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It's going to play this five times in 2026 with this roster, undefeated so far, so they
can keep that record and make his favourites right now, Shiro boosted with a P250.
This one could get a little bit more scrimmy, and I'd love to see that for these teams
Locked horns in a sloppier fashion.
Just a little spot out, couple of bullets exchanged between Zomtix and Torgie as the hinge smoke now deployed.
Time for progressions middle.
Splashing! Ooh! Spicy star!
That's quick, we've closed the other pistols.
Yeah, you tried this yesterday to no avail.
This time he hits the wristbreaker flake to remove Donk.
Something's still gonna be spinning himself out for him, it's a B right now.
Bomb, trembling back in through the upper tunnels to join Zontics.
Two variation against the two men on B, that's Jimmy with the breaders and the smoke perfect.
Block utility available right now to stall this out and thank you very much he says.
And he's timed that well as well, the CT smoke will fade if they don't start to commit up the ramp
so they focus their attention on this fight up here.
And the window side, insertion, jiggles out, doesn't hit his bullets, Jimmy feels like he's got a lock up in his way,
Has to turn around. Messi, Messi, nothing from Jimmy!
T-side have broken through, access to the B site granted.
Don't give this a go on the retake.
Still more Util, a smoke could be useful.
Thought she'd noisy through the tunnels.
Shot needs to be provided as Shiro at range,
and Teneir even finds him with the Glock.
That's really gonna limit your options here.
Smoke with four spades out into the fight.
Oh sorry, Shiro into spades.
There's nothing here for them.
Spirit take pistol.
Alright that's fighting.
Command disadvantage, you lost Donk.
Gimauz, you have to be capitalising on those.
That was a fantastic opener from Torgie off a cat.
And you know you can't keep Donk quiet for long.
Wee-Mann's going into the force for the second.
Couple of MP9s here is that opener again, just in the fade away, Donk goes down and...
...never expect.
Happy with how he's team pieced that together, you could just see the sandwich, even though the block smoke comes in, they're able to be fighting from mid to B, and it bought so much time, do you be getting shot in the back?
Did you take long space early, Rollin? Lose control, but exertion and some big state lower tunnels.
One of the keys right now is going to be blocking, what is the timing, and Chiro looking to play straight through this.
This is going to be a bit more scrimmy, a bit more risk taken.
This is a huge risk and I think it's ahead of the internal timer. Yeah, you see that it was exposed
Just jumping across wasn't ready for someone to be on the fight
She wanted away by bullets and he cheat grenade now accelerating towards the ramp is done
I'm flashed a problem and it's not really gonna be able to stall them out
Is it they're already across and in so fortified in the site is it a save or do they want to toss it with this?
I think it really depends on if anyone finds a little something come the way in box not planted yet
There's gonna be a push, exhaustion, accelerate through the smoke, it does fine to me.
Don't respond, shiro covers and it's all gonna fall apart.
Mars lose everything.
Triple kill from Donk, spirit.
Second round converted.
It's been in fine form, hasn't he?
No one else like this guy on the rifles.
Doesn't matter if it's a prestige event like a crack-off.
Or something small like just a parks, he's always going to find output.
A question going into today's matchup near the spirit all mouse get awful lot of love here
Yeah, who will be the fans?
more less favorite or less favorite I
Would say spirit for miles. They can't seem to catch a break. No fans anyway as the eco now
Ready to snap over to board short with multiple bodies
Magic's gonna have an opportunity for a bit of a farm test here
If he was focused on the short, but they're gonna bring the fight to them
Right, straight past him in the smoke.
This gets weird now.
So many on his screen, Magik's handles it.
Nice from the Deagle though, Jimmy's Deagle has certainly hit a couple of nice shots around Krakow.
He lets him a Galil for the save.
Okay, let's get a hold of him to that. What can exertion find?
Going up and over through short to save him around to see what rifles are available.
We know it's just going to be a Mach 10.
More damage looking pretty unlikely right now unless you can find something from T spawn
to Donk at range.
So grouping up looking like they'll exit out of the window in the doors and they'll be
having the third right now spirit.
These five maps are dust two, it's around 2026 one of them being in the circle back
at bounty the rest of them in Krakow.
Lots of reps, there were two close games, one against Jitsu, one against Astralis
both 16-13's.
bludgeon navi and they took down furia so this is their home turf do you get the
guns out now for mouse towards you with the adb equipped get in for exertion so
full buys for both teams into round four no emissions in that department and
plenty of B spawns for spirit so what's the call
you're gonna head over potentially just post up for that plant line and because
he's on his own this could be telling of a bit of a ruse the orp shows you
think that there's more behind it for an explosion otherwise they're just gonna default
he's gonna see jimmy though he's no slouch
look at this
he's just running up mid
don't want to get himself into the fight immediately
he's gonna scrim on him today
just applying pressure i cut 1 minute 34 and you've lost your
yeah we've seen the play throughout those matches
he's even going through he really wants to feel the pressure or amplify that pressure on the
torsion 3-5 not far off from your court on a misjump
I had hit the wall and Cali might have allowed them to play off the leash today. I wouldn't be surprised
Yeah, a bit more with feeling
Because they were doing a lot of slow deep fonts in their game yesterday
Yes, start contrast to earlier games in the tournament where it did feel like they were more loose
seem to work for them
Searching towards be
Magic's out in the middle on a timing, Teneir with it, there's B bombsite, a lot of pressure.
Yeah Jimmy's gonna be looking the wrong way, just about as gay as Gets back onto Magic's in time,
Spinks down off the one, still low.
Every round Spirit have been able to get into this bombsite.
Jim Molyse, they can block those out, first one towards window drop, there's another one available for Teneir to pop in.
That kit on exertion, they've got you still to retake.
How long can they stall this out?
I mean, they're hoping on Teneir to play alone essentially.
Nice timing, he waited to throw his molly.
One nades down, Shiro gonna lend a hand for a time, his peek right, just gonna be working
on that window line.
Time ticks.
Fast cut-around now as you wanna get yourself in the saddle.
Teneir's hit the headshot though, swings one out for more, Teneir, just a one-man
army defending this bomb.
No time for you, exertion.
A fake Chirro confirms you're off and he'll see you later.
Thank you very much for Zero Spirit.
Every round into a bombsite successful.
Just like the pistol, they get that open onto Donk and they're still able to convert.
Just a mid to B, great timing there.
Magics and Taneer are able to get so much room.
Sure, Taneer's doing damage to Magics on this fight on Jimmy who has an awful timing.
The Fin does a good job to spin around for one considering the circumstances.
You see here the bullets just going in the back.
So, Magics causing a bit of chaos there, but it's all about Taneer.
This is the man who I want to see get more reps on the stage in the heroic jersey in the early stages of last year
It's the promotion to this spirit squad and
Well if he can find more comfort he's really a piece to worry about a sure as to play ahead of this
This is unlike him. Oh, it's gonna cost him everything
Aggressive maneuver you're not accustomed to seeing out of shiro and he loses out the opening death to the Famas
How may you pull together another 4v5 disadvantage without any trade potential?
There's been another mid to B as planned.
Heavy A, our mouse, out the gate.
It's netted them the first shore, but again, a susceptible side.
They're essentially calling the bluff of spirits.
Surely not going to go mid to B split again.
But what if we did?
Jimmy has to defend the team's honour.
Oh, gosh.
Excertion could get in position. He can't blow open the CT smoke.
He's going to need to.
That's it, break's it, Chris Frost, Sapplesauce, and we can declare this plan B.
Will the exertion be able to help in any capacity? Jimmy's done enough!
Guess what? There's exertion! Kick it up with fuss! Push in the smoke and find another!
Almost loose.
That's just on the other side of that smoke, and you're overwhelmed. Told you we'll find him.
Sontik's this late arrival in to B. Mouses have done the hard work already.
And so finally on the board, breaking through.
It looked like a vulnerability on the mini-map, so credit where credit is due.
Exhaustion with the necessary chip in, Ginny passing that test as well.
If he just goes down with empty hands, it's a different round.
It could have been more yesterday, though, if Maus were unable to convert another man's advantage.
Yes.
Seeing onto Shiro, and they will be able to string together a buy of Salt's here, Spirit.
Donk to Nier, and Shiro getting the AKs, Magics and Zontics will have to be supporting pieces with Tech 9s.
Plenty of nades to work with, but no fault for these longer lines for Shiro.
So this will make a few rounds a little bit more difficult as Toshi trying to bring some energy
This is a team that definitely talks to Torr
Great timing is impeccable from Torr. She catches magic stop mid
Oh and don't take heavy league since he jumps up xbox
Okay spirit you've gotten your sure control, but at what cost you have to accelerate the all-puzzle rotate it yet
Yeah, it's cool. They got caught jumping up exertions lucky to be alive was put that a k to good use on the CT side
That goes in the gap finds the fight he's looking for
Sportive flashes from Torgy just like that though
three frags
Instantaneous from spirit spanks on his way back in
You have one. No he doesn't! Don't do quick on it!
Wow, another one!
But the opening kill goes their way and they still cannot convert.
Well, the reason I say they have to start scaling is because they didn't hear any rotation through CT noisily.
You could have had towards you walking and that's why I said they need to go because that timer,
they pop out, they catch exertion, you still get to kill, but it's all Dark and Shearow.
They'll salvage this AWP to give to Shearow in the next one.
Actually, he's got it for himself, don't worry about that. But that is another opening kill.
Another round that goes awry.
It's 5 opening kills, 4 mouths in the first 6 rounds of play. That is a stat line that is almost as ugly as the eco losses.
Doesn't line up, does it? 5 opening kills in 6 rounds and 5 rounds for spirit.
Great output from Donk here on low HP as well, and Shiro catches the timing of their scale in beautiful work from him.
The one from him just holds down the trigger and grabs two.
Don't try to smoke, speaks trying to catch a timing, unable to do so, and round over.
It's an early doors to be smashing desks towards you, he catches himself.
Well we heard from this man yesterday in some key timeouts.
Trying to inspire the troops.
Fell on deaf ears, they weren't there to play against Vitality.
And losing now this is a competitors game and you don't want to be losing no matter what the stakes whether it's a face-up puck or a third-four place to side-up
On corner smoke long down looks like they want to take some liberties
Yeah, it looks like don't continue are gonna try and pull it far through the long side
Contempting with that corner smoke
He's done well as today. He tries to commit to the spray and it costs him dearly.
Bit fine from Spinks.
He keeps fighting this.
Now you know there's two on the side.
Spinks, ooh, goes down.
A port from Magix.
A great pullback.
You can see the CT's activating into Upper.
A strong reaction.
To have this AWP you would like to get it into pit, so at least you can leave Shiro there
and if you want it to rotate back you can, but Shiro looks like he's going to join them.
Punks up in the bedroom, takes a passive line.
Sontics and Magix are aware for the possible spillover.
Wait, is Toys going to be holding Teespawn?
He IS contestant of that potential, well back away into the site.
Yeah, it's too strong of a weapon just to be holding up a tunnel to Teespawn.
It needs to be somewhere a little bit more active.
So, jaunting over to worry about the long cross.
Okay, the setup makes sense now. Jimmie and Exersion have this mid-crossfire.
But by throwing the mid-door smoke, they pulled the investigation.
So, Jimmie and Exersion checking that there is no way for them to be slipping for a mid to B or up short.
And now that they've identified that, they can likely understand this will be the long play.
play. One smoke on Shiro. HG available on exertion for the break. This could be key to
set up Torji with a pick on a timing.
So there's the smoke. Torji will call for the break and ahead of it. His magics crosses
into the sniper scope. Torji good for it. Shiro responds onto Jimmy. Long no longer a threat.
Great monies.
Oh he's in trouble. Force wide. Good. Oh we didn't hit the shot. Torji was supposed
to lend a hand. Now one versus one I was gonna say Sniper versus Sniper, but Shiro
Alex pick up the AK picking for Toshi. An important find second round on the board.
They're a bit tough there with that death the bomb spills onto the lip so
Toshi aware of the possible peak options with the time against them Shiro
just swings into things so treading out on long you have to say good
work here from Spinks to get the double that Nade perfectly placed and
then he just scoops them up as he swings on out essentially lining up
for him there. Exertion Molly comes in under so much pressure, swings immediately on that
as well and this is it. She wrote tough fight.
Any problems again? Donk with the AK though. This is like the good old simple days. This
is the man you want to be feeding the best guns possible. That's why he has to deliver
and does. No doubt about that is it is going to be Brolin tucked in long-plan anti.
Torji on the line. Whatever bit of a pop play.
Now seems to be reading the situation, but is there any push-pull? Do we get
anything else out of this limited utility? Seems unlikely.
So Tanir goes first.
Flashing in timing.
We're not going to bring the fight to them. Shades of Shanghai.
Tanir, however, good form roll out and they know someone was there throwing flashes.
It's Trogi, peeks on it for number two, anticipates the trade attempt, still good from it.
Donk manages to pull us back into a three on three.
A similar game-state as last round.
Do they want to reset this time? 50 seconds decision.
We'll have to be made quite quickly. Magic's dead, he can call from the grave.
Where you going?
We'll have to be quick if they want to be around the world. 40 seconds now, they have two smokes.
Could smoke the doors. Jimmy currently playing outside the site. Long will be a problem,
but by the time they get to the staging area of B, Jimmy might have actually bunkered down, looking to do so.
Yeah, it's going to be hard for him to find output on the half health, softened up for these galils and scouts.
It certainly... evens the playing field. 20 seconds shot. They're walking.
It's going to depend on the parthing right now. Are they grouped up? Because it's going to be scouted on the way in.
They stress what happened with parthing in a moment like this.
14 seconds, Jimmy! Just needs to get his... what? Get his one! There's Donk!
Gotta get that bomb down, Zontik sprinting in, 6-5,
he's gonna need to be planning now, and it will be in in time.
Bloody hell, that's close!
Donk just demanded to find the insta kill, and he provides.
Yeah, two within the round, the trade was on the AWP,
and then the most important one's getting the site in the game,
set a 3v3, so this is why...
People might, you know, you get people like,
oh, of course Donk has great stats, he's getting dropped onto,
and you're like, no.
This kid is an absolute phenom.
There's nobody else like him in the modern game.
Obviously we have great players, you get your Zywars.
Your monosies, your Kiyosuke's on the up and up, but just what Don can do on a consistent basis is an animal.
And there's a pure rifle, who sometimes does some secondary orping on this very map.
Oh, second to none.
Yeah, changed the game as far as we know it, and again it's just a pleasure to watch him in the server.
I think Akil so far, he's even given away a couple of openings, zero and two in that department.
Yeah, and if you ever find yourself, you know, doubting that, just go and watch some clips of like the death POV, you know?
Ratton how little you see how it feels to be up against that rifleing talent well
Preserve will be making some noise a little bit later, we got fury up taking on vitality
Should be could be a banger found it was it was a three mapper, but they're all close going in furious favorites
The punish right now could just be a bee pop
Stacking the size, mid control taken by Brolin and Torsche.
I mean promising, you've at least got the bodies here, but can you get past Donk?
He swings on out, spots another in the open, the Flash is supported from Shearer, they're not ready for the third.
No exertion was overlogged, the only gets the one, Taniya, good for it and down.
Site lost.
Good output from Taniya.
This is what you want to see from this player again, returning to the time of Heroic.
Honestly, you were watching the games with me.
with me. I was really excited by the talent of Taneir in that heroic jersey. He looked
like he was one of those players that could just get a lot with a little, you know, compromise
weaponry, compromise scenario. He seemed to have like a very strong head on his shoulders.
Taneir wasn't even meant to be in that heroic team. It was Nilo.
Right, right.
Nilo was on the bench for whatever reason. Taneir takes this fight. He runs to the
opportunity. Yeah, he's looking for an AK, but it is going to be the round 7-2.
He may not even get away with this AK. Magics is very close by.
I'll come on in the water small thank you all now susceptible oh and magics would
like to have a go fair play you definitely can see that the leash is less tight
today yeah take some risks take some chances that's one of the keys for me if
I'm Halley right I understand you don't want to be in this position with the
team you'd rather be flying for that trophy in the final coming up next but
if it's needed to get more experience in this environment right you're taking
of the linings. We're taking whatever we can from an opportunity like this. And to keep
your foot on the throat of Maus in those head to heads, that's Maus of the second tactical
timeout call from Cycrn. That was a partial behind the saved guns, so they will get the
full investment out one more time. And can they salvage this? We have this conversation
in two straight maps, Maus versus Vitality. And it's funny how helpless they made
G2 look, especially on that second map, which was Dust2. Overpass and overtime
affair and before that thought it was gonna be a galvanizing win against the
Falcons in the group stage I think don'ts quicker
depends is it about driving or is it about hitting headshots in a video game
because they're both good at that. I know nothing about formula one and I won't pretend to.
He doesn't get away with it though. Shirou quick to punish Torji's pick.
He has taken dog out of the running though and speaking of running, Taneer is just absolutely
sprinting down middle.
Now hits his wall, keeps trying to punish a timing through middle.
This is quick.
Look at the time on the clock as they're already probing for that fight on the mid to B.
And he's been spotted.
Ronald gets that info.
Head to head.
Jewel of the Swede prevails.
Jimmy Flores now the block smoke on towards tons anticipating reaction towards his side.
He has got very little backup.
And here they come.
Genny, Genny, controlling his spray but Shiro trades.
Now the bomb is into the B site, Zontics however, hoping to be overlooked.
Strafe's thrown out into the flame.
Backstab comes in from exertion, nearly loses it.
But Shiro in the clutch.
Okay, these are the rounds he's set to succeed in.
I'm already about out of tunnels.
Hacking away to them.
Confident in taking these fights on that window exit.
That smoke limped in.
We'll limit some of his angles.
He just has to time that first peak.
Has to be perfect.
They're going to try and partner up.
Limit that potential.
He just has to hit this one shot.
One for it.
Through the smoke.
This is his chance.
They're holding it.
Great coverage.
Fire.
Lovely team play from Maus.
Just in time.
A third round delivered.
And close right there.
That smoke really changed the whole dynamic.
Yeah.
Just causes too many issues.
The fact they can slip out.
Bit towards Karp.
Means he can be run down at a closer angle.
And then also the sight line being the bigger of the issues two rounds left money again in jeopardy
But a typing between it don't can talk. She don't know what they said if the ops. Oh
Don't said work. Okay, so
The report in there for the opposite
Trying his luck again at this early doors fight, but no one's gonna be top mid this time it'll late
Technite explosion off the flashes magic trying to take some space but exertions already in the pit
Oh
Hello quick reactions from exertion
Last bullet of the mag
That was scrappy but still too bad advantage this one should be good for the fourth
And then the money will be absolutely in the bin for spirit for the final of the half recovery of sorts
I'm just going to have a go testing Jenny's bombsite, nice catch on the cross, Spinks brought
down if you could just find this one.
Jenny, you need Thamas, Prevails, big one from Jimper.
It's not just the rotation again but this is so tough. What is Shiro meant to do?
Honestly, I mean, that has completely changed it. Jimmy winning Donk.
Otherwise that B-side would have got really awkward really fast.
Ah, problem may have won the round with this one. Does he contain?
Looks like he's going to overstep the mark, so Shiro could punish this, not noted.
And he has spotted towards Lower yet. Nope, Sonic saw him.
Ooh, Shiro catching flak. Couple of bullets did connect onto it.
The spam onto Sonic's as well has them hanging on.
This will force them into beat Jimmy smoke has faded now. Maybe they just saved it's not the best for zontics
But it would be great for shiro as you got a better shot next round, haven't you you highlighted just how little they're gonna
Have to work with without this. That's only gonna be the 1900 for the final round to play
So having the opposite least something to work with otherwise it is just gonna be limited down to the Eagles and the tech nines
So first time now is able to post consecutive rounds in this third place decider
Can they make it three straight before the break?
Counter-terrorists win.
Feels like exertion has been on the right side of the map, taking fights on long as they go long.
Being there as the third man on B as they hit B.
So, positive signs for his reed of the game.
And I like to see Torres taking some chances as well with the AWP.
Set the tone with some fights.
And again, Donk has given away a couple of openings.
One and three in that department now as it will be a timeout from Halley.
Those finances are very, very limited.
two tech nines to complement the saves up and the mp7 of course don't goes into
the deal the biggest issue is gonna be the util we're just talking three smokes
two flashes and a molly for this one then you need to look at shiro spawn who
does have a decent one over the wards long but would they prefer to go toe
to toe with toys you know who has been taking these fights as just
highlighted
Yeah, this was one of the most important draws.
An imperfect clear from Donk and with that shot from Shiro onto Spinks, it would have
let the B-side open.
On the boost, knee or pop.
Can Shiro catch anything on the cross?
No.
So you take your chance.
I think spawn base, maybe it's back to this long top.
Put on the jigger, we'll catch a whiff early.
Then you can block and even call back that of Torji or...
Oh, okay, there you go. Now we'll block.
At least that pressure came in.
Just under a minute, 30 left on the clock.
And still uncertain as to where the CT sniper is possession, Torgy.
Towards Carside.
And they're holding onto a lot of nades, our mouse.
They've practically got all their full belts.
Now we see a couple dump to keep this blocking going.
They've just thrown one out from mid-doors themselves, so doing that from A, trying
to support those B defenders, make sure that the mid to B is not an eventuality,
at least not yet, as they try and soften up towards short, and that's exactly where
spirit of congregating now it's just that
piece of xonxx long
yeah mouse are playing this well
had a good understanding about what
spirit's options would have been
nothing in rotation just yet 30 seconds
the go will have to come in
magix is gonna try and pull some movement
he tries to imply
a mid to B
Now Paul's attention, it has got exertion on the move on the reload, now they accelerate, now a position, now Brolin has to do what he couldn't, oh so beautifully!
Quick double snappy aim from the Swede, Torchy bobs by Zontik, little burst to the face, but 10 seconds, where is that bob?
It's loose, and they need kills, they're not going to find all the ones necessary, no time!
Oh horrible end to the round for spirit. They won't be satisfied mouse although a little smile creeps onto their faces as they find hope on dust too
I
you
to the end of extreme masters
crack off 2026 is the third place
to side up as the crowd starts to
fill in we have donk on the stage
this is dust 2 this is spirits map
choice and they are hoping to keep
That sheet's spotless as far as the wind column is concerned.
And up against Maus,
looking to bounce back mentally from yesterday's
10th loss to Vitality
in 12 months worth of play.
Ah, I mean, Tube Spirit haven't been easy for Maus to beat either.
That's a lot of info up mid-early.
Still two players towards B.
Chiro perfectly positions Sontiks with the oversight, and...
here they come.
Sontiks on his...
Boxing support by Shiro set up to succeed the shreds.
Thanks for coming, thanks for playing.
It could be both pistols.
As Taniya adds another one to the tally,
but too easy for Shiro.
Couldn't have been better in terms of the complexion of that pistol.
They had info that it wasn't long, they were ready to lock down B,
and it's great to see some smiles on the faces in this lower pressure match.
More reps for this team.
We can pair the pair. Now is with their five man roster that came together this time at
last year. 196 maps played for the new spirit, nearly 17.
We're gonna go now as, let's see how active Donk wants to get with this one.
Yeah, I was just thinking the same, like this half, I think we're gonna see a lot
of this. Like, I get guns too.
all played in the pug realms a team that doesn't respect you running up the guts
a mid shoe in your every chance they get and yeah that's gonna be a nice star
fall around ten aircatchers exertion the likelihood of seeing anything out of
these pistols almost nil
I just won't be able to get there to pick up that weapon from shiro so that's
a little bit unfortunate and they can't get him an AWP so he will need to
to be given a rifle to work
with. Shiro's sixth gas in
14 rounds of play. Well, no
of either side and no good
long spawns for miles in this
one. If they want to continue
with the default spread or if
they want to turn off from
something a little bit more
punchy on the first rifle
round. Now seeing exertion
and it's being sitting over
towards upper tunnels. Jimmy
outside long a broil top
more pace. Look at that exertion. Quite liberal into lower tunnels. Yeah, he wants to get
up quick. I like this. They're promising. They're taking more risks. And this is from
both teams.
Oh, there was a... Oh, there are nades left on the ramp to dump towards shore. Don't
call talking to Goose the unknown element to near to throw nades his way. Oh, he doesn't
know it yet, but they are already posting, peeking, and he confirms their presence.
Is that all they want?
It's the four-south grenade.
Zontics's reaction.
Oh!
Freed out by Shiro's positioning on B.
A bit of a joke has set up here.
Now, Donk traditionally playing over to B alongside of Zontics.
But he's good from the start of the round.
Right.
Shiro the AWP-er without the AWP playing B.
Oh, man, Shix is gonna get caught.
Just as he starts to move forward, gets the info ahead of it.
The shadow still though a lovely peek from Jimmy.
They're kicking yourself there if your magic's down.
Yeah, it's coming.
He has the old hostage.
Now gets with the Tendi, and he's that burst to the face does.
Catch one on the short side, but backs up into long.
Good find again.
Double kill from Jimmy.
Upon entry, force-wide is Donk.
The Joker gets nothing done.
Oh!
He's fine as well from Spig.
Doesn't even go down to the spray of Shiro.
So a convincing one.
They are battered and bruised, but four alive.
managed to post an early go round.
Did he get to use all those nades on the ramp the way that they were hoping for?
So the block util comes in and it's a beautiful clear, magic sure.
He's only got that MP7.
He's playing for space as well.
But as soon as he goes down, that set up is in a box.
You've lost short, you've lost long.
You have no way out of them to fight forward.
So his reaction to the shadow.
It's tough because he's in transition.
So he knows that the fight is coming to stand and they're also trying to shadow bait, right?
They know exactly where their shadow is spotted.
Oh, Shiro's found a scout kill. Okay, that was onto exertion in suicide.
So that one's coming early.
Especially now that their buy is not great. It's a scout with 3M4s and MP7. That's a
big way to start this round. We'll catch it in the replays on the jump spot.
Just hits him twice. Shiro, you love to see it. Exertion. Kicking himself with that one.
And for Miles, it's going to be interesting to see if they can overcome the disadvantage.
More Wolfpack mentality.
Yeah, he just partnered up.
Tenir is going to have a rude shot.
Come on, Jiggle. Brilliant from Brawler.
Strabble gets in the fight. Hello, Magix. That's precision but punished.
Now just a scout.
Sheerah has to hit the head.
That's supposed to be a hard shot to hit.
Sheerah makes a nice big flank.
Not looking. Jimmy just turns to look the other way.
Another way, now bomb retrieval for Brolin, 1 vs 3, they're partnered up, spammed smokes.
Very uncomfortable, four mouses cast in here.
That smoke won't last longer, you're replenished.
Shiro's cut him off with a pass.
Yeah, he's going to be passing on the long side.
Brolin tempted to play around this smoke, so I'm fixing to back him like a solo venture, and there's the Shiro spank from the side.
Great round from Shiro, 19 and 7.
Impact on the pistol, open and kill that second one, was a thing of beauty.
Doesn't matter if it's an AWP, if you hit him in the head with a scout, does it?
So great work there, as it will be the final tactical timeout called from Maus.
Such a compromised position as well.
Final timeout, so Crone burning through him.
You can see his boys need the help.
This is before they completely ran out of those funds, so Toji can't get it all.
There's two AKs, Xershin and Jimmy will have to operate with something a little bit less
unless Brolin wants to sacrifice that AK.
That's two rounds in a row, we've seen the OP kill from an Alchemist like, crouch, peak.
Look at that.
Yeah, that's really impressive.
And then Brolin is so tough, right?
He's hoping that they run through the smoke on a time and try to catch him, but they
played that perfectly.
Xershin does get out of Galoo.
Jamim the tech 9 and my magic steal on my SMG.
Pack roll again, so this is definitely a different flavour for a mouse.
Yeah, no one's spotting middle from Cteam Spirit, so you get the whole squad or rather four of the five already up short.
Okay.
First of the block, you're still thrown to near equipped with more.
Yeah, he's throwing that out very early and this time with no jiggle so needs to continue to block and they might just run through this
It's gonna be tempted to it's quick. Okay, it's in here flashed off gonna throw out well-placed H.E.S.H. here to lend a hand with the flash bang
As he deep on out as a whole spot behind that smoke and spanked some brawl and they broke it through
Looking to evacuate space as late piece through mid has just done so much work
And now they can pivot to the wide open B bombsite Spinks catches your reaction reacting to the short plate
and you're B duo just get made into minced meat.
That's when a lurk you're being active is such a difference maker.
You're being confident in this lower pressure match to take that fight as opposed to in a game where it matters.
And then you look like a beta. There you're a round winner.
Big difference.
So it is just a fine balance and all the lurkers know exactly that.
If your team don't make any space us or on the map, they don't draw that rotation, you can't capitalize.
You also need to put yourself in the right position like this, actively fighting through the doors, they line up, they knock them down and the round is done in a heartbeat.
Great output there from Sphinx to bring it back to just a three round game, and it should become a two round game, spirit or an eco.
George is just gonna go peeking on towards the long side, avoids the maturity of that need damage, and yeah, he's gone for the re-peak, so could be punished.
Punisher and they have heard the scope and he wants that weapon
So she anticipates the punish. Oh, he does manage to maneuver away from the fight
I want to say this should be easy for miles, but we saw what happened yesterday. Yeah, right. It's not gonna happen
I agree with you
But then again, it shouldn't have happened yesterday, so
To the good right now for exertion is continues to farm up. We'll make it through with them around
Let's get his stats out with some echoes
just magic and dunk to find and sounding off towards a will be dark exertion now on for the ace
is where forest the butcher plays because it's an eco could be anywhere exactly
It's only 1900 coming into the next. Donk could hook Shiro up with an AWP and that's
where we might be able to see a bit of a difference made or at least a head-to-head
against Torgy, which we did see Torgy going for a lot of Pete's in that first half
of play. It also means that Spirit can run a little bit more regular as far as their
gun rounds.
I want to answer that for the highlight, bro
All right, well, I'll let you know he is being sarcastic
Get the mouse track movie editor on our watch yeah
Well, how is it gonna take out another time out only one more remaining in regulation and saccharin's burnt all his sure
Does get that AWP dropped across?
I was having to operate with a lot of weapon again and this would be at his detriment at
a certain point.
I think that there's going to need to be a moment in spirit where, I'm perhaps crazy,
interesting to see what the call is.
We know that Halley is the architect of the way that spirit plays.
It's just a new voice to issue those instructions within the mid-round.
But I'm saying at a certain point in the way spirit function magics is going to
need to prioritize rifles right then it just always tough for a player who always
has an MP7 or MP9 or something lighter sure you're gonna set up donk all the
time but you play key roles too and you need to be able to do this in output and
it's hard when you're undergunned
Specs gets himself out long on his own
respects the utility of the space and a solid name to magic's face I love it
The details are right there. They're not playing for long insta.
They're doing the smoke molly combo, molly land smoke comes in, he knows they're going to flash and swing off of that
because he's meant to be in the open, he drops an aid pre-empty in that swing.
But these are the details in counter-shot that you love to see because you know what the response in most of these scenarios are.
Everybody runs them, it's just slight tweaks and doing a bit of an aid damage like that.
What type of ramifications can it have within this round?
It's only going to limit magics who already feels that way with this MP9.
He's playing long corner with an MP9. He's not even up close to personal.
essentially just like a wall. Here's...
For that full support right now is the opposite least on A.
Teneir playing for mid to B.
A little bit of damage off the Shiro, indeed.
If it is a B split, it means Halley has preemptively called this, right?
Because this boost is in the mix, but as I try on a mid to B smoke
and to put it back towards Long, now Boris gets to barrel in close-up.
Pressure on Shiro. Really counting on a long reaction.
But this is where Magix has to be able to defend the honour because it is Jashira on the site.
If the AWPer gets put in a box, he will not be able to do his best work.
Roland working on mid will hardly clear this.
Now he won.
Missed shot on the second opportunity!
Surely a single bullet would do it!
Donkins support, trying to bail out his all-bump!
Over the flames, couldn't spot him!
Bumble it!
Bumble it, two targets!
Spinks! He's hit another!
Puts it into a winnable one!
Oh, no it's not! They didn't get the bomb down!
Alright! No one could punch in the code!
Brutal!
Shiro's done very well in that scenario.
Magic's unable to find the lethality.
And he manages to just went out on short side give himself room for a second
And time gets away you can see on the clock 22 seconds as that kill comes in on long and that's why
Hustle the span through the smoke it just causes the chaos is well getting tagged on the cross ontics is trying to chuckle the guns
So now's limiting themselves there with the timing of the clock they're gonna walk out mid to be this brother's plenty of time for this
Donk's got the head to head wins it out with way more of that came from all dear brawling collapsing to
Solid output now short the reaction there anticipating just on the uncrouch spinks class of a burst
Down to his knees by to near
very aggressive defense here
Spirit about enough pack it up. It's gonna be 1900 from ours going into what should be the final round number 21
12 is all but secure unless we see a miraculous should be 1v5
Trying to change the pace after that slower roll
Magic's up and over the AWP
It's the kill and five stand alive that should be able to put this one in the high end is about
Well towards the AWP
Low end is gonna be just some tech nice see what happens when magics hasn't got an SMG
It gets a kill. Isn't that nice
That's the tag at the start of the round.
So, juggling the guns here, giving Dong the M4.
But we should have been the status quo anyway.
Yeah, it looks how foreign does an M beautiful.
Different boost angle, just trying to tend to any lower pushes.
This has to be the final round. They missed the molly.
We still have so much more, not only the firepower, but the U2 department.
And also maybe the world to play.
I'm going to do the same thing over and over again. You wonder when things will change for
Maus. Whether that's the results or the roster, one of the two, they should just content with
being good, but not great. You can't argue with the consistency. These guys have the
right attitude, the work ethic, the talent. It's that mental hurdle. They can't get
past. And this is a set up back in their players. Donk equipped with 3.47.
They will choose to swing and spray. Rings towards you low as well as finding the opening.
With Spinks going up, Staring at a block, smoke you've got 55 seconds, boys, what's
the pivot? To near hearing all of this relocation towards lower. They're making
no secret of that reposition two of them one to probe out the doors to head the
scope now hoping that leads to an overextension into the dg of Jimmy
please clear his corners to the door important trade and those go from
torgy okay now a miss shot from shiro trying to track and will break the
smoke and doesn't quite catch the toes.
Donk and Zontics are here.
He's another one, Torchy.
Bomber is back, he's only got 10 seconds
and runs to his demise.
All right, map one.
Dust2Spiritz picked and converted with ease.
Yeah, they can add another one to the tally.
Now six played in 2026 and it is six straight.
It's all green and it's looking for gravy.
There's one more map, Mirage up next.
Can Maus push us to overpower?
on Dust2, going to Spirit. Can they make it 3 from 3?
While the setup says yes.
It does, because last time they ran into Shiro's Jobaratas, he got 3.
Not only that, there's nobody B.
The response time, hopefully quick to defend this site.
Magix, now he's tracking.
Shiro again! No!
3 kills for the Jobaratas and to man steals away number 4!
Well that's brutal.
They're just in their heads or a mouse that readable.
Ah, look at...
There was no one beach at. The whole team worked well positioned for that exact pistol.
Yeah, they played for something mid or eccentric and after they didn't get anything mid or A out of the gates.
It was a set up stage, innit?
You know they don't want to care C in the air. Two of them dropping off.
It's all too easy for Shiro to collect.
team spirit. If you can get
more practice on that big
stage, and this is a golden
opportunity for him. You get
more comfortable. The team in
general as well, right? Magic
get some more reps in in game
leading. And I'm sure you
could testify that when the
pressure goes high leadership,
you know the calls have to
change as well. He's a very
young man Boris. He's been on
our screens for a long time.
He's coming off the bench, the same as Zontick, so both of them can use the reps to get warmed up for the long season ahead.
And he doesn't mince words when you ask him what it was like on the bench. He said it was the worst six months of his life so far.
Okay, wow. Okay.
When I asked him in the lobby, watching the team that you're on playing and as you sit at home, now he gets to play, now he gets to call the shots.
This isn't an execute with the Spinks lurk and what we discussed on Dust2, if you can find the impact it's good.
If not, it just looks like a bit of a beta, so here we go.
Will it be spotless in two straight rounds, or can Spinks get them something just to let the appetite?
is. And don't give anything away for free. If it's one of these SMGs, sure, that'll be
okay. Get a bit more cash flowing. Bomb is down. They don't need to do anything too crazy
and the 20 seconds left. So best. Oh, I love it. This is great. What we're seeing right
now is fantastic. Spinks is hoping for an overextension. They know that this guy's
not going to play the bomb because he's just hoping to get a kill and they've
all tucked away so that he dies after time. Oh go on, go on. Wait, he tried to delay the
spray. I think maybe even just one second, force things to go hunting for them just to
die. All right, I love the idea. That's two straight rounds where it has been absolutely
perfect for Spirit and now it'll be back into just some pistols this time without any
armor and even less utility because this is essentially an eco for the next. There's going
to be four digs, a P250 and a little bit of U2 on Brawler, so I'm just still attempting
to float. And the conversation which becomes a long one for Maus is when does it change
or when do they change? So this is a third place match you heard from Cyclo in the
pregame interview, they've been here a couple of times before, EPL as well as
So now what this match is all about, giving it apex talking about it in post-game interviews
that this team wanted changes and they're stuck with the same roster, and the world
know what he heard, lines up with some of the murmurs, now skipped bounty in pursuit
of looking for success here in Krakow, but if it's stagnant we'll find out in just
a couple days time. Clues around the corner for them. Spirit. They won't be in attendance
and I think Halley was expecting a lot more teams to skip. That's why the VRS points a
little bit more important in this head-to-head for Spirit than that of Maus. But while
you look at the negatives for the flash top mid and Jimmy's lost a bomb nice response M4's on the floor
yeah you gotta get past that MP9 it range those of the burst and zombies is very competent
with that MP9 does well holds top mid from short with an MP9 of course an armored opponents makes
a little easier to shred but he's done his work he's done his job and exceptions about to be
brought to you by that M40.
Liking more of what I'm seeing
and to be able to do this series,
which I'm four and over right now,
but I just had some key moments.
Shiro's been great.
Donk had his second worst map
of the tournament so far.
Oh, really?
Yeah, so, donk standards.
We'll see if he unleashes the beast on Mirage
to make this one a quick 2-0 for spirit
and they can be done with their day.
And his worst map of this tournament
was that overpass, right?
Yes, I did 0-7 against you too.
He thinks he's sighted some issues with his hardware as well.
All the sessions have been spotted.
That's that!
Perfect, Nate. Right on his face.
Number 2 puts him at 27.
a
good look like they wanted to
split a
right now they might have to
reroute all just
back through ramp and palace
exertion word that a bee
portion also can play early
because if they flash peeking
if they swing out without
brittle is right now he'll
give up that late piece he
is going to activate still
on towards the island box with
a smoking hand, an exertion
with this key you to also
has to throw it out for deep
con
so stick into the plan just on
later timing by the looks of things. Two through Ram, two through Palace, and A will be the finish.
Shiro's been pulled further forward to tend to Khan.
Dong focused on the potential for that window boost and to near this forward position as soon as
Astmo faced. He's gonna have to fight. They heard that. Heard the impact of the bottle
breaking on the Kevlar of Tuneir. Finds a safe haven, brings the fight to them. Could be
Bigger flash, still doesn't just for one.
Spinks necessary trait, picks up the bomb.
Now spotted on the ramp, a quick adjustment from Shirou.
Catches Jimmy, cap level, important double.
Brawling an exertion of broken through the defenses.
And with Zontics on the CT side,
Magics disconnected, it looks good for the mouse round.
Oh, not while he's blind though.
He gets one, where's that bomb?
Spinks not planting.
Spinks focused on the fight just in time.
Just in time, if he finds him on the wall bang,
lose the round! Good god the USB finds his head through the box!
Ah, Magics. 1v2. Relatively quiet in the in-game leader jersey.
Let's be one to make some noise. It would.
Tough retank of the kit, however.
Not getting the fight seat once.
Sendiary, finding, hoping for an overextension and they're giving him absolutely nothing.
Not even playing for the round, playing for the one.
Now's on the board, first gun round.
They're here, could eat a lot more of that.
It's an adjustment from Shiro onto Jimmy to deal with that late piece coming out,
but then as he repicks stairs going down to Xersion, who remember how low he was.
was. So Spiggs, he's not flashed. It's Torgy who comps it. That trade is important and then
it's Brolin and Exertion coming through so that one's just spammed through the smoke.
Brolin removing any threats. Sontics did well to get one in that situation regardless as
we can buy him. Okay. Hell he gets on the mic early. Lots to make sure that they don't have
their stride broken by losing the finances of the back-to-back rifle rounds. You know,
just one man alive for Maus thereby is gonna be somewhat weak even able to
7 AK to give across to Donk so how key will that be he'll point man in con with
the weapon of his desires and shiro back in with the AWP kids in the mix full
set of nades nobody lacking any form of armor that might come in handy a few
a little in the hands of Torchy and Jimmy. As those 30 seconds also allow Maus to set
their sights in this tougher by position. Alright, we have less U2 with the end of the
firepower we'd want. A type of approach as the stands are open to thrown out top mid
window in the air.
They're swinging the space on this down towards Conn.
Yeah, this is quick reminiscent of the Dust 2. Quicker fights on the shore side,
Donkits that flash already conceded some space.
Brolin hoping Xontix just peeks on in to his elevated angle.
He'll throw a flash first.
Does consider it, Brolin.
Dismounted.
Oh, he's lucky to be alive.
Xontix the same got sprayed down by exertion just to 16.
Brolin won the point of health.
Jimmy on the back, fun.
Looks like today I was happy to confirm there's actually a second man there.
So, Infer Flows, mid and ramp spotted.
Window boost man towards Shiro to deal with this.
He's gonna have to back off the B bomb site.
He'll literally light on with just the low HP his ontics.
They investigate ramp again and they'll find it's clear it's gonna be three through Palace.
The shift in the defence right now does not get back to ticket or does he cheap towards
P?
Once the gamble call, he's just going to hold window.
So Magix and Tenir have to put up some resistance and right now, neither of them looking.
That's a problem.
Just now focusing on the rampside, so trading territory.
What is the sound cue?
Yeah, it's been a while to do this.
There it is.
Quick reaction, Magix not expecting more.
Jimmy reveals his play.
Now you're looking for Tenere, he puts a bullet between your eyes, Jimmy's not.
17 seconds to bombs down in Palace, Spitz responsible for that nice head shot from Tenere.
He's brought them down, nothing for exertion here.
That's the kind of output we need to see more of from Tenere.
Magics one, he finds that knockout blow.
Exertion this time will be...
...Tenere's best to save, Zontie's close to this, might be able to take it away, and...
...Dazaké removed.
Just in time.
Big setback as a smile on the face of Teneb.
That's a spanner in the works.
I think just, yeah, again.
It's a free stage game for a player like this.
We are seeing sufficient output and then some.
Yeah, look at this head shine that he finds as well.
Marody in.
Takes down Brolin and this is just in time.
So after time, the name of the game there for exertion
for exertion as it will be the eco now.
I think he's not allowed to treat himself to a Desert Eagle repeat 250.
His punishment is a pure glock.
Oh never mind, selfless leader has changed that.
Yeah well this is the thing with the mouse, you need exertion and torgy to be playing well.
Yeah.
It's good when Spinks has a game but a lot of positions he plays are going to be late
activations and it's more if he feels it or if he doesn't.
Whereas exertion and torgy are thrown into the mix time and time and time again.
I've only seen mouse play this once this year that was against FaZe and they owned them.
It was 13-5, it wasn't even close.
So you consider the teams that mouse have toppled and how easily they made it look in some of those occasions.
And you consider how easily Vitaliy made it look yesterday.
Someone passed from the group to the right.
Nothing. Absolutely nothing from Magix.
Rotations are late.
Can this go wrong? Can that be a way for them to concede?
All bullets.
Now, he's been losing Ecos. Haven't seen them win them, and it looks pretty tough for Torgie. Loses out, running into the site. A retake.
Well, they're comfortable. Shero wins that War of Attrition versus Brolin in apartments.
Still ugly for the B-Defense. The key there is Zontik staying alive, so it could work from him.
He goes down there, able to pick up another gun and get some better post-plan positions.
But by staying alive, he keeps them in that box at the site, and now it is going to be another timeout called this time, Sinecrum.
we've had that one from either coach.
I think that might shake your confidence if your magics as well.
I think this is one of the issues and it's seen as an excuse in modern
Counter-Strike, but it's something we've been talking about for as
old as time is an in-game leader, especially for the newer roster and
for a player who's doing it for the first time.
There's not going to be as much focus on the cross-net, right?
You're having to worry about the macro of the game, what your
players are doing, right?
How is it functioning, looking at the clock, what util is left, what finish?
Oh, yeah. I mean, if we did that, you know, the eye tracking and you looked at in game leaders, how often they're looking at the radar.
It's significantly more than the cross set in comparison to any of the other muscle on this on the roster.
Well, this is where you hope that the prep, right?
And this comes with a tiny amount of reps that you get in it because seeing different situations
it's always going to be different from practice and you're always going to be learning and addressing something.
It's more out of the five already from the school of Halley.
Some different roles in getting used to the Torsche cops have massive team flash on the
scouter top but still composed up.
Ooh, ready for this swing, Isontic's dares.
Quite a well restrained player, Isontic's right to seem give up and opening death on
the short side.
Ooh, he's coming!
Ooh, nails Torsche to the wall!
Oh, and a dink onto exertion!
Oh, he's coming. Oh, Nails torching to the wall.
Oh, and a dink onto exertion.
Okay, jeez, two of your pack players essentially removed already.
He's lucky to be alive. That second maid had his name on it.
She just gets away from the trapdoor with one point of health left.
A lack of frags for Mouson. He's first to six rounds of play.
Instead of it continuing to seven, it's looking likely...
8 kills. That's all they have to their name so far.
And a lot of these have been late finishes.
These are Peterouts by the looks of things.
This is the AWP of Shiro posted on a deep line over towards B.
And they are heading this way.
Shiro being in the right place at the right time. It's a recurring theme.
We've seen it in both of those CT pistols and now here with the AWP.
Time's up, ready, but unable to connect.
It's a big find from Spinks.
Zontik's last seen short does compose himself for a nice tap to the head, Jimmy Trades.
Finds that revenge.
Quick from Donk on the swing through.
It's problem with an important one back.
Now he's holding for the exit market, waiting his magics foot to near to try and apply some pressure from the short side.
Jimmy on site, halting their blind spot is to near.
He's pipped the gap here.
Yeah, this is really nice.
Well, Jimmy working out in time.
Oh, he catch you, look at the wrong way.
All onto Jimmy's shoulders now, the one versus two.
He's got one point of health, and he's gone down.
Calm, the spirit collects six.
They dug themselves out of that there.
Some good trade works, you wrote, did miss,
and they're able to get in the side, get the bomb down.
That's it.
Poised 2v2, retank at that side, and very well done from Tineo,
continuing to add frags to the Tally, 10-1 now.
It's another one to lost bonuses in play.
Bomb does go down.
It does facilitate another buy,
but there'll be no toes, you ought this time.
Do you want to try and mix up at pace?
Yeah, good read of the game from Tineo,
understanding the likely set up with Mark,
and already occupied.
You're gonna have someone trying to tend to that the other player on site. How active is he if he's bench?
I'll see him if he's not I've got one for free
Mention this yesterday is if you can't get better at something without doing it right and
I think these reps are more important for one team than the other but
people may be not thinking this has the most value overall, but
Like a game like this, once you're in the server and you're locked in as a competitor, you want to win.
And third does sound an awful lot better than fourth.
Bit more prize money, VRS points, and more reps.
For a roster, having to pick out where spirit successes have left off once upon a time.
Kedavitsa champion is 2024, Major champion is 2024.
And the team that housed Donk, you want to get those results sooner rather than later. Beepop.
for no vision, Sontics loses as well. Well connected flashbangs as the whole squad is now arriving on to B.
He's got his buddy Nades out. Sontics good for the first. No trade available.
Pick one out into the site. Spinks does hit the heads. Hits two in quick succession before he
brought down by Sontics. Stunning sequence. B2 again. Okay, mouse. You've got to win one of these.
Knocks ahead of their expectation. He's already out the door. He's now going to spam away.
Oh, it's too easy for Donk!
That one-two punch!
Taneer spams to mask the steps.
Donk advances perfectly, synchronized with the plant attempt.
I think he's then knew exactly where Zontics was.
They heard him running on the pop.
So as they're pushing through apps, they hear his steps.
They know that he's turtled in.
And the fact he gets so much output here, this is the thing of beauty.
This guy brought back to give the team some consistency.
Remember, he's been out of the server for some time, too.
Yeah, we had better with time.
And then Don, he's already at the door.
With that wide open, actually gets to deliver a limited output.
Eight to three, as it is now a seven to one game.
Back down to a partial four mouths.
What's the time around this day.
They're already to go out.
Palace, but be fake open open a gap.
Two players CT set up.
Yeah, Stare at the smoke is
That's a weak fag.
Got to try something, I guess.
You're going to be skittish because you have been able to get into these B bombsite.
So that does make sense in terms of what you're seeing.
We've been in with pistols.
Yeah, it's logically driven, but it just didn't work at all.
Spirit were not buying what you were selling.
Distinct lack of opening kills for now.
It's just one so far.
And that came on an eco from Xersion.
There's some space, you go down and this will be quick.
It's a warm up for the crowd before we get underway with the best of five final vitality
taken on Furia coming up next.
Cheap kidney or expensive tickets.
That's right, you got two of them.
It goes back, right?
Yeah, I think so.
Shero freed up to go where and... wherever he wants.
This one takes from the window position, provides that connector smoke for Donk to work around.
We'll see Spinks this time.
Can we boost it up into the window?
Magic's coming over, he could address this.
Address it in his shell.
Magic hasn't been involved in too many duels, so this is going to be an opportunity for him that he will not go to waste.
Now the open up, that goes to Team Spirit.
And no response from Maus.
A swing from Wiggins, seems a little audacious and yep, quick back, two kills in quick succession.
Parthing in towards that east side, you've got Jimmy Lake Palace and that's what Donk's waiting for.
The Molly perfectly reads Donk's position a little further the flame, but an opportunity for the double round set-up
to just hit some headshots and they'll do just that.
Okay, deep between the two of them, now just Torji.
A head to head with Taneira, he nails the next one.
A clutch that could perhaps ignite a little fire for Maus, Torji three kills deep ahead to head versus rival Sniper.
How's Shiro going to approach this?
How's the angle with the elevation? Considering his options now being spotted out on the stairs, both of them missing their first.
Trying to bait Torji with that flash and reposition.
Another one he has to reload.
to reload. Shirou going to try and use that window of opportunity to run at it. AKB
Orp jumping up and over just owns him. Denies Torji. A little bit of a confidence
booster available for him, but not even that. Miles left with nothing but heavy
heads in back-to-back days here in the Toron arena.
It's time for you to look at the scores of these last two best of threes.
13-6 and 13-7 losses against Vitality, map number 1-13 to 8, and this one running away from them fast.
Met resistance in the group stage to Aurora in fine form with Soulfly, stage asking a bit too much for them,
but Maus having to go up against Vitality yesterday for the 12th time in 12 months of play,
It's a real problem.
Yeah, mouths are kinda like counter strikes good luck Chuck.
After you get past them you're gonna find your trophy.
It is tough to watch.
And an opener!
Maybe something from Exhaustion's forward position, you can see they are gonna go for
more aggressive solo plays and oh, it hasn't worked out for them.
Back it up boys.
This is a beating.
So little to celebrate.
So little to say.
Feels like a certainty.
Nice hats though
Bring back Dennis and Smitty. Oh the award show. Yeah
Next
Keep it.
Another opened up, but the same tricks.
Mouse players' names are not awakened to fire within them.
Steco, Christiane, and Knackrobs.
We go back to mouse sports.
Aha.
It's the name.
That's what's cost them.
Old logo, old name.
New mouse.
It's a working theory.
Could be better than only they're currently running with
Can they settle into this 43 advantage the tool trades after the shiro opener grades on ticks searching magics in support
Blow the line of sight right now, Brolin. It's cheeky with this and he's away
Okay, I mean it does seem like this could go wrong or bronze they're gonna go for a backflank. I think only one
Okay, I'm gonna play both make sense make sense
time again. See him. Perfect.
All right, now into a they waltz.
No smokes, no mollies and
on ticks on the Frank. Yeah,
he could do something with this
couldn't especially if it kind of
dragged their heels converts
still on why we're not planting
25 seconds. They're so worried
to hear that a anchor still alive.
They think he's around in
somewhere. Off the bomb. Oh,
let's go down. Let's implant.
Well, engage now! Aware of where one of the two are.
I can't quite understand why you do that.
What's that? Go for the diffuse, perhaps?
He's got the smoke down on it, got the kit,
but still can't find any of the remaining three.
His back turned to that palace position,
spings profits and seems like the second is theirs.
Yeah, boys, it's the last round of the half.
You gotta give this one a go today, it's too little.
He's not gonna go!
It's gonna be 10-2 as it looks like spirit.
They have given one over to Maus. We're going to a break.
This is looking like a 2-0, and they're giving out gifts.
I
I
I
I
I
I
I
I
I
I
The battle for that third place, a warm up before we get into the grand final and crown
He championed here Sunday live from the Tower Arena in Krakow, Poland.
Spirit and Maus were unable to put up the performance necessary to be there in that grand final, best of five.
So we've got a best of three.
We've got Dust2 already under the belt of Spirit.
Maus is territory and they've got two rounds to show for it.
How you doing, Krakow? You excited for that grand final?
Hell yeah!
Me too.
I'll spare to make it quick for everybody. We'll get that started right on time.
Gonna be full from four in the pistol department.
Now, Miles, Miles, gonna get a pistol here. I can feel it in my waters.
Positioned well. Got that third man here.
Already half. Half lost.
Oh, man, that's a little bit out put from spings, but insufficient.
The necessary headshot provides onto Teneir, exertion, rotation in, Shiro louds,
stumps into the siphon, a headshot provides again, not another one.
Multi kills on multi kills, Shiro spirits savior on these pistols.
Four kills deep, Noddyx to deny the A steals it away from his teammate,
but Shiro the consistent quality, he's a known quantity.
Just consistently carries Spirit through these pistol rounds.
the first round. Well, I kind
of kind of ends the discussion
about a comeback. Another
round where they don't get an
opening kill. Shiro is six and
Oh, in opening jewels. Finds
three on the entry in 13 rounds
of playing as I found one
opening pick. Oh, yeah. The
final rounds of the first
force buying out the game. Spirit have the killer instinct to close this one or do
they want to play with their food. Must be fifth straight series that Spirit have
been able to topple Maus. But first with the new roster. Well that's gonna be
affirming for Spirit then isn't it? You've made you know quite significant
changes to show that you can still beat Maus. It's kind of you know beating
now is is demonstrates that you are the car buff that's a fair assessment but
you're in the conversation to be lifting trophies gotta be able to put now
away and they have with ease that's another opener and it's just three men
staying alive I want to say for the final round of play why not
the
gives you something to hold on to some of the celebrate
for
now's a chance to river that faded clues if they're able to come back with a bit of
form and to match against vitality again they're able to go
deeper in the tournament that defending champs but all the top teams
won't include last year yeah so if they're able to do that then they might be able to wipe away this
But otherwise if they have another pro performance you wonder how that compounds. It's already eating away at them
And nobody wants another year of the same
And you hate to have on it, but that's the story
That's the truth. That's the
Reality that we're living in
could just be this round and spirit will demonstrate a stronger roster has it hasn't
no not whatsoever to near for my money Zontics had some good moments that first half as well
yeah hard to argue with that but as I mean that's the main takeaway is gonna be that you know to
there going from strengths of strength looking more and more at home in this
system. Mine was coming in today who are the crown gonna cheer for because
neither of these got much love in their earlier match-ups so the fact that it's
spirit of a mouse again it just continues to affirm more of the same
have started ready to punish any mid-aggressions they didn't get what
they were looking for they reroute now they're looking to set up some type
of an A plate, T'Nilby staying top mid, the rest of them congregating two towards
ramp, make it three and the one man Zontics through Palace flashing forward,
Brolin finds nothing, no spam, no sound cues, 50 seconds, here comes the Nades.
Alright Brolin, you've got an awful lot of work to do if they come pouring into
the A side through this ramp, a little bit more supportive U-Till. It's gonna work out for him,
Does well. Removing Magix. OK. Niles.
Repel the invaders.
Sontik's the last man arriving at our palace.
Another supportive flash and a spray does remove the exertion before Spinks gets to him.
And straight into a timeout from Halley.
Shirak and Bai.
Magix donk and Sontik's the same.
It will be lighter in either weaponry or Yuto and then Taneir down the bottom of that barrel.
barrel so he knows he's still going to be working with something quite threatening but why extend this
longer than you have to?
And off-cycler never gets stern with the boys we've definitely heard the encouragement.
It might be time for the stick as opposed to the carrot.
So magic's with the sacrifice again.
This time they will go for a mid fight, exertion out of the window.
There's been some joining him late from short, so we'll see if Molly's the island box top
mid.
Yeah, clear philosophy here from ours, it's not placed.
I mean, you should be
Fear don't
Doesn't even need to see you to find an opening kill taught you brought down to his 15th death
That's the yeah
Third and assisting piece on this a side the window play the all-part
That's what's gonna get their attention brawling an exertion they partner up to see if they can find a safe haven some information
Irritation not close at all
If Magix goes ramp though he'll get the info as well.
Donk strides into the site, audible.
Magix, Cognizant, that he could be here, confirms Brawl and even brings him down.
Donk's removed the rotation!
That should be that!
Thanks for watching!
Thanks for playing!
The Jimmy clutch!
up against the numbers, up against the odds.
Bomb does get planted and it's closed down comfortable.
Not even breaking a sweat for Spirit.
That's Maus is picking.
They've got three rounds to show for it.
That's four straight maps for Maus to forget here in IM at Krakow.
New stadium saying that problems for Spirit.
Small reps.
I'm going to stage this big and I think perfectly natural to have some jitters.
You would love to get those out of the way early by walking through with the clean pistol
and you see Furia setting up over here towards B. This one's about to be very chaotic.
It's a deep downrange.
Saltfly undoubtedly one of the guys feeling the nerves right now.
He'd love to leave his mark and this pistol round is still solid as Gory away from
the Dolbaretas but he'll get run through.
Sefiria have the site it's down as Antares and Woxic this duo to try and
Change the fortune of Aurora in the pistol nothing to lose. Can you come in with a bang here to this quarter final?
Are you gonna walk away in a sad save Aurora?
I had up through the door into a crossfire, but without clearing close. This is a death sentence for Aurora
Yuri comes to them
Him and Fallen find all five to take the first in this quarter final
And I love how you mentioned SoulFly, right?
This is a guy who only had eight land maps on record coming into this very event.
So to see him on a stage, to see him on an arena, no surprise to perhaps have some nerves
and taking down by the godfather himself fallen in that pistol.
Couldn't have two more polar opposite players.
Furia, confident, coming in hot.
And they're looking for another B-play. They really want to try and get him sold by his head to start this one off.
Still hanging out of the car, but living on borrowed time.
And so no issues out of the gate for Yuria, even a punishing hunt in at the close.
There's one that we know about Modeldoi. He's going to repeat, and then he's going to repeat again.
Chastise why his team for doing so but this young player eager as ever comes in
with a punish and Furia take guns away from Aurora.
And for Furia it feels like you're trying to build a bit of doubt in the minds of Aurora early on, right?
You've hit them with back-to-back B side rushes to open up this game just setting a hell of an aggressive tone.
and he was one of those rare breeds of players that don't have those initial struggles in
the arena setting. He played in front of his home crowd in his home country and took to
it like he'd been doing in his whole career.
All the players and even JL, that's talking about how many players come in and they're
nervous and of course they're nervous in this kind of environment oligoid on the other side he says the opposite right
Astana was a bit of a shape for him ever since he's found it very cool in these arena games
He hasn't seemed to be too upset by the pressure
Let's see if that appears today a new stage new title
All six teams are believing in their run
Furious just seems closer the most.
This is an audacious start for his hand, Tara's in an eco around just sitting in the middle
of mid.
Calling their bluff, you won't clear me.
Hey, Malik always been checking this and it's just missed him on every one of these
timings.
Wonder if when he stands up you get that spot and Tara just gets out of there.
It's smoke reveals that they're coming in from top mid, so shot in the back
It's not gonna risk it
We're running close to having to play into this stack three players here for Aurora
You've got 40 seconds left if you wanted to change your mind
Well, that option's quickly getting away from you.
Bow out towards the long side.
Walkstick's followed up on the scouting.
Something might be cooking here for Aurora.
Gonna need a little bit more of that.
Walkstick's scout has put the fear in them.
That's a fury. It's time to leave.
Alright, Salfly, they targeted you from round one of this game.
Five-seven up close.
Does the dirty on a Uri.
Even though K-Sarota is holding back the rotate,
Salfly could still win this round.
Oh, Olanda shot, Molodoy breaks through and now Cacerato becomes a big problem indeed.
Just keeping you boxed in.
Santares and Woxic ready to face off against him.
And LTR Woxic for the trade.
No, no, no.
Smoke push out of Molodoy.
Surely Woxic isn't ready for this.
Swing on out and Molodoy takes him down a peg.
That round was getting nerve-wracking while Molodoy answers in the clutch.
He answers everything we've already said coming into this game. He doesn't know when to quit
It's not just repeats. He walks through his own smoke in the 1v1 talk about cocky
Pays off for now furious scary third round get rid of those pistols in comes the fall by from Aurora
This is a match where we're gonna see those orbs duel them across or at least monodoy will be on the T side
Poki is head right down middle.
Gotta be very careful with how you cross that B bomb site.
Smoke, snades, whatever you use, you can't do it dry.
Success of that last round. Good chance for Aurora to try and make this interesting from the get go.
Gekko. You've softened up Furia a little bit. Having to come down to the Molodoy clutch
was something that Furia just didn't see coming. So you could really capitalize on all that
damage here and now, especially if they go into Zantara. So you want to believe that
this is the guy for the job and he's going to catch Molodoy as he searches out through
short. Slows down now for Furia as they weigh up their options, back down into
middle and they might once more look for a bit of a view start towards the B site
Wokadia at least gets the spot so you know it's coming it does that make
dealing with any easier for Aurora. There's no way to stop this mid to B
smoke so they're coming in together 40 seconds flying through the door two in
the site we've got a trade to a necessity here Wokadia delivers a
second cutting this down to a four on two K Sarato getting toyed with in
middle and with no kill presenting the round might just die in mid fallen on
and AWP. Nothing to lose. They're giving this one a go.
More Molle noise. Oh, Fallen rather forces him out with the Molle.
Can't survive the crossing. Woxic's got his number.
And so you thought you were going to get one of those Fallen, you know,
grandfathered forward AWP rounds. Feels like he's good for one of them per
game, but Woxic just too fast on the cross.
Nice to see you here for Woxic, right? At times I feel like I always want more
from him because we know how good this player can be, but on T-Sides
often stuck at the back throwing utility constricted sometimes by the
calling I want to see what's it go for a tear it's CT halves he does his best work
fast as lightning on that cross shot all and doesn't make it in so no bomb on
raises questions for furia money drawn to the wayside early in this game
What's the focus on getting out mid? Are they going to do it again?
Oh, what's that? Torres is ahead of that flash! No problem before that, Torres!
Just crazy to think for this guy, in a career spanning over a decade, and you still look to him to have the biggest output when you think Turkish CS.
Backstab for Magik could have really just ended the round there and then only gets out with one
You just hope that doesn't become a problem. It's a 4v2 still comfortable for Aurora, but the defense is split here
He lets him down, but still a very difficult position for fury to do anything with unless we're card. It gives them more
Timing missed a high-risk maneuver by wikati. He just heard that reload. He is still going in for the throats
Oh really though just gonna miss that timing on Yuri. It's information. He knows he can't be out mid. The timing isn't there
For now you're just hoping that Zantares can stop this from ever being a problem
Wakadia is closing in and so with no fight to the site itself. They'll get to feast on that cap play
Pinsen by Aurora and Zantares off to a flying start strong opening position playing the mid smoke fury with low money
He reads it well as they just try pop through tech pause coming in early better to just get him out the way
Said earlier Aurora have been here before it was a quarter final last year they fell to the Mongols
That was a common matchup in 2025
It's like it's a high pressure
moments. It finally got broken.
It finally got broken back for a
war is back. You might remember
in Kazakhstan, the birthplace of
Molotoy in his first tournament
with Furia.
Well, we even got this head to
head as well.
Furia since that point have
gone strength to strength. And
if you ignore the major play or
thumb, you're going to get
have gone strength to strength. And if you ignore the major playoff fumbles, have been solid in arena so far,
still looking for the biggest of trophies, but adding to the cabinet in the latter season of last
year. I think, you know, the major conversation around this Furious Squad is pretty interesting,
right? Because we always save for Mollidoy. Oh, he's taken to the high pressure environments
really well. It doesn't seem to phase him. I think majors are the one place where that
pressure has shown it catches up with him a little bit and so maybe not as
immune not as infallible to the pressure as you once thought I have to
see how he copes with this series and with the good start from Aurora they
bring those guns out they get on the board very early right now you're
liking the trio that have emerged up towards top of the board Woxic on the
AWP Santares is the star rifler and Wakati is their right-hand man
anti long round here from Aurora and wouldn't you know it that's exactly where
Fury were heading it's a great grenade on what is just a one-deagle buy here for
fury should have no way to get this going
one back for Yuri just gonna keep this being a feel-good round don't let it be
expensive Aurora. Santares tries to step up and contain it. They decide why bother
fighting. They've got Woxic here ready to play support from K.O.R.
Oh no! Jump across. Okay, Seraphos even clawed another back. Shouldn't feel nervous
here. Woxic really can't afford to miss this next shot. And he won. Okay. And so
well-handled well-contained certainly ends up getting a lot more stressful for Aurora than they were anticipating
Honestly way too close for comfort, right? That's a little bit scary
I think Magis aim has led him down in a couple of these rounds when he could just shut the door on Furious face instead
They get three kills. They set themselves up well coming into their next full buy even game
Riccardo pulls out the second AWP. No need to do so on this B bomb site
Oh, and there's the cross.
So off-line was a little late.
Wokadia crossed the line.
And that's what I was saying earlier.
You've got to be perfect on these crosses.
Molotoy will punish.
Let's see in this boost to get an awful lot of attention.
Flash there.
K-Zorado doesn't even need it.
And so Wokadia, phone's ringing.
might have to pick up. Furia are splitting their sight.
It seems to say we got ourselves a fan favourite here. Cross out over on Longy,
Here, Kindar is softened up, there's a bombsite even further, now there's just one man here.
And here's the problem, Forya don't even have to connect this direction, even as Wakadia responds,
your best bet might be trying to save. You do wonder if that's going to leave them out in the open here,
because Forya going back, flashed through these mid-doors and so fly, so blind.
Nothing they could do.
I think that's a good idea.
I think that's a good idea.
I think that's a good idea.
Okay, Sirato is looking like a
bit of a nuisance in middle
right now. He's just coming
through the smoke, pushing
through doors, cutting
rotates really well when
Furia go for these B hits. I
love that call to pull back
for Fallon. They got full
long control. They got a 5v3.
You just expect them to
commit, but they realize
Aurora are all there. Why
give them the chance? B site
They're going to save Molotoy's AWP. Fallen will do that later.
But with Cardia, might have to fight for it.
Yeah, for now, not thinking about what they can save. It's what they can gain.
Hoping to knock this AWP out of play. And they'll find it in an instant.
No AWP. As that gets dropped out of the round, so does the prospect of really putting much on the line here for Aurora.
pretty quickly you're feeling the burnout from that eco round coming in
with three kills from Furia. If matches just cleaned up on long they might have
been able to feasibly buy it here. Instead the war I have to hand one over to Furia.
It's a perfect storm for Furia and free long control on the anti-ecco.
They're looking at it, they want to try and fight for long, and Scout Tag will open.
Follow up, while blind, you've done big damage and you've scared Furia out of this long position.
This is also a roar, getting used to the idea that just because they've taken long
doesn't mean they're going to look to do much with it.
Been a bit of a go-to for Furia in these rifle rounds.
They know they scared them. Wow, what a heavy rotate. Even Wakadi is leaving.
Funnily enough, it's a recommit that might do Furia best.
Scoutshot in middle. I'm back to long. Furia hear that.
I think that adds a bit of pressure here. Isn't just the tag on Fallen.
Isn't just being a man down, but you've only got one smoke for the cross.
And so once that's out, there is a real pressure to try and move in. Molodoy!
That's certainly going to help.
It gets past the scout as Antares tries to close in on that guard only to get denied.
And so it looks like Furia doing enough here to break through.
Woxic on the P2K is no match.
But K-Zorato taking control away.
Furia used her pieces to perfection there.
Low player on flank.
Great cover for Molodoy on the re-peak.
Absolutely no problem finding their fifth.
I think that round, I mean, a bunch of these early rounds are kind of speaking of the fact
that Fulin is the one in control of the game.
You know, using these early B hits, the conditioning of them
not really using long all that much in these early rounds
and now starting to use that against Aurora.
They rotated out of position in that last round.
And this is going to be our match.
They're trying to piece this one together in time.
And this is where also you look at Soulfly,
those early attempts to bully the guy,
getting doubting himself in this quarterfinal.
Nice!
Nice guy, sick player.
Who only has a handful of LAN games, let alone matches in front of crowds like this.
This is his first time taking such a step.
I think he's got more to show, but it's not going to be on the CT side of Dust 2 when
you're forced into a B anchor.
So obviously you have to fill some gaps here left by Jota's departure.
I'd say, you know, while his CT sides are better rated than his T sides, it's
he's had a really good event
strong in pistol rounds as well.
This is one of those positions
that can feel very, very punishing.
Some unfamiliar positions for this inexperienced player.
They're going to offer him support in this gun round.
Three players beat upon long magia in the site.
A lot to do for Magia in this position.
In a couple of these spots where he could have
massive impact, but his aim is letting down.
down can't afford to be the case here as Fiora are making a move up through the catwalk
Woxic arrives in time gets involved on that AWP the Southport steps up but can't get out with a third
he'd like to think he's done his part maybe left Aurora in a spot where they feel like they can
give this a go so Fly will link up with Wacadia and Zantares. Flank is super late here for Fiora
I don't think it's even gonna benefit them sure you can clear out spawn but Aurora might
might just make contact on Catwalk first.
Three players coming in without a kit.
So you've got to move quickly here.
Got to try and uproot Fallen fast as possible.
And even then, Molodoy still lurks his head up
from the rampside.
Good luck on the save.
So much time is elapsed that Aurora don't see a world,
but they can win this.
They also don't know where Uri is
in if it's all this quiet.
And so even the save feels stressful.
Uri giving chase.
You've seen some punishing moves trying to hunt these saving players, looking to punish.
Keep Aurora slow off the roll.
He won't find anything here, so they get out with those guns at least.
Sure, it's a team game, but it does feel like Madge has let them down in three integral rounds here on this CT side here.
He throws two great HE grenades, he does 100 plus damage with them, and then he goes on to get zero kills on low players.
It's such an important position there to take someone with you.
Wax it makes it even if magic can go one-for-one
Then Aurora are advantaged into that post plot
All is having fun Furia are feeling it
Again their grenades at least help
Can't get ahead of yourselves here if you're Furia
I've been winning on the half but you don't want to fall down to a buy like this and you're dead on about those needs doing damage
It's softened them up for Woxic on his scout
And it's like Furia feeling boxed in to a B-play
It's Makati gonna block in time in this position don't want to fumble with needs. They're gonna walk right in
One kill on soul flight
He's hoping to change that now, Furious slowly moving in through the tunnels, bit awkward
on that spray, hoping it baits the middle with Guardian. There's the one-two punch of
this setup, and so it's left to the old master, Fallen, 1v3. How nervous are Aurora?
How much room do they give Fallen? Best year's meant to be behind him. Let's see
Let's see what he can do in this clutch.
Holds for that first bit of contact.
Nails the shot.
Madge, are you twitchy?
Walkstick?
He'll give you a way out.
Stop, stop from ever feeling too stressful.
Send Madge in first.
That's the protocol here for Aurora.
Gets the info, gets the damage.
Well closed.
Very important round in the grand scheme.
Also advantageous positions for Aurora squandered already
Can't afford to fall short around like that
Even with the round with magic knows he's not feeling it fury with a timeout
I like that, you know, you've set pretty high standards for yourselves
I'm right off the top of the game and you don't want to give Aurora away back in at the end of this first half
You know you're in a position where you could feel like you crushed them in the first half of dust to
But it all hinges on finding this one
Definitely want to see Molodoy go back for that picking middle right's been getting damage on the cross stops any lower control
Stops Aurora from making moves on this CT side not that they're known to do so
And I mean in this event fury they've been the second best team of finding these opening kills
54 percent
of rounds of the 5v4.
This guy is a huge reason for that.
We're going to get in the boost.
Made to cross, no chance given to Molodoy on the AWP.
And again with the long setup.
Furia showing that they really do want this long control, it's so justifiable for Aurora
here when they don't get contact they're gonna break it apart.
More quicker map control here for Furia already down mid at the doors at 130.
Aurora have reached their final setup they go back for it again it's Madro in the
site, Woxic, Orb, Cross and 3 and B. It's gonna be hard for Furia to figure it
out. At least Aging for Furia looks like this was going to be a B split but I wonder if they
changed their mind on that Fallen was still hanging out at the long doors.
And with the belt as well he's got everything. Key is forced them back into the B play,
utilize everything you can. Molly after Molly, Nade after Nade. Furia feeling locked
out of this position might just go into the trap.
And this is exactly what Aurora wanted.
You feel like you've got to hold on now, they're finally playing into a triple stacked bomb
site.
For once, you're the ones directing the flow of traffic here on Dust 2.
K Serato, first man throwing in out towards middle, but here's the support from the
tunnel side, you're kindled with an opening.
There's the surprise of Santares, but it was only good for one.
Soflai really feeling the burn, if they're all around him, and Fury and Breakthrough are all even breaking a sweat!
Three-man stack, brushed aside like it's nothing!
And Woxic, he sits top of the board right now for Aurora, doesn't even get the chance to play this penultimate round of the half.
He might get to play, he might get to play save simulator, cause they're coming for him right now.
Can he find his way out of his box?
This is the only way to get an AWP in that last round of the half.
Woxic has been hitting hard, but they have not come near him.
And it might be over. It might be too late.
Fallen out long. Smoked by seconds.
Oh, dear.
He attempts to be a gen 9. It's still in damage.
Death by 1,000 cuts. Oh, dear.
AWP saved the 9, and you've got nothing
to battle against Furiel with in this final round.
Fallen's look like a superstar right now.
The bravest guy never retires.
What a sick trade onto Zantara's in that Triple B setup.
Wakado's baiting them in.
Zantara gets an easy kill and Fallen hits such a hard
and important shot to break down that Triple Stack.
Fury going blind.
They get out easily, four alive.
It's a pressure to try and fight for mid,
and that's exactly what Molotov has been wanting.
All half long.
Tag on a Woxic.
Does that scare him off the angle?
Looking like he wants to try it again and that's his biggest mistake you give
Molly like shit two chances down there through mid he's not gonna miss him 5v4
and a chance of a super punishing half from Furia
It's a bit of a nightmare for your kinder couldn't quite get out so a nice
This active move for Aurora has netted them something.
A gun for Maja.
A hope, a chance in this final round of CT side.
Soulfly getting pressured but he can't call for resources.
There's no time.
Fury are walking up guys.
Santara's on the jump-up.
Maja just came and juggled in this AK.
Giving their rightful star his weapon of choice in Aurora.
Low econ round in the 4v5.
They might be able to claw on back after all.
Soul's light, gonna get past Fury in the tunnels.
Buying you precious seconds now he hears the footsteps, he knows the challenge is coming his way.
Molotoy 1v4, this will be far from easy as the Rotates already arrived.
Gotta pull that AWP and that's what they're waiting for.
Crawled out in the open, Aurora, Ressal, one back from Fury.
It's far from comfortable here, not that lights out start.
You were promised when you saw Zantares and Woxic stepping up early on.
early on but it's something for Aurora to hold on to on their map pig.
Fiora come into this with a clear game plan and they get under the skin of Aurora very
early in the game.
Now Saprity at a 7-5 scoreline.
They could run away with Aurora's pick of Dust2 here and now.
It's one thing Aurora have it's pistol rounds, it's been impeccable on their run to the playoffs.
The most pistol wins of any team tend to fall in those groups 90% conversion in the second
round.
So even the first pistol of this map was an anomaly.
So much has come from SoulFly is the fourth best player in the event on pistols to put
that in perspective.
Zantara's a seventh.
So Kanarora get back to their winning ways in what some call the most important round of the game
He saw his reaction on the camera there
He knows he had that killed it to rights and you hope it isn't the one that gets away that undoes the round
They'll make up for it and again. It's that tag team
Walksic and Zantara is a killer piece and the advantage for Aurora
They don't jump the gun that they know that Furia would start staggering around changing the setup
looking to fill the gap that opens up at B and hoping that in the downtime that's
where they can catch fury at making a mistake is quiet fall and it's not
falling for bats it sucks in at long look at the two IGLs man who's more
patient let's find out it's a more dangerous move for Madge with the
shadow or do it smoked in the middle they jump up coward magic and play very
late that does just leave the A site open support doesn't he has to make a
You play a major waiting for exactly that move for the two this feels set in stone
They've given a tiny bit of run here. Maladoy crosses out
Very quickly
Maps starts to shrink on down now you're vulnerable to the site peak
Even though it's your two heavy hitters here for furia in this to be for I don't think they want to stick around and figure out
If they're up for the task
So you said you know Aurora they've been good all tournament long in these pistols
They've also had next to no issues in the conversions if that holds true
And well and truly back in it does to mean they're winning every stat right now. They're winning pistols
They're winning conversions. They're winning second round force buys although with a smaller sample size
But yet to convert nine of your ten pistols
In your run to the playoffs
It's a very admirable stat indeed, so expectation that Aurora will make this game even very quickly.
Deep in mind in this run, Aurora beat both Maus and Falcons, and Maus heavy-handedly as well as Maja popping off in that game
They made it look easy for Aurora.
They're really going to give them a taste of their own medicine with just a B-pop second
round.
Phil's a little more labored than that.
Two players top mid.
Dave are not in a hurry.
He's just clearing lower first.
Making sure Fury aren't up to any tricks.
Maldoy has multiple HEs to break this smoke.
No one in his vision.
Molotov burns him forward, and now Zanárez gets to give chase.
It wasn't even his intended target. It was Keisarato burning in that molotov, but getting rid of Molotov or getting rid of that scout
makes life a lot easier for Aurora.
Kinden needs to pick a position on this fade, vulnerable Aurora looking to execute.
Sophlai lurking long.
Two players in at the site.
Molly's divided the push as well, it's only Madra at the front.
Sophlai's going to fall as well, in amidst all this madness and they never clean!
Keisarato is not the type of man you can afford to overlook.
They'll finally get rid of him, but at what cost?
Two for one on that land fight and Woxic dead out in the open.
Disasterous for Aurora. Absolutely.
Out of this world for Furia.
Keisarato hiding in plain sight and no one assisting.
We saw Shane do that in the pistol.
They walked all the way back cap.
They let the solo site player plant, or two backs turn,
Caceroto takes them both.
And again, Fulmin has just kept up immaculate form,
all game with the important trades, the round-winning kills.
And so a head-in-hands moment for Aurora,
just as we're singing their praises on pistols and on conversions,
they fumble.
And Fulmin's coming into this playoff match
with a bit of a point to prove it's been years
We're going to see him back in the arena at this tournament.
Many, many ways, birthplace of
resiliency asset, the fallen lead squads.
Yeah, I can't forget 2015.
Coppola.
The crowdfunding that led to see
Fallen's previous team attend a major qualifier.
They went on, they qualified to that major,
made it to the playoffs in 2015 Katowice.
Truly is the birthplace of Brazilian CS at least in Go.
The fallen has been back many a time, been to a final. Back in the playoffs still with a point to prove.
Oh, good flashes, oh so you'd think.
But that duo defying Zephyria, they tear through the Aurora B here.
Boxing just another round where he's left with really nothing to do, nothing to hold on to here.
1v5, bomb away from him.
And as he goes down in the lower, even that is overrun.
No map control, no LF to hide.
And now an eco rolled out before them, this is rapidly getting away from Aurora.
It feels like worst case scenario right now, you get the feeling that you can succeed and then you get it all ripped away from you with a force buy.
Now a flawless round, now a full eco, we're talking double digits for Furia and Aurora in the dirt.
There's been minimal output from Soulfly or Madger in this game.
and Woxic was 12 and 5, there's only so much he could have done in that half, mostly avoided by Furia.
Doesn't feel like it's getting better for Aurora on their map pick.
They're gonna have just one or two proper buys in this half.
All the way eager.
Commencing shutdown. No damage done.
Furia looking for a clean sweep to find double digits.
And it's fallen with a big old hat-trick. He's just been
full of multi-kills to open up this quarterfinal.
Time out for Aurora ahead of their most important round yet.
A fumble here.
And the map is all but over.
You're pick gone and that's one of the things about these stage games. It feels like it runs on a different timeline
Feels like the games can pass by so quickly. I bet that's what soul fly is experiencing right now
You know just Brown's ago felt like he was in the beginning of a huge milestone that he'd been
waiting this whole time to achieve getting a play on the big stage and
Suddenly it's stripped away from you. It's gone
Yeah, Boxer even talked about it in the ancient game against Vitality to make it to semis or quarters playing ancient a map that neither of those squads play
He said it was it was a multiple overtime game it disappeared before he knew
So can Aurora prolong and survive in this T side or is it just simply
Furious day today
Cross the board, Furia looking solid, and Molodoy's been missing plenty of shots, and
none of them have cost Furia any rounds it's felt like.
It's been the experience pieces here of Furia doing all the work, forward, in front of
the pack, drops Antares just like that.
out in the open showcases the mindset fallen feeling it right now going for
this a split your kinder in case Arato against the world
Kassar I was just been so reliable even when he's put in tough positions tricky
ones to try and get round I've been able to get mileage out of a little flash
play potentially over towards shore but that flash never arrives it's a double
entry out of magia before they can even get themselves set up for it one back
for Molodoy you are out of position here you are a man down
fury a really feeling like they can give this a go Molodoy seems to think so as
Nick's at least being a game dominated by this Kazakh AWP just yet
Yuri waits out on short and they're gonna go fishing here see if they're given that reason of a leave that reason
To go for this the most unlikely of retakes
That's the swing damage down on a wakata yuri's now invested he's out in the open
But time is quickly getting away from fury and I think they do just write this one off
So down to go looking they were hungry for it Aurora never gave them the kills to make it happen chance for
Moledoy to punish on the save at least.
Fioria felt like they were on the clock there.
They had all these nades.
They could have kept blocking short,
fight long two together,
but feeling like Aurora are about to just pounce on them.
They decide to make an aggressive move.
It's one they'll live to regret.
No kills on that A site.
Big double for Maga.
Just as we've been saying,
he's been having trouble with converting
at times simple engagements.
Delivers Aurora the most important round yet.
to try to take space down in lower.
It's lazy. There's no flash.
You know that's an all-believer.
Tantara's trying to, Tantara's peeking him, right?
But yeah, it just feels like a bit of a jump
and a gun there for Aurora.
You can use that. You still have a player top mid.
Tantara's can sell flash.
These things cost you in the long run.
I mean, now you've got to try and play this round
without your big space creator.
There's a responsibility.
He's going to have to fall to someone else.
corridor smokes deployed out here in mid flash through the doors they are
looking for this space triple b-stack in play for Furia
Aurora just might play right into their hands push on the smoke that's so
optimistic it's too easy for K serato he's thanks them for this push as he
does so much damage now those smokes fade and gives way to chaos out here in
middle. There should be no winning this for Woxic. He is pincid on either side of it.
Guys who want nothing more than to see him lose.
Beautiful position for Kcerato. Beautiful punish. Aurora just walked their way
into economic devastation and no surprise to see a final pause as their
lifeline on their map pick dangling in front of them they can't reach it
it's a desperate force
we see the effort that furia go to to set up molodoy for these picks especially on
CT side and last year alone he was the second most successful all part of
finding those opening kills on CT. Only second is IWU. He won 71% of his first
fights. Beating out Shiro, beating out Monosie.
And a lot of that does come down to Furia. They give him the tools to succeed.
They buy him orbs when they have no money. They put him in positions. But he
hits those shots and he takes another 5v4 here for Furia.
That boost no longer in play, but the short push just as punishing.
It's big nade damage out of your Kindar.
And if the AWP is in cat, well then where is it?
Flash play out in the middle, case Serato's got his back.
Attempted the chase.
Doesn't come through for Aurora.
Oh, they would have loved that trade. Fury just refused to give it to them.
Nice shot from Molotoy, catching the cross as well.
Now they know the game plan. Back up Cat, he's seen another.
Well, it goes a little early.
Pull on the tech nine. His damage exchange with Woxic, they saw.
Won't stop them getting up through shore, so the bomb is in total right here in the two-year kinder.
Can't control the spray, but he's got support.
Every step of the way from falling out here on Long.
And it's a real team effort here, trying to put a stop to Woxic in the clutch, they'll charge him down, never letting him get comfortable.
And this might just be domination from Fury to open up their quarterfinal.
And once I came and called these defrosting now, it's Fallen and Keisarato who are red-heart.
Compare the captains, compare the output right now.
Fallen is just multi-killing gun rounds like it's nobody's business.
and Aurora just can't get clean trades.
Starting every round from a disadvantage,
when the pistol loosens to a force,
all the unlikelihoods happening at once.
This is not the group stage, Aurora.
This is a different game.
And Furia will find a plan.
The Kindar, quick double.
Hoping to end it now and end it in style.
Done a lot of damage.
Now you're just kind of ambling around out here in mid.
Whole rounds and shambles as there's gaps everywhere
for Aurora.
And these are gaps that Furia are keen to explore.
Yuri with aggression through the tunnels,
you start to get a very clear picture
of where Aurora can be.
If you take too long trying to weigh up your options here,
take too long trying to weigh up where you want this
to end.
Well, Yuri might just end it for you.
So, Tara's going back to hold for this.
Still can't deal with the backstab.
That's where might all end with a whimper here,
this final four-spy on his last legs.
They'll link up together over on Catwalk,
but you're telling me that your best possible option
is to try and get past Molodoy on this orb.
If you gave them the choice, they would never put themselves in this position.
It's a limp run boost, and it's far too easy for Molledoy.
Fury, they're already thinking about that second round.
They're already thinking about Mirage, because Dust 2 was no challenge to start their quarter-final
run from top to bottom.
They dominate.
They outclass Aurora.
And even though that Mirage had been a problem for Fury heading into this event,
The confidence their fortunes have changed on the map and they're ready for it as their pick in this series
They've been here plenty of times
Same story same result same struggles for Aurora
It was a lifeless T side Raj has to be different
Our season alone, Furia took four trophies, three top events, three massive crowds, Aurora
sinking into their seats, pistol round could change everything, reignite the fire.
Group stage, pistol success, can it translate?
I mean, you don't get more of a literal middle finger than that in Pistol Rounds, chase down
that last man, full faith there in your kinder and case Serato.
He wasn't even ready.
He was not ready.
Case Serato is just hopping around the corner.
Kinders late, but no punish no pistol no connection for Aurora
Despicable
You see this on replay and you don't say nice marix. Yeah nice marix
I mean look it feels like they've really tried to stack the deck right on dust to they started the game off with a bang they played for the back to back be rushes super quick game.
I'm not sure what's going on here, but they've hit you with a jump check in the pistol just
to try and slow the roll, getting your head even more, but this shut down is coming in
as the stack will withstand the B hit.
Alright, this mode, this utility, bit of a...
Just don't want to forego this.
Right, like it's 5B3, a huge chance to upset early on.
Ooh, and if you can stomach it, you can bring the fight on Mirage.
They get past Molledoy. It's gonna be left to a low HP, Ykindar and Yuri. They're already worlds apart split up in this round
Did say they had the highest round break in that second. It's just it only happened two of the four times
Too much success in pistols to even attempt these rounds
Aurora putting their best foot forward in the second here
Always a bit of cause for concern, but it does look like Furia are holding out
will they commit is still under question.
The kinder is so low.
Rather have an AK than give it away.
This one's Aurora, go grave robbing,
fury a save, what they've got.
It's just not feeling desperate enough yet
to have to attempt a round like this.
You mentioned Soulfly coming into this game, right? Obviously has a lot to do in terms of filling Jota's roles,
playing difficult positions, coming from being a bit of a space-taker on his previous team.
I think this is one of the maps where it might lend better to him.
Change positions on Dust2, change positions on a few maps, but Mirage back in Fireflux, played as an A anchor for some time.
So keeping that role here on the CT side of Mirage,
Hopefully going to be a lot more comfortable as a result in range of Aurora's firepower,
not entirely alone.
So now may be a time for him to show what he truly got.
He was extremely stable on CT side, back in the groups.
Let's see if the save can do anything for Furia, cause you kidnaps already gained great
space on his jaunt through the mid smokes.
Already wrapping up for his short, that's just a free kill, giving over on a platter.
Wakadia now, next in line, has support, walks it here, lends a helping hand, the skill
there in B, the job is far from done, clashing out of the bench for Wakadia and he'll
get Siphon from play.
Santar is up next and thrust in and we're cross by it's awkward and there's no way to save himself
Quick as you were ready to start to believe in Aurora, it's all stripped away
Fury respond with a force by a round win of their own your kinder gets the ball rolling and the rest of them there
Just a follow-through on this play
That's why sometimes frustrating to watch Santar's play because we know how good he is
but he's just been kind of jumping the gun in this series that round and lower on dust to where he just swings the orper
Doesn't flash doesn't you jiggle just goes for the fight right there
His team is setting up so flies wrapping cat and Santaris just jumps through the window on his own
No one's ready. No one can trade or support
Just throws himself in
Sure, if you win the round off of your individual ability, it's gonna look great
But fury have man advantage tucked into crossfires. He's fed to the wolves
So these early frustrations again rear their head for Aurora
They win the hard around on that four-spy it gets dealt right back to them that save for your kinder worth its weight in gold
And that's the vibe you're competing with right now fury
Yeah, I mean fury they've always been a very
collective squad
The one that seemed to get bested by the emotions easily same can't be said for the sorority now
They have secured the 5v4 here once again your kindar tries to run it down through mid and what cardiac is able to deal with it
So left in the man advantage left in a good spot, and they're even trying to extend this
With a cheeky boost play up in the apartments
Okay, so I always watching for aggression. They shouldn't go any further with the smoke down
Rest of Fury are waiting outside of A and so Keisarato is just gonna be left
playing Joker in this round. So replay is here for Aurora, stack in the right place.
And now with a look at this far out, I wonder how Fury are gonna use Keisarato.
A kill might just come to him while the exit gets rolled out on A.
Keisarato find a B entry, this bomb could back up. They have the time but
kills are right there on Furia's plate. They tuck in. Roxy pushed back. Harass behind this
box. Nowhere to go. Wolfgang might just finish the job.
In the meantime, Cacerato not required. Furia have picked their positions. They're not
going out without a fight little ugly on that spray for Zantares and if you did
want to attempt this if you wanted to go for some last second retake you needed
that opener when it doesn't come through you just left with the save here
as they're running away it's fury off to a good start after this force by
back and forth now taking two in a row.
Karma heads prevailing right now.
And around like this it forces you to think outside of the box, right?
You've got one rifle on Santarez, scout for Woxic.
They've been given some flashes as well. These three players certainly going to be
feeling a bit of a burden to try and fight and be involved early on these
guns. See what the idea is. They gave Soulfly flashes out towards A so a bit of a
mid-fight brewing. First flash finds nothing. Next one's got to be better if
they want to get a kill from it.
Might be down on ramp. Might be the right call.
Furia with numbers here, Xanthar is peering into middle. He's been spotted years ago.
Your kinders got that easy entry and now this A-Hit is so tempting. Flash will never
even come through, not till it's too late. 2v4 as Furia knock Aurora out of this round.
There are only pistols remaining
Upgrades disallowed
Softly's gonna go unclear but this is gonna take something truly special. He's the only man left. Oh
No, I had the element of surprise had to drop on them, but
To team ace with Furio and all this said and done
I mean even now on there you're talking about Zantara is trying to force these fights do a lot on his own
They bought the flashes specifically for the mid fight and he goes out swinging ahead of it
Soulfly was stood there with the flash in hand the entire time ready to throw it
Yeah, he's searching
I think he's also holding the flash for magic voice ramp hoping Furia maybe throw an executing give the element a surprise away
Give the info to Aurora. They don't do that. They just walk out ramp and find a double entry
So Aurora just can't get a grip on what's going on right now and
To add to that know the individuals are saving them in either of these maps. What's it started strong on dust, too
It's a very different day now
So furia out calling and outfragging
Knowing no bounds to this lead for one starts
Even here this rifle round has some concessions for Aurora a little light on the util and it's util they will feel pressure to burn early
You're always uncertain as to when Fallen's gonna call for a pace change when he's gonna try and just bring the fighter you quickly
And that's what they get on this rockin towards B
Maga they're coming towards your sight. You gotta hold on first kill goes his way another one from Maga
as Fallen burns
Zantara is playing it forward, playing aggressive, and he gets ahead of the park, ahead of that
retake, catching them before they're ready.
Baby steps here for Aurora, but a shutdown of that pace change round they were waiting
for.
A bit of chaos and driving in it here for Aurora, better sign.
These pacey B hits for Furia, calling from the front, finally gets stopped.
reassuring look if nothing more than magic and get out with damage and
Santaris who who says been playing pretty quick on it and finally pays off
Realizing he has a solo parter punishing fallen
And so let's see if Aurora can seize that
What's the point of smoking with Santarez down here in Lower could cause you big issues.
He's going to smoke all the way behind.
And connects doesn't even get to go.
Santarez doesn't see who finishes the job.
The Akinda has just stolen away a 5v4 for Furia.
So worst case scenario, start here for Aurora.
Furia gets a reset as well, leaving mid, putting Molodoy in position, Perch with his AW.
Fallen even escorts him out, gets his Util. Furia get a chance to run and execute.
If you're kinder, late lurking on low health.
Even a power move might give away his position.
How do we go in probing on his orb?
Flash for Soulfly, can't find a thing. Molly forces him out into the open.
Wokardia's reek in one, you're hoping that that takes the tension away from Woxic.
The bomb is leaving, it's no longer even committed. This is just one hell of a fate getting leveled against Aurora right now.
His gaps open up, your Kindar at 2 HP takes the space out towards the B site.
Here the orb fire, he's got a man trapped. The other two try and get ahead of this for the Aurora squad.
1v1 for Molotov, and he's got that number.
Straight in.
Long way away, you might feel the pressure to play it forward.
Right in to the waiting, Yakinda.
And Wakadia has a lot to do here.
Double swung.
The foundations are there for Furia, and everyone's firing.
They're not making mistakes, and they're leaving nothing to chance in these rounds.
It's a beautiful call.
I mean, that bomb was leaving from the get-go.
It was never going to go there, Yakinda.
Maja fall out of apps and run that rotation. That's all the warning fury and even a fight before they don't have the
resources to spread on both bomb sites and
Margo still punishes the exit. We see this contagious retaking again from Aurora. Maja going ahead of Wakadia
Just by a few seconds. They're just not making it easy for themselves in these positions
Punishment after punishment it's fury making less mistakes
I
Shot and attempted an opener here for a war and they need to get that gun out of there
Oh, you can't ride the jump again magic
Take it
I mean even now you
Oh, you can hear that as well.
Flash has just been bought down to within striking distance.
Why not even come to matter as Furia is setting the sights on this A player,
a Kingdar down and connector, is going to get over Ranz.
And Tares gets away with one on the MP9.
Soulfly is yet to get a kill here in defensive A.
Reposition into Palace.
That frees up players to rotate around. You tell yourselves that Salfly can let them know
the info. He can play around the bomb plant. And so you feel like you've got yourselves
a bit more room, but it doesn't play as out of position. He drops on down and only gets
out with one. That's the site giving up. Now Kaseurato in position to deny these rotates
and it all starts to come unravelled for Aurora.
This is just basic overreactions for Aurora. One guy throwing a flash and a smoke into
the B site, everyone panics, everyone runs, the site is open, mid is taken,
Kcerato feasts at the bottom of middle. Aurora getting ahead of themselves and
Kcerato buries him deep. Triple kill on the lurk while Molotoy sells that fake.
And you know it's a mistake from Soulfly but it's also communication. What's
being said? Is it Aurora panicking? So definitely B,
Rotate he runs out of palace because of a smoke and a flash I
Think that was always gonna be one of the big challenges for this Aurora squad right you have an
Inexperienced player who would love to draw on some of your experience. How do you get through these high importance crowd matches?
Don't Aurora don't have the answer to that if they did
They might have more trophies they better have more deep runs
They might not have soul flight
Split out towards the A site, and Furia aren't playing with any respect right now.
That is a collapse upon a...
Oof.
Here, there, and everywhere.
In window before you know it.
And I want to reiterate what we said coming in.
This is an Aurora who, even under eternal fire,
only have won two matches in arenas ever.
One of them was a third place decider.
Both games were in Estana.
Win over Mongols in the quarterfinals
and the third place matchup.
That's if you're counting stages with thousands of people.
Sure, they've won in studios.
They've won in front of smaller crowds,
but in the biggest stages,
in the biggest arenas,
in front of the most important trophies in Counter-Strike,
Aurora have no success.
It doesn't look like it will
change today. If we want to
change the conversation over
just how great is seeing
fury a play like this. You know
after a really you know what
could have been a fantastic
ending to 2025 even being the
favourites in at the major but
then having that that wall hit
them the run cut short and
unexpected loss taken from a
red hot and so the question coming into 2026 for me was you know how much does that loss
of the major how much is falling short hurt this squad dude does it slow the roll of furia
or can they once more rise to the challenge and look to make this their year yes especially
surprising when you know you look at all the trophies they took and the wins they took
but then you remember the two majors are two biggest events that you want to succeed
in at all times you absolutely drop the ball you lose in the opening round they go
revenge against Navi here in Krakow. A very prep heavy team that they learned in
Budapest. And so Furia putting their best foot forward, storming towards a
semi-final against a team spirit. A team spirit they haven't played on land in
nine months. Who knows what that game can have in store. So Furia job is not done yet,
but it's all about making it convincing here. Yeah, that's what you want for yourselves.
You don't want to ever feel like you really got put through your paces in any capacity
that this was just, you know, one step on the journey to the greatness that a
squad like Fury are trying to tap into.
Faker B, Fallen, keeping the stack there.
His team set their sights on this A bomb site.
It's another one of the ugly engagements out through Connector for your Kindar.
He's lost that opening fight, but these man advantages haven't proven to matter a hell of a lot.
Walked it in again.
Contact the entire way.
20 seconds lads. No one knows. They've got the spot in con. They've got the spot on short.
They know where two of these five players are. They just caught Maga on that swing.
Comes together beautifully. Drop down for Zantares. Need this cover out towards the sport and
Molodoy's got their back. Zantares being asked up to clutch. It's almost a shame
to say that this might have been one of the closest rounds of the game for Aurora.
And still, Furia walking into an MTA bombsite with 20 seconds, nobody even looking.
Locked out is Zantara's AK save, an 8 round half, staring them dead in the face.
Gonna have a Waxik AWP coming in, but I don't think his name has even left my lips in this
second map.
Fury with eight rounds while Fallen is on two kills because
the system in place is working perfectly. Every player doing their job.
You know, this is what I think having fallen at the helm is a huge help.
Not only is he incredibly frustrating in terms of his pace change calls, how suddenly he'll
just completely change the way the game feels based on, you know, running these faster explosive
rounds.
But on top of that, you know, he can tell what's happening with Aurora.
This guy has been around the block to say the very least.
He knows that they're fumbling on the fundamentals, that the basics are letting
them down.
And so it's nothing convoluted.
and it's nothing crazy here from Furia they've lost too early on in this one it's given way to a three on five if you're Aurora
You don't recover if you let this one slip through your fingers
They've already lost out on Waxip so fly run in the risk of getting overran buys him a few more seconds
Santares now joins the fight Nate's reign in
Find a thing
3d5 dangerously close to coming through
are played for. Maja and Wiccardia.
No health. You're up against the top performer,
for Furia of this entire tournament.
He's 12-3, hot hands on Cacerato,
but one bullet ends his round.
One bullet stops this from ever being a reality.
Tucked in, he's going to go unclear
and give it a chance at the first.
You can't fumble this! Aurora could never come back if this one gets away from them!
And so narrowly, Maga, will hold on!
A glimmer of hope here in this CT side for Aurora. That's all it's going to be.
A final couple of chances at rounds in an extremely dominant game where even 8-3 doesn't feel like it's told the story.
Nice to see them set walks up in this round. That was still a 5v3 that comes down to the 1v1
But fury have a rebuy in them
But I've fallen didn't he imagine that as you jump the gun just swinging in
Nice
And so magic keeps a minute if just for one more round
Again, trying to be active on his AWP. It's a welcome sign, but that flash, that means
he's dead. Yikindar has been such a nuisance out here in middle. As you go and try and
deal with Yikindar, you learn about the boost. You learn that the AWP is there providing
overwatch. And now there's a backstab closing in very, very quickly on the short side.
Can Soulfly be the man to plug this hole? Watching for a con spillover, but that
That is not the end destination.
And so it's down to this B-hold.
It's down to these two, Wakadia and Maja,
at the top of the board for Aurora.
Struggling just to get by.
They've spotted Wakadia out of the open
and he's living on borrowed time.
Soulfly left in a unwinnable 1B3
and Keisarato wants to close this one with Steinal.
There it is!
Keisarato takes it in and that's nine rounds.
They are so close to those semis.
They can practically feel it. Furia adobinating Aurora.
I
I
Have it
In a flash, this quarterfinal might just pass us by a 9 round T side by Furia on their map
picking a 2-0, hanging in the balance, semi-final against Spirit up for the task and Furia
certainly look like they're informed to fight them.
Yeah, Furia basically said this was never about Aurora.
This is about us.
They've been in full control of this series from the get-go.
I hope that some miracle would transpire here on Mirage, but it don't happen every day.
And so now Furia very much in the driver's seat looking for semis here and now.
They will get shut down on the first turn of these pistols.
You've not been able to write them off.
No advantages!
safe with Yuri hitting shots like that.
Furia right back in the conversation.
Rank is quick.
Here's Serato.
He's got the spot off, knows he's got players right there.
Tap down range to find Santalas and Woxix getting sandwiched.
Hayat to dry, doesn't know where to look.
Now knows about the man back in market,
but as he makes his move, so does K. Serato.
Those fans are deadly as ever,
sinking their teeth into this series.
Aurora came into this with the best pistols in the group stage and Furia have just taken them all away.
Insanity. I mean this game serving as a testament to the idea that there's levels to this game, right?
It's one thing to go and dominate your way through groups,
but it's when you get to those high pressure, the big stage games, the big matches that really matter,
It's a whole different beast.
Furia winning three of the four pistols and the one they lose they find a force by.
It's even gone for an instant orb.
Molodoy knows it's time to get to Domon.
He's very very limited in this quarter-final.
So he wants to bring it out straight away.
Pure ego here for Furia and can you blame them?
Impeccable form.
Cacerato another incredible map from him.
17 and 4.
All he has to do is click.
Pushes might be good, it still hasn't stopped Keisarato, and now that AWP giving a chance.
Just a tag down range.
Moxig will best him in the head-to-head.
Still you're far from comfort here in this 4v4, Utah going down.
That's to try and bring you a bomb plant, get you some ground in this 4-spy.
Oh, spam, Kabead, your worst nightmare, Lager.
They tried to assist him with a bit of pressure, but still wounded.
Battle-hardened Aurora.
You're just never going to get to feel comfortable both in the matchup, but especially in this post-block matchup.
It tries to provide a bit of levity there with the boost.
Oh no.
Caught by Fallen.
And now they know a player out towards Sandwich.
Fallen comes gunning for him.
They're not putting his hands whenever he's given the chance to use it.
Fallen takes the challenge head on.
Soulfly clutch needed and shut down at the door.
It's not happening.
No one's here to save you.
You're in this game all alone.
The superior have never let up!
Fallen is on fire right now, he had like four kills coming into this half.
Hotshots with the picked up AWP, it was never meant to be Mollardoy's.
One more could you want.
Nice you guys!
to play for an eco at this
point. Back to back force buys
same situation one a chaos and
Torres. No player on double
digits. All the way tries his
hand at the window once again.
Oh, come on, the smoke break.
Nice way to find the advantage.
Zantares makes it a double play-through connect.
The forward Cardia jumps the gun a little and goes right in a case Serato.
5v3, they're fine, right?
Usually, you'd say yes.
But in this game, that has not been the case.
Mad advantages haven't really mattered for Aurora.
Sheer to tee up Zantares.
Good to see a bit of synergy just to make sure that this one doesn't get away from you.
doesn't get away from you.
Soulfly has provided the opener out towards A,
and so now you're moving in.
Oh, don't give this guy a chance though.
Don't give Fallen the opportunity to ruin your day.
You see some cold cutches from Fallen
as of late on this A site.
He's low on health.
A lot of players would just be thinking about saving here.
Come on, this is Marlodoy.
Fallen knows he has to set up his star.
And so the safe decision.
The showman in him wants to go for it,
but the captain in him knows
saving is the right call. You have so many rounds, you'd rather run this AWP into the next
and hope that it can just win you that match point.
Nice triple out of Zantara's high impact here, wide in mid, catches Molotov on the late break,
goes on to get three kills, and you mentioned that flash, another nice detail,
Aurora having completely thrown in the towel, still communicating in these hectic moments,
because after all, look at 3D5 was brewing!
Aurora will not let it happen!
Me dogs!
I'm just trying to keep him calm.
Great time for a timeout here for Furia.
11-4, no stress.
They know this round.
They're going to have a little less to work with.
It's just nice to have that moment,
like a little reminder, you know, sure.
Frustrating that you've let them win a round.
Frustrating that this wasn't just a clean sweep
all the way to the finish line,
but you're still a long way from having to be nervous.
nervous and you can still lay this one to rest very very quickly with next to
no challenge out of your opponent.
Remind them of the game plan of the move you want to make and make it decisively
fury out. Trying to finish strong. You can get close on ramp.
This is a dangerous setup to run into. Even Yuri here right playing as that
That second piece playing in tandem with the SMG.
Kindar full blind, still good for his.
The baron through to find Yuri.
Kindar still gets away with murder.
It's down to Zantara's now.
Throw it into a clutch.
Throw it into the 1B2.
And all series long, this guy's been
trying to make big plays on his lonesome.
Well, this would be the time to live up to that.
All in swung the smoke.
So he saw he didn't come out ramp.
Are they going to realize this in time?
Zantara's given room.
Rotates all the way.
Fallen too late to this check.
Yeah, it was very decisive in his move, right?
Didn't hang around, hasn't tried to overthink this,
just went on a whim straight away out towards the B site.
And so Fallen's hoping he catches him on a cross.
Well, now you realize you've missed that timing
and you're on for this retake.
It's the student and the master here for Furia.
And Fallen, contact first, out towards short,
shuts down any hope of a clutch.
Zantara is bested and that 2v1 never even gets interesting.
It's the right smile for Foulon because man, he has been informed today, right?
He's had numerous important high impact kills.
Not always the flashiest moments, but just showing up when they need him.
A reassuring factor here for Furia.
From top to bottom, taking this win as a team.
12-4.
Nice team over. And a prospect of a matchup that we've not seen in months. Not throughout
all of Furious Rise. They have not played Spirit Online since their debut event with
this roster. Even then they took a map up with them.
You start at 50 health, Nade out through the window, Wakadia now wounded, now after you.
No one's itching to be the guy boosted up into the window.
Everything just feeling a little rough around the edges for Aurora.
Do you think they know?
K-Sorato firing off, that's going to tempt them in.
Catch for your kindar and seize that positioning.
He knows they've just done the window boost.
K-Sorato is not going to move a muscle.
Just honed in on dealing with Madge.
And so this is it, the beginning of the end.
As Aurora snuffed out towards middle,
it all comes down to their rookie.
And in a game that you've never felt controlling,
it's the least safe pair of hands to try
try and carry that torch, keep it burning, but just one round longer.
Furia have been oppressive, they have been active, they have played their counter strike and that's
what gets them through. Semi-finals await for Furia and they do not break a sweat. You want to
believe it requires some insane step up, you've got to tap into the next level. That wasn't
a separate team. Back in
the park. No require the fury
here today. That was a war in
the park. The players back in
server. Let's get this one
underway. Shall we both these
teams get bounty for going to
Two to three out stage one stage two. It's a bit more 50-50 for now as it's in about 35% and they're heavy over towards B
heavy god
Takes a glance maps flashed in
Now set up for that B pop speaks of the Molly smokes and flashes a boatload of those
As it would just be a three-man B defense
So they want to take this short control first off of Brawlin's flashes
Then they will have that staging area of short
Get a bounce, mull you in, smoke over to what's heaven and away you go.
Gonna take it silently.
It's all about his jump spot, how many numbers does he get?
Here's the commitment, surprise his target, heavy got loose his vision, the flashes, the flames.
Could it be too much to handle? Masters has done well, gets one ditched away.
Look at Jimmy! Pushed him through the molotov, nothing from him.
Brolin and Spinks have given them the advantage.
Now he needs that clean headshot and he does provide it.
It takes down Brawl and the bomb now down and erecting a boost could be good.
Not going to be able to spot anyone out. That's Info now for Spinks.
Two kills deep into the pistol from him.
Toji with the reroute.
Plenty of time. 45 seconds still on the clock.
I need to rush this situation for either side.
Now I need to get that bomb and start the plant.
Now since he's got another opportunity, Sponce now toji Shaw.
Push nice from Spinks, a third kill.
Informed to start off.
Anticipates Maltes' possession as well.
It's all Spinks!
Stunning start, wow.
Yeah, he's the player in this team that knows what it takes to in.
Obviously, done in that Vitality jersey once upon a time.
Wasn't so happy there, but definitely picked up some silver wet.
If he can rock up in the quarter-final,
might be able to push them over the line with a bit more ease,
but good tradebook on the way in.
Spinks, some sharp shooting there.
This one's massive, Olivier, it's so much pressure that he can turn the attention towards Heaven while the bombs can go down and then Mavs have so much to worry about.
And Casual with that one, our Mavs.
We talk about the T-side being a tough start, especially with an arena game, but ooh, they're breaching this, they're gonna fight.
Yeah, there's a big brawl coming, 5-7 to MP9 swinging into potentially there to Mavs, he's got an AK.
He's got Brolin in support as well.
That is just gonna be blinded off, doesn't happen.
Ooh, the tracking, not there, Brawland's nailed it.
Already this force by looks to fall flat, some pyres already catching flak
and at Mach 10 we'll finish off the job chased down by the Galil.
Hunter hoping for an overstep here, but they're just going to let that smoke fade
and session will find him eventually.
Wow, this has been a flawless second round.
Can they keep it that way?
Only Malbze could put a little blemish on the record.
Not going to happen.
Fair enough.
Clean as you like.
And you want to talk about T-side overpass starts
while winning the first and second,
winning that conversion of your pistol,
you're already halfway home.
I think that the fact that was so clean is huge, right?
They're not under too much stress.
The comms don't have to be chaotic in that moment.
The pistol was tough, but this one a whole lot easier.
Now you are up against the eco,
But picking over the past knowing that you're going to start this T side,
it's a map where you really get to control the tempo.
You have this and you have Inferno.
Two maps that play very, very slow.
We do advert tech, so not live.
Two of those in the first two rounds of play.
So one before we even got going, but...
We can expand the conversations.
G2, I'm sure they won London last year,
but this is a team that has very limited stage experience
with the five-man roster.
You've got your hunters and your sympires to the world too.
have tasted it a little bit more.
Tommadis, alongside of Heavy God,
those are names that are hoping to become
some of the future, if you're G2.
And both have had great output.
Both are very good pieces.
And this time, they take his with Torji.
So bear with us.
Well, on the topic of Heavy God,
I've just found his gameplay very inspiring.
He's winning impossible rounds.
He seems like a very valuable member of any team.
And just consistency, you know,
that's typically one of those hard things
have a master. It's got it. Yeah, it's not an easy position to play whatsoever.
But it did sound like there was a very clear crowd favorite when OJ was doing a temperature check.
Was it mouse booze? It sounded like booze. These guys can't catch a break wherever they go.
I don't know what it's going to take. How about a trophy on Polish soil? That might do some convincing.
All right, looks like things are all sorted out back under where we go and hopefully no
more of those.
A couple of lie investments coming into this, a few pistols upgraded, some key pieces utility,
Hunter.
Look at the monster smoke lumped out early.
That's with the HE and Hunter with the flash.
So there's always an idea for G2, the same for Mouse.
Both of these teams play very good team counter strike, but we know what Mouse can
offer on this stage.
The grand finals are the problem.
G2 are still learning.
Talking of still learning, both teams with relatively new captaincies.
Roland and Hunter both developing that skill live before our eyes,
and it does look like Sphinx could be padding some stats in.
Exertion's there and they're joking already.
How many's he got? Just the double?
Jimmy and Xertion sweep the rest under the rug.
Okay, we need to reflect upon the match the other day against Spirit Fijitsu.
Malmö's was the fire starter.
He was very aggressive, taking fights in connector, aggressive towards A.
He has the support of Sympias.
Have you got to be dealing with Monster?
You're going to have Malmö still in the short,
and yet rotating in-game leader of Hunter between the sides.
But they need to get going and early.
So, do I have any fight in them?
Vitality awaits in that semi-final.
Hunter.
Oh, there we go again. I heard the type in.
And third time to the charm, they say, one more time, this is not what you want.
If you G2, you really want to start getting stuck in.
And the fact has been so stopped start.
So this is with Torji, the headset is off.
We won't talk about what the buys were starting to reflect.
We'll make sure we hold on to that information as we do have a mic problem with Torji.
We need to get that sorted communicating with your team in Counter-Strike.
I've been playing a lot of plugs lately.
Not something you all do, but something that is very important to winning a game.
So if we could all just, you know, start talking to one another.
certainly a good start. See, I have no trouble with the talking. It's the shooting I struggle
with my struggle with bars, but okay.
A lot of limited data to go off in this one between the two teams. Now I'm not only to
start the year both skipping bouncy, but the head to head. We have these matches in
playoffs that we were constantly seeing throughout 2025. This one we only caught once with
these two rosters knew we're talking about Yeah, that short tenure of Brawlin is
game leader well it's been a year now right it was literally this event the
IM winner championship back in Katowice where the change was made right they had
a bad start to the issue it goes out they wanted to bring in spinks they had to
use one of their academy players LX they have a terrible placement there but
from that point with these five players in the server it's been a pretty damn
good run from mouse they were the most consistent team outside of Vitality in
2025 making playoffs of every event that they attended most of the time
especially in the format offered up at IEM events, going straight through whether that be the quarter or the semi-finals, but having no issues, having to play two best of three's in a day.
So it's 14 events, five grand finals, one trophy that was a Cluj, seven top four placements and two fifths to eights.
Well, that's consistency in another way.
So this roster, we know that they can definitely deliver deep runs. They play class counter strike. It's a very solid set of players for whatever reason they don't seem to resonate with the audience.
G2 have that highlight of London we previously mentioned, and outside of that, well not a
lot.
No, it's been a long time between drinks for G2.
I think it's one of those scenarios where maybe it came a bit early, that was the potential
of the team that we got to sight in that moment, being the first to beat Vitality
in a best of five Grand Final.
That's something to take with you, to know that there is the chance that this
team can deliver. There are some really strong pieces on G2 as well.
And you know, this is just the first step, only having to overcome the big bad waiting
in those semi-finals awaiting the victor. Yeah, that's the big issue for Maus.
That's some more numbers to throw your way.
I love it.
What have you got?
There's a 2-9 losing record in series throughout 20-25 for Mounds vs Vitality.
It flipped in the second season.
It's 2-2 if you look at the second season.
Oh, I think they prefer and I prefer that framing.
Okay.
And you go to Cologne, Mounds beat Vitality in the semi-final there.
That's a massive win.
So I think the wins have changed definitely in play.
But when you look at that record, team vs team, 31 maps played, 22 lost maps,
and the 9-1.
If it isn't a win, it's a lesson.
Well, they've been doing an awful lot of learning.
This is where you want to see an attitude era
start to develop for Maus.
So, he's going to test his microphone now.
Hope everything is working, and we are back live again.
Hold your breath.
I'm not making any promises around here,
but Freestyle's starting to tick down.
So, we can get this one underway.
Rifle round number one.
Had the pistol, came down to a 2v2.
Four-spite, nothing for G2.
the eco, a few ideas but still nothing to note. Now we get into the gun rounds where some players
and Torgy both bring out the AWP's.
So I'm gonna pump it with a boost trying to catch that short control from Spinks.
Very reserved early. First wave from Malz, they're blocked after him, that's her
divider, but they are doing a second wave. That's just been deployed now and
landed. Malz has called the rotation back over, some pirates will join him, and
in turn will be Hunter.
So not being risky at all, Malz. They don't want to give over an opening pick to an aggressive Malz.
It does look like a test is coming, Malds and Sampias is set up way.
And they've got all the map control they'd like.
The only thing to add extra up for Malds right now would be short control.
They need to start working on bathrooms and while they've just grabbed long,
this is looking very likely to be an A finish.
Malds is searching.
Can he disrupt this?
Oh, he certainly found the fight he wanted. No trade as well.
Manages to dip away.
on that low HP, Sampias on high alert, Bologna was tight with the bomb there
hoping for an over extension from his rival Orpo, Torgy throwing out the nades
Sampias hoping to catch him on the punish, neither of them connects the initial shot
it's Spinks that will finish off the job, pulls them level with 15 seconds in math to this
golden opportunity on this black, he takes his time, finds the headshot
awkward for Maus, just Torgy and Spinks and there's just simply no time
they're not going for it, back in a way G2's first opportunity on the guns
and it will be this. Get a hold
on this one matters goes down to
Spinks that finances are going
to be a problem for the CT
short not to their round but the
fact they lose three players
drops going to be a little bit
more difficult right now
until and heavy God can drop some
guns across but someone will be
operating with a little bit
lighter and considering maps
just found you the oak now you
don't want him on an MP9 but
I've got bad news for G2 fans.
So maps causes the chaos a
little bit scattered because of
the knockout blow on the flank, Zershin goes down.
So Malphs will actually be into a famine.
Still not the best weapon for the job,
but better than the MP9 he had previously equipped.
Both orbs out again, short aggression this time.
Seems like a clear game plan, doesn't it?
G2 wanting to fight for this territory early.
So on that second round.
Oh, they break!
Opportunity squandered!
Sunpire set up to succeed and doesn't.
The important heavy god aggressive look how far he's pushed up the monster pipe finds
Brawland to give them that man advantage and torgy even spotting out an opportunity
onto Malb's long exertion trying to punish that gap starts to accelerate as well.
Malb's knees this.
Yeah, but it's gonna be a weird fight.
Torgy's ready for it.
Oh, the farmhouse does connect.
Zersion's close already.
Yeah, there is a way he can turn us on its head, but it's gonna require some
mechanical brilliance.
They're aware of this.
I think maps just heard him bomb down very deep Jimmy and Zershin need to fight their way out of this
There's no way to get the bomb it needs to be frags
Well G2 give them opportunities looks like maps will
Massive push there by heavy god very impactful throws the round into disarray and then some sharp shots from Mattis
That's what you need energy to we know these players can shoot. That's not the conversation
It's feeling more comfortable in this environment. They play class chemistry
These are the type of shots that you would love to see some pirates hitting on a consistent basis.
Right, here's a supportive AWP he throws a lot of U2, but we know in the big stage matches, remember him in an M's jersey?
He is a beast, and that from Mattis is massive as Heavy God lets out a roar.
Tactical timeout called.
Sarkin on the mic.
It's always you knew how important that fight against maps would have been.
Sakuram wanted to get on with a quick chit chat before they run out of finances.
They already have three on the T side.
They're able to get four or five.
Another of the money is still right where they want it for G2.
So this is a very important roundup next.
G2 win this, roll tied up, but then it will have to be Maus going into an eco.
And that loss bonus is starting to build.
So how can they insert themselves into a bomb site to get that down,
to keep more buys flowing, keep the threats, keep G2 on high alert?
No, it'll be here for some pies.
It's not like Malm's is going to be a more aggressive stance.
He's beaten the timing on the torsion.
He mulled it out.
On our rise, he slips off, forced wide.
Malm's is in trouble, but a missed shot.
He gets away with his life once more.
Supported flash, they're good team play.
Some pies making sure that's a possibility to get out.
But Malm's is very low, down to 32 points of health
and he hasn't even seen anybody just yet.
So it's going to feel like a bit more pressure for Jimmy if Sphinx doesn't have short water control
He has to worry about a little bit more as he goes to the motions
Seems a task for heavy-god imminent
On the fate of the smoke tool he's going to be hoping to catch some exposed toes
Hunter's not with them right now either
Reblocked.
So we're going to come down to the timing of these flashes.
Are they anti?
Do they get caught?
The infamous nose flash.
Have you got it?
He's going to be eating that.
Yep.
It's fishing back.
Spray some balls.
Going to save.
Oh, darn it.
Matt is good for it enough.
He eats the flashback of his own.
Still gets fishing in time.
He puts down another.
He's in every damn shop.
Three kills from Mattis.
And sending Torji tail between his legs for the obscene.
And this is class, right?
He's got some good aim.
He also very good with the decision making.
Have a new name for most, but I think people definitely
noted his performances when he was wearing that fanatic jersey.
And his aim is sharp.
So shuts them down together.
A little bit sketchy there for heavy.
But he did his job.
Slows them to choke point.
Madison activates rotation.
Comes in, and now Torji looking to hold onto this AWP.
I think they need to get to him in time.
and his mouth starts flying up.
He is on alert.
He's going to run at a time on this one.
Three, two, one.
I told you, he survives.
OK, so the silver weapon into the next.
The bomb doesn't go down.
2,900 lost, but a big smile on the face of Mattis right there.
The time is so far, but apparently,
he's a heavy gun that matters with the cleanup crew.
This is what we're talking about when
he got to the server, the understanding
of the situations he needs to play in the output
that he's able to provide.
Jail's saying that he feels that player
heavy-gold breaks the meta of the positions he plays, always with an answer.
So the hot-hand for Matta says the bunny is broken, but this all threat a problem.
Now if they don't save this again into the next, the all will be limited for mouse.
There's a chance against the fight here. This is the first round,
Malbz has decided to start corner.
Eastwick's on out, splash for success! Hunter!
Aids Malbz in a double kill to start things off and that all is gone.
Teamplay is singing right now for G2 and that is key.
Shows that they're not feeling the nerves of the Konzan chaotic. They're playing off of each other. The ideas are there
This is really nice signs early for G2
And how you get the info on exertions position
No reason to give him the fight he's so desperately
Once brawlin has managed to at least retrieve that sniper from Torji's corpse the mission changes a bit right now
Now's how many kills can you get and G2 how clean can you keep it?
Start building that bank, you know, this is the save door with the eco
Deal with this one, because few casualties is possible.
Oh, you'd be back if an AWP does sound off on long side.
Mal's lucky to get away with that.
Interreps so far in Krakow for G2.
14 maps in total, this is number 15.
Stage 1, stage 2, now the playoffs.
Here a nap.
Open you hunt for that and all the timing from
this is insane. He was just looking at it.
Spinks turns away, Matt is peace on two, and it's five align for G2.
Alright beautiful, they even get the AWP.
Now just pick that up, he'll throw it over to Sympyre, so now keep that one flowing.
Now, it will not be atouji AWP.
The Finances went up there on his teammates, and because he didn't get any lost bonus,
he'll be having to operate with something a whole lot lighter, but this is beautiful.
This is the Counter Strike that you like. It's not a dry swing,
not just a player running in YOLO, this is teamwork.
And you can see this from George's POV.
So blind, white screen, then dead.
The saved AWP gets nothing.
So now one's going to start breeding some frustrations.
But remember, three rounds to decide overpass already
because of the pistol with conversions.
This is Aggie.
Hyper aggressive.
And no, they're not, I guess, an AWP,
so they can take these liberties.
Yeah, it's all you. Yeah, he was unprepared for that.
There's no way you're expected to see two CTs
in the playground might just force your hand to look into a pick for B. Spinks well start
searching he's so proficient at these kind of jewels. That's the fight he's waiting for
Mattis loses his head heavy god got a lot of work to do considering the block smoke
hasn't thrown it out yet now get run down Spinks is gonna spin it out. He's not ready
problems found if they're into the site needed that can't hit the shot hunter just
the one. Malibu sees control of the bomb site now losing another survive. Malibu however
he pushes through makes a 1v3 look a little more manageable. This is still very tough
has to wait for the smoke to fade has a kit has a smoke of his own. If they don't play
the bomb and he can get into the site he does have an opportunity now Spinks will
side of the pillar. Starts his investigations, not being given anything. Audible to spinks.
Set to collect now. That smoke on the bomb looking to force the fight. He gets what he's
looking for but now that 18 HP, 5 seconds of views. How would it possibly go wrong?
Sessions not letting that go
You were saying three's pretty good how about four problem again, and we had the same thing happen for G2 in one of their earlier rounds
But for mouse
They lost everybody exertion goes down with the ship in that situation. So the literal high-end is
3.9 K
That is gonna make this next rifle round very very difficult
So yeah, you kind of you feel like you lost even though you won
That's why Sikron's taking this time out.
They need to work out what type of a round that they're able to piece together.
There will have to be emissions, right? You're not going to be able to go firepower heavy.
You play with 3.9, they can go AK Flash.
But do you want Galil with full U2?
You know it's very difficult to take map control without it.
So looking like they are going to go Galil heavy.
Yeah, makes sense. It's just going to be up against a, you know,
a thousand whistles fully bought ARPS G2.
Yeah, so it could have been a whole lot worse for G2.
I think they do get this opportunity now as we are getting play back underway.
What's the opening move?
Some players had a little look towards the fountain and...
He has to do one.
...he's going to have to hit the shot.
Jiggle down, hits the leg shot.
Roland walking with a limp.
Jimmy again.
Oh, the fast play works out!
Different player, same result from Alves.
He's away and he's trying to par back short here.
The support from his teammates is great,
But surging towards long immediately is exertion trying to buy them another way out
They were great with their response last round
They knew that Hunter was aggressive with Malves and they just took their time going for B knowing the rotations in
Madison heavy go would be left on a bit of an island
Now staying in connected does limit the opportunities of mouse to rotate easily right?
That's a key fight to be winning out consistently. It might not seem like much. Okay, they get the opening kill
But it means that you're not able to transition
It's easily as you would hope for and he will be able to bail out now so can reset the round
Limited U2 over to what this B bomb size just maps with a flash heavy god has absolutely nothing
Yeah, we've seen heavy god handle these flashbangs before
This is well with a supportive one to try and get some answers you'll swing one out spots nothing our confirmation of presence
On the walk have to come down
How do you manage to do some damage spinks does find an equalizing frag its mouths however ready ready to receive
Mattis will swing off as well, and it is just gonna be a feast for G2
Comfortable frags for Malb, sprays him down, exertions whereabouts now noted.
20 seconds left, that bomb on the other side of Monster. Do you really want to save this Galil?
Try and grab that rifle if you can and give yourself something better going into the next.
Now having a look, trying to hunt him down.
Looks like exertion will be getting away with this. So another round with the rifle saved but still financial issues.
issues five to four now to be happy with this half right that the biggest issue
they have is losing momentum
but the flash working team play from G2 it's stunning so far this is Team CS that
you want to see and then with a nice little flare on top of some good aim
based moments but again you see the alley you thank you very much malbs this
is that multi-kill to secure the round from malbs very composed he's doing
exactly what he did against spirit right he was aggressive he was taking
It's fucking a lot of openings.
And this is a terrible time around to have to save in the Molotov here for supplies.
This is also a similar scenario as to what spirit found themselves in.
On their T half they kept saving an AWP in an AK.
So they're like, well, we'll just keep buying behind this and you never really got to play out an awful lot of gun rounds.
I think the padding that puts Maus in a stronger position.
We haven't seen them play this map in their crack-off run. Last time was back in the major in Budapest.
I've only played four maps, so this one we can add to the mix is their fifth in terms of different maps so far.
How much value can they get out of this saved gun?
Mountain is forward position, just facilitated by some pious U-Tilt.
Mycash Brawler on the exit does so. Nice find now, looking to run him down, just deagles though.
That rifle doesn't need to find the opening, because Jimmy's just got a double!
Deagle entry, okay Jimmy. Now the bomb can be planted. Now there's an opportunity for more.
Not just a couple of kills, how about a round?
Golden opportunity here. Can't let this one go to waste.
Torchy always let this the shot. Hunter doesn't. Nails the head shot.
Nose exertions long side. Have you got on this flank?
Has got a lot of work to do.
Spinks got his knee down. There's a free frag onto Jimmy.
Spinks and exertion still alive, still kicking. That clock is ticking.
Just walking straight into it. Oh, Spinks manages it perfectly.
Matt is in the clutch. What's your play? What's your move?
There's no way you stick it. He's gonna go down to Spinks.
Maus, steal the way around and it's the Jimmy Double D to start.
Yeah, that's tastiest. No, they can show you just how thick all these setups are.
You're giving them the space, and that's what you want to do against the pistols.
Right, you don't want to be pressing up, taking the fights, giving them the kills, giving them the map to work.
They get the first frag again, that's opening number four for Maus, but this is it from Jimmy.
Massive on the suppliers, the AWP goes down, the second he has poise because the teammates made the space,
And this is a tough retake.
Matt is trying every trick in the book there to see if he can just try and steal this one from under their nose, but...
They lose this, they might even lose the half 7-5 mouse.
They're in a strong position right now as the money dwindles.
No surprises, Spinks is short.
gets past the boost anticipating the flash he's just so dialed in
is there anything that matters in this 1v1 pillar to shore before
fine margins for malbs he's under a lot of pressure here
Yeah, he's gonna be sandwiched in here's the long players
Party occupied he's surrounded and yeah, he's gonna get blindsided exertion catches him staring at the bricks
And some pirates his reaction is to actually fight forward a lot of misses so far
This would have to be his moment if they want to salvage this round salvage this half
I was making a strong case. How do you handle this some pirates?
going to have a lot of work to do some combat, all being required of some fires, but again, back turn.
Majority of Malz's frags, their opponent is not even looking at him.
Yeah, didn't have a good read of the situation right there, G2.
Some fires are actually late with the flash, four Malbs, and that's because he is throwing a monster smoke at the same time.
So he's throwing the monster smoke to help that B defense, trying to do too much.
Malbs need support, the flashes lay, Malbs is in between two fights, and they're looking to save an MP9 alongside of this M4.
This is going to be miserable for round number 12 coming up next.
to be tied up at the half. This
is Maus with a pistol. Big 4K
thanks to Spinks. And then the
Gibi double dig. That's the
back breaker. That'll be
bookending this half. That's
going to make a big difference.
We've got Dusty coming to
next Mirage as the third and
Decider if we need to get there.
to get there. I think fortunately for G2, Dust2 has been a little bit of a weakness for
Maus. They've moved to Bending and Ubers since his return to the pool. This team stunned
the hardest by the removal of Train and too easy for exertion. Just those steps baited
in, now it's having more about an awful lot. Good trade work from Judy.
Surprise, you know, when we have seen him have chances for shots, it's been tough
and that situation didn't even get a moment. Right now it's just going to be
Deagle 2 MP9 to the M4 and a 5-7. It's something special here G2.
There's no superstars in these teams or this is where someone might need to stand up and be counted.
Mattis has had a couple of moments 11 and 6.
Malib's 12 and 7.
Can you really keep trying this trick over towards connector?
Deagle up close, good luck, Malbs.
They're going to give it a try.
Give me this time, Tucked.
Doesn't stop Malbs from hitting a bullet.
Ooh, yep, he's nailed it.
Okay, you can scowl, eh, though?
He's actually going to have to surely...
Oh!
Oh, Malbs, Deagle!
Gets two!
And that's Malbs!
Just what G2 needed!
That's the aim on display.
And that's an individual stepping up.
Unbelievable hole. Thanks for the Toro, Megan's a noise, but it's a 2v5.
Torgian Spinks, we caught this in the replay, makes no good, bounces back his way, but the
bullet is perfect straight between the eyes.
To the bottom of eyes, ah.
Well, he is open, there's a bit of a gap right now, this runaway, it's still gonna
be tough.
Spinks and Torgian, can they clutch this one up?
Surely, surely, no, not the 2v5.
But with this little time left, Torgie just hearing one bank worried about it.
Close up Scythe Spinks finding some pious, nine seconds, he knows he's got a plant, now
sound heard, hunted, you want to play for to stop this plant?
Mattis is thinking about the Zeng covering for the Fakes, he's doing damage, getting
weird now, it's all up to the bait.
A 7 HP clutch.
Show for the bomb.
Surely not.
Have you got to just run at him.
The pistol, the MP9, the perfect weapon.
Okay, a little bit of something for G2 to hold onto, they've got Mausavank, it's 6-6, but that's T-Side Overpass, pistol gonna be necessary, first map of this quarterfinal delivers.
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A couple of stunning Deagle shots has enabled G2 to end the half 6-6, Mao's feasting good
with a T-side pistol on their map pick of overpass.
Yeah, you mentioned D, it was Jimmy and a couple too, that back breakout late could have been the difference maker, but due to with the recovery, 6-6, it doesn't feel like the bar, but with the pistol they can put themselves in the lead.
Mattis and Malm's delivering. The T-half is going to get a whole lot harder. You're going to get past this towards the Exertion A defence.
defense. Oh, Jimmy's B defense looking pretty solid too. Nails the initial headshot. Have
you got... Watching from the sidelines for round 13 and already G2 have to operate at
this disadvantage. Sixes half and both pistols. That would be the recipe for success.
up against the G2. This one is going to be a character build up.
This one might defrate it.
I've got a staging area.
Matt is trying to give them some room.
If he could draw one back and turn into a 4v4.
Sounds like that's his plan.
He has got the head-to-head duel with Torji.
Torji is just going to back off.
only three man a stance
very limited answers over to was decide the map and nothing I've noticed how we've
been pushed back from an offensive line
speaking of line spinks is on it for this next fight
steps her forces out
lock itself
i'm going to be sure right now if they're trying to get tricky show the
bomb and rotate this is gonna be so tough and i've lost another lost matters
to clean headshot
What you're just gonna run into the dual barrettas and hope that first bullet out of malbs or some pyres his pistol hits
Jimmy has it second time's the charm though. He's there on the cross. They can't even get across
Now's lock them down both pistols on their map pig trying to get a bit tricky with it
There was G2 trying to string them out in that
4v5 situation showed themselves over to what's there if they see the bomb
Maybe the over rotate that's gonna open the avenue for the players to sneak in towards the B site
when you're hitting a couple of Chris ones it's good to see Maus in this form.
It's one of the keys throughout their group stage run that you have to admire.
Sure, they're lost to Aurora, but big wins over FaZe that was dominant and then
one that has given them the taste of pressure before the stage. Two over
Falcons overtime affairs, absolute barn burner of a series. Glock ECO 4G2
this want to be a farm fest sketchy
efficient as you would have liked told you however all the four kills with the
mp9 the better for the orpa
He's going to be able to pick up that M4 from Exertion's corpse.
They should be able to get out of this Torgy AWP.
He'll just have some questions regarding Glass Cannon or not.
Cheeky with a boost right now seeing if they can find on the scale
Oh, son pious his games just gone from bad to worse opening death that he can't really explain
This was the way to start getting back into the game for G2 if Maus go 3 oh again and next to be a partial
And Hunters just fall into spinks goes running into the crosshairs
Seems obvious now doesn't it?
So this one not
With too much pep for G2 when you were the other pass it was gonna be a slow roll at points
And this is one of those scenarios especially when those kills are coming in one by one
Exertion Jimmy's bomb site they're just gonna be walking on in
Mattis is ahead of the time in
Wow, with Nades in their hands, that's one hell of an entry, have you got it?
Has opened up the side as well!
Bombs should be planted, have an occupied,
Mabz relays that information, gets away from the opening shot.
That is beneath.
Potentially overlooked, the flashbang and AWP as well, towards your turn.
Ow!
Oh, they hit them both!
Wow, one hell of a turn around there,
some pyres, no hunter, no problem!
That's done very well there, that set up.
Sphinx is clearing out, hey, throughout all of that,
They just have torsion exertion over towards the side. The two B defenders, they just get pipped on the timing.
So both teams being able to pull off a little bit like that on their T halves.
They're just juggling nades. They have no idea. The whole squad's just rocking up to their bombsite for sure.
Yeah, but no issues with any wobbles regarding the aim for the G2 players.
Besides the Senpai, right? Everybody else has been looking relatively sharp there.
So some very important shots. They will get back and that's a 3v5.
And I was going to feel like that should have been there around every day of the week.
And they're going to be tough in this by department. So we have to drop one Jimmy can buy himself
So two players are going to be lighter on its 5-7 or SMG territory
This is the cheeky boost used early. So told you on the head
I mean kill comes in and
Yeah, I think that's why you see Hunter surging into toilets thinking as a gap that he's able to work with
But very important right heavy god playing that last piece covering
Brolin tries to play forward, offers himself up, and then Malves with a bang out, there is no way in.
That's gonna be the first real test for Malves on the CT side. You don't get everything you want.
3v5.
Maybe there is more to be said about this second half than I thought.
They can break the money here and then they can take the lead. They're just gonna get past this.
If by this you need Spinks with an AK-47, I wouldn't say it's a guarantee.
Here's some examples.
There you go.
Shot.
There's a Senpai shot.
Just a couple of pixels of Torji's hair.
That's all he needs.
Spinks gets nothing over.
Might be considering the save right now.
I understand it's not a lot.
It's just a pistol, an MP9 and that M4.
But with both going down with ease, you know that you're going to be rotating into a lost site.
Now the Util starts to get laden and there would just be no way in.
in you have to thrive in chaos with these type of weapons so hold on to this
to give you separately something because next round we'll need to be the
eco. This game has been having a game 18 and 7 at this point second man to go down
but it's a great opening kill there from some players. Yes an orthodox fight
you rarely see. Opens clash on that line we'll see it again. This is his first
opening kill of the map so far and it's a key one right because this is
type around that if you lose you're back down in squalor now's gonna start
running away with a bit of momentum so that is a massive fight to find as the
nice about a seek and that is likes that one this speaks to which he made you
falls they're gonna keep all five alive off the back of that so this time
the ball on overpass will continue. So you don't know what the other three hander, you
know it has to be relatively limited. You're going to assume there's probably an M4 in the
mix and as far as AWP is concerned that's not going to be a worry. How does that change
your approach? They could go for the same type of play over towards A. Play heavy
through long once you get that staging area you can set up a very strong execute
on towards the side. I feel like if you're going towards B and connect there you're
be playing more up close and personal. Oh miss smoke that's got a massive gap so
they're gonna be able to scout quicker than Maus are ready for just a couple of
the other side effects nice reaction from some pirates quite quick to it again
with a kill on to Torgy no less set up still looks poto to the specs yep nice
in combination with Prolan catches Hunter in between the two of them
Eyes on Jimmy.
Oh yeah, if he catches the bomb carrier as well.
Looks and Pius is looking the wrong way, covered for now, but a timing for his teammates.
That's big from Jimmy, anticipates the swing.
A one, two, three, both begin, Alps finds it.
It's the M4 Delwith.
Now they don't know exactly what lies on the other side, but things have gotten a whole
lot easier.
St. Pius, low on HP, but Spinks continues to move.
He's got some real confidence.
He's locked the door.
There's no rotation.
Backs and Pius holding this, but Spinks, wise man playing to contain.
The two get into A, he can also activate and find one of these dropped rifles.
Brolin's stuck around as well.
If he gets another real problem, it's 40 seconds now.
He just wouldn't expect it. Oh, nice adjustment.
Important frag, Brolin's gone.
Now he starts to move.
You haven't got time to hold the flank.
Supices gonna have to give this up, and Spinks is just gonna pip that timing.
With 25 seconds exertion forward position is hoping to be overlooked.
How diligent will Maltz's clears be?
So good!
Ready for the head shot!
Speaks last piece and Maltz secures!
Alright, that is a stressful moment.
It's a lighter bar, you know it should be a gimme, and it turns itself into a 3v3.
So that's a tough one to get past, but G2 they take the lead.
Especially considering that first pistol bullet did find some pices ahead.
He just well to pull down onto Torji.
Two rounds in a row with the openers. Now this is the easy one.
He's even worried about that boost coming into play again.
Not this time. And this time there will be no Torgy AWP.
Logically sound the setup as well between Spinks and Prolam.
One gets spotted, tucks in, the other reacts.
This is coming together nicely now for G2.
They don't know it, but know all that they have to deal with.
Completely nullifies the boost and enables some pines to adopt a very aggressive forward line into the site.
Have you guys watching this?
He is holding for this exact maneuver.
He knows what they're up to.
The flash comes through perfectly timed.
On the upcrouch of exertion.
Oh, the spam actually borts them away.
They can't stick up and weather that spray.
Under a lot of pressure, this B-side
after that spam, and Sympyre still has this line.
He's making sure they come around
transition between monster and the site.
So this made the B-execute a little bit easier.
Nice name, more damage done.
Sympyre will finish off the job
The job on to one, open and kill provided, he's having a half.
A non-issue.
Not the first half of play.
Spinks is making another move.
Zephyrus, piqued by Brawland.
Audacious to be peeking into the sniper,
but the Swede finds the equalizer, 43,
and blocked on Monster for 20.
Go back to what's had to so many questions, right?
Now, I'm just clear at least front bathroom.
Spinks being pushed forward. They know this timing is always going to be open
But do you want to go into the stack or do you want to try and reroute?
It will come down to the timing 30 seconds making the way up con Hunter leaving the way have you got behind a matters
Just throwing you to on B. He'd be the last piece of this Spinks is once again looking like he could have backs turned and profit
Matisse going down Spinks to adjust but you only can't win important from heavy
God puts us into a three-on-three bomb will be planted and uncomfortable retake for miles. They really want to go for this right now
No kit in play on the three of these and another nade. It's time softening up Torji.
It feels like heavy god isn't favored in this duel. Maybe the off angle catches.
Oh, he adjusts. Important kill. Two nades. Malphs knows where the rest of them coming from. Hunter wants to take a fight.
Try and find the equalizer. Now he's been spotted. Malphs can't do anything. Hunter in the clutch.
Malph not ready for his position. The fastest found but Jimmy's ready for the swing.
important conversion of the 3v3. Retake mouse could be happy with.
I know he's the one killed but Spinks he gets the info, enables the early rotate.
More impact from Spinks. He's labored on that trade as well.
Heavy gots low then it makes it a whole lot easier for Brolin coming out of
Connector so this is at the timing and I said you're gonna have to worry about
a lot. He's able to do so much damage you just see here. Heavy got brought
down to 22. Brolin comes out crosshand not in the right place though but
just because the low HP, Malph thinks he needs to win out of fight because they're
under pressure from both sides. Steps forward doesn't play the time and time
could have been on their side they didn't know it but there was no kit in play
between those three. It's around time up again 9-9 but Malph's are being made to
work for this. They want to pick up their map choice and book yet another
semi-final against Vitality they're doing the world tour. Austin, Cologne,
London Chengdu now hoping to do the same here in Krakow. This is just map number one.
Both teams with 1900 loss going into the next.
We're in the top position down the stretch whoever loses this one.
Finances low on both sides and starting heavy towards A this time with the defense.
Aggression from Spinks, like now he's in trouble, yeah he's going head to head, he can't win.
Spinks brings aggression into the mix round 19.
Here's a hypocrite guy.
And Mattis has gone away with his once, surely not again!
Now has he got adjusted, two heads rolled, hiding in the smoke, they'll find him.
Exertion gets brought down low, how is he still alive?
Spam in every fall in!
Zershin still gets two!
What is that?!
Sping sideline!
Important kill from Hunter, still not a guarantee!
On the site, but no commitment!
Reveals his position, shoots in corpses.
He's just holding the rotation, he's going to go through this.
That's all about the fakery, does he think they're really rotating back towards A?
Torgie looks like he's going to be in the right place, he could win this.
gut instinct. Consider the potential of the flank, Sumpias and Hunter. You've
talked about how important this round is. Torgie wants to equalize. He finds the head to head,
removes Hunter, Sumpias, a high pressure clutch. G2 need this now. Smoke break, puts him
low, Torgie can win this. Damage exchange, puts him on half health. Still the pressure to
The plant jump!
That's it from Torgie!
Outrageous!
Doesn't give him a moment to breathe.
A moment to plant.
Constantly pesters and isolates the 1v2.
That is a huge round there from Torgie.
But really, for me, it's this exertion. Double.
It's the heavy-gold double first.
We'll catch that from his POV. The flicker of the second that transfer is huge.
And then in the smoke over to what's monster, some pious wigs with exertion.
Neither the players were into the spam neglects, they were even doing team damage, and Xerxion comes out and still gets the double.
That's what keeps this round alive.
Without Xerxion pulling that off, which looks so unlikely considering the circumstances, Torgie is able to pull it together.
I thought he was a dead man.
I think they thought he was stuck behind going to be later on that rotation, right?
They dropped that molly, they scale into the side, I think they think they have the timing on him.
And then offering up the 1v1 Sampias, he knows that's a miserable spot to be and he's been doing a good job in this second half finding opening picks.
But left in the 1v1, the AWP up against that rifle was never going to be easy. Both teams still...
It's tough around the edges of this buy. Torgie did pick up that AWP.
Still, four rifles in Tech 9 for Hunter.
Happy 7 for Jimmy.
And Spinks once again facilitates with aggression.
Head to head.
Heavy God vs Exersion looks good for the CT side!
No! Held on!
Heavy God getting away with just a scrap of health!
Big one back as well Mattis!
Brings the fight! Double available!
He just takes another head! Spinks unprepared!
They really now need to hit the brakes and gather themselves.
Unless the call has been made just to hit that W key.
Heavy God spots this damage down to know where Brolin is.
The AWP still in play. How do they get past Torchy?
This needs to be a collective effort.
Kavanaugh's can do magical things in this position.
A miss shot, all it takes.
Open up the A site.
I might be heading for the hills right now.
Remember that loss bonus situation in the last round was 1900 for either now.
It's just 1400 for now and it was only Torgy staying alive.
Fair play to Mattis. It's just these impactful multi-kills.
Yeah, the bravery to run through that smoke as well right.
Heavy, God playing on the Kasky, wins at the dual.
Exertion hero in the last. This time giving up that opener right there.
then Mattis just launches through knowing that the trade potential is against Heavy Gun.
Comes through the smoke, it's a late-foot spray shot but turning around and finding another frag.
We're in this round with that double.
Heavy Gun narrowly wins that first duel.
And this is straight through the smoke.
The spurts of aggression there for Mattis.
Trying to go toe-to-toe with the output of Sphinx right now.
Malm's is up there as well. And this is just going to be so stressful down the stretch.
This is forced by territory because of the 1400 loss. You have to go all in on this.
So who's going to turn the AK? Do you give it to Spinks who's got the hot hand right now?
So as you can bring in the scout, fallen with the Famous, there's going to be a pistol upgrade
for Jimmy and exertion in with the MP9. So the best of the bad situation. Will there be
a pace change? This would be a good time for it for him at G2.
Look, he's got smoke again.
Yeah, it's not landing. Maybe that's exactly what he wanted, head to head, dual, but now
he's happy to take it.
That's the gun. That's what problem is, that's already removed immediately from the
play. An opening kill, Spinks goes down.
for G2 to take the lead if they can convert.
I don't know, that has to be Malph's eco into the next.
Oh, Arfex! Placement of that scalpel right between the eyes of Malph's.
Gonna keep moving there, it's Torchy.
So Malph's down, 4v4 settles in and grouping now over towards B.
As the last blocks weren't used towards monsters, there's flashes and HE left us.
Now they start to search short.
Just in time as well.
It's cured by the smoke. Close angles.
Oh, portable. They know where it's at, it catches him off guard, he was not prepared, they collapse.
Just that scout now from Torgie, that's cool, they have to get past the diligence to throw the molotov.
Path of least resistance secured for that 11th.
Good poise right there, looks like they're going to head for the hills and see if they can find that AK that was over towards party.
to be another upgrade so it is going to soften up but do you start to hunt right
you too do you really want to let the dogs up the leash to see if you can take
these guns away
you don't have the finances of your own so that would be a risk to take
investigating they're able to find these upgrades
There's one for Brolin.
And there's one for Torgie.
It's going to put them in a much better position than they would have been.
Or not wiped. 11-10.
Remember G2's record on this map.
It's been a punish pick against them throughout the iteration of this roster.
We've heard analysts desks. We've even heard you discuss that over time that map that keeps getting picked against you
You do get more reps on it
ABG2 are starting to feel a bit more at home on overpass after all and you can't be missing smokes like this
Right that is twice now. We've seen it for miles just go missing and that's a key especially when you send your rifle up for a
dual
It's a three to seven record ten games played only three wins seven losses and their biggest in that seeding match against very to
B-Rush this is the knockout blow they're number 12 yeah running into one unarmored USP
Just one rifle of the back of the side it's brawl and he only gets the one
insufficient
massive spray from Malbs
Wins the round in one magazine of the MP7 and I was always gonna be the state of the nation right there
I mean you've got to try brawl and still gets himself the one that he needed a whole lot more
So up to 12
With Dust 2 up next?
I thought like a 6 round T side was set in the bar too high?
Yeah, this is a great comeback from G2 in the second half and that is with losing both pistols.
They've had to do this on hard mode right now.
Crazy!
And this is a team that we know can play Counter Strike at the top level.
It's just about the consistency of what we saw in London.
Otherwise it's been a bit more missed than hit.
But in terms of the pieces, there's no doubt that these boys are able to deliver
and they're doing it against Maus right now.
This is a team that forged themselves in 2025,
was once upon a time, the studio merchants.
That wasn't the case last year.
Winning games in the playoffs, getting to finals,
just not able to convert trophies when it mattered.
And this is suppressive.
I like the pace change, the call straight into this B-play
and then just farming them up.
MP7 on display, Maus continues to be that
opening incision that G2 desire.
and he's been under the spotlight for all the wrong reasons in recent times.
Smoke break, hope it to expose one, and it's gonna be Jimmy.
Sits in dark, opening in to the jaws, exertion will punish.
Mattis at least claws one back and noses another across.
And Paul St. Jules won out, Mao's half that man advantage.
Does exertion dare try and cross back to the monster side, it would be a death sentence.
And out, get forced forward, hoping to catch a timing.
Yes he goes!
Oh, Xersha gets caught with maids in his hands.
Info on Brawlin towards Graffiti, but this one's still up for debate.
Some pyres and mobs are 2-1-3 to take their opponent's map pick away from them.
Brawlin swings out, he's only one bullet to the head but he doesn't connect.
Sphinx to close the gap from the short side.
Smoke enables him to hold the angle. Nice from Sumpire, sweeps into Brawler, pulls us level.
Okay, they're gonna have to make a back.
He wasn't ready for Sphinx! Just like that, Malus extend play!
Okay, fortunate there, Malus not ready. This Block Smoke comes in.
Sphinx just playing behind, it gets it another important frag, gets him up to 21. We go again.
Gonna be touching, go, Malus, can they? Push us into overtime.
Malbs goes for the round the world and he's surprised to find Spinks on the sandbags. I think he's gonna be really frustrated about that one
Oh, this is desperate as well, isn't it? So the Nade comes in, Hunter does an awful lot of damage here
And must be saying, yeah, 1 HP, 1 HP. Heavy God runs in straight into the den, the belly of the beast of this beast site
The timing is there. This is labored from Malbs
Still gets the job done and once they're in
The smokes felt like they were gonna be enough but Malbs just so worried about a late flank
There's no sound she's giving away, Torgy putts it in and away we go
round 24 we've made it this is what we're looking for crack of the game that
delivers it's going to continue to do it all she blind but succeeds Matt is gone
uncomfortable now for this G2T side you've got to operate at a disadvantage
and already those CT pieces are moving tool she and Spinks partner up for an
adventure on the long side it's gonna get boosted up now this is gonna be in
blind spot won't be able to see him.
He's hurt that.
Well, Relady, new home of the sniper.
Spinks will use that to make moves.
Big sin. Too easy.
The flash didn't do its work.
Okay, 5v3 situation right now.
Mous, if they don't have enough, you could have this overtime.
Looking good for it.
Now Spinks going to walk about again. He's just going to take so much space.
We're going to be in uses on the flank time and time again.
And off the flash. Torsche.
Keeps on delivering!
Miles, they're cornered but they fight fiercely!
As Hunter short, a clawback headshot onto the sniper, but the damage is done.
Toji's three kills, still reverberating around the Toron arena.
And this must win over Pass.
They pull it to overtime. Miles not going down without a fight.
Gotta be frustrating. Two map points squandered from G2.
Just like the importance of the AWP there, that first one being fully blind over the connector.
They wait over U2, the flash comes in, Toji still gets it fully blind,
It's a fully blind, but just keeps on moving.
Matt's showing you the AWP on this map.
If it is making moves, it is gonna make your life
a living hell on this T side.
G2 are gonna be feeling like they've let this one slip.
That cross smoke towards you through as well,
serving two purposes.
This still has an angle to peek down, banana.
On the back underway, 12.5K.
Can G2 reset?
Solid name connection.
Sphinx wants a fight, he's gonna have Mattis and Hunter on his plate.
As they're clearing his pre-fies there, one and done.
Connect to control for the T side.
Also the same about short water, exertion occupies.
Jimmy's just spammed out heavy god damn on the monster smoke,
smoke, so that's a massive find. And now Hunter's position confirmed he's still there.
A little bit of a team play, he's got the vision, he's got the kill, G2, it's getting picked apart.
And they have to find Hunter to put himself in this situation, right? They're able to win
out some really tough rounds earlier, but right now Mounds, they found themselves and they
they should just be able to grab it. Now that shadow spotted, Rollin.
I don't like it should have been easier as you like, but Torgie's still the thorn in between these two.
Yeah, that AK vs M4 difference.
That's going to be tough for some players clearing the bathrooms. Can he catch this?
He does catch a whiff. Torgie's hit the shot though. Can't see the same for some players.
The nose go connecting, but there's exertion. Loses his teammate, loses his partner in crime
for a one-on-two clutch.
Along with some Piers tanks, the flank will be in position right now.
Jimmy gonna be up through a connector.
Some Piers gonna punch in the digits.
Yeah, Jimmy's stalking his prey.
Stars to accelerate upon the south queue.
Some Piers gone.
Mal, State round one.
And our magic number we're looking for right now is 16, 15, 15.
We do it all again.
And prior to those AKs,
we've got the funds to get another AWP in the mix.
Those AKs can be worth their weight in gold.
This is that spam through monster you were talking about just pipping heavy guns. It's gonna be feeling
Pretty hard done by with that one at this moment. Yeah, okay problem was there's round though, but nothing some past can do
Still difficult to get into this one. So a nice shot from some parts
But I think so far Toshi's had him outgunned on the AWP
Yeah, I can't argue with that
There'd be no getting in control of the finances in overtime
So he's got the polish with the rifle rounds everything you need everything you desire to go time and time again. We're gonna see
So the better approach on overpass sort take it with the mic
I mean for miles with both pistols they probably feel like they shouldn't have even needed overtime to get it across the line
Testament to the tenacity from G2
With all the bells and whistles
Surely mouths have to polish
This team comes in as the favorite of the matchup, willing those paying attention to know that G2
and our team who can take it to the top dogs.
G2, I can either way, snatch away one of these.
Stun me or be connector again, wanting to take another heads up fight.
Okay, Mattis.
Oh, he's led once more.
Now some confidence has told you he's going to keep on going.
That's respectable.
Hyper-aggressive sniper completely removes connector and now some buyers could be caught out
He's in so much trouble Spinks just both fighting heavy damage inflicted on him
And the Nadell finished the job
Blink and you miss that this round was damn quick mouse
Enjoying this now
Oh not to where everything's going your way
Well they know where the gap is probably coming back over to deal with this but Hunter
This would be a 1v5 for the ages.
This would be a 1v5.
For Hunter's career.
So one last chance to get that T-Round on the board.
Yeah, Matt is going down earlier, Starfrag, because it's been him and Malm's with a couple of key moments, key frags.
The fact that he's given away these opening deaths and back to back rounds and OT, that's tough and then Spinks just activates.
Alright, playing on balloons gets two, the nade is good, towards you just a real nuisance.
Oh, couldn't be better.
I don't think you're gonna be able to play through connector in the same way.
You've lost that pick two times in a row.
Do you gamble, go, alright, well, we can't come here again.
No, you bring the AWP.
You might. As long as you consider the opportunity to listen out for any sound cues, any indications of numbers.
If I haven't changed your playwright, this means you're gonna be slower on your default towards A.
It's just hard to have any worry about pushes long,
which we've seen before, an aggressive move, so Sviks just stands away from the heavens.
Worrying about everything right now as we're on board with Sampias.
And I'm sure controlling they are just starting to slink into what is going to be a timing play on A.
No B presence, they're thinking let's group up, let's be direct, let's not lose these picks,
make sure we're in positions to trade off for one another.
And Sviks has arrived just in time, he gets across the sight line now, Sampias on it.
it.
They're just swinging off.
Good flash.
Perfect flashbang.
Enables Mattis for the opening, but Torji's off on the back and dies, it's hard to overcome
the sniper.
He gives up the space.
One missed shot and now access to the bomb site granted.
How's the scampering over?
Big rotation from B right now.
They'll be suppressed by the U2 for now.
Just enough to get the bomb planted, taking in their favor.
A boost erected.
Rare to see this one work.
Oh!
It does for exertion.
Quick adjustment removes the head of Malm's now operating with the advantage.
playing side there could be a smoke for the bomb this is gonna be so tough
Mauser in a strong position. He don't want to step up with that multi. Mattis not
the opening death this time maybe he can close maybe he can continue to find
impact. G2 needed. Last of the nades. Swing comes out nice head shot provided but
not the second perhaps looking another. Yeah heavy guard the bait and switch for
the first now 1v3. Off it's on in removing Torji it's just Jimmy and he
hold on, but no time. G2 get that one, that necessary one on the T side.
Alright, well the change of approach there. Turn it into that Wolfpack group up, spur onto the side,
trade out, not just getting picked apart at the seams. A good call to keep them in it.
Sikrin, he'll take the tactical time out. Think about how they got here.
It was a pistol with the conversions and it was a Jimmy D to bring finances into question.
The reassuring hand of the courage on the shoulder there of the in-game leader.
This is going to be his shots to call once the timeout is transpired.
Yeah, is it lessons learned in regulation?
Is it a page from the Stratbook we have yet to see?
Yeah, but now is it over to stage fright for G2?
battling back in you did the hard work now in overtime you know you should have
closed it in regulation
so you have it in you up to make the right moves Spinks has him back down from a
single fight he's been aggressive he's been a tempo set up and we are back
into play now I'm studying con again think about the amount of times there
was this flash pick play in con surely you can't go away with it again
This time the Spaniards actually hit the bullet Malbs' position to try and punish an overextension.
Mid control, Util, Malbs forced forward.
Robinson Pius is parving into upper bathrooms.
Malbs would have likely warned him it's a possibility.
It's a gamble you have to take as some pass right now.
Mab's been pinched in these toilets before.
Well, it's not acting like he's clearing...
...perfect from exertion!
Reveals his position but removes the sniper.
How do I do it being known? There was no way.
But you haven't communicated the possibility.
It's like, didn't right now.
That is just such an exertion move and he's doing it now.
On those big stages.
gets his team in advantage now
stands and bangs, loses out
can't finish a meal
two of them low, spins his wearer about
trying to keep and curtail the relations
it's one man vs mouse
hunter cleared by jimmy
surely that's 50
so much damage and not a single kill
have you got
staring at smokes
There's nothing for them here. Matt isn't heavy, God. Up against the full roster.
Orang, you gotta give it a go. Right?
Matt just tries to fake it out. Hope they overextend, make a mistake, but they're not giving this up.
They'll go down with the ship. This is their fifth deep round.
Nothing here, Jesus. Just one is all they want. Look at the health of Maus. So much damage.
Finally, a kill comes through. Constellation prize. A couple of kills.
From 15 for Maus first. Two map points.
I look a little bit odd there, but that's the power of Spinks.
They are just trying to draw his flank, knowing that he can be just such a nuisance.
He could have reset. He could have gone all the way around to A, but he was waiting on B.
Right, but really trying to bait him into this type of a fight as, yeah, okay, missed utility.
Speedwobble's starting to show, and Sampias with a couple of mares in this one, just barrel first into exertion, opening kill.
Saseekseid works well as Sampias has done the better of the work.
Saseekseid, where he had chances with the AWP.
As a gamble, he's taken.
Just one more of those, and now it will have converted.
Now, once that flash play wants more, it does connect, and he removes the one.
Potential two, exertion denies.
That early skirmish.
Santic mouse up with the advantage.
Haven't got flustered.
Stayed poised.
Just having someone anti-to-trade, it works out so wonderfully.
This is class counter-strike for a mouse.
They are being put through their paces.
They're not showing signs of stress.
Oh no, they're taking this one in their stride.
Maganizing silence.
He's playing forward, his Hunter, Xashun confirms him.
Forward position.
Ooh, the AWP is overlooked, he doesn't hit his shot.
Forced away and now 32nd the time will become a factory, but if an execute come in from
the long side, Hunter's got the B.
Oh, he's taken down, heavy god, the only man that was on the scene, Hunter just
rounds the corner in time.
You're going to go away now, into the AWP, you have to.
It's Sumpires' moment.
Sink or swim, there's nothing to report.
Hunters over-rotated, they are just playing with their food.
Had a position.
They've got no idea.
Now the penny drops.
Heaven smoked.
And through.
It's the only option, you just get to try and deny.
Plot from the sky!
Brawlin hits it.
Ooh, not far off on the wall,
buying Sumpires a rough day in the office on Overpass.
Hale-nary bullets through the wall.
As Maus set to collect the first map of this quarterfinal, set to succeed, the Orbs spotted.
Can't connect anything through the wall, torsie well, Maus map 1, a must win converted.
Looking to pick up where they left off in a 2025, just one more map to get them there
and now they have that safety net.
This is the same mouse that we remember but is it a different look?
Are they able to pick up the win in a 2-0 fashion and keep the ball rolling?
It came this far.
Is it really going to end in a whimper?
Or will you put up a fight playing your game your way?
That decided on Mirage. Let's find out together.
A T-Star 4G2.
The third map in the G2 spirit seeding game and this one went the distance and delivered
mid to B-Split lined up.
Have you got taken contact along with the P250?
Wards rolling off.
That's a mid-to-lost, maybe excuse me, lands X-Box.
Dying vision and now have you got a contestant's face top mid off that block speed.
Cancels plans for now.
Heavy God and Torgie gonna have a little bit of a fight.
Torgie wise to the potential for the jump-up around the Xbox.
Smokey sticks around, happy for a duel.
Bumble.
That's where the smoke and flash is.
Is he going back to do the mid to B? Yes, he is.
But we're a problem with this setup right now.
I mean, yeah, if that smoke lands, it's just Jimmy versus the World.
So, if she doesn't flash the trickle in,
They'll play a cross, they're looking to fight this.
So I know they're investigating long now, so how to position the rotators.
They just got that info back, surely you have to go now.
Here's the smoke.
away, gets away. Jimmy ready to farm up, starts clicking as fast as he can, eating
flashbangs. Hunter sets up his boys to breach the site. Yeah this will be the
first pistol for G2 in the series and again it's these flashes. Oh brilliant
just speaks. Go back to map number one. This guy was a force to be reckoned with.
Looking for a bit more damage with Brolin. He doesn't ever need to carry
through to the next. Torji and Spinks as long as they don't take any
damage they're gonna get that cheaper upgrade into the head armor so that's
going to be tidy for them. Brolin can stand around, try and move a couple of bodies, see
what he can add to the bank balance.
So the Sloan, the vertical approach, it does bear fruit. Brolin sticking around gets nothing.
This is the map we've seen. G2 plate. Fair amount of their own crack-offs so far.
How's it been going for you?
3-1 in the department with the only loss to Spirits.
Not bad at all, but now's been tested on this as well.
2-1, so they've played it three times.
They at least have reps on this in Poland,
whereas Overpass was the first time we had seen it since the major for Maus.
Without Flash, you could just see how impressive it is.
Beautiful work supplies getting the opener there and even flicking into the next.
He had a rough go of things on the CT side of Overpass.
Down about that. That's a big conversation online right now. It's gonna be the force
Mounts behind the scout of Torji. They want to path through middle late now because of the suppressive Molotov mid doors
It means they've been late to this hunters already and lower
10 to the potential walker say that as actually smoke will completely block his vision
The two man forward set up how we to disrupt if they try pop minute at least they stop them from getting into lower
This will make things simpler as the molly flash combo and then the second wave
And now it's a possibility sippin through the mid-door smoke which is fading now
And torsion's down in the right position with this scout if it is a full a execute with the hangar smokes so gonna be tough
Gonna snap and do action towards the mid-doors matters looks like he'd be the man having to deal with that look at any given moment
road. Spinks falls away and that's what will activate. Wooo damn it, he trumps both of them.
Heavy dog. Finds Spinks as well and it's a cheeky Pivot.
That looks pretty when they're able to pull down off. People with the drop in towards
CT spawn so keep it tricky against the force. The scout sounds off and if they
can move these two upgrades they'll be going into a very easy eco in the next
Torgy. Pips answer at the post. What gun did he have, says Torgy.
the ball might be able to get his hands on.
Really nice. I mean, the fact that they had this set up doors and you managed to force a reaction, get Spinks turning tail, then you activate. I mean, that's just worked out exactly to the G2 game plan.
Yeah, there was even a set up to do with it, right? So Spinks is dropping back and getting that close piece and still no casualties on the mid to B, just Hunter going down there on the hunt.
I'll find around the mid-doors, dip on through,
I'll be a famous on the ground that he could find.
Just going to walk away with an extra flash to his name.
So handling that one, RG2, but the playoffs for Maus.
To start 20-26, another arena.
Another opportunity for them to try and make some fans,
because again, it just feels like they are always up against it.
Felt like Spix was the one catching this kind of timing on Overpass.
I'm going to feel good for Mattis to be getting one back over him.
This might be either a B-pop or a fast B-plate.
Instamid doors that could be fast.
They've got SMGs and they've already smoked the B doors.
Torji out of position.
And there's no one in the side. Perfect call.
And you get one of those opportunities.
Torji fires off a shot.
Goes through and jumping no scope for good measure.
And now it's about damage for Maus.
You know, you'd be buying into the next round,
but how much can you limit G2?
How many guns can you take away?
Oh, that's nice from Mabz.
Not playing too scared, he knows he's got the weaponry advantage in the firepower department and
from some pious and necessary kill on to Spinks.
Okay, well, starting to...
Oh, a little bit of extra cash, these SMGs.
Liberated right now as Hunter.
We'll have to swing into Jimmy.
We've seen what his D could do on Overpass.
Pretty key multi-kill from him.
There's the Shadow, there's the Shot.
Second one, even through the doors.
Pines heavy, got a little bit of damage and...
Jimmy trying to get away with that.
like a little mount have an absolute none of it.
So a couple of kills on the way out.
Okay, so three miles nil.
Yeah, they won't be able to get that gala on the ground out of there.
Some pass was too far away.
But either way, they don't have any issues in this by department.
A couple of OK long spawns to work with now for Jutu
if they want to keep things a little bit pacey.
But Tomishi will bring out his orcs.
The pass is the same.
Now he's sold back.
So this could be telling a pace.
And if you want to use the orc, boost him up.
Okay, they want to try and condition this B bomb site early.
They can be finding themselves going into what is likely a B-pop or a mid-to-B moment.
She'll be the only one with head armor, Hunter.
Hold of that Mach 10.
Spinks fully flashed off in the line, turns the crowd, but the boost is perfect.
Exertion, he knew what was up, one has slipped the net though, and it's gonna be picked up by Spinks all the same.
Kind of great Alper first, Gani could be flawless, looking to do so sometimes.
Just the one, no bullets, and a pistol from Spinks to finish.
Solid Alper, you can't keep him down.
Sure, it's not the quad kill in the pistol, we saw map one, but immediately finds impact on the first.
Impact is the key work there, right? He's actually playing some selfless counter-shot right now.
I think one of the things in the past, maybe people can be a little bit critical of Sphinx being baity at times,
but this is a move that he has to make. They're boost for exertion.
He takes the contact there, and I expect Sphinx to be coming through the smoke.
They're impromptu, crisscross. Catches the timing as they're trying to scale.
Malph's not thinking that was possible at all. Already passed the sight line, and then it's just the B site as well.
He's picking right now. Suppliers can't stand the flames.
Backs off.
That's very early short pressure as well. You've already got full control of short as they're giving it to you
Not fighting for anything only lower those short peaks
And their space taken is I want to try and grab this back
It's everybody clear out the left. Oh, she can't stay focused on this right side
There's one with a flash. Are they ready if
Don't you get flying it wants to pick back into this actually he's gonna play flash second. So here comes
this shot
You lease a life of mouths
And applies real pressure here trying to get info is one close before a chance discussion a trade trade from Hunter
Have you got opening his hands on a gun, but not right now
Spinks is hearing all of that
To split this lurks smoke on B is currently up. She's not even gonna play close to it
He's gonna play for them into B right now. He deploys ears now. They might have to brave this if they call the cancel
It's going to give Maus enough time to rejig the setup.
He's about to be screaming.
He's going to be screaming again.
Okay, did he spot them both?
I don't think so.
Jimmy, the unknown entity, he will find the fight and Spinks wins it out.
In the side.
Some pious, a must-hit shot if they dare, faffing around with his nades as Brolin
is found.
It's Horsy on the wall bang.
He looks great from Heavy God.
He profits.
Just like that, charges them down from Jimmy!
Oh, you thought you had a moment?
You thought you had a chance to get that bomb down and take a breath?
Jimmy drips that out of your lungs with a double push.
Yeah, you spewed up his supplies.
You got the bomb the right way.
I need to now drop this in the site and be out of position.
I was in a strong spot.
If we had had the bomb in the site, it was planted.
He could actually sit up and deliver.
Supplies, he didn't have a great map number one,
but you can see in some of these situations,
he's just being left to have to do it all.
It's an important trade.
Hunter gets the information, but Jimmy off the back of the flash,
himself and it continues to flow for Maus.
How outrageous.
Yeah, it's so frustrating for Sympires.
He's having to do so much.
He's got a lot of plates spinning.
Oh, have he got so blind.
Teamplay on display. Big one back from Malbs.
It's crazy that he needs to
need a trade at least because
exertions in every shot he takes
pops two of them.
On the long side, these unarmored
pistols have not got far.
Quick one to tie things up.
have you got will be reporting
that he did get out long though.
Well, with the type of setups,
you know, you're going to be
expecting the long doors
at the blue bin Molly.
Otherwise, if you think they
come in fast, you're probably
getting the double nades in.
There's going to be different
combinations that what's
they're trying to set on the
top of the list they need to
worry about.
At the moment is pretty
standard, right?
You knew this was going to be
the lighter buy.
You don't need to do anything
too crazy.
But once they start to take
some more liberties, they're
aggressive short, they're
playing into lower, they're
That's where Maus can become a whole different beast on the CT side.
This one feels completely in vain right now.
Mattis with the P250 about to walk to an AWP.
Ah, he gets in the warning shot as well.
Does push him away?
So, the Sampias does get to profit, but only the one.
Torgi on that cross. How could he holding it?
Oh, this is his opportunity.
Maybe Sampias can plant.
That's a maybe Astorgi wants to deny or just in time
Have you got what I love that extra 600 bucks in the bank for him
It's just gonna be 3100 after the AK in the last and it is gonna be
So taking the tactical time now overpass it still lingers in the memory as an after you had a great shot on you
Could have done in regulation you flubbed the lines in the last two rounds
They were also some 3v3s and other scenarios before hard to be in but you were unable to convert
Now's not wavering. They're playing that same style of counter strike that we know and love
They run to this point, win over NRG, lost to Aurora that threw them to the lower bracket.
They owned FaZe and then the overtime game against Falcons.
That's the difference for this mouse.
The taste of the pressure on Elimination's door.
Now they're embracing the occasion which, again, this isn't new.
See, mouse make it to a quarter-final, a semi-final, even a grand final.
It's just about lifting the trophy and we're still two days away from that
Crown and the crack-off champion here the Intel Extreme Masters
So there's a whole lot more counter strike they have to play
Here you go, this is the aggression it's just against the partial
That's might have been expecting
To come through with a full buy, but this is Pistols thinks is calling for that flash
He wants to bring the fight up top mid. He's done well removes one before Malzahs D exceeds to it
Yeah, that's enough damage to get exertion out of the shore side gives them a bit more room to maneuver on these
Armored pistols so whatever the spawn core was will change now. You've lost a player
You've also responded to the space that the CTs had
Grouping up congregating now with torsion out of position if problem plays behind the smokes
He'll be in a strong spot to lock this down, but no smokes just yet
Yeah, they're being lined up now problem has you till to respond
They're ahead of the Ascendiary, confirms commitment.
Let's go.
I think, close now, up and close, impersonal, big shots being hit.
I just called the save off that, no point throwing away this AWP and M4.
Still a lot of rounds to be played in this first half, and you can see the difference
there.
But if you throw those smokes in the traditional pattern, right, you throw the first, the
second comes in, you wait, the CT pops behind it, he locks you down in that corridor
of smoke.
They are wrapped on the first with the flashes.
you off guard with the timing and then Malmsteen hitting two bang-a-deagle shots.
That hasn't changed. Malmsteen Maddes has some very strong moments within that
overpass game. Heavy guard as well. Again this is a map where Chicks are going to
feel a whole lot more comfortable. It's not the punished pick anymore. This is
home turf. That one's going to inspire confidence.
So thanks to time out they get the round and
Now they can bludgeon mouths and the finances on the other side toys. He's all set up with a lot of cash
You give and drop two M4s if required. I
Think he's just gonna have to do the one and the rest of them have the money to make this one work
So here it is that scaling so quick the flashes are coming the rally of them and maps bang
What it feels like to play against some hubs desert eagle
Long corner smoking the mix immediately from G2 so you're gonna have to worry about that if you're brawling and you're on your own
Oh, it's a lot of aggressive setup. It's hard to clear this
Thanks ready
Raring to go a second available to him as well. He's getting chased down
Nade support. He's coming up mid. He wants to fight and malbs welcomes it
Back to back, he's one out the dual versus Spinks. He pulls G2 into a 4 on 4.
He's in this gear shift for a mouse in two rounds now where they want to take these fights.
Hunter, unforced error there, didn't upgrade into head armor.
Could have given him an extra lease in life against that fire lower, but still not prepared for it.
That's pivoting into a 2-2 setup. Braun has long.
Torgie's all to the power position.
Exertion will join at Jimmy on B to batten down the hatches.
Locked with a minute on the clock.
You know that now's the feeling of pressure. Worst case you start leering out one at a
time and give a kill away for free. You want to stay turtled, but you want to be vigilant
right now.
We're going to keep the comms flowing for mouse. Gigi throw them into B smoke. They
just have to stick to their guns and they've actually changed the setup on A. Brolin
into Goose, Torgie does not have a flash to help him. Torgie gets one, Brolymigo not
cleared on the first fight, he gets a potential for a multi. Here comes the
smokes this time, the double.
That's the cap Torgie's hoping to profit off. Flash doesn't quite catch the sniper, but you've got 20 seconds boys and it's all too easy, Mabs goes down,
on the back of the ball. It's
a great open from Georgie. But
the late stages of overpass. He
really came alive. He found that
confidence required and he's
continued from their seven and
one right now on dust two. Two
maps back to back where all
is going to have huge impact. Only
one of them has well that in
the spirit game for G2. Sure
had a huge impact on the
game for G2. Sure had a huge
impact on the game for
for G2. Shura had a huge first half on the CT side then Sapaia stood the same team.
That's true. So unless you're being set up as an AWPer you're constantly getting the boosts.
You're using the long spawns which you're not always guaranteed to get.
It's going to be hard to find those early fights.
Sapaia stands out of the AWP, another timeout taken from Saw. Last time he took one of
of these it was a lighter buyer at least he forced them into it and they're able
to convert the route this time they have a few more key pieces to work with two
AKs, Tech 9, Deagle and the AWP freeze time with about 10 seconds left
as we're handed on the goodies here in the arena but all eyes to Dust2 as
we're still tied up 4-4 neither team really being able to capitalize just
yet. It's going to be tough calling into a B-play right now with this AWP
They go last to the Molly, well there is not one in play.
Just a flash G2 holding onto his as Torgy's aggression continues.
Successful! Not for spanks on the quick switch! B site falls!
Exertion perhaps ready for Sumpias doesn't quite track him over the smoke.
G2 have gone what they wanted. A post plant scenario. Even numbers.
Sampias needs to get in a stronger position with this ult
It's going to be very much B ramp centric, all three coming in from the door side
Lots of uter for the retake, they can smoke tunnels, they can molly car, they can flash and they can go up
Another door smoke now in
How do you breach?
Still come down to the wire
Torgie's got the flashbang lined up
Exertion of Brawler going to parve in together
Window of the A, nice shot from Sampias
Flash connects but so does his sniper, they're getting out of there
out of there, Mattis tries to hunt him down, but Brolin and Torgie will preserve G2. Will
think, pick themselves up a fifth.
A title war in this, right? You get that explosive moment, that's the intensity. Then
in the retail, they have that spurred, they give it a look right now, but it's a necessary
shot too for him in the round. And so with another conversion off the back of the time
hour, we'll make that two for two in the map. So I can turn. Again, this is relatively
uncharted waters between the two and you one head to head with these two rasters last year.
It's not one of those games where you have the residual mind games in play. It's one of
you see on the tape what's happened in practice and what are they bringing to the server today
right here, right now. We continue to go back and forth down the stretch to the timing right.
No molly in tunnels early
Some of they're asking for it, but they want to hold on to those nades later in the piece huge open different hunter
Important trend for some pious this one shuts the door on the retail of the B site got just enough info between the two flash banks
They hit that flake taking off the woes and that number one
We're gonna boost him up, but no, they're gonna start for heavy long right now. So playing for the long
G2 a posturing for a potential pop right now the fact they have four players complicated outside the long doors
Hey, we'll go for a pop, it's just Brawland here.
Rest of his teammates have evacuated Brawland.
I'm not even flashing.
Ready to receive a little bit of sound cues all he gets is an indication of commitment.
He's done very well. Still alive and kicking.
Playing around the smoke on the pitside.
Notice he's going to be hunted down a second from Brawland.
Magnificent work. Mattis drops in.
Oh no, another footballer!
Sun Payas is going to be red faced after that one!
Run and rings around him!
Not out of the woods yet, a mouse.
Vicks provides support, never mind exertion.
Just in that off angle, Hunter was unprepared for it,
and matters whereabouts, they know where he was.
This is so tough for Mattis, doesn't know it yet,
but if he tries to return to B, Jimmy's already 4-5 the upper tunnels for him,
and it's going to have to be the finish through long.
And that was a contact outlaw. They didn't even throw a flash. They've gone dry onto Brolin who's gotten huge output. The in-game leader, three massive frags.
I can't believe he gets three. Like, one kill and surviving for a couple of seconds is supposed to be enough. He gets so much more.
Adam's gonna have to take dry fights again. There's no smoke for the cross right here, so heads up fight into what CT spawn.
Nobody's looking, jiggle out. Stinks gets that info. Exertion to react off of it.
Jumping up doesn't hit that initial point. It might do it!
It could very well 7 points above and a jumping and 4!
Brolin's gonna get a firm part on the back for that one.
I think that smoke on the face says it all. That is a wild round for him to get away with.
Right, there's defensive smoke coming in. So this is dry. Have you got going first?
Okay, well Brolin survives. Drops this smoke. Then Mab's spamming.
He's using that corner smoke as a wall, and he gets caught, and the fact he's been able to dip out like this looks absolutely ridiculous, G2.
They've let that one slip, they had a play up, pinned in the pit, and he gets three kills.
You're not expected to get that output.
And now you have G2 on eco, and surprise has gone just like that.
It's a nightmare for y'all.
What else wants to try their luck?
The scout connects, the deagle does not, initially.
Okay, have you got removing the AWP?
These are the kind of rounds where Spinks will play a little bit more brazen Counter-Strike.
not afraid. Hunter rounding the corner into Brawland's cross set. A comfortable collection.
As far as best case scenario for this round goes, you're just looking for a kill. You're
looking for a plant if you can dream it but how does a glock get past an armadim
for? Now there's to be a bow down, casual work right now for Brawlin.
I caught jumping up as well with a little bit of an opportunity and all three for Brawlin.
Quad killing the round he's really padded the stats nicely but the impact in
the previous has put Maus in the lead an opportunity to end their CT
half with the 7-5. That's not a perfect buy for G2 going into the final round of the half.
I want to use these long spawns with a bit of pace right now. Have you got...
I could try and pause the issue with some pious.
I'm going to miss the ability to squish into lower tunnels, you can see on the radar.
Yeah, two players want to get that a ghost. They go big, extinguish.
Oh, and again, Torsi happy to take these fights. Some pious and opening death.
again told he sits him on his ass and a two-man setup in lower if hunter tries to
do this on his own the odds are stacked against him
well they flash it
oh it has nothing just do it gets them on high alert they know they're coming
Down goes Hunter, where's the trade Mattis? Wow, how's he got both of them?
impeccable
Still at least a conversation. Oh Jimmy's coming. The audacity from Jimmy. Come on now. You've got the advantage
But you're in the end of angle and he's still good for it
Another love situation. Such confidence in another. Yeah 1v3
And you only got three opening kills in your entire t-half of your map choices
That's two. This is where you're meant to be able to be aggressive be in their face
Find fights that favor you and now it's heavy god
He will have a 1v1 on Jimmy.
Opposition.
Oh, Brawl and was on guard.
Now Jimmy next.
Oh, next victim found.
Have you got making a case?
Torji doesn't quite find it.
Now with that bomb planted,
it's surely famous.
Have you got finding that impact
on this quarterfinal stage?
Torji trying to fake him out,
him out, hoping he hasn't played around the smokes.
Bit of a showstop up from Heavy God onto the rifle.
Torchy swings in and a tap of a YAK!
That gets the crowd up, that wakes us all up.
G2-6, miles of the same.
We'll find out if G2 can take us the distance, or if this is going to be Mao securing just
to two map passage into that semi-final vitality awaiting and we're ready for the swap of sides.
Good spawns for Spinks.
And maybe a bit of long play here as Freestyle does conclude.
And 2-0 that's been named.
The game for now is so fine, so there have been wins or losses in that department.
Never mind.
And for the tape, they're spawns.
They're still going to take that long pick and call nobody home.
This is good information.
You get it for free.
There's a bit of smoke in the air.
That's what will be removed from the plate.
Hunter, that's how much you need to keep a look at that, he's just jigglin' and wiggling,
Spinks just manipulating his model to be as hard to hit as possible.
They're in a box, they don't have long control and they're worried about short, you have to
win this fight and now.
Okay, maybe Malphs and the dual barrettas can at least relieve some of that pressure,
not if Spinks just perfectly clears him into the HG!
Doesn't matter, Spinks has managed to find two, G2 collapse!
They missed the cross smoke, Madness could delete a couple here but the bomb will
still get planted.
Jimmy's well-trained he ain't crossing that smoke just holding for that jump up on the new box confirmation that Mattis still occupies CT
Outlook is bleak
No way in there's Mattis punishes taught he's over extension and have been
Jimmy just hiding out on the car as well with uncrouch on contact from his teammate exertion
Just like that around his there secured
Okay, have you got holding onto the breaders the armor and the smoke so we got the full package at a block B
But that wasn't the case of those things keeping up this impact
Multi for him securing the pistol and that'll be three out of the four plates so far in this series and G2 other than the
12 to 10 scoreline they had on overpass. I feel like they've been playing behind this entire series
Like coach is a great they add a little bit of excitement, but they're not the ones who are setting the tone in this series
He's not whatsoever loved the way Spinks did this, running down, wiggling and jiggling,
making it as hard as Hunter to get that clean headshot.
This one, to mouth, I mean, just a perfect little crouch peak headshot in AHG and he
still finds the precision necessary.
I mean, what a frustrating player to play against.
It feels like he knows what to expect every time.
This is where the game can get away from G2, the four sport, two scouts and some
players running up mid.
Okay.
And spots one, info flows.
they're out long already borrowed into blue bit there's a lot of hg's remaining only a
handful of smoke so they can play to block I try and choke them out now
should ever a response to this rather they try and boost over they have the
hg of their own they want to break the scour with timing you have to hit some
scout tags
this is my first smoke on the cross they've got one more currently with
Spinks and there's a block smoke. Oh, there's a tag.
There's a tag. Yeah, Xersha gets softened up and he couldn't move.
Finishes off the 1-2 punch with one scout shot.
I'm overplay it now.
If you play the man advantage, you have warded them away, you see they're not ahead of the smoke.
Alps gets across the card, this is a great position to be into.
Stomp the Navi long as Bron coming short, another smoke lands. That's it.
You're gonna have to use this one to cross mouse.
They still have to activate Spinks for clear though.
If it looks for position for a moment,
Alps does not get a chance to pull the trigger.
It's all just falling into place once more.
Pressure from the short side,
Hunter gets swapped here, they know where you are.
Jimmy finds it,
Maus.
They get past those scout bullets.
Sure, a couple lodged in there, Kevlar,
but mission accomplished.
That's going to be 6-8,
and Scotland doesn't tell it right now,
but Maus look a level above.
Look, that's the situation where G2
kill and you have the key pieces. Hunter's playing a block on short. He blocks there.
There's no way. Brolin's taking contact. You know the rest of them have to be coming through
long. They had no smokes left and everybody blink and you miss it. Narmus gets blindsided,
not ready for that. Strange, that's the only thing he needs to be ready for in that
position and everybody else in the blink of an eye dies. Tampé. It's not the
G2M putting up a fight. That's not good enough. That will be the eco. So we'll
Call that 8 for Mounzen. Very well likely 9. Spring starts going down with the shit, but with how good things have been going, I don't think he's going to be too worried about that.
And it's one of very few opening kills that they get on that force by still unable to convert.
It's hard to watch when you see them putting themselves in strong positions, but not being able to find the finish.
This is the team that we're talking about on Overpass who look like the comms were flowing, everything was there.
a lot of flashing for each other than the teamwork. They weren't playing individual counter-strike.
How's this for individual counter-strike? It's straight past the HGs.
Possession ahead of the play, but they've already completely vacated.
You do the same again, and this time you have to have a mo-
You're not worried about getting blocked. You know that there's not going to be any scouts in
the mix. They have to take the eco, otherwise they're just going to be flashing the game down the drain.
There's one smoke for Heavy God. He's gonna lob that out. But at one minute that'll be
gone. You're gonna have to pad behind this, so take it a gamble right now.
There must be bullets. Do connect a little onto Jimmy. Two of them a little low, but
absolutely nothing to celebrate here for G2R. You go.
You have to be very sloppy on the finish. Still that minute on the clock. That smoke
has now gone. I haven't really seen any of that sloppiness from Maus. The other ones who have been
winning out of the scenario especially on overpass that maybe they shouldn't that toji clutch
2v2 late on towards the b-bomb site.
Just hoping to catch something.
Looking rather effortless.
You boys will be seeing them tomorrow.
The winner of this takes on vitality.
Already locked in spirit versus Furia.
Panther vs the dragon.
Tomorrow we'll see what form Donk and the boys are in.
Furia looked great today against Aurora,
who had those stage jitters, no surprise.
Made it for the cross.
Yeah, got it.
To want to be safely shot.
Okay, you know there's a player up close long, he's just spouts with a long door, it's
perfect.
And Kyra, now right there, middoor smoke and X-Box, denying the ability for Short to
really cause any counts.
You can jump up through this as you can see.
Exertion ready to play for Brolin.
The look of damage done is they've taken short control for free.
Now they start to work through the nade, they have so much for the finish and we're not
even at that point just yet, some pious.
Hogan's nose in the middle wants to catch somebody sleeping.
You block short, you know it's a possibility now.
Dilligen on the search a HE land damage done. Yeah, that one leaves a mark
Some pirates an opportunity here with that all head to head towards you anticipating the re-clear
We're gonna meet each other just yet
So leaving be is heavy god
They're gonna play for me to be right now. It is a B split timing of the Spinks lurk with a difference maker
Are they gonna drop exertion into spawn?
Positions do so, so Pius though, he's ahead of it. Oh, can't hit it!
Exertion can! Hunter though, Storm War on the site maintains control, they're running out of time, they've got a mood
Brolin trying to lead the judge, trying to fight away in
Hunter's still there, you've got to get past Hunter. Ten seconds ahead, shot and go!
Goal! Get some both on the spray!
Include CT!
There's nothing they can do!
G2!
Thanks to a massive double-adamatus, Hunter as well, just constantly blocking on the short side.
G2 get their first round in the second half.
I think as soon as the AWP goes down, the call changes.
Alright, let's go away.
We don't have to get past this big green.
We know that it's not towards midder.
We're just going to be able to take some liberties out short.
And yeah, you mentioned the time.
That was a bit of a problem.
So I'm going to take second tactical timeout.
No issues in the buy-at-fault mouse.
Three Sanger live for G2, they can drop guns, they'll be all good in the hood as well.
And it becomes a two-round game, but you need to win consecutive to break the finances of Maus.
So that one felt dicey. A lot of these rounds, especially the ones finishing late on a knife's edge.
Otherwise, it feels like it's over in the opening exchanges.
One kill comes in, there's a certainness to another, and then it falls apart for one team.
Small detail that may not matter, but Torji unable to afford an upgrade of his carry.
Only got five armor left potentially.
Could fall far to a one bullet headshot.
This looks sketchy for a matter of time.
Ah, I mean, the second side.
Oh, yeah, he's got some great moments as well on Overpass
with the aim.
Wasn't enough to get them across the line.
Toji, he's going to take this longspawn for a peek,
he is.
He's going to meet three of them on the other side
of that.
Peaks in.
Oh, OK.
Wow! Quick flick onto Malbs!
G2 got to operate at a disadvantage right out of the gate.
And this is those other type of rounds I was talking about.
Not the ones who are finishing late, the ones that feel like they're over early.
This is where G2, I'm playing from behind,
so some pious needs to find something on these breaks.
He has another HG,
since nobody's scaling up short.
That's information that helps out Hunter.
He can stay assisting that.
I've heavy got over the wood long for now, but with the repos...
Unless Mounds go walking in one at a time, they group up, they find the finish, they can trade out effectively.
Oh no, if he wants to go pick that up, we could have caught that old Dean Core by Spinks. Confirmation he's there, though.
We have to push off the back of that, I think, Simon, but right now, it's a mid-to-B smoke.
That B site feels even smaller, even more disconnected from Hunter and Heavy God on A.
throws it down
If it's a bit to be some pious and that matters between them we need three cups without it
It's just gonna be a safe
It's certainly looking that way with the direction line up that CT smoke
Some pious to be tested
I
Just not found the lethality he needed a lecture on to exert any more chances would get get nice angle
adopted matters with empty hands safe and an empty bomb site
These sites they contend to read the top of the tables upon the explosion of that bomb
So might lose more here showing yourself abroad CT you need to hold onto these guns
Money is gonna be a problem for G2 and the 2400 loss but it's going into the next you've got
1.8 on some pines at the high end.
Malbs and Madders will get that cash injection.
They're just the one K-Marks themselves, so...
There'll be a conversation to have.
That just came a little too easy.
There's no... We're not getting drawn into a Kato game in Counter Strike.
This is all macro, especially when the only pick comes in.
There's a strong finish.
The details are there. Malbs are looking great.
You can't argue with the Counter Strike you're seeing right now.
Might not be the crowd favourite.
They never are and they continue to make deep runs.
That's the same that they're used to now.
And this was one hell of an opening.
Just half a second flash of malbs.
That's all it takes.
They're not even in the round.
You're just trying to stop the long play.
You're trying to molly, you're not doing the smoke.
The blue bin molly, you're playing heavy for long.
So you're actually wanting to take the jewels and take the space off the rip.
off the rip, and there for Mattis jumping up. He's in such a tough position, knows that
there is going to be a lurk coming through upper tunnels, has Mitter B to deal with.
And as he elects the jump, well, he eats the flashback. It's just brutal.
The choice right now is to be forced behind these two M4s, or do we go for the save and
then we can all buy into the next? Well, I think we can see which decision that's
going to be based off the hands up display right there.
Saul took that time out to have this conversation, and we have just lost exertion for the
server so one moment please. Yeah if anything I think I'd use that as fuel if
I'm mouse you say you notice the same scenario they find themselves in the
playoffs they are the librarians the only way it's gonna change is when they
start lifting trophies and then at that point it's undeniable right at this
point I think a lot of people sit and they look at these results and go all
these kids are playing spoilers so what could be maybe more exciting games
are they big vitality now that in the final okay they leave to spirit that
That was Cologne.
That was, yeah.
I mean, there was definitely this excitement.
There was this buzz in the air after the win in the semi-final.
There's the breakthrough.
Okay, listen to me.
We're going to do something special, okay?
Oh, UT's.
We're off to wait until we're back on the way before we can start with a chip chat about that.
but it is good that Mauser pick it up where they left off. One of the things that I thought could
become a bit of an issue is it didn't work in 2025. There were murmurs about roster changes,
nothing changed. It's the same team. They're in interviews saying, yeah, okay, we still have faith
in one another. Their team is still the team. This is a very mature squad, right? The way,
especially for young men, the way that they're talking about, they understand the process.
you talked to Sarkar. It's about those last few percent. What can they get out of this team?
Because maybe, just maybe, the dialogue will never shift even if they are lifting trophies.
They might not become those household names, those superstars, but you cannot argue with results.
That's what this is about.
The results are damn good.
14 events in 2025, 5 grand finals, one trophy, 7 top 4 placements, 2 fifths to 8s.
Just a walled rogue full of bridesmaids outfits.
the bride. So we've actually got exertion back. It seems Hunter's having issues now.
But it does feel that this is starting to slip out of their grasp.
Again, they've been playing from behind in so many of these situations, right?
Happy God, okay, awesome 1v3.
As well as, you know, but there's just not enough in a lot of these situations.
Maus are the ones who are dictated in tone.
Right on the CT side, they're playing aggressive.
They're pushing up middle, they're pushing a lower, they're taking the fights.
Aigito are opening these rounds and they're understanding these things are possible,
but they're not the ones connecting the dots in the opens.
They get three opening kills in the whole first half on the T side, they're map choice.
Yeah.
Now this is home turf.
You were so close on Overpass.
You win now, you think you can get this done in two.
Trying to return to the form we saw in London last year.
Crown seems a long way.
from G2 in this current moment. Their map pick and as always as Chad has already highlighted playing from behind.
You know what's special, the bombs got installed, take your shoes sorted,
under where we go, Torji boosts up, making sure they can't take that space into lower.
One man long star this time from G2 to guarantee that control. Can't keep giving that over to
mouse this time. Out of space, just stretching his legs up mid. One minute thirty-seven, he's
peeking into the A site. Some pints on the ramp, he's going to get caught off guard with the timings
here. Yeah, you'd expect so, right? Not a single sound cue, just walking out. Okay. Oh, got the
info, but they're still out. Yeah, and that summons the long response. Mal's trying to hear
some shots. We know he's getting forward on that Desert Eagle, but not happening! Shredded!
Upon arrival just malbs his deagle here.
Have you got disconnected from the short side?
He's going to be the last arrival.
It's just perfect.
So easy.
Jimmy's ready for you.
Flowing nicely.
Kind of outrageous from exertion as well.
I wonder if that was something special.
You just stroll straight up.
Yeah, this is kind of a tone setter as well.
You catch enough guards that didn't have been looking
at the strap, but we look at the tendencies.
We're just going to waltz on out.
because I think that Maus, by backing their aim against G2, that's the time to this one.
Both these teams have very strong fundamental approaches.
Both these teams have players who can shoot down hard.
The difference is, Maus are extremely experienced in this environment,
especially when you compare that to G2.
Must win round for G2.
And S1mpleis is not afraid to play with some aggression.
The smoke's going to deny him the line towards lower.
The
friends haven't given up yet.
the perfect flashback.
Need that to activate.
You can't find it.
Important from St Pius.
Puts down exertion, keeps him to one.
There's another, though.
Spinks takes his place, does better.
Finds another headshot, and now they know.
Heavy God is likely alone.
I wish he's activating.
Yeah.
Ooh!
Get spotted, but back in the side.
Your people are doing awful.
You crazy.
He's gone on down.
Peace side open for business.
And Maus to seize 12.
This is polished.
The reactions are there.
the comms are flowing, the understanding of the situation, everything Maus is doing.
You can't argue with it.
You just can't.
Even that, like, staggered 1-2 out mid.
Perfect flashbang, comes through the door, some players forced off the line, Matt is
M4 versus AK.
Haha, brutal.
And this is great, right?
Torji knows just has to hold the line, because he has a teammate coming with you two.
And have you got nose, though?
I can't sit in the side.
I'm going to get mulled.
I have to take the fight.
And a level of frustration now for G2.
Their run, looking to come to a close in just one round's time.
Starting in stage one, win of a passion, win of a liquid.
Both of them three mappers.
Sonoff with a two over Mongols.
Fresh with CobraZera in the jersey.
They take on foot to upset Fury up,
and that was their ticket to the playoffs.
It was the spirit game.
I think it gave people some hope that G2 have what it takes to go toe-to-toe with some of the world's best, but at lower pressure game.
And a spirit who is still going through their motions.
Just five kills for Maus to book another semi-final.
Could be just Maus here.
They're already coming on out.
Counter flash, Maus gives the space.
Maus just takes some.
They're trying to trade territory.
They need to do this, otherwise you're gonna regret this map.
I think you never made moves but they boosted over and out of the game.
Yeah, Malbs, they're closer than you think, Sam.
Very closer. He's expecting nothing.
Some players.
Oh, Swapit to his knees! He's lost him!
Team mate, Malbs has gone down!
How convincing can you make it, Malbs?
It's supposed to be G2's map pick.
And look at this, Brolin just slinks into B.
They have the entire map.
Wherever they want to finish right now, they can.
60 seconds and more to work with probably the full bell and AIDS. He's going to catch heavy God off guard
They're going to make this agonizing
They're going to use every second on that clock
First strike on long and the final knockout blow on that B bomb site
Ash didn't get too much in the way of answers
This isn't even the conversation though, is it the conversation is it that B site is already lost
Oh, and there's Bronan revealing his hand, B site's gone, boys, heavy god relays that
info, exertion versus Mattis, he's pre-aimin' it, he's ready, mouse sailing to the semi-finals.
Making it look near effortless, Hail Mary through the smoke, last man to fall.
Hunter will do what he can, but that is mouse, that is Mattis.
This is mouse series, a knockout blow to G2 and they get one round of the CT side of their map.
And that's some class Counter-Strike from mouse, everything clicking right now.
That is team Counter-Strike on display, but Spinks, he came in as a tone setter.
It was a team effort here on Dust2, Torgie on the AWP was just picking him apart,
but mouse have teed up their 12th head to...
The
Spirit played this five times in 2026 with this roster undefeated so far
So they can keep that record. The bookmakers favourites right now is Shiro Booster with a P250.
This one could get a little bit more scrimmy.
And I'd love to see that for these teams lock and horns in a sloppier fashion.
Just a little spot out. Couple of bullets exchanged between Zontek and Torgie as the him smoke now deployed.
Time for progressions middle.
Splashing a- ooooh! Spicey star!
That's way from Shorji on the pistols.
He tried this yesterday to no avail.
This time he hits the wristbreaker flig to remove Donk.
So they're still going to be scaring himself out for a mid to B right now.
Trumbling back into the upper tunnels to join Zontix.
2-2 variation against the two men on B.
That's Jimmy with the breaders and the smoke. Perfect block utility available right now to stall this out.
And thank you very much, he says.
And he's timed that well as well. The CT smoke will fade if they don't start to commit up the ramp.
So they focus their attention on this fight up here.
In the window side, it's our ship. Cheggles out. Doesn't hit his bullets. Jimmy feels like he's got a lock on his way.
Has to turn around. Messy. Messy! Nothing from Jimmy!
T-Site broken through! Access to the B site granted!
They'll give this a go on the retake. Still more util. Smoke could be useful.
Oh, she's noisy through the tunnels.
The headshot needs to be provided as Shiro at range, and Tanere even finds him with the
Glock.
That's really going to limit your options here.
Smoke with four spades out into the fight.
Oh sorry, Shiro into spades.
There's nothing here for them.
Spirit take pistol.
Alright, that's tidy.
Command disadvantage, you lost Donk.
If you manage, you have to be capitalising on those.
That was a fantastic opener from Torgie off a cat and you know, you can't keep Don't quiet for long
We mouse going into the force for the second
Couple of MP9 here is that opener again just a fade away don't goes down and respect
Happy with how he's team piece that together
You could just see the sandwich even though the block smoke comes in they're able to be fighting from mid to be and it
Bought so much time. Do we get in shot the fact that you take long space early problem lose control
but exertion and spring state lower tunnels one of the keys right now is gonna be blocking what is the timing and cheer
I look at a pet play straight through this. This is a huge risk, and I think it's ahead of the time
Yeah, you see that it was exposed just jumping across wasn't ready for someone to be on the fight
She wanted away by bullets and he cheat grenade now accelerating towards the ramp is dock
I'm flashed the problem and it's not really gonna be able to stall them out
Is it they're already across and in so fortified in the site. Is it a save or so they want to tussle with this?
I think it really depends on if anyone finds a little something on the way in.
Bob's not panting yet, there's going to be a push, exertion, accelerating through the smoke.
It does find today. Don't respond, Shiro covers and it's all going to fall apart.
Now let's lose everything. Triple kill from Donk, spirit. Second round converted.
It's been in fine form, hasn't he? No one has liked this guy on the rifles.
It doesn't matter if it's a prestige event like a crack-off,
or something small like just the parks he's always going to find output
the question going into days matchup near the spirit all mouse get awful lot
of love here yeah who will be the fans more less favorite all less favor I would
say spirit from now they can't seem to catch a break no fans anyway as we'll
of the eco now ready to snap over the board short with multiple bodies magic
it's gonna have an opportunity for a bit of a farmfest here if he was both from
the short but they're gonna bring the fight to them
about straight past him in the smoke this gets weird now so many on his
screen magic tangles it nice from the eagle though Jimmy's eagle has certainly
hit a couple of nice shots around crack-off
Nets him a Galil for the save.
Okay, he's gonna haunt them. What can exertion find?
Gone up and over through short the safe around to see what rifles are available.
We know it's just gonna be a Mach 10.
More damage looking pretty unlikely right now
unless Jimmy can find something from T spawn to Donk at range.
So grouping up, looking like they'll exit out of the window in the doors
and they'll be out of the third right now, Spirit.
He's five maps to Dust2. It's around 20-26. One of them being, I guess, in a circle back
at Bounty. The rest of them in Krakow. Lots of reps. There were two close games. One against
Jitsu. One against Astralis. Both 16-13s. They're bludgeoned Naveed and they took down
Fury up. So this is their home turf. Do get the guns out now for mouse. Told you
with the AWP equipped.
Get in for exertion.
So full buys for both teams into round four.
No emissions in that department
and plenty of B spawns for Spiritsa.
What's the call?
We're gonna head over potentially just post up
for that plat line.
And because he's on his own,
this could be telling of a bit of a ruse.
The AWP shows you think that there's more behind it
for an explosion.
Otherwise they're just gonna default.
You gonna see Jimmy though, he's no slouser.
He shoots, yeah, just running up mid.
to get himself into the fight immediately.
He's going to scrim on him today.
Just applying pressure.
One minute 34, and he's lost short.
Yeah, we've seen him play throughout those matches.
He's even going through.
He really wants to feel the pressure
or amplify that pressure on the torch.
He free-fired not far off from the York court on a missed jump.
He hit the wall.
And Cali might have allowed them to play off the leash today.
That wouldn't be surprised, yeah.
A little bit more with feeling.
Because they were doing a lot of slow defants
in their game yesterday.
Yeah, start contrast to earlier games in the tournament where it did feel like they were more loose.
Seemed to work for them.
So, Chicken Awards B, Magic's out middle on a timing to near with him.
This be a bombsite, a lot of pressure.
Yeah, Jimmy's gonna be looking the wrong way.
Just about his gaze, gets back on some Magics in time,
spits down off the one.
Still low.
Every round, Spirit have been able to get into this bombsite.
Two mollies, they can block those out. First one towards window drop, there's another one available for Teneir to pop in.
That kit on exertion, they've got useful for the retake.
How long can they stall this out?
I mean, they're hoping on Teneir to play alone, essentially. Nice timing, he waited to throw his molly.
One nades down, Shiro got a lender hand for our time, his peek right, just gonna be working on that window line.
Time ticks.
First come round now, you just want to get yourself in the saddle.
Teneir's hit the headshot though, swings on out for more.
Teneir just a one man army defending this bomb, no time for you exertion.
A fake, Chiro confirms you're off and he'll see you later.
Thank you very much for Zero Spirit, every round into a bombsite successful.
Just like the pistol, they get the opener on to Donk and they're still able to convert.
Just a mid to B, great timing there.
Magics and Teneir are able to get so much room.
I'm sure Taneer is doing damage to Magix on this fight on Jimmy who has an awful timing.
The Finn does a good job to spin around for one considering the circumstances.
You see here the bullets just going in the back so Magix causing a bit of chaos there
but it's all about Taneer and this is the man who I want to see get more reps on the stage.
And the heroic Josie in the early stages of last year gets the promotion to this spirit squad and
Well if he can find more comfort he's really a piece to worry about.
Shiro is going to play ahead of this.
This is unlike him.
Oh, he's going to cost him everything.
An aggressive maneuver.
You're not accustomed to seeing out of Shiro,
and he loses out the opening death to the Famas.
Can they pull together another 4v5 disadvantage
without any trade potential?
Another mid to B is playing heavy A-mouse out the gate.
It's nethered than the first shawl,
but again, a susceptible side.
They're essentially calling the bluff of spirits.
Surely you're not going to go mid to B split again.
But what if we did?
Jimmy has to defend the team's honour.
Oh, gosh.
Exertion could get in position. He can't blow up with a CT smoke.
He's going to need to.
That's it. Break sick.
Chris Cross, Sapplesauce.
And we're going to clear this plan B.
Will Exertion be able to help in any capacity?
Jimmy's done enough.
Guess what? There's Exertion.
Kicking up a fuss.
Push in the smoke and finds another!
Oms loose.
Hatches on the other side of that smoke and yeah, overwhelmed.
Torgy will find him.
Sontics is late arrival in to B.
Miles have done the hard work already.
And so finally on the board, breaking through.
Looked like a vulnerability on the minimap, so credit where credit is due.
Exhaustion with the necessary chip in.
Jimmy passing that test as well.
If he just goes down with empty hands, it's a different round.
It could have been more of yesterday, Darth Maus, but unable to convert another man's advantage.
Yes.
Now, seeing onto Shiro, and they will be able to string together a by of sorts here, Spirit.
Donk, Teneir, and Shiro getting the AKs, Magics, and Zontics will have to be supporting pieces with Tech 9s.
Plenty of nades to work with, but no, all for these longer lines for Shiro.
So this will make a few rounds that'll be more difficult as Toshi trying to bring some energy.
This is a team that definitely talks for Tore.
No way timing is impeccable from Torgie. Catch his magic stop mid. Oh, and don't take heavy
leaks as he jumps some Xbox. Okay, Spirit, you've got your short control, but at what
cost?
You have to accelerate. The orb hasn't rotated yet.
Yeah, it's cool. Nearly got caught jumping up. Exertion's lucky to be alive. Let's
put that AK to good use on the CT side, they close in the gap,
finds the fight he's looking for.
Sporting flashes from Torjeev, just like that though!
Three frags!
Instantaneous from Spirit, spanks on his way back in.
Should have won, no he doesn't, don't too quick on it.
Wow, another one.
When the opening kill goes their way, they still cannot convert.
Well the reason I said they have to start scaling is because they didn't
hear any rotation through CT noisily.
You could have had Torji walking and that's why I said they need to go because that timer they pop out
They catch exertion you still get to kill, but it's all dark and sheer up
They'll salvage this AWP to give to shiro in the next well actually he's got it for himself
Don't worry about that, but that is another opening kill
Another round that goes awry
It's five opening kills four mouths in the first six rounds of play that is a stat line that is
Almost as ugly as the eco losses.
Doesn't line up, does it?
Five opening kills in six rounds and five rounds for spirit.
Great ample from Donk here on low HP as well, and Shura catches the timing as their scaling,
beautiful work from Nymn just holds down the trigger, grabs two.
Donk trying to smoke, Sphinx trying to catch a timing, unable to do so, and round over.
at early doors to be smashing desks towards you, you can't just himself.
Well we heard from this man yesterday in some key timeouts.
Trying to inspire the troops.
Fell on deaf ears that weren't there to play against Vitality.
And losing now, this is a competitors game and you don't want to be losing no matter what
mistakes, whether it's a face-up bug or a third-fourth place decider.
on corner smoke long down looks like they want to take some liberties yeah it
looks like don't get in here gonna try and point far through the long side
contending with that corner smoke and oh he's unbalanced to me he tries to commit to the
spray and it cost him dearly bit fine from Spinks keep fighting this now you
know there's two on the side Spinks oh goes down important for magics a great
pullback you can see the CT's activating into upper their strong
reaction have this orb you would like to get into pit so at least you
can leave shiro there and if you wanted to rotate back you can but shiro looks like
he's going to join them. Park's up in the bedroom takes a passive line,
Sontik's a magic so where for the possible spillover. Wait is Torgie going to be
holding T spawn? He is cognizant of that potential, we'll back away into the site.
Yeah it's too strong of a weapon just to be holding up tunnels to T spawn,
he needs to be somewhere a little bit more active. So jaunting over to worry
about the long cross. Okay the setup makes sense now, do you need an exertion
of this mid crossfire? But by throwing the mid door smoke they pulled the
investigation. So Jimmy in exertion, checking that there is no way for them to be slipping
for a mid to B or up short. And now that they've identified that, they can likely understand
this will be the long play. One smoke on Shiro. He available on exertion for the break.
This could be key to set up Torji with a pick on a timing. So there's the smoke Torji
will call for that. Break it ahead of it. His magics crosses into the sniper scope.
Torji good for it. Shiro responds onto Jimmy. Long no longer a threat. Great
Oh, he's in trouble! Fourth wide! Good!
Oh, he didn't hit the shot! Toshi was supposed to lend a hand!
One versus one, I was going to say. Sniper versus Sniper, but Shiro, and let's pick up the AK!
Toshi! An important find! Second round on the board!
A bit tough there. With that death, the bomb spills onto the lip.
So Toshi, aware of the possible peek options with the time against them, Shiro just swings into things.
So trading out on long, you have to say good work here from Spinks to get the double.
that Nade perfectly plays and then he just scoops them up as he swings on out, essentially lining up for him there.
Exertion Molly comes in under so much pressure, swings immediately on that as well and this is it, Chiro.
Tough fight.
Money problems again.
Donk with the AK though.
This is like the good old simple days. This is the man you want to be feeding the best guns possible.
That's why he has to deliver and does. No doubt about that is it is going to be
Brawlin tucked in long-plane ante. Torgie on the line, aware of a bit of a pop play.
Now seems to be reading the situation but is there any push-pull? Do we get
anything else out of this limited utility? Seems unlikely. So Tanigas first.
Flashing and timing.
The trade attempt still good from it don't manages to pull us back into a three on three similar game state as last round
Do they want to reset this time 50 seconds decision will have to be made quite quickly magics dead he can call from the grave
Where you going?
We'll have to be quick if they want to be around the world 40 seconds now
They have two smokes put smoke the door Jimmy currently playing outside the site long will be a problem
But by the time they get to the staging area of B
Jimmy might have actually bunkered down looking to do so.
Yeah, it's going to be hard for him to find output on the half health softened up for these
galils and scouts.
It's only evens the playing field.
20 seconds.
They're walking.
It's going to depend on the parting right now.
Are they grouped up?
Because it's going to be scattered on the way in.
It's stressful to have good parting at a moment like this.
14 seconds.
Jimmy just needs to get it.
Walk out as one.
There's Donk.
Don't
Got to get that bomb dumps on tech sprinting in six five gonna be planning now, and it will be in in time
Hell that's close
Don't just demanded to find the insta kill and he provides at two within the round
The trade was on the orp and the most important ones get in the site in the game set a 3v3 so this is why
People might you know you get below the art of course don't catch great stats. He's getting dropped on the time
No, this kid is a absolute phenom there
There's nobody else like him in the modern game. Obviously, we have great players. You get your Zywa's
Your monosies, your Kiyosuke's on the up and up, but just what don't can do on a consistent basis is an animal
And as a pure rifle who sometimes does some secondary orping on this very map
Oh second to none. Yeah, change the game as far as we know it. And again
It's just a pleasure to watch him in the server. Only a kill so far
And he's even given away a couple of openings zero and two in that department
Yeah, and if you ever find yourself, you know, doubting that, just go and watch some clips of like the death POV.
Oh, right.
Rapid.
How little you see how it feels to be up against that rifling talent.
Well, Brazil will be making some noise a little bit later. We got Furia taking on Vitality.
Should be, could be a banger.
Fundo was, it was a three mapper, but they were all close.
Going in furious favourites. The Punisher right now could just be a B-pop.
Stacking the size mid control taken by brawler.
I'm promising you've at least got the bodies here, but can you get past Donk?
He swings on out, spots another in the open, the flash is supported from Shearer, they're not ready for the third, no exertion was overloaded, he only gets the one, Tiniere goes for it and down.
Site lost.
Good apple from Tiniere.
This is what you want to see from this player again, returning to the time on Heroic.
I honestly you you know you were watching the games with me
I was really excited by the talent of Teneir in that heroic jersey
He looked like he was one of those players that could just get a lot with a little you know compromise weaponry compromise scenario
He seemed to have like a very strong head on his shoulders
So he wasn't even meant to be in that heroic team was Nilo right right Nilo was on the bench for whatever reason today
It takes this fight to the opportunity as I look over an AK
but it is going to be the round seven or two.
He may not even get away with this AK.
Magic's is very close by.
Oh, come on in.
The water's warm.
Thank you.
Oh, the ult now is susceptible.
Oh, and Magic's would like to have a go.
Fair play.
You definitely can see that the leash is less tight today.
Yeah, take some risks.
Take some chances.
That's one of the keys for me if I'm Halley.
Right, I understand you don't
want to be in this position with the team.
You'd rather be inviting for that trophy in the final coming up next, but it's near to get more experience in this environment.
Right, you're taking civil linings. We're taking whatever we can from an opportunity like this.
And to keep your foot on the throat of Maus in those head-to-heads, that's Maus in his second tactical timeout call from Sankran.
That was a partial behind the saved guns, so they will be get the full investment out one more time.
And can they salvage this? We have this conversation in two straight maps.
The mouse versus vitality and it's funny how helpless they made g2 look especially on that second map which was dust too
Overpass and overtime affair and before that I thought it was going to be a galvanizing win against the Falcons in the group stage
I think dogs quicker
It depends. Is it about driving or is it about hitting headshots in a video game because
They're both good at both
I know nothing about formula one and I won't pretend to
Oh, he doesn't get away with it though, Shiro quick to punish Torgie's pick.
He has taken Donk out of the running though, and speaking of running, Toneer is just absolutely
sprinting down little.
Now he hits his wall, keeps trying to punish a timing through middle.
This is quick, look at the time on the clock as they're already probing for that fight
on the mid to B.
And he's been spotted.
Ronald gets that info, head to head, you're the sweet, prevails.
He throws out the block smoke on towards tons anticipating reaction towards his sight. He has got very little backup
And here they come. Jamie, Jamie controlling his spray, but Shiro trades now the bomb is into the B site Zontics
However, hoping to be overlooked straight sought out into the flame back stuff comes in from exertion loses it
That's shiro in the clutch. Okay. These are the rounds you set to succeed in ready about up a tunnels
Backing away to them confident
taking these fights on that window exit. That smoke limped in. We'll limit some of his angles.
He just has to time that first peek. Has to be perfect. They're gonna try and partner up. Limit that
potential. He just has to hit this one shot. One bullet. Through the smoke misses his chance.
They're holding it. Great covering fire. Lovely team play from Maus. Just in time. A third round
The limit and close on that smoke really changed the whole dynamic. Yeah, just causes too many issues right the fact they can slip out a bit towards carp
Means you can be run down at a closer angle and then also the sight line being the bigger of the issues
Two rounds left money again in jeopardy bit of typing between donk and torch. You don't know what they said at the ops. Oh
Donk said worth it. Okay, so
And the report in there for the opposite
Trying his luck again at this early doors fight, but no one's gonna be top mid this time
They'll lay 10-9 explosion off the flashes magic trying to take some space, but exertions already in the pit. Oh
Maybe
Hello, quick reactions from exertion
Not bullet of the mag. That was scrappy, but still to man advantage
This one should be good for the fourth and then the money will be absolutely in the bin for spirit for the final of the half
recovery of sorts
Otherwise that B-side would have got really awkward really fast problem have won the round with this one
Does he contain looks he's gonna overstep the mark so shiro could punish this not noted and he has spotted towards lower yet
No, Sonic saw him
Shiro catching flak couple of other stick connects onto it the spam onto zon'tix as well has them hanging on
This will force them into beat Jimmy smoke has faded now. Maybe they just say it's not the best for zon'tix
But it will be great for shiro as you got a better shot next round, haven't you you highlighted?
just how little they're gonna have to work with without this.
That's only gonna be the 1900 for the final round of play.
So having the AWP is at least something to work with,
otherwise it is just gonna be limited down
to the Eagles and the Tech Nines.
So first time nows are able to post consecutive rounds
in this third place to Sider.
Can they make it three straight before the break?
Counter-terrorists win.
Feels like exertion's been on the right side of the map,
taking fights on long as they go long,
being there as the third man on B as they hit B.
So, positive signs for us reading the game.
And I'd like to see Torres taking some chances as well with the AWP.
Yeah.
From that set the tone with some fights.
And again, Donk has given away a couple of openings,
one and three in that department now,
as it will be a timeout from Halley.
Those finances are very, very limited.
Two tech nines to complement the saves.
AWP and the MP7, of course.
Donk goes into the deal.
The biggest issue is going to be the U-Til,
which is talking three smokes, two flashes,
and a molly for this one.
And then you need to look at Shiro's spawn.
He does have a decent one over the wards long,
but would they prefer to go toe-to-toe with Toji in middle,
who has been taking these fights as just highlighted?
Yeah, this was one of the most important chores.
An imperfect clear from Donk and...
with that shot from Shiro onto Spinks,
it would have led the B-side open.
the boost me or pop can she or catch anything on the cross? No.
So take a chance. I think spawn based maybe it's back to this long pop.
One on the jiggle will catch a whiff early.
Then he can block and even call back that of towards you or
OK, there you go. Now we block.
At least that pressure came in.
just under a minute 30 left on the clock.
And still uncertain as to where the CT sniper is positioned.
Torgy.
Was car side.
And they're holding onto a lot of nades our mouse.
They've practically got all their full belts.
Now we see a couple of dump to keep this blocking going.
They're just throwing one out for middoors themselves.
So doing that from a try and support those B defenders.
Make sure that the mid to be it's not an eventuality.
at least not yet as they try and soften up towards short and that's exactly where Spirit
are congregating now, it's just that low piece of Sonic's long.
Yeah, Maus are playing this well. I've had a good understanding about what Spirit's
options would have been.
I think in rotation just yet, 30 seconds, the go will have to come in.
Magic's gonna try and pull some movement.
He tries to imply a mid to B,
hoping that pulls attention.
It has got exertion on the move, on the reload.
Now the Accelerator is out of position.
Now Brolin has to do what he couldn't.
Oh, so beautifully!
Quick double snappy aim from the sweep.
Torchy booked by Zontik.
Little burst to the face, but 10 seconds.
Where is that bomb?
It's loose, and he kills.
They're not gonna find all the ones necessary.
No time.
Oh, a horrible end to the round for spirit.
They won't be satisfied.
Malzahar, though, a little smile creeps onto their faces
as they find hope on Dust2.
to my talent in 12 months worth of play.
Well, I mean, team spirit haven't been easy for Maus to beat either.
Well, that's a lot of info up mid-early.
Stills who play towards B, Shiro perfectly positions
Zontics with the oversight, and here they come.
Zontics with the boxers.
What if my Shiro sets up to succeed these shreds?
Thanks for coming. Thanks for playing.
It'd be both pistols.
That's Taneir adds another one to the tally, but too easy for Shiro.
Couldn't have been better in terms of the complexion of that pistol.
They had info that it wasn't long.
They were ready to lock down B and it's great to see some smiles on the faces
in this lower pressure match.
More reps for this team.
We'll be compared to Pep.
Now it's with their five-man roster that came together this time at last year.
196 maps played for the new spirit, nearly 17.
Yeah, I was just thinking the same like this half. I think we're gonna see a lot of this
like against guns too. You've all played in the pug realms a team that doesn't respect
you. Burn up the guts and shoot in your every chance they get and yeah that's gonna
be a nice start for a routin aircatchers exertion. It's unlikely to have seen anything
out of these pistols. Almost nil. There it is. How did he kill?
Hardly could be able to get there to pick up that weapon from Shiro. So that's a little
bit unfortunate and they can't get him an AWP so he will need to be given a rifle to
work with. Shiro's sixth death in 14 rounds of play.
Well, no off either side and no good long spawns for mouncing this one. See if
If they want to continue with the default spread,
or if they want to try and offer up something a little bit more punchy on the first rifle round.
Now seeing exertion, and Sphinx heading over towards upper tunnels.
Jimmy outside long, a broad top cat tells you it is a default,
but maybe with a bit more pace.
Look at that exertion, quite liberal into lower tunnels.
Yeah, he wants to get up quick.
I like this.
He's promising.
They're taking more risks, and this is from both teams.
What was that?
Although Nade's left on the ramp to dump toward shore, Don't call Tuck and Goose the unknown element to Nier.
To throw Nade's his way.
Well, he doesn't know it yet, but they are already posting, peaking, and he confirms their presence.
Is that all they want? Just to force out the grenade?
Sontex's reaction.
Free dump by Shiro's positioning on B.
A bit of a joke is set up here, right? Donk traditionally playing over to B alongside of Zontics.
And he's good from the start of the round.
Right.
Sure, the AWPer without the AWP playing B.
Oh, Magix is gonna get caught just as he starts to move forward, gets the info ahead of it.
That shadow still though, a lovely peek from Jimmy.
You're kicking yourself there if your Magix is there, it was a moment.
You had the advantage.
Now gets with, it's in the end, he's that burst to the face, does catch one on the short side,
but backs up into long, good find again, double kill from Jimmy.
Come on entry, force-wide is Donk!
The Joker gets nothing done!
Five as well from Spig, stuffy we go down to the spray of Shiro, so a convincing one.
They are battered and bruised, but four alive, Miles managed to post an early gun round.
Yeah, did he get to use all those nades in the ramp the way that they were hoping for?
So the Block U-Tool comes in and it's a beautiful clear, Magic sure he's only got that MP7,
he's playing for space as well, but as soon as he goes down that setup is in a box.
You've lost short, you've lost long, you have no way out other than to fight forward.
So his reaction to the Shadow?
It's tough because he's in transition.
So he knows that a fight is coming to some extent, and they're also trying to shadow bait.
Right, they know exactly where their Shadow is spotted.
Oh, Cheros found a scout kill.
Okay, that was onto exertion and suicide.
So that one's coming early.
especially now that they're by is not great it's a scour with three and fours
in their p7 that's a big way to start this round we'll catch it in the
replay so on the jump spot just hits it twice shiro you love to see it exertion
kicking himself with that one and for miles it's gonna be interesting to see
if he can overcome the disadvantage more wolf pack mentality yeah I just
partnered up, Tanir is gonna have a good shot.
Oh, come on, Jiggle, brilliant from Brawler.
Grav walks into the fight.
Hello, Magix, that's precision, but punished.
Now just a scout.
Sheerah has to hit the head, and he will.
That's supposed to be a hard shot to hit.
Sheerah makes a nice move.
Big flank, not looking.
Jimmy just turns to look the other way.
Now bomb retrieval for Brawler.
One first, just three.
They're partnered up, spamming smokes.
Very uncomfortable.
Four miles is captain here
That smoke won't last longer. You're replenish
Shiros kind of muffled the pass
Yeah, he's a good advanced on the long side fallen tempted
Play around this smoke so it's acting like a slow venture and there's the shiro spank right around great round from shiro
19 and seven some impact on the pistol opening kill that second one was a thing of beauty
for the matter of it's an all
if you hit him in the head with
the scout does it so great work
there is it will be the final
tactical timeout called from
mouse. Such a compromised
position as well. Final timeout
Sikron burning through him.
You can see his boys need the
help. This is before they
completely run out of those
funds so towards you can get
her off this two AKs exertion
and Jimmy will have to operate
with something that little
little bit less and less, Brolin wants to sacrifice that AK.
Two rounds in a row, we've seen the opening kill from Alvin, he looks like a crouch, peak.
Look at that!
Yeah, that's really impressive.
And then Brolin, this was so tough, he's hoping that they run through the smoke
at a time and try to catch him, but they played that perfectly.
Xotian does get out of Galil.
She moved to Tech 9 and Magic's still on the SMG.
pack roll again so this is definitely a different flavor from ours
Yeah no one's spotting middle from Cteam Spirit so you get the whole squad or rather four out of the five already I'm sure
Okay
First of the block you're thrown Taneer equipped with more
Yeah he's thrown that out very early and this time with no jiggle so it needs to continue to block and they might just run through this
You're gonna be tempted to
Yeah it's quick
Yep, okay, it's an ear, flashed off, gonna throw out well placed H.E.S.H. here to lend a hand with the flashbang.
As he peeked on out, there's a whole squad behind that smoke, it's Spinks and Brawlhahn.
They broke it through.
Looking to evacuate, Spinks this late piece through mid, it's just done so much work
and now they can pivot to the wide open B bombsite.
Spinks catches your reaction, reacting to the short play,
and your B duo just get made into mincemeat.
That's when a lurk being active is such a difference maker, right?
He's being confident in this lower pressure match to take that fight as opposed to in a game where it matters
And then you look like a beta there you're a round winner
Big difference
So it is just a fine balance and all the lurkers know exactly that if your team don't make any space us or on the map
They don't draw that rotation. You can't capitalize
You also need to put yourself in the right position like this actively fighting through the doors
They line up they knock the down and the round is done in a heartbeat
Great output there from Spinks to bring it back to just a three round game and it should become a two round game spirit on a knee cut
He's just gonna go peek it on to the long side avoids the majority of that knee damage
And yeah, he's gone for the repeat so could be punished here. I may have heard the scope, but he wants that weapon
So she anticipates the punish only does manage to maneuver away from the fight
I want to say this should be easy for mouse, but we saw it happen yesterday. Yeah, right. It's not gonna happen
I agree with you
But then again, it shouldn't have happened yesterday, uh, so
The good right now for exertions continues to farm up. We'll make it through within the round
It's getting his stats out with some ecos
Just managing to don't to find it sounding off towards a will be a dog exertion now on for the ace
Is where forest the butcher plays?
Because it's an eco
Could be anywhere exactly
So we're in 1900, coming into the next, donk.
could hook Shiro up with an AWP and that's where we might be able to see a bit of a difference made
or at least a head-to-head against Torji, which we did see Torji going for a lot of peeks in that first half of play.
It also means that Spirit can run a little bit more regular as far as their gun rounds.
I want to answer that for the highlight bro.
Alright, well, I'll let you know he is being sarcastic.
get the mouse track move the editor on that one yeah well how is it gonna take
out another timeout only one more remaining in regulation and so I could
burn all his sure it does get that AWP dropped across all right having to
operate with a other weapon again and this would be at his detriment a
certain point I think there's gonna need to be a moment in spirit where
look at the eyebrows raise interesting to see what the call is.
We know that Halle is the architect of the way that spirit play.
It's just a new voice.
To issue the issue, those instructions within the mid round.
But I'm saying at a certain point in the way spirit function
magics is going to need to prioritize rifles right.
It's just always tough for a player who always has an MP7 or MP9
or something lighter.
sure you're gonna set up donk all the time but you play key roles too and you
need to be able to do this in output and it's hard when you're undergunned.
Specs gets himself out long on its own.
Respects the util and conceives the space and a solid need to magic's face.
I love it right the details are right there they're not playing for long
instant they're doing the smoke molly combo molly land smoke comes in he
knows they're gonna flash and swing off of that because it's meant to be the
The opening drops an A pre-empty Natswing.
These are the details and countershot that you love to see because you know what the response in most of these scenarios are.
Everybody runs them, it's just slight tweaks.
And doing a bit of an A damage like that, what type of ramifications can it have within this round?
Selling an A limit, Magix.
Who already feels that way with this MP9.
He's playing long corner with an MP9.
He's not even close to the post.
It's essentially just like a wall.
He is?
Full support right now is the opposite least on A.
to near playing for mid to beat.
If it is a beast split, it means Hally is preemptively called this, right?
Because this boost is in the mix, but...
So it's right on mid to B-smoke, and two to come back towards long.
Now Boris gets to burrow in close-up pressure on Shiro.
But this is where Magic has to be able to defend the honour, because it is just Shiro on the side.
If the AWP gets put in the box, he will not be able to do his best work.
Roland working on mid will hardly clear this.
Now we won.
Oh, now he won.
One bullet.
It's torches, he's spanked, he's hit another, puts it into a winnable one!
Oh no, it's not, they didn't get the bomb down, alright.
No one could punch in the code.
Brutal.
Shiro's done very well in that scenario, Magik's unable to finally thaliate.
And he manages to just win out on short side, give himself room for a second.
Yeah, time gets away, you can see on the block, 22 seconds as that kill comes in on long,
and that's why-
How low that clock was?
hustle the span through the smoke it just causes the chaos this while getting
tagged on the cross-ontics is trying to chuckle the guns so now is limiting
themselves there with the timing of the clock they're gonna walk out mid to
base this is about there's plenty of time for this and donks got the head to
head wins it out but way more where that came from and all D up rolling
collapsing to solid output now short the reaction there anticipating just on
the uncrouch, Spinks flasks off the burst, down to his knees, Vitanier, very aggressive
defense here. Spirit of that enough.
Pack it up, it's going to be 1900 for now, it's going into what should be the final
round, round number 21, 12 is all but secure unless we see a miraculous, Jimmy 1v5.
Trying to change the pace after that slower roll, Kostner, and now, there are the
Magic's up and over the AWP. It's the kill with five stand alive. They should be able to putt this one in the high end is about
I'll talk to you all
Low-end is gonna be just some tech nice to see what happens when magics hasn't got an SMG
He gets a kill. Isn't that nice? That's the target the start of the rounds
So juggling the guns here giving dog the M4 we should be the status quo anyway
Yeah, it works out for him doesn't it. Beautiful
Different boost angle just trying to tend to any lower pushes
This has to be the final rounds they missed the molly
We still have so much more not only the firepower with the YouTube apartment and also maybe the will to play
I'm going to do the same thing over and over again. You wonder when things will change for
Mous. Whether that's the results or the roster, one of the two. They should just content with
being good but not great. You can't argue with the consistency. These guys have the
right attitude, the work ethic, the talent. It's that mental hurdle. They can't
get passed. And this is a set up back in their players. Donk equipped with the G847. They
will choose to swing and spray. Rings towards you low as well as finding the opening. With
Spinks gone, now staring at a block, smoke you've got 55 seconds boys, what's the
pivot? It's an ear hearing all of this relocation towards lower. They're making
no secret of that reposition two of them wanting to probe out the doors
did he hit the scope now hoping that leads to an overextension into the
diagonal of Jimmy Clare's where he does declare his corners did he hug in the
door an important trade of those scope from torgy okay now I miss shot from
shiro trying to track him will break the smoke doesn't quite catch the
toes. Donk and Zontics are here. Need another one, Torchy. Bomb on his back, he's only got
10 seconds. It runs to his demise. Alright, map one. Dust2Spiritz pick and converted with
ease. Yeah, they can add another one to the tally. Now six played in 2026 and it is six
straight. It's all green and it's looking for gravy. There's one more map. Mirage
up next. Can Maus push us to overpower? Ground on Dust2. Come on the Spirit. Can they
make it three from three well the setup says yes it does because last time they
run into shiro's dual barrettas he got three
only that there's nobody big the response time awfully quick to defend this
site
Jitztown is tracking their shi-
Oh my god! No!
Three kills for the Gilveretes in Tv and steals away number four!
Well, that's brutal!
They just in their heads or mouths that readable?
Ah, look at...
There was no one B-chat. The whole team were well positioned for that exact pistol.
Yeah, they played for something mid or eccentric and after they didn't get anything mid or away out the gate
of the setup stage, didn't it?
You don't have a accuracy in the air.
Two of them dropping off.
It's all too easy for Shiro to collect and to near.
You talked about stage reps for him.
It's going to be very exciting for Team Spirit
if he can get more practice on that big stage.
And this is a golden opportunity for him
to get more comfortable.
Yeah, but the team in general as well, right?
Magic's going to get some more reps in game leading.
And I'm sure you can testify
that when the pressure goes high leadership,
you know, the calls have to change as well.
He's a very young man, Boris. He's been on our screens for a long time.
That's because he's been in spirit since he was 16 or 17.
Yeah.
He's coming off the bench, the same as Zontick, so both of them can use the reps to get warmed up for the long season ahead.
And he doesn't mince words when you ask him what it was like on the bench.
He said it was the worst six months of his life so far.
Okay, wow. Okay.
When I asked him at the lobby.
All right.
Watching the team that you're on playing as you see her home.
Now he gets to play. Now he gets to call the shots.
This isn't an execute with the Spinks lurk and what we discussed on Dust2, if he can find the impact it's good, if not he just looks like a bit of a beta, so here we go.
Still you got to be happy, I was gonna say flashed off but nice from Shiro just that first and a second, okay this is all too easy.
Will it be spotless in two straight rounds or can Spinks get them something just to let the appetite?
I don't want to give anything away for free. If it's one of these SMGs, sure, that'll be okay.
I got a bit more cash flowing. Bomb is down. They don't need to do anything too crazy. And
there's 20 seconds left. So best. Oh, I love it. This is great. What we are seeing right
now is fantastic. Spinks is hoping for an overextension. They know that this guy's
not going to play the bomb because he's just hoping to get a kill and they've
all tucked away so that he dies after time. Oh go on, go on. Wait, he tried to delay the
spray. I think maybe even just one second force things to go hunting for them just to die.
All right, I love the idea. That's two straight rounds where it has been
absolutely perfect for Spirit and now to be back into
just some pistols this time without any armor and even less utility because this is essentially
and eco for the next there's going to be four digs a p250 a little bit util on
problem so I just still attempting to float and the conversation which becomes
a long one for mouse is when does it change or when do they change so this
is a third place match you heard from Cyclo in the pregame interview they've
been here a couple times before epl as well as chun duke so now what this
match is all about giving it apex talking about it in post game interviews that this
team wanted changes and they're stuck with the same roster and the world know what he
heard lines up with that some of the members now skip bounty in pursuit of looking for
success here in Krakow but if it's stagnant we'll find out in just a couple days time
clues around the corner for them. Spirit, they won't be in attendance and I think Halley
was expecting a lot more teams to skip. That's why the VRS points a little bit more important
in this head-to-head for Spirit than that of Maus.
While you look at the negatives for Bash, top mid, then Jimmy's lost the bomb. Nice
response. M4's on the floor. Yeah, he gotta get past that MP9 and range
He's done his job and exertion is about to be brought down by that M4 up to there.
Lacking more of what I'm seeing today within this series.
It's our 4-0 right now, but our Dust2 had some key moments.
Sure has been great.
Donk had his second worst map of the tournament so far.
Oh really?
Yeah, sorry.
But Donk's standards.
We'll see if he unleashes the beast on Mirage
to make this one a quick two-over spirit
and they can be done with their day.
And his worst map of this tournament was that overpass, right?
Yes, had a zero and seven against G2.
You think he's sighted some issues with his hardware as well?
Oh, the exertion's been spotted. That's that perfect nade right on his face. Number two
puts him at 27.
Well, it did look like they wanted to split out. Right now, they might have to reroute
and all just head back through ramp and palace. Exertion worried about a B-Push and also
can't play early because if they flash peeking, if they swing out with how
brittle he is right now, he'll give up that late piece. He is going to activate
still, roll on towards the island box with a smoke in hand, and exertion with
this key U2 also has to throw it out for deep con. So sticking to the plan
just on a later timing by the looks of things. Two through ramp, two through
palace, and A will be the finish.
Shiro's been pulled further forward to tend to con.
Dong focused on the potential for that window boost and to near this forward position as
soon as Casemode fades, it's gonna have a fight.
They heard that, they heard the impact of the bottle breaking on the Kevlar of Tuneer.
Finds a safe haven, brings the fight to the Copiga Flash, still doesn't just for
one.
Speaks the necessary trade, picks up the bomb, now spotted on the ramp, a quick adjustment
from Shiro.
Catches Jimmy, kept level, important double, problem and exertion have broken through the defences.
And with Zontics on the CT side, Magix disconnected, it looks good for the mouse round.
Oh, not while he's blind though, he gets one, where's that bomb?
Spinks not planting, Spinks focused on the fight just in time.
Just in time, if he finds him on the wall bang, they lose the round.
Good God, the USB finds his head through the box.
Magicz, 1v2. Relatively quiet in the in-game leader Jersey.
Let's be one to make some noise.
Hit wood.
Tough retank of the kit, however.
Not getting the fights he wants.
Sendieri, finding him, hoping for an overextension and they're giving him absolutely nothing.
Not even paying for the round, paying for the one.
Now's on the port, first gun round.
There, Peer, could he help more of that?
It's an adjustment from Shiro and to Jimmy to deal with that late piece coming out,
but then as he repicks stairs going down to Exercian,
remember how low he was?
So Spinks, he's not flashed.
It's Toji who comps it.
That trade is important.
And then it's Brolin and Exercian coming through,
so that one just stabbed through the smoke.
problem removing any threats.
Sontics did well to get one in that situation regardless as they can buy in.
Okay. How he gets on the mic early.
Not to make sure that they don't have their stride broken by losing the finances of the back-to-back rifle routes.
You know just one man alive for Maus thereby is going to be somewhat weak.
We've been able to take an AK to give across to Donk.
So how key will that be?
No point man in con with the weapon of his desires and shiro back in with the AWP
Kids in the mix full set to nades. Nobody lacking any form of armor
That might come in handy a few galils the hands of torsion Jimmy
As those 30 seconds also allow mouse to set their sights in this tougher by position
All right, we have less you to with another firepower we'd want
Tough approach as the standard opener thrown out top mid at window in the air
They're swinging this pace on this down towards Conn.
got sprayed down by exertion just a 16, probably one point of health.
Jimmy on the back, Fern. Looks like today I was happy to confirm there's actually a second man there.
So, info flows. Mid and ramp spotted.
Window boost man toward Shiro to deal with this.
You can have to back off the B bomb site. I literally light on with just the low
low HP as Zontics, they investigate Ramp again and they'll find it's clear it's going to be three through Palace.
The shift in the defence right now, does Donk head back to ticket or does he cheap towards P?
Once the gamble call, he's just going to hold window. So Magix and Tenir have to put up some resistance and right now...
Neither of them are looking.
That's a problem.
Just now focusing on the Ramp side, so trading territory.
Where's the sound cue?
Yeah, it's been a while to do this sign up.
It is.
But reaction, Magic's not expecting more.
Jimmy reveals his play.
Now you're looking for Taneir, and he puts a bullet between your eyes just a lot.
17 seconds, the bombs down in Palace, Spitz responsible for that nice head shot from Taneir.
He's brought them down.
Nothing for exertion here.
That's the kind of output we need to see more of from Taneir.
Magic's won, he finds that knockout blow.
The exertion this time will be his best to save.
on to close to this might be able to take it away and does OK.
Remove. Just in time.
Big setback as a smile on the face of Tony.
That's a spanner in the works.
I think just again.
It's a free stage game for a player like this.
We're now seeing sufficient output and then some.
Yeah, look at this head shine. Gully finds as well.
He lured in, casted him through the gap, takes down Brolin, and this is just in time.
So after time, the name of the game there for exertion is will be the eco now.
I think he's not allowed to treat himself to a Desert Eagle or a P250.
His punishment is a pure glock.
Oh, never mind, selfless leader has changed that.
Yeah, well, this is the thing with the mouse.
You need exertion and toys to be playing well.
Yeah.
It's good when Spinks has a game, but a lot of positions he plays are going to be late activations,
and it's more if he feels it or if he doesn't.
Whereas Exertion and Torgy are thrown into the mix time and time and time again.
We've only seen mouse play this once this year, that was against FaZe and they owned them.
It was 13-5, it wasn't even close.
So you consider the teams that mouse have toppled and how easily they made it look in some of those occasions.
And you consider how easy Vitaliy made it look yesterday.
Somebody should ask for an economic grade.
Nothing, absolutely nothing from Magix.
Protections, hey!
How can this go wrong? Can there be a way for them to conceive?
You can see all bullets.
Now he's been losing Ecos.
I haven't seen them win them.
And this looks pretty tough for Torgie.
Loses out, running into the site of retake.
Rather comfortable.
Sherrow wins that war of attrition
versus proline in apartments.
Still ugly for the B defense.
The key there is not to staying alive,
so it could work from him.
He goes down there with a pickup, another gun,
and gets some better post-plant positions.
But by staying alive, he keeps him in that box
at the site.
And now it is going to be another timeout called this time, Sincron.
So we've had one from either coach.
I think that might shake your confidence if your magics as well.
I think this is one of the issues and it's...
seen as an excuse in modern Counter-Strike,
but it's something we've been talking about for as old as time,
is an in-game leader, especially for the new roster
and for a player who's doing it for the first time,
there's not going to be as much focus on the cross-set.
You're having to worry about the macro of the game,
what your players are doing.
And how is it functioning? Looking at the clock, what util is left? What finish?
Oh yeah. I mean if we did the, you know, the eye tracking and you look to in-game leaders,
how often they're looking at the radar, it's significantly more than the cross-set
in comparison to any of the other muscle on the roster.
Well this is where you hope that the prep, right, and this comes with a time, the amount of reps
that you get in it, because seeing different situations, it's always going to be different
from practice and you're always going to be learning and addressing something.
Swarov to the five already from the school of Halley.
Some different roles and game used to the Torchy cops a massive team flash on the scout at the tap, it's still composed up.
Oh, ready for this swing, Sontik's dares.
Quite a well restrained player, Sontik's rare to see him give up and opening death on the short side.
Oh, he's down in. Oh, nails Torchy to the wall.
And a dink on to exertion!
Okay, jeez.
Two of your pack players essentially removed already.
He's lucky to be alive, that second mate had his name on it.
She just gets away from the shrapnel with one point of health left.
Lack of frags for Maus in these first six rounds of play.
Let's see if it continues into seven as looking likely.
Eight kills.
That's all they have to their names so far.
And a lot of these have been late finishes.
These are Peter Outs by the looks of things as the AWP of Shiro posted on a deep line
over towards B and they are heading this way.
Shiro being in the right place at the right time is a recurring theme.
We've seen it in both of those CT pistols and now here with the AWP.
Prime ready, but unable to connect. It's a big find from Spinks.
Zontik's last seen short does compose himself for a nice tap to the head, Jimmy Trades.
Finds that revenge. Quick from Dunk on the swing through.
It's brawling with an important one back.
Now he's holding for the exit market, waiting.
His magics foot to near to try and apply some pressure from the short side.
Jimmy on site. Harding in their blind spot is to near.
He's pipped the gap here. Yeah, this is really nice
Well, Jimmy working out in time. Oh, he catch you looking the wrong way all onto Jimmy shoulders now the one versus two
He's got one point of health and he's gone down
Calm the spirit collect six
Well, they dug themselves out of that there's some good trade work
She wrote did miss and they're able to get the sign get the bomb down
the ball to the left. It's
a little bit down. That's it.
Poised to be to retake of that
side and very well done from
to near continuing to add
Franks to the tally 10 to one
now is another one.
Lost bonuses in play. Bomb does
go down. It does facilitate
another by but there be no
tells you all this time.
Try and mix up the pace.
Good read to the game from
to near understanding the
You're gonna have someone try to tend to that the other player on site how active is he if he's bench?
I'll see him if he's known. I've got one for free
Mention this yesterday is you can't get better at something without doing it right and
I think these reps are more important for one team than the other but
People may be not thinking this has the most value overall, but
a game like this once you're in the server and you're locked in as a competitor you want to win
and third does sound an awful lot better than fourth a bit more prize money VRS points and more reps
for a roster and hope to pick out where spirit successes have left off once upon a time kind
of it's a champion 2024 major champions 2024 and the team that housed donk
you want to get those results sooner rather than later people magic follow vision
Sontik loses as well. Well connected flashbangs as the whole squad is now arriving on to B.
He's got his buddy Nades out. Sontik's good for the first. No trade available.
Quick one out into the site. Spinks does hit the heads. Hits two in quick succession before you...
...broke down by Sontik's stunning sequence.
Give it to him again.
Okay, mouse. You've got to win one of these.
Doc's ahead of their expectation.
He's already out the door.
They're going to spam away.
Oh, it's too easy for Donk.
That one-two punch.
Teneir spams to master steps.
Donk advances perfectly,
synchronized with the plant attempt.
I think they knew exactly where Zontics was.
They heard him running on the pop.
So as they're pushing through apps, they hear his steps,
they know that he's totaled in,
and the fact he gets so much output here,
this is the thing of beauty.
This guy brought back to give the team some consistency.
Remember, he's been out of the server for some time, too.
Yeah, we're better with time output and then donkeys already out the door without wide open actually gets deliver a living output
8 to 3 as it is now a 7 to 1 game
Back down to a partial for mouse
That's a weak fact.
Gotta try something, I guess.
I think it'll be skittish because you have been able to get into this B-bomb site.
So that does make sense in terms of what you're seeing.
Aren't we've been in with pistols?
Yeah, it's logically driven, but it just didn't work at all.
Spirit were not buying what you were selling.
Distinct lack of opening kills for miles, just one so far.
And that came on an eco from Xersion.
Get some space, you go down and this will be quick.
Still warm up for the crowd before we get underway with the best of five final
vitality taken on Furia coming up next.
Cheap kidney or expensive tickets.
That's right, you got two of them.
Yeah.
It goes back, right?
Yeah, I think so.
Sherrod freed up to go where?
Wherever he wants.
Sonic's from the window position provides that connector smoke for Donk to work around.
We'll see Spinks this time.
Could boost it up into the window.
Magic's coming over, he could address this.
Address it, he shall.
Magic hasn't been involved in too many duels, so this is gonna be an opportunity for him that he will not go to waste.
Other open up that goes to Team Spirit.
And no response from Maus.
A swing from Wiggins seems a little audacious, and yep, quick back, two kills in, quick succession.
Parting in towards that east side you've got Jimmy Lake Palace and that's what
Donk's waiting for. The Molly perfectly reads Donk's position a little
burned to the flame but an opportunity for the double wrap set-ups just hit some
headshots and they'll do just that. Okay, between the two of them now just
Torji ahead to head with Tanira that nails the next one. A clutch that could
perhaps ignite a little fire for Maus. Torji three kills deep ahead to head
versus rival Sniper. Now Shiro gonna approach this. Has the angle with the
elevation considering his options now. He's spotted out on the stairs both of
them missing their first. Trying to bait Torji with that flash and reposition.
Another one he has to reload. Shiro gonna try and use that window of
opportunity to run at him. AKV or jumping up and over just owns him. Denies Torji.
A little bit of a confidence booster available for him, but not even that.
Miles left with nothing but heavy heads in back-to-back days here in the Toron arena.
Nice time for you to look at the scores of these last two best of threes.
13-6 and 13-7 losses against Vitality.
Map number 1, 13-8.
And this one running away from them fast.
That resistance in the group stage to Aurora and fine-form with Sol-Flight, stage asking
a bit too much for them, but Maus having to go up against Vitality yesterday for the
12th time in 12 months of play, that's a real problem.
Yeah, Maus are kind of like counter-strikes good luck, Chuck.
After you get past them, you're gonna find your trophy.
It is tough to watch.
And an opener.
Maybe something from Exertion's forward position.
You can see they are gonna go for more aggressive solo plays.
And all it hasn't worked out for them back at our boys. This is a beating
Little to celebrate
So little to say feels like a certainty
Nice hats though
bring back Dennis and Spitty.
the award show. Yeah. Next.
keep me. Another open up.
Tricks hours players names and
not awaken to fire within them.
Stiko Christian. I've worked it out.
We go back to mouse sports. It's the name. That's what's cost them.
Old logo, old name. New mouse.
It's a working theory.
Pretty better than any they're currently running with.
Can they settle into this 43 advantage?
the two trades after the shiro opener grades on ticks searching magics in
support below the line of sight right now brawlin cheeky with this and he's a
way okay I mean it does seem like this could go wrong or bronze they're gonna
go for a fact I think only one okay makes a both makes sense makes sense
time again. All right now into
A they waltz. No smokes, no
mollies and ontics on the
Frank. Yeah, you could do
something with this. Couldn't
be especially if they kind of
dragged their heels. Converting
still on why we're not
planting 25 seconds. They're
so worried to near the
anchor still alive. They
think he's around in
somewhere off the bomb.
Will engage now, aware of where one of the two are.
I can't quite understand why you do that.
What's the, go for the diffuse perhaps?
He's got the smoke down on it, got the kit, but still can't find any of the remaining three.
His back turned to that palace position, spings profits and seems like the second is theirs.
Yeah boys, it's the last round of the half. You gotta give this one a go today, it's too little.
It's gonna be 10 to 2 as it looks like spirit. They have given a one over to a mouse
We're going to a break. This is looking like a two oh and they're giving out gifts
I
The battle for that third place, a warm up before we get into the grand final and crown
He championed here Sunday live from the tower arena in Krakow, Poland.
Spirit and Maus were unable to put up the performance necessary to be there in that grand final best of five.
So we've got a best of three.
We've got Dust2 already under the belt of Spirit.
Maus is territory and they've got two rounds to show for it.
How you doing Krakow? Are you excited for that grand final?
Hell yeah! Me too.
Well, it's fair to make it a quick for everybody. We'll get that started right on time.
Gonna be full from four in the pistol department.
Now, Miles. Miles, gonna get a pistol here. I can feel it in my waters.
Positioned well. Another third man here.
Already half. Half lost.
Oh, man. That's a little bit out of spings, but insufficient.
efficient, torgy, a necessary headshot. Provides onto Teneir, exertion, rotation in,
Shiro loud, stomps, feeds into the siphon, a headshot, provides again, not another one!
Multi-kills on multi-kills, Shiro, spirit, savior on these pistols. Four kills deep,
logic to deny the A steals it away from his teammate, but Shiro, the consistent
quality, he's a known quantity, just consistently carries spirit through these
pistol rounds well that kind of kind of ends the discussion about a comeback
the round where they don't get an opening kill shiro is six and oh in opening
jewels finds three on the entry in 13 rounds of playing as a found one opening
pick oh dear and the final rounds of the first time felt like a gift it did
They'll essentially be forced buying out the game.
Spirit have the killer instinct to close this one, or do they want to play with their food?
There's to be fifth straight series that Spirit have been able to topple Maus, but first with the new roster.
Well, it's gonna be affirming for Spirit then, isn't it? You've made, you know, quite significant changes.
Now to show that you can still beat Maus, it's kind of, you know,
beating mouses demonstrates that you are the cut above that's a fair
assessment that you're in the conversation to be lifting trophies you've
got to be able to put mouth away and they have with ease that's another opener
and it's just three men staying alive I want to say for the final round of
Play!
Why not?
Gives you something to hold on to, something to celebrate.
Now's got a chance to revert their fate at Cluj.
If they're able to come back with a bit of performance, they match up against Vitality
again.
They're able to go deeper in the tournament.
They're defending champs, but all the top teams weren't at Cluj last year.
Yeah.
to do that then they might be able to wipe away this but otherwise if they have
another pro performance you wonder how that compounds it's already eating away
at them and nobody wants another year of the same and you hate to haunt on it
but that's the story that's the truth that's the reality that we're living in
going from strengths of strength looking more and more at home in this system
my was coming in today who are the crown get a cheer for because neither of these
got much love in their earlier matchups so the fact that it's spirit of a mouse
again it just continues to affirm more of the same
I started ready to punish any mid-aggressions they didn't get what
they were looking for they've rerout now they're looking to set up some
type of an A plate. It's an ill-be-stained top mid. The rest of them congregating
two towards ramp, make it three. And the one man Zontik's through palace
flashing forward. Brolin finds nothing, no spam, no sound cues. 50 seconds here comes
the Nades. Alright Brolin, you've got an awful lot of work to do if they come
pouring into the A side through this ramp. A little bit more supportive U-Till.
It's gonna work out for him. Does well. Removing magics. Okay, mouse.
Repel the invaders.
Sontik's the last man arriving out of palace.
Another supported flash and a spray does remove exertion before Spinks gets to him.
Straight into a timeout from Halley.
Shiro can buy.
Magik's donken.
Sontik's the same.
It will be lighter in either weaponry or Yuto and then Taneir down the bottom of that barrel.
So he knows he's still going to be working with something quite threatening.
But why extend this longer than you have to?
And off Sikron ever gets stern with the boys.
We've definitely heard the encouragement.
Might be time for the stick as opposed to the carrot.
So magic's with the sacrifice again.
This time they will go for a mid fight and exertion out the window.
This pings will join him late from short.
That's all she can molly's the island box top mid.
Yeah, clear philosophy here from ours is to take fights, not places.
I mean, you should be.
Fear, Donk.
Doesn't even need to see you to find an opening kill.
Torgie brought down to his 15th death.
I don't think so.
Third and assisting piece on his A side, the window play, the AWP.
So that's what's going to get their attention.
attention, Brawlin and Xershin they partner up to see if they can find a safe havens of
information. Their rotation, not close at all.
If Magix goes ramp though he'll get the info as well.
Pogs strides into the site, audible. Magix, Cognizant that he could be here. Confirms
Brawlin even brings him down. Dongs remove the rotation and that should be that.
Thanks for watching, thanks for playing.
The Jimmy clutch.
Up against the numbers, up against the odds.
Bob does get planted and it's closed down comfortable.
Not even breaking a sweat for Spirit.
That's Mouse's pick and they've got three rounds to show for it.
That's four straight maps for Mouse to forget here in IM at Krakow.
the stadium at same problems. The spirit. Small reps.
The event for Fallen.
The most important match of the year so far.
Let's at least get everything right.
The best of five.
Beginning on Counter-Strike's favourite map of Mirage.
And we are live crack-off.
Quite the stack.
And you want to set this one off with a bang?
This might be the way to do it.
It's Mollinoy first kill at the grand final.
Here's the way.
Fury is rookie of the year.
All the way from Fulham.
New and old side by side.
Chairs through the deep end, Zaiwu, Dopa Red is getting nothing done!
And to talk about making a good first impression...
Yeah, we call a master and a student for a reason, right?
Not just Fallen handing over his favourite weapon to the young player,
but teaching him everything he knew.
And still maybe at times getting out, Sean.
Shocking to imagine a player this inexperience makes such a run the Maldoy has in the last
year but man isn't just this championship that event we saw Donk do the same two years
ago. No better place for it.
Right now these pistols have been troublesome.
What they have excelled is the four spies.
Breaking momentum early.
We're one round in and you're already hearing a lot of support for this furious squad.
Furious squad Vitality though after claiming the top spot last year. They got used to being the villains
Folks sick and tired of their success seeing them go from strength to strength after the most dominant season
CS has ever seen
And these four spies well
Look at a silence the fury of fans early as Kasey Rano overwound
Apex follows up and Vitality. They've left it all on one man. It's just Moledoy
Maybe even two to the task for the breakout star of fury as he has sandwiched apex rain
supreme. They hate you if you don't win enough they hate you if you win too much vitality
don't care what you want forced by victory written in the book and fury are crashing
back to reality early in this grand final.
Fuel for the fire, vitality armed and deadly.
surely not. Clash of Molotov vs Zywu, but only the D.
Won't be enough to get through. Slightly looser going, the force round here for Furious, they
try and get a feel for this game early. Apex starting very strong though, right?
Looking confident. Three kills in the second round. Fly before here. Getting involved.
Gonna need to. Fallen's had an uptick in form as well. These captains can't just
set in a sidecar.
So, it beats back for another.
But where that Zai Wu scout.
But where these Vitality forces, he's looking for all three.
They're gonna give him another chance and now all of Vitality just honed in on forward.
No road left to run there, and the four spy wars closed out by vitality.
Simple.
The Waisons are today far past crumbling on a stage, putting on one of his best performances
so far in Krakow. Blowing his rating from last year out of the water, and in fact all
the vitality have. That firepower trio, Zywu, Robs and Flamesy have just been unstoppable
throughout this event. It was never going to be easy for Furia. I'm judging by these
first couple of rounds it's not going to get much better all right apex how much
you feeling it there's a lot of guys down there for him to try and deal with
actually gonna start giving chase looking like a clean finish here up
against the pistols
It's good to see Apex showing up in fighting form.
This is a slaughter right now, right?
Sure, it's off the back of the force by a couple of low econ rounds with Furia, but
two gets in three rounds combined.
Vitality controlling the economy, feeling good while they do so.
Furia have to get warmed in now in this first buy.
Because remember, while it's not just legacy and a trophy and a championship and a title
worth defending, it's revenge for vitality. If you're beating them back to back, vitality
here to set the record straight. 3-0 against the Incheon-Doo. They say not today.
I'd have a scrap here as Apex really getting curious playing ballsy from the word go of
this grand final he's ended up behind enemy lines and they've got no idea no one's even
considering this right now for Furia this could be a disaster Apex does he take the shot
CZ has 2 on the corner right here and Apex is even ready for number 3! Molotov is cut down as well!
Captain takes matters into his own hands and the firepower insurmountable for Furia. Apex puts them down, 3 kills, full of locked out.
Such a strong start from Vitality's old boy, their veteran, their captain, 10 and 2.
And he's firmly left Vitality in the driver's seat, muscling away, control of the early
game.
It's all been Apex right now.
Furia might even have to call a pause early into this map because getting nothing done,
No rounds getting no kills in the last four.
And Vitality, you know, the most dominant season we've ever seen.
The team of the year.
The only blemish on 2025 was Furia at the end.
Four trophies, two elite trophies.
a clean 3-0 final over vitality.
Conversation of whether they could be up for the task in Budapest.
Yes, another choke on the stage.
But this is more than just a match for vitality. This is personal.
Sip of the timeout, Fallen credited him in a lot of rounds, saving Furia after TAC, so
with lower economy with pistols and pop, can they do it?
They're going to come through flooding out of this A site, Flames, been in monstrous form
all tournament gets to showcase it there, spin in top out towards Ramphin, his teammates
able to finish off the rest of them.
It's a terrifying sign for Furio right now, isn't it?
Not even how they're playing, but just how lethal vitality
look.
Multiple players putting up big moments and multi-kills
early in this CT side.
What more can you do?
Molly's everywhere.
Flash buys time.
Flames still burn through three.
It's flowing right now for vitality.
I like to think that's what Fury had been waiting for here.
Look how ready he is for a play.
I mean holding under with the orb.
Inside we want that AWP right now.
It's Rops pushed up.
Flames walking in alongside.
They're going to try and fall for Palace and they'll take Uri out of it.
So sick. That's prep right paying off. Knowing that close position is common by Uri.
Orb covers deep. He's able to flash, making turn.
Molodoy does have an answer though.
Yeah, look, you've been telling yourself, if Uri, this is what you've been waiting for.
You've been waiting to bring that orb out, put it in Molodoy's hands,
and he's going to earn you around.
It's a lot of pressure.
But that's far. Molodoy's been unfazed by that.
could drop past Robs right now, he's not gonna see it, he will hear it, Robs all attuned
but Kcerato cleans him up, it's a missed shot from that orb. Fury after pounce, see the
fakery coming in already, does Mezzi hold his guard? Unwavering in his position, hanging
on in quiet desperation, Mezzi.
If you can call for support, Mezzi knows he was right.
It is hunched and never leave, never surrender this B site to Furia.
Molotov rings out with another and Mezzi caught in the open.
Brushed aside.
Might have had the right idea.
Might have had the pieces in the right place.
None of that matters for vitality.
Now it's star player. Sorry captain apex 11 and 2 relegated to the save
Vitality may know what's coming they can't stop it here integral couple of kills from Molotoy
Dropping that allp as well that fury are looking to not allow into the next round
Consider the promise fulfilled brings out that all puts it to work straight away
way. They know vitality were
controlling this game early.
They know money is not going to
be a question here. We have
players of 14 K before by. So
there's going to be orbs and
there's going to be orbs for
some time here.
Molodoy happy to take those
heads ahead slow inferior happy
to give him the room to find
picks.
I certainly left it impression
because guess who's bought out
the York for the other sides
I will now Donning his as
well.
These are number one and two
most successful opening kill AWPers of last year.
You've got a pure AWP in Molodoy via hybrid of Zywoo.
Oh, it never even gets a chance to react!
Zywoo is quick with it!
So the ace up their sleeve is gone, might be time for Fallen to don this AWP.
He's not making a habit of giving it up to just anyone.
Got to earn that right.
My Tarty sit back comfortable.
5v4 conceding the site Zai Wu.
Back turned to what will be an execute here.
You're in the very late lurk under.
He's got no kills right now in this T side.
Confurious swing that hammer from down under as they will have to retake
The kid has left to leave an impression in this game, but he's got big responsibility here being the late player out through mid chance to cut down the rotations
Vitality already ahead of this playing out towards this
Flash is weak and the coverage isn't there.
Fallen claws one back. There's a follow-up from Yuri.
Suddenly you're in a three on three, a fighting chance.
So I will open the deny. Won't be able to stop that bomb plant
and the Flash is keeping Tame out towards the spawn.
A clash versus Fallen.
It wasn't necessarily the AWP you're worried about here.
But the one that came far away left that angle at an awkward timing
and that sees Yuri alone, iced out.
It's the little details there, rups breaking that smoke,
pulled Fulan off the angle, giving Zywoo control.
If Fulan doesn't move, probably hits that shot.
And it's a very different round, but no, vitality pieced together, a post-plants.
With the man advantage, slow and steady, good punish on the plant as well.
Stressful start to this game for Furia, nothing has gone right so far.
Oh, I'm able to run past this I will all be don't survive in a second time.
Head to head. Get a bit beating right now.
Again, Fallen goes to retrieve it.
Maybe you can now combine for kills and fall which is really going on with another.
He can still do it. There's no question.
But against this team of all, full gamble, Frames is inserting, it's too quiet.
Played the slow down just to really try and figure this one out grouping up now they look
to dodge this stack from vitality it leaves them one player to worry about as his activation
is opened up a chance.
Flames in a good position beginning to need to get a lot from it there's the line up
pressure off the floor and that shot missing gonna do it with the rightful
flames just the one man army and oh this one hurts for fury they took all that
time to try and figure out where the stack was played to dodge it they go
into just the one man hold and even that is too much he doesn't even need to
peek flames is locked in that corner by the Molly he steps into it to take
the third fight. Forcing it all the way. Man down. Furia take too long. And these rounds
have been maybe slow to a fault here for Furia. The fast ones early getting them caught off
guard by good multi kills, but now they let Vitality play the map. They let them in forces
stack, get aggressive on the flank, and put Flames in position to win the round.
This is one of the big issues if you kind of getting shut down so early in this
matchup he was instrumental in that series yesterday of a team spirit had some
fantastic rounds applied a lot of pressure but here he's been tamed and
if you kind of slow his role you you lose a lot of the aggression the only other
guy offering it has been molotoy and he's not been fruitful in these opening
fights. I mean when your kind of pops off theory when trophies right we talk
about molotoy but this guy is the hammer he is the guy at the front of
the pack cracking open bombsites giving you rounds. So he's coming into this
off the back of a highlight in the last might be required to step up again
he's got support this time in the form of Zai Wu and so the image is just about
catching the spillover anyone that survives getting past this AWP that's
where flame steps in well man's made it through cover from palace but even then
you're feeling cautious about swinging cautious about going to war awkward
lineup and it's only Yuri left close back what he can but it's the
Zawoo putting a lot of pressure on him and charged from Robs, no respect for Yuri in that clutch.
Oh, it's contagious for Robs right now. Just swinging off a stairs, uses that info, finishes the job.
Vitality on fire at the moment. 8 CT rounds, Fury are cannot get a grip on this game. They won the pistol.
Broken now, nothing to show for it.
Are they really gonna force?
And they care for Yuri, Galil for Moldoi and desperation for Furia as vitality look for
a sickening opening half to this grand final.
I mean, this is where, you know, for Fury, you think about the fact that this Mirage map
was one that they've been struggling on, that they felt uneasy about heading into Krakow,
but it's only through the reps constantly playing it here at this event that that confidence
came back.
That's all dried up now, thanks to vitality.
I know how important these strong starts are.
I mean this stopped being a strong start and just became a don and half a long time ago.
Down to another broken force by Four Furia as they're left clutching its draws here hoping to get anything at the end of this T side.
This is cheeky, it could mean something. Yakinda through the smoke, they're going to see the execute without these flames with his back turned.
Yakinda needs to activate soon, his flames might have another multi.
No way! Flames again!
Yakinda has gone! But for Flames, they're glory!
Whatever they've needed him, he's been there, he's stepped up, stood tall and delivered.
And with so many players starting in top four with four vitality
Fury run out a room on the half Mirage might pass by in an instant
I mean what a position one unorthodox position to commit and fury a pop to a smoke flames just flings them aside
Makes it look easy
He's had an incredible tournament
And it looks like it's not done.
Your kinder is last alive there, that's not where you want it.
Try to force it first again in middle.
Maybe it's a luck.
Smoke spam of Vitality of Aid, a Fandening Mid, and again, forcing Fury to execute.
So far none of them have been successful
This was furia coming in we thought they had a fighting chance
We're in this first half. They haven't had a chance to fight
Simply done the flames gets involved
Oh no!
Vitality are just playing this super loose, they know they're in full control of the game.
A Flames challenging through the connector, now back in time to defend this A bomb site.
Fury might alert through, but dealing with Flames has been no easy task.
Yuri will get round him, but a ground gained.
Just give this lurker case to Rado to do something and Robson just turned on him.
I think he's caught off him.
This is Vitality.
Oh look at a leave Furia down and out for the count at the end of map one
They should not be a kill for Saewoo
Yuri collects that one you're looking for scraps here looking for three on the half
Yuri's done what he can to provide but there's still more to be required
Follow-up shot for Yuri now you're looking for Mezzi
Usually very calm under pressure meant to deliver in moments like this but can't get round that all
Still, it's not a lot for Fury, and right now they're living in Apex's fantasy land.
He's topping the charts, vitality, off to a flying start in this grand final.
For Furia, this was a chance to leave their legacy, for Fallen to take a trophy, alluding
him for 10 years, for a chance to swing at the King.
for Vitality, it is just another day on the big stage.
More than enough chances in this first half,
Vitality run away with a dominant defense.
Yeah, there's a lot of red flags right now, right?
The slow start from your kindar,
one and 11, K Sarato, who has been the rightful power
at the heart of Fury and never getting going.
Molotowey getting shut down
as he saw out those openers in that first half
And across the board, it's strong stuff from every member of Vitality.
If this pistol gets away from you, you're looking at a very dominant opening map to this grand final.
One that it will be hard to recover from at 4th Furia.
Pushed out into the A site, Vitality. They've got control. They're going to have a bomb plant here. It's on to a retake.
So much control as well. The only danger here for Vitality is no util. You'd love a deep smoke CT.
You'd love a reflash to fight back against a Furia retake, but they don't have anything either.
So this is a brawl. This is a fight for CT, and Furia are coming in.
You've just got to scrap.
You've got this flanking player that you're trying to lend some time to, but Molotov won't even have a chance to get involved,
because everyone's out here in CT! Now it's just corpses! Molotov plays it forward!
Don't let this get away from you, it's only Zywu, on with that glove and he'll get run down!
A chance to catch your breath, a sigh of relief for Furia, and a final second defuse coming through.
But we saw the same in the first half, so I refuse to get ahead of myself,
a force by surely imminent here for the team vitality.
Yeah, this scoreline saying that they won both pistols for the side of Furia almost makes it feel worse.
No margin for error now. You've got to convert this one and you know Vitality are putting money in
You know they're gonna take another swing at you before you get those freebie rounds coming into the final vitality of 150%
of the second rounds after losing pistol
It's not meant to be a 50-50 round
Players like Zai Wu players acclaims increase your odds
Astronomically, facts turned, Fury aren't ready, Vitality are walking in.
You're just going to get to contact play out, no one's watching this.
No one's thinking you've got the goal to do this.
The drop down made me hurt by Yuri as he put his attention back out towards the site.
Mr. John.
Now a chance for him to punish.
Molotov even dealing with flames on that swing.
They weren't able to convert on this pistol in the first half.
they've got a 5v3 and the Zaewoo backstab changed things for now waiting seeing
if he can catch someone moving late to the party robs deals with the first man
in and the most successful is I have the less pressure on Zawoo to get
involved now has no choice in the matter as the round falls on his
shoulders oh they're swinging in they're giving him fights
Cacerato stops him in his tracks.
And again, a last-second defuse found for Furia.
Getting by narrowly, but getting by all the same.
Getting a great game out of Uri right now.
He was the one surprise player to go missing against Team Spirit
on this very map in that semifinal.
He had nothing going for him.
Could not hold his sight.
It was exploited time and time again.
Still, Furia won the map without him.
Well now he is the one guy standing true, standing tall, here for Furia.
Trying to believe in this comeback, step by step.
Hard part done.
Remains going window, but avoided for the most part.
Molotoy in danger.
He's to get out of here.
Oops.
All the same, Vitality walk down mid.
I'm already ahead of that case Serato, they're going to close in on him, tech 9's breakthrough.
Again Yuri might have to put up numbers here.
He's got players all around him, nowhere's comfortable, nowhere's safe for Yuri, but here he is, scrapping, fighting back, gets out with his, and Moloadoy finishes the job!
Compare these halves, it was clinical for Vitality, it was clean, they weren't letting kills happen.
Furia are getting out by the skin of their teeth.
You feel like one more shot coming in for Vitality and these rounds are theirs.
Terrifying.
Never a chance to breathe here in this CT side now for Furia.
Their money still hangs in the balance. Vitality's first fall by coming through.
Zaiwu, you don't see this every day. A glass orb, a guy who is flying to rifle
When the rounds call for it, he brings it straight into this gun round.
Nozze, if there's an opera out there who's gonna give him the head-to-head,
gonna give him the fights, it exists on the other side of the stage in Molodoy.
And he's been besting him time after time in this map.
Gotta be ready, because they're already out here in middle Molodoy.
They're in behind them, and he's still very committed to this lower hold.
Even seeing a player in the apartments, well that's only going to keep Molotovic more wary,
more cautious about this lower control.
Super risky, no one even really spotting mid for Fury, they're going to start to move
closer.
Molotovic will have to move further.
Perfect!
Is he not even looking?
As you get out though, that's the big question because they've had mid for a while, they're
close to him now.
Gonna try and dart for these smokes, but Daltrey placed his stock on Apex!
Refines them both!
Chaotic in the mid-smokes!
And the advantage secured at the hands of the captain!
15 and 10 from the word.
Gell-Apex has been at force to be reckoned with in this game.
They can now finally get something done.
Leaves it to Spam, connects on a Zywoo!
Let's see how Fallen fares. Others have tried to fail, but Fallen holds on here and beat.
Card Hacker versus Apex, who now needs the ace clutch in this one on three.
Now behind the bench.
They know he's in good form. That makes big forces them forward.
Yikindar shuts it down.
Not Apex's moment to play as the hero.
Three kills from him, three from Yukinda, but it's Furia who again get out, barely.
A barely one round is still a one round, so they sit two behind Team Vitality on this comeback.
About like a road to ruin.
After that first half, Furia are still believing so much so it's forced Vitality's first time out.
The first time you've put them in a position where they felt this pressure all game really
Timeout called in trying to get ahead of it. Have they left it too late?
This is a four-round streak out of Furia
And even though the rounds have been close right we haven't been sitting here feeling like they're super comfortable
You're on the edge of your seat throughout them
That round count is still going up the gap is still closing
And is still very much on
Yuri, the guy, for the CT side right now, Vitality wants to test it, popping into his
sight.
He's immediately given up room, leaving this one to a retake, looks to be the answer for
Furia.
Maybe this was a possibility.
He's going to actually try and play through this smoke.
No!
goes it alone, now a support in from your Kendar as him in case Zerato still let
advantage straight back. Far from comfortable in Vitality there a man down
here these smokes will start fading soon they've got to get that bomb planted
and all the while look who's been closing in.
So aware for at least the second, Paros spotted, fall incited, Daewoo takes him
Amoli's gonna force a reposition, Robs waits for the flash and it is
perfection low health still vitality excel a 3v2 the furia one nothing to do
with these close rounds these casualties they are costly
furia throw in the towel if they want to buy they need these guns and vitality
know that
Excellent synergy from Vitality. Even just Robs waiting that extra second in the Molotov wins the round.
Might be returned to the pace.
Like the breakthrough with an A-side set piece, playing it a little faster than vitality.
This time they set up in the apartments.
They can just break through these defenses.
Flash play to open up the Eikindar, gives him a taste of their own medicine.
But how do you get out here?
Going to deploy that smoke, hoping keeps him alive and it will just barely holding on as Eikindar.
Now he's a nuisance in this position.
But the new since they have trapped in a box, damage done the other way before them.
They are giving chase, trying to come through a battle for this control.
No.
They'll throw everything but the kitchen sink to clear out this space.
Freeze, okay? Some chaos has happened, Fury have taken space.
Don't watch their back.
Rob's caught back turned, not every day you see that.
3v2, but up against Vitality, these are deceptively tricky rounds.
Sylvain Flames topped the charts for Vitality.
Molotov has been getting hyper-aggressive.
Now he has to hold on 20 seconds solo in his bombsite.
He has to take one with him, or at least survive for the post pod.
Getting nothing here is just what Vitality need.
Late in the day, bomb plant.
Very little time left as those numbers get plugged in,
and even though the date is good, it fights and damage.
Oh no, you still have the bomb to play around.
There it is.
First killer, the two on three comes through.
Zawoo with the spot, taken down a peg.
Molotov finally taking him in the head to have been.
And you remember Flames.
And this guy has been full of these multi-kills.
This is the clutch that breaks the back of fury and it puts you in the winning position on Mirage.
If Flames can pick it up now, this one might be over, the comeback might be thawed.
In case Serato doesn't know where to look, Flames gonna take it to positioning alone.
Never even had to fight. That's the fear, that's the doubt, setting in.
that's just a back breaking
round for Furia. Rounds don't
carry impact like that. Not
every time, but taking everyone
with him. In that two V four.
And Furia have to figure it out with just a gun here and there.
Okay, Swarato lived, so Molledore could buy.
Getting out with that orb is something for Furia.
But can they stop a vitality on the warpath?
That inescapable feeling, you've let this one slip.
If there is to be hope for Furia here in map 1 of this final, it comes down to this round,
it comes down to Molotoway in case Serato hits you two stars, your star rifler, your
star all prodigy, rookie of the year last year, there's your kinder throwing his
name in the ring opening on the Deagle. That's loose, bottom one by ones and so they get
punished 5v3, no trades available. They target maps, get ahead of themselves. Damage done
to Zai Wu. Oh, that opened Apex. Wasn't ready for that.
And right when you're ready to write them off, an unlikely round win presented.
And this might just be a very drawn out save.
I tell you, you're always a team down to make these TVXs interesting.
You're in no position to do so. You don't have the bomb?
Don't have any map controls? I lose.
Shot away from death.
And so you've just got to let this one simmer.
I wonder what the core is there, because there was a pace change for Flames to get fast shot, perhaps get into ladder,
but it's one thing to lose him to this Deagle, it's another thing for Rops to just walk out ramp.
Perhaps expecting more control of middle from Vita- from Furia.
Walks into a double setup close ramp and it all goes wrong.
And this is just, you know, this is the cleanest round Furia have won on this CT side.
Five players still alive at the end of it, they haven't done that yet.
And so it's not just the most unlikely of wins, it's their cleanest one, a chance to
make a bit of money, a chance to try and set yourselves up in this half.
Hit a chase, I will, that Molly gets in the way.
are fine with it. Five alive round with their map pick hanging in the balance.
I feel like they have to buy just to try and match what saved.
I'm not the player you want to lose. Yuri's been the one guy full of these heroic plays
to fury it down to get the multi kills down to be a difference maker.
So you are going to feel the burn of having him be the first to fall in this round.
And even that eye test from Molotoi not great.
They're missing that shot.
push him up in the B apartment and go for an A stack. At least numbers favor
Furia in this site. Vitality are coming in nonetheless.
I'll wait for these smokes to fade but in a moment's time, Furia will feel the
full weight of this exec, the full weight of the push. I'll leave it to Zai Wu to
try and get the round started letting him entry on that hole. There's the spot for
Flames, Deagle trying to get a beat on Quesarato can't get past him but gonna
need even more here in Quesarato low on health out of the opening danger. Save
player Kindar and now still in threat still down to be a nuisance playing
interference around this smoke. Quesarato what can you really expect in a day that got
And that's when the fans come out.
So we'll chase down and finished off.
Case Arato dancing with death, one bullet from it.
And you kind of doesn't just save his life.
He saves the round in that case Arato running through smokes.
And vitality have met their match here in this grand final,
a game that looks like it's going all the way towards a depth of regulation. A 9-3 lead.
Another swing for it here with pistols, and perhaps an 8 stack dodged. See now what we've
You know, there's a lot of numbers in mid on the back of that and you might just look to try and fight them here
It's only these pistols to worry about case the right on your kinder still look keen
Just gonna try and stop this spillover this flood through the connector. You've had problems containing it before
Your kingdom with one hell of a catch
That's the flank nearly all down when your kinder stops it
Robstered apex
And now it's the one round game!
A new credit vitality for resilience last year
because so many times they showed us they were down, but not out.
So many times they came back even in grand finals in fifth map.
Look at Furia do the same.
Yukinda had one kill on his T side.
He is 15 and 15.
The resurgence and recovery from Furia is across the board.
and vitality with continual forces forced to save,
now won't even have this orb into the final buy.
You know who will have an extra orb floating around there with all this money, with all these clean rounds?
The professor gets to play his, Fallen brings out the second orb for Furia.
This is an expensive buy. It's one that Viria like to lean to on this mirage
And it's something like they were never gonna get to have on the back of a 9-3 half
That's what having a second win does for you, that's what getting some of these cleaner rounds does
Gives fallen more options more to play with
Three fours out mid here
Damage done to Zai Wu. Yikinda. Fearless continuing to fight up short. At what point
the fury will cool off, that deep smoke still threatens vitality. One of the two orbs.
Keep on the line, waiting for Mezi. The Brit unwavering 5 and 13. Not looking to give
away this open and kill he gets that info. Seize the AWP. Having a
struggle some game no interest in taking that fight pushes full and back with a
flash. Out mid. Case your auto and you can get involved but of course it's flames
to rip heads off.
It's the perfect tee up to a round for vitality. Apex puts them together. It's
real tricky now could come down to the double orbs in this retake and say you've
lost to now it's down to this this measly effort out through ramp messy and flames
and flames barely even alive in this round he felt like he'd done his part he
felt like he'd done enough with that double out towards mid well more is
being asked for more is required messy does have one right there
Molotov with a reposition and it's these two orbs side by side. Molotov and Fulin.
Different generations. Always ready to try and blow your mind.
Fulin with a heads up play, push on through, shut down.
Oh, Molotov! That's lightning fast! Does he have another shot like that? Hit him!
The game now rests on Molotov's shoulders! He doesn't make him under pressure!
He doesn't miss when it matters.
Not when they need him.
Slow start, but what a finish.
Fallen fed to the wolves on that smoke push.
All for Molledoy, you're basking the glory.
The Toron sings his praises.
And Furia come back all the way.
Yeah, you tied the game up. This beat felt impossible.
Now the question becomes, can they finish what they started?
Feels meant to be.
How on earth has Yokinda come back like this,
again thrusting himself into middle,
And finding the man advantage against flames no less vitality stop performer their fire starter
This is when I will must collect
Up connector Molotoy timings and Yuri tucked in in a clearable position if so I will checks his corners. This could be a punish
But he waits for his team
Good check.
Well it's all you ain't missing no more.
Feeling some fire and it's barely off to that clutch in the last.
Finally they'll get around and finally they'll get past him.
Apex and Mezzi side by side.
Britain the Frenchman, the unlikely alliance.
Fallen in position. Good try and shut this one down. Flash to set him up.
Mezzi now dead. Dad can't do it. Case the run is right through him.
Fury a move onto that point!
This was unthinkable!
9-3, two vitality on the half!
And Fury had taken it all the way!
It wasn't just 9-3, it was Flames in fighting form.
It was Apex carrying his team.
It was Saewoo not missing a beat.
He was gapping Molodoy round after round.
An individual and team-wide resurgence for Furia surges them to map point first and everyone's
talking for vitality.
Is anyone listening?
I
Vitality everyone was talking in that time out. You're dead on
Everyone grasping to try and find answers to try and find a way to stop this from being the reality. We're in a
Furier, I know it's only two players doing a lot of the talking Molotow and your king
So maybe some sort of aggressive look out of the gate as those are the two problem pieces the two guys down to get in your face
Right off the rip of the round
Again, so I will write down middle mentality. It's just been sending it in mid in this T side
And for once your kinder doesn't challenge he rotates
And a miss smoke, the wheels are coming off.
On this vitality team, perfection is demanded, they're so used to having it.
When the wheels fall off, when the nerves start to set in, it's a rarity to stop vitality
in this position, but it might be all getting away from them, 3 on 5.
Moving around with 20 seconds left to make that play.
Aside from all the enemies, time is working against them as well.
As Molodoy, Yuri set up to close this here and now.
And Robbs might be a clutcher, might be their closer, but this one feels impossible.
Nade reigns in and he's so wounded, fallen, finishes what he started.
Coming into this final with a score to settle in this arena.
Fliria complete the comeback from 9-3 down.
They close it in regulation.
Morwen hasn't lost to BO5 in a decade.
He does not want that to break today.
But we have seen them lose it to Furia, set up earlier how this is a revenge game for vitality
as shocking as that may seem back to back victories for Furia over this squad.
And a map to the good, some breathing room for the Brazilian international mix.
Being on a funnel too, this is a thinking man's map.
One more every facet of your game gets challenged. Test your defaults, test your protocols.
And halfway you need Mollidoy starting in good form. CT side Inferno made for that AWP.
Can't afford to get up to a slow start like they did in map 1. You're hoping that they're riding the high still heading into this second map.
down.
Damblin pistol already feeling regrettable.
Furia for those rotations quickly amid
smoke.
Fallen holds onto his and holds onto that B site vitality
uncertain.
He just lucky to still be alive.
around here jumping at the beat of the invitation and you've got a very good
reason to try and follow through with this a hit now those two kills it's a
low HP Molotov trying to fend off the masses but you're getting pinched, they're all around you
all yuri on those doolies gets the blood boiling let's see it fall and
can capitalize moving on in they'll face them together and Vitality set the
record straight coming through with an uppercut in the pistol round. I like
Vitality's T side pistol it's a bit common right just going for the long
smoke taking mid control but back and forth seeing the reaction. I think Furia knew what
they were up against based on that B block but they still can't stop Vitality side by
side strutting into the site. Forced by out for Furia. Keep in mind Vitality got neither
pistol. Back on Mirage. It's fast. And it's over, just like that.
I tell you with very lofty ambitions and with that you know we hear from apex in these
team comms he's always very demanding of this team and you know a loss like they just
faced on mirage it's gonna require a stern talking to it's gonna require the
The Vitality players to take a bit of stock here in this final.
I hope they can tap into some of that signature resilience they've displayed so many times
over.
To be a fly on the wall in that locker room after map 1, you just know that they were
pissed.
That was a huge lead.
It was 11-1 opening duels in the first half.
You had a 1 kill, you killed a 2 kill caseurato.
You had Furia right where you won them.
Vitality hoping to reset into their map pig, but it's quite the third round by
Yeah, this is there's something very surprising happening here. Molo do it brings out an orb in round three
That's all audacious. I say it's up to the force by in the last round. They're gonna see
Just how much they can get away with just know it's not expected. How long does that element of surprise survive?
Oh, rocking that molotov actually gives him room. It bounced off his head. Molotov gets
a second chance. Remember, you just don't expect this. Mades
could be huge. They've gone a little deep and so Molotov gets to fire off. You've learned
about the orb now and that throws this whole round into question for Vitality. There's
still mind games here. Does the orb rotate? Does it remain? If it sticks in the side,
we see four strong on athra furia, so it's still a gamble no matter what you
do. Vitality are going into a site blind in this round. Molodoy could be anywhere by now.
But how about here? I think it is going to have reposition. Fire that shot, get out of
there, but Molodoy is stuck to his guns on this. And so Vitality are going to play right
into it. Are you arming them with the option of an AWP? Or is Molodoy here to tear it
All the way! Contact taken at the spawnside first!
Oop! Swing and a miss from Molodoy! Makes up for it the second time round
and there's still a lot of damage done here. This is far from comfortable for Vitality.
Imagine if you found that first shot there. This could have been a huge advantage.
Now it's still up for debate. It's still a question for Furia on whether they can win it.
Worth trying. So that we know how it takes out
a better man for the job. But Furia really just going to walk away?
That feels like a waste, an opportunity presented by your AWP and you don't even try and break
the money.
They've got a flank banana at least.
Saving is going to be the question here, the vitality, can they survive or not anymore?
Two low players you're done for.
Planet Container, pretty smart move here, thinking big picture, thinking across the
whole series.
Remainer of this map, you can earn that hold back right now, you can really sweeten the deal.
They got it.
Two of the three survivor guns, like it's decent here for Furia.
Could have been the round.
But instead just keeping the pressure on early in this game, believing in yet again, coming back in.
Round four, four by.
And that new update, that new Molly bounce.
gives Molodoy a fighting chance.
He looks to be aggressive from the word go in the next round as well.
Swing out in top mid, silenced instead.
Yikindar going to be the one to go bravely first.
Challenge down through.
He's gone out with a lot of damage.
Never knowing when to quit will take it one step too far.
You want to say aggressive?
Well, this is the guy you want to talk about.
Yikindar doesn't know when to stop in Bernardo.
We saw him on short on that CT side.
This is a guy who is willing to get involved,
throw himself into every opening fight.
It's a vitality.
His banana control is never gonna come for free.
You see a setup, in case we're ought to be expected.
I think Swing is trying to set up Cacerato, Howard the latest swing will at least get the
trade but now they're coming for him and there's Nade to Brutal, they bully the man
in the top banana and they teed up Vitality for this B-take, path of least resistance
is the one right in front of them.
Brown went off the back of it here, Vitality just keep it basic, keep it simple.
It's the risk of dying for the car position.
If you do so in quick succession, the site will always be taken.
Vitality don't fall for any tricks.
Clearing our backside, putting that bomb down, forcing the save of Furious Round 4.
This is one of the more punishing details of inferno. If anyone struggles in those heads
up fights, if you're going to give away entries in fighting for banana, you can have a half
where certain players never get to play.
You're looking at the guys over towards the A site.
Yuri having another save to his name early on in this game.
Not getting to keep those hands warm, not getting to have any say
in how the rounds play out.
They're being won and lost in these banana fights right now.
It's a lot of losing for Furia.
Shocking you can't even get that second kills.
I wound with high impact to stop a 5v3 coming in for Furia.
And great reaction there from Apex, double nading on the Cacerato's position.
Vitality right at home right now on this T-side, 4-0 lead, Volodoy again tries to get involved, but clearly they want to stop it.
Zai Wu battles back in Banana, Fallen Reflash, Chaos ensues.
I don't think you're going to expect this. If it's your kindar still alive, you're worried about him getting aggressive.
Fallen versus Apex.
Smoke Fade! Apex hits a blinder!
Quick flick.
Fallen didn't know what hit him. They still have a bit of ability to contest this banana.
With KSRR floating around as the third piece.
Is this still a scary round for Vitality with no banana control and just seeing a player peek car there?
You know it's a 2-1 setup, you know the ult should be A, but you've also got two low players.
I'm furious, still keep you guessing.
He thought about it.
It's just operating in the quiet right now for vitality.
used to fear of this four on three against Furia hoping they overthink it
but Molodoy is in the right place he's even got support Yuri down there in the
pit. All these guys have been waiting all game for a chance at the action and they're going to thrive when
Aston-Demond to be stepping up here, Yuri with the cover and that crossfire is a
thing of beauty. Apex gets some frustration across this series from the
captain here of Vitality because they know again they walked right into the
the hand of Furia in the downtime, misread.
Ordoi makes magic happen.
Kevin Urie, simply done.
See the hell, why'd I tell you
you've been looking to dodge this A side of the map?
Oh, Molochoi tried his hand at a peak down middle.
Zai Wu, this time waiting for the challenge.
Not something they've had to worry about yet.
They're sort of making an appearance now, and boy, did they learn about it the hard way.
They know. They don't want to give Fury time to think and to get players in position.
They're just going to jump on this entry. They know it's two players.
Kisarato dead on the long side. Yuri, you've got a lot to do in this round.
And no room, two maneuver.
Beautifully done.
Clean finish, and at the first turn of the Zailu AWP on this T-side, it finds immediate impact.
Can you be surprised right back to back mid-pits for Molotov? He is clearly trying to get involved early in this game.
And Vitality has just been Molotov in the middle, this time they don't need to.
Oh, on the jump.
three clean entries plucked out of the air, and vitality sick comfortably on their T side.
already set a bit of a tone, right? If they get given these openers, if they get given the
entries, they're gonna follow through with a real pace behind it. That's something that
Apex could look to use against Furia later on in this first half. But for now, the going's
good. Wherever these openers are provided is often where the rounds are just ending
up for vitality. They're not overthinking this. Faith that with greater numbers and
Better openings. I'll get through this first half unscathed.
Well, experience definitely matters in a position like banana, so having fallen here is integral.
And aggression, all the same, your King got deposits himself down bottom B, all I'm trying to assist.
I tell it to feigning something in middle, but it's all about this banana retake.
We're going to see a commitment on the crossfire for two Kaseirato, waiting for the Kamali just enough.
Are you kidding us still? Good for the kill, Fallen's played his guards too. They're aware of the double push but now they've got to deal with it.
Hard crossfire to get through, Apex can't brave it. Has Flamesman to fair. Two guns here ready to go against him and they're getting mauled as they try and retake Banana.
It's a lazy clear if anything for vitality just walking into it
I think they kept feeling like fury we're gonna back out of that setup case or auto providing cover through the smoke
Never once did fury a try to leave and so three kills from your kinder as they just go
stumbling into the crossfire and force another save
That's right or unload your booze
getting our five alive no small feat here and he makes the future saves more impactful
means you get to keep the pressure on keep these by rounds coming through and a chance
here to break the money of vitality. This is a real swing round coming up.
Just an unorthodox setup.
Now for Fury, I'm bringing you some new ideas to this final.
Certainly caught vitality by surprise. Can they keep it up?
Because even with a lead right now, vitality looking stressed.
Guys, I need you to listen to me, okay?
Everything what I'm saying. Listen to everything what I'm saying, and do everything what I'm saying, okay?
Don't do anything... don't overthink and listen to my calls. I know exactly how they play, and what they're doing.
Nikinda, the ideas man right now on the CT side.
He's promised them he knows the way. He's promised them he has the key.
Nikinda provides another opening here in this skirmish for Banana.
And of insight there as to how the second brain at the heart is furious squad operates
Right now it's you cannot call him the shots
It looks to have rallied the troops you find yourselves in a five on three
How much does you kind of truly understand the inner workings of vitality do they see this push coming he was ready for it
But Apex lands the shot, now wrapping. Chance to get him behind Fallen, who will deny that space.
Down to a retake here as the site's conceded, but advantage lying with Furia in spite of this bomb plant.
Oh, quick catch from Zywoo before the flash blooms.
Him and Flames both so low, but the same can be said for Furia as they try and strangle this site hold.
Tywo follows up to the four brewing backside for Flames.
Lines up the spread, he sees four in as well.
It's Flames' round today.
Team Vitality take it from significant disadvantage.
Every kill counts.
You've got to remind what Flames can output in this Vitality score.
What you've been doing all tournament long.
Yeah, it's been an absolute heater started off mirage
in fantastic fashion, keeping up appearances now.
I mean, this is a star studded team.
Flames is a massive part of that.
I even mentioned coming into the last map, right?
How all three five power players of vitality
putting up better performances than last year
when they took the trophy.
That's coming into a grand final. We'll see if it keeps up.
Certainly a good sign though.
From Flames.
6-2, and even though they win the round, Vitality
need another to ensure their economy.
So much fighting a banana in this CT side, Furia will finally opt against it.
I mean this is why that last flawless rifle round for Furia mattered so much.
It's allowed them to keep the game competitive at least, right?
Not rolling over and dying, not just playing with pistols here.
You get another 4-by on the cards and that chance to reset by Tal.
He hasn't really gone away. You could still do it here and now.
Still be an earshot of a strong CT side.
He's opening fights a matter of hell of a lot, and again, Zai Wu
gonna offer one up for Vitality.
It's not really much of a tricky move, although you should know that's coming.
Young player, eager to put his orb to use behind Inferno, you've got to pick your battles
and pick them wisely.
Punished by Zai Wu and a 5v4 for Vitality to go wherever they want.
Rapping towards this A site, Kcerato and Yuri, they really have their work cut out for them.
They're getting surrounded right now.
Contact taken first by Yuri up in the apartments.
That allows the spam to come through.
Now they've learned about Kcerato down here in the pit.
Time is super low.
Kcerato, Kling it on to the nail.
Fall in.
Oh no.
Fallen! Oh no!
That's his life in Taiwan, he's now missing!
It's not the time for it!
Just has time to plug in the numbers!
Fallen's playing ahead of this!
Trying to shut it down!
But that's given him a chance!
The Kinda takes it away!
But that gets so uncomfortably close!
It is by the thinnest of all margins that Furia find another CT round!
almost as Zairu highlight to steal another round for vitality, strong T side.
A 2v4 right into that.
Zairu pinpoint, but still not enough.
It's Yukinda shutting him up and Furia still dangling in this second map.
Nice try, but not quite.
Here's the money break we were talking about though, right?
By Taliyah, you've actually thrown cash into this. They've gone for a forced buy.
You don't just want this to be a pretty decent T-half. You want it to be fantastic.
And so they've risked it all on giving Zaihu a hero gun.
They've got plenty to play with.
And they'll need their star.
Trying to kick things off with a bang.
His shot for Molotoi up in the apartments.
Looking a little twitchy there at the door of Robs.
For a guy who gets a lot of shots in rounds on the CT side,
Molotov is having trouble doing so right now. Vitality doing a good job.
Encountering him, they've shut down his mid aggression.
Zywu besting him in the head to head.
It's feeling like a tricky game for Molotov. Down in the pit, on an A hit.
Could be where he delivers.
Yuri just shreds flames through the smoke.
And as Apex goes back to line up utility, it gains Vitality's numbers furthermore.
They have to go. Zywu has to do it.
All the way with the swing and a miss, blind on that shot from the pit, and now they're closing the distance on these whistles.
Support in though in the form of this stack, still breaking through his vitality.
Which he bomb planted.
And your kinder Alex not to play, he's going to wait for Fallen.
Going through on the fate of the smoke, so I will get to the spot after your kinder has got his number.
This shot for Robs down in the pit, and now they're closing in.
Right there is your kinder.
And he leveled the bolt claim that he knows how this vitality squad think.
He knows how they play.
Well, he was the fourth man in tow in an A-stack to shut down vitality.
Yeah, right now it feels hard to doubt it.
He's been in all the right positions, right?
He's able to get a couple of multi-kills.
He's been aggressive in Bernardo when needed.
And that little walkthrough to smoke, that timing is perfection.
I wouldn't even see him trying to re-block long with a Molotov. Yikinder just catches him off guard
Such a naughty play for Yikinder. Fury are winning rounds clinching right now
But looking to come back into the CT side
On a game that was 5-1
Again the Molotovs have minimal impact. Fury are still here and fighting.
beginning of this game it was all about the banana control fights that you
kind of just couldn't win out while he's going in here playing up at the
front against the pistols flashed him by his teeth and throwing through a loop
can't get away with a kill falling out to clean up
and from downtown I'm falling!
Lay waste to banana!
Can it really be another late in the day recovery from Furia?
This feels like such a frustrating game for Vitality, only now do they call their first time out, but it feels long overdue.
Reignited by a cheeky 2v4 nappy bomb side, but otherwise...
It's been quite the recovery arc here for Furia.
Doing it by committee.
Everyone getting their one.
It feels like your kinder has never truly been caught off guard, yes okay, missed shot
there, but the setup was perfect and three players from Fury were able to reswing and
and re-nade that corner.
My target getting thrown through a loop.
Wavag's trying to send a bit of a message here.
Aggressive in the top and out, a bit of frequent sight of these head-to-heads versus Yikindar.
Teed up with a flashbang, he'll take Fallen down, but Carl Ressel
with the Yikindar for this control.
Get out of there.
Still more round to play.
Oh, Molotoy, lucky to be alive. He's going to hear them.
Damn minimum, right? Yeah, he's the early warning system.
On that deep line in the apartments, he even heard the steps out in mid, and he might get aggressive here.
massive here. This is a very Molotov move to make, brings the fight to vitality.
Ops, can't look. He has to play the packages. Team have gone through the long smoke.
And there's the spot from Yuri. He's able to tell Molotov, they're coming for you.
They're looking for you. So Molotov gets the gun on in time, still iced out.
Zayu is going to get past him. And now Yuri down here in the pit, sandwiched on both sides by
by Starr-Kinder and Keisarado, open a combine!
They're just going to stop this man, and Zai-Wu, not an easy one to get past,
seals the deal on a strong half of full vitality,
breaking that furious streak in the final round of the first half.
I
After letting Mirage get away from them, we set Vitaliy at half-resilience in abundance
here.
They had to go back to the locker room in between games and figure out how to break
through, ready themselves for the tall task ahead, while the star of Zai Wu is shining
right played out of his mind to open up Inferno 16 and 7 a clutch in the final
round to win out the half of Vitality and stop the Furia streak and nearly had a
couple more in there as well but Furia do give birth to a five round CT side
ideas flowing from your kinder but not necessarily all the rounds Furia are
gonna have to earn it on their offense Fallen takes the wheel again
That's one hell of a spot out here in the middle for Zywoo.
And it might give Robbs a bit more freedom feeling like he can play it forward.
But right now their tunnel vision is not a shot mid-fight.
Oh no! Oh no! The opportunity!
There's no way! He loses on that fight!
Messi now under pressure over on the long side again.
He left looking to Zywoo!
They're all missing. They're all whiffing.
Flames recovers a kill. Zywoo hiding out in plain sight.
dangerous, Kcerato left alone, and Zywoo has saved them yet again.
9 HP. It's just telling yourself no one give him a clean fight, we face him together, we can take him down a peg, one bullet will do it.
It's good smoke, but the flank is coming in.
Spam to the side in the pistol. No doubting, Zywoo's contributions to map 2 in this grand final.
You need him to be a superstar, right? This is number one player of 2025 and of course with
ample criticism of Donk besting him individually, statistically. When it comes down to it,
the best player in the best team and the best season,
Zywoo right now playing with the ego desired.
Playing like Vitality deserve.
Just because Zai Wu has superstared teammates able to perform in their roles to the highest
level, I can't take away from what this guy can do on the biggest stages in these grand
finals that he did all year. Sometime Katowice had like a curse to him. Finally broken. And
our final outing there and hearing Krakow. Same trophy to take. Same title to defend.
Vitality get Mirage out of their mind.
Chance for another Flames, Molly killer so he needed any more.
Well, and he got out with one hold on the Molotoi Deagle!
It's broken through this B defense!
It's not meant to happen.
This was around the Furia took their time and they were talking about the rifle round in front of them, but here, Molotoi makes things interesting.
You're suddenly in a position to fight hard and fight for the win in round two.
Not even a four-spy, four-Furya. That one Deagle was all they had to work with.
It's a big smoke.
Oh, that's a better spray.
Closing it now, you get that first kill.
You try and move quickly.
Time quickly turning against my talent.
He can monitor and take any more win and no.
Breathing a little easier.
It's a kitless retake as well.
And it came down to a second.
But a round-to-round and Vitality's counter ticking up now in the second half.
Seven rounds each side, converting their pistol into a full-by from Furia.
It's get going or get gone on Inferno. That third map is nuke.
He's got other rules with commonplace all throughout the first half and I don't think
Fury are in it. Giving mood to not go and fight for this position again. They spotted Apex
up close. Three players here playing a contain. Fumbling the balls, it's fumbling those
early peeks and they will come to pay the price for it. Flames offered up on a silver platter.
You understand why Vitality want to fight this position? If you give Fury a banana,
they are very good at just hitting double molly BXX.
Another thing I'll say is, even though we're all impressed by what's IWU's bought to the table here,
this is a very top-heavy scoreboard for Vitality. A team that usually win on the quality of all
their individuals. Everyone shining through in specific moments.
So being clutch is nice, but you're gonna depend on multiple players in this half if you're gonna hold it down, right?
Rob's sorry, we saw him with in the pistol. Mezzi 5 and 9.
These are exploitable pieces for Furia, and they look to try and find that.
Good catch for Rob's.
Now here's this mid-take coming in, gonna try and block it, plays up close, SMG getting away with murder.
They'll play through, but he's gonna bomb at his feet.
And now the rotate is starting to come through for Vitality very very quickly.
This net is closing on you in top middle. You needed that kill to break through.
For as much time as he possibly could.
Look at this position from Mollidoy taking an aggressive streak up behind enemy lines ahead of that retake.
He's just not afraid to get involved is he?
Should expect some fear
from a young player.
But the Toron shouts his name.
And he gets the swing kill to force the save. This is a sixth round for Furia.
No kits, just damage here for Zywoo.
That's what they're fighting for. The oldest trophy in Counter-Strike, one that has always
been so demanding.
Oh no, is that Miskomber? They're trying to boost there. Rame's just jumping on Apex
and not getting the crouch.
the rounds are can frustrate. This one's starting to feel a bit like Old Vitale,
you're needing massive performance from Zayu and even then it doesn't guarantee you the success.
One of two things feels like it needs to happen. Zayu is just going to keep delivering in clutches,
keep winning you unwinnable rounds. You're going to need the rest of his team to step up
and start filling the gaps. It was a big double from Rob Steyer and what has been a pretty quiet map from him.
But not even that proved to be enough.
And you can sometimes feel the pressure in these games where only one guy is really stepping up.
So how we might start feeling a bit of pressure to go for more opening fights to try and force those engagements?
Yeah, that's it's off. So we'll keep the final details of the pie to ourselves, but...
to talk big picture.
A trophy you just mentioned.
We get one of two things today.
We get fallen ten years on from his last
Winter Championship Grand Final against Fnatic on a
holy run of their own. Or you get his 13
win streak in best of fives broken.
One way or another, this game will be remembered.
So my talent you're hoping to join that very exclusive club of teams who have taken this
trophy back to back.
Spirit couldn't.
And yeah, the scoreboard does worry me a little bit, but...
It's not like this is an uncomfortable map here for Vitality.
They have the reps, they have the range, they certainly have the players.
Can they perform and can they close from this lead?
Sadly, we talk about how he might be feeling unburdened
to try and be involved a bit more early in these rounds.
Feeling like he's the only consistent point of outpour
while he tried his hand at the opening pick there.
He might actually fall in the way of Robs.
Flames even with aggression all the way through the apartment.
Molotoway just creeping underneath them,
but now, what's that player deep down mid?
That's where Flames is meant to hit is the 1-2 punch.
Foul and can't save him in time
It's now you've lost the bomb out here in mid integral
Cutler there for Foul and just to get the bomb back to stop that gun getting picked up frames wanted to drop in there to get away with everything
This round is still life. I've got to be cautious
Drops the bomb again
You can have it back, but you still got to get through the wound 1v2 in this site
Zywu here is coming, every advantage to play with.
Red Mist might not happen twice, he's got support as well.
He kind of doesn't feel the freedom of a bomb plug.
They'll close in on him.
And Zywu is playing like he is the best player in the server
and that might be because he is dropping into the pit.
No teammates to support, just taking that heads up fight.
Knowing he needs to be that different maker right now for Team Vitality
in a 23 and 8, another round closer for Zai Wu.
Hard to doubt a move he makes.
Vitality on the road to ruin furious dreams.
To take back their map in this B05.
One gun.
Those Molotov entries in their Deagle round.
They hope he can run it back now with the rifle.
They played for a little game pass, nearly caught on an awkward timing.
But in the end, looks good to prevail as more players make their way out of the full vitality.
This B-pop, correct!
Four out of flames can't complain here for team vitality.
Consider how caught off guard they are.
Clean's house.
and burns the bodies. Time out here for Furia and that is all gone. They're gonna embark
on a comeback. There is no slowing the roll on this T side. It is now or it is never.
You gotta say, even with these slower players, he's quiet to members of Vitality. For them
to sit in the score line is reassuring it a different way.
Winning rounds off objective, winning rounds from disadvantage,
coming up with clutches.
Safe to say it feels like Vitality's game.
Maybe here in this round that you talk about where you kind of
have to stake your claim to Inferno if you're fury, you
You don't love what you're coming into it with.
You put a bit of cash in that last round.
And the Hero Gun from Mollinoy leaves you with less to work with here.
You will get away with this fast banana control.
That's been given to you by Vitality.
Superior going for a bit of a default here, trying to leave their options open.
Two players going, scouting their way through the apartments just to leave that backup
option, a plan B in the tank for Furia. This would be a very frustrating time to
vitality to go about retaking banana control, right as you've given it up.
That's looking like what they're doing. Moves made to go and take this space
He's back.
Oh!
Oh, not so good.
Your kinder important opener!
Stops that check.
Apex now just has to buy time.
Zywoo's on his way over, but he won't last long.
How do you beat that?
Zywoo next on the scene.
This off has been such a problem!
It's hitting so hard!
Robbs finds another on the span.
They're all getting cut down as they cross in.
3v5 and a blink of an eye down to an advantage for Vitality. This is Matt's point on the line.
Look at that with the bomb plant. You never get a lot of time to feel comfortable here.
Vitality right there.
Hand on your throat, ready.
Just snap the life out from here. Fall in, case Serato, they'll combine.
And leave it on to Messi, they've got the space, they've got the room, tap on that bomb, forces one-fight, and Keisarato, safe pair of hands!
I'm glad Furia do something in that two on three, that was getting out of control, that was two clean entries into the B-bomb site for Yikinder, and still vitality put in position to succeed.
Big catches through the smoke, but Furia push forward in that post-part, they don't just sit back and let Vitality play what we know to be often a perfect retake.
Furia come to them to find their second round with his T side, baby steps in the right direction.
And Monee, still a question between Vitality, can it be broken? Zawoo says no.
This is the first time you've seen Vitality on the ropes to open up a final.
This is where Furia, they could try it, apart from that, by actually offering a
challenge in map 2. They take this round, Furia, back in the conversation, they're
back in with a huge chance to steal away this map. They are a very momentum-based
team. We saw what that snowball looked like on the second half of Mirage.
Vitality just could not catch a break. So Camp Furia smashed that money into a
oblivion.
Coming through, Zilean might be low, but he's always good for the multi-kill, even
hanging around. Furia make it in, but a man down, wound in a mouth. Flash play
through that smoke. Rapidly, this is gonna start getting away from you.
Rops on the door! Molotov has hit a blinder! And these two orbs may have to
clash to decide the outcome of this all-important round.
Molotov tries to plug in the numbers.
Zaylou in no position to play, not yet.
Through the smoke, first contact taken,
it's Flames out in the open.
Dink on a Molotov.
Can he finish the job?
There's no support from Uri, you're in this all alone,
Molotov, and they're coming for him.
Vitality, get on to my point.
I think it's a good thing to have a
good chance to get to the top of
the world.
Misses you will not forget any
time soon.
Multiple shots, multiple chances,
not a player we've seen struggle
in those positions.
And Zairu is taking the cake in
this game.
bit out of their hands. Frames the saviour of this CT side. He has had so many multi-kills.
If I tell you to know it, this is the time to close this map. You're not going to get
an easier chance to walk this one home, walk it over the line, the time will open and
leave an impression right away. Aggression now towards Thoppanana will get fought
by that util. Fury might get the space, but how are they given the room?
There are 16 multi-kills between Flamesee and Zai Wu.
There are two between the rest of Vitality.
This is a two-man army and it's enough.
But right now this B site has only one.
The heart beats, Asphiria set up a final swing for Inferno.
You know, this push is either salvation or your last round on this map.
You've got to get past Flames, he's been in his element all day, he's chaotic fights,
It's a Scram, it's a Scram!
Oh no! What?!
Oh no!
Reload, your Kindar chases him down!
And they've lost the sight, they've lost it decisively at that!
You could have got that, man, switch to the pistol, your Kindar was whiffing.
Went back on the AK.
You really just commit to the save, you're so out of position here.
What can you do? You don't want to give them an AWP, you don't want to give them anything.
They've come in with pistols.
That's the easiest round by Taliyah. You're gonna get a get a get on their way to close out this map
Next one's harder next one has guns next one is everything fury you need
Surprises he flames fall in that position right just as we're seeing him up
up. But more chances here for Vitality to finish what they've started. Four rounds to
Close this game!
Next house keeping calm
I can see if that one fumble from Flames in what has been a flawless series has left
the door open it to a furia come back
everyone's a little more cautious not gonna leave into some mad dash up through
banana
I wouldn't be so sure. The kinder here
We're not over-invested, wasted molly.
Flames must replenish.
Inferior, look right there, they've got something set on this A site.
Molodoy, second, holding nades.
She can be kept holding molodoy, and now looks to push back this B hold.
And she back into an A-pray, Vitality pushed into their bombsite.
Zai Wu gonna get a chance to swing for the finish.
Good block here. You didn't have a lobby.
Util coming into this round and said Vitality, the fact they've held on to it so long.
There's the spot on the smoke.
Fallen never gets the chance to play a very important trade for your kinder.
Gonna make a dash out towards the spawn.
Oh, you kinder!
Had an inkling, had a feeling, Apex still gonna best him.
And so this is it, there's no second chances, there's no plan B.
Furia have to just play with what they've got, to play out in towards this A site, into the crossfires.
Vitality, look at her, wrap this one up, right now, and they collapse upon Furia!
There's the resurgence, there's the resilience!
Vitality have it in spades!
Zywoo playing out of his mind!
The start of Vitality shining bright!
And what foundations to build this final upon?
Both teams, a map to the good!
Eight wins in a row for Furia on this map.
hope Vitality are as ready as we are.
We're in the heart of the BO5 final now.
This is where your fight or flight is activated.
This is where you've got to play your best level yet.
This is why we say BO5s are so demanding.
You might be the first team to have put Vitality on the ropes
to have had them looking a little nervous.
but following through that's something that very few have been able to
accomplish. Taiwu up here on the rafters. Ooh, gonna get out with one, even giving
Chase on a molodoy. That proves to be one bridge too far. Cut down by Mezzi, no
heroics from molodoy in the pistol. Left looking on a Kcerato here as he's
got a tricky 1v3 rolled out in front of him. I threw the vents ready to
backstab. That's Robs closing in and there's one thing that's always frustrating
about this guy. It feels like he always gets behind you on a perfect window,
perfect timing, always where he's supposed to be and he's just playing
insurance policy here on this case of RO clutch ready to shut it down if
needed but not a requirement. A clean pistol, rolls through for vitality.
Start for Messi as well. He's been a bit quiet in this final so far but we
got a couple more maps that are really going to look to favour his
fancy here and you can a potential fifth of a new bus these were messy does some
of his best work so a reassuring pistol round comes in for team vitality a team
that lives and dies together feels like everywhere fury ago they run into a
double or a triple setup in that pistol and so who whips matter not pistol in
Force by does nothing!
Ouch!
That first map just pissed them off.
Back with a vengeance team vitality.
It's just so flames, isn't it?
Deagle's room outside.
Just gonna let the players off the leash, see what they can do, that's the call in this one.
Everyone has a Deagle, everyone has a chance to pan, complain, get involved,
Crossed it out in the yard, you kind of will find one, that's our apex running this interference out through secret.
This to maintain control and there's aggression on all fronts here from Vitality.
They're setting a real tone at the start of this third map.
They're playing with no respect for their opponent, trying to get in their face.
That was made apparent from the very start, the flames chased down the vents.
Now the hounding down of those Deagles in the yard.
Most first three rounds take me back to Mirage to be honest clinical work from vitality
first thing for kills
And getting out with clean rounds. Can they keep it up though? Furia's gun round in play
We know Furia have been a rock on this map a lot of their success loop coming from that CT side
So still the need them to break through, but it's a second half game here
We've written that all past straight away. It's right. We're gonna make it down the beds now
Now they try and hit Ramp, that'll feed Zywoo 1 on this AWP, he's hanging around.
Zywoo wants to try and fight, not contemplate just the one, and that's one step too far, right in here Kinda.
I like the idea.
Another player on the Ramp.
Oh, you're not ready for that.
You think Zywoo was here alone?
Rops is cut through the offense, and now in behind them, that's a free kill on Molodoy.
Kinda can't go anywhere as he's boxed in.
Keisarato and Yuri, left to the wayside here.
What are you supposed to do at a moment like this?
Low health on Keisarato, he feels trapped out of that B-side Yuri.
He's got to be where they alleviate some of this pressure.
I need to go, he's got the timing right now.
They're not considering this, but the boost coming up gives strong position to Vitality.
Ooh, goes wrong. It pecks over his shoulder.
Checked out hell pays the price. Is he ready for more?
as he tucked in
Yuri more scared of that B-bombs like where rops could lurk
In fact, he is two separate 1v1s
Yuri's got to get a move on
For rops and you times running low for Yuri no time to clear out messy
It's a crisis averted
Not allowing these disadvantage rounds to come through any more vitality and not in a forgiving mood.
And sure, recent form for Furio right, 8 win streak, been a great map.
But this was a map that vitality in the middle of last year went on a huge streak in their own.
They matched 8 as well.
They managed 14 out of 15 in a row.
Blinded to open up this round as well.
You cannot just try looking for info out in the yard,
and it's the last thing you've got to do in this pistol round.
You ought to be hemorrhaging players early on.
Every kill you give to Zywoo only builds his confidence up,
and you don't want this guy feeling right at home in this final.
I'm all the way outclassed him on map one, but that's no longer the case.
I sat on the A-plane, Tawoo's in the right spot, gets himself teed up in heaven,
rifle's gonna hold the line.
Oh!
Paul and Kaserato break through, now they've got the AWP to get 10 with Apex closing in,
and again, you just get sandwiched on both sides.
Just seeing Ego from Tawoo right now.
Repeaking with pistol at the back of the site, he has an AWP, he doesn't need it.
Vitality just swinging for the fences and this was always a case where you
can't be a top team you can't certainly be the best team in the world
without you can your repertoire the most technical map in Counter Strike for
some time. All the best teams in the world have amassed massive win streaks
on this map. Vitality just the same and so as Furia do their own vitality
Come to punish
Just swing and a miss the message is damage on Yuri the kinder takes a lot as well
So don't get ahead of yourself with this mad advantage thinking that furia our full control
We've already seen vitality
Swing in aggressively on the CT side. They're not gonna stop
You know with the dinks coming through with the idea that vitality of showing a very aggressive face to open this up
You don't get to be that comfortable in this 5v4
Even now you're trying to anticipate. Well, what's their next move? Where's the aggression gonna come?
Zai Wu, on this angle, the all-feeling overkill for this head-to-head and it's given away for free.
That was the beginning of the A-play.
Meta-actors the tip of the spear, ends up getting locked out first and now Zai Wu
lies on at the main side.
No limits what he's been capable of in this zone.
He's down!
He's down!
Rool just keeps going!
Keisarato can't hack it!
And still flawless for Vitality!
The near perfect players, I will.
Up close and personal in your face.
What's that orb down your throat?
Furious choke.
Zero T-Round so far.
Everywhere they go, Vitality.
Set up in numbers.
Six-0 lead.
On that ever-so-favorite CT side.
He'd see a kinder getting away with success outside.
So much of curious.
He authorised a kinder's space taking in the yard, getting down secret, getting in position
so Furia can play a late round.
But he's getting awed, he's getting dinked, he's getting harassed on these crosses.
The kinder back with pistols leads the charge to this yard.
Kastorato keeps him concerned about the prospect at the top here,
and the kinder walks behind the Molotov down below.
Flames here, not playing for info, but committing for a fight.
Zaiwun never far away.
I just guess I have to say, out from the single door, Yuri goes to scale that position, now
Tsaiwuro allowed to play, shooting gallery, full and clawing one back.
Look at him, he's got a face next, it's Tsaiwuro looking for his 10th kill, and he's going
to get it, there's still bold whips falling away.
K Serato all alone at the wrong end of the map and even getting out of this bend is tenuous
there's the spot for Robs.
You're now locked in an off-foot fight here, no one you're able to close on, Dom and Nation
right now from Vitality.
Sending a message that is for certain you may have stolen a mirage comeback from
team vitality but they are not happy about it. Clean Inferno moments where
Furia could come back none at Taken. Doing this now though. Two Furia, they're my pick.
The big win streak that you've spoke about.
That takes sending a message to a whole new level. Boost up in the yard. You
need molotov to provide. Flick down needed. Miss shot. Not gonna get given a
Second chance, Apex.
Sticking around this smoke, keeping the pressure off.
Nearly finds a man in the back.
He'll stand its molotov down first.
A smoke break helps, Apex.
Fallen sets his star up not to succeed, but to perish.
And everyone dies.
4v2, stuck outside.
Zywoo still scoped.
Not to survive the crossing.
Yikinda can't find his usual ground out in the yard.
Fallen left to save, they won't let him get away with it.
Everyone facing, everyone chasing.
Vitality wanted to hurt.
Clinical game.
A contagious flow state, everyone communicating,
calling the flashes.
Knowing their role, what's open.
Rotating B to perfection, never overplaying.
But still aggressive, still ever present.
Apex, throwing himself outside.
Surely we get a time-out soon for Furia.
They need to stop this.
It's already out of control.
It's not yet beyond saving.
You're already in a tailspin.
The best thing you're hoping for now is to stop their landing.
He just got wall banged with no info.
I would just bang them through the box.
After an A-play with Vitaliy, they've just been so decisive in these moves.
We've patted out the drop site.
Spokes will give rise to the fear that Furia could be crossing down secret.
And so one man set away from the stack.
Barely any fear. I mean, you're dropping then.
That just shows you don't believe in this.
Flames checks it out and he's probably just gonna go right back up.
It's a little bit too quiet right now, so Flames is ready to assist on his A site if required.
Fury will cross very late and dry, but what's the goal?
Main split?
Pistols?
Up against Zywoo in heaven?
Position for the Omn, that's if they even needed to play right now, the rifles.
Man to be able to hold this down, miss shot for Zywoo.
Nessie provides cover, and Ness Flames up through the vent as promised.
Too many guns.
Fury a field, none of them.
Vitality, a laying waste.
They are getting beat into the ground.
It's not even competitive.
These rounds are not falling close.
And I know Fury rely on their CT side quite heavily
in these games that they've won on this win streak,
but this is not the T side we've come to expect.
They haven't had any of the control that they usually do.
They're going to try and up the pace.
Fast out through the door and they've caught a good timing.
For once, Vitality didn't have a stack here ready to receive.
They have the site control.
It's going to be good to hope that from getting these positions,
it's enough to finally break the streak of Vitality.
You just want to go for it.
You've got to fake your frames on 16k.
You just want to give this a try, Vitality.
So let's see what a 5v5 upper retake looks like.
You're talking to burn through for Furion. He's going to slow the roll of any retake.
Sarato makes life even harder there with an opening on to Apex.
They're going to go down on the back of this flash. Two of them come through to try and set up Mezzi.
Your kinder locks them out of this retake and double-aught now to Zai Lu and Rops.
It's not meant to be.
Streak ended in round ten. Furia finally on the board.
No bowels, no whistles, it's just that all in A play and they catch that favourable timing.
And not Insta rush, just by a few seconds here, Vitality take their set up, they really wrong out of spawn, no worry.
A brief round, a brief moment here for Furia.
The team Vitality with ample opportunity here on their opponent's map pick.
An admirable attempt at what should be an impossible post plant.
Robbs is still yet to die here around number 11.
Eternal.
Zywoo Infernal.
Takes out a wall back up top and he sees the cross.
up top and he sees the cross. It's info if nothing more, knowing Yukinda is solo down
on that B bomb site. They don't need to over-rotate, they just need to reinforce ramp.
You're telling Robs to be ready for it. Yet to die in the map thus far. Robs might
not be dying, he's doing a whole lot of killing. Forced off the line after that
missed shot. Ramp room taken. Fury have the space they were hoping for but down in
this lower site it won't be a easy take. You've got an entrenched AWP, you've got
flames rotating down earlier. It's a trap hold.
So who's the time for your kinder to find something? It's now on this door
swing. Gotta be ready for two players. Gotta be ready for flames playing
underneath. Rest of Furia making their way out of the rap side. Flash is good, sets up
your Kindar. Now it's just the OOOH! The get pass! Lobs doesn't want to die! Finally
parts way with that AWP! The boy has he put in what hell of a shift. Some hell of an effort.
3 on 2 retake. Looms over Furia and they're getting iced out, Mollyway backed into a corner
And not long for this world!
And this CT side is looking as perfect as their first season.
Just one blemish on the record here for Team Vitality.
Everything else coming up in their favour.
From every position.
Six sequence from Robs and just a turn around in form as well because even though Vitality
won Inferno and the score was convincing, some of the individuals weren't.
We were seeing missed shots from Robs, Messi came in cold on Mirage, both those players
putting in a hell of a shift right now.
Zaiwu is taking the glory, but every single player of Vitality holding their position
strong.
even those little details like your kinder crossing down secret is information vitality have they know
what you're doing. They have been so reluctant to use these timeouts they they burned their second
one here in the final round of their tee-off.
Tawoo with another aggressive opening. No doubt he is feeling it in this final.
Love to see him showing it, putting it all out there.
While some Opus shrink back, play passive, let their team take the round.
Zai Wu, who forces, answers.
Pushes right into Furia.
Smoke is a bridge too far.
First time they have pretty had proper info out in the yard, and that is the consequence of Zai Wu looking for this pick in the lobby.
And so Flames has deployed that smoke very very early. That scream and the Vitality are worried someone's made it down secret
First time really and what feels like this whole game Vitality are having to fly a little blind
They're getting info and they're getting it quick
They're just locked off ramp of 40 seconds even mezzys pushing the hub all of Vitality are further forward the fury are ready for
The doorway
Sidewalk
Won't let them in
Your kinder are going to take the space away but they get chewed up in the lobby, it's down to this.
Fallen and your kinder.
You can have the sight but at what cost?
The Brains of Furia have to get through the brawn of vitality.
Fallen with a reposition up on top of the heart.
Your kinder are playing a little later for main ready to swing on Fallen's contact.
They've had time to get her set up together.
Flash comes out.
Fallen takes that first fight.
Time's running out here for Vitality.
They've got to get a move on with that.
You're not as diligent, you're not as clean in these checks.
It's something for Furia in the final round of the half.
A measly two rounds to their name as Vitality
go from strength to strength in this grand final.
I was told that we'd never find a way to go to the city
To go to the city where there's no way to go
To the city where there's no way to go to the city
To go to the city where there's no way to go
Last time these teams clashed in a grand final, Furia punished on Vitality's Parma, but that's
all in ancient history.
Here today, Vitality, take it to them on Furia's best map, an 8-win streak and a 10-round
defensive arm.
Team Vitality sending a message to Furia.
Yeah, they've been outclassed from top to bottom.
Not being a competitive third map by any margin.
They've had answers for everything.
They shut down Yikindar out in the yard.
They came through with aggression from the word go.
Robs has been quiet in this series, put in one hell of a map, one hell of a half
out towards the rampside.
Everywhere you look, Furia couldn't make a dent.
I'll try to be cheeky to start off this pistol round trying to provide a bit of levity to
the rest of Furia, ramp crawl to decide the outcome in the pistol, and Vitality still
break through.
So we'll star the last two maps by quite the margin in this pistol round, weren't ready for your kinder, but he's not able to get the drop on him, they'll get past him.
Bomb now planted and an awkward round in front of Furia.
Two opening kills here for Furia and Vitality go into a ramp stack, they are out with a bomb plant and favorable positions.
just a couple pushing buttons here for vitality lock in this T side pistol but
Kcerato has more to do. Mordor is shot from death, Mezzi up top here isn't coming
through, he knows, he's got the round, with that maybe the game. Merriman on the
stage and Furia swallowed whole.
You've been waiting for a bunch of these names for Vitality to really get involved in this grand final.
It's been Zai Wu and Flames doing a lot of the heavy lifting while here on Nuke,
it's been about those other guys just a chaotic round they run through the door
the bomb doesn't make it okay this is gonna get weird right now that bomb is
on the top site vitality are in B you have to come back up fury protecting a
package vitality scrapping I know that tunnel vision on the fights way pegs
out in the other has allowed flames back up through the vents they're very
focused on getting past apex that's allowed messy and flames to close in on
the rest of them.
What the hell?
What the hell's going to end this?
If Furio would have followed through on the chaos they caused early and he's getting
whittled down and finished off, that point already bestowed upon Vitality in just 15
rounds of play.
Furio are in the washing machine.
They are banging their head against the glass, screaming, get me out.
advantage, bomb at their feet, vitality everywhere, and Furia full panic, full shock, fully dominated
on this third map.
You can feel the nerves, you can feel them in how that moment breaks down for Furia.
And no one's coming to save them.
Yikenda with a couple of multi-kills in their two rounds, but otherwise it's been an absent
Furia in this third
and even Yikenda felled
Molodoy has never had a chance to get the CT AWP and it will not come now
For a pure AWPer like Molodoy, his role straight relinquished
with a stomp
a statement from Team Vitality.
You talk about sending a message, a scoreline like this
to break the streak of fury on a home map for this squad.
Well, that certainly serves the purpose.
And you want them feeling ice cold?
Come that map number four.
This one, look at it.
Full brutally in Vitality's favor.
And as the whole team look on,
they know the fall and not amount for the jump here. Vitality dominate on Nuke, the record
of Peria and their home map now broken now away from the Vitality are a map away from
defending their title and lifting this trophy all over again.
A
He wins on Nuke, a broken seven wings hanging in the balance for vitality.
The best he's side in the world on overpass and Katerato, a rare shot!
You can't believe that's the first kill of this all so important map!
Will it come to matter?
Kazawa has come through with multi-kills of his own.
Suddenly you go from celebrating the most impossible shot to being thrust into
a two-on-three retake and with Zairu having already taken space, he's looking to drive
a nail in the cup and a furious backstop connects and Zairu stuns us all in the pistol.
Despicable shot matters not for Keisaroto, it is the Zairu 4K as he looks to break
records run that back this is on track to be as I lose best tournament ever
this map decides
That was the one gun in the round. Motherdoy with an eagle playing fast and loose out towards mid.
Res should just be a cave walk here for Vitality.
They're closer than you're ready for. Your Kindar doesn't even get to fire a bullet.
And so no issues getting through the stack.
Looking like another one of these strong starts for Vitality.
Start as you need to go on. Forget that first map.
The winds have changed. The crowd has flopped.
Vitality are favoured.
I don't know, he's bringing his all power straight away.
And if you're Furia, you hope more than ever that this kid has switched on with a point to prove in map 4.
Yeah, because he had a mind-blowing mirage, but since that point he has gone quiet in this final.
Sure, Nuke, T-Sci never really got a chance to don it, but Inferno, multiple attempts.
Vitality run rings around him.
Yeah, you think about Molo do individually, all the conversations around this guy, how explosive he is, rookie of the year.
If you want to be one of the greats, you've got to be ready to tango with someone like Zai Wu.
Yeah, he's best in his class.
And if you want to be in that conversation, you've got to beat him.
He's been the counter to so many pieces, right?
He has to dunk 14-7 head to head in that semi-final,
shutting down time after time.
Right now, it's a team effort to dispatch a molodoy.
That's put vitality just minutes from this title.
So can they keep a molodoy under their thumb?
In this round, it certainly does seem like it.
A lot of players with nades out here, right at the start of this hit, got to get gone
on in time.
This is a bonus round for Vitality, so you want to try and pave your way through it.
Trades go back and forth.
Vitality have broken through the B site defense, and so on to a retake now, looks like Moledoy
could be asking for a boost here, looking to make that first incision on the AWP.
Need him to connect.
Wolker given a chance as Zayu takes even a step out of line.
Rob's right underneath them.
Missed on the jump check, nothing being offered here.
And you're kind of first blood in the retake.
That's enough.
And I mean, we saw this in Chengdu, but I feel like it's happened again.
Fallen dropped Molotoy this orb and left himself without armor on his rifle.
knowing if Furia to ever have a chance it's gotta be off the back of his AWP
stud. He will save it.
So Vitality kick off strong on the T side of this fourth map.
Good chance we see these AWP's clash, they're heading to opposite ends of the map right
now.
They're here on Overpass, those have all head-to-heads, can't run into them.
It's a riot taking a spam fight that they maybe shouldn't have, been bought down low
right off the top of the round.
Well they're doing a very aggressive position.
Pretty aggressive stance across the board here for Furia.
Maybe feeling like Nuke was just two out of their hands, right?
They never really had control over that game, so trying to force it through in the opening gun rounds here.
Vitality comfortable was sitting back, so I was not even out of the playground yet,
minute on the clock. This aggressive set up for Furia means they can react and push
long, but not if Vitality come to them. It's Iwo Reddy on the jump, miss shot, Yuri
bales out his mate. And so Vitality forced into the other side of the map
fallen. Is he ready? Flash forces the kill. 5v3 for Furia. Nice to see they've
got these moves up their sleeve. Right little flash play just to bring
Fallen into the picture. Advance this man advantage even further.
have missed this timing on Messi, but we can catch him here. Doesn't even have to.
Faldon's got the cover, does forward for the gun. Oh, and an aid from Apex.
Oh no! 2v5!
Wink of an eye!
And this would just shatter them around. This felt like a round, building for Fury, a bit of composure.
Playing it as they normally do, setting each other up.
But could get decided in those instantaneous fights that Apex brings to the table.
He'll wait. He knows the pressure. No longer on vitality.
Cool the heads. Look to prevail as Apex inflames. Sit back.
And the fights come to them.
Oh no, Apex started to show that's a dangerous omen here for Furia in this fourth map.
Four frags in a 2v5, and it all happened so quick
before Furia could realize what's happened.
it's already over and you need those rounds on CT overpass
because T does not come easily
vitality making you question that but they right now are in a league of their
own the most formidable squad on this map. Even beating Furia last time they played, despite
the two series wins in a row for Furia towards the end of 2025. Again, fallen by is Volodoy
with you. Very aggressive move for Zailu. Will get counted.
Ykindar, Deagle out towards mid. Shards of the second here.
That flash makes things awkward, but it will get Ykindar out of the danger zone.
They're giving chase. They're right here. And guns aren't even out.
Molodoy tried his best to recover, but all the vitality swarmed that midtake.
I don't think Furio were ready for quite the reaction.
They get a 5v4, they miss a shot, it feels inconsequential, all the vitality stormed through middle.
And it's these moments that they just are perfection in freezing 3v2, let Fiora come to you.
A flank gives Messi exactly what he's waiting for.
So Caster Otto can't make a move.
Fiora will, but it will leave him completely out of the round.
Just constantly a great experience plays from Vitality and it's experience they've gained on their run to being the number one team
The idea that when they're in these advantage positions
When they're putting this squeeze on their opponent, they know the stress they're under
They know they feel forced to make a move and so sitting back, grouping up, these are the right things to do
You, as far as you're concerned, Vitality have all the time in the world to win this trophy
Same cannot be said for Furia
Don't take this corner!
And Mezzi delivers death in an instant!
In Krakow alone, Vitality come into this final as the best team in 5v4s and the best team in 4v5s.
All the stats for their favour.
And when you add in Breaking Furious, Winstreek or Nuke in the way they did, how could this
final not feel destined for Team Vitality?
And what you're playing for now is the chance to kind of destroy them in back-to-back maps.
That would be one hell of a way to claim this title.
The idea that it was only competitive as long as Vitality allowed it to be.
They had us in the first map, not gonna lie.
But Furious, since the second half of Inferno,
had been a non-factor.
You can just feel the comfortability on Vitality.
Everyone's getting a big degree of freedom even now.
Messi, usually the safe pair of hands,
the guy just left in his clutches,
while he's taken tremendous space away.
A lot of noise has been made.
Doing it all on this contact walk as well.
while Molotow is gonna die he had no idea anyone could even be here and
some as he's rolled out the red carpet short bomb is a long way away but
furia don't know that for all they know vitality can have three guys in the
bomb site and so vitality are cautious clearing long together but they have no
reason to be concerned you can do the only way to save this round is be
proactive clear this position and clear it quickly without this killed a
messy the round just falls in vitality's lap that goes for the swing
That's a big frag. Maybe there's still a chance.
The Kindar's trying to give them one.
Trying to give them some lifeline to hold onto in this round.
Has support now arriving.
The Kindar no longer alone, but he's gone in an instant.
Playing through the smoke, a fury, a desperate play before it.
Desperate grasp at the round. Slips away from them.
This K-Sorato really just going to try the same move, the same thing, smoke, walk, out
into the open, flames it in, Trader places K-Sorato!
Finally, something goes their way!
Love to see Furia go for that round, I think so many teams would be willing to save when
they lose Molo do it to Messi in that way, but Yikinda realizes what's going on, the
The bomb is very late, the Vitality will focus B at the beginning of the round.
Flames delays the inevitable, big double in cover of the bomb plant, but it matters not
when Keisaratu comes through the smoke with a clutch.
The kind of refusing to hand this final away.
It hasn't taken much to reignite, I hope.
One round, one clutch for Cacerato.
The tail ended 20-25 and Furio went on that streak of matches.
Cacerato did have some very impressive overpass games.
Feels like he might be a requirement to stand and deliver here.
All this talk around Molodoy.
If Cacerato can find his voice, you can still hope for something on this CT half.
Molodoy's going to be at the open, right? He's going to be looking for the picks.
the picks he's going to be stopping his a-hits but Kastorato is all about clutching on this map.
Here's the last to die on that B bomb site.
And the last to rotate into A.
24
Flash with no peek on the back of it, Fallen just lies in wait
That's the bomb now spotted, that's all the info here for the third spray
Mezzi and Zyla have found a foothold
Gonna be down to Yuri and Molotov with the cover to try and shut this one down
All the fury arrived, they'll play into the site
They've come looking and they've spotted Yuri out of the barrels
Ya kindar up and over
Molotov is spotted in the heavens, one last to the call
And so baby steps on your way to coming back in this final, but it had to start somewhere
two rounds back to back breaking the money of Vitality.
Vitality right now laughing it off a bit of team damage, not going to plan, walking dry
out being.
But main move, no mistake about it, in that case Arato Clutch has reignited furious
hopes and they've broken Vitality's money for the moment.
This is crazy they are all right here that name reveals position.
Mezzi tries to punish but he flashed the Kingdom Act for more and he's got it in
spades. Multi kill before Zywuz de-connect.
Volodoy punish as well. Vitality's pistols should be put to bed.
Volodoy's low on health and still taking fights. It's a good sign.
It's nice to see them getting out from it.
You know, under the thumb of the Vitality game plan, you felt so restricted on some of these previous maps.
You lost a lot of the confidence. You weren't the team making moves anymore
Seems like furious said look if we are gonna go out if this is how it ends. We're going out on our terms
It's a very strong T side, but it would feel wasted if fury were to break back in with a
strong CT half
Five is already quote-unquote enough
But momentum makes all the difference here for Furia. Vitality looking to cut back in, fall by, no orm.
Post-timeout.
See, no smiles, quick to fade from Vitality as they recognise this is becoming a harder game by the round.
As X-Tas said after the last map, happy, but the job's not done.
Oh, he's ready for the boost! He's seen these tricks before!
Just a different player stepping up and providing these entries every time. Sometimes it's your
Kindar roaming Moldanoi now, throwing his name into the conversation. Another 5v4 for
It's a very fun A-Site setup. These two together. And again, a 5E4 untraded. I think Furia 2 sit
comfortably in their sights trying to stop this B-POP.
The vitality changed their mind. Yeah this is very late in the round a lot of
squads wouldn't like to do this you don't have any control over the water.
Is this a monodoy highlight waiting?
It's just such a long rotation, it leaves you with very little time and you have to really
believe that every angle you run into is going to be clear.
Vitality have believed that the entire way, running knife out to try and get here on a
solid time limit.
I didn't see them.
The Kindars just missed that info on the jump.
They're now closing in over the wards long.
Mollidoy doesn't know it but he's getting pincet right now.
They are right here.
I'm ready to go.
Income Vitality, you get one step, you get one warning, one chance to try and
shut this down.
Yuri and Yuki are scrapping, holding on and Robs won't have the time.
Fury are piecing together, the streak continues.
Five rounds for Vitality and four right back in their face.
They have no business winning that so clean.
Miss timings, misinformation, still Yikinda and Yuri, multi-kill.
Vitality, getting a bit desperate towards the end of this T side.
Just robs the saved gun.
Your back's against the wall throughout.
That's how this fourth map always goes.
Big question for me is how many rounds does it take for Fury
to feel comfortable?
Live is already good on this T side, right?
But if you're able to snatch seven in a row
straight away back in the other direction,
that will pump you up.
It gives you something to go off of.
Feels like the minimum.
And ready for a B-Play here.
Nolan's got the right read, he's got four players down towards this lower end of the map
and so Vitality might give them exactly what they're hoping for.
Straight into K-Sorato, running gun with a tech nine, he gets out off the one.
Long dropped, full of malty, shut them down.
Five rounds for Furia.
You called them baby steps, but now they're taking in their stride.
recovering the half and it starts with that case or a clutch from there you've
made each round cleaner than the last
look at shrunk down into that seat earlier on he wasn't enjoying his time on
nuke but finally seeing some of that signature furious showmanship again is
there on their way to recovering this half by Tati some disrespect for this
This is a change.
Going in quick.
Are you ready for the up tempo beat here?
Keisarato certainly is in danger of getting caught out here.
There's the flash.
That's the one single you get.
The rest of Furia are out of position.
Keisarato's going to be a one man army.
Has to leave them in good shape if they want to win this round
and he gets nothing done.
Crazy call to make.
But while they do it, Furia are four middle,
fighting for fountain control.
Every single player but Keisarato
and even he not ready,
catches a whiff of Robs on short.
too little, and it is too late. Vitality, run through the monster smoke and steal a 6th round, or do they?
On the upside, with all these rounds being so damn clean, you feel like you're nothing to lose if you're Furia.
You're gonna have the AWP in the next, you're gonna have full rifles, so you get to give a round like this to try.
Just gotta run, already half gone.
Beautiful!
They have no idea, they don't even know! Flames picks them apart before the retake even happens!
You're considering trying something very unlikely and Flames ruins the day.
A reality check here for Fallen out called in round number 11.
I'm telling you, you can't lose faith.
You've gotten this far listening to Fallen, listening to these aggressive moves you've
been willing to make at the beginning of the CT rounds and so you can't have your faith
shaken in that.
This time players in the right place, there's the line up for Fallen out of Monster.
And he buys them precious seconds as well as this advantage.
Five on three.
Fury yet ready to respond, going tip-a-tap with Vitality in this entire first half.
It's always been so patient.
Hoping that someone gets curious, someone plays for the info.
Gives him a fight that maybe they shouldn't.
And that fight is coming his way, your Kindar never won a shy away from an engagement, ends up giving one to the Zybu Warp.
Play out through the monster tunnel, Kaseratu and Fallen. Danger are getting lined up here.
Fallen will block. 35 seconds dying, lights are the round now.
Of course Romp's backs up. Zybu moves around to join in, they know they have a man trapped on the right hand side and the Flash plays not it.
They've given a kill away
Two versus four in this one a vitality try and change things with seconds on the clock
This is a last second change of heart Moledoy
In place to deny one kill on the bomb will stop this round in its tracks miss shot
They get it in but he nails it the second time around
Zahe will who doesn't have the time to close this out
They still have fight left in them.
i have to go to the right
right there
i have to go to the left
i have to go to the right
I can't complice you, Shelf.
Yeah, that's a big one.
Yup, that's a close one.
Damn, you're insane.
Vitality looking at Edge.
Their names in it to this iconic trophy of Counter-Strike.
Into the history books as back-to-back winners
feed the very few squads who've been able to accomplish
Over the years and even though fury have gone some way to a resurgence
They now move on to the hard a half this T side. You will be tested
Vitality
They feel composed they're feeling calm
Pitted chaos out here towards long apex unable to follow up and they're closing in on him. He'll get out with his
Good body block for your kinder
Waysmezzi's ammo and time puts things in a three-on-three
Robs of course nestled into an uncomfortable position
But he's in a hold for a flank
Furia won't commit they walk towards this setup
Zawun flames
The front runners of vitality
At Furia walk away
I can't always say Rops is exactly where he's supposed to be, exactly when he's supposed
to be there.
And this backstab could be a key example of that.
That's the bomb in the back of the pack I'm fooling.
Had to go back and get it.
That's slow to roll.
That's slowed you down on this B-play.
It's more time for Vitality to make their way over.
Okay, Serato and Moledo, it's the two stars.
are allowed to feel too comfortable.
Assemble what setup you can.
Trust in this P250 to pick them off.
And in case Arato to clutch up close.
Oh, Molledoy lives up to his end of the bargain.
Can't secure the second.
That's where case Arato is meant to spring to life.
And they have pulled through.
They don't crumble.
They're going nowhere!
Furia with a pistol!
The start, they're second half!
A very difficult recovery in that B-bomb site with all the info for vitality.
But Furia are not done believing.
Fallen has a legacy to defend.
13 best of fives in a row.
The last time he lost at this very event, back in 2016.
For a guy like Fuling, you know, he's been around so long, been at the cornerstone of
Brazilian Counter-Strike so long, you assume there's nothing this guy hasn't done.
This is the one outlier on that record, never getting the trophy here.
So a chance to even strengthen that legacy in the twilight years of his career.
And it never gets easy, right? He lost back in 2016 to Fnatic on the back of a sixth tournament, Winstreek.
And now, facing Vitality, the world's best in this final.
You've got to earn it.
Got to hold strong against this force.
Vitality have a funny way of making these work.
As he goes one for one.
The taste now arrives. Smokes are good just to lock him out of it.
But all of a sudden, in comes a bloodthirsting Zai Wu.
Big kill.
Stems are bleeding.
He's inspired Apex to try his hand at the same play.
Next kill decides everything. If you lose that opening fight, suddenly these CTs can start flushing their way past you.
An important one for Yuri to pick up. Shadow spotted on the next and Yuri's a rock.
Robs can't play and so Furia will get to build upon this lead
This would be a shocking victory
And we're still not quite there yet waiting on vitality's going around on the CT side on their seven map wins three
on what is often known as the best half of Counter-Strike CT Overpass.
The Fury are certainly making this interesting.
One of the things that's beautiful here on this fourth map, the idea that all the individuals
were missing at the same time on that one previous.
Well, here it is the definition of a win by committee. Everyone at 10 kills.
everyone's pulling their weight so as you look down the line you see the guys
sitting next to you fighting just as hard as you are it's inspiring fury to
give this all they've got fall and chase back in the connector Yuri and
stop the spillover stop this from getting out of control but he can't
handle it
vitality always threatening even when they're not meant to be this would be
Death sentence, Moledoy.
Robs caught aggressive and not punished.
Just warned.
A tickle as the bomb moves back.
Yikinder hit a punish.
Trying to out position Robs is a very hard game
and Yikinder decides not to even take that fight.
Instead, using the element of surprise,
he slips past them out here towards Short to go and net that kill.
The one that's meant to bring you in to the B site.
He's even been given four warning about Zai Wu.
Zai Wu against all of Furia in this B site.
He has no support right now.
Five-seven fell.
Robbs backstabbed.
Can they cross with the bomb?
Smoke down.
Only way to get him off the angle,
and that bomb can now make it in.
Robbs just a second late.
So what could have been a game-defining kill?
A couple of times now.
That bomb's having planted.
Five-seven denied.
They searched the frags.
They find what they want.
And they leave Robbs once again at the back of the pack.
Molodoy comes running for it. Don't tell me that's opened up a clutch potential for Robs.
He's been left saving in so many of these rounds.
Is this another walk away? Yes it is.
Robs wants nothing to do with it. You might be telling yourself it's the CT side, right? This is
is the lesser of two evils.
So one way you're meant to find all your success,
the pressure that Vitality are dealing with right now
is if their first rifle round isn't perfect,
this can spiral.
That's often how these streaks get assembled
on the T-Halves.
It's exactly what Vitality did to Furia
in the first half of play.
It is feeling very worrying right now,
just with how these rounds are going through.
I know we haven't seen a full buy here
from Vitality on this CT half,
But Furia sit four rounds away from making this a fight map affair.
Might be time to change your plans.
If you want to make this away easier game, this is the round to win for Furia.
You don't want it to be a grind, if you want it to just be a comfortable,
bit of distance between you and Vitalik, you don't let this one through.
They have a lot of map control already early in the round.
Taking calm, taking water.
Pushing back Vitality from middle.
So it was all Robbs' rightful await, Furia.
It's a good read to the game that you're going to be able to take this space early,
knowing that Vitality don't want to risk this very important come-round on some aggressive move while they're lagging behind.
Now that will change if this game closes up.
But for now, Fury will get to experience calling from the front.
Got the gap.
Long taken. No nades needed. No announcement here.
Kizrata contains them.
Deep smoke. Creates confusion.
This could go A, this could go B, it's undecided and entry might just make the difference here for Furia.
Good damage on the spam. Robbs playing the fade.
It all comes down to this.
Flames has hit a perfect timing on this backstep.
That's where Robbs is able to really divert attention as he's able to withstand this.
Flames could do that much more damage, he could recalibrate.
They're not able to deal with him, they can't contain him, they can't stop him.
Flames bulldozes through Furia!
And round and wash, round done!
That's how Vitality break back through!
On a mad dash from Flames playing the perfect timing!
All the risks, all the rewards, full stack in the site.
Flames walks behind them.
the last player you expect to shoot you in the back and Flames crushes Furia
giving vitality that shot to the comeback
you said yourselves avoid the stress win that round and the game may fall into a
Four hands, Manow Furia, force to force, three Galils, two pistols, and a game that will be 9-9 before you know it.
Yeah, now it becomes one of these games where you can't take it to the money. You have to match them. You have to outdo them.
Easier said than done.
Against the current world best overpass. On the CT side.
With number one of 20-25.
Something a little fast in here. Flames brings the fight to them and they miss that chance of the punish.
You now go to deal with Flames a little bit later.
Keisarato there to pick it up.
Layers to this defense though and they're all springing to life.
Mezzi big damage on a fall and steals himself away.
Waits for that flashbang.
Perfect synergy.
And Yuri now knowing about...
Not long for this world as he's trapped out behind the sandbags.
So it gives him room to get away, but that's all this is. This is a retreat. This is a tail between your legs
Gap closes save called one around between vitality and fury again vitality show their strength in numbers their trade potential
Incredible every time fury a peek a player a second poops their head back up
You could not get a free kill and get away. You pay the price with your life
Monster set up, closes the gap, one round and it feels like a formality now with 2K
part player for Furia.
The prospect of fighting for the championship, fighting for the trophy on a fifth map of
of a new best starting to dwindle.
You've talked about how you got to experience calling
from the front, well that's now a honor
that's been ripped away from Furia.
You can expect a bit more aggression,
a couple more opening moves out of the Vitality Camp
as this game closes up.
Apex, wall bang to find Fulin.
Oh, and there's a follow up.
You've not even seen this guy and he's caused you so many problems.
They'll make it through, get into the site itself, but they've still got two to deal with.
Feeling a little claustrophobic down here in the pit, running into each other.
Apex still stands and delivers.
Keisarato wrestles back what he can, but it's not enough as Apex is on for the ace.
He does not play for the glory of himself individually. He plays for the glory of this team.
He's not thinking about it.
Nezzy there to take out that final man.
On apex!
It crates it.
Fell out of heaven and died.
Glory and not a required.
But from a 9-6 lead to an even game, to a furious time-outs, it is now or it is never.
Vitality steps away in their peripheral vision at the end of the stage.
Counter-Strike's classic.
Flames make another aggressive move here as they're really trying to put the squeeze on Furia in the tail end
of this series.
More aggression from Flames, yields more opening kills.
Once again, that punish doesn't come through.
And so shut down convincingly our Furia on this partial.
Not even a den may, barely points of damage dealt the lay of vitality
in this mad dash to the finish line.
This is what you were worried about when you
couldn't secure that first right for when the flames backstabbed that
monstrous 4k came through it paves a bloody path to the finish line and a
part of the vitality and now walking down a path they walked so many times
before it all started in canavita to the near perfect season to the near
perfect year nine trophies counter-strike royalty once again with in reach
they saw Rob sneaking through the smoke on that fade in punish 5v3 okay no
excuse to let this one get away from you this might be one of the best chances
as you get to recover this map.
Chee-chee, play Apex.
Oh, jump shot again!
Someone up there is smiling down upon Furia
with some of the luck that's gone their way in this fourth map.
You still got to earn it.
It's Saewoo and Nezzy.
No round is guaranteed.
And a split in the defense.
I don't think many other teams would
like to do this.
It's as Saewoo will eventually drop on down.
It allows you to save if you go into the other bomb site, you can get away with your guns
but how about two sites at the same time?
Fallen goes probing, looking to confirm or deny the stack.
Oh, what if it's better than that?
Kill on a Mezzi.
Now you're gonna hear that, so I will walk fire off.
And you know that A site is wide open for the taking.
He's trapped, he has to fight his way out of this box.
Because it's one that all these older boys remember watching others lift, but it really does seem to bring the best out of them.
Fallen and Apex both hitting very hard, both at 14 kills apiece in map 4.
Who always smile from Fallen as he moves in a pole position.
Another advantage for Fury to work with.
down their top performer of flames extinguished in this b-side.
I happen to do this where the whole time they've been on the back foot economically,
they let Vitality build into this CT half.
They've taken the path of most resistance.
It would only make a win here, that much more impressive if they're able to get it.
Still an if, as I will admit, Molly behind him, he fights forward.
They go up long.
They're gonna bypass this AWP for now.
But these windows of opportunity, they're only temporary versus a team like Vitality,
and very quickly this whole lot long has been plugged. Two players here.
Molly early.
There is time for Furia, but not forever.
30 seconds, jump spot, might have caught Molotov.
Foulins walking up with a bomb right now.
It's up to his AWP to provide cover, but Foulins needs these entries.
His team is so far away.
That smoke might just signal the end.
You've got to go through.
You're hoping for an opening. Foulin can't provide.
He's in this battle all alone.
His team are nowhere near.
Bomb now lost, and a desperate loss, but Molotov charges in.
The wheels fall off and this one gets away from them.
Failure to launch for Furia.
A couple of ugly rounds with pistols, but now they spill onto the rifle as well.
You don't get mad if Vardage is very often in this head-to-head.
And that is one squandered opportunity.
Fall and center the Wolves.
And the pressure paramount here as Furia burn their final time out of this fourth map
You know it when you're talking
Championship runs you're talking lifting trophies is those small mistakes that add up
Mistakes compound round just gets too strung out it all slows down too much
lack in the usual finesse so much time chasing rocks that's the fear that this
guy strikes into the heart of mind of every player he faces he sent you on a
wild goose chase looking for ghosts and now it might be your time in the great
beyond because of it. Who else would you want in the front of the pack looking for this opening kill?
It's Saewoo attempting the fight before again, trying to force an advantage for team Vitality.
This is not the angle you expect to see in AWP, but Saewoo has his back covered.
Vitality getting toyed with on this topside, flashes, smokes, but they don't believe it.
They pick rotation down lower.
Merc smoke on monster. No one uses it.
Fury is just ambling around right now. Minimal map control at the 42nd mark. They have toilets to clear, and they don't have enough for an execute.
This is again going to be Zaiwu and Robs tasked with defending their site.
All the youths have been entrusted to fall and Rob's trying to find a timing here.
Kindar will meet him head on.
Advantage taken. Rotates getting scrambled.
And Zhaowu, he's the make or break.
He's the elbow.
The last basher to resist.
He's in the topside delivers.
Buying time for Apex to move in.
Furia getting sent packing.
Oh!
Oh!
Tired of heads.
And now you stand on the finish line. All this left to do is cross it.
The game takes the game.
Championship points.
From Perfection, from Zywoo.
Four shots connect on this top site.
Ceiling furious death warren.
Ceiling their fate on this stage.
Zai Wu stands tall and 10 years on for a fallen 13 BO5s later facing the same
teamfights. Yeah, the one challenge she could never overcome. The one trophy, the one tournament
he never got to leave a mark on might have been, we got our first proper look at what
his boys could bring to the table all those years ago. It won't be remembered as a
Mark of victory for Furia.
And you know the next peak can cost you everything.
One overzealous move, one mistiming, one jaunt out into the open and that's it. Your time here is over.
Everyone is scared, everyone's moving slow.
This is where your heart's beating. Hands are trembling.
Because your world is about to come crushing down around you.
You walk the walk right in.
Element Surprise is all Furia have got.
So instead, until it's not, and here comes the push,
Zairu again continues to stand tall as he dominates. There is no stopping him!
You can't run from it! You can't hide from it!
The Vitali era is upon us. Very few individuals have had the honour to lift this trophy
and even fewer lifting it back to back.
The old kid is born witness to superstars to the elite.
Vitality got that target on their back.
Can they keep the world platform or will the cracks of last season continue to show?
Let's play some counter-strike!
New pick something different for mouse
Mount pull her heavily by the loss of train. Let's see how this bears for them T side start
No rushes from the key smoke lines up
Lobs this one out of his lobby centric you took for the topside if they come
No one occupies heaven. Lots of bodies on the site. Still good opening from the exertion.
He tries as hard as he might to break in. And I can't believe it's already over.
Find me someone who anchors that A-side better than Mezzi.
Every time they knock on that door, this man delivers exactly as he needs to.
And that's a pistol.
It's a perfect isn't it?
They're shutting this down before it gets out of control whatsoever.
You don't get into the space, the site, you have no chance to plan that bomb
and that is the way they want to kick things off.
Quite the run for Vitality so far here in Krakow.
Couldn't defend their titles.
Forced by four mausers out the plant.
They're gonna head over to Watsram.
Robson's passive.
Yeah, Robson in the right place.
He tests Messi first, he puts him in your place.
Robs is done the same, but does go down to the Tech 9 and a retrievable M4.
Apex acknowledges the potential descent to B.
A lot of maids still available, obviously throwing their bodies on the line for that one, so...
...and two for one, is it enough to put them in a position to get that bomb down?
I think you'd need more from Jimmy.
I think it's with Apex back side, now that Flansy's joined him as well, they're essentially playing 2-2.
So, who takes contact first? There's plenty of speculative glances. Apex back to the site,
there are some questions to ask of this. In they waltz two smokes, they can single door,
double window, plenty of options. Actually, they've got a third, they can actually smoke
everything off.
That's exactly what they'll do.
Smokes rain into that bottom side, Apex knows he's that first contact.
How have they played?
He's got sides turned, no one looking at it, finds Torz, he's there, it's Jimmy!
That M4 puts a great use, like fine from Zywoo, how's he seen the head?
That changes the whole dynamic.
2v2 post-plant, you've got a different story now.
Binks is trying and fumbling his way back in through the smoke.
He's not checking it, not fucking sand!
About Zywa on the ramp side and he's punished for it.
Well, it's been a clean sweep so far for Vitality.
Only one with a map that got close was the Vito hijinks against Aurora.
That play on Ancient, you've seen that move before.
That was against Furia, that was in Chengdu.
And that is the final list that was already locked in.
I don't know if they've made it, well to be light effort, just 2-0s against PCG, 3D Max and Aurora.
They've kept their map pool under wraps, they've played four different and one of them is their perma-bam.
Right.
Need the team playing Nuke so far in 2026.
Maybe this is the spice that Dupre learned about.
We'll have to wait before Maus can really get things going. This will be the eco.
But we do love a plan. It looks like Brolin's got one.
He's one of these in-game leaders who plays the yarn position. You can see him tucked in.
So that's the port of Zywa just holding this sliver gap. Zywa could be smoked off in a
moment. Brolin may have a locker of smoke lined up to deal with this.
Yeah, we put it all on to Apex. We just built it for Main and they're
across. Okay, good shooting from Apex so far.
himself two of the five arms loose yeah it's gonna fall into place nicely isn't
it nothing these pistols can do sphinx's desert eagle looking like it's gonna be
the last of four of eights the need but where do you go spotless as it should be
lots of talk about this head-to-head the 12th time we're seeing these two teams
lock horns currently a two-to-nine losing record for mouse you don't get
better at something by not doing it.
And everyone feels the pressure.
It's about how do you deal with it?
It's finding these last few percent.
We've referenced Cologne.
They've done it before on the biggest of stages.
And they do it again.
I think at least that result proves to Maus
they're not going insane, you know?
Definition of insanity.
They did expect a different result, and they found it.
Ops come out for the T side.
Double Nade, Spicks chip down below half HP early.
So the prep word there for Vitality.
They actually want to get flash forward, caught on the reload. Apex doesn't go down.
Messy from the exertion, AK.
Well, maybe overlooked on main roof. Good angle, good find.
Spinks provides an opening kill.
As I would try to lower back, it's a headshot angle, but he makes it look easy.
Spinks removed, exertion as well, caught by Robs on the rotation.
Massive find from Vitality to once again tip the scales in their favor.
Dammit! What a brawler! Messy! And it's Messy that finds him!
A bomb stuck at Red and Jimmy in Lobby.
Who plays first? Torti's on the walkabout.
And he has been spotted out.
I think that's enough of a distraction, and wow, Torti does fight one.
It's a little more exciting, but yes, the bomb last.
Simon was ready for him.
Huff for Jimmy. He's even going to want to give this one a look.
It's not a great start of affairs right now.
I think one of the keys in that moment is the response time of multiple bodies.
An apex taking some jewels, but Simon was there.
That's your duo. That's your rotator and your outside rifler.
And then Nezzy also.
Roms was there to make sure he didn't get out of control.
They called everybody over to deal with the yard play. So vitality.
No issues being one step ahead with the reach right now.
And they will be keeping three alive as Jimmy with 10 seconds left.
It's gonna hold onto this AK-47 unless he opens up this door.
Counter-terrorists win.
Spinks has gone off the goose sec at least.
You're gonna want to see a, uh...
Lot out of him. Four mouths to be competitive here.
It was massive yesterday against you two, wasn't it?
Just the real nuisance over there on Overpass.
Torch's AWP starting to activate as well.
Dust2 was a little bit more of a non-issue.
He survived the triple-nade only by a hair.
And now it's about the decent run as well.
2-0's threw out just the 0-2 loss to Aurora.
And G2, the most recent victim in that quarterfinal.
But we need to find some fight out of them early.
Remember, this is T-Side Duke.
This is really cool.
Zywoo's been given a cache of HEs.
He's got three.
Apex dropped one.
Zywoo juggles two.
There's not going to be a smoke wall outside.
So I don't think you have to worry about that too much.
Just call philosophy for an approach.
Tell the line, it has been gifed in.
And this is what you want if you're maus, you have three players responding to this.
Apex Pokerly snows up secret, that'll call them back, they can now focus fire towards ramp and topside.
So great info player, second wall now.
Exertion has been able to get into gap back of main.
And Apex returning to this, he'll be late, Exertion can make a move.
The move he shall made looks destined to expose him but no one spots it.
I'm hoping something can be found with these pistols so Jimmy can make that save day case sing.
I always flashed off the line, where's Rob Stowe? That's the question they're gonna be asking right now.
They're hiding and playing Snipe gets brought down by Prolan.
So I will ready for more. He can back in and punish for it.
Important front Jimmy, torching out with that orb, looking the wrong way,
makes time into perfection, but there's the Jimmy response!
Maus need this, so close to converting, but now time against them.
Are they looking to pivot? That's what Messi's waiting for.
He hears them coming, he's licking his lips.
Express delivery! The bomb delivered to his front door!
Doesn't have to lift a finger, just pull the trigger.
And now goes Jimmy as well.
We have the ball.
The ball.
Nice little round there.
Obviously overwhelmed at ramp.
There was Robbs.
But I think Apex, once he kills the player in secret,
that's exertion on the move.
He just repositions back sides of.
Again, it's just the sheer amount of bodies that Mouser having to get through.
Vitality having no issues reading this at all.
First tactical timeout called by CycrN here.
Coach going to get on the mic to call the adjustments.
Now that was off the back of a partial, right?
Had a save to AK.
Do you might have to go into a glill here if he wants to bring out the utile for this?
Or is the adjustment going to be called from the coach?
Just there with the single box covering his exertion and then swarming,
Brolin up and over, yes the spot.
Deal with Gromps, and so we're getting one on the way down, does slow this.
Good trade from Jimmy, but it's all about Apex in the positioning.
He's got faith that his team will lock down the spelt at issue towards the B site.
and he's just lying in roost in the heavens to deal with that.
Okay, guns out. What's the adjustment called?
Slow on this one.
I'm going to take that early nade down.
I'm trying to try and play around on full HP.
It would be nice.
And also not throwing the smokes immediately.
If you get blocked, it's gonna cause a couple of issues, so...
Ramp boost noted here.
I can smoke wall dotted across now.
Then we got an exertion over, so I will try and stall this out.
First clear, it doesn't find anything.
But again, they're just reading them so well.
Look at this, that Apex joining Ramps.
This would be a blender if they try and explode out ramp. Sure, you've got one
plat top main, good exertion, down secret. It's the finish really wanted to be ramped to be.
Staying down there.
Lock is smoked.
Zile has vision.
And he's gonna hit it.
Specs caught. Now you can accelerate into robs on the ramp. Do you clear him?
No you don't.
It's a time! You'll be late to it! Still wins out!
8px overlooked! You're not ready for a second!
Now block to ramp.
Now again, the clock your greatest adversary.
Where do you go?
Torchy finds a way out perhaps, removing Zywoo.
And now Apex is getting really cheeky.
They want to come through.
Apex hiding out, hoping to be bought on pass,
sees the flash, knows you're coming, needs a second.
Torchy needs to hit the close one, can't do it.
Comfortable defense from Apex.
Positionally sound counter strike.
The double up on ramp and 6-0.
This is the Apex we saw in the first half of 2025.
This is when they went on the mad run, the best season ever.
And he's delivering individually right now, 9-5.
Maus of floundering.
This is a 6-0 style on your map choice,
with moments where Robs has not looked himself in Apex.
No issues. And again, he's calling a good game.
And when you call in a good game,
really set yourself up to be finding this level of impact.
This is a leader who knows the team that he has
and lets his teammates let them in on the secret, but this only comes once in a lifetime.
You want to make the most of it.
Oh, hang on, Apex flirting with that smoke wall.
He's spotted by Tywin's smoke breaks, nothing exposed.
Here's the cross.
There's way more than he realizes though.
He thinks-
Oh my god!
Oh my god!
I need to be lines!
Yes! That's a scary one!
Oh, that is horrific!
He's walking on a different plane of existence right now!
Stop it on!
Oh!
He's a ghost walking amongst them!
Oh man! If this was for the semi-final
at the Vintel Extreme Masters, that was comedy gold!
Now's aint' laughing though.
Yes, it's just a line by. How much more value can they get out of this?
John, that's a stunner right there. It should be the round, the palm of the hand for vitality, just to putt in.
Bron exertion.
Got the lost bonus on your side. You're looking to do damage, try and limit the finances. Rumps.
Not a lot of cash in the coffers, same for Zywook.
So a couple more kills will go a long way if you want to bounce back in this. Sure, it's 6-0.
About to be 7-0.
It's not done yet.
Maybe that bomb part can be...
Made a reality.
Worried about heaven, understandably so. Zywook's actually just got the haste to respect the volatility.
So that one will be planted.
2 on 3 retake Brawlan and exertion, an opportunity just to get Maus through. Break through the down.
Sony nades for this retake.
Limiting their options, trying to avoid the flashes. They can't avoid those.
Brawlers just in the corner getting overlooked if no one clear it.
Found him now!
Oh! All on delivers!
Zaiwu last man standing! Brawlers! Got it! Maus breaks through!
More for Brolin in that round. Both in-game leaders stepping up huge and Apex has got to wonder how much more do I have to do.
Flames is going to be mad about that one.
That one snatched away on the line by the flash, even hit him. They didn't hear it. Too many nades, too much noise going on.
As Apex thinking, I got away with murder and we've just fumbled that. So Brolin, a bit of a smoke on his face.
The opening onto the hot run out. Tech 9 at range moving. Impeccable from Brolin.
It's not the fire start. It's not the ones to get things underway for mouse. I know we're talking about this rivalry
Or at least this matchup
Being one-sided but in the tail end the second half of 2025
They're two-two and we take a look at the last two best of threes both of them in Chengdu both three mappers
So there's absolutely no reason mouse can't take down at vitality again. It's a new year
Is it a new you or is it more of the same?
and losing everything that do vitality but we are back into play six to one the
score I mean if you've lost nine times to a team that's got to be not only a
loss but a lesson those recent three map affairs are testament to
development and growth from mouse you got away with that one didn't you snuck
in they fumble the retake even with all those nades and you get your first
round of the ball, but now the hard work is doing on a rifle round.
Sometimes the hardest round is that first one.
The floodgates open.
Right now with this setup, they want to let exertion in.
We're starting down to what's here with the AWP.
It's Robs, Dreadpop, traditionally the ramp place.
This is one of those Jokers that I've had the love to run.
So giving them ramp, they're about to, and they'd be prepared for this. Sure, it's not fortified.
The penny will drop. Mounds will understand that nobody's home. So what does this mean?
What is the response? And so we're starting to cheat back over to deal with the ramp leak.
The doors have been left open, so he has a sightline, but also has to worry about secrets.
So this could be an issue, but as they pivot,
it's looking a whole lot better for Vitality.
Still two players towards top.
Make it three with Apex up Heaven.
A chance for redemption here from Flamesy.
Broke had it once.
He might have it again.
Coming on out, does find one.
Important trade provided by Flamesy.
Rops on the red pole, does catch it.
Searching completely, pants.
Nice find, need another.
Spinks can't stabilize the game.
It's Apex that seems to have pulled it back
from Vitality's favor.
Jimmy on the fly.
Oh, a real opportunity.
Zayac is just flying up the ladder.
And Pomm was down towards the event.
Didn't need to make that play, but makes it look good.
Zayac brings them across the seventh, and that's the problem.
Sure, they get their first, but it's in the fashion they did.
It's not through the game plan. It's through individuals.
And what you're looking for for Maus,
especially on the T side of Nuke, is conditioning.
What map control can we get?
How can we push and pull those rotations?
Well, right now Vitality have the read.
This makes it a whole lot easier for them to wipe away
that loss to the partial buy.
Because with the gun rounds, with the reed of the game, with the setups that they are currently offering...
...mounds of nowhere to be found.
Back down to another partial to AKs this time. One for Sphinx, one for Brolin.
Rest on the pistols.
So we're starting to downbeat again, so similar looking setup.
This time just no roms on redpaw.
Apex knows.
Spinks likes to start on that main roof.
Spinks fires off a shot towards him.
My target's captain not catching bullets.
How should his though?
A couple finding connection to exertion towards garage.
Blocked.
Plays he heard him drop off main.
still looking out not caught out exertion a missed opportunity a very narrow one
apex not showing away from a fight keen confidence from apex now at least
feeling it he's gonna keep on fighting from the chances does exertion get with
that desert eagle
opens up an avenue into B potentially they can pivot down the secret
stairs. But the bomb needs to make it across. Apex missed opportunity. Flames you will activate
but the bomb's out gone. Jimmy's spot. They know he's squeak. They know the priorities
B. Just trying to cut rotations. He needs to run down. He's to win this duel. Flames
he wins out. Can't believe he's going round. Oh, they run in past Brawl and important from
Robs. Still cheeky in the vents. It's just Robs. And he's walked straight into
the Sniper. With a chaos manufactured by Mouths.
They lost track of that one. Didn't they?
Zawu down towards B, just getting caught off guard.
So, Brawland finding that opening incision
and he's even able to take a bit more space off of that.
So walking a bit funny by Talon now.
The finance is being humbled.
There's that and just pushing forward.
So, Zawu completely caught off by the slip.
You can't see that every day of the week.
And then the fact flames is going down the van,
then Robs isn't aware where the bomb's being planted.
Everything felt a little bit more disconnected
than it has up to this point.
So, putting vitality under some stress and finding a solution.
That one counts, but this is the third tactical timeout in the first half used.
Tychro knows if they win this, they put them away financially and they can still get 7-5 on the half.
And you take that.
Rifles being on the two key players. Apex Yard, Tywin Roteta.
Rops can work with the MP9 Ramp.
Flames the Dominant and has to lock down top with that 5-7.
Biggest issue is lack of U-Tilt.
How much are you going to get a block with? Just a handful of smokes. I'll eat for the squeak.
I don't think Maus is just going to go pedal to the metal and do something fast, right?
They don't need to run into the top site and try and bludgeon them right now.
They can play tactical counter-shot like we have seen them.
What's happening to find impact and throw the nades in both of these rounds?
He's found some huge incisions as smoke will now dotted across the yard.
There's a second wave ready for that door.
Oh, hold up.
It's all three.
The third being a bit of a question mark, smoke allows parving.
The crew plays ahead.
or across undetected.
Sound Q made.
Apex down on B.
Nothing to block, he's gonna have to find perfect timing here.
Trying to get answers safely.
Jump again at your own peril,
that AK could be primed and ready.
Okay.
What's for, look at this.
I can't quite believe it's wrong not see him.
Oh my goodness, Siwu gets one.
Gips away, ready for the brawl and response.
He is doing it all.
On that flank, Spinks and Exersion kick up a fuss, that's the two rifles gone, now Robbs is the one behind you!
Not quite the double!
Exersion spins on a dime, makes it a reality for a two on two.
On loose, 27.
Flames, he knows one of them's low.
Mezzy's 5'7 can finally be clamped down on him.
Exersion's surrounded, but he's fighting his way out!
5'7 brings it down to the one on one!
Mezzy versus Jimmy!
And he's got the ball on his back!
Just eat the fuck!
It's the bullet!
Jimmy wins out!
That's a massive round, they're on top of the economy now.
Money for Vitality in the mud.
They are going to have to take an eco here and give over the fourth.
Oh my goodness, if Jimmy had just caught a little bit of flak earlier in the round,
Messi's head shot would have been enough.
This is a wild round though, just the timings from everybody in this.
Right.
We're catching up, people getting the post right here.
He's behind them, able to get the double, but it's not enough.
And you have flanks on flanks with these MP9s.
Excession speaks to well-fought way out of it.
Robson's going to be kicking himself.
So the couple of opportunities now that have gone awry,
and that one right there, Jimmy.
Holds on but they've done the hard work on the eco now.
Cy was hit two body shot deegs.
Should be nothing more than just a wall wound.
You don't staff multiple bodies.
Cyclo is going to be killing my guys' timeouts while well invested.
Especially if you walk away with the five. The four feels like a guarantee.
The session is low.
Yeah, susceptible to this.
Traded. Nice.
Oh no, you're off to miss the shot. Now he's lost a rifle too.
3 on 3, you don't want to put an AK into the hands of Zywul!
Dushan!
Parallel! He is inevitable!
That's the round! The Zywul round, you know it's coming!
Prolong's bad about once.
Yeah.
It's a big moment so far. Plenty of time to work with.
Oh, but he's exposed, and that's not fun, but I know one!
That is awful!
Miles are gonna be feeling terrible!
A couple of pistols Chad!
And now, they call the timeout. You've used all of yours here. Here's 30 seconds to think about what you've done.
Chastanet worked so hard to get himself into the game. You start 6-0 down, you win a light buy, they respond immediately. You get another with just a handful of AKs. You catch him Zywoo off with timings. You deal with the next where the timings were against you.
What were those two AK shots from CyWoo?
The second on to Sylo.
Hmm, thing of beauty.
To your tee-dub, this feels like the fourth.
It should be an absolute guarantee, but the response here, the trade work,
and then as you pointed out, CyWoo,
the one player in the world from 2025.
Absolutely disgusting.
And this time, Ross will not miss in the back as they steal it away.
Well, it could be more of the same for the mouse by his Apex.
That's the note there on eco.
Two AKs, a handful of pistols in this half.
It's been tough for Maus.
And now you really want to twist the knife.
You throw something like this into the mix
and they're locked in the smoke. Flamesy doesn't quite find the headshot he needs.
It gets away from the Tec-9 response.
Exertion's getting aggy on the smoke, hoping to catch back turned on Zywoo.
Oh, just one footnate, perfect from Exertion! The first incision made! They know Flames low up close!
Smokes won't last forever. Flames he chooses to back away can seed the space.
Oh, you two for this finish for Maus. Just a flash on Torgy right now.
Is it gonna boost up? Mezzio, get some high ground.
They'll be hearing this. Ropse search is ramped. Doesn't get the equaliser back.
back still. Number of state advantage for Maus.
Exertion's coming all the way back so they're worried about the lurch. You can
see Apex investigating down towards B knowing exertion could be making a
move. Mezzie up the heavens to track and make sure he isn't able to pipe around
and start to constrict this but they've grouped up powering numbers.
Rob's throwing that and Sendier is gonna have them spooked.
There's flames on the site right now and they're coming his way. The rotation
needs to get that.
And Mezzi up heaven in time.
Just in time.
Confirmed they're coming their way.
Could be one hell of a HE.
Swing on our sets.
The flames.
Steal the hole.
Hang on.
Jimmy and Torchy have broken through the defense.
Apex.
The ladder Torchy.
Oh!
How's he hit that?
Was he on the ladder?
Torchy completely panced.
A two on two now favours them trying for the fight.
Mezzi with his nades.
Apex swings on out for more.
17.
them trying for the fight. Messing with his knee, he takes swings on out for more. 17 frags from
Vitality's captain. He's found his form. Now Jimmy can say, no, he's not secure for. It makes
something out of what felt like nothing. Four rounds out of the last six. It's something to work with.
I
I
I
I
I
I
I
I
They have to put up a perfect defense if Maus want to convert their map pick in this semi-final.
They're up against the big bad, then Nemesis that they're trying to prove to us is just
a rival.
Sure, you'd be at once, sure.
Once again on the big stage with Vitality's first half as an awful lot of convincing
here in Krakow.
Three out of the four rounds, Maus, Binder, were compromised by, they'll take them as
hard fought victories by Vitality who will frame them as bumbles.
Pex in a fine form as we're back under way will it be to to the pistol department
This one feels like it has to go now as it's way to keep the conversation alive with nuke
It makes it's got a plan and they've put the question is is there a vent drop in play strong position for sheep
Yeah, it is a special you get two opportunities
12 but later nothing to show for it
Falling apart, falling apart at the seams. Drop in like flies, swatted away.
Maybe Exersion gets a freebie here, doesn't quite get the frag he was hoping for.
Trying to launch the bomb into Lobby, they know that they've lost it. Exersion undetected, this is massive.
Get some freebie onto Flamesey. Now gonna cut off the potential for a vent.
Drop, give us a little fart and a quick tap from Robbs. Make it two.
Three in the round from Mr. Cool.
Exertion it wasn't surprised sure but at that moment they know where both players are one up heaven one in the heart and that
They're able to triangulate lock in and remove
It's both pistols for vitality and this looks ugly for toji
It's the opposite of a confidence boost up that one is going to leave a mark
Two players dropping from silo
He's gonna be yes. Yep. That is probably the man that's actually towards you in some time
He knows he should have had one of the two
They're gonna force in
Especially when you get that fight you're not certain you're gonna get well. They read the situation
They didn't fall for the vent drop
For me this feels like this is a force for the game
So you got exertion steps up
From Moose Apex Top Red, the question is, did he have company behind that smoke?
The answer is yes, his eye would catch his scalp bullet and he gets brought down by Torgie!
Flames the Accelerating, he knows he's in the vents, spots the trajectory, tracking, spanks.
It's a fight that they're ready to take, he dips away, running for the hills!
They know there's one more. Somebody was low. Somebody was dinked. There has to be another player towards the topside.
Jumping out, flying up the vents and Jimmy's Deagle didn't find the accuracy, didn't find that headshot he needed.
Flamesy leading the charge with that Mach 10, hot is an uncertainty, Lobby the same.
Cover will be provided, and the bomb will be planted.
They're so low.
This is a forced buy for the game, well Spinks has taken a leap in that direction, low HP overlooked by Flamesy.
And now Exersion should have an opportunity.
Rocks not looking, beautiful find, it's just onto Mezzi, the one versus four.
And it's not gonna happen!
A must win round, exertion finds impact, three kills, starts it and ends it.
A beautiful work there from the two of them outside, it's that exertion towards you Chuo, the one to punch.
They'll snatch this one away and they'll grab themselves some tidy upgrades,
so a couple of AKs and a glil brought into the next, things won't be so easy for Vitality.
Another round lost, that'll be number five.
And when you think about that way that Maus are able to put these on the board again,
I compromise by...
Yeah, you're right.
These aren't clean gun rounds.
Vitality, number, as far as that's concerned.
But you take them any way you can get them right now, Maus.
A little bit of eco.
Don't want to get involved in the force by wars.
Traditionally, you would just see them start to lock horns and go back and forth,
but they aren't just going to...
Concede immediately and just bring out a deagle in the hands as I with the rest of the glonk sub-
I'll play hot potato with this one.
So the mouse can start to re-establish them in this map.
Their choice starts to up next, and Mirage is the third and decided if we need to get there.
I don't have a storm to this point. Tournament so far, they're top of multi kills, top of
4v5, top of Trader, most ADR from Utility, and well the best flash assist. So they are...
Yeah, I saw the 4v5, it was like over 50% they're winning. Malcon seeding the opening
deck, that is mad.
So, unforced error right there, it's not going to cost them, but Tosha I think
He was going to set him up for the secret peek, he misses the flash, and they're still going to farm them, maybe he just wanted a couple of his own.
I think that's exactly what Xayah was playing for, just watch, not going to get it.
Well, Bans will come out.
How long can this go on for? Apex have been having quite the game, a few of the rounds there where he had massive impact, they were unable to convert.
the back of the leadout showing up he is shooting hard finding perfect timings
and it still could become labored. So you win that four so you have a clean one
against the eco and you have yourself extra cash going forward now so if you
lose this you can buy back for vitality. Remember in terms of the util that limits
their options and moves. So how are they able to find a dent? How can they
find an opening? This direction it's gonna be tough enough to be named with
game and around like this even so smoke wall dotted in yard.
Jimmy, Salo, Solo or Ramp?
He's been spotted on the pixel, forced away.
Second man rotates in as well to land a hand.
hand. He's going to go contact, slinking through Jimmy on the jiggle. Confirmation of presence.
Surging into the site now, Spinks side by side, maintaining control of the door.
Also wants to try and break in. It's perfectly executed by Jimmy and his back is covered.
The set-up is down. An advantage not for long as he does manage to bring down Spinks.
Jimmy kicking up a fast they can't find the train single occupied and his brawl on the delivers
did get brought low and our bomb still not planted really uncomfortable for flamesy and apex
trying to find a way out of this with the doors open it's impossible to see away a safe haven to
plant it's just going to go for a fake and hope for an over extension of the double swing
oh and the double spray flamesy's found an answer
not the two on four it's a reload pressure applied by the
Incendiary Apex needs to provide some comfort and fire fire to save Haven Apex delivers his it's Flamesy's
chance for impact and he just goes out Deliver Flamesy outstanding performance a
quiet half of a counter strike but he's found his impact that is the impossible one there for Vitality
showing the first half they get that eco win but this is taking the B bomb site with no
utility. Can't smoke single, can't molly the windows, you're jumping into dry fights,
giving them away. And this is insane work. Fakes the plant, they still both swing,
doubles up, Apex gets one and then puts it in a winnable 1v1 against Torsi, who we
know is having a tough time. That's double digits now for Vitality. And that's one
that got away for Maus.
Legit looking to continue here in Krakow, the reigning champs on a shot at Furia.
Well they haven't forgotten to adjust yet, Rampop, here they come.
He'll have vision, perfect position, dips away, gets his tips to scales in Malz's
favor for round 17.
Look at the position right now of exertion. 50 net. Doesn't get more passive
than that. And if they do want to try and pivot over to what's heaven and hell,
they will have to trifle with that. Spring's clears out yard.
Let's find out if I wear that fight likely coming from. So are they back to lobby
or are they actually coming ramp? Taugy. He's lonesome right now. Can he get
another few more nades than last time as he does have a smoke
it's torti's contributions he's got one chance at the break from time of right
nothing revealed it's not gonna hit the first through the smoke
all it takes is a single orc bullet he tracks you nice find important for
proland steps up and delivers keeps it four on three in favor of mouths oh
He's in the open! Apex fumbles! It's collapsing!
Just Robs remains surrounded.
That bomb, fresh, HG right in front of him.
Don't clear him out. They'll find their head.
Necessary conversion. And again, they've got Brawland to thank.
Feel like he's really stepping up. Both of the leaders having one hell of a nuke.
Yeah, it's huge impact from Brawland. If you just get back to that first half,
he had two key rounds and now a third down to the tally.
He's bringing his boys into just a three-round game.
And this was a bit of a fumble ride.
So I would guess the freebie onto Torgy. This is miraculous.
But then they go for a clear of their own to
Try and take that fight once that clears its chaos
And apex didn't quite have the internal timer for the fate of that
They've been late on the plants in a few of these occasions. They picked off the two before this time. It's a little bit sloppy
So they went out that clutch, but now they'll be back down to just pistols
So now is it working hard to bring this back at a contention
This quick and concise run of vitality being brought into question at the moment.
Who is that overtime affair against Aurora?
There has to be single digits as Jimmy should be able to farm them up around.
Easy for the fin, keeps it cool for two.
Yeah, swing from exertion, actually dissuaded, doesn't want to overcommit there.
That's a bit of an overstep from Spinks.
Access to the B bomb site granted and suddenly you start quaking in your boots
of your mouths.
Wait, the bomb's down?
Certainly will be from the U2!
He's just incendiaryed himself!
Now smoked off!
Oh, it gets worse!
Hope for a prayer spam in Smokes!
Unarmored vitality!
Two in one lap!
Also, where are the incendiary? Well placed!
Don't want to take his sweet time concerned about a ramp lurk!
Time-sensitive boys, smoking a kid available, but not having darshan.
That's on the floor, Robs! It's two!
Spectacular turnaround!
And a fumbled round from Maus. Spinks where you're going.
You're not taking anything into the next round.
Robs on a heater with that one.
Right now, right here, this is my mentality.
This is the team we remember from 2025.
They've been a win out in any moment.
Oh, and just a heartbreak for Maus.
Gibi's done his job, he's got the double, he's in a committed position.
But it's this one, it spinks, rotating down, not aware at all, Apex with more impact.
As he grabs his 19th frag and then it's a rop to deliver this, knock out, blow the back of break up.
The first two spectacular, but forcing Torgie to spend all of his pennies
just to have that sniper out, trying to fight, to keep yourselves in your map pig.
Forced out by the flames. We'll back away.
Yard centric.
Plenty of smoke for a second wall.
Are they ready for another roll?
Ooh, Apex jumps across the sight line, forces a reposition out of Torgy.
Without the smoke, Xersion will be able to relay the secret. It hasn't been crossed.
Let Xywo search.
Forty seconds and oh, we're tiny overstabbed, Xywo finds him!
The immediate connection, all is there, he knows.
Torsi not playing scared though, spots out a flash of flash,
it's crazy on a breakable, the quickest trade from Apex.
30 seconds, gotta get a move on.
Have a look at this.
Moving pieces, distraction on the yardside,
Rollins not locking, not ready,
and the red carpet rolled out by Robs.
So he's got the door.
And Jimmy's got to watch straight into his cross, says.
Unprepared for your post it on the angle,
they know where you are.
Rob's not shy for the fight.
Falls into place so perfectly for Vitality.
And that's Maus bringing the Lost Bonus in 1900 into round number 20.
Riding on the door.
This one from exertion.
The tiniest of oversteps.
Here's the difference.
Maus, they won their bullshit round in the first half,
but that was to get back into it.
Vitality is to close things down.
And if you wanted to have a conversation about this being close,
You can't be dropping multiple, one shot, but two in the fashion you did.
Right now it's just 5-7s MP9s and a deagle to defend your honor.
You're about to be scouted on your map choice.
Another condemning scoreline.
Another single-digit win for Vitality.
Marauders in Krakow.
Now they've got one goal.
And that happens on a Sunday.
Crazy amount of space.
Apex gets spotted out on the Jiggle.
Good headshot from Jimmy.
Voice of the late finish.
Hang on.
Maybe Mows can do something once again on this cobble together by.
You've taken down one.
You've retrieved a rifle.
If I turn it on the back.
Ooh, Bralan didn't anticipate Robs' forward position.
Where that came from and they're coming for him
Ones down outside Lobby
Take that out right now is Flames you remember apex low for the skirmish with Jimmy 3v3. Oh make that 3v2
You should be in star headshot
Flamesy and Zywoo and unlikely pairing for the close
Tosha down on be can fly up the vent quickly
Now why about heaven main everything is an option right now 25 seconds
It's just his head-to-head dual-hand exertion with his dick.
If he doesn't, though, it gets weird for Jimmy, who goes swinging to his demise!
Just Torgy now in the 1v2, up close and passing on Flames, he's not ready for the MP9.
Ooh, he could do it.
Son of a full health, though.
You got a tussle with greatness, Torgy.
And you can't handle it!
13-7!
Smash them in that pick!
Vitality starts as they need to continue in this semi-final.
As a team, Vitality are 35 and 4 on Dust2.
Ooh, I'm gonna need you to have 35 and 4.
7th map win streak up against Maus in the last season.
We're banning this very map, battle-hardened here in Krakow.
Let it 4 times 3 wins.
And right now they need to dig deep.
Looking into a B split.
Three players on the site for Maus.
This is in the right place, looking for their first pistol.
Exertion flashed, they're ready to set up, Spinks.
Oh, it's a smoke indeed.
Yeah, the block smoke's gonna work out.
Stop side, we've been putting through the smoke,
and now commitment through the doors as well.
Pressure has been applied. Nice from Jimmy.
Great combination punch.
Everyone on that B-size hit, their shots now gets winned.
A pick from Mezzie brought down.
Important shots hit. Exertion necessary, frags.
And now's this time, starting off with the W.
Okay, so that's a pistol in the pocket.
Now one look perfect as far as the set-up, it's still got wonky for a moment.
She'll be kitted into the windows, pinks and exertion able to lead, and then they'll just focus fire.
So good handling of business, tells you're chipping in from range, and they'll grab that one now.
It's about running with momentum.
By Tandy, we'll give them away in with the eco.
But nothing felt safe on Nuke.
Both teams with low buy rounds, compromise purchases with the key tooth.
that limited success that mouse were finding on Nuke.
Preparing for the next round, they've gone rifle heavy.
Normally SMGs, they've brought out the best they can, a couple of famuses around these M4s.
Keeping so many alive, not taking any damage.
Cheaper upgrades, it means everyone can be strapped, so next round they'll be sitting pretty as long as they don't give away too many.
Oh no, oh no, Torgy nearly got completely caught, still gives up some space, opens up the conversation a little while and just a couple of bursts would have been fine, would have been fine!
T side eco round wins for Vitality, they can't keep coming this easy!
This was a $600 investment, 2p250s!
There's no way!
You've gotta give it a look!
They have Glocks and a single flashbang, a well-timed flashstone as you commit in, sure a burst to the head, it's a nice one, messy sideline, important for Spings, but there's a P250 connecting!
Oh no! Miles collapsing! Told you to save them! Running in towards the site, I need to clear that rock, slow AP, no one ammo, I need to do it on the pistol!
Okay, okay, no time, no time, nothing spent but everything gained!
Vitality, humble mouse round two!
It's hard to doubt that's a sign of things to come.
Toshi is the one who lets this slip away.
The timing, the sound cue given, the damage done, and then cowering and spawn.
His teammates are coming back to try and plug the gap that he left.
he left apex again finding a kill on the flank with a p250 and this is just a
miserable way to kick off the campaign to try and push this to a third not
another once that's all they can think this is already your nightmare
you're in the pistol you get an eco that's meant to be the way in that's
meant to be the confidence build you did the hard work on the pistol run and
You have just dropped the rally that as an absolute man. That's the opposite. That is the confidence shatter
The amount that has been lost by mouths in this series so far and was it two rounds into the second
It's more than you should be given away over three maps. No, that is egregious
We're gonna try and force my back in and one some of these in their own are they able to cause correct the mental
Because that's what's gonna go down the gurgling and moments time
You can't hold on to it and towards you was having a tough go of things on map number one
A bit orgy scout.
You'll be able to suppress.
Just look how much space that God has limited you to.
Exactly.
Right, so right now full execute onto A if they want.
And then what's a scout supposed to do?
Exactly.
There's nothing you can do.
Okay, Torgy, you fire off your shot.
You let them know you're on the long side and now you're back away.
I give him the sight once more.
He has saved this in go again.
Let's just wait here, now let's try to punish this.
There's a tag, not the frag.
Your B defenders, it's three of them
as you are stuck in the wrong side of the map.
This will be a save.
They will go for the double dip on this,
but will they be limited?
Roms towards green box.
If the trampo there knows how long he can punish.
He's just looked away, good favor.
I fall never mind it's quick to it
Loose brawl man
No Torgy's long as well because the scout sounded off no point giving him an AK right now
That's what you hand fatality so just hold on to these
Apex going in this is risky
Torgy loses it all
Just going down to the ship there
They're unable to get their hands on to that so they do save three of those upgrades
But it will have to be the eco now
And this must be feeling way too easy for Vitality.
Here in the interviews from Maus, they definitely talked the talk, I think that Cologne victory
was one that you thought could be a difference maker.
Oh yeah, I thought that was going to unlock the next phase of Maus.
And pursuit of that spark that they're looking for, you think, oh, this is a massive
tournament to be humbling it with a reigning chance there too vitality looking to go back
to bat and it will have to take on fury tomorrow and get past this very early stages rounded
before telling more counter threats to be played but just think when you look at as
that have gone against them. They hold on more of that to come.
Katowice's coronation last year led us to the best season of all time.
Yeah, these tournaments at the IEM Winter Championship, they do often tend to be a bit of a play set up.
For the rest of the season you get a good idea as to who is going to be king of the castle.
Who will be flying to you, sir?
Well now P, just with one man, should be able to deal with Junior once he's dead. That'll be round.
Just fights on all fronts, isn't it?
You've just got a 1v1 versus I, we're on the other side of the map.
As the bomb now pines its way towards Spinks's site.
We don't want A, we don't want B, we want everything right now.
As Toshi kicks up a bit of a fuss, but that bomb will get planted.
Yeah, Bolland's USP has been revealed.
A couple of shots out range.
He's done very well.
Long range double dink.
Rounding it up, a shot with my nasty spray,
but finding Torgie should relieve a little bit of pressure.
Yeah, a little bit scuffed at the moment in this one
for Vitaliy Begut.
Wake up, Kolnoy, you're going into the rifles and the next.
Torgie should have enough to get out of the AWP.
The glass cannon variety.
That's the problem, wanting to do a bit more damage
on the way out they are. Johnson back down, jumping up and Rops will lose his gun. Get
the hands on that and get away Jimmy. I need to start running because right now
just losing half health. Brolin goes down and they will take an AK into the next.
So that's nice. It actually means that Jimmy could facilitate that AWP over to
Torji. I'm not gonna go that way. Okay well this could have been a better
looking by they're gonna drop the ore. Tosya could have given the youths a little bit of Jimmy right now Tosya's gonna be glass cannons so
Very fragile. I wonder if Sire was gonna play his favorite mini game
Hitting shots on the cross doesn't even length to pull the trigger on that first one trying to punish on the flashbang lineup
They're gonna push this that just smoked off towards suicide. The old variation of the boost
susceptible to flashbangs
I'm playing it actively, I'm playing it for a B-pop right now, nobody home for mouse, they are playing a retake setup on this site, Judy outside the doors.
This might cost them out the gate.
Of the womb!
There's no way Maus are letting this one slip.
Smoked the doors, you know he's window.
Hoping for an overextension. Hoping for exertion to overplay.
The side who's coming for you.
Here's him.
Sounds exchange. Still hits the head, but immediate trade.
Alright, well played there from Tozhiro.
Pushing through the door, the side cube comes in, he knows he needs to activate, and they will grab that one.
That's all down to Spinks.
Stunned around from him.
They were playing Vretag, it felt like they would have lost the side there, but being able to chip in from Window,
not the fights that they were potentially expecting in terms of backside-backplay over towards Kalei,
it's both doors and Window, a real nuisance, and then the confidence there.
Incredible efficiency as well.
Didn't feel so... shots been hit on the cross there.
Jimmy's been brought down, 8 HP.
So we pivoted over, we'll smoke the mid-doors, and we get consecutive rounds now,
mouse to break the finances on Vitality.
Clear game plan from Mao's exertion with these HG's just trying to soften them up on their
progress.
And tonight, no real damage done.
So, default spread right now from Vitality.
Two tunnels.
One outside long and now two back cat can start wearing into the next stage of this.
They've avoided early flag damage.
I'm trying to get this dry again.
I'm just taking pics towards the mid-doors.
I'm worried about Torji's watchful eye on the AWP trying to cause a few issues.
He's starting over towards A with the AWP, over towards the ram, you see the extra U-Tilt to slow things down.
They know that this gap has been open on the exchange.
So Torji, by trying that, he already thought that they were up, but the signified Molly the way back tells you they're just getting the control now.
They're gambling for B again now.
Smokes it off, don't have to play through this.
Already out.
We know what Torgie's up to. Already spotted on the cross!
Some flames, he executes him!
Torgie brought down out of the round, a quick bop from the AK.
Brolin's boxed in.
And Roms wins the duel, that was AK Vigalil.
And again, look at the radar, his teammate's already saving.
Gibi got tagged to the door, they did the beam out of the stack and there was just no way to help, right?
That right there is now scambling that they've made the right read of the situation. The support isn't available.
There's no way to help that out of Toji.
He was cheating over towards Long, expecting a late pop and at that point as soon as he goes down the round is done.
Feels like they are exploiting tendencies. I mean Toji's reaction is the same. We saw it on the scouts here on the wall.
Reaction to the flashes, he just tucks back towards the long side and tries to catch him on the cross by perfect pre-aim from Flamesy,
a couple of layered flashbangs and Vitality will seize another round.
This isn't the same as the head-to-heads we saw between Maus and Vitality in the late
stages of last year. Like in November, in Chengdu, both series got three maps and
train. It was a key factor for them as well as VP once upon a time.
Oh, the plow loved train.
This map will change. I can see the most one-sided best of three between these two in a while.
They don't like the talent to work ethic, all the consistency, playoffs every single time.
Jimmy brought down, he's gonna get it for him.
He's smiling, he knows Jimmy's once again just walking.
He's on his own on B, this time they've gambled over towards A, four strong towards long.
This is just a partial behind the saves.
There's bait here right now.
Yeah, I'm trying to bait this into an exertion there with the jump spot, thinking I might thirst for that.
Just spam him away they start to drop some of that block utility and now the mid doors
now as they go to the motion the default again slow and steady wins the race for vitality
in this one. Sub 60 seconds jarring on short now from
out.
They're going to swing perhaps, torches up close.
He will have a lower, complains he's so ready for the clothesline, just a quick shot.
Disadvantaged for Maus to work with.
They've got bodies, they've got rifles.
They're in the right place.
A flashbang.
The fashion eats it now and the blinds doesn't know how much his commitment.
Spinks, hang on, he's going to be playing ahead.
Oh, he did a nice shot from Spinks.
A double smoke, no smoke break available regardless.
I'm going back tunnels. What's Jimmy meant to do?
Yeah, I mean he's surrounded with 7 HP.
All that hard work from the AWP shot in the very first 10 seconds.
He's been dropped behind the Apex as well.
They're having way too much fun, way too easy.
And Jimmy falls as well.
Textbook counter strike, manipulating the defense.
Can't be fun to be playing up against this.
They've expanded the face of Apex.
It is yelling out, I don't know who he's saying.
They can't hear you.
Or what he's saying to who?
But in this environment, this is a pancing right now.
It's only a three round gap, but it's just how easy this is coming.
Now again, that was the partial around the save.
It's a full gun round to in four miles towards you.
It gets the orb this time with the armor.
Rifles for the rest.
Diffuse kit yet to be invested upon.
Brolin has the opportunity to do so.
It's time to feel tough to watch.
I was over hit them on the tag on the cross again and you make it three consecutive rounds
just starting your rounds as the 10 HP is getting naughty in here up with the kids to
the bed. He's hit him again. You
won't crouch at your own peril.
He's not far off, you know.
Okay, well, there has been one drawn
back. Exertion has found Apex in the
meantime. I take it down to look low
up. Rollins had a real rough shake
of the stick on the long side.
It was great on Nuke. This is a
opportunity for Brawler. Anticipates that close flash, but they do it contact, and Messi's
going to go down trade from Slame's instant.
Roms is going to be the solo Alarm to short side, hoping that his utility draws their attention
and then he can work his way into a free frag in the side of the head.
It's so annoying. The timing's that Roms is catching always behind them. You can
never second guess one of these positions, and now Torzion speaks. What do you
left to do a bit safe. Just beautifully constructed. You are setting drops up to play his best
counter strike. You'll find the timing. Three consecutive rounds, I would say you're on
the cross. Start using smokes maybe. But then you know what the problem becomes on this.
You're going to be late to B. You can wait, you can throw a smoke, you'd be late to
B. They get B spawned, they run in, you lose the side. This is the easiest thing
that Apex has to call. He tags every round, he's killing them on the cross. Beautiful.
the first 10 seconds of every round because I was telling the boys one of
them's low. If not, we have a 5v4 really does sort your CT ambitions doesn't it?
Well this is beautiful where everyone wants to talk about how good mouths are
as a team right here just lack lifting those trophies they play such good
counter strike well look at what vitality to do into them right now
that's it and enjoy this I've been here before we lived through the
Astralis here up. We're in vitalities now and it's a pleasure to watch. The five best
players in their roles. All in one jersey. Donk might want a word, but that's fine.
I think he won the trophies instead. Two saved guns and a couple of pistols. So I would
boost it. Not this time. All right, you get across without any damage. Good start.
You get to play the game!
See, it can be a good finish.
Such a luxury to be able to get mid-mound and round again without being...
...naded down, fights in lower,
AWP constantly breaking the smokes.
You don't feel under any pressure at all if you're able to get this mid control
pushback short. This heavy A starts.
Maybe he saw the trajectory of that. So he knows they're resmoked from the ramp side.
B's under fortified.
is that the crumb they're gonna walk in a mousestrap must hit this
torgy golden opportunity does behead apex flamie not gonna go through the
incendiary so they hold on to their advantage
but just the two weapons and the pistols still going back torches out
position. Yeah, Flanky's very, very low. Pressure applied. Surtian's going to get some early answers
after that flashbang. Now, Torsche feeling pressure on the mid-split. Ginny's 5-7. It's a good range
for it. This is where Torsche needs to get himself more. Double kill! How about three?
Mouses, Snape, does deliver, shuts down the Vitality mid-split. Okay, that's the saved guns,
and that's a lot of impact there from Torsche. Had a position until it turned into an A fake.
First time out from Vaitali, X tends to get on the mic.
Not a compromised position to be in as far as the funds, but
maybe some adjustments that he wants to call.
Some decent long spawns available for Vaitali if they'd like to hit this one with pace.
They've been relatively tempered up until this point.
Good sweep by Torji, catches Apex, Daudlin around, just looking the wrong way.
He's right at this moment, he's talking about the Nades,
don't drop me this, I'm gonna throw this.
So he's trying to set up the round and thinks he's covered, no way in the world.
And then Torji, cheats over, helps out Jimmy on B,
and the pistols with the help of the AWP are able to stall them out.
So impact from Torji.
Making up for the map on round number two of this one.
Apex has the AWP for the mid-doors, Pigg, he fires off
and they are actually heading out long.
Interesting, okay, this time to a pace.
Have to concede the space, Bron and Will.
As he turns the B leg with the spawns in play,
an Apex can give that all back to Zyra at any moment, he's just kindly watching his mid push.
It's not getting a bit without the orb, but they're just going through the blocks most.
Holding onto their nades, you've conceded long early now,
Now it's about conservation of utility and how many threats start to appear across the map
But right now you're not being probes of it towards B, middle or short so you're pretty certain
They just barred down along with a minute 10 left on the clock
So unless you start baiting out this utility you're gonna need some type of a
supreme response
There we go juggle the guns all now in the pit
Make it be a little bit more active as that block smoke will dawn
Just under that minute mark and a flash swing from Brawland to ensure no one's ahead of it.
Second one, where that came from, Apex however this time has slinked through, Brawland seems
ready.
We learn lovely from Brawland, double spray down, bomb on the front, they know where
it is, and they know where you are, still Robs finds one back, it's Jimmy onto the
The lurk on B. These two have been known to win a round or two.
A smoke for the crosses. The only one that's up right now.
It looks like they're just going to get C, backing off 20 seconds.
Fair play.
That'll be Maus with a fourth. Well done from Brolin.
Another moment where we mention his name.
I mean, the crosshair was perfect just on that pixel as they emerge.
You can see how much he was worried about the smoke coming over.
Wanted to block that, makes a step, and they still have to get both of them.
Epic's waiting for the team over the double swing, but they end up lining up. So too easy for Brolin.
That's an end of the year, isn't it?
So the pressure is under in that moment. Well, the buys back in so I was gonna be all-pad again and on the cross doesn't hit the tag
Gonna run out of money soon to vitality you need to start making good on a couple of these because now is that putting up resistance
Ignite on the Jimmy
So to straight needs to be three the cracks in the finances to really show
6-6 still available at the half.
Robster ploys the lurk smoke.
Whoops, the 2 man B defense planted.
That's when Halvan Angle adopted exertion of footstools for this deeper line from Torgie.
I think he's seen enough of the flames anticipating the flashback and can still sweep back in.
Good info, B should be on high alert right now.
Giving with a full belt and aids, speaks with a bunch too, there's just not enough
pressure in the early round.
Now's the well equipped to defend this.
They've got the right needs.
They feel like the fifth round is destined to be theirs.
Who could change that?
Nice fight from Jimmy.
immediate house he's pivoted straight into Jimmy then no Spinks could be around
there somewhere the quicks go by the Zywoo
sinking feeling in the stomach of Maus this one was teed up to be yours
stolen away
nails the shot no trade denied by flames massive round he has doubled his
He's killed Total, just a bay blade spinning around on the way into B.
Slow tactical rounds and Mao's even with the right approach holding on to that U-Tilt.
You see the flash break combo, exertion being part of that but not able to get anything done.
Presiding with this one and that confirms B site is clear and at this point the fact he's hanging around
and still the team play on display.
The highest level of vitality, 7-4, final round of the half.
I thought they wanted to contest for short here.
Two of them set up, Spinks eats the flash and
oh Flames he's found the opening, Torgie's gone. He picks caught walking out.
Nice from Spinks on the clawback. Just execute that, you know to the
upstairs to watch short.
It's going to remove a lot of the threats that you could experience up there.
Just want to head over to this A site, call over the likes of Mezzie,
bring over Robb to finish together.
Just in my the mid to B smoke
It doors flushed out they can park behind that but all heavy to retunals the mouse are
making a move to they're taking long control they're giving up a it's all on the B defense
yet again this is the setup though this time Jimmy's got a bit of a better chance
Spinks will be jump spotting, I think he saw someone mid.
Oh no, he just under his late!
Jimmy set up to succeed and he thrives with two!
Shut down upon arrival, it's a great name from Xayah,
where he was running into the site.
Now looking for Spinks, last seen site.
Dips into the door smoke, playing the numbers game.
Look at that bomb, 30 seconds.
Just to their left right now,
it's like we can re-smoke doors.
Confirmed he's evacuated.
Three of them lying in wait on the other side of the wall.
But do they flash and go upon the plant's sound
or the fate comes through?
So is the Nade prone.
Flamie ready to swing.
Colin's there.
He bought an headshot.
OK.
Mouse, it fell helpless.
It fell hopeless.
Losing the Ecos, but five is workable.
I
There was an air of excitement coming into this semi-final as to whether or not Maus
could once again demonstrate that they can beat Vitality.
map fell away from them convincing victory on Maus's territory this is
where Vitality elected to take it. A little bit of resilience on the tail end
of the half has got us thinking perhaps there's a conversation about Mirage.
We wanted to play against this team we want to prove ourselves. We had the situation.
7-5 second map, next and little bit against the wall but we fought
once again boys we've got to win it. Yeah, we should get this gonna be the
Best feeling after, right?
Cyclo and coach of Maus trying to instigate belief.
Yeah, they stopped the rot.
This is an execute. This one's gonna have pace, short and long smoke.
Try to deny the vision as you can see this just launching into it.
Quick reaction from Vitality though.
Yeah, they know what's up.
Who takes our first biff on the rampside, trying to break into the side.
Nice shot, man.
Quick, Lex!
Oh no!
Oh, look at you miss it!
How does the round go from 5v5 to just Spanks getting parked from the sky?
Ah, well those words from Cyclone, that's all going to just be talk,
without quick, that one's fallen apart, three to one in the pistol department,
and they won in the first half, they lost to an eco,
things gone from bad to worse now for Maus.
Holy!
Trying to save face, but losing theirs.
Let's watch this from this camp.
Oh man, just a couple of swift shots.
Great adjustment from the Gandalf position. Masi clicking heads. Everyone hitting hard right now. Is it always gonna be an eco out for Maus?
He's talked about that kind of it's a coronation vitality toppling spirit last year
And then what happened happened after nobody could have predicted you take a look at teams who have won I
Am win a championship and then what they go on to achieve
We all know Vitality's story. We're living in it for 2024. Spirit won, then they went to grab that Shanghai Major.
Donk the monster on our screen 2023 G2 won it, then they won Cologne. 22 Phase 1, then they grabbed Antwerp.
So in recent history, I mean this event is a good omen. The crucible of Krakow.
That's where legends are forged.
That's where Mounds be farmed.
Spotless, two straight rounds, no casualties.
Can't go better than that for Vitality.
Just four rounds away from securing that grand final showing against Furia.
It certainly feels like it was a bit of a dangerous promise from Cycro.
I think anything to try and get the boys back in with the mental try and get the drive
But this has been a series to forget
Building block of disbelief would be with the first gun
It's the default spread, no time at all to maintain these sightlines.
Brolin continuing to play aggressively.
Hello, open kill provided by Brolin.
He's been making moves, he's still playing like the same player.
The rest of the line's missing at the moment.
Torch just had some moments, spinks too.
To me with a clutch.
Oh, no, no, no, from Brolin.
Just this one-man army fighting his way tooth and nail into the A site.
This is a complete gamble from Vitality parking the bus on A.
You just hope Mao's play themselves at this point?
Yeah, well the mental is cloudy.
There is the opportunity that they do overplay their hands.
Nameplate counter strike with dictate. There has to be somebody on beat.
But they are walking right now into a rops.
The bomb. It's gonna fall to the shoulders of Robson opportunity to really break the hearts.
How's your clears Jimmy? How's your clear? Angles good? Only the one important fight back. Revenge provided by exertion.
It's Mezzi at range. In full versus AK, rolling, applying pressure from the short side.
So I'm playing a new box, that's a nice headshot into the pit play, already taught she's ears
are rigged, so I was found to show a player, it's happening before her very eyes, oh no,
nose collapse!
Mask and the glory of excellence right now, because that is a stack from out of nowhere,
that is both your B defenders, Nezzy and Robbs, gambled over to Ward's A, you walk
into the den, Brollum works so hard, the in-game leader gets you two kills, it's
It's your round to lose, and they're playing for the safe, the stat couldn't go better.
The crowd, Janne, Sandum, Holm, and Vitality, they just started packing Mouses' bags.
Unloseable rounds being lost, time and time again for Mouses, a five round gap.
This is an impossible mountain to climb at this point.
How many ridiculous rounds do you have to concede before your spirits are broken?
I'd say that's probably about it.
Just have this air throughout and you can't write mouths out of these scenarios,
but just the way that they've been losing these rounds, the type of rounds,
The opportunities they've had.
Oh, vitality.
Everybody is firing right now.
The Apex Masterclass, the CT side of map number one.
So hasn't stopped kicking.
Feels like a full team effort from Vitality.
is that the golden hornet side here they don't get out of bed before Sunday
And the game goes mild, unfortunately, but Vantati's names are already in the history
books, but how good can it get?
Alright, Robbs, how do you handle this one, jumping out of the smoke into his jaws, not
overextending himself, just times it to perfection, they're falling apart of the scenes here,
He's hoping for one and Robson does not go down.
You can't touch him.
Four rounds played, second half.
Three of them literally spotless.
True, one was the pistol, one was an eco,
and now this is a partial, but that's where Maus
found success on Nuke.
And just such an annoyance.
Robson gonna give it to you for free,
he's gonna make you work for your money.
Just as confident it's gonna be shattered it's gonna be over Jimmy's
making a play out long. Yeah he's gonna go bit of pace bring the fight to flames
as opposed to the other way around this time. Put in the space right now they've
conceded this fatality.
Oh and this is audacious. Could be another one for Brawler. In the open
apartment. Never mind. Rob's quick to it. Apex caught by the York but he's actually
He's ready to fight, he just wants to bitch!
Where's the orb?
He's in so much trouble Flamesy.
Take a bow, it should be good for Torgy, he doesn't quite hit it.
Getting weird for Maus, Robs is locked the door behind him, there's no exit.
You have to fight forward, now a block, smoke lands in your face, an orb shot hits the Kevlar up Torgy.
And the bodies are going to keep dropping.
There's nothing for you here, only misery!
In the semi-final for Maus.
Vitality, their nemesis returns.
It's a new year, but they could very well say this one feels just like 2025.
Last act of the time now. That was their last full buy.
Compromise, not to buy the state of Maus in this one.
The fact they had to make that lower bracket run after Aurora tossed them down there in
a 2-0 fashion, battling through FaZe, making light work of them, overtime affair against
the Falcons.
Was that a galvanising win?
Well, it turns out no.
G2 not ready for the stage games against Maus, but Vitality is feeling O2 well.
A 2-9 losing record for Maus about to become double digits in that department.
Straight out the guards.
Oh, there's one of them!
We're double-lading through the side!
The CT side, charging and bringing the fight.
Solo push long doors.
Yep, this is when you really have a team completely surrounded, completely outgunned.
God, Flames' aggression's not going to be working for him.
They're going to gap, so I'm trying to plug it.
Yeah, he's going to be there just a little too late.
I thought he was like... I thought he was a dead man.
You going to push? You going to push into this?
Oh, yes, you will. Doesn't pull the trigger.
They brave the flame and have got themselves an advantage of some sort.
Something else to worry about.
There's always somebody on...
Oh, now it affects over the wall. It's kind of...
Gives him a position with the spam.
You've got this lurker spings, but you feel like you've got to do something
Just sitting outside of B tunnels. He has a non-issue in the round right now, but he could be the solution.
She had them something on this T side. It is a 5 round run. Will it be 6 to close?
Got a dominant half of Counter-Strike. This has been.
20 seconds. What's it gonna be, Mouse? Gotta get across.
Bomb on the back of Brawlite. Smoke indicates the finish, and only Apex here.
The incendiary will make life. Oh my god, he's got another one.
Got any more? Okay, core off. Spinks may have very well
just saved them from losing to time. Bomb can be planted, and it should be enough.
I want to give this one a look, you know that Maus are ropey
Are you gonna play for the game? Well, we're not back off towards T spawn. I think that tells you how this one goes down
If Spinks doesn't kill apex it could very well have been the most unbelievable finish to a semi-final
That's gonna add insult to injury if they had lost in that fashion. It's the 2v4 with two incendiaries
Spinks saves them and we will see Maus not go down without a round in this second half
Look at that fine line in that one, and the clock really tick away before they made the final play.
Then Flames is getting a slap on the wrist for that one, or is that the kind of energy they're bringing?
That's the energy they're bringing, there's no deletion at the moment, players are just going for fights, everything's working.
Vitality there in the flow state, everybody in the team is hitting the shots, they need to, they're playing good counter-shot.
And this looked insane, they're charging up mid with the nades into suicide, there's three of them there, that could have connected, that could have been it.
There was multiple moments in this round where utility could have been the undoing.
Spinks, the worst in time. He had it in his hand.
And the lurk paid off.
He looked comfortable, they're not worried at all and this time they're going to bring aggression.
AWP starting Sean for the lower tunnels fight.
Trying to lean down mid three. Straight for him mid to B. They're going fast.
Yeah. Pace the remedy here to Maus's woes.
Just rocks.
Head of the curve. There is just one man on this bomb site. What can he possibly do?
Flamesy chips sent through the CT smoke, already two bodies gone, they can't find Robs, they can't find him, through the smoke, he gets them done!
That's the end for Maus!
Wait, goodbye to your dreams of seeing championship Sunday!
Miles at every event, the eternal bridesmares in playoff purgatory.
This is the hell, Vitality are their nightmare.
But these are the defending champs and they are back to the-
So crack off! It's time to get some ounces! It is time for a semi-final!
Both these teams have a big point to prove.
And I hope for the case of Molodoy, this is one where he feels like it's personal.
You're dead on nine months ago at his debut tournament, Alan Kazakhstan denied the right to play that final.
In front of his home crowd by this spirit squad, only new faces to near since then.
As far as Molodoy is concerned, everyone in coming in feeling fired up.
Magic's going to be the first guy in the feed in this pistol round.
down, you're going to get the bomb down and they're going to be left scrapping for this
control out towards the spawn.
Deep smoke, just don't beat it.
Play ahead of it, don't cancel it out, Fallen actually playing up close with them.
Up to some tricks around this smoke.
So now the dust settles on that CT fight and you're still not through, there's still
more fighting left here, Kindar, Keisarato set up in this post flood.
on the bar, and Tania starts to close in.
The K-DAR with a swing and a miss out from the wrap side.
In case the Rato has been spammed down.
Seconds left on this diffuse, going to be a close one to start things up.
His spirit, playing it to the extremities, playing it to the margins.
The limit of the clock, they get through with the pistol.
Shocking, they do it, sure, a 5v4, but they get locked out of spawn there.
Very close, too close for comfort. Spirit pick it up.
pistol rounds have been the way to go for spirit in this tournament and the
seconds have just been unstoppable this is a team that despite struggles and
some pistols have not lost to a force by so far in Krakow surely they don't
kick that off in a semi-final. I'm gonna see if Uriak can be the first team to do it
as they will come through with this force in the second. Donk is immediately up to
usual antics here getting aggressive out towards mid you know he's gonna be having
a battle against you kindar you've seen how this guy's not afraid to go for the
midfights either
this is something faster catwalk making it look like D before fury it explode
into that A side they catch a player off guard
falling running in causing problems for spirit might be up for the task bomb
control planted in Rifle's handed to Furia. Are they really better armed?
There's a big cut Molotov's good shero out.
Death for Fallen out towards Spawn rounds to the life he imagines he did the first turn around that corner.
And Zontics can't do this!
There it is.
It's too low!
Furia break through alley, that's the first loss to the Force Fights for Spirit all tournament long.
And it happens right away to start the semi-final.
Save is all he can muster.
And that's not the sign Spirit want.
In fact, we look at some of their best events, some of the trophies they lifted.
Cannavita 2024.
Spirit, in those events, never lost against Force Buys.
had a hundred percent conversion after pistols.
So Furia already throwing something into the mix.
Making this start a mirage a little more difficult than anticipated,
a Furia map pick.
Desk worried about whether it would be too easy for this new spirit.
Apparently not.
I have a chance for this one. I have a truly wild back before opening those scenes. Disgusting
force by rounds out of spirit in the tournament. Some of their 5-7s hitting hard. Magic's always
a threat with this gun. And Donk has opened in this round. Fallen's been his kryptonite
up until now. Killed him both times. Round one and two and so getting one back. They're
I knew they were lying. Kaseer out on the desk yesterday said,
oh, we missed this window smoke by accident.
We just happened to miss it round after round.
They used it to find picks.
They used it to catch players under, playing the bench,
trying to one-way them.
Furia, you telling me they missed it again?
I don't think so.
Trying to use that mid-smoke to their advantage.
Spirit get a bit of a gamble going.
5v4, they read this right.
You're going to pass magics. Huge step in the right direction but Donk is still in the
right place on this rifle. Going to get out of the run. Going to get overwhelmed. Furia
breakthrough the stack. No problems. JL said to deal with Donk, you've got to put multiple
players against him. How about the whole team? Furia jumping out of apartments and
converting with ease. Almost ashamed to see you don't see Donk on an A4 very
much if at all dropped over and only one
curious start their semi-final strong
So these are two teams who, you know, have to highlight and have to play each other a
lot.
In nine months since they last went up against each other online, so there's not that huge
degree of familiarity.
They've both been in their vacuums working.
Yeah, I think one of the difficulties for Furia is when they played the last of the starter
as a new Furia, of course, but they still beat them in a map in that series.
It was straight, of course, now removed, no longer exploitable for many teams here in
this tournament, ours included.
And so Furia going for Mirage, but man, then Mirage has looked lights out, game yesterday.
Just dragging your war into all the wrong places.
And that's kind of an interesting talking point though because right at the door in the tournament you kind of I was saying in interviews
How they don't feel comfortable on this map they've been on a bit of a losing streak
They finally break through here in Krakow and through getting so many reps in here on Mirage
It's gone back to being a bit of a favorite for Furia
Feeling like they just got a lot of recent playing experience at this tournament
They found their comfort again on Mirage.
We've played a lot of Veto so much fun, I mean we have Mirage and Dust and we have Donk in both those games
Like it's gonna be a wild match here for Furia, win or loss, they're gonna have to work for it today
Looking at this B-split spirit on the wrong end of the map
And so the third round is brewing here for Furia
Catching, Zon takes through the smoke
Donk trying to spam, whittle down
They all belong to Furia!
TakeA would be nice, and it has some camo on, maybe run away.
Donk's begging for it right now, give me that gun.
And Furia know the value by the way, they don't even rush top mid, they've gone straight for
Palace and Ramp, they are focused on taking this weapon away.
Yeah, if there's one team out there you really want to remove this gun from, it's
Team Spirit.
Just deny, Donk, the ability to play with his weapon and choice.
Look, we've not seen a proper rifle and rifle round yet in this game,
but this is all the makings of a strong start for Furia.
They've done their job and they've done it very well.
Building money back-to-back, four alive rounds, removing this save.
Team Spirit are coming in with a four by now.
They've got the AWP, they've got rifles as well.
Malthoy will meet them there in the middle with the spawn.
We're taking that all path towards B. Maybe gonna try his hand at a quick peeking through the apartments.
Just a simple ground from Molledoy.
His team work in the mid control.
Fury are going through their usual staging.
And now Molledoy looks for this opener.
Tadgex is just depied from the apartments, no longer trying his hand at the jump spots
so Molotow might be waiting for quite some time.
This is a really deep-op round Furia, there's no call, it's just to let Molotow work.
If your patience pays off, Shiro gets pushed down low, as a Furia don't need to call
something out of the gates.
The kills have come to them.
Still just in this early staging, and actually now starting to decide where they want to
end up.
They're bringing the bomb back to link up with Yuri on this pushout rampside and he
falls on a very awkward timing.
If you do want to change your mind, you're quickly running out of room to do so and
Only 30 seconds left in the round and Furia are very spread out.
They're hoping that this fake over the Wards B can catch Spirit, a little twitchy, a little nervous.
Shiro nailing the shot.
Well, it's not going to pull everyone away to here, still here, and still standing, causing problems for Furia.
All battling for every inch of ground, he's eventually run down.
It's a low HP fall, and in case Serato left up in this one.
Shiro arrives, but a second too late.
Now Keisarato's second re-op, holding for the cross.
Only gets this because he's low on health.
KK Sarato deliver.
Had a phenomenal tournament as this guy.
Holding for that next swing.
Tap first, trying to bait him wide.
And then Magix can shut this all down.
Diffuse being held.
Shot connects.
No, no, the bomb!
But Chiro had to hit that!
No second chances on this fight.
And even now it's so close to goal.
Shiro leaves it to seconds and collects that clutch, stealing it away.
Oh, it's terrifying. Watching Shiro there,
stick the bomb, get off with two or three seconds remaining.
I think he probably has it anyway, but high risk, high reward,
picks the repeat from Cacerato.
It is pixel-perfect.
And Shiro gets it with just enough time.
There was no kitten around there for Team Spirit.
I mean, you want to kind of talk about getting exactly what you're looking for.
Shiro is supposed to be the clutch factor.
Oh, you saw they were all stressed there.
I think you get stressed when you see him get off the bomb.
You know he's got it. There's a player at ramp. You're on default.
Shiro, he takes the orb with him at least.
Good patience from T'Nere.
I think if you're game-planning for this map and if you're in spirit,
You're telling to me you can't rotate same with magic. You have to hold your sights
You have to stay in position furious utile is gonna be fakie. It's gonna keep you guessing. It's gonna be double pumps
You're not gonna know where the bomb is going. We see a soul fly make those mistakes yesterday
Running out of palace flustered communication from his team
and
Getting faked on by furious spirit know what they're up against and
So to me holding valiantly in the last round has to do so
It might leave him out of play for this one. B-Hit coming in.
That goes to challenge, and it's actually going to catch your kinder on this mid-lug.
So there's no space to link up with the B-Hit.
Trying to chase down Magix, but now the rotates arrive, and so quickly this site feels stacked.
Molodoy they're already underneath him he will flick on down to find magic still need more from Molodoy
It's the student and the master side by side trying to call this back and that means from shiro does it cost you daily?
Fallen a Molodoy
But that gets full on his feet that gets him pumped up
He has been playing some of his best counter-strike in years here in Krakow
Trophy eluded him for so long through so many rosters through his peak
But Fallon puts on a show and Maldoy does not miss when it matters
That is a backbreaker for spirit three strong in the B site with all the info with the advance
And it's a fury around
Spirit shaken up early in this series
I think it's just also this expectation if you're spirit of those rounds that you all meant to be winning those crazy man disadvantages
Those insane clawbacks. That's what you meant to be unlocking players like don't I'm winning those impossible rounds
It's not meant to be going the other way
And Fury, you now have a fifth, just rolled out right in front of them, you said that one feels like a bit of a backbreaker and you weren't kidding.
Spirit have no money to go on, they've got a Deagle for Donk, a P250 onto here, that is it in this fight.
That and the stack, that's all they've got to work with.
Oh, and Donk, a bad way to start, even a deep down rage.
Donk goes fishing for a little bit more, and the rest of Fury is springing to life, AK picked up the Zontics.
Don't get ahead of yourselves here boys, there's still more fight in this site, Molotov is looking to get rid of it.
Space taken by your kinder.
Feels unloosable now.
I'm going to ensure
Bomb brought in here for Furious.
Ontix can go hunting. He's left in the middle of nowhere.
What's he up to?
Same at all, would be nice, but too far away for now
So just feeling like an aggressive save for Zontics
Pyrrhea up in the lead and building upon it looking to go from strength to strength and you're getting a good start out of
It's a great sign. He was kind of a non-factor yesterday.
He wasn't really holding back fury or any meaningful way, but you know coming in a bit slow
He's getting a lot of orbs not getting a lot of connections. Not in this game
When we talk about Molotov, we say he's always been remarkably calm and depressed
And he only really has a couple of blockages on his record
It's both majors which do stand out and do matter and the other one would have been in that semi-final game versus spirit
The last time they played on land you remember it was in Kazakhstan
It was Molodoy's first big land event, first time in the Furia jersey.
Getting a play in front of his home crowd, facing off against Spirit, and Spirit bested them.
Molodoy looked distraught. He looked like he was on the verge of tears as they got bested in that semi-final.
But this is him nine months on now, nine months of growth and a chance of revenge to try and deny Spirit.
A chance at another final in this tournament.
and nine months feels like a not a long time but he is aged like the finest of wines here
leaving furia to multiple trophies to stage runs yes the major blotches but other than that
fury have had an incredible six months last six months of last year looking to build on that
now in 2026 and they weren't one of the few expected to threaten vitality in that Budapest
major unable to do so and yeah you know I'm never gonna worry about a rookie
struggling to beat Donk in their debut. But you know Molodoy wants more, now is
your chance to take it.
All that Molly forces to near wide Kisarato was unable to punish. I set on the
play Shiro finally with a chance to perform on the L.E.P.
They'll take the first, but there's that backstab in through dark,
quelled by Donk. Vanish gets away from Furia,
they'll wrestle it back, keenly so as Yurkinda
acts as the tip of the spear. Flash out towards the spawn,
even a chance to go and punish Shiro, he doesn't pounce on the opportunity.
Going a little later, let's see, here's the scope, now knows that
Orp is close. What's the next move?
The Kindle wants to get a bang!
Place it forward!
And sweetens the deal with a double!
They butcher their own nades, spirits, sell themselves, they throw grenades, it bounces back in their face.
The Kindle bounces.
That's a spirit mistake.
Well capitalized.
The one that will leave you in a devastating position.
CT Cyborg, down 6-2.
I think if you're able to get your Kindar feeling confident, feeling comfortable, it's only going to make Furio that much scary.
You already know this guy's responsible for a lot of the comms, a lot of the thoughts behind this team, a lot of the ideas.
But on top of that, he's just got huge boots to fill in this game.
If you're looking at your mid player, if you're looking at your aggressive rifle, going toe-to-toe with Donk, that guy's your Kindar.
Kindar and so you want him feeling good?
Shiro he had a really good start to the game with that 1v1 clutch coming early
But yeah, it was him who threw that game butchered him and magics
Crazy advise here for spirit team that always try and get donkey gun. He's armed with nothing but a deal
He got an ought for shiro SMG on magics and rifle for zontics to play with I don't think it's a zoo simple situation
Where you're telling donkey has to dig I think donkers said keep the rifle
The guy who always gets what he wants
Let's see what he can do with it. Shiro's AWP needs to be the figurehead here for spirits into the stack.
What's Donk gonna give us? Not often a guy you get to appreciate the deal with.
Because he's so often given guns. Let's see how his deagle hits.
Okay.
Finally a shot comes through. You find yourselves his 4 on 4 and there's Shiro striking next on the AWP.
Fury now realize they've sprung a bit of a trap here. Getting sandwiched. Getting ice now.
Down in the connector. And there's no one left to run, Donk.
And that being carried away!
There's a needy rifle, Harry. Double-deagle kill, shiro supports with the orb, and spirit stack.
Cooled out of spawn is the perfect remedy for a third round.
A reminder that we are far from done here, Furia. A very strong start indeed.
An undeniable T-side right now, but they go waltzing right into spirit's hands.
Recovery in spirit's grasp.
And the instant timeout from Fury are on the back of that one.
They know that out of all the rounds who could have given away that was maybe the worst time
to do it.
Not just if you handed them a low econ round win, suddenly giving them a chance in the
half all over again.
Your own money is now at breaking point
That's the round that could give way to a split half and with how strong this started that is the last thing Furia one
Time to collect themselves as they work with a little bit less here case Serato no gun to play with they do have the orc for
Molojoin he's taking a triumphant charge out towards middle
Throw it up on the boost
Spirit of irrelatively tame it in all this map. Donk's gonna start to change that, pushed out under for an early peek.
He's gonna be allowed back to connect to that toddler smoke, providing some room here for spirits.
As the smokes fade, do Furia the same.
Just your kinder under. Donk's not done.
That's three players here for your kinder. What's he got?
This is going to be a very fun head-to-head with the Okindovidon.
Grusy Nyakinda just run at him in so many of these rounds.
Well, Don puts on a show in trade of Tiniere.
Triple kill in middle.
Viria don't land a punch.
And suddenly what felt like the chance for a dominant T-side
here on their matting is looking like an even half.
That one stack, four spirit, that one surprising five of the AWP.
And walking through this smoke, not the answer you think it is, Magix.
Playing a deep line and the apartment's gonna get rid of one of these deans.
I see the rollover there, you don't think he's alone, right?
Gonna get run at, he's ready.
Imperial, maybe cancel.
But that Util come down, you can do it, cool him, he has space.
You would love to catch Donk, you would love to get a free beyond Donk of all players.
You might not be given the choice.
T'Nia just saw him, there's the spot!
And the man that was behind enemy lines, he's been ruffled.
The cover found out and now you're rotating into a lost bomb site.
A couple of times you've been in this position, it wasn't what happened against Aurora, right?
We saw just earlier in this game, Yuri get deep into A,
then he dies as the bomb is coming in. Same things happen for your kinder.
Fury have no ground right now and Spirit have picked new positions.
to near watching on you can get a bomb on furia if you're lucky
basher is coming in sport don't even hear the boot there should be no getting
through the apartments
as soon as you come round the corner and just a slaughter in the palace
three in a row a spirit look for one hell of a recovery all started with that
low econ round and from there they've gone it from strength to strength.
Furia's final swing for the king here, Cacerato's scout, always using it for light up, sell it back.
Furia.
Oh my goodness, he just can't hit that mid smoke. I actually think he's telling the truth now.
I've come around, at least that one.
You're not lining up a miss with this scout. That was meant to be the
smoke that's difficult to break with a G.
I'll tap its die hard here for Furia.
I'll middle.
I've been pressuring me before they go back to a bomb site, this is looking like an early
hit in the final round of the half, Magix in position.
Pressure is going to be on for Spirit's new captain to deliver here.
No stranger to putting up numbers in these games is Magix, he's got himself a rifle
playing it close.
All of Fury about to come his way, all of Spirits who rotates already on its way over and Donk in position and nails that opening shot.
Now leaves it down at the B hold.
I almost don't believe it, but Magic's deposited back into guard, that Molly falls short.
He just catches him falling in, falling needs another multi-kill on the right for it.
It's too much to ask as Donk comes in and bandages around another three kill from Donk to seal the half.
Furious starts strong, Spirit Recover, we've got a semi-final.
Furia might have started strong but now even they hear the faint rumblings of the dragon
waking up.
Don gets his first multi kill with the D in round 9 of this game and from that point
onwards proceeds to multi kill every single round till that half closes out.
right back in the conversation here on Mirage and a T-side now rolled out in
front of them a solid track record in these pistols and follow-up rounds
Furia they've got a hold strong. Yeah, Magic's now leading on this T-side
Fallen did a great job all throughout yesterday and this first half it's time
for the new captain of spirits to put his pieces in place. A green pop on
the cards and no one actually home here for Furia. The shot play a little strung out as
Shiro comes through and really plays the disrupt. You've lost your B-hold. You're a man down
moving into a lost bomb site. This is already a desperate grasp for Furia. Will it be worth
it?
Got a smoke, got a kick, got a hope, got a dream. But donk up close could just cut
that all down in one swoop. Easy shot to your kinder. Not hurrying to finish,
That smoke signals the save. Furia trying to escape.
Donk does not allow it.
That's another multi-kill for Donk to keep up occasion here for Team Spirit.
What's that? Five rounds in a row?
Get that on.
It's the Donk show.
And so Spirit, Shaw lost their flawless conversion run in that first half, but it can make it
a bit sweeter here on this T-side.
Shiro and Donk have been the standouts on pistols.
Nothing new there for spirit.
Teneir keeping them occupied, we've seen an increase in Teneir's opening attempts here
for Spirit this season. Would you believe it? Donk is also attempting even more opening
kills than last year, as if that were possible, with Spirit putting their best foot forward,
trying to utilize their star, to need to be fair not to the same success.
This might just be a suicide mission for Tamiya.
Sell this B site, commit and die and let your team take the round.
Oh something about to walk into someone in this smoke.
Donk, keeping that multi kill. Start looking real clean.
clean. He's got to get the echos just for the numbers at this point. Six in a row. We'll keep track.
The fight for survival here for the Kazakor. Not much long to go.
First gun round for Furia.
How do you feel like you have no margin of error on this if you're Furia?
This game will disappear quickly.
It's got to be the perfect read, the perfect set up.
Everyone's got to perform.
Pressure on Maladoy, as he dons the all pressure on Fallen to come up with the right
move.
It's still a spurt.
You're properly getting the grips with.
Don't really know the temperament of this team here.
What their tendencies are, Magic's still so fresh to cooling.
It's contact over here at ramp. Molotov is supposed to keep this even, that's an awkward miss.
If he was a bit more patient, he might have had that kill, he tried to move in for it on an armless orb.
He is lucky to be alive right now.
But he's unable to take the trade. Yuri 3 and 12, poor game, but...
But since the herd.
And the whole map goes quiet.
Down to the mind of the captain to try and piece together what's going on and fallen.
Safe to say he's got a lot of experience to draw upon.
He's anticipating a B here, here.
That's exactly where the bomb is headed.
It's the right read for Fury.
pieces in the right place but now you've got to stop the unstoppable force
don't get through. K. Serato immediately shuts him down 40 seconds left on this
and Spirit feels so committed they might just have to try and brave this. Going
back with the bomb is magics and there are really other options open. Are they
really gonna make this room with Shirou dead out in middle? That option is
closed up. Playing it forward is the only option. And with your kinder here, second
piece over to Wards B, there's no road left to run. Four team spirit.
Spirit just get thrown round the ring off of each rope, head hits the floor, save for
magics on the MP7. And it's all because of that early rotate. We see 3B for Furia
in the quiet, in the downtime, leaving Molodoy. And it's sure of Christ a fake
They think that provides the room for dog to get out apps, but there's a second short player covering Fallen's back
Kaseiratou dropping dog ruins that round and the multi kills come to a close
It's all on the positions taken there by Furia putting out third player on B gives him so much more room
Even shiro fails to allow their plan B
I mean, it's nice to have rounds like that thrown in there for fury, the idea that you
don't win it necessarily with the brawn without dueling them. You use your brain. In this
semi-final, you've got the youngest to be the oldest player still in the tournament,
right, in Doc versus Fallon. And Fallon there able to just draw on his reed of the game
to stay one step ahead of Team Spirit. One round behind.
spirit. And one round behind.
I'm dangerously close to getting broken here for the spirit squad.
So that would be Furia right back in to this map of Mirage.
Spam even just doing a little bit of chip damage. You'll take anything you can on this guy out in middle
It's a slow burner of around here from spirit
My replacement team
Waiting for the rounds to come to him
Maybe waiting one round longer
Spirits set up.
Fallen has to keep him cordoned off.
We've got to near our middle, picking up a cross.
Keeping eyes, pride to the wrong position.
Good grenade into the apartment.
Fallen's doing damage.
This could be a problem.
Your kinders pushed out of position.
Fallen's got a lot on his plate.
In a way, that Molly brings your kinder back to help with his B hit, though.
that's so close to coming through we're just seconds away from this smoke fading
and suddenly Fallen's got the whole round on his plate.
Asakas, what if I hit Kindar?
He's spamming to try and sell this position. Fallen's still clean, not quite dealt with, still got more mileage.
Good for one more, Zontik's gonna get that trade, but are they ready?
As Furia had a few more seconds to bring bodies around, they hit Kindar, burning.
Zontik's there to shut it down, the Orcs played in, and Molodoy leaving it to chance.
Not going to happen. You end up in this 2v2.
Kasurato and Uri, quick on the scene.
They group together out on the catwalk, and it falls to Kasurato.
It's Clutcher v Clutcher, and Shiro going to take it all.
High impact round for Shiro here on this T side.
Three kill, Clutcher, important trade on low health.
We've seen him go missing in stage games in the biggest arenas,
Spirit even the most shows up late in the game with another high-impact clutch
here for Team Spirit. It is messy but it is enough here to put Furious Money into a
A spot of danger.
They've got to figure out this by.
Everyone talking on spirit.
And a fury of time now.
This late in the game, no one wants to encounter those problems with the money.
And both teams are on the verge of running into it.
You know, even a spirit get through that round. It comes down to a 1v1. You're both getting out broke here and so
This round hitting is a 2 for 1 that this late in the game it would really paint a pretty picture for whoever picks it up
Something more out of the gate here for spirit. She wrote trying to all pick in mid his team
Explosion of a ramp smoke they're coming in. I'd be ready for one
You should never be prepared for a second man floating around here if you can even sweeten the deal just take it attention away from
Kaserato or your kindars enough rather
Shirou gonna deal with him on that back stab slow it down maybe a route to the two on four opens up
Molodoi hoping to play to contain nice move
But it is gonna put the round in jeopardy if you guys in this position you'll get no info for it
spirit can reset he needs to take one with it getting plucked into the corner
here Molotoy it's a very strong spots
even the least chance to battle chance to scrap shiro with a miss makes up for it
the second time around he's got 40 seconds left to work with shiro's got
his running shoes on falling trying to get ahead of this but if you go down if
you fall here, you give Shiro the 1v1 to find this backbreaker of a round.
Fallen backs his read, closing in, tap for Shiro, backstab there,
Fallen reads him like a book, again outmaneuvering Team Spirit in these critical rounds.
Shiro knew he'd be here, Shiro knew that he didn't have the element of surprise,
he just didn't know where Fallen was coming from, so a clutch eludes him late in this game
and Fallen continues to show his experience, doesn't panic.
Slow and steady, shifts his way on good timing into the site.
Even Molotoy here, not overplaying his hand.
That is such a lifeline this late in the game.
And you setting yourself both teams on the precipice of no money.
Here we are, spirit have to allow this game to even up.
We're talking about this next rival round trying to get everything in order ahead of
this huge task that now stands in front of them a more entrenched fury a fury of it should
be getting out of this round making some money as well just making themselves that
much harder to dislodge in these final few rounds said earlier that this is a series
that you hope that Molledoy is taking personally almost right has a chance at
revenge versus spirit because we talk about that loss at Kazakhstan and when
he fell in front of the home crowd the thing I think that makes it stand out
as if you remember when spirit won that event they didn't care yeah you know like
that's an opportunity that Molledoy would have killed for literally did in
those in those quarters in those group stages to get that far
Molledoy wants revenge and spirit save I don't even think about you bro
Yeah, I
Have not run into this team with the exception of one online game this year and we write it off
Fury atone here for revenge here for finals here for spirit
Just keep this round clean it's only blocks to have no one fault it
No one fall get out with fire the live and that's exactly what they do
Spirit just gave themselves a
Huge opportunity to talk about this round. Let's see what they've come up with.
Magics might have been adjusting well to the captaincy, getting spirit all the way to the semifinal of Krakow, but...
Pressure's even higher now, pressure to perform.
It's always been hard to characterize this team because any team with Donk, you know, can win any single event.
Look at a Cologne, for example, right? Not exactly a front runner coming in.
Donk just gets them there, even with a new player his way in.
And so it's hard to ever write off spirits.
They certainly aren't writing off themselves.
Back to back Grand Finals in the Winter Championship looking for a third.
They're looking for an open out, he's going to get it, Zontik's trying to clear out
Pali so he learns about that all the hard way.
I'm not the type to go and give you another chance on that jump keg, not making those mistakes,
not repeating, just blocking, keeping the door shut, keeping the advantage held here
for Furia.
5v4, pressure really is put on someone like Magix and around like this, Halley can't
help you.
How do you call your team out of this hole?
Oh, it's a little deep.
Is it just enough for Doc to learn through?
Molodoy sees the gap.
He says, going to take it.
It feels like it's going to be Molodoy's round, feels like it's going to be his moment.
Second shot for Molodoy connects, and now he's going through the motions.
He's very, very comfortable.
All down to Shiro.
And Molotowice had his suspicions about the ramp throughout this entire round.
Shiro hoping that he just goes unnoticed.
That he can keep this AK in play.
Now Furia really going to let him get away with it.
Because the lead's now been conceded. Furia on it to double digits.
Three in a row to get in here, back to back, flawless rounds.
At the dawn of the second half, it felt like it was going to be a game decided by money
where both teams were working with less, while Furia are now rolling in cash.
And the same cannot be said for Spirit.
Look, it was a hard round anyway, provided by the opening kill, but this smoke lets Spirit down.
Don gets done in by his team, coming through that.
Molotov has a huge gap, Don can't get to bench safely.
So punished by misutility again, are Spirit.
slap on the wrist and maybe a map to be stolen away. Sheerah hands Donk the AK.
Position not exactly synonymous with Donk either. He's taking it in towards the
palace. Used to see in this guy room mid you've got a bit of a fake out here
towards B to near. If he gets it killed there you're gonna start drawing
rotates. Instead you left hoping the Donk could provide the way breaking through
with a double. And that's why they give him the big guns. That's why he
He gets the AK, Dom continues moving forward.
Rain of terror brought to a close,
but he's done his part in the round.
Now it's on to the rest of Spirit
to finish what he's started.
Fallen looking for a way in.
Molotov is still floating around close by.
Fallen finds that kill to beckon them in
to call them forward.
Molotov can play another round,
but nothing's being provided yet
And it won't come for free, you're caught with the Utile out in the open.
And even though Molotov gets his, this is not a round for him to attempt.
Too much time, gone.
Spirit had one gun into this round and they run back a classic.
Donk sets them up for success.
And Icecull from Sontek's on the side doesn't move.
He's getting spammed, a bullet can finish his round.
He lets Fallon walk him with a smokeout.
It's also a big miss for Yuri.
That's Don walking through the palace gray screen Yuri had to drop on him. He's holding from triple
He got body shots. He put don't glow low is not enough
Don goes on with a double kill and hemizontics combine for a third Yuri having a really poor game is feeling consequential
When you lose around like that that's around that could set fury up for Mirage
Instead it is still a conversation something interesting here double all makes an appearance for fury at this late in the day
this late in the game. Is it the right time to do so though? Is they're getting handed a fast B-play?
Molotov has to hit some shots here. B players put a stock to it,
Fallen breaks out with one on the AWP and in the blink of an eye, it's only Shiro!
Round unraveled, Orbs too strong, and Shiro put in a box with nowhere left to run.
They know they've got him boxed in and they know it's only a matter of time.
Three players ready to swing in, they're getting Molotoy set up for the backstop.
Shirou has nowhere left to turn.
And so it's only a matter of time.
A ball's he called for the double orbs.
But boy, did they deliver.
Furia.
They are just not making this easy.
They're taking all the space away.
There they are. They make it long.
They make it painful and slow.
That's the death they deal.
Two spirit.
All that hard work for spirit
to bang their head up against the double orb on a B rush.
Disasterous round.
and disastrous moment to lose it.
Even now, this one's a question, you know, if you want to go for the Don Quiro rifle,
how much do you believe in him? It's Teneir, who has money to drop one over.
He's going to have to play gloss everything if he does so.
And so it might just be a...
awkward four sport round here into the last.
And if you don't find success here, it's done. You're all in.
You're putting everything on the back of this round.
I'm hoping that once more, Donk can multi-kill your way to a win.
And sure, you know, we don't see Donk get bested much, but when we do, it's often at the hands of the AWP.
Think of Paravision at the start of the year, taking down Team Spirit in their debut event with this roster.
It was Jane coming in and destroying Donk in the head to head.
When Molodoy has made a very good case on the CT side specifically,
specifically. He's picked a multiple route. He shut him down on these splits running through
this smoke at top mid. And it's the big man off it up first. Don't get out of this round.
You're going to do it without him. And this round is out of spirit, surely. They've
struggled in these 4v5s. They came into this game, the second best team in the event in
these moments. But with Donkgon, who can provide the hope? To hear attempts to pick,
Nikinda gets a second chance.
Spirit just walking back, but...
Bomb up in apartments, fallen.
34 years of age has not been a liability by any means here for Furia.
Fighting the connector, Yuri gets out with one.
Nikinda can't afford to overplay.
His bomb has to go B.
It's 30 seconds. This is all noise.
Whoa, wait. Hello?
He has made it through the window.
No, he didn't turn around. Who did react to it?
As the spot!
And so no worries, Backline, Delwit, these Orbs just keep shooting through Team Spirit!
And again, it's all eyes on Shiro!
Left meagrely is the last man in the apartments.
Taps one back, but no time left to do anything here!
You can get all the kills you want, you're not stopping there here!
Fallen is a rock in this beast side right now. They are not giving spirit the
satisfaction. They are not giving them the fights they want. They are forcing
them to execute. Donk is dying in 5v5s and Spirit aren't able to trade him.
Perfect pickup here for Kcerato.
That's Dong's first opening death in the game to the five kills he has.
And still furious in one round from their map.
On the map they've had their struggles on, on the map they had to build their confidence
up on in real time.
You were left wondering was this a grim mistake, putting gong, putting spirit on Mirage, but
they've now got a chance to grab it glory.
K. Serato, is he up to reel in this in, push through the smoke, don't get hard cancelled
there.
That's the spirit we're playing with real gusto here, they were playing with real
confidence they found themselves in a 5v3. They've lost the point man. Where did
they lose the confidence? Now they slow things down. Full rotate here is once again
fallen is outmaneuvered the opponents. All three players ready to receive the
A side play. Two of them orbs more than a way up in palace. Chalter the free kill gets
And by down
Zontek's now dead case Serato dealt with it's the two orbs fallen provides the first
And it's with his signature gun
NAWP the red line of fallen good well-being a museum an artifact of its own right
Miss shot there and mother died claimed up to
Spirit brave their way through around that was rapidly getting away from them
as they now have a swing at overtime on Mirage.
This is a stressful game for Spirit, it's going to take everything from them,
it's going to take 24 rounds, it's going to take overtime
if they're going to win it.
Furia fighting tooth and nail in every position, 3v5 down to a 2v2,
but miss shots is all it takes to allow Taneer in, three kills,
and another timeout, the final timeout for Furia in the final round.
And that double-op that it felt so lucrative that it found a bunch of success for the Furia scoreboard, that's gone.
You don't have it to work with, Fallen, Donning and MP9.
That's all the while, he sits second on the scoreboard, lagging only behind Marladori.
The position's a big part of that, right? We see a lot of B hits for Spirit that be coming in,
they fed him eco kills, but Fallen is just delivered in his position every single time.
Yeah, Stap had some times, but you can't really complain because he's never let spirit into being
They've never gotten into a comfortable position there in this half
Oh, do it it's been the backbreaker
You're a cool event for one more job
Him and don't rival 22 kills a piece
Shearer by his side.
It's a real pressure in the air. No one wants to be that first player to fall.
Shearer takes a bit of a risk on the crossout into middle.
I want to see Shearer put it all out there in this round.
Play for the win.
Oh, Flash is perfect!
And Furyr actually bring the fight to spirit.
Now they know it's not the B-play.
All game long, you've been met with these B-hits.
You have the chance to fake one here.
Well, Fallen has uprooted that plan.
Leaves you with really only one option.
The Magics might be going back at the 42nd mark,
might be hoping to clear out the apartments,
but he's in that battle all alone.
as his teammates had moved out into the A site.
The bomb on this rotate, Shiro gets out after a kill,
he can join up with Magix, there's no way you're ready
for this to be a love.
Spirit barely are, don't get him whittled down,
Yuri chases him from spawn.
All in the meantime, Magix is taking space alone.
The game relies on the captain of Team Spirit
in this site and Fury don't know.
You would have no reason to suspect this.
There is nothing happening in this round
to say that the bomb is going down at B.
And so now you're out of position.
Now you've got to go for this one late.
Missed shot for Shiro!
He'll make up for it!
K-Sirano throwing into a clutch!
And everything feels uneasy.
Everything feels awkward.
There's a lot of time ticked off this bomb already.
Zontik's playing for info.
He'll be able to hear these footsteps.
They'll know exactly where K-Sirano is coming from.
This one's got overtime.
Ripping all over it!
Time connects for K-Sirano, but times his real enemy here!
Times the one thing he can't outrun, can't get away from!
Spirit bring us into extra time!
How the hell do you have the balls to make that call when you have five kills in the map?
Ice cold for Magix, his entire team in the A site.
He takes that bomb through murky waters and puts it down.
full of faith for the new captain of spirit highest risk possible yeah if
at times that old spirit squad felt like they didn't want to take risks for a
team that have the sharpest rifle in the world it always felt like a bit of
an oddity while magics is very much the opposite as that play demonstrates
you risk the whole game on just outmaneuvering furious something you
You haven't been able to do in this map yet.
They threw a furious stratbook in their face.
That's not a fake, it's a straight-up falsehood here for Spirit.
Into overtime, and Fury has two rounds of regulation
that they could have closed this map out and moved on.
Go on in the wind.
Team spirit another try.
A pack of rifles in middle moving towards connector.
Kisarai has been solid in this position but he really does have his work cut out for him
and with Shiro finding an opening onto your kinder,
stress only picks up here, Fils forced to try and make a play.
That's the bomb spotted here on the back of Tidea.
Molino is giving chase, burning in that molotov.
Will it be worth it as he's losing players in the site,
now getting pinched.
Not easy for Molino.
High thrust, high pressure and he's not going anywhere.
Oh man, Molinoi!
The savior of fury!
Bomb now dropped!
Molotov bought to his knees!
But surely he's done enough.
There's no time for Shiro!
That is just mind-blowing!
That's why this kid is so exciting!
That's what he can do!
A roller coaster on ramp,
jumping around, dodging death,
inside of the Molotov.
A montage for Molotov.
makes a mockery of Team Spirit.
Our positions don't like that.
Drops the bomb and takes the round here for Furia.
Even just seeing, you know, a play like that, how precise every move, every decision you're
doing under tremendous pressure, tremendous stress, you're getting split by team spirit,
you've got Donk, the best rifle in the world chasing you down.
And we said, you know, just how far Molledoy wants their show, he's coming in nine months
Since these teams last played online, him rising to his feet, basket in the moment with a heroic play, that shows exactly that.
Oh, double molly, Shira getting burnt out, has to fight in middle, but there's no punish here for Furia.
They've been pretty lax in this mid control, breaking smokes with nades.
That's about as far as it gets here on the CT side.
Looking to bleed out the round against Team Spirit, multiple of these coming down to the clock.
On furious defence.
Showing patience and composure in these high pressure moments.
A litany of flashes here for Magics. Suggests Spirit are going to have to rotate.
rotate. They've done enough in middle right now. Have they caused enough concern because
Fury have 2B players both looking towards the apartments, fallen 20 kills in this game bringing
out Yorke once more. It's a big day.
It's good to see this all not collecting dust
All we're getting to Donna here because we're into the over times had an all-pilot last round fallen unable to match up to it
Backstop will get denied. Yuri's had a quiet map here
They take their eyes off the cross. They let Yuri get in towards the market
Looking to dance with him here out in the open don't go giving Yuri fights
Don't go begging to give him a reason to try this clutch.
Keep him cold, honestly. Don't take this engagement.
You don't need to. It's going to save nothing.
Cross the magics contained, and so the round comes through for spirits.
Some ugly whiffs on the short side.
Let Donk jump in, and you live to regret it.
It's in there finding high value on his lurk as well.
Only room for one orb here.
Mr. Shiro, Molotov are getting aggressive as well. It's an active stance from both AWPs.
Itching to get involved. Desperate to force that opening.
Spam to K-Zorato denies the boost in top mid.
This is Orc, it's still from Molotoway because he's going to have to move away eventually.
And Tanea doesn't look like he wants to check this out just yet.
Jump across and there's a Molotoway announcement.
Now they know about the Orc, Tanea. What's your next move?
Alright, Molotoway does look prepared for it.
They've flushed Tanea out of this position before. This boost is perfection.
It's about to be ready for it, it's for the check.
Yukinda still good for it, and there's Maldonoi, ready for that swing.
He's still there.
IP3, great spot to win out the half.
Can you look at who's still alive?
Donk, Shiro, two commanding names for the opposition.
Rato catches a tag in that mid-fight, lives to tell the tale only for a moment.
It's Dom powering through, caught by flashes, you're Kindle will find him, cover in, and now you're Kindle lining them up, knocking them down, save Furia through to a winning half.
Four-five kills from the imports of Furia to keep overtime in their favor.
They've been leading this game every single step of the way.
It's Spirit continually playing catch up.
They did turn on their CT side back in regulation, 6-2 down, even down the half.
There is no room for slow starts now, spirits still facing a favoured Furio.
They're getting flash trapped here, watch out.
Look at him make it move. Fury weren't committed, it's nothing from it.
Everyone's playing a little slower here in OT.
Fury have made some quick though, I know they're doing it silently, but silent doesn't mean they are late.
Oh, God!
Not something you used to see him, but don't coordinate with his hand.
And you'd like to think, you tell yourself now there's no better opener, there's no better
man to have removed as the first in this all important round.
The chance at map point.
Fact staffed for Teneir as the aggression continues out towards A.
Let's turn this advantage back into a 4v4.
Now trying to move in through the connector.
You go right in to the other beast of spirit.
Kuro waiting to receive it to turn around from Molodoy.
Do they reconsider?
A way out is opened up, you've dealt with a B player and you're going to risk this on a jungle rotate,
you're going to get past magics, guard and survive and they get cut down, crossing,
Fallen's up for the task and again, Fallen left in one of these key rounds alongside this time, Kcerato.
Chero might be known for clutches, but this is a tricky one indeed as he's sandwiched between both theory players.
Pick your poison.
No easy route to this 1v2, but then again there never is.
Times quickly getting away from Shiro, you only have so long to be diligent, you only
have so long to clear everything.
And if you miss Fallen, if you miss him in this position, there's no win in this round.
With the clean up coming through, he's nailed it!
But Kaseurato is set up to play around this bar, but he's not going to give you a second chance.
Cool, calm, collected, and Shiro, shut down.
This is one of the most chaotic games a match we've been waiting for for months ahead to
head that has avoided us time and time again.
We get it on the biggest stage in the semifinal and Furia once again a third chance to close
it.
They're mapped for the taking.
Two more opportunities.
Magics is getting desperate as well.
Fallen had to open this B site many times.
Magics does the same.
Two captains paring off on second orbs.
They sent orbs out there to either side of the map to roam, to go looking.
Magics also has a second door.
Safe to say, you know which captain holds the edge in regard to wielding the big green.
And they both call it off.
The captain wants this round to be decided by them.
Let your stars shine bright.
Fury execute to near under balcony.
Zontek's in position to support.
And Donk is never far from the action.
40 seconds, this is the commitment.
Donk on the span, leaves him to chance there.
Does a bit of chip damage,
but the opening kill goes the way of Yuri.
And now you're feeling emboldened. You tell force, this on takes you to a very tricky position and spirit
This is rapidly getting away from them. They need a hero. They need it now
On-plotted low health on a couple of guys here for fury of a time to get comfortable time to get set up
Court one on the swing and shiro out in the open is fallen
Licks to drive this one home
And now they know where magic says these orbs are lost thing. They are honed in on his position
And as you go wide, you go to your death, the double-op of Furia cuts the head of Spirit,
clean off.
The Dragon has been defeated for now.
Furia victorious on map 1 in the semi-final.
They may drag their feet in regulation, but they pick it up in overtime, taking that
step, that one step closer to that trophy, to that final, to revenge over Team Spirit
from Astana.
We've got dragons to slay!
From one home ground to another, we entered Dust 2, 3 and 0 at the event.
Our team spirit, their sanctuary, their safety, their CT side.
side. And Furia have surprised every step of the way. This one is uncertain. We had Donk
and Shiro both playing for mid-able counter-strike in that first map. It still wasn't enough.
Across the board, Spirit have got to step up.
Chance of something a little faster here. You've already got that mid-control. Certainly
thought about the possibility of a mid-to-B, but it's a bit of misdirection here from
fury to open things up. Not presented anything out in middle. They'll go
running the catwalk. You've got Util here on Yuri, K-Sorato, Fallen. All the pieces
to try and make this exec happen. Two players to get through and Shirou lies
in wait. More misdirection as that mid smoke falls in only for the catplay to
reveal the true nature of this round. Drop down into the spawn and your
Kindar battling, scrapping for space as he goes looking for Tania out on long.
Dinked at the first turn, your Kindar will get past him.
Shiro feels like he's in hot water and living on borrowed time.
Ooh, one back for Zontics and the round still very much alive.
Dom closing in, silent stop to one, it's your Kindar!
Struggling but prevailing with three!
Just an insane move from your Kindar.
Doesn't rush, doesn't run the gun.
plays it smart, plays it steady, sneaky through the smoke and it's a backstab to
Team Spirit into a clutch with the USP. Yikindar takes the cake in this pistol.
Sees them insanely, which is some incredible games from Yikindar on stages,
right? I think back to Hong Kong, that final versus Falcons. It took everything
for Furia to take the trophy Yikinda. He was a monster on T sides in that match. He beat
every player on Falcons in the head-to-head except Kixson. Here on Dust2, he might just
feel at home.
I set up here for sure so things are about to get really wild. Contact might come out
Early from K Serato, ahead of the Utel, ahead of the Flash, and so no chance to punish past that opener.
Ice reset here, very important to Spirit, do something else, cause Furia will react.
Oh, I'm trying to get ahead of any type of a mid to be here.
Moved, and Furia quite like pulling out already and attempted the pressure there with that smoke.
Donk will be able to confirm that no one's moving in behind it.
Chichi.
And are they really just gonna come through this? They'll catch.
Sontex nades out in the open.
Today is in no fighting position.
Trying to scrap from the spawn as they envelop him on this catwalk.
That's a bomb plant.
If Viria might see this one through, after all, they're in a strong position here.
With three players in CT, this is going to be tricky.
Four team spirit.
Shifting in.
And shot angles.
Catagumps for Viria.
You think they should profit.
All the kills come through in the blink of an eye.
And dude this is why it's so much fun to watch your kinder because while he can be so intelligent and showcase
Just very smart small moves. He's also just a
blunt object
Walks through the smoke
Leads his entire team to victory
Catches on ticks with Nate in hand in a 4v5
Fury are feeling fearless right now
Spiriting gonna have to watch out
A bit of a messy one along here, another man advantage taking team spirit.
All three of these rounds happen.
How many players who would even attempt that fight that Donk's trying to take there all
the way through the mid-doors?
He's gone back to keep an eye on this long push.
He has a feeling that they're taking the space and he was right in that but unable
to punish.
Still, you've seen an aggressive setup over the wards long.
Maybe feeling like you've got yourselves a bit of room elsewhere on the map.
Spirit trying to adjust this setup.
As they are interested in winning this round here with the pistols.
Making a case for it right now, but that's the third player. Where is Donkudda B?
Does he get dragged back to the A site? Will he be there in time? Spirit need him.
Oh, it's really good. That leaves you with no real room here. Donk Digg is the only thing left in the right position.
Break on the smoke, gave him a chance. He's gonna make it across and into the side, but how much mileage can you really get?
Donk, dead straight away! And they go hunting on these remaining players.
They jump the gun just yet, Furia. This could be a nice clean, simple round.
Why let it get tricky? Why let it get weird? And they'll wait for Spirit to come to them.
Some sharp shots for Yuri on these anti-curses. Very important considering he had a poor previous map.
Putting the best foot forward here for Furio, both players on the edge and they will deal with Zontik, so a bit more damage in this one.
Still the round for Furio, Kisroto was unable to save a gun, gave his teammate the AK.
So it's actually a very expensive round here for Furio.
And lead control by their CT side, gun rounds, Shirou's AWP, Kit on Zontik's, Spira have everything they need.
The trustful one is trying to provide an opening at the spawn, giving the orb, and he might
just walk in while he holds this line.
If you give him a jump, fallen not in a forgiving mood, they'll play through with that orb meant
to cover.
Fallen left looking for trade, forced by the molly into the moors of this beehive.
I've always let through and grabbed the all but you wonder if this is just gonna be a
really drawn out save for Furia.
Not if Magix has anything to do with it.
I've already pushed all the way up long and just missed that timing.
cautious furia on a lengthy save indeed and nothing would set spirit up better
on their map pick than a five alive first gun round.
So numerous times over spirit get broken down the stretch back on Mirage
cost the map point, they still dragged it to overtime.
So money is here in the game here and Spirit is back out confirming the round.
It doesn't really feel like it's worth any type of a hunt here for Spirit like you say.
They've got a very fresh in their mind how money can decide the outcome
and so just going to look to make it while they can.
I've seen this one betrayed, dearer, a couple of times.
The Orbs spawn trying to creep in ahead of it.
Team's kind of wisening up to that.
Creep in with the Orbscope to cover.
And so a good shutdown here in your first rifle round.
Big step in the right direction.
You also get out of it with two AKs bought forward.
Donk getting to Don one very early on in Dust 2.
I'd be a similar looking round here again, Molotov was blessed with this B spawn and I'm wondering if you're going to expect them to do it back to back.
It's just so risky walking in Spirited using a lot of Utah early here to set a precedent. You can't just charge this bomb site up, revealed.
Donka Zontics giving nothing here to Furia. Gonna have to play the round out back up, Cat.
Cat execs are how Furia got on the board in the first place. They've been doing them a hell of a lot, so...
You should feel pretty comfortable with this being the part of the map that you own. You've still kept options open. You're refloating around in the tunnels.
channels. Far from committed just yet. You've seen throughout this whole game, Spirit have
been a little nervous about these mid-tobies. Even now, that mid-tobies mode comes in, Donk
replies with one of his own.
Head to head on Molotov and Donk was 6-3 in favour of Molotov, 5-6. B with the AWP.
on Mirage. Donkko has given him the satisfaction here. On that mid-cost, he goes back to the
B bomb site. Fury will have to meet him there. There is no need to B smoke right down. Molotov
has got to get that in. Oh dear, it's not ideal. It's gone, bounced wrong. They just
have to take the fight instead and Molotov survives. He drives his team not the same
into this site, into this crossfire, into Donkko who only gets one. Wait a second.
Is there still hope? Surely not.
eyes on the window just in time and he can't control it and that miss smoke looked like
it was going to cost them dearly the crossfire at B felt like it was too strong furrier still
found a way to break through shiro did not expect to be left in this clutch
and is he cut out for it he would save in a group stage but
no kid no utile out of position you know they're low you know they're wounded but you
You don't have the gun for the job.
Furia know who they're playing.
Look at what they're doing.
They're not moving.
They're not giving him anything.
Chura is relying on a mistake.
And at this level, Furia know they don't need to give him one.
The punish.
Furia are the one team who use miss smokes to their advantages.
Killing that rotation and storming into that B bomb site.
A shocking round to win.
2v4.
And another kick in the teeth of spirit.
Feels like they've had so many in this map.
I mean, that B site's meant to be your rock, you know, you have two fantastic players over
towards that side of the map.
You've got Donk and Zontik, Zontikzu.
normally puts up some terrific CT numbers, thrives in these spots.
And then you have the best rifle in the world alongside him. That sight is not the one that's
supposed to crumble, especially not to tech nines, especially not to these mid-to-be rushes.
You don't want to feel like you just had a horrible soft spot exposed.
It was what Furia were doing yesterday against Aurora, right? It was the new boy of Soulfly
put in an uncomfortable position on this B-bombside inferior, which is fine to punish round after
round on the T side, made it very uncomfortable. Now, as you say, not the same inexperience
for spirit by any means, but it's still the weakest side, just on virtue of only having
two players there.
You know in the big picture it does right now you feel like you can't win in any position.
You've lost B. You've lost these cat splits countless times. That was how the game started.
Nowhere feels super safe and so it's a big problem for Spirit. It's a problem that Magix
has got to try and have some answers to. This map can just feel so constricting.
Spirit's strong setup though. Leaning back over. Donk the Joker.
Not supposed to be here. Not supposed to be here as far as fear or concern.
They just had all their success out towards B. They got past Donk with one kill.
The last thing you expect is that they suddenly switch him out of position.
Play him as the Joker in the deck, out towards this A site.
But he's dead straight away! Donk doesn't even get to fire a bullet.
They've realized they're going back because they killed Doc. They know there's only one man at home.
Gonna be down to Zontik's on this B-hold. Right now, focus forward in middle.
Yuri holding for long, re-aggression. Magix gets dealt with, and Zontik's under a microscope here
as the whole round falls onto his shoulders.
Nade.
Nade's good!
Oh, he's better!
Zontik shuts him down!
The best lad of plans for Furia the right read the right move
But the individual delivers it 14 spirit holding that Molly made every single bit of difference
Versonte said they're about to just run him down in a three-on-one with no support
Massive to hold on to that incendiary late in the round and put it to use
That is an unlikely entry to the CT side here for Spirit.
In what is a justifiable call to rotate away into a weak B bomb site.
Can Furio keep that cool?
Let's start with the pistols.
I think you've been left wondering, you know, where do you get a bit of a pace change?
inferior
This could be a good candidate for that round you're coming into it with a little bit less to work with you don't have the ability to
Go for any of these draw out fakes trying to misdirect spirit
You've just got a hit hard and kind of steamroll snowball from then on in looking like the long push long
No, you tell the support in this magic still only gets out with one
All the time from Ajax
Oh, Shiro lines them up though, double!
Put a Yuri on his last legs, 4v3, time to set back up!
Time for Furia to mull it over because what can they do in this position?
It might just be back around the world.
It's a case again where they get the reaction they want from Team Spirit.
And so once more they're going into this B site with just one man in defense.
Now Zontik is able to multi-kill this again. It's gonna make B feel like it's closed
They're asking a lot of him once more
How do you spend months on the bench waiting to get called back up to play to rejoin at this spirit lineup?
And once again they come knocking for Zontik's this time they get past him with ease
These three on three now, bomb club for Furia and a decision to make 14 spirit.
Do they want to give this retake a go?
No Kedra on two players for Furia right now.
These body shots are going to tear Furia apart, put their aim to the sky.
They have to be pinpoint.
They have to be precise.
Messy spray from Kaserato.
Molotov with his back covered, but they're all coming in and no one can connect.
Kaserato a dead man walking.
Spirit walking over the line.
I'm tired enough you're starting to feel like you're losing that cross you had in the first
couple of rounds. Spirit now making retakes happen. Haven't been able to stop you in these
sight hits till now. You had the big multi-kill round. Fromzontics followed up now a successful
3v3 retake no longer relying on those big heroic moments getting it done as a
team
Oh Fallen's forgotten his gun
I'll realize that too late so out lower they go to near on top of the great
grenade the open doc has covered for his AWP in that one AK throwing forward
and they pick it back up take it away from Furia this round is just
disappearing in front of your very eyes the eco no interest for furia
feel like furious best way to see side is to try and break the timing of spirit
setup right they start aggressive in middle for example donkey sheer or
warping together with don't covering the smoke because spirit trust their
utility they trust their mollies on shore that are gonna hold fury back
You think if Furia play another surprising timing, pop through the long smoke, pop through the short smoke, they might catch Furia in a weakened bomb site right now, every time Furia commit, Furia know they're coming.
Even when it's these 3v1s on B, he gives Ontix the info, he's putting up decent hold right now.
Yeah, he's top of the entire server.
So Furia need to catch him by surprise.
I think it's one of the awkward feeling parts of this game for Furia is, you know, they're
getting the reactions they want, they're getting Spirit out of position and these side takes.
The thing that will change is Spirit now tying up the game, they don't have to feel okay,
and that's Donk caught on the cross.
You know that Molledoy likes to attempt these midfights, that is a big player to
have removed early, and you're going to know the immediate reaction from Spirit.
They know that Furia like to go B when they've dealt with Donk.
So dropping in that smoke, giving the allure that an extra player's crossed.
Trying to use that opener to misdirect your opponent somewhat.
And I'm still hoping to end A.
Teneir, only a fake.
Shiro drops in, but there's not much you can do when that smoke comes down.
So back into the bombsite.
Inferior.
Hying up the ace, but fantastic grenade here from Teneir.
And a couple of nades later, B feeling a lot more tempting.
Because that Fallon's going to try and keep the pressure on, just a bit of U-Tile dropped
out trying to cut off the sight line out towards shore, but Tanea doesn't believe it.
He doesn't believe it for a second.
He's pushed up around that smoke confirming.
There's only one guy here, he's about to find Case Dorato, and now they know the truth, they know where this is ending up.
Again, it's Zontik's being asked to perform, his teammates on with him, teammates on there.
And so split through middle, fury appeased it all together, just don't give anything away.
Oh, like this.
A gift spirit, a reason to go for this, that one kill handed over, Molodoi down and lower, caught on the island.
Spirit once again, have to weigh up today, want to attempt the three on three.
after they've got money, it's enticing.
Gonna give it a look in.
Gonna see what you can get.
Yuri hiding out here, back of Platte,
got a lot on his plate, a lot of responsibilities.
Laying his teammates at the door, take first contact,
only now rearing his head.
This one's peering out very quickly.
If Taneer can't get something done on the entry,
times so low and times the big problem,
there's no winning this for spirit.
Fury are letting them get it all the way
into a tie game but refusing to concede that lead.
A glorious opener for Molledoy and Furia do not waste that opportunity.
The key is the Nade on the smoke there for Yuri, coming out of tunnels.
Zontics makes the right play. He gets aggressive in tunnels.
He tries to take his 1v1, knowing Furia a heavy out on that mid to be moved.
But Yuri breaks it open, gives the vision back to Furia.
They find that Bianca for nothing.
And time after time, punishing this B-bombslide Furia,
still maintain round advantage.
You do not see Donk picked on the cross like that every day.
Yeah, pressure's far from gone.
Oh my god.
Catita, for instance.
Oh, Roshas, it's all in at B.
Trying to charge down Zontigs this time,
but a distance between himself and the tunnels.
Big damage done early.
Down to the pistol.
Desperately needs some help.
Desperately needs support.
In come the cavalry.
Oh, we're meant to recover this.
Today's made it in deep.
Far deeper than anyone's ready for.
All the way out of the car.
They clear him.
They can't deal with him.
And Tania, just never letting up.
The rest of Spirit now charging through.
He gets real awkward.
gets real slow, Furia trying to find that composure and no, land deed!
No one is supposed to win!
Spirit are all over the site and Furia just freeze.
How are they allowed the fights they won?
You're kindred with two players in a car, let's the window player go first.
Spirit are begging for the fights, they are forcing the fights
And still Furia take the round. That is the first dog whiff of the year. Back turn, spraying out the door misses his chance.
And that might cost you your half. How do Furia profit in that round?
It was such a unique round anyway. You had so little to work with if you're Furia, you kind of can't believe it.
That's where you've just broken through, but you have. And yeah, this is your chance now to really deliver on a solid T-half.
That's what I mean when I say you got to catch him off guard
I didn't necessarily think it would come in the form of the B rush because donkey's late
He's buying extra safe off to getting caught on the cross
Furia catch him off guard still get weird could still get weird though these double long set up hard to get past at the best of times
It makes that look way too easy
Every moment where you feel like furia can't get a multi kill they somehow do on this time's on six
the immovable object at B while it started moving.
Seen it.
Out of position, sees them on the cross and he knows what's transpiring.
He knows what's going on.
You're too late to mop this one up in lower tunnels.
Oh, don't die.
It's not worth it.
All that I learned is lesson from the last round.
Two a degree, falling back, but still very much in the fight.
Chase down.
We'll give them that three on three again.
Don't can hop the suits.
It serves a kill that gives away the promise of a strong T side,
or does this entice spirit to play in?
Sending them to their doom if they come up short.
Kenra wants his mistake.
Sontik's looking.
Up close is Kaserato. That Molly's going to force a reaction.
Gets him back, gets him moving into the spray.
Kaserato wins it out.
You're not comfortable yet.
You're not feeling like the battle's over.
You're not feeling like it's done and that's because Doug is there!
Out through the tunnels and out like a light.
there's no time all the kills for dark but none of the glory.
Furia getting through, they are bad, they are bruised, they are high and they are still winning these rounds.
They are bleeding, their blood is blinding spirits, their smoke used against them.
Kaisarotto wins the Spray Zontics.
And Furia win out the half at worst case.
last three rounds of furia they have had one player survive not each round total
they have had one player survive in the last three rounds of play they've been
broken every single team side round they played on their way to the streak
bullying neppi side right now donk site getting bullied
never did i think that was coming
They don't avoid him.
They just take him out of the conversation.
Shiro walk in Molodoy, another pick.
Oh, you weren't expecting that.
Surprise, surprise.
The reaction out through the catwalk.
They've been ready every time they've come in for a player tucked in here, late at Goose.
You saw it, don't get bested in that position once already.
Magics, how's he gonna fare?
Only arm of the MP9.
It's a big ask.
Tries to battle on forward, has support from the ramp,
and now things are getting a little strong out for Furia.
They've got Kcerato out in no man's hand.
Backstab from Fallen was meant to save the day.
He only gets that with one.
You're battling from the deficit,
trying to claw back numbers.
You just can't regain control.
That's a 30 seconds.
Molotov doesn't have time to be cautious,
Time to be considered. Time to play this perfectly.
Gonna make a mad dash and Spirit just out budging.
15 seconds for Molotow to do the impossible and he's shut down.
Spirit, it's something.
One solitary round at the end of the half,
breaking that streak from an in-form furia.
Dust two, still up for debate.
I
I
Furia started strong on Dust2, bitter resistance in here from Spirit, it's left them with something to go on, something to play for as they look to try and make this a three map semi-final.
Placement in those finals, chance at the oldest trophy in Counter-Strike for the victor of this series. The Furia have it in them to close it here and now.
Every step has been treacherous here for Team Spirit.
Nades continue for Furia. Block along, focus on the short.
Fallen pushed off, Spirit come running through.
Fallen, Mo and Ammo still gets out with one.
You kind of, that's not a good place to be.
And the backstab, the case is aro.
All but falls apart, still good for one.
for one. It's Shiro toying with them on a smoke push that holds the promise of ending this pistol
round. Aggressive in their face that's the style adopted from the word go for Team Spirit.
Four out of four pistols in this series for Team Spirit still down at the start of the second half
and lost to the force by Adorno Mirage first time in this tournament.
They cannot afford to fall for it here.
Clean conversion paves the way to a strong T-Cyber team spirit.
It's T-S-Bestid you with a 4-sonce already, but this time the job is so much harder.
It's only you and even a 5-7 at this B-Site.
You'll get his and that will leave you interested in giving this one a go
You tell starter line its way in towards B and should provide the cover for the push the name is nice
Now you've got yourselves an advantage to play with occurs far away and so spirit don't want to commit
They don't want to walk in to what could be a chaotic B bombsite if you're a rush through the smokes
They take their time
Resmote comes in for a response. They look to add chaos to the mix flash play to set this up
trying to plug in the numbers was to need don't have the cover they run down
the plotter don't come with standard case Serato now up for the clutch and they
know about Magix they know where he was he's got the info got the read for the
new captain of spirit this clutch carries a heavy burden gonna stop her
Calm case Serato on his way to tear up Curio for success and there's no stopping him with the form he's been in here in Krakow.
Brazil's best brings them the break.
Another force by victory, the only team to do it at this tournament to Team Spirit.
Converting every single time, Furia say not today, and that's despite a dog triple kill
through smoke.
Kcerato pumped up, because that changes everything here for Furia.
It's not their CT comeback.
They continue in the lead.
And it's just such a treat to see a player that you knew was always mechanically gifted,
You always have what it took, the best in Brazil for the longest time.
You felt like this guy was wasting his best years, but this version of Furia, the run they
went on in 2025, what they might be about to do in 2026, it's all very exciting.
Play out towards short, they're ahead of the timing on this one, you're kind of really
going to lock in because they are closing the distance and they're closing it fast.
Smoke deploy just to try and slow the roll.
It's him being nuisance a little bit later on his timing, on his say so.
AK has to save him again.
He had a ward short.
Don't have a shooting gallery, lots of targets, lots of heads to tap at.
Lots of chances to drive this one home.
And a convincing shutdown of that retake.
This one's off to a wild start.
We're going back and forth to open up the second half of Dust 2.
It takes it for spirit. That's their goal. That's their mantra. Whatever rounds they need to win.
A force by a right back in throws Furia through a loop.
And suddenly the comfort the case of auto just provided gets stripped down from underneath you.
Deagle spam.
And a quick pop. And those have felt like the best rounds in this map for both teams.
just explosive entries through smokes into sights, catching their opponents off guard.
If you like quick pushes, I gotta play a few to watch in this round.
Marley Doyle all the way up in the top mid on the SMG.
Got support. Shiro will play through this smoke and they'll crunch on that top mid play.
Tap Vazontics down in lower and this force is brushed aside with ease.
5v2 and the defense split up.
There should be no giving this one away if you're spirit.
And there's a game brewing after all, wasn't ready to race Spirit off onto a T side of Dust.
That force by it felt like it was enough here for Furia to rock the boat.
It's in the air, cleans up, and Furia looks to save as T Spirit make it an even game.
And Spirit getting the lead for the first time in this map.
And they're already hunting here.
I like this move from Magix, getting ahead of this, trying to play to stop this save.
Not doing it in the most aggressive way, but if Yuri brings the gun to him, who's
he to argue?
Wait for his teammate to join him. They really want to remove this one AK.
The one bit of loot that Furio are hoping that Pot weighs with on this round.
And you can't deal with Gunk there in the hunt.
Saved and denied at a tie game.
As an eco looms over Furio, they might be about to concede this lead they fought so hard for.
and wood in the flash we got champions on both sides of the stage
FURIO FOLICO
FURIO FOLICO
SPIRITS LEAVE DESTANT
FIGHTING FOR BEHIND THE ENTIRE TIME OF GUS II
That's kind of the first notable change, right? It's been a series in which Spirit have always been the guys playing catch-up.
Always the ones lagging slightly behind.
That kept up even a little into overtime that one.
And so, finally...
Don't want rustic for blood here. Kills his teammate.
He's been jumping into spawn to hunt these exit kills.
He just wants them out of here.
This hasn't really been a map dominated by either Orp just yet.
Molotoway had a couple of good shots on the cross, had that Wombrey found out they were able to turn it into a win.
But other than that, it's not really been an Orp as game.
Both Orps get to don them here in this first gum round.
So we're going to be looking on seeing who levels up first, who's the first orb to really
take control over Dust2.
Try to get ahead of this plate.
Spir is still very spread.
No clear finish planned.
Heavy into the B hold and I mean they've got faith in Molotov. He would be off on the other end of the map
This decision is big. They see that lurk smoke and they instantly go pushing. They've now confirmed
It's not this B play. This is a ruse. They're giving full and all the info he needs to call them into a winner here
To be chaotic and to near find your kinder. They still don't need to
They were rushing, but the bomb might go back into the stack.
Double lower! Surprise, surprise!
Caster Auto can survive.
They block him with a molotov.
Mid to B is open.
Tini comes in for the clutch, and he flushes out Caster Auto from tunnels.
This round's heating up.
Spirit have got the bomb plant.
It was this duo that really blew our minds
winning out a 2v5 back on map 1.
Fall in a molotov.
But they're having very different games here on Dust 2.
It's a round where if you go for it, you come up short, you've really given away this lead,
you've let Spirit make a mad dash towards the finish line.
Thinking about all of that as you move in closer, you want to tango, you want to give this one a try.
Molly is going to displace to near in the car, forces him in the open, a missed shot,
and has fallen, tries to move in and punish, that's when he's caught in the crossfire.
Spirit see this one through, they get on a 10, they break the money of Furia.
They finally find themselves in the lead and they're looking to do good with it.
Oh, Molojoy even dies, he doesn't even get away with that AWP.
Low health, Upcat can't survive. Going for that one extra kill, that one bit of punish.
There's more damage to him than spirit. They have a two-round lead and the money advantage.
It's Furia timeout to figure out how the hell they can win this round.
You could argue it shouldn't be a buy, not to any meaningful degree, maybe a hero gun.
But right now this feels destined for a third, a spirit, slowly but steadily, walking the
walk back into this T side.
Only one round for Furio in this whole second half, so that lead they were able to build
early on the back of the T side campaign hasn't really come to matter the
one-round they won was that forced by in the second and they're hoping they can
channel that energy twice over as they will put money into this round furia
this is a problem even the idea that you could be coming through the end of
this series is a scary prospect it's a matter of spirit haven't played on
land this year furia have run it twice here at crack-on they don't know
what they're up against in this new look spirit.
And so the odds flip back if Spirit take their map.
That's a good tag, some oligo right there in the middle.
Only matters if you can finish them off.
You're really hoping for an a plate stack on this side of the map for furia.
I got bad news.
What's Yuri supposed to do?
Don't give magic enough to fake enough to keep this stack in place, but Yuri, it's legal multi-return.
It comes down to just Yuri.
You know, one guy up against the entirety of spirit magic is just keeping the attention on the wrong end of the map.
and Yuri, this is not a round he's supposed to thrive in, it's a tall task what lies in
front of him here, four players out through the tunnels and he takes that first chance
to dip.
You know you've done some light damage onto Team Spirit, but you are out of position,
you don't have the util to pull this one off, you might just have to hope that you can
find success with this four spy in the next round.
Goal changes for Furious, just get guns out of this, if you can trap Spirit in
the bombsite, try and take some rifles, that's a huge victory in and of itself, but the
Spirit are punching the numbers closer and closer to closing this map, Molodoy a dead
man.
And the safer exit through middle now.
Oh, Chiro's risking this orb.
I think you might die.
You're gonna make sure that there are weapons to retrieve here.
Good damage into the close. A punishing hunt after all. You get out with an orb, you get out with an AK.
Something to look forward to here in the next.
It's the only proper chance you've got left if you want to stop them.
I remember a partial flick.
Oh, Shiro's barely been attempting these, but connects that one there on a ureater.
Audacious play for Mollidoy. These are the moves that he's known for, this aggressive style.
Plays it in towards lower, he's squaring off against Donk.
Thinks better of it with the Molly coming out.
That's a good Utile there to deny Mollidoy that opening move.
Respect from both sides, respect from Donk to get the Utile in to know what he could be up against in Mollidoy.
Respecting Donk all the same.
Looking to clash later on the round.
Mollidoy, knowing this B site has been abused on both halves.
And it will be once again, so his orb, the right place.
Merck Smoke, it makes it very uncomfortable though.
Could come out on either side.
I was trying to look over.
Oh, scary, almost caught jumping.
So, reposition forced.
Spirit doing the dance, throwing Util,
but it's all going to culminate, just a B explosion.
There is no third rotation, there is no support,
there is no one coming to save you.
Fury are keep telling themselves there's got to be more layers to it than this
They can't just end the game with these continual b-hits, but that is what they're being dealt again
Molledoy caught by the mid-lurk
Cover wasn't there, they closed the distance and they sandwiched his b-site
Fury are moving in the middle, but it's corrupted. Magic sits here. Atop his perch covering from the window
Shutting down these routes to retake. Just see the impatience from Molledoy, right?
He's trying to do too much. He's peeking, he's jumping, he's checking, he's nading, he's doing everything
But all in the meantime, there's a lurker coming up close mid, that left side smoke lets him sneak through the door, and Yuri does not have the cover.
It's an ugly round for Furia.
Because wherever they gamble, Spirit go the other way.
I'm not going to say that you beat Furia who had been in terrifying form he did it all with
just these relentless b-hits never backing down, Magic's proven to be a very stubborn
captain.
3B plants in a row here, 4 team spirit and that's match point and map point rather locked in.
Fury get another buy, but it's not the weapons that has let them down in this half.
It is the simplicity, the brutality of team spirit's T side on Dust2, feeling right at home.
And so now you finally made the concession, you finally play an extra player over towards B and what happens?
Shiro goes for the long pig had the spawn is set up for that you cannot fed to the
Orp
Feels like to be here for spirits your Iran's just competing now to try and save themselves from this horrifying scoreline
But they've got to do it from the back foot a man down
Standing out from the rest of the series fallen has really struggled to getting a solid read on what
spirit trying to do in these rounds.
8-6 this was for Furia and it was the
Reforce for Spirit to embark upon this streak.
One final push to the final map.
Paul Doy tries to stop it but it's a B hit again.
They hear the footsteps, they hear the charge, they hear this big push.
All the way through the smokes, all the way through the tunnels, it's chaotic,
It's all over the place.
Molodoy is going to bunch of low players in front of him,
but a catch on that Molly.
He can't peek out through the window now.
Forced into the fire, and playing it in, shut down.
Fury are getting golfed in the fire, in the chaos of spirit,
unable to best them, unable to quench their thirst
for a final placing here and now.
Fallen left in what should be an unwinnable clutch.
Spirit just a kill away from leaving it wide open
and now going the distance.
The dragon hits hard, collects itself in time,
four does two, and now it's all in the air.
Nuke is the final battleground,
that's where we find our finalist.
What's he gonna be?
Fury have torn up the script in the series, they've shaken the boats.
They've been delivered forced by victories to Spirit.
The pistols all the same. Spirit hold every single one in the series so far.
He's right back towards the yard, and you'll take a one-for-one trade-on-donk to start your pistol.
Yuri gonna creep up here, thinks he's got some room out towards Hell. That's not the case.
Zontics is the spot, but the rest of the gang are all down at Lower.
Hanging on Yuri's every word. He's pouncing out, getting past Zontics.
Is he ready for a second player over here at Ramp?
Ramp decides it's not even needed.
Shiro doesn't know it, but his time's being wasted here, chasing ghosts.
As Yuri is up and left completely, they've got to move on down.
Prepare for the three on three in front of them.
As this B site has long been taken, that bomb taken away.
You've got to get a move on, Spirit.
Charging out of Ramp, damage done.
Yuri waits, but right on time as Molodoy collects two more kills from the window.
Tinnier, no chance as Furia find the pistol.
They break through for their first time in this series, and Spirit get caught off guard.
Zonsi expecting some respect.
There's one thing we've learned from Furia.
It's don't underestimate their pace.
Spirit may have thrown it back in their face with a hyper-aggressive Dust2 T-side.
And B hits the rival Fallens.
But this third map is undecided. This third map is a guessing game.
You know, one of the things we've been talking about in this series was that match-up Molledoy in Kazakhstan versus team Spiric
and a player in front of the home crowd denied, it was a series where he fell off hard.
And we've been saying, you know, this is kind of a chance for him to show how far he's come in the nine months
since these teams last went head-to-head.
Well, they had that fall-off of the Major, also the one versus Spiric in Astana.
This would be the perfect time for him to come through with his best shot yet.
Into the stack and they get out barely bruised, it's just grenades that do damage.
Fury gets two kills to the good.
They have no right being in a five on three right now.
You can mistake it all with a space outside, even without the kill.
Spirit shrinking into their seats in this four spot.
And he's just hoping it ends on B and I think right now,
Spirit are realizing that's not the case.
Teneir's even leaving on this push up through secret.
his work cut out for him. They know your kindar is lurking out here in garage, but know he's
only half the battle. Even now in a 5v2 furia and not jumping the gun, they've got heaven
control, they've got outside. Brother they don't have heaven control, they're looking
to change that. Your kindar, gonna try and move in. Sure has been set up here throughout
the entire round and they are giving your kindar all the time he needs just to roll
out the red carpet for this A-play and there it is. Donk confined to lower.
Fiora put that bomb right down.
Talk about Spirit looking for their third attempt at the trophy. Talk about
Donk's record 1.7 rating across the event to find his victory back in 2024, still made
it to the final 25, put up a 1.41, he enters this semi with a better rating than last year.
This is a Donk who is hungry for revenge, he's not thinking about Furia,
He's thinking about that trophy.
As we've seen across the semi-final, Furia, no team to underestimate, they brought the
heat to spirit in this game and now with their first pistol and lead of the half,
Nothing's possible.
Zeus on Shira, we see ya.
Oh Molly, gets him out of position.
It's not a case of just doing it low and slow for Furia.
Once again, using the Echindar as the aggro piece, working out in the arty, just even
then holding onto the secret control.
This good zap one on an upper hill.
You'd expect them to go ramp, right, they have the Echindar down secret, this might
just be an execute on upper to fake out the players before they go down lower.
Shiro tries to dodge the nade to get burned out of position. Furia uncertain.
Do walkout ramp. Boost here as well. Three players in at the ramp room.
Don't good for one, but the moment you see him you try and leave. Put a bit of
distance between yourself and the trigger man. Oh, there's a Zeus kill for Shiro.
Surely not. I don't think the alarm bells are ringing just yet. Yuri's got
cover it's a furia they will get those conversions they're off to a hot star
excuse me they did convert the first pistol back on dust two on T side it was
a 3-0 lead as well spirits still got into their gun round quickly so
expecting more of that here
all power for sure on the CT side
Shiro Solo's round, heavy upper setup.
Don't allow in the silent cross.
That's not sneaky-fallen!
First steps punished and Zontik rotates lower.
Spirit, mechanical here.
Robotic.
Filling the gaps, taking back new space.
You've been trying to set a very different tone on this T-Side too.
Any other in this series thus far.
Not jumping the gun, not trying to move too quickly.
You don't want to feel like this third map disappeared in an instant.
Eventually, Fury do have to make their move and it's an exec into the topside here, Kindar ready to run interference.
Ready to come up through the vent, caught on the crossing here in a donk.
Will find a dink and one kill. Is that going to be enough to me providing even more resistance?
But the A site now starts to crumble.
Moledoy and Yuri find their way into a post-plan.
Sontics is the tricky task of having a finagle away up through the vents.
through the vents, no one watching this, you will have room,
will have a chance to play.
They're on the clock.
Shiro's going to be lightning fast here on the creep out
through heaven.
Oh boy.
Deletes Yuri on the flick down.
Molotow now going to be even quicker, even faster.
Molotow feeling the pressure.
Shiro drops in, can't finish his meal.
Yuri must have called low, and it almost
leaves Molodoy without the round. 50 health, clock will do it, three kills for Molodoy,
all while he eats the tag. The margin for error so slim.
Furia team that like to showboat, that like to soak in the moment, but there is none of
that at the end of that. Highly important 1v2 clutch.
The job has just begun. You cannot get ahead of yourselves, it's
something that, even thinking back to some of the core members at the heart of Furia,
Caceratos, your Uris, you think back to some of the swings and misses they've had over the years,
the one that really stuck out was always there. Cacer winning in Rio, right? Feeling like they've
done the hard part, they focused too much on the idea that the win was right there, only for
it to all get away from them. These are lessons you've had to learn over the years.
You can't let your foot off the gas and today will stay locked in. They still have a lot more
to do but that's the first step in the right direction here for Furia. A6 lead on Dust2 and then
another round to speak of Furia. Not getting ahead of themselves. For a broken force by backing
still three M4s here for spirits. Still a very threatening round. Not in a powerful position.
Here's your kid to make that cross. No one strikes. Double wall up. Furia might just meet them down.
Zontex isn't backing down here. Decides to hang around and try and fight for the space of ramp.
Your kinder has found Donk in the downtime. Just a clean execution here.
Now in the yard. Backstab for Zontex. He's gonna serve to sweeten the deal here.
Spirit is dealing with the chance. And they tell him to fight forward. Keep going.
Let's retake this space while they're going to go right in a molotov with a missed shot.
Zontex rings out for the third.
Foul and hit the smoke, just has to drop into this B site.
That ramp climbing back up gives Roof a Foul, but he wants to let you kind of work.
Buying time, you kind of with a free kill, magic's looking nowhere.
You've lost the brawn, but you still have the brains in high supply with this duo left in the 2v4.
He called a bluff and stick this bomb.
Oh my, Foul and set them up.
It's these two with the reeds of the game.
These are the guys that think big picture stuff for Furia.
So they're shocking 2v4 or 2v5 to pull out of nowhere.
They're set up, falling in a powerful post plant.
Spirit might be crossing in, but they've got a lot to contend with here.
Fallen striking one from the tally early in this retake.
Molly's making him uncomfortable.
Gets the fight out of Fallen.
It's your kinder they're not ready for.
Tenir, oh can you feel the nerve setting in, Yikindar taking it, they're taking it all!
Another clutch going the way, Iferia, they keep racking them up!
Four frags for Yikindar, 1v2, 2v4, back against the wall and Iferia just keep putting on rounds.
They don't know when to quit, they won't get ahead of themselves, will they let Spirit back
in?
Just easy stuff there for the captain and his right hand man.
You're Kindar and Fallen, they are the brains behind this team and they get to show it in that round.
Hell, maybe they are the brawn at least some time, sure.
Falling Silent on Dust2 was Fallen and even Molodoyper, that Mirage, they wouldn't have won without Fallen popping off on the B site.
Now we've had Furia in these winning positions many a time over the series, every time in fact.
But they've always managed to give Spirit something to hold onto, some leeway.
If in map 3 you're able to deny that right to Spirit, if you're able to make this a clean
finish on the half, run through with a strong T-side that is going to leave you in such
a good place.
6-2 lead and a 4-1 lead in both T-side starts.
You've got them in this vulnerable position.
Every round they're losing is hitting like a 2-for-1.
There's no strong round to make a case for saving in yet.
You want to give everything a go because you're feeling a little desperate.
How long can Furia keep this type of pressure on Team Spirit?
This is sneaky.
They manage one player down every time when they've walked outside.
This time they go for four.
And with fake being thrown on his topside,
Spirit aren't even thinking about what lies below right now.
What lies below is the round and Furia are just taking it.
If a bomb goes down right now,
Spirit have a difficult question to answer.
Kitless retake with Donk found by Molotov.
This is a waste of time outside. Spirit might have already lost the round off position alone.
And so they have. Furia call the shots and they call rings around Spirit.
Early conditioning of one player taking secret.
Now turns into a round off the back of it.
Furia thinking the long game right now.
They are a big picture you know Fulham is really building up one hell of a plan
He knows the right now spirit of doubting everything
I mean even if you hit tab you look at the scoreboard you see magics off to a really slow start individually
There's a lot of moving parts here on CT nuke
And you know if you throw enough misdirection in
Do enough for this early conditioning you're only making life easier for yourself down the stretch
You want spirit doubting themselves, you want them doubting every move, is that one play?
Now secret, is that multiple? Are they faking? Is this an a-hit or are they popping ramp?
Where do we put our AWPer? So many questions for spirit to answer. It's not even a one-man job.
Halley comes in taking this full timeout for himself. Two timeouts used by spirit in just six rounds of play.
It's not going to plan.
It would have felt almost expected for Furia to shrink up in this third map after getting
blown out of their second half of Dust 2.
Seven rounds in a row to close it from Team Spirit.
Furia about to find their 7's straight back.
You're intrigued to see, you know, what kind of influence that timeout's gonna have on Spirit,
but I think you're equally as intrigued to see how Fallen tries to change the game up on the back of it.
It's hard to call for Magix, I think Donk's going to have to be very vocal in a game like
this, right?
He's the one, tasked with the info outside, he's been given utility, he's breaking the
smokes, he's trying to keep information for spirits, still they have to rotate to mid
down.
All in the meantime, Magix is top-hart just holding.
How much can one man do from this position?
How can you call the shots with this little input or information?
a team effort right now and in the game that has been or at least felt like it's
been about this secret control having a kindar slip down there it's another round
where they tried to tee that up as a possibility but that is not what fury
we're doing so have to be the topic you can't fake our ramp right now it's too
late in the round you have no control here's the hit right in a dog who
takes first contact now you know he's here you know the big threat is right
in front of you in Donk. Oh, Donk! He's not letting them in!
Door slam shut! As Donk commands respect on this topside, Moledoy taking a couple with him.
But the door is firmly shut. Finally, Spirit get on the board. It takes them seven rounds
on this third map. And it's Donk to get them there with the 4K.
finally I get to pray he says finally they push my side she's been getting
maneuvered around getting locked out the fury go for that top hit they learn a
lesson timeout called by sin
And Donkis is such an anomaly.
Been waiting all game to play, been cold, been out of commission.
They finally are in his crosshairs.
He finds four perfect headshots.
just feel like the most consistent player Counter-Strike has ever seen. When he's
asked him before does he ever let you down?
We're leaving to see you could still do it because you know you you've been used
to having some great times at this tournament since Don't Join yet to miss
a final. You know how they get there first? It's still the beginning of a CT comeback
that's much needed here for Spirit. Job is so far from over. You know the Furious
still have more ideas. That was the attempt at the pace change of misdirection.
Trying to continue building across all that conditioning you've done in the
yard, stopped by individual brilliance from spirit.
Oh, that's just good.
No, it's not.
Oh, a tease dunk up for the opening.
And Fallen, up next, right into Shiro, waiting with baited brat down in secret.
It's a five on three.
Oh, is that team Flash going to dig an early grave for Furia?
Dunk backs up into main and repeats at the right time.
It collapse on outside.
A team flash that kills your kinder in a heads up duel versus Donk and you've just let this
guy warm up.
You let Donk break into the game.
And will it be another case of this strong lead at the start of the map for Fioria slipping
through their fingers you got to shift your focus here from the runaway first
half to just trying to stem the bleeding now the last thing the absolute
last thing you want is a spirit to embark on a streak of their own
Nightmare scoreline is 6-0. And it's still very much a possibility.
It's back-to-back multi-kill rounds from Donk.
The fury is starting to run low on money.
We see pace changes, Fiora being calculated.
Using these smokes.
Taking their time.
Surely want to try and test Zontik's over the wards around, you've really exploited
us.
Far and there's the push out of your kinder.
Dong's been causing you so many problems out in the yard, out in this top site.
Screw it, go somewhere else.
Don't even fight the guy.
Now they've got the route down into lower to near one step ahead strong position here
We'll get one for free. Next one's gonna cost him though. Now they know where he is
There's the support. It's way on down. Don't get stabbed out from a range
And as you rotate in you go right into your kinder
Magix is yet to get a kill in this third map
This would be one hell of a way to get the ball rolling.
He wouldn't, buddy.
Lies through.
Yikindar never takes his eyes off that smoke.
Wise to their tricks.
And aware of their desperation, he shuts down the 1v3 attempt from Magix.
Never gets going.
Never get like you're feeling the game when you're starting like this.
a 1v3 where they just ice you out, they outweigh you, they force your move.
Fury are punishing right now, trading out Donk in this round.
It's all building
into a beautiful opening half.
Donk again, put that under threat.
Aggression from him, as soon as you see him in the feed, everyone tenses up a little, they know that he's right here, ready to scrap out in the yard, don't battling forward and fall and we'll best him.
Nearly the spot here for K. Serato, catches his one, now playing it forward.
Drop down into the site here, Magic steals himself away, gets his first kill of the game thus far.
In defensive A
Sontics hits the holy grail of timings on this push out of the arty's in behind fallen
tainted
See what past he doesn't look over the shoulders
Sontics has gone right by him
They don't know that fall ins here, but likewise you're not considering a backstab through the lobby timings everything now
How quickly does Moledoy play if he's waiting too long this backstab will be there to shut him down
This is the round. Molotov holding his flank. Saltek shifting in. No way.
This flank was meant to save you! But instead it's given them a win!
Fallen of Molotov, another mountain disadvantage. The veg trying to deliver in.
It all slows down now. Where do you go? Drop down the vent. Fallen gets left behind.
He can take one with him, it's teed up for Molodoy. Pryor has to come through, Shiro can't stop it.
He can only contain Molodoy on the site. Fallen follows up. 2v3 building. Fallen and Molodoy, student and master, and they've outmoved Shiro.
He can't find Molodoy. Thinks he's still stuck in the site.
Molodoy got out, Molodoy crept out. Shiro won't believe this. Shiro can't believe this. He's still so determined.
He's got to be here, got to be nearby. Molodoy waiting. And they've got this clutch right there.
ready for the taking, Cheryl and Miss, and that rail cost now!
In-sult to injury.
It's the master class every time you see these two in at the end, you know they're good for something.
Molodoy, the next generation have fallen, smiling on as he knows he made the right choice to pick in this kid up.
And it's stress for spirit, it's always stress.
but this is feeling more insurmountable than ever that inescapable feeling that
you've been trumped time after time disadvantage after disadvantage 8 to 2
lead now
Donk dead again. Molodoy butchers him. Both maps on fire, head-to-head in his favour.
And the third surely continues. Shiros, Flick, Amiss, Yakindov, tracking him down.
And Molledoy lets him go to him, wait, wait, strike, a second shot connects.
This is the growth of this player, this is how quickly he was able to rise through the
rankings and counter-strike.
get in this show that all in a decisive map three that's what this is building
awards
I'll be crunched sure as you see it's this one more backdoor they're not ready
you wouldn't expect this second player lying away sure sure it gets out with
even more but in case there are no's he's got the round right there
And Zontics is out of position as long as you don't drop down the vent, this one's safe.
And you've got no reason to do so, you're kind of controlling heaven as the spot on Zontics making a desperate move.
And that's all you're left with, if you're spirit, these desperate clings and winds that just aren't coming through.
It is all Furia.
We said we wanted Molotoy to take this series personally, we wanted him to have it out for
Spirit in this semi-final.
Remember you didn't care about winning in his home country, well he's going to make you
hate being on this stage.
a spirit of five memories of this championship who have beef with vitality thinking of a final
vengeance to their own they may never get to face their foe team furia taking it again
nine rounds yard fight don't go in for the swing there's still a response another 5v3
with hot trades furia press ahead they punish
Magics is out of it man, that's an awkward move, gives away the advantage and now Furia
they really might put a bow on this half with yet another 3v5.
Spirit don't even know where this is ending up, they are lost.
is the only one killing anything. And even then it's not enough. Morgoy 17 and 4, the
kid has their number.
They're being shot off the stage.
Crazy fight for Zontik's to win.
No, no, no.
Zontik's trying to give them a glimmer.
Some faint little ray of light at the end of the tunnel
and they will get past Rikinna.
The most unlikely of rounds.
And it's gonna leave them with next to nothing.
Three at the end of this first half.
Fiora are right there, the finals are right in front of them.
Spirit will this do it, can Donk level up,
or are Fiora locking in finals right here, right now?
I
I
Spirit came into this semi-final as favourites looking to take another attempt at a trophy
back to back years in the grand final of Katowice, but here in Krakow, Furious Surge ahead.
A team that barely made it out of the play in four years in a row at the bottom of the
tournament. They sit four rounds away from a grand final.
We heard it from them yesterday.
No round, no game, nothing is over till it's over.
you can never take your eyes off the prize.
You put yourself on a fast track to the finals if you win this round.
If you don't get it, it's an uphill battle all over again.
A flashout rampside forward, feeling some pressure, has to get away.
Can't put enough distance between himself and Team Spirit.
Rotate, tastefully assemble and equip to get cut down.
Spirit in a commanding position, he has 5v2.
And Donkis has no way for this to get out of control.
Donkis has not had enough, he is never giving up.
He is not going down without a fight.
The one player putting up resistance in this third map for Team Spirit.
The one ray of light.
Matching Molotov's kill counts.
While no one on his team breaks double digits.
Donk says there is more to do. A pistol round for Team Spirit.
I say out here on the top site and that is where the stack is right now for
furia it's only pistols should never get too nervous not with all these
McTens jumping at the bit to try and lead the charge on this push.
It's the Utah to signal the attack. First man hit, his dog first to fall as well.
McTens trying to make up for it and they will gain some space back.
Left down to this 1v2, it gets way closer than you were ready for.
The Spirit will survive the night, they get through that round.
And now within touching distance of Furia comes the first buy.
Bollidoi brings the AWP into the action from the word go.
Risky against Mac 10, but with the game he's been having, you cannot doubt it.
You cannot doubt it, or him.
Front runner for Furia, putting his best foot forward, eye on the scope outside, spirit
don't smoke, comes in late, Maldoi blocked and we'll see what Furia's protocol has in
store for them, spot on the jump there, don't got that info, second wall thrown on the
fly and now it's going to cross down big although I see multiple players make
it to secrets that must be dealt with fury I can't ignore this problem
artery cut open b-site
oh it's the first responder but I know it gets the spot off on players moving
through secret at least. No Nades and no Kits. It doesn't stop this B here. It's
gonna go very wrong. They're trying to give Fury a bit of a taste of their own
medicine with the instant B aggression and still shy on the rotates of Fury. So
yeah Fallen's got to provide. Not enough for him to get out of this round with
nothing. Even one leaves you guessing. It's a bit of damage done there onto
Teneir, but just the one for one from the captain.
Molledoy arrives and that nade wrecks him. This one might be over before it even begins.
And so another round on the tally, 14 Spirits. Furia let this one slip on by.
Doesn't feel right. The conditions aren't there. But in this save, not even that's a guarantee.
No one are not attempting the round, only to still lose everything.
That's exactly what Zontikz does to him.
Pinpoint from Zontics, have you ever seen in one tap, but punishes four players of Furia
on an attempt to the save, and if that doesn't fire you up, nothing will.
Spirit have just punished Furia to the end's degree.
Denying not only the attempt to the around, but the attempt to the follow-up.
They have nothing.
Yeah, these kills from Zontics have just won you two rounds back-to-back.
Tell your feeling even donks impressed
What a time for Zontics to come up with a
Huge multi-kill shiro 4k in the second round stopping the USP's
Zontics 4k stopping the save this was a team spirit that had no one performing
But don't just minutes ago and now reignited
Are you nervous yet?
And Donk, as did your kinder quick crossdown secret.
They put their best man on the job and he's just a nightguard here, just a watchman.
Making sure no matter what Furia do, it doesn't come down outside.
Denying information.
Rammstack.
Spirit go running.
I don't want a molotoy but there are only armouries pistols, first kill belongs to fallen, that will bait them into molotoy
Goes unclear for a moment with another player facing from hell, all of the last reason to check he's missed the spray
And to near without turnaround, the ace up their sleeve, the last trick of Furia here in this pistol
It's stripped away from them
This should be no surprise to Furia. I don't think they'll go flying down to them because Donk has had this the entire round
Furia feigning a save as they go hunting for guns shiro here to stop that
They line up instead
That's a fury again get out with nothing and spirit. They walk the walk
step-by-step closer and closer down that stage.
Kiri managed to find six rounds in a row to start their T-side campaign.
Spirit are already over halfway to complete in the same.
All the way up again this time with armor. Spirit had no answer for the smokes
outside. They could not break them all the time. He rarely even found kills from
that. As Furia just as unfortunate, Spirit already threw a double wall last round.
Likely to do it again. You can see Spirit are in no hurry. They let Furia burn
their utility. Before they lay up the second volley. Smokes come out from spawn.
Magix gives him the second wall. It's a ruse.
Catch the case Serato. Molodoy there to play in tandem with him. Advantage briefly
now residing with fury. Have you found your way to a four on three? First time
You've been in this position yet on the CT side. You've got to convert this one
You dealt with the heavy hitter you've dealt with the big man donk out of the picture and now Zontik's followed up onto as well
Magix only has two kills at this entire third map. It's him and Shirro left in a fairy unlikely to be for
Everything getting punished all around the map
The Magix now suddenly so alone Yuri closes in and deals with him
I mean, so streak broken, four in a row, forgotten about.
His fury at lock-in double digits.
Pacerato is such a hero in that round.
The way he tucks in, into main, they were going for the main pop with the second wall of smokes.
They even hide flash from silo.
It doesn't do anything.
Casterato completely avoids it.
stops the split into main takes down donk as the first man in big problem here
Oh, no!
Realized by that U-Tilted near, barely even alive in this round.
Very fortunate to make it all the way down here, but now you're trapped in lower with
Molodoy in the orb covering you.
He'll fordonk in the downtime and that's going to get them out rampside.
Suddenly Molotov is getting pincet here.
They're taking the site behind him.
Team mates on the way.
It's him and Kcerato.
The two stars side by side.
They're shot.
They never want to shy away from the fight as Molotov he'll go back for a second time
around.
Donk now dead, would be a great time for Shiro to get involved, get himself in the
conversation this storm.
Raring to get going.
it ever get given the chance no idea where the other two are the only thing
you know about the only position you're aware of is this Molotow at AWP so
everyone's nervous time ticking down miss for Shiro and now they're closing in
Furia have to make that move oh another miss case the Rato closes in the site
starting to shrink you're running out of places to hide
Shiro cut off all these misses!
Diffuse held and Furious stealing away!
In broad daylight, Shiro shuts his eyes.
Not a single connection when it counts and Spirit needed him.
a sickening round to lose down the stretch on the search for a comeback here for spirit
Shiro Prime, Shiro ready. Shiro messes. Furia go back to the double orb.
The Molodoy multi gets them there again. He is 22 and 9. Electric.
Is this going to come down to a topside hit? Smoke's fake?
And Spirit ready to explode.
Ykinder is clearing outside. She's priming his forces to be ready on this top hit.
Yuri, good connection on for the first. Spray won't follow through, but you've dealt with Donkey.
You've dealt with Donkey, dealt with that first man in the space taker, the space creator,
the man that can do the impossible is out of the round, and now it's just about cleaning
up the rest of them.
Today it has made him Iron Enemy Alliance with an awful lot of Molotovs and without a stopping,
and oh you can feel it getting away from you!
This is the final chance, this desperate buy, and it's all hinging on Shiro Magics!
Chasing him down!
Missed shot, Shiro clutch, and now he's cooking!
He still has yet to leave a mark, those whips, he doesn't want them to define
him. There's the two best clutches in the server right now.
Re-root round the world all the way into Loa, Shiro will have room to work with
here. Kaserato is going to arrive late to the party. Huge advantage, Shiro.
Kaserato walks, he'll waste time, but Shiro is committed. It's clearable.
You're either remembered by those whiffs in the round prior or you pick up
this the most unlikely of 1v2's what's it gonna be shiro whole map is quiet and
if case Serato clears this one and shiro just walks in he just steps into the
Crosshair, it is not meant to be.
Furia forging their destiny.
Forcing that finale.
Five opportunities in a third map to take down
back-to-back finalists of Team Spirit.
And they have nothing to work with, they have nothing to lean on here, a couple of AKs.
It's a classic spirit buy, and the normal circumstances you'd feel threatened, you'd feel nervous, but
this is a furrier in peak form, ready to win right now.
and send them home, ring it out!
As spirits stand at the finish line and not in the way they wanted, this might all be over.
They've made the final here, every time since Donk joined the roster.
And Fury, am I being about to change all of that?
The last charge of Donk and it falls apart.
You're breathing so much easier, five on three.
You've never had a better setting.
And they're closing this out right now.
From playing to playoffs, to playing in the grand final,
Furia, it is right there.
From Brazil to international,
stepping up when it matters, 3v5 coming back.
back before he says no!
Holy s**t, Moledoy assists Furia all the way!
If you want a chance at the gold, then you had to slay the dragon!
Furia gets through!
And a trophy that has eluded Thor in his whole career is now within his grasp!
Ten years on from Katowice 2016.
Fall into the grand final, his young star of Moledoy providing the...
2 for the countest right classic
we bring in a classic map pool this afternoon
正中, Mirage, Inferno, A perfect veto,
Appugger's dream set for a quarterfinal.
to get the ball. Risks taken
in this Vito both teams leaving
ancient up for debate need to
take it. They fall back on what
they know and love and we know
we loved us to.
Stage this big and I think
perfectly natural to have some
jitters. You would love to get
those out the way early by
be this one's about to be very chaotic. It's a deep down rage. Soulfly undoubtedly one of the
guys feeling the nerves right now. The block to leave is marking this pistol round and steals
some of this glory away from the Dorbarettas but he'll get run through.
It's a fury I have to say. It's down to Zantares and Wokstick. This duo to try
change the fortune of Aurora in the pistol. Nothing to lose. Can you come in with a bang
here to this quarter final? Are you going to walk away in a sad save? Aurora eye it up.
through the door into a crossfire but without clearing close this is a dead
sentence for Aurora. Yuri comes to them, him and Fallen find all five to take the
first in this quarter final. I love how you mentioned Soulfly right this is a
guy who only had eight LAN maps on record coming into this very event so to
see him on a stage to see him on an arena no surprise to perhaps have
some nerves and taking down by the godfather himself Fallen in that
pistol. Couldn't have two more polar opposite players. Furia confident coming in hot.
And they're looking for another B-play. They really want to try and get install
play's head to start this one off. Still hanging out of the car, but living on borrowed time.
And so no issues out of the gate for Furia, even a punishing hunt into the close.
There's one that we know about Moggildoy. He's gonna re-peak and then he's gonna re-peak again.
Chastise why his team were doing so, but this young player, Eager as ever, comes in with a punish and Furia take guns away from Aurora.
Furia feels like you're trying to build a bit of doubt in the minds of Aurora early on, right?
You've hit them with back-to-back B site rushes to open up this game, just setting a hell of an aggressive tone.
Fiora went on that nice streak to close out 20-25, they got their reps in, in arenas.
Even for someone like Molodoy he was one of those rare breeds of players that don't have
those initial struggles in the arena setting.
He played in front of his home crowd in his home country and took to it like he'd been
doing it his whole career.
For all the players and even JL and the deaths talking about how many players come
in and they're nervous and of course they're nervous.
And this kind of environment, Ollidoi on the other side, he says the opposite, right?
Astana was a bit of a shake for him, but ever since he's found it very cool in these arena
games, he hasn't seemed to be too upset by the pressure.
Let's see if that appears today, a new stage, new title.
All six teams are believing in their run.
Furious just seems closer the most.
This is an audacious start for Zantara's Enika around just sitting in the middle of mid.
Calling their bluff, you won't clear me.
I mean Oliver has been checking this and it's just missed him on every one of these
timings.
I wonder if when he stands up you get that spot and...
Oh, it just gets out of there. Mid smoke reveals that they're coming in from top mid, so shot in the back.
It's not going to risk it.
Oh, Marja! It's getting hot in here!
If you're running close to having a play into this stack, three players here for Aurora.
You've got 40 seconds left if you wanted to change your mind.
Well options quickly getting away from you
Towards the long side work six followed up on the scouting something might be cooking here for Aurora
Gonna need a little bit more of that. It's okay Scout has put the fear in them
That's a fury it aside to leave all right soul fly they targeted you from round one of this game
57 up close does the daddy on a Yuri even though Kaseyra is holding back the rotate soft like it's still win this round oh
Oh, and land a shot, Molodoy breaks through and now Quesarato becomes a big problem indeed.
Just keeping you boxed in.
Santares and Woxic ready to face off against him.
And they'll tear up Woxic for the trade.
No, no, no.
Smoke push out of Molodoy.
Surely Woxic isn't ready for this.
Swing on out and Molodoy takes him down a peg.
That round was getting nerve-wracking while Molodoy answers in the clutch.
He answers everything we've already said coming into this game. He doesn't know when to quit
It's not just repeats. He walks through his own smoke in the 1v1 talk about cocky
Pays off for now furious scary third round get rid of those pistols in comes the fall by from Aurora
This is a match where we're gonna see those orbs duel on the cross or at least Molotov
will be on the T side.
Pokey is heading right down middle.
Gotta be very careful with how you cross that B-bomb side.
Smoke, nades, whatever you use, you can't do it dry.
With the success of that last round, good chance for Aurora to try and make this interesting from the get-go.
You've softened up Furia a little bit. Having it come down to the Molodoy clutch was something
the Furia just didn't see coming. So you could really capitalize on all that damage here and
now, especially if they go into Xantara. So you want to believe that this is the guy
for the job, but he's going to catch Molodoy as he searches out through short.
Slows down now for Furia as they weigh up their options, back down into middle,
And they might once more look for a bit of a view sound towards the B site.
Wokadia at least gets the spot, so you know it's coming.
Does that make dealing with any easier for Aurora?
There's no way to stop this mid to B smoke, so they're coming in together.
40 seconds flying through the door, two in the site.
You feel a traitor and necessity here.
Wokadia delivers a second, cutting this down to a four on two.
Cacerato getting toyed with in middle.
And with no kill presenting, the round might just die in mid.
Falling on and off.
Nothing to lose. They're giving this one a go.
More Mollie Doys.
Oh! Fuller rather forces him out with the Mollie.
Can't survive the crossing.
Woxic's got his number.
And so you thought you were going to get one of those
full and, you know, grandfathered forward AWP rounds.
Feels like he's good for one of them per game,
but Woxic just too fast on the cross.
Nice to see you here for Woxic, right?
At times I feel like I always want more from him
because we know how good this player can be,
but on T-Sides, often stuck at the back, throwing utility,
Utility constricted sometimes by the calling. I want to see what's it go for a tear it's CT halves
He does his best work
Fast as lightning on that cross shot fallen doesn't make it in so no bomb car raises questions for furia
Money thrown to the wayside early in this game
Lots of focus on getting out mid are they gonna do it again
Just crazy to think for this guy, you know, career spanning over a decade and you still
look to him to have the biggest output when you think Turkish CS, backstab for Magik could
have really just ended the round there and then only gets out with one.
You just hope that doesn't become a problem.
It's a 4v2, still comfortable for Aurora, but the defences split here.
Inlets him down, but still a very difficult position for Fiori to do anything with.
Unless Wakadi gives them more timing missed, a high-risk manoeuvre by Wakadi, he just heard that reload, he is still going in for the throat.
Oh, really? They're just gonna miss that timing on Yuri?
It's information, he knows they can't be outmid, the timing isn't there.
For now, you're just hoping that Zantares can stop this from ever being a problem.
Wakadi is closing in, and so with no fight to the site itself, they'll get to feast on that capplay.
Pinsted by Aurora and Zantara is off to a flying start.
A strong opening position, playing the mid smoke fury with low money.
He reads it well as they just try to pop through.
Tech pause coming in early.
Better to just get him out the way.
I said earlier Aurora had been here before. It was a quarter final last year. They fell
to the Mongols. That was a common matchup in 2025.
Yeah, one that always felt like it reared its head at high pressure moments.
It finally got broken. It finally got broken back for Aurora's back. You might remember
in Kazakhstan, the birthplace of Molodoy, in his first tournament with Furia, where we
even got this head-to-head as well. Furia, since that point, have gone strength-to-strength,
and if you ignore the major playoff fumbles, have been solid in arenas so far, still looking
for the biggest of trophies but adding to the cabinet in the latter season of last year.
I think you know the major conversation around this furious squad is pretty interesting right
because we always save for Molledoy. Oh he's taken to the high pressure environments really well
it doesn't seem to phase him. I think majors are the one place where that pressure has shown
it catches up with him a little bit and so maybe not as immune not as infallible to the pressure
as you once thought.
We'll have to see how he copes with this series
and with the good start from Aurora.
They bring those guns out, they get on the board very early.
And right now you're liking the trio that have emerged up towards top of the board.
Woxic on the AWP, Santares is the star rifle,
and Wakadi is their right-hand man.
Anti-long round here from Aurora,
and wouldn't you know it? That's exactly where Furio were heading.
great grenade on what is just a one-deagle buy here for Furia should have no way to get
this going.
Oh, there's a collateral to get the ball rolling on this shot down.
Oof.
One back for Yuri.
Just gonna keep this being a feel-good round.
Don't let it be expensive, Aurora.
Santares tries to step up and contain it.
They decide why by the fighting.
I've got Woxic here ready to play support from Khaar.
Oh no!
Shot on the jump across.
Ksarato has even clawed another back.
Shouldn't feel nervous here.
Woxic really can't afford to miss this next shot.
And he won't!
Okay.
And so Wellhandle, well contained,
certainly ends up getting a lot more stressful for Aurora
than they were anticipating.
Honestly, way too close to comfort, right?
That's a little bit scary.
I think Madge's aim has led him down in a couple of these rounds when he could just shut the door on Furious face instead
They get three kills. They set themselves up well coming into their next full buy even game
Cardi pulls out the second AWP going to do so on this B bomb site
And there's the cross so fly was a little late
We're cardi across the load and that's what I was saying earlier. You've got to be perfect on these crosses Molotow
He will punish
Let's see in this boost to get an awful lot of attention
Flash there, K-Zero, it doesn't even need it
As the Wakadia phones ringing you might have to pick up
Fury are splitting this site
We got ourselves a fan favorite here, crops out over on Longy, he kind of, he's soft enough
there's a bombsite even further, now there's just one man here, and here's the problem,
Fiora don't even have to communicate this direction, even as Wakadia responds, your
best bet might be trying to save, you do wonder if that's gonna leave them out in
the open here because Furia going back flashed through these mid doors and so
fly so blind nothing that they could do. Cacerato is looking like a bit of a
nuisance in middle right now he's just coming through the smoke pushing through
doors cutting rotates really well when Furia go for these b-hits I love that
call to pull back for Fallen they got full long control they got a 5v3 you
would just expect them to commit but they realize Aurora are all there why
give them the chance. B site open for business.
Guri, I look to keep it clean.
It'd be nice to save Mologeus' AWP. Fallen will do that later.
But with Cardia, might have to fight for it.
Yeah, for now, not thinking about what they can save.
It's what they can gain.
Hoping to knock this AWP out of play.
And they'll find it in an instant.
No AWP.
As that gets dropped out of the round, so does the prospect of really putting much on the line here for Aurora
It's gonna get rough pretty quickly. You're feeling the burnout from that eco round coming in with three kills from Furia
If matches just cleaned up on long, they might have been able to feasibly buy here instead
Aurora have to hand one over to Furia
Perfect storm for Furia
And free long control on the anti-hito.
They're looking like they want to try and fight for long.
Scout tag will open. Follow up while blind.
You've done big damage and you've scared Fury out of this long position.
This is also Aurora getting used to the idea that just because they've taken long doesn't mean they're gonna look to do much with it
But a bit of a go-to for Furia in these rifle rounds. They know they've scared them. Wow. What a heavy rotate even with Cardi is leaving
Funnily enough it's a recommit that might do Furia best
Scoundrel shot in middle and back to long Furia here that
Well I think that adds a bit of pressure here. Isn't just the tag on Fallen, isn't just being
a man down, but you've only got one smoke for the cross. And so once that's out, there
is a real pressure to try and move in. Molledoy, that's certainly going to help.
He gets past the scout as Antares tries to close in on that guard only to get denied.
And so it looks like Furia doing enough here to break through. Woxic on the P2K is
no match. The K-surrato taking control away.
Fury used their pieces to perfection, their low player on flank, great cover from Molodoy on the repeat.
Absolutely no problem finding their fifth.
Done with ease.
They don't doubt themselves, they just recommit back into the stack and it's Aurora to call the first time out of the map here on Dust2.
An integral gun round coming down, without it this could be a stomp.
I think that round, I mean, a bunch of these early rounds are kind of speaking of the fact that Fallen is the one in control of the game, you know, using these early B hits, the conditioning of them not really using long all that much in these early rounds and now starting to use that against Aurora, they rotate it out of position in that last round.
This is going to be on Magier trying to piece this one together in time.
This is where also you look at SoulFly, those early attempts to bully the guy, getting doubting
himself in this quarterfinal, who only has a handful of LAN games, let alone matches in
front of crowds like this.
This is his first time taking such a step.
I think he's got more to show, but it's not going to be on the CT side of Dust
two when you're forced into a B anchor. So obviously had to fill some gaps here left by Jota's departure.
I'd say, you know, while his CT sides are better rated than his T sides, he's actually the 10th rated
player of the event. He's had a really good event, strong in pistol rounds as well.
This is one of those positions that can feel very, very punishing.
some unfamiliar positions for this inexperienced player. They're going to offer him support
in this gun round. Three players B, four-pond long, Maga in this site. A lot to do for Maga
in this position.
In a couple of these spots where he could have massive impact, but his aim's letting
down. Can't afford to be the case here. Xperia are making a move up through the
Catwalk. Woxic arrives in time. Gets involved on that AWP.
The South Pole steps up but can't get out with a third.
They'd like to think he's done his part, maybe left Aurora in a spot
where they feel like they can give this a go.
Sofly will link up with Wakadia and Santarez.
Flank is super late here for Fiora.
I don't think he's even going to benefit them.
I'm sure you can clear out Spawn,
but Aurora might just make contact on Catwalk first.
Three players coming in without a kit.
So you've got to move quickly here.
Got to try and uproot, fall in fast as possible.
And even then, Molledoy still lurks his head up from the rampside.
Good luck on the save. So much time is elapsed that Aurora don't see a world where they can win this.
They also don't know where Yuri is in amidst all this quiet.
That's where even the save feels stressful.
Yuri giving chase.
You've seen some punishing moves, trying to hunt these saving players, looking to punish.
Keep Aurora slow off the roll, he won't find anything here, so they get out with those guns at least.
I'm sure it's a team game, but it does feel like Madge has let them down in three integral rounds here on this CT side here.
He throws two great HE grenades, he does 100 plus damage with them, and then he goes on to get zero kills on low players.
It's such an important position there to take someone with you.
walks it makes it even if magic can go one-for-one then Aurora are advantaged into that post plot
all is having fun furia are feeling it
again their grenades at least help
can't get ahead of yourselves here if you're furia
might be winning on the half, but you don't want to fall down or
buy like this, and you're dead on about those Nades doing damage.
You're softening them up for Woxic on his scout.
And it's like Furia feeling boxed in to a B play.
It's Makari going to block in time in this position.
Don't want to fumble with Nades. They're going to walk right in.
One kill on Soulfly.
He's hoping to change that now.
Now Furiet slowly moving in through the tunnels, bit open on that spray, hoping it baits the
middle wikari and there's the one-two punch of this setup.
And so it's left to the old master, Foulad 1v3.
How nervous are Aurora?
How much room did they give Foulad?
Best year is meant to be behind him.
Let's see what he can do in this clutch.
for that first bit of contact. Nails the shot on Madger, you twitchy, woxic, he'll give you a way out.
Stop, stop from ever feeling too stressful. Send Madger in first, that's the protocol here for
Aurora. It gets the info, gets the damage, well closed, very important round in the grand scheme.
Also, advantageous positions for Aurora squandered already. Can't afford to full shot around like
That
Even with the round we imagine he's not feeling it fury with a timeout
I like that, you know
You've set pretty high standards for yourselves right off the top of the game
And you don't want to give Aurora away back in at the end of this first half
You know you're in a position where you could feel like you crushed them in the first half of dust to
But it all hinges on finding this one
Definitely want to see Molotov go back for that pick in middle right, he's been getting
damage on the cross, stops any lower control, stops Aurora from making moves on this CT
side, not that they're known to do so.
And I mean in this event period, they've been the second best team of finding these
opening kills, 54% of rounds with a 5v4.
This guy is a HUGE reason for that.
We're gonna give him the boost.
But need to cross, no chance given to Molodoy on the AWP.
And again with the long setup.
Fury are showing that they really do want this long control and so justifiable for Aurora here when they don't get contact, they're gonna break it apart.
A lot quicker map controlling Hyperfuria already down mid at the doors of 130.
Aurora have reached their final setup and go back for it again.
It's Madro in the site, Woksek, Orb Cross and 3 and B.
It's going to be hard for Furia to figure it out.
At least Agent Hyperfuria looks like this was going to be a B split, but I wonder if they changed their mind on that.
Fallen was still hanging out at the long doors.
And with the belt as well is everything
Key is force them back into the B-Play utilize everything you can
Molly after Molly Nate after Nate
Furia feeling locked out of this position might just go into the trap
And this is exactly what Aurora wanted
You feel like you've got a hold on now they're finally playing into a triple stacked bomb site
For once, you're the ones directing the flow of traffic here on Dust2.
Kcerato, first man throwing in out towards middle, but here's the support from the tunnel side.
You're kind of holding an opening. There's the surprise of Santares, but it was only good for one.
Soulfly really feeling the burn. Is that all around him? And Fury a breakthrough.
They're leaving, breaking a sweat.
Three man stacked, brushed aside like it's nothing.
And Woxic, he sits top of the board right now for Aurora, doesn't even get the chance to play this penultimate round of the half.
He might get to play, he might get to play save simulator, because they're coming for him right now.
Can he find his way out of this box?
This is the only way to get an AWP in that last round of the half. Woxic has been hitting hard, but they have not come near him.
And it might be over, it might be too late, fallen out long, smoked by seconds.
Oh, Diga.
Oh, Diga.
Oh, Diga.
And it's feeling damaged.
It's killed by 1,000 cuts.
Oh, Diga.
Orbs saved and denied, and you've got nothing
to battle against Furyi Wood in this final round.
Fallen's looked like a superstar right now.
Pray this guy never retires.
What a sick trade onto Xantara's in that Triple B
setup.
Wakaru's baiting them in.
Xantara's gets an easy kill, and Fallen
hits such a hard and important shot
to break down that Triple Stack.
If you're going blind, they get out easily, for a life.
It's a pressure to try and fight for mid, and that's exactly what Molotov has been wanting all half long.
The tag on a wox stick, does that scare him off the angle?
Looking like he wants to try it again.
And that's his biggest mistake, he gives Molotov two chances down there through mid, he's not going to miss him.
54 and a chance at a super punishing half from Furia.
It's a bit of a nightmare for your kinder, couldn't quite get out.
So a nice active move for Aurora has netted them something.
A gun for Maga, a hope, a chance in this final round of CT side.
Sofly getting pressured but he can't call for resources.
there's no time. Furia are walking up.
Santar is on the jump up.
Matches just came and juggled in this AK,
giving their rightful star his weapon of choice
in Aurora low econ round.
In the 4v5, they might be able to claw on back after all.
Soulfly, can it get past Furia in the tunnels?
Buying you precious seconds.
Now he hears the footsteps.
He knows the challenge is coming his way.
Molodoy won v4.
This will be far from easy as the rotates
arrive, got to pull that AWP and that's what they're waiting for caught out in the open. Aurora
Wrestle one back from Furia. It's far from comfortable here, not their lights out start.
You were promised when you saw Zantarez and Woxic stepping up early on but it's something for
for a roller to hold on to on their map pig.
I don't know what's going on.
I don't know what's going on.
I don't know what's going on.
Fiora come into this with a clear game plan and they get under the skin of Aurora very
early in the game.
Now Saprini at a 7-5 of scoreline, they could run away with Aurora's pick of Dust2 here
and now.
There's one thing Aurora has its pistol rounds, it's been impeccable on their run
to the playoffs.
The most pistol wins of any team, 10-4 in those groups, 90% conversion in the second round
so even the first pistol in this map was an anomaly.
So much of that has come from Soulfly, he is the 4th best player in the event on pistols
to put that in perspective, Zantara is the 7th.
So Kanarora get back to their winning ways in what some call the most important round
of the game.
He saw his reaction on the camera there, he knows he had that kill depth to rights and
you hope it isn't the one that gets away that undoes the round, they'll make up for it.
And again it's that tag team.
Woxic and Zantara is the killer piece and the advantage for Aurora, they don't jump
the gun, they know that Furia would start staggering around, changing the setup, looking
to fill the gap that opens up at B. And they're hoping that in the downtime that's
where they can catch Furia making a mistake.
The map is quiet. Fallen's not falling for that. He tucks in at long.
Look at the two IGLs, man.
Who's more patient? Let's find out.
It's a more dangerous move for Maja with the Shadow.
All adoyed.
Smoked at middle. They jump up Cawall.
Maja can play very late. That does just leave the A site open.
So Fallen feels like he has to make a play.
And Maja waiting for exactly that move.
4B2. This feels set in stone.
Well, they've given a tiny bit of room here.
Mollidoy crosses out, but very quickly, map starts to shrink on down.
Now you're vulnerable to the site peek, even though it's your two heavy hitters here for
Furia in this 2v4.
I don't think they want to stick around and figure out if they're up for the task.
So you said, you know, Aurora, they've been good all tournament long in these
pistols.
next to no issues in the conversions. If that holds true, well and truly back in it does too.
They're winning every stat right now. They're winning pistols, they're winning conversions,
they're winning second round force buys, although with a smaller sample size, but yeah,
to convert nine of your 10 pistols in your run to the playoffs is a very admirable stat indeed.
So, expectation Aurora will make this game even very quickly.
Keep in mind in this run, Aurora beat both Maus and Falcons, and Maus, heavy-handedly
as well as Magic popping off in that game, and made it look easy for Aurora.
and they're gonna give them a taste of their own medicine with just a b-pop second round
feels a little more labor than that, two players top mid they are not in a hurry just clearing
lower first making sure fury aren't up to any tricks
Molotov has multiple AGs to break the smoke, but no one is what their vision is.
Molotov burns him forward and now Zaparez gets to give chase.
wasn't even his intended target it was K Serato burning in that molotov but
getting rid of molotov or getting rid of that scout makes life a lot easier for
Aurora.
Kingdom needs to pick a position on this fade vulnerable Aurora looking to
execute so fly lurking long
Two players in at the site. Molly's divided the push as well. It's only matter at the front
So play's gonna fall as well in the midst of all this madness, and they never clean. Keisarano is not the type of man
You can afford to overlook
They'll finally get rid of him, but at what cost?
Two for one on that round fire and Woxig dead out in the open!
Disasterous for a roar. Absolutely
Out of this wall for Furia
that. Case Arato hiding in
plain sight and no one
assisting. We saw change to
that in the pistol. They
walked all the way back at
they let the solo site player
plant or two backs turn case
Arato takes them both. And
again, fallen is just kept
up immaculate form all game
with the important trades
the round winning kills. And
I mean, it's all coming into this playoff match with a bit of a point to prove.
It's been years waiting to see him back in the arena at this tournament, many, many ways,
birthplace of Brazilian CS at the full and led squads.
Yeah, I can't forget 2015.
The crowdfunding that led to see Fallen's previous team attend a major qualifier, they went on,
they qualified to that major, made it to the playoffs in 2015 Katowice.
Truly is the birthplace of Brazilian CS, at least in Go.
been back many a time, been to a final, back in the playoff skill with a point to prove.
Oh, good flash here is all so you'd think.
But that duo, the Fangs of Furia, they tear through the Aurora, be here.
Wok's suggesting another round where he's left with really nothing to do,
nothing to hold onto here, 1v5, bomb away from him.
And as he goes down in the lower, even that is overrun.
No map control, no LF to hide, and now an eco rolled out before them.
This is rapidly getting away from Aurora.
It feels like a worst case scenario right now.
You get the feeling that you can succeed,
and then you get it all ripped away from you with a four-spy.
Now a flawless round, now a full eco.
We're talking double digits for Furia and Aurora in the dirt.
There's been minimal output from Soulfly or Maja in this game,
And Woxig, who is 12 and 5, there's only so much he could have done in that half, mostly avoided by Furia.
Doesn't feel like it's getting better for Aurora on their map pick.
They're gonna have just one or two proper buys in this half.
I'm a little bit eager.
convincing shutdown, no damage done.
Furia looking for a clean sweep to find double digits.
And it's fallen with a big ol' hat-trick.
He's just been full of multi-kills to open up this quarter-final.
Time out for Aurora ahead of their most important round yet.
A fumble here.
And the map is all but over.
your pick gone and that's one of the things about these stage games it feels
like it runs on a different timeline feels like the games can pass by so
quickly I bet that's what Soulfly is experiencing right now you know just
Brown's ago felt like he was in the beginning of a huge milestone that he'd
been waiting this whole time to achieve getting a play on the big
stage and suddenly it's stripped away from you it's gone
Yeah, Waxing even talked about it in the ancient game against Vitality to
make it to semis or quarters, playing ancient and map that neither of those
squads play. He said it was it was a multiple overtime game and it disappeared
before he knew. So Kanarora prolonged and survived in this tea side or is it
just simply Furia's day-to-day?
Across the board Furia looking solid and Molodo has been missing plenty of
of shots and none of them have cost Furia any rounds it's felt like.
It's been the experience pieces here of Furia doing all the work, falling in front of the
pack, drops Antares just like that.
Fighting out in the open showcases the mindset, falling, feeling it right now.
for his ace, but your kinder in quesarato against the world.
case, or I was just been so reliable.
Even when he's put in tough positions, tricky ones to try and get round.
I've been able to get mileage out of a little flash play potentially over the
wood shore, but our flash never arrives.
It's a double entry out of magic.
Four, they can even get themselves set up for it. One back for Molodoy.
But you are in a position here, you are a man down.
If you're really feeling like they can give this a go, Molodoy seems to think so.
Has Nick Sattley been a game dominated by this Kazakh AWP just yet?
He waits out on short and they're going to go fishing here. See if they're given that reason to believe, that reason
To go for this, the most unlikely of retakes.
There's the swing.
Damage done on the Wakadia.
Yuri's now invested.
He's out in the open.
But time is quickly getting away from Furia.
And I think they do just right this one off.
So down to go looking.
They were hungry for it.
Aurora never gave them the kills to make it happen.
Chance for Moledoy to punish on the save at least.
Felt like Furia felt like they were on the clock there.
clock there they had all these names they could have kept blocking short fight
long two together but feeling like Aurora about to just pounce on them they
decide to make an aggressive move it's one they'll live to regret no kills on
that A site big double for Maga just as we've been saying he's been having
trouble with converting at times simple engagements delivers Aurora the most
important round yet
the line Santaris trying to Santaris peak him right but yeah it just feels like a
bit of a jump of the gun there for Aurora can use that you to have a play
atop mid Santaris can sell flash these things cost you in the long run I mean
now you've got to try and play this round without your big space creator
there's a responsibility he's gonna have to fall to someone else
Corridor smokes deployed out here in mid, flash through the doors, they are looking for this space.
Triple B stack in play for Furia.
And Aurora just might play right into their hands.
Push on the smoke, that's so optimistic, it's too easy for Kcerato.
He's thanks him for this push, as he does so much damage.
those smokes fade and gives way to chaos out here in middle there should be no
winning this for Woxic he is pincid on either side of it guys who want nothing
more than a see and lose
beautiful position for K Serato beautiful punish Aurora just walk their way into
economic devastation and no surprise to see a final pause is their lifeline
on their map pick dangling in front of them they can't reach it
it's a desperate force
we see the effort that furia go to to set up molodoy for these picks especially on ct's side
and last year alone he was the second most successful orbert finding those opening kills
on CT, only second as IWU, he won 71% of his first fights, beating out Shiro, beating out Monosie.
And a lot of that does come down to Furia, they give him the tools to succeed, they buy him
orbs when they have no money, they put him in positions, but he hits those shots and he takes
Another 5v4 here for Furio.
That boost no longer in play, but the short push just is punishing.
It's big nade damage out of your Kindar.
And if the AWP isn't cat, well then where is it?
Flash play out in the middle.
Kcerato's got his back.
Attempted the chase. Doesn't come through for Aurora.
Oh, they would have loved that trade. Fury just refused to give it to them.
Nice shot from Molodoy catching the cross as well. Now they know the game plan. Backup cat. He's seen another.
Oh, goes a little early.
Pull on the tech nine. His damage exchange with Woxic. They saw...
Won't stop them getting up through shore so the bomb is in tow right in to your kinder.
He can't control the spray, but he's got support every step of the way from Fallen out here on Long.
And it's a real team effort here, trying to put a stop to Wachsik in the clutch.
They'll charge him down, never letting him get comfortable.
And this might just be domination from Fury to open up their quarterfinal.
Yeah, Molotov came and called his defrosting now. It's Fallen and Keisarato who are red-heart.
Compare the captains, compare the output right now.
Fallen is just multi-killing gun rounds like it's nobody's business and Aurora
just can't get clean trades. Starting every round from a disadvantage,
winning the pistol, losing to the force, all the unlikelihoods happening at once.
This is not the group stage, Aurora.
This is a different game.
Aviria will find a plan.
Oh!
You can do it, quick double!
Hoping to end it now and end it in style.
You've done a lot of damage and now you're just kind of ambling around out here in
mid.
Whole rounds and shambles as there's gaps everywhere for Aurora and these are gaps
The Furia are keen to explore.
Yuri with aggression through the tunnels, you start to get a very clear picture of where Aurora can be.
If you take too long trying to weigh up your options here, take too long trying to weigh up where you want this to end, well Yuri might just end it for you.
Zatara's going back to hold for this, still can't deal with the backstab.
And so it might all end with a whimper here, this final four-spy on his last legs.
They'll link up together over on Catwalk, but you're telling me that your best possible
option is to try and get past Molodoy on this orb.
If you gave them the choice, they would never put themselves in this position.
It's a lip-run boost and it's far too easy for Molodoy.
Furia, they're already thinking about that second map.
They're already thinking about Mirage because Dust2 was no challenge to start their quarter-final
run from top to bottom.
They dominate.
They outclass Aurora.
And even though that Mirage had been a problem for Furia heading into this event,
their confidence, their fortunes have changed on the map and they're ready for it as
Is there pick in this series?
They've been here plenty of times.
Same story, same result, same struggles for Aurora.
It was a lifeless teeside.
Mirage has to be different.
The last season alone, Furia took four trophies, three top events, three massive crowds, Aurora
sinking into their seats, pistol round could change everything, reignite the fire, group
stage, pistol success, can it translate?
I'm going to open things up, but a couple of missed shots from Wachsik and your chance
to put it. Oh no! They're playing with their food! And I mean you don't care more of a literal
middle finger than that in pistol rounds. Oh, chase down that last man. Full faith there
in your kinder and case Serato. He wasn't even ready. He was not ready. Case Serato
is just hopping around the corner. The kinder is late, but no punish, no pistol, no connection
for Aurora. Despicable. I owned so hard though. Did you see this replay and you don't say
nice marix
nice marix
not bad
i mean look at it feels like they've really tried to stack the deck right on
dust two they started the game off with a bang they played for the back to back
b rushes super quick game
no short-spread
get you with a jump check in the pistol
just to try and slow the roll getting ahead even more but this shutdown is
coming in as the stack
Will withstand the B hit.
Alright, miss mode, miss utility, bit of a...
Just don't want to forego this.
Yeah.
Right? Like, it's 5B3.
A huge chance to upset early on.
Ooh!
And if you can stomach it, you can bring the fight on Mirage.
They get past Molodoy.
It's going to be left to a low HP, a Kindar and Yuri.
They're already worlds apart, split up in this round.
I did say they had the highest round break in that second.
It's just...
It only happened two of the four times.
too much excess in pistols to even attempt these rounds Aurora putting
their best foot forward in the second here always a bit of cause for
concern but it does look like Furia are holding out will they commit is still
under question the kinder is so low
to the left. Well, they have an
AK. Then give it away. This was
Roura go grave robbing. Furious
save what they've got. Just not
feeling desperate enough yet to
have to attempt around like this.
You mentioned soul fly coming
into this game. Obviously has
his roles, playing difficult positions, coming from being a bit of a space
taker on his previous team. I think this is one of the maps where it might lend
better to him. Change positions on Dust2, change positions on a few maps. But
Mirage, back in Fireflux, played as an anchor for some time. So keeping that
role here on the CT side of Mirage, hopefully going to be a lot more
comfortable as a result in range of Aurora's firepower.
Not entirely alone.
So now may be a time for him to show what he's truly got.
He was extremely stable on CT side, back in the groups.
Save can do anything for Furia.
Because he kind of has already gained great space on his jaunt through the mid-smokes.
Already wrapping up through short, that's just a free kill!
Given over on a platter, Wakadia now, next in line, has support, walks the key and lends a helping hand.
The skill there in B, the job is far from done, and clashes out of the bench for Wakadia,
and he'll get siphoned from play.
Taro's up next, and thrust in, and with crossfire, it's all good, and there's no way to save himself.
Quick as you are ready to start to believe in Aurora, it's all stripped away.
Fiora respond with a forced by a round win of their own your kinder gets the
ball rolling and the rest of the man just a follow-through on this play that's why
sometimes frustrating to watch Santar's play because we know how good he is but
he's just been kind of jumping the gun in this series that round and lower on
dust to where he just swings the orper doesn't flash doesn't you jiggle just
goes for the fight right there his team is setting up so flies a wrapping
cat and Santaris just jumps through the window on his own no one's ready
No one can trade or support.
Just throws himself in.
Sure, if you win the round off of your individual ability,
it's going to look great, but Fury have man advantage,
tucked into crossfires.
He's fed to the wolves.
So these early frustrations again rear their head for Aurora.
They win the harder round on that force fly.
It gets dealt right back to them.
That's safe for your kinder.
Worth its weight in gold.
And that's the vibe you're competing with right now, Furia.
Yeah, I mean, Furia, they've always been a very collected squad.
Not one that seemed to get bested by the emotions easily.
Same can't be said for this Aurora team.
Now they have secured the 5v4 here.
Once again, Yakinda tries to run it down through mid,
and Wikardia is able to deal with it.
It's a left-in-the-man advantage, left in a good spot,
in a good spot and they're even trying to extend this with a cheeky boost play up in
the apartments.
Kcerato is watching for aggression, shouldn't go any further with the smoke down.
Rest of Fury are waiting outside of A, and so Kcerato is just going to be left playing
Joker in this round.
So replay is here for Aurora, stack in the right place.
And down with a lurker this far out, wonder how Furia gonna use Kacerato, kill might just
come to him, one exit gets rolled out on A, Kacerato finds a B entry, this bomb could
back up, they have the time but the kills are right there on Furia's plate.
They tuck in, Woxic push back, harass behind this box, nowhere to go, Warbang might just
finish the job.
All in the meantime, Cacerato not required, Furio picked their positions, they're not going out without a fight.
A little ugly on that spray for Zantares, and if you did want to attempt this, if you wanted to go for some last second retake, you needed that opener.
When it doesn't come through, you're just left with the save here.
It's a running away. It's fury off to a good start after those forced by wars back and forth now taking two in a row
Come ahead prevailing right now
now.
Around like this it forces you to think outside of the box, right?
You've got one rifle on Santare's scout for Woxic.
They've been giving some flashes as well.
These three players certainly going to be feeling a bit of a burden to try and fight
and be involved early on these guns.
Let's see what the idea is.
They gave Soulfly flashes out towards A, so a bit of a mid-fight brewing.
First flash finds nothing.
Next one's got to be better if they want to get a kill from it.
Might be down on ramp.
Might be the right call.
Furia with numbers here, Zantara is peering into middle, he's been spotted years ago,
the Kinders got that easy entry and now this A-Hit is so tempting, Flash will never even
come through, not till it's too late, 2v4 as Furia knock Aurora out of this round,
there are only pistols remaining.
Upgrades disallowed.
Sofly is going to go unclear, but this is going to take something truly special.
He's the only man left.
Oh no!
Had the element of surprise, had the drop on them, but it's a team ace for Furia with
all this sudden gun.
I mean even now on there, you're talking about Zantara is trying to force these
fights to do a lot on his own.
They bought the flashes specifically for the mid-fight and he goes out swinging ahead
of it.
Sofly was still there with the flash in hand the entire time, ready to throw it.
He's searching. I think he's also holding the flash for Magikoi's ramp, hoping Furia maybe throw an execute in, give the element a surprise away, give the info to Aurora.
They don't do that. They just walk out ramp and find a double entry. So Aurora just can't get a grip on what's going on right now.
And to add to that, none of the individuals are saving them in either of these maps. Woxic started strong on Dust2.
It's a very different day now.
Zephyria out-calling and out-fragging.
Knowing no bounds to this lead. 4-1 starts.
Even here, this rifle round has some concessions for Aurora.
A little light on the util, and it's util.
They will feel pressure to burn early.
They're always uncertain as to when Fallen's gonna call for a pace change,
when he's going to try and just bring the fighter you quickly and that's what they get on this
wrapping towards B. Maja, they're coming towards your site, you've got to hold on, first kill
goes his way, another one from Maja as Fallen burns.
Santar is playing it forward, playing aggressive and he gets ahead of the park, ahead of
that retake, catching them before they're ready.
steps here for Aurora but a shutdown of that pace change round they were waiting for.
Okay a bit of chaos and driving in here for Aurora, better sign. These pacey B hits for
Furia calling from the front, finally gets stopped. It's a reassuring look if nothing
more than magic you get out with damage and Santaris who we've said has been playing
pretty quick on it, it finally pays off. Realizing he has a solo planter punishing Fallen.
And so let's see if Aurora can seize that.
What's up? Missed window smoke, but Zantara is down here in lower.
Could cause you big issues. He's gonna now gonna smoke all the way behind.
Stamkin X doesn't even get to go!
Zantara doesn't see who finishes the job.
but your kinder has just stolen away a 5v4 for Furia. So worst-case scenario start
here for Aurora. Furia gets a reset as well leaving mid putting Molotov in
position, Purch with his AW. Fallen even the Scorched in-out gets his util. Furia
get a chance to run and execute. Move your kinder, late lurking on low health.
Even a power move might give away his position.
I don't know what I'm doing, probing on his orb.
Flash, but soul fly, can't find a thing.
Molly forces him out of the open, Wakadi has reclaimed one.
You're hoping that that takes the tension away from Woxic.
The bomb is leaving.
It's no longer even committed.
This is just one hell of a fate getting leveled against Aurora right now.
His gaps open up, Yikindar, a 2 HP, takes the space out towards the B site.
Hey, the AWP fire, he's got a man trapped.
The other two try and get ahead of this for the Aurora squad.
1v1 from Molotov and he's got that number.
Straight in, long way away.
You might feel the pressure to play it forward, right in.
It's an awaiting, Yikindar.
And Wakadi has a lot to do here.
Double swung.
The foundations are there for Furia and everyone's firing.
They're not making mistakes and they're leaving nothing to chance in these rounds.
It's a beautiful call. I mean, that bomb was leaving from the get-go.
It was never going to go there. Yikinda, he is Maja, fall out of apps and run that rotation.
That's all the warning Furia need in the 5v4.
They don't have the resources to spread on both bomb sites.
Amado still punishes the exit.
We see this contagious retaking again from Aurora.
Magic going ahead of Wakadia just by a few seconds. They're just not making it easy for themselves in these positions
Punishment after punishment it's Furia making less mistakes
My shot
And attempted an opener here for a roar and they need to get that gun out of there. Oh
You can't try the jump again magic
He doesn't want to let them take it.
I need to now get you.
Oh, he hit that as well.
Lash has just been bought down to within striking distance.
I don't even come to matter as Furia setting the sights on this A-Play.
He plays a Kimdar down a connector, he is going to get over Ranz and Tarez gets away with one on the MP9.
Salfly is yet to get a kill here in defensive A.
Reposition into Palace.
That frees up players to rotate around. You tell yourselves that Salfly can let them know the info.
He can play around the bomb plant.
And so you feel like you've got yourselves a bit more room, but it does own players out of position.
He drops on down and only gets out with one.
That's the site giving up now case Arato in position to deny these rotates and it all starts to come unravelled for Arora
These are just basic over reactions from Arora one guy throwing a flash and a smoke into the B site everyone panics
Everyone runs the site is open mid is taken case Arato feasts at the bottom of middle
Arora getting ahead of themselves in case Arato buries him deep
Triple kill on the lurk while Molotoi sells out fake
And you know, it's a mistake from Soulfly, but it's also communication.
What's being said? Is it Aurora panicking?
So definitely B, Rote, he runs out of Palace because of a smoke and a flash.
I think that was always going to be one of the big challenges for this Aurora squad, right?
You have an inexperienced player who would love to draw on some of your experience.
How do you get through these high importance crowd matches?
Don't Aurora don't have the answer to that if they did.
They might have more trophies, they might have more deep runs.
They might not have had soul flight.
Split out towards the A site, inferior aren't playing with any respect right now.
That is a collapse upon A.
Oof.
Here, there and everywhere.
In window before you know it.
And I want to reiterate what we said coming in.
This is an Aurora who even under eternal fire,
Only have won two matches in arenas ever one of them was a third place a side of both games were in Astana
Win over Mongols in the quarterfinals and the third place matchup
That's if you're counting stages with thousands of people. Sure. They've won in studios
They won in front of smaller crowds, but
In the biggest stages in the biggest arenas in front of the most important trophies in Counter-Strike
a war have no success.
Doesn't look like it will change today.
If you want to change the conversation over just how great it is seeing Fiora play like this,
you know, after a really, you know, what could have been a fantastic ending to 2025,
even being the favourites in at the major, but then having that, that wall hit them,
them the run cut short and unexpected loss taken from a squad that were meant to be feeling red hot.
And so the question coming into 2026 for me was, you know, how much does that loss to the major?
How much is falling short hurt this squad? Does it slow the roll of furia or can they
once more rise to the challenge and look to make this their year?
Yeah, it's especially surprising when, you know, you look at all the trophies they took and the
wins they took, but then you remember the two majors, the two biggest events that you want
to succeed in their all times. You absolutely drop the ball, you lose in the opening round.
They got revenge against Navi here in Krakow. A very prep heavy team that they learned in Budapest.
And so Furia putting their best foot forward, storming towards a semi-final against a team spirit.
A team spirit they haven't played on LAN in nine months.
Who knows what that game can have in store.
So Furia, job is not done yet, but it's all about making it convincing here.
Yeah, that's what you want for yourselves. You don't want to ever feel like you really got put through your paces in any capacity that this was just, you know, one
So one step on the journey to the greatness that a squad like Furia are trying to tap into.
Faker B, Fallen, keeping the stack there, his team has set their sights on this A-bomb
site.
It's another one of the ugly engagements out through Connector for your kinder.
He's lost that opening fight, but these man advantages haven't proven to matter
a hell of a lot.
Walked it in again.
Contact the entire way.
seconds lads. No one knows. They've got the spot in con, they've got the spot on short, they know
where two of these five players are and they've just caught Magier on that swing. Comes together
beautifully. Drop down for Zantares, need this cover up towards the sport and Molodoy's got
their back. Zantares being asked up to clutch. It's almost a shame to say that this might
might have been one of the closest rounds of the game for Aurora.
And still, Furia walking into an MTA bombsite with 20 seconds, nobody even looking.
Locked out is Santara's AK save, an 8 round half staring them dead in the face.
I'm going to have a Waxi KWP coming in but I don't think his name has even left my lips
in this second map.
Fury with eight rounds while falling is on two kills because the system in place is
is working perfectly. Every player doing their job.
You know, this is why I think having fallen at the helm is a huge help.
Not only is he incredibly frustrating in terms of his pace change calls,
how suddenly he'll just completely change the way the game feels
based on, you know, running these faster explosive rounds, but on top of that,
you know, he can tell what's happening with Aurora.
with Aurora this guy has been around the block to say the very least he knows that
they're fumbling on the fundamentals that the basics are letting them down and so
it's nothing convoluted it's nothing crazy here from Furia they've lost too
early on in this one it's given way to a three on five if you're Aurora you
don't recover if you let this one slip through your fingers they've already
lost out on more sick soul fly running the risk of getting overran buys them a
A few more seconds, Zantares now joins the fight, Nades reign in, and Zantares has to deliver!
Can't find a thing!
3v5 dangerously close to coming through!
Fallen even going back.
This wrap round from Magia, it's gonna be heard, it's being considered.
Fallen caught on the aggression, and now Magia's got this bomb.
Can their captain deliver salvation to Aurora?
Ooh, K. Serato is shot from death.
Hicks up the package.
You have a lot of space.
He walks right back in.
Aurora, all I want is them to play together in this 2v1.
That's the only thing they need to do.
It should be impossible for Kcerato if trades are played for.
Maga and Wikardia.
No health.
They're up against the top performer,
fourth Urea of this entire tournament.
He's 12-3.
Hot hands on Kcerato.
But one bullet ends his round.
One bullet stops this from ever being a reality.
Tucked in, he's going to go unclear and give it a chance at the first, Maja.
You can't fumble this!
Aurora could never come back if this one gets away from them.
And so narrowly, Maja, will hold on.
A glimmer of hope here in this CT side for Aurora.
That's all it's going to be.
A final couple of chances at rounds.
In an extremely dominant game where even a tree doesn't feel like it's told the story
Nice to see them set walks it up in this round that was still a 5v3 that comes down to the 1v1
But fury have a rebuy in them
Folly Fallon didn't hear magic there. I just jumped the gun just swinging in
Nice
And so magic keeps a minute
If just for one more round.
Once again trying to be active on his AWP it's a welcome sign but that flash that means
he's dead here.
Kindar has been such a nuisance out here in middle as you go and try and deal with
your Kindar you learn about the boost you learn that the AWP was there providing
overwatch.
And now there's a backstab closing in very, very quickly on the short side.
Can Soulfly be the man to plug this hole?
Watching for a con spillover, but that is not the end destination.
So it's down to this b-hole.
It's down to these two.
Wakadia and Maja, top of the board for Aurora, struggling just to get by.
They've spotted Wakadia out in the open, and he's living on borrowed time.
Soulfly left in a unwinnable 1B3 and Kaserato wants to close this one with style.
There it is!
Kaserato takes it in and that's nine rounds.
They are so close to those semis, they can practically feel it.
Kyria a dominating Aurora!
In a flash, this quarterfinal might just pass us by a 9 round T side by Furia on their map
picking a 2-0, hanging in the balance, semi-final against Spirit up for the task and Furia
certainly look like they're in form to fight them yeah furia basically said this
was never about Aurora this is about us they've been in full control of this
series from the get-go hoping that some miracle would transpire here on Mirage
but they don't happen every day and so now fury at very much in the driver's
seat looking for semis here and now they will get shut down on the first
turn of these pistols you've not been able to write them off no
No advantage, it's felt safe with Yuri hitting shots like that!
Furia right back in the conversation!
Frank is quick.
Here's Serato.
He's got the spot off, knows he's got players right there.
Trap down range defines Antares and Woxix getting sandwiched.
Hang out to dry, doesn't know where to look.
Now knows about the man back in market, but as he makes his move, so does K. Serato.
Those fangs are deadly as ever, sinking their teeth into this series.
Aurora came into this with the best pistols in the group stage, and Furia had just taken them all away.
Insanity.
I mean, this game serving as a testament to the idea that there's levels to this game, right?
It's one thing to go and dominate your way through groups,
but it's when you get to those high pressure, the big stage games,
the big matches that really matter, it's a whole different beast.
Fiora winning three of the four pistols and the one they lose they find a force by
They've even gone for an instant or if Molodoy knows his time to get to Dom one is very very limited in this quarter finals
He wants to bring it out straight away pure ego here for Fiora and can you blame them?
Impeccable form case or auto another incredible map from him 17 and 4
All he has to do is click
This might be good if it still hasn't stopped K Serato and now AWP given a chance.
Just a tag down range.
Moxig will best him in the head to head.
Still you're far from comfort here in this 4v4.
You till going down.
That's to try and bring you a bomb plant.
Get you some ground in this 4-spy.
Oh, spam could be your worst nightmare ledger.
trying to assist him with a bit of pressure, but still wounded, battle-hardened Aurora.
You're just never going to get to feel comfortable both in the matchup,
but especially in this post-mortem matchup, tries to provide a bit of levity there with the boost.
Oh no.
Caught by Fallen.
And now they know the player out towards Sallich.
Fallen comes gunning for him.
The door put into his hands whenever he's given the chance to use it.
Fallen takes the challenge head-on.
SoulFly clutch needed and shut down at the door. It's not happening.
No one's here to save you. You're in this game all alone.
Furia
have never let up.
Fallen is on fire right now. He had like four kills coming into this half.
Hot shots with the picked up AWP. It was never meant to be Molo-Doy's.
What more could you want nice you guys taking roll
Aurora just buying back in they don't have the room to play for an eco at this point
to the back four spies. Same
situation one a chaos and
Tara's no player on double
digits. All the way tries his
hand at the window once again.
Oh, on the smoke break. It's
way to find the advantage.
Antares makes it a double
play through connective forward
cardiac jumps the gun a little
I'd say yes. But in this game, that has not been the case. Man, advantages haven't really
mattered for Aurora.
Oh, she hit a tee up. Zantara is good to see a bit of synergy just to make sure that this
one doesn't get away from you. Soulfly has provided the opener out towards A. And so
now you're moving in.
Oh, don't give this guy a chance, though. Don't give Fallen the opportunity to ruin
your day.
cold catches from Fallen as of late on this A site.
He's low on health.
A lot of players would just be thinking about saving here.
This is Molodoy.
Fallen knows he has to set up his star.
And so the safe decision.
The showman in him wants to go for it,
but the captain in him knows that saving is the right call.
You have so many rounds.
You'd rather run this AWP into the next
and hope that it can just win you that match point.
Nice triple add as Antares, high impact here, wide in mid, catches Molotov on the late break,
goes on to get three kills and you mentioned that flash, another nice detail.
Aurora haven't completely thrown in the towel, still communicating in these hectic moments
because that felt like a 3D5 was brewing.
Aurora will not let it happen.
We thought.
Haha.
See, trying to keep them calm.
Great time for a timeout here for Furia.
11-4, no stress.
They know this round.
You're gonna have a little less to work with.
It was just nice to have that moment, like a little reminder, you know, sure,
frustrating that you've let them win around, frustrating that this wasn't just a clean sweep
all the way to the finish line, but you're still a long way from having to be nervous,
and you can still lay this one to rest very, very quickly, with next to no challenge
out of your opponent.
Remind them of the game plan of the move you want to make and make it decisively.
Furia trying to finish strong. Yukiinda close on ramp.
This is a dangerous setup to run into.
Even Yuri here, right? Playing as that second pick piece.
Playing in tandem with the SMG.
Yukiinda full blind, still good for his.
They'll borrow him through to find Yuri.
Yukiinda still gets away with murder.
It's down as Antares now. Throw it into a clutch.
clutch throwing into the 1v2 and all series long this guy's been trying to
make big plays on his lonesome or this would be the time to live up to that
all and swung the smoke so he saw he didn't come out ramp but they're gonna
realize this in time Santaris is given room rotates all the way fallen too
late to this check yeah it was very decisive in his move right didn't
hang around hasn't tried to overthink this just went on a whim straight away
out towards the B site and so Fallon's hoping he catches him on a
Crosswalk now you realize you've missed that timing and you're on for this retake
It's the student and the master here for Furia
And Fallen contact first out towards short shuts down any hope of a clutch
Zantara is bested and that to be one never even gets interesting
It's the right smile for Fallen because man he has been informed today, right?
He's had numerous important high-impact kills not always the flashiest moments
but just showing up when they need him.
A reassuring factor here for Furia,
from top to bottom, taking this win as a team.
12-4.
Nice even with that.
And a prospect of a matchup that we've not seen in months.
Not throughout all of Furia's rise.
They have not played Spirit Online since their debut event with this roster, even then they took a map off of them.
Maybe you'll find a round of play, you start at 50 health, Nade out through the window, Wakadia now wounded.
How after you?
No one's itching to be the guy boosted up into the window.
Oh
Everything just feeling a little rough around the edges for Aurora
Just think they know
Okay, so right we're firing off that's gonna tempt them in catch for your kid not sees that positioning
He knows they've just done the window boost. Okay, Serato is not gonna move a muscle just home then I'm dealing with magic
And so this is it the beginning of the end as Aurora snuffed out towards middle. It all comes down to their rookie
And in a game that you've never felt controlling, it's the least safe pair of hands to try and
carry that torch, keep it burning, but just one round longer.
Furia have been oppressive, they have been active, they have played their counter-strike
and that's what gets them through, semifinals await for Furia and they do not break
and sweat. You want to believe it requires some insane step up. You've got to tap into
the next level. That wasn't required of Furia here today. That was a walk in the park.
The player's back in server. Let's get this one underway, shall we? Both these teams
to go in the warm-up, focus on
preparation for a hot start in
Krakow. Pistols, G2 throughout
stage one, stage two, it's a bit
more 50-50 for Maus, it's in about
35% and they're heavy over
towards B. Heavy God, makes a
glance, Mabs flashed in. Now
set up for that B-pop, swings
the molly, smokes and flashes
a boatload of those. As it
would just be a three-man B
So they want to take this short control first off of Brolin's flashes, then they will have
that staging area of short.
Get a bounce, mullie in, smoke over to what's heaven in a way you go.
They're going to take it silently.
That's what about his jump spot.
How many numbers does he get?
Here's the commitment.
Surprise his target.
Have he got loses vision?
The flashes, the flames.
Could it be too much to handle?
Masters has done well.
Gets one, digs away.
Look at Jimmy.
Push it through the molotov.
Nothing from him.
Brolin and Spinks have given them the advantage.
Brolin and Spinks have given them the advantage.
Now he needs that clean headshot and he does provide it.
Takes down Brolin, the bomb now down and a wrecking of boost could be good.
Not going to be able to spot anyone out, that's info now for Spinks.
Two kills deep into the pistol from him.
Taught you with the reroute.
Yeah plenty of time, 45 seconds still on the clock.
No need to rush this situation for either side.
Now he's going to get that bomb and start the plant.
Now since he's got another opportunity, spots out towards the shore.
Pursh nice from Spinks, a third kill.
In form to start off.
Anticipates Malta's possession as well.
It's all Spinks!
Stunning start, wow.
Yeah, he's the player in this team that knows what it takes to in.
Obviously, done in that vitality jersey once upon a time.
Wasn't so happy there, but definitely picked up some silver wet.
If he can rock up in the quarter-final,
might be, he would have pushed them over the line with a bit more ease, but good
trade work on the way in, Spinks and sharp shooting there. This one's massive
alleviate so much pressure then he could turn the attention towards heaven while
the bomb's gonna go down and the mouse has so much to worry about, and casual
with that one, our mouse. We talk about the T-side being a tough start,
especially with an arena game, but they're breaching this, they're gonna fight.
There's a big brawl coming, 5-7 to MP9 swinging into potentially there to
He's got an AK. He's got Brolin in support as well.
Mattis is going to be blinded off because he had the...
Ooh, the tracking, not there. Brolin's nailed it.
Already this force by looks to fall flat.
Some pirates are already catching flak.
At Mach 10, we'll finish off the job, chased down by the Galil.
I'm hoping for an overstep here, but they're just going to let that smoke fade and
Tertian will find him eventually. Wow, this has been a flawless second round. Can they
keep it that way? Only Malphite could put a little blemish on the record. Not going
to happen. Fair enough. Clean as you like. And if you want to talk about T side over
past starts, well, winning the first and second, winning that conversion of your
pistol, you're already halfway home. I think that the fact that was so clean is huge,
right? They're not under too much stress. The comms don't have to be chaotic. And
moment the pistol was tough but this one a whole lot easier now you are up against the eco
but picking overpass knowing that you're going to start on this t-side it's a map where you really
get to control the tempo you have this and you have inferno two maps that play very very slow
we do have that tech so not live two of those in the first two rounds of play so one before we
even got going but we're going to expand the conversations g2 sure they won london last
But this is a team that has very limited stage experience with the five-man roster
You've got your hunters and your sympathisers of the world to have tasted it a little bit more
Madness alongside of heavy God those are names that are hoping to become some of the future if you're G2 and both have had great output
Both are very good pieces
This time they take his with torgy so bear with us
Well on the topic of heavy God, I've just found his his gameplay very inspiring now
He's winning impossible rounds. He seems like a very valuable member of any team
And just consistency, you know, that's typically one of those hard things to have and master
I feel like every god's got it. Yeah, it's not an easy position to play whatsoever
But it did sound like there was a very clear crowd favorite when OJ was doing a temperature check was it mouse booze
It sounded like booze
these guys can't catch a break wherever they go. I don't know what it's going to
take. How about a trophy on Polish soil that might do some convincing.
Alright, looks like things are all sorted now back under where we go and
hopefully no more of those.
A couple of light investments coming into this. A few pistols upgraded. Some key
pieces of utility. Hunter with a monster smoke lobbed out early. That's
with the HE and Hunter with the flash.
So there's always an idea for G2, the same for Maus.
Both of these teams play very good team counter-strike,
but we know what Maus can offer on the stage.
Remember, it's just the Grand Finals that are the problem.
G2 are still learning.
Talking of still learning, both teams with relatively new captaincies.
Roland and Hunter both developing that skill live before our eyes,
and it does look like Spinks could be padding some stats here.
Exertion's had a joke in already.
How many's he got?
Just the double.
Jimmy and Xertion sweep the rest under the rug.
Okay, we need to reflect upon the match the other day
against Spirit for G2.
Malm's was the five starter.
He was very aggressive, taking five to connector.
Aggressive towards A.
He has the support of St. Pius.
Have you got to be dealing with Monster?
You're going to have Madison with Sean,
then you're rotating in-game leader of Hunter
between the sides.
But they need to get going and early.
I'm going to try to get it back.
So we do have any fighting them
by telling the awaits in that
semi final.
There we go again. I heard the
type in and third times the
charm they say. One more time.
This is not what you want. If
you G2, you really want to
start getting stuck in and the
fact has been so stopped
We need to get that sorted communicating with the team in counter strike. I've been playing a lot of pugs lately
Not something you all do but something that is very important to winning a game
So if we could all just start talking away another
So be a good start
See I have no trouble with the talk and it's the shooting I struggle with my struggle with bars, but that's okay
A lot of limited data to go for this one between the two teams
to be able to get back into the
game. Now I'm not only to start
the year both skipping bouncy,
but the head to head. We have
these matches and playoffs that
we were constantly seeing
throughout 2025. This one we
only caught once with these
two rosters. You were talking
about Yeah, the short tenure
of Brawland is an in game
leader. Well, it's been a year
now, right? It was literally
this event. The I am winner
championship back in Katowice
They have a terrible placement there, but from that point with these five players in the server,
it's been a pretty damn good run from mouse. They were the most consistent team outside of
Vitality in 2025, making playoffs of every event that they attended. Most of the time,
especially in the format offered up at IEM events, going straight through whether that be the
quarter or the semi, but having no issues having to play two best of threes in a day.
So it's 14 events, five grand finals, one trophy that was at Cluj,
seven top four placements in two fifth to eighths.
Well that's consistency in another way.
So this roster, we know that they could definitely deliver deep runs.
They play class counter strike. It's a very solid set of players.
For whatever reason, they don't seem to resonate with the audience.
G2 have that highlight of London we previously mentioned and outside of that.
Not a lot.
No, it's been a long time between drinks for G2.
I think it's one of those scenarios where maybe it came a bit early.
That was the potential of the team that we got to site in that moment,
being the first to beat Vitality in the best of five grand final.
That's something to take with you to know that there is the chance that this team can deliver.
There's some really strong pieces on G2 as well.
And, you know, this is just the first step, only having to overcome the big bad waiting
in those semi-finals or waiting the victor.
Yeah, that's the big issue for Maus.
Yeah.
That's some more numbers to throw your way.
I love them.
What have you got?
It's a 2-9 losing record in series throughout 2025 for Maus versus Vitality.
It flipped in the second season.
It's 2-2 if you look at the second season.
Oh, I think they prefer and I prefer that framing, okay.
And you go to Cologne,
Moundsby Vitali in a semi-final there,
that's a massive win.
So I think the wins have changed definitely in play,
but when you look at that record,
team versus team, 31 maps played, 22 lost maps,
I mean nine and one.
If it isn't a win, it's a lesson.
Well, they've been doing an awful lot of learning.
This is where you wanna see an attitude era
start to develop for Mounds.
So I'm gonna test his microphone now,
I hope everything is working and we are back live again up.
Hold your breath.
Not making any promises around here,
but freestyle is starting to tick down.
So we can get this one underway.
Rifle round number one.
Had the pistol came down to a 2v2.
Four-spy, nothing for G2.
The eco, a few ideas, but still nothing to note.
Now we get into the gun rounds
where some players and Torji both bring out the AWPs.
I don't know what to do with the boost, trying to catch that short control from Spinks.
Very reserved early.
First wave from Maus, they're blocked after him, they're through a divider but they are
doing a second wave.
has been deployed now and landed. Malphs has called the rotation back over,
Sampias will join him and will be Hunter.
So Malph being risky at all Malphs.
They don't want to give over an only pick to an aggressive Malphs.
It does look like a test is coming Malphs and Sampias is set up way.
And they've got all the map control they'd like.
The only thing to add extra for Malphs right now would be short control.
Now he needs to start working on bathrooms and while they've just grabbed long, this is looking very likely to be an A finish.
Now he's researching, can he disrupt this?
finish off the job. Pulls them level with 15 seconds and Matus, golden opportunity on this
blank he takes his time, finds the head shot awkward for Maus, just torgy and spinks and
there's just simply no time. They're not going for it, back in a way G2's first opportunity
on the guns and it will be theirs.
Hit a hole on this one Matus, goes down to Spinks there, finances are going to be
a problem for the CT, short nuts there round, but the fact that there's three players
Drops are going to be a little bit more difficult right now.
Unto an heavy god can drop some guns across,
but someone will be operating with a little bit lighter.
And considering mobs just found you the oak,
now you don't want him on an MP9,
but I've got bad news for G2 fans.
So mobs causes the chaos, a little bit scattered
because of the clock from mouse.
Mattis with the knockout blow on the flank,
Zershin goes down.
So mobs will actually be into a famine.
Still not the best weapon for the job,
but better than the MP9 he had previously equipped.
Both orbs out again, short aggression this time.
Seems like a clear game plan, doesn't it, G2 wanting to find for this territory early.
So on that second round...
Oh, they break! Opportunity squandered!
Sunpire set up to succeed and doesn't!
Important heavy-god aggressive!
Look how far he's pushed up the monster!
Vibe finds Brahland to give them that man advantage and Torchy even spotting out an opportunity onto Malb's Long.
Exertion, trying to punish that gap starts to accelerate as well.
Mabs needs this.
Yeah, but it's gonna be a weird fight.
He's ready for it. Oh, the fan mast does connect.
Exertion's close already.
Yeah, there is a way he can turn this on its head,
but it's gonna require some mechanical brilliance.
They're aware of this. I think Mabs just heard him bomb down very deep.
Jimmy and Exertion need to fight their way out of this.
There's no way to get the bomb. It needs to be frags.
Morgie too, give them opportunities.
Looks like Mabs will.
Straighten on out, a double P, like, left and right, and good night! That's clean!
Massive push there by Heavy God, very impactful. Throws the round into disarray, and then some sharp shots from Mattis.
That's what you need, energy, so we know these players can shoot. That's not the conversation.
It's really more comfortable in this environment. They play class Counter-Strike.
These are the type of shots that you would love to see some players hitting on a consistent basis.
Right, here's a supportive AWP, he throws a lot of YouTube, but we know in the big-stage matches,
remember him in an edge? Josie, he is a beast. And that from Mattis is massive, there's heavy god,
lets out a roll. Tactical timeout called. Sikron on the mic. It's always you knew how important
that fight against Malm sort of being. Sikron wanting to get on with a quick chit chat before
they run out of finances. They already have three on the T side. If they're able to get four
or five, neither the money is still right where they want it for G2. So this is a very
important round up next. G2 win this, roll tied up but then it will have to be
Maus going into an eco and that loss burn is starting to build. So how can they
insert themselves into a bomb side to get that down to keep more buys flowing,
keep the threats, keep G2 on high alert.
No ADBP for some pies.
That's not like maps, it's gonna be a more aggressive stance. He's beating the
timing on the torches. Molly down. Molly arrives, he slips off. Forced wide. Malm's is in trouble,
but in this shot he gets away with his life once more. Supported flash,
that good team play. Some pice making sure that's a possibility to get out, but Malm's is
very low down to 32 points of health and he hasn't even seen anybody just yet.
So he's going to feel like a bit more pressure for Jimmy if Sphinx doesn't have short water
control has to worry about a little bit more as he goes to the notions seems a
task for heavy-guard imminent on the favor the smoke torches gonna be hoping
to catch them exposed toes house is not with them right now either
re-blocked so we're gonna come down to the timing of these flashes are they
anti to the court. The infamous nose flash heavy god is going to be eating that.
Yep, gets vision back. Spracer's always going to save both down.
It's Mattis good for it. Now eats the flashback of his own.
Still gets vision in time. Puts down another. He's in every damn shot.
Three kills from Mattis. And sending Torgie tail between his legs for the orbs save.
This kid's class, right? He's got some good aim.
also very good with the decision-making. Maybe a newer name for most, but I think
people definitely noted his performances when he was wearing that fanatic jersey
and his aim is sharp. So shuts them down together, a little bit
sketchy there for heavy-gopper. He did his job. Slows them in a choke point.
Madison activates rotation, comes in and Natorgi looking to hold on to this AWP.
I think they're gonna get to him in time and there's now some stuff flying up and
he's gonna run out of time on this one.
One, two, one, two, three, four, five, six.
Okay, so there's still a weapon into the next.
The bomb doesn't go down.
2900 lost, but a big smile on the face of Mattis right there.
It's gonna be so perfect.
The first place that heavy guy that matters
is gonna clean up, crew.
This is what we're talking about
when heavy guy's in the server.
The understanding of the situations he needs to play
and the output that he's able to provide.
Jale's saying that he feels a player like heavy guy
breaks the matter of the positions he plays,
always with an answer.
So the hot-hand for Madison's the money is broken, but it's all to threat the problem
But then I'd say this again into the next the all will be limited for mouse
There's a chance against the fight here. This is the first round. Malphys decided to start corner. He sweeps on out
Flash for success. Hunter ate Malphys in a double kill to start things off and that all is gone
Teamplay is singing it right now for G2 and that is key
shows that they're not feeling the nerves, the content chaotic, they're playing off of each other, the ideas are there.
This is really nice signs early for G2.
And now you get the info on Exertion's position.
No reason to give him the fight, he's so desperately, once.
Ron has managed to at least retrieve that sniper from Torgie's corpse.
The mission changes a bit right now. Now how many kills can you get?
And G2, how clean can you keep it?
keep it. Stop building that bank, you know, this is the save
dot with the eco. Deal with this one. There's a few casualties
as possible. Oh, you're back. Oh, an orcas sound off on
the long side. Malv is lucky to get away with that.
To wrap so far in Krakow for G2, 14 maps in total. This is
Number 15, stage one, stage two, now the playoffs.
Here and that.
Hoping you hunt for that and all the timing for that.
This is insane, he was just looking at it.
Spring's turns away, Matt is feast on two
and it's five aligned for G2.
All right, beautiful, they even got the AWP.
That was a pick down up, he threw it over to Sympias
and they'll keep that one flowing.
Now, it will not be a Torji AWP.
The Finances went up there on his teammate and because he didn't get any lost bonus
He'll be having to operate with something a whole lot lighter, but this is beautiful. This is the Counter Strike that you like
It's not a dry swing. It's not just a player running in yolo. This is
Teamwork and you can see this from George's POV so blind white screen then dead the saved AWP gets nothing
So now one's gonna start breeding some frustrations for a member three rounds T side overpass already because of the pistol with conversions
This is Aggie.
Hyper aggressive.
I know they're not, I guess, an AWP, so they can take these liberties.
Yeah, he was unprepared for that. There's no way you're expecting to see two CTs in the playground.
Might just force your hand to look and do a pick for B.
Sphinx will start searching. He's so proficient at these kind of jewels.
That's the fight he's waiting for, Mattis. Loses his head. Heavy God. Got a lot of work to do.
Considering the block smoke hasn't thrown it out yet. Now get run down. Sphinx is gonna stand down.
He's not ready, Prolin's found it, they're into the site.
Needed that, can't hit the shot, Hunter just the one.
Malz has seized control of the bomb site, now losing another surprise.
Oh, to a Chris, Malz however.
He pushes through, makes a 1v3, look, he's a little more manageable.
This is still very tough, has to wait for the smoke to fade.
Has a kit, has a smoke of his own.
If they don't play the bomb and he can get into the site,
he does have an opportunity now, Sphinx will stay at the pillar.
But, it starts his investigations, not being given anything, audible to spinks.
Set to collect now, that smoke on the bomb looking to force the fire he gets what he's
looking for, but now that 18 HP, five seconds to fuse, how would it possibly go wrong?
Sasha's not letting that go.
You were saying three is pretty good, how about four?
Problem, again, and we had the same thing happen for G2
in one of their earlier rounds, but for Maus,
they lost everybody.
Exertion goes down with the ship in that situation,
so the literal high end is 3.9K.
That is gonna make this next rifle round very, very difficult.
So yeah, you kind of,
you feel like you lost even though you won.
That's why Cyclo is taking this time out.
They need to work out what type of a round that they're able to piece together.
There will have to be emissions, right?
You're not going to be able to go firepower heavy.
You play with 3.9, they can go AK Flash.
But do you want Galil with full U2?
You know it's very difficult to take map control without it.
So looking like they are going to go Galil heavy.
Yeah, it makes sense.
It's just going to be up against the, you know,
the hulls and whistles fully bore ARPS G2.
Yeah, so it could have been a whole lot worse for G2.
They do get this opportunity now as we are getting play back underway.
What's the opening move?
Some players had a little look towards the fountain and...
Yes, they hit one.
...he's going to have to hit the shot.
Jiggle down, hits the leg shot.
Roland walking with a limb.
Jimmy again.
Oh, the flash play works out.
Different player, same result from Malm's.
He's away out.
He needs to try and par back short here.
The support from his teammates is great,
is great, but surging towards long immediately is exertion, trying to buy them another way out.
They were great with their response last round. They knew that Hunter was aggressive with Malves,
and they just took their time going for B, knowing the rotations in,
knowing that Madison Heavygold would be left on a bit of an island.
Malves staying in Connector does limit the opportunities of Malves to rotate easily,
right? That's a key fight to be winning out consistently. It might not seem like much,
okay, they get the opening kill, but it means that you're not able to transition
as easily as you would hope for, and he will be able to bail out now, so he can reset the round.
Limited U-Till over to what this B bomb size just maps with a flash. Heavy God has absolutely nothing
Yeah, we've seen heavy God handle these flashbangs before
This as well with a supportive one to try and get some answers you'll swing one out
Squats nothing our confirmation of presence in the walk have to come down
Managed to do some damage spinks does find an equalizing frag its mouths
However ready ready to receive matters will spring off as well
and it is just going to be a feast for G2.
Comfortable frags for Malb, sprays him down, exertions whereabouts, now noted.
20 seconds left, that bomb on the other side of Monster.
Do you really want to save this Galil?
Try and grab that rifle if you can
and give yourself something better going into the next.
Yeah, having a look, trying to hunt him down.
Looks like exertion will be getting away with this.
Another round with the rifle saved, but still financial issues.
5-4, Malzahar will be happy with this half, the biggest issue they have is losing momentum.
But the Flash working team play from G2, it's stunning so far. This is Team CS that you want
to see, and then with a nice little flare on top of some good aim-based moments. But again,
you see the alley-oop, thank you very much, Malz. This is that multi-kill to secure the
round from Malz, very composed. He's doing exactly what he did against Spirit. He was
aggressive he was taking fights finding a lot of openings and this is a terrible
time around to have to save and give them a little here for some bias this is
also a similar scenario as to what spirit found themselves on that T half
they kept saving an all-pun in AK so they're well we'll just keep buying
behind this and you never really got to play out an awful lot of gun
rounds I think the padding that puts mouths in a stronger position we
haven't seen them play this map in their crack-off run.
Last time was back in the major of Budapest.
I've only played four maps,
so this one we can add to the mix is their fifth
in terms of different maps so far.
How much value can they get out of this saved gun?
I'm just going to go back to the base.
Almson is full of position, just facilitated by some biases, U-Till.
Might catch Brawler on the exit, does so. Nice fine now, looking to run him down, just deagles though.
That rifle doesn't need to find the opening, because Jimmy's just got a double!
Deagle entry, okay Jimmy, now the bomb can be planted. Now there's an opportunity for more.
Not just a couple of kills, how about a round?
Golden opportunity here. Can't let this one go to waste.
Torji always let Mr. Shot. Hunter doesn't. Nails the headshot. Nose exertions alongside.
Have you got on this flank? Has got a lot of work to do.
Spinks goes laid down as a free frag onto Jimmy.
Spinks and exertion still alive, still kicking. That clock is ticking.
He's walking straight into it. Oh, Spinks manages it perfectly. Matt is in the clutch.
What's your play? What's your move? There's no way you stick it.
He's got to go down to Spinks.
Mouse, steal the way around as the Jimmy Double D to start.
That's tasty, isn't it? They can share just how fickle these setups are.
You give them the space, and that's what you want to do against the pistols.
You don't want to be pressing up, taking the fire, it's giving you opening kills,
giving them the map to work.
They get the first frag again. That's opening number four for Mouse,
for Maus, but this is it from Jimmy.
Massive on the suppliers, the AWPer goes down,
the second he has poised because the team-mates made the space,
and this is a tough retake.
Matt is trying every trick in the book there to see
if he can just try and steal this one from under their nose,
but they lose this.
They might even lose the half seven, five Maus.
They're in a strong position right now
as the money dwindles.
No surprises, Spinks is short, gets past the boost,
participating in the flash, he's just so dialed in.
Is there anything that matters in this 1v1 pillar to show before?
Fine margins for Malus, he's under a lot of pressure here.
Yeah, he's going to be sandwiched in.
Here's the long players.
Occupy he is surrounded and yeah he's gonna get blindsided exertion catches him
staring at the bricks and some pyres his reaction is to actually fight forward a
lot of misses so far this have to be his moment if they want to salvage this
round salvage this half I was making a strong case how do you handle this some
pyres it's gonna have a lot of work to do some combat all pink applied up
some pyres but again back turn majority of mouths is frags their
Their opponent is not even looking at him.
Yeah, didn't have a good read of the situation right there, G2.
Sympires is actually late with the Flash for Malbs,
and that's because he is throwing a monster smoke at the same time.
So he's throwing the monster smoke to help that beat-a-fence trying to do too much.
Malbs needs support, the Flash is late, Malbs is in between two fights,
and they're looking to save an MP9 alongside of this M4.
This is going to be miserable for round number 12 coming up next.
Because of the streak of rounds, they're really building any loss bonus.
That's fortunate, but it is going to be a real scrap right now for them just to walk away 6-6 to be tied up at the half
This is mouse with a pistol
Big 4k thanks to Spinks
And the Jimmy double D. That's the back breaker that'll be book ending this half
To make a big difference we got dust to come and I'm next mirage is the third and just under if we need to get there
I think fortunately for G2 dust to has been a little bit of a weakness for mouse
They've moved to banning Anubis since his return to the pool.
This team's stunned the hardest by the removal of Train.
And too easy for exertion.
Just those steps baited in now,
having to worry about an awful lot.
And good trade work from Jimmy.
Surprise, you know, when we have seen him have chances for shots,
it's been tough and that situation didn't even get a moment.
Right now it's just going to be Eagle, 2 MP9 to the M4 and a 5-7.
Something special here, G2.
What's that? There's no superstars in these teams. This is where someone might need to stand up and be counted.
Mattis has had a couple of moments. 11 and 6.
Malbs 12 and 7.
Can you really keep trying this trick over towards connector?
Deagle up close, good luck, Malbs.
They're going to give it a try. Give me this time, Tarkz.
Doesn't stop Malbs from hitting a bullet.
Ooh, yep, he's nailed it.
Okay, you can scale Ava. He's got him surely.
Oh, Malbs, Deagle!
Gets two!
And it's Ava Malbs!
Just what G2 needed!
That's the Ava on this might.
And that's an individual stepping up!
Unbelievable haul!
Until the Toro-Maganson noise, but it's a 2v5.
Torji and Spinks to be called this in the replay.
Nate's no good, bounces back his way, but the bullet is perfect straight between the eyes.
To the bottom, Aizah!
Well, he is open, there's a bit of a gap right now.
This runway, it's still gonna be tough.
Spinks and Torji, can they clutch this one up?
Surely, surely not. Not the 2v5.
Not with this little time left.