Streamer Profile Picture

CohhCarnage

!PRAGMATA (#Ad), Windrose after! - !Emberville is looking GOOOD!!

04-17-2026 · 4h 07m

⚠️ VOD is unavailable.

cohhcarnage VODs on twitch

Broadcasts 30+ hours are truncated. View the Raw Transcript VTT for the full version.


[00:00:00] You
[00:03:30] I
[00:04:30] I
[00:06:00] I
[00:07:00] Yo, yo, yo, how are we doing it, everybody?
[00:07:22] Good to see you.
[00:07:23] Welcome to another day here on the channel.
[00:07:25] Today we are checking out Cragmata.
[00:07:29] I am looking forward to the, oh,
[00:07:32] player unknown battlegrounds has rejected my key
[00:07:37] from September 9th, 2016.
[00:07:40] Check out the big swinger over here.
[00:07:45] 10 years later, I have been rejected
[00:07:49] from the PUBG beta testing program.
[00:07:53] You know what?
[00:07:54] I feel like we made pretty good time in that, I do.
[00:07:58] I do. I feel like that worked out pretty well.
[00:08:01] Yeah, it was a good run. It was a good run chat.
[00:08:05] All right. We are checking out pegmoda this morning. This game looks funky.
[00:08:09] This game looks weird. I'm totally here for it.
[00:08:12] Big thank you to capcom for sponsoring the two hours of the stream.
[00:08:15] The plan today is we're going to play this for a couple hours.
[00:08:18] And then for the rest of the morning stream,
[00:08:20] I think I'm going to jump over and keep playing some windrows.
[00:08:22] And we're probably going to bounce between this and windrows.
[00:08:25] We did officially end our Soul Mask playthrough.
[00:08:30] So we now have one less game to be in our rotation.
[00:08:34] And I do want to finish Crimson Desert as well.
[00:08:38] At least the main story, if not a lot more, but...
[00:08:40] Yeah, man, this is happening.
[00:08:44] Standard?
[00:08:47] Yes.
[00:08:50] I know very little about this game.
[00:08:51] I've seen the original trailers
[00:08:52] that have kind of been on a blackout.
[00:08:53] So I don't really know the story
[00:08:54] everything we've seen has been very strange. So, yeah.
[00:09:10] Oh, here we go.
[00:09:12] I repeat, this is Research Vessel Eurotus. Identification number Delta Lima, Papa 1294 Alpha. Over.
[00:09:30] This is Research Vessel Eurotus. Edis, do you copy? Over.
[00:09:35] Come on.
[00:09:39] Still no response from the base AI?
[00:09:41] Guess the reports were right.
[00:09:43] Okay, no AI.
[00:09:45] No auto landing.
[00:09:47] We're going in manually.
[00:09:51] You got it.
[00:09:52] Just hold on to your lunch.
[00:09:54] Bring it in, Hugh.
[00:09:56] Synth, control your way.
[00:09:58] But they're not gonna make me do this, are they?
[00:10:00] Switching to manual control.
[00:10:02] Confirmed.
[00:10:05] Starting LSTP check. Lights on.
[00:10:14] Landing struts. Down and green.
[00:10:20] Thrusters and brakes. Operational.
[00:10:24] We're clear for landing.
[00:10:35] Is it fabricating the base?
[00:10:38] Oh, man.
[00:10:40] Oh, yeah.
[00:10:41] I can't believe they could just bring something that big.
[00:10:44] That's living a film for you.
[00:10:49] These applications are practically endless.
[00:10:53] You can create almost anything as long as you have a bath.
[00:10:57] It'd be nice if they could whip up someone to answer our call.
[00:11:04] We flew all the way out here to clean up their mess.
[00:11:08] At least they did do what made us a person.
[00:11:10] Well then, let's get in there and scope it out.
[00:11:13] Corporates waiting.
[00:11:27] I'm going to kill you!
[00:11:52] Listen up, battery's on everyone. And don't forget to sink in.
[00:11:57] Chat, sink in please.
[00:12:00] Count check.
[00:12:01] Oh that UI looks great.
[00:12:03] Hopefully I have that up the whole day.
[00:12:05] No problem.
[00:12:06] Loud and clear.
[00:12:07] Channel's online.
[00:12:08] Okay.
[00:12:09] Let's move out.
[00:12:12] Just like in the Warhammer 40K franchise, you know the main character is the big one
[00:12:17] because he is full of pets.
[00:12:19] Ah heck.
[00:12:22] Graph sinks aren't working.
[00:12:27] Watch your step!
[00:12:32] Ken, come on.
[00:12:34] Hey, just give me a moment here.
[00:12:37] Good show.
[00:12:40] Where is our welcome party?
[00:12:44] I can't believe I missed my daughter's birthday for this.
[00:12:47] You got kids?
[00:12:49] Sounds rough.
[00:12:51] It is.
[00:12:53] That was rough.
[00:12:54] It is.
[00:12:59] I wouldn't trade it for a thing.
[00:13:01] That's true too.
[00:13:04] And I wonder if that's gonna be a...
[00:13:08] Oh man.
[00:13:09] That line.
[00:13:11] Hmm.
[00:13:15] Welcome to the career.
[00:13:17] Initiating environmental optimization sequence.
[00:13:21] Please stop.
[00:13:27] Environmental optimization, as in you can survive in this environment. It's optimal.
[00:13:32] Alright, let's do it.
[00:13:34] Just get in and get out.
[00:13:36] Roger.
[00:13:38] Come off here.
[00:13:40] Happy.
[00:13:44] Wow, bring the head space in.
[00:13:48] Okay.
[00:13:49] God, is this a controller or a keyboard and mouse game?
[00:13:51] What do you guys think?
[00:13:53] I'm going to start with a controller.
[00:13:55] I've heard there's not like a lot of aiming,
[00:13:57] because the way they do the combat and stuff.
[00:13:59] So I think I'm going to start with a controller, you think?
[00:14:02] OK.
[00:14:03] I'm going to start with the controller.
[00:14:04] I'm going to make sure I keep working on this.
[00:14:05] I don't know what I'm taking there is.
[00:14:13] Delphi Corporation.
[00:14:19] Very sir, not gonna lie, kind of digging the view from here too, you say this is their
[00:14:46] first time in A Cradle?
[00:15:16] Now, what do you want to know?
[00:15:18] Okay, so, let's say you can print almost anything.
[00:15:22] I heard this stuff, it makes breaks easy.
[00:15:25] So, it seems crazy they're printing something that big.
[00:15:29] You're right. Limb products tend to be on the delicate side.
[00:15:32] But it's just cheaper to rebuild something than to improve its quality.
[00:15:36] Wait, you're saying this place could just collapse at any second?
[00:15:41] What? Come on, man. You know better than that.
[00:15:44] They wouldn't skimp on safety standards you said it yourself. It's cheaper to rebuild
[00:15:50] Let me clarify
[00:15:52] Buildings are made with a specialized replicator, and that means what exactly?
[00:15:57] Lunafillament is combined with other materials and stability is improved at the cost of complexity
[00:16:03] So it's a model that only handles construction bingo
[00:16:08] Any other questions? Nah, thanks, though
[00:16:11] Was it as tricky as I thought?
[00:16:14] Oh.
[00:16:15] So maybe you can explain it next time.
[00:16:21] It's kind of fun.
[00:16:22] I'm working on a project with a similar theme and technology, and it's kind of crazy to
[00:16:30] see it like out in the wild like this.
[00:16:33] We'll talk about that one later.
[00:16:37] Uh-oh.
[00:16:38] But how'd you get up there?
[00:16:41] Terminals up ahead.
[00:16:42] Time to test out your thrusters.
[00:16:45] Oh.
[00:16:46] Thank you, Talonhack.
[00:16:51] Appreciate your sub.
[00:16:54] You can climb the cargo to get up here.
[00:16:57] Now stairs?
[00:16:58] Really?
[00:16:59] Instructions still-
[00:17:00] Lunaphyllumet can absorb and copy any information it comes in contact with.
[00:17:06] with
[00:17:15] Yes, sir
[00:17:17] I love the lunch grabbing.
[00:17:41] Did I play this before?
[00:17:42] No, I didn't play the demo.
[00:17:44] This is all brand new to me.
[00:17:51] What a mess.
[00:18:00] Not exactly a popular hangout, is it?
[00:18:07] Uh, we 3D printin' people?
[00:18:12] I haven't seen any mechs walking around.
[00:18:17] What's this rubble doing here?
[00:18:18] Yeah.
[00:18:21] We're gonna need some backup.
[00:18:42] I see that and immediately go oh god the enemy respawn in this game is going to be terrible
[00:18:58] how do we fight that please don't get mad at us
[00:19:08] and she wish it appears the entrance is blocked she's what went down here oh good
[00:19:22] they've got laser lightsaber games great awesome most of the people here back
[00:19:28] there a soon anyway just leave everything up to AI yeah and then they
[00:19:34] send us when the thing needs fixing it's like I always say you can't trust the
[00:19:43] bot
[00:19:48] I don't know kind of like this one okay the whole like red fingers didn't help
[00:19:56] that's come out here and meet us yeah something's off now fighting going fire
[00:20:02] I'm sure everyone did that.
[00:20:08] Wait, you all feel that?
[00:20:10] Yeah.
[00:20:12] Seismic activity detected.
[00:20:32] No!
[00:20:34] No!
[00:20:36] No!
[00:20:38] No!
[00:20:44] No!
[00:20:46] You all right, you?
[00:20:48] No.
[00:20:50] We're a crew.
[00:20:54] Watch out!
[00:20:58] Get that!
[00:21:02] Damn.
[00:21:19] That was a start.
[00:22:21] That's convenient.
[00:22:25] That's a convenient suit.
[00:22:40] Hopefully our buddies did that too.
[00:22:42] I'll be there.
[00:22:44] Huh?
[00:22:45] There you are.
[00:22:49] I'll be there.
[00:22:58] You pressed me up.
[00:23:09] I can't believe someone dropped their kid out here.
[00:23:19] Hey!
[00:23:20] Hello.
[00:23:21] This is Edis, your autonomous base administrator.
[00:23:22] Unregistered guest identified.
[00:23:23] Walker, please remove your number premises.
[00:23:24] I'm sorry.
[00:23:25] I'm sorry.
[00:23:26] I'm sorry.
[00:23:27] I'm sorry.
[00:23:28] I'm sorry.
[00:23:29] I'm sorry.
[00:23:30] I'm sorry.
[00:23:31] I'm sorry.
[00:23:32] I'm sorry.
[00:23:33] I'm sorry.
[00:23:34] I'm sorry.
[00:23:35] I'm sorry.
[00:23:36] I'm sorry.
[00:23:37] You removed all the bonuses.
[00:23:45] Hey, watch out!
[00:23:46] There's something right here.
[00:24:01] Alright, we're gonna mount some keyboard.
[00:24:04] That was quick.
[00:24:07] Oh, come on!
[00:24:11] Damn it!
[00:24:15] Hey! Get behind me!
[00:24:18] Move!
[00:24:20] Hey! You need to-
[00:24:22] Hey, we've got some help!
[00:24:24] But I think first and second Firewall can help you control protocols.
[00:24:27] This is how I-
[00:24:28] How do I-
[00:24:29] I'm burning the Interact Matrix.
[00:24:32] Visualization's complete!
[00:24:34] Initiating-
[00:24:35] What?
[00:24:38] Reach the green EXE node to hack the targets.
[00:24:46] What's that? What's that?
[00:24:48] There's no time to explain!
[00:24:50] Shoot him!
[00:24:52] Hey!
[00:24:53] Who did this to you?
[00:24:55] What?
[00:24:58] You're not human?
[00:25:00] What's going on here?
[00:25:01] Oh, do I...
[00:25:03] Forget it!
[00:25:03] It's a good way. We got bigger profits.
[00:25:10] Captain? Are you okay?
[00:25:14] Captain!
[00:25:16] I want to get out of here.
[00:25:23] Captain! Captain!
[00:25:27] Dammit!
[00:25:29] Captain!
[00:25:30] How am I supposed to do that?
[00:25:35] It's locked!
[00:25:36] I can open it!
[00:25:45] Oh, I saved a hole?
[00:25:47] Oh, oh, oh, oh!
[00:25:49] Okay.
[00:25:51] Got it!
[00:25:53] Oh.
[00:25:55] Okay.
[00:25:56] This is weird, so you have to hold right click to zoom in
[00:26:02] and then you have to hold ALT to shift the controls to the thing you're zooming in on.
[00:26:08] Okay, this is new.
[00:26:12] This is new.
[00:26:16] Okay, cuter cover.
[00:26:19] For your safety, access is restricted. Please utilize your hand.
[00:26:23] Oh, the hacking of the controller is much better.
[00:26:25] Well, it's not bad. It's just me. I think I just need to get used to it. It's not bad.
[00:26:31] I've never done anything like that.
[00:26:36] Oh, we got a hold.
[00:26:37] Hi.
[00:26:37] Hi.
[00:26:38] Hi.
[00:26:38] Hi.
[00:26:39] Hi.
[00:26:40] Two flags upon systems.
[00:26:42] Hold your system down.
[00:26:43] Initiating on hold.
[00:26:49] I don't know if I want to hold the white mouse button.
[00:27:19] in some irons.
[00:27:33] Passing through more blue open nodes and paces packing.
[00:27:36] Are you hacking again?
[00:27:38] I'm trying!
[00:27:40] Nothing against the control point.
[00:27:42] No!
[00:27:43] I would have!
[00:27:45] I'm sure I can really count on that one.
[00:27:54] Let's get five different ones, right?
[00:27:58] Dodging and jumping between thruster games.
[00:28:01] Perfect.
[00:28:03] There's another one.
[00:28:06] Let me have one.
[00:28:08] I can't believe I'm getting carried by that one.
[00:28:13] I need to meet this guy.
[00:28:15] He's also a little loud.
[00:28:20] Try that.
[00:28:24] Okay, guys, you better stay up there and we'll get us to that tram.
[00:28:27] Oh, no one else thinks you're behind it all the way.
[00:28:29] Oh, I see you.
[00:28:36] Is that better?
[00:28:38] Oh, hopefully that's a little bit better.
[00:28:40] There we go.
[00:28:43] So when you hack them once, you don't need to hack them again until that blue stuff falls
[00:28:54] off of them, right?
[00:28:59] Yeah, okay, cool.
[00:29:05] Oh, shoot, where it's blue.
[00:29:08] Why was it doing headshots?
[00:29:14] The emergency mode activated.
[00:29:16] Re-route in destination to the shelter.
[00:29:18] Structural integrity of boarding dock below acceptable parameters.
[00:29:23] Ceiling access locked.
[00:29:25] Ceiling?
[00:29:26] We're almost supposed to get back to the ship!
[00:29:38] Welcome one and all to this place called Co-Land, where good vibes about in the gameplay
[00:29:55] is never grand.
[00:29:56] Co-Land is all you can to keep things so chill, a place all can enjoy and be fun and chill.
[00:30:02] So sit back relax and enjoy your time, and please remember, use your twitch prime.
[00:30:08] Thank you so much, Patty.
[00:30:09] You really appreciate your 73 months, my man.
[00:30:12] Thank you, thank you, thank you.
[00:30:14] Looking forward to playing M&M with you in just a couple
[00:30:16] months.
[00:30:16] It's going to be fun.
[00:30:17] OK, you're here.
[00:30:19] Just, what are you?
[00:30:22] I am DI-03367, a state-of-the-art
[00:30:25] pragmatic candidate here at the cradle.
[00:30:27] I possess basic life-saving protocols.
[00:30:30] OK, OK, that's enough.
[00:30:32] I don't need the user's manual.
[00:30:35] Actually, we do.
[00:30:36] All right.
[00:30:36] Nice question.
[00:30:37] A user manual would be great.
[00:30:38] What the hell is going on here?
[00:30:40] And why are these things trying to kill us?
[00:30:43] I don't know.
[00:30:44] Oh.
[00:30:46] Stay to the other half.
[00:30:48] Ouch.
[00:30:51] I can't believe they're all gone.
[00:30:57] There's some on my own now.
[00:31:01] Hey, uh, DI, uh.
[00:31:04] I am DI-03367.
[00:31:07] Is there anything else I can ask for?
[00:31:08] Hold on a second.
[00:31:10] Don't you have a name or something?
[00:31:13] I said I am DI-03367.
[00:31:15] OK, OK.
[00:31:16] Look, how about we call you Diana?
[00:31:21] Diana?
[00:31:23] Yeah.
[00:31:24] From now on, you can be Diana.
[00:31:27] How's that fit?
[00:31:28] Diana.
[00:31:30] I'm huge.
[00:31:31] I don't do babysitting, but I'm
[00:31:34] Let me need your help, and then...
[00:31:36] Hugh...
[00:31:38] Diana...
[00:31:39] Yeah?
[00:31:40] Hugh...
[00:31:41] Diana...
[00:31:43] Hugh!
[00:31:44] Diana!
[00:31:45] Hugh!
[00:31:45] Diana!
[00:31:46] Hugh!
[00:31:47] Diana!
[00:31:47] Hugh!
[00:31:47] Diana!
[00:31:48] Hugh!
[00:31:48] Diana!
[00:31:53] Diana?
[00:31:55] Diana!
[00:31:59] Dude, this is adorable.
[00:32:00] I was not expecting this.
[00:32:03] what is happening they're they're gonna make us like
[00:32:07] oh lord this is bad this is adorable
[00:32:14] jeez you're supposed to be a robot hero what are you doing
[00:32:23] oh my god it's dad's face
[00:32:27] Okay
[00:32:41] Do I like I love this dude, this is I was not expecting this I was not expecting this at all. This is great
[00:32:48] Well
[00:32:51] Swear to God Capcom if you hurt this little girl I
[00:32:55] Will find you John Capcom
[00:32:57] I have a particular set of skills. Unfortunately, none of them have anything to do with what I'm talking about. But...
[00:33:08] I'm out of prepare. That's convenient.
[00:33:12] Life's not over yet. Zero.
[00:33:14] Reactivating primary functions.
[00:33:18] Ooh, I like this- the- oh, I feel so calm now with the tree screens. My stress is just melting away.
[00:33:24] All right, there's shelter, let's let me get some backup power here.
[00:33:32] There's totally tree screens in my project, you dammit!
[00:33:36] That's a good idea.
[00:33:37] Let's see about getting passed through to Earth.
[00:33:42] Why isn't this working?
[00:33:46] Okay, Capcom, I was with you until this.
[00:34:06] Really?
[00:34:07] And for the record, if they were actually saying the binary to our ears, it would just
[00:34:13] be like we wouldn't even hear like a distinction between the ones and zeros like that was hilarious
[00:34:23] it would just be a tone.
[00:34:24] Really channels are locked down by the cause tower.
[00:34:28] Is that a future Alma reference?
[00:34:31] Maybe, maybe I don't know dude I feel like it had to be a reference.
[00:34:33] It was really funny.
[00:34:34] There we go.
[00:34:35] Look at this.
[00:34:36] The triumphant leading to the solar power plant is still running.
[00:34:41] If we got the main power back up we can ride the rail all the way to the tower
[00:34:45] Road, you don't see the giant
[00:35:02] Okay
[00:35:06] Yes, you wouldn't know that
[00:35:08] Oh my god.
[00:35:26] The shelter is a place away from prying eyes and immune interference where you can safely
[00:35:28] upgrade unlock abilities and adjust your loadout. Oh, our loadout. Use upgrade
[00:35:39] components to enhance use primary unit and suit performance and Diana's hacking
[00:35:43] ability. These require this gold currency we don't have yet. It looks
[00:35:48] like there's what, nine? That's a weird number. There's nine upgrade. Oh maybe
[00:35:52] with the base is 10.
[00:35:56] It looks like damage, open duration.
[00:35:59] Yeah, put the standards down so that's OK.
[00:36:02] No, wait, that's the updater.
[00:36:03] So where is the loadout?
[00:36:05] Is that this?
[00:36:08] Unit printer, exchange luna filament
[00:36:11] to upgrade weapons and hacking nodes
[00:36:13] are a lot new abilities.
[00:36:15] Interesting.
[00:36:16] OK.
[00:36:19] We're currently using the grip gun.
[00:36:22] Oh, wait, do we also cycle the units out here?
[00:36:25] No, no, it's just for more.
[00:36:30] That's weird.
[00:36:30] Where was the load out today?
[00:36:32] I'll talk to her.
[00:36:34] There was a tab in the other one.
[00:36:35] Let me check that one out.
[00:36:36] Thank you.
[00:36:48] Oh.
[00:36:48] Oh, so we can spend Luthor Filament to upgrade our heal or reduce the consumption of our dodging.
[00:37:00] Press control to activate thrusters.
[00:37:04] Oh, damn.
[00:37:05] Okay, so there's a dodge mechanic as well.
[00:37:09] I missed that.
[00:37:10] Okay, great.
[00:37:11] Where'd my girl go?
[00:37:12] There she is.
[00:37:13] What's this doing?
[00:37:14] Okay, so my guess is that a Pragmata...
[00:37:43] is when an AI creates some kind of separate AI that is designed to learn.
[00:37:54] It seems like she's super curious about everything.
[00:37:58] She doesn't have a lot of information and it's almost like she's analyzing the human.
[00:38:03] It's fun talking like this.
[00:38:05] Like I wonder...
[00:38:07] This is weird.
[00:38:09] So, Edis is the main AI that oversees the cradle?
[00:38:13] No.
[00:38:14] Edis only manages the bots.
[00:38:16] But those bots are pretty much everywhere, so...
[00:38:20] Edis is everywhere.
[00:38:22] Who the hell thought that was a good idea?
[00:38:25] You know, the more I'm around you, the more you seem like a real kid.
[00:38:30] I wonder how many bots like you are hanging around here.
[00:38:33] Not many, because I'm specially made.
[00:38:35] I'm DI-03367.
[00:38:38] A state-of-the-art pragmatic created here at the cradle.
[00:38:41] Here you go again. Diana, I heard you, alright?
[00:38:46] No, ask her what a pragmatic is. Do we know that?
[00:38:49] Let me ask you something. Just how smart are you?
[00:38:53] Smart? What's that supposed to mean? I don't have any special add-ons installed.
[00:38:59] So you don't know anything about what's going on here?
[00:39:03] Yep, no idea.
[00:39:04] So you're about as useful as a chat, Bada?
[00:39:08] How do I use that?
[00:39:22] And light?
[00:39:28] Apparently she's also a teenager.
[00:39:38] That's interesting, so in her mind, she doesn't think that she's like the other robots.
[00:39:54] Which is obvious, but like, how did, how is she aware of that?
[00:39:59] You know what I mean?
[00:40:00] Why did you come to the moon?
[00:40:02] Work.
[00:40:02] I got bills to pay.
[00:40:04] Let's say I'm a field trip.
[00:40:05] There?
[00:40:06] We lost contact with the folks here
[00:40:07] so we came to check things out.
[00:40:10] I thought it was just gonna be signal interference
[00:40:12] or something.
[00:40:13] It'll be okay, Hugh.
[00:40:15] Space storms mess with signals all the time.
[00:40:18] How do you know that?
[00:40:18] The gas was pretty good.
[00:40:20] If you're trying to make me feel better,
[00:40:23] I appreciate it.
[00:40:25] So how much do you know?
[00:40:26] Sure.
[00:40:27] You ready to go?
[00:40:28] Ready when you are.
[00:40:30] Okay.
[00:40:32] We gotta get going.
[00:40:34] Okay, let's go.
[00:40:35] Okay, dude, I'm gonna talk to this girl like all we can.
[00:40:37] I'm super interested in where they're going with us.
[00:40:42] Can we just go this way?
[00:40:43] Okay, then.
[00:40:45] Guess we should make a power plant.
[00:40:48] You can board the train to the shelter.
[00:40:50] Oh, dude, okay, perfect.
[00:41:00] I
[00:41:07] Do do do do
[00:41:09] If you have a human brain in there, I don't think so they haven't alluded to any biological components, but maybe
[00:41:22] Oh whoa wait
[00:41:24] is that that's what we need to upgrade our thing right I'm gonna go upgrade my
[00:41:35] thing real quick hold up yeah maybe she's got like a neural matrix or something
[00:41:40] that like the normal bots don't have maybe maybe she's got more of like a
[00:41:44] human brain kind of you like I could be interesting okay let's do I can add
[00:41:53] 0.02 seconds? Oh, no, no, no, no, no. I guess the open duration is not one second. Yeah.
[00:42:02] It's still a 2% upgrade that's in kind of like...
[00:42:06] ...even damaged.
[00:42:07] Mm-hmm. Yep.
[00:42:22] Cool.
[00:42:25] Do, do, do, do...
[00:42:32] Okay, so imagine he goes back every time he gets enough to upgrade a weapon every single time I'm going to yes
[00:42:38] Even let me remember chat if code doesn't get hurt or die. It's safe. Oh
[00:42:44] God
[00:42:54] Scan with C
[00:43:02] Low battery.
[00:43:10] That way.
[00:43:12] Flocked.
[00:43:14] Of course.
[00:43:17] Emergency mode.
[00:43:19] Not sure what I was expecting.
[00:43:22] So is this Dead Space Bring Your Kid to Work Edition?
[00:43:25] Uh, well, it's not, this is, this is not BioHor.
[00:43:28] So I mean I would call it Dad Space, but it doesn't really feel the same as Dead Space
[00:43:35] yet.
[00:43:37] This game is doing very much its own thing with the combat and stuff, so I don't really
[00:43:42] know what to equate it to yet.
[00:43:43] It does feel kind of action-adventury though for sure.
[00:44:16] I'll put the terminals located in the inactive sectors to disengage the lock.
[00:44:31] Perfect.
[00:44:32] Oh.
[00:44:33] I'm a fire room blazes.
[00:44:35] Get back here.
[00:44:37] Nope.
[00:44:38] I'm a firing blazes
[00:44:42] Back here
[00:44:46] I have controls to a mouse keyboard good so far. It's my YouTube cat working
[00:44:51] Nope, it wasn't
[00:44:57] We go great. Thanks barely
[00:45:08] Okay, so I'm trying to figure out like the best way- do I want to do this?
[00:45:18] Yeah, maybe I do.
[00:45:22] Maybe I'm okay holding right click and the left mouse button.
[00:45:25] I'll have to see.
[00:45:27] I'm still figuring out how I want to do this.
[00:45:29] It doesn't feel bad though.
[00:45:31] I just-
[00:45:32] Okay.
[00:45:33] Oh wait, there's one like attacking me?
[00:45:44] Wait.
[00:45:45] Oh!
[00:45:46] Whoops.
[00:45:47] I don't know what to do with you.
[00:45:57] Walkers are pretty crazy.
[00:46:02] Knowing small stuff to knock it out big tasks, you'll get it covered.
[00:46:09] There are no kids here, but if there were, they could probably handle them too.
[00:46:14] and with he just managing the lot they're always there when you need them
[00:46:20] man what should we do it's just so much easier to let the walkers handle it
[00:46:26] well i mean there's still plenty of work there will be a human can do like thinking about new
[00:46:31] innovations or new business ventures new business man enough time to get back to
[00:46:38] I'm crunching those bad results.
[00:46:44] New business ventures.
[00:46:50] Good job, Cunies. Thinking of them business ventures.
[00:46:54] Oh, okay, I'm not going in there yet.
[00:47:09] I
[00:47:13] Heck is this
[00:47:18] Whatever it is it's in our way
[00:47:26] Hmm okay, we'll probably get something
[00:47:39] We're going to do that when we go back.
[00:48:05] Logs, huh? I'm starting to feel a bit unwelcome here. I wonder if cradle staff have easy access. Maybe I'm not sure
[00:48:35] We're not bad at this!
[00:48:37] Come on! It's not done yet!
[00:48:40] Cool! Leasing mouse and keyboard to controller, mouse and keyboard.
[00:48:48] Emergency exit allowing travel to and from the shelter leads to the lowest tram stop.
[00:48:53] Oh, cool man.
[00:48:56] It's a huge place to go back to the shelter.
[00:49:05] Come on, get to know him.
[00:49:10] I love it when you bring stuff back to us.
[00:49:22] Where your fun little buddies mini cabins, if you spot us somewhere, give us a jolt and
[00:49:36] we'll beam over to your living quarters, functionality zero, obsession with hanging out, maximum.
[00:49:42] I mean, I can relate to that.
[00:49:47] Yeah.
[00:49:48] Oh!
[00:49:49] Are these secrets?
[00:49:51] Zero of one secrets?
[00:49:53] Zero of three chests?
[00:49:55] Oh.
[00:49:56] Okay.
[00:49:57] Damn.
[00:49:58] A lot of completion potential here.
[00:50:04] three chests? Oh, okay, damn.
[00:50:09] A lot of completion potential here.
[00:50:23] Oh lord. Uh, my bliss!
[00:50:28] At Co-Karmage enjoy the game, looking forward to your thoughts on it,
[00:50:32] to see if it's worth the price tag. As usual, we'll not watch since we play the same games and you
[00:50:37] spoil me everything chat and co. I hear you. Appreciate you. Oh, that's a lot of locks.
[00:50:46] And yeah, I'll let you know. I'm gonna spend a couple hours with it. I don't know if we're
[00:50:48] gonna do the uh... I'm probably gonna give it another stream before I do the thoughts video,
[00:50:53] but we'll see.
[00:50:54] What is this?
[00:50:58] Shockwave gun?
[00:51:00] Frontal suppression close-wave shockwaves easier to stagger.
[00:51:10] Looks like just a shotgun.
[00:51:11] Okay.
[00:51:12] You're gonna have to be treated.
[00:51:14] Use that one?
[00:51:16] Oh, wait, it might not...
[00:51:24] Oh, I'm not using it.
[00:51:25] Wait, how do I equip another PC?
[00:51:27] Yeah.
[00:51:34] This fricking game is tough as hell.
[00:51:36] Okay.
[00:51:38] Boom.
[00:51:44] Okay.
[00:51:49] Boom.
[00:51:58] Um.
[00:52:00] Oh once once the gun fires all its shots it disappears
[00:52:10] Oh
[00:52:15] Okay
[00:52:22] Can I play the demo I did not play the demo now this is my first time playing this
[00:52:30] Oh another gun
[00:53:30] Oh god.
[00:53:48] I got laser jet. I was a fire in the lasers. Done got the laser.
[00:54:09] Okay so this one was... Wait did we get it?
[00:54:13] It was over here.
[00:54:18] There's another one.
[00:54:23] Oh no.
[00:54:28] Look out for a target.
[00:54:33] Oh god.
[00:54:38] You
[00:55:08] Boom.
[00:55:20] Okay.
[00:55:33] How would you describe the hacking phase?
[00:55:35] of this game is essentially defense mitigation. So it's it's a defense
[00:55:43] mitigation here.
[00:55:50] Or it's like opening doors and stuff like you're seeing here.
[00:55:56] I've got to be honest.
[00:56:05] This is back here. Okay, cool. I'm making sure. All right, we good. Ow, ow. Sorry, girl.
[00:56:18] Let's take your head off.
[00:56:20] Now, nailed it.
[00:56:40] Yes!
[00:56:42] Perfect.
[00:56:48] Ah, there it is.
[00:57:05] You'd love to see it shot.
[00:57:07] Oh, God.
[00:57:08] Oh, cool.
[00:57:09] Oh, cool. Nice. Oh, let's go back and upgrade. Hell yeah. Let's do it.
[00:57:39] Get all that damage up let's go let's go
[00:57:53] Oh, we can upgrade its level.
[00:58:03] Wait, how...
[00:58:06] What do I do this?
[00:58:11] Okay.
[00:58:13] I got more health regen.
[00:58:27] Other difficulty settings?
[00:58:28] Beginning is normal and standard.
[00:58:33] Now that I think we've gotten all of the skill things in this area, let's keep moving.
[00:58:55] What I think we're on the highest difficulty we can do, which is normal.
[00:58:57] Or I'm sorry, it's not normal in standard.
[00:58:59] It was, uh, what were the two options?
[00:59:02] There's only like easy and normal and we picked normal. Yeah, I don't think it was
[00:59:08] It's called easy. It's called Casual.
[00:59:12] That's a different name.
[00:59:27] Great.
[00:59:38] What are you stasis? Oh
[00:59:46] So we can hack better nice
[00:59:55] Hi, why are you kidnapping a child?
[01:00:05] I think she's kidnapping us kind of
[01:00:08] damn we're at the maze
[01:00:24] oh whoa, he has a ground thing there too
[01:00:38] I was our first big boy, I think.
[01:00:44] Good at stasis, Nedim, but I don't want to.
[01:00:49] Making guns consumable items is devious against Co.
[01:00:54] I know, I agree.
[01:00:55] Now that we've found out there are all on-site locations in the same segment, please complete a manual refueling with the Palakantan Solar to fully restore operations.
[01:01:06] Let's fight!
[01:01:07] That was the last of them.
[01:01:16] Okay, that would have been real awkward.
[01:01:18] What's this thing?
[01:01:22] Oh!
[01:01:23] well that's convenient okay
[01:01:30] I don't like the game so far it's fun it's it's I'm actually
[01:01:53] Girl, how did you know that there was like a common occurrence of interference during
[01:02:13] space travel, but you didn't know what Earth was.
[01:02:43] It's kinda hard to appreciate when it's just the half.
[01:02:46] Listen, we get back to the shelter, I'll look you up in in one.
[01:02:50] Really?
[01:02:51] I wanna see!
[01:02:56] This can be given to Diana in the shelter.
[01:03:00] Interesting.
[01:03:04] The Reed Earth Memory.
[01:03:07] A remship.
[01:03:09] Interesting.
[01:03:11] Yeah, I've been using the scanner nearly enough, I need to be using it a lot more.
[01:03:20] Oh.
[01:03:21] What?
[01:03:22] Oh!
[01:03:23] Mod-pardon suit.
[01:03:24] Equipping mods, boost specific abilities, or grants special effects, change them at the
[01:03:38] tram terminal menu in the ODOTA.
[01:03:47] The key to living on the Moon advancing research and development was ensuring access to a stable
[01:03:49] power supply.
[01:03:50] It's fair to say that the advanced systems in place at our solar power plant have been
[01:03:53] the backbone for supporting Delphi's development expansion of the cradle.
[01:04:11] I'm gonna miss something in here. Oh, yes.
[01:04:17] Two young bay. Things that the solar planet turned a word quiet.
[01:04:23] Grunts like us show up in the morning and check out what the bots have planned for the day,
[01:04:26] and then we spend the rest of the ship trying to look busy.
[01:04:27] Gets you thinking, we're both engineers, but you're up in the front lines of lunar development and me.
[01:04:31] Wish I could go out there too.
[01:04:32] Bots did all the work, leaving him bored to tears.
[01:04:37] And I'm calling you, Reverend.
[01:04:39] Have you bored too, Hugh?
[01:04:41] Nah, I'm good.
[01:04:43] Kinda hard to get bored keeping up with your shit, John.
[01:04:47] We attacking you see stuff open
[01:04:54] Interesting
[01:04:57] Let's go back
[01:05:10] Nice selfie okay
[01:05:17] Let's get lots of Aurean and...
[01:05:35] A cabin coin.
[01:05:38] Okay.
[01:05:42] I'm gonna give it a spin.
[01:05:45] He's gonna give it a spin.
[01:05:55] What are all of these lines?
[01:05:58] I don't see those on the real earth.
[01:06:11] Okay.
[01:06:15] Um, yes, and yes.
[01:06:33] Why did Ko do that?
[01:06:35] There are some, um, I'm somebody who pays more attention than they should sometimes
[01:06:40] to like little things in games and every so often if we um we notice when things don't
[01:06:50] quite connect properly it's just little things
[01:07:01] upgrade your suit oh wait oh wait wait wait actually hold on I'm sorry I do want to upgrade
[01:07:04] my my cash. Yes, this is my first playthrough. It is. Yep. By the way, we've ended the second
[01:07:16] hour. Thank you to our friends over at Capcom for sponsoring this look at Pragmata today.
[01:07:22] If you have more information on this, you can check out KodakTV slash Pragmata. There's
[01:07:26] a lot of information there in the game if you want to check it out. And yeah,
[01:07:29] Thanks to them for sponsoring the stream.
[01:07:31] We appreciate it.
[01:07:33] DUNCA DUNCA.
[01:07:36] Tactical units are a class of weapon that increase options and aid break through.
[01:07:44] This.
[01:07:45] The IP.
[01:07:47] Yes.
[01:07:48] Great.
[01:07:49] That's what we want right there.
[01:07:51] Hell Brothers.
[01:07:52] Good show!
[01:07:53] With Twitch Prime.
[01:07:55] Hey, Co.
[01:07:56] I'm in the pickle.
[01:07:57] I have around free 3 hours per day to watch your videos, but you play so many great games, I just cannot keep up.
[01:08:04] Would you have some idea how to solve this?
[01:08:06] Thanks.
[01:08:07] Yes.
[01:08:08] So everything I go, everything I play goes on YouTube, watch everything at 2 times plus speed.
[01:08:14] That way you can double how much you can watch.
[01:08:18] In a smaller amount of time.
[01:08:21] There you go, have fun.
[01:08:22] Good luck.
[01:08:27] What is this area?
[01:08:31] Cartridge over.
[01:08:34] Whoa!
[01:08:36] Oh damn!
[01:08:37] We just gotta do flask charge.
[01:08:39] Hell yeah, dude.
[01:08:41] Okay.
[01:08:57] standard chains some of them are like freaking war machines oh good super
[01:09:09] There's a lot of verticality in this game, you need to get in the habit of looking up
[01:09:28] and down.
[01:09:29] Whoa, what is this?
[01:09:33] Hacking nodes have special effects that trigger when passing through and completing a hack.
[01:09:37] Okay.
[01:09:38] Temporarily increases damage dealt.
[01:09:43] Hmmmm, VIP.
[01:09:46] Okay.
[01:09:47] This will make it easier to hit things harder.
[01:09:55] Let's do this!
[01:09:56] Oh, we only get a limited number of them though, so maybe we should save them for bosses.
[01:10:05] Hmmmm.
[01:10:08] It's like lots of little optional stuff here.
[01:10:29] Hellbrothers with a $20 tip to the mod team.
[01:10:31] That was such great tip, so I will return also some tip.
[01:10:34] Oh, thank you.
[01:10:35] Here you go.
[01:10:36] much for everything you do when you're calling unity as well appreciate you
[01:10:40] help others also between help brothers 91 month sub and $20 tip to the mod team
[01:10:44] thank you mulletron for the 10 gift bomb dude go back up the wall lit up I think
[01:11:04] Did you see the waypoint through the wall? Is that what you saw?
[01:11:09] Is that what you saw? Or did I miss?
[01:11:14] Oh, wait. Oh.
[01:11:18] What is that?
[01:11:24] Is that sound that thing? Yeah.
[01:11:29] Yeah.
[01:11:34] Okay, can't seem it to be near a hidden wall to access it. Oh, dude
[01:11:42] Role, okay, thank you
[01:11:49] I can't would like to shoot it. Oh wait, I think I've been shooting
[01:12:04] the wall go it was just a hologram like you more of these things around this
[01:12:10] that made through is right along and here to prove it welcome but hold my
[01:12:12] latest creation the hollow wall at first glance it's almost looks real but
[01:12:15] tactical inspection review quickly proves otherwise I've been so the very
[01:12:18] first model right here to celebrate it this monumental breakthrough okay
[01:12:23] Sharon stay sharp good job Sharon
[01:12:33] Ray
[01:12:37] Sure is let's take it back to the shelter
[01:12:44] Okay
[01:12:46] We're good. Thanks chat lots of little hidden things in this
[01:12:50] Digging it.
[01:13:04] Oh, we're gonna fight. It's gonna be a fight.
[01:13:06] Are they gonna drop down or spawn here?
[01:13:08] Are they gonna come up from these little panels?
[01:13:20] Oh, dude, wait a second, do guns reload when you're not using them?
[01:13:49] So we can switch to the grip gun and then put it back to the shockwave.
[01:13:56] Oh, interesting.
[01:13:58] Okay.
[01:13:59] We definitely need to do that.
[01:14:02] That's going to increase our DPS so much.
[01:14:08] Knowing that now?
[01:14:09] Oh man, that's huge.
[01:14:11] Whoa, this place is cool.
[01:14:14] All right, we made it.
[01:14:17] And where do we find the main power terminal?
[01:14:25] Any chocolate-bin skull?
[01:14:27] Oh, this is gonna be a boss fight, man.
[01:14:30] Look at all these resources.
[01:14:32] Look at all these guns just laying out.
[01:14:34] Oh, God.
[01:14:35] Oh, no.
[01:14:39] Oh, there's more to come.
[01:14:41] We can only carry three max?
[01:14:44] I don't know about that.
[01:14:48] Alright, here we go.
[01:14:50] Last fight time.
[01:15:14] As I love sequentially turning on lights inside my stuff.
[01:15:28] Grand Rage, unauthorized access detection, severing primary selection.
[01:15:36] This is Edis.
[01:15:37] Unregistered guests are forbidden from this area.
[01:15:40] The initializing sector guard protocol.
[01:15:42] Scan in.
[01:15:47] Target identified.
[01:15:49] Visualizing threats.
[01:15:51] Targets for the test.
[01:15:53] Just attacking the frag monitor?
[01:15:55] Visualize? Us?
[01:15:57] Looks like we're gonna have to fight our way through.
[01:16:01] Oh my god, that is so badass.
[01:16:03] So badass. I love it.
[01:16:06] I guess we can just go in black.
[01:16:36] Is there anything opening on this map?
[01:16:41] Yeah, there's nothing opening on this map.
[01:16:46] Shoot out!
[01:16:51] Shoot out!
[01:16:56] Shoot!
[01:17:01] Press left, put your down over here, are you down?
[01:17:15] Look down, oh, here we go.
[01:17:54] When the hacking gauge fills Diana's ability, Updrive Podofalp can be activated when used,
[01:18:00] it opens your enemies and you can mobilize them briefly and deals damage.
[01:18:04] Okay.
[01:18:05] Whoa!
[01:18:06] Where did that come from?
[01:18:07] I think it really did!
[01:18:08] Yeah, it helped, yeah!
[01:18:09] I got a hack from first aid!
[01:18:10] Then hurry!
[01:18:11] Get your shit out of here!
[01:18:12] Get it!
[01:18:13] Watch out!
[01:18:14] I got a hat on first dude!
[01:18:18] Then hurry!
[01:18:19] You just have to make it first time!
[01:18:21] You, watch out!
[01:18:23] Hey, who you pushing?
[01:18:39] Take this!
[01:18:41] Move!
[01:18:44] It's so close! Just the metal's a quark!
[01:18:52] Alright! Turn and kick!
[01:18:57] There's a fun fighting.
[01:19:00] Energy levels restored.
[01:19:03] Well what are you waiting for? Take those little fleshy paws of yours and smack them together for me.
[01:19:09] Yeah baby! We did it!
[01:19:14] This is how we say good job.
[01:19:32] Yes, we it's weird. He called her baby. That's weird.
[01:19:35] I think that might have been a translation thing.
[01:19:37] We don't really call young kids babies here.
[01:19:39] Like you don't say baby.
[01:19:41] a keycard that raises your shelter access level
[01:19:45] well let's just take it back to the shelter
[01:19:54] I don't think he called her baby he just said yeah baby I think he did but I think it's still weird
[01:20:01] it still sounds weird now maybe okay I think for me it sounds weird because I'm one of the people
[01:20:06] that you I say hey baby to my wife I call my wife like hey baby so for me I think a lot of people
[01:20:11] do so maybe for us it's a little weird but no i think you're right i think it was just saying the
[01:20:15] phrase it's just a little weird really oh some people in chatter saying it's it's common where
[01:20:26] they are for a parent to call their child baby that's interesting that's not really common it's
[01:20:32] i think it's just a dialect thing that's not really we don't really say that here co baby it's
[01:20:36] It's okay, thanks.
[01:20:37] Hey, wait a sec.
[01:20:43] Okay.
[01:20:52] It's gonna be a smiley face.
[01:20:54] Watch. Smiley face, here it comes.
[01:21:01] No?
[01:21:02] Oh.
[01:21:03] What?
[01:21:06] Hello, we are Cabin, your one-stop companion for all things shelter.
[01:21:16] Companion, huh?
[01:21:17] So where have you been all this time?
[01:21:20] We believe you have a shelter of license key in your possession.
[01:21:25] List them?
[01:21:27] We wanted off a giant bot!
[01:21:30] So Cabin, what up?
[01:21:34] I love this little hat by the way, do you guys see his hat?
[01:21:50] The mission is complete. The shelter level 1.
[01:21:54] Shelter level upgraded. Central Terminals now loaded with shiny new stuff.
[01:22:00] R.E.M. Replicator Beta now online and ready to serve.
[01:22:07] Okay.
[01:22:10] Cabin system loading up.
[01:22:14] Hello fellow Cradle Crew! Allow us to enhance your Shelter Life experience with our newest service!
[01:22:21] Introducing Cabin Staff Club! Exchange Cabin Coins to unlock Shelter Surfaces!
[01:22:27] A little Quip Pro Colleen!
[01:22:30] Please accept this gratuity for first time crew!
[01:22:33] One Cabin Coin! Compliments of the Shelter!
[01:22:37] Take a look at our fine selection of stamp boards.
[01:22:48] Spend Cabin Coins to claim prizes from an open slot on the stamp board.
[01:23:03] one. Walker bot data will be uploaded to the bot database in the shelter.
[01:23:15] Read more about bots here.
[01:23:19] Okay, that's cool.
[01:23:21] Oh, you have quite the eye organ.
[01:23:24] Wait, what?
[01:23:29] Again?
[01:23:30] You did do- what?
[01:23:31] What?
[01:23:32] Yeah, one thing I'm noticing about this game though is it's wildly fluctuating between
[01:23:54] like cutesy dad game and like actual sci-fi like serious game like it's it's
[01:24:02] really cutesy and also seemingly serious too I don't know it's it's it's going
[01:24:07] back and forth real quick totally capcom yeah yeah this is this is pretty
[01:24:13] capcom this is not new for capcom a hacking node that links enemies together
[01:24:18] opening multiple targets? Oh yeah, multi-hatch. That seems huge. Dude.
[01:24:36] Open time is extended while damage to effective targets is reduced.
[01:24:41] Well, interesting, okay, so we we're gonna have to choose if we want to do that, okay.
[01:24:58] When enemies help this low, a critical shot node may appear passing through it during
[01:25:01] a hack will down enemies.
[01:25:03] Oh, that's awesome.
[01:25:05] Wait, what is this icon?
[01:25:07] What is what is this currency?
[01:25:08] I don't know what that is.
[01:25:10] It's not that gold ones, I don't think.
[01:25:12] Oh.
[01:25:13] Oh, more mods slots.
[01:25:21] Okay.
[01:25:22] We don't have opal mods.
[01:25:23] We have opal hacky things.
[01:25:27] Oh, we got Watcher and Walker.
[01:25:30] Whoops.
[01:25:31] Okay.
[01:25:32] That makes more sense.
[01:25:36] You can learn more about the cradle's bots with this.
[01:25:39] I wasn't exactly dying to find out.
[01:25:42] What? Really?
[01:25:44] But you're always like, what the hell is this?
[01:25:48] So I thought you'd be interested.
[01:25:50] I'm right here!
[01:25:51] Wow!
[01:25:52] Okay, you know what? She got us.
[01:25:54] That was good.
[01:25:55] Not wrong.
[01:26:09] So many colors...
[01:26:14] I've been wanting to drop her...
[01:26:16] ...ever!
[01:26:17] I'll try you to kill me.
[01:26:21] Oh yeah, that thing.
[01:26:27] Somebody left their dice here.
[01:26:29] Wait, since when did we have dice?
[01:26:32] Since we printed the globe.
[01:26:34] They both appeared at the same time.
[01:26:37] I see.
[01:26:38] Looks like we got some freebies.
[01:26:40] Freebies?
[01:26:41] Is this kid endearing or annoying?
[01:26:43] So far she's been overly adorable.
[01:26:45] I see.
[01:26:48] I want to tell the person who made it that I liked it a lot.
[01:26:53] I'm sure they got the message.
[01:26:55] Okay, for the record.
[01:26:57] Hey, can I give you something?
[01:26:59] Yes.
[01:27:00] Thank you.
[01:27:01] Thanks for talking to me all the time.
[01:27:04] Ta-da!
[01:27:05] Is this supposed to be when we first boarded the train?
[01:27:15] You know, okay, okay real talk real talk
[01:27:20] I get why they did that I understand and I get it
[01:27:24] Capcom I think it would have been a lot funnier if she gave us a crayon drawing that was like
[01:27:29] Perfectly realistic and then just talked like a child like look what I draw. Look what I drew you. Isn't this fun?
[01:27:36] It was like a Mona Lisa. I think that would have been a lot fun.
[01:27:39] It honestly doesn't make any sense that a super advanced day. I would draw like a child
[01:27:44] That doesn't really make any sense
[01:27:47] Because its brain is not undeveloped like a child a child draws
[01:27:50] Poorly because its brain is undeveloped this child's brain is not undeveloped so it doesn't really make any sense
[01:27:55] Just saying stop ruining it for me. I'm sorry
[01:27:59] I'm sorry. I love thinking about this stuff.
[01:28:02] Okay.
[01:28:05] Alright.
[01:28:05] I'm sorry. I need you to shut up.
[01:28:07] I just need to shut up and enjoy the game.
[01:28:09] That's what I need to do. Stop.
[01:28:12] Consume.
[01:28:13] Stop ruining the immersion. I'm sorry.
[01:28:17] Okay, so what he had said. Okay, I have to admit this would have been hilarious.
[01:28:21] It would have been a poignant commentary.
[01:28:23] If when she held up the drawing,
[01:28:25] It was like an AI artwork with like six eyes and five fingers and like four arms
[01:28:30] Okay, so
[01:28:33] Probably a bit of it too much right a bit too. Yeah, okay
[01:28:39] We're gonna put in the multi-hack note. I think we're gonna try this out. Yeah
[01:28:44] Okay, oh, can we can we put two?
[01:28:47] No, no wait
[01:28:49] Yeah, no, I think we're we don't have a second mod yet. So let's go back to here. Mass
[01:28:58] production now wait when we look here are these all filled in now. Oh, so we just we
[01:29:07] just missed. Oh, maybe you know what? There were a bunch of doors with weird blue stuff
[01:29:10] in front of them. I wonder if this game wants to go back and like replay a lot of
[01:29:13] areas later. What is this like Metroidvania?
[01:29:15] We have another Unlocked Coin too? Cool.
[01:29:20] Are I liking this dad game? Overall I like it. Yes. Yes.
[01:29:25] It's been a lot of fun. I really enjoy the combat hacking. I'm surprised how much I'm
[01:29:30] liking it. It's a very interesting mechanic. That's not true about drawing being related
[01:29:39] to a developed mind because there's a lot of adults with a quote developed mind that
[01:29:42] can't draw much better than that. See, Skrywell, that's a good point, but the fallacy there
[01:29:47] is that there's a lot of adults that think they have a developed mind that can't draw.
[01:29:53] But the reality is that they're just not really there yet, you know. They're still
[01:29:58] growing. Yeah. They're eating more Wheaties. Yep. Says the guy that can't draw. I can't
[01:30:08] draw at all I don't know what I'm saying but you know we're just gonna go with it I guess
[01:30:13] my dad was a graphic designer I can't draw apparently that DNA did not make it to me
[01:30:18] yeah no
[01:30:32] oh my god did I just lose my ability to hack is that a hologram
[01:30:36] That kitty cat is very...
[01:30:38] Glowy.
[01:30:42] Yeah, I think it's a hologram.
[01:30:43] Unfortunately.
[01:30:50] Hi kitty.
[01:31:06] the point not if I can't get you from the bottom of that hole you have to be
[01:31:13] more careful something happening you like being real trouble yep
[01:31:21] why I mean when you best think on that yourself
[01:31:28] okay
[01:31:32] Or we can answer her question.
[01:31:37] Oh, we got cats.
[01:31:41] Or all the people.
[01:31:44] Hmm.
[01:31:46] The cat was the last thing I was expecting.
[01:31:50] Further record, um, and this is kind of important to mention.
[01:31:54] I don't know if it was our character that said it, but at the beginning of the game,
[01:32:00] Another part, the character of our crew, who unfortunately dies pretty early, makes a comment about having kids.
[01:32:08] And someone else makes the comment like, oh, why would you do that?
[01:32:11] And I think that might have been our character.
[01:32:14] So, I wonder if they're playing with the fact that our character doesn't like kids.
[01:32:19] That may explain why he's kind of so cold and not really answering questions and...
[01:32:24] But the, oh, no, another guy had a kid.
[01:32:27] I think our guy was the one that said why would you have a kid or that's rough
[01:32:31] He made like it made a comment basically saying like why would you do that?
[01:32:37] So it's starting to make more sense why he like doesn't know how to deal with kids
[01:32:41] He's like not answering your questions and he said a lot of weird things that kind of show that
[01:32:49] Which is cool I kind of like that
[01:32:57] Can't be for all good here.
[01:33:05] And if Dave says he's like me, I suck with kids, I did too before I had kids, man, I've
[01:33:10] never...
[01:33:11] You have to kind of...
[01:33:12] Some people have to learn it.
[01:33:13] Some people don't and some people do.
[01:33:15] I was somebody who had to learn it.
[01:33:16] Oh, here we go.
[01:33:17] The Inquiry Keyword Pragmatta is classified at security level 6.
[01:33:22] Only a summary is available for viewing.
[01:33:24] A high-functioning autonomous prosthetic body with a simulated organic structure.
[01:33:35] Due to differing design concepts, it is not compatible with standard workbots commonly used throughout the cradle.
[01:33:41] So it is. It's an inorganic brain.
[01:33:45] That's what it is. That connects a lot of dots. Is that a part?
[01:33:50] Um.
[01:33:52] You really can make everything with Luna Filming, huh?
[01:33:55] Just because you can doesn't mean you should.
[01:33:58] Uh, testing's been limited to the moon as far as I know.
[01:34:01] People back home have only heard about stuff like this.
[01:34:03] Oh!
[01:34:04] Does that mean there are no Predmata?
[01:34:06] No clue.
[01:34:08] But I'm sure it's like never seen a buff that needs as much watching as you do.
[01:34:11] Is that a bad thing?
[01:34:14] Yeah, you keep things interesting.
[01:34:16] That's good.
[01:34:18] Not wrong
[01:34:20] He's an organic brain a robot body. No, no, no, no, it says I think it said organic
[01:34:26] influenced
[01:34:28] Simulated
[01:34:30] Simulated organic
[01:34:32] So it's not it's not it's not true organic. It is they are basically it's like a I might my guess is that it's like an electronic brain
[01:34:40] Yeah, I
[01:34:42] Think they just would have said organic if it was a person or part of a person
[01:34:48] Wow, all these weird things are being... yeah, look at that.
[01:34:54] Yeah, like they 3D printed the brains.
[01:34:58] Yep, yep.
[01:35:01] Exactly.
[01:35:09] Maybe that's why she's a kid, because they like, they can't make the brain an adult brain.
[01:35:13] It has to grow up normally or something.
[01:35:15] Like they can't make and they can't free print an adult brain. They can only 3d print like the foundation and then it has to
[01:35:20] Evolve on its own or something
[01:35:23] During lunar exploration the ore Lannum was discovered accidentally for an anima machine refinement
[01:35:28] You did Luna filament to material capable replicating structural and functional data. Oh dang is that all they're gonna get into it?
[01:35:34] I was hoping they'd get a little more sciency with it
[01:35:37] Well, that's cool
[01:35:45] Nice commentary there.
[01:35:49] And I totally agree.
[01:35:54] Luna tips.
[01:36:02] Oh dude, if they had had the girls say that.
[01:36:07] Oh my god.
[01:36:09] Oh my god.
[01:36:12] Wait, it's 3D printing...
[01:36:17] Wow!
[01:36:18] The world?
[01:36:19] Look at that.
[01:36:22] Looks a bit like New York.
[01:36:25] A Wesker production?
[01:36:26] New York.
[01:36:27] West-A-WeskerProduction.com.
[01:36:28] Yeah, in America.
[01:36:29] So many lights and signs.
[01:36:30] I can't decide.
[01:36:31] Bro, is this an actual joke?
[01:36:41] What in the hell am I looking at?
[01:37:10] That's actually incredible.
[01:37:12] Where did I get this website?
[01:37:14] It is literally in the game.
[01:37:16] Look.
[01:37:17] Look under here.
[01:37:19] Look, aweskerproduction.com.
[01:37:22] That's the website we were just at right there.
[01:37:24] aweskerproduction.com.
[01:37:27] We just found Capcom's only Wesker's account.
[01:37:31] We might have.
[01:37:34] Oh, look at all this.
[01:37:37] Dude, you can look in the rooms and stuff.
[01:37:40] Ooh, September.
[01:37:45] Interesting.
[01:37:46] I wonder what they say.
[01:37:51] What if that's gonna be important?
[01:37:58] Oh, dude, what?
[01:37:59] What is that perspective?
[01:38:06] Birds.
[01:38:07] Connecting our world?
[01:38:09] What? Birds aren't leaving.
[01:38:16] Oh, there we go.
[01:38:39] The more I play the combat, the better it feels.
[01:39:01] of
[01:39:11] the
[01:39:14] Come on, shit!
[01:39:26] Why was that ramp?
[01:39:27] Were they always ramp?
[01:39:28] I think so.
[01:39:44] Stardust? I'm gonna I'm gonna just go ahead and say that's a Yakuza reference
[01:39:51] even though it's probably not but I got the reference. Dead Hunter? Space Studios
[01:40:00] Dead Hunter?
[01:40:03] I feel like there's a lot of fun in the Easter eggs area here, I don't know.
[01:40:10] Move you!
[01:40:12] Okay, we can't get through this blue stuff yet, but it looks like clearly we'll be back
[01:40:34] here to do that at some point.
[01:41:04] Isn't very nice
[01:41:08] Hack the beacons five
[01:41:23] Okay
[01:41:34] Whoa dude what?
[01:41:41] Oh no face, that was creepy.
[01:41:54] Bro, I've got the Wesker website on my left monitor like full screen just rotating through
[01:42:02] the west for pictures it's amazing really nothing back here oh oh this is
[01:42:14] just a yeah let's go back to the base
[01:42:32] Tell me when it's go time, okay?
[01:42:42] It's go time.
[01:42:43] Did you see that bot's face?
[01:42:48] It opened.
[01:42:49] I saw it.
[01:42:50] I wish I hadn't.
[01:42:51] And what was the deal with it crawling around?
[01:42:52] Just what exactly would you need that for?
[01:42:53] I don't know.
[01:42:54] But...
[01:42:55] What was the deal with it crawling around just what exactly would you need that for I don't know
[01:43:01] But I think it is made that one
[01:43:03] Edis can make bots
[01:43:05] Yeah, gotta be kidding me. Oh
[01:43:09] You have you ever lived in New York? Nope never
[01:43:14] Really?
[01:43:16] You know so much about it though
[01:43:18] Honestly, you can't escape the Big Apple. It's in movies TV. Heck. It's everywhere
[01:43:23] It's even on the damn moon apparently.
[01:43:26] Pretty solid job.
[01:43:27] He beat me to it.
[01:43:29] Dammit.
[01:43:30] You should've really messed yourself up back there.
[01:43:33] Do you not feel pain or something?
[01:43:35] I don't feel it like humans do.
[01:43:38] But my system will assign it a numerical value.
[01:43:41] I was designed to experience human feelings and sensations like you do.
[01:43:46] There it is.
[01:43:47] Well it don't seem like it.
[01:43:49] Falling from a place like that, you should know better.
[01:43:52] You know, earlier I was talking about the picture, but now I'm wondering if they purposely set
[01:44:19] the brain as a child so it will grow as normal like maybe maybe that was
[01:44:24] intentional
[01:44:28] not missing any colors what if they'll talk about nope they're all there
[01:44:32] glad to hear it crayons tend to run off and the ones you use the most
[01:44:37] they're gone before you know it crayons can run
[01:44:41] yeah gotta put them away right or they'll roll away on you
[01:44:49] You.
[01:44:50] Do you have any children?
[01:44:52] No.
[01:44:53] No kids for me.
[01:44:55] I'm not married either.
[01:44:57] Yeah.
[01:44:57] I thought that was the case.
[01:44:59] You're trying to say.
[01:45:00] Yeah, what are you trying to say?
[01:45:01] I'm pretty content with my life, if that's what you're asking.
[01:45:04] Hm?
[01:45:06] Didn't you say before that you don't like kids?
[01:45:09] Did I say something bad?
[01:45:11] Nah, you're fine.
[01:45:13] I love how he got defensive with hers.
[01:45:16] My life is just fine.
[01:45:17] I'm happy.
[01:45:18] I'm happy.
[01:45:19] I'm happy!
[01:45:21] You, can I go outside to play sometime?
[01:45:24] Are you crazy?
[01:45:26] Going out by yourself is asking for trouble.
[01:45:28] What if a bot comes for you? I wouldn't be able to stop it.
[01:45:31] So, if we're together, you will keep me safe?
[01:45:36] Sure thing. Okay, that's a door.
[01:45:37] They see.
[01:45:39] In that case, I'll keep playing in the shelter then.
[01:45:43] Okay.
[01:45:45] Super quick chat. I know we're doing a sponsored portion. I gotta use the bathroom real quick. So we're gonna go a little bit later, too
[01:45:51] I'll be right back and then we're gonna keep going from here one second
[01:47:15] It's playtime.
[01:47:45] I
[01:47:47] Cool, thanks for that guys, we took about 3 minutes so we'll go a little bit faster.
[01:48:17] a little bit longer, Tina.
[01:48:19] Okay, let's do a little bit of an upgrade.
[01:48:25] More of you.
[01:48:28] More of you.
[01:48:29] Can we afford anything here?
[01:48:36] No.
[01:48:38] All right, let's go.
[01:48:45] Ooh, Sector Guard bot.
[01:48:47] We are honored to provide one of our greatest goods.
[01:48:52] Satisfaction level maximum! Glad we could be assistance.
[01:49:00] Good.
[01:49:03] Cool.
[01:49:06] Hmm.
[01:49:13] Mm-mm-mm-mm-mm.
[01:49:18] Okay
[01:49:24] Just co get that mech no no no we have to fight that mech. Yeah, unfortunately
[01:49:30] Tarquinius, let me know what you think. Oh
[01:49:34] That was the boss fight at the end of the demo we saw oh cool. Okay great. Let's go back outside
[01:49:43] Well, I can go fight that thing
[01:49:45] I'm doing it.
[01:50:15] Oh
[01:50:27] Wow
[01:50:45] There we go.
[01:50:52] Geez, what's that guy doing?
[01:51:01] Great.
[01:51:03] Okay, that was kind of nutty.
[01:51:08] Well, that's done.
[01:51:10] Oh, wait, all this stuff responds?
[01:51:13] All the Yellow Chests come back.
[01:51:15] Oh.
[01:51:39] Securing this red zone will unlock a section of the stamp board.
[01:51:42] a red gate key is required for anything.
[01:51:44] Oh, I really want to know what's back there.
[01:51:49] Oh, it's something good.
[01:51:51] Oh, a data shark.
[01:51:53] Alright.
[01:52:00] New?
[01:52:10] A riot blaster.
[01:52:13] Damage and knockback enemies in a wide area.
[01:52:16] Oh, it's a little explosion.
[01:52:19] Okay
[01:52:49] I
[01:52:55] Works
[01:53:19] Great. What's the point of hacking? Hacking exposes their armor. So they do like
[01:53:30] There's tons more damage if you expose it.
[01:53:56] Oh!
[01:54:00] I would need an upgrade there, or something like that.
[01:54:26] Oh, we can air-dash? Oh, I didn't know we could air-dash. Awesome.
[01:54:34] We clearly gotta do a lot more of that.
[01:54:56] What the fuck are you doing?
[01:54:58] It's my turn!
[01:55:01] Look out!
[01:55:03] Go!
[01:55:16] Yay!
[01:55:21] Oh yeah!
[01:55:22] Boom!
[01:55:26] I'm scared that he'll sleep.
[01:55:28] Just you?
[01:55:30] No!
[01:55:37] Here it comes! Look out!
[01:55:47] Here it comes!
[01:56:26] I gotta use one of those X's to get an overdrive.
[01:56:36] Don't have a great time for that.
[01:56:47] Upgrading equipment to a higher level of function.
[01:56:52] Oh, that's the pure...
[01:56:54] Okay, cool. That's the pure one.
[01:57:00] Well, I can use that real quick.
[01:57:03] Oh, we can multi-dash in the air.
[01:57:07] Cool.
[01:57:14] Big stretch.
[01:57:24] Press control right before an enemy attack to temporarily slow down time.
[01:57:33] I'm going to get the critical shot now, that sounds awesome.
[01:57:37] I want to get fast move too, but...
[01:57:41] Okay.
[01:57:42] I'm going to get the upgrade too.
[01:57:50] Increases hacking gauge build up from completed hacks.
[01:57:59] Increases overdrive for protocols damage, open duration and stun time.
[01:58:04] More repairs.
[01:58:05] I think that's gonna be the most beneficial overall.
[01:58:10] You're leaving so soon?
[01:58:17] Have a pleasant journey.
[01:58:22] Okay.
[01:58:25] Doo doo.
[01:58:30] Thanks for going chat.
[01:58:31] The game looks awesome, so I'm going to hop off and play myself.
[01:58:33] Hey, sounds good, dude.
[01:58:34] Sounds good.
[01:58:35] Where did I get this shirt?
[01:58:36] It looks awesome.
[01:58:37] This was one of our custom, uh, co-carded shirts back in the day, actually.
[01:58:39] red foil edition. Yeah, this shirt is unfortunately not for sale anymore. Maybe one day, but not
[01:58:44] right now.
[01:58:53] Charlie, the sensation returns.
[01:58:56] Hmm...
[01:59:08] Cannot obtain because the hacking gate is full.
[01:59:10] Oh, okay.
[01:59:19] I am so ready.
[01:59:22] Okay, what?
[01:59:23] Oh!
[01:59:26] We did it.
[01:59:49] Yeah, we did it.
[02:00:01] Looks like it's time for a drink.
[02:00:03] Awesome.
[02:00:11] Also, thanks, Geralt.
[02:00:19] Oh god.
[02:00:35] At that moment you inadvertently learn that if you aim while floating, apparently you just float.
[02:00:42] Oh, well that's awesome. Okay.
[02:00:45] Great. Why does this game remind me of Dead Space?
[02:00:51] Because it's Gadspace.
[02:00:52] Now, it reminds you of Dead Space because you're playing a guy in a hulking suit on a space
[02:00:58] station.
[02:00:59] It's an over-the-shoulder view.
[02:01:00] You have cool space-abe weapons that make, like, cool, when you take them out.
[02:01:04] Like, there's a lot of Dead Space influence here, man.
[02:01:06] There's a lot of Dead Space influence here.
[02:01:08] It's basically an iteration on Dead Space.
[02:01:10] And it's great.
[02:01:12] That's a bed space in Jolier. I'm digging it.
[02:01:17] Come on. This is... it's a mannequin. They're made to look like humans to show off clothes and stuff.
[02:01:25] It might look a part, but real people got that lifeblood in them.
[02:01:30] Alright! And no blood means no moving.
[02:01:34] No. I mean, humans got a certain warmth to them.
[02:01:40] Oh, oh, oh, over 36 degrees Celsius, right?
[02:01:44] No, I mean, just pretty.
[02:01:47] Yes.
[02:01:48] Oh, god, it's Resident Evil.
[02:01:50] Here, here, here.
[02:01:51] Oh, we can't go through.
[02:01:52] Oh!
[02:01:52] I'm on!
[02:01:53] No, Hugh!
[02:02:10] Oh, extend the grief.
[02:02:24] There we go.
[02:02:25] That looks great.
[02:02:26] Um...
[02:02:27] There we go.
[02:02:28] Oh, I hear it
[02:02:51] Okay, I think it's up for sure, but where up?
[02:03:13] Okay, it's definitely up there.
[02:03:17] Oh, there it is.
[02:03:19] Nice.
[02:03:20] I think we have to dash to that.
[02:03:30] Hey, awesome, you're boi Link, good to see you buddy.
[02:03:43] Okay, that's a multi. I'm gonna grab this just in case.
[02:03:53] Let's use this when we're outnumbered.
[02:03:59] Is this another one of those things?
[02:04:01] Oh, no.
[02:04:02] I can't access the beacon with these boxes!
[02:04:06] Here it comes! Look out!
[02:04:08] I'll be back for a while. I'm sitting in here at it.
[02:04:17] Get me!
[02:04:19] I
[02:04:49] We did it!
[02:04:51] We did it!
[02:04:53] This is going to take forever.
[02:05:05] Then we just pop them all at once.
[02:05:08] They aren't connected, so I don't think so.
[02:05:19] Standing here feels like just being on Earth. It's as if the New Yorker saws the child as
[02:05:25] right before my eyes. Lunafilament can recreate those memories for us. I could stay here forever.
[02:05:32] This person really fell like they were on Earth.
[02:05:36] This is not for me.
[02:05:37] What's that?
[02:05:40] Whoa! That doesn't necessarily look like the moon.
[02:05:48] Nice.
[02:05:49] Earth is dirty?
[02:05:51] Let's just say people can be a bit messy.
[02:05:54] Earth is very dirty.
[02:06:00] Hell yeah.
[02:06:02] I think I like the net back, actually.
[02:06:06] I think I like the net better.
[02:06:10] That was to be a big stuffy company, but I quickly found out that everyone here is a massive weirdo.
[02:06:13] I guess it just means I'm a good company. That's exactly why I've always wanted to work here, though.
[02:06:16] No one's breathing down my neck, no pressure to conform. Just pure creative freedom.
[02:06:19] I haven't got the chance to dig into the cradle's design history.
[02:06:21] Turns out each sector was assigned to a different contractor, and they all let their AIs run wild however they pleased.
[02:06:26] Because of that, the hallways' train and sector layouts are messed up.
[02:06:28] It's inconvenient to get anywhere around here without directions from AI in charge.
[02:06:31] up wandering around lost for days. That's the best part. It's 100 times more exciting than your typical
[02:06:36] 9-5 office space, plus I love that I can make my own little hideouts too. Sharon. Sharon again.
[02:06:44] She's the one that wrote the initial stuff about this, oh lord. I was gonna say that.
[02:07:01] So that skills kind of strong Yeah, did she just ult?
[02:07:21] Yeah.
[02:07:22] That's the uh, you can see there's a little bar for um, it's completely empty now.
[02:07:27] This is the spark of shockwave.
[02:07:28] Okay, sure.
[02:07:29] As we hack it, it builds up.
[02:07:39] Also, thanks, Amelia.
[02:07:41] And thank you, Babyface and DeadlyDamn.
[02:07:43] Appreciate both of your gift bombs, guys.
[02:07:45] Thank you, thank you.
[02:07:48] Thank you, thank you.
[02:07:56] All right.
[02:07:57] Does Earth really look like this?
[02:08:07] You've really been left in the dark, haven't you?
[02:08:10] Didn't anyone overteach you this stuff?
[02:08:12] Nope. I was left in sleep mode for so long,
[02:08:16] and when I woke up, the boat was all messed up.
[02:08:21] Must have been the quakes. There was no one else?
[02:08:25] Nope. Nobody.
[02:08:28] All alone, huh?
[02:08:29] Wow.
[02:08:30] No, you know.
[02:08:48] There's a hidden opener somewhere in here.
[02:08:55] Maybe it's further in.
[02:08:59] He didn't find it.
[02:09:03] Whoa, dude.
[02:09:08] What's that, dude?
[02:09:22] Bam!
[02:09:25] Very nice. Oh, it's one of those little collectings. Yeah, it's counting coins.
[02:09:34] Okay.
[02:09:43] Like that.
[02:09:44] Oh, by the way, technically our sponsor is up. Thank you so much to Capcom for sponsoring
[02:09:56] the last two hours. This is Pragmata. I am definitely planning on continuing this game
[02:10:02] at some point. We're not going to go ahead and get back to that town. But yeah, I'm
[02:10:07] I'm definitely planning on finishing this at some point.
[02:10:10] I'm just gonna wait for it to go in the right direction.
[02:10:15] Yeah, I think that's the capcom for sponsoring a person like this.
[02:10:17] So, yeah, thanks so much.
[02:10:20] Game is cool.
[02:10:21] Game is very cool.
[02:10:31] When am I gonna continue this?
[02:10:32] I'm not sure.
[02:10:33] We're playing Wind Rose, and I do
[02:10:35] want to finish Crimson Desert's main story,
[02:10:36] We're on like the second to last chapter.
[02:10:40] I did stop playing Soul Mask yesterday.
[02:10:42] We didn't beat it, but I'm gonna let it
[02:10:43] cook a little bit more.
[02:10:44] And we have so many games to play right now.
[02:10:48] So why not finish the game now?
[02:10:51] Because there's a lot of other games I want to finish too.
[02:10:54] I also want to play Replace, that came out recently too.
[02:10:57] Mm-hmm.
[02:10:59] Lot of good stuff out right now.
[02:11:02] Is this game PS5 only?
[02:11:03] No, I'm playing on PC right now.
[02:11:06] Oh, increase attack power when close to enemies. I feel like we're always close to enemies.
[02:11:28] You have to be in a very kind of small radius to hack them. I wonder what the range of hacking
[02:11:34] like right here's hacking rate what is that rate
[02:12:04] Oh, I see.
[02:12:29] Okay.
[02:12:30] Take this!
[02:12:32] So, when it does the, uh, when he puts up the red thing, we can only do the specific unlock
[02:12:40] path.
[02:12:41] We can't be left in the room.
[02:12:42] All right.
[02:12:43] What do I do with that?
[02:12:45] What do I do with that?
[02:12:48] What do I do with that?
[02:12:50] What is this game?
[02:12:51] It's pretty unique, dude.
[02:12:53] It's got like a very classic base.
[02:12:55] It's basically kind of like a Dead Space Foundation, but then it has all the crazy Capcom stuff on top of it.
[02:13:03] And then it's got its own unique story in World, and then it's got this very defined in-combat minigame.
[02:13:12] That's the good way to think about this.
[02:13:13] It's basically taking like the Dead Space link, but it's adding in this very integrated, quick, easy minigame in combat.
[02:13:22] And I have to admit I did not know now that we're kind of winding down here for
[02:13:27] bit I did not when I saw this I didn't know how it would feel I actually thought
[02:13:31] like it would get very frustrating having to like bounce between twitch based
[02:13:36] first-person shoot aiming and having to do puzzles like in my mind when I say
[02:13:42] that out loud I'm like that doesn't really sound great but the puzzling is
[02:13:47] It's so simplistic and fast that it doesn't detract nearly as much as I thought.
[02:13:55] It's not like I have to think about the puzzle.
[02:13:57] I just have to look at it and go, I want to get that stuff.
[02:14:01] It's not.
[02:14:02] I thought we were going to have to like, like bio shock hacking, like figure out, like,
[02:14:06] okay, turn this, make sure the path connects, make sure that one's flipped so the t-junction,
[02:14:11] blah, blah, blah.
[02:14:12] But no, it's not that at all.
[02:14:13] very it's almost like first person puzzling like your goal of the puzzle is to do it as
[02:14:23] fast as possible because time doesn't slow down, which I think was a good decision.
[02:14:29] So that's interesting.
[02:14:31] Yeah.
[02:14:32] And I do need to mention like I'm at the beginning of the game right now.
[02:14:34] Maybe this is going to get crazy.
[02:14:36] Maybe puzzles by the end of the game are just going to be like legit too much.
[02:14:40] I have no idea.
[02:14:41] But whatever it is, man, that feels good.
[02:14:44] That feels good.
[02:14:45] Chat, I'm gonna take a super quick break.
[02:14:47] My dog is barking like crazy when he makes sure he's good.
[02:14:49] I'm also, I mean, go ahead and refill my,
[02:14:51] I'm gonna go ahead and refill my coffee.
[02:14:52] So I'll be back in just a few minutes
[02:14:54] and then we're gonna switch over
[02:14:55] and do some windrows for the rest of the morning.
[02:14:58] It's Friday, so I'm off a little early,
[02:15:00] but we've got like another three-ish hours.
[02:15:04] So let's have some fun.
[02:15:05] Let's do that.
[02:15:07] All right, guys, give me one second.
[02:15:08] Like I said, I will be right back.
[02:15:10] as soon as I am back we will go from there man I really got to get a vlc back on this computer
[02:15:16] I don't have vlc so I can't play my my normal fun music but we'll do that later okay actually
[02:15:23] wait let me see I'm gonna I'm gonna go total oh wait past code downloaded the vlc installer
[02:15:32] I just never installed it. Good job, Pascua.
[02:15:36] Good job, man.
[02:15:37] You've done good.
[02:15:40] And the installer just froze.
[02:15:42] OK, Windows, you just ruined everything.
[02:15:45] Everything was going great, Windows, until you existed.
[02:15:49] Not not too happy about that, to be honest.
[02:15:55] Damn it. Damn it.
[02:15:57] Why do you do this to me?
[02:15:58] OK. Here we go.
[02:16:00] Oh, I think we got it.
[02:16:01] We got a chat. We got it. We got it.
[02:16:04] Uh, do do do do do do. Now we just got to go and use it.
[02:16:08] And now we haven't heard this track for a while, but we're doing it live.
[02:16:11] Let's do...
[02:16:13] Boom!
[02:16:15] Alright, chat.
[02:16:16] I'll be back in just a second, and then we're gonna play some win rows.
[02:16:19] I'll see you soon.
[02:16:20] Is Pragmata worth it, says Animas?
[02:16:22] Pragmata was cool.
[02:16:23] It ran well. It was fun. I had a good time.
[02:16:25] I don't know how long it is, and that's a big part about value,
[02:16:27] but what I saw was great.
[02:16:29] Yeah. Alright, back to the set.
[02:18:31] All right, place the members.
[02:18:56] Boop, boop.
[02:18:57] Boop, boop, boop.
[02:19:04] Love it.
[02:19:05] Okay.
[02:19:09] Boop, boop, boop, boop, boop.
[02:19:13] Actually, hold on.
[02:19:17] Boop, boop, boop.
[02:19:19] So I did do a little bit of building offline.
[02:19:23] Not too much, just worked on our base a little bit.
[02:19:25] We're going to do a lot of side stuff today.
[02:19:38] Just a little, just a little, a little.
[02:19:44] Yeah, just just base stuff since we moved over.
[02:19:48] Today, we're going to be really working towards getting our gear leveled up.
[02:19:51] I think I can make the anvil now.
[02:19:53] I think our steel is done cooking, so we need to see if we can upgrade our weapon
[02:19:57] and hopefully start doing some actual damage.
[02:20:03] A little pirate havens coming together.
[02:20:20] It was going to work on soul mass, but again,
[02:20:21] I've been to a pauching co instead a little bit. Yeah
[02:20:26] Little bit of a little bit of it
[02:20:28] Face is starting to look good. We're getting there. We're getting there man. We're getting there. Yo ho ho. That's right
[02:20:34] I found a great store yet. Not really. No
[02:20:44] Little little got a little top part up here. Let's bring this
[02:20:48] Pretty nice little place
[02:20:50] Okay, so I need an anvil.
[02:20:55] There it is. Oh, we need to build one.
[02:20:59] See.
[02:21:03] Anvil.
[02:21:04] Bam.
[02:21:06] All right, now we're gonna put you down somewhere.
[02:21:08] They stick to you over here, maybe?
[02:21:09] There you go, perfect.
[02:21:11] Great.
[02:21:13] Okay, now that we have the anvil, that's good.
[02:21:16] Now, can I upgrade this?
[02:21:17] I can!
[02:21:17] Here we go. Boom. Boom. Item level 8. Okay, so now our sword is level 8. So we need to go, I need to go test this sword on somebody.
[02:21:33] Oh man, I think I might have a wood. I got a little bit of wood left. We got to fix this up a bit.
[02:21:53] Did I build all this? I did.
[02:21:57] Kind of just getting started though. This game has a pretty good build system.
[02:22:02] build system so we're gonna we're exploring that a little bit
[02:22:13] ah doors are here
[02:22:20] I like this fence
[02:22:23] It's going to be rumps up to this area though, I think.
[02:22:31] And I'm out of wood.
[02:22:32] All right, let's go down... wait, how's our inventory?
[02:22:38] Ah, it's okay.
[02:22:41] Let's go down to here.
[02:22:43] It's going to see if we can get our quartz.
[02:22:46] Uh-oh.
[02:22:47] Oh my god, that is so much better than it.
[02:22:56] Okay, hopefully it translates to the people too.
[02:23:01] Oh, I need more of those.
[02:23:05] It turns out the torches I like are made of clay.
[02:23:11] I'm trying to say, now we need a lot of flage.
[02:23:17] Do we have a bar for this?
[02:23:19] No, I need to get a bar for this.
[02:23:21] Hey, I'm on scooping, Tri-War, and Barry to get a bar for this piece.
[02:23:34] Okay, let's move up a little bit.
[02:23:41] Is this an older new game?
[02:23:50] This game's brand new.
[02:23:51] It just went into EA.
[02:23:52] It's not even out yet.
[02:23:53] It just went into EA a little bit ago.
[02:24:10] risky. Nice, felt pretty good. Now we need to work on our health and defense I think.
[02:24:25] We need to work on getting much better consistent food. Today my goal is to get
[02:24:31] fertile soil. We have so many seeds to grow and we can't start farming yet
[02:24:35] because we don't have fertile soil. I don't know where to get it.
[02:24:39] I don't know, really look back at all.
[02:24:48] Nice.
[02:24:57] Still not doing that much. Oh, that dude shot me and it stunned me and the other guy killed me.
[02:25:04] Wow. Um, yeah, I didn't feel like it was doing a lot more.
[02:25:10] What do we need to upgrade this war with?
[02:25:15] Uh, we need more smithing flux. Okay, we have to buy that, right?
[02:25:22] Smugglers of Port Royale.
[02:25:29] So I'm gonna need this.
[02:25:33] It's kind of about the Dash Delay option.
[02:25:38] I don't know what that means.
[02:25:42] There we go.
[02:25:45] Right up here, the rapier? I don't really want to upgrade the rapier right now.
[02:25:48] I want to upgrade this one so now.
[02:25:54] Options keyboard third from the top.
[02:26:03] The time and seconds that the game waits to perform dash after you've pressed the corresponding button
[02:26:22] Interesting
[02:26:24] Hmm quiet profit
[02:26:27] Park slightly. Thank you. That's stupid old man. Never. I'll go with her
[02:26:33] by like 20. I'm out of money. Okay, let's go.
[02:26:46] Why would anyone want to delay the dash? That should say why, right here. When
[02:26:51] using dash, if you feel that movement direction is wrong, it may happen if you
[02:26:56] press dash and movement direction input very close to each other. Consider
[02:26:59] increasing this parameter a little. Increasing the setting carefully as
[02:27:02] as it basically increases the response time of the dash input.
[02:27:05] That is a very strange thing to have in your settings.
[02:27:11] I'm gonna be honest.
[02:27:12] I haven't seen that before and I'm not sure it's needed.
[02:27:15] That's, I wonder why that was put in.
[02:27:21] It's for button mashers?
[02:27:24] I mean, I guess.
[02:27:28] Yeah, okay.
[02:27:32] Let's go to you, we're going to put the fishing pole and the shovel in here.
[02:27:46] Time for a haircut, Ko? Yes, it is almost time for me to get a haircut.
[02:27:49] I haven't really decided what I'm doing with my hair yet, we'll see.
[02:27:53] I'm going to keep it interesting, Jeff.
[02:27:55] It's spoilers, it's never interesting.
[02:28:02] A mohawk? No, no, no. We're not doing a mohawk again. No, no, no, no. We're gonna save that
[02:28:14] for charity stuff, I think. There we go. All these amazing seeds that we need to plant.
[02:28:24] Okay, let's go over here next and let's see how far we can upgrade those
[02:28:32] Wow, okay, so this is now a level 10 sword we need myer metal and crocodile hide
[02:28:40] Sounds horrifying
[02:28:43] Rock if I crocodile
[02:28:53] We're going to run right to our corpse.
[02:28:57] How many hours are we having this game now?
[02:28:58] Uh, I don't know, honestly, not, not, I don't know about EA, you know.
[02:29:04] Oh, don't evens.
[02:29:13] Man, we're almost one-shotting Dono's...almost.
[02:29:25] Am I gonna be playing Pragmata today?
[02:29:30] Uh, oh, you're a little late, but I actually started the stream with a couple hours of
[02:29:33] Pragmata today.
[02:29:34] And it's good!
[02:29:35] I enjoyed it.
[02:29:36] We're gonna play more, at some point for sure.
[02:29:38] It was cool.
[02:29:41] enjoy.
[02:29:48] Okay.
[02:29:53] No!
[02:29:57] Ah!
[02:30:03] That'll get shot in the face.
[02:30:10] In the face
[02:30:14] Right in my dumb face actually I think it's important to mention
[02:30:25] Did I have food on I think I I think I only had one food on but musketeers don't generally one shot
[02:30:31] So I think I did not I think I was missing a food. Yeah
[02:30:34] would you compare this game to Atlas no no I would compare Atlas to Arc and
[02:30:40] honestly like Arc has some baked-in issues that other survival games I don't
[02:30:45] really feel like it have so no no I would I would not call this like I would
[02:30:51] for in my opinion subjectively this is a far more engaging game than Atlas ever
[02:30:57] was for me. Um, it for lots of different reasons. Yeah. Mm-hmm. I played Atlas for a
[02:31:06] little bit when it came out, but I think, I think I liked Atlas because of what I wanted
[02:31:10] it to be and not so much what it was.
[02:31:27] No.
[02:31:34] Am I enjoying this more than Soul Mask? Yes, I've put Soul Mask down for now.
[02:31:39] Soul Mask is really, really cool, but it's, it's, it's like just janky enough to where I kind of have a little bit of problems getting really inflatable next time.
[02:31:48] It's it's it's very cool. It's a solid game, and I really I'm hoping that with some patches
[02:31:56] We may want to go back and explore a little bit more
[02:32:00] But it's just it's a little it's a little like
[02:32:03] combat's just a little too shaky and
[02:32:06] The movement of the NPCs is weird and they don't work further in here and you know the cues break on auto-crafting
[02:32:12] It's just there's all these little things that
[02:32:15] a little much
[02:32:17] But it's still an awesome game, and I think it's- we're gonna follow it from there.
[02:32:27] Dude, why am I- I should be able to super easily hit the guys in here.
[02:32:32] I don't know what's going on here.
[02:32:34] It sucks.
[02:32:39] Man, they really need to change that, dude.
[02:32:47] Nice. This sword is doing a lot better. A lot better.
[02:33:05] Yeah, this is cool. These sailors are getting rocked by this
[02:33:12] Let's go to chat.
[02:33:23] I'm gonna help out my goat friend.
[02:33:25] I'm just giving him a kill mark.
[02:33:27] That works too!
[02:33:29] Alright.
[02:33:33] I don't want this.
[02:33:35] That was goaded?
[02:33:37] Yeah, it wasn't.
[02:33:38] Um, let's drop the rock.
[02:33:42] I want the mountain goat working. I think we had a base or didn't we? I see a base or draw
[02:33:55] Oh meadows great fine whatever I'm going in screwed we have to come back out here anyway I think
[02:34:01] Oh, that was the whole camp.
[02:34:08] Dude.
[02:34:09] Whoa!
[02:34:12] A heavy mace capable of crushing any armor and the bones beneath it.
[02:34:15] A skull and a shin bone are engraved in the half beside a row of notches.
[02:34:19] Looks like someone was keeping score.
[02:34:22] Dude.
[02:34:24] I don't know where the hit rich and ships really come to be our cappelligo.
[02:34:34] Hmm.
[02:34:35] Didn't really help us that much.
[02:34:48] We're looking for that deuter.
[02:34:50] You know what?
[02:34:53] We're gonna go and come back and get this stuff.
[02:35:06] I'm going to finish now.
[02:35:15] Let's see.
[02:35:16] Three, and seven more pots, oh man, we're low on herbs.
[02:35:24] Low on the herbs.
[02:35:31] What was that potion?
[02:35:32] Homeward bound potion, yeah.
[02:35:35] It makes you drunk and then you pass out
[02:35:36] and you wake up at your house.
[02:35:39] Real talk.
[02:35:40] Put all this in here, we'll store heads in there too, since heads are actually a thing.
[02:36:00] There we go.
[02:36:07] I'm gonna store our bells and cruelty elixirs in there.
[02:36:12] Man, I kind of want to...
[02:36:17] The more stamina you have, the more damage this weapon deals.
[02:36:21] 300 damage.
[02:36:24] I don't want to see what that's like.
[02:36:27] What's my take on the music? I love the music.
[02:36:30] It's great.
[02:36:43] Did I build all that area? I did.
[02:36:46] It's our little work in progress.
[02:36:49] Wow.
[02:36:50] This thing isn't even fully upgraded yet.
[02:37:04] Oh man.
[02:37:09] There we go.
[02:37:16] There we go.
[02:37:23] There we go.
[02:37:29] I'm just going to see how I like the big, smashy weapon.
[02:37:34] See what it's like a little bit.
[02:37:37] It's not high rank, but if you like it maybe we'll rank it up.
[02:37:43] All right, we're going to pick up all of our garbage over here right now.
[02:37:52] So we can, I don't think we can do level 10 yet.
[02:37:56] The stuff on this island that we need to do is level 10, or we might be able to do
[02:38:01] sacrificial lands.
[02:38:04] What is attacking me from behind?
[02:38:31] Oh god, it's a goat!
[02:38:38] Okay, run before we go.
[02:38:46] Alright, we had a bunch of stuff over here.
[02:38:49] Got a mule.
[02:38:53] Grab all this stuff.
[02:38:55] Oh, is it all plant fiber? Oh, there's some gunpowder.
[02:39:06] Alright, I think that'll be it for us for now.
[02:39:09] Alright, let's finish shooting inside and then we'll keep moving.
[02:39:20] Got everything in there.
[02:39:25] Better insignia, nice.
[02:39:30] Great.
[02:39:32] Alright, we're going to head to our corpse.
[02:39:36] We can also swing through the iron mine.
[02:39:40] I don't think it's going to be that, but we can see if anything there is good.
[02:39:51] Got some ammo.
[02:39:54] Do you mind's respawn they do but it takes a while it takes like a pretty good
[02:40:10] while it's like three in-game days or something maybe maybe longer that's
[02:40:17] Sing a week in-game week
[02:40:26] They're just a look here
[02:40:29] Pretty sure we're a little bit left we can do this like yeah, man
[02:40:35] Have every piece of actually you know what if we have anything left. Oh, dude. Did it it did respawn? Oh hell, yeah
[02:40:42] All right, let's go drop everything off and come back here. We'll go get our corpses stuffers
[02:40:47] That's okay
[02:41:12] Oh god
[02:41:17] They're normal default like I'm a wolf pose looks like a pre-attack so there's like you're
[02:41:36] gonna get wrecked if there's two of them you're gonna get wrecked I sort of early
[02:41:47] Ashes release date for Amberville? Nope. It's still end of summer this year
[02:41:59] Alright, let's go get our stuff and finish getting our corpses. We're gonna have to kill those wolves that may be a bit of a thing
[02:42:08] May be a bit of a thing Shab
[02:42:13] As many things are on this channel a bit of a thing
[02:42:17] Little tiny bit of a thing.
[02:42:26] Oh good, more wolves.
[02:42:29] Great.
[02:42:36] Oh good, it's a whole new group.
[02:42:38] Super.
[02:42:40] Super duper!
[02:42:42] More over here.
[02:42:47] Oh my god, it's so hard to see this area.
[02:43:00] Okay.
[02:43:01] What?!
[02:43:02] Dude!
[02:43:03] I know I hadn't eaten yet, but like, I was expecting to- oh my god.
[02:43:07] Alright, let's do this.
[02:43:08] I wonder if I have the strength food I can eat.
[02:43:11] I don't have to look into that for the, uh, I don't have the strength food.
[02:43:19] Okay.
[02:43:20] Okay.
[02:43:21] Okay.
[02:43:22] Okay.
[02:43:23] Now let's do this. I wonder if I have the strength food I can get.
[02:43:27] I don't have to look into that for the, uh, big smashing.
[02:43:39] Oh, you know what? Now that we've done a big weapon upgrade, we need to do a big, um, a big armor upgrade.
[02:43:46] See how high we can jack our armor up.
[02:43:48] Maybe we can get to the point where we can actually eat a couple of hits from the room, something nice.
[02:43:53] What happened to Pigmata? Nothing. It was great.
[02:43:57] I'm gonna play more of it later.
[02:44:09] Oh god.
[02:44:13] All right, so are we gonna have to do this?
[02:44:21] I think we're good.
[02:44:24] All right, if we get like one wolf down, I think we'll be sitting pretty.
[02:44:30] We just gotta get one of them down.
[02:44:43] Where did you come from, bro?
[02:45:08] All right, can you not block with a smashy club?
[02:45:32] Oh, I can!
[02:45:41] What is that thing?
[02:45:49] Here's a smashing club.
[02:45:57] Oh, wow.
[02:45:59] Oh yeah, it's not working.
[02:46:25] Nice.
[02:46:27] All right, what in the hell is this?
[02:46:30] Remains?
[02:46:31] The ruins stink of old blood and death.
[02:46:32] The bodies were left to wild beasts,
[02:46:33] and wolves have already feasted on the remains.
[02:46:35] A plaque hangs from one of the victim's net.
[02:46:37] Very inscription.
[02:46:38] Pirates have no place in heaven.
[02:46:43] There he am.
[02:46:44] Okay.
[02:46:45] Little metal.
[02:46:49] Mmm.
[02:46:57] Interesting, um, so there's something here, I don't think we can dig through this
[02:47:27] stone. Oh, no it's just portals. Is there a hidden room somewhere in there?
[02:47:57] Unique chests.
[02:47:59] Not up, is it?
[02:48:08] I think it's in here.
[02:48:19] I think it's in here.
[02:48:28] Oh no, is that the Bortus?
[02:48:32] I can't tell.
[02:48:33] Oh!
[02:48:34] Oh!
[02:48:35] Bertil Swill?
[02:48:36] Oh shit.
[02:48:37] Oh my gosh.
[02:48:38] Oh my gosh.
[02:48:39] Oh my gosh.
[02:48:40] Oh my gosh.
[02:48:41] Oh my gosh.
[02:48:42] Oh my gosh.
[02:48:43] Oh my gosh.
[02:48:44] Oh my gosh.
[02:48:45] Oh my gosh.
[02:48:46] Oh my gosh.
[02:48:47] Oh my gosh.
[02:48:48] Oh my god, this is it. This is this is what we need. This is fertile soil. Oh
[02:48:53] Dude what but I only get like I get so little
[02:48:59] Oh
[02:49:09] What do we do with this what Hills patch
[02:49:18] Oh, no, it takes five soil per row.
[02:49:31] No.
[02:49:32] We have a lot more than that.
[02:49:38] Okay, well now we know where to look.
[02:49:43] I wonder if I missed any of this in the other ruins.
[02:49:45] Oh, there's no other ruins here.
[02:49:47] Damn it, there's an excavation site.
[02:49:51] Alright, let's go back and drop all this off and then we're going to go mine.
[02:49:56] And we'll get down, we'll get down some of this, I guess, and start doing something.
[02:50:00] Oh, is there more on the other side?
[02:50:01] Let's look, let's look.
[02:50:02] I don't think so.
[02:50:03] Is there a flower bed?
[02:50:04] No.
[02:50:05] Oh!
[02:50:06] Oh!
[02:50:07] Here we go.
[02:50:08] No. Oh! Oh!
[02:50:12] Oh!
[02:50:16] Here we go.
[02:50:20] It was literally standing on top of the deck.
[02:50:28] Let's get as much as we can.
[02:50:38] So we can make ten blocks of it now.
[02:51:04] And
[02:51:22] Hey you
[02:51:34] Okay.
[02:51:41] Boar.
[02:51:48] more.
[02:52:05] chat more okay I think that's it but hey not bad and is that gonna respawn
[02:52:34] Can we come back here later and get more fertile soil from that area?
[02:52:38] Oh yeah, I gotta fix my thing.
[02:52:43] Okay.
[02:52:44] Chat, I got got.
[02:52:47] I did.
[02:52:48] Chat, I got got.
[02:52:50] That happened.
[02:52:52] That happened.
[02:52:55] Let's try this.
[02:52:57] I got that happen, that happen.
[02:53:04] Let's try this.
[02:53:11] Try a bit more of a spread here.
[02:53:14] See if this makes a big difference.
[02:53:22] Oh, Sun Milk Tonic.
[02:53:27] Interesting, so we need to place it wherever we want, and look at that.
[02:53:45] Hmm, bringing to the side we want to put our farm.
[02:54:00] Some random stuff to have in my inventory.
[02:54:07] Conquistador boots.
[02:54:08] Conquistador.
[02:54:09] Okay.
[02:54:10] I'm going to put your way in here for now.
[02:54:15] Alright, so we're going to get our corpse, bring it back, see what farming is, get that
[02:54:30] going, and then we're going to go do a big mine, and then if we're going to bust out
[02:54:33] and go do some side-questing and ship stuff, we also got to do a copper run so we can
[02:54:40] start working on our next tier of ship as well. Do do do do. Do I enjoy this game so far? Yes,
[02:54:48] this game's fantastic. Did I respect back? I did. Echa art! How you doing this morning,
[02:54:53] girl? Good to see you. How's everything going? How is everything going?
[02:54:58] He's a happy cat.
[02:55:13] Are you the guy that killed me?
[02:55:14] I think you're the guy that killed me.
[02:55:17] I'm going to kill you with no food because that's the kind of guy I am.
[02:55:25] food is for chump chats.
[02:55:41] food is for chump chats.
[02:55:49] that wasn't backwards you're backwards.
[02:55:54] Can you show us your talents, says Elda?
[02:55:56] Sure.
[02:55:56] Look what I can do.
[02:55:59] How's that?
[02:56:02] Oh, and game.
[02:56:03] Yeah, I don't really have much in here.
[02:56:08] Just that right now.
[02:56:09] Yeah.
[02:56:14] Such grace.
[02:56:15] Thank you.
[02:56:16] Thank you.
[02:56:20] I was taught directly by my boy Stuart.
[02:56:24] I'll show you how it's done.
[02:56:27] Mm-hmm.
[02:56:42] All right.
[02:56:45] Donde está mi farm?
[02:56:48] Oh.
[02:56:49] So kind of like locks in as a foundation, which is really cool. I like how it's doing that.
[02:56:59] I want it somewhere that's like in the open. You know, over here. I was gonna put like a bar over here, but I mean...
[02:57:06] We're a nice to come out here and like tend our crops.
[02:57:14] Also I really like this location because if we put our crops right next to our house,
[02:57:21] then when the cops are going to try to snatch our crops, we'll be able to just come out
[02:57:26] and stop them.
[02:57:27] Those pigs are going to blow my house down, chat.
[02:57:32] Let's see how many we can do here.
[02:57:34] Two, two, five, six.
[02:57:38] Three, two, three, four.
[02:57:42] I understood that reference.
[02:57:44] Nice. You win today.
[02:57:48] All right, we're start with this.
[02:57:51] Man, why is it it's getting like real?
[02:57:56] Great.
[02:57:59] I hope this game can handle big builds.
[02:58:01] I'm going to put this here for now.
[02:58:09] It's like that for now.
[02:58:17] Alright so do we just like drop the plants on this stuff?
[02:58:21] How does this work?
[02:58:22] Let's see.
[02:58:23] Wow, we do.
[02:58:48] I do.
[02:58:53] Whoa.
[02:59:01] Ooh.
[02:59:06] Very bow-hiny.
[02:59:18] Okay.
[02:59:25] So there's our spicy peps.
[02:59:27] Oh, we can be corn.
[02:59:32] I had a really good method to doing this kind of farming in Valheim.
[02:59:46] I need to do it here too.
[02:59:51] Look into that later.
[02:59:56] Great.
[02:59:59] All right, what else do we need to grow here?
[03:00:01] Drink some water before you crumble.
[03:00:03] Thanks girl. Definitely need some aloe.
[03:00:09] I wonder if we're gonna get, if this is progressional farming or if it's...
[03:00:13] There's three ways to do farming,
[03:00:16] progressional, maintain or reduction.
[03:00:19] So farming and games, either you can take one plant
[03:00:24] and just keep getting seeds and grow one plant into a field
[03:00:28] or you only get enough seeds to maintain what you plant
[03:00:32] or you get less seeds than what you put in.
[03:00:35] So does anyone know which one this is?
[03:00:39] Theanomaly says it's a maintain.
[03:00:41] Okay, so every plant will give us one seed back.
[03:00:47] Cool.
[03:00:48] Good to know, thank you, Chad.
[03:00:50] That is very good to know.
[03:00:51] So we are gonna wanna keep going out
[03:00:52] and we are gonna wanna keep farming seeds.
[03:00:54] I actually like systems like this.
[03:00:58] Obviously, systems that give you more seeds back
[03:01:00] are more realistic, right?
[03:01:02] But the problem with those systems
[03:01:04] is when you get one seed,
[03:01:06] you don't have to do any farming
[03:01:08] outside of your farm anymore.
[03:01:10] And that kinda sucks.
[03:01:11] So I actually like that they do it like this.
[03:01:13] I like having reason to go out
[03:01:15] and have to keep getting stuff.
[03:01:18] Looks good.
[03:01:20] Maybe need a lot more farmland.
[03:01:21] Like a lot more farmland.
[03:01:23] Do I need to water this or anything?
[03:01:25] I don't think so.
[03:01:26] This is looking good.
[03:01:28] Yeah, dude.
[03:01:34] Oh, you know what?
[03:01:41] All right, look at our little farm hell yeah, man
[03:02:08] Looking good, dude.
[03:02:12] A little stool out here, watch it.
[03:02:19] Oh, God.
[03:02:32] And he was never able to get back onto his base again.
[03:02:34] Oh, we did it, chat.
[03:02:36] You got it. I don't like those.
[03:02:42] Maybe a little fence action. Let's see a little little fence action would look like.
[03:02:51] Oh, that's some pretty good garden ish right there. Keep them deers out. Keep them deers out chat.
[03:02:57] Nice. Can we do like a little gate?
[03:03:06] Oh.
[03:03:09] There we go.
[03:03:13] Okay. How dare you?
[03:03:16] Don't be that dumb.
[03:03:19] Okay.
[03:03:22] All my homies hate beers.
[03:03:24] Um, let's go to this.
[03:03:29] Okay, a level 2 station is required.
[03:03:35] A level 2 station requires 20 tan leather and 15 linen fabric.
[03:03:47] Okay, we have a lot of high, but we need more tannin.
[03:03:51] Tannin is made over here.
[03:03:54] We can make, oh wow, okay, we need a lot more heavy stuff there.
[03:04:04] There we go.
[03:04:10] Get more of those.
[03:04:15] There we go.
[03:04:22] beautiful. We need to do some more undead farming for sure. Get all that cooking there.
[03:04:33] Get all that cooking there.
[03:04:37] Great. You can mouse drag to increase crafty amount. I know. Thank you.
[03:04:48] Oh man.
[03:04:52] Great.
[03:04:54] Okay, let's move that mind down.
[03:04:59] Do, do, do, do, do, do, do, do.
[03:05:08] So, we need more herbs.
[03:05:29] Can we plant herbs?
[03:05:30] The things that we need for the healing pots?
[03:05:37] I don't think so, right?
[03:05:39] I wonder how we're supposed to farm the human pots.
[03:05:42] Because the undead stuff, we can only get at night.
[03:05:44] Granted, we could run around at night and kill those things,
[03:05:46] but there's not a huge amount of them.
[03:05:48] Um.
[03:05:50] Hmm.
[03:06:07] What criteria did you use to pick your main base location?
[03:06:23] I like how it's more centralized in the area that I've explored, so I wanted something
[03:06:26] that was more towards the middle.
[03:06:28] I also really liked how this island was larger than most, and it was our first kind
[03:06:32] of T2 island, so I knew I was going to have a lot to do here.
[03:06:37] So it's a really pretty island. It's got like a mountainy exterior and we built this on the bay.
[03:06:47] It was love at first sight when I got here. It was great.
[03:07:07] any wood. Oh I just realized we don't get like any rocks. Just on your interest rate.
[03:07:33] the goats they're on the bottom so unless you go to the bottom I think they mess with you up here
[03:07:39] what is my basic like I'll show you this in a minute I go to my base all the time
[03:07:55] I need to bring some bullets and gunpowder for hunting
[03:07:59] I really don't want to go down there. I want to lure this guy up if we can.
[03:08:15] Oh man, we are doing so much more damage to these guys now.
[03:08:20] These guys were really... oh god, you did well.
[03:08:24] These dudes slaughtered me recently.
[03:08:32] Now we're actually doing some BTS.
[03:08:45] Beautiful. Great.
[03:08:47] Maybe like two would oh, thanks
[03:09:02] That's nicer isn't it
[03:09:12] By the way cool little tip you can put down
[03:09:15] torches everywhere inside of a mine cleared out and the torches will all
[03:09:20] stay there for the next time the or be generous so like if you put if you like
[03:09:27] if you clear out a mine completely and then you put down torches everywhere
[03:09:31] even though the mine will fill back up with ore when you break it all back
[03:09:36] down your torches will light back up which is great very
[03:09:42] Whoa, what is this little area?
[03:09:55] I think it comes last time too.
[03:10:12] Looking good.
[03:10:13] Looking good.
[03:10:14] How's the stamina system in this game?
[03:10:15] It's Zelda.
[03:10:16] Standard Zelda style stamina system.
[03:10:18] you can see right there to the left of your character.
[03:10:25] That little circle system, it's like bonfires.
[03:10:28] I will always call bonfires in any game
[03:10:32] that is even slightly Souls-like.
[03:10:34] I will always call the bonfires bonfires,
[03:10:37] no matter what the game calls them.
[03:10:39] So just that little green ring, that's Zelda, man.
[03:10:43] Zelda came up with that, it's theirs,
[03:10:44] it's the Zelda system.
[03:10:45] I'm not even a big fan of those games.
[03:10:49] It's still there, so they nailed it.
[03:10:55] They nailed it.
[03:10:56] Okay, we're almost done here.
[03:10:58] We've got a huge amount of iron, this is break.
[03:11:11] We're going to get all this processing when we go back.
[03:11:18] I am sure we will find lots of uses for this.
[03:11:24] All right, let's go.
[03:11:25] We are so good.
[03:11:28] Did you miss Pragmata?
[03:11:29] You missed the beginning, but I am planning on playing more of it.
[03:11:31] It was good.
[03:11:32] I definitely enjoyed it.
[03:11:38] Can we fill up?
[03:11:40] Can we fill up?
[03:11:41] Yes!
[03:11:42] I think we got it.
[03:11:45] Hell yeah.
[03:11:46] That's what I'm talking about, dude.
[03:11:48] Let's go.
[03:11:51] Are we getting a new ship?
[03:11:52] Uh, soon!
[03:11:53] Yeah, we need to start working towards the new ship, actually.
[03:11:57] Um, so, when we get back, we'll look over the blueprint and see what we need to get.
[03:12:01] I know we need a bunch of, uh, copper, so we're gonna be doing at least one more big copper run.
[03:12:06] Probably multiple, but...
[03:12:08] One big one for the boat.
[03:12:13] Yeah, let's go see how far off we are.
[03:12:16] How's the crafting and gathering in this game?
[03:12:17] It's fine.
[03:12:18] It's pretty enjoyable, but it's very valhine.
[03:12:23] Yep.
[03:12:24] Did I end up finding timber?
[03:12:29] We can make timber.
[03:12:30] Oh, somebody earlier said if I had a base.
[03:12:32] This is my base.
[03:12:34] So all this year I built.
[03:12:37] It still needs a dock and everything.
[03:12:39] I think I'm gonna put the dock over here.
[03:12:41] I've decided how I'm gonna do it yet.
[03:12:46] I think I'm gonna do the dock like over here.
[03:12:49] Maybe connect around or something.
[03:12:52] Oh yeah, it's a work in progress.
[03:12:53] It's not done at all.
[03:12:55] I'm still like planning out where things are gonna,
[03:12:58] major things are gonna get.
[03:12:59] Yeah.
[03:13:00] Yo, look at our little farm.
[03:13:09] Oh, I love it, man.
[03:13:18] So Pragmodics are got to be buns.
[03:13:19] No, it's great.
[03:13:20] I enjoyed it.
[03:13:21] But I mean, I'm still, I'm not shelving this game for it.
[03:13:24] Yeah.
[03:13:25] No, I had a great time with it.
[03:13:26] Did you see this fish?
[03:13:27] There's a fishing rod?
[03:13:28] Yes.
[03:13:29] We've done a little bit of fishing, but I need to do a lot more.
[03:13:32] It'll do a cozy fishing stream here at some point.
[03:13:49] Sorry, this is bugging me.
[03:13:55] Let's fill it in with some...
[03:13:59] Sticks.
[03:14:06] Perfect.
[03:14:16] Okay.
[03:14:17] Oh wow.
[03:14:18] Oh, we are full full.
[03:14:19] Nice.
[03:14:24] Alright, the most we can make is 90.
[03:14:26] Let's do 15.
[03:14:29] Oh, we only need to have five, that's why we don't have six, that's fine.
[03:14:39] There you go, that'll work.
[03:14:45] Okay.
[03:14:47] Oh, okay, so what we need to do at this point is we need to, I need to build a, like, a minor
[03:14:53] shipyard, at least to get started.
[03:14:59] All right, let's go chop down some trees real quick.
[03:15:02] This is not gonna be our main, our main harbor, but I do need to get something
[03:15:08] down. All right, real quick, let's go get this by the way. Apparently I missed it.
[03:15:12] Oh, I don't have my shovel. Let's go get that and we'll get that treasure and
[03:15:18] cut down any trees on that island.
[03:15:22] Yeah, dude, this week was awesome. This week had replaced
[03:15:25] Pragmata mouse PI Windrose EA like
[03:15:30] This is this has been a been a week chat
[03:15:34] Been a week
[03:15:52] I've been post-starting too many new games recently.
[03:15:54] Hey dude, that's one of the reasons I'm not starting our Kragmata play-through and not
[03:16:00] continuing Soul Mask right now.
[03:16:03] I know.
[03:16:04] I'm playing too many games and trying to centralize a bit.
[03:16:08] Mm-hmm
[03:16:18] Okay, you can go you can go
[03:16:24] But watch that where it's a galaxy watch, so it's just it's a Samsung watch that
[03:16:39] It just sinks to my phone and everything.
[03:16:53] Oh god, J-Far, what did he say this time?
[03:16:57] Oh my lord.
[03:17:00] Apparently the KCD2 creative director has yet again put his foot in his mouth.
[03:17:05] It's this dude, man.
[03:17:08] Oh my lord.
[03:17:09] Oh Lord okay, yeah just more
[03:17:27] I'm not going to talk about it on the street, it's just drama, I'm not going to deal with
[03:17:42] it.
[03:17:43] If you want to, there's an article in the chat, click on that and you can look at it yourself.
[03:17:48] I'm not going to get it.
[03:17:53] Is this game more enjoyable than Soul Mask?
[03:17:56] This game for me is tighter than Soul Mask.
[03:18:00] Weirdly enough, and I know this is going to sound strange, Soul Mask entered 1.0 this
[03:18:06] week, Wind Rose entered EA this week, Wind Rose feels like more of a completed game than
[03:18:12] Soul Mask.
[03:18:15] Soul Mask is more feature rich, the scope of Soul Mask is bigger, and I like that a
[03:18:22] lot.
[03:18:23] It's got features that this game isn't even trying to do.
[03:18:25] The problem is that SoulMast does a whole lot of things, but it doesn't do the core
[03:18:30] things very well.
[03:18:34] So I love how much you can do, I love how much you can build, I love how like when the systems
[03:18:40] work they're great, but like there's too many little systems that aren't working properly,
[03:18:47] like the tribesman pathing is all over the place, you know, my machines kept
[03:18:53] getting borked uh...
[03:18:55] it is all these little things just did not work
[03:18:59] uh...
[03:19:00] and and and i really hope that they patch it up because i'd love to return to
[03:19:03] soul mass i'd love to experience soul mass
[03:19:06] as it's clear the the devs intended
[03:19:10] like if soul ass worked properly and ran as well as this game
[03:19:14] i'd probably live in soul mass for months i'm not kidding when i say that
[03:19:18] like the idea of having a
[03:19:20] Fully constructable quality base in a great sandbox world. That's interesting with lots of progression mechanics
[03:19:25] Tons of perks on tribesmen you can have up to 50 each with their own like rooms and crafting things
[03:19:31] Like the idea of so-as is actually amazing
[03:19:35] But the implementation is just it
[03:19:38] Implementation did not keep up with the ideas
[03:19:41] Yeah
[03:19:42] And so I'm hoping I'm hoping the dev stick with it
[03:19:45] I'm hoping the devs keep patching it because I would love to kind of like I don't do it if they
[03:19:50] If Solvast released a giant patch that actually made the game significantly better, I would probably restart our playthrough with everything that I've learned and like play the whole thing again.
[03:20:03] I had that much fun in it. But yeah, there's too many other games that are right now that I want to play and it's just not quite in the state that I needed to be in.
[03:20:13] Not quite there.
[03:20:18] Wow. A lot of great stuff there.
[03:20:20] Okay, let's cut down a bunch of wood.
[03:20:24] And then we're gonna...
[03:20:29] Soul Mask has too many issues.
[03:20:31] Dude, I talk about my love-hate relationship
[03:20:33] with Crimson Dead, like Soul Mask is almost worse.
[03:20:37] And I don't really hate Soul Mask.
[03:20:38] I just, I want it to work so badly,
[03:20:40] and it doesn't so often.
[03:20:46] But I'm gonna keep following it.
[03:20:48] We'll follow the Soul Mask devs
[03:20:49] and hopefully, hopefully, they'll keep working on it.
[03:20:59] You think it would turn to Spark in the Dark?
[03:21:01] Dude, that's another game I'd love to return to.
[03:21:02] Mouse P.I. Spark in the Dark, replaced.
[03:21:07] Those are all games I want to play.
[03:21:08] Yep, they're all on the list,
[03:21:11] but there's a lot of great games out right now.
[03:21:14] I am a father of three young kids and I'm making video games and I have all this other
[03:21:22] stuff going on.
[03:21:23] I wish I could stream.
[03:21:24] This is one of those times that I wish I could stream a lot more, but I just, I can't.
[03:21:28] I just don't, I don't have the hours in the day.
[03:21:32] But man, I'd be streaming 14 hours a day if I could right now.
[03:21:37] Absolutely.
[03:21:38] If I had the time, if you like the old days.
[03:21:41] Actually, knock all these games out.
[03:21:46] But not today.
[03:21:53] Boink.
[03:21:57] Boink.
[03:22:00] Boink.
[03:22:03] Just donate the kids to charity?
[03:22:06] I'll run that by my wife and see what she thinks.
[03:22:10] Believe it or not, I don't want to blow your minds.
[03:22:20] Believe it or not, even though I can't game 14 hours a day, I guess the kids are worth
[03:22:26] it.
[03:22:27] Barely.
[03:22:28] But, you know, um, yeah, and I guess that Emberville command is getting quite long, it really
[03:22:41] is.
[03:22:42] We need to tighten that up.
[03:22:43] We've added a whole bunch of stuff to it over the years.
[03:22:49] It was actually, me and Alex Jordan did an interview recently that just went up
[03:22:55] today about Emberville, which is pretty cool.
[03:23:01] I think there's a little bit of a very minor spoiler in that interview.
[03:23:05] We do, we do kind of soft announce the classes that are going to be in the day.
[03:23:10] A little bit, a couple of them.
[03:23:14] So what I'm trying to say is don't watch that interview.
[03:23:21] It's a terrible thing to not watch.
[03:23:25] where where he said interview actually I don't know which one this one is there
[03:23:34] was we did like three of them so I think I don't know which this is you I think
[03:23:39] this is the this is the game rants one not game rants I'm sorry not game
[03:23:44] rants oh this is the FTS to developer interview awesome no game rants is is
[03:23:51] Is that the show that's today or tomorrow?
[03:23:54] There's a lot going on right now.
[03:23:55] No, no, no, that's the, there's a find your game show.
[03:23:59] That's, that's coming out soon.
[03:24:06] Amberville EA soon?
[03:24:07] We're shooting for EA summer of this year.
[03:24:09] So late, late summer of this year.
[03:24:11] That's the plan.
[03:24:12] It may change, but that's the plan.
[03:24:14] That is our current date.
[03:24:16] And EA is going to be the tutorial.
[03:24:23] It's going to be the Emberville town.
[03:24:25] You're going to be able to explore the town.
[03:24:28] There's going to be all of the introductory content in getting you into the town.
[03:24:34] You get to rescue a few townspeople in EA, so you will get to get all that stuff.
[03:24:39] You're going to have the estate in EA, so you're going to be able to do some custom
[03:24:42] building and all that stuff.
[03:24:44] There's gonna be four classes available, the first full biome is gonna be available, and
[03:24:48] all the bosses and RNG events in that one.
[03:24:51] And I think that's the scope for the EA.
[03:24:58] So we're keeping it pretty tight for the EA, and then we're planning on heavy development
[03:25:03] after EA releases.
[03:25:05] So I'm gonna start doing big point X updates pretty soon.
[03:25:12] after you get to be fun is there gonna be a beta we're doing in early access so
[03:25:25] there's not there's not really a beta per se we're announcing into EA and then
[03:25:31] you guys are gonna help us develop it well you a be feature compete no
[03:25:39] EA will not be feature-complete.
[03:25:42] No.
[03:25:43] There's going to be features and major mechanics that are unlocked in biomes that are not available in EA.
[03:25:54] What, have a demo?
[03:25:57] Not as of now.
[03:26:01] As of now, there won't be a demo.
[03:26:04] As of now.
[03:26:06] We're good, let's go.
[03:26:13] We'll be PC-only, EA is PC-only, and we are planning on console by 1.0.
[03:26:28] I would consider Early Access a paid demo.
[03:26:30] That is not a good line of thinking.
[03:26:32] The point of a demo or a demonstration is what's what's called a vertical slice and
[03:26:37] a vertical slice is supposed to show you every single thing about that game in a contained
[03:26:44] experience like a vertical slice is supposed to be finished product in a small experience.
[03:26:52] Early access is not a finished product.
[03:26:55] So it like it is it is an in development product.
[03:26:59] I would not say that a demo is the same as early access. That is not the same thing.
[03:27:04] There are different expectations that come with those two things. If I play a demo and it's buggy and bad,
[03:27:09] that bows extremely poorly for that game.
[03:27:13] So it's like because that shows me that that they're not like
[03:27:17] Yeah, if I play a super buggy not balanced demo, I'm I'm it's not you know
[03:27:22] Like and for the record, I'm gonna talk about a demo that you passed around to your buddies and friends
[03:27:26] I'm talking about a demo you download off a steam page
[03:27:29] Like, demos are supposed to show you what that game is, not what the game could be.
[03:27:36] Yeah.
[03:27:37] Oh, actually, this is fast travel back.
[03:27:43] Oh, no!
[03:27:47] Cubantino, are you serious?
[03:27:50] Oh man, the VA for Zoltan and Witcher past Sanj.
[03:27:57] Sad face. That's days. He wasn't that old, was he? Damn. Damn. Um, that's too bad. That's
[03:28:13] really too bad. Minus 10 good vibes. Yes, I think that's fair. Minus 10 good vibes.
[03:28:23] Are these not lined up? Oh no, they are.
[03:28:35] He's to be there.
[03:29:35] I died.
[03:29:54] Is there any way to build a thing that lets you get out of the water near a dock?
[03:29:59] Is there like a ladder? Can I do a ramp?
[03:30:06] Maybe I can do like a ramp into the water.
[03:30:11] Yes, stairs do work.
[03:30:12] Okay.
[03:30:13] Oh God, I'm about to die.
[03:30:15] I'm literally gonna die.
[03:30:16] Shit.
[03:30:20] Oh, I could have just climbed the ship.
[03:30:21] That's true.
[03:30:21] Okay, I just found it to the ship.
[03:30:24] Good point.
[03:30:29] Pat Willgames, when we were talking earlier about scope, Pat Willgames says, yep, better
[03:30:35] to have a smaller scope.
[03:30:37] Yeah.
[03:30:38] Pat Willgames, who is, for the record, working on No Rest for the Wicked.
[03:30:43] No Rest for the Wicked, by the way, the game that's like, oh yeah, we're a platform.
[03:30:46] We can do anything.
[03:30:49] We're going to make like a car racing version, like a Pokemon, and like a city building
[03:30:57] section and more than combats over there it's all gonna be a no rest but our scope is solid
[03:31:05] I'm kidding of course, but dude, I will say like I love I love when Thomas goes into his like
[03:31:12] No rest is a platform tweets like the big thing. I love those dude
[03:31:17] He has such such grand visions for that game. I can't wait to see it like all come together
[03:31:22] Gonna be very interesting to see
[03:31:24] That list sounds like No Man's Sky. Yeah, pretty much. No Man's Sky is just the definition of, yeah, we could do that too.
[03:31:31] Yeah, they're like the world of Warcraft of adventure games that people actually like the company.
[03:31:39] Pretty cool. I gotta love respect for what he does for that.
[03:31:45] Okay, listen here. I feel like there's a better way for this game to manage the oil in the lamp.
[03:31:52] Like I feel like the lamp should like either the oil should last a lot longer or maybe they can make it so the oil
[03:31:58] Automatically turns off during the day or something, but like anytime I put oil in my lamp
[03:32:03] I always forget to turn it off and it just expires
[03:32:06] There's got to be a better way to do that. I don't know what it is, but I'm guessing it's out there
[03:32:15] You want to talk about the scope of Warframe Warframe?
[03:32:18] Warframe is pretty well-scoped, I mean Warframe has been around for a long time, Warframe is
[03:32:26] like Path of Exile, right?
[03:32:28] So those games are pretty well-scoped in terms of their their main loops, but at the same
[03:32:34] time they take great strides in pushing the envelope every update, and again they've
[03:32:39] both been around for like 10 years, so they have to do lots of new things, right?
[03:32:44] So yeah.
[03:32:45] So many updates.
[03:32:46] So now that we, let's see, what were we doing, Chat?
[03:32:47] We were doing like 10 different things.
[03:32:48] Let's figure out what we wanna do now.
[03:32:50] Oh, we were gonna build our stuff over here real quick.
[03:32:55] And yeah, let's build this ship,
[03:32:57] let's see what we need for our ship.
[03:32:59] And then we're gonna go,
[03:33:00] and I think do some side questing
[03:33:01] to see if we can level a little bit.
[03:33:03] Let's go.
[03:33:05] I need to level Chatorino.
[03:33:10] I'm gonna just rebuild all this stuff.
[03:33:14] Okay, so the reason we broke all this down
[03:33:15] because I've decided that I want to...
[03:33:20] wait, the revive is very good
[03:33:29] I hope, I hope our bonfire is going to be able to like actually be big enough for what I want to do here
[03:33:34] I'm a little concerned, like can we, can we make multiple bonfires chat? I asked this before but I don't remember what you guys said
[03:33:42] Can I make multiple bonfires and connect them?
[03:33:45] Oh God. God damn it. Gotta make some stairs, chat, stat. Here, let's go.
[03:34:00] You can place multiple bonfires, but they can't overlap.
[03:34:15] Interesting.
[03:34:16] Okay.
[03:34:18] So if I wanted to extend my base into the ocean,
[03:34:25] then I would need...
[03:34:27] I don't know if we can do that.
[03:34:29] We could move our current bonfire more inland and then maybe build the bonfire like it's far out towards the ocean as we could.
[03:34:45] What the thing I missed?
[03:34:46] I don't seem to need to see how the dot stuff works.
[03:34:48] I don't even really understand how the dot stuff works in this game.
[03:34:52] Like apparently we can build some kind of a...
[03:34:56] Oh lord.
[03:34:56] Apparently we can build some kind of system where we uh, the boat like auto docks or something?
[03:35:05] Bonfires can be built underwater?
[03:35:07] No.
[03:35:08] Captain!
[03:35:09] Captain!
[03:35:10] Captain!
[03:35:11] Captain!
[03:35:12] Captain!
[03:35:13] Captain!
[03:35:14] What?
[03:35:15] Wait, that can happen?
[03:35:39] Did that just damage that?
[03:35:42] I
[03:35:53] Okay
[03:36:12] of
[03:36:25] of
[03:36:40] Great.
[03:37:09] I'm out of plant fiber?
[03:37:13] Oh, oh, I went out a range of my chest.
[03:37:18] Oh, there it is right there.
[03:37:20] That's the end.
[03:37:22] OK. Interesting.
[03:37:31] We use the weather beans because we're outside.
[03:37:33] That's all.
[03:37:39] I might actually use a different grade of roof, but this is fine for now.
[03:37:59] Okay, let's see.
[03:38:42] Boom.
[03:38:52] So is there any way for me to use the wharf to like summon the ship to it?
[03:38:58] How does that work, Chat?
[03:39:02] Like it does...
[03:39:10] I think there's a system in this game. I just don't know how it works.
[03:39:23] Check the corner of the panel.
[03:39:27] See, like, okay, I just recalled my ship and it went there.
[03:39:34] So, is there any way for me to choose where it summons?
[03:39:40] Maybe, maybe there's not. I mean, there's not doing this right.
[03:39:46] No, there's not. Okay, okay. So yeah, I think I've just pulled the wrong thing. That's fine. There's no big thing.
[03:39:53] This is weird.
[03:39:56] Uh, why is this, like, off-center?
[03:40:01] The hell?
[03:40:05] You can't get that one straight, that crafting bench is crooked.
[03:40:17] Oh my god.
[03:40:18] Are you serious right now?
[03:40:21] Okay well you know what?
[03:40:23] Fine, fine, fine.
[03:40:24] I'll put it, oh look, look, it's almost like it fits.
[03:40:27] Bro, that's the secret right there.
[03:40:29] Look at that.
[03:40:30] Oh my god, it's like one jump.
[03:40:32] Delicious.
[03:40:33] Okay.
[03:40:34] Okay. Um, all right. So this is going to be our little dock for now.
[03:40:49] I will say, I think they should, they should put in some stuff to where you can build something.
[03:40:57] And if you build it in range of a bonfire and it will validly let the ship dock at it, then
[03:41:02] Whenever you summon the boat within the bonfire range it should summon it directly where you linked it
[03:41:08] Like that would be that would be awesome. That would be awesome
[03:41:28] You
[03:41:32] There we go, great.
[03:41:38] How do you put cannons on your boat?
[03:41:41] I can't do it.
[03:41:42] So, first you have to build the cannon, then you have to have the cannon in your inventory.
[03:41:46] Then you have to go to the wharf, click on Manage Ship, and then drag this...
[03:41:52] You can either drag the cannon directly onto your ship, or you can drag it into the cargo and then work on it there.
[03:42:02] are you serious right now?
[03:42:31] Bro, really?
[03:42:35] Uh, Dez, I think we need to work on that.
[03:42:40] That's kind of dumb.
[03:42:41] Okay.
[03:42:42] I mean, I guess we can just do that, but...
[03:42:56] Okay, we gotta be able to get up on this.
[03:43:15] Okay, maybe we need a ramp?
[03:43:26] Is that what it is? Do we need a ramp? Let's do one more, just to see. Like, dude.
[03:43:34] Okay, okay. There we go.
[03:43:36] But just out of curiosity, let's see if a ramp works better.
[03:43:40] I feel like a ramp will work better.
[03:43:56] No, no it doesn't.
[03:43:57] Okay, that is not something we can do.
[03:44:01] Wait, wait, wait, wait, wait.
[03:44:05] No, man, how weird.
[03:44:09] That's really weird.
[03:44:17] That's strange.
[03:44:19] I'm not quite sure what's going on there.
[03:44:56] I
[03:45:03] Like a glove
[03:45:22] Oh
[03:45:26] Oh, we're out of the roof stuff.
[03:45:36] I was going to build another roof on this side, but...
[03:45:40] I think we'll have to do that later.
[03:45:44] Okay, so now that we have actually all this built, what we're going to do now is we're
[03:45:58] going to look at the shipyard and see just how way off, because we are way off.
[03:46:03] You see just how way off we are from making this next ship.
[03:46:21] This is OSHA compliant railing for those wondering. It's I don't want to do this
[03:46:25] but I have to. They got on our ass last month for this. Two of our pirates died
[03:46:30] because they fell off the side and just lawyers for months it was a mess so we're just biting the
[03:46:35] bullet and doing this now.
[03:46:46] Okay let's take a look over here.
[03:46:50] Doot, doot, doot, doot.
[03:46:57] Shipyard, black beard brig.
[03:47:00] Okay, so we're gonna need 200 nails, that's easy.
[03:47:03] We need to do a bronze run for sure.
[03:47:05] We need a ton of wooden planks.
[03:47:09] We need more fabric rope.
[03:47:11] What are shipwrights' tools?
[03:47:13] Purchase from the brethren of the coast.
[03:47:17] Okay, so we need to see those.
[03:47:19] We have a lot of prawns mining to do.
[03:47:21] We can go do that here in a second.
[03:47:25] We're gonna have to do a lot of woodchoppery.
[03:47:27] That's fine.
[03:47:29] What do the plants take?
[03:47:31] How do we make plants?
[03:47:35] Pints are just wood.
[03:47:37] Timber is always hardwood.
[03:47:39] I'm gonna get some more hardwood too.
[03:47:41] Alright, let's start by getting some copper.
[03:47:43] Let's see if the copper mine by our old bases is still functioning.
[03:47:49] Yeah, I'm gonna get the I want to get the speedy ship with the tie damage so we're gonna we're
[03:48:09] to try black beard variant for our first one have you hired any workers yet no no
[03:48:14] I've not had enough money to hire workers yet.
[03:48:18] Not yet.
[03:48:25] Unsweet tea gang says, what's up, can't wait for Emberville?
[03:48:27] Thank you dude.
[03:48:28] I'm very excited too.
[03:48:30] I tell you man, you know, yesterday, I'm already dead, I forgot to eat.
[03:48:39] Yesterday I was in meetings for Emberville for most of the afternoon.
[03:48:43] And one of the things that we were going over was basically like the entire, if you're familiar
[03:48:52] with theater there's something called the run of show.
[03:48:54] And it's basically like this big beginning to end, like everything that you need, everything
[03:48:59] that is going to be in that show is in like the run of show.
[03:49:04] And yesterday, we were going over that for Emberville's EA, and it was so awesome.
[03:49:13] It's like we're getting in the final steps of everything.
[03:49:16] It's really, really cool to see it coming together.
[03:49:20] Very exciting.
[03:49:25] What is the best way to support Emberville if I'm able to bind by it?
[03:49:28] The best way to support Emberville if you don't want to spend a penny on it is just
[03:49:31] wishlist it.
[03:49:32] That's absolutely huge for us.
[03:49:34] Really really helps joining the discord is awesome, too. You actually do we have game giveaways
[03:49:40] We're gonna be doing a lot more giveaways after EA. It's a good chance to maybe score a key if you need one and
[03:49:47] Tell your buddies that's I mean the best thing we can do. I mean most almost all of Emberville is
[03:49:52] Kind of around this channel
[03:49:54] I mean it was especially until this year
[03:49:56] But before before this year especially like all of the PR for this game was essentially through me
[03:50:01] and I am not that big.
[03:50:02] So the more that people can help,
[03:50:06] the more if you like Emberville,
[03:50:08] if you like how it looks and you tell your buddies,
[03:50:09] that's awesome.
[03:50:10] It's the most we can ask for.
[03:50:12] We really appreciate it.
[03:50:21] You're going to do a hand-to-hand combat run first.
[03:50:22] Nice, there's a whole line of fist weapons
[03:50:24] and a whole fist weapon tree.
[03:50:26] Mm-hmm. I don't think it's in EA, but we also have a fist-centric class as well.
[03:50:37] So there's a class that uses mostly fist and hand-to-hand weapons.
[03:50:43] If you're looking for a main. Is there a PvP? No. It's not a PvP game.
[03:50:50] Now Everville is in this game. I don't know. I don't know if this is a PvP in this game
[03:50:55] Is there fishing in Everville there will be fishing in Everville?
[03:50:59] unfortunately the
[03:51:00] We want the fishing minigame to be fun and enjoyable and we and we
[03:51:05] And we're still figuring out exactly what that looks like
[03:51:07] So we I don't know if our if our fishing minigame is going to be an EA in its full final version
[03:51:15] But we will it will be of course no question
[03:51:18] But we have like mining and harvesting and all of that.
[03:51:23] They did ask me, they were like, do you just want us to put in fishing?
[03:51:28] Like without, because we had plans for it. They were like, do you just want us to put in fishing for EA?
[03:51:34] We can do that. And I said, you know what? No, don't worry about it.
[03:51:36] We're good. I'd rather not half-ass it.
[03:51:39] Well, there'll be plenty of other options to do.
[03:51:42] So, yeah, let's not half-ass it. We're gonna whole-ass it.
[03:51:47] Mm-hmm.
[03:51:52] All about that.
[03:51:58] Toad said no to fishing.
[03:51:59] Oh, no, no.
[03:51:59] I said, I said delay my gratification for fishing.
[03:52:03] Mm-hmm.
[03:52:05] Our fishing, like we're still like,
[03:52:08] there's lots of systems in Emberville
[03:52:09] that we're being kind of cautious about
[03:52:12] because we want the systems to be fun and engaging.
[03:52:16] but we don't want the systems.
[03:52:17] We also know that a lot of you guys
[03:52:19] are gonna be doing the systems like 100, 200,
[03:52:21] 300, 500 plus times.
[03:52:23] So we're kind of having some internal discussions
[03:52:28] on what do we all find the most fun?
[03:52:30] How would we want that progression to work?
[03:52:32] And we have a lot of ideas on it,
[03:52:34] but they're all gonna take a little bit more dev time
[03:52:36] than we have right now.
[03:52:38] So we're scoping basically,
[03:52:42] keeping our scope nice and tight right now.
[03:52:46] Does he orn windrows respawn? It does.
[03:53:03] Scope creep is a project killer? Yep. I have been a part of multiple projects that have died to Scope creep.
[03:53:10] Mm-hmm. It's a real dangerous thing, man.
[03:53:14] Scopecreep almost killed No Man's Sky.
[03:53:17] No Man's Sky could have been just another dead game
[03:53:22] if Sean and his team didn't stick with it after the release.
[03:53:26] And that game, No Man's Sky on Release,
[03:53:29] was like the definition of how Scopecreep can ruin a product.
[03:53:32] Like, none of the features of No Man's Sky
[03:53:35] were fully implemented on release.
[03:53:36] They were all half-assed.
[03:53:38] It was on release. No Man's Sky was just a collection of ideas that worked together it was it was it was bad
[03:53:47] But sure enough stuck with it now today. It's one of the best best games out there. So good for them
[03:53:55] There's no question. It could have just been another dead game
[03:53:56] They could have given up on it after release and move on to the next thing or like a lot of density
[03:54:01] That's what we see most of the time
[03:54:03] Most of the time devs release a no man sky and they just go this is too much
[03:54:08] Let's go try again
[03:54:11] But not those guys
[03:54:14] Robert says are you the only person who promotes Emberville? No, I mean technically I mean I own the studio so
[03:54:22] We don't really do a lot of a lot of PR buys
[03:54:26] Yeah, we don't we don't really we put our resources where they need to be and we are in the very thankful position where we don't need to spend a huge amount on PR right now.
[03:54:38] I would I would rather I would rather we all would rather spend that money on you know good VAs and stuff like that, which is what we've been doing.
[03:54:46] which is what we've been doing.
[03:54:47] But this one says you own the studio or co-own?
[03:54:49] I co-own it.
[03:54:50] I'm a co-owner of the studio.
[03:54:51] Yes, the studio was made.
[03:54:53] And then three years ago, the owner came to me
[03:54:56] and was like, do you want to join me
[03:54:58] as an owner of this studio and make this game?
[03:55:01] And here's a little demo and some ideas.
[03:55:02] And I said, absolutely.
[03:55:04] And that's been the last three years.
[03:55:07] Yep.
[03:55:09] No, the studio was formed.
[03:55:10] I didn't form the studio.
[03:55:11] No.
[03:55:13] But I'm a co-owner of it.
[03:55:16] Mmm-mmm, boop!
[03:55:23] Everybody in chat thought the same pun?
[03:55:27] Co, is there a timeline where you might even invest in a studio in the U.S., or is it just too expensive?
[03:55:32] I have already invested in many studios in the U.S.
[03:55:37] Yeah. So, yes. To answer your question, yes.
[03:55:41] Yes
[03:55:44] In fact, I'm an investor in a game that's coming out in like two weeks called dead is disco
[03:55:51] And I am super excited for that game
[03:55:55] The game is awesome
[03:56:00] Okay, so we got a whole bunch of this stuff
[03:56:06] Let's go ahead and get this hook in
[03:56:11] Uh, we'll do... 16?
[03:56:15] We're gonna have to get some more charcoal here pretty soon.
[03:56:22] Man, I wish for a 65, but not right now.
[03:56:29] The last one might still be making copper.
[03:56:35] for iron. No, it's good.
[03:56:40] Alright, we're a little bit cooked for a bit.
[03:56:47] Do you think Pantheon will ever come out? I do, especially now that they're actually bankrolled.
[03:56:53] Yeah, I think that as of now, Pantheon has the highest chance of coming out that it's ever had.
[03:56:59] Which, honestly, is pretty good if you've been following its history.
[03:57:03] It's it's been a troubled project to put it on late, but no, it's it's going in a good direction right now. Thankfully
[03:57:13] Any more food how's our farm doing?
[03:57:18] To says wait they got bankrolled yep at the end of the year last year the the Pantheon dev team got a
[03:57:25] Seven-figure angel investor essentially
[03:57:28] Yep, so they came out in EA last year, the progress was not very good, and me and many
[03:57:39] others were not super jazzed, but sure enough, a big investor was like, I want this game
[03:57:44] to get done, how much will it cost, and the visionary realm dev said it will cost this
[03:57:48] many millions, and apparently the investor said, okay, so hopefully, hopefully that
[03:57:54] means that we're gonna see the game.
[03:57:56] So that's great.
[03:57:57] It's great, but of course, you know, we'll see.
[03:57:59] It'll get here when it's here, right?
[03:58:03] Fish and tostones.
[03:58:08] Sounds pretty good.
[03:58:13] We need more sweet potates.
[03:58:15] We're working on those right now.
[03:58:17] Let's make one of those.
[03:58:17] Make one of those right now.
[03:58:19] Fish and tostones.
[03:58:22] Okay, was I the secret investor?
[03:58:24] No, no.
[03:58:24] I had invested in Pantheon for a much, much smaller amount years ago, and I will not be
[03:58:31] investing in them again.
[03:58:32] They already have my money.
[03:58:33] Now they need to make the game.
[03:58:35] If they need more money, they can talk to other people.
[03:58:40] Is Pantheon like monsters and memories?
[03:58:43] Yes and no.
[03:58:45] I personally find Pantheon to be a bit more...Pantheon has a bit more EverQuest
[03:58:53] DNA for me.
[03:58:54] No, no, excuse me.
[03:58:55] Monsters and Memories has a bit more EverQuest DNA
[03:58:59] than panting on for me.
[03:59:01] And I've really, really enjoyed my time
[03:59:02] in Monsters and Memories.
[03:59:03] Monsters and Memories also goes in early access
[03:59:05] in like two or three months.
[03:59:06] So my biggest concern with the M&M guys
[03:59:09] are that their game is gonna be too big
[03:59:11] for their infrastructure.
[03:59:14] I think they are under anticipating
[03:59:16] how many people are gonna wanna play their game.
[03:59:19] But yeah, I'm looking forward to Monsters and Memories.
[03:59:22] I've really been enjoying,
[03:59:23] I have like seven or eight characters in that game and they're all above level five.
[03:59:27] I was just like having fun, exploring around and playing it.
[03:59:30] I played it offline for a little bit.
[03:59:41] Find Hale.
[03:59:45] Oh, is that him dead on the ground?
[03:59:53] Bound hail whatever hail was trading in marita won't be seeing it someone put three bullets in him as if he needed more lead in his life
[04:00:00] Wow
[04:00:03] Killer didn't just ransack the hideout. He left us from the body. You owe me Henry a
[04:00:09] Bloodstained message
[04:00:13] Interesting
[04:00:17] Okay
[04:00:20] So where we going next here, we need to go to to return to Henry Bouchier and here we need to go to
[04:00:29] Return to marita, okay, let's evoke these right now. Hell yeah
[04:00:39] Is that a bunch of crabs? Let me get those crabs, Jeff. Oh, there's only one crab
[04:00:44] Dude, I really want more crab boards, the ones that have like the crab on the plaque that
[04:00:54] you can put on your wall, but to make those, you have to have crab shells.
[04:01:01] And crab shells are an ultra rare drop you can only get when you pick up small crabs
[04:01:07] on the beach.
[04:01:10] I probably picked up 70 crabs.
[04:01:12] I've gotten one.
[04:01:17] I kind of love that this game has stuff like that.
[04:01:19] That's really fun.
[04:01:21] Like if you if you ever were to see somebody's base
[04:01:25] and it were to have like five crab plaques,
[04:01:28] it would be like, oh, damn, this man's a farmer.
[04:01:33] This is his name serious.
[04:01:36] He's got five.
[04:01:38] Wow.
[04:01:39] Can you get him from Undead Crabs? I don't know.
[04:01:41] I mean, if you can, I never have gotten one.
[04:01:43] No.
[04:01:44] If you can get them off Undead Crabs,
[04:01:45] I've never gotten one off of an Undead Crabs.
[04:01:47] You might be able to, though.
[04:01:48] Let me get crabs, right?
[04:01:55] That says I got one from killing the large Undead Crabs.
[04:01:58] Cool.
[04:01:58] There you go, man.
[04:01:59] Great.
[04:02:09] Okay, uh, where we turn this in you the plans matter more than quite the pirate ships at the bottom along with her crew
[04:02:17] Awesome, we restored the musket. It's a crime to keep such a fine weapon shut in the chest since my brother hasn't
[04:02:21] We're needed to take it as your reward buckoneers friend
[04:02:26] What do you do buddy
[04:02:29] Well standing still weapons spread is almost eliminated 585 Pierce
[04:02:37] Bro
[04:02:39] Okay, yeah, we can do that.
[04:02:46] We can do that.
[04:02:51] Okay.
[04:02:56] I totally misread your ship and I thought it was the SS Daddy Cune.
[04:03:00] They call me Daddy Cune.
[04:03:02] That's right.
[04:03:03] No, it's this guy right here.
[04:03:10] Yeah, it's just him
[04:03:20] Don't ask unnecessary questions
[04:03:24] Same thing I say to chat every day if you everything has a price
[04:03:28] Yes.
[04:03:30] He- Hail is dead. There was a note lying in the cache.
[04:03:32] It mentioned a Henry, and it's not the first time.
[04:03:36] I told that terminal bastard to deal with his enemies, that Cyfox needs to stop hiding in his den.
[04:03:39] Listen to me, go. If we don't end the civil vendetta, the whole archipelago is going to have to find another way to move their goods.
[04:03:43] Speak with Long Ben.
[04:03:46] Oh, Long Ben is over in Torque 2, guys.
[04:03:58] Who's Henry? I haven't heard the name in a long time, Henry Evry. That was me before
[04:04:22] I traded piracy for running this tavern. Why'd you change your name? An old tale 20 years
[04:04:26] a pass and said when we spotted the indian ship of the nest court took our
[04:04:28] chance and intact him by god did it pay off the holds were bolstered with
[04:04:32] treasure and the mugo princess herself was locked up wait you heard sounds right
[04:04:36] he split the plunder in the code like the code says I took the woman with me I
[04:04:40] knew they'd never forgive that but the heart wants what it wants I saw it
[04:04:43] coming they put a bounty on my head and Marlowe my boat swing chose to did
[04:04:47] betray me to the law for a princely reward I got away but sent the
[04:04:51] authorities enough to nail Marlowe a few months later he sent he was sent
[04:04:54] to the gallows for piracy.
[04:04:56] My wife and I settled in a tortug under new names.
[04:04:58] We opened a tavern with what point we had left
[04:04:59] and with the governor built the smuggling network,
[04:05:01] Merida now runs.
[04:05:03] I thought Marlowe was long dead.
[04:05:04] Turns out the old chattos cast new sins.
[04:05:06] He must be out for revenge.
[04:05:08] I can help you with this.
[04:05:09] Where is he?
[04:05:10] Where does there's a ship like Marlowe's?
[04:05:13] Old tub anchored off the island where our cash
[04:05:14] used to be.
[04:05:15] That's my only lead.
[04:05:16] Okay.
[04:05:18] Underground, ooh, find and sink Marlowe's ship.
[04:05:24] Now, I don't know if we're going to be high enough level for this.
[04:05:54] you
[04:06:24] you
[04:06:54] you