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where's your head?
where's my head?
watch out the waves
we're chasing each other
and the pain
where's the shore?
where's the shore?
that gets louder
that gets faster
that gets faster
that gets faster
that gets faster
that gets faster
that gets faster
Can you hear what I'm saying?
I'm calling out a word that is true to you
But the time has gone and it's fading
And I feel better
I
You
I don't know.
I don't know.
I don't know.
Show me, here on the side.
I
I
He's not dead!
She's in the corner!
I'm going quick!
Unbelievable rune!
Winning four is shit!
Open tight!
Over clashing!
I'm making it a step!
And it's not my fault!
It's for me!
Give it up for your little extreme masters!
Well done!
Show me your hand!
the world. Good afternoon,
everyone. Welcome back to the
battle for Intel Extreme Masters
Atlanta or in the global
qualifier. It is I, Travis. He
haze and we can't wait to get
going with another BO3 this
afternoon. Oh, gee versus
alliance map. We got a chance
because it's the lower bracket, you lose the series, you're eliminated, you're out of contention for the illustrious IEM Atlanta, massive opportunity for both of these teams, lives on the line, it should be a humdinger.
Yeah, I'm really looking forward to it. I've got chances, as we said, to both of those two teams in the last couple of days, and we kept track of their other games as well.
I had the chance to watch OG's absolute marathon versus Nemesis last night with my good friends, Freddie and Ted.
And, well, I'm telling you right now, that was, it was in one of the games of all time.
OG should have got that game done in two against Nemesis.
They were 10-two up on Ancient after a 10-two CT side.
They got pegged back to overtime. They lost 22-20, and they had to go to Nuke, where they also were 9-3 up, but got pegged back to overtime.
and in the end finally got over the line 1917 we have a look at the bracket now to see how these teams have kind of reached that point and
There were some incredible moments in that game that I watched and some crazy moments in the OG versus fanatic game
We saw yesterday some great Kady in moments
Some not so great Kady in moments, but what we do know for sure is it will be entertaining. Oh
That is a guarantee at a minimum we get a look at the upper bracket
You have four teams left in the upper bracket these teams between the four of them
just have to win two more bests to threes here and they qualify for IEM Atlanta. They
are within touching distance and Fnatic have got a good side of the bracket. I mean, beating
Bet M33 should be certainly within their wheelhouse and then they play either Sinners or Betboom,
which obviously would be a competitive game, but is by no means a match that they couldn't
win. So yeah, Fnatic in a really good position here to get their spot through the upper bracket.
Yeah, it feels that way too and Bet Bim obviously are under quite big pressure to finally make
one of these big events after however many chokes in the last couple of attempts to make
an IEM or just big events in general. And here was a bracket that we were touching on,
OG, that marathon I was talking about against Nemesis last night, that ended I think about
1.30am or something, definitely for them and I think that the Nemesis players might be
like, might have been 3.30am for them. And of course, the worst part about it for Nemesis
it didn't win. So they had to go to bed, feeling very tired and very upset unfortunately.
when it comes to alliance match, they at least didn't have to go through that gauntlet, so it might be fresher today.
True, that's a good point. I mean we've seen tricked already exit the competition after having lost to eye ballers.
Nemesis as mentioned lost out to OG nuclear tigers, were shown the door by Johnny Speeds.
Great win for Johnny Speeds, that's going to give them a lot of confidence, of course playing against K27 in their next game,
who's on attic 13-0 on Mirage, but still lost the series at large.
Yeah, it means they're into the lower bracket as a result baseman boys unsurprisingly have also
exited the competition. So it means we have seen a few teams already get eliminated as we whittle
our way down to that finish line. Yeah, I think K27 and one of those teams you really do have to
keep an eye on if there are any knowers of the games that went down yesterday saying Quinky
dropped a 3.44 on the right against Fnatic. Now that is something you don't see too often.
apparently it's like the ninth highest rating of all time in that match but in
the end as Matt said they lost anyway which is pretty crazy so fair play to
fanatics resilience and being able to bounce back from that 13-0
drubbing winning that game to one. In a circle for the Cyber Show because another
game going on at the moment two teams looking to try and make a big event
Ents Eyeballers definitely a game there with a lot of experience with those two
teams some young exciting players as well but Ents also a bit like OG in
Fanatic in the same boat of being a very well-known organization, but desperately needing something to smile about
Yeah, that lower bracket is incredibly stacked right now
I'm very difficult to kind of predict who's going to be able to make it all the way especially with one of sinners and Beth
We're moving down. It's only gonna increase the competition, but we can now zero in our focus on the game
We're gonna get to cast your alliance versus og
Battle between two orgs that have got so much name value across many different titles
They've both won TI's over in OTA as well, TI 3 for a line to the TI 7.
I want to say for OG, they won 2, didn't they?
So very, very storied organizations that, like you say,
are looking to add a massive event to their calendar.
They are, and OG, of course, are in their new era, their Cadian era.
Losing their IGL, or christened to heroic and all-part,
Nicodos, Tuxatic, but they needed someone to fill both roles.
And the one man that was out there who was a free agent
was available in Mr. Caden. They've gone to the main character of many a tournament in CS history,
and yeah, he was on form yesterday against them, but there were some kind of egregious
moments as well, which were, yeah, comedian moments, perhaps, on that occasion. But here's
the Vita in the series, Matt, you were interested as to how this one would play out. We've got
Overpass, we're ancient, we've got Inferno, seen a lot of OG and Alliance play ancient,
maybe overpassed not as much recently. But yeah, you were considering your thought process is about
Anubis. Yeah, I was wondering whether or not OG would actually flow to Anubis with Alliance not
having played the map and then maybe could look to try and ban one of Alliance's favourites in
perhaps an Ancient. But you know what, Trav, we don't have any time to dwell. OG have picked
overpassed. They've strayed away from their go-to of Inferno. It doesn't look like we're live so
So we're gonna have a little bit more time to delve into the details here
And the fact is that OG haven't picked inferno, which has been their go-to and the reason they haven't picked inferno
Is because Alliance love inferno so map that they frequently pick as well and OG have bought well
Let's try and avoid our opponent's best strengths and let them get their best map by virtue of our picking and let them pick
Their second best map will go with overpass instead, which historic has been very good for Kady and lead teams
Yeah, for sure. I think having Inferno as a part of the pool, as a decider, that is a map where we've seen OG play quite a lot on recently and they had a good win against Emerson yesterday.
They managed to get that one done 13-7. We saw them playing against Fnatic, which is a little bit more of a rough time, but in the end overall, Fnatic just had the number in that series and there was kind of no chance for OG at all.
at all so that's what will be curious to see how they bounce back today OG
especially as I said after that long long series so after that like 10 to 9
finished I think after 1 a.m. and definitely after 1 a.m. bare time so
yeah crazy stuff and we as you said Matt as well with map 2 being ancient that
is a very strong home for Alliance so let's see how OG begin today let's see
how fresh they are Alliance will know what they had to go through last night
and we'll know they could be and have a bit of advantage with that factor. Let's see Pistor on the way,
you have us in the opening tap for Eera on Flemish.
That's going to just funnel OG in towards the speed bomb site currently two pairs here for a line so
it'll be like three pairs here with two in a position to quickly rotate Adam B. Dink's up male 0-9
and then is able to finish him off in pretty handy fashion so OG do get some space out of monster tunnel
set foot into the speed bomb site and run into the resistance of U-Pen twist, really good flashes
though have forced them back through the short smoke so OG will get side control now. I wonder if
they look to maybe try and go A of course then it realized that option is so rarely available so
instead they can't find the pillar and look to lock in the post plant. Oh the boost on short
sandbags definitely an option but it's a good headshot for Mara's Darsak. Darn's given them a
bit of room to breathe now OG. Era started the round he might have to end it but I don't think
he'll be allowed to. Kaden's gonna pounce and Spook got another headshot on up A very good
start for OG. It started poorly, they made the right call, went for it and dealt with it.
I'm surprised the Lions maybe didn't read into that B hit a little bit sooner there and maybe
try and stack up the defense. Utile usage was completely on point there for OG, made their
lives a whole lot easier to actually get into the B bombsite. Great start here for OG who have
got such a star-studded lineup with names like Flamme, Spook and Adam B. That rifling trio is
really just right up there with the best in the competition. The problem is, they've just been a bit sporadic and volatile.
You might get one of them online, you might get decent contributions,
but you're never really seeing all three pitching up to the best of their ability, and with time that will come.
And if they can pitch up today in that sort of fashion, there'll be a massive handful for Alliance.
Well, and we did see flashes of what made Flammeus play he was in the game of Legion.
You've got to find a way to complete these because it gives them so much more breathing room and they're quite often they've been pegged back too quickly in a half and it's a crazy clear from Adam eating that avid on that duel when the dink came through from avid immediately.
That makes it pretty difficult for Era, but they're all one scoutable.
Yeah, the scout becomes an AWP by virtue of how low all three of these OG players are.
You've got a big flank coming through here from, I believe it's Cady and who's looking
to make a move.
Adam B even dealt with decisively by Ero who's gonna opt for the Mk10.
That Nade not gonna bank off the Pella so it's not really gonna do all that much.
I don't know if the bomb's planted for Heaven, might not matter just a little bit more time
required with Cady and the problem is with the Heaven smoke and play actually can't
help Spook out right now but he's not gonna need it as the Swede.
It's messy, it's woofy, but they get a job done.
Oh my word, I mean it feels like I've not slept.
I'm watching the same game from last night.
When you're playing Nebisys, oh that was so nerdy.
They wouldn't care how they come man, they wouldn't care how they come.
Raceless Linus Infancy.
They need as many wins they can possibly get however way they come as you say.
I mean, they barely really played.
You know this year, they played last year, it was Cadian's debut and that DreamHack knockout
event.
event that could have qualified them to pro league, but they lost to eventual champions Monty.
They played a cct after a playoff invite, lost to the now defunct 500. Now this year they played
footed lost bounty, lost zero two, but it was a close game. In the open qualifier they did
manage to 13 over his ports and beat phantom to qualify for this very close qualifier.
I think in the end unfortunately they're already in a lower bracket and it would be the longest
lower bracket gauntlet qualification I've seen in a long time. They're able to make
it happen but yeah they really do need a pick event that's for sure. Let me tell you if this
OG team gets some wind in their sails they'll be very difficult for Alliance to stop because I
I think OG ceiling is a lot higher than what alliances would be coming into this game
But I think that alliance have actually got a more reliable floor with guys like avid upe era on the orp
Alliance desperately need mail-09 to have a big game here
Obviously, it's a tall order for the youngster and he's 16 years old playing in what could be one of his most important series so far as many
Of these will be in the qualifier for a big tournament, but they need him to be right up at his desk today
Yeah, it does feel a little bit rough to put so much pressure on a 16 year old
He's only on loan in that is part of an alliance, right? It's well, I can feel like he's truly
Connected as a part of the team being only on loan, but you know you could argue the same for flammas. He's a professional players matter how old they are
They're gonna try and put their best foot forward flammas still unknown from VP obviously at OG
80 in second with the MP7 short control coming in. Arasos has got that
We've spook watching his flank
Yeah
It's gonna be a good opening kill
Rounds down to break out or twist not considered in the corner by flamas a free frag for the veteran brings it into a 5v3
Oji have been good at recovering these man disadvantage situation
I've got you
Well to pull the attention up towards the A site even though they are done by to the exit into a few months
I was two players here
I can't make out of this one. Oh, we've been given a chance against Allen be on monster actually
But he's now in the middle of nowhere no man's land and he gives Katie the stupid chance to recover and a big miss from era
Now water control for OG, but it's a great catch of Mavid
It was an amount of 100 back 10 seconds of the plant. It will come through now
You could argue that they could pick while one player is occupied with that plant
They didn't have trade potential
So that's why they didn't go for it and they could wait for mail to come in from that flank
To speak in water, then I know where he is an era will clear him so good patience from Alliance
I'll get their first go around in their favor
Yeah, brilliant work indeed
Much needed ground as well. I mean if that 5v3 it slipped through their fingers. That would have been a egregious loss out of them
Least oh gee do you get a couple kills of bomb plants and travel?
I just want to go back to the point you're saying about Flemish being on loan
Kind of feels like being out on bail from prison and then all of a sudden VP the prison wooden's might just call you back
You know your bail gets rescinded back to jail. So hopefully that Flemish is able to stay out on bail man
It's I'm so happy seeing playing on a team ruff like you can actually show what he can do, right?
I mean, it's very well documented that he was thrust into very uncomfortable roles on VP
out there and proceeded to be banished and yeah, it's just another kind of pathetic chapter in VP's recent history, am I right?
Yeah, and they're massive seven
What seven different books just sort of book series
Yeah, I mean that there's so many chapters like that.
Success chapters and unfortunately the most recent chapters are all probably negative, but anyway, I'll pay toward monster
That smoke is still there. They're gonna force away through here. Oh, gee, and he can't control the spray.
There's a lot of pressure now on Abid. Two players in water trying to play off of each other.
He has got some supports as well rotating in, but how can they waste the time?
He's back behind this water. Smoke, good trade.
I'm looking for the upgrade on the floor, but the Mac 10s might just be able to do the job anyway.
Gets a headshot with it. Arrasdoss follows up.
The male is looking for one headshot, which maybe could get him back into the round, but
you would be expecting a save maybe not just yet though air has been given a
chance in heaven now that he's forward has the invisibility on flammas good
spray now cady and arasdos is a mcthin and a tech nine who went out this 2v2
yeah slip through oji's fingers a little bit here air is worried about a big
flank because of our oji have kind of pumped the brakes but avian and aras
with only a tech 9 and a mac 10 between them all of a sudden it's a lion to hold the aces
I really like that they just kind of pump the brakes here because that's so the seed of doubt
That's why eras rotates it back up towards a
I do like the patience and that is why it completely catches arrows off guard
But I tell the lie, okay what just happened there then Kadeon's burnt him out of the round and in the end they've lost the round
What have I just witnessed?
Well, I wouldn't blame Cadian for burning him out, Arrasdach has done that to himself
there, probably couldn't believe he got in that kill and then he tries to run back into
the safety of the B bomb site, ends up in the molly and burning out and Cadian at range
will go down a line to just one of 2v4, that's a massive let-off.
These are the sort of rounds that can happen to a team when it's in its infancy, right?
Sure, they've been a team as a group, as a five.
Since November, December last year, they've been cracking, they've been playing the odd
official here and there. One land together so far that we're playing more as the year
goes on, that's for sure, with how many small lands there are around the scene, but those
sort of rounds can get away from you and can go up a rye when it comes to communication,
it comes to synergy. And you could argue that Arasdars going down to Kedion's molly is slightly
unfortunate, there was no way you should have even got the kill on Mael to begin with.
True, but still.
Alliance are going to breathe a massive sigh of relief. Error showed up already here with
the Zorg Cadians got one to work with on the T side as well and all era out in the open
going to go down to the galore of Adam B man. Advantage in play turned into a two-man lead
here for K as Caden gets the Claw and Twist and that completely opens up the map here
for OG.
It's also these rounds Matt. It sounds like I'm talking about every single round for
OG that maybe they haven't got fully down to a T yet, but as the anti-forces and rounds will they have the man advantage
We saw it in the previous round that one rent went to Rai. This one's gonna be okay. He's ours was a cleared B
Can you take the bomb back now? Don't do anything too fancy here. There are still two CTs on the side
Especially with the power position of long control and makes it all three
Again, they're going into the stack. It's so dangerous
They check it properly fair enough and fair enough if you can entry like that
I mean again, they made it half themselves, but thankfully Spook said no, thank you. That's my bonsai. Oh
That made me nervous, but they pass the flying colors
They make it look easy and the best way to get over a fluffed up round is by winning the one immediately afterwards
Exactly what OG have done with the amount of kills they've racked up in the rounds
They've lost it means that alliance are just straight back into eco territory. So OG volunteer to just catch their breath
and continue to extend their lead looking very good. This OG team are actually really
good on their CT side-stab. That's where they have been liable. You would have seen
that in the game against Nemesis yesterday. Nemesis won 6T rounds out of 32 rounds played
in regulation across the series. So that speaks volumes to how, yeah, I got you.
Nemesis won 6T rounds across 32T rounds played in the series. In regulation that is, the
That's how good OGCP5 were yesterday.
Yeah, I just wanted you to repeat it for emphasis reasons because it was a very important thing to mention and yeah
the fact that I even able to make that, you know, very close
emphasis just shows you that maybe the T sides of the issue at the moment for
OG and that's to be expected. I mean most teams when they come together and you have like a good firepower, a good rifle in core
you've got Kadeon playing on CT as opposed to maybe being a T AWPer which is just harder in general on most maps.
Yeah, I think usually CT sides are a bit easier to get up and running quickly.
Could I be argue that Synergy is an issue when you want to try and flash for teammates and stuff like that?
There are two schools of thought.
Yeah, so far CT has...
Especially in Kade and lead teams where it's a very intricate system, lots of moving parts that things can just chop and change on a whim.
That can make it more difficult on our T-sides, so I've urged people and fans of OG to really give them enough time to let that system try and take effect and might take longer than most, but once it does start getting going, it works really well and can be very difficult to play against.
Kadeon is going to be the one to finish off the job and I mentioned earlier, something
worth keeping in mind is that we've seen very good performances from individuals sporadically
for OG late-tea.
We haven't really seen the entire team come online.
It's exactly what we've got here in the early stages of this all-important game.
Yeah, an era versus a cadian will be a pretty important duel as they're not saying really
in this series.
An OG already with 5 T rounds and overpass, they'll be very happy with that.
If they finished a half 7-5, say if they were behind, they'd probably be quite content.
Sure.
But now they're 5-2 up, they're probably thinking, oh, we can get a really good number here and
then go on to what is our strength, that CT side.
Yeah, they're mappic as well, so you're banged on if they could get one, even two more from
here would be incredible.
Let's see, winning this round here would start to put this game in complete disarray.
Alliance, now his dodge head persisting with the Mk10 notably Trav, this was a
decision for him keeping that Mk10 in play, been very good with it so far and
it looks like OG are setting themselves up for a burst into the speed bombsite
still a bit of time to play with as Alliance look to get ahead of the round
here. Oh Metis, Metis, oh twist just moved away, in that second HE he would have
been a dead man if he hadn't. Good game sense from him because he realized he's
been nailed up by one is a really good chance it's going to be a second one
thrown through as well as my repositions. Well Twisters has a weird experience isn't he?
I'll get into that later. There were some of you guys who weren't watching the Alliance game yesterday.
Just talking about Twisters history.
The teams he's played on, how many players he's played with in his career.
Good hold toward Monster considering Twisters was low from those HGs.
The play will help out to Fine Flemish and then Eirat finds Adam B.
With 14 seconds we know what's happening here.
Kadean is falling back away and saving the P side up with Spook and with that say
considering they've got four and five K in the back they can easily drop Flamme
so no worries. Solid round for a line so keeping four players alive being tested
in over that B bomb site a two man set up on the left side of monster tunnel
from the CT's perspective their works of trick twist taking first contact he gets
traded out, Upe doubles down, really reliable anchor, as Mr. Upe and Minava have just continued
to impress me with how solid they've been, really valuable skill sets in terms of their
anchoring capabilities. Insistently putting up good numbers, I was dodging a little run
boost, that's what I thought for him. I thought I was wondering as well, he is not the entry
player, far from a baby with that run boost, could be feeling it, he smokes out the molly,
he's charging up short, he's looking like he was considering it, but just gonna nestle
himself into the corner. It's all a good position to get in so early on in the round.
Yeah, it's always a nice feeling when you get that run boost and you really feel like
you can take on the world and go for a straight up monster fight, or even just take it short
immediately and take a duel. Not the same mode, Maelai9, everyone's doing the good work
at the moment and he's owning connector. Three kills from Ale, big multi for him and
first of the series. I mean the Alliance will easily find that ball.
A bit of an oversight there from the OG Rifler who was coming through lowers. I'm not not
sure exactly who it was, but the guy got fragged first just wasn't considering
mail in that position at all and then slightly off timing with I think flammers
coming down the stairs from middle. Gonna try to crunch in on mail 09 a little bit
better then traded them out at a minimum, but mail 09 had a big couple rounds here.
I just want to triple in the gun round and allow them to get going and he is making some moves here on the map as well
Already looking to close the door in on him. He might not be long for this world here trying to save this orp again
They know that it's probably gonna be a factor. They know who's also I that won't be a secret to them. That's for sure
You know, he'll still have the orp who get caught he goes through all toward long
There's a utility and there's in some headshot great round for mail
the man picked by many top player to be one of the future stars of the game. In the HRT
we topped 20 for 2025 it was Nico, Zantara, Spintz, Rosen, Flames and Robs who all picked him.
And no pressure, that's all good. Not like you've got some of the best lifelors that have ever touched
the game talking about how good you are. Yeah exactly. One of those things that you got to
just kind of take it in your stride and not really read into it too much and let it get to your head.
If you're male or nine, it's just a nice accolade.
It's nothing more than that.
Keep your head down long, career ahead.
No need for pressure here, especially
playing with somebody like Twister.
Imagine it's going to be a really good way
to kind of nurture him and help him continue to grow and develop.
I mean, Twister's not just been around the blocking,
but the T-shirt.
He's got the whole wardrobe, Trav.
And he had options in that wardrobe.
You could pull out a fanatic jersey, an NIP jersey, God sent jersey maybe, Copenhagen
Wolves, Lipside, SK, LGB, you name it hey.
The first time OG have had to settle for a savior, a blood graded pistol, and the Herocadian
Or, interestingly enough, doesn't shy away from this option on the T side.
It would be a pretty easy opportunity for OG to actually get through monster turn on.
Surprised the Alliance have played or set themselves up with such a detached setup over
Run the speed bomb site playing really far back, could concede a lot of control and OG are thinking
maybe it's some sort of a trap that they're actually going to be moving away from B
which will play into the strengths of Alliance with the way that they're currently set up across the border on their CT side
maybe wanting to try and take some longer range fights to enable Cadian on the AWP
I've got a flash and three smokes between them
to make sure I don't lose too many players against this front line player half-time
it's not going to hack around but Aira has been dealt with
got Cadians off you never know what he can do sometimes it can be audience
sometimes it can be comedian will this be the godian round he's found a second
kill over and over having with the glock oh it's down to twist you need a big
multi kill here he's found two and he's managed to find caddier through a smoke
as well that's huge from twists about to pick up the op of flammas this round is
not done you got the digger as well trying to round across the site they've
failed the boost near green bin I think when I've heard that more know there's
over chance to move through and play a bit closer where's that bomb he's gone
carrying it they've got to get it down so he will stray back behind the default dice and get up on
planted that boost is still in place behind the green bin wall with twist and ope they're gonna
finally make a move now they've got down together at the ops in play but it's a little jiggle and
flameless or miss his shot surely the arizona's glock won't be able to do anything to help out
in this position tag to the side they're not gonna help now now he's all alone surely will be found
There's one block kill, but traded by Upe. Oh, the nerviness on Alliance almost got the better of them, but they will make it 5-5.
And it's not even like OG did anything particularly wrong there. Maybe they tried to force the issue a little bit much and couldn't let the round breathe a bit after the initial three kills,
but again, you're thinking this is our moment to just pounce and get full control and try and stop Alliance for getting back into the bomb site.
Twist does an incredible job though. I mean, the first two kills, yeah, okay, he had those frags dead to right,
Then that third with the burst through the smoke, remember he's only got 25 bullets to work with in that A1S, and he's able to get those three kills.
Fantastic work out of him.
Haven't even seen Kady, and then the presence of mine to just actually fall back and give up the control, play the situation.
Sure, they can see the bomb plomp, but that would have guaranteed the round basically.
Twister's died every single round so far by the way, but it's important you can beat
the team, use the last port of call there to help out in time otherwise they'd have
taken over the bottom side entirely, picked up even more guns and a good art of plan.
I just realised I said 25, meant 20 and it's even crazier that he got those three kills
with the 20 bullets that he had at his disposal.
That's true.
Sometimes it's easy to forget those small changes that have happened.
Yeah, well done.
For some reason I thought that they'd increased the magazine size a while ago, but anyway,
it's the most remembering as we do see round number then.
When it was 25 bullets and just plainly better, like it was more powerful.
It was so strong.
No one touched the M4A4 in a month or Sunday, so it was never used.
Now thankfully there's a bit of a mixture.
opportunity here for Alliance to get the lead for the first time here on the map was Kadein reduced
to a Desert Eagle because he decided to buy up that all in the eco opening track.
So Arrasdash is going to be an entry. Judy's such a good flashbang, but someone's supposed to be able to get the kill.
Anyway, there's going to be a follow-up. And Adam B will find that second kill is still fair to be
dealt with on bombsite and rotations flooding in too. This one's got a second kill there,
even though he was more blind. Two in a row would have been crazy. Anyway, I've had some water.
Now Adam be taking more tags than to 17 HP. There's nades where that came from and Cadian
chunked down to 40. It's not everyone here for a last second. It's four to take all the
time in the world and they will comfortably catch Cadian.
And if you spook an Adam, the Swedish duo, not only spook him afraid, Adam is able to
find one. Now they know where Spook's playing from. And they do. There's one, but a quick
trade them error that is calm and collected from him it will give alliance a
lead now. NT's in chat there for spook but like you say alliance are gonna get
their noses and fronts it's been a really good battle back from them on the CT
side giving themselves something to work with going into that second half we
know how good OG have been on their defensive half so feels like alliance
needs seven five by the minimum that will give them some momentum going into
their second half as well.
OG gotta be a little bit tighter
in these early round situations, Trevor.
I feel like they're often hemorrhaging lives
in these first like 15 or 20 seconds
that are almost always done by a player.
Yeah, it's kind of what,
finally I was mentioning it earlier, right?
So if OG were asked beforehand, got five on T-set over pass,
they'd rip your arm off for it.
But being five-two in front, they would have wanted a bit more
from this position, unfortunately.
If they lose the half, it'd be a bit of a point
in considering how many decent positions
they've got themselves into, like you've mentioned.
Game on, in this really important matchup for both of these teams, early on still in
the run it was closed qualifier looking to get themselves a spot at IEM Atlanta later
on in the year.
Of course, OG got dropped into the lower bracket after their first outing alliance lost their
second game in the upper bracket.
lose this one, you're out of contention.
I can let you know that Twist's phone has died
and we need his phone because it provides
the integrity camera for our admins.
So once Twist has charred it up a little bit,
we'll be able to get this game back underway again
and it gives us a chance to have a little chat.
In general, maybe a bit about Alliance more
because we covered OG quite a bit in the pre-game.
I know obviously the free game was a little bit quick, so let's talk about Alliance in general and where they've kind of been lately
They start the year. Okay, they placed third a local LAN in Sweden
They only lost a big who of course themselves on a hot LAN streak at the moment
They got run over by simple species game and the blast qualifier
But maybe that's to be expected even though it's definitely a winnable game for them when it's an online match
But yeah, I think they're in an okay position
I think that right now there are so many good tier 2 teams, like good Swedish tier 2 teams,
high ballers and your joining speeds, even though they've managed to deal with joining
speeds pretty comfortable the other day, that they're not really being talked about as maybe
as much as they should.
I know they've got Melonair in their wheelhouse now, they've got him on their team online from
Middisfport, but at the same time, it's maybe they've kind of just reached their peak of
their ranking.
What do you feel about that?
Um, I mean, I feel like at their peak of their ranking, they're actually looking really good.
Weren't they knocking on the door at top 50, maybe even just breached into top 50?
That was with Poi on the roster.
I feel like that's where we really saw Alliance kind of level up, was after Poi had joined this team.
Because I've always felt like they were lacking a star.
Lacking a player who would be consistently putting up, you know, 22 plus kills,
map in and map out, and having a guy who would just reliably be forced to be reckoned within the server.
And then obviously with poised departure with him joining a hundred thieves, which is very exciting
They've gotten mail-09 and I think maybe that's what has kind of limited them to a degree is relying so heavily on either
Poy or now mail-09 and
They aren't showing up in that big way. Maybe that's where they are struggling. I have a bit of a deficiency
I do think they're gonna need some of these lands these smaller events
Maybe it better there in Sweden or anywhere around the world to really boost them back up again
It's the same for OG
It's the same for OG, but you do kind of feel like you can rely on OG a bit more just from the name value of the org and what they'd be able to do before on the name value of the Flyers.
Anyway, go back underway. Shout out to the...
Not about opening the door in the first 20 seconds.
I mean, just too much isn't it over the course of the half.
Shout out to the Alliance Manager for giving Twist his phone to use as the integrity camera instead for his setup so he didn't have to wait too long.
Hell yeah.
We love that.
And yeah, it's another one of these rounds where OG have to battle back. They are close-out monster already.
They're still skating together. They will put a bit of damage in for a twist.
But really, a lance is somewhat playing retake B here, and that's totally fine.
You've got the manpower. Why not?
Yeah, they've looked good on their retakes so far, but it does kind of maybe leave the door unlocked for OG to get back into the round.
doesn't really force him to break the door back down to get into the final round of this first half.
So it is going to be a bomb plomp, but another follow-up kill down to Flamask. That's going
to make their lives a whole lot easier on the retake. They've got that extra player to come
through from construction as well to apply maximum pressure. Kits across the board, smokes and flashes
at their disposal as well as they look to try and retake the site, and it's just going to work
out perfectly for them. OG, Crumble, Alliance, Fackle back. They were down 5-2 at one point,
and they will be able to add a 7 to their tally and carry a 2 round lead across into their second half.
It's going to be a tall order to get the job done from here, but certainly not impossible.
alliance but reality still dictates that OG might very well be the favorites
and overpass five going into their CT side that's pretty strong last we're
gonna have to start strong yeah see we're gonna have to get a remedy on the
HUD we are missing one as the coach on both sides yeah on both sides just a
little fyi the reason why the coaches sometimes appear when we have this HUD
bug is because we use a little like plug-in which allows coaches to be in the server at all.
No other servers necessarily always allow that. So they technically show up as the 11th and 12th
player sometimes. If any of you guys have ever watched the games on like Go TV or CTV, so that's
why they pop up sometimes. When this round's over it should be refreshed and we should be able to
see it all well and good and it'll make sense again. So chat is aware. Although please fix.
Although please do give us some help with 2026 guys. Come on
Observer with these issues. Come on guys. One day. One day. Anyway, the round is going away of OG for now
But Mel's answer back and avid spam KDN as well
So we do have an after plot with that bomb planted but now it's around one more and add in thankfully ours is the spookable pounce
Together they realize I've got more than enough time to diffuse that bond. So no worries. Oh gee will get off that second half
get the start they wanted. Yeah I got a bit shaky there for a second for OG. I mean I get the opening
two kills in the round but Alliance still have something to say. A bomb plant for them, a few
more frags are going to fight on the front lines there in the post-clan. OG able to hold their
ground, get the kills necessary and draw back within one. Now OG as you kind of describe Trap
probably feels like they left a few rounds on the table with them having won five of the first seven
on their T side but with them winning the pistol here it's going to put them in
really good stead on the CT side of their map they've been really good on their
CT sides lately guys for one half that have kind of eye out quite quickly with
this new team so it's going to be an uphill battle for Alliance to try and
win the map from here.
As we've been touching on, OG occasionally having issues with these anti-forces, making
too much damage, making too many losses, or just straight up losing the round.
We saw it quite a bit against Fnatic every time they had a chance to break the Fnatic
economy get some sort of handle hold in a map and I'll see immediate round
following they didn't get that free beat yeah it'd be fine there is a little
on average there is a good little male blood eagles and a tech nine available
to now taking that unorthodox option by going for the longer range option here
because normally on the force bound the T side of overpass you want to try and
maybe bat your way into the B bomb site by two lowest maybe bottoms into A so
Let's catch OG off guard, Kading at range with the M4 is actually really looking to try and take these duels
And he hasn't inflicted some chip damage. Spook only good for one before he goes down
It's a bit awkward for OG with two pairs kind of bumbling over each other in bank
But it might work the trick as Alliance could numbers to try and duel into bank
They do get a bomb planted a minimum to the T side but that may be all that they find and it is fair enough for alive all good
I do actually want to say I'm thinking exact same thing. They were tripping over each other in bank
it was really awkward and I thought okay this could be where it falls apart again
but thankfully they were able to manoeuvre themselves to a acceptable
extent. Let's talk about the round in the end. Seven all the days.
Plark means that Alliance do have something to work with in this round.
They can go for tech nines, they can go for deagles, they can go for some utility,
they can make a fast play toward B, anything that could put some cats amongst
those pigeons. We'll see. OG have settled into the game pretty well. In fact they got
5T rounds early, I think they really did make me feel a little bit more comfortable. Especially
as they've been talking about over the course of the game, how late they went into the night
against Nemesis yesterday, late into today. So yeah, they would have been in need of a
good night's sleep and I hope they got it. Very difficult to go to sleep when all of
but generally enough to a game like that
yeah true
but such as the beast the nature of the realm of online kind of strike right
lots of youngsters on the server
uh... and uh... a couple
unks as well trav in eighty uh... in cadian and twist as well i think thirty
and thirty one years respectively between them
but they've still got it
And there are a few unsubstantial that have OG.
Ooh, yeah.
I'm in mind.
Scratch that.
This is the round.
Uncle and uncle action.
That's going to be Twister who comes out on top of that deal.
And it's just saying, OG, you need to really look to try
and keep the screws tight here in this round.
Build up a bit of a buffer financially
and regain the lead.
Absolutely cannot afford to slip up.
Yeah, they've earned this anti-eco by having won the pistol,
wedded the storm against the four-spy,
and having earned a chance at what should be a freebie.
Error was trying to shift his way up there and try and get a timing, but re-smokes.
If Twist really wants to, you can keep that M4. If he's left last alive and all the pistols get taken down around him,
he can say that he can buy an X-Fend all good and won't even need necessarily to invest into that much,
but there we go, they're going to give it a go just to try and get economic damage,
he's taken down, no gear holding on well, good, crossfire, Spook and Adam B, Glomyskott
0 as well, the Swedish duo are looking strong at the moment.
Yeah, and we're going to get into the first gun round now, Kadeon will have an Orpia,
and he's actually been really good on the CT side of OG travel, I mean there's a lot
of people who love knocking on Kadeon, but let me tell you how good he's been, across
22 maps played on the CT side. He has a whopping 1.54 rating on the CT side in terms of his opening jewels
This guy attempt 24.7% and catches success rate
78.3% for Cady and in terms of his opening jewel success rate since he joined OG
He has been banging on the CT side for this team. I love how accurate those numbers were
It's about 78, but the 0.3 that makes a difference man 100%
I'm trying to fight this narrative of a comedian, you know.
Kaden offers a high level of to his teams.
It's a job to be done over on the people on site.
OOP in first with the Mac 10 already entry one and he's entry two.
And the people hold on but they're not figuring a third player.
It's a freebie for Flamas but another Mac 10 flag.
Thankfully there is another player coming in from short.
Adam B still playing around this position and look how his reposition himself.
It was perfect to hold for males advance through short pipe.
As it is, it's the 16 year old male 09, yes born in 2009, that's his name backwards,
Liam 2009.
We are the old ones unfortunately.
So Caden, he's going to find a way to beat him in a 1v1.
has a bomb, only 43 HP. He's got full utility. He has got free reign of the A-bomb side.
We're going for the plant now, Molly into a green bin. You can chuck a re-smoke on that
as well. And it's pretty decent. It's actually a nicely placed
re-smoke on that molly. And he's playing inside of it.
Cady is knowing that possibility. They're about to meet in the
smoke. Uh oh. He was coming out on top on this one. They have
bypassed each other. And Cady hasn't got a kit. So he can't
smoke, defuse this. They'll now realize is where he's come from.
At least maybe understands where he's come from. He could have
even come from the the connector position or went for the HG to
try and break the smoke thinking Katie was maybe defusing but
No, he backs up into him and it's an easy headshot very calm clutch from the youngster
That's so intentionally played by male to just nestle himself into the smoke and just buy this time and then cross through the smoke to the stairs
Cady and has got no idea it's impossible for Cady and to win at that point even to the degree where male has a
Grenade out but Cady and had no idea at that point male was behind him
Cady was almost said that he had to be in towards bathrooms
huge clutch out of the youngster. I said he needed to be loved but today he does.
I'm just thinking back to that kill on Adam B. I reckon Adam B's probably had his
head in his hands after that one because he was so ready as you described. He was
perfectly positioned to try and deal with it. Now it's going to be a forced buy
from OG and a chance for Alliance to put some serious scoreball pressure on their
opponents. The facts about that as well is that he knew Mayo was carrying the bomb.
So he knew that even though he may only be 43 HP, he has full reign and full
opportunities in front of him, all the brain power he possibly wished to have to make a
decision on where to go and make it awkward for Nadion. And yeah, I've had a great round,
but hoping to finish it off is usually the most frustrating aspects of those silver rounds.
It's not done. Not a good work, but got no reward from it.
very passive coming through from OGEO and they're forced by playing really far back.
Letting Alliance kind of come to them but they've given up a huge amount of control
as a result. This one is worth two in both directions, neither team with any residual
money after they've bought up here in this round. Alliance took to set their sights in
on the speedbomb site.
Adam playing on the pillow with the MP9, he's got one with him in our resources, it'll
jump spot on monster, he's seen male coming, big shadow in barnage, they team up together
and double MP9 already has warded Alliance away because look how far Twist is up on the A-bomb site.
Kaden, are you ready? He's about to peak the headshot angle on the left.
Oh no, gets caught.
Twist way more advanced and Kaden was expecting now Plamas knows and he needs to try and do something about it.
He's taking into multiple fires, this will get another and a third on Spoon.
Oh wow.
They kind of fed him there, it has to be said.
And now the double MP9s which easily dealt with the first player coming through Monster have to retake two before it's not happening.
no it's definitely not I mean maybe even just looking to try and scoop up the
orpia is Adam B kind of risking his life or an upgrade doesn't want to go for the
yelp that might cost him there's no bullet left oh boy you could see he was
kind of searching for the orp on the ground maybe Katie was saying we just
just have a look and see if you can get it perhaps taking what he could have
gotten which was the M4 would have been the best option twist with a brilliant
round a quad kill he's hunting for ace obviously not gonna be able to get it but
This round right here round 17 is a massive one for Alliance to win as it regains in the lead and
Sends OGE into eco territory
Also, just want to highlight how quick OG were to rotate and what a good decision
It was for Alliance to kind of pull the plug on that B hit instead pivot up to a when no one was home
I mean Katie was kind of watching from quite far back obviously when you force bought you're inclined to try and rotate
To very quickly respond to what's going on and that's what catches OG off guard
And now, as you described earlier, the money for OG is in a difficult spot. Arathos does
keep that AK, but Adam B, CZ, Gennie Eagle, D4 USPs on Spook and Flamme, this one will
be Alliance up into the lead at 10 to 8, firing an incredible round from the AK you'd imagine.
But there you go, what can that do? There's information on one, and then there's the up connector.
It's all on that big in Aristotches AK, right, which was carried across from the previous
into this one. There's going to be any chance. Alliance have got the buddy system employed
two into construction to working the middle of the map here as well keeping
their trades readily available. Time ticking on though, gonna have to make a
decision and they've really leaned into this A bombsite a lot throughout the
half and it looks like that's where they're gonna try and end the round again.
I'm gonna sort of re-push forward. You can hear him from the utility. He might now think that he's gonna be lucky enough but no one's gonna be looking at long bathroom and he
actually has managed to catch mail. That's good when you only got that USP to find a
one for one. It'll take that every day of the week, but that is a big kill, like you
say. Who can still hear, and you've seen one player push up. I have to make noise
dropping down. Don't think that's been heard. There are multiple guns on the floor.
It could still be caught, but it's a lovely USB double tap, but the bottom's
planted on B. Upe was able to escape with twist. And considering that OG are buying
the next round anyway, often I would say you go for a round like this. They've got
an AKM4 at all. I mean they are going to give it a look by the looks of things. That's a very
precious trio of guns to keep hold of I reckon. I'm not usually that way inclined and they'll play
fine in the arrow toss as well as a big trade and thankfully it will come through. But there's
barely any time with no kit in the round, head in still playing from heaven. He's relying on
Spook to go looking and there's no time. He realizes what the best course of action should be.
the twist by the virtue of staying alive will win that 1v2 and they go up to double digits.
Top fragging on his team and time for the top fragger on the server right now is Mr. Twist with
18 kills to his name. He is having a brilliant game, really big stuff out of him. I mean,
well done from Alliance to kind of figure that out as well and realize that the B bombside was
the best option after having gotten that kill onto Adam B that then creates the path for them to
move back to the opposite side of the map from where they were originally looking to go.
And also OG then put the emphasis on trying to recover the guns in banana outside of bathrooms
which then chunks what, five or seven seconds off the clock and in a round where they already
didn't have a kit that probably countered them out of it.
They will at least get away with two weapons but it feels like this next round for OG is
an absolute necessity.
It does unfortunately.
We thought they'd be going on to CT, but OG done so much of their good work.
They find a way to get this game done and dusted.
At least map 1 anyway.
As it is not the case.
OG, of course, last night, that game against the MIS is going all 3 maps all the over times.
They had a 10-2 on Ancient, they must hit 22-20.
Took them to 3 maps, they got another 9-3 CT side.
only just managed to scrape that game 1917
and if they want to try and make Intel Extreme Masters Atlanta the lower bracket
gauntlet they're gonna have to go through it's gonna be a lot more difficult than
just that one BA3 one more here to stay alive at the moment Alliance are putting
their best foot forward and most certainly Twisters that's for sure
on again another very passive setup coming through from OG here not looking to fight
in lowers not looking to fight towards fountain not really poking up long either
Alliance have done really well with them be given all the space as well to keep
OG guessing and they've come into two players to the long serve which is
actually forced from the B players to get drawn up towards A so he can cover
bathroom so Spook is currently just just spotting which means only two players
There's homing on that B bomb site but Kadeon will draw first blood.
Oh, an opening kill. That feels like he's been shooting far between for OG.
He comes to the gun rounds.
Man, I still haven't had him on the shot. He was kind of pinned into the corner. I think he hit that dink.
The delayed native Maristar's hoping that Man will move forward into it, but no, he stays in safety of monster.
There was lots of reposition.
It's all the barrels keeping an eye on that boot since it's a double rotation down.
Spook and Kadeon now to help out leaving Flemish all alone on A. Thank you for OG it would be the
right call and now spotted the Bomber Monster. That's a big spot for Alistar but it's a big
entry from Upe and Spook's been owned by Mail as well. It's down to Kadeon on this side. He's
kind of all alone and he's looking to try and make a play all by himself but Mail is to his left.
He did not know and OG get that opening kill but it's another conversation to be had about not
being able to convert a male as in a quad kill with I believe three of them coming on 10 HP.
Yeah really smart positioning there from him because of how quickly he gets into that position
underneath heaven. Cadian does have to take a bit of a gamble and maybe just hope and pray that
there's nobody there. He just offers himself up for free male, executes them and then doesn't just
tuck himself into the corner. He then extends himself out to slowly crouch peeking backwards,
gets a favorable angle on the heaven player and oh gee, off crumbling here Trav. The CT side
is not going according to plan I mean should start it pretty well they won
the pistol converted against the force in the eco but they haven't won a gun
round yet here on the defensive half of their map pick
not a good sign okay all be entry with the MP7 and then be down already and
this is a full investment from OG it's been able to dig one but that made is
is meaty try and push into short to get that trade
get that gun at least on the MP7 they might want to go over the MP9 I'm not so short
who knows they're pretty comfortable with what they've got at the moment
just looking for extra util on the floor as a model to try and clear out balloons
I'm just trying to play head down on long with that MP9
it's a very exposable position
Alliance is going to group themselves up and head in towards Long at least one of them
whilst getting twisted and Flamas crossing paths and it's going to be Twist who prevails
doesn't even take that much damage in the process.
Now there's a lot of pressure on Kadyn with this AWP because neither of his teammates
are in any position to rotate even if they started they'd be late to the party.
Kadyn needs two at a minimum he will find Twist at range now he sets his sights in on
bathrooms going to start to feel a little bit uncomfy that they could be more pressure
coming through from Long.
Oh goodness. I mean, Kadeon was fully aware of everything that was coming in there. He
was staring at the util, I'm sure he was communicating it desperately to Spook and Arasdos, but yeah,
they stayed put, they didn't budge. And Kadeon would have had to get probably two more kills
after his first even make this round durable for Spook and Arrozdos.
Another great round from Alliance, well dealt with. Good trades.
Nailed up to 18 kills now.
Wrist on 19.
So the leader in the server is Twist, the in-game leader.
Leading by example, a good old-fashioned cast of saying.
As the captain for a long-term captain of Alliance.
on the team for two and a bit years now. It's been around all the big teams in Sweden in years gone by
and with all the famous well-known players he's won himself. All the stars that were around him
for all those years back in 2014 to 2018. Ryan Fnatic, NIP, Godson playing with the likes of Olof
and Krims. All the OGs had an incredibly storied Korea. He really is just a veteran who continues
to help shape the future of Swedish Counter-Strike with how many players he's kind of taken under
his wing. What a damning statue for OG though and it's the fact that six out of the eight rounds have
come off the back of pistol rounds and conversions. They've only won two gun rounds throughout this
map so far. Alliance the one of the next four and just feels like it's a formality at this
with how good they've been across the board.
You always feel like the CD-Side can make a comeback from 8.12 on a map like Overpass,
but at the moment Alliance have been so damn solid.
Oh gee, signed them, they're just not being there yet.
How difficult it was for them to get past Nemesis last night.
How much Panatic, who aren't a Panatic exactly in the best position right now in terms of their form and roster.
Destroyed by Fnatic really. Good sign for Fnatic they're able to dispatch a team like OG so quickly but it might be an indication of where OG are currently at.
Oh and look at the gamble. They're currently at that A bomb site with four of their five players. It's only Aris D'Ocea.
This is what the measly MP9 over towards B and you've got the entire Alliance outfit just sitting themselves up for the exec.
This is going to be tough and he's already been hard-entered. Mail is not missing.
missing. This is the mail we wanted to see. He's sending that letter and looking at stamp
and posting it. Chris will manage to trade. Adam B as well. Here up, or pulling the connector
rotation does go down though. It's a good kill from Flemish and Adam B teaming up together
on that one. Adam B damaged him earlier. They didn't know CT. Needs this duel but Twizz
goes aggressive and removed him. Taking the assertive peek and now Spook and Flemish might
have to use kit they're very aware that possibility of the boost and they're easily
going to be sprayed down through that smoke alliance 13 to 8 a very solid
t-side og went missing yeah and that's on og's map pick as well alliance just
with such an incredible and super impressive performance dominating the
gun rounds throughout that whole map and both t-side and cd side means they go up
1-0 in the series and it's their map pick to follow.
Oh, OG. Started great. We thought 5 on T side early. They were looking like they're in full control of the game
in that sort of position right when you do get that amount of two rounds early. You think,
okay, if we can get maybe six, seven, I did my chance for eight. Look, that's fantastic.
But they only got the five in the end from five to up. And that is the big question mark. They kind
Hanna went missing ever since that point and a couple of rounds since then alliance very solid in the T side males
And he a number of really important entries got that extra quad kill as well when they got he got those three kills on 10 HP
Like alliance had that map it under full control for a good majority of it in the end
Yeah, and the fact that it ends 13 8 is almost as such a massive question mark as to how it's gotten away from them as
Much as it has your right to highlight male though. I spoke about how coming into this game
They need that star power from him that that fragging power and boy they deliver especially in that second half
I was so clean on the entries yet so much maturity with how we went about some of those situations not
overextending but also
Recognizing when the situation and opportunity had kind of presented itself for him to activate and make a play and he never shied away from it
Yeah, as he mentioned going to ancient sure you know a couple of times that have lines have played it this year
They have lost it, but you have to look a little bit deeper into those results. They put against BC game and big
There's a not easy teams to beat for a team like Alliance and we know how good Bayer Billnett, especially toward the end of last year, both online and on these local lands against Swedish teams, they had a great streak on the map and OG only played it twice, of course, they played it last night, they would tend to up on Nemesis, ended up losing 22-20.
Can OG put another frustrating loss behind them and try and bounce back in a series? We'll see in about 13 minutes time.
I'm not cold
alright
I'm gone
I'm not
alright
alright
alright
alright
I have the times to do
please
please
I have the times
to do
please
I
OG are on the brink of elimination from the chance to play at Intel Extreme Masters Atlanta.
It's been a long couple of days for them, but it might be about to be a whole lot longer.
Alliance are one map away from eliminating them, but if OG want a chance they're going
to have to go all three all over again.
Yeah, and that includes winning on their opponents, Map Pig Ancients as well, which has been a
staple for Alliance.
It's been a really reliable map for them, and OG have an uphill battle ahead of them.
really languished in the gun rounds on overpass and they're gonna have to be a
whole lot better on ancients if they're gonna survive this series. Indeed and here
we go we're on the way. OG last night got that 10-2 CT half against Nemesis but
lost the map 22-20 that's the main rep really we've seen from OG on ancient
recently sure they had a couple of other ones as well but there's a little bit further in the
distant past now having been released off to a good start it's a great kill and
Abiddy holds on against male 2, opening double, very clean.
The bomb will love to go down on the back of Ope, I'm not sure if we'll be able to get it down just yet because there's cave control as well.
They're going to try and run him down. There's one kill, but that bomb is now on the floor.
I'm going to get some stuff, another headshot and he's going to end it off with a 4th as well.
The ace is stolen by Spook, but it's all Sweden, but for OG on the pistol.
Not entirely sure about the plan there from Alliance, because they smoked off Short, then they're throwing the deep smoke to try and block off rotations, and then they want to fight Long.
They molly the initial cubby, but I guess you're just heavily relying on being able to frag the CT player in Long, but Adam B just mows them down, just completely destroys Alliance, pulls the rug right up from underneath them.
Like you said, would have loved to plant, but even that gets denied with the pressure coming through from Cave.
So, yeah, Alliance just get undone by Adam Bielong, never really stood much of a chance, and it's a great start for OG who are now 3 for 3 in pistol rounds.
And that's a lot of money. Oh boy, all 5 of the kills coming through from SMG is 4 of the Makedians hand.
That's going to be the orb coming through for him, you would imagine. It's just a decision making time whether or not they want to go for the bonus or not.
They do go for the bonus, there's lots of options, and usually my favourite option around such as this,
you don't have rifles to play longer range and you have these SMGs, you go for a
very fast lane take, get those SMGs into a Jaguar, get them pushing down with
flashes on the B ramp. Now I'm going to stick with them, they're
off for Cadian yet, to save that option for the following round. If they even
need it, between their bonus it would be a wonderful start for them. They are looking
to try and get a little bit aggressive there as you can see, they've got somewhat
control of it. Alarm's very aware they still have those SMGs and they do play it carefully.
They counter that play and Iroha's already far out of the screen. They've got deep mid
control too. That's going to surprise the rotating red room players. With only an MP9 and Kodak,
it's very hard to keep it alive. Kaden trying to jump around, trying to stay alive. So as
long as he possibly can, he's got a few bullets left on the MP9 and Iroha gives him a 3V but
Alliance still have an advantage until
Caden continues to swing for more two kills 3v3, but B is taken. Oh
Man Caden's just gone into God mode
They're really feeling himself with the fact that he pushes through the smoke to find another kill and bring it back into an even numbers game
But that's only half of the equation balanced out here
Still got to try and find a way to navigate through this retake one kill between
Two of them, one clap here from any male or nine looking to fight them on the front line
This is so good today only good for the one kill avid is going to activate and actually results a team kill
They're made is going to tongue Katie and down even further which renders no chance for him in the round alliance will open up with another
Successful gun round spare you till in
CT is able to retrieve and already being hunted actually by twist is very far forward and doughnuts
Will survive
Imagine
There we go, that's into the corner. We'll keep the AK, keep the Utility, that means you can drop that AK to a teammate and buy up that AWP now.
Or not.
Sucking with the AK for now. I want you to keep money long term.
That's a surprise. I thought for sure he would drop it to Arastas and buy up the AWP.
Maybe he's thinking, look, I've got 7k in the bank.
Maybe I can pull out a hero AWP on one of these rounds when everyone else has got a pistol.
I don't know. I'd expect it now though. That is a surprise to me.
Yeah. Yeah, for you and me both. Just kind of trying to mull it over in my mind and think
about why he's made the decision. Maybe it's a factor of him trying to be a little bit
more active here on the CT side. He's currently in towards Red Room. He's getting control
of middle by virtue of there not being a contest. Alliance are going to commit some utility
into A, but this is just to try and draw some attention away from the other parts of the map.
There's going to force a rotation out of Cadian.
Arozdoche is setting his focus in towards A as well,
but this is not the commitment from Alliance.
I'll pay once I walk in a smoke, I think.
That's so dangerous, but it's going to get away with it.
Goodness me, Arozdoche will be swearing in Portuguese.
It is much muted, I hope.
First of all, we have to deal with Spook as well, and just like that,
it's kind of crumbled.
There is a couple of rotations that Alliance need to be worried about.
The bomb is still waiting bottom middle and mail has been dinked up now as well.
The advance from Upe will get caught by Adam.
So, a bit of a hope, a bit of a chance.
Kaden's been spotted outside A.
He's sitting here down, they can play through that and Era takes the duel and gets away with his life.
Jumps out of the fire with an entry kill on A and then as soon as Adam B advances,
Avid gives him no shot at all.
He's down to Flamme, I've seen him as the one who pulled the round back into a 3v3
but he's got to find three players now.
No chance, surely you would imagine, I mean Alliance have got this one in the bag and I don't even think Flamus is going to attempt it.
Such a well-worked round out of Alliance here as well. I love that they don't just put all their eggs in one basket.
They really just massage around, they feel things out before they make any decisions to commit.
And yeah, looking to try and rub some salt into the wound.
Error emptying a couple mags there into the corpse as Alliance string two together and send OG into eco territory.
territory and now I reckon we will see that all coming through from Cady and
finally enough and what's probably to be a half by we're playing the V word game
you get banned for that and clearly we're not utter woke nonsense
you're trying to be a bit cheeky don't blame him it's all fair game especially
when you're leaving the series and you know that their opponents are in a bit
of a frail mental state you want to do everything you can to try and shake them
up even more. Decision-making time trap. Does Cadian drop an M4? Flammas drop an MP9?
You try and piece this round together. You work with what you've got between the AWP
and the AK and then instead guarantee a full buy in the next. That's probably the option
I'd go for. They're going to have some time to talk about it. There's a line subcalled
for a pause.
See, like, you can absolutely win rounds like this if you're OG. We saved AK, especially
in the hands of Flamas, you've got the Cady and Orp, but look, I would just prefer it
him to buy it in the Rambler they had all by. I mean, I don't want to go on about it
too much, but it just doesn't make sense to me while they try and pull it out now. Sure,
you can save it, but you know, that's not a guarantee. Everyone knows it's not a guarantee.
So, I don't know. Either way, there's a chance he can win the Rambler this.
Yeah, let's see. They are going to hedge their bets here by giving themselves a few pieces to work with here, and then everything they need in the round afterwards.
Lions got some momentum behind them. They dominated the gun rounds on Overpass.
OG won 8 rounds in total. 6 of them came from Bestal Round wins and conversions.
The Alliance completely bossed them as far as the gun rounds were concerned, which is
a very concerning fact for OG.
I won't afford for that to happen here again on the Ancients.
Jiggle it with the HG out.
We have a bit of support, of course.
Plamas AK is right next to him.
He's got the Shadow Advantage playing up there.
I don't think they let him play at us though.
That's why they're going to go for it and the flash comes in.
Plamas can still see everything, apparently.
the shadow advantage playing up there, and I don't think they're going to play at us
though, that's why they're going to go for it and the flash comes in.
Glamrs can still see everything apparently, two quick kills, unfortunately immediately
traded and the HE comes flying in to find Arosos too, couldn't pick up the AK, and Spook
mollied backside with his USP, can't do anything with that, here and now has Troll in front
of Donuts, the guys are pushing with Deeper, there's the clear, there's the kill, and Kadeon
he might be set up in Ford Temple, though now figure out where the CZ is. I don't think
Cadian's made a move yet, or shot in his ult yet, and that's either he's managed to get
one more kill, that's a great frag with the CZ, I sort of the opinion that if you're
using the CZ you're kind of vaguely trolling, the 5-7 is so damn good, but he's brought
it back into a 2v2 and Twist is still low.
Big kill, there Cadian finally able to activate, I was wondering when he was going to pounce,
I'm not able to slide as well.
Fact lines, and he's done a lot of damage.
He does a little 360 perwet, and he will finish off what he started on to Kady.
Good reposition here from Adam B, but I think Mailer9's going to expect this, because they knew that CZ player was in towards CT.
He's there longer, and the maid will dunk down on him even after banking off the wall.
Oh, my word.
Poor Adam B.
I bet he was just hoping, as far as praying, that he had any chance at all in that 1v1.
He's got a 1% chance anyway being that low against male, but it's the fact you didn't get a chance to play and that's the most depressing part of it, I think.
I mean as far as eco rounds are concerned, great return for OG, getting 4 kills incredibly close to actually winning the round.
Really capitalized on the damage done if they win the stand around here.
yeah
so the damage was the need then to both era and mail 0 9
took us down as well so
we could start your bogey all unconfirmed damage of course but we could start the list
you know those wards and jaguar are paper thin
i've got some lessons just done oh he's on it again okay then
we never see his enemies i'd imagine to get any of these kills he's got two kills while blind
now two kills for a wall four of his six he have come without vision and Cain has
managed to deal with Error as well so not too much alliance can do after that
it was a little bit lax today as he called it from Flamaste to pull his knife out and
make so much noise as he tried to fall back into cave but doesn't look like it's
gonna cost them a whole lot just mail 09 and Upe left from me need to pick up the
pieces and the pieces are scattered everywhere came a pick up 52 right now
Now, if you don't know what that is, then count yourself lucky.
Is anyone ever offered to play pick a .22 with you, Trump?
No, and I'm glad I don't know what it is, I think.
I'll tell you about it after this round, because we've got a big moment here at UPA with a nice little jiggle.
Let's bait the shot out from the Orpah.
Still gotta try and get across the line with the Orpah, and Nell's gonna fight forward.
Four players, all completely blinding.
Blinding most down to is gonna be able to reset but spook will find the necessary trade in the meantime
We'll pick up onto the bomb and there's a chance there really is playing inside of that smoke
Spook will surely be a worse possibility
It's faded a pretty good time for upe. It was a good time for spook to so it's a great edge of move pain now
Adam is fumbling always scrambling for the kill, but he had time and thankfully for upe or for Adam, sorry
Upe didn't know that Adam didn't have a kit so that's what drew him into the open
and that's how Adam got the kill and one round so the scramble is recovered yeah
very good work from them in a four versus two there it was looking like it was
actually gonna crumble for OG but Adam B is able to keep it together he's been
exemplary here on ancient so fun is really important round speak multi out of
him in the pistol and another one there to get that gun run across the line and
Potentially reset the economy a bit of a time I chair for lines to discuss and a chance for me to tell you
I'll pick up 52 now if anybody ever offers to play hey, man
Do you want to play a game of pick up 52? Just say no say no
Don't even ask what it is because you take a deck of cards
And then you just drop the entire deck of cards on the floor and then you say enjoy pick up 52, bro
Okay, that's a little bit more boring than I thought it was going to be but
Fair enough I maybe
Give a chance to maybe have a quick chat about the other games going on right now in the
qualifier obviously, the upper bracket, it's kind of been complete, we don't see the
upper semi-files until later on this evening, Betboom vs Sinners and Fnatic vs Bet M33,
the lower bracket is currently being played K27 and a map down to Johnny's Beater for
16-14, map 1 for them, and so a map and 10-4 up on iBallers, that would be a great win
for eds after a strong start to the year for eye ballers, and we're leaving those victories
in tier 2, tier 3, and Cybershoke are 5'4 up on map 2, but they are mapped down to inner
circle.
Lovely boost up there for Era to find an opening, it's probably something you could only do
once a half before you put your opponents on notice.
Good time to bring it to the table in certain terms of the investment, I mean both teams
looking like they've got a force by coming into this round, neither team with any residual
money. So this one's going to get messy. That's why I love the option to go for that
boost up where you need something, some sort of a thread to pull on in the round. You go
for that unconventional option. It's going to be boost off the boost chairs. Error continues
to search.
An error has been such a solid part of this Alliance project. I think it's good about
saying that AWPers in tier two, tier three, yeah, there aren't really loads that stand
out it's a tough role in the modern day of CS and I think he's been side as a rock
like I can't really give him much criticism here at really solid player
of course you kind of touched on yesterday when we covered Alliance and
I've been around for longer than you remember and longer than you realize
but on game leeching back in a day so a young player they're on playing on
professional teams for about seven eight years maybe more than us and be
something with the mp5 of all things but thankfully for him he's got spook
support okay recover the round out of nowhere Katie just charges through the
smoke though and that could still lose the round mailers triple kill
entry nine seconds for the plant Arasos is here surely you can deny it they have
no idea he's in position and he's hiding because there's no time for that
plant genius move from Arasos he's got two kills his first two kills are after
the clock as well era with $200 mail with 900 is incredible round but it's OG who
win it yeah I mean in and amongst the Chaos Alliance don't realize and I guess
that it was just by virtue of the player carrying the bomb having been dropped
there with so little time left from the clock to try and actually scoop it back
up and get onto the site Aristotia realizes he's just gonna hide he's just
gonna stay tucked in to finish off the job no one's breathing more of a sigh
of relief than Katie in there they're just assumed that maybe it was clear but
male 09 I mean a really quick fire triple to try and bring the round back for
team couldn't find that port as OG dude. And that now is huge for OG, touching it already,
but the fact that they've got no money on two players, males having to stick with the glock
and buy utility only, era can only buy a flash, of course they've even got money by all buying
together anyway. This is the weakest full force I think I've ever seen, with two full glocks and
no armor. Not much they can do. Yeah, true actually. Not much they can do. It's comical almost.
and yeah as you say I mean so much happened in that round maps like in the
space of 15 seconds and miss play from Cadian incredible triple for mail
scramble for the bomb our results hiding perfectly that's the second that we've
seen him win actually in the last couple days of play well by staying alive on
CT side very late round well on Dust2 against Fnatic yesterday some of you
might remember yeah should be no way for them to win around from here a chance
for OG to extend their lead by not just one but two because you win this then
it's an anti eco that would follow and they're making a light work of these
pistols give OG a massive boost of confidence and much needed confidence on
the CT side of their opponents map pick their CT sides have generally been
where they've done their best work and they're delivering here where it really
matters. And again like lots of people, I think OG fans over the years have watched this team,
they're just not that big fans of Arasdott because they look at his numbers and say
but he plays all the difficult positions and he only has two kills in this game but those two
kills were unbelievably impactful. It's honestly staying alive to win the round, it's secondly
getting both those frags with the MP9 to make sure Era and Mail have no money. That gets them a
a fifth round by extension and probably a sixth. Yeah he's a soldier he's one of
those guys that's just gonna do whatever's required for the team to try
and enable that rifle core in particular Flamme Spook and Adam B give them the
space to play the game that they would like to because we know how ridiculously
talented they are. Every team needs someone like an Aries Dodger pick up the
slack and just do what needs to be done. And Cady and love those sort of players
you think about, you know, Tess says in the past, I mean obviously he was a bit more of an entry
fragger in Heroic compared to what he's doing now in Falcons and obviously I was watching not an
entry fragger but it's just that type of a guy who will just do whatever you need him to do as the
captain. I'll tell him to jump, he's not going to waste any time asking how high or why, which has
been a big problem with a lot of the former teams Cadian's been a part of because of how established
a lot of the players were on Liquid, how established the players were on Astralis as well, a lot of
All of them had very clear and fine ways they wanted to play the game and how they'd been
playing the game for such a long time and to such a high level up until that point.
They didn't want to just be told what to do without any consideration for their own vision.
Whereas now with this team that Kadyn is calling for, a group of youngsters who are hungry,
they will buy into a system that they will play to as well as bend to his call.
And that's why I think this could be the most successful project we've seen from Kadyn
since those heroic days.
It's a big statement Matt considering they're in the lower bracket and up down about to be eliminated
But you know what? I appreciate they're also a very very new they really deserve time
I was talking about it with Freddy Grammy ran off one of my casting colleagues last night when we were covering the og game on his personal
Stream one against nemesis
We're kind of talking about how long do you want to give this project?
It's like you've got to give them at least like three or four of these small lands around the scene
Because if they win one or two of them even winning only one they'll just propel themselves up from like
70 after what like where they are now to maybe like 30 for 40th. So
Please get them give them a chance to play three or four
Maybe give them until May to really see if they've mainly progress at all and so far. It's so early on
My metric is either three months or three land events until I really start to judge a team engage where they're at
I think that a KD and their team might be a little bit longer than that even but boy
Are they delivering here in this come round?
Maybe a T-Kill there on to Spookimalo and I find a frag as well.
Aero looks to activate and see if he can force the dual with Flammus,
but he doesn't realize that Adam B was in position as well.
And between the two of them they will be able to deal with him.
OG on a hot street right now as they start to tear ahead on their opponent's map pick.
No mail, we'll give this one a go.
Bombs in Orc position obviously.
pin between two angles. That's the pre-aim where Flammas is though, and that's a very hard pre-aim.
So, easy kill for Flammas. Up to 12 and 4 now is Mr Flammas.
I'm just happy to see him playing well again in what is an important tournament.
A team where he might not necessarily be his own team, and he's on loan from VP.
But yeah, Ancient is one of his strong suits though.
So it's one of his favorite maps when you look at his numbers and it makes sense when you consider a style of being a hard entry
Frago who wants to constantly be battling on the front lines and constantly be active
You know, he's the cave player the Jagd player
So he's always got that license to be looking to make plays from the early stages of the round throughout on the tee side
And it'd be thrust into middle through the smoke so the back of flashes will be the guy charging up ramp
So certainly makes sense why he normally has such a good time of it on this map and bang right on cue
Another clean one. Even when he was playing on that Nine Boom Pro mix team, which is like the mix of Nine Pandas, Bet Boom and Virtus Pro, that's the reason they named that name.
Creative name.
He was still really sharp when he was filling in that mix. Playing with Xauta and Axile.
As soon as he got picked up, the whole mix was crumbled by it. They were like, yeah, well, we're not going to be playing together anymore. Flamas has gone.
They were playing with Zorta, Axyle, Shelfie, Shelfie's recently been picked up by Namida of course, which is maybe a bit of a shock considering they had a good start to the year with the risky bobbin game they did, but they've changed that one up.
Definitely a surprise to me. Anyway, I contract here in this round, it's a very clean anti-half buy for OG. They got a 10-2 yesterday against Nemesis looking for a 9-3 here.
here. It might be able to get one cheeky kill if there's an angle, but he pulls the trigger too
soon and that costs him. All five alive, A3. Yeah, six rounds in a row here for OG. Finally,
we're seeing them with some momentum behind them here in the series. Something they weren't ever
really able to get going against Fnatic yesterday. I mean, maybe at the tail end of the second map,
but they were already down, what, like 12-4 once they were able to win a couple rounds back.
Yeah, this is why they're in complete control. Alive and well. One round left and a half and a chance here for OG too.
I mean, I wouldn't say completely win the game in the first half just based off of what happened against Nemesis yesterday when they had a 10-2 lead, but just about.
about.
Orcadian, tagged down for 20, 30 rounds, late flash in middle and Spook's not ready for
it, a little bit off kilter with his movement.
I mean, any molly or nade comes through to Orcadian, he is a dead man walking or even
just one bullet from a bait.
There we go.
Mad Vantage, 4v3, Flamastil towards Jagged, wanted to try and be a nuisance again once
try and put bullets through that wood but you will get forced over the molly and
he'll know he's there because he took one tag to it
yeah you can smell the burnt hair that little singe a lot of nice smell has
burnt hair you know doesn't do much yeah yeah
got enough silly friends who like to play games with lighters and like arm air and
stuff like that sometimes i am that offensively fair so it goes both ways
anyway anyway man advantage for alliance until
Aura's dodge is finally able to activate. He was cooped up in the corner in red room for a long time.
He gets the frag on Upe, and that means Alliance will set their sights on the speed bomb site, which is pretty well defended.
Pick from Aura.
There's one for one against Blamas in the end. Do Alliance. So 2v2 to end off this half.
Male Aura, Aura starts Adam on the line.
Aura is close though. He'll shock him, but doesn't get the kill before Adam gets Aura out of the round.
So, 1v1. We've seen Mail win two of these already in this game.
One against Cadian, one against Adam in donuts, and now a chance to win one against Alvastus.
But Alvastus not peeking, not showing his hand as of yet.
Ten seconds, it's forced Mail to go for the plant here, and now Alvastus isn't even peeking for that either.
He's waiting to see when Mail makes his move from the default pillar.
There's the inflation, and a chance at the dub, and now Mail will play time, falling back to ramp.
I should have the top, so it has one more where that came from and an H.E.
Arasos now has just got to win the clean duel.
Mail's gonna keep up on the timing, go for the headshot and it's as easy as pie.
Mail 0-9 is so clean with it and so calm in these clutches.
It's another great game from him.
And OG, well, it might be 8-4 up, but Mail is here to play.
Oh, yeah, that's it.
OG in the lead, but they have to convert it this time. We saw what happened yesterday when they get a decent CT side of ancient. It can crumble on the T side. They've got to convert here. 8-4. They're still underway.
Yeah, can OG go 4 for 4 is the big question
They're gonna have to try and get boss mail 0-9 and he's got two team AT&A main as well
He's gonna be good for one half and activates on the back of them
But there's a snake that lurks in the grass, it's Ero who's in position
He's also been able to get one but he'll double down
He'll break the trend by finding a multi which earns his team a man advantage
And spooks has a lot to work with molly, flash, decoy, but ignore that and the bomb
Cut the minimap with all the X's and A main, it's crazy
I don't see that too often, usually there are a couple of players splitting through doughnuts with that sort of move.
If Spook can get a plant, that will be step one achieved.
Get some money in the bank for the following round.
It does look like you'll get that at a minimum.
And then a chance to set himself up accordingly in the post-blunt.
Upen, Twisted, two left remaining have had a pretty quiet game so far.
They're just going to wait for the information before they try and make a move here and retake
together instead of trying to isolate themselves and cover both bases of A and B. I like this
kind of an option. It gives them the best chance of winning the round. Shouldle concede
a plan, but it needs to go to a much better shot at winning the 2v1 on the retake, especially
with the smoke and kits and play on U-Pair. Time is a bit less of a concern at that point.
Question is here for Spook. Does he know the molly lineup from behind the doors or the
one from Lane. If he does, great. Issue, there's a counter because Upe has smoke and
kit. So he's going to play for that I think. It's in many of these situations, but I think
he's had one step and he's choosing to flank behind them through Jaguar or Spook. Can you
take your time with this? He's seen one, but surely we'll also get that smoke and kit onto
the bomb. It's going to be awkward for him. Needs to be an immediate tap and he's missed
it giving tag down low and twist will save it oh we had a chance but it's not to be
yeah it kind of does everything right there does speak really good read on the situation
fantastic decision making but unfortunately you can't find that favorable timing to catch one
smoke and diffuse comes through and alliance will open up with a much needed pistol
in pursuit of getting the job done in two and surviving the slower bracket affair with og and
then eliminating them from the qualifier in the process og want to battle backtrap it'll
will be fresh in their memory what had happened against Nemesis yesterday on this map when
they were up 10-2 going into their T side, game slipped into OT from there. They've got
less rounds to work with this time against arguably a better team.
Now notice that you can hear them all crossing heads on, poor KGN, gets a random tap to the
skull. No more saying the round for him. Playing near Red Room, he reformed that possibility
but he could get overrun and Flamas leaps at him.
So a good recovery kill.
Adam Lowe of that damage earlier,
but it might not matter,
because Spook has got the entry on Ufe.
It's very messy right now.
There are twix in between them all,
coming from A main, coming from Red Room,
coming from A main.
Finally, they break through.
Obviously, only an MP9.
Sure, two players low HP,
but I think OG might have found a way.
Yeah, I love the pace and ferocity coming through from OG
in this round a whole lot of confidence without quickly they make their moves they're just all over
alliance. When the arvid left with an mp9 he will be able to get the first one to arrow his
dodge here for free, small position there from flammus it seems like arvid has got a read on
this position though waiting for the fight nothing being offered up eventually he will
get the duel with flammus and he does a lot of damage but flammus is just basically unstoppable
at the moment as he racks up his 19th. What a game from flammus the thing is if he does go down
there. It's quite a confident assumption that the final player will be Donut and Spook was only 30 HP.
It was on the edge, that's for sure. But that's now part of history. We move on. O.G. win the force
and remember, as I was saying earlier, that's one of the things that O.G. was struggling to be able
to convert. They were losing their forces and losing their anti-forces as well. It's not a game
game against Fnatic was so damn difficult. One more anti-force to deal with here.
Yeah. And that should win them the map I reckon. If they're able to get across the line in this round, I don't see them losing
engine from there so we put the double on the entry. Just do a tiny deal with now
dancing around the pillar. We know how good he is in terms of his anchorage, but
Flammus will be able to cut him down off the back of just a single kill for the
Swede, OG assume full control and march on to a 10th.
What a game here, Traffron, Flamme, Spook and Adam B. We've been highlighting this rifling trio for a while now and this is the best we've seen from them across the board in terms of all three of them pitching up.
Yeah, this is a really good sign for them. This is what OG needs to make the progress up to VRS again, whether it's these local lands, all these online qualifiers.
and they lost chrisen i did think it would be a big pain for them because one of chrisen's
strengths was that he was able to get a new team of five to a very good level especially a high
tier 2 level very quickly they were one of the best in tier 2 at a point in the second half of
2025 in my opinion and a couple of great runs and some qualifications whether that was weird
with four different players or not.
He hasn't got two sets of four players
to a Thunderpick land, for example,
through the qualifications.
The question with Caden is whether he can elevate this group
further or as quickly.
And so far, some rounds for OG
look like they've been playing together for years.
Some look like it's been five minutes.
Yeah, you kind of just get that mixed bag from them.
But if it all comes together, I reckon
he could take OG too high is that we haven't ever
seen from this organization before, which is saying a lot.
I mean, there's had some really big names
that have played for the org over the years, right?
It did feel like for the longest time,
it went that invested in this year's two team,
or their Counter-Strike team in general,
but often off-board players or cell players.
You think about names like Flames, Eksta,
lexie b as well used to play on og just a few coming off the top of my head yeah
and frequently they'd always just move on to better teams because they'd always
be missing like one or two players to really complete the roster and then
making the team where they could attract bigger names with this group of players
and the potential they've got I reckon we could really see og take things up
and off yeah sure I mean yeah obviously og's first ever team was nbk is a lexie
balda a man back then balda was sort of really big name
Fortunately he's fallen off in the modern day, because he's not pretty comfortable here for OG.
But yeah, it was a good team and they did make a pretty decent one in some tier 1 events.
I'd argue maybe a lot of that was down to Alexei.
But yeah, it was a decent tip of the time.
As you say, moving on to Flames, they had Nexa, they had Dexter, they had Regali, had Heavy God.
Pretty extensive list of quality players.
know just thinking about it looking at all these names you could maybe argue
that only flames and heavy god of really more talented than a flammus for
example that's how I would say it yeah I kind of tend to agree with that as well
as far as like raw firepower is concerned funny yeah I actually think that
you're right I tend to agree with that we'll see a flammus can kind of live up
that sort of a bar and level that's been set as we move into round 17 really
important round Jeffro line to try and hold on but for Marsfoot twist and MP9
for Arvid as well and only you can just try and set themselves into what to see
bombsite Spook doesn't expect Arvid to get as close as he is dancing around the
smoke grenade gonna be able to find a kill hanging around just trying to keep
them at bay right now really forcing the issue. If you're hoping kill on Spook
able to hop away I would know with the AK. As you're looking for that return
kill and to get those spams in play. Nothing doing. What's their plan now? A man down so
early in the round. They're just happy to sit around laying, happy to take Jaguar.
Arras does want to push further forward into cave, but Alliance are taking
information elsewhere too. They've got male, bottom, middle, and also hold the
the line from Schell.
All pro players in 30 now to try and aid a push onto B and Twist is somewhat playing retake.
They are being encircled and in comes Mail.
Sees the back of Adam and how many can he get on his timing.
There are going to be three players maybe on the other side of the wall,
but they're all going to get around the corner.
And the perfect time has Mail and this is chance.
Era gets two, can't make it three.
I must down to 25 HP.
KD is in the corner, unclear, and there will go down.
He knows where Kadeon is jiggling with the angle. Can he win this clutch for his team?
They need it 5-11 down, but no Kadeon's son's tall and OG are one away from map 3.
Oh brilliant, clutch out of the captain delivering when it matters the most for his team getting his team up to
map 0.7 chances to seal the fate of Amdans and force us into Inferno
And what a wonderful
Decider that would be two teams that are really good on the map going out and against each other to keep themselves alive in the
I am Atlanta qualifier inferno would be absolute cinema and it's almost guaranteed at this point that we're gonna get it
What a round out of cadian. I mean male or nine didn't really do anything wrong
Maybe even some false info only spotting the one player crossing long there were three there for OG
Now that's trying to chuck bodies in to bottom of middle to try and make something happen
But it ain't gonna happen male needs a transfer with the mp7
He only gets the one
sound to era
the game. It's a very, very
good. One three three. Alliance
of, um, I said, but not going
to go away in this qualified.
They have a very, very good
inferno, but we might have to
see it. We will have to see it.
Adam V will stand and deliver
and OG will not go away in the
battle for Intel Extreme Masters
Atlanta. That's a very good
bounce back map from them,
especially after what went down
from Kady and to keep everybody focused and bought in and make sure nobody's head is dropping heads are focused and it's a really big win for OG as for Alliance a whole lot left to be desired.
Mail09 pitched up but he was the only one who had showed up for Alliance on ancients in this particular occasion. So now the pressure on them to show us that they can do what OG has just done off the back of a loss.
exactly and you know that's a reason maybe people that aren't excited for
Inferno in the modern day but I do think Inferno is a great final map for this
series we've seen OG play it quite a lot probably their most played map by far
with its new roster you know played it through the end of last year they played
it online they played it in the open qualifier for this very tournament and
they played it in the close a couple of times too so let's see what OG can do to
battle back so far they are doing it the hard way but Alliance are strong
opponent and they will not be lying down easily. We'll see you in about 13 minutes on map 3.
It's all gonna come together, yeah, it's all right
Just need a little time, yeah, so hold on, hold on tight
More the finger, more the nose, like more, more, more
He wants to try
He'll make it
He'll make it
He'll make it
He's not
I'm not a list of things
He used to do
He used to do
I'm not
I'm not
I'm not a list of things
He used to do
He thinks that
He thinks that
I'm gonna find you, baby, baby, baby
And you're still all right
All in this together
It's all right
You're still a little time
So, all right
All the time
All the fear when you're doing that
It's like
Go up, go down, go chase it
I dream to know
Turn the loose and you'll come to me
Come on, get together
Tonight's a night
And even if you're feeling blue
It won't be all right
Be your troubles behind
And have no doubt
You don't know what we're gonna pay
We're taking it all out
Oh, what a feeling
We're taking the groove
I'm in there to see it
Oh, what a feeling
What a feeling
Turn it loose
And all but to you
The break of dawn, a brand new day.
Everything will be brighter.
Don't want to be the one
Turn the loose and long gone see you late
I think you can feel it
That this is a magical moment
And not every moment can be precious like this
So come on, here's something you don't want to miss
Don't look for the beat I had
of the
match up with Ents in this lower bracket Gauntlet for Intel Extreme Masters Atlanta. I have no idea who's gonna win for no match.
I think he's going to be caught as well.
Link and you will miss it.
Two opening kills, Adam B has to probably kill three more.
Thankfully, he is baiting in Spook, but the thing is the bait doesn't really work from
this position.
Adam B is going to have to go out and die and continue to fight and hopefully Spook can find a timing.
But anyway, he might not even need to do that. Adam might be able to just do everything all by himself.
Now see, Twister's seen Spook into all the apartments but he might think it's Adam B.
And now he's the only one alive so he's got no clue about how to recover things.
He has no clue about that apartment setup. Didn't matter.
He's got no clue and no life. Good retake from OG.
That confused counter-terrorist way.
You say that, I'm probably going to have a game where half of the rounds and the rest
are for OG saving, but I guess, I hope that's not the case.
Kaden's gonna try and hold on. Alright, click flash. Needs the opening kill.
I was gonna get a bit of help from Adam, but he does get left on by Uppi's tech 9.
Thankfully, Flammeus boosted up, I think.
Gets a couple of kills himself.
Kaden finishes off Chris with the USP, and now Ira might have found a free MP7.
He's won V3 in this.
Is vaguely doable. Kaden is one bullet for Death of the Deagle. Flammeus is also one bullet for Death of the Deagle.
Where do wall bang work through that close box wall?
I've seen it with an op, I've not seen it with an eagle necessarily.
Hedion jiggling directly under Flamas.
Iris to 100 health, that does make me hopeful for him.
He's managed to maneuver into pin, that does give him a line to that corner of the site
if they over swing.
And he's probably a bit confused right now how he's seen absolutely nobody.
There's information on the first, there's he's killed but it's a great dink from Flamas.
That should be enough.
You know he was low, he was able to get a headshot off first.
And there we go, they picked together. Job.
you got now okay I'm back now it's a little refresh I think should have done
the trick. I think I was getting a glitch on my video but I'm here. Trav's been sounding
like he's crazy talking to himself. Apologies guys, I'm back and I'm here to stay. What
a crazy game it's been so far Trav. As I now start to tag in here on round number three
unfortunately, Mr. A bunch of the action.
A way for two rounds. That's unfortunate. I was having a great conversation with you.
It was all well and good. Sorry, Jax. Sometimes it happens.
Yeah, sorry about that everybody. Just a little refresher. My side seems to have fixed
And let me catch the line show of the action. Go back and make a couple of the points I've
hashed out already. One of them was that both teams love this map. It is arguably the best
map for both of these teams. And what that means is a third map as a decider with elimination
on the line. It should be a really closely contested and super entertaining affair on
the map. Now OG have started strong. They're going to be looking to add a third to their
Overall, OG's CT sides have been a little bit more comfortable, but as you say, as one
point maybe that wasn't heard, there are a triple taken down here, but ARRORS DOS!
Oh, hang on!
It's Inferno after all, Spook is a long, long way away, we know how hard it is to re-take
whether it's 2v2, 1v1, anything, Spook's got a kit, he's got utility, Ir has given
his team a chance, he had this AK from the very beginning, he's finally got one kill
with it. It's a great catch on Arrozdos and now where he's in position himself. It's not
really a headshot angle. You think he may be trying to play one being 8 HP but he's going
to put himself in graveyard. The elevated position on the off angle and Spook has revealed
his position needs to be in the headshot for Ehran. He's going to grab the spray down.
Oh, OG. That is one that has got away.
Yeah, it's something you've highlighted a couple times throughout the series so far that OG
seem to be susceptible to these like low buy, false buy, maybe even eco rounds. That one should
never have gotten away from them. That's a huge blunder for OG. Look at what it does to their
finances as well. It's going to send them into eco, maybe forced by territory, but they've dropped
the ball massively. And that is a huge let off here for Alliance around that they should never
have really stood much of a chance and will be where they open their account.
Oh man.
That's going to be a tough one.
I'll tell you now, it's a rough round.
Yeah.
And again, it's one of these issues on these low rounds, like we've been talking about, like you just said, I don't know man.
There's something there that's fundamentally off, and I think Aaron's thoughts will watch that one back and be like, okay, I knew it was coming.
I've kind of been a little bit unlucky, but at the same time, how have I not been in a position to hit one bullet?
and secure the round better than that.
I've gotten away from them so quickly as well, just like so shockingly fast how that one just unraveled for OG.
But back to another point I was making when my video was glitching out and it's that
Inferno is the absolute go-to map for this OG team.
It's a map that they've made their home, it's the map that they've looked to integrate to their pool
from the inception of this roster.
They've picked it every single time it's been available and every series they've played so far.
far. This was the first series where Inferno was there for the taking and
they opted to go for something different instead and they actually lost the map
that they picked by. They chose overpass that didn't work out for them. Alliance
enjoy the map almost equally as much. They are at a really high level on
Inferno post-team sport, really strong T sides. So as far as the Siders go with so
much on the line, I mean it couldn't get better than having Inferno as our third.
The classic deciding map in Counter-Strike.
I would reply to you with exactly what I said last time, for comedic purposes, but I've forgotten what I said, so...
That's okay, it came through to everyone listening at this time, so maybe they can piece it together.
Not going to be able to piece much together yet for OG, a couple kills in the eco with a gun round to follow.
But they're going to be kicking themselves that the score line reads 2-1 soon to be 2-all.
I was not going to keep the AK and the decider very much alive.
I was asked for prey.
You can keep hold of that AK.
When you sit in this position in church in Inferno, the ambient sound is really relaxing.
If anyone wants to like fall asleep or something, or struggling to sleep, look up like CS2 Inferno
ambient church music or whatever it is on YouTube, genuinely, it's very nice.
Very niche though.
Very niche.
Yeah, I was gonna say I like it though on brand travel on round
Surprise we haven't got like a Zuka reference to maybe you're keeping that one in the back pocket
Oh look, I got a big game. We're gonna be calling. I've got a formula one reference and for Matt the mail if he wins a big clutch
But he's currently not
Want a big come on male any house to be fair
To one be one so far in this series. It's not like a massive spray down something like that
Okay, alright, well, I'll wait for the hated breath.
It's prepared, it's in the locker.
Big gun round. First full gun round of this map here.
This one's for the lead, could be worth two as well, especially for Alliance,
because OG don't have much money in the bank account,
and for the first time Alliance are going to explore and towards the speedbomb side as they get control,
but great util usage will take twist down.
OG really need to win this round.
to set goes without saying it sounds basic it sounds silly but to lose the
round that they did previously up against the low HP era
you're losing this one as well spook that's very wiffy couldn't track the
movement there avid at all he's shot where he was not where he moved to and I
can relate to that one highly era will deal with that plumbers as well and just
like that blink and you'll miss it again for OG the rounds got away from them it
has off the back of an opening kill could be the only frag they find in the
round and Travis is so right to highlight how important this round is for OG as well
to try and put the demons to bed off the back of losing to that eco round that had a single
hero AK and then basically un-upgrade the pistols around it. Those demons that crack
could now become a crevice if it takes too long for them to find another round.
If, as I kind of joked earlier, we're not missing more saves in OG, um, I hope that's not the case for the sake of the game.
Alliance and, I think they're best put forward early here, era up to 8 and 3.
You'll manage to keep the AWP and the M4 on Kayden and Adam.
But at some point, Alliance's money is going to get built up more and more,
and they're going to be happy to go hunting on those saves.
So, OG need to answer back ASAP.
Yeah, maybe try and kickstart around here with the fight in towards banana could be happening
there as you can see three players moving in that direction couple pistols in play in
fact three OGs saving their money they will get a full buy in the next there's a good
chance they could do something in this round as well with the open M4 in play.
It's actually not going to be the contest for banana instead stacking themselves up on
the site and hoping Alliance come this way.
Jiggling with his H8.
One of these rounds for Alliance where they know they've got two saved guns but no, there's
not going to be a whole lot around it.
This 5.7 is a powerful though, or else we'll block the smoke that's meant to land on the
balcony in CT.
Block off more.
That's a recent one coming here. Tress won't be able to push through that at any random timing.
Gonna fall back. Tom's still dropped bottom banana too.
And the call has been made. Just filling out the map at the moment.
Yeah, it looks like OG are gonna remain true to their setup here, not second-guess and solves.
The main committed with three players in the speed bomb side, Kadeon is one of them if you open the back of the site looking to channel as in a
stewie 2k from what six seven eight years ago at this point. Here we go Kadeon. What have we got?
You're the main man, you're the main character, you have been for 70 years, but maybe he won't be required.
Look at this, the bomb is sprinting back down banana. They've got two players on A and Twisters entering Kadeon funnily enough, but they're gonna have to take the bomb to A.
They've found one but that one player left in Flammeas with the AK could still be something special
Eight seconds with a plant can they get onto the site safely?
They can but now it's in the corner all alone and it will go down
But era is way too far away Flammeas is gonna hold that diffused straight away and haze
I reckon we are 1-1 in these rounds
Yeah, we are oh, gee
I've got one of their own back alliance kind of bumbling back and forth
They lost faith in the original plan because they had a guy who was lurking into a
Hadn't seen much resistance thought that OG were either stacking up B or rotating off of that A bombsite
Flammas was still in position now was the key
He gets a kill and then he immediately looks to try and shift himself through apartments and fight them on the A site
To disrupt them
He buys enough time and takes enough attention away from Adam B who then rotates through library gets that kill onto the play
Who's covering apartments and then who business dead man on the site era has no chance being in the position that he was
and that's a big response for OG and they'll feel a whole lot more settled
after winning that round. For sure, for sure. Once again Flamme is putting his
best foot forward when it mattered. I've only been a little bit in terms of how
many kills he got, but the impact and how the round felt for Alliance was huge.
straight up to all the arrows down to 7 HP what he want to use is utility as quickly
as he can but again he's gone down early forces spook to use his re-smoke and flammus is waiting
to flash him in if they are going to go and Tiki said i'm going to go in comes the counter
flash Trist off the top he's got a player in front of him unfortunately spook can't
do a thing 5v3 unless flammus gets two kills or a smoke all of a sudden then maybe they
They've probably got going for round, but hang on.
There we go.
Say it, and I'll will it into existence, maybe.
Flemish gets one.
Maybe getting flashed in for more,
is he gonna go for it?
It'll smoke, it'll flash, it's happened again.
Flemish goes in for more.
They've got themselves three back,
but it's still a 2v2.
Yeah, Flemish has done his damn good,
but it might not actually be enough here.
How do OG go about the retake?
Do they look to boost somebody up?
Could that be too obvious?
They haven't got a flash yet to aid their cause.
I like it, they do want to add them B.
It's just nothing on offer and it looks like a single smoke grenade has been enough to ice og out of the round alliance
Immediately back to winning ways after losing to a light investment and that will regain them the lead
Got their exit kill on avid only it will say a lie, but is pretty important damage to the tea economy
They won the round that's most important thing
As you can see Milanite is a little bit weak when it comes to the money, but we pick and drop him
obviously going to be no issue but for O.G. Thamus did everything he could.
It still wasn't enough. Yeah, crazy right. Great effort from him. Hot take.
HG grenades, I love that they break smokes open but they just get used way too much now
to break smokes open instead of using them to try and do damage. So many times you'll see players
who've been tagged down in banana and the fights in banana and top banana pushing into the B site
And if those maids were thrown to try and actually inflict more damage that far more frequently get kills
Then what you do see from them breaking smokes open
Yeah, something that gets mentioned all too often I think
Almost like we've forgotten
Use them to do damage as well guys not just break the smokes open. They're multi-purpose both. It feels amazing
Yeah, hashtag winning
Mailer now with a very slow start your traviso and six in a very high pressure situation important to mention me
Talk about him and we praise him better give him criticism as well when he deserves it
Not a good start and the spook will catch twist as well early round
In round eight minute on the clock still but alliance and he have three players left. They need mail to do something
I think he might be aware that Cadian's on that angle
on long
Now the mail is gonna work his way through it
I think one thing about this this kid is that he won't get put off
Before start, he'll keep himself focused and keep going. And there we go. It's a great clear on Kadeon, but still two men behind.
I think if you're OG, you've got to realise they're going to go B here. It just makes the most sense when you're down 4 vs 2.
So the general go-to on Inferno and the two players who are committed to A are really committed to A. They're very far away.
So even if the Lions can trade 2 for 1 here, get two kills, lose one in the process and play a 1v2 up in the post-plan,
post plan that would give them a pretty good chance. Now entering, he's the bomb carrier,
Arathas waiting, there is a molotov able to amove him, how long will he wait in it before
he swings, there's the time, there's the shot, there's the headshot, there's the plant maybe,
just about trying to get it down, but big damage now, they've lost Era and Mayo's in
a very difficult clutch, he hasn't been able to get that trade kill at least but Banana
is rotating very, very quickly, he now knows he's still alive, what a tap, 4 kills, he
0 and 6, can he make it 5 and 6 or NT, but Adam saves OG.
You're just talking about how male is not the guy who's going to be dropping his head
and what a way to kind of come alive here on Inferno with the quad kill, incredibly close
to finishing it off that bullet, whistles past Adam B, gives him a bit of a haircut,
but it's not enough.
Adam B has been incredible here on Inferno so far, transcendent if you will with 11
and a lot of those frags coming in really important moments for OG as they've finally broken alliance's economy and now
What's their mortal enemy the eco round?
My favorite thing is when I have a quick glance at twitch chat
Because obviously we're like ahead by a little bit and soon saying oh male zero and six isn't this guy meant to be the next
Donk firstly, he's not meant to be the next donk. There is only one donk stop comparing players to donk. Thank you very much
Secondly, he's just had a very good round. Unfortunately, he couldn't complete it.
But yeah, that is a little glimpse again as to what he's all about.
He's got like a 1.5 or something throughout the series.
He is having a good game and what is a very high pressure game overall.
Yeah, fans can be very fickle and have very short memories.
Not everybody, but there's certainly a tendency out there,
there especially for somebody who's as young as he is it's going to be these
moments on his trajectory where he will have some rough games doesn't attract
from what an incredible talent he is or how much he's done for his team already
as he continues to rock it up the rankings just showcase how good he is now
Alliance have gone for a brave decision you know they've decided to break the
piggy bank open and buy up what they can afford that means to AK's Mac 10 to Tech
9's lose this one it's going to be 6-4 and OG back in control and what I don't
mind this decision though Trav with the the balance of the game currently in
the state that it is and how back and forth this map has been so far it makes
sense that you want to try and keep up the pressure it does it does overall like
it's not just the win rate for these two teams that is so so similar when it comes
to you know inferno they played it both on land they played it both online
toward the end of last year and this year they've got a very good key round
win percent on the map, they've got a solid CT as well. They both won a similar
amount of pistol rounds and the 12 that they played. It's so hard to call and
right now we're locked at 4-4 on the map so at least surprising score line.
Oh, Kady and that's dangerous. Nathan will be whistling his way and trying to
make two in. Oh, it's only the one. Now Kady can have a lot of pressure on his
shoulders. Got to stand and deliver here from the back of the site for a shot
miss. He saw him clutching 1v2 yesterday but he's struggling and even though the
The flash comes in, Upe with a tiny bit of vision left, Jiggle peeks Cadian out of the
round.
Flamas answers back for Wabbit, he's low HP, I don't think even if he gets this kill,
this one is a recoverable nail, we'll get away from the spam, it's going to be 5-4 unless
it's Banana Flank coming in from Flamas and Arrozdorff, they continue together and make
something crazy happen.
Interesting use of the smoke grenade there into the back of the bomb site, just trying
to negate Male, they have to look at one side of Quad to try and play it off of.
A kitten player on Arasgosh here, he's going to find some high angles here, find some fights, and he does, he finds bullets in the back of his head there, who paired dispatchers or flammies as well, and Alliance will get the job done in the force fight to regain the lead.
Something Twist is so good at is his parthing as the entry player. It's not the first time where he's been the guy to go in first, and kind of force the player who's covering that position far off the angle, so that the guy's coming in afterwards almost guaranteed to get the trade.
to get the trade he did it one round where he jumped up towards first oranges
through that CT smoke and that meant the guy looking shooting at him was so far
away from the second guys coming through it happens there again jumping around
the corner at the top of an honor guys a path through afterwards are far away from
him so it's tough to transfer really good workout twist in that regard
Yeah, now Alliance's reward is going to be pretty much guaranteed to tie on the half.
At a minimum, yeah, like you say, guaranteed that they should have six.
Surely nowhere they're going to lose this one.
Alliance has certainly looked more reliable than the two teams so far here on Inferno.
I don't think Flamas is by the fire extinguisher because there's a fire getting out of control.
He's backstabbed on Uke, it's an AK recovered and he could actually get onto the bomb site here, maybe do some more.
He's actually smoked them off, I kind of wish he didn't do that because I want to see him take duels but never mind.
Male offers himself up, Flamas, knife into headshot but Abbot is lurking from behind.
That's actually a good play from Abbot there, realising that he's not going to be expecting one more player in the parmence to try and track him down.
Recovery kill. I mean the bomb can go down and it should be all good
I like to say a really good decision making there from other to follow and flammas his footsteps and just catches him completely off guard
extinguishes the threat the lines will go clear by two
You look at the numbers in the past three months for both of these teams on inferno they both have
63% plus win rates on their T side so OG even if they do go down you know 7, 5,
the 10, 6 all they'll still back themselves to get the job done in the
second half. That's been an incredible T-side fail on this map in recent times
and as expected 6 on the board for Alliance.
We know both teams have a good T side on the map but OG 8-4 down that's gonna be
a difficult one that's for sure. They might have to rely on that pistol round in
the second half. So I got the KDA up. I can only find myself around it though with 2M4s.
Of course if they don't save anything, they'll be walking wounded when it comes to the economy.
We're gonna find our own of the half.
That could be a four.
That would be a disaster.
Alliance would feel like they're in pole position to finish off the map and with that, the series.
Hang on.
It's a big bottom banana.
I mean, no, it's very much a possibility, though, to do alliance with all the utility that's coming through.
The MP9 trying to play close.
It's the right move to make if you're OG.
We want a serative control in this round.
It's moving, it burns out that position.
and there's a smoke that comes through as well, help him out, but he's being peppered by Util, tagged down bit by bit and Twist now has space, just jump it in if he wants to honestly, he'd go for it, if he's the react, oh he's a lucky boy, he manages to get himself one and then Aresdorf peeks off the contact, so they go two for one.
Yeah, I'm not sure about that from Twist, he hasn't really given himself the best chance of getting the kill or maybe a better way of describing it is he's given Spook a much better chance of having a duel there, making something of that position.
Katie, I'm going to get caught off guard by the advance position there from Mailer, now it's all on Adam Beat.
Underneath the crosshair, underneath the balcony, but can't transfer for the second.
That means, plan with some arrows, darken arrow, quite a way away from this rotation.
Males can get that bomb planted.
I'm not wanting to commit to it yet though, but he sort of thinks that rotation could
be coming through on long.
Now, O'Pay will realise what's up.
There's the first kill, ready for the second.
There's the information, and now we might let you use the play safe, but no.
He stands as ground, and that will get Alliance 7.
Oh, and it's a really important round because look at the finances for OG going into the final round of the half
They started off 2-0 by having won the pistol and convert to they lost to an eco
And that could have completely derailed their campaign here on Inferno
That could be the moment we look back at and say it's we really got away from OG
I mean sure very early on in the map and lots of time to recover, but it's just been downhill since then
MP9 is five of them.
To try and hold on and get a fifth round on the board here for the CT side.
Well, nearly MP9 isn't as strong as it once was, but it's still pretty powerful.
seeing many olympic seven in the current day
playing quite a bit with it it definitely does feel pretty pretty
strong I'm sure many people who feel the same
that's the pros are adopting it now
I want to prioritize a little bit more util
what is a very tough round for them
trying to play these close angles the bomb is now grouped up top middle for
alliance all five players on this side of the map
It's been such good calling from Twist on this T side so often they've hidden to the weaker bombsite
There's like one blunder where they try to rotate off of V right at the end but outside of that
It's like they've been fantastic in terms of their decision making
Great clearance of the corner there from Upe continues to go from strength to strength there on the map
The tobacco success in the previous round is now only Flamas that they need to deal with
And he's feeling all sorts of pressure, long, apartment, short as well
Oh, sure he gets one, but surely the trade is minimum.
Maybe not Flammus has even dinked another to give his team a fighting chance.
Flammus always seems to do his best in those sort of situations.
Again, doesn't look like it's going to be enough, does it?
Spook has at least got that one kit.
It means I have five extra seconds to play with, but they might need some lucky spams through smoke.
Take this one of reality, look at the damage they're taking.
Arrasos down to a six, sure he's found the kill on Era.
Kadyn's going to have to make a play and a big one at that twist and nail in this 2v2 having to drop down
He'll eventually get into pit, but obviously that's her by the site player and now he's all alone
Alliance looking to grab eight. It's a brilliant tee half from them and Kadyn's got no time
He's hoping it's gonna get delivered a kill, but he will not
Alliance will confirm the head shot great half from them eight tee rounds kind of on par with what we've seen from both these two teams on their
the T side, but OG need at least an 8-4 of their own to have a chance.
I
Oh gee, they're about to do everything the hard way so far in this qualifier and they're
They're going to have to keep on that track for H down.
Alliance looking really solid on their T side.
OG are out of the chance of playing at the Intel Extreme Masters Atlanta
if they don't win this map.
Yeah, five rounds required.
That's all Alliance need on the CT side of a map that they're
super strong and comfortable on.
And the pistol round would be a massive step in that direction.
OG just feeling out banana with a bit of the Utah coming through there.
They've forced the lines back, keeping them interested in on B.
advance positions being taken up in apartments as well.
Upe with this, Judy's is going to have two coming his way.
As soon as Upe shoots, Mayo will peek forward.
And Caden's body will be put on the ground very, very quickly.
There it goes.
Not scooped up by the team side either.
They're happy with their kill.
We're going to fall back with it.
Albus will find it now, but he could go down too.
He's stuck in the corner.
Mayo will thrust him out of the round,
chuck him out of the window.
And Upe continues to flick heads with those doolies.
Oh, it's so easy.
and might at least don't work like that.
Yeah, I'm not sure, man.
We gotta check those ones out
because he makes it look incredibly easy.
Like you say, so cool, calm and collected,
gets that first frag and then a really smart reposition
coming through from him.
The two sets of Juilli's enough to get the job done
for Alliance as they dominate the pistol.
OG gonna force back and it feels like their lives
in this competition certainly rest on this force play here.
I really do.
As many a good player you can put into practice
with utility and tech nines on the immediate force
back on Inferno but if they lose 10-4, likely 11-4, an alliance in pole position by not
just a few tenths of a second either, more like multiple seconds.
There's the nades top middle, the laid by alliance, thinking they're climbing behind
that smoke.
Got a chance for alliance to keep going, it won't get easier for them, they do play
and the lower bracket continue there on. They do complete this victory. Here we go.
Here in the smoke right next to Flammus playing. Okay.
Only these dueling here are you cheeky boy. Only gets the one eventually pushed down by
Spook and now they can take a little bit of a breather here. Oh you don't need to go in immediately.
You've still got a whole minute to play with but they do lose out there.
Yeah I think you got a little bit ahead of his teammate there. Didn't really have anybody in
in position to try and support him on that push of the A site.
Error blowing his load a bit much through the smoke there and it meant that it was an
easy trade to force it back on him coming through the smoke there for Spook.
However the man advantage will persist for the CT side but I already have got a good
read here.
They start to shift their pieces in towards the B bomb site but Alliance have just cleared
our top middle and will get on their horse in towards the agrar information gathering
by Alliance.
Spook has to entry his way forward here.
Dash through CT, sees a CT planted, gets me once that kill, but he's completely ignored the bomb site.
And that means that Avid is there and has the freest of triple kills.
10-4, as I said, pretty much a guaranteed 11-4.
You should not be putting too much of investment in here, they want at least one gun round.
They're close.
Ovid has been one of Alliance's best players, maybe just outside of Maolo 9 in terms of
numbers themselves, but in terms of reliability, Ovid has been so ridiculously good, he's
a guy who just generally flies under the radar, but he is a consistent, solid fragger for
Alliance, however through this series he's really struggled, he's gotten just 13 kills
trapped across the previous two maps, he's up to 14 here in Inferno, he's come alive,
Arguably when it matters the most he's showing up for his team
Efforts not the previous two maps just Sean inferno alone. There's number 15
He's looking to put his team just two rounds away from the finish line, and that is perfect on to
Sweet rice. I'll be some burnt sweet rice now
Yeah, I've it as a player that we've kept like seen many a time over the years and various other
that four teams are launched without a doubt his biggest team in his career.
So by his young career, his talent was evident even a couple of years ago when
he was playing in a random mix for another IEM qualifier, playing for a team called
Knazit. I'm absolutely butchering that pronunciation.
It's got like K-N-A-G-I-S-T or something like that, I think.
Yes, that's what it was. They played against Apex and he got an ace to take them over time
and over pass. And over pass back then was a decent map for Apex.
And obviously that was only a Swedish mitt.
So him getting the crazy eggs to make it OT against them was something that I'm at home about.
Um, yeah, he was great back then.
He was definitely a name to watch for a while.
And now it seems like he's found a comfortable slot in a team and a full Swedish team at that, which is great for the region.
Yeah.
The balance with an alliance is actually probably the best it's ever been.
I mean, maybe equally as good as what they had with Hoy, but it's just so good.
Everybody's really comfortable in their roles.
cover all their bases. Two rounds away from eliminating OG in unceremonial fashion, especially
considering that OG have only won two rounds since they lost that anti-eco. Should have
been a guaranteed third for them, it wasn't. Now we're going to gun round where OG have
got a plan to survive. Talk about Mail.09 and his improvements here as well, Trav, we spoke
about how he was 0-6 at 1.2, he's gone 12 and 2 since then.
We need more of that from Flammas.
Era will feel hard done by on that one.
Get the tag through the corner of the wheel, above wheel.
The wall.
The wall pick coming in top middle.
Oopay does hold on for two.
The male trades through that smoke.
Even though they got that open and kill,
they try and pass with it.
They try and go with it.
But taking like a five second pause,
it doesn't really work.
Averton hit the empty seven.
There's the immediate headshot.
Door one by Averastos and a dink through the default box.
He's found the trade on male.
somehow, OG have got a 2v1.
Brilliantly played there by Aristotia with a little stutter step on the re-peak and that's
going to get him the kill on melee who's trying to play ahead of the smoke, it's all on twist.
Put OG away, or at least as good as with forces team up 12-4, but surely OG have got this one
in the bag between Spook and Aristotia. Plenty flashes, bomb plant guaranteed. I mean, how does
just go about his full belter utah.
And kitch, dink on spook, bomb not yet down yet.
And now he can let all utility to his heart's content.
As he's in the area, he's a reflash towards long and spook does still have two more.
It's one bullet and twist, I think he knows it now after the dink on spook.
I think he's aware that his teammates have told him that Arazos is definitely low as well.
After that dink with the MP7 from Era, keeping forward.
One bullet on either might be the case. Trying to bait one of them out, trying to force them to peek.
There's information on one, still not able to connect a bullet onto either though, and eventually Spook holds that tight line.
It's so awkward with that smoke splitting them up, but in the end they hold on.
Now one thing about Kady and teams is they're very difficult to put away. He's always going to keep his team bought into the game.
They'll never see them waving the white flag. Sure, it's a very long road back.
We saw them with a pretty good attempt at the comeback against Fnatic yesterday when they were down 12-4 on Dust.
They eventually lost the map 13-9.
This time, Alliance haven't been able to get themselves up to map and series points. Long road back for OG. Very difficult road back for OG.
This is not impossible.
That's for Alliance. They've been so impressive that they're just really showing up to the occasion here.
Have not shied away.
Oh, almost some vision, having one to go peaking top and bottom by the looks of things, but
there are multiple players there and you have to look away from the flash.
He does get his one though, that could be enough because the damage on Flamas is significant.
It's all two more CTs on site, male is rotating in to help, and have a second.
Why are they not smoking CTs too?
Arthos has got it and well, they're just walking into the blender.
is incredibly confusing round from OG. Did they have any plan there at all?
Doesn't seem like it. What a meek way for them to lose the round there, Trav. I mean it was just
so simple. It's just grouped up looking to brawl their way into the B bomb site.
Surely when you're down 11-5 you've got to have some more finesse than that.
You've got to have a more layered approach. It's not relying on just winning duels.
They haven't given themselves much of a chance there at all. They just kind of
hoped for the best. And even after Ava gets that first kill, it's not like he was clean with it.
how does he not get traded? Yeah there were more players in banana that could have immediately
swung it's like they're just not confident in what they're doing at the moment and I mean
you can't blame them in a way because they're such a new team and you do need time but that is a
very upsetting round and I'm sure Kayden will watch that one back later and be like bro how do we
just peak one by one into everyone we're really gonna go out in such a damp squib of a manner
looks like they are I'm afraid you mentioned how Kayden teams often fight back
It's a bit of a very common pattern, but today, maybe not on this occasion, in fact they never
smoked CT, as long as it's so frustrating to see. It's walked right into the line,
and then eventually they clear ERA from close under the balcony there.
They're re-smoked for twists, replaced with full control, it's a good flash actually,
and that does work out for the kill, but they've got back insurance policy again.
male will find it and leaves four old arrows dot eight with a one three three
with a tech nine and he doesn't even have the bomb of course it's miles away
yeah and even more time being brought up here by arvid just chain those mollies
together gonna be a rotation from male and I make sense to stack up the
defense now make it almost impossible for our start to recover the bomb and
basically guarantee the round at that point now it's pretty much done to me
who plays good counter flash at the perfect time they now know he's here
they're all gonna team up together and you're not going past a crossfire like
that. Mail09 started at 0 and 6 ends the series in very strong fashion all
three maps he had a big say in them and that is what the young kid is all about
Alliance will stay alive. Mail09 went from 0 and 6 to 17 for 9 so he goes 17 and 3
from that 0 and 6 deficit. For a guy who's 16 years old on the deciding map where you're on the
brink of being eliminated from a huge qualifier, the fact that he was actually able to get it together
there is a huge bonus. I mean we know he can frag, but now his mental has been tested and he passed
that test with line colors as well. Absolutely. As you can see on your screen that means we do
have a few results here. We know extra teams who have been eliminated. OG gone, they were being
Atlanta. Eyeballers gone. Great win for ants actually. They've been struggling like they need
as many W's they can possibly get. Hence, do play Alliance in the next lower bracket round.
I think that's coming up later on this evening, maybe even pretty quickly as well. It might be
an hour break or so before Alliance have to play again, but they're going to be straight back into
it. Journey speeds did remove K27 from the tournament. One of my underdogs did definitely
make a run. Unfortunately, they might have had that incredible map against Fnatic, but no more.
In a circle, we're also eliminated Cybershoke. Dare through to play Journey speeds, that's going
going on right now. So there we go. That's everything completed from the lower bracket
from our side today, Matt. We've got the upper semi-finals to come. Our colleagues,
Lucy and Brandon will be taking you through Betboom versus Sinnerz, I believe. That's
a bit of a bang. I definitely have a chance for Sinnerz to upset there.
Sure. And Matt, I want to give you the chance to close off our day.
Well, I just want to make the-
We got to get out of here
We got to get out
We got to get out
We got to get out
We got to get out
We got to get out
We got to get out of here
I got to get out
I am feeling here inside me
Don't you know what just good to me
Baby
Yeah, that's the last thing I've got to get through, got to get through to you.
Come on, got to get up, got to get up, got to get out of here.
Got to see myself as a man.
I'm just no man, I'm a man.
Where I go is where I be.
Come on, I can't help but find my own beat.
Yeah
Yeah, gotta get out of here, come to see what's gonna save us again.
Just give me something, show me something, alright
I forget that I'm down, and you guys around
Cause everyone knows that you're in love with me alone
Cause you're yourself alone, and you're finally out of it
Riding my runs, catching up with you alone
Walkin' the highway, just runnin' by
Cause there's so much, no one's upset
You sit on my truck, watch the sunset
It's the last of my head
Bring my life the way I want
We create memories
We drive our parents crazy
We'll take some sunsets, live in each day, like the last day I thought I'd
Oh, this is what we want, cause this is what we do
Free to tell our lies, while discovering our truth
I forget that I'm down, if you guys around
Cause everyone knows that you're in love with being alone
See yourself in the morning
Just finding a way to drive me around
So catch up, come on in
You're in a hurry, just move on
Cause it's no longer the moment I'm set
You see my mind trying to run
That's the answer
See yourself in the morning
Living my life the way I want
I
I
I
I
Sex is a little bit of a nuisance, sex is a little bit of a nuisance, sex is a little bit of a nuisance.
The second lot of games of the day is because these are into this bracket, we move to the
left side Brandon.
Yeah, the Rea's time to really see seems to get eliminated and fortunately end their
journey to Atlanta, here's the upper bracket, here's what yes they and today's action is
looking like. You can see Bet Boom versus Sinners as well as Fanatic versus Bet M33.
Those games are going on right now on some community broadcasts and here on the mainstream
we're going to bring you the lower action. So unfortunately a few of these teams are going
to be eliminated today. You see that Alliance just on the stream previously took down OG.
We're going to follow their journey here on the broadcast as they take on Ents who we saw yesterday
against Bat Boom. Yes, we can see these are all the games playing out right now. The action never
ends. And after that, Bat Boom lost fell down to the lower bracket. It bounced back pretty
emphatically with a significant victory over eyeballers. They're looking to continue,
I guess, on the anti-Swedan run, taking down the Swedish teams through the lower bracket.
Unfortunately for Sweden, if ENDS are able to do that, for Alliance, after the loss to Sinners,
we're able to just about close it out their Zodiacs. And very close games
in this lower bracket so far from a lot of these teams. I do believe we may even already have the
veto for this one, so we can jump right into kind of breaking down where it's going to play out.
And I think the big thing that stands out to me here is the Mirage, because
Sure France, not the most solid map, but for Alliance, it's been a massive missing piece of their pool.
They're banning Anubis, so they are allowing teams to pick into this mirage.
We've already seen Sinners had a pretty good run of it against them,
and yeah, they've only had that one rep since bringing Mail09 into the team.
Yes, basically with Alliance's map pool, it's actually very deep,
but the two maps to struggle on is Anubis and Mirage,
And I think they've swapped their perma now to sort of cover for a new bus at the moment because it is still a little bit hit and miss
It's been in the pool for just over a month now and
Raj it's an interesting one
But you've got good pieces on this team that can do well
Eera although he's not been stepping up in the way you normally expect since who on the AWP should be comfortable on both
Mirage and overpass who pays anchor in it is brilliant and you expect to see him on B doing his best work
Question for me is whether LL9 is going to slot in towards connector or if he's going to take poise rolls one for one
Over towards B short because if he goes over towards connector then
I'm just gonna have to shuffle a couple of pieces about it's gonna be an interesting little dilemma for them to navigate through
What I will say though is and pick this obviously as a punish, but they've been very underwhelming recently on this map
and sure they are a new team and you can kind of give them maybe that little bit of gloss maybe you
can discredit some of their results previously but you're in a lower bracket game rather than
picking to your strength you've attempted to punish yeah I wonder if the reasoning for that is
they've come off a really solid win over eyeballers right where um they uh they were picked into the
mirage from eyeballers and they won at 13-5 so I think maybe coming straight off that earlier today
and then seeing they're playing up against a team that's going to have this gap in their
map pool at the moment, maybe they can abuse that with the punish. But yeah, it is a risky
roof to make for sure. So we'll have to see how Ents can survive. And we did say they
looked pretty sharp yesterday. So even though they weren't able to prevail, let's see what
they can do here against the Lions. It's fast, over towards the early and opening kill found
by Krasnow. You do the scale through and he spots a second player. They're tucked in and
still bragging somehow gets a double from that that puts his team into the three on three
no util no kit at all for alliance podium just looks back over towards
apartments but everyone is coming in from market and think he's got to be careful yeah just straight
into the angle should get inside there were a number of players over here body's now been noted
at back site sdy's basically just got a fight for his life and he gets traded instantaneously
It's all up to Poddy. As mentioned, no kit era. Just on the angle, one-swing Poddy will deal with him and twist fakes out the defuse.
Poddy now realises it and he can just play time, expert work, out of Poddy, and Ents will walk away with the pistol after some, I think, scary moments, to be honest,
because it really felt like Alliance were back in it, but the lack of kit really undoes them.
Yeah, since 3-on-3 you start to think, okay, maybe Alliance can pull this off even with
the unfavorable kind of post-plant position of saying, you know, Brady's up there in apartments,
which is so hard to deal with unless you're very quick on those kills.
So you kind of go the right way about it, flooding the sites, but the frags don't come
just quick enough.
Let's try to get that double kill to make that contestable.
Result in a forced buy, given that everyone fell for Ence, Alliance don't want to allow
them it's an easy start. What a body is hanging out in towards window. I'm starting to move
around. Avid's been boosted up in towards ladder with that MP9.
See for ourselves we're getting on the score sheet very early. This is a very simple strat
as well for Enge just to split in towards Cobb. I don't think we're going to be ready
for avid so close in jungle, but the smoke will provide appropriate cover, you can then
just slide on the angle and it's a very clean one indeed that ends up as the best possible
start. A quick point on the Krasnil one is because obviously we saw him yesterday against
Betboom, an ancient incredibly underwhelming but very uncharacteristic of Krasnil, a really
good team player. I think if you're looking at comparing these two teams, I'd look at
twist and cross was very natural head-to-head very selfless players will do a lot for the team but
especially on T side often they're not their job is to take space and guarantee at least being traded
and didn't really go so off cross no yesterday against that boom conversely went well for twist
earlier against OG so it's definitely worth highlighting can upis scavenge any guns here
No, unlucky.
That's Molly.
That's something I guess.
Alright, well, a false buy, unfortunately,
for Alliance doesn't really
get a lot going, does it?
A false buy in through Connector,
and overwhelm.
Yeah, Krasnod is walking out,
finding some quick kills.
Pretty straightforward.
It's pretty much round to be the same.
I'm just getting some DM in it opening kill
What do you reckon to a mirage being this kind of I guess weakness in the pool
It's not one to have is a map that you're I guess not that comfortable on
Well, haven't been having the reps on it because they were playing it a bit and then they just stopped playing it like five months ago
You know, I'm not not sure I mean the Alliance I don't think they minded train all that much to be honest
I didn't watch a whole lot of Alliance was quite it's quite funny because when you're in tier two and
tier three you actually go through phases of seeing I think teams for probably like two weeks and then
you don't see them again but for two months and sometimes that's just the nature of the schedule
and what games you're on so I haven't seen a whole lot of Alliance all that recently to be honest
it was for a period I was just seeing like so much Johnny speeds but I didn't watch mail quite a bit
and he has got really good resilience about him again coming back to watching the Inferno
map against OG where they just blew OG out of the water on that deciding map not too long ago on
the official broadcast. Mayo was I think he was 0-6 and he ended the game yeah 17-9.
He's very young though he's definitely got a lot of resilience obviously somewhat
pressure on his shoulders I think subconsciously because he was so many people's old pick to be
messed up. And that definitely comes with maybe a little bit of a caveat but he's been fantastic
definitely a really high prospect, deserves all the praise he's been getting recently. Same with
Poi when he got his flowers from JW when he joined iBallers. Yeah, I mean, Mellonown is
currently the highest rated player of this Qualifier 1.37 rating across seven maps.
It is, I think, more impressive than Magnum and Murdo stacks, which are a little higher with
less of a sample size. He's now between about 1.3 since joining the squad this year. As
far as the Lions are concerned he's probably living up to those expectations pretty well.
Absolutely. He's going to get tested early it seems.
He's going to get the push through card and he's ready for this and he's not. Crows know
as those notes are going down he just slides on out and they strike quickly. Twisters trying
a hold on. The player is walking through the smokes and Erra overwhelmed. Smoke, in fact,
does nothing. SDY just comes up and over. Hence, with the 1-2 punch, the Lions barely get to a
second to defend their sight. A really good call out of SDY, where you've been taking mid really
easily. There was one nade that was thrown out of Alliance that was just a breaker and wipe the
connector smoke that they initially put down. Aside from that, there was no flashbangs, there was no
presence in towards shore, Enzo already covering that. Unless they want to say, actually we can just
immediately escalate the situation. They always wanted to split through connector and go towards
A, that's why the posthumous there between ramp and palace, but yeah, again, cross on a Mach 10.
That round was a really good example of what he can do, because sure he finds the open pick,
he doesn't stop, he moves forward, he drags across hair wide of the player, I think on
top of Palace at that point, and SDI trades it immediately. It's really valuable to have
a player like that that can be so selfless, that can just try and take all that space.
That's a really nice case study of around for how good Krasnul is in this ends outfit.
I'm delighted by here to see if Alliance can seal something away, but to slow down from
ants acknowledging that the economy is as it is, then Alliance might go for some of
these aggressive plays.
After some pretty fast-paced early rounds, they've put off, lost the mistakes and allow
it to get out of hand.
I'm gonna get scooped, Fiku. Looking to get this kill and if he does you imagine
they're just going to continue to accelerate.
A couple plays move to beat, go over here and lovely kill. Fiku was waiting for it
and still falls to the MP7.
Can I get a little bit diced here if Ents don't drop utility when coming in towards B?
If Counter Smite would spread, I don't think that's going to phase Ents all that much.
I'm just going to break through it immediately.
Upe still low rotation in, but Poddy was holding.
A nice little emergency break for a brief period to get that kill on the rotating player
the ball. Yeah, what a way to
announce himself in the server.
It comes down to the wire, but
he just about gets it done. I
was kind of dusted. The new
superstar joins the team and
wow, we're seeing exactly what
he's been bringing. I don't
know what he's been bringing
but he's been bringing a lot of
stuff. He's been bringing a lot
of stuff. He's been bringing a
lot of stuff. He's been bringing
a lot of stuff. He's been bringing
you. Talk about a moment of
brilliance out of nowhere. That
round felt done and dusted. You
thinking it's cursory exits
that are coming through. Two
quick one digs. Crassnell start
sweating. Unbelievable. Freel up
as well for error. No, nothing
You know, revenge immediately for Krasnall.
I mean, take nothing away from...
Well, I don't know, because that was insanity.
In fact, he gets that kill.
Oh.
There's that save door.
Ira puts it to good use early.
And we'll even find the second one to body.
He looks even more... What's the shadow?
That's where Fiku announces his arrival out of palace.
Three versus two.
At least, Alliance are here in time.
But SDY hasn't committed this bomb, and he can reset because look at Krasnall.
he's all the way on B and he's about to find it vacant. Yeah the lines aren't going to budge just yet
because they saw two bodies here right bomb spotted and Fico in Palace they need to hold for a little
bit that's no unknown outside of that kill early in middle so a little bit of concern he could have
got through a window he could be coming through connector it's going to keep them rooted for far
too long and we'll be able to get over to B safely Fico's got a whole belt of utility
And this might be one of those cases where you look at the money, Aira's got a fair bit.
As soon as this bomb gets planted, this might just be scooping up that orphan saving.
We'll see how bold Alliance feel, but they don't immediately start to move.
That will be the more conservative approach it would seem.
team composition events that the fact so we were saying yesterday just against
Bet Boom that SDY likes to call these really aggressive rounds and is calling
honestly reflects a lot of Monty. Snow was part of that Monty outfit for a little
bit as well but it's really aggressive it is very much up in your face and you
can explode at any moment which I think is really awesome we saw it there with
that double sort of pop-through palace, guaranteeing those trades didn't give
you a chance really. But I think Krasnil's gonna fit in this team very easily, just
because he's really familiar with what SDY wants from him, and that means
that SDY doesn't need to micro Krasnil as much. Just getting VQ on the same page.
Nature will be fine with it too. It's like multi-light so far for ends.
All the damage done early. EQ looking to inflict some of his own. That ends up getting a little bit burnt for it.
A few players brought down to half, and even really, maybe even favouring Alliance, giving
and one in the AWP.
We setting the way we take control of middle.
We're just going to hold a buff that smoke
that's been dropped to kind of tempt someone to walk along the catwalk.
Ends have gone silent across the map.
There's the timing of the window smokes really cool,
because I don't think Alliance would be expecting VQ to be this close.
But with Ira finding nature, that's allowed the Palace to play.
Fiku spots it.
Smoking at jungle, Iroh can't really push through this.
It'd be pretty audacious, so they know about the palace play.
They flash in towards CT.
They get the bomb down, planted four ends.
It's going to be a little bit of a weird retake, especially because Upe is so far away.
They can play late, though.
Milano falls immediately. That was one of the low HP players.
Avid just spamming.
He does activate and remove SDY.
Now avid starts to move forward, looking for this head, it's just eluding him, but it's
better to take the frag instead.
What he's hoping this killer come his way, but he's now left all alone in the connector
and they come from every angle at him, it's the no scope in fact that will remove him.
So successful retake from Alliance, even with the knowledge it's had, it's still felt a
little uncomfortable in the post plant.
It's almost like potty was holding palace when he should have been holding short, SDY
puts himself in a really exposed angle when he understands that obviously there is someone
in palace based on Fikus info. This feels like they got a little bit bunched up. There wasn't a
whole lot of room off that site or ends. They had to take space of some description. They
didn't take any of it. And as a consequence, Alliance are just able to spread themselves quite
widely over A. Always been this early nade damage for ends at least. A bit, it was the brunt of it
early on. This is just going to be an APOP. A nice and simple.
S-D-Y puts a fair bit of pressure over on B and look at how many bodies are committed
over there right now. At all good start B. And S-D-Y putting all that board utility
is maybe going to keep him there for a little bit.
He moves back to left middle and has a great timing if they go about now.
They will.
Just about uprooting twist from this corner has to be a very deep clear crossnil and he
will manage it.
Really important entry, SDY is also followed through on Mayo and in this 5v3, if Vera doesn't
find anything in the next couple of moments, you're probably leaning more towards a save
because again money isn't the best here for me or twist avid would love to hold on to this ak same to with the awp
so it's a difficult hill for alliance to swallow because they're able to get
one round and then ens answer back immediately
timings felt very good for these executes it's the fastest that ens have executed on a full gun round so far
there's definitely a timing that caught off alliance because we've seen just a few of these pace changes
out of ends because the early game it was very fast. Now in the next couple of rounds
they've been really slow to react. They're taking really deep mid control. Alliance this
time really wanted to fight for that ground. It wasn't offered up to them. By that point
it was just a little bit too late. Unfortunate for Alliance but they'll hold on to what they
have and ends. They'll keep escalating this situation. It's their map pick and there's
six rounds to the good on their T side.
Yeah the Consulate aren't there. They're probably even by some AK's that round. The
tent was clear they wanted to go quickly. Pretty hard. Let's do a great job on selling that B
presence in the late lurk and disengage. Expertly navigated. He's been solid. He farmed earlier.
So there's no surprise. Got a 1.71 rating in side ballers. Put them in his back pocket.
The Marauder in particular, Fikiu was a big standout alongside him.
Everyone's here in the center of the France right now.
I think we've found out a male.
Yeah, we're both kind of thinking the same thing now when you look at the kills.
Well, that's, I know that one.
I like it when we're live.
Okay, you're muffin' up the smoke. Oh, uh, tech, tech?
Yeah.
Are we aren't live? Are we live? What's going on?
I don't know.
Looks like we are. Okay.
Well, may I have some damage?
I don't know how we did that in a career review.
Not sure. Let's come and take that around like it is live though.
Just in case.
Still a lot of utile here for Ents at the one minute mark.
Did control finally established for Alliance but I mean
he never had a sort of any objections here for Ents. It just feels like they're gonna execute B.
Each of you this time not lurking Palace but lurking over towards ramp.
Upez dropped his PC due to the teeny things. Hmm maybe I should get back to a safer angle.
Solo defender here doesn't want to be overwhelmed.
Well just living on one HP this surely is going to start to accelerate the B-Play.
You might want to grab that all up and oh there's those players spotted crossing.
Barbarie gets pulled in but Added's falling and so does Upe, that's VQ taking him down
and then Molly to deny the swing.
Oh, Eris cooking! Goodbye Flashbang, Molly combo, deadly.
I missed the window smoke but that is not male. Where is he up to? Why don't you see
this guy is moving forward. Wait. He's got a kit but I don't think you can do this
mate. So what about it? He really thought about it.
So interesting development because obviously there was typing at the start of the round
The Ents didn't move out of spawn after missing the window smoke for about 15 seconds, then
the round plays out in its entirety.
Ents still walk away the victors.
We'll see if there's a tech pause after this.
There will be, as I've just been told by Prod, so I think it was deemed not live, but there
was damage being taken by mail somehow, so we carried out the round as normal, and Ents
walk away the victors of it.
It isn't ENTS tech pause anyway, so that makes a lot more sense just to clear things up.
Okay. Well, I suppose ENTS won't feel too hard done by that they played out whatever tech
issue it was, given they took the round. And a lovely round it was. Just waiting for that
timing, Alliance have the full mid control, but it really matters not.
Meaning all those players into mid right three on a very forward setup just kind
of meant that you didn't know which extremity a hit could come from and
that that kind of question you see how to place moving back towards market and
As soon as that B bomb site is taken, even if he stayed alive, it becomes very difficult
to retake when there's this active lurk over at A as well, and it's showing quite a few
different tricks up there, so there you go.
So the body just had to restart his game.
Get that fixed on the HUD momentarily for you,
because it could be probably got two SDYs.
Brilliant, so running away with this map.
And there are no slouches on Overpass either,
they're going to start to see CT side. It's going to feel quite good for the movement
forward. Let's see if they can keep this up and they can. Iro wanted to go for an aggressive
peek, overwhelmed immediately. Look at how fast Krasnil is. Up short. This is a little
bit of a worry now for Upe who is completely here alone out the window, dealt with immediately
by SDY. Mail arrives on the scene. In fact, it's Twist, rather, and then going to be ready
for him. Twist is able to get a double nightmare scenario now for Ents. SDY in the 1v2. Doesn't
know how close these players are and will actually fake out the plan. He wants to go
searching and he might just be secure and have it on the angle. Oh, ready for SDY. It's
all okay in the end for Alliance, but that did get a little bit touch and go.
Yeah, really did. Twist just manages to slide out. You can see there was even the
consideration that he might be there with that fake on the bomb initially, but
yeah timing of it looks brilliant for him and just that little line-up sitting
the player peeking through window. He's trying to hold that position on the
rotate. Twist ahead of it. Such moment needed from Alliance. Slow down.
and says Assault
Wavid what do you spotted on that little walkover by body?
I feel like he works. You feel him with that nade? I think he would have got spotted
Let's see
It will be this commitment in towards a if he gets wallet then they definitely know
Out Tetris
Okay, we'll go in the best way and oh they do clear it Fiku looks back and then looks over again
And male is trying to secure these kills era provides overwatch to bail out his teammate now a full v2
Fiku will finally finish the job on male drops a Molly in towards jungle. That's important, but he can't really over extend further
He's got the bomb
Had a double smoke there and break almost could have spelled the end
and it will get through and get over and oh no that's just a stray bullet does that change
anything VQ into the clutch was a 1v3 made a little easier for him and no doesn't change
the outcome error but hust on it that one's chaotic is flying through smokes and an accidental
team kill in the mix.
Let's run out of Alliance. That's a round where you don't allow it or the occasion
are on aim to escape you. The fact that it breaks open the consmoak doesn't see anyone
close then he starts to accelerate and push the issue. They know the double smokes are
there so there's going to be potentially a chance to try and catch players. Funnily enough
by Fiku going over the top at stairs it gives the game a way of where he is. Huge nades.
Yeah, again out of ends. It was just eating all of the shrapnel
If Eliza was supposed to fit here that looked very good because remember this was seven two
This was ends completely run away with the game if a fifth round is now etched on the board for a light is a fantastic
Recovery to what was a dire situation
I had a smoke scene gone.
It looks like SDY wants to walk through them.
I'd be able to catch out male O9 and well he does, but Krasnil gets stabbed at the same
time.
And now Abbot on the off angle, he's got a fantastic spray on to too.
That's the bomb dropped in, SDY.
Well he has to try and he's way to it and he's now underpassed going up into the department
So this does look good for that fifth for Alliance.
Actually, his twist moves through the back lines.
As you're about to get spotted,
and that little jump up, Eric gets onto the line
and straight through the dome,
clean for Alliance to close.
Five, seven, signs of life on their opponent's map pick.
here for alliance after falling early 7-2 down against Ents. It gives them a little something
something. Pistols haven't been the best for them today and I'm hoping that can change now. Fast
burst out of A, SDYC's free pop palace and the Duallys rattling off through the smoke are enough
to give Krasnl the opener. Okay click this finger real quick. There was a lot of bullets in a very,
very short amount of time. Twist gets information on the edge of that smirk. A lot of eyes, a lot of
bodies on his position. It really stays forward as if I'm coming from potty as well. That's
over towards wrap. That's a disengage from both and you feel like SDY's flash is going to be
exceptionally effective. A lot of players here in scrambling, they get dismantled and now these
Duchess falls to error. They know exactly where he is. Bombs are already being diffused and crass
I'm just spamming off those dualies simple enough for the retake
So shame really for
Alliance of that CT smoke from that they free deep had a slight gap in it because as soon as someone picks close out of alliance and ends
Are holding and exactly what's going on brilliant flash out of SDY and the timing of the swing
They don't rush this ends even though they don't have a diffuse
They know that if they get one favorable fight one favorable encounter that completely flips the round on its head
that's exactly what happens in towards CT spawn. Well crafted out of SDY pistols continue to be a
pain for Alliance as they'll take a timeout and another four spy with the hopes of reversing
things quite quickly. Who loses four spy and then they've lost like both four spies? I mean that's
that can be the difference between winning and losing in that you know. I mean I'm a big advocate
of the four spades a lot of the time. I guess the bomb plant in this situation, but a lot
of players over N, so you can see 5 N4s. I guess that means there is going to be a bit
of a lack of utile Ns. Trying to future-proof. There's a chance maybe they could get overwhelmed
I have turned tech nine.
Let's see what Alliance wish to do.
They sold everything. That's what they wish to do. They kind of mentally decided on the
same sort of thoughts I was having there that you don't want to have lost six rounds essentially of the back of losing pistol in force.
That's what happened to them against OG and they're still able to come out on top, which is brilliant for them. But yeah, it feels like you are sort of given over a number of rounds. You don't really need to be handing over just put you a significant disadvantage. And sure, especially on the T side.
and today for Alliance their gun rounds have been pretty clean they've been
playing very much like zero mistake counter-strike which is what got them
over the line against OG initially and that lower bracket round three. It's all
well and good but as you say you should have given over five six rounds to
ends in that manner you'd like to give yourself a little bit of wiggle room.
Instead we bring out the AKs in this round.
And I've lost one already. That's an aggressive push from Ence down towards
round they punish male on that. Lurk there is quite passive too.
Now they get singed so his position known. Twisk gets caught by Krasnol,
they weren't expecting him in towards the ladder room.
I think you might have a good timing here.
Searching for these players lurking and on the edge of that smoke on the jump that timing
couldn't have been worse for Ube getting caught as he leaps across. Ery does get the trade.
That's the bomb spotted.
He's already showing his presence, so that's gonna sell potty even better. You're absolutely right.
That's that one cattle tee.
Lions get picked apart.
That was a really cool round out event because at the beginning they double spammed window and they're almost faints that there's going to be
a player pushing top mid.
They've gone with a double spam anyway, just to have a double up in the buddy, then they push ramp, then as Neichu is receiving contact over at B with the utility and Kraston's got the kill and towards short, Potti then moves over.
There's always an extra player for Ensum. Why that's fantastic, why that's just a good counter strike is the fact that it all happens so quickly, there's a really good tempo to that.
I'll get a tempo on this one, if I look to get Pacy up the round, Feku is on the first
and SDY by his side, able to answer back with a double, Neil does take two of his own, but
now it is just him, and four in hand, another hero round to live it, and Ace Clutch required,
he's holding for that push, that one, it's pretty easy for him, he takes a lot of damage
from this spam it's a whole task a lot more difficult already potty is just
running through CT spawn I don't think males can be ready for this timing and
you will get caught off guard the clutch doesn't pay out instead ants hold
against the tech nines what's fun though is that whenever he is put in this clutch
situation you're always expecting to do it or you're always expecting to make it
really close. That is Talon. Gets free kills there, the rest of his team obviously fooled
a little bit flat. It was just tech 9, so a lot of damage being done on that round, but
we mentioned the buffer, we mentioned the fact that Alliance were running out of opportunities.
These free smokes immediately into walls middles trying to take this ground, but if they fall
short on this next gun round. It might be all said and done.
We found the open-out potty removed. You're going to be an issue here and that
Also for B2, on a forward angle, not always a position New York gets caught off at, maybe, a little bit too aggressive.
Alliance, the back of finding the B pick, now they're throwing bodies towards A.
Enson feels like they've got a read.
Yeah, they absolutely do. Because there was nothing off the back of that, they choose Sora Molly, but didn't react.
SDY then moves out of middle and hovers A. What's really interesting here is that
ends pushing close. I don't think you're ever gonna be expecting that. Fiku hits
a double header. Now this gets even more claustrophobic for alliance. Fiku's
doing everything. He's again, sold the position of one of his teammates.
Krasnil not even needed. Nichi will find the double. And that's a really good sign
of a young bee anchor to say guys I don't hear anything I really don't think this is going to be the B play
Let's not panic
Let's not over rotate and the decision for SDY to come out of jungle go into CT and then
That enables Fiku and Krasnall to push up is a thing of beauty because not only if you technically got SDY
Maybe even taking first contacts over a ticket. He could also flash Fiku in towards ramp
He could have that bait and switch between him and Krasnul. The possibility is endless there, just by Entz taking more direct space on the bomb site.
That's off the back of an opener too, normal kills found after that. Check out the distribution on Entz.
Three between bottom and top.
Another open kill found. VQ falls.
But, already the response quick shot from there to you.
Rastinal's Tarkton's SDY, removing mail in towards Palace means his position becomes
a whole lot more powerful, twists, oh again, position not even needed, and still might be
powerful.
He's been double faked, or double sold, it's still avid Cliffs, the heads up from avid
error coming up through the consmo. This is a two on two. They have the information,
at least on SDY, who just swings on out, removes error, and now it's avid into the clutch,
picks into the AWP, re-positioning from ticket, not expecting the snipe to be on the line,
and ends continue what has been a fine run of form for the day, a 12-5 victory on Mirage.
30.
They're really impressive. Yeah, they're really impressive though. And again, this CT setup
You've got the double laryn great clear out of avid onto cross now, but I think actually cross to strafe out on the death cam
But I really am enjoying what we're getting out of ends here, especially on the C2 side how proactive they are
But also how tethered together they are how often there's always a second player there
Really smart stuff from ends. They make they make alliance look like second fiddle. We did say about the punish
and it did come through in a really dramatic way. We now head to Overpass, we now head
to another CT-sided map, one in which Enx can again look to flex and get that little
bit more aggro on that defense. We'll see if they can take Alliance down in two in the
lower bracket, or whether Alliance got a little bit more of a fight back. We'll find out just
after this break.
I
I
I
I'm not one, I'm pretty decisive, victory 4, and so let's say I pick up Mirage,
bit of a punish coming into the veto here. Who don't pass now, Branton? This has made
a bit more comfortable for Alliance, but it's no slashes on it, and do you think Alliance
have a chance to come back here after how that map one went? Yeah, look, of course they do. I think
it'd be a little bit silly to say, they've got no chance whatsoever, but you've got to be
to care for about the aggressive nature of Entz. Viku finds two immediately and this is a quick
crunch over towards Fountain. Irred doesn't want to lose his life but in the same breath as that,
Podi doesn't either. With him falling, Nature just steps into his shadow and finds a couple of kills
of his own. This is all out aggression from Entz. They are suffocating the map for Alliance.
There's just no room to move whatsoever. Upe has been left in the impossible situation.
One V3 understands that Fiku's out long and Fiku just on the wide swing will overextend.
You know that Nichi was here in towards toilets.
The next question though is, where on earth is Krasnil?
He's already rotated up towards long, taking a more passive angle.
And for Upe, not only has he got to reload in a minute,
but he has to try and find a safe passageway through.
Walking back in towards the space over at A feels like a good solution,
but with Nichi's reposition, this can get tricky.
I mean, some look too great, but if you can find this kill, there's a pathway back up
to A, he doesn't know this cross, no, already down on B and might just beat him to the punch,
especially as he's pulling the smoke out, however, there was a half-second there, he
just got behind the cover, but for Upe, the clutch is denied and hence will convert off
their aggressive pistols towards A. It did feel like it was going to be there round but the way
they all gave the 1v1s on the way there had you believing in the clutch. Really scary that that
was offered up into sort of bite-sized 1v1s there for Upe. Let's try their best to lose the round
but Krasnil will stabilize fortunately enough for them. Full eco yet again coming out of alliance.
already mentions that today the pistols have knocked in the strongest suit.
That continues to be an issue here.
Smooth moves out of mail just to dodge the spam.
With no utility,
it feels like Alliance can have a really tricky time getting towards Monster.
If this is going to be the final destination,
two smokes used immediately for Ensign have now taken all of the space as well over towards Short.
The bomb plant again in this one feels incredibly unlikely.
Yeah, literally nothing but Glocks, as bad as Eco as it gets.
All they really want to avoid is walking into the MP7s.
Let's see why he's pushing with his.
No feats today.
The M4 was close by.
Swarm around the corner trying to overwhelm.
Yeah, that does the trick.
In fact, they lose an M4 off the back of that.
So, you know, sure, you don't get the bomb plant down, but you don't flex some damage.
Really wide angles being taken from both FQ and Krasnil, which gets scary because,
especially with the A1S, you can run out of bullets very quickly, and if you don't get the kills
immediately, that situation happens where Alliance Potentially were allowed to scale.
It's nice that Pody was there, nature also had rifle and could have swung in immediately, so
It definitely wasn't panic stations, but it was probably a lot more expensive than Enzo
realising.
April's Deed doesn't quite cover and do any damage towards the lights, and if that one
goes back the other way, it does hefty damage onto both Nature and Krasnil.
Alright, so that Ney was going to do a whole lot of damage, there were a lot of players
grouped that, this is the Mart.
More of a heavy lane towards B, especially with SDY in Con.
There's a lot on body shoulders.
If you take short controls, this might be what triggers a rotation back up.
Especially now all of this utility is being thrown out long, let's smoke those deep.
The player starts to move.
Tenton spam.
Through the bank.
Krasnol now moves over to be with Poddy.
I'm happy to have a time in here potentially.
I mean SDY's jump swat him.
And he's now spamming.
That would have been the way to go,
but Upex found Fiku in the meanwhile.
Nature's still baited in and Poddy's going to start to activate.
This round gets really weird.
Arsenal looks back at toilets but isn't able to get the jump on Upe. So Potti's
going to be unknown but SDY can't hold down the fort. This gunman looks
brilliant so far for Alliance. Potti starts to make his way over.
One will be committed safely as well towards Trucker. That is a great find
out in nature because it gets Potti to get on the angle and whilst Upe
a male on low, so too is Nature and he'll just have to vacate. What around
timings right you can kind of see how that all falls apart for ends when they have players in
the perfect positions but it's that catch over on towards B that suddenly changes everything.
It sends Prody Ford because it's about the 32nd mark at that point so he moves forward to try
and flank down con quickly just clear out if it is a fake or not. He misses all three of those
players when he crosses divider he doesn't see any of them like that is so unlucky for him
It means that sure he has a nice timing to come back on but Krasnil then peeks in for like a second clear just in case and
He gets all the information
It comes a little bit too late for him and then they're just out of position overwhelmed. SDY goes down
If any of that had played out differently a potty just spotted the player
I think that double set up towards banana could have completely unraveled alliance
I think that's a good point.
SDY just needed to live or get a kill.
There's a lot of pressure on his shoulders, but it would have slowed down everything and would have given these flanks a lot more opportunity.
Fast again. Punished this time.
SDY does take Mattis into his own hands. Very delayed.
Was that flashbang?
Probably would be scolding PODY for that one.
too late. I was ready to take fights but yeah they just run through the smoke on the other side
and it's simple as they like to get those kills.
Triple banana still though this avid avid's gonna go down here surely.
He's not actually on the line he'll swing out now the trade comes in and he doubles up.
Brilliant. And there's still another player here that you might not be expecting.
a bit of mail found that kill although he's given the opportunity and well he'll get
one under Krasnil now he knows and he's here and he's low and he's just going to keep
him there.
The rest of the team starts to progress out, VQ is hearing this.
This round's incredibly difficult unless Alliance overextends.
Oh, that's the chance.
A dink and I'm not quite the kill for nature.
still baiting VQ in but the mp7 has run over by upay.
They will clean up the squad, again that kill on towards natu in heaven.
Krasnul just again I feel like there's some slight overextensions here from Ents obviously
the first one for SD why were the flashbangs that come in true then you see the double
and you think okay.
There's definitely a way back into this round but if Krasnul had just not piqued connector
As that smoke fed down, the males got nowhere else to hold apart from that angle.
With slight little oversteps costing Ents big.
Point where they've got to save, in fact, all of their investment into this round.
The Alliance can walk away with free early on the T side of Overpass,
which feels like a blessing in disguise considering they lost the pistol or follow through.
Very, very fantastic.
Yes, these stack out towards Lung.
There's already a quick ripcord pull if they need to go back down.
I've never seen a little bit of something.
And you'll get a little bit more than maybe he bargained for.
The bomb is exposed, but support should make sure this doesn't get out of hand.
Maybe he doesn't even need it, but we'll slide in to clean up House and our Alliance.
and stumble over the USP's and the lead and the author error now and it's not
gonna be having that out just yet. Did you see if it starts to use connector as a
source of control because I haven't really been testing that I think anytime
that she bit into was connector is when nature was there on the pistol it's like
disconnects. We'll get mail back in as soon as possible. Yeah, it seems that most of the
aggression has come through long or just the fountain directly. I haven't really seen any
of this mid-rounding from ends just yet.
There have been quite a few different set-ups from N, so it does feel like they really do
want to be quite aggressive towards A. Obviously, we saw SDY get flash forward, we saw in the
pistol, and we saw multiple heavy banana set-ups in every one of their gun rounds.
They've been really trying to set that conditioning early, that's where they really want to put
afford set up that that will continue after how it's gone so far given that
the Lions have been giving them the fights over at a might not really need
to change too much just win the doors instead
I do think it's both from the norm as well, the ends on the CC side, because they typically
like to aggro towards short, I mean most teams do at this point over and over pass at the
moment, but you don't really see that much aggro in such a concentrated entity, I haven't
seen them do this all that often before and it's really interesting so that they
look like they're trying to directly punish Alliance and try and catch them
off guard it just hasn't worked out whatsoever
Alliance I don't think if you really take your short control at all so that
is definitely something that ENTS can exploit and then you can cheat a rotate
up towards A maybe you don't need to be so forward-facing on the top side of the
map.
Look around at what else has been going on. We have the upper semi-games still
progressing. Everyone took map one against Sinners but map two looking a lot better for Sinners. They're 8-3 up right now.
Nadek and Bet M, that one is also on map 2.
Nadek, they're a rough go on ancient, they did kind of come back into it.
They did lose that one out and now I have to lead on map 2.
So the video series looking to go to 3.
We have the other lower game playing out as well, that's Johnny Speeds.
This is Inner Circle.
That's looking like Johnny Speeds is set to take that in too. So you know even if Alliance fall,
Swedes still do have some hope. Although funnily enough there's a chance events could meet them as
well as they do progress. That'd be the ultimate villains. Three Swedish teams.
So it's very cool that there are three fully Swedish rosters in this qualifier.
There's only 16 teams here, that's pretty crazy.
It's nice, it was obviously for a long period of time.
Obviously Sweden was on top when it came to Counter-Strike.
Then they fell off.
It's nice to see that there is a resurgence here.
so many teams for Sweden in this close qualifier. It's good because iBallers were the best team
for a bit and it was I think you could argue it was shared between Alliance and iBallers.
They were always meeting domestically in LAN finals and Adjoni speeds has arrived
and starting to make headlines and waves.
It's good. And it's interesting that it's nice to see just obviously in an era where
we're so international focused. I think it's so funny when you think back, we're going
back years ago now, and the first idea of an international project was floated of
encounter striking. It was like, oh, that could work. Could that really work? And now
basically every team is international.
It's quite funny.
So I just had a little look at NCES stats on Oberparts
and they've only played it three times, right?
And the most notable opposition that they faced
would be Paris Vision.
They played it three times as a core the last three months.
They won 13-6 against Wopper, 13-4 against AM,
and then they lost 13-7 against Paris Vision in Blast Bounty.
What's fun here is that they actually
have an 80% win rate on the T side in those games.
And their CT side is atrocious.
It's really a small sample size that's completely irrelevant, it's just fun to look at.
We like fun. That is crazy. Yeah, I think it's kind of blown out by those two earlier games.
And it really got bodies by television on that CT side.
Let's fix the player cam issue, hopefully it shouldn't take too long guys.
We'll see how this one plays out.
Maybe ours look really good as well for a long time.
I know Mail is not in the conversation right now in terms of the HUD.
We'll get that fixed again as soon as possible.
you've got avid and era on the same ADR your upay on one ADR letters all over a
hundred or thereabouts which is really great to see. SDY has not started the
game off amazingly so far you can look at Krasnall and think oh Krasnall is only
two and four but remember he got that 1v1 in the pistols actually give
Ents he'd argue these two rounds to kickstart their journey here on
on overpass. I'd love to see Enns just take a breather from all of this aggression over
towards A. They've been mixing a little bit of mid-round in here. They did try to do that
on the first gun round to be fair to them.
Yeah, I'd like to know what Enns have been throwing out. It's just it obviously hasn't
worked. It was a very unlucky timing on round three that kind of put that one on the back
backside but what they've actually been showing on the CT side looks very promising it's a lot
of really nice aggressive postures so I do like it even if it's not quite worked out so far
that. It is good to see that Ence definitely have got this identity because for a while,
especially with Glee bleeding, Ence, that was the tail end of his playing career, it
really felt like they were really solid on some maps, but there wasn't that depth and
wasn't that clear indication of how this team wanted to play, how you could get the best out of
some of these pieces, but SDY has got a really clear framework of what he wants to do, and that is
get active, get aggressive, keep proponents on the back foot, keep them guessing the way you're
going to attack next. The important thing here is obviously respect about the SDY Crestal
previous partnership, but the likes of Nechu, Poddy, probably Fiku as well, like you're always
going to buy into this project. You always go into, I think, lean and draw on the experience of SDY,
and it's really nice to see all players just rallying together and buying into this collective
new structure under the leadership of SDY and told as well Lucy that this issue
might be ongoing for a little bit longer than we initially anticipated so I'm
gonna throw this one to a very short break when we come back we're gonna
resume the action here between Ensign Alliance on Overpass
All right, I see Chris worked back in.
All the break, then everyone gets sorted.
Alright, back into the action.
That's one with an insta.
What do these instas do?
I don't know if that insta is going to be one that can be blocked by the mollying.
Oh, it can't be.
It's probably too quick, right? Yeah, okay.
It seems to have just completely stopped throwing that monopoly now, because obviously we know all the insta's.
But for a while it was incredibly relevant.
For Astor's job, by the way, every single time he spawns, obviously he's the Bianca,
but his sole job is to throw the insta smoke.
He knows every spawn so far from what I've been keeping track of in this game.
This time not before it's set up.
They do form more into a classic approach of 3B and
sitting back on A.
It'll be a testament without a lot of utile. That smoke gets thrown towards divided. That's the last one they have.
It's the flashbangs to try and keep lines at bay.
And with this deep smoke they can just take this control
and get ready to pop onto A at a moment's notice.
same time they do the lurk smoke on B, one comes out long at the same time which is pretty nifty.
Just keeping end scoffing and they're only going to have two defenders here.
As needs to go searching, not over at B. They rule now but things could be a little bit too late.
Great flashbang, body still half affected by it and in comes the scale and so it's going to be a
retake effort from Ent, everyone rotates and towards CT.
Well, Alina has been spotted, was doing good damage onto SK,
why finally finished by FQ, but I love this out twist.
He just tries to take the space,
Nature would be immediately trading to Moltey.
It's to the free player advantage now,
firmly with Alliance, and they're exactly where Nature is.
Era moves off the line, but as the AK gets swapped out,
that's when Avid will swing.
And that's your detriment of not going for early control,
but also not really doing anything in the mid-round.
the Alliance are just able to stroll quite freely up towards A.
Yeah you can understand why they're a little bit hesitant to go for any sort of forward
positioning when they have been punished so consistently and not to mention Alliance have
been going A a lot so I think for ENCE they feel alright well maybe that big hit is due.
more bodies over there. Yeah it's kind of a sort of standard matchmaking setup.
Three players on B-side itself not in short. And then two players on A not forward.
Well Potti's just in front of bathrooms.
This can give you a lot of options if you don't have defensive smokes to drop or
You need to sort of wait it set yourself up
Now this round will go similarly
Just been spammed Christal will swing
So what's the player close doesn't really want to over extend the good Molly?
from alliance
BQ needs to win out this fight on upe and oh dear upe is just not looking at him
So that's a free fee and that's a free v3 Christal then re swings and gets rid of the bomb
Looks like he timed out there, but Avid will take that trade every day of the week.
There's one more player locked in and Potti is right behind them.
Alliance, oh they've got no idea this timing.
Oh, Avid looks back.
He keeps being worried about connector because of VQ,
but he's here on truck instead.
We need to hit the shot.
They nearly line up.
And Alliance will just about get it over the line.
That was scary.
That was crazy.
Avid's playing like a madman.
You see the way he's twitching back and forth?
like it's just so uncomfortable the possibility of any sort of flank that he just keeps checking
backwards checking backwards you keep thinking that timing is going to be there for party but no avid
on that swivel removes him and then into that two on one they swing in tandem expertly handled and
or any scare that was offered up. I'm not sure I'm with Krasnel whether it was just maybe he was
just coming after he gets that kill and he's just not fully focused or what but I did feel
like he wasn't exactly ready for that little sidestep from avid.
He's just locked in. The fact that he checks not once but twice behind himself is really
good awareness. Also having the understanding of well, Krasnus is just wide swung here.
Why? Because he surely isn't doing that completely by himself. There has to be someone in close
to be able to try and trade him or just win the round outright.
Nice understanding out of avid.
Tiny bit of a forward set up. Quickly cut short here by Ents.
Alliance is just a govern connector, I think I was just throwing a smoke instead of a flash.
You know it happens, I'm not sure how it happens when they're all individual bindings, but it does happen.
Body, there we go, finally the orb gets to strike and removes the target, you have all back.
and it's have an advantage a position they've not been in all that often
continues to proud Ford is here in putty jump
question is does he want to try in and swing and find this kill yes the answer
is won't get it and then STY strikes that was what that jumping was all about
and a bait in SDY and oh oh oh buddy that's maybe a little bit too brave SDY
if he gets caught here that's a way back in but thankfully he'll convert
now the final two players start to step forward and he's low so Fikyu really the
major defender here but he stood tall for that first and final player spotted
he doesn't need to over extend here he'll just sit back
You pay work for this 1v3 as time begins to dwindle and peeks straight forward in, or
perhaps not necessarily a primary awper, but SDY certainly Andy with the rifle, as Enth
will win a gun round off the back of Pottie and then SDY's amazing triple.
Yeah, good work for SDY. Entering yourself on the scoreboard, finding that multi, scary
because obviously the round's a complete turn on this head if Eora just finds the shot.
SDY takes a risk just being in the open but the off-angle enough that Ira to miss.
Colleagues Hayes and Trav were speaking to me just after the Alliance OG game and Hayes was
commenting about how Ira's been having his moments but it's been a little bit shaky today. That's
another example of it. Still five rounds on the T side feels very good, hence back still against
the wall firmly this one though it's a tied up game because the economy
would be broken so a really important round for the CTs to try and win to give
stabilization very much like Alliance were doing in the first half of Mirage
before it sort of all went tits up. Yeah and for SDY2 to find that triple kill
that's his first of the round of the map sorry after being the frag leader on
I think he's been forced to flex his brain a bit much on this as it's
have been working out and neither is this boost. Ah but it will net success.
It took a little bit to get there. The result is what they were looking for.
Cross-luse is back up.
Oh I felt like he could have been dead on.
Has to be worried now about avid pushing it in towards toilets alliance are just gonna hit a
Understand the crossroads here with the AWP but the scaling out long
I think it's gonna be everything avid also just gets rid of nature and suddenly crossroads swarmed low HP avid still gets on top of
Default no flashbang if you thought there was an era will follow through great boost
Or alliance said the entity to win that one it gets taken away from them
And era comes through the couple as well
Do you mention Tim?
That Bruce Kill, then one more follows up.
Yeah, that was a really nice Bruce.
Well, you're on the exact angle that's punished by it.
This is looking fantastic for Alliance 6 already.
Looking good to really take the majority of Browns here.
And maybe gonna try and get aggressive again.
Didn't work for them the last couple of times.
Again, it's Arrow on to potty. Bruce it up in a different angle, that same result.
Flashbangs.
Quite doing the job as the Bruce came after they'd already popped.
This is maybe a little desperate for Mestiy.
New patient punished a short regression.
and he should, then it's going to go clearing, he comes down to timing, works out brilliantly
for Upe, trade onto Neychu, but he's incredibly low now, you feel like Mairi is just going
to grab this kill, how does that Ney not finish the job, Kraston now starts walking towards
Honecta, Chris needs to consider this, that's the bomb dropped, and I know that Mairi is
is also here. Flashbang, brilliant. And Krasnol's now been set up for a double. 4v2 now turned
equal. Abbot starts to push the issue, but can't best the Thammask. And Krasnol's now
swapped to the USP. Era's missing shots, but the sidearm's good enough. Remember the
nature's low. Is this going to be calmed? No, it's not. And nature behind the flames
put forward by Era is going to help end convert 2v4.
around from Krasnol. I wonder if he's going to play Trigger Discipline there. No, that's
the port for him, nature is fantastic. The flashbang coming over, melee nine. It felt
like he had a favored duel until he's fully blinded. Krasnol charges out and ready for
then those players to continue progressing through his smoke. That could have been scary
as he only just about gets the bandmaster back out in time. Even anticipating that Potty
would then walk it. Also not body error would then walk it. Really well done.
Need to close this out. There was actually a second there where error was holding that molly,
like the line behind the molly just in case he peeks behind it.
He gets off just a second that need to slip in.
A bit of a hero moment for ants to get there for.
That's a really un-wonders for them with only one player living.
Round is around.
They can take this one.
You know, pretty good setting to even things out of 6x6.
Oh, did I see him? I think so.
Oh, Nesty Y takes a wild swing.
Nature will trade and Ents will take short.
Podies, angle not expected.
Finds one and it's important for him to back out.
Remember, he's the only A player, Error, nearly caught with nades,
with nades but instead gets the account in time to deliver a swift haircut. 2v3,
the twist only on a D-girl, at least nature will rotate. That means that he'll be here in time.
Just to be able to scoop up that rifle though, so I'll now be armed. You have to just contact up,
no use here. Thank you. Got his kill just by spamming in from short, trading out SDY in that
fashion. Fika's got the information play so he's pushed all the way in. There's a lot of craftsmen to come up.
Anki's heard but twist falls so Era left in the 1v3. I guess Neity was behind Dyson. I think he
would have heard craftsmen all drop down too from truck. But information here, maybe he can catch
a jump peak but can't quite but he can hit those. How's that? This clutch coming together
Fiku remember he was in short so he'll be fast up scaling banana has lost track of error who skirts in towards long
smoke and kit for Fiku
With the bomb planted on this side of dice
You might just stick this
If he sees that no one's playing at truck
Error so some long swing comes out Fiku spots him doesn't feel comfortable committing to the kill
forces error out instead plays it safe and denies another brown comes down to a soul survivor for
ends but it is another round that's the important thing it's another round and they're grinding
them out now what a spray of era you really feel like he's gonna win it as soon as speak who taps
it you know it's gonna be a fake though and era is not convinced he's still drawn into this fight
knows that he's low as well so if he could maybe wide swing get on the angle
he could be a dead man walking and instead it goes the other way or a really nice attempt
is that one versus three from the opera of alliance getting it done with the ak
that bomb planner has enabled him to reinvest an ak-47
bombing connector oh it wasn't connecting and right at tail end it did and potty
It's the first time we see him get aggressive over towards connector, but he can't escape.
SDY trades out for the first. Now looks again in towards connector for the second, but twist is
holding. Three versus three, this is starting to crumble a little bit, but the only map control
alliance really have us in towards B, and that's what two players are for ends.
You know, he's going to reposition as well.
Oh, hold on. They're going to push into monster.
Okay, what's his look like for him?
Crosshairs were obsessed that he'll fall back and he'll actually get away.
That's a huge amount of information.
That's going to send the bumps scrambling up towards A.
Krasnil all alone up here.
Two players sending it towards him.
He's still being sold.
He is B. Krasnil.
Nice angle.
I think we won't be cleared.
Chris jumps up on over.
Yeah, Krasnil will remove him and drop down.
That smoke is off the mark as well.
and Sanjeev slows down Eirah.
Missed on his flank. Fiku never stopped pushing.
He went to go down. The bomb can be picked up. Eirah moves forward to hold the back line.
He'll be in charge of getting the C4 down. Fiku progressing through bathrooms and these
LCTs likely to wait for him to play. Eirah, he takes the initiative, steps forward. Now Fiku
you should have this free kill. They know exactly where Error was, but that doesn't mean that you're safe.
Or on the reload, Fiku gets up. He just can stick this for five seconds on the truck in error.
Just starts running at him, force him off it. Now he's just playing around the diceboxes, Fiku,
struggling to find this fight in error. More than happy to oblige a brilliant round from him.
doesn't pull off the clutch in the permultimate round, but he will close here so the Alliance can secure a 7-5 lead.
Incredible rounds out of the era, one resulting in a round win, one resulting in a nearly
one versus three clutch but still Alliance press on, it takes seven rounds on the T side
of overpass on their map pick. They're looking to force this too nuke to the decider. Remember,
if they drop the ball here, if Ents are able to come back after a very quick play on this pistol,
they'll be eliminated from this close qualifier. Twist howers in the corner and Ents have seen him
and Twist can't find a single frag. Bomb planted fire alive. Ents swam B.
Yeah, and it's going heavy A on the CT pistol and all B here, nice and simple charging through
an STY holding this, this should be an absolute freebie.
These two bullets to get it done, but clubs good in and immediately that sends Avid back.
Aris is going to take a look in, well nice shot, and he falls immediately after it Avid.
might just get away be careful if you might just remove him here as he's
spotted on the outside of the door and oh have it actually wins that deal
Yeah well, actually it's maybe got too close to the bomb. Yeah.
That's still four ends. An immediate force for alliance. Something to do with some mirage.
Didn't work out for them. You kind of already highlighted Brandon. It's small
sample size but NCES T side has been that they're stronger on this map it's
every pistol in this series going in favour of NCES by the way
I'll have to get a last look there if it's Convert 1 in goes that four-spy
it will trade out nature will at least assume somewhat of control over
towards connector. I won't stop Ents pressing. The fact that VQ is being quite a discipline
and he's holding outside towards Monster in case this crunch comes in, it's nice for
Alliance that they, by proxy, are taking connector have also got the short control. I might just
rotate everyone up and make this read that's going to be the APL gamble. If it's A, fantastic.
If it's not, they can just save everything and bring it forward into the next.
Yeah, definitely the right cookie making, quickly move everyone over, friends.
Let's have them make sure they don't trip over here.
Bomb is leaning towards me.
Twist.
I'll go down, that's two players confirmed, and this is going to send the bomb moving
in towards me.
Now you've found this frag, you've got the player advantage, I mean the potty goes down
Down, down, 100% on and he's looking the wrong way.
That timing could not have been worse.
Off by looking good.
Bom, then we plant it on B.
There's a lot on Fikyu and S.C.Y's shoulders.
Fikyu's already getting hyper-aggressive.
They're not gonna be ready for him on this angle.
In fact, he's hearing them go in towards heaven.
S.C.Y's taking all the contact.
It's gotta be Fikyu.
He's found that first, now his cover's blown.
Thing is, there isn't kit at all.
The bomb's not planted forking, it doesn't matter, finds that first kill.
If they tap on it and, actually it was planted forward, the smoke causing some problems.
We see it hasn't re-tapped but the swing still comes.
Maybe Fiki second guessed himself.
But I think that defuse is coming through. Time, a plenty.
It's a lion, so force fight comes in and they manage to pull it off.
I'll tell you what though, 2v4 nearly works out perfectly. I'm surprised SDY recommits
to the heaven fight, I guess he's trying to sell the idea that Vika definitely isn't
there, but as soon as he gets the first I think he can just hide.
I guess Vika is worried that they will immediately just jump out of heaven and this timing is
somewhat wasted. Sure, very fine margins in that round of course,
are going to rebuy back in. That was down to the wire, only one player staying alive.
Unfortunately for Poddy, again it just feels like Poddy gets a little bit lost in towards
connector and divider. Like on the first half he was missing a lot of the timings that he
naturally found himself in. Here on the T side gets caught lacking and looking the wrong way.
That's an ideal. Molly will force Ira back or it will push the other two.
The Fenders of Alliance a little bit closer in towards the toilets and the pills are avid.
He's gonna get free one break. Yep, they just all walk past him.
That's so free and easy for avid. He'll claim free.
Got to 19 frags. Ira's not too far behind him.
This is now starting to feel like a mood settler for Alliance
and potentially a conclusion to overpass kind of crazy no one looks to the
close right there as they walk out that smoke or no one even passed that way I
mean beautiful spray all headshots right in that that was really nice to watch
it remarkable that not a single one of those players looked to the right it's
really set on what they had in mind. That is a backbreaker, and my aunts looking
like they're going to send us to a decider and we'll be nuked.
There are really wants to get some kill from this MP9.
Anyone get one?
Nice kill from the clock.
MP9 passed over so it can get away.
Yeah but now he knows in the corner.
And there are no natures here.
I'm lucky you are subjected to death now if you're on the nature at least he's keeping
attention I suppose.
The interwars con is going to work because avid's here and the male can just come up
and he's not even needed avid is killing everyone on end having an absolute field day on overpass
spam is now also affecting nature and eventually he'll be run and bowled over by the tech nine
There's double digits, and these gun marajas are going to come in f**king fast for ants.
I've got to put on the back foot early, so the chances of building up the last T-side quickly dismantled after the pistol.
A bit of revenge for Alliance after the same as them on Maraj.
I just want to fight short, they did get in there with the pistol with the Glock freely
last round, comes at a cost this time.
One for one at least, avid removed.
Big player to be taking out.
Do I recommit?
Still a very forward shot set up from Alliance.
The SDY might challenge it.
Again, for a bit of hurt, Twist is ready for this exact play, but can't quite control
against SDY, who wins out the duel.
That's very low, but play your advantage.
It's tough now for Alliance, but again, they make the right read.
You've only seen SDY over towards Short.
where he's got these two kills he imagines there's gonna be a rotate you
know I'm gonna be ready for these angles tucked in the barrels is up a male in
the other angle and that lineup could have been it and I tucked himself in
towards the shallows of the water smoke goes forward with this smoke baby
you're not clearing this across was just gonna plant and that allows mail to go
and find Poddy flashbang will affect him or at least make him turn. That era has to try and
clutch up once again and nature will overextend. Krasnil doesn't dare put his head in the scope
and instead he just waits patiently knows that era was over towards heaven so has to give a sound
cue to move away. There's no kit unless there's one found on the site and no smoke to alleviate
vision so is Krasnil's stalemate it's era now making noise and Krasnil's got the forward read
This sniper has to connect close quarters. He's trying to dance around the pillar, but Krasnil will get the best of him.
And they needed that one. Yet again, it comes down to one player surviving.
And once more, they are getting by in these rounds in the skin of their teeth.
And now you know the error clutch.
It's had a few of these, Krasnil. So calm as well. Knows that
At order you who has to come through on the drop that right as that is before
that's happening your pass to be trained on that pillar he just waits here's the
drop plays it patient and a very nice headshot
it's gonna get easier one player living things don't look pretty they are gonna
I'm trying to be again, this flashbang timing looks really good, Upe fully blinded, I'm sorry, Twist fully blinded, but Upe helps him out for a second.
Krasnil still continuing with the double, now falls, and that round's gonna be done and dusted fast into B.
Again, Krasnil stepping up.
It's really nice to see Krasn like this because obviously on the official stream yesterday
was a complete outlier for him on ancient.
Didn't really get to see what he's capable of but here really important double kill getting
the trades and then in the last round as well trading out mail over towards the barrels and
you should be able to get rid of avid have a mind time in of course a curse
you still managed to think him to be fair that's a lot more out like gunfight than
I initially expected we're back to back rounds here I will at least hold on to
this AWP avid who has 110 ADR and 25 kills
keep his weapon everyone else is gonna be a little bit more limited a really
important round for Ents not to trip over their shoelaces in number 19.
You need to make some warm-run game. They need to keep putting the pressure on Alliance here.
Because it is very top-heavy.
If no one steps up, if we don't see like a male clutch here,
we don't see Upe and Twist finding the form that we know that they're capable of, you get rid of Abid or Ira,
the round that essentially could just be yours.
Abid living there is actually huge too.
wouldn't have been able to reinvest otherwise. Yeah it does feel like they
can do no wrong and a much heavier lean towards B from Alliance this time they
don't want to get a punished third time on this map so they'll get short control.
That's like that. This has gotten up very close on the side of this smoke.
Where do their move players back?
Especially because they have no one spotting in banana.
Finally, I've had we'll start to make moves.
Now completely alone hearing flashbangs out long.
And so haven't shown anything outside of that bit of utility.
with who pay fine and cross no again should be okay how's this time in the
fecu oh awful he's didn't clear his corner now it's where it's probably can
keep going nature will trade 20 seconds left that's big bit speed spoke those
quick that look heaven but avid still here and he's not a good angle but
misses his chance. Naitu, another amazing kill and then Potty picks Heaven.
Leaves it. Onto Upe, who that Nade comes a little too late. Oh, if that'll remove Naitu, maybe.
Here's him a chance still. Both these players low. Not out of the realms of possibility.
No kit on the back of him. Hands out. Can't quite find Naitu, but does eventually onto Potty now
into the 1v1 you pay looking set to close this one out that's his flashbang off the line that's a
tap onto the bomb and maybe a jump to cry and go across but no oh the liftoff comes in the
time now the limiting factor potty looks like he's done enough i really thought he was going to be
expecting that crawl from potty in short but instead hopes the tap means it's a monster play
Both players live, but hence bring you ever closer to tying up this game.
That's finally the one that puts Alliance on the back foot.
Money isn't there.
How's the key getting away with these rounds, honestly?
The fact that you've got Avid, the most reliable piece of Overpass so far for Alliance on an
off-angle, unclear, unchecked, but he fluffs it just means that Nachi is able to get the
kill really important double up for nature first and towards connector then
on towards avid.
exceptional work out of him great resilience shown from Ents as well that
it could have been down and out so easily in this map.
it's gonna pop B but there's a number of players here they know they've done good
damage gone towards twisty gets removed and then so do the rest of
and the Alliance, sorry, ends overwhelm. Abid can only find one, the Nashor Equalizer.
As quick as they took the contact into his connector, that's when the monster players
pop and the Alliance just weren't ready.
Well, the Alliance were in the perfect position to take this map away, and also staffed aside
but ants resilient as ever all of these unlikely rounds set them up for 10 10
breaking points so late into the game body's found an opener era removed again
that is a huge opening for how to find it's tough that leaves me all high and
He feels like he has to go searching. Can he secure the kill? No, he can't.
Crossknoll.
We'll follow through. This will force a rotate.
The raid boss will avid up to A.
That was a boost, I think. Over from where VQ is or somewhere around there, onto Heaven.
Okay, fair.
I didn't quite see it until after.
I thought maybe he'd been in shock but not actually.
Yeah look where the X is.
I really wish we had replays.
It's right.
No idea how that kills come in but ends to take it all day long.
They don't know it yet but no one's on B.
SDY, I love this out of SDY.
Pure contacts, he's like wait a second.
He smells a rat.
to the team come back I don't see anyone body just keeps finding kills he's now
got rid of both era and avid and as mentioned previously that always feels
like round is over 20 seconds left guys you've got to get the bomb over it
should be fine but my goodness me they leave it incredibly late because of
SD wise contact is pushed through in towards B Alliance gamble all in on a
the portion that needs to throw away this round again yes they need hold on to
these weapons too they might not be allowed it's feeling emboldened you are
what a remarkable tea-side potty is having clutches and openers single
handedly it feels at times the human crazenal if he ends in this and even
putting them into the lead. It's where you see T side comebacks on overpass, especially
with how the half started, winning the pistol and getting reset immediately. Worst case scenario
and yet still, we have grinded it out. It means for alliances they do get to keep the
AWP and the rifle, so I think I'll give them a full buy here. I just come with a few players
lacking. It does mean that Avid and Aero get everything they need.
It's funny enough because it's one of those as well where, yes, they lost that force by the
alliance put forward, but they made a 4v2 come down to a 1v1 and it's always kept the economy
on the back foot here for alliance. And as a consequence, it's just meant that they've not
been able to give themselves many opportunities in this second half to go four clutches to go
or retakes. I don't think we've even seen like a 2v3 attempted for alancing a couple of 1v2s
obviously but it almost feels like they just have the belief that they're going to be able to close
this game in regulation or at the worst overtime they're always trying to give themselves a fighting
chance to have the best possible buy rather than take the risk steal a round away maybe
because of the momentum of the game where it just feels like every one of these sort of 50-50
or even 70-30 rounds that have been going in Entz's favor who pays now been spammed good news
that he's only on the MP7. Maybe a boost here for Entz? Oh, a double-nade towards Monster.
Okay, lucky he's a bit more further forward than that.
The single-nade back the other way does a little bit more damage.
Boost now coming the other way, setting up a flash.
actually gets that kill I don't think the flash made me telegraph too much I'm not sure
I don't think so but I can anticipate in a reaction and Fiku's positioning is expert
because he's put himself in the tunnel so he's never going to be affected by that flash
the only thing he has to look at firstly is the boost and then if there's an acceleration
I'm sure he would have heard it.
35 seconds.
I'm not actually committing over this wall to be,
but Fiji is a great catch and on no trade.
Hang on a second, alliance is still on A.
Bombs gonna reset.
That's really important.
Here for ends, they will go in towards the B bomb site
and Crustle is still picking off players,
era subjected to a life of hell on this A bomb site.
And this is a 1v5 that he absolutely will not
moving forward in. So because of Fiku's positional excellence and expert timing, Enns will take
serious point and deny the AWP of era. If they lose everything, they can buy one, but it comes
out armor. Everyone else that they're going to be an M4 here except for Mabie Mail. This is brutal
for Alliance. And I mean, we're kind of gassing up the individual performance of Crasnel Party
and this time it's Fiku who just solos that round.
I can't believe he gets the third kill on side, he had no right.
Unbelievable work, the booster caught him completely different round.
It's 10-6, this was 10-6.
Entered one-six in a row and now looking to make it 7, this is a wild boost.
A triple one in nature to get rid of SDY.
He had to do something.
I was like, how are you glitching out the map?
Yeah, that was an insanely high vision.
We start the other way and while they're way more aggressive than anticipated, Era is getting a moment to shine.
Maybe putting a bit too far potty. Ready for that.
Neelo9 in bathrooms closed. This is hectic.
fresh air still on and I'm gonna ascend and leave. Still two planes over on B
if you set up or maybe a chance there to make it just one.
This push up now. Yeah.
That's the move behind. This time's gonna be fantastic. After all this front of
Frozen around
Looks like it might fall here 30 seconds body up low
The reason not to try and do this with the money
He could needs to find quick kills on to twist in towards monster if you start to scale and he'll remove him
It looks like they've done enough to save them off, but maybe just maybe
And we'll complete this
Unless ERA can pull through with another clutch, no armor, an AWP, and a shadow spotted into the
one-on-one potty on the other side, eight points of health. With AWP, it might not matter.
Sniper-by-sniper, potty holding for it, always sees just the edge. It's a little bit of something,
and your spot ERA progressing to short, another clutch for potty, and ends a remarkable comeback
to close the series and stay
alive in the I am Atlantic
qualifiers. So heart breaking
for alliance. That is such a
heart breaking result for them,
especially again, 10 six up so
many of these advantageous
scenarios. You think the rounds
don't have dusted when male
walks down connector. Never
ready for potty to be on the
close corner. But what a
fantastic shot out of him. You
got to give a lot of credit to
on B carving open that site for
and giving them all of the
opportunities in the world.
Absolutely incredible from this
new look and roster.
You can see the other games that
are currently going on as well.
Bet boom and sinners in the upper
bracket alongside fanatic and bet
M 33 those have gone to a third in
the circle eliminated in the other
lower game with Johnny speeds
progressing. So she said Lucy,
at least there is still another
Swedish team in this fight.
the Ents will move further forward in the qualifier.
Their next game, well, it's gonna be immediately
after this little bit of a break,
they will play the loser of Fnatic versus Bet M33.
So basically what's gonna happen here, guys,
as we swing down to the lower bracket,
is Ents will play the loser,
but that one has only just gone into a third map.
So pretty much their M of Fnatic have got to go
play the third map then there will be like a 30 minute break and then we'll have this best of three
between Entz and the loser of Fanatic vs Bet M33. Lucy before we obviously throw it to a break
is there any team that I think Entz would be happier facing out of the two there?
That's actually a really tricky question because I think both have definitely shown some weaknesses.
I think normally you'd say Bet M but Fanatic have had some rough series so far so yeah it's not been
smooth sailing even though they aren't enough to send me we'll see it'll remains to be seen who
will be coming down to his lower bracket that ends we'll have to face but yeah plenty more action
to come guys right with those two series to wrap up before we can see what game will be playing
next on the stream here but yeah four games all at once two now included two to go we'll be back
in a little bit for a final game of the day.
I don't know what I'm talking about.
I don't know what I'm talking about.
No, she says, I've no feelings won't come round again
No, no, run, I'm just waiting for the right man
If you've seen it, striking the next thing you're gonna do
If you say it's alright, it's all gonna come together
If it's alright, you can just stay a little more time
So hold on, hold the tight, hold the fear, hold the high
As I once did, I tried everything
But it never happened
And that is the heart
Of my least of things
Which do we live in?
All alone
Oh, no, no, no
I swear to the lightning
He thinks that
It's all right.
We're in this together.
It's all right.
We're still a little tired.
So hold up.
We're all tired.
Over feeling what you're doing.
Alright, it's like...
Whoa.
Whoa.
Whoa.
Whoa.
I'm gonna chase it out of the train
I'm gonna have friends like these
Always
Always
Get a coffee
I'm gonna get a gun
I'm gonna need someone
I'm gonna have friends like these
Never have friends like these
Never have friends like these
Come on, get together, tonight's the night.
Even if you're feeling blue, it will be all right.
See your troubles behind
And have no doubt
Do you want everybody paid
To let it all out
But what
Oh, what a part of feeling
I'm sticking to the groove
I'm missing it
Oh, what a part of feeling
Turn it loose and all burns to death.
At the break of dawn, a friend came.
Every day will be brighter
But you got no place
For tonight
Again
About that time
Wait
Tonight we belong to a lie
For tonight
Tonight
I don't want to be alone
This is a magical moment, and not every woman can be precious like this, so come on, here's something you don't want to miss.
I've got to get up, got to get up, got to get out of here
I've got to get up, I'm feeling here inside of me
You know what just good to me, baby
Yeah, that's the last thing I'll be.
Got to get through, got to get through to you.
Come on, got to get out, got to get out.
Got to get out of here, got to see myself as free.
I'm just no man, I'm a, I'm where I go, I swear to be.
Come on, I can't help but smile on my own feet.
Yeah, oh, oh.
Just gotta be out of here.
Oh, oh.
Oh.
Dah, dah, dah.
Dah, dah, dah, dah.
Dah, dah, dah.
Dah, dah, dah.
I just keep going and forth.
Dah, dah, dah, dah.
Dah, dah, dah.
Dah, dah, dah.
Dah, dah, dah.
Just gotta be the better fit.
Yeah, you can hold me better
You can hold me better
Got to get up? Got to get up?
Got to get up? Got to get up?
Got to get up, got to get out of here
Yeah, yeah
Come on, got to get out of here
I'm gonna get home and back
No, no, no, no
Got to get out
Come on, got to get out
Got to get outta here
Got to see what I'm talking about
You, you, you, you
I'm tired of doing what I told
I'm getting bored of why we're used to
Just give me something
show me something all right
We taste the sunset, live in each day, like the last day of our lives.
Oh, this is what we want, cause this is what we do.
Free to tell our lies, while the scuttler and I drink.
Forget that I'm down, cause you guys around.
Cause everyone knows that I'm with love.
We're getting out of the park, saying I'm still on the phone.
It's a Friday night away to drive my number.
It's a vacation, I'm on it.
We're getting out of the park, you just know I'm on it.
Because there's no one to do the same.
You say I'm not true, but what's the sense of it?
We're getting out of the park, saying I'm still on the phone.
We're leaving my life the way I want.
I'm just gonna run, just gonna run
Just gonna run, just gonna run
Time to set, set my control
Watch the sunset
Take me out to the market
You're living my life
The way I want
I
I
I
It seems to my wings I feel alive
In search of energy as you come and decide
Go in the moment I'm hypnotized
Every breath I feel the fire inside
3-0, world final.
Stern still not 5-0,
and Zee is gonna take this fight, though.
Three seconds left.
Last two rounds,
and he's gonna start it with a 3-0.
This is a boxing group.
This is a big,
he's gonna put 10 with just a nexus kill.
He's gonna get him.
Welcome back everybody to the I am at Lanta closed qualifiers and we jump into our final
game of the day continuing the follow-inses run in this lower semi and they have what
maybe would have been an unlikely opponent but it certainly sets us up for an exciting
match? Yeah, absolutely. I think that m 33 played really well in that deciding map against
fun at they're actually losing seven five on the T side of inferno and CT was just a complete
shutdown. And that sees fanatic arrive here in the lower bracket against ends should be fun. We
saw ends I think go through a roller coaster of emotions against alliance just now and
heading up against Fnatic. I'm really excited to see this match up because it's two teams that
have made changes recently, two teams that desperately want to qualify and be back towards
the top end of Counter-Strike. And to be honest, even though sure it's still a gauntlet here for
a little bracket run, if one of these two teams could make it and take one of these two spots,
I think it'd be really promising for either Fnatic or Ents moving forward for the rest of the year.
you. Oh, yeah, absolutely. Huge opportunity for all of these teams. Uh, you can see there
are two games taking place right now. We have this and fanatic game, but then also synods
first Johnny speeds that are playing out around about the same time. So winner of each match
will play each other in the lower final and then go up tomorrow evening for the consolidation
final for the final spot at Atlanta. But looking in on ends versus fanatic, not sure
we've got the veto that we can make a quiz out here. Fanatic, I've got a real with you.
I'm a little worried about them. You know, one hour over K27. Not let's if we just skip
over Mirage, maybe it's not a conversation, but you can't just skip over Mirage. And then
burst that M also some real struggles. It feels like they have maps where half the teen
isn't even showing up like ancient. They were, you know, down quite significantly. Did come
back a little bit but it just feels like they're disappearing at times.
Yeah the individual level I think of fear in particular, I think it's mentioned yesterday
really under scrutiny just in the community and across talent in tier two. It's really
concerning how he has just fallen off for a cliff. Kazmo is present but this isn't the
same jambo of 2024, this isn't the same jambo even of the first half of 2025. Something's
missing, something's not quite clicking in this team. And then you can't expect Madden to really
do absolutely everything when he is the newest addition to this roster. Here's the Vito Ancient
hit. Fnatic have lost it the last six times they've played it in a row. Then you go to Overpass where
Enz just made that massive comeback on the CT side. So I'm really worried for Fnatic. I do think
Ence are firmly the favourites in this series. Let's see what's going on.
Jacasmo tucked. He sees looking up just in case there are any
smokes here. The Infrone over on the A bomb site for Ence. That's not the case. Instead,
they set their sights and try and make a move through red or donor.
Scaling in, Jacamo sees them on the cross. Madden is forced all the way back.
Huster can see a lot of space. That's a lot of plays over here. Madden goes down.
There's necessarily here to commit to A and they won't.
Grazzle just keeps going through, expecting that maybe they've actually got some space
here and pushing through this mark will be an unanticipated move, certainly does catch
them off.
Now Potty's holding for Jamboree's push and will best him on that.
They're starting well and even an incendiary here, just a molly, just to slow things down
further.
Look how long STY's holding this for.
trying to get as much mileage out of it as possible and as soon as it's thrown it feels
like that's the round.
If you kill SDY here, sure you got the smoking kit.
If I just get into that bomb side is nigh on impossible.
A great pistol from Ants.
Manic.
Gonna be on the back foot early.
This is an awesome pistol because you've got the cross in towards red.
Jambo sees four.
Go over it, he's thinking okay.
Normally, if players go towards Red Room, they're gonna split in towards CT and try and
wrap a CT player, gets pounded by Krasnil, and ends even smoke off E, but the entire
design of this room was to always walk through that smoke, and go towards B bomb site because
of where Poddy was, so it ends towards K. It was never a second four in the mind of
SDY and ENCE, they were always looking to push and force that issue. Awesome misdirect,
of Fnatic are just waiting on A for a hit that never comes in. Of course by back, surprising
out of Fnatic, but they will give it a go and they need to go too high for Ents. It's
going to be mid control with Madden off, burning alive and full blind and I shot out of Jambbo
but his teammate pulled him in the meanwhile.
You know, the space taken and so I'm going to...
I'm fumble, that's going to pause for a moment, reset.
And it will lean into a stack towards the V bomb site.
Why would I call?
There's some moving in this direction.
So, we fill with the better weapons.
I'll be in a good position.
We're up close.
We're close by SMG, and Krasel slipped past.
Who didn't see that or did she?
I think there's someone around here that's going to get the kill and makes it a double.
Is that enough to be the difference?
You can get the information now since it's probably a stack.
It's a little scary in Fikir just to run off the bomb, it does look like they've got the
right read of it. Maybe they spotted Jambray, there must be something that's got them this
confident that he's not there, but then Fikir is clearing things. I know they seem to be
confident. And goes down two on one, Jambray has a kit, but are out of position.
So if Fnatic are facing that heavily and that aggressively on towards B ramp rather than letting Ents come into
Prosperies, then there's probably gonna be
Another player there and also I think because of the space that was taken in mid
It's a really nice that Ents can redirect
It's really good that they've got the awareness to be able to do that
You see so many teams will just commit to the idea after they've got a couple of kills, but no
They do change their mind, they do take the safe option, Jambo will walk away with an AK, which is a nice little win here.
Or Fnatic, but Ensets will double up, they will struggle against the Force Biles versus Alliance, they don't struggle here against Fnatic.
Could have gone a little spooky there when they go to walk into that stack.
I got a really interesting ancient earlier and I see interesting right 813 scoreline
at two rounds in a T side but Fia had a 2.09 T side race ping.
The next time I see him was 0.7 so I don't know what was going on over there on the T
side.
What?
Yeah.
Then you got two rounds.
They got two rounds.
That's bizarre.
This is a nice little play from Enza as well.
The fact that you know that it's going to be a save AK and nothing else, you just go for an execute into a bomb site.
You usually use utility.
Molly bounces up onto the boost.
They are clearing absolutely everything before they go in towards the site.
like crims had a chance of the D gilbert isn't able to punish and then a follow through
wombo combo of util is here jambo now shown on the map in elbow jacazmo blocked by the
donuts my rotations are coming and the bombs not yet down
more chance there missus the mark so this ak can be a threat from jambo
don't do anything to stop this bomb jambo just push forward the coverage not good enough
Jambro is taken too. Burns out, he actually walks into the flames to get it done. Will
that be the difference?
Cosmo has Yama and picks up the rifle and he is teammate's stead.
Krasno's left to close this one out, lot of damage done onto Cosmo. He is slowly pushing
through, catches him off guard. An incredible hero moment from Jambro pushing through the
flames to take two. Pretty clever. Really really clever from Jambu. Self sacrifice but he trades
out favorably, gets three kills in that round with the AK. And then Jacazmo is a really good molly,
it lands in the middle of both Rokey and Big Boxy, forces Pody into the open. From there,
Fear just takes his time, knows that all the attention is going to be on this doughnut player
and Krasnil cannot root him. Krasnil just remained in tempo holding, but again, why
would he when he knows that the players are here? Great flashbang into the SDY, but he
gets to root by Chambo immediately or out of the back of his hard work, winning that
round for Fnatic. Flashbang also brutal on the nature, just starting to spin up into
a good moment here for Fnatic. I don't think he does answer back, what is
by one of the D.G.G.L.
Might not matter, might not matter.
Jambore does remove F.E.Q.
before that scaling can continue.
And Potty.
Oh yeah, Crim's just tucked into the corner,
not seen on that angle.
And just a wide swing onto Krasnil.
So for a moment, it got a little scary
when both Fear and Chakasmo go down.
A good response from Fnatic.
The arrival of Crim's up on towards Ledge
and then Jambore's bought.
Making sure that one doesn't get out of hand.
That's going to put ants into any carry.
This is, again, really nice to see that Fnatic do have this bite back, because look,
at the end of the day, we know how strong they can be.
We know how good this team is, especially in tier 2.
You take a look at this close qualifier.
there's an argument for any single one of these teams to make it through and get
one of the two comfort spots at IEM Atlanta. Dama is trying to make sure that it
could be fanatic and I love this wide swing here. I'm sure you don't really get
in fact any of the kills what you do do is create space and it means that the bomb
can be planted that was the entire objective of the round for the T side
so in that regard it's a little win
Down by getting warmed up though, in two.
Ruling day for both of these teams really, I feel that ends maybe a little more, even
they've had two games in the last bracket already.
I suppose in tier two trenches you're pretty used to this sort of routine.
towards middle flashbangs coming forward.
CQ's taking space on ledge to scale out ad support as well.
That flashbang break from Jambore.
Now capitalise on it,
but not ready for a push through from NICU.
A third player there, and they all fall.
They're aware of it.
Like they had, they had Krims holding
and then Madden took to heaven.
Krims has fallen, Madden reacts in time.
I love this hatch of Kazmo.
Nature's surely dealt with.
Clear it.
He clears Kazmo.
That is ridiculous. Out of the young gun events, the graduate of the Malzanexte Academy showing up in a big way here.
Now Jambo looking to clutch, knows the two players are quite low, and oh, adjusts onto Crustle.
That NA is going to do brilliantly.
Surely it removes nature, it doesn't.
1v2 Molly put forward, bomb, therefore not committed.
Jambo's holding. Really got an idea that Fiku's in towards cave.
50 seconds left, such a wonderful round. Is he going to go for the spam?
He does, but it's not quite on the money second time of asking.
It's so close for Jambo.
Nothing yet converting, even a spam, because again, he recognizes that nature is low.
Drops to say AWP goes to pick up an AK.
Can isolate a fight.
TQ completely alone, cowering in the corner.
Jambo's got a kit with no smoke, and the time's now halfway gone.
He's just going to try and stick.
And he will.
He's going to hold it for the falls by a second.
He needs to come off it. And so does Jambore. This is now a nightmare. He's faked it yet again
Netsu calls the bluff and now Jambore's got no time. That is ridiculous
A 1v3 that feels like it's gonna go Jambore's way, but Netsu doesn't budge on low HP
He doesn't get scared and he gets the crucial kills that gives us the equalizer
Nice try from Jambore you could see
I wanted to pull that one off. Just a little bit of hesitation.
Nature not over committing after he loses VQ with little HP.
Didn't really have the opportunity to.
I feel like that should have been Ence's round after all that hard work from Nature in mid.
So good that he gets to be the one that closes it for them.
Showing that Fnatic are a threat in every round.
They could do some work on the party.
Oh, even better! Headshot through and Fee has taken one on Raph!
Still another play to deal with here and in fact, make it three! They stream up through the heavens! Everyone is here!
Fee keeps SMG! Just Mach 10!
Putting bullets quickly into their heads.
Three on three.
And STY is still present in mid, maybe trying to catch a rotation, but he's missed it. They're already up through cave.
This gives Enzo a moment to reset the situation.
Let me get him by Jambo. The smoke will come in. I don't think, oh, that will pull him off the angle.
That has to juggle between ramp and cave. Love this at Crimson. He's just pushing A main. He says, okay, if they come Donut, they come Donut.
But now the bombs have been spotted and Jambo's also removed VQ 2v3.
With 40 seconds, sure, they can reset over towards A, but Crimson's in the perfect position.
I'm just going to commit, Karim's key is pushing forward too, so the app is donut, not really
a gap.
SDY has a difficult time getting up here, they just have one HEAT, getting past Yamro, it's
going to be tricky, made thrown to give nature the space to work though, doesn't quite work
out for him, Madden spans him on the way through, SDY gets lagged, bombies he picked up, that's
tricky part. I'd have a second to get this bomb down and just for the fake. That means no chance
to win the round. We'll get the AWP at the very least, but the round goes the way of fanatic.
You just expected Crims to be there and Crims wasn't. Crims is over on the other side of the
map. Even if he committed to that bomb though, you know that Jambo's just gonna swing him and
deny. You're in a lose-lose situation there if you're SDY. Fun idea to break the cave smoke open,
to try and give nature an angle, but Madden's ready. His only job in that round is to hold
the cave creep. So when the smoke's blown open, that's just an easy opportunity for
him, just because of Jambo's angle holding the ramp.
Well, these jams are fun. It's going to be a really good series, I can't really feel
it within the first seven. It's like, well, an attic being a threat in every single round
with that Jambo 1v3, it's also Entz being a threat too, because that was a 3v5 they
are able to turn around and get their third on the board.
The still going to be an interesting state of affairs
for both teams just because of the nature of this first half
so far. It's going to incentivize us just to keep buying
because they know that one buy will also ruin things for
fanatic. It will give them that breathing room. That's what
both teams want right now. Just a little bit of breathing
room become more established. There's like to be an execute.
just breaking so that body can have a look doesn't see anything but silently
ints creep forward nothing to block them here so they might just burst out
it's wants to be a little bit late crimson's in donut but not in his
back in red room because of that smoke so he won't arrive until a little bit
later and do they commit well for now they could look down ramp and see
nothing so I think this is gonna give crimson a good idea that he is hefty
he walks straight into the scope. An opening pick found, huge damage inflicted, a little
bomb to go down, rotation is going to be faster than that, they're already up on towards
ledge. Madden, put it on that jump potty, he's going to walk straight into the line
instead, he'll get onto the angle, actually gets legged, I'm not sure where that damage
even comes from. Madden? Oh, that's a bit of a fumble. Low HP on both of these players,
he had a chance to take two. I think with his death, yeah, they even get jammer getting
that one. They just don't feel comfortable. If only they knew the HP bars.
Yeah, and they don't. And that's the biggest issue because obviously the spam onto, I think
PQQ and Nature was through the smoke at Donut. So you got no clue about the Nature there was
going towards Temple there and kill Madden is absurd.
I'm going to realize until they watch the game back later how close they were potentially
given this retake ago on nature and fecu live on free HP combined and that even just put
salt in the wound I think for fanatic because that they truly don't know how close they
were.
I really fit about with Grimm's hitting such a hefty HE.
He'd be in a fantastic position because the information comes at that point.
Nadia could push down around. They've seen nothing towards B.
The closest lurk is in an elbow. Even that's kind of moved at that point.
It's a big group up in AMA.
Grimm just doesn't peak that angle. Probably a different outcome.
to find out flashback over and oh it caught him maybe a little bit too early
Casmo find that support here and one for one on each and right in steps in
that's an unexpected player into cave where did he come from they're wondering
and potty misses the flick they are so fast at managing heaven and scaling
into cave anytime ends come up be
SDY is a very tricky 1v3 to put together.
Interesting approach, doesn't pick up the bomb.
It's just kind of tough. It's kind of bait, fanatic
into thinking that he's not here. Jambo will see the bomb
still there, and well, he'll still hard clear it, so never mind.
I've been mad and saw him on the pixel. It's tough.
But I mean, what an incredible clear anyway out of Jambo. He's dialled in.
and you're right just the scaling up heaven too too difficult for ants that when they go for this
3b setup to try and take heaven and cave but they actually just completely ignore cave because
the molly is instantaneous they're out of fanatic it just means there's not a pressure in towards
mid so if fanatic can easily clear it and scale and try and take control again that the save
rifles will end up paying off one of these mishmash purchases or ants crossed or definitely heard
on the jump and between Crimson and Kazmo they now get full info. E clear at 1 minute 35.
Now Kazmo we saw him struggle a little bit in that same sort of position against that boom.
Actually when he's kind of alone and lurking around that it's called this round.
We're going to have to try and back into this.
So I'm going to go up right now.
I'm going to send out flashbangs.
I'm going to play here.
Make sure they're not being pushed.
Line up and play.
Frames.
I'm going to have to deal with this,
but he should be able to fall off of the flash,
so he'll be fine.
I'm just going to scale quickly.
To Casano in the open,
that would have been a disaster.
a lot of damage onto a second. Now Crim's can slide out and help alongside the AWP and you
feel between the two of them should be an easy lockdown.
Oh he's looking for fights. They're gonna play carefully, carefully, although,
well for a second, give up a fight, but that's a nice kill.
From Fiat, Fnatic on the six.
Quickly, a game can turn around as well. Again, really good responsiveness,
Responsiveness that a fanatic crims shows his experience that he plays that angle beautifully
On the back of the site he knows that Jambos coming in as short so he takes first contact
Deals to the player really up closer on the ramp that was trying to be a little bit of a nuisance there for ends
He just slides on the off angle and those are generally take contact first
Okay on for one but the utility will hold the rest of Entence back is crims again
Oh caught on the reload and yeah, he's still okay 11 bullets left in the magazine amnesty
take down with him
Well, can he just live another bait and switch perhaps yeah fear just jump straight on the
angle and obliges with ease three kills for him two for crimson stay in the live flawless
Wow the opening pick from SDY fanatic just slide onto seven and it feels like it's come
out of nowhere
anything that locks there and maybe they get a little bit more done you can see
the HP wasn't particularly healthy there
and says not pick my shoe
around looking fantastic for fanatic it's true for ends that's gonna go fast
straight up towards the to try and close Jambo might get caught here so does
Chikazmo! Flashbang is brilliant! Completely blindsided as they try and mantle up for a boost.
So I fear in towards cave, but they'll be anticipating a player here.
They're completely blocked off the CT players. A re-smoke as well just gets more brutal.
Madden is actually going to run all the way around. It's so tricky for him to get in.
He takes a look. Madden does actually find a kill off that. Still definitely an opportunity here
If Sphere can find something on this exit, it doesn't look in towards Short though.
If he had, he might have had Krasnor on a platter instead. Now it is on to Madden.
Try and close this one out, but the time's not there.
And he gets caught in the crossfire, hence. We'll find one at the very end,
but it's still fanatic, leading at the half, seven to five.
Super exciting first half.
kick off this series between Ents and Fnatic and it is as close as it can be
if Fnatic take the slight edge as they now move on to their T side. As you
mentioned, they don't have their struggles on the attack earlier today.
So let's see if they can change it very quick up towards B. EQ takes first
contact cross, nor baited with doolies and oh dear it doesn't work out
whatsoever. A lot of damage done onto Jambore with an attic and plant safely.
Yeah and there's no kit here so they're just going to have to go quickly.
This cave smoke's giving a little bit of coverage for Jambore to tuck behind and
I might set him up for a kill in this corner. It does in fact but his teammates don't deliver.
Got dancing on site. Watch Crims! I don't even think he realized he hit the second
And Potty's left alone.
Crim's remarkable stuff.
Is it going to be enough?
A smoke goes forward.
Potty needs to tap the bomb and bait this play forward or he's going to stick at the
full 10 second fear.
Knife out needs to find him and that's the first strike.
That's the second.
Fear will deliver off what Crim's set up.
What was that double kill in short?
Just lined up for him.
shooting at the first player the bullet just ricochets and connects onto the
second that any deals of the players originally shooting at hard luck for
Ents that's the first pistol they've lost on stream so far today
I've even got off the bombs he didn't want to be knifed and ends up getting
shanked anyway or spy wouldn't have it any other way to fanatic in Ents
cross no SDY playing close.
No spans in fact, just a wide
swing through both of them.
SDY will get one.
EQ is now here as well.
Long smoke has missed.
That's going to mean an opportunity,
but maybe not for Fico,
but for Jambo.
It's just now stuck in this corner.
Jambo go and gut him out and
crims it through the potty.
This force by force flat
and alphanatic creates a little bit
of a wedge between themselves
and ends on ancient.
brave to swing into a cave bell isn't it but all the the trade that was meant to come through
was overwhelmed by the better weaponry rifles outdo the pistols in MP9
all right this is brutal now thanks
not again like maybe they're trying to get tricky with the pick here
I suppose options were fairly limited for them.
Now they could have picked into an Anubis rather than leaving it as a decider.
Now Dismal run on Ancient Lately probably inspired them to pick into it.
Looks like they might buck that trend.
Things continue as they are.
set to find double digits on this T side with...
hence, having a saved MP9, 5.7 and all that.
A whole swag of deagles.
Looks close on the silhouette.
There you go, Pody.
Get rid of Jambo.
Oh, Jakazmo.
Deletes Karazno immediately.
He's throwing forward as MP9 can get on the angle up close, fear needs to connect and can't do it.
Now Pico's also found Madden.
Sure, he'll die to Jacazmo, but it's suddenly it's a 1v3.
Nature low HP, he moves away. This nature should do the job, he was shooing and it does.
Where on Earth has STY gotten off to? He's crept up Heaven, Jacazmo's run into this perfectly timing.
Oh, it just wasn't there! But Jacazmo still waits patiently.
he finds four, the fanatic will
grab 10. Oh my god, you really
feel like that's going to be
maybe a breakthrough for ants.
I've stolen away rounds.
I made you with a fantastic
multi-kill and then the pistols
chime in. You think maybe they've
done it, but 1v3 comes through
for Jacazmo. Executed perfectly.
And it was a delight.
board over the box. That's just the half file of the same weapons, but still, I think
the Casino takes even the MP7 and gets out.
That's going to be matters just going to scale. I needed that find on VQ, doesn't get it,
but Jacasmo still finding headshots. VQ's now run out of ammo, has to try and contend
with the low HP of Jambore and Jacasmo, but fortunately enough, all his teammates have
picked up the kills in the meanwhile, Miku then reacquaints himself on the angle and
finishes what he started. So ends this gun round with an absolute necessity and they're
able to pull it out the hat, only losing 1-2 feels good and gives you that little bit of
self-belief. Yeah, fantastic round to bring over, especially when Fnatic, I think with
a lot of pace into that, even after losing that initial K fight, they wanted to commit
Ram really wanted to try and catch them while they're distracted by the contact in cave.
Well held, Fiku, running a double.
NK scooped up.
And it still has enough for a pretty reasonable investment.
Has no one said try again.
Oh, not cleared.
It's just the SMD that goes down fear with a good trade.
They've continued to scale. Jambu removes VQ this time.
If you spam, it doesn't connect.
Jambu is incredibly low.
Not too sure. T is a fair bit out of position,
but they can come for a fast flank, at least SDY.
But he doesn't want to progress until late with their ADP.
There's all hinges on what SDY can get up to.
As he pushes through. Jambu's the free one.
That's a low HP player.
How do you find the rest?
Oh, well, that's one way of doing it.
DeCasmo didn't realise he was revealed.
SDY with perfect angle management and a brilliant flick back.
Fierce left the low, you need to use swings now.
He's got the kit, he's got the time just about.
But now they get in and it looks great.
But SDY's flank and some brilliant shots.
that. Finding that tiny little
with a gap to punish to Kazmo is
all the difference. We're
never going for that. That's
the best bit about that. They
were never going for that
retake ends. SDY was just
looking for exits. As soon as
he gets the second kill, it's
like, oh, okay. Well, maybe
actually there's something in
it. Crims wide swing only with
a D. Go easy. Thank you very
much. And then she just thinks,
oh, damn, okay. Well, there's
definitely a chance that we
can win this round. Potties
I thought we were saving on nowhere near and it doesn't matter
Great round out the in-game leader for ends. They grab one when it felt like their minds were already made up
They weren't gonna retake they were just gonna have what they held on to
Instead they walk away with a whole lot more
Another money is in complete tatters here for fanatic these rounds have been very quick to kickstart this second half
that might come back to bite this T side because they lose this, then they're eco and then it's a one round game.
I already saw Encephalopher pretty phenomenal come back on overpass earlier.
That was 10-6 as well.
And now the rounds possibility for them to do it again.
pushing aggressively crims this time that's Krasnol I'm not in this
but opening pick feels fantastic now Jambo feels involved in to go searching
with a bit of damage and continuous scaling for company beat him to the
punch no Jambo beats his Whopper on the other side with the AK instead now
Now Fiki wants to step down and come on!
How many times are you going to try this trick on the Krims?
SDY thinks, well maybe a third will do it.
He has the bomb locked in at doors.
He is.
He just goes forward.
Jakazmo just about catches him in time.
And he still has a chance to close this.
Omnis be picked up.
Jakazmo needs to somehow get over there.
Jambore doesn't want to move, doesn't want to give this position up on site thinking
that rotation might come through.
And then she knows he's got the timing.
He's pretty confident on it, that bomb wasn't scooped up.
He's right on it.
Cross.
Gets the kill.
In that 20 second mark, Jambore has to cross once.
Oh my goodness, they're dancing with each other and it's they do with pure confidence
on the swing doesn't want to give
Jambo even the opportunity to scoop up
that bomb. I can't believe they win that round.
I cannot believe Ence win that round again.
But very much like in the game against Alliance
they are doing it just
SDY just gets an important triple. The fact he runs
down the player with the bomb is so important
because it gives nature that time. Jacasmo knows
Jacasmo knows that he needs to cross
to get back in but I tell you what why don't they go together that is really poorly played by fanatic if Jambo just walks down the
ramp with jacazmo jacazmo jumps over that's just going to take the crosshair and Jambo's going to get the headshot instead
They give nature the only way back into win that round to 1v1s
That is atrocious honestly from fanatic from the position that they were in they should never ever ever have dropped that round
But because SDY pushed took the initiative and dropped the C4 and then some
mis-management in the 2v1 they choose able to give Ents the breathing room. The worst
bit here for Fnatic is you've lost another round where you've only left one alive here
for Ents. So that incentivizes you even without the bomb to invest.
I think they did keep enough for. Gemmer bought that hero rifle in the last round and the rest
kept some spare pennies. Yeah, that doesn't mean they aren't missing pieces consistently
because they keep investing in and then somehow someway keep pulling these rounds off. That's
just two back to back rounds where they were in the worst position.
I'm not going to be able to see why. What a multi three.
I think after losing two players heads, walking down that ramp that meet the same fate, reversal of fortune.
I assume it was him that was having an issue.
TeamSpeak went down.
Ah.
We're just fixing that. To be honest, I mean, this game, it doesn't need a break, but I think it would probably be beneficial for Fnatic, actually, that they do get this little pause now.
Because if they get thrown into another round immediately...
Oh, it's so horrible when you feel like you've got this game.
You were so close going back and forth in this first half, you gave yourself that narrow
lead.
Going to the second, you're able to win that pistol, you're able to reach it and just damage
answer a little bit further, you reset them again, yet it's still not enough, now they're
breathing down your neck once more. This is troubling. And Ed's already done this today.
They did it literally last map. So they've got to be thinking,
all right we've done it, once we can do it again. They know what a great position they put themselves
into now. It's all about just sticking the landing and holding on.
It's just been B, B, B, B, B, B, really hard, doesn't it?
And it's even bring, you know, a bit few more bodies to A, in case it's outside of the map
and BQ, great angle, and even better spray control takes down both and he's not done.
I felt like they had maybe a timing to scale up and sure it was a 1v1, but it was multiple
1v1s.
Fikyu never had to sweat too much there.
That's a limp.
That is, we see this a lot of, uh,
in fanatic, like they've got these weakness rounds in them.
You understand the design of it to a certain extent, because you've got Jamboboosted,
you're hoping that Fikyu strafes into the open to take a wider fight,
or on ramp, and that's where Jambobo will kill him, or at least tag him,
that softens him up for the players that are contacting up the right-hand side.
Instead that doesn't happen, Fiku just takes a step back and it creates a new angle.
And it creates an off one, a fanatic just to walk straight into him.
I'm not gonna be wrong, Fiku has to do all the hard work and he does brilliantly.
Now Entz double-lay it in towards a main flashbang. Good, SDY here, ready.
Mada knows he's close, he's just trying to bring the cap with this tech 9 and he hits the headshot instantaneously.
But Poddy arrives, there's always that third man, there's always another player here for Entz.
end so Pottish is going to smoke himself off. He doesn't need to move, he doesn't need to commit to a fight because all the reinforcement is here.
Even a boost up coming through over the top so they can take a look.
His players have scaled towards Temple in big bucks.
Oh, he'll peek, that is unfortunate for Madden.
Just as he's looking back off.
Tambo left in the corner and is slowly progressing through Temple to try and hunt him down.
We've side swept in a moment. You feel, yeah, VQ will get it. That's a teammate from the squad.
I mean, no one was just the Tech Nines. They ended up getting the rifles because that four position from Enskin towards A main actually gave them a chance.
One of the more compelling rounds.
And then bring us to 10-10, trying all sorts of things, maybe with that somewhat success
they got with the tech 9s there in terms of getting in, might incentivize them to look
a bit more for answers in middle and A.
So yeah, it'd be nice to just see a default, a little fight for mid control, an attic will
oblige Madden sent straight out with crimps.
Let's get you that forward control.
Madden take it one step further, you imagine you're just going to skirt on the left hand
side here of Red Room and try and take a time in a little bit later on, good counter incendiary.
Grown in by Enz, this smoke is going to pay for Madden in the next few seconds and Jambos
got to be ready.
I'm giving these chances, Frimms is holding red, as we might just look for exits at this
stage.
Looks like he's about to peek onto Jackathammer who runs around the corner, feels here, oh
good, with the climbing as it is, we take any more out, and lovely, it's the one living
for each.
That's fanatic a little bit more, but they do step into the lead
They're really cool around actually being called by by fear taking the mid control
Let him Madden just creep up on red room
He doesn't take his time in
Instead the players get the heaven player to come out middle with you fight doughnut create as much distraction as possible
Fanatic have always been pretty much for one, but there's never been this massive lurk element
there's never really been this split onto a bomb site. Even when they go through B, it's mostly up
through the rampart, not really through cave. As a consequence, Ents just assume, based on the fact
that that's what they've been doing all half, that they're going to commit all of their bodies
into the middle of the map, rather than A. Instead, it's the bomb and it's a second player.
The rotate came through Red Room, rather than A main, or the A site, rather, for Ents.
They are completely side-swiped.
The issue is, is that that's a round that you can pull out the hat in a half, but it
probably won't happen again.
Ends will now cover all their bases, they won't get pantsed twice.
I think we're happy with the success they found in the middle, and we're just sitting
here.
Lovely little spot to be in, but maybe Yus is going to fire that for a second instead
of the break in.
Madden almost had a chance there himself.
He needs to be very careful.
Oh, he's in trouble.
Again, gonna be shot on the side of the head.
That break. Information relayed is completely false.
Now Jambbo continues to press forward. This is looking much better from Fnatic.
Fantastic work.
As Jambbo sees the break on the smoke, he knows this is for the opera, and therefore he's got the time in nature just juggling two different angles.
It's not good enough.
It's simple but it's just so effective here out of fanatica and it's all
because Ents have stopped fighting for early control in the middle of the map.
Haven't gone for this lane presence in fact they've never really thought the
issue when it comes to ramp, lane, mid and it gives all this space and therefore
gives all these opportunities and hunting TQ pretty proactively. Jacasmo will
get rid of them even treats himself to an upgrade. This was looking like an Ents
come back. Venatic have denied it and they've now got two chances to steal away the pick.
Yeah, turned out they just need to stop going B.
Two rounds with a doorknob player and different plays each time has been caught.
I'm doing great with these timings. Utility pretty good. Madden pretty low off the back
of that. Rush forward and oh he does catch that. Has to duck down. There's a big fight
on ledge at the same time. He comes in and Madden swings but being held for dealt with
by SDY. Same time to Caffo just walks up. Bomb though just gets dropped. This is chaotic
but it seems it ends up thriving in it.
Jakazmo, they know exactly where he just was.
Well, maybe they've not considered that he could already be here.
His HP is just too low for this. If he had a full bar, maybe there's a chance.
Sure, that one's free.
Bombs scooped up, but he's gonna run straight into STY who's just creeping, crawling forward. Big multi-kill round from him.
Maybe overtime is required.
That bomb being denied in lane is everything because Shikazmo, you think that's the important kill?
He's cracked open the V bomb side, but the K player just swings and denies.
I think Entz realizes that if they just keep forcing fights in that moment where Fnatic are so separated,
they're gonna grab a
chance to ruin the round for the T side. That's exactly what happens to that bomb being dropped.
massive kills in middle as well from SDY the fact he gets maddened the fact he's
ready for a second player in elbow it just takes the initiative and blanks the
whole way around when he knows that it's put into a 1v3 it's really impressive
stuff from him and nature nature's been really impressive both overpass
against the Lions and here on ancient against fanatic
Job's not done though. There's one more round that Ents have to win. Otherwise they'll be dropping on to overpass one map down.
I'm just rolling towards middle, flashback, everywhere, bullets, all around, madden cops, most of them though.
Forceback, this control established by ENCE again, they don't want to concede this.
After how punishing it has been. But they do concede A regardless.
What he gets caught by Jambo? That causes some big concerns for ENCE.
Well, this is now really weird for Ents because there's been no contact off the back of Jambo
finding that kill.
But Jambo wouldn't be here lurking by himself with an AWP.
Shadow spotted, killed, collected, Jambo nearly had the chance to find a third.
Look at this player in Jacazmo over at B lane.
He's now got the space.
So all eyes on SDY because yet again he has to try and deny fanatic breaching B before
the rotates don't arrive in time, they both slide in from CT, SDY jumps on the angle and
that's a great start. Remember Madden it's still low, 3 vs 3 has you cross into this,
if your fanatic is going to be through pure brawn but it's nature and craftsmanship to
deliver and SDY starts as he means to go on, we will need overtime.
Of course we do and again another one of these rounds that they just claw back from what
feels like an inevitable defeat. That's weird, Jambore. Technically getting
scoped and kills the pyphory gets taken out. So a big advantage for Fnatic
early and they even have all that space. The rotations come fast and very quick
to respond to SDY's call. Lovely double layering at long.
Making it so difficult for Nade to get out.
There was a molly in front of cave entrance too so that Madden could never swing.
Let's reset Madden, and opening trade comes quick, and then oh my goodness, okay, that
was Jaccasmore to hit that.
Like Jambore was on for it.
Close the head of the flash.
Easy enough for Nade to scoop up.
Jaccasmores?
do they know? Thank you, he'll step out anyway and too many players to deal with.
Pody definitely knows about this, so they can put it into the two on two.
Just make sure there's a kit. VQ isn't going to group with Pody, instead,
he's going to go all the way around the world and Pody's just going to take his time.
Now reaches that halfway point where there's no contact.
that Crims considers the possibility of this flank.
And Poddy misses the mark over on Fear, he's out of there.
So Fnatic run back, the rounds that actually started
the down forward ends on this CT side.
And it works out perfectly there, a little bit more ready
and prepared for this time ends,
but the outcome is still the same.
Poddy will hold on to his fourth,
the Fnatic will draw first blood in OT.
close call but Krims heads up to go back and clear that on that timing when there's been
no contact.
I'm getting a little nervous about where Enso approaching this from.
I feel like it was going to be a heads up play that caught them off guard.
It's difficult to cover so many angles in a 2v2.
Again, Fnatic want to go out middle and force this fight.
What a different angle this time. Ready for the scaling across there.
Madden takes his head clean off.
But still, a re-swing. Not anticipated.
So into the 4 on 4 for a moment.
Kazmo is caught, Krausnau.
Now it is only Fiki over here on ramp and oh my goodness, they're chasing him down.
He's feeling the pressure completely isolated, completely alone and he goes down,
S-U-I arrives, but it's too late and they all fall in tandem.
It starts with a clean trade, but then it's all ends bodies hitting the floor.
Kazmo has been absolutely fantastic on the second half of Fnatic.
Just taking the lurk timings being able to create so much valuable space so over towards be ramp. He does it again here
Madden's been very good. Also at finding entries. He's now got two in overtime
Just running out middle and sure there's a trade for ends
And then there's a re-aggression
But jacazmo's ready and prepared and don't think the jacazmo's got all that space when the reality is he does now a
a run boost here for SD White's an early kill and as I'm singing his praises he now has to watch
on from the spectator screen. I don't want any more shenanigans over here.
White is going to have his work cut out for him. Definitely does want me playing anti-flash here
because you can see they're setting up to pop through. What's this time he looked like for him?
will he be behind the box? Here's some Utah coming and well he's not flushed at all.
Simple as you like. I'm gonna try and chase him down but Nade's
closed Madden down and he's still got play of Intowars playing itself.
STY is the full focus of the attentions. Maybe he should be the way he's fragging right now.
On for the ace. He might be allowed it. Down boat. Scoped up that's been hurt.
I think that's the important thing that SDY fantastic the way that Jambo is lining up
that flashbang.
He's slightly off the mark on it because you can see that the fanatic players as they
burst through the smoke over at the B doors.
They're covering their eyes, but they're half blind.
SDY completely unaffected by it.
They either went a little bit too early, fanatic.
The flashranger simply wasn't good enough either way.
SDY will lap that up and take it all day long.
This time it's Ensar wants to be the ones that try and fight
middle of the nades.
It's disgusting.
Look at all the damage that Fiku's down the opener.
Oh my god, even more damage.
Everyone is limping Madden, risky business, a crimse, well, Viku removes him, Arthur spams out one.
Nosey's in cave. He has to be in cave at this point, if you imagine.
Because how a Viku's been allowed to do that is a ridiculous timing.
And I run in the same strat that Fnatic were using.
Now this contact play out towards the A bomb site and they are so paranoid.
Not only about B because there's no one here, but also where on earth is Viku?
He's just chilling. He's waiting to catch the rotates.
He just walks straight in. Bomb to go down freely.
There's a chance in this. Madden's going to walk out though and Krasnol surely catches him though with the low HP.
I didn't guess that one. Not too much work. I didn't bet it for Krasnol just to hide.
Remember, such little HP, 3 players, less than half, not going to be easy fights, Madden
doesn't fully clear, Fikri starts to spam, they can't quite connect and jumping into
potty, round the corner, he can't get the second.
And all the damage done early in this round might be the difference, SDY spotted and Jambaru,
that was a real chance he could have missed that, they have the kit, Kazmo is going to
charge in.
I think he just about has it
Now Nick will find my point
It's so chaotic it's so chaotic in this overtime
Jambos Molly into big box they take no chances
No chances onto SDY
That comes right down to the wire if Jambos misses that shot. It's over
And the score line would be equal instead.
Fanatic, yet again, give themselves that little bit of luxury.
Two chances.
Try and close out Entz's pick.
Nature's got flashes to send over to fight middle.
They really want to have this brawl.
And there's three here for Fanatic.
Ingo the flashbangs, but Jambo hits the shot.
He wants even more.
A collateral onto Krasnil, not short.
But with Poddy finding fear, yet again,
maybe there's still an opportunity.
and now starts to force the issuance towards B ramp but only to be mollied back.
His spam isn't good enough, they're trying to close in on his position towards cave and the rotates.
They're still all welled away.
I'm just going to arrive at Chasmo, just takes the fight forward.
Chasmo's LHP removed, but blindsided by FD. Why there's that rotation?
Madden goes out towards Long.
He's had advantage there.
Smoke goes down.
cover up that long angle potty makes that one up with some space I'm still not
planted though the infantry came through course and travel now it will be
I'm from the EP not connecting potty just about these creams but can't connect
the shot nature's gonna hold a sliver line instead
I hope that maybe this is the chance but fades on long nature you take the open
fight. Potty removes creams playing off each other and Jambo just misses. Natio gets back
onto the gap. Nope, that's fine Potty. No use to play as a default. There's a chance he
swaps to a different rifle. Four bullets remaining as he's trying to spam out Natio. He's just
walking around making this so difficult being such a nuisance and keeping ends alive.
I'll tell you what, it's that fanatic smoke but they throw it ramp. It looks like a line-up
it lands a little bit too shallow and it gives both potty and nature both two different angles
to fight onto both long and short and to keep them non-exposed to fanatic. It's their own utility
fanatic that is ultimately there undoing yet again and it comes closed but yet again.
You've got Ents grinding out these round wins, keeping themselves always in this conversation.
I thought it was done as soon as Madden got the kill over at long as I surely this is it now
There's so much utility on fanatic. They've got the player advantage
Enza constricted to this site
Get them account the most of it
Timeout now being cool for ends 30 seconds to try and get this round right. Axe is still well and truly up against the wall
They want their map pick. They don't want to go on to Overpass, but in a map down. Remember this is the lower bracket. Loser of this series just gets eliminated.
No chance of Atlanta.
I'm getting fast through cave. I'm going to take the fight from team's head to head
and it goes in favourable. Fourth fanatic for a moment.
They're going to see why Strikes 3 takes two heads and Pony's watching for fear but they
miss each other. Will it matter?
Yes it will because the bomb's not going to come over.
I'm not sure if it's the
right angle. It can just get
on this angle. The good news
is that nature is holding for
the exact moment. But but that
was the cave player. Jambo
still here and it might still
deem it clear. I love this out
of SDY. They are taking no
chances here and nature hasn't
moved the muscle. He's expecting
a rework a real aggression. You
know, Jambo is this hyper
proactive or per he tries to
isn't true. Jambo is now chasing down. Natshu with the bomb. If he dropped it, that would have been
the opportunity instead. SDY says, kids, come over to the A bomb site. They're obliged. Oh,
SDY, hello. That's free. That's really free. And now there's maybe still a chance. Remember,
Natshu low. And Jambo is playing like he's got 100 HP. Potty moves over into Ward's Donut.
Jambos slides in this angle.
He's been shut down immediately.
A scoping on the sniper.
A default all player exposed.
Jambos doesn't dare shoot.
He tries to get an opportunity, but Netu looks back.
And ends up going to keep themselves in the fight.
But that was nearly yet again so close from Jambos.
That was beautiful to watch.
You could see him putting it together.
A floor bang onto Netu.
That was so close to just removing him entirely
And then you start to believe
And if you just had a little bit more time to get that shot on nature you crawling maybe there was a world
It would have been tricky to remove the do not play a bit
Well, we run it back double OT
SDY is having some high impact rounds as this game progresses
I'm just gonna go straight into A
This is here, Jambo. Not far away.
Oh, SDY's walking for a smoke tunnel right now.
Whoa! Surely gets cleared by Madden and he does.
And it's like, okay, well there's only one player here.
Crim's can't get overwhelmed. Oh no!
Pulls out U2 at the worst possible moment needed his gun out.
Fortunately it doesn't cost him his life. Flashbang good and Jambo's steel legs
Nature fall blind just takes this time and shop their advantage still here for fanatic
Limping of these players shot in the foot was nature then shot in the head
This body gets that trade back. That's clean. That's critical boots of players. Thank you a spotted dealt with fear takes two
They know exactly where potty isn't a wide swing
Simple as you like once the pieces start to fall
I think you just wanted to hope that no one was going to clear him, but you see him first.
He goes down.
On round from Ence with the double smoke over on B and attempting to walk through Colossum
Chaos.
Maybe it plays out differently even with SDY going down there if Krims gets caught, but
he gets away just about.
smoke donut, not flash it. Maybe it wouldn't have mattered, but if they smoke donut there,
they can scale deeper in towards A. They can try and take active fights in towards CT and
then that means you can support the temple player. Instead, what happens is because you
flash donut and you kind of want to leave it open to try and fight, that's the space
you want to have it in the after. Oh, I've actually got three players there, so just
completely backfires
effort at that
calm down this game getting pretty serious and the chance to get that series going on at the same
time was going to go OT2 and is taking map one in Furno vs Johnny's feeds
We're getting a really exciting game of CS Street news to you as you can tell what's
on the line here between them.
Everyone's stepping up in different moments.
This is crazy. So, PODdy's DC, so you have to figure out where he's gone, get him back
in. Hopefully it's only a short-term fix, you just have to either restart his computer
just restart counter strike one of the two.
We can get him going. There's also been another DC for Fnatic as well Madden's left
so I'm not quite sure what's going on but we've got DCs from
two players, one from each team which it is never ideal. There's one back I just
heard the noise.
Maybe Poddy's back it as well but we can't see it on the HUD.
There's Madden, I have to restart the server either way just to replenish all the money.
So if we get a server reboot, never mind, it's going to say that we're good, but we're not.
Madden's DC'd again.
It really feels like this is anyone's game at this sort of stage, the chaos of these
rounds.
It's that classic situation where you get into overtime and things just get crazy.
Six been crazy all that long.
It's true, to be fair, yeah.
And the pacing is something else.
Like, both these teams on their T-sides
just really eager to take ground early, to fight forward.
It's really been great to watch.
Browns decided, often, very fast.
Release the direction of them.
He's back again.
He's potty back.
I heard typing.
That feels good. That feels promising.
See the round recently, the match medic.
Poor potty's not here.
This is a lower bracket game, there we go, we're good.
A lower bracket game and we're getting this on map 1.
Yeah, set this up for an exciting follow through and overpass, I hope.
I assume a little bit exciting because, you know, it's Fanatic's pick overpass and it's
pretty fun on an earlier.
There we go, guys.
Clock starts to tick off to refresh the hard to fix that, but for now, you can be sure
So it is a 5v5, static one round up into OT2.
Casem got blocked around his smoke, it's not going to matter all that much.
It all gets deployed.
The map's frozen, the gameplay is not.
There we go.
Kazua creeping close.
Then she's taking the fight, oh he's got no idea. Such an easy kill for Chikazo. He has been such a
thorn in the side of N's down B ramp.
Jambore catches Viki trying to get tricky. I'm sure it's a hit.
Now they're just punishing him. Jambore doesn't give the fight. SDY and Crasnil hold up.
Suddenly kills come back the other way, but with Jacazma answering again, SDY blinds himself.
maybe it was a CC one at the same time but regardless that wasn't quite the flick that
maybe you hoped for and you're giving STY chances, whoo-hoo Chasmo, maybe a little too
I'm going to get a close there
with Jambore.
That was close. That was really,
really close and.
a little bit over zealous. Fortunately, fortunately, it doesn't come back to fight them. Two rounds to
go on this CT side. CT side has just been the favourable one here for both of these teams.
Potty finds Jambo. That's an important find. Madden grabs the AWP and backs out.
We'll get thrown towards CTL boat, and have Crim's panicking having to move back a little
bit, or at least faking it.
Second delayed smoke lands in towards Donut.
That one does draw some attention, Crims.
Will win out the duel, but trades come and at the same time there's a punish.
Pick elsewhere on ledge as an attempted push comes through.
This is drawing Madden all the way out of doughnut.
Might peek back in at an opportune time, we'll see and well, it might have been opportune
time but if you're a little bit quicker on the trigger it's looking confirmed for
one on the T side.
Gasmu still lives.
He's been spotted.
find another route into it and they'll be easy are they just layering and there comes
the close so 17 16 run for ends in that first half
you needed that one they really needed that one Patrick yeah again we're trying to run
away with this game 4v2 and you think okay job's done and it is I really like the fact
the entry, we'll just close that one out pretty decisively, really important for their campaign
that they don't lose every single round in the first half of OT, was looking that way
up for a moment, no elbow smoke I think it's interesting, Aden oh yeah he smokes it for
SDY and he says great mate cheers, cross the wall then swing out a cave, fear finds nature,
one kill if you ends but Fnatic immediately replied back SDY now on an off angle might be caught on
this time inch. Kazmo will catch him but the same breath as that is now fallen to Fiku. This is a
mess. This is all over the place. I'm jumbling my words because all the action is happening instantaneously.
Big fight about Polly and Fiku win out there. It's Crimson headshot Polly giving the big clothesline
And now he's hoping to find Fiku. Spam is wild, but it does the job.
It creates space, but he didn't get the bomb.
And now Fiku's rerouting all the way around into World's Sport,
and it's the last thing that Crim's expects.
Sneaks back, picks up the bomb.
And as he waits patiently, he thinks,
oh yeah, the round's in the palm of my hand,
but he has no idea of the lurk and the surprise
that Fiku was about to deliver unto him.
What a round out of Fiku.
And in a game full of timings,
end sketch the best there. Everyone is taking fights aren't they? And it all comes instantaneously
just swinging off each other. Oh poor. Poor Crimson gets such a brilliant kill on Potty who's
jumping on Tola's wrap and you think okay he can scale quickly, let's just smoke down.
Whether he just didn't realise or thought he had or not in his possession, forces a complete change
in the approach and Fiku really well played running all the way around.
I think he was lucky to have.
Crimson's still hanging out there, a burst out towards middle.
Fantastic damage and the spam will remove one off the need as well.
Well, they're going to walk this. This is really cool. I'm dramatic, okay.
I think they've had the reload.
They don't take the time in. I really thought they were going to take this time in. And instead they don't.
SDY technically solo on A right now. Bomb. On Fizz back feels like it has to be.
That destination now Fiku starts to consider the red room. They're going to hold this at range.
So currently it feels like this position that Fnatico put themselves in is a bit redundant.
Yeah, there was a real timing there wasn't there.
Ash is going to come in, VQ spots them, Smoke will go down, this is still definitely a good
chance here if they can get past me to you.
Sty white, he's ready for that walk.
Now the swing comes, VQ considering the push doesn't go for it.
I think with the control they have in donut, I don't mind being a bit patient.
They're still got that player advantage.
They do, but how'd you how'd you get into this now? You have to win out the fire on Madden.
Flashbang is good. They will clear the corner, but Jambos here in Red Room as well.
They now know about him, and I love that Jambos backs up. He doesn't want to take this fight cross-nail.
Not caught with utility. Jambos is just in such a pain. Oh, okay. I mean that works too.
Great catch there, because I didn't even notice it. We're so paranoid about Jambos, and he's like,
Oh, yeah, I'm wasting so much time. Yeah, mate, for you, SDY. That is unbelievable
He just puts his mark down and hops on the bomb
No, it's not a playoff of your part. I think he just makes the the call that
The second player is going into CT to try and you know play off the destruction in Jambo
Unbelievable I
Mean we're deep into the depths of our tea here
it's our first proper ninja defuse so I guess it was overdue but a strange
manner for it to play out. Now it ends on the map point.
Such a robbery. He spoke about SDY's impact it's not just been the kills
it's just been the space he's created the calls he's made
and then just having the balls to stick the bomb
in that situation and understand that as you say that the temple player is going
to go into CT in Jambot he's wasting so much time you feel
like that's the winning formula or fanatic and it isn't. They leave the
prize of the bomb to be diffused by a gracious SDY. And now Enzo got a chance
to essentially steal this map. I think it's the first time they've been able to
really put themselves in a position where they can close.
It's an attic that is so close to the close and well now Enzo one step close
that an opening pick and some more body boosts up
might have a chance here they're crawling close but they might be closer than he
anticipates oh it's a body shot and maybe the need will get it done or it's
just VQ the potty's low and jacazmo is finding kills
potty still keeps on picking he's so brave and he's so brilliant could have
a disaster instead. It's a moment that denies fanatic and leaves crims alone.
A missed opportunity. Shoulder shot would have had it done and SDY tucked into the corner
and take ancients stealing it from fanatic. That is in the most incredible way as well.
The ninja defuse, the potty repeats. We speak about Jambo and we think Jambo's clutch potential
all the way through our ancient but when it matters most it is potty to re-swing and re-swing and
re-swing. It takes double overtime but Ents will take their map pick. I guess it was a punish
after all but it comes ever so close. We need overpass. Fnatic need a breather to try and bounce back.
They lose overpass. They lose the chance to go to Atlanta. Will Ents progress or will Fnatic
bounce back we'll find out just after this.
I'm not sure what I'm gonna do, what's it gonna be, where's your head at, where's my head at, watch how the waves are chasing each other, and if anything, where's the shore, where's the shore, life gets louder, life gets faster
I've been feeling good all the way through you
But the time has come and it's faded
And I feel better
On exhilarating Math 1, guess who started in this series, Ames went out in double O.T.
It's an incredible counter strike on display on that map.
We go to Overpass now, the pick of Fnatic.
I think this should be interesting.
We saw Ames play this earlier.
It was very good on one half.
A little bit of struggle on the CT side though, so we'll see how they fair here against Fnatic.
So funny as well, because obviously we had that lopsided stat coming into it where Ents had the ridiculous 80% win rate on overpass T side.
They were like, well, that probably won't happen against Alliance, and then it just absolutely did.
Fantastic for Ents earlier.
I think Fnatic, it's going to go one of two ways.
it will either be that they will come into this swinging they will be ready for
all the aggression the ants is gonna throw at them very much like they sort
of were on ancient if they get rolled over early I can actually see this
potentially being a rather straight-up map for ants I think it does predicate
heavily on fanatic bouncing back into the game they've got an awful lot of
utility for this pistol, two-stop as well, four waiting for Ents on B, and this looks
like the right decision.
It's funny because Ents went for that massive four player lean A earlier and that didn't
work out, so they decided we're not going to do that pistol this time.
It's fanatic.
They do have a player that's kind of searching in Conn, they're just having a look around.
The potty's just forward on potty, so there's no reason for ants to move and now they get confirmation they are absolutely correct in staying their ground.
This flashbang could be huge coming over the top, actually it doesn't really set them up for swing jumping into the lion's den.
Our Fnatic and they win those duels but still kills coming through at least for a moment.
Vantage for Fnatic potty coming quickly up the short side, needs to find player here and while he finds three,
If you will at least trade out wine betties into clutch moment if these players tucked behind the pillar
Okay, despite
Duly's invested and well no need to even consider it fanatic take the pistol
They fast play on to be despite it being a stacked bomb site. I
Love the decision after nothing just take the fight in towards the water as well
They wanted to make sure that everything was cleared before they plant that bomb
I want to make sure that every piece and every inch of utility is used to its maximum effect
They're thinking huh?
What is the purpose of this utility? What does it do? Well, it probably pushes ends into the water
Is it covered barrels they covered back site didn't cover the shallows?
So really nice to go and clear that
Your fanatic everything working by the book a triple boost
We saw this out of alliance to get an opening pick that era this time potting it for the scout
Oh
Me I got boys so one it's all one
Yeah, it's just like bring my friend
Lisa rule here era wasn't slipping
So a craft on the Mac 10 for Jambos made the head listen.
Oh, like that.
Flash to love.
And potty's gone.
Double in bathrooms.
That throws a while that this gets out of hand.
Arsenal might just get shot from A site if they decide to come and clear this and he's
hearing them move.
He will get shot but he was ready for it and Estima gets cleared.
Looking good for Fnatic against the force.
And Pajalti thus far until they throw themselves into CT.
Jambore happy to keep chasing down kills.
They're very far away. He has no kids.
You know, it's a decent damage to take to Kazmir. You can't.
pretty nice to see fanatically this diligent saw on the pistol seen again in
the second round they take long a clear sight and I think that's weird what why
why is there no one directly on site they have to be in toilets and even I
think Kazmo turned around and was searching long toilets as well Krims
gives it a glance in a divider
It seems very simple, but I've seen Fnatic overlook these positions more than I can count sometimes,
so I'm happy when I see good counter-strike out of them.
Stralis Stack or Ents, unfortunately, they aren't going to get any contact unless
Astrakasmo peeks his head up through connector, but I think firmly set their sights on B and it's correct read
They're gonna go up to a three zero start incredibly early
I said it would feel good on your T side, but you know already I've mentioned
Very good
Big issue for them on their CT half at least what we saw against Alliance was
they were getting timing a lot, especially over an A.
It really felt like they were caught out quite a few times,
or just pushes that came a few seconds off the mark.
And probably in particular, we're looking to hopefully
by me too but a lot of money farmed up for Madden which is important body will
get the AWP it gets given the Mac 10 trust and see what the pacing is like
for fanatic we just saw explosive hit after explosive hit on ancient it was
pretty much B bombsite centric out of fanatic so we'll see if that is gonna
be quite similar but they're just gonna be well apparently it looks like the
we get a normal round. That means we get a chance to breathe.
I spotted in short for sure.
And I'm stomping around, STY.
I'm close to that smoke. At the same time, Krasnil gets set to get a peek out from long
and you'll spot that player and now you can just fall back. STY, we'll go over the backstab
but while Krasnil will just put the foot down and win that duel,
They shouldn't tie Spanatic to then charge into B.
Two defenders here right now and they would have an opportunity to beat them through, but no, for who defenders get every kill?
Alright, well, that felt like the right call, but at the end of the day, didn't quite see it, but...
It's held on.
It did, and they kept everyone alive as well, which is incredibly important.
And nature was involved in all four of those frags.
I think he just cleaned up at the tail end.
Easy does it.
Poor Ents.
That's a really simple first gun round.
Didn't really see too much activation in towards connector for any of Ents really on that CT
side.
So it's nice that Poddy's going exploring.
He needs to be covered though, SDY needs to make sure that Poddy gets ahead of the curve and he does, Poddy.
Potentially find a kill instead of SDY, has Poddy even shot off his gun yet? No, I don't think so.
So SDY will try and live, fear of madam brought down incredibly low.
But there's that space she was speaking about, a loophole potentially for fanatic up long.
So much damage down there once Madden in that duel.
She's going to tuck in at long.
And a fun full shot control.
Putty exited, Conn, and is just
posted up in there right now.
It's actually allowed them to bring buddies back.
Putty's holding this.
Oh!
Putty shot.
He'll fall back.
I don't know if this entices you to go that way.
I think so.
The last thing you expect is an orb to be
holding that solo, but actually fanatic.
Certainly thinking about it.
Crimson would have heard Potti fall back.
With 35 seconds, you still got Madden out long.
That's all we're talking about timing right now.
Yeah, this is brilliant.
Our events, SDY is gonna catch
and go around the corner, you imagine.
Sees both and will claim both.
That's the bomb drop Madden is nowhere near Crimson.
And that's round over.
I think Mademoiselle is going to be a real late element there with the low HP trying
to maybe flank through from Heaven.
Pray for Men's to leave Potty alone, but you're absolutely right.
Why would they all be their solo so far in towards Short?
I mean, Ence will run a double monster setup last round, like it's so unlikely.
Another way to regroup and push through banana together.
And you're well handled and brave from body to make that play.
Monster punish could have come at any moment, but it didn't.
So interesting, it's so clever, there's a small tension to detail, to re-push the Vida there.
Just because, like, Fnatic were just there, like, Poddy's got the info that Jacasmo's seen it.
So the last thing you're going to expect is then for Enster to double push that issue.
That angle that we just saw Poddy boosts is done, that's where Iro fell at the hands of Poddy.
Yeah, I'm wondering where it can be seen from. I feel like it must have required a boost to spot it.
Put it on the way back to A, see nothing in con, nothing in short, given a lot of space
to fanatic but they do really only have this AK, Kazuma's got armour in case Madden goes
down he can pick it up so they'll play off each other.
single smoke. Every trick in the book to get mad at an opening kill.
Oh, all this pushing through the front of the toilet reminds me so much of when you saw Fnatic on overpass with Alex in game
leading, they just walk through the toilet every round as part of their default. Nice to see that there is that variety,
ST wipe, we'll clean up the rest of long and it ends yet again another round in
which they don't lose a single player so money to burn on this CT side.
Nattic got off to a great start but now ends here. If they lose the next round
they can still buy, in fact they can buy for the next couple. This is now going to
start to put the pressure even more so on Fnatic. It is yet to get a kill,
Jambos only got one and he's been denied equity on having this all.
Well the final opener, SDY gets caught, I'm bathroomed, still two players there and
a player really deep in short so a lot of opportunities for Fnatic to continue
punishing but a push on the side of the smoke, Krausel is waiting for the
opportunity potty very aggressive could be scary for him but he finds that first
kill peeking in and now the tethering to come through he's found another dicey
position but he makes it work and all his favorite way to play fancy around the
bathrooms dangerous game he comes out ahead and well look like a great
position for fanatic after an opening pick there is nothing that comes
that's what happens subsequently.
It was brutal as well as we're
watching obviously all of that
from bodies POV.
The cross no pushes the longs
that sort of the toilet smoke
from long side.
I think a player from fanatic
it might have been maddened
also walked too long through
that smoke at the same time
so they crossed paths.
The fanatic had no idea that's
where the surprise is sprung
across to getting a kill and
extra space to pick and choose his angles. I'm not surprised that fanatic
call a pause after that because not only is it momentum well and truly with ends,
that's one where you've overlooked an angle and you've just been absolutely mashed up in toilets
and there's not a whole lot you can do about it. But you don't want to put yourself in those
situations. It's really funny that I've almost spoken that round where fanatic walk through
the toilet smoke into existence because by doing that, you don't give yourself much leverage.
You don't give yourself any opportunity if the round goes slightly wrong.
If that round goes slightly wrong, they just lose it on the spot and that is exactly what
just happens in that one.
Well, if you're not going to test B, might not be the right time for it.
We'll play a start here that flash off the boost
Crasnel collects to
exceptionally done and
garage if you tell
It's just a half by bit
But I hope you're gotten a little bit more
So lovely.
The evolution of Counter-Strike, right?
This is why the game is just so fantastic, but for the longest time, you always just saw...
Oh, someone just boost short, they just take the fight.
No.
Prostin, who's up, puts his head down, isn't exposed, and gets set up with a flashbang at the same time.
And typically, when CTs flash short, you're expecting them to come out of the left-hand side and really force the issue.
But no, we've been seeing this over the last month or so where teams have been flashing to put the boost on the angle
It's no longer safe because it's such a pre-aimable spot immediately as you come out of the short pipe
But just by adding that extra layer is so deceptive
It's great how the strike is brilliant
and it's aggressive and oh crassnell gets caught
oh dear, body's stuck here needs to fight his way out of con and won't that's a really
important kill for chicasmo 3v5 they've got all the short they've mollied chicasmo for
for some reason. It's okay, it'll be fine.
Well, not sure what went wrong there, but it did.
You don't want to progress forward here.
I've lent into a stack, but you imagine that again, a five on three, they will put some
feelers out, find out where this lies in wait.
I think that's going to be not enough towards Long that might be the one that checks out
what's going on.
At the same time, in fact, Crim's goes out from B.
And it will be very unlikely for them to take this round.
However, if you could get in that kill, it does now put it into, you know, a closer affair.
If Jambore gets caught here without a kill, maybe it's different.
With the kill, still a lot of money.
can bring these players. I
just give it a look.
It's all the way deep in
monster and that you till combo
has actually set up the
Casper now needs to come back.
Good news for him is that nature
would never expect this, but
he gets back on the line. Can't
adjust in time, but fecus found
crimson the meanwhile, he's just
going to smoke and diffuse or
at least pretend to jacuzza is
now going to start to burst
through this smoky things that
a fake is on it. The
fake is this time is now going
to stick to Kazma needs to
walk through and I think if
you had just stuck he would
have won that round and
instead by his hesitation
jacazmo not going all the way
through fanatic are able to
win the round that they
rightfully should have
probably about 30 seconds
ago. The thing is if
you would be if sorry if
jacazmo been closer to
short Fiku actually probably
would have been fine there
with the fake but because
jacazmo is so far away it
takes him almost five seconds
5 seconds to get there. So, Jackasbury knows that he can't stop the diffuser at that point
anyway, so there's no point in running out the smoke. This has to call the bluff. Still,
Ems weren't really in a position to win that round.
No.
And they still managed to make it incredibly competitive, in fact, two opportunities where
it looks like they were going to win it.
At this point, class against. It always feels like they're winning the unwinnable rounds.
There's pure contact out of jacazmo and a 4 player lean over towards monster feak who's
now going to go searching crims hold in but not secure in brilliant flash out of crassnell
and now a block smoke.
Fanatic going to progress on this it feels like gigs I think you know if so many players
have just progressed into monster surely there's space here on A these A defenders have got
to live and SDY does one better they're swing out from default these flashbangs are so overwhelming
SDY doesn't get a kill, but it's okay because the entire team is.
He finally puts himself back on the angle, Madden's found free,
but it's not a nor pits a scout and it's a miss shot anyway.
It's a really nice try.
It makes the round look competitive,
but ends you feel ultimately always in control.
You know, it's just relentless there, weren't they?
Great opening pick and then just the defensive utility flashbangs
coming on over, enabling SDY to keep fighting for.
Krasnal gets there, fights with him.
God, Madden almost does make a case for it.
that was exciting when you get those three kills you think if that is the
off in his hands maybe there was an opportunity would have been something
cool but fortunately it's a what-if
used to get
half-bite that's an event it gets seven which they're set to do that we're
feeling fantastic. This is what 3-0? They were down 0 and 3, you know this was them forcing
and getting reset. Almost every gun round. Alright, read again. Four here. Oh, if they
If they push into this though, if they push into short, that should be damaging.
Crims get spammed out the corner, somehow doesn't die, and now they look to go back
in towards Monster Hill, and the flashbangs are unbelievable again!
The Natic feel like they've got the opportunity, and then they get shut down by so many $200
pieces of grenades that I've just absolutely command in the space.
It really felt like they had a chance there, especially with Madden finding the opening kill, and then bang, the chance at the round is gone.
We'd love to see the Flash assist, friends, right now.
It even felt like that play was not going to work out in Monster, because then it was so close you think maybe the Flash is going to come too late.
But holy, it's the second player there with them that does the job.
Grazno gets caught, gets a headshot off still.
And now they find an open act in the final round of the half.
What can they do with it?
That's bloody pushed this position.
It feels like the pressure is really on a B right now and they're going to need some help.
I thought they were going to come back up con, at least for the moment.
yeah this time in jacazmo hold in that's everything sdy are spotted potty
can't get out and jacazmo now bursts onto the scene sdy knows that his life is
more valuable so he's just gonna drop another defensive smoke extinguishes the
molly inadvertently but now ends are gonna rotate and they can say well hang
on a second maybe you can work your way through another flashbang this time
isn't punished in jacazmo arrives brilliantly a 1v4 for nature i don't think he's got any
chance of winning this but events can pull out the impossible so many times before then maybe
they can do it again jacazmo though it's so locked into this angle an attic you're going be
and they chew. Oh, really just walk straight into the cross set.
Cosmo starts to move. You feel like you've done this momentarily, even with the damage. Well, actually, it's Jambo's
all that gets it done. So it could have been eight, four, could have been worse and still
still walk away with the lion's share with a strong T side to get to come. Can fanatics say alive?
and that's it, it's like five
rounds on the seaside of
overpass, but from a three zero
start, you probably would
anticipated maybe a little bit
more. You'll remember that they
need to win this map to stay
alive in the I am Atlanta close
qualifier and they're going
Very, very fast, but bodies are here to deal with them, Crims.
Mine's that first kill, still trapped in at barrels, but he's happy to be here.
It's very difficult for them to find Ford STO finally gets the kill, running out of
bullets and running out of players to Kazmo.
Answers with one of his own with the two operettis.
They're actually going to disengage.
Could they actually just reroute?
It feels like they are, and Kazmo comes around the corner and the bomb went forward.
went forward. It's been picked up but SDY is still stuck in graffiti. It's gonna try
and chase him down. Can he take one before he goes? That's the question. No.
Kazmo is doing everything he can. Kazmo gets the bomb down. Kazmo continues just to
charge ahead with the dual burred as Jambore coming as well and he's like
Krasnil gonna have his work cat up for him and he can't quite get it done. Jambore
removes his head, the Cosmo with a brilliant round with the Dorborette is.
They had that hesitation at the exact moment where you said could they go away?
They took an extra two seconds before they made that decision. If they just
went immediately, if Estu would have gone go away now, they would have got around the
corner and the Cosmo wouldn't have been able to get any of those kills. Instead,
because they hesitated, the Cosmo makes the right read and looks back in, he can
do that because Jambos walk through monster at the same time. That is a
recovered round out of Fnatic because it was three kills initially from Ent after
Krum has found the opening kill. So disadvantageous position to be in as a
4v2 Fnatic could just one on their pistol of course Ents are forcing.
Now yet again charging it feels like another hit here on this B bombsite VQ.
Look right out of hell this is so quick. Across the Wolfine Krims but you still
gonna get rid of the rest of these players. Jacasmo yet again is just
being such a nuisance in this
it's just as they're on the edge. It's going to feel so painful for
us.
Oh, times plays out like that worth the play gets around
the corner. It's, you know, the very least a bomb plant in this
situation.
It would have been around in the one previous because it wouldn't
have been that one v one.
Now run to a hero, Galil.
Yeah, you're a fanatic.
Yeah, maybe they're gonna go B again, we'll bring everyone here.
They don't, I think they know that FQ spam is pretty hollow.
Actually with the break on the monster smoke they see nothing.
Enter take good ground. Progress forward by party. Now go into toilets.
The issue is the limited utility. They've got double flashbangs to get into A.
There's a world where they can isolate fear at long. That's a gun that can be scooped up.
Jambbo is playing so safe with the jump in. As soon as he sees anything, he's just going to drop you till.
That flashbang will be a good indication. Instead, he just keeps his gun out. Nature gets rid of jacazmo.
You still got here at long.
You still got Jambo at back
slightly here again. It starts
to churn up. But here mows
them all down. Never ready for
that player in towards long
and fanatic. They'll reclaim
the lead.
Friends that slow starts to
both halves, right? Six rounds
given up essentially of the
eighth of fanatic have come off
that. Rusing pistol, losing the
the force. I wonder what position they'd be in.
Win one. My margins, my favourite fanatic.
Lambo's orp. That's a look at fountain. Fear. It goes far towards the tree.
Lambo will come over to support him. It's just going through the default right now.
Molly has missed the mark, a bit of a spot for Inducasmo.
Madden but still cleared but it doesn't go in his way, VQ falls and at the same time
two kills come in and STY finishes the job onto Madden.
Dambel and Fia go wanting on A, they get split upon from bathrooms and STY doesn't slow
down you might think of ancient just the way this round's played out kill comes a fanatic
and then in an instant ends find four cross and push the toilet smoke and killed jambo
I think Jambro is even holding it for a split second. Might have just been timing there.
And then Fear turns his back on long toilets and completely exposes himself to T spawn.
That's how he falls.
They just have these pressure points over on the map outside monster.
Outside toilets. And this is what Krasnil gives you, Krasnil, especially under the STY leadership.
It's a lot in Monty where he's got the flexibility on T side. Just take a time in it feels like he can try and uplift it around and
Ruin the CT's day has exactly what he's gonna do. It's got force on stability and full trust that he can push that toilet smoke
So he does exactly that he gets the kill that dislodges the setup between fear and jambo and that ultimately causes tactics over it step at monster
just fight to their deaths. Crimson will walk away with a small luxury of keeping his M4.
But it's a worrying sign when in essence Ents could have won the pistol. They could have won
the four-spy back and then in the first gum round they wiped you away with ease.
I can see the ramifications of how close those first two rounds were.
Evianz will still profit from what they tried to achieve in them.
Has Mel Lone over on beat?
You tell me, you dropped over to him.
I don't want to take this space and don't come to contest them.
How far do they go?
That's the next question.
How far does fear push?
Enough to at least get the rotates, but he smartly falls back.
Well, then go searching with the AWP and oh, he just remained on that angle.
I tell you what.
As a rule of chance, Jacasmo would have fallen.
Or maybe there was still another opportunity.
On the back of that contact, Fiku's now going to walk out.
They're both going to NATO's barrels, crims.
It's the opener on NATO, but the boost up over it's short.
Fiku doesn't get a kill. That's a nightmare.
Because that could have been the way in towards being able to rethink their plans.
Let's see what happens.
It's smoked out in towards short.
This is chaotic. Everyone is here over on B.
Fanatic bring every single player over and Fikir, oh again an opportunity, yet again, goes wanting but still lives.
Just poking and prodding at this bombsite and that is just banned one out through the walls.
He's gonna run in. SDY can't deal with it and they're shot from the AWP.
Oh, this is a total mess
But he's got the bomb on his back and he's running away trying to just get away with his life
He awaits a second base for shot playing a perfect but Fiku comes back the kills come in but time's on here
What a crazy round
And to be honest look you don't want to blame individual players
But Fiku had the chance to get rid of that short boost didn't then have an opportunity to get the player on the
sure as a head shot angle, but he also could have killed the player out heaven and the spray goes wanting on both opportunities
Can't directly attribute that round to being his failure
But if he was that little bit sharper, which we could hold us that standard because he is top-fragging for ends
And he has been solid ever since he's joined the roster
It's an uncharacteristic whiff
That is enabled fanatic
To get the job done and now will actually force a 30 second breather from ends
You know how important that round was because that would have been money smashed that would have been them getting to double digits you imagine
At the moment's notice instead you've got that carnage on the B bombsite in which fanatic thriving because ends didn't actually directly push on to B
chances off it up most opportunities that's why I'm that ants they were
favored in going in at the start
you can kill found fear over pigs jambore will respond
he very present to keep on small he looks to peek around into this they're
waiting for him. still hodling for Madden as well. That feels like a rush of blood to
the head for Jambo, knowing that one player is in the corner, definitely didn't expect
the second. Crimms isn't really that close to help out Madden. Eventually start to ascend
the stairs of connector. The Ents are just being so patient, they're anticipating that
someone else is going to overextend and rip at this time in it's still being held
SDY will fall and Madden runs away he was holding it for so long it feels
unreasonable oh Madden from bad to worse for ends he held that for so long and he
He keeps holding, does not in.
He's doing the one, V2 now after finding that first.
He does have space to go towards A.
Gasmus already making moves and the fast flank behind him.
Surely one of these players will catch the timing.
It is really tricky for Neyche to benefit from this
and yeah, Crimson behind.
Oh, and everything going so well.
timing eludes them. It's brutal. That's so horrible. That's so horrible. Unlucky. Honestly,
that's all you can say. Completely unlucky for Ents. They'll still invest back in. The
body won't have an orb instead. They'll have the hand cannon. And that's that they're
sites on taking early short control. So we'll establish. There is a player in
towards connector, smoked off, Madden. Trying to be the undoing but this time
VQ passes the test. Another opening kill found for Ents. Immediately an answer
comes back from Fiat removing it here and towards Conn.
He managed to get all the way back as well.
Cosmo, what is he up to? Progressing forward, SDY. He needs to be aware of this and he will quickly connect to his head.
I hear advantage again. Fiku solo, SDY. A little bit injured. Fiku edges 40 scene one.
It's information on Crimson's position. Molly forces Jambo out, Fiku can't quite connect and we might just leave that nade somehow still alive.
he goes down at any moment. All the CTs here bomb though a little bit too late
that smoke and we replenished in towards heaven. You gotta be worried for N's here.
Jambos in a great position and that's the freebie. Low HP player falls but now that
gives Jambos the room to keep moving forward. SDY will remove him. No
No, it was a round.
Worried that he could have moved further.
Still, SDY.
PC initiative steps forward.
That's Krim spotted, but the smoke fades.
Prasnell into the clutch.
And well, he will crumble.
Again and again, Ents in fantastic positions.
This should be over, it feels.
And yet, Fnatic coming through.
Round after round.
I'm not sure why they commit on that, I'll be honest, you're in a 3v3, you've seen 2-1b,
PQ's out monster, it's actually really unfortunate that Barrels gets Molly there.
I ends because if they didn't Molly Barrels, PQ's got the time in, he probably is going
to go and clear it.
I'm thinking here all these players, this should be an easy collection for him, great
trade out of potty.
And we'll of course find another kill. That was over towards monster. They've left the bomb again, and this has now happened in the last two out of three rounds.
SDY is really advanced in long, but with fear, ready in connector, also with Madden already in T spawn.
This feels untenable, especially because Crimson can see the gun barrel of Poddy, this one's
done, this should be a 12 for Fnatic.
And it actually does get that kill, but yeah, there's Madden.
SDY, a chance to spray too, but that is now map point for Fnatic.
And so it feels so hard to unbile on this map, unless they can pull off four in a row
and force another routine.
That feels unlikely at this point.
The new bis, the decider.
That's fun because that's new and that's going to go anywhere.
Okay, I need one rep or fanatic on it
That's given so good are just having more players on the correct bomb site
That flashbangs miss that's not ideal
Almost telegraphs that the players gonna come over here for strong or fanatic as they look to get this done in round 21
But they're swapping you till oh dear the Madden is still finding frags your Casmo somehow still alive in amongst all of this
And that means that he can get on the angle in time that nature B is undoing
It's a two versus three. It's a player disadvantage for ends who desperately need to win this round
Podies dropped a wall of smokes nature's actually found jambo and crimson's gonna go searching
But that's gonna allow potty to arrive on the scene just in the nick of time
and it's one of these rounds where you feel like and surely I've no right in
winning it but of course that's the round that they're going to win fit
probably gonna reset the situation and go all the way towards heaven or maybe
he'll just save in fact he definitely should save
should have no care
You know, this round's been so close, haven't they?
Finally ends the one that pulled through with one.
Just when their backs are against the wall, a wall of smokes dropped just from the ground.
They're cries off the bodies.
Give that room to crawl out the potty.
It's a different fear. Can you take both? Well, yes, he will. However, this leaves it
in a really interesting position because both teams kind of are in a bad position financially,
but Fnatic lost the round. Do players have a good amount of money? Okay, they are going
to decide to play it safe.
Yeah, that they should. If they save here, they can invest fully in the next round and they can get a pretty comprehensive buy if it goes to around 24 and if it can fight for overtime.
This makes the most sense out of Fnatic. In essence, for Ents, it is one full gun round that they need to lock up overtime here.
Such a big boost that was going on a triple stack over towards the corner and ends...
Oh, I was going to say, should know about it.
They definitely don't know about it, but it's can't get out of hand. Can it? Can it? No, it can't.
I'd like any other gun to have fallen into his hands, door shut, so he can't even really
get involved.
Actually saving that armour is probably wise for him, maybe finding an exit on the other
side to scoop a rifle and it's looking for damage.
They know that it's inside in a comfortable spot right now so anything they can do to
make this hurt, they will.
That should be potty going down you think.
That was the formality.
This is it.
This is the one.
every rifle. Remember, double stage loss bonus for Fnatic. This is the gun round. If
ends win this round, there is a high likelihood we will see overtime. They
have to get over this Fnatic hurdle first. It's gonna keep going big. I kind of love
it. It's pretty mental but I'm really enjoying it. Yeah. Mentals move with the right load
for it. And this is exactly what fanatic words do into them on Ancient as well as BBB all
the time. Madden on the close corner, Crasnel and Fiku need to clear and they get overwhelmed
by Madden. This could be the beginning of the end. Walked into the angle. Alright, well
this party will answer back off the boost. That's info, you know two are there now. Now
STY feels like maybe he can progress forward, Madden gets burnt back, forced forward, but
he's seen the back of STY. STY, you are known. There's no secret about this little lurk
for the smoke comes so they can isolate him, it feels.
He does announce himself.
Oh, goodness.
Yeah, you're in trouble, SBY. Overwhelmed.
They're just gonna have to force their way out.
Potty can't get the follow-through,
and it's all the nature you cannot deal with the quantity of players.
They go B again, but this time it's the brick wall they meet,
and Fnatic hold on overpass.
His name is Madden.
Four kills in that last round for Madden.
They walk straight onto the angle.
they think they're going to get a favorable time in just going pure contact, but it doesn't
work.
Scoreliner at least looks really competitive for Ents and let's be honest, it was a number
of really unfortunate rounds in there where hey, on a different day, it could have gone
the other way.
But the reality of the matter is, Fnatic are able to hold on, two overpass, and they send
us to this deciding map, you can see it on your screen right there on the flyover, Anubis.
The final battleground between Ents and Fnatic, one of these teams will continue their lower
bracket run one eliminated from the IEM at Lancer 2026 close qualifier who is progressing forward
we'll find out after this final break
What ever happened to make a fool out of me I was lost in the idea of it all
The many years that you saw started here but I'm proud of you now
I don't know where I'm from but it could be a flicker
I dream I was making love to a whole new life
Now my lesson was I'll speak to you in my life
I
It's perfect for crying out loud
And I, and you don't take the no-co
All right, I'm gone on my own
All right, all right
All I have to do is leave
I just don't tell me that I'm wrong
You don't mind
You don't know why I spread my hate
Don't pretend this is a lie
Resilience pushed forward they stay alive and forces to anubis it might not get any easier for them because this is a map that
They have had one official on so far Brandon granted it was a win
Yes, but also before it was
Taken out of the rotation. They do use to play it quite a lot
Jambo is very good on this map. I think he's gonna be influential start CT side
the end since immediately they're gonna meet resistance head down for
Crimson Jambo will pass that first test and second inside B main and that's gonna
make it incredibly overwhelming for potty to handle the pressure a 2v4
immediately and the cross will drop him down and chasing with Dolboretas you
feel like he needs to be the linchpin to this nature is so far away bomb planted
Dolboretas get triple swung on but cross will still find its success in goes
the first to Casmo maybe next up to the chopping block but no denies the doleys and probably denies
ens the round you can't over peak this they can't afford any mistakes and there won't be a dink and
then a kill fanatic deserve the round after jambo's hard work yeah good stuff from fanatic keeping
it simple bring them down for canals and we'll hand it against the dole brownies even though they
So they start to fire off and get a little bit scary for a half second.
Their composure.
Keep enough eyes on it that Krasnum can't get anything more done.
And it's not going to force this time. I think they've left their lesson from overpass.
It's done a little bit too badly.
Six rounds at the back of losing pistols and forces.
I'm going to go straight into the stack was over at a
It's a good call to do on the anti-cure. I feel like it's pretty common for a to be the bomb site that's stacked or middle
That often you see these stacked it's a bit easier to undo with all the default utility
Yeah, you can also like set yourself up in a pretty cool tower over on the a bomb site
that's exactly what ends we're doing they were pillaring up to have all people peeking
the same angle at the same time.
Cazmo's going to feast, in fact he'll find all five deserved really because he's been
brilliant all series long.
Definitely a big reason they were able to prevail on Overpass.
Those are very solid on Ancient, they just couldn't close.
Or Furia buy from ants.
Oh, interesting.
Rather than the Force, they're Furia.
It's fast and furious from Ducasmo who wants to kill Lillie just doesn't stop
cheating. Oh what can you do? That shot, oh he actually manages to get the kill off
there but it might not matter. Okay well, 39 is not gonna do the trick or are they?
Hold up, Lillie does get a free beat. And BQ, find this lurk, looks like he's
missed that completely unfortunately for him. The Crimbs will be on the back stab
instead our front stab either way but he gets stabbed because he's got a kit so
he's just gonna chill out here and maybe just maybe try and slide in and
the bomb? Wait, wait, wait. They're here, mate. Aw, he was too late. He was too late.
He was too late. Let's try. Let's take one down before he troubles.
Sure, NT. NT. I don't think he would've got it if he stuck it anyway. I feel like
Crims would have killed him.
That enables an AWP to come out.
Very fast pacing out of fanatic early, which is really fun.
Ground fills over within 20 seconds.
Now we're probably going to get a little bit more of a default.
Then cross, oh, he's in towards water.
I don't think they've got any idea.
No, of course they don't.
They just triple-naded the window and he's already down.
He's out and it's so important.
We'll re-smoke stairs and he'll vacate the scene.
I'm afraid I've been picked and now I can have no space anywhere now.
I'm using that presence outside of a stuck top middle behind the smoke.
I have to wait for the stairs one to fade.
I'll spin replenish.
that one missed, it's got a little bit of shade for jambo, it's gonna actually be such
a nuisance for Ents because they're gonna have no idea that that's missed, Casper is
gonna re-walk and smoke off camera, okay now they get the heads up, stairs smoke's missed,
they're probably outside main, y'all are not utility, love this hat in nature, pushing
pretty aggressively forward, crims ready for him but can't handle the pressure.
No HP, so it's the USP but here comes Fika and Krasnil,
this double push and crunch from Entz works out wonders.
It adjusts that contact comes through main as well, right? So the comms are flustered,
there's all the calls about this body trying to trade him and then yeah,
that push comes in at the exact same time,
at the time it better if they wanted to Entz get there first.
Guns of some aggressive pushing with the guns.
Much like it's been the case for Enns.
When they're in a gun, the gun rounds, doing alright.
This is going to go down for it again.
Why not?
Worked out so well last time.
Oh, that's the break of smoke.
The thing is, you've seen that nade loop over if you're fanatic, you've probably got a pretty
good understanding that Krasto was here, you'd have heard him jump too.
He goes into carpet, he's currently being held.
Grims should get this kill, but now VQ enters the equation and Krasto doesn't dare push.
SDY needs to find this spotless opponent angle.
Such a good angle from SDY.
Fnatic can't see him, Fear will finally trade and he can do that because of all this water control.
Lance gets a little bit weird, Mademfine's VQ that's important but you still have both Krasnol and Nyatu outside A, but Crimspot's 1.
But not Nyatu, it's really weird. The bomb is on A, it should be planted, it should still be okay for Fnatic.
The Pody is starting to arrive at camera.
So a little bit too weird, maybe a bit too hyper focused on this control in towards Canals.
And when SDY went down in towards middle there was just an open runaway to walk through to that A bombsite.
Maybe if Krasnil doesn't get caught by Krims, but Fanatic were really clued in to what ENCE were up to.
A great read.
And there are still replays present here even after FQ pushes.
I know Krasnil was the aggressor the round before, he'd be an eye out for him.
He's changed roles. Okay, now he's moved over towards B. He used to play Bianca on Monty.
I think this time it's the same. Yeah.
now. Crazy angle. No result. No result really needs you. That's crazy. An SD1 will follow
through on fear. That's not can't beat this. Might use the only one on this bomb site.
His teammates are the ones that should be taking the address and they are. They just
not to push. Yeah, Beast, Kazmo. Oh, Kazmo on us, Pete.
It's the bomb. The timing of it was good.
Oh, no, this Beast doesn't feel quite as important, does it?
No. And because now NG is on this angle, Krasnur couldn't just come back and he can hold
for Jacasmo. Pretty smart angle being adopted here.
Jacasmo will clear everything. He won't get the find.
Brussels does brilliantly with that double.
So I've got Mankarin B on one team, Ankers B superbly here for Ants.
Yeah, it's just the timing and that peak, right?
Once his teammates are close towards A main,
then even if things go wrong, they can be that fast response.
It's not immediately trying to swing and get that trade.
Great job, and Casper will be an AK.
And the man you want with it, that's the squad lacking, but they're still going to put the pace on towards middle SDY.
Under pressure and overwhelmed as he is fear.
That's a rifle that can be picked up in an open runway into the A bomb site.
Has no thought about just swinging on our body.
I can't forget that.
And now the wide swing comes through there to spam me as they go.
That's a 2 on 2.
And will look very favourable fanatic.
Might still be.
Nate straight to Fiku's face.
Sees Maddeno and removes him.
Crims on the edge of this smoke.
Is he just gonna walk through it?
What a timing could be brilliant from him, but he's looking the wrong way
Thought maybe you catch the second player first, but not to be
Really good for fanatic there for a moment
I run out of thank you
steadies the ship that was very scary that was an all-in from fanatic even if
it didn't look like it they invested every penny into that round being on the
first stage loss bonus
speedy mid-play definitely caught a few off guard the feaky's triple the
instantaneous break on the temple smoke as well to give potting angle and jambbo
It recover things and now for the first time the B defense is going to be tested outside of the pistol.
Over it is with majority pistols. There's the rifle gone.
It's got to be scooped up without the armor. Actually no he does have it but it doesn't matter.
Alright sidearm comes out and actually gets more kills so despite the pistols being full on fanatic side
it's potty sidearm that actually finds the majority of frags.
She now for answers, you've conditioned water so early.
Are you going to go back to taking it through Fiku or Krasnul?
Are you just going to chill a little bit?
Are you going to give Fnatic this space?
It's like we're going to enter on a more chill round here for ants.
So much utility going on, never mind SDY drops down, that's been heard by Jambo, oh no he
turned back, I don't know at least Tray but there goes Krasnil, Krasnil pushed at the
same time through Khan, the fanatic thought they had a moment to breathe and they absolutely
do not, hence put the foot straight back on the accelerator, now tighten the grip around
the CT side.
Has most of the lives, Brett isn't eliminated, he's in his fine form from the first two maps
and signs of slowing down and well, he's off QD, misses it, timing just a little bit off.
He's just run through middle and he's announced his presence on it.
Think body should have his number?
Mischot!
Give us fear 1v1s.
He's a win out one more and that's a bomb plant and a real chance to round.
N2 in the open and it doesn't give him that opportunity.
Fear charges around the corner but not quite ready with his cross hat.
Should have been answers round from the start up that aggressive play but
See you way back into it.
Hot take.
Very much like again, I will keep comparing them on two because SDWISE leadership really piloted them through
tier two and Anubis won their best maps. I think
Ence's best map will eventually become a new base because with the new changes it
makes a team like Ence get even more aggressive and we've already seen how
overwhelming that can be.
I mean it's been great for them so far, it kicked off the year with uh, the Drupal overtime?
Drupal overtime it was against Pirate Division back at Blast Bounty.
Lost it out but pretty tough team to be doing that against.
Put the chicken.
Deep up.
You like smoke?
If you spam throw in, well actually everyone spam.
Crassnull.
Collect in.
Stay straight into the headshot.
Easily held against a couple of tech nines.
It's onto six.
And again, this is the six.
Without the pistol.
No free start.
I love this team.
Just so aggressive.
Look at potty.
Look at potty with the AWP.
Look at potty with the AWP, because VQ's taken all of this ground.
I mean, what again, what do you do to your fanatic, how do you combat this, normally
the answer is middle.
SDY providing overwatch.
They're going to smoke connector, but that's going to all be in vain, SDY will get the
jump on Jambos, Jacasmo will trade, and H2 is now full blind and they now know about
it.
Crimsonrissy gets rid of VQ, the answer is it was middle the entire time.
Blindsided, party's aggressive line, doesn't find anything.
Raznol, a spray's off the mark, so fanatic, that one, there's a whole lot better,
neither one falls.
Let's go for a variation of their aggressive setup, but that gap in the middle, that space
is found, opens up the round for them, and it all crumbles, so a chance to recover six.
We'll then continue to try and take this canals control.
Yes, sir.
It's just been the entire entirety of the game plan.
You're in the utility, which I just think is hilarious.
It's something Molly Carpets early.
They actually give it up.
You can play a double up and towards middle.
Body's gonna be flexing and
We need to clear everything and they have finally ends aren't here
This sets them up perfectly just to go into a no one on the a bombsite the ends
Yeah, they'll be on a flank but I don't know if it'll really matter
Body needs to offer up something solo over here
Tensive smoke to disrupt the Molotov
Flashbang still do blind him he has to fall off
I'll just deny the space, keep something full ends in the post-plant.
Krasnol offering up something indeed, a kill comes in, they can't scale further, and there
is this flank on its way, fear.
Can he hold against these players, swinging no, he falls.
And two player advantage, trying to find some sort of space alphanatic pushing forward, but
there's no easy way, he's back into this round, they have to fight for it, trick and nail.
Still, they managed to find these kills. Somehow, it's messy.
Jammo's left with such a little HP, hits the instant headshot, the bomb's being diffused.
It was looking so good, but unfortunately, he can't stop that C4 being diffused.
And ends win out the CT half without the pistol, 0-3 down, into 7-5.
incredibly aggressive high octane CT side sees ends walkway with seven on the defense
of anubis.
We take a slight edge on this final deciding map.
In nature he's got a little piece of utility.
Kinetic, they've got so many players in towards middle but the flashbang is brilliant.
Akasmo, oh he's holding up such a force to be reckoned with but VQ finds all the kills.
A 2v1 for Madden, the bomb's not planted and in fact he's got a 1v1 on VQ if he just pushes
this smoke.
going to. One will be planted. Fiku, ready! And he just deletes four kills in the pistol for Fiku.
And Entz, to be honest, for the first time in this series, I've got a comfortable lead.
Yeah, they actually managed to get a pistol. Feel good about it. Fiku, great round. It was a
morgue in middle, the amount of bodies that were lying there. Everyone getting demolished. Seven
fall, but, VQ, that's all it's in, so many fanatic, or fanatic, let's put them now,
the Deagle and the USPs, we can try and run four, let's do our happy to oblige.
Hmm, exactly what he wanted.
You can see T side was gonna be aggressive. Let me tell you. The T side is gonna be, I think, like, 20 second executes out of there, so I really could just see that consistently. It's gonna be incredibly fast paced.
I believe it. I don't know. Okay, he's passing over the Mac 10. He's passing on, of course.
What a forward spawn if he wants to go B. He doesn't.
It's bad, it's gonna be a fight, and towards canals potentially, it's every lap.
He's out of these swings to the tunnel again.
Yeah, it's like a double layering, isn't it?
I think they want to boost up Grassnil potentially in mid.
Inside against it.
Smoke's now Fade.
You've kept all the fanatic here and now you're splitting anyway.
Okay.
Hmm.
Okay.
Well, Smoke will land in their faces in Con, that makes it a little bit trickier.
Put a molly down poddy through the hole.
Do you ever see pros use the hole that much in Connector?
I feel like people just forget it exists, but it'd be really useful right now.
I, as soon as I saw the hole was there, I spent time trying to get the molly right.
Slashbang.
That is going to be a forward fight.
Krasnol.
Driving by doing serious damage.
He doesn't stop.
He just forced their way through.
It has left them wounded or crimps spotted, but filters the flash perfectly played and still so low as Krasnil
S.T.Y. not feeling all that much healthier
Just can stay on default. Oh my goodness
He's just hoping no one looks his way
Doesn't feel good. Although a smoke goes forward and maybe Krasnil will just sit in it
No, you'll try and play forward getting very cheeky, but not quite working out S.T.Y
Does he have a chance on this?
Planet default was left and he's being calm.
It's being calm, but it's not connecting.
The bomb diffused straight in front of him.
Bullets just not there as a full 10 second stick
in the smoke from Crimson.
And he even gets the parting frag.
Wow.
That's awful for SDY.
Just had to spam in the default spot and he just didn't do it.
Hilariously, if Crustle hadn't moved off a default, he would have just been in the smoke and he could have just knifed the diffuser.
Instead, he tries to play around it, get tricky with it, and that ultimately is Entz's undoing.
This... oh my gosh, I love this out of fanatic. This is really quick indeed. Flashbang, brilliant.
Quick double setup to get the job done, but that's going to invite Entz into a really good block utility out of Crimbs.
He goes one step further and gets rid of Nature.
Jabbo might just be able to catch players as well as they walk past the hole.
There is only this one defender here in Madden.
There's that peek, in fact, it comes from a push, look at me, plays a push!
Everyone's out here!
can't believe it. Comfortable Lee, not feeling so comfortable now. And to get very little
done in that round. Now they're clutching their purses.
I love that out of fanatic. Just one flash bang straight in towards mid. They get close.
very rarely see players P on the T side from the right hand side of middle.
So you go to the left more often than not, firstly for boost, secondly you expect
a smoke to be there, thirdly you can throw the molly, instantaneous one.
Okay, Crosnall has been very kind, gifted at DIYing AK.
When he gets armor.
I'm just going to try and trade into middle.
Well no one to trade onto, no one's here.
Like leave this space open, instead of the progress through, Madden's just pushed out.
Now who's going to hold window from position you might not be ready for?
You can take that head for free, I'm just going to scout into this double setup on A.
The jump's good though, the jump does upset the crosshair, Trim's just know that he's
here, need to trade out SD1, you get it!
Alright, 3v2, Airdrop some nades, but doesn't drop his guard, and that's the bomb not being
planted, Polly's now just going to be overwhelmed, imminently.
And that's it make this a one-round game and they recover that situation
Yeah, I really like what ends tried though with with what they had right like it's a hero rifle. It's passed on over
And they do a great job of setting SDY up all of those kills so so selfless is everyone that jumps across to draw the crosshairs
We love the bomb plan just to make those glills into AKs, but
It's all fine, SDY. He pays the favor with Krasno, takes the SMG from him, he's enough
to rival.
That works. That works brilliantly for fear.
Well, in nature, you're going to get the jump on both of them.
In fact, it's the spam on the smoke from Madden, but that creates the space for fear.
PODDI. Oh, expecting a flashbang out of Jacazmo.
It doesn't get one. Instead, it's just bullets.
And a 4v2.
But ends feels tricky short castle of fear are low like that. There's definitely a way back into this round
But it just so incredibly difficult
Now the space is actually here on to be
Okay, retake
HP can't really blame fear doesn't want to give over his life. You get any worse
If you go on an investigation, see nothing.
It's not the smoke for SDY that I'll find some time.
If you're going to go into Main, they're very worried about what space fear might have taken.
I wonder what their decision is here.
SDY has a chance here to Casmoto low.
This flash is off the mark. If Crim's goes down,
this round is well back on for Entz.
Nice. Flash. Peek ahead. Spray. Not quite good enough. You could see the IDS-DI starts to try and track down.
But it needed to be a double up there. That was the only way back in.
I just need to EQ high and dry. You just can't do anything in that moment.
As soon as you see them have an MTB bomb site, you immediately think, right, well, they're going to assume that someone's in a B main,
Which means the PC utility is essentially wasted. They also can't have that as part of their after-plan
I'd have liked to have seen Fiki going towards temple there potentially
Just to have a little explore and know it's so difficult in the 2v4
You need to take space somewhere in that situation you have to take a risk especially when you're in the two player disadvantage
And now we've got even more variants out of fanatic. I love it. I absolutely love it
We see them fight me. We see them fighting towards water and now we see crims fight back in towards B
This fierce flashbang that just sets them up perfectly
It's so dynamic out of fanatic and they're just catching ends at every turn
All three of these maps so close between these few teams
and so I'm going to feel the
pressure now after being in a
great start to this T half
feeling like they built up a
good distance between them and
fanatic, but just not being able
to find any success.
You'll have the full gun round
again. Everything they need
saving up.
It's everyone as well. That's your issue. Like Jambo's had a really quiet Anubis, but
Jacazmo 120 ADR. Crimms in the second half has been unplayable, but the swing is going
to go crazy on CT Anubis for Crimms. Poddy, just non-existent. Nechu, not here. It's
good that the ecu crossed the nst yr but you
you get you've been outnumbered you've been out muscled right now if your ends
that's when my change things but then fear gets the immediate trade
And the space out of BC is nothing further.
And it's grouped up in the canals.
At least the defenders are split between these two bomb sites.
These smoke lands, you might just try and move ahead of this or flash themselves through.
I'm just going to be ready to receive them, but ESAT flashed fully and still sticks around.
Because he asked you Kazmy, if I'm on your side you only get the one Madden's still here.
What can he offer out? Nothing. SDY takes his head off. Effective trades.
I think even with the money fear, there's no shot into this round.
I'm really surprised Crim's hung around there.
I think he thought he was in the corner, but he wasn't just because of how
devastating that flashbang was. He just gets overwhelmed, that's why it's really efficient trading.
Over towards that a bombsite man and walks away with nothing and that's so important.
Simple pop. An easy way to play for Ents. I think that's the first time we've seen them.
I just go into a bombsite immediately.
It's lucky to, really lucky actually to hold on to the CWP.
You have money, that's all the fanatic have got money.
So it wouldn't have been the end of the world.
You just don't want to give one to Poddy if you can help it.
Certainly not.
I thought it's not really been about the offers, both the sporting, the same score, right now.
Rifle prowess for each squad.
He's carrying them through this.
There goes Ten.
Nade.
Damaged Nade to you.
The fight comes in the middle.
Eskimo wants to take this space.
He moved to Kazmo or force him off his position.
That feels good.
Jambo is trained on the camera opening. Oh, I see why the spot sees them a little jump and then a
need to follow from each team. That's ends more. Now look at nature, nature's still here on half here
and oh no. Crimson's walked directly underneath him. Oh and nature saw him, really unclear. That's so
important and that opens the pathway to A.
We've got Jambo. This is his moment. Yes, he'll take S-D-Y.
One more can he offer up. Yes, the cover from G-Casmo on A main only
has to focus forward on this one avenue. He's in a position for him to fall back.
Going to go back to B still, a double setup here.
You can see his nature you take a glance but does that really tell him anything?
What's his group?
Good at a jambo. Really important at a jambo right here. He's just pushing towards Midi sees nothing and now he can rotate over.
Sure the smoke comes out A but yeah, Fear can just drop.
He's gone searching and then Madden's securing.
all predicated off the back of Jambo's push. Fantastic out of Madden and Fear.
Let's try and get creative but it's fanatic that go looking for clues and they walk away with the 11.
Yeah it's just a strange pause isn't it? Jambo's been holding
camera for so long so he's no further push after he gets that kill. There's not the aggression in
a main yet you've spotted a player on that jiggle. The only answer is outside B or middle so Jambo
clears mid, confirms it has to be towards B, but he's all in play, you want to peek out
from con and meet him, and meet the off angle held from Madden. Ho ho, and he'll take two
with it readily held back to back rounds madden making sure be under lock and key
and this hurts friends
three on five feku so low no utility and you know this one falls
but barely anything to stave off fanatic eliminating you from your chances of going
to Atlanta.
I don't remember as well as the 7-5 CT half they won the pistol they won the follow-through
9-5, ends being an incredibly comfy, it's fanatic, they weren't one dimensional with
CT control. They've had really good mid-round in here as well. It's just been fantastic
to watch SDY, the only player that remains, but you imagine, not for long. He works his
way in towards A, he's only equipped with a Mach 10. 30 seconds extra on the timer to
Casmo. Should have him, and if he doesn't, doesn't matter, because Crims can just walk
right onto the scene. No money whatsoever, you mentioned it. It'll be an AK for SDY,
for SDY, but a couple of Galeel's, Mac Tensa, a push, if you want utility, and maybe one
final roll of the dice, one aggressive execute for ends. As NKJ calls the final timeout,
30 seconds to figure out what to do, because you know you need to play two perfect rounds
to CS. This one's going to be the hardest. Last time out, let's do my thanks to Hartley,
that kill, has AK and utility. Now I'm going to manage a couple of glills, speak to you,
Imagine, grab one as well.
All mine up for an SMG, now it realizes.
In a few more dollars.
Has to be now.
Now pulled off some incredible comebacks,
Some great maps here in this lower bracket.
This is the bridge too far.
Grouping up towards A.
Trim's close again, we'll smoke it off.
He's the only one forward here,
but Chakasmo not far away.
How best did Trim's hit before outside A main?
I think that's what they think him.
Haven't got a need to break the smoke.
I think Chakasmo is again gonna replenish it,
It's gonna waste even more time and you know if your ends that fanatic at any moment could start pushing the issue
They're just gonna group in the smoke. They're gonna pop through
The Crimson's gonna be ahead of this they're gonna walk right by and they have no idea
Crimson the backstab he could eventually trade but as you mentioned jacazmo. Oh, the spray transfer is unbelievable
Two kills and 90 damage you think it's all but said and done
and finally with a lead for the first time in this series and it's still not
enough to best fanatic a robbery on ancient the second map felt very good
on overpass for fanatic in anubis it has been back and forth and high octane and
potty on 10 HP with not a lot of avenues to go into nose he is potentially
consider how this series starts. We have that double OTFR and ancient, which Fanatic,
they had all rights to take and this could have been a 2 and 0 in fact. And you consider
how many map points they had there and ensured it would be a 3 map up. Fanatic had to show
resilience on Overpass to begin with after N started to really power ahead in that first
half. And on an Ubers it really did feel like they were down and out, but they show that
They did deep and they put on a masterclass of a CT half.
They continue their run here. They will be matching up against Sinners tomorrow.
Sinners prevailing over Johnny Speeds in 2-0 fashion.
Our final four teams set. Bet Boom, Bet M, Sinners, and Nath Banatik all fighting for those two spots in Atlanta.
and tomorrow we will decide who goes through. We'll see you then.