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Some trauma on Yook as well, Trav. Maybe there's a little bit of trauma for Red Cannons with what a transpired at the Major.
Oh boy, I don't even think I have to remind everybody. Maybe we could have accelerated the whole phase capitulation.
That defuser just been stuck, history. Anyway, here we go. It's gonna be an execute in towards the speed bomb site coming through from Red Cannons.
Kills go back and forth, and it's just complete nuts of domination here from Davideus once he sets foot in Boat B,
be not wasting any time with the swift double to get full control for his team.
Yeah, it should be no way back in, even though they've got that kit on Alex, they're gonna
try and give it a look mainly for that reason, because if they get a cheeky head shot from
somewhere, then maybe they could try and force the issue and get that smoke on the bomb and
cause some chaos. But not now. Alex is just trying to get some kills to get a little bit
extra money for his CT side but not to be and a great start and already trying to get a bit
louder as well. I appreciate that because they need to just try to get themselves into a really
strong position early on in the round and then just post to wait to see what the response is
like from the CT side and try and maybe punish any overplays coming through from gentlemates.
Nice shots. Oh nice flick up with that deagle but the Ecalil will run them over.
But now some confidence for Ren2.
I'll pause with that scout on the angle.
There are two scouts in play.
Martinez has the other one,
but now pressure up close is gonna be a bit awkward.
And with Ren2 finding another one,
even that little extra boost onto default,
should make it impossible for Sal Solby.
Does actually win that duel
to finally remove Ren2 from the round.
So there's a glimmer of hope
and with Sal Sol Sol half HP,
and perhaps try and force the issue.
Davides and Shay are exactly full health either.
It's a great headshot from Sal Sol. Now suddenly, all on to Shay. Great trade.
And then with Martinez only on 13 HP with that scouting, one bullet, either which way would do it with Shay on 5 HP.
And he does look the wrong way at the wrong time, but there's no time for that defuse.
So, gentlemen mates will be really happy with the damage, but they won't win the round.
And that's what they came into the round with the goal off. It's actually just getting the points on the board.
Damage is just maybe like a small...
They commit to it again.
They really don't try to make a play through that smoke, and maybe they're just not aware of the fact that, of course, the gentlemates have completely committed to a buy.
Because of that, they play with a little bit more freedom, surprisingly, and maybe just not realizing what other purchase gentlemates have, and thankfully for them, it's not going to affect them.
And they are going to fall back away, I think.
And that makes sense, because the chances of realistically retaking this are extremely
low, so rather just accept the fact that it's round over red, Canada's been very direct
so far here from the Gekko or Mirage.
They ended up losing to much Rattler ranked BR team called Dash at Fergie and Rio.
So that was a strong approach Camels back to make them move on from history and go
for a gamble on Ren 2.
If you can hold on here, all the tracks might do some damage and in the end all the kills will file through for the T side.
That is enough to force Mopoz to play from CT with the 5-7 all on his lonesome.
I know he's there, shouldn't be taking a Dullian so 5-7 too close, but in the end Coway isn't rentable, figuring it out.
4-0 starts, they're loving it.
A lot goes on in these games and in these smaller tournaments.
Oh, they're gonna force their way out of A, but this time Davi G isn't gonna hold on very nicely, he does get another as they drop down under the balcony position.
Now Drop is only just trying to spam through that ticket box, trying to get any damage at all if there's any players there, but he'll be connecting with nothing.
They know that they've got to play on balcony, but how do they fight without getting exposed to jungle? And there we go, there is a quick trade.
all down to REN2 and in the end he'll get caught by the Martinis orper. Martinis
yesterday, he had a poor map 3 but I guess you could say one and a half maps
against G2 he was amazing.
Oh the tight angle from that position you were mentioning. Well catch REN2.
They're taking their time. So this is what 20 seconds left on the clock looks like is what red cannons are going to be thinking and they're going to have to make these pieces connect perfectly as they surround the same bomb site.
13 seconds left now drop all phase through the smoke but Alex was ready and waiting for it and that's just round over. Everything had to go perfectly and even then it wasn't a guarantee that they would have been able to get onto the bomb site.
Gentle maids do not overplay their hand. They don't start to panic when they don't really know what's going on and the clock's getting wound down so low.
That was the crazy one. Frost fumbled two separate 1v1 opportunities to get that boom to rear in regulation, and then they lost it over time.
They had to make a ridiculous little bracket goal that run with five BA3s in a row to actually make it here.
It's one of the things I love the most about Counter-Strike. I love that esports is how such fine moments can make such big differences.
Not all rounds are equal. Not all 1v1s are equal. They all have completely different contexts and completely different effects on outcomes and on the
unsituations, right? And can you even imagine two 1vs1s where the difference between
Deathbombing and Gentlemates traveling across the world? That's what it came down to. Such a finite moment.
And I just love that about CS. It's just how these small moments can make such big differences, and they're not all the same.
Here comes the hold with the pistols, almost a lineup for all of them, for Alex, but Martin
has to get one of his own.
Four kills for Alex in the end.
Commentated a Rain 2 game was really just like shocking, but I mean there's a reason
for that, there's a reason for that because he debuted this year, so yeah I know, I'm
just saying it's insane that he finds himself on red cannons as they now look
to try and go back to the good old faithful execs with people, it's like really well
place Molly, but Alex it was inevitable that he was going to go down, but he's still able
to find a multi before he does. The important kill there is from Shaeon to Davi G because
that's the kill that gets him the man advantage, creates the space for a plant and lets him
set up comfortably in a post plant here as well.
So I saw Wally trying to force his way through, but at some point one of these Rinkhanis
players is going to shoulder pick for information and even though Khaoz is low, he's going
to swing and get his third kill of the round.
And we've actually saw this from Gentlemates yesterday if you remember against G2 where
they've boosted 3 into window I think.
Pretty different game set at that point though.
And WG has already done a good amount of damage onto Shea, 12 HP left and continuing to jiggle
the angle and once Davideus has to make a move up connector, it gets very easy to get caught
from Alex and there we go.
Perfect timing on that swing, with Shea low, they can now help out with WG with
Southsword in the scene too.
It's very difficult to drop but he actually gets a transfer and there is the trade in Connector
All of a sudden back into a 2v2 and they have a path that they want you to go back toward B
Yeah, just revitalizing the round injecting some chance back into this one
All of a sudden half red canid's courtesy of drop and Renzu finding three kills between them in quick succession great little transfer
They're from drop
You can have Mopos coming back to their apartments
But surely red can't it should have a good idea this could be the case because he is the Bianca. That's why they've re-smoked departments
That's why drop is glancing in this direction
Kits in play flash HE combination
Martin is trying to find a way up catwalk
It's gonna be a big swing there from Mopos brilliantly done out of him and now it's down to the new boy on the block here
To try and keep his team in control
They've already done very well to get themselves into a winnable position trying to dance around the bomb site and deny the jewels
Then eventually he takes one on his own terms
That's the key and even finish off the job with a clinical headshot and boy. Does he want them to know about it?
Three rounds left to be played in this first half they get themselves put up in the middle
Set themselves up waiting to see if there's any response from the CT side as we breach out of the second mark
They start to make use of their own
Traded from Davi Jean he will manage to grab it
Lovely opening double from him thought for a sure as we get taken down
but somehow he survived on that double push drop us advance very far into the apartment zone again
it could be an advantage here for the Spaniards that slips away a second kill from drop rotation
is in pretty quickly but they have the bomb site again oh man lost a 2v5 in the previous surely
they can't lose a 3v5 here is what Alex has been able to make a mark a window but only as far as
cow is will allow brilliant double down they're just taking turns having their moment in the
In the spotlight, Martinezza has no option but to exit stage lift and red cannons have
salvaged another disadvantageous situation.
This is very casual there from Gentlemakes, just wandering around on short pillar, not
expecting there to be a player in apartments at that timing of the round.
Sure, now WG solved it in the early portion with those two kills from short, but why
you would feel so comfortable that there wasn't apartments presence?
Two in a row! 5v2, 5v3!
I'll give the two rounds they'll be watching back later, and, well, cursing themselves.
Yeah, if they get eliminated there, then they'll be watching them later today. That's a shot.
Look at the timing here from drop, by the way, because he gets that first-chill, really snappy headshot.
He then knows, okay, this guy's not gonna repeat me instantly.
If they lose this round, they stare down the barrel of 9-3.
Exactly.
And Alex just trying to wander into window at a random portion of the mid round and
There was no flash to help that out in any point and they're getting utterly dismembered at the moment
Martin is all good enter into that's another one in rent whose column
And my pause he's in ladder and they don't know he's there
He needs a multi kill. He needs it right now. There is one can they trade in they cannot and there is my pause
That is what gentle mates needed something to activate them over the rat is still not done
But maybe my pause can help close it and he's done exactly that huge quad kill and
Gentle mates are back on the score sheet in general that often makes for exciting counter strike and we're seeing it
That's absolutely for sure
Some it's red cannons turn to lose a significant advantage in the late round
incredible work from Mopoz, but there might be more action for him to deal with here.
Davi G jump-spotting Mopoz, he's on the balcony again, playing trigger discipline,
gets himself a double, doing really well to hold on with Davi G's singular kill,
but does get run down by that tech nine in the end. It's all gonna be down onto the
p2-50, drops him to the side, and now Shane needs a 1v2 and he can't connect the spray.
They survived with two players on pretty much, tickleable HP!
I mean, yes and no because if they're gonna be realistic they should also realize that there were a couple rounds
They've worn that should never have gone their way slow
Probably got to be somewhere in the middle and quite content with that 7-5 leave
What that means is it's a really important second our pistol here for gentle mates to continue to close the gap and
There's an excursion being made by cow is wide swing goes straight into three
He's lucky to still be alive, but that lease on life is cut short by Davi G
REN2 from Jungle needs himself some damage, and Davideus has been gooshed up on triple.
Shoulder doesn't get one more but he actually did. Very good hole in the end from Davideus
and REN2 will connect in the end. Alex was so low. It took one bullet in the shoulder
to take him down. Now, Marsnayas with the PT-50 trying to get himself into a 1v1 but
not allowed to and REN2 continues to get loud.
Let's see what the opening gun round shows for gentle mates because of course Red Canid
still have the bonus bite, we've got the Famas on the show, we've got the Impinion on Cal
Heirs and already Mopos is letting them know.
There's one thing you can kind of rely on for gentle mates, the important games very
often the guy to step up is Mopos.
I can't tell you how many games I've watched of this guy dating back to the one we
saw arrive these days, he would really get the important multi kills when it matters
and he is sharing it here today.
Especially on the T side.
That is where he can just carve these rounds up on entry duty.
He can be devastating against any opponent.
He's done it here in round 15 as well.
This was a must win for gentlemates
and there's no way they're going to lose this 2v5.
I am very confident this time round
and it's only Shay left.
He's just going to have to pack his bag and head for the hills.
Either way, I just...
It's a good sign of confidence from gentlemates
that they've almost like jump-started
their campaign on this T side by just running into top middle. It's a really good sign of
confidence that they haven't just played super conservative here in this round and gone
into a shell. Shae's ticked to the molly, they now know where he is, since Sansa will
put him down. So keeping five players alive with some confident Jules going their way,
missed Smoke as well. Maybe that was intentional to try and bait them out and give Mopas
the Jules. That's what I'm gonna say it was, just to save him a little bit.
either way great start to this Alex can make his way through if he wants to
he's actually gonna be the only prong in this attack and why just just sit
himself in Latherham actually. He comes the burst out of the apartment
every day so he's very well to hold on for one considering he was so blind and
Shade does get one of his own but now has to survive on very low HP can he
waste time any longer he cannot. WG takes the kill 3v3 drop is in the
action but he needs to jump across that angle to avoid the Martinez AWP and
somehow he's done it. Now WG, close market might be the next port of call.
Martinez is stuck on bat at the moment and droppers not expect WG so close. So
Kao-ez is gonna fall away and with Rento next to him they know there's no way to
break through save coming through. Gap will be won. I want to see a peek from
window, a peek from short and a peek from con all together synchronized
Especially when they've got a buy like this with two M4s and an AWP, they can get the AWP in the window and get the rifles peaking from short and calm.
Do it mid to late round to try and make it a bit of a shock for gentlemates. Maybe with an opening pick from Ren2, now up to 17 in this game, they might not need to do that.
I think that's gonna come, gentlemates, to try and make a move here before long, but it's Ren2's already repositioning towards CTs tagged up Martin, there's a down to 16 health here now for the Spanish AWPer on this T side.
too brilliantly done by finding that kill and then immediately recognizing that there's a very low
chance gentlemates are going to continue to commit in his direction. Dava Day is just looking to be
a bit of a pest right now, a thorn in the side of Sousal who brings the rifle down to 7 health.
Gentlemates still going to continue to commit to the original plan but they go straight into
the Brazilian B-blender and get turned into a... Cuparinha? Is that the cocktail? I think so.
Well, I can assure you that you might know more about cocktails than I do,
because I don't drink. So there you go.
Shai is going to catch the fallback of Salsall and the smoke down will block Martiniz off.
That is a very good hold from Red Cannon. It's a massive change.
But look what it's going to do to their money as well, by the way.
It's going to be a massive boon for them.
Martiniz goes down. They survive a round with all five players alive.
Three AKs to grab.
Maybe Vitality were never prepared for the Sunpires in-game leader arc. Who knows?
Well, I mean, yeah, if they go on to beat Vitality, then cheers, Hunter. Thanks for coming.
Enjoy the rest of your holiday until the end of the Cologne Major, no? I joke, of course.
Either way, Red Cannards have an opportunity here to deal a decisive blow to Gentlemaid's chances on Mirage.
If they can win this round, they go 11-8 and no money in the bank.
Four gentlemates would be 12-8.
And the top comeback required.
It's gonna be a big exit into the same bombsite.
Really good molly into what sandwich.
Now Drop gets toasted, but he's able to get a kill.
Revenge of the sandwich.
He totes one of them.
Our cow is trapped in behind the, or underneath the balcony, should I say,
but he's still able to come away with two to leave his team in an even number situation.
They don't know about Davides.
I think they know he's the A site player, but they don't know he's still triple.
and that's gonna be an unexpected one for Southsall.
Really well done by Devedesque.
Incredible patience at that moment.
Not to overpeak and feel like he needed to help at any point.
He knew he could confirm it late round
and then Martinair's stuck on default.
Both CTs right here as well.
Shea and Devedesque, happy to actually let him get that plant
because they know he's so stuck in this position
and there should be no way out.
More damage done, please.
Somehow isolate these fights.
You want the collect? Is it possible? It's not.
Shea will get it done.
Tell you what, wasn't far from it and I feel like that would have been the only wave for him to actually win the round
if he could have gotten both kills with one bullet, but it's really well played.
And again, they're gonna go back in towards A.
Oh, now they're gonna go for a faster move.
DaviG's already launching himself out of ramp through that smoke.
Now it's Kowai from triple, but look how far DaviG's got up onto the A bomb site before they were ready for him.
That's crazy.
And they've already got full CT control which is pretty wild.
Demides could drop into Samaj if he wanted to, look like he was preparing himself for it.
And they do have money if they want to commit to this retake.
But there's a chance they could decide to prioritize the later round of Mirage.
I think they're just hoping for a random spam kill and if they don't get it, they're gonna fall back.
And, honestly, there's a little bit of a variation, but they could still go for an A-Play here.
They'd just be running it back with a bit of a mid-prong instead.
Good smoke break and drops able to get one, and with Davides on the bricks to jump up into Ladder,
he manages to get the kill, dropping down on Davi G.
That's a really nice one to grab, and now they try and walk in on a random timing,
and Cowards will not be allowing that one.
Quick transfer.
Now Southall 1v4 it would be only 34 HP with a Galil only and look they've got
money for a similar buy in the next but Red Canos are going to be on map points.
Oh and they make sure there's no survivors left in this round either they
got three chances not to finish off the job. Like you say, we've had a big
step up here from Davideus on the CT side unsurprisingly big contributions
from Coway's and Shay, the rest of the team has caught up to Ren2 because we've got
contributions across the board and as a reason why some of these players were
picked up by you could argue bigger Brazilian organizations across cows and
shade both on loan from Imperial in pain respectively. Opening kill comes through
from the catwalk specialist Davideus. That's where he played on pain. It's
clearly a position he's remained in. He's seen young red cannons as well. Gentle
mates this time do look to have a little bit more of a strategic approach.
break on the smoke with exposed to it was inevitable that drop would go down so
the fact that he gets killed before he does a good return now power has always
been good for at least a frag and again it's one and a half gentleman's gonna
look for a plant and there might be a disruption a trench he's gonna take the
attention away from the jungle player he finds the frag on mop was as well
and that will set shade up to finish off the job you can see what it means
to them as red cannons get themselves a map up here in Rio and if you look
at the scoreboard Matt it'll be gentle mates who are really upset with
themselves because they'll know that 5v3 and 5v2, they lost in that first half.
You know, there's a lot on the line here, even if the major qualification is out of the hands of
gentlemates and they didn't make it, land grind they're on.
Can I try and win these games to prevent any further losses?
Drop. We had no idea Mop-Od was so close.
We need fast attacking towards red, but it delayed them a little bit with that HG.
Doesn't mean that he doesn't get run over though.
It's a great kill from the combination of Alex and Mop-Od.
So this will get one, Rinty tries to make a play, doesn't work.
Now 11-10 is under quite a lot of pressure, I'm at broke position, we'll try and retreat, he has.
Actually got big box now, but in the end he tapped out of the round by Davie G and now Shea,
goofed down to 21, Kaua is 91, trying to get into down up, but Sousal has seen him.
And there's even an after plant smoke to work with too, but Shea has connected on Davie G.
That gives me a glimmer of hope now in this 2v2.
Surely, without a kit, it's going to be even harder for red canis to recover this one from
here.
So, I also will drop down now.
Got Alex's support that will become a unisput secondary with players not looking toward
him.
It should be a little bit easier, but now Kower's just going to try and run.
Alex down.
Alex is going to be open.
Alex wins the rampage, little mates.
I prefer not to speak.
They're never entirely comfortable and when you're painted as you say into that
corner but you can take yourself out of that corner by winning. That's all it
can do. Exactly as simple as that really.
Heavy G will try and force his way toward middle and with a bit of help from
shelf it should be absolutely fine. That's exactly what happens and that kind of
Alex doesn't need to be in detail. Actually in the end, Heavy G got two. Good leap in from
rented. That's a little bit of future money with the SMG, the MP7. Confirmly
he can get that AWP out and caws is it a D?
Oh, sees a second player, it's a dangerous fight to take
and the end of Martin Essel will come and help out.
So, he knew where Ren2 was, he was in that jaguar position
and Ren2 is gonna try and get ahead of the game
by already going to maybe hide somewhere on A.
Yeah, that's exactly what he's gonna look to do here,
is try and nestle himself into a position
where he might be able to catch
one of these gentle makes players off guard.
Now they're not at all gonna be expecting him here.
Martin Essel's probably gonna come straight
to the bomb plot, while Sassel is in red room here trying to cut off disorientation.
So, Martin-Ezza will go down for free.
He takes him a bit longer than what he would have liked.
Now, there's time for Sassel to play with you.
That's one thing he's got going for him,
aka, and a flash to aid his cause.
Renty doesn't know for a fact that Sassel has action
or shifted onto the bomb site,
and it will just be a pickup of the bomb.
Sassel doesn't want to over complicate the situation.
We'll punch him in the digits.
That then confirms Renty's suspicion,
who commits to the wide swing.
But the full health makes the difference for Salsall as he can sustain a couple of gunshots and still get the job done.
The end there, Salsall does well, but you need to keep it a secret, like, hey, I can say naturally, so he's at his ground, and the ground will remain his.
3-0 clean sheet intact, late, late flashes, and they haven't even seen Davides in the corner.
Should be a freebie now on Martinez, and he spins round and gets Davi G2.
Shaiya was actually the player that helped out with that second kill and the amount of flashes in middle really
Assist red cannons there. I mean they probably should have assisted gentlemates, but they just don't exactly the fact that
Dauvidas is already so deep hugging the wall
And I really like his prioritization because he knows there's a really good chance
It's gonna get a second player coming through that elbow smoke
And if he commits to the fight with the player that's already crossed then he's probably gonna get traded out
So instead he wants to wait for that secondary player to come through so many possibilities for collateral kills
when you're stacked up in Donut like that with no differential in your positioning.
But in there, void it well.
Now, they are the team that builds up the money.
Littering of utility in mid is so often comes through that Volotov will go down to the smoke, unfortunately,
but Everdare's also go down to Alex.
A quick one for one, at least he gets that opening kill.
I ran to Mr. Keeshop there coming through from Donut, and Alex just...
On a whim, we'll put a couple bullets through the smoke and he takes Coway's down and is advancing down ramp.
That's a really important kill. He's gonna give them so much breathing room and control.
Cuts down the only aggressive option that was available for red canids to try and catch gentle mates off guard.
That was ridiculous.
Pure guesswork for a very important second kill.
And yeah, no more cowers on the weebombsite to get a crazy multi to keep them in control of the round.
And now no more drop either. He'll drop to Alex.
Triple kill for the captain of Gentlemates.
And then to Enshay, we'll just be trying to keep hold of what they've got.
Alright, well, red cannons. They're found upon the brink of losing complete control.
control here on ancient they started slow their answer they were able to answer
back with three of their own but a gentle mate so reapplying the pressure if
they win this round six three no money for the CT side could very quickly
become seven three and then there's cause for concern if you're red canids and
gentle mates just trying to get themselves into some advanced positions
as Martin Esso with the orbs gonna tight angle into cave drop completely
unaware of that possibility will pay with his life for that intel
Renty will get the frag back though. That pick on Mopozz is a critical one. He's still
finding a little bit of impact in this map Renty, even though they've been a little bit
disconnected on occasion. Avegy waiting outside. Donut. Smoke in front of it. Axe of support
and Sousa waiting in A main. It's only Shane here. And yeah, there is a bit of a rotation
coming through. But Shane needs himself as one and he's got it and he's dropped
the ball on the floor. That's going to be very nice for him, but Davighi still trades well.
Now the rotation will come through, Renter on the line, missed shot, but I can activate
Davidae's to help. He's to help right now though, because main is an issue. I'm not sure
if he's going to be able to do anything about it. Still dancing on the back of the site,
still gets one. That's fine, but Davighi did block him out of the round. Now Kaua's,
he's stuck on that flank round from the back of Donut. Might be about to be seen
by Martínez at all. Big damage 25 and 26 HP. On these Final 2 remaining gentlemates players
he's trying to cross the angle to stop getting caught and he will manage to isolate Martínez.
Now it's all down to Davi G. No kit picked up the cowhors. What has he got on this one?
He's found it. He's picked up from the ground and he's seen where Davi G's coming
from. That tight angle. He's not able to remove it. Davi G tells him what he
He thinks he stops himself from the people's elbow.
No, the joc-o elbow will be forever ingrained in CS folklore now.
Yeah, legal in the UFC, the 12-6 elbows now, but not so much on the desk at the Esports event.
Either way, this is where we get gentlemates pulling the trigger on a change-up of the direction.
You're always going to get this at least once a half from a T-site on Ancient,
grouped up with the entire team into Ancient.
now into the A bomb site. Now, they didn't just go straight direct from spawn, charging their way through.
It was a little bit of a tempered approach, but it's going to work the trick for them to find an opening kill and a bomb plant.
Now the retake required, if you lose everybody in the process, then they're in a really rough position going into the last couple rounds of the half.
It's going to be re-entered to set this retake in motion with a great opening kill on Alex.
That's a man advance, but very quickly responded to by Martínez and Gavigi.
Shade desperately trying to find a way back in here. Both themselves and Kawa's battling through from Donut.
Now just pushing forward they know gentle mates won't be giving up the jewels until it is desirable for them
She looking to find a way
He's found himself in the chaos in the panic and he'll get taken down seven three now for gentle meets all these close moments are
Going the Spaniards way at the moment. That was really well figured out WG realized that if he just doesn't fight any longer
They've won the round as soon as he gets off that little headshot angle on the little ledge outside dropped off a lot since then
Gentle mates have surged ahead
Big rain backs up with more of a default escaprocher and big contest in towards middle.
It's going to be Shea's spray there to find a second.
He's not going to expect Martinez's open position, though.
Great trade effected by the Spaniard.
Now, Cowez has been able to cross into the left side of cave, but Martinez is not
going to continue to advance in that direction.
Makes sense here just to try and slow down the round a little bit after a lot of
kills go back and forth.
in reds that might tell red cannons that they want to try and push up and take control of that position
it's actually not the case finally we're gonna get a bit of information gathering though
the drop is pushed into a main unfortunately kawai is it does the same and it's straight into the
crosses of martinez yeah you gotta be doing one or the other you can't be doing both pushing
through a main and cave you kind of want to rely on one of those two plays to get the
information and with drop having gone through a main you probably gonna realize that there's
There's going to be a play being made on the opposite side of the maps.
On the opposite side of the map it's Alex who's able to get a key kill there on Rain 2.
And gentlemates, once they've gotten going here in the gun rounds they've been impossible to stop.
Yep, drop is in a 1v3 and it's not going to happen.
Martinez with a great round and honestly a great half overall.
And they're just four rounds away from forcing that decider.
A third map with both teams tournament lives on the line here.
At IEM Rio it's our first lower bracket game and it's absolutely delivering.
I'm not ready for him on the corner of the smoke, Shay and Renter will go down, and Davadares is not long for this world, and maybe we're not long for this world in the ancient world either.
You know, I feel about this one, Trav. I mean, I feel like the full eco would have been a better option for red cannons and then a buy-in the next.
It wouldn't have been great, but with the force here, it means they're not going to get a gun round before gentlemates get up to 12 if this force buy doesn't find success.
I don't think there's a huge difference between 10-3 and 11-3, either way, see if they can find a way to put these take-nines to use and try and get this one across the line there, but at least gotten themselves as far as the B-bomb set.
But those smoke starts to fade and the bomb is still trapped in cave. Mopas does such a good job to keep that player locked in there.
Eventually he goes down, but he survived long enough for his teammates to rotate across for the Utah to dissipate and leave cow is
In a really difficult one versus three
Oh, somehow been able to spray south all down with the MP9
The easiest of SMGs to control that mid range anymore
7hp and
Davi G's already on the rotation
He's gonna know exactly what's going on. You might just use the high-five site
He doesn't and goes down another great bit of control from cow as this is surely
Unwinnable still
He's giving himself a chance and in a 1v1 you never know only just gets away toward doughnut
Martin is tracking and tracing very quickly. There's no kid on Martin as
And cow as maybe thinking he's gonna be pushed might decide to go all the way around here
He's backing off backing off and Martin as it's pushing forward pushing forward
Cowars is just not his facing and you know what?
Oh, he's going all the way through Red Room but I'm afraid he's going to get caught in the back
and there's no need for him to even take the door because he knows there's no time for the defuse.
Doesn't matter, he still finds the kill and that is an incredible clutch from Cowars.
Absolutely no idea how he pulled that one off. That is a one in a hundred if not more.
He knew that Martin is and knew he was low because that's why he ran through a CTP
because he just went to force the Julie wasn't worried about cow is knowing
where Martin is always coming through from that's why he just ran at him but
Martin there's a you got a string consecutive rounds together if you're
red can is a not just you're gonna need a streak if there's any chance yeah
after that success if you're to fall now it would be really painful and
look at the damage from the five-sevenths access family AK it's all falling apart
again. Try another MP9 clutch. Go on. Why not? The Media Bomb Plant Cavers, blocked off by the MOLLY.
And he's planted open for CT. Got two flashes. And again, of course, he's going to get a full
four some rental mates. There is no defuse kit, but there are three players this time.
And two rifles picked up. What can new boy REN2 do? There's one. Smarten has a looking
for the information. He'll go down for it. Little jiggle. Smoke on the bumble,
will make things awkward though and he could be running from the left in the
second or two spraying the smoke almost connects it was a fake in the end
actually Alex came off that defuse but even though it's a nice try there'll be
no MP9 masterclass on this occasion now they're in a similar position surely got
two AKs this time but it's like it's gonna run it back to a faster A-play
South Soul blocks the smoke a little bit might give him a tiny gap on that
left but he's not gonna play for it. Yeah it's gonna make them very uncomfortable on the bomb site
because now it's not like they just have to try and watch them walking through into the bomb site
gives them a much better chance of lining it up because they've got so much more room to use
in donor because that smoke had missed the mark and it's now Renzi left alone in the clutch
he will be able to find the first. On range tapping towards CT now nose with both these
these two players are playing from trying to isolate duals, but Dabby G is gonna hold on.
Not this time for Rento.
And the destiny of this series to go to Overpass I think will be.
So actually works out really nicely as he highlights it, makes it a lot easier for him to line
up that spade to deny the bomb plants as well.
Eight opportunities now for gentle mates to seal the fate of this map and take
us into Overpass.
You mentioned about the economy decisions for Red Cannons again, they're just in
in that position where they just got tech nines at the end and didn't have one proper
full investment.
It's a painful end to ancient.
They can double swing him and yes it always looked like it was going to be a tech nine
kill from that particular angle.
I like all that, I like the way they came that by just charging in towards Jag making
so much noise and then just going back out of Jag exiting with ferocity.
will creep up to try and get into the mid cubby to at least make sure that they can't get into
donut with ease. There are three over toward B. I kind of do have a lot of information right now
dude but they might just realize that now. They've got space to pick up that bomb if they want to
with red room smoked off but Daredes has been seen in the corner by Alex as a good catch.
Now the bomb has to fight in the middle of nowhere again in middle and Renzu can
can even get away he's trying to and he's managed it but now they know they're
going back to B. Yeah I mean at least for gentlemates they've got that inter
like you say before the plant comes through because they thought that the
player was gonna head in the opposite direction. Where is that bomb plant? Only now
being committed to well done from Martinez are holding that long line
there to get the trade it's all down to rent to the new boy here that is
debut S tier event only the second land of his career and he will not
get past Martinez it's gentlemates who bounce back off the back of that
lost their on Mirage to tie up the series and take us to Overpass to set all the score.
There we go, he's pulled it out for the first time.
I mean, at least I saved it for day two.
Fair enough.
Okay, four players working their way up long and make it five once Mopoz has thrown his utility,
and they're going for a double peek and it's not going the way of Gentleman.
It's not that Darius has gotten all three of them.
Oh dear.
So much damage on Alex and Mopoz as well.
Well there's drop coming into help out and Mopos when he thought he was setting up his teammates and pushing to this A bomb site
They literally know he'd have no help to even get there
Of course winner of this will play against the loser between Falcons and Spurrid and that that should be with all due respect
Before Maladie right if you can win that as either one of these two teams
Your name would be spoken about a lot in the month to come
Prince, you get a little bit overconfident there, I think he's got a glock to face in
the playground position.
You think it is only after what happened in the previous.
Don't blame him, but South Soul does put him down.
Be a little bit careful that you lose too many bodies and what should be a guarantee
of a round.
South Soul has spotted the jump spot.
Oh, and Davideus is going to be looking in exactly the same position.
That is a bit scary.
two digs coming through, you'll know they can always turn around, whatever buy you have.
Jay, just try and hold carefully around bathroom at the moment. It was Kha'az who got the one
kill back from Short B. I mean, to be fair, look where Kha'az is now. He's kind of got
full information, full control over the B side of the map. It's really A that is
a little bit more concerning if one more dig shot is hit.
It also does mean though that red cannons can at least kind of have a bit of a better
idea of what's going on here and remain with these two players over in towards A but Shay
only good for one and Dropit started to rotate away from the same bombsite.
Gentlemates have actually been able to get control.
Dropit's going to try and force the issue here before they commit to the plot but
he's going to go down to Sassel as well.
Surely no way that Coway's can save this in the 1 vs 3.
Sure they're unarmored but this is going to be a very difficult retake for him regardless
and with nothing on offer.
You may just have to accept his fate here and call it a day.
Oh, Red Cannons, what have you just done?
Even self alive?
Nobody in any position to quickly rotate up here,
for gentle, uh, fall for Red Cannons.
So Ren2 and Shea got a hell of a job to do between the two of them,
and it's gonna be Shea who spills some blood with that first frag found.
Ren2 has been forced back to this next checkpoint here,
but he can't connect on a shot,
now he's kinda trapped in the corner,
relying on Shea to maybe provide some sort of cover
to give him some breathing room. Davideus is going to be the one to rotate.
Uftone, provide that support necessary.
Ren2 loves to tell the tale for now, but the job's not done just yet.
Shades in the corner, gonna pick on a random timing.
See here's Mopozz stamping his way up.
Now Martin has a might be able to find cow ears, but it's a very difficult 1v2.
I say that, I mean they're both low, but it's the time which is the issue
and the bomb is so far away and I think he might be calling it off.
A lot of space in towards bathrooms and banana for gentlemates to scale up through and towards
a safe bomb site.
Both Shay and Ren too have pushed up long and they're in the long side of toilets but
they can't do anything about stopping gentlemates from actually getting on the bomb site yet
through bathrooms.
And they know that Longly has definitely exposed Ren too, that's a really good molly coming
through to block him off.
Jopple won't manage to get one but Loppaus are running down with the tech 9 of fresh
We smoke into a green bin as well and
It can is a kind of completely locked out of this
In that Ren 2 was toward long earlier. He's not gonna change up his position Ren 2
He needs to find impact from somewhere, but it's gonna have to be you know very difficult shots to be hit
There's the shadow. He sees that VG gets off the angle exactly the wrong time
They're all trying to fight into more of that green bin position
And it helps out David as to get to Shay will find Alex, Martin as well as alive
Where is that bomb defuse? Ren2 has got a kit, he needs to get on it ASAP
I think he's on it, he is on it and Martin as well go down and they just about get away with it
Doesn't work out for them, which means a half-buy in this next round
It was pretty rough there for Ren2 as well because as he's holding that angle
He turns around to give his teammate an incendiary
It's when the P comes through but more on that later because we've already got a fast exit
This people upside my boss so far advanced already will find a kill in a big then con dava deus as well
High-hp onto this a bomb site. It's an immediate rotation for all three. I'm actually gonna push up
That drop seems of an idea
But maybe not gonna realize how far forward that shouldn't really be a massive problem with mostly pistols in play
And it's really well done there from red cannons doing exactly what they'd kind of set themselves up for
Which wasn't to fight for the players when they were in long fight the players when they're in long
But instead deal with them once they'd come through that choke points into the bomb site
Here comes the push. South was gonna give it a look
Might be creeping in a little bit unexpectedly here
There's plenty of counter utility coming through breeze ahead of that molotov and up onto the pillar already
This is a lot of progress that maybe red can is not aware of but they aren't going too aggressive
They're waiting for that smoke to fade and waiting to see if it exposes a gentle mates player
Here comes the group up, carries the head down on barrels and that is a bait set up that could work very nicely.
He eventually gets his bomb but he needs more and it's only the one.
Mopos will get that trade, 3v3, good native break that smoke up on the middle side.
All the rotation is now coming in, Jop tries to make a move by jumping on the corner of default.
The Renty has not been activated yet from CT.
It allows the bomb plant to come through for gentlemates.
And they've actually done really well to navigate their way past that sticky situation.
And now it's gonna be pressure on Red Cannotia for the retake.
They've been pretty damn good in these situations throughout the map so far.
And they will get the first frag initially, but then a couple kills in quick succession.
Will regain control here for General Mates.
It's Renter with the AWP.
He is in and amongst the thick of things.
I was gonna say he's basically hard committed to no option to fall back,
but he does decide just in time that that is unwinnable for him.
Prioritizes keeping the AWP in play.
and it's gentlemaids who will find success.
I'm not sure how they've done that, I mean there are so many good set-ups there for red canons
I didn't overpeak as I was saying when those smokes were up around Pillar.
Little maids are very...
...stalled behind those.
Before they went for their site attack.
Lots of good lines are being held by the CT side.
Feels like that was the power position that had to yield some big results for red canons
if there's gonna be any chance of you highlighting.
And I really like from Gentlemates that they don't start to panic in that situation where they kind of have to pause when they were in a pretty uncomfortable position
But they hold their nerve. They all kind of cross-pubble one another really nicely. Mop-Oz able to adjust there for Davides
I thought he would have been caught off for sure there from Chief of Chile and looking to make a spicy push in the early stage of the round
But not gonna work out for him. First blood drawn here by Gentlemates as they look to string consecutive rounds together for the first time here on the third map
and a good number on T even if it's four that could very well be enough
based on defaults it's also four would be no more than they've gotten on average
previously rent you playing Pillay's got it a shot here he's been whipping a lot in
this map so far that's another bad one or painful next up for it but it means
he's exposed to short as he falls back now drops in a very tough position
does get one but he needs one more and it's not gonna happen Alex will get
take him out and Shay is already on the retreat. Ah, such a frustrating one for
Red Canis if they had Ren 2 online. Look, he's a rookie, he's playing his first ever
S2 event from Red Canis Academy. Itty-Dabut at HLTV this year.
Well, I try and find a way to win around like this, you'd think at this point.
Otherwise, little mates will be right with them at 5-4. 5-7 close range,
long bar and are clearing it properly but very close range.
Boy, it's so possible to die in one click to that pistol.
Double flank through con.
Ren 2.
We'll try and bait for Shea.
Shea has been seen but Southall goes down.
So they have wrestled a man advantage.
They now know there's at least one on the flank
and the M4 that had been saved is in that position.
It's a really awkwardly poised round here right now.
Almost for both teams.
This big double flank.
I mean, gentlemen have got some control
over towards long with two players.
It's tough for Mopos to join up with them though, because the door here is closed, so you'd then have to give up the audio queue if you was gonna try and connect the dots and join with his teammates.
Time starts to dwindle, and Gentlemates are gonna make some decisions.
Rento is just gonna try and avoid the jewel there. That makes a lot of sense.
Like, that's some really good decision-making there from Rento.
Having to draw Mopos all the way out now, he's gonna set up here with the teammate himself and Shea in position, and that will enable the trade.
Yeah, an important one. Rento had no armor, so he's always not long further.
this world in that position.
They've been trying to trample up long, lots of noise being made.
They think they should know all two players are in that long position.
But look at the positioning of the red-canon side.
All three of them front-dice.
Tech Nunn is now out for Martinez to try and make something happen.
He'll commit to the bomb plant with 10 seconds.
Does that lure Davideh forward? It absolutely does.
Now, Shane needs to clutch, but Davi G has the line.
That one could have gone awry so easily,
but they find a way and play with great teamwork.
If there's any chance, CT side overpasses an AWper's playground.
Lots of long-range angles you can hold without any risk, and that is one of them.
First blood drawn, we saw on Mirage and Ancient, he had that tendency of getting a kill
and then immediately looking to reposition to try and catch his opponents off guard,
try and get ahead of the game.
It's something that was made popular a long time ago by Orpahs like KennySJW, ChrisJ, they were always super proactive in these sort of situations.
It's exactly what Ren2 has done here.
Ahead of the game, shifts himself across towards B and he's gotten here in time to try and affect this outcome in the round.
Yeah, he's in a good position.
But he missed from this position last time.
He's trying to play for the forward this time and it works out.
But of course, if you push that far forward, you will be traded.
Axel taken down, the short battle coming through as well, which makes drop very low, but somehow he survives. I do not know how!
Goodness gracious.
Gets past the angle with a split second to spare and...
No!
No!
Chey! Come on, man!
That's no cheeky!
When have you ever seen something like that in a big event? Look at the stare!
Oh, how dare you!
See that on Twitter later. See on the highlight reels.
Anyway, really important to file a round of this first half.
Oh, that's a great catch from Kowers from that short barrel position.
Watching down the line to Martinez.
They're trying to get a boost to trade it.
Alex is looking for it, but Kowers is so aware of it, and Kowers will not be faced
in round 12.
Oh, look at the boost to drop as well.
Isn't it crazy?
moment they were sharing masters is probably the best moment of the entire
game. Salsall and WG. Haven't got anything left to show here. Already seen by
Kha'az. Big pre-fire from him. Already two kills in the round. I'm feeling
confident. Seeing the shadow and seeing the arms working their way through and
Salsall may get one but it's only one. Davides holds on to some light
relief. Both teams will be okay but I don't think either team's ecstatic
with that half-time return. Red cannons were up 5-1 at one point
only went two more rounds from there.
Gentlemates were five all at one point in an anti-eco.
They didn't win another round from there.
And so now we're going for the second half here
with the game in the balance, and it's Martin Ezra
to draw first blood. He's not able to fall back.
He's gonna have to stand and bang,
and bang he does to up the server.
For sure he goes down, but there's a man advantage
up for his team.
Yeah, that's absolutely perfect return, really.
When you're getting run down like that, he's done well.
Bob now just waiting in connector.
It's a pause from Red Cannons after that early fight.
to see if Gentlemates go looking for anything else.
Drop is trying to check Sassel along and there's the information.
Flash now comes through and he can play the mind games with the Peaks.
Now it's a heads up duel. That Flash has been used.
Drop needs this headshot, you would think.
And he finds it on the jiggle. Well done.
3v3.
Yeah, what's the response now from Red Cannons because...
Are they going to continue to commit to the original plan?
It looks like they will. It's the perfect option because
because gentlemates haven't really actually shifted their setup whatsoever.
They will now start to push one player up low as it's a really big kill out of Alex,
and now somewhere the flank could become a problem, but WG is not going to path his way around Banana.
Instead, he'll go through bathrooms.
Surely this will start to be considered in a few moments, time here by the T side.
Wunder of opportunity is still open for WG, but he actually peeks into the player who's looking in his direction.
He doesn't realize how close drop is, but WD is down to a single point of health.
And now for WG, he just has to stay alive, wait for his teammates to join him, drop the wall, find the kill on the first.
Smoke on the bomb, no kit on the defuse being stuck right now, so WG just has to try and provide the cover,
Frustration drop and then eventually finish off the job.
Oh that's so annoying, you said he's going to try and frustrate him but he doesn't exactly that.
That is a crazily annoying fight to have to take.
Drop this up in a pretty decent position.
It's also enough push forward, completely blinded there, great flash from Renzu.
That sort of thing that really is very hard for him to do as a new player in the team.
That support utility as well as performing on the AWP.
That's a great one there. Alex will now try and deliver himself but Drop is still waiting on that angle.
Alex had to go looking, gets punished for it.
And this is a very convincing T-Round here from Red Cannards.
Yeah, very much so. I mean they've checked all the right boxes and found as well. It's been really good.
Display in terms of how they've gone through the different motions, how they've kind of
been able to progress, get control, pause, set themselves up for that next objective,
good utility usage, they forced gentlemates back successfully, they've hit some good shots.
Drop was the one who was calling the shots here in this round and he's also been the one who's
connecting on them as well. Yeah, one of the main things that's been a point of criticism
for Drop's career is in big pressure games when he used to play for Furia and MIBR, he
would really drop off into the pitch. I think he nerves truly got the better of him in some
of those big games. He's playing like this, sure, it's a, you know, he's pretty gentle
mate, but it is Intel Extreme Masters Rio playing for survival. It's a good sign.
It's our soul, only the Famas. And now with 35 seconds, maybe you don't want to
peak anymore if your dental mates they could be going into a bit of a crossfire. Look at
the setup it's pretty good. Sal Sol is not in, Martin Esses exactly what's up but he
peaks way too wide there. That is a big error. Shea will get the kill, carries fine Sal Sol
now Shea will work his way through long and they found WG2 and they went Mopod twice
to help. He gets deleted as well. Huge round for the Brazilians.
They're going to shift their focus. They've had a lot of success over towards the
bombsite in the past couple of rounds. Now they flick that switch to change up the direction.
I'm gonna try and take short though. Short control is so important and Davidas is not
looking for that push. And Mopos makes sure the double peek goes his way. Give him some
gear at a good timing as well. Karras needs the kill. Not gonna get it. Flames, put him off.
And even more counter utility to block off Shea on short.
to get a shot. Rent to suck
a monster into. Water pillar
Southslaw is not coming to
help. 20 seconds to try and
make a play. I know that they
can find one kill that smoke on
this side of the chance or a
plant maybe, but it's not
going to happen. It's who
old guard members of this
gentleman's team all the way
back from his mobby saw
monster of course there's actually no one's playing monster in this round
because of that double short setup that's why he's looking toward the cross and he
gets his one frag. He tries to drop away and he will drop away from the presence
in connector and from monster but drop is closing in, closing in very quickly.
Great head shot and I know Mop was in the open he should be overwhelmed he
will be. Shea gets the kill, suddenly B is open for business, quick
flak down connector but it might be too late. There is one more rotator
though. Martin has got onto site in time with 30 seconds left. They could still be
enclosed with that double-flak down con. It's now working really well for
Gentlemates. Shadow and Vonage from Martin as he gets one more kill and the third!
That's what they want on that CT side! Gentlemates are back in business. Fair play.
Looks like we're going to run it back pretty quick toward B here. That running
heaven smoke is in again. No monster presence really for Gentlemates and
and making this difficult for themselves, it has to be said.
Yeah, let's decide open.
Surprised it stacked up towards there at the start of the round,
because normally you would rather start over towards B when you know you're gonna be really out of the luxury of waiting that one out
and there's gonna be a cheeky boost into Heaven coming through here.
Drop with the Mactain is gonna be in a completely unexpected position.
He's solely reliant on his teammates, though controlling Graffiti.
Because if they go down then it leaves him in a really rough spot.
It's Alex who should be the victim here and it's gonna be Drop's Mactain
That will get in on the Yak, kills continues to go back and forth, but they favour red, canid, sarsall, with a really important jewel, will win that fight out.
2v2, martinez are recognised, he's got a better chance with the AK, spray transfer does a whole lot of damage, Davideus is down to the clock, he's got no ammo, but there's both times for sarsall, it does not matter, red, canid's have won the eco.
Oh my god, can you believe it?
But there's all focus on taking bar from slowly. That's what T-Sylo part is all about.
You can't really take too much fast control unless you rush B like Red Canis did in that previous round.
But again, they're not being slow about this.
Yes, AWP position. This is gonna be run down on Marte, surely. He gets his one,
but there's the reface and Shay is looking clean with it again. No mistakes.
From a Shay Jesus.
And now 4v4 working his way through, carries are still being a menace over to that short position on B as well.
The bomb is now going to make a play. The back position of Alex with the FAMAS is still standing and they've got Salsall on truck with the M4.
They're not fully committing, that smoke's going to fade, they're playing very patiently here. Will that go in their favour?
Those pieces of utility now dissipating. Alex will get a freebie, the bomb can be planted.
And they will be able to play from that far-from position, but they're being a little bit dangerous with how they're pushing forward
and Shay gets two headshots, adding his tally, and it works to perfection.
Aw, how are Rad-Bekanis pulling this off on the unfavoured side of the map?
Gentlemates, their poor season could be about to come to a crashing end.
Failing to make Cologne and then going out in dead loss at IEM Rio.
they struggled so much to qualify the 5b03 win streak gauntlet in the lower bracket of that close
qualifier to make it it has themselves and to come through the open qualifier through the close
qualifier to make it here they're battling hard for it after how hard it took to get here
35 seconds coming their way to an each bombsite and like you say time starts to dwindle
Going for a proper execute and look at this from south so he's not wanting to take any
Risks against the just getting caught on an angle. He wants to go for it straight up
But he's gonna get run down by Ren too now
It's only Martin as he hasn't been able to find drop. He's now stuck in the corner on truck
They should surely be no way out of this and a shake it's another kill
It's all down to Davi G and he'll go down. It will be a Brazilian vermos tonight
Gentlemates sad Spanish noises. They're going home
It's going to be an A-play. You two in the sky. Apex under the balcony, Mezzie debate for it.
Apex got to hit this first headshot, it's heavy guard that pads in. Apex does very well, traded out by Mattis.
Some pyres finding Flamesy, opens up the site, and Mattis has even put a cherry on top by removing Mezzie, pushing through that jungle smoke.
Zywoo and Rops though, not ones I'm willing to write out immediately.
However, with a deep CT smoke, Pluming and Zawut searching over the top of the smoke,
things are not looking too comfortable.
Rups will go down in the reload here, Mattis just charges through the smoke deals with him and now it is just Zawut might want to hold onto the Kevlar.
Starting to back off, significant find, anything but Mattis. The lefty, he sets the round right as he grabs the pistol.
This will be some type of an A-split setting to come together.
A good amount of utility for the finish right now for G2.
TAC needs to clear out close ramp.
Flamesy blocks.
Oh, beautiful.
Heavy God just catches the perfect timing, walks out of Palace, but traded.
Flamesy pays a heavy price.
Oh!
That is just dead.
Over to what's tapped. Just a litre. That was a quick burst from Robs.
Oh, and nerds. Coming out through the underpass, Apex staying proactive on the CT side. Flames
is still managing to get value out of his low HP cowering on the back as Apex does peek
on through. Attack back, pedaling. It's clean.
Okay, on the border. You just heard from Xtards in the pregame interview discussing
the fact that...
And have you got again in palace knocking on the door ladies at least acknowledged him
because and gives him the fight you gotta be brave crazy for Apex though does catch him off
guard times up the ladder and then Sairu from CT just picking let's double kill from
him spray through the boards though nerds on sandwich has got an opportunity to retrieve
that bomber made this two versus four into something more manageable tack needed to
win that once. Zywooz managed to find his third. Reed locates from CT towards the jungle
side for number three. Okay, Nerts in the clutch gets the first. Pat that he still has
the AWP though, that's, if he could have gone back to an AK, I might have a little bit
more faith in him getting this one done. Let's see Nerts, 1v3 with the AWP, first one
to his name. I mean with Zywooz low HP it doesn't really matter. You let him
play, right? You have to let him play, let him make the next move and then deal
with him. Don't give him another kill.
Aw, the timing!
I love the Restrainer Mezzie there, right? Doesn't swing immediately, aware of the fake possibility, knowing that Zywoo's gone to investigate the reroute over towards B.
Yeah, informed by Zywoo, spotting that underpass player. CT smoked, flash is going to be coming over the top, Flamesy.
Looking the wrong way, gets sidelined by Heavy God.
Miss shot from Xyla for the attempted trade.
A little bit of damage onto Nertz, but it's still not going to be easy.
Tom gets a cross.
Let's see, this flank is everything.
Finding some pious perfectly timed in another opportunity here
onto that f***ing box player.
Head shot from Nertz and Mattis in combination of shut things down.
Okay, just Xyla over towards ticket number 1v3.
Has the kit, has the AWP,
but I think he's probably wanting to back off.
How's he even going to get out of there?
You don't want to give Zawoo anything so they're not going to be too crazy on the hunt.
Mattis will be making sure there's no way back for Zawoo.
That'll be the fourth round for G2, so very well done.
Zawoo should be getting away with this now.
Mattis with the parving and that'll be that.
So, a little round there.
It started with all that damage over to which B that made them skittish,
but Mezzi still ended up with a push which informed them,
but all in all. Flamesy Apex and Robs ready to clamp down on middle.
That's a flash from the majority.
Nurtz spotted and Robs eliminated. Apex goes back and four tit for TAC, leaves us in a three on three.
Oops, smoke though, that's ambitious. Mezzy well positioned to receive onto TAC.
It was a good reaction from TAC. I understand it looks silly with him coming through the
gray screen, but the way that they fought mid just there, you would expect it to be four
of the players pushing out into that space so surely goes down for free but
there's an educated gamble that doesn't pay off some pines and heavy god now
paired up towards a they should be able to get in and get the bomb down
the kids on Zywoo and flames straight to CT never mind no sticks around
jungle even though the smoke is up
I was going to go for the plant, but on his head, he's not dead.
Two HP, still goes wide though.
Have you got in that clutch with twenty seconds?
The pressure on him to plant.
Flash can get him across.
Bays the shot, gets across, still needs to get that bomb down.
Can't find it. He can't find it. It's a little wider than he hoped and now still with seven seconds isolates the jewel and it's just enough time to plant.
Heavy God doing everything for G2. Just messy to get passed up on the stairs. Heavy damage but heavy God! Overcomes! Big clutch! Big damage! Fifth round for G2.
Okay, that run right there is going to taste...
Everyone's aware that it will happen at some point, but is it now?
That's this forced change in the dynamic for the Vitality Camp. No window smoke.
They're hoping some pyres is given a 3D flash and swing. Some pyres, pulse a trigger between the wickets caught out by robs.
Straight into event boost after it as well, so just keep flowing well.
Great flashbang work. Something there, second hit kill.
No hunter, no problem. I'll get Nert situated this time. Wow, robs is anticipating that move.
Knows it's something they enjoy. Solid may damage onto nerds.
Oh, they really want to harass nerds up.
Oh, walking through the smoke doesn't work out for nerds.
Vitality 5 alive. Heavy God on the rampside, hoping to make a difference.
The bombs so disconnected from the two of them.
Should be set for a fourth up the back of the X-Taz timeout.
I'm not sure if it's a good idea to do that.
Solid positions here for Flamesy.
Have you got again able to worm his way out and get himself a sandwich, but I don't think it's going to have the same potency as we've seen previous.
So this one's a whole different state of affairs.
Now that I know exactly where he is, everyone should just come and charge against to deal with him.
And there you have it.
Six to four.
That's what's fast, the pace change.
Look at Matt, he's parving very quick towards the connector, fine, my catch, Apex out, go
off guard completely, pounced, and heavy god, hoping that was enough of a distraction,
makes a step, don't know if that was audible and they're too far away.
Rops is in this joker position, we highlight a lot with team Zomber Raj, right, that's
the short player, he's over to what's ahead, but with Apex dead, oh, Matt is, Matt
is clean.
have it a map 147 right now from the mad dog robs the Joker but doesn't matter
if I was going to yeah sure you get the jump onto one a dink on tomatoes and
it will you just gonna go be
Mattis making rocks work incredible work from Mattis how's he won that out
with the low HP.
It's sometimes second guessing.
He just doesn't know.
He knows it's the Bianca, but Tak is he's promising him.
I promise sites clear voice.
I'm here.
Come on over.
We can plan the bomb.
I'm thinking right now.
The best thing for mezi is to be able to save,
but the fact is they're all over the map.
So that's not the case.
It's not us.
That's a little tap there in the back of the dome.
Gets his fourth in the round of the sevenths for G2.
That's rampant.
The surprise is going to run heavy going in Palace.
40 seconds.
Oh, he hit the headshot there, Zai.
Zai will tax him up, he backs away, doesn't go down to the neighbour.
Matt is audible.
Quick from Zai with a blazing black.
Get something onto stairs.
Draws the attention of Apex.
Flank from Robster's absolutely nothing.
Lovely, impactful double kill from tech.
Academy player caught on the reload.
He dropped into site.
Bomb on the back of some pie, slow HG though.
And Apex does need to get clear.
They will find him.
It's heavy gone.
He loves that sound. We done it.
He really does.
snacks on it. Passed long range onto Nerds.
Oh, Flo. 10 seconds.
Very susceptible. We need to see that plant now.
It's not going to be easy. Not going to be easy whatsoever.
Zywu makes it so. Quad kill out of Zywu.
But still, a competitive half of G2 have the lead.
Is this where the streak ends?
That's the way about underpass.
And aware of that.
He saw him.
Spied them.
Apex borrows into the smuggler.
At least they have the info.
Zywu peeks on in.
fake gush
fake gush indeed
that's the final maths on to apex confirms and denies
maybe he's going body shots cause he heard the gush
yeah you might be right I think you're absolutely right
but maths is having a mirage to remember
puts himself up on to 18
robs can't win his duel some pious takes his head off
and Zywoo down as well
wow g2 not only picking themselves up 7-5 half
they're gonna start this one off with a bang too
okay that was rough right
apex was definitely aiming for body shots
for body shots in that situation so the fake goose really matters is having a great map 18 and 8
and now mesi the best you can hope for is to plan but nerd says no that's denied and
everybody should have a very good idea what the first gun round is going to look like
We've got friction in middle early. Confirms someone's dropped down. Nerds fully committing
towards underpass. And already first blood is drawn. Sunpires straight through the mid
window smoke. Robbs, audible. Have you got high alert? Catches sign. We're pushing out
towards the Tetris box. He's very, very loud. There's Robbs in court on the flashbang.
Nuts is farming him up quick double kill from nuts and this gun rounds gone south
Wait auntie in the dumps looking very vulnerable to conceding map one here
As flames is turned in what is that an unwinnable situation?
So it's coming true and in the worst possible way the fact that you've done no damage
You're not getting the bomb down. It's not a close round. You're not keeping the pressure on G2 are running away with this one
This is dominant
So the idea of them coming in here and doing the same wasn't out of the realms of possibility
We just saw them do it. This is a team that's legacy building
So can they pull themselves out of this apex already up through con might catch a timing?
Yes, he does opening kill finally head on to some pirates, but nurses immediately there for the trade
No, it's gonna sound crazy. Yeah, you know, we want
Drops out of the window smoke masked by the plume
And these are the risks that they're talking about and now you've got the
Benefit of all the rounds and another push just keep it going
You can't account for all of this if you're vitality. No way
No, you cannot and so we're caught looking down tag puts him down
down. Bombs gonna get dropped
in a second. I found flames.
They're just booking them. So
this is gonna be one of those
games in review where all the
chances were taken by G2 and
Look at me! Yes!
It's done, mate!
It's an unfamiliar feeling, imminent for vitality.
I thought I was pushing up, but Nerse has already dropped down.
Apex is going to likely encounter him.
They're going to hook Leis first.
Oh, two in con!
Everyone's here!
From Zywoo, Nerse catches Apex on the reaction!
Keep it spotless, why not?
A 13-5 is quite the statement victory for G2 with a stand-in no less.
You're taking on the world
number one. And you're throwing
them around the server. You're
shouting across the room.
Just wants to get past
the outside. Mezzi. I'm just
flicking through quickly, so no
one quote me on this, but I
think this is their worst map
lost since blast rivals 2025
against fury up.
Which was a 13 to five on an
inferno, so it's been a long
It's been a long time between drinks seeing a team like Vitality, no, not seeing a team
like Vitality, seeing Vitality lose a map this badly.
Is the series on the line or is this just to get the day started?
A message.
No hope, no chance, no way in hell.
13-5, G2, they end the consecutive map streak of Vitality here at IEM Rio.
It's going to be a different team talk for a change by Tadi when they head outside.
Just reactive for now.
Oh, the Nasty significant damage.
Masaru undeterred still finds one onto Nerth, swinging out of some pyres, tracking not there.
Headshot onto Flameseed keeps us level.
Taxi pushing down mid.
Oh, he is. Yeah, I'm gonna try and lock the door.
Apex wants to punish him here.
Oh, clean headshot from the stand-in.
I can reset now.
This is a huge kill from Tackett Change.
This is the whole dynamic of the round.
Yeah, he's gonna have a lot to deal with here,
teaching back in and pays the ultimate price.
Mezzie, managing to claw that back
will once again turn the tide of battle.
Smoking Mollie on Mezzie now.
They could just finish over towards B.
Radikin, smoke towards CT spawn.
Mollie could go back side or coffins
if they just want to focus fire elsewhere.
Oh, this'll be well placed.
Yeah, it's going to force both of them to move.
Sound cute.
That's high woof.
Oh!
To a quick tap!
Some pious as clean house!
Oh!
Clean from the Spaniard 3 on the USP!
Okay, that's all three pistols so far.
4G2 and the smiles.
That continues on the face of Nerdtribe there.
Beautiful work.
Wow.
I think Taxkill is the one that really threw the round into question for me.
The fact that he overpicks Tess about here shows that they didn't completely understand where everybody was.
He was worried about somebody in second mid.
Some really nice shooting from Sympias.
The man will take over the in-game leading duties while Hunter, I'm sure he's watching from home right now.
The bomber unfortunately didn't go down again for Vitality.
They will be forcing him on the T-side this time.
Oh, the MP7 misses signature SMG.
And he will unload.
catches Apex, didn't spot anything else, but there is a smoke to obscure them, some fire set up to receive.
He's done very well.
Finding two before he gets run down by Flamesy, a messy spray from Heavy God's famas forced away.
They still have that man advantage, don't want to concede it.
Throws a HE on his retreat, still hasn't, has yet to reload, so only nine bullets in the magazine.
Just gonna go for the plantarops?
Fake.
No fake to draw out a relocation, Heavy God spans away.
Lots of time.
A lot of time right now, so this rounds.
They've forced the full rotation of the B defense. They could still head back towards B, but if Madastar's rotating now, I think he can almost get there in time. They're late on this, so...
Might be able to get into B and get the bomb down. Nurt's charging over. Remember, just this MP7 in his hand. CT smoked off. He likely has to concede this.
Incendiary available if he wanted to disrupt the default plant spot. Throws it out, forces drops towards the fountain side, so it's still safe.
Flash and push. Yeah, Nernst is going to try and bring the fight.
Heavy God's caught one through the smoke onto Robb, so it falls to Flameseed to come up.
Clutch, Mattis audible. Building a little picture as to where these last two are coming from.
Heavy God and Mattis in the close down. Mattis very quick on this.
In unison Flameseed is looking the wrong way. Mattis closes it down.
A very threatening second round force from Vitality.
But G2 prevail considering the finances you're talking about.
And an HP.
Yeah.
So doing a good job puffing up his chest is mad, but he's playing towards CT side, so let's say he gets smoked off.
Apex is throwing one.
Well, they have to play through this, Alex. They have to go.
That's it.
Bryan, done ready.
Takes one, takes the head off of Messi as they continue to advance.
He is just on his own, so bye.
However, now you have a man advantage. I understand you're low.
Oh, how about two man advantage?
Nuts!
Straight through the smoke. If I tell you, just copping these headshots through the smoke grenades and back to background. First robs, now Flamesy.
Two kits, and just this flash to get them in. How good is it, TACC?
He's waiting for the call. Flash out.
He picks on that new box. Rob's gonna take first contact, sends one up to the stratosphere with a nice shot.
Glyll connects and fires down. They lose it all. Just an MP7 for TACC.
It's tough to not go for that, isn't it?
Romados gets you too there on that B defense.
You have to give it a crack there.
I think one or two things will happen.
Either Apex will wait until they're in a comfy spot.
I feel for Tak in this map, especially the CT side for him,
because he's a responsive piece.
They won't be able to toss it for this.
Good G2 usage.
Forces G2 back on top of banana.
You're never the guy running in and taking
find your own terms. You're
responding to the action and
hoping you're at the right
place the right time. She really
nice Apex, but Matt is still
to try and find one back. So
we've combines with the Apex
damage to finish off nerds. So
they know only one of the B
defenders left Matt is as well
very worse for West 16
points of health as you
relocate messy. Love the
concept here. This is great.
that's round it's nice because it's likely that matters will play like a
smoke Molly defense at that point so the fact that they've just gone contact on
him he gets caught with his pants around his ankles and g2 has to save
so some pious heavy-goat and tack now get to play the minigame against robs
lots of options be the way the hunt is on look at the restraint from robs as
well like he's not going ahead of the plane he's bought time get some
info for them so I would now arrives and taps the head of tax still found
Flames you though, but only two guns only to have the same
They hit in by the shoulder of heavy God and some fire's profits
So they'll bring two rifles through and does that change the dynamic of the investment with the one egg one less?
Look at this aggression. Have you got down behind the mid smoke? Okay?
He picked responsible for attending to this one
Oh, he just started to spam and heavy God pushes through for two! Third available, Zawoo just hang it on by a thread.
Get out of there now!
Throwing aggression into the mix, what a perfect remedy, a bomb to your economy.
Woes.
If they get in without a casualty, look at all the U2 a player like Rops has. There's three smokes.
They could keep MotoBlock the entire time.
Attack of matters activate.
They might get the timing.
Well, maybe not anymore.
After plant safe, can't plant open.
Inside we're going to consider this timing though.
He drops into pit.
He pushed on in, catches Rob's off guard, attack profits as well, flames in!
Good and catch it!
Some fires push it through and G2 make it work on the partial.
20 seconds now, pass to BV.
going to be. That's anti flash will have an opportunity to hit the shot but not before
flames beat into the punch. So fire is only the one needed the multi bomb. Yeah, it was
loose. It was no but yeah. I skipped my eyes on that. I just had enough time to get
there and get it down but heavy God and matters will have to save. So more of that.
I think this is a tough map to be taking a lot of chances on. Here's the triple nades
Wow for that position specifically so that was what 91 damage from there and then that
one towards CT, did about another 58.
What is for 53?
I mean, 58, my dear.
What I thought I thought was going to be a I guess not.
We'll see.
And they have to force this off the line.
And that's what that flash from apex is destined for.
He frag cracks the skull of Zaiwu.
Picking back in is greedy, he's profiting, those umpires shopping them down vitality.
Escorted to spawn by the Spanish Sniper.
Flamesy one bag, it's all onto Rob's walking out of apartments and you don't have to really
guess too hard if Rob's is alive where he might be.
Those teams with only 1900 loss going into the next, this impacts Vitality more than
it does G2.
By Tali lose this G2 can take the lead
Regress
Our four smoke and an orb frag
They have 8 to 8
They're flowing right now bombs to down t stairs if they want to react quickly to what's a they can't they have to pick up
This C4 so Macy's gone and grabbed that
Apex calling from the grave
Big round
Very big round
That's it's just took a glance at long
Sighwood peeking off onto heavy god just a little jiggle on the pit not enough still finds lethal
Matt is making his push through no, he's gonna stay active it
MC Wow catching a nice one onto some pyres on the library rotation still carrying at the back of site attack
He's done well, but not one enough so I would quick on the trades his orb comes out and vitality find a stick
I like that from Tak right immediately into the prefire on the other angle scene if you get himself a double
So they avoid disaster there vitality get to get themselves up to six. Oh
Especially when you remember the potency of vitality CT side
You talk about their names you wait to get to the CT side. They have got some incredible combinations
Now swings in lovely damage inflicted he's sticking around as well. This is the confidence you are hoping to see more of
I hope we get that from his perspective.
Maybe it looked more impressive from Rops's I'm not sure.
No I think that was pure he got caught off guard there.
That looked nuts.
Quick flick have you gots pushing apps they have to go be channeled into nerds trade available. I
Love this heavy goddess completely cut them off in the past if you come back
This is a really tough line
And everyone else has been able to rotate surprise with the alleyook the flash. Oh more Nate damage
important molotov gonna limit mattis and tack for some wide spots his shoulder
flamesy and zai who attacking him through the concrete finishes it off
but Mattis can be overlooked yeah jump stop double kill on the defensive bee
looking set to succeed super big he says right the funniest kid yeah
Fantastic. Okay, Apex is in a lot of trouble. Mattis will take him down with the Higgs to
combine with Nerth's bullets. Apex had a tough go with opening 0 and 5 after that one. Looks
like it's going to be an abs test for Heavy God and TAC. You're a hell of a flash bank.
Heavy God does get spotted out with the trajectories there, but so is TAC. Activates
and covers a one magazine double headshot spray.
Not done enough.
Beautiful, yeah, 6'6 on the half, all tied up.
Can't argue with that.
Very competitive G2.
Looking to do one better than just a map win.
This is the series, really, available.
There is a lot on the line right now,
not just the records, not just the streaks.
It's the Grand Slam Y Vitality here.
And it's going to be a five versus two on this B bomb site.
Sairu throws out a block smoke.
Mezzi in partnership with a nice clean head shot on to Nerf to start.
Sairu racks them up, but it's a two man defense.
Vitality have found their form, and they've found their first pistol.
I'll shut down and shut out of that one but, hmm, not flawless after all.
How many more can some pyres get?
Robson's made sure there's no way back.
There he goes, Iowa swings in, gets his third for the round, and look who it is.
He's in the building. His cousin's not here or they really think it's gonna be some type of an a plate
So really all the pressure is off legs
No break easy for flames he picks it up lovely double third is asking too much
Into the site with a man disadvantage say a man look at nurses help as well
So easily go down on these fans so much useful for the retake to raps and I were with full belts
So that being cashed right now trying to set them up for this, but you want to wait for the seat to smoke to fade it done
Now you have to talk about where are we modeling who's flashing? Let's go
Have you got smoked off here?
And some pious bringing the fight forward don't forget about nurses low health having got no stuff
Silultaneous multi kills no one saw that coming you can see a surprise look over the faces of G2
two. It's all on the speed offence. Just flames in Apex. Heavy God's keeping their boots
planted. Zawoo's trying to cheat away. He will get away. Nice from Apex. Apex stepping
up. Carl find the third Matt. It's just about prevails. Good clear. Good awareness
from Robs. He was ready for the lurk. They're not looking like it's going to find the
one. Oh, it just in time. They haven't got the time for the plants and Pires disconnected
and the HE from Zywoo, enough to win the round.
Wow, vitality, that was a threat.
That was a big threat.
The whole squad, five players,
committing in towards the B bomb site.
G2 have done a good job avoiding
the majority of vitality's HE damage.
Flamesee's in their blind spot,
catches them off with one, make it two.
Quick adjustment into attack, swing on the half wall.
This Mattis and Heavy got duo on,
Starting to probe up mid.
Zywoo down!
Easy pickings!
Drops down!
Zywoo down!
A site to take!
It's free!
Nurse will get the bomb across.
Rooms to stretch their legs and set up the post plan.
They do have a kit, sure,
but this is going to be a very, very tough retake.
Number disadvantage.
Wait, smoke?
I'll throw one of his own.
I'll be a little bit deep.
Have you got on this pig, soul?
Mercy, where are you?
You're just going to walk his head straight into the line
of fire, Mattis finds the final frag,
and G2 turns that round on its head.
That's massive.
right now the money is in the mud for vitality there's only two players who
maybe three players who could justify rifles they've gone a hero m4 into this
one anima x7 I'll take nine to P250 what is that a flying mag 10 from some
pious but at least the trade he pulls the crosshair keeps flames he humble
it's just a 5-7 so it's not even that sorry a P250 anima x7
now it's coming in big one into the number two from apex as well making
that shotgun sing. Now it's just on the retreat looking to partner up with heavy
God to try and find a way back here. These are the type of rounds Vitality
win to dig themselves out of holes so
as he remains hidden he begs just gonna be trying to ward them off.
Now he's heard him, spotted him, wishes he had his gun out now but matter
should go down. Up and over for heavy God.
Flying in gets the frag and 45 HP peeking into Apex has him low.
This is scary. This is threatening. Have you got a little fake on the plant? Confirms I was rotated through and now that's bought time for apex
knife out to walk in and deny on the block
10 to 10 they dig themselves out of trouble apex with high impact
You were talking about his opening deaths. Well, how about a 3k shut down with a mag 7? Okay? Well, he's that
Next peak from Zywa on the long side. He's gonna find bomb on Mattis. Have you got as well does he peek in?
They're closing the gap now
Tantalizingly close, they're gonna just dribble a smoke in front of Xayah, we'll still be able to get-
WOOOOOOH!
ROPS!
ROPS!
Stepping up and delivering!
Doubling his kill total if he can get one more, but unable to provide his Mattis in
response!
Bomb goes down.
A man advantage for Phytati on this retake though.
Couple of flashes and a molly to defend this, and what a play right now is from
Heavy God in library.
He's gonna go overlooked.
He's gonna make things really difficult for your long approach.
He fought plant though.
Zahebu Linga is gonna try and provide Utile, but it's the heavy god position that seems destined for success here.
He's heard Zahebu throwing those grenades should have him booked as they have Mezzie and Flamesy coming in from the short side.
Apex from the apartments.
Zahebu a dead man. Heavy god reveals his position.
Oh! Quick one from Apex, but still Mattis is solid and 11-4 G2.
They are two away from sending Vitality to the lower bracket here on Rio de Janeiro.
Again, it's all about the money right this late stage. It's been back and forth 1400 1900 1400 1900 both teams
Just have these cobbled together buys
Is that go flames he good onto nerds it doesn't see anything else on the follow-up
So they're on high alert on the A side of the map so much space recite centric
I can just waltz around this long side. They've still got some smokes to use
80 seconds. Heading over as well. Blocked on the short side.
Mattis and TAC are going to make their move. Bomb on the rookie.
Stand in.
Sairu's head spotted. Still manages to connect with that 5-7.
Heavy got a little bit of a discrepancy, but there's Sairu.
Sairu combining with the squad. They'll find them all.
Scavenge away all those upgrades for free.
35 seconds for G2 to try and find this finish. Heavy God to arrive through the apartments.
Matt is forging a path of the long side.
Smoke Moto and go, go, Zywoo!
Bites his time, ensures the kill. Matt is down. Opening kill for Vitality, trying to ensure overtime.
Looking good now. Nez and Zywoo, the whole squad on the right place at the right time to take us to overtime.
Okay, that's impressive. To bring that back with that situation, considering the type of buys, again I understand this isn't...
Have you got any robs perhaps?
Yeah, this robs position, obviously there is an apartment's gap. Apex is there to consider that.
And now robs can play forward and say that's it. So that's going to liberate a rotation.
Messi's on the way.
Yeah, already. He gets the kill and just dips.
They have to go.
There they come.
Zywoo, supported by Flamesee, holding them at the door, forced away by the flashbangs.
They will push through, re-emerging to his demise.
Now Zywoo at the back of site Flamesee trying to draw their attention.
Just going for the plant. I expect Zywoo here.
Matt is going to try and chase him down.
We're going to need a nose go.
We're going to need a flamesy from the ruin side.
Catches Mattis with his M4A4 and now all nuts unable to get the clutch started.
Messy. That kill through the smoke.
It was like the fade away. Like he started to go to leave and...
Up the tempo, at least from the pressure.
Okay. Spotted on towards the barrel's position and resplained from Zywoo.
this. He's still manages to best nerds, tactic in the flashbang dance, vision restored but now faves to
black flames, he finds it. It's Mattis getting active, heavy god on the short side as well,
trying to make a play. Masi, ready to receive this off angle, catches Mattis, hugging the wall,
looking set to collect two consecutive rounds now on the CT side of overtime.
This time it's Apex is the jerk, so even if heavy god finds ropes, he might not be ready for the
the player in back pit. And I can understand why you would start making these moves if you're
vitality. Rops has been having a tough go at things, but not this time. Jumps up, two,
and all the wings. He's returned himself. Double digits there as one more and they'll have
the clean sweep at the first half of OT. Flying AK headshot. Of course. Everyone's favourite.
This isn't a blanket case, but there's a disrespect of certain protocols or responses.
Look at this respect.
Oh my god, they spot him, but they're sprayed down by Mattis.
They tried to go for a pace change,
and now it's actually some buyers accelerating in towards the A site.
Robs on the other side of that smoke, and he's got Flamesy, the Joker,
hanging out in the apartments to go find the third.
Double spray, have he got trades?
He whipped into that third.
Right.
Insane.
All right, well, they're going to have to give this retake a go.
Pommier to go down, sure, but look at the amount of nades left over
between these three to hold them at bay.
Tackle punch it in, safe plant, and now he's in the volley for his troubles.
Woah.
He's softened up at Robs, and he's got to get...
Surely he doesn't clear this.
It's Robs! It's Robs, of course he does.
He's looking in the right direction at least.
He does go down to nerds in that powerful angle, so G2 will find something before the swap of the sides.
He's got mid lurk smoking in place, and Pax left to respect that.
Did you miss the first half?
Oh, no, it's half more books.
Mezzy, full flash, get sit.
I was gonna say that there was so much nade damage done to the likes of...
Oh, all the timing.
The timing.
Tantalizing from Robs.
Yeah, he's his tack.
Yes, he does.
Nails it as well on the rotation.
Surprise has to stay towards A now.
But he also knows Robbs is in arch and so doesn't really want to try and clear him with an AWP
So so much pressure on to heavy God who's just had his whereabouts revealed by throwing out that smoke grenade
Call that 15
You can understand what he was going for there a little too deep though they just managed to get through it
I I cannot believe
Considering the financial situation so late in the game that vitality have been able to bring this back. Yeah
It's mag 7, 5, 7.
It's just a full pistol round.
Full pistol round.
Maybe there was an MP9 in there.
Yeah, I think one. I think you're right.
There's four pistols and an SMG.
But all in all, it's having your economy broken that late.
And it was back and forth between both the teams.
That's why when I think it was 10-10 or 10-11,
this is for the game. I thought the G2 would have enough.
No, that's just going to be trying to be disruptive early.
Very disruptive, look at this. Off of the flash trying to chase Nezzie down on the barrel's position, but Nezzie prevails.
Heavy nade damage inflicted, 80 from the single $300 grenade.
Mattis picks up another one, where that came from.
Oh, perfect.
OOOH from Apex, but not able to pull the trigger in time. Mattis just far too quick.
So that's a clawback.
An important one, when you find yourself tearing down Matt. Point.
Into the orb here.
Yeah, that's some pious
We call in the shots and he's been hitting them to
video headed again
Nails it onto Rob flames. He finds him exposed on the pillar. You know heavy gone has to be here somewhere
Yeah, it has to be the a anchor and tag forced to be the rotator
It's it's such a high pressure roll for someone standing in and he's probably being told all this stuff right?
He's are you know right to here do this do that was he'd love to just play with his intuition
But say you got to respect the elders in this one
looking for the A finish 27 seconds on the clock flames he is going to come in
through apartments as I work and messy to come up the short side now so I was
the Molly can use that pit at least that clears that so it's been used long
have you got to win this still oh not anymore forcing out yep yep yep
beautiful Molotov completely seals the deal and that should secure it that
map required dust to gonna be seeing action between G2 and vitality
despite the opportunity for the 2-0 as you've discussed.
We're getting to see the pedigree of Vitality here.
Yeah, you blew them out on map number one short.
You had them right where you wanted them here on map number two,
but you're going to dust two.
Their home turf and Les Matis can clutch out the 1v3.
The first is being found.
He's always got him booked here on the back stab.
And a clean tap back at the skull.
We will need three.
Vitality showing that they can in the face of adversity,
knuckle down and dig themselves out of trouble.
the way the lower bracket was called in their name G2. They'll consider that a bit of a fumble.
Close but no cigar for the 2-0. It will be decided on the third and deciding map does too.
So smoking two flashes, they've been able to force them back from the middoors off of short.
Rob still enough of tunnels. This is two man set up being highlighted by the Obstin right now.
You've got Taktakt in. Have you got back a plat?
I suppose perfect timing on the click nice to just spam to a short some of the USP and get a free kill on to Zawoo
or less so well man advantage for G2 flash out mid and away we go but this really be the
four pistol in the series for G2.
Smoke CT, split the stood two man set up. Eyes on Apex flash.
Oh, TAC tested, heavy god unable to click either.
TAC down, and the B site collapses. Not done.
Very nice entry.
He spots all three. Apex gets the info on the remaining CTs.
A kit for this.
try to breach the site, Masi will be that first contact point and then you'll have the
tunnels player activate. Rob's going to react and it's actually already Apex and Rob's
combining to deter the retake attempt. Okay, nice round. Even after that casualty,
Zyra goes down for free but they still convert the 4v5 so that's the second best of vitality
in the series so far. Matisse, he's going to get early answers there by parting
through the smoke and he's clearing blue bin so he knows flames he pees down fight
for tack incoming for a position he's done very well remove his moves robs
removes an AK-47 and some pyres surveying the top of middle escorting
Nazis 5-7 for an aggressive push of his own heavy god's b-side though it's been
oh a test for him and he's handled it well attack another one pushes forward
He's taking rops and Zywoo gowns, started with just a Mach 10, leaves with a double kill and now Vitality left wanting.
Attack for number three, caught by Apex through the smoke.
That's at least the upgrade in the bomb.
Well, Nerds is on the same flank again. They're actually going to play back to Nerds.
Oh, and he hears them coming.
Spotted on the jump by Flamesy.
Nasty, nasty, 4-5-7. Really uncomfortable fight for Nerds.
That's a man who plays a lot of Dust2 Deathmatch.
Yes.
Yeah, that's just habitual right now. I'm sure that jumps away just for that spawn everyone knows what I'm talking about
Look at 30 seconds the bomb got across long
So that's gonna pull some pie. So off gives flames you the chop the chance to try and catch this timing on the flank
It has to let flames he go first. Look at the time. It's a bad smoke
Less quick one
Around and nails it
Okay, well done to tack. Yeah fair play. That's the most impactful round. We've seen from him in the series
Tack has a HG to break this but a little bit too early
Pushing through would be a death sentence. Oh
Not back turn backs away flames the advancing pressure applied to the heavy God nerds duo
Have you got in the corner?
Manthal over it's got backs turned the trade is quick and swift from flames II high impact on his galil this round
tag on the cross, Rob's got, does get the bomb across and that should signify the third
round for Vitality. So a quick response, G2 getting themselves on the board and then
Vitality quickly put them back down.
They saved this, some pirates can drop something into the next, have you got to be able to
buy himself?
This is tense.
Lurksmoke for Rob's lined up.
Pressure mid.
The whole squad around here, so it looks like it's going to be once again this mid
speed split. Have you got to hang it around the lurksmoke? Is he going to be exposed
it. Straight if you're not in for space. Flames you're not even considering car. Have you got?
Down to the Mach 10. You're parving from Flames and you see that just completely negating the
car position, swinging for the big box makes life really difficult for heavy-gold and
nerds.
It's going to be another savers, some pious. He's going to try his luck. Tac might want
to swing into this for the fight. So he'll get himself something.
We've seen them go mid to be in what?
At least three rounds, at least three.
You either want to play ahead to unravel the default, right?
You want to be jar and get a pick or two so they can't execute that mid to be.
All you need to start doing those gambles we see right where there's three players
over that side of the map to try and contend.
Apex is so lucky to be alive.
Oh damn yeah, but as I would find the lethality that Sampias could have with the AWP not far off on the smoke aggressive nearly caused Nurtz completely through the smoke
Sampias dad means all down means hey, let's turn this into an a-split
Yeah, right, you know, there's not gonna be any of that car or angle to be concerned about
Oh, maybe there is that's has been able to pick that up and find himself on the side. So
An educated guess could see you walking into the Nurtz all
still think it's the right call just look at the utile left side of your screen
right you can do all the smokes the flight like they're in a really strong
position for a tidy execute how does long push yeah he's going for it
now Matt is going to turn immediately to worry about this a take
there's the nerds or you weren't expecting that they sit up for some
pyres his corpse implies his trade very well have you got rotated off oh no
wait boys at least got them fall okay head to head you have to win this
and he's done so.
Catches Dai Wu, the head of the smoke on the peak.
Now the HGs have put to good use.
Still are exposed.
They go down to one.
Rob's spying the smoke, looking for number two.
Rob's lives.
The bomb can get planted at least.
He's going down.
Rob's got to play his life here.
But he knows they can see over the top of the smoke.
So he's got to play this really careful.
Nerds nails it.
He's put that up to such good use.
And the one versus three for Mezzi that does seem possible.
Good luck.
They'd have to really mess this one up.
Flashbang likely, or just using numbers?
MESSY!
Down immediately!
What an impact round from Nerds, that one is.
Hey, he's had a couple of those now, hasn't he?
It's gonna be a glule again for rops and AKs for the rest.
Lose another one of those, money broken, G2 can tie things up.
So I would be using the longspawn.
Oh, he's too perfection.
So does Sumpius, over the flames, he's gone very well to find the headshot.
I had the confidence running up the guards have made and put an apex in the dirt.
You have to retake long and you will attempt to
tack his this, he knows there's multiple bodies.
Molly blue bin on the second flash goes swing in a messy force to extinguish
just to preserve his life.
Lazy trying to bail out Mr. Marryman.
Head to head.
Jules attack.
He doesn't have to commit to this fight.
Forces them wide.
Some pious good for it.
She too.
No good to make this just a one round game with this one man advantage.
Heavy God's sight very vulnerable.
He hasn't got any help anywhere nearby, and that's why Robs is starting to search.
So he's just starting at mid to be as well.
God, they got that work cut out for them if every God goes down,
but he's in a power position you'd expect him to be able to get one here.
Yeah, Flames is here for the trade.
Well, does he go first?
No, Flames, he is going to go first.
I think you should be saving this one, Zawoo.
He really wanted to have a go.
Look, if he was in the thick of things and he's already in the side, the trade comes in.
Might have a chance in that one. But right now, back and off towards Spawn and on screen,
TAC, get a second flash to come through. Mezze on the extinguish.
You know, you're seeing the thought process of both these teams and they're keeping up the aggression.
look at this wow so I will know what's up it nearly catches the booster
works from once he's the only one on eight yeah he's claims he can try and go through that smoke
looks like they will off the flashes nuts fires off the shot informs the vitality's t-side and
a couple of missed opportunities now that sets up rocks he'll catch attack on the clear
wow considering what they came into this round with the fact that the bomb is down with a man
advantage this already is impressive. Another smoke on apex as well. It's going to force their
post plan to make it a bit more awkward with the incendiary down. Re-smoke sure, I think
that secures the round. You have to save now. Hell Mary sprays. That was an opportunity
to get to tie up the game right there. They're looking to inflict a little bit of damage
but the fact that you've just won this essentially on an eco with a saved AWP is
design we take another one with him. Very well done there Vitality 5-3. Alright, we're
making as costly as possible in victory right there. They will be able to rebuy. Ooh baby,
it might be. That's how we guess to look. That's a nice-
It's starting solo along with the AWP. It should be blind.
Yeah, really difficult. So the long space is given up. Sometimes we'll retreat,
break the smoke and catch something. That's rapid if it appears from Apex. Wow and even the bonus is
going through connecting onto some pious. Apex smoke me like that. Oh Matt it's poking for that
block smoke. Oh caught by the spray regardless. Have you got to activate Zywoo's ready to punish
this? Have you got Zywoo head to head? You don't get these all the time. Apex was just looking
at Zywoo's screen as well. He thinks twice about continuing the push so good restraint.
A win for Messi vs. TAC.
And now Zaheer can activate.
So this will secure at least 50% of the rounds in the first half in favour of vitality.
Just worry about how much Zaheer is going to take away on this lurk.
Something 1900 loss for G2 going into the next round of play.
and running out of chances very quickly. So this is another one of those situations where
your hope, vitality are kind.
It's not looking that way with the dots on the radar starting to gravitate towards them.
But Nerse is going to be the beacon. He's the canary in the gold mine.
And the canary's got hands! Gets to
denies the hunt.
He borrowed into that position long ago, and it seems to have done enough.
Oh, I spoke too soon. I actually think
Some parts will keep the orb. I actually think in that situation
Someone's probably gone boys our money's actually not that good. We can't lose everything here and they've got what but if we run back
That's always around these mid doors always around the smokes looking to just be a
Real nuisance. Yeah, he's gonna make his plate
Flames he down that's his forward position works out
Yeah, tech issue.
I don't know, he started to push himself back from the desk immediately.
Robs, two back, Ram's still on.
Still on.
Actually, a good amount of info coming off the back of this.
Oh, he made it sound cute.
Didn't want to do that.
Heavy guard.
Ear pressed to the wall on the B ramp.
Still concerned about the gap on B.
It's mezzy ready for the short regress.
He's gonna dip under.
Aayah, I need a ball on the ball on the side of the stick.
Mattis can catch mezi here completely booking if he jumps up and catches his back turn.
Oh, no, thank you.
Fumbles the movement!
Twenty seconds.
Heavy god.
Heavy god is in such a good position.
I don't think they're going to clear this.
It's rockstar.
All quick trade from mezi, he's got a try and play for the clutch.
Can he get in the window in time?
for the one tap nails in the first spot for shoulders pull it across the line
five points of damage the difference you've taken advantage of that and
understandably so curiously if I tell you go for the force in this oh it's not
pretty yeah what a collection of weapons between both sides of this
upper push early flashed in nerds without the fire owner onto robs his woes continue
that's really naughty you haven't done that all game have you got a nerds both
playing for mid to be there's a lot of that in the early stages this half flash
some bias spots just one oh we peak flames he puts him down nice find on the
galil follow through here comes the follow through Matt's attention drawn
That kill has pulled them off.
TACC! Steps up for a double onsite!
Scout's not the perfect weapon for this,
but Nezzy rounding the corner needs to win this.
Jill cleanly does so on to Makis.
One down, just Nezzy on the long side and no hope for him.
TACC's had a round there.
Quad kill from the stand-in.
They have had quite a few of these lighted by...
Oh!
Some pious onto Zywoo.
Back-to-back opening kills now for G2 on the CT finish.
Wow, a real chance to tie things up, isn't it?
Yeah.
St. Pius staying active as well. He's been a nuisance running up mid with the orb. He's been great.
Oh! That was great!
He ride it.
You tested St. Pius and you pay the price.
Have you got been spotted on the Jiggle Rocks wall retreat?
Knows that there's going to be a grenade coming his way.
Just don't have any territory right now and two of your biggest
Playmakers and space takers in the dirt.
So Zahra and Flamzie
They're not giving you anything.
not that that was the only thing they gave you a little bit a little glimpse
all right wrap it up boys one by one some pious times that's a perfection onto apex
factory laying is here in those short steps
and g2 to collect the dead even half wow the expectation of the vitality cloth themselves
had a trouble on Inferno was that this was Vitality's third map to win, or is this going
to be the sixth? Dust2 lost for Vitality. But now they swap to the T side, and pistols
have definitely been going the majority in the favour of G2, and they split them here.
Oh, looking to start strong, Zywoo down to the B250. Apex hiding out on cart, he's
going to be able to tap the first one. Oh, quick onto the second as well. Closed
line's Mattis. Beautiful shooting that for the apex round back on boosting. Okay this
was all part of their plan. Tax not going to be ready for this. They do get the drop
on him but they don't get the shots. Now Nerds can pincer in lovely finish on to flames
he changes his elevation finds a nice close on that initial head shot some passes P250
finds a second and tack leaves with a double kill two. Okay four to two in the pistol
department in this series in favor of G2. I think you just have so much freedom
right now with the way that you can maneuver if you're GT. You're gonna catch Apex off guard
and he's just gonna be spitting chips here.
Yeah.
Now look how quick this is. Minute 20. Eruption. Here they come. Bang. You've had nothing else
on the map.
You won't hell of a HE. Nice shot from side. We'll find himself in the opening department
this time. A kill. Apex will activate only the one on the spray. Good from TAC despite
the flashbang finding the head shot necessary.
Playing Retake Bomb will go down.
No kit.
Well that is a big 10 second defuse.
You've got to be making moves here.
Another CT smoke. It hasn't channeled them to short.
They're still going to play through CT spawn.
Yeah, and Sampias only has a mag 10 to work his magic.
Messi's going to use that second smoke from Robs to maneuver forward.
Sampias though.
Cleared. Nice merge from the smoke on Messi.
Robs hits his shots and vitality.
A team ace.
No kit, no problem.
That was class there the way they approached that.
It's a very, very stressful situation.
Oh, this looks like they want to go off the...
...last of the molly.
Mattis makes a step, robs.
Locked in.
He's called upon. Quick headshot from Mr. Cool.
A second.
They're going to rotation.
They know where Mezzy is.
It's a big rotation. Two players started cheating over.
They thought it was full B commit.
Out of position right now, but they'll get back in time.
They're the bombs in tons.
Back of tag.
Okay, here comes that HE break.
No, first and sendiary, so my heavy god's going to be completely isolated from the bunch.
He's pushing forward though.
It's just further than Robs is ready for.
Yeah, I think so.
Heavy damage onto the other two.
Heavy god.
Oh, quick adjustment.
Those are what Robs is as well.
Double from heavy god and they can go through the tunnels.
They've managed to pull this right back.
They still got that supply of smoke as well for doors.
it out. Smoked off maybe before ahead of the plume throws his own that enables progression
some pious in the tunnels. Time forward.
He's going to get that bomb down. He's going to win this fight first. Apex. Disruptive
force. Charges forward towards the bricks position and a nice elevated angle for swings.
Yeah, on the barrel. Spot heavy got over the top.
Uh, heavy got. What a play though. To be able to pip that gap right there, that
That becomes extremely tense.
The boys, the smoke break and dips back to shore.
Well, they're hoping for the mid to be.
Yeah, Messi's gonna be in a crossfire with Apex, so they have to break.
Matt is spotted.
Messi swings in, unable to win the duel.
I don't know if he's able to trade.
His position would known towards the window, and Nert's on that low HP from Zyra's ult.
Oh my god! Apex just goes running!
Another misread from Matt Escalar.
there.
Robs onto the low HP nerds, a nice angle from Flamesy, but not enough, TAC has got the awareness
to clear it.
And Zawu hoping and praying he can hit this shot on the cross.
Now Smoke reveals his whereabouts, Heavy gone already securing the round, just by being
able to be pushed out of that window ensures it's not going his way.
Alright Zawu hoping to save, and oh maybe, that came very, very quickly, give it a
look now.
the floor as well. Jump again. I
dare you.
on to the Molotov as long as
you can. So we'll have a look.
Sampias active on the door line.
I know he's having a look.
He's hoping they're not leaving,
but he's not getting what he
wanted. Last second pro from
Zawoo and Sampias patience
is rewarded three kills from
Sampias on the sniper.
in terms of having their finger on the pulse and the read of the situation all the time.
That's what made them so dominant recently. They never were getting caught off guard.
That's where this game is, them having to dig deep again and having to pull out some of these
more individual heroics. So, late-long pop flashes lined up.
Flames his auntie, no fault.
Oh, that's vision! Still can't find a authority! Maps is with two!
So he was trapped on car. There's no way he gets more than one here.
He'd have to do something crazy pops up to the USP. He's got so many players looking at him. Okay now
He's dead no way you can pull the trigger again forced to court on the bolt tax spams through for two. It's huge 11 rounds
11 lock yeah, and money's not great over there vitality because they're winning ways right to the 1900s the next there
This is almost it
Supires is this rops won't yeah
Spam the doors why not?
Oh, he's not far at all.
Rob's tucks into the safety of the nook.
Okay, I think you have to take a timeout if you're ecstasy.
Oh, I'm guessing he's gonna be super low, like far away.
Apex is trying to get across.
How good was he to smoke?
There's a gap over the top.
There he is.
He's on his way.
20 seconds.
There's he.
He baited in nicely by Apex's spray tack
over looked the deep corner.
Still pressure on.
Rob's relays.
Apex in the right place.
Perfect head shot provided.
Rob's does well.
Apex revealed, still got a lot of work to do.
Sampires doesn't hit the shot, Nertz does though,
and no time for him to win this one.
Forced to run away, Flamesy wants the upgrade,
so he's gonna hunt him down and MP9 jumping around the corner
in a perfect headshot from Nertz.
Okay, very important save there for Nertz.
He can drop an AK right now
if they want to keep the pressure on with the buys.
Sampires can buy himself, Nertz can drop one,
he can still get U2, Madison TAC
can operate on something a little bit less.
Oh, Messi.
He's giving that first contact point.
He does very well. A 2k on the spray.
The number three as well.
Nezzie tracks the swing of nerds.
Finally brought down by Heavy God.
But what does it cost?
It rubs one and done.
Apex is one the round.
Just by gambling that third man.
Heavy God.
Are you still checking for the potential Joker?
Plans behind the box.
Oh dear, hold up.
Yeah, hang on.
Apex on crowd.
Hold up.
Hang on, indeed.
You're gonna throw the HE, you're gonna soften up Apex.
You're crouching your own risk!
Nails the headshot!
Is this real?
No!
He gets...
Oh, mate.
They put up a very strong show,
and it's gonna be a B-pop for the finish,
and Apex is gambled here again.
It's just hands-on right now.
He doesn't have to do anything, mate.
Just hang it out.
Checking his teammates here.
Here they come.
All he missed.
All he missed, props and...
Ah!
No.
A little bit of a spread still has vision.
Still nails the headshots,
and it comes crumbling down for G2.
Vitality truly put through their paces.
G2 with a stand-in.
Had golden opportunity to take him down.
Heavy God putting in a solid shift here.
Goes down to the eagle of Cyro.
And Vitality prevail.
You can see the genuine Cyroleaf on Apex there.
Didn't return the favor to Nerts raising the roof
and raising his voice on Mirage.
And they fight tooth and nail back into the series.
They were so close, they earned that one, didn't they? This series...
There's gonna be this Donkbait Magix frag.
Donk is spotted and draws them in, nails the headshots,
while in combination with Shiro onto Niko late, so a real trap set by Team Spirit,
and it springs shut onto the foot of the Falcons.
It's on its start.
Very nice droughts. Great job from the B defense Magics and Donk doing everything they have to to shut that down early
Donk and Sinead are both worried about a mid to B split. The Magics has just blocked both E-box and Main
He might need to help in a second boys. Yeah, Donk's on his way back. Sinead's not far away
He cheaters a little damage. Gap here for Donk. Yeah, he's gonna try and get through onto that jail position as they push through the smoke
It's an easy trap. Oh, it's not so easy.
Morsi gets accurate. Hits the shot necessary and now the bomb can go down with a f***ing
three retakes. Shiro and Zontics arriving from CT.
Well, Smoke's gonna fade. Shiro can post up with the AWP and then they're able to wall
come knowing the scope is covering the mirror.
Niko and Kyosuke are gonna double up towards that E-box position.
No U-Till for either side.
So who plays first?
Tubble Smoke faded now so Niko can contribute.
No kit. Oh, no, sorry, Zontics has one, excuse me.
They're giving them nothing. Absolutely nothing. Flash out me.
Yes, sirs. Oh, with a white screen, still hits it, and that's gonna be round the kit now. Irretrievable.
Shiro. I think you're a dead man here, Shiro.
I think he's accepting that. Oh, no, never mind. I think he understands the bomb radius better than I did.
That's what I think. Well done, Shiro. He studied it.
is. You just not share is responsible for this though. You can see the two into minds
needs don't ask possible surely. Yeah. No they don't. Wow. Real rarity to see such a
an unprepared donk on the site. Triple from honesty that it's mounting his presence in
the server and he gets himself the AWP. That's all about the pace there. And I think
it's a fun head to head kiss you can go to stonk over the water box is going to
the relationship between those two. Fun to see them tussling, but we'll have to be a
save again this time. And Pacey again. Look at this. Wow! Insta-boost to near down. Set
play off of the rip. They could be just walking into this three man stack. Now if
the execute is perfect, I think they'll still shred it, but this'll be tough. Oh,
Oh, Shirin only went down throwing his flashbang. Zontics doesn't peek.
Ready? Caches. Perfect from Zontics!
Xenkiyosuke goes down. Now the Molotov is thrown.
Clunky.
Niko parthing into the sides heavily. Stacked heavily fortified.
Magics at the back of the bombsite.
Shirin to swing off the contact and nails it.
Tessus is the unknown entity, Zontics has been a higher lure waiting for this and so he's
rewarded too.
Yeah, I think take a time out of him Zonic and just say boys, in those last two rounds
we've blindly committed into sites.
Smoke fades now on camera, I suppose it's going to be that, the cue to go.
I smoked to a score, kicks in and Kiyosuke in a flash as well, diligent staff, Zontics
his position noted by Kiyosuke's death solid into the site. The fourth round for Falcons.
Zontics did his job, right? Obviously, from fountain focusing on that leak through camera.
It's T'Nier who after Zontics goes down, you kind of want him swinging, right? You might want
you want him to be a little bit more offensive there, but hoping to catch them off. But
him and Dong just go down without any fight whatsoever. So Falcons will grab their
fourth and this is a new bus we are looking for the lion show rounds on the
T-side but only just so that you tell that was being logged in on magics down
to the MP9 selfless of a pace go yeah he is charging straight in whoof
today it gets blocked red card kicks in the referee I was rapid okay well the
flash into the doublehead shot ten is giving away another over here and he's
He's having a tough car, things in the middle at the moment.
Yeah, he is.
Kixson's having a round.
Over the top, you thought that was a favorable duel
for Kyosuke, but not to be the case.
Donk wins it, now it gets won.
Chiro's got a company on either side right now.
Yeah, but this is the kind of fight that Chiro can pull off.
He's got support now.
Donk has arrived.
That smoke's supposed to buy him some space.
Still concerned about the smoke push.
Understandably, after Kixson's impact,
and Kixson gets another one.
But the B site's called clear thanks to Tessus.
So the bomb is going to head back through canal.
They're not just gonna head into the bombsite blindly like we've seen throughout and don't can shiro or backing off
He's gonna be on for the ace. He could very well be on for the ace if he gets donkey's gotta be dead off the leash
Tessus hey, come on. Oh my god. That's just unacceptable mr. That's a parting gift
Yeah, let him have the ace against team spirit no less
How rude?
See if shiro can hold on to this money is gonna be a problem into the next
They were lucky to save some and have that residual cash, but
Oh, that maid looks so good!
Did you see one from Tess S?
Geez, that's straight on the face.
Kixen's got one side, and Tess is approaching from the other.
Doesn't look good for Shiro, does it?
Alright, so this is then losing it all, and with 2400 injections, so that's going to be that.
They are going to have to take an eco.
Wow, fast insert. Molotov thrown out.
She stops you from accessing ebots big swing out of zon'tix Nico wins by a hair
Was there meant to be a flash some you too there or something?
One would assume you just run and dry. I uh, it's very uncharacteristic as well. Yeah. Oh gosh flash course shiro
He didn't got caught off
By the key of suitcase push. What was the dip? What was I don't know? I think there must have been a flash like discussed
Oh, or Zontics really just has had enough of Niko knocking on that main door.
Maybe, that's an odd death right there for Zontics.
And they've completely evacuated the A site, so...
Very strong position, Falcons, on this T side.
Hang on, Clawback's coming.
Chirro on the right line, catches Kixon's progression.
Audible return to the A site.
So they're gonna throw some AUTOL and try and fake this?
You hear the orb fire off, you're gonna assume Monty's not alone, aren't you?
So Nico's gonna try and sell this.
He's got Donk, Kamra, Tani, and Shiroe.
It's just this magic sword!
So I'm safe?
Well I'm not sure how you meant to get in- I know the bomb's not planted yet, but
Tani gets this one.
I'm now definitely safe.
I'm kind of enjoying what we're watching from weapons right now.
They got some polish on it the comms look like they're flowing.
Hello, oh he's going in.
Shiro fancies his chances.
The rare moment of shiro aggression.
Yeah, now he's lost his awkward to smoke.
Let's take one of theirs.
Maybe they've lost him in the sauce right and they start backpedaling trying to find him.
But two for Monosik, two for Nico and that'll be the seventh round as.
There are other pieces in the right place if there was a commitment here. They'll let monosy surge and search successful
Aggressive on the 5-7 as well Kiyosuke has got a lot of work to do. He's gonna get run out
He's gonna get run out. It's putting aids away get that cut out because Tom's got his dick pushing in
Combination with Shiro spirit have a 1v3
They got the bomb and they have no idea where Tessus is but they can make some educated guesses
They're normally defaulting outside of B right here. He finds himself in middle
Test, 55 seconds plenty of time to work through the clutch. Yeah, sure the bomb isn't a tough
spot, but this is potentially favorable, right? Because it eliminates all of the angles.
Yeah, kind of helps you hone in on, okay, what type of positions do I have to deal
with while trying to get this reconnaissance mission?
Oh, just looks away, perfect timing on the magic's push.
I thought he wasn't going to move, which I would have respected a lot because you
You let the other guys say the fight. If you are, then you have him sandwiched, but Magix finds the perfect timing.
Oh, to the melting death!
Honestly, with overkill, but exposed, and Dong pushing through the E-box smoke finds the headshot necessary, puts us into an immediate 4 on 4, so already the dynamic shifts.
Shiro's posted on B main.
Tessus, if he goes any further than this line in the sand drawn, Shiro would have been in a position to get that shot now, not...
Oh, the timing is agonizing!
Well, Shirro is all, no longer in the pitch up, falls to Donk Magix and Zontix who are all over the shop.
Magix attempting to rotate over to fortify this B defense.
Look what that kill, look what that kill has achieved.
And the bomb is going to be walking into hate.
Zontix is so unprepared for this, he goes back to...
Just walked in A-dry with all those nades.
Okay, well...
Tessus' kill on Shirro has made this round look so casual.
Obviously, Taneer's mid pushed in to also help, but Dong managed to make that a 4 on 4 quickly,
and now Tess is parked, hoping to catch Magik's back exposed.
Beautiful.
We're looking at an 8-4 half, Team Spirit's map pick.
Make no mistake.
Dong's giving it a go in the clutch.
Brother, ace clutch!
Oh, he's doing them delay kicks!
That saves them.
Nearly something special.
8-4 in the half, stay tuned.
There's a whole lot more of this.
He's gonna hit the ground running on this T half.
We've got a plant, two smokes, not what's half, two flashes.
And there's three players though on this A side to deal with.
Testers with a flash at the ready.
Ooh, if you give any sort of indication.
Kixen has full B-man info.
They have a good idea.
Oh, he brings the fight ahead of the plate.
He removes Zontik.
That's crazy for a monosy.
Donkel punish, the double swing, Nico down to Donk.
Double.
No tests, this is theory.
Throw a flash.
Tessus might be able to use that smoke to his own advantage here.
Yeah, it dips away from the flame. No, no he doesn't.
He's it wide on the right hand side.
3 vs 3.
A shot to near spots him. Nice shot from Kiyosuke, gypsied from the camera,
sidechicks and spell run. Damage inflicted from those USP's.
Magics doesn't have the perfect weapons. You picked up a scavenged monosies
dual barrettas but at range it's not the fight.
It's not the weapon still. You've got to deal with Don. Tessus not playing scared.
triple swing him. It's Kiyosuke that leaves with a triple kill. Okay well honestly just
continuing to be the pointy end of the sphere isn't it? Those opening start lines you just
mentioned six to one now go seven and one with that aim and aggression. Obviously being
the coach of the academy he's had these names come through. His teams once upon
a time he had an interview with HLTV and I say you know he's familiar with the
boys. Oh I didn't nail that. Tess is trying to play this jiggle smoke defense. How
Rarely I see that work these days. Those are so good at it. It's just it's it's tough
Like if you get caught on the way back in yeah, you're safe, but if you're on the way out
Yeah, you're in trouble
Because you're just in motion perpetual you're hoping to be able to catch that window monosy again
He's just keeps moving
Okay, I'm intrigued if he goes B
Good turn of the flash.
Oh, he will now. Only one from Kixson.
Flag comes in. Nessie on the M4 spray.
Bomb makes his way in, but they've lost Dong.
Shiro are good for the trade, so a two on two established.
I think of the smoke.
Yeah, the bomb will go down.
Monosie second guessing the swag.
Oh, he's won. The duel versus Shiro.
Takes the time to reload as Magix has got a thump-up clutch.
Got it.
Yeah, Spider-Merging from the smoke.
Wants to try and isolate these jewels, peeking back into Monosie.
Seems like a death sentence. He's on his A-game to date.
Magic six frags but needs to make it eight.
First is good. Niko, audible, tech nine going to be nimble, looking perfect, looking like a clutch for magics!
Can't hack it, can't handle it! Niko's Falmas wins out, and Falcons find double digits.
So I don't give it an AK, Galil's four magics, and Shiro's on six, and Teneir working with a little bit less.
You can shatter the money with this one. Look at this mid-push! Look at this mid-push!
Mid push! Magic's on high alert! Today it just turns around to its demise! Magic's only the one!
They could be open! Zontics has got a sneaking suspicion with all that mid aggression.
In fact, Tessus is in the kill feed mid pushed. They know they can just seize all this map territory,
so you will get the bomb in.
Kixson's still on B. Kiss UK, thanks for the luck!
Oh, he's found Donk, traced by the MP7 of Zontics.
High alert, they know where Tessus was.
Kixson's the unknown entity.
And he's got this kit, they're gonna give us a look.
Okay, Tessus wins out, Tessus.
Looking very solid starts in mid looking to end on a
Sheerow in the clutch though. This is what he's good for
Today, maybe not today Kixon's done the damage necessary and the maid from the grave makes it 11
That's likely just another force by the other bomb done again
And
Tessus here's that something face it in but Tessus wins again in this head-to-head is
ongoing the flash layered with the incendiary has don't back
Finds himself a nice AK-47 so heaven at least to be blocked
Oh, the Tessus Blocker?
I think he's pulling...he's giving himself a gashunt.
He's shunted it somewhere.
No, still not.
It's fragile on the edge of the smoke, he can spam it like he is.
Didn't spot too much, they are commiting it.
Honestly, wow, wins out, denies, don't get anything on the entry.
Born from magics on the trade back, but Niko, everybody here just sends him back to spawn.
This is dominant.
All right, well done.
Pack heavy on the oh
Miss thrown incendiary for Niko
Still a little pain stretch monocies there with him
Too easy for monocy
What is that a quad kill spray to end the game?
That's the new best finished swift
Oh, we had a long old series to kick off the day
But that one open with a blower as well 13 to 4 in favor of Falcons on their opponents map choice
one map away from locking in a matchup against Vitality and the arena.
There we go, it is looking to be potentially a little bit fakie right now.
It's got a full-barrel gig scene.
Flooding in, firing off their glocks, trying to pull the rotation.
Zontics has been pulled away, still tending to the potential on middle.
Magic's not buying it.
And now he spots the bomb. Penny drops in a quick reaction.
Could be the double pump fake here though, like you get the bomb spotted.
You've already got the A-side completely.
And whether or not that was the intention, that's how this is functioning forward. Niko still with a smoke in him.
Oh! Great shot!
Another one! Oh, he's done very well. Don couldn't find the lethality required. And now number three...
Okay, yeah, that's asking him into Mushiro finds him.
And they are finishing B after all. After all of that.
Magic's gonna be calling for backup. Clean headshot onto Kiyosuke
Sontics arrived from the short side gets nothing done a long-range clock headshot found by tessus
Absolutely stunning a solo
Dolo defense of the B bombsite shiro's got tessus dead to rights gonna tap him out. Oh, maybe not never mind
Okay, tessus is up short two to find
Oh, Bench, because there should have you need that USB for this kind of range and he's managed to scavenge away one.
Finds cover.
Magic's partners up with Shiro up close.
And deleted.
Great work there from Boris.
Yeah, seriously.
It's not just the kills, the fact that he didn't get pulled by the fake.
He stayed over towards the van position the entire time.
He's the man who said, listen boys, that's not gonna be the B finish.
Sontics will be heard that's gonna help them piece together the picture.
Are they gonna try and boost up? They are.
Oh!
Giggs and gets Spartics.
Sontics does take heavy damage from that.
Double HE reveals.
Two short side.
Once you finish for 44.
Yeah, connected 8.
It is close-up ramp.
It's really action on Shiro.
Just enough fissure for Sontics to truce him.
His magic's excused me.
Sontics is ready on the rotation.
They're swapping up the guns with a low HP. It's a nip. A lot in your plate, mate.
Oh, wow. Niko well-drilled on the angle clear. Still Shiro still in ticket position. Monosy finds him.
He needs some taps, cause he's posed taps from Niko. He's done very well in combination with Monosy! What a turn around!
Oh, the individuals are hitting hard.
Loser without eliminated as we're straight with an A execute, and essentially nobody's home. Nobody's side-side. Nobody ticket.
Oh, Swank Break's on to spot it out. Kiyosuke relays that information to the squad and...
It's a very deep Molly.
Molly. He buys enough time for the other one.
Oh, and replace him. Replenish your peeking in. Don't lose his head.
Flashes, they want to keep fighting.
And fight they shall. Kiyosuke finds to near now the smoke on top.
It's so well polished, so well drilled.
Yeah, but this is a bit with what Yanke was talking about in terms of pace change, right?
So they've just done a default where it's a bit more of a thinking man's game
Game and they've bludgeoned to death kicks it comes through the fight keeps coming
It's just magic to the family since on tix with an m4 last man standing Wow
There's gonna be two two and money in the mud so falcons continuing to show proficiency on this tea side
Yeah, tea side on a new best was convincing and in the absence of a pistol they very quickly rectify
Well, we go on top next you were
Definitely not winning this way don't have a kid and they might lose it all monosy goes down
They'll double up, but Niko from top mid will make sure there are really no threats into the next and didn't quite get to the monocle AWP in time
They are connected as the beach you are just working out how they're gonna plow for each other's
And the boost is up in the van. He can swing out short. Yeah big swing
One frag quick trade to near back there in beat Niko's gonna steam on out here straight out
Yeah, the short players got a lot of work. Oh, he controls the spray pulse magics out of the round
Don't pay some shero
Niko got a place life there. He's got the territory doesn't want to lose it bombs lost in the apartments is a two on three
Jumping up like that. I overlooked the possibility don't down to Niko clutch available monastic goes down to shero
That's a high impact rifle round to near and shero both finding a double kill necessary to give spirit a nice stretch of the legs
They don't just wants to keep getting involved in the fight, right? Well, maybe not
Tessus has the all
Right, just...
And Monosy's up cat!
Yeah, it's all backwards.
Suntick spotted on a forward position and run down!
Monosy makes that rifle work!
Dong finds his first kill of Mirage!
So a quick shutdown, peeking back in and losing his head.
Kisuke wins in the head to head, miss smoke on window.
Throw the bomb.
Bomb spotted going up.
Tassus, I think he wasn't expecting that to be smoked or something.
Yeah, Widow's went missed.
The Magics is fast on this flank, faster than they're probably ready for Niko to get the
audible impalice or not.
I think he'd stop cutting noise just in time.
Still there, Magics has the drop on them.
Two CT trying to draw attention.
Long range burst, EMP9 gonna contribute but now really uncomfortable for Magics.
There, Niko's behind him.
No smoke, no kit, no chance for Boris.
He's hanging around deep. Has a rough idea where both of them are, but this round will
not be his. Falcons. Maybe grab another one. Takes down Kixen Shaw, but it's all about
saving his AK-47, so back into the winning ways. Three to four.
Teneir's got his one cut out. Trim has the support. Donk on the staircase. Smoked
for now, so really just access granted.
Takes it and parve in.
Another smoke break and now a safe plant.
All bang.
Oh, bang! From T'Nir, he's got his line-ups drilled.
Tessus, we forced to get that one down
in a different alternative angle.
Niko on the approach from the flank, though.
Yasuke can synchronize nice from Magik's.
Proactive swing on the MP9.
T'Nir, another one.
Looking good for spirits.
Okay round four found in a convincing fashion very cheeky from to near rattles off a shot
So allow spirit to understand that's in the play immediately
Opening son ticks from the shore side keeps its level speak your main donkey tessus. Oh, what hey everyone's dead
He goes just hits the eagle headshot onto the jump spot of magics, and now he's got the B site under pressure
Oh, she wrote books by Tess's then so much going on, Nico's Deagle.
Bit of a signature one from him.
Right.
Wow.
That's the round that, actually, you would want to say, that's the kind of round you'd
expect occasionally to happen with Falcons.
Yeah.
But you've got to say they aimers.
Exactly.
It actually hits their shot.
Wow.
And this one, stylish.
All right, Nico.
We see the blaze on fire right now, the Falcons.
Test coming, Zontics his way, Shiro has got that third body over onto the B site and they're
gonna have the AWP able to surely find an open, never mind actually Taneer has found
Tessus lurking in Palace, Ragex gets cleared out by Nika, one back, Kiyosuke finds Donk
caught on the rotation, suddenly falling apart, Donk is having a rough game but Kiyosuke
is not.
I'm gonna just go A now.
It's the plan, especially now you know that Shiro's there.
Zontics has to be around short somewhere so uh add another one to the tally even when they
looking good it just falls apart so quickly beautiful little double there from Kiyosuke
The alt-finder's off a shot you hope the jungle overplay overextends or balcony not giving it
Oh
Tell a lie you'll never believe who it is as well the rifle on don't down as the opening
Immediately monosy hand off the mouse link to say so I'm not sure if he's helping them moving to the next stage of this
But don't goes two and ten on the half
zero and three in openings and
Well might be another eight four Falcons just need to put this one in now
Still this is such a power position for an orper monosy is gonna be a disadvantage being in shiro profits
They're so paranoid about the connector position as well.
Smoke break from feels nothing, sure it doesn't profit off of that.
Swing!
Quick headshot!
Niko looking precise.
Dialed in.
Magic's getting cheeky in the smoke push.
Comes up from behind, catches Kixen.
Trade available though.
Kiyosuke's found in.
Niko onto to near and this is looking locked in for the A4.
Sontik's has a go.
Doesn't well to break the smoke onto Kiyosuke.
Holding Niko converts Falcons. They're making a strong case for a 2-0. They won those playoffs.
It's good vibe tried for Falcons and quite the opposite for Spherit.
He gets to play connector. That's the best spot on the entire map. I'm trying to fluked through his stats.
See the last time he ended with...
Score this poorly. Well, let's wait to the conclusion shall we? A execute on the way.
Interesting smoke deployed. Gives them a fountain.
to the moon. Honesty's your barrettas primed and ready. Just the two though. Magix responds
in kind with a shiro p250 on top and actually threw the smoke.
Beautiful.
Magix with impact.
You can't win both pistols and then still get blown out, can you?
Surely this is going to have to be the start of something.
They had opportunities to get the party started. Oh, don't give it to Tessus for
free.
Oh, hey, chased him down, but Magix will still grab another frag.
What's that?
Seven kills over both pistols for Magix, forest the butcher with impact.
The one man to design everything, yet to call your game.
Well, they call themselves into a B-split.
Magix is already up short.
It's near accelerating.
Tessers, wow, actually gets something going.
A QCC does too.
No, no, no.
They can't let this one go.
They know there's two here.
Oh, and a body shot softened up by Monosie.
Tessus gets himself a second on this Armour Desert Eagle.
Oh, gets him for on the short player. He knows what's up, Shiro as well.
They know exactly where the last two players are, and Tessus has hit a third.
Clutch for Shiro.
Oh, not to be today! Tessus with a quad-killing defence of his sight.
Okay, well, I guess it can be both pistols and just domination,
because now you have 1,400 loss bonus.
You go into the next round of play, probably go into force,
You're talking tech minds or deagles with not an awful lot around it. So
Tess S a remarkable job. It's not the weapon for the job though
Is it but the fact he stalls them out slows them down and gets to isolate all of these jewels a masterclass from the dame
Not gonna bother going to Academy. No, but I'm still in the main team. That works
All you
Man, bugged.
It's too simple!
Oh, man.
The well-oiled Falcon's machine just pumping at the moment.
This is them...
Just...
On the cusp of a change, looking great.
Looking great.
As is just the way with Counter Strike.
It's such a recurring theme.
Isn't it, though?
There's so many times that we've seen this happen in history,
and Falcons being one of them,
getting rid of Dagstri was MVP of the event they won.
Yeah, right.
your book or it yeah p.g. your book is last year right look at this continued
push from Kixen thanks here in the U2 you got to keep going now if anything you
know you've got one see a mate second killing the round Kixen beautiful
all on magics is back as well so they'll still be on higher alert
elsewhere nice high flash allows Niko to start searching
nice shots shiro good for it but Niko he's just having absolutely none of it now the
bomb spotted on the staircase shiro mantling up trying to clear around Niko he's got a
player underneath though kicks him down to dong important fourth frag found and now
a chance of the two on two that's us can deny oh couldn't find the head shot required
brought down and she ruined the clutch.
No, they both are with 10 seconds.
So he's got to get that plant.
He's got to focus on the plant.
He's not even near the bomb. OK.
Monosy secures it.
Falcons 12, spirit five.
I falcon during this form tomorrow.
It's a good thing.
But I have had that wake up call against you two because they're going to need it.
Well, they are going short side.
Monocly's gonna try and find a deeper line.
Niko does well, catches in combination, and then finds the follow-up.
Donk down, sideline 4 and 6-D, Tessus nails his headshot.
He hears the encroaching to near, but you can hear that Mach 10.
Falcons, the playoffs calling their name.
Shiro puts a couple down in the grave.
Tessus and Kiyosuke brought down by the Galil.
He's got the bomb and he's got to get across the sideline of Monocly's orb.
Good flash could catch him, but no, doesn't do what it's supposed to.
Ooh, but I missed shot.
Ah, ha, ha!
Ah, casualty, the office here, they stroll in and they get the job done. 13, 4, 13, 5.
I don't think he's actually realized that Masuta's been able to scale his way up past the AC into heaven.
I think he's actually been able to bypass Shuie, but doesn't really look like I was gonna say it's gonna affect the
States of the round because 3d max are trying to go down secret
But because of misuta's position they've pulled the plug on that plan now misuta has been spotted
They're gonna try and flood their way through main, but mulbs says no denied with a quick fire double and 3d max flounder
Yeah, misuta who had that control you were talking about only now activate some fortunately and he's in a one
5 it would actually be. Nath will get the kill with the picked up P250. Very nicely done.
Two years of mediocrity, I'm sorry that's mean but it's kind of true.
Malbs on the angle of the MP9 trying to hold up against the first buy round.
For this 3D max side and Lucky will easily delete Nath as he tries to put some pressure
in from Heaven when he's fighting in through the rafters. Kind of a lone bear Nath which
which didn't really work too well.
So, I have an advantage now with the bomb going down
and there is a kit on Ultimate.
I have got some decent retake utility
which they might try and put into practice
but they need a kill soon.
Otherwise, I'll probably call it off
and they might be already.
Yeah, looks like that decision has been made.
It's a really difficult retake
required from Liquid since then.
Aim on! Yeah, in the lower bracket of IEM Rio 2026. Both teams off the mark. Both teams
desperate for a win here. They do not want their campaign to end with the back of two
losses. Shuii struggles so much to actually get out of the fire and then eventually just
backs off into the line of fire there from Lucky through Squeaky.
He's already a tough one to recover from.
While Tav is going to force Ultima away as well, that's very frustrating.
Mind him going back in for a bit of information and maybe to try and cover the round in some
way.
This is his first point of call and he'll miss that shot on the jump spot on ramp and
now exercise is going to avoid him.
He's mortgaged on CT then and they just spam him out immediately.
Let him give him a chance.
A couple of bullets through that vent from gravity and the easily follow up from exercise
will confirm a second round and Elysian Ultimate are going to have to scarper.
I really well done there from 3D Max to get the kill initially to get that
man advantage and then punish the response afterwards where they then set
themselves up brilliantly in a 5v3 and they don't then look to just try and
rush the bombsite down they they still keep themselves composed they want to
see it there's any more plays made they figure out melds position in behind the
dead vent so from there they can just force the fight you could see exorcise
newbie was there for a fact because he was so tunnel visioned in on closing the
gap on that position and then melds was baited out with the spam through the
event there. Exo sees in a far more advanced position than what Mobs ever would have anticipated.
Lege dropped as well, only the Orpia to be saved in the round so it's going to be an eco in
the next 3D Max across the round to bounce to their name.
So, I'm so lucky I got that kill. Incredible spin to find that as well.
Yeah, he's very lucky to have his life intact right now. Forced by From Liquid to try and
Answer back to these two rounds one here from 3D Max, and they've actually looked to try and crunch into lobby here by the look of things.
It's Laptop and Laptop progresses up ramp.
Room and it's gonna be aggression through squeaky door as well, and it's gonna work the trick here for Liquid almost catching 3D Max off guard with a couple of kills.
As it's now Maka and Gravity.
Desperately scrambling to try and regain some sort of semblance of control here in the round for their team.
Mubble's on a good angle, Makka's trying to clear everything, now he sees him and it's
a good catch, but I think Mubble's will be a little bit happier with that dink, considering
his HP and his position.
So, mod's off toward Heaven, now he'll block off that rotation, a leash waiting in the
vent to fly up at any point when needed.
And Makka is paused, even with 30 seconds left, he is paused in squeaky, wait to
see if NaF maybe goes looking but he's gonna have to cross. NaF is not gonna see that cross though
playing a bit more defensively. We plant A, it's safe. They're gonna invent. Elysia's ready and waiting
and I think if they have a quick look at it that's not gonna work either. So with gravity being the
full HP player going down, Mako I think is gonna try and shift away and keep his AK because they
might need that utility and guard into the next. Yeah Elysia been waiting for that for a
a while because when he disengaged from outside he immediately just shifted his way down the
vents and eventually gets rewarded for his patience but that round is down to the success
of the call. Chewy, Naph and Melbs all combining as they collapse in on Lobby and 3D Max is
not able to sustain that pressure.
People remember him from being added with Jax onto G2 and Lucky was always a bit under
par on that G2 team. But, I'll see to that later to show what he can do on some
Unless a high-ranked project, he was very, very solid,
and he's proved to be the main map between Max and Warl
in a few occasions.
Great positioning from Shuri.
Oh, no, Ultimate!
He's dumped his teammate out of the round,
but will it matter?
They've still got a 4v2.
Trying to stop that vent dive so desperately causes a TK,
but they're still in a comfortable position.
Yeah, absolutely, they've at least done enough.
It's stopped beating Max from being able to reach back
in towards the bomb site.
The Bombers been dropped as well, and Melbs will send Makka out of the server.
It's only that man Lucky left remaining who's actually been competing for a lot longer than
most people would realize.
Like you said, back to those G2 days, he's coming up on 10 years of being a professional
player at the high level of the game.
But this one, too tall of an order here in the 1 vs 4, sure he's got time to
work with, but that Bomber's already been completely covered by Liquid.
There's nothing on offer for him either.
It's Sashi and Harbu for goodness sake. I mean
That's what I'm talking about with the poor liquid performances at the moment. They're not even struggling against tier one
They're losing to tier three and tier four opponents at local lands that the harbour and Sashi losses have agreed just in my vote
And he was just a map to Harbu though, right? Yeah, there was one map, but still no but still no no no
You're definitely right. I'm just double-checking it. There wasn't something I must still
able to hold down a roll and it's actually on bad don't get me wrong that
they're really not terrible but for a team like liquid to lose them let's do
with playing with a standing at that point was definitely a shock so let's see
if they can recover here as a great kill for lucky to grab against a leash
outside that hero AK is doing some work already and that now feels like he
needs to push forward to try and help the recovery should he finds that
trade. That is clean. Ultimate wall finder, nice tag on Naka.
Nade narrowly missing out there. Wanted to try and finish before he started with the tag
and can't close the gap. Looks like Ultimate is visibly can't connect from the shot.
Gravity will punish, not like this Liquid. They're done so well to win two rounds in
a row to reset the economy of 3D Max. Shui will pull the trigger on the flank and he's
actually at least going to be able to enable mulbs, but he's only good for the one
gravity deep in the back lines there is gutted liquid from the inside out with
the wonderful triple his first three kills of the map and they could not have
come at a better time. If Shui was full HP I'd give him a chance but now with the
bomb being dropped down the vents to be planted on B and with exercise holding the
off angle there is no way back and annoying round to lose for liquid
they'd been pretty solid thus far. And it's the 3D Max to rule we're not
Highly unlikely round to draw back within one and then force CT side into some awkward territory financially,
but it's gonna be aggression as the order of the round here from Liquid again.
When they don't have the best weapons to work with, their go-to is to try and make a play here,
be proactive, take that initiative, and it's worked the trick to get them to early kills.
I'm not gonna fire ahead of this. I thought he might want to for a second,
but in a 5v3 he doesn't want to take the gamble when he's got two teammates relatively, well, one teammate, no HP, he's got half HP now himself, obviously.
But, uh, he's gonna try and reposition toward heart and he still gets away with it.
Masuda hits a couple of bullets, but Ultimate has the one-click, one-kill gun, and...
Get a 5v2 confirmed. Maka does make his way down the vent, but...
He's gonna need help from Gravity very quickly.
And he has one tap onto Shui.
If he can escape, which he I think he has...
There's a chance he can recover things, but now with lobby control for Nath, with an AK
upgrade available, I think it's important as well for Liquid just to, it doesn't have
to happen immediately.
Nothing comes quickly, you know, Rome wasn't built in a day, classic sight saying.
This ultimate missat shot out toward top of silo, we had a bit of a zoom in replay
there, shout out production.
very close, not sure how it was a miss, maybe it was a tiny bit of a blurry scope, who knows.
Anyway, ramp is now under pressure, NAF knows what's coming.
Oh, that's annoying for Makka, he goes straight down off the back of that spray and he finds
one more and he gets away and he gets help from a leash.
Well that couldn't have gone better.
The boys are back in town!
Normally you would expect the younger brother to adopt the IRPV accents of a country
that they moved to more than the old apartment right so I was still a bit surprised by that maybe
by the way the first person that put a message in chat said 29 madmax1355 congratulations
bang on what what does he win trough um i don't know what are my formula one caps how about that
are you a formula one fun that's crazy if true all right well good call because that's
That's correct, either way, here we go. It is round 12 of the first half of the first map here.
It's liquid and complete control. Finally, though, something for 3D Max to work with.
They've just been getting bossed out of these rounds in the first 30 seconds more often than not in the past couple.
Now they have gotten an opening kill. They've carved away in here, but it's Ultima who's cut gravity down to bring it back into an even numbers game.
The only thing to take a round, ultimate on the line, that's awkward and you can't drop
down and he realises it, he is run down, that is messy, that is a very much an ultimate moment
unfortunately and not the way in which you'd hope it would be.
Masuta will find the kill on NAF and now Morbz is a hero moment, door open, needs a spray,
can't transfer, only one, the lead has been seen by Masuta, good frag to grab and
not too bad from 3D Max, they're staying in touch here very well.
That really did get them across the line, remember there's this 3D Max's map pick and
it's going to be Liquid who are the happier of the two teams coming into the T side if
they can win the pistol, that would be a great way to get themselves in towards a finish line.
That's five sets of Kevlar here for Liquid, no util at all to aid them in this exec.
Exercise, two guns, a better than one, can he prove it?
So the more player on site, good straight out of the huck though, makes it very
difficult for him and he only gets the one. The movement there from Liquid is the main
thing that wins that pistol. He gives exercise no chance whatsoever now they know where Makas
coming from. Clean entries. One from NAF, one from Alij, one from Shiri, one from Ultimate.
Where is Malm's? Give me the teammate. Send them off, let them off the leash for
this one. Maybe not because Maka is going to give this one a good old college try.
1v4 turn 1v2 and he's also figured out the position of the player behind the
reactor now NAF is all the way outside and he can't afford to run here because
that would then give up the game as to what's actually going on in terms of his
position. Maca doesn't have a kit time ticking, he's gonna start to add the
pressure to the situation and then NAF will arrive at the perfect moment to
finish off the job and survive that little scare. Yeah 66 is great right
that's a really solid winrate on the CT side the problem is that they're down there.
So like you say they're gonna have to be even better than that and have a
Look at the play being made here. Lucky should be dead. No, should he actually decides against committing through credit card
It's gonna be a leash with an opportunity yo at the swing from garage, but he can't get the kill on lucky either
Three frags from him bossing outside ruling with an iron first. He dominates liquid brilliantly done
Naffle find my suit sir
He's been brilliant. I mean he's got his Katie up to 18 and five now even in lost causes
he's finding the way to make them look like they can still be recovered.
Maka just gets off the line as Ultima tries to cross. It's a big kill.
All of a sudden, 2v2 and still 40 seconds to play out here for
Liquid.
Maka's waiting to see if Ultima shows his hand again from the
secret reface, but X-Rex is going hunting.
In 25 seconds, he's doing a good job to do it.
He's decided instead of going down the vents he's gonna wrap around secret which means there's no resistance between ultimates and that B bomb site
So he's actually gonna be able to get the plant. Liquid have converted this into a 2v2 post plant
Assuming ultimate can get the bomb down here. Oh, he's so nervy looking into the double doors
He will activate the bomb and then look away at the worst possible moment
Leaves Naph and the clutch but he only has 8 health to deal with both of these players
And now they know where he is. This should be impossible for him. There's an HE, there's an incendiary
And this should be 3D Max's round 4, the taking you would imagine, now desperately trying to ice-state these duels,
but Muckle all around the corner and open up 3D Max's account during the second round.
He's had such a good game and he did have opportunities to play ahead of your angles,
and very powerful positions on that deep on-site, but because there's a ramp rotator...
And they survive, and they should have always won that round.
They lose a lot more than they probably should have, but...
Now get it across the line points on the board, a bit of a broken buy now for Liquid,
we saw them do really well with these sorts of rounds in the first half, but now on the T side
it's going to be a lot more difficult and gravity's already spilled some blood.
Naph out of the server, going to be down to his teammates here to try and deliver in the same
sort of way he has done for Naph so far.
Deeper break, second one will come from Heaven as well but it just helps out
Ultimate to face Makka at long range. Good pick, back into a 4v4 mobs,
Oh my goodness, goes for the strafe outside to try and get anywhere toward hell.
And see if he can then aid his team in that fashion.
And unfortunately, okay, not swung yet from Lickwell.
I thought that he might get peaked with his scope in on hell.
3D Max have realized in time, though.
Shuei will find the frag on the first and then round the corner here
to at least get a plant out of the situation.
We shouldn't be coming his way, though.
He has to try and avoid it, and he will.
Now, ultimate.
Does he know his event rotator right next to him?
Oh, well, he doesn't doesn't about lucky. That's for sure. Now sure a 1v3. They're not checking it
Oh my goodness looking to get the one but in the end is more than plain
You'd have had to get the immediate headshot because in the end the second player actually does check his right
Where if they lose this one then all of a sudden maybe there's a little bit of a cause for concern
Especially if they don't get the bomb done out eco again, and that's gonna be 11 9 on the scoreboard
They're still in complete control with a lot of breathing room, but that starts to wane if round 19 goes against them.
Player silo, lucky you already...
...fined Nath.
Nath was 18 in 4, I believe, now he's 18 in 9, so cooling off a little bit.
Naker's ultimate as well, caught back size.
He gets onto T-Roof of all places, gotta move!
The 3D Max to grab and then gravity in a similar position finds a leash.
Wow, totally unexpected here for Liquid in this round for a 3D Max to push as deep as they did.
That does mean that there's nobody at home on the same site right now and you have got one player
in heaven. He's gonna start to gravitate back in this direction but it's gonna be a big frag out
of Shuhei which will go a long way in opening up and there's no immediate response. Now surely
you're gonna expect at least one player to be coming through from Main especially when you
When you hear the drop down here from the player on top of the roof and Melbs will put himself in a position where at least he gets one, but that's all he gets.
Act 2.
QA really smartly repositions in towards this dead vent.
Now, I don't think you're gonna expect him here, considering you know he was the bomb plant, but Exorcise will do his due diligence.
He spots out QA, and with that double check he will be able to finish off the kill.
Yeah, no clutch for QA still in this game.
Tiny bit of breathing room left remaining, but the streak of 5 for 3D Max has got them back in the contest.
Oh boy!
They usually get caught by gravity as well.
Couldn't get into a secret in time,
and Maco will find sure they're trying to take control elsewhere on the map.
After losing an opening kill, you need to find control somewhere,
but unfortunately they don't get it for free.
Then they're now gonna force the issue on B,
Neff, and Mobs, and Ultima are actually all gonna be here together.
The angle is held by Ultima, it's a really important kill,
but gravity is about to retake that position and Mulb's has no idea.
Free B for gravity.
NAF and ultimate 2v4.
Yeah, you're never expecting that if you're Mulb's.
It's twice try to accelerate and actually try and take that ground.
Gravity catches him completely off guard and
Liquid are going to try and disengage away from this B bomb site.
It's only mucka between them and A as they stand and he's holding a really strong angle.
But he will still fall to ultimate anyway.
Massive frag coming through from the Polish sniper.
And now there's a response of Vent.
Masuta will be able to actually get himself into the bot side
before Liquid arrive, and he's trying to put up the resistance.
But it's going to be Ultimate to cut him down.
He spots another player coming up the Vent.
That's Intel.
OK, so he's having a round.
Three kills, looking for an haste out of nowhere.
Gravity and Exiles wants to prevent it.
And he does expose himself too far.
Oh, no.
And it's all on NAF in the Molotov, in the Flames.
Not possible.
And the Ultimate Heroics go in vain.
The gap is one.
Vitality got the job done there, then I was like, okay, well they want an OTA map too, so they'll definitely just do more G2 on map 3.
Couldn't have been more wrong, but it's down to the wire, all 24 are quite there as well.
Vitality to survive, that big scare.
By the way, Liquid, now feeling the heat is 3D, Max-3 down their necks again, it's another opening kill.
Liquid have not had an opening kill in the past 7 rounds, Tram.
That is not a good look.
The shooter, tight angle on ramp, it's a good one to play from, usually gets you a 1 for 1.
When you're already in a 5v4 that's what you'd want but now Makka is here to help, they can
definitely play this one together now they know they're coming.
Makka's going to reposition, all down to 4 HP there, the shooter is struggling to
hold on but not only more, an exercise helps out with two of his own.
The Legion Ultimate do try and respond but it's only Ultimate left on 19 HP and Lucky
he's gonna peek from squeaky. Oh my goodness me, it's happening again.
Maybe they have come down to some like 2v2s or 3v2s, but it feels like they've always had the advantage.
Maybe bar that one round with between Nath with an ultimate where they've sponsored on A.
That was probably Liquid's best chance of actually winning a round during the second half.
That went against them as well. A half-buy here, which means 3D Max are on course to be the first team to reach map point.
Malb's craters, he's also got a number of rounds like a rounds without a kill
He's supposed to be the man who's cracking these rounds open hasn't been able to
Elige languishing naff without a kill in the past
Six rounds or so as well. They've all fallen out. I believe it
I really should believe it, which is crazy. Now he's getting run over
But he will hold on for one but naff burns him out of the round all of a sudden there's a glimmer of hope
They've had an opening kill an advantage in a 4v3 for the first time forever
but now it's answered back again. Incredible clear by Masuta.
He knows these final two players are, but Ultima is holding on.
All of a sudden 1v1 against Lucky creeping in from Mini.
So heads up to all, he's not going to shy away from it.
And from the ridiculous to the sublime,
Ultima continues to frag to get Liquid to 12.
Oh, we're going for a good old-fashioned A-play here.
Oh, the Molotov's missed. That is rough.
Oh dear, Gravities in the hole for two come to me.
They think it's a Molotov top part. There is not.
As soon as he goes pushing through the smoke, he does give Molotovs a freebie.
That is something, and a good Molly onto Maki has to fall away and play his life.
He'll do exactly that, but look at the rotation already down towards last,
down toward the control room. Gravities doing a brilliant job.
Wow. Quick kill on Molotovs.
Shuri now 1v4. Maybe this game was destined for overtime,
And it's pretty much a guarantee from here.
Makka's got the line from Double,
Good Spray from Shuri,
he's gonna get caught from Control and there we go.
What a round from Gravity!
He's come under quite a lot of pressure and criticism lately,
but he's really stepped up when needed.
So it caught its suck of Astley, must Molly,
and that is not a difficult Molly,
that's a bog standard PC utility you're supposed to be thrown.
That's so classic of Liquid
with what's been going on in the past few months.
That's the worst part of this completely on-brand. Either way, at least they're still in the contest and they have a chance here to get the job done in overtime, but a 3D max with all the momentum behind them.
My word. Gravity, we can see. Surely he's a dead man walking, and there we go. Now that's actually takes a while to get that kill.
And Makka, I'm not sure how he's still alive. Oh, he's gracious. What a no-scope!
Okay, surely he doesn't get any more though. There we go.
A leash comes through from Garage. What's going on?
In this openly random overtime exercise, I wanna be free.
Already mollied and hurt.
From Heaven, he tries to launch his way toward the top of the site silo
to make it awkward for Shuri.
He actually does some good damage, but in the end will go down.
And as you can see, a wry smile.
Again, Maulb's continuing to be in that default position of his in top mini.
And doesn't seem to pull the trigger.
It has a bit of a flash to come through to help out on the clear of outside red
Maybe if you get to peek now, it's a dry peek and mobs is so ready for it
All right, well they were struggling massively for opening kills in regulation, but here in OT
They're able to bring them to the party and it matters the most mobs doing what he was brought into the team for
cracking these rounds open
No response from 3d max none of these four players have moved a muscle off the back of that kill into secret
And that's exactly what liquid are hinging this play off of they're expecting the defense to have at least shifted somebody down towards that
Be bomb site to have somewhat weakened this defense on a that's not the case 3d max ready and rearing
For these players to welcome them with open arms
It's really good use of the flash on point exes. He's will go down as well
brilliantly done from Alige, who's finding his footing here for his team when it matters the most.
Yeah, Alige moment was what Liquid needed. Two T-Rounds in a row after struggling for so long in regulation.
Classic. Classic CS. It just happens so randomly sometimes. Maka has seen Ultimate though. That's
a freebie. It's 1v3. It is by no means a done deal. Oh my goodness, almost a wall bang through
the side silo. He's trying his best. He's got Kit picked up now, so he can afford to
take his time as a rifle in front of him to go to if he wants to give it a proper go.
And I'll see it on the ground but Aleige all will show his face almost gets taken down
but now it's too much too little time and Aleige has himself his rounds.
Ultimate's ready for this possibility of some lobby control.
Now Mac has got the line two very tight line held by both but shots will be
this it baits in Masuta and he does get his one but has to swing and we'll go down and that's
when Ultimate gets put under pressure and Shuri will manage to find exercise but look at the grenade
damage from gravity the back and forth is crazy into a 2v2. Ultimate's still stuck in this corner
by the way lucky he's not made his move yet and there we go finally it's a leash in the clutch
oh they just get completely collapsed upon there in ramp just so much pressure
and liquid end up breaking.
They've got a really good idea here, at least Marka does this.
Go straight in this direction, there's a leisure shift walk
and he's going to try and crouch feet, but it's not going to work.
So at least 3D Max are able to get one round from this first half of overtime.
Going back onto the CT side.
They got that 8-4 half.
Mark's angle from ultimate, elevated angle from ultimate,
but doesn't hold it for too long.
Next, that is already down the vent.
fast move. One of the very few fast moves actually we've seen from 3D Max on their team sides
and changing up early in overtime.
Ultimate again on this very awkward angle. He's been caught here once before but this time he's managed to get away.
Unlike previously, it's a big one, but
unluckily for him, he's now all alone on B because Nathan and Elise get destroyed on that rotation and
Exercise finds Ultimate in the end. They know that mob is rotating another easy head shot.
That one has fallen and flattened its face so quickly.
That's a round where everything is just gone according to plan for 3D Max.
Brilliantly done to force Ultimate backrate, util usage, and then they just dominate the responders.
The emergency response there from NAF and the Leige, they both go down without finding any impact.
Ultimate had an idea, Exorcise was in that position, but he's just feeling so much pressure with the players in bundling down ramp.
Only Shuei left and not for much longer.
Yeah, that might come into play later on down the line if Shuey has to form part of the retake party.
You've got Naphis nestled himself into a corner here on the B bomb site.
You've got Ultimate with the Smoke who's just blocked off the single door.
And now, A gone down. Exesies has to lurk into A. Does he call for his team to try and go up the vent ladder and then get onto this A bomb site?
It seems like he's got a really good idea that Shuey could be here as well.
Exesies is doing it all. Single-handedly will open up A, give his team that option.
He's gone down shore to a leash, but he's given his team more than just a chance.
Oh, he really pushes the boat out there to try and get a kill back while one player's occupied with planting the bomb.
It doesn't work for him.
I mentioned the possibility of 3D Max still getting all three T rounds in overtime. Well, the reality is there now.
NAF and Ultimate, 2v3.
The second round can come through right here right now. NAF has that kit.
He's gonna try and come in very late to make it unexpected, but look at this.
says so aware of ultimate's position how do you retake from heaven with an
opt for goodness sake. Naph is trying to force him into a move and he does get one
more kill but there's no time to go for it and they're gonna save at 14 all in
overtime. Painful for Liquid. 3D Max have Naph point.
And a bit of a respite in OT.
What an opportunity now
And yeah, they're incredible
Game sense there to
Check for Shuri and in the end that low HP that that wall bang came through the mackere on Shuri did make a big difference crazy
Right, please you'll get an opening here on gravity. Asuza will find the trade quickly
But Shuri is still standing in Mini
Lucky in the hot position Masuza making lots of noise trying to sell that fake and right now Shuri could be all alone
He's not gonna help from the heaven position, but an HG coming through again will soften up Shuri
He needs mobs to do the damage and mobs is doing it once again
Stepping up with headshots when necessary and Shuri hasn't even been cleared yet until lucky steps in and sees him through the middle of the site
Would you believe now?
Macca and lucky have a glimmer of hope and mobs goes a bit too soon
Bomb plant is being punched in ultimate there now
No
He's heaven and the rotation from now coming up the vent probably will be looked at doing a split second Macca's giving in a
glance big tag but not a frag can't believe it but now ultimate he's gone
down it's all on map off they've been tagged they must know he's low pistol out
for Mac a good angle held by lucky sure there's no way in and there won't be from
11 of four in front liquid lose new 3d max win it 16 14 yeah it's like who can
limit the amount of mistakes here should be the team to get the win and it's
3d max you're in the ascendancy there to see most certainly gonna have a better mood in the camp coming into the second map
It's liquid you get to choose which side of the map they start on I don't think we're live
I I heard a tick in chat and gravity leaves born extremely late, but
The round is still being played. So we absolutely are live
Hmm. I heard that tick before the killer mucka, but anyway game on pistol round is a foot
And it's gonna be liquid. You're gonna have to shove their focus in towards the A bomb side as that's where 3d max are looking to try and plant bomb
Wolves does get one tap on exercise
But she needs now tagged down to three and will surely die on the side in a split second. There we go. Lucky will get the frag
So Wolves is opening tap now needs to be compounded with another to recover things
But Masuta's gonna hold on and when there are two in doughnuts surely it's too much to push into
into. That's exactly what happens. Lucky we'll get another and our lesion ultimates trying
to push through this smoke together does not work out. Ultima only gets one. 3D Max keep
on trucking.
And then those 3D Max players in Donut realize we actually need to get ahead of that smoke
back into the A bomb site to help out our teammate who is almost stuck on the site by
himself. And they arrive just in time. Liquid forced to go through that CT smoke,
made 3D Max's life so much easier. They'll open up with the pistol and they're going
to just try and surge forward into the same bombsite everybody blind ultimate will find to
but it's 3d max you continue to surge it's going to be a leash to answer back immediately afterwards
try and slow them down of course if it goes a little bit away some momentum to be grabbed back
in their favor but lucky you'll find mobs to the corner the smoke we didn't need to pressure
that smoke so hugely there mobs when they have a bad advantage but low hp shortly they connect
But no lucky gets one more now leisure is 11 HP stuck behind defaults
So we'll bang a ball and a respect wouldn't come in as I make it. It's a little bit awkward actually for both
I I agree. I don't really I love it too much because it should have been an easy kill on a leisure
They just don't use any utility at all. It's allowed him to go into a temple
There still should be no way
Ali is gonna find anything from this even with lucky so low. He's gonna be able to try and creep out and actually crazy timing
It's about one. How was Ali's doing this? Oh my goodness lucky gets away with it
That was almost a really bad 3d max misplay
This is dangerous they know the damage they've done they know they can already put a bit of a
stall to the 3d max
Start on T side, they win this round but it relies on winning it with this survive still
have 2 MP9s and 4 MP7s. Lucky again finding impact. Up to 6-0 to begin this map we mentioned
how he's often the best player on 3D Max. Look at this gamble stack from Liquid all
4 around B and they're walking into middle. Make sense right that they're going to try
and roll the dice here in the round considering they've lost a player early on and they've
got weaker weapons to work with with limited utility. So they've got to try
something. In the meantime 3D Max is sending a bit of a venture party, a bit of a
stout party into donor to see if they come across resistance on the A bomb site.
And it will be gravity goes one and done but at least that's intel for 3D Max
as they can now flood forward into this vacant site, find a plant, retake required
for liquid without a kit, but they got some util to work with an AK and an M4 in
tow. This is very doable. Normals will find tech point with low HP, you can go in first
and try and bait for Elysia and have to work their way through all three in through donut
But lucky you'll get the first and Macca before he gets instantly traded as a chance
But now NAF is the one with the chance
Masuta playing in temple the new addition to 3d max is two smokes available for now to chain them
But Masuta picks NAF out of the round while he's occupied with using utility
Good confidence from Masuta and liquid cannot get started
By the way
That's all now, a moment in the history books consigned to them, and the half-pipe from Liquid will come through.
Gapfer, surely to work with.
The region I'm trying to intercept from Shelf, and Lucky actually is exposed at the bottom of middle.
So Morbz goes aggressive, these are very winnable rounds, and no sort of full force, and in comes the dig of NAF!
So close to hitting the head, but Masuta again will best him two rounds in a row.
I feel like now should have that frag dead to ride his crosshair as perfectly placed.
Elige will be able to best exorcise, he takes a lot of damage in the process, it regains
an unadvantaged chance here for gravity to regain control, and he will with a blistering
double.
And now it's nobbs with this AK to try and cut off the rotation, that's the bomb
carrier that's been dropped at least Mako will trade.
And Elige again with another clutch attempt at a 1v2 where he has exceptionally low
health.
It seems like 3D Max have read into the fact that he's rotated in towards his B-bombs like
his gravity as the bomb on his back.
He's making his way through mud, no need to over complicate the situation as Maka will
put a leash down.
At least there's damage for Liquid, but this is not the start they would have been hoping
for to them.
Ugh, this is rough.
Boddy wanted to become the IGL of 3D Max and I guess maybe that's one of the reasons
either like let me IGL or perhaps maybe I'm not best utilized in this team and so
Maybe that's down to why body was replaced because I feel like you could have made a case for a couple of the members
If they really wanted to make a change didn't necessarily have to be body. Anyway, too many cooks in the kitchen
I think is the problem with 3d max
Look at this play be made by ecstasy was the playmaker on new keys already try to find a timing with this pushing the a bomb site
But mobs will deal with him decisively
Yeah, first I've been picking a while for liquids
We had a proper gun run until now to be fair
That's important to get it now
And let 3D Max find a way to recover from here.
Got a little bit of opportunity to go through middle now because no one's really watching
it other than NaF jiggling it, waiting for information.
That is when any mobiles go looking and that's a beautiful clip on Macca.
I like the call to go back in that direction, back to the scene of the crime here for
3D Max because you're probably not expecting that if you're liquid.
Especially with the donut smoke, liquid are going to be more worried about pressure through red room and then maybe a push-through donut as that smoke starts to fade.
30 seconds on the clock, 3D Max may even just...
accept their fate here. That smoke gonna start to fade and liquid have taken a pretty passive setup here. They're playing really far back over on the speed bomb site.
There's a smoke a few flashes and an incendiary 3d max of plant a contact just walking their way up into the speed bomb site
Well, they give it the fact that they're here
But it's gonna be another great kill coming through for malts his reign of terror comes to an end which enables a bomb plant at a
Minimum lucky will find one that gives gravity an off chance in this one versus three
Oh
He put through the smoke though and he continues to be tagged down even further
That's gonna make his life so much more useful and he had really be hopeful
but that damage through the smoke is pretty nightmarish and then ultimate holds all the
push because he couldn't really be anywhere else with where ultimate's teammates were.
He'd left the site, he was either cave or in that smoke so, good job for liquid, there
wouldn't be 3 players up.
Just had a look at the numbers here, Trav and the T side.
Numbers are certainly concerning for Liquid, a 31% winrate on the T side of this map in the 13 games they play out
Last three months, that's rough, competitive 58 on the CT side
So generally very competitive, really good on the defensive half
But then conversely really struggle a lot on the attacking side of ancients
The pistol and then all those forces that came through when there's 1v1s
That is the reason why we're here in this round here because
I'd like to have the damage done to them, even though they won those rounds, good kill
from Lucky.
I think it's only going to be a consolation.
Oh, what should be that?
They found a way back in here, it's going to be ecstasy to try and get aggressive, it's
a really good self flash, they have enough to peak off of.
Restores control, restills calm, the suitor does not have armor, they now know they're
going to be trapped in behind the pillar, Ultimate will just hold the line and he
He gets the kill just in time to save the day.
Oh my god, that nearly completely crumbled for Liquid.
Ultimate will hit the shot, and that is way, way more damage that shouldn't ever have come through.
Yeah, bang on.
That's an opportunity that now provides itself here.
4-3-D max if they can string consecutive rounds together.
That would certainly hamper Liquid's chances in the usual capture glimpse of Masuta
just before he gets blinded up Ultimate in on the act as well.
It was a good start to the round for 3D Max, getting that open and kill initially,
but then a flurry of frags for Liquid will get them back in control.
Only for now though, job's not done just yet.
Oh, that money is awkward for a legion stuck in the smoke and gravity will get the kill, but thankfully quickly traded.
Oh boy.
They're gonna go for a faster A play by the looks of things.
Makira setting up his utility.
From the back of middle.
Ultima's gonna have to deliver.
In comes the boost for Lucky, or...
Could be a little spot for Ultima above that smoke, but thankfully, on the box, sorry, but he does get the opening pick, that's the AK on the ground, and Ultima is having tall pretty well here.
Will get run down, and actually Masuta does pick up the AK to find NAF, so again, 3v3, again, not a done deal.
Oh, Masuta's so reluctant to push though, because of our low E's on health, he's worried about the threat from Temple.
They will be able to throw the bomb across though, so well navigated from 3D Max to turn us into an even numbers game in the post-plan.
Mark has got that AWP as well, kits in play, utility to work with as well, Liquid cannot afford to drop the ball here, massive flank out of Shuei.
This is the player here that could be the key that unlocks around or it may even be surplus to requirements.
As mobs and devils, you're gonna be the two players to get a move on and find the kills necessary.
Mark will find a ridiculous shot through the smoke, but now he needs a miracle here.
one versus two. Smoke almost helps him out a little, but he has to find this one shot,
but unfortunately he's not going to be able to connect. And again, it's a close round that
goes right for 3D now. Now, a combination that Smoke and the Molly in front of him actually gave
him like almost a line up in a way, the only place he could stand, stressful as anything for
them. They've recovered to the 4-4 score line though, and that's all they'll care about
at the moment. Back to a full gun round.
Oh again, pick on this one.
Auton Accelerator.
Good lord, okay. Well, couple kills go back and forth. The initial play has been shut down for 3D Max.
Oh, it's a tag there from Ultimate, but no frag. He's also kind of lucky to get out with his life intact.
Man advantage will persist you for the CT side.
Now it settles down after these opening battles around that B ramp.
Now Naph feels like with all the commotion on that side of the map, he has space to work
through A and now he's completely cleared it out and surely, I was going to say if he
goes middle, Lucky is a dead man walking.
He's deciding to go through spawn.
If he runs here, Lucky might hear him.
He's going to continue shifting the reason he's in the highway because there's no
panic, but maybe that will instill something.
Ultimate backs into Makka's scope with, actually lack of awareness really that
Makka could be on that ramp.
The NAF might have to be activated and he comes, there is one lucky for two, very well done.
Now lucky is low HP for an easy clean up by Aleige, Liquid looking a little bit more confident
now.
Oh 3D Max, this is a brave call coming through from them, in fact you know what, it's almost
like their hope's in this half hinge on this by finding success.
I mean obviously they got rifles to work with but three of them are Galils.
Little bit light and utility in a couple of these players' pockets as well, so
Not gonna have the liberty of doing whatever they want you in the round
They're gonna have to be a little bit more efficient
And it will be a great way to open up again
It's they haven't been short of opening kills, but they've really struggled to convert. Yeah
I mean the only part of the game
I think liquid had what like three out of five but just lost them at the late-round portions when 3d max won those clutches
but
gravity
and an angle here, Malmuss, and they know he's there, should get run down.
Malmuss done brilliantly. How's he even gone one for one there?
But it might mean nothing, I'm afraid, because Maka is picked off Naph.
And our ultimate needs his kill on Maka.
He'll revenge for the previous round, well done.
And Shui's already in cave here.
And a lot closer, maybe, than you'd think, but look, they're lucky pushing himself.
That is impossible for ultimate to spin to check, and in the end,
exercise will finish off Shui. So good recovery from 3D Max.
And again, attack pause works out for an immediate round.
It gets an important kill to bring it back into an even numbers game, but in the meantime,
look at gravity, he's already into donut ultimate, was never expecting that.
Big inspiration there to take the A bomb site, look at mobs, he's really close to maca, maca
doesn't know, quick double headshot with that famas, I'm lucky working forward to try
and trade it, playing big bots, been hit before, doing a big clutch at the beginning
of the half, and he finds mobs well, it's shuri in a 1v2, lucky might be a little
bit lower now, and he will go down, will end the half on 16 kills, another brilliant
performance from Lucky but gravity has surely got this one under lock and key
with no kit for sherry on 4 HP and that key is about to be found by gravity and
thrown away. In comes an HG, end of the half, slam dunk, 7-5, 4 3d max, still
liquid under the utmost pressure. Well that first half was both teams on their
favorite side of the map here on Ancient and because 3D Max are the
ones who walk away with the lead that could be the deciding factor here
in terms of the outcome on ancient.
Big pistol round for liquid feels like a requirement.
It's gonna be a massive budding of heads and towards middle.
It's all about who's got the better flashes and it's gonna be a flurry of frags.
It comes through four. Lucky. Nothing lucky about that.
That's all down to raw skill. Exorcise will finish off the job.
Exorcise is his right to frag and it's 3D max up by three.
Oh my goodness.
A bold one, we shall say, to put it politely.
Yeah, that's the cast to speak for terrible when you say that was bald.
Hahahaha
Yeah
Oh my goodness, that's by the way, here we go
It's gonna be Liquid straight up rampings as B bomb site trap
They're going for a super direct approach here once again
And it's gonna work trick them to gank control gravity through the smoke
Only good for some chuck damage, Moussuta will hold the line for one
But there's more that came from
Oh my goodness
Oh, he's gonna keep progressing
This is so brave but effective
But it's still Liquid who continue to force these fights and win these duels
Moulton can get a molotov into our cave now
It really makes things awkward for Lucky too
They know he's in there
question where is exercise he's got plenty of intelligence row and now they know
he's coming from that lane flank or damage an ultimate through the wood
To be taking so on when it's lucky and exercise
All the still stuck on default they know he's there annoying presence from exercise with these fans not many bullets ever these though
That's exactly you point out an exercise has found more was all of a sudden. How's he done that then and a bullet sooner or later
But he's got enough to continue to frag and lucky or big damage on shoe a
Ultimates low, now Shui's the last one left, kits are available, and Lickrit from an advantage in this after pot
are not making it happen until Shui gets one kill through the corner of the smoke at time.
Is there time for the deep news? Oh my word! Last second, 10-5.
I can't believe they've managed to recover that.
Maka on the line.
Gotta keep that belief.
They've gotta keep the Hopi on the server.
And that's going to be marked as a fire off a shot that doesn't connect, it goes back for
more double-dup.
Oh my, okay, that's egregious, but for him, at least he's able to get out with his life
intact as liquid starts to claim some ground.
The problem is they've had to use quite a bit of the little utility they even had in
the first place to get this control.
Oh boy, move being made here by Exorcise, he's spotted, but he still will also just
repeat to get that kill on Ultimate.
They're really feeling it now.
The confidence that comes with winning these close rounds.
Right.
Tiny bit of Utah left for Liquid.
Smoke, but it's not really the best one in the world.
Mackie could still have a bit of a line to see the cross on to the default position.
Look at exercise.
Still being an absolute nuisance bottom middle.
And he's...
Naph is too late to clear him out.
He's already left and gone back to A.
The time.
20 seconds left to try and make the play.
And she's having a 1v1 on this side of the map.
but even he can't get the right timing on gravity's check.
Lucky finds Morbz 12 seconds to get a lead in NAF anywhere near this bomb site,
and leads also had a bullet. It's an absolute mess for Liquid,
11-5 to 3D Max, 2 away from keeping themselves in Rio.
Questions around that you would think wouldn't even be questions in the first place for Liquid,
and that's the real concern. Some of them? Yeah, absolutely fair.
By the way, Maka spells some blood, Frag found on Muldz, Entry Frag are dead, Lucky, next man up to bat here in Donut.
While he's seen, it does not look like it. Liquid not interested in trying to get the control in the back of Donut, instead they're going to try and push through the smoke, but that means Lucky goes unchecked,
and he'll punish them massively with the multi, even adds a third to the tally. Three players go down, but a lot of damage done to both Maka and Gravity,
so maybe a chance for Ultimate who has been the best player on the server in the series for Liquid.
But nothing during maca hulls on absolutely brilliant from 3d max
Incredible work. Lucky is having himself a map again
I'm away from eliminating liquid and this is gonna be a really difficult loss for them to stomach
Are they really just gonna go for a big B hit? Yeah, I mean, I
Guess all hope may very well be lost and if it wasn't bad enough the navel chip a couple of them down bring them into
One-tap range with those m4s
Mucka constantly finding himself on the correct side of the server, not able to connect and
he's going to be forced out into the open by the molly, he's actually able to extinguish
it to at least keep his life intact, gravity and the suitor will both find frags, naft desperate
to try and find a way to alleviate some of the pressure, he's going to go through this
open, he cannot fall, gravity, gravity will not be denied when you're here on earth,
it is inevitable.
An ultimate will not be winning a 1v4 unless they feed him, exercise, be careful, two
kills almost a spin around to find the third but not the case and 3d max from 11
four behind on you win map one go to liquids pick yeah it makes a lot of
sense not too many surprises in terms of the veto no you just look at this this
over but it's just a punishment I bait are bad at this yeah fundamentally so
this should be a clean one it all goes to plan well that's it I think
they could be a better team is the thing yeah like I don't know that the
map is necessarily gonna matter passion you a stock is way down for me and
the game. He's got a good
position. He seems to agree as
well. Find a couple and Sizi
not quite able to net this
frag actually giving a lot of
space. He's expecting more
players. JT is very, very
lucky that they have over
sold and successfully sold the
a presence. He will get
backstabbed and maybe found
out the bombs going down on
be while all this is
happening really, really good
position for these remaining
the stand-in hot prospects at one time in the NA scene looking to try and get the
for sale sign out unfortunately not he will be dealt with yeah I spoke on the
standard was like you know an OT lost a foot fair play lost a fear lost a roar
that seems that they should be losing to really
is he just checking his feet for some reason it does cost him he should have
had that kill. Yeah, a map that I think they will play when it comes up. They've
maybe just been lucky in their vetoes. It's not come up very often. Yeah. Hensers
all fully blinded out. Another player gets caught. So this is not a great look for
bait initially and Nick's here in the right place. He just misses the timing,
but potentially spot on like the mini map, maybe, right, like the very edge of
the silhouette. I've shown up on mini map. They were ready for a flank of
some kind and it's a perfect fall spy for Passion U8 like it is. They've not put a foot
wrong here. Here are three players that we want to get, send that up to management, a
management alike, and we got some of that dog like here's the academy working out.
To be honest, and well, the Bursting to Be is beautiful here for Passion U8. Beyond
the academy, beyond the signings, I think there's a lot more that needs working out,
They have just been absolutely rolled there and this very quickly starts looking like a dire map. It does for this bait side
This is a really really ugly start
It lose a force by fair enough those things happen, but it's the loss of this for this fall by
So quickly such an efficient B-pop that comes through the utilities excellent
Even MPL in towards bank he's gonna fall
All down to one man
This is the one we were just talking about. Suzy with an AWP.
Looks like for now he actually should
be okay to stay alive. It's just as long as he can hit the shot and towards JT the shadow will at least alert him
but now he's in own quantity and now he's in a lot of trouble. First shot's nice, easy gonna die.
It's looking like the answer. It's gonna be yes. Right on that tail end.
I thought he might have just survived the swarm there.
It's a third-manage option. Couple of consolation kills, but again, that B here is fantastic stuff.
I'll go back into the buy-off of bait, round number seven, as much as it feels early, like
you must win.
Like you lose this, that's six of them are both fascinating and probably the seven behind
of that broken economy and we're just continuing this awful cycle to start off your opponent's
map pick.
This is not do or die, but for the early portion of this game, it's a must win.
That's a good start.
It is.
Looking for a foothold here, that's a new way of just absolutely charged up the
mountain these guys are like still getting their shoes on you know really get left behind
very much unless they find this round sent you out key trades it's only one of the awkward weapon
toasters slow down the flow of the t-side though so they're still retaining the man advantage here
pens is also the one that comes around to find a key double kill try going to be the only one left
one versus three on the orp got plenty of time to work with not really the hp and of course
got to get that bomb back so when the actual round feels unlikely and indeed it is the case traded nice
and easy bait. Going for it so this is half pretty slim, that's a good start. Plenty of money to fall
back on both the T side. We can't best of ones again, I don't have the idea but we create the
shot for it. Nix is going to get out, he's in front of the smoke, he's being packed up by a
neighbor that's a great position that he holds, it's a messy fight out towards long and well
a lot of these engagements of some slightly low quality at the moment. Flash avoided. Nick's not checked, but I'm a 180 Alex.
We'll give it a look. Nick should have just confirmed this kill. Trial also drop as well. So bait, take a two-man advantage.
Yeah, the mojo has certainly been lost here by passion UA. It's more contact attempt from JT.
It's shut down easily.
They've tried a very
Cheeky round looking for lots and lots of 1v1s and they do get them, but they're just on the business end
They're on the unfortunate end of those orbs and AKs
Yeah, real total if you mix as well because the idea around trigger discipline there is fantastic
Execution can't be the same try
How does he go through a little peaking and span down through the wall?
Yeah, like this he'll avoid the flash
would be a bloodbath for the making.
Seem however the majority of the team
going in towards Short,
and Alex does get the kill,
but you know it costs him everything, right?
He puts so much into that, Kenseth or somehow
staying alive in all this,
JT left to clutch up, not loads of time
at which to do so, he's trying to isolate the 1v1s
and he does on the first, he's got no idea
where MPL is!
But takes his time, lines up the cross
and a big clutch won out by the captain.
That's huge.
The data libraries are many out there so you know, not going to name one in particular.
But you know, you just get it up on your Steam overlay.
Yeah, that's true.
Can you throw monster smoke from down there? I'll give you two seconds.
Yeah, exactly.
Type it in.
We're diving in towards there here, JT.
All open up proceedings.
Take the safe space down here, Molly down in towards Bank and a smoke on Banana as well.
Pretty solid position to set yourself on the post plant.
For bait, this is not an easy retake.
Oh, that'll help. Made easier. Yeah, an overface in a sense. His passion are pretty desperate
to find the man advantage. MPL, long is perilous and he cannot cross it. The remainder of the
team as well, not really able to help out here. The utility far too effective and really
meaning they don't have a lot of time. So I think safety in patience here. Fang on
the orb. I can remember but he's finding frags all the same. Tri will help out
And they find number seven, they do indeed hold the line.
I think they have that one in the bag though with how little time there was remaining.
Yeah, I think you're right.
What is the decision?
I'm on the back of JT and they look like they tend to re-aggress to a short water.
But the sort of angle is often difficult to overcome and the trades are good,
but I'll get one of his own.
And PLO4 struggled with impact.
A little bit, but try and needed that one.
Sent the owl, reclaim that space.
with that being said bomb dropped 40 seconds at 2 versus 3 now on a difficult one at that says he might get caught
Turn he's actually missed the window
What's a player crossing he can't cap that upon that next can and they also know it's not a sent the other guy who got those
Kills into water. They know he's somewhere still around
Oh a lot of time there now. It's 20 seconds left on the clock. It's the big deal here
to get that bomb they really do and that traps them in that corrals them in
Sizi with a quick find and now Nix is all alone surely just went on time here
honestly you have to know that he can't get that bomb back and he will get tagged
and finished off in the end so bait with some saving grace 8 for especially
an 8 for score line so it will be tough it starts with the pistol come back
potentially on the cards yeah they have to get this I feel like if you
don't you're in a bit of trouble I'll hate the little run boost good
No chance could have been heard there. They were quite quiet mate.
Wait outside of the coming. Maybe could have clustered it but
this flash should be pretty good. First fight. Decent
revamp. Waiting his chance but he does nothing with it.
Now it's all looking on towards Nick because under a lot of pressure
he's not hitting the shots but he will with the last bullet. Alex goes down
he can't get another but you'd argue this is
a pretty solid spot to be in. This is still a precarious
plot if Fan can find his fight which he does.
Yeah, really big. I mean they've abandoned the idea of the plant for the time being looking to try and get some numbers back in their favor
It's short control man. They have to try yeah because of Fang's position like there's no safe plan
Because you either got to take heaven you got to take short
Thank you can't plan anywhere on the site at the moment
And they just I mean they don't have the bomb. Yeah, it's like you're looking for the bomb on the plant
That'll change things though. They're weird patience. They're weird positioning
just puts passion on edge does force an over phase still very doable here for
trying he's trying to beat them in their own game but he's looking the wrong way
at the wrong time dangerously close after that first headshot but a really big
fine from bait it felt like the setup the initial kill from next you see those
jewelies yeah on the angle and you're like all right here we go if you've
got the read wrong if they go down towards B who cares just reuse the
It's so common just to reuse that force by again and that is what I feel like would have been
For me at the railies the better option they go early they overfight they over face and they've not got the firepower
Just pistols across the board bar try and that's scalp
Already they're all danger man so far a fangal fall so
The second boss is quite a few bodies here, out towards the long.
Nixon trial combined well, sent the outstores trying to cause a couple of issues with the
sport of Alex and their worlds.
They take the ASA control.
It's all on Kvenn now.
Need something miraculous with the eagle.
There's two!
Uh-oh!
Hang on!
The long bell's ringing off.
He's looking for the bird, and he just misses the window!
He had him dead to right, and he just can't hit the shot.
No, I agree.
to be, but still a positive that they make it expensive on a lower buy like that. It
was Ford Eagles and the Scout. You've got to hit one of these. You've got to stay alive
as you travel. He's probably dead to rights as well. I mean, will be, but thankfully,
Fang's there for the trade. So, Sizi, he keeps the numbers in favour of this tea
side. This is a crunchy round by Bate and an over-faced by Fang, who cost him his
life.
Yeah, this is really good from Bate, though. And I mean, this is in their wheelhouse.
This is how they like to play. So, the fact that they've pulled one of these
rounds out and it's finding pretty great success here. Could be scary for
passionately honest and one of the things that I worried about coming into
the match up, can you fight back? I don't think so. He comes close to finding two
but just nobody around him, nobody able to capitalize on the damage that he's
done. He confirms the location of the bomb. That gives Nix maybe a yard to
work with. What's the same thing I'll cook in here as well. All the way walking through
B. It worries me. Is the other two players are both low, one of which is the bomb. Next
might clear this. Oh, he's going to be a loser's life, Alex. Shop on the shop, seize
it off. It was a window that can afford a very flat where those who go down, I mean,
you know, MPL single digit HP, if he falls as well, there's a one versus one, but
on the complete upside of the map and the problems of the CT side start to creep in now.
Money, yes.
There's lack of control in some of these graphs.
Gonna go for it here, flash comes in.
This is effective.
And maybe another on the car, since he misses a shot.
MPL a little carefree, trying to help his teammates out.
They will take Fang down.
Not ready for this next man either.
Oh, just outside the dink range.
Four HP remains, but man, with only three left, look at these HP bars.
This is a really really really really winnable round off fashion. You a they're chasing all the noise they possibly can
There's another player on that corner though who?
Commits a back in a way. It's not gonna be something that comes back to haunt them
JT has no armor. I think maybe a shadow or a
Question mark on the minimap spotted here the spectre being chased out
Santiago do just that so quite quickly the numbers get even back up. Yeah, it's still very loseable though far less as he is
At this round it is really all on the shoulders of the Centiel.
He has to bail them out.
The Orp holding for a push out from Topcon.
Oh, the Centiel's found a Gartniks, probably dead to right, see.
Yes, no, hang on, doesn't confirm it.
Thankfully, the Orp will, and the last man, of course, now a known quantity, Sizi, with
a second to seal the deal there, but little dicey, little close.
And fully taking control of the game now.
They win this one. I'm in their camp all of a sudden.
Yeah.
The 2-0 conversation all that opens up.
That's fine from Femm. He's able to drop back as well.
The contact flashing is pretty useful, pretty helpful from his teammate.
Fang gonna fall.
Another flash comes in, but I'm not sure.
Could have been a T flash behind that as well.
I think it was a self flash.
Yeah, it's tough to say. It is tough to say.
There was certainly a lineup for him. Sizzy.
and some of the knocks them down speaking of it's all gonna be on try got
four to find they've revealed him yeah and just go to the other side now I think
I saw flash there was no system and he was diving back yeah I'm pretty sure it
was his own flash and that's unfortunate I'll try he's gonna make a move here a
little bit but dead to rights MPL on the railing we'll see him off
it's got over man you've not picked up a single CT round yet yeah to them not
like because of them or whatever and they're just not quite into it as much as I would want.
Hydry. Hydry. It looks just at the coasting but coasting fast. That was me really risky.
Graham's actually so lucky to still be alive, honestly. He probably should have been dead to
right there but he can't be safe for JT. He will fall two days on his position or
drop him to less than half but he'll still get a second kill and be given the opportunity to
reposition they still want to go be here I think it's your only option though when
you down to three got like no information on the A bomb site you've committed
quite a lot in here you can't really go for anything else great flash yeah it's
work for Alex but it's a really great flash odd MPL's there to catch the
movement and the mistakes from quem it's all hinging on that one move but
does look very good try for a bit more here I'm able to create too much
unfortunately fine gonna go down on the backside and try on the soft savers the
smoke came in anyway he's gonna move away and that just sums it up you know
that's it passion you a winnable situation the only option they had left
was to go be Hail Mary contact flash and they rip you apart all the same
He tries to be dead here as well.
He's made a lot of noise.
MPO knows all too well about him
and the last thing they're gonna do
is let you save an AWP.
He's holding it towards top corner.
You wonder, yeah, they're gonna pin to this.
Oh, you're dead.
Down he falls.
As MPO locks his third kill off that round,
he bailed him out there.
Some really sharp shots from him.
They have to make sure they have to try their damndest
to get this in the bag and...
That's it.
CT side is just not taken off.
I think for the future, you have to be netting the CT round.
Trey comes in, tries a little slow to react, but he was waiting on that flash.
Big flash from JT, Shadow spotted, and he gets another.
It's a huge moment coming round from Trey, but Will...
Alex, be able to create anything here. One versus three, looking to get that bomb plant.
Gonna be denied away, so...
How should he way? Give us a bit of life.
Yeah, finally, backs up against the wall, and they prove there's a bit of fire on the CT side, but...
Still three more in a row required.
Senteal 1.4, 300 for KFC. It's one of these where it's like, because each and every round, they've been going down to like two or three, staying alive.
They're having to reinvest quite a bit. They're not the cleanest, but still by here, still by next.
Flash is good. And so is the fight. KFC Dwarf wants two and he'll get it.
Do not give him aim-doubles.
We spoke about the importance of KFC Dwarf on a game like this and he'll shine in the round like here.
And Frank Hart can't do anything about it for now until that smoke phase, but it doesn't make a difference at the same time as
He's getting his third the other two full flat on the other side a
dreadful CT performance from passion away and from eight four off
So I don't know for me. I can't see a word of which is not a two zero
I just like Bay. I've seen some nice season off. Yeah, they're kind of the only one
Yeah, I feel like a lot of people are really in this way
It would be so surprising. This isn't a two zero and this looks like it's gonna be a pretty standard a hit
You got three towards a to meet them
Most likely JTB first contact and trial swing off that and there's exactly it but they both fall immediately
I dive on towards the A site the bomb gonna try and go down
But thank to other ideas he'll get to before he falls
And has maybe given a little bit of life towards this side two versus three now, but bomb will
it's hard to not punch there now it will numbers put in and they start moving forward, but the
Julie's for it on next. Yeah, looking for this one versus three with the Julie's
trying to gain some ground. He's missed out on this play of the shadow just spotted that.
So he now knows where the sandwich guy has gone, but where's the rest of the team, you
know, presumably towards Congress is planted for that. Can't even make it past the first
and the immediate issues of map number one just in the way the T side lead in the charge hitting the heads
Loosely in terms of the firepower because a couple of girls are kept alive and crossing towards round number three
Finally, it's gonna find a clean lead
You can start getting a bit of that faith, but it's that real worry that the CT side was the real issue for them
I went towards over bar so that's what makes us feel uncomfortable
That's lovely flash and try to send Fang into the fight and he'll let it open up
Yeah, really nice project. It moved coming in from the CT side. Definitely what we want to see and there's a real lack of it on their CT side of overpass to be honest, it takes us to be careful.
Fang goes down. He's known about and again a slight over peak. You know, it's a solo move. It's not necessarily needed. Definitely not over yet though.
yet though, and that bomb has been put on pause for now, and BL catches his,
tried trying to do what he can here, brings it down to the one on two,
and JT gonna get it, they create enough movement on B and just stop that bomb plant,
stop that post plant from coming in. He's just gotta go one for one here, at the very least.
be on set in the Utah lovah
oh he will get traded out
had the chance at two but MPL was just talking enough that he couldn't
flank force back they lose the sight but they reset the four versus four
yeah curious now isn't it to be fair
bomb gang planted and the game state doesn't look too bad
We're able to get away utility as well by the way. No kit
They're able to get away and you know reposition
For this it's a player into a mid. He's gonna be very very late
Is he gonna be needed though the spray downs are landing here the double tetris setup is fantastic
They're able to bounce off each other so well and bait gonna win out on their force by so passion you a
You got try and a five seven over towards apartments, but
Does anyone keep an off of them in that 10 flank?
Yeah, they are.
Oh, there's a couple on offer there, but he only gets one.
Thankfully, the Mac 10 can clean up.
And they do the last round of try.
Another one to see.
Oh, it's not exactly the nicest of fights.
MPL loses life.
That's an AK to be recovered.
One versus two, but they're actually
going to go and get the bomb, and it's a long run
back over to all day.
Thankfully, Alex is there.
The star is pretty sharp.
We're into a good solid rifle round here.
passion you a they have a game plan for it seems they do
aggression towards middle trying to create up first kill, but
As he had to spot it
Build up from Fang taking initiative as he moves in catch one reloading. It's the second man
God expect and they will get that kills back
They will absolutely get them back three versus three the orp known about here as well
So they can play around that nicely bait still in
in. Receiptings to pick up this
round. Not loads trying to fake
things out, though. Molotov
towards short the con smoke as
well. They have quickly figured
it out. JT's not in a bad spot.
They'll push him away to make
space for that bomb plant. Still
going to be a bit tight. You
know one well placed span.
Even then they were almost
their own worst enemy. I think
that was four seconds. So yeah,
it makes a big old difference.
looking very, very good for bait.
They found themselves in great positions.
They know about GT.
And I don't know that you can really go for this,
you know, try on the awp while being low.
Just does not look likely, does it?
Try gives it a look.
How's does GT?
I'm surprised they still went in.
Sizi is so very sharp to finish it off,
but it's another round for bait.
Yeah, he's looking good.
A lot of gaps that bait are exposing quite easily.
And quite simply too, like in a similar vein,
it's what we saw in other parts.
on super in depth and you know like these really kind of wild strats they're quite basic
in terms of map control and they're just winning other engines like those they execute on
towards A are pretty simple but they're just so sharp.
And again I think it is just the fact they're able to win fights a little more consistently
than not being one of them.
good find. X will be left over on B. It's doing an awful lot here. As things are starting
to pick up a little bit, it's still moving slowly. They will start bursting forwards
and ultimately looking to get into lots of B bombsite now.
I'm just going to go down, I don't know that there's necessarily going to be a looking.
To be honest, halfway through but not all that much going.
will be easy enough in the end as bait cleanup house and they will take that seventh round
finding themselves a really really hefty lead now i think to work with
yeah not competitive at all from essentially the halfway point i've mapped the one onwards
so far two rounds yeah but then it's like individual rounds yeah the arms
competitive like a 3v3 or a 4v3 that works against them or as we saw there a 5 on 4 to start with
You can't put them in, so you don't necessarily deserve to be winning out.
What's happening?
Don't ask me.
Wild stuff, and I'm only just able to survive it, but once again, better in such a good
position that they can just send a couple players to do that.
Everybody else is gaining space elsewhere, and B is super, super vulnerable.
So they're contacting out, Nix has missed the timing, he's looking for fights, he's
trying to find heads. You can't do that. So everything's just going against them at the
moment. You feel his death inevitable. It is rough. Yikes. It is very, very rough. I mean,
they're pummeling this B bomb site. He's 0-10, bro. I didn't even know. Yeah. You know, so
sometimes it's just as simple as that. The Dixie's unable to hold his own over here
and bait. Feel they always have the option of having a little look at B. Let's see
what's happening. And we see a lot of over-facing from Nix. Wow. A lot of mistakes and
sure some mechanical errors but I think some decision making that is costing them quite
a lot as well. Yeah, you've got two sides to it. Decision making, but man, they look
so much sharper than past UA and no save that all for JT. You sent the out. We'll close
out. These B hits are, you know, we normally see how much onus is put on terms of having
some eyes kind of at least dotted into one's apartments. Make sure they can't do that.
There's a few times have it between getting away with something one or in that case,
the park going on forward and they get so far. JT regressed into the palace, he'll find
the opener. I went to that too often to be honest. It's something that Bay have been
doing quite well with either if they get the opener or if they don't, it's instantly traded.
This is the first time in a while that we've actually been passionate about sitting at
the side of a round with a number of advantage. That'll later than ever.
It's true.
You get three at the half, you know, yeah, I'm trying to pay a nice picture
Well, I'm a nice guy. You're the bad guy kind of thing when it comes to those situations
Not like I mean
Whereas I'm always the one hopeful ever optimistic. Yeah
So we've changed hats things the world's also I'm trying to rain bus. Yeah. Yeah
I will this pretty good
I still very doable here, but a sentiel has other things to say that second shot is so quick
Oh my god, that was the one to try and fall in there. That gives them the scope to move on forward. Thankfully
Fangle fine one of his own now one versus three surely impossible for MPL and it will be there was a
Small window there but that could have all crumbled in front of them second round
They've gone across two whole city sides
more Alex just to mention that was his own break of the slope back of them that's
costing yeah yeah it's a classic man I feel like that's so 5050 it's unreal yeah
that made it was a teammate I think I was meant to go in the window yeah it's a
good one though again you know you've been working on your lineups I think that's
two people hurt by fine well he won't really have too much of an effect on
towards him. He can just hug the edge of the smoke. Flash us and mix in. Still yet to get
on the board, but far out of half. That's a chance that it goes looking spot. Nothing
apart from deep over towards us on the past stairs. If you fall away, he'll give up that
space. It's not really worth while losing his life or nothing.
I'm going to be the first time that we see that, but he's left a little low. Fang is very,
very low. It's knife edge stuff here for passion. You a in a key key round. Very, very important
indeed for them to get this. And I mean, yeah, they just have to keep winning rounds
for quite a while. If they want to remain in this series. They with very little time
20 seconds, no smokes, and they're looking for a bomb plant.
Try going to catch another into the middle.
Can you get this bomb? I feel like you just don't get the bomb plant without smokes.
There's surely no way, right? CT side, just relax, try to just get caught off.
Careful giving them the peeks, but surely the AWP comes around and indeed it will be the fine for fine.
That's the round, that's the half.
It's 9-3 at the cutoff. Is it going to be enough?
I don't think so for passion, UA.
It was that T side that looked a little more impressive.
Even just like in more individual vertices to go toe-to-toe than a Santiago's looking sharp, so scissi as well.
And you got the flip side as well.
You know, you hate to mention it, but Nick's own 11 for the half, I mean.
Things like that are gonna stand out.
Right?
Oh!
Ha ha ha ha!
BL's just drained, he's not bothered.
Doesn't care if the jump across the gate.
Yeah, yeah, yeah, he's got his crosshair in one place and one place only.
That is unlucky.
That's like the perfect level of tunnel vision.
Yeah.
everything out of that tiny box that isn't just a headshot, I don't care about.
Alex in the palace here as well, the next line of defense and looking just as good on
these Juleys could get another! That's ridiculous. That is absolutely ridiculous. Nix was trying
to track him down and it's just not looking good here, is it? On for a flawless round
to start picking up that victory, I think it'd be safe to say. Bang. Just get one. That's
all he's going to be able to get. Double digits immediately for bait and no bomb plant as well.
I think this is just very, you know, fully through all the timeouts. It feels like they're
just sitting here and taking it, fully conceding. It's like, all right, we've got this standing.
We're in a rough period. Not going to be our tournament, you know? And it does
I just feel like there's big, big problems.
Four.
Just passing you a side, Fem.
Try and do his best here.
30 HP remains.
He's close to another.
He's close to dying though, so he has to be careful.
That might have been your moment to get back into this round,
but it's looking less than likely here.
And Zork.
Gonna boost it up onto War's Bricks,
Here he can just wait.
And he looks like he'll check this.
And he'll cost him his life.
Unfortunately now, it's already down to Kaveman Nicks.
He'll finally get his first kill, but it might be Hoth for Hornort as well.
And it's all on his shoulders. He's a quad clutch as well.
He'll get the second. He's started the show a little bit alive,
but at the worst possible time.
time rather that tail end fate what a display on Mirage they made it look so
so and RV despite a 13-0 in their series did slip up on their map pick
although we know that's all too common for this team Mirage Navi's choice today
coming in quick on this T side fury have no one in the site Yuri up first
first and the first to get toppled.
If you kind of trying to watch them spill in but for now Navi have this A site
it's gonna come down to a retake for Furia.
Oh, can Fulham really get through this window? No, he's still on the line.
So even with the attempted cover from your kind of this is deep control for Navi.
Like that whole round kind of hinging on taking back this jungle space
and you've just been re-smoked here. It's all got denied.
Ouch.
You're stuck in this choke point with nowhere left to go.
if your fury and need Molotov it'll offer something up.
Given a chance but nothing connects.
Navi, this is a very powerful position to be
and they've got post plans across the field.
Man advantage.
Should be no way back into this for Furia.
It's a done deal.
Navi opened things up with a pistol round.
Oh, exits.
Or fund money maybe.
Could be seeing a chance to drop something over.
but now with everything on the line with playoffs in the crosshairs of both
these squads, it's all to play for.
I'm gonna flash pop for you kinder. Using the DG like a 5-7. Wonderful was there to
play anti and stop that from getting too weird.
That's a finale bit of a stalemate but honestly I don't think Navi are incredibly happy with
that.
Now they're losing space out towards the apartments.
That's a slowly but surely Furia building a better picture of where this one's ending
up.
They've got a three man A-stack right now.
Max Dab even on the cards for Fallen.
I mean, Amon's dead here, right?
Yeah, you can't mess this up, can you?
and grabs the gun, and a palace come Na'Vi and they're storming in but they're taking
a lot of damage here and clay below the minimum weight Yuri recovers this round is gone for
Na'Vi nothing to celebrate there an absolute smash.
Fallen double kill and Furia armed and ever dangerous.
Things quieting down by the time of Mirage but that first map he was bringing a lot
a hype. Ouch. I mean you want to bring in that type of an energy to this match in particular
right? The passion one felt like a bit of a foregone conclusion was the vibe that you
got. They kind of just accepted the fact that they'd already won the series in map
two. They know this one's more of a fight and there's even more on the line.
He went to his playoffs, falling on whoever wins this series, fury, aggression.
It was meant to reel this round in. Wonderful's picked up a second on the scout, Navi.
You may be doubting their ability to answer back on this four-spy. Right now they're in a good position.
Rotates are a long way away from fury. A case Serato. Only point of leverage out here towards the spawn.
He does have a teammate moving in to join him wonderful in this tricky scout that's been causing the problems all round long was posted
Now it's even his turn helped out by Alexi
And so all right
We might have some force by wars to start this one off your kinder looking down at a 1v3
You want to go for it?
But it's so tempting to save just to give yourself a chance at the rebuy to keep these this back and forth is tipped attack going
Your kinder playing for the long game instead looking to save
It's understandable. No kits, no position, and three alive Na'Vi players, so your kinder walks away.
Oh, no he doesn't!
Bit with a 1-deag, and your kinder trying to extract maximum value.
I mean, last time Na'Vi were in this position, it was Furia to kind of set the tone with that flash plate.
This time though there's been no type of an early skirmish instead. Furia Sabak in
their bombsites, it's three over the wards B and that is where Navi are heading.
So a different look this time. The anti-force, but far better results.
Molodoy, not good enough done. The Kindar left is the sole survivor over the
wards B and while he failed to save last time, this time he looks to make it
a far cleaner break. I think he'll learn his lesson and going for exits.
Let's see if Ima allows it.
Wonderful getting so much value from the scout early in the game.
Picking, Molotoy, trading Yuri, and now at this round getting two more.
Very nicely done.
It's Navi who...
Oh Ima on a very aggressive parthing down here through middle, already up short, way
ahead of anyone on fury a full and had no idea just a side swipe there in the
b-site nearly open for business your kinder moving in but what's he supposed
to do just getting over ran a lot of players on his screen and this one is
over in seconds your gun round that you've been waiting for ends in the
blink of an eye that's such a just a disrespectful call here for Navi I love
the way of pans are they cycle flashes in connector we saw case for
to be fair, we saw Fiora win
these rounds yesterday, so anything's possible.
Oh, Fiora, fearless. Right back to middle, but silent.
Oh, Bits getting sandwiched here, ready for the short fight, at least gets out with one.
with one. Break up the smokes, but Alexi's got his head on a swivel. Cover in as well
from Ema. Helps out. Like a long, long man fighting them out towards the short side.
And Molledoy arrives down here in the connector. And then it's all this downtime. Mikazi's walked
all the way through A in a chance at this back stab. Molledoy hidden. I should know
he's here. That smoke. Let's try to push him into Mikazi. That's the bomb loose.
connects. That's only one of the two players that made it through this A site. KSorato,
no idea where they've gotten to. I'm now retrieved in a far less scary spot for Navi. They've
got a post plan out towards CT if they want it. And a 2v1 to play around. Oh, did they
see him? Acting like they didn't. He got that spot. I mean, it's like what happened,
that they just cleared deep CT. You're kind of running out of places KSorato could
B and that flash gives it up so very hard ground to win the case or auto clutch as he is
Just like he's pieced it together now flash out spawn side
Hopefully can pay a peek on the tap. He's handed it, but it's double layered
They go together Mikazi with the trade and Navi just keep racking them up
Okay, we've been waiting for all ups and so fury and bring them in double trouble fooling on that e-bomb site follow
Goi close ramp
looking for some vengeance here Furia. Fallen's insta-dead and Mikazi's running
out but he needs no support. Double kill for Mikazi. Round locked in. They were
still in their default.
I mean the chance is to sweeten the deal and going for the hunt of the clothes
here. You waited all game to get to play with an AWP. You bring out two of
You think that's going to be a solution to the problems?
Now V handed a free round.
Entries aplenty out of Mikazi.
I feel like I don't have the rounds left anymore to kind of put off and wait to bring the orbs out.
Take any of those partial buys to facilitate.
They've got to go all in.
Round count starting a spiral.
Flash is a good over here on round.
Mikazi still delivers that key trade.
It's Yuri as the second man up close.
went unaccounted for and leaves the advantage with Furia for now but he's on a bit of a timer.
Alexi still here ready to pressure and while this is going on Ema's been working that mid control.
Alexi loses his fight so now we're going to look towards Ema hoping he's got a bit of runway here.
Bit makes it out through Palace and Ema still searching goes down.
down. Bullsy peek out of your
kinder. You are already slow on health as he takes that fight.
Easy epitome. If you want it done right, do it yourself. You know, he doesn't want
to leave that to a late round.
Let's see how that changes things for Navi. They've been quite free to go for these
pacey rounds.
This window for the hitting B so it doesn't matter.
All in, Mikazi leads for charge, full blind, a little bit awkward there, your Kindar still
picks it up.
More of what that came from though is it's just this apartment's bash.
You've lost a good chunk of the pace here if your Na'Vi and the rotate start to arrive
full and just keeping pressure on these players in the apartments.
Starts to come unraveled here for Na'Vi and it's only wonderful left.
Backstab in for K-Surato and Dorsha on that B-play.
That was feeling like you're in your pug. Everyone's in apartments. No one's moving out.
Ema runs through the smoke. I guess expecting his teammate to swing with him, but I think
they have nades out when they go for a hit like that.
But let's see what Navi do. Post-hack.
Ykinda pushing under for Furio.
Oh, Yuri's making an aggro move from the get-go in this one.
Playing through that ram smoke. Ykinda are also aggressive out here in mid.
He won't win his fight. Being a man down, Yuri decides to come back, so they kind of
lost the info over here towards A and middle. Now is that time.
They come to smoke, Yuri. Well handled. Now you look towards Cacerato. He's got Yuri
back here in the connector. Ready and willing to lend a helping hand. Navi decides they want
nothing to do with mid, but this is a real lost second decision. Moving back around to
link up with Mikazi in the apartments. Gonna leave them with very little time to get in
to B. As you tell, here's the hit. Fallen on the line is just brushed aside. Are
ready for Cacerato.
teammate on the way over, very little time left. Molotov gonna make a mad dash in, but the cover's there!
wonderful!
shuts him down on that push.
and so the kind of desperate grasp to go and deny that bomb
now leaves Yuri in the clutch.
makes it out through the market, they don't know about this yet.
Yuri closing in, might have a kill right in front of him.
Pass around the corner, it's bike turned and iced out!
Someone calmed Bench as well, he saw the head of it, I think it was, oh wonderful.
Not a V, what an incredible T-Side they put on here.
And they could sweeten the deal.
I don't have a whole lot to go up against either, but a good Flash Play just to net you that advantage.
And around like this, where you really are working with less,
At what point does Ema activate? 40 seconds, can't wait forever.
And Molotov is short side, hearing this util go over, he knows what's coming.
Ema's moving.
Spidey in the window, he still wins his fight.
This B site really is to withstand it and he can't.
Na'Vi, they're all wounded, they're all hurting, but they broke through,
they get a bomb plant now.
And these rotates are slow.
Fury are going to take a little while to get into position.
They're still paranoid about Ema in all this downtime, right?
spotted scaling out into the window and that was meant to be a free kill for
Alexi still picked up after the fact Yuri's got no business winning this one
he would just play to evade wastes so much time in this round and this is
looking to seal the deal on a very dominant first half out of the
navi squad wonderful wowed us early on with those scout shots but as it's
got on everyone stepping up right now for Navi they are gunning for this playoff
spot map on their pick and it's looking good certainly not something Furia
really expected it's not with Navi you see every day
so bravado on this T side can Furia bring the same gonna need this pistol
round if you want any chance at the comeback so you probably hate in what
bits just done there just whittled away your kinder 1v5 low health on the first
guy facing him it doesn't matter one bit oh he was having a great day in the
office 16 and 7 right now but in 20 seconds because they just get be
rushed I need a good job of completely avoiding him I don't think he got a
a fair fight on the all half. So I didn't really want to pick on
Molladoy in that sense.
I think, you know, just like even with the kind of type of
offer he is the way that he likes to play the fights that he
looks for. This is not one of the games that's going to bring
that out of him. Three and 11. All right, a bit of a duel out
here towards mid. Good one for mccasey and spotted. Alex
He's not giving you this for free.
Good reposition under the window in case Arato doesn't land a bullet.
Yeah, I mean, even if he did, like the rounds still pretty,
pretty screwed, isn't it, for Furia?
They kind of pack the bulk of the players around towards mid.
That's what your pack rifles were.
They were meant to try and they're just begging hill peak.
But yeah, go get the AKs up top middle and Na'Vi take 12 rounds.
Furia failure to launch on Mirage.
Alright, back to the mid-clash.
Here, we really don't have a lot to work with here.
Maybe already thinking about Dust2.
We even missed that bolly.
Oh, Maccazzi!
Nearly has a chance to get a kill there.
And the Spam from Wonderful chews through this B hit.
One man survives up through short and not for long.
This was no contest.
Playoffs on the line, Furia hoping to play in front of that home crowd.
Well, they're going to have to dig deep because this has been insanely one-sided.
Really from the word go, there was some promise with the win in the four-spy in round two.
But other than that, this has been a map entirely defined by Narvi.
Yeah, any cause for concern that that inferno game against bait gave you for Navi is swiftly out of the window as they find a
Dominant opening map in this series against Furia of all teams on home soil
13 to 3 and on their map pick as well. It's not every day you see Navi start a series off that strong
Let's see if they can keep it going with dust to up next
Next.
Kha'Fyria didn't have any success in those pistol rounds on map 1.
You would love to change that now.
Just get a bit of pep in your step.
Wonderful. Spied over here at the car and it's Kacerato out through short.
Trying to beat the fighter on this A here. He's dealt with Ema.
That's a lot of pressure on these guys in at this site.
Mikazi head on a swivel, but these sites been lost.
And even though Bit arrives with these dual burratas, it's a 2v4, a rough round, a rough
retake ahead of Navi if they even give it a look in.
And they're headed for the hills.
So all right, Furia on the board early, that holds a little bit of promise at least.
Because the thing that stood out about Mirage was just how uncompetitive that map was, right?
Na'Vi looked really, really good.
Didn't really have any issues, nothing you could nitpick and try and pull apart about
their performance there.
Meanwhile, Furia didn't really show up, it felt like.
So it would have had to have some conversations ahead of Dust2.
These kills matter more for Narvi than they do for Furia, because he could drop an M4.
They're going up, Kat. They're going into the stack.
Yeah, this could go very wrong, couldn't it?
Four players here.
One of the two rifles as well. Molly forces the fight to make some happen.
But right now they're all coming up in favour of Narvi. It's a wonderful double.
Moledoy does what he can in response. Good tap at range on the Glock. He's made this one possible.
Got a 2v2 that they've got to break through right now. They're doing it!
Moledoy secures a third.
At this point, I mean so much bloodshed out towards the short side.
Mikazi feels like he may as well give this a go. It's a 1v2 fighting chance.
It's a lengthy reposition out towards Long.
MP7, not the gun for the job. You can do this, a tuck in, play of his teammate.
because they know kids on the clock and then a jump called by Moledoy's gillil four kills from Moledoy in a 2v4
Well, cool because he's around over
Spook spam, give it and it take it away, so Keisarato just gonna tuck himself in, try
and maintain the 5E4.
Helping Han might get E-M out of this corner if he wants.
Into the scope of Molotoy.
shot your kinder finds the entry on long and so wonderful had a commission 2v5
furia bomb out long still being a little bit cautious here but no reason to be
no one in the site now you're already leaning back to save so furia
recovering well at the beginning of this game pistol converted 2v5 one first
gun round. Tucked in. Get exact. So roll out in towards B just to try and remove these
guns. Caught in the crossfire. Navi will get out with both of these rifles. Oh, tag on
across. Wonderful when fishing but caught nothing. This is just already a great start to the round.
You've given the illusion that you're out on long. You've got good space there and this
earlier tag forcing a reaction out of Na'Vi goes one for one out in the tunnels. So really good
way to use your low player and just trade him for a full health player. Na'Vi get out all
better in a sense. It's going to get sweet, so that was also the bomb spotted crossing into those
long doors. See, Navi, my tunnels control taken with the bomb spotted going awards long. I don't
really have a lot of questions as to where Furia were positioning themselves in this round.
Still holding on a mid. You've got two players here, right? In the lower from earlier,
Mikazi from that push up into the upper tunnels and still roaming around on Catwalk willing to help him.
Oh, then my catch play has turned the wrong way.
There's one. Yuri finds the gap, makes it a double, and now in big trouble,
Navi thought they had them right where they wanted them, but slip in the net.
Yuri gets behind enemy lines, nowhere left to run for the captain. Alexi cut down,
Furious saved themselves in that one
Off the rib kind of taking priority away from these midfights and instead looking elsewhere
It's Alexi how on this island towards long desperately needed to get one of them as they come through the choke point
And even the reactions here the re-aggress into the upper tunnels
You lose a player, but you gain something you get info here
You better guide it and where to place this stack. You still need the kills. Wonderful and the cars he provide one
With a kill on the B player pushed all the way through the tunnels
No, wonderful or spotted over towards a it's a clear picture for fury at where the empty side of the map is
Also, it's just lucky with the office of these rounds
I mean puts a smoke behind him and moves through it
So now we don't think he's out middle that almost paid off
He slinks back behind the smoke because his team already have be bits allowed to cross
They won't be allowed entry into this site Yuri has the cover from car
The 2v3 that Navi looked to attempt with no kit and Yuri is ready
It looks to pre-fire good tag
But Yuri gets the frag and two low players doesn't matter because wonderful's got an orb and he's walking away
Furia excellent mid-ground again the master of these moments
A molotov just where you least expect him right now keeps catching players off-guard.
Because he knife out after he kills the lurker, he thinks that's enough.
He doesn't know.
Nothing of the sort now.
It's an AWP with a half-bite and Furia just looked to brutalize on his V-Sci walking
ahead of the smoke.
When damage done, they don't finish the job.
That kill comes into wonderful feels like it's round done. There's three players spied on the catwalk there by case Serato
Oh wait, let's ask him for a flash. He knows what's on the other side
Tied up with the flashbang fallen goes right through wonderful will hold down the mid-cross
It's falling or it's nothing. He's trying to cover this path out towards short, but he'll get cut down
Well, they do it now moves in to join in and it's that kill from Yuri that might change where this one's ending up back forth and back again
The luck orb is back in middle still one more man inside of B to worry about
I miss shot from Mollidoy leaves it just on Yuri that steps heard by Ben at the
car and so Navi are all here this should be an unwinnable clutch Yuri dead as he
rounds the corner and Navi strike when you least expect it there to hero open
that one saved for it by wonderful collection of pistols
Lexi has been a part of that problem over the wards long.
He's locked in a fight and he doesn't know he's having it with your kinder.
Sending.
Oh, that's the collateral for Wonderful!
And that'll change the tune of this round.
One shot, 5v3.
And with Lexi winning his fight over on Long, it's hard.
You're hard-pressed to see a way in which Furia can save themselves here.
Yuri trying to provide some leeway, gap found out towards B, but Mikazi there to punish.
And as Molotoy moves in, okay, he gets that one.
Let's get weird.
How much further can he really take this?
Tech 9 in an orb, low time as well, forces the fight, and Ima does give it to him.
But the orb not ready to fire off in time.
start in a streak very late in the half forever scared of this B site start here for
furia with a couple rounds left they go quick up cats it's a bit of a reaction
because they hear bit taking you know like deep long doors they had a lot of
flashes there to help him out as well that flash was for a and it caught
wonderful I think. This is now a very awkward round for Navi. It's just got worse. Oh no.
Oh, Molotov shrinking himself down just unable to get away to the corner because he's been
found in the downtime there that's out towards B and that is the site opened up bits giving
chase through the fire through the flames and now in the backline your kindars got
his number it's an RV we're clutching at straws hoping they could find their way to
four rounds. Spurier have just denied it there. Chaos man pure chaos. Spurier get the
entries they still run out through cat smoke into two players
spotted and dealt with small boys map now
it looks like fury just want that B bomb sight in fact it's their only option left
I'll be take back long control it needs to be very careful as they come through this
smoke. Miss the timing on this bit, it's dead surely. Just gonna get the smoke off, just
gonna crouch down but there's no stopping the tide of fury, they're already through that
utile. Yeah, that's hard as he dead as he tries to just scramble in and look for anything
well on your way to double digits now, you get a bomb down, 4v2 and now V so far away.
This is one hell of a resurgence out of Furia and a fall down for Na'Vi.
It's fine good damage, but this B site is so tricky, even in Ebonods.
Let alone a 2B4 like this, AWP primed and ready to go on the window and 10 rounds secured
for Furia and get a bit of revenge by the time Dust2 rolls around and they're looking
to make this a 3 map series after all.
Wash out through these middoors.
N'Kazi...
Doesn't go and take the space. Instead, this one building to be an aid finish.
They lose a man out towards long, and his cat control's not coming for free either.
Wonderful able to wrestle that kill back at least.
Still falling, gets here in time, and it's a clean tap for a second in the round.
The captain...
Oh no!
And in the hit, it's your kindar offered up on a silver platter.
Backstab is a little bit weird.
Wonderful, takes one more with him.
Now it's Alexi tries his hand at the full commit.
They're closing in and it gets the night.
Don't even get the reward at the end of that one.
Fulin puts on a clinic with four.
All right, wonderful. I had to win that fight if you want to have any hope that's managed
to live up to his half of the bargain and now that little gets passed off to Mikazi.
Defense is pretty split here and now we are getting in position to make moves and making
them quickly out towards short. Molly can't hold them on the cross.
and the tree short will be safe as he deals with wonderful lay out through the long doors.
It's just this round's already too far gone, surely.
I see, hit something crazy.
It does feel done and there's two M4s at long, so now if you're going to get really
well armed moving forward, it's a huge recovery needed, but bare minimum is that
Force by wind putting Furia on the ropes trying to save as much as they can win
forced by check. Come on, little scout, we're gonna make an appearance.
Well, that's a tag through the smoke. Now we're made to follow it up. Chance it a
bit more, we'll get finished off. Can't connect twice on the car seat.
You're kidding me.
No.
Through the smoke, it's being considered.
Any further is that sentence.
But Alexei, calling them back.
This could be weird.
Hold on.
Spots that rotate.
There's still no kinder out here on long.
Two's deciding against it.
missed Alexi secure in the site means that bomb just moved straight in it's an
RV of fine well played by Alexi because the only way they can go wrong I think
nothing would have been fine just hitting B anyway but the smoke is scary
and the only way can go wrong is if it's a B-stack right maybe all three
players are tucked in on B right there still yet to see a full gun round
Oh, that's a really nice shot out of Fallen.
And a gun there for K Serato.
This is a pretty tricky round in front of an RV now.
Just going for the full long group.
While this has gone on, no fulger of cleared out both upper and lower tunnels and Fallen's
still ripping heads off.
two kills and a tag put down range from the captain. Scout now finds its way in the molotov's
hands as he's feeling inspired after that full and double. Seems like it finishes the
kill on bit, finishes what full and started. Oh, Navi. This one rapidly feeling like it's
getting away from the Alexi card stand tall. And so Furia move on to map point and it's
Set the behest of Fallen on that Scout.
You don't need to wait for the full cut round, do you, for Furia?
Catlong split, but double setup.
After you Fallen, this is a guarantee one kill position,
and then Ykinder, you're never ready for him.
Can Fallen find more value?
One will do.
It's still looking to check the corner,
but no trade is the AWP is holding the line.
Ykinder, he's got the bomb here.
I think this one is about as good as done,
unless Mikazi can bail them out.
It's a nice kill, but he's got a long road to run if he wants to help out in this push out on the long side
Mkazi and wonderful split up and wonderful just decides to concede go all the way back
Again, I was actually giving chase and that's the bomb toppled away from Navi out in middle
Mkazi's even fired off with the long side so they know where he is
The right ends on the wall for this one and Mkazi big clutch needed but very little time to work with
And Furia are leaving nothing to chance. Why give him the fights? Why give him the opportunity to claw this one back?
And this one is over. Furia lock it in, doing it to Narvi. What they did to them at the start of this series.
Hell of a turnaround on Dust2.
9-3 first half for Narvi and then a 10-2 for Furia.
So then Sneaky over here towards the rampside with Alexi just throwing in a bit of UTEL in towards A
But there's a double ramp setup and those Duel Barrettas on K-Soraro
This won't be easy or at least it's not meant to. Ema comes through with a blinding double
If all of them might take up position and get a trade
It's still an advantage for Navi as they drop in rampside and moving in towards this B site
Molotov is the only guy down here
Wopern and he gets cornered trapped in it because he makes it a coffin
Oh scared of the swing out of the door. It's gonna get that plant just a little bit delayed and not delayed enough to
bait fury and back into this round
This is safe to say a winner board a smoke in the way
Alexi caught on ramp side, but I'll be plenty positions to pick and please plenty of smokes to hide inside Yuri
Desperately looking for this kill. Now. We don't need these fights. Now. We don't need these fights
But they're giving them away fall on low health won't be two in no time
looks for the kill and they don't bite so Navi a bit of a worry in a moment but
they will secure their pistol he will be able to support this A site it's
Mikazi's luck timing that might have to come in clutch here for Navi
like with enough time he should have KSorato's number it's just the hits
already on its way, K-Sorata will get to play it forward.
Molotoy left as the sole survivor, Scout finds its way into the heavens again and can't
connect on it.
Navi, 3-0, conversions found in the presence of that gun might have come as a bit of a surprise,
they still get through.
Navi have so much control on the map right now.
You might just be out of this one already.
Oh, Molotoy and Ykindar are giving it a good punch though.
and you tell to lock down these angles so open sight lines available in this
ramp hold on shot from olidois all that's come through here and bomb now
planted fury is still teetering around on the edge of this bomb site do they just
write it off it feels that they have to shouldn't go for this there's no
position no smoke not we have ample players in the site all here they
group for it. It's really risky retaken. It might just end
disastrously. Lexi double up close. Wonderful cleans the
flanking. Now they know that it's too late to save. Lexi
hops around the corner and makes it so. Wonderful secured and
fourth round taken in. So you're gonna get impatient. No, he
just hard commits to this position and Macaulay has got
to clear it. I feel like it'll be unlikely. Yeah, lazy
check your kind of 5v4 furia ready and you're telling your site players right now just ready
yourselves right you've spotted it was just a mccasey lurk on its own outside and so batten
down the hatches in at this top site I'll be just don't like their odds furia happy
with that one. More than happy they get to keep all their guns.
I like that third smoke. Let's across the garage and also stop info if you break one
of the two. It's going to find a way to auto in main. Good shots for a bit.
double head shot and Navi were full control
although he still could win the round in lower bomb is coming in it's almost all
of Navi here with him he doesn't believe starting to shuffle away the
outside's been so quiet for so long while the toy comes back right place
right time it shot lands you've seen that all in a lower does that scare you
bit still offering results trying to carve a path a backup option here for
Navi three kills deep on the round he'll knock out a fourth as well this one has
been signed sealed and delivered by bit single-handedly how the hell does he win
that 5v4 and as well it had to be bit with his clinical headshots
oh doi dead man walking not getting that gun out of there it is all bit
baby, four kills in a huge gun round. Navi saved for it and it pays off. Decisive in the cross,
they've given Fury a lot of reason to worry about it. McCarthy will creep past with these smokes.
Rest of Navi looking rampside bit. Trying to lead the charge in. It's a double setup here for
Fury. A first man dead and your Kindle brushed aside. Backstab, scotted and mollied off.
Yuri doesn't get to play.
Sick for Alexi, not taking the fight,
just looking to lock the door,
give Mikazi time,
could have crossed secrets,
instead come back into main to take this A site,
and that is a lovely kill.
Relieves a lot of pressure.
Navi go back up heaven with three players and the bomb.
It's a very hard spot to lose from now, Navi.
They are calling rings around Furia.
You are playing in the dark round after round.
Mikazi offering a kill back has given Furia a chance,
But do they want to take it out of position?
No kit, no smoke.
There's just too many reasons to write this one off.
Money's in a really bad spot for Furia.
They're hemorrhaging rounds.
They need all the guns they can get.
And they still have that Molotoy AWP intact.
So just going to concede this one.
7-1 lead.
Said that this just hasn't been a series of comebacks.
Had the earliest CT rifle round found
the entire series so far in round six but that's not done much to bolster this defensive half.
And no reason to punch with a fast round either. These have just been perfect. Now Fury are the
ones getting desperate, pushing into lobby. They try to do it together but they're getting
excited off one by one.
Kisarato through the smoke.
It's a bit of a symptom of what we're just saying, you know?
You're flying blind in these rounds.
These outside smokes are causing a great deal of paranoia.
So try and figure out what Nabi is doing,
but it just falls all right on its face.
Mikazi there to trade out in the yard.
It's only Molodoy.
He's dead.
As soon as Ima rounds the corner.
Ima's feeling it right now as well.
Him and Bench is monstrous.
So no safety here for Furia.
still a couple of rounds and a half to maybe redeem yourself.
Molotoy and your kinder outside as Na'Vi get cheeky walking through smokes do get punished.
Fallen at Ram.
Hiding out in plain sight. Oh no.
But that still holds his own for one but 2v4 and Molotoy does he want to overcommit here
by just letting them down into B.
Yeah it's a rare position for Furia right being in an advantage such as this
So I think you do everything you can to hold on to it for on to they do give up the site
They will allow na'vi to move in even a chance of the bomb plant while it always disrupted it still they've lost your kinder
Little skirmish here over towards the rampside leaves wonderful in the clutch
Now as he looks out through the door and now a route opens
To maybe pull a rabbit out of the hat. This was not supposed to be around the wonderful could win
plant will go down at upper
It's arrived and scrambled on through its Yuri just chasing him down on the back of the bomb plot
Doesn't want to give wonderful room to get comfortable in that clutch
Right cool, but it's a very scary cool to have to make right one minute shot wonderful goes wide on that
And oh no, is it the rush the Alexi MP7 comes out with the first spawn
No, it feels like Alexi front of the pack
Flash to get him on his way, won't find the opening, open the chaos, can provide something here.
Now the...
Brake through this hole, the one man left up in the heavens and fallen is dealt with.
Just a sheet of kills from the Ghazi, three of them on the entry.
And he got caught off guard looking the wrong way, he's flicking back into furia players coming through smokes.
They even got past him right over the top, wonderful once a knife molotoy.
Molotov what's what's he doing?
Didn't go over goes back under and let's him leave
Thought he's gonna walk through the smoke there
Hey, Molotov should still be dead. Oh dear because he's got him boxed in right, but open that this all can maybe
Give you something
Try to be cheeky with it. You know what I'm gonna hold on to this
It's the big ticket item. You've
got multiple chances to remove
it. Molotov gets out with the
orb. These souls survivor of
that round. They can laugh it
off. It's a nine to game, but
you don't want Molotov suddenly
popping off in the final round
of the half. Either way, there
would have been an orb in this
round. There's the coke for
you, but.
Hey, this
wasn't the scope.
Six cents.
Okay, Molo-Doy, you fought for this.
Time to put it to use.
And he will.
Oh, it's a good flash. That is a really nice flash sequence. Alright, now V in dire straits.
They've spotted Mollinoy playing on the ladder, still cut down. A fury at will find a third
that all getting out, wielded and put to work. Rounds away from guaranteeing a playoff
spot. Aggressive look in the pistol out of Navi. Coming through with two players
aggressive on the rampside, Ema even making a move out towards Hutt. It's a
crunch on to the lobby, not panned out in the first stages, but wonderful
lens of helping hand. Duel Barretta is picked up and brought forward. Will get
dropped out towards the rampside, so Furia have regained some control. Now
You've just got to try and outbrain LXCB
You're clearing out positions on top
Kinda makes it in launch should be allowed Alexi
Clutch begins heaven post plan to contend with this will not be easy for Alexi
Jump spots are so annoying as well hangs around in heart. Here's those jumps and moves in the moment
stop. There's a drop on your kinder read doesn't make it any easier big pistol round from your kinder man
That's a huge hat trick for him final one to shut down Alexi's clutch attempt
Takes me back
So strong position from the cars as well can't bother it
wonderful catching your kinder on that smoke break
Mikazi ahead of the molly fighting forward on to fall and he's stuck in this corner
He's got nowhere to go. They don't have an HE to flush him out Uri trying to bounce his round back three on five
Insuing Alexi denies any further advantage in case the rato timing opens up that A-side the bomb can't come in
I attend another wall bang
And the only thing they could get awkward here is the 1v1s across the map, right?
Bits and they made noise and that's going to stop this.
Molly goes in, bomb can't cross, Nade there to follow.
Just to slow the roll of Molledoy, Bitt doesn't hang around either.
Huge pick up there for Cacerato, securing a route for this bomb to move in, Mikazi
denies, time's so low, Cacerato, there's no win in this one, just misses that
bomb part and it's very very thin margins on that round but calculated.
There's no money close to breaking point for Furia. This is the defining round
of this second half. It's off to a great start for Navi. Wonderful's nailed an opener on the
orb. It's still here. Hanging around to fight this. Not without its risks is Furia do set their
eyes on the ramp control they've lost your kinder out in the yard are they
ready for bit still active on the ramp side this was a three on five until
moments ago wonderful at least keeps now V in the driver's seat holding for a
smoke push
walking on through his case or rato this is a nail biter of a round a lot of
movement all across the map is now the inferior traded places where the
fury at triangle they are flying blind but there's the spot mother noise
confirmed it both players seen both players spot no leaves it to a gunfight
finally connects and fury are able to turn that one around 3v5 they lose the
first two fights they go on causing a really strong position to stop this
main splint. It does look like Furia are teeing up an APOP. They can pitch ramp if they want.
Time to sound the alarm. Oh, that's an important double from Ema.
Bomb at his feet as he stops the A side rush. Oh no.
What's wrong with he? Ready for the backstab? Can't close on Kcerato. It takes Ema to do it.
Had a bout of silence after his strong start.
But now, having to play the hero again, he's cut down by Okinda.
Bit left in this one all alone, gets the spot.
Okinda is still floating around main, there's very little time left.
Bit's got both players bearing down upon him, nestled in at the back of the bomb site.
Bit's got to back his aim, 15 seconds, Furrier nowhere left to turn.
They've got to bring the fight to him. Bit delivers the first, come follow up.
a tense round and that's what these last couple have been, but Fury are picking them all up.
It's a one round game there.
And that would have been a head and hands moment if he didn't win it, but instead Fury
are nipping at Narvi's heels.
You're even just hearing it in the team comps, you know, it's no longer that laser focus.
They're getting loud. They're getting animated. They can feel the vision they've wound up
in. A set of kills come through to open this one up for Narvi, very unlikely round.
The pressure's right back on. No time to celebrate for Furia yet. It's a 3 on 4.
Now they've been able to dig themselves out of these holes many a time in this second half.
But just how many times can you do that?
Mikazi's grabbed the M4.
Oh no!
He's going forward, and you know that whenever Fallen does get his hands on this AWP, he likes
to give you something to look at.
Drops it back, he knows that low economy, he knows they're playing pistols, so just
going to group and play the pack with rifles now, if you're here it can go down secret.
You're still hanging around outside.
They flash him into main.
All Nar-V waiting in this topside, there's been a game decided on A, we've seen
very few B hits.
Yuri is faking this one out right now, keeping Navi attuned to this position and he might
even find more value. The bot meanwhile shifting its way into that lower site and Yuri is just
killing everyone from a 3v5 on an anti eco around that never should have gotten close
and Furia might just save themselves. Bit has a tricky decision. Do I want to save
the orb or go for it with no kit? This is a wild maneuver, Bit looking to go for
this round, very little time, because he doesn't have that kit to work with so
it's gonna be light on his feet here, gets past the player invent but he's
allowed the entire way. Gonna go hunting for the man in the site itself, back
turn to the rafters. Gone on in time, bit! Down to this! Through caution of the
wind as he embarked on this clutch and cut down and just shy of it!
last second saves. Furia smokes blocked outside there might be a bit of a
problem it might be Info for Navi on the cross something they haven't really
had this information how many players have made it down Mikazi he started
really strong but he's got a bit quiet on this CT side good cover from
wonderful Mikazi running away and this A site just ruptured Furia run it down
Wonderful's job's not done though providing cover from heaven because he's harrowing up the board
Didn't get that spot still gets the kill
And he bought a bunch of unlikely ones
But this one is too far gone and na'vi collapsed down upon that a hit full chaos
And money was not in a good spot for furia
And so they've got a week by here to try and reignite the streak
It's an all in out towards the top site and this time they get chewed up
Shame to see Furia feel like they have no other option after a meticulous and methodical T-Side back-to-back quick top hits.
These aren't exactly the guns to be fighting behind the gap either. They might not have a choice. Ema waits for them to come down the vent.
Oh dear.
Back turned, re-smoke, and they go down, but they follow him as well.
Pretty good timing on this.
Dima, come on out in the open, there's the backstab.
Advantage for Furia, but rotations already arriving.
Wonderful, ambit play in tandem,
miss shot from the wonderful open.
In the blink of an eye, he's the last man remaining.
These tech nines hit hard.
Furia, still in with a chance.
Need to save, I don't want to give the all-over.
That's the bigger problem.
If you give Molotov his weapon of choice,
he can't get it any other way.
You have got a reaction out of an RV. You've got them more than paranoid about ramp. They have to supplement lower
That there's no choice in them. Our ramps been dark for so long
It's two players put down in that lower site and this is while fury and now moved back
Oh, what cozy with a crazy flick. It doesn't get punished by the close ramp player either
Dacious push from him
So even though it might event in Fury's mind to try and get tricky with this to go back into the lobby
This one does end in at lower and two players here for Navi very little time left
The kills are going to come through cleanly and quickly
You know just left the site now there's no one here
Bit doesn't even get a kill from that position and with 15 seconds
Fury have put the bomb down and put themselves in a position to take overtime
All four down the vent, Cacerato in the clutch, that's what Furia wants.
Yeah, good chunk of time to get comfortable as well in these post plans.
That's a crossfire is now set up, this is a tricky task in front of Navi.
They do want to stop this one from going extra time, Alexi leads the charge.
Wonderful, out through the single goal, but time is quickly getting away from you here.
Cacerato, you said he's the guy you want in these clutches.
will able to play it late out from the rampside.
Furia, drag this one into overtime.
Of course it's Fallen and Kcerato,
all five between the two grizzled veterans
of Brazilian Counter-Strike.
And Furia just refused to give up.
Every right to.
But now they lead.
Vent has just been the danger zone in this game.
just kind of the no-man's land of the map no one's
truly but having to hold on to him for King Serato. That's twice for Alexi he's just
trying to follow them down the vent with full info. Get him out Fallen is hitting
hard three kills in round 24 and just a blind out B and Ema as even as Ema
found a resurgence, a couple of other players went quiet for Narvi.
They're coming for this.
Not today, Mikazi.
Potential very rough position ahead of Narvi, and from bad to worse, they've just got a man down.
On the back of that time out
You can it's just been the blunt object as always outside back to back opening kills
in the yard and
Onto mccasey no less who is Navi's top performer in this game
You can the not done it might make it so nice position rarely checked swings out and finds that equalizing frag
resmokes outside
Patience for Molladoy and Alexey all the same.
That's a fairly important kill from Wandaful, but equally so for Molladoy as the orbs now get involved.
Scooped up for a Heaven re-swing and with Main dead, next point of contact is through the Heavens or up the vent.
Both of them accounted for, both of them being watched. There's no road left to run here for Narvi, they're locked out of the top site.
to save, but Furia giving him
nothing. Clock ticking quick
Fallen burns out and they can't
even find that kill. The cover
is perfect. Moledoy hits his
and wonderful just needs that
all for later. That one
illustrious round will have to
come in the third as Furia
their own flawless half.
If you're fury now you're licking your lips man.
The idea that you can go flawless,
the idea of even seeing them go for that two on three,
that lay, it just reeks of desperation.
The idea that they're fast running out of time
to course correct, you know you have them
feeling the pressure.
That round really did it.
All right, at least it's not a transfer,
Oh doesn't get much better than that. It's a three for one trade in a nice cushy 4v2
rolled out in front of Furia
Just two kills away from a flawless t-side in overtime
Oops
We've fallen 18 and 18 the numbers don't always add up on every player here, but
Fallon's had some unreal impact you can that as well
One back for B, gotta try. Mischoff for Molodoy. Need another to come through, and it won't.
They get trapped in at the door, flawless T-side, leveled against Navi. Outlandish position
up on top of the garage. This is not a spot he would have played if they didn't secure
all the T-side rounds. Now you've got breathing room.
Flash the T-Map, who second one from Navi, catches him, and did they see him? It doesn't
Like it, no prioritization on this position.
You're gonna get a second chance to strike from above.
Miss shots and he drops off Navi.
Just can't flush him out.
Oh, I'm gonna catch him.
That nade hits.
Alexi's found, but it's still the advantage for Navi.
Up along.
Yuri's wrestled it back.
And Navi is split up here.
Two players out in the yard.
One guy back in the lobby.
You're gonna start making some concessions
and look to group.
You can't hold on to all this space.
You don't have the manpower.
So Bom goes back towards the Lobby.
Furious still lean into a heavier setup down on lower.
It's Molotoy alone responsible both for the yard and that top site.
Responsible for play-offs.
young man with a big job 20 seconds
Navi sneak under his scope they are in the site
wonderful for his own or not trained on this to have a Molly burns
Navi get the info and they get the plant
Odoy awaits his teammates, kids but no smoke
Furia must win all three of these fights
trapping Navi in now
but wonderful holds the line
Double AWP
It's the student and the master side-by-side. It's just a lot of time has ticked off this bomb and an expensive investment
Doesn't feel worth the risk for furia
Go rounds to play with they can afford to give one over Navi make the right read the right move into that top site
And they avoid the stack down lower
Perfect move to keep them in the conversation
Molodoy dies to the bomb, not the end of the world.
Oh, he's out here running this interference over the Ward Secret.
The rest of Navi wait back in the lobby, waiting for Bit to move in at main.
Molodoy catches him and even survives that crossing into the back of the site.
Alexi with an important trade, but very, very quickly this is started to slip through Navi's fingers.
Two on four, wonderful.
It's a blinder.
Alexi with a follow-up. This was a 2B5 and they're turning it around. Alexi B and wonderful combine
Rotate up the vent Fallen makes it in
But this one felt like a golden opportunity for Fury to move into those playoffs
Fallen will have to provide nails that first on the orb
Now left looking, can Alexi hang? Can Alexi really do this?
It's on a knife's edge, Yuri close it in, time working against him, gotta move quickly
and he's done it, deep fuse in, Furia get it done, they claw this one back, it goes the distance
That real kind of saving grace that you have looks pretty good on properly
with then you get dust to which sure it kind of saw it's not a bad map for them
But it's not a bad map for legacy at all right
This is again another map in which that dynamic duo of do now a lot of can really put up some serious numbers in the server
Speaking of Lato those taps are pretty close. I've got a little bit of damage towards collage
You can sent in the flash goes a little late and me see will open up the proceedings with two
He was the main kind of shining lights yesterday for how to so if we can get them out the gates earlier
this could be interesting. Yeah,
unfortunate start a little bit
there for the legacy boys on
short. See if they're able to
continue holding spams through
the smoke is not but maybe goes
slightly early. These are going
to fall trying to hold the
extremity. So the bomb plant is
certainly coming in, but. Feel
about this one right? It looks
worse for where they don't have
that kit available. So not loads
of time and all three players
coming in from short. These are
the disadvantages for legacy.
It still looks relatively good.
Thanks to the numbers and
And the head's gonna roll, Houttu, despite the bomb plant, cannot hold onto a chunk of
damage taken out of the Houttu side thus far.
It's not faking things out towards short, it's more of a mid-hit actually.
Plateau, somewhat ready, safe angle from him.
Doesn't actually dish out a lot of damage there.
It's more trying to make players in, but they will deal with the backplat player very,
very quickly.
B bomb site taken, I think, situation like this, five on three, it doesn't matter
about HP bars and guns and whatnot.
just cannot find your way back in. Art still feels confident. We'll take one, but they're
committed to the save, unfortunately. I think Proactive X is here would be a nice place
to play. He got scared by his teammate a little bit. Don't have to double check in. But they're
just so low. I actually wouldn't mind. Even what Art's doing now, sticking around,
I don't even hate this idea. But just the round itself is right off. I still try
make it a bit expensive arts gonna try and draw another body back towards the side
or keep them here to the radius or get them but they've safely maneuvered to this
bomb
then they have to play against tier one international opposition then they have to
play against like NA tier two sometimes and then they have to play against EU
tier two is what happens here right which it's all these different
adaptations and styles that can be very difficult to keep up with I think
maybe getting a feel for that.
Some really good damage done across the board on both sides,
but it's the first kill for the Brazilians
on one of those saved weapons.
So curious to see what the response from Hotey might look like.
You know, it's still kind of a scary round here.
Yeah, yeah, yeah.
All but it's going to...
The Bogdan's lore of the AWP,
just that MP9 on the boat here.
It's waiting for a swing or waiting for a jump up,
one of the two.
Jump up.
There's the first find. That's one of the healthier players just can't get out.
I mean, it's still a die in the sense of, you know, you either have to sweep or you're going to be strong upon yourself.
This is a really nice move from this.
And though surely not going to be expected to cross.
Well, they've been checking. Oh, they won't. Oh, no.
He's going to get all three here. Oh, no.
This is what this he's got.
All three get to rights.
This round surely done.
He can line them up. This is gonna have them all in a line here
The first will be found there. He comes in from behind says it and this and combined so well
And what around to steal away as the second one walked by and he said wait a minute. I've seen me
You know, you could really see that happening in real time for it
That's in
Forced back on the Molotov
Yeah from Talis actually the one to open up here so looking good
for Houttu's response as it were, there's still a lot of damage done as there always seems to be, you know,
DeMiles said there's going to be a lot of fights, there's going to be a lot of tagging, maybe a lot of bagging here,
but Satsun brings it back into a 4 on 4.
Yeah, it's a favourable 4 on 4 as well for Legacy, they've got good utility down to kind of just slow Houttu down,
but they've also done nice bits of chip damage.
Satsun is the one to watch.
I'm just gonna get that next face, Norbert, teasing a little, will eventually give him
the fight and it's just all too easy.
That gives the confidence for Dumal to start moving forwards now who narrowly, narrowly
survives the bullet.
I felt even hit him maybe in the leg, but no, it missed by just a hair and with that
10 seconds remain, move on forward through lower here now.
on this they could give an
opportunity for the smoke is
going to fade and for Carlos
was waiting for that fight
and so was collage to the to
save weapons have given a
lifeline to Houttu in the early
portion around six. Yeah,
that's. Difficultly played. I
think my legacy. Oh, and the
leg spotted as well as this
him tries to take a timing
peak from Talas his patients
will pay off. It's devolved
into madness here in this
round. Now look to go for
that plant towards the B
only player to really be
spotted is do mouth. But I think
they're pretty confident that
he's towards a maybe you would
see never so slightly a little
spray down. They seem confident
to go on to that be bomb site.
And indeed should be there
around. I don't think you want
to give it a look in. You're
still very unsure here on that
legacy side of like, are they
forced around what they bought?
You know, they really don't
know what the T side looks like
to be honest. They've just
absolutely beaten out by the individuals. Yeah, and by those two guys who saved as well, right? It just shows.
You've got to put them into the right spots to shine, but frontal is a picture of that first find. It is really, really quite nice. Doom out.
We'll drop Kalash. He's still trying to keep it a bit expensive, and it could be made even more so.
There he is. Actually, not even hard to be fair. It is the bomb radius that sees off Mizzou. So, any one stays alive, but so well done.
Toll isn't collaged. The two guys you save, you give them everything. Just that leg being
spotted by Nyssen. Ho too, in themselves it's kind of harder to read in a sense. You just
don't want to face them in a bare knuckle brawl like that.
Yeah, for sure. Toll lesson. Nothing.
Yeah.
You're figuring it out.
I don't say this in a rude way, but when I say you don't want to go down to the
level, but you know what I mean.
Yeah, of course.
You want to actually play to prove why you are legacy rather than kind of falling
into a pug here like I know do my joke about it. It's like oh yeah it's gonna be
quite like a fun game and it's gonna be aggressive like yes that's a good thing
for ladies but it's a tactical aggression you have more depth in your strap
book you should be proving that your head and shoulders above her too. Just
gonna be careful a quick start towards this one the Nism's doubles a shut
down the initial B approach and that was it. Yeah I mean Norben, Kalash you
don't you have absolutely no information to work off here. Contact
towards long and an easy find for Sadsen. This round was done a long, long time ago, but
Norbert, no real chance. You don't really want to save either. Their money's been so
topsy-turvy because of the front towers and Kallash saving earlier. They went a bit
of a weird spot with every investor. Their money's all over the shops. And I'm just
going to give this a look in. The first fire is nice. It's not a second. Sadsen,
they go to his second. A legacy just won right back.
You just can't answer back now. No, I'm sure they take a breather and I think
just from there on out. It's been one-way traffic. O2, important one for them. One crosses to B.
The other goes towards lower. The third holds. Oh, they're not going to get caught.
He's spoken about it. When is he going to get punished for his aggression towards long? And
finally it comes here. But at the same time, Lato is going to keep taking space. He spots
Duke Fazzora and drops somebody. Can't get out of there alive. It's Runtales. That second
a man in waiting or keep the numbers in favor of the seaside.
So cheeky from art.
Yeah.
Didn't have support.
Didn't even have anyone throwing him like the smoke out of CT.
And I might even argue looking at that timing that he didn't necessarily have the God spawn
for that.
Because they just really caught him off.
So yeah, he's just counting on the fact that they're not going to display any aggression,
which as you see is a risk.
know that is the untreated kill that's made the difference here.
They're going to move in towards B. The sell still looks pretty good for my money. It's
a great crossfire here. Absolutely brilliant. The trades though are still good. We don't
get enough out from those initial defenders and it's all onto sadson. One versus two.
They've got so much money. Yeah, surely give it a look. I suppose he's like prefers
the AK to hold for exits. Yeah. And I guess I'll say, well, no, I don't think
Even he's come out for the obvious by right. Yeah, come by a key. Yeah
CT sides, that's a low elo classic
Yeah, you know like one of the this 4,000
But no, it's just kind of you know
That crossfire alone is sort of not good enough. They should be doing a lot more from a spot like that
It's getting left. I'll get was lower
but it's a really difficult shopping to connect on to.
I don't know if it feels like what Lato can do,
but he's a nice guy there.
It's going to be check.
He is.
This Mizu is so confident to fight Mizu.
He was yesterday on this map, and here he is once again.
But at the same time, they've taken up a tunnel's control.
The risk is that, for Nism, he's alone towards B here.
If he dies, he sides open, and there we go.
He's dead.
They've got no one holding B, and this now forces Sazen to hold two different
positions.
banking on him to get aggressive. I liked his spot until he started moving.
Yeah. Holding is fantastic because you don't need to really focus anybody else over there.
They do re-smoke though and I mean it's giving the facade of a defence. So it might look
to push them away and then some aggression coming in for these short players as well.
They catch one. They're potentially going to need a bit more. It doesn't quite happen.
Dumao is well-dinked in the process, so he gets taken down low.
The bomb, no closer to a bombsite, however. 45 seconds.
They're very split. Yeah.
I don't know how I feel, and I mean, if legacy just go okay,
let's stick with what we have.
Let's not overreact to this utility.
They might be able to pull off this round.
Another kill coming in, but more damage.
done a great little angle from Dumau. He just can't do anything with it.
Traits out 20 seconds if Art finds this and the bomb drops I think it would have been over but just not quite the case.
They have really thread through.
Sad thing, they're giving another look because the money is still pretty damn good and he's here quite fast before the bomb goes down.
Spotting one out, no seal of it has to be the plan so the wall bang was close.
But it does not come off. He's mollied off and I think with the damage taken he'll just save now.
Yeah, at least you know, they call me taken away from Hohto now that no matter what happens
In the final round they've actually made a half out of this
There was a real scary moment off the back of that legacy timeout and the run that they had that they could well run away with things to be honest
In the case you give it a late-looking maybe just to keep numbers towards this. I hope the radius can
Take him out and they'll do exactly that from tall as though see him off for plenty of time to stay alive
So, O2, up to a fifth for one round game, 10-1 to the half.
We're still looking for a little bit more of the likes of your do-mouse and your LATOS in LATOS in particular.
Both of these guys normally have so much impact for legacy, I'm not seeing it for now.
Oh, the idea around that boost is nice, but it's just too late at its me-zu again to open up proceedings.
Do not give this guy fights, he'll keep punishing you.
Yeah, my legacy definitely running out of idea is to try to really force early pickups.
And I think that Houttu have gotten very, very used to that very, very quickly.
Well, we're going to find out if they can recover things back.
I think also Houttu have done a good job of securing rounds,
securing more convincing rounds.
They were against Aurora.
So definitely some lessons learned on Dust 2.
You can feel that for sure.
and looking to even things up here as much as they possibly can.
Doom out.
Oh, a spot.
He's quite here than coming.
He's going to be spotted now as well.
It's tough to defend.
Aida's good.
Smoke slows him down.
And all the utility here, flashes, et cetera.
But it's Duke Kazura coming in from long
that forces Doom out to make a move.
They had no eyes, no consideration for long.
It should be a sick fit.
There's Lato and Nissim.
The only two that remain.
They are, of course, going to give this a look in.
But they're looking likely.
Five versus two.
It's a really nice execute towards a like this. There's no gaps and in the exit coming through from the T side
and brilliant shot and it all starts well with the the opener coming through from EZU, but everything else like yourself nicely
Lato the last man seen off and that is brilliant from Hoto
There's a lot more to like about this side and this series becomes kind of interesting and we're gonna see how things continue
after break
Let's see how things continue legs now back in the T side. I generally think they do a lot of their best work on that T side
I have to wait and see if they dive in towards A. Nice and early here.
Smoke can come out for the cross. There's no one up towards A really at all. Bar front
Tarlas on short. It's going to be a pretty tough hole for him. He has to wait for the
rotates to come through and he might actually just stay tucked here in towards Gandalf.
This could be a little precarious. He will get his first. He's looking for a second.
He's lost the head. Top car. And the doolies are diving out. But front Tarlas is making
statement here and with Kalash and Duke Vizorra it's all on the shoulders of the IGL. Art has to
bail them out but they're just going to stick this defuse and there's nothing art can't do.
It'll be a really nice start 4-0-2. I do wonder potentially whether he swaps out there because
he's been tagged. Does he maybe gonna give it up towards someone else who's got a little bit
a little bit more HP to work with.
So now in the case, they're gonna dive towards B here
and there's Kalash to meet them.
The first is found.
He's caught on the reload by Lato and the Deagle.
And B9 approach, so it needs to be clear
if they know about him, is there the big issue?
Surely he should fall in just a second.
He's diving, now he stays alive.
Bzu goes unclear for so long
and it's all on this, middle one versus two.
The tech nine pulled out as he runs out of ammo.
And another round for Houttu,
Forced by unsuccessful, no plant.
Incredibly important round for them.
This is quick though, it's bold to dive out through the doors.
We're gonna take this control quite quickly.
Flash round the corner as well, it's pretty nice.
The second I come through,
BCB is so unbelievably blind.
Somehow full blind will get a kill
and flash will get two.
Bomb drop spilled forward.
In this intakes, BCB control,
but recovering the C4 alone is gonna be difficult.
And over fighting will give them a chance.
Well, Satsen, he's aware that there might be something happening behind him.
Does go down, Nysim's still not really activating.
He just needed a few more seconds.
But Satsen was scared.
Nysim, unfortunately, I think has missed his opportunity to fully isolate those frags.
It's a big find. I don't know how I feel about it, man.
The mid-rush...
Yeah, legacy as-yet shows anything impressive on this T side.
Maybe now is the time to start doing it.
condition from the previous round they're looking for mid again in fact it is a
ruse they are heavier on B Kalashnoe in a great spot just get taken down oh big
do now on the double entry are also what getting involved that will be that the
tech nines getting it done and legacy given as a sprinkle of what they might
be able to pull off here. You lose this round here and you're broke. And that's where legacy
actually shipped this game away to a really doable affair. Pick up short, the boost is
there, the leg is there. Everybody survives, just tackling in on towards Satsen, the nades
as well. Like a massively softened up. Yeah, it's absolutely insane that, you know, players
have barely seen each other. Looking to, you know, just try and find the cheeky
one as he sometimes does you now a couple of these gaps there they're making sort
of wild contact plays and they're not falling for them anymore in the early
portion of this game they were execute coming in flashes good but peak is
instant from Talos gonna land those every day of the week looking for a
little more here as he gets his own flash out above all these smokes and
It's the key smoke really that is missing.
They maybe only have one to play with
but it does make a difference in the end
and there's just too many people firing off
for a main doom out.
They even look to save this or
they've got bits of money dotted in places
but the AWP is of course very valuable.
Not going to happen though as that was the last way to get out.
Ho-Chu with the immediate response.
That's the ghost of the smoke.
I don't even hate this idea.
He's so comfortable at the moment
but he's working, he's been quite good.
Nesting opening kill was for her to end and going untreated and doing so as well
Gets away
But he will find the opener opening kill gets a fantastic
Really really taking matters into his own hands here for this squad keeps going untreated
It's not respecting yeah the sort of orping lines as it were
where it could be that one's on a broken smoke I guess it's slightly more
awkward but still and it's just a rinse and repeat of a lot of the utility here
this line up in towards mid been quite common to make them go towards mid not
necessarily there again up short slight change in pace they've got miss him on
the lurk though and this is something new to deal with he gets one and I
think ultimately he needs to survive but it's down a bit too easily they've
got loads of space to work with. It's good timing for us. Not quite able to catch the
frag, but he does spot them coming. Is there anything to deal with these players? Not really.
So it is just going to be the guns of the bullets. They lose another taking a few heads
up fights. It's Norbert from long who chimes in and how to are just winning individually.
They choked it towards OT. Yes, they've got 12 10. That's not that bad. Surely from
here not to be in front of us again opens things up just way too consistent with it
he nearly gets given another chance
breaking the smoke nobody on the other end of it they learned their lesson
I think the difficult thing is for the the AWPing battle is just that like Satsin was playing
so well in the first half so he feels like he can win it but just want to say I love that
from Norbert's they're gonna leave out of art's book like he's just like he'd be doing that
against us. At least, you know, yesterday, can I take it a map away? They're an opportunity
now towards that series. We've seen some really decent ornaments from them as of late, but
this is not looking good at all. Fizora catches a gap, just about catches art as well,
if this and falls at the same time, and it's closed out flawlessly in the end there,
by 0-2, 13-7. It is a one-sided affair in map number one.
Yeah, I mean, almost a perfect CT side as well. So well played from them.
There is sort of a downside to this map pick as well.
The legacy loss of times they played at Bucharest was both of them to get a circle and to bait.
Exactly the greatest teams. On the flip side though, you look at Houttu and it's a sea of red.
They have lost a hell of a lot. It is, what, seven out of the last eight for them that they have lost?
Acrobats. Anybody know who they are? Acrobats? Show that to Acrobats one time.
I mean, there's a lot of you know, bebop x ruby people 2826 as well. I mean, this is just not being a good map for how to so.
Both sides aren't great, but we'll see it's one planet nice and early here. The numbers favor the city side indeed.
Indeed, they will look to hold on to the extremities here.
So quite an advanced post plant, you might say,
but it seems to be working out really.
They just cannot find a way in.
The Glock's absolutely flying at that kind of range.
Still a lot of damage done.
Still definitely not over just yet.
A reposition coming in.
They have to move fast.
They don't have a kit available here.
They will just about.
I don't know if there's enough time.
I feel like they had their reactions.
There's got to be.
There's got to be.
I'm pretty confident.
It's gonna be close though. Now they got it before the beep though.
It's pretty close but yeah definitely from the reactions we can kind of tell as well.
Feeling good. When I'm shouting and I'm going loud I can't hear.
You know that that very subtle change in the beeps and what not.
This utility presence they will rotate heavily.
Trying to pump fake.
Make it look like it's just one guy going in for a lurk move but not the case.
of open angles. Great little flash as our follows down to find the first kill.
They're so far back. Yeah, but there's so many of them here. I don't know how expected this is going to be.
Art core out in the open untrated. This is such a weird
game-state, honestly. There is a flank coming in. Yeah, they're halfway watching it.
Loads of time. Duke for zero. They're gonna find his killer now.
They'll start activating forwards that they feel confident in their man advantage, but still not looking great on this retake, man.
I think they knew I think they know the be retake is a
Pain point that was super dodgy and I don't know you've got four players
I think you have to throw yourself into the site before the bomb goes down really yeah
Particularly from legacy, but I think they've had some respect shown both still I know the boat was chill in there
3045 seconds. We can love this camera angle. We just
The issue the bombs coming over
If anyone goes on towards this side, which might actually even be ours, he's gonna fall!
There we go! Up at the second!
Oh, he could've get it no way! Molly down!
Get back in the swings through it, he could've got a half on a third, but that's his jog done!
And this late in towards the round is 30 seconds!
That's kind of crazy, I mean, either the inane sense of timing, boredom...
Yeah.
Maybe a light shadow spotted on that kind of an angle? It's hard to tell, inane.
There's a lot of light changes.
I'm gonna move the orbs gonna miss the shot but stays alive. Can you believe it from Tala's bailed out by me zoo here?
With only 12 seconds
Eight seven six five four three two one it is over
Okay, interesting interesting what you did
It's just two numbers consecutive really yeah, like just mentioned just two numbers a machine can do it. I know that's fair
That's right. I didn't hold it. I'm surprised to get a
Hey, it goes crazy. It goes crazy Norbert six seven out on a sd a broadcast. Yeah, that's a
That's a very rare six seven to collect. Yeah
Yeah crazy guy. That's crazy crazy crazy wild man. Love it. Wow
We're going quick towards a and actually no one's here got a bit of a present spot
They're going to be smoked up pretty immediately.
Duke Phaserra wants to dive up.
He's so blind and surely Dead's right.
It's just a mere moment.
They're diving through, but it's collashed to open up
proceedings of art.
We'll hit the death just on the edge of that smoke.
There's still enough space here to try and squeeze out a plot.
They're going to go for a different plot angle.
So that ain't safe.
So a Po-Ton sets up.
Numbers favor a Houttu here.
Yeah, but they don't look very comfortable, do they?
Big dink, but sad to be able to survive.
What are you talking about?
He really wants to fight.
There's a little movement on this box. Don't see this very often, and he will get away with a kill.
He is soft. It's not going to be good enough. They've just got to start landing the shots. They don't have a lot of time here.
They're slowly moving in. Smoke on the bomb. They've got one player with the kit. Get him on it.
They fake it out for now, and the spraydowns go crazy from either side.
I mean, you see why it's just not happening with a hold in that smoke.
He would have absolutely been dead. Two right pistols out.
out. Bond goes off, everybody dead, but legacy win despite being a man down and again the
retake looks whack.
Let by, you know, legs aren't looking clean by any metric, they're looking a lot better than what was done to us too.
We always had these doubts in the back of our mammoth dust too. We're not at that point yet and it's saddened.
We'll open up things big final towards Mizzou who's really been nullified in the early portion of this map.
No, how much he likes to fight. Yeah. No, it's very true
Satsen looking to do a bit more of that as well as Norbert is gonna go moving in for another and I just don't know man again
It's like
Back it with a flash or for Talos to join you. You really put in all your chips into
That kind of a push
If there's or a call out in the open that'll be a bomb plant and arguably a save here. Yeah, but I
I just don't know how I feel about it. You know what I mean? Like you're trying to push down the ramp
You sell the round if you die. Yeah rounds over
a
Lot of teams are gonna lean on caution
Rather than the RNG of trying to catch him look in the wrong way or with a nade in hand
And I think that they potentially adjusted here to be like keep the guns up ten seconds longer than you usually would
There's probably a slow walk happening right now
Well that is exactly the case. Kalash is going to go down so the save is softened as well,
just from Talos which I think will be an eco around him. So yeah,
he's got a last turn in his life. It's not great. It really isn't.
Which they are trying to be proactive. I'd definitely like to see that.
I mean it's crazy. A Duke for Zora gets the kill which kind of just pisses me off because
Norbert was moving away in cave while his teammate was about to take a fighting angle.
It's like, help your teammate a little bit, but Duke Fezura does get away with that one.
He's looking to get away with a little bit more here as well.
Not the second time of asking, but two overall for him, plus his team in a pretty good position
now.
It's going down, from the inside of the ramp, it's going over towards shore, it's going
to give them a bit of a runway but it's all a fake, it's just from the hydraulic pensioner
up here and it's working, you can see a collage now coming over, bomb that spotter and unfortunately
this is not traded effectively and even on the reload, Sanzin can't find him,
He goes up on high and it's all now on the shoulders of the AWPer, 7-5, a bit of a recovery
of that tail end, but it's unconvincing from Houttu.
We're going to have to see if they've got anything left in the second half.
Three in Donut.
It seems like they're more expecting an A hit to be honest with you.
Smokes and Molly's will roll in.
Smokes will just kind of break them up, I suppose, the jewelies that we watch.
See what kind of damage they can do.
Not an awful lot.
in towards middle trigger discipline comes in and he's crisp for the double even though he knew
even though he had the drop it still looks so damn good and he's able to cut off another
rotation while he is at it bomb going to go down now the sight holder is going to have to do well
though they need to be very very careful not to allow things to get evened up me to in towards
middle as well just keeping this guy locked down and you will finish him off really well
found from him to just totally stop that round in its tracks for the CT side.
Yeah, me's sort of fantastic showing that there's those two shots are so quick. Wow.
Maybe a quick one if things do not get going on the CT side.
And loving the slightly outlandish confidence though from the inside. People are going to die
through that molly and that'll cost him his life. So again, he's the first to fall.
He just, I think he needs to slow down half a beat like a light. The idea of taking
space but taking 50 points damage to a Molly and then fighting on the break of
the smoke I mean you're never gonna win that one out
or four in this direction to dive on through nissan spam and it's surprising
he's not actually on they look like he had at least one in that cross here is
it died people around that's ugly though from Lato needed one at the very
least I take a bomb to be punched in through and now I post bomb to be
set up from tall as he's to be careful this flank is brewing quickly as art is in behind but
Just moved back on towards the site itself
This is being held briefly by me too as he turns away because of from tall is dying that draws the tension away and sadson spots up the last two
Really poor post on there. I mean absolutely nothing for photo anything wants to bomb goes down
This map is just not good for mode two. They need more numbers
sure it's the Orbless use that's a little difficult but like get on a boost
together that's a bit of a classic or deal with the entrance like I don't know
man very little control of anything it's gonna be another attempt to get out
middle this time legacy are fighting fire with fire and they find success
while doing so also gonna fully cage them out of key bits of B control so
So, you can see they are totally dispersed and how to left reeling, how do we get back
into this round?
It's as in holding.
I get a test as Mizu is waiting in towards A-Main.
He's waiting for aggression to come through.
I don't know if he's going to be giving it.
Frontalus will though.
level thing was almost going to get tagged up and then now dropped on the
span by art unfortunate oh my god the taps are getting pretty close as well
with a walking straight into a zoom out front all has the first to find and
actually a nice shot from him he continues to look pretty sharp with the
orb in a very good mountain number one and he was quiet into water's ancient
but he's picking it up slowly but surely in this round of a couple he
versus three or only 35 seconds. Yeah, that's the big thing. Not a lot of time. Still got
sad in on a true. Just depends. Lato needs first contact to go his way. And then maybe
we're on because the other way, I think, hopefully we're in a strong position, but it looks good
as they work off of each other. He's you. However, forces are away. The flash just
about save sadson. All he comes in is not a lot of time here and he's got the wall bang.
He's absolutely got the wall bang. That is beautiful stuff from sadson. Red like a book,
mollied you out, forced you into the next possible plan, and he denies it not once but twice.
That's brilliant. Yeah, fantastic work. Because that util as well is the only place
that you can properly plan and credit to osu in terms of what it did at times in that
first off but we've really not seen anything here in the second and they're
running out of time and I don't know if they can sort of tap back into that that
felt like an opportunity to turn a shot from Saddam they didn't deal a damage to him
Norbert will as he opens things up while I still get caught around Pillar
untrated opener for the T side we haven't said that for a while we'll take
that yeah I do love this contingency plan as well from how to that it's
like if things are going wrong they just send Norbert in first yeah he's like
all right guys just get out of the way let me do yeah let me deal with this you
know you want a job doing well do it yourself and he's looking to get a bit
more they fall doing so though smoking to go down takes an instant dink able to
to survive it. Oh goes back in and beats our art. I mean, fair play to really crisp
shots from Norbert to give them a big chance into a big round. We said misleading scoreline,
but it's still one that can play in their favor still a cap that they can close. If
they can convert this round, they absolutely will be able to do that. I mean, this has
to be one of the best looking how to rounds so far in terms of the numbers. But also
We send Kalash digging for him for an A, can he find space over there?
The bongers slowly start following him and he's just gotten under the crosshair.
It's a drop, sad sin.
Not sure he has to be the same now.
Yeah, exactly that.
I'll draw the bomb back over.
That's more like it.
How to all collect the ninth.
Like you said, if you want a job done, done right, done well.
Norbert, do it yourself.
And if both of those fights are just so clean.
I mean, he has no right to get away with that one or two as well.
Fantastic from him. I think he really has been required considering that we've, you know, not seen Mizzou on this sort of top form just yet as well from Thales as much quieter than what we saw from him.
Kalash, we'll get the trade on Tours Doom out and last round this time. He's slightly being suffocated in here.
I just don't know whether they're going to commit towards the hunt. They don't have loads of money. I don't think it's really worthwhile.
Oh, I say that Norbert round of the corner, but it sucks the wrong way.
You need to keep this pressure on.
If you can get back to back around here, you break the finances of legacy while simultaneously tying up the game.
And that's where the Brazilian is getting to a really troublesome start.
We'll see. O2, have they got a new lease on life?
Don't commit aggression once again.
Oh, man, they look to fight. I mean, he's so close.
Ah, he's one bullet from death. Duke of Zurich is going to try and join him.
I don't really know what we're after. You know what I mean?
Like, send both players out initially or concede the loss.
It is just scrambling to try and recover.
Great moves from legacy, though, as they just scale up in towards mid.
Really, really well for the missed opportunity.
And Satsen able to stay alive and take another with him.
A lot of damage done, it feels like everything's moving fast but it's too fast for O2 to deal
with and Legacy right back on the board.
I'll say it again though, when Legacy take mid control there's no contest there.
It hasn't, you know, a fantastic game, 16-9 for him, he's looking really good, Doom Owl
is back to a bit of his best as well, we kind of were talking about him being maybe
a little bit quiet towards map number one, they missed his firepower, we're really
it in towards this game. Yeah, there's the elbow control. It's being important, but it's a fumbled
attempt there by art and Norbert on the quick 180. What's the reason? Yeah, I mean, Killersh just
spotting that player jumping up is a big deal. Norbert with a wall bang, find.
And that's what Ho2 need. Pick up one more kill before moving into a bomb site.
Then I think you've got it. Oh, in the back, Satsun with a Remus.
Where's Robert's gun?
He's just swapped. He swapped across.
Someone else's Deagle.
Yeah, but that's what I'm saying.
Why are you not giving it to Norval?
Because he's low. Because he's low.
They did a...
Did we not see his killer earlier? You know what I mean?
They did a box dance. That's true.
Yeah.
He can't be stopped.
Yeah.
That's our hero.
That's our hero.
He's a hero. He's selfless.
Yeah, no it is. That's a real leader right there.
That's what they should be doing though.
They have to get proactive here.
They have to go in for hunting.
I just don't think when you've got a buyer's kind of poor as this for for legacy you can afford to just sit around
And they got three towards a and that's looking like where this bomb is heading on the open of my mezu excellent
But a fairly decent timing on that smoke
It shuts them down from progressing from there. It won't stop this donor push
Do now on the drive by P250 hang on norbert is going for more
can't quite catch Dumau but still the remaining two from Asia here. Yeah, and they do have the M4s man. They do have the M4s.
Oh, this big fight from him leaving it all on to Kailash and he cannot get it done.
Ho too. How have you not let in hands? Absolutely unbelievable. I should think so. How have you lost that? It really is. It just kind of falls.
It's just a mess, the lack of coordination, and they punish you for that.
Yeah, it's a critical error.
Four holes, yeah. And what a time for it as well, when it feels like you basically have a guaranteed way of tying this up 11 apiece.
54 flat there is awful.
That's not a great way to stop. They don't even properly trade out Sadsun initially.
And when Duke Vizor gets it, he still takes damage from the flames.
I think you'd take the one for one though.
Yeah.
Maybe if you really have to get into it, Sadsun as well, Orpah and...
One of your joint top fraggers.
just such a weird game here lots of contacting lots of solo plays it is what
do now expect them these are gonna be a weird one they'll be wild and that is
what we've got
that's a saved angle as well one that hasn't really been used gonna have to
be checked
on a peak together here they do get the trade but again just edge of your
seat every time from this whole two sides an overzealous swing but the
I think maybe falsely, of
course, his teammate thought
that it's like, okay, he
should be good because my
teammates made out a main.
Surely has made some noise into
the two versus two. Not all the
marbles, but most of them in
this round, Norbert with a key
final to our. Where's this
game? Rushing in. No kit, I
guess. And Lato one versus
two. It's doable. It is.
It is half an hour on it just
about in the nick of time.
about in the nick of time. If he'd been off on the timing, he may well have gone down left
to low HP Norbert going 12-11. Not the way round that we expected it.
Just to take the map, but they've done it once on a weird buy. Max adds in to do it
again, but he's going to fall, and it's the first to fall as well in a pretty unrecoverable
spot for that awp. Yeah, I mean, that's another round where they have managed to
take the key sats in a way. Creating that first kill, predicting where he's gonna be.
There's not just a double, but a triple pump as it were from the utility in towards mid from Ho2.
Yeah, I was really...
Hybrow raised. They had two players just sat in T spawn for so long, lining up those flashes.
Orbert to take some spam, the MP9 up close.
You all be patient, but this is the shot and now has to bow for a survival. That's three miss, but Norbert bails him out.
Oh my goodness. God. What is going on? The Kate Crusader from behind.
He's started off as a joke. It now may well be serious. They're getting so lucky in these exchanges, man.
Hey-ho! That is absolutely unbelievable.
Missed him to go down over time in, but yeah, they are insanely...
It's an AMAIN NAID setup, but no-one's coming AMAIN, they've actually just walked out mid, behind their own smoke now in donor.
That'll start dissipating. 25 seconds left.
Sadzen finds himself alone. He's had plenty of missed shots recently.
On the AWP sets up on him, it's gonna be three or four rounds in a row where Sadson is the first to go down.
Dumau is still in on the site though, can he deny them?
Bomb gets dropped to the north, it's blocked up, but he's even more time!
Dubau's gone aggressive to try and deny as I miss him what's going on.
Plan the bomb!
Why are you running? Why are you running? Plan the bomb!
He plotted the bomb in time!
Oh my god, I don't believe it.
No he didn't! No he didn't! I've lost my mind.
He didn't eat wings on the sky and he goes for a safe walk, just get the bomb down, you got five seconds.
I think the bomb like counter came up instead of CT's win or whatever.
My bad.
Holy moly.
This is like just devolving into 15k premiere right now, this is just mental.
What are we watching?
Just plant the bomb, you're five seconds, there's no one being like right guys, ten seconds, five seconds like plant, plant.
He wants to be safe, like I get why he's run obviously, but like...
We don't have time to be safe though.
I know, I know, I'm playing Devil's Advocate.
It's super loud or whatever, you don't quite notice the time.
Yeah, come on.
I hope they can bounce back because that is really a round that could just destroy you.
Yeah, that can kill your mental, losing that.
And anyone hold on to that room? No? Okay, Frantz Hollis will fall.
Yeah, it has just evolved though after a moment like that.
For sure.
This is...
Oh my gosh, that's insane.
This is this is one of the games of all time. Honestly, this is as hilarious. Oh, what we did
What we do it man? It's just like fully is that 100 to always just run into that Molly
It was 100 what is going on and there's still 50 seconds left in the round
This is like a whole games worth of
Tom pullery going on the clown car. Oh, just unloading my lungs hurt. I can't breathe what has happened
And what are you watching?
All right, this is dead in mid as he just moves forward.
And Mizzou will hold for a moment.
And now they're going to go back towards A.
This is Tom and Jerry between the two sides here.
We're late diving back towards the A side.
Didn't exactly work for you last time, but Sunson's here.
But this time, a Molly should keep him at bay.
And they will get a safe plant with enough time.
And our opposed plants who work with us,
they can tuck back in towards Donut.
Sunson will just tick on the Molly.
And that should be enough. That's how you do it. That's how you do it.
Like, you've the Molly comes in, you move away.
Yeah. Instead of like running through it.
But that I know where he is.
This should be there to right here and Norbert sees it off.
Thank God they get the response.
They should we get like a casted time out without maybe as many rounds,
slightly different.
Yeah, yes. Yeah, maybe is what I'm getting here.
Especially just immediately like O.T.
As they started hitting that a bomb site in the first round,
it just immediately starts evolving into chaos.
Yeah, we're going back towards A, by the way, for the third round in a row, Orbit with the trade, takes a serious amount of damage, but they can plant from here.
Part of the final off is the smoke. Okay, numbers advantage in the post one. HP doesn't exactly favor them, but...
Theoreft did doable position.
It is. Oh, this is a great move from Fallash as well.
He could very much catch. Oh, doesn't pull the trigger.
He's got the info and he should be able to activate it a little bit later on there. He's saddened
They knew about him and it is just the man that is also known about
In the doughnut not really gonna have enough time here. It's don't fight and let's flash is
Reflanking, but still not gonna be needed kind of comical, but you know he gathers info and
Nobody wanted to die
But they have since been able to battle through the sludge kind of crazy that
Yeah, maybe a little, you know, two kids in a little game, that's roundabout, because that's kind of all.
Man, I've been needed, though! Might not be needed, norbert!
Alright, two for him, from Tarlas with the AWP will deliver, so yeah, nah, two's fine, two's more than enough, two's too much.
They know they can't retake, so what is the point?
That's it, that's very clever.
And now, Mapping Series 0.40 as well.
The trog is going to come through with a lot of utility expended by hosu to take this space
but Sanzin takes a pop shot on the break of the smoke and this time it's Kalash.
First two fall.
That's a really important opening kill, four legs, that's going to give them space now
to start moving forward from me but at the same time, you see Duke Vazora is taking
a main control and this double push through cave is pretty aggressive, I like it.
space. There was certainly space to pull this one back, but this is where they really struggled.
We joke, but when it came to retakes, when it came to the disadvantage situations,
on the overface, this is what happens when you play a long map and go heavily back in towards
your instincts and indeed, it gives one away. They found the gap there, right, towards doughnut.
Look, A-Site opened itself, but Duke Vasoro should have won. I think they recognize
it as well as Norbert is
Oh, starting to rotate in Duke for Zora goes down
Norbert's hearing good timing is going to be heard
and he's just not ready for how far up on the A bomb side they are at this point
and they're all getting caught off now
Yeah
They've heard Norbert unfortunately so his position is not that great
and Mizu, what do you do here? I mean, you know, we don't really do the saving in the OT
but absolutely futile will be spotted out
And now the big one round shoots out double OT on the cards
Okay, do Mal breaks the smoke he tries to move a through elbow, but it's time a lot more going on
That's a great move I need you that's so bold and it's gonna get to oh, oh that might be the coffin
Getting built here for legacy on homes for now was it's actually been a regression and so in a weird spot
the dawn of this major that's right around the corner.
Yeah, I mean, this is two teams historically,
we're very strong in groups,
so let's see what they can do now.
We'll play-offs on the line,
exertion starting off and not wavering
after his first kill, looking to fight out lower,
some fly coming through that smoke.
And the flash does push mountains back,
but with a 5v4 they can settle into their positions.
He is completely open and it's gonna get easier
and he will continue. Nice
tap to Woxic.
Woxic.
Woxic.
Woxic.
Woxic.
Woxic.
Woxic.
Woxic.
hell of a shot for Toshi that bomb even tumbles away from Aurora. Jimmy's gone a big old flank here
pushing through the long doors now in behind enemy lines a clean tap really does just seal the
fate of this one no winning it for Maja doesn't have the bomb and pincid between these mouse players
he can try all he wants there's no winning this mouse walk away with a pistol
I'm gonna bring a good energy here miles after a very clean pistol
To watch six scouts on full eco
They've walked out be Jimmy doesn't know they've walked through the smoke. Oh dearie me
Can magic do anything with this doesn't know yet, but he's got one hell of a timing
He could walk all the way in maybe he thinks they're still back sights be honest
It's gonna hit Jimmy drop exactly there
Magic grabs the free kill that is all good for Jim Pat bomb has to run it in
Max tab is very very quick for exertion. It's her soul fly on this rotate
Plays it forward looks for the guys pressuring this bomb site and that bomb can't get across right now
It's magic doing all we can
How the hell did the Glocks do it? He died. I thought the round was done.
Would have been a huge move in the right direction for Aurora. Now they've had two events back to back where they've done that.
They've secured victories in those high pressure moments. You start to, you know, believe again.
Form-wise, Aurora, certainly coming into this looking better.
I was about a rough couple of weeks a
Long day in the long day factory
Alright head of this smoke little flash to pop get some round the corner and even though all eyes are on for mouse
They're all blind
Pulled out of their skull miss smoke
So still a chance here for mouse to punish on the cross. I think in a run boost
Looking like that's what they want to do. All right and a little cheeky with it. All right. Let's go
Don't mess this up. Oh, yeah, I didn't even know if he hit his head. I think you thought he would
I don't know that seems like a bit of a kerfuffle
I'm lucky
He falls in and walk six a dead man walking. I don't think he actually hit his head
I think he just doubted the play. I think it would have been fine
Oxyc usually very sharp on these cross shots. See more of that later.
How long here on a delay that's exactly what torch he wanted. All posted at least gets the trade.
He even tries to go looking for a little bit more, but eventually is to concede this long control.
Wakadia just waiting in the wings.
They're a bit of a ward short.
In such a position that he could be used to help with the sight here if it's required,
and it feels like it will be.
Santar is in magic, it's shoot up, and so suddenly you're left hoping that Wakadia can be a difference maker.
It's considered by now as they've got eyes on Catwalk.
I know it's been a bit of a gap out here towards me and so with that dink landing
Just an awkward position bomb dropped at the cross no utile
There is a smoke on mccardia, but he's not in a position to help
Yeah, if the smoke wasn't down, they could play it, but it's just blocking him out and as it fades
He walks away. So I think that's done for aurora
Even though two kills were right available for cardia and he'll still die
before all is said and done so a shame on that few seconds timing difference
right now that was a found a counter it's this long flash
late long flash is a good tool she's still ever to get one off lens a bit of
help to Brolin and it's a potent set up over a long they fall for the bait and
switch go right into Brolin's hands and so for Zantarism Woxig 2v5 very
unlikely round they don't have any control to speak of either and they've
even lost all of the upper tunnels not even something they're aware of
to get imagine as safe well oh that's the sign that is the site open Jimmy's missed
that timing as well what's it crossing in but doesn't believe
Yeah, I mean how could you know right there in your spawn?
Ooh, careful! Smoke fade and sphinx punished.
Quite the hefty nade onto Woxic.
So she gets snuck under the smoke, they won't be ready for that position, they're not hanging
around in the middle.
Looks like they just want to go for this cat-exec and of course she's getting aggressive alongside
Brolin nails one.
Brolin committing, fighting for his life.
One molly left for this default position and Brolin is out of there, but the orbs sing
and so they will.
Brolin tapping again, he just can't be stopped.
puts them in his backpack sixth round locked in for mouths back to back three
case from Brolin still get to be certain using their util to block on this A site
Brolin coming back they're full gambling that no one is long and right now this is
the right call for mouths this might just pay off
Toshi with the catch on the first man in Brolin again with the transfer and
And it's only soul flight not for long at Torsche brushes him aside. Brolin is the carry. He's the star player
So there is no way out of this mouse again. Go triple B because why not they have full faith in this two-man setup and
Surely the be hits coming
You know what your answer something Spinks and Jimmy high low defeat dantara's one and eleven his half is over
It's also just nice, right? Playing that type of position, you're kind of anticipating
that this game surely is to come back towards this B site eventually in round 12 and be the
time to do it. If you're ever going to explore this option, but they know the money isn't
there for Aurora. If you remember, Woxxix tried his hand at that peak in through the
tunnel so many times, hoping to just catch someone aggressive. What now they know the
money isn't there for the AWP? They take that double peek into the tunnels. It's
very frustrating to deal with.
And they only bring it out here because they
know what they're up against and that they can't get punished
from it.
So it's left Aurora on the back foot in a big way in this round.
3v5 clutching at straws for four on the T side.
It's into a mid to B.
Excelsior might just come through this smoke off.
Spinks contact as well.
Could just shoot little holes in it.
And some of them might land in Aurora's legs.
Double kill for Spinks.
And that is it.
Shut out of this heart.
Aurora were laughing after a Glock eco win but nothing more to celebrate as
Mal storm the board. Riccardia not far off. These are the two star players
Aurora going silent in a playoff qualification game. An upsetless day
one but there will be tears tonight. Exertion sending it up short this
players to trade here. It spanks. Hapal's back and lets Riccardia come to him.
The flash with the smoke dodged entirely and Mao's already set themselves up for a storming T side
Wait a second. Don't get ahead of yourselves here
This is the round that lets you make it real easy Mao's
They're giving away the advantage
Back to a 2v2 soul fly looking for heads as Antares only has two kills in this map thus far so often
The focal point of Aurora while dead here. It's left to soul fly having to dig deep in the clutch
Jimmy has cover on the bomb from long not peeking right away
Views being held. He can't see it. Oh
That is a rough on this step
the full stick the full 10 seconds daylight robbery and
Now you have to earn the win
The good thing is this buy is really nice for miles to galils aka
Couple of its utility and they're storming
They have a bit of a second chance for themselves to try and make this a quick day on dust to session needs an entry here
someone does
We'll get one on that mid lurk
Look, that doesn't do much to further the cause of this A-hit, that's got to come from exertion.
In front of the pack on the AK, he gets his opener.
Bombs gone back.
Oh, and Spinks catches the reposition on Soulfly, B-Site's just been open for business.
So cheeky, that's the first kill of this T-Site, out middle, just sits there and
wait until Soulfly makes a mistake. Also, I love the read from exertion. The way he realized
Santaris was there is because of how passive Aurora were playing. They were spotting on
ramp. No one took a fight after they got spotted. Magisk Giggly, he's not committing. He is
very weak. One player. I was feigning a cat hit confirmed by Santaris and in fact
denied, but they go back to Soulfly.
Spinks have just been smoked off though in the tunnels.
He was meant to try and test the waters for this B landing.
Thankfully, the mid-to-B is already in and Jimmy will provide the low down in towards
the spawn.
Finds a good chunk of damage.
Jimmy, getting sandwiched here from CT and the mid-doors.
Can't survive past Magi, but Spinks there to back him up.
Open and keep this one.
It's safe and sound.
I do enjoy watching Sphinx. He is actually one of the most entertaining players to watch even though it can be, you know, at times a little bit laboured.
I'm hiding him out in the back of B.
Right now he's just constantly harassing this back line from Aurora. They can't sleep easily.
I can't even get a chase down in middle.
He's at least gone away.
Oh, the fire! The fire has killed him! Get blasted!
He's been bottled by exertion.
I think my mouse though, even in moments like this, 5 on 3, they're not going to jump the gun.
I don't know if it flies B, but again it's weakened by him.
What did I say Aurora just continually forcing at this point in the game they're feeling
like they have to win a round and it's just not coming.
Going the entirety of this map without a gun round win would be horrendous.
Spinks has really started coming into his own as well as the game went on.
Yeah, Maozhan just calling a great game, but they're hitting really hard as well,
much harder than that of Aurora.
Harry, we've had two players with career worst maps today.
Molodoy and Donk.
Definitely down there.
There's no way you can't have three career worst in one day. Maybe it won't be that bad because you have impacts on pistol that they want
It's not looking good
Well, Toshi starts himself with a 5v4. He is empty. I really hung so fly out to drive this whole half like he's not had one inch of support
All right good pickup for walk stick
been one of the few players
that have really offered anything Zantara is dead
and a potential career worse, Lumenovrim
4-16 and a failure to launch
for Aurora. Absolutely huge for Maus as well, a map that they've had really
nothing but struggles on
throughout this year. Looking to go their way
in the path to the playoffs with Mirage up next you're certainly getting nervous
for Aurora and this one's just a formality Woxic there's no win in this
mouse destroy Aurora on Dust2 it starts with Brolin and Toshi and then by the
end everyone on mouse is firing on all cylinders a rare win on Dust2 to start
them off. Mirage up next. Maus are gunning for that last playoff spot.
Magia is waiting. It does have a need for this. Nice angle.
Three players here as well.
Here comes the hit. Flashes go in, but it's the Wokadia Dolborez.
Having to claim first blood. Bit of help now from Magia and Zantares as well.
Well, Rotate starts to arrive, but Brolin's cut down the guys in the site.
Oh, careful, both spotted though. Big man on campus, Brolin, putting two down and think as well.
Brolin's looking to finish the job. He's low health. New Mag and Torsche swings out for a third.
This one is done. Felt like Aurora had the perfect setup and the perfect counter
and now walks into his lost track of his opponents.
But I think he really thinks Brolin's bench.
He has no clue where Brolin's gotten off to.
I can't believe this.
Brolin.
His final trick, he disappears.
He's going to be playing with ghosts.
This isn't a final.
Why has Brolin disappeared?
He's lost him.
I can't believe.
Boxing's driving himself insane.
He's thinking, where is he?
He's behind you!
Seaground from Brolin, bailed Maus out once again, many such cases if he caught dust.
And now, once again, solo way on another execute from Maus.
Remember to get out with his wand, this hill burns alive after the fact.
Now, will at least stop this spillover into A even though the site was open and a hell of a
to follow it up. Spinks dead out in top mid. Hold on a second. Aurora might be onto something here.
I don't think they have an advantage, but just the idea that because Mal's got blocked in at the ramp,
they weren't able to follow through with that A here. They're a little slower to the punch.
The bomb's not down. You got time to embark upon this retake. A tag from Woxic only sweetens the deal.
and a little bit of a deal.
Scout stuff, though. Can Jimmy finish it off? Oh, not today.
Waxing nails the headshot and Aurora hold on.
McCarty a big deagle to get that round going, to be honest.
It's an old school set up over towards mid.
Santara's watching lower.
The rest of the gang holding on to top middle
and now trying to take more space on the back of this.
mid Brolin is a dead man proper line-up that never thing nice move from the
looming Jimmy might fall over here at ramp but here's the rest of the hit for
mouse there's one guy here it's magic all alone back to the site they nearly line
up for him it's a good clear out of exertion round still very much on his
mouse will have a bomb plant in the three on form and he's never gonna
rounds the mouse plan to know whether they've lost another man and it's been
left to exertion 1 vs 3 ace clutch required and just toying with him right now waiting
for this flank to sneak in sometimes was he spotted not enough he's going to find a headshot
and keep this game alive from Aurora up to a second now and we're cardiac they try and
take the pace out of this is only 35 seconds left to the push coming in now as that Molly
going to split the push in half and makes it real easy for Madge out of the van.
Convincing shut down, well held and Aurora move into the lead.
Alright everyone's having a moment here, Madge triple kill, locked down.
Talked about the other two.
Now he's keeping it standard, going back to this A execute, looking to punish Shelflight.
One kill would go a long way here, but he's not even going to get that.
They take space back and the spawn control.
Spinks late on this lurk as well.
He's going to cause a lot of problems.
That's a crazy break for Woxic.
He is in the open and Mauser pushed them out, but Saver's not guaranteed
with Spinks in this position.
He's not even going to activate.
He doesn't need to.
Rain to deny.
And deny he shall.
I don't know how far Spinks takes this.
He has a habit of pulling them towards him.
That'll be it for now.
Finally giving him a bit more support here in this one
Two extra players
Over the water side of the map
First kill comes in over the water mid. That's what card you removed a flash play
Soulfly Jimmy. He's so blind
They were both blind
No true anti blast there caught out as well Santar as couldn't find that angle
And sure you can rebuck ramp, but this is a five on two the mouse are just slowly squeezing
Putting that bomb back up in palace two places swing our balcony. It's impossible for oxy to survive in this position
They will trade it
So this time takes down now's get closer nice connection, but there is that swing
Guaranteed round here for mouse as Madras left in the B apartments
And now as they've gone back to this A site and it has treated them very nicely in these last couple of rounds
So she's still making middle seems scary with two smokes as well from top middle
I just heard this all burning the molly as well. I almost feel like you do want to chase this you want to try and remove it
you've done damage on Mokadia, feeling some pressure as this is the big ticket
item but Mokadia doesn't want to give it up. Can I get out with the AWP for now?
Brolin is going for it. You won't be ready for him here.
Big ol' barrel. Taken out of the round. Brolin with the hunt. That is a punishing one.
might be tempting smoke comes down and they double they back with it they're
going in through the util oh oh I shouldn't call on the ladder it's not
for Woxic finishes the job on that palace here
Berlin and Torsche will get it killed back a piece it's the backstab from
Makadia that really should safeguard this they'll be aware good angle from
Makadia already wide and bomb loose
lovely stuff from Aurora they go back to mid control they take it fully off of
mouse nobody hope bodies in towards the apartments
Left looking out towards middle but Aurora they've been making moves in
these last few CT rounds. This time it's punished.
Cardi and Santar is dead first.
Soft like a big flank it looks like and now's announced their execute.
Woxic coming through knows heroic play has to be made if you are to win a
around like this. Waxing. Hell of a way to get the ball rolling. 3v5 and Waxing still
looking for more. All the way to the triple box finally bought down. Brolin with a bomb
plant and Maus still in with a chance. That's just it. But I'm going to get past Spinks.
Are they aware of this gap? Brolin has eyes on. Actually goes hunting, goes searching
And Soulfly left is the lone hope for Aurora.
Crossfire set up here, Brolin and Spinks hold on and Maus will go on
to win out this first half, edging ever closer to guaranteeing a spot in those playoffs.
But we're getting more fight out of Aurora.
Can they shock or turn it all around on Mirage?
Yeah, now you're left feeling like you have the easier half ahead of you and some T-Side
struggles for Aurora. You touched on them in that first half. Oh, success in the pistol
would really put a nice bow on things. They've got this early four on three. Oh, well,
why not make it a little better, Jimmy?
It's only walks against soul flight. They have to go back to get the bomb.
So an awkward grouping in the 2v4, the round starts anew.
Toshi no need to commit. You see where they're going.
Info is power here. Those mouths have two players towards B.
Jimmy. Jimmy's been clean in this pistol. Clean the core.
All right, Jimmy. Give him a chance. I have a feeling Aurora want to go B.
She's in the fake words. Oh, it's a deep smoke. That gives loads of time.
Look at the double nades. Oh, they're perfect.
Brutal Jimmy lines them up knocks them down this B site is a fortress that's
just to still commit with the call when you're smoking the Molly from that
deep I mean mouse have no one on beat it was double sure right there look at how
much time they have to come back and get a double made in I guess I don't want
the council they call because they are four or five players in apartments, but
fast in the middle exertion takes it is stride out with a flash and with
support from Spinks every step of the way this round is quickly forgotten about
Oh, a bit of a miss.
Roland, watch out.
There's three players out there.
Hi.
Something building here for Aurora.
Torsche.
You're not looking in the right spot.
They're going to move past exertion.
And this one is over.
Mauser out of there.
And Zantares is even hunting.
Oh.
No way.
This hunt doesn't have, you know, like massive consequences anytime soon.
soon you would really be believing in a lengthy comeback
but it's to do much to the mouse economy these guys are loaded
oh i like that that's nice he knows they're coming for him so get the all
part of that
you got a lot of room to work with you got a lot of money you can be frivolous
here
Four over the wards, the bee apartments, but a noise made by Matcha on this lurk.
Aggression comes in from the mouse camper, they will deal with him on his solo venture
over at A, it feels like now is the only time to follow through with the bee here,
so in they go, into the crossfire, Jimmy stands and delivers hell of a double kill
to thin the herd.
I know who Torsche was waiting for.
And that's given rise to a 2v2.
Can't control default plant. Walksake, a lot to do here.
Santoros coming back to watch the cross. Both players at Mal's same position.
Yet to be known, but Aurora are caught on.
Santoros miss shot and messy spray on both players.
Flushes them out of the round. Jimmy just allowed to get away with murder, you know
really giving shades of what we got to open this series thinking back to some
of those Brolin Torsi, you know two-man holds over towards A. Not getting a lot
of mid-rounding out of these Aurora T sides.
5-4 might give them that room.
Woxic picking Spinks.
Bomber still back up top mid, and Soulfly's got to stop this.
Two players, and they find him with ease.
Bit of damage is all he has to show for it.
These little nows like re-aggressive moves have been really nice.
They've had a couple over the wards around for that one there, clearing out Palace.
Job's not done with Woxic, providing a bit of wiggle room there.
Key trade to find in three on three. Oh, what a great position for exertion to just sneak into before the smoke disappears
It's scary because you could be cleared. I don't think anyone's checking this. Definitely not the orb
Bombs also over on cat with Santara's and magic so Woxic's got to back up
Even making noises he retreats and because they didn't know about exertion
He now moves into an even more potent position good stuff out of Woxic
It's Jimmy that's been the constant threat.
There's B-sides belong to him, but couldn't nail Maga.
You left looking at Brolin.
Try to close this in the one on three.
You'll play it forward, but cover is there.
And Aurora lived to fight one more round at least.
Anger round for Woxic.
That is shot onto exertion.
No business winning that fight.
Exertion makes a really nice reposition.
Once Maga here, he's very vulnerable to this.
It's also the guy that was meant to go back
and get the bomb.
So, not a death you feel super good about here if you're Aurora.
They won't play TV, they just want to use the advantage.
And so 5v4, go back to spawn, rotate safely.
Exertion still under, should be ready for this, huge kill for LaGuardia.
Santarres doubling back, still gets his frag.
Deagle spam and a three on three where Miles have a shot at making the playoffs.
Brolin catches Santarres low on health, and they're trying to get it done with SMGs.
does Brolin have it in him? 1v2 staring him dead in the face. And that's the
plan denied! Brolin's been given one hell of a reason to give this one a go!
Woxic left is the last remaining piece for Aurora. This was not meant to be the
strugglesome round. Every step of the way, Brolin's looked at four Aurora's
plans and there he is rounding it out. The captain closes in style and with that
clutch, Maus secure themselves a spot in the playoffs. Yeah, but Maus after all
here in Brazil making it into the arena and they will play Furio to see how
deep they can go as well. Semifinals or quarterfinals. This is Mirage for me which
is actually the one that I'm actually a little bit concerned about. I thought
they'd pick into an Ubers. The reason being I've just seen so many good
maps from Aurora. Yeah, you get Santora is playing well, which you know is with his injury
well, if you do, they're so difficult to put to bed. Quick one tap. Another quick one tap.
So fly into the man of the hour here and he keeps them coming. Wow. So indeed the argument
of whether you're going to be able to match up to the powerhouse that is Aurora and just
a pure he has used the money to go straight in for an orc as well, by the way. Yeah,
I can't respect it.
You know, you're about to get a full gun on to come through,
so I'm in the middle of the area.
The issue is, look at this move.
Now, what's it actually potentially been to trouble?
Because Antares has fallen towards short.
He was holding under.
It has to be effective, I think, from the gecko.
Yeah.
Clash holding out for the flank.
The patients get him over there, really.
And, I mean, as soon as the utility comes in,
Magi will move as will clash.
I feel like Magi's been hurt.
That's made.
Meanwhile, the frontal attack, is that going to be successful?
Honestly is the biggest question with
magic being sought out and
heard and kind of seen they decide fight him, but it doesn't matter
They were like yo come be come be there's a flank going on by the way
We'll deal with that. I gave you all the information. You should be fine
And again just not winning out the fights here how to
20 seconds left
The last bro it's a save but he's giving this a look
Look, I know his location now, and it might be after him honestly, to just try and eliminate
all the rifles for Aurora with a big recovery.
They were manned down, and this is the thing, you might be able to create the first kill,
but actually completing a round is really, really different at this level of the game.
Yeah, you're obviously spot on.
The second chance there, this one falls flat, then I'm starting to ring off a few
alarm bells for me.
What's it?
Fails to jump up, but...
Doesn't matter.
Yeah, it doesn't really matter.
The kill's still creating it.
It's actually a massive gap in this smoke.
I don't know if it was blocked, maybe, but there's a big gap from somewhere.
Double advantage.
Bomb dropped at the top end of middle as well, which I think will be lightly confirmed,
but certainly has to be picked back up.
And it's a perilous journey all picked up an attempt made by Kalash
As he changed his name to off for just a brief moment there and now dead. I think yeah, I'm casket. So
No, but easy, I mean
Yeah, I think you do as well the thing is you've got to say for a minute
Norbert'll get one for him, but he's also known Quincy. They know he was just fighting in towards be out
So, all the eye colour though.
Alright.
Not mine.
Alright.
Can't say I've noticed.
It's been most of my time watching the Counter Strike.
Not looking in your eyes.
Oh, me too.
He actually will save.
The entire race is going to be a little bit slow here.
It's a...
Catch up at the tail end.
So...
Silver lining, I can't control this turn. I don't think we're at that point where that's going to make too big of a difference.
It's too easy. One by one, they've even come one by one, they fall.
A shooting gallery for a Woxic. So unbelievably simple for him.
Teamwork to try and get that bomb back.
Yeah, flash for each other, smoke top mid so we can then work in towards boxes, but...
And you have the figures as well, you have to pull it out in every round in every situation.
Even if it looks like you're not going to win.
Yeah.
Even if, yes, statistically, it's like, okay, we're down to players.
That means we shouldn't win the round.
Like, you have to be playing the perfect counter-strike all the time.
And I just don't see them doing that.
We're taking a holding strong here from triple.
The Molotov wasn't good enough.
Soul flies still under dark.
Yeah.
And they're just pulling away.
Yeah, this is tough to watch, man.
This is really tough to watch.
Zantara is all dipper's head up, Duke Vizora, going to fall, easier in front of Arles, left of the all three of the two versus five, 40 seconds to work with, but absolutely no chance in hell.
Molly will come in towards Backstrip, or what's that?
Those force Wokadia are out, but they're forcing in towards the fight, because that flash is absolutely fantastic from Woksig.
He has the advantage on a full blind, in front of Arles.
Last man, he's opting for the Deagle here rather than the Galil.
But he picked a poison on what weapon you want to die with really.
He gets his first kill on the board.
He looks for BORN-NADE-RIGHT!
I'd love to keep that KD flawless for now,
but this round's all but done.
Madge will see it off.
We've only got one casualty.
Six and 0 for Aurora.
OK, he did gambit for three years as well.
Yeah, I remember the forward days too.
They were kicking around in the 10-2 for a while.
Yeah, I called him a Hellraiser's legend.
I've never had a six on the spot.
I was right around the time I started watching, so that's like the team I sort of associated with him.
And the one tournament they won with him, he got MVP, so you can call him a legend for that.
Bang.
Wacadia.
We're the first to fall.
13-2 for Wacadia.
10-0 for Woxic.
And now,
big man dropped in this early portion of the round, so the first actual real opportunity it
it feels for Houttu to get something on the board here.
Position being made, but the bomb is
lucy rotating back over towards 8 and Torres will jump up into
Wars Window. Catch me zoo again. There's a bit of a gap on
that smoke that they continue to utilize.
I'm gonna go back for an A finish. And at the moment, A
is open. They're triple stacked B here, Aurora.
And Taurus, how about the injury? We need you here.
Yeah, in a big way. Is he gonna face? This is where the 7-0 confidence might come back
to bite them. I mean, look at him. He's edge of the smoke. Yeah, he's just absolutely
happy to take these, but they're gonna give him to him. Oh, man! Nearly triple spray
down, but I think he's gone above and beyond there. Absolutely massive. Tonight's that
Bombing planet does enough damage onto Norbert as well and suddenly Frantala finds himself all alone
This is wild down. He goes but how?
Santaris by himself. Yeah has ever gotten away with that like I think you got to have one eye on the run out
That's two is a decent math for her to but I just don't know if they have a firepower
Yeah quiet and these quite puggy like the protocols and all this kind of stuff
Really does not seem to be in play
Oh, they're taking Mars into his own hands here.
Oh, that's nice find, actually.
Yeah, they could do something with it.
They're really trying.
They're taking down.
Not quite good enough, though, in that type of an area around Tetris,
gets trapped, gets caught.
As does Woxic.
First death.
Yeah, there goes his flawless streak.
And the team, keep it up in terms of the overall scoreline,
is now the question.
One point coming in.
Chute for Zyra in behind with a rough one.
Surely he gets dealt with. He does indeed before even finding a kill.
You cringe. Just...
Yeah, that's rough to watch. But still, they've got the man advantage.
They've got the AWP for Kalash again. You know, this guy really likes playing on the AWP.
Yeah. They're saving.
And they will save. They don't want to face against this.
Okay. I was really worried about that.
Missed some chute for Zyra that it might open the door back up,
but we'll be the case. Okay dear, the secondary. We'll get one for him, he might be tested
in a second and yet, Jimenez-Lontoro's will fall.
I'll have to sit around for an exit, but that's a few of them to be saved here by Houttu.
Now, do you want to double off on the T side? Probably not.
You don't hear that in such a deficit. At least it's not the 30-0. Can we save
face a little bit right going to need a few more rounds so to you get four
rounds in this first half give yourself a look at the foundation I don't think it's
the end of the world no it's true but like if it if it goes 11-1 what
difference you don't mean like it's the same oh interesting sideways blocking
guy yeah I think the slight aim point as well as she meant the miss shot yeah
for sure but that looked a little funny. Kalash in the back able to capitalize somehow.
The aim punch I think might be the fair argument. Mizu goes down. Taro's here. Looking to try
and find a few more. He's always confident on these peaks so injury be damned. He really
does look quite sharp in this particular match up. Sol fly wins his but left low.
Fuzera is taking a pretty heavy tag as well from this window player.
They will get a few trades back in.
They've got a bomb to recover, unfortunately, and quite a strange game state,
but they have brought it down to the two versus two.
Bomb's going back to B.
He slipped the net here, and I think just because Kalash has fallen towards stairs,
it's drawn attention towards the A side.
I'm like, oh, surely that's where they're going,
but now he's further gap so he'll get a plot of this he's got enough time to work with he starts moving in
Gets his choice to very much the plot he goes for
My more default plan for apps. Molly into wars market as well
B2 has a chance, but
Sure goes through the flames, and he actually double back as well
Expected that Duke Vizora might be going for that peak
So the utility just not really good enough
I have to rely on putting that best for forward. Big need to chunk down that entry.
Fragger. Wow, so fly sharp. He's just looking to really draw them in.
We'll go down. As does Santaris, but there's still the man down below, right?
Who is really going to keep them at bay. Got a late little lurk coming in from middle,
but only 20 seconds to get this bomb planted. They're just so nervous.
I think they really could have bursted forwards, gone into a game of space,
But they're so scared, they're taking it player by player.
Turns out rather than area by area, there's a plant coming in as well, it's just absolutely done, the orb shot misses.
But look man, you had it in the 3v3, you've already eliminated a couple on it, I think you just go.
I think you just fully send it, Norbert dies, you trade him out and then you've got some control.
And they just freeze off, and again this comes down to nerves, it's inexperience, it's nerves, it's...
I've been a shell shock really. For a Hotsu Saito just not offering up anything. Double digits for Aurora in this first half.
I've made absolute white work.
Now the Hotsu, we're going to take this upon our arm, but Katie was 18 and 4.
Taurus, we'll find his 7th, nor but the 1st or 4th, so that is the danger man gone.
Like, dangers even may be a bit of a loose turn, so we've completely frank.
That was a time.
So they're not big again, just a reminder.
I know, it's kind of wild, but I think...
Nerves is a big part of it though, man.
There's a couple, couple rounds, not loads.
But it just feels like,
Go guys, just go for it.
But Aurora have put the fear in them
and they feel like every Aurora member
can get like two or three kills for free.
Fritalis goes down, Mizu's spotted.
Unfortunately, he doesn't like to put players off.
It will take their time.
Wait for the peeks.
Try and win out the fights here.
I think 20 seconds left!
Hang on, Duke.
Sure, looks alright, but there's just too many to get through, not gonna happen for him.
In the end, and as I say, 11-1 doesn't look much better than 12-0.
I think it is kind of safe to say.
Yeah.
The lack of experience is really showing.
Yeah.
Easy.
Let's think of Agro with the doolies.
I don't hate the idea.
Flash in...
Oh, god, it just sums up Ho-2, doesn't it, really, at the moment?
It's not a bad idea.
the execution is just not good enough.
What's the backshot there from Ventaris?
Yeah, they'll stop them in their tracks.
But while all this has been going on,
they've made space out onto the beat.
Norbert's going to have heard them.
He knows what's up.
The bomb is slow going.
It really depends.
Need to find some kills and...
Can't be letting that happen.
We're Kadya now, the danger man on this glock.
Julie's out for Ventaris.
As, wow, they don't even need to get the bomb down.
down they just find all the kills. So, I think that's fair enough. CT smoke thrown,
Ducasora's up close here as well, hasn't made, doesn't know where to throw it, well up four
pallets, now do some damage to Soulfly and Santarez, and now he starts two progressings
and tries them some proceedings, he's up close, Ducasora finally some success for Ho-2,
we're not dead just yet. Maybe a little bit of life left in them as Nizu or Seatol
It's flawless for Houttu. Okay
Somehow crazy
Yeah, the hair effect yeah, Charles you one time. Yeah watching
What's will be a buyer back in response for a roaring WK you can have to
Take a footprint of yourselves
themselves. There should clearly be a bit of a springboard here for Houttu to have a somewhat
cosmetic comeback. Nice reaction from Tala's. Katie will get caught, but they're gonna die
before the game starts. I'm easy with these heads, but second, it's Labour, but it'll
get them nonetheless. Bound to two now. The tech nine could have two! Oh, hang on.
Thankfully shut down by K'Lash, but I had an opportunity there to throw a stunner
the works towards a maybe try and boost player up I mean this is pretty textbook for like a higher level
round of t-side mirage but it's still moving quite slowly Paulie comes in they'll start
bursting forwards I think they are ready for the A here but just the sharpness of the players man
easy doing what he can but he's caught out in the open because his teammates let him down
and a four versus two now to convert things should absolutely be enough Norbert quick to the scene quick to find a head
He does have a kit got frontal is in the back lines with this or
You're not the most ideal weapon. He could isolate one as he contacts around not fast enough
Woxic deals and it's all on to Norbert
three more to find
Try spamming away, and they just don't peek him. He's got inform Woxic
He'll move around and keep things interesting, but ultimately they are able to get it done.
Super, super clean stuff coming in from Aurora, really as we expected and just a fantastic
showing from them overall.
It's going to be a tough run for Ho2 here in Rio.
That's it.
That's it.
Let's see.
Looks like a pretty basic A here to come through here.
Only two towards this site is.
He went for a bit more of a gamble towards B and opened a fount of a little bit of
a labored swing from Soulfly. Do you think we're going to find one of his own? Oh no!
Oh my God, where are those bullets going? Thankfully you got my drop here. Should be
able to get at least one. He does. If that being said, numbers are taking back four Aurora's.
They should be able to get a font out here and they will.
Forcing way too many fights. I mean they get all the kills in the end. They don't
necessarily need the bomb. And it's also a chance for Aurora to kind of pick up
the ghost of momentum, bit of a phantom, I think that a lot of teams tend to be important,
but they win this super one-sided, perhaps feel it's going to give them some confidence
moving into their future match-ups.
Pistol's not looking too bad, and they will now though, unfortunately, when Talos around
here is trying to take the deagle, but there's a smoke in the way this time.
I guess, yeah, he holds on to it, like-
Keep all of it, what else are we really going to do when we get around like this?
There might be a kill that comes your way rather than throwing yourself into the mixer.
Well, second in a row coming in for Aurora.
They look very good while doing so.
Yeah, pretty simple stuff.
There'd be a chance, nearly, to put a second there for Meezy on towards Maja, but...
He's shot on with KDA.
He's getting close.
He's dealing damage.
You'll get his.
There we go.
He spoke about the potential of an exit and might be more.
tag walks it up as well. He's still least keeping his name in the heart here.
The last two are body shot, a ball body be caught in by off from the side I guess you
can say for Wokadia. A little bit expensive for consolation kills. Hit like this, I don't
feel confident in a lot of the time. There's a good view to the Israeli for them. Great
timing in that Woli, but want to be thrown back in response to EZ. Force that in towards
the open, then no clash is up close, you're going to be able to swing upon him and he'll
find that kill.
Juque Fissura does spam one through, that's something in the very least but it can't deny
this plant.
Now it's a 3 vs 3 post plant on this B site, it's just going to be the hardest site to
retake in the competitive map pool and I do wonder whether Hohto even want to give
this one a look in.
Thinking about it, Juque Fissura, it's kind of mostly on Norbert with his flank.
I think he maybe has to try and pull out a flash to help the teammates move in.
They try and contact flash it, it does not happen, and everybody getting taken down.
Look, I can respect the fact that you're not saving, but I think you do just go for the save there.
Look at their time on it, faking things out on the old mid to B, so it's at a level as old as time.
With this particular approach, they move in fast, trying to deny any kind of utility response, nor but, however,
One of these pesky smokes that just allows us to stay alive and stops the molly coming in
and also stops them pushing forwards. What do Aurora want to do here?
Cancel.
As we hit the 1 on...
1 for 1 I should say.
And then we'll indeed cancel things.
While also still faking it out.
Even a bit of presence.
They got time.
Making noise about this. They're running back to what was being there.
I might actually be a bit of a foot race here, but they can
have Walksick as the insurance policy to hold for the cross.
They're gonna walk into an MTB bomb site, walk sick in the air to try and eat people coming through, but here we caught in the backlines by Frontares.
Uh...
Oop.
What the fuck is happening here?
Alright guys.
Hey, you could've just run across.
I mean, I don't know how good they had it, but...
All the same, the overcook, the classic, where Cadia now finds himself...
Very, very isolated.
Not sure which way to look, since Tares...
It's not enough, and Hote will go on the board in that all-important fashion.
to get. Big round for them, too.
Perhaps start this gap close. That
really does get. Quite
interesting and you can see why
they're playing tents every single
round. They just understand how
curious it all is. It's fine from
soft like on the front facing
collage. We do for one and two
trade comes a little late, but
them. The tires and walks are
able to find kills. Absolutely
delectable double coming in from
both of them that.
of
the
of
the
of
I mean, he's just saving here, isn't he, really?
And still bringing some tactical depth rather than just sort of running at them and seeing
if that works?
Yeah, true.
Which is good, because, I mean, a lot of the criticism of this team I think is here
has been, like, the magic tea sides and whatnot.
Yeah, no, I get it.
So I think maybe just have to start this tournament off on the best possible foot.
He's also having a good map.
Yeah, he is.
What you would usually see nice trade out on to Zintara's been wild and a key to protect potentially
Zero though loses his head trying to take a few more. Yeah, I mean
And it feels like in too simple, but I guess this is a lesser bite. Oh nice little tap. I think I'm gone
Yeah, I don't have the idea. Oh, I mean already. We're are Lee taken by Aurora
Seven to one scoreline a bit of a curse scoreline in this country, but not for Aurora right now
I need to bring it up at last opportunity to come up immediately. Especially when I'm wearing a Brazil top
Still has potential here what sick with the deal
Now back into two versus two okay, do you gonna come late through mid?
He's made a bit of noise about this is what he's gonna close. I like this idea playing up close
Norbert heard the noise of being caught checked the wrong side. Okay. He's running out of ammo
an issue that might not matter robotic from him to at the end that was dicey
yeah yeah yeah that hates it I mean at this point nothing else is working
let's try something new Paul is and collage wood in the big green
tallest first it's fine from him as my Joe hit the deck it's a positive we
don't really see too many opportunities are opening kills I come
through for Houttu so hopefully they can make the most of it. Oh wow, Soulfly.
That's ridiculous. Second in here on offer. And a third as well! Yeah the spray is fantastic
from Soulfly but where are we looking lads? What are we doing? Teamplay, the comms are
cluttered, it is carnage and it's a really tough look in the server. Look Adia, actually
can't punish on the first option or the second as well. We're still in the
two versus two. The nice angle for Woxic above this smoke. Smoke as well, but that gap is more
than enough for him and a second look at it. An over face by him gives K'lash an opportunity
back into one versus one, but how do you want to play this? And where is Antares?
Yeah, I just don't think he knows at all. Nearly gets his cross there around, but yeah,
as Antares was not really with the pack and just playing things very, very safely,
very very far back from the main conversation.
9-1, I mean they are, again they're just running right here and for Aurora too right, like this
is kind of a game where you can really flex the muscles a little bit, but also just get
a clean start towards this tournament.
Yeah it's tough.
Very tough indeed.
Talis though, will open us up here, some support on the flash, and fully forcing them
away. So that's a good clean five on four. Yes. Which I don't know that we've been able
to say that too often. Yeah. Maybe two or three times in the entire series. And it will
remain five on three. Now that is rare. Maybe a clean five on two. That's very rare. Yeah.
An absolute winnable round for her to. I think it will be agreed and we're so late
on in the half. It just needs to keep us relatively clean and things should be okay
in terms of the fight and they will do just that it's just going to be down to soul fly here
who is miles away from any bits of action he's got the right there there is a push coming into the
longhouse he's gonna have his gun up for it so takes that there's a there's a path that exists
there's a small chance there's a real small window and he does a time right 50 seconds
in a 1v5 turn 1 versus 4 and the way this game's been piling out you you really can't cut him
I'm out of this. Oh my god, Mizzu.
So far, talking stuff back into his long house as he looks back.
There's no areas.
Now you can just focus all your resources, all your attention.
Fight together.
You've got a better U-Tool to work with.
Let's try and use it.
That's a questionable choice, though,
because Norbert's going to fall.
And now Sofa's going for something a little bit dicey
as he dives through.
If he actually goes for the committal of the A-Site,
there's that window, but as it felt very early
towards map 1 and I'm feeling like it.
I'm just gonna look into a longhouse.
The issue is with that he's left his teammate all alone on the site,
Sprintolis just has to pull off something pretty heroic and there's the first.
Taurus? Oh my goodness, how does he not get spotted?
And he nearly steals away two, but maybe it's just dropped enough chaos in
to the cup here that they might get it done.
Bomb goes down, looking healthier as well, of course, to try and keep control of this bomb-cybercadia, looking desperately for the head, the shadows spotted from Talos reveals and does fine, too.
It's all gonna be on Woxic, who lands a tag, but not the kill, he gets softened up. I don't know though, you just sort of tap the bomb, especially with the smoke coming in.
Surely not. They are on the hold now. He's got to try and get something done.
Not going to happen. 9-3.
More workable than 11-1, but still pretty one-sided stuff in favour of Aurora.
Ho-2, this is their last chance in the opening series.
I suppose ignore those more obvious issues.
Yeah, stuff that needs to be kind of said in the demo review.
The diamond's all B. I mean, the site is open.
No.
Well, maybe not so much.
No way, you're free.
No way, he's Antares!
Howl is he getting away with more than one?
The first I can give him that, but he should never get a second.
And the third of the 180 is ridiculous.
The bomb will go down, and it's a two versus four.
Yeah, B bomb site.
Forced open.
How about this?
That's a little angle from Mizu.
He will be found out. Most of the attack's coming in from the tunnel, so.
And it's from Talas.
They've got to deal with really not looking good.
And Instagooche comes in as well.
Woxic begging for some support, but it just does not come me as you finds another and this is a two versus four
But these boys are gonna pull off between them really well done as how to
Look set to battle back at the start of half to that's a bit more like it. Yeah, I
Guess it was like on his shoulder rather than his head. It looked dead on though
Smoke will hit Tontaro. That's a nice block. I mean it kind of goes to CT off the back
But he can still catch a head here.
Oh, but he can't.
Still, kills are coming through for the CT side.
Hang on a second.
I spoke about Wacadier and that eagle.
He'll get one and walks in with the Scout at the level two.
With Dukasura and Frontalus both being low.
This is dicey. It's really dicey.
You can't expect Wacadier to get at least one more.
He just misses the window.
He'll re-peak him.
He's under pressure now.
He needs Wacadier to get another.
They're starting to close down his position.
He's under a lot of pressure.
He'll fall from the sides.
He's all on solid flight.
One versus two. It's not impossible though. It absolutely isn't work smoke from him
Look at the time 20 seconds the natal soften him up
But he just can't see off me zoo three kills to his name
But honestly for a low by that wasn't even a reinforced back in yeah, actually not that bad at all and Norbert
Worth pulling out as well. Me's actually having a bit of a storm over my back. She's looking pretty sharp
I've got three kills my previous round, but
17 and eight for him
Pretty good and bizarre, there's another man who's also looking decent. You'll get one.
The swing feels unnecessary for Maja there. I don't think it's even worthwhile going one for one.
Because now, you're spread very thin the remaining three.
And there's so much time on the clock as well. It's a minute ten for Hoji to move around.
It feels unnecessary. It feels maybe slightly brazen overconfident of like, this has been so easy,
so I'm just gonna fight, but just shell up and play a four versus four there.
would you not just like post up with Woxic as well? Yeah. If he's holding you're not like
playing the smoke to be safe just hold the corner with it. Yeah exactly to be honest.
I think 2v3 on 3 though yeah I think this still looks like a decent
game state 4 aura despite all this soulfly behind the smoke.
Let's himself be known it's the AWP however in the hands of Norbert here to drop Zhentaris I
make all the difference. He should be able to get another. And so far, I just could not
make it into the site fast enough. He was trying to distract away. He was shooting through
the smoke. Maybe that brings a player or two towards him. Maybe that brings eyes off of
long.
That's anything. It's a one round game. We're back in towards the buy for Aurora. They
be forced to call a timeout. They are looking uncomfortable. And Taras will hit the deck
early.
Wait a minute, dude.
Two cross-door, potentially war... I don't mean to be mean, but kind of one of the
worst maps we've seen from a side that kind of like for that we've seen yeah on the b streams
yeah give it that yeah we'll give it that title was a 30 no early today to be fair on the a stream
but yeah but for us the rocks yeah and it's looking a lot better there we go this is not all
we're tied there he's just so far he's been shot in the back of the head what's even going on
what is going on from aurora oh my god leg for leg there you go what's up with a big
fine, but yeah, I mean, how to just absolutely cleaning up house in these rounds, man, creating
first kills. And the pick based counter strike on D2 is a very legit way of playing the map.
Very, very simple to close out those five on four, five on three rounds. And we're seeing them look
for the remainder of the CT side as well. I'm not sure they're going to be able to get it in
in all fairness, because Kalash is so low for that trade.
So we'll take a lot of players down on the last round.
It's expensive, but like, all the time, it's a whole ton of players.
Yeah, look at the all-fly.
Yeah, look at what money they've got, though, right?
You've got, you know, Duke of Zoroa on like 11k,
basically everybody else just shy of 10, like, they don't care at all.
I think the hunt is like the right call there.
Second time out by Aurora.
Yeah.
And with three players towards A as well,
Like you should have no issues to trade effectively here
What's it get one fall back cover for the short aggression and here's we can get exactly that because you know magic and hold for long
Here it is Molly will come down as well flash behind it to this gives them coverage once he has to double back
He's be careful gets one more as he looks for his third. What sick is spelled them out of a dice decision for college
How are you still alive?
But I won't be 4-10-1 versus 3 and finally Aurora gonna get their first round on the board here
10 seconds left on the time
That's not enough for front-all is to anything with this despite having the bomb on his back and
It's been a really dicey showing
They are the first side to hit 10
Stop writing their chairs here. This is the round for them
You found number 20 and things should slot this up into place
boxic manages to find it again you know he's so quick yeah he's so quick and
they are just immediately peaking with the flash it's life very easy for him of
course they're able to drop back and a change up from Aurora here in the setup
bits of aggression there is a player miss there is an off as well
in the conversation that they've just fed straight into oh flash no re-smoke
They will be kicking themselves for it.
Matcha is still in a good spot.
He's not quite going to realize it, thinking that he's missed the timing, but could drop
one and that's what he goes for.
A bit of patience pays off.
Smoke comes in from long, so he knows the player over towards long, but so far going
down trying to play a bit of an off angle.
Doesn't work for him.
10 seconds to difference here.
Walks it with one.
The need smoke getting in the way.
However, though might be able to catch this player given the timing to do so.
Mizu is alone and isolated for now, but there's still Kolas coming in from behind.
This is so difficult to deal with, so difficult to...
No!
Wok 6 misses the timing to find that trade and he will go down and Houttu back on the board.
I don't really like this from Houttu.
Very, very, very far back.
trying to get one out but Norbert just over sends it completely isolated and
yeah desperate they they are expecting a long haul because it's happened like three
or four rounds in a row now yeah so I think they've maybe had a little
conversation about how can we adjust but Aurora had adjusted in preparation for
your adjustment the catch gonna get caught the B bomb sites open and
don't quite burst fast enough before the defence comes in, but it's not like the defence is going to be in a really good spot here, where Cadia can't get the trade out, smoke.
Now to block him.
Looks like a fantastic position to at least force the bomb plan for the round itself on a timer. Flank coming in.
He will get taken down, but still just so much space that the CTs have taken here. They're ready for another flank as well.
Reading the situation well. I think I missed shot this time around. Good name.
Fake coming in again on the plan. They love a good fake here, Ho-Too.
Into just...
No! I don't believe it! These who fight!
The spray down!
To close them out, and indeed...
Hirosh indeed. They are doing it. They are absolutely doing it. That's a four on two.
Four in that direction of short, and...
He's not going to come join them. He was lurking towards upper B, drops a lurk smoke out there as well.
I'm gonna come join the group but it'll be late so he's hoping that they can actually get
off the execute here and Woxic's got other ideas and I'll say it again, how many times
can Woxic fail them out of all different rounds?
Woxic for three massive kills that might just keep Aurora alive in this one.
Maga sees off the lurk, Woxic a supersonic round from him and it's all on Norbert
and he can't deliver. 11 for Aurora.
And HP chunked out onto Kalash as well.
Unconfirmed damage, but a good, strong start for Aurora.
And they are again prepared for an A-hit, short presence,
and Torres drops down.
They're looking to catch him here.
The dangerous man to take in the heads-up duel.
Even he will have to back away here
as the utility comes raining over the top.
Oh yeah!
Try not to fight those fights.
When does Nekomar, here it is now.
Right on towards the planter.
Landed his feet in Duke Vizora. Hit down to half as well.
Smoke down and Tora's up play around.
Is it real capital work?
Where is what Kadia makes his moves?
So fly getting in behind and Amalia on towards the site.
We'll clear them out, but here's Mizu.
The late lurk and that tech man's gonna deliver.
Uh-oh! Two versus three here.
Make that one! All on frontal as in the AWP.
He's gonna get caught!
manoeuvres around Goose and we go for more overtime required here absolutely
kicking and screaming incredible stuff incredible stuff more work to be done
for both teams and at this point in time it feels like a bit more work for Aurora
walks it keeps it coming drops of smoke behind him I mean they're not fighting
necessarily has packed off, but he's been given enough time to reset.
He's able to keep finding the frags and the smoke was actually his exit strategy.
He's being followed.
I think he knows it.
He kind of maybe bumped into someone in that smoke.
He lives to continue fighting here in this five on three.
Woxic continues to be the lifeblood of this Aurora side.
he is bailing them out so many opportunities where it feels like it could fall flat.
My job.
Careful here.
If she wins from my job, doesn't really have any support,
he's got to hope that some time can get over in time.
Norbert, nice find.
So Woksy gets to the deck.
That might change things a little bit,
but I speak too soon.
Very quickly it's all down.
That man himself, Norbert,
who's been fantastic on these seaside,
but surely, I toss too tall.
And that is the case, Aurora. Open up. They take us to OT. They get the great reset.
And they draw first blood.
Rooping towards B.
Four in this direction with a smoke down. One for the CT cross. One for the Lurk.
This is the mid to B utilities. Emporos are firing a port on for him.
Soulfly caught a little bit off guard. So again, it's on Mokadia now.
Now, 4 and 4 gets 1, but for a second, just misses his window, but he's got the support of Zampares.
Up to his third in the round, and we'll go down.
It can't be denied, and Norbert puts himself into a 1 vs 3.
Basically the best site to have a 1 vs 3.
It's true. He's got his flank coming in though, so it's all going to be on the timing.
Picked up another Molly.
Useful.
Oh.
Oh.
I'm thinking.
I've heard a step.
He definitely has now, but...
Doesn't find a kill quick enough, he'll get tagged down, he'll get finished off.
Not gonna happen.
There's the opportunity, just escapes him.
And so, a good solid run now.
I'm doing something hard.
Yeah.
He's already halfway through.
But you were right.
Oh, it takes his head.
Clean off.
Responsive flash.
Oh my god.
Don't want to check this smoke.
Gotta have an eye on it.
I mean, it's just enough of a flash
that Norbert is halfway blind.
But then the B bomb site doesn't feel well defended anymore.
So you should be able to get the bomb planted over here.
I've seen some of these B retakes
go pretty dire for Aurora, to be honest with you.
Yeah, some of them kind of sideways.
I think it's the nice way.
Maybe they are able to tighten up.
But we're going to find out.
Half of our youth, though.
Yeah, and Duke Fissura in behind.
This does look good.
The flasher is taken down.
It could have certainly gone in for a bit more,
but you know, just bit by bit,
Madge on the flank.
Should be able to cut him off.
Indeed, he does.
It's good information for the rest of the teams.
He's been around and take him down.
Trades are here.
There's not a lot of time left for Woxic.
Now, certainly the man you want for this job,
but he has to get moving a bit faster than this.
They're not giving him the peaks.
Down he will go,
and Ho2 do get that one round.
Yeah, needed.
We should leave you out of the pressure,
but it was far from convincing.
4-0-2, so...
He's even diving us, he's going to have to quickly move us.
I'm going to re-aggress here, this is the right answer.
I mean, he forced the Duke of Zoro to make money,
so I have to just...
WOLF!
But I'm going to briefly deploy or lose his cranium, so...
I'll change things.
4 vs. 3, they've got long controller.
We'll be playing a close.
Waiting.
So I'm gonna call Fade, they can now start to progress if they want to, but I don't
need to save, yeah they're not even gonna give it a look in, it's just, which is insane.
Yeah and overtime guys, like you have like 8k, like why aren't we going for a look in
here?
It's gonna go late, like this is stunned, like it's like, I don't get why we stop
save.
And look, right, you're getting kills at the end, imagine if you had done this
10 seconds go on and cancel it, they're shot by Klaas, they're like why are we saving an O.T.?
First round of the half as well, you have so much money left over, why would you even call that?
Yeah, no it is crazy, it is crazy, I don't...
Rightly no, I mean maybe someone's made like an autopilot call,
they've kind of half way listened and then someone else has said no no guys, what are you doing?
I guess no point dwelling on it for us or especially for O.T.
Aurora, they're looking to dive in towards me here.
They're insanely ready. I mean, they get them all out.
There's three players as well behind all of this.
So Aurora not getting in.
They've got to cancel this.
However, insane flanking maneuver coming in from Zantara
is incredibly quickly.
I think he may well have been hurt on the way in,
but it doesn't matter.
Still able to get a catch.
Great find from him.
And it just capitulates the B bomb site.
That's it.
Yeah, they absolutely were out over there.
And a big, big issue now for the remainder of Ho2 is they have to try against the odds
to clutch things up.
It's not looking likely here, folks, and I think they have just run out of gas towards
the very tail end.
Dink lands, that's a good difference.
Carlos caught with his knife in hand, he's just got a sand, going to sum that one up
a bit of a wild series overall, but yeah, damn, it's really unlucky for Ho2, I think
they played some nice...
And I'm always going to be a fan of a JT-led team, a guy who's always done more with less.
Yeah, if anything, this feels more appropriately a JT-type team.
I mean, Bang was a former teammate of JT back in Col, years ago.
United in difficult circumstances. Fury up, not an easy opener.
A kinder from that B site back to mid, and that does leave B open for the taking.
So you think Cacerato, USP on his B site.
I've seen a highlight with this guy's name on it.
And just his presence alone, scaring JT off.
It was a 1v1, but now he's done.
I'm just waiting for that.
Bit all over the place there for passion in the pistol.
Flawless round for Furia.
62.
Oh, 18.
What the tail end of that molodoy trade.
That's a very aggressive peek down through that mid smoke.
Re-smoke comes down on Long. That gives Fallen room.
After clearing he's going to go back and help his teammate. We'll be needed. Pash him walking in.
I have to break a needle on this gap.
That's your teammate. He just ran past Yuri. Didn't even matter.
Let's see, KvM not used to fang being in the squad. They're just trying to kill him.
That's so crazy because why is he looking there?
He got like a full like 12 bullets or so into the spray too. That felt personal.
We replay that it's crazy
It's fine, it's absolutely fine
They're on the extremities here, they're still looking kind of curious right normally two on three you write it off straight away
You can now still seems interested the damage taken surely that just see what the deal on it
Save here trying to make it expensive trying to make it costly case or I oh will fall
It's a big kill for try though
Just allows both players to get out and that ought to stay alive
I'm just breaking through the solo beehull like this, you've got the sight right in front
are you ready to take it?
He goes through no contest.
Chanted a plant now in a tricky spot for Furia.
It's good.
Soffins up JT.
Holland's always got the UTIL for the job.
Reblocked in at the spawn.
Even that's awkward, right?
You've got rotates arriving late to the party here.
Full belt, a UTIL on Cesarato.
It's just very late in the day to give this one a go.
And so looking like the save here, Furia concede this round.
Oh, ouch!
Molotov not having a great game right now.
Not having fun though.
Still trying to cause a ruckus and B as fine,
but his team are just going for this A here.
Spotted by Caceroto, big info.
Molotov players seen out in the open there and Furia waste no time.
They're already bringing bodies back round to try and supplement this A hold.
It's all slowed down a bit for passion on the back of that spot
Try and head out towards long that leaves them on the other end of a Mollardoy AWP
He finds great damage as well
Just to soften them up point of time to get a third shot off, but case Serato helps out from down in the pit
It's a no issue here for fury a take repelled
Slowdown lending more than enough time for fury to make sure everything is in order in that A site
Well, I passion never wanted to go for that move right a new Molotoy was gonna be all ping long
They blocked him they got up short, but then as that plan gets ruffled by case or auto spot
They just go for plan B, and it is failure to launch Molotoy
hitting multiple shots on his AWP
Fury are not making things easy. Oh
Dear
After mystic aggress into apartments after Yuri mollied it is that attempted the trade to knows he's gone away with murder there flash out in the top mid
I'm hoping for a delayed punish on Yuri at least forces him back the way of nicks
Trade won't get collected though Yuri continues to put the squeeze on passion
Five shots left in this AK as he backs up and just gonna try
Vade capture
Yuri has really left them in a bad spot here on the back of this aggression.
They might get worse.
It's lagged behind.
The trade never comes through and now an awkward 3v5 attempt.
You know Molodoy loves a repeat, but even he will hang on this line.
Oh, I say that. Flashback in for a little bit more.
You can't tame this guy.
Nothing to do about that.
about that just a great round from Yuri across the board man like they tried so
hard to make it uncomfortable for him but he ends up kind of hitting them with
the UNO reverse in the apartments as the rest of his team do get AK's they got to
go back to banana this time not offering the respect of furia trading
the possible made damage I walked into it for the chance to fight and fight
they shout full flash full of supports
oh yeah Kendra's trying to hide and seek in this smoke was good at the hide-in
shame nix was better at the seeking part
this map off fantastically right been very aggressive very hard to get past
these seven and one top of the board at for furia and now posted it down here
in the pit. Gonna try and rip this one away. Gets the spot on both players as well. Rotate
arrives in the form of Molodoy. Yuri flushed out. Bomb plant's gonna come through. There's
nothing Molodoy can do about it. Down to a retake now. And Nick's playing it aggressive.
Here's these footsteps out in the top mid. Gonna close line Kcerato on the Rotate.
It's a 1v1.
Bomb to work with.
Nex plays for the tap.
Doesn't bite down on it straight away.
Takes that swing out, learns that Mollardoy's not on the bomb,
and that might be the only chance he gives you
to stop him on this corner.
Protracted clutch, but Nex will bring it home.
Passion, break the streak of fury.
Look the ready for, but now gone on in time.
Oh, yeah, sorry. There's the spot. Double flash, second flash to try and set him up for
this. It's out with one. Molotov gets overran. It's going to fall to Yuri again. Got to put
on a big performance here around the apartments. Pushes on through. First man around the corner
goes looking for Yuri and now they've got the info. Try even cuts down, fallen on
the rota. You've been waiting for the try-all to come online. This might be his round
unless your kinder could snatch it all away.
Do you play as left in this, but your kinder's kept pressure on
going to try and play on the back of that plant knows that he's
going to want the one available spot on the player in the pit and
knows about the guy in the site as well. Your kinder's got the
immo. Can he back it up with the aim?
Can your kinder makes it look easy.
That's a bit of trolling from next to be honest, uncrouching
in the post plan. His teammate has the cover. He has
the cross. He's off the bomb.
Suddenly started stringing some rounds together. Maybe they would have had money to be honest
I'd never had money because of these saves
I don't think the saves are bad by the way like the saves are made sense in these positions, but
Just been some really hard buys to make work here for passion. You've gone through this whole first half
And you feel like you've played couch you played less gun rounds than anything else
You've always had some caveat. You've always had some step down
So many nades triple B Furia read this one off the rip
That smoke does fall
Weirdly short and so it is abuser ball by passion, but they're not gonna move in yet
Fang scaling on the side of it. Oh, no, you feel like this is just a timing shot
That's about to happen. Oh
Timing in a different way bang gets through he still takes one with it try with that kill
You kind of double up in case a rato good Joker laughing his way to a nine round half for Furia
showcasing dominance on this CT side of Inferno nothing to smile about the passion
From securing a nice two and oh yeah, and I'll be waiting in the playoff deciding game
down to be a banger if they can get there, but cry with a deep nape on JT, finding a
kinder. Taste of his own medicine after that first half.
Alright, JT with another float throws that flash up high. Just trying to bait them
him in and now Fang to play. He won't get anything done.
Keisarato able to make some moves happen here for Furia. That's a bomb plant secured 3v4.
Not impossible.
Furia feels likely.
Trains important there. Nix spawn. They try and push towards him. It's a big dink.
Yeah, but it's Keisarato back from taking space. It's stuck here in the pit there.
Nowhere to go. Nix living his pressure alone. Furia pushed forward. Nix is low. Keisarato
follows up and falling. Double kill secures this round. Unreal post bar. Furia don't feel
all that favored given how stuck they are in that position.
Alright, nothing to lose. Passion get involved. Right down middle. Here he holds a smoke.
He's going to go ramp up and on. He gets all the way with a deep flash. That's a cool move.
Is there more to show? As the smoke fades, poor KvM just can't hit it. They flick back and
find him. JT takes one more and still it's a 3v2. JT did so much there on that push way
more than you could have expected and it's not enough. All on to try now in a one on
three just to try and keep this game ticking on. They've got Nades out of Bernardo. Back
turn try with the lineup. Can't finish the job and so Furia walk away with a dominant
opener in this series. No issues on Inferno and that's a firm handshake from Fulham.
is but we also have seen if you have some strange struggles on this map at
time so I feel like you know maybe a looser map for passion one would be
easier to slot bang into and hopefully one where KvM can find more comfort and
and show better individual form we didn't get any you that any of that from
him last game and hey already off to a better start double head shot up
middle KvM breaks into this pistol round and he saw them come out under as
well so he's ready for this jump up don't count your chickens before they
hatch
uh-oh 5v3 to a 3v3 your kinders in the back line
they're very good finding these type of ever-stating windows to break on
through as you kind of no reaction at nix you've got to know they still walked
And your kindar doesn't even have to fire a bullet. Yuri's already dealt with nix posted at the van JT up next
Drawn out fight here, but I'll just hop on past him
That's a nice shot for JT
That gives you something to hold on to here
Naid falls just shy of the damage your kindar has now been spotted as well over towards the market side
Now that both players are here scrapping for this control
It's your kinder up next towards the bench left on the stand in that fang 1d2 needed
And he can't even get his foot in the door. It's fury at picking up a pistol
Oh, you landed with and we landed there was hundreds of Brazilian fans just cheering for everyone
And when I say everyone like there were a lot of not CS players on the flight
They were just cheering for them to the player managers getting no like not any want to do with eSports
Just people on holiday just do anything. Yeah, they will love it
That's cool.
But then whenever the CS players did come out, they went crazy.
Yeah, okay.
I wonder if they're still at the airport even now.
Alright, Maldito is dead to the Deagle.
Maldito makes his way out of the open, but not for long.
Fang 5-7 from afar, gonna get past him and now JT.
Hell, I'm gonna surprise there on Yuri.
This one's a lot closer than Fury a bargain for.
Fang's leaving and Fury might be doing the same.
Is it a late recommit for Fury
or do they really wanna walk back around the wall?
They have all the time to do so.
Both players spotted at this bomb site.
So Fang preemptively leaving is a nice move here
and he's gonna tuck himself in on the stairs.
This is a clearable position,
but one that often goes overlooked.
Furio may be tempted by a boost to the window though.
Oh, do they boost window and go back under to B?
That would be crazy.
But it might just work.
Instead connect of a Cacerato.
Does he check his corner?
He doesn't need to.
You can just coming in.
Bang with a Dink!
That's it!
Just a Dink!
Put some on 7 health!
Oh, that hurts!
JT gonna try and wrap Kat.
We're gonna be able to stop the plant.
That's a low health.
Be a Kindar, sure.
But time for Kaserato.
He's gonna try and wrap Kat.
We're gonna be able to stop the plant.
That's a low health.
but time for Kcerato to get set up here, get very, very comfortable around the bomb.
JT's given a kill quickly, he'll give this a go.
The Kindar knows this, isn't playing out of the open, just tucked in,
dedicated angle, not giving anything away, so it's a good try from Passion.
Can't play yet.
And Molotov providing cover as it looks like Fury are going to walk through their own smoke on this A-split.
All right. Good turn around here for KaVem and Fang.
Yikindar once again makes his way in through the boost.
Oh, it deals with the man in the back first.
Him and Keisurato, it's an unlikely two on three,
but if you're gonna hand Keisurato kills,
he's not wanna look and look a gift horse in the mouth
rather he's got this down on 1v2.
Bumplanted up and over looking for fights
And that smoke broken open, gives way to two of them at the same time, not what he wanted.
From the individuals of passion, right? This was Kvems' go-to map.
Even though historically, the cold core never played it.
Okay, get it involved.
Can he get out? Yes, he can.
That's a way as well.
Really nice opening move there, all in, a mid-offensive.
Get away with the 5v4 and just slink on out of there,
But it has cost you a lot of resources going for that aggression in case the rato has been keen to explore this all the way
Through the apartments out of the van. They have no idea the longer he waits
The less they're gonna anticipate this they're moving in right now under the pretense that no one scaled this far
In reality case a rato been here for quite some time. Hello. No, he's got one
But I don't think it was to sell for that and you feel like you could try and creep under
No, you shouldn't. You should not go on that one.
I need to kill.
That's the shot.
I wanted to try and milk that for a little bit more.
Still, info on two.
Kcerato with a beautiful counter to that mid-aggression.
So he has all that space.
It's just that moment for delay.
It's a scene right there.
Wait for like 15 seconds or so.
Knows that if anything by the second they're kind of running on this like
False idea that no one's made it out and it also let the rest of fury get closer as you say
Really nice round
tries to play it out into the site itself and
so now
They short split could be the thing that deals with try on the or piece of home did on the angle
for so long, passions stay on that A-stack, then Furious show mid control, but they still make it look like A.
They make it look like a Consplit, Windows Smoke, Short Molly.
So all the info passion really have is like, they've done an A attack, they've got our nades out, they're probably going to recommit, they're out middle.
There's no indication that that's a B player at any point in the round.
No one ever makes any noise, and then, boom, the Short Molly ends and your kinder just hits an unbelievable shot.
Taking out that AWP and there the round is done.
So, it's a really nice call for Fury. It's a really nice set play. Everything goes right. Passion don't disrupt it.
A breaking case of emergency button for Passion. They've gone for the double AWP here.
Frequent port of call when it feels like you're running out of ideas. Let's see what they've got.
The balcony AWP. Thoughts?
It's one of the positions for it.
I've never seen it, but it might just be this is a shot
Ka-Vem burning alive, he's gonna move!
He can't move, try off the support
Ka-Vem goes 100 to zero on the molotov
and try almost hits a third
Can he get out with any more?
He's out of ammo
Down to the pistol
Everybody's open
Molo-Doi's not
What's going on in this town?
I don't know
Alright
I don't want him to get it down with a rifle
Flash to set him up for blind on fang. Mollidoy breaks through, all makes a scene in the stairs.
That kill comes for free. Yuri's hit the flake, but can't put off the job.
Try. Big triple from try. The orb. V orb, V orb, V orb.
Double orb too. Nice. Get it. Keep it going. Maybe change position.
You don't pick maybe the one place on the map. I've never seen the orb of balcony.
for a mini buns a hundred to zero all right back for another one take it away
oh JT's so blind that the tech 9s just close in on the back of it oh flashes
have been so punishing in this round oh
buddy time to put down the old it turns him into a moth Senzu's gone and he's
doing his best impression second or no second chance here jumping through the
smoke audacious falling double-up good luck me Kvm meal
oh nice for trial East make sure he holds on to his you mean Kvms oh okay
This one's all over the place, Fang saving a ramp as well.
This team does not survive for his flank to matter.
And try just saving.
So Furia, I mean, audacious to just go back for that A attack.
He's come down to whether he is in the right position at the start of the round or not.
He's gonna start under here, he really wants to get involved and I don't blame him,
but full blind of both players.
He didn't see Molotov across.
while Atal pushes him back and he will survive at least.
All in rule, out here in middle.
Oh, Ykinder.
Not like it was only a matter of time for KvEM though, right?
So many bodies there in mid.
Has the 1v1 and it just slips through his fingers.
Try still floating around in the window.
And with Ykinder still alive,
you know there's a chance a man gets holed up there.
Ooh.
and hearing had spotted, had removed, and holodoy covers window, every piece of furia
pounces on this push and fangs double, too little, too late in a one on five.
Just business for furia, fang takes his rifle under, the timing couldn't have been better,
a second off the Fang Peaks and the Akinda nails it.
What was that gun out of the way?
Has been this aggression while he went down to kind of manage the gun in lower
and that will catch him out. Important pick up for Nix
because K-Sirata was in a position to kind of move back round and link up
with the Akinda for this B-split.
That's how called in a question. Holland's at least heard the rotate back, knows the Nix isn't
hanging around in the apartments or pushing further forward, but it's left you with this A-Play.
And here's a big question mark right now, that one kill from Molotov is going to help.
It's try in through Palace. That holds a bit of promise here for Passion.
Well, this go unchecked.
Looks like it. That kills free.
The instant return though from Kei Sarato.
Nice, they're still not yet averted and there's the put down and Nick's arrives
precisely when he's supposed to out towards the spawn.
They're actually following through with the aggression.
I mean there was a lot of resources in that connector.
You saw it, I saw it.
Three players there stacked up alongside each other.
All the way into top mid ready to try and deal with your kinder on the smoke fade.
They've gotten past him and a bomb here on the back of Fallen.
and he doesn't want to lose it. That would be the round, so no choice, but to give up this space,
look to regroup. They're split up here, nothing you can really do to bring Molotoy back into the
picture. This feels like an impossible round to win for Furia now. So what are they going to do?
Utilien's trying to set this one up.
4v3. Holland takes first contact out of the rampside. They're hoping to make it a double,
Can't get past KaVem, K-Soraro doesn't fare much better, and so Passcient streak together something on this CT side.
It's four rounds. We're trying KaVem at top in the charts. Could it be the start of something for Passcient?
But Furia, have no one close to hear this. So I don't think this fake is going to do much.
Look at the setup right now. Furia stacked up triple A, and they have a bit of a shift, but that penny will drop pretty quick.
conspot for your kinder gets aggressive and the cover is there delicious double
from Yuri tucking in and thanks gonna hunt this kill down but Maldon's got the
cover for his teammate there is not a kill in sight for passion you a and there
it is a flawless pistol for fury at a good times just keep coming
all right passion with the Hail Mary
But he came down, he's been able to get out in time.
I had chances to have a punish, goes a little later on a JT, I might end up regretting it.
Wait for the flash.
Offense is still pretty split up here, Molledoy's got a 1v2 in the B site,
K-Sorato looking for the lurker of Nyx, ends up playing right into his hands.
Oh, oh.
I mean, Marlador usually won for a flick, but that one proves to be a little too tricky.
And so passion will break through that B defense.
Good patience from Nickster, to be honest.
I think if he tries to play too quick.
Marlador has got that saved gun.
And they're going to go ahead and throw this boost in out towards lower.
gimmick to try and steal a kill away. Players already passed this smoke though
and well and truly down into the basin of mid.
How do I collect one freebie? And a follow-up on the rifle. They sacrifice your
Kindar but it's worth it in their eyes. Kcerato and Yuri plug the gap out
towards A and oh no. Passions set of freebie rounds that were meant to be
right there for the taking might just get away from them. It's KvM
1D4 as this begins, needing an ace clutch.
And it's no longer this rag tag field of pistols with the one gun in it, everyone's armed, everyone's dangerous.
And even the fact that time's elapsed, you no longer has the info where anyone's gotten to.
This is not an easy...
Really feels like shit even be possible 1v3 for Kvhem, but all isolated
Molotov swings out
He had to go clearing him Molotov. It doesn't wait forever three kills off that hero gun that one rifle
It's low and slow in towards middle if you're here here ready to react
in the middle. The bomb was
in the middle. On loose as well
and furious to part position.
All and looks like he wants more.
Might be away and try with a big
kill and that's a B side open
for business. Molleboy, the only
guy ready to stop this
crossing the site and he is not
up for the job tries to hit to
massive impact kills, but the
bomb is lost in middle. They
tried to go back. They had
It's all up in the air. Furia with the package at their feet and tries double kill into a B bomb site all for naught
All for naught if Nick's dies and now try how does he succeed?
Been given a route to get this bomb back but either bombsite neither of them safe you've got Yuri
Playing all the way through the apartments ready to shut this down
Just trying to get one step ahead of try making it nice and easy for themselves here moment
He goes to plug in that bomb Yuri can close in
Plants safe from the apartment's noise made and so bomb will get planted try is still in with a chance
It's the spot tries clean with it and now just this Yuri
Makes up for it that missed opportunity out towards the apartment
It's felt like it was gonna cost him that round.
And still wins the 1v1, Furia getting away with absolute murder and Trice had enough.
Oh, Yuri.
He doesn't know.
Just missed that.
Oh!
Okay.
Oh
He doesn't know
Breathe in a little easier now if you've got the four on three you've got space that's water ramp and this time passion
They're not gonna waste time in the mid-round. They're not gonna let it get weird. They're just gonna go
All that smoke full short. I gotta go out bench again. It will definitely take the chance
Once, one for one, all on left alone.
Trey follows up with his second AK kill
and he has just had a bit of a resurgence here.
Should be enough to close out this round.
Keep passion in the series,
spotted, falling in the open.
Multiple players and Trey is not letting it happen this time.
Three kills from Trey is enough in round number 19
to keep passion in play.
Bought an AWP for Moledoy.
It was Yuri to drop that over.
Okay, so Rato gets a Famous as well. He's got a partial investment and the Molodoy
AWP in the right place. They always are willing to give this guy an AWP.
Off-game, off-game doesn't matter. He gets it every downtime. Molodoy ends it with a bang.
What a way to walk this one home. Molodoy ace to close the series.
About that it's like, well, Brolin's not actually out and out. The captain out
and out the only voice that's doing a lot of the talking or that, you know, is keeping the energy up.
So if someone's got to change in the mouse camp, they just don't really know where that's at.
And obviously, they've had great success.
So it's hard to take a successful thing and make it riskily worse.
We've got the style into the pistol here.
The jewelies out for that CT side, pretty handily, actually able to find a couple of kills.
But it's the A bomb side that's lost a lot of control over here now.
And this in with a big find above that smoke looking pretty good.
He's looking for more as well gets aggressive here. I haven't got the bomb planted yet, but it feels like legacy are in control of this one
Yeah, got the numbers
And got the space to
Speaking of the numbers of that C4 get punched in as they look towards to lock down this A site
It's all in the shot of the one man that you far has no chance
Seen off by Nissemen that'll be a nice start for legacy out the gates
He's going to bring out that AWP.
That's technically a bonus buy for Legacy.
I'm not expecting those to end up for a real basic B here here.
This could be a broad bath indeed.
Art will open up a seeding as he flies out towards his B site.
Looking for a little more spings of the pressure and he can only get one.
Smoke down and Molly behind to cut that rotation towards Windo.
And the smart decision here, Miles, know that is a non start of a round.
saving and it's a fourth of a board legacy are not pulling any punches.
Yeah, it's it's really again, it is quite simple, but it's quite clever.
There's a bit of a concept in MOBAs called like a knowledge check.
Lato.
Thinking they know there's someone around here.
Yeah.
So do you approach it?
Oh, I'm going to chase that player down.
They do get the trade out, but still looks good for the CT side, right?
the setup and the timing of it all is just perfect.
Yeah, there's Nism.
It seems to pounce through that smoke.
Take all of this long control.
Really wonder now, how does Nism activate the skip button?
Art and Doom are all gonna take a site.
First up ramp as well.
40 seconds will play a time, and Zershin gonna get caught in transition.
That's gonna make life a little bit more difficult, especially with that Molly coming down.
Yeah, this looks good now for me.
There's two players flanking.
Oh, no. Surely been seen, but this one still finds it. He has to be traded here. I was going to say the way that that was all set up on paper, but they're just so very split. These remaining two CTs, Jimmy goes down as he spotted easily.
And it's Torji. Left 1v2 thinking, I know where one is. The other's the planter, but I didn't quite catch him. And I've got an orb. It just doesn't look good enough. So he's going to have to back away. Miles with a little more productivity to them, but it still does not work out.
Yeah
Now the sides and out and towards the off as well so you're gonna contest with all these yet to get on the board
It's just never good is it when you see a timeout go south artists get taken down
Suppose on his teammate Ted, what's he doing that?
That's in was like orping lower and then ours just on his head. I don't quite get that
But you know, whatever just classic art things. Yeah, they try and respond with some aggression out long here
that also goes south so looking pretty good quiet though again maybe reading like a bit of a fake
they'll push up a bit further get the rest of the utility going so it's a nice break in the pacing
there to just make them doubt oh and they are really trying to spot heads above these smokes it's
not happening you take a bit more damage themselves you have to wait for not one but two molotovs
before getting the bomb down ten seconds yeah to get that bomb planted really not a lot of
time and yeah at this point it's just a question of holding on I mean they really don't to be
fair with a really great HE. It falls flat immediately though. It's Lato against 5. He could
take some guns away. That's always going to be nice but the round itself surely does
not happen and it won't take anything so it's a big one for Maus as they get there first.
Careful all this as well. Just a really trained in here. The architect of the previous
round. It's a horrible round for a legacy. They don't even really know it. They're
getting suffocated. Oh wow. Just comes off of it. Just comes off of it. Can't
the repeat a beautiful reposition however and still draws sadzen in that's all he was looking for and I think
this is going to be a dive in towards the A site and it's a hope for the best they're looking at
real mechanical prowess to bail them out of what is looking like a dice around a felt like a dice
around from to get go that is a lovely day that'll soften up do now and on now in towards
last but just got to hold down the line 15 seconds we don't have time to mess around him
Molly tickling the toes of Zershin, but makes no difference as Art falls near some will get one
It's not gonna make a difference time. He's gone. It's ticked and the last one a lot
Oh, he's stuck towards blue crate. He's just gonna stay alive and that is it
That's a really nice round again back to back brilliant rounds from miles
In my opinion, but they're not gonna go for it. They still got the cash to keep by it, right?
There's no panic stations just yet sad Zen
This is the shot takes a lot of damage on the way out towards you. You kind of the same situation
Situation or gets his good up
Catches the over-aggressing arm not the first time. We're gonna be saying that probably oh, okay
That works. That's one way of getting the kill back team assistance. Yeah, the spam works out. It's a lot of damage done
I think exertion was like trying to spam back maybe yeah, not quite sure. He's really really low
So this whole be defense feels
They're finishing towards be but it's just the fact that back flat insertion weights. He's staying tucked as well
He's so low, he can't afford to really dip his head up.
His best thing here for him is staying alive as long as possible.
Gonna smoke down or give him a little bit of an opportunity.
They do have a molly, they do have a nade.
So they can't clear him out of that spot.
Holds off.
Not been used.
They will just get traded straight.
There's a lot of damage that he does on the way out.
Jimmy in such a good spot as well, they're not gonna be able to deal with him.
him. Do Mao though! In the middle! Huge fines from him and he will get them all! You can't be serious.
That is insane. That is what he's capable of as well.
I can see up to a sixth. That is fantastic stuff.
Off we go quick. He's going to die right here but I'll work against him. Full blind. Still
finding the kill. Lato for one but quickly traded his Mao's or claim steak in the numbers
game in the early portion of round nine and with that they have to cancel on long.
full of that position back towards me and it does feel like a lot of what legacy of doing at the moment is very reactionary
Which actually leads into what they're style a lot, but it's not always the most replicable of things
Individual brilliance our last round is hard to do time and time again
And this is where you see the other side they whittled them down get the numbers advantage and miles
Just play the trade game. Yeah, and they're gonna get a bit caught up on there in the idea of okay
We just had a crazy clutch. We can't actually fight back. Let's just send it and
And, uh, in reality, these are some top 10 players on mouse.
So you really have to be careful with that kind of mindset bomb plan going to be canceled.
The mouse move up to three and immediate response.
He's doing a lot of work as I think, again, behind the scenes in the in the
interviews and whatnot, everybody seems to be aware of that fact that he's
doing an awful lot of work, half made some noise, a little awkward, maybe
tries to draw them in somehow. I'm not quite sure. Trades are here though. We'll find themselves
in a three versus three, but it's it's a softer one, right? You've got art with no armor.
Does have an M4 and a smoke, but yeah, no armor to speak of. Nysim. Pivotal, massively pivotal
with only 30 seconds left. Patiently though. Nysim. I've heard them coming. It's a beautiful
double spray down. And Nysim is left in the one versus one. He's not ready for
that one to also be up on short he's going there though he's gone oh not quite
he takes a pause on spinks I was gonna say is maybe giving him too much room
there but it all works out in the end but since the weapons have been a plan
there's been money to work with miles mainly one team in the server back to
was be maybe a little bit of case plan as well but I say that they throw the
made, bay out the molly, they're on command.
They will start bursting in though, yeah they're still going to command, it's just a slightly different timing to remolly.
Super effective, going to buy some time for the rotation to come in and surely enough to help out here.
The weaponry not strong enough, the spraydown's not clean enough.
Let's do Mao with a lurking presence again, he's found a 4k before.
I don't think he's going to be able to find a 4k like this.
Do Mal's game. He's got a game, nothing.
He has no idea where they could be set up.
He has a pretty good understanding that they're most likely all around that scene for.
He'll swing out, and he'll fall flat.
Seen off at the end, it's a hide game and a great recovery from Mal's.
I'm like what I'm seeing, and we'll see if it continues in a second half.
Maybe it would have been more of the same.
It's difficult to tell with a team-like legacy.
They start very well.
They have some individual moments there from Do Mal,
but Mal's playing clinical counter-strike towards the end.
It just took them longer to get going.
Yeah, exactly that.
Let's see, we're looking towards...
Long and stew-mowl open up a seeding, exertion.
First two fall.
We're gonna take an attack in towards suicide early and towards the round as he was jumping for info, but now they'll smoke out doors.
A huge amount on offer here.
Four of them, they're gonna group up.
Question is where they wanna finish.
I mean, maybe try to distract and it has worked. It's in picks up to holding strong on the side itself. It's just going to be down to sphinx it could drop one or two this player on
Oh, low! Oh man!
Give him another couple bullets and I think you would have found all three of those players.
Once again, Star Chippin' away at this deficit.
He did so well in that first half to get rid of.
He got dive lines all along here.
Something in front of Spinks, so...
Only tagging once. Break on the smoke, but I'll try to fall away.
Doesn't want to overstay his welcome there.
You know for the very least that he's taken on control, they haven't crossed it properly,
but now that they can move in those taps with Duke by Dubai!
They'll get one on the Zershan, one on his own through the smoke and an aggressive move
by Nisim will lose him his life but won't expect it a second.
This is chaos, this is where legacy do a lot of their best work.
Come out.
Oh, no further, no further.
Really, really dangerous here, flash coming in, he wants to go further but he does
it in a safe way.
Two versus two.
It's good info gather.
Yeah, right.
It's a really big trade off.
Sadzin though just totally caught deer in headlights leaving Lato with it all to do. He's got a full belt of utility
That's about the only advantage that we can give him here. It looks to take a higher fight
They've hugged this wall and he's aware of that fact he knows the angles
One HP the difference man. That's so unfortunate. It's sadzin playing elevator there, right?
We've got a lot more
A lot of tree in terms of miss a shot can fall away here.
He wasn't given that with that five.
We're diving out as long again and that's two.
The last two to start things off.
MP9 are looking for more, but Brolin and Tauzy will combine to reclaim some space.
A lot of damage done to these remaining three T-side players as well.
Bang their head against the wall.
Yeah, there's a great position now for Nyssen to be in as well
and I think they'll be quietly aware of the fact that someone could be around.
Just all depends how cleanly things go.
So Nissen with a dangerous swing here, gets one, and the low HP now makes a difference.
He's looking for all of them and he will.
Perfectly played, huge three-piece from him, and a big round for Legacy.
Yeah, that's robotic.
Really, really well done there from Nissen.
What do they have the time to sit around and wait?
So it's Dima, for me, enough.
Yeah, well, who'da thunk?
It is certainly a Legacy textbook move.
They're moving him towards B here, and this feels so, so incredible right here.
Mow is blind through that smoke. He really really wanted to push it. It has fallen into chaos
but with the positional strength that the CT side are able to show us.
He really said fight.
Yeah, I mean it's kind of obvious here, but we'll still see how they manage to hold. One in the tunnel
could be a rare peek from him. Laster goes down a bit too easily and this him misses his mark. The
awkward dissipation of the smoke.
Oh, there's been plenty of them.
Unadvantage, four miles now.
They might save.
I think Legacy will move to save indeed.
They don't have loads of cash.
Yeah, well, you know, there's a level, there's a balance.
Proud of us.
What's all about the yin and yang and all that?
Maybe he has found zen.
Yeah.
Oh.
Oh, perfect break.
Perfect break.
I mean, I'm in this well, sad zen.
He's wanted a challenge, he gets it.
Torch he'll take him.
As he bites off a bit more than he can chew,
but he still looks pretty damn good in this round.
Yeah, we like that.
Spinks remains.
12 is right around the corner.
Oh, wow. What a round.
That is something.
That's a statement.
Sandsons were happy about that and too damn right.
See it from all aspects.
So, may well be the closer here.
Now's are gonna have to turn things around in a big big way
This Molly and
Flash off the back of it's a nice idea. Oh my left out isolated. Oh with the double spray down
However feels pretty good at this stage trades are in
And so when the dust settles here on dust it smells about one man advantage
So spaced out as well split in the sights here
This one's already got 1-3k to win an important round. Can he do it again? This would be something quite miraculous.
This is playing antsy. It'll be first contact across the shoulder. This is in a bit of trouble.
And does he time this nade? Good. See how they see off rolling.
But it doesn't. It goes deep. And with that being said, we now cross into the A site.
Oh.
They're gonna boost? No, and this one's just... Oh! On the jumpy, can he get clapped?
I'm feeling a bit panicked like I see a kind of all over the place in terms of where they're
posting up putting the aggression looking for that first kill really good day again they've
got fantastic H e usage.
It is it really is full.
He wants to get some information and well there's some flato exertion court.
This is risky.
This is really risky.
there's. It's left. I'm heat for
Brawland's to be better rights.
Stop paying attention to that
smoke, though.
Punished.
You're upon a change of slightly
more aggressive. There you go.
Locks in the H. E potentially
helping. I think a headshot
through that still would have
been absolutely fine, but all
the same legacy putting
themselves in the winning
position. Now the remaining
mouse players. It's not too
far of a guess to presume
that they are up short they are looking for a short play they've positioned themselves well
it's two coming round and down to just Torgy with 11 HP can't even break through the smoke
and it will be legacy not necessarily clearly over the finish line certainly the pistols
making the difference but they take their own map pick yeah but over the finish line nonetheless
right and that's exactly what's all about pretty good on the pistol this is true if it goes three
for three that will be very fun yeah yeah it's going to help you game in a big way they start
on the CT side here. Oh, lovely, lovely double nade and they're rushing off the back of it, right? So
it's just full pandemonium, great flash, but the contact flash is also pretty good and unfortunately
nothing coming out of the jewelies. An attempt from Art is shut down before he even makes it
through the smoke. And surely that has to be all she wrote. There's a lot of low HP bars.
I don't think they're going to get chance to test them and this is still
the game. And so, yeah, we're
going to have a little.
Thrilling his thumbs over in
pits for most of this round.
That very easily could have
flipped at the same time that
the double needs going over from
miles is a made over on towards
half war, which softens up. I
think everything was broke and
towards the end with that being
said, they were kind of the
first people coming in towards
that site, so it very easy
could have gone the other way.
That flash is perfect. Yeah.
front of that flash. Good if you're sorry. You're fast. He's gonna check. I'm gonna say it off. It is flawless. What a statement to start things off. Four miles who have looked a little worse aware and lacklust on the pistols. Scale forward, but there's a lot of bodies here from Legacy. This could get really dicey. Not budging just yet.
the spawns creep in the dive round this corner.
Bomb spotted.
Oh, for one.
Nisimilato kills a piece.
Uh-oh.
Bomb is dropped in a precarious spot.
They got to recover that, and they're taking damage.
Torsi dinged down to 17.
This round is falling apart right in front of their eyes.
There's 40 seconds to recover from a 2 vs 4.
They do such a good job, man, finding the good timing.
I didn't think it would work for them.
They were obviously trying to catch them with nades in hand,
catch them off guard.
Yeah, I didn't think it was necessarily gonna work because it did seem like the guns were all up and pointed in the right direction, but
They found a gap here though
Little one or they go early. You know what you really really really could have milked that
Are the back end of the site if nothing else is just gonna buy time. I don't know if he gets this killed
Not gonna check him. He's so lucky
Eight seconds just buying all that time now they have to be careful not to overplay the hand fate comes in
But it does not happen Wow and a big force by take for legacy. That's a huge round say considering what they bring to the table because
So a lot of the time you see that as a response to T side utility. Mmm. That's not the case here
They are talking they are thinking and you know, you saw a place moving away and really sure your place
Go towards a satin. Yeah stays cool, and they've just lost the sense of
Control didn't quite on that one. Yeah, we both had to have a double check there
It really did. You might just have done enough already. However, this him holding at the back end of the site will get traded out still more support behind him in the form of art.
The office here as well. So just draw them in and surely between the three of them, they will get it done. So it starts in with a huge couple of openness, really well held as to be expected bleeding into these.
So the long and the short of it is that legacy are in full control, legacy are probably in
a losing position with the way that this early stage is going.
Jimmy's struggling, Spinks gets a frag right if you can keep things that way, you should
absolutely be your arm at the very least.
Oh my goodness!
We talk about the confidence of Sun City, very nearly gets overconfident there, it's
getting tight but he will get out and trade an aid back, leaving them late, making
They have a couple left over as well just in case
Question is now who they hear they've thrown one deep as do you might want to invite them?
To another somewhere I'll go searching as art often does
No, who's his life?
I can maybe allow it
35 40 seconds left there
However, like yeah, they've really misread the situation. This is does manage
to find one. Hopefully holding the line, but Zershin gets his kill on the other side.
This him faking out. He's looking to drop that bomb, but he can't round the corner.
Oh man, it's such a weird game-state to find yourself in now. This him has sort of sold
things massively though. I think he will get the catch over here. No, actually, it's
close. One bullet in the difference doesn't happen and they have just been overwhelmed
and confused. Try and shell up here and invite the pressure in and because they're caught in two minds,
you don't have to play it. I'm just going to go for that secondary as he does like to.
The molly's down, you've got wave one out and front as well as version two. Oh, we've got proceedings! This is
mightily close.
The hop shots of the wall are really threading the needle.
They took down some of the three players, might even have been four, so they're massively softened up, but then some of the CT side, to be honest, still feels like it really could go either way, dude, Mao.
It's such a cheeky position.
He's normally one and done though, isn't it?
Yeah, but sometimes it doesn't get like checked or considered at all, and I think in a round like this, that might be the case.
Ooh, Zershin falls. He knows they're coming now. He'll maybe call for a rotation as well.
He's gonna take the swing early and he does get traded out, Brolin a 1 HP.
I honestly think he could have held for a bit more. Not gonna be the case. Flash to make the difference here in my...
Oh, Brolin's gotta stay away from it.
Strafe in the air to make sure he's nowhere near that grenade.
He will slow things down massively here. The bomb plant has been denied.
And it's in the hands of Brolin.
A weird, a weird little thing to note.
Alright, that's built for what it's called.
Yeah, but honestly it's just left me a little bit speechless.
Don't know about the guy on the right-hand side, there's the only initial insertion,
unless you've got a nice little gap in, he will get one, he knows about the second two,
and the insertion will get both.
What is going on?
Oh, it's way too close for comfort, it has to be said, but miles.
Another round, where late in towards it, they dig themselves out of a hole
and things are looking really uncomfortable.
It could be a very similar thing of a strong start, but maybe lack of consistency when the full gun rounds are...
How in full force?
Oh my god, he shoots so early on the shadows there, and this and me kind of scared himself into a fight he loses.
Yeah, that is true.
It's pre-empting when you spot a shadow and then there's, you know, a couple of meters off.
Uh-huh.
that's in looking to pick up the pieces with this all as he has done a number
around so far in this series she would not put it past him same vein I think
miles are aware of the fact that there's going to be some sort of attempt
mid-round to re-aggress either with a move forwards or just the positions that
they're holding art finds himself very alone here but he's able to play
anti flash from here a couple times actually you will get halfway checked it's something to find the kill left on one HP as
Torgie I think through spinks
Let's hit him maybe a wall as well, and that's how he lives and finds his kill rotating one off though. They're suspecting a late
Flip to the other bomb side which has happened a number of times now sat in to find another kill and do now in this
It's gonna have to really go large the flash is great. He's surely born of space. He gets another one in as well
That's two so flashes to just absolutely destroy them
Yeah, he's done so well there
So maybe he's just kind of instinctively reacted
Huge round there for legacy. We were kind of talking about the snakes a hand there
They lose that one and financially they're gonna be in a lot of trouble which is a springboard for miles to work with
Back in their place a little bit. They're gonna try to dive through here
It's off the first you all because you realize ones even cross the money for matter because art's going huge
Leading by examples captain fantastic gets three before he falls and it leaves it all down to two Torsi insertion
Surely an extra impossible round here
It's three in the direction of this site and sadson that big green will see off one of the last leaving
All the shots of Torsi in a one versus four which he has no chance in legacy
I've guaranteed a leader half already smoke down here
So legacy really working on a higher level than you might expect that was a molly
Backbox but
Second he mark goes down and so does Lato
You might have life in this nissen's gonna find one of his own now. It's about this retake
It's about crossing on towards the site and saddler other ideas
Can't net the second wants to cross you lose his life for it as he's just
chomping about and unfortunately with how low Nissan is this round might be a
right-off. Maybe arts in a decent position to maybe get something done.
He's far forward here. Yeah they're giving a lot of space across. Spinks is
just over half a footstep heard. Spinks with the trade they do well to find the
timing on all those movements and others actually not going to be anybody on
that angle. He gets taught the lesson once or twice. It's a pivotal round
the mouth he's taking like they were really on the back foot
And he's giving themselves a chance to leave yet something
Here in towards me it is make or break and spinks or pop his head up for one
They try something a little cheekiest this will lose his life and sad to now a known quantity with that open towards me
I mean man's doing a decent job in some of these rounds, you know the push and pull factor that we talk about on Inferno
kind of its poor DNA. I like to think there are some teams that play it differently and
try and evolve it, but it always comes back to this and Miles doing a good job of it in
this round and some of the earlier rounds as well and just fully conditioning things
away. And again, it's a it's a difference of the four spy in this case, but it is
the early rounds that miles are just not quite able to fully convert.
Oh, that is so brazen. Somehow no one's died and I've been given the luxury of getting
away. They're not committed towards B here, but I'm just trying to keep that pressure
on. They go back for a late play towards A. This is the right call. It's one on the shoulders
of the IGL.
I'm going for him. He lines up two, but he can only net one. It spinks. You've got
two kills in the previous round, two in this one, and it may have taken him a
while to wake up, but when he has, he's given miles a little bit of life. Two versus two
now on the retake in the final round of the half. And look at the Utah, actually. Yeah.
Lato, full bell. Sadson got a couple of flashers too. And Sadson's off them for the rifle.
It's just always a question of whether they're going to fully get it out. Molotov fails.
That's kind of a yikes. The need in the wrong place. Flashers are your big ones. First
comes in, top of the head. He's just not quite sure. And Spinks will get them both.
absolutely flams him really really well done.
Let's start with the fundamentals.
Pistols, you've got the first one ours, but you fell to force by it.
You can get a nicer start towards the horse.
Something they've yet to do, that'll help.
Oh man, and it's straight in.
I mean, Brolin does well, catches a jump peak, I think.
There's a couple of them going for that.
They will go flying forward.
It's not bothered about the smoke, but Brolin is keeping his head on straight here.
We'll take a couple, and that's about the best you can ask of him.
Ah has managed to pull off the aggression
Okay, good molly good molly. Oh man, he's in like such there's one guy
Oh, it's unbelievable, right? We'll see they might be able to hold on though as you say good ball top that buys them a lot of time here
looking to just fully draw them in taking chips out
Samson gets one he's got the knife out
it's close though you know I don't think they've got it
yeah I don't think they got the diffuse I'm pretty sure I saw the bar like
oh no okay he's on still though
it's close though
he's not got it
someone got off
yeah
I swear to god somebody got off
no I don't think they did they just missed the window it was so close
no no but there was
there was like someone diffusing and then I as we kind of cut out I saw the
bar
oh well
Well, 9-5, and time's running out for Maus here really.
I get a second chance at this force bite.
I've got to do something. I mean, they need a statistical anomaly around them.
So I'll probably start things off.
In fact, the N4 for one, do Maus full blind, so Jimmy will get a second.
Hang on a second, we said we needed a round that feels like a statistical anomaly,
and it might just be here.
Five versus three now with a bit of damage done on towards Hudson.
might be a chance and as the T side head to A, sort of a couple of those players and towards
B and even look at the aggression exertion, he knows that they are committing towards A.
There's a real time around this.
Could still make it in though.
I can't see them when in this round.
There's way too many bodies here and they don't know they're being flanked.
True, it's a skill check at the end of the day and they are just waiting for that
smoke to dissipate, waiting for it to chance.
Take the fights and indeed they will just walk straight into me ground and what eight people after as he is finished off
So not happening
I think there was maybe like a tiny brief window if they continued scaling up short like that
They could have isolated the two a players, but they take kind of living and dying by whatever trades they're going towards a site
That flash a couple of guys in a half war and they cancel and fall away, and it leaves them all alone
Just, yeah, get around to nothing, they get it.
You can see where it puts the pressure back on
towards the reinvested by Legacy.
Oh, it's not exactly pretty.
How, how is this possibly going favorably for Legacy?
Everything looked like this round should fall to pieces
in a matter of moments.
And then the most Legacy style possible,
there are two versus four.
Yeah, they have enough information to go off of
because of their earlier B rounds,
their earlier B successes.
Nearly shot ringing off for Torji and off the back of it.
Apartment's control here for Legacy.
As they look comfortable while taking it, just batting the unlikely spot here.
It will draw them in, gets traded for Torji there to back him up.
So, mathematical advantage off of a unorthodox play to say the least.
The remainder of the T side are trying to pick up the pieces.
up banana at the same time a quick rotate from Brolin who's coming through he has a flash which
and he's just scooped up a nade depending on the timing it could be huge
he's gonna contact this cross though it's actually waiting for him to find time 20 seconds it's
really not a lot of time for error here as well Zershin can't quite confirm his kill but it
should be enough 15 seconds and now into that one versus four Zershin no chance
So he's going to tuck his tail between his legs and get out of there if he can.
Spinks got other ideas.
He'll drop a smoke to try and stay alive.
And he'll just get out of there just as he keeps the AK afloat.
They can reinvest in towards the next, but a really important round for Miles.
Miles.
I've done well at the late comeback, so we'll see if they're able to do that again.
Taurgy looking for these early opportunities, couple rounds in a row now.
The rest of you took from both sides, but it is miles to move forwards.
Oh, we're going to trade it instantly, but it's good to see him get his shoulders out
and keep the T side up bay.
It's more on sphinx here, who honestly, I think we've been the easiest trade in the world,
but we're running to him alone, so he gets one kill and is able to back away.
A mistake, I think, from legacy.
Yeah.
here's the big concern and they're ready to burst it feels like they maybe I've
missed them out I think they're really waiting to make there's a contact flash
rather than an initial peak flash see what they can get away with it's being
tied in a way I don't know he's around though he's already found a kill
earlier on he's just absolutely calculated things here 15 seconds he's
not wasting any time wow stuff waited for that flash waited to draw them in
They've been out of control taken and then they can now pull the rotation off. They can leave two here three towards a
It's a great way to play it
Legacy's bite has to work out then have started to make a move here break coming in. Oh
My
Caught you with a miss shot. He's ready for some aggression here and he will find the response
So this is the easy one lands the hard one. They've started to scale up. Sure, but it's not looking good
Things are slowly unraveling for legacy
Hearts.
He's getting so off in that perfect spot as he so often does.
Oh, and he might have done it.
Hang on.
This is cheeky.
Half an eye on it though.
He still finds the kill.
Damn, it's sharp and it's clever.
Off an eye, but he puts the bullet through it. Fair play.
Nice.
Check it out. Thanks.
I've been practicing.
Oh, faking it out.
I like this.
We go in A.
I'll re-aggress because Sazen's surely gonna be there better right in a second
Get one does he expect two more though around this corner?
Is he gonna tuck himself around as separate corner actually all the way look at the time here? I
Don't know that they're looking to get the kills
We're gonna get a bomb in there because there is that be player so far away torture was watching behind expect them
Let's come out the apartment here. He's able to take two backs off
Really nicely five seven out will go down, but the bomb was
I'm missing thought he'd retrieved the bomb
This teammate fell right next to him, but he did not pick it up a
Small breadth of a hair just really making all of the difference and
So we'll see these are all it's around. I mean miles one one very similar to this actually like a true force by
at the tail end
It's him dead to rights. That was an elbow as well. He's not quite quick to react
He really had his sights set on that smoke
I think subconsciously they know they're all here to be honest with you. Just the way that
that P came in towards middle still though, it is raisin as you've been saying and the
trades are good. I'm planning to come in numbers evened up now and weaponry evened up
as well. That's so lacking on the armor. Find out if this orb can lead the way. It's
It's not going to be easy to get in.
Sads in as well, finding him, eliminating him, is the main mission.
They're stacked on top of each other, a great little jumpy.
Sads in, caught off.
Dumau going to have to go above and beyond for all of them, actually.
Finds himself alone.
Oh, no!
Brings it into the 1 vs 1.
And able to look to play that bomb.
Tap comes in and he knows.
He knows. Tors, you'll take him.
It's going to be close with the kit.
With the kit, I think he does.
Yeah, yeah, seconds to spare, honestly.
That's tough for DOOM out. He had the right idea, not peeking initially, but the panic gets the better of him and he's just a bit too wide round that corner against the AWP.
That's risky.
Could be huge though.
I think he's going to be checked here.
Just get traded, but good re-aggressed.
Created some space, hasn't it here? Full distraction away, and surely you feel enough work has been done. Spinks aware.
And it's our in banana with nothing that he can do to really help his team out
And again, it's like what we talked about in that time out. You're contacting up mid
Haven't smoked long. Yeah, it's barely a flash to their name
Open the door for them, but
Now double-gla asked to come
23 which
could be the last off play here and Torsi wants to make sure of it.
I'll say it again, he came in towards his half,
struggling to have any sort of impact at all and he is the light out ever since.
Sir should somehow getting out of there alive.
Second aid will come down as well as Dumal, Art, Lato,
all taking a lot of residual damage.
Nadal towards that corner could deal some onto Spings and it does.
But they're still alive, that's all that matters.
Yeah, numbers look good and it's all unconfirmed damage, right?
Yeah, nobody's gonna be able to tell you whether that worked or not on the legacy side of things, but they still feel confident
Into the B fortress
Three players over here
Lots of not quite good enough. Maybe it is designed for that location, but all the same. They're so late to the party
You have to recheck those kinds of spots. Anyway, Zershin dealt with quick
That's his brawlin, but it's all spanks. That was the last man I was keeping an eye out for
He will hold the line and he will finish the job miles with a pretty insane comeback all things considered
I think we were 10-7. I hate to say it because I know some people are gonna love the moment
Apparently on a pixel at the moment, but both of these sides of one six out of the last seven in this map
You probably just broke the German record for most
There's no way we're doing country records
it's really gotten bad. Into the B bomb site as society might be falling apart
around us. As is the B bomb site attack. Sad's in the only one left. He only gets
that one kill. Just waiting for the right moment to do so and also yeah perhaps
again trying to pull the wool over the eyes of their opponents a lot of teams
will do this with a smoke in towards there. That's the bomb. Drops and herds figured out
but they're just not ready because there's not a smoke down and they've managed to get
away with it almost for free. It's too much self in towards Palace, Balcony. It really
could be the game changer. Lato manages to find Brolin. Bomb still can't get out.
Great little Molotov but it's Miles in the Ascendancy with only 20 seconds left
on this clock are going to go down. Lato remains all alone trying to find the tip of the head.
Not happen for him somehow survives that fight, but all the same they had him dead to rights
with the re-peak. So three in a row, mouse looking good.
It's been gradually getting cleaner and cleaner. We're really seeing a bit more of the pinnacle
of them now. This is a lot more like it. We've come back in towards the buy for this
seaside. Legacy don't find number five and right she starts to really start, you know,
ring a few alarm bells, absolutely look to say, you know, I'd like an early pack time
out of some sort, rolling dead to rights, no way, there was way too much pressure on his
sort of position, the fight on two fronts will lose his life, so once again the ace
out lost, this time with the full buy behind it, it's a lot more like it.
Yeah, I mean the big thing here as well to bear in mind is Legacy have gone really
quick they've gone back to what they feel works and just their basic answer for
problems is to rush, which again is just not all that common for the top teams.
They tend to take it slow and then burst things out, but the flat spawn-based
rush is not as common. Need to look good, softening them up and no kills found.
Our kit's available here, but with no kills coming their way, Miles I think
begin to consider this yeah for she is so far away
this is like it's really maybe find some oh or maybe not quite forward-facing
actually and to be honest with you towards it's get one of them on the way
out but it's do man the end who delivers with four kills to his name
he opens up that round that he closes it to on that
I don't know what they mean towards B and all five are in this direction and they're going to go quick, we've got to set it.
Default positions, they dive for pacey arounds and they're going for that once again.
Jimmy's up here towards Jail but it's Torsi to open up proceedings as Missum will hit the deck for another on the cross.
But, Jim Fat moves early and actually, so does Speaks, so the numbers go back in favour of the T side.
Yeah, Latterby and sort of lightly dotted into the bomb site was just not communicated, not spotted maybe.
And potentially another safe. I mean they're so far away. Yeah, I don't think they give us one looking
Yeah, this is tough man. This is tough mouse
Right place right time just not quite landing those shots and not quite sure of themselves
They're really having the mechanics tested they have failed the past couple of rounds. I was ready to kind of say, okay legacy
Rush beads pretty transparent. They lose that round out. What have you got now? Yeah
Not much but it's actually working for them
still does come into the conversation. Oh you've got a you've gone be maybe have
fast mid but like what else do you really have in the locker if the slow
rounds are not working for you intend to be something that you're always going
to have to fall back on I don't think we'll quite reach it's not gonna get
there in time but to take two on the way out it's pretty good yeah it's
actually a silver lining to be fair but you notice the shins gone high on
On the window boost even despite
The lack of smoke again, so they're not falling for that same kind of gimmick a
Light change up in the way that they will actually boost the player through the smoke
Possession is still watching
It's once in a while going to be a team where you have to watch this angle. Oh, they've got a right idea
Transursions moved away, but made I
Think this looks pretty good though overlooked on the chair
and your flanking presence as well was picked up by the orper so it's not gonna happen here not enough time and legacy
When they turn that dial back down turn the heat down
They just don't know what to do. So the issue is right. Okina prodding tool is supposed to be in the A side
See what comes up, but I was on the two phase
He's back.
Three, four, lovely little flash over.
Session not able to net the frag and he will lose his own life for the trouble.
So Miles tries some aggression.
Doesn't quite work out.
Maybe they will go back to just sitting on their hands for the best part of a minute
and a half.
On the less.
Damage done, info gained.
These are things that you can argue.
It's going to be a pivot back towards A, which does feel like a capitalization
on the squishier bombsite as it were.
Yeah, it's just Aussie.
Oh, wow.
Wow.
That is just so unfortunate, I think, with.
As bad as it gets.
Yeah, the look going against you like that.
You're on the wrong bombsite.
The rest of the guys just going to be a save here for Miles.
A loose look at exits, really.
But, yeah, you're spot on.
Just shell up here.
It's good to see that legacy can bring in those slower
rounds again.
We haven't really seen them for a while.
Worms in my tour really on tours this map, but obviously for a while even Black on Inferno.
That's just unfortunate.
Even if Tourzzy gets one there, it's a different story.
You know, he gets one falls away back into like a four versus four where they can actually
fathom the idea around a retake, but it works against him.
Sands in, by an exit's for him.
Okay, Jimmy lurking around TV room.
I guess one back in blood at least, all scooped up, and blast out, scored 9-5 in fact, spinged
probably not worth the fight to be honest.
So a couple of kills at the end which you'll, if anything, parley kind of thing, Zershin,
do you fall away now?
But no, they're both going to sit together and start moving the way, one of the Eski
by-train.
this sim.
Now he follows you around the corner.
It's a little bit uncomfortable for Sadzim
because he expect the second.
Oh, kill.
That's a great name.
Perfectly plays.
Touchdown.
Why is Urshin
coming back in favour of Miles?
I love the aggression.
Yeah, really well found.
As they look set to maybe push things forward to.
Press the attack, so to speak.
and remaining aggressive off ramp for quite a while. Yeah, I'm gonna move
Back towards the safer spots, but legacy of course
and down a wild walk out from Spinks, but it is
Easy for him do my turn the wrong way arts made his way up the window
What can he get done over here sir shun will check in the Molly
Puts him on alert really kind of force it
Pretty funny. Lotto is gonna be left fully alone
One versus four nothing that happened for him. So it will be a saveout and
Miles able to retain their lead in their strong position here but again seeing
some life in them. Here too is a little bit different compared to that top top end.
It's going a bit quicker. Get out of front of the molly. The molly has split up the
park. A smoke that'll come down behind it as well.
Jimmy knows that this is a real potential.
Something dicey here, that's great finance.
He's not gonna take it over at a great time, but he can't find the trade.
He's gonna stick around and in doing so that second swin will lose him his life,
but Spinks has got all the right ears, three for him to shut down B,
and Sads is all left, he can't scoop up a gun.
That was feeling very uncomfortable, but Spinks bales them out of a bad spot.
Absolutely fantastic stuff.
As they will continue about leading legacy not out of the danger zone right three rounds is not going to be enough for you great flash coming round
They're totally core. Oh, yeah, and guess what they go back to now. It's a rush. Let's try and rush in there
Well this time miles are very very ready. It's not gonna work and you can just see the playbook
They don't get a nice to be honest considering the bite
I can live for Dumau is as good as it gets.
Dabbing up the exertion.
Rejecting the second but it's been sloping up the ceiling.
It's actually going to go in front of the flames.
I love the idea.
You've got the AWP at range to hold down the fort for you a little bit.
And it's just all falling apart.
It is beautiful.
From Maus.
Lovely stuff from them to shut up the half.
And they have put a statement up there.
Legacy are in trouble.
It's a bull-eak time for the Brazilians on home soil as well, especially considering that
they honestly should have seen zero hits.
Yeah, and I think they know it really.
They're looking to try and do what they can.
Oh, that's a big kill to give Lato the chance on these Juleys here.
Ultimately, three kills created around him.
Could be a huge bomb recovered lightly.
Still don't really have space to get into the bomb site itself, though, Zershin
looking for some elevation to try and change things up and find that all important
head still not feeling confident enough to cross to get this plan to run out of
space but he really wants to high ground yeah really wants to try and net a head
from here but as soon as he shows himself it's a double swing in fights all on him
giving him space there's not a lot of time left now though he's got to recover
the bomb back himself which again they are looking to lightly hold he's
happier to take the fight so we've seen them plant that bomb no you might start
getting away with it so calculated thus far two easy kills a bomb plant in the
nick of time and a low HP missing there's no armor as well he's got the kit yeah
this is scary I think this him needs instant headshot if he is to take this
and he's lost track he's lost track he does not know where Jimmy's out right
now gonna tap that bomb will he consider CT it looks like he probably
will now that he's checked firebox but no he is just going in oh wow wow okay
Jimmy just not peeking second time of asking he will get in there and it's it's
a little dicey but Jim fat with the one versus three he doesn't fall this is it
sasin's glass kind of the orpers boss worth keeping an arm off it works
with waiting for that do-mow. He double checks in, loses life, but Satsyn will do something
at least with that IWP and this him. Finally gets on the board and he actually gets two
for it. That'll end the never. It's true. I was worried he was going to go kill this
on the map. So that's been insane. But he does redeem himself slightly. Is it enough
to give his team the round though? I think it's the question here. And they're actually
way, way ahead of things on B. It will slow down, not realizing how good they could have
had it. Sats in out with some light support behind him, but they've split up. Lash comes
in, slightly delayed second as well, going to give Jim Fatherspace that he needs the
office quite a lot to do, the backpack sticking out. Lato gets in in the nick of time, tours
you with the fake to draw the one on one, but there's no time remaining. Lato plays
it well to just force him off of that bomb and it will be legacy to survive.
Sikron behind the scenes, Torsie who there's a lot of that kind of sacri-
calling but Brolin's like he is really red art and the star he likes to play
like a book and maybe it took a while to understand what he's trying to throw in
and what his defaults look like and what what signs are there to kind of get a
read and get an understanding but I mean once he has it's only been one
way traffic. Let's see, Sadzen up close, Torsie behind as well but he loses life.
about the second half of Roland. The IGL leading by example, they dive out into the day and this
could be the beginning of the end. Yeah, I mean, it's just perfect man. It's just absolutely
perfect as they enter their way in. Yuma will take down Roland. He's looking for a little
more here and perhaps, oh, it's too much to ask him. Oh, no. The difference maker
has been flying down now as well before he can even finish that kill off. Speaking
of flanks. Yeah, we do have Nissan here looking to get a few more kills to his
name. Bomb goes down. Yeah, to say it. You really do. So does this. Yeah. And so does
the series. That's that's a rough one. Last chance at anything. Do miles just too far
away. 14 HP. This is a safe, but you can't save an eight even to finish him off. He
doesn't even have a peak on his way. They definitely knew about him. I was going to
take it. Look, slow start from them. Just do we maybe flash back to it, right? They
They lost both pistols.
Hugo, can you kind of set the stage for this one for us?
Yeah, it's an exciting game.
It's a game that Navi have taken many, many times,
many important times as well.
They even denied Bait the major playoffs
to a member back in Budapest.
And Bait, despite numerous attempts at it,
have rarely found success against Navi.
One map finally picked up to the 8th of Navi
back at Rotterdam.
Bait are looking for more revenge today,
and it's going to come down in middle,
with Alexi B starting the show
around Bungious Double.
Headshots come in and bait just speed up on that A-side
that Navi are all here.
That's pretty one-sided pistol as far as they go.
It's a one-sided head-to-head area.
As I just said, eight to one.
Eight to one in favor of Navi, right?
It's not good numbers.
And in those eight wins,
I guess the hope that you're holding on to
is maybe in a B03 with a surprise, it's more realistic.
And yeah, Navi obviously, they have great form,
But we've already seen that matchup.
They got 3-0 nice and clean by vitality as it often is.
I guess it's a question of, like, can Na'Vi warm in?
I don't think any team is going into an event right now
with the realistic aspiration of winning the event,
except vitality, right?
You're hoping to make a run.
You're hoping to get to those grand finals.
Shai, thinking about characters like Blade, who's not
one to kind of sugarcoat when they're having problems
or when they're kind of working through issues
within the team.
But the tone of a lot of these, you've changed a lot for Navi now, hold on a second, no time, so that's fine.
A little couple of exits on your way out of the round.
Navi's staying mobile, just trying to find them and I think they will.
Bit down ramp and essentially trying to save.
Would hate to die after time, bit won't grow on that.
And you know, we've been talking, Navi.
If you have this control they're looking for and a chance for us to see what they have in mind once they get moved.
It's a good take they use double smoke and Molly in the corner. There is no position Navi can play in middle
So second timing take the bait gives them full control, but Alexi loves a cave spam
It's gonna find kensasaur who climbs up heaven. That's a awkward way to go for bait
They got their early control and now Navi blind, but still make the right gamble three towards be the all in the picture
They setting up for this execute three on the ramp and one cave
As the spot on cave saw two players did sissy it's wonderful up next and he's gonna hit his on the AWP
Quick work made over this B plate 5v2. You're trying to plug in the numbers
But you knew there were multiple players back there in cave. It's too much to deal with for bait
You feel like you've already caused bages to whole host of problems
You know you've both shut down the midtake, but even in rounds where they get away with the space
It's not but I'm gonna net them anything yet
Now they're just one of these A walkouts and again into the wonderful orb.
This time he's got back up, Mikazi riding shotgun.
And the full rotate arrives, it's only essential left, his teammates.
We've seen what an orper who can't be consistent will do to any squad.
And in a time where we have so few orpers, one of the earliest stages, stage two, I think it was.
and then even playing them for a playoff spot at the major and they had a really
close train as well but Navi just clinched out another 2-0 against him.
Finally get to see a scissor York make an appearance. It's one of the worst maps
for a T-side AWP. Oh great and he's got the AWP on it now so things get
they had easier. So tempting to walk through the Karzee.
They do it, Sizi.
Wonderful takes him down.
Easily done by Wonderful.
Yet to die in this game.
Looking for another, not shying away from the fight right now.
As Exet comes in, cave is taken,
and Wonderful is exposed.
Bit needs to provide the cover.
Oh, hi.
Dancers around the smoke.
Bit makes it look so comfortable,
And there's wonderful to help him out.
What?
Day one of Rio turning into just a slog,
taking down some notable teams on their runs
to wanting paravision, not easy to do.
Beating some of those up-and-coming squads,
but Mikazi close middle, close lines another.
We have had in these opening games,
we've had everything from 13-1s through the 13-4s.
had some dominant maps in here but could we get you know the completion of
that with that you've done it with it in with says he getting boosted
wonderful yet to die let me show you how he jinx works
oh he's still in the ramp for now they've lost a bit it was getting
aggressive that need is brutal there it is finally taken down a peg first
death of the game there as they make their way in through ramp but still it's
looking at the end of the line four bait a couple of entries short but into the
full stack of Navi another force by out of pure desperation you don't have any
other choice
faster tempo on this a hits still three CTs here
V just remaining one step ahead again great damage on those nades remiss
What a wonderful boy, does he make up for it?
Quick, kill Atarall, till what's that one home?
Religated to JustGillilz here in round number 12.
Can't complain about that.
This bullet actually catches the second guy
out through middle as well.
Sizzie bought down low in that fight.
Out here towards Heaven, ready to come through
on the timing was Alexi,
but he's not even required because mid has been shut down.
Yeah, I feel you.
There's no one in B, Harry.
B is open.
B is empty and Navi don't even care.
The bomb is still back in T-Sport right now.
B are winning this round.
Are B winning A round?
Navi.
Waiting on this B site.
Essential swung.
Good double, but as said, that bomb too far away.
That might just decide the round.
Alex goes out middle bit of a shame on that timing would love him to come back to be instead
Na'Vi just close it with a wall bang and simply done Na'Vi look to start their campaign in Rio with a bang
Having said USP up close
Will it bear fruit a little bit ramp aggro as well
Lexi's still waiting around at the doors how's he gets the spot a Lexi's able to play in tandem
That's two opening kills. He has Sissy up close in the cave. Open a complicate matters and slow the rush of Navi
Claw fighting here. Support comes in. Sissy's getting sandwiched both sides of him. Oh
It's been a long drawn out fight, but there's the kills finally coming through. No
He's MPL in this looking for one measly round our bait and it all hinges on MPL's clutch
getting done 13-0 you don't get better than that and that's quite a statement
of intent out of Nardi in their opening map.
Nardi poised for this A hit and they won't be moving from their positions
NPR's gonna have to find himself inside of A of a Moto Smoke put him on the
wrong side of it drop into pit denied Moto Smoke misses and the headshots
come through for Bay it looks like their first round of the series is
finally here no one beats bait 14 rounds in a row and gets away with it unless
Kazi 1v5 would be required couple of low players here and still a ways away
from worrying
sadly give mccasey his chances there's the door burres to shut him down bait on
the board finally come through with a round they're back they're so back might be
nobody come his way it's gonna go for just an angle on to the old mid he won
RV focus on banana smoke down great grenades here Alex just eviscerates
Mikazi though with a running gun and it's up to the native trade Navi 4v4
full banana control all left in limbo and fight for bit in the apartment so
full regroup outside of this B site they're getting ready to go on this
I wonder if they heard that drop out of apps because a media rotation coming in
Sissy peeks down mid, Kenz is also on the move so they have good timing
Wonderful up and over gets the spot can't convert and all the kills come through for bait
No worries there is that one is it completely converted?
They want to just send it into this site on the other half of the map bait a very very blind right now
Right there passive back within the A site so last time where kind of Sissy being pushed up over towards me
It gave them the info ahead of time
this time it's just guesswork. Flash in, hoping to have got a sensual involved, does a good
chunk of damage but no kills found. Down a scissi on this AWP and they're quick to close
in on him. Because he might just on that as well because of the health. Now set up
at the back of the site, crossing in his bit. You're worried about that bombing
transition, but he's dealt with the player backing spawn. MPL can't line him up. And so
Navi will break through and it's helped out massively by the man that was kind of put in
the spotlight in Mikazi, getting those entries to break the bee holder part.
The Utah was also excellent, right? Navi know the Orp is on B, right? It already fired off
of the corner. And look at the Utah they throw to isolate Sizi. They throw a pillar
Molotov not even a new box Molly and they catches the other you know no rifle is playing pillar in that position
They know CZ's there and then the amount of flashes that connect as well CZ spends his entire round
Blind on that B bomb site
Could have been some damage on the RV retreating
Even trying to cover wonderful bit
Looking for the orb. I don't know if you got that info there
He spotted something for sure MPL gets aggressive and you can hunt down another as well bitcording the fight
Alexi running, it doesn't really clear the corner and so MPL is beasting here in apartments
Surviving is another game as Makazi realized the noise went silent and MPL will not as he finds four frags in apartments
bait another round when you need to you can go and get that info
We have a bit more of a B focus start here for bait anticipating a change out of Navi
Yeah, the one round that Navi won was when bait played double pit
Oh ouch
Grenadier, he's one for breakfast, good trade work again, bait, beating down on
banana. MPL, you just don't want to give this guy more fights. You want to be
wherever MPL isn't right now. Get out of apps boys. Game plan is busted.
Oh, that's an awkwardness.
Oh, that's a very audacious attempt to cross back out and Wonderful's just nailed a second.
Down here in the pit is MPL.
He's 15-1 playing an absolutely stellar game, but he has to stop this.
Ross, this 2v4 is on MPL.
Gets away with the first.
It's wonderful.
Two kills deep.
time low. And when he gets off
this bomb, surely a dead man.
Bait keep racking them up.
Another smoke peek back up after that gets replenished.
So, Navi might just have to go through it
if they throw this execute now.
The smoke in CT is down. Navi have no more.
They're forced to go through the utility.
Alexi's gonna have to nape this open.
That's the break on the smoke.
It's replenished there. That second one
comes out from the back of the site.
So, Navi's still running through gray screen.
It's a good flash to bring them in.
Alexi and Mikazi offer up the entries and it's all on the back of that EMA flashbang.
He threw three in a row, right?
That coffin player peeks, he gets blinded as Alexi comes through the open smoke.
He peeks again, he gets blinded.
Then the quad player fighting blinded.
That was three excellent flashbangs for EMA.
They essentially won, Navi, both the rounds, right?
Think about when Sizi was pressured on B at quad as well by utility and Mikazi runs him down.
I mean, rightfully, Navi are expecting a bit more resistance out here towards B and the
one way in.
So again, they go on this venture out towards top mid.
They meet that Sizi, all head on.
And no option for a trade here.
Sizi's going to get another shot off before all is said and done.
That's not how you look, it's just contacting to mid.
Definitely have a whole lot to show for these two kills either that have been handed away,
you get out top middle now, but going into a fair fight out of the A bomb site.
There's the opening from the captain, Alexi provides.
Can't see how to wrestle that one back, but it's MPL, the one guy you've not been able to get past.
It's not an unforgiving note. It doesn't forget either.
It's 18 and 1 on MPL.
You should have set some KD record right now.
18 and 1.
I mean, now they have been really insistent,
but eventually they're going to break through this A-holder.
They don't want bait to feel so safe over towards A.
Any problem is, you've tried to go A a bunch in this game,
and you've really now let bait know that this is the safest
half of the map.
Only successes have been down banana,
and so a quad B start sees a lot of aggression for bait,
and they even get the spam kill on the smoke.
It's also pretty important who it's onto, right?
That's McCarthy, the guy that's meant to go
and take the B space.
Well, he's just been knocked out of the round.
So you start shuffling the defense around it straight away.
Okay.
I might force a move here for bait.
Yeah, they get baited in.
Losing a B player, MPL tries to get aggressive
and it's 18 and two now as wonderful finds his shot.
Patience pays off.
Narvi, they're again split, two and two.
Just need to get groups and go together here but the clock is low. Is anyone going to go back?
It's walking into B right now. They're still so split for this point of the round.
It's fine if they get this entry clean. If not, there could be problems here for RV.
Problem averted and avoided. This looks like a three round half.
Oh, Ina, here's the footsteps looking for his first kill of the map.
No.
And he's not going to find it walking away at apps.
And they're just saving because the position here really does decent money, but AK and
AWP.
We'd rather all the spoils here for baiting that final round of the half considering the
game they've given us.
There's a couple of entries, Alexi through the smoke, wonderful patient onto MPL.
Yeah, it's the Alexi kill that kind of gives them everything in that round.
Just that one kill up through Bernardo to kind of give themselves another option.
We also was brewing in that while they were ready to go. Hey, they were gonna go into the stack
Not your game
This is how you made bait for your last map boys. Taste your own medicine
Oh
And this is how it was, he says, so many untraded opportunities here for Narvi, right?
Like, no?
Okay.
How's that for a trade?
Take it back.
Just ball bang them.
And there's a second one.
And now what about the trade here?
Oh, missed on that.
Sure.
Through walls, through smokes, whatever it takes.
I'm welcome to the game here, Matt.
Hey, on the board.
Alex didn't use his molly. I bet they never clear him, but he'd rather keep this B site intact.
No! Not another wall bang!
Bits! Might be a dead man. Gets out in time.
Just hounds him down his MPL, and I mean, not hard to see why at 19 and 2 MPL now behind enemy lines.
Might just seal this half with a bang. Backstab on wonderful!
Swing and a miss with the turnaround. Okay, I might have made it past redemption
Be one hell of a redemption arc
He's one on three first kill of the map in this round powering confidence not had all-time high for Ema
And timing's missed across the board, but he's still in behind MPL
He shot 10 seconds left to work with and Sizzys caught him on the cross bait lock in a
a dominant CT side with MPL playing like this.
They might be able to make it a three mapper after all.
Maybe their CT side is more in store,
but it's got to start now.
Couple of years ago,
Blade would have loved this performance out of MPL.
Right now, he's had it.
Nice.
20 and two.
And the thing that was so impressive about it was,
it's not like he was being super aggressive.
If anything, he was like the kind of safety net
in a lot of these rounds.
Okay.
One tapped up middle.
Oh, okay. Maccazzi will answer with one of his own still a lot more bodies out towards banana to deal with
Box smoke lobbed in for Alexi wonderful offering supporting flashes out from the spawn at least stops any type of a spillover
In towards be there was no one home for a second there
So big smoke for Alexi if he doesn't get that down beta sending it
He's still alone though. Not VR opting to gamble and it appears wrong
Yeah, you kind of hoped that you just showed enough, right, that there were players scrambling
over to knowing about for sure by bait with a flash and smoke timing.
And so hoping they were going to overcook this and go back into the one manhole.
That's not what's happened.
And so that will leave bait with a pistol round and that much closer to making this
a three mapper.
20 and 2 and he's still planting the bomb.
They're going to let MPL work the apartments, or the timing of the IV, that just kind of
sums up how they're getting there.
He's felled for an RV, right?
He finally gets his hands on an AWP.
Alright, Harry.
Why don't you do us a favor here, wrap it up.
Like we are indeed wrapping this one up.
All right.
OK.
That's more like it.
They have aggression out towards the boiler,
nets himself a double kill.
Alex up next doesn't last long.
From double kill to double your kills, Ema gets a second.
Alexi with flash available and McCarthy hiding.
There's a bit of a gap there. You can walk through it.
You could hard clear spawn.
Warp is covering it, though.
Kenzozor goes in.
It's Sissi to take that line into the site now.
They were still paranoid about it.
Mikazi's been swallowed and now dealt with.
And this one's looking to come through.
Sissi with a bit of aggression taken down a peg out towards the spawn.
It leaves it on Kenzozor.
Won't be too in front of him.
It's a game that bait have been in full control of.
And the task is felt too insurmountable and this is quickly building to be one hell of a finish, bait.
And a 2v4 to close a dominant win on Inferno.
Kenz is off, swings it wide and bait shuts him down.
Clutch denied, Navi keep themselves on Inferno for one more round.
A bit survives, a very scary 1v1 there when you consider what's happening.
I
Execute heavy here pages coming up on the shore side and coming up at the pace
Flash doesn't matter Alex full blind full run and still gets away with the entry
Everything's going wrong at four now V as bait claps down upon this A site and it just crumbles
Sissy now holding onto the flank in through top mid and so it's delayed satisfaction, but
the
satisfaction all the same for
bait.
There's one helmet turn around
from getting 13 owed to open
this up. They go ahead and
dominate Navi right back and
this one now goes the distance.
No, I'll be on the T side of
dust to
utility ready on the
short side. Alexi sending
his player into spawn because
it goes for the jump in and
is keeping up appearances from that first map, dead after one.
Julie's from a range, an essential headshot back into the bomb site.
This is Ima's chance to strike.
Is he ready for the third? Yes, but it's not enough
as Kensen's all tries to hold onto the round.
Bit will not let it happen.
Navi, get that pistol round.
Hyper-important.
Kensen's always in a hard position to clear.
I mean, the MPL life game on Inferno,
just being a mixture of reliable and depressive whenever he needed to be.
He would love for him to be able to lock in and run that one back.
It's just a one-for-one out here in mid.
Watch the Mccasey find entries like that is always a delight.
Flash didn't even really seem like he did that much to Sissy,
but just wide out tunnels and I'll be fine two-for-one.
Just look at the difference for Ema right now as well, right?
It couldn't do anything on map too.
But here being a real force to be reckoned with,
you know how it feels when you get those first few
early rounds in and everything's going well,
you're getting your kills.
There are some players who benefit a great deal
from those type of games.
Oh, there he is, adding more to the tally.
Ema is back.
Yeah, it's not going anywhere soon.
spotted. It doesn't even need this fight. Mollie forces you forward Alex. Oh dear, had to make
a decision. They didn't commit with either of them. Stuck on 30 health as the Mollie pushes him back
and now Bid just keeps the pressure on while Narvi have realized where that other player is. They've
even cleared it out. This is wonderful walking mid to B on his own with the orb. They can do
no wrong right now Narvi punishing everything. And so as Bid has Alex trapped in this corner
The bomb, it could even be delayed, but Navi are not going to get that cocky.
Put it down and maybe it doesn't know which side of Longy's on, but as Hima comes up Kat,
they're going to figure this one out.
Okay, if I come to him and escape route granted.
Where'd it go?
Oh.
Oh, mid air.
Could it be anyone else?
EMA there to stop the save.
For a little bit of mid aggression to open things up, didn't see anything.
They hear all those long flashes and so they quickly amount a bit of a defense here, a
stack out towards A.
EMA dead on the cross.
It's bit with the trade.
Seeming these long-fights go awkward for Navi.
Crazy.
not looking to be one of those rounds they've
clawed back at 3v2 the cross should be right there with a chance to replenish
that smoke
I had every right to go out of control man, let's hit some bangers
maybe it still can
oh Sizi arriving on the deagle, one kill left in this, Alexi
go put him down
makes you feel like a kid again
like being in a classic car like you just kind of appreciate it
okay
God, they don't make him like this anymore.
Oh, dear.
Smoke shot for wonderful.
Time to charge.
Yeah.
Turn it off.
And he not again, back on a lurk, out through mid.
Bit of pep in his step, bit of confidence.
And suddenly, you're really worried about this solo player
for Narvi.
You're always looking over your shoulder.
This round's over.
What? Warbanged. I'll see the mid-doors from Sizzy.
Yeah, we're saving these two. There will be another buy for Bay in this next round with
You're up in play again. Maybe like because bit spamming because he changed his mind
But it from Sissy's POV it seemed like bit spamming was the perfect cell
But because he wasn't closer than him
Still hanging around here hoping that eventually he's given a sliver and there it is Ema
Just a great call in the mid-round, a couple of exits here for Bay, but Navi playing a
fantastic T-side right now, and Dust2 is one of those maps where you really can just react
off a tiny bit of information, right?
If you realize that Triple B is in, if you realize that AWP is still in middle in the
late round.
I think this series is also doing a damn good job of showing kind of the importance
of those extremity players and kind of what they bring to the table, right?
On Inferno where he really couldn't get the ball rolling, it wasn't just his own numbers taking a hit, it removes options, you know?
Like, if he's not kind of providing you kills on the other end of the map, you're always shoehorn into what that initial decision was.
And they got to stay ahead of them throughout all of Inferno.
Here on Dust, it feels like he's always assisting in some way, whether that's leaving a backdoor open with B kills,
walking out through the tunnels, catching players in rotation.
There's a lot going on here. B tunnels pushed here for a century,
walked through his own smoke, Bitz saying I have long, but he doesn't truly.
And now, B, get aggressive in the mid-ground. They've got a lot of information right now.
Alex still needs to kill here. He's got to take one with him. There it is.
Trade footsteps heard. Alex, quick to the multi. It's left on a wonderful here.
Cross out for MPL, tries to get across the gandoff and he'll get in there before
wonderful able to see him. So he's got the drop on this wonderful clutch and
swing out gives away the kill wonderful with a flick back round. Down to a 1v1
now this is to keep it flawless for Navi a wonderful backs his aim it goes for
the fight comes up short finally bait her on the board make sure he gets up
short safely but now the rest of the team here in tow. It's nice blocking but is it enough?
Navi look like they want to go through. Flash to send them in, it's Sizi, first line of defense
and he nails the shot. Rotate arrives out towards the spawn as well and even though these flashes
are good there's just a lot of targets to deal with if you're Navi. Sizi allowed to just
maintain the pressure out here on Long, he's even got Alex moving in there to back him up and so
Bates start stringing rounds together right at the end of this first half.
Wonderful as the B spawn again, but I don't think he's going to go back to it.
I think they're just worried that that smoke's coming in every round.
And so instead it posts up out towards mid.
Here we go.
He goes with Sizi on the cross.
Yeah, wonderful.
So many of these rounds has just been holding for the fight.
He's not been going for the tag.
He's not been going for the jump.
He's been just holding for the fight from the orb.
And he finally gets it.
And a player fighting on the long corner might sell his position well for him,
But MPL just plays behind the smoke.
There is just this gap over the wards shores that there's kind of a limit
on how long MPL can be there to draw attention away from Alex in the pit.
Midskirmish bomb trickles out in the open.
They know to always keep their eyes peeled for Ema on these B hits
and deal with him, lay out through the tunnels.
Good shutdown on this split out in the middle.
Chaos on the spam.
Backstab in for Alex should have him dead to rice and so bait three in a row trying to make something of this CT side after all
Okay, just chaos now. We're just taking the wheels off and I mean the car is scraping down this hill in the conversation
In this opening game of the group
Get out long quick great flashbang Alex can do nothing about it
This long position has not been fun for him on this CT side,
and it won't get better until Sissy comes in with the orb.
Hanging around here feeling like he has to play the hero.
Sissy goes out for even more.
And in the blink of an eye, it's down to just one man.
Kenzozor tucked into the car.
Molly displaces him, forces him forward,
and so Navi stopped the streak.
They close on that half.
Eight rounds to the good.
Looking to make amends for a weak performance on Inferno.
And they have found the gap here and even though they rush long they've taken it all quietly on contact
Here's the smoke that gives away their starting position in this round. And so
RV start rotating accordingly three players up here ready to try and fight them on the cross bait have moved in
Very swiftly two players already in the site bomb getting planted. No stopping this if you know V
This is coming down to a retake and they lose that first man
and backstab for bit holds a hell of a lot of promise
and these doorbretters right now are tearing through bait.
It felt so good for a moment
only to get it torn away.
Narvee, 4v5.
Felt like you actually had more than enough crosshairs
to be considering and holding that long position.
So a bit of a misstep
and Narvee feel all the better for it.
Oops. Oh, back there, but a block in response seals the death of Sizi. Still kills across the board, come through the bait.
And now it's down to this. 1v3 attempt, full wonderful. Nails the first, and something's building here with low HP on Kenzazord and Essential.
There's a wonderful habit in him.
I bounce back.
This is very tricky now.
No reason for Kensen's order to move and give anything away here.
Wonderful's going to earn these kills.
As he heads in through the window, it's considered it's held.
They play off of each other and lock him out of that clutch.
How the hell do they win that so cleanly?
I mean they get body blocked in middle.
Later in the round, they've avoided the stack.
Wonderful Deagle. Nice way to start. Can't reel them in, that's four players out through
short. Well too much for one man to deal with.
Well you just do what I say though. At last, something like that. All here. It's gonna
to be a real fight out here on
short. Oh dear. They've given it
away to the Pistols. Alex needs
the lineup and he can't get it
bit ribs heads off with the five
seven and those fights on the
catwalk. Oh, you hate that you
gave him away. Oh, eight second
chance in this series goes out
the window. Now the onto double
digits. I was presumptuous.
I thought this was suddenly
going to be a close game off
nothing to work with, but Bint's pistol rips a face and Navi just send everybody here because
Bait, their post-mortem is short, they've got the bomb down for that position, they
have to play towards it, they feel...
It's been a solid game for Navi today with the exception of Inferno, a well-earned win
from Bait and maybe all they have to show is these other two maps have been nice
one-sided. Wonderful pick. Ema follows up and with three kills away from a finisher.
No problems. Wonderful on that AWP, making it sing. Ema did try and get aggressive but it's not
without reason. He's got Mikazi down here in lower tunnels and there it is in a dropped close
to this series. One map in it for Bay but it's Navi strolling away with the win
One all is said and done a series that they've always been able to get the better
Okay spotted in middle by his ultimate
I think it's fine to be playing retake b but
It's about they've just been able to walk up so
Coincidentally bell run magic's on notice. Yeah, doesn't find the lethality you would have liked
Shuie is going to try and take this head on fight with Taneir to near quick to it
I think to pull the trigger nails it nap knees provide support on this long fight can't hit the shot don't can though
So uncomfortable, very uncomfortable, 4 team liquid, Donk shreds through 3 heads and a 4th
as well brought through by Tamir, finishes off the job so just the 2 of them getting all
5 frags there.
He's a bit more supportive for a leash to be the man to make the plays, here he goes.
Oh, trying his hand in the middle, brought down straight away by Donk and now he can
go for more, that's ambitious.
He goes straight in for another bite.
They're on his own as well, so very disconnected whilst off.
What's that only rifle Bar Taneer?
Big fight will be on K, that's where Taneer and Magic's...
Taneer, they don't have the flashback.
This is going to just have to be dry.
Taneer looking the wrong way, either get the info, and they get the frag.
Bit from Shiroi, Magic's flushed into the fight by the incendiary.
Jobs are good and...
Now Mamm should have the rotation covered from red, so Shiroo, where are the possibility Bar?
The bigger gun gets the job done, Shiroo down in his bonus rounds.
falls flat even though it found the open up zontics see if you can get an
upgrade it's a bit of a shame that they didn't do anything with the MP9s so
there are a couple of examples if you have good a main spawns you know send
two of those MP9s take the a main control give yourself some early info you
can park one of them and then you can rotate with that you could double up
in cave early you could do a setup where sure you throw the elbow
smoke you Molly mid you HG but you have the two MP9s come running out
the cave or pushing down around with a couple of the flashes.
This was Don taking the fight, winning it out
versus Lige, and then pushing forward on his own.
Again, disconnected.
There was nobody with him who was able to capitalize
on the space that he was looking for.
He's pulling out the smoke.
So first run on the ball for liquid,
and now we're going to have another fight in middle.
They're layering their flashes.
They want to start shooting.
Good flashes.
They connect.
An opportunity for the Maltese,
denied by Zontics, despite the flashes.
I think he may have just got a momentary lapse
in the white screen.
enough to adjust his crosshair and then eats the flash but nails the kill so
trading the death of shiro straight into an ace but I like this Malibus will
probably path through this depending on what a lesion naff operate with in
middle something's in donut something's was in donut yeah it might be a save
they're gonna have a look looks like a temple approach for the retake no one
and directly responsible malibus I suppose just not active on that line
could be bought off by the swing of donk just like that so now a three on
three has been equalized. Okay, but there is a smoke came a little easy. They've got donor
and they've got a main, but a main will be smoked ultimate no longer able to provide any
sort of assistance and now isolating the fight. Donk nails it onto naf uncomfortable Elise
trying to get through magic for the MP9 wins it out and suddenly this advantage in the
post plant. He's going to have to walk through the smoke. Tenir is going to be
in a prime position to punish as he swings on out to near catches spirit a three
versus four disadvantage retake a conversation we start about a save and then donk non
Shalant strolls into the site and cleans house
Don't go get control of this be really wants it, but the flash is good after pushing back through down and now boosted ultimate
Can he catch to near lacking?
It's good made perfectly onto the face of ultimate here up the ramp
Oh heavy damage inflicted by liquid are advancing up to the site and this shot from sheer no peeks in to near will finish him off
Big one back from Malm's hold on a second ultimates not done hitting shots nails one
Activates a lead, used to through red onto donk so they pull it back but still feels like
a disadvantage given the bomb is under magics boots right now.
Now magics arrives and is going to have a well timed flank if he goes through cave.
He's back in time, they know what's up now, it has to be this walk up onto the
center, he's going to throw the sendier, now what do you do?
You've got 10 seconds, you've got to get that bomb planted, the smokes won't last
forever.
vulnerabilities waited out five seconds on the clock he has to commit to it and
just straight through the boards
magics arrives and Elysia retreats
I'm not going down after time here Elysia
they're not chasing too bad he avoids the wall bang
there's three smokes just to get this space so very fortunate they do have it
Chira's on the line though
he's no easy frag for him flash does nothing
I have to be wary of a slight chance on a time that I could have gone red I'm sure.
Headshots to there.
Dinks up NAF.
They'll start to commit up the ramp but it's a shallow smoke.
You have to push through a magic that's going to be comfortable.
Double easy peasy.
Lemons squeezed and a leash in trouble.
1v5.
Have a look.
You'll definitely have a look.
Sontics with a running spam of the smoke hoping to get some info on a tag.
and a step
Very rough start for liquid isn't it we're talking
4 AK-47s as well
Shoe smokes red everybody trundles over towards the P side. It's just a two-man defense for now
It's near a magics as usual. It's a rush
Get up straight to your rush testing to near a magics hold
Already the flash is led nicely catches him in the open magics manages to claw it back immediate trade onto a lead in the smoke
He heard that magic dips away
Sure you got the bomb down, but how easy is it to hold on this post plant.
Base the shot, confirm Shiro's whereabouts, Ultimate gets away with one, steals it onto
Donk.
Swinging.
Oh my god, gets caught- OW!
Doesn't hit the headshot, Ultimate had a sitting duck right there for the flucking.
Shiro with the spray nearly transfers into Magix through the wall but now naff in
the 1v2.
Time's on his side here.
Oh, spotted.
Gonna be forced into the fight, Incendiary doesn't work out for him, still got an
an opportunity magic does get onto that diffuse nose it's covered by sheer road
got to run at them and that is another spirit round
oh man but the closest in a while that was a B rush
the fact that they path directly short is probably the thing he's like oh hold on
a second
if they go long get long control that's real estate for the post plan but
they just
straight at him second wave mid control ah
Sprooter adjusting too.
Why are you from the cave side? Should we catch his magics?
I like that. They wait. I understand they lose very many killer magics, but they waited for that second wave. Then they double-naded.
Smart.
So, just barraging, but still down a man. Shiro searching.
We'll have to fight.
Man, the Flames of Peaks in doesn't hit the shot. Ultimate capable.
still feels tense even though it's a two-man advantage should we settle
five pressure over to what speed the bomb heading over from Malmstown now Tanea
attempted the clear but doesn't go to his looking for so kicking up a faster
rotation donk and zontics on the way now twins in gives him in the head to
head with Tanea and wins out well you want to talk about more convincing
house of five alive for your second round on the seaside.
Well done.
Sheer's over the hole.
So Elysia's Makaze in this scenario.
And Sheerow's got the AWP on A, trained and ready, easy pick up, takes down the captain.
Shewe goes down, forced wide, Sheerow needs to go down, Malph makes it so.
Doesn't actually take too much damage from the flames.
Elysia vs. Magix here, the rotation coming through.
Just in time.
Donks and Donut.
Ultima can't miss the shot on the temple either. That's Sonic's approach from the temple side.
Spam not far off, but NAF does get the bomb planted.
There's no reason not to have a look in if you're spirit, and especially now the mouse has gone down to Donk.
Oh! Another onto NAF!
Comfortable from Donk.
Ultima can't hit his shot, and the A site cursed for Team Liquid.
He drops this defensive smoke, you knew the lurk the whole time. Boys just gotta get on that diffuse.
Easy close as well, the trade immediate from to there.
Nice shot from Elysia, but a good eight.
Pound a little bit more difficult.
Two more rounds.
He's going from dark, immediate deletion. Elysia removed from the round.
The first 5 seconds, pushing through the smoke, Shui was really putting faith into that flashbang.
Just one back from Ultimate needs to get a whole lot more of that done
and he's losing teammates, left and right, NaF goes down to the cave player
and that is a convincing 9th, 4th team spirit.
Just look like you just said what do you want to have for dinner
and you just had the same response for the 18th time.
I don't know, what do you want for dinner? That's what that felt like to me.
Oh
Now just gets spammed
She runs out to his death
Now falls and now it's a lesion ultimate with a minute 30 left on the clock find around to the half of the 2v4
Situation Lee strikes on to don't shiro sciences him and now it's just little Tim to me
That's a to me a bit like cheese right now holes all over that T side 10 to 2
it's time we take a half time break spirit are running away with these damn
fast is this to contain or is this to push because if they push out
no they're gonna be having the fight brought to them nice from a leash to
put dog down at empty hands he's already had an impactful pistol in the
first half ultimate needed another was unable to provide a zonics puts him
down block just respect it goes straight through just shooie at least to hit
that head shot. Zontics is creating nicely. Malm's one and done. Zontics finds his second.
An opportunity to plant. Uncontested but still unaware. Magics will fake it out.
And they'll group up for this temple walk. So what? They're anticipating the potential for a
flank or a complete vacation. Oh, you're going to be confused. Did they go towards CT?
Are they doughnut? Did they really just evacuate completely? At least they got this
information pretty quickly. They didn't step back and respect those folks. They
They continue to try and apply that pressure.
Now into donut sector clear, you're aware
of all the possibilities.
You want to be quiet because they could be middle zone.
They could have just cut noise in AMA.
Yeah.
The bomb is about to go down on B.
You've missed the timing window, unfortunately, for liquid.
But you've got to commit to this silent approach now.
Oh, crap.
Audible magics now perfectly poised, ready to collect,
look in the wrong ways magics and zontics two kills deep is ready to come up clutch default plan
It's not ideal for him, but he's just gonna call the bluff on the first
And then spotted okay now that information flows and now naff and she'll just need to try and fight it together
What are you doing?
Another messy and zontics clutches up with a quad kill liquid. This is not pretty
Cringe, I don't like using that word.
Yeah, it's stuffed.
Oh, back's open.
Now we're talking.
One more.
Two down.
I mean, 98 damage for number two.
He could kill him with a Harrabah.
And he does.
I know there's another one.
The NAVE follow through.
And not, okay, well there's two.
Two HEs.
That's a classic partnership, guys.
They keep these main squares.
A modern day partnership.
Modern day partnership.
Well, the throttle heading into a leash.
Ah!
Perth, like, Donk's head is in Elysia's crosshair.
It couldn't really be better for where Elysia was...
The fight he was hoping for, he gets it.
Donk just beats him at the punch.
So, how are Cleo from Dahl?
Cover's there from Shiro. Just looks away.
They walked through the donut smoke.
Shui, Shui! Looking to clutch and redeem himself here.
it's a one be one versus share
over share welcomes the
engagement. Perhaps expecting a
little bit more respect in the
one V one route to stretch his
legs, but she wrote just says
that's fine. I've got the
good little. Let's get this one
done. Shall we? This was
liquids pick and it's going down
swift don't making it look
even quicker. She rose flashes
connect donks bullets do to
I am hoping to see an uptick
in spirit at this event need
to and it's hard to compare
It's hard to compare because a lot of teams
are still piecing together, have newer rosters
but they have 16 official maps with this new liquid.
It's gonna take time to change positions,
players hold up a second.
Donk just looked away.
Olsberg gets one but Donk swings in
and keeps the number advantage.
Yeah, it's a really uncomfortable retake, isn't it?
Malz is gonna be behind the smoke on the short side.
But just some of the details,
have good protocols from Spirit,
good ideas, teamwork,
basics of YouTube or L.E.U.P. each other.
Yeah, it just like almost every POV we cut to it seems like oh it makes sense that you're holding that still
Shui he removes shiro and on the fade magic should have gone down to malbs instead that low HP
Sings as he finds the instant headshot shui in the clutch or this is curtains
Finds him through the smoke magic's a little unlucky about that one and to near is playing around the smoke himself
Gips into sight. He's ready and way raring to go. Those timers on his side and back into the final frag.
It's 13 to 2. A 15 round game. Crazy.
That's the quickest map we have had all day over both streams so far.
We now head forward to Dust2Spirit's pick.
That's been a magic to the interview in the following tournament.
Rotterdam and said Fosy had a life game. But here we go.
He did a very good game.
Oh, Malbsy, hitting headies and wants to stand in bank to try and bait in this car player.
Like he's not going back. What is this? Disruptive forward position, hoping for that fight to go his way and never mind.
Actually, the short lived success is Lige, however!
There's that P2000 Singh at range.
Finding the hedgehog to magics as the follow-up is nuts.
Now Donk is on the war path. Is he going through?
Yeah, into the fight, straight out of the smoke, finds the head of a Lige.
Shui onto Shiro puts Donk in the clutch. He's got the bomb. He fakes the runaway hoping for an overextension
But Shui puts him down instant headshot close by but that's more than confirmed now
Where's Shiro off to you might just do his best game impression. Mm-hmm. Just control the rotations flashed in long
Flash books to near mouth set up to succeed by ultimate
upgrade his rifle and stick around for the return. Donk is on the warpath back in
and he gets the info that there is other bodies outside of bedroom.
Shiro not does Jane impression he wants to go searching for that fight right
there he pays quite a heavy price but Shui goes hunting and loses out. He thought
he had him booked. Shiro shows otherwise. So we've got a four on four with the
bomb maneuvering back up for a short finish. Excuse me, what am I saying? Magics is the
one with the bomb, it's Shira with the orb. So are they going to try and, well, they don't
have enough smokes to drop him into spawn. 30 seconds left. It has to be this B play.
Now, finally, as opposed to here's the A fake now, they're going to send Donk out
to fake this site. Yeah, usually a kill is a very good way to fake it. Donk,
find and ready to provide exactly that bomb searching B now and now wins out
gonna get the next alicia's there okay um yeah that's a tough situation to see
them winning there when they're split in that regard but they gave it a go
they were hoping liquid were a little bit skittish as shiro back off don't go
down after time as liquid keep the sheet clean three zero I want to work to do
here.
Got it, here's them coming in with a perfect place to flashbang, sets them up for a flattened
B site.
Oh, that one goes in O2 ease in favor of Spirit.
That is crazy that Shiro could catch a little glimpse through that, even at the tag on a
Shuri trying to path back and away.
They will have to save, but...
Eyes of a hawk.
I would love to see the flash the magics through, wouldn't it?
Because it was absolutely beautiful.
I mean, you saw how kind of booked Elise was by it.
Well, I understand why you play a turtle setup with two site as well,
because at the moment it's very popular for teams to be doing B pop setups.
And there you don't really want poor NAF to be left on an island.
You want to be able to support him.
But the fact that the fight goes mid to B and no one's playing for info,
they got so close before Elise even knew that was the case.
Well done from Spirit.
And again, it's the flash that I'm the most impressed by yeah
Yeah, it was a magic slurk smoke
So do it and stuff nothing spotted but bad information in a way. Yeah, it's a clear is it oh
This is agonizing look at this
Sontics gonna get sidelined
Okay, so now you have your info the door is locked by shui and the rest of spirit are
are forced forward. You only have yourself the-
It's smoke.
...alp on the line.
Now, hiding on site, clash with the Deagle to go and have a dip, and ooh, that's the end
of mouse. That's the end of your man advantage.
Don't give it up. Don't give it away.
Nath goes down to Donk as well. They get across, avoiding the AWP!
Great shot on to Donk! Ultimate very quick on that one, puts Taneir into the clutch.
You can mantel up here and use that smoke to get the element of surprise here onto a lead. They're not really my lord
This is a vicious quick from a lead high-impact round
Almost pipped the gap that didn't need to be and that would have been some fantastic parthing but
That's where that came from as regards to the clear until we'll pick up another oh
I'm sure a beat into the punch I
I would just execute A now. Take short control, execute A. The deep smoke is the problem.
Elige forward.
Oh, the pre-aim was there, but Donk nails him.
It's rapid.
Delete, try and his hand through middle and just peek after peek. Donk and Shear have taken every kill successful.
Well, they know it's 1-A-1-B.
Right.
After B Defender, marbs the long anchor, pick your poison.
All right. Doesn't feel great from NAF's PMV, does it?
He wants to take the fight on his terms.
Doesn't want to be getting pincet in, which is exactly what they're doing.
They're taking their sweet time, peaking at perfect unison as they push out B main.
And a smoke break on to Malb's.
Duncan Shiro can be attributed to that round, spirit two, liquid four.
One of those set up.
I'm not sure.
Should we an ultimate ultimate sweet?
loses his head and then on crowd.
Shoe he needed that gets the trade at least puts dunk down for his fifth death here on dust.
completely clears out the bedroom positions and then lingues behind the door.
Chris Cross and a finish.
Yeah, I think away is again.
No, all.
But that's that's the key of this situation and you're not getting a goose.
Oh, fair play.
Fair play, surely?
The angle was held, the molio towards Goose will achieve nothing. He's gone back towards the ramp and now spotted out.
Need to near him now.
Oh, the magic's quick on that mouse.
He's going to be cleared out by to near.
He's cleared out by to near.
Still enough of a delay that Sontics is met by the M4 of Elysian. It puts to near into an uncomfortable swing.
He's lost the head of Na'f on so isolated he from the elevation loses his head one hell
of a tap from today 12 seconds though the pressure is on now fun crouching nails the
head big round for team liquid a stabilizing one.
Hey you were talking about that setup right there one of the things when you're all
either he's holding the line or he's sweeping in but of a off day either way four to
five liquid this time it's competitive all bullshero gets the tag.
They're playing nice from Ultimate.
So, Donk dead.
Should we push it close short?
They're just gonna leave Naph on an island over towards B.
So, you can see him hit back of Plat with the world on his shoulders, essentially.
Ultimate joining this. I think they know they need to stay in motion.
They don't have enough information. They've given up long in this.
They want to Biff to grab another kill.
Flash at the ready. Not required.
space being taken, long steps heard and this is all starting to piece together quite nicely
for Liquid. This flank might come in quicker than they're ready for, but should we read
the situation? Is he able to keep this tempo up on the flank?
Yeah, these flashes in the blocks going to buy time. Now swings to his demise ahead
of the smoke. They weren't expecting that. They're ready to receive Shui, so it looked
promising but hasn't shaped up to be that way. Headshot required and damage
inflicted. Magics does manage to take him down by ultimate. I don't think this
time Mr. Naph just backs off. He collapsed at the last one, sure, but that was 1v1
this time. Too much to ask. He's gonna hold on to this M4 and we tie things up
again. So the score will read 5-5. Lost bonus is the biggest issue for
liquid down the stretch here.
Donk on his usual antics, swing at your own peril.
Oh, nice from Shui, hit the dink, but you've got to find that second bullet, because Donk
only needs the one.
Oh, he's just good at it, man.
It is great that we just add Zawu into Donk.
And obviously there's a lot of very good counter strike players, but watching the
players who are just a cut above.
How casual they make
Things that are traditionally not I'm not gonna say super difficult, but you know you can't fuck flood that you can't
The humble message is the polish on top. That's it. It's just everything is so well like muscle memory. Oh
And we're fine. That's blocking the magic. It's gonna work this out soon. He's like I am holding the
Reaction test yeah, he passes
That's a double thumbs up at least don't forget leg shot by shiro so an impossible task made more impossible
Hang on he wins one on to zontics maps comes through next week's through to nail to release
But still now kicking up a fuss a triple kill from mouth
The new addition makes a mark to tie it up six even
Could be competitive a dead even have a whole lot more competitive than ancient
Bargling, but EPL was one where things didn't quite compute the spirit how many he did
Donk, supported by the Shiro Nade, softens him up for the Jorba Rettas to go swooing it in!
Just the one! Kept humble, Ultimates Glock good for the connection!
Shiro will be forced to back away as the smoke fades.
Trouble the Bruin, but here they come.
Good flashes and a headshot provided.
Ultimates second kill deep into the pistols, even gooshed another there.
Malzah's Glock connects, and Naph should be able to run him down with the Julees.
So I've taken Magix and Zontics to be duo.
Worried about any lurkers.
Trying to find a way back in.
Just guns out and swaying mouths on the side.
Gonna be taking that first contact.
Was it gonna be now on the triple swing?
That works out wonderfully.
Well, Magix doesn't have any cavalry, I just got this flash.
So he may as well try and get a couple of kills, see it?
Nothing comes his way.
Then yeah, I suppose he can just hold on to the $200 worth of investment sure, but uh
I don't think they're going to give him what he was looking for so well a second to try and get a frag won't get anything done
It has to back off
Right, that's both pistols for team liquid starting to get a little bit more exciting now
Let's see if they can keep it clean again with another three out the gates
It's a bit of a different setup.
Magix is starting hostage short as Tenir takes the long control.
Oh, and Donk's just deleted Chewie there.
Yeah, he was like trying to run up cat, just got bobbed.
So Donk using his A4 like an orb gets them the opening incision.
Has the very good knees holding it.
He doesn't know, but he's missed his window.
No, he hasn't.
No, he has not.
perfect trajectory on the HE has their ears ringing and then Shiro build another
one on top oh and a second from the or dipping in and out three kills deep from
the Shiro sniper ultimate gonna get jumped up on Magix closes it down in a
very convincing round out of team spirit that's gonna be doing some
convincing their first CT victory Magix has probably thrown four times as
as many grenades as anyone else on his team this map.
I thought a lot of space out mid to be early.
This Molly, it's gonna work, it's gonna flush you back.
Dong's gone down in the meantime, it's all on Zontics.
Yeah, he's gonna come as well, cut out for him.
Should be applying a pressure in combination with a leash.
Still, although it doesn't matter if he's flashed.
Where's that trade provided now?
Late, but...
I think you have to say,
how should be sure...
Oh, darn, hold up.
Shiro finding ultimate through the CT smoke.
You know, Mavs has to be around middle somewhere.
About 15 seconds ago, he was trying to molly long doors to keep Teneir busy.
Now the bomb's gone down, he's trying to deal with some rotations top mid.
Also worried about the push out long doors.
Now he's noted if Teneir can swing out and deal with this.
He hasn't got the bullets for this fight on Teneir.
He's not ready for it at all.
Easy pickings.
Suddenly this advantage has been manufactured for Team Spirit.
Looking for their two consecutive flush, ready for Shiro.
But a hustle, no kit.
Yeah, Smoke's gonna limit his view.
Shui's still alive and kicking though.
Time ticking in favour of Team Liquid.
Teneir ever looks the close angle on the box.
Should we going down to the spray but no covers there from now? It's a one-on-one, but the time has ticked
liquid
Skinner their teeth will find their tent sure but I have to the hills
I don't know if he's getting away with that one now
He goes down with the bomb lose the AWP and spirit lose it all so juggling the nades in tunnels
It will be a B pop shoes get some very powerful flashes lined up here. Yeah, don't catch as a whiff
Swings on the HE, thrown by Sontix and gets away with it.
Takes down Malzalee, tries to run in to try and find something, but they find nothing!
Death dismay until the double, but on the cross, Shiro's got him!
Lovely little bit of team play on display there.
Sontix and Dong parnaring up beautifully to shut it down.
How good's this Shui flash?
Oh, you're near. Very slow to react as well. Just raced through the smoke.
No flash at all. It came after the fact.
Yeah, dry. And effective.
Magic's onto a leash, goes down to NAFTA, short.
He's in!
Not well there.
Very well.
He's absolutely nailed it, and now he's got dogs supporting him to try and cover
the cross.
Not gonna be easy for Liquid to get across the sideline with a missed smoke like that.
Bullets through the smoke, but ultimate low.
Shiro's going round the world for a short angle, and easy-peasy for number one.
Malph's trading though.
The bomb's gotten across an ultimate low HP, both of them battered.
40 HP between the two of them right now.
All goes down.
Shiro from that short side, Zontics tries to force him in, and it's perfect.
You jump up, Shiro positioned to punish, and the last one could come through the cart.
Ultimate's whereabouts noted.
smoke helps him does he gives him something to relocate around because he's on
paranoid about the retreat as well he's just hoping to catch this on the close of
the gap jump spot shiro knows he where he is now competing and beautiful okay
beautiful round is shiro's just up to shiro things very comfortable map for him
giving them a thumbs up as well who needs pistols when you've got gun rounds
this is the thing on ancient yet a couple of wobbly misses and it's ages
dust to his well but right now he is at 19 and 11 he is just putting on a
show right now alongside a
Donk is 22 and 13. Great
awareness to be able to
swivel around into the short
fight. I think the little
details like that jump spot
from shiro and the way that
they're playing around these
smokes and these details
they're not. It's a bit hot.
Zontics holds a he cheese
going to try and time that
with the fight on Donk.
Smoke break trying to get
ahead of the play nothing
spotted and something game
didn't come on in boys.
Yep, Zontics turns the
The flash is nothing from don't kill he just flattened those still blinds on ticks only go on miss shot shiro confirms the cross
Take tunnels Frank. I understand he's not running, but he's gonna be here quite quickly is magics
This one could settle in door
Resmoke there's another one of those for malbs. I didn't want to just chuck it in window now. I'm really stuffed this
Sure with a flash of the ready
Ultimate close window, it's confirmed by the sound of the UMP, swaps to his sidearm,
Tineir finds it all too easily, romantic pushes through, looking good, looking great, what
a well structured, great, tempered, but perfect.
I loved it, every little detail there was great, you know they're smoked off, they're
in a little trouble, sure, we're just gonna take our time and look as good as
ever.
have to force forward and Sonic's pushed in for the flank lovely you have to go
long and you probably feel you have to be pacey yeah you do you do okay donkeys
gonna be fully smoked off H you to break picks it up a bit late a little bit late
send here you might change their plant position just behind the single box but
then ultimate can't do anything about that from long that's why he's gonna
play forward comfortable fights on every front for team liquid a must win
conversion of the plant this series is gone and you are sent to the lower bracket
flash looks promising ultimate can throw that upon the commitment of team
saving are they just gonna save wow yeah okay they are I mean cash is not
flush yeah the only one who's stacked is shiro and it would have been 1400
into the final round of regulation.
Okay, makes sense.
So, yep.
I can't fault it, but I would have loved to have seen it.
I would too, would have enjoyed that.
Oh, no, he doesn't.
So, he's gonna have some flashes that are ready
to set up his rifles, donking the lullab,
magics on the long corner.
This is an aggressive stance.
Here's magics get flashed.
They find him.
Damage though.
Yeah, a lesion, Mal, snuffing the lullab.
Oh, donk's commitment distracts a Shiro to stretch.
You gotta go fast, you have to go.
They will, but now Shiro's on tix to near,
Don't the whole spirit squad know what's up
Hey, she looks like it's gonna damage just a little headshot nice from ultimate hang on catches to near over the top of the smoke
So now they have that advantage once more
But don't forget about low HP players even lower now as maps catches flat from the HG
Nice shot from Shirou's all gets uncomfortable
Sontics catches a leaf through the smoke span catches in so many smokes. There's so much going on pushing the smoke pushing the smoke
He goes around and gets it done! Spirit taking him too!
Okay, okay, okay. Well, from a 13-2 to a 13-11, a liquid woke up and they pushed the dragon on their home turf.
He is taking over as the entry fragger, which is what BODY was doing.
There's been a big upward tech in the opening jewels. Masuta has been taken since he's joined this 3D Max team,
which he wasn't doing yet. He has much of on that Gen 1 roster with MBK,
now the assistant coach here as well. More on that later those were underway on Inferno
and 3D Max are not wasting any time as they charge their way up Banana.
Honesty's ready. How many can he get? Immediate headshot to kick off his Rio campaign and he's
got help from Kiyosuke. B, Bombsite is closed and there wasn't even a knock.
They got shut down before they even reached the door mate.
Oh goodness gracious. A lot of statement coming through from Kiyosuke and Honesty.
He's talking about running into a brick wall.
Kiyosuke gonna be the one to finish it off.
Or, no, is that conversation still gonna be had about
pressure moments getting to them at big events?
We'll have to see.
The great start.
Imagine.
Okay, let me hold up that pointer
because there's another big brutal attack up banana here
in towards Kiyosuke and Kicksan.
Seen some big highlights from Kiyosuke
and towards the top of banana.
and a lot of utility damage has been done as well.
Tixan is somewhat trapped at the moment,
so there's going to be Niku who rotates across you to try and help him out.
He does a lot of damage with the frag found,
but there's a flurry of kills in response.
Three kills in quick succession.
Should just be round.
I should save already, yeah.
Tessas was going for the rotation, but there was no point.
It's Inferno, after all, my friends.
They have to keep hold.
I think they know how much damage they've done, bro.
I think they do, but there's no kit.
There might be one dropped on site,
but Tessas and Monazine might be playing Exit kills here.
so they do get it. They have seen one! That's a good clear on exercise. So are they gonna
go further? No, they're happy with the damage. So in the fact that Monazis is low as well,
there's no reason to throw it away. And 3D Max will answer back immediately.
Yeah, very well done from them. Just hammering home up an honor, forcing the fights, and
with a lot of useful damage and getting Tixan trapped, Niko desperately rotates it across
to try and help out he fell foul as well. I'm just going back to the point you were
making about what sort of a state we're gonna get Falcons in here. What if, what
if they go on with the amount of space he's been able to take he's actually
a call for the team to rotate back in this direction. Two on A and Tess has all
dropped down and make some noise I'm not sure that's gonna be heard from
that far away from 3D Max so of course I'm worried about long now
because it's completely open. It's actually a CT smoke on Moto. Very difficult for Niko and Tessus to hold on.
They are going to have a bit of a crossfire, but they clear both beautifully.
Gravity with a great job. And again, that calls around off.
Even if KSK gets this kill, and she doesn't, even if he had, it was still around over.
Yeah, they love just grouping up and looking to force their way as a unit into a bomb site.
And it's worth the trick here for them to go back to back and get themselves in there.
I think was very evident about 3d max last year is that they did eventually turn out right there one of the best teams at the city top of
1.5 they're always causing issues for some of the best teams in the world
But then they fell off a bit and of course that's what contributed to the making that move to remove body in Admasuta and
Look very fresh and Falcons could get caught short. We'll see a savers come through. Yeah, the thing is
Falcons would be used to coming into these sorts of tournaments with playing against teams that have been far more active than them, right?
That's just what you get when you're in like the top 8 in the rankings. You're only playing these S tier events.
So it's completely familiar territory for Falcons in that regard.
Okay, all he has is a flash, he's now smoked off, that flash can maybe support if he's
to come through.
Tess is already in his face though, he kicks down, there's no idea that there's one
player right next to him, and Dually's not on a pistol round, usually look a bit like
that.
No damage at all really from Tess, he honestly has the M4 still, and Niko's
got this K'lil, but he's very very known about, that quantity is now removed,
And I'll say, he's looking for exit kills.
Yeah, just trying to inflict as much economic damage as possible.
The month is extremely low, so they're going to need to get the kill soon.
So there's no threat about the bomb going off, and it's exactly what they'll do.
Good force by to get the ball rolling for 3D Max,
and then win against the force and convert against the Eco
to net themselves a 3-1 lead going into this first run round.
That's funny, if I'm lucky to be able to kick Sam Wads in that moment.
Good hold on.
Gravity is always one of the more entertaining guys when he starts to find his voice.
Obviously not as much of a voice in the server with him no longer being the IGL.
There was that statement that came out from him saying he foresees himself being an IGL later on down the line in his career.
But for now it will be that secondary voice lucky the primary man here to get that first kill kiyosuke will retake the control
3d max is looked at backpedal out of there further damage inflicted through the smoke wouldn't be confirmed and again
3d max really quick to pull the trigger on these re roots, but
not as
Aggressive this time, which will actually give kiyosuke some time to rotate back in towards a and pad up to the fence
Have space towards short now
This is under pressure once again. Thankfully there are three players here, one of them low HP, gap in the van, or can't complete the kill.
That's a bit of a shock. That was a lovely angle to play from, but gravity still standing somehow on one point of health.
And now Makka's entry test is they're not checking for the long wrap. Lucky strip the gap and it works perfectly.
Kicks and only gets one. 3D Max right now are totally outgaming Falcons.
A med pause for gravity, clearly bitten by something or some kind of discomfort in his forearm.
And we hope he's okay. He's back in the server now.
There's no coach standing required.
And hopefully the 3D Max's sake hasn't put a bit of a pin in their brilliant first half so far.
Yeah, well the good news is we haven't had to amputate his arm. Not just yet.
So, he can continue to play the series.
Hopefully the struggle's behind him. Like you say, momentum probably dissipated to a degree for 3D Max.
Masuta will still draw first, but he also gets feeling so much pressure.
Masuta's doubled down on entry due to it's now all on Miko as this last line of defense
He wants to step out to take the initiative, but that just cost him his life
Tess is pipped by exorcies and it doesn't look like 3d max have been thrown off course whatsoever with that Elon
Not a phase in any way shape or form goodness gracious
I'm honestly having to go for it ideally you want to save here, but look there's no way you can do it
If he's pushed up far deep and Falakons are getting run over as it stands
At those points, it's just about building up even more of a financial backing for 3DS.
Run through from Kiyosuke, he's so blind, goodness gracious.
Another hand shake in the end, I'm lucky to say, okay, well, you know you're there,
we'll leave you there.
You've managed to haul him out and force him up to the top of the banana again.
Tessay's great headshot, they need to win a round like this, Farakas are trying
to get themselves going.
Gravity's managed to find Monizy though, great kill, Tessay's still standing,
they know he's there though.
There are many more players that came from how can he keep standing with only a deagle the answer is he cannot
gravity and maca
will confirm that and
Yes, okay, and kickstand
Looking for exits only again
Did look a little bit ropey at one point there after that one deek from tessus he rattles off a few more shots
But none of them connect in a meaningful way
3d max continues to trudge forward
And they're able to get the kills to create the space to get full control
And at this point kicks pen and kiosk here just looking for some damage
But a 3d max who have been doing all the damage so far here on the server
Consecutive rounds and trap none of them have been particularly close. That's the real concern here
I is that it's often coming down side crazy clutches and these wild chaotic
situations that have gotten 3D maxed at this point they've genuinely just been
steamrolling Falco. Big triple kill from Gravity. 7-1, Fletting in Brasov. Yes.
Got Kixan with Kiyosuke. Surely they go anywhere near that. There is no way in
and there is only one molly. There's two. One more in the Suta. Are they trying to clear them out of these pockets?
Absolutely are. But again they go two for one and Niko just cannot connect
with anything at the moment.
And that's really unfortunate. It's fantastic due diligence coming through there from 3D Max on the execute with some very good utility usage and then cross covering one another.
Niko now has it all to do with the world on his shoulders. Single-handed he needs to lock down the speed bomb side with only 21 health to his name.
He's trying to figure out the best way to try and take the initial duel. And while he maybe catches Masuta slightly off guard, Masuta's able to adjust and find the frag and with that the round, 3D Max continue their domination of Falcons as they're now up 9-1.
It's just deja vu. It's another one of these rounds where there's no saying it. No chance of a retake in a TV2 or anything like that.
It's always a double man advantage, if not more.
And they're really playing well as a squad. We know that's what 3D Max is all about.
And I mentioned about maybe how I would feel about them coming harsh off of Bucharest having played pretty well at that event.
What are their best event with Misuta?
Well, it's definitely fantastic to start here, unless he's doing a great job of trying to sail live with his AWP, but he's getting pincered.
There's a flank from Arch coming through in a matter of moments, and there it is! Easy kill!
And free AWP to grab for Maka. He's already got here, so to be fair, I don't even need it.
Sure, it's 3D Max's map pick, but that shouldn't ever have come into the equation in a game against Falcons.
They're going to persist with the investment share which means no warp for monosie couple
for masters to play light and middle and no kit either.
Oh and gravity's even able to find one on monosie just flying through short like that
and that's going to activate the apartments pop immediately.
They need to hold on to this somehow and Kiyosuke and Tetris will do so.
Finally the trade kills come through.
Now we can go back to double their score.
Unless, lucky can be something crazy, all three cities are here then they do
go for the double swing.
can confirm it and it's a little bit of something to work with.
When you've got one player pushed up as well in that cubby, now there's gravity waiting
to activate.
Maka almost hits his shot and now they know about the set up.
The cubby player will swing into the open.
Maka, maybe convinced that he has cross and is staying there.
They're going to choose to take long now.
Kiyosuke playing a bit more defensively in toward arch and that'll be the bait
and switch with Kiyosuke to make it work out.
So 5v4, and low HP on two players is surely will be a Falcons hole.
Oh, Nico just out in the open, not going to be able to get out of dodge off of the initial
kill, but it's fine because he's got teammates in position to pick up the pieces after he
does lose his life.
Marker and Exorcise with 25 seconds on the clock get to try and recover the situation.
And Exorcise has been able to creep up undetected, but then Tess S will find a favourable
angle.
Oh, Falcons is a too little too late, it's going to be three rounds is what they
have to work with going into the T side of Inferno.
There'll be a little bit of an update here for them, a little bit of momentum being carried
across but genuinely never expected to say that they'd only have three rounds to their
name.
Yeah, they've taken a chunk out of Vulcans, that's for sure the wings have been clipped
and they no longer saw on the server as they feel the pain, 3D Max.
Just need four rounds from the second half here to go 1-0 up in their opening venture
against Falcon Zero at IEM Rio 2026.
And funnily enough, right, this is a beautiful tap
and exercise on Niko.
Falcon's main issue for a long time is winning pistol rounds.
They won the pistol round.
That was pretty much the only thing that went for them in that half.
Oh, dear.
And actually, they continue to tap down more.
Kiyosuke will find a trade on this occasion.
They managed to force OI up on short and take it.
Gavatina from the apartments.
Hard cleared by Monizzi.
That's more like it.
a chance to take the bombsite now lucky looking for these long-range taps
I'm gonna find something before these players really get set up in the afterplant and I'm afraid he's not been able to grab it so
Obviously give this retake a go lucky up to 17 and 6 now by the way a brilliant first half from him
But I think even his expertise is gonna be too
Little in this retake on as he finds Macca. I know where he's found two players are rotating in from and just okay
Clicks both of them sharply
It will be feeling a whole lot better than they were four rounds ago down 9-1 now a four-round gap
And if they win this gun round all of a sudden it feels like they're back in the contest
And they maybe start to put some pressure on the 3D Max once a day
I mean you talking about utility, they need to prioritise by the way, it's you know broken record on inferno
But they have to go for double famas to prioritise it and the counter flash is top another excellent
It comes in made from Masuta though.
He's still standing.
Oh, he's spammed through there now with 12 HPs, got support.
Thankfully, he's still standing.
But not by much, dragging his feet across the floor in this round.
And it's a 4v4, but one that is very much in Falcon's favor.
They wouldn't know how much damage they've done to Masuta though,
so at least they've kind of been able to conceal the fact that he has
backpedaled into the B-bombs like an extremely low health.
low health and looks like 3D Max are gonna receive Falcons over on the speed bomb site
Which is exactly what they want with the setup they've employed
They've gambled that extra rotation across three players ready and rearing here not much ammo left for kiosk
It's gonna have to get that reload or if you can't continue to commit to the fight
It's a really good flash for the swing that comes through afterwards kills go back and forth super low health on two of the three
But Falcons will pull the plug on the B plate to shift over towards a
Accessing coming up to get peep from above though. It's a brilliant pre fire from Tessers
I mean what a clear that is. He knows the most common angle in that situation and that's the kill that wins them the round. Simple as that.
Masuto and gravity, 20 HP between the two of them will not be going anywhere near the ace of the map. Very well figured out from Tess's.
Massive mid round frag for him.
If you give them that, as we kind of saw to be fair in the first half, just the opposite way around, it's very easy for the bonsites to be overrun.
Double set it toward long, flash in toward mid to be taken out, smoke does block off, both maca and gravity.
Good break hold on, aim in towards the top of mud for really nice time and the break of the smoke, gravity will take full advantage and then get himself out of dodge just as that smoke starts to fade.
Good opening kill here for 3D Max to try and open up their encounter in the second half
and get themselves up to double digits.
And they've read into the situation brilliantly here, shifting Maka across to pad up the defense
over at B.
Again, they choose a three-man B set up.
It's so often the play for a T side, when you're a man down, you go for a B push.
It's easy to run over the site.
Well, they expect a third go, Maka, or he doesn't want to peek.
He doesn't want to peek, and CT might get strewn through until now, and he's got both.
That's huge.
Monacy doesn't trade in time, but he still has got an opportunity.
Could this be a Monacy moment?
The first in-rear, immediate fake plant.
Or even guaranteed to work his way through, and that's a freebie.
Six seconds on the clock.
Going for another fake, but he needs to get it down right now, and he's played himself.
He has overcooked it and burnt his meal.
Oh man, Monacee had done all the hard work but he over-think said to a slight degree you can't really blame him in that situation, gravity had a rush of blood to the head.
And 3D Max got a critical CT gun ram but you know you already mentioned it, one player alive only, the buy is awful.
Exactly, so if Falcons can bounce back immediately afterwards to win this round here, then they
can keep that pressure up on 3D Max and continue to close the gap, Niko top banana, pressuring
into the speed bomb site, trying to draw the attention across that side of the map.
Not a whole lot of utility left remaining, no flashes left here for Falcons to aid
their cause in executing on AI there, Niko's a band of banana, they're gonna have to
go all in, gravity makes a timing here in the middle of the round to catch them
of God, and then Makka will make a play as well to drop a couple of Falcons players.
They had to do it when they have this sort of a purchase with this sort of referee.
Really good work from 3D Max, but hang on, Kiyosuke and Monozy making it happen again,
Niko needs to keep himself alive, but Makka's going to try and run him down, Niko just
gets away into a middle, does he have help from Short?
He does.
Monozy's being looked for by Makka, and there's this possibility that he sees
the shadow, but that's a bit of a recovery for Monozy.
He's angry.
Triple kill, making up for the previous round.
Falcons back within three
We'll put in some with utility around that a long position
Each year as well to show more presence, but it's be again the backers looking to entry in lucky very blind
Actually does big damage to me kill this final few bullets
That's pretty handy and the suit are trying to deliver from the back of the site does get both
I'm with low HP on kicks and can they really break through the answer is yes, you know
When does he set up gets an important kill on gravity now he has full control
What the hell? He just goes straight through the smoke into the back of Coffins. He is not sh-
He's not shying away from these opportunities, not fearing anything or anybody right now.
And because of the util that was thrown by Tessus, Makar is still sweeping the backlines for him.
He's even trying to sell the audio cues by running away from MurtaTron to try and draw Tessus out,
but Tessus ain't there. And a big comeback on this T-side as well.
You gotta always attribute a big portion of that success to the IGL.
Yep.
Down 9-3 coming into the half, and they haven't looked back since then as they've tied up that score line.
Looks like Mako wants to try and take a bit more initiative,
and be a bit more proactive to insert himself at the start of the bomb,
but Kiyosuke is just charged straight up middle.
He fells gravity,
denies him,
and they're gonna continue to just try and ride this wave of momentum.
That's some of the Spirit Academy Kiyosuke coming out there.
Pure WK, given the reins to do that.
And he's playing around the smoke as well, surely.
He doesn't find another one.
Exercise playing inside of it himself.
It's all the way through.
He's gonna take the door, unlucky there.
No idea if it's here.
Now he dies into the smoke himself.
Finally he goes down.
His food is not being cleared though.
He gets both.
All of a sudden it's falling apart for Falcons
and the bullets low.
Exercises here.
Monazzi gets both.
Incredible.
Glock head shot.
On the quick trade.
Monazzi gets another chance at a 1v1.
It's Maka on the other side.
I was going to say,
up versus up but Monizy goes for the maneuverability of the AK. He's already making a move around
long and he's going round to library because of the bomb plant position. Thinking that Maka
being the orper is going to take longer to get into position and Maka without a kit maybe that's
the master stroke from Monizy that gets Falcons back into the lead of this one.
Maka has not found a kit on site he's still looking around for Monizy but he has disappeared
and now Monosy's seen him. The jiggle bait, shot hit, but Monosy's played him like a fiddle
and he may wish, but who bloody cares? Falcons are up 11-10.
And there's that golden smile once again. What a brilliant touch coming through from
him. Three kills with three different weapons coming through from Monosy in extremely quick
succession. And that is now the lead for Falcons as they supersede 3D Maxion Inferno
going up 11-10. Oh, how has Masuta done that then?
in the fire is able to find Niko. That's an annoying death for Niko and the players are standing
consigned himself to death but still takes you down.
4v4 very quickly. Gravity sees what's going on. A very quick maneuver for Falakhan's top middle.
Decisive in pit. Kyosuke looking to entry. About all four players going through short here with
no hesitation. Good counter flashes. An exercise gets one but only one. Now to be gravity
on site. You'll be powered up by that mosquito. Maybe not on this occasion it's only a one
for one and Tess is in kick-san they're gonna be holding on lucky gets caught
once again Mack is in a clutch and think he's trying to run up Utah before he
picks up the rival yes he is but I'm all tough is already miss him afraid this
is pretty much impossible I think for Macca unfortunately he knows it Tess is
in kick-san two kills apiece in this round the drag Falcons from the
The Brink from 9-3 behind to 12-10 lead. Incredible.
And despite his struggles, Falcons have still been brilliant on this T side.
It's gonna be Misuta swings off the back of a Flash, three players blind.
Unfortunately, he doesn't get that first kill cleanly enough, so Misuta will go down to Monosy who had just regained his vision.
And that will at least trade things out. It's gonna be Kiyosuke's swings middle, XCC's court and transition.
It's all on gravity's shoulders.
Pressure coming through from both sides of apartments, but he's not going to get checked by Tessus.
Remains in boiler room and Falcons actually want to shift their focus away from A,
instead commit to the original plan.
Gravity finds Akhil, but he's never going to expect Tessus to be in pit to at least on the balcony already,
and that carves a path into the safe bomb site.
And that could be it, because waiting for Lucky to peek forward as well, there's a rotation court.
Oh boy, 3D Max will be hurting and it's not just gravity's forearm, I'm afraid.
It had full control of Inferno and Makka knows it's over.
Falakins an incredibly impressive recovery with some big moments from both Monazzi and
Kyosuke.
Niko's got this one dead to right, he was thinking there's the instant headshot.
Falakins find a way, it was not easy by any stretch of the imagination but that
was incredibly impressive.
Yeah, I completely agree with you and it was a very impressive display.
From him and the team, Monosy and Kyosuke were in brilliant form.
Once the team got going on Inferno, they were unplayable.
They're going to try and continue that form here into ancient.
Kyosuke has been blinded up to Solarus.
This is all to try and draw the attention away from the B bomb site.
It's worked the trick 3D Max have bitten down on the fake.
And that means Vulcans get a completely vacant B bomb site.
This is such a tough retake now. Made really a lot worse but the fact that Lucky is 17 HP with no armour and he's the kit carrier.
Look at exercise, jumping around, trying to activate but it's Niko and Monozy that will do it.
Big triple kill from Niko is very quiet on Inferno. It's a great way to start on Ancient.
And keep Falcons within arms reach.
Yeah, and they need something from their new
Man the suit up as well. People might forget he is a IEM winner back at IEM winter in 2021 with vitality at the time
Try and charge their way into the a bombsite here at falcons not holding
Anything back on what is the proper opening gun round?
You can't get that Molly into the back of the gun eventually trying to get damage on that
Corner where exercise is playing from
They have put the bomb down. It's a 4v4 on the retake.
Exercise does have that one kit.
He's an awaiting donut.
While, oh, while his three teammates work through CT.
And he needs to make sure he stays alive,
because that one kit, if it's dropped completely,
changes the complexion of this round.
But maybe there'll be no complexion at all.
Maybe Tess says, kills everyone.
That's exactly what he's going to do.
Not even setting foot in the bomb site there
for 3D Max as they attempt the retake.
they end up in temple and they meet god courtesy of tess as he gives them a one-way ticket
as they say their prayers are non-suitable
but obviously with the mactrum lost bonus behind them they've been able to
tie up a little bit more here still an eco but there's mp9s and 5-7s combined with that one saved rifle
that's still the opening kills going falcons way
Decapitated by Monazze, here's Masuta. Oh what a clear from Tessas.
I mentioned about their pre-aiming earlier. His pre-aims have been on point today.
Went around off of one alone on Inferno earlier to instigate a lot of that Falcons comeback.
Lucky's found one that Monazze will continue to deliver.
Not missing part of the pressure. X-Tat will finally put him down though and hang on.
This is a bit disconnected from Falcons here.
Back down to a 2v2. They're allowed a bomb plant.
Kixen, you can't plant there, mate.
I have to rotate around and play it behind the box.
Niko is watching for the exercise rotation, though,
and now Niko is turning up. Wow.
Well, a clean start for him.
He's bursting heads away as if it's 2016.
OK, come on through, you max.
I want to see something familiar here.
I want to have a good game, and I want to walk over.
Lucky is burning a lot.
Oh my word, only just gets the smoke down in time.
That forces exercises hands to go for the peek on Tess's.
And the suitor will find Niko trying to just creep through that jaguar smoke.
So, that will be something to work with, finally.
5v2, Kicksand and MNZ.
MNZ gets something done here, he cannot.
It's a great flash to give it to him, no chance whatsoever.
Now, Kicksand is wondering where all my friends have gone.
and unfortunately in a few months I might be thinking the same thing.
Xan would like to say that it's not the end of the world if he dies after time in some way.
Shape or form he's still got eight grand in the bank, so it's fine.
He will keep his AK and a molly and a smoke.
Do we see Falcons just going back to that brute force approach into an extremity of the map?
2.0 here in round 7, and this time it will be Modesty's fourth first blood. Kyosuke continues
where Modesty left off, and he doubles down on entry duty round over.
Oh, well, there we go. Maka, what have you got? Something crazy? Oh, imagine that could
have been a triple collateral, but in the end it's absolutely nothing! And Modesty
desperate to try and take him out of the round. Look at that little cheeky grin.
Yeah, the team kill means nothing. It's round over
What a duo they were on inferno they they were just outstanding
Pick up whatever superlative you won brilliant fabulous. They were
Unplayable on that previous fap once Falcons got going and they manhandle 3d max here in towards middle
Yeah, but more of a measured approach coming through here from Falcons this time
Oh, Monacee gets the info that one player's departed, but oh, Maka has Mr. Sitter!
Monacee's been offered a new lease on life, he should be a dead man!
He's gonna pack his bags and get the hell out of there.
They have got Tessus posted in on Red Room, so maybe that's the linchpin that they're looking to take advantage of.
Or just double pump in towards his B-bombs like big jewel going exorcises away.
That's gonna make life a lot more difficult here for Falcons on this B-exec.
like a
Naded smoked flashed and our test says he's in a great position that made actually does fight ecstasy
So that's clean on the suit up now full control already. It's all unlucky. He's in a power position
This is the last place to usually be cleared. It's like take like this
He needs multiple or one and say alive. That's pretty good
It will do some damage in fact big damage on Nika
He does peek a bit more, but the lucky incendiary is burnt out in the hood up on plot is not coming through six seconds now
We'll finally be activated behind the boxes, but gravity is not there to deny it
And now monos he has a chance with the op-drawn
He needs this kill and he will find it now 1v1 gravity versus Tess's
Nade line up is in place a head of it doesn't matter Tess's ever reliable triple kill 7-1
I'm showing what he's made of.
Love Carvev, shifted through the gears on the seaside so far.
We've seen a vast variety so far in terms of how they've gone about their business.
And this time it's going to be back to the good old faithful Niko Go Kill, straight up ramp.
And then he pauses looking to try and make 3D Max uncomfortable and then try and punish the response.
And it's going to be Masuta who goes searching like he still has his head on his shoulders.
But Niko's now going to call the team the troops to follow suit and flood on in.
Hmm bit rough from gravity. Maybe you felt like you had to force the issue there, but now that means bombsite lost
Niko are and kicks and are both gonna push into cave to make sure like he doesn't spam that wood any further no
hesitation
Exercise see you later kicks and having a bit of fun himself
If you remember back in the old days of they're ready on way on the hunt by the way
Look how quickly they're looking to try and chase down the suit of a maca
Let's just see this before I make my point, because the suit is in trouble.
They get a dink on Niko, but not the kill.
Now Mako is stuck.
There's not many players around him, and Kicksand will get it comfortably.
Do you remember on Apex in particular, when Kicksand was coming through, what really put him on the map?
There's no need for us to forcefully try and take any control.
We can just try and play back, try and get an idea of what the CTs are trying to do in the round,
and then we can start to take some shape.
Already on the edge of doughnut. It's gonna be an a split surely there are two players on the other side of this
But they just don't have much on this half investment from 3d max
It's our bad position to play from but they're gonna need more than the one and it's only the one
You can still lurking around very nice spray
Define one more doesn't get it this time
Who cares the rounds over yet? He was shook a buddy didn't actually get that kill there
The Niko player cam will always be a form of entertainment in itself, Masuta just hoping
to hold on to this AK.
9-1 the imminent scoreline, this was the half by, I mean 3D Max is going to be hoping and
praying they can replicate what Falcons did, and that's 9-3 and a half because that's
the best they could do from here.
Yeah, it was such a good look early on in the series, but now we're looking
a bit more at the 3D Max that fell to some really surprising teams in that rush to try
and qualify for Cologne. This is a good job for Masuta, but it's in the conservation kills.
Valken's are swimming in money. You'll go down in the end. And yeah, I mean, some of
the losses they took, it was focus, a new focus team, definitely an exciting one to
keep an eye on. Phantom.
Now, there was a tack timeout called before we come into round 11. Is that gonna
make any sort of difference here for 3D Max. Is the game already too far gone? You would
imagine that it is with Falcons getting 9 on this T side for God. So what happened to
these last 12? All ecstasies tries to venture back into middle through the smoke, but Kiyosuke
was really in such an advanced position. It results in a free frag.
Some people might look at the scoreboard on HLTV and to this game and think to themselves,
okay, Kiyosuke had a 5 and 8 T side or whatever. Obviously could improve with
It's actually runs on the half but he's had many impactful kills on his push-up pushouts of mid and
Everyone's chipped in for Falcons. That's the main thing that's really promising for them
It's not been a one-man show in any way good flank from gravity
I can try and put the pressure on ever further one as he just gets behind the line though back to the CT or pangal does mr
Flick
3d2 for 3d max but not any longer and that kill is the key one
Oh, it's so painful for 3d max that frag allows tessus to take the bomb over to a then one as he holds to the rotation
And the suitors like how did that go wrong at that pace?
And monosu will even hammer at home with that last shot now
He missed a couple of shots, but the key detail there for falcons
Everybody chipping in and contributing in big ways three rounds away from opening up their IEM Rio
20-26 campaign with the win. He's down to exorcise to try and hold it over at A and he will at least
find the kill, but Niko is dominating them on the opposite side of the map.
Lurking and living, rent-free in their heads. Niko with the hell of a half. It's Vulcans who have
bounced back since they've gotten the ball rolling here in Rio. They have been unstoppable,
rolling 3D Max out of the server and bossing the series.
They've won 23 of the past 25 rounds of Counter-Strike played in the series against 3D Max.
They have just completely manhandled their opponents.
They're just two rounds away from getting the job done and progressing in the upper bracket
and it's going to be Makka to set this pistol round in motion.
Yesake will go down, even though he's only going 5-10, all his 5 kills were pretty
nice in that first half, but hang on a second, if you can pick for Makka, could still
be an issue because monazis playing close range with those doolies that's very hard to trade.
The suit has done a good job at least gives him a chance but look how low he is.
Tessa's Kixxan and Niko are trying to run them down. Good flank for Makka that Peter
if he does activate but now they're trying to pressure him and Kixxan will get that kill.
And all of a sudden it's Kixxan versus Masuta. 7 HP to win the clutch it is so hard.
One bullet anywhere it could be in the arm and a jump that's not going to be working
And he's like, wait, thanks for the freebie, my friend.
Everything is going Falcons' way.
And Freddie Max have this disconnected
by that comes with that bomb plant in the pistol.
You're opening from kickstand already flashed in
by monosie and toward lane.
And they don't want to let up.
They want this one done.
ASAP.
It's just OK.
Tapping away, bursting away with ease.
Nanos with two or three more players are coming from and does overstay his welcome, but it's level 4v3.
Working their way in for a B-Play. Bombers in cave.
Honestly with the A4 holding the angle.
Now has kick-san in support.
Here's a players crossing.
A line-up should be coming through and there it is.
Absolutely nothing.
The 3D Max ever since they were 9-3 up, they disappeared.
I'm sure it wasn't the mosquito.
It was Falcons playing damn good Counter-Strike. All of them are stepping up. All of them are playing well.
Two men set up towards the top of the banana with a flash primed by Gentlemates head in the opposite direction.
TAC will do the right thing. Take that information and fall back to the side.
Now, have you got on the corner of apartments immediately deleted by Salson?
There goes TAC as AVG enters.
That's a great take for gentlemates to begin and some pirates who may have a couple of flashes
But there's no kick on this retake for G2. Now this is quite far up and that new
Graveyard position will expose Mopoz
Make things pretty awkward and that is actually his clear style still going for the boiler flanks all of a sudden
3v3 some pirates still has those flashes and they can try now and force the issue
Davi G and Piazza crossfire to work with Marta Nezza and Marta Nezza will hold on even get himself all three
great start for the gentlemates orpa. Yeah honestly I mean I actually really
liked that call I hadn't thought about that much myself I feel like WG it's I
don't think you could draw parallels though between High Felt last year in
this year. I'm gonna put that pause on ice for a second though with this exact
gaining some traction G2 doos will have a three man set up with the force
rotate hitting across and they will be able to find a couple kills yet to
try and keep gentlemates at bay but there's a flurry of frags to restore
calm against this what is essentially a force by even though they haven't
They spent their money because they carried the crossed the forced weapons from the previous round into this one nice try there from Tak on the
Dig and now heavy god left. I mean this is more than just vaguely doable
60 health between two players eight on the money gonna jump down WG even further. They're both
Basically one shot a ball. I mean that Martin is a certainty to the body
Poverty G might be depends on how close heavy god can get problems. He doesn't have a kit
He doesn't have confirmation on how much damage he's done, so he's just looking to inflict extra economic damage
But that won't happen and it's a flawless start for gentlemates on their map pick
Now is the round that matters some players. He's joined the AWP IGL club at least temporarily
What can he show us on this CT side to begin in front of trying to get his team up and running an immediate
Oh down all blind as he tries to fall back off of it
Nice try, but not to be
Yeah, like you say, part-time membership for him in the club. And oh, great
double-maid. Nurtle's feeling pretty comfortable with the smoke and towards
the halfway of banana and then he plays catch inadvertently. Not a fun game to
play when it's HE's coming your way. Gentlemates now shift their focus in
towards the save bombsite for the time being. G2 still have the necessary
three-man setup. A tag with Moe Frag from Sunpire. He's forced backwards.
he's going to be able to round the corner. He wants to force the fight and that's going to cost him his life.
Heavy God's going to hold on. We know you mentioned it.
Pit player Heavy God is one of the best at the job.
He's going to need to do more now and he's delivered brilliantly.
Oh, Heavy God's done it again.
What a quad kill. He talked it up and it happened, but it's still a 1 vs 1 by the way.
Mattis vs Sal Sol.
Sal Sol trying to take that bomb plot amount. Mattis is playing the mind games.
When is he going to pick? Who's going to take a heads up tool?
Finally, it's going to be Mattis. He'll manage to get it done. The heavy guard quad kill does not go in vain
Gentle mates keeping this one simple and direct
Right click flashes propane for Mattis from coffin. That's all we smoke them. That's a very good timing on that
They're going to force the way through it may be and that will make things awkward for you to let them get
Long way in that's almost shoots his teammate for a split second. He makes up for it
So he gets a kill and delivers another! Oh, the transfer! Sick from Nertz!
He's looking a bit like his old self already.
Now Salsall's in another clutch 1v2, not impossible by any stretch of the imagination.
He had a chance in that previous round, but that was a 1v1.
1v2 is a step, a little bit more difficult, and some pirates are heavy guards.
And none of them have a kit picked up. There is one on the side there.
You can see it to Salcel's right in the creep forward now
There's gonna be an immediate hold a 10-second hold and some pirates has been seen by Salcel
Oh, but it's some pirates will get the kill very good
Opportunity for Salcel to get that one kill then force. Have you got off that deep use but not to be?
As I say comparison is the thief of joy if you can pay yourself to others you'll never be happy
So it's a focus on himself. Hell, yeah
Is that Dostovsky? Or is that like Frederick Nietzsche?
No idea.
Just good ol' Trav. That's what I know.
Just good ol' Trav.
Okay.
Mateez, oh! Have a look at that rag doll!
Good frag, back from Sun Pies to bring it into the 3v3.
There's pressure now mounting it on the same bombsite.
Doesn't look like Gentlemates are gonna pull the trigger on a commitment.
In fact, they're gonna re-root and reshape the round here and shift themselves into
what looked like a B-split.
WG instead of committing through CT spawn recognizes his presence alone is going to force this B side player to turn his attention away from the bomb site itself
and he can look to try and shut his rotations off instead forcing him through banana.
Pretty quick move being made by Heavy God right now.
I don't think gentlemates will expect that a nerd's time is peaked to perfection.
Yeah.
Nerds peaking when the second player is crossing rather than peaking for the first player makes such a big difference there
and they're fully aware that WG is at full long control.
So, even the Bombers down, this one is pretty much impossible, Nurtz is going to clear it
and even though he's got HP, gives Davi G no chance, that's Nurtz full control of that
round there.
As I said, a very close B.O.3 and B.O.3s against Betbuy, across various lands which in the
end did win 2-1 and 3 separate B.O.3s.
So, they're not comfortably beating tier 1.5 right now, which is what they need
to do.
Well, big moment here in the round, brawling towards the top of the banana that Matthews
and Nerds combination will work.
The trick, have you got making moves through apartments as well, is going to catch Sousal
completely off guard.
These mid round moves being made by G2 right now, certainly making life difficult for gentle
mates.
A lot of license for plays to be made on the CT side, which is akin to the normal
systems for G2.
It generally is licensed for these types of plays and it's exactly how they're
approaching this game right now.
working the trick. Gentlemates struggling to keep their composure with how much is going on.
As they now set their sights in on this B bomb side.
Nice.
Orp in conjunction with Davi G. Like you say, all of you have given up.
20 seconds on the clock, great timing on the flash, great timing on the swing.
And that's all on Martinez in an impossible one versus four.
And he might not have space to save yet. Look at heavy gobs.
He comes to deep-nail, look at Sumpius, and he's the one to catch his counterpart.
Very consistent for gentlemates, but Sumpius is the OG from Spain. He's showing him who's fast right now.
Yeah, different op styles between him, right?
Martinezza is electric, he's volatile, he's flicky, he's fast.
Sumpius is more stable, but he's certainly flexing his muscles right now.
This is a fast-paced approach from a gentlemate, Alpiat, on the pistol.
They're looking to flood into this A-bombside Sumpius with a hell of a job to do right now.
He's already eliminated two from the round. He hasn't realized that one's dropped out of apartment.
He's now got some support that's arrived in the scene in the way of attacking Stood for a frag.
Sunpice is gonna miss, but now it's Matty's to come through and save the day.
Oh, beautiful. I get control and then disengage entirely.
Only two players over towards the safe side, though. So this is the best option available.
Make that only one. Heavy God's gone down in apartments and Plyos falls backwards.
They now know where he is. This is impossible for him to navigate and there's no support anytime soon
He's got a door by himself, but he's gonna get completely overwhelmed you with a magic trades all for AK
But goes down immediately after yeah, I think getting that AK immediately was almost the key to finding one more killer
maybe
helping Mattis nuts and tack think about having a look in here, but
More often than not this is a save now
I've got lots of money lots of dollar in that residual bank account for themselves
So they might play a few more aggressive exit kills, try and keep the Gentleman's money low.
He has an AK that almost provided a little bit more for some pious and Tak is sticking around.
So he's going to be looking for the exits, going to build up some confidence,
get more than three kills on the board, not doing two dallys and give me those,
not making any critical errors and he might not be getting many of the frags.
Are they going to go in? No, not now. I was going to say that they're showing utility and
trying to follow considering trying one player in there.
Not looking for the exit kills like I said Mattis will go down but it is nuts to keep
himself alive and Mopoz will grab that AWP so really important round for the Spaniards
I'll say within three.
But with how much money they have in play I was just thinking oh come on then let's
see if you can try and pull the rabbit out the hat and stay gentle mates will snap
the streak of seven as they get around back and this one super important as well
but it's going to have to be done without Mopoz and Martinizza.
Immediate.
3v5 to recover from.
That's painful.
They do have the topping control and top banana control,
but Alex is now forced away from that.
That's a really good protocol there from G2.
It might be a 5v3, more often than not,
and you and your basic games may say,
let's bunker down and play from the sites.
Usually that is the right call, but here,
when they have the utility to force more map control, it should work for them. And Mattis
is retaking up the position that Nertz has left. That could be a surprise for Alex,
what can bottom do about that. It's away with that. They're living so dangerously right now.
Yeah, maybe you can get away with Nertz just trying to hammer the round home,
but if Mattis goes down to the orb, you've almost gifted a way back into the round.
They're four gentlemates. Mattis is going to be that rotate, and now back
and towards the 8 bombs that you got the crossfire setup between TAC and Heavy God.
TAC has been able to kind of close through the half so far.
He's going to take first contact here though and try and set up Heavy God.
This flash there for Mattis in library catches the edge of the wall and that is
he's going to clear TAC.
Now Heavy God baited in how many can you get now is the only man here he needs to
deliver right here right now 25 seconds left in the round doesn't track.
The running Alex that's crazy and now
Some pious against his brethren his friends from the Movistar riders era in a 1v2 and a good half
Now some pious and the sidearm might be the thing to do the job
There's 34 hp on south so five on alex has got an he
Now some pious and this five seven
Is so damn doable. Where's this hg gonna land? How close is it gonna get it goes into the air like a firework?
I'm afraid and it doesn't catch alex at all
supplies realizes the humor behind that one but still even though a bit of a recovery from
Gentlemates at the end of the half. I mean a little bit of a sandwich, the opening three
in the last two therefore Gentlemates to amass their five rounds and G2 did Blundertrave there
was a 3v5 in that last round that got away from them and listen, Gentlemates are extremely good
on the CT side of this map and G2 tend to struggle quite a lot on the T side of this map,
At that opening kill though, Frommatis will certainly help. He has been a monster, 15 kills, and we're only in the 13th round.
Yes, sir. It's actually what G2 needed in a tournament like this when they're not playing with Hunter,
and when some pirates are having to take up in-game leader duties,
you need your nurse and your Matis to really deliver when you've got an academy player standing in for the injured Hunter.
Look at the pink and davidji and bopozo. Oh, the turnaround is ridiculous!
The top banana hold is perfect. Now some parts he might have a full belt of utility on a pistol of round of all rounds
But he's in a 1v2 and there's the flank from martin. There's a now gentle makes a cooking
He's back playing with his tranias again. It didn't count did it?
Indeed
Okay, they only now does your time when nip start counting like you say though
there's moves being made here they've left more parts behind the sandbags Alex has
decided look if you die you die my puzzle managed to get the one but now he
needs to somehow get more and the bomb is still bottom ramp by the way there are
25 seconds left in this round and that bomb is only just being retrieved it's
a very laboured gun round here for G2 margin is gonna find heavy guard and
that bomb is going into a B but if you get a hide in Alex at least one kill
It's a bit with these he gets it and that's going to waste enough time attack to be last alive with that bomb
messy opening gun around from G2
Yeah, and to give you an idea of
What the last team that tack with a played against is a play against unity?
Mikey, Kofida, Woozie, Marisco and Neo frag now we know those guys
I'm not surprised because that is an example of how different different level it is for
TAC to play, especially online in Brazil. Big travel day for him. Yeah, I've known so
soon, I know, right? So and he's he's got sharp mechanics, but that's only going to
get you so far. I mean, you've got to think about the strats, the layering of utility,
the spacing, the game plans coming through from gentlemates are all on the level
that attack we just not have ever seen before. I mean so much utility damage done. I love the
aggression from WG at the start of the round with the back of the tech into the attack pauses as well.
It meant that G2 were trying to come into the round with the gameplan and they're just being
disrupted across the board here by gentlemates right now who are looking to make plays
stifle the round here and shut G2 down. They're just going to cluster together with
these three remaining players and towards the top of middle but the space has been given up to
then they haven't taken the space yet. One smoke, two flashes left remaining, and 44 seconds on the clock.
So I was pushing down, he'll get taken by Alex comfortably, here we go, goes down to Martin Ezzer,
and they could be about to win a gun round, with the majority of their players alive. Yes, sir,
10-7, Jitsu have enough money for some kind of scrapped together buy,
Hots and pans maybe and they can get Galil's in utility that might be what they have to do at 7-10 behind
Maybe a little bit pre-emptive on the use of the incendiary
He just has one smoke coming through and he immediately deploys it
So at least G2 have been able to bleed all of the utility off of these B bomb site players
As they now look to set this round in motion and get a move on it's gonna be down to some pass on that hero
A.K.a second quite a lot of damage. It's Alex to take first contact
He's got low cost behind him, there's double layered setup, I hope he goes unchecked, but the trade there from TAC as G2 get control.
Yeah, big one from TAC, he might only have 5 kills and we can't blame him for that on his debut, but like any important frag like that, even if it's just a run down trade in the tech 9, they do mean something.
And it's a kill that's probably going to force Sousal, Martinezza and Davi G away here.
Definitely committing to the save now with Sal Sol's position. They can play Exit kills
They've got money to do that to try and limit G2's money because of course if they win the Rammage they are going to
On what is that half investment that does give that money a little bit of a bonus if you keep playing especially with
grabbed AK's and
The Sampas fighting Sal Sol are a lot safer bottom banana. So all four will survive G2's
This is a lifeline. Gentlemates might be a solid team. They might be a great team at the top of tier two
But there's still heaps of money here for gentlemates as well. They are still in complete control
Not as going for the bottom banana pick and Nert's gone already a little bit too much of a jiggle from Nert
That's all you need to give up to Martinez and hit that shot.
And look at that nade on Matus and heavy guard.
Goodness me.
And there's significant out cheese top middle.
Trying to use that martel to force Martinez back away toward B.
South Solvee, see the pushed up Matus underneath the balcony there.
I'm not so sure.
But again, they're just feeding Martinez in banana right now.
That's two very easy kills for him.
forces them into the A bomb site not really much more they can do than try and
press the issue here and Evigy on the site with the AK got a good crossfire with
Southall. Evigy may go down but Southall will hold on to his one kill and it's very
even trades exactly how it should go down and that is Gentlemates on 211 two
away. B pro active take initiative that's what's been working well for them
so far here on this CT side and that's what I mentioned in the pregame
is what I wanted to see from Gentlemates on the CT side here against G2 across the series
is trying to disrupt G2 because you know without their IGL they're going to struggle to come
up with solutions on the fly. So you want to pose these questions and cause these issues
and there's going to be Alex with a bit of a surprising approach to the duel there.
I think that might be Nerds' first frag on the T side if I'm not mistaken and it's
a really important kill as G2's backs are firmly against the wall.
Martinez I think he's heard some rotations we saw some furious communicating that
is he ready for what is this top middle push flash will come in can he avoid it
we're not going for a flash we're going for a pure jump and that's Mattis down
could repositioning classic AWP angle for Martinez and don't have anything
like he's got one flash but he's not really in a position to use it right
now can they surround gentlemen it's on this side oh Martinez is going for
every pick in the right direction right now he's looking for more flicking around doing such a
brilliant job for his team and some pious last alive tap on the bomb 10 seconds not gonna happen
surely to get flanked by mopos 12 8 they're one away trying to get full control of it again
it's my post in the try and get that top of half wall wants to try it but staying put for now
Now,
Oh, Nurtz just about pushing back into the cubby.
They're going to push down now, that catches up.
Mark Nurtz, if he doesn't know there are two more that came from, might not matter.
Alex actually got tacked, but Nurtz is able to get the kill in return.
Now, Mopoz is the man to hold on.
They're going to try and put pressure on Mopoz.
They know there can't be more than one more player on B.
It has to only be Mopoz.
The AWP, it might just work out for him.
He's managed to find Matthew.
holds all against heavy guard.
And again, some pious is lost alive in a clutch.
1v3, I'm not sure this is going to be happening.
It will not be happening.
Easy kill from our pause.
Hunter's leg died for this.
Yeah, I mean, it's a brutal capitulation for G2
on the T side of the map that they've struggled a lot on
in the T side.
I would say that is smart.
Let's see G2 compared to smarter performance
at Inferno coming in here.
The last time I watched D2 on Mirage, I think it was this, I'll double check it quickly,
but I think it was again in Pro League, up against, probably would have been Furt, yes
it was Furt, and we know Furt had so damn good on Mirage.
I think up to that point in a second, we've got the fighting connector coming through.
Artenes and Alex will hold on already, Nert has been able to return with one, and
heavy odds actually tap down Southall and Alex as well, through the corner of
that smoke, which is pretty impressive considering where he was actually playing from.
No nurses in calm with the heavy-god damage. They've been able to get a plant on a
Mopos does get that tap back
So this 2v2 is very much on and look at the utility still on
Gentlemates here hg on WG and send the area on Mopos with a diffuse kit
But it might not mean anything as tack will get a first kill and there's nurse with a follow-up
So yeah start better than map one
But they're not gonna hang around for too long and that means you two can start to assume some control
Start, Martiners will easily find nerts and now it's the time for dental mates to start
delivering on this CT side with their full buy coming through, utility being swapped over
to some pious, who's going to be the man to throw all of that coming through now that
Windows smoke will land and sure, Taxel has that Mach 10, don't count G2 out even
in a 4v5. Pretty normal setup right now to be fair for gentlemates. You've got Martin as
CT, you've got more player underbalk, molly down nice low and TAC actually hits that double
headshot really cleanly. HE towards CT with decent damage to Alex that might afford them
a plant.
I see scaled forward here from G2 so far to make this one work. Matty's gonna get
caught off by Mopas coming through from lowers though. You wouldn't be expecting
2-man advantage for gentlemates to get things going, and TAC has a moment on the attack.
He's able to find 2 kills, very low on health, and Mopoz will round on some pious, not heard
on the jump up into Sniper's lean-tube or round on his Spanish countryman, and TAC gets
burnt out the round.
Good little flurry from him, but it's gentlemates who open up their account.
Now he's got some confidence to build up.
Yeah, exactly where I was going with it as well.
settle in you can see him checking the notes giving some thoughts as well settle him into the game
you want to make the most of this opportunity because you never know when it's going to come
again if it's ever going to come again so you want to be super present and soak it all in
not get too caught up in the moment and overwhelmed by the occasion
gentle mate so courtesy of martinez are in the previous got things going this time flexing
his muscles in terms of his opening options from spawn into palace first blood drawn in a 5v4 ensues
Another move by Martinus to find an opening kill. Thing is, are they expecting Heavy God
just to wander out of Palace right now? It's a very random timing and they have no clue.
Shift down the ladder to stay silent. He knows one's there, he might see both and he lines
up both. Brilliant awareness from Heavy God and it completely cracks open the A-bomb
site.
Ah, just awesome game sense there from Heavy God, recognizing the opportunity that presents
itself when Nert goes down in Palace he doesn't shy away in fact he
capitalizes on that window of opportunity problem is or was that is
three teammates of rotated across or at least two of them were in top middle so
taking him quite long to get you but it doesn't matter when heavy God continues to do the heavy
lifting. Here he goes, you got that sick quad kill from Pit on Inferno
unfortunately while the Rand wasn't in vain the map was here it will assert
G2 into a 4-1 lead. That's all heavy guns, that's what he's all about. When he was, you know, in the
old days of his career, we used to watch him all the time on mixed teams and N point and OG.
It's always kind of a cut above in those teams. Look at this, perfect maneuverability.
Goes back even further than that for me to that iron branch squad was when he first came
came onto the radar when I had come across him and that was with guys like, well some
guys who haven't been painted in the best license since, I guess it's best not to be
giving me the time of day on the broadcast, but guys like Masphal, Sad, Yeckie as well
who's over in that fave bet roster, actually pretty infrequently looking to try and capitalise
on the space with that util, instead it's to try and create diversions and then
shift into the same bombsite, this has been their bread and butter, show presence
early and middle, shift out of mid, execute into A.
Gentlemates import Windows, it's a well-placed Nade that will do some chip damage.
Salsa looks to try and do a bit more with that for us.
You've got a couple players.
Sling can be positioned in on this A bomb site at the moment,
and the pistols will prevail for a couple of kills.
WG in on the act as well,
and this is where the round could start to spin out of control.
It's only tack left remaining.
With 20 seconds on the clock,
it's Mopoz behind Triple who will go undetected,
and will step out, enables his teammate and Gentlemates win the life by.
Oh, straight into the Spanish blender,
and that might create some tasty meals,
but that one is overcooked for G2. That was painful to watch.
So many. I mean, even the one kill from Martin Esson the D.
That makes such a big difference there.
Relaxes things for the other gentlemates players,
but that is a duel we haven't seen much of so far in this series.
A straight heads up, 1v1 between some pious and Martin Esson,
and this time, some pious wins it.
I'm expecting WG underneath Palaceway
is going to be able to save his teammate only just but only for a moment as Heavy God forces
his way through Connector, doubles down on entry duty. Does G2 again or going to bounce
back immediately after having lost a round?
That's happened so much, right? I mean, even when it's an annoying round, you may look
back on later in the demo review and say, oh, God, like, what have we done there? The
bounce background is what's more often than not the most important thing, and they've
made that one look pretty comfortable.
Pong can now come through on A.
Mopars and Sousa all have to save.
Here he goes, putting in a sterling performance
and TAC is currently 8-2.
Confidence for him will be growing round by round
and just not just confidence but comfort
in what is his first tier one land.
And first time I think, anyway,
in a country away from EU, but not the second.
So surprised, yeah.
People forget that about gun players coming through. It's why no donk was such a phenom when he came through to begin with because he just took
to tier one travel and
Owning everyone like a duck to water
Yeah, he is kind of strike
Cut some any bleed CS
Who wants an azer again? He has been the foundation of gender-made success in the past two rounds
They've won so far. He's gotten both the new political in the crown jewel of heavy god
He's found a tag in on tack and it will be another frag out of him Alex gets in on the act Matty's
Caught in transition and it's a really well contained round chair from gentle mates. They were happy to concede that control into middle initially
Yeah, they're gonna maneuver in toward ramp now eternity will be thrown in and Martin as nose
Very yes deliver. Look at that creeping around the corner the smoke. Have you gone does when the entry?
But there's Matt it's gonna come on Martin as is more stuck than the stuck thing and there's no way out
Oh, what a tap on short.
That is what Mattis is all about.
His first three kills of the game, by the way,
all of them are clean.
Oh, get wrecked, WG, with the AWP
still on the long line.
Mattis does not cage, just roops his head right off.
Trimopoz gets one in the 1v3,
but it takes a hell of a lot of damage in the process.
Second chance, we'll get him up
and get him out of dodge,
looking to try and salvage that snipe on WG's body.
Shouldn't catch him, that's the lineup
that will be maneuvering.
underbark but the smoke actually catches it. So as big for Moppar's always made noise. That's a shame.
Let's have heard it very clearly. You can tell by the way he's looking. I know there's a play in
some of that smoke. Moppar's he's still not being cleared properly though. He's done really well to
find one. Drop into the sandwich from Alex. He finds one of his own. How is Moppar still alive?
Finally activates. Bob on the floor. What's going on? Almost another one.
And it's all down to Martinez. All that could be in vain but it's a great catch on Mertz.
It's now a new boy attack against Martinez in a 1v1 bomb on the site itself kind of in the middle of no man's land
Packs him to go for a jiggle all that's confident and he crosses into jungle
Martinez should know the timing is there and yeah, that's the thing I'm worried about
The bomb is still on that site itself. He wants to go for the plain duel here tack
Which is very bold
But now of course Martinez is worried that he's gone all the way through market, but he hasn't needs the bomb and now it'll be planted
I think he thinks the steps that he heard was the player moving his way through the vent into the B bomb site.
Instead it was TAC just desperately running, sprinting back onto the site and he's going to breathe a massive sigh of relief as he's the one who holds all the aces now in the 1v1.
Bomb down, nestles himself into Palace.
There's no kit here notably for Martinez as the time is of the essence.
He's got a lot of utility trades all for AK to give himself some more manoeuvrability.
Desperately trying to figure out where TAC has positioned himself because surely there's no world in which he's going to be able to stick a 10 second.
He has scooped up the kit though, maybe that's the difference, make a smoke on the bump and tack all this dirty peaks out and Martin Esso will decapitate him to save the day for his team.
That was so clean. I mean the thing is, tack doesn't even play that badly. Some people might say, look, why are you peaking? Get one and die, if you're lucky.
Or retake the A.
That's the wrong leg with all that jump spotting, mate.
Indeed.
All right, taxed an average of games, but he'll be feeling a little bit annoyed at himself
for not converting the V1 V1, and now Mattis, or, yeah, Davi G, very much caught there,
and now the MP9 of Mopar stuck on the balcony, very awkward position that Smoke is still
in play near the apartment, it's always done so well to find Mattis from that range
before Heavy got traded in. How? Gentlemates have a 3v2, I don't really know.
Key kill in the mix says that Alex has gotten nerts who was boosted up or jumped up into snipers.
That's the frag that then regains control for Gentlemates.
Mopos does really well to stay alive as long as he doesn't like to say get that frag at range.
Gonna be a fake plant? Gentlemates would now know that's the case.
Rotation coming through from Salsal. Frag found from Heavy God but himself and his captain looking to combine.
But you minus the heavy god that leaves the Spanish prodigy in the mixie and you will find that first kill
Martin is it again thrust into the 1v1 to save his team
Against the guy who was on the team when he replaced him back in the mobby cell riders days
Martin is versus some pirates a very quick rotation all the way round up short and some pirates is no clue
He's gone for that one the full rotation makes a lot more comfortable good brains for Martin as it's a second one
be one in a row. Trading was on point and good proactivity, good signs of confidence from
J.F.L.Mates breaking open those smokes in middle, taking the fights to G2 and trying to stifle
the attack.
Mopos and Martinez have 22 kills between them, Southall and Davi G, and if you want to
add Alex too, why not, have 12-12.
quite a big differential. A little bit top heavy I might say. And there's another one. Lovely
flick on Mattis. Jump away back into CT. Oh, I really thought he was going to hit that.
He's got some help coming in from Davi G, but he's going down to the heavy God G. There's
a chance maybe, but not where Martinez continues to keep giving me shots. I mentioned he's
a tier two AWPer to watch, and I tell you what, he is looking clean for Gentlemates.
they recover the half brilliantly.
That is not something you see all too often on a T-pistol.
In some parts, I'm not sure knows about that.
He might now about one,
three will be a bit of a jump scale, I fear.
He does get himself a one-for-one.
That's fine considering.
Now, Mattis might be the man that needs to deliver.
He's got a bit of help on the site, thankfully,
from attack, but there he goes.
Absolutely deleted.
Mattis is burning, but still alive.
Eventually flicks onto Madness.
How he's got that one, I'm not quite sure.
Looking for one more and Davie G drops.
A little bit of a scratch of the nose after.
He's feeling it.
Easy for Mattis.
He doesn't care.
And now Sal's all in a 1v3.
It's still doable.
I mean, Mattis is not exactly full health
from all his heroics.
And Heavy God's not on the scene just yet.
He's waiting in the short position on an off angle.
Sal's all in that quick forward.
Good pre-fire.
Oh, surely. That could have been the kill that made the difference.
But you can see G2 playing this one really carefully.
They can't afford to give this up.
And the time is the biggest issue.
16 seconds. Yes, they make the balcony jump to get the bomb.
He's actually got it.
And we'll go for a tap to force Mattis into the open.
Oh, he's trying so hard to get a plant from somewhere.
But he just can't get it.
And now the time is getting also low.
One tap is all he needs on heavy guard.
But there's no time for it.
It's a real nice try considering.
but he won't be able to get it done.
And they'd be down.
A good old school number.
6'9".
And it'd be an anti-eco, probably 6'10".
Oh, here comes the mid-pint serve.
This is the perfect time for it.
I love that from G2.
Mid-round on not really a random timing,
but a pre-plan timing.
All peek together from window, from short, from bottom con.
It all works at absolute perfection.
And the bonus buy is easy. They actually win it more comfortably than I think they would
have ever thought possible. That was clean.
Need to find their footing here soon enough in the second half.
TAC trying to hold on from defaults. Now some Python gets in position. They are up
con, but little belt sticks out and my pause will drop. TAC trying to hold on. We'd
love to help from Mertz to come through and a lovely spray hatch down Alex. Well
control and really a head to
Amats. Now, Southall and
Martinez to be fought. Not
much to say this round. I
don't think unless it gets
some flashes in play and
there's some work from both
of them has turned things
back into a two V two matters
is on a big thank going to
choose palace all the way
around through spawn. And
some players surely will be
waiting for him. Exactly.
It's just a bit of an
awkward one to play out
would want Mattis to take first contact Mattis would want Sunpires to take first contact you to try and create the space for one another
Mattis is gonna get the frag for free on Sousal
At least that gives Martin S the info he's now spotted the open CT Sunpires playing a dangerous game Martin Esa
Recognizes the window to force the fight on the palace player then takes the initiative with the jewel on Sunpires
And that's his third clutch of the map, but it does break the g2 momentum. Yeah, and that's
That's super important considering the direction that this map has been trending in from start
up until now.
Oh, really well done if one of you can't take the George Martinez then double up.
A hail of bullets in his direction, he's the first one to fall.
He's got to watch this from the sidelines and hope that the teammates can get the
job done.
Three players grouped up in apartments with a fourth in tow.
Now knows it's coming
Tack playing from bench. They're gonna jump down next to Mattis actually makes things awkward for him great parsing actually
The law pass the forces way out and tack can only get the trade on one
That's not able to finish off Davi G another awkward situation for Davi G down on 10 HP going 2 and 14
Getting this caught with all the damage back and forth left and right
No retext on now Sal Sol is tagged up. Have he goes really force the issue all the way through past the market door
South Soul needs to try and find something, because WG is still walking rooted one bullet through that beg should be enough.
Alex has gone down to Nertz and there's a reaction from Herregard.
WG has been here the entire time, maybe they don't know.
Oh my goodness, there's an opportunity all of a sudden, or quick reaction from Herregard.
And Nertz has a kit on 4HP, so the time is fine.
And now I must win here for Gentlemates, it was AA and then A again for G2.
Now we've got the converse here from Gentlemiss on a hammer homie numbers
people on site now Matties is just going to try and stay alive for as long as he
can while TAC rotates in. Again playing in some of this smoke, TAC is here on time
Mattiss knows what's going on but TAC again goes down that's again just an
experience unfortunately it puts a lot of pressure on Mattis and he only gets one
some pies rotating in has missed the window opportunity to get the kill
through the window I think. The bomb can go down and Heavy goes on this big flag. It could
activate a retake if he finds Alex and he will, but of course now his position is known.
Yeah I mean like you said Alex giving up his life to get that intel brilliantly done from
Sunpire's free aiming the angle and then able to get the kill and now it's the exact same setup
between Davi G and Sarsal compared to what they had in the previous where they weren't able to
to make it works and Pius doing the most and Salsall spotted in the corner.
Heavy God will just peek, repeat, take his head right off and that puts G2 on map point
to tie up the series.
Well that hasn't been easy. Two relatively difficult retakes for G2 on B that you wouldn't
see all too often, especially two rounds in a row. That was just expertly done.
Yeah, I mean the kill Mop-Hoz is what gives him the foothold in the retake, right?
That's what creates the space them to actually start to flood their way forward and then up close and personal with some
Combat orping and they're looking to get the job done here and now
Active from heavy god. He hasn't had a whole lot to do over on the side of the map
Take us to overpass be a pretty fun map three both teams play the map, but it's actually a favorite of either
Flash comes through he's so blind my pause finds tack in the meantime
But here we go again how are Mattis and heavy God continuing to phase these smokes in this game?
It's pretty crazy. Oh, he's still alive and then nuts drops through the
Stairs smoke into sandwich to get his kill and G2 find the way that CT side was a lot more confident
You'd expect that maybe when you don't have an in-game leader the in comes over past the first be a three decider
Already one be a three in we're already getting close matches into extreme masters Rio already Martin as gets met
With a goosh
Yeah, not great and then frag started by Mattis finished off by attack Mattis will then take sassle down
That's gonna set the round in motion as they just surge in towards a say bombsite door being closed in by two
But gentlemen talk gonna mind now WG has at least been able to get a kill here
But that then puts them on notice in terms of players being in these back lines
They wouldn't know that there's two though pause will flick up. Oh
Oh, that's a great reaction Mattis and Nerts and some pirates are trying to fight him one by one and eventually they take him down
But it has given Davi G some space. Is it possible to
Lurk round and get this kid in the back just misses the timing
Untack that's unfortunate and with the time ticking down bit by bit Davi G as no say in this CT pistol
G2 managed to brawl their way into victory four kills from
that is going to be good for a CT4 spy with that $250 that will come through as a bonus, but G2 get a critical T-pistol.
And the buy that I was talking about is really not that bad at all.
Scout 2957 Famas, he's a one all so often and there we go already the boost on
shorts to get WG fighting Mattis goes in the way of the Famas. You don't see the
player when he's so far up but Mopar's not able to serve his way to the top.
Try and assemble it again. These are the sorts of rounds you do want to go for
these gimmick plays. Technically this is a bit of a pixel book. You saw Furia
use it to great effect at the end of a game I think earlier in the year.
Um, it's definitely cheeky, yeah, it's definitely cheeky, but I don't think it's anything nefarious.
How is Sassel alive? There we go.
Tackle, take him down. Yeah, I believe the, you know, everything's definitely allowed. They can just leave him there now.
Oh, it is.
Uh, keeping it.
The decision for Sassel to advance forward was an aggressive one there.
He might have just gotten the kill and decided to rather try and fall back.
Maybe he didn't think it would have been an option to get back to the safe at the A site.
Alex is going into the corner right now, I got unchecked because of WG and he'll double down to finish off the job.
Captain asserts himself to seal the fate of round two.
That's a lot of space being gained now for the T side to push on in towards the safe home site.
Oh, nothing there, gotta be careful.
There's a couple of players there and they're keeping to multiple.
Definitely awkward for him, but the last few bullets left, he manages to get himself to anyway.
That does allow Southall to come on the rotation, but some players caught.
style saw and now
You'd be free. I don't know where Alex already trying to make a play from bank and heavy god has completely destroyed in a great trade from
Davi G in a good flash to blind up some pious
But this land is not done even though tack is so very low another tag Davi G
Dan 27 a headshot on the pause and
Incredibly G2 answer back force by war is on and so is the war of words look at that reaction
I loved Martin's reaction there, he just looked at that as if to say, how dare you talk back
to me?
But G2 won the round, that's what matters, one of the incredible ones to take.
Yeah, some ties to Scout was the hero, he hits like what, four or five shots with the Scout
there, a couple tags, a couple frags.
Captain taking responsibility.
Great way to answer back, and G2 in a position to really pile the pressure on Erlichia
onto Gentlemates.
It's gonna be a couple trades going back and forth
You don't mind that if you're gentle mates when you're on the force by normally the one-for-one trade early and around would favor
The T side because you can thin out the numbers on the defense
But when you're on a force by if you can just trade evenly you feel like you're in the round
You're whippling down that T side and keeping yourselves in the contest as G2 start to set their sights in on the speed bomb site
Oh, heavy guards.
It's a good catch on my paws and, oh my word, not sure how Alex is actually going to have
to get away there.
Raging on site 2 in water.
Not easy to clear that position, especially when that MP9 is moving so quickly back
and forth and Mattis will get caught again.
Heavy guards waiting to activate until his teammates are into help and the flashes are
good actually but Alex still finds a kill.
low back and forth at the beginning of overpass but tack great reaction finds two
and then they know where Martin is is wallbang is definitely possible or it's
a little bit too high for Martin airs and he gets completely destroyed by some
pious and G2 have won the force by battle just trying to get into the heads of
gentlemates here on I think that's a really frustrating situation for
because once you win that force fight on the second round, you're like, okay, CT overpass, we can lock in,
we can really make something happen here and get a good number of rounds quickly.
Now it's the opposite, G2 playing that lone game leader Hunter,
we'll do that leg break unfortunately for him, playing attack from the Academy,
they need as many T rounds as they possibly can get and Nerts will hold on for a quadriquel against the Eco.
Very nicely done, and now the hard work begins for Gentlemates to recover.
Sitting two players in that monster smoke waiting for it to fade and then catching anyone holding a default outside the pipe
but
In CS 2 that is not really a relevant play anymore. So
Sir
The patient's quiet nuts could be walking into a cell so all he is
Good catch, but it's only a little bit of a fake on that side of the map for nuts
They're going into a B right now. They're going to make some holding on pretty well. That would you will find heavy God
attack is trying to force his way and he's got a mid site smoke to use to possibly assist
the proper.
Actually he can flash their way into the water.
Again we've got players bypassing themselves in smokes, but Alex makes it happen and some
parts will be caught by Mopo, so until mates do get their seconds.
Yeah, they're past the test, the fine colours there in terms of defending the B bomb site.
Nurtz was the one who was almost looking to initiate the round even though he was
in that lurk roll.
This is fast from Nurtz up long.
Yeah.
position he's gotten himself into a lot earlier than what you would normally find.
I mean, 20 seconds into the round and he's already outside of bathrooms
and there's nobody in any position, even when, anywhere near him right now.
Oh!
To try and figure this one out.
And with that, I reckon he's gonna keep forcing the issue.
Yeah, that's a bit of miscommunication there, I mean, Martin has completely wide swung from connector and
TACK! DESTROYED!
Sal Sol.
And there goes Alex as well.
Mattis, a deletion.
That's what G2 can do to you sometimes. Pure W key headshots. I mean, look, there was thought process to it.
Nerts could have run up all the way to the A bomb site if he wanted. Little did he know.
But in the end, it didn't matter, because all his teammates got the kills to clear it out anyway.
I just love the confidence for them to make that play. And again, we're seeing that this has been the style from G2
when as soon as there's a spark in the round, that then ignites them on this T side where there's no hesitation,
there's no time where they're taking, okay, where should we go from here? Do we look to try and...
trying no no no no they're just immediately pulling the trigger on the most readily available option
it's Occam's race the most simple solution is probably the correct one and it's worked a trick
here for g2 so far and when you're playing with an interim in game leader and one that maybe
hasn't been game led or too much in his career simple calls like that whether they're from him
whether they're from nuts whether they're from five rounds early is already excellent
I feel like it limits the complications when you adopt that approach the one thing
I will say if you're gentlemate you got a kind of clock that's what's going on here
And then maybe realize okay if they've gotten this kill the most obvious approach is probably the one they're gonna go for
And that's what we should be reacting to
Don't overthink these situations if you're gentlemates
Response to what's most readily available for G2 and right now that's heady go heavy god searching up short
He recognizes the responsibility to make some sort of a play and you'll round the corner but wg while back paddling
Back paddling has his cross a perfectly trained in on short
You'll get the kill and compound the problems for g2 in the anti-eco
Heavy guards saw the leg of the player walking monster thinking you had that timing had that gap
He did not and now
G2 will have to continue to try and go for a pick somewhere to get any
response in the round
Tax up toward long, maybe just spotted, maybe he will be and that's very awkward for him, he's got three flyers in his way now
Surely he's gonna get placed eventually, he's unwell to find one, goodness with you
He was very ever-well there, Mopos has been forced out of B
So sometimes we'll get the kill and the bomb plant can come through and all three CTs rotating from connector and CT
I mean they're
In a position here where they had a massive advantage and that boost will help out in a huge way their Sunpires
Decapitated matters left in the run versus three gonna try and I state these jewels to the best of his ability
But he takes a lot of damage in the initial fight and Alex will finish off the job
I thought gentle mates had maybe gotten a little bit ahead of themselves there with the decision to actually stack four players
On the a bomb site and he will continue to slide on in to be nestle himself in the corner now
His teammates aren't really in any position to do much with this
He's just hoping that as that smoke fades he may go unchecked
Martin is now worried about bathroom for good reason my positive surely
This is he he was for it. Look he ran for a second
But no, have you got to really get the freebie and that's when Martin is short in that bathroom position
And we got to find the second on Davi G as well
I'm with a few bullets remaining in that magazine
Once again heavy guard delivers as you say let's off the leash to do what he wants and maybe
B, just plainly makes him even more of a threat than he ever was before.
Oh man, I just love him being active on this T side and seizing the moments and you combine
that brilliant game sense with fantastic mechanics and then you get these heavy god moments.
There's a few...
I think Rops actually is the one that I will get three.
Put it written down, I'll check it later.
Heavy, comfortable, fine, subtle, and nerds, entries, Alex, and just like that, click
your finger.
a beautiful ATK and it's very simple as well.
Gentle Knight's really lacked information and that is the main thing that hurt them.
Life? Okay.
Hey!
Hey!
A bit of a consolation, exactly.
That's about as good as it gets with Gentle Maid's.
Can Mophos maybe even put this AK to good use?
That's a good frag farm from him.
We'll double down on Sunpires.
I was thinking, is there any world in which he looks up to try and use that to just
accelerate into A, but instead he will just bank his profits and take the AWP into
the next.
at least a little bit of extra damage done.
Double AWP gonna be kept in play with Mopos having some residual money.
Maybe that motivates them to actually drop some guns and buy up in the next,
but it's G2 and I guarantee to lead.
And I think that was the most beautifully co-ordinated trap you've seen from G2 on the T side so far.
In terms of the pressure up long, within that late activation out of Lowers,
notice how at that point Sassel is caught turned looking the wrong way.
He's not even expecting a play to be coming through from Lowers at that point.
That's a free frag, and the round just capitulates from that point for gentlemates.
I mean, yes, definitely.
Problem is, Martin Ezer has been lacking massively compared to what we saw from him on Mirage,
and this is supposed to be the Orpah's playground.
They've done really well to shut him down.
There's been a lot of super effective utility usage to force him back,
and deny him finding those same sort of kills that we saw on Mirage.
That's one of the main reasons gentlemates are struggling,
but you definitely feel like there's still a chance here for these double Orps.
It's gonna be Mopos on that second to find success initially.
So I saw him go down to Merce, but unfortunately for Alexini, USP, on the B-Bomb site, and Martin is burning a lot.
Back dice on A.
It's on their angle, he has to give up and fall back to. Can't timing the shot on the fallback.
And now, Devigee from long. It's a power position with a rifle, but not necessarily a 5-7, but they still don't check it.
And he doesn't like that bomb plant that can't get to. 12 seconds to confirm that plant.
Well bang for Mop-Mopos is possible, but he can't do it in time
You might hit the flick on Nertz, but now they know where he is and
Mattis and tack should have him locked in Mopos
It would be a crazy clutch and it ain't gonna happen Mattis
He keeping G2 in full control and Nertz is not letting up
G2 assuming full control here on the decider five rounds away from booking themselves a date with vitality
Look at me, I am the captain now.
Absolutely.
Asserting his dominance as G2 have here on the map, and it's going to, it's exactly what
Gentleman is trying to do here in the round, and they're going to try to bounce forward,
but it's just brilliant awareness there from Nerds as he peppers the smoke and Sousal
will be on the sidelines for a hot minute.
Do you remember when Lake?
I think it was at Pro League when he was playing against Complexity when Floppy
was still on the team.
Look at me, Ricky!
Look at me!
and that has lived rent free in my mind ever since because of how funny it was
Tack with another brilliant headshot on Alex up to 12 kills on this T side tack that was
Another beautiful one and he's playing so damn well there kissing in the smoke. Oh, they're making out
But they're gonna be heartbroken. They're gonna walk by
Well pause I'll surely get two kills in the back here. There is one
Oh, it should have been two and that would have changed around back in their favor
and now attackers all the information on martinez are coming from short
so I can't find him it's a great kill
from the op he does miss the HE on to default though so no damage on heavy guard
and it's a 2v2 in this afterplan
yeah the one thing that G2 have going for them to not fall far to the flank through monster
is that they knew that martinez is in construction right so
that means they'll be considering monster
so it kind of means Davi G even though he's had this great flank
isn't really going to be getting anything for free you would imagine
And now he starts to push forward making noise so the audio cues would be confirmed.
G2 now know what's going on, heavy guard.
Well it's actually Matty's who robs him but the kill comes through anyway.
Martinets are in the clutch but this one will not go the way that it did on Mirage.
Pinpoint precision from Matty's and again,
Nerth is making sure that the gentlemates know exactly what's going down.
It's 9 on the first half there for G2.
Well absolutely, you would imagine there's been a huge change up in that regard.
no longer part of uh...
was a relationship he wasn't enjoying all that much to have a hell of a job to
do here in the pistol couple heads appear in a screeny comp up any of them
good utility usage for gentlemates will force him back have already arrived
but they've been locked out of the bomb sites
the tap from that's
alex down already bomb plant can come through they're willing to give it to
them because they do
have a little bit of retake utility on some parts again but lack of a kit
again could be awkward
as a matter if you continue to headshots though
Let's found one more. Charging his way out gives Mopahs no chance at all and Davi G deleted. That was so quick and G2.
Woo! Woo! Woo!
Ha ha ha ha!
The son of the police continue to keep on telling gentlemates what's up.
They just group themselves up, figure out the plan and then charge forward together in unison and that works the trick.
10-3. If the 9-3 half wasn't enough already to secure this map, then that pistol on certainly should be.
It's going to be gentle-made, so let's try and forcefully take control of this B-bomb site.
Mop-Loss is already on the site. G2 scrambling to try and regain control,
and that's certainly going to be made more doable with the kills that come through from the rifles.
Oh, I'm so clean with it right now. Mattis helps out. Look at that little rotation.
That was actually so cool from G2. It was Nerse of Ion 1, then Havigod got one from Barrel,
Then it was some pious's turn to spray the smoke then Mattis helps out literal or nice shot
Martin has
Yeah, it's a consolation, but it's all gorgeous
But yeah, I mean that little rotation player to player to player to get one killer piece on Mattis some pious
Have you got a nurse was beautiful?
Martin has also been heard running back on long. I think
Pete for mertz long range spray with the m4 a4
beautifully done
And they're gonna persist with the four spies. They got flattened in the previous round where they went all in
And they're not gonna be too happy with trying to let G2 get themselves up to map and series point and they're getting a full buy
They could be at the end this half without a single full buy by. No, it's does pre-emptive
He starts his way when he spots the Shadows that thing gives up his position
But at least the captain is in position to get two kills to remain in control now
He's just gambling that there's not gonna be anybody coming through from long, but he couldn't be more wrong
You'd pick from Sousa, but look how quickly Mattis is on the scene. Up through, Bananami's
got help from Tac coming through as well, and Mopos and Sousa will have to make a move.
2v3, they're stuck in really positions that should be easily caught, and as you see Mopos
not even checking for Tac coming from behind. Sousa's trying to go for the bathroom wrap,
but there's a kit on Tac and Mattis that can get one player holding that bomb and
have no issue at all here.
South is going to give it a look, but they're already body blocking for that
diffuse coming through right now and there's a frag for Mattis.
12-3, full control for G2 and their individuals have really shown up when
needed. Some pious, it felt weird. Back doing a great job again, 15-6 actually
leading the way for G2, would you believe it? He deserves a lot of credit.
First map, Jitters, totally acceptable. Map 2 recovery, brilliant. Map 3, I'll stand up.
Yeah, fabulous shown overboss. He's got a moment here as well. Can he multi-absolutely?
Attention turned away from Alex. Tak might still have to do more though.
He has got a rotation in from heaven and then this flank through from Nerds. Time starts to dwindle
and Gentlemates are going to try and pivot away from that B bomb site but Nerds has locked them
He's dropped the bomb and chaos ensues. Yeah, look where Martin is is but doesn't matter if you don't have the bomb and
That's in such a power position. How does Sal Sol remove this? He's looking for it
Oh, it's a wiffy one, but that's the end of the game G that will be it
It's the first G of the GG already written in chat and there is the second one very comfortable for G2 in the end
It took a while to get warmed up, but as soon as tack look at that reaction from from the
the G2 players there. They know how important that was for TAC to get started well in Rio.
Oh my god, they're run boosting initially. I thought Zywu was going to get catapulted
into yard, but he is going to have some early work to do. The entirety of the red knids.
Zywu on the other side of this box and that's Ren2 vs Zywu to start us off.
Alright, first bullet and Zywu is under way.
Andy Dips. How cruel. And now they crawl, walking up on the main side. Zywu is
He's managing his angles very well, and he's able to pick on out, confirms his occupation of the warehouse, and they're trying to advance and push him down with the glocks.
He's missed a couple. Now the day has pulled some back, a nice little clawback frag.
Mantling up for a bit of a heaven wrap, so he's going to be coming in from two fronts.
Bomster on the back of Coway's warehouse.
The test for Massey on the side, he is going to be completely hidden, crouched behind the
box, it's flamesy, holding this heaven swing.
I've got some decent space here, but just hitting the brakes right now, Kawa is working
into a man with his P250, here comes the fight.
Another one, instant, Massey takes down Kawa, now they know they're heaven.
He's got too much on his plate, overwhelmed, nice fine double.
Out of the heaven occupation.
Tap back from Robs, pushes on out.
Bomb is going down, he commits to it, but he's covered.
Again with J, finding impact on the Glocker clutch available for Apex.
He needs to find that headshot and does so.
Dips back, being hunted down, drop versus Apex, some IGL and IGL action!
And the headshot could clutch it up.
Red can it with a very threatening pistol considering Xayu will open it up with a clean one.
Second smoke wall up, it's going to be very likely top split right now.
So over towards A, it's trusty Maryman.
Xayu first contact again, two rounds, two opening kills, this time it's dropped to full.
Two more on his play, does take another with it. Daphne Day is down, but Xayu retrieving bomb and a frag.
He's going to be on his way now. Kao wears Bytes' time.
time walking us quickie door the tech nine up against m4s on site this is
mesi site very very solid anchor on this bomb site not immediately though
cowers catches him on the smoke walk claims you up the van this is risky very
risky pays off can't transfer into cowers but enough of the distraction for
raps welcome in from the rafters and clean up again with a 1v2 to close
okay so raps being able to clean this one up it does put you in a position
if you read canids where you might consider another force by you've read
You can intern around like this, you're hoping for a kill or two. Try and keep them humble.
Zywoo's heard something up close to the MP9, players above him, players in front of him.
Three from three in terms of opening very likely. There you go.
It always feels so uncomfortable when you know there's that potential from the direct Z-axis.
Inpex is providing support, that's important. Davideus goes down and now Zywoo can just have a field death.
Feasts on them with the MP9, a little quad kill for Zaiwu, padding up the stats, but also farming up the cash.
That's important, right? The fact that the pistol round was so close, and then the follow-up against the force, the same thing.
That's a good read of the situation.
Rob's primed and ready to go first.
It spots multiple bodies but gets nothing.
Do you accelerate off of the frags?
Zaiwu pivots to try and lend a hand.
Cowards, what?
That's tags through the walls! I was fast bullet of the open and it connects and he finishes off the job as well.
Right.
Pivot available thanks to Drop's positioning. You can see Merzy not aware of this Lake Main arrival.
Drop's parked it.
He's got some surprise.
He'd love some time, he'd love some teammates.
Hang. Oh, oh, a little flasher leg and now Zywoo has just he got the blood in the water.
He's hunting you down, he's found you and he puts it into your spine.
All too easy for Merriman, Clemens House and a 4-0 for Vitality.
Okay, well the first two rounds were relatively competitive, the last two...
Opportunity to do some real damage while the field are trying to put themselves back together.
Partial by Secret Cross. I wouldn't know the owner.
Just between the two flashbacks he has vision, it syncs up with the HG break
and Che gets taken down by that all.
With five rounds in, I always got openings in four.
Right. And that doesn't get better for Flamesy.
There you go, double swing in. There's a little something from Rentoo.
There's Deagle headshot. He knows Flamesy was last seen bent.
Is he gonna get caught off by the swing of 4K from Flamesy?
Lush. Absolutely lovely.
And this is that second wall. You've got to do something with it.
Apex is gonna tuck in as they do try and maneuver.
Just done the last few fading seconds.
Hi. Straight into Apex. Six rounds opening kills in every single one of them. There's a difference there though.
With Drop finding a nice quick response onto Apex, you have got the 4 on 4. You have only got 35 seconds to try and find your way in.
Tom is on the AWPer in lobby. Yeah. Sorry, he was on the roof. He wasn't even on lobby.
Doesn't really achieve anything. A little bit of ground gathered. Now the Molly towards the back.
and just like that. Another
multi for vitality's all. But
nice head shot back from David
Deus, but he's disconnected from
the clock. There's no way to
win this one. Just going to
look to try and bring through
the clash into the next. Let's
call this six zero in favor of
vitality. Shall we?
Hey, he goes down.
After time, so only 1,000 bucks at the bank balance right there.
And they've spent 13 hours outside.
They were with the Brazilian UFC fighter.
They were making sure they're well acclimatized.
All right, well, to all the space they're over there.
Here he is, the man of the moment, doubles up two more kills.
This one is, was already out of control.
Here's a technical map.
I'll find your gaps.
and I think the stuff that you're doing
is probably stuff that you've stolen from them
over time, right?
So they're the masters of this.
Jesus.
And they will have done their prep.
This is another thing.
For sure.
Vitality treat everybody the same.
Yeah.
So they do close something back.
We find ourselves at eight zero score line
with 35 seconds left on the clock
in a two v four situation with Ren two and Che
trying to find Red Canid's first.
Part of me is remissed that there was
the Red Canid's pick on you.
I'd like to have seen the vitality t-side, you know, we're not gonna get to see much of that second half if we keep going this way
To pull off by this positioning
Flowing so nicely. This is I think the definition of casual
He threw the all the way
But didn't revive look at this that Russia. Oh, we got caught on the quick switch Jay punishes
there it is a pop of pace opening kill can the red canids find one yet to push
for that aforementioned information so the top fight 50 seconds will be coming
in momentarily mesi zi-woo you're in a 2v5 what do you got as he gets a very
clear indication they're coming his way so he will talk and so we will to
what's the messiest contact hits the shots nice from side with puts do a
drop down bomb we'll be going down heavy-nade damage brought down
Katwe's onto apex so now that advantage maintained you're on for one they are on for one flames. He's low as well
I was gonna scoop up a little additional cash all the guns all the gobbins
Hoping that that flash draws attention all
The deal out rent to brings down Zywoo and that should be it red can it's take themselves a single round
hahahaha something a rent to even land out a roll that's the half-time break we'll be right back but vitality
12 times the charm they say in Rio. Hmm. So let's see if this opens the floodgates for a kinect. Remember, this is their map choice
It hasn't gone well. I did sell under the season vitality T side just to see how they stack up
This one's pasty. It is very pasty pressure on to David Davis quickly flames the charging time of a hell of a game already
spots and does never come down into the round of defence. Brought down in Nezzy's block,
it's dropped down and drops elsewhere onto Renzu. Not shaping up nicely and look how
a spread out they are, how sporadic this is. Zahruz going into the vents. He's missed Che,
he had a ship in the night moment towards the beast side but Apex flooding in now and
Che has the element of surprise. They'll know they haven't cleared control though.
Oof, Zahruz catches a vent rotation. A bit of an ambitious one from Davideus.
Well, this game, I think you're hoping and praying right now that you can get anything done.
Che has been able to slip through the vents, so...
You're secret agenting right now, just slipping through.
Oh, that's all you need to give him. A headshot on Tzaiwu.
Well, it's already tough for a 2v5. I don't think it gets any easier in the 2v4.
Boys, you can't keep doing this. I understand you know that you can't win the round,
but the game will end. And you haven't even tried to win some of these rounds.
Like, the first half, I get it. T-Side, early stages, saving, keeping it at AK.
But right now
That's the that's the kill the ropes started in ramp with a stop one click on the cow as I don't finish it off with a couple
Apex might well he probably wants to talk more trash, but it
Okay, so I would versus dropping another head-to-head
It's gonna support from rent to scout
Down goes the first so I will finding drop and they flood on him and pop you party
Try to do his best, I will impression you.
Oh, not big events caught out by the two of them, that's info though.
You know where the half of the defense is and so he starts flooding into the site.
Not the weapon for that kind of race, I will still ill-feast.
Jay pieces it together.
An important five flank from Flames.
Jay, another.
Three kills D, Jay gets away with it,
robs thrust into the clutch.
They will have to, have to take this one.
He's got time for this though.
And two of the players are relatively low.
Rental 40, Jay on six.
Cowards that only help you remember 100 with head armor rops searching backup ramp the first five we scout spotted on the jiggle
Oh, that's the right side the jump of the powers
Renzi will close it down. They have it another taste of victory
The only team they've lost to was Falcons with new clowns as a stand-in
Apex has a massive flak Alex. Yeah, the large
And Cowards just wore so many kills available.
He probably can't believe that.
Hold up. There's two guys up heaven.
There's one guy playing out. What is going on?
Where are these guys?
Alright, Davideus, you got your work cut out for you.
You are alone. Sure you got heaven. Actually, it's out of light.
Then drop. Then drop. Then drop.
Good reaction from Davideus.
Sure the bomb slips down.
Maybe he's going to go for that immediate plant.
Should be able to plant safe.
He does so.
No need from drop to force this fight,
fight but as you can get away it's down claims he had the vet rotation that's
his playing windows now work for mezi's he's set up to succeed a nice deagle
headshot puts drop in the dirt they want to find an isolate jay back turn
easy find easy dragon red can into start to this defense as they need to go on
it has to be spotless how do I explain how getting better here it is on
the replay. Alright now ramp up. Guess what? No one's home. Nobody home. Oh brother. Drop
realizes he's forgotten his territory. Gets the head to head with Masi. Still spots the
bomb dropping as well. Good info. Head shot through the floor. Flamesy nails it with a
go. Oh it's a Glock. It's just a Glock head shot. Back turn. Good timing. Rotation
set from Damadeus. Flamesy's Glock. As patterning as it is. Up against an arm
with him for will they really yeah go for the plant down a day is down after two
so when Rob's in a clutch yeah hang on I wouldn't write them out but already down
the vents towers is dipped and Rob's trying to go top so we're noisy oh not far off of
the mark a little smirk creeping onto his face if he gets the kill the bombs
there he has a rifle there's one type of nade that drops back up the vent
planning a definitely definitely wasn't out the realms of sideways
possibilities see this one on to rent to it's working on a fraction just a
shoulder poke out just enough of the head spotted on that counter strafe
into the head shot but they're just popping ramp in the drop
three susceptible to flashes and delivers two and a half and so we're
bleeding out but not enough so you still find Renzu. So he'll linger, lurk, lobby,
Davadaeus, it's spotted. Oh, he's brought down Apex, that's important.
Could be the roundthrow, that big kill from Davadaeus. Chae disconnected, goes all the
way back to spawn to try and monitor Heaven and Hell. So how can we smoke this off? Or
he could run the same party. Looks like he's gonna go for a deep molotov and give
down. Back up. Oh, how's he done that? Crazy finds them a day for his third kill of the
round. Now romsons though we're piecing it together. Feels like a certainty when these
two are in the clutch. I was just going to be able to tuck into the corner. This is
a power position. You're not going to clear this. He's going to peek into you.
They went with an ace, they're close!
Stylish!
Vitality, that is domination on display, the world number one, looking for the riches in Rio, that's 23 consecutive maps, the first of the series to their name.
What do you make of Vitality picking overpass as well? Is that just them just being like, pick, choose your own adventure?
It's a good map to punish teams on, right, because a lot of understanding required of this one.
And lots of fragging required on this one. CT side, they stacked the site, you still have to hit headshots? Mezzi's done plenty of that.
It's like, gone round one.
Pretty simple B-pop right there, even into the stack, it's just Ren2 new boy.
Very close to his monitor, Minet 1v4 retake of the site, coming in through CT.
And now he's being loaded, so chipped away out, finished off by Zawoo, and that will be 1-0 start 4 by Talty.
I think Overpass is a great map to be playing if you know that
Bombs gonna get found by drop if he goes up the ladder
Apex is low on HP as well, so he's gonna be susceptible to going down and drop can get himself a galil
Okay, it seems like a certainty that he's gonna be able to have the drop on apex this apex way because
He's getting flanked as well by cowers. This is crazy. I was coming over. There's gonna be a bit
They're real interesting dynamic apex hiding out behind
30 seconds he's gonna try and find cowers
They have actually got a real shot at this the bombs under their controls
I we're gonna have to do something rather crazy to break this crossfire 180 degrees of pain
Spots the head, covers him on the ladder, just as easy as that.
Oh no, the red canids had something real tantalizing there.
Call some chaos, Renzu will drop in to be on time.
What've you got, Renzu?
15 seconds.
Gotta hit every single bullet here.
Nails the first, but into the flashbang, blinded out by Zywoo, just as he goes down.
Okay, so this is the same as...
Chase wants the YouTube coming in.
Is there a follow through? Yes, there is.
Yeah, committing in.
Can I see that entry back making space for the rops inside with blows?
Claims it. Oh doesn't even go down finds two on the entry finally failed drop with two
Actually slipped on the van does get the catch and get the drop on ziwook
So it's going close
Onto the shoulders of cow as
Just starting to rotate in now and they're not rushing this plant coming in through the alongside his rops
Apex on that truck, still biding his time, he's picking up the smoke and he's gonna lose the bomb.
That's a fumble from Apex.
He's expecting a flank or something, I don't know.
He's gonna be kicking himself about that and Rops just leaves the bomb, says I'll go find him.
Callan is gonna be well positioned for this, this could be the clutch.
He's nailed it, he's read it and he's found it!
Redkin needs to find an early round.
Okay, that's the change from Nuke, wasn't it?
We were talking 11-1, it was like they're full committed to B.
Obviously they could completely reroute, but what I'm seeing right now, they've got this full con control again
Nobody playing forward on a rent who started a little bit more aggressive playing to flash game looks at the fight and found
Beautiful work the all covers up and that's counter strike. That's count. It's right. That's exactly what that is
Just I mean, it's a solid position the jail position
How many multi kills that we've seen from it, but a well-placed flash bang and an entry fragger who ain't scared
And you call yourself a recipe for success into this V-Sight, another one for Flamesy.
I feel like I'm repeating myself as again with a double entry.
Okay, so the difference maker, cause Drop finds another one, Double Kill, Ren 2 finds another.
Gonna take the fights, you still gotta get past Zywut.
In good form, fighting fixed and caught off.
He should be dead, how's he not?
Just on the uncrouch finds the burst necessary through the boards as he puts the cherry on top of the cupcake.
Okay, well that feels worse doesn't it? You went out of the clutch.
Get your guns out there.
Yeah, no kit for this one, so let's see if we find ourselves in a post plant. That'll be dictating an awful lot.
Again, it's one of these very heavy B plays.
Flames you with the Mac 10, gonna make a move.
or the run versus flogs, oh no, no, nightmare fuel.
You have no helmet.
Oh, nightmare fuel.
We got long range popped by the Mac.
Well, you might reset now.
The fact that's come in essentially for free and so early.
Again, another moment where you'd be licking your chops
if you're vital.
Look at the amount of mage you have to execute on A.
And two's going forward.
I mean, there is individual.
It's caught by the flashbangs.
Little progress into the site.
The bomb will late to arrive on the back of Apex but no harm, no foul. The CTs understandably this time are gonna save.
I think you wanna hunt though if you have high tonality, though if you have high tonality, really make it as difficult as possible.
You're able to probably throw two bodies at this before it becomes financially a little bit of a problem.
And Flames will be...
I'm gonna get himself off for the... Maybe not, maybe he wants the Max Hand.
Maybe he doesn't want an upgrade, but you could go looking for one, he'd be the first man I'd be sending out.
There's drop and chain none with head armor
Here's our help as well still manages to get away with the info for free trade game
The base is gonna be over together first, but then it's a flash and gets freighted indeed the trade game played
graffiti occupado
Just in time just in time
Okay, they hold on they hold on
two M4s brought through.
Okay, six one?
Yeah, not an intentional eight smoke, somehow.
And they're sitting in it.
He's sitting in it as they walk past.
It's a new strategy, never saying before.
And there's an info, Flainzy, on the entry again.
Does he really put off once more?
Way too easy.
Wait, look at this.
Oh, poor Jay.
Zero and seven.
He's joined the Secret Service.
Is he not going to pick up the M4 that was on the ground on the side?
of the site is he just gonna keep rolling around with the Mac 10? I think it suits him. Okay.
Gets the info on the jump spot. It feels like he has got like mega kev. Renzu and Davadae I
suppose looking for a safe haven, so relatively clustered right now. Worst case you give away this
all. Flucked out of the sky and they will get themselves some upgrades. They gave 47
Minimum claim do you want to take it away? That's gonna cost them ever
They're vibing they're having a great time. This is like new call over again. It is in a one feet two claimsy nine and six
I see another run boost this off
Nice here
So, you can reset cow's is full committed and he's in a very tough position to clear so he very likely has another kill and traded so with this
but this should be round.
Ask to me.
They're not clearing him.
They are.
So I looked at it.
No, no, he didn't.
OK.
First, Swift from Flamesy.
But that's what you want to see.
The Deagle from Rento ensures that they maintain that advantage
and don't let them get away with that double kill.
So now, a 1v4.
Just play for info.
As soon as you have the info,
you relay that information.
Your team comes up with a new setup
and you wait to be able to deal with the problem.
has the bomb has 35 seconds but has four red knid's plans the s to get past
they've just set up a boost over to a shot on sandbag
well there's a step hello I think at a time though 20 seconds he's got a lot
of work to do smoke does enable him to potentially go for a fire over the top
of it has the vision had the vision sent to the past tense by messy in
the collage fake anticipating a push not gonna get it seven seconds now has to
come full commit will then to dare to push the smoke wait for his teammate
comes on through Jay finds his first frag and Redkin it's fine their second
round it's a little bit worried right there but all in all looking to grab a
cheeky pitch really oh my god he sees it he no word of a lie on the first jump
He saw him, he's staring.
Oh, right at his skull!
That is another nasty one for Cal as to process.
But his cerebellum's been severed by Xilu.
Far too comfortable flooding into the site now.
A pick onto the barrel, start, back turn.
Vitality are not pulling punches here.
They're gonna treat you like anyone else
and they are just shredding through the canids.
We saw Vitality against ParaVision earlier in the year.
I think it was the Cluj final where all their Nade stacks perfectly placed.
You take a look at Skybox Edge.
You see that Team Light ParaVision playing a lot of the same setups
and those youngsters were punished.
Same thing coming into play here.
They've run that boost a couple of times.
Now they've been able to get the benefits of it.
And what was the chance to get things going is now eight to two.
Why does it feel like they're aware of that?
He's managed it perfectly, doesn't overexpose his toes.
Not for free anyway.
Oh!
Yep!
Bang!
Into the back lava of Flamesy.
Okay, bobs, finding opening kills
and back to back rounds on either side of the server.
That's quite nice.
What the monster smoke dotted in?
They can wait for the monster smoke to fade
and oh, never mind, here we go.
This better be a good flash apex.
No, Calais perfectly positioned for one. Drop swings on out from the pillar position,
does well to dispatch of Mezzi. Still solid as a rock on this defence, it's just Saiwu
with no chance to play. Looks like he's going to be caught on the exit as well, Chey position
sound.
So money is not great on any one player, that being Flames, everybody else has enough
to buy.
Is this for the ramp player? Davideus? Yeah, solid ship damage. Even the wall
back for the retreat. Flames another open up and another one to the tally into Fee we go.
Yeah lovely work. Rob's just pieces together that one under Davideus the swing doesn't
work out for Rob. He takes in to drop but the trade immediate from Mezzie.
Chays in the blind spot might catch Flamesy looking the wrong way here spotted now
infinitely harder with M2's open heaven. Oh Mezzie and a nice headshot from Chays.
Pulse us into the 2 on 2. Still have to retake the site. They've given themselves
of a smoke to work with, maybe enables him to walk up on that bridge, but Apex is going
to use it to punish them on the walkthrough. Easy because I won't. You've got to give it
a go, Ren too. Last round of the half. Smoke a kit. He's got everything he needs, apart
from the kills. See if you can find any of them. Smoke fades. There's another one
that's taken its place and caught as he swaps to his gun. 9-3. Vitality looking to make
Make this a quick start to their campaign, Henry, you should need it.
Flamesy was great in terms of the openers, wasn't he? Mack Tenney's hand roll for Lot 5 and 2, but interconnect up.
Okay, he's seen enough.
Run, Robsi, run.
And if you do get round the corners, I was in a position to nail the head shot.
Rents you down, pivot into Apex if you want.
He's ready with his two of a rat, he's primed and ready, catches you on that inaccurate jump.
Already looking rather hopeless.
Come back through connector. Zawoo has made sure there is no way up
So Dora's closed
Well, even more closed now. He's gonna actually go the long way around
Roms can worry about con from front bathrooms and now they actually have everything covered so set up looking very strong for vitality
Only problem would be if Messi and flames you go down before Zawoo can find a kill, but he's
Tracked one down to have a death through monster
That's one for his troubles it was a douche to the boards. He didn't say much damage at all. We should be okay
He's just actually reloaded it for him. Okay, you got it down. Oh, Jay nice head shot, but no
He's having too much fun thought he'd fluff that right there
That's not like him
We're having fun. Yeah. We're having fun around here. So yeah, you're bang on. We did
three, like, let me get that jump for you, good sir. Here we go. That was a crispy one.
So it's some nice shots there from Cheshaw, but oh no, it's a jump to a maid.
The default utility over the water to block T stairs and playground jump spot there info.
Hoping for a B finish. Spam through the board's cow as put on notice. It claims
he comes to look at. He's going to get him. Swings on in, catches your legs exposed, flames
he takes the double, make it a triple, quadruple, asking too much.
Shane Ren too in a 2v4 situation, minute on the clock and only real option is to finish
B if you go all the way back now. I understand this time but you're going to have to be
worried about players pushed up, entrenched in connector. You're settling into the
around hoping they just keep running at you but the writing is on the wall this
one done dusted all over red rover yeah I mean stand up performances flamesy and
zywoosh we've been on their a game today and making light work of them still
Jay it's not going down without a fight though from 2v4 to a 2 on 2 space as
well to stretch your legs while on the back of Ren 2
and the bomb will go down, they will do significant damage down to 59 both softened up and erecting
a boost that will unlikely find anything, Renty knows what's up, Che heard it, he wants
them to rock the clock, Che's ready to catch them as they do dismount and start their swing.
Oh, Tywin's out. Oh, friend two. Can he do it? A 1v1 versus Zywoo. This would be a lovely
confidence booster for the rookie. His second plan ever and he's gone and clutched up versus
the wound. Okay. Well, my stuff there. That was a...
I love you, Tywin. Sorry.
Whoa, Flamesy. Run boost. Perfect timing, bad spray. Cowards. He'll catch you despite
the element of surprise drop catches heavy flak from apex through the boards
oh and that needs a full drop
that's the combined with the bullets but someone half health now a 5-7 is going to be perfect
for that kind of fight
oh he made noise Ross made noise running running running
he could have a day of soon winning the fight
he had to make the decision because the smoke was fading
if you wanted to push that play he had to go then
the smoke with the buffer behind him and now he's so far forward in con
it's going to be tough to flush him out going down this ladder
Oh, wow, you know exactly where he is.
Under his nose.
Rent you with the info.
Cowars and Che could try and box him in.
Is that how we're going to come over and try and support this
as Rentch just drops down the ladder?
OK, they're catching fire here.
Into the key site.
Omelete, space taken.
Nose position noted.
Does nail one onto Cowars.
And he's still finding impact again with Che's name
in the feed of Double Kill.
So we just want to save in this one.
He's going to come have a look.
He doesn't have a kit.
He's heard him. Ren 2.
Nailed the head shot!
Okay, Red can it delay resurgence to consecutive since they've been cornered at 12.
And it will be the eco now.
And not just running in on this eco either.
They're looking for damage if they can grab a gun or two.
Congregated in team spawn. Ren 2.
First man to take contact. Drop is here.
I'll play forward, it drops double D, so good damage done.
I'll see those guns with the headshots here.
Well, that's a lot of value in a round loss from Vitality.
They hit hard and you could see a little bit of a kind of a kifuffle for the Red Canids.
Didn't quite know how to handle that.
When the red canids hit the go. At what point is their B execute ready?
Likely after this train Flames also has a smoke to block with but he is out of
you apex is coming back now short blocks you felt thrown have to come through
the smoke. Centric approach Flames the Amazey handle it with poise and now
you feel really locked out don't use eyes I was gonna be swinging into Coway
Coway's wins out important claw back from on this flank because I have
of Rento dead to rights.
I'm gonna put this to the spine,
see if it's gone.
And it comes to what was a foregone conclusion,
Vitality taking this in two,
Red Canids putting up more of a fight,
though somewhat of a cosmetic return,
three consecutive to try and close things out
before Vitality finally found that elusive.
I think this is a fun veto.
I'm really looking forward to seeing
how Red Canids managed to deal
with Gentlemates today
in this first time matchup between the two of them.
Maybe some trauma on Yooka's Worldtrap.
Maybe there's a little bit of trauma for Red Cannons with what had transpired at the Major.
Oh boy, I don't even think I have to remind everybody, maybe we could've accelerated the
whole phase capitulation.
If that diffuser just been stuck history, anyway, here we go, there's going to be
an execute in towards the speed bomb site coming through from Red Cannons.
Kills go back and forth, and it's just complete nuts of domination here from Cavadeus
once he sets foot in Boat B, not wasting any time with the swift double to get full control
for his team.
Yeah, it should be no way back in, even though they've got that kit on Alex, they're gonna
try and give it a look, mainly for that reason, because if they get a cheeky headshot from
somewhere, then maybe they could try and force the issue and get that smoke on the bomb
and cause some chaos, but not now, and Alex is gonna just try and get some kills
to get a little bit extra money for his CT side but not to be and a great start and really trying to
get a little bit louder as well. I appreciate that because they need to just try to get themselves
into a really strong position early on in the round and then just post to wait to see what
the response is like from the CT side and try and maybe punish any overplays coming through from
gentlemades. Nice shots. Oh nice look up at that deagle but the Ecalil will run them over.
Now some confidence for Ren2. Not positive that scout on the angle. There are two scouts in play.
Martinets has the other one, but now pressure up close is gonna be a bit awkward.
And with Ren2 finding another one, and even that little extra boost onto default,
should make it impossible for Sal Solby. He does actually win that duel for a
finally removed Ren2 from the round. There's a glimmer of hope, and with Sal Sol still half HP,
you can perhaps try and force the issue. Davides and Shay are exactly full health either,
It's a great head shot from Sal Sol. Now suddenly all onto Shea, great trade.
And now with Martinez only on 13 HP with that scouting.
One bullet either which way would do it with Shea on 5 HP.
And he does look the wrong way at the wrong time, but there's no time for that defuse.
So, Gentlemates will be really happy with the damage, but they won't win the round.
And that's what they came into the round with the goal off,
which is actually just getting the points on the board.
Damage is just maybe like a small...
They commit to it again.
I guess I'm trying to play through that smoke, and maybe they're just not aware of the fact
that of course the gentlemates have fully committed to a buy, and because of that they
play with a little bit more freedom, surprisingly, and maybe just not realising what other
purchased gentlemates have, and thankfully for them it's not going to affect them.
And they are going to fall back away I think.
And that makes sense, because the chances of realistically retaking this are extremely low, so rather just accept the fact that it's round over red cannons have been very direct so far here from the Gekko or Mirage.
They end up moving to much lower ranked BR team called Dash at Fergie and Rio.
So that was a short approach that comes back to make them move on from history and go for a gamble on Ren 2.
So if you can hold on here or transfer some damage and in the end all the kills will file through for the team side.
That is enough to force Mopoz to play from CT with the 5-7 all on his lonesome.
I don't know if he's there.
Shouldn't be taking a dull hit to 5-7 too close, but in the end, Kawe's and Ren2 will figure it out.
So 4-0 a start, they're loving it.
A lot goes on in these games.
And in these smaller tournaments, they're going to force their way out of A,
This time, Davi G is going to hold on very nicely.
He does get another as he's dropped down under the balcony position.
Now, drop is only just trying to spam through that ticket box,
trying to get any damage at all if there's any players there,
but he'll be connecting with nothing.
They know that they've got a play on balcony,
but how do they fight it without getting exposed to jungle?
And there we go. There is a quick trade.
It's all down to Rento.
And in the end, he'll get caught by the Martinez AWP.
And Martinez yesterday, he had a poor map 3,
But I guess you could say one and a half maps against G2.
He was amazing.
Oh, the tight angle from that position you're mentioning.
Well, catch Ren too.
They're taking their time.
So this is what 20 seconds left on the clock looks like is what
red cannons are gonna be thinking and they're gonna have to make these pieces
connect perfectly as they surround the same bombsite. 13 seconds left now
drop all phase through the smoke but Alex was ready and waiting for it and
that's just round over. Everything had to go perfectly and even then it wasn't a
guarantee that they would have been able to get onto the bombsite. Gentlemaids
do not overplay their hand they don't start to panic when they don't really
know what's going on and the clock's getting wound down so low. Yeah that
was a crazy one. Frost fumble two separate one-by-one opportunities to
that boom to rear in regulation and then they lost it over time. Had to make a ridiculous
lower bracket Gauntlet run with five beer frees in a row to actually make it here.
It's one of the things I love the most about Counter-Strike up a lot of esports is how such
fine moments can make such big differences. Not all rounds are equal, not all 1v1s are equal,
they all have completely different context and completely different effects on outcomes and
on the on on situations right and can you even imagine two one versus ones with a
difference between bedroom being and genital mates traveling across the world
that's what it came down to such a finite moment and I just love that about
see how these small moments can make such big differences and they're not all
the same
Here comes the hold with the pistols, almost a line up for all of them, for Alex, but Martínez
will get one of his own. Four kills for Alex in the end.
Commensated a rain two game, which is just shocking.
Well, I mean, there's a reason for that. There's a reason for that, because he debuted
this year. So...
Yeah, I know. I'm just saying it's insane that he finds himself in red cannons as
they now look to try and go back to the good old playful egg-take-ins with Steve
bombs like really well placed Molly but Alex it was inevitable that he was
gonna go down but he's still able to find a multi before he does the
important kill there is from Cheyenne to Davi G because that's the kill that gets
them the man advantage creates the space for a plant and lets him set up
comfortably in the post plant here as well. So I saw Lordy trying to force
his way through but at some point one of these red canons players is going to
shoulder pick for information and even though Cowez is low he's gonna
swing and get his third kill of the round and we've actually saw this
from gentlemates yesterday if you remember against g2 where they boosted three into window
i think pretty different game set at that point though and wg has already done a good
amount of damage onto shea 12 hp left and continuing to jiggle the angle and once deva
dais has to make a move up connector it's very easy to get caught from alex and there
we go deva coming on that swing with shea low they can now help out with davi g with
southslaw in the scene too it's very difficult to drop but he actually gets a transfer
And there is the trade in connector.
All of a sudden back into a 2v2 and they have a path that they want to to go back toward B.
Yeah, just revitalizing the round, injecting some chance back into this one.
All of a sudden half red canid's courtesy of Drop and Rentsu finding three kills between them
in quick succession. Great little transfer there from Drop.
You're gonna have Mopoz coming back through apartments, but surely red canid should have
a good idea that this could be the case because he is the Bianca.
That's why they've re-smoked departments, that's why Drop is glancing in this direction.
Ketsen, play, Flash, HE combination.
Martin has to try and find a way up Catwalk, it's gonna be a big swing there from Mopos, brilliantly done out of him.
And now it's down to the new boy on the block here, to try and keep his team in control.
They've already done very well to get themselves into a winnable position, he's trying to dance around the bomb site and deny the Jules, then eventually he takes one on his own terms.
That's the key and he'll even finish off the job with a clinical headshot, and boy, does he want them to know about it.
3 rounds left to be played in this first half, they get themselves a bit solved in the middle.
Set themselves up waiting to see if there's any response from the CT side as we breach
out of the second mark, they start to make use of their own.
They're traded from Davy Jean, he will manage to grab it.
Lovely opening double from him, thought for a sure as they get taken down but somehow
he survives on a double push, drop us, advance very far into the apartment zone,
again, they could be advantage here. For the Spaniards it slips away. A second kill from
Drop Rotation is in pretty quickly, but they have the Bonsai again.
Oh man, lost a 2v5 in the previous, surely they can't lose a 3v5 here as well.
Alex has been able to make a...
Ah! Mark a window! But only as far as Cowys will allow! Brilliant double down, they're
just taking turns! Having their moment in the spotlight, Martinesa has no option,
but to exit stage lift and Red Canid have salvaged another disadvantageous situation.
This is very casual there from Gentlemanx's wandering around on short pillar not expecting
there to be a player in apartments at that timing of the round. Sure, though WG sold it
in the early portion with those two kills from short, but why you would feel so comfortable
that there wasn't apartments presence? Two in a row. 5v2, 5v3. That is the two rounds
They'll be watching back later and well cursing themselves
If they get eliminated there, I don't think they'll be watching them
Look at the timing you're from drop by the way because he gets that first kill really snappy headshot
He then knows okay. This guy's not gonna repeat me instantly
If they lose us round they stare down the barrel of 9-3
Exactly. And Alex just trying to wander into window at a random portion of the mid round
and there was no flash to help that out at any point and they're getting utterly dismembered
at the moment. March Nezol got into Renty, that's another one in Renty's column. And
Mopozz, he's in Ladder and I don't know he's there, he needs a multi-kill, he needs
it right now. There is one, can they trade in? They cannot and there is Mopozz. That
That is what gentlemates needed, something to activate them with but the rat is still
not done but maybe Mopoz can help close it and he's done exactly that huge quad kill
and gentlemates are back on the score sheet.
In general that often makes for exciting counter strike and we're seeing it, that's
absolutely for sure.
Some of its red cannons turn to lose a significant advantage in the late round.
Incredible work from Mopoz but there might be more action for him to deal with here.
I mean yes and no because if they're gonna be realistic they should also realize that there were a couple rounds they won that should never have gone their way so
Probably gotta be somewhere where they're gonna be able to do a couple rounds of damage
So we're gonna be down onto the P250 and drop them to the site and now Shane needs a 1v2 and he can't connect the spray
They survived with two players on pretty much ticklable HP
I mean yes and no because if they're gonna be realistic they should also realize that there were a couple rounds they won that should never have gone their way so
So probably got to be somewhere in the middle and quite content with that 7-5 leave
What that means is it's a really important second our pistol here for gentlemates to continue to close the gap and
All this next version being made by Coway's white swing goes straight into three
He's lucky to still be alive, but that lease on life is cut short by DaVee G
And two from jungle needs himself some damage and have a death has been goofed up on triple
Shawl doesn't get one more but he actually did. Very good hold in the end from David
Dess and Ren2 will connect in the end. Alex was so low. It took one bullet in the shoulder
to take him down. Now, Masterness with the P250 trying to get himself into a 1v1 but
not allowed to and Ren2 continues to get loud.
Let's see what the opening go around shows for gentlemates because of course Red Canis
still have the bonus buys. We've got the Samas on share, so the Impenemun Coway is already
Mopos is letting them know. There's one thing you can kind of rely on for Gentleman, it's
important games. Very often the guy to step up is Mopos. I can't tell you how many games
I've watched of this guy. Getting back to the Movistar Riders days, he would really
get the important multi kills when it matters and he is showing it here today. Especially
on the T side. That is where he can just carve these rounds up on entry duty. He can be devastating
against any opponent. He's done it here in round 15 as well. This was a must win for
Gentlemates and there's no way they're going to lose this 2v5. I am very confident this
time round and it's only Shay left. He's just going to have to pack his bag and head
for the hills. Either way, I just, it's a good sign of confidence from Gentlemates
that they've almost like jump started their campaign on this T side by just running
into top middle, it's a really good sign of confidence that they haven't just played super
conservative here in this round and gone into a shell, Shay's ticked to the molly, they
now know where he is, and Sassel will put him down. So if keeping Fireplayers alive
with some confident Jules going their way, and missed Smoke as well, maybe that was
intentional to try and bait them out and give Mopaz the Jules, that's what I'm
going to say it was, just to save him a little bit, but either way, great start
to this, uh...
can make his way through if he wants to. He's actually going to be the only prong in this attack,
and might just sit himself in Latherham actually. If he's unexpected factor, he comes the burst out
of the apartment, so every day this is very well to hold on for one considering he was so blind,
and Shade does get one of his own, but now has to survive on a very low HP, can he waste
time any longer? He cannot. WG takes the kill, 3v3, Jockers in the action, but he needs to
jump across that angle to avoid the Martinez AWP and somehow he's done it.
Now Davi G close market might be the next port of call. Martinez is stuck on
down at the moment and droppers not expect Davi G so close. So Káez is gonna
fall away and with Rento next to him they know there's no way to break
through save coming through gap will be won. I want to see a peek from window,
a peek from short and a peek from con all together synchronized especially
when they've got a buy like this with two M4s and an AWP. Hit the open
window and get the rifles peaking from short and calm. Do it mid to late round to try and
make it a bit of a shock for gentlemates. Maybe with an opening pick from Ren2, now up to 17
in this game they might not need to do that. I think that's gonna come gentlemates to try
and make a move here before long but it's Ren2's already repositioning towards CT's
tagged up Martin is down to 16 healthier now for the Spanish AWPer on this T side.
brilliantly done by finding that kill and then immediately recognizing that there's a very
low chance Gentlemates are going to continue to commit in his direction.
Davide is just looking to be a bit of a pest right now, a thorn in the side of Sousal,
who brings the rifle down to 7 health.
Gentlemates still going to continue to commit to the original plan, but they go straight
into the Brazilian blender and get turned into a cup of rinha?
Is that the cocktail?
I think so.
Well, I can assure you that you might know more about cocktails than I do, because I don't drink, so...
Uh, there you go.
Shade's gonna catch the fallback of Salsall, uh, and the smoke down will block Martin as off.
That is a very good hold from Red Cannon. It's gonna massive change, but look what it's gonna do to their money as well, by the way.
It's gonna be a massive spoon for them.
Martin as goes down, they survive a round with all five players alive.
Free AKs to grab.
Maybe Vitality were never prepared for the some pious in-game leader arc. Who knows?
Well, I mean, yeah, if they go on to beat Vitality, then cheers, Hunter. Thanks for coming.
Enjoy the rest of your holiday until the end of the Cologne Major. No, I joke, of course.
Either way, Red Cannards have an opportunity here to deal a decisive blow to Gentlemaids' chances on Mirage.
If they can win this round, they go 11-8 and no money in the bank.
Four gentlemates would be 12-8.
And a tough comeback required.
There's gonna be a big exit into the same bombsite.
Really good molly into what sandwich.
Now Drop gets toasted, but he's able to get a kill.
Revenge off the sandwich.
He totes one of them out.
Cow is trapped in behind the...
or underneath the balcony, should I say,
but he's still able to come away with two
to leave the team in an even number situation.
They don't know that number, DS.
I think they know he's the A site player.
They don't know he's still triple,
and that's gonna be an unexpected one for Salsall.
Really well done by Davides.
Incredible patience at that moment.
Not to overpeak and feel like he needed to help at any point.
He knew he could confirm it late round
and then Martinair's stuck on default.
Both CTs right here as well.
Shea and Davides, happy to actually let him get that plant
because they know he's so stuck in this position
and there should be no way out.
More damage done, but he's somehow isolate these fights.
You want the Colac? Is it possible? It's not.
Shea will get it done.
Hell you what, wasn't far from it and I feel like that would have been the only wave
one to actually win the round if he could have gotten both kills with one bullet
but it's really well played.
And again they're gonna go back in towards A.
Oh well now they're gonna go for a faster move.
Dabby G's already launching himself out of ramp through that smoke.
Now it's Kowai's from Shepard but look how far Dabby G's got up onto the A-bomb site
before they're ready for him.
That's crazy.
And they've already got full CT control which is pretty wild.
Everdesk could drop into Samaj if he wanted to, look like he was preparing himself for it.
And they do have money if they want to commit to this retake.
But there's a chance they could decide to prioritize the later rounds of Mirage.
I think they're just hoping for a random spam kill and if they don't get it, they're gonna fall back.
And, honestly, there's a little bit of a variation, but I could still go for an A-Play here.
I could just be running it back with a bit of a mid-tron instead, a good smoke break and
drops able to get one, and with Davides on the bricks to jump up into a ladder, he manages
to get the kill dropping down on Davi G. That's a really nice one to grab, and now
they try and walk in on a random timing, and Kha'ez will not be allowing that one.
Quick transfer.
Now, Southall 1v4 would be only 34 HP with a Galil only, and look, they've got money for a similar buy in the next, but red canneas are going to be on map points.
Oh, and they make sure there's no survivors left in this round. Either they've got three chances not to finish off the job, like you say.
We've had a big step up here from Davideus on the CT side, unsurprisingly big contributions from Coway's and Shea. The rest of the team has caught up to Ren too, because we've got contributions across the board.
And there's a reason why some of these players were picked up by, you could argue, bigger Brazilian
organizations. Of course, cowards and shade both on loan. Imperial in pain, respectively.
Opening kill comes through from the Count Walk specialist Davideus. That's where he played
on pain. And it's clearly a position he's remained to retain January Cannons as well.
Gentlemates this time do look to have a little bit more of a strategic approach. Break
on the smoke will expose too. And it was inevitable that drop would go down, so
the fact that he gets a kill before he does his good return.
Now Cowez has always been good for at least a frag, and again, it's one and a half.
Gentleman's gonna look for a plant here, and there might be a disruption.
Drench is gonna take the attention away from the jungle player.
He finds the frag on Mop-Oz as well, and that will set Shea up to finish off the job.
You can see what it means to them as red canids.
Get themselves a map up here in Rio.
And if you look at the scoreboard, Matt,
every Gentleman likes to really upset them for themselves,
because they'll know that 5v3 and 5v2 they lost in that first half.
You know, there's a lot on the line here, even if the major qualification is out of the hands of gentlemates and they didn't make it.
And that land grind they're on.
Gonna try and win these games to prevent any further losses. Drop.
We have no idea, not far to so close.
Any fast attacking towards red, but it delayed them a little bit with that HE. Doesn't mean that he doesn't get run over though.
It's a great kill from the combination of Alex in my past.
HeavenS will get one, Rintu tries to make a play. Doesn't work.
Another death is under quite a lot of pressure. I'm at broken position. I'll try and retreat.
He has actually got big box now, but the end of the tapped out of the round by Davie G.
And now Shea goofed down to 21, Kawe's 91, trying to get into down up that Salsall has seen him.
There's even an after plant smoke to work with too, but Shea has connected on Davie G.
That gives me a glimmer of hope now in this 2v2.
Surely, without a kit, it's gonna be even harder for red canisters to recover this one from here.
So I'll still drop down now.
Got Alex's support that will become an unisput secondary.
The player's not looking toward him. It should be a little bit easier.
But now Kowez is gonna try and run Alex down. Alex is in the open!
AHHHHHH!
Alex wins the Rampage Nettlemates. I prefer not to speak.
Yeah, never entirely comfortable when you're painted, as you say, into that corner.
But you can take yourself out of that corner by winning.
That's what it is.
Exactly, as simple as that, really.
AVG will try and force his way toward middle, and with a bit of help from Michelle,
it should be absolutely fine. That's exactly what happens.
That kind of axe doesn't even really need help, actually.
In the end, AVG got two.
Good leap in from Renton, it's a little bit of future money with the SMG, the MP7.
Confirmly you can get that all-pout and Caus is hit a D.
Oop, sees a second player. It's a dangerous fight to take.
And then Martin Eszall come and help out.
So, they know where Ren2 was. He was in that jaguar position.
Ren2 is going to try and get ahead of the game by already going to maybe hide somewhere on A.
Yeah, that's exactly what he's going to look to do here.
He's trying to nestle himself into a position where he might be able to catch one of these gentle-made players off guard.
Now, they're not at all going to be expecting him here.
Martin is probably straight to the bottom block, but while Sousal is in red room, he's trying to cut off this rotation.
So Martin is, uh, will go down for free, takes him a bit longer than what he would have liked.
Now, there's time for Sousal to play with you.
That's one thing he's got going for him, aka, and a flash to aid his cause.
Ren2 doesn't know for a fact that Sousal has actually now shifted onto the bomb site,
and it will just be a pick up of the bomb.
Sousal doesn't want to over complicate the situation, will punch him with a digital attack,
and confirms Ren2's suspicion, who commits to the wide swing.
But the full health makes the difference for Sousal as he can sustain a couple of gunshots and still get the job done.
And then Sousal does well. I mean you need to keep that set for the AKM magazine, actually.
So he's set his ground, and that ground will remain his.
3-0 clean sheet intact, late-blade flashes, and I haven't even seen Davides in the corner.
Should be a freebie now on Martinez, and he spins round and gets WG2.
Shaya was actually the player that helped out with that second kill.
and the amount of flashes in middle really assists red cannons there.
I mean they probably should have assisted gentlemates, but they just don't know exactly the fact that
D'Avadez is already so depugging the wall, and I really like his prioritization because he knows
there's a really good chance it's going to be a second player coming through that elbow smoke
and if he commits to the fight with the player that's already crossed, then he's probably going to get traded out.
So instead he wants to wait for that secondary player to come through.
So many possibilities for collateral kills when you're stacked up in doughnut like that with no
No differential in your positioning, but in they avoid it. Well
They are the team that built up the money
picturing of utility in mid is so often comes through that
Polatov will go down to the smoke unfortunately, but they would also go down to Alex a quick one for one
At least he gets that opening kill
Renton is the key shot. They're coming through from the doughnut. Alex just
On a 1, we'll put a couple bullets through the smoke and he takes Kawa's down who is advancing down ramp.
That's a really important kill. He's gonna give them so much breathing room and control.
Clats down the only aggressive option that was available for red canids trying to catch gentle mates off guard.
That was ridiculous.
Pure guesswork for a very important second kill.
Yeah, no more Kawa's on the rebound site to get a crazy multi to keep them in controls around.
and now no more drop either he'll drop to Alex triple kill for the captain of
gentlemates and then to ensure he was trying to keep hold of what they've got
all right well red cannons they're kind of on the brink of losing complete
control here on ancient they started slow they were able to answer back with
three of their own but a gentlemate so reapplying the pressure if they win
this round six three no money for the CT side could very quickly become seven
three and then there's cause for concern if you're red canids and gentlemen it's
just trying to get themselves into some advanced positions it's Martin Esso with
the orbs got a tight angle into cave drop completely unaware of that
possibility will pay with his life for that intel
and she will get the frag back though that pick on Mopo's is a critical one
he's still finding a little bit of impact in this map rentee and then
been a little bit disconnected on occasion. DaVeeG waiting outside, Donut. Smoke in front of it.
We've got Axe of Support and Salsall waiting in A main. It's only Shay here. And yeah, there is a bit
of a rotation coming through. But Shay needs himself as one and he's got it and he's dropped
the ball on the floor. That's going to be very nice for him. The DaVeeG still trades well. Now
the rotation will come through, Rento on the line, missed shot. But I can activate
David Esser helped, Esser helped right now though because Main is an issue and I'm not sure if he can be able to do anything about it.
Still dancing on the back of the site, still gets one, that's fine, but Davi G did block him out of the round and now Kowez,
he's stuck on that flank round from the back of Donut, might be about to be seen by Martínezza.
Oh, big damage, 25 and 26 HP on these final two remaining gentlemates players.
is he's trying to cross the angle to stop getting caught,
and he will manage to isolate Martinez.
Now it's all down to Davi G.
No kit picked up the cow ears.
What has he got from this one?
He's found it, he's picked up the ground,
and he's seen where Davi G is coming from,
that tight angle.
He's not able to remove it.
And Davi G tells him what he thinks.
He stops himself.
The people's elbow.
No, the Jorco elbow will be forever ingrained in CS Folklore now.
Yeah, legal in the UFC, the 12-6 elbows now, but not so much on the desk at the Esports event.
Either way, this is where we get gentlemates pulling the trigger on a change-up of the direction.
You're always gonna get this at least once a half from a T-Site on Ancient,
grouped up with the entire team into Ancient now, into the A-Bomb site.
Now, they didn't just go straight direct from Spawn, charging their way through,
it was a little bit of a tempered approach,
but it's gonna work the trick for them to find an opening kill and a bomb plant.
Now, the retake required, if you lose everybody in the process,
then they're in a really rough position going into the last couple rounds of the half.
It's going to be Ren2 to set this retake in motion with a great opening kill on Alex.
That's a man advantage, but very quickly responded to by Martínez and WG.
Shay desperately trying to find a way back in here. Both himself and Kawa is battling through from Donut.
Now he's pushing forward. They know Gentlemates won't be giving up the jewels until it is desirable for them.
Shay looking to find a way. He's found himself in the chaos, in the panic,
and he'll get taken down 7-3 now for Gentlemates.
All these close moments are going the Spaniard's way at the moment.
That was really well figured out.
WG realized that if he just doesn't fight any longer, they've won the round.
As soon as he gets off that little headshot angle and the little ledge outside,
dropped off a lot since then.
Gentlemates have surged ahead.
Be going back to the mother default escaproature.
Big contest in towards middle.
going to be shade spray there to find a second he's not going to expect martinez's open position though
great trade affected by the spaniard now carwiz has been able to cross into the left side of k but
martinez is not going to continue to advance in that direction makes sense here just to try and
slow down the round a little bit after a lot of kills go back and forth well in red that might
tell red cannons that they want to try and push up and take control of that position
it's actually not the case finally we're going to get a bit of information gathering though
Drop is pushed into A main. Unfortunately, Coway's does the same and it's straight into the crosshairs of Martinez.
Yeah. You gotta be doing one or the other. You can't be doing both pushing through A main and cave.
You kind of want to rely on one of those two plays to get the information and with Drop having gone through A main,
you're probably going to realize that there's going to be a play being made on the opposite side of the maps.
On the opposite side of the map, it's Alex who's able to get a key kill there on Rento.
And gentle mates, once they've gotten going here in the gun rounds, they've been impossible to stop.
Yep, drop is in a 1v3 and it's not going to happen. Martin is with a great round and honestly a great half overall
And they're just four rounds away from forcing that decider a third map with both teams tournament lives on the line here at IEM
Rio it's our first lower bracket game, and it's absolutely delivering
Utility for Ren 2, drop and Kaues, but across the three but look at Davi G
Oh, he's gonna catch drop and that is a bit of an activity.
Now the mood. I managed to throw some of it, but not all of it, I don't think.
And Martinez will manage to find carries as well.
South was in good position. They're not ready for him on the corner of the smoke.
Shay and Rint will go down. And Avedez is not long for this world.
And maybe we're not long for this world in the ancient world either.
You know, I feel about this one, Trav. I mean, I feel like the cool eco
would have been a better option for red cannons and then a buy-in the next.
It wouldn't have been great, but with the force here it means they're not gonna get a gun round before
Gentlemates get up to 12 if this force buy doesn't find success
I don't think there's a huge difference between 10-3 and 11-3
Either way see if they can find a way to put these tech 9s to use and try and get this one across the line
They've at least gotten themselves as far as the B bombsite so those smoke starts to fade and the the bomber still trapped in cave
Mopas does such a good job to keep that player locked in there
Eventually he goes down, but he survived long enough for his teammates to rotate across for the util to dissipate and leave cow
is in a really difficult one versus three. Some have been able to spray Southall down
with the MP9, the easiest of SMGs to control that mid range anymore, but 7 HP and have
your G's already on the rotation. He's going to know exactly what's going on. He might
just choose to have to play behind the side, but he doesn't and goes down. Another great
bit of control from Kávez. This is surely unwinnable still. He's given himself a chance
and in a 1v1 you never know. Only just gets away toward doughnut. Martinez tracking and
tracing very quickly. There's no kit on Martinez. From Kávez, maybe thinking he's going to be
pushed, might decide to go all the way around here. He's backing off, backing off and
Martinez is pushing forward, pushing forward. Kávez is just not spacing and you know
What? Oh, he's going all the way through Red Room, but I'm afraid he's going to get caught in the back, back, and there's no need for him to even take the door, because he knows there's no time for the defuse.
Doesn't matter, he still finds the kill, and that is an incredible clutch from Coway's.
Absolutely no idea how he pulled that one off. That is a one in a hundred, if not more.
You knew that Martin Ezer knew he was low because that's why he ran through CT because
he just went to force the Julie wasn't worried about Coway's knowing where Martin Ezer was
coming through from.
That's why he just ran at him.
But Martin Ezer, you know, couldn't catch him in time, you've got a string consecutive
rounds together if you're red cannons and not just two, you're going to need a streak
if there's any chance.
Yeah, after that success, if you were to fall now, it would be really painful
Look at the damage from the 5-7s. Alex has found an AK. It's all falling apart again.
Surely not another MP9 clutch.
Go on.
Why not? Immediate bomb plant, Cavers, is blocked off by the molly.
And he's planted open for CT.
Got two flashes.
And again, of course, considering it's a full force from rental mates, there isn't a defuse kit.
But there are three players this time, and two rifles picked up.
What can new boy Ren2 do?
There's one.
The smartness are looking for the information. He'll go down for it.
Little jiggle. Smoke on the bumble makes things awkward, though, and he could be rounded from the left in the south, second or two.
Spray in the smoke, almost connects, but it was a fake in the end, actually.
Alex came off that defuse, but even though it's a nice try, there'll be no MP9 masterclass on this occasion.
Now they're in a similar position.
Troyli got two AKs this time, but...
Looks like he's gonna run it back to a faster A plate.
So it blocks the smoke a little bit by giving a tiny gap on that left, but he's not gonna play for it
You're gonna make them very uncomfortable on the bomb site because now
It's not like they just have to try and walk through into the bomb site
Gives them a much better chance of lining it up because they've got so much more room to use in donor because that smoke
Had missed the mark and it's now Renzi left alone in the clutch. He will be able to find the first
Long range tapping towards CT, now knows we're both these two players are playing from trying
to isolate duels but Dabby G is going to hold on, not this time for Rento and the destiny
of this series to go to Overpass I think will be.
So actually works out really nice, he has your highlights it makes it a lot easier for
him to line up that spray to deny the bomb plants as well, eight opportunities now for
gentle mates to seal the fate of this map and take us into overpass.
You mentioned about the economy decisions for red cannons again they're just in that
position where they just got tech nines at the end and didn't have one proper full investment.
It's a painful end to ancients, they're just gonna catch WG though they can double
swing him and yes it always looked like it was gonna be a tech nine kill from that
particular angle.
I liked where they came back by just charging in towards Jag making so much noise
and then just going back out of Jag exiting with ferocity.
Also will creep up to try and get into the mid cubby to at least make sure that they can't get into doughnuts with ease.
There are three over to Ward B.
And I kind of do have a lot of information right now, do.
But they might just realize that now.
They've got space to pick up that bomb if they want to, with red room smoked off.
But Davides has been seen in the corner by Alex as a good catch.
Now the bomb has to fight in the middle of nowhere again in middle and Rento can he even get away?
He's trying to and he's managed it but now they know they're going back to B.
Yeah, I mean at least for gentlemates, they've got that intel like he said before the plant comes through
because they thought that the player was going to head in the opposite direction.
Where is that bomb plant?
Only now being committed to well done from Martin, there's a holding that long line there to get the trade.
It's all down to Rento, the new boy here.
that his debut ST event only the second land of his career and he will not get past Martin
as a gentleman to bounce back off the back of that lost there on Mirage to tie up the
series and take us to overpass to settle the score. There we go. He's pulled it out for
the first time. I mean, at least I saved it for day two. Fair enough. Okay, four
players working their way up long and make it five once my pause has thrown his utility
Now you're gonna go for a double peek and it's not going the way a gentle mate, StapherDess has gotten all three of them.
Oh dear.
So much damage on Alex and Mopos as well there's drop coming into help out and Mopos when he thought he was setting up his teammates
and pushing to this A bomb site, it'll literally no, he'd have no help to even get there.
Of course winner of this will play against the loser between Falcons and Spirit.
And that that should be with all due respect to formality, right?
If you can win that as either one of these two teams,
Your name would be spoken about a lot in the months to come.
Rinty gets a little bit overconfident there, thinking he's got a glock to face in the playground position.
You think it is in the after what happened in the previous?
Don't blame him, but Southsoul does put him down.
Be a little bit careful that you lose too many bodies in what should be a guarantee of a round.
Council has spotted the jump spot. Oh, and Davideus has gone looking in exactly the same position. That is a bit scary
Two deans coming through
No, they can always turn around whatever buy you have
J
Just try and hold carefully around bathroom at the moment. It was cow is who got the one kill back from short be I
Mean to be fair look where cow is is now
He's kind of got full information for the controller of the B side of the map
It's really a that is a little bit more concerning if one more dig shot is hit
It also does mean though that red cannons can at least kind of have a bit of a better idea of what's going on
You and remain with those two players over in towards a but she only good for one and drop
It started to rotate away from the same bombsite gentlemates have actually been able to get control drop
It's gonna try and force the issue here before they go to the block
But he's gonna go down to sassel as well surely no way that cow is can save this in the one versus three
sure they're unarmored, but this is gonna be a very difficult retake for him
regardless and with nothing on offer he may just have to accept his fate and
call it a day. Oh Red Canid, what have you just done?
He's himself alive.
Nobody in any position to quickly rotate up here for Red Canid, so Ren-Tzu and
Shea got a hell of a job to do between the two of them and it's gonna be
Shea who spills some blood with that first frag found. Ren-Tzu has been
forced back to this next checkpoint here but he can't connect on a shot now he's
kind of trapped in the corner relying on shades to maybe provide some sort of
cover to give him some breathing room. Davideus is gonna be the one to rotate
up and provide that support necessary. Ren2 loves to tell the tale for now but
the job's not done just yet. Shades in the corner gonna peek around on
timings he hears Mopos stamping his way up and Martin as they might be
able to find Kowers but it's a very difficult 1v2 I say that I mean
They're both low, but it's the time which is the issue and the bomb is so far away and I think he might be calling it off
Lot of space in towards bathrooms and banana for
Gentlemates to scale up through and towards the same bomb site both
Shea and Renzu have pushed up long and then the long side of toilets
But they can't do anything about stopping gentle mates from actually getting on the bomb site yet through bathrooms
And they know that long is definitely exposed and Renzu that's a really good Molly coming through to block him off
Drop all that managed to get one, but Mopahs are running down with the tech 9.
A fresh re-slope in toward Greenbin as well.
And...
...Edkin has a kinda completely locked out of this.
You know that Ren2 was toward long earlier.
He's not gonna change up his position, Ren2. He needs to find an impact from somewhere,
but it's gonna have to be very difficult shots to be hit.
Here's the shadow. Oh no.
He sees Davi Jean gets off the angle at exactly the wrong time.
HG could do some damage, they're all trying to fight into more of that Greenbin position.
And it helps out Davidus to get to Shea, we'll find Alex, Martinez last alive, where is that bomb defuse?
Rento's got a kit, he needs to get on it ASAP.
I think he's on it, he is on it, and Martinez will go down, and they just about get away with it.
Doesn't work out for them, which means a half-buy in this next round.
It was pretty rough there for Rento as well because as he's holding that angle,
he turns around to give his teammate an incendiary, it's when the P comes through,
but more on that later because we've already got a fast exit against the speed bombs like Mopos.
So far advanced already, we'll find a kill in the Big Dink on Davadeus as well.
Oh, hi, H.P.
Onto this A bomb site, it's an immediate rotation for all three.
I'm actually gonna push up.
That drop seems to have an idea, but maybe not gonna realize how far forward they are.
Shouldn't really be a massive problem with mostly pistols in play,
and it's really well done there from Red Cannons doing exactly what they had kind of set themselves up for,
Which wasn't to fight for the players when they were in long, or fight the players when they were in long, but instead, deal with them once they'd come through that choke point into the bomb site.
Here comes the push. South was going to give it a look.
Might be creeping in a little bit unexpectedly here. There's plenty of counter-utility coming through, but he's ahead of that morotov.
And up onto the pillar already.
This is a lot of progress that maybe Redcans are not aware of, but they aren't going too aggressive. They're waiting for it, that smoke to fade, and waiting to see if it exposes.
A gentlemate's player.
Win comes the group up.
Cowards still head down on barrels, and that is a bait setup that could work very nicely.
He eventually gets his one, but he needs more, and it's only the one.
Mopos will get that trade. 3v3.
Good native break that smoke open on middle side.
There are all the rotations now coming in.
Jop tries to make a move by jumping on the corner of default.
The Went is not been activated yet from CT.
It allows the bomb plant to come through for gentlemates.
And they've actually done really well to navigate their way past that sticky situation.
And now it's going to be pressure on red tannitya for the retake. They've been pretty damn good in
these situations throughout the map so far. And they will get the first frag initially,
but then a couple kills in quick succession. Will regain control here for General Mates.
It's ranted with the AWP. He is in and amongst the thick of things. I was going to say he's
basically hard committed to no option to fall back, but he does decide just in time that that
is unwinnable for him, prioritizes keeping the AWP in play, and is gentle made to will find success.
I'm not sure how they've done that. I mean, there are so many good setups for red cannons
they didn't overpeak as I was saying when that they're smokes are up around pillar.
Little mates were very stalled behind those before they went for their site attack.
Lots of good lines are being held by the CT side.
It feels like that was the pile position that had to yield some big results for red
There's gonna be any chance of you highlight and I really like from gentle mates
They don't start to panic in that situation where they kind of have to pause when they were in a pretty uncomfortable position
But they hold their nerve. They all kind of cross cover one another really nicely mop paws able to adjust their for david this
I thought he would have been caught off for sure
They're just a Chilean looking to make a spicy push in the early stage of the round, but not gonna work out for him
First blood drawn here by gentle mates as they look to string consecutive rounds together for the first time here on the third map
And a good number on T, even if it's 4, that could very well be enough.
Boost on defaults, it's also 4 would be no more than they've gotten on average previously.
Ren 2 playing Pillay's got to hit a shot here, he's been whipping a lot in this map so far,
that's another lad one, or painful, next up for it but it means he's exposed to short
as he falls back, now Jops in a very tough position, does get one but he needs one
more and it's not going to happen.
Alex will get taken out and Shay is already on the retreat.
Ah, such a frustrating one for Red Canis if they had Ren 2 online.
Look, he's a rookie, he's playing his first ever S2 event from Red Canis Academy.
It debuted on HLTV this year.
I'll try and find a way to win a round like this, you'd think at this point.
Otherwise, until next week, right with them at 5-4.
5-7 close range long bar, they are clearing it properly, but very close range.
It's almost so possible to die in one click to that pistol.
Double flank through con.
REN2.
We'll try and bait for Shea. Shea has been seen, but Sousal goes down.
They have wrestled them an advantage.
They now know there's at least one on the flank
and the M4 that had been saved is in that position.
It's a really awkwardly poised round here right now.
Almost for both teams, this big double flank.
I mean, Gentlemates have got some control over it
towards long with two players.
It's tough for Mopos to join up with them though,
because the door here is closed.
So you then have to give up the audio queue
if he was gonna try and connect the dots
and join with his teammates.
Time starts to dwindle,
and Gentlemates are gonna make some decisions.
Ren2 is just gonna try and avoid the jewel there.
That makes a lot of sense.
Like, that's a really good decision-making there
from Ren2, having to draw Mopos all the way out.
Now he's gonna set up here with the teammate
himself and Shea in position,
and that will enable the trade.
Yeah, an important one.
Ren2 had no armor, so he's always not long
for this world in that position.
That was he trying to trample up long,
lots of noise being made.
I think they should know all two players
are in that long position,
but look at the positioning of the red cannon side.
All three around front die.
Technon is now out for Martinez
to try and make something happen.
He'll commit to the bomb plant with 10 seconds.
Does that lure Davides forward?
It absolutely does.
Now, Shane needs the clutch,
But Dabby G has the line.
That one could have gone awry so easily,
but they find a way and play with great teamwork.
If there's any chance, CT side overpasses
and AWP has played around lots of long range angles
you can hold without any risk.
And that is one of them.
First blood drawn, we saw on Mirage and Ancient,
he had that tendency of getting a kill
and then immediately looking to reposition
to try and catch his opponents off guard,
try and get ahead of the game. It's something that was made popular a long time ago by AWPers
like KennySJW. ChrisJay, they were always super proactive in these sort of situations. It's
exactly what Ren2 has done here. Ahead of the game, he shifts himself across towards
B and he's gotten here in time to try and affect this outcome in the round.
Yeah, he's in a good position. But he missed from this position last time. He's
going to try and set it forward this time and it works out. But of course, if you
push that far forward you will be traded. Alex will take him down, there's a short battle
coming through as well which makes drop very low but somehow he survives. I do not know
how. Goodness gracious. It's past the angle with a split second to spare and no, no, Che.
Come on man, that's no cheeky. When have you ever seen something like that in a big
event? Look at the stare. Oh, how dare you. See that on Twitter later. See you
on the highlight reels. Anyway, really important to file a round of this first half.
Oh, and it's a great catch from Kowers from that short barrel position, watching down
the line to Martinez. They're trying to get a boost to trade it. Alex is looking for
it, but Kowers is so aware of it, and Kowers will not be faced in round 12.
Oh look at the boost for drop as well. Isn't it crazy that the little moment there was Shay
Martinez is probably the best moment of the entire game.
Southsall and WG. Haven't got anything left to show here. Already seen by Cowez. Big pre-fire
from him. Already two kills in the round. I'm feeling confident seeing the shadow and
seeing the arms working their way through. Southsall may get one, but it's only one.
Davides holds on to some light relief.
Both teams will be okay, but I don't think either team's ecstatic with that half-time return.
Red cannons were up 5-1 at one point, only went two more rounds from there.
Gentlemates were 5-all at one point in an anti-eco if they didn't win another round from there.
And so now we're going for the second half here with the game in the balance, and it's Martinez to draw first blood.
He's not able to fall back, he's gonna have to stand and bang, and bang he does to up the server.
Sure, he goes down, but there's a man advantage here for his team.
Yeah, that's absolutely perfect return really when you're getting run down like that. He's done well
I'm not just waiting connector. It's a pause from red cannons after that early fight to see if little mates go looking for anything else
Drop is trying to check sassel along and there's the information
Flash now come through and he can play the mind games with the Peaks
And now it's a heads up dual that flash has been used drop needs his headshot you would think and he finds it on the jiggle well done
3v3
Yeah, what's the response now from red cannons because?
Are they gonna continue to commit to the original plan? It looks like they will it's the perfect option because gentlemates haven't really actually shifted their setup whatsoever
They will now start to push one player uploads a really big card Alex and now that's the where the flank could become a problem
But WG is not gonna path this way around banana instead. He'll go through bathrooms
Surely this will start to be considered in a few moments time here by the T side wound of opportunity still open for
WG but he actually peeks into the players looking in his direction. He doesn't need to
realize how close Drop is, but Dava daises down to a single point of health and now for
WG he just has to stay alive wait for his teammate to join him, Drop will find the kill
on the first. Smoke on the bomb, no kit on the defuse being stuck right now so WG just
has to try and provide the cover for a straight Drop and then eventually finish off the
job.
Oh that's so annoying you said he's going to try and frustrate him but he doesn't
exactly that. That is a crazily annoying fight to have to take. Drop is up in
in a pretty decent position.
It's also on that push forward, completely blinded though.
Great flash from Ren2.
That sort of thing that it is very hard for him to do
is a new player in the team that support utility
as well as performing on the AWP.
That's a great one there.
Alex will now try and deliver himself,
but Drop is still waiting on that angle.
Alex had to go looking, gets punished for it.
And this is a very convincing tee round here
from Red Cannards.
Yeah, very much so. I mean, they've checked all the right boxes and surrounded them.
Well, it's been really good.
Display in terms of how they've gone through the different motions, how they've kind of been able to progress, get control,
pause, set themselves up for that next objective, good utility usage.
They've forced gentlemates back successfully, they've hit some good shots.
Drop was the one who was calling the shots here in this round,
and he's also been the one who's connecting on them as well.
One of the main things that has been a point of criticism for Jop's career is that in big
pressure games when he used to play for Furia and MIBR he would really drop off in the middle
of the game.
I think when he nerves, truly got the better of him in some of those big games.
He's playing like this, sure, it's a, you know, he's a gentle mate, but it is
Intel Extreme Masters Rio, playing for survival, it's a good sign.
Sal Sol, only the fan mass, and now with 35 seconds, maybe you just don't want to peek anymore if your
dental mates, they could be going into a bit of a crossfire, look at the setup, it's pretty good.
Sal Sol is no-ing, Martinez knows exactly what's up, but he peeks way too wide there.
That's a big error, Shay will get the kill, Karris finds Sal Sol, now Shay will work his way through long
And they found WG2 and when Mopar tries to help, he gets deleted as well.
Huge round for the Brazilians.
They're gonna shift their focus, they've had a lot of success over towards the A bombsite in the past couple of rounds.
Now they flick that switch to change up the direction.
They're trying to take short though.
Short control is so important and Davidas is not looking for that push.
And Mopar makes sure the double peek goes his way.
This is in the area of good timing as well. Kara's needs the kill. Not gonna get it. Flames put him off
And even more counter utility to block off Shea on short
Ren 2, suck on monster, but into
Otter, Pillar, Salsaw is now coming to help
20 seconds to try and make a play
And you know that they can find one kill, but that smoke on this side is a chance for a plant maybe but it's not gonna happen
two old guard members of this gentlemates team all the way back from those
Movies are riders days we'll close out the round and see if they even budge from
it they are going back toward monster of course there's actually no one playing
monster in this round because of that double shot setup that's why they're
looking toward the cross he gets his one frag just a drop away and he will drop
away from the presence and connector and from monster but drop is closing in
Closing in very quickly. Great headshot and no mob was in the opening. He should be overwhelmed. He will be.
Shea gets the kill. Suddenly, B is open for business. Quick flak down connector, but it might be too late.
There is one more rotator though. Martinez has got onto site in time with 30 seconds left.
And they could still be enclosed with that double flak down corner. It's now working really well for Gentlemates.
Shadow advantage for Martinez who gets one more kill and a third. That's what they want on that CT side.
Gentle mates are back in business.
Fair play.
It looks like we're going to run it back pretty quick toward B here, about running heaven smokers in.
Again, no monster presence really for gentle mates.
They're making this difficult for themselves, it has to be said.
Yeah, let them society open.
I'm surprised they've stacked up towards A at the start of the round,
because normally you would rather start over towards B when you know you're going to really have the luxury of waiting that one out,
and there's going to be a cheeky boost into heaven coming through here.
Drop with the Mk10 is gonna be in a completely unexpected position.
He's solely reliant on his teammates, though controlling Graffiti.
Because if they go down, then it leaves him in a really rough spot.
It's Alex, who should be the victim here, and it's gonna be Drop's Mk10.
That will get in on the Yak.
Kills continues to go back and forth, but they favor Red, Kanad, Sarsal,
with a really important jewel wall when that fight out.
2v2, Massenes are recognized.
He's got a better chance with the AK.
Spray transfer does a whole lot of damage.
Davideus is down to the clock. He's got no ammo, but there's no time for Sarsal.
It does not matter, red cannons have won the eco!
Oh my god, can you believe it?
But they're still focused on taking bathroom slowly.
That's what T-Sylo Pass is all about.
You can't really take too much fast control unless you rush B, like red cannons did in that previous round.
But again, they're not being slow about this.
Yes, AWP position.
It's gonna be run down on Martin and surely he gets his one, but there's the reface and Shay is looking clean with it again.
No mistakes from Ashay Jesus.
And now 4v4 working his way through,
carries a still bing and menace over to all that short position on B as well.
The Bombers are going to make a play.
The back position of Alex with the famas is still standing
and they've got Southsville on truck with the M4.
They're not fully committing, that smoke's going to fade,
they're playing very patiently here.
Will that go in their favour?
Those pieces of utility now dissipating.
It's all gonna freebie the bomb can be planted and they will be able to play from that bathroom position
But they're playing a little bit dangerous with how they're pushing forward and she gets two headshots out of his tally
And it works to perfection
Oh how a rad can is pulling this off on the unfavoured side of the map
Gentle mates their poor season could be about to come
to a crashing end, failing to make Cologne and then going out in dead last at IEM Rio.
They struggled so much to qualify, with a 5b03 win streak gauntlet in the lower bracket
of that close qualifier to make it, they can as themselves tend to come through the
open qualifier, through the close qualifier to make it here.
They're battling hard for it after how hard it took to get here.
35 seconds, coming their way to an each bombsite and like you say time starts to dwindle.
Going for a proper execute and look at this from south so he's not wanting to take any
risks against the just getting caught on an angle. He wants to go for it straight up.
He's going to get run down by Ren too. Now it's only margin as he hasn't been able to find
drop. He's now stuck in the corner on truck. There should surely be no way out of this
of this and shake its little kill. It's all down to Gabby G and he'll go down. It will
be a Brazilian vermos tonight. Gentlemates, sad Spanish noises. They're going home.
It's going to be an A-play. U2 in the sky. Apex under the balcony. There's a debate
for it. Apex got to hit his first head shy as heavy
guard that passed in. Apex does very well, traded out by Mattis. Some pious finding
Flamesy opens up the site and Mattis has even put a cherry on top by removing
Mezzi pushing through that jungle smoke. Xawoop and Robs though, not ones I'm willing to write out immediately.
However, with a deep CT smoke blooming and Xawoop searching over the top of the smoke,
things are not looking too comfortable.
Robs will go down on the reload here. Mattis just charges through the smoke
with him and now it is just I won't want to hold on to the Kevlar starting to back off
sitting if you can find anything that matters the lefty he sets the round right as that grabs the pistol
This will be some type of an a split starting to come together a good amount of utility for the finish right now for G2
Tak needs to clear out close ramp
Flames he blocks
Oh, beautiful, heavy guy just catches the perfect time, it walks out of palace but traded,
Flamesy pays a heavy price.
Oh, that is just dead, over to what's tapped, just deleted, that was a quick burst from
Robbs.
Oh, and nerds, coming out through the underpass, Apex staying proactive on the CT side,
Flamesy still managing to get value out of his low HP cowering on the back as Apex
does peek on through, tacked back pedaling.
clean. Okay on the border, you
just heard from exercise in the
pregame interview discussing the
fact that.
And have you got again in palace
knocking on the door? Maybe he's
at least acknowledged him because
and gives him the fight. You've
got to be brave. Crazy for Apex.
Apex though does catch him off
guard, climbs up the ladder and
then Sairu from CT just picking.
Nice double kill from him. Spray
through the boards though.
Nerds on sandwich has got an
opportunity to retrieve that
That bomber made this 2 vs 4 into something more manageable.
Tak needed to win that one.
Zywooz managed to find his third, relocates from CT towards the jungle side for number
three.
Okay, Nert's in the clutch, gets the first.
The fact that he still has the AWP though, that's, if he could have gone back to an
AK, I might have a little bit more faith in him getting this one done.
Let's see Nerts, 1v3 with the AWP, first one to his name.
I mean with Zywooz, Zywooz low HP, it doesn't really matter.
Let him play right you have to let it let him plan let him make the next move and then deal with him
Don't give him another kill
I love the Restrainer messy there right doesn't swing immediately aware of the fake possibility knowing that Zywoo's gone to investigate the reroute over towards B
Yeah informed by Zywoo spotting that underpass player
to the right of the player.
CT smoked. Flash is going to
be coming over the top.
Flamesy. Look in the wrong way.
Get sidelined by heavy God.
Miss shot from Zywa for the
attempted trade. A little bit
of damage onto nerds, but it's
still not going to be easy.
Tom gets across.
Let's see this flag is
everything finding some
pious perfectly timed and
another opportunity here on to
that power box player headshot
from nerds and Mattis in
combination of shut things down.
It's taking a one V three as the kid has the all but I think he's probably wanting to back off and hasn't even gonna get out of there
You don't it gives I were anything so they're not gonna be
Too crazy on the hunt matters will be making sure there's no way back for Zai Wu
That'll be the fourth round for G2 so very well done Zai we should be getting away with this now matters with the parving and
that'll be that so
A little round there. It started with all that damage over to which B that made them skittish, but Mezzy still ended up with a push which informed them, but all in all...
Flames the Apex and Robs ready to clamp down on middle.
Flash for the majority.
Merge spotted and Robs eliminated. Apex goes back and 4 tit for TAC, leaves us in a 3 on 3.
We just smoked though, that's ambitious. Mezzy well positioned to receive onto TAC.
It was a good reaction from TACC.
I understand it looks silly with him coming through the grey screen,
but the way that they fought mid just there,
you would expect it to be four to five of the players pushing out into that space.
So it surely goes down for three, but there's an educated gamble that doesn't pay off.
Some pirates in heavy got now paired up towards A.
They should be able to get in and get the bomb down.
The kit's on Zywoo and Flames.
Straight to CT.
Never mind, no sticks around jungle even though the smoke's up.
I'm gonna go to the plant.
Fake but I was got the HE can scuffle across and that smoke's not gonna last forever.
I have to plant safe now.
Oh dear, some pyres he's gonna be able to try and go for the plant but on his head.
HE CHE not dead.
Two HP, still goes wide though.
Have you got him that clutch with 20 seconds of pressure on him for plant?
Flash shouldn't get him across.
Bays the shot, gets across, still needs to get that bomb down.
Can't find it. He can't find it. It's a little wider than he hoped and now still with 7 seconds
I slates the jewel and it's just enough time to plant. Heavy God doing everything for G2.
Just messy to get passed up on the stairs. Big damage but Heavy God overcomes Big Clutch.
Big damage. Fifth round for G2. Okay, that run right there is going to taste. Everyone's
aware that it will happen at some point. But is it now?
This force to change in the dynamic for the vitality camp no window smoke. They're hoping some pies is given a freebie
Flash and swing some pious falls a trigger between the wickets caught out by rops
Straight into a vent boost after it as well, so
Just keep flowing well great flashbang work. It's only their second is the boost no hunter. No problem. I'll get a nerd
What's the situation at this time?
Wow, Robs is anticipating that move.
Knows it's something they enjoy.
Solid may damage onto Nerds.
They really want to harass Nerds.
Oh, walking through the smoke doesn't work out for Nerds.
Vitality 5 alive.
Heavy God on the rampside, hoping to make a difference.
The bombs so disconnected from the two of them.
Should be set for a fourth off the back of the X-Taz timeout.
Solid positions here for Flamesy.
Have you got a game able to worm his way out and get himself a sandwich, but I don't think
it's going to have the same potency as we've seen previous, so this one's a whole different
set of affairs.
And now that I know exactly where he is, everyone should just come and charge against a deal
with him, and there you have it.
Six to four.
This one's fast, pace change.
Look at Matt's parving very quick towards the connect to fight.
Mike has Apex up, go off guard completely.
Panced.
And heavy god hoping that was enough of a distraction.
Makes a step though.
Don't know if that was audible and they're too far away.
Robs is in this Joker position.
We highlight a lot with team Zomber Raj right?
That's the short player.
He's over towards Apex, but with Apex dead.
Oh, Matt is slain.
He's having a map, 14-7 right now from the mad dog.
Robs the Joker, but doesn't matter if so.
Yeah, sure you get the jump on to one a dink on to Mattis as well
You're just gonna go B
Mattis naked rocks work incredible work from Mattis. How's he won that out with the low HP?
It's some part of second guessing it just doesn't know he knows it's the Bianca but tack is he's promising him
I promise that sites clear boys. I'm here. Come on over. We can plan the bomb
I'm thinking right now the best thing for mezi is to be able to save but the fact is they're all over the map
So that's not the case is that is us a little tap there in the back of the dome gets his fourth in the round of the seventh for G2
That's ramp and surprise good run heavy gun in Palace
40 seconds. Oh, yeah, that shot there's I will tax him up. He backs away doesn't go down to the neighbor Matt
It's audible, but from siren please
Get something onto stairs
draws the attention of Apex. Flank from Robster's absolutely nothing. Lovely
impactful double kill from TAC. Academy player caught on the reload.
He dropped into site. Bomb on the back of some pyre's low HP though and Apex does need to get cleared.
Oh!
They will find him. It's heavy gone.
He loves that sandwich, doesn't he?
He really does. Snacks on it.
Last long range onto nerfs.
Oh, it's low.
10 seconds.
Very susceptible. We need to see that plant now.
It's not going to be easy. Not going to be easy whatsoever.
Zywoo makes it so quad kill out of Zywoo, but still a competitive half the G2 have the lead is this where the streak ends
That's the way about underpass and aware of that
He's all right them apex borrows into the smugglies. They have the infos. I would peaks on in fake goose fake goose indeed
That's the fine Mattis onto apex confirms and denies maybe he's going body shots because you heard the goose
Yeah, you're right. I think you're absolutely right. But Mattis is having a mirage to remember puts himself up on to 18
Rob's can't win his jewel some pious takes his head off and I will down as well
Wow G2 not only picking themselves up to seven five half. They're gonna start this one off with a bang to
Okay, that was rough right apex was definitely aiming for body shots in that situation so the fake goose really Mattis is having a great map 18 and 8
And now, Mezzie, the best you can hope for is to plant, but Nert says no, that's denied and...
Nert! Nert! It's not the team that's got the fuel boat!
Like you're giving me the fuel boat.
Everybody should have a very good idea of what the first gun round is going to look like.
Wow, we got friction in middle early. Confirmed someone's dropped down.
Nerds fully committing towards underpass and already first blood is drawn Sunpires just straight through the mid-window smoke
Robbs audible. Have you got higher lurks catches sign we're pushing out towards the Tetris boxes very very loud
Is Robbs in court on the flashbang push nerds is farming him up quick double kill from nerds and this gun rounds gone south
when it's Auntie in the dumps looking very vulnerable to conceding map one here.
This flames his turn in what is an unwinnable situation so it's coming true and in the worst
possible way. The fact that you've done no damage, you're not getting the bomb down,
it's not a close round, you're not keeping the pressure on. G2 are running away with this
one this is dominant so the idea of them coming in here and doing the same
wasn't out of the realms of possibility we just saw them do it this is a team
that's legacy building so can they pull themselves out of this apex already up
through con might catch a timing yes he does opening kill finally head on to
some pious but nurse is immediately there for the trade
No, it's gonna sound crazy. Yeah, you know, we won't.
Drops out of the window smoke, masked by the plume.
And these are the risks that they're talking about, and now you've got the benefit of all the rounds and another push. Just keep it going.
You can't account for all of this if you're vitality.
No way. No, you cannot.
And Zywer caught looking down. Tag puts him down.
clean countering they're gonna who clears first oh two in con everyone's
here from side woo nuts catches apex on the reaction keep it spotless why not a
13 to 5 is quite the statement victory for g2 with a standing no less day two
of Rio you're taking on the world number one and you throw in them around the
server you're shouting across the room
Just wants to get past alongside Masi.
I'm just flicking through quickly, so no one quoted me on this, but I think this is their worst map loss since Blast Rivals 2025 against Fury up.
Which was a 13 to 5 on an Inferno. So it's been a long time between drinks seeing a team like Vitality.
No, not seeing a team like Vitality. Seeing Vitality lose a map this badly.
Here's the series on the line, or is this just to get the day started?
A message.
No hope, no chance, no way in hell.
13 to 5, G2.
They end the consecutive map streak of Vitality here at IEM Rio.
It's going to be a different team talk for a change of Vitality when they head outside.
kill from Tacket Change is the whole dynamic of the round. Yeah he's gonna have a lot to
deal with here peeking back in and pays the ultimate price. Mezzie managing to claw that
back will once again turn the tide of battle. Smoke and Molly on Mezzie now they could just
finish over towards B. Radik and smoke towards CT spawn. Molly could go backside or coffins
if they just want to focus fire elsewhere. Well this will be well placed. Yeah it's
going to force both of them to move. Sound cute. It's a high woof. Oh, to a quick tap.
Some pyres. It's cleaned out. Oh, clean from the spaniard three on the USP. Okay, that's
all three pistols so far for G2 and the smiles that continues on the face of nerds right
there. Beautiful work. Wow. I think tax killers, the one that really threw the
round into question for me. The fact that he overpeeks steps back here shows that
They didn't completely understand where everybody was.
He was worried about somebody in second mid.
Some really nice shooting from Sympias.
The man will take over the in-game leading.
Judy's well-hunted.
I'm sure he's watching from home right now.
Ah, let's go, let's go!
The bomber unfortunately didn't go down again
for vitality.
They will be forcing him on the T side this time.
Oh, the MP7 misses signature SMG.
And he will unload.
Catches Apex.
Didn't spot anything else,
but there is a smoke to obscure them.
Some fire set up to receive.
He's done very well.
Finding two before he gets run down by Flame-Z.
A messy spray from Heavy God's fam-ass forced away.
They still have that man advantage.
Don't wanna concede it.
Throws a HE on his retreat.
Still hasn't, has yet to reload.
It's only nine bullets in the magazine.
Just gonna go for the plant here, Robs.
Fake. No fake to draw out a relocation.
Heavy God spans away.
Lots of time.
A lot of time right now, so this rounds.
They've forced the full rotation of the B defense.
they could still head back towards B, but if Mattis starts rotating now, I think you
can almost get there in time. They're late on this, so might be able to get into B and
get the bomb down. Nurtz charging over, just this MP7 in his hand. CT smoked off. He likely
has to concede this.
And send the area available if he wanted to disrupt the default plant spot. Throws
it out and forces Rob towards the fountain side. Still safe. Flash and push. Nurtz
is going to try and bring the fight. Heavy God has caught one through the smoke
on to Rob, so it falls to Flamesy to come up clutch, Mattis audible. Building a little
picture of where these last two are coming from. Have you gotten Mattis in the close
down? Mattis very quick on this. In unison Flamesy is looking the wrong way. Mattis closes
it down, a very threatening second round force from Vitality, but G2 prevail considering
the finances we were talking about. And the HP.
So doing a good job puffing up his chest is Mattis, but he's playing towards CT
side so let's say he gets smoked off they have to play through this ice they
have to go that is primed and ready takes one takes the head off of messy as
they continue to advance he is just on his own so now you have a man advantage
I understand you love not straight through the smoke by telling you just
copying these headshots through the smoke grenades and back to back rounds
first robbs. No flamesy two
kids. And just this flash to
get them in. How good is it
tack? Wait for the call. Flash
out. He picks on that new box.
Rob's gonna take first contact
sends one up to the stratosphere
with a nice shot. Glill
connects and fires down. They
lose it all. Just an MP seven
for tag. It's tough to not go
for that, isn't it? But
matters gets you to there
I think one or two things will happen either apex will wait until they're in a comfy spot. I
feel for tacking this
map especially the CT side for him because
He's a responsive piece
They won't be able to toss for this good you two usage forces you to back out on top of banana
You wouldn't you're never the guy like running in and taking the fire in your own terms
I responding to the action and hoping
You're at the right place the right time cheap really nice
from apex but Matt is still to try and find one back so we've
combines with the apex damage to finish off nerds so they know
only one of the B defenders left Matt is as well very
worse for where 16 points of health as you relocate messy
love the concept here. This is great. We'll contact walk in
peak at your own peril and that's round. It's nice because
it's likely that matters will play like a smoke Molly
defense at that point. So the fact that they've just gone contact on him, he gets caught with his
pants around his ankles and G2 has to save. So some pious heavy god and TAC now get to play
the minigame against Robs. Lots of options, but either way the hunt is on. Look at their restraint
from Robs as well. Like he's not going ahead of the plane. He's bought time, gets some info for
them so we now arrive and taps the head of TAC. Still found flames, you don't?
and only two guns only to have that same
They hit in by the shoulder of heavy God and some buyers profits
So they'll bring two rifles through and does that change the dynamic of the investment with the one egg one less?
Look at this aggression. Have you got down behind the mid smoke? Okay?
He picks responsible for tending to this
Oh, it just started to spam and heavy god pushes through for two third available
Zywoo just hanging on by a thread get out of there now
Throwing a crashing into the mix. What a perfect remedy a bomb to your economy woes
If they get in without a casualty look at all the you to a player like rops has this three smokes
They could keep moto block the entire time
Tacky matters activate
They might get the timing.
Well maybe not anymore.
Have to plant safe, can't plant open.
This time we're going to consider this timing though.
Who drops it to pit?
He push on in, catches, drops off guard, tank profits as well, Flamesy, couldn't catch
it.
Some players push it through and G2 make it work on the partial.
20 seconds now, has to be B.
have to go to be. No, it's
an opportunity to have a
shot but not before flames
beat into the punch. The fire
is only the one needed the
multi bomb. Yeah, it was
loose. It's beautiful. Yeah.
I'll skip my eyes on that.
He just had enough time to
get there and get it down,
but have you got a matter
than Mattis will have to save, so more of that.
I think this is a tough map to be taking a lot of chances on.
Here's the triple nades.
Wow.
For that position, specifically.
So that was what, 91 damage from there,
and then that one towards CT did about another 58.
I thought it was going to be A, I guess not.
We'll see, they have to force this orb off the line.
And that's what that flash from Apex is destined for.
Peek, frag, cracks the skull as I wound.
Peeking back, it is greedy, he's profiting, those umpires, shopping them down by
Vitality! Escorted to spawn by the Spanish Sniper!
Flames you want back, it's all onto Rob's walking out apartments
and you don't have to really guess too hard if Rob's is alive where he might be.
Both teams with only 1,900 loss going into the next, this impacts Vitality more than it does G2.
If Vitality lose this, G2 can take the lead.
Reagress.
R4 smoking an AWP frag!
They're flowing right now, bombs still down T stairs, if they want to react quickly towards A they can't, they have to pick up the C4 so Messi's going to grab that, Apex calling from the grave, big round, very big round, Mattis just took a glance at long,
Sinew peeking off onto heavy guard, just a little jiggle on the pit, not enough, still finds Lethal.
Matt is making his push through, knows he's got to stay active here.
Jamesy, wow, catching a nice one onto some pyres on the library rotation, still carrying at the back of Sight's tack.
He's done well, but not well enough. Sinew, quick on the trades.
His ult comes out and Vitality find a 6th.
I like that from Tak right immediate into the prefire on the other angle sin if you get himself a double
So they avoid disaster there vitally gonna get themself up to six. Oh
Especially when you remember the potency of vitality CT side
You talk about their names you wait to either get to the CT side. They've got some incredible combinations
Now swings in lovely damage inflicted he's sticking around as well. This is the confidence you are hoping to see more of
I hope we get that from his perspective.
Yep.
Maybe it looked more impressive from Rops's I'm not sure.
No I think that was pure.
He got caught off guard there.
That looked nuts.
Yeah.
Heavy God is pushing apps. They have to go B.
Channel vintenards. Trade available.
I love this. Heavy God has completely cut them off at the pass.
If you come back, this is a really tough line.
And everyone else has been able to rotate.
Some pass for the alley-oop, the flash.
More nade damage.
I'm pulling Molotov, gonna limit Mattis and TAC for some wide.
Spots his shoulder, Flames the inside, we're all tagging in through the concrete, finish
his again off, but Mattis can be overlooked, yeah jumps up, double kill on the defensive
B. Looking set to succeed.
The funniest kid he is fantastic okay apex is in a lot of trouble Mattis will take him
down with the HIG to combine with Nerdy's butts.
Apex had a tough go with opening 0 and 5 after that one.
Looks like it's going to be an apt test for heavy god and tack.
be one hell of a flashbang heavy god does get spotted out of the jet trajectory is there
but so is tac activates and covers a one magazine double headshot spray not done enough beautiful
yeah six six on the half all tied up can't argue with that very competitive g2 looking
to do one better than just a map win is the series really available there is a lot on the
line right now not just the records not just the streaks the grand slam why vitality here
and it's going to be a five versus two on this B bomb site side with throws out a block
smoke messy in partnership with a nice clean headshot onto the start side we rax them up
It's a two man defense vitality and found their form and they found their first pistol
I shut down a shadow to that one, but
Not flawless after more after all how many more can some fire scare?
Rob's is made sure there's no way back
There he goes, Iowa swings in, gets his third for the round, and look who it is!
That's Niko, he's in the building, his cousin's not here, or they really think it's going to be some type of an A-play.
So really, all the pressure is on Flames!
So great, easy for Flamesy, picks it up, lovely, double!
Ferd is asking too much.
Into the site with a man disadvantage.
I say a man look at Merthys help as well. It's so easily go down on these fans
So much useful for the retake to Rob's and Xayah were with full belts
So that being cash right now try and set them up for this
But you want to wait for this easy to make the fade it done now. You have to talk about where are we modeling who's flashing?
Let's go
Have you got smoked off here
And some pirates bring in the fight forward don't forget about Nerth is lower health
Have you got noticed?
in combination with nerds
simultaneous multi kills no one saw that coming you can see a surprise look over the faces of g2
It's all on this be defense just flames in apex
Have you got keeping their boots planted? I was trying to cheat away
He will get away
Nice from any pegs a pegs stepping up can't find the third Matt is just about prevails good clear good awareness from Robs
He was ready for the lurk
They're not looking like it's gonna fight. Oh fuck! It's just in time!
They haven't got the time for the plants and Pyre's disconnected and the HE from Zywoo enough to win the round. Wow, vitality.
That was a threat. That was a big threat. The whole squad, five players committing in towards the B bomb site.
G2 has done a good job avoiding the majority of vitality's HE damage. Flames, he's in their blind spot, catches them off with one, make it two.
quick adjustment it's attack swing on the half wall
This Mattis and heavy God duo are starting to probe up mid
Easy pick is pops down so down a sight to take it's free
Ners go get the bomb across rooms to stretch their legs and set up the post plan
They do have a kit sure but this is gonna be a very very tough retake number disadvantage. Wait smoke
Oh, it's probably one of his own.
I'd be a little bit deep.
Have you got on this pixel?
Mirzy, how aware are you?
Just going to walk its head straight into the line of fire.
Mattis finds the final frag,
and G2 turned that round on its head.
That's massive.
Right now, the money is in the mud for Vitality.
There's only two players who may be three players
who could justify rifles.
They've gone a hero and four into this one,
and a mag seven.
Probably take nine to P250.
What is that?
A flying mag 10 from some pirates,
but at least the trade he pulls across there.
Keeps Flamesy humble.
It's just a 5-7.
So it's not even that. Sorry, a P250 and a Mag7.
Now it's coming in.
Big one into the spring. Number two from Apex as well.
Making that shotgun sing.
Mattis on the retreat, looking to partner up with Heavy God to try and find a way back here.
Ah, these are the type of rounds Vitality wins to deep himself out of holes, so...
As he remains hidden, Apex just gonna be trying to ward them off.
Uh, now he's had him, spotted him, wishes he had his gun out now, but matters should go down.
Up and over for Heavy God.
Flying in, gets the frag and 45 HP, peeking into Apex, has him low.
This is scary, this is threatening. Heavy God, a little fake on the plant confirms I was rotated through,
and now that's bought time for Apex, knife out to walk in and deny on the plant.
10 to 10, they dig themselves out of trouble, Apex with high impact.
You were talking about his opening death, well how about a 3k shut down with a max 7?
seven okay why is that next peak from Zywoo on the long side he's gonna find bomb on Mattis heavy
god as well does he peek in they're closing the gap now tantalizingly close they're gonna just
dribble a smoke in front of Zywoo still be able to get ROPS stepping up and delivering
doubling his kill total if he can get one more but unable to provide as Mattis in response
bomb goes down an advantage for fight Tati on this retake though a couple of flashes and
in a molly to defend this and what a play right now is from heavy god in library yeah
it's gonna go overlooked it's gonna make things really difficult for your long approach default plant though
zywoo linda's gonna try and provide utile but it's the heavy god position that seems destined
for success here he's heard zywoo throwing those grenades should have him booked as they
have mezzian flames he coming in from the shore side apex from the apartments zywoo a dead
man heavy god reveals his position oh quick one from apex but still matters is solid and 11
4G2 they are two away from sending vitality to the lower bracket here in Rio de Janeiro.
Again it's all about the money right this late stage it's been back and forth 1400,
1400, 1900 both teams just have these cobbled together buys.
There's that guy Flamesee good onto nerds and doesn't see anything else on the follow-up so
they're on high alert on the A side of the map. So much space. Recite centric.
They could just waltz around this long side, they've still got some smokes to use.
30 seconds, heading over as well, blocked on the short side.
That is intact, gonna make their move. Bomb on the rookie.
Standing.
Zarm's head spotted, still manages to connect with that 5-7.
Heavy got a little bit of a discrepancy, but there's Zawoo.
Now Zaewoo, combining with the squad, they'll find them all scavenging away all those upgrades for free.
35 seconds for G2 to try and find this finish.
Heavy God to arrive through the apartment, Mattis, forging a path of the long side.
Smoke Moto, and go! Go, Zaewoo!
Bites his time, ensures the kill.
Mattis down, opening kill for Vitality, trying to ensure overtime.
Looking good now.
Nezzy, Zywoo, the whole squad on the right place at the right time to take us to overtime.
Okay, that's impressive. To bring that back with that situation, considering the type of buys,
again, I understand this isn't...
Have you got on Robs, perhaps?
Yeah, this Robs position... Obviously, there is an apartment gap. Apex is there to consider that.
And now Robs can play forward and say, that's it. So that's going to liberate a rotation.
Nezzy's on the way.
Yeah, already. He gets the kill and just dips.
After them they come. Zawoo, supported by Flamesee, holding them at the door forced away by the flashbangs.
They're well pushed through, re-emerging to his demise. Now Zawoo at the back of site, Flamesee trying to draw their attention.
Just going for the play. And I expect Zawoo here. Matty's going to try and chase him down.
They're going to need a no-scope. Going to need a Flamesee from the ruin side.
Catches Matty's with his M4A4 and now all nerds are unable to get the clutch started.
Messy, that killed through the smack.
It was like a fade away, like he started to kinda leave and...
Up the tempo, at least from the pressure.
Okay, he's spotted on towards the barrel's position, a re-swing from Xayah with this.
Hit it! Bishous! He still manages to best nerds!
Taktu in the flashbang dance, vision restored but now fades to black, flames, he finds it!
It's Mattis getting active, Heavy got on the short side as well, trying to make a play.
Masi, ready to receive this off-angle, catches Mattis, hugging the wall.
Looking set to collect two consecutive rounds now on the CT side of overtime.
And this time it's Apex as the jerk, so even if Heavy God finds Robs, he might not be ready for the player in back pit.
And I can understand why you would start making these moves if you were vitality.
Robs has been having a tough go at things, but not this time. Jumps up, and two, and all the wings.
He's returned himself, double digits there as one more and they'll have the clean sweep in the first half of O.T.
Flying AK headshot, of course.
Everyone's favourite.
This isn't a blanket case, but there's a disrespect of certain protocols or responses.
Oh, it's disrespect.
How about the load?
Oh, he's bought them, but they're sprayed down by Mattis.
They tried to go for a pace change and now it's actually some fires accelerating in towards the A site.
He whips into that third.
Right.
Insane.
Alright, well they're gonna have to give this retake a go.
Bomb yet to go down, sure.
But look at the amount of nades left over between these three to hold them at bay.
Tackle punch it in.
Safe plant.
Nade in the molly for his troubles.
Woah.
He's softened up at Robbs.
Surely he doesn't clear this.
And it's Robs. It's Robs of course he does. He's looking in the right direction at least.
He's going down to Nerds in that powerful angle, so G2 will find something before the swap of the sides.
I hope it looks like he can play some parts left to respect that.
Have you missed the first half?
Nerds, half more points. Mezzy, full flash, gets it.
I was gonna say that there was so much nade damage done to the likes of all the timing the timing
tantalizing Robbs. Yeah he is tack. Yes he does nails it as well on the rotation. Surprise has
to stay towards A now. But he also knows Robbs is in arch and so doesn't really want to try and
clear him with an AWP so much pressure on to heavy god who's just had his whereabouts revealed
that smoke grenade. Call that
15. You can understand what
he was going for there. Little
too deep, though. They just
managed to get through it. I
cannot believe considering the
financial situation so late in
the game that vitality have
been able to bring this back.
Yeah. Mag 7 5 7. It's just
a full pistol round. Full
pistol. Maybe there was maybe
there was an MP nine in there.
Yeah. I think one you're
It's having your economy broken that way and it was back and forth between both the teams
That's why when I think it was 10 10 or 10 11 sign that I'm saying this is this is for the game
I thought the G2 would have enough
No, that's it's gonna be trying to be disruptive early
Very disruptive look at this off of the flash trying to chase as he down on the bowels position, but messy prevails
heavy nade damage inflicted 80 from the single 300 dollar grenade
Mattis picks up another one where that came from
Oh perfect, ooooh from Apex but not able to pull the trigger in time Mattis just far too quick
So that's a clawback, an important one when you find yourself staring down map point
Into the Orphe
Yeah, some pious. We're calling
the shots and he's been hitting
them too. Oh, he'll hit it again.
Nails it onto Rob's flames. He
finds him exposed on the pillar.
You know, heavy God has to be
here somewhere. Yeah, it has to
be the anchor and tag forced to
be the rotator. It's such a
high pressure role for someone
standing in and he's probably
being told all this stuff,
right? Oh, you know, right to
here. Do this. Do that was
he'd love to just play with
his intuition, but they got
27 seconds on the clock flames he is gonna come in through apartments as I
work and there's he to come up the short side now so I was the Molly can use that
pit at least that clears that so it's been used long have you got to win this
still not anymore force him out yep yep yep beautiful Molotov completely seals
the deal and that should secure it