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CohhCarnage

PRAGMATA & Windrose! \o/ - !WindroseThoughts - !Emberville be COOKIN'!

04-21-2026 · 2h 29m

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[00:06:30] Yo yo yo how we doing everybody good to see you welcome to another day here on
[00:07:00] on the channel and today we're going to be doing two awesome games.
[00:07:04] We're going to be doing more Pragmata, which is game has been phenomenal.
[00:07:07] And then we're going to do more windrows and that game has been phenomenal.
[00:07:11] And today I think we're going to make our second big chip in windrows and
[00:07:14] start really doing some, some stuff there.
[00:07:16] Maybe even scouting out our castle build today.
[00:07:18] Could be fun.
[00:07:19] Um, this is off.
[00:07:24] Oh, I see why.
[00:07:30] Okay, you still see it?
[00:07:43] Yeah, good.
[00:07:46] That's what we needed.
[00:07:47] I'll move this.
[00:07:48] You can see that serial count.
[00:07:49] This little serial count.
[00:07:50] Hi, Siri.
[00:07:51] Hi.
[00:07:52] You can see your snoop.
[00:07:53] You can see the Siri snoop down there.
[00:07:54] Okay.
[00:07:55] Hi, you can see your snoop. You can see the series snoop down there. There you go.
[00:08:01] Any plans to play the D4 expansion? Uh, not right now. I did turn down the sponsorship,
[00:08:06] but I might check it out. We'll see. But no plans currently. Yeah. We'll see.
[00:08:14] You, you okay? Did you see? The branches just grow in from nowhere. Give present.
[00:08:25] Hey, Kozibir.
[00:08:31] Ko is way more responsive on this channel than the Ko channel.
[00:08:37] None.
[00:08:38] Not wrong.
[00:08:43] That is a valid statement.
[00:08:49] Let's do hacking.
[00:08:53] And a little bit.
[00:08:55] Oh, oh the sticky box, yeah, let's get more.
[00:09:09] Oh man, we're starting to get lots of good options here.
[00:09:12] Um, let's do the crit shots.
[00:09:18] I'm using the crit shot a lot, so let's get that.
[00:09:24] new training synth data has arrived. Be sure to give it a try.
[00:09:31] Oh, the Creator Bot. We are honored to provide one of our greatly
[00:09:37] helpful and joyous friends.
[00:09:45] Oh, that's the Creator Bot. Conceived to autonomously operate the
[00:09:52] That one was creepy.
[00:10:15] Good show
[00:10:24] Yes, yeah, I'm fine with that. That's what I want. Okay. Yeah, we need to sit or
[00:10:35] Okay, we're good
[00:10:39] Okay, we are here and here
[00:10:45] Has the message of you missing lots of lore reach you yet?
[00:10:48] Um, I've, I've heard I've missed a few data pads and that there's been a computer or two where there's been multiple.
[00:10:54] Hey, thank you, Karn, for the cheer there.
[00:10:55] There's been multiple pages.
[00:10:57] So I'm looking for those now.
[00:10:58] But, um, I think we've gotten most of them majorly.
[00:11:01] Yeah.
[00:11:03] I'm also planning on, on, I was planning and potentially I'm planning on going back and kind of getting all the other stuff in these areas.
[00:11:10] So, I may go back and kind of look at some stuff as well.
[00:11:17] Because we unlocked the ability to go back and look through the levels.
[00:11:22] Oh, wait, my YouTube chat is not working.
[00:11:28] Let me fix that up.
[00:11:31] Do that nice and early.
[00:11:48] I get and says fix us.
[00:11:49] I will.
[00:11:50] You are fixed.
[00:11:51] Oh, my god.
[00:11:57] Can you hear the same quiet as me?
[00:12:04] Oh, my...
[00:12:07] The boss won't get no class!
[00:12:11] Let's get a little sharp, shall we?
[00:12:18] Get me!
[00:12:19] Oh
[00:12:29] Whoa, what was that?
[00:12:31] Did these guys just bomb us?
[00:12:34] Oh wait, I can't get there-
[00:12:36] Ah!
[00:12:42] I tried to reset a hat
[00:12:46] Oh no, I have to freeze the hat
[00:12:49] Nice escape. Oh, there it is. The big yellow thing. Okay. That works. Hold R to reset the
[00:13:09] The hatch to take you.
[00:13:16] And...
[00:13:17] Yo-it.
[00:13:20] And yo-it.
[00:13:25] Great.
[00:13:26] That's awesome, right?
[00:13:27] Oh, wow.
[00:13:30] Okay, great.
[00:13:34] Back off!
[00:13:35] Be careful!
[00:13:36] Oh, does this thing just keep- okay.
[00:13:48] It's just like landing on our head?
[00:13:51] Am I understanding this right?
[00:13:53] I need to like stop aiming.
[00:13:56] You can't see the thing on the ground when you're aiming.
[00:14:03] Oh
[00:14:33] Oh my god cats
[00:14:53] Okay, so cat um sawed that
[00:15:11] Okay, is this the sticky bomb launcher
[00:15:23] I
[00:15:30] Hi
[00:15:32] Is everything sorted for the big inspection by management next week?
[00:15:36] Yeah, I just need to list the source of the data from the lightning that we ran earlier
[00:15:41] But study to enrich soil fertility with nitrogen oxide by artificial lighting
[00:15:47] Think we have what it takes to knock the CEO socks off
[00:15:50] We've always known the benefits for that, but the current model was just a cost-primitive.
[00:15:57] But if we use lightning generators made from this, we can get positive results at a fraction of the price.
[00:16:04] Sounds promising. This might be what we need to get biomass back in the death zones.
[00:16:09] Good. Very good. Let's name the report, how lightning will save our Earth.
[00:16:20] They're so good at this.
[00:16:29] Oh.
[00:16:30] That's the last one.
[00:16:31] All right.
[00:16:32] Now we're talking.
[00:16:33] Please, no more chips.
[00:16:35] Let's reboot that regulator and go house A.
[00:16:41] Yup.
[00:16:43] Bought time to go lightning resistant testing.
[00:16:46] Okay.
[00:16:47] Okay.
[00:16:49] Okay, so your test results look like you passed us too bad.
[00:16:51] I guess they put AI in charge of the test, so faking a poor performance turned out to be too obvious.
[00:16:54] I'm sorry.
[00:16:57] Oh, man.
[00:17:01] Oof. Okay.
[00:17:02] On it.
[00:17:06] Got it!
[00:17:08] Ugh.
[00:17:10] Okay, put it on.
[00:17:11] On them!
[00:17:14] Get ready!
[00:17:16] Who's there?
[00:17:17] Take this!
[00:17:47] There's a chip over there!
[00:17:53] Uuuuhmm...
[00:17:58] Look, I'm missing some stuff down here.
[00:18:00] Oh, there we go. Oh, wait, can we get that?
[00:18:02] We can get that.
[00:18:07] We did it!
[00:18:11] Yo, we can't get in here. Yep, on this side.
[00:18:14] I'm thinking of all the end data.
[00:18:16] Another one?
[00:18:18] I can't wait to see what it is!
[00:18:22] No, I can't do this stuff yet. Okay, that must be in the next area.
[00:18:26] Alright, let's go.
[00:18:40] No fake walls.
[00:18:46] I'm seeing random-muching fun-nails about Kaigumata controversy.
[00:18:59] What controversy?
[00:19:03] I honestly have not heard anything about that, so I don't know.
[00:19:06] I'm not even sure what it's referring to.
[00:19:09] I know it's sold to me in copies in two days, so whatever the controversy is, doesn't seem
[00:19:12] like it's too big.
[00:19:14] I think I'm sensing a strong bot here.
[00:19:21] Got it.
[00:19:23] I understand that, folks.
[00:19:26] Oh god, what is this?
[00:20:28] Why is it attacking me to run for the people?
[00:21:28] I
[00:21:58] I see.
[00:22:05] Oh god, right there.
[00:22:22] Okay, now whenever he starts do we get like our health packs back and stuff
[00:22:34] We have oh we have a thing right there we go
[00:22:52] Yeah, anytime we do it like a boss fight, we probably reset our stuff.
[00:22:55] We'll do that in the future.
[00:22:59] We went in there with no healing.
[00:23:03] What do you think of this Crimson Desert?
[00:23:05] What do I think of Crimson Desert?
[00:23:06] I loved it.
[00:23:07] I'm still loving it.
[00:23:08] I'm going to be playing more of it this week instead of the main story to finish.
[00:23:10] Yeah, I have a ton of hours in Crimson Desert and I've had a great time in it.
[00:23:17] Yeah, okay.
[00:23:25] This isn't the one I wanted to go to, but this one will work.
[00:23:42] This is the one I wanted to go to.
[00:23:43] I think this is the one before the one we were at.
[00:23:57] I have 105 hours in Crimson Desert and I'm still on chapter 5.
[00:24:01] Oh yeah, I love to hear it.
[00:25:13] Oh, shit, miss.
[00:25:39] Oh, the stasis net didn't work.
[00:25:41] I didn't even know that was a thing!
[00:26:41] Take this!
[00:26:56] Be careful!
[00:26:58] Get out!
[00:27:01] It's so close! It's a little bit more!
[00:27:04] Fire!
[00:27:05] And keep moving!
[00:27:06] Oh
[00:27:27] Well that was fun
[00:27:29] Hehehe.
[00:27:33] Glad that's over.
[00:27:38] Oh, yeah.
[00:27:40] Right.
[00:27:51] Did the sector guard get a new update or something?
[00:27:52] I was just passing through, like always, and it called me and intruded and pointed its gun at me.
[00:27:55] Who's tuning the sensitivity on those things?
[00:27:57] I managed to lose it behind my hollow wall, but jeez, our bot division sure has been ramping up heavy-duty munition testing over the last few months.
[00:28:04] The last few months?
[00:28:06] I get the demand is high and the top brass don't care what I think, but it always ends up devolving into the same boring conversation about sacrifice and performance for cost cuts.
[00:28:14] Hmm.
[00:28:16] At least the sector guards have a kind of heroic design philosophy I can actually get behind.
[00:28:20] There's just something thrilling about its overblown towering silhouette.
[00:28:22] Maybe I'm just a weirdo or something, but I'd rather people saw those things as strong soldiers and scary weapons.
[00:28:36] Maybe so!
[00:28:38] Okay.
[00:28:40] Nope.
[00:28:42] Thank you.
[00:28:44] What's this?
[00:28:46] Okay.
[00:28:48] Okay.
[00:28:50] Okay.
[00:28:52] Okay.
[00:28:54] Okay.
[00:28:56] Okay.
[00:28:58] Okay.
[00:29:00] Okay.
[00:29:02] Okay.
[00:29:04] Okay.
[00:29:06] Oh, dude.
[00:29:13] Now you can hold on units.
[00:29:20] Cool.
[00:29:21] I've seen none of that.
[00:29:26] Nice, dude.
[00:29:31] Great.
[00:29:32] nice dude great of all the places to put this thing
[00:29:47] and let's get on my roof and go
[00:29:51] Oh, it's like right up there.
[00:30:03] Maybe we can float down from the top of the left, let's see.
[00:30:07] You finally get to meet Edge.
[00:30:09] I wonder where he is.
[00:30:11] Could she be the scientist that made you?
[00:30:14] I don't think so.
[00:30:16] Do you remember something?
[00:30:18] No, it's not that.
[00:30:20] I-I just feel like she's someone important to me.
[00:30:24] I see.
[00:30:26] We better step on it.
[00:30:28] There we go.
[00:30:37] Nice.
[00:30:41] There we go, there we go, three of them?
[00:30:46] You got something?
[00:30:47] Mm-hm.
[00:30:48] Okay, that was super hard.
[00:30:49] Okay, that was super hard.
[00:30:50] Let's take it back to the shelter.
[00:30:53] Mm.
[00:31:01] We got to get that first thing before we go and then I think we're good great
[00:31:18] ah you've made it for you ever do you've stumbled upon the top secret
[00:31:25] Teradome Hanami Club.
[00:31:30] Leave your drinkable cleaning fluid at the door.
[00:31:32] This is your shot to taste real booze.
[00:31:35] Reach out if you dare.
[00:31:38] I love it.
[00:31:38] Oh,
[00:31:40] how about me?
[00:31:41] It's a Japan thing, I think.
[00:31:44] It's a Japan thing.
[00:31:45] What's that?
[00:31:46] Like the people under a cherry tree having a good old friend.
[00:31:49] It's a Japan thing.
[00:31:51] That sounds like fun!
[00:31:51] like anime and the yakuza yeah it's a japan thing
[00:32:05] oh this is awesome let's go back in that thing
[00:32:11] I turned off the co-stream after ended last night and finally started Windrose
[00:32:18] I played seven hours straight dude. I turned off my stream last night
[00:32:22] Trucked my windows save up to my laptop and spent the next 45 minutes mining copper and wood
[00:32:29] That's when you know a game special
[00:32:31] Yeah
[00:32:32] Bright note all we need to do today this afternoon is go make some money and buy the break blueprint
[00:32:37] I'm pretty sure I got everything we need for it
[00:32:41] So the co-earn for the mines that's right so but we need to make a lot of money this afternoon
[00:32:46] I guess we're gonna have to go and blow up a bunch of ships on the high seas bummer
[00:32:54] Okay
[00:33:02] We rebooted both the regulators
[00:33:16] Flowers!
[00:33:18] Were these the ones from the pterodome?
[00:33:23] Phew! I'm glad all the trees didn't go away.
[00:33:26] Didn't take you for the tree-hugging type.
[00:33:29] The pterodome would be so empty without them.
[00:33:32] Yeah. What good's a place like that without some green in it?
[00:33:38] They have a duprachmatic role like humans do.
[00:33:41] I can learn things, but I won't get taller.
[00:33:44] Also, my body was made with special components, so mixing me isn't easy.
[00:33:49] If you want a bigger Pregnada, it would be more efficient to start from scratch.
[00:33:54] That's not what I'm asking it.
[00:33:56] Let's just drop it for now.
[00:34:02] Oh, that's weird.
[00:34:05] So she can't grow.
[00:34:08] Why until this point did I always assume she could grow?
[00:34:13] That makes no sense that she could grow.
[00:34:15] So that means somebody made this Pragmata with the intention of it always being a child.
[00:34:27] Why would a bot grow?
[00:34:28] Why would you make a robot as a kid?
[00:34:30] I thought the point was maybe the Pragmata was like an experiment in a robot wanting
[00:34:35] to grow.
[00:34:36] Like a human.
[00:34:37] that was the point of the Pragmana, right?
[00:34:39] So that's interesting.
[00:34:42] Now I don't, now all of my guesses on what this was
[00:34:46] kind of went out the window with that.
[00:34:48] So I guess we'll see in the story.
[00:34:49] Cool.
[00:34:52] Let's do, let's see.
[00:34:56] I'm using multi-hack a lot.
[00:34:58] We have 2,300.
[00:35:00] I don't want auto-hacking.
[00:35:01] I don't think I'm gonna get auto-hacking.
[00:35:02] Node slot could be good.
[00:35:05] Yeah, let's get the node slot.
[00:35:07] I feel like that's just a good decision.
[00:35:11] Um, go ahead and get more Bitcoin, Jen, because I use that and love that.
[00:35:17] Okay.
[00:35:19] Oh, let's do this, too.
[00:35:24] You got upgrade, you love to see it.
[00:35:29] Is it a robot?
[00:35:30] So if it is a robot, but it's got
[00:35:34] Componentry based on organic chemistry, so it is a robot
[00:35:38] But it's not like all the other all the other robots here are traditional robots. She is different
[00:35:42] She is a pragmatic which is a different a different kind of
[00:35:56] Increased hacking no duration by one in her
[00:36:00] Well, it seems pretty good.
[00:36:02] Oh, he had trained too late.
[00:36:13] Let's give it a try.
[00:36:14] A superclanker. That's right, he's a superclanker.
[00:36:17] Reads a target area in 65 seconds.
[00:36:22] And we have to...
[00:36:24] let all data sink in.
[00:36:30] Why are they glowing yellow when I do something with the yellow stuff?
[00:36:50] Okay, we have to go a lot faster than good.
[00:36:53] It's just caution color? Okay.
[00:37:00] I want to see if we can jump it.
[00:37:08] We can't pull up on this stuff at all.
[00:37:13] Is her- yeah, no, her brain is not organic.
[00:37:15] No, no, no, it's simulated organic.
[00:37:18] She doesn't have people by her side, I mean, okay.
[00:37:23] You don't think, who knows.
[00:37:24] You don't really know what a Pregmada is, so.
[00:37:27] It could be a lot of different things this way.
[00:37:37] Hey, oh, you know what? We don't need to finish it myself.
[00:37:39] Maybe I don't need to be restarting when I fall off.
[00:38:27] Okay, cool.
[00:38:35] DOOM DOOM DOOM DOOM DOOM.
[00:38:50] Drop the girl for speed?
[00:38:55] Not wrong.
[00:38:56] of. They deal damage using enemies. What does that even mean? Oh.
[00:39:56] This is funny!
[00:40:03] This is a funny feeling!
[00:40:08] Watch out! They're poor!
[00:40:10] You scared me so bad!
[00:40:14] Aw crap!
[00:40:15] What the hell is that dude?
[00:40:18] You're a healer?
[00:40:20] I didn't even know this game had healers.
[00:40:22] Good one! Look out!
[00:40:26] I think we're doing this cat.
[00:40:33] I think we can get up dude.
[00:40:42] No man, they weren't even close.
[00:40:47] Well, they were a little close.
[00:40:53] Gotta be quicker.
[00:40:57] Might shooting peas at them?
[00:40:58] I might as well be, man.
[00:40:59] Feels like it sometimes.
[00:41:23] I
[00:41:42] Wait did I not get the deal damage using enemies?
[00:41:53] God damn it!
[00:41:58] Ah, this is so annoying!
[00:42:03] Oh, lasers!
[00:42:08] Did something got lazy?
[00:42:13] Did that work?
[00:42:16] Wait, did that not work?
[00:42:20] Do I have to use the shock thing, maybe?
[00:42:26] Maybe.
[00:42:38] I got the time this time. I was not expecting this.
[00:42:41] If you hack the healing bot while it's healing the other bot that won't work.
[00:42:51] Dude I totally blew up a guy's rocket and it didn't count?
[00:42:59] The healer while it's healing. Okay, we'll do that next time.
[00:43:06] It's good practice if you want to do this, I guess.
[00:43:20] That works?
[00:43:22] No, that didn't.
[00:43:29] Just you
[00:43:56] God damn it
[00:43:59] There we go, there we go, you got it?
[00:44:06] Great, ok now we've got a kill.
[00:44:13] Did I get the long bomb?
[00:44:19] Now we're good, we're good.
[00:44:24] There we go.
[00:44:28] Oh
[00:44:47] Okay, there we go. Oh my lord, dude that was tough. That was big
[00:44:53] Okay
[00:44:58] Project Pierce?
[00:45:28] We did it!
[00:45:35] Oh god.
[00:45:40] Hey!
[00:45:42] Nice.
[00:45:44] I'll take it.
[00:45:48] Easy peasy.
[00:45:50] Okay.
[00:45:52] Great.
[00:45:54] Okay, great.
[00:45:58] Maybe we got a bunch of new stuff there.
[00:46:02] At least we have the air cartridges.
[00:46:06] Increase the speed of the air cartridges.
[00:46:23] Making the next hack deal critical damage and more easily stagger the target.
[00:46:32] Oh, direct hits no longer reset the matrix.
[00:46:41] Oh, that's cool.
[00:46:42] That's big.
[00:46:43] Triple bingo.
[00:46:44] Congratulations.
[00:46:45] Yay.
[00:46:46] What's that?
[00:46:47] Oh, another healing thing.
[00:46:48] Maybe?
[00:46:49] Okay.
[00:46:50] Oh, another healing thing, maybe?
[00:47:04] What?
[00:47:08] Whoa.
[00:47:13] Oh, oh, that's cool.
[00:47:15] Wait a second.
[00:47:16] I hope you enjoy your purchase.
[00:47:20] That sounds kind of awesome.
[00:47:23] Does that take place of our defense thing though?
[00:47:27] Yeah, here they are, drones.
[00:47:37] Look at that.
[00:47:40] We'll definitely bring that out.
[00:47:44] Here's exposed.
[00:47:45] get that too.
[00:48:01] Oh what?
[00:48:02] I can't bring two of these?
[00:48:04] Oh dude.
[00:48:06] Oh interesting.
[00:48:10] I thought I could bring two shockwave guns.
[00:48:13] But I cannot.
[00:48:15] Okay.
[00:48:23] Great.
[00:48:26] Mm-hmm.
[00:48:27] Yeah, now we have a reason to buy all the guns, that's right.
[00:48:30] Yep, now we have a reason to buy every gun.
[00:48:33] You got it.
[00:48:34] Surfer Callie with those 66.
[00:48:37] With Twitch Primes, good morning chat, Moss and Co.
[00:48:40] Always the best here.
[00:48:42] Thank you, buddy.
[00:48:44] Listen to this one.
[00:48:45] I actually really like Hyper Focus.
[00:48:48] Because if we're in trouble, that might save our ass.
[00:48:51] Are you going back here?
[00:48:53] Great.
[00:49:03] Hey, hey, this is good morning.
[00:49:04] How you doing, bud?
[00:49:07] Interesting.
[00:49:32] Oh, sneaky.
[00:49:33] Who are you hiding back there?
[00:49:37] Sneaker to
[00:49:44] Oh, oh she's got robot legs
[00:50:02] So you're a
[00:50:04] No, I don't know about that.
[00:50:29] Why are you trying to get to Earth?
[00:50:31] I lost my team when I hit.
[00:50:35] If we can access the mainframe, we could force Edis offline with this stop code.
[00:50:43] As pragmatic, we're equipped with the ability to overwrite a system's programming.
[00:50:49] That same time relies within you, Diana.
[00:50:53] There's nothing like that in my memory.
[00:50:59] I
[00:51:02] See
[00:51:06] Well, let's see what we can do about that tree
[00:51:13] There's all sorts of red flags here
[00:51:18] I'm sorry, I have no help
[00:51:22] That's not true you've made it this far haven't you
[00:51:26] We can stop Edis together.
[00:51:31] Doesn't look like we can do anything here.
[00:51:34] But there's another place we can check.
[00:51:37] We'll shut Edis down, and then we'll head to Earth.
[00:51:41] Hold on, Ate. We'll get you out of there.
[00:51:44] Thank you.
[00:51:52] You two look like twins.
[00:51:54] Yeah.
[00:51:56] What's up?
[00:51:58] Ain't sure seem drippin'.
[00:52:00] Yeah. Not sure why she wants to go to Earth, but...
[00:52:04] Guess that'll hand.
[00:52:05] Can we bust her out?
[00:52:06] There should be another regulator down below.
[00:52:08] We'll let them clear that tree.
[00:52:10] Let's go find it.
[00:52:20] Okay.
[00:52:24] Where's my phone flipping at?
[00:52:35] So on, why are you flipping out?
[00:53:05] Wait, there's a way we can get up there.
[00:53:12] Uh, oh, maybe we have to come down?
[00:53:18] Yeah, I think we're gonna come down here later.
[00:53:24] Okay.
[00:53:25] is that the sea bro's gonna get sand in his nice space suit
[00:53:55] It's just a hologram.
[00:54:07] Of course I have.
[00:54:09] Got a house with a view and everything.
[00:54:12] A house?
[00:54:15] We didn't dance the water any time we felt like thinking a break from it all.
[00:54:22] Ocean breeze does a number of pain, but still.
[00:54:27] Homeowner problems.
[00:54:29] The breeze and the paint?
[00:54:36] It'll make sense when you see it
[00:54:39] You know back on her
[00:54:47] You're just gonna stay oh no
[00:54:51] What do you want I
[00:54:57] Swear to God a few if he ends up giving his life so this girl can go to earth
[00:55:02] No
[00:55:04] No, no
[00:55:17] Oh man
[00:55:28] Oh my god, they're setting up the failure. No
[00:55:34] I don't know, more flags, more flags.
[00:55:51] Let's finish this. Can't keep bait waiting.
[00:55:55] Right!
[00:56:13] There's one!
[00:56:17] Another damn locked door.
[00:56:21] Happens
[00:56:45] Still shot him in the face
[00:56:51] Oh, and I just realized we don't... we can pick these up now, can't we?
[00:56:58] Yeah.
[00:57:00] Hmm...
[00:57:02] Can you go up there?
[00:57:09] Oh, it's got a glass.
[00:57:15] Can you go up there?
[00:57:19] Oh, it's got a glass pane on it.
[00:57:25] Um, up, no.
[00:57:33] Okay, I'm going back out.
[00:57:40] You can skyroom up that cliff.
[00:57:41] Okay, let me try that again.
[00:57:43] Oh, here we go. This one.
[00:57:56] Oh, yeah, look at that. Damn. Can you go through this? No.
[00:58:05] Bro.
[00:58:13] Photon laser bro
[00:58:43] Oh, what, you still got hit there?
[00:58:53] Yes!
[00:58:54] J!
[00:59:06] J, take this!
[00:59:13] The new three!
[00:59:14] Quick, run out!
[00:59:15] You know, I'd love to talk to the brain that scattered all these terminals around.
[00:59:24] Oh
[00:59:49] What is this no
[00:59:54] How do I use this thing?
[00:59:59] Was it locking on?
[01:00:00] How do I blow him up?
[01:00:05] Oh, that's awkward.
[01:00:12] Um, ready to shoot him?
[01:00:17] Oh
[01:00:47] Oh
[01:00:52] That is
[01:01:17] Delightful.
[01:01:22] Absolutely delightful.
[01:01:27] Oh, training data.
[01:01:29] Cool.
[01:01:30] Oh, no.
[01:01:31] There's a pumpkin cabin here.
[01:01:34] Maybe back there, training simulation data.
[01:01:41] Okay.
[01:01:42] I think that's it.
[01:01:43] great
[01:01:52] all right so i'm pretty sure we went the back way up here so i think if you go
[01:01:56] this way this is the right way hopefully oh god maybe not at all
[01:02:03] all right so we need to go back up there figure out what that area is
[01:02:08] But right there, what game you watched.
[01:02:14] I got him!
[01:02:19] That's bad, that's bad.
[01:02:24] Okay, that works.
[01:02:29] That's awesome!
[01:02:34] Let's keep up the pace.
[01:02:37] There's a datapad at the last training area on the table, yeah we'll check that out on the way out. Thank you.
[01:02:43] We'll check that on the way out.
[01:03:07] Oh, yeah, this is the top area we're up before. Perfect.
[01:03:37] You're not supposed to run straight into that thing. I know that was terrible. That just
[01:04:02] Bayard the hell out of me dude.
[01:04:07] Oh three upgrade components, oh yeah.
[01:04:11] There we go.
[01:04:26] At the test.
[01:04:28] Oh, I can't run into the ocean.
[01:04:32] DacusNet does wonder those things?
[01:04:34] Yes, DacusNet's great firsts those big time.
[01:04:38] I'm kind of sad that the logs and stuff don't show up when you do this.
[01:04:46] All such as the pterodome remain fully operational, construction of the new areas proceeding on schedule with routine tasks done by bots.
[01:04:51] Human cost delays have been eliminated, smooth sailing.
[01:04:53] Sailing system inspection noted that unrecognized admin level update to Edis
[01:05:16] What's the latest following the save bug in windrows there's no update my save got deleted
[01:05:19] So we started a new run and we're gonna build a pirate castle this time
[01:05:32] The jamming signal blocks and coming interference for a limited time preventing not only unauthorized access but also forced intrusion is like hacking oh
[01:05:41] So we're not going to be able to hack it's in some cases
[01:05:49] good morning oblivion I would have rage quit that game so hard no man it's
[01:06:04] early access it's it's part of it's part of the game
[01:06:07] clearly access itch can happen and it's okay Siggin says did the steam save eat
[01:06:13] do the steam sink eat your save yes that's what happened that's exactly
[01:06:17] happen. So everything I'm what I'm doing now with Windrose is I'm using a drop
[01:06:22] box basically to manage my save files. I'm just moving that between my
[01:06:25] computers. I just turned Steam Save off completely. Yeah. So what do you mean my
[01:06:31] save got deleted? So I was using Windrose on three different computers and
[01:06:34] basically the Steam Save was working fine and everything was going between
[01:06:38] them and then at some point my save corrupted and then my save immediately
[01:06:43] propagated out to all of my computers and what it did is when it corrupted it
[01:06:48] basically deleted my save and then updated all my computers with no save
[01:06:52] and whenever I'd open the whenever I'd open win rows on any of the computers
[01:06:56] it would just hang it would just hang so I talked to the devs the devs are super
[01:07:01] cool about it I sent them my save files explain the whole situation and they
[01:07:05] narrowed the bug down and it has they already fixed on their side but they're
[01:07:08] having to basically redo the the they're fixing it to account for the issues that Steam had.
[01:07:15] So yeah, yeah, it was a whole a whole thing and actually even if you look now they implemented
[01:07:20] a backup system in case Steam systems messes up which is kind of fun so yep yep but no I mean
[01:07:27] yesterday people asked me why am I not angry because the game's awesome I was having um I'm
[01:07:31] having a great time playing it and anytime you play in EA you got to expect stuff's gonna happen
[01:07:36] So, it's no big deal.
[01:07:38] The game is a lot of fun.
[01:07:39] I couldn't believe my eyes.
[01:07:41] The sparkling water.
[01:07:42] So, it was a steam cloud issue?
[01:07:43] Something between the game and steam cloud.
[01:07:45] You've really taken to the sea, huh?
[01:07:47] That hologram back there.
[01:07:48] I don't know what the details are, obviously.
[01:07:50] The real things they know use no way.
[01:07:52] That's only the beginning.
[01:07:54] I'll take you all over, kiddo.
[01:07:56] Something to look forward to.
[01:07:58] Yay!
[01:08:00] Phew!
[01:08:02] I have a surprise for you.
[01:08:04] you. I drew another picture. I love these.
[01:08:11] They made this while thinking about you. Thanks for always keeping me company and talking to me.
[01:08:17] No problem, kiddo. Someone alluded to this in chat and I know I'm gonna feel so bad.
[01:08:22] Thanks, you. I'll do my best. I'm gonna feel so bad when we find out that Diana's like the vector
[01:08:28] for the ultimate evil and the reason that she doesn't have a memory is because they removed
[01:08:31] memory so the ultimate evil to fit inside of her computer brain so she's
[01:08:36] gonna like huge gonna be dying and like reaching out to Diana and Diana's gonna
[01:08:41] be in the escape pod and he's gonna be like Diana have fun on earth without me
[01:08:47] and live a long life and then Diana's gonna be like you know and then her eyes
[01:08:52] are gonna go red and she's like escape system verify downloading evil
[01:08:57] organization to earth now and then the the scapegoat flies off and he was like
[01:09:01] the show didn't ending I know right I know human successfully trick downloading
[01:09:12] evil to earth turns out humans are dumb and children are good vectors to pull
[01:09:20] on their heartstrings we'll remember this to take over rest of civilization
[01:09:24] Converting all robots to small children with adorable faces, they're exterminate.
[01:09:30] Okay, let's go.
[01:09:35] That's it. That's the story. That's the story of Pragmata.
[01:09:38] Oh, that's Pragmata 2. Okay, cool.
[01:09:40] Dude, no kidding. That's great news.
[01:09:46] At co-carnage Soul Mask reached one mill sales.
[01:09:49] Good first soul mask man. I really hope that they like stick with that game
[01:09:54] And now that they have the resources like really make it tight. I would I would soul mask is a great game, dude
[01:10:02] There's a lot of awesome stuff in soul mask
[01:10:04] It's just some of the base components of it are not tight enough
[01:10:08] Man now that now that it's successful. I really hope that they stick with it. I really do
[01:10:19] Oh, really?
[01:10:28] At Co-Carnage Big Patch today to address many issues including boss fights.
[01:10:35] Interesting.
[01:10:37] Okay, can you take a look?
[01:10:44] So they made a pass for you it's called casual mode
[01:11:14] Well, we probably just supposed to shoot at him.
[01:11:39] Okay, let's try this again.
[01:11:41] All right, so the idea is shoot all the boxes and shoot all the big guys
[01:12:41] I do not think in any way that the government of Japan would influence the base purpose
[01:13:08] of games from Capcom.
[01:13:10] I think that's pretty ridiculous.
[01:13:12] I think the idea that the government approached Capcom
[01:13:13] and said, we want you to design a game.
[01:13:16] I think that's ridiculous.
[01:13:17] I do think that Capcom making an amazing game
[01:13:24] that showcases the relationship between a male person
[01:13:29] that was not planning on being a father,
[01:13:31] being interjected into a situation
[01:13:33] where they not only have a kid,
[01:13:34] but they thoroughly enjoy the experience
[01:13:36] and it enriches their life.
[01:13:38] I think this game could absolutely influence older men
[01:13:43] to potentially consider having kids.
[01:13:45] Yes.
[01:13:47] I think there are people that are going to play this
[01:13:49] and see a relationship they didn't know about.
[01:13:56] I do.
[01:13:58] Because this game is incredibly endearing.
[01:14:01] It's doing a great job so far, showcasing all the good parts
[01:14:07] of a relationship with children. They're not showing her being a little bitch, not wanting
[01:14:13] to eat her cereal, not wanting to put her clothes on for school, not wanting to get
[01:14:17] in the car in the morning. So just saying, they're not getting the full experience,
[01:14:23] but what they are getting is all the good parts. And I think I would almost guarantee that at least
[01:14:31] one person out there will play this game and be like, I didn't know that having kids could be
[01:14:37] like that. And there is a small chance that one person might be influenced because of that.
[01:14:45] But, but no, I think the concept of like an actual government approaching a company and being like,
[01:14:52] please make us a game to make our people have more. I think that's ridiculous. I think,
[01:14:56] because what happens when you what happens when the government does that and it doesn't work?
[01:14:59] Like, what if there's money involved? Like, the whole thing, that's just, just, I don't, I have no
[01:15:04] words. That's just so silly. That's so silly to me. But yeah, again, all that being said,
[01:15:11] I see why people make that connection because this game is kind of unique in how it treats
[01:15:17] the father-daughter relationship. So yeah, I mean, we've got games like this, and we've
[01:15:22] got games like Last of Us. You know, one of these things is not like the other. So yeah,
[01:15:29] different. Shut up! Why is my router deciding to re-scan every item on the
[01:15:36] network and tell me in a message that the vulnerability report is complete? I
[01:15:40] don't care! I didn't ask you to do this!
[01:15:43] Don't let the criminals end in tenets.
[01:16:07] Did I win?
[01:16:13] Hey! I did it!
[01:16:18] Shields to prevent hacking.
[01:16:20] Oh, we just... okay.
[01:16:22] So antennas are the things that we just got a tutorial about in the main story that we haven't seen yet.
[01:16:28] Okay.
[01:16:31] Cool.
[01:16:32] Okay.
[01:16:34] Interesting.
[01:16:35] Thought we still didn't see it.
[01:16:37] Okay.
[01:16:40] Defeat enemies with weapons, recycler.
[01:16:43] Oh god, I was supposed to wait.
[01:16:56] I was supposed to wait!
[01:16:58] Did I do it again?
[01:17:01] Oh yeah, no no no no.
[01:17:04] I was supposed to wait.
[01:17:05] Okay.
[01:17:06] I failed that immediately.
[01:17:07] I was like, oh look a button press!
[01:18:09] He was hiding. Bro hid from me. He popped his head out like I, ha ha, you found me!
[01:18:39] Thank you, there we go, okay.
[01:18:55] Right.
[01:18:58] Boom.
[01:19:03] Wait.
[01:19:08] And now, the moment you've all been waiting for.
[01:19:14] The moment you've lost.
[01:19:15] Just one second.
[01:19:16] So Sophie's hanging out down here, which is great, I love Sophie, but I just let Sophie
[01:19:20] out of my house a little bit ago and no one else is here, so how did Sophie get back on
[01:19:24] the house?
[01:19:25] And what are we doing?
[01:19:26] I'm doing it right now.
[01:19:27] I'm smelling my own applause.
[01:19:28] Are you?
[01:19:29] Don't be weird.
[01:19:30] Don't be a weird person who does.
[01:19:31] Don't be a weird person who doesn't smell their own applause put your nose to your hands and smell with every clap
[01:19:39] There it is
[01:19:40] the joy of applause
[01:19:42] Sniff a clap. All right. I'm back in a second. That was Ben Stark. He's amazing
[01:22:31] Okay, we're good, chat.
[01:22:38] Thanks for hanging tight.
[01:22:41] Awesome.
[01:22:42] Okay.
[01:22:43] We got probably at least another 40 minutes or so before we do a early lunch game or
[01:22:50] win rose.
[01:22:51] Let's do this.
[01:22:53] Boom.
[01:22:54] Boom.
[01:22:55] Is a fast move is that when we like dodge and attack
[01:23:06] At the last second
[01:23:10] Hold up hold up
[01:23:14] We're gonna take a quick break not not really a break, but I'm going to look at something quick
[01:23:19] That's weird. Why does my?
[01:23:22] Windows key not work in this game
[01:23:24] What's like chat?
[01:23:28] Somebody just linked something that I'm very interested in seeing
[01:23:36] Where is it? Where is it? Where is it? Nani? Nani? Oh here we go. Welcome back. Okay. I want to see this real quick
[01:23:45] It's been a long I mean we're getting close to this game being out and it's been a long time since I've seen anything
[01:23:50] So I kind of want to see where we where we are
[01:23:52] Let's do this.
[01:23:54] Delivering a whole lot of improvements as we work towards extravates full release later
[01:23:58] this year.
[01:24:00] Come with us and see how we are forging the path.
[01:24:05] So this is, I think, one of the last major updates before the final.
[01:24:09] A lot of you have told us you wish to see getting some love, so building on our changes
[01:24:12] from update 7, we're adding a whole bunch of new things.
[01:24:16] No weapons now have heavy attacks, which are triggered by holding the attack button.
[01:24:21] ability that you charge up and deal a lot of damage, a bit of the backchains, two-handed
[01:24:25] weapons that great souls offer clearing the room type of solution you've been dreaming
[01:24:29] of.
[01:24:30] Finally, we've made some changes to enemy awareness, offer more options for stealth
[01:24:35] play.
[01:24:36] We've made a full video agreeing to more detail about this, so check it out next.
[01:24:40] Now, it's time to talk about the big juicy update to the game's skill tree.
[01:24:45] We rework skill nodes and their cost to offer more ways to optimize your build and get the
[01:24:50] skills you really want. If you simply want to grab a skill on the way to something juicy,
[01:24:55] it is now much cheaper. First unlock is now weaker, but the upgraded ones are in most
[01:25:00] cases as strong or stronger than before. Oh, and double jump is now in the middle so you
[01:25:04] can grab it early. Because of that revamp, you've refunded all of your skill points,
[01:25:09] so you should make sure your reinvestment points be free.
[01:25:11] Dude, this is a game called and shrouded. This is one of the larger sandbox games that's
[01:25:18] been kind of in production. It's younger than Valheim, but it's been kind of in parallel.
[01:25:23] So a good way to think of enshrouded is it's Valheim. If Valheim was less immersive and
[01:25:30] more gamified. So Valheim or enshrouded has like way more mechanics, way more like this.
[01:25:38] Like it's more it's more of like an actual game where Valheim is like the immersive sandbox
[01:25:43] Builder. This is like the gamified Sandbox Builder get back to adventure. It's every time I played
[01:25:49] I'd love to dive into a skill tree where we work. So good. And it comes at one point this year.
[01:25:53] Up next from armor, shields, springs and more. All gear can now be upgraded just like weapons,
[01:26:00] allowing you to enhance them with bonus perks. This also comes with a whole host of brand new
[01:26:05] parts, including a new type called skill upgrades, allowing you to increase the level of your skills
[01:26:10] fire your armor. Each RIT tier unlocks more great potential. With improved or armor calculations
[01:26:16] what the damage received is now impacted more by better armor. Of course we've got another full
[01:26:21] video on this and the new skill trees. If you want more details please check it out.
[01:26:25] Okay.
[01:26:26] Adventure sharing. From our very first close beta,
[01:26:28] Intrader has shown itself to be a fashion of player creativity,
[01:26:32] with people creating castles, dungeons, mazes, mini games and so much more. We knew that we
[01:26:38] had to provide tools for players to more easily share their wonderful creations with each other
[01:26:42] and this first version of the game.
[01:26:57] Venture sharing is a first step towards achieving that.
[01:27:00] In Forging the Path you'll see a brand new adventure sharing section in the main menu.
[01:27:05] From there, you'll be able to view other players' uploads as well as share your own, all from
[01:27:09] directly within the game.
[01:27:11] This update is only the first step and there are still some limitations in what you can
[01:27:14] do with shared worlds, but we plan on expanding the feature in coming updates, allowing you
[01:27:18] to truly build adventures for other players with a whole host of other interactive elements
[01:27:23] such as puzzles, traps, and even spotting your own enemies.
[01:27:27] We can't wait to see what you all create and share in the coming weeks and months.
[01:27:31] We have also made a full video about this feature, so give it a watch if you want to
[01:27:34] know more.
[01:27:35] There are a lot more improvements and highlights than we can fit in this video, so squeezing
[01:27:39] a few of them here to finish up along with a recommendation that you check out the patch
[01:27:43] notes on Steam, it will be worth your while.
[01:27:45] We've changed the starting area to teach new players the game better and to make it
[01:27:49] more visually interesting.
[01:27:52] We've reworked the quest log to avoid bombarding players with too much stuff at once, so now
[01:27:56] quests are separated into main and side quests, and we've reduced the number of quests by
[01:28:00] introducing a new feature called item sets, which rewards players for collecting specific
[01:28:04] things from a given area, like all building blocks from a region.
[01:28:08] Many recipes were updated and changed including ad-aiming stations and a new factor in the
[01:28:13] environment.
[01:28:14] Speak to the farmer and the carpenter for more info.
[01:28:16] And while we're talking about organizing a highly requested feature where adding is
[01:28:20] the quick stack station, just head to it and empty your pockets, they'll magically sort
[01:28:24] themselves into the chests around you.
[01:28:26] Existing two sizes, only one color.
[01:28:28] To tub this off, we've expended the ability for players to build directly from magic chests,
[01:28:33] allowing you to pull from any materials in the nearby chests, even if there aren't any of them in your inventory.
[01:28:39] After a thousand commas, we're finally including the whole top of the board in the game.
[01:28:43] Those are two of my biggest complaints about this game right there.
[01:28:44] Those were it.
[01:28:45] Those were it.
[01:28:46] Because we're getting on players to actually delete triggers.
[01:28:48] That is so awesome.
[01:28:49] That is so awesome.
[01:28:50] Finally, we buff mages a little bit by increasing the walled branch and durability and improving the first fireball.
[01:28:57] We've got big plans for mages for the release, so stay tuned for more in-
[01:29:00] I'm considering doing a magic run in this game actually.
[01:29:01] Fortunately, that brings a lot of improvements and fixes for Introuded, and we could only cover
[01:29:06] submitting this video. However, this update is for us just laying the groundwork for successful
[01:29:10] release out of early access in autumn this year. Head over to Steam for the full change log,
[01:29:15] and as always, please report any issues you come across. We also have a small favor to ask.
[01:29:19] There are over 5 million Flameworn, and on this platform we're a very far from 5 million followers.
[01:29:25] If you want to give us a hand and help spread the message, consider dropping us a follow-up.
[01:29:29] Thank you for helping us. Oh, this is on YouTube. Yeah, hold on real quick.
[01:29:32] What is it? What is the actual name of their YouTube? It's just in Shrouded.
[01:29:35] So if you want to help them out, uh, yeah, they're over at in Shrouded.
[01:29:38] Yeah, that's cool, man. That's looking great. I mean, it's, it, uh, that game that's gonna,
[01:29:42] this dude, this year is crazy for game releases. This is going to be the year of in Shrouded 1.0.
[01:29:51] This is the year of Edmond McMullen's next game. Say the spy or two. This is the year of Valheim.
[01:29:58] This is like
[01:30:00] Power World 1.0
[01:30:02] um
[01:30:04] My god, dude
[01:30:05] GTA 6 comes out this year the new metro is coming out this year
[01:30:11] This year is nuts. It is nuts grounded to I don't think ground of two is coming out this year
[01:30:16] I don't think Grounded 2 is coming out this year.
[01:30:19] Maybe.
[01:30:20] Are they announced it's going to come out this year?
[01:30:24] That'd be amazing if so.
[01:30:26] Holy shit.
[01:30:27] I'd love to play some Grounded 2.
[01:30:29] I'm still waiting for the full version on that.
[01:30:31] Where's my mixer?
[01:30:33] There we go.
[01:30:38] And light no fire shadow drops tomorrow?
[01:30:40] You shut up.
[01:30:41] You shut up.
[01:30:42] You shut up.
[01:30:45] Of course, Emberville, Emberville EA this year. Hell yeah dude, EA.
[01:30:50] Um...
[01:30:55] Oh yeah, Matt, good call, I hope so too. Yeah.
[01:30:57] Super Chat. Last thing, I hope you will be able to actually remove the shroud where it actually feels meaningful to clear the shroud's locations.
[01:31:06] Mm-hmm. That'd be very nice. You're gonna like clear the world out. That'd be cool
[01:31:10] I mean you can kind of destroy the big things, but I see what you're saying for sure
[01:31:15] Let's do this one. I can get you increase
[01:31:18] Go ahead and mask both these out
[01:31:21] Great got some more of these
[01:31:29] Okay, let's go
[01:31:36] Am I playing the Diablo 4 expansion? Uh, no plans right now.
[01:31:41] Eh. Wait, what is the green?
[01:31:46] Oh, that means we've done everything there.
[01:31:49] Okay, cool.
[01:31:52] Why did he get Dead Space 5's in this game? Because this game was actually, is actually called Dad Space.
[01:31:57] Yeah.
[01:31:58] Grounded 2 came out last July? No, Grounded 2 came out in early access last July. We're waiting for the 1.0.
[01:32:06] Mm-hmm.
[01:32:07] You might enjoy this game so far, big time.
[01:32:11] Mm-hmm.
[01:32:12] Do all sandbox games follow the same template?
[01:32:16] The sandbox genre follows a lot of...
[01:32:18] You know, that device is emitting some kind of...
[01:32:21] Similar template stuff, yes.
[01:32:22] ...that can touch it and both give it a clap.
[01:32:23] And what the heck are we supposed to do?
[01:32:24] Oh.
[01:32:25] I think I do it.
[01:32:26] Are we good?
[01:32:27] Okay.
[01:32:28] Oh, we gotta do it? Are we good?
[01:32:32] Here we go!
[01:32:36] Got it!
[01:32:41] Okay.
[01:32:44] Looks like that door's blocked.
[01:32:46] Yeah, that tree's in our way.
[01:32:52] I think that's where the pot is at already.
[01:32:58] I don't think so, seems like it only got rid of the trees in here.
[01:33:24] What were some other big patches for the Homus?
[01:33:26] A fake dick.
[01:33:27] Did they do anything to like tighten up combat or like to fix?
[01:33:32] The big things I'm looking for from Soul Mask are NPCs being able to fix and unequip their
[01:33:38] own items, tightening up the queues because we kept having queues breaking.
[01:33:44] Having queues breaking that game was real rough.
[01:33:46] And of course the combat animations and stuff are just so loose in that game.
[01:33:54] I'll scan the patch later and see if it's jailed or not.
[01:34:01] Does this animations are better?
[01:34:02] Nice.
[01:34:03] OK, it's good.
[01:34:05] Wow.
[01:34:11] Stop supporting EA.
[01:34:12] I don't support EA because I never
[01:34:13] like the idea of ruining a game for myself
[01:34:15] before it's complete.
[01:34:16] I can see that.
[01:34:17] I think a lot of us do EA stuff because not only do we
[01:34:20] want to help develop the game, but also a lot of us
[01:34:23] plenty of replaying games.
[01:34:25] So, you know, for many of us it's not a big deal.
[01:34:28] I could see, like for Baldur's Gate,
[01:34:31] I didn't play through all the EA of Baldur's Gate.
[01:34:33] I actually didn't want to spoil.
[01:34:34] So, I see we're coming from with that.
[01:34:50] That looks like a ro-
[01:34:51] Yep, oh god.
[01:35:21] Get this!
[01:35:26] No more coping!
[01:35:29] Oh gosh!
[01:35:43] Get this!
[01:35:44] I like this
[01:36:03] Good okay we good we good
[01:36:14] see I don't have your appetite code I like to move on after I finish a game
[01:36:21] uh then in that I can totally get it in totally get it
[01:36:26] what is this
[01:36:29] I won't catch up with you
[01:36:33] yeah do that yep my aim was small
[01:36:37] We got a security zone how many mouse traps are they to set for us
[01:37:07] Oh.
[01:37:14] Oh.
[01:37:19] Oh.
[01:37:23] Oh.
[01:37:27] I can't wait to get back to the shelter.
[01:37:31] Awesome.
[01:37:36] I heard you're transferring over to the limelight.
[01:37:50] That's right.
[01:37:51] But I'm a little worried.
[01:37:52] Why is that?
[01:37:53] Why do you have anything to get into a basic limelogical research?
[01:37:54] I'm happy about the assignments.
[01:37:55] But I'm worried I might struggle to keep up.
[01:37:56] Oh, it's not that.
[01:37:57] It's that.
[01:37:58] It's that.
[01:37:59] It's that.
[01:38:00] It's that.
[01:38:01] It's that.
[01:38:02] It's that.
[01:38:03] It's that.
[01:38:04] It's that.
[01:38:05] Dr. Higgins, I wonder if that was the person that the, um, reporter was referring to,
[01:38:34] The hymn.
[01:38:44] There we go.
[01:38:50] Enough already!
[01:39:04] You
[01:39:34] Oh
[01:40:04] Oh god, dude, my mouse pad is not big enough for this!
[01:40:25] Let's do this!
[01:41:25] how do I fire this thing?
[01:41:55] That was a bit of a thing.
[01:42:22] in this game? Overall I love it. Very fun. It works a lot better than I thought it was
[01:42:31] going to. Yeah. If you have any real info on Edis, we know exactly what Edis is, but
[01:42:41] we don't know why he's flipping out. That we don't know. But we know that it's just
[01:42:46] It's just an AI item on the base.
[01:42:48] At least that's what it was.
[01:42:50] And what it is now.
[01:42:53] That's where it started.
[01:42:56] How do we get into that?
[01:43:16] Alright.
[01:43:17] Little awkward room, a little bit sassy, um.
[01:43:34] Cool.
[01:43:36] I'll be playing Saros next week?
[01:43:46] I absolutely will.
[01:43:49] Very much looking forward to that game.
[01:44:02] We've missed a secret room.
[01:44:20] Conducting tests for the newly developed Lunafilament plants to determine whether natural cycles
[01:44:23] can proceed without interruption.
[01:44:26] to simulate future layouts blending conventional and affluent plants with holograms.
[01:44:35] What is Saros?
[01:44:36] Returnal 2.
[01:44:37] Oh, well, I say it's Returnal 2.
[01:44:45] I think it's an entire new IP, but it's the next game from Returnal Labs.
[01:44:49] I don't think it's in the Returnal universe, though.
[01:44:51] I mean, it could be.
[01:44:53] I honestly haven't looked much into it, but it is.
[01:44:55] Yeah, I'm pretty bummed it's not on PC, but the problem is is that now that Sony is making
[01:45:10] all the wrong decisions about this PC thing, I mean it may not come to PC for years.
[01:45:15] So yeah, I'm really not jazzed about that, unfortunately.
[01:45:21] Yeah, I'm not looking forward to playing with them, dude, playing Returnal on PC was so
[01:45:31] much more fun for me than playing Returnal on on PlayStation.
[01:45:36] Like Returnal is just one of those games that is you need fast, accurate aiming.
[01:45:41] And if you're like me and you're not great with a controller, it's just it just gets
[01:45:46] frustrating at times.
[01:45:48] So I'm going to play Sorrows on a controller.
[01:45:50] I'm going to play on PS5, but it it's really unfortunate that Sony makes me
[01:45:56] experience the art of their developers through such a subpar lens when it's
[01:46:01] only due to marketing that that's the case.
[01:46:04] It's so unfortunate that as gamers, we just lose out on that kind of stuff
[01:46:09] because Sony wants more money.
[01:46:11] That sucks.
[01:46:12] I hate it.
[01:46:13] Like I hate it.
[01:46:14] It's just, ugh.
[01:46:18] Yeah, it sucks.
[01:46:19] I hate, I hate, that's what I hate so much about triple A game development.
[01:46:23] Because they don't, they don't, they don't care about our experience, they care about
[01:46:27] their exclusives, they care about their money, they don't, they don't care that we want to
[01:46:31] play it on PC.
[01:46:32] They, they care that we play it how they want us to play it, so they make more money then.
[01:46:36] And that, that's frustrating, that's frustrating, that's really frustrating.
[01:46:40] What am I doing?
[01:46:43] I'm doing great.
[01:46:44] How are you trying?
[01:46:45] Good to see you this morning.
[01:46:48] been great.
[01:46:49] Hmm?
[01:46:50] On that note, shout out and thanks to Capcom for releasing Pragmod on PC Day 1.
[01:46:56] Really appreciate that, guys.
[01:46:58] You haven't always been great about it, but you are now, and I'm going to shout you out
[01:47:01] about it.
[01:47:02] So thank you.
[01:47:03] Thank you.
[01:47:04] To be fair, Capcom has been known for double dipping, and they could have done that this
[01:47:08] time, and they didn't.
[01:47:10] So thank you.
[01:47:11] Are they clapping?
[01:47:13] Thank you, thank you.
[01:47:15] We appreciate it.
[01:47:17] Oh, yes, this is one of our missile and watcher popular items on
[01:47:28] Capcom's on a huge run right now do
[01:47:31] Has been doing great great
[01:47:34] No, no doubt
[01:47:38] Capcom is is I feel like in a lot of ways Capcom's kind of like
[01:47:42] They're on a they're in a much better timeline than they were a few years ago
[01:47:46] They're they're making really I don't know who at Capcom is making these decisions, but you're doing a good job
[01:47:52] You're moving a good direction. Yeah
[01:47:56] We appreciate it
[01:47:59] Okay
[01:48:02] So what is I'm gonna know what that blackout skin is but we need one more
[01:48:06] Have anything else back there?
[01:48:16] How would I describe the combat in this game?
[01:48:21] This game is a third person shooter with a unique combat hacking minigame.
[01:48:30] So at heart this game is a third person shooter, but then they have put in a minigame gimmick
[01:48:37] to help with combat.
[01:48:39] Yeah, no, I don't, a lot of people call this game a puzzle game.
[01:48:44] I don't see it as a puzzle game.
[01:48:46] Nah, it's not.
[01:48:50] It's a mini game.
[01:48:51] It's not a puzzle.
[01:48:53] It's not, I mean, puzzle is blueprints, man.
[01:48:56] You know, like I wouldn't, I wouldn't, I wouldn't jam this into the puzzle category.
[01:49:00] I would jam it into the Dave the Diver category.
[01:49:04] It's a Dave the Diver mini game over a third person shooter.
[01:49:09] That's what it is.
[01:49:10] It's a mini game.
[01:49:11] At least that's how I classify it myself.
[01:49:14] My power just went out.
[01:49:21] And my power just came back on.
[01:49:26] Great.
[01:49:31] A Puzzle-der?
[01:49:33] Alright, I don't think it's a puzzle game, but I do say I think that's a great name for a new genre.
[01:49:39] And I hope one day we see some Puzzle-ders.
[01:49:42] Puzzle-der.
[01:49:43] Pazooter
[01:49:45] See now I want to play blueprints with a gun
[01:49:48] That would be a Pazooter. There you go
[01:49:51] It's blueprints, but you constantly have a dude chasing you and you have to shoot him in the face every so often or he interrupts her puzzles
[01:49:58] That's a Pazooter a
[01:50:01] Shoesle I
[01:50:06] Like it the Nexus Tower
[01:50:08] Okay, the plan terror dome to facility lunar surface has been indefinitely postponed to prioritize emergency work on the nexus tower and AI managed sectors
[01:50:19] Help me quarantine reason inappropriate content
[01:50:24] Damn what you what you asking for help with oh?
[01:50:28] All the bots are going haywire. They're killing people on Edis's orders send help now
[01:50:32] I hear them. Tiss place won't hold much longer. Make sure my mom gets my pension dude
[01:50:44] That is some real thought look at that they thought to themselves
[01:50:49] Let's mis-type this message on purpose to make it look like they're panicking I
[01:50:58] Like it. I'm immersed right now. I'm immersed in shit right now
[01:51:02] Yep. That's good. That's good. I like that.
[01:51:13] Um, oh dude, I did hear about this.
[01:51:17] Hey, it's Ko Karnage, you see Shuhei Yoshida's comment on Jim Ryan?
[01:51:21] He said that it's Jim Ryan who forced him to leave because he didn't agree with some of Jim's decisions,
[01:51:27] Aka supporting concord and the bazillion live service projects he greenlit dude
[01:51:34] Shuhay did a very
[01:51:38] He was for those don't know he was like the big face of sony for a while
[01:51:41] He he did a very candid interview recently where he's like yeah, I left cuz I didn't they would I wasn't gonna do what they wanted me to
[01:51:48] Do at Sony?
[01:51:49] So I left
[01:51:51] They weren't they were going to try to make him do things. He did not feel comfortable doing and that's why he left
[01:51:57] He didn't go into exactly what those things were, but I mean since then Sony has not been going in a great direction
[01:52:05] So we can kind of infer what some of those things might be
[01:52:10] But yeah, it's that's
[01:52:12] That's it was a very very telling very telling because if you look at like the big decisions Sony's made of last five years
[01:52:19] Particularly, it's close very different. Yeah
[01:52:23] There's been a slight bit of a company shift
[01:52:27] That's really, that was a wild interview.
[01:52:34] And good on him for talking about it.
[01:52:37] You think our regulator's down there?
[01:52:40] Only one way to find out.
[01:52:42] Uh...
[01:52:53] Oh, this is a boss fight and a half.
[01:52:57] There it is. That's what we're here for.
[01:53:02] We can use that to free H.
[01:53:05] The big terminal in the middle of the large room at the bottom of the pit.
[01:53:11] This'll be fine, right?
[01:53:14] Right?
[01:53:16] Yeah.
[01:53:17] Yeah. Yeah. This is fine. We've never been in this situation before, so I think...
[01:53:24] Hello. I'll register for guest.
[01:53:26] What?!
[01:53:27] Your presence here is a violation of crater security protocol.
[01:53:31] Please stand by while we remove you from the premises.
[01:53:38] Ew!
[01:53:39] Wait a second.
[01:53:40] Oh, is this like a Mark II?
[01:53:50] It's interesting that Edis...
[01:53:52] It's interesting that he associates the Pragmata as a weapon.
[01:53:59] Why would you make something like that?
[01:54:14] Okay, you pick it up and grab the weapon and cut it.
[01:54:30] Watch out!
[01:54:34] Back off!
[01:55:44] You're so...
[01:55:46] Leader!
[01:55:47] I'll kill you!
[01:56:04] We're supposed to be turning all these off right at leader 1.
[01:56:11] You're careful!
[01:56:44] I got like two big hits back-to-back
[01:57:12] Yeah, I think so.
[01:57:19] Almost had it.
[01:57:21] Almost had it.
[01:57:26] Snake.
[01:57:27] Snake.
[01:57:28] Let's do...
[01:57:30] I don't have the other gun.
[01:57:39] Really get that up again, dammit.
[01:57:53] Uh, Daisy.
[01:57:54] Hey Ko, I struggle with rotating games because I either lose immersion or mix up controls between them.
[01:58:01] How do you manage playing multiple games and still stay focused and hopperable with each one?
[01:58:08] Oh, I mean, probably my ADHD probably has a lot to do with that.
[01:58:11] Yeah, but I don't really have a good answer to that, unfortunately.
[01:58:24] I mean actually the real answer is I don't do it very well.
[01:58:54] I
[01:59:54] Oh
[02:01:24] He'll bring 3,000 back into the image of the city.
[02:01:48] Nice.
[02:01:52] Beautiful.
[02:01:54] I don't think I like the drones. I think I like the...
[02:01:57] I think I like the defense a lot better.
[02:02:00] Ooh, that's a kill breeze.
[02:02:03] Nice, man.
[02:02:05] Delta License, Q3.
[02:02:07] Love to see it.
[02:02:12] Okay, can we do... let's see.
[02:02:14] Oh, here we go. Perfect.
[02:02:18] Now we can go help Heath!
[02:02:25] Yep.
[02:02:27] Let's go.
[02:02:30] Heath!
[02:02:32] Heath!
[02:02:34] Heath!
[02:02:36] Heath!
[02:02:38] Heath!
[02:02:40] Heath!
[02:02:42] Heath!
[02:02:44] Heath!
[02:02:46] Am I going to try Vampire Crawlers?
[02:02:50] Ah man, I've got too many games right now, but it's on the list.
[02:02:54] It's on the list.
[02:03:11] Uh oh.
[02:03:12] There's a giant pane of glass between us.
[02:03:16] No. Well, not yet anyway.
[02:03:20] And there really is no more time to spare.
[02:03:23] So are you.
[02:03:24] I must stop Edus.
[02:03:30] Hello. This is Edus.
[02:03:32] Aye.
[02:03:33] I have detected an unexpected loss of vital material in the sector.
[02:03:38] I am receiving this area indefinitely.
[02:03:42] Have a wonderful day.
[02:03:44] You gotta be kidding me.
[02:03:46] It's trying to trap us! We gotta get out of here!
[02:03:48] But Ate! Diana, give me your hand.
[02:03:53] I entrust this memo to you. With it, you will learn how to stop Edis.
[02:03:59] Take it, and finish the task I started.
[02:04:04] Hey! What are you doing? We gotta move!
[02:04:07] Her eyes are red!
[02:04:14] Oh god, oh no!
[02:04:17] Time's up!
[02:04:20] We're leaving!
[02:04:23] So I wonder if Edis is trying to prevent whatever was in 8 from moving.
[02:04:41] Oh lord.
[02:04:43] I wonder if Edis is actually a good guy.
[02:04:53] are we the baddies?
[02:05:06] I don't know if they're earth and necessarily the baddies but we might be harboring a baddie.
[02:05:14] Or not.
[02:05:15] Maybe I'm overlooking the earth.
[02:05:17] Central Terminals now loaded with shiny new stuff.
[02:05:20] It could just be that her red eyes are the info to stop Edis.
[02:05:24] Now online and ready to serve.
[02:05:26] Hmm.
[02:05:27] Edis said Edis' mainframe is at the mines, right?
[02:05:32] Yeah, I think so.
[02:05:35] Cool.
[02:05:36] We don't have enough of that.
[02:05:43] You...
[02:05:59] Uh, let's do...
[02:06:03] Oh
[02:06:07] Open nodes
[02:06:08] Turn into Strike Nodes that deal more damage when hacking enemies that are exposed and Gunfire increases the damage to the next hat.
[02:06:18] Open Nodes turn into Heat Nodes when hacking enemies are exposed. Gunfire are passing through the heat-nodes boost to Heat Gauge to low.
[02:06:24] Hmm, okay, okay, I wonder which one of these is best.
[02:06:44] Like they're all similar.
[02:06:47] Let me try Strike mode.
[02:06:50] Yeah, Chats thing that they really like the heat one. Okay, try that one next.
[02:06:57] I'm gonna try that one next.
[02:07:00] I don't have a thing.
[02:07:01] Our step board selection has reason.
[02:07:04] Oh, a new train simulation too.
[02:07:08] Cool. Can you just do what, one more for that one?
[02:07:16] Locksmith.
[02:07:25] Oh, wow.
[02:07:27] Okay.
[02:07:46] Oh the first oh wait I thought it said oh we got to go even faster 15 seconds, okay?
[02:07:53] Oh dude you have to complete within 15 seconds.
[02:08:08] Oh my god dude.
[02:08:10] Wait wait wait wait wait.
[02:08:14] Oh, oh, oh, we're 15 seconds.
[02:08:16] Okay, okay.
[02:08:16] No, no, we're good, we're good.
[02:08:18] We got him.
[02:08:18] He just got to, like, blast through it.
[02:08:20] This is gonna be tough.
[02:08:39] Boom.
[02:08:40] Beautiful.
[02:08:44] My love this game having a great time in this game. Yes games really fun
[02:08:52] It's it's it's I love the aesthetic the characters are cool and the hacking really
[02:08:58] adds a fun little thing to it yeah what are we doing here
[02:09:03] The story starts boxes and completed out taking down.
[02:09:08] Oh wait, wait, wait, wait.
[02:09:14] Oh!
[02:10:03] wait what?
[02:10:21] oh it goes back, looks. It was too fast.
[02:11:03] I just missed my station stack.
[02:11:13] OH GOD! I GOT IT BY ONE BULLET, BRO!
[02:11:24] Whoops.
[02:11:25] Hehehehehehe
[02:11:33] Look out for a shark in here!
[02:11:53] Oh god!
[02:11:54] I forgot the red lasers don't actually hurt you, I think they just stop you from passing.
[02:12:21] So apparently if you take the right click thing out when you're jumping you can't do
[02:12:24] you're reduced after that I didn't know that well gotta live and learn I guess
[02:12:54] God damn it!
[02:13:21] AAAAAAAAHHHHH!
[02:13:25] Majorosaurus? Uh, yes.
[02:13:30] That last bit is a...
[02:13:32] It's a fake.
[02:13:34] Apparently, at the last bit, the...
[02:13:36] This facist thing doesn't work nearly as long.
[02:13:40] Like, here it works a lot of time.
[02:13:42] Like, in the next section it doesn't.
[02:13:44] For the next area.
[02:14:21] Okay, that was a tough one.
[02:14:37] Bad blood.
[02:14:38] First try.
[02:14:39] That's right.
[02:14:40] First try.
[02:14:41] Why don't you cry?
[02:14:42] The feet enemies with hacking nose.
[02:14:43] The feet poor enemies with friendly fire.
[02:14:44] Hurray!
[02:14:45] They come again!
[02:14:46] is with friendly fire oh oh I see
[02:15:16] I should have probably waited for like one of the big guys, huh?
[02:15:36] You're probably shoulda waited for him, and then like made him...
[02:15:59] Yeah, let's do that over here.
[02:16:06] Okay, so they're all mad at each other now.
[02:17:05] Kill each other, kill each other! Yeah, get him!
[02:17:17] There we go.
[02:17:28] Oh no.
[02:17:31] Gotta make out of bullets.
[02:17:32] Oh, you serious?
[02:17:34] My stairs are gonna lose this because I don't have enough bullets.
[02:17:52] Wonderful.
[02:17:58] Burn, burn, burn.
[02:18:32] We did it!
[02:18:34] No, dude!
[02:18:36] What the fuck, Mark?
[02:18:48] It's over.
[02:19:02] That works.
[02:19:09] Just take out your pistol and start blasting.
[02:19:20] No, no.
[02:19:25] So anyways, I started blasting.
[02:19:30] Oh dude, we're definitely going to that one, whoa.
[02:19:51] Secure the warehouse red zone and the lumen mines to unlock.
[02:19:54] Let's get the red code for it.
[02:20:01] Oh, you have quite the eye for this.
[02:20:09] Code generator?
[02:20:11] Oh.
[02:20:13] Interesting.
[02:20:15] Interesting.
[02:20:20] Hell yeah, more shooty shoots.
[02:20:31] Um.
[02:20:36] Love me the stasis nap.
[02:20:46] Yeah, maybe heat with the heater, that's how crazy we do it.
[02:20:57] Oh, we can get more repairs too. We should probably work on that.
[02:21:06] All right, cool.
[02:21:09] Chat?
[02:21:10] Thanks for hanging out with me this morning.
[02:21:12] I made a lot more progress with this amazing game and it's been fantastic.
[02:21:16] I am not done today, but I'm going to take a quick early lunch and, oh, actually, before
[02:21:21] I go, I'm going to take a quick early lunch and we're going to come back and play more
[02:21:24] windrows this afternoon so first of all you got to see this thing where's it's
[02:21:29] the is it this one no no no it's the engines you're right
[02:21:34] thank you for joining us thank you for joining us
[02:21:40] that is that man that gives me like anthem vibes makes me that makes me
[02:21:46] wish anthem was a good idea they really did a great job with the other suit in
[02:21:51] this. It looks pretty phenomenal.
[02:21:55] Cool. Anyway, guys, like I said, I'm going to keep you out of
[02:21:58] Pasco for now. I'll be back in just a little bit, probably just
[02:22:01] about an hour or less. And then we're going to get a nice big
[02:22:06] block of windrows in this afternoon. I'm hoping we can
[02:22:08] get not only our next ship, but maybe even pick the new place
[02:22:11] for our new build this run. We'll see. That should be fun.
[02:22:15] So anyway, I've seen just a little bit. Thank you so much
[02:22:16] for your time this morning. Have a great morning after your
[02:22:18] evening wherever you are around the globe as always. Thank you
[02:22:20] So much for spending some of your life here and I'll see you soon for more funny games. Bye.
[02:22:50] You again.
[02:22:51] By order of Mordaxius, the true master of the Acolytes, your life must remain vanquished.
[02:23:19] Don't resist. We'll be quicker that way.
[02:23:29] All these empty houses with nothing but sorrow and shadows in them.
[02:23:38] I see your confused. Ignore the clouds in your eyes.
[02:23:44] The villagers need your help, and the Petrometers is no place for those who use them.
[02:23:56] It will be a difficult task, but together, we will make their work this time.
[02:24:07] And who knows you, there are the challenges of them, and there will be an end to them.
[02:24:22] For the eternal prison knows no bounds.
[02:24:33] There's no way out of this prison wanderer.
[02:24:38] No more from the unceasing grip of death.
[02:24:45] Oh, here we go.
[02:24:56] Get ready.
[02:24:57] This is the important part.
[02:25:07] What a weird, fed-in stuff are you into, Ko?
[02:25:21] WHAT?!
[02:25:24] two hours later god damn it dude
[02:25:39] It's like all of a sudden he's like, I'll do it right now and do funny things to my
[02:25:56] team Hacker Force, but no I would never do something like that.
[02:26:01] That's again, I don't, that's assuming I meatwrap, which I'm not.
[02:26:05] Not only is the Earth flat, it also has a beautiful frame.
[02:26:08] Okay? For the record. For the record.
[02:26:15] Proof is right here. Proof is in the pudding. This is from Red Eyed Monster.
[02:26:20] So I was crunching the numbers, and it looks like to compete with the numbers from Lowell Tyler and Dr. Disrespect,
[02:26:28] we're going to need Ko to get banned from RimWorld and then accidentally release a sex tape with Zeke.
[02:26:38] On it.
[02:26:40] Okay, great, let's do it.
[02:26:43] On our fancy new horse.
[02:26:45] There you are, what's up dude?
[02:26:47] Yeah.
[02:26:51] God, you're so fast.
[02:26:53] Woo!
[02:26:55] Slow down, buddy.
[02:26:57] You're gonna get someone killed.
[02:26:59] Wee!
[02:27:00] Oh, God.
[02:27:08] Uuhhh...
[02:27:13] HAHAHHAHHAHAHA
[02:27:16] You guys bring him over to me if you can.
[02:27:19] Nope, he's kidding
[02:27:22] HAHAHAHHAH, YES!
[02:27:25] OH that was AWESOME!
[02:27:33] I thought I had that mantle in there.
[02:27:35] restaurants
[02:27:36] I
[02:27:54] Love her. Oh my god
[02:28:06] Woo! Right under him!
[02:28:13] Ow.
[02:28:17] Ow.
[02:28:19] Okay. Ow.
[02:28:20] Can you please get up and just stop stepping on my face?
[02:28:24] Son of a bitch!
[02:28:25] Stop!
[02:28:26] Dude!
[02:28:28] Oh my god!
[02:28:29] He just kept walking on my head!
[02:28:31] That's not like...
[02:28:33] That's not...
[02:28:34] What the hell?
[02:28:36] What the shit dude wait
[02:29:06] You