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CohhCarnage

Checking out GREEDFALL: The Dying World! - !Store - !Emberville (New Class Video! New VA announcement! AHH!)

03-11-2026 · 2h 26m

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[00:05:30] I
[00:07:00] Oh
[00:07:23] Yo, yo yo, how we doing guys good to see you welcome to the afternoon stream
[00:07:30] Maybe a couple games coming at you. Maybe just one. We'll see. I'm not sure you're going to find out together
[00:07:37] Quick note before we begin here, especially for anyone watching on YouTube. This is most likely going to be just a try
[00:07:46] I am an avid enjoyer of greedfall one. I thought it was a good game. I enjoyed it
[00:07:52] Definitely have to try out this one. This is a prequel to it
[00:07:55] however, unfortunately
[00:07:58] This is
[00:07:59] Let's go ahead and skip this.
[00:08:03] Yeah.
[00:08:04] Unfortunately, this project is a little bit,
[00:08:08] from what I understand, kind of buggy.
[00:08:10] And on a more super unfortunate note,
[00:08:14] the company that owns this one recently filed
[00:08:17] for insolvency, which I think is one of the reasons
[00:08:19] I didn't get like any PR emails up into the launch
[00:08:22] of this, which is really unfortunate.
[00:08:24] But basically, I don't really have a huge amount
[00:08:27] of time right now to start a whole new playthrough
[00:08:28] still knee deep in eugenics and say this by or two, but I kind of wanted to this
[00:08:33] came out yesterday and I kind of wanted to see how it is.
[00:08:36] See if it surprises me and and check it out.
[00:08:38] So quick note again, for anyone watching on YouTube, I don't know if
[00:08:41] this is going to be a full playthrough, at least not right now, but we're going
[00:08:44] to, you know, see how it is.
[00:08:45] And it's really good to keep playing it.
[00:08:47] But if it's not, maybe hopefully allow it to cook a little more if it's
[00:08:50] going to keep cooking.
[00:08:50] So let's make it happen.
[00:08:53] Um, on that note, well-brained, I did not.
[00:08:56] You want to link it?
[00:08:56] My name is...
[00:08:58] Uh, you just taught me this is this sponsored?
[00:08:59] No it is not.
[00:09:00] This is not sponsored.
[00:09:01] Before the deception
[00:09:05] My delusion
[00:09:10] Forever they call
[00:09:14] My village Mason
[00:09:19] We'll fight for our freedom
[00:09:24] We'll end the human
[00:09:33] Is that better?
[00:09:34] What does it say?
[00:09:38] Oh!
[00:09:41] Dude, nice. I just saw the tweet from Edmund here. Thank you, well-brained.
[00:09:46] We've got a balance patch coming, and then a DLC with four classes and 300 plus new abilities.
[00:09:53] Oh my god.
[00:10:02] Maybe like that.
[00:10:05] This is some epic music.
[00:10:11] You're about to embark on a new adventure, select a profile that seems the best match to the experience you're seeking.
[00:10:16] You can change or customize the profile at any time in-game from the options menu.
[00:10:22] Tactical.
[00:10:23] I bring
[00:10:34] Tactical is recommend this I'm gonna try that you can apparently switch this later, so
[00:10:41] V-tears, thank you so much congrats in the newborn dude. I really appreciate it. Thank you V-tears and thank you for the 22 words
[00:10:48] difficulty let's do
[00:10:53] We'll try tactical.
[00:11:00] Copyground, hey buddy, you're ridiculous.
[00:11:13] ground. Hey buddy. You're ridiculous.
[00:11:16] If you want this portrait to bear any resemblance to you, stop fidgeting.
[00:11:45] up straight and turn your head towards me there hold that pose was this character creation
[00:12:00] nice um
[00:12:01] Um...
[00:12:14] Oh!
[00:12:19] Look at this guy.
[00:12:22] Although, what's going on with this space here?
[00:12:24] Does everyone have another face?
[00:12:25] Oh, everyone has another face.
[00:12:28] What brought you to T- what brought you to T- of Rady?
[00:12:31] There's two voices. Hello, Forkan. Oh, wow.
[00:12:52] Don't want to make him too garlty.
[00:12:59] There we go. We'll go with that.
[00:13:01] Okay, advanced appearance.
[00:13:03] We're good.
[00:13:05] I think that's fine.
[00:13:06] Skills.
[00:13:09] Protector.
[00:13:11] Hunter.
[00:13:14] Dona God.
[00:13:15] A save specialized in versatile tier for Deon magic.
[00:13:21] Ooh.
[00:13:25] Breath of life and toxic gloom.
[00:13:29] Okay.
[00:13:30] Obsidian Warrior, melee fighter specialized in swords, taunts, and dodging.
[00:13:36] Wildfire, mobile melee fighter specialized in weapons, rage, and attack.
[00:13:47] Elite Shooter, archer specialized in dealing heavy damage at a high cost.
[00:13:51] In consumables?
[00:13:59] Interesting. Spellcaster. Living Blade.
[00:14:05] Melee fighter specializing in swords, inflicting heavy damage and multiple hits.
[00:14:11] A guide. Weapons providing party support and controlling the battlefield.
[00:14:17] Dude, how many classes are there? Healer? Oh, there we go.
[00:14:21] Sword and party support skills.
[00:14:32] Thanks for our character.
[00:15:00] Living blade.
[00:15:01] Yeah.
[00:15:02] Let's do living blade.
[00:15:03] Okay.
[00:15:04] Whoa.
[00:15:05] Why is my strength so low?
[00:15:06] Is this because of my clouds?
[00:15:07] What are my primary attributes?
[00:15:08] A living blade relies first and foremost on their agility, then their focus, then their
[00:15:20] perception.
[00:15:21] Okay.
[00:15:22] So what does agility do?
[00:15:25] Okay, so what does agility do?
[00:15:31] Sorter, saber, dagger, or knives.
[00:15:35] Increases damage inflicted by bound equipment, dodge chance, okay.
[00:15:39] Focus.
[00:15:40] It increases action points recovery time and affinity to rain.
[00:15:45] And the perception is rifle or bow, pistol or trap.
[00:15:50] Encryption.
[00:15:51] Okay.
[00:15:52] So how many more can we get?
[00:15:55] Should we get any more? I think it's already delegated.
[00:15:57] I'm gonna leave it how it is.
[00:16:00] Let's do it. Let's go.
[00:16:25] This is what I hope, in any case.
[00:16:28] It's taken so many lives back home.
[00:16:31] I do hope we haven't brought it here, too.
[00:16:34] I heard there were some sick people in the village.
[00:16:38] Let's talk about something else.
[00:16:41] This is the big day, is it not?
[00:16:43] Yes. Today is the day Nila and Ndai begin our initiation.
[00:16:48] I thought as much when I saw that strange woman appear in the village.
[00:16:51] Congratulations, you must...
[00:16:53] Uh, your mother approaches and she doesn't seem too pleased to see you with me.
[00:17:15] Uh, okay...
[00:17:23] Go, go, but do come and see me again when you can.
[00:17:28] I'd very much like to hear about this ritual.
[00:17:30] I think so.
[00:17:31] Mom's looking pretty good. Yeah.
[00:17:34] Whoa.
[00:17:39] Okay.
[00:17:41] Hey.
[00:17:43] What could it have done to me?
[00:17:46] Not to kill you?
[00:17:48] But God gave me the answer.
[00:17:51] He gave me the answer, too.
[00:17:54] It's a gift from God.
[00:17:57] How'd you do anything here, didn't see what I got.
[00:18:08] Yeah, game's really pretty.
[00:18:18] It's our family home.
[00:18:23] Take everything, too.
[00:18:25] Clearly, I got a hat.
[00:18:32] That's a silly hat.
[00:18:33] I like it.
[00:18:34] Put it on.
[00:18:35] Put on your silly hat.
[00:18:36] What's this?
[00:18:38] Wasp bracelets.
[00:18:42] Magical damage.
[00:18:44] Oh, okay.
[00:18:50] So, it doesn't highlight things that are usable?
[00:19:02] Is that a thing?
[00:19:04] No, I don't think it is.
[00:19:08] Okay, interesting.
[00:19:09] Oh, left alt does.
[00:19:11] Ah, thank you.
[00:19:14] That is exactly what it does.
[00:19:19] Old God's Sigmund.
[00:19:25] Oh, I hit space to jump.
[00:19:40] Space is not jump.
[00:19:42] Man, real Dragon Age origins.
[00:19:45] I think I meant to set him
[00:19:56] Lund en ole iiksi.
[00:19:58] Es ankein sem el warni das sonne gada lui.
[00:20:05] Selahedah, workent of lansa bricht o nui dum.
[00:20:13] Nas mevin em worken sin dad, da arsi sauda garantamen.
[00:20:18] Na frit i kortes sonne gad.
[00:20:20] Smein emfravind velolto, etia escor dasonegat.
[00:20:27] Aridenger, esto essa.
[00:20:31] Dioro deralvi samelsin, aniloin.
[00:20:35] Tegedet da elu mali ninin casin?
[00:20:40] Ja, estu gen menthradidawde, hetet madiatou rebne iso men.
[00:20:46] We're going to be a ritual.
[00:21:16] I was just thinking that, Nonimo Kamasonde Dwiilts, mhm.
[00:21:24] Right?
[00:21:25] This game is impossible to watch on the second screen, I can't understand shit.
[00:21:30] I think we're going to get away from this language soon, I think.
[00:21:33] I am very sad too. Radhidendam's agenda gum da wind luchto.
[00:21:38] Kair? Adador danse agas es radai der agach.
[00:21:41] Naista le mi, a convenie frasi?
[00:21:44] Es i radador renaikse jam linguitis bein miset daen?
[00:21:48] Ja es a radidau, a no-
[00:21:49] I can't get the dialogue to be lost, I don't know.
[00:21:51] O ken kuis a yehtan da yunga rigbigias.
[00:21:53] Ehtan me invoglend nais yunga del renaiksa.
[00:21:57] Sambroik da nais luchto ja is ten.
[00:22:30] I like her makeup.
[00:22:42] It's a good idea to go to the city.
[00:22:49] I'm going to go to the city.
[00:22:53] I'm going to go to the city.
[00:22:59] Is this German?
[00:23:00] Yeah.
[00:23:03] It says hints of Italian and Spanish.
[00:23:07] I think it's really a lot of it.
[00:23:17] It's Australian? Oh, that checks.
[00:23:37] But only glow in the far way the do is arm agenda
[00:23:43] Qua avalem sega do flayin
[00:23:45] Qua e se dem flayi desto susudi e si, neis luctemen ja quensent
[00:23:51] Esca ove sede, asonea yoan
[00:23:57] Ask about
[00:23:59] Let's see this. Let's see the ritual.
[00:24:13] I have no idea.
[00:24:16] Oh, okay.
[00:24:19] Oh, dude, look at this.
[00:24:44] by linguist Antoine Henri, Yacht-Fraddy is heavily inspired by protocelted languages,
[00:24:50] including Old Irish, Welsh, and Redden.
[00:25:14] Okay.
[00:25:26] Got a little sprint action here, nice.
[00:25:44] I gotta get my gold coins as softwood.
[00:25:54] It's pretty.
[00:25:59] Matt, I'm in Radim.
[00:26:06] I've been looking for you for a long time.
[00:26:10] Yes, all day.
[00:26:12] I've been looking for you for a long time.
[00:26:16] I've been looking for you for a long time.
[00:26:20] basic attack is the only free attack skill use it to fill your gauge which would generate action
[00:26:28] points used to utilize skills okay so I'm going to basic attack you whoa okay
[00:26:38] Oh
[00:26:44] Wait, how do I erase my no
[00:26:48] No, stop. Oh god. No, stop it. Go back go back escape. Oh god. No. Oh god. What are you doing?
[00:26:57] How do I go backward
[00:27:02] I'm dancing on them. I know I'm dancing on this fool gets a skill here. Okay. There we go. So E
[00:27:08] Just just E. No, we have to actually click it. There's no hot key for it. Okay, that's fine. There we go.
[00:27:33] You've generated enough action points and you can activate skills using the shortcuts shown
[00:27:36] below the bar. Knock down or throw your enemy to the ground. You can use skills to knock down or
[00:27:40] throw. Use skirt against your enemy or favorites against characters and allies.
[00:27:44] Skills may target one opponent or ally at a time, a zone in front of you, or the zones of enemy groups.
[00:27:53] It doesn't say what it does. Here we go.
[00:27:59] Inflicts damage on the enemy with an effect. Ignoring their physical damage reduction,
[00:28:03] Sounds great, let's do that.
[00:28:05] Well, first move here, and then back.
[00:28:21] Shields represent total value of armor.
[00:28:25] The magic deflection is denoted by the blue bar. It adds itself onto your HP.
[00:28:33] What's this do?
[00:28:40] Double size.
[00:28:49] Destroyer stance.
[00:28:50] Are you still fighting?
[00:28:57] Cool, it's okay.
[00:29:14] Your two companions, Nelan and Shedda, have joined you.
[00:29:18] Shedda is a warrior.
[00:29:20] attack power but it can also take a lot of damage.
[00:29:23] Nylon is an apprentice and archer.
[00:29:28] You can control them in completely in real time but tactical control will offer you
[00:29:30] more possibilities.
[00:29:33] Okay.
[00:29:39] Tactical control pauses the fight. Give a maximum of five orders.
[00:29:50] What's this, power shot?
[00:29:58] Did you power shot him?
[00:30:00] You doing it?
[00:30:03] Oh god.
[00:30:05] Uh, you...
[00:30:08] Or there.
[00:30:10] Ow, that's your style.
[00:30:21] Let's move for her.
[00:30:26] That was a power shot, that was big too.
[00:30:29] What do you do, protectors fury, deal damage three times and breaks a shield, or shockwave?
[00:30:41] What are we doing over here?
[00:30:55] You seem to be doing alright.
[00:30:58] Oh, do they just do they use their skills automatically? I don't think so, maybe
[00:31:15] This pocket sand I don't know what this is
[00:31:28] I don't think he's doing the beats.
[00:31:36] I'm gonna focus a bit here. Let's do you and him.
[00:31:43] Okay.
[00:31:49] How about this?
[00:31:58] Okay, two plans.
[00:32:28] Actually, no, just finish him off.
[00:32:35] Projection was projection, I don't know what projection is.
[00:32:48] We got a loot warrior's, oh we got some stuff, nice.
[00:32:57] can't get away.
[00:33:05] You're a huge protector, in the way that
[00:33:18] Protectors of nature.
[00:33:48] Avelu, Koli, Lagartas, Ri, Antamen, Lag.
[00:33:53] Lemat, Anoedam, Dao, Torpendis.
[00:33:57] Estrade, Amarwigade, Itena, Isemde, Yam, Quen, Suis, Reena.
[00:34:03] Aradis, Ebunedem, Ajagam.
[00:34:07] Estortem, Aeliam, Anoedam, Dam, Fis, Huis, Dire.
[00:34:42] Is this gonna be the whole game?
[00:34:55] No
[00:34:58] I'm gonna be honest. I don't like this
[00:35:05] Because here's the thing by by making all of your introductory
[00:35:09] Like I get it. It's cool that they made their own language. I get it. Like that's fun. I like that
[00:35:18] But because they're not speaking in English dude, they're there's zero voice acting for me
[00:35:23] Like I can't there's no emotion. There's no there's no dramatic effect on words. There's no feeling
[00:35:30] There's no sadness. There's no happiness. There's nothing. It's just it's just gibberish
[00:35:35] Like they might as well have not as voice a voice acted it
[00:35:39] It that did nothing for me
[00:35:43] That was it that was
[00:35:50] And no, no, no the reason the reason is not that it's another the reason is there
[00:35:55] They're not voice acting like I can't I can't it every single line just sounded like they were saying words in another language
[00:36:03] There was no emotion
[00:36:04] There was no there was no nothing and that's because obviously the voice actors have to focus on saying the language
[00:36:08] But like it didn't feel natural at all. There was no feeling
[00:36:12] And and it's like it and they and there's no way to really do that
[00:36:16] Even if there was because these people don't speak the language the language native natively so they don't you know, it's just yeah
[00:36:24] Yeah, not a fan
[00:36:32] It's super cool that they took the time to make a language that's really immersive. That's awesome
[00:36:37] But I honestly think it would have been cooler if the language was like written or translated
[00:36:46] or shown in translate, like make the language and use the language, but not in the voice
[00:36:50] after.
[00:36:51] Yeah.
[00:36:52] That's just, yeah, I don't like it.
[00:36:58] It's also, I've also felt like it's kind of a waste of time, because I read a lot faster
[00:37:01] than I hear, so, but it's like we have to listen to them say all these words and don't
[00:37:06] So, and it's not like Japanese in a Yakuza game because in those cases, you can hear the emotion, you can hear the enunciation in different words and terms. There's none of that. There's none of that. It's a completely different thing.
[00:37:22] I see the different thing.
[00:37:32] Yeah, see, like, I don't want to, I don't, I don't...
[00:37:42] Okay.
[00:37:46] I guess I have to talk to him.
[00:37:52] Yeah, apparently a lot of people tend to think they love it, I mean that's cool, I don't know why it's just not working for me, but yeah, I don't know, ask her about the disappearing game.
[00:39:22] Okay see like right there he ended that with a question but the word didn't go
[00:39:38] up at the end of the sentence which I guess kind of like it doesn't have to
[00:39:42] but just like I keep finding these things where it's like I expect to hear
[00:39:46] something it's not there and I don't know if it's because the language is
[00:39:49] different or if it's just like I don't know it's just it's just man it's creating such a dissonance in me I
[00:39:54] don't know I have no idea why it's effective it's kind of weird because I feel like it wasn't there
[00:40:05] I wouldn't care if there wasn't voice acting it's like it's like the rest of the game seems really
[00:40:14] cool though and honestly they told me this game was super buggy it doesn't feel that way so far
[00:40:18] I like that witcher senses is toggled and it's not a pulse.
[00:40:30] I always like toggles better than pulses.
[00:40:32] It always bugs me in games when you have to do like a loop pulse or something that goes
[00:40:37] and you can look around before it disappears.
[00:40:40] Yeah, I see that.
[00:40:57] Okay, let's start looking through items so we can actually see what we're looting here.
[00:41:03] Is there a show all?
[00:41:05] No, okay, we've got consumables, ingredients, and quest items here, and then here, this
[00:41:16] is just super armory, so let's give this to you.
[00:41:20] Nice hat, by the way.
[00:41:22] Somebody, uh, Kibriel earlier said, Co, you know, this guy's kind of frontin' on you.
[00:41:25] Why does this, why, why doesn't your beanie have a horn?
[00:41:28] I know what, that's a great question.
[00:41:29] I don't know why I'm slacking so much, but yeah, I really need to, I need to up my horn
[00:41:34] Okay, plus one mechanisms, plus one craftsmanship.
[00:41:45] Oh, hold up, hold up, hold up.
[00:41:47] Okay, we gotta look at some stuff here.
[00:41:49] Elite warrior breastplate, super armory and magic deflection.
[00:41:52] Let's give this also to our tank.
[00:41:56] That to you.
[00:41:59] You're wearing something else, skills.
[00:42:01] I have two points.
[00:42:06] Oh, whoa.
[00:42:08] So anyone can get any skill.
[00:42:18] Okay.
[00:42:20] Applies power to the caster.
[00:42:23] I'm gonna get that.
[00:42:25] And I'm also gonna get...
[00:42:31] Now, we already have, oh, double size is what I'm using currently, okay, so I can get Killing
[00:42:38] Touch.
[00:42:40] Inflix damage ignores an enemy's physical damage reduction, or cutting charge.
[00:42:45] Charge is an enemy and Inflix heavy damage and interrupts.
[00:42:50] Let's do that.
[00:42:51] That sounds fun.
[00:42:53] for you. Ignore the damage sustained during a backward jump. I don't know what that means.
[00:43:05] Applies weakness to an enemy, applies taunt to areas and then makes air area effective.
[00:43:10] We'll make her like a debuff, tank slash debuffer. And then range bro, we're going to give you coated
[00:43:15] to arrow and double arrow will load you up. Oh, they also have little side things you
[00:43:27] can get. High ground bonus, good chance bonus. Cool attributes. Um, raise your perceptions.
[00:43:37] Okay, we're gonna raise your endurance and we'll do our agility all the way up.
[00:43:58] Okay.
[00:44:00] Oh, how are we going to be off?
[00:44:04] We can do it again.
[00:44:06] We go again, chat.
[00:44:07] We go again.
[00:44:08] How many do I have?
[00:44:10] Now I have zero.
[00:44:11] Okay.
[00:44:12] So we're maxed at 10.
[00:44:20] Interesting.
[00:44:22] Okay.
[00:44:23] And you, oh, we have talents.
[00:44:28] Allows you to forge and strengthen weapons and armor as well as repair broken items.
[00:44:32] It allows you to track important elements in the environment, detect traps, craft throwing
[00:44:37] knives, and ointments.
[00:44:39] It enables you to know how to handle and persuade your interlocutors and improves the relationship
[00:44:44] you develop.
[00:44:45] It allows you to use up the skies and improves your ability to move stealthily.
[00:44:50] Enables crafting, alchemy enables crafting of various alchemy chemical mixtures like explosives
[00:44:55] that can break through walls.
[00:44:58] mechanisms allows to pick locks, disarm traps, and craft them.
[00:45:16] I'm going to get me some mechanisms.
[00:45:21] What are you telling me you can level up?
[00:45:24] Why do you have the plus?
[00:45:25] No more talents?
[00:45:26] Oh, we got two. Oh, didn't apply.
[00:45:30] There we go. Great.
[00:45:37] Map looks pretty good, actually.
[00:45:46] Enemies are hostile towards you, they'll attack as soon as they detect you.
[00:45:49] An enemy Caesar hears you.
[00:45:50] Okay, cool.
[00:45:51] You can avoid most of the fighting, only Riddengare can take the initiative.
[00:45:57] It is therefore necessary to keep him alive for that purpose.
[00:46:02] Okay, cool. What are you doing?
[00:46:05] Are you looking the mic over your big head?
[00:46:08] We're out.
[00:46:10] Okay.
[00:46:21] Oh God. Oh God, we're doing this. Just kidding, we're not doing this.
[00:46:28] Can I like do a stealth attack or something?
[00:46:37] Do the cutting charge. Yeah, and then you...
[00:46:42] I want you to taunt him and you get over here actually hold on, you go over here and then
[00:46:58] We can wait a tower shot.
[00:47:03] Okay.
[00:47:18] Weakness hand.
[00:47:21] Black power to us.
[00:47:22] Oh, shockwave.
[00:47:29] Let's do a double arrow on you and a coded arrow on you.
[00:47:44] Back, back, back.
[00:47:46] Just a coded arrow on him.
[00:47:49] I believe I'm gonna kill him.
[00:48:03] What's this dude? It's like a target.
[00:48:07] Oh, you can heal me!
[00:48:12] Okay.
[00:48:15] So, looking at you, you're in do-gooder stance.
[00:48:19] Let's see. Decrease your recovery time of healing favor and support skills. Okay. And
[00:48:28] what is this? Heals 35% of the casters or allies life. Oh, damn. Okay, so he's like
[00:48:36] straight up healing. Only rest enables your team to fully restore. Head to your bed at
[00:48:43] your house or a travel point. You can rest there. Oh, and creatures come back when you
[00:48:48] rest.
[00:48:50] Okay, cool.
[00:48:52] Hey buddy.
[00:48:54] Here, pick up.
[00:48:56] Animal saliva and bile.
[00:49:08] I was gonna say, I better be able to link those truans, man.
[00:49:18] Hello.
[00:49:19] What is this?
[00:49:22] Like an old school like shimmy or smoke house or something.
[00:49:30] Let's go face to face with him.
[00:49:33] Well, one sec, shout.
[00:49:36] Mmm, mmm, mmm, mmm, mmm, mmm, mmm.
[00:49:39] Bum, bum, bum, bum, bum, bum, bum, bum, bum, bum.
[00:49:44] I mean, one second, Chattorino got to grab something for someone real quick.
[00:49:51] Someone is definitely in a meeting.
[00:49:52] They're like, can you grab this for me real fast?
[00:50:12] OK.
[00:50:14] one sec
[00:50:21] hmm
[00:50:32] okay I don't have what I need for the person that needs it
[00:50:44] Okay, I think we... I think you're good.
[00:50:58] Hooray!
[00:50:59] One second, Chef.
[00:51:00] I found it.
[00:51:01] I'm sorry.
[00:51:02] One second, Jeff. I found it. I'm sorry.
[00:51:19] I say that and then I immediately lost it.
[00:51:21] Okay, there we go.
[00:51:23] Alright, great. We're good. Thanks, Jeff.
[00:51:27] Alright.
[00:51:32] It's always fun.
[00:51:33] You find the thing you need, and then one click later and it's gone.
[00:51:36] It's like all the money in your bank.
[00:51:39] It's gone.
[00:51:45] Is this a sponsored stream?
[00:51:46] Check the title.
[00:51:48] Is there ad in it?
[00:51:50] If there is not, then it is not.
[00:51:53] Ad responsive.
[00:51:55] Okay, let's see what this is.
[00:52:13] Use workbench.
[00:52:15] Okay, you can call upon your survival talent through the tracking action.
[00:52:22] If your survival role is successful.
[00:52:26] Oh, interesting, great, how it goes.
[00:52:41] Was that, was that the tracking role?
[00:52:43] I don't think so.
[00:52:45] Interesting.
[00:52:47] We can rest here.
[00:52:53] Can you switch up the combat style so we can see how action is? Oh, uh, sure. Yeah, we can try
[00:52:59] different combat styles. We're currently on tactical. Oh, dude, wow. It's a much better bow. Put
[00:53:07] that on. All right, so if we go here, options, game controls, control options, game interface,
[00:53:19] difficulty. Yeah, no. Game profile. Bro, you should not have called your hardest difficulty
[00:53:32] the same as one of your game profiles. That's just confusing. But why who okayed this? No,
[00:53:43] Okay, anyway, um, that's, that's really silly.
[00:53:49] All right.
[00:53:50] So here's hybrid and then here's focused offers an experience centered on your character.
[00:53:58] Okay.
[00:53:58] Let's try this one.
[00:53:58] It's really cool that they even give you this option though.
[00:54:02] Like I'm kind of, if this all works, how it's supposed to, that's, I don't think I've seen
[00:54:07] it quite like this at the end of the game. Oh there it is there's the
[00:54:15] survival test. You failed. Okay I'm a failure chat. I even said but yeah here we go.
[00:54:22] It pops up a little thing.
[00:54:24] second
[00:54:29] We grab that pine-sab
[00:54:42] Oh
[00:54:46] Okay
[00:54:54] Okay, I need to get used to it, it feels a little weird, not gonna lie.
[00:55:08] It feels like Witcher 1.
[00:55:11] Whether or not Witcher 1 had that weird life, not really, yeah, that's what it was.
[00:55:21] So I think I'd probably keep it on top of that.
[00:55:31] I can still control the other people, okay.
[00:55:38] See, if any class like this is coming in a lot better, I want to play, I want to play
[00:55:49] like a Ranger.
[00:55:51] Not a Spirits.
[00:55:53] Okay.
[00:55:54] Here I can equip two main weapons and switch between them during combat.
[00:55:59] Use the second shortcut bar to assign new skills and make it easier to switch between weapons.
[00:56:04] I can't go up with T.
[00:56:07] Okay, so I think I do have a ranged weapon on my dude.
[00:56:15] Wasp Bracelet. So let's try this.
[00:56:18] Maybe we can try this.
[00:56:20] Oh, the combat noises were dropping down on me out. Thank you.
[00:56:25] Not that there.
[00:56:29] The game's mixing and it's kind of all over the place.
[00:56:33] I'm not really digging that up. Oh, I guess you get the loot after the fight. You don't really loot anything.
[00:56:38] Okay, because that yeah, we haven't you haven't seen loot pop it up after encounters, but I guess we don't need the corpses as well.
[00:56:49] Which one combat is terrible? It's actually not that bad once you kind of learn how to deal with the
[00:56:54] ridiculous controls.
[00:56:56] But the controls are... the terrible part about which are one is the controls.
[00:57:03] But once you get the controls down, it's not that terrible.
[00:57:08] But the fact that you have to learn it to even use it is pretty terrible.
[00:57:11] It's one of the... not the best systems.
[00:57:13] Yeah.
[00:57:14] Have I tried control with this yet?
[00:57:16] Not yet, no.
[00:57:17] Okay, so I don't think we're going that way.
[00:57:31] It's very big.
[00:57:41] This way to cross.
[00:57:47] Hmm.
[00:57:49] 65%.
[00:57:52] I can't do it.
[00:57:58] 65 percent.
[00:58:00] I can't do it.
[00:58:02] I see traps. Yeah, this area is full of traps, okay.
[00:58:15] Nice. Oh, we got a trap too.
[00:58:19] Oh, so we can use traps.
[00:58:22] I can't do it.
[00:58:24] Ow.
[00:58:28] I can't do it. I
[00:58:33] Just failed 365 percent chances in a row
[00:58:38] Cool, okay, you can't do it Jeff
[00:58:47] Broke can you heal me oh?
[00:58:49] Oh, oh, I can't do this.
[00:58:57] So yeah, that those little bleeding icons that popped up, I guess, I guess that was
[00:59:01] bad.
[00:59:02] Hmm.
[00:59:03] Interesting.
[00:59:04] Okay.
[00:59:05] Yeah, I was bleeding out, man.
[00:59:11] I wonder if I avoid the traps, if my deeds avoid the traps.
[00:59:31] Let's find out.
[00:59:32] Oh
[00:59:46] Poor little boss for you warriors were under attack
[00:59:55] Oh wait, how do I switch my
[01:00:02] What the heck is this?
[01:00:09] Do I have to keep clicking or is it?
[01:00:13] No, how do I know what my character is doing?
[01:00:16] Oh, do I have to hit one every time? Wait.
[01:00:21] What?
[01:00:24] Am I supposed to spam it?
[01:00:26] I don't see anything. Maybe I am.
[01:00:32] I thought it was like water effect, maybe not.
[01:00:52] You can tab target.
[01:01:24] Turn
[01:01:26] Fram's equity is said Alan
[01:01:28] Esca sir a reno Xa yeah, and any of them to call vending your amendment is an
[01:01:34] Sardam and cousin the heck rokena
[01:01:37] Smey once a misquintar dehesi endowes it in a sudden on this dog
[01:01:43] Maradona again. This motor is more than one. Okay, but I know you the tactical
[01:01:49] I think it's gonna be all be added like the DAO kind of
[01:01:54] We can also cue us like five actions.
[01:02:10] I will help them.
[01:02:20] Can we go back to tactical? Yeah.
[01:02:24] Okay.
[01:02:31] Cool.
[01:02:34] Oh, I'm about to break this man's leg.
[01:03:01] Oh, so there is quick save, quick load.
[01:03:18] That's good information to have for absolutely no reason in particular.
[01:03:24] Hmm, the only thing I'll say though is, the load times suck.
[01:03:54] I just screw them both up?
[01:04:04] Oh my god.
[01:04:07] How have I...
[01:04:08] Dude, does that mean I've failed the last sixty...
[01:04:10] I've failed the last five sixty-five percent chances in a row?
[01:04:21] What?
[01:04:30] Wait, that's our experience.
[01:04:51] Awesome. Why have we nailed this one, too?
[01:05:04] Oh my god. The true game. Amazing.
[01:05:16] Amazing.
[01:05:17] Wow.
[01:05:18] Great request, if you need to bring back consumables or an item, you have several options.
[01:05:32] Craft it, buy it, find it, bop it, twist it, pull it.
[01:05:35] Craft the item at a workbench, or in the minimum level skill you can in the rest of
[01:05:39] the game.
[01:05:40] Find the item from Merchant.
[01:05:41] Find the item by exploring.
[01:05:43] Okay. Specialized merchants are not present in all regions.
[01:05:47] Alright, so wait, I have to help these dudes?
[01:05:52] You need two minor lizard ointments and two minor healing potions.
[01:06:01] It's Varasni.
[01:06:03] I arrived at Reqvistus' side, Wintercrap.
[01:06:06] Okay.
[01:06:06] No, for Varshed.
[01:06:08] Okay, we haven't figured out a way to bring him back yet.
[01:06:10] Here they are over here.
[01:06:12] I don't think we have any of these things yet, right?
[01:06:18] Where is a workbench?
[01:06:23] Hmm, a workshop?
[01:06:36] So down here, okay, cool.
[01:06:47] I'm marking on my map.
[01:06:48] Okay, does it fast travel?
[01:06:50] Oh, oh, you can fast travel from anywhere.
[01:06:55] Oh, that's pretty cool.
[01:06:59] Craft.
[01:07:00] I have six minor healing potions.
[01:07:14] I need purple conna lily, okay.
[01:07:19] I don't know if we have purple conna lily.
[01:07:22] Should I go...
[01:07:23] Okay, this is Investigate the Trappers.
[01:07:26] I wonder if we should go back to here.
[01:07:35] Hmm.
[01:07:37] When the fast road back to here, is it going to buy anything?
[01:07:38] Is there a vendor?
[01:07:40] Is that is it is Amelie a vendor over there?
[01:07:42] It's going to take a lot.
[01:07:46] Cross the bridge to the left.
[01:07:56] how am I liking it so far you know honestly it's pretty good there's a
[01:08:03] lot of things that I really like about this game so far there's some there's
[01:08:07] some things that I don't but there are a lot of things that are really cool in
[01:08:11] this game
[01:08:13] I'm not going to bore you with that, do you have anything to trade?
[01:08:25] Uh, I want to buy...
[01:08:30] You don't sell the lizard thing that I need.
[01:08:32] No wait, maybe you do.
[01:08:34] Where would it be?
[01:08:37] I feel like it would be here.
[01:08:41] Yeah, it should be here.
[01:08:43] Damn
[01:08:46] Oh wait, oh, no, this is mine. This is him. That's what I need right there perfect. Okay, we're good
[01:08:59] Oh
[01:09:05] Okay, so we're gonna go back to let's go talk to Toflin
[01:09:13] I just tuned in what's the point of the voice acting if you need the subtitles we were
[01:09:25] talking about that earlier actually.
[01:09:43] I think it's a bit- It is a mercen- Maybe just- It's too immersive.
[01:09:48] Ask him for information about the Sith.
[01:11:43] What?
[01:11:44] What?
[01:11:45] Okay.
[01:11:46] Chat, I'm just going to read this.
[01:11:58] I want to hear this.
[01:11:59] It is too slow having to let this voice acting finish.
[01:12:02] Master Tofflin.
[01:12:03] Master.
[01:12:04] Always happy to see you again, my children.
[01:12:06] How can I help you?
[01:12:07] That's my information.
[01:12:08] I'd like to ask those who are sick a few questions.
[01:12:12] ahead but try to remember they're tired. It's true that we're tired father but we must help them
[01:12:15] find out what's wrong with us. Go on ask us your questions. Did you change your habits?
[01:12:21] No, for years I've been getting up with the sun to lay bundles and twigs along the river
[01:12:24] towards the peninsula to catch crayfish. Then I go fishing in several spots and come back to
[01:12:27] collect the bundles at the end of the day. That's where I usually meet her after collecting any
[01:12:30] plants you and my father may need. I'm familiar with Mortar's fishing spots as he also visits
[01:12:34] the peninsula regularly. You sometimes go there too. What if there was something out there that's
[01:12:40] causing this illness and why am I not sick maybe we'll find out when we get
[01:12:45] there thank you for your help we're gonna do everything we can to find a remedy
[01:12:48] as quickly as possible thank you you and nylon will become good sages take it
[01:12:52] care of them she didn't mean the earth earth carry you every step of the way
[01:12:55] is that better goodbye master until the wind brings you back children okay I I
[01:13:06] I honestly am already enjoying this game better, I think.
[01:13:10] Okay, okay, great, great.
[01:13:11] We're just gonna do it like this.
[01:13:13] When it gets to English VA,
[01:13:14] we'll switch it over immediately.
[01:13:16] Yeah, that's fine.
[01:13:17] I don't mind hearing out English VA,
[01:13:18] but it's just this other VA's.
[01:13:20] It's just not doing anything for me.
[01:13:21] It's just, I feel like it's wasting my time a little bit.
[01:13:26] Do, do.
[01:13:30] Okay.
[01:13:32] Honestly, you know what?
[01:13:34] I know this is kind of overdoing it, but in a perfect world,
[01:13:39] I think it would have been so amazing if when you started the game,
[01:13:45] it asked you if you wanted accented English VA
[01:13:50] or immersive actual natural language VA.
[01:13:54] Like, that would be that.
[01:13:56] If they would have asked me and I could have switched between them,
[01:14:00] I, like, that may have been one of the coolest features
[01:14:03] has it ever seen in a game like this?
[01:14:05] That would have been amazing.
[01:14:06] I would have taken the English version,
[01:14:08] but I would have had an appreciation,
[01:14:10] like a serious appreciation for that.
[01:14:13] But of course that means you basically
[01:14:14] have to voice act everything twice
[01:14:17] that's in that language.
[01:14:18] I don't know how feasible that is.
[01:14:21] Especially considering it seems like this game
[01:14:22] may have had some budget issues,
[01:14:24] so maybe that wasn't in the cards.
[01:14:30] River Dritrod.
[01:14:33] Now wait I'm supposed to go back here but what can I do with this stuff? How can I
[01:14:39] go here? Oh we have to okay we have to bring them to them let's let's where are
[01:14:44] they they're here. Let's go let's go back to them first. Let's give these to them.
[01:14:51] Oh I like how clicking on the map puts it on our in-game overlay. That is an
[01:14:56] excellent feature. Love it!
[01:15:04] There's a lot of things in this that are really decent so far. Like just a
[01:15:09] lot of good RPG QOL cool systems. Yeah, there's there seemingly is some pretty
[01:15:16] good stuff in here.
[01:15:19] It's running pretty well, it looks very pretty, it looks a lot prettier than I thought I was
[01:15:28] going to look to be honest.
[01:15:39] Remember to find a way to test gravity?
[01:15:41] Well, I don't think there is gravity, you can't jump and you can't really walk on top
[01:15:45] things so I'm guessing you can't really walk off them either.
[01:15:49] Alright, can I talk to you?
[01:15:53] We're back. Have you found any way to get them back on their feet? As long as they're like this I can't
[01:15:57] take them back to camp. Yes, I think we have everything we need to get them back on their feet.
[01:16:01] Help me, then, it'll be faster if you do it together. Sure, pass me any one.
[01:16:05] There, I think you should be able to move around now, but you're going to need some rest.
[01:16:09] Thank you. Without you we'd have died out here. You make wonderful sages, thank you.
[01:16:13] Don't worry, I'll get them back to camp and I'll see to their recovery. Be careful on the way back.
[01:16:18] Oh hell yeah. Dang.
[01:16:22] Okay. Uh, let's see. Oh, we just got one attribute point. Okay. I'll do focus with you.
[01:16:33] I'll do more focus with you too. I wonder why half the stats are locked. Is 10 max or...
[01:16:39] This is weird. The stat system is a little salient to me.
[01:16:53] Oh, after 10 it starts costing two points?
[01:17:00] Okay, I don't know if I've tried leveling up one with two points yet.
[01:17:04] Maybe that's what's going on. Thank you.
[01:17:06] how are my first impressions of this game mixed mixed overall I'm enjoying it
[01:17:12] not really a fan of the way they did the voice acting the first area but
[01:17:16] everything else has felt pretty good the combat interface is a little
[01:17:19] it's a little clunky it's a little heavy-handed but seems to be totally usable
[01:17:25] definitely recommend the hybrid game mode so far
[01:17:36] Yeah, dude, this seems like a pretty solid RPG so far.
[01:17:41] But we're still very early.
[01:17:56] Would you bring us from Hickman? I sold the skins like you wanted. The price for reptile skins are really good.
[01:18:01] Wait a second, this is this is a this is a camp
[01:18:06] These guys may actually speak English
[01:18:09] Because these are foreigners dirty dirty
[01:18:11] I'm pretty bored, isn't it?
[01:18:13] Is that a bike?
[01:18:15] Oh, how do you didn't spend it all on this?
[01:18:17] I want to get rich fast.
[01:18:19] You're that drunk in the woods.
[01:18:21] What are you doing?
[01:18:23] Are you going to relax?
[01:18:25] Put out the clothes quickly.
[01:18:27] I'm going to get you.
[01:18:29] Now to trap.
[01:18:31] I'm going to get you.
[01:18:35] Wait, I don't want to speak with you.
[01:18:37] No, get out of here.
[01:18:39] Have you healed me out of combat?
[01:18:46] Whoa, we can't heal out of combat with the heal skill.
[01:18:49] I am angry.
[01:18:53] Does our health come back?
[01:18:57] You're about out of a hostile zone.
[01:19:03] Okay.
[01:19:05] You may split your group in combat zones before detection.
[01:19:10] Trust the interface which will take what trust the interface what you thought about
[01:19:17] There we go
[01:19:21] Well, this is pretty cool
[01:19:24] Hell yeah, man
[01:19:36] It's an exploding barrel
[01:19:39] if
[01:19:47] Chad I think that's the explody barrel
[01:19:52] and shoot with an arrow
[01:19:57] oooh
[01:19:58] what are you doing here
[01:20:01] this is our camp
[01:20:04] we've got all the time to do an explosion
[01:20:06] As much as we want, so get out of here.
[01:20:10] Ask about their hunting methods.
[01:20:12] The traps you set everywhere are killing all the animals in the wood without distinction.
[01:20:16] Soon there won't be any more game to hunt.
[01:20:19] Yeah, and? Why should I care?
[01:20:22] Why kill more than you need? We depend on hunting too.
[01:20:27] More than we need. But our need is infinite, child.
[01:20:31] But we don't just kill these critters for food.
[01:20:34] skins bringing a fortune and we're not about to give them up you'll just have
[01:20:39] to go hunting further afield which we'll soon be doing too by the way we'll be
[01:20:46] back right get out of here we won't miss you
[01:20:52] Geez!
[01:20:54] Interesting. Drive the trappers away.
[01:21:03] I really like the alz mode, the on and off for witcher senses, but I really don't like
[01:21:29] how apparently it slows your character down. If it didn't do that I would
[01:21:34] absolutely love it, but the fact that you like to start walking it makes it
[01:21:38] really weird to turn it on and off quickly.
[01:21:46] Why is the VHR back on? Because we got up to a part with English.
[01:21:59] Okay.
[01:22:00] Whoa.
[01:22:01] Whoa.
[01:22:02] Whoa.
[01:22:03] A lot of people here.
[01:22:28] The door is blocked from the inside.
[01:22:46] You're gonna stop me?
[01:22:48] Oh, okay.
[01:22:50] There we go.
[01:22:53] Oh, but there is a future.
[01:22:54] Donnie Garda of the village on the lake.
[01:22:56] Nice, it is.
[01:22:57] And Shadr is our protector.
[01:22:58] We'd like to talk to your chief.
[01:23:00] The captain?
[01:23:01] Well, follow the path.
[01:23:03] He will lead you to his quarters.
[01:23:24] There's so many soldiers here.
[01:23:40] Hello. Are you the chief of this fort?
[01:23:44] I'm the captain, yes. Who are you?
[01:23:46] We're from the village of Vigishvar.
[01:23:48] My friend and I will soon be Don Egarda,
[01:23:51] and Shada will soon be joining the warriors.
[01:23:54] Big ishvar is made on sprages and deets.
[01:23:56] Where's your fine man?
[01:23:58] What can I do for you?
[01:24:03] About the trappers.
[01:24:05] Diplomacy.
[01:24:06] Talk about the intensive hunting.
[01:24:08] The trappers hunting practice is a way of the disappearance of animals in the region.
[01:24:12] Their traps kill everything indiscriminately,
[01:24:16] and our clan will soon run out of game.
[01:24:19] This same game is also what you provide to us to feed our troops.
[01:24:24] It's a tricky situation.
[01:24:26] These brainless brutes are boars.
[01:24:29] I'm not surprised they're causing trouble, but they do have permits.
[01:24:33] Well, I can't let them starve your village in my troops.
[01:24:36] My men will send them to hunt elsewhere.
[01:24:38] Thank you, Captain.
[01:24:40] Awesome.
[01:24:42] Bridge Alliance reputation.
[01:24:44] Nilan reputation minus one.
[01:24:48] Shader reputation plus one.
[01:24:50] We'll leave you to your work.
[01:24:52] Interesting.
[01:24:53] I was supposed to give your chief a gift to present to the High King of this island
[01:24:58] However, the gift was stolen. I hope to find it in time, but unfortunately I can't make any promises
[01:25:07] When did you miss it?
[01:25:09] When did the gift disappear?
[01:25:11] A few days ago. The night after receiving the goods we were waiting for from the mainland
[01:25:16] I checked that the book was what I was expecting, but no sooner was it put away than it was stolen
[01:25:23] Where was it when it was stolen where did you put it in the storeroom and those boogers
[01:25:33] hit hard they smashed through the cage and wrecked the chest it was being stored in they
[01:25:42] wouldn't hear anything that must have been loud did no one hear anything whoever did
[01:25:47] this must have known exactly how the camp worked they waited until the guards making
[01:25:52] their rounds were on the opposite side of the camp. There was only one guard on duty
[01:25:56] when they broke in. They knocked him out, the poor bugger. He obviously couldn't tell
[01:26:01] us anything. The strangest thing is that although there were other valuables in the storeroom,
[01:26:06] they only stole that book. Anyway, if you want to go and see for yourself, don't hesitate.
[01:26:12] Just show this pass to the guard on duty. Okay. We'll leave you to your duties, Captain.
[01:26:18] Goodbye. Goodbye, young people.
[01:26:22] Oh, there's the split the group.
[01:26:29] Okay.
[01:26:33] Reputation with factions will determine their decision when you ask for help.
[01:26:40] Interesting.
[01:26:42] The actions that cause this relationship to fluctuate are murders in forbidden zones,
[01:26:46] quest choices, and dialogue choices with the representatives.
[01:26:50] There's a full reputation system. Oh, it could lead to a romantic relationship
[01:26:58] It's low and mem dadre de memorque de mesi. I can caress the dog
[01:27:03] So gets ready and vorre de el Upton ten nice ikino. I
[01:27:08] Mean, I just want to pet him but caressings fine, too
[01:27:11] Can you caress the dog calm?
[01:27:13] He's got them nice puppers. He's a big puppers. There's a big big boy big boy big boy puppers
[01:27:22] My lord, he's like bigger than me. I
[01:27:26] Love the tail wag. It's kind of great
[01:27:29] Fort doctor water and plants
[01:27:33] Hello, are you the healer of this fort? I'm the doctor in charge. Yes. Do you need my help?
[01:27:40] Now that we've established who you are, I'm going to walk away in front of you without
[01:27:47] saying a word.
[01:27:48] I'll leave you to your work.
[01:27:49] Okay.
[01:27:50] Oh, there we go.
[01:27:51] Goodbye.
[01:27:52] Goodbye.
[01:27:53] Any crashes so far?
[01:27:54] No.
[01:27:55] Done.
[01:27:56] I'm sorry, but this area is reserved for officers of the fort?
[01:28:04] Oh, really?
[01:28:08] Hmm.
[01:28:12] Hmm.
[01:28:16] Are you dead?
[01:28:20] All right, let's make that our main quest.
[01:28:28] Doot, doot, doot.
[01:28:30] It's not an evil, the missing scales.
[01:28:34] Here, investigate the theft.
[01:28:39] Cool. Where is the storeroom?
[01:28:44] It's not this, is it? No, that's examine the fishing spot. Where is the storeroom?
[01:28:51] I thought it was here somewhere, wasn't it? Did I make it my quest?
[01:28:58] I did. Okay.
[01:29:08] Store room.
[01:29:10] Oh, what do you want?
[01:29:13] Move along! Chop chop! No one's allowed near the store room.
[01:29:17] The captain gave us a pass to examine the place our king's gift was stolen from.
[01:29:22] Let's have a look.
[01:29:24] Okay, fine. You can come in.
[01:29:27] Okay, but...
[01:29:28] What did you see during the theft?
[01:29:30] Well, you on duty during the break-in.
[01:29:32] Did you see anything?
[01:29:34] No. I'd done the rounds.
[01:29:36] It was dark. I was just sitting there when all of a sudden I was bashed on the head when I came to the cage was open
[01:29:44] And it was too late
[01:29:46] Insist 35% are you sure you didn't see anything? Oh nothing my mind is completely blank
[01:29:55] failed
[01:29:56] Where the gift was kept where exactly was the gift in a chest which is placed in a kind of cage
[01:30:02] We used to store precious objects
[01:30:04] Everything was locked, but they forced the cage open and broke the chest. Real
[01:30:10] brutes. Is there anything else stolen? Wasn't anything else stolen? No, but there
[01:30:16] were other valuables that would have been much easier to sell off. But who knows?
[01:30:21] Maybe those thieves had a thing for precious books. Hmm.
[01:30:29] I will of course be taking everything in this storeroom that I can, of course.
[01:30:59] I
[01:31:11] Sucks
[01:31:21] 35% we got this
[01:31:29] I can't do it you say that but I have a power friend I have a power
[01:31:41] Mm-hmm, mm-hmm, mm-hmm
[01:31:48] But I've got overshadowing and I said oh Glenn be quiet as a quest
[01:31:53] Hey look at that amazing okay what do you do oh both of you cool wait this is
[01:32:11] the divespi family and this is the Dorsey family nice man crazy we got that
[01:32:19] the very first try. It's wild. Uh, we're going to pick this too.
[01:32:32] We'll have to be careful. They're not supposed to be here.
[01:32:35] Wait, what?
[01:32:45] Oh, god.
[01:32:49] and
[01:33:09] Fort.
[01:33:31] Oh!
[01:33:33] Doolers right here, that thing looks gigantic.
[01:33:41] That looks badass, whatever it is.
[01:33:48] Yeah.
[01:33:49] Okay, we're fine.
[01:33:54] Okay.
[01:33:57] Okay, okay, cool.
[01:34:11] We go to you.
[01:34:14] We have a hardened wood claymore.
[01:34:15] I'm going to give you 18 physical damage.
[01:34:18] This is 13 physical damage with a higher crit chance and it is fast instead of slow.
[01:34:25] Let's try that.
[01:34:26] Let's see how you do it like that.
[01:34:28] Cool.
[01:34:29] Hmm.
[01:34:30] Okay.
[01:34:31] Hmm.
[01:34:32] Try to find out what the object is you found at the crime scene.
[01:34:43] No?
[01:34:44] I can't talk to you?
[01:34:46] No, I can't talk to you.
[01:34:51] What about the head on show?
[01:34:56] I just like take this stuff.
[01:35:00] It wasn't going to get mad.
[01:35:06] What is this like?
[01:35:07] What is this quest stuff we're getting?
[01:35:09] And what is this quest items?
[01:35:15] Okay
[01:35:18] Hello, captain hello, yo people is your problem
[01:35:24] Talk about the object found in the store room while searching the store room. We found this object
[01:35:29] Do you know what it is? May I see that?
[01:35:32] Hmm. It's a bolt cutter. They must have used it to force the cage open
[01:35:38] Normally this type of tool is used to repair machinery. Okay, maybe the intendant can tell you who borrowed it
[01:35:43] It keeps records of that kind of thing
[01:35:48] We'll leave you to your duties captain. Goodbye. Goodbye young people
[01:35:53] Yeah, the captain seems very friendly. I agree. I really like the captain. It seems like a bro
[01:36:00] The intendant may have some interesting information
[01:36:05] What exactly is the intended? It's not the guy in front of the door, right?
[01:36:13] Are you delusional?
[01:36:16] You're from the guy I just robbed?
[01:36:17] Whaaaaat?
[01:36:18] How dare you?
[01:36:20] How dare-
[01:36:20] I didn't rob him, I appropriated goods
[01:36:23] that happened to be under his purview.
[01:36:25] That's a completely different thing.
[01:36:27] This is-
[01:36:30] And just what we needed.
[01:36:43] Greetings
[01:36:49] Need help kind of
[01:37:02] Greetings hello
[01:37:04] Can we get inside this like area proper up here?
[01:37:17] Where's the sealed off?
[01:37:19] No, that's sealed off.
[01:37:24] Portentendent.
[01:37:25] Here we go.
[01:37:26] When in doubt, just check the map.
[01:37:29] They do make it easy chat
[01:37:36] That.
[01:37:53] Ooh.
[01:37:58] Great.
[01:38:01] Man, all the loot.
[01:38:03] Tons of loot in this game.
[01:38:06] Good day. Are you the Intendant? Indeed. How can I help you?
[01:38:17] I'm trying to recover our High King's Gift, which was stolen from the Storal.
[01:38:23] This break-in is an embarrassment. What more people think of the Alliance now?
[01:38:28] The Captain was furious. Anyway, I'd be glad to be of assistance,
[01:38:32] need be.
[01:38:35] Hmm.
[01:38:41] Talk about the tool.
[01:38:43] We found this tool in there.
[01:38:45] The thieves left it on the ground.
[01:38:47] We believe it was used to break in.
[01:38:49] Hmm.
[01:38:50] Yes, it's a bolt cutter.
[01:38:52] We used them to repair machinery.
[01:38:55] The captain suggested checking your records to see who lost Borodman.
[01:38:58] Let me take a look
[01:39:02] It was last borrowed by the
[01:39:06] Woodman who work on the hill overlooking the docks. I remember now
[01:39:10] They said they needed it to fix a jammed car wheel. I don't think of it. It's not the best tool for the job
[01:39:19] Hmm
[01:39:21] You see anything at the time of fact, did you see or hear anything during the brick?
[01:39:25] No, I was asleep when it happened. Unfortunately, I won't be of any use to you in that matter.
[01:39:34] Now about the chest.
[01:39:35] Do you have tools in your inventory capable of smushing a chest? That would depend on the chest.
[01:39:41] A hammer and chisel might do the trick, but it would take time and be noisy.
[01:39:46] If it's a wooden chest, an axe would be a quick but risky way of opening it.
[01:39:55] I asked him if he thinks that there'd be thieves.
[01:40:04] Do you think the woodsman could be responsible for the theft?
[01:40:07] I doubt it.
[01:40:09] Why would woodsmen steal a book?
[01:40:11] Even though it's a precious book, they'd have a hard time selling it off.
[01:40:15] If men like that decided to break into the storeroom, they'd steal other things.
[01:40:20] Although, admittedly, they were the last ones to borrow the bolt cutter.
[01:40:25] Maybe someone stole it from them.
[01:40:29] Did they behave strangely?
[01:40:30] Did the woodsman behave strangely?
[01:40:32] No, but I don't really check on them.
[01:40:35] All that interests me is how they and others use the equipment.
[01:40:39] And I have nothing to complain about.
[01:40:41] They're careful.
[01:40:42] Well, until they borrowed the bolt cutter, that is.
[01:40:46] Okay.
[01:40:48] We will leave you to your work.
[01:40:50] That's certain. There's always more work here.
[01:40:55] Hmm
[01:40:59] Okay, you should ask the woodsman about the theft
[01:41:09] And they were in they were on the north area overlooking the cliff I think
[01:41:17] So they don't give us waypoints, but they also don't like this is weird
[01:41:25] Maybe they're looking here.
[01:41:32] Yeah, they're like, don't give us waypoints for the quest. They do tell us where this stuff is.
[01:41:55] Get all the loot.
[01:42:00] Hmm.
[01:42:01] Alright, let's go around and out.
[01:42:06] What are these buildings?
[01:42:10] Warehouse and store room.
[01:42:12] Oh!
[01:42:13] Chief Woodsman.
[01:42:14] There we go.
[01:42:15] Perfect.
[01:42:16] This is a new gamer DLC. This is a brand new game. This is a game called Greedfall. The
[01:42:33] dying world? I think? We'll just check it out this afternoon.
[01:42:46] Oh, we unblocked the door. Nice.
[01:42:47] I opened up a shortcut.
[01:42:54] Hell no.
[01:43:01] Alright, let's talk to the students at the house, go on.
[01:43:16] Hello, friendel.
[01:43:21] Hello.
[01:43:22] Hello.
[01:43:23] Come up after the book.
[01:43:25] Did you know that someone broke into the Fort Storrell?
[01:43:28] I heard about the incident, yes.
[01:43:31] And what does it have to do with you?
[01:43:33] Is the captain hiring natives now?
[01:43:36] The stolen item was intended as a gift for our king.
[01:43:39] We'd like to find it.
[01:43:41] Could you answer a few questions?
[01:43:43] to find it could you answer a few questions why not but make it snappy we've got work to do
[01:43:54] tell me about the object you found the storeroom we found this boat got on the floor of the
[01:43:59] storeroom that was broken into according to the intendant's records the last person to borrow
[01:44:05] it was you yeah but so what we needed to fix a jammed wheel so i must have stolen it before we
[01:44:12] We could return it to the Intendant and then they used it to break into the storeroom
[01:44:21] Our diplomacy you're not fail. I'm sure you're the devs you'd better confess
[01:44:28] You're accusing us of lying and calling us thieves without any real evidence or witnesses
[01:44:34] How dare you insult us you're lucky we have no quarrel with your people
[01:44:39] Do you know who may have taken the tool?
[01:45:00] You say that someone must have stolen the tool. Do you have any idea who could have done that?
[01:45:06] Nah, none. We should have been more careful. It wasn't our tool and we were supposed to return it.
[01:45:13] We'll go and apologize to the intendant, but we really didn't think anyone would steal that bulk cutter.
[01:45:25] Good use of spect. Who do you think could have committed this theft?
[01:45:28] I have no idea and to be honest, we don't care. It's the captain's job to find the culprit not ours
[01:45:38] We'll let you get bugged to your work goodbye
[01:45:55] Okay, let's go back and talk to captain real quick
[01:45:58] Oh, we can attack him?
[01:46:03] Yeah, we absolutely can.
[01:46:04] Whoa.
[01:46:05] We absolutely can attack him if we want to, it looks like.
[01:46:12] I don't think I want to do that yet, though.
[01:46:14] I bet we lose faction.
[01:46:19] Hello, Captain.
[01:46:23] Hello, young people.
[01:46:25] Is there a problem?
[01:46:27] Inform them of your suspicions regarding the woodcutters.
[01:46:30] We believe the group of woodsmen who work for the fort are responsible for the theft.
[01:46:35] They borrowed the bolt cutter that was used to force the cage open.
[01:46:38] Despite that fact, they insist on loying.
[01:46:41] But maybe you can loosen their tongues.
[01:46:43] Well, let's go and question them. Follow me.
[01:46:48] Come on, lads. You're gonna have to talk.
[01:46:51] We have proof of your involvement in the theft.
[01:46:53] You have nothing but the suspicions of these people.
[01:46:56] We didn't do anything. I don't believe a word of it. Why did you steal this book?
[01:47:02] We were open to sell it. Oh
[01:47:05] It's never been about money. That was easy. We couldn't let you expand the alliance's influence on this island
[01:47:13] As for you, you've got involved in a war that's beyond you and you could lead your people to ruin
[01:47:19] But no matter you won't take us alive
[01:47:22] Oh my whoa bro
[01:47:38] Why are these called PLH big turd? Are these placeholder fighters? Biggers? Okay
[01:47:46] You guys seem to be casters. Let's see what we got here. Um, you...
[01:47:53] Go after him.
[01:48:00] Okay. You...
[01:48:04] Go after him.
[01:48:10] I swear to God, we're gonna have some fun!
[01:48:13] You
[01:48:43] Alright, what are you doing, bud?
[01:48:50] You go after this guy with him, actually move over.
[01:48:53] Okay, can you just shoot?
[01:48:55] Okay, cool.
[01:48:56] You're gonna shoot their people.
[01:48:57] Right.
[01:48:58] Okay.
[01:48:59] So I thought I'd say I could queue up attacks, but I guess I'm not having enough.
[01:49:25] Yeah, I guess I'm not having enough.
[01:49:27] Thank you for your help in this matter, young people.
[01:49:30] I wish you hadn't come to this with these spies, but they didn't give us a choice.
[01:49:37] That's about the war.
[01:49:38] Could you tell us more about the war that those people were talking about?
[01:49:41] Well, you need a historian to answer that.
[01:49:44] This war between the British Alliance to Lame and the Dutton Empire has been going on for years.
[01:49:50] I don't really have anything to complain about.
[01:49:53] The war has brought fortunes to the coin guard and has freed my country.
[01:49:57] I hope that by moving away from the mainland I could leave the war behind.
[01:50:02] Then I was wrong.
[01:50:03] Naturally just four years after the alliance established itself on this island,
[01:50:08] T'leme followed.
[01:50:10] And here they are, stirring up trouble.
[01:50:13] Those accursed priests.
[01:50:17] We found the key on the leader of those men.
[01:50:20] But unfortunately, we don't know where to find the chest it opens.
[01:50:24] Besides the area where they worked, they also often hung around by the sawmill.
[01:50:29] You should search there.
[01:50:30] They must have set up a hideout or something.
[01:50:33] If I were you, I'd go and take a look.
[01:50:35] And if you find the gift there, let me know.
[01:50:39] Okay.
[01:50:43] Fight over.
[01:50:46] Hmm.
[01:50:50] Yeah, I'm still really not sold on the combat system, it's, it's, it's, you can't, like,
[01:50:57] you have to switch between them really often, but it's not super intuitive, and you can't
[01:51:03] really queue up that many commands because AP is pretty low, unless maybe they use it
[01:51:07] when they get the AP, we'll have to kind of look into that a little bit.
[01:51:10] I don't know, it, I feel, I feel like DAO felt a little better, so it was a little more
[01:51:14] streamlined.
[01:51:15] This one, this one feels like it made me try to do a little bit too much, but it can also
[01:51:20] speed that I don't understand it enough yet. Maybe I need to play with a little bit more.
[01:51:26] Solar's dormitory, warehouse, storeroom, something.
[01:51:35] You're worried someone's going to roll off the bed? Oh no, these guys are fine.
[01:51:39] Don't you worry. All these guys are great.
[01:51:43] Okay, we got to find the hidden secret entrance to the... I see a bookshelf.
[01:51:48] So this is everyone knows it lumberjacks don't know how to read
[01:51:54] Hmm
[01:52:08] My friend your mission is unchanged, but you'll need to take action
[01:52:11] I know you're in a precarious situation, so he's the utmost precaution
[01:52:13] You mustn't be discovered under any circumstances keep up your surveillance mission
[01:52:16] your cover seems to be solid, but it's imperative that you intercept the gift you told me about.
[01:52:20] We cannot allow the Alliance to establish good relations with the natives, as this would
[01:52:23] destroy their innocence and keep them from discovering the true faith. May the Enlightened
[01:52:27] keep you in his divine blessing. Use key.
[01:52:32] Oh, missionary metal. 50 magic deflection.
[01:52:45] Let's go talk to the the head honcho you get the book I think we got the book right
[01:53:14] We got to get the book.
[01:53:17] You retrieve the captain's gift for the High King.
[01:53:20] Let's go and turn this in or not turn it in.
[01:53:23] Let's go talk to the guy first.
[01:53:28] Do I intend to finish this game?
[01:53:30] I really don't know.
[01:53:35] I really don't.
[01:53:37] Yeah.
[01:53:39] Oh, I tried to talk to him, but instead I cut this puckers.
[01:53:44] Am I not enjoying it?
[01:53:54] I'm really enjoying it.
[01:53:55] The problem is, I'm really enjoying Slade Aspire II and Mugenics as well.
[01:54:00] Those are like two of my favorite rogue lights ever and they both came out in the last month.
[01:54:04] So it's just a timing issue, man.
[01:54:06] It's a timing issue.
[01:54:07] I really enjoyed Riftbreaker.
[01:54:08] Hello, Captain.
[01:54:09] Hello, young people.
[01:54:10] Is there a problem?
[01:54:11] Is there a problem?
[01:54:14] Mm-hmm. I got the gift. We managed to get the book. Great news. Who stole it and why?
[01:54:24] Tell me the truth about the woodsman. The woodsman were actually spies for your enemies Delayme.
[01:54:29] By stealing the book, they hope to harm your relations with our people.
[01:54:35] I should have known that those accursed priests would try something to destabilize the alliance.
[01:54:39] I'm going to tighten the security because those woodsman certainly didn't act alone and I'm going to have to interrogate the ones you found
[01:54:48] Oh, they're dead I last day refused to return the book without a fight
[01:54:53] They're dead
[01:54:54] For shame. I could have found other molds with their helpers, but you did the best you could I'm sure
[01:55:00] I'm very grateful for your help
[01:55:03] Thanks to you the High King will receive our gift and hopefully you'll see us in a more positive light
[01:55:08] You should take the book to your chief and give him my greetings
[01:55:14] We'll leave you to your duties captain. Okay. Goodbye. Goodbye young people. Keeps con as young people. I'd boomer
[01:55:30] Let's go give this to our chief
[01:55:38] Hello.
[01:55:53] Back again, how can I help you?
[01:55:58] Uh, give the gift.
[01:56:00] We brought you to get the captain wishes to give to the High King.
[01:56:04] Thank you very much, all three of you.
[01:56:05] Do you know why I didn't have it sent earlier?
[01:56:07] Tell the truth.
[01:56:08] The Gip was stolen by men from other people from the continent.
[01:56:11] They lived hidden in the fort.
[01:56:13] The Gip, oh, whoops, oh, really, why'd they do that?
[01:56:16] They came from a place called Telemne, Ferkin told me about it.
[01:56:20] They're enemies of the lions and they didn't want Vinbar to become their ally.
[01:56:22] Is the captain aware of this?
[01:56:24] I warned him.
[01:56:25] Yes, we told him about it.
[01:56:28] Good, it's best that he knows his enemies are hiding within his walls.
[01:56:31] In any case, we're in the middle of a war that's being waged very far from here.
[01:56:34] I'll talk to Vinbar about it.
[01:56:35] This is important information.
[01:56:36] I'm very grateful for your help, okay?
[01:56:40] How about Mev's missions?
[01:56:42] We need to find out what else are people and what's causing the lack of game, although I don't always agree with her, Mev is very wise.
[01:56:49] These missions will prepare you for the role you'll soon to play and will benefit the whole village.
[01:56:52] Take the time to think and weigh your decisions and I'm sure you'll succeed. Thanks, Chief, we'll do our best.
[01:56:57] Okay.
[01:56:59] Ooh.
[01:57:02] Oh!
[01:57:05] So apparently we can lose reputation with the telime guys, so that means we
[01:57:10] could probably join them. Interesting. Interesting! Oh, needs a little tin to do
[01:57:22] this. What do I want next?
[01:57:34] Hmm. Unlocks the use of coatings for fencing weapons that have a chance of
[01:57:43] applying the corresponding alteration.
[01:57:48] That sounds fun.
[01:57:52] We have one point. I'm gonna save all these points and see if we can do more later. And
[01:58:02] then I knew we were going to talents. I'm gonna get more mechanism. Actually, maybe we
[01:58:05] should get some diplomacy.
[01:58:07] Why are these plus? Oh, because that would be our second point in them, I guess.
[01:58:22] Confirmed, there we go, great.
[01:58:41] Can you play this game in turn based?
[01:58:42] I don't really think you play this game in turn based, no, it's a real time with pause.
[01:58:47] I'll show you here in a second.
[01:58:50] There's some enemies around here.
[01:58:55] It's kind of like Dragon Age Origins.
[01:58:58] It's time to go back to the castle.
[01:59:17] It's time to go back to the castle.
[01:59:22] I'm gonna run on by here.
[01:59:50] Grab some milky white aloe.
[01:59:52] delicious. Hey Kepp, what's up buddy? The pluses are probably from equipment and
[02:00:05] these are probably right so some of our tribes people got very sick
[02:00:21] And it looks like unfortunately...
[02:00:25] Maybe for these things.
[02:00:29] Maybe we have to fight these.
[02:00:33] Actually, they're sleeping.
[02:00:41] Yeah, let's go the other way.
[02:00:45] They made a comment earlier that these things are only mad because of some stuff going on at the mine.
[02:00:50] going out of the mine so I wonder if we can not kill them and then we come back here to see them.
[02:01:02] Hmm.
[02:01:13] Oh, dang.
[02:01:15] Oh, all the fish here are dead.
[02:01:21] It's like something or someone threw up in here.
[02:01:29] He put it in the eaton.
[02:01:31] It must have come from a layaway.
[02:01:33] These creatures are stout and hearty, but something has made him sick.
[02:01:35] Let's find this layaway and see what kind of shape he's in.
[02:01:37] Why must I suck at this chat?
[02:01:49] Why am I bad?
[02:01:54] Is there a setting to change all the spoken dialogue to English or not?
[02:02:06] Can I go up here?
[02:02:08] I thought we need to go up here.
[02:02:11] Here we go.
[02:02:14] I swear, we've failed every single 65% survival thing.
[02:02:38] I don't know what to tell you.
[02:02:42] I clearly am the worst survival roller to ever have rolled.
[02:03:05] What could have killed it? The creatures are strong. It takes a lot to kill one.
[02:03:08] It looks like it's been weak for some time. It's grown very thin.
[02:03:11] And if you look at what it would say before it died, you can see it's only said it had been caught on fish.
[02:03:15] So it's poisoning our friends. That's what it is.
[02:03:17] Especially if it's seen on the dead fish on the shore.
[02:03:19] If the fish had been poisoned, then the river is as well.
[02:03:22] We can't let our people die like this, Leia-1.
[02:03:24] We must put an end to it.
[02:03:26] The fourters, mine, lies upstream from here. Could that be where it's coming from?
[02:03:30] I knew they'd be to blame for this. Before we accuse them, we should go and see.
[02:03:34] Okay.
[02:03:35] Oh God, what are they dumping in the water?
[02:03:41] Oh Lord, what do you think?
[02:03:50] Okay.
[02:03:55] Red-legged golden orbweaver.
[02:03:57] That's horrifying.
[02:04:27] us leave and let us work you and your land-scoring moin are responsible for it you won't get away with
[02:04:35] this calm newland a new line for varsh i dead there's no point attacking these men above all we need
[02:04:43] to find out what's going on i got gailo dad remember mev said to avoid violence you're right
[02:04:47] you talked to them they made me too angry look our friends have been getting sick ever since you
[02:04:52] started mining near the river all we want to do is save our people and you
[02:04:57] understand that and to do that we need to understand what's going on there I'm
[02:05:02] telling you we're not doing anything that will poison anyone we're just mining
[02:05:08] it's not complicated besides the guards won't let you in maybe they could see for
[02:05:14] themselves if they went to work there for a while as if they weren't enough
[02:05:18] natives there already and with the thefts they're not hiring anymore sure they
[02:05:24] are they just need a recommendation just tell them I sent you my name is
[02:05:29] Ganonet go talk to the master you boss is always in need of more workers thank
[02:05:34] you wow we'll take your
[02:06:18] mud sample dead fish
[02:06:28] nice swim no
[02:06:36] poor dead fish
[02:06:48] Hmm. Let's go over here first.
[02:07:01] Dog handling instructor?
[02:07:03] We've come for work.
[02:07:18] Gullimet told us to go see the chief. I know who she is. She's been working here a long time. We can trust her
[02:07:25] Alright. Oh the language is real. Yep, but don't expect to be welcomed without an arms
[02:07:31] The master of the mine is probably in his tent. You'll find it on the other side of the river
[02:07:40] This is I'm in a restricted area, but I
[02:07:45] Think we're good
[02:07:47] maybe that just means we can't do anything suspicious
[02:08:17] I'm sure it's fine.
[02:08:45] They have set up an entire freaking operation like three freaking water wheels here
[02:08:50] my lord
[02:08:58] There's just been a landslide in the West tunnel several of our men and a few natives are trapped down there
[02:09:03] Damn it. What bad luck
[02:09:05] As if I wasn't already dealing with enough trouble over that fabulous hats
[02:09:09] What are they supposed to do?!
[02:09:39] Sorry, but that's not gonna happen.
[02:09:41] We've got enough savages on the site as it is.
[02:09:44] Thieves and layerbouts, all of them.
[02:09:46] Otherwise, we'd still have our chest.
[02:09:49] Then I wouldn't be tearing my hair out,
[02:09:51] wondering what I'm gonna tell the company.
[02:09:53] He's got a thing to cover up your bald head.
[02:09:59] Someone stole this week's haul.
[02:10:01] All the gold we mined over the last few days has disappeared.
[02:10:04] And I'm sure it was one of your lot who did it.
[02:10:09] diplomacy blame the colonists I don't see why the teeth has got to be one of us
[02:10:15] it could just as easily be another goldminer there are signs that were
[02:10:19] left at the scene that are unequivocal and besides none of my men would have
[02:10:24] done it they know that if the company doesn't get its due we'll all be fired
[02:10:28] and we'll end up with nothing in this godforsaken place what if it's someone
[02:10:33] else someone who isn't a minor but who isn't a native either Milan is an
[02:10:38] Excellent tracker, aren't you, Milan?
[02:10:41] If you let him study where the theft took place,
[02:10:44] he'll surely be able to tell you who did it.
[02:10:52] He's agreed to do it.
[02:11:01] Uh, I don't understand the gibberish you're spouting.
[02:11:05] But why not?
[02:11:07] If I let you examine the scene of the theft and you can prove to me that it wasn't a natives doing I'll let you work here
[02:11:16] Wow not to like, you know wait the outcome or anything
[02:11:20] Okay, we accept show us the place
[02:11:23] Follow me and try it this way
[02:11:26] This is really weird because we have no idea what the outcome is and we just agreed to basically only work if the outcome is the one that he wants
[02:11:37] I mean, what if we find out who it is and it's a native?
[02:11:40] We not get to work?
[02:11:43] That's not good.
[02:11:46] You're what? I'm too far from your to- oh, this is- this is fucking- what is this?
[02:11:53] Okay.
[02:11:57] Think we're good.
[02:12:00] This is the storeroom.
[02:12:02] This is where we usually keep everything we've mined during the week before we send it to Hikmet.
[02:12:06] those rogues forced open the door and managed to open the safe I'll let you
[02:12:12] see for yourself but don't touch anything it's kind of funny there's two
[02:12:18] camps and both of them we have to search storerooms and both of them were
[02:12:22] looking at stuff that was forced open
[02:12:28] hmm
[02:12:30] It's a dark spot, one of the people came here and let in the soles of their boots.
[02:12:39] Just go with what works, I guess so.
[02:12:42] I guess so.
[02:12:44] The back is here too.
[02:12:55] Searchleaves here.
[02:13:05] Nice.
[02:13:13] Do we have any kind of a weight system going on?
[02:13:17] What is this?
[02:13:20] Oh!
[02:13:22] Oh, we are, we are maxed.
[02:13:24] So wait, what happens if we're maxed on something?
[02:13:28] Okay, none of this stuff is maxed. That's good.
[02:13:31] None of this is maxed. But yeah, apparently consumables are maxing.
[02:13:35] I wonder if they're going to a bank of some time.
[02:13:40] Hmm. Hmm.
[02:13:48] Oh, it's a nice-ass boat.
[02:13:51] This is so dumb. This stinks.
[02:13:54] Oh, it's a replica, though.
[02:13:58] Somebody totally tried to set up a native.
[02:14:04] Okay.
[02:14:24] Okay. How's the game so far? Game so far is kind of mixed. There's some things I'm really
[02:14:39] liking about it and things I'm not so liking about it. Yeah. Talk to them. About the tools
[02:14:47] seems to break the lock.
[02:14:48] To force the lock on the door, your thieves used tools that our people don't have.
[02:14:53] You need very hard tools made from metal to do it.
[02:14:57] And we only use obsidian.
[02:14:59] Eh, you're not wrong about that.
[02:15:01] I hadn't noticed that detail.
[02:15:04] That said, they could have used tools they found here.
[02:15:07] Maybe.
[02:15:08] But I can't see any of us using tools we're not familiar with.
[02:15:12] Is that it?
[02:15:13] What about the scrap of reptile skin?
[02:15:16] Your storeroom reeks of blood and gain.
[02:15:18] And we found this small scrap of leboronite.
[02:15:21] Yes, and?
[02:15:23] Your kind no longer hunts, I suppose?
[02:15:25] We only kill lewollans when they become aggressive.
[02:15:29] We don't eat them.
[02:15:30] And we don't use their skins, because there
[02:15:32] are no use against the cold.
[02:15:34] Yeah, perhaps.
[02:15:36] But I'm not sure how this detail is going
[02:15:38] to help me catch my thieves.
[02:15:41] Is that it?
[02:15:42] We found this bow, Tassim, so I imagine that's what made you suspect our people.
[02:15:50] Obviously. We haven't used bows and arrows in a long time. Your friend, on the other hand.
[02:15:57] Ha! I'd never use such a shoddy weapon. This one was made by an idiot who has never drawn a true arrow.
[02:16:04] Even our children fashion bows of better quality.
[02:16:07] If you say so.
[02:16:09] That's all we could find that was worthy of note.
[02:16:13] But it seems to me that all these elements combined prove that our people are innocent.
[02:16:19] Even though they try to blame us.
[02:16:21] It appears so.
[02:16:23] In a way, it's a relief, since there are quite a few of you working here.
[02:16:27] But unfortunately, that's all it tells me.
[02:16:30] And I'm not any closer to getting my hands on our gold again.
[02:16:34] Anyway, I'll tell my boys you can work here.
[02:16:37] And I hope the captain of the fort is able to catch the thief. Thanks for your help
[02:16:44] All right
[02:16:46] Cat it's about it for today
[02:16:49] You know, I plan on trying this game for an hour and I ended up trying it a little over two about two hours and 15 minutes
[02:16:57] There are some things I really like about this game
[02:17:02] I like the systems. I like the classes. I like the way the classes are set up. I
[02:17:06] I think I like the idea of the combat system, but I'm not so sold on the implementation.
[02:17:15] I'm not so sold on the implementation yet.
[02:17:20] I'm also a little concerned about the fact that we chose to do two side missions first,
[02:17:29] and again, they were essentially the same mission with slightly different flavor.
[02:17:33] It's a little weird that I don't know why, but that that's a little weird to me.
[02:17:37] Like we basically did three side quests and two of them were about.
[02:17:43] Looking at broken stolen equipment in a store room.
[02:17:46] That's weird.
[02:17:46] I don't I don't.
[02:17:47] That's just seems strange to me that like in your first handful of quests,
[02:17:51] you'd make two of them so similar.
[02:17:54] But maybe it's because of the same thieves.
[02:17:56] Like I'm like maybe there's maybe they're specifically doing like a caper,
[02:18:00] you know, follow the evidence and stuff.
[02:18:02] Maybe so that's that's what I'm kind of hoping.
[02:18:05] But yeah, so I I'm I'm really torn on this.
[02:18:10] Part of me wants to play this tonight for the cozy and kind of give it more time.
[02:18:13] But I also really don't want to slow down a me genics and say the spire yet.
[02:18:18] So I don't know.
[02:18:19] I do know that we'll be back today for something.
[02:18:22] So.
[02:18:24] Yeah, I want to see how that goes.
[02:18:26] But I am I am not.
[02:18:27] This is not a situation when I'm done with this and like, yep, that was fun.
[02:18:30] I'm all finished with this game.
[02:18:31] I'm probably not going back.
[02:18:33] I'm going to think on this one a little bit.
[02:18:34] I'm going to, I'm going to think on this one a little bit.
[02:18:36] And, um, we'll probably do mechanics tonight anyway, but maybe like tomorrow
[02:18:40] afternoon, we'll do some more green fall too or something.
[02:18:43] We'll see.
[02:18:43] We'll see.
[02:18:45] Get code at least get off the tutorial island.
[02:18:46] I might do that.
[02:18:47] I think we're going to give it at least one more session.
[02:18:50] If not this evening, maybe tomorrow, maybe tomorrow afternoon.
[02:18:52] We'll see.
[02:18:53] We'll see.
[02:18:54] I'm not, I don't feel like we've quite seen everything to make it.
[02:18:57] Make our call yet.
[02:18:58] Anyway, I got to go for now.
[02:18:59] Thank you so much for being here.
[02:19:00] I will see you guys soon. Yes, the last two is like in EA soon, too.
[02:19:04] I mean, we may do we may do so.
[02:19:05] Last two tomorrow morning, to be honest, I don't know when it comes out, but
[02:19:08] yes, the last two is what I'm really wanting to do as well.
[02:19:11] We'll figure all this out soon.
[02:19:13] All right, guys, thanks for being here.
[02:19:14] I will be back probably this evening for some fun and games.
[02:19:17] Hope to see there for it and kick you over to pass co for now.
[02:19:19] As always, thanks for being here and we'll see you later for more funny games.
[02:19:22] Bye bye.
[02:20:00] You again.
[02:20:07] By order of Mordaxius, the true master of the Acolytes, your life must remain vanquished.
[02:20:19] Don't resist.
[02:20:20] We'll be quicker that way.
[02:20:27] Oh, these empty houses with nothing but sorrow and shadows in them, I see of you.
[02:20:39] Ignore the clouds in your eyes.
[02:20:42] The villagers need your help, and the Petrometers is a new place for you to visit.
[02:20:54] It will be a difficult task, but together, we will rebuild this town.
[02:21:06] Find the same place, and hone your skills to prepare for the challenges ahead, and there will be an end.
[02:21:20] For the eternal prison knows no bounds.
[02:21:30] There's no way out of this prison wanderer.
[02:21:37] Or from the unceasing grip of death.
[02:21:47] HAHAHAHAHAHA
[02:21:54] Just sexy. All I want is a colony of sexy people. That's all I want. Every single person that comes to Mars is going to be sexy.
[02:22:04] Oh shit. Who's there?
[02:22:10] No one but us chickens!
[02:22:13] Bukkak!
[02:22:14] Nugget has joined your team as a manager!
[02:22:21] Pretty awesome.
[02:22:25] Yeah, there's a perk you can get so you can have two, so I have a bear.
[02:22:30] I just watched the guy get run down by a bull.
[02:22:37] Oh no! Oh no!
[02:22:42] OH MY GOD!
[02:22:44] That was so good!
[02:22:46] That was so good!
[02:22:48] That was so good!
[02:22:50] That was so good!
[02:22:52] Move it!
[02:22:54] Oh!
[02:22:56] Oh Jesus Christ!
[02:22:58] Oh Jesus Christ!
[02:23:00] Sorry Jesse.
[02:23:02] JP might have the scurvy!
[02:23:04] He's brain not working!
[02:23:06] Invasion!
[02:23:08] Auditza!
[02:23:10] No! I jumped over the boat! Shit!
[02:23:13] Oh, we're shot!
[02:23:15] Oh, well, we were shot, I jumped over the ship.
[02:23:18] Oh, no, we all jumped.
[02:23:21] We're not close enough to kill the package.
[02:23:24] We're very far away from the package.
[02:23:25] Uh-oh, uh-oh, hold on, it's receding. It's receding.
[02:23:28] Did it leave me?
[02:23:29] Oh, Jesus Christ!
[02:23:31] Oh, it's on us!
[02:23:33] Shoot it! Oh my God!
[02:23:35] I'm gonna follow him again!
[02:23:37] He's firing!
[02:23:38] Firing which helped this guy
[02:23:55] So
[02:24:08] Yes, no one of their guys is blasting us from there from their ship
[02:24:23] One down
[02:24:29] We need to adjust yeah raise the anchor or this anchor three down just killed three of them on their ship
[02:24:35] I just killed their entire crew drop their anchor right now boom it's done
[02:25:05] Fantastic.
[02:25:07] Really.
[02:25:09] I wonder if we can get this guy to this point.
[02:25:11] Coming in from on high!
[02:25:27] It's kind of silly how, like...
[02:25:31] It's just the last one already.
[02:25:35] We'll talk you about a few steps.
[02:25:45] Oh God, oh God, everything's happening.
[02:25:52] Hold on.
[02:25:53] AAAAAAAAHHHHHHHHHHHHHHH
[02:25:55] haha
[02:25:57] WENT YOU IN
[02:25:58] I'M SORRY YOU'RE WELCOME GUYS
[02:26:00] YES IT'S FREE IT'S FOR YOU GUYS
[02:26:02] IT'S FOR YOU
[02:26:03] You