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Welcome to day two of the Blast Bounty presented by Poly Market.
you're ready to rock and roll with another exciting day of single elimination cut for counter strike action. I'm your host James Banks and joining me throughout the opening games today is Vue. How you doing my man.
You managed to stay awake for at all of this crazy time zone difference for you. Yeah. The call time I've got is one 15 am which is reverse time zone but I think we'll be awake for some.
I mean, this was the best, I think it's the best best of three in the first event of the season, their first tier two event of the season.
So, well, some exciting CS today.
Definitely we are. And I got to just take a look back at yesterday's games, right?
We didn't see the last two ones.
Maybe some of you guys are watching already, but it's a long day of counter strike to follow.
We were here at the beginning right.
NIP dealt their hand on to M80 in a convincing fashion.
We were quite impressed by that.
Astralis, a bit of a back and forth between Nemesis, but an important win for them.
On the mouth side, no real problems at all.
But this Wildcard Alliance one, Vue, this was the one where I expected more from Alliance.
Yeah, I mean, I think we were all, I think most of us were predicting Alliance to take
that one, but I gotta support the NA boys.
I gotta support the NA boys, okay?
Wildcard, if they can pick up a win, I'm happy.
We'll see them make a, I'd like to see them make a deeper run.
I think there's a there's a good chance to get banged out immediately following this one. Oh, okay. Okay predictions coming in very early from you, Vuba
I'll wait to get your predictions on today's games that are coming our way. This is the schedule
We've got to end the day
We've got a lot of nostalgia a lot of legacy some great names as well as a modern day team in falcons going up against 100 fevs
We've got game a lesion taking on hot to and then for us today
it's G2 Namiga, but before that eyeball his face. And now, because we're looking at it in this way, Voo,
I wanted to look at things in legacy ways because we've got a lot of old-school players in here.
Look at this. Major winners on display. 11 major winners playing across today's matches. It's not often we get to say that.
I mean, another way to put this is the average age of the gameplay today. It's incredibly high.
You know, we can be nice and call it legacy, but the age average is up in the 30s.
But you didn't even think back in the day you could play CS at the age that J.W. and
Grimzar they're over 30.
They're got grays in their hair.
It's over, man.
It's supposed to be over.
And I know for me, right, looking at this 100 fees Falcons games that will be played
at the end of the day.
Okay, yes, Falcons have won the major, the most amazing things we'll get into a little
bit later on.
But on a hundred fees side, right?
You've got Glaive now coaching, you've got Device and Rain mixed in with some young players
in there.
It does give you a bit of this nostalgia into exciting future and potential.
I do actually think, you know, as much as I'm going to talk some trash, I do actually
think all of these teams have the right idea.
You know, they've got some young blood, they've got some new talent and you've got the older
players that have the experience trying to actually mentor these younger players and
bring them up to the next level.
I actually think there's a lot of positive things happening, not only with eye ballers
as well.
They've got a lot of good things going for them.
They're not like the old school NIP when they went to Dignitas and it was just four
old guys and one random fifth picked up that you rotated in.
I think they've got the right idea.
The right idea for sure that we'll get to look at in a little bit more detail later
and looking at phase on the other side of this, right, and their legacy and where they're
at right now. So much has changed from when you look at the golden phase line up the one
that lifted multiple trophies. They managed to get the grand slam, the major in Antwerp
as well. Like this was what you look at as the pinnacle of phase. And now as it's changed,
they've kind of downgraded multiple roles. The final piece was obviously losing Karrigan
as well. It's a pretty tough time in that phase jersey, but is the new phase of phase
more exciting. Are we starting to see some hope?
I think I think I'm a little more excited in terms of the future that FaZe have. I feel
like they were stagnant for quite a while. It was Kerrigan's project, right? You expected
Kerrigan to be making the moves, but it seems like they were happy keeping Brokey around
for a long time. They kept they picked up Jacob, which seemed to be kind of just a very
cheap transfer. And now that Kerrigan's gone, not that it's a good thing. It's a terrible,
terrible thing for face. You
can see the players are not
happy with how that went down,
but it does mean they can look
to go in a different direction
and maybe they can bring
something back together. I
think that the J bow and pick
up to the great one. Yeah,
they've they've got some trials.
They've got some ideas and
they're one great IGL away.
Crazy carragans, but they're
a great IGL away from being
an amazing team with J bow and
now I think and I know people
love to flame and poke fun of
the carragans stats, right?
But we don't talk about him
for his fragging. He can ask
crazy moments. He can push a smoke and make a move. I mean, it's to lead the team and get the
best out of players. And he's already proven that he can do it on phase with multiple different
lineup, but he's done it instantly with Falcons as well. I think you're wrong, James. I think
people do talk about Kerrigan for his fragging, for his lack of fracking, for how terrible his
fracking is. We definitely do talk about Kerrigan. Look, I agree with some of the sentiments that
that it's not about the
frag. It's really not. It's
about, well, you can lead the
team at the same time. That is
generational.
That lack of frag is for
Karrigan on Falcons right now.
He needs to frag better if
they're going to, I mean, the
opposite side of the coin, you
have twist now, IGLing phase.
Incredible fragger. Of course,
IGLing doesn't make up for that,
but at the same, there's a
middle ground that needs to be
found here, you know.
Okay, tell me then, what is
the middle ground? Because I'll
because I'll be honest, right? If Falcons can still lift trophies, I don't give a damn if he's got a 0.72 rating, he can be a little bit better every now and again.
But if the team is winning, do you really want to start watching?
I agree. If the team can lift trophies, I don't care about a point set to rating. They've lifted trophy, okay? They've lifted just the one.
The biggest one?
True 100%. I just think that it's going to be tough for them to be consistent.
It doesn't pick up the frag and they might pick up a trophy once and once and again, you know every few events
But he just if he could he could pass the hook see line
We call it, you know the point eight five the point nine rating then there is five
It's just he needs to be able to pull his own weight a little he needs to when he's shooting someone on the side
Because they're shooting at a teammate. You gotta get this killing. Yeah, okay
Yeah, that I will give you that is a fair way rather than looking at the numbers specifically
But I also want to focus on a player that was loved by many then turned into I guess some hate
We saw coming his way was brokeie brokeies career across phase had a few up and downs
But like what he managed to do how he was praised by his teammates some of the crazy clutch moments of the way
He just had balls of steel into moments of games which looked unwinnable and still pull it off
His peak was strong
his peak was good, but the drop off didn't need to be studied at the end because we lost the Brokey that we know and love.
I have to say, I wouldn't say I'm a Brokey hater, but I'm a Brokey doubter from day one because I just,
I never thought the playstyle that Brokey went with was the most, I mean, it's certainly not the standard
op style where you take a shot, bam, take another shot. He was more of a combat battle oper or using
in the op as a rightful people sometimes call it. And I'm fine. I was totally fine with that
till it started going wrong. And then remember looking back at stats and it was like actually
through some of his later times in phase when he was already getting criticism,
the stats suggested that with the op in hand was really quite solid up until the exact moment that
it mattered the most. And then he would miss the shot ever and lose them the game at the right at
the end. Unfortunately, when we up and down, he had a really big up and then he had a down
and then he had other even further down and it was just time to move on as much as his legacy is
there as much as he is almost synonymous with the phase brand at this point, it was time to move on
before they even moved on. They could have moved on earlier than they did.
Really quick. Do you think you can get back to tier one?
I think it's a good one. I've
got to go with. Oh, I got to go
with no, I actually don't think
you can do it. I think I think
in style. It relies on the
confidence that he I don't think
he has in the long term. It
couldn't maybe be possible, but
I never bought into his style in
the first place. So as I'm not
the right person to ask you got
asked someone that enjoyed his
get back into tier one, we've got another player on phase who's looking to break into tier one
and he's been very exciting so let's hear from Jabon. Jabon, after XPL when I spoke to you,
you were quite down about your performance, now have some time to reflect on it. What do you think
of your first moment with phase? I think my first moment with phase was pretty good,
after we watched the game goes that bad as I thought it was.
So maybe in the moment it was worse than it actually was, to be honest.
But I'm still proud of my performance during the tournament.
You were one of the highest rated players, you had many exciting moments as well.
What did it feel like when you were going through all of this, your first journey on phase,
an arena with a good amount of fans inside of it?
Yeah, like, the arena was insane, like, everyone was screaming and cheering us on, and like, it was just like a sick atmosphere in the arena, and overall the event was pretty nice for me as well, I enjoyed it pretty much.
It had some pretty sick games, I think, and yeah, it was just nice.
And now today, it's again versus iBallers.
You had a pretty crazy game against them last time around.
And across the maps, you went so many over times.
What do you make of them picking you guys again for the rematch?
Do you feel like they got something to prove?
Yeah, I mean, I don't mind them picking us.
Like this experience team, I've been looking up to them like some years ago.
But yeah, I don't mind.
I just hope that we can play our game and then manage to get the win.
I'll tell you this, right?
I am hyped. This man here, Jibon is someone who, okay, he's come through the big Academy roster.
If anyone was looking at him and had a check into some of his games, he's that little something
special where he can sometimes take over a game, play with some confidence. We even saw him do
that in China with his first big event four, where I was worried like putting on the face jersey
could maybe, you know, give him a little bit, maybe it'd be a bit nervous, but he's full of it.
Yeah, I think a lot of operas struggle from day one, but we also see the inverse happened quite
on to we saw with ultimate most notably on wood. He had a really great pop off right at the very
beginning and then he had a big down swing and he never really recovered. When I'm watching from
Jay bow and I have confidence actually that I think you get to maintain because he doesn't seem
like one of those. He offers this got someone taught the need for boosted up trying to go for
opening you might see him get read and then countered. I actually think the way he's playing
is can hit some really sick shots from pretty standard positions from being in a position where
you know the op is likely going there. He can still make a pool, make something work. I'm
excited for Jay Bowen on this roster, especially because I wanted Broke gone for a while. So
this is extremely exciting to see actually have a very solid upper and for the first time in a
in a couple of years. And then the other side of this right is nature coming. The French
player is sat in a position right now. Well, he's not officially announced, but they keep
using him for events. So like, if you know, on that page, it just shows Jabon, Jacob Twizen,
and then you're still there. He's still getting his job done. What are you for him? Because
obviously he's maybe not in the biggest way, but playing his role, I guess, to an acceptable
acceptable standard I think is the way to put it. The way maybe is that he can afford to have,
I'm sorry to say, one of Natu and Cub, and not both. I'm higher on Natu than I think a lot of
other people are. He's performing his role to an acceptable level, but what's acceptable is Natu
making moves that I think you can accept for a player of his stats. You know, if you're a Niko,
If you're a monosy, you can lose a round or two occasionally, but you make up for it by winning your team rounds
I see Nate to you on an average round do his role
Admirably, but then once or twice a game he's gonna take that's just
Boneheaded and it's gonna lose them around and you just can't afford to do that
If you're not also carrying your team round wins, you know once no dwell
Well, I've been informed sadly we are lacking a little bit here for so we do for it over to bottle from DDK to
I'm going to close out the rest of this and go and talk some game.
Oh, hello, sorry, I thought you were going to be live in a few minutes.
Yeah, your preparation with bananas is impressive, James.
Yeah, thank you very much, my banana guns, you know, I'm ahead of my time.
So, there's just going to be an interesting one.
Let's look at the numbers here on Polymarket and we've got eyeballs as a humongous, humongous
I don't think they're getting the respect they deserve. I am super biased. I will say because like JW
I think is one of the guys like of Counter Strike of all time in my time who has like inspired me as a as a fan and player of
Counter Strike the most. I think you know in my top five Orpahs
He is absolutely up there in terms of the style and personality he brings to the server
I love those guys
I love what they're doing crimson being on that squad now is
the game. And I think that's
really important. I think that
the game is incredible for me as
a as a fan of you know that
era of counter strike. I'd
love to see it continue. Um so
I think those odds are and
you know, looking at the
history is not being respected.
They are happy to take the big
fight. Yeah I mean, one of the
problems though, as well as
that we do have a stand in
situation for for eyeballs as
well. We Young star coming in
for Max, which definitely
sucks. You know, Max is
definitely one of the players
I think that's a rough one, James, because this is a match that's set up really nicely in terms of the rematch.
We had GW picking this one for that very purpose.
It feels like it's such a doable scalp to take.
I think in the pre-show, even had Maui say that an upset as it was happening in the first time that you had this match up in the bounty previously
is way more reasonable to see now that we have the addition of crims,
and overall the results are looking a lot better for eyeballers.
you can do it. You can do it
with the players who are
playing against you. You can
get to play with your
high ballers, but so to the
stand and caveat. Maybe that's
some of the reason why we see
the predictions there. No way
from my bulls. Listen, J W is
an agents of chaos. If anybody
can can slot someone in and
just throw in surprises
because there's pros and cons
right. Obviously you don't have
your drills. You don't you
don't know what the play next
you is necessarily going to do.
You lose the expectation you
would normally have in a team
you're going to be fighting. You
ask Mirage dust two and H and
is just a perfect. You know,
this I feel like these two
teams and eyeball is
continuously slinging a phase
is turning into a bit of a
Derby and this is a fantastic
set of maps in which they have
said Derby down. Yeah, well,
I honestly, I think yesterday I
said to you, I'd like to see a
series of Mirage dust two and
cash because you know we had a
lot of slower maps yesterday
a lot of slower maps yesterday on the earlier portion of the broadcast.
And so it's really fun in a mirage and dust to definitely two maps where a lot of possibilities
in terms of, you know, all being open, aimed goals as well as in a very dynamic fast play.
So I'm really looking forward to that.
I think it's going to be a great place to see some of what the individuals are capable
of.
And obviously a lot of focus is on Jabon and sort of what his performance will look like
with with phase, of course, in a phase going through.
the way of changes. Of course,
you had, you know, James and
people talking about that quite
a bit, and it is interesting. I
do feel like they were hanging
on for a while with Karagin,
you know, where they were
really trying to make it work
and trying to figure it out.
But it But I think this is
this is definitely the side of
something new that will
eventually develop into
something that will be better
than the kind of the
stagnancy that we saw from
them. So I'm excited by James,
but it does feel like they're
kind of right to be upset.
Well, James Banks is quite
I was looking into the discussion on the internet around
JoBowen. I mentioned into the HLTV forums.
Oh, yes.
And there is the people that are predicting what kind of rating
they think JoBowen will get.
I'm just going to read one comment from that thread.
JoBowen is pumped from today's game and he's going to smash
JW in the AWP battle.
Went to the cinema with JoBowen last night,
shared some popcorn and a kiss.
It was a beautiful evening and he confirmed to me that the
humbling he got from James has made him a better player
player and today he's going to wreck JW. Do you think there's some truth in that? Can that be expected?
I don't doubt it. I feel like James is a titan of the game. The humbling there is real.
You know, he was studying some game demos afterwards, by the sounds of it. So just ready to go,
ready to counter JW's madness. And I think it's something that will be difficult though, James.
I feel like mirage, especially is a map where I feel I feel like like as you were talking about JW is such a historic
Orper and you know he comes from the fire of of you know the early mirage figuring that out
Understanding how to be extremely aggressive in every single position. And that's one of the things that's so fun about
Mirage is that the Orper gets so much play and emphasis
So it really is a great place for JW to find himself
So I would I can't wait to see see that the battle James. Okay, if you had to pick a team for this series
Are you going with phase or are you going with our ballers because actually before you answer?
I will say I I always I will always pick high ballers in every series ever forever. So that's me a mega buy a fry
ballers
But who are you gonna pick? Yeah, I mean I have even more to say about I ballers just as a historic brand in eSports
But Jw and crimson, you know the return like crimson joining Jw
you know, it's it's kind of
cool. It's kind of special in
that respect to so it's hard
not to go with eyeballs to a
certain degree. Also because
you know, phase are on the
rebuild. They're really in a
journey discovery. And you
know, if not for the standing
there, youngster coming in and
you know, youngster, great
player, you know, I'm sure that
he'll be able to do some serious
damage here. You know, I would
have definitely said eyeball
this because I feel like they
are on the up with how their
roster has been performing. You
know, and what they found with
I thought you can't. I thought the heart changes is pretty powerful in this one for me and the heart saying eyeballs.
Crimson is still pretty new to the squad, though. So I think there's there's plenty of opportunity for phase two to make some cracks before things have solidified here for eyeballs. But who knows, you can never you can never count them out.
I am rooting for them as a squad just generally.
I'd love to see the climb.
We had a chat with JW at a journey tournament recently.
So we'll see what they can offer here.
But they've been working hard,
they've been grinding for a long time.
They're playing a lot of Counter-Strike
and of course, phase of new men on the roster
will certainly need to do the same.
And we spent a long time talking about eyeballs
and the heroes of Counter Strike for us in that squad.
But the same is true of the likes of Twist, you know,
on the on the face squad,
you would love to see him succeed as well.
So I think, you know, there are,
these are two teams at different stages of their journeys,
but we want to see them both do well in the long run.
But we'll see who comes out on top today.
I think, again, looking at the new guys on phase,
it'd be great to see some big performances from them.
If you're joining us a little late, the desk are very high on Jaboan, who is definitely happy to see a new addition in that respect to the face squad.
So this is a great battleground. Again, very, very aggressive maps. And indeed, youngster is playing in for Maxter, who booked a vacation before they signed up for this competition.
I'm sure you'll have half a night on this match.
Yeah, I don't know how you have half a night on the match, but I'm sure there's a way.
You have two eyes.
Yeah. Yeah. Yeah. Yeah. Yeah.
Someone can do the math on
that. Yeah. So I do think it's
really cool, though, with
phase because they, you know,
they might be another roster
change or one or two players,
you know, the next couple, like
six months away from maybe
the trajectory that they really
want to hit. You know,
presumably it's kind of how you
might expect to see something
like this where they've gone
I think it's a team that's going
to have to find themselves over
time, but I'm definitely confident
they can do it. I think, of course,
in a twist and frozen are so good.
I think there's a lot of people
that are probably. Not upset, but
it's kind of frustrating because
you kind of know how good they are.
You know, I think it's a team that
is going to have to find themselves
over time, but I'm definitely
confident they can do it. I think,
of course, in a twist and frozen
you know how good they are and
what quality they have and it
is the quality whether you should
be making deep player friends at
a major caliber tournament. So
you know those pieces are there
ready and waiting and they have
that veteran quality too to bring up
younger players and I agree with
what you know, Vue and James are
saying too on the desk that you want
to have a core of or at least you
want to have some veterans in the
team and then cycling in the younger
There's a perfect balance you can find there that can be very, very powerful, so we'll see if that's something the face have working for them as well with this newer iteration of the lineup.
But what's the way to get into the match, James? Do you think this is going three, or what kind of situation are we looking at in your eyes?
Well, let's take a look at the series that these two teams recently played against each other.
Two of those three maps are in this series being Mirage and Ancient Ancient was an overtime win for iBallist.
22 to 20 and Mirage they lost by two rounds, 14 to 16.
So it's pretty damn tight between these squads.
I wouldn't be surprised if we saw a third map, even with the stand-in, I still have confidence in iBallist to be able to deliver something.
a victory though. Who knows? They'll be heading towards the B bomb sites. Naitu gonna try and
create some space for himself. You see Mithra rotating but that position will be taken. You
see youngster quite close. Nothing that smoke leaves a path into the bomb sites. Opportunities
to look through the door. Frozen, dueling crims who will go down relatively early as
to get back in. Well, Steve
Jacob can do something there
from. Oh, okay. Nice. Be from
frozen. Open things up here,
creating a part of the team
another entry from frozen and
suddenly decks last man standing
in all the trouble here in the
apartments and absolutely shut
down. That was extremely
impressive. You got to hand it
to frozen. Those two entries
were ridiculous. Yes, a very
promising start from phase. Good
Good reaction on the B bomb site as well, very important to get that smoke down just to have some kind of a path back into the site.
Great, enough space for Phase 2 to find some frags and force the issue.
I think that's a great way to start as well. Just one play on that bomb site, but able to retake and find the defuse.
That'll fill them with confidence. In that last series, Jaboen had really good stats.
High performer for the squad versus eyeballers
Don't be familiar with their game
Not a full investment in this one just the odd pistol despite planting the bomb
Big intentions in round three then for eyeballers. Well, he's like to keep the CT spending for now
The creeper from crimson the D. Goh
will he be afforded. An
opportunity. No. Being somewhat
denied at the moments. A pick
here just a head shot will
allow us teammates to kind of
stream into the site. Maybe
find a timing to get the bomb
down as well. So. So much
rides on if crimson can get
some good timing. And of course,
his aims got to be true at the
same time as well. But I mean,
I don't know if he's going to be ready for this one, but he absolutely nails the position, takes out Crims, and now it feels like maybe the best chance is gone.
Trying to see if there's any other players around, but J.Tabin, you get this one!
You left him by the fridge like Jeffrey Dahmer. Now he's got a chance to get that bomb plant as well. This has really developed just in time.
that's just in time. That is
way more than you could expect.
The all for no less with the
Michael. Everything else is a
big bonus. Hang on. There's some
damage there, James. Another
kill coming in there on the side
as well. I mean, just
to get the defuse in, but
plant two kills out of what we
saw from beginning there.
That's incredible. Wonderful
stuff. I was going to say like
obviously it's a really good
angle that is being held on the
balcony there because it forces
you to look towards short so a classic stuff there but then JW has to hide because he's
because he's holding the bomb but of course it is a blind spots and then he gets maximum
value in that scenario super nice stuff and they were already saving money also so that's
like such a big bonus for them. I think when you've got a stand-in it's just so encouraging
as well things like that. JW quickly having them towards Sotmin, they'll be some aggression
from the CTs here as well, a lot of ordnance, but thanks, we'll get the better off twist.
Yeah, that's a huge defence there on top, mate. It's expecting the push,
and now Youngster looking to get space onto this B site.
Looking to try to defend your bow and gets taken out instantaneously.
And now the Util further shutting out the remainder of phase.
He might just be running for the hills almost immediately here, James.
Seem to be looking to contest this one, and I don't blame them.
things are locked down and I mean this this was an explosive start I mean a
lot of it was riding on that early aggression in mid and that just kind of
failed for phase so eyeball is fully with the momentum now yeah really nice
stuff that phase trying to set the tone with an aggressive CT round but they
were ready for it they weren't expected I mean there's a lot of junk being thrown
By either squad
Saving today will be keys to win four phase
Jabo in not hot on this one just yet best is definitely to come I do like the
Blast tweets about the most potato
Look out for those on the blast with
Those are thoroughly enjoyable
Youngster putting in some nice work there. New man.
He's got a permit which will expire soon.
Jabo'in and Krims, not on the scoreboard just yet, but it's still very early days here.
The M4 for Jabo'in in round four.
Another top midday coming from Eibor. There's not going to see that early aggression from face this time though.
Face the following further back. Can't afford to lose this round.
Now that the money is completely gone, can they halt the momentum of eyeballs that it continues to build now?
So, halt and see Crim's back in action.
Didn't think that that would be the case, you know, I thought that Crim's was going to be on the way to retirement, so really called C.
to see the plane into the roster and Crims showing that he still knows a trickle to taking
down frozen. Net you there with the response from Catwalk and that does even things slightly
but you got to give the edge wide ball is for those three a minute to go and that is
a massive equalizer from net you there. Yeah, that's a really important jewel. You could
see the urgency coming through from short to to find the way back into the rounds on
Then it's a way too far.
43 seconds on the clock now.
Sh-W scopes in, just as those flames die.
I don't believe anyone's close enough to hear that, but he doesn't know that for sure.
So how do they make this work then?
If they are to make it work, might be a case of hiding in plain sight here,
unless Dex can make a play towards A in pull rotation.
If he gets a kill here, he's making a step, but he's just looking the wrong way.
I'm not sure there will be anything else to find in this one, but JW is very unpredictable in quickscope territory now with 10 seconds on the clock. Do you commit to this?
If you're JW, you do. Gamble is being made and they choose here to deny the bomb plant. And there'll be AWP for a certain Jabo'in as well.
Yeah, that was an interesting choice there from JW to go for the Gamble.
Because, yeah, you give up the AWP, that's actually a pretty big deal.
You get that free money, it's not good at all for FaZe.
They're going to be really loving that, but yeah, this defense there, that extra kill
to you, so I was dropping onto the site.
That was definitely this most important swing there that allowed FaZe to kind of be more
favored to close out the round.
And indeed, stopping the momentum that was building for I-Ball, this is really nice.
It'll be interesting to see how J'Bone is going to be playing this rotating AWP throughout
the round.
Now to B, with that position, as high ballers begin to scale onto the mid.
Lots of emphasis on mid so far from high ballers on their openings.
Yeah, really important that phase are not playing a predictable CQ side either.
Allowing them to operate in mid on this particular occasion.
occasion. I do still need to reach something here. Fairy thought positions on A remain.
So if connector ends up compromised, I think a focus on CT will be the key. All five in
mid four-eyed ballers with one minute on the clock. Noise cut for the most parts as
JW fishes for opportunity but they are purposefully somewhat
turtling in terms of these angles on mid. No one's showing much of anything.
How do Jacob and Froze ever respond now to this utility? Again, Twiz does move towards a
CT position, should have somewhat of a crossfire and they still do. Does Jacob
stay quiet on Tetris? No, he has to get into action and drop dex as Rolf is
eliminated by Twiz. Four on three now as youngster tries to make it happen.
and fragging well for eyeballers so far,
but there's much more to do on this bomb site.
Yeah, put the scenario 20 seconds to go
at the CT coverage from phase right now.
Here's a problem, two players fighting,
getting the bomb down, very, very challenging,
but it will be planted by triple,
so we'll see how much more action can happen here.
Two kills quickly there, over the top of the box,
to go in now, the last man standing,
AWP coming into play, has to go aggressive,
good damage from the HE and JW
playing that deep position in Catwalk.
It's going to lock things away for the phase side, but that was a close one.
I feel like both teams played that very well, James, in terms of the set up.
Good response, I think, as you mentioned, with playing a bit deeper into the sites,
giving up that connector space.
And I mean, it just came down to the shot, see around the circle at the end.
He has some really good entries from the team solving the setup of that CT5.
Really interesting how much of a cerebral round that is,
especially like if you're five teams in mid trying to figure out where your opportunity might be,
JW finding one early versus the pistols in round six.
I was thinking back to that play in the one versus three into the B-bomb site with the AWP,
when they may have been conscious of that lack of AWP on that CPC five,
but he wasn't afraid to make the play, and that's JW all day.
Five-sevens were very deadly yesterday.
JW finds two on the ramp, and this one suddenly becomes a lot more difficult for eyeballers.
That's a problem. That's a really big problem here for eyeballers. You've lost key plays
You kind of need some you need numbers to get through these initial choke points
And I don't have the luxury of those numbers
Advantage is being taken as well the rotation through T spawn that for face
It does put a clock on eyeballers play because they're gonna get flanked very very shortly here
And I don't know that there's much that they can do about that. It's surely no way
They even expected this coming. They've got to speed things up here, but actually looking for a potentially, but the deposition from Medjoo is causing an awkward fight here.
Although JW will be able to handle it. 40 seconds left. So some time for this one. Rolf shuts down Jacob and take it.
And now finally it does it like eyeballs might have just done it. There we go. Evading. Absolute catastrophe there.
Yeah, that was mega, mega awkward.
Especially for JW, getting his bell rung on the ramp.
Just, and he's closer to the point of contention as well.
So awkward to try and find a pre-fire,
but a great start.
It's good enough in it,
especially with the 5-7 at close range.
Sometimes it's gonna get packed.
But again, a tight game so far.
Great to see youngster fragging for the squad.
We'll keep a close eye in the CT side
We see more teething problems there with the stand-in
So far so good
All for both squads once again
Japan posted up in CT on a
Yeah, nothing nothing at all to lose for young star in this game
That's the con in as the stand-in
And a for I ball is to gives them a little bit of an extra sort of carefree approach
fire on up some times certainly JW would with an AK. 40 seconds then. Faze have not seen
the bomb just yet. The T's from JW are threats of taking connector that's a just an A-split.
The bomb is heading towards the B apartment there are three players heavily defending this
And now things escalate in favor of phase three remain
He's left JW lurking from that short position able to drop twisters
They too will have problems as well wiped out on the B bombsite
Eyeballers from the glance again
Oh that's a nasty flick from JW
And now Japan's the last man standing for the squad
Up close, he'll drop JW and be the one versus two
Does he pursue this one?
Doesn't look like he does
My words
that was that was an unnecessary like a ridiculous shot for emerj w there. Oh my okay so eyeball is
bringing it straight back here and the money's not good here. Chabone really does have to hold
on to this all doesn't look like it's in any danger. So no worries on that one but
the ball is you know definitely doing a lot with this mid control. I gotta say James you know
they've been putting a lot of emphasis on mid and they really are finding a lot of value out of it.
I do wonder if we'll see any potential from Faze to try to shut it down, as they haven't really, I think, very early, we saw them try to throw a body at mid, but other than that, they'd be very passive around that position, so I could definitely see a switch up coming in one of these future rounds from Faze, just to disrupt these smooth openings that eyeball is finding in it.
Yeah, I feel like faith has to feel like some of these rounds are slipping away from them like they'll get some tracks in the mid round but then I've always will cut noise and heading into that late round stage you'll find ways to get onto a bomb sites.
No, even if the CTs are trying to dictate the fight, like when we saw five players in mid for Iballas able to solve the CT set up on the A-bomb site and then the late frags there,
JW just lurking behind his teammates on short to pick up the slack.
I feel like the way some of these rounds were won by Iballas, got to be a bit needling for FaZe who feel like they should be in the lead.
But again, Eyeballers have been a slippery opponent for FaZe on more than one occasion, still heavy favour for FaZe as we can see very early in this series.
Again, a good match up I think, Eyeballers and FaZe definitely makes for entertaining rounds and maps.
We've got a hero AWP here forward to throw in, but how long will it last? Not long at all.
AWP, I completely untouched by that actually, thought maybe you got tagged through the wall or something, so nothing doing whatsoever, flash in the pan that AWP.
I mean that timing from JW was so quick, but it does get traded out so the AWP has reclaimed for now, but the position's getting...
And the AWP's lost again, so looking at amounts to too much.
Twist with the 5-7, gonna have to do some work here.
Yeah, I love the confidence there from JW. Honestly, you know, you know, you're against pistols and you start on the fastest timing ever up catwalk into the ladder room and and just just very comfortably deals with your bone and see it right.
I'm not gonna feel good about the whiff on that one, yeah, especially against JW, Youngster
was able to rescue the AWP I think at the end of that round, so definitely save some
money for the squads.
Right there and the Orcs are back, nine frags for JW5 and to Bowen so far.
holding the angle as the right ball
close the distance and there will be
trades four on four very early indeed
a minute 30 for eyeballers to stretch
phase a little thin and eyeballers
mixing things up I mean they have lost
mid though so the info is there for
phase there's these positions here to
cover this approach from the apartments
you're starting to shut down and now
have a good game. You know,
plenty of warning. Everybody is
set up and ready to bow and
there from cow walk as well.
Or something up to this one.
Get some good damage there on
to J W the AC to finish it off.
It's crazy that he peaks into
that. He just doesn't care.
That's why I love him so much.
That's wild.
Crimson needs to keep that's
keep them spending. You can see
the money is lacking for phase.
So they need to keep the pressure
up by getting a few more kills
I think he's got a hop on to the balcony to collect that bomb and there is rotation coming through from the twist in that respect
This suddenly become winnable for
No, it's not is when master any more twist will finally stop the bleeding but that became high pressure real quick
Yeah, can you imagine if he picks up that's winning a twist because he actually had you know
He was predicting that the play was on the approach there as well
So if Chris picks up that and he fakes it basically a 1v4 into 1v1
very scary indeed and like you say the money it's so stretched so that was a
oh the collision of the HE not the explosion actually took JW out that's crazy actually
i was wondering about that that's insane all rifles for well apart from Rolf for eyeballers no
sniper tec-9 will be very reusable in this squad they've got plenty of utility to close the distance
Let's see now if FaZe can take advantage of this opportunity.
Put that economy in the bin for what remains of this half.
Jabon holding the chair position.
I'm not sure anyone calls that delpan anymore.
See the smoke execute coming in.
That's the one referred to as the Donk Executes, which starts the CTs being able to decrete
through those smokes and look for opportunity.
Trying to make inroads onto this A bomb site and Jacob is denying J.W. and Yonkster remain
bomb-plot looking unlikely for the time being.
J.W. unable to multi-frag bombs on the floor now, Yonkster left in a pickle.
Made it a 1 versus 2 though.
With two fast frags, that smoke will allow him to isolate a fight if he can make it safely through that smoke.
Indeed, he does.
He hasn't made any sound cues, you can see the CT's on the radar.
Looking the wrong way.
Oh!
No, it hasn't been heard yet.
29 seconds.
Bomb plant's gonna be very difficult indeed.
Having a look at your bow in, finds them in all the wrong ways.
Some good damage though, I mean that's kind of the theme of this game.
I think the heavy hits to the economy for both sides, it just persists round to round.
Everyone is poor at all times.
So actually not getting the bomb down there is pretty significant.
Working connected from twists.
That's for sure.
I'm getting a beat this double kill here from Jacob.
It was really, really, really nice.
So five to five, despite it momentum feeling kind of rough for FaZe,
they are picking up the rounds here and more presence in mid.
all this looking to focus on be again with the pistol save four glocks and an eagle so
they're waiting for the HE surely they're waiting for the HE but is it going to come
oh it's being very patient with that grenade very patient indeed
He's looking for maximum damage, but I've all of the like don't know about this one.
I mean, this is a very, very dry round for, for eyeballers beautiful, living vicariously
through like, and these are weird for eyeballers being in round 11, they had absolutely nothing
to offer on that one.
That's that's going to be one of the only clean rounds. That's a face of how do half and it's, you know, right at the end here as well going into the final rounds of the first half now and I mean face they might be able to actually take an advantage into that second half, which I feel like there's so many points of this this first
that I would not have expected that to be the case.
So really, really great stuff for them to hold on.
And in typical eyeball-less fashion,
looks like we're gonna have some of that mid-focus
coming in again.
Ooh, that's just a foul run before you can see anyone,
but maybe you can make up for it.
No, Jafferwin will do the rest.
Last round of the first half.
Hard fought four rounds here in the Anzl phase.
Opportunity to lead at halftime.
It will be very nice for them, but I've always been behind in these rounds before.
They've often found a way back.
Very dangerous with these AKs, the whole play is still alive.
So again getting that mid round calm that we have seen in multiple rounds from my ballers
as they start to just work this mid position.
They can of course turn it into A, B,
but they currently do have young stars
in that B apartment position.
Might be looking to play off of what
Youngstar was able to find here.
Why don't you be able to catch this?
Oh my goodness, this guy's caught on the jump.
But it's frozen expected to be so close behind.
I'm gonna find the multi-frag here,
but he won't get the first one.
Youngstar doing God's work for his squad.
10 frags now for him.
Been really good so far,
this one and again eyeballers lose that first player and once again able to turn
their run for the time being at least so many players covering the flanks they've
got sound cues. They know where these CTs are and that these twists is the last man to fall so it's
a tight score at a halftime always tight between these scores and it continues that way.
Welcome to Blast Premier Arrivals Fort Worth. Six teams will make it through to the playoffs
Which means that you just have to win one series
Ready to begin our tournament to find out who just might be for worthy of this trophy
We saws their target
One, two, they say no chance, we're letting you do this.
No!
Basecliff taking down Uriel,
their first bottom placing at an event with this roster.
We're live in Fort Worth, Texas,
as Counter-Trike takes center stage here at Dickies Arena,
where a lot of questions will be answered.
Let's get this party started in Texas.
This plan are gonna lose the pistols unless frozen a twist
And they step up they eliminated G2
Now flings he's on for it one beat two
Some hope left for face plan unless water folk is just ripping
Nabi bring this fairy tale crashing down
You know the record that these two teams have that it has been disastrous for Nabi
They haven't even won a map this year.
Why not break another streak?
It's here in Fort Worth that we unleash these beasts.
This is Counter Strike at its finest.
And 11-1, the domination out of Naughty,
our vitality actually still in this.
You allow vitality to crack that dial.
You let them in this game,
and now you have to best them in overtime.
Menzi's able to just walk in his spot and patience pays off.
Vitality chase you down.
Alexi walks out of this nightmare.
You cannot touch this vitality.
Not at all.
And it's vitality again.
That's it!
a great performance. Yeah, he
has turned up for his
temporary squad. They are
looking pretty good. They've
got a young star who stood in.
We weren't sure exactly how
that would look, but he had a
fantastic start, and I've got
to say a lot of the rounds that
were one. I think we're in
large part due to young star
for his temporary squad.
But maybe we'll see the problems on the CT side
if there are to be any.
A focus on A4 phase.
Oh, well, it'll be OK in the end, unless it won't be.
Dex drops Twist as he makes his way out of the palace.
That's the bomb spotted as well.
All positions to be stuck in.
Makes it onto the bomb site, at least.
There are smokes.
There's opportunity now to plan this bomb as they force the CTs back in CT.
Youngstar taking down frozen and everybody's dead. They're all just dead.
Very well played. The young star, re-delivering for the team.
It's pretty incredible to see.
That's a juicy 4K right there.
Yeah. That's a juicy 4K.
We talked about Max having some big shoes to fill and shoes are being filled, James.
Indeed. Size of my keys, mate.
Have a fling.
So, what do you face, even though the bomb has been planted in this round?
Because we saw eyeballs elect knots.
So you go for the full spy and pick up your pistol.
Youngster's just coming through, man with a plan.
Energizing the team there.
He's lovin' it.
So, guys, when can I join?
So, it's a full full spy.
Nobody leaving money in the bank.
Always with these forces.
like there are some teams where the all-part will leave $400 or $500
also in the bank to make sure they get an AWP later on, but they are committed to this one.
So let's see what they have to offer. Will the Molotov land this time? This time it's
going to be headed towards Triple and there's one for Sondweeper as well.
So they're really giving the CTs very few options in terms of where to stand on this size.
a tough one to lose in that fashion, as you say, not getting the bomb down, because that
is the thing that should kind of be happening, as you say, you know, you invest with the
util to convert in that respect. And for the CTs, the CTs are actually more optically to
counter this opening. They are letting you get the bomb down, they're playing for retake
ultimately. That's a safer thing to do when you have the weaponry early in the round as
a CTs. So, yeah, devastating. But as we get into the next round, we'll see, you know,
what is currently done with a bunch of blocks and a single eagle.
A couple of eagles actually.
Very interesting stats there with the veto.
So much to find out in this journey of these three maps in this series.
Hang on.
Hang on a second.
Hang on.
I don't know what's going on here then.
That's such a good angle to hold with the eagle.
They're running out of numbers.
No more lemmings left to fall to their demise.
Just the one frag once again, which will be great for the city economy.
So they'll be very happy with that situation.
These two rounds here, eyeballs, no bomb plant in that prior one.
They haven't taken heavy losses.
Things are looking good.
Things are looking rosy.
They can smell the flowers.
Yeah, I mean, it smells.
It smells incredible, James.
It's overflowing with smells.
I mean, this has been a clean start for them.
I've been trying to get them to do it.
start for them I mean it's if you look at how back and forth the the first half
was this is extremely comfortable for eyeballs so far so here's the first one
by for the phase team the mid-swing getting put into the window of course and
I will phase find an opening here we've got the presence across the map looking
to arrive later into mid so they make their way through the underpass so perhaps working
on an eventual A-split.
He's been on short, punished by an HU.
Crimson's got a lot to do here, the smoke dissipates.
I need to find a second one, no. The trade is dead.
That's so important.
All the T side now suddenly becomes a three on three,
but as I say that, JW is suddenly alone with angles on short.
will that smoke go in time? You can have a look from here. I wouldn't expect much
more unless he gets a frag. I never know if JW, he does have a kit, but I wouldn't
expect a peek from one of these tees. So how much does he invest into this? 4k in
the bank. Dex is short though, so they could really do with JW surviving, so a
a drop can be made. Yeah this round will feel so good I think for face because they got it in
I think what you could consider a pretty replicable approach. Just coming late into
into the mid position through underpass. Yeah just looking off to palace looking off to T ramp.
Eventual split just a nice clean entries you know through into
through from the connector position. Just like very standard mirage stuff on the T side I feel
like so I'll be curious to see if there's any early adjustment from eyeballs and you know one way that they could do that is to
Maybe have a bit more
As opposed to playing more passively and you can see the space that was created there for frozen to be able to come out of palace
Very dangerous position if the cts are distracted, especially when it's frozen. I mean, he's uh, he's pretty good at the game
I hear yeah, that's that second frag was key on that a bomb sites
See a timeout from my ballers as they look to collect their thoughts maybe
Stunts the momentum here for phase clan
Got very good numbers on Mirage at presence
Thank you as a jibbo in that we saw in the interview with the fish tank behind him
I think I think the Funko pops without numbering the fish 10 to 1. I
I only saw one fish.
I don't know if that was curious.
I saw maintenance fish tanks, I feel like.
Yeah, just a bunker pops instead.
Bit of dusting and you're good to go.
Anyway.
Both teams on the buy once again.
Eyeball is able to spread the wealth.
Oh, what are they doing here then?
Crimson and Dex are on a cheeky play.
Dex having a look by Connector to be denied by Jacob.
Dexter trying to make things even.
He did get caught out in that short position by the Connector players in a previous round.
And again, I'm keeping a focus on that to see if there will be some issues here with the stand-in.
Great double peek though from my ballers to clear some of the ramp.
I don't know if anyone else is there, but we know that the rest are in this for the time being.
Making progress, taking information away from my ballers.
Yeah, much more active sight so far from my ballers.
Now, Krims, surely suspects that there is a player
that has been boosted into the smoke, into the window.
We'll see if he's going to be able to find Netschi, or if Netschi is going to be a trap.
Just, you know, let's survive here.
But from actually looking for the clearance, really diligent stuff there from him.
That's the experience showing, and now Connector forced to be the option I think for FaZe,
and they will make their way through, and they are gaining a lot of space onto the site.
My ball is, they're going to have to operate largely from CT.
Yeah, JW, you're hoping to find someone from that short position with the Hatch,
and smoke nothing doing though, and Jacob is clearing house.
17 for 9 now is Jacob, he's a shining star on this space squad right now.
Great pop flash, but Jacob almost delivers again.
down to a two on two bomb planted twist on the site.
Jabo and it's his turn to get lurking then.
They've got some good angles.
Youngster coming through to try and find out where these players are.
Kits on both the players.
Jabo in the middle, jiggle spots one by triple.
Moves towards jungle now.
The twist pops up, a happy angle just yet,
but Youngster's lost in the smoke
and JW's dropped in CT for a really important round for FaZe.
Yeah, very tense stuff there.
Right at the end, 2v2.
but you know FaZe bring themselves back into the game they're not tied up just
yet but one more will do it and the money not very good for the CT side
you say Jacob has been performing phenomenally well so far
that was kind of scary you know Twizzle is actually so far away from the DQs
initially but into the next one we go and I mean there's not much hope here
really it's there for eyeballs just a bunch of pistols it's gonna be hard to
make this work really prompt executes but as long as it is there are
essentially three cities here one isolated into a different corner but
what did I have to fight with not much hands really and face art that kind of
hungry. To remain maybe there's an extra to be had with Crims holding a Desert Eagle,
but as you'll note in this round really for a while, the score is soon to be tied. I'm
sure that we'll be thinking about the rounds to come already. But again, Jacob's having
a standout performance at present. And this is the answer actually, they're tied on frags
at the moments 17 apiece and now we look to see who can take a lead in the second half
They're still like, face have somewhat solved, now they need to continue to approach things,
also it's a tech force.
Again just the spreading across the map, just going off of these mid defaults, has just
been working for them.
I think that's in that previous round, I felt like iBullets made the necessary adjustments.
You know, they try to get more active in mid very early on, they lost a duel there, and
then they got active towards T ramp, which has been an important spot to make sure that
you clear, because if FaZe are running these, you know, split off the mid default, which
is pretty common, that allows iBullets to at least, you know, get some value or get
some information, you know, should there be nobody there to take down.
So, I think if I ball is continues to stay active, I think they'll be in with a good chance to deal with what base is doing.
I'm going to use the Jobo and we saw this from JW on the first half as well.
They'll be wise to this.
I do wonder if they're going to try to target youngster.
Maybe things being a little more clunky on the CT side for I ball is that's a great opening from Twisto onto the AWPer JW.
learn the reality for more.
That's falling on the A-bomb site, and
this round maybe blows up pretty quick,
Devon can do more, but there are so
many men on road for phase.
Nothing for Crimson Youngster to do.
They're feeling really expensive
for eyeballers. This is going to send them back pretty far, I feel like.
Yeah, that's first kill from Twist.
That set the tone for the rounds.
Very explosive.
It looked actually...
really fast. Like from GW's perspective,
perspective it looks so so fast and sure we'll catch it again in a replay but
but yeah basically every single kill they kind of followed that model for the
rest of the round really nice entries kind of making basic really powerful
here yeah it's basically a prefire
it's not quite prefire obviously but like just absolute perfect timing the most
perfect peak you could really have. Crosshair placement was something for
the loop and really and they again you can see they really can't afford to spend
anything at all. Eyeboilers save for the odd pistol, 5-7s will be popular in this
round. That's what it does at Eagles. We'll see what they're left with in the next
one but they need to find a way to stop the bleeding because it is looking
pretty fatal in many around in this half. Again, Faze quite comfortable on
on Mirage at presence.
It is eyeballers who picked this into them, but of course in the vacuum of eyeballers versus FaZe,
they can run close on Mirage.
And on the T side, you're getting to see the individual level shine for FaZe way more
as they get to just play into these entries since they really exploit the aim advantage.
And, you know, with the Dust 2 that's gonna be next, it does...
That does make you feel good about FaZe's chances, because that type of performance goes very far on a map like Dust 2.
Not quite.
All this money for FaZe, with how they've been wiping out eyeballers, will just keep up the pressure as well.
as well. Should I will just find a way to win a round? They'll need to keep their people up because
there's going to be AKs coming at them for days at this rate. Let's see if WU and Rolf can steal
something away. WU of course has been quite conservative with his investment in this round.
So we'll be looking for the AWP later on. I like his profile picture as well. He's very,
Very piercing eyes. Stick it in the magazine. I'll buy the socks he's wearing.
I thought about for him in this game of Mirage so far too actually because
I feel like he's been finding quite a lot of difficulty in getting spots with the AWP.
I think he credit the case for making that the case.
I don't think I've seen too many CT aggressions through the underpass in this in this game
so far. I mean it can be a tell in spawn if you see one facing that way who's not buying
grenades because if you're making that run you're probably gonna die so it's kind of
a waste of money for the most parts but we've seen them pop through the window
and go towards connector with undesirable results so that's all pop into the
window that's JW goes elsewhere we post it up in CT which might not be a bad
place to be as we see four towards A early from A's yeah yeah twist calling
just an A heads here they've done these defaults so mid timings now they're
going to go for a faster, just set play onto the A site.
So, so we're, we're in I2s, uh, lining up.
That's where the new age grenades go for stairs and to cut off jungle connector, which make
it harder for the CTs to make aggressions through that smoke.
Rolf is isolate, going to be isolated here, James, he's going to be stuck in shadow with
no one to link up with because he's going to get smoked off.
Okay, he goes for a play and he gets taken out.
That's not a good start there for I-Balls.
Yeah, that's a rough one.
Only half the team here on this A-Bomb site.
And it comes out utility for JW having a spotted one by Tetris, but...
They're really full health, this is the moment our I-Ballers...
...have to try to hold this out.
There's gonna be a lot of spray coming their way, how's this dex find that one onto Twist?
Smokes are gone, bombs not planted.
Had a bit of a pause, I'm just trying to work out my face.
There's a lot of CTs in CT, instant trade onto JW, falling.
But they are fragging out. Back and forth we go, though.
Youngster looking for another multi-frag. Two so far, 30 seconds on that clock.
Still alone on the bombsite. Bombs down near triple.
And Faisal wondering where Dex is.
Creeping through Connectable, but Jabon is ready for the challenge.
He can hold an angle now as maybe Frozen gets active.
They don't know where Youngster's gone.
He is positioned unknown to a degree.
And we're approaching 10 seconds to get that bomb planted.
And Frozen hasn't pressed it up yet.
a big swing and a really important dual one. That's why he's on the squad.
Young star having it all to do. He's just standing in man. Why is all the pressure on his shoulders time and again?
However, it's not going to be enough.
As you say, frozen, but this was a little precarious. I mean, you wouldn't expect that if you look at that push coming in
Just from the minimap and you see how isolated
You know the players are on the side for eyeballers with Rolf just having like forced to make the play in the palace
I think you know he goes down, but I think that's the right play to make if he just sits in position
He's gonna get overwhelmed
So you got to do something we are taking initiative and after that there are the sites completely empty
So for the fact that the the bomb didn't go down and that it was lost
You know eyeballs with a real chance that chance there
the first few rounds on this
half was like really clean for
eyeball is. Phase have unlocked
the individuals. Not going to
lie down. I ballers are being
put to the sword by phase in
this half at the moment. It is
a very strong string of rounds
not just in number for phase,
but also just the sheer
brutality of them. And after
every single opening kill since the T side pistol that is so hard to come back
from as evidenced by the results of those rounds a monster run here for phase
in this second half I don't think I've always been close to a solution in these
recent rounds
Yeah, so tough to lose the first fight every single time, especially when they do kind
of need to go active and it's like they're ready to jump on a big plate, there we go.
Okay, so that's that for the statistic, I guess the production is even a cursing.
Haha, I'm here.
Game's a little bit bad, but in through the apartments, onto the side there.
Crims able to take down Jake, and Crims with a double, massive performance there.
Bringing the eyeballs back into this game with a chance, makes you circling around the side,
able to find an extra kill, but Jabon now alone with the AWP up in the apartments.
Makes it a 1 vs 2, but with 17 HP, position known.
It's gonna be very, very challenging now to get too much more value.
of the defense there is. It's
going to allow eyeballs to to
bring it to 10 now. Yeah that
is a sigh of relief for eyeballs
after so much hardship in this
half. I was excited seeing to
probably in the clutch there.
The sound of use teasing him.
The eyeballs were ready. Didn't
want him to escape. And that AWP
will be taken immediate.
And that AWP will be taken immediately.
So, it is tooth and nail for Eyeballers at the moment.
Against Game Point for FaZe.
Crimbs will continue with the Famas.
Let's have a look at Mid.
She's being close to Knetta now.
Big focus on A, but perhaps they've opened the wrong door this time.
High ballers, although FaZe are approaching mid.
Been so nasty with these AKs at close range.
Great timing on the smoke to give Dex some space, maybe to slow it around down the mid.
A good pot flash play there, clearing T ramp.
So unless it's a T that would be much deeper, they can kind of assume that hey okay, maybe it's more of a beam lean off the mid default.
Next we're looking for the defense. Well played from Detcher, deflecting Jacob.
Etch U as well, going down into the B apartments and eyeballing. Suddenly, looking quite competent on the defense.
Frozen. Unlocking things towards this B site. But young star again! Two kills, leaving Jaboan alone in the apartments.
With 40 seconds left, again positioned. Completely compromised. How on Earth is he? Find his way out of this one.
So a save could be an option here.
But there may be one too many sound cues.
But again, as I said, I've been across a lot of money.
Wow, he's still alive.
That is really impressive movement.
My word, that's any levels of movement with the AWP.
We'll see if he can survive.
He can buy regardless, but I think it is worth holding on to.
Jacob's the one man who's a little short on money.
So it just makes it that much easier to spread the wealth.
Youngster's got the AWP for J.W. in the meantime, and that ball is creep forward.
Amazing. Ever since the block production kind of put at the start, that's...
Eyeball has conceded the first kill in every single round of the second half.
That's the round where they get, they kind of crutch that for this.
They can win the following rounds here with really nice defence, both in mid and also in B apartments.
I think, you know, it's in large part, you know, that we saw that Pop Flash play into the T-Rap, you know, that gave the info there for I-Ballers, and just one more round to secure over time.
He takes it to over the spot as much as he can on the fence. Oh, it's a good position, but still, it gets taken down by Twist.
to the left. That's the
way. Fast moving round.
Face looking to search onto the
same on site. Carefully. You
can see Twisted lurking. J. W
is wondering for on three
back in the face. Such a
risky swing when it comes to
closing the distance with the
AWP, but crimson found to and
that changes everything. One
is on the floor now in the
middle of that bomb site.
he knows there's some nonsense
happening and he's waiting.
Wait. Time has his teammates
for only a bomb say has to appear
and he does at a perfect time.
Eyeballers are not done with this
game just yet.
Over time secured and I gotta say
it didn't look like that was on
the cards at all. Phase had so
much momentum in this second
half on this T side, looking
indomitable in some of the
I don't think he can do anything about that.
That's right.
Grims doing great work for the team.
Yeah, really.
I mean, again, young star, you got to keep talking to a young star.
This guy is 23 and 15.
He's absolutely crushing it on the server right now.
Standing for eyeballers.
Over time between eyeballers and the phase.
I think he's going to be able to get the ball.
He's going to be able to get the ball.
He's going to be able to get the ball.
He's going to be able to get the ball.
He's going to be able to get the ball.
Again, it is, it is a Derby between these two squads.
Said it was turning into one at the beginning, but I think the Derby already exists.
Very well-matched teams, hot techs just showing a bit too much skin.
Jw's able to keep the numbers even for the time being at least.
Frozen fishing for something now, finding one by the tall move, by ticket, down he goes.
And it does feel like FaZe have the edge when it comes to the raw game battles for the most part.
They're looking to go for a pretty fast paced attack into the A-Sites.
It's going to send it absolutely devastating speed down from the death after the T-Ramp.
Wrapping off the roll. Look how quick it is.
Twist takes down Dex as well before they can even respond.
A quick shot from J.W.
They've copped the entire site, it's been completely compromised, so you don't have any time to adjust.
There are a lot of problems around this connected area, on both sites it seems.
Four eyeballers.
There's a lot of jewels being lost, Dex is having a nightmare of a time in these recent rounds.
Just being overrun, it's like a stampede of FaZe players in this particular round.
My ball is unable to contest on their CT side once again.
That AK could be a difference maker.
There's no small pickup with the way FaZe have been wielding them.
So that'll be a nice one for youngster to hold on to, but...
FaZe are just coming in and taking what they want by force at the moment.
Yeah, that's really hard, the timing of that last push because you don't really have the
ability to react with any utility to slow them down or anything like that.
Before you know it, you've lost all position everywhere before your teammates can even
adjust their positions on the defense.
So that's a lethal pace from FaZe on those A pushes.
standing on the shoulders of justice beautiful again the nightmare for Dex just continues
if you look at how he's died in the last three rounds he might need a cup of tea and a biscuit
change of pace then for FaZe, just having a great time at the moment. 21 frags, just
a few behind Jacob who's on 23, who's just a few behind Youngstar who is doing the most
for Highballers with 25 frags. I learned that from Flusher. That sideways smoke into
the window.
Splitting onto the A sides.
Youngstar is the player of sandwich.
Youngstar might be the difference maker here.
I mean it might all rest on what he's able to do from this position but is he going to
get an opportunity?
Okay there we go.
First kill.
There's that AK you were talking about.
Players on player sides another headshot from Youngstar.
Delivering really as much as he possibly could but it doesn't seem like it's going to amount
to too much because everybody else is basically dead. JW could be in for the worst time. We
have a nice flick though. Good reactions. Back into the window. We don't go.
Waited.
He has a kit.
But things become urgent quickly in a situation such as this.
Back into this one for him while we had a slight opportunity there.
But there's just nothing, not enough being given by FaZe for him to clutch that one.
That is a monster over time half for FaZe.
And when you look at the way they won those runs, it's really hard to see eyeballers fighting back with three rounds as we switch sides.
Yeah, it just again like it just feels like the individual level is really what the story is
Of course, you know the callings be pretty good
has called some of these key
A rounds
In like nice moments because generally speaking they get to a slow pace
Off of the mid defaults, you know, send a couple players underpass, etc. And then just trying to leverage plays on that
but but sprinkling in
good mix ups
And really enabling the face players to get into these positions where they can get an entry.
It's Japan also, getting some openings of late with the AWP, certainly helps.
Can I always do it better though?
Tex looking for revenge in the position where he had so much trouble on his CT side.
That phase are disengaged, looking to dictate where these fights happen.
Again, we've seen him give up mid-before, and be quite content with that, but Eyeballers did find their way into the A-bomb site previously.
So maybe Eyeballers will offer something similar, but ultimately do something different if they can.
They're continuing to creep now, but HE and DW will fall, and things become very difficult now for Eyeballers as they find their way onto the B-bomb site.
I think that's going to be
that. See still remain frozen
strong. It's still here. 3 on
three now on getting planted.
Choke points getting smoked off.
Twist to anything then help his
teammate out. That's a really
nice stuff on together. So
crimp falls as well, and that's
going to be that phase will
take Mirage over eyeballers a
that's the thing. It's a bit of
back and forth in there, but it
looked like phase was gaining
control on their T side. But in
the end, they were able to hold
it together. It slips into over
time. You think it could worry
once phase with overtime? There's
They weren't able to hold it together.
It slips into overtime.
You think it could worry.
Once phase of an overtime,
there's really no worries at all there, you know?
Before confidence was out and they said,
wait, we're not having this happen again.
We've really done this dance before, right, Walters?
Yeah, I mean, it felt like they started to overthink it
near the end of regulation, but they get into overtime.
They go back to the bread and butter,
that they're just, today on this map,
they were just much better individually.
You had Youngstar doing well, but you had phase,
you had Jacob popping off.
you had rounds from Frozen and Twist and Jay Bowen.
Everyone could activate,
so they just had to go back to the simplistic,
kind of just go to a bomb site, brute force it.
It doesn't matter if it's a little telegraphed,
it doesn't matter if they have some idea,
they have some utility,
you're just gonna hit them in the head
better than they can shoot you.
Yeah, and when we're talking about hitting them in the head,
that's what Jacob was doing.
This is the Jacob you wanna see.
It's an online game,
maybe he's not feeling some pressure in this one,
but maybe we are starting to see
Glimmers of the Jacob that we were promised so long ago, Drew.
I think we've seen glimmers of the Jacob we were promised
five or 10 or 15 times,
but they never seemed to hold together
for multiple events in a row.
You see this player and he has games like this.
He'll have an event like this occasionally.
That 2K on A is much harder than you can even understand
if you haven't been in that situation.
He was popping off this game.
I need to see it from him more consistently.
Let's start here. Let's have a full series where he's popping off like this because when you hear players from face
sometimes they talk about players on their team performing well in scrims and it seems like those are usually
Aimed probably at Jacob where when the pressure is off he performs really well
Well, maybe online in this type of format in this type of event. Maybe the pressure is off for him
It's something we need to look at right. It'll be closely
he was under and the struggles
he was having throughout it,
but I would also give a mention
on Tribune because it doesn't
matter if he starts off on a
slower game. This guy can still
deliver and I'm still liking
what I see from him as an
AWPer coming into his first year
one team run. I'm still seeing
the positives. Are you with me?
Yeah, I think it's nice to have
an opera as a backbone so that
he can make your rifle is a
little more consistent, a little
more confident in the plays that
they can go for. They can go
that they can go for. They know, okay, it's strategic gun, it's in position, he's going
to hold the angle, he's going to make sure that if I miss my shot, I can back up, he's going to
hit the shot, you know. I don't think you necessarily had that with Broke for quite a while, and that
can unleash your riflers in a way that I don't think you usually saw from FaZe in the last,
you know, six months or so. And then on the eyeball aside, we do have to put our attention on him.
Youngstar is the standing right, Max does not hit. We found that out last minute before going into
into the game and well he was the star of the team.
He is playing exactly Maxter's role,
so he's in these good positions,
but I mean to deliver like this straight away
in a game like face, he might just be the super standing
no matter what role and position you put him in.
I mean, it's a good thing they didn't have us on
for the pregame because I was gonna question
Youngster replacing Maxter.
I mean, Maxter is inarguably the star
of this eyeballers team and Youngster coming off
of a stint with the off in hand wasn't very impressive,
But I don't think Youngster has ever really been that superstar for his team.
He's been better maybe than you would expect based on his roles,
based on his positions in many situations.
But I wouldn't have expected him to come in and be this impressive
as a stand-in playing someone else's roles.
You know, this is not what I would have predicted.
And I'm happily surprised.
I want to see this continue.
And looking at it continuing, right, I want to say for eyeballs,
you imagine that if it was Max to playing him, it wasn't a standard situation
because youngster can have good numbers,
but you feel like that would have been enough
to at least push this one potentially
over the line against FaZe, give them a chance.
I mean, their T side was their strength in this one.
It was when they went on the CT side that they struggled,
and I don't think it was youngster that was the problem.
Obviously, there's a level of coordination with your team.
Maybe they're going for a little bit more puggy plays
because they know they can't fall back on their backbone.
But I mean, you look at this series, this matchup,
This is a team that they've played very close on Mirage already, you know, it's no surprise to see it go close again.
And there was a lot of success to face having here by just hitting the A-side over and over again.
You were mentioning to me when we were just watching the game go down, right?
This is where they could find their way in without really too many problems.
Yeah, this is why I was talking about complicating things, over-complicating things,
because for the entirety of the beginning of this first half, you see round after round, even when it's telegraphed,
Some of these rounds is very clear that they're going to be ending on the a bomb site doesn't matter because a very open bomb site
You can have the off activate very nice play there from Jade Bowen. You can have frozen
Unbelievable play coming out of Palace picking up doubles round after round
It allows the riflers to take their duels and from a rifle perspective
Certainly phase was just the better team
But when they complicated things they started going back to the B play they slowed things down
And then it became a little bit of a question mark how things were going to go and that felt like twist trying to maybe outthink the other
IGL out
Kind of outthink himself in this one if I think if they just ran it home at a the entire half
The way you know a Jane team might go be 15 rounds in a row
Yeah, I think they would have just closed down in regulation
So it's more like he if he just stuck to what was working and didn't change at that point
You think it could have been over much sooner in regulation 100% that would have been over
game. He's got a lot to do.
159. Well, he was giving him a
chance, man. He's putting on a
show. He's giving us a game
throughout all of this. There
was also the moments where we
were seeing phase lose the five
before despite having advantage
into games and things right and
some aggression being thrown out
those ways, right? Yeah, I
mentioned in the pregame before
we did eventually get cut off
that makes occasionally some
kind of boneheaded plays and
misplays. And I saw a couple in
this game. This round's an
example of one of them. J.
They're in a clean 5v4, they have control, they have players in the right spots, but he just doesn't clear this angle.
I mean, sure there's a player there, but there's nowhere else to be looking.
Once you clear those stairs, you're walking forward, you don't need to jump that early.
He clears that, they get the kill, they end the half six five, or seven five rather.
Instead, he gives an opportunity for young start to activate.
That shot onto the, onto Frozen on Van is an incredible shot.
He picks up a 3k in that round, but if you just cleared the corner, you know, you're winning that round.
Even if I disagree, I'm not sure he should have been pushing in the first place, but just clear the corner, man.
Just clear the corner.
You know, looking at that, though, right, the way he was doing it,
because his crosshair was kind of just focused elsewhere.
I can imagine he was maybe like communicating that I'm making my way through here,
because he didn't react quick enough, you know, when he really saw part of the body on the side of the door.
So a bit unlucky there, but you saw the way FaZe then had to scramble to kind of deal with the situation,
that everyone's out of position, and that's where eyeballs can have a big advantage.
Now, Jay Bowman's been someone we've been talking about quite positively in all of this,
so let's hear from him, see how he feels like he's getting on.
From when you were in China, it was just one day of practice, right?
Now I'm guessing you guys have had a lot more of a chance to grind.
So how much do you understand in what twists and NKJ want from you
and the player they want you to be in this team?
I mean, now we have more basic stuff, more under control.
and some new tactics and a bit of playbook.
But overall, I also think that I finally found the way
how I should play and how they want me to play.
Also had many talks with coach after practice
and they take the good rest as well as with you.
Just like on WhatsApp, asking for advice and stuff
and just trying to learn as much as possible.
That's a really smart way to do it.
And I like what I'm hearing from that.
And you did make somebody's crazy, confident, explosive plays so far in your game.
Is it something the team is encouraging you to make more of?
Yeah, I think they like it and they want me to keep going because it works, you know.
And I guess the difference we get sometimes.
But it should also be balanced.
Like I should just go and do some crazy movement and die and just die.
Just die, you know, I need to like this to be worth it before I should do it.
You also you obviously know JW really well, but your new teammates,
What do you think of them so far? Has anyone impressed you, maybe remind you of some past teammates and players you've played with?
Not really, I think they're all pretty unique. I think Rolf is an extreme
necessary player to have in your team. He's the perfect role player they can have. He's a true soldier.
He tells you to do something, he just does it without questions. You need that type of player.
Max, as you know, he's more of the star and
Dex is actually his swap roles totally since I joined. He's taken on the full aggressive one and he's doing it very good, but I think it's a big change for him personally, so it's going to be nice to see how it develops.
Yes, some adjustment periods in there needed as well. And looking at just you and the team, we know you have all the experience, we know what you can do, but how do you see what you could offer and what you can add?
you can add because I think considering you have been so consistent on your own skills
the whole time, I'm not worried about your individual level, but what more can you do
to push the team further, to obviously aim to qualify for majors and bigger events now,
because I ball as it's right on the cusp, you're almost there.
I think the majority is going to be quite boring as well, I think it's just the experience
that the pass on to be calm in those moments, because I could see some part of it on stage
games on previous events that maybe they get a bit, how do you say, a bit loose in the
minds that they just don't calm enough. And I think a lot of that I can bring in help
and with mid rounds and yeah, just learning in general. Yeah.
I think that brings a nice balance here for iBallers right now because JW was the only
One of the experiences having these young Swedish players alongside him now having crims by side someone who knows him
Someone can add an extra voice to it all and the calming voice is very important when things start to get hectic
Not only his voice, but he's had a bit of a resurgence on this roster
I think his his fragging has been impressive
We saw it in that game as well
I'm not sure necessarily showed up on the scoreboard
but we saw rounds where Krims was the one bringing them back into it in the 4v5.
We had it shown on the stats angle on the broadcast,
how many entries FaZe was getting on their T side.
Krims brought several of those rounds back into their favor with a well-timed, well-executed push
into a ramp or back into window at least one time.
I think Krims, it's more than just the voice, which is incredible.
I mean, he's had so much experience with how many event wins.
He's had MVPs, all of these things.
But he's just a great player on this team.
I think you can't underrate just how good he's playing right now.
When we thought, you know, a year ago, we thought it was time for Krims to go into the retirement home.
Yeah, no, he can relive that the rest of his glory days, potentially with his long time friend
and now former teammate, current teammate, into it all and right off to the sun jet.
Maybe end their careers together with all of this.
But we're going into Dust 2 next.
And this is an interesting pick coming out from FaZe for MeVoo
because they're on a bit of a lost streak with it.
They didn't even play with this roster at XPL,
just once against Paravision.
But to me, this seems like, okay,
you already beat eyeballs on Kass,
you actually demolished them, right?
Kass doesn't come into this series.
You maybe want to do some testing
because eyeballs also are not so good on this map
that it may be just some experience
gaining for the phase lineup here.
I mean, sometimes we talk about teams accepting a trade
where you're both going to play into each other's strengths.
this is teams accepting that you're going to play into each other's weaknesses. I think
phase and eyeballers both very weak on this map. Eye ballers, I think a little bit weaker.
They banned it against phase the last time around, but this time they went old up. We
just got 13, three on cash. Screw that. We're going to ban cash instead and phase just went
for the obvious choice. And then you have the handshake on map three that would have
been phases pick most likely otherwise. Right. So instead of letting instead of letting it
go down like that, they just pick this map. I don't think they're particularly comfortable
on this map, but if I'm to give you, I'll give you one quick stat. This was by far
brokeies worse map, like by a point to rating off. So I think you might want to test the
waters a little bit with Jay Bowen here. Typically it's a map where your offer feels pretty comfortable,
especially one that's a little less experienced.
We're looking at the whole factor of how bounty works, right? It's teams picking their opponents.
was looking for some revenge here. Tell me just about the mindset of picking phase. Is
it just something that's familiar? Do you see an opportunity because of how close it
was?
I think just the revenge part of it. I could totally see you find the view in it. Like
he's a very stubborn guy and if you lose against a team, he wants to win against them
badly. So yeah, he's going to be a fun game.
there's more revenge to be had
now after a disappointing first map.
It seems like this second map is going to be as wide open as Dan's DM.
So we'll see who it will favour. I think a wide open map, I'm just talking crap.
I think a wide open map is going to be a really good fun, but let's look at the numbers now.
Again, the non-believers here, 11 Freibullers, that's just value as far as I'm concerned.
Yeah, I mean, definitely there's a potential. We saw the potential in that previous map,
especially with Youngstar playing so damn well.
like you said is you couldn't
have expected to see this, but
but hey, you know, really stepping up into
Max's position and doing kind of what you would expect Max to do.
And going into DOS 2, the problem for me, James, is that
FaZe, we saw the difference really get made
in some of the fragging power when they were coming out to play.
You know, Jacob, for example, again, as it was covered
just by the analysts just a moment ago, Jacob
is on right now and that's kind of a problem.
We'll see if that actually carries through into the second map. Obviously, there's some questions there
But if it does that does most fell a good time for eyeball this we get kicked off here on dust, too
I still believe
That they can take this to a third map at the very least
Very entertaining game of mirage though lessons to be learned by both sides. It could be one and 12 and you still believe James
I would
I will always believe
I believe more if you gave me a jersey though.
Youngster having a look from short.
He could be in some trouble however.
Maybe it's Crimson a rescue, just the one.
Close to a second but not quite.
Youngster falling back then.
An explosive start to this game of Dust 2.
Second map of the series.
First game of the day.
Plenty of CS to come.
Four on four.
Minute ten on the clock.
These will ask questions of long then.
and he's got a P 250, which will be important at this kind of range. Wow. And it gets to work immediately.
Eyeball is now losing angles on this A bombsite. That could be a promising HG.
Swiss will eat some damage. Still got a lurker by those middoors as the bombsite is taken by face.
Okay, 3v3. Retake from Catwalk here for eyeballers.
See if they can get there in time. I don't know if there's really a kid anywhere to be had,
So they're gonna have to speed up the action here and just look to barrow down these players
There's a good start there taking down Jacob twist close on the side going there to move distraction
It was a composition. What a nice connection for Jabo and a second found with the PT 50 as well
Really good shooting there from the players on the phase and that's gonna shut down
down that T-Half thing in the start off with the momentum, James.
How did he dodge 100% of that flash?
I feel like I turned away that much and I still eat 50% of it.
But a P250 doing God's work there.
Best gun in the game, if you ask me.
Pace for itself immediately.
Really important for added range.
On a map such as Dust 2 as well, again,
Glocks aren't great for one-shots at any distance, almost.
You've got to be pretty close to watch out for Glocks.
But it appears that you're making all the difference for Jabo and Stas as he means to proceed.
For your own love for the confidence early.
But the scout's out for Dex.
So, there will be a 4-spy here.
And it's rounds like this, I think on Dust2, where I just don't fancy your 4-spy chances too much.
And I would love to have seen all the money in the hole for JW, but we'll see how it shakes out.
Yeah, I mean, good early damage from Jabo.
That is a problem. Wow. Sometimes
it's just as simple as a
pop flash to change your chances.
I thought it was a metaphor for
life stuff like that, but it
gets even worse in alpha face.
What do you do? Chris saw all
the information. Yeah, he saw
I'm pretty sure he saw both
players and the bomb. Indeed he
did, which is why they'll take
Oh my goodness, okay, pop flash number one.
Lovely.
Pop flash number two, even if the timing
couldn't have been any perfect, insane.
What is it?
What year is it?
Ever seen the jump, the jumps count?
Yeah, awesome, awesome work.
But yeah, let that be a lesson, a scenario like that.
Where there's plenty of range to get that flash
for a super nasty pop.
I've got to expect the second one there.
Damn, look at the facts there from the production.
My goodness.
Worst rated map of his career.
Well, it's already better than that.
We spoke about JW looking for revenge.
Perhaps there's some for Youngstar as well.
Yeah, he's improved already.
Well done.
See what else there is.
JW rocking the scout now.
So, an abrupt end to FaZe's momentum early here on Dust2.
I always believe in Frozen with a Deagle though, he's plenty of highlights from here.
So, he can shot into Youngstar.
At least that's somewhat vulnerable to the numbers of FaZe, but they're not going to
over commit to this.
They're really going to try and speed up his drop from this lemon.
Dex taking some more damage there and things are becoming awkward for Eyeballers now.
Yeah, some damage done of course to the phase players, but the thing is the phase players
don't have the utility to really help them scale onto a site to get a bomb down.
That's definitely a problem.
They've got a fair amount of Kevlar though.
Although I say that, Frozen and Twist can't really fight.
They've got 28, 22 HP.
maybe at all balances out.
You can see JW's back up his post to pick up the M4
and got it working immediately.
And it's Jacob's Eagle who will drop Crimson,
give them some more position.
Bomb plant's looking increasingly likely now
and Frozen's still standing with that Desert Eagle.
Two rotating his way.
Oh, that's such good timing
and great frags as well.
Frozen and Jacob combining to leave Rolf alone.
Suddenly the 1 vs 3
and FaZe will take their momentum back by force.
I think these two mesh very well in that respect.
Crazy.
Just crazy.
I don't know how to explain this one.
I mean, that's a really nice one from Fred.
To kick things off.
The secrets of events here.
I mean, these following shots from the phase players to actually convert their arms kind
of insane.
I thought those are so hard to win with us to get to safety signs, but they make it happen.
It's so hard.
the phase play is to actually convert our arms kind of insane I felt like those are so hard to win with us to
It gets the CT side, but they make it happen
Is there any other shocking like uh scenarios here for us as you move into another
Very weak buy from eyeball. There's just a few pistols
deep position
And okay somebody damage the setup there for crims. He's gonna take down jake of a good fish onto him
The HE will equalize
Why are the pistols doing so much?
Oh, he's close with the Deagle, but he will be denied.
That's a really key frag because this was getting out of hand real quick.
Crimbs rotating away now after holding it, slowing down Jibo.
They've got a 2v2 on the B bomb sites.
Surely they're pushing the smoke.
Molly's well timed, Dex will creep through.
Bob not planted just yet.
Jibo is still wondering where Crimbs is.
So he's got a chance for a 1v1.
just one thing for repeat but it comes from the wrong angle every round is dangerous between
these squads yeah hard to explain hard to explain but but you know what what happened
was that phase actually stabilized they actually took that it so you know so good so good just
to scare nothing more than that. It is pretty crazy to see a world where a US
team has to kill in that scenario. It doesn't seem to make sense but it's all
good. It's okay. My ball is on a buy, JW on the AWP,
to burn for the peak and JW is gone. He got to hold on to that on for about five
seconds before getting taken down. So another opening advantage for FaZe and
I mean, it's a dream here, James, for the T side, playing at a 5v4 in Dust2 with every
minute and a half to go.
I've seen some more frags from Crim's before.
He can go.
But on Dust2, how do you get back into the game when you have that early 4 on 5?
A surprising alt position can certainly help.
cutting noise young star playing anti flash yeah so it's up to do something on
short should it be required the phase again maybe just feeling a bit of
desperation from my ballers waiting for them to make their play with the AWP
they will be patient now creams can scope in before that Molly finishes hope
It isn't hard
I'm sure we'll have to be taken. Oh, this is going to be so interesting twist drops by youngster with the famas on shorts
I wonder if they would keep posted up with crims, but
They haven't had eyes on long for a very long time wondering what eyeballs are up to they're playing a very slow round
The bomb still moving up top literally AWP at the moment, but they're finding frags at the same time that leaves crims on an island with
AWP
He's got Jacob coming his way he's in the clutch now, but your bow and is ready for the feet 18 seconds to fly the bomb
And it's no one to stop it now decks in mid everybody else has got
Yeah, this one should be secured for sure decks not in a great position to do too much I
Did like the somewhat of a stalemate that we had around the kind of cat take timing in this round
The creative decks could hold on to this one
the money absolutely sucks for
all his teammates including him.
He's got zero dollars in the bank.
Nothing in his pockets but knives
and lint.
So whether he holds onto this or
not, they were in a really crap
situation right now.
I ballers.
You saw them not opt for not
opt to force by back after a
phase.
So they have been playing a more conservative route and to no avail at the moment.
Some fun back and forth but now they feel like Faze are firmly in the driving seat.
The titles are holding on to the outside of the car.
Jacob, sorry, Jabo in ready for that peak all day.
Really good patience there from Faze.
Tenth stuff and how that round played out.
No, not too much in the name of shenanigans, we see Rolf of a flash, again Dex is eliminated
immediately, Jacob and Frozer will do what needs to be done to essentially secure this
round.
So quite a deficit then for eyeballers early on Dust2.
Yeah, yeah, I sort of promise with some of the craziness in the opening couple rounds
that we spawned. The team lighting is under control indeed by phase. And I mean obviously
it's quite shocking because it just really sucks that JW in that previous by-round gets
instantly killed by Jabon because of course that's also got a lot to do with the timing
that Jabon gets off the spawn that he really has. So JW needs to get activated into this
game on the orbs. And maybe.
Does he have enough money for it?
No, so no orbs for JW.
He's going to have to steal an orb if he wants one.
Yeah, their money was almost, it was very close to nonexistence
towards the end of that last round.
So it's going to be a long road to recovery in this half for
Highballers.
I'll take a time out to discuss the way forward.
Maybe you reflect on the problems they've had in these rounds.
Ten years ago, it was May 2016, I posted a highlight of JW on my YouTube,
using it on the CT side, peaking long, dropping a HE, and then pre-firing
through the dust of that grenade and headshotting someone.
The Devil Walk wouldn't want you to know that it was his idea, so there you go, Devil Walk.
I remember that.
But let's see what C will be able to do with what remains of this CT half today,
because it is lacking 4JW and Eyeballers at the moment.
One to five in favour of FaZe,
who are really enjoying dictating the pace,
Extending that middle round. Happy to go late and collecting heads on the way to these bomb sites.
Eyeball is holding on to a lot of utile while FaZe establish their early control.
Ooh, that looked close to damning the good dust here so far.
That's unable to catch that kill in the mid.
They have been finding quite a few openings actually with the P3 double doors, so I've
always do need to be cautious of that.
And now we get that CAD control from Faze as well.
So able to do pretty much everything off of this.
It's a great pivot point for the T side.
Now they're going to commit into the A side behind this.
to go and scale on to the side
with the bombs going back here.
So they're trying to fake out
the oval this side.
Into CT goes, twist.
Smokes may be putting the CTs
out of position, but JW is here
to trade. That would have been
an important second frag.
Bomb spotted in here, which means
problems for off, but maybe
Crimson can find a way to help.
He found two through the smoke.
Well, frozen through the smoke.
Drop Jacob as well.
That's a quick scope from Jaboen.
And there's just about enough time
to plant this bomb.
to plant this bomb.
Youngster by the doors.
Mighty by the tunnel.
Chaboen.
Havocized on the door as well.
Wonderful flick.
And there's still no mercy for eyeballers.
The struggles continue.
The Chabos come alive in this game with us too, in particular.
It's really connecting with pretty much every opportunity
that he's going to be getting.
A pretty nice play here.
It's so hard to read.
And once you give up that cat control as the CTs,
B split is an A split.
We have some combination of both.
Great shots from Jabon again, and 6 to 1 in the scores.
These T sides for FaZe looking great.
And the challenge now coming up to long,
high ballers, how they're going to be able to get in,
and this with the pistols.
And it looks like the pistols are often their best chances.
And they're going to pick up two kills,
recoverable weapons as well.
Yeah, as promising as that might be for this round,
They just doesn't feel like they're close to to winning like a normal by round in this half, which we know whether they're successful here or not.
Like Japan's got almost 11k before the conclusion of this round. They've got money to keep the pressure up and I've always done the close to turning things around.
We'll see what they can do in this one.
Two rifles expendable personnel.
He's not shy to run a slow round here on the T side of Dust2, but three players remaining versus an eco with some bonus rifles
is going to prove very difficult indeed. We'll have safety in numbers as they head towards those rifles, but the net is closing with the 5.7s behind them.
I mean, the pistols again seem to be the savior in a few ways here for eyeballers two to six to score those. So still pretty far behind, but that's going to be nice. You know, get some AKs on deck. They've got three AKs now. They can carry into the next round, but more or less.
to score those so still pretty
far behind, but that's gonna
that's gonna be nice. You know,
get some AKs on deck. They've
got three AKs now. They can
carry into the next round. But
more importantly, JW is back on
the open. What to see if JW
can get involved in the game
now with that AWP. As it has
felt like he's not had a
presence on dust two with it
whatsoever. Yeah, neither of
these two rounds really gonna
fill you with confidence for
He's actually gone a very aggressive there.
Yeah, they've been somewhat risk averse,
but it's a bit of a makeshift up here.
JW will have these fire shots off
and they'll walk straight into Dex,
but is the one frag enough after being traded by Twist?
It might not be, but it's better than a four on five,
I suppose, which we've seen a lot of
in some of these rounds as well.
Quick reposition now.
JW goes from that short position
to having a look at mid.
It's been so much presence in that area as well
in these rounds for FaZe, mid to late round especially.
Chabot and May end up emerging there once again.
Now, has there been a sound cue for Crims?
Has he heard a scope?
Is he expectant?
Jacob creeping through and he's just
quicker on the trigger finger.
Twist caught by Youngstar, keeping his team in the fight.
Leading the frags once again for eyeballers, nine for him.
That's JW you've posted up for the cross.
There's a smoke but there's a gap.
Is there another smoke to cover the gap?
No.
Okay, so this is going to be a chase for JW.
He's not going to let that opportunity go to waste.
And he is going to get involved with this all.
Now two players here for FaZe, oh what a shot, your bone, is so far quite stunning on this
Dust2 with the AWP.
It's going to be covering the flank position along as well and JW, is he going to continue
to proceed looks like he might be going back back to cat which seems like from our perspective definitely the smarter choice to avoid
jupo at least initially but how do they close the distance onto the site now jupo and her that rotation he has no more concerns really towards that long position
fully focused on shorts little utile remaining as well they're being invited to go far enough just to lose everything and lose everything they will
night two with two and the problems continue for eyeballers. Yeah, just after winning around,
you know, lose the next one. Very, very problematic. I love the aggression there, Odeon, going into
the lower dark with the coverage from GW from Catwalk. Okay, nice maneuver, but again,
I feel like we saw. I mean,
sorry, I feel like eyeball is
probably feel expected to make
aggressive plays in the city.
So I said everything is not
really working out for them.
But it's hard to do when when
it is a game, but it's hard to
do when it is a game. I mean,
I mean, I mean, I mean, I mean,
I mean, I mean, I mean, I mean,
I mean, I mean, I mean, I mean,
I mean, I mean, I mean, I mean,
But it's hard to do when it is expected, but yeah, again, you do see that lower tunnel presence.
I think there's a lot of pressure for you to find two in that situation,
even individually or, you know, they have to support from JW before.
But, yeah, they're just, you know, sometimes you might need a stroke of luck.
Going in your favour. It's not quite happening for eyeballers, so have a buy for round 10.
And this time, JW will be posted up as we see a breach through the mid-doors.
A young star, backstaking for the advantage of the mid-play.
They get three kills very quickly off the back of that.
Quick flash there for the lower dark, pressure and frozen in, they too.
What are they going to do here? There's a lot of minutes to play with.
But there's a lot of time that they can try to use to work them up a little bit, but with the bomb down, it does give, it looks to control for eyeballers as they surround it.
In comes Nat2 from T spawn with the AK.
Shooting quite nicely in that previous round.
We'll see if he can cause any problems. Frozen coming in from lower dark.
There we go, flash over the top here.
Okay, well Nat2's dead, so what can Frozen do? One versus four.
I get so wonderful getting
taken out three to seven. So
I ball is there. Uh there's
still rounds to play here,
James. There's still a
possibility they can maybe
close the gap. Yeah, we could
see an interesting score at
halftime because even if the
half is very ugly, as long as
you are able to scrape those
rounds, doesn't matter how you
do them. But if the worst is
over for you when you switch
sides, then who knows what's
possible. He's starting to run
the game, but it was. Able to
find the right aggression at
the right time and read the
rewards and. Again, the coffers
for phase of run dry, which could
make for a very interesting
school line at halftime, which,
you know, wouldn't tell you the
story of this half, but would
provide plenty of opportunity
for eyeballers moving forward,
but they need to get past these
tests first. There is Kevlar for
all the players or phase in this
round. And they WP is up for
quite a reasonable buy here they've been very dangerous with the fragging as
well we'll see what the difference of the galil makes over the lack of edge
from the AKs that Naito and Frozen don't have so this will be a challenging one
for Faze Jabo and moving up short early to be looking outside long on many around
I do wonder if Eyeballers can throw some nuisance utilities to kind of ruin the timing of phase
in some of these rounds.
I don't know how much value there would have been to throw some junk up towards top mid
in some of these rounds.
Eyeballers have completely avoided the map from the get go.
They've just played this 2-3 setup.
So the problem is, is a B split is extremely powerful in a setup like this is big gambling from my ballers and they might actually get a bit fortunate here.
Most of the push is coming through tunnels through to find the spray down here. That would be enormous.
Is he going to fire? Is he going to click? Oh no. Frozen has found his way through me. No one's got eyes on him.
He wants to move up. Rolls on an island. He's found two. The dream could be collapsing here for our ballers.
right now for eyeball is. I
think you're looking for this.
Oh my God. It's just so
clinical from twist there. That
is just an execution and as you
head towards halftime that is a
very dejecting way to lose
around. That's going to be a
stressful one. So much potential
on the X Ray for off able to
from FaZe, and they take the wheel of the car once again.
Have something to fight within this round though, but that's
going to be an opportunity miss.
It's already been a really rough half of them,
and that's not what they needed.
An early frag on to Jabo, it could offer them a lot.
Dex is at the point of no return,
and he'll leave empty handed.
And so it's a four on four now.
might be the first time JW has won the all battle against Jaboen. So things looking up
there despite losing decks. And this time much more active on the map. I think I ball
is maybe a little bit regretful playing it so extremely passively in the previous round.
Another cat take comes in, you get a pop flash there, activity from my ball is to find out
what's going on. And they are surely going to understand that the players more towards
and the catwalk because they've got presence everywhere else eyeballers.
Spotting the arm, but it's not going to amount to anything for eyeballers.
The swings are so quick. The shots are so fast. The shots are accurate from FaZe.
It's going to be a quiet half time, I think, for the likes of eyeballers.
Two on three. Sounds heard by Nato. This should be a free one for him.
If he can find the angle in time, Prince looking to offer some mutil for his teammates.
But there's nothing doing. Youngster in the clutch now.
Hasn't been spotted just yet. He knows one is not on the bomb site, but where is Twist?
Trying to stay alive as long as he can to combine with his teammate now.
But it will be too much for iBallers. It feels like that entire half was.
They've got a lot of work to do on the other side.
Orphas use a gun that nobody else uses.
It's the biggest resource in the game.
It's a one-shot gun, so it's bound to have high impact.
Top AWPers get the credit they do, because not anyone can do it.
A top AWP is the player you're going to remember, because they're going to get the best highlights.
They're going to be really, really fast.
You need your AWPer to perform if you're going to be putting as much resources into the AWP
every single game.
I think the role has evolved in a few ways.
When you go all the way back to the start of CSGO,
we had super combat offers.
Kenny S is the best example because he was so mobile with the AWP.
The AWP got nerfed as a result, mainly of players like Kenny S,
who were so aggressive and who were always pushing, always in your face.
In the game that got nerfed and we saw AWPers be more ecstatic for a while.
Device is a great example of that.
Someone who would pick their spot and stay in it and be like a turret almost.
I never missed a shot.
He was the most reliable player of all time, really.
I think all-by-jelling is not easy.
Yeah, give him space.
He'll figure it out every time.
There are very few cases of players
who have made that work at the top level.
There's a few factors, I think, that play into this.
When you're all-picking, you've got to be focused
on your crosshairs, basic as that sounds.
I think you have to have a lot more trust for your team
in order to actually be capable to all.
It's interesting to see James still be able to do it,
Considering the whole narrative around his team is how he has very inexperienced players that he needs to put in the right place.
But he's someone who is so passive on the off that he's still going to be alive in those late rounds.
He's more so playing for the clutch while his team open up the round.
You typically just see an in-game leader be the first guy in. I think if you're all pink, it's hard to be as involved.
Feels easier said than done.
But then you have also Flash Yorkers, they're a lot of fun to watch people at Monosy.
Extremely exciting player in your face, pushing through utility, and of course, simple, doing the same thing.
Absolutely able to take over games with high risk players, but some of the simplest best moments,
dropping in from heaven, getting two no-scope kills, you did the craziest stuff, and got away with the time of the time.
When you're a top-up as well, you're getting studied, you're getting game planned for.
The fact that I was able to find as much impact as he does is impressive considering there are whole
Amorous teams trying to figure out how to not let this guy pop on a guy that never makes mistakes
A guy that is extremely hard to punish
There's different levels of working whether that glass you like they're reliable
They have to perform in the highest impact moments and there is no room for error
If you miss a shot on the orb, you're gonna die
to be able to get back to the
right. Always going to take
attention because there is no
room for error. And we are
back. But our eyeball is back.
That's the question as we look
to close out dust to this is
could be their final half here
at bouncy if they are unable
to find what they need to bring
the first round. I mean, they
should be on a lot more than
this. They lost some very
unfortunate rounds towards the
end there, which would have
given them more room to settle
in the second half. Maybe three
is enough. Yeah, I boilers are
essentially on the back of the
I think it's fair to say, but
he'll get popped by Jacob, who's
been even sharper on the other
side. Reminder of phase moving
through to be now. Let's make
them some space to get up on
parts. All right, well, five
players here. The phase for the
retake. He got bodies to throw
the problem and throw at the
here for FaZe for the retake. They got bodies to throw at the problem and throw at the problem
he will straight into the sights. Not even an issue. Very easy stuff indeed.
And they see there were a couple headshots since. Continuing FaZe in the winning ways
via headshots here because I think that's really been, I think for me, James, in one
of the big difference makers we saw in the Mirage was seeing it here on Dust2 again. We're
just over all, they are coming out the better on that individual quality. Yeah, absolutely.
They just overpowering, overpowering eyeballers from Mirage to Dust 2. And there's very little
sign of life here for eyeballers in response, which pains me to say, double figures for
So pivotal. And now, Rolf, with all to do, just taken down by Jacob in the attempts, unfortunate result and 11 rounds now for Faze, only three for high ballers, they're so far away, and Faze are so close to kicking them out of the bounty.
And we saw that this is a match that is a story of revenge from high ballers. And so, if it's to be revenge, James, and you want to lose, it can't be lost like this.
Yeah, this is from an attempt of revenge to a straight-up ass-kicking by FaZe.
But if it is to conclude this way, then I ball it will lift the fight another day.
Tail between legs.
Sometimes it'd be like that. Sometimes you need a loss for growth.
Still fighting for this game though.
Numbers will go through mid, but FaZe won't be engaging just yet. On their terms, it will be just the ones for Frozen.
Youngster dropped in a smoke on the way towards B. Bomb has fallen as well.
And despite this quick surge through mid doors, there'll only be two of them.
Crim's fight is a twist. Looking to answer Gevo in as well.
The smokes will go and things become awkward. Crim's looking for that B player.
It's JW creeps near CT spawn, difficult proposition for both squads. Always good to have the numbers though.
This is very tough with all the Utah kind of gone at this point. There's not really the coverage.
Going to be in the open trying to cross to get the bomb across the site.
So, you can see the time ball is really hoping they could get a pick here in the silence.
But nothing's being offered up and so now they're forced to go into the open looking for this bomb
and they can be collapsed upon at any moment.
Very exposed here.
He defined some really solid headshots.
Crimson's stopping out for the M4,
a little bit more accuracy at range,
especially if you can find those key headshots.
Wavi wants it.
So crucial!
Both Wavi wants are now found.
Thereby, I ball is 20 seconds to get the bomb down
and the final kill goes to JW, keeping I ballers alive.
My word, what a difficult situation.
Clock ticking as well.
about 17, 15 seconds on the clock as JW gets that last one.
So they were just flinging arrows at each other
until one eventually landed.
Eyeball is being drawn into CT,
away from a potential box-blunt as that clock ticks,
but still able to find a way out of that round.
Really crucial stuff.
Having to switch weapons mid-fights as well
while you're being sprayed.
Look about pressure.
A swim from the CP's down for smoke on the corner, a long spray with the extra rounds in the Galil magazine.
But one will still be able to escape pistols for FaZe.
So, this should be an opportunity for a breather for iBallers.
It should be an easy close now for the round. In the scale onto the A site, that's where iBallers are now, looking to go long to A.
And FaZe getting active as well. They kind of understand, I think, roughly what's going on in the mid position.
trying to work out. How can they best close distance with these USP's to get some damage
in? I don't think they can expect to do anything except get some extra damage, get some guns
out of hands, but that doesn't look all that likely at this point.
All five survive. Again, it's just pure sport psychology for eyeballers here. Just look at
the round in front of you, not the deficit, not the previous half. It's all different
now that you can hold the AKs, or it should be, or it could be.
Depends on your perspective. Successful entrance into that long position. Good enough versus
the pistols. Heightened for error. It's very small with phase on 11 rounds. No AWP for
just yet on 12 frags this year, he's been a problem. I'm sure he'll continue to be as well.
A quiet one on the other side for JW.
He'll switch up here, just going straight for the B hits.
Eyeballers.
And they might find a pretty nice timing here right now, because they don't really have info.
They've got long control, but they might be thinking, okay, it's about time when eyeballers are looking for that cat control.
I will is looking to just
swing to the side. It's full.
That's a nice entry there from
Prince and now they get very
uncomfortable for frozen. He gets
just damage. No kills. And with
that, this round looks great for
eyeball is. So far so good.
Baby steps for the time being
standing on their own two feet in
round 17 phase. Definitely want to
have as many by rounds as they can
muster. Definitely don't want to
take this lead for granted.
The worst is definitely going to be over for eyeball is in terms of the first half versus the second
They were non-competitive
In that first half, but now they certainly have a chance if they can stay focused
They keep things in their favor
There's some brutal hunt towards the end of rounds as well by phase in that first half
So speaking of revenge, you know in the microcosm of dust here. I'm sure Jw will be steaming
with somebody action earlier on
to make a call like that. Going
for just raw hidden to the B
site. Um that worked out very
nicely for eyeballs and now now
you know they can go back to a
default if they want, and they're
going to be up against a phase
that just doesn't have the tools,
so it's going to make eyeballs
default now much more powerful
into this next round. And I'm
curious if they're going to buy
around the rifles that they
saved or what they're going to
do here. Looks like they are
here looks like they will not be buying around the rifle so they get a buy next round so this
this should be eyeballers round for the taking here just off of the economy alone oh well the way
phase have been fragging i'm making no assumptions now interesting timing on that flash shit i
you just hate all of that. So, standard stuff. Approaching a short take in round 18 for eyeballers.
Just pass the threshold of half of their opponent's score. So much work to do. They're at base
camp, essentially. Now, let's see if FaZe can use these rifles intelligently. Jacob and
the A-bomb sites. No presence towards Long. Will they have some sound cues with nades from
eyeballers or will they choose to do it dry?
The lead long takes are often scary. Often there's a player implanted somewhere in this
position, often behind the door. So lots of diligence there, required. Frozen, very dangerous
at the close ranges. Another player though, and it's a very important kill to get Youngstone.
would have punished the reload as well. So danger has been largely evaded with that set
twist. Okay, he's going to find some good damage and the follow up onto youngster. So
some good damage returned. And let's not forget this is a buy coming in from phase in this
next following round. So you know, with the, actually the money is really nice for eyeballs.
So they're not a fine. But I feel like I always did a really good job in this round
evading some of the danger in these close positions with the pistols.
God that was a nice 180 from Twist with the famas looking dangerous.
But it was a noble entry out long from Ivoilas.
No warning to the CTs.
They're taking a time out too.
Yeah now we'll see.
the game. We're going to see
We're getting into the meat and
potatoes. Of this game of dust
two. Now this is an opportunity
for our ball is to really show
themselves. They have been
stifled. Extinguished by phase
for most of this game. I think
their best days are ahead of
them. In the vacuum of this
is such an important rounds for eyeballers to convert. And I'm so interested to see what
their opening is going to look like. You know, they took the time out to, of course, figure
out precisely what they want to do, what are the danger points in this round. Jabon going
to catwalk there. So that's going to be one of the focuses, to see what damage they do.
And it's going to be actually a cat and mid play from a phase. The pressure is there.
And that leaves this long position open. But do eyeballers realize what is possible right
right now. There's a player in
lower dark making no assumptions.
As we can see from these angles,
how long do they focus on this?
Oh, Dex looking but not ready for
frozen who's so good. Awkward
angles for J W. Just frozen go
back to the world. He's able to
round the boxes and stay alive
for the time being. And Rolls
I think was looking for him top
mid, but he's been dealt with by
Twist and the dream is collapsing
again for I ballers as J W and
the players. They were a bit
laser focused on that lower
tunnel player. Not expecting
twist of peak like that. And
phase find themselves at match
point more than one of them.
It will be a good buy here for
They have to find themselves at match point more than one of them. It will be a good buy here for eyeballers, but there can be no more errors. They have to win their jewels. They've got the AKs now. I say that, but there's plural for phase as well and how to frozen and twist, which does not bode well.
Very sharp face plan. Have come to the server today. Good average of frags across the squad.
oh yeah they're getting aggressive here in upper dark as well how deep will they
go for this? Jabon with the supports, youngstar looking for the potential
other push and surely I mean that's the problem like don't routine the
operand is so dangerous youngstar they fight at a great angle and so much
damage they have to convert the kills though and it will take down one player
Jabon able to fade back away but stuck in a close position on the car over the
The top with the Glock is perfect there from Krims to punish three remain from phase and they are not darting towards that B bomb sites again playing very, very carefully.
They don't want to be broken entirely. The money's not spectacular for the squad. Very important if they can keep a third man alive here to buy around what they have.
The two AKs are still up.
Avoided on this occasion for eyeballers.
They've got a candle in a blustery wind, but it's not been put out just yet.
And they won't feel like they're too far away score-wise.
Within the rounds it does, but if they can focus,
then maybe they can keep the wheels turning.
the next round. We're going to
see. We're going to see if we're
working for phase. Some of the
stuff that's been working has
been how you know when they're
more active, especially in the
mid and catwalk position. So I'm
curious if we'll see something
like that from phase or a face
will mix it up themselves in
terms of how they play this
next round out because if phase
lose this next round. I will
get to nine and then phase are
on essentially an eco. So then
eyeballs would be probably on
But it just. I don't want to
say it feels like they're a
step ahead. I mean, maybe in
some ways it does, but it just
Carefully creeping back our eyeball is it feels like phase are holding all the cards
But there's information to to absorb in every round, but it just I don't want to say it feels like they're a step ahead
I mean maybe in some ways it does, but it just they're just outfragging big time in this series in many scenarios
Quick sip stay hydrated
And then get back into the game
So, yeah, Jabon's gonna receive an AWP. He is going to be gifted an AWP. And he's been
moving around, James. You know, he's been, you know, basically been seen all over the
map. Catwalk Mates, B, as well as, you know, A, A long, you know, so you never know exactly
where he's gonna be. And so I'm super curious where he's gonna open up at the beginning
of this round. If they want to get more active, the previous time they did that, they did
it with catwalk and obviously in the last round we had Jabon looking to kind of be posted up
towards the B tunnels. So, you know, where does he go next? Okay, he's going to all this long,
it looks like. I know he's going to catwalk again. I'm liking what I'm seeing from Jabon so far. I
think he is stylistically a good compliment to a phase plan.
So we saw the T's trying to defend that lower tunnel that Shell shocked from previous scenarios.
Now on the flip side we saw a nice pop flash, but Youngster just wants the hard peeks, forcing
the CTs away with Util. So far so good. Smoke will buy some time.
time. I'm going to force the
way through though. But Jake
is able to get one. He was at
the point of no return.
Japan is able to post up
somewhere. That could be a
nasty surprise, but at least
cat control has been
established. Yeah, really
nice position for eyeball is
to find the cells in. They
got cat control. They went one
for one. Frozen on eight HP.
So they're in a good spot.
Look at how face have
responded to the lurk smoke
and there seems to be a hard
readers to the behaviors of
I bought as they both abandoned
the B bombsite looking
elsewhere for action, which will
be a commitment to a it looks
like.
Look is here. They're almost
hand in hand phase.
I bought as they make their way
towards a Japan forced to fall
back to long.
Maybe there's a round win here
for I bought is in his four on
four.
And we'll see Japan's been so
good on the street so far, but
they might be largely able to
avoid him.
Steve, that's going to be the case, two players, four phase on Long and two on the Cowell position.
Oh, sorry, rather the spawn position.
It's definitely awkward for FaZe.
How are they going to make this one work?
Let's start scaling on in, twist over the AK, has to get the entries.
Jaboen with the ult is going to be sounding off and suddenly it's...
I mean, they're all dead. I can't even get the words out of my mouth and everybody is gone.
and then person will get the
defuse and phase will take down
eyeball is the revenge has been
stifled. No revenge for J W or
Chris. They released that their
authority on that one. No doubt
revenge will have to wait over
to backs. Thank you very much,
James and Dan and looking at
this right that revenge not
I guess a caveat in there that I will have to play a stand-in, you know,
it doesn't mean it's playing with their full roster and all the same styles
what we had last time, but I'm not going to play young stuff for this, you know,
he's doing the best he can in that position.
I will say that this was a great team performance from FaZe,
took it a few rounds to get it over the line in the end, but they sealed it, man.
Yeah, I mean, they had us panicking on both maps,
but this is a phase that's activated five players deep.
I believe Nate Chu ends this one as the top fragger,
Both players that have been criticized happily Jacob and Nate you both having insane series
This is the phase that you want to be seeing all the five players can activate
Twist calling a great game in both maps as well T side where their strengths here
This is the phase that we we've been waiting for the hope is that they can continue this going forward in the event
Yeah, and for anyone that's thinking like oh well phase has only been an eyeball is you've got to remember where
that right now. And also the
fact that eyeballs is a pretty
decent team. So this is a win
that phase can still look back
at it and say, okay, this was a
good win. This is a good start
for us, and it's all now about
building the synergy with this
version of the team. Yeah, the
concern is just as I mentioned
the comeback's right. You have
to be able to close out the
game against the team that has
no matter how good youngster
played, right? He's not Max
playing with. They should have gaps. And when you see a top
top team with with the best IGLs out there, you see a vitality.
They tend to pick these teams apart because they know the
rotation is going to be a little bit slow. They're not going
to be on the same page, even if that player is playing well.
And it felt like when you slowed things down for phase, that's
when they started having problems. So the IGL question is
still kind of what lingers and if twist can grow into this role
and become a top IGL because right now, I think he's not a
liability in the calling section, but I don't think he's, you know, as comfortable as he could be over time.
Nothing is all about getting that time in there, but we're going to get some time with the man himself, Twisted standing by for an
interview in here after the positive win. Russ, obviously, you've only had some time to practice, so it must feel a lot better than
when I last spoke to you in terms of understanding what to do and how the team wants to be playing.
I mean, of course, it's great, yeah, great to have practice time, but I'm not going to act like it was like the tremendous
now that you would, uh, you would hope for it. I mean, you get to basically rep every map like twice. Um, yeah, I
mean, at least paid off here a bit.
Yeah. And looking at that, right, I want to ask you a bit about where you see this phases development app right now,
what you see as your, your strengths as a team is building this synergy with Jabon coming in. Just do you, do you
have a clear understanding of the path and the vision of where you want to be later on in the season?
Yeah, of course. I mean, we're going to set like extreme goals for the team. Obviously like every team that wants to contend in the top 10 wants to constantly make playoffs and be a threat to the top teams. And I think we still have a bit of a ways to go before we're there.
But at least against this level of competition, I mean, I've always was unfortunate having a stand in so I don't think it's like a true showing that they could have had. But we're showing good consistency against these teams. And that's important for me.
What I'm looking at your performance is I know the first thing to jump off the page
is that you guys are actually you know relative to your opposition relative to the side performing
better on your T sides and struggling on the CT side where I would expect you guys to be
at your strongest.
Do you have any kind of explanation?
Why do you think that's that's been the problem?
Yeah, I mean the only thing I could think about is that I mean one like having a bunch
of young players, high-energy players,
is that they have a lot of ideas.
And I'm trying to figure out how to balance.
And I don't want to say no so much to players.
I can clearly hit a lot of headshots.
And I think that's where you probably saw in the Dust2 game,
some of our issues started occurring.
Because there's a lot of things that people want to do.
And we cannot really mesh.
And then in the mid-round, we get punished,
because there's just too many things happening
in the communication department.
But yeah, CD side, we have to work on things,
I think sometimes we are pretty dysfunctional.
We leave gaps open.
We don't plug gaps in the map.
We don't show presence in certain areas
after we start our rounds.
And I think that's where we fall flat,
especially on a map like this, too.
You can tell me if you think I'm completely wrong,
but do you find that that's maybe the hardest part of IGL-ing
is actually getting all the players in the same page more
so than actually calling in the game,
or do you think I'm off base on that one?
Oh, yeah.
I mean, that's not the hard part.
I think that's where maybe some ideas even struggle with like some of the best players in the world because you have to mesh all these people, the personalities that want to have impact and have like ideas and contribute to the team, which, you know, every player wants to be able to contribute to the team and have a winning say, basically.
But for me, it's more so like making sure that Jason or J-Bone is like on the right path,
not to stunt his growth, not to dim his light, keep the flashy aspects of him, the confidence up,
but also try to find the line where the fundamentals still get through so that there's some level of consistency
because we can't have our game just depend on if the offer is going to pop off and find all these entries for us.
That's not a consistent way of playing.
And yeah, I mean, what you're saying is not wrong.
It's really like at the day of meshing.
It's really easy to call the start of the rounds.
It's more so like after that 110 mark,
105 mark in the T round where maybe the op wants
to get involved or someone wants to put pressure
on their side and sometimes macro wise,
things don't connect like the way that you want it to.
And I think that's just something that we, you know,
have to progress with.
I also have to progress.
It's different, sometimes different for me.
Yeah, you're mentioning Jay Bowen there.
Is, do you find it, it's harder to work with Jay Bowen
than it was with Brokey?
Because you knew Brokey a little bit more.
You have to, as you're mentioning, you have to,
you have to make sure you're not stunting Jay Bowen's growth.
Is that, is that proving difficult for you?
Or do you think it's just, you know, another,
another thing to solve that you're not gonna struggle
with too much?
No, I don't think it's something that we're showing with.
I don't look at it as like a negative thing.
I get we, as long as you know,
our performance staff and myself,
like keep up the mindset with Jason,
I have no reason to not believe that, you know,
that he's going to become an amazing upper.
I think he shows everything, he has a mindset for it.
It's really just like,
we need more reps, more playing time together.
I need to still learn like how a player like Jason reacts
in like mid rounds, what peaks he wants to do,
learn his like natural movements.
and even more so even like nature a bit
and sometimes like Jacob as well,
trying to get Jacob more involved, more activated,
uses like raw aim more, uses his style of play a bit more.
He's not like your traditional entry,
so trying to find the balance there either.
Awesome.
Well, thank you very much for all of the insight, Tuis.
Good luck going throughout the rest of the tournament
and enjoy the rest of your day.
Thank you.
Thanks.
That's some great insight coming in there from Tuis,
understand how things are working out right now. And it's a lot right to manage with that.
But I just do love the fact he said that he's not trying to stunt Jabo's growth because
we keep saying it. He is the exciting member coming into this team.
I was going to say the exact same thing. I mean, that's a level of insight from Twist
talking about thinking about those sorts of things. You know, when you see Twist switch
to IGLing, he's only been at it. I mean, he's done it for short periods in the past, but
he's only been at it for a few months. And he's not just thinking, how do we build the
the round out. How do I call this round? He's thinking of things as specific as how do we
get Jacob to play his play style? How do we make sure that Jay Bowen is improving as a
player? Like that's longterm focus that you're thinking of a tenured IGL thinking of these
things. And it's twists who nobody rates as an IGL necessarily. I'm really impressed
with that. Honestly. Yeah, I like it as well. But we've got to keep things moving. We could
talk about this for quite a amount of time. We could go full podcast mode. But next up
is G2 taking on Namiga here and I just want to get straight into a G2. Wrinkles coming
in, some pyres is going out, many people were critical of some pyres. I will say that wrinkle
in I guess the end of his nip time, it wasn't looking so good. It wasn't as high as when
he first started. This on paper looks like a positive move because wrinkle at his best,
wrinkle giving some freedom, wrinkle on a team like this, he could do damage.
I don't know if I'm yet ready to say that it looks like a positive move. If we see wrinkle
it is best. I agree with you. I think this has has a lot of potential, but I actually
thought Sun Pius near the end of this tenure there was looking up. I think he was actually
moving into his roles and you especially see a very big difference in the gameplay styles.
You know, whereas Sun Pius was the, I think he threw the most utility of any opera in the tier
one scene. Wrinkle is down near the bottom. So I see this as a potential that they want to see
their opera play very differently. And that's what I'm getting out of this because one to one,
Maybe you have confidence that Wrinkle wasn't utilized correctly on NIP, and maybe that's it.
But if he's just going to play like he did at the end of NIP, then I'm not so sold on this one.
We don't have time for the interview, but I'll give you a little teaser.
We'll play it between the maps.
This guy was beaming when I was talking to him.
He's on bootcamp.
He's very happy with what they're asking for and what he wants to show again.
It looks like he can enjoy playing CS again, because guess what?
You no longer got that NIP jersey on your chest.
Your time on NIP did not count.
We'll see if you can pull it off on G2, because I think they have the rightfulers, they have
the rightfully backbone to enable him to go for the place he wants to be going for.
I'm not sure he necessarily had that on NIP.
And Namigya just quickly touching on them.
It's a new IGL standing in.
It was the coach Box that wanted to make this decision.
Remember, Leigh, we saw a lot during the Austin Major.
People were quite positive.
He was obviously very animated, very aggressive, but they wanted to go in different directions,
trying to get more out of him.
Robo was a Spirit Academy member, now getting a chance after doing well.
I think it was ex Ruby or something.
He they were grinding their way up through the tier two,
tier three space.
Now he's got a chance with some players
and a notable organization within the CIS scene.
This is just a big opportunity to prove himself.
Yeah, I always question the idea of a stand in IGL
because what are you able to necessarily do?
But at the same time, if you look at it as this is Box's team,
a lot of these CIS teams,
they really give a lot of empowerment to their coach.
Then you can slot in an IGL and see if can he call our system?
Can he make this work?
He does have that. You said Spirit Academy. I believe he played with Cypho for a short period of time on that team as well.
So he's got some tenure with the players. I think it makes a lot of sense if we look at this as Box's team and he's slotting someone in.
And by all means, that's what it seems like it is.
Well, that's what you do on Fold. Let's get into the games. James Barthoff and DDK. Take it away.
Thank you very much, James. Yeah, looking forward to this one. I think it's going to be really, really cool to see.
Spirit Academy has certainly contributed some talent to the game and we can see exactly what the audience thinks with the predictions here.
Definitely a big underdog matchup for Namiga, Robo with the ult approved.
But again, I'm telling you James, the Spirit Academy talents, you can't look past them.
I can understand the big odds for Namiga, I mean A, considering G2 as G2 and B, considering the insertion, the recent insertion of Robo.
So I think Namiga are a team who will offer a lot of surprises, maybe to people who are
less familiar with their matches than they are to G2, and perhaps there are some surprises
that can be offered.
So we'll see how easy a piece Robo slots into this jigsaw of Namiga versus G2.
It's going to have to slot in pretty quickly, otherwise the punishing will be maybe as severe
as we just saw in that game with Dust2.
for them to do then, I think they'll come into this relaxed.
I don't think they'll feel too pressured.
And we talk about pressure a lot in eSports.
I think pressure can certainly, there's
different types of pressure.
I think for the most part, it helps people focus
and get into the game.
I think there's also pressure, though,
if you're sitting in front of 12,000 people who
are screaming their heads off.
So that's a different kind of pressure,
which can bring maybe too much adrenaline.
But I think this scenario will be a good one for an Amiga.
plenty of talent on their team and we'll see if G2 give them the space to demonstrate such talents
or if it will be a stroll in the park for the G2 squad. We get into it then and Nubis the first
of the series Mirage and maybe Ancient to come if we have a bit of back and forth. And Nubis is
definitely a nice place for an Amiga to find themselves at the beginning of the series you know
it's a confident map historically for them 71% across seven maps played across the last three
So obviously, of course, we've noted the changes in the lineup, so you know, there's that but in general the Corolla team is going to feel pretty familiar confidence with it.
So that's always nice. And in FG2, haven't got really as much played on this map in the last three months, couple maps played.
So it's definitely a nice place for the underdog story to begin.
We commentated some of the mega matches. Pre Robo, obviously he's been there five days and found them very enjoyable. I think Khan's a great player to watch. I'm going to enjoy all of his POV. This is a good challenge. This is a good measure of the mega versus a team with the weight of G two.
who will be the aggressors at the beginning, moving through of the pistol.
Robo and his team have got a setup in mid, but it doesn't look like they're going to find what they're looking for in that position.
Over towards A we go. Molly will make the rotation a little bit more challenging.
There is a smoke ahead of it as well, so they'll have to wait to respond to all the Miga.
you have flanks on the way though, as Julie's may be really important as heavy
God looks to see who's coming in from the back.
Okay so, Dually's leading the charge here for the retake then, Amiga trying to skip
their way forwards, but there's so many players to deal with. Hello, okay, so while
you're with the jumping Dually headshot onto Hunter, and now three players left here for,
okay well, very long left before I can even finish the sentence, Nus goes down as well,
that. I think it's a good
position. And that retake went
way too well. I feel like that's
that play out from the main
position was really successful.
And there you go. Amiga picking
up the first round CT side, which
feels pretty good, James, because
I really feel like on the CT
side. If you don't start with
the economy on this map, it just
feels so bad. Yeah, it was a
happy emoji faces. Following the
you've got such a rank disparity such as this. I don't know if you have a little, you know,
feeling like a storm is coming or something. Maybe in certain situations you do big names on the
server. But that is a confidence building way to start for an Amiga. The rifles will be out early.
Everybody with an M4 of some description, save for Cypher with the FAMAS.
Pretty good start. Speaking of rifles though, G2 have brought plenty to this round.
that's a great pop flash there.
stunning. Well, I guess the GT
players very deep onto the site
and it's good for the double
entry and you can't help but
like the chances here in this
round for G2 pretty enormously
now off the back of those two
entries. Yeah, do you do you
really pursue this? It's a very
difficult thing to do. Cipher
is showing some presence, but
you don't see much in the name
of rotation. Heavy God will put
him out of his misery. That was
very risky and was punished so it seems that there'll just be two but the timing of that
flash was fantastic. It's like it's kind of like a hybrid contact play but it got far
enough without the engagements. Hot flash comes in and they just overwhelm what little
defence there was. So despite the happiness of that pistol round the problems will begin
very quickly for an Amiga.
No time to respond.
Up close and in your face, five stand at the end of the round for G2.
Yeah, I love that from G2. I also really like their pistol.
It does quite good in losing the pistol.
I do think if you have these set pieces where it guarantees you a bomb down on the pistol as a T-Site,
you're always able to have a very strong force fight if you end up losing the hold, which is exactly what happened.
And now they've converted against Amiga.
As you noted, it gets a couple guns saved, though, and they're going to buy around it.
But I feel like, again, I mean, this can be a challenging map here for a buy like this for the CT side.
They've changed of movement from G2, opening up into the water, looking at...
Con E-Box, let's see if there's anything to be done there for an Amiga in the close ranges.
Some U-Tool to fought the timing of the aggressors. A few more smokes where those came from.
We'll see how ruinous they can be. No, it's going to have a look. Not much of a response.
little fishing with a 5-7 they know danger lurks that's a great start from
Khan that wasn't quite the 5-7 Swalyo moving through now that's a really
important frag for Matty's not necessarily looking to follow up on that
one but moving away but you can see there's more rotation from the CTs
towards that a bomb site so that frag could be pivotal in making life easier
towards B they do start to rotate back though but Cyphros only got the pistol
to scrap their way into a round win.
A little wait and switch with the 5-7 and the M4.
Works quite well.
So the forces will continue.
I do like a scrappy game like this.
When the teams just continue to force back to each other until somebody wins that consecutive round.
round. A K's and guillolz this time for G2. Robo has a look. Wasn't expecting him to fight
to the death there. Doing a little fishing. We're trying to dictate where the fights
take place. Don't want G2 getting an early frag. Heading towards that one minute mark
now. It seems that an Amiga may look to re-aggress on their turns. But there are a lot of players
here for G2 as well, and they may be in for a naughty surprise. They're looking for a playboy.
A probo, something on getting his way to a surprise kill and to wrinkle, opening things
up against the tournament players that were here for G2. Have you got, it may be fairly
unknown here. I wonder if they realize about his position, but it may not even really matter.
They may not extend further beyond this spot anyway. I mean, they've got a 5 versus 2 advantage.
30 seconds to go. No, it's
coming in. Maybe finding. Oh,
no, just slipping away on that
one. It's like heavy God will
be known, but I don't think
there's really time here to do
anything. Have you got to go
back and pick up the bomb if
you want to make a plate? So
is it about hiding in plain
sight or having a late dash
into a bomb site because they
So if the chance is not all on the same bomb sites and they're getting so much from this even if they don't get a bomb planted
Nurse dies after time, but they got three frags on the CTs, which does count for something
Yeah, definitely does just keep that economy a little bit more honest, but yeah awkward around. I mean Namiga
It's just sort of contacting their way
Robe beginning to this position that that's okay really was
was so shocking for G2. Somehow not ready at all for that, not expecting the CTs to get aggressive there.
And an Amiga, you know, actually creating, so visually, a more comfortable position for themselves on this CT side.
And now the UP comes out for Khan as well. And so that's going to be a different complexion to the round now.
It could be quite dangerous. Khan is pretty nasty with it.
It's a bunch of glocks.
It's cosy if you are an Amiga.
Very cosy indeed.
I couldn't play with that key ring thing going backwards and hanging from the top of the
that would drive me crazy.
This kind of cool.
Yeah, the charms on the end of the, I don't know.
I feel like there's a certain type of people
who just can't handle that, and not one of those people.
Cypher's got more drilling to do.
He's got to defend this one side,
and he will do exactly that.
He'll be perfectly happy with a little loss there,
and he denied the bomb plant as well.
So, I think for GT, you know, you look at what's happened for them so far. They sort of took control of the game early with the A-hits, you know, they did lose the initial pistol, but they did get the plan off of it, and then they followed it up with another A-hit in the second round, and they managed to convert that round.
So the A hits, I think, start to become somewhat of the basis of GT's early, I suppose, conditioning,
but also success on the T side.
And then things start to get a little hairy once we saw them try to go for more pressure towards water.
They try to look for opportunities, and the initiative got taken away from them.
And so I wonder what GT will go back to here.
Now we see them on a buy.
Well, they try to open up with that A pressure.
Again, will it rectify the pressure on E-Bus?
Counter-tourist win.
MP7 for Nurtz. Time's a hard out here.
Nubis to pick off Namiga.
Broken a deadlock off the back and forth. A small leaderly here on a Nubis.
It's kind of dangerous for a position with the AWP on the B-Long or B main position.
So it's a little bit worrying.
It doesn't really see much action here because GT are kind of passive in the early moments
of the round.
And so now Khan is rotating his AWP off of the B site.
Yeah, a lot of turtling from G2 at the beginning, waiting to... waiting out the initial ordnance.
Now clearing that mid position.
You can see the bombs heading towards the potential split of the A bomb sites where Khan has now
appeared.
But they sort of have heavy god lurking.
He's got a smoke
Now if he's lining up towards the B bombsite, I did wonder but the bombs been spotted
I think towards a which is all the information they need for time being 30 seconds
And you wonder if to have to go for a hard rotates
Which could be heard hunters in position to stop some rotation, but he is making footsteps as a
Situation becomes a lot more urgent for them Robo with two dropping Mattis and Honda hunter in that mid position
I'm still in the hands of G2, but things are looking real nervous for them now as Kyron shows a little leg drops heavy
Got and leave nurses a lot of man standing one versus four robo holding down the position here as well
Really solid round from him. Yeah, okay. I'm telling you man. The spirit Academy plays I am telling you
this is a pretty pretty amazing performance from from robo and I
mean
You could see just
active in all the right ways on the map. I think understanding sort of the preference
that G2 have towards the A side of the map as well, because they have shown, you know,
those set pieces so far, and, you know, Carn wasn't even needed. He was never spotted on
his B open with the orb as well. But into the next round we go and it's going to be
I think he's fast behind me with the pincers.
Oh! Oh!
My words!
Third bite!
And down he goes.
As chaotic as that was,
it isn't a 4v2 for an Amiga.
So they'll be content.
I think the one loss is okay.
Wrinkle trying to find a little more.
And it will just be a little more.
But that round prior, the timing of spotting the bomb,
it looked like Heavy God was trying to pull a third man over towards
the other side of the map, but the timing of dropping a play up and
Seeing the bomb was just really not in G2's faith. Oh
Man I to get one more for free
Really nice stuff there, but again, I think Namiga will be happy with the results of that
One or two men. It's okay. It could be a lot worse
G2 looking for something better now as the deficit continues to grow
Very urgent plays towards the A bomb site through the flames. They go so on those drops
Not many people have position in this round from the mega. It's just robo alone on a
Yeah, this is really nice timing from
G2 just killing the killing that
Of the lurk there in mid, but the sights being lost nice HG coming in from Kairon takes down matters and now
With the trace coming on through calling it's trying to get into position
the game. He's just too late.
with everything to do here
against three players smoked
off doesn't really look all
that good. Perhaps you two
finally cracked it just by
running through the fire. And
using that timing to their
advantage. So it looks like
he looks like he wants to give
it a go.
to be able to do that. It's
not going to be a good time.
It's not going to be a good
timing. Hunter looking away at
the wrong time. Sure if he just
wants to try and make it a bit
more expensive for these T's
or if he's fully committed to
this forces nuts out into the
open, but then think the
utility is going to give him
what he wants. They will cost
them more lives towards the end
wrinkles only got 24 HP. So how
much more will they lose here?
Seems that they will survive.
club to death on a pro is in the kitchen he's ready to cook it's not
encouraging though I gotta say James the way the G2 won this round because they
they did have to hit a rush timing by running through the incendiary so so
that you know that's as awesome if they get me wrong great that they picked up
the round, but you know you always ask the question how consistently can they you know create that
edge for themselves to close. I do feel bad for Conor, I feel like he's had very little action
with the AWP since he's had it. Well he might be in for a long series, so there's more opportunity
ahead that's for sure. G2 taking a moment to think about what they've learned in these rounds.
Amiga proving tricky on their pick of a newbis.
Eight frags for Robo, he's had some really big rounds recently, Chiron currently leading
with ten.
Swalio hasn't had much to do just yet.
Maybe that will change, Khan looking at the stairs, trying to get more involved as well.
I'm not sure what that means.
Will Robo be led into a false
sense of security? It might be
the first round where G2 were
waiting around that mid position.
Hunter's going to be really
careful about trying to trade
frag. He knows it could be a
trap. It will be some utility.
There will be revenge on Robo
at least can't unable to deliver.
Flash is used well.
So while you're creeping now,
still having a rough game, that's
going to open up the A bomb site
You can see now there's a pause from G2, they're looking for a potential response.
And there we go, Khan finds a sliver!
Rinkhole goes down and with that, 3 vs 3.
With just under a minute to go, the bomb on the A side at the moment, but making its way
towards B through the water, Khan again!
That is beautiful.
And suddenly G2 might be in a little bit of trouble.
I think he's going to be
going to be able to get back
back to the top. Yeah, first
Frank was the bomb carrier. I
think he used that opportunity
while they tried to rescue it
to find the vacuum elsewhere,
and he continues to be a new
since now. Bomb lost once more.
Heavy got coming through with a
nice prefire onto Khan 29
seconds. There is time for him
to do this. This is nervous
territory for the Miga peaking
with the flash. They're going to
pretend you double peak double
very synchronized here from the
Miga 13 seconds, though, and
this will inspire the nation.
But which way, Claren able to
strafe and get the trade flag.
Dangerous for all concerned.
Damn man. You would have had to
condo really rescuing that round
for the team with the AWP, and
I was talking about how he
wasn't in so many positions to
really get get something going
in the mid rounds. After the initial exchange of frags, that's a beautiful, beautiful catch.
I was kind of scared for the two players there from Namiga, but 7-2 on the CT side now,
they're looking to, they're holding strong.
d
time grenades.
distraction being run by Khan
robo is only good for the one.
So while you're blind, having a nightmare now,
just couldn't see in time.
An opportunity knocks for G2.
Awkward flank for Syfo.
Does he commit to it?
Four players remaining.
Risks have to be taken
when there's only two of you from the meagre.
Kyron coming through from T territory
if you are looking for a flank and finding nurse.
He can draw attention now,
collecting a second as well.
Does this give space for Syfo to make a play?
Here is the flash.
and still Kyron making all the noise, and they're looking for Cypho.
They know it could be a bait. He's still holding on to angle,
and Kyron's collecting them one by one, Hunter up top of AWP now,
and Kyron will also find him a 4K in the round,
rescued when there were only two left.
That's so impressive.
I mean, Kyron has been having a hell of a game, 15-4 right now.
Steve Hughes coming on through pretty tight,
but it's going to work out there for Namiga once again.
Seems like they can't do any wrong really all that much here on Anubis.
So far and you can kind of see that that that comfort that confidence is there
This is the most winning map in their map pull statistically. There's an ancient both there are 70% so
Pretty clear to see why at least on the CT side
That's the second edge. What was
Surgical from Kyron
Switching out for the AK as well
Very busy boy on that bomb site and again just numbers wise
That's frustrating for G2. Body language is not so positive in that camp so far on a new
bus. They pick off mirages to come. I think it's been many a frustrating rounds for G2
two last spot
only 20% of the 10
that have come and gone
quick peek for info there
to me again trying to work out what's going on
just moving in the gaps
Hunter
It's under a minute left now as we see the main position re-smoked.
Bomb on that A side of the map at the moment as well for G2.
So go for the push onto A again, potentially.
Pushing some players in. Nice entry there from there.
It's taking down Sawalia who's really having a hard time on A.
And a path has been carved for the bomb to make its way through now.
They've got the Nomega players quite contained, Heavy God lurking outside B, Hunter with
off angles in towards A. Yeah, there's a little bit crippled in this one, and even more so
with that frag from Heavy God.
Swalio $300, Cypher $850.
Not ideal moving into the last round,
but the crucial rounds for G2 for them
taking everything away from them.
These are really important rounds towards the end
of the half.
Again, just some breathing room with a variant
of a pistol round to come.
If that doesn't go your way, you don't want it
to be curtains immediately.
So very, very important what they can find towards the end.
So maybe they've made their life a little easier in this last round to come with these late frags.
Yeah, especially because Amiga can't really afford to have a proper buy.
No opt to come.
And they're going to have a five seven, two MP9s and two M4s.
So it's not it's not a good look on the buy for an Amiga.
And, you know, the A bombsite seems to have been exploited, or at least
that's where I think G2 are finding their most common exploitation is towards that A site so we'll see
You know how this next round looks maybe an Amiga will get active given the fact that they are struggling for
Good weapons in this round. It would be nice to try to force some action
Get a kill pick up an AK something like that would be definitely a way for them to take some initiative into the round. I
I wonder if they fancy a faster around here G2. We shall see
It has been a
pain for them
Even if they've waited for the CTs to make their play and indeed does look like it might be a prompt one wrinkle posting up
With the AWP and that is going to be the green light into the bomb site
They go Chiron able to stop the trade from happening. He finds a further one as well
You're going to collect them all. That's an unbelievable performance from Chiron closing the entrance to the B bombsites
Four kills the first guy supposed to take the bullet for the president the second guy supposed to trade he collects four
Yeah, with one clip of the m4a1s as well. I mean, that's actually wild
That is so crazy. What a performance there. No, it's coming in with minutes to play with no
So, I mean, it's a good kill to start things off.
Take down Chiron, who was really looking to do some more work.
He's looking for the ace there.
That's what he's doing.
19-ties, 19-six at the end of this first half.
Absolutely unreal performance.
Nuts though, you can't count them out just yet.
45 seconds to go, still pretty healthy.
And wrapping his way now from T spawn to find his way forward.
But you can see from his perspective,
these CTs could absolutely be anywhere on the map at the moment.
So it is slowing him down, that he's trying to make sure that he doesn't die before getting to the bomb.
Big performance...
...for Chiron.
I was wondering, I did see a smoke for Khan, delivering one more, and he will deny that there's any chance towards the end.
A humongous clutch from Chiron to end the half.
Here on the sun-drenched streets of Mirage, we spot some of nature's most fascinating
creatures. Counter-strike players in their natural habitat. Despite the plenipal environments
these fellows could inhabit, they seem to always swarm towards the comfort and safety
of this shining paradise. As the sun rises over the stone architecture, in typical fashion
we see this species squabble over their preferred position. Let us discover where they shall
end up.
Firstly we have the so called A anchor. This fellow is often seen fighting for his life
without a lick of support.
The window player. An arrogant and egotistical creature. They can often be seen in the pre-game
chat claiming their position in the blink of an eye.
Not all are so luckiest to get their desired position.
The B anchor, often times the runts of the litter, designated to hold this empty site
and ward off predators.
Forced to survive on scraps, he can often be found at the bottom of the scoreboard.
Here we see the signature characteristic of this off-forgotten fellow, a key adaptation
over millennia.
These creatures' legs propel them tirelessly and repeatedly to spot any potential foe.
As this defensive tribe scramble to defend their territory, they realize...
They are not alone.
Barrage can hold up to as many as nine foes at a single time.
As we move across its deserted expanse, we arrive at another group of remarkable characters.
However, these bloodthirsty devils do not look as amicable as our aforementioned defenders.
Their eyes locked on the objective.
These players scurry from their spawn with the exception of one.
Without moving a muscle, we observe one of the players launching a grey metallic canister
skyward.
The desired outcome seems not to have been achieved.
A regrettable mistake.
With a new weapon acquired, our CT favors a more aggressive approach.
Meanwhile, with the anticipation in the air, a coordinated attack is incoming.
A breakneck flurry of utility flies overhead attempting to disrupt the defenders.
Stakes could not be higher.
And with nothing he can do, the A anchor is flash banged like a deer in headlights.
He decides his best bet is to retreat.
No matter how much he cries out for help,
support is nowhere to be found.
However, the restless hunter has found its prey.
It's one shot, one kill,
such as the life of the opera, precise and deadly.
That's enough of Mirage.
Let's get back to a new best.
G2 have got to really get the engine started here.
first is Namiga, who have
thwarted them and just been
a thorn in the side, round after
round. A promising start from Namiga
on their pick of a new best. They lead by
six at halftime. G2 have got
their own pick of mirage to come.
That doesn't mean they expect to lose this one though.
They'll have a lot of pistols
in the hands of these players on the G2
side. Have you got Annertz with the
Julees for both?
They've been generous. They've been in the shops splashing the cash.
Platinum cards out.
But will they deliver?
I mean, Kyron has so far been absolutely dipping the G2 players.
We'll see if that's to continue on this second half.
Amiga, similar to G2, targeting this B5 bomb site.
In they go. Have you got it?
Stop working with these.
And in fact, he's going to be holding them all at bay behind a smoke.
And at least they have the bomb. They're going to be going to the other sites.
the site. This is a potential
actually because all of the
G2 players were towards that
a site. And siphon might be able
to catch players. He's looking
for information. He's going to
hear some footsteps that could
help him out. As a rubber goes
for the bomb plant, not really
sure that the site is completely
safe, though. So if it's
talking his prey. Oh, oh.
a pistol round win for G2.
That kill on the heavy gun, the USP.
That kind of parry way shot looked actually crazy.
Speaking of heavy gun, defence there around the smoke.
I think we might see it here.
Just that one.
That was just like just around the point.
That was just the way it made it to make it possible.
I can't decide man, it's so close.
Okay, back into the action we go.
G2 getting the needed pistol.
Now the bomb is bigger down there so let's give some good money here for this force bite.
Amiga looking pretty dangerous actually with what they're carrying.
Cypher won an AK.
Information gathering from Hunter.
Gonna be hearing some footsteps.
Amiga rotating the bomb back around.
I wonder where they are going to choose to go here, presumably it will be this B-bomb site.
Challenge toward mid. Hunter considering being forced away. He can play a base head top now because it's really hard to check that angle.
When he goes through the window so much, robo-wondering but Hunter collecting both really urgent base heads up there.
there. They will reap the rewards of that. Perfect timing on the smoke towards B. Allows
the CTs to reposition as necessary. Heavy God making his way over towards B also. The
Hunter will stay wondering about the potential mid incursion. Once again, 45 seconds on the
clock. Plenty of time for Namiga.
Yeah, that smoke is nice to stop the push, but also at the same time, you're going to
be in the dark now. Where are they going, Namiga? They're going through middle. Good
trade there 30 seconds and they really need to get their skates on looking to go to the plants
now for the A sites and with both players for g2 able to come through long i feel like that's
going to be a very nice angle of attack you can see there's so much caution taken there clearing
the site plant comes in both players from long now for g2 i wonder if they go in with the bait
setup bit of spacing between both or are they shoulder to shoulder for the trade seems to be
that's a great play from Hunter.
That position in mid like a hard 90 is not enough to clear that
not as a hole in the wall because they can stand on on such an
edge. That you really have to go beyond the 90. So, you know,
I'm not going to be able to get to the end of the game.
I'm not going to be able to get to the end of the game.
I'm not going to be able to get to the end of the game.
that you really have to go beyond the 90 to understand if somebody's there or not.
You can see Khan sees absolutely nothing, huge baits, and then comes through to collect two.
It's a really dangerous position and you'll often live the hard way
about how much you have to check that position.
But that was really key.
Split second bait set up there from Hunter, keeps them in the fight and Mattis
has great timing and good angles for the retake as well.
But still, Namiga got some damage in, they got a bomb down, so building up the cash making
this next round look a little scary.
Kairon on a hero AK.
The teammates on some Tecnaes and Deagles, you know, there are definitely a lot of ways
that Namiga could find some kills in this one.
Oh, but Kairon have Kevlar also, so they can take a fight, they can run and swing, they
can absorb some lead without it being a fatal dose.
That's a nice pick from Chiron, immediately looking for a response towards A as the smoke
dissipates.
And that gun can be rescued potentially by an Amiga.
Now do you try to go aggressive here?
Looks like they might want to get some information outside of the B site.
This is helpful for them to have that information and also set up potential flanks Amiga.
If their pace is too slow they're going to get caught here so they may not realise it
the clock is against him. Two
problems here. Yeah, they got
the clock is against them, but.
G2 are closing in on cons
position who is carrying the
bomb, but G2 are out of position
to help their players on a So
if the meager look at the right
time, I mean, there's a lot of
different things that could
happen here. Hunter's been good
for a multi Frank before and
he's closing in on a very good
angle to really crush the hopes
and dreams of these pistoling
players. That really reduces the
threat. So much opportunity to
But now only two remain. I say only they still have to deagle in the AK, but they've got 20 seconds and they are shift walking away from a so
It may be a case of hiding in plain sights here
Nothing else to do really but just try to stay alive
Great observer work there
As they collect a second rifle, but again just a little too slow
Yeah, good thing that rifle was there, I kind of, otherwise needed Sivalia to die, but there we go, Namiga.
Only three round advantage now as GT starts to climb back in.
Take attention. So ready for it. Kairon's been dangerous in this game so far.
We're gonna do kills now. In the next closest player to Kairon is Hunter with 15.
Mr. Multi-Frag Hunter.
Been doing important work in on a mission in this half.
Again, you saw the stats on the screen earlier
about G2 not finding success on this map since March.
They are definitely keeping themselves in the fight.
But hey, that was a dangerous round with a hero rifle.
Let's not forget.
And Namika looked dangerous.
It felt tense for G2.
An important opening with that AK, but ultimately the pace was too slow.
Risks had to be taken there by G2, had some fortunate timing, pushing through B.
And then Hunter just collected afterwards a human cannon so far in this half.
Speaking of cannons, Khan on the AWP.
Just going to be interesting to see what he's able to find with that.
because it's going to find Kyron's very big pick to get considering the damage he's been
doing and because actually did take some damage himself so it softened up and I mean G2 they
They still look really strong around mid the epochs, so.
Amiga.
Clearly ignore A now, I'll be just telling you guys.
Well, okay, they're gonna apply some pressure.
They might try to pull some rotation away,
but there's that position we're talking about.
Oh yeah, Hunter doing it once again.
Klan's able to trade, but he will check the position.
The crouch peak, no scope.
Beautiful stuff.
They did learn their lesson from last time.
I thought he might have been laser focused elsewhere
on that occasion matters as an opportunity as Khan runs in 9000 a life from now, Swalia dropped having a nightmare of the game 3 for 9, but Khan is able to trade that leaves nursing one versus two.
Rotating over.
Not sure if he's aware where Cypher is.
Difficult task for him. He has a kit.
Can he find that tradefragger before having to deal with Khan. Cypher up close will deliver the goods and the meager take one more step forward.
Another 3k in the mid-round from Khan with an AWP in just a very pressured situation. Really impressive stuff from him
Especially dealing with that second player with the denos code
Can't wait to get a look in on that
There's a pretty surprising push
But there we go the start of things coming back into this one from Khan super ready for it
So while you're getting in on the action. So while he's been having a hard game. That's his third kill. Sorry to bring attention to it, but
Yeah, he's having a punishing game, but his teammates are
Carrying the ball so that's fine. Sometimes it'd be like that
Common target in that first half he was have you got to go now again
He's going to walk abouts. Oh no, are they going to check for this? I don't know that
they are. Oh my goodness. Some trigger discipline. We're going to get a two off this gray. That's
just robbery there. He's just snuck out onto that position, James, with absolute impunity.
Beautiful. Exactly what a doctor ordered. G2 needed something. And the timing of that
That could not be better because Namiga are going to be broke if they are to lose this
round and even if they somehow find a way to win it, money wouldn't be a spectacular.
But it's low cash for both squads here so this is an important swing round potentially
and heavy god has done really good work.
Let's talk about timing.
There goes Robo as well and now Karm's got 35 seconds.
He is capable of doing a lot of damage.
Such a tough spot because I feel like he's...
You know, a save is extremely unlikely with the position he's been detected in and how many people are alive.
G2 giving him respect...
for a while.
Then dealing with the matter. So a big round from Heavy God.
Great timing, huge impact.
Yeah, sucks to lose to a position like that, you know.
You've just been able to sneak out, no one's kind of clearing that.
The awareness isn't there, that it's... that timing is possible.
So, it's gonna feel like a cheap wave, from Namiga's perspective, that G2 won that round.
And that's really unfortunate for them, just like you know, as I was saying,
the money's not good for Namiga, and they just, they lose so much in this round, there's so much potential.
I like that, just gone.
Absolutely gone.
So there's definitely quite a ways back here for GTs still, you know, to get through and
road to tie things up.
And Amiga with a very weak looking round, three beagles and a technologist like grenade.
Nope!
Denied by a wrinkle.
He moves to seven frags.
His turn to have some highlights in what remains of this map of the Nubis.
Twenty-three frags for Tyron.
He's been fragging for two people essentially.
He's fagging for two.
This makes me think of when people say eating for two.
You know, referring to the...
Beautiful there from Heavy God.
Finishing things off, finishing the business.
Now, what is the play here for Namiga?
You know, they've largely been...
It was just kind of opening around for defaults.
Then getting it to mid-round and kind of playing the mid-round out quite well.
So we haven't seen any kind of hardcore set pieces from them.
Oh, that's a nice one there from Wrinkle.
Or back out for Khan.
That's brand value.
That's name value right there.
You're not getting the respect on the numbers.
Robo's been great so far.
So far so good.
Firepower wise anyway.
to get to the top. Let's see
if they've got the enough to
close it out on their pick of
a new best Omega. Rinkle posted
up on having too much of a look
at Sawalia who is on the catch
up. Nice opening with a minute
20 plus on the on the clock
when that happened. They've got
a lot of time to let G two
And then we get up ready with a timing to do much behind that pick, but I think I've plenty of time on the rounds to work it.
Remember setting up the money there.
Give all that nasty position. And while Svaljev picks up heavy guard in the meantime as well, so now G2's defense is starting to look a little sparse.
They're all isolated from each other now.
to be able to do that. I mean,
maybe Hunter looking to combine
with his teammates in mid, but.
Okay Yeah, they're going to
collapse on the B bomb site
slowly, but surely they were so
spread out. I mean, they were
just sitting ducks. So this is a
good option, and it seems that
the media will find a good
option for themselves as well
towards a. They split the site.
I don't know if there's a safe upgrade or an upgrade for Mattis to find on the floor somewhere.
Heavy God making a play towards A, but so there was good discipline from Namiga.
Again, they had so much time when they got that opening frag.
They just spread out and held position, kept the CTs honest, who tried to find a way back
into it.
Heavy God having a look towards A, also punished by Sawalia.
Some important frags for him as Namiga moved to 11 rounds.
I mean, it's definitely been
a hard one for them to close.
G2 making it very difficult.
I mean, after that first offer
in Amiga, you go to feel, I mean,
they've got to feel like they're
going to close this game. This
is their game to take here.
He's having a nap in the water.
Looks very relaxing. Kind of a
spa treatment, but uh, yeah,
It's been an awkward game for them. I think that's for sure. I think in finding momentum and finding, you know, just some comforts. I don't think there's really been very much of that. It's just an uncomfortable map in general.
I think this is perhaps of all the maps in the series. This is probably the most uncomfortable just by the numbers.
So while you're again who has a great game in the fraying department so far finding two extremely key kills there as we can see
To extend the lead back to the three round meet in the meager
And calm posted up in the middle and there's robo scaling behind that
Checking for that position that's being very irritating so far, but there's no presence from g2
This is an early and cheap position or win for Namiga in mid.
But they have to ask, what does it mean that this area is completely uncontested?
It's uncontested on purpose because G2 wants to choose where the fights take place, but where?
What is the setup? Where are they waiting for us? Where is the trap? Is this the path to it?
Are we walking into the trap? Many questions to be answered by Namiga.
They have time on their side to poke and pry and ask some questions which G2 may or may not respond to.
Is the trap in the room with us?
Why, why have they left this completely open? Where are the five? And especially where is
that third man who's currently rotating into the A bomb site? There will be some utility
in response from G2. It seems that Amiga will look to wrap towards B. So they're choosing
the right option, it seems. How active will G2 be if that clock ticks down? They've got
to be more concerned. Have they chosen the right bomb site for that third man?
This is looking absolutely devastating for G2. That hole being completely
exploited and now just Evox. They're going to get just completely locked behind this
choke point. That's able to take down one but this trade, they might not realize
there's another player here. We'll have to see if we can do anything. Okay, he's getting
completely destroyed by utility. He's not even able to shoot his gun. Two more players
that position looking to try
to scale through. But he looks
at me completely taken by the
Namiga side, and they're going
to defend it very well indeed,
and that's going to be now the
match point or rather game point
for them. And that round was a
complete out manoeuvre. I mean,
you could see G2 had looked
towards the water like deep
check off the corner as well. No
one said doesn't even look like
they're coming this way with
They got all of it apart from like a laser from space in that round and now an Amiga find themselves at
Game point that was such a big answer to that round from G2
Yeah, but they're still able to muster something if he said it's out for nerds once more
I want to be great so far gets the opening frag wrinkle to trade keeps it a four on four looking to rotate that up
Maybe after an early answer to that opening frag from Chiron
There, one of them, better fragging players, Hunter is now gone from the round.
FG2, heavy god, looking to get active here in mid.
Let's have some support from nursing the other side of the door with him.
Fire!
Big challenge there, good defense from Madison, we'll see what the option is now for an Amiga
that they want to go with.
Looking like they might just try to go for a serious individual place.
to be a face and robo. They
got a care through into the A
bombsite. Complete denial
though of position back to this
all from record. Can't. What
can he do with this one versus
four? We've seen some shenanigans
with the A W. He's got players on
both sides. He's not going to even
have a shake in it, and that's
going to be the round defended
by G two. Well done to them. Three
paper but it may feel that way with some of the the round winds we have seen
from Namiga trying for a spanner and the works by a band in the mid didn't quite
work out in their favor so perhaps not continue in a more normal fashion.
It does lead towards Namiga so it will be a difficult test but this is a big
round for G2 if they can prove successful here they break Namiga so
let's see if they can do that. The bomb plant would be massive as well starting
three towards eight. That might mean another aggressive push here from G2 and they catch them off guard.
A swing and a miss from Wrinkle. Well timed utility from Namiga. Good detail on their pick of a newbis.
It's good info too because you know Wrinkle's likely not pushing that alone so
Namiga actually just porting across the map. Khan with a find onto Hunter again here in this position.
Undeniable Khan with the AWP in this game so far.
19 and 11 of 5 versus 3 to lock in map 1 here for Namiga.
What on earth are G2 going to do?
This is a tough one and you can see their spread.
They can't all combine on a bomb site and save this time if they're wrong.
They can gamble if they choose to but I don't see a way back in
if they're just relying on individual brilliance spread out like this.
You can see Matt is coming towards heavy God's position.
So two of them will stick together at least.
Wrinkle trying to find a way into this one.
40 seconds remain.
Namiga being careful.
Do they risk being too careful?
Perhaps not.
They've got great numbers towards the B bomb sites.
A measured approach.
25 seconds, wrinkle, swing and a miss on Chiron.
And now we really need that brilliant from Mattis, who finds Sue.
And Hebby got his close. The time is ticking.
And he might be able to do this. Great free fire, almost finding it.
17 bullets in the magazine. 10 seconds to plant the bomb.
This is so awkward. Can't have the look and get struck.
But the trade is there.
And that'll be enough. A strong performance from the Miga,
taking their pick of a new miss.
13-9, let's throw it to the test to see what they made of that.
the first half of the year.
Strong performance coming out
from the media here on a new
this a 93 first half fully in
control, then some rounds going
a bit back and forth, but
honestly, it never really felt
like an Amiga. We're going to
lose this map. They look like
they were very comfortable.
The individuals doing what
they were doing, and you can
see a bit of this rust coming
out from G two early on for a
map that they don't play all
that often. Yeah, I would say
was taking a bit of map control.
Not only did they have, when we'll show some highlights
from some great players, but they had the correct read
on the map.
They were re-aggressing into the right areas.
You saw, occasionally, we had Wrinkle turned away
from the push at some point, because they're not yet maybe
slotting that player in completely comfortably.
And there was no moment in the first half
where I thought Namiga wasn't running away with it.
It was the second half G2 started to turn on,
but it's too late when you go down 9-3 on the favorite side
of the map.
Favorite side of the map and a very comfortable one for all of Namiga in this right despite
the IGL change coming in there. I want to look at Kyron because if people don't remember
Kyron had this moment on the Outsiders VP lineup back in 2023 and he was praised to
be so good didn't get the positions he wanted to know. He was kind of just slotted into
the team and he's been just on a weird career trajectory of where he's been playing and
what he's been doing. But here since the start of 2026 he's looking very comfortable
within Namiga.
Yeah, there's a few players on Amiga that you might look towards as
Incredible right flers. Tyron is certainly one of them
But he's not necessarily the huge standout until you see him in this game where he is just dominant round after round
I mean, this is unbelievable defense of the B bomb site with this 4k when it looks like maybe maybe G2's coming back into
This one they can get an 8 for half they can win pistol all of a sudden you have a real game
He absolutely closes the door on any opportunity for that
And then in the second half he just keeps it going so often you see players slow down into the second half
He didn't slow down even for a second and G2 right no matter what lineup they have no matter how it goes down
There's always a bit of a G2 throw going in there, which some players can take a full advantage of in this
Yeah, I mean
We've got round 10 showing Kairon doing exactly that you know
He's got he's got the the
re-aggression after this play in mid, so they end up taking the A bomb site on this one,
then you've got this really nice play from Nertz. If you look at him on the radar, he's
up and towards Ruggs. He's actually going to wrap back around to try and flank Kairon,
but Kairon senses it. He turns his back, turns around, grabs Nertz, and then you have his
misplay from Matisse. He just pulls out at me, he knows, he's ahead in hands after this
round. He knows he messed that one up, and then from there, this is an eco from G2 in
in the first place. You have players without armor. You've got heavy God stuck on the bomb.
So I injured. I can't really blame too much the way they played from there. I think it
was really nice read from Kyron catching that flank on Nerth's and then just an obvious
misplay from Matisse. You don't usually catch him doing those types of plays, but you can't
do that. You know he's going to swing back out on you there.
And Matisse has the experience in this, right? He should know to do better. We were talking
about the AWPers coming into this matchup, right? Considering you were saying some parts
starting to look better. He still gets benched on G2. They bring Rinkle in.
Rinkle, I'm not going to say he didn't have the best showing, but you know,
some clear misses in it where Khan, for example, just looked very capable, very comfortable with it.
I'm going to say Rinkle didn't have the best showing. Khan looked great. You can see the
highlights here of so many on gun rounds. Rinkle has some rounds, but this one here looks amazing.
It's against pistols. You know, he had some good rounds, but he also had some key misses.
later on into the game where it looked like G2 were formulating a comeback. They were 10-8 down
and they looked like they were about to make it work but Wrinkle missed a couple shots and all
of a sudden Namiga just run them over when they don't have the economy. They put a lot of money
into getting Wrinkle the AWP and he did get some kills with it but two or three rounds that he
could have got one or two kills that would have secured them the game and he just couldn't do it.
in terms of securing the game, not just the round game. Do you put it in for that?
I actually think there was a time it was 10-8 for Namiga and they had the perfect setup.
They had a setup with Wrinkle on A defending Namiga walked right into it. Any right clicks
instead of shooting when Sawalia who's on three kills so far in the game swings into
him. If he gets that kill, it's 10-9. You have a game where I think G2, they're powering
up. I think they actually probably take that one home.
That's a tough one to look at. And also another player that I guess sometimes has been under
scrutiny for G2 is Nertz, right? He's obviously one of the members that came in, has experience
of working with Saw and knowing what he can do here, but slowly and steadily making improvements,
would you say?
I think Nertz is the biggest question mark for this G2 roster. You don't have perfect
consistency. I guess I take that back. Wrinkles the biggest question mark. Nertz, as for the
players that have been on the roster. He's the biggest question mark because you had him
traded out with mobs and everyone seemed to think that these are players that are now going to be
slotted into the correct roles and you're going to have nerds reunited with saw saw, you know,
he, he oversaw nerds having his best performances. Really. You were expecting more from nerds. And
I think given his roles, given his positions, he has really struggled this game. I think he did
an admirable job. The problem is, as we mentioned before, they all started out rusty. They started
down 9-3. That wasn't G2's best performance. It's not their best map. It's a very comfortable
map for an Amiga, but at the same time, they just have to be better as a team.
And being better as a team, obviously Hunter leading the charge on this right, taking over
this role. He's had a lot of time, but he's also had to go through a lot of changes with
personnel of teammates coming in and out of the roster. He can still frag as an IGL,
but where do we put him right now in the current G2 and what is expected of him?
I wish we had seen more from Hunter in terms of development. We saw very early on he had flashes,
especially on Inferno. He seemed to be calling a lot of really incredible games,
but when I see Hunter now, he seems to have stagnated at the same level of IGLing,
And sometimes it seems like G2 rely a little too much on calls from spawn because I'm not
sure Hunter's mid-rounding is what you would really like it to be. Now Hunter as a player,
I think he's very good for an IGL fragging wise. I don't have any problems with that.
I don't think, and we see it with Kerrigan, your fragging doesn't matter if your calling is really
good. I think Hunter's fragging matters because his calling is not terrible. He's not the problem,
But it's not putting them above and beyond.
He's not elevating this roster based off of his calling, unfortunately.
Is it where you give him just more time because new players are coming in?
Is it like, are we saying it needs to improve in this season?
How do you view it?
Because obviously it's a big question mark on IGLs always.
I have full faith in saw.
If saw thinks that it's working out, I'm going to give faith to saw
that he thinks that he sees the improvements he needs to be seeing.
I really have a lot of trust in saw and what he's done
on different rosters in the past. But to me, to my vision, I'm already questioning it.
And I would like to see some more steps forward, some strides from them this season, from Hunter
specifically in terms of his IGLing. I'd like to see rounds slow down and then kind of outthink
out rotate teams in the mid round to feel comfortable, to feel confident as with Hunter
as an IGL. Because you can, there's so many IGLs out there right now that you could, you
could look to if you really wanted to.
Well, good news for you right in terms of saw is that he has got all the control of in this team to make the changes make decisions
He needs so he will be looking at it with a keen eye and that keen eye obviously turns to wrinkle
We did hear a lot from him when I spoke to him earlier today, so have a listen to this
Wrinkle, I'm loving the new colors on you right now and I'll say this about your individual level the wrinkle
I saw at the end of NIP was not the same one that joined. What do you think happened there?
Hello, hello experts. I think last year was pretty tough for me to enjoy the game.
Yeah, and I think towards the start of 2026, I started to get it on the right track.
I started to put in time and work as hard as I can. I mean, all good right now.
All good right now you're on G2 as everyone knows your time on NIP doesn't count so tell me how did this
G2 offer come about who reached out to you. Was it unexpected?
I mean, I don't know if it wasn't expected, but obviously we had talks
I have a guy who's helping me. He doesn't like to be called an agent, but yeah, I mean
yeah
Like you can't expect this, you know, but obviously I'm very happy. It's like
Very yeah, I mean, I don't know what to say. I'm just happy. I
Would be happy to in your situation and when you spoke with Hunter when you spoke with saw
What are they looking for from you as a player in the way they want you to play and fit into the team? I
mean
They want me to be like myself, they don't like to put like this. I'm not what to say, locks on me
You know, they want me to be a player as I am as I want to be and it's like right now I'm just
like
Implementing into the team like it's hard to expect something from myself right now like
Obviously I need some time to get implemented in the system, but I feel like it's going really good
We are having nice times here at bootcamp and yeah, I mean life is great
Okay, you're very happy, you're very positive about it. So are we going to get this explosive going for the peeks, aggressive wrinkle again?
Yeah, you don't get wrinkle if you want to play. You don't get wrinkle if you want to enjoy the game.
Awesome. And what's it been like in practice getting to know the team, the other players and stuff?
and stuff. This is very good. It sounds amazing and give me something that maybe isn't so positive.
What has been the hardest thing for you so far?
You're on bootcamp, you know, you're trying to learn a new system the way new players play.
I mean, I would say the time has been right now because I have a lot of information on every
map and it's sometimes it can be overwhelming to listen and also like in the game it's hard
like to do stuff correctly but it's just like I can't do nothing about it right now.
I just had to see some time to get used to things, to get used to some falls.
And yeah, I mean, it's expected to know, I'm not sad about it or something.
We need time.
And it has only been the first map.
It was a bit of a nubus action there, but it was a rough showing from him.
Now, though, what you're hearing on that, right?
Being able to be himself, make the moves he wants.
This is what at least it tells me with confidence that it can be better than what we saw at the end of Nip
where he didn't seem to have that opportunity.
I think it can be better than what we saw at the end of Nip.
The problem is, can it be good enough for the level G2 wants to achieve?
I mean, this is a team that they did win the event in London.
It feels like not that long ago, but it's almost a year ago now.
You know, they have high hopes for this roster.
They have heavy God who he's, he wouldn't put him over Ross,
but he's one of the best anchors in the scene.
You have a lot of potential on this roster.
Can wrinkle deliver to that level is a question that I'm a little less convinced on.
I do think you're right. He seems so excited. So happy to be on this roster. So, uh, and,
and confidence is so important for your, for your offers, especially an offer that wants
to play like wrinkles. So I have hopes, but I don't know if they're, they're high hopes
for him to hit this level.
And you said confidence is really important, right? Well, right now that confidence could
be knocked a little bit after that anubis. Are you worried about what might happen now
going into Mirage?
If I'm, if I'm trading stocks right now, I am buying this dip so hard. I'm tripling
quadrupling down right now. That's an anubis. If they had the mini comeback, they didn't
manage it, but you can see their players were starting to activate. They were getting
on the right page. Anubis is a bad bat for G two. It's not a map. I think if they didn't
perm a band, nuke, they would be banning anubis. Most likely it's not a map. They're winning
very often. Mirage. It's a comfort pick for, for G two. It's a map where hunter, I think
calls out of spawn work quite well on this map. I'm very comfortable. This is a two one
for G2. It's no problem. Oh, it's straight in two. I don't even ask you for prediction.
No problem at all. But surely right in a meager with the sharpness to have these individual
individuals, they could put up a bit of a fight here on Mirage. And obviously they've
gone through an IGL change, but it's box. It's the coach. He's, he's putting it all
together. Right. He's giving out the, the game plan.
I mean, if we're being honest, if, if Chiron and con play like they did last map, this
is going to be very, very tough for G2, even if they play at their, at their peak maximum
level, but that was a performance from Chiron that he's a great player. It's going to be
tough for him to do that back to back. This is, I'm looking at the HLTV 10% round swing.
That's an unbelievable performance. It's going to be tough for them, but this is a map they're
incredibly confident on. They're comfortable on. They've played it a million times. This
is just the, this is a G2 map.
It's a G2 map. Well, let's take a look at our poly market graph and see where we're
at with all of this right now. So there we go. An Amiga G2. We got, so, okay, they kind
agree with you. You're swaying the market here. It doesn't look like nearly as much of a dip as I
would have expected. I mean, they're still up at 60%. I'm still buying. All right. I'm buying to the
moon with this G2 stock right now. Thanks to the moon with it. Right. I'd love to know what it was
at before we saw the first map go down, but the Miga, they've got obviously got a point to prove
they need to make sure they make some magic happen on this match and make people believe into it.
And then obviously, they will get an ancient decided if you are right on this one and
I don't know you've been you've been okay on your predictions. I'm not gonna give you the you know
You've had some misses here, but it's it's only the second day. You're gonna be impressed with my predictions after this one
After this one full conference
Have you got confidence in you still?
Always I think he's got you to be honest can't trust these bodies
Well, so I think G2 have a very good chance on mirage
the numbers here will suggest that as well, but I like that there's more respect being paid to an Amiga now. These are reasonable numbers.
That said, G2 were on a six map run in terms of Mirage wins. They won all their Mirages at the Major apart from an overtime loss to Spirit.
That probably doesn't bode well for an Amiga, especially the Calabar, the Stage, etc.
This is going to be a difficult test for them. So I think who's high on G2 for Mirage and I will stand with him on that one
Unless they start losing. Hopefully people will forget this moment
But um, yeah, I mean they should I don't think I'll be too deterred by the loss on an Ubers
I think they had chances to to kind of catch up but Namiga just outsmarted them quite solidly in
In too many rounds there, but that's fine
I think I think you've got to be high confidence on G2 coming into Mirage
What thing I'll say though is is Kyron was he wants some incredible rounds
I mean there was two two 4k rounds that he got where he just did everything himself and I mean I don't know how
Replicable that is but if he's showing that level of rifling in into this game
You know, I'm wondering okay. That's that's gonna be really insane Khan obviously also looks really really good
also in the rifling
I was rather the all-ping and Robo looks really comfortable as well
So in terms of like the individual level I never felt like G2 were overpowering and Namiga from an individual standpoint
However, of course, you know the team experience and capacity for G2 on this map is gonna be much higher than on
Anubis in comparison. So I've got yeah, we'd expect a G2 in but I thought like we should hopefully get some exciting moments here as we
are looking to jump into game, Namiga one map up G2 looking good to equalize on with
think.
Yeah on paper it looks good for G2 but Namiga I like them as a team when we've commented
them in the past I've really enjoyed their play I think they've got a solid group Khan
will be good on Mirage that is the expectant so this is not going to be a shut in for G2
the last one. We're going to
be taking the way onto the B
Bonsai. Then we've got the
Super Mario from wrinkled
trying to fight that headshot,
but it will land eventually and
guess who it's high on with two
Robo trying to pick up the slack
and he will do great finding
two of his own leaving Hunter
and the one versus three now
Robo cons one of the last man
who's standing trying to isolate
the fights, but so while you
will have a warmer start to this
game, then he did the last one.
I'm telling you current does
look like a problem. This guy.
I don't know. What has he been
What's going on? There's something new in the routine, James.
Yeah, this momentum continues into this game of Mirage.
Look at the patience on this. We didn't get to see it from his POV, but the patience on that final shot was really sick.
Yeah, that's good. I think it's a good matchup, actually. Namiga will have lots of surprises to offer for G2.
So, yeah, I think name in terms
of name value, there will be an
underdog as they should in this
series, but maybe they'll earn
their respects as the series
continues.
They're going to try to sneak
notes out onto the site, but
they're going to get the players
from the underpass into the A
site for it to work. And it's
not worked, James. It's not
worked.
not worked. Yeah, just trying to attract attract the flies to the lights. Not working as intended
on this occasion, but it's a cheap attempt. That's a plant. Now the bomb has been well
and truly lost. It's a question of can we pop ahead and get a cheap kill? Everybody
with a helmet in this round four Nomega looking to limit the variance as best they can, but
that Deagle can overcome those helmets.
I don't know if, so like on Dust2,
I'm pretty sure you can headshot someone
and not kill them with a WT-Core on long,
but I don't think Mirage has such ranges.
Lot of people coming his way now, but who goes first?
Maybe they would find a way of going first.
You could be the one to trade.
Kahn's unafraid.
I feel like you have to be the most unafraid player
when you're the orper, especially with Khan's style of warping.
There we go.
Yeah, his style is an attractive one, if you're a viewer of
Counter Strike, and maybe we'll see some glimpses of that,
maybe he won't get a chance. Maybe G2 will give him such
opportunity. Let's see, the AK is coming out for G2 in the
third round. Three combined frags so far, definitely starting
in a pool of cold water. RG2. A few flashes, a few smokes, the odd Molotov, for the T side.
They'll have to be careful with how they use its U-Tool to position themselves.
Amiga. Are they going to be able to defeat G2 if he's working in this mid position?
Car's going to go down nuts. They're going to get that 1v1 there through the window.
Good response from Savalia to take down Hansa.
Two guys for just yet another trade coming in, Kyron keeping things responsible here for an Amiga, 3 vs 3, lots of gaps though for G2 as they start to move into that A-bomb site as well.
Very nice for a Savalio, takes down heavy god as well and suddenly that is a wrinkle, they're kind of reset here, they're top mid, they do have the bomb at least, but now they've got to figure out what do we do in the next 40 seconds.
and how do we approach a site? If they're lucky and they pick the right door, they may get a 2v1 situation.
So to make a contact play, there is utility which could help them if they choose to advance towards B.
Nobody holding the angle, but surely there is a clock where somebody peeks this.
the right side of that bench
position company almost
completely exposed looking
towards the apartment. No
uncovering him from that short
area. Not sure if that was a
miscommunication or what, but.
That was an opportunity missed
a labor to spray. Not working
out. I lost to a farmer. That's
a frustrating way to end that
round. Yeah, it is. I mean, I
got to say in a propster, so
earlier, I think getting those
two kills pretty difficult, but
Okay, now we go into the next round, and G2 on the pistols.
It's not a hero AK for Mattis, but I mean, that's a big moment.
Over towards that B-bomb site.
He's off.
Khan's off.
Some signature aggression from Khan early on Mirage.
Their sound cues will be nervous, he hears Nerts falling back.
You won't want to be that close to a Tech 9 risking losing you all, but Sawalia is there to help.
Having a look, see if Mattis makes his way into the window.
AK collected and three of the four players have Kevlar for G2.
They can take a fight, they can take a duel with this AK.
So Namigo has to be careful.
Yeah, you just don't want to make a mistake, you just don't want to give them something here.
50 seconds to go and G2 starting to gather towards the B apartments.
Chiron, he has been a demon for Namiga and look at Nersko as well.
He might find a really good timing on the flank waiting for his teammates to burst out
of the B apartments and then he might be able to do a significant damage.
In fact, he's just going for it before they've announced themselves.
this is crazy the timing of the
rotation towards C T. But is
making no assumptions. The
spatial awareness is off the
charts that to happen. 22
seconds. There's still
opportunity on the speed bomb
side. They stream in towards
the back. But the cities are
rotating as well. Iron holding
things down. Nothing but
headshots from him. To the USP
for heavy God, and he's racking
them up early. But the timing
you can see that. You can see
that. You can see that. There's
much going on the reposition
towards CT. You saw a lurk into
jungle. The player in shadow had
a look towards jungle, but all
too late to see that player. You
see CT's rotating to CT on a
makes his way towards the shop,
but still can't make no
assumptions and finds that
so important that Frank. It's
actually so great. Look at Kyra.
He is actually going demon time
to upset G2. This is what the Bounty, the Blast Bounty is made for. Upsets.
And they get really working on this, making it look highly credible.
They were able to catch that one, but there we go.
Aggressive through the smoke, able to convert onto Suwanio, and that buys space onto the site now.
They need to have some rotation towards CT quickly, and the AWP Bacana is just a man to do it.
In the meantime, G2's stream across the A bomb site, trying to take the map control.
They know how dangerous this position can be, especially if Khan is able to post up on there.
But heavy God makes it awkward. Flames coming through and the flashes as well.
Khan has no idea where he is, but is somehow able to escape.
Do they continue to pursue this one? I wonder. 3v4 with not great map control.
Likely to lose more if they choose to pursue.
It seems they will hold position now.
This G2 will be finally heading towards a score on that scoreboard.
to be a site and set up the
push set up the bomb and then
that gives us a significant
timing advantage. So I vote
able to hold on to his rifle
for now. This is an important
break to the momentum of
Namiga by G two. Yeah,
absolutely. I mean, a recall.
I think you know, with that key
kill, he actually worse the
first shop and then pushes beyond
the smoke and is able to catch
that entry and with that entry
timing advantage really big rounds galvanizing 4g2 or at least you would
hope in your timeout I like it I like it it's very early but they want to hold
they know they have momentum and that if they get to be able to win this next
round they can keep it so so it is actually quite pivotal so I love that
that's the way it is. You're
not going to be able to take
the time out right now. Yeah,
especially just too. You know,
it's just it can be a nuisance
time out for the opponents as
well. Finally on the score, but
like, okay, boys, let's do this
about to get into the game
timeouts. Just annoying, isn't
it? Like you're fully focused
and zoned in. You're ready.
You're in your flow states and
then you're going to bloody
time out. There was two seconds
of the clock. Damn it. Yeah,
for sure. Back into it. Where is Khan going with the orb? I feel like it's such an important
storyline to follow. So what the orb is doing is connecting with his AWP. We had a spot too
much early, but there's a decent presence for potential defense for an Amiga. G2 though.
We'll be taking it a little bit later.
So quiet from the CTs in mid they have interest towards ramp no pop flash for this so a lack
of information for the T's in mid but as this half develops we'll see if an Amiga go for
an aggressive repeat of mid with a swing through connector and short as we can sometimes see.
Pulling fire on completely out of position,
which leaves only one player towards the B bomb site and G2 are in position to split.
Yeah, 40 seconds to go. Not a rush just yet.
that's. That are in clear. It's
and I mean, at the back of the
side with a chiron with that M
four. How much can you get from
those positions? He may has an
MP nine. This is a lot to ask
for. If you get something with
that AWP, the MP nine defense
almost good for another one,
making the retake doable, though
and very fast here. Robo in on
to win that duel versus the
MP9 is so crucial as well.
Otherwise, there's cards come
falling down a tense one. So
maybe that rotation with the
important would bench might end
up working with some range and
maybe some baiting for the MP9
to swing, but didn't quite go in
their favor. Now there's a little
more space to breathe for G2.
They've broken the money of
Namiga who will spend next to
nothing. He's going to be the
of Namiga who will spend next to nothing in this round.
Current situation is Daya.
Offers a very early hardship for G2.
They're in a great position to head towards a tight score now.
Again, they're pick of Mirage having lost to Anubis.
So those rounds, if you missed them on Anubis,
did look very strong for Namiga.
So maybe we do have a three mapper on our hands here, but there's still plenty of time
for an Amiga to change that likelihood.
They don't have dangerous pistols here, so I would love if they had something a little
bit more dangerous, because they are going to be able to, there's actually fight to the
death at the choke points here.
They just can't afford it.
quite simply.
Alright, Rona and Robo go to 2150.
Quite a useful flashback coming through.
Bit of free-for-all deathmatch on the kill feed, mostly going the way of G2, which is
what they want and what we expect in a run such as that.
A fast T-K around is a good one, and that was fast enough, so we'll see what an Amiga
can muster.
Yeah, GG back on for a good half here.
Oh, I'm pretty looking for like everything they can find there.
See how frustrated he is with some USPs on the squad.
Khan on the off again.
Connector and stairs position.
Or versus or potentially wrinkles back here again. We saw earlier. He got that pivotal pick
from the T ramp
Swalia looking to try to cause problems there in palace
Heavy good on the other end of it. It's going to start to push forwards though. And once again g2 looking to really target the safe home site
Wrinkle takes down swalia. That's a great opener
I was really there might be not be time actually. I see
G2 players dart forwards
One still waiting on the B bomb site and there's plenty of footsteps on a
Bomb will be planted shortly
Robo fishing for something but as he falls that brings an end to the round and I did I did wonder after that engagement in the palace
Where Swallow had a look I wondered when you've been spotted making a play in Palace and you fall back
There's no frag like as a CT. Where do you position yourself? What do you think the expectation is of your opponent?
are they thinking of definitely going to be shadowed?
You see him trying to maybe do something unexpected,
make his way towards connector,
straight into the reticle of a wrinkle,
giving the opening frag on the bomb site there.
So that may have been residual from the engagement
with heavy god in the palace earlier on.
Either way, Namiga able to leave with three,
the AWP is alive.
If they need to do something funky in the next round,
can't maybe the man to do it.
G2 slowly but surely edging forward now. Yeah, really bring themselves back into it and it's
been unfortunate from Khan's perspective that he hasn't been able to kind of get the open position
have impact and you know once again, it's just already for Wrinkle able to get these
really key entries onto that A site that ends up kind of being the kind of start, the ignition
of the of the momentum into the into the site itself
Top midtake
That's where wrinkle has applied his attention
Can't looking for wrinkle who has been here in the last couple of rounds, but no more
On the urn
a lot of players. I mean, he's
going to take every single
player with him. That's brutal
for the media. There goes the
hero Sniper. The deflates around.
Oh my God, well and truly pops.
Now is he just going to send it
around the map looking for an
ace? I mean, he has got hit the
bomb carrier behind him. He is
sending it, though, but I mean,
he can take that risk. Find out
I'm glad the rest of the team to clean up.
Sypho.
Doesn't have a lot to do here.
We'll see if he's able to survive, but I mean,
there's pretty good coverage for G2 across the map.
It feels like there's been no look at all,
looking at all for the Namiga side.
Since those four rounds they got,
it just feels like everything's been very flat on CT side.
I'm unable to kind of find the picket, the pick, the pressure opportunities before T-Side
of G2 kind of get to execute whatever they want to execute.
I think from a theory perspective, you always want to, for the most part, you're disrupting
the team that you're playing against when it's like an elite level team, because if
you just let them just play out the map, take up the advantages without really any challenge,
They will just convert the routes.
Heavy God is a Don.
Yeah.
He looks like a Don as well.
Yeah.
Ha ha ha ha.
He definitely did it on that look.
Really nice work from him.
The MIGAs turn to feel the frustrations
that they may have served to G2 on an UBIS.
Their lead has dissolved in front of their eyes.
another timeouts for an Amiga as they try to ride the ship but g2 keep making holes in it
yeah a great performance there from heavygoat it's expected isn't it i mean that's they were
talking about it on the uh the desk as well heavygoat is exceptional the standard is to be exceptional
It's great to see a solid G2 team as well with some of the names which have now long
exited. Some rosters could collapse under the vacuum of that but they have definitely
found their own identity. Moving quick in mid now. And that's what I was looking for.
This is what we mentioned earlier on. The flash, the swing from connector and short
but it does not work at all in this round.
And again, they are absolutely crippled for a moment,
but they are fighting back, Hunter, with another multi-frag.
Or put things back in their right place
from a G2 perspective.
Some flashes there from the meagre,
but Kahn's now left in a one versus three.
He's not clutching him.
He doesn't want to risk losing the AWP.
Yeah, so many rounds like this we can't in this game so far. Really nice. Again movement from
the GTSide. You can kind of see why this map is just highly, highly rated, highly regarded
for them and why their results have been solid.
Very hard to find an advantage against them.
I mean, I suppose Namiga, you know, for like one thing that's been going their way is,
One, they're very good at pistols, James. We've seen that today. Their pistol game is pretty solid.
Two, they've already got four rounds on the CT side. I kind of feel like the CT side is going to be harder for them.
I mean, I guess it remains to be seen, but...
You know, they're not in a crazy position. If they were only to get one more round, they, you know, that's a pretty decent half.
I don't know if the intention was to
I think.
I think together here. Okay,
has to go a bit deeper to try
and train the dragon.
He was well ready for it with
the sound cues and such.
Happy with that one. And maybe
they'll be that's a synchronizing
there. In future.
But I did think that an attempt
like that would be coming from
the city side at some point,
but now that that has failed
still in existence. Looking for some brilliance now. We've seen it from him before. And again, the utility is going to be sharp here for G2.
This opportunity will be few and far between. And again, it's, well, yes. Before I can finish my sentence, there he goes.
Nothing doing in this one. We're in touch with the detail for G2. Just some spam, basically.
you. So basically. No, you
don't say G two domination.
Yeah. It's our turn now. It's
what they're saying you had
your turn now it's ours. Yeah,
it's just a total domination.
Nothing nothing going at all
here for an Amiga. It kind of
is reminiscent of when phase
was started to really find
Yeah, those new generation smokes just make it a lot more difficult for the CTs, so creep
around.
Strong evolution there from the usual ones we were used to seeing.
Three round lead for G2 now.
Again, those early rounds for an Amiga could prove crucial later on.
We'll see if there's anything left now.
A much more reasonable buy of the M4s than the AWP.
And again, the grenades screaming into the A bomb site.
They're all here to a planus.
Free on the ramp, fire on, looking for the multi-frag,
but he will get barbecued before he can find it.
So why are you gone as well?
We're over wondering about flanks.
They're often looking for them late on mirage, but they're all in the bomb site.
You can see G2 really found something that works for them.
These A heads finishing on A, time and time again working out really well.
There's the Tempster when we take the Miga, absolutely shut down, not even a chance, can't
able to take down one, but actually making some ground onto the D-Fuse, I don't know,
it's looking really challenging.
G2 ready for the peaks, can't take down one more, some efforts we made there, but they
time to be able to make the defuse happen. Rinkle, last player standing. Looks like they
may be able to do this one, Khan looking to stick the defuse there and he's managed to do it.
It is a round at the end of the first half here, a 5-7 half for the Amiga side.
Here on the Sundrench streets of Mirage, we spot some of nature's most fascinating creatures.
us. Counter-strike players in their natural habitat. Despite the plenipal environments
these fellows could inhabit, they seem to always swarm towards the comfort and safety
of this shining paradise. As the sun rises over the stone architecture, in typical fashion
we see this species squabble over their preferred position. Let us discover where they shall
end up. A breakneck flurry of utility flies overhead attempting to disrupt the defenders.
Stakes could not be higher. And with nothing he can do, the A anchor is flash banged like
a deer in headlights. He decides his best bet is to retreat. No matter how much he
cries out for help, support is nowhere to be found. However, the restless hunter has
found its prey. It's one shot, one kill, such as the life of the opera, precise and deadly.
On the opposite side of the erupting battlefield, our Biancher is as cool as a cucumber. Having
the time of his life with a spring in his step, returning to the chaos, this perfectly executed
attack has a problem. A noob. Fresh accounts and less than 20 hours played, duoing this season
with a veteran blinded by one of their own. It seems as if their fate is sealed. The hunter
is now the hunted. Revenge is a dish best served with a carambin.
Huddled like penguins, their plan has failed. Now it's only a matter of time before they are
spotted and the round is over. Through all of this havoc and turmoil, our Biancher continues the
kangaroo jump. Finally, after many hops, they hear a faint cry in the distance.
He decides to abandon his post and regroup with the herd to claim what little glory may still be
available. But he is not alone. The tees are nothing if not sneaky. This tease patience has been rewarded.
The unfortunate anchor never stood a chance, and to make matters worse, the A attack was a ruse.
Our A player's defense was a waste of time.
The alarm sounded, the CTs must now migrate to the beach site.
This one stalking predator is now the prey.
As a final solution, the CT has one last trick in its arsenal.
The smoke defuses.
And as the famous saying goes to the native people of Mirage, pros do not fake.
Bomb has been defused, counter-terrorists win.
G2 versus Namiga.
We find ourselves on map two, Mirage, and about to start off the second half between
the two.
And Namiga, they're a map up.
If you're just joining us, G2, they're looking pretty indomitable.
Once they got going on this map, James, it was looking honestly just disgusting.
Yeah, very solid performance from G2.
But ultimately, Namiga have five rounds on the board.
Again, once G2 got going, they were very hard to stop, but they had to get going.
and the Miga yielded some rounds before that happened more than a lifeline
moving into the second half. Wrinkle on a pogo stick in the window as Nerts
drops Sawalio. That's a very cheeky one and guess who? It's Kairon once again
moving to 10 frags. Double figures for him as Nerts tries to stay alive.
Position's been compromised by that. That's a great tap on to Sypho and he's still got a few
and the magazine running oh so low now, but they're not committing to dealing with him just yet
Kyron will deal with nuts eventually heavy god and Hunter remain Hunter creeping in mid heavy god and CT
Moving through looking for a bomb plot now
Maybe your lies on heavy god Hunter with that P2000 dropping on two one two then as heavy god finally appears
But he's the one who takes one in the face and then some kind run once again three kills for him in this pistol now
to find himself in a one versus
two. Quick reposition. Let's
see if the hem is a surprise
can help him. The post plant
positions have been sets. Robo
and Kyron. Both of us away from
falling Hunter now looking for
that second frag. They're trying
to isolate these fights, but
these teams are dancing. That
clock is ticking. He didn't see
that reposition. He's behind you.
He's behind you, they say. Robo to finish off the job. Great round from Kairon once again.
It's the pistols man, I'm telling you this uh this Namiga team is very good at winning these pistols
and that's how he managed to get the initial four rounds streak on the first half.
Really important for them to get these pistols. I think it's part of the win condition honestly on
the snapjames for them because as we see G2 phenomenally strong on Mirage
And uh, they can't even have a kit and everything too, so very good chance there for Hunter,
but...
And Amiga.
We have to start off.
There he gets a force buy.
So the danger is not...
Not completely needed.
Five sevens have been very busy today.
dreams have been collapsing at the hands of five sevens from match to match.
Oh, they're kind of going into the stack here.
Okay, they deal with Hunter. Two players on the sites, more or less. He got
Mattis on the apartments and you're talking about some five seven action.
And this is exactly the kind of place the five seven can do some damage taking down Kairon.
Bomb is going to get planted, but this is dangerous here. There's not much coverage,
a free kill for nerds and it's all falling apart.
It really is.
Robo is filling out the numbers.
That's a very important trade towards the end now.
So crisis averted.
That's why the bomb in my inventory has got a name tag that says,
clear the sights first.
And there's a perfect example of why focusing on urgency risks taken
and just about paying off, got away with it on that occasion.
And hey, that'll be enough.
Can I stop the game seven second?
You see some of our most playing out here and...
Well, G2...
I do have an M4, a Hero M4 on to recall for this next round.
Very interesting stuff there.
Hmm, he's got $350 in the bank.
But maybe someone will...
Make him a generous donation later on.
He matches with $3,000.
And the M4 has maybe been permanently lost.
Shooting gallery in mid, 5-7s.
And the Deagle actually getting to work this time.
Bit of wall bagging being attempted.
And now there are three. Hunters picked up that rifle.
So it's not completely gone just yet. 17 HP.
Now to see the scurry away and hide, we'll try to be more of a nuisance.
I thought they were going to play the recycling strategy, but then they're going to see Wrinkle
like so deep away from his teammates and they're like, okay, it's all good, it's all good.
Hunter is the hunted, able to take down Sypho though and make it a 1v2.
He is position known, everything is known, so much noise, and just one bullet will do
it.
will do it, bomb down as well.
I guess if you can save the rifle, that's not bad.
Yeah, you can kind of save the rifle, but
if his rotation is heard and they're a bit overzealous, they could give
him an opportunity to try and clutch the round as well.
He gets one look to have another look, like, okay. I mean, it's still like
the bombs is too far tech spot. Again, a false sense of security. The smarts
on display from Hunter there are wonderful. Like he I think he got everything he could get out of that situation
Just no no another carry a lot. Yeah, you can use this either I focus wrinkle like you like you send just he spent all of his money
So he kind of needs a drop
So then I have a full rifles in this next round, which they will have now because Hunter's a G
He's taking so much money from the team side, which would leave you in some pressure if they can win around
I mean, if they if G2 can win the next round then the meager are going to be on eco and you have to give a lot of credit
To the work that hunter has done there
So that could really pay off in spades for them in this game of mirage. How many spades? I
Mean, I don't know the value of I
Don't even know where that comes from. I'll have to look at the etymology of that now. Look what you've done
Imagine it's like spades as in like maybe spades of of a material. Yeah, what's valuable that you could use the spades to extract I?
Don't know if you're old if you're at risk of flood it could be spades of sand I guess so
So who knows but I will I will I'll turn to on three dust visits
What goes into the spade in this? Yes, we will go we will go and discover
Yes, I'm one of these phrase learn together report back as long as it's not controversial
Hopefully it's not. Amiga, Namiga, excuse me. 8-7! G2 have got the big toys out in our
wrinkle looking for his sixth kill in this game but Mattis will be the first one on
the scoreboard for this one. He's been important. 20 frags for him no less. He has been very
important indeed. Okay, it could be a big challenge there for Robo. It's 1v1, you can see B, but
Conta gets the better of Robo there, so it gets worse. 3v5 now for Amiga to try to find
something, Conta in a hard position, but able to get the better of heavy guys. So I'm here
up down the power position, looking for an opportunity.
Can't quite find it, though.
And with Khan dead, the connected position lost.
Not really all that much to be done here now.
The Namiga, it's just sort of
being flattened one by one in this round.
Well, we have a bit of time.
I do, it is interesting watching Khan with a rifle
going up against an AWPer position.
I mean, it's interesting with many a sniper
knowing the expectation and trying to counter
potential place or I'm looking up towards ticket there but that is something which has
been notable specifically with Khan and Namiga matches that we've watched in recent times
but indeed G2 have completely turned them off in this one leaving Chiron to wonder what
could have been admire the plant pots and again this is ruinous for Namiga in the short
term and you've got to give a high five to Hunter for all those frags he found while losing the round in the round prior
You know about we're tying it now eight eights
Let me go five rounds from a pretty huge offset chase
It's kind of crazy when you think about it like that. Yeah, it's on the it's still it's on the table for sure
It's a little bit of table. It's on the table
What kind of table no no
I don't want to be that guy
It's on the proverbial table can be any table you want
Choose your own table adventure. So a hero aka in the hands of Chiron is an interesting prospect
But you too, I don't believe are in the moods to entertain
Yeah, Chiron with the hero rifle
Did you have a nice, you know, amount of Kevlar and some sprinkling of utility to support this?
We'll see what they can get. You've got the AWP posted, a wrinkle over a ticket.
I'm curious if the utility is going to be enough to prevent wrinkle from getting value.
They need to get position and the bomb down.
Surely we have a pistol swing to take the bullet for Chiron here.
C-Robo is going to do exactly that.
Chiron unable to trade the frag, but they have yielded some position from that loss.
Cypher makes one to fall, that still flashes here as Chiron makes his way in,
but he can't find that second frag and a really important push through the smoke
to neutralize the threat of Chiron. Really nice work there by G2 understanding the urgency.
Omega making the correct plays is what they had.
Can you send out the cannon for the first to create space for that rifle?
We did get them onto the bomb sites, but didn't get as much as they might have liked
Yeah, no
Yeah, they caused me and I think a lot a lot more reliable in this game of Mirage so far
AWP doesn't have a lot of frags
But it's getting the importance that you really need them to get and now with the full save of the the Glocks
It'd be expecting a pretty straightforward situation here to wrinkle again.
I think that's the first couple.
Have you got it getting somewhat overwhelmed but still managing to survive?
For a while at least.
Cleaned up 10 to 8 now as we are looking to round out the final rounds of Mirage, G2.
Wanting to force us to a third map of course.
I think those rounds can best be described as a stimulus package for G2.
They're in a much tidier position now and you can see they are very focused on what
is to come.
Hunter with over 8k in the bank.
So they can weather a storm thanks to breaking Namiga's economy entirely, to break their
spirit break their souls in more remains of this game on Mirage. Deep grenades into the
apartment. There are angles here for G2. Hunter looking to collect now as matches have been
traded. He needs to stay alive here, but also try to slow this encroachments onto the bombsite
nurses come in for reinforcements and the others are getting a little closer. Chiron
dropped, that's an important frag. Robyn Swaglio heavily tagged, still stuck in the apartments.
haven't reached terra firma just yet and I think any pursuit of the B bombsite here will
be troublesome.
Yeah, I couldn't really do much there. The surprise B apartments play not enough of a
surprise. It needs to be a greater surprise. The awful situation to be in as well. They
do have a pretty decent loss bonus at this point, so let's see if they can find some
extra damage. I mean, damage isn't going to go that far either. The money is pretty nice for G2.
Bomb still towards the B-apartments side though. They're damned if they do and they're damned if
they don't in this scenario. If they were to like save these rifles, their money is super crap,
which is going to really make it hard to play around out. And if they die and don't plant the
bomb, which is also likely super crap. And G2 either way will be on 11 rounds.
A frag there, maybe you get some rotation, but again, they've just lost two players
and nothing doing. It's a really bad spot for them. Every there's just no good
decision there.
Yeah, it was the apartment's place blown up. It's just what do you do from there?
Because the other thing too is that the CTs know exactly where everybody was, essentially, too.
So, it's starting to feel beyond desperate, I think, for Namiga, in terms of figuring out what the answers are, to try to win these rounds.
G2's done a really good job, just limiting opportunity in these rounds for Namiga.
She just makes it hard for them to have a full by have any comfort.
They are well and truly on the struggle bus and they cannot find the door to get off.
It's gone.
Remember, how I'm sensing the final bit of smoke and gone, Betty knows which way to look.
It's just a complete shutdown in a matter of seconds.
from 4 versus a G2 where Hunter's got $14,000 as of the wrinkle. Everything's against them.
Yeah, not winning these battles either.
G2 once again shutting down mid completely, which doesn't leave
Omega with too much in the way of options.
So while you're on the other side of the E.T. Ramp Smokens,
it's waiting for this one to dissipate. Have you got on the other side?
Now an Amiga looking to make their way back into middle.
No, this has been really, really strong from that position, from connector.
And look how active G2 want to get.
Wonderful stuff from G2.
Closing out Mirage with strength, with authority.
the game. I was muted. I did
what you did. There you go.
Sometimes we hit it. Sometimes
we don't. But even way G two
got the job done, your
prediction can still stand
It may have not been some of the prettiest rounds. It took them some time to get into it
But G2 can be impressed with this one and taking an overline against an Amiga that certainly wasn't able to fight in the same way
I was worried for a second. Don't get me wrong. I was I was concerned. They're down 4-0. I'm getting a little I'm starting to panic
But I mean that is the reason that G2 are an effective team on this map
They have an idea the game plan they come in it's not working out off the first couple of gun rounds
They swap things up and then once you get on the CT side, it's just money in the bank
I mean as soon as they got guns in their hands, they were they were closing that one out effectively their anchors are too strong
And I think wrinkle did actually begin to activate into the second half
He had a couple pretty solid rounds. He I think he struggled for the first half and the entirety of a new bus
Yeah, this is it right. We're looking at wrinkle and we're looking at matters both of them were struggling
Especially for matters. He managed to make a huge bounce back in this one, but I'll be honest matters on mirage
I'm never worried about man every time I see him on this. He is sharp. He is consistent and he is clean
I mean a lot of it comes down to they have they have solid setups to put him in good positions
He's comfortable either going out first or going out second
But this is one of the maps that you might call Matisse like a mirage merchant at times
He's been incredible on this map as many maps as I can remember from Matisse about half of them are on mirage
where he's had these insane performances on these entries, the pathing on the eight bombsite and
the movement, it's actually incredible at times. It reminds me of some of the best entries of all
time. You know, when he gets into these movement, just the movement he has on Mirage specifically
on the eight bombsite hits is second to none. So seeing him drop 21 frags on this map, not surprising.
High praise for Matthews in there as well. And I will say that we were a little bit worried about
what G2 might have shown early on in that game. Some of the moments you saw, we can look at right
because there's ones where you get given the great opportunity to have a round in your hands,
and it still managed to slip away, and you start to panic about what is happening inside G2.
Yeah, this is why I was saying that the game plan had to change up, because we got round three,
I believe, their first, their first gun round. They go for this play, they boost nerds up,
they just, they have very little utility to work with. So nerds makes his way into window,
He's actually going to win a fight here just dropping through a smoke.
It's kind of 50-50 if someone's watching it.
Then he wins another one, but they don't activate off of this at all.
Even having Matisse, they know we're all three players on the map bar right now,
but they still just heavy God runs out.
A lot of that individual play, but these are all individual plays.
And at no point did they do, you know, what you often saw with a Karrigan lead team,
a phase, for example, you topple the defense.
You get that kill from Nerf's in window.
And that means, oh, you know, someone's pivoting, you're going to catch that player on the side.
You're going to put a player into a position where you can get an advantageous gunfight.
Every single one of those was another 50-50 engagement, another 50-50 engagement, another
one. And you're playing as a team. Kairon just dropped 10% round swing cons popping off in
the last game and you're just walking into these straight up engagements. So I do like
after that though, they go back to the drawing board and they just do, as I mentioned before,
a lot of calls from spawn, a lot of execs, a lot of hits, a lot of pre-planned plays,
and that's where they can, they can turn things around. I just wish we saw an effectiveness
in both sides of the coin from G2. And we haven't seen that in a long time from them,
unfortunately. Yeah. Maybe we've a little bit more understanding
of the players they want to use and how they want to do it. We can look at that, but we
can also look and turn our attention to Kairon who, okay, he, he stole the show when it came
to a new business and he was still doing very well within this map. But I mean, he just
needed more of the supporting cast to back him up, right? Yeah. I mean, I don't think
he's going to replicate that anubis performance multiple maps in a row because that was, that
was otherworldly. So he still has an amazing performance here. I think he starts out something
like seven and one or seven and two. And he ends it with a pretty solid scoreline as well.
But you do need a little more going for you. You need the other side of the map to actually
find some, some effectiveness in their bombsite defenses. Otherwise you end up as Kairon was
many times rotating into an already lost bombsite and already lost round. There's not really
all that much you can do. And what we were missing is I don't think con had quite the
same showing he did in the first map, you know, first map he was six in one against
wrinkle in the head to head. It just, it wasn't quite the same here.
Do you think it's quite surprising though that even okay, we changed IGL for Namigha,
but this is Mirage like they should have had maybe a better understanding of how they wanted
to have their T sides going to play off each other.
I don't think I don't blame Namiga too much for this. They changed the IGL, but I think
this is just, look, this is the 55th ranked VRS team and you're playing against number
seven. So as much as I want to see Namiga have a great game. If G twos on their game,
this is how it's supposed to go. G two is supposed to have a deeper playbook. They're
supposed to have better individuals. They're supposed to have more practice, more coordination.
They're supposed to have all of these things. So I can't blame Namiga for not taking it
down on G2's kind of home map here of Mirage.
Well, that was their home map and it did let them a win which takes us to a third map.
It's ancient coming up next but before that we need to go to a quick break so we'll see
you in just a few.
It all comes down to Ancient for our deciding one between G2 and Amiga in this one.
G2 right now, I'm looking at, okay, Winklemay have not had the best series so far. He just
had an okay one when it comes to this, Maraj. So, let me question this to you. Is this one
where he can have a chance to dominate, have a chance to flex his own individual skill a
little bit when he was talking in the interview about getting to play the way he wanted to
play right? This should be in his strengths.
I would have thought that Maraj would be in his strengths. And I mean, he did have a solid
performance on Maraj, but I don't think ancient is necessarily the map where you think to
yourself I've seen tons of operas have really amazing performances on this map. I think you're
thinking more of the riflers defending the extremities and the battle in towards mid,
where usually the operas of the back line tossing about 17 flashbangs over mid or tossing them
towards the box so your CT teammates can swing out. So I'm looking towards the Matisse, I'm looking
towards, I think this is a map where Hunter performs individually to a very high level
and I'm looking towards Heavy God. As I am always with G2, Heavy God needs to perform if they want
to win. Just looking at that though right you said about Rinkle having to throw a lot of flashes
you also said in the pregame that's not something he's doing so often so is that a change we're
going to see or from what he told us in interviews he's going to play more the way he wants to play
because I remember him just going out and taking the fights. Yeah I remember most vividly a Rinkle
fight where he was one of the first people adopting the best spawn for your oper on T side run out
mid and kill someone jumping in towards donut immediately right I'd love to see that out of
of wrinkle. If he's got the confidence and they've got the trust and wrinkle to go for
that type of play. But still, at the end of the day, you're probably going to see him
in the back lines, throwing some flashes, at least at least a good amount of the time,
even if he doesn't throw as many flashes as sometimes, even if he's not setting the team
up in the same way, even if he's more of an aggressive offer. It's ancient. You're going
to have to be tossing some utility for your team because the right fliers need to take
the space for you to actually work out behind it.
And for the rest of the individuals on G2, we're now not worried about anyone, right?
stepped up and delivered as a team coming into this Mirage. Ancient, should we be expecting
more of the same? Yeah, as I said, I mean, this is a heavy
god. I mean, Hunter is their second highest rated player on this map. And I want to point
out nerds because we pointed them out in the first map. I was a talking point potentially
before the series. I'm not sure if we, we managed to get to it, but he also was great
on, on Mirage as well. So I'm happy to see nerds coming into this season. They've had
some changes. Maybe they've had a slight change in philosophy. Maybe he's just had, had some
time off where he feels a little more comfortable. If G2 want to compete and contend for a top
five slot in the world, it's nerds that has to step up more than anything else from the
right fliers we see on G2.
Then when we're looking at the meager, okay, we know what we're going to get from Kyron
in this, but I mean, you really mentioned it. The ranking difference is huge. This is
a chance for them to go up against one of the bigger teams they're not facing on a regular
basis. I remember even speaking to Robo in the intro, we didn't play it, but he was saying
like for him, this is just about the experience that can be gained in this one, right? So
they just need to play the way they play and hope for the best of it all. Or do they actually
have some small chance in it?
I said it after they just destroyed G2 on map one that I'm buying all the G2 stock in
the world. So I'm not going to go home on that one and say that G2 is going to lose
this one or that Namiga have the most amazing chance here. I think they've played valiantly.
I think they've, they've been very respectable. I wish to wallio has had performed a little
more up to par and Sifo who I thought was one of the more impressive players. He's,
he struggled in this series as well. But I think that's the reason that you see this
ranking gap, you know, you, you, these players sometimes, I don't think Sifo, I don't think
he's even played a top 20 or top 30 team and in the last like six months, you know, this,
this is a level gap that it's just going to be tough to overcome for more than a flash
at a time. So you could see Kairon have another great game, but this should be G2, another
comfortable win, you know, 13-8 over and over again.
And where do we put off this G2 with new changes in here, right? But this is still a team that
should be looking at being in the LAN playoffs, be a title contender, potential trophy contender
for this season. But how far away do you think they are from that?
It's a question. We've said it time and time again in this pre-show in this, in these between
map segments. It's the question of Wrinkle. It's the question of Nerds. Nerds has been performing
admirably so far in this series. Wrinkle, I think, has had flashes, but you're looking at a player that
has struggled at lower levels than this. So to see G2 in this series, to see them move forward
and to be happy, I would have wanted them to 2-0. But to see them close this one out, I just need
to see something impressive from those two pieces, because I think we feel comfortable. I know what
I'm expecting from a Matisse, a heavy God. And even though I'm not sold on Hunter as
Nigel necessarily, I know what I'm expecting from him. I, but I need more from Nerds and
I need Wrinkle to be this, this upgrade and an offer that I'm still questioning if he
is.
There's also probably a lot of great data coming in for Saw right now and understanding
what it looks like between practice and officials and how they can work for it. Right. You,
you are heavy believer in Saw and the choices he's going to make.
100% and we're seeing them invest quite heavily, I think into the op in the hands of wrinkles.
So I think pointing out practice is actually a great call because this is probably something
they've seen in practice that wrinkle can perform at this level that he can be a dominant
force with the op in hand. And that's why he's so hyped to be here. We do now need to
see it in official games. And sometimes as much as you, you wish they wouldn't, I think
players don't always perform the same way they do in officials as they do in scrims
when the pressure is on, even if it's just a best of three against a much lower ranked
team, even if it's online, still the theoretical pressure that you need to hold your slot in
this team sometimes does cause some changes in performance.
Well, let's see if he can perform when it matters most now on this deciding map of ancient.
We're going to go into the game with Bartoff, DDK.
Thank you, gentlemen. This is an interesting prospect of a deciding map. Of course, G2
are coming into this one as a favorite and they'll certainly be a big favorite here on the numbers on
Polymarket. So bigger numbers for Namiga than we saw at the beginning of map two. But it's hard
to gauge what we will see here from Namiga because if you compare the teams that both these
squads are playing ancients against, like for Namiga they're playing a lot of like Russian teams
on that, you know, you're not going to hear of if you're only watching top flight counter-strike.
the game. It's a very
significant part of the game.
Meanwhile, G two are playing
foot Falcon spirit Monty
Paris vision phase and so on.
So there's definitely a higher
caliber that they're going up
against time and again, and
maybe we'll see a disparity in
that experience once this game
gets started. But, you know,
again, like you and I have
watched a lot of Namiga games.
They have a lot of potential
and so on, but maybe the G two
mountain is too much to climb.
to put a read on, especially given the fact that it's obviously an Euclid Stix generally very good from Amiga.
And also on top of that, it doesn't feel like Amiga does have the ability to frag against these players.
You know, we saw it on map one. So, you know, looking at the stats and everything, like you said,
despite even the teams with the level of comfort, though, when Amiga are playing this map,
they are generally winning it with the field of play they typically find themselves against.
Now they are going to be on the CT side and that's when life is difficult against G2. Here they come, straight to the B bomb site.
Namiga have retake utility for this.
Smokes on robo and Klan say we're prepared for the prospect of this happening. They've got a HE as well, but let's see how they will choose to use it.
waiting for that T utility to go.
Now starts to isolate this situation now.
HG towards that bomb site, a little further then.
They might have liked on Mathis' position.
One more sprint to go.
That's a go on the bomb.
Conor and Robo starts cleaning out the numbers here
for the G2 squad.
Conor still holding that smoke.
I think a smoke and defeat is gonna come in.
So it's going to be about the meat shield
to see if G2 can find the angles now
as he's still standing in the smoke.
And he will be denied.
G2 getting there.
They had the frags going their way as well.
But ultimately, G2 will come through.
That smoke actually kind of isolates things
and allows them to charge and spam the remainder of Namiga.
In Namiga, being very dangerous on pistols,
I think they've won, I don't know,
it feels like they've won almost every pistol
in this series so far.
So good one to get.
So that's G2 can start off with that economic advantage.
It's been generally kind of rough for G2, you know, off the back of the pistol losses,
so we'll see how they deal with the CTs here.
The actual mid-take, actually looking like there's a little bit of drama, so that's not
the best start.
Exploitation on heavy, God.
At least the gun isn't collected.
But that is actually kind of annoying here.
It's a ton of utile in this round for Namiga, although if G2 can use their position in Red
Room well, they may be able to outmaneuver some of that.
We've got four of the five over towards B also.
You can see Kairon moving over, and that's some grenades lost.
Such good position now.
All the ideas that Namiga had may be for nothing, unless Kairon can do something out to leave
He won't be allowed to on this occasion.
Wrinkles on his Pogo stick, avoiding those close range headshots.
Doing what needs to be done.
Nothing left here for an Amiga then.
They came with ideas, but they weren't able to execute them.
And again, as you mentioned, they were very strong on a new base.
And if they've come prepared, maybe they can be competitive.
Maybe they can give G2 a run for their money.
It's for me. It's on clear which is great, which makes the rounds exciting and tense.
I'm sure they'll love to secure that bounty.
Yeah, this was an interesting round, given that I mean, Red Room was the one place that was an opening and G2 found it.
That was like the one best play that G2 had.
It's so interesting too, because Red Room is actually really scary.
Obviously, we can see there's no one there, so to us it doesn't feel dangerous, but from the perspective of G2 that don't know where all the CTs are with all these pistols,
it's actually very, very dangerous to go into the close ranges when you know that there's all these 5-7s and stuff hanging out.
So, I did love working out so perfectly for G2.
We have a tech pause, something on the internet is broken.
I love the wall of photos there, that's cool.
Always good to capture your memories.
So yeah, this must be an exciting prospect for the Miga Squad.
You heard the comments about Voo and, sorry, from Voo, talking about some of these players,
the newer additions and their experience versus top flight counter strike.
a third map versus a very highly ranked G2. Definitely an exciting prospect.
I think more exciting than daunting. I think the opportunity provided
is something they'll definitely want to seize again.
You can see how good they are on a new base.
They're a strong team. They'll believe in themselves.
But we also saw how strong G2 were in that second half of Mirage.
Yeah, largely wrinkled looked more comfortable. I think that's, you know, obviously something
that's important. I think he was talking about that quite a bit.
Oh, that's my, is that my brother from another mother? Holmes up the top assistant coach
at G2. That man is family to me. Very, very good guy, a very smart guy encounter strike.
Sorry to interrupt you down. Super handsome as well. He's very handsome, but he's taken.
sorry ladies well I'm going to be very interested to see James if the
me get a look in in this game I'm actually kind of feeling like it's
not gonna happen that's my well my intuition is say you're a non-believer
I'm intuiting it's we'll see I don't know there's a chance I for me there's a
But yeah, I don't have expectations, but I watched with eyes wide open. I'm excited to see
How they face the task of G2 in the deciding map of this series
Well, they cavemen right now
G2
Looking to breach the B bombsite and I mean you can see that Namiga mostly present
Although the main issue is of course that it's still on pistols. So they've got menacing HEs though, which they're holding on to.
What is the meaning of these HEs? What is the intention? I'm expecting a smoke execute and I'm just going to annihilate the Bonsai afterwards.
They are being trigger shy in a good way.
G2 poking for response.
Waiting for that
I want to see you to go in because I'm just curious to see what the me could do with these grenades
Right. Yeah, the plan. What's the plan? Show me the plan
Okay, well, it's like starting to ash forwards
There you go, there's one HG. Yes indeed for the bomb
the other one. So, that was so
underwhelming. You know, that's
like we had a trailer six
months ago to fill comes out
and it's. 12% on what's in
tomatoes. Deagle and 57 remain
for an Amiga. Sometimes you
build it up. Yeah, you put the
suspense there and it's just a
You know, it's not the not the biggest of deals the intention is good though as well. The intention is good. It shows depth
with their ideas
Ideas, but not excuse the bomb
But I look at the guns
We're gonna see a car on the AWP
Into this rounds and he's gonna be going towards middle as well. So the big myth battle
that can be so decisive on ancient. It begins. You can see the utility really
preparing a G2. They can't really find their way forward, but they're ready for a late
take. And it's all to Lalo, all Cypho, picking a part G2. I mean, in the meantime, G2, have
you got it? He's found his way onto A, but the numbers game, definitely not in their
favor.
Bombs on the way. No challenge for that bomb just yet.
We see Chiron in donuts.
But someone's gonna have to find a frag first.
Oh, Sawario will be dropped eventually.
That'll be a nasty surprise then.
You see Rinkel looking to drop a second player.
We don't have to commit to the bomb plants eventually.
So how do they play this one out?
Not much room to play with.
but Rincall can deliver three coming his way, including New York of Khan.
This is a pretty strong angle for Rincall.
Have you got defending in CT?
Trying to find the most obscure angle possible, but Khan is good with those.
And now Rincall's on an island.
These CTs don't have a killer, doesn't see.
One versus three, down to the glock now.
Trying to squeeze one more out, but he will be denied.
And Namiga will secure their first round.
Yeah, bummed down at least for G2 side, but yeah, that was a really powerful approach
into middle from an Amiga, you know, they get that initial space, and then G2 tried
to, you know, hit with the flashes over the top, you know, the smoke go away and it just
doesn't really work out for them.
Yeah, we've seen Amiga set up on that round in mid.
More aggressive than that we've seen in the last few days where one of the CTs are hopping
over towards the donut position and kind of disengaging but they're there to stand and
fight so a lot more sharp teeth in the approach in mid from the Amiga on that round. See if
it continues in such a fashion or if they're really more traditional yeah. Hucking that's
look something huck that donut position and then consider what's going on and if they
want to pursue further. Very close to that smoke waiting for a flash plate through. Of
He will be careful to push past B as well and Mattis will collect two that collapses the round from the Miga very quickly
minute thirty three on four as nurses brought
We're looking for a way back in but he's forced out by the Molotov
Yeah, desperate stuff now for the Miga I
Mean it's a really tough position
Do you try to stack a site and just give up another one or you know, what's the plane?
He's actually managed to find a connection there
but it's unfortunately for him non-fatal and now GT they just have to play the numbers game effectively
heavy go that takes down can't have the exit unlock
all right well Robo is going to get the better of matters Manus didn't know where he was
but the bombers found his way to this A bomb site that was previously secured
Cypho with the AK he's making his way forwards still feels like a doable round here for an Amiga
that. Just need some heroics.
Looking for the flank as well.
He's found Hunter G to control
not believe this one. They've
both got kids and wrinkle is
promptly deleted as well. That
angles absurd. It's one thing to
flick with an off. But my word
that was lightning fast. It
can't wait to see the replay
that one. I'm feeling most
have it because yeah on the screen there it looked like just a snap reaction flick
oh that is insane that looks so good he just stopped dead on his heads that's just
tire tracks over his foreheads yeah that's so crazy yeah he can't believe it neither can I
that's I mean you just have to
throw your hands up just as he
did. Incredible from Namiga.
Especially the openings people
be saw there from Mattis those
two in mid should have been
done and then Khan. Hitting the
bomber carry but not quite
finishing him off surviving that
and then that's a happen is
crazy, but they're focused on a
next front nurses found an
that. Amiga able to do more
here to reposition to get ahead
of it. And GT. I think they
feel committed. Switching up
the position of the AWP as
well. No one coming. Can's way
just yet. The utility will not
deter this push for Robo found
three the over performance from
the meager in these rounds is
crazy. They know exactly where
the last man is now cycle
to be able to do that. We're
going to go back to the game
versus three. It's got chance
to have a look and see if you
can find a kill before a
potential bomb plant, but the
CTs are everywhere. He's not
looking right now. Smoke gone
20 seconds. A K collected.
Magazine full of rounds. Matt
is versus three doing what he
can. But really we're just
seeing some individual
brilliant to turn things around
round after round from Namiga.
from Khan. You know, you kind of have to be walking as a team there. Yeah, you're kind of just hoping
you don't run into the office. Really the only gun that's a problem. And this series of kills here
from Robo with the M4. I mean, you had Kairon doing that, 1v4 on Anubis. And now what? Robo's
doing it. We had that insane flick from Cypho. I feel like we weren't saying Cypho's name very
much at all in the first couple of maps. And Namiga have tied up the game now, James, 3-3.
And like you say, it's with individual brilliance against a team the likes of G2.
Really big plays. These like really clutch end of map plays coming through from multiple
individuals for Namiga at the beginning of this deciding map. Yeah, they're going down
players early on like pretty repeatedly. Yeah, this is not daunting. This is not a daunting
they are ready for this challenge it seems. And again, they are a talented team. But the
job's not done yet. It's a good start from Namiga, but as always, it's about how or if
you can finish.
The restores for G2 in round 7.
Nice cat, little info.
For Swalia as he goes fishing.
Matt is closing the distance, unable to punish the reload though.
Swalia taking down.
This was being a little annoying, but...
...Flighting under control.
Okay, there's just one. That is more than acceptable.
It is highly acceptable.
Okay, well, I can't get a second version from Namiga.
I'm just so curious, James, like how these last couple of rounds from Namiga have really thrown this in my mind as to what should I expect?
How do I view this game right now?
Because it kind of feels like anything can happen type of game right now.
For sure, like looking at the stuff on paper, it is very uncertain.
Very uncertain.
If you don't know what Namiga's peak is, again, with the teams they're playing versus the
teams G2 are playing on Ancient specifically, we know Namiga are good, but in the vacuum
of this, with the evidence on paper, we don't know how far they can go, but they are delivering
on an individual level when they need to, big multi-frags, clawing their way back into
rounds.
Got a little utility here in round 8 for G2, because they wield 5 APs, looking for opportunity.
Robo saying hello through the smoke
Always dangerous to find out where Khan might be. I think he saw a knee a finger, but he's looking ultimately for a chest or a head
It's a nice piece of nuts
Forcing Khan from his angle. That's an expensive sneaky one. Not too expensive though
Minutes on the clock now is G2 collect the bomb in T spawn
Yeah, so I'll you got a peek in it there. I just saw nothing
No, they must be wondering in Amiga. Where are these? He's going. Okay. They're gonna hit one player
in the middle again and
G2 setting their sights once more on the B bomb site three players there for an Amiga and just less than 40 seconds now to get the bomb down
So cars drop some
teammate I was hoping he would do that here the Molotov and his injury which is given to a teammate to the whole position
And look how good he is at that dropping to
Now it's nuts and wrinkle
that remain. Swalia still has an
incendiary and he's in position to go.
That's exactly what's happened. 15 seconds and nurse has been
thwarted. Good exchange of that grenade earlier on. Swalia
now jiggling. I'm able to defeat Wrinkle though down to a 212 to
bomb just about getting planted now. Both CTs are here.
Wrinkle coming through from the back. Robo looking immediately.
he has a kit as well, not committing to it, forcing wrinkle to the points over a turn and delivering as he often does in this series.
Kairon with a huge headshot and the meagre fine five.
Unbelievable, really. I mean, again, just it's interesting just back and forth from both teams.
G2, you know, losing quite a few players on the entrance, you know, especially around cave, can't get in the double here.
You see the first one there and reposition just super reliable. Obviously, WP does eventually get traded, but that had G2.
I'm actually looking in a fairly good spot, but one one be one with Kyron who has been phenomenal. I think it's how to say the entire series
In today's matches and yesterday's matches
We've seen a number of orpas at close range who have missed a lot of shots, which are like, you know every orpa has
Some ranges which are stronger for them than others
But can't up close like that is is using a shotgun basically really really good
But again, he was quite rotating over to that bombsite with, I think, a Mollie and two flashes.
And you want him posted up in those late round situations.
And he did hand them over to a teammate, stopping that bomb plant from happening.
So again, the detail is really good on this Namiga side.
And they are answering the challenge so far on ancients.
That is certainly true.
5 to 3.
See they can keep it going. Not a huge amount of Utah to start the round with, but you too.
You might want to play it faster round.
Looking for any aggression around the B ramp.
Kanna's rotated off to the A site, so he's not going to be here.
And the R and B just going to send it straight to the site.
Robotase down Mattis, another going down to Cypher.
So the traits there are good and it's going to be more than good.
Three versus two, getting the bomb down.
But he comes Kairon very quickly, able to take down one more.
And now it's just onto Khan rotating.
He's going to go through a smoke there.
HG blows it open, but it's heavy guard to take him out.
And it's like the shock and all there into the B site was enough.
I think it was a newbis.
We saw that approach when things were difficult for G2,
just brute forcing their way onto a bomb site.
I think it was after the magics 4k at the major, I think Sean's
saying that you don't let go of mouse one until you know things are safe and you see another example of that from Hunter there with a full two man transfer far to the right far to the left showing his level of skill there really nice work from Hunter and again that
to the right, far to the left, showing his level of skill there. Really nice work from Hunter. And
again, that brute force attempt will give them a little room to breathe. And now they need to kind
of push the momentum off of that. Yeah, you're right. I think it was, it was on the A-bomb site.
I recall that where they ran through the Molotov to just send it into the site. They also did that
a couple of times successfully on Mirage as well on some of the earlier T side rounds.
onto the A site as well, just like running past the utile. So you can definitely see that that is
something that can work really well for G2. However, they've got some more work to do G2
to bust the economy of Nenega. You still have your Alfa or Khan with an aggressive mid-take,
not too much here. It has the CTs, but as I say that, all Khan needs is a split second of vision,
and he's out of there. It's a funky setup as well, because again, you're often seeing the two CTs
make their way towards Donut, but Sawalia with the MP9 is just staying in red room,
see what that part that, what roller has to play later on, and there it is, he delivers onto Nertz now,
perhaps catching him by surprise, and that's the wrinkle and heavy god in a tour versus five,
he tagged both? Yeah, he got both players, just for like 50 damage. It's a good start,
but I'm not sure if he'll be able to build on that. So much time as well on the clock,
With only two players remaining.
Not your favourite situation to be in.
Two rounds away from halftime.
Money is less than spectacular, putting it very politely.
So things are not looking good for G2, for the remainder of this half.
Yeah, yeah, that's certainly true.
Is he calm there with full knowledge at the angles? He is an opera after all.
Just don't have to give Heavy God anything, they don't need to, they can keep five players
alive that would be immensely important.
And for Heavy God the mission is damage, 20 seconds to go to find some of that damage
that's a great kill.
And the K-Round will take him down.
Four players alive, F1 Amiga, six rounds to four, F1 Amiga on this CT side.
They're looking so good right now. I mean it's it's it's really crazy when you
just see some of the ways that they've won a few of these rounds with the
individual skill. I think that's that's what shocked me the most Jason. It's
energizing to see especially because they're the underdogs. Pretty heavy
underdogs in this one. Heavy dogs I might say. Robo, new man Robo.
yesterday week 12 to 6 versus G2 here on ancients again we see brilliant from
many a player for the mega a difficult difficult round here for G2 with the
pistols all day all day beautiful you better let him ace you better you better
I mean, he knows. He knows
what those what those flicks
look like. They look sick. Oh
my God. Yeah, just can't. It's
been rock solid the whole series
as well. I would say can't and
Kyron have been the two steadiest
hands. You've seen great stuff
from Robo. You know, it's just
two steadiest hands. You've seen great stuff from Robo as well. But in this particular
game of ancient, I feel like you've seen some crazy stuff from pretty much everybody so
far. I think Cypho, especially, is pretty insane clutch in one of the rounds there towards
the A site, but that's a good clean up there. And Khan has started a lot of the rounds towards
the A site, which I don't think G2, I think it's the first time G2 have really counted
this. Nice. Where is he? Where is he? Good work by Kahn. Showing how good he can be.
One round to go then. G2, I've got a reasonable buy. Plenty of AKs. Enough utility. And again,
Amigo, go back to that first aggressive round we saw from them in mid.
A lot of footsteps for Hunts up.
Robo, gotta be careful around that smoke.
Quite risky.
We see two poking into the A1 site actually for G2.
Had this action happen, Kairon gets collected quickly.
Maybe there's a fifth here for G2.
Oh my god, that native A1 she gallaged to Khan.
That's a meaty one. And nurse takes down Robo and Donut and so this round looks very very bad right now for Namiga.
G2 with really good pace and they are CRUSHING the defense here.
Oh my goodness. Assassination 5-7 and recovery are somewhat for G2 at the end of the first half.
Hey guys, I'm Frozen.
This is Fost from Astralis.
This is Apex and I'm going to read some of your bad comments.
There we are.
Big Vitality will get demolished by Prime Na'Vi 2021.
My only answer will be a big LOL.
SMB75 says, never take your VRS point for granted, plan ahead.
Worst of wisdom, I mean. Worst of wisdom.
KRJAM says, poor Starenhooksy. Groting for them, though. Maybe it will work.
What is this? Twist and an echo.
You mean like he's the goat?
I agree, yeah.
Spore?
What the fuck is that name?
Can't wait for a shift in sims. Vitality is so good, it's boring.
It's good. I like that.
Zayler says, at least you stop fucking over.
He can't hit a par to save his life.
He positions like a headless chicken.
He's screaming on how bad his eye test isn't open.
Maybe we need a Zedar in the team.
I think Zedar sounds like a good open.
Oh, here we go.
HLTV is always the best in HLTV.
This is why S1mple is better.
Even when he was dominating with 90,
at least both and certain S1mple
can be better for your HLTVs, as I was still the ghost.
There are no good IGLs available now.
Cooks is free.
Good IGLs.
That's just mean.
Immediate call 7981 says, let's just hope the shitty order pays off instead of getting
a new team and it will be a dream come true.
Amen.
Sandals, also from Finland, says, Hooksy, retire already, you know.
What is all this Hooksy for?
Chips, 1709 says.
Bro, can you hooksy, I will take you in rain, bro, what the fuck?
You don't need to stop caring about the fucking rain, honestly.
What the fuck?
Enthusiasm West 4481, it's a sweet little strut in Astralis, it's over.
That's how we felt when the vice came to NIP, you know, so I'm just giving them the treatment back.
Our cartographer 46, we are witnessing the funeral of face.
Fun fact, four out of five AT&T members of the RATOZ in the same name, representing the organization B.
Apex is not included, because bees have short life spans and don't usually live too early.
That's actually fun.
X-Blow from Finland, a fan of PCG.
It says Astralis, downfall continues, and I'm all here for it.
Vitality is normal.
Makes sense.
Can't believe they made Apex keep playing at 50 years old,
and the abuse in it.
I'm actually 33, I still have great years ahead of me, so fuck off.
This was mostly like, who's you playing?
You can think whatever you want, it's okay.
Well, I'm surprised how many, like, how good these people are on Hedges, you know?
Like, we should just take few of you guys to fix any problem, yeah.
to be the aggressors now. We
don't know what to expect by
the time this one has finished,
but what we've seen so far has
been great. Kyron taken out of
the sky by a wrinkle is
certainly how G2 want to get
things started on this second
half. And I shot there. Very
nice stuff. So I feel on the
other end, though, it's going to
be able to trade out onto
wrinkle, so. More doles will
commence as hard to take sound
It actually felt like the plant could have finished.
It looked very, very close.
But that's a huge one for GT,
because it's gonna struggle for them to win these vessels
against Amiga.
Okay, six to seven then, G2.
I'm just so curious what's gonna happen.
I just really don't know what to expect.
Amiga has shown so much individual.
Brilliant so far this game. The challenge for middle. So while you will get toasted.
That minute is lost.
G.C. are the best ancient pistol team this year. 73% pistol win rate.
Wow.
You're going to sound impressed, James.
It's not bad. No, it's not bad.
It's a no reaction for you.
I was just absorbing the numbers.
I was like 100 minus 73.
I have my abacus outs
I'll sliding the hoops around
Isn't it this beads on an abacus? I mean, there's their hoop shapes, right?
Even abacus
You can ask him to get dealt with
You should free return that James. I
Didn't take her receipts
Well, there wasn't a big investment from Namiga, so they will have something to offer, something
more substantial to offer G2 in the next round.
I really do love this map between these two teams right now, because again, like if you're
joining us late, like it's just not, you don't know what's possible, you don't know what
the peak is for Namiga.
Obviously, G2 are normally playing top flight counter-strike, Namiga grinding through the
ranks. You can't have your own benefits but they're very well put together team and they have shown
that so far. Leasing the first map and the first half of this one overpowered by G2 in the second
and they look to do the same now as we get into the business end of this map 7 to 7.
And we go on looking for a second. Cypher will be traded by Hunter who doesn't see the bot behind
that smoke and they continue to creep through Namiga but they're running out of people to
to do that with now to remain and they've only dropped heavy God on that G2 side. They're
looking good to close things out here. Matt is spotted, but I don't know if he is a challenge
that he has to. Although it is a track. Second part of it not needed Matt, it will do all
that's required. Yeah, with the balance to make you look really good. Very nice round
from G2 being very active. And I think that's something that's really difficult to kind
of deal with. So credit to them. If they can keep that up, the media is not going to really
find a room to breathe too or too much. You see the set up here. Good trading.
Ready to go there. You see a similar story on the other side. There by cave as well.
So back onto the pistols here for an Amiga as they lose the lead.
Access denied. Intermit.
these are nice fast rounds to pick up in theory for g2 again if you remember the second half
of mirage there was a it felt like a long period of non buys crap buys difficult rounds
saw an Amiga, which really allowed G2 to grow and close it on securing the whole map.
A bomb plant denial would be huge here for G2, I don't think they'll have a position
for that though as they support each other in mid, not quite the angle they were looking
for, so I'll force them to spend in the next round.
We'll see what Khan can do, not much on this occasion.
they do get that bonus money and it's definitely much needed at this point.
Yeah, it definitely helps to get the extra cash, but some of the 9-7 leads now for G2 and they look really comfortable.
Again, they've been having a lot of success by having better trades, better trades on damage on mid, as well as just being disruptive towards the positions outside of B.
So for Namiga, you know, that's the first question. You know, can you traverse that?
Maybe we'll see more of a delayed midtake, you know, let the smokes and the Utah kind of go down
Rehit that with some pot flashes, you know with a smoke into red
You know that kind of typical stuff that you see in addition to trying to outplay any forward cave setups
I think you know, these are the things that they got to think about first
Initial utile
I'm able to find answers to the aggression from G2 at the beginning and then there were
three.
This one could slip away from an Amiga after all the work they did on the CT side, but
it could slip away very quickly indeed.
So it's a desperate scenario that if you need individual or if they were around for the
individual brilliance that we have seen is this one, will they give anything to Khan?
It's going to be one look and that's it.
It's not going to happen for Khan on that angle again.
You can see that the positions for more forward ones at least have been voided by G2.
It's by design.
They want to suck it. Let me get into the bomb site and then just collapse on top of them
They've got a fine frags here before they go for a bomb plant surely
They can see that G2 and not looking to give it to them at all
Making things very difficult and there we go. That's exactly what they were looking for
Matt is trying to find an answer. So while you're finding a second and just like that a three versus five is a three versus two
Wrinkle creeping already scoped in with AWP
to the right of the corner.
Well, can't fucking the corner
wrinkle too many angles to find.
How have they found the way back
into this one? No one versus
three main trees in the corner.
Can he do it going for the
transfer? It's going to take
nine as well. But again, can't
up close. Always delivers on
those shots. Huge round for
them. Unbelievable. It barely
makes sense. James, you know,
change, which I was talking about.
I'm like, that's where they're getting the value.
It just happens again, predictably.
And then G2 are like, OK, we're just
going to give up some of the forward positions now,
because we have a 5v3.
We're fine.
And then, of course, Amiga managed to somehow convert
three kills there into the site.
I don't understand how they managed to do it.
But the problem is, is that, again,
they're having to rely on pulling out these crazy scenarios
as opposed to finding or engineering
their own advantages early into the round.
Big clutches.
Yeah.
Big clutches.
I've lost count of the rounds
where we've seen those big clutches.
Be it a moment, we've seen a 2K or 3K from an individual,
just big, big booty clutches, man.
Yeah.
Well, I mean, I'd love to see Namiga, you know,
go the rounds in maybe first 30 seconds of the round,
maybe getting some map control and not losing a player,
perhaps even getting a pick.
but the mid U-Till has been a losing exchange for them, largely.
They've dodged some of the utility this time.
And they have to respect these smokes and just have the U-Till and team play to clear these positions.
Different approach from G2 this time.
The Amiga not willing to sacrifice a man in mid.
The G2 went A to doughnuts.
Robbin mid to doughnuts.
Looking to play out a longer round.
And now comes the denial of information.
Looks like we may get a cheeky boost however.
We've got to be careful if you're falling off this position.
We saw it the match yesterday.
A spray through the smoke.
That smoke won't be there forever.
the
Oh
Way better than we saw okay. There's some lessons for yesterday's matchups
Properly they're making be right now. They're trying to send some utils try to create an argument
To get the attention onto the B site, but the bombs walking into a right now
Yeah, that's still a big focus from B for the CTs it drops robo and a has been compromised
bomb getting planted. Rinkle's got angles, but not the one he needs. And there's Util
here as well. Well, now Util's with Cypher, who is flanking the squad. So we'll see if
Rinkle is rewarded while his teammates run distraction. Khan's got a great angle into
CT, but is he covered for Temple?
One kill, that's something from Kyron. They need to find delay. Cypher's gonna go down
in the back end now. They've got nowhere to defend from. It's one angle, one position.
So while you're just spray down, only gets to the one and the defuse comes in here and
there should be enough time for this one. There we go. Round is secured by G2. It was
a much better construction from Namiga, but the quality of G2 still shines through.
That nerd's punish on the flank was humongous for the squad. G2 turned to show their depth
there with the spatial awareness, a big swing as well. Someone taking bullet for the president.
It was like it created the space they needed to secure the rest of the round. And it's
G2 first of double figures. And they know they're in for a fight. You can see how much that
is. That means to them they release when they secure that rounds.
Making Picard again for the meager now. Another early five on four made three by Hunter. He
He is the man when it comes to multi-frags.
Such a sick highlight for him that 3K on the B bomb site
earlier on, Traxler was a beautiful,
and he's doing great work for the squad.
It just feels like an Amiga.
Just don't have a solution for mid as all.
They just keep kind of running into the blender,
as opposed to maybe waiting and then just doing a retake.
Keeps the utility set.
Yeah, Tyron especially keeps getting
jettisoned into the sun here.
7 for 14, shining bright on some prior maps, but now things are looking a little tougher.
And somebody will have to step up if it continues that way. I mean, we've seen great highlights
from Khan, but soon there will be three rounds behind G2, and Hunter is just having a field day
looking for number five. But he did his job and then some great stuff.
hunters are doing good work for G2 right now.
Yeah, I love it's way it's getting it here again.
It's a great HG to get the punish on there.
But you don't need to be in this way necessarily that early as well.
So it's it's getting one of those things where if Nami can look back at this game
they're going to see that they lost so much value on the on the T half
by how they reacted to the mid util from G2.
But still a close game.
Alright, Molly to deny that right side position.
Nurse on the fade, away headshot with the AK-47.
And they retake that mid position.
Oh my god, what on earth was that?
First kill from Sypho!
Very nice headshot.
And finally we get an early advantage here from Amiga.
How do they use it though?
Yeah, Hunter's still alive which is a problem.
And he's holding an AK which is a bigger problem.
They've got time to work with.
They can spread the CTs thin.
Heavy Gods kind of committed alone at presence.
You know, he's on a new base.
You've got three CTs.
They might combine on one bomb site.
It's the wrong one they save and so on.
And as Hunters got quite a forward position...
Sorry, Heavy Gods got a forward position.
Hunters will gamble in that direction and join his teammate.
Chiron maybe holding down to Jocelyn now.
Now, for the timing, he's watching one, but it's going to be a great bait for Heavy God, and now the numbers are somewhat even. Racing into the B bombsite as Hunter looks for another multi, but it'll be traded by Khan.
Yeah, Heavy God seems like a big problem here. He's got a good timing swinging around the B ramp position. Well, they'd be ready for this one. Heavy God quicker to the trigger, though, against Khan, and now Sypho has it all to do here.
This is such an important moment here for him.
He's had some good clutches so far.
Brinkle and heavy guard,
starting to set up the utile,
applying the pressure onto the site.
Playing this one patiently.
They don't know his type of ways.
That's his only advantage he can play with.
And now he's revealed his position,
forced to buy the tap on the bomb,
and it's another round for G2.
A great debate, mates.
Very big round there for G2,
especially with the early losses.
Stair turn to claw things back
We saw an Amiga do time and again, but that's some great grit from G2 to force their way back into that one
Positional bait for heavy God was fantastic
To cause problems for them
Smoke working perfectly now G2 are very close to that line
In the kitchen
I
Saw a cons hair is getting progressively crazier as the series goes on as the game slips away. Yeah, exactly
It's like you know in doom when you're you're like losing health and it's like thresholds and the portrait changes
Like a nose gets a bloody year the the more a damaging taken
Yeah, four arms for an Amiga. They need all the rounds now. This is a great time for
Chiron to get active. Yeah, it's been hard of him for sure. I think
GT just really showing the experience on this one, no question about that.
Really good challenge for them in this series.
And for Namiga as well, certainly lessens in that second map if it is to be the end
of the road here.
Still 10 men on the server.
and the second out of it Hunter will do even better. That is such a dangerous combo two versus four again just consistently playing from behind and Amiga on ancient.
It's going to get caught off guard by that very deep position towards Red from Chiron.
And can he find anything else here? He spotted the donut player, Rinkoal.
He's going to take a look of damage there.
And because of the chance from Red, that's a mattress, he's going to take down Chiron
and now leaves Cypher alone again.
1 vs 3.
Does have some space to work with, but I mean this is going to be just a gargantuan effort
that is required to surmount this obstacle.
27 seconds, he's really just gambling on a duel before he gets that bomb plant, but that is not going to be offered to him.
No one coming in on the plank, faking the plants in it. Oh, it just gets worse, gets more tests and creeping through.
And Mattis will finish off the job. G2 survive a strong test from the Miga to take it in three.
Yeah, I mean the new year, great showing from them, huge underdog in this series, but you could see that there's so much brilliance on the roster.
And I think that's something that's going to be enjoyable to listen to as we throw it back to the desk.
G2 make their way through 2-1 in this one and Vue, you hit the nail on the head, you've got it exactly correct.
We're looking at just domination from them.
It didn't seem to be anywhere near as many struggles as what we saw last time around when they were playing the games, right?
They may have had a bit of a bad start in the first half, but once they got switched over, this was G2, footy locked in and in control.
I mean G2, they're supposed to be the better team. They were the better team from maps two and three
But I want to pivot I want to say I am impressed with what Namiga showed
I think that they had some very solid calling from what is a stand-in IGL
You had some really impressive individual moments and Kyron had a struggle bus of a map here despite having an incredible first two maps
But the team still made it
Competitive they still had their rounds even despite playing a team this good this far ahead of them to the point
you know, you mentioned in the pregame, they're just happy to be playing this level of opposition.
So you got to give a lot of respect to Namiga for the performance here.
But at the end of the day, this is G2 you're talking about, you know, they're they're going to find a way to bring it home.
Yeah, it was a good test for Namiga, right?
And some of the individuals were able to hold their own.
I think that's what they can look at as a positive.
And if you've just changed IGL, right, even if he has been given everything by the coach, this is still a good showing the way we're able to put this much of a fight up against a team like G2
and take a map from them as well in the way they did that first half starts and
you know one thing other than the Mirage it was their first halves that were
really strong right they were coming out the gate running it's just when some
pressure was applied back to them that's when they started to struggle some more
so hats off to Namiga but positive signs for G2 and guess what we've got
Nerds with us joining us for the interview right now we had a big talk
around him Nerds how you doing after that one my dude
I'm doing good we're having fun thank you guys how about you
Very good, we're all in this online world right now, but I know you've just been on bootcamp,
so give me the lowdown to start off with, right? How long have you guys been on bootcamp practicing,
getting Wrinkle ready? I think we already, I think from home we played like four days,
bootcamp maybe five days, something like this overall, it's the new. I think like for Wrinkle to
kind of adapt and understand what we have, it's really hard. We have a lot of things,
But overall, this guy is an animal.
You guys felt pretty comfortable on maps 2 and 3, but coming into map 1,
I mean, they just kind of blew you off the server there.
Obviously, your team has lost, I think you've lost 3 or 4 Anubis games in a row.
Is that a map that you're like focusing on quite a bit in your boot camp?
Yes, yes, we are focusing on Anubis.
And I feel like we didn't lose because of like we played bad or they just they were dictating the space at the pace.
I would say in the city and we didn't punish them when we needed.
And this is why it's like I feel like they did the right things and it was about doers.
That's it.
All right. Other than Anubis, there's a new map in the map pool.
You guys second map band it, but I want to see I want to see some cash
It can you don't you don't have to leak anything, but you be practicing it a little bit you hype for cash
Of course, it's not
It's not a secret. I like cash. It was my favorite map was my top two for a long time
I'm happy that he's coming back
It's unfortunate they remove overpass when we had like good run as a team in the overpass
But cash for us is really good. We are keeping boxes almost any map and
The vibe is good everything is good
And then I would just want it to end on asking you your individual form
You know you came from liquid people were talking about the roles there
maybe not working out that well you re-night here with saw and
You had a couple of pretty solid events
And then I think you've had a little bit of a struggle like do you feel like you've needed to reinvent yourself or to get to the next level?
level, to push G2 over the edge, because I think your individual level hasn't been what
I think it could be, you know, it could be a top 20 player again.
Yeah, I completely agree with you.
I feel like reinventing is something that I was working not exactly reinventing, but
I mean, 12 kind of fresh character in game.
I feel like this season I will focus on doing it 100%.
And yeah, everything is feeling really good.
Well, hopefully it works out going forward.
Thank you very much for your time, Nertz.
Enjoy the rest of your day and we'll see you later on throughout the bounty.
Thank you very much, guys.
Have a good day and have fun.
Let's have fun to watch these next games.
Hell yeah, that's what I like to hear.
And with that being said, we are done on this side of things, Voo.
We're going to have some rest, but taking over once again is Nat and Mali as they're
ready to rock through the next set of games.
They got Falcons 100 fees later on today, but next up, it's Gamelizean taking on Hotoo.
Hey guys, this is Mahon, and I'm going to break down how the pros hold Long A on Dust
2 so you can do it just like them too.
Let's go.
Usually at the start of the round, you want to pay attention to the spawns.
because only the best spawn for the CTs gets past this corner before the best T spawn peeks.
So the best use of this spawn is to try to get a Molotov down at the doors right away
to stop a potential rush.
Now keep in mind if you don't have the best spawn, the T's can already be holding you.
With the Molotov down at doors, the next component is to have a second person throw flashes to
blind the T's as they come out.
One of the most common ways to do this is just over the building from the long crossing.
The flash for blind tees holding from the doors, so even if you don't have the best
spawn, you get a brief window to cross the angle.
It's possible to throw this flash too early, so the timing to throw this flash is at 1.49,
which leads to the earliest a tee can be at the doors.
The Molotov and flash gives you a good initial defense, but tees with the best spawn can
run straight to blue bin before the Molotov lands, so another option for the Molotov is
to throw it behind the blue bin, which stops tees from sitting there, and as for a potential
tea at the entrance, you can use this smoke at the start of the round.
The smoke is thrown from elevator, flies over the buildings, then bounces off the top of
Long House and drops into the doors.
This smoke limits teas and holding the Long Corner, which gives you an isolated fight
on the tea crossing to Blue Bin.
But keep in mind, if you want to peak the doors with the best spawn, it won't land
in time.
The Blue Bin Molotov and Long Door Smoke takes away a lot of positions for the teas, but
what if the teas are fully committed to taking long?
There will be flashes, or a corner smoke, preventing you from holding the entrance.
To ensure your Molotov still lands even while blind, you can use this lineup where you run
sideways facing the wall and release as soon as you reach the corner.
Facing the wall reduces how much you get blinded, and it also removes the need to step forward
to throw the Molotov, which means you can cross the pit without any additional movement,
and it lowers the chance the T catches you mid-throw.
To fight the corner smoke, you can throw a counter flash to blind the T's pushing up.
And this is a flash your teammate can throw for you.
The goal of the flash is to have it pop on the left side along and behind you so you
don't need to turn.
This flash will blind tees hugging the wall as the 149th flash won't get them.
With this flash you can swing to the left side of the smoke or push through the smoke
to catch tees directly behind it.
So with these extra steps, let's say you've fought off the initial push.
What's a good spot to hold from?
There's this position at the pit where you aren't directly holding the doors but the
side of the blue bin.
The idea is to catch the T's at the moment they have to clear the right side.
You can also use this lineup to re-smoke the doors without exposing yourself too much,
giving your time to reposition.
So that's what you can do if you have long control, but what do you do if you're forced
to fall back?
If you back up to the long crossing, you can use this smoke that lands at the middle of
long to delay T's from pushing up.
The smoke covers the entire choke point, which allows you to move freely between car and CT
spawn.
as well and you can use the smoke to push up close to fight the T's.
And that is the last piece of how to hold Dust 2 Long A like the pros.
Welcome back, we are continuing to our second half of Blast Bounty here Season 2 presented
by Polymarket.
And joining me now is Maui, yeah we're going to be the duo for this online portion for
show. How are you feeling? Look at that. Uh, the last two best
theories we have coming up. Well, I'm super excited for the
last one of the day that goes without saying and I feel like
this one that's coming up right now shouldn't be slept on.
There's a lot of narratives being tied into it. Got some
legendary players here, some major winners on both sides of
the servers. So a lot to be excited about. Yeah, I think
one of the biggest stories and I did get to talk to him a little
bit before is Flammus as well, right? Like when we look at what
has been the last year and a half for him, he's just kind of
being passed around from all to all to team on loan inactive back and forth and you kind
of got to feel is game a legion now going to be that long term home for him. Like he
did say that he's happy that he can finally play and be fully committed to the team. So
I'm hoping that this is a longevity project for him now.
Yeah, as as do I because a player of Flemishes skill set and at his age, both of those would
merit at least somebody taking a shot on him and I'm glad that it is game
religion. I'm also extremely glad that VP which was being touted as maybe a
contract jail for him has actually unshackled him. They've allowed him to
leave the terms because there was all these rumors actually in the offseason
of BC game looking at Flemish but his buyout was like $700,000 or whatever
number the BC game guy said it was gonna be and I have to imagine that came
down to earth. That game
religion got a more fair de
didn't need to have a buyout
monocy when he joined G2.
pretty fair assumption, a
were a stage one team when
back and they made it all
the way to top eight, right, 32 teams down to being in that top eight. There's a chance
that they could have a similar sort of story here going through the rounds of Blast Bounty
Mound.
Gamer Legion are a team that I think a lot of people have been sleeping on because the
results that they've had lately have been a little bit shakier. I mean, during the off
season, they immediately just went into a kind of a tier, tier two, tier three land and they
had really nothing to show for it. In fact, it was a disastrous crash out. They themselves
have been on a five match losing streak and they're losing to some names that you just really wouldn't expect.
I mean, they lost as you can see here, poor placing at Cologne, bad, bad showing at Dracula in there and losing to teams like nine ascend.
These are just well beneath the level of opposition, which they were beating earlier in the season.
So I think that a little bit of burnout probably hit them there and well deserved break was found.
and hopefully they're able to rejuvenate themselves coming into it against Houttu today.
Yeah, I think having that player break as well as a little bit of a roster change, maybe
that is the spark that gets reignited for them, but you're right, they're going to have
to come up against Houttu now. And over that break, and since the invites went out for
Blast Bounty, a lot has changed in the VRS rankings, right? Wondering exactly was this
going to be an easy matchup, because there are still quite a lot of teams that Houttu
could have picked for themselves now when it came to that draft day. And it is that question mark of
why exactly did they land on the Gamer Legion side?
Well, I think that part of it actually would have been the Vito because I thought Houttu
who have been one of the early adopters of Cache would have been able to spot the weakness in
Gamer Legion because Gamer Legion last season were banning out Dust2, another map that Houttu
has shown proficiency on. And so it really was probably just going to go down to Cache here.
They probably could have targeted the veto and I think that yeah, I think also game religions recent string of results have looked pretty shaky
So that's another thing you smell the the downtrend in the team
Plus you might have a tactical edge in the veto. So I think this matchup shapes up surprisingly well
Yeah, well, we'll see the video here and you did talk about it
Maybe cash being left in there, but it was game a legion going sorry
It was a Houttu going for Dust 2,
GameLegend going for the Ancient there,
and yeah, it's Nuke that gets then left in for the Decider.
Okay, so this is GameLegend changing things up
after the player break.
Okay, they were banning Dust 2 every single time
coming in last season,
and now they've let it through in this matchup.
So, and that, they also, they ban out at Anubis,
which they only played once recently,
but it's a map that they,
Snacks has shown some competency as an IGL.
I'm just kind of, okay.
So that that throws a lot of this into this is a curveball for me. I didn't I didn't really expect this to happen
I didn't expect these to go to dust two for the first map for for hoto
I thought we were gonna get to see cash. I thought we were gonna see it
You know, I there has already been played once I think at the bounty
But I wanted to see it when I was on the desk now that kind of throws some of my prep out prep out the window
I'm a little bit disappointed actually that we didn't get to see it at all in this video and
Game of Legend even ban it until the second phase that is
Yeah, it was like it was almost the complete 180, but I do think that that's going to put
a great test to game Legion like the way that not only are we going to be able to see that
Janna continue in Blast Bounty, letting us to be that first map for themselves, but also
where the rest of the season is going because if they're already changing up the video that
felt quite telegraph in their first showing for this roster, you really have to wonder
what's in the back pocket.
What more is going to be brought out from them?
Yeah, how to to give context why just kind of focus.
I sort of got, I don't know if I got stun locked by the cash idea, but I basically just thought that they go to a pick cash four times in the last couple weeks, like they were really, really playing this a ton.
They've already wanted a couple times versus some pretty decent teams. I think they beat Astralis, they beat Heroic on it. And so for them to go to Dust2, I'm frankly confused as to why they are trusting their Dust2, which has been a bit more up and down.
But hey, I mean if I have to talk about just I guess players to look out for because that's that's kind of what I what I was taking into this one
I do think that the new addition for Houttu in
There they're player doucheka. I'm hoping it's doucheka that that guy actually has kind of added a little bit of a spark
Especially especially on extremities for them
So I hope that that new addition for Houttu is gonna kind of give them a reason to have picked this map that otherwise
I felt like it was pretty obvious
I'm still I'm still a little confused, but I think that Houttu actually definitely have a puncher's chance in this kind of matchup
Yeah, the game lady didn't let it through Houttu not going back to that because you're right
They've been playing a number of online qualifiers or events
So we sort of roughly know what this lineup could bring but ultimately we get to see exactly how they're gonna match up against game
Legion in dust 2 oh
Oh boy, any day that you can stomp Mally Snake is a good day.
Houttu trying to spin a bit of a curve ball into this next matchup.
Mohan, Yods, in Gamer Legion's favor, agree with this, yes?
Yeah, Gamer Legion, we're getting used to them sort of being able to like,
prove themselves versus a lot of teams, even though they can be kind of a revolving door themselves.
Um, Houttu, like, our fondest memory of Houttu was from that pro league run, uh,
Norbert was pretty funny in the, in the draft show, he said,
Yeah, I think he said something like, uh, we play well, but sometimes we play very, very badly.
And, and so they said relatable, I really loved this quote, I think,
I'm looking forward to seeing if they can kind of peek again.
That would be fun to watch.
And they are coming off of two wins versus two very good teams in Astralis and Heroic.
Up against a gamer legion that's on a bit of a losing streak at the moment.
Off of the major that is, but Fresh Face and Flaumus, his gamer legion return is tonight.
No PR in the roster.
it costs them. It's still got Rez and his wealth of experience, but unfortunately here in the pistol
he's only able to body bag the one. We've got a man advantage for Houtu momentarily. They hit the
pause button because you've got Norbert up catwalk. So that scramble from gamer legion to get over
to the B site. Yeah, it's given Norbert the space he wants to call the troops yonder. But they're
going to take the long road, Mohan. And those that take too long can sometimes fail. It is dust too,
though, so there is no path that will lead you astray at a minute. I will tell you that much for free.
They have enough time to get out towards Long. It sends the CTs around. Norbert just has to
play it cool. Just hang on. Whoa, he gets his chance to disengage from Flaumus. Drops down into
the doorway. We'll see if that really draws Towson over. No, not so much. Flaumus is going to pick
this up himself. Now with the smoke for the cross, Towson can't get his hands on it unless he gets
Crazy, but he won't
Pauses momentarily and will allow for Flaumus to get this long flank under wraps now the car player
Tucked into position with the instant headshot nice Lee Dunn from Mizzou
Towson still trying to kind of go unnoticed has now been found out
There's the second player remaining and Houtoos wrap around the world pans out good on Norbert caught on Xbox
Sure, but his team still walks away with the first round at win
Yeah, and it wasn't being held from there. They wouldn't have expected them to have that much stamina
They'd be willing to work their way all the way around the map. So
Good for them on trying it and also there were some great shots mixed in there
Those are for Norbi
That's major champion Norbert by the way, oh, sorry King Kong Norbi
And the game of Counter-Strike is a major champion.
Some will forget fools I call them.
It's the top Brazilian hot dog I think you call them.
I have uttered those words when it's on a fun.
Not to describe Norbert, but they were uttered.
Snacks looking to milk the most of this scout.
won't be able to stop you from getting into the pit.
Anybody going to take damage here so far, so good for Houttu closing that distance along the long wall.
KD does get tagged, but Nizu up front's got the opening kill.
Now a lot of pistols, a lot of flashbangs, a lot of chance for Gamer Legion to be interuptive of the approach.
Desert Eagle, Lattice Stray, and still patient, as they've now got the player committed deep into the B bomb site.
Norbert with the bomb starts to second guess whether he actually wants to hard commit.
And they really sold this one, hook line and sinker to Gamer Legion, who go ahead, stack that A site, but never really get the full commitment.
So good on Ho2 thus far, it's all just about Dushka not dying in the meantime, as Norbert once more takes his sweet time for the long road.
But it's so well supported, it doesn't feel like at any point in this one,
Houttu were going to throw away the chance at this 2-0 start.
And when you play with Jame, you learn how to keep options open across the whole map,
and I think that's a little bit of what we saw and what we've seen so far in this game out of Houttu.
And on Dust2, it's really hard to justify sending everybody to one area, simply put,
just because of how easy it is to get around the map, how useless it is to have five players, for example, on Long,
all trying to work up towards long, you know, you typically need to have two guys who have
sets of utility, a few pairs of eyes to go out and trade, but with five sometimes it just
just gets suffocating to be honest. I think it is always beneficial if you can to try to have a
lurking and we see a great example of that even though five long is a thing. I'm against it.
It's nice to hear you've got principles.
I'm standing up.
Strong opinions.
Sometimes you gotta throw your hands up.
But not in surrender, of course.
No reason to surrender versus this.
Desert Eagle P250. Get it out of here.
Game religion.
Not in the right position to stop this bomb.
Once again, there is just that right amount of hesitation.
A little caution goes a long way when it comes to starting off with this kind of a momentous chance.
Definitely liking how they're working the map so far, looking like they're in full control.
They're doing exactly what they need to do this round, which is just make as much money as possible.
Well, simultaneously losing as little as possible, and it looks like that's going to be made easy with the deaths towards the doorway.
One big shot, alright. You can stomach that, but make sure that's all flammas jets.
Oh, second one from him. Very nicely done. Caught off by Norbert, the man himself, who will go looking for the AK.
He'll grab it on the departure.
Frontales actually moves through with just the USP, so a little bit lost, but I think we can forgive Houtu.
I think they'll forgive themselves with the 3-0 start they've secured.
It's kind of insane how great he looked honestly when you're playing with him at the Major, and uh,
Uh, it's Flamuzus. I mean, you lose...
You lose PR, obviously. That's... that's tough.
Um, but...
Even just like stylistically, you wouldn't be positive that it would make sense right away, or anything like that.
If Flamuzus had to get talented player,
but it could kill Sanyu in his career, it's so nice to see.
But early wall control, early fights, and Flamuzus goes one for one.
Very swift on the M4 headshot, and they are worried that somebody's still back behind blue.
Now it's confirmed. Oh means you give it a chance to fight his way out good trade by hypex
Really only felt like he was gonna get that one shot off before the team back into the smoke
But this push into the tunnels. This is what's gonna cost them a body
However res making the most of it totally blindsides
KDO goes wide into his own duel on his terms
And it's gonna be res to be the only player to secure a multi-kill so far this round front tails would have to do it himself
himself off in hand, bomb obviously back on that second death means that it's going to be a tough recovery.
And Frontale's going to have to wait this smoke grenade out.
So time on Rez's side, he checks the Nade in to stop it up his potential third target.
But can a 50 health Rez battle versus this AWPer?
Oh, steps into it, almost gets the frag. Six health difference.
It's all about setting up high pecs now for this 1v1.
It's crazy though. We still have enough time to go anywhere.
That was maybe a little bit early from Rez.
I mean he threw the Molly down so he didn't think that front tails was in front of it.
He is here on 6 HP, but we're talking about two ops.
I wouldn't really be counting HP as a factor in this map right now.
Front tails is gonna have to...
Easy! Just like that, Frontales clutches 1v2, not the only multi-kill for Rez.
Frontales comes up big, 6 health, the difference based on Rez's M4 spray down, but that 6 health gives Ho2 their 4th.
It's not often you see Rez staying a little bit too long, and to be fair to him, he threw that Molly down and thought for sure there's no way he would have got out of it.
And obviously his plan was to delay for long enough, but
did leave high-pecs in that 1v1 and front-tails made a great play out of it.
Strong kickoff here for Houttu's T-side.
Back to the SMGs and pistols, Spiral Gamer Legion.
Norbert has a 10-9 map win record against Snacks.
Damn.
Still on the plate against him in the modern times.
I wouldn't have thought that they had so much of a head-to-head, but I suppose they are a couple of old dogs, huh?
Mostly snacks. Mostly snacks.
Well, a little bit.
Trying to go for the cat crunch, and it works wonderfully for two.
Frontail's cover, though, is good through the doorway.
Poor snacks. Not gonna get away alive.
Towson versus Mizu.
Mizu's been kind of sharp.
He just it would take him not clearing this is the thing
He's worried about the corner, but he doesn't give it up
Passons got support now resin the doorway res could draw attention really giving Towson the edge in this duel
But now both sides have support
Norbert walking up
clears close res kills it. Oh draws alone
Awkward moment here for res, but he'll recover of course. He will from the SMG to the 5-7
And he knows, sweat off the brow, Gamer Legion find their first via Force Buy.
Saw that from the Wiener's POV, it was a missed shot though from Frontale's flicking off for the trade.
And then he just brought another disaster situation to Gamer Legion.
Very close call.
Shocking to see Mewzu actually pull out a grenade because it's not the guy on the top of the box that gets the kill.
Yeah.
It's Rez behind it.
I can never, yeah.
And then the moment never knew.
Gets the kill up top, puts the gun away.
Small moment, but should have known.
Two in position.
Towson's head shot.
I might not be enough for him.
Oh, easy, man.
He's not frying it.
Finds a second one on this.
Not going to let the B-bomb site hold him back two rounds
in a row.
I mean, that's the whole site.
It's too quick.
You can't respond to this, really.
Two guys on long, they'll be saving, Gothlamus looking to hold off for exits and that's it.
Amuse's aim right now is crazy.
Let's run that back.
It's an interesting kill from Tauce.
That's a bit of red, honestly.
That's disgusting.
Yeah, he did that.
That's right.
That's disgusting now.
Not even a player like Point Blank on the doorway, for example, but at a distance...
It's a good chance they're for flammas, they've got their guard down a little bit, Mizzou's looking, but...
Terrorists with...
AAAAAAAAGH!
Well...
Well...
Well...
Frontale's gonna hang on to the AWP, but still two players survive each, and it's only a Tech 9 for the second Houtu player.
But if Mizzou's got entries like that, this B-Site's got bigger problems.
Yeah, it's a big weapon to have on a map like this.
That was his 11th kill for the record.
I wouldn't mind watching it one more time.
A road of time.
A little late to do that.
I know.
It's really putting the pressure on.
Yeah, but the second shift just started, you know?
Gotta, gotta put him in.
What are we, in prison or something?
I can hear Jayra's sighing.
Second shift.
There's no rest for the best.
exchanged out in the middle but nobody in close proximity for gamer legion.
I mean it's all of cat that gets taken, snacks doesn't have a whole bunch of guys coming towards
longer anything but the CTs aren't fully aware of this just the high-packs of all that's one peak but
again minimal support for him so he'll fall back. Norbert really wants to come at this slowly I think
with the amount of cat control they've been taking. 35 seconds they cross through the op in high-packs.
Yeah he can only miss so many times before that bomb's gonna go down uninterrupted. Norbert you know
You can play it however he wants now.
Oh well.
There's snacks to get one kill.
Steps into it and suddenly, Gamer Legion, have some legs to stand on for the retake.
Dushka, burn back, Mizu, almost dead, but with a kill to his name already, front tails
will play contact, sweep snacks under the rug, misses second shot, but Mizu, even with
low HP, still able to get another in that post plant.
That was a T-smoke on Kat.
Ooh.
They were forced to take those duels.
It helped them maybe curveball drop their guard, but yeah smoked off cat with a cat plant clearly and
Still farmed up
You see with some more headshots
It's away with that one having HP
Only everything was this easy chefs in the kitchen
6-1, Houttu on the T side, corporate pressure immediately over towards snacks on Long, who
just tucks into the car in the face of that utility.
Battle of the offer towards Middles queued up, but Frontail's disengages as Hypex does
the same.
I like this, a little aggression from Flaumus.
Try to poke and prod Houttu from a different direction, could go unexpected.
Houttu kind of have all the right map control though, again, because they're not even inside
of tunnels but they're also repairing a potential lurk. There's going to be a long focus attack.
Flamus can flank but he'd still have to play kind of slowly so we'll see how aware they
are of all the potential threats.
Smoking off Snax's support but he dodges the fire and now he's going to go unnoticed so
pop up on Cady Oak, boost behind the smoke and Snax is getting his damage in on Norbert
too. Sides to stick around Flamus is dead, caught and Mizu catching Snax is going to
got the trade back, so man advantage secured here by Houttu.
Dushka looking to join up with the long players,
finds another one out towards Middleson.
Now he's got his multi-kill dealing with both the game
religion mid-plays.
And it's a battle of the ops, if anything's
going to hold Houttu back.
They're playing extremely well right now.
Towson might have to just make a play.
It's not a very exciting moment.
He'll go for the box climb.
Flash finds its target, Towson still yet to pull the trigger.
We hit 15 seconds and the bomb is on the ramp.
BAM!
Takes a bit of damage in getting into position, but...
Oh, A.G.s.
He's got it.
Nizu plants comfortably hand back on the gun
and a 4v2 post plant.
Too daunting of a task.
Gamer Legion gives up a seventh round to this T-side.
It's rough for Gamer Legion, but it is exceptional here from Ho2.
They're working the map beautifully.
It's ended up to a stiff competition here and no problem.
Mises having a crazy half 14 and 5 now.
But it really isn't just that, all their defaults are so strong, so well tailored for what game
religion wants.
It's not like game religion aren't going for map control, they take it over tunnels
three times already this half.
It's not something you do, unless you have a game plan,
they are trying to think, they are trying to stay active,
but it's still just in all the wrong moments.
Wow.
That first kill was kind of crazy, clearing that corner.
Both mid players, unsuccessful in getting away with it.
Very nicely done.
Like you said, even with the tunnels pushed, Bushka never goes noticed.
Able to just work around through T spawn on his terms.
It's really smart to have a dartboard on your door.
Like no one's ever just going to barge in.
That's a very good point.
Norbert's got a smoke machine in his room.
For atmosphere.
The dartboard on the back of the door is really, it's just, it feels like you're trying to get away with murder.
Yup, it's a power move.
It's just a must-hit situation for Hypex.
And that anti-the-bomb.
Value in this opening kill, Mizu earned down to a crisp,
and Flamas has got another one from the ramp,
so very comfortable position finally for Gamer Legion,
a 5v2, a rare treat to have Hypex's first shot land,
and on top of that, Mizu go down with nothing.
Feels like that has never happened.
And so in this one, Gamer Legion given a real chance
real chance to secure their second round of the CT side.
Yeah, now, now, plus high-packs is second and third kill, so we see how important that
impact is.
Because even with that frag, they full committed to the A attack, knowing that he dropped down,
but the support was in place too.
Maybe there's gonna be one more jump.
Oh, it's a safe spot.
A great grenade.
It's a promising sign of life out of Gamer Legion in the 9th round of the half.
Thanks on Hypex hitting a shot, but then also the support being right in place.
It felt like a confident reaction from Houttu to still commit to the A site,
but a confident reaction they found in the 7-1 lead.
And in Mizu's individual level, like if you're telling me Mizu wants to go for that entry, I'm not about to try to stop him.
I'm with you. It feels like at this point in the game, with how well they've played, like they've got away with a lot.
High-packs, even though it gets his first shot, okay, maybe he won't have to deal with him.
There's one guy left on A. Well, they've still been kind of frail on, you know, other limbs of this body.
Let's just go ahead and see if we can go two for one in these trades, but they both play out.
And the pack really was right there.
No hesitation from the rest of Houttu, but no success for them either.
7-2, the Houttu lead, money bumbling, and Towson's gonna get tagged trying to cross
through those mid-doors.
Early off-damage for Houttu, and look at the way that bomb's starting to shuffle over
towards tunnels instantly on the right door.
He's donked it up.
Kill around until they finally lose one.
And a lot of his frags have been entries.
Get through this before Flamas checks? No. Music just sits in the smoke for a second.
Cousin, gotta be careful. Flamas holds off the first, but there's a second player person pushing through the doors.
Flamas back exposed to it, at least able to catch Grushka in the sight, and Snacks finds that lurker out mid.
So it's a health advantage here for Gamer Legion's retake.
Okay, now they have lots of utility.
He's have a little bit as well and an extra smoke. Excellent HE, we'll see if it matters.
The moment Frontale's just keeping that gun out, he doesn't want to get caught by somebody
pushing so smoke will not be used for the time being. It's a double up on the window.
Frontale's concerned about both sides, slips the net in between the CTs, calls for someone
The Hypex finds that point blank headshot, scoped it on them, very awkward post-plant, I'd say,
against any host who's players, no?
I mean, you don't have anyone watching the window.
They let the big box guy let them walk out, and the Molly on the back of the site.
The funny part was they kind of Mollyed everything on the right, didn't clear just beneath them on the left,
but Hypex still hit a fantastic shot.
Looks like it was going to get traded no matter what.
Game Religion really needed that.
Second round all the money gone for Houttu.
There's the pressure on these tech 9s to do something crazy.
We have seen an explosiveness from Houttu towards this B bomb site.
Whether that's Mizu's entries or Norbert's double last round.
Yeah, they come into this plan, I mean they spend a little bit to get their utility.
I think the beauty of this G-side is we haven't seen Houttu without a plan.
Just trying to keep it fresh.
That second layered mid-play looked like it was going to work out wonderfully if not for
Snax's top mid-flank.
Stomping to the doorway.
Pythex awkward, pulls back, Taucin's got two, still res in the back of the site though to clean up what's left of the tunnel push.
But Frontail's manages to come through in a 1v4 attempt, looking for the plant, guarantees strong buy for Houttu in the final round of the half.
And now we'll see what's left to do in a 1v3.
No reload, but there's no chance to rush him down.
Smoke to the doorway, fades, his Molotov in the window, soon to fizzle out, he'll get some damage,
But it's numbers strong and health bars strong here for Gamer Legion, a four-round CT side at the very least.
Didn't even have to take a pause to get that idea out, another P-attack that...
That's marginal success, I mean, they got the plant off, that's what they were looking for.
I thought maybe Hypex would be put in a tougher spot as he fell back from the door challenge,
But pops the smoke open, clips KDO, and really lets that retake occur.
Bomb plant secures guns across the board for Houttu's final round,
off even for front tails, and he'll take it towards Long,
and misses chance at striking down the first.
Flamas not afraid of that AWP.
Look at the fine positioning within the long doors.
They might walk back into him.
He's so quick to do this.
Oh, that's the bomb.
Dropped it Flamas' feet.
Full possession, and yeah, he knows better than to stick around.
And while we've been sat here in awe of Mizu, Flamus has now secured a 13 and 8 half himself.
Gonzalez in the Gamer Legion debut, Hypex, trying to find his moments, and now collecting those kills.
So a 5v3 for a 5 round half.
That's where Gamer Legion sit, Mizu.
Little to lose in the final round of this T side, trying to get that entry towards the A site,
But he's gone down with nothing, and as he is unable to collect kills, Houttu unable to win rounds.
Those two things go hand in hand, and it's a rock solid finish out of Gamer Legion,
securing these last three rounds at a five round CT side.
Zwei is going to be burned out. Do the library player swing to help him? Zywu's got a second
still. 76 health to play with. And that off is right in front of him if he ever wants to
switch over. Ready for some kind of a peek. And with Short not being able to be pushed,
they're going to take a second here and throw Zelo over to this side. He gets behind the
the tall box looking to fuck down library.
Zai Wu's three kills into this.
No, I kill 1v5 if he can, and he always can.
The best, the absolute best.
Okay, Serrano trying to keep himself slim by the pillar.
Oh, okay, dude, he's had some.
Oh, what are you doing?
Surgical precision on these shots.
That was Zanteris on Royce.
Because they don't have a teammate just yet.
And this is...
Oh my god!
Zywoo is an animal with a shot like this.
It's another KW flick.
He's not even on his screen.
Oh my god.
Why did he say anything?
GameRelegion able to fight their way out of the mud as Houttu came out swinging off of
the back of what was it, nine consecutive rounds with Mizu's impact, but things cooled
off, Gamer Legion Secure 5, and a pistol here could start to set a different tone.
They slow down towards the end. There's so many good rounds in there. I think it's 7
in total, and I think that's just pretty fantastic on Dust 2, where there may have been some
questions. So I think Ho2 have set themselves up quite well. Gamer Legion started slower
than they'd like. I mean, a lot of it, you could tie to Hypex's slow start, to a little
a little bit of weaknesses on A to kind of getting out called as a unit.
But Hypex definitely brought a score line right back up.
And PR's absence.
We've got Flamas with an impactful first 12 rounds in this game of Legion Jersey.
Not the first time he's donned it.
Back in 2026.
Frontale's early damage, just trying to crawl away from that.
Duel leaves Dushka on his own to have to handle lower tunnels.
And it's a good distraction for Norbert, who gets in with the kill
and Dushka's assist over top of him from the Cat Ledge.
Then the disengage.
Man, advantage earned here by Houttu's mid hold.
And there are some low HP bars.
Potential walkouts here for the T side.
Still more CTs for the meantime.
Chance for Mizu, who has fallen off a bit, man.
It feels like he's been stuck on 14 frags for about five or six rounds now.
This won't be an easy retake.
Had more than enough time to catch that headshot on the exit into B site, but...
Means he just couldn't find the headshot, neither will Drushka.
And so, pistol, the longing to game religion in a moment, that early damage to front tails
This means he's been out of his pistol for a long time.
Quad kill Flamis, who has most certainly stolen the spotlight from Mizu by now.
Yeah, big time.
It might catch him crumbling now.
He's got a lot of pressure right here.
Here's another good idea from the CT side.
But the headshots are starting to connect here first.
For game religion, it feels like just on mechanics, that was a big problem for them in the first
half.
At least the first half of the first half.
Yeah, Musou's last kill was in round eight.
I'm pretty certain.
We had to kill around until it was one eight.
Yep.
I'm pretty certain.
I'm working with a slow HLTV scoreboard, Mohan.
They've nerfed us.
But at least they gave us the HUD back.
Thanks, HLTV.
Appreciate ya, Prof.
Three, two, one.
And try not to get...
Round to a haulage, but that's exactly what happens.
Two kills to the Mach 10 means Snacks makes a bit of extra money,
and Flamas with another multi-frag is up to a 20 and 8 scoreline.
Just suddenly, he's just writing his own story right now.
He's just suddenly owning.
It's the Flamas show.
Koutou's lead dries up, seven rounds all, and the momentum in Fulamis' hands.
But like Houttu had a plan for the entire T side,
Fomus is 12-1, and Mizu is 0-6 since round 8.
He has indeed stolen the spotlight.
And right now, third man in on this gamer legion pack that are just looking to find timing
over Kadyo, who's fighting his way through with the Fomus, a single frag for him, but
the Flames will engulf him, Rez's nade catches, front tails the utility, earns them two opening
moments here, and Houttu banking on Norbert doing something in the middle of all of that.
Unfortunately, Forum dropped empty handed and the B players rotate up from CT spawn
to their demise.
Flamas keeping this one sharp with another headshot and an unfortunate 1v3 attempt here
for Gushka not gonna happen.
It's another episode of the Flamas show and it tests all three kills for him, 23 and 8.
Multi frag, multi frag, multi frag.
Every kill list, every round this half, man.
Um, nice to use an idea like that, you know, 5-up cats, not something you see, especially walking,
contact explode like that, and early on, before Ho2 really know what kind of half you want to have,
you throw something like that out, I feel like that's just such a nice call to make.
Look at this, death ball coming out of Gamer Legion, A.G. for X-Lite 2.
Make sure not to get tunnel visioned on whoever was in CT spawn.
Now the game religion now with the league.
Remember when Mizu was rubbing his hands together like a villain?
Poor guy hasn't had a kill since.
Turns out Flaumus may be the main character this evening, Norbert.
Ooh, trying to get up into some trickery, and Towson's cover is gonna make sure he goes down with nothing for the shotgun's attempt.
Well, now that that trap's been avoided, it's a much less scary round here for game religion.
They have their eyes set on a mid-beat, it's a good idea, and Towson gets one in the back.
It's key sharp down.
Just Mizu's 5'7 from inside of the smoke, back gets found out, he's dropped with nothing
to show for it, not a point of damage, versus Gamer Legion as they slowly get through piece
by piece of the B defense, and this lead grows.
Just shaping up to a very, very fun finish for Gamer Legion.
considering how they began.
This was, once upon a time, a 7-1 Ho-2 lead.
But as Mizu's cooled off, so has the round wins for Ho-2,
Gamer Legion pulling ahead by 2.
Another multi-kill for Flameless.
He is 20, or 5, and 8.
I mean, at this rate, he could get the 40 kills.
That's a huge ass.
That would be un- especially considering it wasn't just, you know, great the whole game.
Yeah.
I think that means they need to start winning at least a couple of rounds to give him more
time to get kills.
I'm not sure if that's gonna happen.
Meezy gets tagged down if Meezy couldn't be worse for him now.
I'm gonna cross.
Longest his die to once in the last eight rounds.
And he's multi-killed essentially every single one of them.
Oh, they were just watching that.
Oh, it's good damage, but KDO only managing the one.
It's Flamas dead with nothing.
We'll see if much like Mizu, Flamas being dead is a bad sign for Gamer Legion.
Norbert hanging on, Rez is owned, and they've stuffed that exit effectively.
Tadison down to 36 HP on his attempted approach to the B bomb site,
and Hypex cut off from the bomb itself as it's just stuck outside of the exit of tunnels.
the smoke there is perfect from the CT side. I'm not really sure how they can get
this back to be honest.
Some mates continue to pour in.
Yeah, it does feel senseless to even give this a shot.
They're still breathing.
I felt like that. Attack have legs, but last win.
Really. High-tech smots a little more.
What? Is this one fizzles out and Ho-2 find their first round in quite some time?
an end to the gamer legion streak, but does it come with more?
Mid push, they were just watching.
KDL just able to slip the net the perfect time.
Haltz Gamer legion out middle, stuns the B offensive,
and gives themselves a chance to cut into that lead.
That open long that has been here since the beginning of the round
Oh to go numbers strong out middle and res trying to slip by them
It's kind of an interesting moment
It looks like it almost works out in favor of gamer legion by the time flammas makes it back around if Norbert starts to think
All right, let's just start clearing this out. We'll see actually
Resistant worried about this. It's gonna get blindsided from the top push and with that it's bomb possession for Norbert
His second kill of the round, Flommas starts stomping looking for this 1v1 duel versus Norbert, which you'll lose.
Triple kill to Norbert, who slips the net at the perfect moment and ties this game at 9.
Now there's a problem with starting slow. You reach a point of inflection here where the team with the big lead had lots of time to think.
You know, why did we start to fall off? How do we get back in? Get it back together?
Start to come up with some answers.
But activity out of Houttu with the mid-push in a gun round is risky business.
A gap towards Long didn't cost them and this round they start over there with numbers strong.
Maybe feeling like Rez pushing the bomb out through the doors means that they've already
sensed that opening was there at the beginning of the round and they don't want to leave
the gap twice.
actually if they don't have mid support playing this close to the tunnel might not be that great
Mises got to watch his side and his back
Who's trying to clear it, but we'll see if he misses timing on that smoke push sure enough promise the merges
Hades catching him though opens the smoke regs has got the rebuttal back doesn't find a second
No matter wins the duel and now douche go from the back of sight finding kills alongside
You're stuffing it on tunnels and taking the lead back.
It's double digits first for Houttu
as multiple bodies step up to the challenge.
Well, it's definitely a close call,
but taking Flamas out right away absolutely helps.
Because even though Ibex brought it back a little bit,
he sort of just tapered off again.
I'm not sure if they would call that attack a little bit too disjointed or if there was
just good pressure from the CT side on tunnels while they were trying to make that split
happen.
Well, CadyO's interruptions from CT spawn have been well timed two rounds now.
Sure, Flamus can't get away with it, but a little disjointedness in the attack and totally stuffed out tunnels.
At the end of the day for Houttu, they've got a lead, which is one round late in the game, and they have CT side, and they have this round, which is a safer game for Legion.
27 kills to Flamus, still the majority has his team with less than 10.
They're totally hoping that it's an A-Split playing goose.
T's just with not much utility or looking to just explode at one point, not spreading the map for these individual duels.
by the time he swings out.
Res with one, six seconds to die.
Yeah, no fight with the frag grenades.
So Ho-two, two rounds from victory on the map.
It's all about finding that economic advantage
over Gamer Legion, but it's short lived
by back instantly here alongside the timeout.
This game is really volleyed back and forth,
but now Gamer Legion, they just totally have to earn it.
They have a huge weapon in Flaumus, especially being on T side, I think that's more fun.
Maybe they could have avoided him if this was the first half.
But if he's still the only guy that's going to present entries, Snacks has to figure out
a way to funnel those kills into him.
Mizzou also looking like a rockstar once upon a time.
We watched that taper off.
Why wouldn't we get an eventual slowdown from Flaumus?
they've actively countered him, nobody has stepped up in his place for the gamer legion.
O2 answer with a timeout of their own before the round goes live, their first of three.
I don't know what the call is here for for game relation. We haven't really seen grandiose plans
on T side maybe that's because SNACC is that you know they've got this individual brilliance
light right now let's keep it simple but it might be time to chef up something a little
bit more complicated.
Just pouncing on the cha-chance for the 5v4, securing it at the minute, Mark.
Setting Hypex right back up into the back line of this cat attack with Res at the helm, Flamish trying to set it up, Billy to frag grenade,
and it is not only a 5v4, but a good softening blow to the cat approach.
Their economy's really at stake, you know, along with map points.
Bzu dies.
Ooh, offered over.
I don't know that he's close.
It's a B player dead, Dushka tries to jump the offer, but this is an open B bomb site
and a scramble for Houttu.
Smoke at the end of the tunnels popped open, they're thinking somebody's going to play
close, not the case, KDO outside of the door, traded over by Dushka, full blind, and then
we get highpacks out through middle, striking one down and opening the door for Rez to clear
the site.
Ooh, a bit messy there for Houttu and a real chance now for Gamer Legion.
That's a FIA 1 on 3 for Norbert.
He takes half damage on the first duel and with that it is a clutch attempt fizzled out
Houttu's B defense goes running over towards the middoors offers up that opening and it's a gamer legion
Scramble to the vacant bombsite. It's going to put them on double digits, too. I'm Norbert
I'm still trying to put pressure on them. You get the kills here. They're the ones who will be broke
They'll take him out. They've got two players left alive. It's uh, it's not the cleanest
round out of out of game religion. It's a very close call. In fact, they probably, probably
should have been some better traits here from HOTU, especially after getting the first kill
this easily, but ultimately I feel like it's the high techs push through the smoke out
of mid. That makes the biggest difference.
of the few moments that Kadeo doesn't stop them in that attempt out middle.
Lay cross and Snacks will be the one that takes damage between the oppers.
Still a battle of the Ops queued up, but Frontales knows better than to walk out on the line.
Thomas wants a little bit of mid-space here extending beyond his teammate's reach.
Again not seeing a brilliant game plan out of game religion to pick up some of these
T rounds, but just enough where O2 also have shown some sloppiness.
Oh, that's a chance. Huge kill here for highpacks. Gave him the sliver, put him on
high alert. They made some noise here on Cat, that's Rez with the bomb. Just be careful with that.
teammate's coming back but two CTs pressed in and it's only Norbert with the kill.
Nicely done from Rez to get the double front tails. His op is going to get revealed
and it stuns the bomb for a moment. 25 to the clock. B player trying to get into the engagement.
Mizu would love to return back to the form he showed us at the start of this game.
and a miss chance for front tails, but Mizu collects the mid kill.
Pressure on Catwalk as they scramble back.
It's going to be front tails to pluck Taosin off the round.
Hypex with one to his name needs the 1v2 here or a toe-toe on 12.
And as he tries to just push in between the two CTs,
he's got temporary cover and inevitable Catwalk approach out of Mizu.
Looking for his second as the long player starts to make a scramble, loud push, pulls ramp, and there's the flank.
Mizu collecting both the mid-kill and the final frag to get Houttu O.T. guaranteed.
It's another moment of scramble here for both of these squads, and as they come up cat, it looks like that game religion might be a little bit vulnerable,
but one for two on the trade, and chance with this kill to make it happen.
But it's not game religion who can't close the 5v4.
It was a little bit too easy for front tails and a great bait to distract from Mizu, who was waiting on Cat.
Where I think Flammus' positioning was really strong.
shoot at. They're feeling extremely tight right now, ready to push off Cat and mid at the same time.
All they're gonna find is Taos and the only member of Gamer Legion not on long at the moment.
Oof, he's dropped empty-handed. And now they know. I mean they know exactly what this attack is.
We got a bloodbath queued up, a lot of bodies here.
Oh, flash, oh, good.
Mezu goes wide, line up is almost good,
but it's a good trade back and forth
with stacks and res to survive it.
It's an off versus a scout right now.
All the time in the world to peel away,
Norbert also gonna try to get back
into this towards top middle.
And it's a total bait.
They've actually got them rotating completely out of this.
Running early.
Norbert thinks he's ahead of the game,
but it's actually game relieving who are just going to make this attack happen towards a little later
Res with the smoke for the cross
And potential to pick up utility on the approach as well matter of timing here, I mean
Oh, that's an awful smoke
Got the flash at least.
Oh, and Funtail misses his shot.
Takes damage as well.
Drop down to 40.
That's both members confirmed.
Bomb planted.
And how to Ho-2 try to play this.
Shoulder to shoulder up the catwalk.
They'll go no kit on the players surviving.
And as Hypex eats the flashbang, he's just
going to keep his head tucked low.
Reza's got the cover on the ramp.
In anticipation of the wide swing,
and Hypex just waiting for a chance to pop up.
Also missing an opportunity to strike them down.
He will collect his kill.
Frontale's finds it and Rez is gonna win out 1v1.
Gamer Legion push us to round 24.
It felt like Norbert was on top of everything.
They wanted to do a moments like that.
He was very good when it came to flanking in both sides.
But here's one where he gets outdone.
They make this fake run back towards long.
He thinks they're not privy to that noise.
One chance was the off shot on the cross and now we go to round 24.
Only two good guns here for Houttu.
Houttu revert back to playing this plank long control and they don't hesitate whatsoever
to take over Tunnel's cautious that somebody's back towards T spawn, not the case.
Frontales, putting that off to work instantly, finds the 5v4.
The Tunnel's flank, I mean, versus a long play that comes in slowly, this is kind of massive.
And Mizu, they've all got chances here.
There's gonna be no cover offered over to the one player stuck behind the door.
Free pickup for Mizu, all attention turns towards Long at this point.
If GamerLegion feel boxed in, they could just try to get themselves over the cross.
No smoke for it, Frontail plucks another player off the round.
Chousen's recovery cut down to a single kill.
Hypex surrounded and under pressure, and so they'll swing and take this victory on Dust2.
A 13-11 win in a round where they work with less, but instantly into the action off of the op.
for the off KDOS 2K worth its weight in gold.
Hotune needing all 24 rounds there
to be able to close out dust to their map pick there.
And one that was a little bit surprising as well, Maui,
the fact that they could pick it up for themselves,
something that Game of Legion was willing to let through,
but seeing how close it was,
you kind of understand a bit more as to why.
the game. Yeah, it's a
reference. The Vita that took
place before a game. Religion
was banning out dust to for the
last handful of months leading
into this tournament. So after
the player break, it looks like
they reassess that they've got a
guy who was great on the map. I
mean, Flemish, a lot of his run
at the most recent Cologne
major was spurred by the fact
that he was excellent on dust
to along with that boom, of
course. And I mean, he showed
They would have had this one in the bag, but Houttu were the better overall team, thought the utility was great for them, and I'm sure we'll break some of that down.
Yeah, we definitely will, but there is that element as well for the side of Houttu where you're sweating a bit, right?
The fact that it was so close, the fact that you could have gone a different map pick for yourself, but you still had a lot of strong faith in us too.
Yeah, it doesn't bite you here, but just knowing how close it is, you kind of got a question, what sort of form are we in today,
in today despite them already having played a series earlier on a different qualifier.
Well, I think that it's fair to say that Houttu, when they woke up this morning,
we're not expecting to play game religion on Dust2. And that actually really affects some of
these teams where, yes, you can be good at a map, but if you have no idea, no semblance of what it
is that your opponents are going to do against you in the server, you can only do so much meta CS
of the teams. So you have to
adapt to the game. You have to
adapt to the game. You have to
adapt to the game. You have to
adapt to the games in order to
try to take advantage of that.
And where you have just kind of
ironed out all of these issues
that you may have had event at
times when you're learning it.
You're playing against a game
religion team that every tea
side round is a mystery. You
don't know if it's a fast play
slow play, and you have to
adapt on the fly and hope that
your overall game is all around
just stronger. Yeah Well, game
religion to start on that CT
side, which enabled her to have
quite that strong showing right
and then winning the map that,
but they went on a really, really great opener.
But up until round eight right now,
that one was a good round, but after that,
they weren't able to win anymore in that half.
Yeah, I mean, I feel like there were some adaptations
eventually we are gonna look at this round eight
where I just think that game religion were,
this kind of showed the rust or the inexperience
on the map because I think the utility
for game religion is just so light.
And I don't even know if it's necessarily well timed
where we saw Houttu just get that space
towards Long A so relatively easily,
and then they were able to just kind of convert off of that
in a way that I don't necessarily think
Gamer Legion should have allowed.
And I think if the CT side were slightly tightened up
for Gamer Legion in this one,
then this would have been a pretty, pretty,
this could have been a really nice surprise win
for Gamer Legion to kick off the series,
but there were just a couple of rounds like that one there
where you lose that early long space
within the span of 10 seconds.
And I just don't think that is generally acceptable given the fact that just just three rounds prior roughly they also lost long in the first 10 seconds or so I just think game religion didn't they couldn't really adapt quickly enough on the fly for a map that they just haven't played enough.
you know, it's like, you know,
you're not going to be able to
get off. Yeah And then when you
look back at it, right, seeing
how close it was the fact that
it was 13 11 and you just picked
up two rounds right there where
they lose long early. It's like
if that was just slightly
different, if you played it in
just a small different way,
could overtime been on the card
so you could Yeah, again, that
earlier map would be there for
them as well. But hopefully
great. And you did talk about
as well. One star player on the
side of game, a legion farmers
Starting on round number two when he just had a deagle in his hands and was able to just light the the server up
I feel like the the economic damage that he inflicted there to show that he meant it was serious business
I feel like he was taking advantage also of
Houttu when they took some liberties there as we see who's able to just get get some easy kills
But also the the snappy aim was really on display for him
I just think that Flammas as he joins this
this game religion team is gonna be a Swiss army night for them.
He's so valuable in such a variety of situations given that he has now had to play, well, I
think when he was more in his comfort zone, he got to rotate more often, he got to dictate
his own fights a little bit more, but then he was relegated on some of the other rosters
that he played with to be more of an extremity anchors kind of guy.
And so it's just watching him, the complete game, the full gamut on display here is really
impressive and I think that it
already is saying that there
is a bright future for Gamer
Legion. We don't know if it's
going to be in this series, but
they're still going to be kind
of chugging along just fine
because Flamas is still a
talent.
Yeah, he's really showing up
for them and like you said, there
are so many rounds in which his
individual skill was able to
push them over the line, but at
the end of the day, when Hodu is
able to take advantage of their
lighter utility, like you said
in the first half, it really
kind of comes fully around
around there and I do know as well that that continued on to the late upon I
believe it was round 19 that you wouldn't have looked at as well Maui.
This is why Houttu have been good at Dust2. The counter utility here was great.
Immediately they understand that there's a corridor smoke play going on in middle.
They throw a counter smoke. This bogs down res completely. Flemish tries to push
forward at some time but Houttu themselves kind of set themselves up to
this flash over window. They know that they have this timing the space but as
As soon as that guy just whooshed it, makes this peak, then you get this NAID break from
CT spawn also when the CT smoke fades, and the layering of defensive protocols here from
Houttu.
Again, just so on display, this team hasn't been having the most success online, as Norbert
has alluded to in the draft show, but there's a reason that they have still been holding
their position decently in the top 30 roughly of the VRS rankings, because they just know
how they want to respond to all those, I would say, standard plays that Game Religion wanted
to throw out. I will say whether it was for, you know, the correct calls or not, something that
really, like, I was enjoyable to watch about. Houttu was half quick. They were on making those
calls, you know. Sometimes you might hum and hear and then that window closes, whether it was the
right choice or not. The window just isn't there anymore. And then you're playing a more difficult
game. For Houttu, we saw one of their rounds. Yeah, they did make the wrong call. But to see
it happened so quickly and to
just have full trust. I still really enjoy it, right? That is an
semblance of, okay, the fact that you can have faith in a
shot calling, next is brushing up and ensuring that it is going
to be more accurate on a correct call in the future, Malli.
The willingness to follow any plan and to be able to execute
it as quickly as they did is one aspect. I also just like, I
just found that they were the more proactive team. It did make
the game close on the CT side, that they took a lot of liberties,
I'm going to favor a team over a B03 more often than not if they have more plans than the game religion team that felt a bit more reactive, a little bit stickier in their approach, like they weren't always just moving from one plan to the other.
I do think that in the beginning, in the first half, snacks eventually unlocked some of the, or at least game religion, they unlocked some of the rounds a little bit more.
They were able to kind of unshackle themselves.
themselves. They did start playing with a little bit more freedom, but I think that it's just that
in a MR12 game, you just got to be hitting the ground running from the first second gun round
and not trying, but at least, but at least Gamer Legion showed signs. Maybe the next time they
played Dust2, they'll be okay. Yeah, well, that's, that's in the future. Dust2 is all done and dusted
for them right now. And of course, that was Houttu's map pick as well. So whether you want to
put weight in that or not, Gamer Legion are going to be looking towards their map pick next. We'll
than be looking at ancient just off this break.
to see how close does two was.
I do feel like they're a little
bit more warmed up now, but
ancient isn't necessarily where
we thought game Legion was
exactly going to go in this
best of three. No, I would
have predicted that game
would have gone with something more in their comfort zone like Mirage.
I thought that Ancient actually was probably going to be the decider in this kind of veto,
so I think, I think Houttuys is pretty happy that they get the map that they otherwise
would have been playing last in the series second, but if I have to make a guess as to
why Gamer Legion did this, I'd say one aspect is that Flemish beat them on this map.
Like, Flemish beat his new team at the major and he just got them, so they probably have
some faith in his abilities.
So, Houttu just suffered a pretty embarrassing 13-0 loss on ancient in the last week.
And I think that there's a lot of footage there that you can take moving forward.
I mean, it was Fanatic that actually beat Houttu and looking at that game back pretty
quickly, I would say that Fanatic, they just understood that Houttu leave A a lot.
So if Houttu are on the CT side and you're on the T side, game religion, and you don't
know what to do in the round next, maybe try walking into A because I think that's a,
that might be a bit more available than other teams allow it.
Just go A, that's a strategy I think most of us can get on board with for sure.
But yeah, even when we saw the stats there, there still is that little bit of a head scratcher
where we've seen it played more times for her to a slightly higher win rate as well.
But yeah, when you factor in more of that recency bias of the fact that we're having
roster changes, the fact of pretty devastating loss for her to, they have something more
to prove for themselves than
game a legion really does here.
I feel like at the end of the
day than Maui.
Well, I think that both of
these teams are trying to work
in their new players.
We did see a lot.
We obviously saw a lot coming
out of Flemish here.
I don't think that is even up
for question for the side of
the new player, Dushka for
Houttu.
I think he had his moments.
Mizu probably stole the show,
definitely stole the show a
little bit more, especially in
the first half.
But it's that I think both of
these teams are just trying to
write it down.
And I think that's what
we're going to do.
I think both of these teams are just trying to right the wrongs of the previous season where Houttu had expectations that were a bit higher than they were able to fulfill
with themselves by missing they missed out on the major despite that EPL campaign that Launders referenced from
2025 and I think they're just trying to course correct here
That's really the the big issue with Houttu and I think that I think Dushka's enough of a shot in an arm
He can get a little bit aggressive
He can change he can be a bit of a game changer and so hopefully that extra flair will help close the series out for them
Yeah, well, they're already taking one step in the right direction, getting a win on Dust2,
but to be able to right the wrongs of a tough loss previously on Ancient and hopefully close
us out in a 2-0, we'll head over to Scrony Launders and have them walk us through this
game.
Yeah, looking to keep it as clean as they can tonight, Ho2, but a very close game of
fine margins, ultimately back on Dust2.
You get it over the line, and, well, our prediction market still has now switched over, Bells.
Yes.
See a map advantage. It's a big thing to have in this best of three.
But I think with the carry potential we saw out of Flaumus,
there are most certainly still reasons to believe the gamer legion individually.
And when I say individually, I really just mean Flaumus have maybe some more pop off
potential in them because unfortunately for him,
it was a bit of a wasted effort.
Nobody else kind of stepped up in his absence as that game went on.
And they also have you multi killed like every one of the first four or five rounds
in the second half. I mean, they didn't really take advantage of the carry even in that game.
So I think like, yeah, actually just think the calling wasn't that great, to be honest.
Game religion, obviously, it's not their map pick.
So ancient is also a little risky.
It's not like how to our chumps are bad on this map.
In fact, they've got a better win rate than game religion.
They'll just have to show improve.
Flamens vs Mizzou, get used to it. Both players dominating the server at certain points throughout
that first map of the series.
The settle that came up Houttu, now taking a glimpse at this B bomb site. The bomb could
get cut off still by Dushka. Yeah, Hypex has been found.
He's going to need an escort, somebody to help him get into this site as Rez is looking
to go deep inside of B. Snacks grabs that bomb.
Cave player is preoccupied with Rez.
And still the bomb's not down.
Snacks is not been able to make the most of that.
And so with the bomb in the ground, the CT swarm,
everybody starts to falter and a very much missed
opportunity here for Gamer Legion to start off this pistol.
Yeah, big time.
There's a lot to be said back on Dust 2.
And I think both these teams have had higher points,
absolutely.
Though a little bit stronger, more recently, for Ho-2.
Now I'd rather they got 13-0'd, and that was their CT side versus Fnatic.
And even though there's like a lot of rounds in there,
it is only, you know, that one half essentially, that you really get to study and for Ho-2.
You know, sometimes you have the best conversations after you get 13-0'd.
Like, you make sure that you deal with the problems that happened at that moment.
Yeah, you can't ignore a 13-0.
Yeah.
13-11?
Ah, we got unlucky.
13-0?
Yes.
Let's stop.
Let's talk about it.
So now Dushka, two kills to his name, goes down only casualty in the pistol conversion round,
but obviously that was game-religion sitting on their hands and now coming in with their AKs.
Now I mentioned that it was a lot of times they left the A site unguarded, let teams walk out.
And for some teams, that's the style of play.
On ancient, reinforce other parts of the map, let A get taken.
Both sites are obviously quite retakeable, but if you don't have success in that setup, I mean,
obviously that's going to be a huge issue.
Maybe it's something that game religion want to try to take advantage of.
But again, because it failed so miserably the last time, you'd assume that's just not going to be part of the plan as much as possible.
Flammeis versus Mizu again, but this time out towards middle with guns.
Mizu through it, picks it up, Towson gonna just bounce on the timing.
A wide swing back in from the MP9 is gnarly.
I mean, he gave him an audio cue, still submitted, and his teammates couldn't come through the molly.
Looking to return to the mid-play now, oh that low HP Dushka swing, it's a snacks triple out mid.
Four players for Houttu, just trying to deal with Gamer Legion's in-game leader, and it's gonna cost them bodies.
That makes this a new round entirely, that should have been a free trade.
Very nice play from snacks.
It's looking like this AWP is going to get positioned in time for the mid-walkout here for Gamer Legion.
Yeah, like right at the perfect moment.
Unless he holds in that angle.
Yeah, extending.
He's on full display.
They're teasing him and Frontail is just going to give that space back over.
That was a nice back off here for Frontail's.
30 seconds though, they still have to be worried about both sides of the map.
Mezu on for the ace as he has all three kills to his name, but will also be on full display for the gamer legion arrival
It's gonna have to be some clean shooting from mezu at 46 HP
Oh, and he goes down with nothing more than those first three
Pipex able to secure the plant in the back site front tails tasked to retake with the op
I don't think so yeah, and they know better than to step up into that scope
so GamerLegion doing a good job of dodging the threat and Snaks setting them up for this round win thanks to that 3k in middle
It feels like Mizu was just crossing his toes and hoping there would come up a ramp instead, but obviously that was the faster route
And this is just really all about Snaks getting this amazing hold inside of the middle three guys just looking to trade him knowing that he's by himself as well
That's sub-20 health for the MP9 swinging out donut, but it's really that Red Rift insta-kill
that's the cleanest of the sequence.
So credit to Snacks where it's due.
religion on the board with their first gun round in round three a little bit more defense
over towards a and they still decided that they would try to just run it down through
them all. It felt like that was the risk that was going to cost them the rounds.
But I think they wanted to see if that A site was still weak.
Vi comes back and it's fairly healthy here for Ho too. It's two SMGs.
They have all the grenades they want. They have an AWP.
It's a false presence off of that opening move from Houttu.
It's quick to forefoot middle, and good thing he did, because the numbers went GamerLegion's way.
But that doesn't mean Houttu were going to sit back doing nothing.
We'll take over A main control instead.
Snacks on the receiving end, playing hyper-passive.
Nice off angle to try to catch this expedition.
I mean, it's an SMG, it's not really in a position to go for a full flank,
which kind of works out for Houttu.
Trying to get eyes back on middle.
Which way is this going for gamer legion?
Oh, Snacks gets active, gives up that passive angle.
He's the kind of guy who's gonna be aware enough to clear this. Sometimes.
You see people forget about it.
Oh no. Oh my goodness.
Oh. Back turn two, Duska.
Maybe a bit too much credit on that one. Let's see what Duska can get out of this.
Gonna try to milk it for all...
Oh, so sketchy as Snack suddenly moves, but AK grabbed by Dushka, and all they're going to be able to do is die back into donut, or try to force the fight to CT spawn.
And that's where Frontales cuts one down, hits the second shot, but Hypex survives it, not for long.
Man advantage on the retake, a single player donut, and they opt to put the smoke on the bomb as it was the only smoke they had.
They had also a kid on the plate for Mizzou, but you've got a hard hitter tasked with the defuse and res
Nothing he can do to stop that it is Grushka who goes unnoticed
Snacks rode off the threat of an a main push the play he would make I thought for sure he'd clear it
I was right there with you
Felt like a safe assumption that he wouldn't assume it was clear
snacks
Skips a protocol and it's gonna cost gamer legion dearly
The front tails as well, survives the pressure, obviously gamer legion kind of set into a
scramble, they sprint to CT spawn and AWPer holds his nerve.
Here it comes.
Fast round, instant call here for gamer legion, going to just try to barrel their way through
the Z site.
Tushka's AK from Snax's hand in the last round, good for the triple on the hold, and a missed
Stop shots is not gonna be with the second time quick scope on to flammas on the exit out through main
Towson just looking for a gun to maybe try to pull this out of the hat
But versus four oh two can lean back and just let him lose to the eventual time
We'll see if Towson can try to find a way to plant
I mean right now there's nobody in Dona and no one coming up on his flank through a main
They want to clear this since they could exit. They won't even get that kill. It is four up here for Ho-2.
Four rounds and four players off that.
The A site holds have been good enough.
Looks like they've learned a lesson.
Back to the aggressive opening, Flamas trying to chase down the donut player, but...
Offerings out, lets him know there's somebody behind this smoke.
Careful.
Ooh, Flamas on the aggression here, Spuntail turns back, and he will be caught off by said
aggression.
Flamas finds first blood.
Yeah, tagged down to 3 HP off that offshot, but he goes through the wall.
And more activity towards A. They just want to make sure this is never a problem.
A jump up.
We'll get spotted.
It looks like my Norbert.
Ooh.
I'll let that lurk could have been great, but the CTs were acutely aware of it.
And this is a CT smoke.
There's a gap on the right side, although it'll be refreshed, how's that Shirley won't
be clearing this.
Ah, bomb line-sided, expectant, and stuffed in every way.
Flaum is the only member of Gamer Legion to find a kill this round, and he's only going to get that one.
It's a 5v4 missed opportunity by Gamer Legion to put Ho-2 up 5-1.
It's a spitting image of Dust2 with how this game began.
Mizzuz on a great start, except he's got even more teammates frying.
The one round that Gamer Legion F1 was just because Snaks got his 3k in a very losing position.
Back to the pistols, go Gamer Legion, tough T side ahead at this rate.
Like you said, coming off of a 13-0 loss, two maps ago for Houttu.
Yeah, man, I pointed it out that, you know, they might be just trying to keep that wound
open and see if they make the same mistakes, but they haven't been.
Always had someone guarding a main.
They pushed it a couple of times now.
It's actually resulted in round wins.
And he slips the net in sight, and Gushka's the one getting kills on the attempted entries.
That's a good gun to grab.
Loma's hands on it in the middle of the site.
Two players inside of the temple, though, he's going to get blindsided by Norbert.
Good patience in the corner.
Because Towson now just wants the bomb plant, but he's not even going to get away with that,
keeping it as clean as need be.
Houttu still four players up, Mizu the only casualty of this one, and a rock solid CT side
is boating well for Houttu.
And now he also brought up that them, you know, this is now game religion picking ancient,
which he expected maybe Mirage.
We can pair their win rates that Houttu are definitely not going to be uncomfortable playing
this map.
up in the pool. They're getting ran through. Pierre was the only game religion player with
the over 1.0 rating on Ancient in the last three months. Wow, somebody should have told
game religion that
excellent damage from this H.E.
I walk into a chance I pecs as fast but that shoulder peak was too precise
soft lamas try to find values from red room before
KDO and SNACs trading almost exact amounts of damage as the NAIC goes deep and finds no contact.
It is the majority of Gamer Legion low HP.
Getting some of the utility out of O2, but still they hang on to enough and it's flames inside of the cave to really stop them at 50 seconds.
If it slows Flamas down, I mean, he really wants to get any reason to push forward.
Orbert's looking for a flash.
Now they're kind of leaving it up to Flamas, maybe.
No stacks against the skill of the attacks.
He jumps right into his death.
Wild Flamas move.
Now the donut rush to the A site where there's two defenders in position and Dushka up on green.
You'd think is the one to catch them off guard.
They're cautious about this position, but not cautious enough.
Towson doesn't go for the full enough clear, Mizu's arrival clips a player out, and with Dushka still up here, he stops it all.
Another multi-kill for Dushka as he is taking over map 2 of the series, comfortably at the top of the board, 13 kills, 3 deaths.
We've got back-to-back rough T-sides here for game religion. I mean, this round, they run into two players on the A side,
and they haven't done that enough times already this happened.
And I mean, fair play to Ho-Too. There was enough pressure on B that you think maybe they wouldn't be playing 2 here.
Maybe this would be one of the retake rounds they have in store for us, but no, I mean, clearly they're quite happy about how this is going.
They're gonna commit again.
Only the one for Dujka and assist on Flamis.
Frontales has been good under these pressured upshots.
Bomb plant in front of him.
Not able to stop that, it's a little bit of money made, but
Bres 43 HP, no primary.
And another moment where it's a bomb plant and a single kill is all for Gamer Legion's attack.
Houttu very quickly trying to work their way to this 11-1 CT side.
Yeah, they really don't look extremely prepared right now.
It's a, I think for Houttu playing against this, it just feels one-dimensional, oversimplified.
I'll be turning any heads with this performance.
Nice to see two impactful starts to the maps for Mizu.
It's been a nice supportive element to this rock solid Dushka AD fence.
Game Religion might be wondering, you know, how do we take more advantage of their mid-lurks?
They're getting a lot of space there. They're crossing donut early.
They're also just not getting kills, I mean.
Two kills on three players, four kills on two others.
with the quick pounds I think the confidence here for how to just continues
the boil over and it's well earned confidence at that 5v3 and another
gun v gun round gamer legion that have nothing to go to town with you can walk
out middle all you want oh two will be comfortable from this point on in the
around with this 5v3 earned early.
I'm gonna pray for a mid-shot here.
What happened?
Headshot on top of it.
Insult to injury as Flotus gets splattered
and Frontale's managing to survive.
The Nade doesn't go deep enough.
Kassun's gonna know exactly where you are.
But what the hell's he gonna do about it?
Oh loses his teammate to the instant headshot Norbert remains on point
And this gun round it fizzles out with truly nothing for gamer legion to show for it
They were dead in the opening damn bit that approach to the B bombsite cost them two bodies
9 1 Houttu made easy in that last one
Run, it's around 24 on the contest to
You know coming back for a maybe
a steep score line to start off, but not as steep as this.
I appreciate Norberg in this team.
It feels like all his positioning, even some of the reads he's had on Dust2.
Great glue.
Yeah, he's it moving the rounds forward.
It's less experienced teammates, the one stepping up individually
to really slam this door closed on Gamer Legion.
Frontales with another opening kill.
I mean, it's going to take calamity of a second half out of Houttu to throw away this victory.
Which is still a possibility.
But every round they own Gameral Legion, kill after kill, it's feeling less and less likely.
Like they'll lose control of the reigns.
Oh, he hit him.
25 through that wall.
Back turn to Norbert, Towson wounded due to the wall bang like you called, and Hypeback's dead with nothing to show for it.
Can we throw in the towel for game? I mean, yeah, I guess so
Not actually somebody wave the flag ask for mercy. They're like just getting a kill around
Honestly, there's two this one a rare multi here for gamer legion. Unfortunately
They're lucky, they're not gonna get 13. Oh, that was again that one round from snacks the explosive
You know play out of elbow. It's the only thing they've gotten out of this game
17 kills across all of Gamerallegen, 11 rounds into this game.
Barely more than a kill around for the entire team.
Houttu laughing their way through the end of this CT side, double digits secured.
Not bad for a team that was 13-0ed only two ancient outings ago, front tails again with
the opening kill and Mizu finds his moment.
Game Religion not even really given a chance to show us what they want to do.
As they run out middle to their deaths, to their demise,
in the brink of embarrassment tonight, sadly, our Game Religion.
We said that Houttu wanted to return to their glory of the 2025 success they saw.
Well, that's a good first step.
Hell of a statement to dismantle seed 7 in this fashion as seed 21 of the blast bounty
presented by Falling Market.
Flashbang for Norbert, he'll handle that one swimmingly.
Hypec sure gets the trade going, and a second.
Never too late to squeeze one more round onto the scoreboard.
Smoke grenade, or incendiary, rather,
is still not going to stop Hypec's frag grenade.
Not that either, so good on him faking the bomb plant once.
And all of that, or...
Kassan's got the cover, Frontale's dead.
Back to the two versus two, Gamer Legion on the brink of a second.
They're gonna have to get that buff right now, and the wall bangs just off the mark.
Hypex will be given a chance at finding another kill in this post-plank now.
But he loses 1,000 over his shoulder, and it's an easy clean up here from Mizu.
15 kills on the half, and Houttu deny it a singular round for Gamer Legion,
or it's they themselves that would be on the brink of a 13-0 loss.
And now it has to be a clutch, the bomb, can it get planted?
Yeah, Snax is going to try to go for the spray, but it's off the mark.
Now Flamesy's on for it, 1v2, offers his first target, and it's beautiful!
Oh, it's stay safe by Flamesy!
More pressure from G2 coming out long.
Yeah, and his teammates were just kind of shifting very, very far away, so reinforcements are
long going off for Hooksley, but who needs it?
Yeah, great flashback, Hooksy with a triple kill,
heavy guard Mattis and Hunter all dead,
and Hooksy's hand, as he goes again,
Hooksy shutting them down,
long is completely closed by the Dane.
And his base about to fall.
The clash is gonna come to the CC series.
Now they're gonna play for it behind this smoke
with the pistols close up.
They don't wanna back off and give the rifles an advantage.
Oh, again, it's heavy guard again.
The attack nine enters the kill feed,
and then all familiar staying for his planner
They're gonna lose the pistols on the last frozen and twist the OGs from FaZe Clan, looking to deliver some life, but the P250s are in the game.
With the AWPer covered, you need to get the strongest weapons out next to it.
AK for Hunter, stabbing it, the line's dead.
Oh, what? How has he done that?
Hunter, that is something special on the AK.
That is just unreal. Feasting on his prey.
They break the smoke and Fallen's still having a strong position.
This could still get really way too good.
Double pistol kill for Fallen gets the upgrade
and the still case of auto down and pit.
They try to clear Yuri.
One health is all the difference and it does make a difference.
1v3 for Torsen.
As he takes the first kill,
might have another body in store.
Fallen falls for information.
And Torsen waits for Molotoy to make a move, so now that's the bomb down.
This 1v4 ace for Torsen is on the line.
He came to play, and Torsen flies!
He finds all five. What a monster.
Alexi B fighting him on, but Brody's right here in the fourth round,
and some hope left for FaZe Clan.
Unless, Wonderful can just rip it out!
Oh! No way!
And it's the inexperienced player up against Wonderful
in FaZe's most important round.
I already feels like FaZe has knocked out Walken.
Wonderful, so confident! Of course he's got it!
Yeah, trying to just be sneaky,
hoping maybe that one opening kill moved the defense away.
Did, didn't.
Zywoo's gonna get hunted down with the AWP,
but Zywoo's gonna do that. That's crazy.
He's actually gotten all four of Flamesy,
backs him up and steals every single kill. Zywoo.
And it's gonna fall onto Hypex now.
It's time to run at this.
10 to the clock, two players in front of the bathroom,
tightpatch shapes off one of the three, seven seconds,
and it's all on highpacks now.
Plays behind the dice, but the nose scuff.
Oh!
Oh, my god!
Up!
Not the outing game religion we're looking for tonight.
Their season two debut featuring Flamis in 2026,
it's left us here, though, an 11-1 Ho-2 lead.
We're looking phenomenal.
I mean, confident in their movements, confident in their game plan, all they gotta do is take this pistol round victory, shut it down, and they will be moving forward at the bounty.
It seems as easy as that, but we'll see if there is somehow some way Houttu can fumble this golden moment as they go 5 players strong outside of the B site.
Dawson's about to have his hands full, flash in the middle of the pack, he decides not to fire, and it is clinical for the first three kills of the pistol, so Gamer Legion will be given a silver lining, a lifeline.
Here on Ancient, as Frontales finds a one, that's it, no bomb possession for the Hail Mary, sprint over to the A site, you'd think this one's as good as guaranteed.
But 11-1, so you've got to give it a little thought.
How could he possibly pull off this 1v5 ace clutch?
You know, in this particular spot, there are going to be some fights that he can take on his own terms.
They're going to take some open lines versus him.
But they'd all have to be as clean as that first one.
one. And it's not.
Hypex will execute him, Gamer Legion doubled their round count, and it's all about respect,
as this scoreline is still far from a tie.
Yeah, I mean, we don't know what Ho-2 have to show us on T-Side.
We know, I mean, Gamer Legion could play a whole lot better on CT.
It feels like from what we've seen between Dust 2 and now it's, even on the middle, a
little comeback on CT side on Dust 2 is really their T-Side that I think just wasn't there.
impressive like the calls that were made there's a lot of running through smokes
individual efforts in in a lot of the rounds me running through entire mollies
not just like the beginning of all this all damn pretty yeah
but anyone can look like a genius on CT side
Waste their smokes, see if Frontill's Desert Eagle can catch a kill.
And the craziest of worlds, somehow this bomb goes down.
Nah, not on bomb.
Watch, we saw his multi-kill explosiveness back on Dust2.
Take over a good portion of the second half of that game.
Still wasn't enough with the 13-11 loss of Dust 2, but let's see if he can be a driving
force in any potential game-religion comeback.
Gun round, 4-0-2, up next.
You think what Snacks is coming up with strategies is just throwing darts?
Probably.
Yeah.
Let's see what sticks.
Ooh, nice path for Mizu here.
Find Sanctuary behind the incendiary.
Doesn't take any damage.
Yeah, but the T's come away with mid-control.
CT's are happy to sort of hand that over.
Well, I'm mistaking another peek, not seeing anything.
It's a little scary actually.
I mean, they're taking peeks into things that are giving up control of. Nades are coming forward.
Still no kills down, but it's cave control at a minute 17.
Formation of a B attack, and the CTs are already quite low in utility. I mean, in fact, everyone is.
Third defender into position here for Gamer Legion, though. Tassan's smoke dropped.
That's unfortunate. That just creates a potential alert, but they have res behind it anyway, so it's okay.
It's not the end of the world, but it's certainly awkward.
It's just that you get a pressure cooker now one small mistake and suddenly it's map point
Offers his incendiary up forces Norbert into the duel and wrestle win that fight
Light swings coming katio with a grenade in hand chucks the smoke out that activates high packs who pounces on the chance
And they will get a bit of value out of katio's smoke by
Through it
Grushka wins the duel versus Flamme. It's catching the headshot.
Bombs looking to go A, and it will find its exit.
An open road through the CT spawn towards the post plan.
Well, they're in brand new territory now.
They can go ahead and try to plant this open for CT.
Does create an interesting situation
while they run at this and trade.
Mizu's aim has been fantastic throughout the series.
Oh, they're just smoking front.
It's going to have to be a dire effort
to get out through that now, but now in front of the site.
Mp9 revealed good damage as snacks takes them over by surprise here quick bomb planted close left
Mizzou insta headshot onto high-packs does he think that
You'll go ahead wide find out that there's nobody on it and his Towson taps it with the kit he comes off the deep view
Mizzou 1v3
He puts that aim back on display for Houtous 12th round wins a full confidence victory at a Mizzou a
A situation or game religion could have won with three up.
Left of backdoor exit towards the A-Site through spawn of all places, and it means there's
lurking in the first place that gives them a way out.
And you don't have this margin of error if you are game religion.
You've left this sole lopsided in the first 12 rounds.
All it takes is one moment like that, and you are on death's doorstep here at Bounty.
The symptoms started early. They let mid-control go, they let cave control go, they gave chances for Ho-2 to take advantage of map control.
I mean, we're starting the first rifle round out.
Game really didn't have such a long road to go, even if they play extremely well.
But, as an establishing shot at the half, that wasn't...
I think the best stance.
That's a nice peek.
All it bounces out.
If Mizu to the wayside, GamerLegion's chances of extending play, that much more likely.
Oh yeah, Flameless, yep, plays around the side of it, punishing Kadyo, and catching
a 5v3 now for GamerLegion.
Oh, what a fight out of Norbert, on the way out.
And Flameless had all his health too.
Uh-oh
Don't let it be a 3v5 that sends gamer legion packing
Fake be execute to donut players over towards a where the bomb is actually heading
You see don't move and I think they know though. They just got to go with this block smoke out
Can't get too much farther out of donut though on the CT
Careful, okay, Norbert will drop the bomb takes the challenge to res loses it and hypex is off right here
as well, in anticipation, is going to maintain control of it.
Mooshka from beyond the grave with a nade kill, but it's a majority alive gamer legion,
as they will at the very least have four rounds here on Ancient.
It should be five.
We'll see how Ho2 spend their money.
Hell of a shot from Norbert, back on Flaumus, the fade away and AK kill.
Yeah, I felt bad about that one.
Makes you think that it's still within the round of possibility, but...
It escapes them, and the only money they spend in this one is for a couple flashbangs and a tech 9 on Norbert.
They'll go for the fast mid-clash, catch Rezov guard.
He loses his support, but will just maintain on his own.
And Hypex given an easy shot on an unprepared douche-ka.
So, yes sir, a fifth comes with round four, as Houttu stave off for the next buy.
It means you think sometimes you can slip the net and plant that bomb, but it is not going to be seven rounds to overtime our game religion.
Just the jeopardy of losing at any moment.
If there wasn't enough pressure on gamer legion.
I already like the first default that we saw from Houttu, but the religion still had answers
for it.
This is a change of heart.
They're starting to walk back through spawn.
It was five out towards B, and they see all those pieces of utility.
What do they know?
So much conviction in that swing back.
You know the exact setup, don't they?
They're going to play as if they do, and game religion haven't pushed anything.
I'm not sure they're going to be worried about the smoke with the way they came back.
See, Jesus, they're still playing from the perimeter, so even though there's some time
being bought, they haven't pushed anything.
Just to draw some attention towards middle, we can up the extremities, whereas the only
one with open lines towards main.
I'm gonna say this is the right idea, but now they need the trades.
Met by fire.
Rez is stragnering right in the middle, good softening below, but Norbert boosts it up,
gonna look for the duel as Rez just hopes to tuck back into donut, 20 seconds, time
starting to add that extra bit of pressure. And Tushka's got the kill all over
Hypex. Flamus, his position been revealed and he peeks out for a second. It's
going to invite the Norbert swing that Rez will stave off. Five to the clock and
it is the time that will decide the outcome of round 18. Even with these
kills to follow suit, Gamer Legion extending play as they draw them into
Flamus and he will yet again be the difference maker for Gamer Legion as they
attempt to push OT. There were enough players here on A to defend. I think the one early
move is KDO. When they get the kill inside of Temple, they have time to double swing
this, a deep donut smoke, but he goes up by himself with the bomb. They had three players
that they could have swung with, and they knew that they've already taken out one rotator.
That would have been a more guaranteed position, but game religion, they held their position
really well. Didn't freak out. Rested at no overextend.
Nice flash, good support set up for Flemish, him and Rez tethered again in this round
for an opening advantage over these majority pistols.
11-1 CT side from Houttu. Always meant to be enough.
There's a 1 vs 3 that put them on 12.
Not for that, FlauLess CT on the side out of FlauMess and Co, and he has been a driving
force in it from Red Room into Donut.
Activate stacks for the clean sweep of this one.
All five players up bodes well for Gamer Legion if they are to stomach.
He loses, and he players going down easily refreshed five rounds to OT now.
Flamens looking very good inside of middle.
That's one thing that's for sure.
Let's feel like the right moment for a timeout here.
Let's see if they still have some tricks up their sleeve.
It's still limitations, tech nines and a mach 10.
Waiting game for the next gun round, but just because it's lesser weapons doesn't mean they
can't still pull this out of a hat.
not lane damage that they have to stomach early.
That Snax is about to have his hands full as they just died in the cave.
He's down to 10 health.
Very well placed utility, smoking off Snax as well.
Towson can serve with both sides.
Ah, but a missed Molotov on Towson's position.
Snax dies, Mizzou, the second Tech 9 kill comes through,
and they're looking for the post plant.
But as the boost is erected here by Rez, that's gonna give them information.
Two of the three remaining Gamer Legion players on this long side.
That M4 retrieved by Akadio, who's working with 10 points of health, easily swept under the rug.
Mizu looking for his third, tries to dive out, and as he doubles back to the side, it's Flamis that's got his number.
Boushka activates, MAK10 damage secured, but an eighth round gamer legion as they stave off that sudden Tek-9 burst.
They always come through with an idea. It's a great multi-edit of Flamis once again.
The cleanup crew here, they bring this within four rounds of just an overtime.
That's what they're looking for.
The tail's down to 29 HP already.
Looking to find a punish.
Snack's getting aggro.
Good, I like this move.
Yep.
My goodness.
Norbert's got him.
Oh boy.
That'll send Flamas over towards the B site, where they're a little bit weaker.
CT's starting to get spread out entirely.
That's an extremity kill here for Norbert. They're already grouped up at the mouth of A main.
Huge impact through that smoke for Norbert.
They do throw a little bit of utility. They could have even just walked out if they wanted to.
All of the back sides try to prevent res on this aggressive peek backboxes.
Donut smoke goes down. There's still a moment of hesitation here for Houtzu.
Flash is coming wide. Bullets whizz over top of Bhushka's head.
Reveals Rez's position, mid-walkout for Mizu, and Buzhka killed Rez in the middle of all that.
It's this opening kill for Norbert that peels players off of the A site.
That disjointiness put between them and sure enough they'll close.
Hope to send Gamer Legion home early here at Bounty as Norbert finds a critical kill on Snacks
and unravels the high hopes of Gamer Legion who were in the midst of a CT side comeback.
No, but it's definitely happy with that one, although I feel like he was sweating halfway
through that one if you are a Houttu then they are our first upset the amount here at
Blast Bounty where we had the Hunters finally being able to take a best of three victory.
And what I thought originally with seeing how the CT side of Houttu was going going
to be a dominant fashion.
I thought that they would close that one a little bit earlier, but I'm not disappointed.
the way that Houttu were able to correct some of the ways that they were actually having
some pretty serious flaws on Ancient, coming into this map.
I think that that's to their credit, and I think that Dwushka was easily the beneficiary
of those sorts of adjustments, but Mamizou has really stolen the show for me on both
of these maps.
Yeah, he has looked fantastic, and of course you're talking about like the course correction.
We alluded to the fact of the last time that they played ancient, it was a 13-0 loss I believe
for them.
So the fact that their CT side just held so much stronger this time around now, you have
to be so impressed.
A weak difference and look what it's been able to get for them.
Exactly.
Houttu clearly felt that loss very harshly and were able to correct very nicely with
the fact that, and I think the problem for me in this game is that actually Gamer Legion,
They looked at that, as did I.
They saw the weaknesses in Houttu,
but once they were met with resistance
where Dushka was just playing onto that A bomb site
or even pushing towards A main,
they didn't say to themselves,
oh, we're playing against a very different Houttu today
than what we saw in the demos leading up to this game.
And so we need to adjust.
I think it took actually until maybe round nine
for a timeout for them to actually say,
yeah, maybe we should hit B here or take middle instead.
And that was just too little too late.
By then the damage was already done.
was off to such a flying start, economy was impossible to break, and so Houttu off the
back of some simple but effective adjustments, they're actually the first bounty hunters
to make it through to the second round.
Yeah, it feels nice to be able to sort of give that award to Houttu to seeing just how
much of a change has happened in a week for them, the fact that they've been grinding
so much, and you're like, this has really paid off, but you're right, we've seen individuals
on the side of game legion really try and show up in map one. You said it was flammas
really popping off for them. And so I thought a similar thing was going to happen for map
two that was still going to at least see some really nice clean individual plays. It did
end up happening a little bit in the second half, but you know, it's still by then what
you're saying a little too late.
We didn't really get the bailout moments from the individuals on game legion in map
Number two, Flamas was off to a ridiculously cold start in this one.
I think that at least 12 of these kills were in the second half on map two.
So he had a very poor start.
But that again, I'm not chalking it up to Flamas not being comfortable.
This dude was a totally competent ancient player in recent memory for Betboom.
And I think that, no, yeah, I think that it was just too much of a one note approach.
I would I didn't want to come into this criticizing snacks.
That's not why I came on today.
I was hoping.
Okay.
I thought I was.
That's what I have to chalk this up to.
This is what I have to bring this up to because I think that you just needed to realize earlier
in that T side half that A is not free.
And so walking into it with minimal utility or just not clearing angles as cleanly as
you should is going to bite you.
And that's kind of what happened today.
And so, yeah, you live by snacks, you die by snacks because sometimes you look like
a genius for going for these very one note game plans because it just hammers the weaknesses
of opposing teams, but today, he needed to adapt faster.
Yeah, the door was so wide open in that weakness last week for her too.
That some part of you had to know that there would have been some amount of adjustment.
Of course, it didn't come out at all for game allegiance.
It was a little too late, but that is, of course, going to give us our first.
Bounty Hunter's going through to round two.
And with that win, we're going to have a quick chat with Mizzou joining us here,
a player that absolutely showed up.
Mizzou, did you feel like you had something extra to prove today?
because you as an individual, you performed so well.
I don't know, it's just online games.
Sometimes bad, sometimes good for me, and especially for my team.
It's too hard to say the line.
You played extremely well, Mizu.
What can you say about your guy's newer player, Dwushka?
I feel like he had a lot of great holds there on A, especially on Ancient.
He is strong with his aim, but with tactical, he is new.
Kranes is like this, like new, and to be teaching, we are teaching him, and he is doing great now.
Okay, and I did also want to ask Mizuwaya here, the Vito caught myself and Maui a little
bit off guard, the fact that you guys were able to get Dust2 and the fact that of course
they went for Ancient on the side of Game Legion, did it surprise you at all or was
this exactly what you expected from coming up against Game Legion?
What do you think of the Vito in this matchup?
Was it according to plan?
I think we plan to play Anus but they ban it and they don't pick that so it's like their
and it was a little bitch for us okay awesome we're gonna let you go
celebrate in at the win there and we'll see you for round number two
congratulations again thank you thank you because I'm gonna hope that he said
thank you but it is fair what he was saying right that little bit about a
And it was being banned, of course, them not really wanting to play Dust 2.
So it definitely felt within the realm of what you were saying, Maui, with the Vito.
And then of course, yeah, giving us some more information on how the team performs online.
Sometimes good, sometimes really shit.
Yeah, I think that's echoing the sentiments of Norbert in the draft show that Houttu has just
had some really rocky results lately. So this game actually, in a weird way, when the Vito is
is probably as unexpected as it went,
where I think both teams went for maps
that were probably, they weren't their first picks.
I don't think, I think Houttu would have probably,
he mentioned a new best because, yeah,
game religion, again, like they've played that map lately.
So it was a little bit of a surprise
to see that out in the first stage veto.
I just think that it kind of shows
that Houttu has a, actually a surprisingly well-rounded game
that even when you catch them on a couple maps
that maybe they didn't expect
to play in their preparation.
There's still a solid team, so
I'm glad to see that. I haven't
been catching as much Hoto lately
other than preparation for this
tournament. And so I'm not I'm
glad to see it's a pleasant
surprise for me in the first
round. Yeah, we're going to get
to see them round two and maybe
even see what their offline
ability is if they do get there.
But of course, just making it to
round two already being our first
bounty hunters to do it. There is
a potential that we get to see
that happen again because we do
still have one more series here
here at Blossom Bounty presented by Pauli Malka. We got 100 thieves coming up against Falcons.
King of Fun of course, Blossom Bounty is a pretty fun format where we're seeing
some of the lower ranked teams getting to choose from the higher ranks. Was there a little bit
of a laugh or feelings hurt when 100 thieves picked you guys over Spirit when they were down to the
choice? Yeah, I think that was an obvious choice for them to be honest. I think rain going up against
against Finn and also me, it's a good match up honestly.
It's going to be fun to play, I haven't played against Hovey in a while, same goes for Finn,
so it's going to be fun and I think there's a reason why they also chose us as well.
I also believe that they believe maybe they have a higher chance against us, you know,
but they also have made a huge change on the team, they brought the new IGL which kind
of shifts everything, it's going to be hard to prepare for them a little bit, but it's
good that we could, you know, take a look at the game that they're playing today versus
NIP. But it's going to be fun looking forward to it.
You know, I was also speaking to Nico Leroy for his pre-match interview and I talked about
the fact that a hundred thieves had the choice between either Falcons or Spir, but I wanted
to know your point of view as well about some more info as to why you picked Falcons over
Spir. You were stuck between a rock and a hard place.
Yeah, and I think, well actually I wasn't the one who made the decision, but I agree with the decision anyway.
But I think it was a mix to do with, like, almost what the players were doing on the odd-posing teams.
Obviously Falcons had came off a major win, so rightfully they were enjoying a bit more holiday and stuff,
and would have started practice around a similar time we did.
I'm pretty sure Spirit were still grinding a lot and like the players were still staying very individually sharp
So that was one part of the reason I mean the other was just that
Like I'm very familiar with Falcons because I've played them a lot
Regarding Spirit, I've only played them in practice
So for the officials like
It just felt more comfortable for us to go with Falcons, but we'll see how the match goes
Obviously we're a fresh team so things would be harder
in terms of what we're doing
and we're still looking very
confident for the match today.
Yeah, nice little bit of insight
there from gizmy because that's
one of the hardest things I
think. Well, one of the two
hardest things right now is
becoming an in game leader and
then the second thing is being
an in game leader coming to a
brand new roster. I don't know
which one's more difficult, but
they definitely feel like the
two most difficult things you
can do in CS. And I'm
definitely curious how gizmy
with people who are a bit more set in their ways, people that have been around the block
a handful of times. And, forgive me, it was clear that his last team gave him all of the
buy-in in the world. If he says, jump, they jump, and they ask how high. And then, for
this guy, these guys, for Rain and Device, if they ask them to make a weird play, and
they don't like it, we're gonna see, perhaps, the shortest honeymoon ever. But I just hope
that device and rain also recognize that hey it hasn't been all sunshine and
rainbows over here in the hundred thieves camp so they should entrust their
future to an up-and-coming in-game leader a guy that I've personally earmarked to
be the the next up-and-coming tier 2 IGL because I have been so wildly impressed
with gizmy I think that this guy is absolutely a star in the making I feel
like his individual level is fine for tier one which is already a plus because
There's so many tier two IGLs who cannot hold their mice.
Like it's actually the biggest detracting factor
when coming up to the space for these guys.
Like cause a lot of them call well,
but a lot of them don't shoot their guns.
Gizmy shoots his gun and he also can run circles,
call circles around some of the better teams in the world.
Look, there's one thing that I've learned in my time
for CS Maui is if you're gonna sing the song of a player,
I have to follow suit, all right?
So Gizmy's also now my watch list.
I'm just a follower, a disciple of Maui's Gospoli here,
when it comes to Up and Coming IGN.
Why is choice?
Why is choice?
Yeah, that's what I thought as well.
I haven't learned a lot, but that's what I know for sure.
But of course, there is so much experience
already on the server, right?
Whether it's an up and coming aspect
that might bring something fresh to 100 Thieves,
the fact that we're looking at both sides here,
it is across both of these teams
that is the most tenured match,
over 15,000 HLTV maps between the two teams.
that's that's that's ridiculous. I had a glance at the game religion and how to players maps roughly speaking, each of those guys were averaging 700 800 maps, even including some of the stars and legends like res and snacks on the team. So yeah, that would have been like 8000 maps shared amongst those 10 players in the server.
in the server. This is practically double that. Yeah. And that's still with Kioskay
being such a such a new and up and coming player. So it's pretty crazy here. I'd say
I'd say without without having to look at the numbers specifically, a lot of that comes
from Keregan device, rain, Nico. I mean, we got all the stars in the server today. This
is why this is my most hyped up matchup for the first round of the blast bounty presented
by Pauli market. Yeah, I feel like the hype or at least the names of the two teams speak
for themselves. But of course, we had to be to quickly pop up. And if you guys missed
it, it is going to be 100 Thieves map pick that we're going to first. It's going to
be a new casted by spironian lauders. A little bit of nuke for the wait for it waiting. Colon
Major champions on our poly market odds here have a what what I I saw one point other way around. Okay, that makes more sense
I was gonna say one point one six for hundred games here
I know they've got a lot of time play, but they don't have a major trophy in their cabinet in
2026 quite like the Falcons do that is the reality that you are all privileged to be living in
that Nico is a major champion and this is the very first match that he will enter as a major
champion and you're all here to witness it. How lucky we are. It's uh yeah also jersey's looking
really nice here the Falcons to start off this season. We're gonna find out now how good Falcons
are gonna be this season. Part of the reason uh gives me said that he picked them was because
they probably had the same amount of practice time where your spirit was grinding a little bit
Ponder through the break.
Mmm.
Kinda hoping they're gonna be a little fresh.
Ooh!
Tess S right to it!
Him and Monosy and Niko are gonna slam the door shut on this A site.
You think it's gonna be that easy?
Hahaha!
Hahaha!
Hahaha!
Hahaha!
Hahaha!
It gives me a say also, is practice more versus the...
Hahaha!
Now he's actually calling.
Let me practice more versus Falcons and J. Versus Spirit.
And again, Drakken hard place.
No easy teams to pick.
This isn't just an ego move out of 100 thieves.
This is just also, but it's also rain who gets to go up against
Kerrigan.
I go against Niko.
That's kind of fun.
But it's a it's a big task for give me a brand new team as the
ideal, as Maui said, with veterans to.
Not used to playing with players like that, although very exciting pickup.
I think 400 thieves.
Yeah, the team that snatched gives me away.
Another moment where I think is that over it's that's that messy oh so effect
the man knows a good deal well they could speak the same language ah that'll
help just get a TCO test that's care again one kill shy of a team ace
Montice doesn't get into the action this round but 2-0 Falcon start I think that's
you know it's it's fair for Nat to be kind of caught off guard by this gizmy
pick up, right? Because it's just his stock skyrocketed back at Cologne.
It happens fast and it usually happens at majors, you know, when you go, okay,
well, now's the time. This is a primo pick. It's because you, it's because the
major just has, there's no other way to replicate the amount of pressure someone's
under. And if they perform in that situation, if they call as well, as
Gizmy did, then that just speaks volumes. You know, when that time comes again with
better players, you'd only expect better results. It's got to be the logic. So
The Umbrella character is 15-1, the invest of 3 series played against Rain.
Well, that's the world.
Pretty damning stat.
That's pretty damning.
But when was the last time they went head to head?
Maybe that'll help.
Maybe?
That'll help.
Nico, quick kill onto Rain, who's put to the wayside in round number 3.
It's a crazy stat.
Astralis versus FaZe.
And I guess a little bit of Malus sprinkled in there, versus FaZe.
That's a nice one, B-Trams.
You know, part of this gizmy pickup for 100 thieves is also the fact that the rest of
his team back from the Major and Monty were signed by Luminosity reports were before the
Major started.
And so not included in that conversation gives me a player who had been with that roster
and that org for so long had been most certainly a part of building it up.
And he's kind of given a boot out the door, but a ticket to a whole new opportunity because
again, there's maybe difficulties in the fact that he's managing guys like device and rain
and the expectations that come with both a great major run, but then also having, you
know, impressive known quantities at your disposal now.
And the promise of course of Poi and Sira, but I'm excited to see what we can do with
said projects.
So, 100 thieves, I think of the most, Luminosity's losses, Kerrigan kills Device, but they do
still manage to slip that bomb down through the single door of the B site.
100 thieves have a couple players still up inside of the lobby and it doesn't look like
they're going to let their guard down now.
They clear every single corner as need be.
Kerrigan with a triple kill, off to the 5-0 start individually and a 3-0 start for Falcons.
I think the tricky part for Gizmy as well is like, he's an IGL, clearly comes in very prepared,
Taylor game plans, all that stuff, and it feels like this particular style of play
just has a longer onboarding process. You take like someone like Kerrigan,
you can adapt so quickly, I proved it on the Falcons obviously, he's really winning,
like he just comes in very loose, can adapt to a lot of players, and also tons more experience.
They know how to onboard themselves a lot faster.
But yeah, there's both the problem.
Let's say there's no ego.
Let's say ego's not even in the game.
And a little bit ego's always good.
That's not even what I'm highlighting.
Let's just say that he comes in and it's more of an issue
of device and rain.
They just have ways that they play that even if they
were willing to change.
Some stuff will be harder for them than others.
And like Maui said, if he comes up with a great idea,
but they don't really fight with it,
It might not even be possible to really get that kind of malleability out of guys that laid into their career.
Old dogs and new tricks and whatnot.
Yeah.
Uh, Sierra said in the, um, in the, uh, draft show that they brought in most of Gizmy's stuff and kept some of their...
So it didn't...
It seems like pretty responsive to what he wants to bring in.
Oof, Kjorske's got his hands full as that single AK for Sira challenges successfully.
They'll cut a player down to size outdoors behind the smokes, so you know that it's not
a fake with that wall, but there really was a looming threat.
And now both sides of it look to join up, AK changes hands to rain, there's a second
rifle to grab, takes a little extra second, and in that timing, Kerrigan's gonna find
contact versus Poy.
Who really wants to force the issue, and he'll get there.
But the chase is on.
The ball, man.
Sierra's got to double back, has to prioritize the plant.
That opens the door for the ramp plant
to come through in a moment.
And device awkwardly in between duels goes down empty-handed.
So four players up for Falcons, I think,
is a much better place than where they could have actually
ended this round.
There was a chance there for a couple more casualties,
but they'll be happy to have gotten away with it more
and Majority alive, and the 4-0 starts.
I feel like the interesting question, like narrative-wise,
for Falcons is with Kerrigan coming into this team,
getting a major, if you make it with a C-Line-up,
was like the entire goal.
I mean, being able to do that fast was like the end of Miracle,
and it was incredible to watch in.
Excuse me, not me going to the champ, I mean, not alone.
It's like a career moment.
But when Kerrigan picked up, his first major
went back at Antwerp, like that was one of the years
where, you know, sometimes you get the championship over, hangover, which is a week, but he's
really disappeared after Antwerp, or like a few months.
Oh yeah, it was, uh, it was quite a drastic falloff for how good they were at that moment.
And Karrigan brought it up before.
He always plays to the level of his opponents, and, you know, for him, motivation is almost
exclusively common majors, and he has every reason to have that.
He's important to want everything else.
If this guy gets this opening kill one, trade back quickly, is that maybe two?
Kiyosuke will let him live.
Kizumi has got himself another headshot here.
Two on the round, as long as C is gonna spray right through that smoke, equal out the numbers.
And it is still a chance for Hunter Feeze to take the A site, but that's where Tess S's lobby control is put into the question.
And it's gonna be the rain departure with bomb downstairs in the hopes of a 1v2.
Here comes the plant, and a rare moment we'll see Rain in the clutch.
Two smokes.
Stopping it.
Rain doesn't waste the moment to try to chase Monosy out of this, who's just now opened up those doors.
No fast step. No.
We have two smokes again.
Takes the stairs up into round, and Rain is going to give chase to the control panel.
Okay, now they're still just dodging him, but Reign, this reposition is huge!
Blindside's the player on top and Tess S is gonna get the trade with enough time for the D-Fuse too.
He's managed that one just again, it's a moment where Tess S shines from inside of the lobby,
cuts off the players coming out through main, obviously set up by Monosy,
getting those two kills through the smoke and flushing them into Tess S.
But Falcons, not letting 100 thieves get away with these robberies.
He's the reign of the Falcons.
Well, I just like, uh, reign was today's.
Passes kind of fished there through every roster move, survived every iteration, and puts up
insanely strong performances even throughout that major.
Could you have argued they could have won just replacing Tassus with anybody?
No.
Even though this team is jam-packed with stars, he somehow still shone.
when you touch on that motivation element of Karrigan and the kind of like major championship
hangover, I always thought the same thing where it's like, is this just me and Falcons
going to pop up as a tournament threat at the biggest events only? But then I remember
just how hungry the likes of like monies going to be to have a season that he can really
stamp himself across. And Kyosuke, obviously, if he's satisfied, he's just wrong with
Yeah, right. So I was always hoping to myself like that's where it would come from.
It's good if there are going to, I think, be understandable lulls in Kerrigan's focus.
Because, yeah, I mean, as great as he was on phase and as as exciting as they were to watch,
it wasn't always for the best of reasons.
The highs were high, but man, those lows were low.
And I don't think Falcons as an organization are interested in those lows per se.
But that's obviously something that only time will tell, right now?
No hiccups.
Falcons banking on this 7-1 Kerrigan start, 8-1 Monosy start, 5-1 Tess S start, and keeping
100 thieves T-side challenge at bay.
There have been moments here for 100 thieves to potentially win rounds, but Falcons are
finding consistency in the nitty-gritty.
But opening kill device as Kyosuke gets plucked off of heaven.
Love that.
He trips off to grenade.
They'll respond to getting seen.
No lobby control means Kerrigan's going to carve a path.
That's quite a confident move.
Net some information.
This one off of the tactical timeout gives me trying to fine-tune things rain instant with the headshots!
Oh, come on!
Plural!
Kerrigan and Monacee!
Slain!
We go to 25 seconds, you've still got a TSS on this bomb site.
Getting wrapped for both main lobby and the heaven, and so now with nothing to show for their efforts,
it's the tactical timeout into the first round win here for 100 Thieves.
That's just a great round on 100 Thieves, honestly.
In the opening here for device, that 2K from Brains will be feeling pretty proud about that one.
That's Kerrigan out first in the 2K, and the upper down with an instant headshot.
Ready for Kerrigan, but this one just perfect crosshair placement as Monosy steps into it.
So Gizmy's got answers, but Falcon's obviously sitting on that wealth of money from their
win streak.
Off right back at Monacy's hands.
That off set up for first blood, but the AK spam is just enough to deter it for a second.
It's going to be an execute into the upper floor, many bodies ready for lobby and Tess
S under pressure because of the utility, well placed.
He gives himself a little room to work within, but that smoke push is going to give Poi the
first.
Monacee's got Sierra, Niko not trusting the smokes, comes around with a multi-kill and
It's only gizmy left on the rooftops
Nowhere to be found as nico gets away with the triple just can't be messy about any spray right now
That's a beauty play out of nico
Now we had praise for gizmy's individual ability, but oh monice is not gonna miss his chance either
And so that one's all monosy and Niko two and three kills respectively a site defense rock solid
There's something that monosy still has on the docket Niko to
On the HLTV, but I don't know if that's
Really in the carts for Niko even in you know
For himself, he can always be close. He can always be whatever, but there's, I feel like
that window for him is probably closed. I don't want to say it is closed, but it's probably
closed. But for Monace, I feel like that's, that's kind of wide open being on what could
be the best team this year with him, AWPing as well.
I mean, 2025 was his like lowest rating ever, right? 18th in the top 20. Has he fallen out
of top 20 in the past? It was 18th? It was 18th in 2025. Nico. Oh, Nico. Yeah, yeah,
yeah. I was like, what is he? No. What's in that pad?
But he played real well, huh? Major finals.
He's really been tongue who's ruined everyone's plans.
Maybe fired people up.
Guns in hands and again, they're taking a go-look at this A site, carrying it behind the smoke.
Oh, good.
Kill from Tess S goes back to the Hunt door.
Heaven player's gonna deal with the follow-up, but the trade train goes back and forth and it leaves us 2v2.
Niko back into the engagement takes damage with monosy behind him.
behind him. The device is gonna be found out. They pop it open and Niko's two kills makes the difference yet again.
Did they for sure go on vacation?
I don't know if we know.
They look really sharp.
Boot camp.
They're on the boot camp. He was definitely in the- I think the French Riviera. Is that a thing?
Yeah.
Sounds like a thing.
I think so.
Who was he?
I've been there.
Is that a French Riviera?
I'm sure Niko is on the French Riviera.
The glamorous Mediterranean coastline in southeastern France.
Fast action for Hunter Leagues, looking to get back down into that B site,
and they will just dive the vents with tempo.
Ooh, nice main challenge for not only to kill, but the damage on Tess S.
Modesty's reaction is clean, so it gives me calls from the sidelines,
as at least the bomb goes down.
They're kind of catching off guard in certain spots, but it's still numbers up here for Falcons.
Ramp in their back pocket for the retake.
They're not playing de-com, they're not playing control side.
Honestly wants to get zoom in with Niko right in front of them.
Man, advantage for Falcons, but the bomb's past that halfway point.
So here comes the ramp retake, held back by Rain at the start.
Boy, slipped in between the two, and so this rock solid post-plant's gonna give 100 Thieves
their second round win.
And in the face of some very strong looking individuals from Falcons, the 100 Thieves
game plan, I like what I see.
Yeah, it was kinda like Black Friday, like as soon as the door opens, they just try to
rush everything, cause a bunch of distractions, get downstairs quickly.
Stampede the staff.
100GPVs.
And it works!
They got downstairs fast. They got the ball planted very quickly. Let's put pressure on a slower retake.
Looks like a boost up here inside of the ramp.
Ooh, it's a tease that wanted.
Just the flashes come through, Kyosuke's going to activate.
Oh, this feels like Niko's chance to strike and you will execute.
Rain plus drops the bomb on top of it.
Monosy's missed off shot though.
Does give a chance back over.
And 100 thieves have been great with these slight chances.
So let's see what else they can make of this round.
Yeah, it's still a 2 on 4.
Dyer straights here.
But maybe if they want to take it upstairs that might be the moment
Tess has silent in the fall down gets his head shot on gizmy
Device suddenly alone with 50 seconds to somehow pull this off
Doubles back into the lobby and hits the no scope to Tess. That's great start
You drop vent, you think Kerrigan's got it in the bag.
Figures out Monacy's position, so little 1v1 between the operas here on site until Nico comes through to support,
but Nico's breaking windows under hell.
Device quick scope as he slips the net under Monacy.
He is halfway through this 1v4 now.
Walked up the entire way.
One more kill and the last guy will be shaking in their boots.
and anticipation of the lobby play all carrigan fires the promise
device is going to be preoccupied he goes down blindsided and carrigan yeah
plays with his food by hair hell of an effort here for device but not meant to
be as its falcons to go up 8 to no so device just never second-guessed it
walked the entire way around the back of the site easiest shot ever positioning
Well, speaking of position being king, getting this boost in place as quickly as they did,
it was like just a second and a half before those flashbangs announced 100 deems and tensions.
They also didn't full clear it, they could have at least cleared it entirely.
easy rounds here for 100 thieves. Let the two they've won have look good.
Ah, missed chance for a device, but guarantees there was somebody behind that smoke.
They'll be cautious about the lower drop, surely, but still seeing some utility trickle out of this pack from 100 thieves is going to keep Niko preoccupied.
In the off chance they head back up those secret steps.
Off plays dark. Ready for the single swing.
He's got some support here, some very good support in Kyosuke.
I'm ready to turn this into a split to lower.
Ramp will soon be protected.
Nico's the linear player.
He's found good timing on the peek.
Does he get the kill though?
It's a little labor.
They can't get out ramp without him.
Honestly, still towards single, collects Gizmy.
Smoke's not deep enough for that.
Get a crawl from their counter-opper on the edge of the smoke.
Ooh, Giosuke turns, device has got a second.
It's another 1v4 attempt, and aah,
Tassas gonna make sure that it doesn't get away from him.
Is he called?
Through that smoke.
Creepy crawly device almost gets away
with more than he should,
but it is Falcons with nine rounds secured instead.
The tap, back to Ramp from Giosuke and Rain.
I don't like that Rain took off his glasses
for this player photo.
Have you noticed that yet?
Well, he's also not wearing glasses.
Ever?
Right.
Right now.
Whoa.
I don't like that.
Plus, it's AI video.
We never know now, it is.
That might not even be rain.
This might not even be counter strike.
They don't kill him fast enough.
You got a pounce on those moments.
Go for the spray.
He recovers vision and it's only Gizmy to get him after two members of the attack drop.
Looking for the double digits, but Niko's gonna win the duel outside.
Poor device has a rough go of it.
And so Gizmy puts him into the post plant with a kill through his name.
Banking on the 2v4.
They're going to avoid ramp, go, I mean, sorry, vents, go towards ramp.
Gettery fake's coming in slowly.
Gizby's going to have a tough go with both the doors to hold, but he hooks the kill first.
Tess S's trade, Reigns position revealed.
He's going to look to get his hands back on that bomb as they're going to have to Hail
Mary defuse in the middle of all this, and of course, Monacy gives just enough cover
as needed.
excellent first half in the second season of 2026 by the way of your cologne major champions
they have to connect and so far they have little peek on short gets magisk a double miss shot
what is that
quadruple deagle out of jabby he's gonna be able to stop them before they even set up the grenades
that's devastating. Fallen gets one a return but there's no way you could bring into this
bomb site. Cello gets a kill and at the back site there missed opportunity Fallen. That's
a shot you have to hit and he's going to get it eventually. The fact that they're even here
with the bomb plant is kind of sick of it. Oh what? Why? It takes down Kadeon! What on earth
is going on? Just jumping there. Oh, but you do not have to reflight. Why is this Fallen?
You must be kidding me! How old are you in that round? They're shuffling them all around.
If that actually unseats one of these tees, this is very possible.
Let's see where it goes. Okay, this should be a kill for Monosy.
He's gonna hit the shot. There it is.
All right, just Hobbit now. 1v2, he's got a great angle.
But what? Crosshair disruption.
Monosy just soaring across his screen.
He's almost getting himself killed no matter what.
Yeah, this is so hard to deal with on the other side.
And even how he lands the shot.
Yeah, Hobbit not happy with that one.
Ladies and gentlemen, the moment has finally come.
your grand final of Blast Pro Series by Andy.
Right in there, he misses the first shot in midair.
Niko though, a single tap of the USP, a second, oh my god, it's all over Niko again.
It looked like FaZe had a solid read on this as Niko closed it out.
He gets the kill he wanted and he can see so calm that.
The retake called Sira next to take down Devison in the latest.
He's going down immediately and the cold Sira is cleaning up three kills just like that.
Currently going into phases coffers. Oh double smokes big mistake
Yeah, you don't want to do that although they're coming right through and they're gonna shut down
Oh my lord, he's just tucked down four people in absolutely no time flat. It's Daps alone on the other side
What an absolutely absurd performance here now sneaking through on the other side Daps is waiting
He's waiting for it timing is everything he's go
Copy real
I didn't see anybody landing the triple right to the smoke.
I've never seen anything like it.
And now, at least they're gonna get the bomb on,
but FaZe are being rocked once again.
Neff, he's still in play in this round
on the other side, it's rain, and he wants more.
Neff, have you no mercy?
He's gonna pick up an ace in the round.
Their aggressive setups with their rifles
are totally fine.
Elysia's always delivering.
And there's a shot that just runs right into him.
Oh my God! No way that just happened!
Kodzera, eat your heart out!
Oh! He's got a third!
Nitro slamming down the gauntlet.
And he's third!
15 seconds to plant a bomb, and that might be the saving grace for Cloud9.
If he's pushing all over the map, there's 10s with a Deagle once again.
He needs to stay alive. He's got to buy time for his team.
Stu's cutting off the rotation. There's another one from 10s.
Can he get the last one?
It's like he's won the round of all these Deagle shots.
And that's a much needed last round for Cloud9.
Excellent outing from Finn and Co. Falcons comfortably on the double digits of the CT side of Nuke.
This is where 100 Thieves wanted to take the challenge.
Let's grab a drink after the event, says Nico, but I don't think they're all in the same city.
Not yet.
Not yet.
And well, they won't all be, because it's single elimination.
So somebody's going home.
Well, somebody's not leaving home more like it.
Big smile on the device.
Do you know where the 100 Thieves European compound is?
Obviously, they have their headquarters in LA, but where would they have an EU boot camp?
Yeah, actually, I don't know.
Oh, you're not getting down the fence, Kerrigan.
Gizmy's got your number.
Bomb will still make it downstairs.
The Beretta's trying to hold off on the cross, and they're just going to look to get themselves
into the post plant.
Tough spot for Polly as Monosy hits the gush, and Kyosuke's going to hold off on that flank.
We've got man advantage secured now by the Falcons, not to mention Bomb already down.
to extend set advantage.
Oh, I know that one.
And the vice would have long to have gotten away with that flank kill,
but Kyosuke's still lurking around in lobby.
And he still might be a problem.
Gives me, he's coming in on the flank.
But there's nothing for him to do.
It's just gonna be around one here for the Falcons.
And you just can't catch this kid off.
That's three frags for Kyosuke in the round.
There's just a number of problems here.
There's just a lot of serious players on this team.
There's like a number of problems, but I wouldn't say 100 Thieves are...
You know, it's not problematic. I almost...
I just wish they were up against...
less officers.
I was excited for the 100 Thieves debut with Gizmy.
There's a couple of good moments in there. They do...
They still, I think, are lacking some of the awareness.
There's still not clearing everything. Even individually, they...
You know no shame enough to keep up it being taken between spirit falcon vitality is just it's not really fair is it?
100 problems
Wish alliance had picked falcons
Yeah, they're on purpose
I think after their performance they didn't deserve it
Oh, no.
Unfortunately.
They went for an easy pickin'.
Same result.
Got pieced up, yeah.
Yep.
Hundred thieves.
On the force.
Let's hope for their sake, Macchu's got a little bit more life in it than this one seems like it will.
As Falcons, no hiccup to start the season.
Individually, rock solid across the board.
It's always fun when Tess S kind of props you up early, couldn't point at a weak link
on Falcons at the moment, and that's Karrigan included.
Nice slow squeeze as they find the first kill with 30 seconds left, and then the party moves
towards ramp, where at the moment we've got nobody in position at 400 thieves.
And Monosin a pretty perfect squad to make this worse. Oh, device comes up actually right behind
him and with a few seconds to spare the bomb will go down. Let's see if these take a big gulp here
as map points on the line. We don't get one of those clock hiccups where Falcons end up walking
into a site with a problem on it.
Chaser, Chess has to farm a few, but it's a strong trade at a point.
Putting that Galil to work.
Kiosk is AK and the Raptors meant to be set up by Vico,
who is just looking to get lethal with the push through the double doors.
They've got that pinch on the last piece and 10 map points.
No questions so far for the Falcons.
They look fantastic.
No championship hangover in site.
Looks like they had that, they were in that Goldilocks zone
of being able to go to the French Riviera, get some practice in, and be exactly right
for their first online match of the season.
I mean, Max Verstappen travels the world with a Formula One simulator in his private jet.
Why can't Nico have a PC on his yacht?
For all we know.
Yeah.
For all we know.
gotta be the only way honestly this man may have a mouse and keyboard tan line
you never know but Nico having a strong of a start as he is is a welcome sight
no weak links for the bow to go by is way more than max anyway
I wonder if that's true it just counts stops
He doesn't take a prod at the top of the steps, instead just gives over the space, and they're
gonna be preoccupied with this outer presence.
Oh, Kyosuke instinctively bad shot.
He'll get traded out by his advice quite nicely, but then Niko strikes, he's got the weapon
advantage over this at 9, but it's a nice move from Sira over top. Desert Eagle from
Heaven, misses Kerrigan. He'll find him on the ladder itself. Gives me into the kill
feed. Guns being procured here by 100 thieves, and as long as you don't drop down into the
vent, that MP9's not going to get a chance to really strike you down. They've done a
good job of dodging the most part of the threat. Oh, the flash is good. Modesty clutch, queued
as he takes a bit of damage from the fresh mag back out,
falls in front of him, and he got presence on the site.
Now tapping that defuse, always forced into the retake.
It's gonna take another fresh mag, still nobody confusing,
and so they'll come through with the force by victory.
It's not over just yet.
Yeah, only him could make that look viable.
That was surely a done deal.
So they get that retake in, good kills here,
with not that money to work with.
They stave off map point for now.
Oh, sorry, they're on map point, but they've at least saved the map.
They've saved a small celebration.
Let them have one.
Kerrigan will treat himself to a deagle.
You know, Niko, Kerrigan and Monocy, all with deagles.
Three P's in a pod.
I'm not sure how to deal with this and I don't know how to deal with it.
Yes, Kerrigan is going to get the most impact, yes.
Just as you could have expected, between the three of them, it's Kerrigan with the
kill.
Well there's a big conversation about Kerrigan having to bring up his individual level.
He has like the worst…
Yup.
The vtrm stats like just the worst performance of all time.
but then they won, insane.
You'd feel like that stat still has to be replaced.
Can't put a number on the call.
It's fair, it's fair.
HLTV haven't figured that one out.
Surely it makes his life easier if he's able to play a little better, but we'll see if
that is a feature in the second half of the year.
Opening kill for Monosius, Poy goes running rambunctiously into the trophy room, offers
over first blood.
Zero's gonna try his hand at the defensive play, and he gets away with one, but it will also cost him an advantage maintained as the fresh smoke comes out from the device.
He tries to focus or something.
No repeat push.
Okay, maybe you can set up for a lurk here.
It's me going wide. Does he go all the way through though? Uh-oh. That's not that great.
Kiosuke's waiting for this angle.
He's trying to get away with it instead. Takes Kiosuke down to 13 health.
He's going to take a heroic moment here for device arrest. Well, that helps. Single bullet
gets the job done. Device will get the double, but Niko returns the favor through the smoke.
And as Nico starts making noise downstairs, yeah, it's all about getting Nico back up towards his teammate on A.
Rain realizes it's a ruse, will try to follow up behind Nico, who does have the bomb on his back, and may don't know where Rain is.
Yeah, Rain could catch this off. Nico wrapping around red. Ah, he's got the cover at the aim!
And Nico will not skip a beat returning to play after the player break, or all of the Falcons.
And that was impressive. A 13-4 victory here on Nuke, just dispatching of the new look, 100 Thieves with Gizmy, but they'll still have a chance in this best of three after the break.
Yeah, it's a bold choice from the side of 100 Thieves to be coming up against Cologne Major champions, but of course then pitching Nuke for themselves in the Vita.
You know, we heard from scrawny and launders yesterday, Maui, that if they were in the position of being a bounty hunter, they would pick at the team that had been most recently winning, spending more time on boats.
But it seems like not even that is going to stop Falcons right now for this brand new season.
It was always going to be a tall order for 100 thieves in this iteration to hold a candle
towards what Falcons has in store.
But no, it was a good attempt in the aspect that Falcons probably would be going to be
on a little bit more of a championship hangover.
I also think that the intangible effect of the familiarity between individuals here in
the server like rain and device on paper, all of that sounded really good.
that Falcons just had too much in the tank.
Yeah, there's those things that you can't really
put a word towards.
You can't really explain it.
And so I was hoping to see a little bit more from 100 Thieves,
but you're right, at the end of the day,
it is still really difficult for them.
And Falcons, impressively, just really not letting
anything stop them in any way, I want to say.
Well, I will say that you did see a lot of great bomb
from 100 thieves and I know that kind of seems like a weird metric to get this
buy it but they were able to find six bomb plants despite the fact that they
only won two rounds in that first half and you know we we just a lot of people
just got off of watching the World Cup you know they everybody's talking about
shots on goal shots on goal and I'd say bomb plants is kind of a similar stat to
try to gauge how much offensive pressure you're putting on the opponents
obviously, you want a quality shot in football just like you want a bomb plant with a man advantage situation,
but it does show that you're getting it down, you're taking some space, you're finding some ins on rounds,
but they just weren't able to close. I mean, there were a handful of situations where the bomb is planted,
and I think Rain is probably looking back at his clutch attempt and hoping that he was able to hit a spray transfer.
There were a couple moments where just these fine margins and I would say a lot of that comes down to player quality
quality went the way of Falcons and unfortunately that's kind of what we expected where the multi
kills came out for people like Kyosuke when he was fully blind to get two kills like
everything that could really work in favor of Falcons on the individual level did.
Yeah and that's where you have to factor in those things you're talking about right and metric that
might seem a little bit silly but in the long run could mean a lot for a hundred thieves because
we've said it before Gizmy coming in being a new IGL for the four players you do love to see that
at least some game plans are working out.
And to be able to have an ability to get that bomb down
is still a really good silver lining.
And so, despite them not getting to win their map,
it does look towards Dust 2, maybe another map
that might be more favorable towards retakes being harder,
could be something that they get more than four rounds for.
You would hope so.
I think we're gonna get into that after a break or anything,
or should we just talk about it?
Should we talk about Dust?
Well, I don't know if you want to do a lude to it, you know, just be like trying to throw hope to the win.
I know how much you all give me.
I'll give people hope. I'll give people hope.
Falcons in this iteration at Cologne were flawless on Dust2, except, except they lost to Gizmy's Monty.
OK, so if you're thinking it's all doom and gloom for a hundred thieves, it's not.
I think that's a good point.
I think that's a good point.
I think that's a good point.
I think that's a good point.
All right, this was already to
me. The I to said that this T
side was actually called pretty
well. There was misdirection.
They were able to it's just
unfortunate that they had to
play Falcons were practically
every single player bar and
Kerrigan is good for two, three
multi frags per CT side
because they put themselves in
winning positions or at least
the ball in the net. You got
to put the ball in the net.
Unfortunately they didn't close
out some of those rounds
despite being in good
situations. No, we love the
shots. They took the attempt
that was there. But yeah, like
you said, I love it. The hope
however strong you guys might
believe in it at home. It is
still there, right? And of
course, we always wonder like
how long teams prepping, right?
How long are they at boot camp?
How long are they playing online
whether that's individually
or potentially even in
the next few years? I mean,
you know, I think it's
individually, potentially even in doers, Maui, because some people love to play in doers.
If you are one of those people that loves to do it here, then Refrag is going to be your
place to go and do it because whether you want to do it together for the utility usage
or crossfire practice, you can also 1v1, and I would not want to 1v1 you, Maui.
I'm a bit rusty right now, but actually that's going to change because actually I just got
myself a Refrag code.
I will be using it tonight to see how much I'm going to improve because God, I am.
I'm rusty.
100 Thieves looked a little rusty.
I wish they hit a few more shots there.
They should be playing the co-op mode, playing off of their teammates.
They should be playing the 1v1 duels mode, the crosshair placement mode.
All of those, if they just had like 10% better mechanical ability in this game versus Falcons,
I think the scoreline would have been drastically closer.
But that's it.
and you can only call so well, you should get on refrag.
You should be trying it out for free
at refrag.gg slash blast, and you
should be making sure that if your IGL puts you
in a winning situation, hit the shots.
Hit the shots.
OK, now, a hypothetical, right?
You get 100 rounds in duels, and you will 1v1ing one
of the 10 players in this series, right?
I have 100 thieves and falcons.
Who do you think is the highest skill cap
you could win at least 30% of those rounds,
at least 30 rounds.
I think Kerrigan, obviously.
It's obviously Kerrigan.
I mean, Kerrigan, when he locks in,
I mean, it's a different story.
I mean, that's going to be...
But I think that there's a chance...
Because it's not a major,
Kerrigan's going to just not care.
So I can take advantage of the aspect that, you know,
he clearly only gets really warmed up
for the biggest tournaments of the year,
which a 1v1 with me would not be.
So I could definitely take 30.
Well, look, I'm going to have to hold you too.
I'm going to have to call up
Carrigan, see if he's down for
that content piece, but we'll
get some more content for you
guys in the break. We're going
to hear a little bit more from
Nico.
Nico, thank you for joining me.
Of course, life feels a little
bit different for you, but how
is life after winning a major?
How different was the player
break for you?
Yeah, life has been amazing,
honestly. You know, it's one of
the first occasions, you know,
to go and not think about what
you should change and how you
approach differently and if you have any regrets and so on so it has been it has
been an amazing vacation and really needed one so yeah I'm really happy with
how everything turned out to be honest couldn't have asked for for anything
better yeah I could I could genuinely only imagine that feeling there but
you're also talking about you know how often you're sometimes looking at back
whether it's regrets things to change what do you think is your motivation now
to continue playing at such a high level has it dipped it all for you and do you
you need to find something new to strive towards?
I mean, I definitely, even before winning this major,
I had definitely higher ambition
than just winning one major.
So for me, it's gonna be quite easy to find the motivation.
I would say I was never really driven by the motivation
too much as much as the discipline
and just loving the game and loving the job that I have.
So for me, it's now just creating a legacy.
said a couple of times that I couldn't have started kind of
without a major. So now that I have have this, I can think a
bit more of, you know, creating something much bigger. And I
think I have a great team now that we can achieve something
very cool as well. So just excited to get back to the
season, honestly. And when you finish it on a good note, it's
kind of also easier. And you look more forward to the new
season as well.
Well, yeah, that kind of answers my next question, because
I was going to say where all the feelings, right?
Is that that little bit extra pressure or is it just you're eager to jump into it?
And whilst the break was nice, this new season is going to be even better for you in Falcons.
I mean, definitely you're going to have more eyes on us.
I mean, I would say the pressure has been there from the very beginning since we created this team.
And, you know, we had always eyes on us, no matter if you're, you know, winning or losing.
I think now it's a little bit different.
Of course, I think people have raised expectations and some would like
to see keep you know winning some would like us to you know drop off a little bit but for us
this is a great event you know to see where we stand and to slowly get back into the season because
you know the first event of the season is always kind of you see what you need to still work on
just getting back into shape both individually but as a team communication is to get back up
where we kind of finished the last season as well,
and to find the new energy as well, which you kind of created during the day so far as well.
So yeah, we're going to create something very cool with this team.
Our confidence is very, very high, but of course this online event is difficult,
but we're going to give it our everything to kind of kick off the season on a good note as well.
Yeah, I wouldn't expect anything less coming from you guys, but how often
Is that a conversation within the team of those expectations from the outside?
Do you guys address that?
Or do you try and think to yourself, if I don't bring it up,
it isn't really going to be a factor in our thought process during an event?
Yeah, I'd be definitely brought it up a couple of times
because we struggled a little bit in these final games,
maybe our semi-final, kind of just struggled to win those games
or not play up to the level that we play in group stage or even beforehand.
So there was definitely a topic, I think.
We were all a bit too focused on just wanting to win too much, maybe,
and it kind of hurt our feelings a little bit when we get closer to the end goal to the trophy.
So I think that's something that we have changed after CAC or going to the Major,
that we kind of just started enjoying more playing on the stage
playing in front of people and just having fun while doing so as well. I think that has helped
us a lot with Fin coming in onto the team. So this is something that I would really like us to kind
of continue doing and having this mindset going into the season as well. I think it can help us a
lot just you know releasing the pressure but just enjoying more and doing what you love basically.
another one of those intangible factors that you're not going to be able to measure right they
talked about it CAC going into the major it wasn't so much about their desire to win whilst that
would always be there for competitors it was about just enjoying the counter-strike that they were
playing and wouldn't you have it Maui a win was to follow after that the changing atmosphere that
that Kerrigan brought to the
team was clearly a parent in
any time we had the privilege to
listen to the communication or
even just see the body language,
whereas before they were a little
bit clammy under kick sand where
there was that deep pressure to
win that oftentimes led to their
own mental undoing.
Kerrigan completely just ripped
the cord and said that this is
all a game. It seemed like he
reminded everybody that they're
are privileged to just have these opportunities to play in front of the world and they relish
those moments as opposed to towering at the fact that the spotlight and every person's
eyes were all trained to them. So I think that there's a huge, huge mood shift here
in this Falcons team.
Yeah. And so it wasn't just the expectations within them that changed. It was obviously
then off that made you win a lot of expectations from the outside that changed. And Nico kind
I've talked about it, alluded to it a little bit,
but from you specifically, Maui,
what are your expectations of this Falcons roster
having ended the season on such a high
and obviously coming in quite dominant for this new season?
So I don't think that Falcons will have the highest floor
of any of the elite teams,
and those elite teams in my eyes
are very clearly spirit, Falcons, and vitality.
Like I expect vitality will have
more consistent playoff appearances,
But I think when the season is over and we look back at it,
Falcons will have lifted the biggest trophies
by the end of it, although it's gonna be
a super tight three-way race, which is why this is to me
one of the most exciting seasons in Counter-Strike
that Vitaly finally has the challengers to truly test,
are they the greatest team of all time?
Yeah, and we're gonna focus up and see exactly
if Falcons are gonna be able to close out this vest.
You've already given some people at home Maui
the hope that the only time Falcons would have really
fumble throughout that major run was on dust too. It was against Gizmy. Is it
gonna happen again this time around Falcons picked it for themselves?
Well, let's head on into it with groaning launders. With the individual level
that the Falcons bring to the table across that first map, I struggle to
see away. It just feels like Falcons have hit the ground running their full
focus on a boot camp coming off of a major trophy hoist and to Mimo, 20 to 1.
Just feels like a good day to be a Falcons fan. Yeah, definitely. This is
is about as good as you could have hoped for.
No reason not to doubt a team coming off a win like this,
especially with the guys on this team
that are in this late in the career.
Again, only going to celebrate a win like a major in that way.
But my goodness, this could not have been a harder matchup,
I feel like, for 100 Thieves.
I could totally understand trying to pick off of form
in that regard again.
But there was no easy choices for them.
Very fun to watch Falcons right now.
And yeah, definitely mirroring Maui sentiment like my last favorite season to watch was in 2024
and that donk race and you had you know, monosy going for top one.
But now the vitality spirit Falcons all in this form and don't want to write off 100 these while they're still playing.
But my goodness, do they just look like a bump in the road right now?
Yeah, get them device block that you till
Trying to be as big of a bump as possible really, if that's all they're going to be.
Cast many Falcons games with stakes like this one, where we suddenly watched their opposition
break into the match, but I've also never had to cast the Falcons as major champions.
a whole different level of reputation.
Ooh, gives me sees just enough to try to give chase to this.
Yeah, you want to follow up pretty quickly.
Oh, the jacket though.
Yep, monosy.
Sixth sense kicks in.
Tess S takes a tipped bit of damage,
but Reign's going to go down with nothing,
as Niko's the one to get the long kill.
And so Niko and monosy break back to it.
Sierra dead with nothing,
and a smoke grenade that covers the flank
Just long enough for that bomb to be a guaranteed plant, so very comfortable looking five versus two post-plant here for Falcons.
They send bullets through just reminding 100 thieves. We know you're back there, and they're not wrong about it.
It's Dust2. It should be such a fun map for the Falcons. Could be a complete highlight reel right now.
In moments like that, when you're on the flank, it's like, okay, big play was getting on the flank, getting that info, but just gotta be sharp.
It's Dust2. Need to hit that headshot right away. Make use of that information.
I'll get a kill coming down. They're on some tank.
Brother, they tell you if you're going to die in the bomb now.
The HUD will tell you you're gonna die
Leave it to Karrigan to just be like
Karrigan's choices. Okay, he's made some pretty good choices. Your entire health bar is blinking red
Take my chances few players is made as many good choices as Karrigan at us in his career
I don't know if it's your place to doubt him right now. Yeah
Ah, 100 thieves have 9 opening kills on Nuke.
Oh wow, it was that many 4v5s?
Oh my goodness, it didn't even notice, it didn't feel like that.
Without Falcons controlled every situation.
But that's promising, that is actually a really impressive stat for them to be able to pull out.
I feel like a few of those had to have been like those like instantly traded 5v4s though.
Yeah.
Surely and I think that's just a testament to the Falcons
Having everybody online. Yes, just last map
No weak links could have been found in the Falcons camp
Scout contact for 30 damage. Make Tess us a little bit nervous about the approach, but
Monacy Scout also going hunting.
Careful device, you'll run out of bullets.
Get onto the site with their HP intact for the most part.
Utility still keeps whittling away piece by piece, but device is gone quiet after all
of that scout's down.
And as he goes wide around, it's Kyosuke with his second of round two.
And anticipation of the pistols but these pistols still too far gone too far removed to do anything about falcons converting their pistol
What do you think is the upward potential of hundred thieves now that they've got gizmy?
If you're to be optimistic far to be optimistic like everything goes well and
top 10
Top 10. Yeah
But like 10th, you know 10th
Pam
I like gives me yeah, I
Mean I doubted Monty every single step of the major and was just consistently wrong, so
Top 10 that's tight. Yeah, but in a world where like legacy and Beth Boomer top 10 right now right now. Yeah
Those like those I always feel like number 10 and number nine
But foot are 12 but foot are 12. Yeah, but they don't have longs anymore Mongols are fell Mongols Mongols are we don't know
We have Mara still on the team, okay?
What if they made a roster move and it's just not worked out, no matter what?
Mongols are mongols.
They have Oolong batarta fight for us.
That's true.
That is true.
And another Asian Major on the horizon.
I know they're not from Singapore, but it's about as close as it gets.
Yeah, I think even at Shanghai, when they were the Asian team in top 8, everyone switched
over to them.
I promise you go to China, you guys will be the Niko and Monocys popularity.
That's true.
You're not winning that fight.
Please have an unexplainable aura over there.
I don't care where you're from, you're going to lose to them.
MQSK for that matter.
Ah, what's the Chinese nickname for MQSK?
I forgot.
It's like weak-need shrimp or something.
Okay, we're gonna have to make sure of this one.
That one I actually didn't know.
That's weak-need shrimp.
Yeah, because he always, like, well, not always anymore, but you can see it more and more.
Oh, right, he was Joker. Yeah, but he's not the major now, so...
Yeah, the soft-legged shrimp.
Soft-legged shrimp, okay.
The soft-legged shrimp, somebody who collapses under pressure or chokes.
I wonder if they'll ever update that.
Honestly, I feel like the Chinese community is very on top of their game.
So it's probably already, you know, that's so outdated.
We need nicknames like that.
We've just got like, Somple and Valadoises.
No, what's Molo-Doy's?
The Black Flash.
Wow. Yeah, in his head-to-head comparison with Monosy,
but obviously Donning and Furious.
That's awesome.
Yeah, the Black Flash.
But back to 100 thieves.
First runner out of the second half, and it's gonna be Seer to let him know he is up close
and personal on that long door.
And they're gonna shimmy out of this doorway.
Seer's gotta fight on his hands.
It comes up with one.
Top spot.
This Molly definitely shows their attention to the attack
and the op shot's no good.
Great kill, forgives me, doesn't get a second.
Leaves device alone, has to hit the shot and he'll get two.
Yep, that'll do it.
Niko, 33 health and a 1v4.
Or 1v3 now, cuts it down as point.
This is first, two to go.
And with that departure over towards the bomb,
device securing all the spaces collateral gave him kind of knows one's just like a
rotator and that they're separated right now they can join up towards long but
you know that doesn't seem like the
why is this option anyways
we think that was going well for the falcons to try to roll forward with
that momentum but collateral shot of something to think about devices and
gonna waste the chance
it's not like that
not really like elbow to elbow perhaps
But hey, you take what you're given.
The device locking down long sets up
100 thieves for their first round, four rounds into this.
Not bad for Tom Cruise, bro.
Last seen at the World Cup.
Oh.
Oh, well.
And he goes bar for bar.
Let's collate 36 HP left on brain.
Oh this is very dangerous for a device. He's playing with fire.
If I was trying to get his hands back on another round, but doesn't take any Hail Mary shots
through smoke, he's the right call, especially with all that extra damage on rain, whether
they know it or not.
He's vulnerable.
Stuck him behind the car, gets there with a second, and then device on the scene fast enough to keep an advantage in the hands of 100 thieves.
Bosses off, rings out, and he'll take damage back and return, Josuke trying to cross over, but he doesn't have the bomb, that was stopped by Rain in the process, so he has to double back that looming threat of a CT push through this thick smoke.
They want to rush this down early, there's no Molly for the window, so it could be a risk here for the T's.
Ooh, he gets away with it down beneath the window, but they're going to drop utility on top of him.
Flush, Kiosk, he's off his position. He'll find the headshot on Gizby.
Monacee's got cover now, and that AWP in Device's hands is through the window.
Pistol in hand is enough to get the job done. He knew he had made that tag happen on Monacee,
so he finishes what he starts, and another impactful moment here for Device
to cut that lead from Falcons down to one.
And it's actually, it's a 4v5 win as well, yeah with that collateral damage. Insane that ring!
Ring does this!
Low HP, like he's surely only gonna get one kill.
Somehow with just a full spray, manages with just a combination of good movement
to avoid all those shots that were coming in his direction.
Gills up too.
What's really wild is he actually went from two health to one health in between those kills.
Really?
Yeah, yeah, something hit him.
Big Norwegian guy like him, he could tank some damage. I mean, he's tanking more than most.
I don't know how the hell he hung on for dear life, but he finds his impact and just a good
enough distraction as well for device to slip through the doorway with another kill.
Money's a question here for Falcons as we see a Tech 9 in Kerrigan's hands.
Looks like they're gonna keep this one dead simple as well.
It's a kill for Karrigan and now it's the B attack.
He's looking for an assist here as he goes down with nothing, poise on the scene, quick
to kill in mid, but, oh, hesitant as he wants teammates to move on over before he even takes
a look at this, but he opts not to in the end, and Falcons, even with that limitation
for Kerrigan, walks the Tech 9 through the mid-door, finds a kill for his efforts, and
a round win swiftly with it.
It really is that one frag, isn't it?
I mean, just an off-shot miss in a moment like that, even with a teammate that trade
right away. That's enough to just ruin your plans.
And that'd be my only concern with 100 thieves in terms of
like being optimistic. Like, devices not...
A straw-er-stays devices.
You know, the most consistent, consistent player, and
all the shots that he could hit in Sierra. Oh, he dies right at the end.
But you're not going to get that consistency out of him again, right in his career, it's just, it's not going to happen.
But when you got to go blow for blow, the player's a connoissee on the other side, I don't know.
I love that Kerrigan knew once he got that dink he had to commit to trying to get that kill.
Support or not for the opera out middle
Can't let a chance at that opening kill
Go to the wayside so jumps on it
Opens the door for the beat hit and with it the 4v or 4 to 2 lead
The cool part about 100 thieves is even just
Making it here in the first place because they took a massive risk like starting from scratch
Did an excellent job climbing the VRS ranks, which is just terrifying to try to do
And found a great pickup in the offseason
5-7.
We made damage in front of it.
Poi's got a second.
Oh, tries to jump in and will rob a third frag over Kyosuke.
No cover offered up by Monosy and Niko.
Poi with a bit of a robbery on that one as they just go smashing into this B bomb site.
Niko tasked to plant in a moment.
Tunnel's arrival is there and the smoke now fades.
Oh, miss chance of getting Monosy dealt with.
Niko is going to be swept under the rug, excuse me, gets aggressive through the smoke, and it is Poi who gets three kills on a very explosive moment from the Falcons, but one that's going to cost them around.
That's awesome. That's a great look from Poi, and we really haven't talked about the new guys, but lots of great things to say about them for sure.
and such a strong structure on their team to set them up for success and really show
off their potential.
We'll certainly get better and better as time goes on as well.
falling out of the chair. This thing is, I'm barely keeping it together.
Last timing's good.
Spam as well makes Sira's job all the more awkward with Poi again with the multi-kill.
Gizmy's here to help out as need be and it is Poi who is currently looking immovable as he
sticks up the defense on the other side of the map from his last multi-frag.
Oh, that's a hell of a deagle shot from Nico that'll give device something to think about and an upgrade over get that in the monesties hands
Why don't you?
No, no Nico you're the opera. All right, so I'll give you a reason
This is very funny though, you could totally just could might even should
He did just win a major though, so he can kind of do whatever he wants.
He's using the deagle anyways.
Give him a honestly the op, brother.
He said, also let me entry.
I'll keep the op, let me entry.
Just listen and learn.
I'm watching.
Oh, the point.
Oh, wow.
Four kills for Poi.
Comes back in with the double headshot sequence to close out, and we've got a tied game of
four rounds all quad kill out of poi mad competitive to kick off
with that shot though I do understand why Niko switches back to the sidearm
that was but disgusting but then maybe just make the donation you know whom I
to question them they're major champions true
like dag here for device and then one finished off just a bunch of pistols
jumping around though squirrelly gloss
That's as practicing
You think you went to the Danish Riviera on the break
Really looking to make the most of these four glocks
Get a little lock in the sprints, rain giving the shooting dollars.
Nice clean control to spray down with the double headshot to close it.
It's an A4 commercial.
Every bullet there.
You've got 100 thieves with a lead.
I think that's something.
and Sonic to step in I knew it was going too well to be the Falcons
and also maybe hundred thieves like loosening and loosening up their
expectations maybe coming in a little bit hyped maybe a little nervous but just
playing better
I carry and set it at the major. It almost doesn't matter who they play against.
asteroid as Korea's always played to the level of his opponents.
It's made for some exhilarating games.
When the flash gets device off that lower angle, that'll open the door for the tunnels players to creep out and not get killed early.
So you dismantle 100 thieves opening move.
Space earned via a single flashbang.
Got device on a strong sight line.
Definitely gonna lock up into this. Shot comes out early.
Karrigan just trying to scare him a bit.
What a punish, man. Half the device is also on as well.
Yeah, tough one to stomach there. Kyosuke handles it well.
Go for the dive out. Now, isolated B bomb site.
Device doesn't have a nade for this mid-cross as well. They can re-smoke it.
Go for it with the split. Really comes down to Sierra. How fast he can flank him.
And whether somebody anticipates the move, but he's not going to find anything as he arrives,
A very quiet Falcons at the moment. We hit 20 seconds for players up inside of the tunnels only Kerrigan left towards middle on his own
Even that next smoke is now soon to fade rain gets his activating. Oh
again
Another multi-kill Kerrigan turns it back and the offchase from device is fantastic
Poi is currently the difference maker is making massive moves every round now so far this game
Coming off the pause, this one's a little bit timid out of the Falcons, I think obviously
saw a moment there with the mid-punish.
They just come forward with that split, there's actually no response available for 100 Thieves
at all, and it could have been a full-shrank split through a window and a door, but they
They thought they had to work a little extra hard to make that happen.
Boy would have been in a very compromised spot with a proper split.
I'm going to try to strong arm their way to the B site again, but you've got to be
got Poy in position.
This is a Falcon's not working with much.
Glock in the bomb in the front, Scout in the backdrop,
nobody's gonna overstep here,
his range of sits underneath the window instead.
Set, set, set, all ready.
Of all the rounds, Poy's offered us impact.
This one meant to be all the easier.
Two kills already.
This is smooth.
He will find a quad kill and shows no signs of stopping.
This is a strong site between him and Rain.
It's been a beautiful half so far from Ploy.
Lots of highlight moments.
Both on the retake and on the holds.
Sitting comfortably 16 and 5 off of that mow down.
They took him off of eyeballers originally, right?
I believe so.
They remember things.
Eyeballers and Alliance most recently.
Right, okay.
Karrion tries to get the jump up.
Catwalk in what will be the Falcons final attempt on the T side.
Had to wait for guns.
Squander the chance.
Monosy kills Syrah.
And that's pressure on an A site that doesn't feature the hard carry of Poy.
Gizmy and Device instead, meant to erect the defense and Kerrigan will get cut down from the catwalk approach.
Leaves Niko on his own in that direction.
Oh, and he finds just the edge of the smoke to challenge. Catching gives me unprepared, so device now gonna have to be the hero.
As he sees the approach and bounds, it's gonna be Poi on arrival with a kill over Niko already.
Poi has gotten here in time, but Kyosuke's got his head on a silver platter, rain to the 1v2.
And as monosy brings up the tail end of the play, Kyosuke hands busy for the plant.
Rain emerges with the ramp, frag Kyosuke off the bomb plant.
What? Smoking fun, but it's a rain clutch!
And between these two B players, 100 Thieves have found so much value on the CT side.
What was a Falcons 3-0 start?
Wines up being a 4 round half.
Would you say that you're a grumpy person?
I'm definitely not. I'm really much a grumpy person.
I think that it's not even a week ago that my boss told me that I need to stop complaining so much.
I had teammates and people around that have been way more grumpy than me, but we are a bit grumpy in a way.
These f*****g apexes used to be fun at the beginning, but now it just... I'm like, change.
Come on guys, it's been two years now.
I could be a grandfathers about the china food.
I could eat a lot of stuff, but sometimes it's annoying.
I find it more hard to find something good.
We go a lot to Copenhagen and they always make potatoes.
Like everyday potatoes.
For example, when I was in Japan for vacation with my wife,
the food there was insane and in China it's like 50-50, I would say.
You know, you have pasta, you have rice.
There are a lot of those stuff.
But the inside, you think they only know potatoes.
Going home and getting your mom's food,
it's like, it's not really a specific dish,
but just in general, like, at home made food is...
You end up missing it somehow.
But I think something that is so underrated for us is the bread, like baguettes.
Like when you travel a lot, the bread, I'm not as good as our bread and cheese are, just...
I mean, when playing Fox and Fino, I think the worst thing that can happen to me is when
people just throw random grenades and they don't say anything about it.
Communicating really bad or not saying when you die or what you see is pretty annoying.
And then you just randomly have to like touch a flash or like you just die because of it.
Not listening.
One of the first ones, everyone buys and one of them goes for example, that's maybe a bit triggering.
Playing just alone, like people, they just play face-to-face to play on the sides and I'm like,
guys, it's a team game, let's try to play together.
You get bad habits from it and it's much different than on official because you can get punished.
And from punished you pay, if you lose the match you are out of the event.
If you lose that, you may face it, it's whatever, you just lose some points and you can play more.
People play so bad in practice, they don't care, they just put it in individual mode
that they will never do matches, etc. It just annoys me.
It's not giving you any adrenaline in the game, you know?
And maybe because I'm a little bit older and I'm playing for quite a time,
I feel like there needs to be a stake in the game, too.
I enjoy it more, you know?
I tend to complain about when I have to do other people's jobs for them.
Players, like, should be fixing his lineup for a grenade,
but instead I have to go do it for him.
If my teammates forget about strats and they don't have notes,
it makes me really hungry as well about them.
The one thing I've complained about in all of CSGO, all of CS2, is how accurate you are when you're jumping.
It feels like 64k matchmaking before the change to sub-tick.
I used to play so much making in CSGO and you could tell that the bullets are not going as same as 128 tick and I don't like sub-tick depending.
It is fine that some pistols or SMGs are a bit more accurate, but it should never be a thing that you can like jump and it's good for you, you know?
Which is like it is in a lot of cases. So yeah, I would say that thing
Poi with a mouthwatering first half has put Falcons on notice and left them with a measly
Four-round teeside now unfortunately for Poi it wouldn't be the first
Great performance that doesn't net a map win. We witness tonight talk to flamas
Okay. Okay. Talk to poor Flamas. Yeah, well, but they got gizmy though. That they do. Gizmy with a game-plan.
Maybe they can make something of it. Certainly enough to test the Falcons.
As we watch Tess ask, with one kill so far this map.
Honestly, it's a one and done down in the lower tunnels.
Do not waste poise efforts.
still obviously a new bus waiting in the wings of this series
potent flash cute up to see if the vice gets in front of it
who they're all blind actually but here it gets that one while blind
character tux is heading to the a bomb site currently operating alone poise
gonna find it swiftly
pistol here puts hundred thieves on a nine four lead with
economic advantage is me
Rattie
It's found out in the end and now we've got Tess S halfway through this 2v4
Positions known to hundred thieves stools queued up and it's gonna fall on Sierra at a quarter HP
Catches the little that was left of Tess S. Kyosuke. He's got the advantage and he'll come through swiftly with the headshot
Falcons with a CT pistol victory now both pistols in this series or map rather. Yeah, let's hope it's not in vain
That stopped two on four as well. I mean, it could be critical that the hundred thieves didn't let that go
No, they have to close this out on the T side
Not going better on the attack gives me just a tucked a little bit
He was looking for the jump up obviously towards Xbox. It's just really nice. I'm kiosk a to be
scaling that way up through the top of maybe he made that look
extremely easy
And monasy goes directly into the AWP. What could go wrong in the face of the hundred thieves forced by
And we're expecting that
.
.
.
.
.
Monashy's in a tough spot at the moment if Niko's stuck down in CT spawn.
Toughest things can be versus what does he do with a couple of pistols.
Missed Monashy shot.
Gives that open door over.
Kerrigan will win the duel towards Longin.
At least.
That's a big scalp and poi down.
But Montice drops empty-handed.
Nico's able to get to the ramp.
Activation here from Rain, late out long.
And he's got a second headshot.
20 seconds to pull off this 1v2.
Low health for Kyosuke as well.
They could line up.
But Tess S's MP9 will make the difference.
And that's a Tess S from the bottom of the scoreboard
with an MP9 up against a very winnable spot for Rain.
However, too much of an ask.
and ultimately one survivor there for the Falcons.
It did look awkward, but they organized a double swing
just in time to kind of guarantee that spot.
And yeah, that's just a third kill.
And it's Geared, it's Toucan, the Fommas,
falling back and clipping one off on the A site.
They got everyone dead before rain
could really come forth that length.
Disaster.
For now.
3 deans for the thieves.
Oh, nice shot, boy.
But not a multi-kill.
He's had no shortage of multi-frags this map.
Gizmy scoops up the deagle, not wanting to lose the bomb in the process and looking to go join his teammates, all of which up Xbox.
He's never missed an upshot two rounds in a row though.
gets blown away. It is a fast move by the glock to just try to create space for the bomb plant.
And it's guaranteed. So, the device comes off with said plant, right, Desert Eagle looks down,
he's a strong miss chance at catching a little more damage. And a jumping kiosk to just put this
one on ice. That is 100 thieves with money made, but Falcons close the gap. You know, I wasn't sure
if he'd actually miss or not. I just thought it'd be a worthwhile bet to take. And it paid.
Good on ya.
Looks like one weird round from Monosy and that's it.
A one round game.
Josuke is starting to tap into an individual performance that can match that employ.
Yeah.
Macy brought up after Antwerp with Kerrigan. That team just already going through so much together. Everyone sort of growing old together.
With the Falcons, that's not the case with Kiyosuke. Just early on in his career, just getting some of the bigger wins, like still going to be incredibly hungry.
A player who... people were drawn comparisons to Donk, right? He's come from Spirit Academy because they're friends, and we saw the talent.
No, we know that he's not dog, obviously, but still insanely skilled and insanely new.
Somebody who just can't quite relate to the struggle of Niko's career and how long it took him to win a major.
Yeah.
Kosuke's thinking to himself, why'd it take him so long?
This counter strike thing is easy.
Some more than others.
Smoke grenade in front of the young guns, a hunter thief stuck inside the long doors
as Gizmi sat with bomb behind them.
Clearly a test coming care against Wei as the flashes ring out.
It's a bit of a scramble here from the seat they don't control anything right now, they're
going to get it back though right away.
help definitely a scramble but one that works as they establish man advantage
off of the utility and in anticipation of rain pushing the smoke
attention drawn back over towards the car cross two kills come through for
hundred thieves they're still considering the smoke they turn turns
three players in front of him nobody ready Karrigan's able to recover but at
what cost two teammates dead all the top on gives me flushes them out but it's
It's going to be Reign's activation from inside of Smoke that costs Falcons dearly.
He just played it just the perfect amount of time.
It almost felt like Ergon knew he was in there for all those seconds, but he just, with his
teammates dying behind him, and teammates all around him to be honest.
He thought he was fine.
and that keeps the lead for 100 Thieves.
And Falcons look a little bit stressed out about it.
They looked a little stressed within the round even.
Yeah.
That push up into the catwalk off of the double nades.
They scrambled for cat control
and damn near held it back,
but Reyn's patience pays off.
Reyn hands off.
That rain.
I'm honestly getting real frisky on this round.
Oh my goodness.
The timing is incredible.
Here's the workout floor.
Molly's great.
Get the C protocols, get them out of that mess.
They got even spread on the map, I mean, they don't have everything they'd like, but...
The op makes A a threat, they have this B lean, they're not showing anything.
This can be a little test for Gizmy, how do we find the path of least resistance?
of
the
of
the
They keep coming down to what's on his he sees here
Try to test the waters but his head gets spotted monocy missing a chance to strike them down
But it gives him a leap towards a actually and long push is coming out quickly
But loud at the same time gives me does also get killed and still now the rest of the team trying to cover that distance
Lower tunnels held off by rain
Just enough time to spare rain's position now known to Falcons
They're going to jump off while blind fights the headshot onto Kiyosuke.
Such a good flash as well.
Sits him down and queues up Reign's challenge.
Now that's a gun offered over, but do they still want to take a swing at this with no
kit?
Damn, not on the home.
Device comes back from the catwalk play.
Looking to block off all three exits.
Just looking to make this one costly.
So even though Gizmy doesn't get a kill there, and gets, oh my goodness, nice shot to SS,
that's his fourth.
Don't know why I had to throw that in.
Just for good measure.
Stay humble, Tess S.
It really was still, gives me that, you know, he had the inkling, like, let me scout a little bit.
It's not a real fake, but I'm throwing some nades up, Kat. Nobody's putting pressure on me.
Yes, he dies here, but it's already losing, he's coming back from the B-Sclip,
just put a random to three players.
This puts his team in a very good position.
Oh boy, that's a lot of CTs coming this way as well.
What? Double USP frags out of Kerrigan. Make it make sense as Tess S loses the bombsite.
The rifle gets nothing. The USP 2. What do you even do here? I mean, this is obviously
more difficult for device who has to go all the way around the map to join up with his
teammate. Poi might be hoping that he can find a way out of B. He doesn't know that
The CTs are joined up inside of tunnels and they're taking their time.
Oh, and he gets spotted. The bomb gets spotted.
But he only sees one.
They're still considering that there's somebody outside of the tunnels, not the case.
But I mean, surely, when device doesn't see anything here.
I'm honest, we'll actually have a chance at this.
He gives up the cover, which means now there's a chance for the bomb to just slip the net.
Niko vs. Device out middle, and Device lands his shot.
Molotov in front of Monosy, still, that bomb's gotta move, and now with the smoke grenade,
it's free to do so, uncontested, and Monosy tucks tail and gets out of there.
Kerrigan's W.S.P. kills, all for naught.
Yeah.
It ends up being one of those moments that, you know, for a boy, it's hard to kill him.
You have to retake B to do it.
He just has to trust that device knows what to do, ultimately.
Safer out around the map to lock this in, but he still sees odds.
No kit.
Close enough to pull this off.
He's going to have to catch them by surprise, and Amalutov announces his intentions.
Head shot's quick, but he eats that second one instantly, and he's trying to hunt him
down, but time's playing against Monosin.
He just looks to depart in the end.
This is off dealt with and that'll be around for 100 thieves and 11th for the scoreboard
costing Monossey his life.
Nice patient play there from Device to guarantee the round win.
Money still fine here for the Falcons but that's an 11th down for the 100 thieves and
it's actually a great chance for the Falcons in spite of their guns.
They had the appropriate stack of tunnels push.
It's just ironically, their weaker guns getting the kills.
Don't need to be an expert to read Tess's lips.
Long challenge offered up here by 100 thieves already out to the blue box, Niko.
First to fall.
It's an easy 5v3 as far as 100 thieves are concerned.
This is impressive, man.
They are closing the deal now.
3 on 5 as soon as the buy comes back in.
Full-long control.
Don't have to overthink this one.
It's this unexpected lights out performance out of point.
a constant threat to the Falcons.
It's saying to think that it's two three zero starts each half for Falcons one round otherwise.
Oh yeah they do this.
With the pistols.
Both pistols, both full conversions, and one additional round.
Other than that, it's 100 thies the entire time.
Falcon's map pick, by the way.
Yeah, man, if I told you some of the guys, Falcon's a beat on this map, you wouldn't believe me.
It's just so hard to put your finger on the pulse of a game like this, because it comes out of nowhere after that nuke dismantling.
You know your your on boot camp you're coming out of the player break and Falcons look fantastic
Just a classic here good moment, isn't it?
Just the old ruse
You know poi by the way bottom performer back as well just to really add more unknown entity to all this
He was five and fourteen on nuke and then pulls this performance out of the hat and
Totally upends the story that was meant to be Falcons starting the season flawlessly
Anubis will remain a question mark as 100 thieves secures their 12th and, again,
3-0 start E-CAP one round otherwise. Why wouldn't they be able to close this?
Can't wait for the rain interview.
Triple cap play here for the Falcons trying to take action at the start of the round.
Trying to find a solution to the onslaught, but testing through mid-doors goes Sira.
No hesitation here for 100 thieves on the approach.
Trying to jump on the device gives me the one to take the front of the damage, but mid-control
goes the way of 100 thieves all the momentarily.
Sira activates and catches Tess as towards that B site.
Kyozaki's position on Long will catch Boy off guard, and so he won't be a part of this
Potential final nail in the coffin, but that would mean man disadvantage reclaimed by hundred thieves
They've got a b-site
They've got the bomb inbound but Karrigan's gonna catch Sierra before he can be a part of this
Device and rain in the 2v4 to try to close. Yeah, go for a peek
This shot out of device as he goes back in for second servings cuts Kiosk a down to size left 10 health left to work with
Two kits on the play here for the Falcons.
As bomb nears the halfway point, they're trying to set themselves up with the utility that
they've still got, a flash included.
Sendiri goes over, we've got Molotov chucked out by Monosy, Flash is next and here comes
the retake attempt and we've got Rain offering up that cover, Device stays in behind the
tower and as he gets cleared up from behind, it's down to the final seconds, I don't know.
Karrigan misses his timing and 100 thieves strike unexpectedly, shutting down this Dust 2 in convincing fashion.
That was an absolute insane way to close out a map, just when you think maybe the time is going to be on his side now,
It isn't the diffuse just a little bit too short. But of course, it's not just that moment
That was the the the bad side for phallopings here on plus two
It was pretty much all of it but like there wasn't too much fight in phallopins compared to what we saw happened from the menu
I just gotta say that that boy is I'm glad we're getting this segment because he's not a guy that we were able to talk about
Too much in the pregame. There's just so many other narratives in play
I'm so so pleased to see him play at this level because he is definitely one for the future if not even just to say it
He's won for today because after what he did
Yeah, he looked fantastic and of course it felt like again 20 wonders what really listening to and I already saying the praises of your gospel
But you talk about new upcoming IGLs
But you've talked about it before the fact that gizmy has been able to with these ideal calls take
I think he's going to get double kills every time, because he decides to challenge them on the B bomb site.
And that's probably more of my narrative of what I'd lean into on this one, because simply put, I'm also really impressed with Rain,
because he has, I think, all four of the positions we've seen him on thus far today in terms of the Nuke CT and T side,
and the Dust2 CT and T side all new. So it turns out you can teach an old dog new tricks here.
That was that question about it, right? It isn't just necessarily a new ideal coming in, but it's also what happens when you're no longer ideal, right?
The expectation is that you step up, and it's not like he necessarily ever stepped down, but it does feel like Rain is taking it to another level.
You're right. There's so many individual players from the side of 100 Thieves in this map that really shined, but Rain especially looks great up there with Poi.
I am
Seriously, I'm impressed in how rehabs have played out for rain today that that's what's crazy about it
But you know if we're gonna focus on boy here
I mean his highlights are all queued up and and he just he chose so many good starting positions
Like I want to highlight that that in a handful of these rounds. He's playing towards B
He was at long a I feel like this was I mean
And this happened a couple of years ago, but if people didn't remember this, Poi sets the
single highest kill counts in regulation in an official game in CS2.
He actually beat Donk's record, and it was like seeing Donk play here versus Falcons,
because Donk on his prime for Dust2 games on CT side, he'll choose wherever he wants
to go any given round.
It's like he's an offer, where he'll just decide, do I want to push lower, do I want
to start B. Do I want to start
at A? Where am I going to go
I am so glad that 100 thieves
him on a team that has this
the Swedish scene. They took
them from eyeballs. But I'm
that are available for him
going to be a star one day
to let him go over, see him sort of depart from that Swedish scene. If it means there's
going to be great success, and of course he looked fantastic, I feel like even if they
don't necessarily go on to win this, best of three, Poi himself has definitely made himself
a night terror of the Falcons camp after this one. And of course the other play that we
were talking about briefly just before was Rain, you've talked about. Poi, how he was
able to have great positioning, get a lot of multi-frags for himself, but a very pivotal
round is when we saw Rain be able to get a great 2K after smoke ended up
dissipating. I can't believe how great Rain has been actually at lurking even
in just the two maps of T sides that I've watched thus far. We obviously have
this round playing out where opening kill goes the way with Falcons and Rain
just kind of bides his time. This is just the old man experience you know. Look
for a win condition here. If you if you charge through at the wrong time if you
don't let your teammates cause a bit of a distraction you're gonna be peeking to
early. You're just going to be gray screen going through it. He also won a 1v1 versus
Kioske off of the catwalk earlier because he went into the smoke then swung out with
full velocity. Like those little moves, they still actually really pay pay off for somebody
like him where you think that he's he's older. He's just going to stand in the wide open.
He's just going to pick a bad time. I mean, I mean, I love what I've seen from rain today.
I thought that it was, you know, it was a little bit more of a toss up. Should they have kept agile
that he's going to be able to
win the game instead of rain,
but the experience is already
showing up, and I think that
it's no secret that rain
plays to the level of his
opposition when he sees that
it's Falcons in the server
against him today. He's going
to absolutely lock in 100%
focused so two pivotal rounds
anyone. But yeah, that smoke
play was devastating for
Falcons. And there was that
extra layer of 100 these sort
of explaining their pick in
We're still very happy and confident in their falcons pick up because they said that's, you know, a lot of familiarity between players on both sides, but also just a lot of comfort, whether that's coming out from Disney and of course rain there as well.
So it's just knowing the players to a level that we necessarily don't even know. So you're able to do that next level there. And so, yeah, it's nice to see that translated and to actually see them really step up.
And so now we finally get our first gain will map three here Mali on the evening shift
And I did not think it was going to be the series of a hundred thieves and Falcons
No, no, but that's why I was still excited for it because you don't quite know what'll happen
And I think though
Unfortunately stats stats say one thing and I hope history says another after the end of today because
D-Tram's already brought up the fact that on the ticker there that
I'm hoping that. Carragane is
15 and one in B03 series versus
rain, which is just crazy in
terms of that head to head.
Yeah, but there's that one and
I'm hoping I'm hoping that it
becomes 15 to if because if
100 things pulls this off, it
would just it would just send
such a message for how 100
thieves maybe just got away with
the fortunes of this team and we'll see though. We'll see. I'm getting pretty excited already though.
No, that's totally valid. You see the grind that some of these tier 1.5, 2 teams, whether we're
talking about 100 teams specifically, or even more out of the 32 teams that we get for Blast
Bounty. But you see them grind so often whether that's through online qualifiers or online events,
and then they get this opportunity. It is single elimination, so there is that pressure there,
but if you make it to a round two, it's already a great story. And if you make it to land,
that's an even better one, right?
You get this opportunity, not a lot of people can get,
and 100 Thieves taking it fully by the fact
that they can force a map through you.
And who wouldn't even want to just see rain device
playing at a LAN?
All right, at this point in their careers,
I feel like that would just be such a shock,
especially doing it with the lineup in their first outing.
I don't want to get too ahead of myself,
but I'm also going to say there were signs with device too,
the game. He's going to be
going to be a little bit more
than he can do. Okay that that
no scope actually to close out
to help close out the two V1
the collateral kill he had in a
very must hit situation when
he was stuck on the A bomb site
by himself, pivotal moments that
are being determined by the
youngsters like poi and even
the vets like rain and device.
Yeah, they have clutch in that
DNA when it comes to a lot of
the players on 100 thieves and
right now they're clutching up
more from some of our 100 Thieves players.
Gizmy, thank you for joining me.
You are one of the newer players on the side of 100 Thieves,
but more importantly, a new IGL for them.
And it feels like that that's such a big task to be an IGL
and coming into four guys that have already played together
for quite some time.
So how are you adjusting to that?
And how are you sort of ensuring that you're still
being yourself as an IGL, but letting
them be their play themselves as players, too?
Yeah, so obviously the kind of style I run is like to help the players as well.
Obviously I'll run my rounds, but I put a lot of emphasis on allowing the players freedom
and the ability to do their moves or aggressive plays or you know lock-in lines where it may
need to be locked.
But for the new four players like obviously we've just been having a week of practice
very fresh currently.
So we're still making mistakes, has to be expected, but it's all good, we're just working
day by day to improve on it.
And it's just all about from the beginning to be as sharp as possible from the beginning
in making sure the things are going good.
And we're being strict with different plays and what our players can do and what they
can't do and where the limits are in how we play.
Yeah, and that's a lot of in game stuff, but there's a lot of things we don't necessarily
see as well when we see you guys compete. And so I want to know outside of what's happening
in the server. How are you adjusting to such essentially big personalities on 100 Thieves?
Um, yeah, there's some big personalities here, but so far everyone's been very pleasant.
you know, maybe someone switches up on me. We got, we got some. Yeah. But otherwise it's,
it's very good. Like everyone's super welcoming. All of, especially the older players, they
are like, there's no ego. They're all super understanding and, you know, allowing me to
play the way I want to play. And then regarding the coaching staff, like, Glave and Xander
also very easy to work with. And like, it's been a great help to, like, just with presenting
the stuff that the team and, like, doing it in a good orderly fashion.
Yeah, and, you know, I was also speaking to Nico Llewale for his pre-match interview,
and I talked about the fact that a hundred thieves had the choice between either Falcons
or Spir, but I wanted to know your point of view as well about some more info as to why
why you picked Falcons over Spirit. You were stuck between a rock and a hard place.
Yeah, I think, well actually I wasn't the one who
made the decision, but I agree with the decision anyway. But I think it was
a mix to do with what the
players were doing on the odd posing teams. Obviously Falcons had came off a major win
so rightfully they were enjoying a bit more holiday
and stuff and would have started practice around
similar time we did. Meanwhile, I'm pretty sure Spirit were still grinding a lot and
like the players are still staying very individually sharp. So that was one part of the reason.
I mean, the other was just that, like I'm very familiar with Falcons because I've played
them a lot. Regarding Spirit, I've only played them in practice. So for the officials, like,
it just felt more comfortable for us to go with Falcons, but we'll see how the match
So, um, we're still looking
for the match. Well, that
confidence definitely shined
and came through on dust of a
tomb, Maui, because we were
like, Oh, okay. Where exactly
is this coming from? We're not
really seeing it. There is that
level of maybe they just say it
for an interview, whether it's
actually there or not. But
yeah, no, it was definitely
there for dust. Now I'm hoping
it does continue on to an
Now, I'm hoping it does continue on to a new this.
This is where I'm a little bit worried
if I'm being real about 100 thieves.
I know the individuals can definitely pop off.
I mean, this is one of Poi's best maps in a 100 Thieves jersey.
I think he had nearly 50 kills in a double overtime game,
although they did lose that one to AM.
But it's not really been part of the recent strengths for for Gizmy.
It was not part of his campaign at PG.
I don't think it was really a map that they featured too much in their Cologne Major run.
And even in their CCT Global Final victory, they only played it a couple of times as a decider,
only vs. NIP, who themselves are not really a big Anubis team.
So I just don't think that it's really where I've seen the hallmark gizmy moments,
where you're so frequently characterized by knowing how to pause as a T-side team,
knowing how to wait for the CTs to make a reactive play and punishing that kind of play.
That's where I think Gizmy's at its best, and I just personally haven't seen it on Anubis,
but maybe they've been working on it. I hope they have.
Well, of course, when it comes down to these deciding maps, they decided to take out Mirage
and leave that Anubis for potentially being the decider. So there has to be some amount
of confidence, but the stats are backing up what you're saying. Four times played, 25%
right for the side of a hundred thieves. And I know that's not Gizmy's exact stats, but
then you do have the side of Falcons having played the same number of times on Anubis,
but a hundred percent win rate.
Yeah, I mean, the one time they technically actually already played it today. They actually
lost to NIP as a decider on Anubis. On top of that, right now Falcons is making the cases,
the best Anubis team in the world. They beat all of the elite teams on it when they were
asked to at Cologne. The mid-round calling from Kerrigan was a huge highlight of his
run to secure his second major trophy because I mean he had people just biting on every fake.
He seemed like seemingly set up every single extremity player to collect when he was putting
a lot of pressure on the middle parts of the map whether that's in canal or towards mid. So I feel
like, this is the map that
Kerrigan said to his team. It
was our in to Cologne and
they're going to just keep
capitalizing on that momentum.
Well, you haven't necessarily
instilled me with faith that 100
things are going to make it to
round two, but I know that there
is still that chance. We're
always holding on to what might
be the 25% win rate or the one
time that rain was able to be
carrying it in their batch of
it could potentially be bumped
final deciding map here on Anubis. It's grown in longest.
You could always believe that but Maui speaks truths and our
prediction market partner has Falcons now as the favorites for
this one. Polymarkets got it painted that 100 thieves aren't
able to upend versus the damning stats that are indeed
skewed the way of Falcons and Maui was dead on with it right
when push came to shove back at Cologne. Anubis does wind up
being a feature for them and a place where they are able to
just have their opponents make mistakes.
And in a series where 100 Thieves have already
gotten blown out of one of the maps,
and yes, Poi goes above and beyond on Dust2.
Total turnaround from the bottom performing player
of the first map to the top performing player of the second.
It's hard to find the consistency here for 100 Thieves,
but they'll have to try to tap into exactly that
and pin it down if this upset is to truly come together.
I mean, it's a bit much to ask for consistency
for a team like them.
I mean, with Gizmy coming in and all their players, I mean,
one week practice, not even now.
The most terrible with the experience.
Yeah, those problems compound on a map where Falcons are,
again, very comfortable on.
I think they could have picked this.
They could have played Dust 2 and maybe should have won.
But even without pistols, it's incredible.
Makes it even more impressive what 100 Thieves did back
on Dust 2.
He sat back with the support right behind him.
We'll see if Falcons jump the gun and run into what is now still the last two players
of 100 Thieves.
They could skip Protoss calls and make the mistake, but they will still at least throw
the smoke out into the camera.
Bombs gonna take a sweet time on Karrigan's back.
And here he is, man of the hour, the high hopes of 100 Thieves resting on Poi's shoulders.
It's a monosy quad kill in the pistol, but it was both pistols and full conversions and
still only seven rounds for Falcons back on Dust2.
So let's see if they can get that curse shaken off as they will be looking to kick off a
newbis convincingly.
One of the maps that's on the less popular side obviously, it feels like it was in contention
to maybe get subbed out.
But obviously we have Falcons, I think they got some players that really like it a lot.
And I think as an individual, especially someone like Monacy, there's just so many things
you can do by yourself that can completely up-bend around.
Bounty Thieves.
Teams are 13-0 defending their first round.
Wow.
That's not what's supposed to happen.
It's supposed to be Upset City.
Yeah, we keep calling it that, but it really isn't.
Yeah, it really hasn't been.
It really, really is.
Last time it was really just the eyeballers, and then we got hiked.
And they couldn't even do that this time.
Oh, they might!
Maybe this is indeed the upset of the day, Fingers crossed if you're cheering for Gizmy!
But unfortunately here, nothing to work with for round two.
Karrigan almost whittled out of existence.
Him and Monacy both down to 3 HP. Come on, Hunter, thieves.
Get a little value out of those vanilla USPs.
No, sir. All five stand tall for the Falcons as they yet again convert the pistol.
Maybe Gizmy's old teammates just weren't smart enough to understand the calling.
Understand what they had in front of them.
What are you calling them, Mohan? Idiots?
Yeah.
Oh.
Anybody in specific or just all of them?
it's just one guy and gives me that's how I look at it team gives me and some
guys gives me in the guys garage bed gives me in the game plan is really
where we want to kind of put the chips
it's highlighted by Mowysnake you got a week to try to make this happen and it's
not like we've gotten gives me master classes on anubis in the past so it
It feels like while Dust2 was impressive and convincing,
this one's going to take a little bit of magic from 100 thieves.
Moment one kill across the five players, two rounds into play.
And on a map where you're going to be trying to outcall Kerrigan of all people,
where he has provably shown that he can outsmart some of the best in-game leaders in the world
on this very map a mere month ago.
Yeah, he's the guy to beat right now.
It's a hell of an ask of Gizmy and friends.
This Mark guy though, he's finishing up his degree during Cologne.
Doing exams.
Really playing in Kerrigan's shadow in that regard.
One of the only other topping game leaders to finish school while being
at the Tiffany Top.
Mechton activation here for Kerrigan.
And the head-to-head versus Gizmy's got him. Get the rights.
The first gun round and then Tess S nailing it through the side of the smoke opens the door for the Karrigan upgrade as Gizmy's M4 recognized against his teammates and a very quick flush of that B bomb site for the Falcons to put away 100 thieves on their first gun round.
We said very nice things about falcons coming into dust too, so I'm not gonna
say them again because yeah all those same things should happen here on a
new bus but we were definitely eating our words with that hundred thieves
master class but they'll be very happy to be at least starting T side that's for
sure or they can kind of control the ebb and flow of everything. It would be hard
for hundred thieves to slow it down. It was nuke man it was just so convincing.
Yeah, they look like major champions back on Nuke.
And major dorks on Dust2.
I didn't want it- it was poise getting all those kills, but it was- I feel like, uh, it gives me- did do a lot.
Uh, as a caller on that map.
Yep. I think Maui did a good job of highlighting like Rain in Devices moments as well.
Yeah. The experience is just kind of stable as ever.
Yep, playing to his opponents level, really.
It's the point Maui was hammering home and I think he is very much correct in that.
You know, we talk about how Kerrigan needs a major to kind of roll out of bed.
Well, guy like Rain, when's the last time he had a chance to play versus a major champion team?
Yeah.
So, I bet your ass he's gonna take the chance.
Bound his groove, he goes zero and zero.
Don't need him when they need him.
See if Rain can somehow be the hero.
Task with the only M4 in the round.
Right now that's positioned over towards the east side as monosy.
Harry can tear through the heads of the pistol arrows out in the middle and that's going
to compromise this B bomb site.
You can see Sarah kind of running back desperately through Temple.
Getting away with a 5-7 kill could help.
Would love to find an upgrade but obviously body's on top of it and TSS testing the other
side of site means it is indeed B-free for the taking and a 4-0 Falcon start.
through this only a piece of paper as expected considering the guns. We're on
Niko zero zero watch how long will this last.
Shirley gets into the action next round.
So who will be the champion of season 2? Which team?
Bounty?
No, it's just the whole...
Oh, season 2 of Counter-Strike.
Oh, man, that's a tough call. Would I be lame if I just said Vitality?
No, I mean, there's no risk involved in that, for sure.
I feel like it's just a straight 33% chance, you know, between all the...
Yeah.
Oh, they're the underdogs now, so yeah, it's cool to cheer for them again.
My brain wants to say vitality.
My heart wants to say spirit.
And my balls say falcons.
Balls talk, okay?
Sometimes.
They can get you into trouble.
get you into trouble. Because you gotta really dig deep to believe in the Falcons.
Damn. Honestly, I'm here to kick off this next one, the second gun round for 100 thieves.
That's the two losses to the B site bombs already in, and it is gonna be a
swift call to action as we get the Niko alert. Into the action, he will finally
find himself five rounds into play, gets his first kill or death, or assist even.
And Monosy can come and get you kills like that on the site? Yeah, it's over.
Already hard enough to defend. That one's quick and easy. Didn't have to think at all.
Just straight to the point, huh? This is a scary part about Anubis, and I think why it was on those.
Just that being one of the default ways to hold the site.
Having to spot like that just feels so risky all the time.
Oh, Senezes not done. 10 and 0 start here for monosy. Jesus.
Clearly coming through with confidence are the Falcons off of the start?
One in the ninth round, shows T side and have set a tempo that 100 feet, so we cannot keep
up to at the moment.
Who guys first?
Niko or Monosie?
I'm going to say Niko.
Actually, I'm going to say Monosie because Niko's just not been a part of anything.
What's he doing?
Watching flanks?
Ooh, tough guy.
on Spreckleson trying to get his troops into the game.
Excuse me for the uninitiated.
It's like Freckle or Spackle, you got to pick one.
Spreckle.
Spork.
You win this time.
What he did.
You win this time.
I mean,
At the end of the day, it is the best utensil. It's just not very cool.
Okay, here he comes.
Looking to do something as an opener.
The new threat emerges in Niko.
Also Niko's already died.
Oh.
Oh, he died.
Awkward.
A couple of flashes ringing out and then MP9 tries to push outwards, but it's rained down
to 60 health and he knows his versus multiple bodies.
There's a number of utilities flying over him.
There's a heavy attack coming in.
It gives me goes down.
I mean the price is up with it off, but it's three MP9s as a supported cast.
But it's nowhere to be found in this round, and again, they're just gonna slice through
this bomb site like it's butter.
Churn it.
Wide margarine's on this round.
Six to zero.
I recently stopped buying margarine.
I still go over to butter, personally.
I think you're the last guy on margarine, I won't lie.
You know, it took 32 years.
You're gonna live forever.
That much margarine in your body.
Yeah, it just felt like it was the right time.
Had to get a butter dish.
You couldn't put the margarine in a butter dish.
What's that?
Couldn't put the margarine in a butter dish.
No, no, I mean like I started buying butter sticks or sticks of butter.
Are they called butter sticks?
Butter sticks, I think that's like when you whiff a shot.
Butter sticks nice shot butter sticks
Jar to put my butter in I was like this is wait. It's a jar now
Well, I can't a container a dish a glass dish. Okay, you have a rose. Can you open it? Yeah? Okay?
Now mine goes in the fridge
I'm so North America just put like everything in the fridge
Okay, I just recently started putting my hot sauces in the cupboard realizing like they don't need to go in the fridge
Butter in the cupboard though you got to keep it soft
Okay, here's a plush
But how long can they hold it that's the question
Oh out in front of the Molly a little bit dangerous enough of the CT's falling back
really dangerous in fact. Just sat on the angle, insta-kill, Sierra. Just an MP9
stuff behind the column, so that one's gonna get taken down quickly. Gizmy also
dropped MP-handed. Oh, and 100 thieves looking like a bunch of butter sticks.
Yeah, they just fall apart inside of that B bomb site again and again, and again,
the Falcons have had their way with every single bomb site they've chosen to
attack, and they've kept it fresh in both directions. Hell, even sprinkling in
mid-poise. Very good ones at that. The monosy still yet to die. And device yet to kill.
Kerrigan walking across the bridge is going to scare device.
That's a 7-0 Falcons T side start. He's upgraded to an M4 just for fun. That's how much they're winning.
I don't think Hunter Thieves are having fun anymore.
Yeah.
It's a tough ask on a fresh roster.
I do think even just picking, I mean, you know, as much as they don't fight not get the series,
just having that Dust 2 win, I just feel like it's such a good thing for them with their new IGL.
Yeah, it's an accomplishment in and of itself.
I think we're allowed to get excited for a map result.
Wow, this is going to be one of the first times that Rikirgansale fragging me entire game.
Don't buy it.
Hang on to it, Finn.
The odds were so skewed in Falcon's favor at the start of this series that, again, Dust 2 Result, especially out of nowhere like it was.
I think there's a lot of people at home that have hope for Gizmy and this 100 Thieves project.
You gotta be a just whole other level of freak if you're not cheering for the likes of Device and Rain after everything they've committed to Counter-Strike and the highs they've had.
And Gizmy being one of the breakout major stories.
I think also just from an organizational point of view it's nice to have 100 Thieves back in a place where they're...
Yeah, definitely
Gonna get back to me Aussie Dave
Shot out
I guess his first yep, he's on there and advantage collected and at 25 seconds falcons are gonna
Just go sprinting back to the B site. It's a bit of a Hail Mary moment
Convincing positions
9 good for one
Devices off-collects another kill on Kerrigan and then reigns fast into the flank, opens the door for Poi to clean up.
So you finally get Falcons in a spot where they feel like they're kind of scrambling for a position and not totally in control.
And it's within that moment that 100 thieves will find a one singular round win.
It's better late than never and it's a good looking CT round and it's involving the op from Device.
And funnily enough, it's not even a full buy.
buy they will now get all the guns they want plus the extras and a little bit of savings too.
I hate to say if the Falcons could afford that, still so much money in their bank accounts.
I don't know if I'm going to be able to do that.
I don't know if I'm going to be able to do that.
He gets it, climbing over the smoke and dealing with the Kerrigan that was in an untradable spot like that.
Yeah, unfortunately it wasn't him.
Rain stole the Thunder.
But he helped.
E-Box control, hard to turn down.
Even in a 4v5 it's a scary spot given CTs. They need a little bit more control, I feel.
That's only for a quarter.
And Poi's gonna get active.
That's awesome.
Very much sensing the approach of team Falcons,
they decide to jump the gun.
And in doing so, comfortable looking 5v2.
E-Box smoke fades.
Niko sent back towards a main.
Find contact versus device and won't waste the bullets.
Finds the head shot.
And Kiyosuke going to take a few lookover
towards the other site.
He'll find Sira.
And still sitting on 74 health.
Kiyosuke and Niko now stepping into the crossfire.
And it's going to be Gizby to make the difference.
He'll get his kills by the end of the round.
One and two secured off of the platform.
But they have dug themselves a deep hole.
Even with that, there's still a ton of money.
Falcons will buy this, they'll buy in the next.
They gotta go up against it all.
But they're definitely not having loads of fun.
Nothing will be as fun as watching Poi pop off on Dust2 tonight unless they can actually
somehow clog this one back.
They were seven rounds into this game without a successful opening duel.
That was interesting stat about Muc though as well.
They somehow got nine.
Right.
And you know what's nuts is back on Dust2 Falcons had 13 of the 20 or sorry 14 of the 21.
opening ghouls and still lost that game in a total blowout fashion.
What the heck?
What the hell is going on?
Make it.
Make sense.
Quick play into the B-Site and poi-i-i-i...
Oh, a little awkward as he tries to swap out M-Force.
ChSS is gonna go wide on the jail controlled device,
opening up a smoke to try to catch them on the cross.
Look at him just dump that utility as he's concerned about the waterways.
Gizmy's just gonna push straight up through the temple.
No concern.
I love it.
He will take away the man advantage.
Try to get this retake rolling.
Now Niko still making moves across the bridge.
Pretty far removed from this post plant.
He's gonna have to jump into the water, make a ton of noise.
Oh wait.
They didn't hear it.
Nah, they're in the middle of their retakes so they're just moving this one forward.
Nico, you'd think he's assuming he's been heard, but that's not the case, they do turn
in time.
Diffuse coming through, he sticks it.
Gizmy, in the middle of modesty of Nico, in the midst of the hail storm of bullets, will
get 100 thieves a third round win.
Another big shout out to Gizmy for sneaking that one through.
Even with Nico's flank coming in in time, they had that smoke diffused, they moved fast enough
to avoid him for enough time and that's three in a row.
Brave move by Gizmy originally just to get out of there.
Really played that round with little caution to his own life, but it's what they needed
in those moments.
and gives me one of the IGLs that can't frag out when needed.
Just enough offered in that last round to put it on the board.
When you're facing all the money that the Falcons have,
because of that 7-0 start,
just squeeze out round wins by any means necessary.
Alright.
Not my map pick.
of
death
of
They're ready to flood out.
Poy happy for the duel.
All gets dropped.
We're going to walkward at 30 seconds, we've got a player stuck on jail, Smoke will deny
that angle, the device is going to open in Tess S, still not moving.
Locks in in what is now the secure post plant, monosy shapes Poy off the play, just as that
That smoke is about to go back up and it welcomes a Nade out of Miko.
Monacy collecting rain on the flank.
Turns his attention right back to the log.
Will find Gizmi as well.
This is Monacy all three kills in the round for Falcons and all of them in the post plant.
As they try to set themselves up for the retake he'll give device a freebie over top that
is Monacy sitting comfortably 15 and 3.
Yeah, so he does bleed, but it doesn't really matter.
Insane impact out of monosy.
Did it miss a bullet.
Falcon's looking around out this half nicely.
Oh, this one's a headshot.
Just monosy things.
Final round of the half and monosy looking to just leave his name on every round as
needed. Gives me making him work for a few of these but ultimately very
lopsided for 12 rounds. Kyo's a quick adjustment and Poi is gonna get deleted.
Seven and ten is his final score in this half after that lights out Dust 2
performance. Oh man poor Poi. He did nothing wrong there. That was just an
an unreal reaction out of Kyo's gang.
Just met the wrong man at the wrong time.
Now, Numbers strong into the A-Long play.
Device gonna collect Kerrigan.
They're stomping their approach and sending Molotovs over top,
so Device has to give them a bit more space for their efforts.
He's got a teammate to work with.
Smoke grenades all around him.
And that looming mid-threat in the form of Tess S about to arrive.
It's being held by the M4 along the wall,
Oh, it turned!
Rain second guessing it, thinking maybe he was going to have to help out Device.
Instead, it opens a door for Tessus to clean house.
Flank held by Monacy as the AWP in this post plant yet again shows its value.
And unfortunately, forgives me, tiptoeing his way into an impossible 1v4.
Smoked off on arrival.
Falcons decide to start this decider map on the attack.
They show us the tempo out of the gate with a seven round streak.
We get an answer back from 100D since Gizmi's playing the Hail Mary sticks inside of Smoke.
But ultimately Falcons play it to their pace, their tempo, and remain fully in control.
It's always made easier when Monacy puts up performances like these, a 17 kill half from the young AWPer.
Well, the Falcons don't skip a beat bouncing back into the series. This decider full control
thanks to this man on screen 17 and 3 like it's nobody's business. I mean, not missing
shots in the post plans. If Falcons were on a bomb site, monasy had his hands on the round.
And so it is a tough go for gizmy and co to try to make this upset truly happen here on
the decider.
Honestly, it was really perfect that half.
Every single shot.
I don't know if he actually missed.
Perfect.
Did he miss a shot?
Surely there had to be one.
Did he miss an off-shot B-Trams that half?
Yeah, B-Trams.
You got the stats.
I think I can only remember the hits.
The greatest hits.
Everything Falcons wanted on Dust 2.
got here on anubis. Four rounds to go for them. Let's see if they can make the
outside look easy. Pistol to kick that one off and converted so that's something
they've been consistent with winning even in Dust2's loss.
100 thieves have not made this easy for themselves.
Monacy, a driving force.
But this time, you get distracted by devices' hands,
and Sira comes through with two kills in the pistol.
Rain's gonna surpass him on the attempted entry into the B bomb site,
and it doesn't feel like Falcons are gonna be able to stop this one,
so they'll have to wait for their double digits.
It did get too before it on a dusty pistol just say that
There's nothing to be pissed to pick up are there this would be the comeback of all comebacks
Oh definitely would this would be the upset of the season just see
Yeah, I think just season decade of the decade
Oh, it tends to be insane.
No kit, no stress.
Hundred thieves take a fourth around win and they'll set themselves up for a chance at
a T-side comeback.
Well, it's the only way that this game was going to be interesting, so we're all cheering
for that.
It's got a five round gap in it, but with Antico's coming up, I'm going to trust and
gives me
this would be the biggest result for a hundred thieves
this roster yes this would be the pinnacle of the rsclive
this would be the big one for them
this is their Everest
Falcons off of the major championship
And here we sit on map three.
Ooh, the bragging rights for rain would be awesome.
15 and one, carrying in over rain in their head to head.
Damn, got away with that.
It's gonna be a quick answer from the bomb carrier,
just go running on over to the B bomb site.
They've seen enough bodies out middle
to know that there's got to be a gap and they are correct in taking this.
Falcons grabbed a mach 10 in the middle of all that chaos.
And we'll see where Kiyosuke decides to try to swing with it,
because surely they want to get this damage in.
Falcons nine.
100 thieves, five.
Yeah, and they do so with four players still up, so beautiful conversion.
Deal with those USPs out middle, and Falcons still chasing their 10th.
See, no glasses.
I know, it's weird.
You'll be next.
No way.
Maybe he just lost him.
Maybe it was one of the hundred thieves.
Oh
Damn with a couple this is versus guns folks don't need good glasses now all things are gonna get interesting
It's a three round game hundred thieves dispatch of the Falcons first gun round on the CT side
And they do it in a very convincing fashion back-to-back headshots out of rain
And be lovely 400 thieves if they can keep everything up here
Rain's not going to slow down. He will collect a third kill this round alone.
Molotov for Kiosk, quad kill for Rain, and a three round game.
What I wanted to believe, right at the beginning of the half, is Falcons believe that they can lose.
Because at no point in this game are they really ever having fun. They were just kind of getting through it.
Even though they're winning all these rounds.
Years of being the Falcons has conditioned them to believe they can always lose.
Except that one time they won the Major.
But obviously at the very minimum there will be respect across the board especially because
Well, you've got device and rain over there.
What was the staff with $60,000 bounties?
It's never been claimed?
13 to 1.
Was it 1 then?
Yeah.
Okay.
We should have that reconfirmed.
Because this would be a hell of a time for it to happen.
Yeah, was it just eyeballers living their series versus phase, but then no one else did?
It was like an opener, right?
I just failed to believe that phase even in that game would have been like a 60k bounty.
I believe like a 30k bounty.
I think 60 is what?
Top 16s?
It was back in the day.
Pistol finds one.
It's never going to be smooth sailing.
I can promise you that. Falcons will put up a fight.
Kerrigan in the smoke.
Pressed up against Sira.
Who turns his back unnecessarily
and dies out to the 5-7. Now a man advantage.
Kioske's got one point of health. Single HP to work with.
Ompact comes through. Kerrigan grabs the gun.
Now the second rifle in the mix for Falcons.
The light swing gets traded by Kerrigan. Now it's going to be Poi's problem.
Device takes damage. All on Poi.
He's got the Kerrigan kill secured. It's Niko with 14 HP and no kit.
A 10 second defuse as Poi puts a bit of distance between him and that bomb.
Will he anticipate a 10 second defuse?
Right now it's Niko not even sticking it. So Poi goes back in, finds the headshot
and 100 Thieves 7th comes at a cost.
Yeah, but it's still a lock-in for that.
Now, make it a two-round game as well.
They've got enough money, plenty of money, I should say,
to buy top-coms out for monosy.
Now that we see this game isn't going to be free.
These wins start to bleed into more rifles.
Terrorists win.
This is starting to get exciting for a hundred thieves.
Around those get dangerously close though.
It's enough to keep you on your toes if you're a hundred thieves.
Look at it just patched his ass off, insta headshot out of rain.
Maui Steak had big things to say about rain and him seizing chances.
Oh my goodness.
Well this opportunity doesn't come often and Rain is tapping into that potential we know he has.
Lickety split entry frag into the A site to make this a one round game.
What year is it?
What a couple of kills out of Rain.
And that's a bit of what Monacy brought to Falcons back on T side.
This is going to be a closing statement now for a hundred thieves.
This is a lot of momentum they have boiling.
And another kill.
It's two saves in this round for Falcons.
That'll be under bit.
Oh my goodness.
Niko takes a bullet in the end, but survives.
so far rain is a driving force on this T side he has had his hands on every
round I just need the rain interview after this
real perfect no jiggle right there just waited up until the point where a new
test this might have been spotting went wide instant headshot
9 and 1.
And a kill in every round so far, I believe.
On this attack.
Rain looking to be instrumental on the decider.
As monasy goes absent, but Falcons feeling the squeeze look to get active on the bridge
gives me just gave up the angle.
Device remains worried, misses his chance to strike one down, but Gizmi finds the headshot and damage on top, and you're not going to get away.
5v3 versus guns yet again in an attempt to tie this game.
You are kidding.
They needed a pistol to make this competitive, but the thought that they're now vying for the map win...
They are crushing on these rifle rounds.
In the process of a perfect T-side so far...
9-3 on the half, answered back by six consecutive terrorist round wins.
It's a slow approach over to the A side as Falcons get active on B, Kerrigan gonna be
left to his own devices, no teammate nearby.
You would have to be the hero versus four.
Execute over top, he's really well placed and he's gonna go down empty handed, not
one casualty for a hundred thieves to have to stomach in the 18th round.
Losing Nuke is one thing, but picking up dust to and then potentially a new bus of all maps.
And getting smoke on their map.
Big of Nuke.
Monacee's first kill, the second half found in just this attempted save tied game nine all.
Falcons just love making the news.
And that notorious pressure starts to sink in.
I'm not sure what I'm doing here.
If this really just turns out to be a Rain Master Class, worst case, I could just buy
I am.
It's round for the lead on a new bus.
There's always a chance somebody throws that Hail Mary and the 4 men to be set up.
Monosy, the only rifle for the defense and he's not allowed to escape, not at Reintanz.
Fire burns him.
It's impact even from beyond the grave.
Rain still gets his.
That rifle irretrievable as Nico would have to push through the T smoke doesn't want to
take the gamble and just gives 100 thieves a little more room to work with.
Gizby's gonna clear out E-Box, gets the response back from the Falcons' Util and now he can
just go join up with his three other teammates to play numbers strong into this opposite
site. Unless Niko cuts him off before he gets there, he'll have to drop out, I mean. Not
willing to make that noise. Utility confirms the intentions. Josuke's Desert Eagle in hand,
this is its first shot, but will still recover. Niko's got one as well, poised down. A little
damage for Device to have to stomach. Kerrigan, a late arrival, 5-7 in hand. And as Gizmi
He crosses back to long, he makes noise at the process.
Kerrigan's position could actually catch them off guard.
I mean, eventually they've got nothing else to watch,
but I'm just planning to open for them.
AK to get picked up.
No kid on the round, and Device won't miss this shot.
Second kill secured for Device.
100 thieves with the lead.
They're in the lead, baby.
10-9 on a decider map over top of your most recent major
champions, the same Falcons that opened up on Nuke with a dismantling of 100 thieves,
a roster that's had one week of practice with Gizmy at the helm.
Breakout in-game leader of the Cologne Major has had little time to try to put together
A master plan to pull off this, the unthinkable.
It's been a ray of good entries that have brought 100 Bs these rounds.
One small mistake and it will just be a gust of wind of their competence.
Falcon has to hold this one tight. This opening kill...
They can dictate their mood until the end of this match.
That doesn't mean they can forego being proactive at the same time, but what's the idea?
Flash works on monosy.
Oh, they'll get blinded and killed.
He has to be fragging out for the first one.
Niko's got the answer.
Up goes down.
He'll pick it up.
back with the sniper rain takes a quick look over smoke sees nobody up on fountain
we've seen a lot of default victories out of hundred thieves and I mean just
like the tactics to get the kills to turn into site takes not the longer more
drawn out defaults
they had to come forward with full exact it's a matter of building off the
basics Josuke is looking to be the interruption for this half of it but it's
device and rain on the attack.
Oh, what a guy!
Rain, and the time to kill Stamina
will be another!
Just straight through!
Skewer's Kerrigan!
Tess S fast activation on the flank
and Rain's gonna go right back at it, you'd think.
Molotov in front of him,
Flak back finds Rain this time.
They've got him blind and so the retakes on.
It's gonna be the kit on Niko.
But Niko's still playing with that AWP
that he picked up off of Monosy.
There's rifles to swap out here behind Tess S who's looking to just make this happen with 20 health
It's the new kids on the block for 100 thieves to close this
Poy and Sira with pressure on them as that tap comes out. No one's peeking. Nobody bites
Tess S hits the headshot Poy back into the cover
Niko's gonna try to chase this down as that kick could still pull it off with no sir and no save
100 thieves two rounds from the upset
And he'll also, did he get the op in the end?
Switched out just in time.
Yeah, he's grabbed it as well.
That's incredible.
11 rounds now for 100 thieves.
A tactic that works out beautifully.
The flash to assist that hill.
And Reign's entries are as good as donks right here.
They couldn't be any faster.
This guy is electric.
Playing up to the opposition.
A still, flawless T-Side!
I mean, Rain is completely taken over this T-Side to a level that you just could not precipitate.
Double entries on sites with his rifle.
This is what they have to defend against the Ceres, a half-buy they've got, Tess S on
them, M4, their only rifle, and a tri-spell of X-Factor out of Falcons, a 9-3, we might
I see the full collapse.
slow playing this one. They'll want to stumble and have the goal line. You know,
Falcons are low on money, that they're desperate, and that they're still dangerous.
They know they're just looking for one more of these.
The ring goes down. It's the one rifle.
And now Falcons are actually completely back in business.
Now they can't go grab that gun, obviously.
Curious to see if Gizmy gets the troops into that gap.
If they just call out the bluff as if that M4 is going to move.
Classic tactic.
It's the hit and run.
Find one kill with it and try to go for the refosition, but now Tess has his job made awkward
and burned down to 50 health, not to mention monosie pause before he even gets vision.
Tess has dead.
Perfect utility sure enough hundred thieves have enough of a protocol to dive into the bomb site
Then just tried to turn them away desert eagle on the flank denied devices got his frag and with bomb down and
Weapons picked back up hundred thieves sit comfortably on top of this a site to secure themselves
They're 12 Karrigan takes a sniff at sight and goes down empty-handed three map and match points secured
They've leveled up as this game has gone on.
They have answers at every point in the round,
whether it's as an individual with the entries from rain,
or if it's later on, they go down 4v5,
and they have to go forward with a full exec.
Everything is landing in place.
...
Terrorists with...
Falcons are actually about to lose this series
to a flawless T-side.
I don't know what's crazier the fact that it's a new bus the fact that it's a hundred thieves
That they could beat anybody on
Now we say highlight of the scalps the Falcons have on this very map
map, pulled it out at key junctures within that cologne major victory, and yet today
versus gizmy and his game plan, they can't seem to put breaks on it for even one round.
Niko just sent down into the pack, dies empty handed.
Luckily for them, Kerrigan gets the trade through that smoke, and it's gonna leave
100 thieves still with work to do
Looking for the closing moment now rain still alive
Zero will happily go one for one with a player like Nico
Device approaches they're ready to push into this
He whiffs but gizmy's got the trade
Again call upon his individual level when you need it
Molotov for Karen again, but he gets away with the corner. Oh
Oh, just get, I mean, you'd never think Gizmy would clear this.
There's still a push on the other side of the map.
The CTs are gonna feel pressure to actually make a move, right?
It's just Kerrigan over here.
And Sendiery even smaller, so he's getting away with this.
Kerrigan though at the same time,
keeps considering long side.
Bomb dropped in front of him.
As that fire just never spreads wide enough,
but Reign is a part of this.
And as the bomb gets set ablaze,
Reign closes the distance into Kerrigan.
Oh, it's smoked behind.
Stop shot at a modus.
He clips Reign's wings perfectly.
And at 30 seconds, boy, star of Dust2 has to somehow try to pull off this clutch in the first of three match points.
He's going to run it down into the E-box and Kerrigan holds his nerve, holds the line in the sand and delivers three critical kills.
Had to find that one spot, painted into a corner with those Molotovs.
But yet unburned and I wondered if Gizmy had thought for a second maybe he had a place to stand, but didn't clear it.
That's saving grace here for the Falcons.
If they deny the fantastic finish, that would have been a flawless T-side.
But more than that, they give themselves a real chance to actually make this into overtime.
It's still close because of their early lead.
10 rounds into the CT side, Falcons find their first.
They've got one more tactic late in the game.
A fresh strategy to try to catch Niko off guard, and they've got a lot of time to hang
on to this angle gives me trying to slide closer in front of this device inching his
way closer to the spot that he holds.
He's seen him and he's going to wait for a prime chance to pull that trigger.
But Niko now disengaged gives me life forward.
It's also info spotting from that far back.
They know that this is an open line gives me what can you do with this push comes out
Dangerous, but he survives
Bomberrains back at T spawn within 40 seconds at the end of this round and Kyosuke gets tagged by those flames
So now they're gonna know this position is occupied surely Kyosuke eats the flashbang
Kerrigan's gonna hang on gives me assist gives me activates out towards middle
But what more can they do he's gonna try to put that squeeze on temple and found out by thin another
Multi-kill from the Falcons in game leader back-to-back triples from Kerrigan critical
Okay, just when you need them and with 15 seconds there's gonna be no chance here for rain
To the moment up that e-box another move towards this B site, but it is Kerrigan himself to hold the line
Like block work leave it to Finn to wake up this late into it when they're finally truly in jeopardy
But it's not enough to chew through all of the money here for a hundred thieves they have a full buy
up-and-fall every grenade you could think of
So about as full strength as a round 24 can get
Falcons still don't know about that offset up, but they're gonna send their own sniper into the canal
Quick look for monosy met by smoke. You'll pop it open and still see nothing
100 Thieves know you let this go into overtime and suddenly they ask you heavily towards
the Falcons.
It's another situation where they'd have the edge.
This is their best chance to close.
Heavy utility usage to get them closer towards mid, meant by CT presence.
Monosy's AWP awaits and the frag grenade finds good ship damage.
Device tiptoeing into this line is gonna be dropped by Monosy, who's got a teammate up
front right there for Gizmy to get the response back.
He takes damage from Niko, smoke over to the B site, Kyosuke's got Poi, and as Gizmy will
look to yet again, inches way out middle, the rest of Hunter Thieves still stuck stagnant
outside this B site.
Yeah, but they do have E-Box.
Kerrigan has been the solution two rounds back to back
with his triple kills.
And soon to be called on again.
Sira from long, rain from inside E-Box
and Gizby moving his way back from middle
looking to join up alongside Rain.
His entries have dried up now.
Josuke's got the cover of the bomb site still.
Kerrigan to work with, but it's gonna be Gizby himself
to move it forward.
Kerrigan still managing to hang on.
And so Sira's 1v3's
got a bit of space between him and the next challenge.
Enough space to get away with the bomb plant.
It's a gun up for Sira.
Heart pounding, off to wide, got a line!
And a hundred thieves with the robbery of the season,
eliminate your cologne major champions.
Gizby is a steal.
I don't even know if I have
was to explain the experience
of getting it to watch 100
thieves clutch up an enormous
win against Falcons to win it
in that regard. I mean, we knew
a comeback was possible, but we
thought overtime was more
likely on the cost, especially
having to see you go in a one
V2 and plant that bomb.
I can't believe it.
I can't actually believe it.
We're literally going to sit here and disbelieve.
Oh, apparently, Maui, your audio is not coming through, unfortunately,
but you can express your emotions to me and I can try and explain.
That's just how Stunlocked now is at the moment right now
I know about the fact that yet we're seeing literally the unthinkable happen.
We talked about it.
We toyed with the idea.
We knew that there was at least that 1% chance of it potentially happening.
But to witness it, to see it for Falcons to be our first 60,000 bounty team
to be eliminated in round number one off of what was such a strong start
in a best of three with how strong Nuke was for themselves.
I think you've had enough time to recover and to give us some of your thoughts about his best of three in its ending.
I just reacted too hard. My mic fell off the stand. Everything broke over here. I mean, no, this is...
I can't believe we got to bear witness to this. I mean, this is the dawn of a new era of 100 Thieves paved by Gizmy.
I think this is absolutely already already like a hundred thieves since signing rain
The best team they ever beat was in their opening event against NIP and I be had no idea what was coming
They had no idea what style they were gonna be up against this is them
changing their tune and
For the better and I think that a lot of players already deserve credit for this win
I think rain especially for the T side he put forward
But I think the patience in some of these rounds called by gizmy it added a completely new dimension that is unlocking these players
I I've never I haven't seen rain on a hundred thieves look this competent in mid late round situations as frequently as he did as
He performed in this series. It's so so it's already a huge huge swap for this team
Yeah, we always talk about it
You can have the individual prowess of a player getting through rounds, but it's not always going to be that consistent factor into map wins into best of three wins.
But now you pair it with someone that's IGLing at the level that gives me is and you've already sung these praises so many times, it was just the perfect recipe for 100 thieves.
And what could have almost been a win with a flawless T side?
I feel like we can excuse that one value with the fact that they are able to take it to one against Falcons.
that. I mean, I'm still I'm
simply spellbound by this
performance from 100 Thieves
of the dust to that. It was
kind of a cheeky one. How at
the Cologne major Monty with
gives me leading them was able
to beat this Falcons does it
again now beats them on their
100% win rate anubis with this
at the major two. I mean, how
a little bit of a longer break than some other teams. You would think that the the embers of whatever was burning for them at Cologne would have been enough hot enough that it would have actually carried them through this, but you could see 100 thieves.
They've just completely shifted into a completely new gear. This is a totally different team than what we got last season from them, which were more just throwing their heads into the walls.
just running plays hoping for the best, you know, there's run through the strat roulette,
but this is a this is a gizmy that has a vision every single round. He knows how he wants to
use his pieces, exert pressure on multiple sides of the map at times. And the frustrations
are obviously apparent for the Falcons here, like all of them. I think I think Tessus was
swearing. I'm not a liberator, but I'm pretty sure he's.
I feel like even just reading the body language, you can see, yeah, they're they're also obviously
I'm just running back through
that to be one right at the end
of the winning moment. And I
just there. There's nothing to
really explain how it felt
watching it, but I could only
imagine as well playing and
thinking that you have this
advantage, right? Because so
many of the odd stacks against
100 thieves. You're not even
just talking about a map that
Falcons have that has that 100
percent win rate on. But the
fact that in the last four
times that 100 these played it,
early today against an IP. They lost. You know, we brought all these things up. It felt like
everything was stacking against them. And then to win it in such a clutch moment for one of
their new players as well. Now, this is like the perfect beginning to the most amazing chapter in
history for them. I mean, this and actually what BC game did were my favorite moves in the offseason.
It was just one player here, though, and it is already paying off in a way that I don't even think
I mean, I think. Messy oh, so
Sean Gehrers would have
imagine in the front office of
100 thieves. They are probably
they're celebrating right now in
their Culver City studio. There
there's absolutely there. They're
looking at this game and thinking
that thank in the stars that
this guy landed on their team.
They're thinking they are
thanking luminosity gaming for
not picking this guy up with
the rest of the lineup. If they
just have to tip my hat once again to Gizmy,
who just brought a new level of composure
to a 100 Thieves team that I felt like
was spinning their wheels for the last two months.
No, it looks amazing.
Like we can see it there.
Just the story of this best of three, right?
It's all those months leading into it
that you're talking about, Maui,
that kind of culminate into this.
Newt, that's your map pick.
You lose it.
It feels like it should be then devastating loss
moving on from that one, but it's not.
Instead, we get to sit here.
We get to sing the praises of 100 Thieves.
more importantly, we get to talk to one of the players.
Hopefully it is Rain, joining us.
Yeah, Rain, how does it feel in that one moment
where you see your teammate clutch off
and you actually win up against Falcons?
No, I feel it's really good.
It's a nice win to have.
Yeah, that's what I should say.
I feel like your energy is too low for how insane it is.
You know, it's like, I'll be expecting it, you know?
It's just like I'm being a three today,
so I'm a little tired, but it's gonna lie.
later, you know, but it's definitely a really big win for us.
I respect that.
So, Rain, I mean, I think the, well, the story for me coming into the season for 100 Thieves
was clearly the gizmy effect.
What can you say in your first day of officials with him that he's providing for the team?
It's really good at the giving direction to everybody and just like making sure that
we know what's happening around and the mid-running is doing as well, it's insane. The reads you have,
I'm very pleasantly surprised by Jack for sure. Okay, obviously you've played with the guy that
you just defeated, well a couple of the guys you've just defeated, but how would you even compare
him to say somebody like Kerrigan who also seems to be a master of mid rounds? I think in a way
they're very similar. They're very fast at making adjustments in the round and figuring out what
next move is. So they're very similar in that sense. I think Jackie said them in even a little bit
faster just because his mother tongue, not just English, so just flows really fast and
yeah we got some lights on her. So yeah it's very nice. Okay one more here is about your
individual performance because you were popping off at the end there. Also I really was impressed
with your lurking on T-side Nuke. That caught me off by surprise too. What are you able to do now
that you're freed from the in-game leader role? Now you can focus on just your own individual game.
Yeah, definitely. My head is a lot clearer now. I think I clogged up a little bit when I was
idling and just was thinking too much. And right now, Jack is giving me a lot of direction
what he wants in a round and I'm just trying to fill the void, right? And do my best as a lurk,
right? It's kind of a new position for me. I haven't played hard lurk before and hard
anchor like I'm doing now, but it's quite fun. A lot of things to learn, so we'll see.
One more question. My final one is, how does the back and forth go actually on Nuke when
he's taken outside yard CT side? Surely you're thinking, I was the major MVP doing that spot.
So how does he get it over you?
It's a different game, outside Niko is not fun and CS2 is not like in Niko.
You know, you can't be ready with the smokes and stuff, so, yeah.
And look, a little tongue-in-cheek before I let you go as well.
We did see some in-game chat about Niko offering to go out for drinks afterwards.
Do you think you're going to shout around after this one?
Not today, when the qualifier is gone, we can have a beer.
But right now, I'll just focus on that for tomorrow.
All right, it sounds good. We'll let you go as well, right?
already talked about. It's a
long day. Congratulations again.
Thank you for joining us. Thank
you, guys. Bye bye. Yeah Yeah,
it was such a big day, so I
guess I can't blame him too
much because we talked about it.
They did eventually lose, but
maybe that's exactly what they
needed. Mally. Maybe that loss
was just enough to wake up and
their team that's active and
proactive enough to make those
small changes. I mean, we see
it. They are. I feel like we
can actually coin that to them
the fact that they're able to
the game. I think it's a
little bit of a challenge.
It's a little bit of a challenge.
Whether he either had Falcons
or spirit to pick from. I think
that the initial loss to kick
start the day probably taught
them a couple valuable lessons.
But even when I watched the
game that they played against
N. I. P. I would say that
gives me fingerprints are all
over their tea sides. It's
just the ability to just pause
to formulate a new idea, a new
plan. I can't believe that rain
when as far to say that gives
me can even be faster than
and that's what he's been
playing on for a long time.
I've been playing on English
speaking teams for such a long
time. So I'm so this gives me
even more excitement. I
legitimately got chills when
rain was praising gives me as
much as he did. Just when I
felt like the glaze because he
could get any bigger coming out
of Maui, he has just more
evidence to back up what you're
saying there, but let's have a
look back at what today has
brought us because it wasn't
just these two upsets of having
with eyeballs up against phase,
but this time around in Blast of Bounty,
Maui, it was not a similar story for eyeballs.
No, it felt like that might have been one of the more likely
upsets of the day.
Of course, that's not what quite transpired for the teams
that played, of course, but no,
not gonna get the better of them this time, eyeballers.
No, and not even a map three was seen there,
but looking towards out second,
best of three that was played was G2 up against Demiga.
And that one did go to a map number three.
So again, it felt like as the day was progressing,
those bounty hunters were showing up
a little bit stronger each and every time.
And the question though remains,
is Wrinkle gonna be an upgrade for Sunpias?
It was a very rocky first outing for him
against an Amiga team that you would have hoped
he would have just built some confidence with.
This was a team that they were supposed to steam roll over.
So the fact that it goes three maps
and let alone Wrinkle doesn't even put up
1.0 rating is a bit of a concern.
I mean, it's not even a flag, not not a single,
I'm not putting up a flag of any color,
any shape, any size, but it is something where
if this turns into something more
and Wrinkle continues to perform badly,
we might have to wave one.
It's just like that annoying mosquito buzzing around you,
but it could turn into something a little bit more sinister
as it did with Ho to be able to take the series
off of Game of Legends.
This one was done in a tour fashion.
I mean, their ancient looked fantastic.
And again, it's always that question,
is a bounty hunter's reasoning right?
Are they gonna be correct in why they picked the teams?
They did, but Hote, yeah, really just proven
that they knew what they were doing
and gave us our first upset here.
I'm just gonna say, every time I hear an Eastern European team
say things have been going badly,
where practice is bad, they're just gonna pop off.
You're just not ready for it, okay?
Because they learn through the arduous process of defeat.
So, Houttu definitely also looking like a team to watch out for, Mizu totally caught my attention today.
I think he was good at EPL, but it felt like he was sort of simmering, but man, he's boiling again.
Yeah, he's back on top for sure. You're right, sometimes there are just those teams, it doesn't matter what game they're playing.
When they say the scrims are going bad, they still are able to show up there.
But it has been a lot of fun. We're already halfway through round one, where we've seen for the majority of it,
almost wanted teams being able to come out on top win their matchups as what would be expected but of course now
I'd stay number two ending in two
Unexpected results game a legion losing to hope to put as well now more importantly falcons losing to a hundred thieves
And we touched on it just before a little bit Mallory, but our first
$60,000 bounty team losing in round number one of Blast bounty history
I mean, it's a huge shock. This is what now the third bounty. There's been a fair share
of 60K teams. Yeah, no, it's really, really impressive. I think that people usually write
off first events of seasons because there's prone to be some more upsets, but it really,
me hasn't been since gosh was it last spring 2023 where EG beats heroic yeah yeah yeah yeah
black is EG beating heroic and uh well this time around there's no there's no gamer doc
to tell us that all we were fixated on was the team choking because I'm actually excited
for the underdogs today. Suck it, EG. No, okay, I don't know.
Have you seen the channel? I mean, by the way.
Oh, yeah, sure. Yeah, notice noticing.
Noticing that. But yeah, anyway, suck it is what we say there.
We could have a look towards our date number three, of course,
because it brings so many more potentials for those upsets that we can enjoy.
Of course, this one being more disbelief, a stun look, a shock
where we see Falcons fall there. But tomorrow we have a chance to see
the new lineup in Aurora, of
course, foot that being able
to shop up against Sinus,
General Maid's pain and OG
in spirit, which was the one
best of three values that we
could potentially see a 13-0
map.
I did.
I did.
Given that blast bounty is
presented by Pauli Market, and
we did look at that, that it
was a...
We did.
That I think is the one where
you're expecting total
domination in that final game.
I'm personally curious, though,
about a couple of the games
that are coming up early.
I think Voo and Banks actually
have a handful of nice
matches to set up.
the game. I mean, it's just
a handful of nice matches to
set up the season with to kick
things off tomorrow. I just
feel like even after seeing
what happened here with 100
these and Falcons, you don't
give a little bit more credit
to OG. I want to end on like a
good, good notes. Some of more
believers in the upset that the
most wanted are going to lose.
That's not you can't tell.
Yeah, tune in early tomorrow
for the possible upsets. Okay,
that they're going to have to
have a lot of fun here. So
they're going to have a lot of
fun online so that they might
actually pull off an upset
versus foots. Yeah, there are
there are possible upsets
tomorrow, but that's the one
G one. That is a lock. That is
a lock. All right. Well, you
heard it here first. Maybe you
don't want to tune in for that
final series, but I promise
it's going to be a fantastic
day number three. So tune in
same time as always. We're
going to have a lot of fun
Every round raises the stakes.
Here's how it works.
The prize pool isn't just split at the end.
It's distributed as bounties.
Each team starts with a bounty based on their seed.
Lower seeds begin with zero,
but can still strike it big by hunting bounties
from higher ranked teams.
Win a match and you secure 50% of your opponent's bounty
as a guaranteed payout.
The other 50% it carries forward,
growing the stakes for the next round.
After each round, the lower seeded teams
pick their opponents from the high seeded pool.
This happens during the live draft shows, taking place before the tournament first begins
and after each round of play, bounty hunters can choose from the most wanted teams, deciding
if they want to choose their opponent based on strategy, past history or simply going
for the biggest prize available.
This is Counter Strike like never before.
Are you ready to go bounty hunting?