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Sangal 1XBET vs. Ursa - ESL Challenger League - Season 51 - EU

03-17-2026 · 3h 01m

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[00:01:00] Oh
[00:08:30] I
[00:12:00] I
[00:15:00] I
[00:15:30] I
[00:18:00] I
[00:25:30] You
[00:26:30] I
[00:32:30] You
[00:37:30] E.S.L. presents ESL Challenger League.
[00:37:58] in partnership with Intel,
[00:38:03] Acer Predator,
[00:38:07] DHL,
[00:38:11] and Jax.
[00:38:42] the ESL Challenger League Cup Number 2 Season 51 rolls on in Europe as we continue to bring
[00:38:48] coverage here on ESL TV.
[00:38:50] My name's ESLJ, I'm joined by Dwegg, as usual, to continue to cover off our brackets.
[00:38:55] Indeed, I was pleasantly surprised with Ursa yesterday, but I was very disappointed with
[00:39:00] Big Academy yesterday, and I think for that reason I've come in with a new mindset about
[00:39:05] seeing some new phases, some newer competition, especially riding the upper bracket, hopefully
[00:39:09] some more competitive games from 2002.
[00:39:12] yesterday wasn't the most competitive fair I'm hoping that maybe today will be
[00:39:15] or I'm not gonna hold in particular regard to the first couple rounds
[00:39:18] certainly are delivering and some stomping affairs in certain capacities so I
[00:39:23] am looking forward to seeing how far these teams are gonna press them in
[00:39:27] particular across all of our 7 p.m. matches today we've got five coming up
[00:39:31] for you simultaneously with probably one here on the channel there are some
[00:39:34] interesting matchups and things I do kind of want to keep my eyes on in terms
[00:39:38] of how they're gonna pan out because everybody involved here I think in the
[00:39:41] upper bracket thus far, at least at a respectable chance to try and make a run towards that
[00:39:45] top 8?
[00:39:46] Yeah, you'd certainly think so. I mean, I think the Mager are a clear, obvious favourite
[00:39:49] tonight and it's one of the teams that are probably going to go on and show up in quite
[00:39:53] a high regard. They'll probably look with the lineup that they've got with $12,000 on
[00:39:58] the line for first place and a qualification to say, right, well, let's be one of the tournament
[00:40:02] front runners. Let's try and stay in the upper bracket for as long as we can.
[00:40:05] Of course, top 8 for the prize pool and of course the first place prizes, including the
[00:40:10] spot in the playoffs to make it into the ESL Pro League and all as well as all about some
[00:40:14] of these frontrunners and teams like the Nager for instance. We'll be looking to try
[00:40:17] and gun for that above all else. The progression up the world account straight is what it's
[00:40:21] all about here in the Challenger League. But let's talk a little bit more about progression
[00:40:25] in the Challenger League itself. You mentioned our bracket, you mentioned how things have
[00:40:29] proceeded across day number one. We got to see the Ursa versus the Academy matchup. Pretty
[00:40:33] simple stuff for the Ursa side. This is how things look as of right now here in terms
[00:40:38] of our wider bracket, already some teams have made it into the round of 16th grade.
[00:40:43] Yeah, TDK, look, they won it the last time, so they're going to be another frontrunner.
[00:40:47] XRuby, always a pretty consistent team in tier 2, K27 also quite good.
[00:40:52] I'd like to see what G2 Aries has made of, because in the past they've caused some good upsets
[00:40:56] on land, not really been a team that's upset too many high end squads when it comes to the
[00:41:00] online atmosphere though.
[00:41:01] Well, they're already thinking down the lanes of State in their second round game,
[00:41:05] So thank you on K27 instead during the next proceedings Gen 1 knocked into the bracket in exit 10 versus Nemesis
[00:41:10] It's currently in its third not one of our afternoon matches still on going in the lower portion of the upper bracket
[00:41:16] You can see a little bit more of the teams we're talking about the likes of the may get taken on TLR
[00:41:20] Harle Vue trying to progress up as well one winner will really take in a victory as well
[00:41:25] They're moving into that round of 16 as a mass battle is I'm as soon as gonna be a forfeit win for them over the white blood side
[00:41:30] I would have thought the white blood would have put up without a chance and again
[00:41:32] as I've looked before, Arthur, who will be taking on Sangrel in our match-up today,
[00:41:36] moving on from that big Academy match-up and hoping that they can also try and maintain another victory in their campaign.
[00:41:41] Indeed, you've also got some rivalry match-ups, Man vs. Eternal Fire, you've got Riggon vs. X-Team A of Senna,
[00:41:48] you've got two teams of playing each other on LAN quite frequently,
[00:41:53] and right here for us, we got to see them yesterday, still in a little bit of roster turmoil as the days continue on and the series as go,
[00:42:00] but they'll be very happy with what the performance they put up so they'll come into this series against Saigl today
[00:42:05] and say like well let's continue in the upper bracket, let's get another win on our board.
[00:42:08] Yeah, those of you that weren't tuning in to yesterday's broadcast, us, we expect them to have Shelfie and the roster
[00:42:13] because he is very registered as their official fifth but as of late they've been playing with their coach, J.O.
[00:42:17] who will be into date as well for the earth society.
[00:42:20] So you've kind of got this weird roster scenario going on for themselves.
[00:42:23] We don't really know what the permanent situation is looking at.
[00:42:26] They don't have an official permanent fifth in terms of teams as a whole.
[00:42:29] So we have no real inkling as to how this earth society will be looking going forward.
[00:42:34] And even though J.O. is a very capable player, I think he has an impressive amount from him
[00:42:39] during yesterday's best of three, he's not going to be a permanent solution for that
[00:42:42] thing that's what.
[00:42:43] No, he won't.
[00:42:44] But he's the perfect guy right now because he was an in-game leader.
[00:42:46] I think that there's a lot of coaches out there that will start players or anchors.
[00:42:50] If you're coming into a team as an ex-pro, it is always a real good beneficial if you
[00:42:55] can call.
[00:42:56] Right?
[00:42:57] And then that's what he's been able to do.
[00:42:58] on the MVP, you've got Salazar as your anchor player, and then you've got Karnes and Forex
[00:43:05] that are a little bit more of those star players, taking a lot of jewels, taking a lot of activity.
[00:43:09] And we saw yesterday they played what Overpass, which is a map that they don't really play
[00:43:14] and looked really good on that. And then they went into Dust 2. And while the score line
[00:43:18] may have shown it was pretty competitive, I think it was only Jibo that was just about
[00:43:22] keeping Big Academy alive. So we always know that Dust 2 is a good map here for us.
[00:43:26] Yeah, they have just been looking some proficient in their best of three yesterday.
[00:43:29] It didn't just look like a set of frags, a bunch of CAS players that come out of nowhere
[00:43:33] and they just pop some heads and hope for the best.
[00:43:34] Now they actually do look like they're just from structure and role-playing.
[00:43:36] And really that is the JL effect.
[00:43:38] I mean, that is his whole backroom coaching style,
[00:43:40] or in terms of himself being the captain of the team as of right now.
[00:43:44] They just look like a very cohesive unit.
[00:43:46] And certainly their roster time, though, hasn't stopped them getting wins here.
[00:43:49] Three back-to-back victories coming into the afternoon.
[00:43:53] I just lost the match up however has put an end towards that streak so in the nod when the then astral have just taken him down
[00:44:00] So it's not gonna be quite the 100% level of form that was expecting me to talk about here today
[00:44:04] But still they are doing pretty well in the late and that last result that you got up on screen ecstatic
[00:44:10] That was around the 16th single alien game in CCT taking down a top 40 VRS team in the world
[00:44:16] That's the bars and Nikodos and TMB lineup of the Danes. They're quite good
[00:44:22] And they get into a lot of playoffs. They're pretty consistently making at least the quarterfinals to semi finals and the majority of
[00:44:28] Ted to cut through even been able to get to a lot of grand finals recently
[00:44:31] So that's a really good scout for us are and now they've got to do it against what looks to be a crazy lineup on paper
[00:44:38] Indeed it does but you talked about roster time well for us for a moment ago
[00:44:42] Saying or that a place to fall because we don't really know what's going on with this team at the moment
[00:44:47] Syphus coming into the roster now, it seems like he's testing the waters again with him.
[00:44:51] We don't again know if he's going to be a permanent addition.
[00:44:53] There's been no official word on signings or contracts or whatever.
[00:44:56] And you know, I've got some other players like Klax and Patsy that look pretty respectable,
[00:45:00] but he's really lopsided at the same time.
[00:45:02] And on the other side of the board, you've got PrimeTaps, who never really was part of a true top MTA2 team
[00:45:07] and Raditz, who up until this point has never been part of the T2 team at all.
[00:45:11] It's a very confusing roster on paper.
[00:45:14] You've got clacks and hats that have been extremely successful in the tier two CIS scene being high-end tier two players
[00:45:20] You've got cypher that's been in and out of projects for the last few years of his career
[00:45:24] Never really getting too much of an opportunity to stay long term and then you've got a young 17-year-old
[00:45:30] Orper that's just not ready for this level of competition at all
[00:45:33] It has to be said he spent a year on Sangles Academy team. He got promoted in January
[00:45:38] He's still here because of trying to hold the VRS court, but he's finding it really rough and
[00:45:43] and looking at Al being a pretty proficient AWPAR, one that's fairly consistent.
[00:45:48] I think he's going to get outclassed in this best of three today.
[00:45:51] So it puts a lot more impact on Cypher with those aggressive moves.
[00:45:55] It puts a lot more on prime taps as being a stable rifler.
[00:46:00] And then also for Patsy to just call this team into wins.
[00:46:03] They are desperate for victories.
[00:46:05] They can't keep losing like this on HLTV.
[00:46:07] Yeah, the recent results have not been looking good.
[00:46:10] So, so many losses recently and there's just the four results that we have in recent times, it doesn't really give you the full picture.
[00:46:16] Five of their last six best of threes have all been lost as the only exception being that lost by Guto's matchup.
[00:46:21] And overall in the last three months, only seven best of three wins, like, how can you keep up if you're on the sandal side like this?
[00:46:28] What you can't, I mean that's the bad minimum. I mean you look at the best of threes that are on the screen, losing to some random holes there in Zajac and then losing to X there in Tenacity.
[00:46:38] They're only a core three just to keep the VRS core alive. They're mixing that they're not even pracking
[00:46:43] So it tells you that the Sangul they need to go on a little bit of a run
[00:46:47] And what's crazy to me Jay is that in the very last season of ECL cut number three, which was only in October
[00:46:53] So we're talking what five on months ago Sangul play seconds
[00:46:57] They literally were able to be Houttu Monty 500 Johnny Spears he a seed get themselves all the way to a grand final
[00:47:03] And that's when it was Klaks and Patsy and Dandas, Nori and Resort when they had a full Russian team,
[00:47:08] when they had direction of the lineup, when they had an identity of what they wanted to achieve.
[00:47:12] You know, coming into March and I just don't even know what I'm looking at with this organisation.
[00:47:17] Neither do I. All I'm looking at is potential, maybe something to be spoken of,
[00:47:21] spoken of in terms of the form and the level of players, but even some of the stats don't really read towards that.
[00:47:25] The players to highlight for us, Kranas and Seifer, Seifer obviously very much outnumbered by Kranas,
[00:47:30] possibly due to his inactivity but almost certainly because Karniz was an absolute beast yesterday's performance and he's easily been the standout star of this earth's account.
[00:47:39] Well, he dropped 53 kills, 124.5 ADR and a 1.75 rating yesterday versus Big Academy.
[00:47:45] Now, they're quite similar players role-wise.
[00:47:47] Karniz isn't quite as aggressive on T side as Cypher is, but Karniz had the most opening kills out of anybody on his team in that best three yesterday.
[00:47:55] So we know that they're going to be looking to create a lot of space. We know that they're going to be jewelling quite a lot
[00:48:00] I just don't know if Cypher can hang with Cardez. Now Cypher's only played a few Vesla 3s here with Sangleson standing in
[00:48:07] And it's not looked all that promising. Now we expect an Anubis band to probably be coming out here from Sangles been banning a
[00:48:13] Lot of Anubis recently. As for the picks you'd expect Ursa to go into us too, and then for Sangles, it's got to be Mirage
[00:48:20] Or it's got to be Nuke. It's only going to be one of those two maps
[00:48:22] I'm going to have a handful of options in the end here, I mean for the Sangles side
[00:48:26] the win rate is one that's positive regardless because of the nature of how they're losing
[00:48:30] the best of threes.
[00:48:31] Dust 2 and D will never go out by the end so we saw how confident they were towards that.
[00:48:34] Nuke coming in for the opposition line of things and again on paper you do want to say the
[00:48:38] better to see might help them out here.
[00:48:40] I think the team play from us is still very very capable and I think that Sangles will
[00:48:43] be a lot more shocked at what they can make themselves a lot better.
[00:48:46] And knowing how good their overpass looked yesterday I don't even want to see them
[00:48:49] I'd rather see them ban Mirage here, not get that strong suit over towards Sangl because they have been playing a lot of that map recently.
[00:48:56] Why about that? They do take away that overpass, so in the end it will be Mirage's other side.
[00:49:01] More standardised compared to yesterday's proceedings, and maybe that is because of the fact that they don't really like to play at all that much.
[00:49:07] Only five maps on record from the Ursa side, so the inexperience will certainly come back to bite them if it is going to bite them in any sort of map up there.
[00:49:14] just to avoid a Godot Sangle with a little bit more standard, and even then you might
[00:49:17] still be able to take it over this Sangle side, because despite it being the best map
[00:49:21] in the pool, the highest played, highest won for the Sangle side, they have also been partial
[00:49:26] to a lot of these losses, 2D SSIs like the Zaggins, like the Omega's, like the Wondrens
[00:49:31] and the XRuby, that they haven't really been able to post out many great results.
[00:49:34] No, and that's always going to happen. When you've got a team that's outside of the top
[00:49:37] 120 on VRS, when you see that the decline is in, the win rates are never going to look
[00:49:42] that we're going to be able to
[00:49:46] get a good on the majority of
[00:49:48] math. At least we know that
[00:49:49] Mirage and newt is picked quite
[00:49:51] frequently in best of threes
[00:49:53] for them. Now, the side far he
[00:49:55] has played just no dust twos
[00:49:56] actually. This will be his
[00:49:58] debut of dust two here for
[00:50:00] single. When it comes to newt,
[00:50:02] he's played it four times in
[00:50:04] the last week or so. And then
[00:50:05] if we do go to that the side of
[00:50:07] Mirage three play rates. So
[00:50:08] again, just starting to get a
[00:50:09] bit of a feel on what he looks
[00:50:11] to see just how strong he could be and whether he even wants to be a fifth player for this day
[00:50:15] moving forward. Again that's what it's all really about in terms of the side. Now I think that in
[00:50:20] general this Sangle team, if they want to try and make the wins happen, if they want to try and
[00:50:24] maintain their spot within VRS, they can sort out this lineup above all else and you can find that
[00:50:27] permanent fifth whether it be Cypher or somebody else and need to find an alternative to his Radix.
[00:50:32] I think that you obviously made it very clear that he's not ready for his level of competition,
[00:50:36] it's been the case of both of their Akam call-ups because Hots was also involved in his team,
[00:50:40] You didn't even last a month didn't find a permanent fifth in his replacement
[00:50:43] So now I try new players ready
[00:50:46] It's gonna also get replaced at some point if they want to find that succession to sangha side
[00:50:49] And I think something you also mentioned
[00:50:51] I don't know if it was a publicly or privately great
[00:50:53] But something you've mentioned that reached it out to me is that there's a potential that sangha might just end up dropping his team and looking
[00:50:58] Towards other almost projects if things don't improve and I could see that happening at the same time for me
[00:51:02] I'm gonna back us from this one. They looked so good yesterday, and I think it's gonna look good here today, too
[00:51:07] Yeah, I'm going to be back in Ersa as well. I think for Sangul, these next few tournaments,
[00:51:11] these next few weeks will clearly decline and clearly be an example of whether this team is
[00:51:16] going to stick together or not. So you desperately need to get victories up on the board. Now,
[00:51:20] into the pistol, it's a very slow and passive line of engagement from Ersa. No one really holding
[00:51:25] out towards me. They clear out the lower tunnels. And Saifur is just going to fall back to play a
[00:51:28] triple bay set up. It's going to have that passiveness involved in the CT defensive here.
[00:51:35] So a lot of map control as Sangul will just hold the defense with utility base,
[00:51:41] the long and short control being locked out by a reverse cross fire. They smoke,
[00:51:45] actually almost forced us to cancel that from this one in the Sangul side. They had that bomb
[00:51:49] on that short access as they start searching towards the tunnels. Might have to get a little
[00:51:53] bit leery for the attackers. Salazar does take challenge, Primetaps does also see him,
[00:51:57] but backs away doing no damage.
[00:51:58] Even that contact does not force Cypher back into beam.
[00:52:01] Instead, he's got to read to come out to this A bomb site
[00:52:04] and perhaps he needs to get this crossfire
[00:52:05] because he's trying to defend short and long at the same time.
[00:52:08] The instant Nade onto Karnaz will keep him tagged.
[00:52:10] Not a massive amount of damage being done there, though.
[00:52:12] Just the information spot of one player in the tunnel,
[00:52:14] so they've kept the majority of players over on A,
[00:52:15] suspecting that there is something at play.
[00:52:17] Smoke's ready for Aov, going to try and go mid to B with it.
[00:52:20] Analyze CT spawn.
[00:52:22] All five star moving, Clatch will have no access
[00:52:25] towards the contact.
[00:52:25] Prime time seems to get a handful of kills out of this one.
[00:52:27] Only goes one for one, and Radix is still waiting for players to come in from the tunnels.
[00:52:31] He's watching from back, Clack, sees one.
[00:52:33] Trying to take those headshots, but only doing damage out here,
[00:52:35] and can't stay by the against Salazar, who overalls the bombsites,
[00:52:38] four and four acts into the wall to mid.
[00:52:40] Takes down two more players to lock out the crossfires,
[00:52:42] to lock out the rotations, and leave Clack in a one versus three clutch that he just cannot win.
[00:52:47] They just make it look really easy there for Mercer.
[00:52:49] They pressurize short, pressurize mid, slow the round down,
[00:52:52] get a smoke down to CT and just start exploding,
[00:52:54] and his clean entries into the bombsite.
[00:52:56] Yes, there's an opening kill there from Primetaps,
[00:52:58] but he gets traded immediately,
[00:52:59] and then they just start swarming the backside playoff.
[00:53:02] The young rookie is struggling, he's whiffing,
[00:53:04] and they just overwhelm him completely.
[00:53:06] And even Forex, not only does he waste time,
[00:53:08] but he does a hell of a lot of damage, cutting rotations.
[00:53:11] The Klax might even get dropped at the end team.
[00:53:13] It's gonna be a perfect start for Mercer.
[00:53:18] It does get out of there at least
[00:53:19] for one little consolation prize.
[00:53:21] It doesn't make much of a difference
[00:53:22] because the round is, of course, going the way it is,
[00:53:23] like you say. Just all win as solid and I want a lot of pistols in yesterday's
[00:53:27] proceedings as well. It seems to be a bit of a second nature to them. Early
[00:53:33] starts definitely put them up on the front foot and really let go of that
[00:53:36] front foot against Big Cammy yesterday so see where the sound can do much to the turn
[00:53:40] right here. I want to see what the force by would look like if it does come
[00:53:43] through for them. In fact it's got a little bit of cash to spare if they do decide to
[00:53:46] make that happen and that's what they're going to do.
[00:53:49] They're clutching Patsy, need to get this team back in order.
[00:53:52] They know with the players that they've got their disposal now
[00:53:55] and also the players that had in the previous iteration.
[00:53:58] Being a hundred and twenty-third on VRS is unacceptable.
[00:54:01] Early midnades, both the smoke and the molly.
[00:54:03] Cipher and his teammate of PrimeTaps are going to be forced away.
[00:54:10] Four Xs, barely at the end of that molotov.
[00:54:14] Being in, Cipher down.
[00:54:15] PrimeTaps can take the trade, but Karna is in with a quick responsive.
[00:54:18] and Pats are going to get caught up by Salazar so no trouble at all for the Teets.
[00:54:23] They're trying to go in for an aggressive approach and just get ready easily.
[00:54:26] It's a little bit gimmicky there from Karnas to work on the edge of the U-Tilt.
[00:54:30] Prime taps eventually turns his back and is just slightly too late.
[00:54:34] And well, 2v4 there's going to be absolutely nothing in this one.
[00:54:37] The Scout even getting caught should just be saving both of these weapons.
[00:54:40] Might not even happen though, because J.A.R. is still top mid to try and cut.
[00:54:44] Indeed, he will take down Klax very effectively and very quickly after Raniacs will fall.
[00:54:48] It's going to start for Ursa, and the 4th spy of course should make it a third as well.
[00:54:56] Nothing really getting out of that round before the Sangle Cam, and the 4th spy in line needed
[00:55:00] to win that round if they wanted a secondary investment.
[00:55:04] Nothing saved, he has no real breathing when we're D-Eagle for Klax, and for Primetap,
[00:55:08] that's going to be basically it.
[00:55:10] We've mentioned how J.O. has been the head coach standing in recently here for Ursa.
[00:55:14] funny enough Jay, he actually replaced Clax on K23 in late 2022 so that might be a little
[00:55:20] good rivalry between the two of them.
[00:55:22] A little bit of late revenge coming in from Clax, he does start off the round well enough
[00:55:27] where with the two deagle shots down towards mid.
[00:55:31] No bullets missed and neither of those players were J.O. but starting advantage to his efforts
[00:55:36] to 5 on 3.
[00:55:39] Still going to be a little bit difficult for Sangio to push past the finish line here,
[00:55:42] They've got no Cavalier, they've got no other firepower, they haven't been able to pick up those rifles, they were dropped up top mid and suicide.
[00:55:47] They're still searching though, which is the right way to play a 5v3, not just sitting back and gamble stacking.
[00:55:52] I'd say a decent fight on Karnaz, Klax whilst Blinded takes that headshot, triple for him in a round and a five on two, now it starts to get dangerous for Ursa here.
[00:56:00] This is falling apart completely and it's down to Klax's individual efforts.
[00:56:05] Jio's bombs not quite going to get caught, Salazar's running through the mid smoke, gets away with one, and Primetaps makes it a fourth in the rounds.
[00:56:13] Primetaps indeed, onto the head.
[00:56:16] And Jio is all alone being flanked by Radix as well, the young blood.
[00:56:20] The least experienced player for his side getting the kill in on to J.O. and the USP and minor handful of weapons saved as well.
[00:56:29] AK2 Galils, Mk10, the M4 bought in by Cypher. It's almost a completely free investment for the Sangles side and the stolen first round for their board.
[00:56:37] Excellent shooting coming out of Clarkson. Considering that he has got nearly 1500 maps played on HLTV, the second most out of anyone in the server, he's still quite young.
[00:56:46] He's only 23. He's only had, let's say, the advances in the tier 2 landscape over the last few years, just around the online era.
[00:56:55] So a guy that's got a lot of potential still in his career.
[00:56:58] Now, this is where Sangl have got to make something of it.
[00:57:00] You've been able to get yourself a bit of a gift on an eco, now you've got to convert on a gun round.
[00:57:06] And can you believe that Klax's first tournament record was when he was 13 years old on the Wikipedia?
[00:57:11] It's pretty crazy.
[00:57:16] been around the block since that point, well reputable, well recognized and
[00:57:20] suddenly looked up to in this roster for very good reason.
[00:57:23] Patsy, more engaged against the casualties though, 4x
[00:57:27] first man down as he will fall eventually towards Karnes.
[00:57:31] He came quickly picked up by the Turk though, 4 on 4 established Karnes,
[00:57:35] is low HP. It's getting quite chaotic for the first,
[00:57:39] let's say 30 odd seconds and then it gets quite stalled out, it gets a little bit
[00:57:42] slow, especially with the HP bars being low from Karnes. Now Alvis hoping for an activity,
[00:57:48] slight move, jiggle peek, something towards mid. The CTs are grouping towards this area
[00:57:52] or mass.
[00:57:53] My peek in towards mid, Cypher does manage to head ahead of the kerb, protect his teammate
[00:58:03] and take down Salazar with a full quickie to a scout off the back of that. Too much damage
[00:58:08] being done towards the Brit. Radix now AK in hand to find Karnes. Quickly sprays awkward.
[00:58:14] He falls for it, clacks now. Not sure if he should go back to that bomb site or wait around
[00:58:17] a longhouse. Gonna catch off Jail, awkward spray from him. Complete contrast from the
[00:58:22] Diggle round of the previous and now Prime taps way too far away to do much bomb plant
[00:58:27] denial. It will go down here and from here it's probably best to save.
[00:58:29] Now that angle is always 50-50, isn't it? When you're looking down towards the lip on elbow,
[00:58:34] You've just got to hit the headshot immediately and for the youngster the 17-year-old
[00:58:38] He just whiffs straight away and Karnes and 14 points of health deletes him and
[00:58:42] From what we saw with our own eyes yesterday with his level of individual form with how sharp he was hitting with how many
[00:58:48] Multi-frags is if you're whiffing against him the rounds is going to be over isn't it because he's going to punish you for kills
[00:58:54] That are just going to make such a difference
[00:58:56] can only be carneza is on game
[00:59:03] he is the star of this ursa side
[00:59:08] 14 HP you really should have been taken down there on the other position
[00:59:14] no it's a tough headshot
[00:59:22] prime real estate the sangle right there is that they're forced back down to the
[00:59:25] two round disadvantage. AK does get held over at least by prime taps, that's a little something.
[00:59:31] We're not cashing the bank with the majority of those saved weapons to drop the Cypher
[00:59:35] thigh up across the entire board, including the AWP out for the CT side.
[00:59:40] Ursa have not shown any pace to this start of the Dust 2 and they didn't yesterday when they
[00:59:45] took our big Academy. They had slow defaults for the majority of the time. Finally they've got some
[00:59:49] long spawns though, so they're going to flash out quite heavily.
[00:59:51] wasting no time, Karnes will lead the charge and the CTs are backed away pretty much entirely here.
[00:59:58] Klax and Radix. Is there a smoke coming in through that position?
[01:00:03] Let's try and block the access, try and block the contact. Radix is still going to try and find an
[01:00:10] angle towards the end of that smoke. Flix don't quite connect to the first or second shots.
[01:00:14] Does find on the third one though. Alved down, second man a fall of Karnes. That's a bit more like it.
[01:00:19] with the automatic weapons with a single shot to five on three to his effort.
[01:00:25] It's still an info playing from Cypher and a 5v3 towards the lower tunnels all
[01:00:28] about timing or whether he gets punished not not being cleared there from Salazar
[01:00:31] and there to be peed might as well just keep fighting on this one.
[01:00:35] A lot of triple, finally getting tanking number four XO range he's isolating these fights rather well
[01:00:40] so three more to take kind of like the headshots on quick transitions over from
[01:00:45] find out some clats, clats credited with the casualty. New York stays in and Sangol lock
[01:00:50] in a relatively decent second round.
[01:00:53] And it's one of the notions the Turkish scene, where are the Orpheus? I mean, outside of
[01:00:58] Wauksik, there's never been strong Orpheus coming from Turkey. A lot of good riflemen,
[01:01:01] a lot of good anchors, but that's been the one role that they've always struggled with.
[01:01:06] I mean, even space soldiers back in the day, Paz used to do a bit of orping, Magik did
[01:01:10] orping. Engine did. Everyone was all part-time orpers, so maybe this is a promising sign
[01:01:15] that there is a young orper that's at least been given a chance here to Sangol.
[01:01:24] We can step up his game to be more consistently impactful.
[01:01:30] We certainly see a future. One round doesn't quite change the critiques that we've
[01:01:34] leveled towards him so far. Taking the early tag, the thing towards a knife on his teammate
[01:01:42] out there that was mid-jail, he's gonna find the opening kill on Patsy, however as he extends
[01:01:46] out towards this short access and he's the only man out there at close range,
[01:01:50] Mac 10 gets away pretty nicely as well, 89 HP for the man.
[01:01:54] Patsy getting bullied right now and crazy to think that only a few years ago he was playing
[01:01:58] on the tier one organization of spirit and now he's trying to in-game lead a real ragtag team.
[01:02:05] Canes out from mid doors has got Cypher and Primetaps a little bit further behind it gets
[01:02:10] really slow after the opening kill from J.O. 45 seconds remaining for them and for fighting
[01:02:24] well from Cypher, but just held off by the wall there by the doorway and a lot of those
[01:02:28] putters even missing in the open space, leaving a 5 on 3 now to be established.
[01:02:32] One man known towards Longhouse and they can use that information to try and counter right to
[01:02:37] their prime taps is going to extend out of the B bombsite, they're looking to mid to B via the
[01:02:41] mid access and 4x and putting them right back down. Only one trade game for it, the last two
[01:02:45] players back over towards there need to save their guns, once again for Sackville.
[01:02:48] And their defaults look good man, and that round's right there as a prime example of it.
[01:02:52] they slow it down, they're not being greedy. They then spot what? Jeyo out in Longhouse from
[01:02:57] Klaxus POV, and then you've got another player towards Short that puts a smoke down. So you're
[01:03:02] thinking, oh, there's not a huge amount of time left. They're going to go for an A-split,
[01:03:05] and then straight away they go mid to B. The prime taps gets away with one kill, but then that
[01:03:09] second mid player doesn't really peek straight away. He waits for the players to scale out on
[01:03:13] the bomb site, and then they come together. So tactically, they look really sound right now.
[01:03:18] Now, 4-2 up. I think the only unfortunate nature is that you've not been able to get these last few exit frags, right?
[01:03:25] You still give an M4 and an AWP to be safe for the opposition.
[01:03:32] We got quite a lot out of this.
[01:03:38] That's it.
[01:03:40] Still continue to extend this lead, still get away with a lot more...
[01:03:44] Remember, I have a broken bind, in fact, coming into this one, so...
[01:03:48] I'm trying to fill the weapons whole over for free.
[01:03:54] AK is taking out a CT side, hands AWP.
[01:03:58] Now we're surrounded by SMGs on the part of the Sangrel camp.
[01:04:10] And Raleigh's missing a shot, they've opened things up in the tunnels to HE.
[01:04:14] Not like he was so right towards his back, but they don't quite commit the damage there.
[01:04:19] Well, like what he's doing, round number seven, you're desperate for rounds.
[01:04:22] The economy's not ideal, so you've got a weak buy state and two SMGs.
[01:04:25] You're being quite aggressive, you're trying to get that AWP to open up, I know, like a
[01:04:28] start to the round of 5v4.
[01:04:30] Fortunately, it doesn't quite come, so you're being forced away by Util and Klax, well,
[01:04:34] he can't even block out here at Petty, does not have another molly, does not have a smoke.
[01:04:39] So the only thing that he can do is just stall for time and pet and fight.
[01:04:44] I've got a flashbang to set up his teammates to move on, Klax trying to engage, but I'm
[01:04:53] caught by the second flash, gives J.O. a simple kill, HE's to open set smokes and Klax's going
[01:04:58] to utilize that vision to take down two more and maintain complete access and control the
[01:05:02] bomb site 5-on-2.
[01:05:03] 1-8-3 for the start, but Cypher and Prime have turned no positions to trade and no position
[01:05:07] to retake.
[01:05:08] And they're all over them right now.
[01:05:09] This is looking very promising to the start, Dust2, to getting a one-sided lead.
[01:05:12] might even be able to get a 9 3 8 4 kind of first half score and then from there you put a lot of pressure on single moving into the second half
[01:05:20] And I think us and know themselves
[01:05:23] Consistency is never easy in tier 2
[01:05:25] But we've got to get out of this slump of being stuck in closed qualifiers because they've played in what five of them in the last
[01:05:31] Three months and it's just because they're too low ranked in VRS and then the issue there is J
[01:05:35] you go into those closed quals and you keep playing mixed teams and
[01:05:38] and teams that aren't fracking and the squads that keep making roster changes, so you're
[01:05:43] not really going up against the better caliber squads. I mean, it tells you, if they can
[01:05:46] chew a week static earlier this morning, they're a decent side, okay? They've got a good tactical
[01:05:51] basis, they've got a good understanding, but then you lose to Astral that's just happened
[01:05:56] an hour ago, and they've only just added GXX into that roster, and that was meant to
[01:06:01] be like a whole Latvian speaking CIS kind of team, and then throw someone like him forward.
[01:06:07] So it tells you that it's the earth to want to get out of that right and I think if they
[01:06:11] get themselves a good run here in Asia, if they can win a few upper bracket games, if
[01:06:15] they can get themselves, maybe let's say with inside the top 70 or 80 on VRS by the end
[01:06:20] of this tournament, that's when I think you start getting the invites into a lot of the
[01:06:23] main Swiss and then you don't have to constantly be playing those close qual teams.
[01:06:27] Could only be to their benefit at all, because you are right, Ursa have never really been
[01:06:37] at the kind of position where they are always going into those like higher end tier 2 cups,
[01:06:43] the close qualifier runs have always been awkward for all teams.
[01:06:49] I mean it's stuck in that elo how is the opposite of where they want to be right now.
[01:06:54] ECR is the perfect platform for them to maintain. They've already got a decent start here.
[01:07:03] Take down Sangle, progress to that next round.
[01:07:14] Nice HE. Damage, kills, not quite secure. You can see the area lands on that smoke there.
[01:07:21] But still, this eco shouldn't really be getting too much here, false angles part.
[01:07:25] But they should just be giving that M4 straight to the hands of Klax, 15, Armour and 67 HP, no point running it.
[01:07:31] Patsy trying to play anti-flash and Ursa are still keeping this very slow, they've got a lurk outside along and another lurk in the upper tunnels from Jorri and players grouped in mid.
[01:07:40] Well, we'll get spray there from Karnes for a moment, 4x is also going to be taken down by Klax, I'll pressure for the AWP presence at close range, 2 kills are found, but
[01:07:47] Right, let's have a trade hit. So a couple rifles now to play with both cipher and radix the bomber
[01:07:52] I mean times gonna enter into all that be bombsite sellers. I was already got the map control required
[01:07:58] So I can already be happy with this to save the acres everything to the round in the interround number nine
[01:08:03] It will mean the earth so we'll get to minimum six. I don't think they're saving here at all. I think they're gonna go for this
[01:08:09] I'm gonna get smoked off from the tunnels here by J. O's and he sees contact. They'll try and block you
[01:08:14] We'll just put it down immediately. Yeah, actually so
[01:08:17] No vision allowed. Cypher, try and play entry.
[01:08:22] But steps heard, J-A with one, Cypher with a turning frag, 1v1, can't quite lock out the secondary kill.
[01:08:27] Knows exactly where the man is though, that molotov, gonna try and drive him back, smoke on towards the doorway,
[01:08:31] but a counter in the area, is right there from the T side play. Cypher making noise, looking for the bomb.
[01:08:35] Now being seen, Salazar will take him down.
[01:08:38] We'll maintain that 6th foot Ursa, again for a lack of investment though for the CT side, they've done quite a little bit of damage.
[01:08:45] They're showing me one triple the plies as he ends.
[01:08:48] It was definitely a good decision to go for that 2v2. They're still going to get a strong buy in anyway.
[01:08:52] And when you've got an opportunity, when you've really been outclassed at the start here at Dust2, you've got to take the moments when they come.
[01:08:57] I think what is already showing the difference, look at Alv, he looks really calm there with the AWP.
[01:09:02] I mean, he's being seriously pressured. He's in an off angle, he's being swung from short, from mid, and he still gets away with two kills.
[01:09:09] We're already seeing that quality difference between him and RadiX.
[01:09:15] I mean, you might not have found that a sick A site defences sequence, but he has found
[01:09:24] a lot more in the round since.
[01:09:28] Going towards the B bomb site, Scythe is good to take down Sallazar first, Tup is pressured
[01:09:36] out by his teammate, not really able to fly to poor force down in the open, but a utility
[01:09:39] can't enter now, because they both those players down, prime taps inside for four, Rallix
[01:09:43] been tagged up towards top mid. 4H has waited for more contact. Just gonna stall this out.
[01:09:48] This is how any real really remember the CTs to get into rotation positions to retaking
[01:09:52] moments. Radix is gonna get caught back. He takes that one man down but this should not
[01:09:58] lead into any more from this around for the CT side. Pats are given no real vision. Radix
[01:10:06] given no real access so they'll start to fall away. At least the AWPer will. M4 now. 24 points
[01:10:12] to help you fall asleep. And I'd have to like to say that I don't think the
[01:10:17] B players have done anything wrong. I think they've looked quite tidy there
[01:10:20] on the bomb site. You've got prime taps dropping you till at the right timing.
[01:10:23] You've got him not over peaking after taking first contact. He's trying to
[01:10:27] flash. He's trying to talk. He's trying to get Cypher in from car and while it's a
[01:10:31] fight before they then instantly just drop fights and maybe it is just a game
[01:10:35] of losing it on pure fundamentals and just pure firepower because that's a real
[01:10:40] shame and I mean look this is maybe another reason why Cypher is at least
[01:10:44] thinking about trialing to this team and potentially joining.
[01:10:46] Him and Primetaps played together on BC game right? They played 125 maps
[01:10:51] together on HLTV, they played at the high end Dallas LAN in May last year so
[01:10:55] they've got a good chemistry between them he's not played with anybody else on
[01:10:59] this lineup but I'm sure when Dennis got benched a couple of weeks ago
[01:11:02] Primetaps said well look Cypher's a good option for now.
[01:11:10] The load's to maintain this matchup.
[01:11:32] Unfortunately not in this round the pistols are back out to support the AWP, a boost
[01:11:36] initially for Radexus, nothing done there, it was lower tunnels, a little bit damaged
[01:11:40] to Karnaz who's been pressured quite a lot throughout this position but nothing to get the
[01:11:44] actual casualties against his name he's still providing impact where necessary it's 4x that
[01:11:48] steps up to maintain the two kills in through tunnels and out towards short now is the AWP
[01:11:52] player drops the first and scrimmage ruined around for him Klax doesn't get away from Alv who peeks
[01:11:58] him with that counter AWP and Karnaz ready for a prime tap does get his piece of the pie as well
[01:12:04] 6th to the grid right now for Ursa, storming ahead on their T-side.
[01:12:08] Yeah, 8-2, it's not felt like a competition at all.
[01:12:11] It's been a real shame here.
[01:12:12] We've seen a lack of competitive rounds.
[01:12:15] We've seen maybe even more threat on the anti-ecos than we have in the gun rounds.
[01:12:19] And this has been a sangle side where no one's looked impressive individually.
[01:12:24] No one's been able to put up consistent multi-frags.
[01:12:27] And for Ursa, it's just default, default every single round
[01:12:30] and they just keep working more and more success.
[01:12:34] Another carry is on like this.
[01:12:41] Sangle.
[01:12:46] More and more state by them.
[01:12:54] There's Dust2, does C-Cypher and Patsy takedown.
[01:12:58] Two casualties start off round 11.
[01:13:00] Ursa's Matt Pick, certainly feeling like it is so at the moment however, especially
[01:13:05] Southwark gets his trade back and it's caught by damage as well. There's a couple of players
[01:13:08] that are low HP for Ursa however so it's not completely silver lining this here force
[01:13:13] angle. Well it's a crazy individual move there from
[01:13:15] Saffron, I don't know what he's doing, trying to get out there towards the under X-Box especially
[01:13:18] with even Patsy trying to fire aggressively to 5v3. They sit there and play crossfires,
[01:13:23] play back in the bomb side and this is very loseable now for the CTs.
[01:13:30] And Patsy will cross back to open space, get to that B bomb site.
[01:13:38] 45 seconds on the clock and the A side defenders, one of which is low HP will now be up to task here, utility inbound, smoke.
[01:13:48] Elbow flashbang goes over, shot missed by the turk, he's trying to get the hat out of dodge.
[01:13:53] I made their way in towards open space and I made a chance to challenge those two players up long, so
[01:13:56] bomb plan can get secured. It'll be a 4v3 still for the retakers here on the CT side.
[01:14:01] The Alv is going to have to be a difference maker.
[01:14:04] Low HP, that AWP is holding short and then Joe and Salazar is going to have to fight against the rotators in spawn and out from long.
[01:14:09] Joe has a first to task, one for one, trailing against prime taps and then the last two T side players are low HP.
[01:14:14] Klax starts to make his moves, incendiary towards Gannof, is a right move to make, but Alv still gets prime taps down,
[01:14:20] Looking in the CT spawn and turned back towards, clacked on a double.
[01:14:24] Radix suddenly alone, 6.0 health, dead to right on Salazar's part, and the recovery is there for us.
[01:14:30] Yeah, and Seifer might be our guy. I don't know what he's doing in a 5v3, pressing the doors like that.
[01:14:35] I mean, you're so desperate for rounds, you'd be getting absolutely slapped in reality.
[01:14:39] And then there it is, it's unnecessary, it's greed, and perhaps that just tells you everything about
[01:14:44] right now about how the team's flow is looking, how their form of results is looking, that
[01:14:51] they can have 5 E3s and they're just trolling. They're just overpeaking and they're not closing
[01:14:56] rounds down.
[01:14:57] Broken investments, Stace, they're going to get one kill for Radex there with the A to
[01:15:07] B at the scouroll, I should say to the head. Karnes, Sif, Ronaldo, blow for blow however
[01:15:11] I didn't pay the three on three.
[01:15:15] Carnes, Forex, Patsy, Radix are the players that have all
[01:15:18] fallen simultaneously three.
[01:15:22] It's not good now.
[01:15:25] An advantage favoring the assert side three AKs versus the
[01:15:29] two M4s for Mars. And of course, I was having around Lee
[01:15:32] looking to grow to a 10 to two half if they get their way.
[01:15:36] Well, they're making an info play towards me because it's
[01:15:38] getting really silent. There's plenty of time still left on
[01:15:40] the clock. So, Salva's going to try and clear the majority of top mid. It's all a matter
[01:15:44] of timing though of whether Salazar is holding and yes, he does catch that timing correctly.
[01:15:48] Scythe down. Claques from Mars needs to protect the info. I also would love to upgrade that
[01:15:54] weapon into something a bit more capable. He starts searching at the longhouse. He'll
[01:15:57] start to make his moves. His prime taps will hold the central swap bombsite defensive.
[01:16:01] He'll hold it from elevator as well. Ferro's going to watch the back stab. So, the Mars
[01:16:06] I'm not gonna wait too easily the M4
[01:16:09] Time is not with his favor clax for the right timing there with it
[01:16:13] You tell it you pull out on the closer players hands clax will get that kill but Alva return back towards him and prime taps
[01:16:19] Trying to get to higher ground here on the boxes back at elbow
[01:16:23] bomb plant
[01:16:24] Secured down a default prime taps utilizing that smoke put up by Alva to just gain a little bit more cover a little bit more
[01:16:30] progression of the bombsite, getting his kill, 1v1, no info on Salazar, no info on his last
[01:16:36] 9 position and he pops up from ramp to put him down, 10-2 at the turn of the half, is
[01:16:40] more excellence from us as they roll through these brackets.
[01:19:10] The
[01:19:34] Sir in dominant form as of right now an excellent 10 to half to start off.
[01:19:39] Dust 2 and they look to try and capitulate all of Sangul who might have looked competitive
[01:19:43] at times playing, they might have held some moments they did nothing wrong where Ursa
[01:19:47] was out playing them, the fact of the matter is Ursa still out playing, out playing and
[01:19:51] out performing them in the opening half.
[01:19:53] And it's very concerning for more than the rest of Dust 2 but also Nuke that is going
[01:19:56] to follow now. I know that Nuke is not a great map here for Mercer but confidence is high
[01:20:01] for one team and extremely low for the other. I think for Sangul they just need to at least
[01:20:06] survive for a bit here in the second half just to give themselves some sense in this series that they can hang
[01:20:10] Most definitely cypher strikes first forex first to fall out with a decent trade back jail
[01:20:16] To also follow it up here and they maintain the man advantage into the pistol looking for the second one
[01:20:21] They go flawless once again in these best threes
[01:20:25] Cypher and patsy have fallen
[01:20:30] There's nothing left in it right now for the sangle side
[01:20:33] They don't really have any inkling as to how to recover the situation
[01:20:37] Look, they've got space towards a you've got short already being taken
[01:20:41] So you want to a split the timing's not that great though because J.O. and Alvin are clearing map control. That's a great tap from Alv
[01:20:48] It's clacked down
[01:20:52] Alex and prime taps try and lean forward trying to challenge me even more
[01:20:56] So they will lose one of kind in this run. It's efforts out towards me prime touch on the bomb site was a run out of ammo
[01:21:02] but eventually gets his kill on Salazar turns into a 2v2 starts to make this doable now for the T side
[01:21:09] I'm sure he's not bound for much more here might come down to the Turk once again to try and clutch this one together for his side
[01:21:15] Yeah, he is not helping out prime taps at all
[01:21:17] The only thing that the Germans trying to do is just waste for time try and shave more time off of that bomb
[01:21:22] He's keeping one player away from the bomb site for now, but Albus inbound quickly
[01:21:26] Jio one bullet away from taking down prime taps, and he gets that casualty together
[01:21:31] Jio returning to prime taps as Alf is taking a back by Radiax with another
[01:21:36] defensive sequence this time on the B-bomb side with a pistol pullout and
[01:21:40] all-important pistol round win for Sangle, a must win round right there.
[01:21:43] That's well done. The young man has definitely been struggling a lot
[01:21:47] individually. I don't think he's ready for this level of competition at all and
[01:21:51] perhaps it just tells you that by the HLTV maps played. So before he joined
[01:21:55] Sangle he played 13 maps on HLTV you're going up against Jio that's got 1500
[01:22:02] clacks on your team that's got 1500 patsy at 14 on these guys are long
[01:22:06] stay names in tier 2 and it's very difficult to try and adjust to that
[01:22:09] level Karnes tries to adjust by going extremely
[01:22:13] highly aggressive out here towards top mid the only one with an upgrade of
[01:22:16] pistol outside of JSP 250 and it gets nothing
[01:22:25] I'm going to try and overgas for these pistols, really not much to be found.
[01:22:36] It's a harsher eco out of the Earth's side, unlike the four spies we've seen from Sanguin,
[01:22:43] the first half.
[01:22:44] Take it on the chain, get to those rifles as soon as possible, and give yourself maximum
[01:22:51] numbers of chances of course I've got plenty of rounds here to work with
[01:22:55] and plenty that sagging to bring on a comeback so even with this positive
[01:22:59] start to the half it still needs to do a lot more before they can start
[01:23:02] generating threat. A lot of focus on this first gun round of what the answer is
[01:23:08] going to look like here from us up. I'd love to always see that Mach 10, that MP7
[01:23:13] try and stay in play, keep it as much from a bonus as possible. Now Alva's got to
[01:23:18] make a decision where he wants to go glass cannon on that AWP. It's definitely an option here.
[01:23:30] Will you take that option? No. M4's across everybody.
[01:23:35] I'm bonus weapons and I'm bonus rifle round for this angle. Side of course.
[01:23:41] I haven't got a whole lot of room to make mistakes with so I need to prioritize getting around the bubble and else here.
[01:23:48] No way he can use the Goose so fast in towards Longhouse, lots of CTs to meet them,
[01:23:52] Prime Taps good for that open and kill on Alv though,
[01:23:54] damage being done heavily towards Cypher and the Batlines though.
[01:23:58] Mach 10 not ideal for the rest of the round, but at least they've got that advantage.
[01:24:01] And for Sangle, they've got quite a few options here, they can keep scaling long,
[01:24:05] they can retake top mid, you're getting a massive rotation here from Mercer,
[01:24:09] they know that they're packed in quite heavily, and they've been able to spam
[01:24:12] just through that long lurk smoke at kill against Cypher, so that is a really important return kill.
[01:24:18] Ensure that there is going to be no man advantage, unlike with a massive difference of save his HP bar.
[01:24:30] One more less man that can have impact, Patsy starting to walk his way into the tunnels.
[01:24:37] They have the first steps on short because they may have no problems about the hero, so they back away just as carefully.
[01:24:44] Clacks will take that map control back and they are leaning in towards an ace split.
[01:24:48] So, that's where three of the four players remaining from us are at.
[01:24:52] Prime taps have seen one player just with a lip of that smoke.
[01:24:55] Clacks is hoping for a good timing and also seeing the Goose player.
[01:24:57] Bomb now being spotted there.
[01:24:59] I'll call in Siles off.
[01:25:00] Retreat to the poor H.E.Malotovs out.
[01:25:02] Clacks gets his kill onto 4x.
[01:25:03] Pads are going to follow it up.
[01:25:04] Karnas with one tray back at Goose for now.
[01:25:06] He's got the whole side defensive to deal with.
[01:25:08] Smoke down behind some cover for both sides here.
[01:25:10] They're going to try and extend beyond that.
[01:25:12] Two give-ups towards Karnas.
[01:25:13] Last man's low HP and both players run out of ammo, the USP's pulled out, but now RaniX needs to deal with Salazar at 100
[01:25:19] and he's still got his pistol return. Salazar, oh!
[01:25:22] The headshot still comes in from the young Turk, who provides another clutch movement for Sangle.
[01:25:28] Oh, Jeswen Karnes looked as if he'd made the play of the game. What a sequence out there from Goose.
[01:25:33] Great adaptation to drop that smoke, deal with the long player and then just try and prioritise them flooding through.
[01:25:40] If you had an M4A4, it probably gets to last. Those few extra bullets would have made the difference.
[01:25:45] But what a clutch. Low HP. Salazar even draws the bluff. Doesn't even swing straight away on the tap.
[01:25:52] Back-to-back clutches in one half.
[01:25:55] That's a huge round.
[01:26:00] Only bonus weapons, yes, but
[01:26:03] like I said, very little breathing room. For example, I'm gonna make mistakes with and they nearly made two key ones right there.
[01:26:11] Ursa
[01:26:13] I've brought upgrades SMGs and pistols in this round so it's a
[01:26:17] economy starting to stabilise the kill should come in rather easily for the T-Song attack though Patsy and Cypher
[01:26:23] getting off pretty easy against the three casualties they had between two of them
[01:26:26] bomb plant should be secure soon enough Salazar will get one kill on Cypher
[01:26:30] but that doesn't matter as far as it will go for this one
[01:26:32] six to the board has sangle now four to the goon Ursa's advantage
[01:26:35] They're just getting themselves a bit of a round streak together. We saw
[01:26:39] What was it seven rounds in a row towards the tail end there of the first half that was a long and extended streak?
[01:26:46] Now we've been able to get four from Sangul
[01:26:50] Forex is hoping just for one exit frag
[01:26:53] Even if he does get one he probably won't be able to save up the rifle
[01:26:56] But just try and do some damage to their economy not try and build it up massively
[01:27:05] I'm going to get a 3rd or 4th prime tap and he's ready to receive.
[01:27:17] I'm going to try and get back to this game from here, a rifle victory over Ursa now.
[01:27:28] We only solidify that return.
[01:27:31] and I know it's draws with weapons, you've got four rifles of both sides, no bonus weapons
[01:27:37] of sangle, no limitations of the buy state for arsa, M4s, AKs, AWPs.
[01:27:41] Now arsa know that we need to try and keep this pressure off right now, this has been
[01:27:46] a good round straight from the opposition, let's end it quickly.
[01:27:49] AWP on a boost up, Cypher, aggressive move up against the AWPer and while he's done
[01:27:53] 95 damage it is still an opening kill.
[01:27:55] I think I've returned easily, Alv low HP on the AWP scoped in that smoke and didn't realize
[01:28:05] PrimeTap is pushing the issue so now Salazar has left the line to defend mid and the B
[01:28:08] bomb site needs to win this fight, can't win this fight and that is round over for us,
[01:28:12] a sangle of turn the heat up to 11.
[01:28:14] There we go, PrimeTap is making a move, Alv always going to be difficult for an AWP when
[01:28:19] you're on low HP and then right there not expecting the lurk on the edge of the smoke,
[01:28:24] a bit gimmicky, a bit solo, and the lurk pays dividends.
[01:28:28] 4x Topping for a little bit of late damage,
[01:28:31] but still, Primetime's got another kill in the round.
[01:28:40] Triple in the round in general, you start to step it up.
[01:28:47] 13 kills, the frag leader for his team.
[01:28:50] Radex and Cypher are 12 apiece, those are your core free fraggers right now.
[01:29:02] Slap is hoping to enter that domain as well around the corner as J.O.F.
[01:29:06] Radex and Fraggon can quite get it.
[01:29:08] A little bit of expense, doesn't make a difference in terms of the next round buy.
[01:29:12] Again, $10,000 on a couple of plays there.
[01:29:14] This angle of sight is fire, I can't believe someone's rounds have been fallen.
[01:29:18] T side basis bonuses within three of us as lead. The one rifle saved should not be enough to buy in full.
[01:29:30] Upgrade half buys will give another opportunity towards the international side who are now on a bit of a roll of five round streak.
[01:29:38] the entry and we saw prime taps
[01:29:43] lurking aggressively amid in the last round.
[01:29:46] Cypher's now lurked aggressively into B and one of the reasons Jay that is probably a good factor to why prime taps was brought in last month in February.
[01:29:56] The current assistant head coach of Sangu is Tugak, who used to be a coach on Sangu back in the day, but was also a coach three times on Big Academy.
[01:30:04] angle back in the day, but was also a coach three times on Big Academy. Now, quite early
[01:30:09] on in Prime Tapas's career, he spent a good portion of his career playing on Big Academy.
[01:30:14] So he's already got that working relationship with Tugak. So when the roster's in a bit
[01:30:18] of trouble, when they're making a lot of transfers, that's a fact to say, right, we'll come on
[01:30:23] over and we're going to try and see if we can build a bit of an international project
[01:30:27] now
[01:30:38] identity of sample may be tested at times
[01:30:45] Even right now we're not certain what they could be from Turks to Poles to Russians to Brits and Germans.
[01:31:00] We've had our doubts about the direction of this team, but...
[01:31:07] I'm not going right here, concern is to have to set up some of that direction in the series at least.
[01:31:15] This is not picked by like it's going to be confidently there,
[01:31:17] Sangle charging in quickly to try and make sure that they can continue to apply that pressure
[01:31:21] and they're returning potential steal cipher in the entries.
[01:31:24] PrimeTap's forced to the TK but does take down Carnage at least, so maintains that 4 on 3.
[01:31:28] Advantage true to the favor of Sangle right now.
[01:31:32] J.O. in the open trying to look for blind sprays and similar stories for the AWP beyond that smoke,
[01:31:36] but J-O gets the kill on towards Klaks and Radeus can take him right back.
[01:31:40] The AWP is still keen for this fight, Alv wants to put that pressure up
[01:31:44] and Salazar is not forcing it over rotation just yet, he's worried about a lurk. What a shot that is from Alv though.
[01:31:49] Yeah on the croak out as well, Radeus can get right back to that AWP was passing him back to Klaks on low HP.
[01:31:56] And that connection shot signs it into a 2v2 now. Bond has been dropped in the open,
[01:31:59] he needs to get recovered by the AWP. Preferably before the smoke clears up, he will do so.
[01:32:04] I want to go. I want to go
[01:32:08] active access towards the A
[01:32:10] play bees from completely open
[01:32:12] for now. The multiple prime
[01:32:14] taps will try and sell them on
[01:32:16] some sort of B play and that
[01:32:18] will draw Salazar in. And draw
[01:32:20] Al back on the rotates so a
[01:32:22] start to look open now that this
[01:32:24] is just timing from both of
[01:32:26] these teams because you'd
[01:32:28] expect that ready X wants to
[01:32:30] smoke down CT here. He probably
[01:32:32] in that will be more information smoke goes out counter HG will be a little bit
[01:32:43] early for Alvi won't see anything he's sent over they peek ahead of it Salazar
[01:32:47] getting given that chance to take down prime taps and it's all on the young
[01:32:50] Turk again another clutch his third chance to be the solo winner of the
[01:32:55] round the sangle a hero in this second half HG so well placed in both players
[01:33:00] Flashbangs go over, they're damaged up, shot missed out though and Alph connects, he's on the return.
[01:33:04] And it will be an 11th, finally ending the streak for us, a 6 in a row for Sangle.
[01:33:11] But then Lee can start to extend once again, try and look to the end of their map.
[01:33:16] Well I'm not sure what Primetaps is doing there, that's a 2v2 where they've got plenty of time on the clock,
[01:33:21] just wait that breakage of the smoke out, he peaks so early.
[01:33:25] And even though Alph misses, you can see that he's crossing.
[01:33:28] So both players are pinned on the same position, Salazar's going to catch him if Alph doesn't.
[01:33:33] So unnecessary.
[01:33:35] Ursa, give themselves a bit of a lucky break and for Sangle, I mean a lot of these aggressive moves are working out for opening kills, but here it is again.
[01:33:42] And then nothing on the post-plot, not even a single connection coming through from the AWP.
[01:33:56] Sangle.
[01:33:58] one set back can they pick it back up though
[01:34:06] tension drawn towards longhouse for arsas left a lot of short access they're
[01:34:10] gonna flash their way in to try check for it Patsy beyond the wall will see
[01:34:14] nothing of the CT contacts they're gonna standardize two one two Cypher flashed
[01:34:20] in towards mid to beat beyond the mid doorway alright it's gonna capture off
[01:34:24] Radex he's not quite ready for that Cypher's good to trade it though he's
[01:34:27] He's going to back away to maintain.
[01:34:29] Pick up the enemy P and try and scale out towards bin.
[01:34:32] Kind of just swings straight into him.
[01:34:34] No flashbang from his teammate of Salazar.
[01:34:36] No jiggle even.
[01:34:37] Not often the C-Cypher will pick up a big grain.
[01:34:41] He's landed it though, he's going to protect mid with it as well.
[01:34:45] As the team starts looking at the execution, Salazar's alone.
[01:34:48] The back of Plat, line up to pipe it for him.
[01:34:49] One kill found.
[01:34:50] Second, not so much.
[01:34:51] He got very close to Klags though.
[01:34:53] Sypher's up, can land one more on J.O.
[01:34:55] And the last man standing is Alv, a true AWP player.
[01:34:57] Cypher just firing, blinded, hoping to catch the man.
[01:35:00] Nice leg shot from Alby on that doorway.
[01:35:05] And it keeps Cypher low, but it keeps him alive.
[01:35:07] And a one on three, the Alvies are set in on the clutch,
[01:35:11] being crept upon by the Brit, who's searching mid,
[01:35:15] but Alv in the tunnels, have to sneak away,
[01:35:21] slither out of there.
[01:35:22] Still get taken down by Tattlack, though,
[01:35:24] looks like here the acres can
[01:35:28] have an exposed scene. Get a
[01:35:29] shot of the head takes him and
[01:35:30] no man stays alive for us.
[01:35:32] Instant response for Sangle. We
[01:35:34] are still game on in the dying
[01:35:36] stages of Dust 2. This to me
[01:35:38] feels as if it's going to be the
[01:35:40] kind of game that as soon as
[01:35:41] Sangle get themselves up to 10
[01:35:43] or 11, that's when I just say
[01:35:44] right, we'll give them too many
[01:35:45] rounds as close as over and done
[01:35:47] with and it's just going to be a
[01:35:48] 13 11 ends. They've allowed
[01:35:50] themselves into the game quite a
[01:35:52] lot. I mean, we've not seen a
[01:35:53] not seen a huge amount of CT success and if we had a clutch on that A bomb site previously
[01:35:58] it might have even been an undefeated streak in the second half. Let's just see how far
[01:36:02] they can realistically get their score. Now the CTs are fighting for long and without
[01:36:06] good spawns here for Sangrel they just have to respect it.
[01:36:09] I'll try to play into mid access the H is down the door way and smokes
[01:36:24] I've got any contact of the T side presence, Patsy will not get marked off the way from
[01:36:34] this short access either he'll just be allowed to wait out the flames are blown away and
[01:36:38] walk his way up the short play.
[01:36:40] Now Patsy's hoping for a timing, base here to be P and he might draw the fight out in the open, the M4 is hoping that he does swing.
[01:36:46] Doesn't go too greedy with it, doesn't overextend, they expect their potential to flow actually positioned.
[01:36:55] Don't go all the way around that corner, Stead Khan is ready to receive.
[01:36:58] Scythe flash forward of that smoke, he gets that kill, his entries have really come alive with his last handful of rounds.
[01:37:03] It leaves Salazar alone towards that B bomb site once again with three men defending A
[01:37:07] and Cypher starting to creep, his teammate starting to make moves as well.
[01:37:11] He's just brute forcing this mid position round by round now and for Salazar you're gonna need a miracle here.
[01:37:17] You're gonna have to get two, maybe even three kills if you want to hold.
[01:37:20] Smoke's flashed, go over, prime taps will be seen first up. Only one kills found, Cypher can cut the rotations and the CTs.
[01:37:26] You can already see they're not even bothering the rotate, so they're just gonna let it go.
[01:37:30] Let's keep the weapons from the buyback in the next round.
[01:37:33] and a 10th on the board of Sangle, one more to go to even the board that Ursa fought so hard
[01:37:42] to put the gaps upon. This was a 10-2 half, remember. Forex will at least get two trades back
[01:37:49] out, a little bit of exit damage, ensuring that his rifle's protected.
[01:37:56] And the hunt won't be successful from Sangle here. In all the maps that we've seen from Cipher
[01:38:01] in the last CCT tournament. It looks fairly average, didn't really have any pop-off games,
[01:38:06] but then also didn't have any games where he was really struggling and putting up low numbers.
[01:38:10] This is one that he's now coming to the T side and he's just getting entry after
[01:38:13] entry. He's now starting to get up towards 18 kills, get close towards 20.
[01:38:17] And remember, he qualified to the start line of Budapest Major last year with Fnatic,
[01:38:22] but yet hasn't found a home in 2026. I think it's been a difficult period from him being dropped from
[01:38:27] 500 the organization is completely disbanding and you've now spend what the first three months in the year trying to find something and
[01:38:36] You still don't know if this is the right project for you at least being on trial and playing a few officials and Sangu was gonna get you playing HLTV reps
[01:38:48] Again uncertain of the future for him on this team and in general if he performs like this then
[01:38:55] certainly get a few offers at the very least.
[01:38:59] Get out of the forex, put collateral tags in from the AWP outside the longhouse, the
[01:39:05] shoulder shots are in.
[01:39:07] One of those players up towards the blue bins, fights against Klaxon, eventually yielded
[01:39:13] to these opening deaths. Forex credited with it, he's one of two players that can get traded
[01:39:17] by Sandin if they continue along the long campaign, but they've got other machinations
[01:39:21] here, Cypher working his way up the short.
[01:39:23] Unfortunately, Prime tapped some Radex with the only players outside of Long and both of them had used all their flashes.
[01:39:28] So there was nothing that could clutch, could use to try and get out of trouble there.
[01:39:32] Oh, the CTs are wrapping. I like this.
[01:39:34] Bobba has no idea. Radex is dead.
[01:39:37] This is big stuff. There's solo HP. We're still with so much confidence.
[01:39:41] Patsy, where's his rifle at?
[01:39:43] Blocks pulled out.
[01:39:45] Still be able to get at least one of these kills, but if he holds his nerf all the way, he can get both of them.
[01:39:50] J.O.
[01:39:51] Gonna be seen 4x and now it's spotted as well
[01:39:56] Line him up and knock him down m4 picked up with prime tap support
[01:39:59] That's information called up and they're taking no risk with that one no info on the exact HP damage done
[01:40:03] So three on three will remain
[01:40:05] Cypher starts to make his moves out short in the meantime the timing couldn't be better because the orpa is
[01:40:09] Distracted no idea what's going on the multiple vindicate in the short execution gives up the ghost on Cypher
[01:40:14] He's forced to act out quick, but he may be successful regardless bomb plant will be secured
[01:40:18] and prime taps, even Han Salazar down would have heard those footsteps into the tunnels.
[01:40:23] Can't have there's no chance of the retake either. He will fight Patsy, take him out,
[01:40:29] but the save call's already been called in. That's crazy. That was a five versus two advantage
[01:40:34] there from us. They had so much going for them. Alv gets caught on a bit of a timing.
[01:40:38] That lurk from Patsy was just kind of crazy to come back in T spawn and then to not even have
[01:40:44] a weapon to have that Glock, be able to get that first kill, pulled the distraction in from the
[01:40:48] player swing in lower tunnels or prime taps,
[01:40:50] Ursa probably would have felt
[01:40:52] as soon as they cleared top mid,
[01:40:54] as soon as they get themselves in a position
[01:40:56] where they deal with the AWP Xbox, that's it,
[01:40:58] rounds over, it's gonna be a 12 to 10 score,
[01:41:00] probably 13 to 10 instead.
[01:41:02] This could be on to be a map steal from Sango right now.
[01:41:07] The take-off five down, once again,
[01:41:09] it puts pressure on the economy
[01:41:10] and you are right about that, 11 appeases,
[01:41:12] where we've come up from a 10 to two advantage
[01:41:15] at one point for us, so they've only scored one,
[01:41:18] in the second half
[01:41:24] and it completely changes the complexion of this series when talking about the confidence
[01:41:28] for
[01:41:29] us over on newton i look at their win rates on newton say that well
[01:41:33] you might have bought your one key chance to get involved in the series on the way the
[01:41:36] sangler playing alf does win at the ordeal battle at least in this round
[01:41:39] the start off once again an opening pick is found for us as part
[01:41:43] the smoke comes in to try and block him but he's going to push forward other flashbangs
[01:41:46] all his teammates looking to prime takes dex covering fire and a play distraction
[01:41:50] they have no idea and no inkling the alber push forward of that cover
[01:41:53] they've got some crazy confidence to go for some of these hyper aggressive moves
[01:41:57] Syphar is now going to try and lurk out because they're desperate they need to get
[01:42:01] this kill on the anchor seen him Salazar's down secondary player unknown about in
[01:42:05] the orper can connect Syphar's attention turn towards the doorway had to make a
[01:42:09] ballsy play Patsy will try something similar in from the mid-tour carnage
[01:42:12] is called no flashes in for clack to take the fight but loses it and Patsy is known and alone
[01:42:18] and at the very very last hard on one sandal with this close to taking a lead they look to be
[01:42:24] forced to try and play for OT Patsy can't do anything with his HP bar being whereas that
[01:42:30] owl with a triple in this round there's not point finally for us are we're just saying a bit of a
[01:42:36] spark there right towards the tail end it's a good shot for the first but it's a really gimmicky
[01:42:41] and ballsy reposition. If anyone is holding that, it's a pure punishment against the AWPer,
[01:42:46] but instead he's able to sneak through. The off angle catches the last and for Sangle,
[01:42:50] they've now got to try and see if they could push this into an overtime.
[01:42:56] Down here to one, but so do ASA. Flash smoke coming in towards the longhouse play.
[01:43:08] quick the out from Cypher, the first bound forward, clacks right behind him,
[01:43:11] he's standing out quite far. They looked at AWP's position, Al missing a shot
[01:43:15] and tagged to half as a result. Now last time they took long heavily, they didn't
[01:43:19] scale long immediately, they ended up going back towards top mid and
[01:43:22] Patsy's been caught, so now they do have to scale long as a pack.
[01:43:28] Brick in now, Molotov sent four players to hold the deal with here,
[01:43:31] trying to disrupt the line of engagement from the CT side, Al's low,
[01:43:34] Pancat's low, dealt with by the Molotov and the Encypher, with that one trade.
[01:43:37] Needs to get a whole lot more out of him, Radex catches over to your field batter, going his way this time.
[01:43:41] Smokes down, cleared up by the HG's and Cypher extending out, why he's tanked up a little bit.
[01:43:46] As his Klax player on top of the box comes up, good Klax with a returning frag, two on two.
[01:43:50] Salazar, still holding the bomb site as his teammate tries to wrap the M4. Needs to get his kill in, it almost does.
[01:43:55] Klax, think down a six. The bombs should get recovered by him, the flank is inbound, being watched out by Radex.
[01:44:01] Taking it back, and now one man stands. Klax needs his own massive clutch.
[01:44:05] not seeing the bombsite just yet. 40 seconds the smokes will start to fade.
[01:44:09] There's no more cover left for him. The bomb with him. Where does he plant to?
[01:44:15] Well he's gonna tap and draw a fight and that's what he's trying to do right now
[01:44:18] but it's not gonna happen. I said it Jay, out of feeling it's gonna be one of those
[01:44:22] 13-10-13-11 games. That's exactly what happens. I think it's just classic tier
[01:44:26] two CS right. You have a massive lead. Give yourself a few rounds to the
[01:44:29] opposition and then just when it comes to crunch time right at the end you get
[01:44:33] the job over and done with. Now, while that was a good comeback from Sangle, we saw some
[01:44:38] impressive moves from Cypher out in mid. You've also got to remember they came off of the
[01:44:42] back of some clutches right quite early in that second half. If we're not getting the
[01:44:46] pistol clutch coming through from Radiac, if we're not then getting that 1v2 that he
[01:44:50] wins on the A bombsite, this game is over 13, 4, 13, 5, CLA in restraints and Uke.
[01:44:55] And that's very true, right, but equally so, both clutches were able to set up what was
[01:45:00] a little bit of an excellent T side in general there from the sandals side. They got six rounds
[01:45:04] in a row, brought that gap back quite nicely. Only one round was scored by Ursa for the longest time
[01:45:09] in that second half. And for Sangle, from the back of those rifles, we saw some
[01:45:13] excellent entering in from Sive, the excellent supportive play from Prime Naves. Even Radex
[01:45:17] had some impressive moments, which is kind of surprising considering how much we criticised
[01:45:20] it at the start of the day. Yeah, I mean, I still haven't really changed much of my
[01:45:25] individual judgment. I still think they're going to struggle out on Nuke. I know that Nuke was
[01:45:29] was only just lost earlier from us and it's not a great map in the pool for them. I just
[01:45:34] don't see enough here from Sangler. I think it shows you that by how this map started.
[01:45:39] They were down what two to three and they went to 10. You're losing all those rounds
[01:45:43] in a row. You're losing all of that momentum. And with us starting out on the city side,
[01:45:47] I think it's going to be difficult for them to try and send this into a third map the
[01:45:50] side up.
[01:45:51] Well, I do believe that us restored to win this series, but I've got a bit more faith
[01:45:54] that Sangler can do something on this new kid is a pretty poor map in general for the
[01:45:57] versus Sain. Not that much more better for Sangle, but it is their pick in the series.
[01:46:02] So with an 11 round return from a 10-2 deficit, I do believe that Sangle have a little bit
[01:46:07] more to speak of here in the second map. They're picked often. It's very short break.
[01:46:10] It's Nuke when they return.
[01:50:57] No!
[01:51:00] No!
[01:51:03] No!
[01:51:06] No!
[01:58:27] Oh, also did come out on top with their Dust 2 win, but the tail end of that second half
[01:58:56] Sanguid did look like they might have just about threatened an excellency so come back
[01:59:00] and attend due deficit, turned it into a 13-11 win eventually for Arsenal. Now they move into
[01:59:04] Nuke with his home territory of the Sanguid so they're still not convinced that they can
[01:59:08] do much here in the Sanguid.
[01:59:09] No, there's a couple of reasons for it. First off, I think Ursa's Nuke recently has looked
[01:59:13] okay. The last week or so they just narrowly missed out a win against Ilwell in 11-13 loss.
[01:59:20] They were able to get a 13-11 earlier this morning against Ixtatic. Yes, it's not going
[01:59:24] to be a best map in the pool for them. It's going to be on the weaker side, it's going
[01:59:27] to be quite inconsistent. They only can take the exact same thing for Sango. I mean, look
[01:59:31] at who they've beat recently. Lost to Geutos, Zaj, Omega, X Flamesharks, Omega again, CS
[01:59:39] Dylan, but they're getting absolutely no good wins against decent competition in Teto.
[01:59:44] It is very true, and I will also add that in fact that obviously being attacked from
[01:59:48] that, you need to have the tactical basis down pattern. You're still playing with a different
[01:59:51] in a standing situation, and that also blessed me first to give you a little bit of a detail
[01:59:55] with J.O.B. and the coach, however with the coach also being involved in team-wrecking
[01:59:59] and U.S.A.B. that counter-action, so there are points to go back and forth to the table.
[02:00:03] Something that we haven't mentioned so far is also a playing this third best of three
[02:00:07] for themselves today, and I'm starting to wonder how much that the team factor might come in
[02:00:11] and much of that slowly down at the end of the day might end up being back to bite them
[02:00:15] and we didn't get a chance to talk about it before we get started in the series. Now that we've got to see
[02:00:19] at the first half, I'm seeing how that tend to see you start to do goals from the
[02:00:23] earth society. I wonder if that's going to become a factor now going forward from
[02:00:26] what should have been a very simple 13-4-13-5 going on now.
[02:00:29] Yeah, maybe. Right, I think when you're up by that kind of a scoreline, you'd like to have closed a lot earlier than what you actually did.
[02:00:36] I think, unfortunately, Akanez was getting bullied by Cypher in that second half.
[02:00:40] The players that we hyped up quite a lot in the start of the series didn't really do much on Dust2.
[02:00:44] It was one of the weakest players across the entire field, so I'd like to hope that Akanez can
[02:00:49] can show a lot more, because he definitely showed a lot more yesterday.
[02:00:52] And Cypher, can you show what you did on Dust2, then here on Nuke, they're going to give themselves
[02:00:57] a key chance to maintain here as the CT side star for Sanguin, the pistol already seeing
[02:01:02] Cypher with the entries.
[02:01:03] Forex, taken aback, instant P250 shot for the Brit, and a bit of a lackluster smoke set
[02:01:09] beyond the red box cross, it gives Alva quick trade back, alongside Primetaps, tagged to
[02:01:14] one point of health, couldn't quite get that third man on the cross, so three players go
[02:01:17] downstairs into that B bomb site attack meanwhile Klax lurking upstairs will catch off J.O.
[02:01:22] into the hut.
[02:01:23] Slow down the rotations but Connors is in a really good pulse to try a multi-frag and
[02:01:27] if Alph can try and support him from ramp then you've got a crossfire.
[02:01:30] Now with this lurk from Klax out towards door they're even thinking about the rotation
[02:01:34] back towards A so they're going to start re-walking secret and going into main.
[02:01:38] No one's watching the heaven or from heaven position Klax.
[02:01:43] Lock is turned in for a wrap ram which is coming in as well for Alva.
[02:01:47] We'll clear this all out and they might think it's going to be a freaking simple B execution
[02:01:53] move.
[02:01:54] They've still got more prems upstairs.
[02:01:55] Here's Salazar C2 takes them down, 2 vs 3 making it 1 now as Alva's constructed a
[02:01:59] backstab and Radex once again left the clutches.
[02:02:02] So many clutches having to come in from this young man.
[02:02:04] Bombs on his back and Alva's low on one point of health.
[02:02:07] The concern is going to be Karnes.
[02:02:08] Now down in the bend they're going to get checked 4.
[02:02:10] Radex doesn't get away with that kill.
[02:02:11] When Alva does Karnes he taps him up.
[02:02:13] Radix takes him down, one HP for Alph to clutch it now, and a one versus one which can easily
[02:02:18] go the way of the Turkish player, he'll plant that bomb, prioritise that cash injection,
[02:02:22] but can he win the round outright? He's opened up Decon, and he's going to swing his way,
[02:02:27] the wrong moment does take back in time, and does take a triple to secure another pistol
[02:02:32] clutch for Sangle.
[02:02:33] Well well done from Sangle, well done to get the clutch full, and Seifer got a cracking
[02:02:37] entry to be able to scale it out on the outside yard. I think it's a bit of a shame that not
[02:02:42] more is being generated from the round victory of Salazar and Alph. They put in such a shift
[02:02:46] out here from the door and it's a 1v3 that goes their way. Now, I think the clutches
[02:02:51] were very pivotal out there on the comeback of map number one. It might have to be the
[02:02:55] same thing on Nuke. We might have to see quite a few clutches being won for Sangler if they
[02:02:58] want to try and turn this into a third map beside us.
[02:03:00] Well, very nearly gave them that entire second half and nearly the round and map steal outright.
[02:03:08] by in this time from the Ursa camp and Klax is going to deal with it majoritvily well.
[02:03:11] 2-match 10 casualty, Salazar and Karnes also taking damage out elsewhere. The 2-for-1 trades
[02:03:17] favoring the T side. Bomb can now look to commit down into that B bomb site. You've got rotations
[02:03:22] of Karnes. A half HP needs to get at least one kill out of it. Unable to do so, Scyther
[02:03:25] takes him down. Bomb probably secured. Alvin, Salazar, not much more that they can do from
[02:03:31] here.
[02:03:32] Well, unfortunately, not only does Klax put up a lot of damage, but he stalls for so much
[02:03:37] time. He's still fighting than Lobby when everybody else in Sangler was starting to
[02:03:40] accelerate outside. Anytime you know a Lobby crunch is coming, as soon as you can get yourself
[02:03:45] in the notion, you want to start taking space towards secret. You want to try and get down
[02:03:49] towards being. You can see how late the rotation was. Karnes was basically coming out of ramp
[02:03:53] as they're coming through from the double doors. So it's an easy second round. You will
[02:03:58] have a couple of SMGs being saved forward, so you're going to have a limited half-buy
[02:04:01] in the next. This is the start that Sangler looking for. And still picking quite a lot
[02:04:06] of nuke even though prime tap has only been in the lineup for about a month now
[02:04:09] even though they don't have a fifth player and nuke has now been picked for the
[02:04:13] ninth time in the last three months on hltv just behind mirage up at 12
[02:04:36] I'm starting off with a star here on the amount pick.
[02:04:45] A little under half their pick percentage.
[02:04:48] This is my thought.
[02:04:50] It isn't coming, not quite able to adjust actually, Salazar just storms it up and takes
[02:04:57] him down.
[02:04:58] I should have shot him over there for grip.
[02:05:01] One of two SMGs in play across upper epistols, mostly in eco around it though.
[02:05:06] A number of players downstairs there, they are actually completely ready to deal with these individuals here.
[02:05:11] SMG is coming in right now, it's going to get caught by 4x, okay.
[02:05:14] Now it's time to be a little bit concerned.
[02:05:16] Bomb plant should be tapped out, not going to be secured.
[02:05:20] Hunting for more of these casualties, they're going to group and move together into the econ.
[02:05:25] And they're going to give them space here on CT.
[02:05:28] They know they can't get the bomb down so we just need to keep scaling for space keep fighting keep getting territory
[02:05:33] Now Karnas should be able to at least get one if there's a rotation from them down and lower up from the vent away
[02:05:42] Prime taps taps been the side of the head looks in the party next up lines a shoulder shot there
[02:05:48] Pressured place from the inbound from double doors Alvin Karnas clean them up and that is a massive steal from us
[02:05:54] So didn't even need to invest that much. No, that's a very good round victory
[02:05:59] And it's one that can start crippling the economy of the opposition post reset
[02:06:03] And they came into that round with a gamble stat mindset and after the aggressive approach on the outside
[02:06:08] They didn't really shift rotations. They kept a lot of players down there on B
[02:06:12] They can still use it as a heavy bonus keep those two MP9s get an AWP up have the two galils
[02:06:18] And for Sangul they will get themselves a good investment there
[02:06:21] and then it's definitely going to be pressure on after losing an eco like that.
[02:06:39] You can see how the fire limitations will start to form cracks in the offensive line,
[02:06:44] of lying clacks down with Galeel now. Well with the Mac, Temmie brought it out but Ursa
[02:06:51] wants to completely destroy the Sangre advantage and then taking advantage back of their own
[02:06:58] right. Knowing how important the advantages of being
[02:07:02] towards the Ursa camp are, lost right here and now would mean bad things for them. Karnan
[02:07:08] is unable to win the fights on the Cypher still. Once again there was outside, he goes
[02:07:11] falling. Prime Taps can take down Salazar inside. There are tags, Alph not really in position to do
[02:07:20] much in the defensive bomb plant. They'll be secured open towards the mini-entrance and they
[02:07:24] seem like the CTs are going to start to fall away and save their weapons from here.
[02:07:31] Not this amount of cash to return to in the next round. The buy will be solid.
[02:07:35] It's a fantastic response from Sango. We're just getting two whiffs on the outside.
[02:07:39] Cypher just Julling with Karnes, looks a bit uncomfortable for the two of them and then you've got one player defending A
[02:07:46] Which is always very difficult
[02:07:48] They were stacked up quite heavily with the rotation down from vent and towards ramp
[02:07:51] Hatsy even getting boosted up into heaven, Kells off J.O. So it makes that round more expensive
[02:07:56] And it's a bit of a shame that Salazar as the anchor doesn't have an M4
[02:08:00] I think if he has an M4 rather than an MP90 probably does more after he drops that in tinderry
[02:08:05] That's a very good response in from Sangul
[02:08:09] You don't even buy any M4s in that round in general. They kept two Galils, two MP9s and the AWP that was bought by Alph.
[02:08:17] It means that the buy again will be solidified for the Ursa side, and a lot more than that for the Fragging Department.
[02:08:23] Three M4s this time with the Galils there again for Forex.
[02:08:26] I'm going to upgrade taxes with the little island, not just enough caps to do so and keep the utility in play for him.
[02:08:41] I'm going to send it around the indoors lobby position on the default cypher again, on outside, all the solo this time.
[02:08:50] time. Well some utility support from his team mate smoked down towards the mini entrance and
[02:08:55] Diags will come in eventually. Bill Gappen has Diags for now, the third one will look to line up.
[02:09:02] Cypher will be covered into the garage here. They've just given a lot of freedom right now.
[02:09:08] There's a player out there to the AC in the last round and the exact same position is being held
[02:09:11] again. Cypher just jumped, giving up his position so we have to head for it together. Alvin able to
[02:09:16] go for the responsive. J.O. is going to at least put down Cypher, meanwhile Primetaps has taken
[02:09:20] one back down towards the hell entrance and the B site siege is underway for Sangre. Pantapsi's low
[02:09:26] 4x4 trying to look for that trade and he gets ready extra stead. Patsy in the corner for, well,
[02:09:30] Patsy gets his kill but Pantapsi falls on the site. 2v2 with that bomb getting dropped. HG's
[02:09:35] being sent close. Flashbang's going to try and keep him blinded and still out for a little bit of
[02:09:38] time for that Galeel to close in. Double doors are open. Patsy's got a line into the bomb site.
[02:09:43] Not so much for the D current angle. Clats going to have to open that up and get up by the position.
[02:09:47] Jay, I've seen beyond that smoke as the bullets clear it away, and Salazar stands alone, one versus two.
[02:09:53] Fought well on the first man, second one, unknown about here, damage being done heavily to the CT player, and Sangle can escape with the fourth.
[02:10:00] That's another clutch being won there from Sangle, so two in the four rounds that have been converted by them.
[02:10:04] Patsy just about gets away with that one, and well, aside from the moment, is just basically being told, work outside.
[02:10:11] We'll generate the smokescreen, doesn't matter if we're doing 1-T3, we're doing Diage, we're doing Garage Cross.
[02:10:16] Just, dual. And he's doing very well to consistently get opening picks.
[02:10:20] Salazar was expecting Patsy to come in from the glass rather than down from underneath the double doors.
[02:10:26] Another reinvestment comes forward, but considering that that was a 5v3 quite early in the round,
[02:10:30] I think that person could be quite happy with the damage they did in that last.
[02:10:38] They're all combined to this one with it, and I'll protect the opening kill on the outside this time towards Patsy.
[02:10:42] himself a silo kill gets found barely a head shot seen in that corner cypher
[02:10:47] spraying blindly hoping that the all protracted escape he's gonna stick around
[02:10:50] past red box and radix is gonna potentially give up the bomb position
[02:10:53] towards the HG send tracks gets caught radix with that trade trade back from
[02:10:57] alve not ready for cypher cypher can respond back to the three on two the
[02:11:01] favors are here though Connors could get caught repositioning you've got prime
[02:11:05] taps that's trying to work a timing and J.O. is calling that lobby is completely
[02:11:10] clear now they might be able to get a wrap on Cypher on the outside problem that
[02:11:13] J.O. is going to find it he's only got a Mach 10 so long range is never ideal with
[02:11:17] this weapon at least you'll get bomb control
[02:11:25] and I'll still search for elder contacts prime taps in particular seeing
[02:11:30] likes the carnage tapping his head now J.O. has been reviewed and got a long
[02:11:34] range weapons that AWP to try and deal with Cypher here 40 seconds for the 2v2
[02:11:39] to ensue for Sangre to get these kills above all else. There's no chance of a
[02:11:43] bomb plant here, obviously. They're just suppressing them here with smokes.
[02:11:47] They're just trying to waste as much time as possible. Might not expect the silo player either.
[02:11:51] We're gonna be seeing now Salazar taking Cypher, Molotov revealing where
[02:11:58] Primetaps is and all they have to do is stay hidden. Another smoke comes out the
[02:12:02] HE to try and reveal, all part unscoped. Gips out of the way regardless. Primetaps
[02:12:06] cleans up and goes down and also can punish Sangul here but we get that
[02:12:11] reset and now the buy state does not look great yes Patsy's got a lot of cash
[02:12:15] but everybody else is extremely limited so they'll have to buy it up anyway that's
[02:12:19] just out being a playmaker on the outside aside from prime taps doing
[02:12:23] their very best but Jair the coach gets away with two and closes the round down
[02:12:28] I'll see the Orc in this investment still see it from two AKs and two glills.
[02:12:35] Having a full gamut of rifles on the part of Ursa.
[02:12:44] Sangle.
[02:12:48] opportunities abound for their opposition.
[02:13:00] Slide down this time, committing two players outside, Cypher with the Galil.
[02:13:04] It's pointed by Patsy. Smokes to the red box, crosses should allow some access towards the
[02:13:10] C-flat control on the B tunnels. Alvis set with the AWP and 2M4s firing away their own positions.
[02:13:16] They're trying to look for the blind kills and shots and damage and they will connect someone towards Cypher.
[02:13:20] Alvis to be concerned down here.
[02:13:23] When does he receive contact right about now? It looks like Patsy's cypher, Thompson, and gets taken cleanouts.
[02:13:28] This is where Patsy's desperate for the trade because the bike stays so weak.
[02:13:32] The problem is you're just giving more and more control to the AWPer.
[02:13:35] Now the players on A have not been able to work on timing either.
[02:13:38] They've not been able to get out hot, they've not been able to get out door.
[02:13:41] And even an off angle is being held from J.O. holding this position.
[02:13:46] Flash forward, J.O. Uncontested, they're prioritising going down into the vent dive, so we're even looking for that kill.
[02:13:53] Radex is going to catch off the AWP, he's dropped by, I'll turn it in towards Karnes!
[02:13:57] With a stunning shot, the turns the man advantage back on his head.
[02:14:00] Two players all over the T side though, Clatch is here to cut the rotations, and inbound from Lobby goes one player.
[02:14:05] J.O. will not check this corner, and in fact, they start to call in the retreat, they start to call in the save,
[02:14:10] and he dips back into Warsler's ramp entrance, eventually he will get taken down, and now they have to save.
[02:14:15] Tarnas is just in the open there. It's very much a hesitation move now as soon as they drop Venn and you hear them running down secret
[02:14:23] He's got to make a decision of either playing passive ramp or committing into the bomb site dropping down and towards dark
[02:14:28] Try to get out towards glass and he's just picked neither of the two
[02:14:32] He sat out there. It's an easy kill for anyone that's swinging wide. It doesn't matter if it was gonna be an AK or whether it was gonna be an AWP
[02:14:38] Ursa had such a good start into the round, you had Alph getting an opening kill and a
[02:14:43] tag and yet they cannot be able to string a couple of rounds together, I mean that flash
[02:14:48] timing out from door was perfect to drop Venn but yeah they'll be disappointed with that.
[02:15:03] Great individual moments from the sangle side denying the chance for Ursa to limit their
[02:15:08] their potential. The by state's been limited at times, it hasn't always stopped them.
[02:15:15] These rounds coming in as individuals for Cityside. One at round three.
[02:15:26] Six, four, start things off, taking back my Paxi quickly, the M4 Salazar.
[02:15:31] Trying to return as part of the two rifle pack.
[02:15:34] Jayo's going to fall in the meantime to Klax beyond the smoke that's a quicky door.
[02:15:39] Bomb can't get towards the A site right now, X could get pressured a little bit and indeed
[02:15:42] he's missing some shots so CT's are trying to form around it, he will connect onto Karnes
[02:15:47] but now should get taken back where the USP in fact at 9 is pulled out, it's the M4 of
[02:15:51] Alv that will take him. They have an AWP to hold into the next round if they can try
[02:15:55] and get away with it. Don't see a retake falling for these two players though.
[02:15:59] No, nothing in this side at all and I think this is sometimes where Nuke can be a bit
[02:16:02] uncomfortable for a team that don't play it frequently, don't win it very frequently, is that if you go on the safety side,
[02:16:08] and let's say you lose pistol, but then get yourself a gun round and get reset,
[02:16:12] you just have economy trouble, and I think what we saw was what they lost round one and two,
[02:16:16] won the third, then lost the follow-up, you then give another couple of rounds over to the opposition,
[02:16:21] you win your second round, and then you get reset again.
[02:16:24] We have seen so many gun rounds here from Ursa where there's a FAMAS out,
[02:16:29] There's an MP9 out with not seen many rounds where they've had 4M4s and AWP and then already your 2-6 down
[02:16:36] So you probably feel the threat for 2-0 has disappeared from this point
[02:16:48] So I'm gonna comfortable on these two sides
[02:16:50] Scored six on a row to nearly negate all the threat that was maintained on that Dust 2 for
[02:16:58] Ursa's part. Borax can take down Patsy, J.O. is close to contact over at Squeaky,
[02:17:08] he's going to get out of the way. Tag low, Forex also taking a shot of his own right,
[02:17:12] Cypher's taken 20 points of health, so a bit more promise to presenting towards Ursa in this round.
[02:17:16] But every time they've got aggressive outside, they've been successful. It's been the one portion
[02:17:20] of the map from Ursa where they've been working 5e4s.
[02:17:27] Pram has sort of had that drop off. Salazar, HG goes deep, Pram does not take that chance
[02:17:34] to swing as the Clatchers get damaged up. He gets away from that corner. Concealing information
[02:17:40] but also missing out on a bunch of it himself. A minute to play with Sangre. Continue to
[02:17:46] work the inside default Cypher continues to try and play outside, Karnas continues to
[02:17:50] hold in from ramp and collect some radix, they're still going to try and look for that
[02:17:53] as an option.
[02:17:54] They're waiting for a contact play, AWP misses, Cypher on the outside's got to make something
[02:17:59] happen now, the tough thing is you've got to do it with an M4A1S and 20HP, it's nearly
[02:18:03] impossible.
[02:18:04] Jio finds prime taps down to three men, 30 seconds on the clock, Cypher now looks to
[02:18:13] enter into this mini position. J.O. looks the wrong way at the wrong time. Salazar now back
[02:18:19] site with the hopes and dreams of the CT forces. Klax enters in as well. Sight forgets called by
[02:18:23] 4x. Salazar with 1 radix with an Oscar back close range but now he's got 3 pen to deal with
[02:18:28] on the 1 versus 3. No time to work with. Alv will take him. It's the third for us, sir.
[02:18:33] They tried to see if they could pressurize the A bomb site because then the weak link at the
[02:18:37] moment is probably a J.O.'s not playing particularly well. You've also got Salazar that's not
[02:18:43] multi-fragging very frequently from the backside. So a lot of pressurizing A in these gun rounds and
[02:18:49] that's one where they've got the vent player road turning up to smoke off-door so you just
[02:18:52] lock for a lot of time and then the extremity lurkers, Cypher didn't really get anything on
[02:18:56] the outside. Yeah AWP that was scaling ramp also didn't find anything so Uende we go into the mincer
[02:19:02] and Ursa have got to try and get a round string. Got to try and make this a 6x6 half if they can.
[02:19:06] the game. I think it's going to
[02:19:13] fall. Yeah, man. Oh, and
[02:19:16] Klax can damage in the end
[02:19:17] Klax going to fall out white
[02:19:19] towards the captain. So. Coach
[02:19:21] stepping up well enough. Cypher
[02:19:23] again with the through smoke
[02:19:25] entries. Prime times to follow
[02:19:27] up as well over at the venue is
[02:19:29] going to fall as you try to
[02:19:31] rotate in towards that be playing
[02:19:32] that sequence that kill from
[02:19:33] prime time has already opened
[02:19:34] up the avenue for the bomb to
[02:19:35] get planted. They are in
[02:19:36] Both nearly lined him up, and already XOR get taken aback.
[02:19:38] Primetax is good for that trade.
[02:19:40] 1v3 now for Alva, the AWPer.
[02:19:42] There's so many luxury players to deal with,
[02:19:43] missing that shot first off.
[02:19:45] Secondary players inbound from range up,
[02:19:47] close Primetax credited with that final kill.
[02:19:49] And support from Cypher and Patsy combined.
[02:19:51] The seventh to the board of Sangl,
[02:19:53] they now have the half.
[02:19:54] And unfortunately, when you compare
[02:19:57] what happened in the Big Academy series yesterday
[02:19:59] for Simon and how they were able to tour
[02:20:00] in Static earlier this morning,
[02:20:02] the con is there's just nowhere near to be seen.
[02:20:05] I mean, he's three and eight out here on Nuke.
[02:20:07] He went, what, 15 and 17 on map number one.
[02:20:11] When you've got a guy that was the highest rated player
[02:20:14] of the tournament coming into this best of three,
[02:20:16] you've got to be someone that's hitting hard.
[02:20:18] You've got to be someone that's creating multis,
[02:20:20] allowing rounds to flow.
[02:20:22] And right now, he's a shell of himself.
[02:20:27] Being carried on across the entire day
[02:20:28] is what was looking back at his stats as well,
[02:20:30] to both that ecstatic series and the actual matchup.
[02:20:34] hasn't exactly been the most stellar of days from him.
[02:20:41] That's a good time. I was getting called in by us as a
[02:20:43] try and figure out how they get the approach together because
[02:20:45] it's a tier in the end of a 93 half and not quite as amazing
[02:20:49] as 10 to as it was on dust two, but the sang would just be a
[02:20:52] nice handy return of the favor towards us.
[02:20:55] Just constantly being reset. It's always difficult by states
[02:20:58] of looks rubbish. At least Alvin is getting an all pop and
[02:21:02] Well, the thing is, he keeps going outside in these weaker buys and getting a pick silo,
[02:21:07] getting a pick T-Red.
[02:21:08] You just can't do that every single time, otherwise you're going to get name-stacked,
[02:21:10] you're going to be pre-firing you.
[02:21:13] Salazar trying to flash towards door early, but no contention there from Klax.
[02:21:16] He's a lot more passive in Lobby.
[02:21:32] Cipher walks his way past these smokes, noise being made by his teammates over a minute,
[02:21:37] put attention towards the A site play as opposed to the real hit coming in.
[02:21:43] Ah, they are making a huge amount of damage on the opponent side, it's about one kill,
[02:21:48] not ready for 4x, he gets one kill out of it, Patsy with a decent return, three on three
[02:21:51] scenario, established the pistols and the downgrades have still managed to do something
[02:21:56] here for us.
[02:21:57] The Salazar is worried because he's solo A.
[02:21:59] J.O. can't move off of that box towards ramp
[02:22:02] and the NWP can't really move off of secrets.
[02:22:04] The Salazar is thinking,
[02:22:05] I need to defend main, heart and door at the same time
[02:22:08] and potentially even heaven.
[02:22:10] So this is very difficult.
[02:22:13] If there is any A split from Sangul,
[02:22:15] there's no contest.
[02:22:16] The Salazar will just get overwhelmed.
[02:22:22] J.O. is going to try and make those moves
[02:22:24] that he has dropped off the box
[02:22:26] And no one's watching, trophy room, clutch gonna get seen, tapped up, AWP quickly returns, the favour.
[02:22:33] Reduces the pressure of Salazar a little bit with that one for one.
[02:22:36] BV2 and he starts to make moves of his own and he times well against Valiantx, it looks like he might just do...
[02:22:42] Rifle to get gained.
[02:22:44] AK picked up the flank, and is perfect, the timing could also be pretty nice.
[02:22:48] It's an open plant, it's practically gonna watch for what he's gotta do so...
[02:22:51] Engage! Salazar, what a transfer that is!
[02:22:54] Is he just about holds the retake in for us up slow, but sure it's a steal
[02:23:00] And it's a very scrappy round from us of M. You've got J.O. coming in from Lobby
[02:23:05] Salazar also going in he's expecting the bomb to go down safe
[02:23:09] And then the other player to be up there in heaven, so he's not even pre aiming Patsy correctly
[02:23:13] But he adjusts the crosshair and continues the spam. That's a very good steal coming through from us over there
[02:23:19] Still yet to string rounds together
[02:23:24] All but individually based, there's a chance to go on a true streak, a small streak, but
[02:23:36] a streak nonetheless here for the CT side.
[02:23:39] Close out on the last moment of this opening half, a 7-5.
[02:23:44] and be there. Best case scenario at the down score line. Sangle going for an 8-4. Alv.
[02:23:57] Outside Syphus has been seen. That's my voice. I'm expecting him to run his way past the
[02:24:01] cross and he's not been seen. They know he must be at Red now. The staggering is approach
[02:24:07] to avoid that information being given up. He will make his way to the secret eventually
[02:24:10] and see if he's just backing away to try and adjust towards that strategy.
[02:24:15] Patsy is still playing on top of Mini.
[02:24:19] Torix can't catch his man.
[02:24:21] It's just being forced away.
[02:24:23] There's going to be some door-yutilim from Claks
[02:24:25] and potentially some aggression in from Hutt too.
[02:24:27] Dive out, M4 engaged, Patsy wins that.
[02:24:30] Salazar traded, Primetab gets involved.
[02:24:32] And also Rally X and Akalil.
[02:24:34] Salazar's fallen, Alvin Karnes, 2v4, so separated from each other.
[02:24:38] from heaven one can come in from ramps soon enough I mean kind of is still
[02:24:43] wary of something else is going on here but the bomb plant has been secured
[02:24:47] making a lot of noise to his rotation room as well so they'll be suspecting heaven as an angle
[02:24:52] after go for the retake here no chances to save flash is coming in Alvin a push forward of that smoke
[02:24:59] I thought he hit that postcode for a second car and instead Alvin one of his own he doesn't go much further
[02:25:04] prime gaps, holds the bat line and holds the round together and eight for advantage for
[02:25:08] Sangles. They take that hold of their map pick. It looks like Nugra may still be going
[02:25:13] Where am I?
[02:27:43] I can't trade with us, two Sango, other ones in control.
[02:27:58] Excellent 8-4 on the team side and earlier on Greg said that the threat of the 2-0 on
[02:28:04] us has seemed to disappear with only so much being end of the safety basis for me it does
[02:28:08] feel like this is right before a quick one-sided attack.
[02:28:12] Yeah, I'll back that completely.
[02:28:13] I think that was a pretty average performance
[02:28:16] in the first half.
[02:28:17] They got lucky in a couple of rounds
[02:28:19] with lower investments and were able to set themselves up,
[02:28:22] but never committed to that finishing blow
[02:28:24] of stringing rounds in the row, putting pressure
[02:28:26] on the economy of their opposition.
[02:28:28] And for Sanguil, yeah, this should be a pretty quick end
[02:28:31] for the second half now.
[02:28:33] Makes you wonder if the 2-0 could have been easily on for them.
[02:28:36] Instead it went down to 11-13 on the first map, almost brought the full on comeback to steal away Dust2 and instead
[02:28:42] All this map will do is force us to a third of Mirage
[02:28:48] So even with this Nuke victory that wouldn't be out of the woods just yet it would however
[02:28:53] Be a statement to return in this best of three pistols live for the second half
[02:28:58] Sangle play against the outside plays of 4x. You can get that 1 kill in from Cypher Al
[02:29:05] with a returning frag doubling up on his part. Karnes also finding Klaipatsy indoors in the
[02:29:10] meantime. 4 vs 2 established Ursa now on with that bomb plant. Will secure it pretty nicely.
[02:29:14] Radex caught by Karnes next and the fast pace of Ursa getting right in the faces of the opposition
[02:29:20] leaving Sangle with almost more to do in the pistol round. And that's got to be the best
[02:29:23] individual seconds I've seen from Karnes. Maybe in the all-best of three, which is crazy to
[02:29:27] thing really just haven't seen many multi frags from him. That's a difficult round for him to work
[02:29:32] because we always know Julees are very successful on pistol especially if they're holding close
[02:29:36] range positions. Now for the Julees to be sitting top-hunt I'm probably expecting two maybe two
[02:29:41] and a half kills to come from there just with a straight spam, tapping mouse one and he walks out
[02:29:46] with a Glock and just instantly gets clutched, just gets that entry straight away, follows up with
[02:29:52] the multi. So for Ursa, look they survive for a little bit. I think for Sangul once they get
[02:29:57] onto the gun rounds, that's where they'll show a little bit more quality and a lot more depth
[02:30:01] than the opposition.
[02:30:12] Second pistol of the series, one out here by the Ursa Camp Sangle, splitting the spoils
[02:30:21] that I'm taking the immediate tactical time out as well at the back of that pistol loss so
[02:30:30] forcing the issue into the second they want to try and counter steal for us this could be a chance to
[02:30:36] close that gap almost entirely the rifle states will be better let me know investment in the next
[02:30:42] one force angle so they are putting their eggs in one basket here and even though there has been a
[02:30:47] lot of trouble across this year with the iteration of the lineup players coming and going
[02:30:51] They've still kept a solid core staff of coaching right you've got young peers the head coach
[02:30:57] You've got two guxes the assistant coach
[02:30:59] It's always a bad sign when let's say background staff are coming and going because that tells you there's maybe not a huge amount of faith in the project
[02:31:06] But they've stayed here and they're trying to drill the team and the players that they've got forward
[02:31:11] Now you'd expect an opening kill is going to be key
[02:31:13] And now it's very difficult to do on force buyers on nuke because extensions can only really be taken on the outside off from lobby crunchers
[02:31:20] Now prime tap is because of the instant diag smokes, it's just gonna rotate down from the vent and spot out secret
[02:31:27] Well native down to 68 HP
[02:31:30] 4x at the band that leaves them in the outside bow the bombs in the back of Alv
[02:31:36] Two men down the corridors they are expecting there to be some sort of outside seat for it default in play no one to watch out the ramp control
[02:31:43] And that bomb is pretty much committed at this stage on the outside.
[02:31:47] Flash in against Patsy, he's going to give Cypher the expose, giving him the 5-7 chance to get his kills again.
[02:31:52] And now Patsy is going to get pressure on Molotov down here, forced to fight, and eventually will look to lose his life.
[02:31:56] Patsy is falling in the meantime. Patsy, eventually the Molotov will spread towards him and Alv will get credited with that kill.
[02:32:01] And right-axe and prime taps both will be seen down here at secret.
[02:32:05] They'll combine to get that casualty, the bomb will not get dropped.
[02:32:07] Salazar now being seen, he's taken down the dink, and prime taps, he'll take the second one of the man as well.
[02:32:12] and Radex will fall also just as quickly. Sixth to the board of Ars up and Sangul
[02:32:19] started with an eco and a single round is volunteered by the Tanks over.
[02:32:24] Unfortunately for Patsy, as soon as he's dropping that first kill you never get
[02:32:27] another one. It doesn't matter how much spam or mollies are coming in
[02:32:30] against you, you are just trapped completely. So difficult round there from Sangul to work the
[02:32:35] outside wasn't successful for them and now the difference is only two and about to be one.
[02:32:39] You'd expect a lack of pace to come in this round from Ursa. Keep it slow, don't run into any trap.
[02:32:53] Well, the back of the evil is going to get Carnage down, so that's one pick from Farmer and X4.
[02:32:57] Going outside of 4X, doubling up, so eventually he comes through against Patsy.
[02:33:01] Drive-by is going to do damage, it was both him and Salazar,
[02:33:04] but not much else to be seen outside of that HP bar.
[02:33:08] Out of vantage sits with us,
[02:33:10] so PrimeTaps is looking for some similar one tap
[02:33:12] that is owned.
[02:33:13] We saw those, the Eagle Steals over on Dust2.
[02:33:17] Our chance to do so here on this map up,
[02:33:20] Al will take down PrimeTaps next.
[02:33:22] The advantage of the amount of advantage
[02:33:24] extends even more so.
[02:33:26] Now for Sangl, it's not only very key
[02:33:29] for the survival of the roster to win this map,
[02:33:30] but to also just try and make this a winnable series,
[02:33:32] because I know you spoke about it earlier, Jay.
[02:33:34] One win out of your past six PESA 3s on HLTV
[02:33:38] is not a good record.
[02:33:40] And then when you look even further and see
[02:33:42] that you've lost to Nemesis and Omega on land
[02:33:44] and then you've lost to Zaj and X zero tenacity online,
[02:33:48] you just think, no, this is not on.
[02:33:51] We need to start getting some wins.
[02:33:52] We need to start beating teams like an Ursa
[02:33:54] who's got their coach standing in today.
[02:33:56] We put in a good fight and a good shift
[02:33:58] on a comeback of map number one.
[02:33:59] We put in a good performance
[02:34:01] the first half of our might pick. Let's close Nuke, let's go on to Mirage, let's make sure
[02:34:05] we have a decider.
[02:34:06] We're into going for them in just the recent form of the last 6 vs 3s and 1-7 out of their
[02:34:12] last 20 vs 3s. Just to really highlight how dire things have been while ranking points
[02:34:19] dipped out for them. I can tell you HLTV had sandal at 125th in the world over this morning,
[02:34:27] from 80 on the official github from the start of the month. So they have really lost a massive
[02:34:33] amount of space in the tier 2 and tier 3 landscape. Well, consider where the organization was not
[02:34:38] even 18 months ago. When they had the what, X-File, LNZ, Youngster lineup mate, they were 14th in the
[02:34:44] world, right? Now, I think when you sell that team off and you sell the core and you try and rebuild
[02:34:49] again, especially with Danes, the Norian, Resolt, your perspective should be at a bare minimum,
[02:34:55] top 30 to 40. That's a realistic goal with those kind of players. To now see the lineup
[02:34:59] being broken apart and then you're slipping outside of the top 100, it feels as if the
[02:35:03] organization has just not been able to hold the pedigree of players.
[02:35:06] I'm going to move the green light so Cypher is the move to try and keep that pedigree
[02:35:15] together. Maybe we'll find out again if it's a permanent move in the near future for now.
[02:35:20] The rifle's on round 16. The AWP of Radex is going to be a little bit late to the party
[02:35:25] without HE revealing a forex, but unable to get the angle against him. It's damage done
[02:35:30] by the rifle as instead. Radex can actually get caught off guard with a blind spot over
[02:35:35] towards the garage entrance. If forex tracks at the moment, then he'll get an easy kill.
[02:35:41] This is all timing right now. Akanes is making noise, so that main player from Patsy, probably
[02:35:47] not even thinking about the garage lurk right now you all will eventually fall
[02:35:52] off a heaven control and get back up there to support the a defensive
[02:35:56] sky has been opened up
[02:36:00] telegraphing up the site execution
[02:36:05] prime taps corner of trophy Salazar has crosshair trained right on it smoke will
[02:36:12] start to clear and he looks away at the wrong moment perhaps he'll get back your
[02:36:15] primetaps is returned upon. Radex is AWP's repositioning out of the wall to
[02:36:19] trap control now. Seeing players jumping up can't transition towards Salazar,
[02:36:22] so he maintains that three on three rotation. It's coming in from side four,
[02:36:25] but back through the vent means he hasn't got access to the bomb side right now.
[02:36:29] Open deacons, see them all and get nothing for his trouble.
[02:36:32] And now Jaren needs to take the space out here towards the double doors,
[02:36:34] make sure that there's security of getting this bomb down.
[02:36:37] Patsy gonna check for him, win that fight out, lose little HP in doing so. Salazar on half.
[02:36:41] There's no kit on either Clax or Patsy AWP is watching against the Dekon doorway closed out by the
[02:36:49] Backline player the AWPer probably not revealed as of yet but Clax gonna catch Charles up on the
[02:36:53] Over the jump face now against the Inferno and they're looking for Alves gonna get surrounded
[02:36:56] But still hits Patsy on the nosecrab the HE misses as well Clax needs to force him out that HE
[02:37:01] Still not able to get the casualty Clax doesn't got a kit either Alves gonna try and force him out
[02:37:05] By jump facing showing presence but had his utility pool instead Clax will get that kill
[02:37:10] But has he got the time for it as well? It will be close
[02:37:15] But it will be here that's another clutch and it's crazy to think that they've won three clutches on nuke
[02:37:20] And they're only leading by two rounds and normally an MR 12 you win two or three clutches
[02:37:25] And that's probably enough to be able to get the game wrapped up easily
[02:37:29] Oh that comes down to a five margin and Jio will be disappointed there at double doors to not catch off one
[02:37:35] And then the enemy pain from our tries his very best. He's just trying to spot
[02:37:39] He's not even trying to commit to a fight there
[02:37:54] Sang on the board in the second half
[02:37:58] Took a great effort because Ursa
[02:38:01] All over them for majority that around some good trades going their way eventually smoked now for cipher to block off the squeaky door
[02:38:07] which has already been opened up with an Aids.
[02:38:14] Klax will defend that position.
[02:38:15] Pat's going to watch from the back lines of the site.
[02:38:17] Outside's covered by the AWP,
[02:38:19] but it's an indoor execution from the rooftops.
[02:38:22] You've got a default mulling being lined up from Al,
[02:38:24] but I think it's going to be a double pump.
[02:38:26] I don't think they're going to commit off of this straightaway.
[02:38:29] Spokes and flash towards outside.
[02:38:30] They're going to rush one player back down.
[02:38:32] Klax going to track it out of the way.
[02:38:33] He's flash blinded as his teammate.
[02:38:34] Karnes fights well.
[02:38:36] Klax will go falling, Patsy with one trade. Secondary player has been seen, but he's been
[02:38:39] teeing down these back up to get here quick. And if I'm asked, hasn't got a stopping power,
[02:38:43] all the HP to maintain from Heaven, Cyphus Claw elevating through the vents.
[02:38:48] Radiance can get one trade back to the AWPer, but three on two post-plant favorable towards the T side.
[02:38:55] Radiance is desperately looking for a player worth a trade. That HE will land pretty close and do
[02:39:00] Trunky damage on Kana, that's a start to our but neither man will fall
[02:39:05] And again, no kit again without money advantage is here for the CT side
[02:39:09] They might have looked for exit and calling the same as us
[02:39:14] Now the other ones on the streaks and sangle
[02:39:19] And they're the ones taking individual rounds a single one scored on the CT side
[02:39:23] It's a very clever pocket strike coming through from jo so they know that the CT economy is not going to be great
[02:39:29] because Clarks only won a clutch previously. So they're not going to have the best amount
[02:39:32] to rush U2 and they're not going to have the best of weapons anyway. Now it could get expensive
[02:39:36] in the end here from Primetaps. Shame he doesn't get all of them, but it was a very good call there
[02:39:40] to go for something quite chaotic, split heavy, into the A bombsite, a lot of flashes. And I'd
[02:39:45] honestly believe, even though J.R. has been retired for a year, even though he is a coach,
[02:39:51] I think he's a better in-game leader than Patsy, only because, well, what Patsy really showed,
[02:39:54] he's not even been an in-game leader across the majority of his career. He did a little bit of
[02:39:58] They've been game-leaning on Aurora and Astrum, but he wasn't an IGL on Liquid, wasn't an IGL on ParaVision, didn't do it on Spirit.
[02:40:04] So this is only a new position for him, a new role in his career.
[02:40:09] Only recently it's come to pass for him.
[02:40:11] Quick out of the gate for the T-side line, PrimeHouse is going to get treacherous.
[02:40:14] The forced by, half by, kind of round is inbound here for the CT forces.
[02:40:17] The upgrade pistols are going to try and keep composure.
[02:40:19] Forex and Karte is accelerating into that B bombsite and will overwhelm all presence that's there.
[02:40:24] Klaxon, Radex, 2v5 to maintain here, the AWPer is down towards Deacon, the bomb has committed
[02:40:30] to the site, Radex is going to fall quickly to Salazar, so bomb plant coming when they
[02:40:37] are looking for it, Klaxon is looking for the exit frags from Bonus Cash on the MP9 and
[02:40:42] will take some weapons away from the teams if possible, almost certain they will not
[02:40:45] be winning the round and taking an absolute miracle for that to happen here.
[02:40:49] Considering the investment, they really haven't been happy with the outcome here.
[02:40:54] They've got nothing.
[02:40:55] They stacked up quite heavily towards ramp.
[02:40:57] They just got completely beaten by pace.
[02:41:00] And it's funny, because I think the majority of rounds in the first half from Sanglip was let Seifer work the outside, have slow control.
[02:41:07] And yet we've now come into the second half and we're getting so many more pace changes, aren't we?
[02:41:11] We're getting fast plays, we're getting slow defaults.
[02:41:14] Clarks is trying his very best to make it expensive, but he only gets away with one, so we're definitely seeing a lot more creativity from Jair in the second half.
[02:41:29] It's come so fast that you're not that bored now.
[02:41:34] Sangle mitigated the threat of a 2-0, Ursa may have brought it right back.
[02:41:38] Rifle's in full for both sides, limited utility sets for the CTs though.
[02:41:45] Half-by didn't feel like it should have impacted the by too much, but it has.
[02:41:54] 4x leans up towards the outside with his teammate right behind him as well.
[02:41:59] AWP of Raniacs is wary of the defence, he's looking back towards secret,
[02:42:03] Secret land that first shot player in the open as well see the second shot
[02:42:06] We ditched back in the seconds and carnets will take the trade
[02:42:09] I just constant moving there from the orper rather than stabilizing in for the secondary shot
[02:42:14] Prime taps needs to get one can't afford to get overwhelmed. It's a very good trade and carnets has been able to get a lurk kill too
[02:42:21] Three on two as a result I was dinged down by that player over a ramp
[02:42:24] However, right this all not able to find carnets who strike down a triple now cypher stands alone
[02:42:30] Hey cheese off so we can't get a casualty on the low hp player this out
[02:42:33] They've been charged down round but you heard AK engage M4 transition to the first but cannot drown adjustable to second
[02:42:39] An owl can take that shot back Karnas with the triple started to turn up the heat at last very quiet series out of him
[02:42:46] Even now still negative but tripling the round and on T side he's starting to get spooled up gets the lead advantage
[02:42:52] For us and as soon as it's a 3v2 and he gets into garage
[02:42:56] You know that he's won that round because even if he doesn't strike with that kill straight away from clags
[02:43:01] He gets options doesn't he he can go out there towards lockers. He can go ramping go heaven
[02:43:06] It's just such a good position in a late round and
[02:43:10] Sangul have won a single round in this second half that was a 1v1 clutch from clags in
[02:43:18] Which the opposition didn't even try and fight him in the clutch only thing Al was doing was trying to spot for info
[02:43:23] Just trying to see if he was on the bomb or not
[02:43:26] This has been a very good T-Side. They've locked in. They've really started to pull ahead now.
[02:43:43] They re-established the threat.
[02:43:48] It's game on.
[02:43:50] and pistols from ours is all they can afford a half bike and a sangle there. I'm going to
[02:43:57] place one down in the wire once again trying to get the true bikes together but it does mean
[02:44:03] the us are going to pull up to 11.9, 2 to the good, 2 to the win. Very similar stuff to how
[02:44:10] the last map up ended except it might not be the shutdown from the leaders.
[02:44:14] And my D.Va comeback from the Ursa Camp Cypher wins out the opening duel, 4x down.
[02:44:22] You've still got a player out here towards Asylum and Cypher just taps him.
[02:44:27] Oh!
[02:44:28] It's a very good strike.
[02:44:29] They still need to turn this into a round victory though.
[02:44:34] These entries have been wonderful today haven't they?
[02:44:39] on this occasion, turns an SMG to an AK through a double.
[02:44:44] And they could be on the counter steal here.
[02:44:45] Arsenal stolen rounds from the Sangles side
[02:44:48] so far in this matchup.
[02:44:51] Only be fitting like to return the favor.
[02:44:52] RadiX, out of ramp 57,
[02:44:55] caught off the looking the wrong way,
[02:44:58] exposed on all sides.
[02:45:00] How they can spread to maintain all that ramp control.
[02:45:02] B would be the target.
[02:45:03] And there's no one there to defend it right now.
[02:45:05] Cypher, be the only rotator available.
[02:45:08] They're being very cautious.
[02:45:10] They know that there could be a stack.
[02:45:12] Not a huge amount of time to work with,
[02:45:13] but Salazar is trying to clear up
[02:45:15] as much of this bottom round position as possible.
[02:45:17] Now, rotates from the vent can be quite quick from Patsy.
[02:45:21] You'd expect that they're gonna plant
[02:45:23] in their own smoke here at lower.
[02:45:31] And then they'll slide down all the double doors
[02:45:34] and plant down for all toxic.
[02:45:36] Crime touch can be caught by J.O.,
[02:45:38] So we're back to a three on three.
[02:45:39] Klaxon up for Marshal, looking the wrong way.
[02:45:42] He's back in with a challenge, Alv gets his kill
[02:45:44] and Klaxon's put back down, it's all on Cypher now.
[02:45:46] Stied this round, has to end it.
[02:45:49] Or does he want to save that AK for the true buy?
[02:45:51] And that might be the better call to make.
[02:45:53] Double doors open by the smoke to try to fight Salazar.
[02:45:55] Takes him in an instant and gives him no chance
[02:45:57] to do any more.
[02:45:58] So, impressive start.
[02:46:01] Not much else seen by Sangle in that round.
[02:46:03] The rifles will be seen by them here in this one though.
[02:46:08] Ursa, on to try and nip it in the part of the very last moments of this matchup.
[02:46:17] Sangul need to win this one.
[02:46:19] And that's really just not good enough. You've got rifles to work with in that last round.
[02:46:23] You've got four players with Kevlar and a 5v3 and then no one gets a single kill from that point onwards.
[02:46:28] Not on Sangul, pay the price for not converting that one.
[02:46:32] And Ursa, I mean it's just starting to get quicker and quicker on this T side.
[02:46:36] We're now seeing them heavily take the outside. Not even really leaving a lobby lurk. J.O. is the only player there
[02:46:48] Patsy
[02:46:49] Trunnel engage 4x will take him down
[02:46:53] Vantage once again the opening sign ago their way true to the favor the T side cipher just blindly spraying desperate to get
[02:46:59] Something back on the CT squad be unable to do anything there
[02:47:02] They just silenced him and they just freeze. I really like this 3v2. They've got so much time on the clock. They've got a lurk inner, two players outside. Just give yourself 20 seconds of breather. They will peek. They will make an info plane. We're already seeing clacks do that in lobby.
[02:47:28] Press the aggression, fight on J.O.J.O. wins it.
[02:47:39] Up from the ladder, top of the roof, the kill comes in, the AWP's in a 1 vs 3.
[02:47:46] Another clutch, Radex are trying to win, unfortunately.
[02:47:50] This is the worst circumstance of the B-1-4, bomb plant will come down up, clear out the
[02:47:54] bomb site and you're kind of in a do or die situation and damned if you do sit
[02:48:02] damned if you don't situation as well for AliEx. AWP not great for this retake
[02:48:08] no kit in play no money for the next round buy but and try and go for it a
[02:48:16] miracle moment out of him has happened a couple times over so far in this matchup
[02:48:20] let's see for one more first pickups found a lobby he's spotted eyes on the
[02:48:24] bomb, but now no info on the rest of the players here, you're gonna check out the top end of the
[02:48:27] heart. Look up, no scope, doesn't connect, and Salazar will win out the counter-engagement.
[02:48:33] 12-9, it's map and series, pointing for Ursa, Sangler scored one on CT side of Nuke,
[02:48:40] and what was looking like he was gonna be a simple denial that 2-0 has not come to pass.
[02:48:46] Just textbook there from J.O. This is an experienced tier two in-game leader who just
[02:48:51] I think it's quite funny, Jay,
[02:48:53] because in CS, we always talk,
[02:48:55] especially in CS 2, about how much you need to move, right?
[02:48:57] Especially in fights, you're always aiding, aiding,
[02:48:59] you're never standing still.
[02:49:01] But yet, right there, we had about 25-30 seconds
[02:49:03] of a legitimate freeze in which no one on the team
[02:49:05] side is doing anything.
[02:49:07] And that's discipline, right?
[02:49:09] That's a well-structured team.
[02:49:11] It doesn't matter if Ursa have Shalfie
[02:49:13] or they've got J.O. from the games
[02:49:15] that I've witnessed from them.
[02:49:17] They played by the Bulldogs,
[02:49:19] I've witnessed from them, they played by the book CS.
[02:49:22] Now, they can be a bit gimmicky and a bit crazy.
[02:49:24] And I think we've seen that with the pace changing
[02:49:26] in some of this tea side.
[02:49:27] But how good they looked in a lot of the post plants
[02:49:30] on Dust2 and the post plants that we're seeing here on Nug,
[02:49:32] that they do play textbook CS.
[02:49:49] 3 that occurred, J.O. strikes a fast band down, leads the Molotov to a Cypher, can take
[02:49:55] it from beyond the grave, Klax is once again pushing the issue, flashes forward for 4x
[02:50:01] and trying to get involved here, Klax will try and take an angle, he takes a 5 and misses
[02:50:04] that entirely, Radex is good for one trade pack, on the side of Fenton needs to get a
[02:50:07] second knock and a 4x removes him, AWP watching Heaven, connects it, prime taps falls and
[02:50:12] in a matter of moments, it's all come undone, forced to angle, 50 seconds and the round
[02:50:17] is over, there's nothing the Patsy can do to deny. 13-9 and Ursa indeed eventually find their 2
[02:50:23] and 0 series to progress to the round of 16 and send Sangman's little eye bracket at ECL.
[02:50:28] Well it's a very good match up and a very good result coming out there from Ursa. They go into
[02:50:32] the next round on Thursday taking on Noski Guitos, a team that is fairly known in tier 2 right and
[02:50:39] some of the low-end fields I think that we saw in the BC game Masters season 1 tournament about
[02:50:45] two weeks ago, they were able to get a 2-1 win over them, flattened them on Dust2 and
[02:50:49] Mirage. So this Ursa could potentially be a bit of a deep run. I'm looking at the next
[02:50:55] few rounds that they've got, thinking, I don't know if they're going to lose. This is definitely
[02:51:00] on to try and farm a lot of VRS points and make something out of this tournament.
[02:51:04] I mean, it does feel like it's high potential. The next few rounds will feature some things
[02:51:09] that might give them a little bit of a run for their money, if they can make it into
[02:51:12] I'm not sure how I feel about the polls in the next round.
[02:51:16] They should beat the polls.
[02:51:17] And then the other side of the bracket they've got after that is going to be what?
[02:51:20] Unity, Min-Lay, or Six as Musketeers.
[02:51:23] Mate, that's an upper bracket semi-final run just there and alone.
[02:51:27] It does feel like it's my potential for us with the way that they're playing at the moment.
[02:51:31] I mean, again, the tactics seemed like they were there.
[02:51:33] Even though you didn't have those hard-hitting moments from Carnage,
[02:51:36] you still felt like you had a team that was able to outclass it in moments, right?
[02:51:40] You still had players like Owl who was giving it with the AWP, players like Salazar who was top fragger of the server in that last map up.
[02:51:48] And so in general I'm taking a look at the situation with the bracket and say, yeah, there is a lot available towards the moment design
[02:51:54] because there is potential to see where they can go on the Earth's side.
[02:51:57] Unfortunately for Sangler, they went down to the lower bracket in that first round and they're going to have to try and go back to the drawing board in terms of the run itself.
[02:52:05] Obviously with the lineup being where it is, I don't know how to feel about them at this stage
[02:52:09] because there was some moments in this matchup where I think probably there was high potential
[02:52:12] the team side especially looked pre-proficient on both Muge and Dust2, the CT side letdowns
[02:52:17] though from the team estate, they brought a lot to walk on I'd say.
[02:52:20] Yeah they do and I don't know if they've got the players to do it. I think with this
[02:52:24] one, Besser 3, nothing really caught my eye. There were some okay moments but I'm not impressed
[02:52:30] with what I've seen. I actually don't see a future in this lineup if I'm going to be
[02:52:33] realistic with myself. I think this lineup has completely lost its identity. I think
[02:52:37] They've gone from being a full Russian team to now this week.
[02:52:40] It's a national lineup.
[02:52:41] I don't have a lot of faith in the AWPer.
[02:52:44] I think for Primetaps and Siphon to work with a Russian
[02:52:47] in-game leader and star player of Klaxon, it just seems odd.
[02:52:52] And I don't know how you save this roster.
[02:52:56] I mean, you'd have to say, well, holding the likes of a Nori
[02:53:00] and a Resoul and a Dannas was probably the way forward.
[02:53:03] But they obviously kicked those players for a reason.
[02:53:05] It obviously wasn't working.
[02:53:06] So, yeah, I don't think this iteration is savable.
[02:53:12] I think for Sangul, they've got to make some seriously tough decisions moving forward now,
[02:53:16] because they're going to get to a point where they're just not going to get invited into anything, are they?
[02:53:19] If they keep losing like they are now having what, one win out of your past seven games on HLTV,
[02:53:25] you can't really make roster changes because that's going to affect your VRS points.
[02:53:29] And then if you eventually keep dropping down,
[02:53:31] well, you're not even going to get an invite to the next ECL car.
[02:53:33] Yeah, I mean look you are right about these things
[02:53:36] I will say that I was at least pleasantly surprised to see some good moments from certain players Cypher obviously especially on map one was
[02:53:42] Particularly good on that T side entry bit pages and it does show to me
[02:53:46] He's still got some of that some of that that key star sort of aggression in turn right
[02:53:50] I think the issue is the fact that it can be very inconsistent and I definitely showed for Matt's map in this one right
[02:53:55] X didn't have a bad series
[02:53:56] I don't think that means he's gonna have many good series in the future
[02:53:58] So I still think you're right about assessing him to be a weak player
[02:54:01] We need to see more from him more consistently and we want to see that to develop into anything for the Sanguil side
[02:54:05] I do agree
[02:54:07] I do sort of look at this and say that there is potential that this team could just get a drop that there isn't much of a future
[02:54:12] Into that I don't know how you say this squad
[02:54:14] I'd say that there's potential in certain elements, but there is very much a case of tripping down for those bare-bone parts and
[02:54:19] Nearly start again, which is a very difficult prospect for any organization in any sport for that matter
[02:54:24] And I know that there's always been Turkish backing from Sanguil with the owners and having Turkish players in the past of full Turkish lineup
[02:54:30] even when they had Madra and the boys back in the day. But I look at when the lineup was struggling
[02:54:35] and think, why are academy players even being promoted? With how many CIS talents there's out
[02:54:40] there right now? With how many Unorg teams there are? With how many rising young riflers there is?
[02:54:46] I'm just surprised that even in the first place, they decided to get Radex in here and bring in
[02:54:50] Hawks, then bring in a Prime Taps. Because to me, it feels as if Sangl don't know whether they want
[02:54:55] to try and keep it CIS based, whether we want to keep it international. So yeah, very difficult
[02:54:59] but the organisation itself doesn't even really know what direction they want to move going forward.
[02:55:03] Unfortunately, as it might be in the usual reality that they're going to have to live with them,
[02:55:06] they have to move forward with it regardless, again, Sam will be playing with a lower bracket from here on outwards.
[02:55:11] Ursa moved to that round of 16.
[02:55:13] So we've got a couple of matches going as well during the Challenger League at the moment,
[02:55:17] a term of fire manner in overtime on map number two, and Unity and Minna are on to map three as well,
[02:55:22] so they're also fighting for their upper bracket chances as the other community seems to be ongoing.
[02:55:26] I'm going fast here on ESL, that's all we have for you on today's broadcast.
[02:55:30] We're back here tomorrow, same time, 7PM CET, bringing you another match up in the ESL Challenge League Cup number 2.
[02:55:35] Until then, take care of yourselves. We'll see you soon.
[02:55:42] You know, our smoke footsteps don't quite connect to the first or second shots.
[02:55:45] So, let's find out on the third one though, Al's down, second man of full of calmness, that's a bit more like it.
[02:55:50] And there to be peed, might as well just keep fighting on this one.
[02:55:53] Against the Moe Tigers, it's forward and out to block.
[02:55:55] and dubs down, Rookie and the CT spawn and turns back towards Cratch and a double.
[02:56:00] Rannix suddenly alone.
[02:56:02] Wankers cover for Foulside, see if they're trying to extend beyond that.
[02:56:05] Two given up towards Tarnished, last man's low HP and both players run out of ammo.
[02:56:08] USP's pulled out, but now Rannix needs to deal with Salazar at 100.
[02:56:12] And he still goes, pistol returns, Salazar, oh!
[02:56:15] J.O.
[02:56:17] Gonna be seen for a rektion, Alex Pothop as well.
[02:56:22] Line him up, it's an open plant, as Cratch is gonna watch this, he better do so.
[02:56:25] And Dave Salazar, what a transfer that is!
[02:56:28] Out by the black one player, the awful probably not the builders of the ever-clatch,
[02:56:32] but Kax has already opened a jump face, now gets the intranet, and they're looking for out-of-clatch.
[02:56:36] He's enforcing out that H, he's still not able to get the casualty.
[02:56:39] Kax doesn't got a kit either, out of the-
[02:56:41] The best of hands for our shooter, and they're not going to have the best of weapons anyway.
[02:56:44] Now, could get expensive in here from PrimeTap,
[02:56:47] but you still want to play out here towards the silo, and Scythe just taps him.
[02:56:51] And the X is good for one trade back, and the type of fence that needs to get second,
[02:56:54] not going to happen, four extra moves in AWP watching heaven. Connects it, prime
[02:56:57] tacks forwards and in a matter of moments it's all come undone. It's all signed with
[02:57:02] 50 seconds and the band is over, there's nothing the Patsy can do.
[03:00:54] You
[03:01:24] You