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And that's Ren2 vs Zywoo to start us off!
Alright, first bullet, and Zywoo's under way.
Handy Dips, how cruel.
And now they crawl.
Walking up on the main side, Zywoo's managing his angles very well.
He'll get to pick on out, confirms his occupation of the warehouse,
and they're trying to advance and push him down with the glottis.
Mr. Couple, Gavadayus pulls him back, and I still claw back frag.
Chantling up for a bit of a heaven wrap,
So, coming in from two fronts, Bombs still on the back of Coway's warehouse.
The test for Mezzie on the side. He is going to be completely hidden, crouched behind the box.
It's Flamzy holding this Heaven swing.
I got some decent space here, but just hitting the brakes right now.
Coway is working in through the main with his P250. Here comes the fight.
Oh! Another one! Instant Mezzie takes down Coway. Now they know they're Heaven.
He's got him on his plate. Overwhelmed. Nice fine double.
Out of the heaven occupation.
Tap back from Robs. Pushes on out. Bomb is going down. He commits to it, but he's covered.
Again with Che, finding impact on the Glocka clutch available for Apex.
He needs to find that headshot. Does so. Dips back. Being hunted down.
Drop versus Apex and IGL and IGL. Action!
And the headshot could clutch it up.
Red can it with a very threatening pistol considering Xayu will open it up with a clean one.
Second smoke wall up, it's going to be very likely top split right now.
So over towards A, trusty Maryman.
Xayu with first contact again, two rounds, two opening kills, this time it's dropped to fall.
Two more on his play, does take another with him, Davideus down, but Xayu retrieving bomb and a frag.
He's going to be on his way now.
Cowares bides his time walking your squeaky door with a tech nine up against and falls on the site
This is messy site very very solid anchor on this bomb site not immediately though cowers catches him on the smoke walk
Flames you up the van. This is risky very risky pays off can't transfer into cowers
But enough of a distraction for raps. He'll come in from the rafters and clean up again with a 1v2 to close
Okay, so raps being able to clean this one up
It does put you in a position if you read can it's what you might consider another force by
You've read can it's an around like this. You're hoping for a kill or two try and keep them humble
So I was heard something up close to the MP9 plays above him plays in front of him
Three from three in terms of opening very likely. There you go
It always feels so uncomfortable when you know there's that potential from the direct Z axis
I think Bex is providing support though, that's important, Davideus goes down and now Zywoo can just have a field day.
Feasts on them with the MP9, a little quad kill for Zywoo, padding up the stats but also farming up the cash.
That's important, right? The fact that the pistol round was so close and then the follow up against the force, the same thing.
That's a good read of the situation.
drops primed and ready to go first. It spots multiple bodies but gets nothing. Do you accelerate
off of the frags? I will pivot to try and lend a hand. Cowards, what? It's tagged through
the walls. I was fast-boiled of the open. It connects and he finishes off the job
as well. Right. Pivot available thanks to drops positioning. You can see Mezzie not
aware of this Lake Main arrival. Drops parked it. It cuts him off.
He'd love some time, he'd love some teammates.
Oh, oh, a little flasher leg,
and now Zywoo has just, he got the blood in the water.
He's hunting you down, he's found you,
and he puts it into your spine.
All too easy for Merriman, Cleen's house,
and a 4-0 for Vitality.
Okay, well, the first two rounds
were relatively competitive.
The last two,
opportunity to do some real damage
while the field are trying to put themselves back together.
Partial by secret cross. I wouldn't know the owner just between the two flashbacks
He has vision it syncs up with the HG break and Che gets taken down by that all five rounds in
I was got openings in four right and
That doesn't get better for flamesy. There you go double swing in there's a little what something from rent to
Nice deagle headshot. He knows fling's he was last seen best
Is he gonna get caught off by the swing of 4k from flamesy?
lush absolutely lovely
And this is that second wall you've got to do something where the apex is gonna tuck in as they do try and maneuver just on the last few fading seconds
Hi
Straight into a beds six rounds opening kills and every single one of them
There's a difference there though with drop finding a nice quick response onto apex you have got the forum for you
Have only got 35 seconds to try and find your way in Tom is on the all-part in lobby
Yeah, sorry, he was on the roof
wasn't even a lobby doesn't really achieve anything a little bit of ground
gathered now the money for the back side easy shot for xyle and just like that
another multi-foot vitalities all pop nice headshot back from David Deyers but
he's disconnected from the the clock has no way to win this one just gonna
look to try and bring through the collage into the next let's call this
6-0 in favor of vitality shall we?
After time so only a thousand bucks of the bank balance right there and they've spent 13 hours outside
There was with the Brazilian UFC fighter. They were sure they're well acclimatized
All right, well out to all of the space on the road now here. He is the man at the moment doubles up to four kills
This one is was already out of control
Is a technical map I'll find your gaps and I think
The stuff that you're doing is probably stuff that you've stolen from them over time, right?
So they're the masters of this Jesus and they will have done their prep. This is another thing
I tell you treat everybody the same. Yeah
So they do call something back, we find ourselves at 8-0 Scala with 35 seconds left on the clock
in a 2v4 situation with Renzu and Che trying to find Red Canid's first.
Part of me is remiss that it was the Red Canid's pick on Nuke, because I don't like to have seen the vitality T side, you know?
We're not going to get to see much of that second half if we keep going at this rate.
Renzu pulled off by Nessie's positioning, flowing so nicely.
This is, I think, the definition of CASUAL.
You threw the order away.
Oh, what do you die? He died.
Okay, I'm stupid.
If I could just rebuy.
Well, look at this! They're rushing!
What?!
Oh, we got caught on the quick switch!
Chey punishes! There it is!
A pop of pace!
An opening kill.
Can the red canids find one?
Yeah, to push for that aforementioned information.
So the top fight, 50 seconds, will be coming in momentarily.
Mezzy, Zywoo, you're in a 2v5.
What do you got?
as he gets very clear indication they're coming his way so he will talk and
say we will to waste the messiest contact hits the shots nice from sire who
puts to a drop down bomb we'll be going down we need heavy-made damage brought
down cowes onto apex so now that advantage maintained they're on for one
they are on for one flames he's low as well I was gonna scoop up a little
additional cash for the guns all the goblins eyes hoping that that flash
attention. Oh, the eagle out.
Rento brings down Zywoo, and that
should be it. Red Camids take
themselves a single round.
Something Rento even letting out
a roll. That's the halftime
break will be right back. But
Vitality 12 times the charm, they
say in Rio. So let's see if
this opens the floodgates. Red
Canid. Remember this is their
map choice. Hasn't gone well.
This one's pacey.
It is very pacey.
Pressure on to Davideus quickly.
Flamesy, charging, having one hell of a game.
Already spots, he does see.
Never get down into the round of the fence.
Walk down, and there's his block.
It's dropped down, and robs elsewhere onto Renzu.
Not shaping up nicely.
And look how spread out they are.
How sporadic this is.
Zahruz going into the vents.
He's missed Che.
He kind of shifts in the night moment towards the beast
side, but Apex flooding in now.
And Che has the element of surprise.
They know they haven't cleared control, though.
Oh, Simon catches a front rotation.
A bit of an ambitious one from Davideus.
Well, this game, I think you're hoping and praying
right now that you can get anything done.
Che has been able to go to the vents.
He's secret agenting right now, just sniffing through.
Oh, that's all you need to give him.
A headshot on to Zywoo.
Well, it's already tough for a 2v5.
I don't think it gets any easier in the 2v4.
Boys, you can't keep doing this.
I understand you know that you can't win the round,
but the game will end.
And you haven't even tried to win some of these rounds.
the first half I get it T side early stages saving keeping it a kid but right
now that's the kill that rock started in ramp with a stop one click on the
towers and I'll finish it off with a couple
I apex might well he probably wants to talk more trash but it okay so we've
versus dropping another head-to-head support from Renju Scout and down
go for first. Zywoo finding drop and they flood on him.
Frank occupied he. Trying to do his best Zywoo impression him.
He's not afraid of the vents caught out by the two of them, that's info though. You know where
the half of the defence is and so they start flooding into the site. Not the
weapon for that kind of race. Zywoo's galil feasts Jay. Feases it together.
An important fine flank from Flames. Jay another.
Three kills D, Jay gets away with it, rops thrust into the clutch, they will have to have to take this one.
He's got time for this though.
And two of the players are relatively low, Renter on 40, Jay on 6.
Cowles that only helped him number 100 with head armor, rops searching back up ramp.
The first fight with the scout spotted on the jiggle.
Oh, that's the right side, the jump up to Cowles.
And Renter will close it down, there you have it, another taste of victory.
The only team they've lost to was Falcons, with Nucleons as a stand-in.
Apex has a massive flank Alex.
Yeah the largest.
And Kallis just wore 7 kills available.
He probably can't believe that.
Hold up.
There's two guys up heaven.
There's one guy playing out.
What is going on?
Where are these guys?
Alright Davideus, you got your work cut out for you.
You are alone.
Sure you got heaven actually?
I tell you the lie.
Bend drop.
Bend drop.
Bend drop.
Good reaction from Davideus.
Sure the bomb slips down.
Then he's going to go for that immediate plant.
Should be able to plant safe.
And does so.
No need from Grop to force this fight, but...
As he can get away...
Really?
Oh, he's going forward.
It's down.
Flamesy had the vent rotation, but is playing...
Windows now.
Work for Flamesy.
Flamesy sets up to succeed.
A nice deagle headshot puts Drop in the dirt.
They want to find an isolate J.
Back turn!
Easy find, easy fraggin'.
Grop can inter-start to this defense as they mean to go on.
It has to be spotless.
How do I explain this? Somehow getting better. Here it is in the replay.
Alright now, ramp up. Guess what? No one's home. Over to your home.
Oh brother, drop realizes he's forgotten his territory.
He gets the head to head with Mersiq still. Spots the bomb dropping as well.
Good info, head shot through the floor. Flamesy nails it with a go. Oh it's a clock.
It's just a clock head shot. Back turn, good timing. Rotation is there from down.
The dais flames his clock as threatening as it is up against an armoured M4.
Will they really go for the plant down the dais down after two?
So I would win Rob's and a clutch.
Yeah, hang on, I wouldn't write them out, but already down the vents,
the cameras is dipped and Rob's trying to go top.
So we're noisy nerd.
Oh, not far off in the mark, little smirk,
breathing onto his face.
If he gets the kill, the bomb's there, he has a rifle.
There's one type of made that drops back up the vent planning a definitely definitely wasn't other realms of sideways possibilities
See this one on to rent to it's working on a fraction
Just a shoulder poking out just enough of the head spotted on that counter strafe in the head shot
But they're just popping ramp in a drop
He's very susceptible to flashes
Oh, he's healing! Perfect! Stands and delivers two and a half!
And so we're bleeding out, but not enough, so he still finds Renzu.
So he'll linger, lurk, lobby, Davibas is spotted.
Oh, and he's brought down Apex, that's important.
Could be the ground, right there, big kill from Davibas.
Che, disconnected, goes all the way back to spawn to try and monitor Heaven and Hell.
So how we can smoke this off? Or we can run the same party?
Looks like he's gonna go for a deep Molotov and dip down.
He keeps going back up.
Oh, oh no!
How's he done that?
Crazy.
Find Zavadayas for his third kill of the round.
Now, Robsons and Zawu are piecing it together.
Feels like a certainty when these two are in the clutch.
Zawu's just gonna be able to tuck into the corner.
This is a power position.
You're not gonna clear this.
He's gonna peek into you!
He nails it!
Zawu with an ace to close!
The Glows! Stylish!
Vitality, that is domination on display.
The world number one, looking for the riches in Rio.
That's 23 consecutive maps,
the first of the series to their name.
What do you make of Vitality picking overpass as well?
Is that just them just being like,
pick, choose your own adventure?
You can take a good map to punish teams on,
because a lot of understanding is required of this one.
Lots of fragging required on this one.
CT side, they stacked the site.
You still have to hit headshots? Mezzy's done plenty of that.
It's like, gone round one.
Pretty simple B-pop right there. Even into the stack, it's just Ren2 Newboy.
Very close to his monitor. Minet 1B4 retake of the site.
Coming in through CT.
And now he's being noted. So it shipped away out, finished off by Zawoo,
and that will be 1-0 start for Vitality.
I think Overpass is a great map to be playing if you know that...
Oh my, we'll definitely hear that, the spread of the flame.
Drop from Flamestcon is theirs. Aggression here, walking into the short pipe.
Bomb was caught off, but still manages to pull the aim back on for one.
Bomb's gonna get found by Drop if he goes up the ladder.
Apex is low on HP as well, so he's gonna be susceptible to going down, and Drop can get himself a Galil.
Okay, seems like a certainty that he's gonna be able to have the Drop on Apex.
This is Apex Wake, he's getting flanked as well by Cowers.
This is crazy, Zywoo's coming over, there's gonna be a Biff.
Yeah, real interesting dynamic. Apex hiding out behind the staircase.
Oh, hello!
Easy.
Have a smoke.
30 seconds.
He's gonna try and find Cowers, they've actually got a real shot at this.
The bomb's under their control, Zywoo's gonna have to do something rather crazy to
break this crossfire 180 degrees of pain.
Swap's the head, covers him on the ladder, just as easy as that.
Oh no! The Red Canids had something real tantalizing there!
Call some chaos, Renzu will drop in to be on time.
What do you got Renzu?
15 seconds.
Gotta hit every single bullet here.
Nails the first, but he needs the flashbang blinded out by Zywoo just as he goes down.
Okay, so this is the same as...
Chase, what's the U2 coming in? Is there follow-through? Yes there is!
Yeah, committing in.
Gonna see that entry pack making space for the, uh, Rops and Tharmin' close.
Flamesy. Oh, doesn't even go down finds two on the entry finally fell to drop with two
Actually slipped on the van does get to catch the drop on Zywook
So it's going close
Onto the shoulders of cow as
Just starting to rotate in now and they're not rushing this plant coming in through the long side his rops
He picks on that truck still biting his time. He's picking up the smoke. He's gonna lose the bomb
That's a fumble from apex. He's expecting a flank or something. I don't know
He's gonna be kicking himself about that and probably just leave the bomb says I'll go find him
Cowan is gonna be well positioned for this. This could be the clutch
He's nailed it. He's read it and he's found it red can it's find an early round. Okay, that's a change from new cosmet
We were talking that 11-1
Doesn't that fall committed to be obviously they could completely reroute but with what I'm seeing right now, they've
Got this full con control again
Nobody playing forward on a rent who started a little bit more aggressive playing to flushed in looks for the fight and found
beautiful work the all covers off and that's counter strike that's counter strike
that's exactly what that is just I mean it's a solid position the jail position
how many multi kills are we seen from it but a well-placed flashbang and an
entry fragger who ain't scared you go yourself a recipe for success into this
v-site another one for flamesy feel like I'm repeating myself as again with
a double entry okay the difference maker because drop finds another one
Double kill, REN2 finds another.
Gonna take the fight, he's still gonna get past IWU.
In good form, fighting fit, and caught off!
He should be dead! How is he not?
Just on the uncrouch finds the burst necessary through the boards,
as he puts the cherry on top of the cupcake.
Okay, well that would feel worse, doesn't it?
You went out of the clutch.
Get your guns out there.
Yeah, no kit for this one, so...
Let's see if we find ourself in a post plant, that'll be...
Dictating an awful lot.
Again, it's one of these very heavy B plays, claims you with the Mac Tango to make a move.
Oh, the Rumbuz is flogged!
Oh, no, no, nightmare fuel!
You had no helmet!
Oh, nightmare fuel!
We got long-range bops by the Mac!
Well, you might reset now.
The fact that's come in essentially for free and so early.
Again, another moment where you'd be licking your chops if you were to tell you, look
at the amount of mage you have to execute on A.
And she's going for it.
What's happening there?
It's an individual.
It's caught by the flashbangs.
They'll progress into the site.
The bomb a little late to arrive on the back of Apex,
but no harm at all.
The CTs, understandably, this time, are going to save.
I think you want to hunt, though, if you're vitality.
Oh, if you're vitality.
Really make it as difficult as possible.
You're able to probably throw two bodies at this
before it becomes financially a little bit of a problem.
And Flames will be...
I'm going to get himself off for the Macta.
Maybe not. Maybe he wants the Mactan.
Maybe he doesn't want an upgrade, but you could go looking for one, he'd be the first man I'd be sending out.
Drop and chain none with head armour.
Oh, how annoying.
He was half out as well, still manages to get away with the info for free.
Trade game?
The base is going to be able to get the first, but then he eats the flash and gets freighted.
Indeed, the trade game played.
Graffiti occupado.
just in time just in time okay they hold on they hold on to enforce brought
through okay six one yeah it's not an intentional eight smoke somehow and they're
sitting in as they walk past it's a new strategy never same before and there's
an info flamesy on the entry again does he really pull off once more way too
easy wait look at this Porsche 0 and 7 he's joined the secret service is he not
gonna pick up the info it was on the ground on the side is he just gonna
keep rolling around with the Mac 10 think it suits him okay gets the info on
the jump spot made it feels like he has got like mega kev rent to and dava day I
spoke looking for a safe haven so relatively clustered right now worst
in this case you give away this all.
Woo! Blackout in the sky and they will get themselves some upgrades.
They get 47 minimum.
Flames you want to take it away but it's going to cost them a-
Oh no!
Oh dear.
They're vibing.
They're having a great time. This is like new call over again.
It is. 701.
Flames you 9 and 6.
You can see another round boost this off.
Nice here, a trap made for the fourth layer, and Cowez does take the head off of Wops.
Opening kill that you can build upon if you don't got that boost set up, you find Apex.
Okay, two-man advantage Chad.
What's the, what would the Doctor order? What does the Doctor prescribe for a second round here?
In your, well, okay, well, this is great.
I was gonna say in a lot of your CT positions play for info
so you can reset cows is full committed
and he's in a very tough position to clear.
So he very likely has another kill in traded.
So with this, this should be round.
Astrid, they're not clearing him.
They are.
So I would look at it.
No, no he didn't.
Okay.
First, swift from Flamesy.
But that's what you wanna see.
The Deagle from Ren2 ensures that they maintain
that advantage and don't let them get away
with that double kill.
So now, a 1v4. Just play for info. As soon as you have the info, you relay that information.
Your team comes up with a new setup and you wait to be able to deal with the problem.
As Mezzy has the bomb, has 35 seconds, but has four red-conditioned players he has to get past it.
Just set up a boost over to what's shown on Sandbag.
Oh, there's a step.
Hello.
A bit of info for Mezzy to work with.
Oh, oh, oh, oh, oh.
I think I have a time though. 20 seconds.
Yeah, he's got a lot of work to do.
Smoke does enable him to potentially go for a climb over the top of it.
Has the vision had the vision sent to the past tense by Mezzie and the Kalash?
They're anticipating a push, not gonna get it seven seconds.
Now Has to come full commit will then to dare to push the smoke.
He waits for his teammate, comes on through.
Che finds his first frag and Redkin, it's fine.
Their second round.
I guess a little bit worried right there, but all in all,
looking to grab a cheeky pick.
Really?
Oh my god, he sees him.
He'd no word of a lie on the first jump he saw him.
He's staring.
Oh!
Right at his skull!
That is another nasty one for Coway's to process.
But his cerebellum's been severed by Zywood.
Far too comfortable flooding into the site now.
A pick onto the barrel.
Start.
Back turn.
Fight out that you're not pulling punches here.
They're going to treat you like anyone else,
and they are just shredding through the canids.
We saw Vitality against ParaVision earlier in the year.
I think it was the Cluj final, where all their Nade stacks perfectly placed.
You take a look at Skybox Edge,
you see that a team like ParaVision playing a lot of the same setups,
and those youngsters were punished.
Same thing coming into play here.
They've run that boost a couple of times.
Now they've been able to get the benefits of it.
And what was the chance to get things going is now 8-2.
Why does it feel like they're aware of that?
He's managed it perfectly, doesn't overexpose his toes.
Not for free anyway.
Oh!
Yep.
Alright.
Into the back lava of Flainzy.
Okay.
Boops finding opening kills and back to back rounds on either side of the server.
That's quite nice.
Not the monster smoke dotted in.
They can wait for the monster smoke to fade and oh never mind here we go.
It's better be a good Flash Apex.
Oh, Coway's perfectly positioned for one.
Drop swings on out from the pillar position, does well to dispatch of Mezzi.
Still solid as a rock on this defense, it's just Saiwe with no chance to play.
Looks like he's gonna be caught on the exit as well, J position sound.
So, money's not great on any one player, that being Flames, everybody else has enough to buy.
Is this for the ramp player, David Ayers?
Yeah solid chip damage. Even the wall back for the retreat.
Flames another opener and another one to the tally, into here we go.
Yeah lovely work, Rob's just pieces together that one of the davidaios, the swing doesn't work out for Rob,
he peeks into drop with a trade immediate from Mezzi.
Che's in the blind spot, might catch Flamesy looking the wrong way here, spotted now infinitely harder with Ventus open heavy.
Oh Mezzi and a nice headshot from Che.
Pulse us into the 2-on-2. Still have to retake the site. They've given themselves a little bit of a smoke to work with, maybe enables them to walk up on that bridge, but Apex is going to use it to punish them on the walk-through. Easy, because I won't.
You've got to give it a go, Ren2.
Last round of the half.
Smoke a kit.
He's got everything he needs, apart from the kills. See if you can find any of them.
Smoke fades. There's another one that's taking its place and caught as he swaps to his gun.
9-3! Vitality looking to make this a quick start to their campaign in Rio de Janeiro.
Flamesy was great in terms of the openness, wasn't he?
Mac 10, his hand roll for lot 5 and 2, but inter-connect up.
Okay, he's seen enough.
Run, Robsi, run.
And if you do get round the corners, I was in a position to nail the headshot.
Rent you down. Pivot into Apex if you want.
He's ready with his Gilberetti primed and ready.
Catches you on that inaccurate jump.
already looking rather hopeless come back to the connector
Zawoo has made sure there is no way up so door is closed
well even more closed now he's gonna actually go the long way around
romps can worry about con from front bathrooms and now they actually have
everything covered so shut up looking very strong for vitality
only problem would be if mezzan flames go down before Zawoo can find a kill
But he's tracked one down to have a test through monster
That's one for his troubles. There's a goose to the boards. He didn't take much damage at all. No, he should be okay
Runs out of bullets and just enough from Jay. He's got one left. No ever went that chief. He's just actually reloaded it for him
Okay, you got it done. Oh Jay nice head shot, but no
He's having too much fun
I thought he'd fluff that right there.
That's not like him.
We're gone for a night.
We're having fun.
We're having fun around here.
He did reload it in time.
That was a crispy one.
Nice shots there from Cheshore.
made it. It's a little bit
over towards a block T stairs
and playground jump spot there
info. I'm hoping for a B
finish. Spam through the
board. Call has put on notice.
He comes a looking. He's going
to get a moment. Swings on
your legs exposed flames. He
takes the double make it a
triple quadruple asking too
much.
on the clock and only real option is to finish B. If you go all the way back now, I understand
this time, but you're gonna have to be worried about players pushed up, entrenched in Connector.
You're settling into the round hoping they just keep running at you. But the writing
is on the wall. This one done, dusted, all over Red Rover.
Yeah, I mean stand up, performances, Flamesee and Zywook. They've been on their A-game
today and making light work of them. Still, Che. It's not going down without a fight though.
From 2v4 to a 2 on 2. Space as well to stretch your legs. Fall on the back of Rento.
And the bomb will go down. They will do significant damage down to 59. Both softened up and erecting
a boost that will likely find anything. Rento knows what's up. Che heard it.
to get some to rock the clock,
change ready to catch them as they do.
Gist mount and start their swing.
Wins out all friend to can he do it?
I want V1 versus side with this would be a lovely confidence booster for the rookie.
His second plan ever and he's gone and clutched up versus the wound.
OK, my stuff there that was a.
Whoa, Flamesy. Run boost! Perfect timing, bud!
Spray, Cowards!
You'll catch him, despite the element of surprise.
Drop catch is heavy flak from Apex through the boards.
Oh, and that needs a tough drop.
Actually, combined with the bullets, put some on half health.
Now a 5-7 is gonna be perfect for that kind of fight.
Oh, he made noise. Ross made noise. Running, running, running.
You should have a day or two winning the fight.
He had to make the decision because the smoke was fading.
If you wanted to push that play, he had to go then.
The smoke was the buffer behind him and now he's so far forward in Con.
It's going to be tough to flush him out. Going down this ladder...
Oh, wow, you know exactly where he is.
Just under his nose.
Renty with the info.
Cowers and Che could try and box him in.
It's not going to come over and try and support this,
as Renty just drops down the ladder.
Okay, they're catching fire here.
Into Keysight. Bomb late.
Space taken.
Their disposition noted.
Does nail one onto Cowers.
He's still finding impact again with Chae's name in the feed of Double Kill.
So we just want to save him and he's going to come have a look. He doesn't have a kit.
He's heard him. Ren 2.
Nailed the headshot.
Okay, Red can interlate resurgence to consecutive since they've been cornered at 12.
And it will be the eco now.
And not just running in on this eco either. They're looking for damage if they can grab a gun or two.
I'm going to take contact drop is here.
I'm going to pop that way forward and it drops double D.
So good damage done.
Now see those guns with the headshots here.
Well, that's a lot of value in a round loss from vitality.
They hit hard and you could see a little bit of a kind of a
a fuffle for the red knids. Didn't quite know how to handle that.
When the red knids hit the go, at what point is their B execute ready?
Likely after this train, Flames also has a smoke to block with, but he is out of, Apex
is coming back now, short blocks.
You till thrown.
Have to come through the smoke.
Centric approach, Flames the amazing handle it with poise, and now you feel really
locked out Dany's eye was going to be swinging into Cow's. Cow's wins out. Important claw
back. Drops on this flank, gonna have Ren 2 dead to right. Top of the bullets to the
spine. Seize is gone. And it comes to us, you know, what was a foregone conclusion. Vitality
taking this in 2. Red kid is putting up more of a fight though. Somewhat of a cosmetic
return. 3 consecutive to try and close things out before Vitality finally found
two men set up in towards the top of an honor with a flash primed by gentle
mates head in the opposite direction
tack will do the right thing takes take that information and fall back to the
site and have you got on the corner of the apartment immediately deleted by
salsall and there goes tack as abhiji enters great take for gentle mates to
begin in some piracy may have a couple of flashes but there's no kit on
this retake for G2. Now this is quite far up and that new graveyard position will expose
Mopoz and make things pretty awkward and that is actually his clear south all going for the
boiler flanks. So all of a sudden 3v3, some pie still has those flashes and they can try
now and force the issue. Davagee and Pit has a crossfire to work with and Martinezza
and Martinezza will hold on and get himself all three great start for the gentle mate's
Yeah, honestly, I mean, I actually really liked that call. I hadn't thought about that much myself. I feel like WG, I don't think you could draw parallels over between Haifa last year and this year.
I'm going to put that pause on ice for a second though with this exact gaining some traction. G2Dus will have a three man setup with the Force Rotate hitting across and they will be able to find a couple of kills to try and keep gentle mates at bay.
but there's a flurry of frags to restore calm against this what is essentially a force buy even though they haven't spent their money
Because they carried the cross the forced weapons from the previous round into this one nice try there from tack on the dig
And now heavy god left. I mean this is more than just vaguely doable
60 health between two pairs eight on the money gonna chip down WG even further that both
Basically one shot above. I mean that Martin as a certainty to the body
Harvey G might be depends on how close heavy God can get problems. He doesn't have a kit
And he doesn't have confirmation on how much that's he's just looking to inflict economic damage
But that wouldn't happen and it's a flawless start for gentlemates on their math pick
Now is the round that matters some players. He's joined the AWP IGL club at least temporarily
What could he show us on this CT side to begin in turn of trying to team up and running an immediate
All blind as he tries to fall back up a bit
Nice try, but not to be
Yeah, like you say part-time membership for him in the club and oh
Great double-nade
Nurtz was feeling pretty comfortable with the smoke and towards the halfway of banana and then he he plays catch
Inadvertently not a fun game to play when it's a cheese coming your way
Gentlemates now shift their focus in towards a say bombsite for the time being cheats. You still have feet
Necessary three-man setup, a tag with Moe Frag from Sunpire,
he's forced backwards, he's gonna be able to round the corner,
he wants to force the fight and that's gonna cost him his life.
Heavy God's gonna hold on, we know you mentioned it.
Pit player Heavy God is one of the best at the job.
He's gonna need to do more now and he's delivered brilliantly.
Oh, Heavy God's done it again.
What a quad kill, he talked it up and it happened,
but it's still a one versus one by the way.
Mattis versus Sal Sol.
Sal Sol trying to fake that bomb plot
Plot and now Mattis is playing the mind games. When is he gonna peek? Who's gonna take a heads up door finally?
It's going to be Mattis. He'll manage to get it done. The heavy guard quad kill does not go in vain.
Gentlemaids, keeping this one simple and direct.
Right click, flashes prime for Mattis from Coppin. That's what we smoke from though. That's a very good timing on that.
They're gonna have to force their way through it, maybe. And that will make things more complicated. Let them get long way in.
Nertz almost shoots his teammate for a split second and he makes up for it.
Still gets a kill and delivers another!
Oh, the transfer! Sick from Nertz!
He's looking a bit like his old self already.
Now Salsall's in another clutch. 1v2.
Not impossible by any stretch of the imagination.
He had a chance in that previous round, but that was a 1v1.
1v2 is a step a little bit more difficult.
And some players are heavy guards.
And neither of them have a kit picked up.
There is one on the side there.
You can see it, Salcel's right in the creep forward now
There's gonna be an immediate hold a 10 second hold and some pipes has been seen by Salcel
Oh, but it's some pipes will get the kill very good
Opportunity for Salcel to get that one kill then force. Have you got off that DQs, but not to be?
As I say comparison is a thief of joy if you can pay yourself to others you'll never be happy
So let's focus on himself. Hell yeah
Was that Dostovsky or was that like Frederick Nietzsche?
No idea.
Just good ol' Trav, that's what I'm talking about.
Just good ol' Trav.
Okay.
And Matisse, oh!
Have a look at that rag, doll!
Good frag back from Sunpires to bring it into the 3v3.
There's pressure now mounting it on this A bomb site.
Doesn't look like Gentlemates are going to pull the trigger on a commitment.
In fact, they're going to re-root and reshape the round here and shift themselves
into what looked like a B-split.
WG instead of committing through CT spawn recognizes his presence alone is gonna force this b-side player to turn his attention away
from the bomb site itself and he can look to try and shut his rotations off instead forcing him through banana
Pretty quick move being made by Heavy God right now
I don't think Gentleman will expect that a nurse has timed his peek to perfection
Yeah
Nurse peeking when the second player is crossing rather than peeking for the first player
Makes such a big difference there and they're fully aware that WG is at full long control
So, even the Bombers down, this one is pretty much impossible, Nertz is going to clear it
and even though he's low HP, gives Davi G no chance, that's Nertz full control of that
round there.
As I said, a very close B.O.3 and B.O.3s against Betbu.
Across various lands, which in the end did win 2-1 and 3 separate B.O.3s.
So, they're not comfortably beating, tier 1.5 right now, which is what they need
to do. Well big moment here in the round brawling towards the top of the banana that
masses and nerds combination will work the trick have you got making moves through apartments
as well is going to catch South will completely off guard these mid round moves being made
by G2 right now certainly making life difficult for gentle mates a lot of license for plays
to be made on the CT side which is akin to the normal systems for G2 it generally
is licensed for these types of plays and it's exactly how they're approaching this
game right now that's working the trick gentlemate struggling to keep their
composure with how much is going on as they now set their sights in on this B
bomb side nice or in conjunction with WG like you say or if you've given up 20
seconds on the clock great timing on the flash great timing on the swing
and that's all a martinez in an impossible one versus four and he
might not have space to save yet look at heavy gobs he comes a deep
Nade, look at Sumpias, and he's the one to catch his counterpart.
Very consistent for Gentlemates, but Sumpias is the OG from Spain.
He's showing him his boss right now.
Yeah, different orb styles between him, right?
Martinesa is electric, he's volatile, he's flicky, he's fast.
Sumpias is more stable, but he's certainly flexing his muscles right now.
This is a fast-paced approach coming through from Gentlemate, Alpiat on the pistol.
They're looking to flood into the same bombsite.
Sumpias put a hell of a job to do right now.
He's already eliminated two from the round.
He hasn't realized that one's dropped out of apartment.
He's now got some support that's arrived on the scene in the way of tacky's good for a frag
some place is gonna miss but now it's massies to come through and save the day
Oh beautiful
When I get control
and then disengage entirely
Only two players over towards the safe side though
so this is the best option available
Make that only one
Heavy God's gone down in apartments and Pierspaw's backwards
They now know where he is
This is impossible for him to navigate
and there's no support anytime soon
He's gonna do all by himself, but he's gonna get completely overwhelmed. You would imagine trades all for AK, but goes down immediately after
Yeah, I think getting that AK immediately was almost the key to funny one more killer. Maybe
helping Mattis, Nertz and Tak think about having a look in here, but
More often than not, this is a save now
I've got lots of money lots of dollar in that residual bank account for themselves
So they might play a few more aggressive exit kills
try and keep the gentleman's money low.
He has an AK that almost provided a little bit more for some pious
and Tak is sticking around, so he's going to be looking for the exits
and build up some confidence, get more than three kills on the board
not doing too badly to give me those, not making any critical errors
and he might not be getting many of the frags, they're going to go in.
No, not now.
I was going to say they were showing utility and trying to
considering trying one player in there.
And not just looking for the exit kills, like I said, Mattis will go down, but
it is nuts to keep himself alive and Mopos will grab that AWP.
So really important round for the Spaniards. I'll stay within three.
But with how much money they have in play, I was just thinking,
oh come on then, let's see if you can try and pull the rabbit out the hat.
Instead, Gentlemates will snap the streak of seven as they get a round back.
And this one, super important as well, but it's gonna have to be done without Mopos.
and martinezza immediate 3v5 to recover from that's painful they do have control
and top banana control but alex is now forced away from that that's a really
good protocol that from g2 it might be a 5v3 you know more often than not and
you in your basic games may say let's bunker down and play from the sites
usually that is the right call but here when they have utility to force more
map control it should work for them and Mattis is re-taking up the position that
Nertz has left. That could be a surprise for Alex, but I can bottom up on that.
It's away with that. They're living so dangerously right now and yeah maybe you
can get away with Nertz just trying to hammer the round home but if Mattis
goes down to the orp you've almost gifted a way back into the round there
for gentlemates. Mattis gonna be that rotate and now back in towards the
A bombsite you've got the crossfire set up between TAC and heavy God
attack has been able to kind of close through the half so far he's gonna take
first contact here though and try and set up heavy god.
Miss flash there for Mattis in library, catches the edge of the wall and David
he's in a clear attack, a heavy god baited in how many can he get now is the only
man here he needs to deliver right here right now 25 seconds left in the
round doesn't track done. The running Alex that's crazy and now some
pious against his brethren his friends from the Movistar riders era in a
one V2 and a good half has some pious and the side arm might be the thing to do the job.
Here's 34 HP on Sousal, 5 on Alex, he's got an HE has some pious and this 5-7
is so damn doable. Where's this HE gonna land? How close is it gonna get? It goes into the air
like a firework I'm afraid and it doesn't catch Alex at all. Some pious realizes the humor behind
that one but still even though a bit of a recovery from Gentle Nights at the end of the
half. I mean a little bit of a sandwich. The opening three and the last two therefore
gentle mates to amass their five rounds and G2 just plundertrapped. There was a 3v5 in
that last round that got away from them. And listen, gentle mates are extremely good on
the CT side of this map and G2 tend to struggle quite a lot on the T side of this map. That
opening kill though from Matisse will certainly help. He has been a monster, 15 kills
and we're only in the 13th round.
Yes, sir.
It's actually what G2 needed
in a tournament like this
when they're not playing with Hunter
and when some pirates
is having to take up in-game leader duties,
you need your nerts and your Mattis
to really deliver
when you've got an academy player
standing in for the injured Hunter.
Look at the peak and WG and Moposa.
Oh, the turnaround is ridiculous!
The top of another hold is perfect.
Now, some pirates,
he might have a full belt of utility
on a pistol round of all rounds,
But he's in a 1v2 and there's the flank from Martin. There's, uh, now Dental makes a cooking.
And he's back playing with his traniens again.
Dental didn't count, did it?
Indeed.
Okay, they-
When you know there's your time when NIP start counting, like you say though, there's moves being made here.
They've left Mopouls behind the sandbags. Alex has just decided, look, if you die, you die.
Mopouls managed to get the 1, but now he needs to somehow get more.
and the Bomber's still bottom ramp by the way, there are 25 seconds left in this round and that
Bomber's only just being retrieved, it's a very laboured gun round here for G2, Martin has
just gonna find heavy guard and that Bomber's going into a B but if we get a hide in Alex at
least one kill or it's a bit whiffy, he gets it and that's gonna waste enough time
attacked to be last alive with that bomb, messy opening gun round from G2.
So, yeah, and to give you an idea of what the last team that TAC would have played against
is, if I'd against Unity, Mikey, Kephida, Woozie, Marisco and Neofrag.
Now we know those guys, Neofrag mentioned, we know those guys.
If the only player you guys in chat know is Neofrag, I'm not surprised because that
is an example of how different a level it is for TAC to play, especially online
in Brazil, big travel day for him, known so soon either, right?
And he's got sharp mechanics, but that's only going to get you so far.
I mean, you've got to think about the strats, the layering of utility, the spacing, the game
plans coming through from gentlemates are all on a level that TAC would just not have
ever seen before.
I mean, so much utility damage done.
I love the aggression from WG at the start of the round with the back of the tech
into the TAC pauses as well.
It meant that G2 were trying to come into the round with the game plan and they're
They're just being disrupted across the board here by gentlemates right now, who are looking
to make plays.
Stifle the round here and shut G2 down.
And they're just going to cluster together with these three remaining players in towards
the top of middle, but this space has been given up to them.
They haven't taken the space yet.
One smoke, two flashes left remaining here, 44 seconds on the clock.
So, Pius pushing down, he'll get taken by Alex comfortably.
Here we go goes down to Martin Esza and they could be about to win a gun round with the majority of their players alive
Yes, sir 10-7 G2 have enough money for some kind of scrapped together by
Pots and pans maybe and they can get galils in utility that might be what they have to do at 7-10 behind
Maybe a little bit pre-emptive on the use of the incendiary
He just has one smoke coming through and he immediately deploys it
So at least G2 have been able to bleed all of the utility off of these B bomb site players
as they now look to set this round in motion and get a move on.
It's going to be down to some pass on that hero AK, taking quite a lot of damage.
It's Alex to take first contact, he's got low cost behind him.
This double-layered setup, Hokey goes unchecked, but the trade there from TAC as G2 get control.
Yeah, big one from TAC.
You might only have five kills and we can't blame him for that on his debut.
But like any important frag like that, even if it's a run-down trade with a TAC 9,
they do mean something and it's a kill that's probably gonna force Sal Sol,
Martin Ezer and Davie G away here. They're definitely committing to the save now
with Sal Sol's position. They can play exit kills, they've got money to do that
to try and limit D2's money because of course if they win around, which they
are going to, on what is that half investment, that does give that money a
little bit of a bonus if you keep play of life, especially with grabbed AKs and
And the Sunpire's fighting south, so they're a lot safer bottom banana, so all four will stay alive.
Keep toothed. This is a lifeline. Gentlemates might be ace on a team. They might be a great team at the top of tier two.
But there's still heaps of money here for gentlemates as well, who are still in complete control.
Martinets going for the bottom banana pick and Nert's gone already a little bit too much
of a jiggle from Nerts. That's all you need to give up to Martinets to hit that shot and
look at that nade on Mattis and heavy guard. Goodness me. That is significant ouchies top
middle trying to use that mortar to force martinez back away toward B.
Sousa will be CD, pushed up Mattis and leave B barking there not so sure but again they're
just feeding martinez in banana right now. That's two very easy kills for him. Now forces
them into the A bomb site not really much more they can do other than try and press
the issue here and avi g on the site with the AK got a good crossfire with Sousa.
Evergene may go down, but Sousa will hold on to his one kill and it's very even trades exactly how it should go down
And that is Gentlemates on to 11-2 away
Be proactive take initiative
That's what's been working well for them so far here on this CT side
And that's what I mentioned in the pregame is what I wanted to see from Gentlemates on the CT side here against
E2 across the series is trying to disrupt E2 because you know without their IGL
They're gonna struggle to come up with solutions on the fly
So you want to pose these questions and cause these issues it is going to be Alex with a bit of a surprising
Approach to the jewel there
I think that might be nerds his first frag on the T side if I'm not mistaken and it's a really important kill
His G2s backs are firmly against the wall
Martin has I think he's heard some rotations
So he saw some furious communicating that is he ready for what is this top middle push flash will come in
Can he avoid it? We're not going for a flash. We're going for a pure jump and that's Mattis down
Good repositioning classic AWP angle for Martínez
And don't have anything like that. He's got one flash, but he's not really in a position to use it right now
Can they surround?
Gentleman's on this side. Oh, Martínez is going for every pick in the right direction right now
He's looking for more flicking around doing such a brilliant job for his team and some pious
Last alive tap on the bomb 10 seconds not gonna happen. Surely didn't get flanked by Mopar's 12 8 there one away
Trying to get full control of it again. It's my post. I'm gonna try and get that
Staying put for now
Oh no, it's just about pushing back into the cubby they're gonna push down now that
Catches off Mark and there's nobody doesn't know there are two or what came from might not matter Alex actually got tack
But nurse is able to get the kill and return now Mopos is a man to hold on
They're gonna try and put pressure on Mopos. They know there can't be more than one more player on B
It has to only be Mopos with the op it might just work out for him
He's managed to find math. It's now still holds on against heavy guards and again
Some players is lost alive in a clutch 1v3
I'm not sure this is gonna be happening. It will not be happening easy kill for my paws
Hunters leg died for this
Yeah, I mean it's a brutal
Congratulations for G2 on the T side of the map that they've struggled a lot on in the T side
I would say that is smart. Let's see
G2
Smarter performance and inferno coming in here the last time I watched G2 on on mirage
I think it was this I'll double-check it quickly, but I think it was a game in pro league
Up against probably would have been foot. Yes, it was first and we know footer so damn good on the raj
I think that's the point in a second. We've got the fighting connector coming through
Martinez and Alex will hold already
Nurtis has been able to return with one and heavy gods actually tapped down South all and Alex as well through the corner of that
Smoke which is pretty impressive considering where he was actually playing from they know nurses in car
But with the heavy god damage they've been able to get a plant on A. Mopoz does get that tap back
So this 2v2 is very much on look at the utility still on
Gentlemates here HG on WG and Cyndio on Mopoz with a diffused kit
But it might not mean anything as tack will get a first kill and there's nerds as a follow-up
So yeah start better than map one
But they're not gonna hang around for too long and that means you two can start to assume some control
4. Start, not a nasal easily, find Nerts and now it's the time for dental mates to start
delivering on this CT side with their 4 by coming through. Utility being swapped over
to some pious. Who's gonna be the man to throw all of that coming through now that
Windows smoke will land and short taxle has that Mach 10. Don't count G2 out even
in a 4v5. Pretty normal setup right now to be fair for gentle mates. You've got Martin,
there's CT, you've got a more player on the balcony down nice and low, and TAC actually
hits that double headshot really cleanly. HG towards CT, there's decent damage to Alex
that might afford them a plant.
Nice to scale forward, Jeff from G2 so far to make this one work. Matty's gonna get
caught off by Mopas coming through from lowers though. You wouldn't be expecting
And now he's got some confidence to build up.
Yeah, exactly where I was going with it as well.
settle in you can see him checking the notes giving some thoughts as well settle him into the game
you want to make the most of this opportunity because you never know when it's going to come
again if it's ever going to come again so you want to be super present and soak it all in
not get too caught up in the moment and overwhelmed by the occasion
gentle mate so courtesy of martinez are in the previous got things going this time
flexing his muscles in terms of his opening options from spawn into palace first blood drawn in
of 5v4 ensues.
Another move by Martinus upon an opening kill, thing is, are they expecting Heavy God just
to wander out of Palace right now?
It's a very random timing and they have no clue.
Shift down the ladder to stay silent, he knows one's there, he might see both and he lines
up both.
Brilliant awareness from Heavy God and it completely cracks open the A-bomb site.
Ah, just awesome game sense there from Heavy God, recognizing the opportunity that
presents itself when Nerds goes down in palace he doesn't shy away in fact he
capitalizes on that window of opportunity problem is or was that is three
teammates of rotator across or at least two of them were in top middle so it's
taking quite long to get you but it doesn't matter when heavy god continues to
do the heavy lifting here he goes you got that sick quad kill from pit on
inferno unfortunately that while the Rand wasn't in vain the map was here
Yeah, it will assert G2 into a 4-1 lead.
That's all heavy guns, and that's what he's all about.
When he was, you know, in the old days of his career, we used to watch him all the time on mixed teams and end point and OG.
He's always kind of a cut above in those teams.
Look at this, perfect new ability.
goes back even further than that for me to that iron branch squad was when he
first came on to the radar when I had come across him and that was with guys
like well some guys haven't been painted in the best license and so I guess it's
best not to be giving him a day on the broadcast but guys like Maswell, Sad,
Yeki as well who's over in that fave bit roster actually pretty infrequently
looking to try and capitalize on the space with that util instead it's to
try and create diversions and then shift into the same bombs like this has
been their bread and butter. Show presence early and middle, shift out of mid, execute
into A.
Gentlemates have caught wind of this. It's a well placed Naid that will do some chip
damage. Salsa looks to try and do a bit more with that for us. You've got a couple of players
sneaking in position in on this A bomb site at the moment and the pistols will prevail
for a couple of kills. WG in on the act as well and this is where the round could
start to spin out of control. It's only tack left remaining. With 20 seconds on
the clock, it's Mopoz behind triple who will go undetected and will step out,
enables his teammate and gentlemaids win the lifebuy.
Oh, straight into the Spanish blender, and that might create some tasty meals, but that
one is overcooked for G2.
That was painful to watch.
So many.
I mean, even the one kill for Martinez on the D, that makes such a big difference there.
Relaxes things for the other gentlemaids players, but that is a deal we haven't seen
much of so far in this series.
a straight heads up 1v1 between Sampias and Martinez and this time Sampias wins it.
I'm expecting WG underneath Palace though he's going to be able to save his teammate only
just but only for a moment as heavy god forces his way through Connector, doubles down on
entry duty as G2 again are going to bounce back immediately after having lost a round.
That's happened so much right, I mean even when it's an annoying round you may look
back on later in the demo review and say oh god like well have we done that the
bounce background is what's more often than not the most important thing and
they've made that one look pretty comfortable. Bunkner come through on A,
Mopars and Sousal have to save. Heavy guys putting in a sterling performance
and TAC is currently 8 and 2. Confidence for him will be growing round by round and
just not just confidence but comfort in what is his first tier one land and first
time I think anywhere in a country away from EU but not the second so surprised
yeah people forget that about young players coming through it's why no
Donk was such a phenom when he came through to begin with because he just
took to tier one travel and owning everyone like a duck to water yeah he is
counter strike cuts him and he bleeds. Yes, Martin Esza again. He has been the foundation
of Gentlemates success in the past two rounds they've won so far. He's got an opening to
the crown jewel of heavy god. He's found a tag in on tack and it will be another
frag out of him. Alex gets in on the act Matty's caught in transition and it's a really
well contained round chair from Gentlemates. They were happy to concede that control
into middle initially. Yeah, they're going to maneuver into a ramp now. You turns
he'll be thrown in and Martinez knows where he has to deliver.
Look at Mertz creeping around the corner of the smoke.
Every god does find the entry, but there's Mattis coming up from the con.
Martinez is more stuck than a stuck thing,
and there's no way out.
What a tap on short.
That is what Mattis is all about.
His first three kills of the game, by the way.
All of them are clean.
Oh, get wrecked, WG, with your post on the long line.
Mattis does not cage.
It just roops his head right off.
Tremopoz gets one in the 1v3,
but it takes a hell of a lot of damage in the process.
Second chance will get him up and get him out of dodge,
looking to try and salvage that snipe on Davi G's body.
Shouldn't catch him, that's a line up that will be
maneuvering underbought, but smoke actually catches it.
So, that's big for MopPars, always made noise.
That's a shame. Let's just heard it very clearly.
You can tell by the way he's looking.
And then there's a player inside of that smoke.
MopPars is still not being cleared properly though.
He's done really well to find one.
Drop into the sandwich from Alex, he finds one of his own.
How is my part of the live finally activates pop on the floor?
What's going on?
Almost another one.
And it's all down to Martinez.
Oh, that could be in vain, but it's a great catch on that.
It's now new boy attack against Martinez in a one V one bomb
on the site itself, kind of in the middle of no man's land.
Taxi go for a jiggle.
Oh, that's confident.
And he crosses into jungle.
Martinez should know the timing is there.
And yeah, that's the thing I'm worried about.
The bomb is still on that site itself. He wants to go for the plain duel here, TAC, which is very bold.
But now, of course, Martinez is worried that he's gone all the way through market, but he hasn't.
He needs the bomb, and now it'll be planted.
I think he thinks the steps that he heard was the player moving his way through the vent into the B bomb site.
Instead, it was TAC just desperately running, sprinting back onto the site, and he's going to breathe a massive sigh of relief,
as he's the one who holds all the aces now in the 1v1.
Bomb down, nestles himself into Palace.
There's no kit here notably for Martin Esser, so time is of the essence.
He's got a lot of utility trades all for AK to give himself some more maneuverability.
Desperately trying to figure out where TAC has positioned himself,
because surely there's no world in which he's going to be able to stick a 10 second.
He has scooped up the kit though.
Maybe that's the difference maker, smoke on the bomb, can TAC hold his gun,
he peeks out and Martin Esser will decapitate him to save the day for his team.
That was so clean.
I mean, the thing is, TAC doesn't even play that badly.
Some people might say, look, why are you peeking? Get one and die, you're lucky.
Or rotate and die.
That jump spotting, mate.
Indeed.
Alright.
Taxidermy good game, but it'll be feeling a little bit...
...annoyed himself and not converting the B1B1.
And now, Mattis, or, yeah, WG, very much caught there.
the MP9 of Mopal stuck on the balcony very awkward position that Smokey still in play near the apartments always done so well
To find Mattis from that range before heavy god traded him how?
Gentle mates have a 3v2. I don't really know
Key kill in the mix says that Alex has gotten nerds who was boosted up or jumped up into snipers
That's the frag that then regains control for gentle mates
Mopal does really well to stay alive as long as he doesn't like he said get that frag at range
Going to be a fake plant. Gentlemates would now know that's the case.
Rotation coming through from Salsall. Frag found from a heavy god burn.
Self and his captain looking to combine.
But you minus the heavy god and it leaves the Spanish prodigy in the mix.
And he will find that first kill.
Martinez again thrust into the 1v1 to save his team.
Against the guy who was on the team when he replaced him.
Back in the Moviesaw riders days.
Martinez versus Sumpiase. A very quick rotation.
rotation all the way around, up short and some pyres has no clue that he's gone for that one.
Full rotation makes it a lot more comfortable. Good brains for Martinez, it's a second 1v1 in a row.
Trading was on point and good pro-activity, good signs of confidence from gentlemates breaking open those smokes in middle,
taking the fights to G2 and trying to stifle the attack.
My pause and Martin's have 22 kills between them Southall and Davi G and if
you want to add Alex to why not have 12
Lord quite a big differential a little bit tough heavy I might say and there's
another one lovely flick on Mattis jump away back into CC or I really felt
like he's gonna hit that. He's got some help coming in from WGP. He's going down to the heavy God D.
There's a chance maybe, but not when Martinez continues to keep hitting these shots.
I mentioned he's a tier 2 orper to watch, and I tell you what, he is looking clean for Gentlemates.
He recovered a half brilliantly. That is not something you see all too often on a T-pistol.
And some players, I'm not sure, knows about that.
He might now about 1, 3 will be a bit of a jump scale, I fear.
He does get himself a one-for-one, that's fine considering.
Now, Mattis might be the man that needs to deliver.
He's got a bit of help on the site, thankfully, from TAC, but there he goes, absolutely deleted.
Mattis is burning, but still alive.
Eventually flicks onto Martinis.
Ow, he's got that one, I'm not quite sure.
Looking for one more, and WG drops.
And a little bit of a scratch of the nose after.
He's feeling it.
Easy for Mattis, he doesn't care.
And now Sal Sol in a 1v3. It's still doable. I mean Mattis is not exactly full health from all his
heroics and Heavy God's not on the scene just yet. He's waiting in the short position on an off angle.
Sal Sol not picked forward. Good pre-fire. Oh, surely that could have been the kill. It made the
difference but you can see G2 playing this one really carefully. They can't afford to give this
up and the time is the biggest issue. 16 seconds. Yes, they make the balcony jump to get the
the bomb. He's actually got it and will go for a tap to force Mattis into the open. Oh
he's trying so hard to get a plant from somewhere but he just can't get it and out of time is
getting also low. One tap is all he needs on Heavy God but there's no time for it. It's
a real nice try considering but he won't be able to get it done.
they'd be down the good old school number 69 and it'd be an anti-eco probably 610
Oh here comes the mid pincers this is the perfect time for it I love that from G2
mead around not really a random timing but a pre-plan timing
all peek together from window from short from bottom calm it all works to absolute perfection
The bonus buy is easy. They actually win it more comfortably than I think they would have ever thought possible. That was clean.
Needs to find their footing here soon enough in the second half.
TAC trying to hold on from defaults.
Now some Python gets in position. They are up con but a little belt sticks out and Mopars will drop.
TAC trying to hold on because they've helped the Mercs to come through and a lovely spray actually on Alex. Well controlled.
really a heads to a maths.
Now, Southall and Martin is to be
fought. Not much to say this
round. I don't think unless they
get some flashes in play and
some work from both of them has
turned things back into a 2v2.
Mattis is on a big flank.
Going to choose palace all the
way around through spawn.
And some pious surely will be
waiting for him.
Exactly. It's just a bit of an
awkward one to play out because
some pious of what matters to
to take first contact. Mattis would want Sunpires to take first contacture to try and be a space
for one another. Mattis is going to get the frag for free on Sousal. At least that gives
Martinez the info. He's now spotted the open CT. Sunpires playing a dangerous game. Martinez
recognizes the window. He forced the fight on the palace player. Then takes the initiative
with the jewel on Sunpires and that's his third clutch off the map. But it does
break the g2 momentum. Yeah and that's super important considering the direction that this map has
been trending in from start up until now. Oh really well done if one of you can't take the Jort martinez
then double up a hail of bullets in his direction he's the first one to fall he's got to watch this
from the sidelines and hope that the teammates can get the job done. Three players grouped up
up in apartments with the fourth in tow.
Mattis now knows it's coming.
TAC playing from Bench, they're gonna jump down,
Nick's a Mattis, Mattis actually makes things awkward for him.
Great parting actually.
A lot past, so forces the way out
and TAC can only get the trade on one.
That's not able to finish off Davi G.
Another awkward situation for Davi G.
Down on 10 HP, going 2 and 14,
getting this caught with all damage back and forth,
left and right.
Nellie retakes on, now Sal Sol is tagged up,
heavy gods really forced the issue all the way through past the market door
South soul knees try and find something because that VG is still walking wounded one bullet through that bench should be enough
The Alex has gone down to nuts and there's a reaction from heavy God Davi G's been in the entire time
Maybe they don't know oh my goodness as opportunity all of a sudden or quick reaction from every God and nurse has a kit on 4hp
So the time is fine and our must win here for gentle mates
It was A, A, and then A again for G2.
Now, we've got the converse here from Gentlemage from the Hammer homing on the speed bomb site.
Now Mattis is just gonna try and stay alive for as long as he can while TAC rotates in.
Again, playing in some of this smoke. TAC is here on time.
Mattis knows what's going on, but TAC again goes down.
That's again just inexperience, unfortunately.
But it's a lot of pressure on Mattis and he only gets one.
Some pirates rotating in has missed the window opportunity to get the kill through the window, I think.
The bomb can go down. The heavy goes on this big flag. It could activate a retake if he finds Alex, and he will.
But of course, now his position is known.
Yeah, I mean, like you said, Alex giving up his life to get that intel brilliantly done from some pirates pre-aiming the angle and then able to get the kill.
And now it's the exact same setup between Davi G and Salsall compared to what they had in the previous
where they weren't able to make it work, Sampire's doing the most and Salsall spotted in the corner.
Heavy God will just peek, repeat, take his head right off and that puts G2 on that point to tie up the series.
Well that hasn't been easy. Two relatively difficult retakes for G2 on B that you wouldn't see all too often, especially two rounds in a row.
That was just expertly done.
Yeah, I mean the kill Mopoz is what gives him the foothold in the retake, right?
That's what creates the space and to actually start to flood their way forward
and then up close and personal with some combat orping and they're looking to
get the job done here and now active from heavy god it has not a whole lot to
do over on the side of the map. Take us to overpass. It should be a pretty fun
map for a both teams play the map but it's not exactly a favorite of either.
Oh, heavy guard.
Opposite.
Oh, the flash comes through.
He's so blind.
My post finds attack in the meantime.
But heavy guards again.
How are Mattis and heavy guards continuing to phase these smokes in this game?
It's pretty crazy.
Now he's still alive.
And then Nert drops through the stairs smoke into sandwich to get his kill.
And G2 finds a way.
That CT side was a lot more confident.
You'd expect that maybe when you don't have an in-game leader.
The in-comes overpass.
That's the first BO3 decider, already one BO3 in, we're already getting close matches
into Extreme Masters Rio and already Martiniz gets met with a goosh.
Yeah, not great, and then frag started by Matus, finished off by TAC, Matus will then take
Sassel down, that's going to set the round in motion as they just surge in towards
a say bombsite, door being closed in by two, but gentlemen's aren't going to mind.
Now, WG has at least been able to get a kill here, but that then puts them on notice in
terms of players being in these backlines.
They wouldn't know that there's two of them.
The boss will flick up.
Oh, that's a great reaction, Mattis.
And Nurtz and some pirates are trying to fight him one by one, and eventually they take
him down.
But it has given WG some space.
Is it possible to lurk round and get this kill in the back just misses the timing?
Oh no.
That's unfortunate and with the time ticking down bit by bit Davi G as no say in the CT pistol
G2 managed to brawl away into victory four kills from
Gentlemates that you know is gonna be good for a CT force by with that two fifty dollars
It will come to dollars and say we'll come through as a bonus, but G2 get a critical t-pistol
Yeah, and the buy that I was talking about is really not that bad at all, Scouts 29,
5-7, FAMAS season 1 all so often, and there we go already, the boost on short to get WG
fighting Mattis goes in the way of the FAMAS.
You don't see the player when he's so far up, but Mopar's not able to surf his way
to the top.
They're going to try and assemble it again.
These are the sorts of rounds you do want to go for these gimmick plays.
Technically this is a bit of a pixel booth. We saw Furia use it to great effect at the end of the game, I think earlier in the year.
It's definitely cheeky, but it doesn't get anything nefarious. How is Sassel alive? There we go.
TAC will take him down. I believe the ambush is definitely allowed. They can just leave him there now.
Oh it is.
They're keeping it.
The decision for Sassel to advance forward was an aggressive one there, thought he might have just gotten the kill and decided to rather try and fall back, maybe he didn't think he would have been an option to get back to the safe of the A site.
Alex is the one who's in the corner right now, oh my god and check because of WG and he'll double down to finish off the job. Captain asserts himself to seal the fate of round 2.
That's a lot of space being gained now for the T side to push on in towards the safe on site.
Oh, there's Nez, gotta be careful, there's a couple of players there, and we'll be
into multiple, definitely awkward for him, but the last few bullets left, he managed
to get himself two anyway, that does allow Southall to come on the rotation, but
Sunpire's caught Southall, and now, he'd be three, out of nowhere, Alex already
trying to make a play from Bank, and heavy god has completely destroyed him.
A great trade from WG and a good flash to blind up Sunpire, but this
is not done even though tack is so very low and another tag
Davi G done 27 a headshot on my paws and incredibly G2
answer back force by war is on and so is the war of words
look at that reaction. I loved Martin's reaction there
just looked at that as if to say how dare you talk back to me
but G3 won the round so that's what matters.
What are you guys about was the hero he hits like what four or five shots with the scout there a couple tags a couple frags
captain taking responsibility
Great way to answer back in G2 the position to really pile the pressure on early here on to gentle mates
It's gonna be a couple trades going back and forth
You don't mind that if your gentle mates when you're on the force by normally the one for one trade early and around would favor
the T side because you can turn out the numbers on the defense but when you're on a four-spy
if you can just trade evenly you feel like you're in the round you're whittling down
that T side and keeping yourselves in the contest as G2 starts to set their sights in on the
speed bomb site.
Oh heavy guards.
It's a good catch on my paws and oh my word not sure how Alex has actually been able
to get away there.
Regie on site 2 in water.
Not easy to clear that position, especially when that MP9 is moving so quickly back and
forth and Mattis will get caught again.
And we've got to wait until Activate and kill all his teammates that are into help and the
flashes are good actually, but Alex still finds a kill, so back and forth at the beginning
of Overpass but tacked, great reaction, finds 2 and then they know where Martinez is.
Bang is definitely possible or it's a little bit too high for Martin airs and he gets completely destroyed by some pious and
G2 have won the force by battle
Just trying to get into the heads of gentle mates here on I think that's a really
frustrating
Situation for gentle mates because once you win that force by on the second round
I okay CT overpass we can lock in we can really make something happen here and get a good number of rounds quickly
Now, it's the opposite. G2 is playing it out there in Game Leader Hunter, feature that leg
break unfortunately for him. Playing attack from the Academy, he needs as many T-Rounds
as they possibly can get, and Nerts will hold on for a quad kill against Eco. Very nicely
done. And now, the hard work begins for Gentlemates to recover. Sitting two players in that
monster smoke waiting for it to fade and then catching anyone holding in a default
outside the pipe but in CS2 that is not really a relevant play anymore so the
patient's required. Nurtz could be walking into Salsall, he is. Good catch but there's only a bit of a fake on that
Sulta map for Nurtz. They're going towards B right now, Jintal makes her holding on pretty well.
Devigee will find heavy guard. Attack is trying to force away and he's got a mid
site smoke to use to possibly assist a problem. They have to get a flash their way into the water.
Again, we've got players bypassing themselves in smokes, but Alex makes it happen and some parts will be caught by Mopov, so little mates do get their seconds.
Yeah, they're past the test, the fine colours there in terms of defending the B bomb site.
Nertz was the one who was almost looking to initiate the round even though he was in that lurk roll.
This is fast from Nertz up long.
Yeah.
The position he's gotten himself into a lot earlier than what you would normally find.
20 seconds into the round and he's already outside of bathrooms and there's nobody in any position even when anywhere near him right now
So try and figure this one out and with that I reckon he's gonna keep forcing the issue
Yeah, that's a bit miscommunication there in Martin. There's completely wide swung from connector and tack destroy
Southall and there it goes Alex as well Mattis a deletion
That's what g2 can do to you sometimes pure W key headshots. I mean look
There was thought process to it, Nertz could have run up all the way to the A bomb site
if he wanted, little did he know, but in the end it didn't matter because all his teammates
got the kills to clear it out anyway.
I just love the confidence for them to make that play and again we're seeing that this
has been the style from G2 when as soon as there's a spark in the round, that then
ignites them on this T side where there's no hesitation, there's no time where they're
taking RRK, where should we go from here, do we look to try and no no no no, they're
just immediately pulling the trigger on the most readily available option.
Occam's razor most simple solution is probably the correct one and it's worked the trick here for g2 so far
And when you're playing with an interim in game leader and one that maybe has a game made or too much in his career
Simple calls like that whether they're from him whether they're from nuts whether they're from
Five rounds early is already excellent
I feel like it limits the complications when you adopt that approach the one thing
I will say if you're gentlemate you got a kind of clock
That's what's going on here, and then maybe realize okay if they've gotten this kill the most obvious approach is probably the one
They're gonna go for and that's what we should be reacting to
Don't overthink these situations if you're gentle mates
Responds to what's most readily available for G2 and right now that's heady go heavy god searching up short
He recognizes the responsibility to make some sort of a play kneel round the corner
But WG while back paddling back paddling has his cross a perfectly trained in on short
You'll get the kill and compound the problems for G2 in the anti-eco
Heavy guards saw the leg of the player walking monster thinking you have that timing had that gap. He did not and now
G2 will have to continue to try and go for a pick somewhere to get any
Response in the round
Tax up toward long, he'll be just spotted, maybe he will be and that's a very awkward point, he's got three flyers in his way now, surely he can get space eventually, he's unwell to find one to be honest with you, he was very overwhelmed there and Mop-Oz has been forced out of B, so sometimes we'll get the kill, and the bomb plant can come through, and all three CTs rotating from connector and CT.
I mean, they're in a position here where they had a massive advantage and that boost will
help out in a huge way.
Their sunpires decapitated, Matus left in the 1 vs 3, going to try and ice-date these
jewels to the best of his ability, but he takes a lot of damage in the initial fight
and Alex will finish off the job.
I thought gentlemates had maybe gotten a little bit ahead of themselves there with
the decision to actually stack 4 players on the A bomb site.
Then he will continue to slide on in to B. Nestle himself in the corner now,
His teammates aren't really in any position to do much with us.
He's just hoping that as that smoke fades, he may go unchecked.
Martin is now worried about bathroom for good reason.
My part is surely not a lifeless.
See, he was for it.
Look, he ran for a second, but no.
Heavy God will get the freebie, and that's when Martin has to get caught short in that bathroom position.
Heavy God's found a second on WG as well, and with a few bullets remaining in that magazine.
Once again, Heavy God delivers, as you say, let off the leash to do what he wants.
So maybe that just plainly makes him even more of a threat than he ever was before.
Oh man, I just love him being active on this T side and seizing the moments and you combine
that brilliant game sense with fantastic mechanics and then you get these heavy god moments.
There's a few...
I think Rops actually is the one that I will get three.
Put it written down, I'll check it later.
Heavy, comfortable, fine, sound, soul.
And Nerd entries, Alex, and just like that, click your finger.
a beautiful ATK and it's very simple as well. Gentleknights really lacked information and
that is the main thing that hurt them. Knife? Okay.
Hey!
Hey!
That's kind of a consolation, exactly. That's about as good as it gets for gentlemates.
Can Mothos maybe then put this AK to good use? That's a good frag farm from him. We'll
double down on some pires. I was thinking, is there any world in which he looks to
try and use that to just accelerate into A, but instead he will just bank his profits
and take the AWP into the next, so at least a little bit of extra damage done.
Double AWP gonna be kept in play with Mopos having some residual money, maybe that motivates
them to actually drop some guns and buy up in the next, but it's G2 and I guarantee to
lead and I think that was the most beautifully coordinated trap we've seen from G2 on the
T side so far in terms of the pressure up long within that late activation out of
Lowers.
Notice how at that point Sassel is caught turned looking the wrong way.
He's not even expecting a play to be coming through from Lowers at that point.
a free frag and the round just capitulates from that point for gentlemates.
I mean yes definitely.
Rob-Mez-Martineza has been lacking massively compared to what we saw from him on Mirage
and this is supposed to be the Orpah's playground, they've done really well to shut him down.
There's been a lot of super effective utility usage to force him back and deny him finding
those same sort of kills that we saw on Mirage.
That's one of the main reasons gentlemates are struggling, but you definitely feel like
there's still a chance here for these double orcs.
It's gonna be Mopozz on that second to find success initially.
South soil go down to Nertz, but unfortunately for Alex, send me a USP on the B-Bomb site, and Martin is burning a lot.
Back dice on A.
It's on their angle, he has to give up and fall back to. Can't timing the shot on the fallback.
And now Devigee from long. It's a power position with a rifle, but not a cellular 5-7, but they still don't check it.
And he doesn't like that bomb plant, but can't get to. 12 seconds to confirm that plant.
All bang bang from not bad Mopos is possible, but he can't do it in time
You might hit the flick on nuts, but now they know where he is and
Mattis and tack should have him locked in Mopos. It would be a crazy clutch and it ain't gonna happen Mattis
He keeping G2 in full control and nuts is not letting up
G2 assuming full control here on the decider five rounds away from booking themselves a date with vitality
Look at me, I am the captain now.
Absolutely.
Asserting his dominance as G2 have you on the map, and it's gonna want to exact your gentleman from G2 in the round,
and they're gonna try to bounce forward, but it's just brilliant to win as they're from Nerds as he peppers the smoke and Sousal
will be on the sidelines for a hot minute.
Do you remember when Lake? I think it was a pro league, when he was playing against complexity,
when Floppy was still on the team, said,
Look at me, Ricky! Look at me!
And that has lived rent-free in my mind ever since,
because of how funny it was.
Attack with another brilliant headshot on Alex.
12 kills on this teeside.
Attack. That was another beautiful one.
He's playing so damn well. They're kissing in the smoke.
All they're making out.
But they're going to be heartbroken.
They're going to walk by.
Wop-ahs.
You surely get two kills in the back here.
There is one. Oh, it should have been two.
And that would have changed around back in their favor and now tackles all the information on martin as they're coming from short
So I can't find him. It's a great kill from the op. He does miss the he onto default though
So no damage on heavy guard. It's a 2v2 in this after plan
Yeah, the one thing that G2 have going for them to not fall foul to the flank through monster is that they knew that Martin
Es is in construction, right? So that means they'll be considering monster
So it kind of means that VG even though he's had this great flank isn't really going to be getting anything for free
You would imagine and now he starts to push forward making noise so the audio cues would be confirmed
G2 now know what's going on heavy God was actually Matty's who robs him but the kill comes through anyway
Martin Esra in the clutch
This one will not go the way that it did on Mirage pinpoint precision from Mattis and again
Nerds is making sure that the gentle mates know exactly what's going down
It's nine on the first half there for G2. Oh
Absolutely, you would imagine there's been a huge change up in that regard no longer part of
Was a relationship he wasn't enjoying all that much.
Gonna have a hell of a job to do here in the pistol.
Couple heads appear on the screen.
You can't put any of them.
Good utility usage for gentlemates.
We'll force him back.
Cavalry arrives, but they've been locked out of the bomb site.
Gonna tap from Nurtz.
Alex down already.
Bomb plant can come through.
They're willing to give it to them
because they do have a little bit of retake utility on some parts again.
Lack of a kit again could be awkward.
Doesn't matter if you continue to hit headshots though.
Nurtz found one more.
Charging his way out.
gives Moppa's no chance at all and Davi G deleted. That was so quick and G2.
The son of the police continue to keep on telling gentlemates what's up.
They just group themselves up, figure out the plan and then charge forward together in unison
and that works the trick. 10-3. If the 9-3 half wasn't enough already to secure this map then
and that pistol aren't certainly should be, it's gonna be gentle made to look to try and forcefully take control of this B-bomb site.
Mop-Lost is already on the site.
G2 scrambling to try and regain control, and that's certainly gonna be made more doable with the kills that come through from the rifles.
Ah, so clean with it right now. Mattis helps out.
Look at that little rotation. That was actually so cool from G2.
It was Nertz if I'm one, then Hamigod got one from Barrel, then it was some Pius's turn to spray the smoke, then Mattis helps out.
literal awe nice shot martin hens
yeah it's a consolation but it's still
gorgeous
uh...
but yeah i mean that little rotation player to player to player
to get
one killer piece of matter some parts
they've got a nurse was beautiful
but it's also been heard running back along i think
pink from that's long range spray with the m four eight four
beautifully done
And they're gonna persist with the four spies. They got flattened in the previous round where they went all in.
And they're not gonna be too happy with trying to let G2 get themselves up to map and series point and then getting a full buy.
They could be at the end this half without a single full buy.
No, it does pre-emptively start to stray when he spots the Shadows.
That thing gives up his position, but at least the captain is in position to get two kills to remain in control.
Now, he's just gambling that there's not gonna be anybody coming through from long, but he couldn't be more wrong.
Good pick from Sousa, but look how quickly Mattis is on the scene.
Up through Banana, he's got help from Tac coming through as well, and Mopos and Sousa
will have to make a move.
2v3, they're stuck in really positions that should be easily caught and as you see Mopos
not even checking for Tac coming from behind.
Sousa's trying to go for the bathroom ramp, but there's a kit on Tac and Mattis
that can get one player holding that bomb and have no issue at all here.
This house is going to give it a look, but they're already body blocking for that DQs coming through right now, and there's the frag for Mattis.
12-3, full control for G2, and their individuals have really shown up when needed. Some pys, it felt weird.
Matt's doing a great job again, 15-6, actually leading the way for G2, would you believe it?
He deserves a lot of credit. First map, Jitters, totally acceptable.
map to recovery brilliant map three
What's that? Yeah?
Fabulous showing over boss got a moment here as well. Can you multi? Absolutely attention turned away from Alex tack might still have to do more though
He has got a rotation in from heaven and then this flank through from nerds time starts to dwindle and gentle mates
Are gonna look trying to pivot away from that be bomb site
But nerds has locked them and he's dropped the bomb and chaos ensues
Yeah, look where Martin is is but doesn't matter if you don't have the bomb and that's in such a power position
How does Sal Sol remove this is looking for it? Oh, it's a wiffy one
But that's the end of the game G that will be it
It's the first G of the GG already written in chat and there is the second one very comfortable for G2 in the end
It took a while to get warmed up, but as soon as tack look at that reaction from from the G2 players
And they know how important that was for TAC to get started well in Rio
He is taking over as entry fragger, which is what body was doing
There's been a big upward tick in the opening Jules Masuta has been taken since he's joined this 3d max team
Which he wasn't doing nearly as much of on that Gen 1 roster with MBK is now the assistant co-chair as well
More on that later those were underway on inferno and 3d max are not wasting any time as they charge their way up banana
up. Honesty's ready. I mean, can he get immediate headshot to kick off his Rio campaign and he's
got out from Kiyosuke. B, Bonsai is closed and there wasn't even a knock. They got shut
down before they even reached the door, mate. Oh goodness gracious, what a statement coming
through from Kiyosuke and Honesty. He's talking about running into a brick wall. Kiyosuke
Okay, gonna be the one to finish it off.
Or, no, is that conversation still gonna be had about pressure moments getting to them
at big events?
We'll have to see.
The great start.
Imagine.
Okay, let me hold the high point, because we have another big brutal attack up banana
here in towards Kyosuke and Kixan.
Seen some big highlights from Kyosuke and towards the top of banana and a lot of
utility damage has been done as well.
And it's somewhat trapped at the moment and it's gonna be Niku who rotates across you to try and help him out
He does a lot of damage of the frag found but there's a flurry of kills in response three kills in quick succession
Should just be round over save already. Yeah
Tessas was going for the rotation, but there was no point
It's inferno after all my friends. They have to keep hold. I think they know how much damage they've done
They do but there's no kit. There might be one dropped on site
But Tessas and Munna's he might be playing exit kills here
He's looking for a kill on the boost if they do get it
They have seen one. That's a good clear on exercise.
So are they going to go further? No, they're happy with the damage.
So in fact, that one of these low as well, there's no reason to throw it away.
And 3D Max will answer back immediately.
Yeah, very well done from them.
Just hammering home up an honor, forcing the fights and with a lot
of util damage and getting Tixan trapped, Niko desperately rotates
across to try and help out he fell far all as well. Just going back to the point you were
making about what sort of a state we're going to get Falcons in here. What if, what if they go on
with the amount of space he's been able to take he's actually called for the team to rotate back
in this direction. Two on A and Tess's will drop down and make some noise I'm not sure that's
going to be heard from that far away from 3D Maxer but of course I'm worried about long now
because it's completely open.
It's actually a CT smoke on Moto.
Very difficult for Niko and Tessus to hold on
but they are going into that bit of a crossfire
but they clear both beautifully.
Gravity with a great job.
And again, that calls around off.
If you see a CT that gets this kill,
and she doesn't, even if he had,
it was still around over.
Yeah.
They love just grouping up and looking to force their way as a unit
into a bomb site and it's worked the trick here
for them to go back to back and get themselves in the lead.
I think it was very evident about 3D Max last year is that they did eventually turn out right there
One of the best teams at the tip and top of tier one point five
They're always causing issues for some of the best teams in the world
But then they fell off a bit and of course that's what contributed to making that move to remove body and add misu
So and look very fresh and Falcons could get caught short. We'll see
Savers come through. Yeah, the thing is
Falcons would be used to coming into these sorts of tournaments with
Playing against teams have been far more active than them, right?
That's what you get when you're in like the top eight in the rankings.
You're only playing these S tier events.
So it's completely familiar territory for Falcons in that regard.
It's OK. All he has is a flash.
He's now smoked off.
That flash can maybe support a peek to come through.
But Tess is already in his face, though, and kicks out.
There's no idea that there's one player right next to him.
And Dually's not on this round.
usually look a bit like that. No damage at all really from Tessa as long as he has the M4 still
and Niko's got this Kalil but he's very very known about. That quantity is now removed and as he is
looking for exit kills. Yeah just trying to inflict as much economic damage as possible.
Hunk is extremely low so they're gonna need to get the kill soon so there's no
thread about the bomb going off and it's exactly what they'll do. Good force by to get the ball rolling,
4-3D max, and then win against the force and convert against the eco to net themselves a 3-1 lead going
into this first gun round. That's funny, I've been lucky to be able to kick sound walls in that moment.
Good hold on. Gravity is always one of the more entertaining guys when he
starts to find his voice, obviously not as much of a voice in the server with him no longer
being the IGL knows that statement that came out from him saying he foresees himself, being
an IGL later on down the line in his career but for now it will be that secondary voice
lucky the primary man here to get that first kill, Kyosuke will retake the control and
3D Max has looked at backpedal out of there further damage inflicted through the smoke
wouldn't be confirmed and again 3D Max really quick to pull the trigger on these re-routes
but not as aggressive this time which will actually give Kyosuke some time to
rotate back in towards A and power up the defense have space towards short now
this is under pressure once again thank you there are three players hit one of
the low HP gap in the van or can't complete the kill that's a bit of a
shock that was a lovely angle to play from but gravity still standing
somehow on one point of health and now back as entry testers they're not
checking for the long wrap. Lucky slip the gap and it works perfectly. Kicks and only gets one.
3D Max right now are totally out gaming Falcons. A med pause for Gravity. Clearly bitten by something
or some kind of discomfort in his forearm and we hope he's okay. He's back in the server now.
It's no coach standing required and hopefully the 3D Max's sake hasn't put a bit of a pin
in their brilliant first half so far. Yeah well the good news is we haven't had to amp
He can continue to play the series hopefully the struggles behind it like you say momentum
Probably dissipated to a degree for 3d max mischievous will draw first black yosuke feeling so much pressure mischievous double-down on entry duty
It's not all on Miko as this last line of defense
He wants to step up to take the initiative, but that just cost him his life
Tess is pipped by exorcise and it doesn't look like 3d max have been thrown off course whatsoever with that
Not fair, he's in any way shape or form. Goodness gracious. Honestly having to go for it. I really want to save here
but look there's no way you can do it if you push that far deep and
Falakons are getting run over as it stands.
At this point it's just about building up even more of a financial back before 3D matters.
Run through from Kiyosuke. He's so blind. Goodness gracious.
I have a handshake at the end. I'm lucky to say okay well
You know, you're there, all of you there.
You've managed to haul him out and force him up to the top of the banana again.
Tess says, great head shot.
They need to win a round like this, Valkyrie to try and get themselves going.
Gravity's managed to find Monosy, though.
Great kill.
Tess is still standing.
They know he's there, though.
You know, many more players have that came from.
How can he keep standing with only a deagle?
The answer is, he cannot.
Gravity and Maka will confirm that.
And Tess is okay and kicks down.
for exits only again.
It did look a little bit ropey at one point there after that one deke from Tessus.
He rattles off a few more shots, but none of them connect in a meaningful way.
3D Max continues to trudge forward.
And they're able to get the kills to create the space to get full control.
And at this point, Kickspan and Kyosuke are just looking for some damage.
But 3D Max, who have been doing all the damage so far here on the server,
Second consecutive rounds in Trav, none of them have been particularly close, that's the real concern here.
Is that, it's often coming down to like crazy clutches in these wild chaotic situations that have gotten 3D Max at this point.
They've genuinely just been steamrolling Falcon so far.
Big triple kill from Gravity.
7-1, footing in Brazil.
Yes.
You've got Kixxan with Kiyosuke, surely?
They got anywhere near that, there is no way in, and there is only one molly.
There's one more on the suit, I'll never try to clear them out of these pockets, they absolutely
are, but again they go two for one and Niko just cannot connect with anything at the moment.
Yeah, that's really unfortunate, it's fantastic due diligence coming through there from 3D
Max on the execute with some very good utility usage and then cross covering one another.
Niko now has it all to do with the world on his shoulders.
Single-handedly needs to lock down the speed bomb side with only 21 health to his
name.
out the best way to try and take the initial duel and while he maybe catches
Masuta slightly off guard Masuta is able to adjust and find the frag and with that
the round 3d max continue their domination of felkins as they're now up 9-1
it's just deja vu it's another one of these rounds where there's no saying it
no chance of a retake in a 2v2 or anything like that it's always a
double man advantage if not more and they're really playing well as a squad
We know that's what 3d max all about and I mentioned about maybe how I would feel about them coming harsh off of book arrest having played pretty
Well at that event what are the best event with masseuse to
Well, it's looking fantastic to start here
Well as he's doing a great job of trying to sail live with his orp, but he's getting pincers
It's a flank from arch coming through in a matter of moments and there it is easy kill
And free up to grab for Macca. So what you got here is to be fair don't even need it
Sure as 3D Max's map pic, but that shouldn't ever have come into the equation in a game
against Falcons.
They're gonna persist with the investments here, which means no AWP for Monosy, couple
for Masters in play, light and neutral and no kit either.
Oh and Gravity's even able to find one on Monosy just flying through short like that
and that's gonna activate your targets pop immediately, they need to hold onto
this somehow and Kiyosuke and Tessus will do so.
the trade kills come through, and the power cons are about to double their score, unless
lucky can be something crazy. All three cities are here though, and they do go for the double
swing. Niko can confirm it, and it's a little bit of something to work with.
When he got one player pushed up as well, and that cubby, out of his gravity, waiting
to activate, Naka almost hits his shot. Now they know about the setup. That cubby
player will swing into the open. Naka, he's convinced that he has crossed and
is staying there. They're gonna choose to take long now. Kiyosuke playing a bit more defensively
in toward arch and that'll be the bait and switch for Kiyosuke to make it work out. So
5v4 and low HP on two players is surely will be a Falcons hole.
Oh, Niko just out in the open not gonna be able to get out of dodge after the initial
kill but it's fine because he's got teammates in position to pick up the pieces after
he does lose his life. Maka and Exorcise with 25 seconds on the clock get to try and
recovered the situation, and XZ has been able to creep up undetected, but then Tess says
we'll find a favourable angle.
Oh, Falcons, this is a too little too late, it's going to be three rounds is what they
have to work with going into the T side of Inferno.
Maybe a little bit of an upward ticker for them, a little bit of momentum being carried
across, but genuinely never expected to say that they'd only have three rounds
to their name.
Yeah, they've taken a chunk out of Falcons, that's for sure, the wings have been
clipped and they no longer saw on the server as they feel the pain 3d max just
need four rounds from the second half year to go 1-0 up in their opening
venture against Falcons here at IEM Rio 2026 and funnily enough right as it's a
beautiful tap an exercise on Niko Falcons main issue for a long time is
winning pistol rounds they won the pistol round that was pretty much the
anything that went for them in that half. Oh dear.
Can XCIS continue to tap down more?
Kiyosuke will find a trade on this occasion.
They managed to force OI up on short and take it.
Gavatina from the apartments.
Hard cleared by Monizii. That's more like it.
A chance to take the bomb site now.
Lucky looking for these long range taps
to find something before these players
really get set up in the after plant
and I'm afraid he's not been able to grab it.
So, I'll obviously give this retake a go.
Lucky up to 17 and six now by the way.
brilliant first half from him but I think even his expertise is gonna be too
little in this retake on as he finds Macca and I know he's found two players
are rotating in from him and he just clicks both of them sharply.
They will be feeling a whole lot better than they were four rounds ago down
9-1 now a four round gap and if they win this gun round all of a sudden it
feels like they're back in the contest and they maybe start to put some
pressure on to the PV match once again. I mean, you're talking about utility that I needed to prioritise, by the way.
It's, you know, broken record on Inferno, but they had to go for double fan-maps to prioritise it,
and the counter-flashes top another at excellent. In comes a fade from Masuta though.
He's still standing. Oh, being spammed through there now to 12 HP's got support.
Thankfully, he's still standing. But not by much, dragging his feet across the floor in this round,
And it's a 4v4, but one that is very much in Falcon's favor.
They wouldn't know how much damage they've done to Masuta though, so at least they've kind of been able to conceal the fact that he has backpedaled into the B-bombside and extremely low health.
And looks like 3D Max are gonna receive Falcons over on this B-bombside, which is exactly what they want with the setup they've employed.
They've gambled that extra rotation across three players, ready and rearing here.
Not much ammo left for Kyosuke, so he's gonna have to get that reload, or he can't continue to commit to the fight.
It's a really good flash for the swing that comes through afterwards.
Kills go back and forth, super low health on two of the three,
but Falcons will pull the plug when the B-plate is shift over towards A.
Axis takes a kill, we're about to get peaked from above though.
It's a brilliant pre-fire from Tessers.
I mean, what a clear that is.
He knows the most common angle in that situation,
and that's the kill that wins them the round.
Simple as that.
Masuto and Gravity, 20 HP between the two of them,
will not be going anywhere near the A side of the map.
Very well figured out from Tessers.
Massive mid round frag for him.
If you give them that, as we kinda sort of prepared the first half just the opposite way around,
it's very easy for the bombsites to be overrun.
Double set it toward long, flashing toward mid to be taken out, smoke the block off.
Both maca and gravity.
Good break, hold our aim in towards the top and murder the really nice time in the break
the breaker the smoke gravity will take full advantage and then get himself out of dodge just as that smoke starts to fade
Good opening kill here for 3d max to try and open up their account you're in the second half and get themselves up to double digits
And they've read into the situation brilliantly here shifting muck across to pad up the defense over at B
Again, they choose a three-man B set up. It's so often the
You play for a T side. When you're a man down, you go for a B push.
He's easy to run over the side. Will they expect a third go? Mako, he doesn't want to peek.
He doesn't want to peek and that CT smoke gets played through until now and he's got both. That's huge.
Honestly, he doesn't trade in time but he still has got an opportunity.
Could this be a Monazio moment, the first in real, immediate fake plant.
Well, he even guarantees to work his way through and that's a free B.
Six seconds on the clock, going for another fake but he needs to get it down right now
And he's played himself! He has overcooked it and burnt his meal!
Oh man, Monacee had done all the hard work but he over-thinks it to a slight degree.
You can't really blame him in that situation.
Gravity had a rush of blood to the head.
And 3D Max got a critical CT gun round.
But you already mentioned it, one player alive, only the buy is awful.
Exactly, so Falcons can bounce back immediately afterwards to win this round here.
then they can keep that pressure up on 3D Max
and continue to close the gap.
Nico, top banana, pressuring into the speed bomb site,
trying to draw the attention across that side of the map.
Not a whole lot of utility left remaining.
No flashes left here for Falkens to aid their cause
in executing on AI then.
Nico's a bad banana.
They're going to have to go all in.
Gravity makes a timing here in the middle of the round
to catch them off guard,
and then Maka will make a play as well
to drop a couple of Falkens players.
And they had to do it when they have this sort of a purchase
with this little weaponry. Really good work on 3D Max, but hang on. Q2 came on as he was
making it happen again. Niko needs to keep himself alive. But Makka's going to try and
run him down. Niko just gets away into a middle. Does he have help from short? He does.
On as he's being looked for by Makka. No responsibility. He sees the shadow, but
that's a bit of a recovery for Monazzy. He's angry. Triple kill. Making up for
the previous round. Falcons back within three.
I'll put in some of his utility around that A long position, HG as well to show more presence,
but it's P again.
The back is looking to entry in, Luck is very blind.
It actually does big damage to Miko with his final few bullets, that's pretty handy.
Masuta trying to deliver from the back of the site does get both, and with low HP
on kickstand, can they really break through?
The answer is yes, you know.
Manazir set up, gets an important kill on gravity, and now he has full control.
the hallways go straight through the smoke into the back of coffins he is not
he's not shying away from these opportunities not fearing anything or
anybody right now and because of the util that was thrown by Tessus Mucker is
still sweeping the back lines for him he's even trying to sell the audio
cues by running away from me to try and draw Tessus out but Tessus ain't there
and a big comeback on this T side as well you've got to always attribute a
big portion of that success to the IGL. Yep down 9-3 coming into the half
And they haven't looked back since then as they've tied up that score line
Looks like Mako wants to try and take a bit more initiative
Yeah, but more proactive to insert himself at the start of the round. He also K's just charge straight up middle. He fells gravity
Denies him and they're gonna continue to just try and ride this wave of momentum
That's some of the Spirit Academy Kiyosuke coming out there pure WK given the
Reigns to do that and he's playing around the smoke as well surely doesn't find another one exercise playing inside of it himself
All the way through he's gonna take the door unlucky there. No idea. It's here now
He dies into the smoke himself finally goes down this dude has not been cleared though
He gets both all of a sudden it's falling apart the Falcons and a bullet slow exercises here
What does he gets both incredible glock headshot on the quick trade?
one as he gets another chance of a 1v1. It's Makka on the other side. I was going to say
AWP versus AWP, but one as he goes for the manoeuvrability of the AK. He's already making a move
all the way around long and he's going around to library because of the bomb plant position.
Thinking that Makka being the AWPer is going to take longer to get into position and Makka
without a kit, maybe that's the master stroke from one as he gets Falcons back into the lead
of this one. Mako has not found a kit on site, he's still looking around for Monizy but he
has disappeared and now Monizy's seen him. The jiggle bait, shot hit, but Monizy's played
him like a fiddle and he may wish but who bloody cares? Falcons are up 11-10.
And there's that golden smile once again, what a brilliant touch coming through from him.
Three kills with three different weapons coming through from Monizy, an extremely quick
succession. And that is now the lead for Falcons as they supersede 3D Maxion Inferno.
going up 11-10. Oh, how has Masuda done that then? Fighting in the fire is able to
fight Niko. That's an annoying death for Niko and the players are standing, consigned
himself to death but still takes you down.
4v4 very quickly. Gravity sees what's going on. A very quick
manoeuvre for Palakins' top middle. Decisive in pit. Kyosuke looking to
entry. About all four players going through shortly with no hesitation.
Good counter flashes and exercise gets one, but only one. Now to be gravity
on site. He'll be powered up by that mosquito. Maybe not on this occasion. It's only a one-for-one.
And Tess is in kick-san. They're going to be holding on. Lucky gets caught. Once again,
Mack is in a clutch. And I think he's trying to run up detail before he picks up the rival.
Yes, he is. But that Molotov was already missing, I'm afraid. This is pretty much impossible.
And I think for Mack, unfortunately, he knows it. Tess is in kick-san. Two kills, a piece in
in this round.
Drag Falcons from the brink, the 9-3 behind, to 12-10 lead.
Incredible.
And despite his struggles, Falcons have still
been brilliant on this T side.
It's going to be Misuta swings at the back of the flash.
Three players blind.
Unfortunately, he doesn't get that first kill cleanly enough.
So Misuta will go down to Monosie,
who had just regained his vision.
And that will at least create things out.
He's going to be kiosked to get his swings middle, exes he's caught in transition.
It's all on gravity's shoulders.
Pressure coming through from both sides of apartments, but he's not going to get checked
by Tessus.
Remains in boiler room and Falcons actually want to shift their focus away from A and
instead commit to the original plan.
Gravity finds Axel, but he's never going to expect Tessus to be in pit to at least
on the balcony already.
And that carves a path into the say bombsite.
And that could be it, because waiting for Lucky to peek forward as well, there's
rotation court. Oh boy, 3D Max will be hurting and it's not just gravity's forearm, I'm afraid.
It had full control of Inferno. And Makka knows it's over. Falakins an incredibly impressive
recovery with some big moments from both. Monazzi and Kyosuke. Nito's got this one dead
to right, so you'd think. And there's the instant headshot. Falakins find a way. It was
It was not easy by any stretch of the imagination, but that was incredibly impressive.
Yeah, I completely agree with you, and it was a very impressive display.
From him and the team, Monosy and Kyosuke were in brilliant form.
Once the team got going on Inferno, they were unplayable,
and they're going to try and continue that form here into ancient.
Kyosuke has been blinded up to Solarooze.
This is all to try and draw the attention away from the B bombsite.
It's worked the trick 3D Max, have bitten down on the fake,
And that means Falcons get a completely vacant B bomb site
This is such a tough retake now made really a lot worse
But the fact that lucky is 17 HP with no armor and he's the kit carrier look at exercise jumping around
Trying to activate but it's Niko. I'm honestly that will do it big triple kill from Niko is very quiet on inferno
It's a great way to start on ancient
And keep Falcons within arms reach
Yeah, and they need something from their new man Rasuta as well, who people might forget.
He is a IEM winner, like an IEM Winter in 2021, with vitality at the time.
They're gonna try and charge their way into the A-bombsite here at Falcons, not holding
anything back from what is the proper opening gun round, and he'll get that molly into
the back of the gun eventually, trying to get damage on that corner where exercise
is playing from. They have put the bomb down. It's a 4v4 on the retake. Ecosize does have
that one kit. He's been waiting down that while his three teammates worked through CT. He needs
to make sure he stays alive because that one kit, if it's dropped completely, changes the
complexion of this round. But maybe there'll be no complexion at all. Maybe Tess says
kills everyone. That's exactly what he's going to do. Not even setting foot in
On the bombsite there for 3D Max as they attempt the retake, they end up in Temple and they
meet God courtesy of Tess as he gives them a one-way ticket.
They say their prayers are unanswered.
But obviously with the Mactrum, our opponents behind them have been able to tie up a little
bit more here.
Still an eco, but there's MP9s and 5-7s combined with that one saved rifle that
stole the opening kills going Vulcan's way.
Decapitated by Mozzi, here's Masuta.
Oh, what a clear from Tess's.
Mentioned about pre-aiming earlier, his pre-aims have been on point today.
Went around off of one alone on Inferno earlier to instigate a lot of that falcon's comeback.
Now he's found one, but Mozzi will continue to deliver.
Not missing point of the pressure, X-Tile finally put him down though, and hang on.
This is a bit disconnected from falcons here.
Back down to a 2v2.
They're allowed a bomb plant.
Kicks and you can't plant there, mate.
You have to rotate around and play behind the box.
Nico is watching for the exercise rotation though
and now Nico is turning up.
Wow.
What a clean start for him.
He's bursting heads away as if it's 2016.
Okay.
Come on, 3D Max.
I want to see something familiar here.
I want to have a good game.
I don't want to walk over.
Lucky is burning a lot.
Oh my word! Only just gets the smoke down in time. That forces exercises hand to go for the peek on Tess's
and the suitor will find Nico trying to just creep through that jaguar smoke.
So that will be
something to work with finally. 5v2, Kixan and Menozzi.
And Menozzi gets something done here. He cannot. It's a great flash to give it no chance whatsoever.
Now Kixan is wondering where all my friends have gone and unfortunately in a few months
might be thinking the same thing. Xan would like to save, it's not the end of the world,
if he dies after time in some way, shape or form, he's still got eight grand in the bank,
so it's fine. He will keep his AK and a molly and a smoke. Do we see Falcons just going
back to that brute force approach into an extremity of the map? Or do they just try
and run it back and find some success in middle, which obviously wasn't the case
because it doesn't look like they're gonna try and run it back turbo 2.0 here in round 7 and this time it will be monosie to draw first blood
Kiyosuke continues where monosie left off and he doubles down on entry duty round over. Oh, well there we go
Back a lot of you got something crazy. Oh, imagine that could have been a triple collateral, but in the end it's absolutely
Nothing a monosie desperate to try and take him out around a little cheeky grin. Yeah team kill means nothing. It's round over
What a duo they were on Inferno. They were just outstanding. Pick up whatever superlative
you want. Brilliant. Fabulous. They were unplayable on that previous map once Falcons got going.
And they manhandled 3D Maxia in towards middle. Yeah, but more of a measured approach coming
through here from Falcons this time. Oh, I'm gonna see get some info that one player
departed but oh mucka has mr. Sitter want to see he's been offered a new lease on life he should be
a dead man he's gonna pack his bags and get the hell out of there i have got tessus posted in on
red room so maybe that's the lynchpin that they're looking to take advantage of or just double pump
here and towards the speed bumps like big jewel going exorcises way that's gonna make life a
a lot more difficult here for Falcons on this B-exec.
Naded, smoked, flashed and our Tess says
he's in a great position. That Nade actually does
find XCCs and that's clean on the suitor.
Now full control already, it's all unlucky.
He's in a power position, this is the last place to usually be cleared
in a site take like this, but he needs multiple or one
and stay alive. That's pretty good.
He will do some damage, in fact big damage on Mika
But he does peek a bit more, but the lucky incendiaries burnt out near here.
That bomb plant is not coming through.
Six seconds now will finally be activated behind the boxes,
but Gravity's not there to deny it, and now Monozy has a chance with the AWP drawn.
Gravity needs this kill, and he will find it.
Now 1v1, Gravity versus Tessas.
Nade lineup is in play.
Gravity will peek ahead of it.
Doesn't matter.
Tessas' ever-reliable triple kill, 7-1.
Showing what he's made of.
I've loved how they've shifted through the gears on the seaside so far, we've seen a vast variety so far in terms of how they've gone about their business and this time it's going to be back to the good old faithful Niko go kill, straight up ramp, and then he pauses looking to try and make 3D Max uncomfortable, and then try and punish the response.
And it's going to be Masuta who goes searching like he still has his head on his shoulders, but Niko's now going to call for the team the troops to follow suit and flood on in.
bit rough from gravity, maybe he felt like he had to force the issue there, but now that means bombsite lost.
Niko and Kixan are both going to push into cave to make sure Lucky doesn't spam that
wood any further. No hesitation! Exercise, see you later, Kixan having a bit of fun himself.
If you remember back in the old days of, they're really on the hunt by the way,
look how quickly they're looking to try and chase down Masuto and Makka.
Let's just see this before I make my point, because the suit is in trouble.
They get a dink on Niko, but not the kill.
Now Makka is stuck. There's not many players around him and Kicksand will get it comfortably.
Do you remember on Apex in particular, when Kicksand was coming through, what really put him on the map?
There's no need for us to forcefully try and take any control.
We can just try and play back, try and get an idea of what the CTs are trying to do in the round,
and then we can start to take some shape.
Already on the edge of doughnut. It's gonna be an A split surely there are two players on the other side of this
But they just don't have much on this half investment from 3d max
It's not bad for just to play from but they need more than the one and it's only the one
Because they're lurking around very nice spray
Define one more doesn't get it this time
Who cares the rounds over?
He was shook up, but he didn't actually get that kill there
The Niko player cam will always be a form of entertainment in itself, Masuta just hoping
to hold on to this AK.
9-1 the imminent score line, this was the half by, I mean 3D Max is going to be hoping
and praying they can replicate what Falcons did and that's 9-3 and a half because that's
the best they could do from here.
Yeah it was such a good look early on in the series but now we're looking a bit
more at the 3D Max that fell to some really surprising teams in that rush to try and qualify
for Cologne. This is a good job for Masuta, but some consolation kills. Harkens are swimming
in money, and you'll go down in the end. And yeah, I mean, some of the losses they took,
it was focus, a new focus team, definitely an exciting one to keep an eye on. Phantom.
Now, there was a tack timeout called before we come into round 11. Is that going to
make any sort of difference yet for 3D Max is the game already too far gone. You would
imagine that it is with Falcons getting 9 on this T-Side regardless of what happened
to these last few, all ecstasies tries to venture back into middle through the smoke
but Kiyosuke was already in such an advanced position, it results in a free frag.
Some people might look at the scoreboard on actual TV under this game and think to
themselves, okay Kiyosuke had a 5 and 8 T-Side or whatever, obviously could improve
But here they've had many impactful kills when it's push-outs of mid and everyone's chipped in for Falcons.
That's the main thing that's really promising for them.
It's not been a one-man show in any way.
Good flank from gravity.
I can try and put the pressure on ever further.
Monazine just gets behind the line though.
Back to the CT AWP angle.
Does Mr. Flick.
There's a 3D2 for 3D Max, but not any longer.
And that kill is the key one.
Oh, it's so painful for 3D Max.
That frag allows Tessir to take the bomb over to A, then Monosy holds to the rotation,
and Masuta is like, how did that go wrong at that pace?
And Monosy will even hammer at home with that last shot. Now he missed a couple of shots,
but the key detail there for Falcons...
Everybody chipping in and contributing in big ways.
Three rounds away from opening up their IEM Rio 2026 campaign with the win.
He's down to exorcise to try and hold it over at A and he will at least find the kill, but Niko is dominating them on the opposite side of the map!
Lurking and living, Ren free in their heads, Niko with the Halibut half, it's Falken's who have bounced back since they've gotten the ball rolling here in Rio, they have been unstoppable.
Rolling 3D Max out of the server and bossing the series.
They've won 23 of the past 25 rounds of Counter-Strike played in the series against 3D Max, they have just completely manhandled their opponents.
They're just two rounds away from getting the job done and progressing in the upper bracket and it's going to be Maka to set this pistol round in motion.
Yes, okay, we'll go down. Even though he's only going 5-10, all his 5 kills are pretty nice in that first half.
But hang on a second.
If you can pick for Maka, could still be an issue, because one of these players is playing close range with those dualies, that's very hard to trade.
The suit has done a good job, at least gives him a chance, but look how low he is.
Tessa's Kixxan and Niko are trying to run them down. Good flank for Maka, that P2P does activate, but now they're trying to pressure him.
And Kixxan will get that kill.
All of a sudden, it's Kicksand versus Masuta, 7 HP to win the clutch. It is so hard.
One bullet anywhere. It could be in the arm and a jump. That's not going to be working.
And he's like, wait, thanks for the freebie, my friend. Everything is going Falcons' way.
And 3D Max have this disconnected by that comes with that bomb plant in the pistol.
good opening from kicks I'm already flashed in by monazine sword lane
they don't want to let up they want this one done ASAP
there's kill decay tapping away bursting away with ease now knows where two or three more
players are coming from and does overstay is welcome but it's over for v3
Working their way in for a B-play. Bombers in cave.
Honestly with the A4 holding the angle.
Now has kick-san in support.
Here's the players crossing.
Now line-up should be coming through and there it is.
Absolutely nothing for 3D Max.
Ever since they were 9-3 up, they disappeared.
I'm sure it wasn't the mosquito.
It was Falcons playing damn good chemistry.
All of them are stepping up, all of them are playing well.
Well. Okay, spotted in middle by his ultimate. I think it's fine to be playing retake B, but
in fact they've just been able to walk up so quickly. They'll run, magic's on notice.
Yeah, doesn't find the lethality you would have liked. Shui is going to try and take
this head off, fight with Tineir, Tineir, quick to it. I need to pull the trigger,
nails it. Napolese provide support on this long fight, can't hit the shot, don't
can though. Uncomfortable, very uncomfortable, for Team Liquid. Donk shreds through three
heads and a fourth as well, brought through by Teneir. Finishes off the job so just the
two of them getting all five frags there.
He's a bit more supportive for a leash to be the man to make the plays, and here
he goes.
Oh, trying his hand in the middle, brought down straight away by Donk and now he can
go for more! That's ambitious! He goes straight in for another bite.
Who got his own as well so very disconnected was the only rifle bartoneer big fight will be on cave
That's where tenir and magics
Ready to go. This is gonna just have to be dry
And they get the flag big from sherry magics flushed into the fight by the incendiary jobs are good and
Now I'm should have the rotation covered from red
So shiro aware of the possibility but the bigger gun gets the job done shiro down in his bonus rounds
falls flat, even though it found the oat nuts on ticks.
See if you can get an upgrade.
It's a bit of a shame that they didn't do anything
with the MP9s.
So there are a couple of examples.
If you have good AMA in spawns,
you know, send two of those MP9s, take the AMA
and give yourself some early info.
You can park one of them and then you can rotate
with that.
You could double up in cave early.
You could do a setup where, sure,
you throw the elbow smoke, you Molly mid, you HE,
but you have the two MP9s come running out of cave
pushing down a ramp with a couple of the flashes.
This was Don taking the fight, winning an Alvarsalige,
and then pushing forward on his own.
Again, disconnected.
There was nobody with him who was able to capitalize
on the space that he was looking for.
He's pulling out the smoke.
So first round of the ball for Liquid,
and now we're gonna have another fight in middle.
They're layering their flashes.
They wanna start shooting.
Good flashes.
They connect.
An opportunity for the Maltese,
denied by Zontics despite the flashes.
I think he may have just got a momentary lapse
in the white screen.
enough to adjust his crosshair and then eat their flash but nails the kill so
trading the death of shiro straight into an ace but I like this Malbs will probably
path through this depending on what a lesion naff operate with in middle
something's in donut oh something's was in donut yeah it might be a save they're
gonna have a look looks like a temple approach for the retake no one
directly responsible Malbs I suppose just not active on that line could be
brought up by the swing of dog just like that so now a three on three has
been equalized. Okay, but there was a smoke. Came a little easy. They've got donor and they've
got a main, but a main will be smoked. Ultimate no longer able to provide any sort of assistance
and now isolating the fight. Donk nails it onto Naph. Uncomfortable. Elise trying to get through
magic, but the MP9 wins it out, and suddenly this advantage in the post-plant, he's going
to have to walk through the smoke. Teneir is going to be in a prime position to punish
as he swings on out. Teneir catches spirit. A three versus four disadvantage retake. A
conversation we start about a save and then don't nonchalant strolls into the
site and cleans house. Don't get control of this if you really want to but the
flash is doing after pushing back to a turn out now boosted ultimate. Can you
catch Taneer lacking? He's got it made perfectly onto the face of the ultimate here. Up the ramp though.
Heavy damage inflicted but liquid are advancing up to the site a miss shot
from Shiro peeks in Taneer will finish him off. Big one back from
Malm's hold on a second, Ultima's not done hitting shots.
Nails one.
Activates a lead, he's threw red onto Donk, so they pull it back, but still feels like a disadvantage given the bomb is under Magic's boots right now.
Now, Magic's arrives and is gonna have a well-timed flank if he goes through cave.
He's back in time.
They know what's up now, it has to be this walk up onto the Cedric, he's gonna throw an incendiary.
Yeah, now what do you do? You've got 10 seconds, you've got to get that bomb planted.
The smoke won't last forever. Long of vulnerabilities, waited out 5 seconds on the clock.
He has to commit to it and just straight through the boards.
Magix arrives and Aleige retreats.
Yeah, better not go down after time here, Aleige.
Oof, you're not chasing too bad. He avoids the wallbang.
They've used 3 smokes just to get this space, so very fortunate they do have it.
Shira's on the line, though.
He's dead. Oh, easy frag for him. Flash does nothing.
I have to be wary of a slight chance on a timing I could have gone better I'm sure.
Headshots to there.
Dinks up NAF.
Now start to commit up the ramp but that's a shallow smoke you have to push through
a magic that's going to be comfortable.
Double!
Easy peasy.
Lemons squeezed and a leash in trouble.
1v5.
Have a look.
You'll definitely have a look.
Sontics with a running spam of the smoke hoping to get some info on the tag.
Anna Stepney.
Very rough start for Liquid, isn't it? We're talking 4 AK-47s as well.
Should we smoke's red? Everybody trundles over towards the B site.
It's just a two man defense for now. Teneir and Magix, as usual.
It's a rush.
Yep, straight to your rush. Testing Teneir and Magix hold.
Already the flash is layered nicely, catches him in the open.
Magic's manages to claw it back, immediate trade onto a Leege. In the smoke, he hurt that.
Magic dips away.
Sure, you got the bomb down, but how easy can you hold on this post-plant base?
The shot confirms Shiro's whereabouts. Ultimate gets away with one, steals it onto Donk.
Swinging. Oh my god, gets caught. Oh! Doesn't hit there!
Headshot, Ultimate had a sitting duck right there for the fucking Shiro with the spray,
nearly transfers into Magic's through the wall, but now naffing the 1v2.
Time's on his side here. Oh, spotted. Gonna be forced into the fight.
Incendiary doesn't work out for him. Still got an opportunity.
Magix does get onto that defuse nose. It's covered by Shiro.
He's got to run at them. And that is another spirit round.
Oh, man.
But the closest in a while, and it was a V-Rush,
the fact that they path directly short is probably the thing.
He's like, oh, hold on a second.
If they go long, get long control.
That's real estate for the postman.
But they're just up straight at him.
Second-way mid-control.
Ah, the Spirit are adjusting too.
Flying from the cave side, Shui catches magics.
I like that, they wait, I understand they lose vermin killer magics, but they waited for that second wave, then they double-naded.
Smart.
So disparaging, but still down a man, sure as searching.
We'll have to fight.
Yeah, and the flames of peak sand doesn't hit the shot, ultimate capable.
still feels tense even though it's a two-man advantage should we set the
pressure over towards B the bomb heading over from Malm's now to near attempted
the clear but doesn't go to his looking for so kick it up a fast the rotation
donk and zombies on the way wings and gives him in the head to head it's in
there and wins out well you want to talk about more convincing how some five
alive for your second round on the T side. Hold up.
Seriously, but the AWP.
So, Elysia is Makaze in this scenario.
And Shiro's got the AWP on A, trained and ready. Easy pickup, takes down the captain.
Shui goes down, forced white, Shiro needs to go down, Malph makes it so.
Doesn't actually take too much damage from the flames.
Elysia vs. Magix here, the rotation coming through.
Ooooo just in time
Donks and Donut
Ultimate can't miss the shot onto temple either that's Sontik's approaching from the temple side
Spam not far off, but NAF does get the bomb planted
There's no reason not to have a look in if you spear it especially now the mouse has gone down to dog
Oh another onto that as a lurk
Comfortable from dog ultimate can't hit his shot and the A site cursed for team liquid
Hey, he drops this defensive smoke. You need to lurk the whole time boys just gonna get on that diffuse
Easy close as well, the trade of the idiot from today.
Nice shot from Alicia, but a good eight.
Had a little bit more difficult.
Two more rounds.
Swing from Donk, immediate deletion.
Elysia removed from the round.
The first 5 seconds, pushing through the smoke, sure he was really putting faith into that flashbang.
Just one back from Ultimate needs to get a whole lot more of that done and he's losing teammates left and right.
NAF goes down to the cave player and that is a convincing 9th, 14th spirit.
Looks like you just said what do you want to have for dinner and you've just had the same response for the 18th time.
I don't know, what do you want for dinner? That's what that felt like to me.
Oh
Now just gets spammed
She runs out to his death
Now falls and now it's a lesion ultimate with a minute 30 left on the clock fire around of the half into v4
Situation Lee strikes on to don't shiro sciences him and now it's just little Tim
Like cheese right now holes all over that tea side 10 to 2
It's time we take a halftime break. Spirit are running away with things damn fast.
Is this to contain or is this to push? Because if they push out, they're going to be having
a fight brought to them. Nice from Elise to put Dog down with empty hands. He's already
had an impactful pistol in the first half. Ultimate needed another, was unable to provide
a Zontix, puts him down. Block. Disrespected, goes straight through, just shooie. Least
to hit that head shot. Zontics is creating nicely. Malm's one and done. Zontics finds his second.
An opportunity to plant, uncontested, but still unaware. Magics will fake it out.
And they'll group up for this temple walk. So what? They're anticipating the potential for a flank or a complete vacation.
Oh, you're going to be confused.
Did they go towards CT? Are they donut? Did they really just evacuate completely?
At least they got this information pretty quickly. They didn't step back and respect those spokes.
they continue to try and apply that pressure. Now into doughnut sector clear you
aware of all the possibilities because they could be middle so they could have just cut noise in a may
yeah the bomb is about to go down on b you've missed the timing window unfortunately for liquid
but you got to commit to this silent approach now
oh crap
audible magics now perfectly poised ready to collect look in the wrong ways magics
And Zontix, two kills deep, is ready to come up clutch.
Default plant.
It's not ideal for him, but he's just going to call the bluff on the first and spot it.
Okay, now that information flows and now Naph and Shuey just need to try and fight him together.
What are you doing Shuey?
He could have easily...
Oh!
Oh!
Another messy and Zontix clutches up with a quad kill.
Liquid, this is not pretty.
Cringe, I don't like using that word.
Yeah, it's stuffed.
Oh!
Backs open.
Now we're talking.
One more, two damage, 98 damage for number two.
He could kill him with a Haribot, and he does.
I know it's another one, the nade followed through.
And now, okay, well there's two, the two HEs.
That's a classic partnership, guys.
They should be saying that.
A modern day partnership.
Modern day partnership.
Well, the throttle heading into the lead, perf.
Puff, like Donk's head is in Elysia's crosshair.
It couldn't really be better for where Elysia was...
The fight he was hoping for, he gets it.
Donk just beats him out the punch.
Is there a hard clear from Donk?
Covers there from Shiro, just looks away as they walk through the donut smoke.
Shui, Shui, looking to clutch and redeem himself here.
So 1v1 versus Shiro, but Shiro welcomes the engagement.
I'm just going to go back to
the game. I'm just going to
go back to the game. Perhaps
expecting a little bit more
respect in the one V one room
to stretch his legs, but
Cheryl just says that's fine. I've
got the good little. Let's get
this one done. Shall we? This
was liquid's pick and it's
going down. Swift Donk, making
it look even quicker. Cheryl
flashes connects Donks bullets
to two. I am hoping to see
an uptick in spirit at this
16 official maps with this new liquid is going to take time to change positions players hold up a second don't just looked away
Ultimate gets one but don't swings in and
Keeps the number advantage. Yeah, it's a really uncomfortable retake isn't it?
Mavs is gonna be a behind the smoke on the short side
But just some of the details have good protocols from spirit good ideas team work
It is basics of you two to alley you P each other
Yeah, I just like almost every POV we cut to it seems like oh it makes sense that you're holding that still
She'll eat he removes shiro and on the fade magic should have gone down to mouths instead
That low HP sings as he finds the instant head shot. She'll in the clutch while this is curtains
Finds him through the smoke magic's a little unlucky about that one and to near is playing around the smoke himself
dips into sight he's ready and way raring to go those time is on his side and
backs up into the final frag it's 13 to 2 a 15 round the game crazy that's the
quickest map we have had all day over both streams it's so far we now head
forward to dust to spirits pick that's when their magics to the interview in
the following tournament Rotterdam and said fuzzy at a life game but here we
Yep, he did a very good game.
Oh!
Ma, Malbsy.
Hit in headies and wants to stand in bang to try and bait in this car player.
Like he's not going back.
What is this? Disruptive forward position hoping for that fight to go his way and never mind.
Actually, it was short-lived success.
He's a leash, however!
There's that P2000 Singh at range.
Finding the head chance of magics as the follow-up is nuts.
Now Donk is on the war path.
Is he going three? No.
Yeah, into the fight, straight out of the smoke, finds the head of a leash.
Shui onto Shiro, puts Donk in the clutch.
He's got the bomb.
He fakes the runaway, hoping for an overextension,
but Shui puts him down, instant headshot.
Close by, but that's more than confirmed now.
Where's Shiro off to?
You might just do his best Jame impression.
Mm-hmm.
Just control the rotations.
Flash in long.
Flash, books to near, Malv set up to succeed by ultimate.
Upgrade his rifle and stick around for the return. Donk is on the warpath back in and he gets the info that there is other bodies outside of bedroom
Shirou not does jame impression he wants to go searching for that fight right there
He pays quite a heavy price, but shui goes hunting and loses out
He thought he had him booked
Shirou shows otherwise
So we've got a four on four with the bomb maneuvering back up for a short finish
I said, excuse me, what am I saying?
Magic's the one with the bomb, it's Shira with the AWP.
So they're going to try and, well, they don't have enough smokes to drop him into spawn.
30 seconds left.
It has to be this B play.
Naphital is your boaster.
Here's the A fake now.
They're going to send Donk out to fake this site.
Yeah, usually a kill is a very good way to fake it.
Donk primed and ready to provide exactly that.
Bomb searching B now.
And Naph wins out.
Gotta get the BEGZED!
A leash is there!
Okay.
Um, yeah, that's a tough situation to see them winning there when they're split in that regard.
But, uh, they gave it a go.
They were hoping Liquid were a little bit skittish as Shiro back off.
Don't go down after time as Liquid keep the sheet clean.
3-0.
All the work to do here.
I would love to see the flash, the magics through, wouldn't I?
it because it was absolutely beautiful. I mean, you saw how the kind of book to leash
was by it. I understand why you play a turtle set up with two sides as well because at the
moment it's very popular for teams to be doing be pop setups right and there you don't really
want poor now to be left on an island. You want to be able to support him, but the
fact that the fight goes mid to be and no one's playing for info. They got so close
before I usually knew that was the case. Well done from spirit. And again, it's the
flash but I'm the most impressed by it. Yeah it was a magic slurksmoke. So diligent stuff nothing
spotted but bad information in a way. Yeah it's really clear is it?
Oh this is agonizing look at this. It's off. Sontics gonna get sidelined.
Okay so now you have your info the door is locked by Shui and the rest of spirit are
forced forward. You only have yourself the uh, up on the line, now hiding on
site, flash for the D. Go and have a dip, and that's the end of mouse, that's the
end of your man advantage. Don't give it up, don't give it away.
Laugh goes down to Donk as well. They get across avoiding the AWP, great shot
on to Donk. Ultimate very quick on that one, puts Taneer into the clutch.
You can mantel up here and use that smoke to get the element of surprise here onto a lead
They're not ready for this. Oh my lord. This is ambitious quick from a lead high-impact round
Almost pipped again. They didn't need to near that would have been some fantastic parving, but
Where that came from as regards to the clear until we'll pick up another oh
She wrote beats into the punch I
Would just execute a now take sure control execute a
The deep smoke is the problem.
Elige forward.
Oh, the pre-aim was there, but Donk nails him.
It's rapid.
Really? Trying his hand through middle and just peek up.
The peak Donk and Shearer have taken every kill successful.
Well, they know it's 1-A-1-B.
Right.
NAFTA B Defender, maps the long-hand cut.
Pick your poison.
Alright.
Doesn't feel great from NAFTA POV, does it?
He wants to take the fight on his terms.
Doesn't want to be getting pincidine, which is exactly what they're doing. They're taking their sweet time peaking at perfect unison as they push out B-Main
And a smoke break onto Malbs
Donk and Shiro are going to be attributed to that round, Spirit 2, Liquid 4
In one of those setup
Shui an ultimate, ultimate sweeps and loses his head and then uncrowed Shui needed that
Guess the trade at least puts Donk down for his fifth death here on dust
Arms
Completely clears out the bedroom position to their lingus behind the door
Chris cross and a finish. Yeah, I think away. There's again. No all
But that that's that's the key of this situation and you know getting the goose. Oh fair play
fair play surely
The angle was held the molly or two boys goose will achieve nothing
He's gone back to much to ramp and now spotted out.
It's in here now.
Oh, magic's quick on that, Malbs.
He's going to be cleared out by T'Nir.
He's going to be cleared out by T'Nir.
Still enough of a delay that Zontics
is met by the M4 of Elysian.
It puts T'Nir into an uncomfortable swing.
Spots the head of Narp, wants to isolate Elysian.
The elevation loses his head.
One hell of a tap from T'Nir.
12 seconds though, the pressure is on.
Narp uncroaching nails the head.
big round for Team Liquid. A stabilizing one.
Yeah, you were talking about that setup right there.
One of the things when you're all either he's holding the line or he's sweeping in,
bit of a off day. Either way, four to five, Liquid.
This time it's competitive. All boo, shero.
Oh, that's the tag.
They're playing nice for an ultimate.
So, Donk dead.
Should we push it close short?
I'm just going to leave Nath on an island over towards B.
So you can see him here back of Platte with the world on his shoulders essentially.
Ultimate joining this, I think they know they need to stay in motion.
They don't have enough information. They've given up long in this.
They want a Biff to grab another kill.
Flash at the ready, not required. Space being taken, long steps heard.
This is all starting to piece together quite nicely for Liquid.
This flank might come in quicker than they're ready for, but should we read the situation?
Is he able to keep this tempo up on the flank?
Yeah, these flashes in the blocks ahead of the blocks, man, by time.
Malph's swings to his demise ahead of the smoke, they weren't expecting that, it's
near ready to receive Shui so it looked promising but hasn't shaped up to be that way. Headshot
required and damage inflicted. Magics does manage to get taken down by Ultimate. I don't
think this time Mr. NAF just backs off. He clups up the last one, sure, but that was a 1v1.
This time too much to ask. This is going to hold on to this M4 and we tie things up
again. So the score will read 5-5. Lost bonus is the biggest issue for Liquid down
the stretch here. Donk on his
usual antics. Swing at your own
barrel. Oh, nice for me. Should
we hit the dink? But you've got
to find that second bullet
because donk only needs the
one. He's just good. It is
great that we just add Zawoo
into Donk. Yeah, and
obviously there's a lot of
very good counterplayers, but
watching the players who are
they make things that are traditionally not I'm not gonna say super difficult but
you know you can't flood that you can't fumble that it's the polish on top that's
it it's just everything is so well like muscle memory oh and we're fine that's
blocking the magic's gonna work this out soon he's like I am holding the
reaction test yeah he passes that's a double thumbs up at least don't forget
leg shot by Shiro, so an impossible task made more impossible. Hang on, he wins one on to
Zontics. Malbs comes through, makes sweeps through, to near onto a lead, but still Malbs kicking
up a fuss, a triple kill from Malbs. The new addition makes a mark to tie it up, six even.
Could be competitive, a dead even half, a whole lot more competitive than ancient.
Boggling, but EPL was one where things didn't quite compute for spirit. How many did he get?
Donk, supported by the Shiro Nade, softens him up for the Joggle Ratters to go swooing in!
Just the one! Kept humble, Ultimates Glock good for the connection. Shiro will be forced to back away as the smoke fades.
Trouble the Bruin, but here they come.
Good flashes and a headshot provided. Ultimates second kill, Deacon to the pistol, he's even gooshed another there.
is Glock and X and now should be able to run him down with the Juleys.
It's like taking Magix and Zontics to be duo.
I'm worried about any Lurkers.
Trying to find a way back in.
Just guns out and swing, Malm's on the side going to be taking that first contact.
Was it going to be now on the triple swing that worked out wonderfully?
Well, Magix doesn't have any Kevillai, she's got this flash, so he may as well
trying to get a couple of kills here.
Nothing comes his way, then, yeah,
I suppose he can just hold on to the $200 worth of investment,
sure, but I don't think they're going to give him
what he was looking for.
So, last second to try and get a frag,
won't get anything done, and has to back off.
All right, that's both pistols for Team Liquid.
Starting to get a little bit more exciting now.
Let's see if they can keep it clean again
with another three out the gates.
It's a bit of a different setup, Magix is starting
posture shortest to near, takes the long control.
Oh, and Donk's just deleted Shui there.
Yeah, he was like trying to run up cap, just got bobbed.
So Donk using his A4 like an AWP gets him the opening incision.
Has the very good knees holding it.
He doesn't know, but he's missed his window. No, he hasn't.
not perfect trajectory on the HE has their ears ringing and then Shiro build another one on top
oh and a second from your dipping in and out three kills deep from the Shiro sniper
ultimately going to get jumped up on. Magix closes it down at a very convincing round out of team spirit
that's going to be doing some convincing their first CT victory. Magix has probably thrown four
times as many grenades as anyone else on his team this map.
I thought a lot of space out mid to be early. This molly,
that's gonna work. It's gonna flash you back. Dong's gone down in the meantime. It's all on Zontics.
Yeah, he's got a lot of work cut out for him. Sure, he's gonna be applying the pressure in
combination with a leash. Styrical mode. Doesn't matter if he's flashed. Where's that trade
provided now? Late, but... I think you have to save. And you should be sure. Oh, done. Hold up.
Sheer finding ultimate through the CT smoke. You know, maps has to be around middle
Somewhere about 15 seconds ago. He was starting to Molly long doors to keep to near busy now
The bomb's gone down. He's trying to deal with some rotations top mid also worried about the
Push out long doors now. He's noted if you can swing out and deal with this
He hasn't got the bullets with this fountain. Yeah, he's not ready for it at all easy pickings
Suddenly this advantage been manufactured for team spirit looking for that two consecutive flash ready for sheer right but hustle
No kid. Yes most can limit his view. Should we still alive and kicking though time ticking in favor of team liquid to
over looks the close angle on the box should we going down to the spray but
no covers there from now it's a one-on-one but the time has ticked liquid skinner
their teeth will find their tent sure that I had for the hills I don't know if
he's getting away with that one now he goes down with the bomb lose the AWP
and Spirit lose it all so juggling the nades in tunnels it will be a B pop
shoes get some very powerful flashes lined up here yeah don't catch it
a whiff swings on the HE thrown by Zontics and gets away with it. Takes down
Maldives and leaves tries to run in to try and find something but they find
nothing. Death dismay until the double but on the cross. Sheeros got him. Lovely
little bit of team play on display there. Zontics and Dong partnering up
beautifully to shut it down. How does this Shui flash?
Oh, he's in here, very slow to react as Malphe straves through the smoke.
No flash at all, it came after the fact.
Yeah, dry and effective.
Magics onto a leash, goes down to Napster, short piece of it.
Very well done.
He's absolutely nailed it, and now he's got Doc supporting him to try and cover the cross.
Not gonna be easy for Liquid to get across this sideline with a missed smoke like that.
Bullets through the smoke, but ultimate low.
Sheer is going round the world for a short angle.
And easy-peasy for number one, Malphe's trading though.
The bomb's gotten across an ultimate low HP, both of them battered.
A 40 HP to the two of them right now.
Bomb goes down.
Shira from that short side, Zontics tries to force him in and it's perfect.
You jump up, Shira positioned to punish and the last one could come through the car.
Ultimates whereabouts noted.
This smoke helps him.
It does. He gives him something to relocate around because he's Zontics paranoid about the retreat as well.
He's just hoping to catch this on the close of the gap.
Jump spot. Shira knows he's where he is.
now competing and beautiful. Okay. Beautiful round. I mean,
Shiro's just up to Shiro things. Very comfortable map for him.
Giving him a thumbs up as well. Who needs pistols when you've
got gun rounds? This is the thing on ancient. He had a couple
of wobbly misses. I think the early stages of Dust2 is
well, but right now he is at 19 and 11. He is just putting
on a show right now alongside of Donku's 22 and 13.
Hey, great awareness to be able to just swivel around
into the short fight. I think the little details
are like that jump spot from Shiro and the way that
they're playing around these smokes, these details,
they're not it's a bit hot zontics holds a heat she's gonna try and time that with
the fight on donk little smoke breaks to run get ahead of the play nothing
spotted and something game didn't come on in boys yeah zontics turns the flash
is nothing from don't kill he's just flattened those still blind zontics only
the one miss shot she confirms the cross
tunnels like I understand he's not running but he's gonna be here quite
quickly as magix
This one could settle in door re-smoke. There's another one of those for mobs. I didn't want to just chuck it in window now
I'm really stuffed this. Sure with a flash of the ready
Ultimate close window that's confirmed by the sound of the UMP
Swaps to his side arm, but Tineir finds it all too easily
Magix pushes through looking good and looking great
What a well-structured wite, tempered, but perfect.
I loved it. Every little detail there was great.
You know, they're smoked off, they're in a little trouble, sure.
We're just going to take our time and look as good as ever.
Well, maybe not ever, but...
Oh, Shiro loses out on the AWP to head ultimate pain
an unnecessary price to standing in the flames open for number two.
But you might fall into the trap of thinking the AWP is gone.
Little do you know, there was two to start with.
Donk took it towards the B side of the map, and now starting to investigate middle.
Yeah, he's gonna get across the top.
Not a crest though.
Like, Magix is poised for this.
That molly will change their dynamic.
Tenir's gonna have to force forward, and Sontik's pushed in for the flank, lovely!
Nice. You have to go long, and you probably feel you have to be pacey.
Yeah, you do. You do.
Okay, Donk is gonna be fully smoked off.
I need you to break.
Picks it up.
A little bit late.
A little bit late.
Sendio you might change their plant position. Just plant them behind the single box.
But then Ultimate can't do anything about that for long.
No, that's why he's going to play forward.
Oh, comfortable fights on every front for team. Liquid a must win conversion of the plant.
Well this series is gone and you are sent to the lower bracket.
Flash looks promising. Ultimate can throw that upon the commitment of Team Spirit.
They're moving.
just gonna save wow yeah okay they are I mean cash is not flush yeah the only one
who's stacked is shiro and it would have been 1400 into the final round of
regulation okay make sense yeah I can't fault it but I would have loved to have
seen it soon would have enjoyed that oh no he doesn't know what it's gonna have
some flashes they're ready to set up his rifle is donkey to lower magic from the
long corner this is an aggressive stance these and I just get flashed they
They find him.
He's damaged though.
Yeah, Elysia and Malb's looking low with full dumps of commitment.
Distracts as Shiro just drops.
You gotta go fast like you have to go.
They will, but now Shiro's on Tix to near.
Donk the whole spirit squad, no what's up.
HG looks like it's getting damaged.
Just a little headshot.
Nice shot from Ultima.
Hang on.
Catches to near over the top of the smoke.
So now they have that advantage once more, but don't forget about low HP players.
Even lower now as Malb's catches flank from the AG.
Miss shot from Shiro's ult gets uncomfortable.
Catches a lead through the smoke spam catches it. So many smokes. There's so much going on pushing the smoke pushing
There's my way! It goes around and gets it done spirit taken in two.
Okay, okay, okay. Well from at 13 to to at 1311 a liquid woke up and they pushed the dragon on their home turf
Hugo can you kind of set there the stage for this one for us? Yeah, it's an exciting game
It's a game that Navi have taken many many times at many important times as well
They even denied bait the major playoffs will remember back in Budapest and
Bay despite numerous attempts at it have rarely found success against Navi one map finally picked up to the eighth of Navi back of
Rotterdam they are looking for more revenge today
And it's gonna come down in middle with a lexie be starting the show with a around Bunkers double
headshots come in and bait just speed up on that ace side but Navi are all here
that's pretty one-sided pistol as far as they go it's a one-sided head-to-head
area as I just said eight to one eight to one in favor of numbers and in in in
those eight wins I guess the hope that you're holding on to is maybe in a
BO3 with a surprise it's more realistic and yeah Navi obviously they have great
form but we've already seen that matchup they got 3-0 nice and clean by vitality as it often is.
I guess it's a question of like Kandavi you know warm in. I don't think any team is going into an
event right now with the realistic aspiration of winning the event except vitality right you're
hoping to make a run you're hoping to get to those grand finals. Should I think about characters
like blade who's not one to kind of sugarcoat when they're having problems or when they're
you know kind of working through issues within the team but the tone of a lot of
these if you changed a lot for Navi now hold on a second it's nice time so
that's fine well a couple of exits on your way out of the round I'll be staying
mobile just trying to find them and I think they will ramping central trying
to save would hate to die after time bit won't grow on that and you know
we've been talking Navi if you have this control they're looking for and a
chance for us to see what they have in mind once they get moved.
It's a good take.
They use double smoke and Molly in the corner.
There is no position.
Navi can play in middle.
So second timing take for bait gives them full control.
But Alexi loves a cave spam.
He's going to find Kenzizor who climbs up heaven.
That's an awkward way to go for bait.
They got their early control.
And now Navi blind, but still make the right gamble.
Three towards B. They're all in the picture.
Bay setting up for this execute.
three on the ramp and one cave.
As the spot on cave saw two players did Sizi,
it's wonderful up next and he's gonna hit his on the AWP.
Quick work made over this B play and 5v2,
you're trying to plug in the numbers
but you knew there were multiple players back there in cave.
It's too much to deal with for bait.
How do you feel like you've already caused bait
just a whole host of problems?
You know, you've both shut down the mid-take
but even in rounds where they get away with the space.
It's not been able to net them anything yet.
Now they're just one of these A walkouts,
and again into the wonderful orb.
This time he's got backup, Mikazi riding shotgun.
And the full rotate arrives.
It's only essential left, his teammates.
We've seen what an orper who can't be consistent
will do to any squad.
And in a time where we have so few orpers,
One of the earliest stages, Stage 2 I think it was.
And then even playing them for a playoff spot of the Major.
And they had a really close train as well.
But Nabi just clinched out another 2-0 against them.
Finally get to see a Sizi AWP make an appearance.
It's one of the worst maps for a T-side AWP.
Oh, great. They've got the orb on it now, so things are going to get easier. That's so
tempting to walk through because they do it. Is the orb- Wonderful takes him down. Easily
done by Wonderful. Yet to die in this game. Looking for another, not shying away from
the fight right now. As Exet comes in, cave is taken and Wonderful is exposed. Bit
at least to provide the cover.
Oh, hi.
Dancers around the smoke,
bit makes it look so comfortable
and there's wonderful to help him out.
What, they want to Rio,
turning into just a slog,
taking down some notable teams on their runs
to wanting parry vision, not easy to do.
Beating some of those up and coming squats,
But Mikazi close middle, close lines and other.
We have had in these opening games,
like we've had everything from 13-1s through the 13-4s.
Wow.
Had some dominant maps in here.
But can we get the completion of that with that?
You've done it, you've done it.
With the Canadian whip, says he getting boosted.
Wonderful yet to die.
Let me show you how he jinxed us.
Oh, he's still in the round for now.
They've lost a bit.
was getting aggressive that
natives brutal. There it is
finally taken down a peg first
death of the game there as they
make their way in through ramp
still it's looking like the end
of the line for bait couple
of entries short but into the
full stack of Navi. Another
force by had a pure
desperation. You don't have
any other choice.
Faster tempo on this a hit
Now features remaining one step ahead again, great damage on those nades.
Remus, wonderful, boy does he make up for it, quick collateral, what was that one home?
Relegated to just gillils here in round number 12.
Can't complain about that.
It actually catches the second guy out through middle as well.
Sizi bored down low in that fight out here towards heaven ready to come through on a timing was Alexi
But he's not even required because mid has been shut down
Yeah, I feel you
There's no one in be hurry he is open
He is empty and not we don't even care the bomb is still back in T spawn right now bait all winning this round
Our bait winning a round
Navey, waiting on this B site, essential, swung good double, but as said, that bombed
too far away, that might just decide the round, Alex goes out middle, bit of a shame
on that timing, would love him to come back to B. Instead, Navey just closed it with
a wall bang, and simply done, Navey looked to start their campaign in Rio with a bang.
U.S.P. up close.
Will it bear fruit?
A little bit of Rampagro as well.
Lexi's still waiting around at the doors.
How's he gets the spot?
Lexi's able to play in tandem.
That's two opening kills here.
Sissy up close in the cave.
Open to complicate matters
and slow the rush of Narvi.
Short fight in the air.
Support comes in.
Sissy's getting sandwiched.
Both sides of him.
Oh, it's been a long drawn out fight,
fight but there's the kills finally coming through no leaves MPL in this
looking for one measly round our bait and it all hinges on MPL's clutch
getting done 13-0 you don't get better than that and that's quite a statement
of intent out of NARV in their opening map. NARV poised for this A-hits and they
won't be moving from their positions MPL's gonna have to find himself inside
of A. On the Moto Smoke, put him on the wrong side of it. Drop into pit, deny Moto Smoke misses
and the headshots come through for Bay. It looks like their first round of the series is finally here.
No one beats Bay. 14 rounds in a row and gets away with it.
On last.
Because 1v5 would be required. A couple of low players here. They're still a ways away from
I'm worrying.
Certainly give Mikazi his chances.
There's the Dolbarets to shut him down.
Bait on the board. Finally come through with a round.
They're back. They're so back.
Waiting for Narvi to come his way.
He's going to go for just an angle onto the alt mid.
Meanwhile, Narvi, focus on banana.
Smoked down great grenades here.
Alex just eviscerates Mikazi though with a running gun.
And it's up to the native trade.
Narvee, 4v4, full banana control, all left in limbo.
And fight for bit in the apartment.
So full regroup outside of this B site.
They're getting ready to go on this.
I wonder if they heard that drop out of apps,
because immediate rotation coming in.
Sissy peeks down mid.
Kenz is also on the move.
So they have good timing.
Wonderful up and over.
Gets the spot, can't convert.
And all the kills come through for bait.
No worries there, as that one is completely converted.
They want to just send it into this site on the other half of the map bait a very very blind right now
Right there passive backward in the A site so last time where kind of Sissy being pushed up over towards me gave them the info ahead of time
This time it's just guesswork
Flash in
Opener got essential involved does a good chunk of damage, but no kills found
Down a Sissy on this orp, and they're quick to close it on him
and he's still with the player
back in spawn. MPL can't line
him up. And so Navi will break
through and it's helped out
massively by the man that was
kind of put in the spotlight in
the car. See getting those
entries to break the beholder
part. Utah is also excellent
right now. We know the orcas
on B right already fired off of
the the.
on B-Raid already fired off of the corner and look at the U-Till they throw to isolate Sizi. They throw
a pillar Molotov, not even a new box molly, and they catch Sizi out. You know, no rifle is playing
pillar in that position. They know Sizi's there and then the amount of flashes that connect as
well. Sizi spends his entire round blind on that B bomb site. Could have been some damage on
on the other retreating.
Even trying to cover wonderful bit.
Looking for the orb.
I don't know if you've got that info there.
He spotted something for sure.
MPL gets aggressive, and he can hunt down another as well.
Bit cording to fight.
Alexi running.
It doesn't really clear the corner.
And so MPL is beasting here in apartments.
Surviving is another game, because Mikazi realized
the noise went silent.
And MPL will not, as he finds four frags in apartments,
bait another round.
When you need to, you can go and get that info.
We have a bit more of a B-Focus start here for bait, anticipating a change out of Na'Vi.
Yeah, the one round that Na'Vi won was when bait played double pit.
Ooh, ouch.
Grenadier, he's won for breakfast.
Good trade work again bait.
Beating down on Banana.
And MPL, you just don't want to give this guy more fights.
You want to be wherever MPL isn't right now.
Get out of apps, boys. Game plan is busted.
Oh, that's an awkward miss.
Oh, that's a very audacious attempt to cross back out, and Wonderful has just nailed the
second.
Down here in the pit is MPL, he's 15-1, playing an absolutely stellar game, but he has to
stop this.
Well, this 2v4 is on, MPL gets away with the first, it's wonderful, two kills deep,
Time low and when he gets off this bomb surely a dead man a bait keeper racking them up
Another smoke pink back up after that gets replenished
So now he might just have to go through it if they throw this execute now the smoking CT is down
Now you have no more they're forced to go through the utility Alexi's gonna have to make this open
That's the break on the smoke
It's replenished there that second one comes out from the back of the site
So now he's still running through gray screen. It's a good flash to bring them in
Alexi and Mikazi offer up the entries and it's all on the back of that EMA flash bang
He threw three in a row right that
Coppin player peaks he gets blinded as Alexi comes through the open smoke
He peaks again. He gets blinded then the quad player fighting blinded that was three
Excellent flashbangs for EMA. They've essentially won. No, we both the rounds right think about when Sisi was pressured on be
Quad as well by utility and Mikazi runs him down
I mean, thankfully, Navi are expecting a bit more resistance out here towards B and the
one way in.
So again, they go on this venture out towards top mid.
They meet that scissor, head on.
And no option for a trade here, scissor is going to get another shot off before all
is said and done.
That's not how he looked, it's just contacting to mid.
How many have a whole lot to show for these two kills, either that have been handed away,
you get out top middle now, but going into a fair fight out of the A-bomb site.
There's the opening from the captain, Alexi provides.
You can't see how to wrestle that one back, but it's MPL, the one guy you've
not been able to get past. He's got a forgiving mode. Doesn't forget either. It's 18 and 1
on MPL.
You get a sense of KD record right now. 18 and 1.
I mean, now that you've been really insistent that eventually they're going to break through
this A-hold, they don't want Bait to feel so safe over towards A.
Any problem is, you've tried to go A a bunch in this game and you've really now let
Bait know that this is the safest half of the map. Only successes have been down
banana and so a quad B start sees a lot of aggression for bait and they even get the spam kill on the smoke
It's also pretty important who it's on to right that's because he the guy that's meant to go and take the B space
Well, he's just been knocked out of the round
So you start shuffling the defense around it straight away
I might force a move here for bait. Yeah, they get baited in
Losing a B player MPL tries to get aggressive and it's 18 and 2 now as wonderful finds his shot patients pays off
half, Narvi, they're again split, two and two, just need to get grouped and go together
here where the clock is low. Is anyone going to go back? It's walking into B right now.
They're still so split, but at this point of the round, it's fine if they get this
entry clean. If not, there could be problems here for Narvi. Problem averted and avoided.
looks like a three-round half. Oh, Ema, here's the footsteps looking for his first kill of
the map. No. And he's not going to find it walking away in apps. And they're just saving
because the position here really there's decent money, but AK and AWP would rather all the
spoils here so bait in that final round of the half considering the game they've given
us.
There's a couple of entries, Alexi through the smoke, wonderful patient onto MPL.
Yeah, it's the Alexi kill that kind of gives them everything in that round.
Just that one kill up through Banana to kind of give themselves another option.
We also was brewing in that one. They were ready to go, eh?
They were gonna go into the stack.
Not your game.
This is how you make bait for your last map, boys.
Taste your own medicine.
Oh
And this is how it was he says so just so many untraded opportunities here for Narvi right like no
Okay, I was out for a try you take it back just ball bang them
And there's a second one and now what about the trade here?
Miss on that
Sure. Through walls, through smokes, whatever it takes.
I'm welcome to the game, Ema!
Hey, on the board.
I'm... If Alex didn't use his molly, I bet they never clear him, but he'd rather keep his b-site intact.
No! Not another wallbang!
Bits! Might be a dead man.
Gets out in time.
Just hounds him down his MPL, and I mean, not hard to see why at 19 and 2.
MPL now behind enemy lines might just seal this half with a bang backstab on
Wonderful swing and a miss with the turnaround. Okay, I might have made it past redemption
Be one hell of a redemption arc
He's one on three first kill of the map in this round
Powering confidence not at all-time high for Ema
And timings missed across the board, but he's still in behind MPL
Well, he shot 10 seconds left to work with, and Sizi's caught him on the cross, bait lock
in a dominant CT side, with MPL playing like this, they might be able to make it a three
mapper after all.
Maybe their CT side is more in store, but it's got to start now.
A couple of years ago, Blade would have loved this performance out of MPL.
Right now, he's having it.
Nice.
22.
And the thing that was so impressive about it was it felt like he was being super
aggressive of anything he was like there's kind of safety net in a lot of these
rounds okay one tapped up middle oh okay mccasey will answer with one of his own
it's still a lot more bodies out towards banana to deal with oxmoke lobbed in
for alexi wonderful offering supporting flashes out from the spawn at least
stops any type of a spillover in towards B there was no one home for a
second there. So big smoke for Alexi. If he doesn't get that down, Bates ascending it.
He's still alone though. Navi are opting to gamble and it appears wrong.
Yeah, you kind of hoped that you just showed enough right that there were players scrambling
over to knowing about for sure by bait with the flash and smoke timing. And so hoping they
were going to kind of overcook this and go back into the one man hole. That's not what's happened.
And so that will leave bait with a pistol round and that much closer to making this a three
mapper. 20 and two and he's still planting the bomb.
I'm going to let MPL work the apartments. Oh, the timing of that.
I mean that just kind of sums up how the game is.
Well for now, V-Ray, he finally gets his hands on an orb.
All right Harry, why don't you do us a favor here, wrap it up.
Like we are indeed wrapping this one up.
All right, okay.
That's more like it.
They have aggression out towards the Boilin, that's himself a double kill.
Alex up next, doesn't last long.
From double kill to double your kills, Ema gets a second.
Alexi,
a flash available,
and McCarthy hide it.
There's a bit of a gap there you can walk through it could hard-clear spawn
What was covering it though?
Kenzo goes in
It's easy to take that line into the site now they were still paranoid about it because he's been
And this one's looking to come through says he with a bit of aggression that taken down a peg out towards the sport
It leaves it on Kenzo's or won't be too in front of him and again the bait have been in full control of
and the task is felt too insurmountable and this is quickly building to be one hell of a finish.
Bait and a 2v4 to close a dominant win on Inferno.
Kensasov swings it wide and Bait shuts him down.
Clutch denied. Navi keep themselves on Inferno for one more round.
Bits of vibes. A very scary 1v1 there when you consider what's happening.
I
Execute heavy here bait just coming up on the shore side and coming up with a pace
Flash doesn't matter. I ex fault line full run and still gets away with the entry
Everything's going wrong at four now V as bait
Claps down upon this A site and it just crumbles
Sissy now holding on to the flank in through top mid and so it's delayed satisfaction, but
the game. It's a great
satisfaction. All the same for
bait. There's one hell of a
turnaround from getting 13 owed
to open this up. They go ahead
and dominate. Navi right back
and this one now goes the
distance. Now the on the T
side of dust to. You turn with
you ready on the short side.
Lexi sending his player into
He is keeping up appearances from that first map, dead after one.
Julie's from a range, an essential headshot back into the bomb site.
This is Ima's chance to strike.
Is he ready for the third?
Yes, but it's not enough as Kendzozor tries to hold on to the round.
Bit will not let it happen.
Navi, get that pistol round.
Hyper-important.
Kendzozor was in a hard position to clear.
I mean, like the MPL life game on Inferno,
just being a mixture of reliable and depressive
whenever he needed to be.
He would love for him to be able to lock in
and run that one back.
It's just a one for one out here in mid.
Watching Mccasey find entries like that
is always a delight.
Flash didn't even really see what he did that much to Sissy,
but just wide out tunnels, not be fine two for one.
just look at the like the difference for Ema right now as well right couldn't
do anything on map too but here being a real force to be reckoned with you know
how it feels when you get those first few early rounds in and everything's
going well you're getting your kills there are some players who benefit a
great deal from those type of games
Oh, there he is adding more to the tally, Ima is back.
Yeah, it's not going anywhere soon.
Spotted, it doesn't even need this fight.
Molly forces you forward, Alex.
Oh dear, had to make a decision.
Didn't commit with either of them.
Stuck on 30 health as the Molly pushes him back
and now Bid just keeps the pressure on
while Na'Vi have realized where that other player is.
They've even cleared it out.
This is wonderful walking mid to B on his own with the orb.
they can do no wrong right now Navi punishing everything and so as bit has
Alex trapped in this corner the bomb it could even be delayed but Navi are not
gonna get that cocky put it down and maybe it doesn't know which side of
long he's on but as he comes up cats they're gonna figure this one out okay
if i comes to him and escape route granted where'd it go
haha midair would it be anyone else ima there to stop the save for a little bit of mid aggression
to open things up didn't see anything they hear all those long flashes and so they quickly
And now a bit of a defense here, a stack out towards A.
Ena dead on the cross, it's bit with the trade.
See these long-fights, get all crewed for Na'Vi.
Crazy.
This is not looking to be one of those rounds, they've...
...clawed back in 3v2.
The cross should be right there with a chance to replenish that smoke.
I had every right to go out of control, man. Bits hit some bangers.
Maybe it still can.
Oh, Sizi arriving on the deagle one kill left in this Alexi. We'll put him down
Makes you feel like a kid again like being in a classic car like you just kind of appreciate it. Okay, I didn't make him like this anymore
Oh dear shop for wonderful time to charge. Yeah, turn it off
off.
Now, Ima again, back on alert, out through mid.
Bit of pep in his step, bit of confidence, and suddenly you're really worried about this
solo player for Navi, you're always looking over your shoulder.
This round's over.
Only hope you have is if you were able to find Ima, and of course, as they scurry
rotate they run right into a fast turn. What? Warbanged. All through the mid-doors from Sizi.
Yeah, we're saving these two. There will be another buy for Bay in this next round with the
AWP in play. It was a go. Maybe like because Bit Spamming, Mikazi changed his mind, but it
from Sizi's POV it seemed like Bit Spamming was the perfect sell that Mikazi wasn't closer
so that they're
still hanging around here hoping that eventually given a sliver and there it
is
email taken down a peg
now you're partage for bait
arguably one of the best positions they've been in this entire CT side
Let's see where the tap back and there's Mikazi lending a helping hand.
They'll break their way in through short.
Rest of bait at a position here.
You've got Alex, who went aggressive out towards long.
Lot of room for Navi.
Even the long player has to get out, so just a great call in the mid-round.
A couple of exits here for bait, but Navi playing fantastic T side right now.
And Dust2 is one of those maps where you really can just react off a tiny bit of information, right?
If you realize the triple B is in, if you realize the AWP is still in middle in the late round.
I think this series is also doing a damn good job of showing kind of the importance of those extremity players
and kind of what they bring to the table, right?
On a further where he really couldn't get the ball rolling,
it wasn't just his own numbers taking it, it removes options, you know?
Like if he's not kind of providing you kills on the other end of the map,
You're always shoehorn into what the initial decision was, and they got to stay ahead of them throughout all of Inferno.
Here on Dust, it feels like he's always assisting in some way, whether that's leaving a backdoor open with B kills walking out through the tunnels, catching players in rotation.
So what's going on here? B tunnels push here for a century, walk through his own smoke, bit saying I have long, but he doesn't truly.
And now, B get aggressive in the mid-round. They've got a lot of information right now.
Alex still needs a kill here. He's got to take one with him. There it is.
That trade footsteps heard, Alex. Quick to the multi. It's left on a wonderful here.
Cross out for MPL. Tries to get across the Gandalf and he'll get in there before wonderful.
I'm able to see him. So he's got the drop on this wonderful clutch.
Swing out gives away the kill wonderful with a flick back round
Down to a 1v1 now. This is to keep it flawless for Navi a wonderful backs his aim it goes for the fight
Comes up short finally bait are on the board make sure he gets up short safely, but now the rest of the team here in tow
It's nice blocking that is it enough? I'll be look what they want to go through
the first line of defence and he nails the shot. Rotate arrives out towards the spawn as
well. Even though his flashes are good, there's just a lot of targets to deal with in Pionavi.
Sizi allowed to just maintain the pressure out here on Long. He's even got Alex moving
in there to back him up and so bait starts stringing rounds together right at the end
of this first half. Wonderful as the B spawn again, but I don't think he's going to
go back to it. I think they're just worried that that smoke's coming in every round
And so instead, posts up out towards mid,
he goes with Sizi on the cross.
Yeah, wonderful.
So many of these rounds has just been holding for the fights.
He's not been going for the tag.
He's not been going for the jump.
He's been just holding for the fight from the orb,
and he finally gets it.
And a player fighting on the long corner
might sell his position well for him,
but MPL just plays behind the smoke.
There is just this gap over towards shore.
So there's kind of a limit on how long MPL can be there
to draw attention away from Alex in the pit,
mid skirmish bomb trickles out in the open. They know to always keep their eyes peeled for
Ema on these B hits and he'll deal with him later through the tunnels. Good shutdown.
On this split out in middle, a stubborn chaos on the spam. Backstab in for Alex.
Should have him dead to rise and so bait three in a row trying to make something
of the CT side after all. Okay, just chaos now. We're just taking the wheels off and
I mean the car is scraping down this hill in the conversation in this opening game of the group.
We out long quick, great flashbang, Alex didn't do nothing about it, this long position is not
been fun for him on this CT side and it won't get better until Sissy comes in with the orb.
Hanging around here feeling like he has to play the hero, Sissy goes out for even more
And in the blink of an eye, it's down to just one man.
Kensen's all tucked in at the car.
Molly displaces him, forces him forward,
and so Navi stopped the streak.
They close on that half.
Eight rounds to the good.
Look at him make amends for a weak performance on Inferno.
And they have found the gap here.
And even though they rush long,
they've taken it all quietly on contact.
Here's the smoke that gives away
their starting position in this round.
So, Na'Vi start rotating accordingly.
Three players up here ready to try and fight them on the cross.
Bait have moved in very swiftly.
Two players already in the site, bomb getting planted.
No stopping this, if you're Na'Vi.
This is coming down to a retake.
And they lose that first man.
Backstab for Bait holds a hell of a lot of promise.
And these two bretters right now are tearing through Bait.
It felt so good for a moment only to get it torn away.
Now V, 4v5, felt like you actually have more than enough crosshairs to be considering and holding that long position.
So a bit of a misstep and now V feel all the better for it.
Oops.
Oh, not there, but a block in response seals the death of Sizi.
Still kills across the board, come through the bay.
And now it's down to this. 1v3 attempt, four wonderful.
Nails the first and something's building here with low HP on kensasaur and essential
There's a wonderful habit in him
That's back
This is very tricky now
No reason for kensasaur to move and give anything away here. Wonderful's got to earn these kills
As he heads in through the window, it's considered
It's held that they play off of each other and lock him out of that clutch
How the hell did they win that so cleanly? I mean they get body blocked in middle
Later in the round
They've avoided the stack
Wonderful eagle nice way to start
Can't reel them in that's four players out through short well too much for one man to deal with
Oh, you just do want to save her.
Unless, suddenly, and they're all here.
Yeah, it's going to be a real fight out here on short.
Oh, dear!
They're giving it away to the pistols.
Alex needs to line up, but he can't get it.
Bit ribs heads off with the 5-7.
And those fights on the catwalk.
Oh, you're hating.
You gave them away.
Oh!
Eight second chance in this series.
Goes out the window.
Navi onto double digits.
I was presumptuous. I thought this was suddenly going to be a close game off the back of
Navi having nothing to work with but bits pistol
rips a face
And Navi just send it everybody here because bait their postman is sure they've got the bomb down for that position
They have to play towards it. They feel
It's been a solid game from Navi today with the exception of inferno a well-earned win from Bates
and maybe all they have to show is these other two maps have been nice and one-sided.
Wonderful pick, Ema follows up and we're three kills away from a finisher.
Ah, no problems. Wonderful on that AWP, making it sing.
You know, they try and get aggressive, but it's not without reason.
He's got Mikazi down here in lower tunnels, and there it is, an abrupt close to this series.
One map in it for Bay, but it's not the strolling away with the win when all is said and done.
A series that they've always been able to get the better of.
About that it's like well, Brolin's not actually out and out, the captain out and out,
the only voice that's doing a lot of the talking or that, you know, is keeping the energy up.
So if someone's got to change in the mouse camp, they just don't rightly know where that's at.
And obviously, they've had great success. So it's hard to take a successful thing and make it
it. Riscally worse. We've got the style into the pistol here. The jewelies out for that
CT side pretty handily actually able to find a couple of kills, but it's the A bomb side
that's lost a lot of control over here. And they are missing with a big find above that
smoke looking pretty good. He's looking for more as well. It's aggressive here. We've
got the bomb planted yet, but it feels like legacy are in control of this one. Yeah,
got the numbers and got the space to speaking of the numbers off that C4 get punched
in as they look towards to lock down this A site. It's all in the shot of a one man.
The UNFAT has no chance seen off by an instrument. That'll be a nice start for legacy out the
gates, thousands towards the first by towards. He gonna bring out that AWP.
It's taking a bonus by for legacy.
I'm not expecting that for a real basic be here. And this could be a broad path.
Indeed, are to open up proceedings. He flies out into all this B site looking for a little
more things of the pressure and it can only get one smoke down a Molly behind to cut that
rotation towards window. And the smart decision here. Miles know that is a non start of around
they're saving and this is a fourth of the board legacy are not pulling any punches.
Yeah, it's really again, it is quite simple, but it's quite clever. There's a bit of
a concept in mobs called like a knowledge check.
Lato...
Thinking they know there's someone around here. Yeah.
Just how do you approach it?
Oh, I'm going to chase that player down.
They do get the trade out, but it still looks good for the CT side, right?
The setup and the timing of it all is just perfect.
Yeah, it is, Nism.
CT to pounce through that smoke.
Take all of this long control.
Really wonder now how does Nism activate the split button?
I'm going to take a site. I'm first up ramp as well. 40 seconds will play a time and sir,
she's going to get caught in transition. That's going to make life a little bit more difficult,
especially with that Molly coming down. Yeah, this looks good now for me as two players
flanking. Oh, no, surely been seen, but this one still finds it. He has to be traded
here. I was going to say the way that that was all set up on paper, but they're
just so very split. These remaining two CTs, Jimmy goes down as he spotted easily.
And it's Torgy after 1v2 thinking I know where one is the other's the planter
But I didn't quite catch him and I've got an orb. It just doesn't look good enough
So he's gonna have to back away miles with a little more productivity to them, but it still does not work out. Yeah
Now I've got Santa now in towards the orb as well. So he's gonna contest for it with Torgy's
Yeah, let's get on the board. It's just never good as it when you see a timeout go south. I'll just get taken down
down. Suppose on his teammate's head, what's he doing there?
That's even was like, orping lower and then arts just on his head. I don't quite get that.
But you know, whatever, just classic art things. They try and respond with some aggression out
long here. That also goes south. So looking pretty good. Quiet though. Again, maybe reading
like a bit of a fake. They'll push up a bit further. Get the rest of the utility
going. So it's a nice break in the pacing there to just make them doubt. And they
They are really trying to spot heads above these smokes, it's not happening.
They take a bit more damage themselves, they have to wait for not one but two molotovs before
getting the bomb down.
15 seconds.
Yeah, to get that bomb planted really not a lot of time.
At this point, it's just a question of holding on.
I mean they nearly don't, to be fair, with a really great HE.
It falls flat immediately though, it's Lato against five.
He could take some guns away, that's always going to be nice but the round itself surely
does not happen.
Don't take anything, so it's a big one for Maus.
So get there first.
Yeah, for the honest as well, it's just a really trained in here.
The architect of the previous round.
It's a horrible round for legacy.
They don't even really know it.
They're getting suffocated.
Oh, wow.
Just comes off of it.
Just comes off of it.
Can't take the repeat.
A beautiful reposition, however.
And still draws, sads it in.
That's all he was looking for, and I think...
This is going to be a dive in towards the A site,
and it's a hope for the best.
They're looking at real mechanical prowess to bail them out of what is looking like a dice around a felt like a dice around from the get go
That is a lovely day. They'll soften up do not art now into war wrap
They've just got a hold down the line 15 seconds. We don't have time to mess around here
Molly tickles the toes of Zershin but makes no difference as art falls miss him or get one
It's not gonna make a difference time is gone. It's ticked
And the last one a lot. Oh, he's took towards blue crate. He's gonna stay alive and that is it
That's a really nice round again back to back brilliant rounds of miles
In my opinion, but they're not gonna go for it. They still got the cash to keep buying right?
There's no panic stations just yet sad Zen
This is the shot takes a lot of damage on the way out towards you kind of the same situation
Oh gets his good up
Catches the over-aggressing arm not the first time we're gonna be saying that probably oh
Okay, all right, that works. That's one way of getting the kill back team of systems version
Yeah, the spam works out. It's a lot of damage done.
I think Xershin was like trying to spam back maybe.
Yeah. Not quite sure. He's really, really low.
So this whole B defense feels...
They're finishing towards B, but it's just a factor.
Back flat. Xershin waits. He's staying tucked as well.
He's so low, he can't afford to really dip his head up.
His best thing here for him is staying alive
as long as possible.
But a smoke down will give him a little bit
of an opportunity. They do have a molly.
They do have a nade.
They can clear him out of that spot.
Off off, not been used, he will just get traded straight, there's a lot of damage he does on the way out.
Jimmy in such a good spot as well, they're not going to be able to deal with him.
DOOMALVO in the middle, huge fines from him, and he will get them all, you can't be serious.
That is insane, that is what he's capable of as well.
I can see up to a 6th, that is fantastic stuff.
Off you go, quick, he's a knife out here, but I'm working against him full blind, still finding the kill later for one, but quickly traded his mouse or claim steak in the numbers game in the early portion of round nine.
And with that, they have to cancel on long, and follow that position back towards me, and it does feel like a lot of what Legacy are doing at the moment is very reactionary,
which actually leans in towards their style a lot, but it's not always the most replicable of things.
The individual brilliance that last round is hard to do time and time again and this is where you see the other side.
They whittled them down, get the numbers advantage and Miles just play the trade game.
Yeah, they're going to get a bit caught up aren't they, in the idea of, okay, we've just had a crazy clutch, we can actually fight back.
Let's just send it and in reality, these are some top 10 players on Miles, so you really have to be careful with that kind of mindset.
Bomb plank going to be cancelled.
I think, again, behind the scenes in the interviews and what not, everybody seems to be aware of
that fact that he's doing an awful lot of work.
Arthritis a choice.
A little awkward.
Maybe try to draw them in somehow, I'm not quite sure.
Trades are here though.
They will find themselves in a 3 vs 3, but it's a softer one, right?
You've got ART with no armor.
There's an M4 and a smoke, but yeah, no armor to speak of.
Nysim, pivotal, massively pivotal, with only 30 seconds left.
He's not playing patiently, though.
Nysim, he's heard them coming.
It's a beautiful double spray down.
And Nysim is left in the 1 versus 1.
He's not ready for that one to also be up on short.
He's going there, though.
He's gone.
Oh, not quite.
He takes a pause.
Spinks, I was going to say, is maybe giving him
too much room there, but it all works out in the end.
But since the weapons have been applied and there's been money to work with miles, it's
mainly the one team in the server.
Back towards B. Maybe even a little bit of haste-pineness as well, but I say that.
They throw the nade, they out the molly, they don't commit.
They will start bursting in though.
Yeah, they're still going to commit.
It's just a slightly different timing to it, but a remolly super effective.
Going to buy some time for the rotation to come in and surely end up to help
out here.
The weaponry not strong enough, the spraydown's not clean enough.
Let's do Mao with a lurking presence again. He's found a 4k before.
I don't think he's gonna be able to find a 4k like this.
Two Mao's game. He's gonna gain nothing.
He has no idea where they could be set up, but he has a pretty good understanding that
they're most likely all around that seat for.
He'll swing out, and he'll fall flat.
Seen off at the end, it's a tied game and a great recovery for Mao's.
I'm like what I'm seeing, and we'll see if it continues.
Maybe it would have been more of the same. It's difficult to tell with a team-like legacy. They start very well
They have some individual moments there from do mouth, but Mao's playing
Clinical counter-strike towards the end. It just took them longer to get going. Yeah, exactly that
Looking towards long and it's too mild over a preceding exertion. Well, that's too full
I'm gonna take an attack in towards suicide early and talked around as he was jumping for info, but now they'll smoke out doors
a huge amount on offer here for a minute gonna group up questions where they
want to finish smoke Molly in a flash to work with on the back of bro looks like
a smoke will come for the CT cross it might just be a split in towards B but
with the majority of the bodies coming through from it
Oh
Position away. I mean maybe trying to distract and it has worked
This impicks up to holding strong on the side itself. It's just gonna be down to sphinx it
Could drop one or two this player on
No, oh man
Give him another couple bullets, and I think you would have found all three of those players
It's again star chipping away at this death. So it's so well
that first half skip it off. You're gonna die going towards long here. Something in front of
Spinks or... I only tag him once, break on the smoke but I was trying to fall away.
Doesn't want to overstay his welcome there. You know for the very least that he's taken
long to control, they haven't crossed yet properly, but now they're gonna move in those taps
for good by Dubai! They'll get one on the Zershnova and one on the Zone through the smoke,
and an aggressive move by Nysim will lose him his life, but Ronan wasn't expecting a second.
This is chaos, but this is where legacy do a lot of their best work
Somehow oh no further no further
really
Really dangerous it flash coming in wants to go further, but he does it in a safe way
To versus to it's good. It's good info gather. Yeah, right really big trade offs. I didn't know just totally caught
Dearing headlights leaving Lata with it all to do. He's got a full belt of utility. That's about the only advantage
that we can give him here. He looks to take a higher fight, they've hugged this wall, he's aware of that fact when he knows the angles!
One HP the difference man, that's so unfortunate, it's sadzin'.
Playing elevator there right? Look at that, a lot more luxury in terms of missing shot can fall away here, he wasn't given that fight.
We're diving out of us long again and that's true, the latter to start things off, MP9 to look for more, but Brolin and Torsi will combine to reclaim some space.
A lot of damage done to these remaining three T-star players as well.
Bang their head against the wall.
Yeah.
There's a great position now for Nysim to be in as well.
And I think they'll be quietly aware of the fact that someone could be around.
Just all depends how cleanly things go.
Nysim with a dangerous swing here.
Gets one.
And the low HP now makes a difference.
He's looking for all of them and he will.
Perfectly played.
Huge three-piece from him and a big round for legacy.
Yeah, that's robotic.
Really, really well done there from this one.
Or do they have the time to sit around and wait?
So does Doomfell in there.
Yeah, well, who'da thunk?
It is certainly, certainly a legacy textbook move.
They're moving in towards B here and this feels so, so impenetrable right here.
Doomow is blind through that smoke.
He really, really wanted to push it.
It has fallen into chaos, but with the positional strength that the CT side are able to show us.
I
You really said the fight
Yeah, I mean it's kind of obvious here
But we'll still see how they manage to hold one in the tunnel could be a rare peak from him
So it goes down a bit too easily and this him misses his mark the awkward dissipation of the smoke
Not happening
Unadvantage for miles now. They might save I
Think legacy will move to save indeed. They don't have loads of cash
Yeah, well, you know, there's a level, there's a balance, what's all about the Yin and Yang and all that.
He has found Zed.
Yeah.
Oh, perfect break, perfect break.
I mean, he's having this well, Sadzi!
He's won in a challenge, he gets it, for she'll take him.
As he bites off a bit more than he can chew, but he still looks pretty damn good in this round.
Spinks remains. 12 is right around the corner.
Oh wow, what a round. That is something. That's a statement.
Sargent's very happy about that and too damn right.
See it from all aspects. So may well be the closer here.
Now's going to have to turn things around in a big, big way.
We're going to this molly and smoke a flash off the back of it.
Nice idea. Oh, you're not left out isolated. Oh, with the double spray down, whoever feels pretty good at this stage trades are in
And so when the dust sells here on dust, it smells about one man advantage
So spaced out as well splitting the sights it
This one's already got one three K to win an important round. Can you do it again?
This would be something quite miraculous
playing and a little bit first contact. Lost the shoulder. This was in a bit of trouble.
And does he time this, mate? It's two. See what happens to you off-roland.
But it does, and it goes deep. And with that being said, we're now crossing towards the A site.
Oh. They're gonna boost. No, this is just- Oh! On the jump peak, and it gets clapped.
Damn. Feeling a bit panicked. Like I see it kind of all over the place in terms of where
they're posting up putting the aggression looking for that first kill really good
made again they've got fantastic h e usage it is it really is full he wants
to get some information and well this on for that oh it's Russian court hmm this
is risky this is really risky if you move up the stairs it's left I peek
for Brawling, so be betterites. Just not paying attention to that smoke, though.
Finished. The AWP on a change-up. Slightly more aggressive, and there you go, locks in
the HE. Potentially helping, I think a headshot through that still would have been absolutely
fine, but all the same legacy, putting themselves in the winning position now. The remaining
Miles players, it's not too far of a guess to presume that they are up short, they
They are looking for a short play, they've positioned themselves well.
It's two coming round and down to just Torgy with 11 HP, can't even break through the smoke.
And it will be legacy, not necessarily cleanly over the finish line.
Certainly the pistol's making a difference, but they take their own map pick.
Yeah, but over the finish line nonetheless, and that's exactly what it's all about.
Pretty good on the pistol.
This is true.
If it goes three for three, that will be very fun.
Yeah, yeah.
It's going to help your game in a big way.
They start off on the CT side here.
Oh, yeah, lovely, lovely double
need and they're rushing off
the back of it, right? So it's
just full pandemonium, great
flash, but the contact flash is
also pretty good and unfortunately
nothing coming out of the
jewelies. An attempt from art
is shut down before he even
makes it through the smoke. And
surely that has to be all she
wrote. There's a lot of low HP
bars. I don't think they're
going to get chance to test
them and this is still
and pits for most of this round.
That very easily could have flipped.
At the same time that the double nades come over
from miles, there's a nade over on towards half wall,
which softens up, I think, if we're
right, I think, with Brolin and Torsi.
And with that being said, they were kind of the first people
coming in towards that site.
So it very easily could have gone the other way.
That flash is perfect.
The cool leaves touch towards first orange
have no impact in that round.
If he isn't blinded properly or he's
able to kind of get out in front of that flash,
To be the first story, in fact, he's gonna check, and I'll say it off, it is flawless.
What a statement to start things off.
Four miles who have looked a little worse aware and lackluster on the pistols.
I'll scale forward, but there's a lot of bodies here from Legacy.
This could get really dicey.
Not budging just yet, the start's creeping up the diagram this corner.
Bomb spotted, odd for one.
Nissan Milato kills a piece.
Uh-oh, bomb is dropped in a precarious spot.
They've got to recover that, and they're taking damage.
Torsi dinged down to 17.
This round is falling apart right in front of their eyes.
There's 40 seconds to recover from a two versus four.
They do such a good job, man, finding the good timing.
I didn't think it would work for them.
They were obviously trying to catch them with Nades in hand,
catch them off guard.
And yeah, I didn't think it was necessarily going to work
because it did seem like the guns were all up
and pointed in the right direction, but they found a gap here though.
It's a little one.
Oh, they go early.
You know what?
You really, really, really could have milked that at the back end of the site.
If nothing else is just going to buy time.
I don't know if he gets this killed.
Not going to check him.
He's so lucky.
Eight seconds just buying all that time now.
They have to be careful not to overplay the hand.
He comes in, but it does not happen.
Wow. And a big force by take for legacy.
That's a huge round to take,
considering what they bring to the table, because.
So a lot of the time you see that as a response to T side utility, that's not the case here.
They are talking, they are thinking and you know, you saw eight players moving away and really short players
trying to go towards eight.
So yeah, stays cool and they've just lost the sense of control.
Didn't quite learn that one.
Yeah, we both had to have a double check there.
It looked on though.
It really did.
You might just have done enough already.
However, this in holding at the back end of the site will get traded out.
Still more support behind him in the form of R. The AWP is here as well, so just draw them in
and surely between the three of them they will get it done, so
SAD's in with a huge couple of openers, really well held, as to be expected, bleeding into these
So the long and the short of it is that legacy are in full control, yeah legacy are
Probably in a losing position with the way that this early stage is going
Jimmy's struggling, Spinks gets a frag right, if you can keep things that way
You should absolutely be your arse, very least of you.
Oh, my goodness!
Talk about the confidence of Sad City!
Very nearly gets overconfident there as we get tied, but he will get out!
I'll trade an aid back.
Leaving them late, making sure they have a couple left over as well, just in case.
The question is now, who are they here?
They've thrown one deep.
As Dumont wants to invite them in,
There's another somewhere. Arco's searching, as art often does, you know, loses life.
Yeah, I can maybe allow it. About 35-40 seconds left there. However...
Yeah, they've really misread the situation. Nysim does manage to find one, hopefully holding the line,
but Zershin gets his kill on the other side. Nysim faking out.
He's looking to drop that bomb, but he can't round the corner.
Oh, man, it's such a weird game-state to find yourself in now.
Nissim has sort of sold things massively, though.
I think he will get the catch over here. No, actually, it's close.
One bullet in the difference doesn't happen,
and they have just been overwhelmed and confused.
Trying to shell up here and invite the pressure in,
and because they're caught in two mines,
they don't have to play it.
I'm also going to go for that second area, as he does like to do.
The molly's down, you'll play one out in front as well, it's an extra two.
Oh, no!
Proceedings!
This is mightily close!
Oh, actually the wall are really threading the needle.
Nate took down, we've got three players, might even have been four.
So they're massively softened up, but then some of the CT side, to be honest, still
feels like it really could go either way. Do Mao. It's such a cheeky position. It's
normally one and done though, isn't it? Yeah, but sometimes it doesn't get like checked
or considered at all. And I think in a round like this that might be the case. Ooh, Zershin
falls. He knows they're coming now. He'll maybe call for a rotation as well. He's
going to take the swing early and he does get traded out brolin on one HP. I honestly
think he could have held for a bit more. Not going to be the case. Flash to make
difference here in my oh brolin's got to stay away from it strafe in the air to make sure he's
nowhere near that grenade they will slow things down massively here the bomb plant has been denied
and it's in the hands of brolin a weird a weird little thing to know all right that's
real fun yeah that honestly has just left me a little bit speechless i don't know about the
gun the right hand side it's the only issue sir it's actually got a nice little gap in he will
get one who knows about the second two in session will get both.
What is going on?
Oh, it's way too close for comfort.
It has to be said, but Miles, another round where late in towards it, they dig themselves
out of a hole and things are looking really uncomfortable.
It could be a very similar figure of a strong start, but maybe lack of consistency when
the full gun rounds are...
Oh, in full force.
Oh, my gosh, he's shooting so early on the shadows there, and this is me kind
scared himself into a fight he loses. Yeah it's true. It's pre-empting when you
spot a shadow and then there's you know a couple of meters off.
That's in looking to pick up the pieces with this ult as he has done a number
around so far in this series. So he would not put it past him. Same thing I
I think Miles are aware of the fact that there's going to be some sort of attempt
In the mid-round to re-aggress either with a move forwards or just the positions that they're holding
Heart finds himself very alone here, but he's able to play anti-fast from here a couple times actually
He will get halfway checked. It sounds like to find the kill left of one HP as Torgie
I think through Spinks has hit him maybe a wall as well
And that's how he lives and finds his kill rotating one off though. They're suspecting a late
He flipped to the other bombsite which has happened a number of times now.
Satin to find another kill and doom out in this pit is going to have to really go large.
The flash is great.
He's surely bought enough space, he gets another one in as well, that's two self-flashes to
just absolutely destroy them.
Yeah, he's done so well there.
So maybe he's just kind of instinctively reacted.
He was around there for legacy.
We were kind of talking about stakes at hand there, they lose that one and financially
There are going to be a lot of trouble, which is a springboard for Miles to work with back in their place a little bit
They're going to try and dive through here
It's off the first, you all, because you realize one's even crossing, right?
For Matta, because Art's going huge, leading by examples
Captain Fantastic gets three before he falls, and it leads it all down to two
Torsi insertion, surely a next to impossible round game
There's three in the direction of this side, and Sands into that big green
We'll see off one of the last, leaving all the shots of Torsi
One versus play, which he has no chance in.
Legacy, I've guaranteed a lead at the half already.
Smoke down here. So, legacy really working on a higher level than you might expect.
Lato's a molly.
Taliyah can be pretty excellent. He's going to make it towards the back box, but...
One second, Dumar goes down, and so does Lato.
He might have life in this. Nissen's going to find one of his own.
But now it's about this retake. It's about crossing on towards the site and saddling other ideas.
can't net the second. He wants to cross. He'll lose his life for it as he's just
chomping about. And unfortunately, with how low Nissan is, this round might be a right off.
Maybe arts in a decent position to maybe get something done.
He's far forward here. Yeah, they're giving a lot of space across.
Spinks is just over half a step ahead and Spinks with the trade.
They do well to find the timing on all those movements and all
There's actually not going to be anybody on that angle
And gets taught the lesson once or twice. It's a pivotal round though if a mouse to be taken like they were really on the back foot
And they've at least given themselves a chance to alleviate some of the pressure
Time out and sets up here in towards mid his make or break and spinks will pop his head up for one
They try something a little cheeky as this will lose his life and sad to now a known quantity with that open towards mid
I mean Mao's doing a decent job in some of these rounds, you know, the push and pull factor
that we talk about on Inferno, kind of it's 4 DNA, I like to think there are some teams
that play it differently and try and evolve it but it always comes back to this and Mao's
doing a good job of it in this round and some of the earlier rounds as well and just
fully conditioning things away. And again, it's a it's a
difference of the force by in this case. But it is the early
rounds that miles are just not quite able to fully convert.
Oh, that's so brazen. Somehow no one's died. And I've been given
the luxury of getting away. They're not committing towards
being here, but just trying to keep that pressure on. They're
going back for a late play towards a this is the right
call. It's all on the shoulders of the IGL.
Before him, he lines up two, but it can only net one. It spinks.
You've got two kills in the previous round, two in this one,
and it may have taken him a while to wake up, but when he has,
he's given Miles a little bit of life. Two versus two now on
the retaking to find a round of the half.
And look at the util actually.
Yeah.
Lato full bell.
Sadzen got a couple of flashes too, and Sadzen's opting for the
rifle.
It's just always a question of whether they're going to fully
get it out.
Molotov fails. That's kind of a yikes the need in the wrong place
Flashers are your big ones first comes in
Top of the head. He's not quite sure and sphinx will get him both flattens them. Absolutely flattens them really really well done
Let's start with the fundamentals pistols
You look the first one ours, but you felt the force by you can get a nicer start towards the horse
I'm gonna get to do that'll help. Oh man, and it's straight in. I mean broad as well
Catches a jump peek. I think there's a couple of them going for that. They will go flying
It's all it's not bothered about the smoke with Brolin is keeping his head on
Straight here. We'll take a couple
And that's about the best you can ask of him. Ah has managed to pull off the aggression
No, you can't. Oh my God. You can't lose this. You can't lose it. I was joking at first.
Shure his shoulder. I was kind of joking. Okay, good molly, good molly. Oh man, he's
in like, there's one guy. See, no, what's that, bro? Oh, it's unbelievable. Right,
we'll see. They might be able to hold on though, as you say. Good ball top, that
buys them a lot of time here. Lookings just fully draw them in. Taking chips out,
Stabsing gets one, he's got the knife out.
It's close though, you know.
I don't think they've got it.
Yeah, I don't think they got the diffuse.
I'm pretty sure I saw the bar like, oh no, okay, he is on.
Still though.
It's close though.
He's not got it.
Someone got off.
Yeah.
I swear to God, somebody got off.
No, I don't think they did.
They just missed the window.
It was so close.
No, no, no, but there was like someone diffusing
and then as we kind of cut out, I saw the bar.
Oh, well.
Well, nine to five and,
I mean, time's running out for miles here, really.
They get a second chance at this force bite.
They've got to do something. I mean, they need a statistical anomaly of around them.
So they'll probably start things off.
In fact, the DM4 for one doom house full blind, so Jimmy will get a second.
Hang on a second, we said we needed a round that feels like a statistical anomaly,
and it might just be here.
Five versus three now with a bit of damage done on towards Hudson.
Might be a chance, and as the T side head to A,
So there's a couple of those players in towards be a leave and look at the aggression insertion
He knows that they are committing towards a yeah, there's a real timer on this
Could still make it in though. I can't I can't see them winning this round
They've been waiting bodies here, and they don't know they're being flanked
True it's a skill check at the end of the day
And they are just waiting for that smoke to dissipate waiting for a chance to take the fights
And indeed they will just walk straight into me grander one eight people after as he is finished off
So not happening. I think there was maybe like a tiny brief window if they continued scaling up short like that
They could have isolated the two a players, but they take kind of living and dying by whatever trades they get into with the site
That flash a couple of guys in a half wall and they cancel and fall away and it leaves them all alone
You'd around on nothing they get it you can see where it puts the pressure back on towards their
re-invest by legacy. Oh, it's not exactly pretty. How is this possibly going favorably for legacy?
Everything looked like this round should fall to pieces in a matter of moments. And in the
most legacy style possible, there are two versus four.
Yeah, they have enough like information to go off of because of their earlier B rounds,
their earlier B successes. Nearly shot ringing off for 4G, it's gone off the back of
It's apartment control here for legacy
As they look comfortable while taking it
If you spot in the unlikely spot here, then we'll draw them in
It's traded!
Petorji there to back him up, so
mathematical advantage off of a
unorthodox play to say the least
the remainder of the T side are trying to
pick up the pieces
Opponanna, at the same time a quick rotate from Brolin
is coming through. He has a flash, which, and he's just scooped up an aide.
Depending on the timing, it could be huge.
If you're going to contact this cross, though, it's actually way to the fine time, 20 seconds.
It's really not a lot of time for error here as well, Zershin can't quite confirm his
kill, but it should be enough. 15 seconds, and now into that 1 vs 4,
so he has no chance. So he's going to tuck his tail between his legs and get
out of there. If he can, he'll spin for other ideas, he'll drop a smoke to
trying to stay alive. I don't just get out of there just as he keeps the AK afloat. They
can be investing towards the next but a really important round for Miles.
Miles, I've done well at the late comeback so let's see if they're able to do that again.
Torchy looking for the early opportunities, couple rounds in a row now. The rest of
you took it from both sides but it is Miles to move forwards.
Oh, get traded instantly, but it's good to see him get his shoulders out, and he can't keep his T side at bay, it's more on sphinx here.
Who honestly, I think would've been the easiest trade in the world, but run into him alone, so he gets...
One kill and is able to back away. A sake, I think, from legacy. Yeah.
Here's the big concern.
And they're ready to burst.
It feels like they... Maybe I've missed a mark. I think they're really waiting to make this a contact flash.
Rather than an initial peek flash, see what they can get away with.
Spinks hiding away.
I don't know, he's around though, he's already found a kill earlier on.
He's just absolutely calculated things here.
15 seconds, he's not wasting any time.
Wow, beautiful stuff.
Waited for that flash, waited to draw them in.
Only been out of control taken.
And then they can now pull the rotation off.
They can leave two here, three towards A, it's a great way to play it.
Lexi's by, has to work out then.
I've started to make a move here. Break coming in!
OHHHHH MY!
I'll pause you with a missed shot. He's ready for some aggression here and he will find the response.
So this is the easy one, lands the hard one. They've started to scale up short but it's not looking good.
These things are slowly unraveling for legacy...
...parts.
Looking to get himself in that perfect spot, as he so often does.
Oh, and he might have done it. Hang on.
This is cheeky.
half an eye on it though he still finds the kill damn it's it's sharp and it's
clever off an eye but he puts a bullet through it fair play
thanks i've been practicing oh faking it out i like it here we go in a this is
nice little re-aggress because sadden's surely gonna be there that's right for
the second we get one does he expect two more though around this corner is he
gonna tuck himself on a separate corner actually bro all the way look at the
I don't know that they're looking for kills still gonna get up on though because there is that be player so far away
Told you was watching behind expects them to come out the apartment ship
He's able to take two backs off really nicely five seven out will go down but the bomb was
This in thought he'd retrieve the bomb
This teammate fell right next to him, but he did not pick it up a
Small breadth of a hair just really making all of the difference and
So we'll see. These are always the rounds. I mean, Miles won one very similar to this actually like a true force by at the tail end
They seem dead to rights. That was an elbow as well. He's not quite quick to react. He really had his sights set on that smoke
Artsticks, they know he's there
I think subconsciously they know they're all here to be honest with you
Yeah, just the way that that peek came in towards middle still though it is
Brazen, as you've been saying, and the trades are good.
On point, gonna come in, numbers evened up now, and weaponry evened up as well.
Lato lacking on the armour.
Find out if this warp can lead the way.
It's not gonna be easy to get in.
Sads in as well, finding him, eliminating him.
It's the main mission.
Stacked on top of each other, a great little jumpy.
Sads in, caught off.
Dumau gonna have to go above and beyond for all of them, actually.
actually finds himself alone now brings it into the one versus one and able to look to play that bomb
Top comes in and he knows he knows towards you'll take him. It's gonna be cut with the kit. It's what a kid. I think he does
Yeah, yeah seconds to spare honestly, and that's tough for doom out
He had the right idea not peeking initially
But the panic gets the better of him and he's just a bit too wide round that corner against the all
that's risky could be huge so I think it's gonna be checked yep just get
traded but good regressed create some space hasn't it a full distraction away
and surely you feel enough work has been done spinks aware and it's are in banana
with nothing that he can do to really help his team out and again it's like
what have you talked about in that time out you're contacting up mid haven't
smoke long. Yeah, it's barely a flash to their name. Open the door for them, but now double
glale has to come towards round 23, which could be the last of hi here. He wants to
make sure of it. I'll say it again. He came in towards his half struggling to have any
sort of impact at all. And he has been lights out ever since surgeon somehow getting
out of there alive. The second aid will come down as well as Dumal, Art, Lato, all taking
a lot of residual damage and they don't want that corner could feel some on to Spington
it does, but they're still alive. That's all that matters.
Yeah numbers look good and it's all unconfirmed damage right. Nobody's going to be able
to tell you whether that works or not on the legacy side of things, but they still
feel confident. Into the B Fortress. Three players over here.
I hate to say it, I know some people are going to love the moment, apparently the owner picks
at the moment, but both of these sides have won six out of the last seven in this map.
He apparently just broke the German record for most six, sevens of a minute, so.
What's that about?
There's no way we're doing country records.
It's really gotten bad.
Into the B bomb sites, as society might be falling apart around us, as is the B bomb
site attack.
Sad's in the only one left.
He only gets that one kill.
It's just waiting for the right moment to do so and also, yeah, perhaps, again, trying
to pull the wall over the eyes of their opponents.
A lot of teams will do this with a smoke in towards there, grenade, that's the bomb.
Yeah, dropped and heard, figured out, but they're just not ready because there's not
a smoke down and they've managed to get away with it almost for free.
to myself in towards palace balcony, really could be the
game changer. Lato manages to find Brolin.
Bombs still can't get out. Great little Molotov, but it's
Miles in the ascendancy with only 20 seconds left on this
clock. Art could have go down. Lato remains all alone
trying to find the tip of the head. Not happen for him.
Somehow survives that fight, but all the same they had him
dead to rights with the repeak. So, we're in a row.
mouse looking good. It's been gradually getting cleaner and cleaner. We're really seeing a
bit more of the pinnacle of them now. This is a lot more like it. We've come back in towards
the buy for this seaside. Legas, you don't find number five in. Right, she starts to
really, you know, ring a few alarm bells. That's what we look to say, you know, I'd
like an early crack time out of some sort. Rolling dead to rights. No way, there was
way too much pressure on his sort of position. The fight on two fronts will lose his life.
So once again, the ace out lost. This time with a full buy behind it. It's a lot more like it.
You know what I mean? The big thing here as well to bear in mind is legacy have gone really quick.
They've gone back to what they feel works and just their basic answer for problems is to rush.
Which again, it's just not all that common for the top teams.
They tend to take it slow and then burst things out. But the flat spawn based rush is not as common.
needs to look good, softening them up, and no kills found
Our kit's available here, but with no kills coming their way, Miles I think
Begin to consider this. Yeah, Torgie is so far away
It does look like it's really
And they will maybe find some
Oh, or maybe not. Quite forward-facing actually in the end
To be honest with you
Torgie's get one of his own on the way out, but
It's Duma on the end, who delivers with four kills to his name.
He opens up that round that he closes it to on that.
Trying to lead towards B.
And all five are in this direction.
I think I'm gonna go quick.
We're kind of set it.
In default positions, they dive for pacey rounds
and they're going for that once again.
Jimmy's up here towards Jell,
but it's Torsi to open up proceedings
as Nissem will hit the deck.
Another on the clock.
But!
Jim Fat moves early and actually, so does Spikes, the numbers go back in favour of the T-Side.
Yeah, Lassovian sort of lightly darted into the bomb site, was just not communicated, not spotted maybe.
Um, potentially another save here, I mean they're so far away.
Yeah, I don't think they give us more luck in. Yeah.
This is tough, man, this is tough, Miles.
Right place, right time, just not quite landing those shots and not quite sure of themselves, they're really having the mechanics tested.
I have failed the past couple of rounds. I was ready to kind of say, okay, legacy
Rush beat pretty transparent. They lose that round out. What have you got now? Yeah
Not much, but it's actually working for them
Still does come into the conversation though. You've got a you've gone be maybe a fast mid
But like what else do you really have in the locker if the slow rounds are not working for you?
They tend to be something that you're always going to have to fall back on
I don't think we'll quite reach it. It's not going to get there in time, but to take two
on the way out is pretty good. Yeah, it's actually a sort of aligning to be fair.
But you notice Surtian's got an eye on the window boost, even despite the lack of smoke
again. So they're not falling for that same kind of gimmick. A light change up in the
way that they will actually boost the player through the smoke. Surtian is still watching.
It's once in a while going to be a team where you have to watch this angle.
Oh, they've got the right idea.
And Zershin's moved away, didn't he?
I think this looks pretty good though.
Overlooked on the chair.
And your flanking presence as well was picked up by the AWPer.
So it's not going to happen here, not enough time and legacy.
When they turn that dial back down, turn the heat down, they just don't know what to do.
So the issue is right, Okinaw prodding towards both the B and the A side, see what comes after, but I don't feel like I'm too fazed by it.
Three, four, lovely little flash over, submission, not able to net the frag and he will lose his own life for the trouble.
So Miles tries some aggression, doesn't quite work out, maybe they will go back to just sitting on their hands for the best part of a minute and a half.
On the less. Damage done, info gained.
There are things that you can argue, it's going to be a pivot back towards A, which does feel
like a capitalisation on the squishier bombsite as it were.
Yeah, it's just taurzy.
Oh, wow.
By the time you go up, wow.
That is just so unfortunate, I think with-
As bad as it gets.
Yeah, the look going against you like that, you're on the wrong bombsite, the rest
of the guys.
Just going to be a save there for Mars.
a loose look at exits really, but yeah, you're spot-on.
Just shell up it.
It's good to see that legacy can bring in
those slower rounds again.
We haven't really seen them for a while.
We haven't seen Matt already on towards this map,
but obviously for a while even back on Inferno,
that's just unfortunate.
Even if towards he gets one there,
it's a different story.
You know, he gets one falls away
back into like a four versus four
where they can actually fathom the idea
around a retake, but
He wants to get some sands in, play an exit for him.
He'll catch Jimmy lurking around TV room.
Gets one back in blood at least, all scooped up.
And lasso.
Score knife out, in fact.
Probably not worth the fight to be honest.
So a couple of kills at the end, which you'll, if anything, parley kind of things,
zershin do you fall away now but no they're both gonna sit together and start moving the
way one of us keep eyes trained this sim now he falls around the corner it's a little bit
uncomfortable for sadism does he expect the second oh kill that's a great name perfectly
plays touchdown by zershin comes back in favor of miles I love the aggression yeah really
well found. As they look set to maybe push things forward, so press the attack so to speak.
Remaining aggressive off-ramp for quite a while. Yeah, kind of move back towards the safer spots,
but legacy of course. Hand down a wild walk out from Spinks, but it is easy for him.
You now turn the wrong way arts made his way up the window
What can he get on over here sir shin will check in the Molly puts him on alert really
Pretty funny Lato is gonna be left fully alone
One versus four nothing gonna happen firms it will be a save out and mouse able to retain their lead in their strong position here
But again seeing some life in them here, too is a little bit different compared to that top top end
It's going a bit quicker. Get out in front of the molly. That molly has split up the park,
a smoke that'll come down behind it as well. Jimmy knows that this is a real potential.
He's something dicey here, that's a great find. 40s now rotate over at a great time,
but he can't find the trade. He's going to stick on my arm, and in doing so that second
swing will lose him his life, but Springts has got all the right ears, three for him
to shut down B, and Sands is all left. He can't scoop up a gun. That was feeling
very uncomfortable but Spinks bails them out of a bad spot.
Absolutely fantastic stuff as they will continue that lead and legacy not out of the danger
zone right? Three rounds is not going to be enough for you. Great flash coming round,
they're totally core. Oh yeah. And guess what they go back to now? It's a rush. Let's
try and rush in there. Well, this time, Maus are very, very ready. It's not going
work and you can just see the playbook. They don't get a ninth to be honest considering the bite.
A little for Dumau is as good as it gets.
Notting up that session. We tested the second with Springstone,
and everything's actually going to go in front of the flames. I love the idea.
You've got the Orpah range to hold down the fort for you a little bit. And it's just all
Falling apart it is beautiful from miles lovely stuff from them to shut up the half and they have put a statement up there legacy
Are in trouble
It's a bleak time for the Brazilians on home soil as well especially continue. They honestly should see
Yeah, I think they know it really and they're looking to try and do what they can
Oh, it's a big kill to give lots of the chance on these Julie's a
Ultimately three kills created around him
to get into the bomb site itself.
Those ocean looking for some
elevation to try and change things
up and find that all important
head still not feeling confident
enough to cross to get this plan.
They'll run out of space, but he
really wants to high ground. Yeah,
really wants to try and net
ahead from here. But as soon
as he shows himself, it's a
double swing in fights all on
him, giving him space to
get into the bomb site
He's got to recover the bomb back himself, which again, they are looking to lightly hold he's happier to take the fight to a team and plant that bomb
No, he might start getting away with it. So calculated thus far two easy kills a bomb plant in the nick of time and a low HP missing
be missing. There's no armor as well. He's got the kit. Yeah, this is scary. I think
this him needs instant head shot. If he is to take this, he's lost track. He's lost track.
He does not know where Jim. He's out right now. Gonna tap that bomb. Will he consider
CT? It looks like he probably will now that he's checked five blocks. But no, he is just
going in. Oh, wow. Wow. Okay. Jimmy does not peek in second time of asking. He will
Look at him here and it's a little dicey!
But Jim Fat with the 1 versus 3.
He doesn't fall.
This is it.
Sazen's glass can of the Orpah's Boar's worth keeping an eye on that.
Lovely work though, she was waiting for that doom out.
He double checks in.
Loses life but Sazen will do something at least with that IWP in this sim.
Finally gets on the board and he actually gets 2 for it.
That's later than ever.
It's true.
I was worried he was going to go kill us on the map, so that's why it's been...
Yeah, that would have been insane.
But he does redeem himself slightly.
Is it enough to give his team the round though?
I think it's the question here.
And they're actually way, way ahead of things on B.
It will slow down, not realizing how good they could have had it.
Sad's in out with some light support behind him, but...
It's split up.
Wash comes in.
Slightly delayed second as well.
going to give. Jim Fowler, space that he needs. The office is quite
nowhere to do. The backpack sticking out. Lato gets in in the
nick of time. Torzio with the fake to draw the one-on-one, but
there's no time remaining. Lato plays it well to just force him
off of that bomb. It will be legacy to survive.
It's like going behind the scenes. Torzio, there's a lot of
that, I kind of second calling, but Brolin's like, he has
really read art and the style he likes to play like a book.
And maybe it took a while to understand what he's trying
throw in and what his defaults look like and what what signs are there to get a read and get an
understanding but I mean once he has it's only been one way traffic let's see sadden up close
come towards towards me behind as well but it loses life I've got the second day for Brolin
the IGL leading by example they dive out towards there and this could be the beginning of the
end yeah I mean it's just perfect man it's just absolutely perfect as they enter their way in
He now will take down Brawl and he's looking for a little more here and perhaps oh, it's too much to ask him
The difference maker has been flanked out now as well before he can even finish that kill off speaking of flanks
Yeah, we do have missing bit
Looking to get a few more kills to this name. Om goes
Yeah, you hate to say it you really do so does missing. Yeah, and so does the series. That's that's a rough one their last
chance and anything do Mars just too far away 14 HP this this is a save but you
can't save and they need even to finish him off he doesn't even have a piece of
his way they definitely knew about him Mars gonna take it look slow start from
them just do we maybe flash back to it right they lost both pistols and I'm
always gonna be a fan of a JT led team a guy who's always done more with
less. Yeah, if anything, this feels more appropriately a JT type
team. I mean, Bang was a former teammate of JT back in
call years ago.
Reunited in difficult circumstances, Furia, not an
easy opener.
It came down from that B site back to mid and that does leave
me open for the taking. So you think Cacerato, USP on this
I've seen a highlight with this guy's name on it and just his presence alone scaring Chatey off. It was a 1v1
But now he's done
Bit all over the place there for passion in the pistol flawless round for Furia
62
the tail end of our molotoy trade. That's a very aggressive peek down through that mid
smoke.
Re-smoke comes down on long, that gives Fallen room.
After clearing, he's going to go back and help his teammate. We'll be needed. Passion
walking in that's your teammate you just ran past Yuri didn't even matter
see I'm not used to fangering in the squad just trying to kill him that's so
crazy because why is he looking now like a full like 12 bullets or so into
the spray too. That felt personal. We replay that? It's crazy. It's fine. It's absolutely
fine. They're on the extremities here. They're still looking kind of curious, right? Normally,
two on three, you ride it off straight away. You can now still seem interested. The damage
taken, surely that just seals the deal on it. Save here, trying to make it expensive,
trying to make it costly. Case Arato will fall. It's a big kill for Tri though. Just
It allows both players to get out and that ult to stay alive.
It's a good honor turning your Kindar here.
That was good to get away with the first.
Struggles to find anything else.
I'm just breaking through the solo B-hole like this. You've got the sight right in front of you. You ready to take it?
And he goes through no contest.
Chanted a plant now in a tricky spot for Furia.
It's good. Soffins up JT.
Fallen's always got the util for the job.
Reblocked in at the spawn. Even that's awkward, right? You've got rotate arriving late to the party here.
full-belted UTIL on Cacerato it's just very late in the day to give this one a
go. That's a looking like the save here. Furia concede this round. Oh wow.
Maltesey not having a great game right now. Not having fun now.
Still trying to cause a ruckus and B as fine but his team are just going for
this A hit spotted by Cacerato. Big info. Maltesey is seen out in the
open there and Furia waste no time they're already bringing bodies back
around to try and supplement this a-hold it's all slowed down a bit for passion
on the back of that spot try and head out towards long that leaves them on the
other end of a molotoy AWP he finds great damage as well just to soften
them up point of time to get a third shot off but case Serato helps out from
down in the pit it's a no-issue here for Furia he take a repelled slow
down lending more than enough time for Fury to make sure everything is in order in that A site.
Fellow passion never wanted to go for that move right they knew Molodoy was going to be all
ping long they blocked him they got up short but then as that plan gets ruffled by Cacerato's spot
they just go for plan B and it is failure to launch Molodoy hitting multiple shots on his AWP.
Oh dear. Optimistic aggress into apartments after Yuri mollied in.
is that attempted the trade to knows he's gone away with murder there flash out in
the top mid I'm hoping for delayed punish on Yuri at least forces him back the
way of mix trade won't get collected though Yuri continues to put the squeeze
on passion five shots left in this AK as he backs up and just gonna try
capture Yuri has really left them in a bad spot here on the back of this
aggression like it might get worse it's lagging behind trading ever comes through
and now an awkward at 3v5 attempt you know Molotov loves a repeat but even he
will hang on this line oh I say that flashback in for a little bit more you
can't tame this guy nothing to do about that just a great round from Yuri
across the board man like they tried so hard to make it uncomfortable for him
But he ends up kind of hitting them with the UNO reverse in the apartments
As the rest of his team do get AK's they're gonna go back to banana this time not offering the respect to furia
Trading the possible nade damage
I walked into it for the chance to fight and fight they shall pull flash falling supports
Kind of trying to hide and seek in this smoke
It was good at the hide-in, shame Nix was better at the seeking part.
This map off fantastically right, been very aggressive, very hard to get past these 7 and
1, top of the board at 4 Furia and now posted down here in the pit, gonna try and rip this
one away, gets the spot on both players as well, Rotate arrives in the form of Molladoy,
Flushed out bomb plants gonna come through. There's nothing Molotov. It can do about it
Down to a retake now
And Nick's playing it aggressive here's these footsteps out in the top mid gonna close line case Serato on the rotate and it's a 1v1
Bomb to work with
Nick's plays for the tap. Doesn't bite down on it straight away. Takes that swing out, learns that Maldedoy's not on the bomb and that might be the only chance he gives you to stop him on this corner.
Protracted clutch, but Nick's will bring it home. Passion, break the streak of fury.
Looked ready for, but now got on in time.
Yeah, sorry. Here's the spot. Double flash. I can flash to try and set him up for this.
It's out with one. Molotov gets overran. It's gonna fall to Yuri again.
Gotta put on a big performance here around the apartments. Pushes on through.
The first man around the corner goes looking for Yuri and now they've got the info.
Try even cuts down, falling on the rota, even waiting for the trialt to come online.
This might be his round unless your kindar could snatch it all away.
Two players left in this but your kindars kept pressure on
Gonna try and play on the back of that plant knows that he's got a 1v1 available
Spot on the player in the pit and knows about the guy in the site as well
You can't I was got the immo. Can he back it up with the aim?
He can your kindar makes it look easy
That's a bit of trolling from next to be honest uncrouching in the post-plan
His teammate has the cover he has the cross. He's off the bomb
Suddenly started stringing some rounds together
Maybe they would have had money to be honest because they'd never had money because of these saves
I don't think the saves are bad by the way like the saves are made sense in these positions, but
Just been some really hard buys to make work here for passion
You've gone through this whole first half and you feel like you've played pouch
You played less gun rounds than anything else. You've always had some caveat. You've always had some step down
down. So many nades triple B. Furia read this one off the rip. That smoke does fall weirdly
short and so it is abusable by passion but they're not going to move in yet. Fang scaling
on the side of it. Oh no, you feel like this is just a timing shot that's about to happen.
Oh! Timing in a different way. Fang gets through. He still takes one with him. Try
with that kill, your kinder double up in case Serato, the Joker laughing his way to a nine
round half, Furia showcasing dominance on this CT side of Inferno, nothing to smile about
for passion.
From securing a nice two and oh.
Yeah, and I'll be waiting in the playoff deciding game.
down to be a banger if they can get there but I with a deep naid on JT finding
your kinder tastes of his own medicine after that first half
JT with another float throws that flash up high just trying to bait them in
and now Fang to play. He won't get anything done.
Keisarato able to make some moves happen here for Furia.
That's a bomb plant secured 3v4.
Not impossible.
Furia, it feels likely.
Trains important there, Nix.
Spawn, they try and push towards him.
It's a big dink.
Yeah, but it's kept Keisarato back from taking space.
They're stuck here in the pit there, nowhere to go.
Nix living his pressure alone.
Furia pushed forward. Nix is low.
Cacerato follows up and falling double kill secures this round. I'm real post-bite.
Fury don't feel all that favored given how stuck they are in that position.
All right, nothing to lose. Passion get involved. Right down middle.
Fury holds a smoke. He's gonna go ramp up and not it. He gets all the way with a deep flash.
That's a cool move. It's their mortar show. As the smoke fades, poor KvM just can't hit it.
They flick back and find him, JT takes one more and still it's a 3v2.
JT did so much there on that push way more than you could have expected, and it's not enough.
All on to try now in a one on three just to try and keep this game ticking on.
They've got Nades out of banana back turn, try with the lineup, can't finish the job.
And so Furia walk away with a dominant opener in this series, no issues on Inferno,
and that's a firm handshake from fallen. It is, but we also have seen if you have some
strange struggles on this map at times. So I feel like, you know, maybe a looser map for
passion, one that would be easier to slot fang into and hopefully one where Kovem can find
more comfort and show better individual form. We didn't get any of that from him last game.
And hey, already off to a better start, double head shot up middle. Kovem breaks
into this pistol round and he saw them come out under as well so he's ready for this jump up
don't count your chickens before they hatch
uh-oh 5v3 to a 3v3 and your kinder's in the back line
they're very good at finding these type of uh
Devastating windows to break on through as you kind of no reaction out of nix
They've got to know this one walked on and you can't I doesn't even have to fire a bullet
Yuri's already dealt with nix posted at the van JT up next
Drawn out fight here, but I'll just hit hop on past him
That's a nice shot for JT
That gives you something to hold on to here
made falls just shy of the damage.
Ykindar has now been spotted as well
over towards the market side.
Now that both players are here, scrapping for this control.
It's Ykindar up next.
Now towards the bench, left on the stand-in.
Fang, 1v2, needed.
And he can't even get his foot in the door.
It's Furia picking up a pistol.
Are you landed with?
When we landed, there was hundreds of Brazilian fans
just cheering for everyone.
And when I say everyone, like,
there were a lot of not-CS players on the flight.
They were just cheering for them too.
the player manager is getting you know like not
and you want to do with these forces people on holiday students
and it's a yeah they will all of it
but then whenever the CS players did come out they get a little crazy okay
wonder if they're still the airport even now
i'm a little bit to the people
All that makes his way out into the open, but for long.
Fang 5-7 from afar, gonna get past him and now JT.
Elevator surprised there on Yuri.
This one's a lot closer than Fury are bargained for.
Fang's leaving and Fury might be doing the same.
Is it a late recommit for Fury or do they really
wanna walk back around the world?
They have all the time to do so.
Both players spotted at this bomb site.
So Fang preemptively leaving is a nice move here
He's gonna tuck himself in on the stairs. This is a clearable position, but one that often goes overlooked
Furio maybe tempted by a boost to the window though. Oh
Do they boost window and go back under to be that would be crazy
But it might just work
Instead connect if a case for auto does he check his corner? He doesn't need to you can just coming in
Bang with a ding. That's it. Just a ding puts him on seven health. Oh that hurts
JT's going to try and wrap Cat.
He won't be able to stop the plant.
That's no low health for your Kindar, sure, but time to case the right to get set up here,
get very, very comfortable around the bomb.
JT's given a kill quickly.
He'll give this a go.
Your Kindar knows this, isn't playing out of the open, just tucked in, dedicated
angle, not giving anything away.
So it's a good try from Passion.
Can't play yet.
And Molotov providing cover as it looks like Fury are going to walk through their own smoke on this A-split.
Alright, good turn around here for KvM and Fang. You can once again make his way in through the boost.
Oh, it deals with the man in the back first.
And in case Serato, it's an unlikely two on three, but if you're going to hand case Serato kills,
He's not wanting to look him like a gift horse in the mouth rather he's got
this down on 1v2 bomb planted up and over looking for fights and that smoke
broken open it gives way to two of them at the same time not what he wanted.
From the individuals of passion right this was Kvenn's go-to map even though
Historically the cold core never played it
Okay, getting involved
Can it get out yes, he can it's away as well really nice opening move there all in a mid offensive
Get away with a fight before and just slink on out of there
But it has cost you a lot of resources going for that aggression in case the rato has been keen to explore this all the
Way through the apartments out of the van
They have no idea.
The longer he waits, the less they're going to anticipate this.
They're moving in right now and with the pretense that no one's scaled this far.
In reality, Kcerato been here for quite some time.
Hello.
No, he's got one, but I don't think he wants to settle for that.
You feel like he could try and creep under.
No, you shouldn't.
You should not go under.
Get the kill.
That's the shot.
I wanted to try and milk that for a little bit more.
Still, info on two.
Serato with a beautiful count out of that mini Greshan.
And so he has all that space to just that moment, like delay, you know,
like to see right now, wait for like 15 seconds or so.
Knows that if anything, by the second, they're kind of running on this like
false idea that no one's made it out.
And it also let the rest of fury get closer, as you say.
Yeah, really nice round.
Oh, tries to play it out into the site itself.
And so now, this short split could be the thing that deals with Try on the AWP.
He's honed it on the angle.
Won't even get a time to get a shot off.
Your Kindar clean opener, Fulham follows up.
And whenever Fulham's given a chance to don that AWP, he'll take it.
Nails an extra kill through the smoke on his way out of the round.
You could really tell how, I think,
passion prep probably lost them that round right because furia go for the
execute they make it look like they're just gonna re-exec A and do the same
thing for so long passion stay on that A stack then furia show mid control but
they still make it look like a they make it look like a consplit window smoke
short molly so all the info passion really have is like they've done an
air attack they've got on AIDS out they're probably gonna recommit
they're out middle there's no indication that that's a B player any
point of the round no one ever makes any noise and then boom the short molly ends and your
kinder just hits an unbelievable shot taking out that AWP and there the round is done so it's a
really nice call for fury it's a really nice set play everything's goes right passion don't disrupt
it a breaking case of emergency button for passion they've gone for the double orb here
here. Frequent port of cool and it feels like you're running out of ideas. Let's see what
they've got. The balcony or thoughts. It's one of the positions for it. I've never seen
it, but if I just, oh, this is a shot. Clem burning alive. He can't move. Try off the
support. Clem goes 100 to zero in the Molotov and try almost hits a third. Can he get
out with any more set of ammo down to the pistol he's open everybody's open
Molodoid's not. What's going on in the crowd? I don't know. Alright.
Molodoid wanted to get it down with the rifle. Flash to set him up for blind on fang. Molodoid
breaks through. All mixers seen him at the stairs. That kill comes from three. Yuri's
hit the flake but can't put us to the job. Try. Big triple from try. The AWP. V AWP.
V orb, V orb, V orb!
I would say the double orb too!
Nice, get it!
Keep it going, maybe you change position.
You don't pick maybe the one place on the map I've never seen you go.
I've never seen the double orb balcony, that is true.
And then he burns 100 to 0.
Alright, back in for another one.
Take it away.
God, JT's so blind that the TEC-9's just close in on the back of it.
Flashes have been so punishing in this round.
Oh, come at me again? No, I don't know!
Come at me, buddy! Time to put down the orb!
It turns him into a moth!
Senzu's gone, and he's doing his best impression.
Second orb.
But no second chance here.
Jumping through the smoke, audacious falling double up!
Good luck!
Mi-ka-veh-mi-or-p.
Oh, nice, but try at least.
Make sure he holds on to his.
you mean convents oh okay this one's all over the place fang saving a ramp as
well this team does not survive his flank to matter and try just saving so
furia I mean audacious to just go back for that a attack come down to whether
he is in the right position at the start of the round or not it's gonna start
But I'm there here, he really wants to get involved, I don't blame him, but full blind of both players, he didn't see Molotov cross.
Molotov pushes him back and he will survive at least.
Oh, and then Bool out here in middle.
Oh, Ykinder.
Now like it was only a matter of time for Kavemno, right? So many bodies there in mid.
Has the 1v1 and it just slips through his fingers.
Try still floating around in the window.
Kind of still alive, you know as a chance a man gets hold up there
Hearing
Head spotted head removed and all the way covers window every piece of fury
Pounces on this push and fangs double too little too late in a one-on-five
Just business for fury fang takes his rifle under
The timing couldn't have been better a second off the Fang Peaks and you're
killing nails it blows that gun out of the way.
Has been this aggression while he went down to kind of manage the gun in
lower and that will catch him out. Important pick up for Nick's because
K-sur-O is in a position to kind of move back round and link up with you
Kindar for this B-split. That's how called in a question.
Follins at least heard the rotate back. Knows the Knicks isn't hanging around in
the apartments or pushing further forward but it's left you with this A-play.
And here's a big question mark right now. That one kill from Molotov is gonna
help. It's try-in through Palace. That holds a bit of promise here for passion.
While this go unchecked, looks like it. That kills free.
Instant return though, from Kei Serato.
Nice, it's still not yet averted and there's the put down and Nix arrives precisely when he's supposed to out towards the spawn.
They're actually following through with the aggression. I mean, there was a lot of resources in that connector.
you saw it. I saw it. Three players there stacked up alongside each other. All the way
into top mid ready to try and deal with your Kindar on the smoke fade. They've gotten past him
and a bomb here on the back of Fallen. He doesn't want to lose it. That would be the round.
So no choice but to give up this space look to regroup. They're split up here. Nothing you
can really do to bring Molotoy back into the picture. This feels like an impossible
round to win for Furia now. So what are they going to do?
You tell them to try and set this one up. 4v3. Fallen takes first contact out of the
rampside. LaHope going to make it a double. Can't get past KvM. Kcerato doesn't fare much
better and so Passion streak together something on this CT side. It's four rounds. We're
trying KvM at top in the charts. Could it be the start of something for Passion?
The furia have no one close to hear this
So I don't think this fake is gonna do much look at the sap right now furia
Stacked up triple a they have a bit of a shift, but that penny will drop pretty quick conspot for your kinder gets aggressive and the cover is there
delicious double from Yuri tucking in
The fact's gonna hunt this kill down, but Maldo's got the cover for his teammate. There is not a kill in sight the passion you a
And there it is, a flawless pistol for Furia, the good times.
Just keep coming.
Alright.
Passion with the Hail Mary.
Alright, but he can't now, he's been able to get out in time.
I had chances there to punish, goes a little later on a JT, I might end up regretting
it.
Wait for the flash.
They know.
is still pretty split up here.
Molotov is going to 1v2 in the B site.
K Sarato looking for the lurker of Nix
ends up playing right into his hands.
Oh,
Molotov usually one for a flick, but.
That one proves to be a little too tricky.
And so passion will break through that B defense.
Good patience from next to be honest.
I think if he if he tries to play too quick,
Oh, he's got that saved gun.
And they're gonna go ahead and throw this boost in out towards lower. Nice gimmick to try and steal a kill away.
Players already passed this smoke though, and well, and truly down into the basin of mid.
Oh, he collects one free beat and a follow-up on the rifle.
They sacrifice your Kindar, but it's worth it in their eyes.
Cacerato and Yuri plug the gap out towards A and oh no!
Passions set of freebie rounds that were meant to be right there for the taking might just get away from them
It's KvM 1v4 as this begins needing an ace clutch
And it's no longer this rag tag field of pistols with the one gun in it everyone's armed everyone's dangerous
And even the fact that time's elapsed, he no longer has the info where anyone's gotten
to.
This is not an easy...
It really feels like it should even be possible 1v3 for KvM, but...
All isolated, but Molotoy swings out.
He had to go clearing here, Molotoy doesn't wait forever.
Three kills off that hero gun, that one rifle.
It's low and slow, into wards middle, Fury are here, ready to react.
Teamwork in middle, bomb loose as well and Fury just a part position.
All in looks like he wants more.
Might be a way in, try with a big kill and that's a B-side open for business.
Molledoy, the only guy ready to stop this crossing the site and he is not up for the job.
hit two massive impact kills, but the bomb is lost in middle. They tried to go back. They had Nix out ramp.
It's all up in the air. Furio with the package at their feet and tries double kill into a B bomb site
all for naught. All for naught if Nix dies and now try how does he succeed?
I've been given a route to get this bomb back, but either bomb site, neither of them safe.
If you've got Yuri playing all the way through the apartments, ready to shut this down, just
trying to get one step ahead of Try making it nice and easy for himself here.
The moment he goes to plug in that bomb, Yuri can close in, plant safe from the apartment,
noise made.
And so, bomb will get planted.
Try is still in with a chance.
It's the spot!
Try is clean with it!
And now just this!
Yuri makes up for it!
I missed opportunity at towards the apartment spot like it was gonna cost him that round and
Still wins the 1v1 fury getting away with absolute murder
And tries had enough
He doesn't know
Thanks to Captain Vert on that kill at least.
Breathing a little easier now.
You've got the 4 on 3.
You've got space out towards ramping.
This time, passion.
They're not going to waste time in the mid-round.
They're not going to let it get weird.
They're just going to go.
Oh, that smoke full short.
They're going to go out bench.
You can definitely take the chance.
One for one.
Fallen left alone.
Try follows up with a second AK kill.
And he has just had a bit of a resurgence here.
Should be enough to close out this round.
Keep passion in the series.
series spotted fallen in the open multiple players and try is not letting it happen this
time three kills from try is enough in round number 19 to keep passion in play.
bought an orb for molodoy it was Yuri to drop that over
case Enrato gets a Famous as well he's got a partial investment and a molodoy orb in the right place
they always are willing to give this guy an orb
orb game, orb game doesn't matter he gets it every time time molodoy
ends it with a bang
what a way to walk this one home
molodoy ace to close the series
got their run boosting initially.
I thought Zaru was going to get catapulted into yard,
but he is going to have some early work to do.
The entirety of the Red Canids reside on the other side
of this box, and that's Renju versus Zaru to start us off.
All right, first bullet, and Zaru is underway.
Andy Dips, how cruel.
And now they crawl.
Walking up on the main side, Zaru's managing his angles
very well.
He gets to pick on out, confirms his occupation
of the warehouse, and they're trying to pass
push him down with the glocks he missed a couple. Now the day has pulled some back a nice little claw
back frag. Chantling up for a bit of a heaven wrap so gonna be coming in from two fronts
bombs still on the back of Coway's warehouse.
The test for Merzy on the side he is gonna be completely hidden crouched behind the box
It's flamesy holding this heaven swing.
I got some decent space here, but just hitting the brakes right now.
Coway is working into a man with his P250.
Here comes the fight. Oh, another one instant.
Mezzie takes down Coway. Now they know the heaven.
He's got some of his plate.
Overwhelmed. Nice fine double under the heaven occupation.
Tap back from Robs, pushes on out.
Bomb is going down. He commits to it, but he's covered.
Again with Che, finding impact on the Glocker clutch available for Apex.
She's to find that headshot and does so. Dips back, being hunted down,
drop versus Apex and IGL and IGL, action!
And the headshot could clutch it up.
Red can it with a very threatening pistol, considering Xayah will open it up with a clean one.
Second smoke wall up, it's gonna be very likely top split right now.
So over towards A, it's trusty Maryman.
Cy, we're first contact again. Two rounds, two opening kills, this time it's drop to fall.
Two more on his play, does take another with it. Gavaday is down, but Cheyre retrieving bomb and a frag.
He's gonna be on his way now. Kawa's by his time. Walking out squeaky door with a tech nine up against M4's on site.
This is Mezzi's site. Very, very solid anchor on this bomb site. Not immediately though.
Kawa's catches him on the smoke walk. Claims he up the van, this is risky.
Very risky, pays off, can't transfer into cowards but enough of a distraction for Robs.
He'll come in from the rafters and clean up, again with a 1v2 to close.
Okay, so Robs being able to clean this one up, it does put you in a position if you've read Knyzz,
but you might consider another 4-spy.
If you've read Knyzz and around like this, you're hoping for a kill or two, try and keep them humble.
So I always heard something up close to the MP9, plays above him, plays in front of him.
3 from 3 in terms of opening very likely, and there you go.
It always feels so uncomfortable when you know there's that potential from the direct Z-axis.
I think Pex is providing support though, that's important, Davidea's going down and now Zywoo
can just have a field day.
Feasts on them with the MP9, a little quad kill for Zywoo, padding up the stats but
also farming up the cash.
That's important right, the fact that the pistol round was so close and then the
follow up against the force, the same thing.
That's a good read of the situation.
Rob's primed and ready for a one-first.
It's got multiple bodies but gets nothing.
Do you accelerate off of the frags?
I would pivot to try and lend a hand.
Cowher's pot.
It's tagged through the walls.
I was fast-bullet of the open.
It connects and he finishes off the job as well.
Right.
Pivot available thanks to Rob's positioning.
You can see Mezzie not aware of this lake main arrival. Drops parked it.
He's got some space.
He'd love some time. He'd love some teammates.
Oh, oh, a little flasher leg. And now Zaiwu has just, he got the blood in the water.
He's hunting you down. He's found you and he puts it into your spine.
All too easy for Merriman, Cleans House and a 4-0 for Vitality.
Okay, well, the first two rounds were relatively competitive. The last two...
to opportunity to do some real damage while the field are trying to put
themselves back together partial by secret cross I wouldn't know the owner
just between the two flashbacks he has vision it syncs up with the HG break and
shake it's taken down by that all with five rounds in I was got openings in
four right and that doesn't get better for flamethrower go double swing in
There's a little something from Ren too
That's Deagle headshot. He knows Flamesy was last seen Vents
But is he gonna get caught off by the swing of 4k from Flamesy?
Lush, absolutely lovely
And this is that second wall you've got to do something with the apexes
They're gonna tuck in as they do try and maneuver just on the last few fading seconds
Hi
Straight into apex
Six rounds opening kills in every single one of them
There's a difference there though. With Drop finding a nice quick response onto Apex,
you have got the 4 on 4, you have only got 35 seconds to try and find your way in.
Tom is on the AWPer in Lobby. Yeah, sorry, he was on the roof.
He wasn't even on Lobby. Doesn't really achieve anything. A little bit of ground gathered. Now
the monitor with the back sight, an easy shot for Xilu and just like that, another multi-filt
Vitality's AWPer. Ooh, nice headshot back from David Deyus, but he's disconnected from the
the clock. There's no way to win this one. Just gonna look to try and bring through the
clash into the next. Let's call this 6-0 in favor of vitality, shall we?
Oh no! Okay, he goes down. After time, so only a thousand bucks of the
bank balance right there. And they've spent 13 hours outside there with the prison and
UFC fighter. They were, you know, make sure they're well acclimatized.
All right, well out to all of us for space.
Now, here he is, the man of the moment.
Doubles up two more kills.
This one is, was already out of control.
Is a technical map.
I'll find your gaps.
And I think the stuff that you're doing
is probably stuff that you've stolen from them
over time, right?
So they're the masters of this.
Jesus.
And they will have done their preps.
This is another thing.
Vitality treat everybody the same yeah
So they do call something back we find ourselves at eight zero scoreline with 35 seconds left on the clock in a 2v4
situation with Renzu and Che trying to find red knid's first
Part of these were missed that there was the red knid's pick on Lucas
I don't know if you've seen the vitality t-side, you know, we're not gonna get to see much of that second half
We keep going at this rate
Renzi called off by Nessie's positioning
Flowing so nicely. This is I think the definition of casual
You threw the order way
Faces is revived look at this
Oh, we got caught on the quick switch J punishes. There it is a pop of pace
Opening kill can the red canids find one yet to push for that aforementioned information
So the top fight 50 seconds will be coming in momentarily.
Mezzi, Zywoo, you're in a 2v5. What do you got?
As he gets a very clear indication they're coming his way.
So he will talk and Zywoo will too.
Once the Mezzi's contact hits the shot,
it's nice from Zywoo, puts Dura, drop, down, bomb.
We'll be going down.
It's heavy, they damaged you.
Brought down, Katwezz, on to apex.
So now that advantage maintained.
They're on for one.
They are on for one. Flames he's low as well.
I was going to scoop up another additional cash.
all the guns all the gobbins.
Hoping that flash from the tension.
Oh, the deagle out.
Rentoo brings down Zywoo and that should be it.
Red canids take themselves a single round.
Something.
Rentoo even letting out a roar.
That's the halftime break.
We'll be right back but Vitality.
12 times the charm they say in Rio.
So let's see if this opens the floodgates for Red Canids.
Remember this is their map choice.
Well, I did say I wanted to see some vitality decide just to see how they stack up
This one's facing it is very pacy pressure on to David Davis quickly flames you charging down for a hell of a game already spots
He doesn't never get down to the ramp defense brought down
Primersy's block is dropped down and rocks elsewhere onto rent to not shaping up nicely and look how it spread out
They are how sporadic this is as I was going into the vents
He's missed Chey and ships in the night moment towards the B side
but Apex flooding in now, and Che has the element of surprise.
They know they haven't cleared control though.
Oof, Simon catches a vent rotation. A bit of an ambitious one from Davideus.
Yeah, well this game, I think you're hoping and praying right now they can get anything done.
Che has been able to go to the vent, so...
He's secret agenting right now, just slipping through.
Oh, that's all you need to give him. A headshot on to Zywoo.
Well, it's already tough for a 2v5, I don't think it gets any easier in the 2v4.
Boys you can't keep doing this. I understand you know that you can't win the round, but the game will end
Okay, and you haven't even tried to win some of these rounds like the first half I get it T side early stages saving keeping it a kid
But right now
That's the that's the kill that rock started in ramp with a stop one click onto towers and I'll finish it off with a couple
Apex might well he probably wants to talk more trash, but it
Okay, so I will versus drop in another head to head
He's got support from Renju's Scout and down goes the first, Zywa finding drop, and they
flood on him.
And Pockypie, they try to do his best Zywa impression here.
He's off the events caught out by the two of them, that's info though.
You know where the half of the defence is and so he's starting flooding into the site.
Not the weapon for that kind of range, Zywa's Galil Feasts, Jay pieces it together.
important five flank from flames. Jay, another! Three kills D, Jay gets away with it,
rops thrust into the clutch. They will have to have to take this one. He's got
time for this though. And two of the players are relatively low. Rento on
40, Jay on six. Cowell is the only healthy member 100 with head armor rops
searching back up ramp. The first fight with a scout spotted on the jiggle.
Oh, that's the right side. The jump off the cowell is, and they too will close it down. There you have it! Another taste of victory!
The only team they've lost to was Falcons with new currencies are standing
Apex has a massive flank Alex. Yeah the largest
He probably can't believe that hold up there's two guys up heaven there's one guy playing out what is going on
Where are these guys?
All right, Davides you've got your work cut out for you. You are alone. Sure. You've got heaven actually
Yeah, tell a lie.
Bend drop, bend drop, bend drop, bend drop.
Good reaction from Davideus.
Sure the bomb slips down.
Mezzie's going to go for that immediate plant.
Should be able to plant safe.
He does so.
No need from Grop to force this fight, but.
Mezzie can get away.
Really?
Oh, he's going forward.
It's down.
Flamesy had the vent rotation.
That's his playing windows now.
Work for Mezzie.
Flamesy sets up to succeed.
A nice, deagle headshot puts drop in the dirt.
They want to find an isolate, Jay.
Back turn, easy find, easy fraggin'.
Red can inter-start to this defense as they mean to go on.
It has to be spotless.
How do I explain that to Hattie?
Somehow's he getting better.
Here it is on the replay.
Oh, shush.
All right, now ramp up.
Guess what?
No one's home.
Over to your home.
Oh, brother.
Drop realizes he's forgotten his territory.
Gets the head to head with Nancy.
Still, spots the bomb dropping as well.
Good info.
Locking.
Through the floor, flames he nails it with a go.
Oh, it's a glock.
Excuse me, that was just a clock headshot.
Back turn, good timing. Rotation's there from down the dais.
Flames his clock as patterning as it is.
Up against an armoured M4. Will they really? Yeah.
Go for the plant, down the dais, down after two.
So I went rob to the clutch.
Hang on, I wouldn't ride the Mal, but already down the vents, cowards is dipped.
And Rob's trying to go top.
So are we noisy?
Oh!
We've got far off in the Vag, a little smirk, creeping onto his face.
If he gets the kill, the bomb's there, he has a rifle, there's one type of nade that drops, back up the vent, planning A.
Definitely, definitely wasn't out of the realms of Zyber's possibilities.
See this one on Torentu? It's working on a fraction, just a shoulder poke out just enough of the head spotted on that counter straight into the headshot.
But they're just popping ramp in a drop.
He's very susceptible to flashes.
Oh, he's dealing with it. Perfect!
He stands and delivers two and a half.
As I was bleeding out, but not enough, and he still finds Renzi.
So he'll linger, lurk, lobby, Davadaeus, get spotted.
Oh, and he's brought down Apex. That's important.
Could be the Browns right there. Big kill from Davadaeus.
Chae disconnected, goes all the way back to spawn to try and monitor Heaven and Hell.
I could smoke this off or he could run the same party
Looks like he's gonna go for a deep Molotov and get down
Back up
How's he done that?
Crazy finds out a day for his third kill of the round now Rob since I were a piece of it together
Feels like a certainty when these two in the clutch side was just gonna be able to tuck into the corner
This is a power position. You're not going to clear this.
He's going to peek into you!
He nails it!
Sigh one with an ace for close!
Stylish!
Vitality, that is domination on display.
The world number one, looking for the riches in Rio.
That's 23 consecutive maps,
the first of the series to their name.
What do you make of Vitality picking overpass as well?
Is that just them just being like,
choose your own adventure kind of thing?
It's a good map to punish teams on, right?
because there's a lot of understanding required of this one.
Lots of fragging required on this one. CT side, they stacked the site.
You still have to hit headshots? Mezzy's done plenty of that.
It's like, don round one.
Pretty simple B hop right there. Even into the stack, it's just Ren2 new boy.
Very close to his monitor. Minet 1, B4, retake of the site. Coming in through CT.
And now he's being noted.
So chipped away out, finished off by Zawoo, and that will be 1-0 start for Vitality.
I think Overpass is a great map to be playing if you know that...
Ooh, and they will definitely hear that, the spread of the flame.
Drop confirms Conn is theirs.
Aggression here, walking into the short pipe.
Drop is caught off, but still manages to pull the aim back on for one.
Bombs gonna get found by Drop if he goes up the ladder.
Ooh.
Apex is low on HP as well, so he's gonna be susceptible to going down, and Drop can get himself a Galil.
Okay, it seems like a certainty that he's gonna be able to have the drop on apex. It's apex wait cuz
He's getting flanked as well by cow is this is crazy. I was coming over. There's gonna be a bit
They're real interesting dynamic apex hiding out behind
Hello easy
Have a smoke
Seconds he's gonna try and find cow is they have actually got a real shot at this the bombs under their controls
I would gonna have to do something rather crazy to break this crossfire 180 degrees of pain
Smoss the head covers him on the ladder just as easy as that. Oh
No, the red canids had something real tantalizing there cause some cows rent it will drop in to be on time
Well, if you got rent it 15 seconds, you're gonna hit every single bullet here nails the first
But the flashbang blinded out by Zywoo just as he goes down. Okay, so this is the same as
Chase what's the YouTube coming in is that baller through yes, there is
Yeah, committing in.
Gonna see that entry pack making space for the rops in Xaywook's clothes.
Flamesy! Oh! Doesn't even go down!
Finds two on the entry.
Finally failed. Drop with two.
Actually slipped on the van. Does get to catch and get to the drop on Xaywook.
So it's going close.
All onto the shoulders of Cowez.
Just starting to rotate in now.
And they're not rushing this plant coming in through the alongside his rops.
He picks on that truck.
He's waiting his time. He's picking up the smoke. He's gonna lose the bomb. That's a fumble from Apex.
He's expecting a flank or something. I don't know.
He's gonna be kicking himself about that and Rops just leaves the bomb, says I'll go find him.
Cowan's gonna be well positioned for this. This could be the clutch.
He's nailed it. He's read it and he's found it.
Redkin needs to find an early round.
Okay, that's a change from Nuke, wasn't it? We were talking 11-1.
Feels like they're full committed to B. Obviously they could completely reroute, but with what I'm seeing right now,
They've got this full con control again. Nobody playing forward on a rent. Who started a little bit more aggressive playing to flash
Dan looks at the fight and found beautiful work. The all covers off and that's counter strike. That's counter strike
That's exactly what that is
Just I mean it's a solid position the jail position how many multi kills that we've seen from it
But a well-placed flash bang and an entry fragger who ain't scared
And you've got yourself a recipe for success into this V site another one for flames
He feel like I'm repeating myself as again with the double entry
Difference may get this drop finds another one double kill Ren two finds another
Okay, I think the fight you still got to get past I won't
In good form fighting fix and caught off. He should be dead. How's he not?
Just on the uncrouch finds the best necessary through the boards
As he puts the cherry on top of the cupcake. Okay. Well, that was worse doesn't it you went out the clutch
Get your guns out there. Yeah, no kit for this one. So let's see if we find ourselves in a post plant
That'll be dictating an awful lot
Again, it's one of these very heavy B plays
Plains you with the Mac Tanger to make a move all the rumbers as well. Oh, no
Nightmare fuel had no helmet for my fair few
long
by the Mac
Well, you might reset now the fact that's come in essentially for free and so early
Again another moment where you'd be licking your chops if you've I tell you look at the amount of nades you have to execute on a
It's caught by the flashbangs
Little progress into the site the bomb a little late to arrive on the back of apex
But no harm and no foul the CTs understandably this time are gonna save I think you want to hunt though if you're vitality
If you're by time of it really make it as difficult as possible
You're able to probably throw two bodies at this before it becomes financially a little bit of a problem and flames a beat
I'm gonna get himself off for the maximum. Maybe not. Maybe he wants to make 10 maybe he doesn't want an upgrade
But you could go looking for one. It'd be the first man. I'd be sending out
There's drop and chain done with head armor
Oh, how annoying.
He was half out as well, still managed to get away with the info for free.
Trade game?
The base is going to be over together first, but then it's the flash and it gets traded.
Indeed, the trade game played.
Graffiti occupado.
Hold, hold, just in time.
Just in time.
Okay!
They hold on.
They hold on.
2M4 is brought through.
Okay, 6-1.
Yeah, not an intention.
8 smoke somehow and they're sitting in it as they walk past. It's a new strategy, never
same before. And there's an info, Flamesee on the entry again. Does he really put it
off once more? Way too easy. Wait, look at this. Ah, Porsche 0 and 7. He's joined the
secret service. Is he not going to pick up the M4? It was on the ground on the
side. Is he just going to keep rolling around with the Mac 10? I think it suits him.
Oh my god!
Gets the info on the jump spot.
It feels like he has got like mega kev.
Rensu and Davide are both looking for a safe haven, so relatively clustered right now.
Worst case you give away this all.
Oooo!
Left out of the sky and they will get themselves some upgrades.
They get 47 minimum.
Plains you want to take it away, but it's gonna cost them a-
Oh no!
Oh, dear.
They're vibing.
They're having a great time. This is like new call over again.
It is. It's Luke V2.
Flamesy 9 and 6.
I think we're going to see another run boost this half.
Nice here.
A trap made for a short player, and Cowez does take the head off of Wops.
Opening kill that you can build upon if you've got that boost set up, you'll find Apex.
Okay, two-man advantage Chad. What's the, what would the doctor order? What does the doctor prescribe for a second round here?
In your, okay, well this is great. I was gonna say in a lot of your CT positions play for info, so you can reset.
Cowz is full committed and he's in a very tough position to clear, so he very likely has another kill in traded.
So with this, this should be round.
They're not clearing him. They are. So I would look at it. No, no he didn't. Okay.
Okay
From flamesy, but that's what you want to see the deagle from rent to ensure that they maintain that advantage and don't let them get away with
double kill
So now a one before just play for info as soon as you have the info
You re-landed information your team comes up with a new setup and you wait to be able to deal with the problem is messy
Has the bomb has 35 seconds, but has four red can it's players the s to get past
They've just set up a boost over to what Sean sandbag
Oh, there's a step.
Hello?
What if Info connects to work with...
Oh!
I think at a time, though, 20 seconds.
Yeah, he's got a lot of work to do.
Smoke does enable him to potentially go for a fire road on the top of it,
as the vision had the vision sent to the past tense by Nezzy and the Kalash.
Fake, anticipating a push, not going to get it set,
and Second now has to come full commit,
will then to dare to push the smoke to wait for his teammate comes on through.
through. Che finds his first frag and Redkinits find their second round. I think it's a little
bit worried right there but all in all looking to grab a cheeky pick. Really? Oh my god he sees it.
He no word of a lie on the first jump he saw him. He's bearing- Oh! Right at his skull!
That is another nasty one for Kaua's to process. But his cerebellum's been severed
by Zai Wu. Far too comfortable flooding into the site now. A pick onto the barrel start,
back turn. Vitality are not pulling punches here. They're going to treat you like anyone else and
they are just shredding through the canids. We saw Vitality against ParaVision earlier in the
year. I think it was the Cluj final where all their nade stacks perfectly placed. You take
a look at Skybox Edge. You see that Team Light ParaVision playing a lot of the same setups
and those youngsters were punished. Same thing coming into play here. They've run that boost
a couple of times. Now they've been able to get the benefits of it. What was the chance
to get things going is now 8-2. Why does it feel like they're aware of that? They've
managed it perfectly. Doesn't overexpose his toes. Not for free anyway. Into the
the back lava of Flainzy.
Okay, whoops, finding opening kills
and back to back rounds on either side of the server.
That's quite nice.
Another monster smoke dotted in.
They can wait for the monster smoke to fade
and oh, never mind, here we go.
This better be a good flash apex.
Oh, Coway's perfectly positioned for one.
Drop swings on out from the pillar position,
does well to dispatch of Mezzi.
Still solid as a rock on this defense.
It's just Cy, we're with no chance to play.
Looks like he's gonna be caught on the exit as well,
J position sound.
So money's not great on any one player,
that being Flames, everybody else has enough to buy.
Is this for the ramp player, Davideus?
Yeah, solid ship damage.
Even the wall back for the retreat.
Flames with another opener,
and another one to the tally, into B we go.
Yeah, lovely work, Rob's just pieces together,
that one was a Davideus,
the swing doesn't work out for Rob,
takes into drop of the trade immediate from Mezzie.
Chays in the blind spot.
My catch flames you look in the wrong way here.
Spotted now, infinitely harder with Rento's open vision.
Oh, Mezzie, and a nice head shot from Chays.
Pulse us into the two on two.
Still have to retake the site.
They give themselves a little bit of a smoke to work with.
Maybe enables them to walk upon that bridge,
but Apex is going to use it to punish them
on the walkthrough.
Easy, because I won't.
We've got to give it a go, Rento.
Last round of the half.
Smoker kit, he's got everything he needs apart from the kills.
See if you can find any of them.
Smoke fades, there's another one that's taken its place
and caught as he swaps to his gun.
Nine to three, Vitality looking to make this a quick start
to their campaign, Henry of Dignity, right?
Flangy was great in terms of the openers,
wasn't he, Mac 10, his hand, an awful lot,
five and two, but interconnect up.
Okay, he's seen enough.
Run, Robsi run.
And then if you do get round the corners,
Zywoo is in a position to nail the head shot.
Rent you down, pivot into Apex if you want.
He's ready with the silver asses primed
and ready catches you on that inaccurate jump.
Already looking rather hopeless.
Come back to the connector.
Zywoo has made sure there is no way up.
So Dora's closed, well, even more closed.
Now he's gonna actually go the long way around.
Roms can worry about con from front bathrooms
and now they actually have everything covered.
so set up looking very strong for vitality.
Only problem would be if Mezzie and Flames
go down before Zahewe can find a kill,
but he's tracked one down to have a death through monster.
Goosh, oh, that's one for his troubles.
It was a goosh to the boards.
He didn't take much damage at all.
No, he should be okay.
Oh, still has to get him.
Runs out of bullets and just enough from Jay.
He's got one left.
There's no ammo in that, Chief.
He's just actually reloaded it for him.
Okay.
He's got it down.
Oh!
Oh, Jay, nice head shot,
No! No!
No!
No!
He's having too much fun!
I thought he'd fluff that right there.
That's not like him.
You know?
We're gone for a night.
No, he doesn't do that.
It won't be one.
It won't be one.
Okay.
We're having fun.
Yeah.
We had fun around here.
So, yeah, you're going on.
He did reload it in time.
Let me get that done for you, good sir.
There we go.
That was a crispy one.
So, some nice shots there from Chesh.
crispy one so there's some nice shots there from chay sure but oh no so i would jump to a maid
default utility over the water to block t stairs and playground jump spot there info
hoping for a b finish and as spammed through the board cow has put on notice flames he comes
a looking he's going to get it oh there swings on it catches your legs exposed flames he takes
Double make it a triple quadruple asking too much
Chain rent to in a 2v4 situation minute on the clock and
Only real option is to finish B if you go all the way back now I understand this time
But you're gonna have to be worried about players pushed up entrenched in connector
You're settling into the round hoping they just keep running at you
But the writing is on the wall this one done dusted all over Red Rover
Yeah, I mean stand-up, performances, Flamesy and Zywook have been on their
A-game today and making light work of them. Still, Jay's not going down without a
fight though. From 2v4 to a 2v2. Space as well to stretch your legs.
Bomb on the back of the Ren 2.
The bomb will go down. They will do significant damage down to 59. Both softened
up and erecting a boost that will like unlikely find anything.
Renty knows what's up. Che heard it.
He wants them to rock the clock.
Che is ready to catch them as they do dismount and start their swing.
The tie wins out.
Oh, Renty. Can he do it?
A 1v1 versus Zywoo.
This would be a lovely confidence booster for the rookie.
His second plan ever and he's gone and clutched up versus the wound.
Okay, all my stuff there. That was a
Whoa flamesy run boost perfect timing bats break how as you'll catch him despite the element of surprise drop catches heavy
Flaps from apex through the boards
Combined with the bullets, but someone half-held now a 5-7 is gonna be perfect for that kind of fight
Oh, he made noise. Ross made noise. Running, running, running.
He should have a day or two winning the fight.
He had to make the decision because the smoke was fading.
If he wanted to push that play, he had to go then.
The smoke was the buffer behind him, and now he's so far forward in con.
It's going to be tough to flush him out. Going down this ladder...
Oh, wow, you know exactly where he is.
Action under his nose. Ren2 with the info.
Cowards and Che could try and box him in.
Is that how we're going to come over and try and support this?
As Ren2 just drops down the ladder.
Okay, they're catching fire here.
Then to the east side, on late, space taken, next position noted, does nail one onto Kowez.
And he's still finding impact again with Chae's name in the feed of Double Kill.
So we just want to save, and this one, he's just want to come over and look, he doesn't have a kit.
He's heard him, Ren 2.
Nailed the headshot!
Okay, Red can interlate resurgence to consecutive, since they've been cornered at 12.
And it will be the eco now.
And not just running in on this eco either, they're looking for damage if they can grab a gun or two.
Congregating team spawn, REN2, first man to take contact, droppers here.
They're coming at top, that'll play forward, it drops double D, so good damage done.
How's he, those guns with the headshots here, trying to keep it good, deny!
Well that's a lot of value in a round loss from Vitality.
They hit hard and you can see a little bit of a kind of a
kefussle for the Red Canids.
Didn't quite know how to handle that.
When the Red Canids hit the Go.
At what point is their B execute ready?
Likely after this train, Flames also has a smoke to block with,
but B is out of... Apex is coming back now.
Short blocked.
You feel thrown after come through the smoke.
Centric approach Flames the Amazey handle it with poise.
And now you feel really locked out. Don't use your eyes. I was going to swing it into Kawa's.
Kawa's wins out. Important claw back.
Drops on this flank. He doesn't have Ren 2 dead to rides.
Couple of bullets to the spine. Seize is gone.
And it comes to its, you know, what was a foregone conclusion. Vitality taking this
in two. Red kidnip's putting up more of a fight. Though somewhat of a cosmetic return.
Three consecutive to try and close things out before Vitality finally found that elusive.
two man set up in towards the top of an honor with the flash primed by
gentlemates head in the opposite direction
tack will do the right thing takes take that information and fall back to the
side now here we got on the corner of apartments immediately deleted by
salsong there goes tack as avidji enters the great take for gentlemates to
begin and some piracy may have a couple of flashes but there's no kick on
this retake for G2. Now this is quite far up and that new graveyard position will expose
Mopoz, make things pretty awkward, and that is actually his clear style still going for
the boiler flanks. So all of a sudden, 3v3, Sumpire still has those flashes and they can
try and out enforce the issue. Davagee and Pit has a crossfire to work with with Martinezza,
and Martinezza will hold on, he can get himself all three great start for the gentle
mate's AWPer. Yeah honestly I mean I actually really liked that call I hadn't thought about that much myself
I feel like WG it's I don't think you could draw parallels over between my third last year in this year
but if that pause and ice for a second though with this exact gaining some traction G2 do
still have a three man setup of the force road tip hitting across and they will be able to find a
couple kills to try and keep gentle mates at bay but there's a flurry of frags to restore calm
against this what is essentially a force by even though they haven't spent their money because
because they carried the cross to force weapons from the previous round into this one.
Nice try there from Tak on the dig.
And now Heavy God left. I mean, this is more than just vaguely doable.
Like 60 health between two players, eight on the money, gonna chup down DaVeeG even further.
They're both basically one-shotable.
I mean, Mataner's a certainty to the body.
DaVeeG might be, depends on how close Heavy God can get.
Problem is, he doesn't have a kit and he doesn't have confirmation on how much damage he's been done.
So he's just looking to inflict extra economic damage.
But that won't happen, and it's a flawless start for gentlemates on their map pick.
Now is the round that matters.
Some players, he's joined the AWP IGL club, at least temporarily.
What can he show us on this CT side to begin in front of trying to get his team up and running?
Immediately, all down, all blind as he tries to pull back off of it.
Nice try, but not to be.
Yeah, like you say, part-time membership for him in the club.
And, oh, great double-nade.
Mertz was feeling pretty comfortable with the smoke and towards the halfway of banana and then he plays catch inadvertently, not a fun game to play when it's HE's coming your way.
Gentlemates, now shift their focus in towards the save bomb site for the time being, GT just will have the...
Necessary three-man setup, a tag with no frag from Sunpais, he's forced backwards, he's gonna be able to round the corner, he wants to force the fight and that's gonna cost him his life.
life. Heavy God's gonna hold on, we know you mentioned it. Pit player Heavy God is one of the best at the job.
Do you think you need to do more now? And he's delivered brilliantly! Oh, Heavy God's done it again.
What a quad kill. He talked it up and it happened but it's still a 1 vs 1 by the way.
Mattis vs Sal Sol. Sal Sol trying to fake that bomb plot and now Mattis is playing the mind games.
When is he gonna pick who to take a heads up to? Finally, it's going to be Mattis and he'll
managed to get it done the heavy god quad kill does not go in vain gentle mates
keeping this one simple and direct right click flashes prime for Mattis from
coffin that's all we smoke them though that's a very good timing on that they're
gonna have to force their way through it maybe and that'll make things more
easy let them get long way in that's almost shoots his teammate for us for a
second everybody makes up for it so he gets a kill and delivers another oh the
transfer, sick from Nertz. He's looking a bit like his old self already. Now Salsall's in another
clutch 1v2, not impossible by any stretch of the imagination. He had a chance in that previous
round. That was a 1v1. 1v2 is a step, a little bit more difficult and some pious and heavy guards.
Another of them had a kit picked up. There is one on the side there. You can see it.
Salsall's right in the creep forward now and there's going to be an immediate hole,
the 10 second hold and some part has been seen by Salsall or but it's some
part will get the kill very good opportunity for Salsall to get that
one kill then force. Here we go off that DQs but not to beat. As I say comparison
is the thief of joy if you can pay a sale to others you'll never be happy.
So let's focus on himself. Hell yeah. Is that Dostovsky or is that like Frederick Nietzsche?
No idea
Just good ol' Trav, that's what I love
Just good ol' Trav, okay
Matisse, oh, have a look at that rag doll
Good frag back from Sunpires to bring it into the 3v3
There's pressure now mounting it in the same bombsite
Doesn't look like Gentlemates are going to pull the trigger
On a commitment, in fact
They're going to re-root and reshape the round here
And shift themselves into what looked like a B-split
Duffy G, instead of committing through CT spawn
Recognizes his presence alone
Is going to force this B-side player to turn his attention away
away from the bomb site itself, and he can look to try and shut these rotations off instead forcing him through banana.
Pretty quick, we've been made by heavy god right now.
I don't think gentlemates will expect that a nerd's time is piqued to perfection.
Yeah.
Nerds peaking when the second player is crossing, rather than peaking for the first player,
makes such a big difference there, and they're fully aware that WG is at full long control.
So,
even when the bomb is down, this one is pretty much impossible.
This is gonna clear it and even though it's low HP, gives Davi G no chance.
That's nuts. Full control of that round there.
As I said, a very close BO3 of BO3s against Pepoo.
Um, across various lands, which in the end did win 2-1 and 3 separate BO3s.
So, they're not comfortably beating tier 1.5 right now, which is what they need to do.
Well, big moment here in the round, brawling towards the top of banana
that matches and nerds combination will work the trick. Have you got making moves
to apartments as well is gonna catch Sousal completely off guard. These mid
round moves being made by G2 right now certainly making life difficult for
gentlemates. A lot of license for plays to be made on the CT side which is
akin to the normal systems for G2. There generally is license for these
types of plays and it's exactly how they're approaching this game right now
that's working the trick. Gentlemates struggling to keep their composure with
how much is going on as they now set their sights in on this B bomb side.
Orp in conjunction with Davi G. Like you say, what if you given up 20 seconds on the clock?
Great timing on the flash, great timing on the swing, and now it's all a
martinez in an impossible one versus four. And he might not have space to save yet.
Let's look at heavy gobs. He comes to deep nade, look at some pyres and he's the one to catch his counterpart.
Very consistent for gentle mates but some pyres are the OG from Spain. He's showing him response right now.
Yeah, different op styles between them right? Martinezza is electric, he's volatile, he's flicky, he's fast.
Some pyres is more stable but he's certainly flexing his muscles right now.
This is a fast paced approach from gentle mate, albeit on the pistol.
They're looking to flood into this A bomb site. Some pyres put a hell of a job to do right now.
He's already eliminated two from the round. He hasn't realized that one's dropped out of apartment
He's now got some support that's arrived in the scene in the way of tack who's good for a frag
Some place is gonna miss, but now it's Matty's to come through and save the day
Oh beautiful
When I get control
And then disengage entirely
Only two players over towards the safe side though. So this is the best option available make that only one heavy gods down
and gone down to the apartments and play sports backwards and now nowhere he is this is impossible
to navigate and there's no support anytime soon he's going to do all by himself but he's going to
get completely overwhelmed you would imagine trades all for a k but goes down immediately after
yeah i think getting that a k immediately was almost the key to funny one more killer maybe
helping matters nuts and tack think about having a look in here but more often than not this
This is a save. Now I've got lots of money, lots of dollar in that Residual Bank account
for themselves, so they might play a few more aggressive exit kills. Try and keep the gentle
man's money low.
And there's an AK that almost provides a little bit more for some pious, and Tak is sticking
around. He's gonna be looking for the exits. Gonna build up some confidence, get more
than three kills on the board. Not doing too badly to give me those, not making
any critical errors, and he might not be getting many of the frags. They're gonna
go in? No not now. I was going to say they were showing utility and trying to, I thought
they were considering trying one player in there. Look at the exit kills like I said,
Mattis will go down but it is nuts to keep himself alive and Mopoz will grab that AWP.
So really important round for the Spaniards, I'll say within three. But with how much
money they have in play I was just thinking oh come on then let's see if you can try
and pull the rabbit out the hat. Instead gentlemates will snap the streak of seven
as they get around back. And this one, super important as well, but it's gonna have to be
done without Mopoz. And Martin Esza.
Immediate. 3v5 to recover from. That's painful. They do have top mid control and top banana
control, but Alex is now forced away from that. That's a really good protocol there
from G2. It might be a 5v3, you know, more often than not, in union, basic games
may say let's bunker down and play from the sites usually that is the right call but here
when they have the utility to force more map control it should work for them and Mattis
is retaking up the position that Nertz has left. That could be a surprise for Alex, bottom
of the map. It's away with it.
They're living so dangerously right now. Yeah maybe you can get away with Nertz just
trying to hammer the round home but if Mattis goes down to the orp you've almost
gifted a way back into the round there for gentle mates. Matt, he's going to be that
rotate and now back in towards the air bombs like you got the crossfire set up
between tack and heavy god. Tack has been able to kind of close through the
half so far. He's going to take first contact here though and try and set up
heavy god. Miss flash there for Mattis in library, catches the edge of the wall
and Babbagey's going to clear tack. Now heavy god baited in. How many can you
get? Now is the only man here he needs to deliver right here right now. 25
seconds left in the round. Doesn't track! Done. The running Alex, that's
crazy and now some pious against his brethren his friends from the Movistar
riders era in a 1v2 at a good half now some pious and the side arm might be a
thing to do the job here's 34 HP on Sousal 5 on Alex he's got an HE has some
pious and this 5-7 is so damn doable where's this HG gonna land how close is
it gonna get it goes into the air like a firework I'm afraid it doesn't catch
Alex the tall some fires realizes the humor behind that one, but still even though a bit of a recovery from gentle mates at the end of the half
I mean a little bit of a sandwich the opening three in the last two therefore gentle mates to amass their five rounds and G2
Just Blunder Trav there was a 3v5 in that last round that got away from them and listen
Gentle mates are extremely good on the CT side of this map and G2 tend to struggle quite a lot on the T side of those map of
Of this map, that opening kill, though, from Mattis will certainly help. He has been a monster, 15 kills, and we're only in the 13th round.
Yes, sir. It's actually what G2 needed in a tournament like this when they're not playing with Hunter, and when some pirates are having to take up in-game leader duties,
you need your nerds and your Mattis to really deliver when you've got an Academy Fire upstanding in for the injured Hunter.
Look at the peek, and Dabby G and Bopoza. Oh, the turnaround is ridiculous!
The top of the nonna hold is perfect. Now some parts you might have a full belt of utility on a pistol round of all rounds
But he's in a 1v2 and there's a flank from martinezza
Now dintle makes a cooking
He's back playing with his trunnions again. I didn't count that
Indeed
Okay, when he now does your time when nip start counting like you say though, there's moves v major
They've left Mop-R's behind the sandbags. Alex has just decided look if you die you die
Mop-R's managed to get the one but now he needs to somehow get more and the bomb is still bottom ramp by the way
There are 25 seconds left in this round and that bomb is only just being retrieved
It's a very laboured gun round here for G2. Martin is gonna find heavy-guard
And that bomb is going into a B
But if you get a high-get damage at least one kill or it's a bit whiffy
He gets it and that's gonna waste enough time attack to be last alive with that bomb messy opening gun around from g2
Yeah, and to give you an idea of
What the last team that attack with a played against is if I'd against unity
Mikey, Kefida, Woozie, Marisco and Neo frag now we know those guys
guys, NeoFrag mentioned. We know those guys. If the only player you guys in chat know is
NeoFrag, I'm not surprised because that is an example of how different a level it is
for TAC to play, especially online in Brazil. Big travel day for him.
Yeah, I've known so soon either, right? And he's got sharp mechanics, but that's only
going to get you so far. I mean, you've got to think about the strats, the layering
of utility, the spacing, the game plans coming through from Gentlemates are all
on the level that Tak would just not have ever seen before.
I mean, so much utility damage done.
I love the aggression from DaVeeG at the start of the round
with the back of the tech into the Tak pauses as well.
It meant that G2 were trying to come into round with the game plan
and they're just being disrupted across the board
by gentlemates right now, who are looking to make plays,
stifle around here and shut G2 down.
They're just going to cluster together with these three remaining players
and towards the top of middle, but this space has been given up to them.
they haven't taken the space yet. One smoke, two flashes left remaining and 44 seconds on the clock.
Pius pushing down, he'll get taken by Alex comfortably. Here we go, goes down to Martínezza
and they could be about to win a gun round with the majority of their players alive. Yes sir,
10-7, G2 have enough money for some kind of scrapped together buy, pots and pans maybe,
I mean they can get Galil's in Utility, that might be what they have to do at 7-10 behind.
Maybe a little bit pre-emptive on the use of the Incendiary.
He just hears one smoke coming through and he immediately deploys it,
so at least G2 have been able to bleed all of the Utility off of these B bomb side players
as they now look to set this round in motion and get a move on.
It's going to be down to Sun Pius on that Hero AK,
taking quite a lot of damage. It's Alex to take first contact.
He's got low cost behind him, this double layered setup.
They had set up. Hope you guys unchecked but the trade there from tack as G2 get control
Yeah, big one from tack
You might only have five kills and we can't blame for that on it is Davey
But like any important frag like that even if it's a run-down trade with a tech 9 they do mean something
And it's a kill that's probably gonna force south all Martin there's a and Davi G away here
Definitely committed to the save now with south souls position. They can play exit kills
they've got money to do that to try and limit D2's money because of course if they win the
damage they are going to on what is that half investment that does give that money a little
bit of a bonus if you keep playing the game, especially with grabbed AK's and with some
past fighting styles so they're a lot safer bottom banana so all four will survive.
G2's, this is a lifeline, Gentlemates might be a solid team, they might be a great
team at the top of tier two, but there's still heaps of money here for Gentlemates
as well, they are still in complete control.
Martina is going for the bottom banana pick and Nert's gone already a little bit too much
of a jiggle from Nert's. That's all you need to give up to Martina to hit that shot and
look at that nade on Mattis and heavy guard. Goodness me, that is significant ouchies
top middle. Trying to use that molotov to force martinez back away toward B.
Sousa will receive the pushed up Mattis underneath the balcony there, not so sure, but again they're
just feeding martinez and banana right now. That's two very easy kills for him. Now forces
them into the A bomb site, not really much more they can do, other than try and press
the issue here. And AVG on the site with the AK, got a good crossfire with Sousa.
Evergene may go down, but Sousa will hold on to his one kill and it's very even trades exactly how it should go down.
And that is Gentlemates onto 11-2 away.
B-Proactive take initiative, that's what's been working well for them so far here on this CT side.
And that's what I mentioned in the pregame, is what I wanted to see from Gentlemates on the CT side here against G2 across the series, is
trying to disrupt G2 because you know without their IDL they're gonna struggle to come up with solutions on the fly.
So you want to pose these questions and cause these issues, it is going to be Alex with a bit of a surprising approach to the duel there.
I think that might be Nerds' first frag on the T side if I'm not mistaken, and it's a really important kill as G2's backs are firmly against the wall.
Martinez, I think he's heard some rotations. We saw some furious communicating there.
Is he ready for what is this top middle push? Flash will come in. Can he avoid it?
We're not going for a flash, we're going for a pure jump and that's Mattis down.
Good repositioning, classic AWP angle for Martinez.
I mean, don't have anything. I mean, he's got one flash, but he's not really in the position to use it right now.
Now, can they surround? Gentleman's on this side.
Oh, Martinez is going for every pick in the right direction right now.
He's looking for more, flicking around, doing such a brilliant job for his team and some pious.
Last alive. Tap on the bomb, 10 seconds, not gonna happen.
Surely he's gonna get flanked by Mopos. 12-8, they're one away!
Trying to get full control of it again.
My POS is gonna try and get that jump over the top of half wall.
He wants to try it, but staying put for now.
Oh, Nertz just about pushing back into the cubby.
They're gonna push down now, that catches up Martin, and if he doesn't know there are two more that came from, might not matter.
Alex actually got tacked, but Nertz is able to get the kill in return.
Now Mopos is the man to hold on they're gonna try and put pressure on Mopos
They know there can't be more than one more player on B. It has to only be Mopos
But with the AWP it might just work out for him
He's managed to find that this now still holds on against heavy guard and again
Some pious is lost alive in a clutch 1v3
I'm not sure this is gonna be happening. It will not be happening easy kill for Mopos
Hunter's leg died for this
Yeah, I mean it's a brutal
capitulation for G2 on the T side of the map that they've struggled a lot on in
the T side. I would say that is smart. Let's see G2 on a smarter performance
than Inferno coming in here. The last time I watched G2 on Mirage, I think it
was this... I'll double check it quickly but I think it was a game in Pro League,
up against... it probably would have been foot. Yes it was foot and we know
footer so damn good on Mirage. I think that's the point in a second because we've got the
fighting connector coming through. Martinez and Alex will hold already. Nertz has been
able to return with one and Heavy God's actually tapped down Southall and Alex as well through
the corner of that smoke which is pretty impressive considering where he was actually
playing from. They know Nertz is in con but with the Heavy God damage they've been
able to get a plant on A. Nopaz does get that tapped back so this 2v2 is very
much on and look at the utility still on. Gentlemates here, HE on DaVeeG and Cymio on Mopos with a
diffused kit but it might not mean anything as TAC will get a first kill and there's Nerds with
a follow-up so do you start better than map one? But they're not gonna hang around for too long
and that means G2 can start to assume some control.
Oh. Start. Martin there's will easily find nerds and now it's the time for Dental Mates
to start delivering on this CT side with their fall by coming through. Utility being swapped
over to some pious. Who's going to be the man to throw all of that coming through
now that window smoke will land and sure, Taxel has that Mach 10. Don't count G2 out
even in a 4v5. Pretty normal setup right now to be fair for gentlemates who have
Martin as CT, you've got more player underbalk, Molly down nice low and TAC
actually hits that double headshot really cleanly. HG towards CT, the decent
Gannage to Alex that might afford them a plant.
I see scale 4 Jeff from G2 so far to make this one work.
Matt, he's gonna get caught off by Mopoz coming through from lowers though.
You wouldn't be expecting that.
Two mana thorns Jeff or gentlemates to get things going.
Attack has a moment on the attack.
He's able to find two kills.
Very low on health and Mopoz will round on Sumpias.
Not heard on the jump up into Snipe.
We need to go round on his Spanish countryman and attack gets burned out the round.
Good little flurry from him, but it's Gentlemate to open up their account.
And now he's got some kind of a good voice call.
Yeah, exactly. I was going with it as well.
Starts to settle in.
You can see him checking the notes, giving some thoughts as well.
Settle him into the game.
You want to make the most of this opportunity
because you never know when it's going to come again,
if it's ever going to come again.
So you're going to be super present and soak it all in,
not get too caught up in the moment and overwhelmed by the occasion.
Gentle nature, courtesy of Martin Esra and the previous god things going this time, flexing
his muscles in terms of his opening options from spawn into Palace, first blood drawn
in a 5v4 ensues.
Another move by Martin Esra from an opening kill, thing is I'm expecting heavy god just
to wander out of Palace right now.
It's a very random timing and they have no clue.
Shift down the ladder to stay silent, he knows he's there, he might see both and
he lines up both.
awareness from Heavy God and it completely cracks open the A-bomb site.
Ah just awesome game sense there from Heavy God recognizing the opportunity that
presents itself when Nerds goes down in Palace he doesn't shy away in fact he
capitalizes on that window of opportunity. Problem is or was that
his three teammates have rotated across or at least two of them were in top
middle so it's taken him quite long to get you but it doesn't matter when
Heavy God continues to do the heavy lifting. Here he goes you got that sick
quad kill from Pit on Inferno. Unfortunately, while the RAN wasn't in vain, the map was.
Here, it will assert G2 into a 4-1 lead. That's all heavy guns, that's what he's all about.
When he was in the old days of his career, we used to watch him all the time on mixed
teams and end point and OG is always kind of a cut above in those teams. Look at
this. Perfectly of ability.
It goes back even further than that for me to that iron branch squad was when he first
came onto the radar when I had come across him and that was with guys like, well some
guys who haven't been painted in the best license since, I guess it's best not to be
giving them the time of day on the broadcast, but guys like Masphal, Saad, Yeckie as well
who's over in that fave bit roster, actually pretty infrequently looking to try and capitalise
on the space with that util, instead it's to try and create diversions and then shift into
this A bomb site. This has been there bread and butter. Show presence early and middle,
shift out of mid, execute into A. Gentlemates of Port Winderbuss is a well-placed
NA that will do some chip damage. So also looks to try and do a bit more with that
from us. You've got a couple of players, sneakily positioned in on this A bomb site
at the moment and the pistols will prevail for a couple of kills. WG in on the act
as well and this is where the round could start to spin out of control. It's only
attack left remaining with 20 seconds on the clock it's Mopos behind Triple who
will go undetected and will step out enables his teammate and gentlemates
win the life by. Oh straight into the Spanish blender and that might create
some tasty meals but that one is overcooked for G2 that was painful to
watch. So many, I mean even the one kill for Martinez and the D but makes
such a big difference there. Relaxes things for the other gentlemates
players, but that is a duel we haven't seen much of so far in this series, a straight heads-up
1v1 between Sumpires and Martinezza, and this time Sumpires wins it.
I'm expecting WG underneath Panislow's going to be able to save his
teenage only just but only for a moment, as Heavy God forces his way through Connector,
doubles down on entry duty. His G2L again are going to bounce back immediately after having
lost around. That's happened so much right, I mean even when it's an annoying
round you may look back on later in the demo review and say oh god like what
have we done there. The bounce background is what's more often than not the most
important thing and they've made that one look pretty comfortable.
Tom can now come through on a, my Pa's and Sal's all have to save and he
goes putting in a sterling performance and TAC is currently 8 and 2.
confidence for him will be growing round by round and just not just confidence but
comfort in what is his first tier one LAN and first time I think anywhere in a
country away from EU for not the second so surprised yeah people forget that about
young players coming through it's why no don't cross such a phenom when he came
through to begin with because he just took to tier one travel and owning
everyone like a duck to water yeah he is kind of strike cut so many bleeds yes
who wants an answer again he has been the foundation of gentlemate success in
the past two rounds they've won so far he's got an opening to look on the
crown jewel of heavy God he's found a tag in on tack and it will be another
frag out of him Alex gets in on the act Matty's caught in transition and it's a
really well-contained round chair from gentlemates they were happy to concede
that control into middle initially? Yeah they're gonna maneuver into a ramp now. You
turts you'll be thrown in and Martinez knows where he has to deliver. Look at Nertz creeping
around the corner of the slope. Every god does find the entry but there's Mattis coming
up from the con. Martinez is more stuck than a stuck thing and there's no way out. What
a tap on short. That is what Mattis is all about. His first three kills with a game
by the way all of them are clean. I'll get wrecked WG with your post on the
The long line Matthews does not cage, just rips his head right off.
Tromopoz gets one in the 1v3 but it takes a hell of a lot of damage in the process.
Second chance will get him up and get him out of dodge looking to try and salvage that
snipe on Davi G's body.
Shouldn't catch him, that's the line up that will be maneuvering underbalk but it, smoke
actually catches it.
So, that's big for Mopoz, always made noise, that's a shame, let's have heard
it very clearly, you can tell by the way he's looking and there's a play in some
of that smoke.
he's still not being cleared properly though. He's done really well to find one,
drop into the sandwich from Alex, he finds one of his own.
How is my boss still alive?
Finally activates, pop on the floor, what's going on?
Almost another one.
And it's all down to Martinez.
Oh, that could be in vain, but it's a great catch on Nertz.
It's now new boy tack against Martinez in a 1v1 bomb on the site itself,
kind of in the middle of no man's land.
Taxi go for a jiggle. Oh, that's confident and he crosses into jungle
Martinus should know the timing is there. And yeah, that's the thing I'm worried about
The bomb is still on that site itself. He wants to go for the plain duel here tack, which is very bold
But now of course Mars says is worried that he's gone all the way through market, but he hasn't he's a bomb and now it'll be planted
I
Think he thinks the steps that he heard was the player moving his way through the vents into the B bombsite instead
that was tacked as desperately running, sprinting back onto the site, and he's going to breathe
a massive sigh of relief as he's the one who holds all the aces now in the 1v1.
Bomb down, nestles himself into Palace.
There's no kit here notably for Martinez as the time is off the essence.
He's got a lot of utility trades, all for AK to give himself some more manoeuvrability.
Desperately trying to figure out where TAC has positioned himself, because surely
there's no world in which he's going to be able to stick a 10 second.
He has scooped up for Keto.
Maybe that's the difference, make it, smoke on the bomb.
All this money peaks up and Martin Esza will decapitate him to save the day for his team
That was so clean
I mean the thing is TAC doesn't even play that badly some people might say look why are you peaking?
Get one and die if you're lucky or rotate your legs with all that jump spotting me
Alright
Anointed himself for not converting the V1 V1 and now Mattis, oh yeah, Davi G very much caught there and now the MP9
Of Mopar stuck on the balcony very awkward position that smoke is still in play near the apartment
Oh, he's done so well to find Mattis from that range before heavy god traded him. How gentle mates have a 3v2
I don't really know
Key kill in the mix is that Alex has gotten nerds who was boosted up or jumped up into snipers
That's the frag that then regains control for gentlemates.
Mopos does really well to stay alive as long as he does, and like you say, get that frag at range.
Gonna be a fake plant, gentlemates would now know that's the case.
Rotation coming through from Sousal.
Frag found from Heavy God though, himself and his captain looking to combine.
But you minus to Heavy God that leaves the Spanish prodigy in the mix,
and he will find that first kill.
Martinez again thrust into the 1v1 to save his team.
Against the guy who was on the team when he replaced him back in the Movistar Riders days.
Martinez vs. Sumpiase a very quick rotation all the way around, up short and Sumpiase has no clue that he's gone for that one.
The full rotation makes it a lot more comfortable. Good brains for Martinez, it's the second 1v1 in a row.
Trading was on point and good pro-activity, good signs of confidence from J.F.O.N.A.T breaking open those smokes in middle, taking the fights to G2 and trying to stifle the attack.
Mopos and Martinez have 22 kills between them, Sal Sol and Davi G, and if you want to add Alex
too, why not, have 12.
Quite a big differential.
Little bit tough here, I might say.
And there's another one.
Lovely flick on Mattis, jump away, back into CT, oh I really felt like he was going to
hit that.
coming in from WGP. He's gone down to the heavy god team. There's a chance maybe, but not when
Marthnes continues to keep hitting these shots. I mentioned he's a tier two orper to watch and I
tell you what, he is looking clean for Gentlemates. He recovered a half brilliantly. That is not
something you see all too often on a T-pistol. In some parts I'm not sure knows about that.
He might now about one, three will be a bit of a jump scale I fear. He does get himself a
for one for one. That's fine considering. Now Mattis might be the man that needs to deliver.
He's got a bit of help on the site, thankfully, from TAC, but there he goes. Absolutely deleted.
Mattis is burning, but still alive. Eventually flicks onto Madness. How he's got that one,
I'm not quite sure. Looking for one more and Davie G drops. A little bit of a scratch
of the nose after. He's feeling it. Easy for Mattis. He doesn't care.
And now Sal Sol in a 1v3. It's still doable. I mean Mattis is not exactly full health from all his
Heroics and heavy God's not on the scene just yet. He's waiting in the short position on an off-angle
Sal Sol, he's acting forward. Good pre-fire. Oh surely. Wow. That could have been the kill
It made the difference, but you can see G2 playing this one really carefully
They can't afford to give this up and the time is the biggest issue. 16 seconds
to make the balcony jump to get the bomb. He's actually got it and will go for a tap to force Mattis into the open.
Oh, he's trying so hard to get a plant from somewhere, but he just can't get it and now the time is getting all so low.
One tap is all he needs on Heavy God, but there's no time for it.
It's a real nice try considering, but he won't be able to get it done.
And there'd be down a good old school number, 6'9",
and there'd be an anti-eco, probably 6'10".
Oh, here comes the mid-pins up. This is the perfect time for it. I love that from G2.
Mid-round on not really a random timing, but a pre-plan timing. All peek together from
window, from short, from bottom con. It all works to absolute perfection. The bonus
buy is easy. They actually win it more comfortably than I think they would have ever thought
possible. That was clean.
to find their footing here soon enough in the second half.
TAC trying to hold on from default.
Now some pys and gets in position.
They are up con, but little belt sticks out and Mopars will drop.
TAC trying to hold on with some help from Merz to come through and a lovely spray
actually on Alex.
Well controlled.
Learning really a head to aim at.
Now Sal Sol and Martinez to be fought.
Not much to say in this round I don't think unless they get some flashes in
play and there's some work from both of them has turned things back into a 2v2. Mattis
is on a big flank, he's going to choose Palace all the way round through Spawn and
Sampias surely will be waiting for him.
Exactly, it's just a bit of an awkward one to play out because Sampias would want
Mattis to take first contact, Mattis would want Sampias to take first contact you to
try and create the space for one another, Mattis is going to get the frag for free
on Sousal. At least that gives Martinese the info. He's now spotted the open CT.
Sunpire's playing a dangerous game. Martinese recognizes the win.
They've forced the fight on the Palace player. Then takes the initiative with the
jewel on Sunpire's and that's his third clutch of the map. But it does
break the G2 momentum. Yeah and that's super important considering the
direction that this map has been trending in from start up until now.
Oh really well done if one of you can't take the George Martin Eslin double up a hail of bullets in his direction
He's the first one to fall. He's got to watch this from his sidelines and hope that the teammates can get the job done
Three players grouped up in apartments with the fourth in tow
Mattis now knows it's coming
Tack playing from bench didn't jump down next to Mattis actually makes things awkward for him great parsing
actually. The Moppa forces his way out and Tak can only get the trade on one.
That's not able to finish off Davi G. Another awkward situation for Davi G.
Then on 10 HP going 2 and 14, getting this caught with all the damage back and
forth left and right. Another retakes on. Now Sal Sol is tagged up. Heavy goes
really force the issue all the way through past the market door. Sal Sol
needs to try and find something because Davi G is still walking wounded. One
bullet through that thing should be enough Alex has gone down to nuts and
there's the reaction from every guard Davy G's been here the entire time maybe
they don't know oh my goodness is an opportunity all of a sudden or quick
reaction from every guard and nuts as a kit on 4 HP so the time is fine and now
must win here for gentlemates it was a and then a again for G2 now we've got
the converse here from gentlemates run a hammer homing on the speed on site
Now Maties is just gonna try and stay alive for as long as he can while TAC rotates in
Again playing inside of this smoke TAC is here on time
Maties knows what's going on, but TAC again goes down. That's again just inexperience
Unfortunately, it puts a lot of pressure on Maties and he only gets one
Some players rotating in has missed the window opportunity to get the kill through the window, I think
The bomb can go down and heavy goes on this big flank
It could activate a retake if he finds Alex and he will of course now his position is known
Yeah, I mean like you say Alex picking up his life to get that intel brilliantly done from Sunpire's pre
Aiming the angle and then able to get the kill and now it's the exact same setup between WG and Sassel
Compared to what they had in the previous where they weren't able to make it work
Sunpire's doing the most and Sassel spotted in the corner
But every god will just peak, repeat, take his head right off, and that puts G2 on map
point to tie up the series.
Well, that hasn't been easy.
Two relatively difficult retakes for G2 on B that you wouldn't see all too often, especially
two rounds in a row.
That was just expertly done.
Yeah, I mean the kill Mop-Oz is what gives him the foothold in the retake, right?
That's what creates a space for him to actually start to flood their way forward
and then up close and personal with some combat orping.
They're looking to get the job done here and now active from heavy god
It hasn't had a whole lot to do over on the side of the map
Thank you, sir overpass. It'd be a pretty fun map three both teams play the map, but it's not exactly a favorite of either
Flash comes through he's so blind my pulse finds tack in the meantime, but heavy gods again
How are Mattis and heavy god continuing to phase these smokes in this game is pretty crazy
He's still alive and then Merck drops through the stairs smoke into sandwich to get his kill and G2
Find the way that CT side was a lot more confident
You'd expect that maybe when you don't have an in-game leader the in comes over past the first B03 decider
Already one B03 in already getting close matches until extreme masters Rio already Martiners gets met with a goosh
Yeah, not great. And then frag started by Mattis, finished off by attack. Mattis will
then take Sassel down. That's going to set the round in motion as they just surge in towards
a say bombsite. Door being closed in by two, but gentlemen's aren't going to mind. Now
WG has at least been able to get a kill here, but that then puts them on notice in terms
of players being in these backlines. They wouldn't know that there's two though.
will flick up. Oh that's a great reaction Mattis and Nertsen some pirates are trying to fight
in one by one and eventually they take him down but it has given Davi G some space. Is
it possible to lurk round and get this kill in the back just misses the timing? Oh no.
Attack that's unfortunate and with the time ticking down bit by bit Davi G as no say
in the city pistol g2 managed to brawl away into victory four kills from
gentle mates that is going to be good for a ct4 spy with that two fifty dollars
it will come for two hundred dollars and so
it will come through as a bonus but g2 get a critical t-pistol
yeah and the buy that i was talking about is really not that bad at all
scouts 2957 tamas season one all so often and
There we go, already. The boost on short to get WG fighting Mattis goes in the way of the Famas.
You don't see the player when he's so far up, but Mopar's not able to surf his way to the top.
They're going to try and assemble it again. These are the sorts of rounds you do want to go for these gimmick plays.
Technically, this is a bit of a principle. If you saw Fury use it, it's a great effect at the end of a game, I think, earlier in the year.
It's definitely cheeky, but I don't think it gets anything nefarious.
How is Sassel alive? There we go.
TAC will take him down.
Yeah, I believe the enemy number is definitely allowed.
They can just leave him there now.
Oh, it is.
Keeping it.
The decision for Sassel to advance forward was an aggressive one there.
Thought he might have just gotten the kill and decided to rather try and fall back.
Maybe he didn't think it would have been an option to get back to the safe of the A site.
Alex is going to be in the corner right now.
Oh, my God, check his WG and he'll double down to finish off the job.
Captain asserts himself to seal the fate of round 2.
That's a lot of space being gained now for the T side to
push on in towards the safe onsite.
Oh, nothing there, he's gotta be careful.
See's a couple of players there.
I want people to multiple, definitely awkward for him.
But the last few bullets there, he managed to get himself to anyway.
That does allow Sal Sol to come on the rotation,
but some pyres caught Sal Sol.
And now, even three. I don't know where.
Alex already trying to make a play from bank and heavy God has completely destroyed in a great trade from Davi G and a good flash to
Blind up some pious, but this round is not done
Even though tack is so very low another tag Davi G down to 27 a headshot on my pause and incredibly
G to answer back force by war is on and so is the war of words look at that reaction I
Loved Martin's reaction. They just looked at me as if to say how dare you talk back to me
But G2 won the round, that's what matters.
What an incredible one-tag.
Yeah, Zephys' scout was the hero.
He hits like, what, four or five shots with the scout there?
A couple tags, a couple frags.
Captain taking responsibility.
Great way to answer back.
And G2 in a position to really pile the pressure on early here
onto gentlemates, it's going to be a couple trades going
back and forth.
You don't mind that if you're gentlemates when you're
on the force by normally the one-for-one trade early
and around would favor the T side,
because you can set up the numbers on the defence.
But when you're on a four-spy, if you can just trade evenly,
you feel like you're in the round.
You're whittling down that T side
and keeping yourselves in the contest.
As G2 starts to set their sights in on the speed bomb site.
Oh, heavy guards.
They could catch on my pos.
And, oh, my word.
Not sure how Alex will actually be able to get away there.
We're going to shoot you on site two in water.
Not easy to clear that position especially when that MPI is moving so quickly back and forth and Mattis will get caught again
Have you got waiting to activate tell his teammates are into help and the flashes are good actually
But Alex still finds a kill so back and forth the beginning of overpass but tack great reaction
Finds to and then they know where Martin is is
All bang is definitely possible or it's a little bit too high for Martin airs
and he gets completely destroyed by some pious and G2 have won the force by battle
just trying to get into the heads of gentle mates here on i think that's a really frustrating
situation for gentle mates because once you win that force by on the second round you're like
okay ct overpass we can lock in we can really make something happen here and get a good
number of rounds quickly now it's the opposite G2 playing without the in-game leader hunter
Due to that leg break unfortunately for him, when attacked from the Academy, he needs as many T rounds as they possibly can get and Nerts will hold on for a quad-kill against the Eco.
Very nicely done.
And now, the hard work begins for Gentlemaster to recover.
Sitting two players in that monster smoke waiting for it to fade and then catching anyone holding the default outside the pipe.
but in CS2 that is not really a relevant play anymore so the patient's required.
Nurtz could be walking into the south so all he is, good catch but there's only a bit of a
fake on that side of the map for Nurtz. They're going into ward B but right now
the inmates are holding on pretty well. DaVeeGee will find every guard.
TAC is trying to force his way and he's got a mid site smoke to use to
possibly assist the plunder. He's going to flash their way into the water.
Again, we got players bypassing themselves in smokes, but Alex makes it happen and some parts will be caught by Mopar, so until mates do get their seconds.
Yeah, they're past to test the flying colours in terms of defending the B bomb site.
Nerds was the one who was almost looking to initiate the round, even though he was in that lurk roll.
This is fast from Nerds up long.
Yeah.
So, since he's gotten himself into a lot earlier than what you would normally find, I mean, 20 seconds into the round and he's already outside of bathrooms,
and there's nobody in any position even when anywhere near him right now.
So try and figure this one out.
And with that, I reckon he's going to keep forcing the issue.
Yeah, that's a bit of miscommunication there.
He mustn't have completely wide swung from connector,
and TAC destroys Salsall.
And there goes Alex as well.
Mattis a deletion.
That's what G2 can do to you sometimes.
Pure W key headshots.
I mean, look, there was thought process to it,
Nertz could have run up all the way to the A bomb site if he wanted.
Little did he know but in the end it didn't matter because all his teammates got the kills to clear it out anyway.
I just love the confidence for them to make that play and again we're seeing that this has been the style from G2
when as soon as there's a spark in the round that then ignites them on this T side where there's no hesitation,
there's no time where they're taking RRK, where should we go from here? Do we look to try and...
No, no, no, no. They're just immediately pulling the trigger on the most readily available option.
It's Occam's race. The most simple solution is probably the correct one and it's worked the trick here for G2 so far
And when you're playing with an interim in game leader and one that maybe hasn't been getting laid or too much in his career
Simple calls like that whether they're from him whether they're from nuts whether they're from
Five rounds early is already excellent. I feel like it limits the complications when you adopt that approach
the one thing I will say if you're gentlemate you got to kind of clock that's what's going on here
and then maybe realize okay if they've gotten this kill the most obvious approach is probably the
one they're gonna go for and that's what we should be reacting to. Don't overthink these
situations if you're gentlemates. Response to what's most readily available for G2. And right
now that's head he got heavy god searching up short. He recognizes the responsibility to
to make some sort of a play, and you'll round the corner, but WG while backpedaling has his
cross a perfectly trained in on short, you'll get the kill and compound the problems for G2 in the
anti-eco. Heavy guards saw the leg of the player walking monster thinking you had that timing,
had that gap, he did not. And now G2 will have to continue to try and go for a pick somewhere to
to get any response in the round.
Tax up toward Long.
Maybe just spotted.
Maybe he will be.
And that's a very awkward point.
He's got three flyers in his way now.
Surely he's going to get face eventually.
He's a well-defined one, to be honest with you.
He was very overwhelmed there.
Mop-Oz has been forced out of B.
So sometimes we'll get the kill.
And the bomb plant can come through.
And all three CTs rotating from connector and CT.
I mean, they're in a position here where they had a massive advantage and that boost will help out in a huge way.
Their son Pius decapitated. Matt is left in the 1 vs 3.
Gonna try and I state that he's due to the best of his ability, but he takes a lot of damage in an initial fight and Alex will finish off the job.
I thought gentlemates had maybe gotten a little bit ahead of themselves there with the decision to actually stack four players on the A bomb site.
And he will continue to slide on in to B.
Nestle himself in the corner now. His teammates aren't really in any position to do much with this.
He's just hoping that as that smoke fades he may go unchecked
Martin is now worried about bathroom for good reason my positive surely
This is he he was for it. Look he ran for a second
But no every god will get the free being that's a martin and get caught short in that bathroom position
There we go. It's found a second on WG as well
I'm with a few bullets remaining in that magazine. Once again heavy guard delivers
As you say let off the leash to do what he wants and maybe
B just plainly makes him even more of a threat than he ever was before oh man
I just love him being active on this tea side and seizing the moments and you
combine that brilliant game sense with fantastic mechanics so then you get these
heavy god moments there's a few I think rops actually is the one I will get
three I'll check it like heavy couple flying south so and that's entries Alex
and just like that, click your finger. It's a beautiful A-take and it's very simple as well.
Gentle Knight's really lacked information and that is the main thing that hurt them.
Pife? Okay. Hey! A consolation.
A consolation, exactly. That's about as good as it gets for Gentlemates. Can
no-fars maybe then put this AK to good use? That's a good frag from him. We'll double
down on some pires. I was thinking, is there any world in which he looks at to try and
use that to just accelerate into A, but instead he will just bank his profits and take the
open to the next. So at least a little bit of extra damage done. Double AWP gonna be kept
in play with Mopos having some residual money. Maybe that motivates them to actually drop
some guns and buy up in the next, but it's G2 and I guarantee to lead. And I think that
was the most beautifully coordinated run we've seen from G2 on the T side so far in terms
of the pressure up long within that late activation out of Lowers. Notice how at that
point Zaslu's court turned looking the wrong way. He's not even expecting a play to
coming through from Lowers at that point. That's a free frag and the round just
capitulates from that point for gentlemates. I mean yes definitely.
Problem is Martin Ezer has been lacking massively compared to what we saw from
him on Mirage and this is supposed to be the AWP's playground. They've done
really well to shut him down. There's been a lot of super effective utility
usage to force him back and deny him finding those same sort of kills that
we saw on Mirage. That's one of the main reasons gentlemates are
struggling but you definitely feel like there's still a chance yet for
these double orbs. It's gonna be Mop-Auz on that second to find success initially.
So that's all go down to Mertz, but unfortunately for Alex and me, USP on the
B bottom side of Marge-Mers is burning a lot. Back guys on A,
so their angle he has to give up and fall back to. Can't timing the shot on the
fallback and now WG from long. It's a power position with a rifle, but not
as sorry as a 5-7, but they still don't check it. He doesn't know that
bomb plant that can't get to. 12 seconds to confirm that plant.
All bang bang from my part. My pot is possible, but he can't do it in time
You might hit the flick on nuts, but now they know where he is and
Mattis and tack should have him locked in my positive. It would be a crazy clutch and it ain't gonna happen Mattis
Keeping G2 in full control and nuts is not letting up
G2 assuming full control here on the decider five rounds away from booking themselves a date with vitality
Look at me, I am the captain now.
Absolutely.
Asserting his dominance as G2 have here on the map, and it's going to work.
It's exactly what gentlemen is trying to do here in the round, and they're going to try to bounce forward,
but it's just brilliant awareness there from Nerd2Z.
Peppers, the smoke, and Salsal will be on the sidelines for a hot minute.
Do you remember when Lake? I think it was a pro league when he was playing against Complexity,
when Floppy was still on the team.
that look at me Ricky look at me and that has lived rent-free in my mind ever since because of how funny it was
Tack with another brilliant headshot on Alex up to 12 kills on this T side tack that was
Another beautiful one. He's playing so damn well. They're kissing in the smoke. Oh, they're making out
But they're gonna be heartbroken. They're gonna walk by
I'm sure he gets two kills in the back here. There is one. Oh, it should have been two and that would have changed around back in their favor and now
Attack gets all the information on Martin as they're coming from short. So I can't find him. It's a great kill from the op. He doesn't miss the H e onto
Default though. So no damage on heavy guard. It's a 2v2 in this after plan. Yeah, the one thing that G2 have going for them to not fall far to the
flanks through monsters that they knew that martinez is in construction right so that means they'll be
considering monster so it kind of means davi g even though he's had this great flank isn't really
going to be getting anything for free you would imagine and now he starts to push forward making
noise the audio cues would be confirmed g2 now know what's going on heavy god well it's actually
matty's who robs him but the kill comes through anyway martinez are in the clutch this one
will not go the way that it get on mirage pinpoint precision from mattsis and again
Nertz is making sure that the Gentlemates know exactly what's going down.
It's nine on the first half there for G2.
Oh, absolutely. You would imagine there's been a huge change up in that regard.
No longer part of, uh, was a relationship.
He wasn't enjoying all that much.
He's gonna have a hell of a job to do here.
And the pistol, couple heads appear on a screen.
He can't put any of them good utility usage for Gentlemates.
We'll force him back.
Cavalry arrives, but they've been locked out of the bomb site.
The tap from Nurtz. Alex down already. Bonplant can come through. They're willing to give
it to them because they do have a little bit of retake utility on some pious again. But
the lack of a kit again could be awkward. Doesn't matter if you continue to hit headshots,
though. Nurtz found one more. Charging his way out gives Mopoise no chance at all. And
Davi G deleted. That was so quick. And G2.
Woo! Woo! Woo!
Hehehehe
Ah, the son of the police continue to keep on telling gentlemates what's up.
It is group themselves up, figure out the plan and then charge forward together in unison.
And that works the trick.
10-3.
If the 9-3 half wasn't enough already to secure this map then that pistol aren't certainly should be.
It's gonna be gentlemates who try and forcefully take control of this B bomb site.
My boss is already on the site.
G2 scrambling to try and regain control and that's certainly going to be made more doable with the kills that come through from the rifles
So clean with it right now Mattis helps out look at that little rotation
That was actually so cool from G2
It was nurse if I am one then Hamigod got one from barrel
Then it was some pious's turn to spray the smoke then Mattis helps out literal or nice shot
Martin has yeah, it's a consolation, but it's still gorgeous
But yeah, I mean that little rotation player to player to player to get one killer piece
on Mattis some pass.
Here we got a nurse was beautiful.
Martin has also been heard running back on long I think.
Pink for nurse long range spray with the M4A4.
Beautifully done.
And they're going to persist with the four spies.
They got flattened in the previous round where they went all in and they'd not
gonna be too happy with trying to let G2 get themselves up to map and series
point and then getting fooled by but it could mean that they end us off without a single
full ball right by. No, it does pre-emptively start to stray when he spots the
Shadows. That thing gives up his position but at least the captain is in
position to get two kills to remain in control. Now he's just gambling that
there's not gonna be anybody coming through from long but he couldn't be
more wrong. Good pick from Southside. Look how quickly Matt is on the
scene. Up through, Banana has got help from Tac coming through as well. Mopos and Salcel
have to make a move. 2v3, they're stuck in really positions that should be easily caught
and as you see Mopos not even checking for Tac coming from behind. Salcel's trying to
go for the bathroom ramp but there's a kit on Tac and Matis that can get one player
holding that bomb and have no issue at all here. Salcel's going to give it a look
but they're already body blocking for that DQ's coming through right now and there's
a frag for Mattis. 12-3, full control for G2, and their individuals have really shown
up when needed. Some players felt weird. That's doing a great job again. 15-6, actually leading
the way for G2, would you believe it? He deserves a lot of credit. First map, jitters, totally
acceptable. Map 2 recovery, brilliant. Map 3, on stand-up. Yeah, he's been stabulous
shown overpass, he's got a moment here as well.
Can he multi-absolutely?
Attention turned away from Alex.
TAC might still have to do more though.
He has got a rotation in from heaven,
and then this flank through from Nertz.
Time starts to dwindle, and gentlemates
are going to try and pivot away from that B bomb site,
but Nertz has locked him, and he's dropped the bomb,
and chaos ensues.
Yeah, look where Martin is, but it
doesn't matter if you don't have the bomb,
and Nertz is in such a power position.
How does Salcel remove this?
He's looking for it.
Oh, it's a wiffy one, but that's the end of the game.
That will be it. It's the first G of the GG already written in chat, and there is the second one.
Very comfortable for G2 in the end. It took a while to get warmed up, but as soon as TAC, look at that reaction from from the
G2 players there. They know how important that was for TAC to get started well in Rio.
He is taking over as the entry fragger, which is what body was doing.
There's been a big upward tick in the opening. Jules Masuta has been taken since he's joined this 3D Max team,
which he wasn't doing nearly as much of on that Gen 1 roster with MBK is now the assistant co-chair as well more on that later
Those were underway on Inferno and 3d max are not wasting any time as they charge their way up banana
He's ready. How many can he get immediate headshot to kick off his Rio campaign and he's got help from guess UK
Be bombsite is closed and there wasn't even a knock
They got shut down before they even reached the door mate oh
Oh goodness gracious, what a statement coming through from Fiasuke and Monosin talking about running into a brick wall.
Kiyosuke gonna be the one to finish it off.
Oh no, is that conversation still gonna be had about pressure moments getting to them at big events?
We'll have to see. The great start.
Imagine!
Okay, let me hold up my pointer because I got another big brutal attack up banana here in towards Kiyosuke and Kixan.
I've seen some big highlights from Kiyosuke and towards the top of Banana and a lot of
utility damage has been done as well, and it's somewhat trapped at the moment and it's
going to be Niku who rotates across here to try and help him out and he does a lot of
damage with the frag found but there's a flurry of kills in response, 3 kills in quick succession
should just be round roundable.
They should save already, yeah, Teslas was going for the rotation but there was no
point.
It's inferno, after all my friends, they have to keep hold.
I think they know how much damage they've done bro.
They do, but there's no kit. There might be one dropped on site, but Tess and Monazzi might be playing exit kills here.
He's looking for a kill on the boost, so if they do get it, they have seen one. That's a good clear on exercise.
So, are they going to go further? No, they're happy with the damage.
So, in the fact that Monazzi is low as well, there's no reason to throw it away.
And 3D Max will answer back immediately.
Yeah, very well done from them, just hammering home up an armor, forcing the fights and with
a lot of useful damage and getting picked and trapped, Niko desperately rotates but across
to try and help out, he fell foul as well.
I'm just going back to the point you were making about what sort of a state we're
going to get Falcons in here, what if, what if they go on, with the amount of space
he's been able to take. He's actually a call for the team to rotate back in this direction.
Two on A, and Tessas will drop down and make some noise. I'm not sure that's going to be heard from
that far away from Triggy Maxxer, but of course they're worried about long now because it's completely
open. It's actually a CT smoke on Moto. Very difficult for Niko and Tessas to hold on,
but they are going to that bit of a crossfire, but they clear both beautifully.
Gravity with a great job, and again that calls around off. If Kiyosuke gets this kill,
and she doesn't, even if he had, it was still around over.
Yeah, I love just grouping up and looking to force their way as a unit into a bombsite
and it's worked the trick here for them to go back to back and get themselves an advantage.
One of the things I think was very evident about 3D Max last year is that they did eventually
burn out, right? They're one of the best teams at the tip and top of tier 1.5.
They're always causing issues for some of the best teams in the world,
but then they fell off a bit and of course that's what contributed to them making that
move to a move body in Admusuta and look very fresh and Falcons could get caught short. We'll see
the savers come through. Yeah the thing is Falcons would be used to coming into these sorts of
tournaments with playing against teams have been far more active than them right that's what you
get when you're in like the top eight in the rankings you're only playing these S tier events
so it's completely familiar territory for Falcons in that regard.
is okay. All he has is a flash. He's now smoked off. That flash can maybe support a peek to
come through. And Tess is already in his face though. He kicks down. There's no idea that
there's one player right next to him. And Dually's not on a pistol round. Usually look
a bit like that. No damage at all really from Tess's. One of the things he has the
end for still, and Niko's got this galile, but he's very, very known about. That
The quantity is now removed and one of them is looking for exit kills.
Yeah, just trying to inflect as much economic damage as possible.
The amount is extremely low, so they're gonna need to get the kill soon.
There's no threat about the bomb going off and that's exactly what they'll do.
Good force by to get the ball rolling for 3D Max and then win against the force
and convert against the eco to net themselves a 3-1 lead going into this first gun round.
It's funny from Lucky's POV where the sound was in that moment.
Good hold on.
Poverty is always one of the more entertaining guys when he starts to find his voice.
Obviously not as much of a voice in the server with him no longer being the IGL.
There was that statement that came out from him saying he foresees himself being an IGL later on down the line in his career.
But for now it will be that secondary voice lucky the primary man here to get that first kill kiosuke will retake the control
And 3d max is looked at backpedal out of there further damage inflicted through the smoke wouldn't be confirmed
And again 3d max really quick to pull the trigger on these re roots
but
not as
Aggressive this time which will actually give kiosuke some time to rotate back in towards a and pad up the defense
Have space to watch short now
This is under pressure once again. Thankfully there are three players here, the one with low HP, gap in the van, or can't complete the kill.
That's a bit of a shock, that was a lovely angle to play from, but gravity still standing somehow on one point of health.
And now Makka's entry test says they're not checking for the long wrap, lucky slip the gap, and it works perfectly.
Kixer only gets one, 3D Max right now are totally outgaming Falcons.
A mid pause for gravity, clearly bitten by something or some kind of discomfort in his forearm.
And we hope he's okay. He's back in the server now.
There's no coach standing in the quiet.
And hopefully, the 3D Max's sake hasn't put a bit of a pin in their brilliant first half so far.
Yeah, well, the good news is we haven't had to amputate his arm, not just yet.
So, he can continue to play the series.
Hopefully, the struggles behind it might be safe.
Momentum probably dissipated to a degree for 3D Max.
Masuta will still draw first, but I can't get feeling so much pressure.
Masuta's doubled down on entry duty. It's now all on Niko as this last line of defense.
He wants to step out to take the initiative, but that just cost him his life.
Tess is pipped by Exorcise. And it doesn't look like 3D Max had been thrown off course whatsoever
with that Elongate. Not very easy in any way, shape or form. Goodness gracious. Honestly,
having to go for it. I did it. You want to save here, but look, there's no way you can do it
if he's pushed that far deep. And Falcons are getting run over as it stands.
At this point, it's just about building up even more financial backing force we need to have.
Rodney Prueb and Kiyosuke, he's so blind, goodness gracious.
A hand-shaking him, and lucky to say, okay, well, you know you're there, we'll leave you there.
He's managed an all-you-can-out and forced him up to all the top of banana again.
Tessay's great headshot. They need to win a round like this far, just to try and get themselves going.
Ravarty's managed a fine monosie, though. Great kill. Tessay's still standing, they know he's there, though.
There are many more players that came from how can he keep standing with only a deagle? The answer is he cannot.
Gravity and Maka will confirm that and Kiyosuke and Kicksand looking for X6 only again.
It did look a little bit ropey at one point there after that one deek from Tessus. He
rapples off a few more shots but none of them connect in a meaningful way.
3D Max continues to trudge forward and they're able to get the kills to create the space
to get full control and at this point kick-span and kiyosuke are just looking for some damage
for the 3d max who have been doing all the damage so far here on the server
second consecutive rounds in trap none of them have been particularly close that's the real concern
here is that it's often coming down side crazy clutches in these wild chaotic situations that
have gotten 3d max at this point they've genuinely just been steamrolling falcon so far
Big triple kill from gravity.
7-1, fitting in Brazil.
Yes.
You've got Kixan with Kiyosuke.
Surely, they got anywhere near that.
There is no way in, and there is only one molly.
That's a lot.
There's two.
There's one more Masuda.
They were trying to clear them out of these pockets.
Absolutely are.
But again, they go two for one, and Niko just cannot connect with anything at the moment.
Yeah, that's really unfortunate.
It's fantastic.
Due diligence coming through there from 3D Max on the execute with some very good utility usage and then cross covering one another.
Niko now has it all to do with the world on his shoulders.
Single-handed he needs to lock down the speed bomb side with only 21 health to his name.
He's trying to figure out the best way to try and take the initial duel.
And while he maybe catches Masuta slightly off guard,
Masuta is able to adjust and find the frag and with that the round.
3D Max continue their domination of Falcons as they're now up 9-1.
It's just deja vu. It's another one of these rounds where there's no saying it. No chance of a retake in a 2v2 or anything like that.
It's always a double man advantage, if not more.
And they're really playing well as a squad. We know that's what 3DMets are all about.
And I mentioned about maybe how I would feel about them coming harsh off of Bucharest having played pretty well at that event.
What are their best event with Masuta?
Well it's looking fantastic to start here. One of these doing a great job of trying to
sail live with his AWP but he's getting pincered. There's a flank from Arch coming through in
a matter of moments and there it is. Easy kill and free AWP to grab for Maka. He's already
got here so to be fair I don't even need it.
Sure it's 3D Max's map pick but that shouldn't ever have come into the equation in a game
against Falcons. They're going to persist with the investments here which means no
No or 4 monosie couple for masters to play right on neutral and no kid either.
Oh and gravity's even able to find one on monosie just flying through short like that
and that's going to activate the apartments prop immediately, a need to hold on to this
somehow and Kiyosuke and Kessus will do so.
Finally the trade kills come through.
Falcons are about to double their score, unless Lucky can do something crazy, all three
suities are here though and they do go for the double swing.
Niko can confirm it and it's a little bit of something to work with.
Would he got one player pushed up as well in that cubby?
That is gravity waiting to activate.
Macke almost hits his shot.
Now they know about the setup.
A cubby player will swing into the open.
Macke, maybe convinced that he has crossed and is staying there.
They're going to choose to take long now.
Kyosuke playing a bit more defensively in toward arch
and that will be the bait and switch with Kyosuke to make it work out.
So 5v4 and low HP on two players is surely will be a falcon's hole.
Oh, Nika just outs in the open, not going to be able to get out of dodge after the initial
kill, but it's fine because he's got teammates in position to pick up the pieces after he
does lose his life.
Marka and Exorcise with 25 seconds on the clock get to try and recover the situation,
and Exorcise has been able to creep up undetected, but then Tess S will find a favourable angle.
Oh, Falcons, there's a too little too late.
It's going to be three rounds is what they have to work with going into the T side
of Inferno.
Maybe a little bit of an upward take here for them, a little bit of momentum being carried
across, but genuinely never expected to say that they'd only have three rounds to their
name.
Yeah, they've taken a chunk out of Falcons, that's for sure, the wings have been clipped
and they no longer saw on the server as they feel the pain 3D Max.
Just need four rounds from this second half here to go 1-0 up in their opening venture
against Falcons here at IEM Rio 2026.
And, funnily enough, right, this is a beautiful tap from exercise on Niko.
Falcon's main issue for a long time is winning pistol rounds.
They won the pistol round. That was pretty much the only thing that went for them in that half.
Oh, dear.
Can't actually continue to tap down more.
Kyosuke will find the trade on this occasion.
They managed to force OI up on short and take it.
Gravity now from the apartments. Hard cleared by Monazzy.
That's more like it.
chance to take the bombsite now lucky looking for these long-range taps and
define something before these players really get set up in the afterplant and
afraid he's not been able to grab it so obviously give this retake a go lucky up
to 17 and 6 now by the way a brilliant first star from him but I think even
his expertise is gonna be too little in this retake one as he finds Macca I
know where he's found two players are rotating in from and just okay what
clicks both of them sharply.
It will be feeling a whole lot better than they were four rounds ago down 9-1.
Now a four round gap and if they win this gun round all of a sudden it feels like
they're back in the contest and they maybe start to put some pressure on the 3D Max once again.
I mean you're talking about utility if they need to prioritize by the way it's you know
broken metal on a inferno but they have to go for double thumb acts to
prioritize it and the counter flashes top and on are excellent.
It comes in made from Masuta though.
He's still standing.
He's spammed through there now to 12 HP. He's got support.
Thankfully he's still standing.
But not by much, dragging his feet across the floor in this round.
And it's a 4v4 but one that is very much in Falcon's favor.
They wouldn't know how much damage they've done to Masuta though.
So at least they've kind of been able to conceal the fact that he has back paddled into the B-bombs like an extremely low health.
low health and looks like 3D Max are gonna receive Falcons over on this B-bomb side which
is exactly what they want with the setup they've employed. They've gambled that extra rotation
across. Three players ready and rearing here. Not much ammo left for Kiyosuke so he's gonna
have to get that reload off. He can't continue to commit to the fight. It's a really good
flash for the swing that comes through afterwards. Kills go back and forth. Super low health
on two of the three but Falcons will pull the plug on the B-play to shift over towards
A.
Can we have to get peep from above though? It's a brilliant pre-fire from Tessers! I mean, what a clear that is!
He knows the most common angle in that situation and that's the kill that wins them the round. Simple as that.
Masuto and gravity, 20 HP between the two of them will not be going anywhere near the A side of the map.
Very well figured out from Tessers.
Massive mid-round frag for him.
If you give them that, as we kind of saw to be fair in the first half, just the opposite way around,
It's very easy for the bombsites to be overrun.
Double set it toward long.
Fashion toward mid to be taken now.
That smoke does block off both maca and gravity.
Good breakthrough.
Hanging towards the top of mid.
Really nice time on the break of the smoke.
Gravity will take full advantage and then get himself out of dodge just as that smoke
starts to fade.
opening kill here for 3D Max to try and open up their account during the second half and get themselves up to double digits
And they've read into the situation brilliantly here shifting Mako across to pad up the defense over at B
Again, they choose a three-man B set up. It's so often the play for a B side. When you're mad down you go for a B push
It's easy to run over the site. Will they expect a third bow Mako? He doesn't want to peek
He doesn't want to peek and that CT smoke gets through through until now and he's got both. That's huge
huge. Honestly he doesn't trade in time, but he still has got an opportunity. Could this
be a monosy moment, the first in real immediate fake plan where he would guarantee to work
his way through. That's a freebie, six seconds on the clock, going for another fake, but he
needs to get it down right now and he's plagued himself. He has overcooked it and
burned his meal.
Oh man, monosy had done all the hard work, but he overthinks it to a slight degree.
You can't really blame him in that situation, gravity had a rush of blood to the head.
And 3D Max got a critical CT gun round, but you already mentioned it, one player alive,
only the buy is awful.
Exactly, so Falcons can bounce back immediately afterwards to win this round here, then they
can keep that pressure up on 3D Max and continue to close the gap, meet with a top
banana, pressuring into the speed bomb site, trying to draw the attention across that
side of the map.
whole lot of utility left remaining. No flashes left here for Vulcans to aid their cause in
executing on AI there. Niko's a band of banana. They're going to have to go all in. Gravity
makes a timing here in the middle of the round to catch them off guard and then Makka will
make a play as well to drop a couple of Vulcans players.
They had to do it when they have this little purchase with this little referee. Really
good work on 3D Max, but hang on. Kiyosuke, Monazio making it happen again. Niko needs
to keep himself alive, but Makka's going to try and run him down. Niko just gets
into a middle does he have help from short he does well as he's being looked for by maca
No, this possibility. He sees the shadow, but that's a bit of a recovery for monosy. He's angry
Triple kill making up for the previous round falcons back within three
I'll put in some utility around that a long position
He is well to show more presence, but it's be again
The backers looking to entry in lucky very blind
And actually there's big damage to Niko with his final few bullets, that's pretty handy.
And the Suta tried to deliver from the back of the site, does get both.
And with low HP on kickstand, can they really break through?
The answer is yes, you know.
Monozir set up, gets an important kill on gravity, and now he has full control.
What the hell, he just goes straight through the smoke into the back of Koffins.
He is not, he's not trying away from these opportunities, not fearing anything or anybody right now.
And because of the U-Till that was thrown by Tess, this Munker is still sweeping the backlines for him.
He's even trying to sell the audio cues by running away from it to try and draw Tessus out
But Tessus ain't there and a big comeback on this T side as well
You got to always attribute a big portion of that success to the IGL
Yep
Down 9-3 coming into the half and they haven't looked back since then as they've tied up that score line
Looks like Makka wants to try and take a bit more initiative and be a bit more proactive to insert himself at the start of the round
But Kiyosuke is just charged straight up middle. He fells gravity
He denies him and they're going to continue to just try and ride this wave of momentum.
That's some of the Spirit Academy Kiyosuke coming out there, pure WK, given the reigns
to do that.
And he's playing around in the smoke as well, surely.
He doesn't find another one.
Exercise playing inside of it himself.
He's not all the way through.
He's going to take the door.
Lucky there.
No idea who it's here.
And now he dies into the smoke himself.
Finally he goes down.
The food is not being cleared though.
He gets both.
All of a sudden it's falling apart from Falakint and the bullets though.
stroke from Monizzi that gets Falcons back into the lead of this one. Mako has not found
a kit on site, he's still looking around for Monizzi but he has disappeared and now Monizzi's
seen him. The jiggle bait, shot hit but Monizzi's played him like a fiddle and he may whiff
but who bloody cares? Falcons are up 11-10. And there's that golden smile once again.
What a brilliant clutch coming through from him. Three kills with three different weapons
coming through from Monosy, an extremely quick succession.
And that is now the lead for Falcons as they supersede 3D Maxion Inferno going up 11-10.
Oh, how has Massoud have done that then?
Fighting in the fire is able to find Niko, it's an annoying death for Niko when the
players are standing, consigned himself to death but still takes you down.
Orvie 4 very quickly, Goviteep sees what's going on, a very quick maneuver for Falcons.
Top middle.
Decisive in pit.
Kiyosuke looking to entry at all four players going through short here with no hesitation.
Good counter flashes and exercise gets one but only one.
Now to be gravity on site.
Gonna be powered up by that mosquito.
Maybe not on this occasion, it's only a one for one.
And Tess is in kick-san.
They're gonna be holding on.
Lucky gets caught.
Once again, Mack is in a clutch.
And I think he's trying to run like Utile before he picks up the rifle.
Yes he is, but that Molotov is already missing, I'm afraid.
This is pretty much impossible. I think the maca, unfortunately, he knows it.
Tess is in kick-sand. Two kills apiece in this round to drag Falcons from the
brink of 9-3 behind to 12-10 lead. Incredible. And despite his struggles,
Falcons have still been brilliant on this T-side. It's going to be the
Suta swings at the back of a flash. Three players blind. Unfortunately, he
It doesn't get that first kill cleanly enough, so Masuta will go down to Monosy who had just regained his vision.
And that will at least create things out. It's gonna be Kiyosuke, his swings middle, XCC's caught in transition. It's all on gravity's shoulders.
Pressure coming through from both sides of apartments, but he's not gonna get checked by Tessus.
Remains in boiler room and Vulcans actually wanna shift their focus away from A, and instead commit to the original plan,
Gravity finds Axel, but he's never gonna expect Tessus being put to at least on the balcony already
and that calves the path into the safe bomb site.
And that could be it, because waiting for Lucky to peek forward as well, there's the rotation court.
Oh boy, 3D Max will be hurting and it's not just Gravity's forearm, I'm afraid.
Add full control, Hovenferno.
And Maka knows it's over.
Falakins an incredibly impressive recovery with some big moments from both
Monazzi and Kyosuke. Niko's got this one dead to right to a thing and there's the
instant headshot. Falakins find a way it was not easy by any stretch of the
imagination but that was incredibly impressive. Yeah I completely agree with
you and it was a very impressive display from him and the team Monazzi
and Kyosuke were in brilliant form once the team got going on Inferno.
They were unplayable and they're gonna try and continue that formula into ancient. Yosuke has been blinded up the solar ruse
This is all to try and draw the attention away from the B bomb site
It's worked the trick 3d max have bitten down on the fake and that means Vulcans get a completely vacant B bomb site
This is such a tough retake now made really a lot worse
But the fact that lucky is 17 HP with no armor and he's the kit carrier look at exercise jumping around
trying to activate but it's Niko and Monozy that will do it. Big triple kill from Niko is very quiet on Inferno, it's a great way to start on ancient.
And keep Falcons within arms reach.
Yeah, and they need something from their new man Masuta as well. People might forget he is an IEM winner, like an IEM Winter in 2021, with vitality at the time.
at the time. Try and charge their way into the A-bombsite here at Falcons, not holding
anything back from what is the proper opening gun round. You can all get that molly into
the back of Donut eventually, trying to get damage on that corner where Exercise is playing
from. They have got the bomb down. It's a 4v4 on the retake. Exercise does have that
one kit. He's going to wait in Donut while, oh, while his three teammates work through
CT and he needs to make sure he stays alive because that one kit if it's dropped completely
Changes a complexion of this round, but maybe there'll be no complexion at all. Maybe Tess says kills everyone
That's exactly what he's gonna do
Not even setting foot in the bomb site there for 3d max as they attempt to retake
They end up in temple and they meet God courtesy of Tess as he gives them a one-way ticket
They say their prayers unanswered
But obviously with the Mactron lost bones behind them, they've been able to fire up a little bit more here.
Still an eco, but there's MP9s and 5-7s combined with that one saved rifle.
That's still the opening kills going Falcons' way.
Decapitated by Monazze, here's Masuta.
Oh, what a clip, Tessas.
I mentioned about pre-aiming earlier. His pre-aims have been on point today.
around off of one alone on Inferno earlier to instigate a lot of that Falcons come back.
Lucky's found one that one as he will continue to deliver, not missing point of pressure,
etc. Finally put him down though and hang on. This is a bit disconnected from Falcons here.
He's back down to a 2v2. They're allowed a bomb plant, kicks in, you can't plant there mate.
Have to rotate around and play behind the box. Niko's watching for the exercise rotation
I'm just going to go for the
peak on Tess's and the suitor
will find Nico trying to creep
through that jack. Wow. Well,
they clean start for him. He's
bursting heads away as if it's
2016. Okay Come on 3D Max. I
want to see something from you
here. I want to have a good
game. I don't want to walk
over. Lucky is burning a lot.
Oh my word. Only just gets the
smoke down in time that forces
to creep through that jaguar smoke. So that will be something to work with. Finally 5v2,
Kicksan and Anzee. And when Anzee gets something done here, he cannot. It's a great flash to
give him no chance whatsoever. Now, Kicksan is wondering where all my friends have gone
and unfortunately in a few months I might be thinking the same thing.
Kicksan would like to save. It's not the end of the world. If he dies after
time in some way, shape or form, he's still got eight grand in the bank, so it's fine.
He will keep his AK and a molly and a smoke.
Do we see Falcon just going back to that brute force approach into an extremity of the map?
Well, Juliet had to try and run it back and find some success in the middle, which
obviously wasn't the case in the previous, it doesn't look like they're going to try
and run it back, Turbo, 2.0 here in round 7, and this time it will be Monosy to
draw foe's blood, Kyosuke continues where Monosy left off and he doubles down
on entry duty round over. Oh well there we go. Now what have you got? Something crazy?
Oh imagine that could have been a triple collateral but in the end it's absolutely nothing. I'm
honestly desperate to try and take him out of the round. Look at that little cheeky grin.
The team kill means nothing, it's round over. What a duo they were on Inferno. They were
just outstanding. Pick up whatever Superlative you won. Brilliant, fabulous. They were
Unplayable on that previous map once Falcons got going and a manhandle 3d max here in towards middle
Yeah, but more of a measured approach coming through here from Falcons this time
Well, monos he gets the info the one player is departed, but all mucka has missed a sit-up
Monos he's been offered a new lease on life. He should be a dead man
He's gonna pack his bags and get the hell out of there. I have got tessus posted in on red room
So maybe that's the linchpin that they're looking to take advantage of
Just double pump in towards the speed bumps like big jewel going exorcises way that's gonna make life a lot more difficult
You have for Falcons on this be a exec
Back at naded smoked flashed and our test says is in a red position that made actually does what exercise and that's clean
On the suit up now full control already. It's all unlucky. He's in a power position
This is the last place to usually be cleared in a site take like this
But he needs multiple or one and stay alive. That's pretty good
able to do some damage in fact big damage on Nica
He does peak a bit more but the lucky incendiaries burnt out Nica that bomb plot is not coming through six seconds now
We'll finally be activated behind the boxes
But gravity is not there to deny it and now Mono's he has a chance with the AWP drawn
He needs this kill and he will find it. Now 1v1, Gravity versus Tessers.
Nade line-up is in play. Gravity will peek ahead of it. Doesn't matter. Tessers, ever reliable. Triple kill, 7-1.
Showing what he's made of.
Love Tarbev, shifted through the gears on the sea side so far. We've seen a vast variety so far.
In terms of how they've gone about their business, and this time it's going to be back to the good old faithful Niko-Go-Kill.
Straight up ramp and then he pauses looking to try make 3d max uncomfortable and then try and punish the response
And it's gonna be the suitor who goes searching like he's still have his head on his shoulders
But Niko's not gonna call the team the troops to follow suit and flood on in hmm
They're rough from gravity. They'd be feel like he had to force the issue there, but now that means bombsite lost
Niko are and kicks and I'm both gonna push into cave to make sure like he doesn't spam that wood any further
no hesitation
Exercise see you later kicks and having a bit of fun himself
Do you remember back in the old days of are they ready on way on the hunt by the way?
Look how quickly they're looking to try and chase down my suit to a maca
Let's just see this before I make my point because the suit is in trouble. They get a dink on Nico, but not the kill
Now Maca is stuck. There's not many players around him and kicks them will get it comfortably
Do you remember when Apex in particular, when Kixxang was coming through, what really put him on the map?
There's no need for us to forcefully try and take any control. We can just try and play it back,
try and get an idea of what the CTs are trying to do in the round, and then we can start to take some shape.
Already on the edge of Donut, it's going to be an A split surely.
There are two players on the other side of this, but they just don't have much on this half investment from 3D Max.
It's not a bad position to play from, but they're going to need more than the one, and it's only the one.
Niko's are lurking around, very nice spray.
Define one more, doesn't get it this time.
Who cares? The round's over again.
He was shooketh that he didn't actually get back till there.
The Niko player cam will always be a form of entertainment in itself, Masuta.
Just hoping to hold on to this AK.
9-1 the imminent score line this was the half by I mean 3d max is gonna be
hoping and praying they can replicate what Falcons did and that's 9-3 on the
half because that's the best they could do from here
yeah it was such a good look in the series but now we're looking a bit more
at the 3d max that fell to some really surprising teams in that rush to try
qualify for cologne. This is a good job from a suitor, but some of the consolation kills.
Falcons are swimming in money, and you all go down in the end. And yeah, I mean, some of the losses
they took, it was focus, a new focus team, definitely an exciting one to keep an eye on.
Phantom. Now, there was a tack timeout called before we come into round 11.
Is that going to make any sort of difference yet for 3D Max? Is the game already too far
gone? You would imagine that it is with Falcons getting up to nine on this T side,
regardless of what happened to his last file.
All ecstasies tries to venture back into middle through the smoke,
but Kiyosuke was already in such an important position,
it results in a free frag.
Some people might look at the scoreboard on actual TV
and do this game and think to themselves,
okay, Kiyosuke had a 5-8 T-Side, or whatever,
but people obviously couldn't prove
that he was 1-2 runs on the half.
But he's had many impactful kills
and his pushouts have made,
and everyone's chipped in for Falakins.
That's the main thing that's really promising for them.
It's not been a one-man show in any way. Good flank from gravity looking to try and put the pressure on ever further
Monizy just gets behind the line though back to the CTO pangol does miss the flick
With a 3d2 for 3d max, but not any longer and that kill is the key one
Oh, it's so painful for 3d max that frag allows testers to take the bomb over to a then Monizy holds the rotation
And the suitor is like how did that go wrong at that pace?
And Monosie will even hammer at home with that last shot.
Now he missed a couple of shots, but the key detail there for Falcons...
Everybody chipping in and contributing in big ways.
Three rounds away from opening up their IEM Rio 2026 campaign with the win.
He's down to exorcise to try and hold it over at A and he will at least find the kill,
but Niko is dominating them on the opposite side of the map.
lurking and living rent-free in their heads. Nika with the halibut half. It's
Vulcans who have bounced back since they've gotten the ball rolling here in
Rio. They have been unstoppable. Rolling 3D Max out of the server and bossing the
series. They've won 23 of the past 25 rounds of Counter-Strike played in the
series against 3D Max. They have just completely manhandled their opponents.
They're just two rounds away from getting the job done and progressing in the upper bracket
And it's gonna be marker to set this pistol round in motion
Yes, okay, we'll go down even though he's only going five and ten all his five kills are pretty nice in that first half
But hang on a second
If you pick for Maca there's still be an issue because one of these playing close range with those dualies
That's very hard to trade the suit has done a good job at least gives them a chance, but look how low he is
is.
Test is Kicksand and Niko trying to run them down.
Good flank for Makka that P250 does activate, but now they're trying to pressure him, and
Kicksand will get that kill.
And all of a sudden, it's Kicksand versus Masuta.
7HP to win the clutch.
It is so hard.
One bullet anywhere.
It could be in the arm and a jump.
That's not going to be working.
And he's like, wait, thanks for the freebie, my friend.
Everything is going Falcons' way.
I think Max have this disconnected by that comes with that bomb plant in the pistol.
You're opening from kicks, I'm already flashed in by monocling toward lane.
And they don't want to let up, they want this one done.
ASAP.
There's Kiyosuke tapping away, bursting away with ease.
Now knows where two or three more players are coming from and does overstay is welcome but
it's sort of a 4v3.
Working their way in for a B plate bombers in cave. Honestly with the A4 holding the angle now has kicks and in support
Here the players crossing a lineup should be coming through and there it is absolutely nothing the 3d max ever since
They were 9 3 up they disappeared. I'm sure it wasn't the mosquito
It was Falcons playing damn good can strike all of a stepping up all of a playing well
Okay, he's spotted in the middle by his ultimate.
I think it's fine to be playing Retake B, but in fact they've just been able to walk up so
cool.
But it'll leave Bell Run.
Magic's on notice.
Yeah, it doesn't find the lethality you would have liked.
Shui is going to try and take this head off.
Fight with Tanir.
Tanir, quick to it.
I need to pull the trigger.
Nails it.
Napolis provide support on this long fight.
Can't hit the shot.
Don't can, though.
Uncomfortable.
Very uncomfortable.
Team Liquid! Donk shreds through three heads and a fourth as well brought through by Taneer.
Finishes off the job so just the two of them getting all five frags there.
He's a bit more supportive for a leash to be the man to make the plays.
And here he goes.
Oh, trying his hand in the middle, brought down straight away by Donk.
And now he can go for more! That's ambitious!
He goes straight in for another bite.
Look at him, he's on his own as well. So very disconnected whilst Donk.
only rifle bartoneer big fight will be on cave that's where teneera magics ready
to go this is gonna just have to be dry
they look in the wrong way and they get the flag big from sherry magics flushed
into the fight by the incendiary jobs are good and mom should have the
rotation covered from red so shiro aware of the possibility but the bigger
gun gets the job done shiro down in his bonus rounds falls flat even though
found the open up Zontics. Let's see if you can get an upgrade. It's a bit of a shame that they didn't
do anything with the MP9s. So there are a couple of examples. If you have good AMA in spawns,
you know, send two of those MP9s, take the AMA control, give yourself some early info,
you can park one of them and then you can rotate with that. You could double up in cave early.
You could do a setup where sure you throw the elbow smoke, you molly mid, you HE, but you
have the two MP9s come running out of cave or pushing down a ramp with a couple of the
Flashes this was don't taking the fight winning it out verse a liege and then pushing forward on his own again disconnected
There was nobody with him who was able to capitalize on the space that he was looking for
He's pulling out the smoke so first run on the ball for liquid and now we're gonna have another fight in middle
They're layering their flashes. They want to serve shoey
Good flashes they connect an opportunity for the Maltese denied by Zontics despite the flashes
I think he may have just got a moment momentary lapse in the white screen
enough to adjust his cross there and then eat the flash but nails the kill so
trading the death of shiro straight into an ace but I like this Malibus will
probably path through this depending on what a lesion naff operate with in
middle something's in donut something's was it done yeah it might be safe they're
gonna have a look looks like a temple approach for the retake no one
directing responsible Malibus I suppose just not active on that line
could be brought up by the swing of don't just like that so now a three
on three it's been equalized okay but there is a smoke came a little easy they've
got donor and they've got a main but a main will be smoked ultimate no longer
able to provide any sort of assistance and now isolating the fight don't nails
it onto math uncomfortable at least trying to get through magic for the
mp9 wins it out and suddenly this advantage in the post plan he's
gonna have to walk through the smoke to there's gonna be in a prime
position to punish as he swings on out to near catches spirit a three
versus four disadvantage retake a conversation we start about a save and
And then Donk nonchalant strolls into the site and cleans house.
Donk will get control of this if he really wants it, but the flash is doing enough to
push him back to the donut and now boosted ultimate.
Can he catch Taneer lacking?
He's got it made perfectly onto the face of ultimate here.
Up the ramp though.
Heavy damage inflicted by Liquid are advancing up to the site.
A miss shot from Shiro peeks in.
Taneer will finish him off.
Big one back from Malm's.
Hold on a second.
Ultima's not done.
Hitting shots.
Nails won.
Activates a leash through red onto donk so they pull it back but still feels like a
disadvantage given the bomb is under magics boots right now. Now magics
arrives and is gonna have a well-timed flank if he goes through cave. He's back
in time. They know what's up now it has to be this walk up onto the
center. He's gonna throw the sendier now what do you do you've got ten seconds
you've got to get that bomb planted the smoke won't last forever long of
unrabilities waited out five seconds on the clock he has to commit to it and
just straight through the boards
magics arrives and alij retreats hey better not go down after time here alij
oh you're not chasing too bad he avoids the wall bank
they've used three smokes just to get this space so very fortunate they do
have it cheer us on the line though
he's doh easy frag for him flash does nothing
have to be wary of a slight chance on a time I could have gone better I'm sure
head shots to there ginks up now they'll start to commit up the ramp but
that's a shallow smoke you have to push through magic it's gonna be comfortable
double easy peasy lemons squeezed and a leash in trouble 1v5 have a look you
definitely have a look some ticks with a running spam of the smoke hoping
to get some info on the tank.
And a step right.
Very rough start for Liquid, isn't it?
We're talking 4 AK-47s as well.
Should we smoke's red? Everybody trundles over towards the B site.
It's just a two-man defense for now.
Toneer and Magix as usual.
It's a rush.
Yep, straight to your rush.
Testing Toneer and Magix hold.
Already the flash is led nicely.
Catches him in the open.
Magix manages to claw it back.
Immediate trade onto a lead.
Smokey heard that. Magic's dips away.
Sure you got the bomb down, but how easy is it to hold on this post-plamp?
Base the shot confirmed. Shiro's whereabouts.
Ultima gets away with one. Steals it onto Dong.
Swinging. Oh my god, gets caught.
Oh! Doesn't hit the headshot.
Ultima had a sitting duck right there for the blocking.
Shiro with the spray nearly transfers into Magic's through the wall,
but now naffing the 1v2.
Time's on his side here.
Oh, spotted. Gonna be forced into the fight.
Instead, yeah, he doesn't work out for him.
Still got an opportunity.
Magix does get onto that.
DeFuse knows it's covered by Shiro.
He's got to run at them.
And that is another spirit round.
Oh, man.
But the closest in a while, and it was a V rush.
The fact that they path directly short
is probably the thing that he's like, oh, hold on a second.
If they go long, get long control.
That's real estate for the postman.
But they just come straight at him.
Second way, mid control.
Ah.
Sprooter adjusting too.
Flying from the cave side, Shui catches magics.
I like that they wait, I understand they lose vermin killer magics, but they waited for that second wave, then they double-naded.
So disparaging, but still down a man, sure as searching.
We'll have to fight.
And the flames of peak sand doesn't hit the shot, ultimate capable.
still feels tense even though it's a two-man advantage should we settle
pressure over towards B the bomb heading over from Malm's now Tanea attempted
the clear but doesn't go to his looking for so kick it up a faster rotation
dog Khazantik's on the way yeah wings in gives him in the head to head with
Tanea and wins out well you want to talk about more convincing how's the
Five alive for your second round on the T side.
Hold up.
Sheer's over the ult.
So Elysia's Mikaze in this scenario.
And Sheerro's got the ult on A, trained and ready.
Easy pickup, takes down the captain.
Shewe goes down, forced white Sheerro, needs to go down, Malbz makes it so.
Doesn't actually take too much damage from the flames.
Elysia vs Magik's here, the rotation coming through.
Just in time.
Docs and Dona.
Ultima can't miss the shot on the temple either.
That's Sonic's approach from the temple's side.
Spam not far off, but NAF does get the bomb planted.
There's no reason not to have a look in if you're spirit,
and especially now the mouse has gone down to Donk.
Oh! Another onto NAF!
Comfortable from Donk.
Ultima can't hit his shot, and the A site cursed for Team Liquid.
He drops this defensive smoke.
You knew the lurk the whole time.
Boys just gotta get on that diffuse.
Easy close as well the trade immediate from today. Nice shot from Elysia, let's make it eight.
Had a little bit more difficult.
So two more rounds.
Swing from Donk, immediate deletion. Elysia removed from the round.
The first 5 seconds, pushing through the smoke, Shui was really putting faith into that flashbang.
Just one back from Ultimate needs to get a whole lot more of that done, and he's losing teammates left and right.
Now he goes down to the cave player, and that is a convincing 9th, 14th spirit.
It's like that you just said, what do you want for dinner, and you just had the same response for that 18th time.
I don't know, what do you want for dinner? That's what that felt like to me.
Oh
Now let's get spammed
She runs out to his death
Now falls and now it's a lesion ultimate with a minute 30 left on the clock find around of the half in a 2v4
situation Lee strikes on to don't
Sheerow sciences him and now it's just little Tim to me
Down to Tamiya feel a bit like cheese right now holes all over that T side 10 to 2
time we take a half time break spirit are running away with the damn fast is this to contain
or is this to push because if they push out they're gonna be having the five blocks of
damn nice from a leash to put dog down with empty hands he's already had an impactful
pistol in the first half until it needed another was unable to provide a zontyx puts him
down block just respect it goes straight through just shoey needs to hit that head shot
on six finds his second opportunity to plant uncontested but still unaware magics will
fake it out and now group up for this temple walk so what they're anticipating the potential
for a flank or a complete vacation.
Oh, you're going to be confused.
Did they go towards CT or they don't know did they really just evacuate completely?
At least they got this information pretty quickly.
They didn't step back and respect those smokes.
They continued to try and apply that pressure.
Now into doughnut sector clear, you're aware
of all the possibilities.
You want to be quiet because they could be mid also.
They could have just cut noise in AMA.
Yeah.
The bomb is about to go down on B.
You've missed the timing window, unfortunately, for liquid.
But you've got to commit to this silent approach now.
Oh, crap.
Audible magics now perfectly placed,
Ready to collect, look in the wrong ways, magics.
And Zontics, two kills deep, is ready to come up clutch.
Default plant.
It's not ideal for him, but he's just
going to call the bluff on the first.
And spotted.
OK, now that information flows.
And now Naph and Shuey just need to try and fight him
together.
What are you doing, Shuey?
Could have easily knocked down another messy.
And Zontics clutches up with a quad kill.
Liquid, this is not pretty.
Cringe, I don't like using that word.
it's tough oh back seven now we're talking two down here 98 damage for
number two you can kill him with a harrowbar and he does I know there's
another one the nade follow through and not okay well that's two two HEs as a
classic partnership goes modern day partnership well the throttle heading
into a leash. Perth, like Donk's head is in Elysia's crosshair. It couldn't really
be better for where Elysia was, the fight he was hoping for, he gets it. Donk just beats
him at the punch. Is there a hide clear from Donk? Cover's there from Shiro, just looks
away as they walk through the donut smoke. Shui, Shui, looking to clutch and redeem
himself here. It's a 1v1 versus Shiro, but Shiro welcomes the engagement. Perhaps
expect a little bit more respect in the 1v1 route to stretch his legs, but Shiro just says that's fine. I've got the
galil. Let's get this one done, shall we? This was Liquid's pick, and it's going down. Swift. Donk making it look even
quicker. Shiro's flashes connect. Donk's bullets do too. I am hoping to see an uptick in spirit at this event. Me too.
And it's hard to compare because a lot of teams are still piecing together, have newer rosters,
have 16 official maps with this new liquid. It's going to take time to change positions.
Players hold up a second. Donk just looked away. Ultimate catch one, but Donk swings in and
keeps the number advantage. Yeah, it's a really uncomfortable retake, isn't it?
Malz is going to be behind the smoke on the short side. But just some of the details,
having good protocols from Spirit, good ideas, teamwork, the basics of U2 to
side and backs them up into the final frag. It's 13-2, a 15 round game, crazy.
That's the quickest map we have had all day over both streams so far. We now head forward to Dust2's
Spirit's pick. That's been a magic to the interview in the following tournament. Rotterdam
and said Fosy had a life game, but here we go. He did a very good game. Oh! Malbzee
in head ease and wants to stand in bank to try and bait in this car player like
he's not going back what is this disruptive forward position hoping for
that fight to go his way and never mind actually the short-lived success is
a leash however that P2000 sing at range finding the head chance of
magics as the follow-up is nuts now donkeys on the warpath is he going
through no yeah into the fight straight out the smoke finds the head of a
leash shooing onto shiro puts donk in the clutch he's got the bomb he
He fakes the runaway hoping for an overextension, but Shui puts him down, instant headshot.
Close by, but that's more than confirmed now.
Where's Shuiro off to?
He might just do his best jam impression. Just control the rotations. Flash Jin long.
Flash, books to near, mouth set up to succeed by ultimate.
Upgrade his rifle and stick around for the return. Donk is on the warpath back in.
in and he gets the info that there is other bodies outside of bedroom.
Shiro knocked his Jane impression he wants to go searching for that fight right there
he pays quite a heavy price but Shui goes hunting and loses out.
He thought he had him booked.
Shiro shows otherwise.
So we've got a four on four with the bomb maneuvering back up for a short finish.
Excuse me what am I saying?
The Magics is the one with the bomb at Shira with the AWP.
So they're gonna try and...
Well, they don't have enough smokes to drop him into spawn.
30 seconds left. It has to be this B play.
NAF and Alija both still here, so the A fake now.
They're gonna send Donk out to fake this site.
Yeah, usually a kill is a very good way to fake it.
Donk primed and ready to provide exactly that.
Bomb searching B now, and NAF wins out.
Gotta get the next!
Alija's there.
Okay, um, yeah that's a tough situation to see them winning there when they're split in that regard
but they gave it a go, they were hoping Liquid were a little bit skittish as Shiro back off
Don't go down after time as Liquid keep the sheet clean 3-0
I'm gonna work to do him
Got it, here's them coming in with a perfectly placed flashbang, sets them up for a flattened
B site.
Oh, that one goes a little too easy, a favour of spirit.
That is crazy that Shiro could catch a little glimpse through that, even hit the tag on a
Shuri trying to path back and away, they will have to save, but...
Eyes on the Hawk.
I would love to see the Flash, the magics through, wouldn't it? Because it was absolutely beautiful.
I mean, you saw how the kind of book T'Leige was, by it.
I understand why you play a turtle setup with two sides as well, because at the moment it's very popular for teams to be doing B-pop setups, right?
And there you don't really want poor NAF to be left on an island. You want to be able to support him.
But the fact that the fight comes mid to B, and no one's playing for info, they got so close before T'Leige even knew that was the case.
Well done from spirit and again. It's the flash that I'm the most impressed by it
Yeah, it was a magic slurk smoke
So diligent stuff nothing spotted, but bad information in a way. Yeah, it's any clear is it. Oh
This is agonizing look at this
Fonty's gonna get sidelined
Okay, so now you have your info. The door is locked by Shui and the rest of Spirit are forced forward.
You only have yourself the... this side.
Up on the line.
Now, hiding on site. Flash for the Deagle to go and have a dip.
Ooh, that's the end of mouse. That's the end of your man advantage.
Don't give it up. Don't give it away.
The way that goes down to
Donk as well. They get across
the way. The all play shot on to
Donk ultimate very quick on
that one puts Taneer into the clutch.
He can mantle up here and use that
smoke to get the element of surprise here
onto a lead. They're not ready for this.
This is ambitious quick from a lead
high impact round almost picked the
down there. Didn't need to know that
would have been some fantastic
parving but.
That's where that came from.
pick up another. I would just execute A now. Take short control, execute A. The deep smoke
is the problem. Elige forward. Oh, the pre-aim was there, but Duncan nails him. It's rapid.
Try his hand through middle and just peek up to peak. Duncan, she'll have taken every
kill successful. Well, I know it's 1A1B. NAFTA B defender,
Malbs long-hand cut, hit your poison. Alright, doesn't feel great from NAFTA B, does it?
He wants to take the fight on his terms, doesn't want to be getting pinched in, which is exactly
what they're doing there, taking their sweet time, peeking at perfect unison as they push
out B main, and a smoke break onto Malbs. Donkenshiiro can be attributed to that
round spirit to liquid for one of those set up
should we an ultimate ultimate sweeps it loses his head and then I'm proud should
we needed that gets the trade at least puts dog down for his fifth death here
on dust arms completely clears out the bedroom position to their lingus
behind the door Chris cross and a finish yeah she go away there's again
no all but that's that's the key of this situation and you're not getting a goose
Oh fair play fair play surely the angle was held the molly at two boys goose will
achieve nothing he's gone back to what the ramp and now spotted out need to
near and now magics quick on that mobs is going to be cleared out by tonight
cleared out by tonight still enough of a delay that's on fixes met by the M4
more of a leash and it puts Taneer into an uncomfortable swing.
What's the head of Naf wants to isolate a leash from the elevation, loses his head.
One hell of a tap from Taneer.
12 seconds though, the pressure is on.
Naf uncrouching nails the head with big round for Team Liquid.
A stabilizing one.
Yeah, you were talking about that setup right there.
One of the things when you're all either,
he's holding the line or he's sweeping in,
bit of a off day, either way.
Four to five, Liquid.
This time it's competitive, or Bushiro, that's the tag.
That play nice from Ultimate.
So Donk dead.
Shriposh should close short.
I just gotta leave Nath on an Island over towards B.
So you can see him here back of Platte
with the world on his shoulders essentially.
Ultimate joining this, I think they know
they need to stay in motion.
They don't have enough information.
They've given up long in this.
They want a biff to grab another kill.
Flash at the ready, not required.
Space being taken, long steps heard.
And this is all starting to piece together quite nicely for Liquid.
This flank might come in quicker than they're ready for, but...
Should we read the situation?
Is he able to keep this tempo up on the flank?
Yeah, these flashes in the blocks...
...ahead of the blocks.
...and by time...
...Miles swings to his demise ahead of the smoke.
They weren't expecting that and to near ready to receive shoey so it looked promising but
Hasn't shaped up to be that way
Headshot required and damage inflicted magics does manage to
Taken down by ultimate. I don't think this time mr. Naff just backs off
He claps at the last one sure but that was 1v1 this time too much to ask
This is gonna hold on to this M4 and we tie things up again. So score will read five to five
Lost bonuses the biggest issue for liquid down the stretch here
Donk on his usual antics. Swing at your own peril. Oh, nice for a shooting at the dink,
but you've got to find that second bullet because Donk only needs the one. He's just
good at the game. It is great. We just add Zawoo into Donk. And obviously there's
a lot of very good Counter Strike players, but watching the players who are just a
above. This is how casual they make things that are traditionally not I'm not gonna say
super difficult, but you know you can't flood that you can't crumble that it's the polish
on top. That's it. It's just everything is so well like muscle memory. Oh, and refined
that's blocking the magic. It's gonna work this out soon. He's like I am holding the
Oh, Reaction's the only test.
Yeah, and he passes.
That's a double thumbs up.
Elise, don't forget, leg shot by Shiro.
So an impossible task made more impossible.
Hang on, he wins one onto Zontik.
Mab's comes through, mid sweeps through.
Turned on to Elise, but still Mab's kicking up a fuss.
A triple kill from Mab.
The new addition makes a mark to tie it up.
Six even.
Could be competitive.
A dead even half.
A whole lot more competitive than ancient.
boggling, but EPL was one where things didn't quite compute for spirit.
How many is he getting?
Donk, supported by the Shearer, Nade, softens him up for the Jorba Ratters to go swooing in.
Just the one! Kept humble, Ultimates Glock good for the connection.
Shearer will be forced to back away as the smoke fades.
Trouble a Bruin, here they come.
Good flashes and a headshot provided.
Ultimate, second kill deep into the pistol, he's even gouged another there, Malm's is
Glock and X and now she's able to run him down with the Juleys.
So I've taken Magic's and Zontik's to be duo.
Worried about any lurkers, trying to find a way back in.
Just guns out and swing, Malm's on the side, gonna be taking that first contact.
Where's it gonna be now?
On the triple swing, that worked out wonderfully.
Well, Magix doesn't have any Kevlar. He's got this flash so he may as well try and get a couple of kills here
Nothing comes his way then. Yeah, I suppose he can just hold on to the $200 worth of investment sure, but uh, I
Don't think they're going to give him what he was looking for so last second to try and get a frag won't get anything done
It has to back off
That's both pistols for Team Liquid
but starting to get a little bit more exciting now.
Let's see if they can keep it clean again
with another three out the gates.
It's a bit of a different setup.
Magix is starting posture shortest to near.
Takes a long control.
Oh, and Donk's just deleted Shuey there.
Yeah, he was like trying to run up cat, just got bobbed.
So Donk using his A4 like at all,
gets them the opening incision.
Very good. He's holding it
Doesn't know but he's missed his window. No, he hasn't no he has not
Perfect trajectory on the he has their ears ring it and then shiro build another one on top
Oh and a second from the or dipping in and out three kills deep from the shiro sniper
Ultimate gonna get jumped up on
Magic closes it down in a very convincing round out of team spirit
That's going to be doing some convincing their first CT victory
Magix has probably thrown four times as many grenades as anyone else on his team this map
Got a lot of space out mid to be early this Molly. It's gonna work. It's gonna flash your back
Dong's gone down in the meantime. It's all on Zontics. Yeah, he's got a
Perfection applying the pressure in combination with a leash still though. It doesn't matter if he's flashed
Where's that trade provided now late, but I think you have to say
should be done hold up shiro finding ultimate through the CT smoke you know
maps has to be around middle somewhere about 15 seconds ago he was trying to
Molly long doors to keep to near busy now the bombs gone down he's trying to
deal with some rotations top mid also worried about the push out long doors
now he's noted if can you can swing out and deal with this hasn't got the
bullets for this fight on to near he's not ready for at all easy pickings
suddenly this advantage been manufactured for team spirit looking for
They're two consecutive flash ready for shiro a hustle. No kid. Yes most of the limits view
Sure, he's still alive and kicking no time ticking in favor of team liquid to narrow over looks the post
Angle on the box. Should we going down to the spray but no covers there from now? It's a one-on-one, but the time has ticked
liquid
Skinner that's heat will find their tense sure that I have for the hills
I don't know if he's getting away with that one now
He goes down with the bomb lives the AWP and spirit lose it all so juggling the nades in tunnels
It will be a B-pop. Shui's got some very powerful flashes lined up here.
Yeah, don't catch it a whiff.
Swings on the HE thrown by Sontics and gets away with it.
Takes down Malus, Aleige tries to run it to try and find something, but they find nothing.
Death dismay until the double, but on the cross, Shiro's got him.
Lovely little bit of team play on display there.
Sontics and Donk partnering up beautifully to shut it down.
How goes this Shui flash?
Oh, he's in here, very slow to react as Alphys raves through the smoke.
No flash at all.
It came after the fact.
Yeah, dry and effective.
Matches on to Elise, goes down to Naphthys, the short, pings her in.
Not well there.
Not very well.
He's absolutely nailed it, and now he's got Dolph supporting him to try and cover
the cross.
Not gonna be easy for Lichman to get across this sideline with a missed smoke like
that.
Bullets through the smoke, put Ultimate low.
Shiro's going round the world for a short angle.
An easy peasy for number one.
Malph's trading though.
The bomb's gotten across an ultimate low HP,
both of them, bastard.
That's 40 HP, but two of them right now.
All goes down.
Shiro from that short side.
Zontik tries to force him in and it's perfect.
You jump up, Shiro positioned to punish
and the last one could come through the car.
Ultimates whereabouts noted.
The smoke helps him.
It does, he gives him something to relocate around
He's on to paranoid about the retreat as well. He's just hoping to catch this on the close of the gap jump spot
Sheeran knows he where he is now competing and beautiful. Okay, beautiful round
I mean she arose just up to sheer a thing very comfortable map for him giving him a thumbs up as well
Who needs pistols when you've got gun rounds?
This is the thing on ancient year a couple of wobbly misses. I think it's just dust to his well
But right now he is at 19 and 11. He is just putting on a show right now alongside of donkers 22 and 13
I mean, great awareness to be able to just swivel around into the short fight.
I think the little details are like that jump spot from Shiro and the way that they're playing
around these smokes and these details, they're not, it's a bit hot.
Zontics holds a HE, he's going to try and time that with the fight on Donk.
Little smoke breaks trying to get ahead of the play, nothing spotted and something
gained in it.
Oh, come on in boys.
Yep, Zontics turns the flashes, nothing from Donk, he just flattens them, still
blind.
I'm going to go on. Miss shot, Shearer confirms the cross.
Fast. Tunnels flank. I understand he's not running,
but he's going to be here quite quickly, his magics.
This one could settle in. Door re-smoke.
There's another one of those for Malbs.
I didn't want to just chuck it in window now and really stuff this.
Shearer with a flash of the ready.
Ultimate close window is confirmed by the sound of the UMP.
Swaps to his side arm, Tineir finds it all too easily.
His magic's pushes through, looking good, looking great!
What a well-structured retake, tempered, but perfect!
I loved it, every little detail there was great.
You know, they're smoked off, they're in a little trouble, sure.
We're just gonna take our time and look as good as ever.
Well, maybe not ever, but oh, Shiro loses out on the Orphex ahead,
ultimate paying an unnecessary price to standing in the flames, hoping for number two.
But you might fall into the trap of thinking the orb is gone.
Little do you know, there was two to start with, Donk took it towards the B side of the
map and now is starting to investigate middle.
Yeah, he's going to get across the ground.
What a grass though.
Magix is poised for this.
That Molly will change their dynamic, Teneir is going to have to force forward, and Tantex
is pushed in for the flank, lovely!
You have to go long and you probably feel you have to be pacey.
Yeah, you do, you do.
Okay, Donk is gonna be fully smoked off.
HG to break.
Picks it up.
A little bit late.
A little bit late.
Send here, you might change their plant position.
Just plant it behind the single box.
But then Ultimate can't do anything about that from long.
No, that's why he's gonna play forward.
Ooh, comfortable fights on every front for team liquid,
a must win conversion of the plant.
Well, this series is gone
and you are sent to the lower bracket.
Flash looks promising. Ultimate can throw that upon the commitment of Team Spirit.
They're waving.
Are they just going to save? Wow. Yeah, okay, they are. I mean, Cash is not flush.
Yeah, the only one who's stacked is Shiro, and it would have been 1400 into the final round of
regulation. Okay, it makes sense. So, I can't fault it, but I would have loved to have seen it.
I would have enjoyed that.
Oh, no, he doesn't. I was going to have some flashes that are ready to set up
He's rifle is donking the low up magic's on the long corner. This is an aggressive stance
Is magic's gets flashed they find damage damage time. Yeah, an Asian Malus
No, and full donk commitment distracts a sheer okay fast one. You have to go
And they will but now she arose on ticks to near donk the whole spirit squad know what's up
Hey, she looks like it's gonna be damage just a little headshot nice catch from ultimate
Hang on catches to near over the top of the smoke
So now they have that advantage once more
but don't forget about low HP players.
Even lower now as Malph's catches flat from the 18.
This shot from Shiro's orb gets uncomfortable.
Sontik's catches a lead through the smoke span.
Catches it.
So many smokes.
There's so much going on.
Pushing the smoke.
Pushing the smoke.
People's around against it done.
Spirit taken in two.
Okay, okay, okay.
Well, from a 13-2 to a 13-11.
Liquid woke up and they pushed the dragon
on their home turf.
You go can you kind of set the the stage for this one for us? Yeah, it's an exciting game
It's a game that Navi have taken many many times at many important times as well
they even denied bait the major playoffs to remember back in Budapest and
They despite numerous attempts at it have rarely found success against Navi one map finally picked up to the 8th
of Navi back at Rotterdam they are looking for more revenge today
And it's gonna come down in middle with Alexi be starting the show with a rambunctious double
Shots come in and bait just speed up on that a side that Navi are all here
That's pretty one-sided pistol as far as they go
It's a one-sided head-to-head area as I just said eight to one eight to one in favor of
And in in in those eight wins. I guess the hope that you're holding on to is is maybe in a bo3
3 with a surprise. It's more realistic and yeah, Navi obviously
They have great form, but we've already seen that matchup. They got 30 nice and clean by vitality as it often is. I
Guess it's a question of like can Navi, you know warm in I
Don't think any team is going into an event right now with the realistic aspiration of winning the event except vitality
Right, you're hoping to make a run
You're hoping to get to those grand finals shy thinking about characters like blade who's not one to kind of sugarcoat when they're having problems or when they're you know
Kind of working through issues within the team
But the tone of a lot of these if you've changed a lot for Navina hold on a second. It's nice time. So that's fine
Little couple of exits on your way out of the round
I'll be staying mobile just trying to find them and I think they will
Get down ramp and
central trying to save
Would hate to die after time, bit won't grow on that.
And you know, we've been talking, Na'Vi.
If you have this control they're looking for,
and a chance for us to see what they have in mind once they get mid.
It's a good take. They use double smoke and Molly in the corner.
There is no position Na'Vi can play in middle.
So, second timing take for bait, gives them full control,
but Alexi loves the cave spam.
He's going to find Kensasaur who climbs up heaven.
That's a awkward way to go for bait.
They got their early control, and now Na'Vi blind,
but still make the right gamble. Three towards B, the AWP in the picture.
Bay setting up for this execute. Three on the ramp and one cave.
As the spot on cave saw two players did scissi, it's wonderful.
Up next and he's gonna hit his on the AWP.
Quick work made over this B play and a 5B2, you're trying to plug in the numbers,
but you knew there were multiple players back there in cave.
It's too much to deal with for Bay.
You feel like you've already caused Bay just a whole host of problems to leave both shut down the midtake
But even in rounds where they get away with the space
It's not been able to net them anything yet
Now to just one of these a walkouts and again into the wonderful orb this time
He's got back up mccasey riding shotgun
And the full rotate arrives. It's only essential left his teammates
We've seen what an AWPer who can't be consistent will do to any squad and in a time where we
have so few AWPers, one of the earliest stages, stage 2 I think it was, and then even playing
them for a playoff spot of a major and they had a really close train as well but Navi
just clinched out another 2-0 against them.
I only get to see a Sizzly Orb make an appearance.
It's one of the worst maps for a T-side orb.
Oh, great, and he's got the orb on it now, so things are going to get easier.
That's so tempting to walk through, because I hope they do it, Sizzly Orb.
Wonderful takes him down. Easily done by wonderful.
yet to die in this game. Looking for another, not shying away from the fight
right now. As X-X comes in, Kaven's taken and Wonderful is exposed, Bit needs to
provide the cover. Oh, hi. Dancers around a smoke, Bit makes it look so comfortable
and there's Wonderful to help him out. Poor Day 1 of Rio, turning into just a
a slog, taking down some notable teams on their runs,
to wanting paravision, not easy to do.
Beating some of those up and coming squads,
but McCarthy close middle, close lines another.
We have had in these opening games,
like we've had everything from 13-1s through the 13-4s.
How?
Had some dominant maps in here,
but can we get the completion
Oh no, you've done it!
You've settled in weird since you're getting boosted.
Wonderful yet to die.
Let me show you how a jinks works.
Oh, he's still in the ramp for now!
They've lost a bit, he was getting aggressive, that nade is brutal!
There it is.
Finally taken down a peg, first death of the game there as they make their way in through ramp.
Still, it's looking like the end of the line, 4-bait.
Couple of entries, sure, but into the full stack of Narvi.
Another force by out of pure desperation. You don't have any other choice
Faster tempo on this a hit stop three CTs here
Features remaining one step out again great damage on those nades
Religated to just gillials here in round number 12
I can't complain about that.
The third bullet actually catches the second guy out through middle as well.
Sizi bored down low in that fight.
Out here towards Heaven ready to come through on a timing with LXC, but he's not even required
because mid has been shut down.
Yeah, I feel you.
There's no one in B, Ari.
B is open.
B is empty and Novi don't even care.
The bomb is still back in T-Sport right now.
Bait aren't winning this round.
Or Bait winning A round.
Narvi.
Waiting on this B site.
Essential swung.
Good double, but as said, that bomb too far away.
That might just decide the round.
Alex goes out middle.
Bit of a shame on that timing.
Would love him to come back to B.
Instead, Narvi just closed it with a wall bang
and simply done.
Narvi looked to start their campaign in Rio with a bang.
I think so. USP up close.
Will it bear fruit?
A little bit of Rampagro as well.
Lexi's still waiting around at the doors.
Ouch!
As he gets the spot, Lexi's able to play in tandem.
That's two opening kills here.
Sissy up close in the cave.
Open a complicate matters and slow the rush of Navi.
Four fighting here.
Support comes in.
No way.
Sissy's getting sandwiched.
Both sides of him.
long drawn out fight, but there's the kills finally coming through. No, he was MPL in this
looking for one measly round our bait. And it all hinges on MPL's clutch. 13, zero. You
don't get better than that. And that's quite a statement of intent out of Nabi in their
opening map of the hoist for this a hits. And they won't be moving from their positions.
MPR's going to have to find himself inside of A.
On the Moto Smoke, put him on the wrong side of it, drop into pit, deny Moto Smoke misses
and the headshots come through for Bayer.
Looks like their first round of the series is finally here.
No one beats Bayer.
14 rounds in a row and gets away with it.
Unless...
Because 1v5 would be required.
A couple of low players here.
There's still a ways away from worrying.
Soundly give Mikazi his chances.
There's the door barrettas to shut him down.
bait on the board. Finally come through with a round.
They're back. They're so back.
Wait for Narvi to come his way.
It's gonna go for...
Just an angle onto the alt mid.
Meanwhile Narvi, focus on banana.
Smoke down. Great grenades here.
Alex just eviscerates Makazi though with a run and gun and it's up to the native trade.
Navi, 4v4, full banana control, all left in limbo.
No fight for bit in the apartment, so full regroup outside of this B site.
They're getting ready to go on this.
I wonder if they heard that drop out of apps because of media rotation coming in.
Since he peeks down mid, Kenz is also on the move, so they have good timing.
On to full up and over, gets the spot, can't convert and all the kills come through for bait.
No worries there, as that one is clearly converted.
Like they want to just send it into this site.
On the other half of the map, they are very, very blind right now, right?
They're passive back within the A site.
So last time where kind of Sissy being pushed up over towards me
gave them the info ahead of time.
This time it's just guesswork.
Flash in.
I hope it got essentially involved.
a good chunk of damage, but no kills found down a scissi on this orb and they're quick to close in on him.
Mikazi might just on that as well because of the health. Now set up at the back of the site,
crossing in his bit. You're worried about that bomb in transition, but he's dealt with the player
backing spawn. MPL can't line him up. And so Navi will break through and it's helped out
massively by the man that was kind of put in the spotlight in Mikazi, getting those entries to
Break the bee holder part.
Utah is also excellent, right?
Navi know the Orp is on B, right?
It already fired off of the corner.
And look at the Utah.
They throw to isolate Sizi.
They throw a pillar Molotov, not even a new box Molley.
And they catch Sizi out there.
No rifle is playing pillar in that position.
They know Sizi's there.
And then the amount of flashes that connect as well.
Sizi spends his entire round blind on that B bomb site.
could have been some damage on Na'Vi retreating.
Hema trying to cover a wonderful bit, looking for the orb.
I don't know if he got that info there, he spotted something for sure.
MPL gets aggressive, and he can hunt down another as well.
Bitcording the fight.
Alexi running.
It doesn't really clear the corner, and so MPL is beasting here in apartments.
Surviving is another game, because Makazi realized the noise went silent,
and MPL will not, as he finds four frags in apartments, baits another round.
When you need to you can go and get that info. We have a bit more of a B focus start here for bait
Anticipating a change out of Navi. Yeah, the one round that Navi won was when bait played double pit
Oh ouch
Grenadier each one for breakfast good trade work again bait beating down on banana
And MPL you just don't want to give this guy more fights
You want to be wherever MPL isn't right now get out of apps boys game plan is busted
Oh, that's an awkward miss.
Oh, that's a very audacious attempt to cross back out, and Wonderful's just nailed the
second down here in the pit.
His MPL, he's 15-1, playing an absolutely stellar game, but he has to stop this, whilst
this 2v4 is on MPL, gets away with the first.
Wonderful two kills deep but I'm low and when he gets off this bomb surely a dead man bait keep racking them up
Another smoke peek back up after that gets replenished
So now we might just have to go through it if they throw this execute now the smoking CT is down
Not you have no more. They're forced to go through the utility Alexi's gonna have to need this open
That's the break on the smoke
It's replenished there that second one comes out from the back of the site so now he's still running through gray screen
It's a good flash to bring them in.
Alexi and Mikazi offer up the entries
and it's all on the back of that EMA flashbang.
He threw three in a row, right?
That coffin player peeks.
He gets blinded as Alexi comes through the open smoke.
He peeks again. He gets blinded.
Then the quad player fighting blinded.
That was three excellent flashbangs for EMA.
They essentially won, though, of both the rounds, right?
Think about when Sizi was pressured
on B at quad as well by utility and mccasey runs him down
i mean likely navi are expecting a bit more resistance out here towards B
and the one way in so again they go on this venture out towards top mid they meet that scissi or pet on
and no option for a trade here scissi's gonna get another shot off before all is said and done
That's not the only thing you look to just contact into mid.
Damn, they have a whole lot to show for these two kills either that have been handed away.
You get out top middle now, but going into a fair fight out of the A-bomb site.
There's the opening from the captain.
Alexi provides.
You can't see how to wrestle that one back, but it's MPL.
The one guy you've not been able to get past.
Not in a forgiving mode! Doesn't forget either! It's 18-1 on MPL!
He's gonna set some KD record right now, 18-1.
I mean, I'll be a bit really insistent that eventually they're gonna break through this a-hole there.
They don't want bait to feel so safe over the wards, eh?
Any problem is, you've tried to go a bunch in this game and you've really now let bait know that this is the safest half of the map.
Only successes have been down banana and so a quad B star sees a lot of aggression for bait and they even get the spam kill on the smoke
It's also pretty important who it's on to right? That's because he the guy that's meant to go and take the B space
Well, he's just been knocked out of the round. So you start shuffling the defense around it straight away
I might force a move here for bait. Yeah, they get baited in
Losing a B player MPL tries to get aggressive and it's 18-2 now as wonderful finds his shot
patience pays off. Narvi, they're again split, two and two. Just need to get grouped and go
together here, but the clock is low. Is anyone going to go back? Bits walking into B right now,
they're still so split for this point of the round. It's fine if they get this entry clean.
If not, there could be problems here for Narvi. Problem averted and avoided. This looks like a
a three round half no even here's the first steps looking for his first killer
the map no he's not gonna find it walking away at apps and they're just
saving because of position here really there's decent money but AK and AWP would
rather all the spoils here verbatim that final round of the half considering the
game they've given us nice couple of entries Alexi through the smoke wonderful
on to MPL. It's the Alexi kill that kind of gives them everything around. Just that one
kill up through banana to kind of give themselves another option. We also was brewing in that
one. They were ready to go A, they were going to go into the stack. Not your game. This
This is how you make bait for your last map, boys.
Taste your own medicine.
Ooh.
And this is how it does each time, too.
It's just so many untraded opportunities here for NARV,
right?
Like, no, okay.
How's that for a trade?
I take it back.
Just wallbang them.
and there's a second one and now what about the trade here
oh miss on that sure through walls through smokes whatever it takes I'm
welcome to the game hey on the board I'm if Alex didn't use his Molly I bet they
never clear him but he'd rather keep this B site intact no not another
a war bang. Pits, might be a dead man, gets out in time.
Just hounds him down as MPL and I mean, not hard to see why at 19 and 2 MPL now behind
enemy lines might just seal this half with a bang. Backstab on wonderful, swinging a
miss with the turn around. Okay. They might have made it past. Redemption.
We won hell of a redemption arc. He's one on three first kill of the map in this round
Powering confidence not at all time high for Ema
And timings missed across the board, but he's still in behind MPL
He shot 10 seconds left
Sizzies caught him on the cross bait lock in a dominant CT side with MPL playing like this
They might be able to make it a three mapper after all
Maybe there's more in store, but it's got to start now couple of years ago play with a love this performance out of MPL right now.
Nice 20 and two.
And the thing that was so impressive about it was it's not like he was being super aggressive of anything.
It was like there's kind of safety net in a lot of these rounds.
Okay.
One tapped up middle.
Oh, okay.
Okay, Mikazi will answer with one of his own, and still a lot more bodies out towards Banana to deal with
Box smoke lobbed in for Alexi, wonderful offering
supporting flashes out from the spawn at least stops any type of a spillover in towards B.
There was no one home for a second there, so big smoke for Alexi. If he doesn't get that down, Beta's sending it.
He's still alone though. Navi are opting to gamble and it appears wrong.
Yeah, you kind of hoped that you just showed enough, right, that there were players scrambling
over to known about for sure by bait with a flash and smoke timing.
And so hoping they were going to overcook this and go back into the one manhole.
That's not what's happened.
And so that will leave bait with a pistol around and that much closer to making this
a three mapper.
20 and 2 and he's still planting the bomb.
Wait, gonna let MPO work the apartments.
Oh, that's climbing it out.
I mean that just kind of sums up how the game is.
Well for now V-Ray finally gets his hands on an orb.
All right Harry, why don't you do us a favor here, wrap it up.
Like we are indeed wrapping this one up.
All right, good, that's more like it.
Bit of aggression out towards the Boilin,
that's himself a double kill.
Alex up next, doesn't last long.
From double kill to double your kills,
Ema gets a second.
Let's see, a flash available,
and McCarthy hide it.
Oh, there's a bit of a gap there, you can walk through it.
Could hard clear spawn.
Orp is covering it though.
Kenzozor goes in.
It's Sissi to take that line into the site now, they were still paranoid about it because
he's been...
Oh, and now dealt with!
And this one's looking to come through, Sissi with a bit of aggression, taken down a peg
out towards the spawn, it leaves it on Kenzozor.
Won't be too in front of him, and a game that bait have been in full control of.
And Task is felt too insurmountable and this is quickly building to be one hell of a finish bait
And a 2v4 to close a dominant win on Inferno
Kenzo's also wasted wide and Bay shuts him down clutch denied Navi keep themselves on Inferno for one more round
A bit survives a very scary 1v1 there when you consider what's happening
All right ball, execute heavy here, bait just coming up on the shore side and coming up
with a pace.
The flash doesn't matter Alex, full blind, full running, still gets away with the entry.
Everything's going wrong for Narvi as bait claps down upon this A site and it just crumbles.
Sizi now holding onto the flank in through top mid and so it's delayed satisfaction
But satisfaction all the same for bait
There's one hell of a turnaround from getting 13 o'ed to open this up
They go ahead and dominate Navi right back and this one now goes the distance
Not on the T side of dust to
You tell us you ready on the short side and like see sending his player into spawn because it goes from the jump in and he
does see players on both sides but MPL is keeping up appearances from that first map dead after one
Julees from a range an essential headshot back into the bomb site this is Ima's chance to strike
is he ready for the third yes but it's not enough as kensasore tries to hold on to the round
bit will not let it happen navi get that pistol round hyper important kensasore was in a
hard position to clear. I mean like the MPL life game on inferno just being a
mixture of reliable and oppressive whenever he needed to be. He would love
for him to be able to lock in and run that one back it's just a one for one
out here in mid. Watching the car's he find entries like that is always a
delight. Flash didn't even really see what he did that much to Sissie but
just wide out tunnels and I'll be fine too for one.
Just look at the difference for EMA right now as well, right?
Couldn't do anything on map too.
But here being a real force to be reckoned with,
you know how it feels when you get those first few
early rounds in and everything's going well,
you're getting your kills.
There are some players who benefit a great deal
from those type of games.
Oh, there he is, adding more to the tally, Ima is back.
Yeah, it's not going anywhere soon.
Spotted, they doesn't even need this fight.
Amolli forces you forward, Alex, oh dear, had to make a decision, and it didn't commit
with either of them.
Stuck on 30 health as Amolli pushes him back, and now Bid just keeps the pressure
on, while Nabi realized where that other player is, they've even cleared it out.
This is wonderful walking mid to be on his own with the orb.
They can do no wrong right now, Navi, punishing everything.
And so as Bit has Alex trapped in this corner, the bomb, it could even be delayed, but Navi
is not going to get that cocky.
Put it down and, I mean, Bit doesn't know which side of Longy's on, but as Ema comes
up Kat, they're going to figure this one out.
Okay, flight comes to him and an escape route granted.
Where'd it go?
Oh, mid-air.
Would it be anyone else?
Ema there to stop the save.
For a little bit of mid-aggression to open things up, didn't see anything.
They hear all those long flashes and so they quickly amount a bit of a defense here,
Stack out towards A.
Nima dead on the cross.
It's bit with the trade.
See these long fights,
get awkward for Navi.
Crazy.
This is not looking to be one of those rounds.
They've clawed back a 3v2.
The cross should be right there
with a chance to replenish that smoke.
I had every right to go out of control, man.
This hit some bangers.
Maybe it still can.
Oh, Sizi arriving on the deagle.
One kill left in this.
Lexi, we'll put him down!
Basically fell off your kid again.
Like being in a classic car, like you just kind of appreciate it.
Okay.
Oh, they're not making like this anymore.
Oh, dear.
From shop for wonderful.
Time to charge.
Yeah.
Turn it off.
And he went again back on a lurk out through mid.
Bit of pep in his step, bit of confidence and suddenly you're really worried about this
solo player for Narvi, you're always looking over your shoulder.
This round's over.
Only hope you have is if you were able to find Ema and of course as they scurry a
rotate they run right into the fact turn.
What?
Warbind.
Also the mid-doors from Sizi.
Yeah, we're saving these two. There will be another buy for Bay in this next round with the AWP in play.
It feels like maybe because Bit Spamming, Mikazi changed his mind, but from Sizi's POV it seemed like Bit Spamming was the perfect sell that Mikazi wasn't closer than him.
Still hanging around here hoping that eventually he's given a sliver and there it is, Ima
taking down a peg.
And now the advantage for Bait, arguably one of the best positions they've been in
this entire CT side.
You see with the tap back and there's Mikazi lending a helping hand.
They'll break their way in through short.
Rest of Bait out of position here.
got Alex you were aggressive out towards long lot of room for Navi even the long
players to get out so just a great call in the mid round a couple of exits here
for babe at Navi play a fantastic T side right now and dust is one of those maps
where you really can just react off a tiny bit of information right if you
realize the triple B is in if you realize the orb is still in middle in
the late round. I think this series is also doing a damn good job of showing kind of the
importance of those extremity players and kind of what they bring to the table, right?
On Inferno where Emix really couldn't get the ball rolling, it wasn't just his own
numbers taking it, it removes options, you know? Like if he's not kind of providing
you kills on the other end of the map, you're always shoehorned into what that
initial decision was. They got to stay ahead of them throughout all of Inferno.
on dust it feels like he's always assisting in some way whether that's leaving a backdoor open with
B kills walking out through the tunnels catching players in rotation. There's a lot going on here
B tunnels push here for a century walk through his own smoke bit saying I have long but he doesn't
truly and now bait get aggressive in the mid-round they've got a lot of information right now
Alex still needs a kill here he's got to take one with him there it is.
That trade footsteps heard, Alex. Quick to the multi, it's left on a wonderful here.
Cross out for MPL, tries to get across the Gandalf and he'll get in there before wonderful,
unable to see him. So he's got the drop on this wonderful clutch and the swing out
gives away the kill, wonderful with a flick back round. Down to a 1v1 now, this is
to keep it flawless for Navey. A wonderful backs his aim. It goes for the fight. Comes up short.
Finally, bait her on the board. Make sure he gets up short safely, but now the rest of the team here in
tow. It's nice blocking, but is it enough? Navey look like they want to go through.
Flashes send them in. It's Sizi, first line of defense and he nails the shot.
Rotate arrives out towards the sport as well. Even though these flashes are good,
There's just a lot of targets to deal with if you're na'vi
Sizi allowed to just maintain the pressure out here on long
He's even got Alex moving in there to back him up
And so bait starts stringing rounds together right at the end of this first half wonderful as the B spawn again
But I didn't think he's gonna go back to I think they're just worried that that smoke's coming in every round
And so instead posts up out towards me. There we go with Sizi on the on the cross
Yeah, wonderful. So many these rounds has just been holding for the fight not he's not been going for the tag
He's not been going for the jump. He's been just holding for the fought a fight from the orb and he finally gets it
And a player fighting on the long corner might sell his position well for him
But MPL just plays behind the smoke. It's just this gap over the ward shores
There's kind of a limit on how long MPL can be there to
draw attention away from Alex in the pit mid skirmish bomb trickles out
They know to always keep their eyes killed for Ema on these be hits and I'll deal with him lay out through the tunnels
good shutdown of this split out in middle
chaos on the spam backstab in for Alex should have him dead to rice and so bait
three in a row trying to make something of this CT side after all okay just chaos
now we're just taking the wheels off and I mean the car is scraping down this
hill in the conversation in this opening game of the group
He's out long quick, great flash bang Alex who do nothing about it.
His long position is not fun for him on this CT side and it won't get better until Sissy
comes in with the AWP.
Hanging around here feeling like he has to play the hero, Sissy goes out for even more.
In the blink of an eye it's down to just one man, Kensen-Zor tucked into the car,
Molly displaces him, forces him forward and so Na'Vi stop the streak, they close
on that half, eight rounds to the good. Look at him make amends for a weak performance on
Inferno.
And they have found the gap here. And even though they rush long, they've taken it all
quietly on contact. Here's the smoke that gives away their starting position in this
round. And so Ravi start rotating accordingly. Three players up here ready to try and fight
them on the cross. Bait have moved in very swiftly. Two players already in the
site bomb getting planted no stopping this if you know be this is coming down to a
retake they lose that first man backstab for bit holds a hell of a lot of
promise and these two brothers right now a tearing through bait it felt so good
for a moment only to get it torn away now V for V five felt like you actually
have more than enough crosshairs to be considering and holding that long
position. So a bit of a misstep and RV feel all the better for it. Oops. Oh, right there,
but a block in response seals the death of Sizi. Still kills across the board, come
through for bait. And now it's down to this. 1v3 attempt for Wonderful. Nails the first
and something's building here with low HP on Kenzazor and Essential. There's a wonderful
have it in him. Bounce back. This is very tricky now. The reason for Kenzo's order move
and give anything away here, Wandaful is going to earn these kills. As he heads in through
the window, it's considered it's held. They play off of each other and lock him out of
that clutch. How the hell did they win that so cleanly? I mean they get body blocked
to middle later in the round. They've avoided the stack. Wonderful beagle. Nice way to start.
Can't reel them in. That's four players out through short. Not too much for one man to
deal with. Oh, you just do what I say. Unless something, they're all here. Yeah, it's gonna
be a real fight out here on short. Oh, dear. They've given it away to the pistols. Alex
needs the lineup, but he can't get it bit rich heads off with the five seven and those
fights on the catwalk. Oh, yeah. Hey, you gave him away. Oh, eight second chance in this
series goes out the window. Navi onto double digits. I was presumptuous. I thought this
was suddenly going to be a close game off the back of Navi, having nothing to work with.
But it's pistol rips a face. And Navi just send everybody here because they're post
They've got the bomb down for that position. They have to play towards it. They feel...
It's been a solid game for Na'Vi today, with the exception of Inferno, a well-earned win from Bates.
That may be all they have to show, as these other two maps have been nice on one-sided.
Wonderful pick, Ema follows up, and with three kills away from a finisher.
I have no problems. Wonderful on that AWP making it sing.
They did try and get aggressive, but it's not without reason. He's got Mikazi down here
in lower tunnels, and there it is in a abrupt close to this series. One map in it for Bay,
but it's Navi strolling away with the win when all is said and done. A series that
They've always been able to get the better about that. It's like, well, Brolin's not actually out and out the captain out and out.
The only voice that's doing a lot of the talking or that, you know, is keeping the energy up.
So someone's got to change in the mouse camp. They just don't really know where that's at.
And obviously they've had great success. So it's hard to take a successful thing and make it
riskily worse. We've got a start into the pistol here. The jewelies out
for that CT side pretty handily actually able to find a couple of kills.
but it's the A bomb site that's lost a lot of control over here now and this in with a big find above that smoke
Looking pretty good. He's looking for more as well. That's aggressive here. I haven't got a bomb planted yet
But it feels like legacy are in control of this one. Yeah got the numbers
And got the space to speaking of the numbers of that C4 get punched in as they look towards to lock down this A site
It's all in the shot of the one man and you far has no chance
seen off by Nissemen. That'll be a nice start. Four legacy out the gates.
Passing towards the first buy towards. He's going to bring out that AWP.
It's technically a bonus buy for Legacy.
I'm not expecting this. They might go for a real basic B here.
This could be a blonde bath indeed.
Art will open up proceedings as he flies out in towards his B site.
Looking for a little more, spring to the pressure, and he can openly get one.
Smoke down and Molly behind to cut that rotation towards Window.
And the smart decision here, Miles, know that is a non-starter of a round.
They're saving, and it's a fourth on the board. Legacy are not pulling any punches.
Yeah, it's really, again, it's quite simple, but it's quite clever.
There's a bit of a concept in MOBAs called like a knowledge check.
Lato.
Thinking. I know there's someone around here.
Yeah. Just how do you approach it?
Oh, I'm going to chase that player down.
They do get the trade out, but still looks good for the CT side, right?
The setup and the timing of it all is just perfect.
Yeah, it is, Nism.
60 pounds through that smoke.
Take all of this long control.
I really wonder now how does Nism activate the support button?
Art and Doom are all going to take A site.
Well, first up ramp is lost.
40 seconds will play your time, and Sir,
you're going to get caught in transition.
That's going to make life a little bit more difficult,
especially with that Molly coming down.
on. Yeah, this looks good. Now
for me is two players flanking
surely been seen, but this
and still finds it. He has to
be traded here. I was going to
say the way that that was all
set up on paper, but they're
just so very split. These
remaining two CTs Jimmy goes
down as he spotted easily.
And it's torgy left one V2
thinking I know where one is.
The other is the plan to
back away miles with a little more pro activity to them, but it still does not work out. Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Now we've got Sazen out towards the orb as well.
So he's going to contest with Tauzeys.
Yeah, to get on the board.
Yeah.
It's just never good, is it?
When you see a time out, go south.
Arc does get taken down.
Suppose on his teammate's head, what's he doing there?
Sazen was, like, orping lower and then Arc's just on his head.
I don't quite get that.
But, you know, whatever.
classic art things. They try and respond with some aggression out long here. That also goes
south. So looking pretty good. Quiet though. Again, maybe reading like a bit of a fake.
They'll push up a bit further. Get the rest of the utility going. So it's a nice break
in the pacing there to just make them doubt. And they are really trying to spot heads above
these smokes. It's not happening. They take a bit more damage themselves. They have
to wait for not one, but two molotovs before getting the bomb down. 10 seconds. Yeah,
to get that bomb planted really not a lot of time.
At this point, it's just a question of holding on.
I mean, they really don't, to be fair,
with a really great HE.
It falls flat immediately though.
It's Lato against five.
He could take some guns away.
That's always going to be nice, but the round itself,
surely does not happen.
It won't take anything.
So it's a big one, four mouths.
So they get there first.
Yeah, flawless as well.
Just a really trained in here.
The architect of the previous round.
It's a horrible round for legacy.
They don't even really know it.
getting suffocated oh wow just comes off of it just comes off of it can't take the
repeat a beautiful reposition however and still draws sadzen in that's all he was
looking for and I think this is gonna be a dive in towards the A site and it's a
hope for the best they're looking at real mechanical prowess to bail them out
of what is looking like a dice around I felt like a dice around from the get
go that is a lovely day that'll soften up do not ask now it was right
that just got a hold down the line 15 seconds. We don't have time to mess around here. Molly tickling the toes
Observation but makes no difference as art falls. Nyssen will get one. It's not gonna make a difference. Time is gone
It's ticked and the last one a lot. Oh, he's stuck towards blue crate
He's just gonna stay alive and that is it. That's a really nice round again back-to-back brilliant rounds from miles
In my opinion, but they're not gonna go for it. They still got the cash to keep buying right?
There's no panic stations just yet sad Zen
This is the shot takes a lot of damage on the way out towards you. You kind of the same situation or gets his gun up
Catches the over-aggressing. Oh, not the first time. We're gonna be saying that probably oh, okay. All right
That works. That's one way of getting the kill back team assist from session. Yeah, the spam works out
It's a lot of damage done. I think exertion was like trying to spam back. Maybe yeah
Oh, sure. He's really really low. So this whole B defense feels
Definition towards B, but it's just a fact that Black Plot, Zershwin waits, he's staying
tucked as well.
He's so low, he can't afford to really get the head up.
His best thing here for him is staying alive as long as possible, but to smoke down or
give him a little bit of an opportunity, they do have a molly, they do have a nade, so
they can't clear him out of that spot.
Hold up, nothing used!
Oh, he will just get traded straight.
a lot of damage he does on the way out. Jimmy in such a good spot as well and I'll be able
to deal with him. Do Mao go in that middle! Huge fines from him! And he will get them all!
You can't be serious! That is insane! That is what he's capable of as well!
I can see up to a sixth. That is fantastic stuff. Off we go quick. He's going to die
right here but I'll work against him full blind. Still finding the kill. Lato for
one but quickly traded his Mao's or claim staking the numbers game in the early
portion around nine and with that they have to cancel on long and fall off that position
back towards me and it does feel like a lot of what legacy are doing at the moment is
very reactionary which actually leans in towards their style a lot but it's not always the most
replicable of things. The individual brilliance that I lost round is hard to do time and time
again and this is where you see the other side. They whittle them down, get the numbers
advantage and Miles just play the trade game.
Yeah and they're going to get a bit caught up aren't they in the idea of okay we've
We just had a crazy clutch, we can't actually fight back, let's just send it, and in reality
these are some top ten players on Maus, so you really have to be careful with that kind
of mindset, bomb, plank, and it'll be cancelled.
The Maus move up to three, an immediate response, he's doing a lot of work, as I think again
behind the scenes in the interviews and whatnot, everybody seems to be aware of that
fact that he's doing an awful lot of work.
face of noise. A little awkward. Maybe try to draw them in somehow. I'm not quite sure.
Trades are here though. They will find themselves in a 3 vs 3 but it's a softer one, right?
You've got Art with no armour. Does have an M4 and a smoke but yeah, no armour to speak
of. Nysim. Pivotal. Massively pivotal with only 30 seconds left. Playing patiently. Oh Nysim.
He's heard them coming. It's a beautiful double spray down. Nysim is left in the
one versus one. He's not ready for that one to also be up on short. He's going there though.
He's gone. Oh, not quite. He takes a pause. Spinks, I was going to say, is maybe giving
him too much room there, but it all works out in the end.
But since the weapons have been in play and there's been money to work with for now,
it's mainly the one seeming the server. Back to was B. Maybe a little bit of pace behind
this as well, but I say that they throw the nade, they out the molly, they don't
commit. It will start bursing in though. Yeah, they're still going to commit. It's just a
slightly different timing to remoly. Super effective. Going to buy some time for the rotation
to come in and surely enough to help out here. The weaponry not strong enough to spray down.
It's not clean enough. Let's do Mao with a lurking presence again. He's found a 4k
before. I don't think he's going to be able to find a 4k like this. Jim Arsgate.
He's going to gain nothing. He has no idea where they could be set up. He has
pretty good understanding that they're most likely all around that seat for
hill swing outs and a full flat seat off at the end it's a tight game and a
great recovery from Miles I'm like what I'm seeing and we'll see if it continues
maybe it would have been more of the same it's difficult to tell with a team like
legacy they start very well they have some individual moments there from do
mal but miles playing clinical counter strike towards the end it just took
them longer to get going. Yeah, exactly that.
We're looking towards long and two mile over a preceding
exertion, plus two four.
I'm taking attacking towards suicide early and towards the
round as he was jumping for info. But now they'll smoke out
doors.
Huge amount on offer here.
For a minute, they're gonna group up questions where they
want to finish.
Smoke Molly in a flash to work with on the back of bro. There's a smoke will come for the CT cross
It might just be a split in towards B, but with the majority of the bodies coming through from mid
I'm giving this position away. I mean maybe trying to distract and it has worked
This impicks up to holding strong on the side itself. It's just gonna be down to sphinx it
could drop one or two this player on
Oh, low! Oh man! Give him another couple bullets and I think you would have found all three of those players.
Once again, start chipping away at this death city. It's so low, my first half skip it off.
And that nightline's war's long yet. It's over in front of Spinks, so...
I'll only tag him once, break on the smoke, but I'll try to fall away.
Doesn't want to overstay his welcome there.
You know for the very least that they've taken long control, they haven't crossed yet properly,
but now they're making a move and they're trapped for good by Doobal!
He'll get one, his version of fine one, his own through the smoke, and an aggressive move
by Nysim will lose him his life, but Rona wasn't expecting a second.
This is chaos, but this is where legacy do a lot of their best work.
Somehow.
Oh, no further, no further.
Really, really dangerous here, Flash coming in, he wants to go further, but he doesn't
a safe way. Two versus two. It's good. It's good info gather. Yeah, right. It's a really
big trade off. Satsen though, just totally caught deer in headlights. Even Lato with
it all to do. He's got a full belt of utility. That's about the only advantage that we can
give him here. Looks to take a higher fight. They've hugged this wall. He's aware of
that fact. He knows the angles. One HB the difference, man. That's so unfortunate.
Sad's in. Playing elevator there, right?
We've got a lot more luxury in terms of
unless a shark can fall away, he wasn't given that fight.
We're diving out to us long again
and that's two, the latter to start things off.
MP9 can look for more, but Brolin and Pausie
will combine to reclaim some space.
Lot of damage done to these remaining three T-side players as well.
Bang their head against the wall.
Yeah, there's a great position now for Nism to be in as well.
And I think they'll be quietly aware of the fact that
Someone could be around, just all depends how cleanly things go.
This in with a dangerous swing here, gets one, and a low HP now makes a difference.
He's looking for all of them and he will perfectly played huge three piece from him
and a big round for legacy.
Yeah, that's robotic.
Really, really well done there from this one.
Or do they have the time to sit around and wait?
So it's too mouthful enough.
Yeah, well, who to thunk?
There's certainly certainly a legacy textbook move.
They're moving in towards B here and this feels so, so impenetrable right here.
Dumau is blind through that smoke.
He really, really wanted to push it.
It has fallen into chaos, but with the positional strength that the CT side are able to show us.
He's ready to take the fight.
Yeah, I mean, it's kind of obvious here, but we'll still see how they manage to hold.
One in the tunnel, could be a rare peek from him.
Last soldier is down a bit too easily, and this him misses his mark, the awkward dissipation of the smoke.
Not happening.
Unadvantage, four miles now.
They might save.
I think legacy will move to save indeed. They don't have loads of cash.
Yeah, well, you know, there's a level, there's a balance.
Proud of us.
What's all about the yin and yang and all that.
Maybe Yans found zen.
Yeah.
Oh. Oh, perfect break. Perfect break. I mean, I think as well, Satsin.
He's wanted a challenge. He gets it.
For she'll take him as he bites off a bit more than he can chew,
but he still looks pretty damn good in this round.
Yeah, we like that. Spinks remains.
12 is right around the corner.
Oh, wow. What a round. That is something.
That's a statement. Satsin's right happy about that.
And two done right.
see it from all aspects. So may well be the closer here.
Miles are going to have to turn things around in a big, big way.
They're on this molly and smoking a flash off the back of it.
It's a nice idea. Oh, my left out isolated.
Oh, with the double spraydown, however, feels pretty good at this stage.
Trades are in.
And so when the dust settles here on dust, it's miles that one man advantage.
So spaced out as well splitting the sides here
This one's already got one three K to win an important round. Can you do it again?
This would be something quite more actors playing hands will be first contact boss the shoulder
This is in a bit of trouble and does he time this made it to the same happens. You're rolling
But it doesn't it goes deep with that being said in our cross and towards the A sides
Or they're gonna boost no this is just oh
Oh, on the jump peak and it gets clapped.
Ha ha ha.
Damn.
Feeling a bit panicked.
Like I see it kind of all over the place
in terms of where they're posting up,
putting the aggression, looking for that first kill.
Really good day again.
They've got fantastic HE usage.
The pixels are right there.
It is.
It really is.
It's really careful.
He wants to get some information.
I'm on.
There's some flato.
It's Zershin caught.
This is risky.
This is really risky.
You move up the stairs.
It's a left-light peak for Barone, so be dead to rights.
Just not paying attention to that smoke, though.
Punished.
The AWP on a change up.
Slightly more aggressive.
And there you go.
Locks in the HE.
Potentially helping.
I think a headshot through that still
would have been absolutely fine, but all the same legacy.
Putting themselves in the winning position now.
The remaining mouse players.
It's not too far of a guess to presume that they are.
up short, they are looking for a short play, they've positioned themselves well, it's two
coming round and down to just Torgy with 11 HP, can't even break through the smoke and
it will be legacy, not necessarily cleanly over the finish line, certainly the pistols
making the difference, but they take their own map pick, yeah, but over the finish
line number, that's right, and that's exactly what it's all about, pretty good on a pistol.
This is true.
If it goes three for three, that will be very fun.
Yeah, yeah, it's going to help you game in a big way.
They start off on the CT side here.
Oh, lovely, lovely double-nade.
And they're rushing off the back of it, right?
So it's just full pandemonium, great flash,
but the contact flash is also pretty good.
And unfortunately, nothing coming out of the dualies.
An attempt from Art is shut down
before he even makes it through the smoke.
And surely that has to be all she wrote.
There's a lot of low HP bars.
I don't think they're going to get a chance to test them.
And this is still twiddling his thumbs over in pit
most of this round that very easily could have flipped at the same time the
double nades come over from miles there's a need over on towards half war
which softens up I think if I'm right I think with Brolin and Torsi and with
that being said they were kind of the first people coming in towards that
site so it very easy could have gone the other way that flash is perfect
yeah he's talking to us first orange who have no impact in that round if
he isn't blinded properly or he's able to kind of get out in front of that
flash to be the story in fact he's gonna check and say it off it is flawless
what statement to start things off for miles who have looked a little worse
aware and lackluster on the pistols scale forward but there's a lot of
bodies here from legacy this could get really dicey not budget just yet
The star is creeping in on the dive around this corner.
Bomb spotted.
Oh, for one.
Nissan Milato kills the piece.
Uh-oh.
Bomb is dropped in a precarious spot.
They've got to recover that.
And they're taking damage.
Torsi dinged down to 17.
This round is falling apart right in front of their eyes.
There's 40 seconds to recover from a 2 versus 4.
They do such a good job, man, finding the good timing.
I didn't think it would work for them.
They were obviously trying to catch them with Nades in hand,
catch them off guard.
And yeah, I didn't think it was necessarily gonna work because it did seem like the guns were all up and pointed in the right direction
But they found a gap here though
Or they go early, you know what you really really really could have milked that are the back end of the site
If nothing else is just gonna buy time. I don't know if he gets this kill
Not gonna check him. He's so lucky eight seconds just buying all that time now
They have to be careful not to overplay the hand fate comes in but it does not happen
Wow, and a big force by take for legacy. That's a huge rant to say considering what they bring to the table because
So a lot of the time you see that as a response to T side utility. Hmm. That's not the case here
They are talking they are thinking and you know, you saw eight players moving away and really sure
I go towards a satin. Yeah stays cool and they've just lost the sense of
Control didn't quite on that one. Yeah, we both had to have a double check there. Looked on though
It really did might just have done enough already. However, missing holding at the back end of the site will get traded out
Still more support behind him in the form of art the office here as well to just draw them in and shortly between the three of
Them they will get it done. So sad's in with a huge couple of openers
Really well held as to be expected bleeding into these
So the long and the short of it is that legacy are in full control
Yeah, I guess you are probably in a losing position with the way that this early stages go in
Jimmy's struggling, Spinks gets a frag right, if you can keep things that way, you should
absolutely do your half the very least.
Oh my goodness!
You talk about the confidence of sad city, very dearly gets overconfident there, get
tagged, but he will get out!
Trade an aid back, leaving them late, making sure they have a couple left over as well
just in case.
Question is now, who are they here?
They've thrown one deep, as Dumas wants to invite them in.
to another somewhere. Arko searching as Artofton does. He'll lose his life. Yeah, I can maybe
allow it. About 35-40 seconds left there. However, yeah, they've really misread the situation.
This one does manage to find one. Hopefully holding the line, but Zershin gets his kill
on the other side. This one faking out. He's looking to drop that bomb, but he can't
around the corner. Oh man it's such a weird game state to find yourself in now. Nism has
sort of sold things massively though. I think he will get the catch over here. No actually,
it's close. One bullet of difference doesn't happen and they have just been overwhelmed
and confused.
Trying to shell up here and invite the pressure in and because they're caught in two mines,
you don't have to play it. I'm also going to go for that second area as he does
I like to do.
The molly's down, you're playing one out in front as well as her, she's through.
Oh, no!
Proceedings, this is...
...mightily close.
Obstructs with a wall are really threading the needle.
Nate took damage on three players, might even have been four.
So they're massively softened up, but then some of the CT side,
to be honest.
still feels like it really could go either way.
Do now. It's such a cheeky position.
It's normally one and done though, isn't it? Yeah, but sometimes it doesn't get like
checked or considered at all and I think in a round like this that might be the case.
Oh, Zershin falls. He knows they're coming now.
He'll maybe call for a rotation as well. He's gonna take the swing early and he
does get traded out bro on a one HP.
I honestly think he could have held for a bit more. Not gonna be the case.
flush to make the difference here in my oh brolin's got to stay away from it
strafe in the air to make sure he's nowhere near that grenade
They will slow things down massively here the bomb plant has been denied and it's in the hands of brolin
a weird a weird little thing to know
All right, that's real fun. Yeah, but honestly has just left me a little bit speechless
I don't know about the gun the right hand side. It's the only issue
Unless you've got a nice little gap in he will get one who knows about the second two insertion will get both
It's way too close for comfort, it has to be said, but Miles, another round where late
in towards it they dig themselves out of a hole and things are looking really uncomfortable.
Could be a very similar thing of a strong start but maybe lack of consistency when the
full gun rounds are...
How in full form is that?
Oh my god, he shoots so early on the shadows there and this to me, kind of scared
himself into a fight he loses.
Yeah, it's true.
It's pre-empting when you spot a shadow and then there's, you know, a couple of metres
off.
Uh-huh.
That's in looking to pick up the pieces with this all, as he has done a number of rounds
so far in this series, so he would not put it past him.
So in vain, I think Miles are aware of the fact that there's going to be some
sort of attempt in the mid-round to re-aggress either with a move forward or just the positions
that they're holding. Hart finds himself very alone here, but he's able to play anti-fast
from here a couple times actually. He will get halfway checked. It sounds like to find
the kill left on one HP. As Torgia, I think, through Spinks has hit him, maybe a wall
as well, and that's how he lives and finds his kill. Rotating one off though there,
suspecting a late flick to the other bomb site, which has happened a number of times
Now, Sanzin to find another kill, and Dumow in this pit is going to have to really go large.
The flash is great, he's surely bought enough space, he gets another one in as well.
That's two self-flashes to just absolutely destroy them.
Yeah, he's done so well there.
So maybe he's just kind of instinctively reacted.
Huge round there for legacy.
We were kind of talking about the stakes at hand there, they lose that one,
and financially there are going to be a lot of trouble, which is a springboard for a mouse to work with.
Back in their place a little bit. They're gonna try and dive through here.
It's off for the first of y'all because you realise one's even crossing.
Matta, because Art's going huge.
Leading by examples. Captain Fantastic gets three before he falls.
And it leads it all down to two.
Torsi and Zershin, surely an extra impossible round here.
There's three in the direction of this site, and Sanzin and that big green
will see off one of the last, leaving it all on the shoulder for Torsi.
And one versus four, which he has no chance in.
Legacy, I've guaranteed a lead at the half already.
Smoke down here. So legacy really working on a higher level than you might expect. That was a Molly
Back box but a second you mark those down and so does Lato
You might have life in this and this is gonna find one of his own
Now it's about this retake
It's about crossing on towards the site and saddening other ideas can't net the second once the cross
You lose his life for it as he's just chomping about and unfortunately with how low Nissan is this round might be a right off
Maybe arts in a decent position
So maybe get something done
He's far forward here. Yeah, they're giving a lot of space across
sphinxes
So a half footstep heard and sphinx with the trade
They do well to find the timing on all those movements and all there's actually not going to be anybody on that angle
And he gets taught the lesson once or twice.
It's a pivotal round though for Mouse being taken, like they were really on the back foot.
And they've at least given themselves a chance to alleviate some of the pressure.
Now nothing sets up here in towards mid, his make or break, and Spinks will pop his head up for one.
They try something a little cheeky, it's just a more loser's life, and Sads are now a known quantity with that open towards mid.
I mean Mars doing a decent job in some of these rounds you know the push and pull factor that
we talk about on Inferno, kind of it's poor DNA. I like to think there are some teams
that play it differently and try and evolve it but it always comes back to this and Mars
doing a good job of it in this round and some of the earlier rounds as well and just
fully conditioning things away. And again it's a difference of the force buy in
in this case, but it is the early rounds that Mars are just not quite able to fully convert.
Oh, that's so brazen. Somehow no one's died. Mars been given the luxury of getting away.
They're not committing towards B here, but they're just trying to keep that pressure
on. They're coming back for a late play towards A. This is the right court. It's
all on the shoulders of the IGL. I've got four here and he lines up two, but he
only net one it spinks you got two kills in the previous round two in this one and it may have
taken him a while to wake up but when he has he's given miles a little bit of life two versus two
now on the retake in the final round of the half and look at the util actually yeah lato full bell
satan got a couple of flashes too and satan's off them for the rifle it's just always the question
of whether they're gonna fully get it out molotov fails that's kind of a yikes the need in the
the wrong place. Flashers are your big ones. First comes in, top of the head, he's not quite
sure. And Spinks will get him both, flattens him, absolutely flattens him, really, really
well done. Let's start with the fundamentals. Pistols, you've got the first one ours but
you failed the force bite. You can get a nicer start towards the horse, haven't they
yet to do battle help? Oh man, and it's straight in. I mean,
Brolin does well, catches a jump peak I think. There's a couple of them going for
They will go flying forward, stop on it about the smoke with Brolin, he's keeping his head on straight here
We'll take a couple and that's about the best you can ask of him. Ah has managed to pull off the aggression
Okay, good Molly good Molly. Oh, man. He's in like such a there's one guy
What the fuck, bro?
Oh, it's unbelievable.
Right, we'll see.
They might be able to hold on, though, as you say.
Good ball top.
That buys them a lot of time here.
Looking to just fully draw them in.
Taking chips out.
Satsang gets one.
He's got the knife out.
It's close, though, you know.
I don't think they've got it.
Yeah, I don't think they got the diffuse.
I'm pretty sure I saw the ball like, oh, no.
OK, he's gone.
I'm still, though.
It's close, though.
He's not got it.
Someone got off.
Yeah.
I swear to God, somebody got off.
No, I don't think they did.
They just missed the window.
It was so close.
No, no, no, but there was like someone diffusing and then as we cut out, I saw the bar.
Oh, well, well, 9-5 and I mean, time's running out for miles here, really.
You get a second chance at this force bite.
They've got to do something. I mean, they need a statistical anomaly of around them.
So I'll always start things off.
In fact, the M4 for one, two miles, full blind, so Jimmy, you'll get a second.
Hang on a second. We said we needed a round that feels like a statistical anomaly and it might just be here 5 versus 3 now with a bit of damage
on towards Hudson
Might be a chance and as the t-side head to a
Sort of a couple of those plays and towards being even look at the aggression version
He knows that they are committing towards a yeah, there's a real timer on this
Could still make it in though. I can't I can't see them when this round
There's way too many bodies here and they don't know they're being flanked
True, it's a skill check at the end of the day.
They are just waiting for that smoke to dissipate, waiting for a chance to take the fights.
And indeed, they will just walk straight into me, grind a 1HB for Lato as he is finished off, so.
Not happening, I think there was maybe like a tiny brief window, if they continued scaling up short like that,
they could have isolated the 2A players, but they take...
Kind of living and dying by whatever trades they're getting towards a site with that flash.
There's a couple of guys in the half wall and they cancel and fall away and it just leaves them all alone.
I'm not dead just yet.
You look around on nothing, they get it.
You can see where it puts the pressure back on towards their reinvest by legacy.
Oh, it's not exactly pretty.
Ow, ow, this is possibly going favorably for legacy.
Everything looked like this round should fall to pieces.
a matter of moments and the most legacy style possible there are two versus four yeah they
have enough like information to go off of because of their earlier b rounds their earlier b successes
nearly shot ringing off for torgy off the back of it apartments control here for legacy
as they look comfortable while taking it in fact in the unlikely spot here they will draw them in
It's traded, Petorgi there to back him up. So, mathematical advantage off of a unorthodox
play to say the least. The remainder of the T-Sider trying to pick up the pieces.
Op-Banana at the same time, a quick rotate from Brolin who's coming through. He has a flash which
and he's just scooped up a nade. Depending on the timing, it could be huge.
They're going to contact this cross though. So, I should wait for the client time 20 seconds.
It's really not a lot of time for error here as well, Zershin can't quite confirm his kill
But it should be enough 15 seconds and now into that one versus four sides in no chance
So he's gonna tuck his tail between his legs and get out of there if he can
Spin kill the right here's it'll jump a smoke to try and stay alive
And it'll just get out of there just
As he keeps the AK afloat they can reinvesting towards the next but a really important round for miles
Outs. Outs.
I've done well at the late comeback, so we'll see if they're able to do that again.
Torji looking for these early opportunities, couple rounds in a row now.
Progressive utility for both sides, but it is miles to move forwards!
Oh!
We get traded instantly, but it's good to see him get his shoulders out and try to keep the T side obey.
It's more on sphinx here, who honestly I think would have been the easiest trade in the world, but running to him alone.
So he gets one kill and is able to back away, a snake I think, from legacy.
Yeah.
Here's the big concern.
And they're ready to burst.
It feels like they maybe have missed the mark.
I think they're really waiting to make there's a contact flash
rather than an initial peak flash.
See what they can get away with.
Spinks hiding away.
I don't know he's around though.
He's already found a kill earlier on.
He's just absolutely calculating things here.
15 seconds.
He's not wasting any time.
Wow, full stuff.
Waited for that flash.
Waited to draw them in.
They've been out of control taken,
and then they can now pull the rotation off.
They can leave two here, three towards A.
It's a great way to play it.
Legacy's by.
Has to work out then.
I have started to make a move here.
Great coming in.
Oh, my!
Caught you with a missed shot.
He's ready for some aggression here,
and he will find the response.
So this is the easy one, lands the hard one.
They've started to scale up short,
But it's not looking good
Things are slowly unraveling for legacy
art
Games are of that perfect spot as he so often does. Oh, he might have done it. Hang on
It's just cheeky
half an eye on it though
He still finds the kill. Damn. It's it's sharp and it's clever off an eye, but he puts a bullet through it fair play
I'm impressed
Oh faking it out. I like it. Here we go. And a this is my sort of reagress because sadden's surely gonna be that that's right
Get one does he expect two more though around this corner?
Was he gonna tuck himself around as separate corner actually all the way look at the time here. I
Don't know they're there looking killed still gonna get the ball
Oh, there is that B-Play so far away told she was watching behind expects them to come out in the apartments
he's able to take two backs off really nicely five seven out will go down but
the bomb was miss him thought he'd retrieve the bomb his teammate fell
right next to him but he did not pick it up a small breadth of a hair just
really making all of the difference and so we'll see these are all around I mean
miles one one very similar to this actually like a true force by at the
tail end. It's him. Yeah, dead to right. That was an elbow as well. He's not quite
quick to react. He really had his sights set on that smoke. Art's ticks. They know he's
there. I think subconsciously they know they're all here, to be honest with you. Just the
way that that PK been towards middle still though, it is brazen as you've been saying
and the trades are good. I'm planning to come in numbers evened up now and
weaponry evened up as well. Lato lacking on the armour. Find out if it's all can lead the
way. It's not gonna be easy to get in. Sads in as well. Finding him, eliminating him is
the main mission. They're stacked on top of each other, a great little jumpy. Sads in
caught off. Dumau gonna have to go above and beyond for all of them actually to find
himself alone. No! Brings it into the one versus one and able to look to play that
bomb top comes in and he knows he knows towards you'll take him it's going to be
close with the kit is when the kid I think he does yeah yeah seconds to spare
honestly and that's tough for do mouth you had the right idea not peeking
initially but the panic gets the better of him and he's just a bit too wide
round that corner against the all that's risky could be huge so it's
going to be checked here. I'm
get traded, but good regressed.
It's created some space, hasn't
it? Yeah, full distraction away
and surely you feel enough work
has been done. Spinks aware. And
it's are in banana with nothing
that he can do to really help
his team out. And again, it's
like, what have you talked
by in that time out? You're
contacting up mid. Even
smoked long. Yeah, it's
What's now? Double Galeo has to come towards round of 23, which, very well, could be the last off play here, and Torsi wants to make sure of it.
I'll say it again, he came in towards this half, struggling to have any sort of impact at all, and he has been lights out ever since.
Surgeon somehow getting out of there alive. Second aid will come down as well as Dumal, Art, Lato, all taking a lot of residual damage.
they don't want to all that corner could feel so much as things and it does, but they're still alive. That's all that matters.
Yeah, numbers look good. And it's all unconfirmed damage, right?
Yeah, nobody's going to be able to tell you whether that worked or not on the legacy side of things, but they still feel confident.
Into the B fortress.
Three players over here.
Not quite because maybe it is designed for that location, but all the same. They're so late to the party.
I have to recheck those kinds of spots anyway.
Zershin's out with quick.
What is Brolin?
But it's all Spinks that was the last man I was keeping an eye out for.
He will hold the line and he will finish the job.
Miles with a pretty insane comeback.
All things considered, I think we were 10-7.
I hate to say it because I know some people are going to love the moment.
Apparently, I own a picture at the moment.
But both of these sides have won six out of the last seven in this map.
He apparently just broke the German record for most six seconds in a minute.
What's that about?
There's no way we're doing country records.
It's really gone bad.
Into the B bomb site, as society might be falling apart around us.
As is the B bomb site attack.
Sad's in the only one left.
He only gets that one kill.
Just waiting for the right moment to do so and also, yeah, perhaps again
Trying to pull the wool over the eyes of their opponents a lot of teams will do this with a smoke
In towards that grenade. That's the bomb. Yeah drops and herds figured out
But they're just not ready
Because there's not a smoke down and they've managed to get away with it almost for free
It's the two-man setup in towards palace balcony
really could be the game-changer. Lato manages to find Brolin. Bombs still can't get out. Great
little Molotov. But it's Miles in the Ascendancy with only 20 seconds left on this clock. Art
could have gone down. Lato remains all alone trying to find the tip of the head. It's
not happening for him. Somehow survives that fight. But all the same, they had him dead
to rights with the re-peak. So three in a row, Miles looking good.
It's been gradually getting cleaner and cleaner. We're really seeing a bit more of the pinnacle of them now
This is a lot more like it. We've come back in towards the buy for this seaside
Vegas you don't find number five and actually starts to really sort you know ring a few alarm bells
Absolutely looks to say you know, I'm liking early. Back time out of some sort
Brolin get to rights. No way. There was way too much pressure on
His sort of position the fight on two fronts will lose his life
So once again the ace out lost this time with a full buy behind it's a lot more like it. Yeah
I mean a big thing here as well to bear in mind is legacy have gone really quick
They've gone back to what they feel works and just their basic answer for problems is to
Rush yeah, which again is just not all that common for the top teams
They tend to take it slow and then burst things out of the flat spawn based rush is not as common
need to look good softening them up and no kills found our kits available here but
with no kills coming their way miles I think I'm gonna consider this yeah
thought she is so far away it does look like it's really maybe find some oh
or maybe not quite forward-facing that yeah to be honest with you
it's always get one of them on the way out but it's do my on the end who
delivers with four kills to his name. He opens up that round and he closes it too on that.
Time and early lead towards B. And all five are in this direction. They're gonna go quick.
We're kind of setting default positions. They dive for pacey rounds and they're going for that
once again. Jimmy's up here towards jail but it's Torsi to open up proceedings as Nissem will
will hit the deck, another on the clock, but Jim Fat moves early and actually so does Speaks,
so the numbers go back in favour of the T side.
Yeah, Laturbian sort of lightly dotted into the bomb site, was just not communicated,
not spotted maybe.
And potentially another save here, I mean they're so far away.
Yeah, I don't think they give us one a look in.
Yeah.
This is tough, man, this is tough, Miles.
place right time just not quite landing those shots and not quite sure of themselves. They're
really having the mechanics tested. They have failed the past couple of rounds. I was ready to kind
of say, okay, legacy, rush beads, pretty transparently lose that round out. What have you got now?
Yeah, not much, but it's actually working for them. Still does come into the conversation though.
You've got to be maybe have fast mid, but like, what else do you really have in the locker
if the slow rounds are not working for you.
They tend to be something that you're always going to have to fall back on.
I don't think we'll quite reach it. It's not going to get there in time,
but to take two on the way out is pretty good.
Yeah, it's actually a silver lining to be fair.
But you notice, Urshin's got an eye on the window boost, even despite
the lack of smoke again, so they're not falling for that same kind of gimmick.
A light change up in the way that they will actually boost the player through the smoke.
But Zersion is still watching.
It's once in a while going to be a team where you have to watch this angle.
Oh, they've got the right idea.
And Zersion's moved away.
Been made.
I think this looks pretty good though.
Overlooked on the chair.
And your flanking presence as well was picked up by the AWPer.
So it's not going to happen here.
Not enough time and legacy.
When they turn that dial back down, turn the heat down,
they just don't know what to do.
I'm sure that the issue is, right?
I'm kind of prodding towards both of the B and the A side, see what comes up.
But, I also don't look too fazed by it.
Oh, lovely little flash over!
It's an issue, not able to net the frag and he will lose his own life.
For the trouble.
So Miles tries some aggression.
Doesn't quite work out.
Maybe they will go back to just sitting on their hands for the best part of a minute and a half.
On the less.
done info gained. There are things that you can argue it's gonna be a pivot back towards
A which does feel like a capitalization on the squishy a bomb site as it were. Yeah, it's
just fuzzy. Oh wow. Wow. That is just so unfortunate. I think with as bad as it gets. Yeah, the look
going against you like that. You're on the wrong bomb site. The rest of the guys just
gonna be a save there for miles. A loose look at exits really, but yeah, you're spot
on. You just shell up here. It's good to see that legacy can bring in the slow
rounds again. We haven't really seen them for a while. We haven't seen Matt all
really on towards this map but obviously for a while even back on Inferno.
That's just unfortunate. Even if towards he gets one there, it's a different story.
You know, it gets one falls away back into like a four versus four where they
can actually fathom the idea around a retake but it works against them
satin by an exit for him okay it's Jimmy lurking around TV room guess one
back in blood at least all scooped up
oh and that's out score nine thousand facts things probably not left to fight
to be honest so a couple kills at the end which you'll if anything Harley you'd
kind of think Zershin do you fall away now but no they're both gonna sit
together and start moving the way. One of the Eski by frame. This sim knife out
around the corner. It's a little bit uncomfortable for Sadzim. Does he expect
the second kill? That's a great name. Perfectly plays touchdown by Zershin.
Come back in favor of mouse. I love the aggression. Yeah, really well found as
as they look set to maybe push things forward to press the attack, so to speak, and remaining
aggressive off-ramp for quite a while, yeah, I'm going to move back towards the safer spots,
but legacy of course, and down a wild walk out from Spinks, but it is easy for him to
do my turn the wrong way, Arch made his way up the window, what can he get done
over here is a shin. We'll check in the molly puts him on alert really kind of
for the lotto. Yeah, very funny. Lotto is gonna be left fully alone. One versus four
nothing gonna happen for him. So it will be a save out and mouse able to retain
their lead in their strong position here. But again, seeing some life in them.
Here too is a little bit different compared to that top top end.
It's going a bit quicker. Get on the front of the molly. The molly has split up the park,
a smoke that'll come down behind it as well. Jimmy knows that this is a real potential.
Something dicey here. That's a great find. What do you think about taking over at a
great time? Pretty calm on the trade. He's gonna stick around and in doing so that second
swin will lose him his life. But Sprint's got all the right ears. Three for him to
shut down B. And Sadson's all lefty. Calm scoop up a gun. That was feeling very
uncomfortable, but Spinks bails them out of a bad spot. Absolutely fantastic stuff as they will
continue about leading legacy not out of the danger zone right three rounds is not going to be
enough for you great flash coming round they're totally core oh yeah and guess what they go back
to now it's a rush let's try and rush in there well this time mouths are very very ready it's
It's not going to work and you can just see the playbook.
They don't get a ninth to be honest, considering the bite.
Can little for Dumau is as good as it gets.
Diving off that session.
We tested the second with Spinks to open up the scene.
First you're going to go in front of the flames.
I love the idea.
You've got the all but range to hold down the fort for you a little bit
and it's just all four on a part.
It is beautiful from Maus. Lovely stuff from them to shut out the half and they have put a statement up there. Legacy are in trouble.
It's a bleak time for the Brazilians on home soil as well, especially considering that they honestly should have seen zero of this.
Yeah, and I think they know it really. They're looking to try and do what they can.
Oh, it's a big kill to give Lato the chance on these Juleys there.
Ultimately, three kills created around him.
Could be huge.
Bomber covered lightly.
still don't really have space to get into the bomb site itself though Zershin
looking for some elevation to try and change things up and find that all
important head still not feeling confident enough to cross to get this
plan it'll run out of space but he really wants to high ground yeah really
wants to try and net ahead from here but as soon as he shows himself it's a
double swing in fights all on him giving him space there's not a lot of time
left now though he's got to recover the bomb back himself which again they
are looking to lightly hold. He's happier to take the fight. It would seem them plant that bomb.
And you might start getting away with it. So calculated thus far. Two easy kills. A bomb plant
in the nick of time. And a low HP. Nysim, he has no armor as well. He's got the kit. Yeah, this is
scary. I think Nysim needs instant head shot if he is to take this. And he's lost track.
He's lost track. He does not know where Jim, he's out right now.
I'm going to tap that bomb.
Will he consider CT?
It looks like he probably will.
Now that he's checked Firebox, but no he is.
Just going in.
Oh, wow.
Okay, Jimmy does not peek in.
Second time of asking, he will get in there and it's a little dicey.
But Jim Fat with the one versus three.
He doesn't fall.
This is it.
Gloss can of the orcas was worth keeping an eye on
Lovely work session was waiting for that do now he double checks in
Loses life, but sad sin will do something at least with a repeat missing finally gets my board and he actually gets two for it
Better later than ever it's true. I was worried he was gonna go kill us on the map
So yeah, that would have been insane, but he he does
Redeem himself slightly is it enough
to give his team the round though. I think it's the question here and they're
actually way way ahead of things on B. It will slow down not realizing how good
they could have had it. Satsi now with some light support behind him but they've
split up. Flash comes in slightly delayed second as well. We're gonna give Jim
Fallowspace that he needs. The Orphans quite know what to do. The backpack
sticking out. Lato gets in in the nick of time. Forge you with the fake.
Oh, yeah, the one on one, but there's no time remaining Lato plays it well to just force him off of that bomb
It will be legacy to survive
Tiger behind the scenes tozzy who does all that kind of secretary calling but brolin's all I think brolin like he has really read
Art and the star he likes to play like a book and maybe it took a while to understand what he's trying to throw in and what his
Defaults look like and what what signs are there to kind of get a read and get an understanding but I
Mean once he has it's only been one way traffic
Let's see, sadden up close, come towards towards the day behind as well but he'll lose his life, I've got the second day for Brolin.
The IGL, leading by example, they dive out towards there and this could be the beginning of the end.
Yeah, I mean it's just perfect man, it's just absolutely perfect as they enter their way in.
Humile will take down Brolin, he's looking for a little more here and perhaps, oh it's too much to ask yet.
Oh no.
The difference maker has been flanked out now as well before he can even finish that kill off.
Speaking of flanks.
Yeah, we do have Nysim here looking to get a few more kills to his name.
Bomb goes...
Oh!
Bomb goes down!
Yeah, hate to say it. You're really doing...
So does Nysim.
Yeah.
And so does the series.
That's a rough one.
Their last chance at anything.
Do Mao is just too far away. 14 HP.
This is a save, but you can't save.
And they need to finish him off.
He doesn't even have a peek from his way.
They definitely knew about him.
Mao's going to take it.
look slow start from them just do we maybe flash back to it right they lost both pistols
and i'm always going to be a a fan of a jt led team a guy who's always done more with less
yeah if anything this feels more appropriately a jt type team i mean bang was a former teammate of
JT back in call years ago.
Reunited in difficult circumstances,
Furia not an easy opener.
It came down from that B site back to mid
and that does leave be open for the taking.
So you think Cacerato USP on this B site?
I've seen a highlight with this guy's name on it
and just his presence alone,
scaring JT off.
It was a 1v1.
But now, he's done.
Bit all over the place there for passion in the pistol.
Flawless round for Furia.
62.
Oh, the tail end of that molodoy trade.
That's a very aggressive peek down through that mid smoke.
Re-smoke comes down on Long, that gives Fallen room.
He's gonna go back and help his teammate will be needed passion walking in
That's your teammate
Ran past Yuri didn't even matter
See KVM not used to fangaying in the squad
Crazy cuz why is he looking there?
You got like a full, like, 12 bullets or so into the spray, too.
That felt personal.
We replayed that.
It's crazy.
It's fine.
It's absolutely fine.
They're on the extremities here.
They're still looking kind of curious, right?
Normally, two on three, you ride it off straight away.
If you're not still seems interested, the damage taken,
surely that just seals the deal on a save here,
trying to make it expensive, trying to make it costly.
Like, Cacerato will fall.
It's a big kill for Try though. Just allows both players to get out and then to stay alive.
Salah, good honor. It's only you, Kindar, here.
That was good to get away with the first struggles to find anything else.
I'm just breaking through the solo B-hole like this. You've got the site right in front. Are you ready to take it?
He goes through no contest
Chanted a plant now and a tricky spot for Furia
It's good softens up JT
Fallen's always got the utile for the job
Reblocked in at the spawn even that's awkward, right?
you go. Rotates arriving late to the party here. Full-Belt Eutel on Cacerato. It's just
very late in the day to give this one a go. And so looking like the save here, Buria can
seed this round. Oh, wow. Marlboro, not having a great game right now. Not having fun now.
Still trying to cause a ruckus in B as Fang, but his team are just going for this A hit
spotted by Kcerato, big info.
Yeah, multiple players seen out in the open there,
and Furia waste no time.
They're already bringing bodies back around
to try and supplement this a-hold.
It's all slowed down a bit for passion
on the back of that spot.
Try and head out towards long.
That leaves them on the other end of a Molodoy AWP.
He finds great damage as well,
just to soften them up.
Point of time to get a third shot off,
but Kcerato helps out from down in the pit.
No issue here for Furia, A-take repelled, a slowdown lending more than enough time for Furia to make sure everything is in order in that A-site.
Well, a passion never wanted to go for that move, right? They knew Molodoy was going to be all ping-long, they blocked him, they got up short,
but then as that plan gets ruffled by Caceroto's spot, they just go for Plan B and it is failure to launch Molodoy,
Getting multiple shots on his AWP.
Fury, I'm not making things easy.
Oh dear.
Optimistic aggress into apartments after Yuri molly there.
Here's that attempt at the trade too.
Nosey's gone away with murder there. Flash out in the top mid.
I'm hoping for a delayed punish on Yuri.
At least forces him back the way it makes.
Trader won't get collected though Yuri continues to put the squeeze on passion
Five shots left in this AK as he backs up and just gonna try
Babe capture
Yuri has really left them in a bad spot here on the back of this aggression
I get worse it's lagging behind
Trade never comes through and now an awkward 3v5 attempt. You know my little ones a repeat
Even he will hang on this line. Oh, I say that flash back in for a little bit more
You can't tame this guy
Nothing to do about that. Just a great round from Yuri across the board man
Like they tried so hard to make it uncomfortable for him
He ends up kind of hitting them with the UNO reverse in the apartments
As the rest of his team do get AK's they got to go back to banana this time not offering the respect of furia
trading the possible nade damage oh
Oh, I walked into it for the chance to fight and fight they shall fall flash fall into ports
My kid I was trying to play hide-and-seek in this smoke
Was good at the hide-in shame nix was better at the seeking part
This map are fantastically right been very aggressive very hard to get past these seven and one
on top of the board at 4 Furia and now posted it down here in the pit.
Gonna try and rip this one away, gets the spot on both players as well.
Rotate arrives in the form of Molodoy.
Yuri flushed out.
Bomb plant's gonna come through, there's nothing Molodoy can do about it.
Down to a retake now.
And Nick's playing it aggressive, here's these first steps out in the top mid, gonna
Closed line Kcerato on the rotate and it's a 1v1 bomb to work with.
Nix plays for the tap, doesn't bite down on it straight away, takes that swing out learns that
Molotow is not on the bomb and that might be the only chance he gives you to stop him on this
corner. Protracted clutch but Nix will bring it home, passion, break the streak of Furia.
Looked ready for but now got on in time.
Oh, sorry. There's the spark.
Double flash, I can flash to try and set him up for this.
It's out with one. Molotov gets overran.
It's going to fall to Yuri again. Got to put on a big performance here around the apartments.
Pushes on through.
Nice man around the corner goes looking for Yuri and now they've got the info.
Try even cuts down, falling on the rotate.
You've been waiting for the trial to come online.
This might be his round unless your kindar could snatch it all away
Two players left in this but your kindars kept pressure on
Gonna try and play on the back of that plant knows that he's got a 1v1 available
Spot on the player in the pit and knows about the guy in the site as well. You kindars got the immo
Can he back it up with the aim?
Yes, he can! Your kindar makes it look easy. That's a bit of trolling from Nick's to be honest uncrouching in the post-plan
his teammate has the cover he has the cross he's off the bomb suddenly start
stringing some rounds together maybe they would have money to be honest
because I never had money because of these saves without any I don't think the
saves are bad by the way like the saves are made sense in these positions but
just been some really hard buys to make work here for passion you've gone
through this whole first half and you feel like you've played pouch you played
less gun rounds than anything else you've always had some caveat you've
and some step down.
So many nades. Triple B. Furio read this one off the rip.
That smoke does fall weirdly short.
And so it is abusable by passion, but they're not going to move in yet.
Fang scaling on the side of it.
Oh, no. You feel like this is just a timing shot that's about to happen.
Oh! Timing in a different way. Fang gets through.
He still takes one with him. Try with that kill.
Kind of double up in case Arato the Joker laughing his way to a nine round half for Furia showcasing dominance on the CT side of Inferno, nothing to smile about the passion.
From securing a nice two and oh.
Yeah and I'll be waiting in the playoff deciding game.
to be a banger if they can get there, but try with a deep knade on JT finding your kindar.
Tasting his own medicine after that first half.
Alright, JT with another, throws that flash up high.
trying to bait them in and now Fang to play. He won't get anything done.
Kisarato able to make some moves happen here for Furia. That's a bomb plant
secured 3v4. Not impossible. Furia feels likely...
trade's important there, Nix. The spawn. They try and push towards him. It's a big
dink. Yeah but it's Kebkesarato back from taking space. It's stuck here in the pit there.
Nowhere to go. Nix living his pressure alone. Furia pushed forward. Nix is low.
Okay, Serato follows up and falling double kill secures this round. Unreal post-bite
Fury don't feel all that favored given how stuck they are in that position
All right, nothing to lose passion get involved right down middle
Here he holds a smoke. He's gonna go ramp up an artist all the way with a deep flash
That's a cool move. Is there more to show as the smoke fades pork of them
just can't hit it. They flick back and find him. JT takes one more and still it's a 3v2.
JT did so much there on that push way more than you could have expected and it's not enough.
All on to try now in a one on three just to try and keep this game ticking on. They've got
Nades out a banana back turn. Try with the lineup. Can't finish the job. And so Furia walk
away with a dominant opener in this series. No issues on Inferno and that's a firm handshake
from falling. It is, but we also have seen if you have some strange struggles on this
map at times. So I feel like, you know, maybe a looser map of passion, one that would be
easier to slot fang into. And hopefully one where KvM can find more comfort and show better
individual form. We didn't get any of that from him last game. And hey, already off to a better
start, double head shot up middle. KvM breaks into this pistol round and he saw them come
out under as well so he's ready for this jump up. Don't count your chickens before they hatch.
Uh oh, 5v3 to a 3v3. And your kinder's in the back line.
Yeah, very good. Finding these type of devastating windows to break on through as your kinder.
No reaction out of Nick's it got a no this one walked on and you can't I doesn't even have to fire a bullet
Yuri's already dealt with Nick's posted at the van JT up next
Drawn out fight here, but I'll just hit hop on past him
That's a nice shot for JT
That gives you something to hold on to here need falls just shy of the damage you kind of now been spotted as well
over towards the market side, and the both players are here scrapping for this
control. It's your kindar up next, now towards the bench, left on the stand-in,
fang 1v2 needed, and he can't even get his foot in the door. It's Furia picking up
a pistol. Are you landed with him? We landed, there was hundreds of Brazilian
fans just cheering for everyone, and when I say everyone, like, there were a
lot of not CS players on the flight, they were just cheering for them too.
The player manager's getting... No, like, not. Any one to do with eSports,
just people on holiday just do yeah they were loving it that's cool but then
whenever the CS players did come out they got a win crazy okay I wonder if
they're still at the airport even now
I'm all the way dead to the D.E.G.L. only makes his way out into the open but
Not for long, Fang 5-7 from afar, going to get past him and now JT.
Elevator surprise there on Yuri.
This one's a lot closer than Fury a bargain for.
Fang's leaving and Fury might be doing the same.
Is it a late recommit for Fury or do they really want to walk back around the world?
They have all the time to do so.
Both players spotted at this bomb site.
So Fang preemptively leaving.
There's a nice move here and he's going to tuck himself in on the stairs.
This is a clearable position, but one that often goes overlooked.
Furio may be tempted by a boost in the window though.
Oh, do they boost window and go back under to B? That would be crazy.
But it might just work. Instead, connectivacaserato. Does he check his corner?
He doesn't need to. You can just coming in.
Bang with a ding! That's it! Just a ding! Put some on 7 health!
Oh, that hurts!
JT gonna try and wrap Kat, won't be able to stop the plant.
That's a low health for your Kindar, sure, but time for Kcerato to get set up here, get
very very comfortable around the bomb.
JT's given a kill quickly, he'll give this a go.
Your Kindar knows this, isn't playing out of the open, just tucked in, dedicated
angle, not giving anything away, so it's a good try from Passion.
Can't play yet
Molotov providing cover is it looks like fear you're gonna walk through that own smoke on this a split
Good turn around here for conveying and fang you kind of once again makes his way in through the boost
Oh deals with the man in the back first
Even case the rato. It's an unlikely two on three, but if you're gonna hand case the rato kills
He's not want to look him like a gift horse in the mouth rather he's got this down on a 1v2
bomb planted up and over looking for fights and that smoke broken open it gives way to two of them
at the same time not what he wanted. From the individuals of passion right this was
Covens go-to map. Even though historically, the Cold Corps never played it.
Okay, getting involved.
Can he get out? Yes, he can.
That's a way as well. Really nice opening move there, all in, a mid-offensive.
Get away with the 5v4 and just slink on out of there.
But it has cost you a lot of resources going for that aggression.
in case Serato has been keen to explore this all the way through the apartments out of the
van.
They have no idea.
The longer he waits, the less they're going to anticipate this.
They're moving in right now under the pretense that no one's scaled this far.
In reality, case Serato been here for quite some time.
Hello.
Knows he's got one, but I don't think he must have scaled for that.
You feel like he could try and creep under.
No, you shouldn't.
You should not go under.
I hate the kills.
the shop wanted to try and milk that for a little bit more still info on to case
the rato with a beautiful counter to that mid aggression so he has all that
space just a moment delay you know like this is he right there wait for like 15
seconds or so knows that if anything by the second they're kind of running
on this like false idea that no one's made it out and it also let the rest
the furrier get closer as you say. Yeah really nice round. Oh it tries to play it out into
the site itself. And so now this short split could be the thing that deals with try on
the orb. He's honed it on the angle. Won't even have time to get a shot off. Your kindar
clean opener, Fallen follows up. Now whenever Fallen's given a chance to don that AWP
He'll take it, nails an extra kill through the smoke on his way out of the round.
You can really tell how I think
passions prep probably lost them that round, right?
Because Furia go for the execute, they make it look like they're just going to re-exec A
and do the same thing for so long, passions stay on that A stack.
Then Furia show mid control, but they still make it look like A.
They make it look like a consplit window smoke short Molly. So all the info passion really have is like
They've done an air tag they've got our nades out. They're probably gonna recommit. They're out middle
There's no indication that that's a b-play at any point of the round
No one ever makes any noise and then boom the short Molly ends and your kinder just hits an unbelievable shot
Taking out that AWP and there the round is done
So it's a really nice call for fury. It's a really nice set play
Everything's goes right, passion don't disrupt it.
A breaking case of emergency button for passion.
They've gone for the double AWP here.
Frequent port of call when it feels like you're running out of ideas, let's see what they've got.
A balcony AWP, thoughts?
It's one of the positions for it.
I've never seen it but if I just...
Oh!
Oh, I believe this is a shot.
Kvenn burning alive, he's gonna move!
He can't move, try opposite support.
Kvengar's 100 to 0 and the Molotov and Chai almost hits a third.
Can he get out with any more?
He's out of ammo. Down to the pistol.
Everybody's open.
Molotov is not.
What's going on in this round?
Alright.
Molotov wanted to get it down with the rifle.
Flash to set him up for blind on fang.
Molotov breaks through.
All nicks is seen him at the stairs, the actual comes from three yuris hit the flag but can't put us to job.
Try, big triple from try, the orb, the orb, the orb, the orb.
Nice, get it, keep it going, maybe you change position.
You don't pick maybe the one place on the map, I've never seen you go.
I've never seen an orb on Falcon, that is true.
And then he burns a hundred to zero.
Alright, back in for another one.
Take it away.
Oh, JT's so blinded, the tech nines just close in on the back of it.
The flashes have been so punishing in this round.
Oh, come on, buddy, time to put down the orb.
It turns him into a moth.
Senzu's gone and he's doing his best impression.
Second orb.
No second chance here jumping through the smoke audacious falling double up good luck
Me KvM meal
Nice we try at least make sure he holds on to his you mean KvMs. Oh
Okay
This one's all over the place fang saving a ramp as well
Well, his team does not survive for his flank to matter, and try just saving.
So Furia, I mean, audacious to just go back for that A attack, to come down to whether
he is in the right position at the start of the round or not.
He's going to start under here, he really wants to get involved, and I don't blame
him, but full blind of both players, he didn't see Molotov across.
Molotov pushes him back and he will survive at least.
Holy bull out here in middle.
Oh, your kinder.
Don't like it, it was only a matter of time for Kvemna, right?
So many bodies there in mid.
It has the 1v1 and it just slips through his fingers.
Try still floating around in the window.
And with your kinder, still alive,
you know there's a chance a man gets holed up there.
Ooh.
And the clearing had spotted, had removed,
and Holodoy covers window. Every piece of furia pounces on this push and Fangs double
two little two lates in a one on five. Just business for furia. Fang takes his rifle under.
The timing couldn't have been better. A second off the Fang peeks and the akinda nails it.
blows that gun out of the way.
Has been this aggression while he went down to kind of manage the gun in lower and that will catch him out.
Important pick up for Nix, because K-Sirata was in a position to kind of move back around and link up with the Akindar for this B-split.
That's now called in a question.
Fallen's at least heard the rotate back, knows that Nix isn't hanging around in the apartments or pushing further forward,
but it's left you with this A-play.
And he's a big question mark right now. That one kill from Molotov is gonna help
It's try in through Palace that holds a bit of promise here for passion
While this go unchecked
Looks like it that kills free
Instant return though from K. Serato
Oh, Dice is still not yet averted and there's the put down and Nix arrives precisely when he's supposed to out towards the spawn
They're actually following through with the aggression. I mean, it was a lot of resources in that connector
You saw it. I saw it three players there stacked up alongside each other
Oh, all the way into top mid ready to try and deal with your kinder on the smoke fade
They've gotten past him and a bomb here on the back of fallen. He doesn't want to lose it
That would be the round.
So no choice but to give up this space,
look to regroup, they're split up here.
Nothing you can really do to bring Molotoy back into the picture.
It feels like an impossible round to win for Furia now.
So what are they going to do?
New Zealand's trying to set this one up.
4-3.
Fallen takes first contact out of the rampside.
They're hoping to make it a double.
Can't get past Kaben.
Keisarato doesn't fare much better.
And so passion streak together something on the CT side. It's four rounds.
We're trying to them top in the charts. Could it be the start of something for passion?
But Furia have no one close to hear this.
So I don't think it's fake. He's going to do much. Look at the set up right now.
Furia stacked up triple A.
They have a bit of a shift, but that penny will drop pretty quick.
Conspot for your kind of gets aggressive and the cover is there.
Delicious double from Yuri talking in.
The fact's gonna hunt this kill down, but Maldo has got the cover for his teammate.
There is not a kill in sight for passion UA.
And there it is, a flawless pistol for Furia.
The good times, just keep coming.
Alright.
Passion with the Hail Mary.
I don't even know, but he came out, he's been able to get out in time.
Oh, I had chances there to punish.
It goes a little later on a JT and might end up regretting it wait for the flash
They know offense is still pretty split up here. Molotov. He's got a 1v2 in the B site K
Serato looking for the lurker of nicks ends up playing right into his hands
Molotov usually won for a flick but
That one proves to be a little too tricky and so passion will break through that be defense good patience from next there to be honest
I think if he if he tries to play too quick, well, he's got that save the gun
And they're gonna go ahead and throw this boost in out towards the lower nice gimmick to try and steal a kill away
Play has already passed this smoke though and well and truly down into the
Mason of mid
How do I collect one freebie and a follow-up on the rifle?
They sacrifice your kinder, but it's worth it in their eyes.
Keisarato and Yuri plug the gap out towards A, and oh no!
Passions set of freebie rounds that were meant to be right there for the taking might just get away from them.
It's KvM 1v4 as this begins, needing an ace clutch.
And it's no longer this rag tag field of pistols with the one gun in it, everyone's armed, everyone's dangerous.
And even the fact that time's elapsed, you know how long it has the info where anyone's gotten to?
This is not an easy...
It really feels like it should even be possible 1v3 for KvM, but...
All isolated, but Molotoy swings out.
He had to go clearing him.
Molotoy doesn't wait forever.
Three kills off that hero gun, that one rifle.
Slow and slow, into wards middle.
Fury are here.
Ready to react.
In work and middle.
Bomb loose as well, and Fury just to par position.
All in looks like he wants more and might be a way in try with a big kill
And that's a B side open for business Molly boy
The only guy ready to stop this cross in the site and he is not up for the job tries to stick to
Massive impact kills, but the bomb is lost in middle. They tried to go back. They had nicks out ramp
It's all up in the air
Furia with the package at their feet and tries double kill into a B bomb site all for naught
All for naught if Nick's dies and now try how does he succeed?
I've been given a route to get this bomb back, but either bombsite, neither of them safe.
You've got Yuri playing all the way through the apartments, ready to shut this down.
Just trying to get one step ahead of Try, making it nice and easy for himself here.
The moment he goes to plug in that bomb, Yuri can close in.
Plants safe from the apartment noise made and so bomb will get planted try is still in with a chance
That's the spot try is clean with it and now just this Yuri
Makes up for it. I missed opportunity out towards the apartment
But like it was gonna cost them that round and still wins the 1v1 fury getting away with absolute murder
And tries had enough
Oh
He doesn't know just miss that
Convert on that killer leaves
Breathing a little easier now. You've got the four on three. You've got space out towards ramping this time passion
They're not gonna waste time in the mid-round. They're not gonna let it get weird. They're just gonna go
Oh, that smoke full short.
I gotta go out bench,
your kid will definitely take the chance.
Off for one,
fallen left alone.
Try follows up with a second AK kill,
and he has just had a bit of a resurgence here.
Should be enough to close out this round.
Keep passion in the series,
spotted, falling in the open,
multiple players,
and Try is not letting it happen this time.
Three kills from Try is enough
in round number 19
to keep passion in play.
Bought an orb for Molodoy, it was Yuri to drop that over.
KSorato gets a Famous as well, he's got a partial enhancement and the Molodoy orb in the right place.
They always are willing to give this guy an orb.
Orb game, orb game doesn't matter, he gets it every downtime!
Molodoy ends it with a bang!
What a way to walk this one home!
Molodoy ace to close the series.
Oh my god they're run-boosting initially. I thought Zaiwu was gonna get catapulted into yard
But he is gonna have some early work to do
The entirety of the Red Canids
Reside on the other side of this box
And that's Ren2 vs Zaiwu to start us off
Alright first bullet and Zaiwu is underway
And he dips
How cruel
And now they crawl
Walking up on the main side, Zaiwu is managing his angles very well
He'll get to pick on out, confirms his occupation of the warehouse
of the warehouse, and they're trying to advance and push him down with the glotty mystic couple.
Now the day has pulled some back, and I set a clawback frag.
Shattering up for a bit of a heaven wrap, so
going to be coming in from two fronts, bombs still on the back of Coway's warehouse.
A test of a Mersey on the site. He is going to be completely hidden, crouched behind the box. It's flamesy, holding this heaven swing.
Got some decent space here, but just hitting the brakes right now
Coway's working into a man with his P250 here comes the bike off another one instant messy taste on cow is now
They know the heaven
Plain overwhelmed nice fine double under the heaven occupation
Back from Rob's which is on out bomb is going down he commits to it
But he's covered again with Jay finding impact on the glocker clutch available for apex
Please define that headshot and does so dips back being hunted down drop versus apex and IGL and IGL action
Headshot to clutch it up red can it with a very threatening pistol considering I will open it up with a clean one
Second smoke wall up. It's gonna be very likely top split right now
So over towards a trusty Merryman
So I will first contact again to round two opening kills this summer's drop to fall
He's got two more on his plate, does take another with him. Daphne is down, but Cheyre retrieving bomb and a frag.
He's gonna be on his way now. Kowez bites his time.
Walking in a squeaky door with a tech 9 up against M4's on site.
This is Mezzi's site. Very, very solid anchor on this bomb site!
Not immediately though. Kowez catches him on the smoke walk.
Lames you up to there. This is risky. Very risky.
Pays off. Car transfer into Kowez, but enough of a distraction for Robs.
He'll come in from the rafters and clean up again with a 1v2 to close.
Okay, so, uh, Rops being able to clean this one up, it does put you in a position if you read Knids,
where you might consider another 4-spy.
If you've read Knids in around like this, you're hoping for a kill or two.
Try and keep them humble, so I always heard something up close to the MP9.
Plays above him, plays in front of him.
3 from 3 in terms of opening very likely.
There you go!
It always feels so uncomfortable when you know there's that potential from the direct Z axis.
I think Pex is providing support though, that's important, that way there's going down and now Xayu can just have a field day.
Feasts on them with the MP9, a little quad kill for Xayu, padding up the stats but also farming up the cash.
That's important right, the fact that the pistol round was so close and then the follow up against the force, the same thing.
That's a good read of the situation.
Rob's primed and ready to go first.
It's multiple bodies but gets nothing. Do you accelerate off of the frags? I would pivot to try and lend a hand, cowards.
It's tanks are in the walls. I was fast bullet of the open. It connects and he finishes off the job as well.
Right. Pivot available thanks to Drop's positioning. You can see Mezzie not aware of this Lake Main arrival. Drop's parked it.
He loves some time. He loves some teammates.
Oh, oh a little flasher leg and now Zywoo is just he got the blood in the water
He's hunting you down. He's found you and he puts it into your spine
All too easy for Maryman clings house and a four-zero for vitality. Okay. Well the first two rounds were relatively competitive the last two
Opportunity to do some real damage while the field are trying to put themselves back together
together. partial by secret cross, I would now the owner just between the two flashbangs he has vision it syncs up with the
HG break and Che gets taken down by that all. Five rounds in, I always got openings in four. Right. And that doesn't
get better for Flamesy. There you go, double swing in there's a little something from Rento. Nice
He knows Flamesy was last seen vents, but if you're gonna get caught off by the swing of 4k from Flamesy, Lush. Absolutely lovely.
And this is that second wall. You gotta do something with it. Apex is gonna tuck in as they do try and maneuver. Just on the last few fading seconds.
Hi.
Look straight into Apex.
Six rounds opening kills in every single one of them.
There's a difference there, though.
With Drop finding a nice quick response onto Apex,
you have got the 4 on 4.
You have only got 35 seconds to try and find your way in.
Tom is on the AWPer in Lobby.
Yeah.
Sorry, he was on the roof.
He wasn't even on Lobby.
Doesn't really achieve anything.
A little bit of ground gathered.
Now the Molly towards the back.
Sight and easy shot for Zywo.
And just like that, another multi-filt Vitality's AWPer.
Ooh, nice headshot back from Davideus,
but he's disconnected from the clock.
There's no way to win this one.
Just going to look to try and bring through the collage
into the next.
Let's call this 6-0 in favor of vitality, shall we?
Oh, no.
Oh, no.
OK.
He goes down.
After time, so only $1,000 of the bank balance right there.
And they spent 13 hours outside.
They were with the Brazilian UFC fighter.
They were making sure they're well acclimatized.
All right, well, out to all of the space.
Now, here he is, the man of the moment, doubles up.
Two more kills.
This one is, was already out of control.
Is a technical map.
I'll find your gaps.
And I think the stuff that you're doing
is probably stuff that you've stolen from them
over time, right?
So they're the masters of this.
Jesus.
And they will have done their prep.
This is another thing.
Vitality treat everybody the same.
Yeah.
So they do call something back. We find ourselves an 8-0 scoreline with 35 seconds left on the clock in a 2v4 situation with Renzu and Che, trying to find Red Canid's first.
Part of me is remissed that it was the Red Canid's pick on Nuke, because I don't like to have seen the Vitality T side, you know.
We're not going to get to see much of that second half if we keep going in this rate.
Renzu called us by Messi's positioning, flowing so nicely.
I think the definition of casual
He threw the order way
But didn't rebuy look at this they're rushing all we got caught on the quick switch Jay punishes
There it is a pop of pace opening kill can the red canids find one yet to push for that
For mentioned information so the top fight 50 seconds will be coming in momentarily. Nezzie. Zawoo. You're in a two-veat five
What do you got?
Mezzy gets a very clear indication they're coming his way so he will tuck and Zywoo will too.
Once the Mezzy's contact hits the shot, it's nice from Zywoo, puts Dura, drop, down, bomb, we'll be going down, but not with heavy-made damage.
Brought down, countless, onto Apex, so now that advantage maintained.
They're on for one!
They are on for one! Flames these low as well!
I was gonna scoop up a little additional cash.
All the guns!
All the gubbets!
Hoping that flash draws attention.
for the eagle out rent to brings down Zywoo and that should be it red cami it's
take themselves a single round something rent to even letting out a roll
that's the half-time break we'll be right back but vitality 12 times the charm
they say in Rio mmm so let's see if this opens the floodgates red canage
remember this is their map choice hasn't gone well I did say I wanted to
see some vitality T side just to see how they stack up this one's pasty
It is very pacey pressure on to Davideus quickly. Flamesy, charging, having a hell of a game.
Already spots and does see everything down into the ramp defense.
Brought down, who does he block? It's dropped down, and rops elsewhere onto Rentsu.
Not shaping up nicely, and look how spread out they are. How sporadic this is.
Zaru's going into the vents.
He's missed Che. He kind of ships in the night moment towards the beast side,
but Apex flooding in now, and Che has the element of surprise.
They know they haven't cleared control though.
Oh, Simon catches a vent rotation.
A bit of an ambitious one from Davideus.
Well, this game, I think you're hoping and praying
right now that you can get anything done.
Che has been able to go to the vents.
He's secret agenting right now, just lifting through.
Oh, that's all you need to give him.
A headshot on to Zywoo.
Well, it's already tough for a 2v5.
I don't think it gets any easier in the 2v4.
Boys, you can't keep doing this.
I understand you know that you can't win the round,
but the game will end.
The game will end.
And you haven't even tried to win some of these rounds.
the first half I get it T side early stages saving keeping it okay but right
now that's the that's the kill that rock started in ramp with just a one click on
the towers and I'll finish it off with a couple
I apex might he probably wants to talk more trash but it okay so I will versus
dropping another head-to-head support from M2 Scout down goes the first
Zairu finding drop and they flood on him.
Unpoccupied, eh?
Trying to express Zairu impression here.
He's after the vents caught out by the two of them, that's info though.
You know where half of the defence is and so he starts flooding into the site?
Not the weapon for that kind of rain.
Zairu's got little feasts, Jay!
Pieces it together!
An important fine flank from Flames.
Jay, another!
He kills D, Jay gets away with it,
away with it, Rob thrust into the clutch. They will have to have to take this one.
He's got time for this though. And two of the players are relatively low.
Rento on 40, Jay on six. Cowars the only healthy member,
a hundred with head armor, Rob, searching backup ramp.
The first five, the scout spotted on the jiggle.
Oh, that's the right side, the jump of the Cowars.
And Rento will close it down. There you have it, another taste of victory.
The only team they've lost to was Falcons, with new currents as a stand in.
Apex has a massive flank Alex.
Yeah, the largest.
And Cowice just wore so many kills available, mate.
You probably can't believe that.
Hold up.
There's two guys up Heaven.
There's one guy playing out.
What is going on?
Where are these guys?
Alright, Davideus, you got your work cut out for you.
You are alone.
Sure you got Heaven actually.
Let's have a light.
Then drop.
Then drop.
Then drop.
Good reaction from Davideus.
Sure the bomb slips down.
Where's he's going to go for that immediate plant?
should be able to plant safe.
Who does so?
No need from Grop to force this fight, but...
As you can get away,
it's going forward.
It's down.
Flamesy had the vent rotation.
That's his playing windows now.
Work for Messi.
Flamesy set up to succeed.
A nice deagle headshot puts Drop in the dirt.
They want to find an isolated J.
Back turn! Easy find! Easy fraggin!
Red can inter-start to this defense
as they mean to go on. It has to be spotless.
spotless. How do I explain this? Somehow getting better. Here it is on the replay.
Bosh. Alright now, ramp up. Guess what? No one's home. Nobody home. Oh, brother. Drop
realizes he's forgotten his territory. Guess the head to head with Messi. Still spots the
bomb dropping as well. Good info. Blocked it. Through the floor. Flamesy nails it
with a, oh, it's a clock. It's just a clock headshot. Back turn. Good timing. Rotation
there from down the dais flames he's clocked as threatening as it is up against an armored m4 will
they really yeah go for the plant dam a dais down after two so i wouldn't rob to the clutch
yeah hang on i wouldn't ride the mouth but already down the vents cowers is dipped and
i'm trying to go top so we're noisy oh we're not far off in the market little smirk creeping
to his face if he gets the kill the bombs there he has a rifle there's one
type of made the drops back up the vent planning a definitely definitely wasn't
out the realms of sideways possibilities see this one on to rent to
it's working on a fraction just the shoulder poke out just enough of the
head spotted on that counter strafe into the head shot but they're just
popping ramp in the drop.
He's very susceptible to flashes.
Oh, he's healed! Perfect!
He stands and delivers two and a half
as I was bleeding out, but
not enough and he still finds Renzi.
So he'll linger,
Merc, Lobby, Davadae,
he's spotted,
oh, and he's brought down Apex, that's important.
Could be the rounds right there, big kill from Davadae.
Chae disconnected,
goes all the way back to spawn to
try and monitor Heaven and Hell.
So I could smoke this off, or he could run the same party.
Looks like he's going to go for a deep molotov and get it down.
Back up!
Oh no!
How's he done that?
Crazy!
Five Zavadaevs for his third kill of the round.
Now, Ropsons and I were piecing it together.
Feels like a certainty when these two are in the clutch.
I was just going to be able to tuck into the corner.
This is a power position. You're not going to clear this.
He's going to peek into you!
He nails it!
Scylin with an ace to close!
Stylish!
Vitality, that is domination on display.
The world number one, looking for the riches in Rio.
That's 23 consecutive maps, the first of the series to their name.
What do you make of Vitality picking overpass as well?
Is that just them just being like, choose your own adventure, kind of thing?
A good map to punish teams on, right?
Because, a lot of understanding about this one.
Lots of fracking required on this one CT side they stacked the site you still have to hit headshots
Mezzy's done plenty of that
Site gone round one pretty simple B pop right there even into the stack
It's just rent a new boy very close to his monitor Minet 1v4 retake of the site coming in through CT
And now he's been noted so chipped away out finished off by Zawoo and that will be 1-0 start 4 vitality
I think overpass is a great map to be playing if you know that
We'll definitely hear that, the spread of the flame.
Drop confirms Conn is theirs.
Aggression here, walking into the short pipe.
Bomb is caught off, but still manages to pull the aim back on for one.
Bomb's gonna get found by Drop if he goes up the ladder.
Apex is low on HP as well, so he's gonna be susceptible to going down and Drop can get himself a Galil.
Okay, seems like a certainty that he's gonna be able to have the Drop on Apex.
Does Apex wake?
Cause he's getting flanked as well by cowards.
This is crazy.
Zaheer is coming over.
There's gonna be a bit.
Yeah, real interesting dynamic.
Apex hiding out behind the back gate.
Oh, hello.
Easy.
How did he smoke?
30 seconds.
He's gonna try and find cowards.
They have actually got a real shot at this.
The bombs under their control.
Zaheer, we're gonna have to do something
rather crazy to break this crossfire.
180 degrees of pain.
Swat's the head covers him on the ladder.
Just as easy as that.
Oh no.
the red canids had something real tantalizing there.
Yeah, of course, some cows.
Renty will drop in to be on time.
What've you got, Renty?
15 seconds.
You've got to hit every single bullet here.
Nails the first, but into the flashbang,
blinded out by Zywoo, just as he goes down.
OK, so this is the same as...
Chase, what's the YouTube coming in?
Is there voluntary?
Yes, there is.
Yeah, committing in.
Can I see that entry back, making space for the rocks
inside when closed?
Oh doesn't even go down finds two on the entry finally fell to drop with two
Actually slipped on the van does get to catch and get to the drop on Zywoo
So it's going close
Onto the shoulders of cow as
Just starting to rotate in now and they're not rushing this plant coming in through the long side his rops
Apex on that truck still biding his time. He's picking up the smoke. He's gonna lose the bomb
That's a fumble from apex. He's expecting a flank or something. I don't know
He's gonna be kicking himself about that and Rob just leaves the bomb says I'll go find him
Karen's gonna be well positioned for this. This could be the clutch. He's nailed it. He's read it and he's found it
Red can it's find an early round. Okay, that's the change from new cause net we were talking 11-1
Those are the full committed to be obviously they could completely reroute but with what I'm seeing right now. They've
Got this full con control again
Nobody playing forward on a rents who started a little bit more aggressive playing to flash the in look for the fight and found
Beautiful work the orb covers off and that's counter strike. That's counter strike. That's exactly what that is
Just I mean it's a solid position the jail position how many multi kills that we've seen from it
But a well-placed flash bang and an entry fragger who ain't scared
And you've got yourself a recipe for success into this v-site another one for flames
He feel like I'm repeating myself as again with a double entry
Difference maker because drop finds another one double kill rent to finds another
I'm gonna take the fights. You've still got to get past Zawoo.
In good form. Fighting fits and caught off! You should be dead! How's he not?
Just on the uncrouch finds the burst necessary through the boards.
As he puts the cherry on top of the cupcake.
Okay, well that would feel as worse, doesn't it? You went out the clutch.
Get your guns out then.
Yeah, no kit for this one. So, let's see if we find ourselves in a post plant.
That'll be dictating an awful lot.
Again, it's one of these very heavy B plays. Plenty with the Mac 10 going to make a move.
Oh, the run goes to splat! Oh no, no, no, nightmare fuel!
You have no helmet!
Oh, nightmare fuel!
We got long-range bopped by the Mac!
Well, you might reset now. The fact that's come in essentially for free and so early.
Again, another moment where you'd be licking your chops if you were to tell you, look
at the amount of nades you have to execute on A.
And she's going for it.
It's just individual, it's caught by the flashbangs, they'll progress into the site, they're probably
a little late to arrive on the back of Apex but no harm, no foul, the CTs understandably
this time are going to save.
I think you want to hunt though if you're vitality, though if you're vitality, really
make it as difficult as possible, you're able to probably throw two bodies at this
before it becomes financially a little bit of a problem and Flames will be, I'm
I'm gonna get himself off for the maximum maybe not maybe once the max head maybe he doesn't want an upgrade
That's that you could go looking for one. It'd be the first man. I'd be sending out
There's drop and chain none with head armor
He was half out as well still manages to get away with the info for free trade game
The base is gonna be a together first, but then he's the flash it gets traded indeed the trade game played
Wait, look at this.
Oh, poor Jay. 0-7. He's joined the secret service.
Is he not going to pick up the M4 that was on the ground on the side?
Is he just going to keep rolling around with the M10?
I think it suits him.
Okay.
Oh, my goodness.
Gets the info on the jump spot.
It feels like he has got like mega kev.
Renzu and Davide are both looking for a safe haven, so relatively clustered right now.
Worst case you give away this all.
They're having a great time, this is like new call over again.
It is. 7-1.
Luke V2.
Plainsy 9 and 6.
You're gonna see another roam boost this half.
Nice here.
A trap made from a short player, and Cowez does take their head off of drops.
Opening kill that you can build upon if you've got that boost set up, you'll find Apex.
Okay.
Two-man advantage, Chad.
What's the...
What would the doctor order?
What does the doctor prescribe for a second around here?
In your well, okay. Well, this is great
I was gonna say in a lot of your city positions play for info so you can reset cows is full committed
And he's in a very tough position to clear so he very likely has another kill and traded so with this but this should be round
Get up there in him. They are so I would look to do it. No, no, he didn't okay
From flamesy, but that's what you want to see the deagle from rent to ensure that they maintain that advantage
And don't let them get away with that double kill
So now one before just play for info as soon as you have the info
You relay that information your team comes up with a new setup a new way to be able to deal with the problem is messy
Has the bomb has 35 seconds, but has four red knits players the s to get past
They've just set up a boost over to what's shot on sandbag
There's a step
Little info he makes to work with.
Oh, oh, oh, oh, oh.
He had a time, though, 20 seconds.
Yeah, he's got a lot of work to do.
Smoke does enable him to potentially go for a follow-up.
And on the top of it has the vision.
Had the vision sent to the past tense by Mezzie and the
collage.
Fake, anticipating a push.
Not going to get it down.
Second now has to conform.
Commit will then to dare to push the smoke.
He waits for his team, then comes on through.
Che finds his first frag.
And Redkin, it's fine.
Their second round.
I think it's a little bit worried right there.
but all in all, looking to grab a cheeky pick.
Really?
Oh my god, he sees it.
He'd no word of a lie on the first jump.
He saw him.
He's staring.
Oh, right at his skull!
That is another nasty one for Cowes to process.
But as Sarah Bellum's been severed by Zai Wu,
far too comfortable flooding into the site now.
A pick onto the barrel, start, back, turn.
Vitality are not pulling punches here. They're gonna treat you like anyone else and they are just shredding through the canids
We saw vitality against Paravision earlier in the year
I think it was the Cluj final where you know all their nades stacks perfectly placed you take a look at skybox
As you see that a team like para vision playing a lot of the same setups and those youngsters were punished
Same thing coming into to play here. Just they've run that boost a couple of times now
They've been able to get the benefits of it and
What was a chance to get things going is now 8-2.
Why does it feel like they're aware of that?
He's managed it perfectly, doesn't overexpose, his toes...
Not for free anyway.
Oh!
Yep.
Whoop!
Bang!
Into the back lava of Flamesy.
Okay, whoops, finding opening kills and back to back rounds on either side of the server.
That's quite nice.
Another monster smoke dotted in.
They can wait for the monster smoke to fade and...
Oh, never mind. Here we go. This better be a good Flash, Apex.
Oh, Kowhez. Perfectly positioned for one.
Drop swings on out from the pillar position, does well to dispatch of Mezzi.
Still solid as a rock on this defense.
It's just SaiWu with no chance to play.
Looks like he's going to be caught on the exit as well.
J position sound can nails it.
So money's not great on any one player.
That being Flames, everybody else has enough to buy.
Is this for the ramp player? Davideus?
Yeah, solid ship damage.
Even the wall back for the retreat.
Flames another open up, and another one to the tallying
to be we go.
Yeah, lovely work, Rob.
Just pieces together that one on the Davideus.
The swing, it doesn't work out for Rob.
He peeks into drop with the trade immediate from Mezzi.
Che's in the blind spot.
My catch, Flames, you're looking the wrong way here.
Spotted now, infinitely harder with Ventus up in heaven.
Oh, Mezzi, and a nice head shot from Che.
Pulsed us into the two on two.
Still have to retake the site, they've given themselves a little bit of a smoke to work with, maybe enables him to walk up on that bridge but Apex is going to use it to punish them on the walkthrough, easy as I won't.
Gotta give it a go Ren 2.
Last round of the half.
Smoke a kit, he's got everything he needs, apart from the kills.
See if you can find any of them.
Smoke fades, there's another one that's taken into place and caught as he swaps to his gun.
9-3! Vitality looking to make this a quick start to their campaign in Rio de Janeiro.
Flamie was great in terms of the openers, wasn't he? Mac 10 in his hand, an awful lot 5-2, but inter-connect up!
Okay, he's seen enough.
Run, Robsi, run!
And if you do give round the corner, Zywoo's in a position to nail the headshot.
Rents you down, pivot into Apex if you want.
He's ready with his jump, Oretta's primed and ready, catches you on that inaccurate jump.
already looking rather hopeless.
Come back through connector.
Zywoo has made sure there is no way up.
So Doris closed.
Well, even more closed.
Now he's going to actually go the long way around.
Rops can worry about Khan from front bathrooms,
and now they actually have everything covered.
So shut up looking very strong for vitality.
Only problem would be if Mezium flames
go down before Zywoo can find a kill,
but he's tracked one down to have a dash through.
Monster, Goosh.
Oh, that's one for his troubles.
It was a Goosh to the boards.
He didn't take much damage at all.
We should be okay
Still messy gets it runs out of bullets and just enough from Jay's got one left. So how about that chief?
He's just actually reloaded it for him. Okay, you got it down now. Oh, Jay nice head shot, but no
He's having too much fun thought he'd flop that right there
That's not like him
We're having fun. Yeah, fun around here. So, yeah, you're going on. He did
reload it in time. Let me get that coffee. You could start. Here we go. That was a crispy one.
So some nice shots there from Cheshire, but oh no. I would jump to a maid.
Default utility over towards A to block T stairs and playground jump spot there info.
He's going to get a boat there, swings on air, catches your legs exposed, flames he takes
the double, make it a triple, quadruple, asking too much.
Shane Ren too in a 2v4 situation, minute on the clock and only real option is to finish
B. If you go all the way back now, I understand this time, but you're going to have to be
wide about players pushed up, entrenched in connector.
You're settling into the round hoping they just
keep running at you.
But the writing is on the wall.
This one done, dusted, all over Red Rover.
Yeah, I mean stand up performances, Flamesee and Zywoo.
Have been on their A game today
and making light work of them.
Still, Che, it's not going down without a fight, though.
From 2v4 to a 2 on 2, space as well to stretch your legs.
bomb on the back of rent to
the bomb will go down able to significant damage down to 59 both softened up and erecting a boost that will like unlikely find anything rent to knows what's up she heard it
wasn't a rock the clock chains ready to catch them as they do dismount and start their swing
swing.
Oh, he wins out. Oh, friend two. Can he do it? A 1v1 versus Zywoo. This would be a lovely
confidence booster for the rookie, his second land ever, and he's gone and clutched up
versus the wound.
Okay. Well, nice stuff there. That was a...
I love your name. Oh, sorry.
Whoa, Flamesy. Run, boost. Perfect timing. Bad spray. Cowards. He'll catch him to
Despite the element of surprise, drop catch is heavy-flap from Apex through the boards.
Oof, and that needs a more splash.
Actually, combined with the bullets, but someone half-held.
Now a 5-7 is going to be perfect for that kind of fight.
Oh, he made noise. Ross made noise. Running, running, running.
He could have a day or two winning the fight!
He had to make the decision because the smoke was fading.
If he wanted to push that play, he had to go then.
The smoke was the buffer behind him, and now he's so far forward in con.
It's going to be tough to flush him out. Going down this ladder...
Oh, wow, you've got exactly where he is.
Just under his nose.
Renty with the info, Cowez and Che could try and box him in.
Is that how we're going to come over and try and support this,
as Renty just drops down the ladder?
OK, they're catching fire here.
Into the key site, on late, space taken.
Message position noted.
Does nail one onto Cowez.
They're still finding impact again with Che's name
in the feed of double kill.
So we just want to save him.
Maybe he's gonna come over look he doesn't have a kit
He's heard him Ren 2
Nailed the head shot
Okay, red can interlate resurgence to consecutive since they've been cornered at 12 and it will be the eco now
And not just running in on this eco either they're looking for damage if they can grab a gun or two
Congregating team spawn Ren 2 first man to take contact drop is here
That's a lot of value in a round loss from Vitality.
They hit hard and you could see a little bit of a kind of a kerfuffle for the Red Canids.
Didn't quite know how to handle that.
red canids hit the go. At what point is their B execute ready? Likely after this train, Flames also
has a smoke to block with but B is out of Ute, Apex is coming back now. Short blocked. Ute'll
throw and have to come through the smoke. Centric approach, Flames the Amazey handle it with boys.
And now you feel really locked out, don't you? I was going to be swinging into Cal S.
Cal S wins out. Important claw back. Frost on this flank, he doesn't have Ren 2 dead to
rides.
A couple of bullets to the spine, sees it gone, and it comes to what was a foregone conclusion.
Vitality taking this in two, Redkid it's putting up more of a fight, though, so what
of a cosmetic return?
Three consecutive to try and close things out before Vitality finally found that elusive-
Two men set up in towards the top of a banana with a flash primed by gentlemaids head
in the opposite direction.
TAC will do the right thing, take that information and fall back to the site, and here we got
on the corner of the apartment immediately deleted by Salson, there goes TAC as Abhiji
enters.
That's a great take for GENTLEMATES to begin, and some piracy may have a couple of flashes
but there's no kick on this retake for G2, now this is quite far up and that
new graveyard position will expose Mopoz, make things pretty awkward, and that is actually
as clear as Sal's all going for the boiler flanks, so all of a sudden, 3v3, Sumpai still
has those flashes, and they can try and out-and-force the issue, every GM pit has a crossfire to
work with, and Martin Nezza will hold on, he can get himself all three great start for
the gentlemate's AWPer.
Yeah, honestly, I mean, I actually really liked that call, I hadn't thought about that
much myself. I feel like WG, it's, I don't think you could draw parallels though between
how I felt last year in this year. I'm gonna put that pause on ice for a second though with
this exact gaining subtraction G2, do you still have a three man setup of the force rotating
across and they will be able to find a couple kills to try and keep gentle mates at bay
but there's a flurry of frags to restore calm against this. What is essentially a force
buy even though they haven't spent their money because they carried the cross to
force weapons from the previous round into this one. Nice try there from Tak on the
dig and now heavy god left I mean this is more than just vaguely doable like 60
health between two players they don't have any good job found WG even further
they're both basically one-shotable I mean math monster there's a certainty to
the body
Bobby G might be depends on how close heavy god can get problems he doesn't have a
kit and he doesn't have confirmation on how much that's he's just looking to
inflict economic damage but that won't happen and it's a flaw to start for
gentle mates on their mouth pick.
Now is the round that matters, some pious.
He's joined the AWP IGL club, at least temporarily.
What can he show us on this CT side
to begin in front of trying to get his team up
and running and immediately down?
Oh, blind as he tries to pull back off of it.
Nice try, but not to be.
Yeah, like you say, part-time membership for him
in the club.
And oh, great double-nade.
Nertz was feeling pretty comfortable with the smoke
towards the halfway of banana and then he plays catch inadvertently. Not a fun
game to play when it's HEs coming your way. Gentlemates now shift their focus
in towards the safe bomb site for the time being. He can just have the necessary
three-man setup. Attack, no frag from Sunpies. He's forced backwards. He's
gonna be able to round the corner. He wants to force the fight and that's
gonna cost him his life. Heavy God's gonna hold on. We know you mentioned it.
Pit player Heavy God is one of the best at the job.
Do you think we need to do more now?
And he's delivered brilliantly.
Oh, Heavy God's done it again.
What a quad kill.
He talked it up and it happened, but it's still a 1 versus 1, by the way.
Mattis versus Salsall.
Salsall trying to take that bomb plot amount.
Mattis is playing the mind games.
When is he gonna pick?
Who's gonna take a heads up door?
Finally, it's going to be Mattis.
And he'll manage to get it done.
The Heavy God quad kill does not go in vain.
Gentle mates, keeping this one simple and direct.
Right click, flashes, I'm from Atis, from Coppin, that's where we smoke them though, that's a very good timing on that.
They're gonna have to force their way through it, maybe, and that'll make things awkward, but he's gonna let them get long way in,
that almost shoots his teammate for a split second, everybody makes up for it,
so he gets a kill and delivers another! Oh, the transfer, sick from Nertz!
He's looking a bit like his old self already.
Now, Salsall's in another clutch, 1v2, not impossible by any stretch of the imagination.
He had a chance in that previous round, but that was a 1v1.
1v2 is a step, a little bit more difficult, and some parts are heavy guards.
None of them have a kit picked up, there is one on the side there, you can see it.
Salsall's right, going to creep forward now, there's going to be an immediate hole,
a 10 second hole, and some parts has been seen by Salsall.
Or, but it's Sumpi's and we'll get the kill.
Very good opportunity for Sassel to get that one kill and then force.
Here we go, off that DQ, but not to be.
Um, as I say, comparison is a thief of joy.
If you can pay yourselves to others, you'll never be happy.
So, it's a focus on himself.
Hell yeah.
Is that Dostovsky, or is that like Frederick Nietzsche?
No idea.
Just good old Trav.
That's what I've got.
Just good old Trav.
Okay, Matisse, oh!
Have a look at that rag doll.
Good frag back from Sunpires to bring it into the 3v3. There's pressure now mounting it on the same bombsite.
Doesn't look like Gentlemates are gonna pull the trigger on a commitment.
In fact, they're gonna re-root and reshape the round here and shift themselves into what looked like a B-split.
Duffy G, instead of committing through CT spawn, recognizes his presence alone,
is gonna force this B-side player to turn his attention away from the bombsite itself,
and he can look to try and shut his rotations off, instead forcing him through banana.
Pretty quick move being made by Heavy God right now.
I don't think gentlemate will expect that a nerd's time just peaked to perfection.
Yeah.
Nerds peaking when the second player is crossing, rather than peaking for the first player,
makes such a big difference there, and they're fully aware that WG is at full-long control.
So, even if the bomb is down, this one is pretty much impossible.
Nerds is gonna clear it, and even though he's low HP, gives WG no chance.
That's Nerds' full control of that round there.
As I said, a very close BO3 and BO3s against Bethboot across various lands, which in the end did win 2-1 and 3 separate BO3s, so they're not comfortably beating tier 1.5 right now, which is what they need to do.
Well, big moment here in the round, brawling towards the top of the banana that matches
a nerd's combination will work.
The trick, have you got making moves through apartments as well, is going to catch Sousal
completely off guard.
These mid round moves being made by G2 right now, certainly making life difficult for gentle
mates.
A lot of license for plays to be made on the CT side which is akin to the normal
systems for G2.
There generally is license for these types of plays and it's exactly how they're
approaching this game right now. That's working the trick. Gentlemates struggling to keep their
composure with how much is going on. As they now set their sights in on this B bomb side.
Nice.
Orp in conjunction with DaVeeGee. Like you say, all you've given up to any seconds
on the clock. Great timing on the flash. Great timing on the swing. And that's all
on Martinez in an impossible one versus four.
And he might not have space to save yet. Look at heavy gobs. He comes a deep
Nade look at some pyres and he's the one to catch his counterpart very consistent for
gentle mates but some pyres is the OG from Spain he's showing him who's past right now.
Yeah different orb styles between them right, Martínezza is electric, he's volatile, he's
flicky, he's fast, Sampaia is more stable but he's certainly flexing his muscles right
now. This is a fast paced approach coming through from gentle mate Alpiat on the pistol
they're looking to flood into this A bomb site, Sampaia is with a hell of a job
to do right now, he's already eliminated two from the round, he hasn't realised
that once dropped out of apartments, he's now got some support that's arrived on the scene
in the way of tactics good for a practice and vice is going to miss, but now it's Matty's
to come through and save the day.
Oh, beautiful.
Well, they get control and then disengage entirely.
Only two players over towards the safe side, though, so this is the best option available.
Make that only one.
Heavy God's down and gone down in apartments and Plyos falls backwards.
They now know where he is.
This is impossible for him to navigate.
And there's no support anytime soon. He's got a door by himself, but he's going to get completely overwhelmed with a magic trade Zorb for AK, but goes down immediately after.
Yeah, I think getting that AK immediately was almost the key to funny one more kill and maybe helping Nautis, Nertz and TAC think about having a look in here.
But more often than not, this is a save. Now they've got lots of money, lots of dollar in that residual bank account for themselves.
might play a few more aggressive exit kills, try and keep the gentle man's money low.
He has an AK that almost provides a little bit more for some pious, and Tak is sticking around.
He's going to be looking for the exits and build up some confidence, get more than three kills on
the board, not doing too badly to the game with those, not making any critical errors,
and he might not be getting many of the frags. They're going to go in. No, not now. I was
going to say that, showing utility and trying to, I thought I was considering trying one player in
in there, apparently not, look if he gets it kills like I said, Mattis will go down,
but it is nuts to keep himself alive and Mopoz will grab that AWP, so really important
round for the Spaniards, I'll say within three.
But with how much money they have in play, I was just thinking, oh come on then let's
see if you can try and pull the rabbit out the hat, instead gentlemates will snap the
streak of seven as they get a round back, and this one, super important as well,
but it's gonna have to be done without Mopoz, and Martinesa.
immediate. 3v5 to recover from. That's painful. They do have top mid control and top banana control
but Alex is now forced away from that. That's a really good protocol there from G2. It might be a
5v3, you know, more often than not in your basic games may say let's bunker down and play from the
sites. Usually that is the right call but here when they have the utility to force more map control
It should work for them and Mattis is retaking up the position that nurse has left
Could be a surprise by Alex
Bucking bottom. Oh
It's away with their living so dangerously right now. I mean
Yeah, maybe you can get away with nurse just trying to hammer the round home
But if Mattis goes down to the orp you've almost gifted a way back into the round there for gentle mates
Mattis gonna be that rotates now back in towards the air bombs like you got the crossfire set up
This attack in Heavy God TAC has been able to kind of close through the half so far.
He's going to take first contact here though and try and set up Heavy God.
Miss Flash there for Mattis in library.
Catches the edge of the wall and David, he's going to clear TAC.
Now Heavy God baited in. How many can he get?
Now is the only man here he needs to deliver right here right now.
25 seconds left in the round. Doesn't track!
Done.
The running Alex, that's crazy.
And now, some pious against his brethren.
Here's friends from the Movistar riders era in a 1v2 at a good half.
Has some pious and the sidearm might be the thing to do the job.
Gives 34 HP on South Soul, 5 on Alex, he's got an HE.
Has some pious and this 5-7 is so damn doable.
Where's his HE gonna land? How close is it gonna get?
It goes into the air like a firework, I'm afraid.
And it doesn't catch Alex at all, some pious.
Realises he's humor behind that one.
but still even though a bit of a recovery from Gentlemates at the end of the half.
I mean a little bit of a sandwich, the opening three and the last two therefore Gentlemates
to amass their five rounds and G2 did Blundertrave, there was a 3v5 in that last round that got away
from them and listen, Gentlemates are extremely good on the CT side of this map and G2 tend
to struggle quite a lot on the T side of this map. That opening kill though from Matty's
will certainly help. He has been a monster, 15 kills, and we're only in the 13th round.
Yes, sir. It's actually what G2 needed in a tournament like this when they're not playing
with Hunter, and when some pirates are having to take up in-game leader duties, you need your
nerfs and your Mattis to really deliver when you've got an Academy fly-up standing in for
the injured Hunter. Look at the peak from the Abagian Mop-Ozzer. Oh, the turnaround
is ridiculous! The top banana hold is perfect. Now, some pirates might have a full
belt of utility on a pistol of round of all rounds, but he's in a 1v2 and there's the
flank for Martin Esser. Now, Dental makes a cooking.
He's back playing with his Spaniards again.
I can't do that.
Indeed.
Okay, when you now does your time with NIP start, can't see.
Like you say though, there's moves being made here.
They've left more paths behind the soundbags.
Alex has just decided, look, if you die, you die.
Now Puzzles managed to get the one but now he needs to somehow get more and the bomb is still bottom ramp by the way.
There are 25 seconds left in this round and that bomb is only just being retrieved.
It's a very laboured gun round here for G2.
Martin is going to find heavy guard and that bomb is going into a B but if he gets a hideous added to at least one kill or it's a bit whiffy, he gets it and that's going to waste enough time.
Attack to be last alive with that bomb.
the game. So, we're going to
play against a messy opening
gun around from G two. Yeah,
and to give you an idea of
what the last team that
tack with the played against
is a play against unity. Mikey
We know those guys. If the only player you guys in chat know is the Airprag, I'm not surprised because that is an example of how
different level it is for TAC to play, especially online in Brazil. Big travel day for him.
Yeah, known so soon either, right?
And he's got sharp mechanics, but that's only going to get you so far.
I mean, you got to think about the strats, the layering of utility, the spacing, the game plans coming through from Gentlemates
It's all on the level that Tak would just not have ever seen before.
I mean, so much utility damage done.
I love the aggression from DaVeeGee at the start of the round with the back of the tech into the Tak pauses as well.
It meant that G2 were trying to come into round with the gameplan and they're just being disrupted across the board here by gentlemates right now.
Who are looking to make plays.
Stifle the round here and shut G2 down.
They're just going to cluster together with these three remaining players and towards the top of middle.
but the space has been given up to them. They haven't taken the space yet.
One smoke, two flashes left remaining and 44 seconds on the clock.
The bias pushing down, he'll get taken by Alex comfortably.
Here we go, goes down to Martin Ezra, and they could be about to win a gun round,
with the majority of their players alive. Yes, sir, 10-7.
G2 have enough money for some kind of scrapped together buy.
Pots and pans maybe, and they can get Galeel's in utility, that might be what they have to do at 7-10 behind.
Maybe a little bit pre-emptive on the use of the NCM Deer, he just hears one smoke coming through and he immediately deploys it,
so at least G2 have been able to bleed all of the utility off of these B bomb site players,
as they now look to set this round in motion and get a move on.
It's gonna be down to some pious on that hero, AK has taken quite a lot of damage, it's Alex to take first contact,
We've got Mopod behind him, there's double layered setup, hope he goes unchecked, but the trade there from TAC as G2 get control.
Yeah, big one from TAC, you might only have 5 kills and we can't blame him for that on his debut, but like, any important frag like that, even if it's a sort of run down trade with a TEC9, they do mean something.
And it's a kill that's probably gonna force Sal's ult, Martineza and Davi G away here.
And they're definitely committing to the save now with Sal Sol's position.
They can play exit kills, they've got money to do that to try and limit G2's money
because of course if they win the round which they are going to
on what is that half investment, that does give that money a little bit of a bonus
if you keep playing the round especially with grabbed AKs
and with some past winning Sal Sol they're a lot safer bottom banana.
So all four will survive. G2's, this is a lifeline.
Gentle mates might be a solid team, they might be a great team at the top of tier 2, but there's still heaps of money here for gentle mates as well who are still in complete control.
Martin is going for the bottom banana pick and Nert's gone already a little bit too much
of a jiggle from Nertz. That's all you need to give up to Martin Nertz to hit that shot
and look at that nade on Mattis and heavy guard. Goodness me. That is significant
ouchies
top middle
trying to use that martin to force martin's back away toward b
southsoul can see the
pushed up mattis underneath the balcony there i'm not so sure but again they're just
feeding martin there's in banala right now
that's two very easy kills for him
now forces them into the abomb site not really much more they can do
other than try and press the issue here
and evi g on the site with the ak got a good crossfire with southsoul
Have a G may go down but South will hold on for his one kill and it's very even trades exactly how it should go down
And that is gentle mates on to 11 to away
Be proactive take initiative that's what's been working well for them so far here on this CT side
And that's what I mentioned in the pregame is what I wanted to see from gentle mates on the CT side here against you
To across the series is trying to disrupt you to because you know without their ideal
They're gonna struggle to come up with solutions on the fly
So you want to pose these questions and cause these issues it is going to be Alex with a bit of a surprising
Approach to the jewel there
I think that might be nerds his first frag on the T side if I'm not mistaken and it's a really important killer's G2's backs are firmly against the wall
Martin has I think he's heard some rotations
We saw some furious communicating that is he ready for what is this top middle push flash will come in can he avoid it
We're not going for a flat you're going for a pure jump and that's Mattis down good repositioning classic orp angle for Martin as
They don't have anything. I think I've got one flash, but he's not really in a position to use it right now
Can they surround gentle mates on this side? Oh, Martin is going for every pick in the right direction right now
He's looking for more flicking around doing such a brilliant job for his team and some pious
Yes, last alive, tap on the bomb 10 seconds, not gonna happen, surely he's gonna get flanked
by Mopos, 12, 8, they're one away!
Trying to get full control of it again, cause my pause is gonna try and get that jump over
to the top of half wall, if he wants to try it, but staying put for now, oh no, it's
just about pushing back into the cubby, they're gonna push down now, that catches
off my nose if he doesn't, no there are two more that came from, might not
matter. Alex actually got tacked, but Nertz is able to get the kill in return. Now Mopoz is
the man to hold on. They're going to try and put pressure on Mopoz. They know there can't be
more than one more player on B. It has to only be Mopoz. With the AWP, it might just work out for
him. He's managed to find Matthew. They'll still hold on against heavy guards. And again,
some pious is last alive in a clutch. 1v3. I'm not sure this is going to be happening.
It will not be happening easy kill from our pause hunters leg died for this
Yeah, I mean it's a brutal
Congratulations for G2 on the T side of a map that they've struggled a lot on in the T side
I would say that is smart. Let's see you to
Smarter performance and inferno coming in here the last time I watched you to on on mirage
I think it was this I'll double check it quickly, but I think it was a game in pro league
um up against I probably would have been first yes it was first
and we know footer so damn good on mirage that's the point in a second you've got the fighting
connector coming through artinez and alex will hold already nurses been able to return with one
and heavy gods actually tapped down south all and alex as well through the corner of that
smoke which is pretty impressive considering where he was actually playing from they know
nurses in con but with the heavy god damage they've been able to get a plant on a
Okay, Mopoz does get that tapped back. So this 2v2 is very much on. And look at the utility, it's still on.
Gentlemates here, HG on WG, and Cyndio on Mopoz with a defuse kit, but it might not mean anything as TAC will get a first kill.
And there's Nerds with a follow-up, so do you start better than map 1?
But they're not going to hang around for too long, and that means G2 can start to assume some control.
Or, start, martinez will easily find nuts and now it's the time for dental mates to start
delivering on this CT side with their full buy coming through, utility being swapped
over to some pious, who's going to be the man to throw all of that coming through now
that Windows smoke will land and your tux or how's that Mac 10?
Don't count G2 out even in a 4v5.
Pretty normal setup right now to be fair for dental mates who got Martin as CT.
You've got more player underbalk, mollyed out nice low and TAC actually hits that double
headshot really cleanly.
H2 on CT does decent damage to Alex that might afford them a plant.
I see scaled 4 G2 so far to make this one work.
Matty's gonna get caught off by Mopas coming through from low as though you wouldn't
expect an abjure, team advantage here for gentlemates to get things going. Attack has a moment on the
attack. He's able to find two kills, very low on health, and Mopoz will round on some pyres,
not hurt on the jump up into Sniper's means he will round on his Spanish countryman and
attack gets burned out the round. Good little flurry from him, but it's gentlemate to open
up their accounts. And now he's got some confidence to build off. Yeah, exactly. I was going
with it as well start to settle in you can see him checking the notes giving some thoughts as well
settle him into the game you want to make the most of this opportunity because you never know
when it's going to come again if it's ever going to come again so you want to be super present and
soak it all in not get too caught up in the moment and overwhelmed by the occasion gentle mate
so courtesy of martinez are in the previous got things going this time flexing his muscles in
terms of his opening options from spawn into palace first blood drawn in a 5v4 ensues
Another move by Martinis to find an opening kill. Thing is, are they expecting Heavy God
just to wander out of Palace right now? It's a very random timing and they have no clue.
Shift down the ladder to stay silent. He knows he might see both and he lines up both. Brilliant
awareness from Heavy God. And it completely cracks open the A-bomb site.
Ah, just awesome game sense there from Heavy God, recognizing the opportunity that presents
itself when Nerds goes down in Palace he doesn't shy away in fact he
capitalizes on that window of opportunity problem is or was that is
three teammates have rotated across so at least two of them were in top middle so
it's taken him quite long to get you but it doesn't matter when heavy god
continues to do the heavy lifting here he goes you know that sick quad kill from
picked on inferno unfortunately now while the Rand wasn't in vain the map
was. Here it will assert G2 into a 4-1 lead. That's all heavy guns and that's what he's
all about. When he was, you know, in the old days of his career we used to watch him all
the time on mixed teams and end point and OG. It's always kind of a cut above in those
teams. Look at this, perfect moveability.
It goes back even further than that for me to that iron branch squad was when he
first came onto the radar when I had come across him and that was with guys like, well
some guys who haven't been painted in the best license, I guess it's just not to be
giving them the time of day on the broadcast, but guys like Masphal, Sad, Yeckie as well
who's over in that Fabbet roster, actually pretty infrequently looking to try and
capitalize on the space with that util instead of trying to create diversions
and then shift into the same bombsite. This has been their bread and butter,
Show presence early and middle shift out of mid, execute into A.
Gentlemates have caught wind of this, it's a well placed Naid that will do some chip damage.
Salsal looks to try and do a bit more with that for us.
You've got a couple players sneaking the position in on this A bomb site at the moment
and the pistols will prevail for a couple of kills.
WG in on the act as well and this is where the round could start to spin out of control.
It's only TAC left remaining.
With 20 seconds on the clock, it's Mopoz behind triple who will go undetected
and will step out, enables his teammate and gentlemates win the life by.
Straight into the Spanish blender and that might create some tasty meals, but that one is overcooked for G2. That was painful to watch.
So many. I mean, even the one kill from Martin Esa and the demon makes such a big difference there.
Relaxes things for the other gentlemakes players, but that is a deal we haven't seen much of so far in this series.
A straight heads-up 1v1 between some pious and Martin Esa and this time some pious wins it.
I'm expecting WG underneath Palace, though he's going to be able to save his teammate
only just but only for a moment as Heavy God forces his way through Connector, doubles down
on entry duty.
Does G2 again are going to bounce back immediately after having lost a round?
That's happened so much, right?
I mean, even when it's an annoying round, you may look back on later in the demo
review and say, oh, God, like, what have we done there?
The bounce back round is what's more often than not the most important thing,
they've made that one look pretty comfortable.
Bonk now come through on A,
Bopars and Sousal have to save.
Heavy God's putting in a sterling performance,
and Tak is currently 8-2.
Confidence for him will be growing round by round,
and just confidence but comfort in what is his first tier one laner.
First time I think anywhere in a country away from EU.
I'm not mistaken.
be surprised yeah people forget that about young players coming through it's
why no donk was such a phenom when he came through to begin with because he
just took to tier one travel and owning everyone like a duck to water yeah he is
kind of strike cut him and he bleeds yes
Warton Neza again he has been the foundation of gentlemade success in
the past two rounds they've won so far he's got an opening to look on the
crown jewel of heavy god he's found a tag in on tack and it will be another
frag out of him Alex gets in on the act Matty's caught in transition and it's a
really well-contained round chair from gentle mates they were happy to concede
that control into middle initially yeah they're gonna maneuver into a ramp now
you to us you'll be thrown in March there's no way he has to deliver look
at nurse creeping around the corner of the smoke heavy god does find the
entry there's Matt it's coming up on Mars there's more stuff than a stuff
thing and there's no way out to tap on short that is what Mattis is all about
his first three kills of the game by the way all of them are clean oh get wrecked
WG with the all-post on the long line Mattis does not cage just roops his head
right off sure Mopos gets one in the 1v3 but it takes a hell of a lot of
damage in the process second chance we'll get him up and get him out of
dodge looking to try and salvage that snipe on WG's body shouldn't catch
that's the lineup that will be maneuvering underbark, but the smoke actually catches it.
So that's big for Mopparse. Always made noise. That's a shame. Let's have heard it very clearly.
You can tell by the way he's looking. And there is a player inside of that smoke.
Mopparse is still not being cleared properly though. He's done really well to find one.
Drop into the sandwich from Alex. He finds one of his own. How is Mopparse still alive?
Finally activates. But on the floor, what's going on? Almost another one.
and it's all down to Martin's all that could be in vain, but it's a great catch on that
It's now new boy attack against Martin's in a one v one bomb on the site itself kind of in the middle of
No man's land packs and they go for a jiggle all that's confident and he crosses into jungle
Martin's should know the timing is there and yeah, that's the thing. I'm worried about the bomb is still on that site itself
He wants to go for the plain duel here tack
Which is very bold but now of course martins is worried that he's gone all the way through market
But he hasn't he needs the bomb and now it'll be planted. I
Think he thinks the steps that he heard was the player moving his way through the vent into the B bomb site instead
It was tacked as desperately running sprinting back onto the site and he's gonna breathe a massive sigh of relief as he's the one
Who holds all the aces now in the 1v1 bomb down nestles himself into palace
There's no kit here notably for martins as the time is of the essence
He's got a lot of utility trades all for AK to give himself some more maneuverability
Desperately trying to figure out where TAC has positioned himself because
Surely there's no world in which he's going to be able to stick a 10 second
He has scooped up a kit though, maybe that's the difference
Make a smoke on the bomb, can TAC hold his heavy peeks out
And Martinez will decapitate him to save the day for his team
That was so clean
I mean, the thing is, TAC doesn't even play that badly
Some people might say, look, why are you peeking?
Get one and die if you're lucky already takes a long leg with all that jump spotting mate. Indeed
All right, thanks for having a good game, but they'd be feeling a little bit
Anointed himself and not converting the B1B1 and now Matthews
Oh, yeah, WG very much caught there and now the MP9 of Mopar stuck on the balcony very awkward position
That smoke is still in play near the apartment.
Oh, he's done so well to find Mattis from that range before having got traded in.
How gentlemates have a 3v2, I don't really know.
Key kill in the mix there is that Alex has gotten Nertz who was boosted up or jumped up into snipers.
That's the frag that then regains control for gentlemates.
Mopost does really well to stay alive as long as he doesn't, like you say, get that frag at range.
Gonna be a fake plant.
Gentlemates would now know that's the case.
Rotation coming through from Sousal.
frag found from Heavy God though himself and his captain looking to combine but
you minus the Heavy God which leaves the Spanish prodigy in the mix and you will
find that first kill. Martínez again thrust into the 1v1 to save his team.
Against the guy who was on the team when he replaced him back in the Moviesar
riders days. Martínez versus Sumpiase a very quick rotation all the way
around up short and Sumpiase has no clue that he's gone for that one. The
Full rotation makes it a lot more comfortable. Good brains for Martinez. It's a second, only one in a row.
Trading was on point and good proactivity, good signs of confidence from gentlemades,
breaking open those smokes in the middle, taking the fights to G2 and trying to stifle the attack.
Nopaz and Martinez have 22 kills between them.
Sal Sol and Davi G. And if you want to add Alex too, why not?
have 12. Lord White maybe differential. A little bit tough heavy I might say. And
there's another one. Lovely flick on Mattis. Jump away back into CT. Oh I really
felt like he was going to hit that. He's got some help coming in from Davi Gb. He's
gone down to the heavy God D. There's a chance maybe but not when
Martinez continues to keep hitting these shots. I mentioned he's a tier two
Or put a watch and I tell you what he is looking clean for gentle mates. They recover the half brilliantly
That is not something you see all too often on a T pistol and some parts. I'm not sure knows about that
He might now about one three will be a little jump scale. I fear he does get himself a one-for-one. That's fine considering
Now Mattis might be the man that needs to deliver. He's got a bit of help on the site
thankfully from attack but there he goes absolutely deleted Mattis is burning but still alive eventually
flicks onto madness how he's got that one i'm not quite sure looking for one more and
davi g drops a little bit of a scratch of the nose after he's feeling it easy for mattis he doesn't
care and now sal sol in a 1v3 it's still doable i mean mattis is not exactly full health from
all his heroics and heavy god's not on the scene just yet he's waiting in the
short position on an off angle so so for good pre-fire oh wow that could have
been the kill that made the difference but you can see G2 playing this one really
carefully they can't afford to give this up in the time is the biggest
issue 16 seconds yes they make the balcony jump to get the bomb he's
actually got it and we'll go for a tap to force Mattis into the open oh he's
He's trying so hard to get a plant from somewhere, but he just can't get it, and now the time
is getting also low.
One tap is all he needs on Heavy God, but there's no time for it.
It's a real nice try considering, but he won't be able to get it done.
Then there'd be down a good old school number, 6'9", then there'd be an anti-eco, probably
6'10".
Oh, here comes the mid-pinsup.
This is the perfect time for it.
I love that from G2.
round on not really a random timing but a pre-plan timing. All peek together from
window, from short, from bottom con. It all works to absolute perfection. The
bonus buy is easy. They actually win it more comfortably than I think they would
have ever thought possible. That was clean. Need to find their footing here
soon enough in the second half.
TAC trying to hold on from defaults now some pyson gets in position they are up
con but little belt sticks out and Mopars will drop TAC trying to hold on
Bigot would help from Nertz to come through and a lovely spray hatched on Alex
well controlled then really a head to aim at. Now Sal Sol and Martinez 2v4 not
much for saying this round I don't think unless they get some flashes in
play and there's some work from both of them has turned things back into a 2v2. Mattis
is on a big flank, he's going to choose Palace all the way round through Spawn and some Pius
surely will be waiting for him.
Exactly. It's just a bit of an awkward one to play out because some Pius would want
Mattis to take first contact. Mattis would want some Pius to take first contact to
try and beat the space for one another. Mattis is going to get the frag for free
on Sousal. At least that gives Martinese the info. He's now spotted the open CT.
Sunpire's playing a dangerous game. Martinese recognizes the window.
He forced the fight on the Palace player. Then takes the initiative with the
jewel on Sunpire's and that's his third clutch of the map. But it does break the
G2 momentum. Yeah and that's super important considering the direction
that this map has been training in from start up until now. Oh really well done
If one of you can't take the George Martinez then double up a hail of bullets in his direction
He's the first one to fall
He's got to watch this from his sidelines and hope that the teammates can get the job done
Three players grouped up in apartments with the fourth in tow
Mattis now knows it's coming
Tack playing from bench didn't jump down next to Mattis
That's the mixings awkward for him great parting actually the mop also forces way out and tack can only get the trade on one
That's not able to finish off Davi G. Another awkward situation for Davi G, down on 10 HP going 2 and 14, getting this caught with all the damage back and forth, left and right.
Another retakes on. Now Sal Sol is tagged up. Heavy God's really forced the issue all the way through past the market door.
Sal Sol needs to try and find something because Davi G is still walking wounded. One bullet through that bench should be enough.
The Alex has gone down to Nertz and there's the reaction from Herregard.
Davi G's been hit the entire time, maybe they don't know.
Oh my goodness, there's an opportunity all of a sudden, or a quick reaction from Herregard.
And Nertz has a kit on 4 HP, so the time is fine.
And now I must win here for Gentlemates. It was AA and then A again for G2.
And now we've got the converse here from Gentlemates from a hammer homing on the speed bomb site.
Now Matty's is just gonna try and stay alive for as long as he can while Tak rotates in.
Again, playing in some of this smoke, TAC is here on time, Mattis knows what's going on
but TAC again goes down, that's again just inexperience, unfortunately it puts a lot of
pressure on Mattis and he only gets one.
Some players rotating in has missed the window opportunity to get the kill through the window
I think.
The bomb can go down, the heavy goes on this big flag, it could activate a retake
if he finds Alex and he will but of course now his position is known.
Yeah, I mean like you said Alex giving up his life to get that intel brilliantly done from Sunpire's pre
Aiming the angle and then able to get the kill and now it's the exact same setup between WG and Sarsall compared to what they had in the
Previous where they weren't able to make it work Sunpire's doing the most and Sarsall spotted in the corner
Heavy God will just peak repeat take his head right off and that puts G2 on map point to tie up the series
Well, that hasn't been easy to relatively difficult retakes for G2 on B that you wouldn't see all too often
and especially two rounds in a row.
That was just expertly done.
Yeah, I mean the kill Mop-Oz is what gives in the foothold
and the retake, right?
That's what creates the space then
to actually start to flood their way forward
and then up close and personal with some combat orping.
And they're looking to get the job done here
and now active from here,
because it hasn't had a whole lot to do
over on the side of the map.
Take us to Overpass.
It'd be a pretty fun map three.
Both teams play the map,
but it's not exactly a favorite of either.
Oh, heavy guy.
Opposite guy.
Oh, the flash comes through.
He's so blind, Muppas,
Vines tacking the meantime,
but here he goes again.
How are Mattis and heavy guys
continuing to phase these smokes in this game?
It's pretty crazy.
Are we still alive?
And then Nert drops through the stairs smoke
into Sandwich to get his kill,
and G2 find a way.
That CT side was a lot more confident.
You'd expect that maybe
when you don't have an in-game leader.
In comes Overpass, the first B.O.3 decider.
Already one B.O.3 in.
Already getting close matches at Intel Extreme Masters Rio,
and already Martiniz gets met with a Goosh.
Yeah, not great, and then frags started by Matus,
finished off by TAC.
Matus will then take Sassel down.
That's going to set the round in motion
as they just surge in towards a say bombsite.
Door being closed in by two, but gentlemen's aren't going to mind.
Now, DaVeeG has at least been able to get a kill here,
but that then puts them on notice in terms of players being in these backlines.
They wouldn't know that there's two of them.
Pause will flick up.
Oh, that's a great reaction, Mattis.
And hurts on some parts.
They're trying to fight him one by one, and eventually they take him down.
But it has given DaVeeG some space.
Is it possible to lurk round and get this kill in the back?
Just misses the timing.
Oh, no.
Contact that's unfortunate and with the time ticking down bit by bit
Davi G as no say in the CT pistol G2 managed to brawl away into victory four kills from
Gentlemates that is gonna be good for a CT force by with that 250 dollars
It will come through to under dollars and say it will come through as a bonus
But G2 get a critical T pistol
Yeah, and the buy that I was talking about is really not that bad at all, Scouts 29-57
Famas season 1 all so often and there we go already, the boost on short to get WG fighting
Mattis goes in the way of the Famas.
You don't see the player when he's so far up but Mopar's not able to surf his way to
the top, they're gonna try and assemble it again.
These are the sorts of rounds you do want to go for these gimmick plays.
Technically, this is a bit of a pixel book. We saw Furia use it to great effect at the end of a game
I think earlier in the year
It's definitely cheeky. Yeah, it's definitely cheeky, but if we get anything nefarious
How is sarsall alive? There we go. Tack will take him down. Yeah, I believe the unbeasts is definitely allowed
They can just leave him there now. Oh it is
keeping it
The decision for Sassel to advance forward was an aggressive one there, thought he might have just gotten the kill and decided to rather try and fall back. Maybe he didn't think there would have been an option to get back to the safe of the A site. Alex is the one who's in the corner right now.
My god, check his WG and he'll double down to finish off the job. Captain asserts himself to seal the fate of round two. That's a lot of space being gained now for the T side to push on in towards the safe on site.
Oh, nothing there, he's gotta be careful.
There's a couple of players there,
and we're keeping to multiple, definitely awkward for him.
But the last few bullets left, he manages to get himself two anyway.
That does allow Sal's ult to come on the rotation,
but Sumpire's caught Sal's ult,
and now, maybe three out of nowhere.
Alex already trying to make a play from Bank,
and heavy god has completely destroyed him.
A great trade from Davi G,
and a good flash to blind up Sumpire's,
but this round is not done,
even though TAC is so very low.
another tag, DavyGDem27, a headshot on Mopoz and incredibly G2
answer back, forced by what is on and so is the war of words.
Look at that reaction.
I loved Martin Edd's reaction there.
Just looked at Nert as if to say, how dare you talk back to me?
But G2 won the round.
That's what matters.
One of the incredible ones to say.
Scott was the hero.
He hits like what, four or five shots with the scout.
There are a couple of tags, a couple of frags.
Captain taking responsibility.
Great way to answer back and G2 in a position to really pile the pressure on early here on to gentlemates.
It's gonna be a couple trades going back and forth.
You don't mind that if you're gentlemates when you're on the four-spy.
Normally the one for one trade early and around would favor the T side because you can thin out the numbers on the defense.
But when you're on a four-spy, if you can just trade evenly, you feel like you're in the round.
You're whippling down that T side and keeping yourselves in the contest.
as G2 starts to set their sights in on the speed bomb site.
Oh, heavy guards.
They could catch on my paws, and oh my word.
Not sure how Alex is actually going to have to get away there.
G1 site 2 in water.
Not easy to clear that position, especially when that MP9 is moving so quickly back and forth,
and Mattis will get caught again.
Here we go waiting to activate to kill all his teammates who are into help and the flashes are good actually, but Aik still finds a kill.
So back and forth at the beginning of overpass but attack, great reaction.
Finds two and they know where Martinez is.
Warbang is definitely possible or it's a little bit too high for Martinez and he gets completely destroyed by some pious.
And G2 have won the 4-spy battle.
I'm just trying to get into the heads of gentlemates here.
on. I think that's a really frustrating situation for Dental Knights because once you win that
force fight on the second round you're like, okay, CT overpass, we can lock in, we can really
make something happen here and get a good number of rounds quickly. Now it's the opposite.
G2 playing with that lone game leader, Hunter. G2, that leg break, unfortunately, for him,
playing attack from the Academy, they need as many T rounds as they possibly can get,
and Nertz will hold on for a quad kill against the eco. Very nicely done, and now the hard
work begins for gentlemates to recover. Sitting two plies and that monster smoke waiting for
it to fade and then catching anyone holding in a default outside the pipe. But in CS2 that
is not really a relevant play anymore, so the patient that's required for Nertz could be
walking into a cell, so all he is is a good catch, but it's only a bit of a fake on that
So the map for Nerth. So going into World B right now, Dentalmates are holding on pretty well.
DaVigie will find heavyguard.
TAC is trying to force his way in. He's got a mid site smoke to use to possibly assist the plug.
They're actually gonna flash their way into World Water.
Again, we've got players bypassing themselves in smokes,
but Alex makes it happen and some parts will be caught by Mop-R.
So Dentalmates do get their seconds.
Yeah, they passed the test to find colours in terms of defending the B bomb site.
Nerth was the one who was almost looking to initiate the round,
even though he was in that lurk roll.
This is fast from Nurt's up long.
The position he's gotten himself into a lot earlier than what you would normally find.
I mean 20 seconds into the round and he's already outside the bathrooms and there's
nobody in any position even when anywhere near him right now.
So try and figure this one out.
And with that kill I reckon he's going to keep forcing the issue.
Yeah that's a bit of miscommunication there.
Moshnaz is completely wide swung from connector and TAC destroyed.
and there it goes Alex as well. Mattis a deletion. That's what G2 can do to you
sometimes. Pure W key headshots. I mean look there was thought process to it.
Nerts could have run up all the way to the A bomb site if you wanted. Little did he
know but in the end it didn't matter because all his teammates got the kills
to clear it out anyway. I just love the confidence for them to make that plan.
Again we're seeing that this has been the style from G2 when as soon as
there's a spark in the round that then ignites him on this T side where
There's no hesitation. There's no time where they're taking RK. Where should we go from here?
Do we look to try and no no no no they're just immediately pulling the trigger on the most readily available option
It's Occam's race the most simple solution is probably the correct one, and it's worked the trick here for G2 so far
And when you're playing with an interim in game leader and one that maybe hasn't been getting led all too much in his career
simple calls like that whether they're from him whether they're from nuts whether they're from
5-3 rounds early is already excellent.
I feel like it limits the complications when you adopt that approach.
The one thing I will say if you're gentlemates, you gotta kinda clock that's what's going on here,
and then maybe realize, okay, if they've gotten this kill,
the most obvious approach is probably the one they're gonna go for,
and that's what we should be reacting to.
Don't overthink these situations if you're gentlemates.
Response to what's most readily available for G2.
And right now, that's Heddy-God searching up short.
He recognizes the responsibility to make some sort of a play.
And he'll round the corner, but WG, while backpedaling,
backpedaling has his crosshair perfectly trained in on short.
He'll get the kill and compound the problems for G2 in the anti-eco.
Heddy-God saw the leg of the player walking monster,
thinking he had that timing, had that gap.
He did not.
And now G2 will have to continue to try and go for a pick somewhere
to get any response in the round. Tax up toward Long. Maybe he will be. That's a very
awkward point. He's got three flyers in his way now. Surely he can get face eventually.
He's unwell to find one, to be honest with you. He was very ever-weld there and Mopos
has been forced out of B. So sometimes we'll get the kill and the bomb plot can come through
and all three CTs rotating from Connector and CT.
I mean, they're...
In a position here where they had a massive advantage and that boost will help out in a huge way,
their Sunpires decapitated, Matus left in the 1 vs 3.
Gonna try and ice-date these Jules to the best of his ability,
but he takes a lot of damage in the initial fight and Alex will finish off the job.
I thought Gentlemates had maybe gotten a little bit ahead of themselves there with the decision
to actually stack four players on the A-bomb site,
And he will continue to slide on in to B. Nessle himself in the corner now. His teammates aren't really in any position to do much with this.
He's just hoping that as that smoke fades he may go unchecked.
Martin is now worried about bathroom for good reason. My pos- Surely not as worthless as he was for- Look, he ran for a second, but no.
Heavy God will get the freebie and that's when Martin has been caught short in that bathroom position.
Heavy God's found a second on WG as well. I mean, a few bullets remaining in that magazine.
Once again, Heavy Guard delivers, as he say, let off the leash to do what he wants, and maybe that just plainly makes him even more of a threat than he ever was before.
Oh man, I just love him being active on his T side and seizing the moments, and you combine that brilliant game sense with fantastic mechanics, and then you get these heavy god moments.
There's a few...
I think Rops actually is the one that will get three.
I'll put it written down, I'll check it later.
Heavy couple find Sousal, and nurse entries Alex and just like that click your finger, it's a beautiful A-take and it's very simple as well.
Gentle mates really lacked information and that is the main thing that hurt them.
Life? Okay.
Hey! Yeah, a bit of a consolation, exactly. That's about as good as it gets for gentle mates.
Can most of us maybe then put this AK to good use, that's a good frag from him. We'll double down on some pious.
I was thinking is there any world in which he looks up to try and use that to just accelerate into a but instead
He will just bank his profits and take the open to the next so at least a little bit of extra damage done
Double orp gonna be kept in play with Mopos having some residual money
Maybe that motivates them to actually drop some guns and buy up in the next
But it's G2 and I guarantee to lead and I think that was the most beautifully
Coordinate from G2 on this T side so far in terms of the pressure up long
within that late activation out of Lowers. Notice how that point's Arsenal has
caught turned looking the wrong way. He's not even expecting a play to be coming
through from Lowers at that point. That's a free frag and the round just
capitulates from that point for gentlemates. I mean yes definitely.
Problem is Martin Eza has been lacking massively compared to what we saw from
him on Mirage and this is supposed to be the Orpah's playground. They've
done really well to shut him down. There's been a lot of super effective
utility usage to force him back and deny him finding those same sort of kills
that we saw on Mirage. That's one of the main reasons gentlemates are struggling, but you definitely
feel like there's still a chance here for these double orbs. There's going to be more pause on that
second to find success initially. Southsall go down to Mertz, but unfortunately for
Alex and me, USP on the B bomb site and Martin is burning a lot, back dice on A.
So, Mirangel he has to give up and fall back to, can't timing the shot on the fall back
And now, Devigee from Long. It's a powered position with a rifle, but not necessarily the 5.7, but they still don't check it.
And he does an eye that bomb plant that can't get to. 12 seconds to confirm that plant.
Warbang.
Warbang from Mopos is possible, but he can't do it in time.
You might hit the flick on Nertz, but now they know where he is.
And Mattis and TAC should have him locked in.
Mopos, it would be a crazy clutch, and it ain't gonna happen.
Mattis, keeping G2 in full control, and Nertz is not letting up.
G2 assuming full control here on the decider, five rounds away from booking themselves a date with vitality.
Look at me, I am the captain now.
Absolutely.
Asserting his dominance as G2 have here on the map and it's gonna work.
It's exactly what gentlemates are trying to do here in the round.
And they're gonna try to bounce forward, but it's just brilliant awareness there from Nerds as he peppers the smoke and Sousal.
Will be on the sidelines for a hot minute.
Remember when Lake? I think it was a pro league when he was playing against complexity when Floppy was still on the team.
He was like, look at me, Ricky! Look at me!
And that has lived rent-free in my mind ever since, because of how funny it was.
Uh, TAC with another brilliant headshot on Alex, up to 12 kills on this T side.
TAC, that was another beautiful one. He's playing so damn well. They're kissing in the smoke.
Oh, they're making out. But they're gonna be heartbroken. They're gonna walk by.
Well pause, I'm sure to get two kills in the back here. There is one
Oh, it should have been two and that would have changed around back in their favor and now attack
It's all information on Martin as they're coming from short still can't find him. It's a great kill
From the OB does miss the HE on to default though. So no damage on heavy guard. It's a 2v2 in this after plan
Yeah, the one thing that G2 have going for them to not fall far to the flank through monsters that they knew that
Martin is is in construction, right?
So that means they'll be considering monster
So it kind of means Davi G even though he's had this great flank isn't really gonna be getting anything for free
You would imagine and now he starts to push forward making noise
So the audio cues would be confirmed G2 now know what's going on heavy guard
Well, it's actually Matty's who robs him but the kill comes through anyway
Martin Esra in the clutch this one will not go the way that a dead on mirage
Pinpoint precision from Mattis and again
Nertz is making sure that the Gentlemates know exactly what's going down.
It's 9 on the first half there for G2.
Oh, absolutely. You would imagine there's been a huge change up in that regard.
No longer part of...
Was the relationship. He wasn't enjoying all that much.
He's gonna have a hell of a job to do here.
And the pistol, couple heads appear on his screen.
He can't put any of them good utility usage for Gentlemates.
We'll force him back.
Cavalry arrives, but they've been locked out of the bomb site.
The tap from Nurtz. Alex down already. Bomplunk can come through. They're willing to give it to them because they do have a little bit of retake utility on some parts again.
The lack of a kit again could be awkward. Doesn't matter if you continue to hit headshots though. Nurtz found one more. Charging his way out gives Mopwaz no chance at all.
and Davi G deleted.
That was so quick.
And G2.
Woo! Woo! Woo!
Ha ha ha.
Of the son of the police, continue
to keep on telling gentlemates what's up.
They just group themselves up, figure out the plan,
and then charge forward together in unison.
And that works the trick.
10-3.
If the 9-3 half wasn't enough
or it didn't secure this map,
then that pistol on certainly should be.
It's going to be gentlemates who
looks triumphorsfully take control of this B-bomb site.
My boss is already on the site.
G2 scrambling to try and regain control,
and that's certainly gonna be made more doable
with the kills that come through from the rifles.
So clean with it right now.
Mattis helps out.
Look at that little rotation.
That was actually so cool from G2.
It was Nerf-File M1, then Hamigod got one from Barrel,
then it was on Pius's turn to spray the smoke.
Then Mattis helps out.
Little, oh, nice shot, Martin.
It's a consolation, but it's all gorgeous
But yeah, I mean that little rotation plier to plier to plier to get one killer piece on Mattis some pious
Have you got a nurse was beautiful?
My friends has also been heard running back on long. I think
Pink for nurse long range spray with the m4a4
beautifully done
And they're gonna persist with the four spies they got flattened in the previous round where they went all in
and they're not going to be too happy with trying to let G2 get themselves up to map and series points
and then getting a full vibe that could be that they end this half without a single full buy by.
No, it does pre-emptive these guys to spray when he spots the Shadows.
That thing gives up his position, but at least the captain is in position to get two kills
to remain in control. Now, he's just gambling that there's not going to be anybody coming through from long,
but he couldn't be more wrong.
He had pick from South, but look how quickly Matt S is on the scene.
Up through, banana-y's got help from TAC coming through as well.
Now Mop-Pozz and Salsall have to make a move.
2v3, they're stuck in really positions that should be easily caught,
and as you see, Mop-Pozz not even checking for TAC coming from behind.
Salsall's trying to go for the bathroom wrap, but there's a kit on TAC and Mattis.
They can get one player holding that bomb and have no issue at all here.
Salsall's gonna give it a look, but they're already body blocking for that DQs coming through right now,
and there's the frag for Mattis.
12-3, full control for G2, and their individuals have really shown up when needed.
Some pirates have felt weird.
Matt's doing a great job, again, 15-6, actually leading the way for G2, would you believe it?
He deserves a lot of credit.
First map, jitters, total acceptable.
Map 2 recovery, brilliant.
Map 3,
off-standard up.
Yeah, he's been fabulous showing overpass, he's got a moment here as well.
Can he multi-absolutely? Attention turned away from Alex, TAC might still have to do more though.
He has got a rotation in from heaven and then there's flank through from Nerds.
Time starts to dwindle and gentlemates are gonna look to try and pivot away from that B bomb site
but Nerds has locked them and he's dropped the bomb and chaos ensues.
Yeah, look where Martinez is but it doesn't matter if you don't have the bomb
and Nerds is in such a power position.
How does Salcel remove this? He's looking for it.
Oh, it's a wiffy one but that's the end of the game.
That will be it. It's the first G of the GG already written in chat and there is the second one.
Very comfortable for G2 in the end. They took a while to get warmed up, but as soon as TAC
looked at that reaction from the G2 players there, they know how important that was for TAC
to get started well in Rio. He is taking over as the entry fragger, which is what
Body was doing. There's been a big upward tick in the opening Jules. Masuta has been
taken since he's joined this 3D Max team, which he wasn't doing nearly as much of on
on that Gen 1 roster, with MBK who's now the assistant co-chair as well, more on that later
though as we're underway on Inferno, and 3D Max are not wasting any time as they charge
their way up Banana.
As he's ready, how many can you get, immediate headshot to kick off his Rio campaign, and
he's got help from KSVUK, B bombsite is closed and there wasn't even a knock.
They got shut down before they even reached the door mate.
oh goodness gracious what a statement coming through from fiasuke and monosie
talk about running into a brick wall kiyosuke gonna be the one to finish it
off oh no is that conversation can still gonna be had about pressure moments
getting to them at big events we'll have to see the great star
imagine okay let me hold up my pointer because it's another big brutal attack
up banana here in towards kiyosuke and kixan. seen some big highlights from kiyosuke and
towards the top of banana and a lot of utility damage has been done as well. kixan is somewhat
trapped at the moment and it's going to be niku who rotates across here to try and help
him out and he does a lot of damage with a frag found but there's a flurry of kills
in respawns. three kills in quick succession should just be round over.
you should save already yeah tessas was going for the rotation but there was no point
It's inferno. After all, my friends, they have to keep hold.
I think they know how much damage they've done, bro.
I think they do, but there's no kit.
There might be one dropped on site, but Tess and Monazzi might be playing exit kills here.
He's looking for a kill on the boost. If they do get it, they have seen one.
That's a good clear on exercise.
So are they going to go further? No, they're happy with the damage.
So the fact that Monazzi is low as well, there's no reason to throw it away.
3D Max will answer back immediately.
Yeah, very well done from them, just hammering home up and on, forcing the fights, and with
a lot of util damage and getting ticks and trapped, Niko desperately rotates but across
to try and help out, he fell far wall as well.
Just going back to the point you were making about what sort of a state we're gonna get
Falcons in here, what if, what if they go on, with the amount of space he's been
able to take, he's actually a call for the team to rotate back in this direction.
who, on A, and Tessers will drop down and make some noise.
I'm not sure that's gonna be heard from that far away
from Trigimax though, but of course I'm worried
about long now, because it's completely open.
It's actually a CT smoke on Moto.
Very difficult for Niko and Tessers to hold on,
but they are going into that bit of a crossfire,
but they clear both beautifully.
Gravity with a great job,
and again, that calls around off.
Even if Kiyosuke gets this kill,
and she doesn't, even if he had,
it was still around over.
Yeah, I love just grouping up and looking to force their way as a unit into a bomb site.
And it's worked the trick here for them to go back to back and get themselves in that
league.
One of the things I think was very evident about 3D Max last year is that they did eventually
burn out, right?
They're one of the best teams at the city top of tier 1.5.
They're always causing issues for some of the best teams in the world.
But then they fell off a bit.
And of course that's what contributed to them making that move to remove Bodin
Admasuta and look very fresh and Falcons could get caught short we'll see the savers come through yeah
the thing is Falcons would be used to coming into these sorts of tournaments with playing against
teams have been far more active than them right that's what you get when you're in like the top
eight in the rankings you're only playing these S tier of means so that it's completely familiar
territory for Falcons in that regard.
It's okay, all he has is a flash.
He's now smoked off, that flash can maybe support a peek to come through,
and Tess is already in his face though, he kicks in and has no idea that
there's one player right next to him, and Dule is not on a pistol round,
usually look a bit like that. No damage at all really from Tess,
as long as he has the M4 still, and Nico's got this Galil,
but he's very, very known about that quantity is now removed.
And, honestly, he's looking for exit kills.
Yeah, just trying to inflict as much economic damage as possible.
The month is extremely low, so they're going to need to get the kill soon.
So there's no threat about the bomb going off, and that's exactly what they'll do.
Good force by to get the ball rolling for 3D Max,
and then win against the force and convert against the Eco.
to net themselves a 3-1 lead going into this first gun round.
It's funny if I'm lucky to be a day where kick sound was in that moment.
Good hold on.
Cavity is always one of the more entertaining guys when he starts to find his voice.
Obviously not as much of a voice in the server with him no longer being the IGL.
There was that statement that came up from him saying,
insane before sees himself being ideal later on down the line in his career but
for now will be that secondary voice lucky the primary man here to get that
first kill kiyosuke will retake the control 3d max is looked at backpedal
out of their further damage inflicted through the smoke wouldn't be confirmed
and again 3d max really quick to pull the trigger on these reroutes but not
as aggressive this time which will actually give kiyosuke some time to
rotate back in towards A and pad up the defense.
They have space towards short now.
Tess is under pressure once again.
Thankfully there are three players here, one of them low HP, gap in the van, or can't complete
the kill.
That's a bit of a shock.
That was a lovely angle to play from, but gravity still standing somehow on one point
of health.
And now Makka's entry.
Tess is then not checking for the long wrap.
Lucky slip the gap and it works perfectly.
Kixer only gets one.
3D Max right now are totally outgaming Falcons.
A med pause for Gravity, clearly bitten by something or some kind of discomfort in his forearm,
and we hope he's okay. He's back in the server now, there's no coach standing required,
and hopefully for 3D Max's sake it hasn't put a bit of a pin in their brilliant first half so far.
Yeah, well the good news is we haven't had to amputate his arm, not just yet.
So, he can continue to play the series, hopefully the struggle's behind it, might he say.
Momentum, probably dissipated to a degree for 3D Max.
Masuta will still draw first, but he also gets feeling so much pressure.
Masuta's doubled down on entry duty, it's now all on Niko, as this last line of defense.
He wants to step out to take the initiative, but that just cost him his life.
Tess is pipped by Exorcise, and it doesn't look like 3D Max have been thrown off course whatsoever with that Elon Benz.
Not fair, he's in any way shape or form, goodness gracious.
Honestly having to go for it, I really want to save here, but look, there's no way you can do it if you've pushed that far deep.
And Falakans are getting run over as it stands.
At this point it's just about building up even more financial backing for FDL.
Run proof and Kiyosuke is so blind, goodness gracious.
Another handshake in the end for Lucky to say, okay, well, you know you're there, we'll leave you there.
He's managed to wall him out and force him up to the top of the banana again.
Tessay's great head shot. They need to win a round like this far just to try and
get themselves going. Gravity's managed to find Monosy though. Great kill. Tessay's
still standing. They know he's there though. There are many more players that
came from. How can he keep standing with only a deagle? The answer is he
cannot. Gravity and Maka will confirm that and
I can't see the can kick sound. Looking for exits only again.
It did look a little bit ropey at one point there after that one deep from Tessus.
He rattles off a few more shots, but none of them connect in a meaningful way.
3D Max continues to trudge forward.
And they're able to get the kills to create the space to get full control.
And at this point, Kickspan and Kyosuke are just looking for some damage.
But a 3D Max.
We've been doing all the damage so far here on the server.
Seven consecutive rounds in Trav. None of them have been particularly close.
That's the real concern here.
Because that's not been coming down side crazy clutches in these wild chaotic situations that have gotten 3D Max at this point.
They've genuinely just been steamrolling Falcon so far.
Big triple kill from Gravity.
Seven-one, fitting in Brasov.
Yes.
You've got Kixxan with Kiyosuke, surely?
They got anywhere near that, there is no way in and there is only one molly,
that's a lot, there's two.
One more Masuta, I'm trying to clear them out of these pockets, absolutely are.
But again, they go two for one and Niko just cannot connect with anything at the moment.
That's really unfortunate, it's fantastic.
Q-Deligence coming through there from 3D Max on the execute with some very good utility
usage and then cross covering one another. Niko now has it all to do with the world on
his shoulders. Single handed he needs to lock down this B bomb side with only 21 health to
his name. He's trying to figure out the best way to try and take the initial duel and while
he maybe catches Masuta slightly off guard, Masuta is able to adjust and find the frag
and with that the round 3D Max continue their domination of Falcons as they're now
up 9-1. It's just deja vu. It's another one of these rounds where there's no
So saying it, no chance of a retake in a 2v2 or anything like that.
It's always a double man advantage if not more.
And they're really playing well as a squad.
We know that's what 3D Max is all about.
And I mentioned about maybe how I would feel about them coming harsh off of Bucharest having
played pretty well at that event.
What are their best event with Misuta?
Well, it's looking fantastic to start here.
Honestly, he's doing a great job of trying to stay alive with his AWP, but he's getting
pincid. There's a flank from Arch coming through in a matter of moments and there it is, easy
kill and free orb to grab for Makka. So what he got here is to be fair, I don't even need
it. Sure it's 3D Max's map pick but that shouldn't ever have come into the equation in a game
against Falcons. They're going to persist with the investment sale which means no
orb for monosy, couple for masses to play light on neutral and no kid either. Oh and
And gravity's even able to fly on one on one as they're just flying through short like that.
And that's going to activate the apartment's pop immediately.
They need to hold on to this somehow and Kiyosuke and Tessas will do so.
Finally, the trade kills come through.
Falcon's about to double their score.
Unless, lucky, he can do something crazy.
All three cities are here, though, and they do go for the double swing.
Niko can confirm it, and it's a little bit of something to work with.
When you've got one player pushed up as well in that cubby,
Makka's gravity waiting to activate. Makka almost hits his shot. Now they know about the setup.
A cubby player will swing into the open. Makka, really convinced that he has Krossen is staying there.
They're going to choose to take long now. Kyosuke playing a bit more defensively in toward arch,
and that'll be the bait and switch with Kyosuke to make it work out.
So 5v4, and low HP on two players is surely will be a Falcons hole.
Oh, Nikka just out in the open. Not going to be able to get out of dodge off of the initial kill,
kill, but it's fine because he's got teammates in position to pick up the pieces after he does lose his life.
Maka and Exorcise with 25 seconds on the clock to try and recover the situation,
and Exorcise has been able to creep up un-detected, but then Tess says we'll find a favorable angle.
Oh, Falcons, there's a too little too late. It's going to be three rounds is what they have
to work with going into the T side of Inferno. Maybe a little bit of an awkward techier for them,
a little bit of momentum being carried across, but genuinely never expected to say that they'd
only have three rounds to their name. Yeah they've taken a chunk out of
Falcons that's for sure the wings have been flipped and they no longer saw on
the server as they feel the pain 3d max just need four rounds from this second
half year to go 1-0 up in their opening venture against Falcons here at IEM
Rio 2026. And funnily enough right this is a beautiful tap from exercise on
Niko. Falcons main issue for a long time is winning pistol rounds they
They won the pistol round. That was pretty much the only thing that went for them in the half.
Oh dear.
Can they please continue to tap down more?
Yes, okay, we'll find the trade on this occasion.
They managed to force away up on short and take it.
Gavatine out from the apartments.
Hard cleared by Monizzi. That's more like it.
A chance to take the bombsite now.
Lucky looking for these long-range taps.
I'm going to find something before these players really get set up in the after plant.
And I'm afraid he's not been able to grab it.
So, obviously give this retake a go.
retake ago lucky up to 17 and 6 now by the way a brilliant first half from him
but I think even his expertise is gonna be too little in this retake as he finds
Macca and I know where he's found two players are rotating in from and yes
okay what clicks both of them sharply we'll be feeling a whole lot better than
they were four rounds ago down 9-1 now a four round gap and if they win this
gun round all of a sudden it feels like they're back in the contest and
and then maybe start to put some pressure on some of the maps once again.
I mean, you're talking about utility, but you need to prioritise, by the way.
It's, you know, broken record on an inferno, but...
I had to go for a double fan-mass to prioritise it, and the counter-flashes top another at excellent.
In comes a fade from Masuta, though.
He's still standing.
Oh, he's spammed through there now to 12 HP, he's got support.
Thankfully, he's still standing.
But not by much dragging his feet across the floor in this round,
And it's a 4v4, but one that is very much in Falcon's favor.
They wouldn't know how much damage they've done to Masuta though, so at least they've kind of been able to conceal the fact that he has backpedaled into the B-bombside on extremely low health.
And looks like 3D Max are gonna receive Falcons over on this B-bombside, which is exactly what they won with the setup they've employed.
They've gambled that extra rotation across. Three players ready and rearing here.
Not much ammo left for Kyosuke, so you're gonna have to get that reload, or if you can't continue to commit to the fight, it's a really good flash for the swing that comes through off.
Afterwards, kills go back and forth, super low health on two of the three, but Falcons will pull the plug when the B-play to shift over towards A.
Actually, he's coming back to get peeped from above though. It's a brilliant pre-fire from Tessers. I mean, what a clear that is.
He knows the most common angle in that situation, and that's the kill that wins them the round. Simple as that.
Masuto and Gravity, 20 HP between the two of them will not be going anywhere near the A side of the map.
Very well figured out from Tess's massive mid-round frag for him, and if you give them that, as we can't solve to be fair in the first half, just the opposite way around.
It's very easy for the Bonsai to be overrun.
Double-set it toward long.
Flash into a mid to be taken out, smoke the block off.
Both maca and gravity.
Good break though.
Fall pained in towards the top of Murd, but really nice time in the break of the smoke
gravity will take full advantage and then get himself out of dodge just as that smoke
starts to fade.
Good opening kill here for 3D Max to try and open up their encounter in the second
half and get themselves up to double digits.
And they've read into the situation brilliantly here, shifting Mucko across to pad up
the defense over at B.
Again, they choose the three-man B setup.
It's so often the play for a T-side.
When you're a man down, you go for a B push.
It's easy to run over the site.
Will they expect a third there, Mako?
Or he doesn't want to peek.
He doesn't want to peek when that CT smoke gets going through
until now, and he's got both.
That's huge.
Honestly, he doesn't trade in time,
but he still has got an opportunity.
Can this be a monosu moment?
The first in-rear, immediate fake plant.
But even with gravity to work his way through,
and that's a free B. Six seconds on the clock.
Going for another fake,
He needs to get it down right now, and he's blood himself!
He has overcooked it and burnt his meal!
Oh man, Monacee had done all the hard work, but he overthinks it to a slight degree.
You can't really blame him in that situation.
Gravity had a rush of blood to the head.
And 3D Max got a critical CT gun round, but you know, you already mentioned it.
One player alive, only.
The buy is awful.
Exactly, so if Vulcans can bounce back immediately afterwards to win this round here, then they
can keep that pressure up on 3D Max and continue to close the gap, Niko top banana pressuring
into the speed bomb site, trying to draw the attention across that side of the map.
Not a whole lot of utility left remaining, no flashes left here for Vulcans to aid
their cause in executing on AI there, Niko's a fan of banana, they're going to have
to go all in, gravity makes a timing here in the middle of the round to catch him
and then Makka will make a play as well to drop a couple of Falcons players.
They had to do it when they have this sort of a purchase with this sort of referee.
Really good work from 3D Max, but hang on.
Kiyosuke and Monazii are making it happen again.
Niko needs to keep himself alive, but Makka's going to try and run him down.
Niko just gets away into the middle.
Does he have help from Short? He does.
Monazii's being looked for by Makka.
There's a possibility he sees the shadow,
but that's a bit of a recovery for Monazii.
He's angry.
Triple kill, making up for the previous round.
Falcons back within three
We'll put in some of his utility around that a long position
H is well to show more presence, but it's P again
Falcons looking to entry in lucky very blind
Actually, there's big damage to new care with his final few bullets
That's pretty handy the suitor try to deliver from the back of the site does get both with low HP on kicks
And can they really break through the answer is yes, you know
One of the set up gets an important kill on gravity. How he has for control
What the hell? He's going straight through the smoke into the back of Coffins. He is not shying away from these
Opportunities not fearing anything or anybody right now and because of the util that was thrown by Tessus
Mucker is still sweeping the back lines for him
He's even tried to sell the audio cues by running away from it to try and draw Tessus out
But Tessus ain't there and a big comeback on this T side as well
You got to always attribute a big portion of that success to the IGL. Yep
down 9-3 coming into the half and they haven't looked back since then as they've
tied up that scoreline. Looks like Maka wants to try and take a bit more
initiative. He'll be a bit more proactive to insert himself at the start of the round
because Kiyosuke is just charged straight up middle. He fells gravity, denies him
and they're gonna continue to just try and ride this wave of momentum. That's
some of the Spirit Academy Kiyosuke coming out there. Pure WK given the
Reigns to do that and he's playing around the smoke as well surely doesn't find another one exercise playing inside of it himself
All the way through is to take the door lucky there
No idea who's here now he dies into the smoke himself finally goes down if he does not being cleared now
He gets both all of a sudden it's falling apart for Falakons and a bullet slow
Exercises here one as he gets both incredible glock headshot on the quick trade
Monizzi gets another chance and a 1v1. It's Makka on the other side. I was going to say
AWP versus AWP, but Monizzi goes for the maneuverability of the AK. He's already making a move
all the way around long and he's going round to library because of the bomb plant position.
Thinking that Makka being the AWPer is going to take longer to get into position and Makka
without a kit, maybe that's the master stroke from Monizzi that gets Falcons back into the
the lead of this one. Mako has not found a kit on site, he's still looking around for
Monizzi, but he has disappeared and now Monizzi's seen him. The jiggle bait, shot him, but Monizzi's
played him like a fiddle, and he may wish, but who bloody cares? Falcons are up 11-10.
And there's that golden smile once again. What a brilliant clutch coming through from him.
Three kills with three different weapons coming through from Monizzi, an extremely
quick succession. And that is now the lead for Falcons as they supersede
Oh, how has Masuda done that then?
Fighting in the fire is able to find Niko.
That's an annoying death for Niko when the players are standing, consigned himself to death, but still takes you down.
4v4 very quickly.
Gravity sees what's going on.
A very quick manoeuvre for Falakhan's top middle.
Decisive in pit.
Kyosuke looking to entry.
All four players going through short here with no hesitation.
Good counterflashes and exercise gets one, but only one.
Good counterflashes, an exercise gets one, but only one.
Now to be gravity on site.
He'll be powered up by that mosquito.
Maybe not on this occasion, it's only a one for one.
And Tess is in kick-san.
They're gonna be holding on.
Lucky gets caught.
Once again, Makka's in a clutch.
And I think he's trying to run like you tell before he picks up the rival.
Yes he is, but Molotov has already missed him, I'm afraid.
This is pretty much impossible.
And I think for Makka, unfortunately, he knows it.
Tess is in kick-san.
Two kills apiece in this round.
Drag Falcons from the brink
from 9-3 behind to 12-10 lead. Incredible.
And despite his struggles, Falcons have still been brilliant on this T side.
It's going to be Misuta slings at the back of a flash. Three players blind.
Unfortunately, he doesn't get that first kill cleanly enough.
So Misuta will go down to Monacy who had just regained his vision.
And that will at least break things out. It's gonna be Kiyosuke, his swings middle,
ecstasy's caught in transition. It's all on gravity's shoulders. Pressure coming through
from both sides of apartments, but he's not gonna get checked by Tessus. Remains in boiler room
and Falcons actually want to shift their focus away from A, and instead commit to the original
plan, gravity finds Zack Hill, but he's never gonna expect Tessus to be in pit to at least
on the balcony already and that carves a path into the say bombsite and that could be it
because waiting for lucky to peek forward as well there's a rotation court
oh boy 3d max will be hurting and it's not just gravity's forearm i'm afraid
add full control of inferno and maca knows it's over falcons an incredibly impressive
recovery with some big moments from both. Monizzi and Kyosuke. Niko's got this one dead to right,
he would think, and there's the instant head shot. Falakins, find a way. It was not easy
by any stretch of the imagination, but that was incredibly impressive.
Yeah, I completely agree with you. And it was a very impressive display from him and the team.
Monizzi and Kyosuke were in brilliant form once the team got going on Inferno. They
They were unplayable and they're going to try and continue that formula into ancient kiyosuke has been blinded up the solar ruse
This is all to try and draw the attention away from the B bomb site
It's worked the trick 3d max have bitten down on the fake and that means Vulcans get a completely vacant B bomb site
Such a tough retake now made really a lot worse
But the fact that lucky is 17 HP with no armor and he's the kit carrier look at exercise jumping around
Trying to activate but it's Nico and Monozy that will do it
Big triple kill from Niko is very quiet on Inferno. It's a great way to start on ancient.
And keep Falcons within arms reach.
Yeah, and they need something from their new man, Masuta, as well.
People might forget he is a IEM winner, like an IEM Winter in 2021, with vitality at the time.
They try and charge their way into the A-bomb site here at Falcons, not holding anything back.
And what is the proper opening gun round?
You can't get that Molly into the back of Donut eventually, trying to get damage on that corner where Exercise is playing from.
They have got the bomb down, it's a 4v4 on the retake. Exercise does have that one kit.
He's an awaited Donut, while, oh, well, his three teammates work through CT.
And you need to make sure he stays alive, because that one kit, if it's dropped completely, changes the complexion of this round.
Maybe there'll be no complexion at all. Maybe Tess S kills everyone. That's exactly what he's gonna do
Not even setting foot in the bombsite there for 3d max as they attempt the retake
They end up in temple and they meet God courtesy of Tess S. He gives them a one-way ticket
They say their prayers unanswered
But obviously with the match I'm also hiding a little too high up a little bit more here still an eco
but there's MP9s and 5-7s combined with that one safe rifle that stole the opening kills going Falcons with.
Decapitated by Monazze, here's Masuta. Oh, what a clear from Tessas.
I mentioned about pre-aiming earlier, his pre-aims have been on point today.
He went around off of one alone on Inferno earlier to instigate.
A lot of that Falcons come back. He's found one that Monazze will continue to deliver,
but not missing from the pressure.
Xcel finally put him down though and hang on.
This is a bit disconnected from Falcons here.
He's back down to a 2v2.
They're allowed a bomb plant.
Kick-san, you can't plant there, mate.
You have to rotate around and plant behind the box.
Niko is watching for the exercise rotation though
and now Niko's turning up.
Wow, what a clean start for him.
He's bursting heads away as if it's 2016.
Okay, come on 3D Max.
I want to see something for me here. I want to have a good game. I don't want to walk over.
Lucky is burning a lot. Oh my word! Only just gets a smoke down in time.
That force is exercise his hand to go for the peek on Tess's,
and the suitor will find Nico trying to just creep through that jaguar smoke.
So, that will be something to work with, finally. 5v2.
So, Kicksan and Anazzee...
Anazzee gets something done here, he cannot. It's a great flash to give him no chance whatsoever.
Now, Kicksan is wondering where all my friends have gone, and unfortunately in a few months I might be thinking the same thing.
San would like to say, it's not the end of the world, if he dies after time in some way, shape or form, he's still got eight grand in the bank, so it's fine.
He will keep his AK and a molly and a smoke.
Do we see Falcons just going back to that brute force approach into an extremity of the map?
Or do they look to try and run it back and find some success in the middle, which obviously
wasn't the case in the previous, it doesn't look like they're going to try and run it back
turbo 2.0 here in round 7 and this time it will be a monocyte draw first flood, Kiyosuke
continues where monocyte left off and he doubles down on entry duty round over.
Oh well there we go. Now what have you got? Something crazy?
Oh, imagine that could have been a triple collateral, but in the end it's absolutely nothing.
I'm not as in desperate to try and take him out of that little cheeky grin.
Yeah, a team kill means nothing. It's round over.
What a duo they were on Inferno. They were just outstanding.
Pick up whatever Superlative you want. Brilliant, fabulous.
They were unplayable on that previous map once Falcons got going,
and they manhandle 3D Max here in towards middle.
Yeah, but more of a measured approach coming through here from Falcons this time.
Oh, Monacee gets the info that one player's departed, but oh, mucka has missed a sit-up.
Monacee's been offered a new lease on life, he should be a dead man.
He's gonna pack his bags and get the hell out of there.
I have got Tessus posted in on Red Room, so maybe that's the linchpin that they're looking
to take advantage of or just double pump in towards the speed bombs like big
jewel going exorcises way that's gonna make life a lot more difficult you have
for Falcons on this the egg deck.
Back at knaded, smoked, flashed and our test says is in a great position that
Ned actually does find exorcise and that's clean on the suitor. Now full
control already it's all unlucky. It's in a power position this is the last
last place to usually be cleared in a site take like this, but he needs multiple or one
and stay alive. That's pretty good. He will do some damage, in fact big damage on Nika,
but he does peek a bit more, but the lucky incendiary is burnt out in Nika. That bomb
plot is not coming through. Six seconds, now he'll finally be activated behind the
boxes, but Gravity is not there to deny it and now Monozy has a chance with the
AWP drawn. Gravity needs this kill and he will find it. Now 1v1, Gravity versus
as Tess says, Nade line up is in place,
and he'll be ahead of it, doesn't matter.
Tess says, ever reliable, triple kill, 7-1.
Showing what he's made of.
I love Tarbev, shifted through the gears on the sea side
so far, we've seen a vast variety so far
in terms of how they've gone about their business,
and this time it's gonna be back to the good old
faithful, Niko go kill, straight up ramp.
And then he pauses, looking to try and make 3D Max
uncomfortable, and then try and punish the response.
And it's gonna be Masuta who goes searching. Lucky still have his head on his shoulders.
But Niko's now gonna call for the team, the troops to follow suit and flat on in.
Hmm, bit rough on gravity. Maybe he felt like he had to force the issue there.
But now that means Bonsai lost.
Niko, and Kixan are both gonna push into cave to make sure Lucky doesn't spam that
wood any further. No hesitation! Exercise, see ya later, Kixan.
Having a bit of fun himself.
If you remember, back in the old days of, are they already on the hunt by the way?
Look how quickly they're looking to try and chase down Masuta and Makka.
Let's just see this before I make my point, because Masuta's in trouble.
They get a dink on Niko, but not the kill.
Now Makka is stuck.
He's got many players around him and Kicksome will get it comfortably.
Do you remember when Apex in particular, when Kicksome was coming through, what really put him on the map?
There's no need for us to forcefully try and take any control.
We can just try and play back, try and get an idea of what the CTs are trying to do in the round, and then we can start to take some shape.
Already on the edge of Donut, it's going to be an A split surely. There are two players on the other side of this, but they just don't have much on this half investment from 3D Max.
It's not bad for just you to play from, but they're going to need more than the one, and it's only the one.
The Niko's are lurking around, very nice spray.
We need to find one more. Doesn't get it this time.
Who cares? The round's over already.
He was shooketh that he didn't actually get that kill there.
The Niko player cam will always be a form of entertainment in itself, Masuta.
Just hoping to hold on to this AK.
9-1 the imminent scoreline. This was the half-buy.
I mean, 3D Max is gonna be hoping and praying they can replicate what Falcons did.
and that's 9, 3 and a half because that's the best they could do from here.
Yeah, it was such a good look early on in the series, but now we're looking a bit more at the 3D Max that
fell to some really surprising teams in that rush to try and qualify for Cologne.
This is a good job from a suitor, but it's only consolation kills.
Falcons are swimming in money. You'll go down in the end. And yeah, I mean, some of the losses they took, it was focus, a new focus team, definitely an exciting one to keep an eye on.
Phantom.
Now, there was a tack timeout called before we come into round 11.
Is that going to make any sort of difference yet for 3D Max? Is the game already too far gone? You would imagine that it is with Falcons getting 9 on this T side regardless of what happened to his last few...
All ecstasies tries to venture back into middle through the smoke, but Kiyosuke was really in such an advanced position
It results in a free frag
Some people might look at the scoreboard and actual TV under this game and think to themselves. Okay, Kiyosuke had a
Five and eight T side or whatever. Obviously could improve it by a few runs and a half
But he's had many impactful kills and push-up push-outs have made and
Everyone's chipped in for fountain. That's the main thing that's really promising for them
It's not been a one-man show in any way. Good flank from gravity. Looking to try and put the pressure on ever further.
Monazzy just gets behind the line though. Back to the CT or pangol. Does miss the flick.
There's a 3D2 for 3D Max, but not any longer and that kill is the key one.
Oh, it's so painful for 3D Max. That frag allows Tessus to take the bomb over to A, then Monazzy holds to the rotation
and the suitor is like, how did that go wrong at that pace?
And Monosie will even hammer at home with that last shot.
Now he missed a couple of shots, but the key detail there for Falcons...
Everybody chipping in and contributing in big ways.
Three rounds away from opening up their IEM Rio 2026 campaign with the win.
He's down to exorcise to try and hold it over at A and he will at least find the
kill, but Niko is dominating them on the opposite side of the map.
Working and living rent-free in their heads, Nika with the Halibah half, it's Falkins who
have bounced back since they've gotten the ball rolling here in Rio, they have been unstoppable.
Rolling 3D Max out of the server and bossing the series.
They've won 23 of the past 25 rounds of Counter-Strike played in the series against 3D Max.
They have just completely manhandled their opponents, they're just two rounds away from
getting the job done and progressing in the upper bracket and it's going to be
Maka to set this pistol round in motion yes okay we'll go down even though it's
only going five and ten all his five kills were pretty nice in that first
half but hang on a second if you pick for Maka could still be an issue because
Monaz is playing close range with those dualies that's very hard to trade the
suit is in a good job at least gives him a chance but look how low he is
test his kicks and a knee kill trying to run them down good flank for Maka that
Peter if he does activate, but now they're trying to pressure him and kicks and we'll get that kill
And all of a sudden it's kicks and versus Masuta 7hp to win the clutch
It is so hard one bullet anywhere could be in the arm and a jump
That's not gonna be working and he's like wait for the freebie my friend everything is going Falcons way and
30 max have this
Disconnected by that comes with that bomb plant in the pistol
They're opening from Kixan already flashed in by Monsi and toward lane.
They don't want to let up.
They want this one done.
ASAP is kill the K, tapping away, bursting away with E's, now knows where two or three
more players are coming from and does overstay as welcome, but it's level 4v3.
Working their way in for a B plight, bomb is in cave, Monsi with the A4 holding the
angle.
Now has kicks and in support
Here the players crossing now lineup should be coming through and there it is absolutely nothing the 3d max ever since they were 93 up
They disappeared. I'm sure it wasn't the mosquito. It was falcons playing down good can strike all of them are stepping up
All of them are playing well
Okay spotted in middle by his ultimate I
Think it's fine to be playing retake B
but they've just been able to walk up so confidently bell run magic's on notice yeah
doesn't find the lethality you would have liked shui is gonna try and take this
head off fight with teneir teneir quick to it I need to pull the trigger nails it
nap nice to fight support in this long fight can't hit the shot don't can
though uncomfortable very uncomfortable team liquid don't shreds through three
heads and a fourth as well brought through by teneir finishes off the
job so just the two of them getting all five frags there is a bit more
supportive for a leash to be the man to make the plays near he goes
trying his hand at middle brought down straight away by donkey now he can go
for more that's ambitious he goes straight in for another bite look at
his own as well so very disconnected was the only rifle bar to near big fight
will be on K that's where to near a magics ready to go this is gonna
just have to be dry. It's going to be looking the wrong way. They get the info and they get the frag.
Bit from Shiroi. Magic's flushed into the fight by the incendiary. Jobs are good and
now I should have the rotation covered from red. So Shiro aware of the possibility, but the bigger
gun gets the job done. Shiro down in his bonus round falls flat even though it found the
open out Zontics. See if he can get him upgrade. It's a bit of a shame that they didn't
do anything with the MP9s. So there are a couple of examples. If you have good
AMA in spawns, you know send two of those MP9s, take the AMA, give yourself some
early info, you can park one of them and then you can rotate with that. You could
double up in cave early. You could do a set up where sure you throw the elbow
smoke, you molly mid, you HE, but you have the two MP9s come running out of
cave or pushing down a ramp with a couple of the flashes. This was Donk taking
the fight, winning it out versus Lige and then pushing forward on his own.
Again disconnected there was nobody with him who was able to capitalize on the space that he was looking for
He's pulling out the smoke. So first run on the ball for liquid and now we're gonna have another fight in middle
They're layering their flashes. They want to sell chewy
Good flashes they connect an opportunity for the Maltese denied by Zontics despite the flashes
I think you may have just got a moment momentary lapse in the white screen
Enough to adjust his cross there and then eats the flash but nails the kill so trading the death of shiro
Straight into an ace, but I like this. Malphs will probably path through this depending on what Elysian NAF operate with in middle
something's in donut
Something's was in donut. Yeah, it might be a safe. They're gonna have a look looks like a
Temple approach for the retake on a directly responsible Malphs. I suppose
Just not active on that line could be brought off by the swing of don't just like that
So now three on three has been equalized. Okay, but there is a smoke came a little easy
They've got donor and they've got a main but a main will be smoked ultimate no longer able to provide any sort of assistance and now
Isolating the fight don't nails it on to naff
Uncomfortable at least trying to get through magic for the MP9 wins it out and suddenly this advantage in the post plan
He's gonna have to walk through the smoke to me is gonna be in a prime position to punish as he swings on out to near catches
Spirit a three versus four disadvantage retake a conversation
We start about a save and then don't nonchalant strolls into the site and cleans house
Donk will get control of this if he really wants it, but the flash is good enough to push him back to a done out now. Boosted ultimate.
Can he catch Taneer lacking? He's got it made perfectly onto the face of ultimate here.
Up the ramp though. Heavy damage inflicted, but liquid arrow advancing up to the site. A missed shot from Shiro.
Peaks in. Taneer will finish him off.
There we go. Big one back from Malm's. Hold on a second. Ultima's not done hitting shots. Nails won.
Activates a leash through red onto Donk so they pull it back but still feels like a disadvantage given the bomb is under Magic's boots right now.
Now, Magic arrives and is going to have a well timed flank if he goes through cave.
He's back in time.
They know what's up now. It has to be this walk up onto the center.
He's going to throw the Sendio. Now what do you do? You've got 10 seconds. You've got to get that bomb planted.
The smoke won't last forever. Longer vulnerabilities waited out five seconds on the clock. He has to commit to it and just straight through the boards
Magics arrives and a leash retreats. Hey, better not go down after time here a leash
You're not chasing too bad. He avoids the wall bank. They've used three smokes just to get this space
So very fortunate they do have it. Cheer is on the line though
He's dope. Easy frag for him. Flash does nothing
have to be wary of a slight chance on a time that I'm sure it's shots to near
dinks up now they'll start to commit up the ramp but that's a shallow smoke you
have to push through magic it's gonna be comfortable
gobble easy peasy lemons squeezed and a leash in trouble 1v5 have a look you'll
We'll definitely have a look, some ticks with a running spam of the smoke, hoping to get some info on the tag.
And a 7-8.
Very rough start for Liquid, isn't it? We're talking 4 AK-47s as well.
Should we smoke's red? Everybody trundles over towards the B site. It's just a two-man defense for now.
Toneer and Magix, as usual.
It's a rush.
Yep, straight for you, Rush.
Testing Toneer and Magix hold.
Already the flash is led nicely, catches him in the open, Magix manages to claw it back, immediate trade on to a Leege, in the smoke he heard that, Magix dips away.
Sure you got the bomb down, but how easy is it to hold on this post plant, base the shot, confirm Shiro's whereabouts, Ultima gets away with one, steals it onto Dong.
Don't swing it. Oh my God gets caught. Oh, doesn't hit the headshot ultimate had a sitting duck right there for the fucking
Shearer with the spray nearly transfers into magic through the wall, but now nothing the 1v2
Times on his side here. Oh
Spotted gonna be forced to fight and send here. He doesn't work out for him
He's still got an opportunity magic does get onto that diffuse knows it's covered by shear. Oh, he's got a run at them
And that is another spirit round. Oh
Oh, man.
But the closest in a while, and it was a D rush.
The fact that they path directly short is probably the thinner.
He's like, oh, hold on a second.
If they go long, get long control, that's real estate for the postman.
But they just run straight out in second wave mid control.
Ah.
Spirits are adjusting too.
Flying from the cave side, Shuey catches magics.
I like that.
I understand they lose vermin killer magics,
but they waited for that second wave, and then they double-aided.
Smart.
So, disparaging, but still down a man, sure as searching.
We'll have to fight.
And in the flames, the peak's in, doesn't hit the shot, ultimate capable.
Still feels tense.
Even though it's a two-man advantage, should we start from a five-pressure over towards B?
The bomb heading over from Malm's now, to near.
Attempted the clear, but doesn't go to his looking for.
So, kicking up a faster rotation, Donkons on the way.
Now, swings in, gives him in the head to head with Teneir and wins out.
Well, you want to talk about more convincing, how's the five alive for your second round on the T-Sign?
Hold up.
Sheer's above the all.
So, Alija's Makaze in this scenario.
And Sheerow's got the AWP on A, trained and ready. Easy pickup, takes down the captain.
Shuey goes down, forced wide sheer open, needs to go down, Malbs makes it so!
Doesn't actually take too much damage from the flames.
Elise vs Magix here, the rotation coming through, just in time.
Donks and Donut.
Ultima can't miss the shot onto Temple either, that's Sonic's approach into Temple's side.
Spam not far off, but NAF does get the bomb planted.
There's no reason not to have a look-in if you're spirit, and especially now that Malbs has gone down to Donk.
Oh! Another onto NAF's alert!
Comfortable from Don. Ultima can't hit his shot and the A site cursed for Team Liquid.
Hey, he drops this defensive smoke. You knew the lurk the whole time.
Boy, she's gonna get on that diffuse.
Easy close as well. The trade immediate from today.
Nice shot from Alicia, but, uh, make it eight.
Pound a little bit more difficult.
So two more rounds.
Swing from dunk, immediate deletion, Ileige removed from the round.
The first five seconds, pushing through the smoke, she was really putting faith into that
flashbang.
Just one back from Ultimate needs to get a whole lot more of that done and he's losing
teammates left and right.
Now he goes down to the cave player and that is a convincing 9th, 14th spirit.
It's like you just said what do you want to have for dinner and you just have the
same response for that.
I don't know.
What do you want for dinner?
That's what that felt like to me.
Oh
Now let's get spammed
She runs out to his death
Now falls and now it's a lesion ultimate with a minute 30 left from the clock find around of a half and a 2v4
situation Lee strikes on to Don
Shiro sciences him and now it's just little Tim to me
Down to Tamiya a bit like choose right now holes all over that T side 10 to 2
This time we take a half-time break spirit are running away with things down
fast. Is this to contain or is this to push? Because if they push out, no, they're gonna
be having the fight brought to them. Nice from Elise to put Dog down with empty hands.
He's already had an impactful pistol in the first half. Ultimate needed another, was unable
to provide as Xontix puts him down. Block. Disrespect, it goes straight through, just
shooie. Least to hit that headshot. Xontix is creating nicely. Malm's one and done.
finds his second an opportunity to plant uncontested but still unaware magics will fake it out
and they'll group up for this temple walk so what they're anticipating the potential for a flank or
a complete vacation oh you're gonna be confused did they go towards ct or they donut did they
really just evacuate completely at least they got this information pretty quickly they didn't set back
and respect those smokes. They continue to try and apply that pressure. Now into doughnut sector clear you
are aware of all the possibilities. You want to be quiet because they could be mid also.
They could have just cut noise in AMA. Yeah. The bomb is about to go down on B.
You've missed the timing window unfortunately for liquid.
But you've got to commit to this silent approach now.
Oh, ramp.
Oh, ramp.
Audible magics, Nath perfectly poised, ready to collect, look in the wrong ways magics.
And Zontics, two kills deep, is ready to come up clutch.
Default plant.
It's not ideal for him, but he's just going to call the bluff on the first.
And spotted.
Okay, now that information flows, and now Nath and Shewie just need to try and fight
it together.
What are you doing, Shewie?
And easily down, another messy and zontics clutches up with a quad kill liquid. This is not pretty
Cringe, I don't like using that word. Yeah, it's tough. Oh back. So now we're talking
Two down, I mean 98 damage for number two
You can kill him with a harrow bug and he does I know there's another one, but they follow through
and not okay well there's two two HEs as a classic partnership goes
modern day partnership well the throttle heading into a leash path like Donk's head
is in a leashes crosshair it couldn't really be better for where a leash was
the fight he was hoping for he gets it don't just beats him at the punch so
hard clear from Don.
Covers there from Shiro just looks away as they walk through the donut smoke, Shui, Shui
looking to clutch and redeem himself here.
It's a 1v1 versus Shiro, but Shiro welcomes the engagement.
Perhaps expecting a little bit more respect in the 1v1 room to stretch his legs, but
Shiro just says that's fine, I've got the glill.
Let's get this one done, shall we?
This was Liquid's pick, and it's going down swift,
Donk, making it look even quicker.
Gero's Flash is connected, Donk's Bullets do two.
I am hoping to see an uptick in spirit at this event.
Me too.
And it's hard to compare because a lot of teams
are still piecing together, have newer rosters,
but they have six in official maps with this new Liquid.
It's gonna take time to change positions.
Players hold up a second.
Donk just looked away.
Ultimate gets one, but Donk swings in and...
Well, it keeps the number advantage.
Yeah, it's a really uncomfortable retake, isn't it?
Malves is going to be behind the smoke on the short side.
But just some of the details.
Have good protocols for good ideas, teamwork,
there's basics of U2 to LEUP each other.
Yeah, almost every POV we cut to, it seems like,
oh, it makes sense that you're holding that still.
Should we? He removes Shiro.
And on the fade, Malves should have gone down to Malves instead.
that low HP sings as he finds the instant head shot.
Truly in the clutch, well, this is Karrons.
Finds him through the smoke.
Magic's a little unlucky about that one.
And Teneir is playing around the smoke himself.
Dips into sight.
He's ready and waiting.
Raring to go.
Those timers on his side and backs up into the final frag.
It's 13 to 2, a 15-round game.
Crazy.
That's the quickest map we have had all day
over both streams so far.
We now head forward to Dust2Spirit's pit.
That's when Magix did the interview in the following tournament.
Rotterdam and Zephose had a life game.
But here we go.
He did a very good game.
Oh!
Malbs eat in headies and wants to stand in bank
to try and bait in this car player.
Like he's not going back.
What is this?
Disrupted forward position, hoping for that fight
to go his way.
And never mind.
Actually, it was short-lived success.
He's a leash, however.
That P2000 sing at range finding the hedgehog to magics as the follow-up is nuts now donkeys on the wall path
Is he going through no? Yeah into the fight straight out the smoke finds the head of a leash
Shui onto shiro puts donk in the clutch
He's got the bomb he fakes the runaway hoping for an over extension
But shui puts him down instant headshot close by but that's more than confirmed now
I'm sure you're off to you might just do the best jamie impression. Mm-hmm. Just control the rotations flashed in long
Flash books to near mouth set up to succeed by ultimate
Upgrade his rifle and stick around for the return. Donk is on the warpath back in and he gets the info that there is other bodies outside of bedroom
He wants to go searching for that fight right there, he pays quite a heavy price, but Shuey
goes hunting and loses out.
He thought he had him booked.
Shiro shows otherwise.
So we've got a four on four with the bomb maneuvering back up for a short finish.
Excuse me, what am I saying?
Magix is the one with the bomb, it's Shiro with the orb.
So they're going to try and, well they don't have enough smokes to drop him into spawn.
30 seconds left, it has to be this B play.
Naph and Elysia both still here, so they're A fake now, they're going to send Donk out
to fake this site.
Yeah, usually a kill is a very good way to fake it, Donk primed and ready to provide
exactly that.
Bonn searching B now, and Naph wins out, got to get the next, Elysia's there.
Okay.
Um, yeah that's a tough situation to see them winning there when they're split in that regard
But they gave it a go. They were hoping liquid were a little bit skittish as you're back off
Don't go down after time as liquid keep the sheet clean 3-0
I'll work to do him
Oh, that one goes in a two-ease in favor of spirit.
That is crazy that Shiro could catch a little glimpse through that.
Even if the tag on a shooie trying to park back in a way, they will have to save, but...
Eyes of a hawk.
I would love to see the flash the magics through, wouldn't it? Because it was absolutely beautiful.
I mean you saw how kind of booked Elise was by it.
Well I understand why you play a turtle setup with two sides as well because at the moment it's very popular for teams to be doing B-pop setups right?
And there you don't really want Hornaf to be left on an island. You want to be able to support him.
But the fact that the fight goes mid to B and no one's playing for info, they got so close before Elise even knew that was the case.
Well done from Spirit. And again, it's the flash.
But I'm the most impressed by that.
Yeah, it was a magic slurksmoke.
So diligent stuff, nothing spotted, but bad information in a way.
Yeah, it's really clear. Is it?
Oh, this is agonizing. Look at this.
Son takes good against sideline.
OK, so now you have your info.
The door is locked by Shuie and the rest of spirit are forced forward.
You only have yourself the smoke.
Orp on the line.
Now finding on site, flash with the Deagle to go and have a dip, and ooh, that's the end of Malus. That's the end of your man advantage.
Don't give it up. Don't give it away.
Nath goes down to Donk as well. They get across avoiding the Orp, I shot onto Donk!
Ultima very quick on that one, puts Taneer into the clutch.
He can mantle up here and use that smoke to get the element of surprise here onto Aleige.
They're not ready for this. Oh my lord.
This is a vicious quick from a leash high-impact round
Almost pipped the gap. They didn't need to know it would have been some fantastic parving, but
That came from as regards to the clear and to will pick up another. Oh
I'd share a beat into the punch. I
Would just execute a now take sure control execute a the deep smoke is the problem a leash forward
Oh, the pre-aim was there, but Donka nails him.
It's rapid.
He's trying his hand through middle and just peek up the peek.
Donka, Shearer, I love taking every kill successful.
Well, I know it's 1A1B.
Right.
NAFTA B Defender, NAFTA Long-Ank Up.
Yeah.
Pick your poison.
All right.
Doesn't feel great from NAFTA B, does it?
He wants to take the fight on his terms, doesn't want to be getting pinched in,
which is exactly what they're doing there, taking their sweet time.
making it perfect unison as they push out the main and a smoke break onto Malph's.
Donk and Shiro are going to be attributed to that round, Spirit 2, Liquid 4.
In one of those setups, Shui, an ultimate sweep, loses his head and then uncrowed, Shui
needed that, gets the trade at least, puts Donk down for his fifth death here on Dust.
completely clears out the bedroom
position to the lingus behind the door.
Chris cross and a finish. Yeah, I think
go away. There's again no all.
That's that's the key of this
situation and you're not getting a goose.
Oh fair play fair play. Surely
the angle was held. The mollier
towards goose will achieve nothing. He's
gone back to what the ramp and now
spotted out it to near and now
magic's quick on that Malbs is going
cleared out by Taneer.
It's cleared out by Taneer.
Still enough of a delay that Sontics is met by the M4 of Elysian.
It puts Taneer into an uncomfortable swing.
Spots the head of Nap.
Once you isolate Elysian, the elevation loses his head.
One hell of a tap from Taneer.
12 seconds though, the pressure is on.
Nap uncroaching nails the head.
Big round for Team Liquid.
A stabilizing one.
You were talking about that setup right there.
things when you're all either he's holding the line or he's sweeping in but
of a off-day either way four to five liquid this time it's competitive or
Bushiro that's the tag that play nice one ultimate so don't dead
should I should close short I just leave now for an island over it towards
B. So you can see him here back of Platte with the world on his shoulders essentially.
Ultimate joining this. I think they know they need to stay in motion.
They don't have enough information. They've given up long in this.
They want a Biff to grab another kill.
Flash of the ready, not required. Space being taken, long steps heard.
This is all starting to piece together quite nicely for Liquid.
This flank might come in quicker than they're ready for, but
Shui read the situation is he able to keep this tempo up on the flank?
Yeah, these flashes in the blocks ahead of the box mother by time
Now swings to his demise ahead of the smoke they weren't expecting that it's near ready to receive Shui
so it looked promising but
Hasn't shaped up to be that way
Headshot required and damage inflicted magics does manage to
I don't think this time Mr.
Nath just backs off. He
cuts off the last one. Sure,
but that was one of you. One
this time too much to ask.
It's going to hold on this M4
and we tie things up again.
So score will read five to five.
Lost bonuses. The biggest issue
for liquid down the stretch
here. Donk on his usual antics.
Swinging your own peril.
Oh, nice for a show. You hit
the dink, but you've got
to find that second bullet
because Donk only needs the
the first one. He's just
good. It is great that we just
had Zairou into Donk. Yeah, and
obviously there's a lot of very
good counterplayers, but
watching the players who are
just a cut above just how
casual they make. Things that
are traditionally not. I'm
not gonna say super difficult,
but you know you can't
That's it. It's just everything is so well like muscle memory
Oh and refined that's blocking the magic's gonna work this out soon. He's like I am holding the
Reaction test yeah, he passes
That's a double thumbs up a leash. Don't forget leg shot by shiro. So an impossible task made more impossible
Hang on he wins one on to zon'tix maps comes through mid sweeps through to me on to a leash
But still now kicking up a fuss a triple kill from Malph the new addition makes a mark to tie it up six even
Could be competitive a dead even have a whole lot more competitive than ancient
Bargling, but EPL was one where things didn't quite compute the spirit how many again?
Donk supported by the sheer on a softens them up with a job of rats is to go swimming
Just the one kept humble ultimate clock good for the connection. Sheer will be forced to back away as the smoke fades
Trouble the brewer, here they come.
Good flashes and a headshot provided, ultimate
second kill deep into the pistol, he's even gooshed another there, Malmes' Glock and X and now
should be able to run him down with the dualies. So taken,
Magix and Xontix the B duo, worried about
any lurkers. Trying to find a way back in.
Just guns out and swaying Malmes on the site, could be taking their first contact.
mounds on the side can be taken up first contact.
Was it going to be now on the triple swing?
That works out wonderfully.
Well, Magix doesn't have any Kevlar.
He's got this flash, so he may as well try and get a couple of kills here.
Nothing comes his way.
Then, yeah, I suppose he can just hold on to the $200 worth of investment
sure, but I don't think they're going to give him what he was looking for.
So one second to try and get a frag.
Won't get anything done.
It has to back off.
Alright, that's both pistols for Team Liquid.
Starting to get a little bit more exciting now, let's see if they can keep it clean again
with another three out the gates.
It's a bit of a different setup, Magix is starting to push it short as Tenir takes
the long control.
Oh, and Donk's just deleted Shui there.
Yeah, he was like trying to run up cap, just got bobbed.
Don't use his A4 like it ought gets them the opening incision has to be a very good
He's holding it
Doesn't know but he's missed his window. No, he hasn't no he has not
Perfect trajectory on the h-ing has their ears ringing and then shiro built another one on top
Oh and a second from the or dipping in and out three kills deep from the shiro sniper
to get jumped up on. Magic's
closes it down in a very convincing round out of team spirit. That's going to be doing
some convincing. Their first CT victory.
Magic has probably thrown four times as many grenades as anyone else on his team this
map.
Got a lot of space out mid to be early. This Molly, it's going to work. It's going to
flush it back. Dong's gone down in the meantime. It's all on Zontics. Yeah, he's going
Now this world cut out for him, she was gonna be applying the thresher in combination with the leash.
Still, although it doesn't matter if he's flashed.
Where's that trade provided now, late but...
I think you have to say...
Now he should be sure...
Oh, hold up.
Sheerah finding ultimate through the CT smoke.
You know Malves has to be around middle somewhere.
About 15 seconds ago he was throwing a Molly Longdorves to keep Teneir busy.
Now the bomb's gone down, he's trying to deal with some rotations top mid,
also worried about the...
Push out Longdorves.
Now he's noted if Teneir can swing out and deal with this...
He hasn't got the bullets for this fight on Teneir.
He's not ready for it at all.
easy pickings. Suddenly this advantage been manufactured for Team Spirit looking
for that two consecutive flush ready for Shiro. But hustle no kit. Yes most of the
limit is for you. Shui is still alive and kicking though. Time ticking in favor of
Team Liquid. Tanira over looks the post angle on the box. Shui going down to the
spray but no covers there from now. It's a one-on-one but the time has ticked.
Liquid skin of their teeth will find their tenth. Sure but ahead for the
hills I don't know if he's getting away with that one. Now he goes down with
The bomb lose the AWP and Spirit lose it all.
So juggling the nades in tunnels.
It will be a B-pop.
Shui's got some very powerful flashes lined up here.
Yeah, don't catch it with.
Swings on the HE thrown by Xantix and gets away with it.
Takes down Malus and Lee tries to run in to try and find something,
but they find nothing.
Death dismay until the double, but on the cross.
Shiro's got him.
Lovely little bit of team play on display there.
Xantix and Dong partnering up beautifully
to shut it down. How good is this Shoei Flash?
Oh, he's here, very slow to react, about to
scrape through the smoke. No Flash at all! It came after the fact!
Yeah, dry and effective. Matches onto a leash, goes down to
Naphz to short.
He's here in! No, well, there. That's very well there.
He's absolutely nailed it, and now he's got dogs supporting it to try and cover
the cross.
Not going to be easy for Liquid to get across this sideline with a missed smoke like that.
Pull it through the smoke, put Ultimate low, Shearer is going round the world for a short
angle.
An easy-peasy for number one, maps trading though.
The bomb's gotten across an Ultimate low HP, both of them batted.
A 40 HP between the two of them right now.
All goes down.
Shearer from that short side, Xantix tries to force him in and it's perfect.
You jump up, Shearer in position to punish and the last one could come through the
cart.
Ultimate whereabouts noted.
smoke helps him. It does. He gives him something to relocate around because he's
on paranoid about the retreat as well. He's just hoping to catch this on the
close of the gap. Jump spot. Sheeran knows he's where he is now competing and
beautiful. Okay. Beautiful round. I mean, Sheeran was just up to Sheeran things.
Very comfortable map for him. Giving him a thumbs up as well. Who needs
pistols when you've got gun rounds? This is the thing on ancient. He had a
couple of wobbly misses. I think he was just dusted as well. But right now he
is at 19 and 11. He is just putting on a show right now alongside a
Donk is twenty two and thirteen.
Great awareness to be able to
swivel around into the short fight.
I think the little details like
that jump spot from Shiro and the way
that they're playing around these
smokes and these details.
They're not.
It's a bit hot.
Zontics holds a HG.
He's going to try and time that
with the play on Donk.
Little smoke breaks to run
and get ahead of the play.
Nothing spots in and
something gained in.
Oh, come on in, boys.
Yep, Zontics turns the flashes.
Nothing from Donk.
He just flattened them still blinds on ticks only the one miss shot shiro confirms the cross
Fast take tunnels flag. I understand he's not running, but he's gonna be here quite quickly is magics
This one could settle in door re-smoke there's another one of those for malbs
I didn't want to just chuck it in window now really stuff this sure with a flash of the ready
Ultimate close window that's confirmed by the sound of the UMP.
Swaps to his side arm, but Tineir finds it all too easily.
The magic pushes through, looking good, looking great.
What a well-structured witte, tempered, but perfect.
I loved it. Every little detail there was great.
You know, they're smoked off, they're in a little bit of trouble.
Sure, we're just going to take our time and look as good as ever.
Well, maybe not ever, but...
Taneer's gonna have to force forward and Sontik's pushed in for the flank, lovely!
Oh, mate!
You have to go long and you probably feel you have to be pacey.
Yeah, you do.
You do.
Okay, donkey's gonna be fully smoked off.
H you to break.
Picks it up.
A little bit late.
A little bit late.
Send here, you might change their plant position.
Just trying to go behind the single box.
But then Ultimate can't do anything about that for long.
No, that's why he's gonna play forward.
Oh, a comfortable fights on every front for team Liquid, a must win conversion of the
plant.
Well, this series is gone and you are sent to the lower bracket.
Flash looks promising.
Ultimate can throw that upon the commitment of Team Spirit.
They're moving.
Are they just going to save?
Wow.
Yeah, okay, they are.
I mean, Cash is not flush.
Yeah.
The only one who's stacked is Shiro and it would have been 1400 into the final
round of regulation.
make sense so yep I can't fault it but I would have loved to have seen it soon would have enjoyed that
oh no he doesn't oh no uh he's gonna have some flashes that are ready to set up his rifles don't
get the lull up magic's on the long corner this is an aggressive stance here's an adjics gets
flashed they seem to damage that yeah a legion Malph's nothing low and full don't commitment
distracts a sheer road you gotta go fast like you have to go may well but now he's sheer
Sontik's to near. Donk the whole spirit squad. No, what's up?
HE looks like it's gonna be damage. Just a little headshot nice.
Catch from ultimate. Hang on. Catches to near over the top of the smokes.
And now they have that advantage once more, but don't forget about low HP players.
Even lower now as Malb's catches flat from the HE.
Miss shot from SHIROZOR gets uncomfortable.
Sontik's catches a lead through the smoke span. Catches in the corner.
So many smokes.
There's so much going on. Pushing the smoke.
Pushing the smoke.
He pulls around and gets it done. Spirit taken in two.
Okay, okay, okay. Well from 13 to 13 11 liquid woke up and they pushed the dragon on their home turf
Hugo can you kind of set the stage for this one for us? Yeah, it's an exciting game
It's a game that Navi have taken many many times that many important times as well
they even denied bait the major playoffs will remember back in Budapest and
And Bay, despite numerous attempts at it, have rarely found success against Navi.
One map finally picked up to the 8th of Navi back at Rotterdam.
They are looking for more revenge today, and it's going to come down in the middle with Alexi B starting the show with a rambunctious double.
Headshots come in, and Bay just speed up on that A-side, but Navi are all here.
That's pretty one-sided pistol as far as they go.
It's a one-sided head-to-head area as I just said eight to one eight to one in favor
It's not good numbers and in in those eight wins
I guess the hope that you're holding on to is is maybe in a BO3 with a surprise. It's more realistic
Yeah, not the obviously
They have great form, but we've already seen that matchup. They got three out nice and clean by vitality as it often is I
Guess it's a question of like can Darby you know warm in I
I don't think any team is going into an event right now with the realistic aspiration of winning the event except vitality
Right, you're hoping to make a run you're hoping to get to those grand finals
shy thinking about characters like blade who's not one to kind of sugarcoat when they're having problems or when they're you know
Kind of working through issues within the team
But the tone of a lot of these if you changed a lot for Navina hold on a second. It's nice time. So that's fine
Little couple of exits on your way out of the round
and Navi's staying mobile, just trying to find them, and I think they will.
Bit down ramp, and essentially trying to save.
Would hate to die after time, bit won't ground that.
And you know, we've been talking, Navi, and do you have this control they're looking for
and a chance for us to see what they have in mind once they get moved?
It's a good take, they use double smoke and molly in the corner, there is no position
Navi can play in middle, so second timing take for bait, gives them full control,
Alexi loves a cave spam. It's gonna find kensasaur who climbs up heaven. That's a awkward way to go for bait
They got their early control and now Navi blind but still make the right gamble three towards be the all in the picture
They setting up for this execute three on the ramp and one cave
As the spot on cave saw two players did Sizi it's wonderful up next and he's gonna hit his on the AWP
Quick work made over this B-Play and a 5-B-2, you're trying to plug in the numbers, but you knew there were multiple players back there in cave
It's too much to deal with for bait
You feel like you've already caused bages to whole host of problems
You know you've both shut down the mid-take, but even in rounds where they get away with the space
It's not been able to net them anything yet
Now to just one of these a walkouts and again into the wonderful orb this time
He's got backup mccasey riding shotgun
And the full rotate arrives, it's only essential left, his teammates.
We've seen what an AWPer who can't be consistent will do to any squad.
And in a time where we have so few AWPers, one of the earliest stages, stage two, I think it was.
And then even playing them for a playoff spot of the Major.
And they had a really close train as well.
But Navi just clinched out another two and zero against him.
we get to see a scissor make an appearance
it's one of the worst maps for a seaside all
great it's all the allp on it now so things gonna get easier so tempting to
walk through because they hope they do it scissor wonderful takes him down
easily done by wonderful yet to die in this game looking for another not
shying away from the fight right now as exit comes in cave is taken and
wonderful is exposed bit needs to provide the cover
dances around a smoke it makes it look so comfortable and there's wonderful to
help him out what they want to Rio turning into just a slog taking down
some notable teams on their runs to wanting para vision not easy to do
beating some of those up-and-coming
squads but Mikazi close middle close
lines another we have had in these opening
games like we've had everything from 13
ones through to 13 falls now had some
dominant maps in here but can we get you
know the completion of that with you've
done it with a clean with says he
getting boosted
wonderful yet to die let me show you
out of Jynxworks.
Oh, he's still in the ramp for now.
They've lost a bit.
He was getting aggressive.
That nade is brutal.
There it is.
Wonderful.
Finally taken down a peg.
First death of the game there as they make their way in through ramp.
Still, it's looking like the end of the line.
Four bait.
Oh.
Couple of entries.
Sure.
But into the full stack of Na'Vi.
Another force by Atapure desperation.
You don't have any other choice.
Faster tempo on this A hit, still at 3 CTs here.
Features remaining one step ahead, again great damage on those nades.
Remus wonderful, boy does he make up for it, quick collateral towards that one home.
relegated to just your lil's here in round number 12
Can't complain about that bully actually catches the second guy at three middle as well
Sissy bought down low in that fight
Here towards heaven ready to come through on the timing was ill XC, but he's not even required because mid has been shut down
Yeah, I feel you
There's no one in B, Ari. B is open. B is empty and Navi don't even care.
The bomb is still back in T-sport right now.
B A is winning this round, or B A winning A round.
Navi...
Waiting on this B site.
Essential swung. Good double, but as said, that bomb too far away.
That might just decide the round.
Alex goes out middle.
Bit of a shame on that timing.
Would love him to come back to B.
Instead, Navi just closed it with a wall bang
And simply done, Narvi looked to start their campaign in Rio with a bang.
Having said, USP up close?
Will it bear fruit?
A little bit of rampagra as well.
Alexi's still waiting around at the doors.
Ouch.
As he gets to the spot, Alexi's able to play in tandem.
That's two opening kills.
He has Sizi up close in the cave.
Hoping to complicate matters and slow the rush of Narvi.
Short fight in here, support comes in, Sissi's getting sandwiched, both sides of him.
Oh, it's been a long drawn out fight, but there's the kills finally coming through.
He leaves MPL in this, looking for one measly round, RB.
And it all hinges on MPL's clutch, and I'm getting done.
13-0, you don't get better than that, and that's quite a statement of intent out of Narvi in their opening map.
Harvey poised for this A hit and they won't be moving from their positions and P.R. is going to have to find himself inside of A
On the Moto smoke put him on the wrong side of it drop into pit deny
Moto smoke misses and the headshots come through for Bay
It looks like their first round of the series is finally here
No one beats Bay 14 rounds in a row and gets away with it
Unless?
Kazi 1v5 would be required
Couple of low players here and still a ways away from worrying
Sadly give Mikazi his chances
As the door burrows to shut him down bait on the board to finally come through with a round back there's so back
Wait for Navi to come his way. It's gonna go for
Just an angle on to the ultimate in my RV focus on banana smoke down break grenades here
Alex just eviscerates Mikazi though with a running gun and it's up to the native trade now V4 V4 full banana control all left in limbo
No fight for bit in the apartment so full regroup outside of this B site
They're getting ready to go on this I wonder if they heard that drop out of apps because a media rotation coming in
Cici peaks down mid kensas all's on the move so they have good timing
Wonderful up and over gets the spot can't convert and all the kills come through for bait
No worries there is that one is it clearly converted like they want to just send it into this site on the other half of the
Map be a very very blind right now, right? They're passive back within the A site
So last time we're kind of Sissy being pushed up over towards me gave them the info ahead of time
This time it's just guesswork
Flash in
I hope we've got a sensual involved.
That's a good chunk of damage, but no kills found.
Down a scissi on this AWP, and they're quick to close in on him.
McCarzy might just on that as well because of the health.
Now set up at the back of the site, crossing in his bit.
You're worried about that bombing transition,
but he's dealt with the player back in spawn.
MPL can't line him up.
And so Navi will break through,
and it's helped out massively by the man
man that was kind of put in the spotlight in the car. So you're getting those entries to break the
bee holder part. Utah is also excellent right now. We know the Orp is on B right already fired off of
the corner and look at the Utah they throw to isolate Sizi. They throw a pillar Molotov not
even a new box molly and they catch Sizi out there. You know no rifle is playing pillar
in that position. They know Sizi's there and then the amount of flashes that connect as well.
says he spends his entire round blind on that B bomb site.
Could have been some damage on Na'Vi retreating.
He's been trying to cover a wonderful bit, looking for the orb.
I don't know if he got that info there. He spotted something for sure.
MPL gets aggressive and he can hunt down another as well.
Bitcourt in the fight.
Alexi running. It doesn't really clear the corner.
And so MPL is beasting here in apartments.
Surviving is another game because Maccazzi realized
The noise went silent and MPL will not as he finds four frags in apartments and baits another round
When you need to you can go and get that info
We have a bit more of a B focus start here for bait
Anticipating a change out of Na'Vi. Yeah, the one round that Na'Vi won was when bait played double pit
Oh ouch
Grenadier is one for breakfast good trade work again bait beating down on banana
I'd MPL, you just don't want to give this guy more fights.
You want to be wherever MPL isn't right now.
Get out of apps boys. Game plan is busted.
What? That's an awkward miss.
Oh, that's a very audacious attempt to cross back out.
And Wonderful's just nailed a second down here in the pit.
in the pit is MPL he's 15 and one playing an absolutely stellar game but he has to stop this
Ross this 2v4 is on MPL gets away with the first it's wonderful two kills deep time low
and when he gets off this bomb surely a dead man bait keeper racking them up another smoke
picked back up after that gets replenished so Navi might just have to go through it if they
throw this execute now the smoke and CT is down Navi have no more they're forced to go through
the utility. Alexi is going to have to nade this open. That's the break on the smoke.
It's replenished there. That second one comes out from the back of the site, so Navi is
still running through. Gray screen, it's a good flash to bring them in. Alexi and the
Kazi offer up the entries and it's all on the back of that Ema flashbang. He threw
three in a row, right? That coffin player peeks. He gets blinded as Alexi comes
through the open smoke. He peeks again. He gets blinded. Then the quad player fighting
Blinded that was three excellent flashbangs for Ema. They've essentially won. Not be both the rounds right think about when Sizi was pressured on be
Quad as well by utility and mccasey runs him down
And hopefully now we are expecting a bit more resistance out here towards be
And the one way in so again they go on this venture out towards top mid
they meet that scissor or pet on and no option for a trade here since he's gonna
get another shot off before all is said and done
as long as he looks it's just contacting to mid
they really have a whole lot to show for these two kills either that have
been handed away you get out top middle now but going into a fair fight
out of the A-bomb site. There's the opening from the captain. Alexi provides, can't see
how to wrestle that one back, but it's MPL. The one guy you've not been able to get past,
he's not in a forgiving mode. Doesn't forget either. It's 18-1 on MPL.
He's got a set of KD records right now, 18-1.
I mean, now they've been really insistent that eventually they're going to break through this
hold it. They don't want bait to feel so safe over towards A. Any problem is, he tried to
go A a bunch in this game and you've really now let bait know that this is the safest part
for the map. Only successes have been down banana and so a quad B start sees a lot of
aggression for bait and they even get the spam kill on the smoke. It's also pretty
important who it's onto, right? That's Mikazi, the guy that's meant to go and
take the B space. Well, he's just been knocked out of the round, so you start
shuffling the defense around it
straight away. I might force a
move here for bait. Yeah, they
get baited in. Losing a B player.
MPL tries to get aggressive and
it's 18 and two now as wonderful
finds his shot. Patience pays off.
Navi again split two and two.
Just need to get groups and go
together here with the clock is
low. Is anyone going to go back?
It's walking into B right now.
They're still so split for this
point of the round. It's fine
If they get this entry clean, if not, there could be problems here for Narvi.
Problem averted and avoided.
This looks like a three round half.
Oh, Ima, here's the footsteps looking for his first kill of the map.
No.
And he's not going to find it walking away in apps.
They're just saving because the position here really there's decent money, but a k and all
We'd rather all the spoils here for baiting that final round of the half considering the game they've given us
Nice couple of entries Alexi through the smoke wonderful patient onto MPL
See Alexi kill the kind of gives them everything around
just that one kill up through banana to kind of give themselves another option
even though we also was brewing in that one they were ready to go hey they were
gonna go into the stack what your game this is how you make bait for your
last map boys taste your own medicine
And this is how it was used on its own, just so many untraded opportunities here for Narvi,
right?
Like, no?
Okay, how's that for a trade?
Take it back.
Just wallbang them.
And there's a second one.
And now, what about the trade here?
Oh, missed on that!
Sure.
Through walls, through smokes, whatever it takes.
I'm welcome to the game, Ema!
Hey, on the board.
If Alex didn't use his Molly, I bet they'd never clear him,
but he'd rather keep his B site intact.
No, not another wall bang.
Bits. Might be a dead man.
Get out in time.
just hounds him down as MPL and I mean not hard to see why 19 and 2 MPL now
behind enemy lines might just steal this half with a bang backstab on
wonderful swing and a miss with the turnaround okay I might have made it
past redemption be what hell of a redemption arc he's one on three first
kill of the map in this round powering confidence not at all-time high for
I'm timing is missed across the board, but he's still in behind MPL
He shot 10 seconds left
Sizzies caught him on the cross bait lock in a dominant CT side with MPL playing like this
They might be able to make it a three mapper after all
Maybe the CT side is more in store, but it's got to start now couple years ago
Play would have loved this performance out of MPL right now
nice
20 and 2 and the thing that was so impressive about it was it's not like he was being super aggressive of anything
He was like there's kind of safety net in a lot of these rounds
Okay, one tapped up middle. Oh
Okay, Mikazi will answer with one of his own still a lot more bodies out towards banana to deal with
Box smoke lobbed in for Alexi wonderful offering supporting flashes out from the spawn
at least stops any type of a spillover in towards B.
There was no one home for a second there, so big smoke for Alexey.
If he doesn't get that down, Bates ascending it.
He's still alone though, Navier opting to gamble and it appears wrong.
Yeah, you kind of hoped that you just showed enough right that there were players scrambling over
to knowing about for sure by Bate with the flash and smoke timing
and so hoping they were going to kind of overcook this and go back into the one-man
hold that's not what's happened that's that will leave bait with a pistol
rounded that much closer to making this a three-mapper 20 and 2 and he's still
planting the bomb
I'm going to let MPL work the apartments.
Oh, that's climbing it now.
I mean, that just kind of sums up how the game has felt for Narvi, right?
He finally gets his hands on an orb.
All right, Harry.
Why don't you do us a favor here?
Wrap it up.
Like, we are indeed wrapping this one up.
All right.
Okay.
They have aggression out towards the boiler, that's himself a double kill.
Alex up next, doesn't last long.
Double kill, double your kills, Emo gets a second.
Alexi, a flash available, and McCarthy hide it.
Oh, there's a bit of a gap there, he can walk through it, could hard clear spawn.
I hope it's covering it, though.
Kenzozor goes in.
It's Sissy to take that line into the site now.
They were still paranoid about it.
Mccasey's been spotted and now dealt with.
And this one's looking to come through.
Sissy with a bit of aggression taken down a peg out
towards the spawn.
It leaves it on Kenzozor.
Won't be too in front of him in a game
that bait have been in full control of.
The task is felt too insurmountable.
And this is quickly building to be
one hell of a finish bait. And
a two before to close a
dominant win on Inferno.
Ken's is wide and base shuts
him down clutch denied in RV
keep themselves on Inferno for
one more round. A bit survives
a very scary one V1 there
when you consider what's
happening.
All right, more execute heavy here, Bates just coming up on the shore side and coming up with a pace.
Good flash, doesn't matter. Alex, full blind, full running, still gets away with the entry.
Everything's going wrong for Narvi as Bates claps down upon this A site and it just crumbles.
Sizi now holding onto the flank in through top mid and so it's delayed satisfaction, but satisfaction all the same for Bates.
There's one hell of a turnaround from getting 13 owed to open this up. They go ahead and dominate
Na'Vi right back and this one now goes the distance. Na'Vi on the T side of Dust 2.
Eternity ready on the short side. Alexei sending his player into spawn because he goes
from the jump in and he does see players on both sides but MPL is keeping up appearances
from that first map dead after one. Julie's from a range and essential headshot back into the bomb
side. This is Ema's chance to strike. Is he ready for the third? Yes, but it's not enough as
Kenseth or tries to hold on to the round. Bit will not let it happen. Na'Vi get that pistol round.
Hyper important. Kenseth's always in a hard position to clear. I mean like the MPL life
game on Inferno just being a mixture of reliable and depressive whenever he needed to be.
He would love for him to be able to lock in and run that one back. It's just a one for one out here
in mid. Watching the cars he find entries like that is always a delight. Flash didn't even really
see what he did that much to Sissy, but just wide out tunnels and I'll be fine two for one.
Just look at the difference for Ema right now as well, right?
Couldn't do anything on map too.
But here being a real force to be reckoned with, you know how it feels when you get those
first few early rounds in and everything's going well, you're getting your kills.
There are some players who benefit a great deal from those type of games.
Oh, there he is, adding more to the tally.
is back. It's not going anywhere soon. Spotted. It doesn't even need this fight. Molly forces
you forward. Alex, oh dear, had to make a decision. It didn't commit with either of them. Stuck
on 30 health as the Molly pushes him back and now Bit just keeps the pressure on while
Navi have realized where that other player is. They've even cleared it out. This is
wonderful walking mid to be on his own with the orb. They can do no wrong right
now Navi punishing everything and so as bit has Alex trapped in this corner the
bomb it could even be delayed but Navi are not going to get that cocky put it
down and maybe it doesn't know which side of long he's on but as he becomes
up cats they're gonna figure this one out big okay if I comes to him and
and escape route granted. Let it go. Oh! Ha ha, midair. Would it be anyone else? Ema
there to stop the save. For a little bit of mid aggression to open things up, didn't
see anything. They hear all those long flashes and so they quickly amount a bit of a defense
Here a stack out towards a
You know dead on the cross it's bit with the trade
See these long fights get awkward for na'vi crazy. This is not looking to be one of those rounds
They've clawed back in 3v2 the cross should be right there with a chance to replenish that smoke
I had every right to go out of control man. It's hit some bangers
Oh, he still can.
Oh, Sizi arriving on the deagle.
One kill left in this, Alexi.
Oh, put him down.
Basically felt like a kid again.
Like being in a classic car, like you just kind of appreciate it.
Okay.
They're not making like this anymore.
Oh, dear.
It's not a shot, but wonderful.
Time to charge.
Yeah.
Turn it off.
And Ema again back on a lurk out through mid.
Bit of pep in his step, bit of confidence and suddenly you're really worried about this
solo player for Na'Vi, you're always looking over your shoulder.
This round's over.
Only hope you have is if you were able to find Ema and of course as they scurry
you rotate they run right into the facts turn what's war banged also the
mid-doors from scissi yeah we're saving these two there will be another buy for
bait in this next round with the open play it was okay maybe like because bit
spamming because he changed his mind but it from scissi's POV it seemed like
Bits spamming was the perfect sell, but Mokazi wasn't closer than him.
Still hanging around here, hoping that eventually he's given a sliver, and there it is, Ema taking down a peg.
Now the advantage for Bate, arguably one of the best positions they've been in this entire
CT side.
Let's see with the tap back and there's Mikazi lending a helping hand.
They'll break their way in through short.
Rest of Bate out of position here.
You've got Alex, who went aggressive out towards long.
Lot of room for Navi.
Even the long play has to get out, so.
a great call in the mid-round, a couple of exits here for Bay, but Navi playing a fantastic
T-side right now. And Dust2 is one of those maps where you really can just react off a
tiny bit of information, right? If you realize the triple B is in, if you realize the AWP
is still in middle in the late round. I think this series is also doing a damn
good job of showing kind of the importance of those extremity players and kind of what
they bring to the table, right? On Inferno, where he really couldn't get the ball rolling,
it wasn't just his own numbers taking a hit, it removes options, you know? Like if he's
not kind of providing you kills on the other end of the map, you're always shoehorned into
what that initial decision was, and they got to stay ahead of them throughout all of
Inferno. Here on Dust, it feels like he's always assisting in some way, whether that's
leaving a backdoor open with B kills walking out through the tunnels, catching players
in rotation. There's a lot going on here. B tunnels pushed here for a century. Walked
through his own smoke. Bit's saying I have long but he doesn't truly and now bait get
aggressive in the mid-round. They've got a lot of information right now. Alex still
needs a kill here. He's got to take one with him. There it is. That trade footsteps
third Alex, quick to the multi, it's left on a wonderful here.
Cross out for MPL, tries to get across the Gandalf and he'll get in there before wonderful,
able to see him.
So he's got the drop on this wonderful clutch and sling out, gives away the kill.
Wonderful, the flick back round.
Down to a 1v1 now, this is to keep it flawless for Navey, a wonderful backs his aim,
goes for the fight, comes up short. Finally, Baiter on the board. Make sure he gets up short
safely, but now the rest of the team here in tow.
It's nice blocking, but is it enough? Navi look like they want to go through.
Flashes send them in. It's Sizi, first line of defense and he nails the shot. Rotate
arrives out towards the sport as well. Even though these flashes are good, there's
just a lot of targets to deal with if you're Navi. Sizi allowed to just maintain
the pressure out here on Long. He's even got Alex moving in there to back him up. And so
Bate starts stringing rounds together right at the end of this first half. Wonderful as
the B spawn again, but I don't think he's going to go back to it. I think they're just worried
that that smoke's coming in every round. And so instead it posts up out towards mid. There
we go. With Sizi on the on the cross. Yeah, wonderful. So many of these rounds has just
been holding for the fight. Not he's not been going for the tag. He's not been
going for the jump. He's been just holding for the fight from the orb and he finally
gets it and a player fighting on the long corner might sell his position well for him but MPL just
plays behind the smoke. There is just this gap over the ward short so there's kind of a limit on how
long MPL can be there to draw attention away from Alex in the pit mid skirmish bomb trickles out
in the open. They know to always keep their eyes peeled for Ema on these B hits and I'll deal
with him laid out through the tunnels. Good shutdown. On this split out in middle.
Discovered chaos on the spam. Backstab in for Alex should have him dead to
rice and so bait three in a row trying to make something of this CT side after all.
Okay just chaos now we're just taking the wheels off and I mean the car is
scraping down this hill in the conversation in this opening game of
the group.
Hit our long quick, great flash bang, Alex didn't do nothing about it, this long position
has not been fun for him on this CT side and it won't get better until Sissy comes
in with the orb.
Hanging around here, feeling like he has to play the hero, Sissy goes out for even
more and in the blink of an eye it's down to just one man, Kensen's all tucked
at the car. Molly displaces him and forces him forward and so Navi stop the streak. They close
on that half. Eight rounds to the good. Looking to make amends for a weak performance on Inferno.
And they have found the gap here and even though they rush long they've taken it all quietly
on contact. Here's the smoke that gives away their starting position in this round and so
So, Na'Vi start rotating accordingly, three players up here ready to try and fight them
on the cross.
Bait have moved in very swiftly, two players already in the site, bomb getting planted.
No stopping this, if you're Na'Vi, this is coming down to a retake and they lose that
first man.
Backstab for Bait holds a hell of a lot of promise and these dual brettas right now
are tearing through Bait.
It felt so good for a moment only to get it torn away.
Rv4 v5
Felt like you actually have more than enough crosshairs to be considering and holding that long position
So a bit of a misstep and Rv feel all the better for it
But a block in response seals the death of Sizi still kills across the board come through for bait
Now it's down to this 1v3 attempt for wonderful nails the first in something's building here with low HP on kensasaur and essential
There's a wonderful habit in him
Bounce back
This is very tricky now no reason for kensasaur to move and give anything away here wonderful is gonna earn these kills
As he heads in through the window, it's considered it's held.
They play off of each other and lock him out of that clutch.
How the hell did they win that so cleanly?
I mean, they get body blocked in middle, later in the round.
They've avoided the stack.
Wonderful, Deagle.
Nice way to start.
Can't reel them in.
That's four players out through short.
Well, too much for one man to deal with.
Oh, you just do want to save, though.
Unless...
Suddenly, and they're all here.
That's gonna be a real fight.
They're all here on short.
Oh, dear!
They're giving it away to the pistols.
Alex needs to line up, but he can't get it.
Bit, rips, heads off.
With the 5-7.
And those fights on the catwalk, oh, you hate it, you gave them away!
Oh!
Eight second chance in this series, goes out the window,
Navi onto double digits.
Aye, I was presumptuous, I thought this was suddenly going to be a close game
off the back of Navi having nothing to work with.
But Bits pistol, rips a face,
and Navi just send it, everybody here, because they're post-morten, sure.
They've got the bomb down for that position,
They have to play towards it.
They feel it's been a solid game for Navi today,
with the exception of Inferno, a well-earned win from Bates.
And maybe all they have to show is these other two
maps have been nice on one sided.
Wonderful pick.
Ema follows up, and with three kills away from a finisher.
No problems.
Wonderful on that AWP, making it sing.
I mean, it did try and get aggressive, but it's not without reason. He's got the cars he down here in lower tunnels. And there it is in abrupt close to this series. One map in it for Bay. But it's not the strolling away with the win when all is said and done a series that they've always been able to get the better
about that. It's like, well,
Brolin's not actually out and
out the captain out and out the
only voice that's doing a lot of
the talking or that, you know,
is keeping the energy up. So
someone's got to change in the
mouse camp. They just don't
really know where that's at. And
obviously they've had great
success. So it's hard to take a
successful thing and make it
riskily worse. We've got the
starting to the pistol here.
The Julie's out for that CT
side pretty handily actually
able to find a couple of
over here now and this in with a big find above that smoke. Looking pretty good. He's looking for more as well.
Get aggressive here. I haven't got the bomb planted yet, but it feels like Legacy are in control of this one.
Yeah, got the numbers and got the space to speaking of the numbers off that C4 get punched in as they look towards to lock down this A site.
It's all in the shot of the one man. The Unifat has no chance seen off by Nisim and that'll be a nice start for Legacy out the gates.
I was in towards the first bite so was he going to bring out that AWP?
Let's take a bonus buy for Legacy.
I'm not expecting Lurth there, I'm not going to throw a real basic B here here.
This could be a broad barf indeed, R to open up proceedings, he flies out in towards his
B site, looking for a little more sphinx of the pressure and he can only get one.
Smoke down and Molly behind to cut that rotation towards Windo and the smart decision
here, Miles, know that is a non start of a round.
saving and this is a fourth of the board legacy are not pulling any punches. Yeah, it's really
again, it is quite simple, but it's quite clever. There's a bit of a concept in MOBAs
called like a knowledge check. Lato. Thinking they know there's someone around here. Yeah.
How do you approach it? Oh, I'm going to chase that player down. I do get the trade
out, but still looks good for the CT side, right? The setup and the timing of it
all is just perfect. Yeah it is Nism. Take all of this long control. Really wonder now
how does Nism activate to support them? Art and Doom are all going to take a site. First
up ramp as well. 40 seconds will play a time and search. You're going to get caught
in transition. That's going to make life a little bit more difficult, especially with
that Molly coming down. Yeah, this looks good now for me. There's two players flanking.
I'm sure he's been seen, but this one still finds it.
He has to be traded here.
Yeah, I was going to say the way that that was all set up on paper, but they're just
so very split.
These remaining two CTs, Jimmy goes down as he's spotted easily, and it's Torji left
one B2 thinking, I know where one is, the other's the planter, but I didn't quite catch
him and I've got an AWP.
It just doesn't look good enough.
So he's going to have to back away miles with a little more productivity to them,
but it still does not work out.
Yeah.
Yeah
Now I've got Sight and Art in towards the orb as well
So he's going to contest with Torsies
You have to get on the board
It's just never good when you see a timeout go south
Art does get taken down
I suppose on his teammate's head
What's he doing there?
Sight is in with
Art orping lower and then Art's just on his head
I don't quite get that
But you know, whatever, just classic art things
They try and respond with some aggression out long here
That also goes south
pretty good quiet though again maybe reading like a bit of a fake they'll
push up a bit further get the rest of the utility going so it's a nice break in
the pacing there to just make them doubt oh and they are really trying to spot
heads above these smokes it's not happening take a bit more damage
themselves have to wait for not one but two molotovs before getting the bomb
down ten seconds yeah to get that bomb planted really not a lot of time and
get this point it's just a question of holding on I mean they really don't to
be fair with a really great HG. It falls flat immediately though. It's Lato against
five. He could take some guns away. That's always going to be nice, but the round itself
surely does not happen and it won't take anything. So it's a big one, four mouths. They
get there first. Yeah, for almost as long as just really trained in here. The architect
of the previous round is a horrible round for legacy. They don't even really know
it. They're getting suffocated. Oh, wow. Just comes off of it. Just comes off
can't take the repeat a beautiful reposition however and still draws
sadzen in that's all he was looking for and I think this is gonna be a dive in
towards the A site and it's a hope for the best they're looking at real
mechanical prowess to bail them out of what is looking like a dice around I
felt like a dice around from the get go that is a lovely day that'll soften up
do not ask now in towards last they've just got a hold down the line 15
seconds we don't have time to mess around in Molly tickling the toes
to get one. It's not going to
make a difference. Time is gone.
It's ticked. And the last
man a lot. So he's stuck towards
blue crate. He's just going to
stay alive. And that is it. That's
a really nice round. Again, back
to back to really around some
miles. In my opinion, but they're
not going to go for it. They've
still got the cash to keep
buying right? There's no panic
stations just yet. Sad's in.
This is the shot takes a lot of
damage on the way out towards
the kind of the same situation
He gets his gun up, catches the over-aggressing arm, not the first time, we're gonna be saying that probably, but okay, that works.
That's one way of getting the kill back.
Team assist from Xersion.
Yeah, the spam works out, it's a lot of damage done.
I think Xersion was like trying to spam back maybe.
Yeah, not quite sure.
He's really, really low.
So this whole B defense feels...
They're finishing towards B, but it's just a fact that Bac Bac, Xersion waits, he's staying tucked as well.
He's so low, he can't afford to really get the head up.
The best thing here for him is staying alive as long as possible.
But a smoke down will give him a little bit of an opportunity.
They do have a molly, they do have a nade, so they can't clear him out of that spot.
Also, not being used, he will just get traded straight.
There's a lot of damage that he does on the way out.
Jimmy in such a good spot as well enough to be able to deal with him.
Do Mao go in our middle huge fines from him? No, he won't get them all you can't be serious
That is insane. That is what he's capable of as well
Make a see up to a 6th and he's fantastic stuff
Off you go quick
Blind still finding the kill lotto for one but quickly traded as Mao's will claim staking the numbers game in the early portion around nine
and with that they have to cancel on long.
Now fall of that position back towards mid
and it does feel like a lot of what Legacy are doing at the moment is very reactionary
which actually leads in towards their style a lot but it's not always the most replicable of things.
Individual brilliance on that last round is hard to do time and time again
and this is where you see the other side.
They whittle them down, get the numbers advantage and Mal's just play the trade game.
Yeah and they're going to get a bit caught up aren't they?
They and the idea of okay, we've just had a crazy clutch. We can actually fight back. Let's just send it and
in reality
These are some top ten players on miles. So you really have to be careful with that kind of mindset bomb plan going to be cancelled
The mouse move up to three and immediate response
He's doing a lot of work as I think again behind the scenes in the in the interviews and whatnot
Everybody seems to be aware of that fact that he's doing an awful lot of work
A little awkward. Maybe try to draw them in somehow. I'm not quite sure. Trades are here, though.
They will find themselves in a 3 vs 3, but it's a softer one, right? You've got art with no armor.
Does have an M4 and a smoke, but yeah, no armor to speak of. Nysim. Pivotal, massively pivotal,
with only 30 seconds left. You're off playing patiently, though. Nysim.
I've heard them coming. It's a beautiful double spray down. Nysim is left in the
the one versus one he's not ready for that one to also be up on short he's
going there though he's gone oh they're not quite he takes a pause I was going to
say is maybe giving him too much room there but it all works out in the end
since the weapons have been a plan there's been money to work with thousands
mainly the one seeming the server back towards be maybe a little bit of haste
time this as well but I say that they throw the need they out the molly
They don't commit
It will start first and in though. Yeah, they're still gonna commit it's just a slightly different timing to it
But a remolly super effective gonna buy some time for the rotation to come in and surely enough to help out here
The weaponry not strong enough to spray down is not clean enough. It's do now with a lurking presence again
He's found a 4k before
I don't think he's gonna be able to find a 4k like this
this, Dumau's game. It's going to game nothing.
There's no idea where they could be set up, but he has a pretty good understanding that
they're most likely all around that seat, where he'll swing out, and he'll fall flat. Seen
off at the end, it's a tied game and a great recovery from Maus. I might go on and see
it, and we'll see if it continues in a second half.
Maybe it would have been more of the same, it's difficult to tell with a team-like
legacy, they start very well, they have some individual moments there from Dumau,
but Maus playing a clinical counter-strike towards the end that just took them
Long to get going. Yeah, exactly that.
Long and Stoom Owl open up a seeding exertion.
Plus two fall.
Taking a tagging towards suicide early and towards the round as he was jumping for info.
But now they'll smoke out doors.
Huge amount on offer here.
Four of them, they're gonna group up.
Question is where they wanna finish.
Smoke Molly in a flash to work with on the back of bro. It was that a smoke will come for the CT cross
It might just be a split in towards B, but with the majority of the bodies coming through from mid
I'll give this position away. I mean maybe trying to distract and it has worked
This impicks up to now holding strong on the side itself. It's just gonna be down to sphinx it
could drop one or two this player on
Oh
No, oh man give him another couple bullets, and I think you would have found all three of those players
Again start chipping away at this deficit. It's so well not first half skip it up
Dibons was long here something front of spanks, so
Only tag them once break on the smoke, but I'm trying to fall away doesn't want to overstay his welcome there
You know for the very least that they've taken on control, they haven't crossed yet properly,
but now that they're gonna move in those taps with Gid by Doobal, they'll get one version
of Iron One of his own through the smoke and an aggressive move by Nysim will lose
him his life, but Rona wasn't expecting a second.
This is chaos, but this is where legacy do a lot of their best work.
Somehow.
Oh, no further, no further.
Really, really dangerous here.
Flash coming in.
He wants to go further, but he does it in a safe way.
2 vs 2.
It's good info, Gavib.
Yeah, right.
It's a really big trade-off.
Sads in though, just totally caught deer in headlights, leaving Lato with it all to do.
He's got a full belt of utility, that's about the only advantage that we can give him here.
He looks to take a higher fight, they've hugged this wall, he's aware of that fact
and he knows the angles.
1 HP the difference, man.
That's so unfortunate.
Sads in.
Playing elevator there right about a lot more
Tristin terms of a miss a shot can fall away
He wasn't given up with that fight with diving out was long again
And that's to the laptop to start things off and be nice a look for more, but brolin and pausie will combine to reclaim some space
Lot of damage done to these remaining three T side players as well
Bang their head against the wall. Yeah, there's a great position now for miss him to be in as well
And I think they'll be quietly aware of the fact that someone could be around just all depends
How cleanly things go this in with a dangerous swing here gets one
Penalty differences looking for all of them and he will perfectly played
Huge three piece from him and a big round for legacy. Yeah for a boss. It really really well done there from this
I'm
What do they have the time to sit around and wait so it's too mouthful enough. Yeah, well who'd have thunk?
certainly
certainly a legacy
They're moving in towards B here and this feels so, so impenetrable right here.
Dumau is blind through that smoke.
He really, really wanted to push it.
It has fallen into chaos, but with the positional strength that the CT side are able to show us.
He's ready to fight.
Yeah, I mean, it's kind of obvious here, but we'll still see how they manage to hold.
One in the tunnel, could be a rare peek from him.
Lots of those down a bit too easily and this him misses his mark the awkward dissipation of the smoke
Not happening
Unadvantage for miles now. Am I safe?
And I think legacy will move to save indeed. They don't have loads of cash
Yeah, well, you know, there's a level there's a balance products. What's all about?
the yin and yang and
All that
He has found Zen. Yeah
Oh, perfect break. Perfect break. I mean, I think it's well, Sadson!
He's wanted a challenge. He gets it. Poor she'll take him.
As he bites off a bit more than he can chew, but he still looks pretty damn good in this round.
Yeah, we like that.
Spinks remains, and 12 is right around the corner.
Oh, wow. What a round. That is something.
That's a statement. Sadson's very happy about that, and too damn right.
see it from all aspects. So may well be the closer here. Miles are gonna have to turn things
around in a big, big way. Look at this molly and smoking a flash off the back of it. It's
a nice idea. Oh, you're now left out. Isolated. Aw, look at double spraydown however, feels
pretty good at this stage. Trades are in. And so when the dust settles here on dust,
That one-man advantage.
So spaced out as well.
Splitting the sights here.
This one's already got 1-3K to win an important round.
Can he do it again? This would be something quite miraculous.
Was he playing handsome? Or was he first contact?
He's lost his shoulder.
This one's in a bit of trouble.
And does he tie in this nade?
It could.
As he might have to see off Brolin.
But it doesn't. It goes deep.
With that being said, we now cross into the A-Sides.
They're gonna boost! No, this is just- Oh! On the jump peak and it gets clapped!
Damn! Feeling a bit panicked, like I see it kind of all over the place in terms of where
they're posting up, putting the aggression, looking for that first kill. Really good, Nate.
Again, they've got fantastic HE usage. It is. It really is.
He wants to get some information and well there's some philato in Xersion court
This is risky. This is really risky if you move up the stairs
It's a left-back heat for Brawlins. They'd be dead to rights
Just not paying attention to that smoke though
Finished
The all-paw on a chain you're slightly more aggressive and there you go locks in the HE
Potentially helping I think a headshot through that still would have been absolutely fine
But all the same legacy putting themselves in the winning position now the remaining mouse players
It's not too far of a guess to presume that they are up short
They are looking for a short play they position themselves. Well, it's to coming round and down to just torgy with 11 HP
Can't even break through the smoke and it will be legacy
Not necessarily cleanly over the finish line certainly the pistols making a difference, but they take their own magic
Yeah, but over the finish line nonetheless, right? And that's exactly what's all the time
pretty good on the pistol. This is true. If it goes three for three that will be very
fun. Yeah, yeah. It's going to help you game in a big way. They start off on the CT side
here. Oh, yeah. Lovely, lovely double-nade and they're rushing off the back of it right.
So it's just full pandemonium, great flash, but the contact flash is also pretty good
and unfortunately nothing coming out of the dualies. An attempt from Art is shut down
before he even makes it through the smoke. And surely that has to be all she wrote.
a lot of low HP bars. I don't
think they're going to get
chance to test them and this
him is still twiddling his
thumbs over in pit for most of
this round.
That very easily could have
flipped. At the same time that
the double nades come over from
the mouse, there's a nade over
on towards half wall, which
softens up, I think if I'm
right, I think it was Brolin
and Torsi. And with that
being said, they were kind
of the first people coming
in towards that site. So it
very easy could have gone the
other way. That flash is
perfect. The goalies touch
towards first orange who have
no impact in that round.
impact in that round. If he isn't blinded properly or he's able to get out in front of that flash,
it could be a different story. In fact, he's got a check. I'm going to say it off. It is flawless.
What a statement to start things off. Four miles who have looked a little worse aware and
lackluster on the pistols. Scale forward, but there's a lot of bodies here from Legacy.
This could get really dicey
Not budging just yet
Spotted up for one nissan mulatto kills a piece
Oh bomb is dropped in a precarious spot
They've got to recover that and they're taking damage towards he dinged down to 17
This round is falling apart right in front of their eyes
There's 40 seconds to recover from a two versus four. They do such a good job man finding a good timing
I didn't think it would work for them. They were obviously trying to catch them with nades in hand catch them off guard
And yeah, I didn't think it was necessarily gonna work because it did seem like the guns were all up and pointed in the right direction
But they found a gap here though
It's a little one or they go early. You know what you really really really could have milked that
Are the back end of the site if nothing else is just gonna buy time. I don't know if he gets this kill
I'm not gonna check him. He's so lucky. Eight seconds just buying all that time now. They have to be careful not to overplay the hand
Fate comes in, but it does not happen Wow and a big force by take for legacy
That's a huge rant to take considering what they bring to the table because
So a lot of the time you see that as a response to T side utility. Hmm. That's not the case here
They are talking they are thinking and you know you saw eight players moving away and really sure he plays
I'm trying to go towards A. Sadzin stays cool, and they've just lost the sense of control.
Didn't quite land that one. Yeah, we both had to have a double check there.
Looked on, though.
It really did. You might just have done enough already, however.
Nysim, holding at the back end of the site, will get traded out.
Still more support behind him in the form of R. The Orphe is here as well.
So just draw them in, and surely between the three of them, they will get it done.
So Sadzin with a huge couple of openers.
really well-held as to be expected bleeding into these
So the long and the short of it is that legacy are in full control. Yeah, I can see our probably in a losing position with the way that this
early stages go in
Jimmy struggling Spinks get to frag right if you can keep things that way
Confidence of sad city very daily gets over
But he will get out
I'm gonna trade an aid back, leaving them late, making sure they have a couple left over as well just in case.
Question is now, who are they here? They've thrown one deep, as Doomount wants to invite them in.
Let's do another somewhere. Arko's searching, as Art often does.
He'll lose his life.
I can maybe allow it.
About 35, 40 seconds left there.
However, yeah, they've really misread the situation.
Nysim does manage to find one, hopefully holding the line,
but Zershin gets his kill on the other side.
Nysim faking out.
He's looking to drop that bomb, but he can't round the corner.
Oh, man, it's such a weird game state to find yourself in now.
Nysim has sort of sold things massively, though.
I think he will get the catch over here.
No, actually, it's close.
One bullet of difference doesn't happen,
And they have just been overwhelmed and confused.
Trying to shell up here and invite the pressure in and because they're caught in two mines,
they don't have to play.