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Let's not peeking out. Looking for 4k in this pistol. He's got 3 already. Now his position spotted. Wonderful. Doesn't have a kit.
He hasn't got any utility in the flashes.
Can't wait to run Blitz. He had 2 of them and he's banked them off the wall. Wonderful gets blinded as he tries to move forward.
And he just can't get to that kill. So what a pistol round out of Blitz.
Yeah, really, really well done. Quad killed for Blitz. That snap on towards Emova over in Red Room is a strong, strong contender for the kill of the round.
turns it in Mongols favor and a lovely 1v1 clutch with the utility.
Navi had control of the situation after these two kills, everyone's outside, it's all looking
good and then just two kills snap right back, the P250 from 910, a Glock outside and Navi
gets stuck and fights out in the open that allows Mongols to bring it back.
A tough pill to swallow for Navi, 1-0 Mongols on the T side and a second round investment,
Scouts out for wonderful.
And now they do want to fight for this or at least fight for the chance.
Makaoze just behind the smoke and mini.
I got cautious the Mongols is being as well backing off playing it very very slow staying
at a distance don't want to get caught in some kind of a pop flash trap so giving a
lot of time to see if nobby's gonna execute any kind of a play outside that's gonna harass
them.
Flash set up in Mikaze not getting anything out of it when you get flashed in like that
You're really hoping while they're glad you're able to get at least one now wonderful trying to nick forward
Just take some damage off blitz
Yeah, good long-range kill one of actually through that box is taking copers
I don't know lights. He's just moved at the perfect time of nine times going back to check it needed that headshot
Yeah, lovely kill with the AK now gonna swap out
It's gonna drop down the ladder, but they want to go right back up just dodging the main damage AK 47 in the hands of emo
They've got a chance in this three on three over the top of heaven
Emma gonna be sent in first, and Xenia wedding down below the next, and Bitt goes around, and Emma's got the kill, Bitt's headshot rings out, now it's 9-10, having to clutch up, worried about man, getting pushed from the left side as well, he backtracks, uses the vent as cover, but wonderful comes in to sweep him up, and Nobby can celebrate a ridiculous round, Bitt and Emma doing so much work over Heaven.
Yeah, the Mikaze play doesn't work with the flashbang.
That's exactly what Mongols are waiting for, so well done from them, but there's another layer to it.
He misses the kills, but sees three outside, and then it activates the player coming up secret with the MP9.
Perfect play from Navi. Wrapping around him, letting them go into the bomb site itself, but winning all the battles on the extremities.
Spot three players outside, easy for Wonderful, take a wider angle, distracted his blitz, so drops, and a couple of kills just as they try and turn the corner.
Nice!
I'll be right back into it.
Yeah, so the more goals though, they've gone for the force bite.
Scalped for a 9-tag.
Deagle's technized, trying to recover from that frustrating round loss in the previous.
Gonna have a quick peek here from 9-tag over the top of the silo.
Cobras are trying to drop onto me, but the aggressive play from McCauze,
he has to fall back once he realizes there's a lot of players there outside.
Yeah, good to get out. He's got no support either, so backs away.
Cobra's brought very very low 27 HP, one of the stronger performers thus far in stage 3 for the Mongols.
I heard the desk talking about how Mikaze is going to have to step up how important he is to an RV success.
A couple of plays activated outside, hasn't made the most of Josh yet in the early stages, but Ima looking to try and devastate the outside forces of the Mongols.
the Mongols. Unlimited on the clock. Good shot from 9-10. A response. He's needed from
him, but he's taking a lot of damage on boys, so he can't really stick around. He has to
try and draw back. He's throwing utility at Blitz to slow him. And that does a good job
at making Blitz seem like he's stuck in the mud.
Yeah, but during the chaos, Alexi B's followed as well. This is getting really awkward now
for Nobby. They've been whittled down. Mikaze, this is a great time for him to step up. Slides
back into the bomb site. Molotov to the lady. Attack. Outside control for the Mongols now.
and they can wrap all the way through yard.
30 seconds left, bit...
Oh, timing looked away, got his crosshair back
in time to do damage to Techno still.
But it's 25 seconds left.
Yeah, they're doing okay though.
They've done good damage to Techno and Cobra.
This is a recoverable situation.
Obviously, it feels a little bit bad being a man down.
Mikaze stuck inside the bomb site as well.
He's got a lot to be concerned about.
10 seconds, Mikaze, wait, slowish.
B, finished off, Blitz head shot comes through two
and there was seven seconds left
The Tecna I'm rattling for, the Tecna can do nothing.
So he back tracks and although a couple of chances there
for the long goals, it's Navi who stabilizes Mikaze
with the importance, who cares, who was the end of the round.
Well, Tecna is gonna get no bonus one.
He's down on 650 with that M4 brought forward into the next.
However, the rest of his teammates gonna sit back and save.
So Navi should be able to pull it right back
under their control.
This is a lovely round for Mikaze.
Just talking about his need to step off
and that's a beautiful double kill.
Very quick to transfer over to Blitz
as the second player swinging.
Two-one advantage for Naby. Now they've got money advantage and a chance to build it up even further.
The Techno has an M4 at least to play with.
Considering he's their only weapon worth talking about, they send him up towards high, but utility lands towards him.
So for the time being, he's going to be blocked out by flames and now smoke.
smoke.
It's been a really odd, rough year for Mongols trying to recover out of losing Senzu.
That whole situation a little bit crazy.
Results have slipped.
Effectiveness has slipped.
They've stopped feeling like they have that dangerous element of being a trophy contender
where we started feeling them build into it.
But still have maintained the level of being dangerous in these best of threes.
Techno brought you down to about 52, and they'll be forced elsewhere.
Yeah, Mongols are always such an enigma, right?
You don't really know what you're going to expect or see from them.
It's hard to have any confidence in them when you hear things on the outside.
They've been pretty vocal, I mean, they're the lack of bootcamps,
they don't practice hardcore for a bunch of events the way the other teams do,
so it's hard to get super excited about them, but then you see them playing,
you're like, well, they are so good.
You know what, what can you say about this?
The floor is just super high.
It's just also, there's just this feeling of like missed potential, like last year you
know they were on a run, they come to Cologne, they don't practice and it's like oh what
is happening, how is this happening?
Yeah, well they're not practicing making it to finals, lifting trophies, it's a little
bit weird.
Yeah, one year ago, you know in Austin, a team that made it to the major final, a long journey
With the Mongols since then.
3-1 lead for Navi. Mongols finally getting the buyback. They've got a MAK-10 here for techno and this outside smoke is going to be deployed.
Oh, let's get spotted up on the roof. Good shot from Blitz. Wonderful showing a little bit too much.
Plenty of Navi players in position though to recover the loss, but the silent cross behind the smoke wall.
It's going to be broken. 9-10's going to be out in the open.
Oh, that's the bomb.
That is the bomb. You need to drop it and you will. That delays everything.
Yeah, 9-10 I should have committed a cross. It seemed like he stepped back into the danger.
This is a disaster though. Two players made it across, but now they can't actually get the bomb to connect up with him.
That's a great kill from Cobra, but I think Evo wants a challenge here.
Yeah, there's still an advantage for the Mongols. They're doing like those.
Down there's right back in Mongols' hands as they now cross safely down secret.
Okay, well, nobody's even bunched down secret. Bitt is still over in Ramp Room.
Alexi B in the upper bomb site. There's no chance and I'll be getting down here in time to stop the plant.
No chance they really recover it so I think the idea is to save
It can come investigate while the bomb isn't down see if he can shave one off on their passage into the bomb site
But you're risking the weapon I'm doing that
So just stay conservative and look to save with Alexi a second round now for the Mongols
And that's just so disappointing for Navi you get the bomb dropped outside those smokes fade away and you still end up losing quite convincingly
The disappointing part is losing wonderful up on top of the box as the first kill right like you have a good setup to defend
outside and you don't even really get a chance to like kind of challenge.
Wonderful didn't even realize he was in any significant danger before he gets
killed. I think that's that's the bummer for Navi is having that kind of a setup
and ready to play off Wonderful's information and contact and then having
the entire idea ripped out of your hands.
So the Mongols gonna get away with their weapons. A second round on the board as
they're coming back and with four players surviving they get some money in a good
solid gun round for the T side for Navi they're gonna reinvest but they're gonna
be out of cash flow wonderful picks up the AWP so we've got that weapon on the
map all of a sudden but a save after this if Navi can't convert this into a
victory
Oh, quick attack towards upper. Utility is running out. Techno trying to get through, but he's going to stop by Mikaze.
No, Xenia just sent forward. Flash is trying to get into the vent, diving down.
They're all joining him. Long course, flood into the vents.
They've made it, three of them as well. Ballotop to delay the rotation.
Xenia getting the bomb planted down lower. Bit has just dropped. Danger outside.
Oh no, out of ammunition. Out of ammo and 9-10 wins a tough one.
Point 5 being lost here by Navi, Ima trying to get the tray back here on 9-10.
This choose time off the clock.
Oh, sees the barrel, at least he knows he's down, but in the meantime,
Mzinho's taking bit out, and you're so far away from Navi.
I think you have to save again. You don't want to risk a wonderful AWP.
You've got all three players with kits, you don't have any smoke,
so ever they aren't rotating over towards Ramperu, but we're so deep into the bomb,
it's not even worth it. Yeah, they're going to back away immediately.
Alexi can drop an M4, so next round is still going to be a strong buy from Navi,
But Mongols are starting to wrestle control away and build momentum here on this T side
So much of the attention it feels like for Navi in the initial stages of each round has been
Focused outside trying kind of delay that so Mongols dropping down vents
You like kind of circumnavigate where that strength of the defense is ramp player can't provide any resistance in that sort of a scenario
Mario and all of a sudden we're tied at three feels like Mongols aren't necessarily having the best stars that they clean his build up into the rounds
But they're winning the essential fights, especially outside
I'll be missing out on a lot of opportunities and a feature of noffy over the last couple of events have been these early timeouts
We were highlighting that earlier in the competition even against legacy in the last game
We were seeing played burn those timeouts early even when they're up 4 to 1
Yeah, I went in by three rounds and still wanted to have a little bit of a chitchat
So getting into it here early and you're just hoping it's not shades of day one of stage three where they got smoked by a
Spira where it looked like they didn't even enter the server
That fights unusual to see McCasey lose in that way
It's an awkward timing as he's back in a way
But yeah, he had the chance to close it out
He wonderful picked off the round before that outside
Then he gets the AWP and you feel like that might be the weapon where they can secure some control some safety out of yard
And none of it pans out for Navi in that round six. So we move into round seven tied at three
9-10, on the prowl outside, he's got the scope up.
Wonderful.
Will he go far into the open? No, so Wonderful's going to get opened up with CobraZera as his first kill,
and that's going to be the advantage here for Nami.
Yeah, really nice timing.
They've struggled converting 5 on 4s, though, against Spirit winning tons of opening kills,
same with against Legacy yesterday, but there were plenty of rounds those teams were able to bring it back into deficit,
and we just saw Mongols win a 4v5 in the previous round.
So now I'll be looking to capitalize on this advantage.
Wonderful is mobile with the AWP, slid over to ramp room now.
And it's the perfect call as Mongols wheel their way in this direction.
He'll have another chance.
There's a jumper on the corner.
It's going to be Mikaze who's taking 9-10 down elsewhere.
Wonderful hoping.
This off can ring out with a couple of information on his position.
You could pull a bit over to try and help out.
The support is down, you up, gets one more, and puts Techno into the clutch.
You'll actually make it down, but the rotation's already arrived.
It was at the control room window, so Techno stands no chance at doing anything in this round.
Trying to get a bomb plant.
It must shatters the windows, and the bomb plant is through, so it's now released.
When you really feel like you can't win the round, and the best thing there is to do is the bomb plant, you're just gonna stick it.
Yep, and he gets a headshot on the way out of the door as well, so it's gonna be Navi recovering, and a 4-3 lead.
Not bad, but I think it could have been a stronger win for Navi, I think that could have been cleaner after some of the kills they get the wonderful pick outside, heading towards Ramp Room as well, you know exactly what's coming, some missed shots from wonderful down the stretch.
Blades showing too much emotion there, I don't know, he's getting sold off. You don't see Blades showing too much emotion.
That's a weird one, Sentencies never heard before.
4-3 for Navi and it's Mongols who take the time out.
A chance for them to have a little chit-chat as after this investment in this round,
a couple players are going to be really hurting for money,
so Mara wants to get them back to winning ways and keep this close.
And really I think doing a pretty darn good job.
I mean outside they've been able to overrun it, they've been able to overcome Mikaze,
trade their way into some success towards Secret,
they've been able to negate and get past Wonderful a couple of times.
So I think for gameplay and why is there's no reason for the Mongols to panic at this point.
That's just a little chit chat.
Wonderful has his AWP, no AWP on the other side for 9-10.
And we're live into round 8.
Outside Smosh deployed here for Mongols already, three outside.
They're gonna go for a Phenomenon trying to disrupt it and wonderful bringing his all
over towards secret.
He's gonna spot soon that no one's actually trying to cross, no one's pressuring outside.
That's because the Mongols are sending some heavy utility up towards the site and towards
Kevin, and now Mikaze here, he snaps over the top,
he's completely lost, covers out over the top,
and he's having to fire on two fronts,
close to the goal, and puts the ball down!
Yeah, that's more like it from Ima.
Mikaze, missed fires, gets nothing done,
and Ima steps up with the strength of two players,
and 9-10, he has to retreats,
he can't find any path where all of his teammates gone.
Oh, that is so nasty from Ima.
I love everything about it.
The micro adjustment, when he realizes
there's a second player in mini,
He just took himself a little bit deeper behind the vent, mid-flight towards Squeak Door,
and able to transfer over for a third. That's class.
That's lovely from Ima. A defensive stand in a two-round lead now for Navi,
and you forced the Mongols back to pistols.
Yeah, that's the big one, right? The fact that the Mongols are down with no money now,
so you can start pulling away if you're not going to see T-Song. We're going to see it again.
Come on, this shot.
Right here, look at that, as he just backs up in the middle of the flight,
hearing the footsteps, hearing the presence coming behind him.
Absolutely perfect play from Ima.
A couple of individual pleasure, particularly Mikasa outside, it's not a couple of moments
that look a little bit confusing, a little bit lost, but he is just a great star on the
rifle.
You know, Mikasa, yeah, he's had a couple rounds, a couple of moments that we've seen
that I feel like they've gone against him and hasn't done exactly what we expect him
to, but he's been getting a lot of attention, a lot of different looks and a lot of variety
headed in his way. Longos has come in with a couple different ideas and ways to approach
outside and hard for Mikaze to read which one they're exactly executing. So this time
going to play it a little bit more passive and in more tandem with Wonderful, playing
at the single box, Wonderful going to be back in heaven. So you've got safety and you've
We've got support.
Colbra turning the Deagle back.
Trying to find out who's secret is going to be in the Mikasa coming forward and cleaning out these pistols.
Little bit's going to stop the bomb plant. Well done. Good rotation.
Nicole, they dropped out into the vents. Techno can't even get close to a bomb plant this time. 6-3 for Navi.
Well, the buy is back and obviously not getting a bomb plant.
It's quite painful here for Mongols because you still have Techno to play with the Galil just to get that extra utility.
Is that bomb plant going to tip them into a better territory?
But regardless, at least they'll have the AWP for 9-10, but there is going to be three Galils here for Mongols.
Yeah, it'll be interesting to see how they approach this now too, because this is what, four rounds or so,
we've seen Navi start a player in secret for the outside defense as well.
as well, so it feels like Navi's really trying to have that presence, establish that presence
in secret to funnel them. Look at that aggression, Ima can't get it done, 9-10 is ready.
Ah, gets back on his feet just in time for that shot to ring out. Now here comes a response
for Navi, two players pressuring towards a ramp from into the lobby.
Oh, Mikaze outside at Red Box, playing a very risky angle. Cobrazera looking for this
Peek, Mazinio looking exactly at this angle. Do they see the barrel?
I feel like they have to have seen it.
Yeah, they're well aware, well aware of the possibility.
Well aware that he's just hiding and lurking and waiting.
Two man advantage for the Mongols offense now.
I'll start taking those resources from outside and bringing players back in there.
I'm going to go one player down, lower its blitz.
I think the call for Navi has got to be to stack the upper bombsite though, right?
Like wonderful can back off and play this passive angle, grab his one, but you're going
to want to keep most of your resources huddled up together so you can go call for a group
safe or you just have a chance of winning it if they come in your direction and
wonderful is not even at the corner to pick one off as they cross in. Yep, 30
seconds. Mongols dropping to be in knowing that. Yeah, vents controlled by
Blitz and other safety from the upper bomb site. No chance Navi retaking this
rounds. So fourth round from Mongols starts with some in the aggression that
gets called by 9-10 and the Mikaze early detected trying to play sneaky
position outside and behind the red bison and what's this to kill kills
come in there's just no level of competition in the round for Navi
four rounds T side of nuke and a chance to get a few more here for the Mongols
Alexi's actually going into the danger zone right now down secret yeah they
know the money they want to take some guns away at the end they want to take
some of that cash flow out and make these last couple rounds be as easy as
humanly possible but Alexi's only able to get the one frag and there shouldn't
too much evacuation from this position for Mongols, maybe outside of Cobra.
But don't just choose to, uh, oh, and Michael just got out of the ship, you know?
And all good. Mongols play stay up.
Gonna lose Blitz.
And now let's see how Navi approach this next round.
We'll get to see the secretion from Ima.
He really got beyond that wall if he does.
It's such a strong early position, but 9-10 from Sweden for...
I mean he's not even really looking for that fight. He's just jumping in to take the angle in towards Mini
It's just a really great reaction out of 9-10 tough fight for him
But a handle as well with 9-10 coming with that kind of speed and that kind of pace
Round 11 6-4 in the favor of Navi still but Mongols doing a good job sticking this close by
It looks like you want to go for an upper rush
Have to discharge in the going with some speed 9-10 on the right full stop
They'll like see good trade from Coppers era. It might now has been reliable for Navi
But he's gone this time and seen you a techno coming in and the mongo shooting hard
Then wonderful can still do something about this. He's got one. He smoked out at main now though
That's the problem wonderful. He's gonna have to change up his attack
Figure out which way he actually wants to come in here
He can go aggressive but blitz is ready for him to walk through that smoke
No good options for wonderful there
You either sit behind the smoke and wait for it to fade and they know where you are you wrap around the heaven
And they know exactly where you're gonna be going
So it just tries to step through the smoke and it's being watched real close by 9-10 lovely round from the Mongols a change of pace
One for one on top putt for a Lexi email. That's the one can't get anything going nose copers wrap it around the ball side
Sue can't get the job done
And now be bringing bodies to try and solve the problem of Mongols had an answer for each and every one of them
Well, none of the hoping the answer is going to be a double-op setup for an extra round here
to try and take the lead of the half.
It's bitten wonderful wielding them.
But look how smart the utility is here for the CT side.
Mongol's happy to try and tie things up on the first half of Nuke.
Yeah, cool play though. Bid's taking the other off and he's not playing Ramper.
He smokes it off just to show presence.
And rotates down to the lower bomb site into secret so the off is already positioned downstairs.
Oh, Blitz is just moving through that smoke.
Round the back, but Mikaze reads the possibility.
Turns and spots out Blitz trying to come out of the smoke.
They'll get the opening kill, but he's ready for a second player looking for that second
But he can't find him in time and Xeniel wraps through the back side
So the trade is in and at 10 seconds left and the Mongols get smoked out at door
Opens up the danger for the wrap for the upper bomb site defenders bit Nima are both down low
So Alexi is feeling extremely extremely lonely in this upper bomb site at the moment
A wonderful feeling spread thin right because he's got to check towards hell
He's got to check towards ramp. Yeah, bit Nima have to start playing. They've got to start doing something
Trying to find the next step, trying to make the correct play.
Wonderful, going to take away the ramp worry by pushing into his hell.
And now he can get the angle, but the problem is Mzinius has tucked himself in the corner.
Wonderful. Oh, he casted react fast and he does.
He hits the shot, but it's not to the lethality.
It's going to be Mzinius coming out on top of the AK-47 and likes to be going into the lobby,
but he's about to be pushed from the ramp and the trade should be coming in instantly and it will.
We're going to tie things up, 16 rounds, a streak of three to round out the half.
I'm not sure if you can hear me, but I'm going to try to make it sound like I'm going to die.
I'm not sure if you can hear me, but I'm going to try to make it sound like I'm going to die.
I
Oh, well, that's the first for Huck Brown.
He do gets a double.
There's still two players left.
He's got no help on them.
13 and 3.
Oh, my goodness.
How did he do this?
How did he do it again?
Well, day three of stage three of the Cologne Major here at the Intel X3 Masters.
Navi taking on the Mongols and it's tight ball game going into the second half
They switch sides Navi's offense has got to get cranking because the Mongols showed some very good prowess on the map
Then bullied a little bit Navi and now they got a recover second half starts now and the pistol round is live with
Alexi B at the helm trying to bring Navi to an opening map victory on Mongols's pitch. He's got an A to the MOLI
So let's see if it's that upper bomb site hit
They go towards a ramp
So I'm going to slip out towards the ramp with four players, but that means to come in towards him senior.
Chouborette is at the ready, unleashing one and a second kill, but Baxia got both, picked up both of those players right back.
So numbers even instantly, 9-10 going to go down, and now at Navi have the advantage.
Yeah, you always feel like you can go for one more jiggle in that position, traded right back into it.
Two on two, we go, a brawl to open up the pistol round of the second half.
We're always seeing Mongos get the responses, get the answers right back.
So let's see how you go towards this lower side, perhaps for Navi.
It's hard to read for Navi though, right?
They know like towards Rapper, they were showing the indication they want to hit that lower bombsite.
You know a rotation was going to be ahead of the play because of when that engagement occurred.
You try and fall back to the upper bombsite after the fact to dodge that factor,
and Tecno's able to eliminate Alexi, so now you just have like pick your poison.
Cobra playing this well, hiding, ready and waiting.
Can harass this bomb plant, and he will open the door.
Yeah, Double Door is wide open. Cobra trying to get the angle, he's got it.
He actually got it all towards Wonderful, so another round becomes so difficult for Bitt.
He has to 4k this on V2 in the open.
He's got a second to move out towards the decontour.
He takes that time, but he's worried he hasn't got the information.
And then he goes into the open, Cobra hits that shot.
And Mongols will win the pistol.
Yeah, just great individual play.
Good decision-making, playing in safety for Cobra,
not letting his position be known, opens the door during the plant.
And I mean, unbeknownst to Bit, he's just got the perfect angle
to eliminate wonderful throwing the bomb plant
without actually exposing himself to any danger.
Really well done from Cobra.
And Mongols put a stop to the aggressive pistol round of Navi.
Both pistols now in the favor of the Mongols.
Although Navi did win the second round in the first half.
Let's see how it goes from here.
Second round by with that bomb plant.
Bits got an AK-47.
I suppose there's always a chance on that happens, but...
Mongols absolutely favorite to take a two round advantage.
Here on Nuke, we can see bit.
We can see a bit, start back going towards Rampro with the AK.
Virginia tosses out a smoke just to block it early on.
Now they have in that old familiar problem creep up again, which is you have five good players,
but you're going to need one of them to be great. It feels if you're going to seal and secure this win.
And we haven't seen any indication of anyone stepping up into that level quite yet.
Well, Lexi was saying that they have now got the individuals that can build them out in the important moments
Well bit trying to do that trying to step into these fights 9 10 wedding down in hell and seniors come out on top of one fight
But he doesn't get away and in fact the help players died as well
But you have to rely on blitz who's rotated down pinned in the corner. Will they expecting to be here so early?
They're not checking blitzers played into perfection trigger discipline pays off in a big way
The Navi fall by the wayside at the leader of Mongols.
The Mikaze now 1v3, they're all rotated down here, there's absolutely no shot at this from Mikaze.
Man, that just confuses everything that Navi read in the rounds.
They killed a dedicated ramp player, they killed the supportive element rotating over,
and you never expect Blitz to be that far forward in the lower bomb site.
You expect maybe a rotation if it's fast, he's going to be at window, he's going to be peeking decon,
He's not going to be all the way in the site tucked into the corner. Disgusting discipline, realizing, recognizing the opportunity that he had with this timing.
A disgusting sequence and that's 8-6 now and Navi's on the back foot.
Very slow start into this tee side. You're going to have Mongols just keep building this momentum.
Three rounds in a row to round out the first half, first two, one here, five rounds in
a row right now from the Mongols, and it's looking like it's going to be six.
It's going to have to go outside with the Deagle at this kind of range, and not be able
to connect any of the shots.
That's one for me, not.
Yeah, but getting whittled down now is not it, just trying to get some picks with these
Deagles.
Man, it's got to start real quick in this next gun round.
It's kind of, it feels like it's playing out sort of exactly as the desk kind of outlined, right?
It looks like some of the old school feelings of these teams when they've been playing at their peak
is you know the knobby system is going to be really really strong, but you know sometimes the individuals are lacking a little bit
and for the Mongols the strength is always the individuals. It's always just the great talent that they have.
Nothing too fancy in that first half, nothing mind-blowing tactically, but they're just going to beat you in the heads-up fights.
They had the simple calls at the right time and yeah, won the essential fights.
Here Carl, Mongols now 9-6 up, by coming through for Navi, and there is that sense of win now or don't.
I mean, it's just going to be the Mongols running over the top of you with the way things are shaping up.
Yeah, Blade showing some desire to get involved in the conversation here.
Tapping the timeout button. Second one used for this first gun round.
Very, very important.
Dropping this one. Mongols get up to 10 rounds. You have no money, and then all of a sudden they feel like the red carpet's laid out.
So Blade wants to get ahead of that, keep Mongols from rising up the scoreboard any further before Navi can respond.
Some emphasis towards ramp room in the first couple rounds for Navi, in the second round by, in the pistol rounds.
But this will be the first gun round, and we're going to see what they can do with the AWP on Wonderful's back.
You imagine outside is going to be a target, use that AWP to cover your progression.
But on the other side, all this intense conversation is going on for Navi, Mongols is just laughing,
Giggling, having a good time with their three round lead.
Oh, LICB's got a Max 10, and that means a quick play through Hunt for the LICB.
Charging out, trying to get that fast call here from Navi.
McCauze is going through, need to second kill right now.
Oh, Newly gets up towards Heaven, but Bits come out as well.
All of a sudden, Navi have to play her advantage.
A real scrap, but the Heaven swing is crazy for Mazzinho.
It was the play he had to make in 9-10, his in-law be in behind him,
with a very little chance of winning this.
No, but the AWP is in danger.
During the timeout, Wonderful sold his AWP back,
so they could execute this fast-paced play towards the upper bombsite,
and Audible during the timeout from Blade,
and now they get an AWP for free if they want it,
and they do.
Ema swaps out,
and Navi have their 7th round, an effective timeout from Blade.
Touch and go there and you're only stages of the attack outside into the bomb site rather I mean
It always feels touch and go until a player gets settled that vent and can hold back to the heaven rotation
Right like one for one as you come out into the bomb site good kills
Because a wrapping around but once bit is secure at the vent and can hold back that peak it helps secure this kill
Excuse me is Ema back at the vent
But once that player is in position you can stem the tide of the rotation of the reinforcements
One nine tank, get it aggressive.
Gonna be confidently peeky outside where the smokes are up so he creeps back in.
Back to safety.
Let Emzinho take the next contact out from secret stairs.
Gonna set up for the peek.
Bit knows what that flashbang means.
Knowing that it's supporting a peek out from secret so we went out and pre-fired the spot.
You can connect, he's in your gut, his head down, and he's going to move off back towards Ramperell.
No more smokes outside though, they've all faded and there's no more smokes for Anabi to erect a second wall to try and
cross some people over towards Secret to pressure the lower bomb site.
So they're going to sink back into Lobby.
Very little counter utility for the Mongols defense, two flashbangs that they've got to utilize and this feels like it's just going to descend into another upper exec.
30 seconds, that's all you've got left.
This could get chaotic.
Let's hit this, disrupt it, buy him Xenio.
Trying to keep him in the ramp room, trying to delight him even further, AWP from 9-10,
rotating over, trying to catch him as they drop.
He's gone well, he must have gone!
Mzino didn't survive long enough, 13 seconds left and no one else has rotated it.
Yeah, now you're seeing Mikaze start to build into this.
Okay, this timing on the flank could be really deadly, could be really dangerous.
Techno picks up the AK-47.
Oh, he's denied it!
Oh, it's over!
It's over!
Oh my god, last second, steal away!
That's the only move he had left to go forward.
He actually lands the headshot and denies that bomb plan.
How many 50-50 chances are there too?
If he peeks on the other side, he has no chance.
through the odds fell in his favor right there that's incredible that's so
frustrating for nobby oh yeah especially because they have so much so much of the
site is secured there's a body blockers well there's a body card you got to say
to the Molotov towards the Astralis plants as well as huge from Mongols to
stop that safe plant in the corner forcing him in the open what an
incredible steal away at the final seconds and that forces the third time
out of Navi because that's an absolutely tilting round. Oh that is, that's wild. Absolutely
wild that he's able to do that and then he buys into a shotgun. He's got XM-1014 coming
in the next round. The alligator's out. Oh, techno. That might have just broken Navi.
I'd be misreading the economic situation though. We'll see exactly how he decides to play with
the shotgun. Might be thinking it's up against some weaker weapons. It's another very strong
buyout of Navi so they're not out of the fight just yet. Still three rounds back. Mungle's
only at 10. You have the up on wonderful 3 AKs and a galil for this attack. Nabi's right
back into the fight. Sneaky, sneaky position for Mazzino to be in advanced warning towards
ramp room but also a perfect position to have a very fast flank if the attack goes elsewhere.
Mazinu can turn that corner with some speed that Navi won't predict.
Guys, we need to have clarity, I'm saying to you again, we're lost, we're lost.
And I want you to understand, don't be afraid to lose, now just understand, just play, see,
Just go two rounds.
They try to get the guys to just play CS a little bit too much thought into the tactics a little bit too much thought into the details
Nobody playing the game. I want to get at the flow state. That's exactly where Mongols around
fluid
effective
910 devastating
M4 rings out with two
I like to be sending the grenade towards boys to push her in senior nearly getting caught there and it gets the gun back out
Here's the XM1014, the shotguns out, the auto shawty has come through, and now it's an AK-47.
I don't piss you off getting taken down like that if you're EMA.
Final play from Wonderful and Alexi to turn the corner in towards Mini.
Blitz is watching for this exact play, he's going to at least have one.
The trade is there, but another up in Heaven will surprise Wonderful.
And Mongol's in complete control, no sweat, no stress, they're up by four.
Look at this buy again for Na'Vi.
I mean it's an AK coming up a bit.
The rest can't really get the full buyout. This is, ah, this is tough. Yeah, but you, yeah, it's hard
You want to ride that line of bringing enough men to maybe, you know, create a miracle create the opportunities?
But you also got to leave enough cash left up for the next round as well
So two AK-47 some pistols upgraded a little bit of armor across the board for Navi
But no reason to feel excited about this comeback. Absolutely none
A five to one run for the Mongols in this second half to open things up
Oh, Shadow spotted, because they can't get to the angle anyway.
Blitz, gonna win it on the M4, he's worried about the vent dive and he would be very correct
in assuming that's happening.
Dude, he's having such a good game.
15 and 12, it's not gonna be anything crazy.
That's just the impact kills as well.
Triple kill on the lower bomb site, reading the plays, getting ahead of the plays from
Navi, being in the perfect position.
Just being an absolute nuisance for Navi to try and deal with.
He likes to be pinned at red right now, just shot from bit, at least creating some space, something to work with.
He sees another target, can't see Techno off though.
Low HP, Techno tries to get away with another, but the Techni finally finishing him off.
Wonderful, is in the clutch, a 1v3.
He's got time to make it work.
Cobra at the next fight, but he can't win it here, wonderful. It's map point for Mongols.
It's absolutely insane how one side of this is now.
This is looking easy down the stretch. This T-side from Navi is like you've seen them make good moves, you've seen them take map control, but they're not winning any of the fights once they're getting into them.
It seems like they're content with the control, content to force the defense back, where Mongols in the first half was,
nope, we want the kills. We're gonna hook them down, we're gonna aggressively chase them.
Mongols putting together a great game on their map pick of Nuke.
I mean, Navi will have come into this major with some confidence, right, with some hope and belief that they're gonna be able to really perform.
And there's one trophy in Atlanta, but what a disaster to start to the major
This first map at least playing out exactly the way the Mongols envisioned it
They've wanted the last two times they've played it against Navi in their series back at Cluj-Napoca
Back in Malta at the Thunderpick World Championship as well
Look at that a third one here at the IM Cologne Major
Some decent positions early here in this round from Navi
You've got bit who's gonna be scaling up towards heaven now. You've got wonderful who's waiting
For this push on cobra. It's arriving but because they're pushing out. Hey, no way
Cobra got away with it. He's still alive. Emma moves out next techno looking a little bit confused
Cobra now ready for the next fight, but he tries to go in blitz has got that kill holds him off
Coming back now towards the hot but bit from his early position and getting towards heaven
It's the impactful spot good aggressive swing from bit as well
realizing he needed the wider angle to help to protect his teammates coming into the bomb site.
That's absolutely perfect. Mizzinho gonna back off with the AK-47 and save 9-10 gonna save the AWP money.
Despite the run, despite the lead in this second half,
the 6-1 run that Mongo's about, they haven't been able to build up a whole lot of money.
So they've got to back away and just preserve the weapons.
There's a much more enjoyable round to watch of Navi as well.
Just getting some really good early positions, you know bit over the top of
May jumped around the corner, got up towards heaven quite quickly because it
was in towards May. Yeah, it's been hard for them to give us that kind of a look I
feel like because you know outside of this round, Marvel's has kind of been
challenging them, challenging for all that room. It hasn't been as easy to get
into those positions, those kind of launchback positions. This time it works
perfectly, 12 to 8, full round lead and somehow Cobra wins that fight.
A thing of beauty, but so much progression had been made elsewhere by Na'Vi players.
Quietly walking out hot, no indication it's coming.
So, Silcim fight left in Na'Vi.
AWP, FAMAS and AK-47 and MP9 on Techno, a 5-7 on Cobra, it's a very busted buy for the Mongols.
9-10, wait for the cross, flash comes forward, 9-10 having to back away, his teammate Mzinho
at that long range engagement will topple to Mikaze, 9-10 searching for the response,
giving a small chance out towards wonderful, but you don't want to get involved against
the AWP there, so they move down through secret, but the rotation of the Mongols has arrived.
Yeah, and unfortunately for Nabi it's only these two players as well, nobody's following
it up bit, Ima and Alexi wrapping around back towards lobby, and you'd imagine if they
Imagine if they want to kind of sync up towards secret, Ramp Room is going to be the option they take, otherwise it's Mikaze and Wonderful, who they're going to come up the vents.
Mikaze stepping, giving information how close he is.
Wonderfuls.
Found Blitz.
CobraZera now reveals he's inside of the vents and Techno is winning inside of the hut.
He's the only player that still has a big threat here to Navi and he's now moving forward, wrapping around the door.
Yeah, but Navi also saying, well, there's no defense here, there's got to be somebody somewhere.
Yeah, well they found out where it's gonna be techno with a quick kill into the AK 47 couldn't get a second 30 seconds left up the vent
But look at this wonderful holding it copers are a speed past the angle and he's got the headshot bits gone
910 watching through main like CB needed to win the fight and does but 910
He's got a shot at this like CB spotting him 910 mullets off to the back of the site and be 9 down
They pop it away!
Alexibe is gone!
And the maniac collapsed from 9-10 as he gets to that diffuser.
It's going to be the Mongols taking map one.
Absolutely incredible play out of the Mongols.
So solid on the T side, nothing crazy.
Grabbing their kills, simple crown of strike, but effective counter strike.
And on CT side, once again, we just got a question.
Navi's offense nowhere to be found.
Incredible plays out of Blitz the whole way through.
This Mongrel's defense came to play today and they've taken Nuke the first map in this series.
Simple Counter-Strike, but effective Counter-Strike.
I think that's a great way of summarizing the Mongrels on Nuke, who take their own map pick rather convincingly against Navi.
Martin, it was a game that had a lot of different faces, I feel.
The first half was very much back and forth, not necessarily the prettiest.
It was at least hard for me to get a grasp of, okay, who's here to win and who's the one
trailing behind a little bit second half though the mongolesee two-side complete shot down on it.
It was a complete shot down but we have to talk about the details that happened in this game
because I think a lot of things went overlooked or could go overlooked to the viewers that are
perhaps not paying too much attention but there's a there's a lot of details that actually pushed
mongols in the right direction in key rounds and it happened it started with the macro game plan as
well and then in clutches they just simply finished it off I was really really impressed by mongols
us what they were doing, go around and you whole game, not even see the side, the side,
but both overall. At what point do we start to worry on behalf of Navi after a performance
like this and having already lost the game to Spirit when they didn't show up either?
I'm very worried to have to say that one. The thing is against the Mongols you have to
shoot hard, like it's the most important thing because they play so in your face and they
play dry jewels, it doesn't feel right tactically, it feels, timings are all completely awful
at times, they were sort in this game, really weird scenarios happening consistently. If
If you don't shoot back against the Mongols, you get blown away and this is probably a
bigger example you're going to see of them not shooting back.
Yeah, yeah, I know you created a combination of rounds in the beginning when Navi is struggling,
basically.
Yeah, the signs were there very early on, unfortunately.
And actually, she kind of set the tempo for me for the game when you kind of get off.
I mean, there was even one, the guy from the good start, right, the loser pistol, they
win the first buy back.
And he feels like there's an opportunity to snowball, but actually there were kind of
lots of whiffs going on.
on and then as a game kind of went on it seemed like the Mongols were kind of
shooting quite hard so you've got Macazes outside a flash peek opportunity
to kill he definitely should make at least one frag here he doesn't another
round later on and prolonged with long range feels like an opportunity again to
make another frag and in this one I think that it was a Macazes was even
reloading mid-joule and swapping his gun or something coming back and for some
reason the 3v1 image just lets techno plant when they just had no chance it's
gone near the double doors techno's room with the bomb in his hand the whole way
round. When I saw these things I was worried that Navi were not locked in
whatsoever and then from there on, it felt the Mongols grooving to the game.
I remember one round at the last one for the half, they got into good luck
position to the 4v5 somehow, they ended up being everywhere on the map which
feels completely unusual because usually team at Navi will be strangling teams
out of the round. Yeah it does feel like or it did feel like Navi weren't really
locked in, did not feel like the Navi we saw in Atlanta, did not feel like the
Navi that I think we kind of expect coming into to the major. Again, sample
size is a key frame right here. It's a low sample size we've seen so far, but I think
we can start to have the conversation as to whether or not Navi is maybe not as good
as we thought coming into the Major, but time to turn it around for them. Let's focus on
the positives. The Morgul is getting the W on the own, that pick of Nuke. We show a sequence
here of them getting a lot of the duels, you know, one outside on Yacht. I know Round
11 is one that Ash also alluded to a little bit right here, you know, a key moment in
the game.
I think it was the key moment in the game because it planted the seed of doubt in Navi,
already having a really tough start but a lot of the game plan early on revolved
around outside and around this like Mkazid target so to speak I almost want
to say that it was just clear game plan preparation then they turn it up on with
a try a rush literally very little nades being thrown there's not even a smoke
main and it is run out hot and look at the defenses on Navi side they were
heavily focused on outside you see wonderful now being stuck behind the
smoke there was another player outside very clean entries and the round
essentially just goes over into very very favorable in my opinion T side from from
mongols where yeah they grabbed couple of rounds like it was a 6-6 but the way
they got those rounds it actually planted a seed of doubt in my opinion into
Navi's players head because then on the switch it was like really
worrisome like how slow were they approaching and it was a signs of tilt
as well from couple of players and blade had to take the pauses and cal things
down so I think Mongols actually came really well prepared and it was it was them looking sharp
on the macro level but also macro also shout out to Mara. As I'm curious naturally you've been
coaching as of recently you've been part of the transition from going from MR15 to MR12.
Try to explain the viewers at home you know it's a major there's probably a couple of new viewers
who don't watch Counter Strike too much how big of a difference is it to be up 8-4 on a CT side and
into half six six like Navi did right here because I think round 11 was the
difference between an eight four half and a six six half yes the problem is
number 12 if you win the pistol the second half the game feels kind of over
you get 11 for unless your falcons yesterday usually means you're gonna go
on to win that game so those are key rounds to get back in the game and they
kind of threw them away I don't know it just felt to me like now he hasn't shown
up so far in multiple maps this major they need to go out and they need to
reset however lucky because they have ancient next and they are good on this
as well. Yeah, not a pretty sight by Navi. There's one more round I feel like
where Navi perhaps had a chance of coming back into the game. Round 17
Martin, it's so so narrow for Navi to get the bomb down. Unfortunately for them
they don't get it. We start with a well we start with a ramp hit but say 20
seconds left into the round. It was a mid-call mid-round call probably from
Alex. Good trades coming to B-side now Makaz is he's opened or he immediately
takes all the space and wonderful for whatever reason instead of planting safe
Like on the right side of the site he plans when he's becoming open to the ramp with such a low amount of time
Bit here is this he was literally next to Ram
And he just doesn't swing with so little time left when he loves to get the kill on the bomb plant denies the round
Ruins the economy and everything just feels so flat and blade actually took a time out after is like
Why are we not planting the bomb like what is happening like?
Yeah, wonderful should have been planting the bomb on the right side. So he's safe from Rams
He's safe from single door and the long door is already covered because it took all that space
So I don't understand the decision behind this and it felt just off
It's all I'm gonna say as well like the Mongols do really good job of really frustrating you back
We saw outside covers area a great job of his motor kills
Blitz around the city salary drops down to the the bomb plant position just kills three people as well
And then there was multiple times where they went for things didn't have a chance to do it
I'm like in this round here. There was no hesitation. They're not scared of making steps around
They're just Russia and the APE, and it's really annoying to play against, because it breaks all the rules of counter strike.
But when they do consistently in your face, it can really break the system, and when you're a team like Navi,
the system is kind of what you think of as a first thing. So I think, good job for Mongols.
If that's intentional from them, fair play.
If it's intentional, yeah. That leaves us with the second map now, Ancient.
A map that we have seen the Mongols play on so far, Ash, I know you prepared a little bit to show.
I guess potential weaknesses that you have localized, but maybe also Blade and the Nami camp have looked at to utilize.
Yeah, so I noticed a few things. So, we're going to go with the example, but basically, to paint the picture, Mongols play pretty off-meta-counter-strike.
Sometimes it feels like they don't really watch teams as much as perhaps they really should do in the demos.
So this is something that quite a few teams are doing right now. It's double smoke, so smoke in the door and smoke in the elbow.
However, most pro teams are the best teams are doing this against force buys or they do it to be aggressive or to fake aggression
Okay, the Mongols are kind of doing it almost every single round. Okay, so keep this in mind
So this round today is gonna spam through the window. Thomas thinks he has the space he comes forward
That's one of the smokes down by the way from blitz
The trade's gonna happen in window and I don't find them
Go to where it's from him go on the CT side and then techno. I think in a second is gonna use his smoke
So elbow smoke
Door smoke and a cave smoke and the round very early on means they don't have many things left
So was in your has a less smoke so when boom it potentially they saw a weakness in this as well throws a smoke and save on site
Bersinio counter smokes and in this situation what you do normally now is towards B
Perhaps you would smoke B rotate towards a window everyone would shift and that means that they can't react towards view because it only has a
Multi of lefties thinking well I need to save this right as long as possible
There's a nearly a minute left on the clock
You can't get that down and it just means a basic beat concept comes in and because they have no smokes left because of
Consistency smoking a door an elbow is very little of what they can do
Yeah, I like this from from perspective of Navi because I can assure you that someone like blade
Definitely comes prepared with these kind of patterns and sporting all of this and all the coaching staff behind that
I do think that this allows for a variety of things you if you're Navi
if you just slow down your gameplay completely and let those two smokes dissipate before you start taking map control
either towards B or towards middle,
some teams are not capable of doing that or not comfortable doing that.
It begs for another approach and it is to just play ahead of those smokes.
But Navi, we know they're a little bit more passive side and also with the confidence issues which we've seen in this new game.
I can attest to that that I think this is going to be like a little bit more slowed down,
dragged out the map that is going to wait for these smokes to fade on the T side
and then eventually come up with a master plan to finish these rounds
because the later the round goes, Navi should be an advantage.
I think that's an excellent point, you're both making right here
and I wish we had more time to discuss it
because then I look towards myself and I think, okay, who's the player
that normally does the job for Navi?
That's Mikasa, hardest Mikasa player, he's super aggressive,
he wants to be involved early on into the rounds.
So we're looking at a scenario here where you as a coach know
Mikasa the way he plays, would you turn to hone in a little bit
and play a slower version of his style and do let him go anyway, and basically contest his mugs?
I think he needs to play the way that he normally plays, and they need to rely on him being as persistent as he's been through the rest of the year.
If they want to win the Major, Mikazi needs to show up, and I don't think he'll pivot now, I think he's struggling quite a few of the games,
he's got to go for it, so I'm thinking what's going to happen here is the Mongols might come really hard and try and fight them getting their face.
It's interesting to see right now individually, and now he's ready for that battle.
I think that's a perfect way to set up Ancient, which potentially between Navi and the Muggles could be the deciding map.
Muggles winning their own map pick of Nuke and now we have Ancient coming up, which is the map pick of Navi.
Winomakase is off to a bit of a slow start so far ahead.
I am Colombo, we also know for a fact that he's by far the highest rated player from Navi when it comes to Ancient.
So a lot to look out for here for the second map.
We're jumping on a quick break, but once we're back, it's Ancient with Navi taking on the Muggles.
Oh wait, my bad.
Settle your debates, search your profile on CS Stats, and turn on tracking to see all your games.
Stop! We are back!
My first ever major I watched is 20-21 Stockholm.
I didn't know CS that much back then.
That was the point I started playing consistently.
Simple as the end of my idol.
My family, I want to make my dad proud.
That's the inspiration. He is my hero.
He supports me. He watches a lot of CSGO games.
Almost everything. The smokes and tactics.
Everyone in my team is rolling.
Aitani is kind of...
He thinks a lot. He is not that...
He doesn't talk that much in trouble.
We are coming as a nation.
The Mongolian name is behind us.
I think that's really important.
I think that everyone's final dream is to be a major champion.
And I want to be a major champion. I will try hard.
You guys get studied a lot, right?
So there's going to be teams like Monty on this stage
that they're going to be more prep for you than you for them,
probably if you have to play them.
So is there a certain amount of...
we would like to try to keep some of our prep private for as long as possible to
have the longevity to like play all the matches or solve the top teams that you'll
have to play against
yeah probably think like if there are some super good gimmicks
i don't think we're the only team that
try to save them
because everything gets started as soon as you do it
and i think the players are good enough to understand that
Like if you see a clip or you see something happen to a server when you're watching the game,
you understand the gimmick immediately and it'll not work.
I mean, there are some people, YouTuber, that they're like...
Yeah, yeah, yeah.
They can't wait for like a new gimmick to show them.
So like everyone will say it after.
Yeah.
But would you say those are still important parts of like, of winning matches to have some of those ready?
Because I noticed some parts where you have to be like,
okay, we have to be fundamentally good so that we can be consistent.
But then also to stand out.
you really need the fundamentals. Like it's not going to take you far, but I do think that,
especially on like a best of one game, even in best of three, yes, like a crucial round,
can win you the game. But I feel like the elite level teams, like when you watch the statistics,
they're winning rounds that they shouldn't win, like when it comes down to like a hero AK,
a deagle round, and like a force by round win. Like these are the rounds that the elite teams
are winning to crush the hopes of the other team and I think those are super important
as well so you need to be fundamentally good to have everything you can work with.
Welcome back to the Major here at the Intel Extreme Masters Cologne, we've got Navi and
we've got Mongols and now we've got Ancient as the Mongols take map 1 in Nuke and Navi
have to try and bounce back, at least they're heading to a map they're comfortable on but
it's not like the Mount Mongols are slouches here.
Well there's no comfort for Navi I think at this point too, like you have to think of
it that way, yeah but sure the map, they'd be happy to take it too before the game started
today but I think now you have that sinking feeling that you had after day one which is
Is this just the level we're going to be playing at at this major?
That's a very rough first map for Navi, so they've got to bounce back, and you're right.
At least they come to a map they're going to be comfortable on, but at this point you cannot have comfort in this game, because Navi's not playing well.
And Techno's gone! The second chance he's got to!
And yep, not comfortable immediately into the pistol, you have to go to Plan B.
There's a lot of utility available, at least for the last three players, but with no trade coming in, it's tough to see how Navi are going to do this.
And Siga highlighted on the desk before the series began how much success Navi was having in pistols and how beneficial that was for them and all of a sudden and now, not so much.
You know, that smoke going down towards Red Room. If you can see the transition of the Mongols, you get two players into the donut and they're starting to push out.
Mzino is actually going on a stroll, which means he gets a chance to take wonderful down as he was changing up his position.
Oh my god.
Nomination. Navi do not get it in a single kill. They do not think about a bomb plant.
That is the first round for the Mongols and very likely to in a row now because there's no money for a good force by here for Navi.
Yeah, no kills, no plan. You can't really bring anything out at all.
So Navi's gonna have to sit back on a number of blocks. Good piss around from the Mongols.
That's three for three in the series thus far.
And Navi still just can't get anything going and if you're the Mongols you're thinking man, let's just let's just bury them right here.
Let's get out to that like four nothing start that five nothing start and just see if they have a response.
They just pilot on as soon as you can. It's crazy to see the Mongols have this opportunity. We'll see if Navi
can do anything once the guns come out, but they're gonna pretty much immediately have to start winning and
Mokaze's gonna have to start getting that elbow impact. We talk about that's one of the strengths for Navi is
the best team for the world of getting those players out in the middle. You've got Mokaze and Immo, which is such a scary duo, but
I don't know man.
Nothing's being activated right now.
Yeah, I mean you're not you're not wrong, but I test-wise of how the first map played, you know
how Mongols like to play like they're the ones who have been most motivated to
just get into a straight-up brawly fight you know like they want to challenge
they'd be happy I think for those midfights let's see how this plays out
we're gonna get a buy-round coming in for Navi right now everyone's gonna be
picking up the AK's the Galil's a little bit of utility across the board for
Navi but we got to see if they're gonna have something in the early stages here
on ancient before Mongols can jump out the too big of a lead
No option play quite yet for either side, as they still build up and secure the economies.
MP9 in the hands of Techno.
Razinho tossing out the instant elbow smoke.
Mokaze, turn him only down to try and prevent any more most players from pushing up and
fighting the elbow.
René's got to commit at a good time, catches a little bit of Mokaze, but Techno has moved
down, B-Lane, look at this, look at the speed he's bringing to this.
up to the 8k as well. He's ready for the challenges.
Noffy having a look towards Heaven.
Techno's got a headshot. Oh my god! Techno!
That's why they call him the 4k, but he's looking for one better
because he's in the cutout in middle.
But his unit is going to go and get that.
That is the Mongols out with a hot-star Techno with 8 kills total.
This is looking unbelievably strong for the Mongols.
Yeah, it's hard to, you don't have to get hyped up at a 3-0,
but the way that pans out, there's a lot of disrespect
in that kind of a play out of Techno.
Just bomb rushing down the B ramp, finding the kill at range, and a beautiful flash from Mizzinho.
We mentioned not the most tactical team, but a great piece of teamwork right there between Techno and Mizzinho to get him a quad kill.
And jumping out on top of Navi, early applying even more pressure to this Labour team.
And even the chaos isn't enough. Blitz getting tracked here by Imat. He's going to reveal
his position, have a better weapon on the ground here Imat. There's still plenty of
time for 9-10 and Kobrazer to position himself to deal with it.
Ted's just pushing forward as if he's gonna go look for a fight.
He's in a two on one and he just doesn't care about his teammate.
He's like, I'm gonna go see if I can find this.
At least he's got the information. He's pushed all the way deep, so he's telling Cobra.
He's not coming to double doors, so Cobra's gonna keep an eye on that smoke.
He must actually take in the very, very long scenic route all the way wrapping around past CT spawn.
So let's see. The internal clock of these Navi players.
Do they consider this option?
And yeah, they do.
He's going to jiggle, pick up the info.
Oh, you're so sad if you're in there.
Yeah, oh, there's spot of him out.
Oh, well, he missed the smoke.
Yeah, not a flash though.
He's landed that pretty well.
Now, Inma's going to move up.
9-10.
Hugging that Q, Borg couldn't get the kill.
No way Inma can win this.
30 seconds.
Coppers there at 52 health.
Him all of a sudden has a shot at this.
Wraps around the Q again, trying to stay composed.
And this won't be a wall, but at time.
That's the limiting factor.
That's the thing that's going to put the pressure here on Inma
to make the move.
And Coppers there knows that.
He could just sit back, wait for him to cross
into the open and Komprasar will cross him out.
From four to zero, start four of the Mongols,
but that one, that one's pretty close in the end.
Yeah, lucky to get away with that one is Mongols.
I mean, normally when you see a tech knight
on Mikaze, a bomb rush like that
and get those two kills, one in Cave, one in Jaguar,
you feel like that's a huge way for this round
to just end for the Mongols,
as if Nabi already won it.
Good recovery inside the A-bomb site,
and a perfect clutch at the end.
However, costly.
Mongols has got to spend a lot of cash
to rebuy into the round.
But they're all good. An early timeout from Blade. Now on Nuke we saw him take one of these when Navi needed a round and he called them in up a rush that got them around in a much needed moment. Can he do it here on Ancient to get them started?
Has there been enough happening across the map for Blade to be able to work this one?
Cobra with his double kill, but 9-10 comes in to save the day. It's Cobra who's got a clutch at the end of it all.
And we go into round 5, AK-47s are full by for Navi as they try again.
Game on. Charging out middle. Feet on fire.
Blitz. Swings out, they're blind, they're completely blind!
Techno's taking the kill, another one from Emzino!
And Mongols have won the early fights in mid.
Techno's gonna get back behind that smoke as well, not gonna be punished!
He's going to be punished, great head shot from B.
That opens up the B site.
He's going to be pressure on Cobra.
Sarah's stopping.
Alexi B.
So no one can join up with B.
No one can help him.
He's on his own.
The task is his to carry.
He'll move into the open.
Good head shot.
Nearly the follow up on Mzinho.
But wonderful.
He's got the ball and he's got a chance.
He moves into the A site.
Yeah, they know everything that's happening though.
Running over Mzinho is going to be close by.
Cobra is going to start coming into his donut right now.
Donut right now, Mazzinho on the edge, Molotov's gonna go past him, spotted and taken down.
Oh, wonderful, into a clutch. He knows where his next player is.
He knows where the next challenge is coming from.
The Cobra throws the Utah down. He's got another Molotov here to play with.
He's running forward, wonderful, just holds the line.
Holds the line! They can't do much against Cobra!
He strikes right to the head, a wonderful five in a row for the Mongols.
There is not an out of doubt at any of these Mongols players.
They are swinging into every fight with no fear, no concern.
And we heard Blade having that conversation of,
guys, don't be afraid to lose.
Well, Mongols is showing them how to do it,
because they don't care if they lose the fights.
They're just going to take it when they present themselves.
Mongols are doing exactly what Blade is pleading Novi to do right now.
This is insane.
You talked about burying them.
I mean, they're piling on the pressure at this point.
5-0 up.
Novi already in his disaster mode in the series.
The Panic button had to be hit last map, but it's still blaring right now. This is unbelievable.
Navi had to use so much utility, so many flashbangs in middle just to gain this control.
Mongols had way too much of an advantage on the CT side when Techno was getting aggressive, pushing towards the jump up, pushing B ramp,
and Mongols was controlling mid. That's the whole map.
So finally Navi having under their control with all five players alive.
They've just had to spend a hell of a lot of utility to get it.
Which leaves it light for the finishing move.
9-10.
Waits looking towards down at Macaulay.
About to walk into the scope.
Hits it, light shot, coming up.
What the?
but then 9-10 stays committed in the open.
Gives an easy kill to Wonderful.
Mazinio trying to block him with smog.
He's burning 4 HP.
Finished off by Ima.
Much better here from Navi.
Yeah, this is where that kind of individual,
like take those fights as they come.
Philosophy starts to kind of bite you in the ass
and backstab you a little bit.
They're getting the other end of the stick right now.
Techno, I mean, excuse me, 9-10 making that jump
to the right after the missed shot.
Mazinio getting stuck out into the open,
trying to force the issue.
And Mongols have to back off.
first round finally for Navi and it comes off the back of a rare moment in
this half in these first six rounds of play where Mongols didn't really contend
for mid a whole lot not too much presence not too much counternates I
think they're gonna go right back to that kind of idea don't want to let
Navi this tactical team have control of the middle of the map it's gonna be very
hard to come out on top
5-1, and the second map of the series, Navi trying to equalize to bring us to that third
decider, that would be Mirage, we're a long way away still.
But evidence that Navi's going to fight back in a timeout from the Mongols, they're first.
Mara on the mic having a chat, and the Mongols throughout different stretches of this year
had to play at a couple different events traveling around the world without
Laura behind them, without the coach. Timeouts were few and far between as they
just tried to work it as the five players. Struggled through that stretch,
labored, it didn't look good, lost a lot of confidence in the Mongols, but now
that he's back, the impact he can have is incredible. He's got them playing very,
very well.
Obviously, I want to make sure that you tighten things up before Naumy can get a
chance to get into this first half. Blade looking to make the most out of this timeout.
Setting off you off to a good round seven. You've got the AWP here for wonderful.
We're back to that mid control from the CT side.
Yeah, Blitz gonna miss the jump. Drops into the flames, Zeno sprays away.
Blitz has got the second and midfights go the way of the Maul goals.
As if that's how you get an opening kill though from the Zeno. Completely blinded,
Caught in a spray and just transfers blind into a kill and now look at this Cobra Zara is pushing a main
I'll bid as the read though bits looking for it. How far do you want to go?
Do you want to press the envelope now, or do you want to give it a little bit of a beat?
Timing
They just can't lose a fight
Cobra Zara six and I was star individually
And that look like bit was gonna catch a good timing
But Cobra Zara even comes back to it and this is your round you had a time up
You have time to talk about this and this is what's happened to you
Yeah
Well the only saving grace for Navi at the moment is the last round the last round victory was so clean with five players alive
That you have enough money built up to sustain this loss
Plenty of cash to buy back up again
But I mean Alexi and wonderful with over a minute on the clock
We're already thinking about saving especially because they just got spotted from elbow like Cobra just jiggled out sports
I'd Alexi doesn't take the challenge. Well gives his teammates the information. Okay, they're outside B right now
Wonderful went back and cleared T spawn to make sure Cobra wasn't going to continue pushing
There wasn't a flank coming so they will try and actually come for this round and fight for it
Yeah, but because of all the info they now got three players over here with B and nine tens got the full back
So it's gonna be a devastating finish here. Alexi B coming up
Techno's ready to pop out from the cubby. That's the one kill and now wonderful a clutch required 20 seconds balling down
He's getting pushed in as well by nine times so no relief
It's another round win. Mongols drop the ball with just a single round. They call a timeout and they're back to winning-wise.
Well, Cobra's having a great game. And one of the things you always talked about this, this Mongolian roster over the years during their rise and during their kind of a step into the scene has been, you know, how do you keep finding players?
When they've had to make roster changes, Mars just keeping able to go back into Mongolia, find a player out of nowhere and train them up to be a solid performer on the professional level. And it's happened one more time. We thought they were done after Senzu left.
I'm not surprised, I had the lunch here going out to Mongolia and seeing the culture being adopted in Counter-Strike
and saying how many young players they're on. And we've got Mikaze who's going to die.
And seeing you dropping this early pressure, again the mid-fight that we were talking about, or I was talking about as a strength for Navi,
is working out in favour of Mongols every time.
Historically it has been a strength and it has been the engine for this Navi team.
That mid-control is critical for them and with guys like Mikaze and guys like Ima,
like ima experience that taking that from the T side of ancient they normally
don't have this kind of a problem but what are you supposed to do we saw
Mazzino get the blind kill in the last round now macaza it goes down through
smoke making no noise everything that can go wrong will go wrong for Navi
they're down yet another player and we've seen them drop the ball in 5v4 so
they have the advantages now they have to try and recover 3v5s just doesn't
impossible. No confidence in them right now. I'm sure Navi's confidence is just
plummeted. I mean considering the fact that we were talking about them. I think
Navi's confidence plummeted on day one after the spirit game. I think that was
a sign like the win in Atlanta had to make them feel like okay we figured it
out. We've got the individuals now. Everyone's feeling good. Yeah we got the
vitality win out of the way. We got a trophy lift out of the way and then you
show up to the major completely flat and I think you start getting more focused
as a player on old we're back to this we're back to this team creeping into
play at the worst time as well the biggest tournament
all of you are crumbling
they're trying to get out of cave right now he's gonna send the Molotov over
towards blitz 10 seconds on the clock you can't do anything you just
falling away yeah some nice shots but doesn't lead to anything it's a seventh
for the Mongols. Yeah, they're gonna, ooh, there's a swing from Cobra. He wants to challenge a little bit more.
Not gonna press the issue, not gonna step into the double doors. Round nine.
It's a six-round lead for the Mongols, and they still don't even look like they've broken a sweat.
They were laughing, giggling on the first map of this series.
As they ran over Navi on Nuke, but now here on Ancient, it's much the same.
Yeah, really running over them. I've loved how the CT side is being played.
Maybe you have Techno who's just running through B lane, catching Navi as they try and come up middle.
You've had the A main push coming in from Cobra once the mid-fight falls in favour of the Mongols.
It's just this constant, unrelenting pressure being thrown at them by Mongols.
Well, Blade has two options during this timeout. Navi have two options during this timeout.
You either have to kind of double down and continue trying to put bodies towards middle
to try and take that over and wrestle it out of the Mongols' favour,
or you have to attack elsewhere on the map and have some success so you can alleviate that presence.
You can hit the A bombsite, the B bombsite with some pace on a really quick timing.
Then all of a sudden Mongols can't stack middle with three players at the start of the round.
Then they have to start being conscious of the extremities.
And then maybe you can go back towards mid, but there's not a whole lot of rounds left in this half.
Only four remain to be played.
It's a more passive defense though out of Mongols.
This is the defense the Navi got their first win against when they had the space in mid
to work with at the moment Blitz hiding in red room along the wall is the biggest danger
point.
Techno making any secret about his pushed up position here in Jaguar
So this was this was the call during the timeout is a very similar tactic to what they've been running
Just changing the timing of the changing the pacing of it
So they take mid a little bit late wait for the utility to fade away not having to take fights
Well mates and Molotovs are burning across middle
Wonderful is waiting for some long goals a question. It's gonna pay off that patience finally giving Navi an advantage to work with
5v4 to try and convert in their favor under minute left on the clock with a 50 second mark
And they've been, they're in the bottom three teams in terms of 5v4 win percentage as well.
They've been absolutely atrocious in these scenarios, but it has to be perfect now.
You haven't had many of these opportunities, and the Mongols' defense is...
Stank put, cement feet, three defenders at the B bomb site, nobody budging.
Mazzinho alone on an island.
Yeah, because they can't walk through that smoke, comes in at a great time in for Mazzinho.
Bomb now picked up for wonderful 25 seconds.
Not if you get to go for a finishing move.
They're rotating away from B. They're leaving the B bomb site. Navi are coming into the B site now.
This is perfect. Mikasa is hearing this. He's telling them, guys, they're rotating away from that.
B bomb site. Now they're coming back. They're trying to get there in time and likes to be with a kill.
Mikasa activates the flank. Dead at the hand of Techno, but the bomb plant is through and wonderful Stomps Techno.
So the Moldos leave at the perfect time for Navi to move in.
They leave at the perfect time and then because they're so out of position, they make a follow-up mistake,
which is far, far worse, is they come back in in the 5v5 and try and recover the 5 on 4 and try and recover the situation.
They try and come back to prevent Navi from taking over that bomb site when they're already way out of position and look at the money.
You've lost all the weapons. 9-10 is 600.
That could be the way in.
Yeah, this is actually the door opens right back up for Navi if they can continue this play and build upon this round win.
All of a sudden you could find yourself right back into this map.
Margo's fell like, with 20 seconds on the clock, with no noise on the map, that Navi
surely was hiding a donut behind Mazinio's smoke.
They thought as soon as that faded, the attack would come into the A-bomb site.
They were dead wrong, and they make a huge glaring error because of it.
Trying to respond.
The buy isn't great, but it's not terrible.
He's still got the AWP for 9-10, thankfully saved by Enzinho, who goes to an MP9, he's going to have a bit of utility.
He's also the only player with a kit, so make sure you keep eyes on that.
Well, it's just charging down mid, looking to get confidently into these fights, but Enzinho is dead first, you need Techno.
Hearing those steps, they slipped on by.
Oh, Techno, Techno, how long is he in the two here?
What a fall! It just spots him!
He was starting to become a real chance there for Techno to unleash hell upon the Na'Vi players.
Great kill, bruh.
The master rings out and likes to beat dead.
9-10 gets a cross over to the temple, trying to move forward.
There's the champs!
Wonderful's not looking!
9-10 able to draw the numbers back to even odds.
Defensive utility was so disgusting.
The smoke in front of Dona put the molots off to prevent scaling,
and now they don't have access to the bomb site.
The bomb is in the temple.
The bomb is pushed up into the temple.
Blitz could take him down.
McCall say in the corner, though, wins the fight.
Blitz didn't check him.
Taking clear, a common position.
Emma laid out mid, recovers base.
This is more like it for Navi. Things didn't go exactly perfectly. Pumped the brakes.
Late for the mistakes.
You know the pressures on the Mongols to make a move to start trying to find ways to secure the bombsite and prepare for the retake.
And this time it's perfect for Navi so they can settle it on the map now.
They've taken all the money away. They do get the reward of forcing the mistake out of Mongols in the last round.
Economy and funding is gone for this defense.
It's five unarmored USPs in round 11.
Well, I see.
Obviously going to handle that, but man, the door just swings wide open for Navi in the half again.
They still have to try and take every remaining round to have 5 rounds on T side.
Really not something to work with if you're Navi.
Tobra 9-10 also, beasted on BioXie.
These eco kills, all in their favor, swiftly.
I guarantee you there's no more laughter and smiles on the faces of Mongols players now.
They have really let Navi get back into this game.
They had them beat, they had their foot on the throats and they've let them stand up
and fight right back. 3 in a row for Navi.
A lovely recovery.
And last round of the first half.
We're gonna get, I think, Mongols. I think we're going right back to that aggressive mid-push from the defense from the CT side.
Navias started backing off of it in the early stages. 20-30 seconds, not messing with middle a whole lot.
Mazzini on 9-10 and Blitz. Techno and Goebbler towards the A-bomb site. B-bomb site is wide open.
There's the mid-fight. It's time for him in favor of Novi, aggressive A-point. Not working out.
You've got Techno in now. They know, but there's going to push him from two sides. The pressure's on.
Look at the sandwich here, but Techno does well to get one extra. That's giving his team a chance.
Out of a cool idea. Aggressive in middle, aggressive in A. You might be able to find a really fast push,
fast push especially to get some kills in one part of the map but Navi have just
done a much better job in these last three rounds of controlling the mid
defense of the aggression and now they've got a man advantage a minute and
15 seconds on the clock and look how far back Navi is they want to punish some
information plays from the Mongolian players
9-10 lies in wait, Mzinho now joining him. The Mongols have got their positions, they're
ready to try and shut them down and it's 9-10! Two headshots, wonderful alone, fire goes
forward, AK picked up, well the flames spread, 9-10 even has a smoke to deploy but it's not
going to spread to him, has to use another one, this time the smoke will be deployed,
30 seconds left and Xenia stops him and the Mongols grab an extra round on the way out the door
It's an 8-4 lead is there looking to take the win versus Navi
I
Giving you a piece of my self
All on you
In my head
But I can't stop my faith
At the end, at my end
I'm going head to head
Don't try to catch me
I'm going in for a game
Stay, calm me, stay
But it's for all the things
So, for all the truth and all the lies
Oh, I can't describe the feeling
This is full of poor reasons
Sample of games that mess me up
It feels too long but not fucked up
Navi's staring down the barrel of going 1 and 2 in the Stage 3 Swiss system in their next match.
This is brutal. Mongols came to play today.
They have been the better teams start to finish since they entered the server.
8-4 lead for the Mongols as they switch sides. It's off the back of Techno.
15-8 to lead the way for the Mongolian team.
And they got a real chance. Just five rounds away from winning the series
and putting Navi into the uncomfortable position upon being on the verge of elimination.
I look at all those notes, all those lines of words on Alexi B's pages, and none of them are saving them right now.
No, not a single one.
Alright.
Pledge is pleading with them to actually play the game, get into the game.
They need Jab Jab-itch behind them.
Yeah, they really do.
And probably Donk.
And yeah.
They could use a Donk.
They could, everyone could use one of those.
Well, we've got small goals, so we're absolutely loving it right now. They've got a Tecno 4, okay.
15 and 8.
Great game from Ben.
This is a fake.
The bomb is going to move into middle, and the Mongol is going to be coming at him up.
Now we're talking about his pistols, we know he is good in these moments,
but it's just a single kill. This time going to be cleared up by Techno, and that's the Mongols now moving in.
Yeah, more than one in that position is really difficult to pull off.
Makaze's got to be patient and wait for his teammates to arrive for that smoke to clear.
You're going to need more than one body coming out of Temple.
Blitz still over in middle, he's going for a late backstab, but timing is everything.
Yeah, flash over.
Mzinho can away to the big box
Cause like stepping out into the fight removed by Mzinho a good shot from Bitt to a Barretta's now step into the fight
Can wonderful get anything Mzinho just trying to play his life stay alive, but it's hard when they were getting pushed from multiple angles
He's gone DQ's gonna be started stuck and techno Ted what a recovery from Navi a great recovery
Three bodies going down over and don't I'm gonna grab the first one on the exact with the two players from donut can get nothing done
So life in Navian pips the first smiles we've seen out of them
They look like that win meant a lot to them a little bit of confidence infused into the Navi side
That was a great round to flip back. It looked so good for the Mongols initially right you get heavy numbers going
That's the only a defender you clear out Emma pretty quickly this shot this shot from bid is wild
He's like throwing caution to the wind. He's hustling over pressure situation and just drills blitz
Yeah, I think the smile for wonderful. It's just got to be the fact those two kills coming in that fashion
It's gonna be very happy with himself. Although the Mongols are gonna fly. They're gonna have Tecna's FP7, Digo, and a lot of utility.
That's the scary part. An execution available here to the Mongols.
Lurk smoked to make Nabi feel a little bit nervous, breaking it to see what's on the other side.
Two more pieces of utility towards the B bomb site, jumping everything they've got. The hits gonna come in through cave.
Yeah, let's see it holding.
Gets clear.
Oh, the mob goals come marching through.
They have taken two on the Tech Nines.
And Nabi disaster could strike right away,
but they deny the ball plan for the time, baby.
Blitz is going to jump over those bullets
and put it down regardless.
I can't believe he tried to plant it in the open.
That's insanity, even with the smokes down.
Tech goes in trouble, smoke fade, and now he pouts.
They'll retake us on.
Yeah, Mikaze coming in.
It's Tech Nose.
There needs another one.
Can't get it.
Cobra and P9 rings into the feed.
We've got wonderful out of the back track.
They've got no utility.
there's got no kids and Navi have got no chance at winning this round. It's a great response from
the Morgals losing their pace still but coming out swinging in the second round. Yeah you just can't
you just can't have that happen. Two players go down with any kind of fight back. One inside the
bomb site gets dropped. Alexi inside Cade gets taken down as well. Those guys not playing together
and what a decisive strike at the B bomb site. A utility dump into the Tech Nines.
Navi had no chance, and all that excitement, all that hope that had to have built up after the pistol round retake just dissipates, disappears.
It's just to dive in with the Tec-9s, and two entries just unraveled the defences.
I feel like Navi is just on different pages right now, like between two mines and whether they want to play in front of the exec or not, only one player over in cave,
and cave, not a second defender there with him to help out to support.
Getting absolutely ran over.
I
To what's bid is good down 64
Flash goes in even better a k2
Kobra Loving, Kekno's flashbangs. Trying to catch up with Kekno as well. Kobra sitting
at 11 kills. Taking that weapon away, making sure that he can't get their hands back on
it. You know, obviously the conversation around the Morguls is one year ago and a major final
at Austin, but the surprise, the shock move a couple of months later of Senzu getting
taken out of the team.
And the further shock of bringing in Cobra, looking like they haven't really missed too much of a step,
Cobra's been able to come in here and have impact, only a second major, his first one, Budapest with the Huns.
Yeah, it wasn't even Plent for the Mongols then, he had control as he was playing with the Mongols at the last major, he was also pretty solid so...
Yeah, exactly, they've been able to just kind of, they've been able to plug and play tons of players out of Mongolia.
Well, they're gonna hit double digits as well as Navi back away from this, M4 and Mikasa that he wants to bring forward,
for it. MP9 on wonderful and 5-7 for Alexi, but just no standing in this round to try and actually win it.
Double figures for the Mongols, and I just don't see it in Na'vi at this tournament to have the
ability just to turn on, right, and just switch on a blue wall of defense. It just doesn't feel
like that's going to be happening on this CT side. No, it doesn't feel like it in this game,
And certainly in this series at the moment and then we'll have to see if maybe just having being in the backs against the wall situation
When you're on the verge of elimination that gets everyone to snap into place
But they're having troubles here in Cologne at this event that they didn't have in Atlanta of getting the individuals activated
The worst part is for Nafi. This is one of the stacked 1-1 brackets
We've ever seen right you felt like Navi more those a royal g2 falcons Monty vitality mouths like these are great teams in
in the 1-1. You're very well going to have a difficult opponent going into that elimination game.
Oh yeah, you absolutely will. It's not going to be easy.
But it's the situation they're in due to the lackluster play that they've had.
A wonderful wedding, MP9 in hand. The steps, the Mongols, game heard as they fire themselves forward into the MP9.
It's a second headshot, answering for wonderful, but no second kill.
Coburn and Xenia swiftly removing these Na'Vi defenders and the only hope is
because they and that rightful gets taken out after one as soon as they
detect him they spam and jump through the smokes.
It's got a lot of kills, all the stuff in the five seconds doing some work.
Managers to Chaos, down to three HP. He's up to 12 kills now as well.
You've just got so many players having a good day today for the Mongols.
Yeah, that kind of chaotic situation with all those smokes down.
That's where Mongols thrive and you can see I mean look when they come out.
The first kill goes the way of wonderful, but everyone swing it after that everyone continues to make it after that
There's not a single player slowing down or considering another option
Third and final timeout used by blade two rounds away from losing this series
It's a six-round leap for the Mongols and this has got to be a god-tier switch up in the defense
And it can't be just one tactic right you just you can't just call one round for your team
This has to be a philosophical change of how they're handling the different situations that Mongols are bringing.
You have the all-pun wonderful at least.
MP9 for Alexi, M4's otherwise.
But perhaps the last strong buy that Navi could have in this half.
That's 9-10, boosted on the box, and we'll peer up into the B site.
No one from North will get a challenge, and Alexei is pushed up into Jaggen.
Wonderful is drifting back over to support B.
That T-side lurk smoke at the B bomb site puts so much pressure on defenses.
We've seen it utilize a couple of times here in stage three to good effects.
The Mongols aren't committed to anything just yet.
The bomb is still sitting outside of elbow.
Oh, Cobra Zera pushed up towards the top of the ramp.
A dangerous reposition there for wonderful into the open.
Yeah, I wonder if you noticed that it was an AWP.
He could call that out that that piece of the puzzle has actually moved in.
Molotov in so they can actually harass this defense. Alexi's got it back away.
Off angle removed as well, so Techno slides in with safety.
Nice methodical here from the Mongols.
This is a crazy move.
Here is Mzinho up towards red. Pressure is going to be on Mikaze.
And Mzinho gets the shot. So does Wonderful.
So this is a trait coming through, but 40 seconds left.
What's the Mongols doing here?
Cobra, tough fight against Alexi.
Didn't look like he was considering clearing it.
MP9 at the ready. It's going to be so rapid to kill.
That damage is going to be unleashed.
Mzinho is going to lead with low HP.
because Alexi get traded. Can Cobra get this kill? Alexi's ready for the second fight.
Alexi's got it. AK out now. He'll move into the corner, just on top of the box.
We've got two players left here for the Mongols, but only 15 seconds. You need
this kill on Alexi, and he will be taken down by Blitz. The round is still on.
The smoke's gonna go out. That's the cross smoke up. You've got the cover to try and
push out. Nantan coming up. Blitzing into the kill. He doesn't get it. Now time is gone.
And Nantan retreats. Can't win the round. Goes to say AWP. And Navi don't have a
A whole lot of interest in chasing him down apparently. So he's just gonna be able to hold it and that's a sixth round for Novi.
Yeah, not yet. They need to establish some money first. You don't want to get into a situation where you lose something, can't rebuy it off, can't rebuy kits or utilities.
So preserving the money. Cobra can't get the trade kill. Alexi's the aggressor and the MP9 just rattling off way too many bullets, way too fast.
11 to 6, round 18 is live. Plenty of money and a strong investment from the Mongols. That was the
most chill, conservative round we've seen out of them yet. The mid fight, Mikaze ripping open
plates. Cut starts here from Nafi, but the response is coming in from Mongols and it's
going quick. Coppers are up into the site, bomb spotted, bomb loose. The ICP called with utility,
Not ready for the pace, not ready for the space taken by the molecules who have moved in and yes
They are in player down, but they've got good control of the site with that plant coming in
Techno gonna try and tip those odds back into their favor. He steps forward. He singes in the flames
They've got the information required to shot connects to an untab, but it's not a lethality
So the pressure's on Techno. He needs both! And he's got both! Now he looks back for the next fight
But it has to be an ace clutch. It has to be everything from Techno
He's been a beast on this map, and that was the clock!
Lois B and Techno!
Lois!
Mikaze just about preventing Techno from the hero play.
That's unreal. Almost, almost saves the day.
A big time clutch from Mikaze.
Starting to seem to have some influence on this map.
Triple kill in the round. Absolutely perfect.
And Mongol started to send in some trickery here.
Bursting through the smoke at the B bomb site.
Almost the winning blow.
What is this game from techno as well? He's just playing incredible cars are so close that glock comes out
You look at the HP of mccasey just about missing out. Yeah, the reposition is nasty
The reposition from that double kill is so good. Wonderful doesn't expect it just about surviving now. No be hanging in there
Gotta take this chance now. That's the lifeline that money's on the edge though
That's a very costly round win
Two AKs and upgraded pistols for the Mongols here.
Any more kills, any more pressure on that pain point of the economy for Navi is going
to be a huge issue down the stretch.
M'Kosei, up towards Heaven.
Cobra, checking it out.
I want that AK to do some work.
And it's denied by Alexei, who moved forward here.
Second AK spotted.
That's the bomb spotted as well.
The Mongols getting a taste of their own medicine,
now they're the ones having to play this T-Side
without any kind of mid-presence or mid-control.
Stepping into the open, Mzinho down low.
Alexi's doing a great job in this round,
just controlling them, containing them.
Now looking for that boost, he was close to it.
They want to swap out the AK for the Tech 9 on Techno.
Mzinho needs a 9 HP.
There we go.
Four versus five.
No openings yet for the Mongols, no good read of the situation, no good standing or map control.
And next fight is going to be a vertical stack over in cave.
Alexian bit.
Attending the fight, bits. Oh, both. Both came in real fast.
It's a good workout of Alexian bit in this round.
This one's going to stall out for Mongols.
Xenia wants to die here for the time and he will.
He will actually kill on the way out there as well.
But, money's not good here for the Mongols,
so it's going to be another eco coming up.
A ninth round should be right around the corner here for Navi.
My credit to Blade, I feel like something really
changed out of that timeout that he took.
We're starting to see, I mean,
bit with that double kill, really quick headshots.
Navi players starting to look a little bit more sharp.
Navi players willing to step up and be disruptive
and take some battles.
It's got a new attitude right now on the Navi side,
of that time out so well done starting to turn things around there's still three
rounds back 11 to 8 in the favor of Mongols and right back to the A-Bombs
that we go in round 20. Two flashes no armor just pistols it should be an easy
round for Navi to mop up. Wonderful as a point man on defense with the AWP
Shot of spot. Okay, that's the kind of shot to get open things up the ace site now under pressure
Muggle's moving in but they haven't got the utility to block out CT
So that does allow him a kill quickly on Simzino and techno just waste behind the big box and yeah
You just need this all that's the only thing that can do anything in the round here blitz just that forward
You think for a second that is a chance for a car roll
But it doesn't happen. They don't get that lucky and that will be an offie coming back in
Yeah, really good recovery after a blistering shot on the wonderful
That's actually a crazy shot to hit with the D.G.A. a lot of the AWP.
But lose too many players before Navi begin the retake.
11-9 is the Mongols and Mara take their second time out talking things over.
Four rounds in a row for Navi.
Defense has come online at the moment they absolutely needed it to.
Coming back into this game on ancient.
And what's the switch up gonna be from the Mongols?
I feel like it's been a while since we've seen mid-tested with any kind of degree of
aggression or severity to it.
Here's the shot from the Deagle, lovely from 9-10.
Fourth player in.
And the opportunity just opens up with the last second.
Alteco, Na'vi pulling the comeback.
The Morgals put an end to it now.
Alteco, Cobra immediately stopped back, trying to dodge the flashes, was still completely blind.
Na'vi dominated the mid control.
An important fight picked up here by Techno, XB, who was getting some success from that
maneuver earlier this time, going to give that advantage right back.
Flying some pressure with utility towards the B bomb site, but still far away from
committing and it has pulled the defense over. Wonderful steps in front of the
smoke. Ema and Bid are here as well and the Mongols go quiet. Four players
grouped up.
With three players here, Navi might get pulled into an aggressive play. An
An information play, push down ramps, see what you can find, start shrinking the map.
The boost is up, wonderful, it's looking for it.
Oh, look at that shot go! It just went into the void, bait, at least responding.
The long calls still stand a chance at overwhelming this people on site defense, good spam damage onto bit, 47 HP left, bit under pressure, completely blind.
Oh, he gets his vision back and not in time.
Mzinho's got the kill.
Emma has to stand up, has to deliver here for Navi.
They want to try and continue this comeback.
That bomb is going to come through.
So it comes down to Mikaze on the flank through the ramp.
They can't sit here.
They cannot sit here.
Techno and Blitz, they have to do something.
They're not checking.
They're not looking towards the ramp.
Blitz is going to backtrack right into Mikaze.
There's the secret surprise.
It's now Techno left alone, pinned in the cubby,
pinned in the corner, ready for the fight.
But Mikaze's got both on that flank, wraps it up with three.
And a tenth round now for Navi. They are storming back into the game.
Hitting five on fours with those mid-plays. Very fast, very aggressive.
Cogler goes down without any kind of a flight. That's how it's been happening.
Mongols haven't made the same adaptation that Navi did in the first half,
which is back off of mid early on. Let them spend the utility and push up,
and then you can retake it later. It's happening really, really fast in these rounds.
And now the pressure is on. Now Navi have regained control,
because Mara's got to burn their third time out. Back-to-back rounds, he pauses the action.
Because now it's time to panic if your Mongols five rounds in a row for this
Navi defense you no longer can break in. All your success came with economic
advantage and now that Navi have money and weapons and utility you're finding
no opportunities no openings and the nerve set in AK-47s is strong by for the
Mongols. They get another chance at it but much like on Nuke it's a very simple
T-side that they've kind of done effectively in the past but now he's
starting to work them now. There's the push down from Mikase. Yep, finding more success,
more confidence in me. CobraZera shut down again, really has slowed down but
Blitz is trying to recover and he's got both. He's traded out with both of those
players in middle. Wonderful, at the exact same time getting a pick on to
Techno so you're two danger man out of play techno and cobra. I don't mind the risk right during all the chaos
And I'm ten gotta be sure but Alexi's ready all these individual players coming back to bite Mongols now
That's where they were fighting their success, but living and dying by the individual plays Alexi be holding as emsino walks in solo
Now it splits one v3
This is for the ace clutch to try and grab series points
He doesn't need to play right now shouldn't even be thinking about it gonna move right past Alexi nosy's over in cave
you have a chance to backstab but this is a long route to walk that's going to be
tough for Blitz gonna have to use the cover of this box perfectly
there could be something here I could be
Grandmaster trying to piece this one together figure out his next move
check out red and down into middle no one spotted again it's quiet 35 seconds
left you can make the assumption that someone's gonna be doughnut right this
This is like one of the most popular positions for the CT side to play when things calm down.
Good to gather information as well.
He goes temple though.
Yeah, wonderful.
This is going to be the play that cost Boits.
He's going to walk out of the temple.
Wonderful with a scope.
Can't afford to miss.
Can't afford to miss.
And he won't.
The Boits takes the CT path and he can get into the site there, puts more pressure, wonderful.
But he just chooses the wrong angle.
And that's 11-11.
Navi have come back all the way and have tied things up.
I think we're starting to see frustration two out of the Mongol side blitz just snap on an AK-47 in this round
It's gonna be a hero AK everyone else crap in tech nines
mid plays having worked for Mongols right off the rip
Techno trying to get a fast lurking during all the chaos over in middle hoping that wonderful took his gaze away
But that's not the case either
Six in a row now for nobby
Well, they have to go to the A play because there'd be the mid plan again was broken
They didn't make it out of the elbow so they're going to be going heavy here Mongols quick call towards the A site
It'll be really hard retake though wonderful is playing far far back. So he doesn't want to go down at all
Yes, what is going in all the bullets no kills a lot of damage like CB finally getting something
There's no CT smoke finally once arrives
Kornay gonna be chasing after him Xenio and it will attack you but he's down to seven HP
He still stands he still fights there's no if you look to organize themselves for this retake
And now they want a rifle for the Mongol side. No more utility to block things out. Just one single flashbang.
Techno waits down in the site. Flash ready to go towards CT. Can't Techno get anything on the Tec-9?
You're clear for Wonderful. It's gotta be points out for the big box. Big shot. Second kill looking forward towards CT.
Can't get it. Navi are here for the retake. It's Cobra.
It's like the desperate spayment is the time to get to it, but it's the time for the defuse all the way and...
No! Oh my god! So close! The final millisecond and Navi grab-map points.
Oh, it felt like it just hung her for an extra beat.
That was the longest five seconds of my life watching that while wondering if that is going to be Navi or Mongol taking 12.
And you'll be right in the face if that bomb goes off. Ima didn't have a kit.
He was the first one to the bomb and had to leave it for the other defuse.
That's so close, so damn close. Just not the resources to hold off this retake.
That is as close as you can get it.
Navi staying in it.
Morgaw's trying to get overtime.
Ima looking down to the bottom of the ramp. It's gonna be Cobra finally getting an opening kill here for the Morgaw's.
for the Mongols. Is that going to be the difference? Co-Bruh, looking to be the difference, but
bitch, shuts him down, stops him in his tracks. The aggressive player, Mikaze, caught by 9-10.
And all of a sudden, a 4v3 for Mongols. Once again, favorite to force this into overtime.
Yeah, this is brawly. Everyone's looking to make a play at the moment.
With that kill on a Mikaze, things settle down.
And both teams take a deep breath.
What a risk for Navi though, you've left BIT all alone, all alone with red HP, 22 health.
He's just jumping over those bullets as well, not wanting to get spammed down through the
boards.
This is a massive risk, get a massive piece of pressure here for BIT, just trying to puff
up his chest and fire those bullets towards the smoke, but you do not want to be caught
if you're BIT, so they switch weapons, BIT's going to AWP.
It's the best platform with this kind of HP.
timing look at this the steps towards cave but here's them they made the sound
cue he's not gonna cost him he doesn't want to get taken down they're already in
a man disadvantage he knows he needs to play for his teammates to arrive pick one
survive and then maybe your teammates can come in it smokes him from mongols
obviously had some really good retakes in this half so they got to put faith in
it and they've got a lexie building up on the flank and T spawn right now
lexie is a late piece to this puzzle they're trying to get up that bomb is
is being planted. The grenade goes forward, look at the damage done to him, but he still
gets a shot off with the AWP. There's the kill from 9-10, wonderful steps in the open,
Alexi B's flank, now activated. Navi 2v2, trying to stay alive, trying to get this one over
the line and take this map away. Blitz and Mazzini are fighting deep for overtime and
Alexi B pauses, they've got no utility and now they know exactly where Alexi is. The
Mongols do not give up they do not give in and now they are looking for overtime
and it feels like it's impossible now for a Lexi taps a defuse gets the headshot
back again to the defusal but the time is against him and the Mongols bring this
into overtime seven in a row for Navi and stopped at the final hurdle and now
it's just relief now it's just all that pressure disappearing out of the
Mongols all that stress and that run back that come back from Navi and they finally grab one away
It's cobra with this one tap
9-10 with an off shot on the Macauza gives him the advantage in the round and a late play towards the B bomb site
But still you have issues if you're the Mongols still you haven't been able to establish control in middle
So you haven't been able to pounce anything off of that
Oh, this time, Blitz breaking through middle, Techno!
Over the top of heaven, it's Imma caught!
And this was something that was going so well, and regulation for Navi on the CT side was
the mid-control.
It felt like they were just dominating, any time Cobra tried to get out mid, any time
anything from Blitz was trying to be activated, Navi grabbing the advantages, but this time
falling quickly in favor of Mongols.
Yeah, I'm surprised to see Mizzino making a play this early, though, with the pause across
the map.
You're looking for the response at the moment Mongols just have to be very cautious not to lose anyone
Don't get back this advantage that you've gained
Mazzinho gains a ton of room up towards red room
So when the execute comes at the B bombsite pit will get pulled in that direction Mazzinho will make his move in tandem
Alexi holding here comes techno. Ooh utility right towards Alexi. That's gonna pull him away from that cave angle
He has to drop in behind the smoke
You can see him sort of checking towards the red room knowing that's an opening in all these defenses
Senior still yet to move forward control for goodness. He steps forward there's some senior getting flanked out by wonderful
We've lost the red room threat to the morgles, but you still have to play your advantage
Let's can't move though. He's stuck on default. Alexi knows that utilities going into heat things up
Let's has to go into the open. Yes, he finds a bit of sanctuary
but still getting spammed down. Good work from Alexi to force him away.
Cobra trying to stop him, but it's a weird angle for him.
He couldn't get the headshot and wonderful comes in.
Takes down his own teammate, but still wins out the clutch.
And that is a huge turnaround from Navi back in their favor.
Yeah, this is a 180 from the Navi that started this map.
That's a 3 versus 5 that they've recovered.
Mongols let one slip.
That's the story of this map for them if they go on to lose.
They'll look back and say, we had every chance to win this.
And yet again, another great retake out of Navi.
It doesn't even feel like it's going to go anywhere with that one for one.
You felt like Bit needed two, but God, they piece it together.
And Margo's again, always looking for a fight in these positions.
Step forward where Navi can actually battle them and engage them before the defuse comes in.
McCauze, climbing up towards Heaven. 9-10 is going to be looking this direction.
Techno about to feed him, but McCauze never puts himself in hot and sway.
He waits for Pete to come to him and challenges Techno and comes out on top of it.
So, Navi now with a 5v4.
And no advanced positioning for the Mongols.
the
cause is vision
blitz in this year to slide out waiting for the stand to come through now it's
blitz is time to make a move
smoke fades away to show from insinio holy hell that is a huge response
that's a great rebuttal a great equalizer to find so quick
The Mongols, it looks like they want to start working their way towards the other side of the map.
That sounds cute, you're going to hear that.
If you're a Lexi, you're going to know they're fleeing the scene, trying to get over towards A.
So you lure Mikaze to be ready, the rifle in hand, he gets Molly.
So he has to force himself into the temple, but Blitz has been waiting in the red room for that rotation.
But Bit won the fight, Bit somehow came out on top of that.
Mikaze fighting forward, and beautiful stop by the Mikaze with O2.
Again, another big recovery that looked like Mongols had all the upper hand.
Yeah, well, Navi woke up and if you're the Mongols you had your chances when they were snoozing,
when they were kind of laying in bed procrastinating to get into this game.
But now that they're here, retakes have looked clean, they've retaken the A-bombs,
they had a number of times a disadvantage, three versus five round one,
where they retook the B-bombs, as well.
Navi now has snapped back in where you're getting the individual effort on top of the protocols,
on top of the structure and the strategy.
And this is the scary Navi that's going to be difficult to overcome.
Maura feels like a timeout required using his overtime timeout now two rounds back.
Mongols had to fight their way into overtime to being the team that looked like they were in full control.
Good mental strength for Navi to stay in this map. He was looking done multiple points.
Well, 24 kills on Bit, 20 kills on Mikaze, those guys have really changed the energy within this Navi squad.
Is that fight being won by Bit in the last round against Blitz?
And Mikaze on the CT side as well over in middle is just handling business, no one's able to get past him.
It's all coming up Navi down the stretch, 14 to 12.
I like this call out of the Mongols, they're gonna go back to the A-bomb site, they've done this a number of times.
Number of times, Nobby's been able to retake it, but I don't think Maugles have ever truly done it with a full buy.
Usually it's a hero AK, some upgraded pistols, sometimes just pistols.
Now you've got all the rifles and utility behind it as well for the follow-up plays.
But, yeah, doughnut smoked off, keep CT getting smoked off now, let's see how it goes.
And a wonderful, let's just get a rifle to play with.
For some spam, he dropped it back in spawn, they've got that extra money to work with.
Oh look at this, boys just tracking those steps in Mikaze, open and kill for the morgles.
Plant is in.
You mentioned so many times here that Navi have been great at these retakes.
You know they're comfortable coming back into the safe side, even a player down, but let's
see if they can do it another time.
Bit waits in temple.
Just waiting on that smoke and donut to fade away, but in the meantime, Kilber is taking
him out.
Oh, nice shot from bit.
It's another, and he can't get it.
So it's wonderful alone, stepping up into the clutch.
Now he's got a fight.
10 points, got that!
Three fire diff, Blitz is hidden, hidden away.
And now you've got wonderful, trying to get to the diffuser.
He's come back to the kill, but Blitz has got the headshot.
And at least a round secured on C side here for the Mongols.
At least one, but really the glaring thing in this overtime
is that missed opportunity in the first round.
Over at the five on three for Mongols that slipped away.
Navi, you need two more to close out this map.
Take us to the third decider of Mirage.
Mongols need a clean sweep if they want to take it here in overtime.
And Navi pausing the action as they switch sides.
Blade saying, I know the T-side was so terrible in regulation, now is the time for the conversation.
They've had a lot of time to think about it, of what they can change and adapt.
And the difference now also is they've got players who have woken up.
Bit and Mikaze are here.
So the T-side can look vastly different. You might start having that success over in mid,
us over in mid, but do they want to risk it?
I hear a lot of people talk about how that mid fight feels 50-50.
It hasn't felt 50-50 today, it's helped firmly in control of the CT side.
CT side's been dominating that battle for sure.
Four rounds on their offense in regulation, that's all Navi got.
That's a conversation you've got to have through the Mongols, that's got to be in your mind
of K. We had a great CT side.
Let's see if we can ride it out. Good run, Puss. Let's get me sent flying to the sky.
Yeah, there's no challenge in mid for Novi.
Oh, they're gonna pounce on this, it looks like. It looks like they just want to hit after the Molotov fades.
Cobra's not ready. Cobra's not prepared.
Cobra, rifle. In position.
C-Mids coming forward to try and support. Cobra snaps out. Good trade from Wandaful. Techno through that smoke.
Had an excellent CT showing miss shot from 9-10. Needed that one to connect.
Na'Vi dealt to three players, Techno had got another through that smoke, we got Mikaze walking up, Naitang had to be caught, Mikaze dropping the utility, wonderful dropping Emzinho.
And now this retake almost looks impossible with two players stuck in the cave and utility still left for Na'Vi.
And you can see the Mongols players under the pressure of the situation, just kind of second guessing themselves, not sure exactly what to do, how to handle it.
And Na'Vi, they just got to lean back on the protocols they've established.
Well, they go, miss shot. That allows them to opening, but Mikasa and wonderful shut it all down.
It's going to be Navi fighting all the way to map points.
Incredible comeback in this map for Navi. Now they've got two chances to close it out.
Didn't even feel likely whatsoever, but there was a complete turn in Navi's demeanor inside the server.
A 7-1-1 at the end of the second half to force overtime for Navi.
Two more, a quad in a row here for Mongols to force another overtime.
Mikaze, out-middle he goes, but you tell him you're going to bash him in.
You've got Ima, that second layer.
Now the one-two punch is so strong, but Enzinho's going to hold on just barely on 3 HP.
And it's the same call as the last round.
Deja Vu, let's just start marching up.
D-Rap at the moment, there's the swing, there's the kill.
Amazing shot again from Bit.
26 for him.
gonna come back over but the smoke is up and they know exactly where he's missed his own
nade. Surely this is enough now for Navi. The rest of the site bomb's gonna get planted,
more utility being dropped towards Cave. 9th and Mnzino trying to get forward but Bitz
got one more headshot on top. It's just Techno and he's stopped by WonderFloor. Navi come
back all the way and they get the reward for their tenacity. Inch it falls in their favor,
16-13, and we need three to settle the series.
And that has to be the moment that Navi in this stage three realizes that they're here,
that they've arrived, that they've still got it.
Great performances out of two of your star players, and you have to capitalize now.
The series is within your grasp, and Mirage is up next.
What a way to keep the game alive.
If you're a Navi fan, you're very happy to see the outcome of Ancient,
which means that we're heading into a third map in around 15 minutes time.
I guess the overall storyline for me in this game, Madsen, is that Navi somehow, some way, managed to stay alive in this series.
I think this map raised more questions and questions in general than answers.
There are so many chaotic situations, so many weird rounds, weird reads, but at the same time they managed to pull up pretty good comeback.
I really don't know what to say, because Navi felt like they're going to be out.
Techno 4K had an insane round as well, where he could have clinched it almost.
But the Indian overtime is where Navi kind of showed resilience, because Mongols could have easily won those three rounds in the beginning and they only managed to get two.
Before we jump into the round, Jess, I just quickly want to ask you, watching this overtime, I feel like you can make a case that every single round the Mongols could have won, maybe should have won.
At least they had an advantage in every single one of them.
What is it that makes them drop the ball so to speak and basically crumble under the pressure from from now here?
Honestly, I have no idea. I think Navi turned it up a level which definitely helped
Now we kind of did to Mongols kind of what Mongols did in the first half
Which was a just fighting and peeking and to be fair now you got going but to me this was it wasn't a heavyweight boxing much
This was two hogos behind the bin
I don't know what's going on if you took the names away here
Yeah, I would not have said this was a tier one counter strike much
No, I would agree. I think the level of gameplay, especially over time from the Mongols,
whenever they were put in a 4v4 or a 3v3, the way I would frame it is almost the second
they were forced to think instead of just doing something out of spawn, that's when
they kind of lost it. All the retakes go in the way of Navi, all the individual decision-making,
one by one walking up, taking a peek. I was almost disappointed to a point where it's
unacceptable on behalf of Mongols that you get off to such a good start and such a winning
position, but then you're not able to convert.
It's easy for us to say because when Navi are carrying that momentum from the regulation
that they managed to come back in a really, really big fashion, I think five rounds, consecutive
rounds in a row where they were essentially outplaying them, outplaying them finally.
Because at the start of the game, as I said, more question marks than answers coming from
Navi Kemben.
It happened in the round nine as well here.
This is exactly what we spoke about before the match on Ancient started.
Immediate two smokes in the elbow and the cave, Mzino out of nowhere, no pressure anywhere
the map lost another smoke on A by smoking that choke point, he picked another one.
And look at the time clock, it's 38 seconds left, 35 and he's smoking his last smoke in
Donut and kind of forces keys to actually go towards B. Alexi B here, here's rotation,
all the way back to A side and this is simply due to Mongols just not having enough smokes to play
and they're walking, vaulting I should say, into the free side and this is finally the round where
it kind of like broke the momentum back into Navi's favor. Sure the round itself is clean but
the half itself wasn't that clean. However I can clearly see that there is clear understanding
where Navi has to play slow and whenever they were playing slow that was when they were actually
winning the rounds on that side. Yeah we saw that in overtime not necessarily playing slow but
whatever they slowed down the round after the initial fights you could see that Navi were just
one step ahead in terms of decision making. Now there was a moment in the second half Ash where
they should have won the game. Round 18 right here, it should have been done and dusted.
Yeah, it would look like it would be done hands. Techno in this point, I think he's 21 and 12,
I think he's about to be in a minute. He really cooled off in the end of this game,
and it's kind of nice to see Bacchasi bounce back, because he had a really slow start,
and he kind of showed up. But look how close this was to basically being game over.
No money left on Navi at all. That should have really been the game there, but I just,
I don't understand the Mongols' capitulation there, because like even in the last round,
4v3, CobraZero understands from the last round there was a B reaction to midfights, why are we not jump-peaking the ramp?
There's no more tov, no more smoke down or anything, it's the widest swing you're ever gonna see, basically a best-case scenario
I'm going to catch one guy and kill him and just follow it, as the game went on, the sloppiness of the Mongols
blocking the confidence as well they had the start of the map, he just went out of the window
Speaking of moments where it doesn't go the way of Mark, which you aren't trying to do as well
Yeah, there's just so many ugly rounds, it feels like in general for the Mongols, I guess that
This was, I don't know, it felt like, I love the way they came into the game, it was like full aggression from the back for the first one though, I think Mavi was tilted.
So two trades happen in middle, one player racks towards A, fine, okay, it happens because you think they're high in middle, 9-10 thinks, okay, I have timing towards B, bro you don't have timing towards B.
And then Mazzino thinks, you know, I have timing towards K, you don't have timing towards K, so two mid trades are happening in your favour, and just everybody around the map just dies instantly with nothing happening, and this just kind of sums up the way the Mongols are sometimes.
So I think if you are a fan of the Mongols, you're probably used to seeing this
because you kind of live and die by this because they win rounds like we saw on Nuke
and they lose rounds like this where it feels like, it just feels like a public
basic game or something where there's no rules or anything.
People just do whatever you want and everyone has time and everywhere.
I actually want to praise Navi and maybe Blav perhaps for this in overtime
because they finally cracked the code and instead of brute-forcing these meatfights
on their T side, they actually leaned into side hits.
And that was the first overtime round where they just straight up went into that.
Another one was in the last room where they just used Coober Samus.
I have to say as well, what's going on in the second?
They're trying to bomb the bomb, and 19 is breaking the smoke open on the bomb.
And this is the bomb bomb they're going down even, believe it.
What are they doing? It just feels like you cannot trust the mongols at all.
They're taking advantage after playing on the east.
All the smokes are down, they're in fantastic positions.
Flamas would say they're in chocolate at this moment.
And then they just go, okay, you know what, I'm going to look for a kill,
I'm going to break the smoke open, okay, now we're in disadvantage again.
They got that round over the line, but that's just a perfect summary of how reckless it can get in a Mongols game
and how infuriating it can be to play against them.
It did make me feel the way you said it, you know, a lot of the way Mongols came into the game, and you kind of hate the way they exit the game.
You know, we all had that one friend who comes into the bar, you know, it's seven o'clock, he's getting smashed over the night,
and the way he entered, you know, good mood, good vibes, the way he leaves the bar is a complete different scenario.
I felt like I was watching the Mongols getting more and more drunk by every single round.
Now Martin, that leaves us with a third map here between Na'Vi and the Mongols.
I don't know about you, but I feel like this was the opportunity.
This was the opportunity for the Mongols to pull up the upset that it would have been to beat Na'Vi.
Now that Na'Vi has warmed up, now that they finally got the belief and confidence on the server.
I know Mirage has an open map and one that you can interpret in a lot of different ways,
but I feel like that was a missed opportunity for the Mongols.
Exactly what it feels like. If this goes in the way of Na'Vi in the third map,
I think Mongols will have really tough times sleeping this over and shaking this off,
Especially techno. He had a great game starting off then he cooled off even that 4k that he had
Maccaz was literally on one HP. All he had to hit is one bullet from the globe. We see techno
I'm not sure if he knew that but oh if they're gonna be rewatching this they're gonna be kicking themselves and yes
now we are definitely riding the high horse right now because
The way they came back is just pure momentum based construct
Which they can only build upon with Alexi be having good momentum cause late occasionally chiming in shape making sure that everyone
is good emotionally and tactically, and the individuals just need to start off really
sharp. We've seen some good rounds from EMA from Makaaza, even from wonderful on the
maps that are not that easy to play with an AWP, and I'm excited to see how this one
goes because Mirage is going to be a brawl.
I feel like Mirage and the Morgans in particular, it's a team where you kind of never really
know what you get. It can be good, it can be bad, it can be somewhere in between. It's
Mirage a map that is quote-unquote easy to go into after dropping a map like that
You know given it's an open map given it's a momentum map
I guess it's not like a a nuke, you know on inferno or more tactical aspect to that
Is this a good thing for the mongols that you're now heading into a bit more of the face of playground so to speak
The mongols are definitely comfortable on this map
But they're not in the best form on its either and I actually thought that this is an advantage for Navi
I'm a little bit worried right now with how the mongols will come back from the last map because it felt like now
were playing as low as I've seen them play in a very long time. I loved the way they approached
the map, it was very in your face because they understood that Navi played so poor on you could
potentially could happen again. And the game was almost over, it really was close to being over and
we would have huge question marks about Navi. However, I have a feeling now that Navi will reset
and come back into it, but Navi have to start playing better. We saw even in the overtime
rounds, they could have lost all of these. They got away with them, but I think the fundamentals
were good. The retakes were fantastic, they were trading out well. The Mongols, they didn't
discipline you can't really trust them they're going to over beat you can give kills away
I don't know if I can still back the mongols after this they're getting to come in hot it
feels like a mirage now they're getting clearly warmed up you can see it on the screen is shooting
bots shooting bots yeah it curious too if if navi is going to feel like bots on the server for
for the mongols I'll be completely honest as well I do think that as I said you know they
kind of dropped the ball here to me it was more the mongols losing to themselves than it was
necessarily Na'Vi playing too well. So in case Na'Vi continues to struggle a little bit, as we've seen so far in this tournament,
wouldn't you argue that it's still an open game?
It is completely open game and yeah.
I don't trust either team right?
I really don't. You said it was...
I think the Mungals played great in the first half and then Na'Vi played better and the Mungals played terrible and Na'Vi played terrible at the start.
Like it wasn't like one team played bad, one team played good. They both took turns at just being really poor and they took turns at being pretty good.
So I'd look to see MacAzzie kind of kicking on from that last map
It was good to see him finally start showing up and his kills mattered a lot
I genuinely couldn't decide this right now
I thought I'd just flip my phone over and guess which one it's gonna be because I don't want to guess this one
If I look at this best of three in isolation before it started
I was like whoever wins this whoever loses
I don't care that much because I feel like both teams have a really really good chance to getting into playoff
Now I don't care because both of the teams have in my opinion what they shown today
today, pretty dire situation and chance to go to the play-off because this is clearly
a B-game for both of these teams.
May not have been high quality Counter-Strike, but it's been exciting Counter-Strike so far
here in the opening on day 3 at the Major at IEM Cologne.
We have Navi taking on the Mongols on Mirage, the winner will go 2-2-1 in the group stage,
whereas the loser will be in elimination danger going 1-2.
I think we can expect a good game of Counter-Strike, a fun game of Counter-Strike, Mirage coming
Coming up, us to the break.
I'll show you again!
I'll show you again!
The founding holidays for each family,
we recognize each other.
They have to double beat each other's shoulders!
They're both incredible!
I can try to jump off site, not yet not yet Igor give me smoke, yes, or have you bombed also?
I'm trying to ramp a peek from cross.
Okay, I'll jump.
Good.
I'll smoke.
Nice, nice.
Nice, nice.
I'm not gonna do anything.
Get the tables on them.
They're falling.
They're falling.
They're falling.
Guys, come on, let's go.
Let's go.
Come on, come on, come on.
I have a rocket for you.
Do you have a smoke for CT?
No.
I have a plant.
I'm going to keep holding.
I'm going to keep holding.
I'm going to keep holding.
I'm going to keep holding.
I'm going to keep holding.
Egor, keep holding like this.
Okay.
Guys, I'm going to do not.
Yes, be like this because you will not be blind from the city
I'm in the other direction
You have window?
Yes
You must think I'm full M again
Let's come
Okay, yeah, go hold
Smoke wrong
I'm on your front
I'm coming short to the smoke
I'm coming through
I'll be spying
I'm in cave
I'm in cave
Go banana, go banana
I think both of you
Banana Ram
I'll try to kill him
I'm also such as for them.
We're long, I think. Come searching.
Long?
Nice.
We're on site.
We're long.
Should be.
Let's see.
We have to pick.
We have to pick.
Come searching.
Can be long as well.
Should be.
We'll see.
We'll go.
We'll go.
We'll go.
Nice!
Nice!
Nice, boys.
We see.
I want to ask as well, ancient and mirage, whenever you do the veto, you usually pick one of those two maps, right?
Recently, they've not been as good.
Do you have any feelings about why this is?
On Mirage, I think we just changed our positions, tried some new things, and...
Which positions changed?
Like...
This is a secret information, maybe, I'm not sure.
It's like Anastana, Cobra, and I changed it.
Like, from this side, I'm going to meet, and Cobra's going perhaps.
And like, I was... no, the Star Rifer role has kind of changed on Mirage.
That was sick. Then we lost.
So you swapped it back again.
So what were you saying? So Baraj has changed positions.
That's because of the changing position on the ancient. I think it's lack of practice maybe.
And every other team is adapting.
They're focusing on you as well because they know that you're playing now.
because our playstyle is very easy to read.
They just do the same things, so they adapt to it.
So, yeah, we're trying to figure out and changing our styles.
Yeah. I know in the past from my experience,
sometimes you have a map you're struggling on, right?
And you focus a lot on the weaker map, and then your good maps,
you don't put focus and they become weaker.
Do you think that maybe happened a little bit as well?
Sometimes we...
Nuke was kind of our bad map, but we focused on Nuke
for a long time and Nuke is kind of okay for us, but
At that time we didn't practice ancient or mirage. So yeah, some kind of mental
Lost so our picking map is become Nuke
It's weird how that changes, right? The worst one becomes the best one.
Welcome back to the Intellect Stream Masters Cologne Major.
It was perfect that we got to listen to that podcast clip because that's exactly how this
series is going.
Mongols' Nuke look great, their ancient look good, but they concede it to Navi and now
Now we go to the map they were just discussing, Mirage.
I was going to say, it's awesome for us, probably not so much fun for the Mongols having the
self-admission that map like Mirage has kind of gone away from them a little bit, that
it's not as strong as it used to be.
They don't have as much comfort and confidence on it as they used to.
Some roll swaps back and forth, lack of practice on it with those roll swap changes, and you've
got a Navi who got fired up about half way through ancient that snapped into place and
showed you how much better they can be if they play at their best.
And they might have just figured it out with just enough time because there's one in one game. Yes
But you go look at the other one-on-one teams that one of two brackets gonna be so difficult
Pressure up through short here from the Mongols some speed into this pistol on but Emma off to the races with the first kill response out of
Palace
Double it's inside of corn who actually wins the engagement all of a sudden is Mongols who take back control of this pistol
Yeah, Emma and big get pulled into being way too aggressive trying to stop the catwalk play the short play and they get way over
over extended, bullied from Palace, bullied from Khan, and now you've lost the
bombsite on the other side of the map. Blitz up in Palace, that's the insurance
policy. This is going to be a very difficult retake. Navi, three players,
all split off from each other. Flash goes into the peak, 9-10, they're gonna have to
take a few steps back. You got techno. He goes way out through the murder hall, just
one left. 9-10 spins and takes that one as well. 3k from 9-10 and this
pisses around and Mongols falls to a good start. Yeah, really good job from Mongols,
Applying a lot of pressure at short, drop them back into Conn and Navi's out exposed in the open after breaking the smoke, reloading their pistols as well, so pistol round to the Mongols.
Lovely work from the P250, stepping through the smoke blitz as well, just has bit in the awkward place, and that's pretty much the run in those two kills come in.
No access back for Navi.
One to nothing in a second round by for the CT side.
The flash will send BIT info peek into the ramp, hoping this is where they're going to
get their opening kill.
A lot of playsmongers around that corner though.
Turned into a blowback, wonderful up first.
Hit in second, good work here for Na'Vi.
Xenia trying to release them from Palace trying to get something going in the way, but they
can't.
The utility's up, but it doesn't matter.
Plitz is left alone and Na'Vi with the response.
A huge response. Stop them cold at the point of attack, and Mikazek can track these footsteps. Blitz is a free kill, and a free AK-47.
Sorry, Navi, you're so ready for that, A-Colt.
Navi's only won a single pistol round in this series of the five that have been played, but this is now the second time they've lost the pistol and won the second round in return.
So they're kind of making up for it with those second round victories of not going too far deep in a hole and not starting out too low.
Techno gets baited right into the position of Bid, pulled him into the MP9 of wonderful perfect setup from Navi.
Yeah, he really meant it, he really meant it.
Ferret just won, 20 HP.
Oh my god, well, we got a good buy here from Navi, not so much here for the side of Mongols.
Very limited.
And Techno is coming in.
He's going to be trying to charge into this B side.
Alexi beat good grenade is gonna take half the health away from the culprit because he's worried about getting split
But it's not gonna see anybody running out through short Josh yet then all of a sudden blitz appears that p250 domes him
But the rest of not be taking their sexual kills
Rotations are in making this impossible get a bomb plant for the Mongols. They don't secure the extra cash
It's gonna be an RV up to a 2-1 lead money drawn here to the Mongols completely
It's gonna be a fully co a Navi with a 3-1 lead looming
You know, it really kind of scared me during that little podcast clip before this mapplin live was Mazzinio kind of talking and saying things like
He's like, you know, everyone's kind of looking into us and you know, we're pretty easy to read
You know, we don't we don't do a lot of crazy stuff where we're kind of simple to read
Well, I kind of worries me when you're going up against a Navi team because that's that's kind of their specialty
You know like this strategic understanding of the game and being able to move around and we didn't see a lot of evidence of it on nuke
Ancient it kind of snapped into place at the end towards the comeback if Navi comes in following an all cylinders much like they did at the end of
I think they're just going to be so far ahead of the Mongols. This can be a very difficult half
Blitz goes out there. He's gonna get one kill, but then the trade obviously comes through
I'm just gonna end up being the 3-2-1 start for Navi
Haven't had a good start yet, Navi. And it would be great to see them
Actually build something to kick this game off. I mean had to come back into ancient
Yeah, you're right. They haven't really had a good start on any map. The best was back on Nuke, the opening half. They were at a 3-1 lead at one point. That's the best start that they've had in any of these maps.
They're about to get another 3-1 lead. Let's see if it turns from that point onwards. All goals making their way out into the open.
open with the galeel taking him down, Emma to respond. It's just Cobra and Mzino left
hoping they can maybe grab an extra kill but there's no hope for even that. So four players
stay up, money's starting to build for Navi and they have got that 3-1 start they've been
looking for.
Well Bits come online in this series, he ended ancient at the top of the scoreboard, I think
something like 26-27 kills for Bitt, he was an absolute monster. If that continues here
on Mirage in for a tough time as a bombsite anchor, just delivering headshots every time
you step forward can be absolutely brutal.
So Bidin' Macaulay gonna be playing on the A side of the map, AK-47s out for the Mongols
in their first buy rounds.
Scaling quietly towards Khan, defensive smoke in place, but they're going to come right
through without any indication.
Yeah, holy up.
No.
Am I going to be taken down by nine tanks right open or cracking through?
The wonderful Mikaze responding here for Navi.
Rekhazian bit down here. Ooh, one second, three kills come in.
Anavi, collapse.
I think Alexei trying to hustle to get involved in the fight.
Panish goes, okay, nice shot from wonderful 1v2, very doable bomb, just went down now.
That's the, getting through the murder hole, you expect maybe a second player there, it's
such a suffocating position with the AWP, so wonderful decides to call it off.
Yeah, normally you won't even see someone like Alexei go into the murder hole in that sort of a situation but I think he was so
desperate to get to the bomb site to help out his teammates. A blistering hit,
messing with timings. They thought that smoke would have a little bit more
protection, there'd be a little bit more of an indication it was coming, but
Mongol's just sprinting right through the smoke at the base of Khan and
surprising everybody.
Remember in the game yesterday, Navi playing up against, against Legacy as
well. I felt like Navi was struggling with that as well, like different
Timings that were being thrown at them, different timings of plays, different kind of styles of executes, not as much indication with utility.
So we'll see if Navira, I mean, see if Mongols can continue taking advantage of that.
Time out, again.
Very early on into the game. Really noticed this from Blade. He's calling another one here.
I think the concern right now is especially with the way that the day one panned out
and some of the ways these other maps have played out. I think for Blade it's more about
you got to stop them from sliding down into like that, that kind of bad Counter-Strike mentality.
You got to stop them from sliding into a situation where they're not communicating.
He's been very vocal coming up with ideas, communicating all the time. We heard him on Nuke.
Get a little bit more focused, play the game of Counter-Strike, don't be afraid to lose.
Now the players may be getting lost in the moment a little bit.
So an early time out now to shore them up from any kind of mental collapse down the stretch.
They have a 3-2 lead, they've got a decent amount of money in the bank,
and a very strong buy here coming into round six.
Perhaps the pressure of the fact that they had to come back into ancient,
they were about to lose that map in the series, like activated that flow state.
that flow state, you know, one at a time for a Navi.
We definitely started to see the individual starts to drive
and more than Navi, we recognize,
but on this round coming out of the timeout,
a frustrating start for Ima.
He's gonna get native down to 21 health.
At least he's still standing.
They wanna consider switching positions with Alexi.
Either talk about the B bomb site,
maybe activate him for a push with low HP,
see if he can gather you some information.
So passes his utility off to Alexi
they slide and switch positions. Blitz and Mazinio coming in through the underpass, window
gets smoked just now. Wonderful watching this with his AWP.
And by these times he's the arm go around the corner. And Mazinio falls away. Wonderful
one in another here. There's two players just below him. It's gonna be cleared up by Cobra.
The cars they're trying to keep from short but he's not even needed because there's so
much work from Conor. Alexi by success from his spot in mid and Tecno has to drop back
down the ramp. That's a Navi, winning a round and going up forward to two.
Seems a little crazy having wonderful stick around in Khan after he gets that kill and
like look for another fight and stay there, but you can see the trap was set up, the push
off short, the push to the top. Khan really well orchestrated from Navi and they have
shut this round down, so Techno basically just have to save. So no bonus money for Techno,
it'll be the only weapon they have in the next round. Cobra might be able to sneak in
and Mazzini may be a galil but they'll have to decide if they even want to invest all of that.
So yet again after a timeout from Blade, Navi snatched around in dominant fashion.
It's all these technicals in one rifle, but it's Mongols right now who are in the mud.
Yeah, T-Sat hasn't gotten started quite yet.
We might be winning some pretty critical rounds though to make it a little bit awkward, right?
that second round, throwing the economy in the momentum, a little bit crazy, losing a
round and then winning this one right back in such dominant fashion. Once again, it puts
the money in a really, really weird place, so on top of losing some rounds, moguls isn't
even having the money to continue fighting.
I want to try and fight this double push of Navi.
It heard earlier, you know, Alexi was talking about what the elite teams do.
They win rounds like this, right?
They win rounds when you shouldn't.
You know, I think the Leos are the tech nines, and that's what gets you back into games.
Let's see if Mongols can rise to that occasion.
Well, Bitten, Mikaze with that piece of aggression.
They didn't want to press the issue.
They had a two on one.
No way they could have known it, and they decided to play the cautious.
cautious decision and just back off on the sailmate.
And he got Alexei wedding down inside of the B site. Wonderful with the AWP will be
quickly turning his attention to the apartments. This is going to be very difficult to break
through.
Oh, miss smoke, miss smoke. That's actually a disaster. That's actually perfect for the
T side.
See if the T's can get forward. Wonderful. It still has vision, but the flash comes in.
Running over the top. It's Techno. He's taking Alexei B down. And wonderful having a back
He can't see into the site because of their own bloody smoke.
Oh, Emzinho.
He just walked forward and punished.
And Navi making a mistake. We do not see them make all that off-do.
That is a massive turning point.
Mongols getting away with one.
I mean, it's crazy how that works out. That mistake.
How rare is it to see somebody miss throw that smoke of everything,
but then for it to be just so perfect for the Mongols.
So terrible for Wonderful.
An absolute calamity for Navi.
good kills from Mikaze down the stretch he's doing a lot to protect his teammate
he's gonna pay for it with his life Ema will be able to get out with only 23
health but Mongols creep up to three rounds and money becomes a problem now
for Navi
yeah that's that's one of those mistakes you can't really you can't really
hide they're like there's no apology that really covers that one in the moment
Oh, bounces off, and it's just perfect for the T side.
They would love to throw that smoke themselves.
It's like, cool, I've always wanted that line-up.
No ability for Wonderful to trade, no ability to stop them from scaling around the bomb
site.
And taken out of the fight, Navi getting knocked out of their game at the moment, heads shaking.
It's not the time for that.
You battled so hard to bring it to a deciding map.
Now this is where Mongols do their best work when the pressure's on they just come at you hard
hitting heavy end of the A site to right attack over the top of these smokes
He keeps his head down trying to fight them forward
He's put a stop to it because they wouldn't do the sharper shooters here for Navi defending this A site
And he must come over to support so for Navi is a huge side relief
You haven't let Mongols turn that into any momentum. No, just a disgusting defensive smoke deployed this time
It lands exactly where it's intended to and it just shuts off Mongols. They have no access
Yeah, they get up the ramp, but there's no way to push forward even all the space at the top of the ramp
But you're not coming through that to your death
Lovely work from Navi and Mongols have to back away. Well, I should think Blitz has to back away
Long extended save most likely for Blitz perfect time to grab a beer
Yeah, you can go over the fridge. Maybe here in the venue
Wherever you are. It's always good time to grab a beer at Narrow, Jason. Yeah
No one's coming near them, though. Respectfully, and I don't know if you're going to sit back, because they don't have any money to throw away.
That's what made this hold so strong for Navi, or so important for Navi, is the fact that they're broken after this. That could have been a great way for...
If they break, with all the frustration that we've seen on their faces in these past couple rounds, with the way that smoke played out towards the beef offside,
break him here and go on a run like that's the mentality that you just put
even deeper into the bin so they missed that eventuality that opportunity
doesn't present itself to the Mongols it's them who are gonna have cash flow
problems blitz has 1400 in the bank with an AK-47 9 10 4100 misinio 3400 but
the other two very low at 18 hunts I mean again you have to make a really tough
decision on your buy it's not gonna be a full buy across the entire squad it's
either that or you have to descend down into a half investment for a couple
players and sit around out five to three this game still tense figure now
which one of these teams is gonna grab the biggest piece of control and run
away with it
the smoke from the T side now window smoke falls short on a mr. Tility
incredibly important match. Want to see it happen. Wonderful. Just in con he was
looking over the top of that smoke but Trump's a little bit further back worried
about a possible underpass push up towards his position. He wanted to make
the move but then he realized that the mid smoke had missed and he realized he
was gonna be walking into a second smoke so just gave it up. So there were some
plans some ideas in middle for Navi but they've had to relinquish those ideas.
Although, we drew the window smoke this time of the land, Mongols gonna maintain some mid control.
You can send Blitz out through underpass, grenade to break open the window smoke.
And Images peeks, not seeing anybody progressing up short, but Blitz is progressing into the window.
Good position to have.
So if they can do anything with it, up through the corner, wonderful before that flash connects, able to get a shot off, wonderful again, softening them up, making the kill easier, but look at Blitz slipping around the back, you need 9-10 to actually do something to activate this Blitz play, and you've got Techno just pausing, Blitz is backtracking,
I like see if he hasn't seen him and blitz is just holding the trigger getting as far to a CT as he possibly can
Before he takes this right. He's got all the way. Oh, what a guy for two blitz with a perfect move
But they're wonderful reacts so fast
Unto a CT spawn unravels the hard work of blitz techno over the top
He's actually creep forward. He's got the up and the ladder prevents him from getting that second kill
Bit able to look up, but blitz that was the only way and you got to say it's a nice try
Yeah, it is you can't fault him for any decision he made in that round a really cool scenario that he put himself into
But even a better reaction from wonderful inside the bombsite
He was playing tucked down just didn't want to have any kind of peek so he was perfectly primed to turn and spin towards CT stairs
So his tough shot to hit it's Mongols who get forced back to the unarmored pistols the money finally completely gone
Yeah, well ready starting to turn his gaze in that direction regardless
Another good hold at the A-bomb site for Navi's defense.
The Mongols, once again, having to play with weaker weapons.
It feels like Navi have got control of the series now.
It's starting to see the woes of Mongols' own mirage.
I've heard Ash in that podcast talking about how mirage and ancient used to be
mongol wheelhouse right and recently they haven't been as good on them ancient
they blamed a lack of practice mirage here on the fact that it's a positional
changes positional changes that they then changed back due to the struggles
and still probably haven't as much practice in that way as well well that
is well handled because a any a second kill from the crew made it will close
things out so not a single player going down here for nafi money really
settling as we get into the last couple rounds of this half and this is good
because Navi got stress tested at the start of the half right like they had
some pressure put on them they they could have collapsed there were a few
moments mom mongols could have come out on top and ran away with things but
Navi stood up to the task much like they did on ancient so good seeing that
come back in and even some of the self-inflicted stresses the miss smoke
from Alexi B saw how frustrated him and wonderful were after that they had done
a really good job rebounding after those scenarios timeout from Mara and
Mongols yeah Navi going to win this series today you can get some call for
back in them because they really bent but they did not break. I'll see if more
goals can continue that as they come through this. Different expectations for
these teams as well right? We have Navi held up in like the trophy contender
kind of category. That's where they'll hold themselves as well.
Dima and Mikasa enjoying the counter-strike so far. Navi up by four
two rounds remaining in this first half of Mirage.
Last chance for Mongols to really do anything in this first half.
No residual cash left over in this round.
You can have wonderful getting boosted up to have a look into the apartments.
You've got Techno just around the corner tucked just on that edge.
It can be a sneakily a tough shot for Wonderful.
If your gaze is deep, I know he's kind of swinging right into the crosshair, but easy
to kind of mess up the timing on this if you don't expect a close swing.
Still no movement from Techno, has not budged an inch.
Mongols is coming up, Kat, as we speak, there's the shot. Lovely.
Great reactions.
Now, I'll XCB.
Flash. Just let all the bullets go off early.
He's in an awkward spot, and that puts Wonderful in a tough position,
but Wonderful's handling it.
Make it look easy!
Shot after shot, he breaks apart the Mongols,
and they just crash upon the B-bomb site.
That is a beautiful sequence from Wonderful,
and good to see him pop off here.
After the Atlanta that he had,
his rise up everyone was so pumped to see wonderful finding some consistency and
this quad kill is beautiful yeah they're just like a wave as they crash against
the rock of wonderfuls this one right here you pee oh spicy not a lot of covo
show in there it's gonna feel goes a lot of fault smile on his face 8-3 leading
off and on me the mongo is not showing anything in this first half whatsoever
I get into a fast play, a desperate attempt to try and force their way into a good position at the start of the round, but the trade is through for Navi.
And Wanda falls over and connected this time.
I imagine Mazzinio might be, pick a moment to be aggressive over in Palace.
He might be able to exploit the defense, find a 1v1 at the A bomb site.
Bits pushed into A ramp just for the safety of it, wonderful backs out of the window room.
Alexi and Mikaze doubled up towards short.
He's likes to be going out in the open, 9-10.
Finished off, so advantage once again, siding with Navi.
Here's the play from Mazzinho, unfortunately with the Deagle, he's been pretty passive about it.
An AK-47, he's already out looking for a fight, but now he creeps a little bit into the open, caught by Pitt.
At the time, he's loving that, checks up towards Palace, Mazzinho's looking the wrong way.
a free kill. 45 seconds left. Wonderful. Should be able to react to this. No problem.
Techno coming closer and he'll adjust the cross out just in time. Now Blitz making his walkout.
35 seconds left.
And he's going to drop down into the B side but Navi sitting back.
Shouldn't be letting this one go whatsoever but Blitz is going to give it a good go.
This would be the ace clutch and he can't get to it because it prevents the follow-up kill.
A 9-3 lead, and all of these have gotten to shape in just the right time here in a looking to go 2-1.
Listen quick to what I say, I only say once no time to play when it's face to face and I'm in the game of a different beast and it's a state of mind
Cause I took my time and I stuck with the grind and the gold just burned
While you're getting left behind, don't call me son but watch me shine
One shot is all I had to make it in or back
You don't wanna see me at the man, you don't wanna see me at the man
One shot is all I had to make it in or back
Now I just can't help but laugh cause you're the one that's on my nerves
I have a gun, I have a gun
It's double the dying of my dead
I am the blood
It's double the dying of my dead
Yeah
Every time I hop off on stage
Gotta get loose, let out my rage
Spent so much time in that cage
Time to break out and go insane
I just don't wanna get it
Just to need better brain, unmet it
Doubt is me and I ain't forget it
This is our dance, but watch the end
Gunshot is all I had to make
They had no gas
You don't wanna see the aftermath
You don't wanna see the aftermath
Gunshot is all I had to make
They had no gas
Now this can't open the gas
It's too early to die like I did
It's too early to die like I did
A few weeks ago we watched Navi hoist the trophy in Atlanta when the Intel Extreme Masters
Championship leading into the major that filled us all full of confidence in the score.
Then we watched them play their opening game against Spira and they got absolutely embarrassed
on the server.
They bounced back for the win versus Legacy, but as soon as they came up against an opponent
of Mongolia's caliber, it was looking rough in those first two match, but they recover
on ancient and now they're in full control here on Mirage.
They lost the pistol in the first half and they still have a 90 to relieve and it preventive Mongols from stringing two rounds in a row together
It'd be interesting to hear from the from Navi after this this series
What was the turning point?
What was the thing that snapped you guys in a shape because it just seemed to be a 180 on ancient and they haven't relinquished since then?
Heavy play towards the B bombsite all of Navi heading in this direction good shot from techno for the first
Well blitz just waiting now it's actually taking all the attention over heat and also all the kills
He's still waiting. Anybody else? Any more? Count out of the apartment so his Techno's
short barrat is finally, he's going to be felled by Alexi B and wonderful. It's 2v3,
the rotation has arrived but it's 9-10, who's closest and that little peek out is going
to be enough to finish off wonderful. Now Alexi who can't do much, 9-10 right between
the eyes and another pistol round for the Mongols.
Yeah, pistols have been few and far between for Navi in this series and Techno is the
one with the impactful kills taken on the first two players jumping out of the window.
take away all the guys who are meant to create space find those openings for
Navi. Beautiful shot, it happens before McCaus is even ready to come out the
window. He's just setting up for the jump out. He must distract it taken down as
well and then you've got no room to work with as the Mongols reinforcements
arrive.
It's going to be a free round here for the Mongols.
How do you feel about Mongols' chances of actually pulling this back, Jason?
Let's see if they can, let's see what they look like growing into this.
I'm still not going to give it to them as I just, I still have so much faith in Blade
and the protocols and the system that he has in place, even if some of the individuals
might be a little bit quieter, but we're getting enough of the performances here.
Wonderful with 14, Mikaze and Bit at 11, Ima at 10, you're getting that individual effort
on top of it all.
And just the ability as we saw in ancient of play to call a timeout and completely change
the nature of the map.
Very few coaches have that ability, but out of his timeout in ancient, this Navi came in
as a completely different team.
So I'm still going to lean it in their direction.
Two kills in this round with some pistols, and now AK-47s come out. Round 15 to first gun round for Navi.
First look, there's no way WP is going to be available for Navi, but it certainly will be here for 9-10.
So we'll take that for a spin.
Always love to watch bit on the T-Side of Mirage.
He was a beast on the CT-Side, was doing some really, really good work. He was looking crispy.
An ancient who is obviously a monster as well, leading the way for his team.
Just always know it's the right time to come out of the palace, destroy it for some ridiculous impact.
That's going to be something the Mongols are thinking about all half long.
Just come through the motions and midget, have the two spokes early, once towards window, once towards top mid.
They just send the like CP out to the top boxes, Ima now arriving in the underpass.
Bombs still over in the B halls.
I can shift easily.
Bits running over.
He's vacated his position up in Palace at the A bomb site, so he'll take the bomb.
Wonderful taking some utility as the supportive element.
And you have to imagine the other pieces would be trying to come up short, trying to come
up cat.
Ema lurking underneath window.
Alexi gonna make the run happen.
Now the finishing play begins, 53 seconds on the clock.
Well, uh, flash up into the apartment just to try and slow this down, but Nafi, not halting.
Here they come, towards 9-10, BIT!
Blisters right through 9-10's head, and now they'll have a cause of hunting down that second kill.
You can't find him.
He's hiding from Cobra, Sarah, but his teammate's going down on the rotation over, so Cobra, more pressure on you, and now they found you.
They've tied you in the smoke, but he's still alive until that headshot comes through from wonderful
Just techno and nothing nothing at all from the Mongols
Well, you have 9-10 shuffling utility falling back to the end of the bomb site giving up the angle with the AWP to give utility over
To his teammate by the time he gets back
One's already crossed his vision as he swings out to try and pick him off
He's just he's just open season for the second player coming big misplay for 9-10
That's got incredible consequences because it forces everyone to panic rotate right into the waiting arms of Navi
It makes it look like a perfectly constructed round
And he knows it
Long goals of taking over palace they'll realize no one's here no one's home
That's because the Prince of Palace is making his way over towards the B-Bombs and at the
front of that Navi attack.
Bick already looking to drop down into the 5-7, Cobra sending shots forward for Naked
Blast open that cloud cover, but Cobra goes into the fight regardless, it's Mikazi, wonderful
taking all the essential frags here for the T side, they're into the side, that ball
plant is going to come through and the 11 rounds to 5, bring out for Navi.
Yeah, Mount Mongrel's already in kind of like forced by territory of just buying up everything they got because they're out of money after this.
They invested here and just got ran over.
Virginia 1 kill with the M4. He's got a prioritized saving.
It blitz is gonna try and come see if he can upgrade to a rifle.
They'll get traded off at the end. 11-5 for Navi.
Now a 6 round lead. They're in the driver's seat.
And starting to look like they're doing some of their best work of the event so far.
It's great to see Navi switch on and actually show the level of what we've seen on the lead
up to the Major.
So that's what it felt like, I'm sure like they were in free fall, catching themselves
just in time.
And we highlight how important it is to get through this game today, because if you're
one-on-one right now, sure, but you go one-on-two.
We talk about the one-one games that we've got today, you're going to have some crazy
people, opponents going into an elimination game.
Yeah, there's not going to be a lot of fun games in that 1-2 bracket.
So, Navi looking to avoid that all-call, send the Mongols down there in their stead.
Round 17, Navi two away from putting the series to its conclusion.
Well, they group up. They're going for a simple execution here.
But there's a lot of Mongols players ready at the A-bomb side. This could get messy.
This could get messy. Camercase go on the cleanup.
The AK out first, wants a second target, there we go, 5-7s, 3 kills instantaneously, and that forces Navi back.
The Mongols realize they've got weapons all over the floor, they scavenge them.
It's Techno again, the 5-7 close up, no utility. Navi trying to just walk into the bomb site and take that initial contact, bullying the defense, but that's not going to be the case.
Not this time.
So money is going to blow up for the Mongols if they win this round and can pull these AK-47s forward.
All of a sudden, they're going to have all the cash in the world.
Alexian wonderful to try and recover a 2v5 and no one from the Mongols has even been touched.
Over towards middle we go.
It slows down. They're going to hope for a mistake out of the Mongols.
They're hoping that someone's gonna help make this a little bit easier pushing into their crosshairs anything
But no way Mongols budget is in a five on two. Yeah, hey, you can't let this go but let's go. You've lost the series
I mean, that's it. That's a really nice win to grab if you're the Mongols
Remember they're kind of in that situation. They're force buying every single round no matter what they needed this
Needed it massively
Now they're coming for the rest of the weapons, they're coming for 1-4.
Handling them for the time being, but then Cobra's air proves too much.
And the AK turns into an AWP 9-10, you're going to be happy about that.
But this has to be the turning point for Mongols.
They have to use that 5-7 round as a catalyst to ignite this comeback.
Yes, so many upgrades for the Mongols, so many extra weapons they didn't expect to have for free as well
So cash is in such a good place
There's the double kill from Techno, Navi trying to just waltz out into the bomb site, waltz to a 12th round and
Mongols ain't exactly their favorite dancing partner at the moment
Timeout is called second one from Navi and Blade
Just a couple more rounds. That's all they need and Blade has been so good at getting victories out of these pauses in the action
And Navi buy down to the last of their cash flow as well.
So a huge swing round.
If you're the Mongols, you mentioned it has to be the catalyst this moment out of the
5-7 round out of the upgrades to the AKs and the AWP.
If you win here, Navi gets buried and they've got to sit a few rounds out with weaker weapons
so you have the chance to close the gap.
If the story at ancient was missed opportunities for the Mongols, this is one they absolutely
They cannot miss if they want to continue fighting for the series.
Oh, Blitz. There's just something on the other side of that smoke.
He's gonna start peeling away back into jungle. It's just at the right time, because Emma got into this position, but wins the fight!
Blitz dies in jungle. Naufi got the opener, 9-10.
Went too late to the party to get that trade immediately on Emma.
He's actually jumped up and kept his back covered.
Yeah, this position for Emma and that kill on a Blitz is forcing a lot of movement.
9-10 trying to figure things out. CobraZero pushes the B bomb site. He doesn't want to get a wrapped-up on from Market.
Mzinho just stepped forward, Techno spotted, bit coming out again, perfect time, out of palace, Techno dead, Mzinho the last hope.
And then Hope dies as soon as Mkaze arrives into the site.
No resistance from the Mongols again, it is going to be serious point for Navi.
It's so simple in that round for Navi, I mean they throw utility up at a ramp, they flash, they smoke, they nade, they force the defense to like feel some pressure.
And that's just the jump up. And as soon as Ema gets that kill, the defense thins out, and that's when Bit gets a slide into his peak from Palace, that's when Mikasa gets to find one.
Well constructed and Mongols can't get a grip. So 12-6.
And six opportunities for Navi to close out this map.
You're so much happier with how you've played this Mirage. It's the best we've seen Navi so far.
I mean what it would have changed as well like ancient was Mongols who got up to 11 really quick, right?
And then it was not me who had to go in a seven-round run to bring it back
And now the shoes on the other foot Mongols don't like this one. They don't like being in this position
They absolutely schooled at the moment
Mongols that we know capable of mirage
Seen it over the years. We've seen it over recent months though that they have sort of drop off a little bit slow down
and the Mirage performances and yeah they've been starting to find out like
Mojo the last like 10% when Senzu was in the roster that could get them a
little bit deeper that could get him over the hump in some of these games
this is that volume fracking that he was being able to provide just not matching
that firepower right now of Navi not matching the team play that Navi are
displaying 20 kills on wonderful 14 on Markaze and bit 13 on Ema
Alexi's got all of his pieces performing at a high level.
What a stark contrast to the opening map in a half that we saw in this series.
He's got to be very, very pleased with how they've responded to adversity today. Him and Blade.
Well, bit, moving up through short, good position to have early.
Blitz gonna try and spam through it.
Not too far off connected, a couple of those shots, but good.
Don't worry about connector, for now he goes into that fight against short.
He does get traded off by Cobra, who wasn't caught.
And we've got, like CPH, trying to send some utility back in towards connected,
but he must move through the murder hole, he's caught in Xenio.
Same exact place, so much attention elsewhere.
Two defenders fighting from top corner, and he recognizes the chance.
And now Macaulay can come out of Palace.
We seem bit used this earlier, but it's Mikase now out of talents into the play headshot on puts knocks him over
And the Mongols just have two players left
Cobra and nine times trying to prolong play but wonderful make sure that that is not going to happen
nine times a step out into the open
Smoke will protect it for now, but wonderful will close it coming into the major and not be it looks fragile in their opening game
but they are shaking and do not shatter.
They are able to get themselves through the long goals.
They're 2-1 now and they've got a performance that can actually be proud of.
The biggest issue for Navi at the moment seemed to slow starts, right?
They're really flat map 1 but they built into this series and an ancient had all clicked into place
and then it was just dominance from Navi from the second half of ancient on
building into stage 3 as well as you mentioned the tough loss against Spirit
but now fighting themselves with two series victories to put him in the 2-1 camp.
And you look at the long goals and they're just sitting back in their charts because they know how difficult it is going to be now.
One and two at stage three of the major. It is going to be a nightmare down there.
Heavy Yard on the G2 side of things. Currently the seventh best player statistically at the event so far playing very, very well.
Big grenade towards Antares. Heavy Guard going to be chasing after him.
Antares sends out a lot of bullets but takes more on board.
Going to drop down into the connector. They don't care that they haven't got the kill.
The fact he's gone, they're just going to continue the race towards the A site, but there's a trap late for them.
Plenty of players here for Aurora.
Jorba is for Arcadia.
Gonna spray away, there's Q.
Goes out again, but Hunter's got two kills all of a sudden, and he's kept G2 in this round.
Yeah, and he got those kills so fast, he knows he's got the safety of the bomb plant.
Nurtz is gonna be brought up very, very late.
He's actually transitioning out over towards Long.
So a long route that he's got to join up with Hunter on.
And as Antanas took that early damage, down to 15 HP.
No kits.
Now, Soulfly in behind has to be in the position to bait Santariz, but yeah, lack of kits, lack of utility.
G2 have all the reasons to win this pistol.
Oh, look at that damage done from Hunter.
Soulfly down to 22 health, he can't stand comfortably whatsoever.
Hunter with his third kill, in fact, he could pick up four as Santariz is coming to play.
Coming to challenge him with the flank, he's down for Nurtz, and eventually that headshot is brought through.
Hunter basically winning the pistol here for G2, and then off to a good start on Overpass.
Yeah, great round. Very important trades for Hunter. That hit isn't going as nearly as successful as they would have liked entering in right into that trap, right into the crossfire.
The Jullies are doing work before Hunter's able to chime in.
Wukadia major, mounting a good defense. Hunter just doesn't want better.
Double kill and cleaning up in the post plant. Pistol round to G2.
And how much going for Aurora in this round? Just the D. Go here for Wukadia.
We should get 2-0 lead for G2.
Little note there as we're coming out of the analyst test segment into our cache days.
We're hearing about their opinions on the map pool.
Loaded with a surprise that Aurora went for the Anubis pick considering Holland went yesterday
versus G-Sphere, not going for the Dust 2.
Ooh!
Let's see what Kadya can get another one here.
Hold the phone for now.
On that point, we got Nerds who might get put under pressure.
coming out for a second swing, know to handle that, and the round will fall in favor of G2.
Yeah, I think it's fair points, but to be made, I mean, I think it's a matter of Aurora, you know,
you have that one win over, you know, one win over Spirit on Dust2, but the Nubis has been
your map for quite a long time. You've always loved that, so I think there's just a longer
body of work that Aurora wanted to lean on in the veto to take it to Nubis. Also, it'd be really
nice for them to establish that was one of the great strengths of theirs when they were one of,
like, the stronger teams was everyone was a little bit afraid to play them on a Nubis. Everyone was
a little bit tentative it was the strongest map so it'd be good if they
could replenish some of that fear or at least some of that respect that teams
had for them on the map in this series. Right so his spirit beating them so one
hand easily like one-sidedly is going to really affect the perspective of other
teams on that Aurora pick so yeah it could definitely re-establish some
control fear on it today but I'll have to wait and see. Right now G2 very
comfortable. That's 2-0. Start, you're letting in the bathrooms. He's gonna be
finished off soon as well. We'll get into the real rounds.
Alright, two to nothing.
Wauksic shouldn't have an AWP yet in this first round. Neither will Sumpias for
the G2 side. Gonna be mostly just straight-up rifles coming into the
party in round three. Mattis has a Mac 10 if he wants to get fast and aggressive
and take some space. First gun round, first clash between these two teams with full buys.
Hunter starting this map 6-0, you'd love to see that out of your IGL, getting him comfortable
and calm down and settled into the game very early on.
Hunter and heavy god into tromp positions in water.
Denying information, many players that might play in front bathrooms as nerds were just
watching for that for a little bit.
You're going to see all the resources committed for G2 towards B and then loving the fact that Heavy God gets one off the boost.
Not loving that though, Soulfly to respond. Heavy God hunting down a chance on Sumadri, he just can't pick it up.
So now 4v3 Aurora in the better spot.
Yeah, it looked like it was going to be accurate. Heavy God had the right read, had the right pre-AIM.
Well, let's just don't connect with the dome. So Zantars gets boosted up and now Hunter's in some trouble if he backs away from this fight.
Yeah, Soulfly not stepping forward, realizing one more step into the open.
He's likely to go down, but one step back from Hunter, and he's absolutely removed.
Nurse trying to be the release valve, trying to find it's the only play that can get this round going again for G2.
Spotted the head of Wauksick, jumping around the back of the dicebox,
he'll retreat into the bank, and utility will follow.
You're not gonna have to be aggressive here and see what you can get up your nerds.
Yeah, it's not really an advantage anywhere you look,
but you have to make an attempt at it, and he goes down.
Some highs a long way off.
Not gonna do too much at all here, so Aurora, first gun round, and it's there.
the only there's one player and it was a boosted position from heavy guard from water down into the site
But the rest of the kills very well played from Aurora
Yeah, no new follow-up on the opening kill opening pick from heavy guard with that boost
You could see Mattis with the Mac 10 trying to like kind of make a play through the monster tunnel at that point
He gets traded off and then you're kind of stalled out where your only plan is to try and peek into the bomb site and get a pick
Some bias gets nothing done as well. So indeed four players survive for Aurora in their first gun rounds
They get some money built up beneath them and around on the board
And G2 come right back into a buy. Here's that boost up, quick shock from heavy god.
Just a quick jiggle and he commits to it. Matt is trying to make his play, but didn't
expect Soulfly to swing from the right side of monster tunnel. And then it just all falls
apart. Really nice defense from Aurora.
3 AK-47's here for G2. Two Deagles, one on heavy god's hands. We know what he can do
with that we've seen in the last series so fly getting into monster smoke is up
but actually look at that cap on the left side of it he can gather up quite a
bit of information with it yeah does he want to play with the timing at all does
he want to say okay I'll step through around this edge or does he let it fade
and back off he's gonna back off into the bomb site but passes out towards long
g2 already in an engagement they win one lose the other as the Tars was just
standing in the open and even against the side arm he couldn't take down Matisse
So, 4v4, getting slowed down again, smoke break, perfect kill from Woxic, nips in to steal that and then drops back in behind cover.
Yeah, G2 is sitting okay at the point, probably feeling comfortable with that just one kill, one for one, playing a four on four,
but that extra one added on top by Woxic is really, really painful.
Yeah, Matt is going to start moving up long.
He's spotted, so might scale back now, and I don't think G2 have any great plans at the moment.
I want to get that AK over to heavy guard.
We'll get his hands on it if you can't.
Meantime, Wakadia is starting to move up.
He's going beyond the Vider, wrapping around the bathroom, seeing that party's clear.
Gathering information and control and space with 35 seconds left.
G2 are going to be funneled into a final 8 play via long.
They'll put the final pieces in and they'll send Heavy God forward.
Can you get something done with this AK on the opening?
Can carve up the defense here. Heavy God with a good kill on truck.
Magic gives away his position. His teammate rotating over it.
Still, they hold many advantages, but Wokadia, he has the most powerful position right now for the CT defense.
He peeks out, denies Mattis, and now Hunter has to fight on two fronts with 10 seconds, onto the truck, and they chase him down.
So far, he's got that, and Aurora tying things up.
Yeah, during that whole period where G2 was trying to figure out how they wanted to attack into this bomb site,
three players out towards Long around Flower Pots just kind of chill and throughout all that,
the Wokadia clear allows Major to slide into a position where he knows he's not going to get backstabbed from bathrooms,
because his teammate had just cleared it out.
Such a strong defense when they eventually make the move
and all the information means Aurora's here
before you really get a chance to plant the bomb.
Lovely stuff for two rounds in a row
and now Woxic has the AWP
and you force G2 back to unarmored pistols.
Aurora was another team that was really tricky to place
coming into this major of what exactly
our expectations should be.
Not exactly like a year to remember,
not exactly any kind of crazy deep runs
you could kind of get excited about this team for it felt more like there were
struggles but still only really losing to some of the best teams in the world
otherwise they were handling most of the business just didn't feel as strong as
they were last year
obviously roster rumors swirling around this team as well as they begin their
major campaign in stage three. Chastity is on Taras warmed up. No interest I was
reading an interview with the Saw gave a fair child TV and he touched a lot on the
individual players in his team, primarily Sumpias and Nurtz, but it was a Sumpias
note that was most interesting. He was talking about how Sumpias has been
really struggling, wasn't shy and away from that, you know, not having a great
major as an Alper and that sucks going into more high-pressure games, important
games for G2. He wanted Alper to be online, but he said, the thing is I don't feel like
he's in the wrong positions, I feel like he's making the right decisions, he's in
the right spots, it's just the lack of confidence and overthinking and those
shots are being missed and you know it's as simple as that but that's a very
difficult thing to take over the edge when you're not having some great games
so for G2 they just want to see some positive signs that their sniper is
gonna come online in the big moments. He's shown some growth in development too
he struggled a lot at the start of CS2 but since he's joined this team we've
seen slow steady progression, seen some very nice games out of him in recent
times. Gaudio tucked into the corner should be able to mow him down, nice and easy
Is he just the one?
And it implies getting one on the Diego was so quite a good spot up on top of the stack.
He will get himself a couple and then match is better to close them out.
Also noted on Nertz as well in that interview saying that he doesn't feel like he's at 100%.
Sure, he's come in a decent form, has jumped up out of the liquid,
but he was better at the end of heroic and better at the start of his time in the liquid.
So he knows he's got room to improve as an individual player here in CS2.
So some room for growth. We know that about G2.
Let's say if we start to see it on the board now as Aurora giving them a really tough time in these first few rounds
Yeah, three in a row relatively convincing as well
G2 haven't really put themselves in a position to fight and challenge for a round that makes it close down the stretch
Aurora just been dominant so far since the guns came out
First time out for saw to have a conversation
And you mentioned nerds kind of joining this team trying to find his place. Yeah, it'll take a little bit of time rejoining his old coach
Rejoining an old teammate and trying to find how exactly this is all gonna work inside this G2 lineup.
Timeout comes to a close. It's 3-2 in the favor of Aurora heading into round 6.
Walks it with the AWP, Sampaya still not bringing his out quite yet. Money's not there.
So, Woxic, you can get off to a great start when he's unrivaled, Santaris, already up
with the fountain.
Got this early position from Santaris.
No one from G2 around the any corner, no one getting aggressive.
No one even showing a sign that they're there.
Oh, quiet for now. The centaura's falls back.
That timing for G2 as they move out is perfect to dodge the early aggression.
Not putting some utility in place to start scaling as well.
But it's just gonna be a little bit of pressure actually. It looks like Nurtz and Hunter starting to make their moves.
Most of the forces for G2, relocating back to the B bomb site though, one minute on the clock.
They're gonna have three players waiting in defense.
Block smoke coming in from Aurora.
This is hard though, like is Hunter just setting up nerts and gonna fall back now?
Like the timing of this is gonna be really, really close down to the wire.
There's such a limited time left for G2.
That smoke will start to fade soon and it's gonna be replenished immediately at the 42nd mark.
We lost the utility right now for Aurora being thrown.
I don't think G2 is nervous yet.
They want to get Nerds to show a peek into the A bombsite,
showing with the utility that they're scaling in this direction.
It's forced for Cardia to play deep towards Graffiti.
It's got to be picture perfect towards the end of this round.
Zatara is up against Nerds.
Good flashbang him from Hunter.
Nerds challenging the second player.
And now short fly Reddy himself with his final attack.
If G2 try to come in, Nerds scaling over the top of the A-Sot.
Well, the attack through B is coming in.
It's for Cardia that has to save his team.
Great headshot goes around the back of MacCordia.
has done it on his own, inside of the bomb site.
Walksake, out from heaven, sends the shot on town,
and Aurora hold on as G2 go for the late finish.
Credit where it's due.
Sofly in the anchor position over at the B bomb site
for Monster.
He does not move, he does not blink
when Nertz gets this kill on the other side of the map.
The team is calming, 22 seconds left.
It's A, it's A, it's an execute.
Nertz gets a kill, but Sofly never moves
and catches the fake right when Aurora is able to recover
make sure the defense is in place. It's a two-round lead now and back to
pistols yet again for G2. Not even getting bomb plants in this four-round
stretch. Aurora's defense keeping them far away from that extra cash.
It's a good shot from Woxic, he'll send it out towards Nurtz.
Opening kill for Aurora, just settling into this round, wanting to make sure that the
Tec-9s don't get a chance.
It'll be a good opportunity for Woxic to get warm on AWP, we know how CT Opers can take
over overpass when you've got them in the bathrooms and you've got them taking these
confident picks.
Exactly how we've seen in this round, right?
Just make them pay the tax every time they want to take the next piece of map control
shape, one player off.
spot on the Sumpias, Antares gonna smoke it off and step forward.
Oh, timing, had a grenade in his hand, still got to the kill, but will not be able to get
past Sumpias, who ends up getting a second kill on his deagle.
Now it's an AK, and only a third kill outlaw, but Matra holds on, rotation's coming up,
but this is made it interesting to push through the smoke.
Heavy guard back turn, Wakadia comes forward, it's chaos, but Hunter has a go at this, 30
seconds.
Wakadia waits on the truck, Hunter knows the positions of his opponents, but can he piece
Together they swing together and so fly hit the head shot hunter goes down supplies makes it spicy
But it fits around it for Aurora a lot of pressure applied though
That's twice now a player kind of pushing towards bathrooms from Aurora's perspective gets blinded by the flash the g2's thrown
So they got to be careful like getting caught in that no man's land
But really the issue there is on Tara's pulling that Nate out almost just sells the round entirely
But you're all put in a weird place who also trying to recover this scenario slides out into a headshot
But a great great save of the day
From Aurora, 5-2, Sunpius now with his ult for the first time on the T side.
I'm just having a go at going through beyond the smoke, softlight's been so good but getting caught this time.
It's going to be very happy, hunted down the opening kill here for G2.
That guy can do just a little bit of everything, can't he?
Heavy God, just he's such a well-rounded player, so early on in his career.
Providing you openings, great in the clutches, great on low economy rounds.
Guys, just a beast and he's a workhorse for this G2 roster.
Zontar is inside the front bathroom, smoking a pass right by Nurtz and Mattis.
And it's looking through.
But it's spotted, no one spotted.
And that engagement towards the bathrooms.
Waxing is rotating away though, and the AWP would love to be long. That's a great position for it.
Xantar is shifting away from the A bomb site as well. Everyone is headed to the other side of the map.
Another late finish for G2.
And it's towards A. It's the wrong bomb site that Aurora has shifted into. Maybe you get heavy God,
but does it actually matter at the end of the day?
Which has been a bit of a nuisance staying live as well continuing to be a threat on this side of the map finally
They've got rid of him, but
Bomb is now arriving into the a bomb site. Yeah, it doesn't look like they're going for this at all
They've already called for the save everyone's rushing towards T spawn
They're like you guys are already entrenched in the bomb site bomb just gets planted with the money the way it is on someone
Like zantara's and so fly don't want to risk further economy damage as well
So they'll concede the round just off the rotation even though they still could have fought for it five to three
Lead is cut down to two and G2 at the very least stopped the streak in the momentum of this Aurora defense
Yeah, heavy gods early pressure coming through with the opening kill and then
Just playing his life not putting himself in a position to get traded out is enough to
Make a roar feel like they can't eat a gamble stack over towards that side of the map
Yeah, I'll be honest. I was a little bit confused by the gamble stack. I didn't think it was fully necessary
I thought the jump spot from ABC could have done some good work, especially
walksick with the AWP peeking out towards long if he spots anybody.
Felt like there were some elements that could have been put in place, but Aurora
just makes a different decision.
So G2 crime, climb a little bit closer.
But still plenty of money for Aurora to replenish the weapons with which they lost.
Well, happy God's gonna put Soulfly on notice early.
Don't want to get caught in that kind of situation again when that smoke goes down, so...
...Suppose with the ult...
...Sliding his way forward trying to get out of the short tunnel.
Waxy gone for a peek of his own through connector.
He's going to be away, but Sumpias...
...aggressive up through short.
No one stepping into his crosshound, in fact, he's going to get some utility on his head.
Yeah, good to take that angle away. He was there quick.
Long time for the AWP to have an angle into the site.
Very, very, deadly for the defense.
Flash clear as well from Wakadia to make sure nobody's just camping out the position.
First aggressive defense we've seen from Aurora, played around Divider.
Zanzaras, not the side of the Divider.
He keeps his barrel tipped down.
Don't want him to get spotted.
But will this position pay off for Zanzaras?
Or he can get the chance.
Still with his default spread for G2, under a minute on the clock. Hunter clearing out connector.
Small fly. Again this battle against Heavy God. Once again about to ensue and it's Heavy God on top of it once more.
Takes 92 damage to his name but comes out with a headshot. 38 seconds left.
That's a really hard fight to win if you're Heavy God. That's a really difficult fight.
He's cleared up by Wakadia that's going to funnel them towards the defense but actually he's on Tarzan.
and Wauksic just gave it up.
They just vacated the positions that they were in.
And now all of a sudden, they got a lot of pressure
coming towards them.
CT side making the wrong moves at the wrong times,
back to back rounds.
But this time, Magic are going to save them.
And this funnel G2 into the final play,
it funnels them into Akadia, who has perfectly moved forward
to cut off that bomb from getting away.
And Hunt style supplies, no mercy, no save.
It is another round for Aurora, much better this time
when it comes to the individual firepower.
They're actually in the spots to deal with them.
Most worrying sign at the moment is that heavy God feels
feels like the only guy who's gonna produce you any kind of opening any kind of like aggression in the early round, right?
He's the one they're activating towards monster back-to-back rounds
He's able to pick off soulfly but that's kind of all you're getting even the place to take bathroom control
You're not really being aggressive with it. You're trying to force back the defense so nobody's finding frags there and
Heavy gods your only producer in the early stages of these rounds a second time out called by G2. They're stumped
6th at the last 7 in the favor of Aurora. It was the pistol in the second round for G2,
but since the guns came out, all the winning is going in one direction. Powered by Wakadia
with 12 kills. Major with 9 on the Aurora side of things. G2 wanting to play this really
slow star right, finishing with a couple of seconds left in the round for a perfect execution.
You even had Aurora out of position in that last round.
You even had Xantales give up his strong spot and be in a weird scenario and you still couldn't
capitalize on that chance.
It's been a lot of emphasis towards the A bomb site, so Aurora's defense in that round,
they break open that long smoke, get a kill there, get a peek and have information.
So I mean, I think they're sitting there like, oh well, G2's game plan is going to be hit
this A bomb site quite a bit.
Then we got to self kind of peek it and figure out what exactly is happening, not shy away
from those fights.
So fly this time, not playing along the grates along the wall, playing deeper by the pillar
inside the B bomb site.
Nerds and Zhantars lined up for an engagement.
Zhantars won't commit, backs away, but happy to know.
So now as we've seen a number of times in this half, G2 come back.
This is where they start forcing back that initial stage of defense around bathrooms.
Hunter gonna slide up with the cover of the AWP.
35 seconds is all they've got left again here G2 and you're going up against 5 Aurora players still waiting in defense.
We know they're going for a B hit here.
You mentioned how Heavy God is the only player getting any opening success.
Well, it has been on Soulfly a number of times.
He's looking for it again.
Soulfly on high alert.
This time wins the fight against Heavy God.
Masters and Hunter both dead.
And this round once again, stalls out for G2.
This T side has no production whatsoever.
We're looking at seven rounds in the CT side for Aurora,
and no signs that it's going to stop.
No, there's nothing for G2.
No one's making any plays.
No one's making any moves.
They're attacking into five-man defenses constantly.
No one's able to thin things out,
make it a little bit easier,
and you even lose the AWP at the end of the day.
It's getting real rough out here for G2.
Down by four, and Aurora have showed no signs
of slowing down, and you're not even really getting kills.
Your past guys after the time is still at $300.
Yeah, that's a disaster.
Most of these rounds of Aurora is surviving
with three or more players alive.
Like, there's just not enough killing going on from G2.
He can bar smoke into flashes.
Trying to hold it together, trying to stay in it mentally, but this half's already dead.
That's G2's map pick as well.
Yeah, up next is a new list and we talked about how that is a-
Okay, heavy god running forward, tech nine just spearheading into the site.
At least two kills to come in.
The hope of G2 lies with heavy god.
Yeah, and that happens so fast.
Reinforcements are so far away, but also look at the other two members of G2, Nerts and Mattis.
They're starting to push up bathrooms to flank this out, and Heavy God and Sympias will slow it down.
They want this flank, they want Madison Nurtz involved.
Oh my god, again! Another shot out of Heavy God towards Matcha. He's done everything, everything in this round.
He's drawing all the attention towards him, so Taurus, sprays away, and does the damage, finishes off Nurtz.
So if there is to be a round, again you look at Heavy God.
Sympias, he will do his job in planting this bomb.
But he knows with the Glock and nothing else, there's absolutely no shot for him to deliver any impact.
He's got him four now.
Now it changes, goes for the reload.
Walks it, gonna walk forward here with Antares.
The Pai's just jump-spotted, trying to gather the information to pass it on to Heavy God to be ready with that AK.
Hassing them move forward.
Heavy God will prime himself.
Crosshair comes down this round.
All on his lonesome.
Heavy God and Sampai is pieced together.
A 4K out of Heavy God 1 from Sampias, and he must win round for G2.
I mean, he's a one-man army at the moment for G2, but that's what's made him such a compelling figure as he stepped into this roster, was this has been there from day one.
There hasn't been a whole lead-up time. Heavy God has just been a beast since he put this jersey on.
And at the moment...
Yeah, you can criticize it all you want, that he's doing all the work, he's the only one producing, but they've got four rounds on the T side.
They're going to be content with that, especially considering it's a really flat offense they've brought out here on Overpass.
How much more work can he do for G2?
Final round of the first half, G2 without looking anywhere close to their best has managed to
scrape together four. The fifth would be unreal. Zantarsen walks it, playing towards long.
And this hit is going to come fast now that utility is out.
They're going to bum rush into the bomb site.
And they're trying to disrupt the utility center.
Because in the open needed that, Hunter could flick out.
Manchester to respond.
Woxic, start of the smoke.
Sunline's Hunter goes again.
Second from Woxic.
His Sumpias and Heavy God last round of this first half.
Well, Coddy is around the back.
He's got the flank.
Sumpias is dead.
He has no idea, but he's out of it already.
That's the bomb.
And even Heavy God can't pull this off.
One versus three.
Two Alps in play as well.
And have you got still got to pick up the bomb?
There's 32 seconds to work with, so we can't take his time.
And now at this point, even if he gets the bomb,
there's not going to be enough safety to plant it.
Wakadia swinging a little bit wider, goes down.
But now they know, 15 seconds.
Just hold this crossfire.
Hold him at bay. Utility down as well.
Heavy gone. 10 seconds.
Another kill, nearly flexed up, but Woxic just about stops him.
8-4, what a lead for Aurora.
The only shining light for G2 is Heavy gone.
I
8-4 lead for Aurora, they came in swinging, strong, strong defense, everyone delivering
Major and Mokadia at the top of the scoreboard for G2 they're trying to make for the playoffs for the first time with Hunter at the helm as the
IGL 2
Stage 3 exits back at Brutabest back at the Alson major trying to change that here in Cologne
But they're down by four as we switch sides into the second half
You know I thought G2 gonna give a much tougher time in that first half to Aurora
Right now looking good
Good half guys, it's okay, eight to four, okay?
Well I mean the fourth round was picked up by the heavy god tech nine, so
I'm giving a small chance, we'll see if that is going to be enough here for G2, if the
positivity is going to pay off.
Yeah, I don't know if I agree with that, but I mean, yeah, at least they believe it,
and that's all that matters at the end of the day.
All you gotta do, try and convince yourself, well, Hunter Jobarotes
who has passed the headers on Tarras, and Tarras will take that first kill, no problem.
Nurtz to trade out, could tap away on Waxer.
Oh!
7 on 4, but heavy guard just about winning that.
Sofly gonna come through the smoke, okay?
They don't realize about Mattis, he's at the angle, and now a lot of pressure forced back
into the open as heavy guards on Tars grabs both.
He's just running over the top of them in this pistol, three kills on Tars, making a
difference here.
Nurtz into the water, Sofly moving up.
Get the sentence.
Get the sentence after, yep, they can't defend it so they cancel it.
They've got plenty of time.
If they kill some pies, they can run to the A side, he realizes that, so he backtracks,
He doesn't want to give them a free pathway.
He's giving them a tough fight.
He's doing damage.
But it's so in this Nurtz, and he's down to 3 HP,
so he has to fall away.
They all get to bring that bomb up to the A site,
realizing that Nurtz already has made the rotation.
Oh yeah, now you got to get up on planet, okay.
Well, that was a weird one.
It felt like Aurora actually was in the worst position
in the three on two.
Felt like that was very uncomfortable for them.
Almost falls apart.
Quad kill for Zontara's in the pistol.
We talked so much about heavy gun in the first half.
Zontara's is the engine of this Aurora side as well.
if he gets going they get way more dangerous. All five for Zantaras in the second half pistol
and ace to get them started and continue this domination.
It was home of Dazs, highlighting the fact that Zantaras had a quiet major as well, a
quiet cologne so far. They become so much more deadly Aurora when Zantaras is showing
up.
He's the one that feels like it takes them from a team that could get deep into the quarter
finals to send like a playoff team, a quarter final team, to a trophy contender.
If Zontars is having a good event, that power that he brings to the table can be absolutely
crazy.
So a great starter, we'll see if it ignites something for him on this T side.
round by out of G2 not ready to relinquish any advantage. So Aurora is
gonna go step-by-step forcing back the player at divider now mullying back
stairs to make sure it's safe to pass. Four defenders here at this A side of the
map though all huddled around bathrooms nerfs and nerts and Mattis out towards
Longs and Pius and Hunter right in front of the bomb site
Hunter waiting Santaros beats it no chance
step being made some pies looking to try and get this trade back on some ties
I go around that corner good swing in from Mattia 5-7 does damage but no
kills. G2 do not stop but Aurora throw at them. I like that Zantaras is playing it
passively after that kill as well. Not trying to push for it and be involved in
his exact because he's off on his own. That means Riccardia might get sold down
the river though. Bomb dropped. Shouldn't be too much of a problem and Zantaras
here's the flank coming so that's the round ending.
simultaneous kills a six-round lead now for Aurora. Should be seven now as well.
There's no money here for G2. It's going to be 11-4.
It's just a flat performance from G2. Fantastic out of Aurora.
You know, we talk about some prizes all showing up. Is that going to be effective?
We're not going to see it. We're going to have one go. One go of seeing it here on this half.
Yeah, we didn't see it much in the first half either. It hasn't really been able to start warming up into this series.
And a new bus comes next, another map where you can use the Alpert in a big way.
Wakadia is going to get some pressure put on him and he's actually being an aggressor as a solo man.
Oh, he's moving up.
Yeah, use the utility that's advanced here.
And it's going to be burned into the open.
This stuff becomes a lot more deadly when it's forced into an unfavorable fight against the rifle.
So Wakadia gets two.
Heavy guard hiding behind the tree trunk.
Can't get the kill against Antares.
Another clean round win coming in from Aurora.
Yeah, very clean and they don't look stressed at all. Just moving around the map slowly, cautiously.
Good teamwork as well. And now you're pausing and waiting for these last two members of G2.
Yeah, you mentioned there's only maybe one round we might see this off in the hands of some pyces.
The next one. G2 has to start winning immediately.
Down way too far at this point. 11-4.
Two rounds away from the first map being done.
No, we just mentioned it in the Navi Mongols game as well, right?
Did you go into a one and two game competition down there?
It's going to be tough.
Yeah, the teams that are going to be there with you are going to be no fun to play against,
so you've got to be really, really, really careful.
And although G2 not passing that test so far on this opening map, Mongols and foot both
down to the one and two group at the moment.
Okay, what the record is, those two teams shoot hard.
And four to it, for one, that's it.
Looked like he had a second chance there, but so fly.
Stabilize is quick enough to even out the numbers.
I think they were a little bit surprised to see him inside the flames with that Molotov
down.
It took him an extra second to kind of locate his position.
There's a timer on this from Aurora.
With this push from Nurtz, with some pious pushed up towards front bathrooms, they've
We've got to hit this relatively quick once they get over here, because this flight from
Nurtz is going to start being an issue.
Now you've been spotted out early, so Nurtz is way more convinced he needs to wrap around
to the B bomb site.
And they just drop a delay smoke.
Yeah, and the bomb carrier is tossing out utility.
Major going to get caught through the smoke by heavy guard.
Nurtz is around the back.
But Waxley's got away.
At least he's got into short.
He's got around the corner, but it should not really matter here.
is in a very powerful position. 45 seconds on the clock. Aurora going to start limping
forward through short, but heavy guards ready for them to catch the main. Matt is to take
down Saltfly and Nurtz does get his reward for his flank.
Nice work from G2. Shutting down the boost as well. In the middle of the round it all
goes quiet, still cognizant of the details, really well played, and they get to keep plenty
of weapons in their hands. 11-5 Aurora by right back up into it. Walks it, has his off
back, AK-47s on everyone else. Well done from Mattis. There's the peek out to drop that
and no dice coming through the smoke towards Monster. So first step taken to a very big
Come back, that G2 needs to execute.
Some bias.
Boosted up.
Gets that kill on soul flight.
So opening frag for G2.
I think baited in by the spam a little bit.
He saw the bullets whizzing through.
And he's like, okay, your defense is actually just you spamming through the board and they're dead wrong.
Now look at the push from heavy god.
Taking some big risk this G2 defense, but it's panning out here in round 17.
Making the map very small right now.
Aurora starts in most forward, he told me he's gonna break up that setup, but
nurse just peeks out, instant headshot onto the game changer of Azantara's.
Some pass he's just gonna wait for his next victim to stroll into the scope, but
it's heavy guard who's on the flank. You could see the difficulty of this
T side on overpass, there's so many angles, so much space you have to clear
and traverse across. There's so many places that G2, the defense has to be
the aggressor in the situation and now heavy guards wrapped all the way
rounds just takes the free kill as it's presented to him.
It's back to back rounds now. G2 being able to activate flanks around the back of Woxig.
Every god making the most of it. Look at the journey he's been on in this round.
He's all the way over long taking kills.
We're calling it a 1v5.
Now we're talking about the success that Aurora were getting versus Team Spirit.
It was all those flanks on Dust2 from Madge.
Now it's G2 using their own weapon against them.
I think Aurora here can they can they can avoid burning a timeout if they want if the coach doesn't feel like he needs to get
Involved in the conversation they can actually take a French timeout and just have a little chitchat with these kind of unaltered pistols back in T spawn
Having a conversation about how they want to approach this scenario this kind of slow pace
G2 is utilizing in the first half as well Aurora picked it apart now the only looks at this the slower style from Aurora
It's getting picked apart as well
Well, swing open the door, take an easy headshot.
The Mattis will be happy with that, so 4v5, 4 Aurora, I mean this round's all about to
see where you can get on this D-Gaunt, when Claudia goes into the scopes and nothing,
Nothing for him at least. Sometimes I'll try and scavenge it.
Man, G2's not really giving them any room to work with, right?
Look at how much they're investigating on the map in an anti-eco.
They're pushing all over the place, and that's just kind of mental warfare.
That's something that's going to be the back of the minds of the Aurora players in every single round they play.
As you mentioned, how many times you've been played out, how many times has the G2 member pushed on the other side of the map?
You're always going to be concerned about that from now on,
because you've seen it so many times in the early stages of this half.
Well, Aurora going for the time out now, ahead of this buy coming out.
G2, first few signs of starting to believe are here.
It seemed like empty words when you read into the team columns.
That one's a pass, it's coming into the second half,
but when you actually get a good start on the CT side
and you start getting the freedom that we're seeing.
G2 display, that's when you really start to believe those words.
That's when you really think you can come back into this game.
A difficulty is they just don't have a whole lot of rounds to give up. Aurora is already on 11.
They only need two more to close out this map, so just no real mistakes that Cheets who have the room to give.
Round 19.
A tough task for Aurora. All through some of the difficulties they've had over the years, last year especially majors,
been very vocal talking about the difficulties at times of the T side and the struggles that they've had and feeling like he doesn't have a
whole lot of options. So now he's got to do what he can with what he has.
A lot of those struggles come in rounds where they spread out into defaults, giving the
individual agency to its players sometimes it's going to struggle.
And so far in this map, those individuals are getting picked apart, no impact on the
T side thus far.
again in a very very close angle out towards long a chance for him to turn
the corner and execute another flank at will if he doesn't get forced back and
cleared he's gonna be a nuisance later on in the rounds
Looks like a fake towards the B bomb site, and then just walk up the gut towards A through bathrooms.
Here's the play from Nurtz, nobody watching for this.
Around the backs, that's been made, flashes up, that's gonna keep them frozen into place.
There's Nurtz again, flank after flank, again and again here for G2.
Andrew's gonna turn around, at least getting one kill back, with 28 seconds left.
two hold the advantage and they look to try and just round this out for eighth round victory
trying to get forward a soul fly but he's confused he's blind Santara is fighting forward just one
kill coming through the bomb trying to slip down con into the B side some parts are gonna hear that
get to scope out ready to shut them down as you try and get across a little bit of utility through
but time they've just called it off they can't they can't actually plant so they're gonna slip away
well he did have the time to plan if he committed to it but yeah they decided it's better off just
saving the AK-47, maybe Zantara's wasn't close behind him.
Maybe a dead teammate kind of called it off.
11 to 8 though.
G2 going on the streak, four rounds in a row,
and they too, much like Aurora in the first half,
aren't even sustaining that many losses.
Money is crazy strong for the G2 side of things,
and this is just, this is just missed details from Aurora.
You spent so much time at fountain,
you spent so much time at party, at picnic right there.
Like you could have spent 10 seconds in one flashbang
just to take that peek,
just to clear out that position, just for the peace of mind.
It's not a great map in the pool for Aurora,
but after the way the first half went out,
you felt like they'd have something a little bit extra here in this half.
So Tara has tried to go forward and make a similar play that we've seen
Heavy God make in that first half which is just trying to contact 3-molts.
But if Flash comes to his face, he can't do too much about it.
So he changes up that position, he goes through the short water,
and he finds Mathis, responds to Mathis,
unable to happen over towards the large.
They also know it's, we'll trade out 4v4 on the minute left.
Yeah, I think this is really the only play you've gotten.
This might be the only window of opportunity you're going to get.
I think Aurora's going to have to work up the courage
without a whole lot of utility to make this work. You can smoke up heaven. You got one
flash to activate out monster. Zantars is going to be the support of utility, ma'am.
At least they're not getting flanked right now.
Aurora, Joe, into the B site. Heavy gone.
That's the play they've got to try and deal with, and they will.
Walks in great work on the Tech 9. Better for Makadia.
Aurora about to burst through to map point.
Supply is going to try and make this difference.
Nurtz is waiting for his time to strike, but he's got a challenge, a real challenge against Antares in that corner, and he isn't going to round it just yet.
In fact, they might not even think about it. They're sitting back right now, and they've got plenty of cash for G2, but...
They're hoping for that. A mistake that lets them activate late in the bomb timer.
Well, they've got to get a move on. They've got a smoke, and they've got a flash.
Let's see if they can get back into it here.
No, it's running forward, good headshot, walks it, gone.
Sawfly now trying to keep himself alive by some time.
Stay alive inside of that pit, the defuse tap,
but it's not gonna be happening here for G2.
Aurora fight forward, and they will get themselves map points.
Oh man, the unlikeliest of rounds they've played
in this entire half, and that's what nets him the win.
It didn't even feel like they had a plan,
but Zontara's his opening kill on the Mattis,
which by the way, just to mention,
Mattis should have had that kill.
He gets the dink, and he thinks the kill is completed.
He looks away.
Yeah, he stopped shooting.
Stop shooting.
He thinks he's completed the kill because of the dink,
and that's their undoing.
That's the opening kill that weakens this B bomb site
so that heavy god can get overrun.
And a third and final timeout for G2.
And now it gets easy.
You just got to win four in a row to get into overtime.
And outside of that one hiccup, this defense
has looked really strong, so there's
no reason if you're G2 to doubt yourselves
that you can make it happen.
He had four in a row until you dropped the ball mostly to the Tech 9s to the low-byte,
but you can get right back up into it because the cash was there.
So rich was G2.
Alps is back at the hands of Sunpias.
They've got kids.
They've got utility.
And the final comeback for G2 to begins now in round 21.
They need four straight.
straight just to get a few more rounds of play in the bonus rounds, but a roll, look at
a see-go chance. That's a sin move. Gets into water this time on an earlier timing, and
he goes a little bit further. Gonna make out for his micro mistake in the last round.
Hunter has flashes ready to assist some pious. Trying to support him. Also trying to get
Nurt's activated into the connector peak. He'll block that with a smoke grenade.
Yeah, but that's information over to Zantaris. That trajectory was seen, so that's being passed on.
That someone's exposed to the shot.
As well, how about a shot from Zantaris?
I'm sure that felt like a classic Zantaris peak from Nurt's perspective, but yeah, that information just in the flash being used.
Zantaris comes out so ready for the fight to his top of connector, and that kill is freed up with Qadi and he move up.
And Aurora can start to join up together.
Yeah, but you gotta be really conscious about these flanks.
They've been your undoing a number of times.
Sumpias has to strike.
Has to make himself useful.
Yeah, but if he stays here, he can't get away. He's got to fight till his death.
Sumpias, here's the steps, and they clamber forward into the scope. He fights till the death he gets to.
gets two, but Maserazan Tars will equal that.
And the flank this time spotted, looked for, and checked.
And it's Heavy God trying to deny.
He will take the kill, but denied RG2.
They come back, will not happen.
That first half so strong from Aurora,
and they figure it out down the stretch.
A 13-8 win, and they take G2's map pick.
Yeah, they needed that strong first half,
because the second one, the T side,
he saw some struggles out of Aurora,
but a great game out of Zontars on the T side,
bales them out.
Cardio was a beast in the first half, and Aurora delivered a shocking upset into G2's map pick,
and that makes it real dicey heading into Anubis, because now you're going to the home territory of Aurora.
Aurora pulling it off on G2's map pick of Overpass, as both Jason and Dinkus set during the cast,
a strong Centaurus, a strong Waikadia, and an Aurora that is looking better and better the deeper we got into the game.
Now, it was G2 picking overpass, which means they started on that T-side, Martin,
but for Aurora to pretty much lead from start to finish,
apart from winning the pistol and conversion, they were in control of this game, I felt like.
Until that 11-4 scoreline, bear in mind that they started with a 2-0 lead after winning pistol round,
then converting the second.
After that, a lot of the ideas were thrown around.
I'm going to be playing again, they will say, okay, they're on the G2 side, they were trying to win,
and it was not a clear shutdown, we will be talking about those rounds.
They were clearly coming in with a plan,
but Aurora just stood so strong on that CT side. Very impressive stuff.
We may as well get started then, Ash, with looking at that game plan of G2.
I know you highlighted round 6 to showcase to viewers what they came in to play with.
This was a nice little few ideas here from G2 to refer.
So we see Aurora going to go for information towards B, they molotov the checker,
and at this point, when it's kind of 40 seconds around, you're thinking, well, most likely it's A right now.
And for a second, they almost go even 4 towards A.
And G2 is more utility. This is a nice little fake coming out,
and some towers didn't go after the greatest star he died so at this point now you're thinking well for
sure it has to be a right soulfly goes down so the fake itself has worked fantastically
however with katia it's just this is just clean as it gets from him deletes the first player
that's the second one but you can see the idea here from g2 some little fake players going on and
try and get the space however the individual skill there two kills maybe they weren't expecting
there from Aurora i think it came down to over performance of soulfly really staying in the
He goes one for one only, but he buys so much time for Vaikati, first of all to get the rotation in, there was a grenade towards Short as well, and then he had Vaikati within AK, well, he's a machine, so he's obviously going to get really comfortable, and I do think that this was quite not the one-off.
There were a lot of the rounds where these kind of fakes were productive for G2, but they didn't manage to convert in the end.
Yeah, I think it's fair to kind of paint the picture that G2 obviously came in with a clear
game plan on the T side and the ideas wasn't necessarily bad, nor was the execution, but
Aurora played well, the players played well and I know you wanted to do round 9 as well to showcase
what you liked about Aurora's CT side in the first half. So for me Aurora is a completely
different test of what they had against Foot. When I won the play against Foot I was very vocal
that Foot were just pushing and peeking and dying and this never made G2 actually ever end
around. However here this is a kill towards a monster player and we've got two players practically
kissing here, the other side of sandwich, and they don't even move a muscle at all.
So I love this, Okadia goes in this from the bottom of the formation, and actually the
allowed the rotate away, because it's overpass you can kind of get away with this, and because the
space taken by Okadia as the rotation goes back in towards A, means that he has short control
as compensation. It just feels to me like they were doing things based on what the opponents
were doing, and when we watched fuck play the other day it was just deathmatch in middle,
Deathmatch towards B, rushing, staying in areas, and Aurora sat back and said,
look, G2, we saw how the game went yesterday. Can you actually finish the round?
They sat back and said, I don't think you can. And as Martin just said,
doing the pistol, doing the second round, a heavy god ace on a tech nine,
and the only one with four rounds in the half.
Another thing is that how much of the grenades were G2 saving throughout that T side.
They started the rounds very slowly, with the map control, with the info,
but they were not using a lot of names, and this was precisely because
they wanted to keep that utility for those later stages of the round,
where they not only need to fake the different part of the site or part of the map rather,
but then actually hold on to that afterplant later on on the site that they were originally trying
to take. And yeah, as we just mentioned, other than that Heavy Go to A's, which kind of throw
spanner into works, it was a chaotic T-Side, but I think it was like an organized chaos, if I may say so.
Yeah, it does feel like Spirit, not Spirit, are really coming in well-prepared, despite Heavy
heavy god coming in would just take 9 ace, it felt like it didn't really move them too
much or it didn't, at the very least moved the needle in this game.
It's a monster rush and Heavy God just uses this lurk smoke thrown by Chityu perfectly
to grab the attention of everyone, Hunter dies for his mate and Hunter capitalizes, grabs
the AK and again, like Heavy God with an AK in these kind of positions is just going
to have a just good time, have a good time.
Survive is actually still the ace from him right there but we're gonna forgive him.
To be honest, so far, what's in the Major, if we do like a dream team, I would have Heavy God in there.
Like, I would call him Heavy God God right now. This guy's playing absolutely incredible in every game.
He's kind of dragging G2 into games that probably are less close than they seem.
He's making them close, even getting them over the line.
So I think they're thinking right now, thank you for resigning this contract with those, because the rest of the team isn't looking so hot individually in terms of Stage 3 of the Major material.
It's so reliable, so reliable. And with the amount of resources he takes away from G2, wow.
Like he almost never gets too set up, never gets the one that is being baited for.
He's usually the first contact. Very good, very good from Heavy God.
Very much on board with the heavy guard train. I think he's fantastic and despite the scoreboard
not always showing it, he always finds more impact that the scoreboard justifies.
Another player that, as a blade, has been very reliable for the side of Aurora is Wycadia.
Again, he's like, I know when he came in, you know, what is that, a year and a half ago,
you know, prone to be an FPL player, really great individual skill.
He had good tournaments, he had bad tournaments, he showed a lot of inconsistency.
I feel as of late, he's really stepped it up and he's now consistently the player you look
towards when you're speaking about Aurora that is always delivering.
Turkish Kastrak really found Chem in the rough there and, you know, like a next guy after
Xantharys and he's taking that mantle in the team of Aurora very well recently.
He's been the one above Santar as he is the star player and Santar as even though he had a slow start to the tournament in his map
specifically he held on his own especially in the second half with he started with the ace in the pistol as well, but
Vaikadia is the man in Aurora right now, and it's all eyes on him
I gotta say as well you probably remember playing against eternal fire by Adam Simon, right?
They didn't have okay this is before he kind of came into like the limelight and everything and there was cycling players out
consistently and this is a team that was struggling around his top 30 level with the same loss of the kind of have now but plus
Ikea so flies eventually come in this year, but that kind of elevated them so much
And it feels like nowadays he's so reliable all of the time his skill level when you watch him like it blows your mind away
Sometimes he's very clean with all of his aim
But it's decision-making he's very quick with how he's reading around the map and taking initiative
It was actually the same core
It was Voxic major and Santaris and they add up to like in 96 years at the same time
like when you combine all that so these guys are these guys are real unks here but if you compare it for with food
or something bait their
Their combined age is just shy of that. So it's it's pretty interesting. It's pretty interesting. How far they they've been along
We're out of doubt, you know, you take Santeris who also woke up in in this game
You add him into the mix and all of a sudden you you have the recipe for success good preparations
Why Katie are playing well since there's playing well that moves into anubis which historically speaking has been a strong hold for the
likes of Aurora, but Ash, I know you're a little bit more undefendant, I know they're picking it,
I know history speaks in favour of them, but in terms of delivering on the map,
it's been a little bit up and down as of late. Yes, we talked earlier about the Mongols being
Mirage and Ancient, that's what they're known as. Do you think you're playing against the Mongols?
You don't want to play those maps, and you think of Aurora, you think Anubis, you think of Anubis,
you think of Aurora. However, they're not playing the map that much, which tells me maybe they're
not the most confident on the map right now. This could be a little bit of a
trying to be a punish pick and try to use like the aura you have on the map of
maybe we're a little bit better than what people might think sometimes so
it's interesting to see will this play out this way. G2 on Anubis are not
terrible I would say this map to play pretty solid against foot but they
always to see something that likes arc as I thought detentionally will go to
just to her. Martin I know you came in prepared to turn it was. Yes and the
fact that it relies around this B lurk smoke that everyone really likes to
like to throw but Aurora are actually really good at blocking it you can see
this is around 10 against the against spirit major immediately goes for the
block this is round two rounds after soulfly immediately sees the smokes tries
to block it don't deny the information from the terrorists we have another
occasion where sometimes here uses that as a one-way smoke soulfly here actually
tries to body block it, but manages to not be there in time, so this is clear intention,
and I quite love it, because this is like a little nuance, a little trick that they can be using,
and even Monta used against them, look at Gizmi, throwing the smoke, throwing the flash,
Beema actually rushes with a molly and punishes Major doing just that play, just looking for that
smoke, immediately punishing him, three entry, and yes, Aurora loves to pick this map, which means
the opponents will almost always decide to start on the T side, right? So this is what I'm going to
be looking for Mattis at, because he's at B-Lurg on G2 side. He's going to be throwing this one
probably a lot, and I want to see how he exploits it, because this is clear weakness that's been
exploited before. And as we know with the G2's preparation, they're really prone to use these
little nuances and little tricks how to get ahead on the map. A fun little game within the game.
Now I'm looking at a worse result as of late as you know. At this tournament, the Beat Monti,
They lost to Spirit yesterday, which is fan-off, given how Spirit is playing right now,
but it's the results leading up to the tournament that I'm worried about.
You lose to Alliance, you lose to M80.
Do you think it's been a preparation thing here for Aurora?
They know that they need a stronger Nubis if they want to do well with the Major.
Thus, they have practised it and worked on it,
and maybe the results for a couple of months ago, we shouldn't really put too much stuck into.
I think Aurora, they remind me a little bit of the old VP,
that I think they're very, very difficult to put away.
So I'm actually not so worried about it.
I think their annouce is good, but it's not like it's a free win here for sure
So I want to skip an island on Tyre's who had a great game here and my taste is kind of me struggling a little bit
Okay, well, it's gonna be interesting to see how this game is gonna pan out
We are just about ready to get it going after this little break. It's a raw taking on D2 on annouce
I
The best of Counter Strike 2 available now on shop.esl.com
And that's exactly what I'm doing after this.
And it's up!
We are back!
What is the play with Kerrigan?
He's enjoyable it is.
His spirit.
His ambitiousness.
I feel like we see that on full display today.
He's trying to keep the mood up.
He's having a good time as he's trying to improve individually as this major goes on.
And as long as everybody else around him can keep doing the heavy lifting,
Falcons will be gunning for the playoffs.
This game just to set them up in the 2-1 pool to secure two best of threes to try to play for it.
And we go back to that first map.
I mean, Niko playing lights out 21 and 12, monosly right behind him, 21 and 13.
And in Kyosuke's absence, it would be fair like,
didn't get a lot of action at times on that V-site, but also did under deliver.
That's fine, because Tessus picked up the spot.
I think the one thing is that that map wasn't enough of a power up for Falcons where I'm
like their tournament threat.
In the blue corner we have one to add in the green corner we have team Falcons!
I'll do it, I'll do it, I'll do it.
I guess Kicksand wasn't doing that.
Not quite.
So that's something different that he brings.
the million dollar difference, huh?
Can't put a price on 5s.
He decides to stop playing, he doesn't have to coach, he could be a stage host for us.
I'd buy tickets to see that.
Afro goes wide off the cap plate.
There have been moments where Falcons come gunning for Monty, and Monty haven't shied
away from some of these duels.
The times they haven't been able to keep up, to the likes of Monosy, to the likes of Niko,
they're still trying to take the initiative and in this round they will secure the fight
before.
It's a question around the pistol victories though, back on Inferno.
Monty able to pick up both of them, convert them and still lose that game convincingly
13-9 to the Valkyries.
to give yourself the best chance again in the third outing.
Kyosuke finds one, mid players found out.
Little bit labored here for Rain Waker.
Luckily, he's got Gizmy to pick up the slack
and get this deep peek out of Tessus.
Him and Kyosuke in what is now a two versus three, what
was a 2v4, and which will feature this wraparound long
from Gizmy.
This could be a moment where Kyosuke and Tessus style on them.
Really comes down to the timing of the push here from Gizmy.
Zulu's got a frag grenade, that bounces behind Kyosuke, barely hits him, he taps, gives me out of the round, and remember, no kick.
Good headshot quickly, Kyosuke still hanging onto the ramp, on for the quad kill, it's a Zulu next, and sure enough, all four kills Kyosuke needs, he delivers.
I feel like as soon as I'm supposed to...
Welcome back ladies and gentlemen to the Intel Extreme Masters Cologne Major 2026.
We've got ourselves Aurora and G2 and it wasn't really that much of a clash on the first map.
Aurora, a comfortable victory, a little bit of a comeback there from G2 in the second half,
but not enough to really get you excited and now we're moving into Anubis.
Now this is traditionally being the home ground of Aurora.
We heard Ash during that analyst segment talking about maybe things that started to be moved away from them a little bit.
We heard Mongols talking about earlier, you know when you have a strong map you start to focus on your weaknesses
And sometimes your strong maps can take you hey
We'll see if that's the case because they take a blood out of the water on this map by spirit just yesterday
Oh, yeah, they don't really have a great record on it in the last three months either seven times played three and four on it
But it's where they wanted to take this so they're gonna have that confidence anytime a map pops out of the pool and comes back in
Down the road the meta is gonna have changed things will have shifted
So there's gonna be an adjustment period for Aurora trying to get this map back to the top of their pool
At first map we had very good map everything was totally fine, but again important that we lost the map, we don't let it affect us, we go next.
Yes, it's not going to be, let's go next.
Well, good mentality on the G2 side of things, we heard that coming into the second half of Overpass as well.
Trying to keep things positive and trying to put a positive spin on everything they've got, but a lot easier said than done.
We'll see how this map opens up, at least for the moment they're lined up for an A exec and it's only major to defend.
All that utility going to be flying towards Mejir, he's trying to get one and just fall back behind that wall with the advantage, but not going to be happening.
And that bomb plant moves through, it's going to be a 5v5, but look how quick the roar is coming through the water.
Yeah, well there's four players coming in on the flank, Soulfly's got smoke, flash and a kit.
So all this is meant to get into the bomb site as fast as possible, drop that smoke and start defusing before a roar kit or Ximig2 can do anything about it.
Moving up into the A site, closing their space down on Hunter. Moves out to the side, there they go, straight away. Smoke and kit protection.
They're gonna hold it, hold the way, Aurora! Just come steamrolling and get the smoke out, and they only move one player as well.
G2 put so many resources into pushing back major towards CT spawn. Not enough people remained in the bomb site to slow that down.
down and by the time they realize what's happening it's way too late, way too late.
They've stolen a pistol round from right beneath their noses that is a beautiful execution. Only
Hunter could do anything about it. Everyone else is blocked off, everyone else is out of position.
You have a positive mentality coming into a game but...
I was going to say that, that old pep talk from Saw disappears real quick.
Yeah, it definitely drops off, especially if you can't get this force by Wayne going your way.
You're going to be attacked into the B side since R is actually doing a whole lot of that.
Some damage coming through, but only one kill from the 2B defenders.
That's a little bit worrying here for Aurora.
G2 loving this fact. They get to slip in, they get to try and put that ball down,
and Nurtz is going to be the man to do it.
Okay, really good fight with the HG Grenade that makes it still remain possible.
Drops an eight on George's nerds, small it's off now, but he's out into the open.
Spam coming in through the smoke. Two players gonna be coming from dark, one gonna be coming from CT spawn on this retake.
They have no kits currently, but there's gotta be one in the palm site.
No time to be opening. Good kill from Akadia. Heavy gone, sending one shot back, but it's only the one.
So, some pious. It's on you. Sitting back behind the smoke.
No one on that defuse just yet. There's a kit here for Akadia. He's gonna tap it.
He's also got the kill, and he gets back to that diffusel, so it won't be Aurora to come back in with a successful retake and two rounds in a row.
Yeah, that is nice though. That does make you a little bit nervous as one of those Aurora defenders getting taken down in that fashion.
Your initial defense not doing anything of value. It had to be a recovery. This is how it began with the HE grenade finding Hunter low on HP, but everything else after the fact just gets scrappy.
And with the plant, with three kills, and the situation that G2 just put Aurora in,
they're going to take a risk and buy up into the round, as you can see.
Three Galils, two AKs. Utility is heavily limited, but they're leading entirely on the fact that they just did massive damage to the economy of Aurora.
So a timeout taken, and it's understandable, is they want to get a game plan underway, because they're going to attack right into this.
And if this fails, if this goes against them, they're set back a couple rounds.
So, big risk early for G2, but if they can capitalize and come out on top, they're gonna come out the better for it.
Sometimes the big risks get the bigger rewards.
It's just the utility. That's what scares me the most in rounds like this, is you don't have the nades to work a full round, right?
Like, you have to have a pretty lean, a pretty concentrated idea of how you want to finish, of how you want to deliver the final blow in this one.
Two smokes, three flashes. That's what G2 has to work with for round three.
It's making his move.
Wokadia gonna be out into the open, it has to drop some utility, since it's that early
presence from G2 and wants nothing to do with it.
Yeah, and I mean it felt like he, I think otherwise he would've dropped the Molotov first
but he didn't realize they were gonna buy, so we also got the information from the shots
from the Galil and so it tells everyone, okay, this is a full buy, not entirely what we expected
So shape up
One smoke remaining for G2 that's on the back of Hunter
Outside the B bomb say it's they're gonna come into this again since the weakness in the previous round with tech nines
And
There might not be a warning system for major to drop this mallets off perfectly
This comes down to getting the right timing hit from a drip
I'm gonna block out P-Mima, they're going, they're already through.
Oh, Soulfly has to help them, at least getting one, but Matzor gets nothing.
Matzis moves in and takes two kills, and this looks to have paid off so far for G2.
Yeah, I think you might even consider saving if you're a roar of Zontars can deliver you
a kill here at any time in the next like five, six seconds.
It might not be worth actually attempting.
You might just lose too much in the effort.
Woxic on the flank, actually won a fight against Hunter with the MP9.
Audio, looking to challenge Nurtz, he's got a lot of damage off on him, that's going to put Nurtz on notice and force him further back, but this still looks unlikely, still looks very unlikely, but Centaur is with a kill, it's the time, it's the time that's the problem.
Coming in.
And they're going to give it a kill, they're going to throw their bodies into this, but Mattis has won the round with a 4k, brilliant round out of Mattis.
Yeah, well I think he's going to go up with the bomb explosion, we'll find out. He's gotten away towards CT spawn and he will survive.
Two to one. G2 would take a big risk and a low econ round and it pays off.
They break Aurora. It's just that one AK that gets saved over here for Woxic.
He's going to give that over to Zontara because Woxic can actually afford an AWP.
He's got it out. He's going to bring that AWP into play.
So it's not going to be the worst buy coming up here for Aurora,
but certainly a chance as G2 have them on the ropes.
Straight utility from G2, you can see during the scaling of that attack, the initial flash to activate a second flash to blind major as he pops back out for some defense.
Yeah, Wakadia, over a peek through the hole here, looking down into the canal.
And it's the hero of the last round for G2 that is the first target.
He's on the stairway, walks into this shot, Matt Tisco in us.
Forward, another important kill from Mattis!
Wacati, Wacati I never even expected that as a possibility. That swing from the other side of the pillar.
And now you've got an issue. Light on weapons, your defense is going to have to spread thin.
And you have an AWP that you need to worry about because you're going to want to bring that forward into the next round.
Minute and five seconds left on the clock.
Zontara is with an AK, Walk 6 AWP, a D.G.L. and a 5-7.
And G2 love the timing of that smoke.
Go down around 37 seconds and they'll have access to march into the A-bomb site through contact.
Everyone is rotated over to the other side of the map.
Aurora recognizing that G2 have sensed a weakness in that B-bomb site,
they shore it up just to preserve these weapons moving forward.
Heavy God snatches away soul flight.
He's going to try and protect the weapons you have got here.
And that will be a bomb going down confirming the second round victory for G2.
do. Staying mentally and physically in this game.
Well, they're going to try and hunt some of these weapons down. This could be dangerous.
Wauksic needs this kill on Heavy God. Zontars is going to be challenged over in canals at
some point by Hunter, you'd imagine, although he's backing off now. So happy, I guess, to
let these guys keep the weapons that they have.
Yeah, especially since Hunter got an upgrade. They threw down the MP7, picked up the M4,
all the way.
You might be able to take it out of Hunter's hands here last second, but Matt is moving
up this spot, Magic.
You can't go for it, Magic.
No point in repeating and losing your life as well.
He will hang on to that D.E.G.L.
G2 taking some control of this early game.
Yeah, there's really, there's not much that Aurora can do around these weapons, right?
Everyone's got to sit right around $2,000 in the bank.
Not any kind of effective weapons you can pick up here.
So, Major will have that D.E.G.L.
You'll have the AK and the AWP from the previous round, but those never got involved in the action
And it'll be even harder in this rounds
G2 starting to build up some momentum here to an aroda tie things up
And Aurora want to get aggressive they want to at least see if they can find themselves an early advantage
For G2, it's a straight hit towards the A bomb site. They're just going to march their
way in yet again, no defense here. So Hunter's starting to really work both sides of the
map very, very effectively on the extremities. And that'll create weaknesses in a Rollers
defense later on in this half, so Hunter can really start opening up the playbook moving
forward. From the side, put that ball down.
Co-grenade towards Riccardia, 27 HP.
And he's like, I'm out of there, even with the USP in hand.
Gonna flee the scene.
This is allowing G2 to have clean rounds
and build up money on this T side.
Yeah, scary prospect, isn't it?
Especially the T side is gonna be the stronger side as well.
So a lot of advantages now shifting
into the favor of G2.
Hunter calling a good opening to this half
the first five rounds. All five players survive. Money builds yet again. Back-to-back rounds,
flawless victories for G2. But now a chance finally for Aurora's rebuttal. They can get
back into buying the rifles. The M4 is going to be flushed in. Wakadia, Soulfly Major picking
those up and we're going to get a timeout out of Aurora. It's been dialed in there
first of the map.
Gotta have conversations of how they want to move in the mid-round defending that B bomb site.
I get a map that historically has been so good for Aurora, but has fallen off in recent times.
They've brought it back here by choice. After the loss they took yesterday to Team Spirit, a big loss 4 to 13.
Has it changed their belief that they're going to be a good Anubis team?
Looking to close out this series in just two maps.
There's going to be one kit available for the CT side.
Retakes are going to have to be fast and efficient. It's on Zontara's.
Hunter, getting into the middle smoke, flashes send them forward, they get up to the doorway.
Some utility in response to Akadia, but he's being blocked by a smoke and he actually changes
his position up immediately, dropping down onto the beach.
Yeah, Loxx is all alone at the A bomb site, so he's going to be the supportive element
to shift over and try and help him out.
That means Zantara slides towards middle to play behind the temple smoke.
And that early pressure from G2 into middle has forced Aurora to adjust their initial
defense.
How long did they hold it for?
It feels like with the bomb on the back of some pious outside the B bombsite, he's actually
going to come join up in mid just as I start talking about this.
They have the option obviously with the hole to drop down in towards canals.
But this feels much more concentrated towards middle now, potentially towards the A bombsite.
A little bit of a fake here for heavy god and this is what I mean when I said hunter can open up the playbook established success on the
Beats it's gonna make a road a very nervous about this utility
So I'm Tars leaves his position which opens up middle
Now you don't have that fast rotation with more pressure on walks like he's completely right by flashes
Beautiful t-side right now from G2 this round works exactly as you envisioned it if you're G2
I mean it this is this is obvious just all one off of the early success towards the B site
You're just so nervous Santara's hustles over. He doesn't even have a second thought about middle
And never had any information of where exactly G2 is playing from in mid because they had such a passive defense
So it's just such a surprising hit to take and now you're gonna lose even more
So the timeout does absolutely nothing for Aurora. CT side still yet to get started
in any meaningful way. And not even really having a whole lot of resistance. One kill
for Aurora in the last three rounds of play. G2 have had their way with this map round after round after round.
And that feels terrible if you're Aurora. You're literally not playing the game now.
Let me start to question.
Anubis for Aurora, is it going to be now a weakness in their pool?
So far, not great on the CT side, and we've been waiting to fully establish this economy again.
Again, G2 lining up outside of this B-Bomb site. They're going to hit it heavy. It's just Madger here alone.
Perfect calling right now from G2. Everywhere they go, it's the right decision.
Right through Madger, no one home. They've got the site and they've got the round.
I think surely if you're Aurora, you've got to think about being aggressive in the next round.
You have to save these weapons. You're not coming back up into this.
You don't have the utility to retake this bombsite.
So far I can do whatever he wants in pursuit of an AK-47.
But it might be time for this Aurora defense to look at themselves and say,
what do we have that can disrupt this attack?
This offense is way too smooth at the moment.
We have to do something to make them uncomfortable.
Deny them access to some part of the map.
5-2, a 3-round lead, and it has not been a problem for G2 at all.
It's a timeout perhaps to discuss the very thing you were talking about, Jason.
Maybe a change up with how they like to play these runs in pro-chip.
Maybe with more aggressive, disruptive style.
You need you need to change pretty much everything at this point not only tactically and philosophically, but even individually
Like again now it's one kill in the past four rounds. That's all Aurora has gotten is killed one member of G2
You're not even getting individuals stopping anyone from taking space at the bomb sites. You're getting caught off guard
G2 is running around the map and getting everything they want wherever they go
They've been they've planted the bomb in every single round of this half
Not a single time as Aurora been able to hold about they now on a new bus with the way it works
Bomb plants happen a little bit more often, but every single round.
Every round is crazy.
Double up set up coming out here for Aurora.
We're going to see Major and Woxic pick them up.
Just very impassioned there, the coach's favorite.
We'll see what decision Aurora now make as they set out again into round eight.
Ducati is solo towards A. They'll have the Woxic, Xantara's.
Juro is on the middle, the pressure is on Major, he brings that AWP over to Jail and he's locked up by Heavy God.
Well that's information of a double up setup if you're G2, it doesn't make you super comfortable because you know Waxx6 AWP is still in play.
Damn, what are you supposed to do? Now Heavy God plays again and Waxx6 is the one caught off guard and we're just plugging now.
We're just playing a pick up game and these kills are coming in and we're just going to take whatever we have after that.
This is rolling over the top of him here, G2. This T-Side is brilliant, and Aurora have been able to figure anything out.
This is a double-lock setup. It's another second time I'll burn to you on the CT side, and just absolutely no stopping power whatsoever from Aurora.
Some parts are going to move in. The bomb plan is going to come through.
Once again, just having to save. I mean, Sartar's just been saving this AK. That's just been...
The only thing he's doing on the CT side.
Yeah, I mean, it's just that the takes are so strong from G2.
Like, you know, no one's slowing it down.
No one's buying time for someone to shift over to help out.
No one's getting a kill that gives an opportunity for a flank to come in.
Aurora is failing in every regard of the game so far on Anubis.
I mean, there's so much money on this G2 side.
Pretty soon, they're just going to start hunting every single round.
I'm kind of surprised they're not a little bit more aggressive with it here.
Now that round number 8 is completed, you might as well.
I don't think you can run out of money at this point if you're G2, so from here on out,
it doesn't matter what you lose.
Just go to take all the weapons away.
Be as ruthless as possible.
And well, I guess the big takeaway so far at the moment is that the terrible anubis
yesterday from Aurora against Team Spirit isn't an exact in aberration.
Oh, this is definitely a big weakness.
Seems to be some consistency to it now.
Yeah.
You know, for years, we were talking about how a new bus is such a great pick for Aurora and the squad.
It's totally true. I absolutely love to take it here.
It's such a difficult team to put away.
Yeah, they lost their step on it though at some point.
Oh, they are really seeing this as a weakness, as a wasted pick right now from Aurora.
Nobody even playing inside the bomb site.
Two starting in mid, three starting at the B bomb site,
because those are the parts of the map you've been losing.
Oh, Woxic, oh that timing is unreal.
Unreal. Mattis gets past his scope.
Should have been dead to right, but Mattis moves up to the baskets.
Another thing going well here for G2.
I re-smoke towards dark, trying to delay this as long as possible.
G2 is lined up, ready for this hit.
Santar is a just move towards Jail, sees the utility and some bias going to be blinded.
And there's some resistance here being put up by Aurora, but Junis Santar is the nail
and shot and the action is moved.
He's just stepped as soon as Matz is peeked, so he's been so fortunate in this round with
some good timing following into his favor, so heavy goes out towards Jail, Matz is still
down and connected, finally finished off, 39 seconds, a lot more done this time from
Aurora, but a 2v2 with 35 seconds and Nurtz around the back.
Yeah, Sumpias just has to wait and make sure he doesn't get pushed upon because Nurtz
is going to clear out this bomb site for you.
Sumpias not even considering the smoke and temple is about to fade.
And Nurtz walks out, Sumpias able to turn, able to react.
So Sumpias into the clutch, and Sumpias scuffs at the wrong time, goes to the tech nine,
needs this kill, and he can't get it.
Sumpias, a brilliant hold from here, he gets three.
Yeah, he gets a lot of benefit. Nerds doesn't wait for that smoke to dissipate, doesn't wait for it to disappear, tries to push on through, maybe a little bit nervous due to the clock, and so flies able to grab the easy one.
Finally, some resistance for Aurora. Does that snap them into shape now that you have something to be happy about?
Some resistance at the B bomb site, supported elements shifting over, have plenty of opportunities to recover the scenario, and Aurora will win their first round in six.
Lantara's
Drop it down into the water trying to activate a more disruptive aggressive play
It's got an opening to climb up the stairs
Woxic attempt into block
Till the extra there in front of it the flash connects walks. He's under a lot of pressure flash after flash
His screens like the whole round when cardiac moves out and gets a kill right back on nerds
But that A bombsite is so weak, Zantara's trying to race over, not to flank, just to try and get there, to help his team get out.
Wikari needs to stay alive, he needs to play his life, he's doing a decent job, Grenade goes in, slows it down, does the damage, and Zantara arrives!
Vicious from Zantara, three headshots, quick succession, and Zumpai is now 1v3.
Saves the day, well done from Zantara's.
They're finishing player back on Overpass and now he's got a critical triple kill.
Credit to Agadia as well, staying alive as long as possible to set that move up from Xantar so you're allowed to get back in time to make the move.
And Sampias with no control of the bomb, 38 seconds on the clock.
Again, this is one of those situations like you can choose to save.
You've got tons of money in the bank, you can still come and try and take a weapon away and see if maybe you create an opportunity.
but taking it's time to clear the corners and without finding it by now the
only option is to save you're never gonna pick up the bomb and recover it so
preserve the money taking an M4 out of the hands of Soulfly. That is a little
bit painful losing that weapon right at the tail end.
So six to four as the round comes to a close this is all Zontara's in the chaos
trying to save the moment and a smile breaks out on his face.
Has the turkeys terminator just come online?
It could be to save you here for Aurora in this first half.
Trying to piece something together.
I mean, look how frustrating this round is for Walksage.
Just as he's about to regain his vision, another flash comes over.
But LaCardia staying alive long enough presents ours actually prove effective.
They're going to get a timeout out of G2.
I think Sokka sense maybe a little bit of frustration.
They took one earlier in the third round when they forced up a buy to great effect.
great effect and obviously got them started on the path of six rounds in a row now this
conversation is about finishing strong and making sure that nobody's getting too frustrated
and stressed out by those two round losses that just sustained Aurora desperately trying
to fight back into this and started to see some signs of life.
Two rounds remain in this opening half Aurora's up one map in the series looking to push G2
out of one and two in this Swiss system in stage three.
Both teams looking for some early aggression, utility up in all the choke points, no one
from Aurora moving past.
The CT side of the map, three players defending the B bomb site.
The off of Walksick is going to be over towards Cameru.
Couldn't hit on him at us.
Don't respond to some of his own.
Here comes the A plate.
This time, Walkzix not going to be blind, so Nurtz tries to be cheeky and see how much he can get away with that AMAIM play, but he ends up getting slapped down.
Oh, they're going to re-aggress here?
Doesn't look like it. Placing up cells in the corner for now.
Nurtz on Tars is there at the pillar to respond as well and to react. He's going to have to spin quick if Major can't get anything done.
Oh, it's going to be up first. He continues the spray, anticipating a swing from some pious.
It's a nice try, but the Spanish sniper will connect. 20 seconds left, and still a very strong hold.
Speed bomb site will not fall this time. Some pyres just gonna walk away. So it really is the Talisman players and Tars that last run
You know, it's pretty quiet throughout this half and saving that AK over and over and over again
Finally throws himself in the action has a big round and it's turning the tights here. The role actually playing
Like they've got some say here on an UBIS. I know it's completely different now, isn't it?
Before I mean G2 could take that bomb site at will they could kind of just march in with no big deal and
I mean Aurora was unable to handle it, but they've also started showing it up and having a third defender here throughout most of the round
Right. I think at some point during those timeouts at Aurora was calling
They just had enough and said you know what it doesn't matter if we want to spread people across the map
If we can't hold on to the B bombsite none of it none of it works
So just park the third player there just for security just for safety and it's working out a three round run of their own
And one round away from tying things up at half
Walks a going down to that early pink there we go more attitude from Aurora
Warwick's AWP is becoming impactful and an opening kill now for the CT side.
How did G2 respond going 4v5 down instantly?
Do you want to try and take aim and control yet again? Everyone's over here.
Four players huddled around rocks.
Madness is going to spam into the smoke.
Here comes the utility towards the A bomb site. Hunter creeping up a little bit closer.
This feels like the commitment.
Zontars can drop out the hole into canals and have a very fast flank.
Getting ready to go.
Here comes the utility.
Bonnie, you're gonna be put under excruciating pressure,
but he's gonna able to handle it.
And now you've got Mattis just moving up
through the breaks, walks it, getting caught.
Mattis has been able to move without getting
even spammed or attacked whatsoever,
so he's gonna be very happy with the space he's got right now for G2
to as that bomb gets planted and the fight for a tied half for Aurora becomes a retake.
Oh, so much of this falls on the shoulders of some pious watching for the major flank.
Riccardia finds a kill, one inside the bomb site, now located.
They've got the position of Mattis, you've got the information as to where he is, but
can you deal with him?
Can you deal with this threat?
Zatara starts to move in, Mattis are caught away.
Zatara's cut down and out just so fly up from heaven.
Nice shot, needs to second and he's so damn close but Mattis runs away, scurries into
the corner, but SoulFlex got the kill and to the defuse he will run. It'll be a tie game,
six to six, a roll of battling back.
G2 took an early risk with the economy in that first half and it paid for it to go down.
first half and it paid off. They rattle off six in a row before Aurora can wake up towards
the end of the half to bring us to its tie scoreline. They're map big now they get a
switch to the T side. We can see what major gears this offense into in a G2 at the same
struggles. Because Aurora looking to close this out in just two maps.
One thing, let's put the energy up a bit, okay? I don't think we are playing bad, it
was fine. The way we played it was so close, so many closeouts that we should have won.
We don't have that much balls. We are
hesitating too much when we are in clutch situations. We are not picking together. It was fine. Just we can do better. I know it
All right more balls for Hunter
Makes sense
For G2 gonna have to try and we figure it themselves had a patch of form there in the middle of the half that just looked incredibly
Incredibly strong, but Aurora get the life towards the end of it
And now they're gonna be trying to come through with some pistol strength
They're wrapping through temple as well as a nightmare for G2 three players stacked up
There's even a lurker major in position to catch this push out of a main from the CT side
Under a minute left
Major might miss this. Yep up towards the rugs Mattis has already moved out
It's gonna stay quiet. No one wanting to reveal the positions just yet.
The defensive smoke over in temple really delayed things.
All right, late spot, but at least he has the information.
Player huddling over towards Khan, now the attack.
Oh, there it is.
The first couple of shots, silence.
Then a rupture of a reward, players into the site.
Matt has gone as well.
And if you're asking for more energy, I think it all just got sapped.
That is just strong out of Aurora
So it's ours in the long-range headshot and now he's switched to his better half as well
We know that's on Taurus does the good work on this T side both pistols on this map now for Aurora as well
So they got to be pleased about that one for G2 back foot as both halves are gonna start slow for you
Yeah, hard to piece that one together
Aurora so advanced through temple into CT spawn blocked off quiet. You don't know where they're going and just wander out into the open
an error or mistake that gives them the opportunity they need to break in on the
pistol. One round lead and a second round investment from the G2 defense. MP9 on
heavy god. Deagles in five-sevenths. And once again a lean towards that eight
bombsite. Three defenders here initially. One player in mid. It's only
nerds on his lonesome at the B-bomb site.
Well for the time being, the bomb sits outside of A.
Start up plenty of time for that fact to change.
Mid-utility going through, now from rugs to support
Zhentaras and Majer trying to get up for this split into the A site.
This is the best chance for G2 to win the round.
Four players, waiting in defense.
I think you almost need to like send Major on a scouting mission, right?
With the MAK 10, send him in first.
They're walking into a trap.
They're walking into an ambush.
But can they win it?
Can they still come out on top?
Sampias delivers with the Deagle.
Plenty more where that came from.
Mattis is 5-7, it's his defeat,
and now Aurora without sinking, feeling,
realizing they're walking into a stack. Can anybody bail them out? It's just Walksick left.
Three kills from Mattis. And Walksick with 30 seconds left to try and make this happen.
A disastrous moment for Aurora. They call her way into the stack and G2, it pays off.
I just don't know why you wouldn't just send Major in first with a little bit more spacing to
just see what's gonna happen. That stack, I think they felt it. They spotted two coming through
camera initially, excuse me, two in-footside the bomb site, and then by the time you're
kind of exiting here that utility should tell you there's a little bit more, and they just
walk right into a crunch and the two halves of the attack could never get coordinated.
The timing was never there. G2 snatch another round away, and it's back to Tech 9's for
Aurora.
Shattery, the perfect start.
I feel like we've been seeing that a lot in this major, these kind of low anti-low buys, anti-force buys, like they're just kind of straight set pieces into bomb sites.
And I mean, G2 was so convinced right out of spawn, the call was to stack up at the A bomb site. They have some research, a tendency of Aurora to finish at that site in the second rounds, and man, do they punish him.
Magic going forward here comes the attack out through the camera, self-flight first up.
Heavy goes straight away, it's a long hold spray and it's only two.
It will delight him though and slow them into some pie.
So Cardio now 1v3, jumping up.
Oh my God, that's an instant kill and he's kept his health and now he's got an AK.
So give him a shot. A small shot but none the less.
How slow does he want to play this, right? He's just picked up the bomb, he's got 50 seconds to work with.
is bailing out to join up with their so they can play a two on one whatever
scenario they get and they've at least got a buddy on their hip. Look at what
Cardi's starting to realize okay they can come in from so many different
positions now it could be on the A main flying they can come through storage so
he plants himself here just waiting. Yeah but he's doing the same thing to them
they also have to consider the fact that he could have walked through CC spawn
towards the B bomb site they're just playing centralized at the moment so
they can react quickly to either site any sound cue they're in position to
respond. It drops down, plant gonna be coming through. They start to move up
through camera. Coming towards Wakadia. He sends himself out to get to the towards main.
It's a strong position here. There's a smoke, a flash and a kit on Matisse. He tries to cross
into the site. Oh, Wakadia! Both kills makes it look so easy. Even with the third, that tech
nine kill might have been the most impressive one. What a clutch to put together for Wakadia.
Absolutely brilliant taking his time being patient and G2 cannot double up on the swing.
Incredible route. This one, he keeps us healthy. He doesn't even need it.
We're a card here, just 1v2's it up in the end over towards main. 1v3 total.
And that's the energy back in Aurora again. Trading blows.
In the early stages, no team able to grab the advantage just yet.
8-7 as close as it can be. Upgraded pistols and MP9s for this G2 defense as well,
But one more time it's a solo defender Mattis at the B bomb site most of the attention now for G2 this time in middle
That's been the launching point for all of our Roars round so far
except for this one
No one budging from G2
They know the pressure is there, but they're not convinced it's gonna be the final play.
They're not convinced Aurora's done moving around the map.
And Aurora, for their part, they're just happy to check the flanks and make sure nobody's kind of pushing up around them
during this period where they had to wait out the smoke, and now Madis is in trouble.
Just an absolute brawl.
Kills all over the show, but in the end it's Aurora coming out on top of him.
Senpai is now left alone, his Deagle so far away from the action.
Aurora is starting to move forward. Now the first half the individual moment that
got Aurora back into the game was on Tarza's 3k.
It's always the ace side from a similar position that Wakadia just
stepped up. So it looks like Wakadia is gonna have a chance to be that same
step-up player that shifts things in the favor of Aurora.
Yeah, Zontar is also having that turning point in the first half as well with his triple kill with the AK-47, so putting in some impact.
Haven't seen the volume fragging quite yet out of Zontar's, but as long as you're delivering rounds like this, it's all good.
Nice cover, good coordination, and nothing...
No one from Aurora falling prey to any of the moves from G2. They have to sit back with the longer pistols.
A great chance for Aurora to get up to double digits, and they've got two MAK-10s. They know exactly what they're going up against. They've got the weapons for it.
Surprise, we're getting sort of the smoke.
And Major once again making the blind call towards the bombsite that has the weaker defense
in these rounds.
Going to back off towards the E-box and just a little USP, so not going to be having a
good time here.
Surprise.
He told us he's going to force them around the corner.
Got to be careful though, same exact setup as the previous round where Kadia in this position
was watching for the drop last round. I think he's going to get hard cleared this time.
Four members pushing a main as we speak.
They come out towards Wakadia, AK.
Pernadine to move them down. Tracks them into the corner.
Wakadia's got two as they start the other, and they know what heavy guard is now too.
They start to tap towards main, and they brought them down.
So it's a 10th for Aurora, three away from securing this series.
And you heard that conversation from Hunter on the listen and coming into this half of
They know they played well, just need a little bit more courage.
He thinks they're in a good place.
But you're also in a place now where like you just, much like the previous map,
now that Aurora has gained this control after the tug of war back and forth,
you don't have a lot of mistakes to give up.
They're knocking on the door of closing out this series.
North's looking over the top of the B bomb site trying to disrupt any utility, but we'll
see nothing in the sky.
Some pyos has his AWP in middle, he's paired up with Hunter.
Have you got a loan in AMAIM?
The bomb on Wakadia is back outside the B-bomb site, that's Madison, Nurtz in defense of that site.
But initially, at least Aurora want to force back the A defenders and
show that they can pressure and execute into this bomb site at will.
They'll step in front of this smoke, they've already beat it.
Have you got...
...watching them come out towards him, that rifle plants itself in the corner, so bias can be to protect him.
It's pulling the defense away.
As the flash is going over it, a lot of resources being committed to this for G2 and the bomb gonna start making its way
So it's Nurtz, but Nurtz is gonna be taken out. That's the only B Defender tag and now they realize G2. They've been absolutely manipulated
Forced away from the actual attack and that bomb gets planted. G2 can also recognize that there was plenty of bodies still around the A bombsite for Aurora
They might be able to hustle over but I think with the smoke in the Molly in place and yeah, they want nothing to do with this now
preserving the AWP
No kits no armor on some pious as well
Aurora beat you with a fake there
It's Major's turn to work the map and he pulled that defense every which way.
Eleventh round for Aurora, they're now up by four and just two away from sending G2 to the one and two pool.
And that's a pool they might drown in.
Great recovery here from Aurora, I was looking very worrying in that first half but...
just such a cool just completely shifted and such a cool piece of pressure to put
on the essentially like a two-man unit the three-man unit doing it like
simulating an a execute even committing a couple bodies to it great flashbanks and
this is why they dump so many resources into this fake as a one-to-one feel like
it's a full-blown execute but also to you want to ensure that you get at least
one kill to force that as soon as the kill happens newt has to start back in a
way in case he can come over to recover the situation and notes have a really
tough time as well as two and 12 at the moment yeah you might even just lean on
him now if he's going to be playing at that B bombsite if you're if you're major hitting
tap looking at that you might just say let's go with the guy who's cold.
They're having a very poor map, a very important stage of this major.
So third and final timeout from G2 to talk things over.
Want to single round in the second half they went six on the T side in a row.
One round, second round to it in the half for G2 and it's just unbelievable how they
disappeared.
Well, it's similar to what Aurora went through. The difference is obviously, you know, you hit Tab in the second half when you're having the struggles and you just don't have any whole lot of rounds to figure it out.
But Aurora went through that same issue. CT side on Anubis, we know can be really difficult, really stressful, really frustrating for the pro players.
Well, what happened was a big individual step up. They really changed the tone of the game, right? That was on Taras.
Rush, rush, heavy guard, Kenny hold on, blind, completely blind, Zatara's running over the top of him, A site on the ramp, if Hunter can do nothing
He's got one, he's gonna try and slow it, grenade going forward as well, his teammate racing over, trying to get here in time
But Hunter's gone now, G2 have arrived, they're fighting desperately for this round
And a change of pace for Aurora, direct hit towards the A site out of the timeout
And G2 desperately trying to get through this, but getting destroyed by the Turkish
Nerds and Sumpias doing what they can, but Sumpias runs away, and Aurora are at series points.
Oh, it's a beautiful call. Out of the timeout, you can tell G2 wasn't ready for it.
Heavy God is an individual not ready for it. He ate that flash full on and knew he was screwed.
A perfect call and a perfect moment, and now you absolutely hunt down this AWP.
Don't let him have anything.
There was 13-8 over on the first map of Overpass.
Looking like it's going to be even more one-sided here for Aurora on the second.
Sampias holding off at the time, B.
There's the P coming out. Sampias, can he hold it? No, he goes down!
Nothing! Nothing for G2 saved!
He's going to get the AWP right back, but no armor.
Aurora, there on the verge of taking this series 2-0.
5 opportunities to close out Anubis and God your school and G2 on the map.
First half might have looked a little bit sketchy until Zontara saved the day, but second half
has been all majors calling.
Primed this team for a nice easy closeout because G2 have no clue what to do.
They're talking about Aurora trying to instill some fear back into...
They're just going to walk into the B bomb site.
But this T side is definitely going to do that simplistic calling but effective hits and Matt is going to win at the pillar
I'm going to try and block this B main entrance. Heavy God has moved out
He's got a quick flank if he wants towards connector
And G2 is stalling out Aurora for the time being
Well because they didn't spread around the map early, they didn't spot this push from Heavy God
He's pushed all the way out into boats and canals and Mattis wins that fight, really tough fight to win
But because of that position from Heavy God, G2 know everything that's happening on the map.
They know that the B bomb site is the only one that has any attention on it right now.
Oh, that's a try to move. Oh, and they shot for Senpai. Is that a crucial point in this game?
Does he call the bomb back?
It's not yet. You can't call them back to traverse the whole map. You haven't cleared any...
If you get a second kill, you absolutely can start to. There's another one.
He's calling the teammate straight through the middle. Nurtz can hear it. He can communicate, but can he do anything?
Heavy God coming back trying to get in the right position at the right time the only player that can save G2 and he's done nothing!
Madsure is taking matters into his own hands finally Nurtz will stop him but the hard work is done and the result looks like it's there a 2-0 win
Solfly fights out Nurtz, Mattis makes his way over but it will be a futile endeavor
Aurora sit back, Mattis dives down and the Turkish will delight in a 2-0 win.
Flamination over G2, a 13-8 win into a 13-7 and they are now 2-1 at stage 3 of the Cologne Major.
What a great look at a team that was up in the air, what kind of level they would bring to the table coming into this event.
We weren't really sure where we were supposed to place them and that is such a great glimpse of it.
You saw some of the power today in Santora's and his impact to Akadia walks it's open so fly as a disgusted performance
You also had some phenomenal calling out a major so for Aurora all the pieces came to play today
And the opposite for G2 as they slip down
One and two for this team that has so much potential that they have yet to realize
guys.
Window smoking immediately.
Try who jumps out looking for the fight towards connector.
Very heavy lean from Vitality for this mid brawl.
Bomb loose over towards B apartment so you won't see a commitment just yet from
Maus as they make their way in through the underpass and Apex has spotted them out.
You get that information and now Simon feels like he's on a timer.
The vulnerability of this walkthrough under a faking aid.
Do they drop back to deal with this?
Oh, that's a fight!
And he's nailed it.
Torgie had his chance.
The back was turned, and Zyrus pivots into the one-touch.
Effortless.
Nice for Brawlamp.
Look at that!
Effortless nearly gets three.
Solid output from Brawlamp.
Spinks has a lot of space here.
They could rotate into him, or he might even
try and cut them off at the pass,
because the bomb's picked up now and should go down
towards the B-bomb site with ease.
This would be a retake situation.
Incredible output from the Swede.
I'll back these two exertionants.
Spinks in this 2v2.
Yeah, they should be set to collect, right?
Incertion's got it down.
Spinks has already got full control of shortfields,
like it's inevitable that Messi's going to go down.
Just a single bullet will do it.
He even finds the head shot.
It is Zywoo, though.
He encroaching quietly from the B apartments,
and they have no idea, and so he has to nail that first shot.
Now he knows exactly where Spinks is.
It's not planted for him.
So I was not the kind of guy to hold the 10-seconder, though.
Spinks can play with his third!
That's beautiful!
What a start from Zywoo!
OK, now one of the Spinks as well,
the 1v1 this one's personal once upon a time in that jersey lift of the trophy at this very event
oh it gets so awkward for him he knows hang on he's short not planted for him but he's not
going to risk it for a 10 seconder instead reposition we'll see this again 40 he finds one shot maybe
two bullets before zywoo clicks but it's such an effortless approach to the 1v2 as well sphinx
had to try and close the gap zywoo exploits that it's going to be quite arty with the pistol win
and apex jeeda okay well yesterday people were catching the 9z game especially on dust too it
It wasn't just putting the rounds away that they should.
It was when they were forcing the team into a tough spot economically,
they were having a hard time converting them back to back
and really ruining the finances.
So this is a force from Maus.
Again, with this forward stance.
From pistol to the rifles out,
Mezzi this time the one to probe up,
Mir discorded by Flames.
Breathe through, underpass.
This could be a vulnerability to Flamesy.
On his next glance, if he's not careful yet,
okay, times it well.
Catch his cell X.
More where that came from. Rifles as well.
And that's the killbrother needing to catch his Mezzi on the retreat.
One back from Zywoo.
Oh, the team flashed. Yeah, it was perfect. Set him up.
Gives him a fight, but not ready for the jump into the window. Flamesy.
They're playing off of each other. Lovely here. Vitality.
Showing that team synergy.
Oh, wow. Doesn't matter. The 1 HP Zywoo's still taking fights.
I knew Torch Eater was top middle.
Couldn't have gotten too far and I'm sorry apex war could have had him dead to rise to the moment's time
But it's back doesn't want to hang around up close and personal in palace with the bomb loose 50 seconds on the clock
It's all she gets any more damage done
Pretty tidy look a little teased up apex finds the frag and
Bit of two zero start to defeat the three zero
Really trying to bring some intensity today is apex but this needs to carry all three maps
All right, Mirage being questioned by the desk with the 9z game
This was on a nice edge with the timing there, so unfortunate.
There's LX the Major rookie.
It's probably shooting from Zybel in the early stages of this.
You wonder if June 12th is just that ruination day.
Yeah, right.
Vitality at majors.
You had Austin.
Lost a legacy and then yesterday that lost to 9z.
If they pick themselves back up today.
On the anniversary, no less.
So it shouldn't be right.
The best discussing now is the leader of the team.
I think you already had it right that was one of the big squads before especially on the CT sides
It was always him and towards you extremely vocal
problem there just having to kind of
Heard the sheep right okay? Well, this is what you want to do
I'll set up the rest of the team around you
But now they've just given exertion the opportunity to make the calls himself
Brolin comes back just for the major because the roster restrictions they made the call to change a little bit too late
Which is nothing in the scenario where they can only sub out one man
So Jimmy, he gets sidelines, Alex gets to come in.
And Zahua looking to farm up a couple more here,
so third round, just a few frags away.
He got one more, Spinks.
Last man standing in through the underpass,
and would love to do just a little bit of damage to it.
Keep that financial pressure on,
but we will be getting into the guns in the next.
There will not be the Torch AWP.
And Zahua has no need to upgrade into his
unless somebody goes down, so.
There it is, all five standing alive.
Nice little golf clap. They're dealing with the ECOS.
Let's see what exertion is cooking in the lab for the first gun round. Get the AKs out.
I tell you what, playing the front foot on the CT side. We just heard exertion talking about something mid-century. It makes sense.
Window top, count the standard openings.
Robbs, thanks for the jump.
He's been practicing his KZ an awful lot.
Wow, we've already got first blood, and they're worse for wear up top mid.
Robbs, this is disruptive force.
He's been piding his time around now.
Smoke, it won't last for much longer. Starting to fade now.
He commits. Starts to unload his mag.
Needs to dip back around short, just in time.
Calculated by Mr. Cool.
So Alex is opening up for him. Still with empty hands.
Has the rookie.
4 rounds, 4 opening kills, and playing from a man behind now, this one is going to be
tough to break back into. Will it require a multi-kill from somebody?
Still playing this clamp down setter, right? Nobody fed it into A, nobody ticket. You've
got 2 plus towards short, 2 plus towards con to be able to respond to this, and they are
starting to saunter in down the ramp towards connector.
Wow, precision from Torgie on that rifle. Wasn't expecting Mezzie to have been immediately
there to lend a hand and find the belated trade.
He's in the exertion as well. James goes pushing. This is so disruptive from the CTs.
They're just taking these fights on their terms.
Easy pickings for Mezzie. Bomb delivered to his front door by Spinks and now Brolin in
Jeopardy. One fight cleanly, removing Mezzie's head, flushed out by the utile, but he's
He's got 25 seconds to scoop up this bomb and come up, sludge. Apex in this corner on short, might be able to look completely.
Yeah, you're just not ready for it. Every time you think you've cleared out short, there's another body.
Yeah, the X-ray, sorry, it's the radar right there with the X's. All just lit it around middle, not even getting close to a sight.
So all the fights taking place in the corridor. And this will have to be a partial bite.
Can't really justify too much of an investment here. So again, no opening kills. They only got the plant on the pistol.
Otherwise, it's been pretty dry in that department. This is a good shot here for the floor.
Oh, it looks better.
From over the shoulder.
We haven't seen mouse play Mirage in the Major just yet.
They've played Dust2 in front of a Nuke and Overpass.
So add a fifth map.
So that conversation
Spinks, lurking A, or maybe he wants to play first to sell something
to read through Underpass again. We've seen this a couple of times early.
And late out top mid will be exertion.
I'm not playing forward to be so disruptive on Vitality,
so giving them a little bit more control.
or safe disruption with the incendiaries to delay.
No mouse can play.
That's the last of the UTIL deployed by exertion.
Two of them into that mid-window smoke. Apex's responsibility.
understandably concerned about the gap on A as well. Flames can spot it though so
his responsibility is on window. He's got no idea. He's aware of the possibility
that you go. Oh he got caught off. He does stabilize though. After that first miss on
the burst, finding Brawland's head and drawing first polite. Wasn't ready for
number two. There's Zellex first contribution so I will go after one. Good
work from exertion. Nate follows him. P2 to work with an apop of the head from
from Robs. Flames is playing this passive now. Yes, Spinks is going to activate the pressures
on them. They have to plant. They've got 25 seconds and they have no idea where he's
gone off to. He's just been hiding out behind Ticket this whole time. 18 seconds, clock
keeps ticking. Robs trying to catch a little timing on this fight through con. And he's
done it. Denies the plant. They were worried about one. Towards Ticket instead. It's from
the short side, Robs just disappears, there's no time to win the round here,
Spinks you're gonna take that M4, try and bring it through to the next.
He's gonna swing it here, after time, that's just too kind, the backfowl, it's no
loss bonus. And I said it's personal, right?
Dave Peck's definitely, that's his feel, he's known about the way that Spinks
approaches some of these situations and it has been the bane of Maus's existence,
11 and 2 record, they had 11 of those matches in 2025, this year it's only
been to this would be the third but mouse this was a mental edge that we
question could they ever get past cologne last year the desk touching on it
they did but all for naught spending all that energy and focus just to get to the
grand final and then go out with a whimper against spirit who are in hot
form again this time had some questions coming into this one today the form that
Vitality have shown in the two best of threes you can't say it's their best
counter strike right they lost a map to food and then losing the series tonight
Z. But then was it are they gonna come in today, treat Maas like the whipping boys, take out their frustrations,
just for pure domination or are there really cracks to be worried about?
I think that's what this series is gonna serve to answer those questions.
I was losing out in a free map of Fair versus Fury, that's a sentiment to this one, one bucket.
Just grab himself an opening kill with one of these rounds right, so you get the account going.
This is brave
Forward walk from you're gonna break the smoke. It doesn't like it's gonna be a smoke break play
I'm prepared for that completely he does managed to get going on does significant damage to messy
And it was technically an opening kill exertion found apex in the interim towards connector
They're flams with this space being hollowed by the ob-stem and so we also tucked in tight
So as this rotation starts to head back
They will be calling over towards the B finish the forward position of Rob's now
He was low in apartments and now they're going to be stunned when a full HP rops is in this
off angle.
Spring's going to try and draw the crosshair.
Now he just cramp walks in.
That crouch costs him.
Zellex good for the trade, but damage was inflicted down to 18.
Now that Molly could make life difficult.
Gotta get out of there.
Oh!
Swords you again.
Head hunting.
This time with the AWP.
Should be set to collect now.
Bonds down.
I will CT spawn.
Flamesy working on that apartment's flank.
Okay, you've got money, so I think if you're Vitality Go fishing, see if Flamzie can find anything on this flank, if there's a gap, if it's not considered, then Zawoo can activate.
Looks like he's considering it just in time.
Double zoomed in.
Fourth lazy swing, and it does connect.
Limited options now for Vitality Flamzie, looks to back away.
I should say another say, but if they can do some damage here, see if you can deny this AWP, take away another rifle.
The safe haven in the way out is gonna have to be through short.
Actually, Torgy picks up the AK to try and clear his way, so the tag is enough to send Flamesy packing, and that will be the first round for Maus.
There you go. Exertion provides the opener.
Maus will get that first round.
I know this is going to be brick by brick.
Can't be too reckless the other way you get there.
He's thinking the same thing you are if an egg comes his way, he's a dead man walking.
So here we go again, out mid for the control, rops up into the vent, search across the tap
being supported.
That's not looking for a b-pick.
His task is simple, take these fights against mezi, force out that U2 towards you searching
up cap.
He's a good pace to this from nows.
Palace has just been cleared out.
Well, they'll be able to flush Rops or Apex out.
Didn't spot anything because he spams the smoke, gets a little bit of vision towards
Catwalk.
I think Rops just a few moments earlier heard the scope of Toys you when he was pressed
up.
So that's why that support came through.
block utility. And a similar setup as far as A goes, right? You've got Xayah with
Tucked in with the AWP for a connector crawl. Fancy playing over towards
Sandwich this time.
Let's go through the connector smoke here. Exertion trying to find space towards Khan.
At forty-six o'clock, everyone's eyes are on the flash of the AWP. Nice one from Spinks and Exertion.
His flames he overlooked for one back. He knows Spinks was towards the Tetris boxes,
but still five towards the overextending. It's good back from Spinks. Should be set now. Pick up
Got that bomb, making his way towards the A site and Mezzy, looking for the lurk on Zellex.
Sponsored, had a clean headshot with the Kalash, posts up number two for Maus.
Well, he's together around there for Maus, right, that's a scorcher of an opening shot there from Sphinx and exertion chips in.
Flamzie does well to make it interesting, but the fact he's stuck in sandwiched,
two is more than the output he should have been getting away with.
Next test gets on the mic.
I won't get ahead of this early.
They'll lose the bank balance after this one and Sycron knows that.
So two consecutive rounds now for Maus, they're starting to feel things out on this, he's
got a little bit more, you've given the good graces there to get them out of control again.
Zelex, great job from him, controlling, and controlling the rotations in.
So, Zywa, this shot pops, Spinks is up towards Tetris.
It's exactly what you want from Spinks, right?
He's gotten further forward than they anticipated, and Zywa, as soon as he gives it that sound
cue, he knows what's up, you're vulnerable, you're not looking, you're not expecting.
and he opens up the site.
Yes, we used to do what I said yesterday, guys.
We can't stay like that, okay?
Okay, so some of the woes are yesterday starting to creep in.
AXQ been lined up this time. It's Apex on the site.
Lane is not here to help him.
Deliberate MagTen on exertion. He's lost a run and gone.
Nothing's eye-wopin' do. Apex, he's helped!
Side-lined! He wasn't even ready!
Completely unprepared for the pace!
for the pace! Out of the ramp, Xersha has choned up the heat with the call and the Mk10!
Gonna be the save call right now. There's opening kills starting to come in, and in droves.
So head for the hills, Vitality. It was a comfy start, just as we were discussing. Okay, maybe it
is them just turning up today to give a bit of punishment. All the screws are being turned again,
and this is nice for a mouse. They're bouncing back and responding.
And it's a cool response, you know, after you've kind of proven that you can do it
in middle. Mixing up the tempo completely. 2,400 lost into the next, so Apex will be
able to buy himself. Or Rops can drop him. He will be fully invested upon. Unless Apex
goes, I'll just operate with San Lidl, get some Kevlar and a pistol. It's our 4.5, so
So yeah, they'll be able to make this one work for the full bite.
That's just at the time out, so you really need to see if they can find a bounce back quickly.
Exertion out, providing two of these three openers.
Spinks being the other ones, so taking turns back to middle.
They're boosting Torsche up, trying to find something early.
Apex is the one to tag up the sniper through the smoke there.
He'll avoid the nade damage.
Oh, Messi from Robs couldn't find the headshot, couldn't track the movements of exertion,
so another opening kill provided by newly crowned captain exertion.
Making his move.
Apex wants to find the...
I heard him jump out.
Like, this is risky, this is ballsy.
It's a dink onto exertion, but he provides a second.
Apex has to call from the grave now.
How on earth are you supposed to rectify a five on three?
He needs someone to step up with a multi-kill.
And right now, Mao's letting you make the next move.
I'll just have to be a gamble stuck in by Tati
go for a save again, but this is,
some look rough around the edges tonight.
Why does targets, that's one way to chip back into things.
Do you want to send Spinks out for the A-Lurgs to take the space, see who's home with the rest of you,
grouped up and ready to go? No, they want to try and play into A with the split,
and as we can see, that's the right call. I tell him he found himself on the wrong side of the map.
So I can get to Shaw, he might be able to post up and deal with them, but at this point,
they already passed the line of sight for most. It's our route to drop the...
Oh, yeah, the face, towards you, has warded him away. He's trying to play through, okay.
You can understand the logic there, as far as hoping to catch them with their backs turned,
but they're even accounted for it.
Yeah, you have to say, okay, well, that was the consideration.
I think that HE maybe got so a little bit more interested.
I was taking a look at some of the stats with Vitality, right?
The opening kills have been top tier,
but their multi-kills have been pretty poor,
as far as their standards are concerned.
And that means it's also impacting their 4v5s, right?
Because someone else is going to have to pick up the slack
if you lose that opening kill.
And now in four consecutive rounds,
opening kills have gone to Maus.
I think that's a good one.
Slow and steady. Piece of this
one together. Now's that another
to the tally five to four one
round game. Pretty open shut
case on a lot of these now. Yeah,
you don't think you'll see
Rob's taking that kind of
engaged with again. It's a
really good. Scientist the
exertion finding these opening
kills in space, and this was
But when bows are at their best is when exertion is feeling the game.
When he's at that flow state, he's making moves, whether it's the CT or the T-side,
getting that space for the team to be able to play behind.
Okay guys, listen.
Let's make a team plan, everyone, please.
Eh, let's do things together, okay?
It's super important, guys.
Stress building.
It is.
Understandably, when you consider what's at stake for them.
Selling this mid-control, I really want to stump this, right?
I think they're fed up with being dictated to here in middle.
Well, then, paths into the blindspot.
Oh, that's the end of him. Apex has been given a gift there.
But pressure immediately amplified on B. They've lost Mezzi.
Zelex, ooh, goes down to Apex. That's another one for their captive vitality.
Need to retake control, because Torgie's in the apartments with the bomb,
and Dershund's already taken control of the site.
This is where the Spinks look really gets to play into things.
They're not going to expect him so late, and he is miles away right now, so late.
Apex creep in and crawl in parments, exhaustion considering that possibility.
Gives time to Spinks, right?
Have more and more time off that clock, he's heading towards the market flank now.
As Apex arrives, so does Spinks, beautiful timing on that, Flames, he's in trouble.
I think he's more locked in and focused on Krabbe at the 7.5,
still available for Maus because this is a run-out.
I'm out of the gates from Vitality 5 back.
And as I mentioned to kick off this series, the pressure is all on one side of the server.
Hey, thanks for definitely asking a lot of questions of what's going wrong right now.
I got two.
Gotta be able to remedy some of this.
You cannot let a landslide go against your seven straight rounds in the halftime break.
No, sir.
That's done the hard work of being respected now.
That's a lot of damage, one single HE grenade.
Exertion in Zelex, and then P through round 11.
Brawlin versus Cy won the edge of that smoke.
He's keeping it away though.
There's a fire in the middle of flames he's able to remove.
The head of exertion for an opening.
That's one back for Vitality in the opening department.
No response from Maus immediately.
They creep up Kat.
The test imminent for Robbs.
He's found the first effortless Cy refining Brawlin.
Falling into place just cause you give it you some combat or pink couldn't handle every angle flames. He secures it
And so they won't allow that seven round run all the way to half-time break
Apex is
Really get his finger on the pulse so far
I know that maybe some of these rougher deaths on the moments
But in terms of you know understanding of the boost coming up perforate a couple of holes through the smoke or the way these
Nades are landing and even putting his teammates in the right place in a lot of these outcomes
You can see that his urgency is there.
Something to scoreboard for his team.
10 frags deep, missed it and had a snap.
Around to the half, this will be...
A palace walk with the bomb.
A little more unusual for the close.
Yeah, but that's what I'm talking about, having the dogs in the right place.
There's an S.E.B defender. Gets freed up by...
...Zawa's orb.
So he gets to play as that loose piece in A.
And they have a good read of the situation, because that's where the bomb will be finishing.
Zalex lobs out the window smoke.
Exertion will play through middle.
That one's landed nicely.
Pulls a lot of attention.
Away from that A site, you can see Flames is drawn further back with the flashbangs.
Now they just walk on out and as he unprepared, Spinks opens up the account.
Exertion still kicking up a fussy mitt. Surely can't take two.
The damage inflicted, oh that A site lost.
Flying the mouse flag.
Zaouen Robbs left in a two on four with every reason to go for it.
Last round, why not?
Should be set in stone.
Just trying to find their angle of approach.
The mouse is playing this one by the book, they know that clock is ticking to secure
a dead even half.
This mouse is Mirage kick after all and they have shown us how.
That's a T side they can be proud of.
It was a slow start from mouse, but 6'6", dead even on the half.
Music
I
Whoah!
Why have we stopped the double from the call?
Why has it been going on like that?
How does he do this?
For the save Lübernosti with the AWP?
We just hang out, we're not the LPC, we're not...
The problem is right now at the beginning,
we're not trying to help each other, we're not trying to play well CS,
and try to make decisions.
We were a bit between. That's the problem.
Then of course after a few rounds, we're trying to put on,
but just to say what we have to do.
So that's it, let's fucking together,
They, oh we know, with movements, with fucking boss boys.
Okay? Let's fucking go my people.
Yeah.
It's all good.
The court is all tied in that Vitality jersey because we've just seen Maus turn their fate around.
It was a flying star from Vitality and then Maus, this team that Vitality used to just
push around the server like a school yard bully, steal Maus' milk money.
I figure, they're putting up the fight.
I figure this pistol, this one's off, right?
It maps was hard for Maus to come by in this head to head.
This time you got a stand-in, this time you got a major rookie.
With a stand-in and a rookie, Chad.
Fax in the right place.
Okay, Bronz is primed and ready.
Got a stand-in, step up!
Good find!
Zywu and Mezi have kept us leveled, but the bomb has flooded in.
Apex looking to get that bomb planted, covered by Zywu.
Exceptionist Binks potted up on that stairs side.
It's a default plant.
Consider that for the post.
Let's see if Apex can see those communications flowing.
Playing off of one another with that flashback.
One's up on the staircase though.
Exhaust she can't hit the shot as he can looking for another as well spings hard to kills
I would makes it so and feels like a necessary pistol just to stop this momentum mouths are built up in that first half
It seems they've done enough
Torgy nails the head shot to apex his swing here takes another man with him
But the compulsory pistol to stem the bleed
I don't want to say forced, but it's feeling necessary for Apex to try and bring the fire, right?
This is...
I guess you were hoping after yesterday it would be the wavecub call and it would get everybody singing for the same hymn sheet, but...
Well, that does seem to be Apex's complaint that they're not.
Well, it happens in the best counter-strike out of Vitality so far.
not just in this series but the Major. I think if that people were going to be
changing their bats midway through it's Spirit who are going to be taking
everyone's affections. Hard to argue with that. Playing later today against 90 for
the second time this Major.
Stacked for the CTs. What's heavy over towards A, starting transition now. The
unit that's been shown from vitality and the pressure being put over towards
Short and middle has made exertion called the troops over towards the other side of the map
This is where Torgy's scout can be deadly as well
This kind of range couple of tags would soften up nicely for these MSFGs even the D.E.G.O.L.
Blame C
Jumps around the corner to his demise
It's a good find from Spings. Torgy's scout gets nothing.
Hey now!
Nex had his nades out exertion unable to track it now pressure getting chipped away by Robs's galil
Very important kill.
This pivot is everything and he's enabled it
As he's in trouble, wow, doesn't manage to find one on the double swing. It was Brolin short side removed
I think if it galil and get out of there just hold on to this and go again into the next
This is gonna be very tough to break and you've still got plenty around the counter strike to play
Spinks to hanging around connectors. I like some of the fade of this smoke if he doesn't get anything
I think at that point the save should be signaled
If he can get himself an upgrade as well, then he can drop the deagle into the next they
Can keep it competitive, but the kill there that the most important one if people are paying attention to the radar, right?
they send flames he in first he is essentially just a ward he goes in sees
exactly what's on the site and I was staying back with the bomb so he can
still pivot if they are going into the stack so basic stuff but mandatory there
is so it's we'll find him an upgrade that's gonna be nicely into the hands of
his countrymen towards you into the next round of play
Just a minute here, I would like you just to breathe, okay?
Just breathe, breathe because on a mental note we didn't break them yet, okay?
They're not fully broken yet.
Oh, that's kind of gang stuff.
Yeah, good understanding of the situation too because they were right there, right?
If they're not losing it's still a frustrating round.
We want to break them mentally.
All right, well, let's go over to what's a again this time.
Am I just stick to their guns?
Look at that mini map.
It is Robs versus the world.
Obviously hasn't announced his palace presence.
You might get a bit of friction though.
Traps that arms version of the native and ready.
If they do get the contact, hearing this over towards middle so far,
but otherwise extremely quiet and just take a look at left
outside of your screen or ship.
Lacking utility thrown in these early stages until now right on Q.
Top cons, lands, so does window.
Oh, that one.
Bit of a gap. Will it cause an issue on the way up short?
Ignade. Exertion going down.
Apex finds the opening incision.
Yeah, he's not slowing down.
Goes straight through for a flank through the murder hole.
Does this lead to the rest just pausing?
Keeping attention drawn towards connector.
Brom still has to get past that 5-7 up close.
It's deadly at this range. A Brom could demonstrate at any moment here,
but Apex's flank is rewarded.
Torgie looks the wrong way. Spinks will nail his headshot and it pops the wins it out. Spinks finally failed after his double
That's gonna be another next to Vitality's name
Shooting there from Spinks and your little double that was just the
Lingering weapons carried through so now the guns come out and Torgie will get his AWP
The same to be said for Zywoo
I'm forced error on the Molotov from Flamesee.
It's the best of us there, and us will probably come in to play.
We have a skyball as exertion.
Tucked in tight, so they're ready.
Once the mid control starts to come in for stage 2 for vitality, expect a fight.
He is committed to this position.
And he'll need assistance to get out of here.
This round really does determine an awful lot of how Maraj is gonna go.
He's actually gonna go for a search, yeah.
That's...
Spotted.
Okay, Flames is in trouble.
Attacked a Pounder 40 and Apex will accelerate upon the information.
He'll rip the head off of exertion his counterpart on the other side and no immediate response.
Everyone freezes, Thorgy gagging to find that equalizing frag here with Apex does poke his nose out.
Smoke from flames he should obscure.
I sit at that break and two minds about that.
It spinks that he's playing very proactively here. He's done very well. Catch his rocks on the clears.
Another top mid spots outside on the windowside. Apex controls the Galil. Takes him through the boards in a long range laser beam onto Zellex. Should secure the round comfortably.
Paul Brolin tucked over towards B. He's going to be lucky to stay alive right now. The bomb will get planted and I'm sure the Hound will be left the leash to try and hunt this one away.
Shout out to Apex in this opening kill department. I was talking about exertion, right? The fact that he's going to be the talisman for that.
Apex has taken it personally and he's doing it himself. He's six and two.
Damn. Rolling back the years.
Exertion is four and four, so both in-game leaders finding those opening dents, but Apex with back-to-back,
and especially those kills coming onto exertion. The two of them,
they're trying to figure out each other's movements, and here's that kill. Flames
is able to remove, and that's the board wipe. So comfortable now, 10-to-6.
And this is two hot starts in both halves. You've got both pistols, you've gone on runs.
the first time it was five straight before mouse started to respond and I think they were the ones
who really picked up steam. I'll tell you put an end to that. As a partial comes in,
so I can get on the mic. You want to come up with as many ideas as you can in a round like this to
see if you can snatch it away and that's where you can start. So in those seats of doubt bring
those frustrations back into the mines of Apex and Co. I mean if Apex continues to just be a
site open up right auntie's woes like it won't continue that was the opening just
saw some good shooting on the rifle from Zywoo
he should be happy he's doing very well right now leading the charge for the boys
okay M4 for Spinks light upgrades for the rest I work across
That information will be relayed. Yes, Spinks has provided an opening, but is there a punish from Flamesy?
Looks like they've evaded and he hasn't chosen to unload his mag into the smoke.
Yeah, the early info and they've been able to evacuate, right? So you can't really capitalize off the back of that.
This is going to be Apex having to call them into this.
Had one M4. You set him up to succeed.
That's the engine alongside Apex down. 17 and 5, Zywoop.
This could be the fight they're waiting for, though. Mezzie primed and ready.
Zellex puts his head in the vice. Mezzie slams a shot. Trade attempt!
Good work from Robbs to remove Spinks after that.
Back to a turn to Rollin' Profits.
You beautiful work on that 5-7.
Takes out Flamesy.
And Robbs making no secret of where he's coming from.
Surely Maus is round now.
Robbs can't hit ahead.
Rollin' can!
Stunning from the Super Sub.
And Maus, you talked about these strong starts.
Five in the first from Vitality four in the second half
So just one round outside of these hot starts of vitality will now continue to string them together here
Maybe if I tell you get a little bit complacent after physical. Okay. Yeah, the job is done. This is as easy as we remember
And then they spring into action with these two backs turned and Roland does extremely well in the five seven
Surprised if it doesn't get nerfed after this major
Yeah, it's been like this for a while, but
500 bucks and you can unleash fury. So how we'll get to the all-pound boosted up
Trying to see over the top of that smoke, he's actually no man's land in the middle.
Oh, exposed! And Zywoo adjusts 18 and 5 as he provides an opening kill.
Makes up for that last round, doesn't he? So now,
and managed with vitality to find the close and look for round number 11.
Bomb gripped up towards B and it's brawling on the balcony.
Spinks to try and chip in from short, brawling has to go huge again.
He did it in the previous with the 5-7.
and how he has that one-shot headshot at any range with the AK-47.
Spinks has that smoke. He's in position to support him.
Here comes the pressure.
Brawland catches another with his back turned, and then Spinks will activate.
Fright adds in a lot of trouble now. Molly will force him back.
Playing his life, that's important, and they could do significant damage, does.
Bold over. Torgie's rotated through, removes the woo.
It's Spinks next up to Bat. Torgie, what's that?
It's caught in the open doorway, but not ready for Sphinx on bench.
Apex again, not looking at his target.
It's up to Robson in the clutch.
Sphinx is onto the USP and he's hit the headshot.
That's something to...
Oh, that's easy pickings for Zelex.
Just his sick frag, but a crucial frag from Zelex.
Robson gets that cleanly.
You back him in for that 1v1 in that situation against the young gun.
A couple of moments where his aim hasn't looked as pristine as normal.
I can't believe how much damage Sphinx did get done.
And now that's consecutive, and that's with the opening kill, right?
sure it's just one player staying alive. Third tactical timeout called by Cycrans.
He gets back on the mic and understands this is the point. We got him right where we want him, boys.
They're muddy. It's in a bit of strife in it right now. And he has bought in.
I'd be interested to see if he retains this. There's 2400 lost into the next.
But again, a strong start and starting to peter off.
It's not the conversation that we traditionally have with Vitaliy.
Oh, this is a pistol-based team. These are the guys that pull out the bullshit when it's a 2v4.
It's been made to work today and just a full commit from Vitaliy.
They could have pulled the plug after they got stuffed.
That made it lose them in.
You're looking in the wrong location.
Great relocation there from Spinks.
Nancellex pressure on the young man to win that round's out.
But Spinks lets out a roll and they know they're right in this.
It should become a one round gap.
The fact that Apex is bringing an AK of his own design, right, the soldier, he's feeling
it right now.
I think they hold on.
Oh, he makes it.
Get anything done, nothing but a flash in his face.
Fortunate for him, the Glock from Robs will enable him to retrieve the AK.
There's the only other man with armor.
Oh, Torgy tracks the Swinger Flamesy.
There was multiple bodies on the screen there, and actually nearly exposed.
Spinks goes down, it's hectic in middle.
Now we're in a Desert Eagle, Robs with the Kevlar, maybe Torgie's susceptible to this
Eagle clearing.
Up on the brigs, we'll mantle into Ladder Room.
Trying to get out, trying to find a safe exit.
Looks like he's found it!
Spath, there's so much damage!
Robs dead though to Zellex.
An important find at range.
I left the bomb top middle, neither of them picked it up so Zileh is not even playing
for the objective right now. He's going to hear the rotation through CT. He wants to
fight. Alex Malus's Zaiwu, everything says Zalik should have this and he does. Continuing
to crush Vitality's spirits, three now consecutive from Malus. They're doing it again, let's see
if they can go for another run at five. They're putting them in the lead here on their second
half. Remember Apex bought in with their AK. Couple of good kills there on the pistols,
right? Trade work from Ropsos on point with their Glock. Zaiwu gets one on the D-Eagle.
It's a little bit sketchy there with that spam kill, but the bite, it's lacking right now for vitality.
Sure, they've shoved, but you've got a tech nine on Apex, and many U2 on robs.
Bombs on side, we're going over towards Palace on its own. Yeah, he's just realized he's got that and dropped it.
And those are some of the problems that I look at, right? It's such a nothing situation, but it's not stuff that you normally see having to be considered for vitality.
It's normally second nature.
That's normally kind of a stage one, stage two kind of thing.
You'll see those little missteps that shouldn't really add up too much.
We're getting AU till dumped from Mezzy.
Robs trying to profit from this distraction.
He has got backs turned in the back lines for one and a half.
Torgy necessary.
Stands his ground stairs.
Easy clearing through.
We'll catch Torgy on the wrong side of that smoke.
The fact you're going for another window boost is held.
Ooh, and that's why you put the AK into Zelex hands.
Now he's trying to instill confidence in their major rookie.
But it's a good use, and now a three on three.
I'm on P-Spin. I'm out of here.
This makes the short defend attack didn't tight.
His support will come through a ticket as they evacuate jungle and window.
And it looks like the gamble call is perfect.
reading the mind of apex unless he calls off this a place I'm head over to join
the pack so they'll be three strong okay that's the first step being in the
right place on the CT side it means the bomb won't go down either
okay what's changed the wind off they go just start running speaks you got to
do it all
through the box from the Z mine became part covered by the smoke hang on
He's got to be getting that bomb planted. They're screaming at him, Brolin, could take him off.
Oh, the cover just in time. They can't find it through the box and the play is extended.
Zellex low into one versus two. Not happening. Mezzi makes sure of it.
Mr. Marryman just in time extends play and secures 11 for vitality.
The most important comes from Mezzi right there. The fact that he finds Spinks, that's the way in.
Tough one, isn't it?
isn't it? X-team mate, I guess you know he knows he likes to hide out behind the
box. He's supposed to be the Joker. Crazy, look at this.
Found ya. That had to happen and this one as well. I mean just madness.
Look at the vibe for Maus now. Yeah they like that one and they're happy with the
brick. All boosted up on Torgy. That's the biggest weapon they've got to work
with. It's just MP9 so this house is gonna come crumbling down quickly for
If they can't respond here and they're not in a strong spot to do so
High concentration of mouse towards this balcony you can see all three of them
Yeah, well they've got dead. Hey, we'll just let the all run over towards B
And if we're wrong towards you you can save if they head in towards this A site
Try and shut them down up close and personal to slow and steady for vitality into this one
At the top mid control and the bombs gonna be picked up in a second
has also been left a little casual utility to have to work with for this set piece and if they do continue in this motion
We'll be walking into the stack these SMGs. We know they can shred
the trap laid
But not for the mouse
Vitality of sphinx has been spotted the box creeps perfect has info we're wearing was lucky trying to set someone out
But there's problems and SMG activated rocks will pick up another on the stairs brawl and doing such a good shift here for mouse
Finally found, long range, not the weapon he would have liked for Zellex.
And Torgie was disconnected from all of this.
I don't know, he has the AWP.
He sounds off, they're going to try and hunt him big time.
If he just goes and cows in a corner, allows this 40 seconds, it's about to begin to be the difference maker.
He might get to use this into the following.
Then we're going to have 2400, so the buy is going to look quite similar, right?
SMGs, 5.7s.
And this is about to be 12 for Vitality.
Yeah, stringing two, two together.
LA stages of the map.
Looks like he will be able to hold onto this.
They're not hunting. They don't move it from the side.
They don't want any chance into this, but that stack almost pays off.
You see Robs, he gets the kill on Spinks,
and at that moment he sees they're lining up a flash,
they're ready to get away with some type of a play.
And he pauses. Apex just goes.
For Robs, he's noting,
that's not one of the traditional A defenders here.
We could be going into a trap. Apex confirms that with his presence.
He's gonna be a bit of a team effort by Tadee crying this out. Everyone's had a moment in the sun.
Told you they're saying he's gonna jump short. This is, uh, again, Smith's just getting caught.
Offsets very well, alright. They know where he is because he's found that first, and Brolin.
There's his best work as well, but Flames he secures it with a double.
And there it is, couple of MP9s and MP4, and a Famous into this.
last bullet couldn't pull it into mezi so an advantage for vitality but for how
long the hero wants more brawling and his MP9 up close if they rush this
plant mezi is a dead man flames is so disconnected from the pack he's gonna
be closing that gap through palace
watch he smoked off that's about to fade
Dead side on the map. Now Pony, oh he had his chance, he had his opportunity, doesn't find
Robson, Mezzi, but Torsi has removed the healthiest member in Flamesy. In a way they
both are. Nate's offered him up, a good swing from Robs to remove the threat. Torsi CT faster
than he's ready for, but Sabak exposed and removes Robs, it's a 1v1. Can Mr. Merriman
do it once more? For the map, Torsi versus Mezzi. Nate's not going to find his target
and MP 90 knows he's low.
Messi's used this time very wisely.
Repositions into the blind spot.
Cache is the back turn and secures Mirage for vitality.
It backs up here with that one.
He has to work hard, ask for a counter-girdy from his team
and they showed up to massive moments from Messi
and rops down the stretch.
That's 13-9, that's where Mirage was out the window
and coming up next is their choice of dust too.
Yeah, Vitality might bend but they do not break slow starts on both halves costing Mao's daily
This might have been their map pick but once again Yanko with Vitality to come up Trump's will all the answers versus them
It feels like we're just rolling things back to 2025 again
Can't believe I'll say it Freya
But I'm actually feeling a little bit bad for Mao's because they put up a good fight
I mean that was really tough especially in the first half. They got six rounds all six gun rounds
That's because they started off being five zero down, you know
and without the build-up such a huge economy they were taking calculated risks on their CT side as well
So they'll be saving right when the round didn't really go their way and
In the end had enough in the tank at 10-9
To really make the correct call and close out the game from that point on and you also just really got about working for every
Single round when you get fatalities like it's very rather you get anything gifted when you play against them
And I think mouse they they had to work their way in on both sides and I think I was most impressed by that T side
But I think that is the great comment from the O5, that was a good sign for them.
But in the end it was not enough, because when Vitaly played these XVX situations, they
were just so good at finding the gaps, playing together and playing off each other and finding
the right solution.
And I think that is all just speaks to why they're such a good team.
Yeah, of course.
And of course that does mean they're sealing Mouses map pick of Mirage.
Later it's going to be their choice if Dust2 on the cards next though.
We're going to be having a new skit baby, and that is Confessionals from the Goats.
But right now, Yanko, I'm sorry, we do have to break down what was this mirage, just in
terms of what you were saying, right?
Matt was obviously showing some of that resilience.
Do you think it's a mental side effect of having gone up against Vitality so many times
that if you're Vitality, okay, they come back, but you feel like you have the confidence
that you have all those answers?
The problem is four out of the five players are still there, right?
Brolin came back because of the roster lock and then Zalex is the new one.
So, even though you have a new IGL, you're playing some different positions in everything,
still at the back of your head, they still remember, right?
So once you get to those close games, that's where just Vitality has a huge mental edge,
you know?
And unfortunately for Maus, losing both halves at the start, so badly, 5-0 down, 4-0 down,
I mean, that's 9 out of the 13 rounds gone, so you just can't allow that with this line-up
and the stand-in situation, you know, that's too much to overcome against Vitality.
And then Vitality, they get away with the late one, Peter.
It's round 20.
What happened here?
Yeah, this round 20 is also just again to show how good Vitality is in these three-threes.
And you know, I think Maus actually already at this point, you know, they committed to
this player.
25 say, you've already committed to the ace, like you don't have time to go back to
B. If there's a guy out B, you've already lost around.
So a massive mistake in my books on the sides of Maus here.
But it's the fact that, you know, again, Vitality gets away with it a little bit, it's this
ratty shit.
They do catch a frag by just like Messi having such a great overview killing the guy that's
hiding in India, right? And then his brother, you know, he's a fumbling live with the
Nades, instead of doing like a white swing here trying to kill the bomb, he decides to
expose himself for the guy that's hiding and actually calling. He would have just
white swung on that one, then I don't think they would have had a chance
winning it. And it's again just, you know, Vitality etching out those 3v3 situations
and just, you know, playing at them. I wouldn't say it's even perfection because
Mousesport made a lot of mistakes in this game, but you know, even with what they
had to work with, they managed to clinch at the round and looking at the score
It is just very hard to beat Vitaly when you have Sae Wuh popping off like it other.
He was at 17 at 4 at one point you know and if he's playing that well then he's already
set yourself up for success.
So it's even the fact that he bled that well and you still have a 13-9 scoreline I think
that's a little bit impressed from the mouth side.
First of all Peter, it's fine.
Even if they win this game they haven't won the Major yet.
Well, well, well.
There's still a couple more years that they'll have to be winning so you know, have faith.
We don't have faith.
We want to take a little bit of a different approach to this one though.
As much as we love looking at rounds, occasionally we want to be checking in with the team comp.
So let's start off with the halftime team comps from Vitality first of all.
Okay guys, the other side was not great, but we know except yesterday we have a good T-set.
We prove it in practice.
But one thing I need to show you guys, that's not enough.
As soon as we lose one, two months, we are going down, we are going down case.
We're not helping, we're not, the problem is right now, at the beginning,
we're not trying to help each other, we're not trying to play well CS and try to make decisions.
We were a bit between, that's the problem. Then of course after a few months, we're trying to
to not put on, but just to say what we have to do. So that's it, like just let's bring
fucking together, let's play how we know, with movements, with fucking balls boys.
Okay, let's fucking go my people. It's all good.
And let's play together boys.
Let's not try to be heroes.
Let's play together.
You fucking insane at playing together boys.
Okay, obviously X starts at the start of that halftime clip, then Apex trying to impede
him.
What do you take away from that?
It's obviously him giving a bit of an up-spring to his guys and mostly in the way that they're
not communicating enough and then they're getting a little bit too naive to the rounds.
But it's also, he mentioned the very important word here that they try to be the heroes,
right?
Every time they lose an entry frag, then someone has to go out and try and you know, save
out the round so they're not playing off each other and they're also just
hesitating a little bit. Like they're not being brave enough in the situation
where they have to be brave because if one guy decides to not do what he usually
does then someone else is going to change and if you start changing these small
details in your game plan then you're not doing what you usually do and that's
what he's trying to bring into the team right now that they know how to play
like they know it from practice and from all the tournaments that they want to
we have the recipe to actually win and do well but right now we're changing
things up or we try to make it a small detail different just to because we
I feel like we want to do it right now, but Telly hasn't played good enough at this tournament,
where they can allow that to happen.
So it's like getting back on track to what they know works, and that's what I think they
try to find here.
He goes about it quite a headstrong way though.
Do you rate the direct approach for Netflix?
Absolutely, and that's the sort of a leader he is, and I think that was an example of
great leadership because energy is contagious, right?
You know, good or in a bad way.
So if suddenly, you know, a couple of players are getting quiet and trying to go for these
hero plays, then it starts spreading and you have to nip that in the bud. It's fine to get
outplayed, it's fine to wave a shot, but there's no excuse for being moody and not bringing enough
energy to the table, not even when you're dead, help your teammates with communication,
live their spirits, motivate each other, and that's what you heard from both Axtas first and
then Apex, wanting to play together, giving them a bit of a pep talk there, and they delivered.
Had another good start to the second half. Okay, let's put this year on the other foot then,
and check in with the mouse cops.
Stay one minute here, I would like you just to breathe, okay?
Just breathe.
Breathe in deep.
Breathe out for a few seconds.
Drink a little bit of your beverage.
Breathe because on a mental note, we didn't break them yet.
Okay? They're not fully broken yet.
I see there is some frustration over there and I see you have good poi story, okay?
On a playing side what I said, it's true. We need to make sure we're always playing as five, okay?
We're constantly active constantly doing something all of us then we will win the game
Bit of a different approach. Do you write that serenity now?
Listen, I have a lot of respect for Cyclone. I think he's a great coach
But I don't think you're in a position to talk about
Mentally breaking vitality if your mouse, right? Like I get it
That's probably something they go through I can stand your opponent in every game reading stuff
and all of that, just to get the players to sort of reset mentally perhaps.
They were the ones who had the upper hand to close out the half.
So, you know, the player should be feeling pretty confident at that point.
And I think with how the matchup has gone, right, like, don't talk about the mental.
Like, just focus on the CS, right?
Like, keep it like, to detail, go over the stuff that you have.
Like, just talk about how you're going to play the game, right?
Because I don't know what would have to happen in the next five games
that these two teams play for Maus to have any sort of a mental edge against Vitality?
I kind of like that. I mean, maybe not the way that he's doing it, but at least he's trying to, you know,
at least put a little bit of focus on how the mental is because Counter Strike is a very mental game,
and I think this match up is a lot about mental. We've talked about that they have had their struggles
beating Vitality for a long time, and you know, and he can sense that's a bit of frustration in the Vitalic game,
you know, they want to use that to their advantage, and it's about, you know, staying true and keep focused on your objective.
But right, you know if the details in game is not good enough then obviously you will not be winning
But I think the mental game in this specific matchup is so important that I think he
He feels like it's it's one of the most important aspects of the game that he needs to chime his plan
And I say that guys we know that we can beat this guy like he needs to make sure that they keep believing in it
Because if they don't believe they definitely
Do you kind of agree with you there? It's just funny that he focuses on the mental vitality, right?
You think you do focusing a bit more inwardly on yourself. No
I mean, what's going to be the story coming on to this Dust2 that we know is a bit of a bread and butter for Vitality?
Also, Fred, if you say it out loud, then your acknowledge is there.
Just don't talk about it. You know, just pretend it's like, you know, just talk about the game, you know.
But I think, no, Dust2 is obviously a huge advantage for Vitality, really, one-sided in this particular matchup.
But the thing is, like, Peter pointed out in that one round.
Like, who do things just start happening when Maus goes up against Vitality?
I think the last or the second to last time they played, they lost to a Glock eco on this map, right?
like it's just things that don't happen to them against anyone else in any
scenario they happen against vitality so it's it is mental at that point and
it's difficult seeing vitality have a bad dust through two days in a row yeah
it's not something that we see often happening but Mao still have an
opportunity to upset one of their most fierce rivals dust two is coming away
very shortly indeed but not before the new skit debuts its goat confessions
coming your way
I had so many trading enemies, you're miles away.
Tell me one round.
Hold on.
Let me pull up CS stats.
Oh wait, my bad.
You suck.
Settle your debates, search your profile on CS stats, and turn on tracking to see all your games.
I'm not afraid of you, put yourself in trouble!
Oh my god, inhuman reactions!
Thanks.
Father, the time has come.
I must finally confess.
Yes.
Counter-Strike isn't for me anymore.
Like, personal talk of any game.
Like, he's fully clear for me.
I've had a clear series.
Never liked it in first place like I just can't help being cracked
Hmm, I don't care with number one. It's good conversation. I couldn't tell us
Confess I'm confessing father. I'm just I'm just a chega
This conversation is confidential
Confidential you are seeing like nothing is living this one
I'm the best arena toucher again.
I'm sick of leaving a lie, boosting I can't just ride my hours,
it's keeping warm up in front of the camera,
or to keep up.
Fucking persona, I don't need to win anymore.
Countless MVP, 2 grand slam, 3 major,
simple ones, only major, and grand final,
against Arm and neck and jacks.
My first major was against Prime Generation and that was after beating like driving to the bridge
Anyway, he had an election lead and perfect to out the pitch
Beat, bleed, look at the shit I'm working with
I'm playing with a washed face player, a fucking British player, a GHD entry, a GHD in game leader
All top off with a 30-boat forward coach.
Jesus.
Yeah?
And just when one good curtain disappears,
and I maybe can find peace,
this new kid comes along.
I know the feeling.
And this kid is escorted around the server by the secret service?
She went to treat Sanji like, come on.
It's pretty sad, just no.
I'm fine.
Still, the groupers, spirit without him?
That's it, don't fight.
That's how it is without me?
Very, don't tell me.
And why?
We don't want to.
Slave.
Saves.
Because of the fortune, don't...
Finally, it feels good doesn't it?
I'm proud of you.
Now if you truly believe it, go out there and say it.
Last things are, with this 2026 form, surely you've put the goat conversation to bed?
Yeah, to bed. I'm gonna head to bed, chilling, let the team prep, playing another game.
Like you know me? Like, yeah.
I'm just a fucking bitch.
Wow, I don't know if I've ever got chills from a skit before.
That was great.
Shout out to ESL, what a title. That was just impeccable.
And we're ready for our second map, Zai Wu, in the server.
He's going up against Maus on Dust2.
The desk feels like this one's a shoo-in now, Chattie B.
The fact they've overcome mouse's pick. Presumably mouse's dust to track record, not great versus vitalities, which is the best. Okay, this does to the vitality right if they're shot. What was on this in the nation that we've really got concerns. I think they should take the belt off right now and try a bit of a hiding mouse had their chance.
We're doing a great job in those gun rounds, but this one, it's going to be a tough way forward.
Should be a vitality. 2-0, Inferno.
Should not be required. Let's see if Maus has something else to say about things.
I don't care what Zaiwu says. I love that ADHD entry.
He is a valuable piece, Mr. Flamesy, and we'll see what he's going to get going on the T side.
It's going to T side. Start CT for Maus.
Yeah, well, look.
So, what kind of pace that Apex wants to bring to things here today?
This is where they had that bit of a mare yesterday against 9C.
Very vogue for someone to start and take these fights around that mid-door smoke, or X-box
smoke here.
They're probably low and you'll have to back away.
He's sure Molly didn't land there, Apex, so...
You want your J.K.S. through a utility?
Sorry, Justin.
I still got the space they're looking for, Sphinx. Gonna activate upper tunnels against rops.
It's a fair fight. Just buy those dual barrettas.
And Sphinx takes them down cleanly.
He's gonna force your hand into A now for the finish.
That's what Exertion's H.E.S. fought. Can he get that timing?
Hang on the money would be too early now
Wait for that next sound cue wait for the maid
It's all about timing and release
Spotted heavy damage inflicted Torchy belt run gooshed still exertion tapping the head off a side
We're keeping their hands empty right now couple back from vitality
There's a tap for all the torchy on the fade away. Yeah, just as he rounds the corner at least you get yourself a blunt bluff
anything more
Let's feel out of the rounds of possibility.
Torji last seen long has gone round the world to try and approach from the short side,
but he's gonna keep you so cautious of him, it limits his post plant possibilities.
Now CT will activate with Torji close short.
Apex wondering where the hell they are now it gets a sound cue draws his attention and Torji spotted on the short side!
Wow Torji!
Right up, seriously good. I mean he gets gushed and still finds two.
Yeah, very well done from him, pissed around the first. We'll go in the favor of Maus.
But the bomb going down should signify a Vitality force by
So apex would have the most here at 3.2 quick one there from exertion. That's how we can't get across and even doubles up
So well done on the offense
It's always you trying to bring some energy into this one so comes are being juggled like a little
That's not going to end up, so I was throwing his tech 9 and QT's on the ground, so he ends
up with one of Thickalils.
Now it's a cross, that one will avoid any scout damage early, and I know there's not
one in play.
Right, for Heavy it's just Brolin on the MP9 and he's already up close and personal towards
long doors, and as he spotted that out.
Set up to open, they're not poking their head around middle at all, they're not patrolling
They're not trying to fly at mid, they're playing for a B-Pot right now with this set up being highlighted by Spinks and Zellex.
They're giving them all the room if they wanted to walk at mid to B. Obviously, vitality are not to know this.
There's been no U2 lobbed-off cat to slow them down on the crawl, and you take a look at the buy. It's pretty damn good.
Got a whole boatload of utility to find a finish.
It does look threatening, doesn't it?
And converting second rounds has been a real discussion here at Cologne.
10-2 halves, 11-1, even 12-0s around these parts, but definitely been a big uptick in
Cologne, surprisingly. 40% compared to the rest of the season in those first halves of
play, but today he's been offering some good counter strike. Both streams delivering back
and forth, barn burners in 45 seconds left, they're going to wait out this smoke and then
they're going to look to explode. Alex has the last smoke over towards B, he won't be
able to assist with this.
It's gonna be so many all of those names gonna be thrown in the next 30 seconds
Still so many on the belt of vitality. Here's some pressure on towards the long side problem not gonna be affected
Trying to clear out long flames. He takes some flak from the HG and clean from MP9 work of Brawland
Completely neutralizes the long side enables torchy to focus on this fight
They're getting across the sideline, but not past exertion shots them down apex just one consolation frag
That's exactly what the doctor ordered for miles. Okay, beautiful. Well unlike Mirage
This is a map that miles have played so far throughout their campaign sure
It's only been a handful of best of threes
It's the third for both of these teams, but it's reps with Brolin and the officials and that sounds crazy to say
But in case you're just working up from a coma this boy got benched
Has to come back in because the major roster restriction rules as Alex is a rookie in the server as well
And it wouldn't surprise me to see the people beside maybe become a point of Vitality's affection to try and pressure the kid
He just got like a rental binocular out for the cross.
So looking for a bit more damage than in the previous Torgy, we'll find the opener.
So I wooed down.
Chaves one off, a good flash, but Torgy grabs another, that rops.
Can't scout through, and Ziko is going exactly as you'd like it if your mouse.
Prolin grabs one more.
I mean, these first three rounds are going exactly as you'd like it if your mouse.
What is that? Minimal casualties.
Three frags total for vitality in our first three rounds, map two.
Something was a win condition earlier on Mirage was opening kills.
That's three straight now that have all been converted upon.
So we'll see if that plays in the first gun round on Dust2.
Long spawns are not there for Vitality.
Toshi starts the AWP middle. We'll see how many times he wants to break the smoke to look for a fire.
They want a Biff for mid control. Two short, two mid.
CT's are looking for some action.
I think they're gonna find it.
Just a matter of time here.
Perfect position for exertion over the top of the smoke. Apex doesn't know what just hit him.
Then what more?
Space from the back away, the support from Torchy's AWP denies Zaiwu trying to punish.
First gun around, mouse take the first two frags.
This is that dream start continuing.
Flash through, that actually catches flames, you were seeing team flashes now?
Spinks is gonna pick up a freebie.
Yeah, server down day one and even yesterday against 9z, so this is where you do question.
Just how well they are coming into this cold.
I mean, Dom's listening, that was not a vitality that were casual, they were stressed.
And again, this is all the expectation.
That means the pressure on one side of the server, vitality coming into this major favourites throughout the season.
They were multiple levels of the rest of the field.
The consensus being it has that gap closed now the spirit and I was gonna say Falcons
open to bring that conversation but not with the way they've been playing the trap is set
Goose and sign they should have this one done certainly should
It's across the drops in combination exertion is gonna be flushed out by the flame and it's
easy for Nezzy 20 seconds time versus for that I don't know if there's anything to be
done about who's already crossed around he's already caught with his needs out problem
Closes it down for number four.
Well, it's Alex even having to suffer an upgrade there.
So, all good in the books right now for Maaz.
And this is what they couldn't do on Mirage. Hot starts.
Great opening.
And exactly, right? I like this smoke.
And it's the same that you see AWPers are using
because we know the teams are on the mid-door smoke
and that Molly combo.
Well, that they're not used for the AWP,
to be able to take the fight,
but to be able to set up exertion to win out the Xbox dual.
So creative in ways to be disruptive to the default crawls.
Partial bites, I would scamp, doesn't fire a shot, three are across.
Yeah, they perfectly play that HG, and this is that kind of fire you were discussing.
As he did inflict some damage there on his fight with Brolin at range.
Tech nine gets a little bit of output.
Have that Brolin call sector clear, he's got that full long control,
so the rotation doesn't have to cheat over regardless of the HP.
So the net's set up on the T side just to wait for
Base level U2 to be filtered through and now make it a move, but I love this from ours.
They're still ready to pounce and fight around middle and short.
Yeah, I've got this team set up, exertion, spings from the doors, side, torsion, short.
And then they could clamp down together.
As U2 throws, exertion, ready himself for the battle.
So I will scout, fry, and clear these angles.
Woof!
Rapids from the scout!
Now things collapse!
How's that happened?
Robbs finds Zellex, confirms where he is towards the tunnels.
Mezzi and Flamesy starting to accelerate, trying to find him.
The bomb on the back of Flamesy and no way for Brawlant to lend him a hand.
He has to do this on his own.
This major rookie has to defend his side with honor!
Ah! With them!
He's done so well!
It's now a 1v1 for the ace. Zellex, have you got it?
Apex peeks at him and the P250 was stealing away!
The glory was just a click of his mouse away.
Zellex can't close!
I can't believe Apex has just done a kid like that.
Brucel!
Oh, mate, that was such a valiant attempt by him.
Softly up the title, shots down the mid to B, single-handedly.
Zyber with some absolute bangers on the scar right there.
Do we have Zyber's POV for that one?
That was a Ferrari pig.
Saw it from Torchy's POV and that looked insane through the wall.
Absolutely deleted on this one.
Sweet.
Han finds the follow-up during the chaos in middle.
Now these are the rounds that, uh, yeah.
Yeah.
We all made the same reaction right there, Mr. Toji, but this was huge.
Deploy is under pressure.
Plan on the customer smoke.
Looks like a thing of beauty.
And Apex having to win out the 1v2.
This is just a light investment.
He snatched it away.
And everyone getting fired up for vitality now.
That's a massive round.
Immediately glances across and, yes, X, understandably frustrated.
It's going to be hard to shake that one off.
You felt like you had it.
You get the hard part.
An unarmored P250 comes running at you.
Apex has done very well to get Vitality's first round on the board here. Dust 2.
Look at this. Continue with the mid pressure. Smoking suicide. This is a casual strap.
Yeah, not something you often see at the Major, and actually, Zai was just at his bell rung by exertion, just tapping through the smoke.
Okay, well, this is an interesting little player to keep some form of a sideline. Torgie posted up.
Deep line taken at Long.
But he's very committed to this.
Very committed.
He's waiting for Tarrasi angle and he gets a dip away as well.
No trade provided.
The fact he's gone for the double dip, now he's blocked.
He should be a dead man.
Can't hit the quickscoop. Flames, he runs him down.
Long seized for vitality.
If still got that late piece in Robs,
he's been slowly forging a path up short,
blocked by the smoke for now.
There's no rotation and they haven't pushed up a B either, they've just blocked it so they might try and play down towards middle and see if they can catch him.
Colin attempts to block there, but that one is still gonna land.
It gives him a lip to work around if he wants to go up towards A ramp, so there's the flash, takes a peek, but gets spammed out and Dai Wu takes him with the AWP.
Using that AWP off of Torgie's corpse.
Rotation is here though, 30 seconds.
Spinks has arrived, exertion not alone.
Needless rops on the shore side though and I think they know what's up.
Let me see one and yeah, oh it's perfect from Vitality, it all falls into place.
This is a wicked and crumbling down, right? The fact that they lost to a live buy,
that off gets retained, there's extra cash now splashed on the Vitality side and then
for miles they've had to fully reinvest, right when they were starting to run for a
five round
haul of their own out the gates, they're now having a question there, finances.
I think we thought he's really going to be regretting that second attempt.
I like the tenacity though, the conversation being boys, we rarely ever beat these guys, we don't have any
pressure on us. Let's actually take some chances. I didn't mind the fact he stuck around and
hits that. That's huge. Absolutely. You get yourself with a nice advantage for the follower.
Speaking of an acceleration onto the unarmored mouse. I just love the face that Apex is playing
with in this series, right? He looks like a man on a mission. That's his spanks as he
stops him at three. I think right now though you can see again they're just
getting the opening kills they understand the now's the ones who have to
make the move with the sheer advantage that you have at this point you do just
want to send in a probe right so flames he heads up long in his own he goes down
he finds the rifle there the rest of them are still in tunnels I we can
jaunt over and join them. He tucks him pit, so I'm going to focus right now
tunnels they are starting to clear out. Spinks kind of wears the possibility or potentially
just ignoring it. He's going to get a fight in a second.
Found you up. Cy will remove his head and now the potency of the round goes with it.
And they'll come running over. Romp's likely the first to this party as he should deal
with the fight and exertion down three to four. One round gap. Romp's will come back
back out. So Alex can drop the AWP immediately across the torgy.
So I can want to take a timeout into this. So as you want to let this one fly by the
seat of its pants, it looks like he's going to allow it to go. As I would,
does have a good long spawn to look for the pick.
So does this counterpart torgy, but he's going short side.
Starting for either heavy lean as I would didn't take that either.
just post up in middle. Cat scow into Torgie.
Okay, Torgie's in a position for this.
Has to nail the first, does so.
Spots out flames, he dips back around the corner,
nothing from Mezzi on the attempt.
Now this time he will value.
Good to be smoked.
Exertion has a choice here.
He'll block.
Doesn't play ahead.
Zellex has all the pressure on his shoulders if it is going to be the B-play.
Right now, still just in the staging moment of the round, Xersion throws a smoke in, so does he want to try and get over and assist the young lad on the other side of the map?
Still worrying them into B possibility, Nataliya aren't really making a move, they're just hoping one comes their way.
Xersion is a cross.
That's it for the U2, it's just a Sphinx flash.
Szech and hearing all of this.
Szech departs his sight.
To ensure Szech has health on this fight for the doors.
30 seconds, it's still vitality hesitant to commit.
Here it comes with the door. Szech will swing.
Found the engagement sweeps, two under the rug.
Could it be round?
There should be enough. Apex is gonna scoop up the bomb.
He's going to have to be the hero, though. The CT is not smoked.
Your back will be presented if you try and take his fight with Zellix.
Robs is in the B side, but Apex, oh my god, he's dead!
That's round. Clean from Miles, converting off of the opening and Zellix
racking himself up an impactful triple.
Good gamble. I liked it a lot, right? You had to play for something and
they decided to deal with the mid to B right there. Sure, that left a bit of a void,
but Robs is not to know. He's way too late to this.
As soon as the bomb goes down, out mid doors, that was, you know,
Oh, over right there, excuse me.
Torgy has been very active, right? Think about all the places he's been looking for these pigs breaking towards the mid-doors.
It's been aggressive towards Short there. He's been hanging around a long, so this is great.
Torgy starts to feel it. You need your AWP up on this map, 7 and 4 right now.
Yeah, he's been making the plays happen.
So while Tante Chi catches 8 pegs going for a gala vent,
Strolling down middle
Just to back up the toji factory is three and one in openings, right? So he is
Definitely putting himself in the play
Information is the office things gets awkward fire not your wall bang catches him as well at way out the door. That's frustrating
Team Molly there
Forcing your hand is probably not the choice he wanted to make.
Needless to say, Fatorji is going to actually gift his AWP to the low HP.
Yeah, that is kind of crazy within itself, but I guess he's feeling responsible for that situation.
For Spinks, we'll...
Have a tough test if they execute A, right?
Fatorji, yeah, I'm going to say he's going to hit a couple of shots, so he's at least going to get the mandatory one, but...
It's a B smoke dotted in.
I want to try their luck on the B split again. They weren't content with how the last one went
Okay, a test for Torgy on that rifle supported by Zalex who looks like he wants to take the fight timing perfect
Catches mezzy side swipe then Torgy can activate they know robs is coming. They press tab they see he's still alive
They know that tunnel smoke likely high to the stone in
Torgy's got him clean work on that rifle
Three kills put to good uses Torgy
This is six rounds already and you can just see how disconnected that was from vitality right two players scampering up
but they were disconnected from the other two still around middoors.
Rops wasn't really putting any pressure up the tunnels other than the lurk.
He's hoping that they get some action and he can pounce in, but it wasn't connected.
And that's a really nice round for Maus.
We'll forget about the team in century.
I think that's probably the conversation that was just being had.
X-Tas, do you want to get on the mic here?
It doesn't look to be the case. Apex is going to operate with a glill.
the rest of the AKs and they've retained AWP on Zywoo.
But look how easy this is, one by one.
These are the type of fights you want to take in this.
Eight little transfer there from Torji into that.
I see belief in their eyes, chap.
Yeah.
I'm having fun with it right now, out long.
OK, swing into the off.
Passes IWO opening every day of the week.
Bron has lost long.
What's Maus's response?
Looks like Spinks gets proactive up middle.
Apex has to stay focused on his crosser here.
He cannot just be motormouth.
You know he will be.
Never mind, actually seems going on and aware of the possibility.
This is a vulnerability in their setup.
There was no one holding middle early.
He's supported by Torgy on lower.
Back to Sphinx is playing in limbo here though.
He can activate based off of sound cues that start to creep in through the map.
So,
is he here to escort Apex across?
Or not, Apex in multiple mines just expecting some type of CT move,
but this is
siphoning an awful lot of time off the clock.
We're getting to that minute mark
So backing themselves individually now he moves seems like he's timed it very well. He's got some steps there as well
He's gonna be in hot pursuits of the main body of this assault apex is so he just looked back
But this is the thing. He's got the bomb he loses that bomb this gets incredibly awkward
Spinks not rushing things a cross smoke has been thrown flight flames is here in the rotation. Okay, so he knows the information has
made it over to mouse.
Spinks is coming back.
Spinks is coming back.
Oh no!
He's spanks!
A guaranteed frag, but perhaps not.
Flamzie's going to accelerate into the short side.
Trying to draw attention, keep him busy.
Molly makes life difficult, force forward and segregated.
Flamzie on to Torgy. There's more in that game from another.
Oh, and Flamzie combined with
the shrapnel of Apex Grenade.
Job done.
Round one, Vitality 4.
Okay, that was a man there from six. He knows he should have one in that moment right and starts to back away
He's got them pinned in towards long wants to contribute with the team. I understand in this situation if you go through the doors
I'm probably being held but this is ugly right at that moment. He's in the open
I can't really hide I have to take the shot if somebody else swings and
Watch flanged it who comes out on top of that one
64 as I would boosted in suicide with the orb
It's just gonna be a one-man beast start on zelex again, and I'm surprised I haven't been trying to punish the kid
They're trying to couple him in to be sure, but nothing direct, nothing poppy.
Torgie again up to bat, and Zyra takes him down.
OK.
Back to back, Zyra openers.
He's three to one in that department now as well.
Both AWPers finding success.
Zations up and over, Flamesee takes him down comfortably.
So a twist of the knife, that opening disadvantage now exacerbated.
I don't think you'll have expected them to stop for A again.
So you've taken down the A rotating rifle and the A AWPer.
So you're very likely to try and finish towards A and Prollens actually...
there's a red carpet rolled out right now he's got himself an upgrade and you
get back in contribute Spinks is unknown towards long so he might get a
preview against mezi sure but problem has to do something cause the rounds gone
he pays 60 health to try and block him with you till the flamethrower makes it
across already and as he's not moving right he's just staying long doors the
Spinks is actually coming to him he knows who he's up against or he can make a
hesitant guess the thing with brolin not in the kill feed yet you're assuming
him. Do you know they're over
and Spinks is gone. There's a
good bit of information. Rops is
the marooned on this side of the
map. If you apex, you would love
the hunt here. It's only going to
be 1900 going into the bank
balance for the final round of
play for the half for mouse.
I'm not really spring into
action with many bodies being
very safe about this. Rops even
going to give it a look right
now. These two M fours will be
Brolin should be able to drop another one and here they come starting to activate now
There's a lot of work to do for Zellex and Brolin if they want to carry them through
Nice fine to start Brolin as well
But now I'm gonna lose Zellex forcing another rebuy vitality put all their resources into that
Okay, so taking out one it is gonna limited it could have been three now unless they get tricky with the money should just be the two
Taugian with a scalp interesting for Spinks and just the first time out
So I couldn't see that it fits for an earlier time given the score line. Yeah
And I think at this point with the way that they've been playing there's not too much that he needs to come in and say boys
We're playing scared. We're giving them room. They've continued with whatever
I guess the game plan was which is being in the face of vitality, right?
They've continued to try and unravel these defaults towards you's being great in terms of being aggressive
Like what I'm seeing it's vitality the ones who are having to dig deep to pull this back to a tight score line before the half-time break
And so I would contribute in the last couple of rounds here
with the AWP openers
So this being a broken and batted by, by a talent you feel that you should be good for this one.
And they had their issues closing these top rounds against 9C yesterday and that is eventually what cost them.
Haven't seen Zaheel hit a single shot on these cross. The HE's just been so well placed every time he gets no info, no damage.
This time a 3B start. Does that mean Rops is going to get a test? They're walking in.
I can't believe it. There's two on his screen. A third revealed exertion on B as well.
Just a wrapped up short here. Try and take the space quite quickly if you can.
Not doing it with pace as Apex, but definitely starting to be aligned in that direction.
Exertion darts back immediately. Doesn't silently.
Sounded like it was quite close to exertion there.
Just a stray bullet through the doors from Zawizor.
Making some assumptions here about to set up his Apex.
He hasn't cleared out Short, but expecting no one to be home the way that he's quick changing.
Torgy Scout could find this, and he's quick with it.
Removes the head of Apex.
Looks like Flames is once again going to be that probe.
Thing is now that it is the equal
game-state, it gets a little bit tougher for him just to walk on his own.
Could have been a beacon before, which would have made sense, but now that you're
all tied up in this, you don't just want to go in and give away another death just like Apex did.
Sure. Exertion between the sites. We'll get back in time.
Or smoke. We could shut this down on his own.
Being able to get ahead of it.
Here's him coming.
Send the area to delay.
Smoke break, trying to catch the only commitment of flames.
He'll mantle up. Exertion tracks in with some damage.
Eyes on this brolin flash. It's the only way back in.
Yeah, it has to be perfect. Flash pops.
Zywoo misses his shot.
Dips back.
Still no bomb plant. Zywoo tasked with that.
What's the reload first? 14 seconds he starts the plant. A boost directed.
Unable to find the angle they were hoping for onto the big box.
Okay, a wall bang into the legs of Zershin.
At the top of that boost he's clearing through the window as well.
And Brolin base the shot. Beautiful.
Now Maus have that advantage. Can they really fight a 7th here?
Flames up close. 30 HP.
They're gonna double, maybe triple swing. He gets the first.
Oh, he gets another. Mezzy closes it down.
A half for half all round.
6-6 dead even.
Anybody's game!
I
There's the flash that's going to catch Koreans out, they're going to push up, they're going to be kicking from the creeps.
It's for the Spaniard! Zika tips out the triple!
A fun match, I'm not done yet!
Can you believe it?
Well, Dust2 will be the last map of this series.
A question we'll get answers to throughout this one.
We swapped sides. It was a great start on the CT side of Dust2.
A weaker map in the pool,
and near brilliant ace clutch from Zellex,
denied by a P250 and a French endgame leader.
Here you go, Rob.
You played plenty of matches, man.
You could have given that one to the kid,
but they're here for one thing and one thing only.
That's to lift that major trophy. That's to end this debate and a slip up puts them in the 1-1 game
And they're trying to play themselves back into formers. I
Think we're not live yet
The fact that we had toys you run into a little right there
I think we might have a couple of technical doohickeys, so we've just lost him from the server give us a moment
We'll get that one sorted
We've got a crowd in the building for stage three
I've been hearing some cheers for miles. You guys reckon we're gonna go see a third map?
Love the Cologne wave. The Cologne wave. You've never seen a crowd with a signature bit.
It took us so many years, but now they've got one.
Will they carry it on into the Lancers? That's the question. That's true. Maybe they could spread it out. All of them just waving. Yep.
Apart from Flamesy. He's staring. He's staring. Nobody blink.
Together we can beat him.
The nostril flare is a nice touch.
He's good at this.
Oh, okay.
Well, never mind.
Torch is back.
That's a good sign.
Well, the game's over.
Well, will this game be over on Dust2?
I don't know, man.
Well, at the moment, the pistols are 2-1, right?
Both of the pistols going in favor of vitality on map number one.
We start this one off mouse with a pretty hot start.
Again, it could have continued if it wasn't for Apex, having to really work hard.
That was a light bias.
I would scout was the thing that was the highlight of that one.
Torgie's reaction to it was perfect.
It's the same as everyone's.
Could have armored P250 for Torgie.
Let's get this one started.
Oh, they're sticking with the same opening, aggressive into lower tunnels.
So I win, Rob's.
What a potent pairing to have to get past.
Double stack.
The mouse is pre-aimed, tested, and destroyed.
The quad pistol spray.
Yeah, that's just spamming mouse one right there.
It works out wonderfully. Already you're on the back foot if you mouse.
Well, one's away, the other's still committed.
It's Robs. Confirms Torgie's presence towards top new with that P250,
and now Nezzie's got a bit of a fight on his hands as well.
Torgie stands around, can't hit the second head onto Zywoo.
Nezzie has to be careful here.
He doesn't want to lose his sight.
Might have to concede the plan and play the retake in this 4v2.
You're right. Exertions make it a move.
Through the smoke. They may not consider this.
Zaiwu is looking at the potential.
You may as well wait for the fade now.
Upper tunnels will be in position.
Smoke will fade. You win this fight. That'll be round.
Should be set to collect.
Zaiwu delivers.
Beautiful. Closes it down. Quad kill on the pistol from Zaiwu.
A smile on his face. And a pistol next to Vitality's name.
Alright, well, we will be getting the mouse forced with the bomb going down.
Let's see what the spawns they get and what exertion wants to call
We're grinning with that one so now three to one in that pistol department is two players waltz in the lower
They leave without their lives
Nice little set up there and just keep moving keep clicking
It's the master of the Julie shows us exactly why okay, was Alex is gonna get
Okay, 47 with Kevlar brawling
with the scouts, but Zywoo, because of that hard work, he gets a second round AWP.
Sheesh. And immediate damage from that scout, robs tagged up on the cross.
Now Zywoo wants to pick.
Yeah, he's going to try and return the favor with a more lethal version. Straight to the
belly button. Flux the lint, and it's Torgie that's tagged as well.
They both hit shots there, so Zywoo and Torgie exchanging bullets.
No, I'm not committed over to what's being in trouble, Mezzie.
They may be closer than he anticipated.
They've got that strength in numbers.
It's Zelex set up with this AK-47.
It just exemplifies the amount of trust and faith
now as I'm putting in this young gun.
Their problem for the kid is he's doing it with just Kevlar.
Good point.
So one bullet to the head and it'll be good night for him.
They've been able to route up short.
They're going to break through this flash.
Turn.
He's such a good position, but problems managed to catch him
before he could return his cross set stable.
A dump of the util through the palm, swings off, it catches Torchy doing that flashback dance and Spinks puts...
Ooh, Brolin mantles up, nice double.
Could lead to a plant, could lead to more.
Ooh, perfect smoke, guises them completely. Could be a well-placed grenade if Zaiwu nades this.
Brolin, the Spinks are in it to win it.
Spinks posts his first.
Brolin, three kills deep, a fake.
Maybe they're assuming ropes to the rerout right here, and he's not going to try and call the bluff and push the smoke.
He's going to play this 1v2 the hard way.
Yeah, but no kid as well. The time will be against him as the big round to lose for vitality after the celebrations of the pistol
he's worried right now about a flank on himself, but this is
Real option for mouse just to play the bomb. They're not overcooking it and problems individual form has been
Definitely something to be admired. He just calling this off. Nothing's coming his way. Is he gonna try and get?
Down and spawn get the orb. I'm not sure he's not going for this at all. Right. He doesn't have a kid
He doesn't have a chance this round is one mouse
You've been able to pull this one out and that's even with the Zywa opener.
Brolin, he's going to try and grab that AWP, get it for Torji.
There it is picked up.
Rops is actually going to allow this to happen.
Bomb goes off.
Brolin walks away the hero.
Sir, Niers, I mean, we're going to have to see that one again.
Managing up through CT.
Flam's getting caught, right? The flash comes through.
They're already parving.
Look at this, parving from him.
Yeah, look, they have to take the five.
They don't have the U2s who can strict them there.
So taking some heads up, Jules and Brolin.
It's been frisky. It's a beautiful counter strike from him and we're all tied up seven apiece. Okay
Well now Torgie has the AWP last time hit the tag on the scout this time not on the AWP so it's the safe
Don't fall for Rob's
I would didn't hear it. Oh, it's out. He's feeling it. He's ready. Oh and look at the aim on display
Pivot the flash
nails the swinging flamesy
straight out of the round they've completely rerouted right now so grouping
up towards the middoors maybe just to be stuck and if they don't get what they're
looking for a save I say that as rops now cheats over to assist apex over
towards a but it really has to be rops
This is long space. All mouses.
Oh, tunnels. That's all there's tubes. Alex, careful now.
Okay, you don't want to step a toe out of line. Do your team have managed to give you that advantage?
Oh, hang on. He's been tagged by the scouts. Spotted on the jump up.
We'll react with a CT smoke.
Apex flashing Robs in to confirm no one home.
And those steps will be heard. This long cross, there's no one coming up against.
Uh, he thinks he's only got a 570 and loathes it, doesn't find anything in that smoke.
Mezionza spinks, maybe flying MP9, not a problem for Spinks.
He's like another one onto Apex and rops us a 60, Dark Zalax not messing around.
He closes it down and secures a clean one for Maus.
Okay, well this is meant to be Vitality getting the job done on what has been one of their absolute best maps.
But it's not that right now.
Yeah, and it's... we're ropey, right?
I'm sure people at home are probably thinking, oh, okay, it's just the group stage,
But the ramifications from the upsets are going to echo into the playoff racket and how it lands
So a couple of days time when you see it take shape
Don't be surprised if one side's a whole lot more stacked than the other
And if Maus are even able to win a map that's something historically
They've struggled to do in this head-to-head against Vitality. Never mind dust, whoo
This is an easy way forward
But Vitality are gonna have to play from behind the eco in now
Now should be set for this ninth and they can make it a two-round gap instead of just the one
and that's come off of a forced by of their own thanks to Brolin I guess there's going to be more mirage where it kind of was
competitive to a point and then vitality stabilized and
Look at home. The biggest issues is going to be in the first gun rounds, right? They're not gonna have that side with all
And make mid speed of this so they try and clamp down middle as a unit
But all five staying alive and that's back-to-back rounds where that's the case. They put in some cash down mouse
They're in this just a standard affair
I just mentioned, no Zawoo AWP, right?
So they're not gonna be able to go toe-to-toe.
Torji, who already has felt quite confident
on all of the picks he's been taking,
will have a leg up in that department again.
There's no kit, there's limited U2.
And this is the type around that Vitality has to win.
Otherwise, the map will get away from them damn quick.
Masi doing the apex, flash four apex.
He swings, three on his screen,
he commits to the spray and Zalex will humble him.
An important one back from the 18-year-old.
Like this, Cole.
Xershin's just gonna walk out mid to be on the fade of this.
He's gonna completely isolate the two of them.
And as he believes something is coming, the fact he tucks in tight,
doesn't just can tip on the jiggle, otherwise he would be marooned.
Oh, now he's off. The timing's gonna be everything here.
He's spotted. He's dead.
Xershin, beautiful shot.
The gullell finds instantaneous headshot.
And not just erupting into the mid to be right now.
Surprising.
Perhaps concerned, it could have been stacked up there. Not to know, it's only Robs here.
Yeah, they're playing their advantages right now, they have so much U2, they just regal
upper tunnels. Set up together, Torgie can throw the doors smoke. He's staying around
mid for the rotation, so Spinks is not really a part of this, Torgie. He could be in a bit
of trouble here as he throws out another mid to B.
Sorry, it feels like he's got him booked here. And he does. Torgie removed. That's the bomb
XBOX, XZLX, Quaken in his boots, he's been overlooked, needs to hold on to that bomb,
fighting tooth and nail, for it up against Naiwu and XZLX, Convert!
Oh you know where Rob's is, just go away and get that bomb down.
Yeah, Spinks is clearing it out right now, that late long lurk.
They're hesitant, they're taking their sweet time.
Worried he could be hanging out towards the doors.
Spinks is clearing out, it's completely clear, just jump up, shock out, plant the bomb, get
in the site right now, 15 seconds, they're going to make that move.
Plenty of time to get it down, but Robs has to save again.
He didn't even understand the situation.
The Maus were really doing their due diligence in this one.
And that'll be the 10th.
That's a huge round for Zalex.
I expect Sankron's going to give him a double thumbs up after that one.
You'll see this shot as well.
It's this shot, right?
At that point.
And I think that it felt like they were overcooking for a moment,
so they are fortunate to be able to turn this one on its head.
And then Zalex pinned.
He's got that support coming in from lower tunnels.
So the fact that he sticks to his guns doesn't just swing out.
He sets up that crossfire.
That's poise under pressure.
Great job from the kid.
I think that's going to be
hard to hold on to this. Spinks
is coming. Spinks is taking you
away. That is everything taken
off the board. Money not great
at all for Vitality will have to
be the partial. And I think
considering like the
disproportionate amount of
pressure on one side of the
but Maus can't mentally break vitality, right?
This is a team who aren't worried about Maus.
They are worried about their major campaign
and the sloppy counter strike they're playing.
I don't think it's a matter of the opponent.
It's the fact that things aren't looking perfect
and that's what they've been playing
pretty much all year long.
And, you know, managing their schedule
so that they were to peak at the right time.
Are we not seeing that peak?
Oh, these are the type of rounds
when Vitaliy are playing their best counter strike they win.
Yeah, sure.
That's valid.
Flames, he's borrowed forward
He's off of the scoreboard for Maus. This is Polish from the kid. He hasn't been a part of these heads to heads.
When we're talking 11 and 2, don't bring him into the conversation.
He's trying to make it 1 and 0.
He's trying to make it one and zero.
By removing flames he's aggressive venture early, we might see that same philosophy from Maus.
Mezzy Scout. Oh, we needed that.
Finds a headshot onto Brawland.
I thought you can still get into pit though, it's just gonna limit those pigs.
Apex starting to wallop, found it!
Mazelek's still ready, trade there!
AK to be picked up!
I'll do a world of good.
Zywa will equip with the AK, no kev.
Sphinx is gonna play on this lurk.
He's playing in the smoke.
They're creeping up long.
He's so disconnected.
But he can still find impact if he finds Robs.
Ooh, found by the 5-7, but now they're crossing!
Now they need to play the numbers here, you have to let the bomb go down,
allow Robs to come over and play the 3v2.
I think he went for one Zywa as well.
His Molotov's gonna take that.
That's really gonna get hectic now.
Toshi doesn't want to plant in a compromised position, so to wait it out, fake it out,
buys more and more time for Robs to close that gap.
Supported by Xashin.
Now's have that shot from Toshi to equalize.
He can't hit the follow up.
Robs is probing forward, but Toshi on the uncrouch nails it.
Xashin catches the war.
Xywa looking for Toshi.
It gets an AK player in his head instead.
Miles are up to 11 and X-Tas calls an emergency meeting.
And this is the point where they need to turn it on in this second half of play
or the game's getting away from you.
Reminds out they won the pistol, they lost the force,
and now Miles have won five straight.
You gotta work for this major playoffs,
and that's still best of threes away.
And this is a 1-1 game.
You're not sitting pretty looking for the lancest,
you're just trying to put yourself in that position.
So Vitality, you end up dropping this...
against mouse. That's it. Just the rabbit hole go. Love the
all thing from towards you. Not deterred by this flick miss.
Just go straight back for it has to keep fighting. Right. So
that's very well done. So Alex is bought in right now with a
Mac 10. If they try and knock them out with pace here, this
would be more of a set play. This doesn't have to be the
investment. He's got 7.7 K. So optic for the Mac 10 is Alex.
He's going to try and make some room for the team on whatever
the call is. It looks like it's going to be a B play.
Four members of Vitality without helmets as well.
Next to M10, all the more potent.
They're just making this look like a default round, right?
The fact that the AWP sounds off towards middle,
there's a long smoke in to apply pressure.
There's even a flash for good measure.
They're hoping to keep everybody focused elsewhere
while they set up this B-pop.
They're trying to go for that knockout blow.
A test for Mezzi and Robs versus all five of Maus.
It's a good pop position from Robs here, right?
He should be able to sweep in as the U2 comes through.
Mezzie can try and draw attention from back sight.
U2's in the sky, Mezzie sees this.
Rob's primed already. Perfect off the flashbang. Mezzie the first got to contribute, it's Rob's able for the double dip.
Exertion puts him down, the bomb's been spotted on that radar and with the door smoke up,
we should be seeing a 2v3 in the post plant.
There's just one one over towards A, this is not going to be easy for Apex Flamesy inside, we're on the retake.
This gets more and more uncomfortable, at least the smoke's wonky, you get some vision towards the window.
Is that what they want to channel you though?
Torgy was hoping for that fight
For a planish on the doors
This is uncomfortable for vitality
One flash, all they have
Postplant, big box, tunnels, exertion, playing for the win
Here comes those flashbangs
Torgy not affected, he's a tracker
Nails flames you on the entrance, Apex finds to find the trade
But Torgy crossing the clock
It's good from exertion, heavy damage
Got no kit and no charge
It's mouse up to 12
And just to know less versus their demon, the team they couldn't seem to beat here at the IEM Cologne Major.
And looking to take it to that third map.
Money's in the mud right now. You just buy whatever you can here.
I think just take the last time out that you've got to have the conversation.
I can't massive to it.
Giving them 30 seconds to try and collect themself.
Let's see if that comes back to haunt them.
Game plan was hinted at with the first listening from Cyclone.
That's a great little shine right now from these hungry hungry Hungarians.
They're at 17 and 17 apiece.
a piece. They got balls to be taken down 12-7. Scrap together what you can,
Vitality, but you got weaknesses all over your map pool right now.
Reminder, this is a mouse with a future uncertainty here in the moment of the
major. On back in the server, they're making good on what they couldn't once upon a time.
They are playing some lights out Counter-Strike right now. That's back to back rounds
One against the partial one against a full-by
And that's after the B defense did more than they were asked for
Well does it end here that we had another map in the L column toji rattles off a shot and away is apex
Tell me there's no course we're concerned about the vitality camp
I could, but I'd be lying.
Boosting up to the mid to B.
Door's cleared out, Mezzie.
He'll be tasked with doing what he can if it is to mid to B play.
Exertion, walking on short control, couple of flashes.
I fall through.
And diligent stuff, they don't want to get picked off just while taking basic space.
So, I won't goose. Apex ramp. Flames you with an MP9, isn't going to be able to do anything
from LOK to support this. And Sphinx gets to play his own midi game on the other side
of the map with his lurks. Rops is trying to... It's me, it's me playing.
Ah, no way, Apex was on the line, now Mezzy needs to time this to perfection.
X-File drops on B, third one from Torgie, that's the trade!
B's open for business, and Torgie's just racked up a double!
Ozai, we couldn't handle the fan, our succession puts him in the dirt.
Now set to collect.
A crazy win as well, with a scoreline like this, not even close.
And this flames, he can piece this one together, finds himself the upgrade.
Two of them low.
You gotta go.
No kick, concerned about lurks, but Maus coming in with no pressure up against all the pressure
on the other side of the server and that pressure is crushing Vitality.
One back from Flamesey, both of them now noted, he knows where they are, he'd need to hit the transfer
and Zershin denies, that is dominance on Dust2 against Vitality, a feather in their cap.
We need three.
That damn, that's gonna feel damn good.
The fact that you do that with a four-spy
and then a run that's closed, Vitality went missing.
Mal's with an impressive response,
and now we have truly got ourselves a game.
Almost flawless on the T side of things to be wrapping it up.
And once again, Yanko, surprisingly,
some flaws exposed on the student for Vitality.
Yeah, I'm surprised Yanko confused their legacy,
in Isimar on the B-Stream, but first time since Cenk
doing November of last year that Maus has won a map
against Vitality, and it was over a year ago,
the last time they beat him on Dust 2
and blasted Lisbon Grand Final,
but that was just a great performance from them,
having a good start in the first half,
and then also in the second that falls by then,
really changed the complexity of this game,
it felt like, and you can see how much it means to them.
Yeah, it's a good time to turn the things around,
it was like, this is a tournament
where you won't be breaking that, the lost streak on those two against Vitality.
I think it was good to see that mouse, they seemingly came in very prepared
and I think they also had a lot of good rounds combined with them.
And you know, just winning the second round, not letting it like allowing Vitality
to convert off that pistol that also really helped them.
And that's also some of the flaws that we did see yesterday against Mainz.
Maybe a little bit of a cause for concern for Vitality.
You know, Dust2 is their whole map.
I mean, we were talking about, you know, historic statistics from them on Dust2,
basically never losing the map and now in back-to-back days first to 9z and
then to Maus who isn't you know a great Dust2 team this was Vitality's pick. Yeah
that's not a good time for them moving forward in this tournament. You're
totally correct I was just taking a look at the stats as well because it was
foot with a stand-in. Last ride was obviously managed to take it off of him
but in the last three months literally nobody else up until these past couple
It's not just that, it's also they're winning like 13-3, 13-5. These games are not close.
So for them to lose in such a one-sided manner is, as I said, the cost for concern.
Well, let's have a look at how Maus got the job done then. You were totally right, Yanco.
Hot start coming out for them, which we didn't see happening on Maus.
You picked out round four, Dupri, what have we got here?
I just love when teams come prepared. And this is really a specific moment for the likes of Maus.
And you see Xurchen, Xurchen jumping a very fast smoke here on the cannon.
And it just speaks to me that this is a little bit of anti-stretch from the practice room
where they boost him up here, and he knows that there's probably a big chance that someone's
going to be thinking, hmm, maybe I can sneak up on Apex.
He completely takes the bait by thinking that they're not anyone there, and then you
can see the torch also catching this guy.
And a little bit of the issue that we see with Vitality flames the catch and his own
teammates flash in the face when he needs to go out and trade.
And from here on, you know, it's a mouseball that picks up a very comfortable first buy
round.
And I always love when teams, they come in prepared.
comment with these small gimmicks, specifically when they're the on-a-dog. If they can find
like these small gimmicks where they can get a first kill or be a nuisance to their opponents
where they can catch them off guard and get themselves an advantage like that, that's
very important and that's exactly what I saw here.
I thought one way smokes were a thing of the past, but I was most found one, a nice little
thing to whip out in the first gunner.
Yeah, and that's especially impressive because for Vitaliy not often do you see those kind
of little issues coming to fruition, obviously continues into the tail end of this first
half as well. You've got round nine, Dupree, what's going on here?
Just another good example of very good team play from the side of Mausports, and you can
see that the rotation is actually stuck on A side, so there's only two guys defending
the B bomb side, and if you're on the receiving end of a B split and you only have two players,
you need to have really good coordination, and that's what they have right here. You
have Celix and Torres, you're just doing a lot of ping pong, and I think the small
detail here from the Vats-Helix side, why they feel a little bit disconnected, is that
Saivoo, he's very aware that there's a chance someone coming through CT spawn so he doesn't cover window
Which then allows Celix to go out and get that first good
Which then allows Torzir to play that ping pong with him and once they've lost that first thrust
Then it's relatively easy for Maus to just pick up the pick up the pieces and you know
It's just these small details
I don't know if it's it if it's like supposed to be that Saivoo's always just meant to cover window because that is the one dangerous
Error that you need to be prepared for once you're splitting these so Maus playing very good in that specific moment
but also a bit of a mistake in the Vitality side.
This is around that just pisses Apex the hell off, right?
Because they're all getting shot in the side as well.
Like, no one is having an actual fight
and you have the right to call 5-2
as you pointed out, rotation was very far away.
So just not looking as organized
as we're used to seeing from Vitality on this map.
Something else that would probably rub Apex the wrong way.
I mean, you go into the second half,
okay, Vitality, you win the pistol and then what happens?
You win the pistol and Zybel has an op already, right?
expecting that force by, he finds the opening kill on exertion, even gets a tag, but then again you
see here on the radar, it's a lean towards B with three players, Flamesy doesn't have enough time
to get close to the smoke, a great timing here from Maus, then just brawl and look at this, I mean
jumping down, firing the kill onto Mazzy, going back up, getting another one onto Apex, and that's
that's a hugely important round to cut any sort of momentum away from the side of vitality.
And Brolin has just been so good for Miles, it feels like at the major, just in that player
role of having to in-game lead, and people forget that he was pretty sick coming onto
the scene with Fnatic.
It really reminds me of the round that you brought in when we started talking that they
lost these 4v2 against Nancy as well, where they seemingly seem to be in control, but they
And it just kind of slips out because they get surprised because I don't think they expect
Brawlin to jump into CT spawn and be causing so much trouble, right?
You know, it's this place that catches Batalio off right now, right?
It also feels like, why are you, you know, 5v4, you have to play 3b, like, why don't
you just play sort of standard or Xayah has the AWP, just put a user on A, right?
And he was all the way in headshot on B, just holding B tunnels, like, maybe it's something
they see and they know each other so well, like, that's a tendency the mouse has in a
but you know you're still taking a bit of a risk considering the man advantage
situation and they got punished for it. Yeah shout out to Brolin for that one shout out to
Zellix as well for holding his own right you can probably attest to this as well
it's not easy when you kind of a newcomer on to the tier one scene to be
holding an up versus such a formidable opponent like Fatal. How was it for you
20 years ago when you were a young up and coming forward? I don't remember it but you know it surely feels good right and he had a lot of impact he almost
He sat there round on B where he clashed out getting an A's when things look the most dire,
but a lot of good decisions making by him.
And I think he was very important for Maus coming back.
And we don't know too much about him.
He started his career in the Mausport Academy project.
So he's also just getting used to the whole thing and playing at a higher position.
And if I remember correctly, he was actually praised by Torsium,
brought in because of what he was talking with him about.
And now the fact that he made it into the main team,
whether it's going to be permanent or not,
good for him to get some get a chance against the highest than the best teams
in the world and so far so good I mean he was the second highest radio player
coming into the major and I think the major now he's he's had a little bit of
a dip right but they also had a quite a devastating defeat against Fury yesterday
but at least so far in this matchup and in Dust 2 he was very instrumented to why
they bounced back. I think it was also hilarious like he has that 4k and then
it's apex with the 50. Out of all it's apex. It denies him like the ace clutch and
And this belief on Zelex's face, like, this is how it ends, like, seriously, but way to
keep his head in the game, you know, had the impact in the second half as well.
And Maus in that fear game struggled a lot on their T-Side.
Both teams did.
So for them to be able to close this out on T-Side of Dust 2 is huge for their chances
to cause an upset here against Vitality.
Yeah, tell me about their chances coming into Inferno.
It's a map that we almost always see appearing between this head-to-head between Vitality
and Maus.
Who are you going to be looking out for from the side of Maus to keep up this form?
Honestly, Brolan, because they want to have to start on T-Side.
I think being Team B at the Major is OP.
To pick second map and then you pick the side on the third map,
so it really makes it easier for your Vito in some maps that are CT-Sided,
right, you'd be willing to see them through.
But yeah, I think Brolan has been so good on their T-Sides.
Even when they struggled to find rounds like Nuke against Furia, back-to-back rounds,
to back rounds he had double entry so he's been playing super well I'd look
out for him to find some of those openings for Maus on Inferno. Both teams
just have Philo being extremely comfortable looking at playing at the map
they're major right now they both play the ones but they both respectively 1-13-4,
13-5 so you know both seemingly happy about playing Inferno it's usually
map that's in the fray whenever they get to battle it out at some point it's
even been you know the Maus deciding to go picking it so you know Maus has been
trying to to find a way to find a comfortable pick so Inferno for them as
I don't often ask for predictions guys, but I mean we could be seeing an upset happening.
Janko, could it actually happen?
There's a chance for it, but I'm not going to go against tradition.
It's still Mouse Vitality at the end of the day, sure Vitality, I don't know what's going on with their dust too,
but they weren't the trust that they were going to be able to come back and close the South.
I still think my talent's going to win too.
Come on, I can say Mouse!
I'll wait with it. I'll wait with it. I'll wait within the playoff. Okay.
Only time.
Thank you guys so much for your thoughts.
We need to throw this one to a quick break before the action can restart again.
Maus pushing Vitality to their limits on Dust2 to equalize the scoreline,
and that score will be settled on Inferno.
I had so many trading and even your bags were wet.
Tell me one round, hold on, let me pull up CS stats.
Oh wait, my bad.
Settle your debates, search your profile on CS stats, and turn on tracking to see all your games.
Calvator, we are back!
I have a Molikar, you have one.
I have a Molikar, you have one.
Give it to you, yeah?
I'm blinded.
I'll be ready to go.
Get close to your short boys, get really close to your short boys.
Close, close, close, I'm down.
I have a Molikar.
I will go after.
Could be CT, I'm blinded.
They flashed.
They flashed.
They flashed CT.
Okay, go close long, yes.
Upside.
CT, nice, nice, nice.
They flashed.
They flashed CT.
No, just...
I'm not smoking.
We're mollied to box, one CT.
I'm not smoking, I'm not smoking!
I'm not smoking, I'm not smoking!
NOOOOOO!
Nice, nice!
Let's go!
Click boys, you guys, on the mental side, we are winning the game, okay?
Keep it calm, still play with clarity.
What we wanna do is just make a trap that has another trap.
Yeah, also boys, let's fucking...
When we are in, like, good situation, you know, you have a timing, let's fucking go for it.
Let's play with the boys, okay?
Yeah.
I think on the city side we play fucking good, okay?
I want to continue that.
We lost some runs, but let's fucking step up on the T side now.
I think you are playing really good.
You have good ideas.
You too, Baruto.
What does a team in your position work on during the bootcamp?
What is the focal point?
Most teams come into a bootcamp, so we need to deepen our map pool.
We need to add this map in.
Some teams have come in and said we need to work on our T sides.
We work on cash already.
Yeah?
That's a produce of time, I would say.
You guys are well prepared for the next season.
What do you guys go into? There's no giant red flags that we see throughout the season,
but you guys obviously always have a feeling, you know, no team ever feels perfect even
when you're playing at your best. You always feel like there's something you can improve.
So what is it for a team that hasn't had, that's been dominant for going on a year and
a half, two years now?
Well, I think that overall we, the staff and me first, we look up at the game we played
and see that what was our weakest side on some maps.
Like Nuke has been a disaster in the last two events we played.
So I actually worked during the event.
I told you like in Atlanta that I found solutions,
for example, for the game against FaZe,
but that was too a short term.
So like working on site that we've been the weakest,
working on maybe, I don't know,
sometimes you see that you lose too many second round,
he said, even though they are harder nowadays
and you can lose it, but how can we have a step ahead?
And always, for me, when we have this time coming up to an event,
I always create new struts, new stuff,
trying to see that, trying to have a step ahead of the team.
And creating something new that's never been seen,
like, for example, like, you know,
we, everyone know who Pay Engine, a bit,
and even in Engine, I'm trying to have a step ahead of the meta,
that we don't play the map, but trying to be a step ahead,
trying to find things that never been done
and that people will be, yeah, will be caught.
And I think that's something that we are being good at,
is trying to just work on the nice things
and to see our businesses and to know how to work on them.
That's something that I think not everyone know.
Like it's a luxury when we see like teams
been struggling on the map for so long
and they still struggle and they still struggle.
That's something that we haven't done for a few months.
So yeah, I think that's it.
Like trying to have a step ahead,
trying to have new strats. We had tons of new strats to manage on maps and it took a
bit of time for us to do them well. A bit. A bit. But that's the way it is. The papers
will be out. I bought a new phone for the new note. The phone is dead. Too much data.
Oh my god!
Oh my god!
Oh my god!
Oh my god!
Oh my god!
The IEM Cologne Major, nothing is given.
Everything must be earned.
Now has defeated their Nemesis on their home turf,
does too, and now the Counter-Strike World watches
as we see just how far Miles can take this.
A staple in Counter-Strike Majors, Chad.
Third Mac Decider, Inferno.
Vitality's mortality shown, and Maus mentality on top.
Yesterday, everyone saw this head-to-head and thought,
oh, here we go again, 11-2, the head-to-head record.
Well, this is a different look in Maus.
They made the roster change, maybe a bit late,
brought them back in the server for the major,
but right now they are playing without that pressure.
The question of this team's prowess in the server,
that was never the problem.
It was choking, it was stage games,
it was going missing, it was taken on Vitality.
Time and time again in some of the bigger matches,
right now the value of your existence they're feeling the pressure bring on
Inferno the clash potential I'd love to see more of this lurk game between rops
and speaks right it is it's crazy simultaneously being fought you've got
these guys fighting banana and it gets hot and heavy nice one on the fade away
Messi's cap vitality level oh hey messy he has been a beacon of light in the dark
time for vitality.
That bomb on the back of exertion, he can still head over towards A.
Take a look at the radar, you can see that Robs is playing over towards trash, so
he's actually foregoing the side if they do want to try and finish through halls.
That speaks by clearing out Boiler. Looks like he'll group up with exertion top mid.
If Robs gets nothing done here, Maus are then favourites for the pistol.
It's been rough for Robs. Impact on this pistol gets a sound cue indication.
Yeah, this is smart from him not giving away the kill.
He got the information for free.
Oh!
I guess a kill for free as well.
Exertion's just rounding the corner.
He times it to perfection.
Spinks in the clutch.
Load him down. This is nice.
He should just go for the plant here, Spinks.
I think that's exactly what he's going to do.
He does get that bomb planted.
Extra cash in around loss.
But is it certain that it's around loss?
Robbs groups up for the strength in numbers.
He's trying to isolate these fights.
He does get a fair one up to Robbs,
but Robbs closes it down and packs full double out of Robbs.
I wouldn't be celebrating too hard if I'm vitality just yet. It's the second round conversion that cost you on Dust2.
Right now, Spinks, in-game leaders dream going straight for that plant. Thank you very much, sir. Now we can have it a whole lot media.
And you saw on the cams there, between the map break outside Apex.
We had a lot to say. And a keen way to say it.
They do sweep this one under the rug, but right now this is the true challenge coming through.
There's two Galils, Deagle, Tech 9, and a Mac 10 for Brolin.
This is the map we have seen Mounds play once to success throughout their road in Cologne
so far.
Let's see if they can do it again in upset vitality.
A cast smoke here, so they could pop through this, right?
It is crazy, but that's what you have to be wary of if you're this top banana defence.
the idea that they could just come piping through this.
And Flames is going to call for a flash from Nezzy when he deems it necessary.
They are going to hit B. Smokes are in the air.
Here we go.
Fancy.
Doesn't get the flash out in time.
Nezzy dips into the site support as well provided.
It's Apex.
It's Desperate.
Throwing bullets down range does do significant damage to a couple of them, but the pivot
is possible.
They didn't have a lurker.
It was all 5M bananas, so they don't actually know what lies on the other side.
They drew the rotation, but they're going to play the mid-round and I like this.
This is where my Tadi have to scramble, say, okay, they're not in.
Then this, how do you reconfigure yourself on the defense?
Do you want to play for Info or do you want to play 2-2 because Maus have that man advantage?
Yeah, and they are surging into Zywu and Robs.
So forgoing holes again.
This has a timer on it.
Very late clears from Sphinx's second mid.
to be perfect from this mp9.
Otherwise the second round is going away from Vitality.
ZywOo's found the floor back, confirms the box location.
35 seconds, they start to accelerate around the shore side.
Robson's done damage to Torgy.
Gets another through the smoke, exertion low.
Perfect reposition from ZywOo.
It looks like the second round is theirs.
Just Torgy to try and get a couple more kills.
ZywOo denies three kills on the mp9.
And there's the roll.
Right, there's the conversion.
That's the basics.
That's what's going to win you a major.
just being able to get past these second round forces.
It'll be the eco now for Maus and they kept that threatening.
I love the way that was called.
It'll be a bit disappointed,
but if Robs keeps cheekily taking you away from long side of the pistol,
it was a timing.
On this, it's a smoke span,
and that one leaves a mark.
We've got this whole season's worth of results to determine the expectations,
but those expectations don't matter now.
It's all about the counter strike in the moment.
Are you just seeing odd results all over the shop?
I don't even have the best of one excuse in stage 3 anymore for any of these teams.
No, sir.
Bronze is just going for a timing deagle, everyone's got themselves their favourite sidearm.
Let's see if they can get anything going.
Voids the brunt of the damage from that HE.
The cyclone on the listeners has made it clear their objective is to break Vitality's mentality.
And this is the thing, right?
I think when you know that you can walk away from this, this major, and the future could
be for anything with this roster, Brolin, an interview saying, there's a chance I could
stay.
What does that mean?
What does it look like in terms of the complexion?
Is it this five?
JL6 changes?
I did sign something.
I'm pretty sure.
I don't know.
It's there online.
Should be able to come this one.
Mid-Alt, Zai Wu. There you go.
Becky Trippin. Flamesy finishes it off with a cherry on top,
and now the guns come out.
APPLAUSE
As far as breaking there, man,
Zai Wu would have been that second round of opportunity,
I think after getting that 4v5,
you get that pick on Flamesy.
The fact that Zai Wu manages to deny you.
That's going to bolster Vitality's confidence.
Stacks here, OK, so everyone is just tuning in.
and this is a 1-1 game.
When we go to the 2-1 bucket,
1-Best of 3 away from the Lancers.
Loser will have to battle back in consecutive days
with the pressure at its highest.
We're talking about pressure, we're talking about stress.
Right, the lack of focus, not doing what you normally do.
Rally of Utah.
So Mollytop mid out front now is a two-top banana
to get this full control for Sandbags and the Mal.
They'll throw back their own here on a timing,
and they, oh, flames, he committed to this.
It's got all that Utah,
cannot afford to go down. It starts to dump it.
He'll get away.
Oh, and they're quite skittish there, right?
They dropped the log smoke with that half-war molly.
He dropped his maybe slightly too early, but either way,
he's been left to his own devices on this low HP, so...
Apex calling the stack over towards A, and they're playing for top mid.
Softmouse now go for brackets control. Look at what they have to break.
Rops in the pockets.
Oh, under porch. That commitment of Mezzie coming to join them now,
and Apex, he'll deal with an apps league.
It's Exertion's flash.
Robs is going to be empty.
It's all about that timing, Saewoo.
Guess the info.
There he comes, the brash out.
Three numbers of miles trying to take some space in there.
Saewoo with two back.
Robs the unknown entity swings in with nothing.
Empty hands for Robs.
Apex is in sight.
It's 1 vs 3 right now for him on the site.
Flames is low and has an SMG.
It's all on Apex.
Yes, Apex.
They're looking for him.
It's Exertion trying to...
Nice, beautiful clears to get this gun around flowing.
To prove to themselves they can take them on this third deciding map.
I'm just going to kind of get outflashed.
You have to find the next. This was a bit of a bonus,
but there's no point given a 1v3. I go so early.
So mouse,
you all draw blood, 3 to 1, score reads, and look at exertion.
Just gallivanting over.
I don't think Flames is going to be ready for this.
Exertion has taken a lot of ground very quickly.
So wanting to stay rifle heavy, but their openings right there were limiting mid swings with the top mid Molly and then two into banana quite quickly
They pivoted the stack was in the right place. So by Tyler there they made the right call
This is what's frustrating for apex. I made the right read
I called the team into the right place off the banana regression and we still lose out on the fights
So I was not so up off with a decent spawn head and B
No extinguish still gets exertion on his first aggress
Who gets his 9th kill and fast blood drawn in favour of vitality?
Oh over the top, yeah you've lost your head!
Apex gets an involuntary haircut from the Swede.
Spinks being pretty active here.
Flash pressure towards A with a long smoke, the rest of his team grouped up,
top and under now juggling U-Till for the execute.
Two on the site.
This looks sketchy.
Gonna pop through.
Flames even has to talk, he's faffing with his nades.
He's the first head shopper brawling is so damn sharp right now. It's so we're back
Removes brawling place forward ahead of the flame. Sanix your attention is towards you the profits
Team play on display from miles. Mezzi can't shave one through the smoke
It's gonna have to be the same if it robs is still over towards a likely worried about that cat and mouse game of the Sphinx
Look we're talking about
That's gonna be too consecutive for mouse
some of the fun and games that we get to explore throughout this, but now one round gap.
I know he didn't get the kill, but I did love the way Zelex played that. He knew it was an AWP.
He's just trying to draw attention.
He's just trying to make it as difficult as possible for ZywOo to play in the chaos. And Torji
able to pick him up and secure the round.
X-Tas calls the timeout fifth round in.
Yeah, so they were able to drop two M4s. Apex had about 4.5, so he was able to buy himself.
So it all works out in that purchase department.
The Nades, pretty good, there's Kits, you call this one a four by, three to two.
Natouji has the AWP in his hands.
I wanted the keys to Vitaliy on this map, and I've heard from in-game leaders are some
of the top dogs.
So I just had difficulty with this when you were dealing with Flamesy and Apex over towards
B. Just the sheer amount of plans that they have, whether they're open with their U2,
Apex going down there, off of the way back in, and going on an earlier timing meant that Flamesy got caught off guard as well.
Apex expected a miracle out of Zywo, and that situation under so much pressure, but when you play with the big man,
you see miracles every day.
Yeah, it's easy to grab a custom to them.
They're going to test A early this time.
Right, they've been going for these B kerfuffle, so while Vitaliy are trying to get this control,
They're going to wake this out.
Getting Halls and Boilers right now.
Wow, he hit that through the half wall.
Flames these health halved.
The problem playing with some real confidence is...
Yeah, he does look so comfortable.
His mechanics have looked sharp.
No longer the burden of leadership.
Well, you've got banana control as well as...
Halls and Boilers, you just need brackets.
They're faking them out right now.
They blocked the smoke, so Messi will retain vision.
They still got three on B.
This is how they started, this is how they still stand.
So you're really relying on Robs and Zywoo
to be able to shut down this side of the map.
And one of them's already got double digit frags.
Zywoo's been spotted.
He's under a lot of pressure right now, Zywoo.
We should relay.
Robs calls for the flashbang long.
No one's home.
It's all short centric.
On towards the environment, that's a clean headshot from Zywoo.
He's high for prime.
Get ready and put to good use.
Nothing from Robs.
The cavalry charges over.
Xayu down eventually, and the site has been seized.
No rush for Torgie.
Xayu has a lot of U2 for this retake.
Dodgy Smoke does his job.
Gravitating towards this.
Xayu plays forward.
He's hearing all of this.
Smoke implies they want to walk through,
and there's a pick from Spinks.
Cash is flamelessly through Boiler.
Looking set for a dead even 3-3.
Now they have to just back off again,
So this is very well done from mouse. So I would play pit and not rops
So rops out of position you've seen vitality when things have started to go wrong
But maybe when they haven't been putting in as much prep or practice
They've just been playing around with some of the expectations in their CT positions
You'll see apex cover that he hides towards headshot while rops will take a fight
Yeah, they're playing rops on long side was I would take spit right so I would would normally be taking that type of responsibility
So really good output from him so far, but he needs some help
You've got three kills for Roch, four for Mezzi, one apiece for Apex and Flames.
And I think that's the concern. If your B duo aren't winning out that space,
and Brolin is able to brave through time and time again,
that's going to put a lot more pressure on the other side of the map.
They've had issues over towards B. They say three strong.
You get two opening kills there, but trade it out,
and now you're down to a partial behind the saved gun.
So Vitality is sweating.
Then they're trying this kind of barrel smoke. It didn't work out for the previous.
Spinks in bedroom might have a fight here on his hands.
An armoured 5-7 as he's throwing his bomb at top. Perfectly timed from Robs.
Red like a book. Zywoo could catch another.
Zalex was lining up his smoke grenade.
Zywoo's playing for that fight.
But it's a big fight here on Flamesy.
Oh, crouching around the corner. Flamesy felt like he should have had that.
should have had that. So they've drawn one back, they're tidied up 4-4. It's actually
Vitality who looked to be rotating heavily towards B. Apex is chasing Ghost right now
with some of these mid rounds. They're just going to turn their attention towards Longside.
They can still shut this down. So ahead of the smoke.
Saewoo's D, he can then robs with the A4 and the A7.
They don't have any read of the situation, Vitality.
Yeah, he's just falling off the angle.
It's Saewoo alone on A.
He's lucky they're not up short yet, right?
The fact that they're routing through apartments does give the opportunity for Rops to get back over,
and Messi's coming too.
Fast in time.
Exertion's gone back, Banana, just to throw a flash to keep them interested.
You have to call the gamble right now, Vitality.
You can't be between both sides.
Oh, and he gets the info with the legality.
Crushes, torches, crushes, mouths.
Rops and Saewoo defend their side valiantly.
Okay.
Like it's been a long time between those right dust to there was the crazy moment for a zile on the scouts
So we'll add another one of those to the vitality account that might be the most impactful round
We've seen out of ropes. Yeah, that was a beautiful one right there
But they were between two minds the entire time catches the timing here very well done
Speaks just getting a face full of lead with the 5-7 and it's a tiny shooting this time just tap it away from moto
of the table now as he saved them with a double there.
Roland and Torgie together for this.
Torgie in exertion.
They were winning a bunch of these on Dust2.
I can't save someone who's playing this.
They have no idea.
And he's going to get it just at the perfect moment
trade for Brawland, but distracted.
Apex and rubs.
That's now an eco.
So he knows that was worth two, six rounds on the table
for free right now.
And that's a crazy call, but I like it.
This is the flexibility that you're
going to have something similar when we're talking about BetBoo.
their roster woes, put them in a scenario where they're kind of piecing things together
in the event we're seeing them grow.
Mouse could do the same, right?
They did get some camp time in with Brawl, and this is the major, after all.
Still some of the calls are going to be more out of the book, and I actually like it.
I think that's at times maybe what Mouse will have needed.
Alex is actually invested upon to apply some pressure still, the Galil.
No surprise to see them take the pace out of it this time.
Just to catch their breath as well.
The right contrast with our previous.
Being quite stingy with their nades of vitality as well.
There's no pressure. What's the point? I think that this team is going to be one of the bravest at that regard
We talk about the theory of how a team wants to approach our system
It's a broad term, but it's just gonna give everybody the same page that decision tree that way of approaching these scenarios towards you has a flash
This I will not be affected by
And now message is spotted. Wow incredible accuracy on that pistol double dink takes him out
pressure applied you needed that removes the pressure from the apartment side
gives ropes a bit more liberty to help channel me to be interesting towards
you lurking apps see what they can find so returning towards a they've been
able to split the defense here so I would I know it's I would but with the
AWP if the pistols come flying through comfortable I have to go they need this
loss bonus jet re-implies site for Zai Wu and rotation from bees gonna be miles
away.
He's going to try and flash it.
He's going to end the hand, nails up for Torgy.
Important adjustment.
Lovely burst.
And they passed this test.
It was threatening from Malz.
Exertions contribution on the block.
It's Robs with a quad kill.
And it's fatality up to six.
Yeah, I said Zahewe needed some help.
Well, Robs has joined.
It's to 11 kills.
Zahewe was on 15.
And Sackrin's on this first tactical time out of the half.
This one's far from over.
They can still tie things up.
Six, six.
consecutive maps. Pistols heavily favouring out of vitality throughout this series.
I think if I'm so I can say well in the way that we're approaching a lot of those earlier rifle
rounds it was actually okay we tripped up against some pistols fine and then we tried
something out of the box I'll also give you the leash to do that you need to be able to call
around as you're feeling it but the way that they were opening earlier they were applying
pressure towards that B defence right by telling you we're having a tough time dealing with getting
banana control so go back to the way you were opening earlier in the half
while they're going for the deep nades round not too bad for exertion stomachs a little damage
They've also thrown this awkward tee top banana block smoke on the run that you can see here just sitting in front of them
So that has stifled any of Vitality's progressions. I don't want to play ahead of it. What does it mean?
Well, they'd be able to activate Brolin again feels like he's such a potent piece right now
Vitality know they need some space back right you can't sit in the black box with brackets control as well as top banana
So they throw in some nades, but they know that Brolin can edge this
So is there a way to sweep in and really clear it out?
Oh, he is fully committed on the other side of half all you gotta play on the fade or the smoke break
Didn't expose him. This is nice play from Brolin. Yeah, right?
You'd imagine he's gonna catch them completely off guard unaware. Is this how we thinking about it? Of course he is
A false day right now.
Considered it now channeled up to the shore side, Robbs has done a lot of damage
Unable to find the kills. He's got Mezzi in that crossfire. It's gonna be very hard for Malz to break this
Holds their own pit, an iconic setup. Hang on, Apex gets caught through the smoke.
And then Xersion can wrap on through, the pressure is amplified,
Robsi's to step up, and he's doing exactly that.
Just knocking off heads! Effortless for Mr. Cool!
They're getting that superstar output out of these two gentlemen right now.
Alright, they are dragging their boys through this, and every time someone's on their screen,
it's blink and they are deleted. This is beautiful work.
Alright, that's the aim that you want to see from this caliber of play-up.
especially in that pit position as I were ready for the boost adjust down and even perforate that smoke pause LX
But this is really good work under a lot of pressure. It just has to focus on that cross out possible accuracy is out with this wall
Partial investment
Spoon that one there, but it's up
All that cost them is just Apex and Flamesy over to Ward's Bay between the two of these
gentlemen only 4 kills and then the half.
It's likely what's drawn Zywa over and Apex is going to juggle the nades.
Okay, well it's an interesting approach.
They've got the right understanding.
Here they come.
Here they come.
Okay, now Apex is going to play as Util calls for Zyber back.
Call with his Nades out! Call with his Nades out!
Activate Flame Z for the double!
Let's see a plant here.
Gonna do his best to stop it. Watch us punching in that code now.
Zalex overextending into the ruins meets the M4 of Apex.
Bomb plant not enough at this point. Now's one more, but they won't get the round.
It's an 8 on the Vitality board.
And this is the most dominant half we've had in the series so far. So this is vitality showing that pedigree right now
Yes, if you gonna have some bad games to counter strike you want to get it out of the way in the groups again
I'm interested to see how the playoff bracket shapes up with some of the upsets that we've had
But you have to go back to Paris the last time it's in the wet real in the Swiss actually won the major
So maybe that's a good omen for vitality
healthy as well
Returned things around earlier today against the Mongols quite a game to start the day second time up from Cycret
He wants four before the break three will not cut it
And this time they've got towards you on the AWP AKs for everybody no exertion having to work on a galil
Set to Nades and they set their sights on that fourth round of play
Do you have a gimmick that you want to play with you? Do you have a set rounds?
This is where it's tough for exertion right the previous tournaments you go in you got J.O. You got Zelex
you're having a good time you're going monster mash on the CT side the numbers
that man was putting up insane but absolutely insane figures like we're
talking dog numbers maybe not donkey the major numbers that is a different
kettle of fish entirely there is literally off the charts
Since I was part of a run for their a-defence apps centric, it's Spinks they might want
to try and disrupt here.
This flash might get them, but it does tell them what's coming.
Fights on two front simultaneous to get.
Torgie joins Spinks boiler side in there, try and take some bracket space off of this.
Here comes that clash they've been waiting for.
Spinks will swing, meets them both, information flows for Torgie and Zellex.
And that's the peak he wanted, Zilek jumps into Torgie's orb.
Mezion is long side, Zellex has got his number, he knows what's up.
Perseverance, patience and rewarded.
Zellex, Brawl and everyone on Maus connecting it to what Cyclone wanted off this time-out.
A fourth round to work with.
Prior to the swap of the sides, bombs moving back towards A.
Oh, this could be problematic. Apex hatching over as well.
Could get weird.
Surely Torgie hasn't dead to rise out of apps.
I think, right. Back is turned.
Apex arrives on the library's side.
Apex headshot from Zellex, puts it all onto the shoulders of Robs.
And he's unable to stop him.
ZLX with a 3k puts Maus in somewhat of a position to put up a fight as we swap sides.
Third map is the decider of Vitality really going to take down Maus again.
Sturdy thought he'd back, but he's got a time!
He's going to attack this 7 seconds before the clock!
That's going to be a tremendous, but it's no more great!
Sturdy won the round!
We're going for it, the time!
This is a return to the norm for Vitality.
It's the strongest, most dominant half we've seen across the series,
an 8-4 lead.
As they swap over to the T side.
And the series so far as well.
We're 4-1 in the pistols in favour of Vitality.
Camels sneak away their second to make this one a competitive fair on Inferno
They're playing with house money right now. They put up a good face
Doesn't come to a close or can you put your bane away?
Just listen to either we put ourselves on the foot map. We love Carlos dragon girls a lot these games
Yes boys. Yeah, that's fucking half of the day. Okay. Let's fucking put in the work
We love exactly these games. Yes, it's fucking CT side boys. It's that's
Exactly CT side, we see plenty of strong CT sides across the Cologne Major, the pistol
will go a long way.
I like this, right, they're not just giving Vitality the space for free, they are just
taking physical glances and I'll tell her she does cop a gooch through his travel
walls but slows down the progressions of Vitality.
It's a four man A stack, it's just going to be one man over rolling towards B. You can
see he highlighted by the obs team is forward stance as he needs to be careful
over on logs spots that brawl on top banana this is the you till
what's the show nails the head one click sphinx is dead now the nades come
into play could just be short molly motor molly sorry short smoke motor
smoke in a pit molly now you've been spotted on Zelex I try to beat him in
He's going for the knife kill!
Apex steals it away, but that's Vitality's round!
Gets hectic on the way in!
Now, 5-1 on the pistols if Vitality aren't close from here.
I'll be very surprised.
A shift was put in that first half fight at Zawoo at Robs.
The second half of the game,
and it's a very good one.
The shift was put in that first half fight in Zaiwu at Robs.
The superstars delivering in that fashion.
That's a chance for the rest of them to stand up and be counted.
Flamesy does exactly that.
Opening, click, and then it gets sketchy.
Exertion doing everything, and they're just having a duel
in the middle of the site with knives out.
A chuckle into a chip.
As we've got the first kill, Flamesy takes the fight
on a spring so he was trying to lure down mid. Again, four strong of the A-start now
becomes three with the opening incision. Could have been a tough round, it's hard
to see that now. Now it's in a position to try and peel one off towards you in boiler
on the line, but it often retains the line for now.
Smokes flashes, they're gonna take this space.
To which he respects it, he knows he's got support.
Remember, this is where the stack is.
This is where the stack was.
Comfortable, really, he needed Zellix
to find something, a Deaglebob vest suited to the task,
so half of these resistance found,
I say that, there was an attempted resistance,
just a single casualty.
Yeah, part of this resistance made. Yeah. So shouldn't that look at us doing some quick mass? That's 36 for Zywoo and Robbs combined. Yep. 36 and 12. So they are putting in a shift, right? This is exactly what you'd want if you're apex as well. And the state of this team doesn't have to win in this fashion. They have so many players with massive output. For me, flamesy has been their second best player all year alongside Zywoo. No doubt. He's found them openings back to back rounds. And now after the board is wiped, it is going to be an eco with just a couple of pistol up. Yeah. So I shouldn't look at us doing some quick mass. That's 36 for Zywoo and Robbs combined. Yep. 36 and 12. So they are putting in a shift, right? This is exactly what you'd want if you're apex as well. And the state of this team doesn't have to win in this fashion. They have so many players with massive output. For
He has that opener with that missed.
His feet just getting on the ground there with that Mac 10
and a tough one for Torgie.
Absent.
This is where you would expect vitality just to walk thing
time. This 11th should be a guarantee.
You'd have to go very wrong.
It's like Ute Olympista upgrades, but you go absolutely bananas.
And then you're going into the first gun rounds.
It's what she has kept a little bit of extra cash for the AWP going forward,
which could put up a bit of a problem.
Otherwise flowing now and looking leisurely as they take this map control.
Up next, we've got Furia taking on that.
But it's like going to go a whole lot louder in here.
Oh, and they can let him off the leash.
He'll go try and farm up a couple extra 600 dollar kills.
This cost him his Mach 10 and his life.
This is just fun, really.
It is a very limited reason to have to kill these players, right?
It's not even carrying anything through that you care about.
And now, having a bit more fun right now.
The question will still remain regardless of the result right now
if Vitality are back in the form that they need to be to take on, let's say, Spirit.
And we're not going to get to find that out for some time.
The spirit keep up their performance today.
They'll have made it the quickest route possible to the arena.
But the Dust 2 obbles, they linger.
It's a big question.
Obviously, it's going to depend on who we see the facing tomorrow.
That's that 1-1 bucket today was absolutely stacked.
As mentioned, Tor, she's all is out.
They are starting 4 strong B. Is this for an actual contest,
or is this just a dumb nade?
Oh, yeah, perfect nade into the face.
Mezzie cut out of the round.
He turned fire through that smoke. He's very lucky to get away with his life.
Got one extra bullet and he's a dead man.
Understandably, he could create some distance between him and those nades.
Bomb down T stairs. We need to be picked up.
Plains are coming back over now. Robbs is
selling a little bit of Sun over towards A with his presence.
He's going to keep three players here, Sphinx is going to be behind that smoke as it fades though.
That's a good job, he's forcing out U2, and Zershin's low.
Yep, after that early spam from Apex so he is in trouble.
Robbs confirms Sphinx still lingers on the site, he's keeping it very very busy.
Torgy finally rebooms him so now they can rotate but the site's already lost.
They smoke Coffin to not CT, they've just picked one off.
smoke perfectly placed by Zywoo. He's not necessarily going to contain them, but you feel like a
pillock if you run through that smoke without some team synergy.
Zywoo calls banana clear. No need for that flashback. Apex holds onto it for Flamese call.
How to respect the full time. They can't get into this. There's two, and he's picked that up.
He's picked that up there as pushing through. Okay, that's 12. Wow. Well, this is how I think
everybody was expecting this series to go out the gate. So 12 to 4, the domination on display,
around about 11 and 2 in the head to heads. Things have changed this time round with Zellex in the
server, but the result looks like it's going to remain the same. Three gun saves. I moved,
Npex was just having a glance to see if he could find anything on the hunt. And the final tactical
timeout calls. I was working for them well on Dust2 with the tenacity of the CT side.
Looking for a lot of fights. Coming to these setups where you're able to clamp down on
middle, short, lower tunnels together. Torji, I want to take you spawn with the AWP to do
to me exactly like that but when your backs are against the wall you might be
considering an aggressive maneuver out the gates a house load of vitality play
their role great job that's the kill that essentially opens the site and then
he said hey what's he meant to do right exertion so low
giving it a good go here today mouse that you won dust to the fact you pushed it
to a third respect
This inferno is brutal.
Here you go, so he's taking his chances, but punished for it.
Just like that, pops on out, tried his aggress.
And ahead of this, Xyro just wants to fight.
Do you dare?
Xyrex does, swings into Xyro's process,
Spinks to pick up the slack.
They're advancing into exertion and Spinks here on A.
Look into end it efficiently.
That's a fight you gotta win.
Exertion. Still able to find Apex through that smoke for the trade.
Smoke already broken and he can't find the kill, as he can!
A third map that all will read Vitality.
Dominance on display in that third.
They'll always have that dust too.
I think you're right, Chad. It will still read.
This is a team now struggle to beat, even if the roster has changed, even if Brolin returns.
just for this major run, he's down and it's a 34, a statement in the third.
And that's the result everybody was expecting.
For me, this conversation is about Maaz and pushing that of Vitaly.
The fact they've gone the distance, Major Rookie in the server, that's impressive.
And it continues to ask questions of Vitaly and their form at the Major.
In victory, they'll take the W, they'll go to the 2-1 bucket,
but questions still remain.
What type of counter-strike do we see from them tomorrow?
Can they deal with the Ws that crept into their matchup yesterday against 9-Z?
But this was more of the Vitality we know and love.
Four miles, a very familiar feeling.
Again, the pressure, it's all on one side of the server.
The fact that this one went the distance,
maybe thought they thought they were one step closer.
But then there's 12-2, and head-to-heads between these two teams from 20-25,
now into 20-26.
So they like to get to first taste to avoid a punch in the air.
Feels like from Zawoo and Robs.
Zawoo, 23 kills deep, 18 for Robs.
That's it, performance from the two of them right there.
and necessary. They were tested, and those two stepped up with multis on that CT side.
Not over for Maus, thrust down into that one-two bucket, and of course, I feel like they've already made quite a statement that they're going to be able to fight their way to that last day of play, but it sounds like the interview's ready for us standing by.
It is indeed congratulations, Flamesee. First of all, very decisive victory on that Inferno. Of course, I've got to ask about Dust2, though. Two losses in a row. What's the issue with Dust2 at the moment?
I think we obviously a bit slow on the rotation, sometimes it catches us off guard, I don't
know if it's maybe a bit nerfed from the major or it's, I have no idea, but it's a
bit slower on the rotations and things we're really good at.
So it happens, those mistakes, they're crucial and obviously some of the rounds that we lost,
they did really good plays and really good at it, so you've got to give it to them.
So yeah, but I'm pretty sure we were still very confident on Dustin, it's some really
small mistakes that lead us to losing this map, but we're really confident.
It's been a staple map for you guys for such a long time, right? I do want to ask
about the kind of history versus Maus. It would be an understatement to say, you're
familiar with how they play, but of course now is Ershen stepping into the
game-leading role. Zelex in as well. How different did they feel as a team today?
I don't know. I mean obviously it's dust that they haven't played for a while
because it was banned out of the map pool, so they play good for now.
But you could feel they play maybe slightly different,
but I think it's still the same idea, the same...
I think, even though it wasn't the IGL,
it was still calling a lot and giving a lot of input,
so I think it's similar,
but maybe there are some changes in how they play the later rounds,
but that's not too much.
Ultimately, it didn't matter for your result, you still beat them anyway.
Now you're 2-1, you're in that 2-1, Paul.
Given the loss versus 90 yesterday,
Where's your confidence level at that you will be making it through through one?
Well, we need to step up a lot because we're not playing
We're playing maybe good with the etchers, but we're playing a bit scared and we need to step up on that side
But I think that if we do that obviously we're very confident
But we will need to come up tomorrow and show show that confidence that we have. Thank you so much for time as always flames you
Congratulations, that's once again Vitaly taken down mouse
roster woes
run the gauntlet and find themselves here. Let's see what they can offer today.
They've been lucky. The Matpool has not been tested, but the Matpool shouldn't
exist. They're only officials with this five. A bit of a major run so far. Only
playing Nuke, Ancient Dust, or Mirage. Look, to great success up until this point.
Grouped up and ready. Here we are. I'm gonna take this long control. It's been a
search over towards Connector and B for Beb Boone. They're out of position right now.
Shut up for the long execute.
It's not going to be the drop down.
Well that's gone deep. Yeah, that was a lander perfectly.
Okay, smoke on the side. An opportunity for Boone. He's unable to profit from the initial.
They're still quick to this.
They are very quick to this. He's already in bank.
The flank from Magnajez as well. This is rapid.
Kacerato confirms there's a threat up and over from Molodoy.
It's a nice headshot on the P250. We'll remove Magnajez from the play.
Smoking a kit for Zorty.
You're right, that is the winning formula.
Hamas is so close.
Now they worked it out. They spot him out on Dicebox and actually hit the goosh, so just one HP for him.
If you're going to burst in, now Flash catches.
Still fallen able to provide a headshot onto Dilladez.
Smoking the bomb down, boys.
to get all quick now, Sorti's gonna get up,
that defuse, that five second countdown start,
they spam away, removed, it's Molodo in your kindre
to wrap it up, put a bow on it.
Okay, so opening kill there, that was nice
from Molodo up and over there, but still a little bit dicey,
execute's not perfect, rotation there from Beppum,
and they even had the package for the defuse.
Pistols, but definitely not being...
Boost up, tap play, man.
And Molodo's been in fine form,
but Beppum haven't been winning out
on a lot of their pistols, it's below 50%.
I've got a truckload of maps so far in their campaign here. 15. So learning on the job with this five and I'm calling it high level pugging.
And then you've got Flamas, just a talent that's burned bright.
Yeah, alongside of Magnetjez, right? Those two heavy hitters. The rifle in core, it still is coming in at number three.
And you've got Zorty and Boomich, so the AWP and the in-game leader.
This is an eco stack over towards Long. The guns are coming out in the next magnitude.
the first bullet gets away and
K Serato monitors the long push.
No clamp down on this case.
Serato and Molotov combining
and dealing with this one with ease.
I think what makes it impressive from
Flamas as well is he's an unfamiliar
position. You know, he's just
slotting in some of the dirty jobs
he's less familiar with and he's
still been able to find output.
I think there's credit to a player
that can do that.
There's never till it is to
he's not playing.
They even moved positions around
mid tournament on certain maps.
So that's what I mean by high level
pugging everybody kind of have to
plug the gaps where necessary.
to play the gaps where necessary, if things are working or not.
They've been 100% on Nuke, they played that four times.
100% on agent, they played that three.
80% on Dust 2, that's five times, and then Mirage.
That's been on the trouble ground for this team, but just four maps.
And you've gone all the way from stage one, stage two,
and now one best of three away from the arena at the major.
Most unexpected season, I agree, Boomich.
You can see how they handle the first guns.
and they just shy of the mark.
They could have caught a vivid on the jump just after he landed.
So going through the standard 3-1-1.
This is classic for overpass on the T side.
You've got your action pack.
It's Molotoy.
You're kind up and fallen.
They feel like they've seen enough.
As long as the CTs aren't pressed up towards balloons
or fountains, they're calling themselves back over towards B.
Apply pressure with a front bathroom smoke.
And on the bonus, starts a congregate.
Just picking up the extra nades before they can get this one really singing into action.
Rotation away, highlighted. They're just too strong on a site right now. Dillides and Flammis.
Big test for them. Flammis' smoke will channel them though, but it's an L8!
Yakinda's already taken off ahead, make it two!
Beautiful from Yakinda, that is how you start off with a bang!
Oh, they're going to be able to scoop up those CT rifles.
Just a reach into the site. They have no indication.
This is it, right? They don't have an official as a team on this map.
You're going to see them exploited today, so this is going to be a 3-0 start.
And it's the dream start for Furia.
See if they can get the line share of their T-side rounds out of the way off the pistol with the conversions.
You flip through some of the key stat lines 4-bet boom throughout this run.
They've been good in opening kills, they've been very good in multi-kills, good in the 5v4s.
But then after that, it starts to fall off right. This is the team that we're looking at with great U2 usage.
Their trading has also been pretty average. And so as their 4v5's fallen, it's going to take any more away.
He's up close and does.
Had to explode to MagnaJazz just already staying alive.
So we'll be the partial behind this saved gun. And this is a great start. So it'll be happy with this.
That's it. You get one flashbang. The smoke doesn't even leave Flammeas' hands in time
and then just a media adjustment from your kinder.
And risk taken on the phone. You'll try not to like it. We talk about teams playing smoke,
Molly defense on the CT side. Once they see your smokes, your Molly's in the air. They
throw theirs for the block. You don't get a chance when it erupts in your face like that.
And if you kind of feeling it as well, you're in a whole lot of whole water that day.
The V-Fury are heavy favourites in this one, even with Wobbles throughout the season.
Okay, that's Magnages just trying to catch someone up close. They were further back beneath the blight.
Dillardes, he was in the right position, but the serve was the flashback from Fallen.
Look at the assists in the feed.
Sarato and Yuri take a bite out of the pistols, and they know where Zortie is.
Thanks to your kinder, his sacrifice alongside springs up to start to limit the options of sortie now
He's gonna gravitate forward to see if he can find a safe haven for the city holds on to where you can drop it by
Himself and then four into the next but now that he's been rumbled
The intensity this situation has to
How do I dance up long so what's he back in his spawn?
Okay, so I don't stay as close enough to the bomb just in case
to the left. It's a little bit
of a half life left as they are
pressing forward, clearing
everything out. Very diligent
right now on this hunt. I'm not
sure if they're going to find
Zorty in time. Great camp to
show. The chase. He's here in
the steps. I'm not going to find
him swinging in and yes,
removed. Beautiful little
Beautiful little hunts, well pieced together.
Yeah, five kills there from the fangs, Yuri and Keisarato.
That's really just gonna hurt future buy around sorts.
He still has more than enough money for the AWP.
Everybody else can get into the guns.
I wonder if Fierce wants to take a timeout early just to steady this.
And here's Shalik, the alley-oop.
Thanks to Fallen setting up Keisarato.
Beautiful flash worker, then Yuri even able to slide on out and deal with that.
that. Early short extinguished
mode thrown out by Fallen. So, you're going to see a surge from K-surrounder to take sure
space. These are the boys that invented getting that AWP picking through Conn. Not going to
take the same lax approach on their default. This time we're dealing with a 2-1-2 forward
the
game.
It's not the only one presence
on the radar of Magnetjes is
key for me.
If he can find a moment to
activate.
Fallen's coming back over now,
so expect him to set up a flash
for your kinder to clear this.
It's too deep.
Magnetjes is ahead.
He's coming from though.
Books him.
Your kinder set up to succeed
by the supported flashbangs,
and that's not the first time
to work on display and continuing to set one another up a flash it towards upper bathrooms.
I mean, if this is the map you're uncomfortable on and you're up against, you know, a polished fury at T side.
It's going to be so hard for bedroom to get anything going.
Zorty versus Moledoy though.
Oh, hang on a second. We've got collateral damage.
Zorty does take down Yuri, gets tagged up for his troubles, but still finds another one, another dent in the T side, finding Moledoy on the gap.
AceRot has heard one player rotate away from B. There's 25 seconds. It looks like they will shove into A.
Miss Molly.
It would be awkward.
Looks like they're gonna pivot.
Fallen takes the bomb.
He's looking for any impact here.
Fernan's the second man on the side. Doesn't know about Boomage.
I'm fading.
Okay, Dillardes. You've got a lot of work to do on this.
Bella gets a nice one onto K. Serato as Reaper's behind.
Keeps hiding. Fallen chasing him down. Just enough time.
But here comes Fathers. He's won the round for Betboom.
Dicks away. Nothing you can do.
that's the start. I didn't
think that player walking in
front of Molotow there would
be the costly factor of the
round, but it was. That's a
kill. Otherwise. This one
doesn't allow him to go on the
board. Frank and that is it.
early source he makes the dent can they make it consecutive that's the big deal right string them
together I can just could be quite out once more this time no flash in his face and it makes it a
whole lot easier for him to contribute provides an opening kill and gets back it's exactly what you
to see through a dynamic CT side. Molotov gets one, but done.
Hamas makes it so.
That's the type of game you want to play with your Benpo.
If we're able to just strike from all different angles
when the chaos ensues, that's nice.
Let's not just ice out, jump spot site.
We want to wind around early.
You do not want to give Fury a chance to work their defaults.
And that's tough, right?
It's not easy to do, especially without Dilligent.
They've been on the util so far.
Hey, Serrano, this is going to be a very tough fight,
two to break on the right side.
He's capable, though.
Flamuss is two. That's his second kill.
It's an important contribution, but moving case Serato now,
attention drawn towards that long side.
You've got Fallen walking up on the wall.
On his own, a straight 1v1 duals,
Aughty in a position to try and lend a hand from Scythe.
I wouldn't be surprised if he didn't save here, Alex.
I understand it looks like they're set up and ready to activate
if something comes their way, but...
They're playing the long game right now for rounds T side overpass already pretty damn good one or two
Added to that tally before the half-time break is great, and it will just be a lengthy set
This is overpass. He's got eight grand in the back. That's a very nice with with the ball on his back as well
I softened the blow of these two consecutive from that boom needs to compliment the other cashers out for case or I don't
Moldova and your kindler now, so once understandable
to the left. It's a good one.
It is. Can you get yourself into
a rifle upgrade? Looks like he's
going to do so over towards
the tunnel in a moment. It's
asking himself an A K. So that's
going to be nice for Deladez.
Okay, Stan composed of that
boom. How many does that that
miss shot? It's not a miss shot.
It's an absorb shot from
Moldova. You're a man that got
away. It's crazy. How many
consecutive all that allow so
a chance. It feels like there's something he's seen here to contribute to the conversation with.
So I said very vocal with this. Gives fierce a chance on the other side of the server.
We've heard an earlier check-in throughout the event. Him saying these boys, listen,
we're not a team that's been together for seven years and discussed every single possible outcome.
So they need to play to their strengths, which is their individual ability.
interesting take away from
move, which is into you with HLTV
was just saying there was some
questions about like system and
set up and for the players
responsibilities, but which is
like, I don't know. That's not
my job. Ask this. There is
certainly, you know, he is a
voice of authority in the ranks,
albeit with this high level
pug as we're framing it. So
it's going to start all
towards me this round. So I
to be a partial by. That's not
coming over. They're just going to park Zorty on B, so they don't have the sight lines of Zorty's
all-point A. They're going to have to play a rifle centric set up together in the bathrooms.
This doesn't give them the early warning sign, but it does mean that they can stack this site a
little bit more confidently. Toulouse is also starting to cheat over for a close rotation from ABC.
He has to be able to run up there quick as soon as the call is made.
with Eureke and Orp.
Time running so thin.
What is this?
Ten seconds, boys, yeah, called off.
If I just get hunted down here, how you meant to get out?
Magnetjes has you cut off, Dylan has takes down Molotow.
You're going to lose it all either way.
Will it be after time? That's the question.
He's going to fight his way out now.
Keisaratu, you're going to have a hundred bucks.
If Magnetjes closes it, three kills from Magnetjes in defense of A.
Yes, if Flalus is happy with that one, that's a big round.
That means they could level out on the board four to four.
Okay, Serrano, those woes will filter forward and a good little call there from Batburn.
Flash is a good, but it's Magnetjes and his last few that saw a good job finding the open
picks.
They were well positioned.
It was a great response to that long smoke.
Three players forward in bathrooms, winning their duels, showing their aim.
Yeah, G and Mup because he has done so much work.
Mitch boosted, well noted by the short part of your kinder there we'll have to relent
There's very few pistol upgrades three deagles and one of them gone
Okay, Serato
He's gonna try and pick that one up and give it a go on his own
There's a lurk from Fallen being identified
the last man standing. Just a
glock. We'll tie things up.
44. We'll see how selfless
fallen wants to be here. Case
wrote. He got himself into that
trouble. We'll see if he wants
to drop him across. Okay, 47
and maybe take a gorilla at
and maybe take a Galila attack nine for his troubles.
Molotow will have his off and look at the term. It is Burmich.
Both in game leaders have won Cologne before, but Burmich was
just coming out of the pan damn it. That was a high in special.
He still describes this as the most unexpected season of his career.
Well, I think with the up and downs that you've had with the players in the server,
right, it is really of no surprise.
Yeah, your roster's just unpredictable.
That's different to what you'd expect it to turn up to the Major with.
And yet here you stand, one best of three, away from the playoffs, being the first team
as well.
I think if you're able to be competitive in this map and get your individuals warmed
up, which is already looking pretty good at the early stage of CT side overpass, when
you go into the maps that you're more comfortable on, that you've played a lot of at the Major
so far, that's when it can become anybody's game.
I think at this point
Take a moment to breathe a little bit, connect
Use extra seconds to connect a little more to the ADS
to understand the connect better, play things better
We can just punish them with the ADS that we have
We're playing with us
Guys, that was early, that was after round 7
Coach said
Formal not be giving
Okay, so we're out of the rifle
He's going forward, falling, blocked as well. Magnajez, the multi-master. Oh, takes the head
off of Molodoy. Man's not done. He wants more. Your kinder's the next up at the chopping
block. And quick adjustment. Cost him all of his health.
Snuffs him out eventually, but when you deal with Magnajez, up comes Flemish.
Yeah, you picked up the orb, maybe you get one.
Nice back from K Serato.
Puts Monodoi's orb to good use.
That's a clown staircase right now.
They're just going to keep on coming.
Two more burrowed in as boomage searches.
If you go down, you can duck.
Well, he has to relinquish full control.
So all the way back through T spawn.
Sortie, make sure that's not a possibility.
40 seconds, and we're going to get another Furia.
Late round save.
It isn't looking. We've got too
much time to make that call.
They'll need to start running
now and do. How you meant to get
past the Zorty orb on the line?
This one feels dead to rights.
It was like a guarantee for
Zorty. Yeah. Catchable. Easy as
that. Ben Boone will take the
lead on this CT site. Beautiful
for MagnetJazz. I tried to play
it for Ben Boone. It was as
John's friend. Well luck.
He's making a name for himself
Chipped damage on the hook.
Smoke's fan manager activates plays through the molly, taking his pigs, taking his chances,
not showing away from the moment right now and that is a thing of beauty.
So partial bite, four fury up, five straight rounds for Pepin.
Comfy on the CT side.
You can't trip over your shoelaces against the Tech Knights.
Flammus doesn't intend to. He's gonna throw his hand in the ring for an opening. Just swings the short pipe.
Takes Keisarato out of the round.
And you've got to get past Magnages. He's so confident in character. He's just claimed this part of the map.
Such a crucial part of the map for himself.
And easy adjustment. First bullet to the head.
You're already the same onto Flammus, but Magnages can't be stopped.
Is he the only player with double digits right now? Yeah, 12 and counting.
How much more could they get out of this?
Seems limited.
And the judge just continues to patrol, and he is looking so sharp right now.
He's not missing a B, another multi, and to the tally.
Maybe he's out fourth so far, so I'll inspire your kinder.
And again, to remind everybody,
it's the round that got away for Furia that has opened the door.
It's swung wide open, not just a creek.
This is six straight rounds.
All the bullet on a timing into your teammate
that didn't convert the kill.
It makes a sound cue and goes, all right.
Well, I'm just going to hold that W key.
Smoke lands, unwinnable situation.
the game. It's a good one. It's
a good one. It's a good one. It
is. And the image. Confirm it
and that'll be that 64 to round
gap. It's more about the
momentum that better than the
playing with right now. And how
involved in Magnetges is for
these pieces going to be hard
to put a leash on him. So does
this force you when you're
feeling like you have to do
something more direct or
poppy out the gates. Do you
really want to ice them out
because what was working early
was just how good their flash
work off of one another was.
Again, it's just been one
Sivir said get what gets what he wanted a bit more time spent coordinating on this
T side from Furia guns are back out I can just rise his hand to the grass
and when you're kinder puts a discrepancy down range with that boom now
operating at a four versus five and flamas lucky to be alive
but low early it's the first opening kill since that lost rounds let's see if
they can convert up on it.
5T rounds is a healthy haul.
But as they're proactive here, Boomb requests the boost could catch Yuri for that claw back.
You over extend.
You don't anticipate this position and suddenly it's back to 4 on 4.
He did. Flashes him off the line.
Information at least. 2 minimum.
Ooh, and flowers caught just on the straight.
HG, just enough damage on the 1 HP.
So what he's playing some combat or position here is he's going to back away in time, starts to recede.
As pressure's applied Monstey, you can see this Utah from K Serato trying to keep boots planted.
Boomwich and Dilladez will commit.
Off to flash work again on display, your King just found Dilladez.
Oh, and he's found another in combination with K Serato.
Saudi was looking like he's in the right place there. I thought the bomb was heading A now, back to B because they've cleared it out.
Those two have done so much heavy lifting.
And now I'm going to take this away, but it doesn't matter. Take a look at the left-hand side of your screen.
There's just so much cash. So Zordy tries, you might give it a good go.
You'll be able to buy in the final round of the half.
You're surrounded.
I think the hunt for Furious is more about their peace of mind than anything. It's a good job getting away with this early.
Zordy, just on a timer right now.
I mean, I'm telling you, pretty far away from flamas. A bunch of those run fine margins,
So, Furia could count their lucky stars to get away with that, and Magnet just said how much have I got to do?
Now, final round first half, Furia with a strong T-side already.
Magnet spawns up with Deladez proactive on the short side.
bringing in double orbs so manager's loves to test his hand at it.
What's he's peeking in?
Legshot hits.
The last time that happened, it all went horribly wrong.
Didn't go fair shape.
Now your kinder is going to use that smoke to par there.
Now he actually just slinks through.
So he's taking a timing right now after the AWP has been noted.
Our position with Dillardez.
Pacer also is unprepared for that.
So that is going to be a bedroom opening.
Wallbang nearly found return. That's a jump scare for Zorty. He rotates him to try and attend to A, and Ykindis way further forward than they were ready for.
Now Magnajes in an uncomfortable AWPing position. He's missed his fast and it's the balls to go for number two.
To remove in Yuri. Through the smoke, Fallen... Oh, gets a bow! He gets Wallbang down to five! Gets his Molotov out. He's trapped.
Bomb on the back of Molotov. Ykindis on A site. Fallen's in Con trying to keep him all from rotating.
Yeah, they don't know exactly where Magnajez is.
Yeah, he's the unknown entity.
Fallen saw the other two.
He goes for some combat orb close of the gap.
You can spot him!
Magnajez!
25!
How is he doing this?
Swaps out to the AK to keep feasting.
15 frags and counting from Magnajez on the CT side,
and they've got no time for this.
Mollil is gonna have to do banger here.
I don't know how they meant to win this round.
Not sure either.
Molly stares.
Magnajez likely gonna have to push forward.
And he will slip soft. Okay, just enough time to plant. Fallen low HP.
Molotoway can get back to Barthewal.
That's the rifle. Fallen, could have to roll it back on the AWP, given the low HP.
It's Molotoway that's gonna play for the fight.
Magnajes is deadly though. Not anymore, he's not. Molotoway puts him down.
Dillardes next fight. Good for the headshot.
It's Barthewal falling in 5 HP.
Not a comfortable position at all, a single bullet, and he's a dead man, and Betbun will have that 7th.
The bomb is ticking. Both of them have their kits. They go for the clear. He's just going to hide out. What is this?
Oh my god, they overlook him! Dildos off the defuse, Fallen's on and gone and done it! The low HP, 1v2. He knows his bugs ya!
Furia 6, Batboom 6, one hell of a T side from Furia.
Old man still got it, and the final two are over at Cologne, and he's going to pick up a big 1v2.
How does he do this? Call the same Luminosity with the AWP!
That booms map will be tested overpass the first of this best of three for spotting the playoffs.
Fiora posting six on T side overpass and the reason for that was the resistance mounted by, yes, the team,
but mostly Magnajez putting up such a fire as an aggressive rifling piece.
He's kept them afloat, but I feel like the hard work really starts now Chad.
Yeah, you bang on right they just have the easy side. I think you know being able to piece together six round CT side on the defense without the pistol
That's pretty respectable, but if the pitch is able to call his team into a winning position on the T side of overpass
The level of respect you'll have to go through the roof
This is going to be the tough side now
This would go a long way looking for that P250 pick is the orty just these intermittent taps as he
Looks to try and take this very stubborn Molotoway off of party. I mean, it's about your kinder
He slipped the net now he's been found but it takes 40 with him nothing from Zorty empty hands burning through their util
Just to take this territory. Kingdom needs to dip away now. He's done his job play the number advantage
I found gets away very well done
Goes for a double dip catches boom a tough half the boomage extended into our second
It's too good
This is a 2v5 right now. It's just your kinder a molotov versus bet boom thing the fact that he slipped under while that fight was coming through
and he surprised them with the position on the first and then the way that these two have played off of each other
We're gonna see plenty more of that throughout this half
Couldn't see him the camouflage from your kinder hitting on the brickwork
But yeah, that's five kills between the two of them. All right
Well, your options now to take the eco can seed the eighth round bring out the AKs into the next or forced by and hope that you've
Been prepping some good strats last night. You must have been expecting this to come through from Furia today as far as the picks are concerned
game a legion a couple of times liquid gaming gladiators last one you can forget about but
they're only lost so far has been to spirit which you could justify everyone's losing
the spirit right now yeah it's all bit of something from flammas well he's had the steps
you can do now, but he's completely pinciting. You can that will remove him.
Now, sortie, shy of money for an AWP. How do I can bring out his form? We'll continue forward with
the MP9. And even just establishing defaults, right? Again, for a lot of people tuning in,
this is the same as the mouse conversation, people probably thinking, oh, well, you know,
why are we celebrating a mouse Dust2 victory? They got blown out of the series. Now, well,
they're playing with a team that's only been pieced back together for the last couple of weeks.
The one you're watching right now, they didn't even know this was gonna be the five when they rocked up to the roster siren has visa issues
Do it as us to stand in and really it could have been any of them who had those dramas
Yeah, I mean the fact that Dillard as is a major rookie even though he did qualify for one before
Poor nine pandas. Yeah
But which is gonna flash short and they're actually looking like they're gonna come through the cons move
He's nailed it's flammas alive though for now
out. He's had a couple of those
frustrating deaths so far. In fact, the Moldova is even playing
anti as well. He just knows what's up. He's ahead of the play.
And now they've rotated back into the strong position on A.
You can have as long as Moldova is going to jump spot and they're just going to play on the man advantage.
So you get to see some fundamentals on over past CT side.
You're not going to need that landmine of a player forward winning out a 1v3
essentially in connector or upper bathrooms.
Boomage has no choice but to call these boys back into what will be a B-play.
So Fallen, Cacerota and Uri, Brazilian call.
Have to shut this down.
Fallen's going to be boosted up here, so...
He'll be able to hold himself in this position.
I can't never mind he slipped off. A little bit trickier than it looks.
This is crazy. That is audacious. Fallen gets a lot of info off of that. He takes down the bomb carrier.
30 seconds, they're coming in.
Okay, Serato's primed and ready. It's off the shadow, starts to pre-fire and has found both.
A clean shut down.
The CT rounds are really flowing now. Good find from Zorty.
And one versus four goes three, but it's just so hard to envision a way he breaks this.
Baiting orb shots, Yuri not giving him the fight he wants.
He can't, there is though.
Not stand and deliver.
He does have an aggro map right now, 17 and 9, putting up numbers.
And that's what you'd hope, right?
Because the right thing position he plays on A, if he's feeling it on the CT or the T side,
so he can make so much room.
He did a good job with that on the T side.
Now continuing that campaign now to close things down.
It will be another partial by for Batboom.
10, looking like it should be on the docket.
He tracks down Flammas and the case where this double under pressure.
The second one's a finger beauty.
He knows where all three are, at least has a good idea, right?
He's trying to better the shots under pressure, under time,
just having to use his individual prowess in the 8K.
Right down the back pocket of Boombl, who you mentioned is having a tough go,
with things one and 11.
And this is that your kinder impact we could be seeing once more.
Two ball through the grey screen, and he takes two for their troubles.
Zorty, got to get past the AWP, but he can't.
Oh, Monodoy, unable to track the movements of Flamas.
All job's done on the round again.
This is just play back in the fundamentals,
This was a Molotoy.
Want to speed up one more.
And now it's just Dildred sauntering into his demise.
Thanks for coming.
The series really starts the next map of play, in my opinion.
Still have Furia as the favorites,
but for Betboum it's going to be a task too tall
to topple on Overpass.
At least Saulty gets his AWP now
to see if they can establish a bit of standard map control.
trying not to lose Flemish in the early stages either.
That'd be the first port of call.
Not giving away the opening kill,
while we're going for base level maps to control in this one.
Kendo will dip into connector, Dylada's down there.
Again, they start so strong over towards B.
So if they are expecting a change of call
and a pop in, everybody will be able to respond to this.
It makes sense, right? You can't rush A.
Well, you can it's gonna be the loudest longest rush known to man. I'm gonna counter strike Matt
There's always time for someone to float back in rotation
It's all five for that boom working on this a space nobody lingering outside beat nobody in connector
Rashed to set him up, but your kind has been knocked down as an important fight an opening kill for that boom dealer
Des provides
removes the connector player
They pass the first test.
Sarato moves forward, supported by the Molodoy orb.
It's Yuri's responsibility on the long side.
Could be susceptible on the jump spot to the orb.
Doesn't hit the flick.
Information flows for Furia.
And it could amount of utility to Block right now.
Good time to throw it.
Just as their Utah sails in the sky, Molodoy throws a block smoke of his own.
They're going to flash through this.
He's going to play forward, Yuri with a flash like that.
But an easy pair, Keisarato makes it a 4 on 4.
Now they come to the commitment, Yuri's been ready for this.
He's been waiting for this.
He'll activate, finding, boom, and nothing.
Nothing part of the opening.
Kill is up, really, how this round goes down.
Keisarato safe from the Flamas.
Molotov now spreads to the last second, makes it uncomfortable.
Flamas will claw one back, but with 15 seconds,
Zorty's not committing with this bomb.
Flamas getting these two kills means absolutely nothing.
If he wants to be the terminator and go in, rip off two more heads,
But otherwise that's 11 that's confirmed and these two guns are saved
That boot that's tactical time out
And if I'm fearsome to say boys, let's not let the frustrations crop up now this was always gonna be a tall task
It's always gonna be difficult. We got these saved guns. Let's just buy it behind them. We'll give it our best go
You're not gonna see an AWP again if you don't do that right now
Well, this is exactly the kind of stage, the best of three only stage where you'd expect,
you know, a team that hasn't got it.
Matt, Paul hasn't got a roster is going to start to see the cracks and they do start
to show but not before they get to zero.
You know, you've already highlighted it.
Yeah, the win over the Mongols right turn in that series around as well.
It's a real rough round for the Mongols on day number one.
We have the pleasure of casting that and then the Falcons game Falcons continuing to entertain
in one way or another.
Is Curie air going to prove too much to handle?
I think we'll get our answers.
Dust two, they put them away.
Cleanly here on the CT side.
That's going to vote very well for a furious who are.
Aggression from your kingdom.
Look at this.
Just charges straight into Magnajez against nothing.
That's what you want to see more from Magnajez.
17.
Frank's encounter.
Oh, Molodoy will punish his smoke walk.
That was ambitious.
I thought he might have found a gap, but you can't have help.
Again, you have to take your plays here.
It's not going to be a perfect CS for that buff.
They're hoping that they can catch a fury that's been struggling on Dust2 as of late.
Four straight losses up next.
I'm sure it's something they've worked on.
Okay, all these guys well cut out from, doesn't he?
Oh, the supports here fallen in back yard.
means the rotation of K Sarato is going to be three shot again.
Yeah, too much for him to handle. Now the oar.
This is where they can just feast.
Nice defensive smoke.
All back, AWPing. K Sarato on the truck's side.
They hit the freeze. Flammas in the smoke. Boomage trained on truck.
They're really going to rotate back.
Mifulans counting on it. He's pushed monster and waiting.
Yeah, still playing to contain on B. Here they come.
Back in, they come.
Already a double from Moledoy.
This cut of noise, Keisarato has not moved a muscle. Now he can roll and you're exposed.
It's brutal for Boomich. 14 deaths, two kills and 18 seconds.
You've got to get that bomb planted. You can't get past Keisarato.
The sportless defense continues, it seems.
Can't get past a perfect setup.
the game. It's just casual
work. And it's what you'd like
to see. Fury coming into this
with probably the fifth string.
I mean, the conversation may
shift considering some of the
words of a team like Falcons
throughout, but you had by
tiny the tippy top and then you
had pick your poison the order
you wanted to pace them. You
now these your spirits your
Falcons and then it was
furious. They might be very
well. The first team locked in
for the Langston. This is
beautiful case around. It's not
just understanding the
situation will sell be fallen
I'm just one more round now to confirm their first map and this has been a walk in the park, a picnic you could say.
Volodoy's about to clear out all of eight. Fallen playing for a pop, and he's just playing in the cusp of the smoke in case they try to breach in.
a bomb plant. Oh yeah, Zorty's cleared him. It puts it onto Yuri. He's got a whole minute
in this 1v1. Zorty's pivoting monster loud. Yuri not to hear that. He's going to back
away. Let Zorty play next.
I pick up that bomb.
Sortie!
Oh dear, down to 15. A nice headshot from Yuri.
Looking to keep this as a spotless CT run.
One more bullet will do it.
Still has to retrieve that bomb will do.
Someone Yuri's reload.
But at 15 HP, it's really stacked against him now.
We'll have to path back safe across bridge to get that bomb planted.
You can see where you are, you can see your shadow and take you down through the box.
The floor of the CT hall overpass, a vulnerability exploited.
Furia one map up and one map away from the LACESS arena.
a class on display on their own map choice for that boom. What can you expect?
Yeah, Furuya brought overpass into the mix and they proved exactly why six rounds on the
T side of things just too much for Betboom to be battling back into. And yeah, it just felt like
they were red at every single turn. Yanco, this is a great start for Furuya, a compelling one
in this qualification series.
Yeah, I'm sure Sid and Fallen, preparing for this game,
they can't keep getting away with it.
No one is kicking overpass against them, right?
And for a team with a stand-in,
it's one of the more difficult maps to play, right?
Your default just has to be super strong on your T side.
And low key, these are two of the best CT side teams so far
in stage three of the major, right?
So, for Furia to go for a map like Overpass,
tells you how much confidence they have in their T-Sets.
And also confidence, I think they need also moving forward.
You know, it's a good sign to tell the spirit.
It's also a very good sign to tell the vitality,
because it's those types of maps that's going to be in the fray of their ever going to be meeting in the playoffs.
And it's just nice to see that for once, like one of their favorites,
you just like clinch out your own map,
play it with a bit of confidence, have a good start, then just close out the maps.
Something that the likes of Falcons haven't really been showing so far.
far. So overall a very good performance and it was just good to see that it was
just a mix of good individual performances but also just like the
they just as a team just did so many good things. And just as you know on the
Führer identity as a whole right kind of at the tail end of last year we saw
them having overpasses the old reliable it's it's really nice that we see coming
back into the mid-portion of this year it's become that once more for them. It's
not just nice it's a must I think for Führer if they're going to be a
challenger right it has to be overpassed I'm not sure where their
Anubis is at potentially, but I think for some of these other maps like that's where you want to try and find an edge
That's what made a good trade and overpass in the end of last year
So a good sign that they're able to win back-to-back overpass games
Let's go back to the first half early in the first half that is round five
What are you setting up here? I mean this was kind of bizarre what happened in this round, right?
It's the first one that bedroom is going to win
but it felt like Furia were a little bit hard done by because they were also in a 5v4
So you're thinking wow everything is going great for them at this point in time, right?
So they open up just default flash play Magma just very a very brave position, but look here with Molotov
She fires off a shot
Furia is jumping from connector at that time
So Molotov attacks him that leaves Orchion 1 HP who gets to kill on Molotov as well after that
Just a really chaotic round from that point on which we landed in a 3v3, a little bit of an A fake
but I guess Dillagos did some demo watching as well and saw that Fiora likes to go for these late fakes on Overpass
didn't over rotate, was there to you know, get the kill, buy more time and win the round for his team
but that was just crazy, you know, Yuri jumping over, how could it been a 5v3 potentially for the side of Fiora
They kept rolling on the T side, but I don't think I've seen something like that recently.
Yeah, but it's just good to see. I've got to praise Tielus a little bit here.
It's one of those high-stakes moment where you're very prone to just be roll-shitting off, right?
He's becoming your boy, slow.
He's doing good, right? I always want to praise the rookies.
The rookies deserve to get a little bit of a place once they're coming to this tournament.
So it was good to see, but in the end it was too much to handle.
It's a little bit of a fine detail that you know Maldar attacks Sorya through his teammate that maybe was set up to jump to try and get that AWP kill
Then he ends up you know to get and kill himself, which is a little bit hilarious
You could tell sorry for in the second half like the problem for Bedboom was
Really in the mid-round where fury would go for information play like they were doing some good stacks fury as well
We were talking about they're one of the best CT side teams in this face
Like it was just too much for them to adjust to right and and to handle and understand the ball
considering it was overpassed.
Let's maybe get an example of that on CT side for the side of Furia.
You got round 15 to pre. What's this one?
I do what, it's just, I think this one is just like a little bit of a gimmicky player, right?
You know, it is the 4B start, that is a very classic one for the B then,
the boost as well to try and get all the info here.
Like you have actually modded a boost here to try and get the info of the short player.
He attacks him through the wall and doesn't quite get the kill,
but it is that utility, you know, he punishes with the utility.
And then the fallen player here is quite hilarious.
Because probably before this he would actually try to be boosted in the corner, which was very fun
But then he decides to just rush out through them through the smoke here
And people would probably be thinking why is Fallen just randomly rushing out through a month or through a smoke?
That's pretty stupid, right?
But you know with the time in the round if he would have pushed and there would no one
They would just rotate it to A and have like four guys there
But the fact that he rotates he gets the entire info and that just piles that the season can now rotate to B
Because they can't rotate off so it looks stupid on paper
but what Fallen gets down, he gets the kill even, but he also gets all the information.
He was just so mad that he couldn't get the boost done.
And he was like, well, we can't do this for you.
I'll just run out, I guess.
Yeah, he was hurt as well.
Like, you know, his position was probably to keep it out at that time.
He's like, okay, I'm just going to go out there.
Yeah, they were doing some good sort of information plays like this,
in the sense of like, his teammates were in a position to capitalize on that, right?
Like, that allows him to slowly rotate over to B.
We saw the multi-kill that case Serato got and they did this time and time again in the second half
You can do also putting up a great job on this map as well getting involved lots of molecules
Of course in classic you can just style I go for those openers as well. Good to see him start off hot
Right. Yeah, he's crucial for furia on almost every map
But on overpass even more so right like he's the a player on T side a lot of times
He takes base even in the first gun round or maybe not the first but later on you saw him like walk through a smoke
bathroom, just push all the way up, catch Zorty, completely off guard, like he's very annoying to
to deal with and then on the city side he's relentless. I mean, Yakindar and Molo do it.
Those are maybe the only two guys that actually play in officials like teams play overpass in
practice, right? Like fountain every round. Like you're not gonna get a lot of 5v5s,
5v5A executes if you're playing T side against these guys. If I may just interject,
I'm hearing from good sources. It's match point over on the B-Stream
Maybe keeping an eye on this is between paravision and legacy and a yeah legacy already winning out and overtime on the first map of this
Series loser is eliminated yanko and that's looking like heads breath away from being paravision. Yeah, the
Surprise package of Budapest major, you know
One bounty at the start of the year had a couple of deep runs and completely unraveled in the second part of the season
close to elimination and I think one of the teams that's really happy about this result
is going to be Aurora and some of the calculations I think they get maybe a nice match up in
that 2-1 bracket but let's not get ahead of ourselves.
It's Jame and his team, the toughest team to put away or maybe not.
Will you dare understimating Nancy as well?
A little bit.
It's not that, they're just going up against Donk, I know what you mean.
Nobody's really had a good time.
Yeah, Harvard won't have a good time either, so it's great.
Um, fine!
That's actually fine.
Have you had them, sir?
No, no, but I have a legacy moving on, so I need them to win half.
All right, you know, I have to prove everyone wrong in two days that they are going to make it to the play.
We're all praying for the legacy, the rest will be Peter, of course.
Anyway, let's go back to the action here.
Of course, we're looking at Bat Boom, and this is a qualification series if you weren't up to speed just yet.
We're looking at that second map. What are the odds for Furia heading into this one, considering it's Batbun's pick?
I think it's just important to note everything's going according to plan for Batboom.
Like I don't think they
realistically thought they would be able to win overpass. Sure, you can fluke it, but these are their two best maps so far in Cologne
that are remaining in the pool with Dust2 and Nuke.
So I think now they're going to be feeling pretty confident about their chances for the rest of the way.
Furia on the other side lately Dust2 has been shaky. I think they lost 3 in a row including that double OT game
Against Falcons, but hey when you're 1-0 up you're not without your chances
We talked about their CT side being the best CT side team here in Cologne
They'll get to start on that side on Dust2
Molotov if he gets a hot hand perhaps Furia can even close it out in two
It's like the point that I want to make the fact that you know
Overpass was too much for the G2 and Furia has just been looking too good on this one and moving into Dust2
It's just it's just such a comfortable pick for bedroom
So it just also just makes sense in so many ways and then if you can just isolate like just forget about my one
I said there's just two best of ones and you'll be doing fine
I mean, I don't want to write that move off even though it didn't look too good an overpass because it is a very hot map to play
And if you're a it's just really good on it
So those two is definitely a case for them to make a little bit of bounce back
I know it's only been a sample size of two series referrer when you're saying one of the best CT side of teams
But what has made them so formidable so far?
I think it's like you saw an overpass and some of those mid-round decisions like gambles
You know when they're in a 4v5 and they're searching on a they have three players on a right
So if that guy dies and maybe the opponents decide to speed up you have a joker there
You have someone who can make up the difference
They're just being smart about how they handle it and then the form of molotov in the tournament like he's one of the
Best CT sided players has had a ton of impact right Yuri has stepped up
He's the second kind of straight-up player for Furia after Molodey, right?
And we were talking about him and his impact from those anchor positions.
So it's, you know, the individual stepping up and just some good team play as well on top of that.
Well, time to see if Betboom can be bouncing back into this crucial qualification series.
And they also are looking pretty fair, considering it is their choice of Dust2 that lays in way.
It's going down in just a few.
the best of Counter Strike 2 available now on shop.esl.com
Oh, wait, my bad.
You suck.
Settle your debates, search your profile on CS stats, and turn on tracking to see all
your games.
Guys, let's connect the ideas better.
We didn't even execute long, we started to execute long, you guys are already starting
the round on your side.
Let's make the rounds happen.
How we talked about them.
3 track
Hill close
One left side headshot, one right side headshot, close
Take left side there, right side
Left side
Daniel has left side
They are waiting for one guy
They are still here, they are still here
Go more passive Daniel, you can dive from default
Yeah, like this
Left side headshot
Fallen is in BA
Left side in right side
I'm holding you.
I'm flushing over you in two.
Flashing over truck right now.
Boom.
Left side headshot one.
Left side headshot.
Left side headshot.
I don't see banana.
Don't peek.
Don't peek.
Ahhhh!
That's dangerous.
I was going to get here.
Father.
I have a problem.
An addiction. I can't stop myself.
Because it's a theory of counter-strife, and it's full of sinners, but it's big openly.
Then I shall. I know nothing about counter-strife.
Fear not. Your colleagues doesn't know much either.
But what if I call an ace a pentakill? Or even worse, a deagle a sheriff?
All will be forgotten, but just remember, that might is always on.
That one time, Father.
I never thought they'd do me like that.
Tread carefully, James.
If that happened to you at last, only God knows what could happen to you here.
Believe me, believe me, addiction is not easy to overcome.
I've been trying not to treat my weight loss journey for quite some time, isn't three hours too long?
The dead is who is drunk.
His father, he sits heavily on my shoulder whispering in my ear.
Give them what they want, give them another hot take.
I've taken the ESL bag, I've taken the HLTV org bag, the valve bag, I've even taken the
blast bag.
Am I a sellout father?
Should I give up the bag?
Who?
I'm sorry father.
I've really had never give up the bag.
Father?
Here.
Please.
Thank you, Father.
So, if you ever need me, you can always reach out to me at Sponsorships at fallinggear.com.
There's the flash, that's going to catch Crimson out, they're going to push off through, and
if he can't get through, but Crimson is right down, he cuts himself the triple, the fanatic
are not done yet. Can you believe it? Use the code SPONGE to the checkout for a 10% discount
on all your fall and gear peripherals, but I think right now he's swimming in it. I'm
talking about the money, I'm talking about the rounds, we're going into dust too Alex.
Yeah, and understandably, they're skeptical that we're going to need the third.
Obviously, it's going to start here for Bed Boom as we kind of anticipated over the course of that first map overpass.
This is a team that aren't going to have a deep map. Paul, they didn't even have a roster.
You know, this has been some officials and some official practice,
but you're on your way to stage three and you've got yourself a 2-0 start.
Now, got a nice birth. You've got three opportunities to win a series to secure a spot in those playoffs.
Is Furia going to be too much to handle? Certainly was on the first map.
We're going to find out if there's a different story here on Dust2.
I think up into this point, if you've got room, you really haven't had any pressure.
You've been playing with house money.
You've been rolling over some bigger names here in stage 3, but the idea,
they're just two maps.
A bunch of rounds is the difference maker between you stepping out on that stage
or having to play another date
and going up against the class opponent on Fury up.
They've decided to start on the CT side.
For better, this has been one of their poisons in the best possible sense.
they've been using this all throughout. Flash over Kcerato-Corn.
Yeah, completely polled. Hang on, Fallen.
Puts two down, instantaneous deletion on the USP taps.
He spots the shoulder of Zorty, there's Utah from boom,
and gets blinded off, ducks under the fallen bullet.
More, more from Fallen!
Here's a man determined to get back to that lancest.
And he puts his best foot forward.
He had the support of Kcerato, he had your kinder,
he set it on his own.
That's me three from three in the pistol department.
The boy wanted one and he might leave with two.
Both just running at him through the doors.
The narrative of this man on the screen has changed.
He's still calling the shots for no longer whipping out the AWP.
But he is so handy in anchor positions with the rifles
and getting it done there on the pistol.
Oh, he is the embodiment of longevity in this game.
And I think he is very aware of how short this career is now.
He's counting down the days.
I think they've gotten over what was a bit of a bombshell back in Rio now they can focus for the prize ahead.
Yeah, well they want to end on the right note.
Feels almost poetic, doesn't it?
2016.
Major champion, that trophy still in game for Fallen and now 10 years on 2026.
They're looking to pick it up.
A spot in the L'Access once more.
and looking to pick it up a sport in the next S1 sport.
Lift up his tools in Brazil.
So don't get the bomb across that.
Ah, OK. OK.
Rugby toss.
It'll be punching a digits there.
Zordy's going to love that extra cash being splashed at the offer.
Now scamper in.
The mission is successful.
Pepoom should be happy with that.
So Pepoom have been lovin' some dust.
They only lost it once to Mongols,
and that was a 13-11 game that they were trying to piece back together.
But they've got wins of a gaming gladiators, Liquid, MADM, Monty, Fury, obviously the biggest name of that list.
I think one of the keys there is, as far as the distribution of one round, it's almost 70% on the CT side.
So that leaves us just around the 30% mark on that T side.
To understandably wanting to start there.
Yeah, so Fury, if they can put up a massive CT side themselves, to expect Pepin to be able to respond with the pressure that has manifested in all ways.
in all ways well you can tell yourself that doesn't matter I just see it have a
good time I know some upsets so there's an extinguish actually it did burn you
can push straight into upper tunnels they're gonna pick this there's a
massive brawl they are poised and ready but this is gonna be a round determining
brawl who picks first who makes that first move
Molleboi is sorting them in he does find one of the sortiest case Serato to put
together the multi-kill before boomage could stop him
Although he's still on site. Looks like Magaljez is just going to surge forward.
He gets in for one-two. Hits him with the flashbang, doesn't it? Hit them with the York bullet.
Fallen's miles away from this. You can do it with the first man on the scene.
Fallen's going to have to retake with the MP9, likely to go through...
Oh, I was going to say tunnels. He's going to join your kinder. So bomb goes down.
Kept a bay by the incendiary.
Fallen has a flash to set up your kinder. That means that Max is going to go in on his own.
That smoke fading now towards the doors.
Hard work done, bomb ticking.
Magregas big box noted, Yikinda wants to try and time this well. Magregas taking some damage, strafes on in.
An opportunity for that headshot on to Magregas, he's taking his sweet time.
Boomish doesn't know, Boomish has no idea!
Yikinda just sits, he waits, he waits, he strikes, 4-3-0.
That's good, if we're right, just out of the gates, they're calling that upper tunnels crunch.
Just walking into the den and Betbombe gets shredded, limb from limb.
from Lim. The fact that they get in, they get the bomb down.
It does give them the money to be competitive into this next round of play.
That's really what a sharp.
Yeah, well, this is premeditated.
Don't let these boys get over the beatbox.
We'll be ahead of it.
That Molly was great towards the big box there from your kingdom.
Fallen does well, and he can just see the determination on this man's face
right here, right now.
They're bought in again.
It was the option for the partial.
You can see why, I mean, there's four Galils, just one AK.
resorty or
Straight through the incendiary magnet jazz wants to be forward
Maybe closer than they expect already talks on Xbox early
Flash connecting you can just already taken all of this space long
Hearing the steps to so a good amount of information flows that there are some dilly dollars so back a cat
I want to test it. Yeah, you should be comfortable if they do return to long. It looks like flamuses heading that way
easy for your kinder anticipating the second most of the desk could be there
and now just backs away as he unloads his magazine throws out the HG flash
that hurts. Round us to change now they were hoping to split A now they're
forced into the mid to B K Serrano and Yuri away on that side of the map
covered by the smoke K Serrano gets that info now blocked on the door side
That boom just constantly chasing their tail at this point.
Kept up there by the Util supportive Util from fall into delay.
Boom is completely backing away, trying to commit to the bomb B.
Yakinda's found a nice tap.
Activates long.
Yuri ready for Magnajez.
Keisarato in a box.
Sal bales himself out, catches Magnajez on the window side.
Boom swings to his demise.
It's Yuri combining.
Solid defense from Furia.
They're so nimble.
And the fact that they're playing off of each other so well
in a bit more precious situations.
Nice shot.
Yeah, they're distraught.
Up and in it for Dillard as you're kindred in the tunnels.
They'll have to find his way forward
and with only 12 seconds left,
he should be going down without too much more of a fight.
The stamp through.
Delt with there and they're running with rounds.
Spallon knows that they could get this done in two.
They're keeping it casual.
Yeah, this time the bomb doesn't go down.
That means they're going to have to take the partial one.
For them, they have kind of just been running with the momentum of their individuals, and I still think it's been good calling, good team play.
But as the CT side has the opening kills, they're just being able to shut rounds down through sheer force of will.
Yeah, they've got the mechanics.
Something with this, right? It's a different level of intensity coming in and dust to us to what we saw on Overpass.
They know that this is the business map as it were.
You're really seeing the polish and furious play. Everything seems to be...
It's really synergistic, playing off of one another, getting the info, really making life miserable for that boom.
I'm taking necessary chances.
This is a risk. You can just play for it. It does disrupt, but quick from Zorty to put it down.
So AK available, there's a couple of sets of calves going around, so...
...wield that.
So picked up now by Dillardes.
It's okay, Sarota Uri beat. Fallen burrows in deep on long and Molotov gets to
just slow down this short crawl. You don't expect much more to come of this.
One kills nice, but remember it is just a partial investment.
Molotov might concede the plant here, right? He doesn't actually have to contest.
He should just take a shot and fall back playing Rita. They only have one smoke
So do you want to bridge or do you want it towards elevator?
Okay, so our two smoke will mid will enable him to help great shot tracks boom it's on the jump
It's planted by the book right now. I like this right. He is taking his peaks
But he's not re-peaking into the lines that he's lost
He's got another onto flameless just cuz he saw his teammate make it across and now the flank has enabled easy shots easy pickings
That's where you need to show
it. It arrived around a bit
more flair from the kid. Why
the hell not? Trying to have
dumped in the black flash. You're
seeing him quick on it there.
You might forget, but going into
Budapest, I think the Furia has
our attention. And that's the
run of events of the tail end of
to the tail end of 2025 and we were thinking okay we got a challenger the
major didn't really unfold the way they were hoping for looking to have a do
over here in Cologne players like Apex said this one's extra special major and
Cologne wrapped into one neat bundle some players go their whole career without
seeing the Langsess arena.
Oh dear. There was it coming off now.
Well that was necessary for the strike.
Okay, Magnajus takes his head off.
caught off by the flashbang and suddenly ruptured from Batboom into the A site and now Goose clear you've got a plan
to the deaths to get it down
Smoke to obscure and make it difficult for the chip ins from long side following KSRR to find themselves there
Flamers got a lot of responsibility on this late arrival. He's trying to cut off the access to short
Molotow and Yuri's still worried about some lurks here
So are they gonna give this a go or are they just gonna give this over to the factory on a 5-0 run?
That one was a little bit unfortunate with the set up that you opted for and you give this one over down to get some so
Five to one the school will read
Yeah, loud rotation. Flannis has heard a bunch of this
Helps picked up and head for the hills now Yuri
Bit more valuable to make sure that's maintained in the hands of Moldodoy
Talked about the last major or the last cologne period to make it to the Lancest there
I think fallen pretending for the first time since 2017.
And they were eliminated in the quarter finals by Mao,
so he went on to take down Vitality and then lose to Spirit in the final.
So this is looking to be our first team back on that stage.
At least confirming that attendance.
We had a long time before we know what the matchup's going to look like.
But going three-oh gives you high C.
Right, it'll put you on the opposite side of the bracket to Spirit who are in furious form.
Somebody posts up, takes the shot.
Nothing done. This time, more of a standard setup out of the CTs.
I try to B-pop again and...
They're lining it up ready and raring to go. Yikinder's floating mid-doors.
He's got a couple of flashes. These could come in handy against the pop.
Yeah, look, here's the R-tips and it's already as well, but he's raring to go.
He gets all put for it. There's the support from Yikinder!
So much damage, look at that, 2-3 down in the flames, burn to a crisp.
Easiest kills the case in Rada's life right there.
Can't believe his luck.
They get coaxed.
Silly and barbecue.
Look at that, they have to pass through, they don't have a choice.
They dumped everything including the kitchen sink into that.
to that. They all just go down.
They handle that. That was a thing of beauty.
And right now, fierce back on the microphone.
And you're seeing frustrations you haven't seen up until this point from
Betbomber, understandably so. Once it's in touching distance,
once it's right there, your expectations of yourselves change.
You've done it so often, you know, all the way from stage one.
And I think something that Yanke said on the desk rings true, this is your best
opportunity to make it to the Lancest. That's a 2-1 bucket is deadly.
He's gonna need more than one T-Round.
Zorty making a play.
He's looking for his rival, Orpham. I know where to be seen.
Just tracking the regular picks, but nothing off it yet.
Straight down the guards of middle.
Oh, that is some aggressive fucking consortie.
You can see what the timeout was for.
Let's play with our balls. Another fun kind.
Oh, you nearly lost Dillardes on the mantle up.
Xbox, they are grouped. It's a 4-1 division of Labour.
Flammeas on the long side makes his presence known with a spam.
They can settle this execute quickly.
They can catch your kinder off with the timing.
He's still parting back. He's going to hear this.
Sendier is late, they're already passing into the site, got a call from Molotov, help on the cross, can he do it once more?
Turns the first flash, and Sendier is to make life miserable.
Second, thrown over, they've made progress, and he's dead. Boomage makes it so.
I'm getting planted.
Advantage, bare boom.
The kinder changes that. Catches Dillardes on the short side, it's Boomage that looks for that claw back, doesn't find it.
The ball flammers will activate.
They weren't ready.
Controls the spray, but couldn't find their head
onto the follow up.
Zorty can.
Well, look at them just jumping in.
Let's go, let's fight.
A second on the board.
Actually, there's a few more words in that time out,
but that's essentially the sentiment, right?
Yes.
That's getting stuck in.
So twice, you can decide what he's responsible for
as hemorrhaged around.
One, you get caught out of position.
This time, out of position in a different way.
And that's thanks to Zorty.
Scuttle that HE, play off the smoke, take the space quickly, and you just jump up, execute, keep it simple, stupid, that's the method, and it's got you your second.
One more, you can break the bank balance of Furia, and we have to have a bit of a conversation about what that buyer looks like coming into the next.
It's all to try and every trick in the book here, he's trying to be anti for the smoke break.
They're just playing to harass as they get the Xbox control to mantel up short.
Molotov has a forward line, so that's how they've opted to deal with this and they've
gone for this case rather play with Fallen towards Long again, so they've hedged for
a couple of things within this CT setup.
Bombslint, T spawn, Flammas responsible.
It does look like they want to turn us into a mid to B, so the thought process being,
OK, they're going to show weakness towards Short, so they might play stronger, A.
Which they were to a degree, maybe not in the setup there was hoped for.
Criss-crossed Smoke, so you came to task with this.
Nobody can really connect with him from A to assist.
This is really... what's a fake?
OK, they're going mid to A through the CT Smoke, and up Short.
Fallen could have a lot of work to do here.
It's the first flash.
Break and go.
Start to flood into the site.
It's Molodeo they're looking for.
And it's Molodeo that's found boomage.
Dilladez necessary.
Trade Magnajus gets nothing with his lurk CT.
Fallen, cleared by Dilladez.
Bomb gets planted.
Flammus provides it.
They weren't expecting the long player to still be out.
Oh, no!
Okay.
Serato couldn't finish his meal.
To damage onto Zorty.
Now your kinder can swing on in.
they're ready for this. Was he
didn't see it. Sideswipe loses
his head now up to Dylan Dez,
who knows where they both are.
Can he deliver? They're going to
double swing underneath the
double. Oh, Deli Divers.
Quark killing the round saves
that boomer and puts a third on
the board to consecutive rounds.
I must win that big green on the
kids face right there. That's a
massive round and that's where
the finances do come into
and the two V2, the Dillardas delivers.
That's the major rookie taking the money away from Furia.
And right now we're fighting again.
Magnetja has opened and killed.
Onto your kinder in lower.
Molo has also been tanked over towards the mid-doors.
So a chance for Betboom to stabilize.
Remember they do their better work on the mid-doors.
They're going to be able to get through the mid-doors.
They're going to be able to get through the mid-doors.
They're going to be able to get through the mid-doors.
disabilize remember they do their better work on the CT side so if they can get
five rounds on this T-hole they're in it to win it the early man advantage this
one has to be there's how do you slip up against two five sevens of USB and
Moldova tags well he gets another couple of those you could be in hot water
boomage he's been quiet over the last I put a bit but showing up now and we'll
Another one the plate. You can't count this man out
Normally when players dip away from the top tier of Counter Strike for one reason or another
It's tough to return to the tippy top and he's attempting to do so here in Cologne
Just Yuri over towards B. So this is a matter of time
Next round 2400
Yuri should be able to drop that AWP so extra kill there could have gone a long way, but
I can turn, strikes, Poon, it's gets his stuff.
Six seven from Dillardos here.
Having a good time, lighting the mood and showing his age.
Sick gets on the mic, so AWP has been dropped across to Mollidoy.
He's going to facilitate everybody having Kevlar, but Sid does not want this to be tied up at the half.
It's four out of the last five round run from that boom considering how they got rocked early
Furia had a real tenacity about them the way that they were setting the tone
That's for sure
I think if you're furia in this round if you just want to stick to guns and play standard set up fine
But I think they're getting this mid control and for sure pressure way too easy
So do you want to attempt an opening move with molotov to try and find a pick it you have a bunch of hey cheese
Well, what do I spawn? It's not great for long. It was the best mid-spawn possible.
I like the fact that I thought I'm going to start him towards short. They are, just after
he smokes long for Fallen. Fallen now is going to have company primed and ready to spur out
long.
Yeah, they're coming for the purpose.
He's going to run real fast.
You have to concede the space will underhand the smoke to block.
It's not a perfect smoke either.
Yeah, exploitable.
I'm just trying to ward them away from that pitch control.
That's the spam he was looking for, Castiladez low, but Flammus is going to punish him on
the reload.
You need Bologna to provide the cover!
Flammus takes their heads off!
Double trouble!
The kinder eats the flash, still finds one back, they're crossing.
He'll drop.
Exchanging territory now.
His utility is dumb, so the bomb makes its way across.
It's Magnajet on the warpath.
K. Serato finds him on the mantle up.
obscuring everything Zorty's just trying to survey over the top.
Cacerato, and you're kinder both side by side, Cacerato does avenge.
Safe from the flame.
Here's one on site.
Mask his presence.
Flamme is hidden out behind the car.
Cacerato's got a good idea that that's a possibility.
Here's that bomb plant going down.
Oh, he sees the head.
The patient from Cacerato on that box.
It's up to Boomb. Can he do what Dillardes did on the A side?
Cacerato to the right.
Corkill from Cacerato.
A lot of the responders on the scene very early there with that pressure.
He played that so well.
Yeah, it was really just Keisaruto and Yukinda defending that for the longest time.
Yuri was still worried about a potential lurk or something over towards B.
And they just allowed the kills to come their way.
That's a little bit sloppy for Magnetgers, right?
He didn't parry with his teammates to be able to combine for that.
There was a defensive smoke on site that did cause a little bit of chaos in that scenario.
Seven rounds now for Fury up.
Kamput booms salvage this fifth they've got the money to do so.
Naughty with the decoy on the boost and lex shawnt to Kcerato.
We got boosts on boosts. Moldodoy set up to try and catch their progressions
lower tunnels. That's why Kcerato spamming the smoke right once they get at least
It's a warning system to Moldedoy and Yukinda if they're scaling up car.
It is a bit of a mystery to them, but they may be overstaying their welcome on this boost,
but they really want an opening incision.
Oh, we stepped off the boost.
That's an unforced error.
We'll deny the potency for the opening pick.
It's all smoke has been lobbed in from A's.
of blocked him in the choke for now. Try to channel them into this orb, you're
kind of tending to Fallen as he's gonna make a move. Not the first long push we've
seen, but definitely the first front Fallen and he's just playing to contain
right now. If he keeps pushing he's dead to this orb. And he will. So what if Gats the
opening kill from the agressions of Fallen?
Gonna try and sell something. I'll always draw him back to plug that gap. That's gonna
So much pressure on his bees. Yeah, K Sarata's got a lot of work to do for sure dumping you till running out mid
Boomage with Flamas on the side applying pressure. They seem unprepared for this
The two fangs of fury of versus the whole bet boom squad 25 seconds
They're outside Zorty bit finds his second contribution takes down Yuri K Sarata
Don't forget leg shot softened up Dylan does close it down
Molodoy and in unwinnable round
And okay, Cinderella, she's got a hand, she's got a brass knuckles on, the Furia have the glass jaw!
I'm a different beast in a different state of mind,
Cause I took my time to make a mistake.
I'm a different beast in a different state of mind,
Cause I took my time to make a mistake.
When it's face to face and I'm in the game
I'm a different beast in a different state of mind
Cause I took my time and I stuck with the grind
And the clothes is burned
But you're getting left behind
Don't call me some but watch me shine
One shot is all I had to make
Then all back, you don't wanna see the aftermath
You don't wanna see the aftermath
One shot is all I had to make
Then all back, now I just can't help but laugh
So I go one next, callin' for firms
I'm in pain
It's gonna die on my day
I'm in pain
It's gonna die on my day
Every time I hop up on stage, gotta get loose, let out my rage
Spent so much time in that cage, got to break out and go insane
Look up, don't wanna get in, step to me, better bring a medic
Doubted me and I ain't forget it, been learned ever watched the ending
Workshop is all I had to make, head on back
You don't wanna see the aftermath, you don't wanna see the aftermath
Workshop is all I had to make, head on back
I just can't help but laugh
Cause you're the one that's fun to mess
I'll never quit
It's too late now
You know I did
I'll never quit
It's too late now
You know I did
Yeah
I am the Queen!
He's gonna die!
I'm not dead!
I am the Queen!
He's gonna die!
Oh, my God!
He's doing reactions!
Furia debut their Dust2 in Cologne to end a format losing streak
and secure the first playoff spot in the Lancess Arena.
They've been rocking five, but Furia seven on the CT side.
Is seven enough, Mr. Barton?
This has been their home map throughout Cologne so far,
and they do their better work on the defence.
So they've given themselves enough to work with.
Now, Furia would love to put those Dust2 woes against the likes of Falcans,
and space and spirit behind them to see that I think anyone expected to make it
this deep bedroom I've been impressing not out of the competition off the back
of this but it will get a whole lot harder from here on out the pressure
will mount game after game so can they force this to the third of nuke are we
done here the pistol will determine an awful lot we're gonna go four for four
in that column is Furia fallen's got his flashes out and it's a Zanti yeah he's
an opportunity to feast on Jordan Reiter's perfect start.
Molotov however, catches Zorty the supportive piece
and he back away just in time from that second flash.
He's played it well and Agnes has had a great series
at least on Overpass, he started strong.
Dillardez doesn't find it hard to track on the back.
The fact that Maneuges has come back.
Cheeky, he's going to maintain the fact that he knows
that this is not the mid to B.
So Dillardez from outside the side
is going to have to hit some bangers here.
These Glocks will spring to action and make room for Molodoy's P250.
I've fallen leading that charge, being the squirmy bait.
Keisarato the hard hitter.
Covincers flashes the way back in, this flank from Magnajez.
If it goes down, so will the rounds.
What a good angle.
Magnajez will clear it.
No, we won't overlook the possibility for the deeper line.
Molodoy, wow!
Hits another one.
Before in the rounds here, I think Keisarato will take it away,
will take it away, but in the back of the head,
Buttigieg goes down, and that's a...
It's tantalizingly close now for Curie up.
And then that Buttigieg shove, until you take the e-cut.
Well, no investment's coming through since telling one of the two.
And that was it right there, Dillard does.
Has to hit a kill or two in that situation.
Moldov was on the slight off angle.
Magnetjes has a period.
That's the same intensity we saw from Fallen in the early stages
that first half of play, they know that it can be easy if you get it done in two.
Ravager's in the lower here in the steps to be rushed.
Right into the USP stack.
Make sure you clear your bricks.
Look at this. Ravager's just to find out, but so does Sortie.
Couple of kills on your USP round, not too bad.
To pick up the best of what has fallen, Boomage, can you grab another one just to keep the pressure on?
Very unlikely, it's entering the retail in through window, and now that he's noted,
He's going to grab a quad kill on a healthy haul of frags for Kcerato here on Dust2.
So what do you think Glass Cannon here, Molotovic will not have his AWP.
Kcerato has a great long spawn.
They're bang on though, 18 and 6.
We'll see if he wants to use it.
They can really start.
Falling on the jump spot making sure nobody is ever depressed towards lower tunnels they
don't you they're just scaling up captain hello back in the chairs backing away it's
already 10th glass cannon here though he's gone full and full with nades you're already
putting short pressure on him in a 39 oh yeah terrifying bombs going be though you already
know that the buy is limited right so at this point that burn holding on to every key piece
of utility it feels like you're making the right play but they're grouping up into dillard
as a side. This is an inspired call it is just dillard as here. The large smoke ahead
of his expectation and your kinder's lethal. Quick flick one shot no problem these clear.
We've got to get across this sight line of magna jazz though and they're showing restraint.
People were at us, using flashbacks to jump across. Yuri provides the shot necessary.
Boomage will stabilize with one back.
This is...
Hey, Serato has been spotted, dinked as well on the shot.
They have to deal with him first.
They're looking for him, they're surrounding him, and as he backpedals, Flamish will eventually find him.
He's dragging the back. Actually, Boomage steals it away. So, three on three.
I think they're gonna have to save. They spent a lot of time just dealing with that one man, so holding onto these AKs or... AK.
That was harder than it needed to be for Furia.
They missed the door smoke from upper tunnels. It
Didn't enough costing them, but definitely could have
So how sketchy it got there on the cross just think the comms must have been clean, right? Someone vocalize it wasn't there
It's an immediately hit the stop. This is the fury that you want to see the right it
Fallen is a great facilitator as an in-game leader right getting the most out of his pieces and you can do is gonna call a lot of
His own place similar to what was happening when mouse had fallen as the in-game leader, but fallon is a leader of men
This man has the respect of his boys and if he can get the most out of his key pieces
But you can replace a very important position
Look how premeditated this is. I'm gonna look for the pink if they're not facing me. So this looks like I'll already be in it
The fact he wins out that fight
Motions running high for bedroom. This is going to be their second loss of the major so far
Familiar feeling the only other one being to spirit. So I can understand that
to get this control back. Look
at the radar. Well, look at
this. Actually, thank you very
much, Chef Yuri all the way in
backyard. You are getting
nothing on upper tunnels
clamped down. You might even
get a tap here because
significant damage to the
spirits. Good one back from
Dillard as just beams him.
Not to know how many bodies
though were invested to that.
Which is pushed all the way into
So, Fury out have less room than they might be expecting.
I mean, this is it, right?
Pimich is only playing to contain, right?
He's essentially holding on to B as this surprise.
And Yikinda's out on A.
Magnetjes has absolutely no idea.
He's accidentally jumped as well. He's giving him a sound cue.
Now, this is round.
Yikinda, high-press to the screen.
Oh! Nobody's looking and clean as a whistle from Yikinda.
It's a jump scare moment right there.
I can't believe he's just walked through the short smoke.
Well, we'll give you upper tunnels. You can have B. You can even have T spawn.
We've just taken the A site. The bomb's going to go down and 11.
So casual with it.
Two great rounds from your kinder back to back.
Brilliant. Proactive play from your kinder. Crack it open sights.
This is the furrier we need to see in the Lancess.
In a form like this, 100%.
A problem from this point forward though is that single elimination.
Zero margin for Rara, but so far so good as far as making a misstep. They haven't.
It's looking great. The thing is, can you bottle this up, right?
That's what it's going to be about.
And then also the lay of the land with the playoff bracket after it all shakes out.
Today, we're only securing two teams.
Six more required over the next two days of play after...
...Spirit and 9-Z will conclude, and this one...
...will wind up as it's starting to look more and more like a 2-0-11.
Confirmed, two more rounds for Furio, and they've done it.
That was a miss step on the jump right there giving away the sound cue.
The kinder at this moment, look at his lips, his eyes go wide as he understands the rounds
in the palm of his hand and this time there is no death slam falling at the time of his life.
life. The kinder now over towards long. He has full control that they're not giving
it to him.
This opportunity for sortie to make an opening incision and again you're kind of just striding
around how he's always got so much space.
I think in this moment, you can just do a, well, it's not going to be four or five, is it, but, oh.
Second time, not the challenge either.
You just wanted to play through long, right? You get this all pin, peer, you execute.
Oh, boys, boys, boys.
They are completely discombobulated.
The fact that this hasn't happened earlier is what is the most impressive part about Beppe.
Somewhat of a collapse.
Because that pressure feels real for the first time.
Reality sets in, we are one best of three away from the playoffs of the Cologne lager.
Fury have put them through their paces today.
Oh no, it's just a talent drop.
Not bad, still not good enough thanks to your kinder's entry prowess.
Can't still ades out of the round.
Yuri here to cut those rotations from Boonish and Flammez, yet they're lazy!
That's big from Magnajez.
Round of fighting.
Especially now, Yuri's being finished off by Flamas.
No chance at this one for Molodoy.
I think Furia overcomplicated this one.
I think they were trying to be tricky with the rotations.
Molodoy will just have to hold on to this AWP.
Sure that they can't pick that one up for Zorty.
But yeah, Favre just gripped up and looked for the finish together.
Especially after the way this round had kicked off.
I feel that that would have been the method required, but over complicating it.
Magnetjez with a beautiful round three piece for him.
Now that boom.
They'll break their silence on this CT side.
It has to be the first of many to work back up this mountain.
Five round gap.
This is how it's round started.
Foot to half-out, and this is that great help on the double.
Two headshots on the spray.
just moved off the ball box as
well. I think I'm a. Sid gets
on the mic and. Just be to
reassure the team in terms of
their approach so far. They did
just trip up. It's a word that
if they lose this 1900 into the
next, the back balance started
to run thin already. It's
residual catch for Kaseurado and
you can do at the high end
that your kindred has brought in with a little bit more.
So it does mean light by territory.
So far you've got the heavy hitters,
so, Keisarato and your kindred doing a whole lot of heavy lifting.
What are we contributing as well on the AWP?
It would need to be a real return to form from some of these
Beppum individuals to claw this back.
Yeah, here's the first CT round the sign of things to come.
Can they stabilize?
Will Fury capitulate or is that just a small bump on their path to the Lanxess arena?
Taking this silently not announcing their presence with nades boom it's up to bat had the step
Flash from your kinder. He's gonna eat it. Who wasn't ready easy pick is the case Arato the swing of the HG was tempting
but Magnajez tempers himself.
Well, you know that's the A rotating rifle right there,
so how does that factor into the finish?
Deleters.
Magnajez probably feeling like they have to take some space,
sort of classic movers, and A brings in it short.
Now they are grouped up, looking for the finish.
The information has flowed, but out of position right now,
Magnajez does have to make a bit of a move,
and they don't know it.
Perhaps still a mystery.
You throw a nade to block short,
but you don't have any certainty right now.
Flamus has blocked them.
They come. Flamus. Oh, a beautiful double.
Strings together, takes down two of the hard hitters.
Molodoy catching rotations of Dilladez, a pivot available.
Magnajewski disracked, but he's giving it away.
Molodoy's stolen it away.
It's more required. Fallen hears this action on CT.
Flamus mantling up as well, trying to find something, jumping through.
Has he got another? Molodoy does.
Taking Betboom down a piece at a time is just salty. He's worried about B and he's just been flogged by Yuri.
Of course he is. The fact that they absolutely wiped the board on rotation. You think of how on earth are they walking into our site.
And there's that reality check.
Deep flash boom is blind hard clear. Molotov he fouls them out after the flammus, double.
This one on to Rancor Jess, off the info.
That's what you want from the Kaza. He did it all himself in those mid-doors. Final round, CZ, MP9, FAMAS and a couple of M4s starting four long.
The kid that knows they've got that space this time.
Light damage done to FAMAS.
and anti-pop through the smoke and still staying four strong on a it's just
still it as over towards B. Magnajus tucks in tight with the MP9.
Powerful position for this weapon. They're doing it dry once more. Magnajus
He's got a head-to-head with your kinder, and your kinder is just brute force.
Perfect aims on the clears.
Diligent work from Furia to provide a manufacture and opening.
They've got three strong on the short side.
Zorty tasked with blocking, trying to delay on the long.
Your kinder may be ahead. He is ahead of the block smoke.
Now provided with a cross.
He's just gonna go, unload his mag!
It's looking like it's not locked in now!
The Cathedral calling Furia's name.
Two to five, he's ought to go swinging on in, Yuri's removed him.
There's nothing for Diledes to do.
And it's certain now, the godfather of Brazilian Counter-Strike will be in attendance for the Playoffs' ceremony.
A champion in the LACS ten years ago, Fallen's Furia, flawless on their run to the Playoffs of the Cologne Major.
Beautiful start for 3-0, can't argue with that.
that. It was always going to be a tough task. The map pool, it was tested. The overpass pick was
classed. It brings him into the huddle. Discusses the successes of this. For me, you give it today.
The point man was on point, ravaging them with the openers and Furia. It's the nice one to celebrate.
We'll throw this one down to the desk. Yeah, just simply ferocious form coming out of Furia,
and that playoff, Burk's guaranteed top 8 here in Cologne after a very compelling display versus
Betbumen for Fallen. It quite literally could have been more poetic. We've all been talking about
it 10 years ago. The last time Cologne was a major, it was him that was lifting it. Of course,
the second major trophy you go on in the next year to get a second in Cologne as well. And
what a resurgence in what is his twilight year now competing in Counter-Strike.
It has to be said, that's not a pipe dream of him lifting the trophy here, like we've seen Fury become the number one team in the world towards the end of last year, right?
If they can hit their A-game, there's definitely a chance to look at some of the other contenders, like they're struggling, unless you're team spirit.
So Fury are most important, they are looking like they're old self.
The players have found confidence again, they've stepped up individually and
Fiora will be a dangerous team, come play of time.
Yeah, just very deserved and you know, it wouldn't really,
it wouldn't be right to not have fallen in Cologne if this is
truly his last Cologne, if the whole retirement is actually what's coming for him.
It would have been weird not having him and it's rightful deserved.
Fiora has played a phenomenal stage three.
They look very sharp against Maus and even today I guess Beto, you know,
a team that I've been impressed with, they made it look like live work.
So, just a very good training of counter-execution today and it's great to see you and I hope that
Fjord has found himself with the whole identity crisis that has been haunting them for a while and
it's with the right time to also figure yourself out just coming in as a player.
It really feels like the perfect opportunity. Everything is kind of slotting back into place
for Fjord here. Of course we saw the successes of the end of 2025 and of course we have fallen up
here joining us. Congratulations, playoff secured for you. Tell me your emotions right now.
Hello, feels damn good. Yeah, I think we played some good CS.
Some criminal moments from Marek, he was taking control of the game, going for some reads and feeling his own thoughts, mainly on this last half now.
So everyone plays superb. Very happy for the team, another 3-0 on the group stage and we just got to keep playing.
Do you feel relief from just being in the playoffs? That's obviously the first step for every team. Was that the main goal for starters?
starters. Yeah, honestly, after playing for so long, you don't really set for
anything low anymore. So when I was growing in my career, every wing, every
attendant to a tournament, you take it for a happy smile and you enjoy every
single piece of a learning curve and all those things. But nowadays, you're
basically playing not to lose anymore because it's losing so hard and it
takes so much from you that you want to avoid defeats at all costs. So yeah, it's
going through all. There's a little bit of relief in that sense. But at the same
We know that 3-1s and 2-1s and 2-2 games are going to be hell of a hard.
So I knew that it was technically one of the best ways to go to the playoffs to be in this first game.
Do you feel like now that this is potentially your last Cologne and now you make playoffs and it's a major center?
I don't say the word potentially, his wife is over there watching.
It's definitely his last. He's done after the first year, he's done.
I don't know what I'm doing now, they don't want me to stop ever.
But it doesn't feel a little bit extra to make it here.
Honestly, it doesn't really bring any special pressure because it's the last,
because I'm going to play technically another of a lot of last tournaments from now on, right?
For me, it's just more about making sure I enjoy the process
and I have thought that to want to interview for Frey lately,
it's like a roller coaster.
There are days when I want to sing to them, just in Bieber.
It's too late to say sorry, I want to sing to them.
And there are days where I'm like, hell, I want to be out early.
So it's, I don't know, is this something, it's hard to describe.
It's just too long playing.
It's now more than 20 years.
And sometimes it's hard to deal with.
But it's amazing.
I have great teammates.
And the reason why I decided to play a little bit more
these years, because I felt that this team is strong
and is united and we have a good bond together.
And it's a pleasure to play with them.
It's great to see them taking control and even if I'm not playing later, I'm gonna be with those guys forever
I think most importantly you guys look a bit in Astana
But definitely here like your old self from the end of last year, you know
Did you have any conversations about going back to what worked and maybe you try to change too much and just?
Not overthinking things a little bit perhaps, you know, you have been to any teams as well
So when you win something, there's always something that changes.
Because sometimes for the best, sometimes for the worst.
And then having success plays a toll individually on some people and the group, and then you
just have to go through it.
And I think right now we have been able to go through some stuff that happened in the
team that is making us play better.
There are definitely some technically and strategically changes that we approached.
Some positional changes and stuff like that that we felt could be good.
That's why I was playing apps in Fernanol, for example, he was playing banana for long
on T side.
You could say like that, but later we got five wins in the inferno
So you can see that over time those things changed
But I think it's more about the success from winning the wins challenges
And I think we were finally finished dealing with them
What did you think you have to change these things like why would you change our positions?
Was it because of the your individual players that wanted to try something new or was there like did you feel like there was a better like fit for your players?
Fit for players honestly, it's mainly all those changes. They usually happen
And it's more about Mara, he's thinking about how he can put himself in a position where he can control the game more.
And initially we felt that he could do that from the mid-roll.
He was playing apps with me, and we were playing like that on Inferno.
And then later he saw the map shifting a little bit towards B, and then he realized, holy shit, I'm playing Super Lurker A now.
That doesn't fit to me, but in the same sense, he fits to Caserato.
He looks at the other maps, Caserato is playing those roles as well.
So in some regard, we're trying to put people where we feel like that's where it should be.
But sometimes it takes time to work and sometimes it doesn't work, but we do change they have some meaning behind it
Fallen, I know this game versus Bat Boomers. Donald Duster pretty quickly, Bianco does have a moment
He wants to bring up with you. Well, you bring up your kinder
You're playing with a lot of great players in your career
But the kinder does feel a little bit unique in just the way he plays and the way he takes initiative
And I think we saw some of your reactions after this round
The series holding B from spawn right's gonna get a little bit of a trade gets the info and then the kinder goes to work
So what were the the comms like in this round?
So I think this this side half I went to I were about to prep yesterday night for the game
We're in for the match to finish and I'd like we're gonna need some great tea house
We're gonna get to work cook and I make sure you're cooking
Planned our pressure on me to make sure I have everything rolled down a lot of the technical rounds
who is doing what and he comes to the game and he's like literally taking control of two
ground rounds that we have in the match and I was telling him bro if you're gonna do all those things
then don't put the pressure on me. Don't make me work, right? And then he said yeah but we have to do it
because you never know when I'm gonna be feeling it. That was a result answer bro. He's definitely one
of the most special players I've worked with. He's very good, very good mindset working, very good
team player, applies a good pressure into the team in the sense where he wants everyone working hard
and he want to make sure that everyone is putting effort.
This is important to have someone with this leadership in the team as well.
So yeah, he's a complete package, bro. I love playing with him.
He's a very good player and it fits well as well with my way of calling
because he could have died short as well, right?
Then you cannot say anything, right?
You have to live and die for the warriors.
I kind of want to ask you, you've got your own crowd cheering for you here in the small arena,
I guess you could say here.
How much does it mean to you guys that you also have people cheering for you
just in the small arena right now?
Yeah, definitely. It means a lot. We have a lot of support from the Brazilian fans, mostly.
Now that we have Kazakh fans as well, it's crazy there in Astana.
We have the Latvian fans because of Marek.
And it's great. They come to the tournament.
They add a little bit of a special atmosphere to the tournament.
I feel that maybe some opponents that are going to feel a bit of pressure
because of the noise and all those things they're asking me.
Like, is there anything you want to chant?
Like, what should we be doing?
I was like, well, just pressure on them.
Make noise and make them feel that this is a different game than a home game.
Yeah, I think everyone here is happy. You guys are 3-0.
I know everybody's asking you to do a lot of reflection after you've announced your retirement
at the end of the year, but just thinking back to 2016, you win the major here. How crazy is it for
you to reflect back upon that past decade? It would be amazing, right? 10 years later, if I can win it
again. And I think it would be the first one to win three times. It's quite cool as well. It's
amazing. I had great moments there in 2016. 17 was also special because my family came all the way
from Brazil where everyone was watching and it went our way as well. So it would be amazing,
it would be a dream come true right now. I think I still have some things to chase on Counter-Strike
but not many, like Grandslands and all those things but whatever comes next I'm happy, I would
take anything. Full and absolute pleasure as always, congratulations that is indeed Furia.
Now is facing off against the top five squad in Furia. You've got German organization versus
apparently crowd favorite Furia making some noise in the building and they're going to bring the
the energy in this pistol.
Mao's going fast out ramp,
charging down to that B bomb site.
Panic rotations here through the vent molly.
As Furia have two in this B site, only one remains.
What door swung open?
Kei Sarato get a pluck exertion out of the round.
Just trying to stay alive now.
He's got teammates closing in ramp site.
But Monodoi causing chaos,
denying this space out towards the double doors.
Mao starts to feel very claustrophobic.
They're going to try and battle forward to take this space back from Moledoy and you and K serato, but a backstab out of Yuri leaves it only on one man.
Spinks is in a box here. They're all around him. Moledoy and Yuri holding on to those double doors.
Find the way out with enough time given away. He could be anywhere. Fury have to check over their shoulders. Spinks position not revealed.
They know about the gap.
Which side will he clear?
It's coming down to a 50-50 spin.
Stacking the bent, and Yuri holds strong.
So, Furia pistol in their pocket.
A scary one at that, with Maus rushing them down with glocks
and secret.
Lots of ways that can go wrong.
Furia holds strong though.
They looked great yesterday, did Furia.
Both these teams did.
Maus beating through legacy with no problem.
Furia on to bait.
And two confidence inspiring wins,
I'd say from two squads we have questions on for different reasons for mouths. It's roster related for furia
It's form-dependent. What do we get from this squad?
They were the front runner coming into the last major after an uptick towards the end of 2025 and obviously disappointed
Since that point furia a couple more
Underwhelming performances
that. Punctuated by a good
opportunity at Rio. I'd say a
semifinal. They could have won
against team vitality. But for
the most part, waiting to see
that fury of form of the latter
half of 2025. No better time to
do it than a major on the run
up to these major both these
sides of the playoff bracket. Now is making it to the semis. Going on to win that third
place deciding meanwhile for Furia a journey that ended in the quarters but what an ending
it was. The lay pop here. Pretty clean shut down of these pistols on the push. Furia definitely
they do still leave tournaments with a bang don't they even in losses. But here in a
a group stage. Stage three, looking for playoffs. Both these teams are very hungry. And while
you maybe want to look at the other matchups and say there's extremely clear favorites
based on experience or form, this one is more up for debate. You don't know how high
mouse is sealing us right now. Double Nades avoided. Mouse reset on the ground outside.
Molotoy made his early cross and mouse don't know.
Trouble. Oh Molotoy dead. Burn out by the Util.
to try and pat out the yard.
Fallen has already claimed the kill.
That's Sphinx dead back in the lobby,
so the lurk player removed from ours.
All they have is this space in the yard.
Rotate starting to happen.
Two players already making their way down into lower.
Great reaction.
Set up here would be nice.
No need to push any further.
You've got SMGs.
Fall on the AK.
Is he going to commit?
Kind of is anti.
This is very close.
Zellix might see both players at Molly. Oh, it misses.
Disaster. He gets one, but he burns alive.
1G in secret, not ideal, and they don't know about you, Kinder.
Yeah, it just gets overlooked, right? Never got the info from Xersion.
Zellix trying to close in on Rampside, give himself a post-plant here to play with.
Fiora it's low and slow backstop for Zellex and this could be lucrative both players
back turn they line up all the way K Serato 180 connects and will that be enough here
it's the fangs of Fiora left in this 2v1 and they ice toss you out talking about a way
to get the game going. That's a bonus round from Furia. It requires Caster
Rato hitting a monster flick. It requires a lot to go right, doesn't it? The
Miss Molotov from exertion that might have trapped those two players in this
double door might have given at least the imposter. You give this position to
find another frag down there at secret. And then this, I don't even know how
Caster Rato had time to hit that flick headshot. It's a beautiful turn from
Mazelex who had both kills on a plate. Furia put Maus on pistols.
Shaky start here. Maus in strong position. Unable to convert.
I don't know how you find this sentiment, but I'm gonna throw it out there Hugo and we can talk about it.
Hang on a second. Kind of. Let's see if he can melt this.
He's walked right by. He doesn't know. This is gonna go wrong for Furia.
Yeah, they've got good timing actually.
It's Kcerato dead in main, but a readjustment from Yuri.
I'm gonna keep things in check bomb goes out. That's great. Yeah, plant coming in
They'll publish available all of I put in pressure on from this top position
But fallen does stop the planter. They've got this flank to worry about he kind of should have this
So does get his reward from that push out in the yard. It works out
But yeah, he's kind of the thought I've been having is this may be the
You know, I doubt this will be the case with the teams as such
But maybe that the least we've looked at fury are coming into one of these majors because you think of you know you talked about
Put a pesty idea that we were kind of the front runners for that one after a huge uptick in form
But where now we're looking at other squads in spirit here coachless on this insane run
Vitality or eyeing up the the idea of them taking another major adding to the trophy cabinet trying to put the goat debate to rest
you're looking
Falcons with their roster change with Carrigan in the squad now.
Furia definitely are not in the top three of those pretenders.
Under the radar they've been in a hot minute.
Yeah, since they made this international switch, sure, they never really were a conversation
for a trophy taker when they were full Brazilian, but obviously, Budapest was very different
for Furia.
Yeah, they're not in that top three without a doubt, and it's more kind of the unrealized
potential of the Falcons that put them in that third place, but we've also seen recent
results here.
started it had a good run recently so Furia they've not had a great result and you know counting not counting Rio top four is
solid but you crack on start of the year coming second place getting a map of the team vitality that feels like eons ago at
this point it was only a few months and so as a result yeah Furia are very much out of that conversation I think that's
good for them, can come in prepared, come in unnoticed, and surprised. There's a few teams
here in this major of different levels, not all contenders for the trophy that have definitely
been under the radar. I think a good example has been 90, a team that people really prepped for,
really thought too much about, and have come in and blown everyone out of the water.
that. The question is, can Furia find that form when it matters and not just have a clean
stage 3 run, but have favourable matches on their side of the bracket. That's what it
can come down to a lot of the time with so many kryptonites available when it comes to
these top 5, top 10 teams. And I think about Navi, I would put Navi at either 3 over Falcons
or four, probably three given their recent performances and their win over Vitality being
solid, but we know Falcons can win that matchup as well. At the same time, we look at Na'Vi
and we watch them get destroyed by Spirit yesterday. That's one of those kryptonite
matchups where even if Na'Vi are the second best team in the world, in theory, they can't
beat Spirit. So playoff brackets are so important. If you're Furia, you're still hoping someone
beats vitality in the quarterfinals.
But this is no kryptonite matchup, this is a match that since Furia went international, four times
play has gone back and forth every single time. And that's without considering these
Now's roster changes, so we have to see what they look like today.
Oh, it's optimistic, Molodoy.
Jump over the box.
Now's make it down secret.
Okay, Serato, he is going to rotate.
Got to begin very, very quickly, because they're already down here.
Yuri kind of stunned this for K Serato, but...
Dinged out by the Toshi Glock, we'll get rid of him.
Ow.
Yuri somehow ends up as the sole survivor.
This team at Eikindar still in at the top site isn't making a move
Yet anyhow
And Yuri's gonna be hard-pressed to find your way back into this low on health
Doesn't like fury I believe pulling back this to v4 it's too far gone
Yuri left to make a late damage player looks like
Don't think they'll let him get away with anything sneaky here dropping your piss great value
especially if he can run away and keep his gun.
But they will pick it up, Maus survive, get the round,
and that's despite very quick rotations for Furia.
I don't know how Toshi gets that glock kill,
was there a helmet of play?
He just knocked out one of the Furia players who were ahead of timing down the vents.
Furia were very quick to rotate,
but in doing so lost ramp fully, Spinks pushed the Molotov.
So Dorsi, the MVP, finding massive kills down secret to get that bomb planted.
No helmet for K-Sirato, ouch.
So Maus are on the board.
So Maus are going to be keeping a close eye on Spinks in this matchup.
Had a very impressive start to the tournament.
Kind of delivered on a bit of what was teased and promised in Atlanta, and I don't really
think Atlanta, I mean, the PG element. Astana. Astana. They sound so similar.
He had troubles at that event, right? Obviously, there were a lot of position changes across
miles and Wells pinks is back to his usual tricks. It looks like kind of promised us
that we would get a bit more agro lurking out of the guy and we didn't necessarily get
that. But here on day one of the major, I think he delivered on that promise and he
He looked fantastic, so keeping a watchful eye on him,
but this round, in spite of the opener that Spinks provided,
rapidly starting to get a little weird here.
You're kind of wide out in the open from Heaven.
It's for a mad dash in.
Brolin puts him down.
Prefire was the right idea, but Brolin's quick to the shot,
and now's the bomb plant.
Despite low health, Fury have the same problem.
One of these players under 50.
Fury making a dash up Heaven.
Although I could smoke the T-Bends in the door,
but it's Yuri yet again, just looking for damage
or a late drop in.
Hope the mouse counts him out of this round.
I don't think they're gonna make that mistake.
The only question is, does the low health hold them back?
If anything, it should be Spinks playing the bomb
because Brolin will have to leave.
Yuri again just wants to punish,
he just wants to take guns away
and it's painful at that.
Removing this AWP, something that mouse cannot retrieve.
So, damage is good here for Furia, but it costs them just as much.
And Maus can drop an orb over.
Furia, it's all they have.
So, back to back rounds here for Maus.
Something around like this is always pretty scary.
It's Moledoy with a hero orb.
He's going to be looking at force fights.
maybe try trying to be very active on that AWP talk of active you mentioned the
aggro looking for spanks we have had a couple of those already I mean coming
out on walking to a in a 5v5 that's not the spanks I know huge entry from him
I'm taking Molotov is all piss here I was decide not to commit
Smokes down, but this time it's a fake out.
Case rotors are already lower.
Mordor has made the right read here, but this is just one off.
Could it really win the round?
He's committed, he believes, and he's onto something.
Just needs to stay still.
Bomb.
As that jiggle torchy gives away the opening, now they learn about the orb.
Is that trying to force a change of direction here for Maus, or are they going to battle
right into it?
Your kinder on this AK finds the next three, scavenges it from Zilex out in main and puts
it to work straight away.
What's Brolin even supposed to do?
Yeah, this is meant to be an easy round.
It's gotten away from you and that bentrop is not safe.
If Molodoid didn't have it, I assure you, KSR Auto would have.
He was knife out and bent to secure that round.
So perfect reposition from Furia,
putting Molodoid back on that A-bomb site, connects his Yikinder massive triple.
And that is eco-win here for Furia.
For the most part, just pistols.
Yikinder does indeed put that AK-47 to work.
And so Mao's funneled into a trap.
Prolin couldn't even find events.
So mouse, this is their last buy before things get very tricky on this T side.
Look at them ramp quickly. But Ykindar's already down at lower. So Fallen can fall on back here.
Two players down in this lower position. They're gonna link up. Ykindar facing first. Fallen gets overlooked!
And that might be the last mistake they make on this ramp here.
your kinder and fallen shut it all down.
With any exertion left,
Furia rapidly closing in clutch shut down with no worries for Furia.
Fortunate display of fate for Malz.
Because of their outside smokes in previous rounds
and how much they've been crossing secret,
Furia decide to start one extra player on lower.
It just so happens that that's as Malz rush ramp.
So double setup, perfect bait and switch from your kinder
and at least a fall in finding a double here.
Excellent work here. Not over committing down to B. They know RAP is a choke and Maus can't get through it.
So pistols out now for Maus. Furia break them.
And Furia in a strong position to storm ahead in this map.
This is the most played map since Alex joined the roster for Maus. Nine times played.
one of his more comfortable ones but at the moment outside is getting cordoned
off you can just pushed up so this one is no surprise for mouths
oh on the door got handy the response from the airbrown Brolin breaks through on the
tech 9 now they make it into lowey kind of scrambling down here on a rotate is the
MP7, the gun for the job, all bearing down upon him from Ramseidh.
Oh, Lux.
Down low on this Lux.
Good escape.
Numbers might decide it.
He still has this space, so they're lending him a bit of time,
seeing if he gets that kill that brings Furia back in into the conversation.
Shut down straight away.
And even though K-Sorado gets that trade, I don't think him and Yuri are feeling this.
round just feels too far gone after the double entry out of Brolin ramp side. Just excellent
work for Brolin. That is somewhat the Molotov effect. It was awkward timing for Furia, shuffling
their ramp player out and Molotov in. And so, mouse break that timing by rushing the
Molly, but it's Molotov's repeat that costs Furia here. It gives away the gun, then they
feel like they have to chase to stop Brolin, picking it up, leads to a double kill. It's
It's because they just got back in position. Fury don't aren't ready to concede ramp to B, but it would have been the better option of the two.
The alternative is two kills off the tech knife of Brolin. This repeat that cost them.
And what a combo from Brolin. Pants had all pried back to Porsche.
But Fury's rotation has been really good in this map, so it's fine to concede the lower control here.
here. From what we've seen in this game. It feels like mouths are really game planning
for B one way or another. Be it to a ramp or secret to keep trying to break the timings,
push the utile of fury to disrespect. But maybe we see something more standard this time as
have another opportunity on the rifle round and they have torsion the orb let him work
I see the hard smokes again, as Alex get in a play with them.
How do I post it on this AWP, joining up with the Akindar out in the yard?
You see that double wall, you know the players can be crossing behind it.
Break for Molodoy but there's still multiple windows here where many players
could have made it down into secret. It's fallen rampside looking to get tested
again. Do they clear this box? So often this position overlooked and if you
forget about it it can ruin rounds. Three players out there
And on that swing does big damage because of the job again a double entry out towards ramp from Brolin
To the young veteran
showing off his individual prowess in this
Tournament so far for mouse and showed up against legacy doing the same against these Brazilians
Beautiful double entry kill out of Brolin on a whiff chance for Fallen and because of the smokes Alex has full lower control already cleared out
Now, Maus feel barely any paranoia about putting that bomb down in the open.
Great round here out of Maus, put together so cleanly.
And Furia kicking themselves, because they know that a couple of better-play shots from Fallen would have ruined that whole plan.
Sometimes it just comes down to that.
Hell of a round to lose for Furia, but at least they save their guns and get to fight on in this half.
half.
Oh, if there's a gap on the map, it's called ramp.
doubles from Roland in this game to single-handedly win the round.
I think when you're starting to feel ramp pressure like this,
while it makes Nuke really, really stressful, doesn't it?
Like, you're getting paranoid about lower...
your...
It can be really, really hard to know how to kind of balance the checkbook in these situations, right?
Well, if you try and rotate to make up for it, suddenly they go for the A hit,
they walk back off ramp, the map goes quiet, they hit A, you're already down the vents,
you know, it's going to affect the whole team and their rotations.
to the right. Cheeky fizzle X.
What's he up to? Get ahead of
these smokes and looking for
fights out towards CT and main.
Flash to try and bring him in.
Won't get past you, Kinder.
Smoke will go in to block him off
to cover. So this one looking
far better for Furia 5B3. Yeah,
they know there's more someone
through that flash. So there's
no questions if you're still
can remain with eyes outside.
You don't feel like they need
to stop secret control. They
can retake B from ramp having
that locked down with fallen
second door. So furious still
in strong positions. Just
coming away free entry kills
that almost comes through.
is key. K-Storato tucks in after spotting them in the main. A split, cordoned off.
Hell of a crossfire. They try to dodge it. They try and make it down the vent.
A bomb will survive, and now exertion and spinks, looking to hold on in a 2v5.
You can't, uh, ever to pounce out from the door, and they know they've got exertion boxed in.
UTIL starts to rain down, and the Orps provide cover.
to the left. You don't let
that get weird. 5 B two sitting
so pretty and only one kill
past that point. That's a lot
better round from all of it as
well. Just sat back CT
outside able to connect two
kills on the cross. Stop that
main split that heaven wrap
here for mouse multiple
attempts to control outside,
but they've been shut down in
But they're still trying to keep Fury a guessing.
Questions answered in this round for Fury.
Double AWP remains for the last round of the half.
Mouse didn't see it.
However, no AWP for Mouse here, so suggesting something quicker.
I think if your mouse you're almost hoping that you're trying to solve this ramp gap
with numbers so not knowing about that double warp wonder if that comes back to haunt them
there's a world where you're anticipating slower reactions out towards a
day.
Fallen didn't look to solve his ramp issues by bringing more players over.
He's just changed the weapon he's fighting it with, going back to his old faithful AWP.
This round not even playing ramp, just left a huge gap there off the top, going for secret
control to clear the yard early.
Zelex lucky name.
A pressure coming in.
Kolodoy connects the shot with a trade in.
It's not there until Zelex lines up a double.
Keisaratu keeps the round alive, but Furia might have to concede this site.
It's going to be a post plant.
Now it's putting it down. It's falling in an unorthodox position,
position, but that's exactly why it works.
Kindar closing in quickly and a backstab that's well timed.
It just spanks two kills to his name right now.
Inquire here on the T side.
He's the one, a little cold, a little rusty,
left in his clutch, just surrounded.
Furia able to lock it down.
Game plan for Maus seemed to be to abuse Ramp,
use that to condition Furia in that first half,
I fear yet never fall for it a winning CT side venture to get this BO3 going
Oh wow, there's the first one!
You can get the double!
There's still two chairs left.
We've got no help on them!
13 and 3!
Oh my goodness!
How did they do that?
Oh wow, there's the first one!
You can get the double!
There's still two chairs left.
We've got no help on them!
13 and 3!
Oh my goodness, how did they do this? How did they go doing it again?
Furia have come to play at this Major, an eight round first half locks Maus out of Nuke
and it's going to be an uphill battle here for this mixed team to put it back together.
Furia looking solid, some frustration on their faces but overall winning the rounds that really matter
to storm ahead in this map. This is Maus's map pig. It is their most quiet map since Alex joined the roster.
And some nice moments outran for Brolin, but for the most part a slow start for Maus.
Yeah, you know, it's both nice but also a little concerning that the former captain Brolin right
now the real difference maker for Maus and on this T side, Fury don't hang about, do they? Fast,
fast, fast pace into the top
site.
Commits to get leveled against
mouse got it down.
This is going to make things go
from bad to worse as Torsche
commits to the save.
Furia onto nine and looking for
a streak to start this second
half. That looked like a brutal
set pistol here for Furia. Just
great utility flashing mouths in
every position. They try and
and that's when Kaster Otto's lurking door and shoot you in the back of the head.
Fought like there was no way to hide in that top site for Malz.
And of course he's saving his armor. He better get a move on.
That bomb's going off. This is Furia onto nine rounds, winning both pistols in this map.
Excellent start to the game here. For a Furia, we have unfinished business at majors.
certainly struggled find the success on the biggest of stages since bringing in
this international component to their roster. Back in Austin it was a complete
fumble falling to their counterparts in pain in the quarterfinals. Shocking
disappearance from Molodoy into Budapest. Same story. All the expectations for
none of the results.
Navi caught him off guard, as they often do in a major playoff.
And so well, Averia finished their business.
In Cologne is the question.
There are so many contenders for this trophy.
So many teams vying for it.
Of course, Vitality as a heavy favourite,
but other teams entering that conversation.
conversation spirits, Falcons with questions, Navi knowing they can beat vitality on the right day.
So Furia looked to find some comfort.
A clean stage three would be one way to start it.
potential for a period to outbrain themselves here we're heading into that empty lower sight
they changed their mind and now try and pounce on the a play in doing so they're going right
into the stack shut down for brolin he's had a couple of cute double kills at least there's
There's one more back for Zellex, hold on!
This is far from over, because Brolin's not giving up!
Yuri's shut down, as Zellex delivers,
and the bomb will get planted in it lower,
but it's only a kinder.
One.
Literally one HP.
Hell, even a flash grenade hitting this guy,
he kills him and stops the round.
He's in no position to long out a gunfight.
This has to be clinical.
First shot connects, holding for Spinks.
Nice to beat him in, and Kinda nails it! No room for error!
You couldn't afford a miss, and so he doesn't!
And that spanks in the mud at this point.
2-in-10, 1v1 against 1 HP, you can see he has an HE grenade, Harry.
He doesn't throw it.
Once the element of surprise, well, surprise, surprise, Furia convert their pistol.
In a very difficult round.
You kind of bales away from his whole team, but boy was it worth it round of a pause from the professor
And that is just the ultimate gut punch isn't it right you get the exact play
You're hoping for they walk into the stack
You've got a guy with one health between you and a potential comeback and you can't close it
You talked about fury feel like they have unfinished business at these majors. I think one of the other things it's cool is obviously you know this is a big deal getting a cologne major again 10 years since the last one.
And the last champion a cologne major had was that SK squad with Fallen at the helm
Was actually his best performance at a major ever individually to go alongside that
That's a short ten years ago
There's any four players from that major still competing in this one and Fallen is one of those four
And not all four contenders
certainly up there. No, it's his best ornament, and we've still seen some great games out
of fallen in the last six months in the Furia jersey. He's not going out quietly. He does
problem, man, doing everything he can in this game to keep Miles alive, but Furia are just
swimming away. Careful. Two low players, but only a USP. Yuri is willingly taking this
fight and that is it. 11-4. Now let's get one gun round in this CT side and without it
we go to the second map of this series. Blink and you miss it. Nuke might be over and Fono's
up next for Furia. For as good as Mao's look yesterday we're not getting much of that.
If you're really staying very calm.
Fans less so.
From ours it just feels like a bit of a failure to launch on a couple of key individuals.
It's great that Brolin's playing so well on such short notice.
Where the hell is the rest of this team?
Man, the Torsche look great yesterday.
Yeah, just for me on the mental side.
Let's see if we can get to seven rounds, okay?
Yeah.
Yeah, get to seven rounds.
It's three rounds now.
By rounds are starting.
They just have to pistol this game, boys.
That's it.
Yeah.
In terms of by rounds, they're winning.
Yeah.
That's a fair point.
Sorry, crew, I'm trying to bring this team back in.
It's more success in these rifles, but at the same time,
Fury have wind in their sails.
Oh, my goodness, especially just coming through this smoke,
they will go the safe side into garage,
just still allowing the path to secret if you
kind of wanted it, 17 and 6.
One of the things that's all come to the game like this,
though, is you're all feeling some burden
to try and make these hero plays.
And as we see from Brolin there, it's
that it just leads to you to commit to fights.
maybe you were to shied away from, you would have looked to long out a little bit earlier.
Brolin certainly feeling some pressure to try and be the difference-maker.
The clawback for exertion, out in the yard at least.
That's going to stop them looking over their shoulder.
They've now got info that yard is empty.
And one player that was spotted is now accounted for.
Outtake, out of fury, they'll move in and they get this space for free.
You understand why Xelix gives it up, it was probably the right play,
but they just have no one on this low rotation, dropping quickly as exertion.
They have to fight for something though. No nades for this post-plan.
Maus throwing themselves into gunfight. It's all they've got.
I mean, look at Kcerato closing in if that bomb goes down.
Kcerato could just be here to clean it all up.
They know about the Torschey AWP, and that's his object.
Torschey gets eyes on in time.
Now it's Yuri, 1v2, boxed in.
Taggin' X, but Torschey's gonna finish the draw!
Another low HP clutch for Furia!
Oh, they had it! Maus to Xaxx.
Backing him up!
That was exactly where he was.
They had him locked in that corner.
Toshi called it.
Xelix comes out, gives him the free kill with no damage.
Comes to a Toshi AWP shot, but of course,
Caster Arts, oh, sorry.
Yukinda gets it over the line.
Yuri, we'll get that.
Yuri and Yukinda, two low health clutches.
the
game.
Before this round starts when
they get something, it quickly
goes to right man burning in his
Molotov.
There's pink spools in spite of
briefly securing you an opening.
I'm looking for a ramp here.
Two players here waiting to receive
Brolin and Torsche.
Brolin's been the ramp man throughout this whole game.
And after one, heavy ramp rotates
and you can now is going to try to come up.
Zelex can't afford to give this fight away.
He's just getting toyed with, getting played with on the ladder.
At this point, it's got to be racing through his mind
is my more why is he drawing my attention what's fallen up to what's he trying to do in this moment
and zelex gonna find out the hard way pull it down low to
fall and catching that aggression rampside and there's been a number of clutches in this game
that's far for furia it's falling really gonna throw his hat in the ring reposition on zelex
trying to dodge down the vent leaves the A site hold to exertion full health sure and a more
experienced voice to keep an eye on this top site.
You wouldn't expect Heaven to be open.
Not this late in the round.
Can fall on PC together.
He's given a peek there.
Molly into Heaven.
This might make him feel like he's got the room to go for the plant,
but they close in on him quickly.
They don't give him that respect.
And so finally shutting down one of these clutches on the mouse side.
Even that, I think just lets you breathe a sigh of relief. There's been two very tense clutch moments coming through for Furia in this tee-half.
Could have gone some way to recovering this game for Maus. They at least get the jump on Furia once over in these 2v1s.
Still trying to believe here. Trying to get to 7. Then the goal raises.
already a man down and Spinks has just been a liability in this game 3 and 14 gives up the first kill
Not very Spinks like it's weird. We saw that one aggressive round from him early in the half of early in the game
It looked really nice. You got an entry one in the round
But since that point he has had no impact in this match and now he's given away advantages back to background
Yeah, and I think it's it's awkward right this is the
the.
Spinks trying to kind of reinvent himself a little bit inside of this new look mouse squad,
but I think that the problem there is you said it earlier right when he went for these
aggressive looks, it's not very spinks like.
And so the idea that you're trying to play this reinvented version yourself the least
comfortable version.
You don't have a lot to fall back on if you're spinks and you saw that attempt at the early
fight there, he just looked ugly in the way that he takes it. Gives away the
advantage and Furia, they're not gonna throw this chance away. 5v4 on their
force by. The reposition, Tertian clearing outside, lets him reinforce this A site.
It's gonna be needed, Furia coming in with an execute.
Not a fault to die here, nothing done, out of exertion. Now Furia set their sights on
that vent drop multiple players making it down long the last to get there, but will survive the crossing. It's broken in position. Dead straight away. And with this force, Furia end up in a post plan and man up three B two trying to close this
here and now should be simple. Furia fall back into positions, mouse pressure on their backs. Kits on torches smoke on Xalex. They have to combine. They have to both survive if they're in for a chance in this round.
Double window, mouse flashing to the side.
You don't realise, back on the strollers, back hiding in the corner, Kaserato spotting.
Xelix goes for the fight, but there is a smoke loss, and the kit falls as well.
Finish the job by Molodoy, a fantastic game across the board, bottom to top for Furia.
Everybody shows up, and mouse don't even get to play in this map.
That is their pick in the series, and Furia banged them out.
I think we saw a disparate in skill going on quite a lot to be fair. The rounds were pretty close, but a lot of the time. And you just feel like Miles just could have won any of these close rounds. I mean, there's two clutches, one on one, and one on the other.
I think we saw a disparate in skill going on quite a lot, to be fair, like the rounds were pretty close quite a lot of the time
And you just felt like Miles just couldn't win any of these close rounds
I mean there's two clutches, one on one HP, one on four HP, which were 1v2s
It's kind of an excusable situation, you have to win some of these rounds, you can't just lose all of them
So it was kind of momentum was going against them, they didn't break it
I think we see Fury get their swagger back
And I think that's an awesome thing for all the fans, right, if they can be in contention
be in contention. We can see the furia from the second half of last year, that will make
for a much more interesting major. You just see it in the individual level of the players,
the confidence, how they're moving around the map, and obviously in some of these clutches,
right with how clean they've been in their 1 HP, you read in the following run also low
HP closes it out, and they are playing with renewed confidence here in Cologne.
absolutely, but even the one we do, there won't be tunes like the unbelievable understanding from
both of them, the cross set placement, you can not understand in one person dies until it pushes
him, the second person's coming, closing the door, outplaying him. I just incredible from both you,
him and Yuri, those are the thoughts. Let's talk a little bit about some of these rounds in particular.
And I think, Janko, you've got the bulk of the rounds this time around. So perhaps we kick it off
with Ash on round number three, if that's all right. Yeah, and this is kind of showing how
Now, probably the perfect kind of round happened here four miles and they weren't even able
to convert it.
So, Brolin actually spots Molotov going to secret at the start and Brolin having kind
of great game in this one start off.
So, they see him, they punish him instantly and they kill and 5v4, very nice situation
for them, they're going to go now secret.
So, it's just a molotov here, which people just get instantly two kills, at least information.
They don't see your Kindar and then he gets an extra kill and then because of that, when
Jalex comes behind them, another situation, he should make the 2k, there's no doubt about
because there's two people here rather than one is message free means it comes down to a movie to which comes
Over the one and this I don't think you can really ask for a better opportunity here
The read was everything was fantastic the new applause and secret from good spotting
They punish the guys and double but messed with the motor and then flank comes in behind them as well
What do you think?
Okay, this feels like it is around that was written in the stands from to win and they kind of just didn't go that way
I just said everything going wrong and especially the clutch
I was wondering, you know when I was watching around the kill feed on spins dies. It's on radar
He was sort of like searching ramp. I don't know if that's maybe trying to do a little bit too much in that lobby position
Especially as you said they knew there was a player, you know in in secrets in clay where they could flush him out
So you can just chill a little bit the pressure is going to be on your opponent's like he could have really activated
Later on in the round, but that was a unfortunate one for miles and as far as activation
I mean this was a furious starting on the CV side obviously kind of where you want to be
But in doing so, they set that pace, that presence.
Let's talk a little bit about that, Ash.
Let's see about that dictation that we had from Puria early on in the game
and controlling what was going on here.
Yeah, they were very aggressive.
They were kind of in Maus's face.
There was one round even on eco where you can have flanks all of lobby
and these teammates kind of were dying through me,
but they were very active all of the time.
Molo does, I think he was kind of everywhere,
he was pushing peak and things, kind of showing more confidence.
We talked about the pre-show, like going back into his game.
into his game.
Yeah, when he's on, he's very mobile, right?
Like he will start around in one place
as soon as he has shown himself,
he'll change his position,
always keeping the opponent on their toes, right?
And you just have to be quick about your reactions
in that case.
It makes it so much more difficult for the caller too.
It's like, oh, he's gonna move,
where is he gonna go next?
Like what do I do?
Where do I call?
Like it's not as easy as it may be seen from the outside.
Yeah, and then our next clip,
round number seven, Yankee, we got Molleboy and Yankee.
Well, I actually wanna mention this
because he comes back to what we just talked about and I think he kind of shows why Molotov is so special as a player.
It's actually, I think he's a hero, I can't quite remember, but the first opportunity outside,
sure, he misses a shot, this thing happens. He comes towards Ramm, and he seems like Maus actually
were planning to go round. He quickly realizes, I don't think it's going to be Ramm, I'm just going to leave and go back towards A,
and that's where the entry kill actually comes in because he comes back, and he's just so mobile.
Three opportunities in this round, he has to make a kill with the anchor.
Yeah, and just finds himself in the right place at the right time.
He's done this time and time again on Nuke and also for Maus, not ideal, right?
Like they're on an eco just to save off from all of them.
You're not using like utilizing outside, like you're just sort of faking with outside
and end up going upper, which is like two narrow choke points where you can just get demolished.
And this really felt like, you know, Maus was able to win back to back rounds
Now they force them on an eco and they can get some momentum of their own and get a handle on that T side
but this eco win really
Shut them down
Yeah, and for the side of mouths, you know, you're not winning any pistols doesn't necessarily help
I'd have to say that's pretty obvious when it comes to the map of nuke that you want to grab a pistol or two
Yeah, I mean that's true and the score wouldn't have been 13-5
But they had an opportunity early in the second half of those clutches, right? If you convert that to V1
that's on a forest buy like you're able to still get control of the economy
we're able to get some momentum I think they're a good CT side team they would
have had a chance but it's just too much like you lose both pistols you lose two
rounds the anti-eco slash against forest buys you two to be one clutches like you
can only get away with so much in a game yeah this is like a match of big
moments it felt like in fury were there for the big moments and just falling
miles kind of fumbled it a little bit how they had the chances here they really
So we are the kind of, this clutch is just fantastic. The understanding, unbelievable.
He understands that one person is going to probably the second one is, and closing the door as well.
I mean, Spinks play this in a nice way because even Spinks understands that your kind of will know
potentially the second player is going to be, he looks for a timing, but when the door gets closed,
that's the key of, well, probably going to the bomb site, I have to push, and your kind of crosshair placement
and one HP, instant first bullet and one in the middle.
Switching up the angle, like creeping up a little bit to sort of catch, Spinks a little bit off guard.
are just beautifully played from your kinder in the clutch, and we don't see him there at all.
Or at least go in the way he'd like it to. But if you are a fan of Pyrrha, you have absolutely
found the way that you'd like here on the first map, which sets us up beautifully for a second map
if we could get the same Pyrrha in the driver's seat early on. Let's start that discussion around
Inferno and Pyrrha starting on that T side. It was strange yesterday they picked Inferno against
Bait and Bait picked to start on the T side for whatever reason, didn't go so great for them.
So Fiora didn't really have to play the T side yesterday much, but here,
Keisarato is a bit more of a focal point in some of those banana fights because he came there.
You think he's going to be there all the time, but he isn't. He's playing a little bit towards
second mid and this sort of stuff. So I think it goes without saying for Maus,
need to get off to a better start, need to shut down some of those early plays to get some confidence
in the series. Yeah, I also found it strange that you can like, you have many ahead of being this
map controls super aggressive guy and quite a lot of the maps is like the
lurker like the second mid-take in players kind of strange but yeah this is
one when they've played historically they trade this map all of the time it's
kind of I win one now you win one like I said before this is completely
different mouse team everything's different so we're kind of it's like
playing them for the first time almost yeah it almost is in fact if you are
just joining us over on that beast stream and his bait and Mongols going in
overtime right now currently so there is a whole bunch of countertracks for us
We're looking at Inferno still. Yeah, you said when my models are up by a lot. Yeah, I think 1010 zeros
I just happen to see it over over my shoulder right there
We might even be able to get a chance to look at it
But the idea that going into Inferno with a mouse that's not quite with us yet
That's not necessarily the feeling you want to have going in the next map. Let's talk about yeah
I mean, it's a bad start
But I mean you can reset miles of good enough to have the experience
But I think I kind of liked Brolin was really impactful here
having a lot of multi kills, he looked like he was kind of showing up. It's not very often
that all the Mars players like that don't show up at the same time. Usually a couple
of them are going to show up here and there. You kind of want to see them bounce back,
but I believe they will. They'll talk about it properly outside now. And Inferno's not
like one of those maps like Anubis or Overpass or even Nukle. You just get blown out on one
half. You can be competitive on both of them.
Yeah, Brolin was keeping them alive, everything on T side, multi kills back to back rounds
on ramp. But I think when Inferno exertion becomes more important, right, you want to
starts on the CT side towards that B bomb site and he's been lights out for this
mouse quad ever since he took up IGLing right, searched some of his positions
around but has just been very very good in the group stages so had a bit of a
quiet first map the mouse didn't really step up to the plate so I think when
Inferno you see a better level for them and at least a competitive map if not
Give me a litmus test on the side of Xalix. Where are we finding he's fitting into this roster mouse?
I mean he's never really played these anchor positions ever, I believe, and he's been like excelling on the CT side.
So this is like, they just have a player who is extremely talented and they want to try and get him into the lineup.
And obviously as well, you're jumping up to tier one for the first time like you said with B-Mass.
It's a big thing to go find in the Academy team to the main roster who's established and really good.
really good and that's where he's more struggling on the T side is playing quite a few of his roles and
Statistically compared to where he shouldn't be he's actually around those kind of levels
So it's going to take quite a long time because when you play in the rotation positions
You get to do things all the time you're deciding what you're doing and when you play in CT side
You're just adapting constantly to your own team on what the opponents are doing
And this is where he doesn't have any experience and he's kind of struggling a bit more
Yanko you buying into that about zelex
Yeah, it's just tough for a guy who has to be active to sit in one spot and just keep the focus up,
you know, just staring at his crosshair, right?
You need to find ways to go about it.
But yeah, I think your spot on comes down to this.
He's just a really good player and they want to get him involved somehow.
But on the other side, you have to be careful, you know,
sometimes the player can only flourish if you give him the position which he's best at.
Yeah. And that's what we kind of have to just sit back and watch.
Let's see if Zelex and Maus can have a response or perhaps an answer.
as we look forward to our second map here of the series Inferno. Fury is going to be starting on
the T side. This is the Intel Extreme Masters clone major in 2026, so don't go anywhere. We'll be right back.
I had so many training in me, I also like to carry you.
Tell me one round.
Hold on.
Let me pull up CS stats.
Oh, wait.
My bad.
You suck.
Settle your debates, search your profile on CS stats, and turn on traffic.
and turn on tracking to see all your games.
Welcome to the I Am Cologne Roundtable. We've got Furia today with us.
Furia, guys, how was practice? Bad. But bad practice could match us, right?
That's what we're hoping for.
What percentage of tournaments do you come in bad practice versus good practice?
100% of the time. At least in interviews. It's good, ever.
Okay, okay, who's the big surprise from practice,
the guys you played against?
I feel like there's a couple of them.
I feel like we've played against Maus.
I think Maus were very good.
I think also we've played against Bed Boom.
Bed Boom were very surprising.
So I had both of my stage one and stage two.
I got Bed Boom correctly, three, zero on stage one.
And then stage two I got them going through
and kind of saved my pick and whatever
because we had the opportunity
to actually practice them and see how they're playing,
even with the standing situation.
For me, BedBomb is definitely one of the most surprising ones.
Who's your other 3-0 pick?
I'm not doing pick-m.
You're not doing pick-m.
Some people are doing pick-m's
even after they're live already
and you're not doing it at all?
No.
No.
A heritable.
It feels like inside their trading, right?
When you're knowing the information about form and team
and then you put them according.
Like if you smash them in practice,
probably not going through. Yeah, sometimes you'll have some ideas on who's playing good or not,
but not every time. But I don't see any players get diamond coins, so...
Not so hard. So hard, yeah. This tournament is the diamond coin. The problem is that you have
to put yourself to go through the final. Yeah, you do have to. No, it's in the contract. It's in the
But yeah, I can put Vitality going through the final and like if we if we win, I'm happy. If Vitality
was unhappy. Hey, who wants a vitality diamond? Yeah, nobody wants it. Yeah. So bootcamp is
not great, but then you learned a lot. Coming into this stage first time, best of three matches.
Happy, sad. I think it's good. You have better, less randomness, I guess. If any team and their
dog is able to beat a top team, Joe maps and they deserve it. But one map can go sometimes.
Yeah, really right you lose the first buy or they go to two piece arounds. You can become the harder match instantly
Yeah, I feel like when it was CS go like MR 16
then it actually maybe like made sense made sense because it's like
Like if you just compare mark 12 MR 16 like there's a lot more
Like randomness happening or like random winners happening because of like two pistol rounds
You have two pistols and you lose it for example
Like you buy and do you lose a buy then you equal at 3-0 and then both sides 3-0 already
We lost a 4, 6, 8. How good could you have to play to make 13, 18, 18, that you lost two
pieces and lost a round that you shouldn't have to play perfectly everything else, you know?
It's hard.
and we get ready to head to
Inferno Furia's pick in this series looking to be the top five squad first of the big five to be two and all up on the day.
2-0 up on the day.
Yeah, there's plenty of opportunities here, right?
We have the Falcons playing perfume.
We have Spirits playing Aurora.
We have Vitality taking on 90.
But Furia are just looking to get there first.
And well, after a map like that versus Maus,
Inferno certainly sets them up for success.
It's a weird map for Maus.
It's a map that they initially had success on out of the gate,
back at Estana, but then struggled at CAC
against lesser opposition.
And of course, none of that with this roster,
We have the last green so miles are gonna have to punch up again great opening kill for Toshi ahead of the mid smoke
Finds a 5v4 for miles
Looked to pick up the pace there but blocked by this you till does that give them a second thought I
Don't decide to go right through it
And so back to the drawing board on this one
on. They go Torsche deep in the apartments. Wasn't content with just the one opening
tries to make it another other up and past him. So Lex also reveals his position in the
site with this smoke drop. It can slow down your kinder has long rap. He has great timing.
He's just missed that chance, but there's a player on the site spot for your kinder.
He's got everything right now, but he's got to worry about sport and three players rotating
in.
There's where all these guys are, but you gotta start connecting some shots, Moledoy and Uri manage theirs.
And that will be a bomb plant secured for Fury, and now try to claw back a 2B3 in this post plant.
And a wrap for Moledoy. Oof, think down range for Uri, hold on!
The jump twice over! Just left his sphinx coming into this ice cold off the back of a...
Rough performance on Nuke, double swan does not make it easier.
A man down, having to change the game plan in the mid-round.
Fury yet still pulled through.
Great to see Yuri showing up today.
Had that big clutch on Nuke.
Fights four in this pistol from a disadvantage as well.
This is the probably most criticised player for Fury.
You know, the daughter this year.
And he stepped up in Rio massively in the group stages.
was the highest rated player, one of the guys to watch out for.
So great to see him still in his stride here in Cologne.
Furia, he's still locked in.
They've won every single one in this series
and converted them too.
So Dorsey's going to have to do a lot to change that.
Two scout tags is not bad.
And as Ash was saying back on the desk, you know, while we expect to see your kinder in front of the pack,
a lot of the times you'll see him on his own, up to no good.
Even last round, long wrap while his team are up short.
He knows when to take the space, find the gaps.
And so he leaves B open for his team, has fallen, drops utility over for your kinder to sell.
Where will Furia end?
Oh, that was...look like they want to re-clear mid.
Spinks a Brolin and moving.
Get the info the players are still hanging around here.
And so that just galvanizes this three-man stack over in A.
Mutile out of the B site. Exertion had to hold on there.
Gets past you, Kinder.
Omis B, this is going wrong.
They're gonna try and rejoin him.
Think up with Fallen, maybe?
Nice solo. Just a save.
It feels crazy to call 20 seconds up, but I don't think they can win this bombs and you're just going down banana now
It's gonna be a last second hit if they do go for it going for it
They just need clean entries and there's no one in the pits
So surely fury don't leave it clear these positions correctly. They're gonna get hung in 10 seconds chasing
57 back site doing damage deagle unknown about and that plan is gonna get denied off the bomb
Off with a chance all the kills and none of the time. That's a messy round from fury
thinking they forced Maus's early rotation to be but they never
bolted exertion alone on that B bombsite the whole time and so Furia can't make
their mind up a very delayed a-hit
I set on A and they're going quickly.
You til in hiding in this top mid smoke.
This spam does the heavy lifting for Maus.
So the change of pace from Fury yet promptly denied.
You could want to save this AK already, but I don't think Malzor will let you.
I think that was handed it off to Keisarato, Nathan Hymn, to try and recover something
from this dire situation.
On flash, but everyone's safe.
No kills available.
Send him in, and an instant swing on the back of it for Brolin.
Nice.
You love that idea.
the flash, no you can throw the timing through a bit of a loop there right as
Keisarato is clearing the deeper angles you hand him a close swing and there's
no winning this for your kindar.
So pistol for Furia but a force by conversion for this mouse squad and
I think through this one, five alive.
Nice!
Just a nice boost.
Four mouths.
Yes, I used the stamina pieces.
Gonna have a heap of money indeed.
They were locked out on T-side Nuke to start this series.
So it is a difficult and very technical place to be,
but here on CT Inferno,
gonna get to go through the motions.
You know, what easier to
War back into this series for sure.
So after losing all three pistols, it's very reassuring. The mouse, do you find a force by
you're a cyclone in that last map, talk about how they're doing great in rifles.
just being down 0-3 at the start of every half makes your map so difficult.
Yeah, a sentiment that was even echoed by Furia in that podcast. They played it between that round table.
Talking about how if you lose both pistols, fall down in a rifle, suddenly, you know, you could be eight rounds down.
Well, don't lose the bomb plant here at bare minimum.
Can you sweeten the deal, though, Furia? They've scavaged some guns.
You're still going to slow that bomb plant so you don't get it in as fast as you would like.
And now he's just going to try and clamp down on this.
Killback for Yuri.
Now he's on to something.
Spot for Zelex.
Oh, and ammo needs to get this reload off.
Fresh mag getting put in.
Zelex closing the distance on the reload.
No armor on Yuri, so we'll get impunched here.
Had to be clinical on that first shot.
An important clutch for Maus's rookie.
stops that from getting any more awkward. Yeah, very important for Zellex. That was a scary one
against Yuri Baxi with a better gun, but patience pays off, just holds his line,
and Yuri walks right into it. So reassuring for Malz. A dangerous decision to rush through
the smoke. They had so much utility to XFB, they could have done Molly's back quad flashed things
out, but Malz just take their timing and it does work out on the clutch. Yuri is still making a
good bit of money from the eco plants. So plenty of opportunity to get back in this game.
Oh, your kinder eats two grenades in this round, and he doesn't get to play.
Now one of the faster looks you've had out of him in that banana take,
and everywhere Fury have looked for solutions, they've only found more problems,
or now posted out here in middle.
And then Chauvin Torsche has let one slip the net.
Aggression in the downtime out here towards B.
Molodoy playing it forward. Quick trade for Brolin.
That's the former captain and the new guy, the new captain.
Playing tandem over towards this B site.
They never let the pressure off.
the
Uri split up here in this 2v4
About a util still on the back of fallen
Puffing his chest up right now
Trying to keep eyeballs on this B site
Hoping that gives Yuri some room to work with but this is not an easy crossfire to get through player on balcony man down in the pit
it ready to just swing on contact at a moment's notice.
Still like Spinks won't swing though, right?
He's got that clean entry.
Spinks, yeah, he just hides out in his position
hoping it's not going to get cleared.
It might still work out.
It spinks after all.
Nade is a problem, but he still has unsuspecting players
coming his way.
Easy pickup for Spinks.
Turn back does get the trade.
Fall on 1v2 now.
Run down by the pistol.
That's enough for Torsche to win this round.
And Mows breathed easy with a clutch found rather denied
and a fourth round on the board.
Nice to see Brolin that's still showing up.
Four Mows in banana.
And this is why, you know, the relative success in your rifle round starts to re-enamouse
his mines again. Last time, no pistols back on Nuke. Game decisively goes against him.
They never went out with that force in the second here. Now just going from strength
to strength again, bullying Yikindar out banana with this Util.
Yeah, doing a great job of that, aren't they? Yikindar not really getting to play these
rounds at the moment. 36 health, no kills yet, has to concede eventually. A mouse of
triple B, so they're not done with banana either. Full tank comes through with more
Volatov's landing. It's a lot of util used by mouse, especially now that they don't
play it, giving it up completely. Furia walks right back in. They're expecting a
reaction right now on the other end of the map, so yeah, lob in all that util,
kind of overplay your hand down banana and hope you get the reaction you're looking for.
They want Fury to jump on this A-Side but not biting, still in their defaults.
And so they hedge their bets but now they can lean back
before she hits his in middle.
Fury does get out, not for long.
Why not a third?
to the right. These rounds are
just falling apart of the scenes
becoming unstitched for Furia.
With no smoke down session might
have more in store.
of all this banana, Utah, and not even going to attempt this round, just out of your hands
on this one, that Torsche orb. Phenomenal sequence over towards mid, relieving the seas, got
that in him after a rough first map four miles. He didn't miss a shot yesterday against Legacy.
Think of that dust too, where you see a lot of Orpers miss on that cross from long or
Torsche was not the guy. He nailed it every single time, so reassuring that he's back in this BO3.
Just making it look easy. And I like the idea for mouse, you know, trying to force Furia's mistake, trying to force him into a full stack, but Furia don't bite.
And it's not like that doesn't any favors anyway one by one try into this all
You can just say they cares all they can muster
And you do wonder if they still want banana as much as they have because not only do they
Not get any kills in this position mouths aren't conceiving them
But they are sustaining a lot of damage and just getting up to logs
Yeah, it feels like in this round with the hero gun, you can't really justify looking for it, right?
You've been wrecked by the Util, you don't want your kinder, the one guy with the rifle, bought down low in the first few seconds.
Don't surprise me if they admit that early control in this round, again, we're just that standard Util,
but don't feel like they can play through and you see the double-nades land there, it's a bloody good thing you didn't.
3B every time recently for Maus.
That rotate does come through.
The Kinder of course, nothing comes to free.
Molly Flash as Maus push back out there. Very aggressive.
We've been seeing him get whittled down by Utel.
Finally a chance to play, but the cover in.
More than an exertion at trading contact.
Banana side, trapped by the Utile was exertion, was always going to struggle to survive for long, still the advantage resting with Maus, second player ball over, third on the way, B hit, coming through now for Furia, Fallen hits a blinder to get the ball rolling.
Thought that was going to go very wrong, but Fallen has just bailed them out with a run and gun, one planted, two rifles in this post-plot, puts Furia in the advantage, we're going to have a handoff as well.
Everybody gets a rifle and now some of the decision to make it will be opened up by this fight in banana Yuri V
Zellex coming in on the flank
Yuri tucked in Zellex has to play this properly and he does it's on
Only case right we're playing this one together back of the site fallen gets info on both and now makes it that much easier
For case the right here to close like this, but Porsche rips it from him
defuse with seconds remaining and Maus just keep racking them up six in a row
on this CT side. How are they doing this? How are they winning these
extremely clutch rounds against Furia after the game we just saw from the
Brazilians on last map. Maus are shutting out every 1vx every late-round
situation playing with a lot of confidence at this point. Some nice shots
in this round from Furia still not enough.
This is Maus who are pushing smokes, pushing the bowtow.
Absolutely winning in banana.
Furia had nothing reliable in this T side.
They have won the pistol, that is it.
And there we go, another entry for Torsche.
Furia didn't even realise that was an option.
Break on the mid smoke. Punish.
I was going to be expecting this retake U-Tel out of Maus.
You saw there were no double nades down banana at the start of this. So I don't think you can even chance go into the half wall
There they go
It's everywhere
Your kid that has disappeared
However, that's just more map control for miles. They reblock car so she checks it out now. They can pre-rotate
and pad a
Sooner they go the better leaving a man on the boost is something but there's only two players committed at this point
So our mouths have unlimited utility. It just keeps coming down. Another smoke molly on
this B site, but Furia, unbothered, are going in.
Toshi even blocking the apartments now at the 32nd mark. That's where Keisarato was
Hoping to play his hand in this round.
Oh, that's very good.
Cards, but 20 seconds left.
You've got to come through this Util.
Spinks is waiting for that exact move.
Fallen dead over on the long side,
and this one getting shut down convincingly.
This Torsche orb.
So often it's just been this double A-star,
and Torsche has actually thrived in this extra responsibility.
Fury, I just don't know where Maozara any point in the round.
I thought Fulham could have walked through there.
The front of that motor smoke into the site,
he would have actually had a gap there,
but Spinks is playing in the corner
to deny the safest route.
And everywhere Fury are go, they run into mouths.
And yet to win any integral fight in these rounds.
More disasters here for Fury.
As B is a lockout and Torsche is not missing.
He came out a very good spawn in this round.
I think this might be the first time he tries to get ahead of some of this banana util.
Gets himself tucked in logs.
Sees that early onslaught, make its way over.
And gets him made damage of his own for a change.
He's keen to try and fight this.
Fury a feel like they can't operate without first putting the fear in this banana hole.
Oh, he's dead. It's straight away. Exertion.
The whole team out towards B here, backing him up.
Moledoy trying to give chase. We'll call back one of these kills, but for how long?
Can't get through these two.
Still here fighting ahead of the smoke. Fowler can't commit. He's got the bomb on his back.
Even though Furia finally get the fight, they lose two of them.
You can do 0 and 8.
Banana has just been closed in the CT side.
to the left. Very nice. Beholds
out of mouths. We're not even
getting see fury execute. So
they just go for a gut punch
through the apartments. She's
all searching clearing finding
nothing and that does force a
rotation for mouths. A bit of
paranoia might give fury at a
chance. Is she going to? Yeah,
looks like he's beginning his
rotations. Alex is left entirely
Gamble for nows in the final 30 seconds they saw Furia actively looking for
that banana control trying to take it early it's got them paranoid about B the
mid-clear has only sold them on this lie contact walkout but steps her torsion
arrives just in time it's like hiding out over it's short case or a little bit
get past the torsion eight are we just refuses to show mercy and this is what
we were saying yesterday, this is the form that Torsche is bringing into Cologne.
Maus have a shot at doing something special.
Torsche not missing a beat, not missing a single click on his mouse.
14 and 3, not only in the right place, but hitting it every single time.
When you have a guy acting as a one man army, just a rail gun at the A site,
I don't know how you beat that. Look at what it's allowing Maus to do.
They've they've not been starting with three players a ever even when they've been dealt some of these faster top midtakes
Torsche is just multi killing his way through. Yeah, it's giving you so much freedom exertion right now feels like he could call almost
Anything and it would still pan out because you've got this guy and his orb able to
Get through the entire fury roster if that's a requirement just makes it look so easy here does Torsche
No one looking his way
Quick picks.
Mauser making this one efficient.
A1 CT side.
Starting triple B, but look at the move from Torsche.
This is audacious.
If you die here, you open up the whole round on this A side,
but Furia don't want to fight middle.
They feel threatened by the presence of that orb.
There is nowhere they can go if they don't want to fight middle.
Torsche is the worst guy thinking, I might die here.
die here with the game he's having. But Furia literally can't play anything off
sport they can't go in middle because of the AWP and they've been seeing Torchy
there every round and they can't go B because the nades have just been used.
And that's the advantage of being able to start triple B every round right? You
throw in such a powerful combo that you're not getting banana space you're
not able to take it early even the adventures where you've dodged that
earlier you tell and tried to take it late haven't panned out. It's also not
just triple B. It's the variety of hits we've seen on this B bombsite from Maus, right? They've
gone for deep nades early, then they go for retake utility. They use three or four sets of
molotovs to control this position. We're not even seeing this block B play the bombsite,
try and time out Furia's execute. It's not coming down to that. This is Maus initiating.
There are 40 seconds on the clock right now and nothing has happened. They even have a
a reflash for Banana. As Furia try and go for this execute, Maus are going to be a step ahead.
to get the second on the board.
Finally, someone else is
called upon and unfortunately
for miles and not able to step
up. Alex and spanks don't even
drop a kill in the bucket. And
so fury are able to trade their
way through torsion feeling like
he have to play there. And to
be honest with the game he's had.
Can't really argue against a
smoke question. Hope for luck to
go your way. Search and saving
far from this position as
fury at do convert one more round. If you're out here you're just going to be
telling yourselves don't let them back in. Four rounds might not sound like a
hell of a lot but with the pistol you're suddenly looking at a one-round
game. This has been an incredibly dominant CT side and so you don't want
fury to come in and give themselves a second chance right at the end of a
super clean half.
Let's see if Yuri can stay in consideration on this second map.
That's only their first gun round all game.
Deeper T utility this time.
The mows do play three inside of the box site. Torsi's going for smoke shots.
I just don't see fury at this passive and banana very often.
Again, random late-night timing here for Maus, but they really have conditioned Furia out
of this position.
We just haven't seen B executes in this game.
And now Maus gamble again, 4-1.
What?
Aphiria might finally get what they bargained for.
These rotators are starting to arrive ahead of the execute.
Aphiria may create a noise at Banana. They're gonna leave Yikindas and Mutel at the back of the pack.
He's gonna try and set them up for this a play only two guys here for miles
But it's the two that have stopped every one of these a pushes
Torschey and Zalex Zalex gonna open the Torschey orp one won't cut it
He's been missed a multi kill down in the pit nails that first
Torschey would follow up damage and now his teammate joins him spits
Quick to move in Moledoy bought down low and there isn't time to close on this round
The two man hold today is looking at more convincing than the stacks. How is that even possible?
Torsche is putting out so much pressure from his position. I love that backup as well.
It's 30 seconds on the clock, Mauser in deep positions, and Torsche calls all the way back to the safest spot,
knowing he can live on his execute. Sends Zellex in for info, goes one for one, tees Torsche up for more damage.
17 and 4, what a takeover of this game.
We haven't even talked about Molotoy.
His orb has not been a factor,
but finally pulled in in the last round of the halftime,
and it does take Torsche out.
Surely you want to try and pick up the pace on this A-play.
You've dealt with the big man, you've dealt with the danger man,
and you're seeing all this aggression down through Banana.
Pace picked up elsewhere, it's Maus pushing down.
Good line, maybe they have to...
Here he will set their sights on this A-play.
But Molodoy is the bomb and he's holding for this banana push.
You wait too long, you miss the window, you go too soon, the bomb can get cut off.
Scared of spanks in the pit, that's why K-Storonto is not trying to punish Zelex, who you just heard on short.
But that passive gives Zelex time to cross.
Now's stuck on this site now.
And Molodoy is so scared to clear a lot of Molodoy, surely can't do this with the orb.
He's gonna wait for Yuri to come in.
Reblock a B.
A little early here, but with three players today, Cershwin doesn't want to take chances.
And so smoke down, Furia turn around, and they again go into the stack.
We might have double digits at the half for Malz.
Spring's starting to reconsider in the final 20 seconds, makes his move back over to B.
You see an ace smoke come in now and he'll hang around.
Crossfire here between Brolin and Zellex.
Brolin connects, lines them up, knocks them down, left to K Sarato and he's got to plug
this bomb in.
Spring's is going to try and play it forward, charging at him.
Oh no.
K Sarato has a shot at this 1v1 but he's got to nail it and Spring takes him down a peg.
They get through with double digits on this CT side, that's without a pistol, a turnaround
in the force and Toshi absolutely lighting up the server on this AWP.
They want to make this a three map series.
Screams
Stooges on his back, but leave him to find!
Look out behind this determine that he's about to blow!
Let's try to go through this one and get him off frame!
Stooges on his back, but he goes on to find!
Well, Maus may have started slow in this series, but no longer here on Inferno, 10 rounds on their CT side, an absolute shut down of Fury as map pickers.
These two teams look to trade out and go the distance on Overpass.
It is a show up from Torsche, a recovery from Spinks, and everybody holding their own here for Maus.
Whereas Yakindo didn't even get up an honor, he barely got a kill from the end of the half.
might be Furia getting left alone in the dust.
Yeah, just an incredibly punishing CT side from Maus.
If you never get Banana, what are you
supposed to do on Inferno?
With Torsche nailing every multi-kill required of him
in those A-holes, the map just felt like Furia
were never in a position to succeed.
They were cowering at ramp multiple gun rounds
without mid nor banana. You don't see that every game. And so they play out the pistol,
maybe a formality for Furia if they lose it. Now it's a lot of utility to ensure that does
happened. Four man stack. How's go into it? One of the two rounds Furia have was the pistol
back in that first half. Oh, they didn't see this. Everybody blinds towards the balcony.
Brolin closing in one get past them. This pit hold is working. Furia holding on. But
For how long has all the kills collected for Malz?
I've never seen so many blind players.
Both teams will fully flash from their opponent's utility, standing in the open.
It's the second recommit for Malz that is enough.
And oh, your kinder. It's not your game, buddy.
You're gonna have to reset. Come to third.
This is a wash.
You thought Nuke was one-sided.
Inferno might be even more so.
Malz move mountains here in this second map.
Look at this.
The mice are running up the walls.
It's a game where nothing can go wrong.
Another stack, another hope here for Furia.
It's a lot of eggs in one basket.
That's why they don't get cracked.
There he is then.
I mean this has been a familiar feeling all across this game hasn't it?
than making the pitch a perfect move, dodging this stack over in B and with just one from
Yuri, this will be a save, a chance to try and play with these pistols.
But I didn't think there's any stopping Maus at this point, Fury, I lost the initiative
a long, long time ago.
Maus have been in full control all across Inferno.
Very impressive amount.
Come back like this after the game we just had on Nuke.
I think to say the least unexpected.
Felt like, you know, Furia came in with great form today.
How quickly it can disappear in Counter-Strike.
And once again, a game like this kind of justifying the
addition of BO3s in this major stage.
Quite a bounce back and made the better team win on Overpass.
I can say to say at this point, no one's thinking about a comeback.
Now let's finish this one, dominantly, looking towards banana.
It's an area of the map that belong to them all throughout this game, but they will get
turned away.
Banana's closed this game.
Didn't you read the papers?
I think if your mouse, you don't feel like any round is impossible
What are we trying to do here boys boost up so she over the top and that is a nice little grab onto falling
You were gonna win a 3v5 that would be how to begin it an empty be bombsite with your kid to play in CT
and he's not had a great time here.
So now's with a great chance to win this
in a two man disadvantage.
It's playing with getting this smoke in his case,
Serato, but they're ahead of it.
They're in the bomb site,
your kinder playing it through that smoke
gives it away, trade back for Spinks.
And this 3v5 is dangerously close to happening.
Yuri on the other side of the map,
Moledoy the only man on the scene for Furia.
Now's have plenty of time to get comfortable and choose how they want to play this post
plan.
Both on this line, both on this angle, Molotov, he chains in together.
Okay.
It's an important kills.
A third round for Furia, but they're not even treading water.
They're fighting against the current right now, Maus.
One of these type of rounds, one Hail Mary play, one group push, one massive moment from Torschey.
Out from winning on Inferno. And you see it's not getting to them whatsoever.
It's just laughing it off.
A very winnable 2v2 there, but feeling a bit impatient in their positions, wanting to force the fight and
well, handled by Molodoy, but doesn't it just feel like a matter of time? 12-3.
Someone give Torsche a gun. Look at the game he's had, he's on a deagle.
You all know the best player against the D. Ha ha.
Fury are looking to take space back.
Because if they are going to win, they're not going to do it by being scared.
Right down Bernardo, falling ahead of the smoke.
Show some presence before they pull back, and Maus actually jump, realizing there's a heavy B set up, they realize there's a gap.
But to try and take it on this A-Sci.
Aids do not land.
And damage done on the spam.
Furious, still threatening in this round, have done a lot the way of Maus.
They burnt a lot of their Utah Lerly, they're left with next to nothing here, and there's still a minute left on the clock.
At least Maus alone, it's gonna make a lot of these fights easier.
for a regress right as Molodoy came knocking around this corner. He's peeled off as the
mouse returning to banana because Molodoy doesn't hear anything in top middle. Yuri will play
a bit of a stack here. They say to fall and do what you can. Don't worry. We prepped for
this. Sides in the sights. Try and hold on. One kill for Spinks gives you a moment of
pause but 30 seconds they're gonna try their luck at this B site. No trade for
your kinder. He decides to delay it. No he goes in, your kinder still gets it.
And Spinks arriving late to the party. No idea where your kinder's gotten to in
this downtime. He should have it but Spinks is real quick.
Left down to a 1B1. The flank herb becomes the flank key. Yuri closing in
banana side. Spinks would have to nail this headshot. First time I'm asking if he wants
to seal the deal on Inferno, Yuri puts him down.
Skin of their teeth, Furia. That was a centimeter away from a headshot from Spinks. Got a feel
for your kinder. He's just not had to read for the game. I love the reposition, but it's
the repeat on Spinks throwing nades. I think he has the timing. Could have waited for the
plants very frustrating game for your kinder I'm sure a lot has just not gone
his way hard to get a read when you are this down and outs and mouse they can
shrug off another round loss it comes down to the wire yet again and that does
put them on pistols money is the limiting factor furious fifth facing them
down. Triple Nades. That's all
miles have to work with. I think
there is only Joe up B might not
be a bad shout here. They go
dunking in big damage, fallen
gets out.
Those he's done enough at that
point right now need to hang
around, allow that spill over
instead just waits for case
or other to arrive.
Very cool for miles to cheat
to kill that way. Just wait till Furia feel like they have banana and are playing at the
half wall. And with Spinks having armor, it gives his AK intrigue in middle. It's going
to get dry fights, it's going to get 1v1s. And with a couple of well-placed HLs, suddenly
We're back on.
Nice timing for Molotoy.
Collects and connects here for five.
Furious, step by step in the right direction.
And now matched, Maus' output on Nuke.
That's something at least after this dominant first half.
So it's 12-2.
and Furia are still doing what they can.
Serato, dead first and opening.
Double-oad entry out of pro.
He's been full of these across the series.
So is this now the beginning of the end, handed an aggressive move out of Furia 5v3?
No better chance to close than this one.
They've been clawing back close moments.
For man disadvantages.
Well here everything's meant to be going their way and your kindar hangs around and fight this, doesn't get out with more than one.
Rest of Furia on the other end of the map.
Maus looking for a dominant return to form on Furia's map pitch.
Kindle just had to drop a smoke and get out there.
That was the only way Furia could have won the round.
That or he lines up everybody and gets a multi-kill,
but it's only damage done, flank contained.
Nade is nice, but I don't know how you win this round.
You probably don't now.
Fallen 1v4 and Maus do not wait long
to finish what they started on that CT side, an impressive game out of Maus.
In fact, a CT side that will need to be studied by future opponents on this map
because Maus have come to play on Inferno, Furious map pick,
and it goes out the window. 13-5 for Maus.
A statement made back the way of Furia after an impressive nuke debut.
Overpasses are the sider. May the best team win.
The map in front of the teams, Malz and Furia, and for this one we are going to run it all
the way to three.
We are absolutely going to have to because it is Malz that absolutely pummel on Furia
on their own map pick.
It is the Intel Extreme Masters clone major.
We are in the thick of it now.
Yanko, Ash, guys, this one going all the way.
Yeah, complete opposite of what we saw on Newhook, right? The mouse with a great
first half, winning the clutch, stepping up individually and honestly, really
toothless T-side from the side of FURIA. A lot of those rounds weren't
necessarily close, they were struggling to put any pressure really on mouse in
these rounds, you know, whether they would try to take mid-control and it
wouldn't really cause any concern for mouse or in banana, they just couldn't find
any sort of opening whatsoever so somehow feels like an even easier game than the 35 scoreline shows.
Yeah, 10-2 CT side by mouse, hard time punch ring from the Fury at T side, what do you diagnose of
there Dr. Ash? I mean they had bad openings and bad endings so it was a big problem. This game
of cat and mouse was literally with the lowers but at 35-35 and it felt like complete opposite,
the star players who showed up in the first map didn't show up in this one and then the ones that
that didn't jump in the first map, jump in this one.
I don't know if you could take away from this.
It felt like Fury won all the clutches on you,
and now decided, now's your turn, you're going to win them as well.
So maybe we can get some split ones on the overpass,
we'll have to wait and see.
Yeah, perhaps. Just maybe, in fact,
we do have some rounds for you guys,
but as it stands for where Fury is now in this series,
we have a full-on series.
Just one map to go, Ashlots.
I think I still have Fury down as the favorite,
so I mean, what can you even say after two maps?
So far, one map was terrible for one team,
was terrible for the other one I think I'd still would go with fury because this T side overpass with
changes it's always difficult to put the hardest ones to play on as well and fury have been very
good on this map so I was still leading that way before. Well this is why I ask Ash we're going to
listen to some team comms here let's let's dive in.
I'm taking, I'm going shorted one.
One arch.
I'm holding arch.
I'm holding Yuri.
Hatch out, hatch out, hatch out.
Hatch out.
Low.
Hatch out, hatch out, hatch out.
Hatch out.
Hatch out, hatch out, hatch out.
Hatch out.
I'm waiting.
I was looking for a brigade.
Maybe they will drag it.
Yeah, we can flash short.
I'll smoke clever.
I'm a boiler.
I'm still F.
Clean headshot.
Give me flashed in front of me.
Smoke from on those.
Flash in short.
Let's go short.
I made a flash to the side.
Close, close short.
One more pit, pit, pit, pit.
Pit top, pit top.
Bike, bike, bike.
Long one.
Long, long.
I think we're going to have to wait a little bit more.
Yep, that.
Wow, very, very quiet post round it seems like.
It's nice to lose.
It is very fair, but when you ate one down, you win that round there.
You kind of want to say, like, well done, good job.
Maybe they're always like this to be fair, I'm not quite sure,
but it's nice to see how calm they were,
but when you had kind of flattened being calm,
there's very, like, small margins there,
and it felt like the gameplay was very flat, so maybe we need to bring some more energy.
The rounds just keep getting away from you, right in a way,
and then you don't have anything to jumpstart, really, the team with a bit of cheering or anything along those lines.
So, yeah, it's a tricky situation to be in, but also it feels like it all started at the beginning, right?
Like, they win pistol, and then the second round, they end up losing.
It isn't even the fact that they lose. It's the manner in which they do it, right?
they're so disjointed on all over the map,
didn't seem like they were quite on the same page
of how they wanted to end that round.
Yeah, here's that round two you were talking about, Janko.
Yeah, you're setting off the tempo here
and it just feels like they're very disconnected.
I'm not sure if it's a communication thing
or something, so Tauza does a fantastic job.
Two tags, you take that, especially when you get
the one for one, so a great start from them there.
And it feels like the plan of the round was kind of strange,
so it's actually a good job of keeping up
with my control for a long time.
He blocks it and the idea clearly is,
guys are going to fake B and we're going to come back towards A.
How like, things change in life, sometimes things happen, sometimes you get hit by a bush, you know, you don't carry on with your day as it is.
It just seems like, well you can now understand, you see some players towards A, there are probably three maybe four there, we're going to react here,
but it feels like the plan kind of just continued as though almost nothing happened, so it looked ugly because the B player was holding the smoke,
and instead of just, let's just wait out the B smoke, go together, come back to A together, come back to B together,
They just stuck with the plan and it looked ugly and actually they just carried on with the tempo for the rest of the entire map.
Yeah, the problem is the idea is fake B go away, right?
But as they're faking B, two guys in brackets are spotted and it's like, well, they're not really going B.
There's two guys in mid, are they? And the A-guys are still...
You know, I think that's where miscommunication happens.
The A-guys are playing too early and they get spotted, they don't maybe even communicate that.
There's no point in the A-kinder to proceed with the fake, like the fake is already dead.
He just ends up dying, falling sticks around, trying to sell it even more.
You're not selling anything to anyone at that point.
And then when they end up going to A, like Miles is just there waiting for him.
It's a bad way to lose a round and that's where it all started going south for a few years.
Yeah, absolutely. And I think that if that was a buy round, I would understand the risk taking a little bit more.
But going through that B-Snow, like I understand like the CTs go aggressive, you think, like I said, maybe three, maybe even four players there.
The CT smoke is dying in 5 seconds or so.
Wait that smoke out, you hear all the rotations on inferno if you're on the banana position or in Long and they had both of those, you can hear it if the CT is going towards B.
Wait the smokes out in search, like give yourself a favourable kill because here there's an easy kill for B and the A player needs to communicate, guys.
This plan isn't going to work anymore, we need to make a new plan.
It felt like kind of reminiscent of the Falcons game yesterday where they were complaining about jumping out with a partner smoke which shouldn't properly communicate.
This felt like exactly the same thing and they just did not bounce back from this.
Let's take a look at round number seven well on in the early first half when things were definitely in the mouse camp
Yanca, what'd you see? I think this is where you saw the game was over
Because it starts off with a save day K and then four pistols
But they lose the early banana fight, but they find a way to bring it back
Fallen with a huge second kill
Here on to spanks or three three post plant not bad
But they don't necessarily play it together. Zellix great job clearing Yuri here
And they're just going to be eliminated sort of one by one and you're like
If you're isn't winning 3v3 post plans in the B bombsite, right? And obviously Torji ending with the clutch
He's had a great first half. You're like, okay
This game just seems to be the complete opposite of map one and then we're going to be seeing overpass
Exactly was the example. I have a question for you, Janko. You mentioned that the game was over at 6-1
Or 5-1, a unit type of guy who loses pistol and insulates our GG in the chat?
Depends on how many kills I got.
If I did well, Ash, then I still have faith.
We do have some more team comms though.
And just in kind of a comparison, sort of a contrasting scenario.
So let's take another dive down the rabbit hole here.
Come on now, 5V3, that's the way to go here.
Someone needs to remind him to calm down, that's my plan, but not this calm.
Whenever you listen to them play, it's just mental.
Are you talking to me on broadcast?
All in all guys, now that we have a flat out series in front of us,
we're going to look at Overpass to decide it in Furious starting on a CT side.
Probably a little bit more comfortable on the CT side now.
This is where we were talking about it, it's kind of OP being the higher seed in the MESTA 3s,
because Team B gets to pick the second map
and then picks the side on the third map.
So when you get into these mind games where a map like Overpass
is an option, like you're fine with letting it through,
knowing you're going to be starting on the CT side.
And I like this for Furia.
I said it because when they were the best team in the world,
it was because of Overpass in large part,
and I feel like they have to be good on the map
if they're going to find success.
But how much confidence do you have with how poorly?
Inferno has gone and just lastly it came there is such a focal point for them on overpass like space taking on t-side towards a
Being the aggressor on the CT side. We saw him switch back to
Banana on
Inferno and he just couldn't get anything that actually what is the furia answer for Torsi?
He was a problem for them in the second map
Well, I think the first answer is gonna be can't all they do on t-side overpass probably the worst map for op is
of any map, but Tozzy was absolutely on fire. Like he's probably started even from that scout
round, just tagging two people and feeling pretty good about it winning it. But he just
has a re-aggression in middle. There's an absolute nightmare. Then in the pit, he's playing the pit
anchor, I think two times in the game, he had multi-frags from the pit and it's just some position
you don't really expect. He has opers. When he gets going, it's fantastic. It just feels like
there's quite a bit of a drop-off to like, there's this huge gaps between his good game and his bad
game sometimes. And we've kind of already seen it in this series. But back to Opus, I feel like
Fury will feel very good because to be a good OPAS team you have to pick OPAS a lot. You start on T side, you need so many ideas
But when you get to play a CT side, you're thinking okay fantastic
It doesn't matter what your form is right now
You get to be aggressive at the start and the game can be so over. This is why teams don't like picking a new base
They don't like you can OPAS because in the first half of the game you can be completely dead in the water
Yeah, and Yankee, I'll stop us right here. We do need to go to a break so that we can't see overpass
It's on the other side of it here at the Intellectury Masters Cologne in 2026 stage three around two of this here Swiss bracket
My name is Trace and we're ready to go to that break when we come back
It's gonna be an answer to our big question here. Is it mouse or is it furia? We'll go back
You are coming into the tournament with not a good enough form
and you're still trying to find it as the tournament progresses.
Is this correct?
Every tournament.
Every tournament?
Do you also add new strats as tournaments already began?
Because that can be sometimes...
Sometimes we burn the kitchen.
Yeah.
But we do.
We have to.
Yeah, almost every game, honestly.
Every game you create something new specific for the opponent.
Well, most of the time it's based on our fundamentals
that we believe in.
And like our things that we know how to do many of the things we have very experienced players who have like
Miko's rotten you like three players that are 26 years old Paulin is like 30 34 35
I know yeah, and Daniel is like 21
So he's not even that young or whatever and we have many players that kind of understand the fundamentals and the basics of the game
So it's very easy to kind of build around on all in the in theory
specifically for some opponent because of how they how how they play and just use the fundamentals from different other rounds
In a way where you just make parallels and that way you sometimes
Yeah, you know sometimes you're born in the kitchen. So is it is it common for you that you?
Played around unofficial in quarterfinal or semifinal that you have never played before in a practice
Does it ever happen? Yeah, because not every play and not every team is capable of this by the way like that
There's so many mistakes all of a sudden. We are also not not I don't know
Do you have to do it? Yeah, I think 80%
correctly. Sometimes we burn the kitchen and we know that, okay, we're trying something for the first time and that detail missed, you know, and that was important, but that's the, if you ask, we have feedback from other players that play against us and stuff that it's, we can bring this randomness that it's important, like you cannot watch a game from us from last match and things are going to be the same, it can be the same but it's not necessarily the same.
How do you balance like what you prep, because you know you might need a certain amount of,
what you guys I would say, bring a lot of creativity to matches.
You see new things, but when you do something brand new, everyone steals it right away.
So how do you balance how much you put into gimmicks and that one trick on a rifle round versus
fundamentals? Yeah, so it's, the game is 10% about this,
then all their 90s about being reliable, doing consistent things and playing situations correctly.
There's this part of vision around that we did, that we never run again.
And people were actually using the strategy a lot.
And then we saw this most common, we're like, this is our strategy.
So specific, we're using a strategy inferno that we're putting a guy in library
because we found that against Paravigio, this would work and worked.
But we never won it again, basically.
Because it was specifically meant to be used against the way Paravigio was playing.
And that's one of the things that some teams, they don't really know why we're doing stuff.
And then they're just copacing for another match.
But then if the opponent's not really having the same characteristics,
It's not guaranteed he's gonna have the same effect, right?
Maus dialed in with a shocking turnaround.
If you remember one time they were playing against Maus, Inferno.
It's 12-2 and a CT, full insect guys, if you think we're good, let's prove it now.
Did they come back?
Of course not.
13-5, turn around from this mouse squad, and taking this series the distance,
we're ending things off on overpass with mouse firing on all cylinders,
and Torsche really putting himself out there dominating on Inferno.
We've had two stoppy maps in this series, but let's lock in here because things might just get close things might get competitive
Mouses have not lost this map in
2026 they've won it ten times straight even four times since Alex showing the roster for furia
Yes, they've had trouble in 2026
But last year it was one of their go-to's 15 wins to three losses beating teams like vitality beating miles beating Mongols
to be able to get the ball
to the right of the ball, and
the ball is taking on everyone
who would risk it. And so if
you're a can tap back into 2025
and some of the success they've
had on overpass, this could be
a banger. What are we going to
get you an opening a 5B4? Oh,
and what if he makes it one
better? That's a clean follow
up there. This is the guy you
want showing up on this third
map when Porsche has been
the game. He said, trying to
this team and his whole game
is just getting double native
or just getting repeat getting
flash beat misreading. You know,
doesn't help your comms at all
has nothing good to say.
Furia haven't wavered four strong on this B site.
Maus are coming in.
Thank you for that. We just do a lot to cut the tension.
Feel like you had a good read.
And so, yeah, income Maus right into this stack.
Resolve pretty predictable right now.
Look at him, he had clean finish for Furia.
Love you, Kindar to get his one, and there he is delivering it.
to get the ball. Should be an
impossible clutch for exertion.
Four players in front of him.
Eddie to swing and beat to assist
each other. Exertion will get
cut down. Big start for
Molodoy. Absolutely. Here's the
guy to watch out for on the CT
side has had so many highlights
on the A bomb site on this map.
AWP, something we didn't even see last map from Molodoy because they had no success.
It was just buying, eco-ing, buying, eco-ing, getting rifles every time.
So Molodoy with a chance to shine in this first half, now's what guns ASAP, full eco now.
And short mouthed about, you know, different rosters playing this season, but to think that they're 10 and 0,
on overpass is shocking.
Beating solid overpass teams as well in that run, Fertz, Paravision, even Astralis who
at that point were proving to be a force to be reckoned with on this map.
Well, they're boxed in this tunnel.
to make sure that so now's will pick up the pace
get him
I mean this is a mouse who have managed to make a playoff birth and every major in
CS2 it was after Budapest that you finally kind of floated the idea of
changes. They made it a weird timing in the season. If there was a major way you were going to give
them the kind of benefit of the doubt, be willing to overlook a step down, right? It would be this
one with Brolin coming back into the roster on the back of those midseason changes. The idea
that they could be two and a half after the first two days is crazy to think about. This is going
gonna be a difficult half that you have to earn important T gun rounds losing the pistol T side overpass. It's an uphill battle
Strength the strength here and opening
As fury at trying clamp down upon the mid controls LX the sole survivor from this midtake
Jumpy can't get out front into the wall
Chaos forced in middle by fury of the reset from Urius nice
It means that no easy entry granted back to Maus in this man-down round
Patiently waiting a mistake Yuri won't give them
Now's walk through middle all these timings open to Yuri has to consider spots the bomb
What a dink. Spinks can't even get around the corner. Fury have to think about rotating.
If I'm good damaged, you get the pressure on, but...
It's A site. No closer to having players in it to defend.
This is scary.
Now we're retaking now, and a chance to play around this bomb for Maus.
How do they try it? Zalex goes back, plays in the toilets.
He's the guy this round is set up for if it comes down to a clutch
You would love sphinx to thin the herd you would love him to get one make zelex's life that much easier
audacious position
Spotted on long damage done but sphinx still needs his one kill it comes through sphinx falls zelex is time to shine
It's not a little time left on this bomb
to get it on the board. Three
nil. Yeah, nice try for Zalax.
Like what he's doing there. Just
trying to kill the plot of the
diffuser rather and hope the
furious trade is a little slow.
Furia's trade is a little slow.
It would mean he'd win the round to the clock.
A great cover.
Yuri doesn't let it happen.
He's been clutching this series already.
It's a Furia 3-0 mouse, back to pistols.
And this uphill battle, it's a little bit more inclined.
We touched upon Mouse's record here though on Overpass
and how good it looks.
When you're accustomed to playing the map, when you've had good results on it, you know it's a real second half map
when you start on this T-side. This is about staying in the game, keeping yourselves afloat, giving yourself
a tiny bit of breathing room in that second half.
It's also about just, yeah, keeping your head here.
You might go down 6-0, 7-0 and still have to come back. It's doable.
A-pop coming in.
All the do it loses teammates that can't hang around to fight this
Allies a shot through it's LX playing close
We come that smoke they see a truck player. We know that spinks
Trying to begin this retake they've been blocked by the utile they're gonna wait for this feel like maybe they have to
Don't want to try and force these fights up against the low econ round
So you're gonna leave yourself strapped for time, but openings come flooding through
Exertion cut down and it's only Torsche left
Well like he couldn't set a foot wrong back on inferno, but armed only with a p250 here
Should be a quick finish for Furia. Oh
Yes, here's on his way out
Makes it an expensive round at least the thing that's striking a bit of fear into the minds of mouse is the 10 and 1 star on
on Molodoy.
Yeah, he is hitting hard.
It's going to force Maus into some B executes coming soon.
And we've already seen Furious inclination
to lean heavy on that B bomb site in these four rounds of play.
So they've got a lot of trust in Molodoy.
And he's got trust in them.
It's a solid start for Furious, a standard start
on CT side overpass.
And Maus' damage only matters if they can capitalize.
Maus got to experience what it was like to have an offer who
doesn't miss.
Now it's Fury's turn.
I mean, these guys were 5B at the start of this round.
Your Kindle was down connected to throwing utility.
Nice shot for Molodoy.
New position.
BOO!
But the same old results.
Two excellent opening kills.
Oh, that smoke faying is crazy.
Kisarato sees right through it.
And so, this round, dead in the water.
literally never even began for miles waiting to bring the rifles back out
that's what you've been looking forward to and your round ends in seconds two
entries from the Moledoy Orp is already enough the follow-up case or auto just
insurance and this has been a save for Torsche since those kills came in minute
and a half you've written the round off and Torsche just hoping to survive the
night well that always come in to try and take this all the way as of the rest
of fury a Yuri closing in alongside fallen pincering on this monster push
Oh, Molotov loves to repeat, doesn't he?
This will not be an easy save for Torsi.
Keeping this AWP in play is the furthest thing from guaranteed.
Yikindar also hunting. They know exactly where he is.
There is nowhere left for Torsi to be.
As they close in, they might even decide to try and go for this off the time.
Yikindar just pouncing early, knocks that AWP out of play.
I didn't get to pilot an AWP on that previous map, but look at him go once he gets one on
Overpass.
Clinical star here for Furia.
Now's the timeout.
It's not too late to recalibrate this T-Siders we've already established.
is commonplace on overpass but what is the remedy to this situation for mouse
because very quickly this whole game can disappear in your tea side and you
never get a chance to come back so about giving yourself enough room to do so
it's just been two rounds okay yeah remember what we've worked on in the
moment that they make it tough for us take a step forward okay yeah yeah stop
being lazy now yeah into the game we're gonna win this game but I need some
fucking fire yeah all right trying to get fired up let's see us something a
bit more pasty but cyclist everyone fury you try and make it hard for them go
through power up needing a bit more energy they fling themselves into these
make it to that dismay you can go slip to return and with a double Spinks hoping
to take some space trying to play his line after this B site goes right in to a waiting
Yuri and that's the issue with this map when you lose your opening kill you lose maybe a
double kill there's nothing there's no way back in fury have three players on crossfire
setups and be speaks is taking a good timing he's got a player not looking at him but Yuri
has the cross there is no easy entry back in there is no free lunch in this map so mouse
come through with a plan they come through with aggression they run into the bulldozer that is
Yikindar what a return off to a ball Inferno Yikindar is back in business just to feel good
around isn't it get a double kill straight away to get things going and a spot revenge here for
Yikindar who is hard counted at banana guy didn't get to play Inferno as far as he's concerned
And now giving them a taste of their own medicine.
This is what it feels like when you're getting shut down.
Molo doing now going to take his timing.
Peek out in the mid.
Been a very active CT side from Furia, they're not sitting back, always keen to get involved.
time a rare opening for mouse on their partial. 5v4. Thanks to Zellex.
And Rookie's provided something for them. You have to win this round. I know it's only pistols at
this point, but got to make do with the advantage, but this gun to use, especially with the setup
fury at giving you looking to play post-point on this B bomb site. So much room given over to mouse.
that's falling back at APC. Pop
coming in for miles. Zersh and
long way away. Still trying to
keep some presence on this top
side. I mean, you kind of, you
know, you know what you're up
against. You know, if you're
you like to hedge their bets on
these B plays, and so you feel
like you always have to fake
something at a you have to keep
two players there. They see
comes out though and now's jumping in they're gonna try and go ahead of this
through the timing through a loop full and can't control the spray okay
Sarato one of the dome exertion's gonna finish the job so an unlikely round but
you see the advantage of getting that open and kill now is able to break
through this be hold and now on to the retake Moledoy a labored fight there
the game. Okay, two v two. Hello
health. This is a decision to
make. They got the money if
they want to risk it, but the
unlikely hood of winning it.
That is enough to send them out
of this one. Mouse will get on
the board, get in the game, and
it was about time. Huge opener
for Zelex. Finally, a 5v4
untreated for miles. That is
their first opening kill of the
And boy, the mouse use it popping through that short smoke perfect timing catch and fall and throwing monster flashes to fake out
Thank you fury tell yourself, you know, we can write that off. It's unfortunate
We lose the opening but I think for mouse around like that really refocuses you it puts in the perspective
Just how doable this is that was a tech nine round one entry shaping everything
So you tell yourselves look if we can get a couple more opening fights if we can find some of these 5v4s
you can still more than recover this half. We might be eight rounds deep but it
kills like everything is still to play for. And there's Torsche driving home
the importance of exactly that entry kill. Well now you can place towards
Connector now. Will he just be supportive of Volotoy and a bit more patient here in
middle as Maus now get this control a lot faster than before. On the upside you
have conditioned Maus to worry about these early mid-stars so they're
Burning through a lot of their util, taking empty space.
Oh, damage done on the Eikindar nosey.
Can't run the risk of going down early, he'll back off.
Sister, scary position for Molodoy.
They can walk the smoke.
Can't hang around forever.
So back into a passive setup in A.
Even exchanging some blows with the Okindar, as you know, it's only a triple B-star for
Furia.
He still now rains in, finding good chip damage on Keisarato.
But Molodoy has to do so much in this round, because Okindar's on one shot from death.
But Molodoy's 13-1 and he's been waiting all round for this fight.
plays ahead of that smoke, expects Maus to do the same
missed shot on the follow up but Moledoy nails it
going back in for even more feeling like he had to be the hero
Moledoy gets cut down but Rotate starts to arrive
Furia plugging these holes in at the A site
Tick Tock, thought she was looking for space that's what Maus desperately needs
feels like he's got a plant pinned in a truck and that only baits him into the crossfire
No bomb part, no chance.
KSRR to get revenge for that Nade, eh?
Throws it right back in Malz's face to deny any bomb part with seconds remaining.
And Yikinder, what a move through the smoke.
Pushed up very close, very spammable position, but it's him that adds the chaos.
Molodoy, two kills off the AWP, then Yikinder comes through,
walks through his own smoke and finds the bomb.
That ruins the Malz round, and immediately after winning an eco, broken again.
There is no rest for Maus in this T-Side. It is such an uphill battle.
Furia are not making it easy. 50-2 on Molodeuil. Absolute rock of this game.
This A-Side feels extremely difficult to get through.
When your Orbs are multi-killing in side-holds,
the CT side could just get so tricky to break through.
They're well aware of that. They just leveled this against Furia on Inferno. Toshi couldn't set a foot wrong.
But now that pleasure goes the way of Molodoy. And you see frustration starting to set in for Maus.
We were emphasising on this T side. You only need a handful of rounds. They're running out of opportunities to manage that.
You might feel like you have to go for a gut punch here into this B bomb site. Something faster.
I hope you can catch fear of God, but both rounds of mouths have started for B had been around some holidays here with the orp
So another perfect position for molodoy a flash hits full and they realize
It's gonna get a chance to back out re-smoke
Now still want to come through the second volley molodoy off the boost finds the short player
And so now let's get you second guessing committing to this B play right you see the orp there you're thinking it's a 4b start
And so at bare minimum you have to slow down give time for them to rotate that all power
That's exactly what's happening. You can go on a second timing here
That's fine if your mouse gives you time to pull in a little gimmick such as this
No one barrels the boost won't see a thing
nothing coming to free fury and not offering any entries up and this couple
months to set up case Dorato he's just confident peaks in drops that D. Go
exertion might get a chance to trade out and connects his shot fallen also
swings maybe getting ahead of yourself here fury but it's fine if you find the
kills, one rifle remains and not for long. Flash peek should finish it. It's back side
but 20 seconds and all of Fury are here to fight. I've bullets left in this AK, 15 seconds.
There's a plethora going against exertion in that clutch and a team ace for Fury as
everyone pulls their weight in that sight hold. I mean, Fury, I've had enough, I'm tired
of waiting around. We have both players on the monster setup, peeking one by one. It's
the game. It's just a little
audacious here for Furia, but
it's absolutely fine. Everybody
does their job. And mouse.
Those scraps. They get needs and
up right now. There's only a
couple rounds left in his half.
even he dodges that shot
And atoshi miss feeling possible to imagine back last map
But he won't get many chances on this AWP
Every miss compounds. It's a bit of a notable difference in this beatdown compared to the previous right?
Molotow never really got to don the AWP. He was T side of Inferno
Really really struggling to
Get anything done on the rifles, but Torsche has had AWPs here on this T-HALF, better map for it.
After this slow start, she's been unable to provide entries for Maus.
This is also a map that Spinks is often masterful at, but I can't tell you where he's even been.
One in eight.
He's just been getting massacred alongside his team.
No hero in this game, exertion, the only one even.
And Maus go for a pop.
Trying to get in good flashes. Oh shut down. It's a turn around for Furia
They might have been blind the moment they regain vision their revenge is swift
Toshi hits a no scope
Does that give you some faith? He's got exertion here alongside him that's what she'll probably providing and they know the case
Arato's boxed in
Quite the turnaround here for now as they've got to deliver on the promise of this round
that's a 2v4 out of mouse and
the blink of an eye. We have
Torsche hitting no scopes in
the site. Everyone thought
Blight, including mouse, by the
way, off their own flashes. No
one can see squat. As it fades.
It's a two V four out of mouse
and the blink of an eye. We have
Torsche hitting no scopes in
the site. Everyone thought
Blight, including mouse, by the
As it fades, so do Furious and the shocking shots out of Maus to make that round happen.
There is still hope, there is still time.
There is still a chance for Maus.
Two players with one kill.
first. Got to flush out your
kinder can't let him get away
with the multi kill and so
exertion a must win fight an
important trade keeps things
even honestly the flash was
terrible. I didn't even it was
so obvious for your kinder if
it's for that position it
bounced wrong. He gave him so
much time even almost doubted
there was a player coming even
spotting the bomb there though
is good info for Furia brings
a second player up into this
Hello.
Yuri reinforces, boosts over the top, Molotoy giving a free beat.
Uh-oh.
Now eyes on to the toilets, the Molotoy AWP.
Just getting fed at chances.
Oh, and connect on the third, drive-by for Spinks.
Are they ready for Yuri?
Same position, same exact place.
And as they hand the clutch off to their rookies, not cut out for it.
Furia coming for double digits on this CT side and every chance Maus have had at
these breakthroughs the opportunity to break Furia's money and go on a bit of a
streak on this T side just getting decisively denied. And sure CT side
overpassed right don't be surprised to see Furia running away but as I said
coming into this game expecting something it was last year that Furia had a
great run on this map. This year it's been shaky they're in the negative in the
win rate they've lost to some awkward teams they've had some awkward CT sides it's not been the
fury of 2025 so this is a reassuring half of counter strike from fury on this go-to map
versus a mouse that have never lost it
in 2026
but a new level
Oh, the mouse is desperate, charging again.
That's what they've really been left with.
Go quickly to that doom as Furious shut it out convincingly.
Double digits on the half.
Revenge Riviera Dish, best served, ice cold.
Non-starter for mouse.
They've now got a CT side.
They've got to hope they can fall back on it
if they want to recover in this series.
I want to trust you
There's the flash, that's gonna catch Grids now, they're gonna push off, and if he can't get up, well, but Grids with a fight up, they can't dissolve the triple!
I'm fine now, I think I'm not done yet.
Can you believe it?
Furia, absolute smoke show on Overpass as they rally together.
10 defensive rounds on this third map.
It's a decider and it's almost decided.
Maus, nothing to talk about, nothing to show in this third and final on Overpass.
After an outstanding Inferno, winning Furia's map pick, locking them out of Banana.
of an honor. The game plan was great but there's only so much you can do on the T side of Overpass.
Well, as we listen to each other, play hide situations, pick together stuff, don't be
afraid to control stuff together, that's it. Well, compared to Cycro, the stress that
now we're experiencing in that first half, Fury are feeling none of it. Not out of the woods,
of course, but pistol round can essentially decide this game. Yeah, that's the stressful part of
this right you've seen some crazy CT comebacks here on this very map it's one that lends itself a
lot to this comeback heavy style it's not impossible for mouths but the fact that a pistol could decide
your fate that's the scary part. Urea grouped five players together up through the long side
spot there for spinks got the info at least that there's a bunch of players coming their way
All that extra few seconds help Maus.
Let's heat up here with multiple crossfires.
Smokes raining down and exertion dead first.
Yuria come looking for this real estate.
They're going to try and take Bank away.
Thought about it but they hear Maus rotating up, deciding against it.
Now kind of pincered both sides.
Maus playing it forward, clamping down on this retake.
It's only Moledoy.
Oh!
He might just be enough to quick kills, but Brolin shuts him down.
And a retake for Maus.
That was a requirement if they wanted any chance at this CT comeback.
Couple P250 shots make you swipe for a second there,
but Maus do clamp down an uncomfortable post plant for Furia,
where they can find no room in that bomb site,
just get stuck out on the swat van.
So, Maus able to initiate fast on that post plant,
Put the pistol down, giving us a game after all.
Forced by, justified, here by Viria.
As miles will find their second pistol, all series.
Oh dear. That's more of a dry in monster 22 and 5 picking Brolin. Oh, not again.
Follow-up damage. Poised very well now, Arfuria, on this force
You'll notice Torsche has an AWP.
Think about that first half, right?
One of Maus's two rounds was a low econ round,
not too dissimilar to this,
where they forced that opening kill in the connector.
Here, Brolin makes an unforced error,
a swing out on the monster's side
and gives away that opening
to the top performer of Furia.
If Furia knew there was an AWP on this A-side,
they would not be going A.
I mean the one piece that you tell you feel kind of flush with and these type of rounds are those flashes you got two of them on fallen
And try and knock this all off the line Torsche's even missed that timing as they
Croach up through short. This is not ending a
Almost left all the way back over here at T ramp. So this is nothing more than a ruse
How much is it gonna get away with Torsche couple of awkward missed timing to ding down range onto spanks leaving and
And the full rotate for Maus leaves the B site empty
exertion
Cursory glance down and towards lower as the A site play eases up
Alongside they stop that bomb in its tracks
Recovery mission now Moledoy clawing back another
His gillil the reason that Furia in this round in the first place. Oh
The whole time you've got to be mindful there were multiple players on this lurk Yuri playing it forward case
Serato in with the next. Swift path to redemption for Furia. They lose the pistol. They win on the force.
That's worst case scenario for Maus. And Spinks is going to die to this bomb. There is no way
he can escape with this M4. Would have to battle past Yuri in the heavens.
You stand to lose everything here. And I don't think Spinks can put enough distance between
himself in this bomb. It's close
only because Yuri drops into that
site. Fury of those still win a
huge round off the back of
Molotov. What a great call. You
wonder if you realize the mouse
could have had an AWP in that
round. Torsche got two in the
pistol plus a defuse. That's an
orb. But yeah, the perfect call
taking toilets control front
side smoke. Loots mouse's vision
towards. He's feeling paranoid.
He's only got so many angles and
And then Mouses full rotate off of the first contact. Fury take the space.
If anything, they could have gone quicker out B.
It was a really nice set piece here from Fury. What a way to force that round win.
Post plant is just theirs. Nothing Mouses can do.
And every little bit, the matted every bit of damage, every dink,
it all impacted Mouses in this post plant.
Even allowing Yuri to flank.
That is a disastrous round to lose here for Malz, it might just end the map for them.
Amoledo is Toshi's biggest fan, thanks him for buying that AWP, because now he gets
to run it up against this force, right at the tail end of Overpass.
Oh, 1M4 saved, put to use. Fallen found a middle with no option to trade. Fury are up long.
Smoke wall. Forcer rotation. Berlin goes back up. Got double B shot with a boost. The Maus
a hedging their bets in this round gambling that no one walks out be it's a good call
Just missed Torsche on that reposition. We know how strong this 5-7 is up close
Who's got this mantle down towards connector they have a 1v1 in con spinks left here all alone
Gotta clear him out
Timing is everything. Fury, if you want to win this, they can't let Spinks milk this for any more than one kill.
They'll shut him down straight away.
3v4 taking shape.
On control, snatched back, and now suddenly the map gets plunged into darkness.
They don't know where this is ending up.
Molotov is killing the AWP and he makes you more uncertain.
They'll start to scramble bodies down towards B.
Exertion can hear this exit coming in.
Damage done, he'll finish off K Serato.
that Molodoy AWP is closing it in quickly, but they need that bomb plant and exertion denies it no winning this for Molodoy
Round it snatched back
As mouse's force will prevail
Assertion absolutely saving them on the B site in this force by a mouse love the gamble
Realizing that in a round like this where mouse have low money inferior have full guns on an orb
Why would they go out monster? Maybe they'll post the orb there and let's just conceive this position entirely
It would be a crazy call for fury to go for a monster pop. So they play for everything else
boost up on short
Still gives them control towards be triple a setup desperate 5-7
Overwhelming your kingdom and the round just crumbles here for fury up save is a massive victory in the short term
But only if they can use it well
You've got to expect a more passive round here from this mouse squad kind of
turtling up. They know that Orca is going to be roaming. They know it's going to be
looking for those early peeks. And so it's about giving it as few chances as
possible to get involved. You don't have one for this CT side to match it. And you
don't have the room for another one of these unforced errors. It was Brolin
extending last time around it gave away that opening 5v4 to Molodoy.
So he's going to throw himself right at the forefront.
Look for a jump spot.
An overpeak.
Anything.
Meanwhile, Furia.
Hunt entries out monster.
That flash does catch their team.
to cancel that one. Molotov might shuffle into this boost, unsuspecting. Shadow spotted
and this looks like the opening kill. Exertion's got it. Orpah out of commission here for Furia.
But that's a giveaway. Just wanted to try and get more damage out of that and it's ended
up handing the advantage back.
Really strange to see the jump.
You got the name didn't need to jump for the info.
Mistake that might cost mouths
if their team can't hold this site.
Brother Nzeleks have not been having the best of games here
on the turn into map three.
Eight kills between them.
the
players from fury about to come
their way flashes kickstart this
push. I'll see you to the site
hoping to spam nets you an
opening, but it won't connect
Yuri on the orb misses his
opportunity and spinks as quick
to shut it down. Clamping down
upon that B players mouths.
Oh, yeah, put that round two and here we go. No, the chance to use it forcing himself into the site with a triple
Can't overstate how important that front site smoke is that old Navi smoke because that absolutely saved two blind mouse players from getting overwhelmed
Those rifles were getting awfully close
Bailed out by strong utility mouse locked down this B bomb site
Believeing again now, the finally broken Furion is back and forth of Eco Force has been put
to rest and it's just blocks running at you. That's awkward, but it should be fine! It should
have been fine! Yuri's got himself a door, he is sending it!
Yeah, look and go, trying to take as much space as he can! Yuri had to hit that flick
and if he does, rounds unraveled! Exertion! And with a close in on a very aggressive
with hot hands. Catch your breath. This is an eco after all. Info though, given over.
Now Kcerato lost to the hands of time. He's found the gap, but for how long? Brolin gets
It's curious again.
Trying to walk it in the right-hand side, Baroling goes about it the right way.
Wide swing, no worries.
Little more expensive than you would have liked.
They didn't get that AWP, I don't think.
And I'm going to buy around it all the same.
No AWP for Moledoy, Torsi has his on the mouse side.
Only five rounds of the difference.
These games, CT Overpass can close up very very quickly.
Scary spots are being here for both teams, no one feeling safe.
Maus with a lot of room to catch up on and fury it.
With the hardest part of the map, which is to close it out on the T side of Overpass.
No one is safe.
You can see from brief moments we're getting on camera from Mouse how Toshi's trying to
bring energy, bring them back into this game.
Kanfuria pull out a pocket strap similar to their second round in this half that got
them in the game.
Oh, this is fast.
That could be a disaster.
It's a triple A lean for Mouse out of spawn.
So Brolin just brushed aside straight away.
This one's going to come down on a retake.
Zellex tries to throw himself in there.
Look for anything to stop the bleeding.
That's only made matters worse.
And Maus have to write this one off.
Well, they're called for fury, not instant rush,
not just spamming flashes.
They wait a few seconds.
They let Maus get seemingly comfortable.
Brolin even pulls a Molly out, but they're
already beating that timing.
And fury a couple of flashbangs.
Find that key entry.
you can that breaks the front
door down and that is fury onto
match points looking for two
zero. Here in the Swiss stage.
Putting fury a game away from
playoffs in the Lancers. It's
just rough in it. It feels like
now's are expecting a bit more
respect in this round, something
a bit more standard out of
fury. I really like to know if
to make that call 11 11, but you
will make it 11 6 and that should
just take all the pressure off to
close this series.
to their own hands and just go for the B-pop.
You have, right now you have the room to do it.
Maybe you don't want to make that call at 11-11,
but you will make it at 11-6,
and that should just take all the pressure off to close this series.
Molotowice, 7-1 on opening jewels.
24-7, CT Masterclass, not wasted yet.
Oh, this is late Pete for Zersh and they're walking in.
They get gone on in time. Follow up from Brolin, but now they know where he is, having trapped
at this pillar. He's living on borrowed time. Zellex must need a trade from the back of
the site.
Rotate's getting scrambled. They'll link up down here at lower. Furious still just following
through, sticking to their guns. They plan for this to be the B here, and so that's what
It's gonna be all fires off from the heaven side and they know this Alex is here somewhere
They're gonna pin down in the water. This is not easy for mouse's rookie
Torsche's got the cover and Zellex follows through what happened with that flash it looked dead on Torsche's shocked
He even got that shot off. They were trying to flash Torsche off just to hunt down Zellex
But Torsche remains with vision covers his teammate Zellex capitalizes very good save there for mouse
I was furious, completely caught them off guard on that boost, but Yuri didn't want to trade.
He didn't want to swing out on his own and dig that hole deeper.
Now save themselves and they can break fury's money right here.
Now's the time for Ballin to try and take advantage of some of this conditioning.
You've got Mao's very paranoid about the B plays.
You're expecting a heavier start there.
Still aggression from Maus on this CT half, two players pushed up in middle, Torsche open, Spinks roaming with him.
Torsche will depart, but they'll leave Spinks out to Wampai.
You're dead.
Ccerato's got the spot here.
Closing in on Xalex.
Wow.
All the info for Ccerato, but the opener goes the other way.
Lay burn on Spinks, he thought he was safe.
Torsche smoked off, loses info on A.
That's forced rotations. It's dragged exertion in towards the top site, leaving the B hold down to two.
Prolin, this has not been a comfortable spot on the map for him.
He has been getting destroyed in these opening fights.
A real vulnerability that Furyr have been exploiting down on B.
And Alex the rookie, exertion knows he has to help him out here on this B bomb site.
Well, Furyr read that. They look like they'd rather go into this AWP, but it is all alone.
So a single miss shot from Torsi can end this series for once and for all.
What's the first one? You've learned about that AWP.
Not uncommon to see one player lurking, so of course she actually hangs around, but they missed their chance to punish.
This is info. Exertion begins his rotate up. How much time can tell she buy? Nothing more than a couple of seconds.
They are now playing it forward. Ice is out. Exertion.
And for Zellex an impossible task ahead of him, rotating in late to the party all alone, 1v3 versus an entrenched Furia.
Was a good effort to try and recover here out of Maus. Zellex has pulled his weight on this CT half, but expecting him to do anything here, well that's wishful thinking.
And as he arrives, he is quickly shut out of it, a recovery from Furia as Molotovic
shines at the tail end of this BO3.
Now just a game away from those playoffs and won hell of a recovery after getting destroyed
on them that big.
And we said renewed form for Furia with something to do in this major with a promise to actually
make a run in a major playoff something they've been unable to accomplish across
Austin, across Budapest, Furia looked to go further than ever before and now a
game away from playoffs as you say before we're getting out of Molotoy good
signs across the board. Yeah it's poetic thing isn't it Fallen 10 years ago
lifted the Cologne Major trophy in his Twilight year now a game away from
getting back into those playoffs again for an unexpected chance to defend that
Major title in Cologne
Thank you so much guys here with Molodoy Molodoy two days in Cologne two games 2-0. Is this what you expected coming into the tournament?
Maybe no
but I will say
We understand we have chance to play good and we are just trying to best
You won so I won't ask you about the T side
But what was it that made so easy for you guys today to play on the CT side?
You were very good on all three maps.
I don't know, first by round we...
Marix tell me you can go short and maybe Zeno is paired and I say, yeah, I'll go, why not?
And yeah, you know, Xplasvix just crossed me and he died and we already started 6-0.
And yeah, it's very fair game when you lose first by round.
Since Astana, we saw you and the rest of the team play much better, similar to the FURIA towards the end of last year.
What's the reason for that change?
I think I changed my game at first.
Second, we're just feeling.
And I think before the tournament Astana or maybe in America, I just lose a little bit of feeling in the trophies.
But now we are just trying to do our best and that's all.
What do you need in Counter-Strike?
Thank you so much. Good luck in your next game, Trace. Or to you.
At this point, are they even underdogs?
The foot don't seem to believe so.
G2 making sure no plans are being hatched.
holding off on middle, foot leaning for a gamble of their own, and G2 looked to avoid it.
Departing from that stack and going into the two-man B-hold. You have a block smoke on
Jigs, but he would have to get that in sooner rather than later. G2 won't be respecting
it. They're gonna use this close. Now B smoke dropped on in. Demon backstab. Only good for
one on the Dolverettas. He's trying to hide out in this Util. Fault blind at the hand
of his teammates. Tenth thing to play it through. We'll get out with this one. Down to a retake
now. Bomb yet to go down. G2. Scrambled looking for gunfights. No one's yet plugged in these
numbers. Symmetry with a chance to punish. Squeezes one pass. Nuts. Head on a swivel as
he's thrust into the clutch, nails the first two, but pincered as they come from all sides,
but secure themselves a pistol round, a hard fought battle down towards B,
and a chance to get off to a good start on this CT half. I love everything about that pistol,
that was messy from the get-go, G2 getting deep past for bomb lost in the site, nothing they can
do, and what a squeeze for symmetry, coming in on short, just runs past the glock and manages to
to deny that bomb, it is a ice cold clutch here from Proberty to kick off this game.
And fuck it loud off the pistol win, as G2 with no money still forced by the late boost
peak even does damage. Ouch. And lots of info here from foot off the
rip they even find the wall bang.
Also they don't. Some cheese should be fine and well-contained by launcks. No
problems here in this second round to convert.
I'm going to be keeping a close eye on Nertz in this series because it was versus this
first squad at the tail end of stage two that, well sorry, had the chance to go flawless
through stage two.
He had his worst performance in at the major thus far by quite some margin and it felt
like a little bit of a fire underneath him.
that point he's been super solid and having high impact moments across all
of their games. So this is you know a shot of redemption early on in stage 3.
The guy to get boosted there point to prove as he goes toe to toe with
Krebbenny ends in a stalemate. Just trying to dodge any dig picks in this
round if you're foo.
They're keen to get involved.
More than capable rifler.
Forced into captaincy.
Happy to lead.
Nice shot though, Hunter.
Banger off the dig.
Back into a 4v4.
G2 look to take a gap.
to God searching.
What's the noise made on A which only gives room for heavy God?
Jukes is rotating right now and Demon luckily clears that position.
Smart head on his shoulders will not let G2 exploit.
And now just regrouping and hoping they can find that solo player.
Choose a move back in to join him.
No smoke to cut off heaven.
He will get to be a part of all of these fights as they try and move into B.
Even now he's repositioned.
Get himself in the side, holding for this short walk out.
You've seen the bomb, Monster. No illusion what's happening here.
If you're foot, this should just be a clean sweep finish.
Three from Demon.
Most important is that first one.
first one you're stopping the heavy god crawl out through monster
all right Gigi this way what has come down to first gun round in round four
force got them nowhere and no warped for some pious who certainly had trouble
yesterday against Valkyries keeping an eye on him in that second half
Sumitri down on B. With his weapon of choice, G2 making a lot of noise, getting mid control.
Krebbeni uses all of his Util to slow this push with G2 and that's because we have this
quad stacked down lower, eventually he'll need support.
calling a bee push. Util2 support.
We're gonna join up and go for this bee play.
And Jukes, this aggressive pushout towards Shaw able to grab that first kill.
He's got support from Demon close by.
Don't need to overextend here.
You got a double setup, crossfires established.
Jukes not able to get that trade.
Heavy God comes through with another opening.
And so the B site taker walks scrambling for the rotation.
He's whittled down on his Heaven push.
And the Nade from Nertz, steals that killing blow.
big whiff from Jukes as they come out connector there really needed to find
nerds bang a hit by nerds onto the triple kill on low health had no business
getting that second frag G2 well called to slow down after Mattis comes through
the smoke and reflash that position knowing the foot had numbers there so
kills get offered up and G2 take them willingly first round on the board or
completely lost on the timing is a get-out monster as well so sometimes once
it they can pick it up decides against it for now
last time these teams went ahead 5-0 lead for fur into a second round T side
streak for G2 main thing for foot now is you know you didn't build up quite the
same early momentum you don't want g2 to begin their streak early on this t-side that's going to
cause you a whole heap of problems for now you've got one more buy to try and stave that off and
with an orb as well with a lot of money off those first three round wins so you get to
right your wrongs in this fifth round g2 will be ready for an orb
Quick to mid. Symmetry here.
That's awkward. He just saw them. Too late.
It's not for the second time around. It's a tree securing that four on four.
Might just send G2 into an early B hit here, just trying to avoid that all, but spotting
Hunter get into the connector, look a foot on the minimap. They've just double dropped
down. Longs is pushed all the way up long. They're going to retake A if they make the
wrong call, but it looks like they're on the money.
Yeah, that spot is just massive, isn't it?
Positions and that much better here. Ready to receive this B-play.
Yutel now raiding in and they know they've made the right read.
Long's picking up some speed on his backstab. How much time can his teammates buy?
Oh, he went out in the open. It burns the light.
Yutel would be big here. Jukes is the guy with the nade.
It gets locked in, but doesn't find anything.
It's all dependent on this long spiked up offering up a multi kill.
First connects, some pyres going back to try and deal with him.
Left to symmetry, they hand it off to their AWPer.
Mattis and Hunter, they haven't got this bomb planted yet.
There's 15 seconds and they're trying to force a fight at a symmetry.
That's exactly what they wanted.
Mattis rounds it out with a big old 3K and G2 take back-to-back rounds, breaking Foots money.
Yeah, I love that move in the 2v1.
They do not prioritize the plant.
They know the pressure's on symmetry.
and his best time to go is when one player is busy with the bombs.
So tries to isolate, gets his kill, but G2 trade it well.
Still, Foot make the right read, right?
They make the right rotation.
They just get over-committed inside of that molotov.
Would have been fine for Demon to completely give it up.
Falki had the element of surprise on that swing.
A little bit of info, give it away by G2.
Look at what Foot do with it.
Surely some familiarity between these teams,
having just played the other day.
But G2 survived, they weathered down this bay
and it's flat pistols in round six.
No problem for G2.
The terrorists win.
I mean, there's likely, you know, a bit of frustration, you will come into this knowing
there's a very high likelihood of pass makes another appearance, what with how decisive
the g2 when it was so you've likely gone away from that try to extrapolate what you can
from the uh from the demo
it's like we know the changes listen i don't want to see this happen anymore i don't give a fuck
don't fucking rotate there for nori's and no one called for rotation stay fucking beat together
don't rotate and cementry if i say hold mid you're holding middle you don't need to change one i can
here the guy connector when he fucking coming up oh he has a point that
doesn't leave that timing the symmetry looked away from mid that's what he's
talking about it did get him killed and foot feeling the over rotations have
let them down it did leave them out of position on B so understandable
situations lost here by foot they might get worse there's only one man left at
this b-side. Jokes up to get gun on, but the challenge is far from over. They're
blistering up through short and he can't stop it. There's a triple A lean and so
save called. We're back to streak territory here for G2. That's four in a row.
Oh yeah, they're running away now. Beautiful half already established here
from G2 and it's bound to get better and it's so interesting to hear that, you know,
con so early from the frustration coming in and understandable because a couple of butchered
situations. And now G2 making out like bandits. It's frustration coming from the IGL, right?
As we were alluding to, you will have combed over the demo, you will have looked at
rounds, you messed up, things you did wrong the last time you played this and would have come
into today thinking you can right your wrongs, right? You've learned a lot looking to implement that,
but it's just not working right now for this foot squad.
You're seeing some harsh words get exchanged
with G2 now pulling into the lead on the far harder half.
Yeah.
Great start to the game for G2.
Gotta be feeling pretty invincible knowing they've done this before
and they're looking to do it again in even better fashion.
Only offering up pistol and conversion so far in this map
and winning some difficult positions as well.
Let's try it on the B site for Jukes, but left alone.
Now he'd go around these three safe rifles.
Oh, tiny for Krebbeni, and he'd come right through that.
That's going to force him down into the connector.
No one in A. Krebbeni trapped down here in Khan, and he's trying to force a fight out
of this.
Has Matt?
It's trapped.
Won't get past him.
shook his head. No, no, no, you're not getting away with that. Molly them forward. Long control
taken it by G2. They're looking very confident. That's the one thing I said about G2, right?
They were able to take it to the Falcons yesterday, sure, feeling like they fumbled the close
could have won that game, but all in all they were neck and neck across that entire series
with a nice win on Inferno, with an overtime on Ancients. So G2 are playing confident counter
a strike at this tournament. And it's a lot of fun when these players are feeling it.
Spy down here on Long, if you're gonna deal with him quickly or else this problem just gets worse.
Long now open, symmetry, looking forward, trying to contain the short spillover.
The a-hole that just gets picked apart, piece by piece.
Man, you get nerds off liquid and look what you get, this guy's just so reliable.
You mentioned his couple of quiet games he has definitely had in G2, but...
It's the exception to the rule two kills just handed to him on a plate and he does not miss his shots
Genuinely feels like after that lost at the hands and foot on ancient the one where he managed
I think it was two kills in the entire map. Yeah
He kind of just said to himself like this is not happening again throughout this major run
I don't think he ever wants to feel that lost in a
In a map of Counter Strike. He was getting hard counted in mid used to be his
stomping around on ancient...
Well, like past that point, he's been phenomenal.
He's had tremendous impact in these games.
Map 2 is going to be great.
I know we have Ancient Guaranteed in this series
and they're picking into it.
I can't wait to see what that has in store,
given how one-sided it was.
It was off of CT.
Last time, the foot got nine rounds.
It's bound to be...
more competitive.
Oh, careful!
Then a leg shone and heavy got almost.
Finds a 5v4 for G2.
At this clearing connector,
let's put the fear in Krebeni, not gonna be here anymore.
Upon long, symmetry has to fall back eventually.
Krebeni is tucked into toilet side.
Foot is shuffling on B,
changing to a passive setup giving away monster control.
Seeming a lot of shaky right now for foot.
Great timing for Krobeni.
almost rotated, but they've learned their lesson.
Have you got unable to get that opening?
And how things do get tricky for G2 by Brown Street, getting called into
question here, miss shot from some pious.
And unable to break through monster side, leaves you trying to save
Krebbenny will not let that happen. The captain gives chase and five round streak broken. Can Foot stumble back
into this CT half? That's at least a clean round so Foot don't feel the immediate pressure
that G2 could add on this T side.
The streak broken is something here. Given a lot more room on A.
Let's do the next one.
Symmetry and Krebbeny go back for more in middle.
This is a fake out for G2, they go for an early B hit.
Even Molin divided, they're really trying to sell A presence at this point.
So Krebbeny's push is massive, it gives away everything.
It tells foot what's going on.
Reblock comes in a B, did G2 still want to do it?
It's like it smokes go in flashes from Hunter and this be here taking shape
Matt is entry to get the ball rolling trade back for nerds. It's only longs left in the site
Cemetery is closing in gonna try and join him around the CT side. You're gonna buy in a couple of seconds arriving too late
G2 get in and now some pirates on that line
Shut the orb out of it. It looks like foot didn't even believe what they saw right?
They saw a full a fake on divided Molly toilet smoke all these flashes coming over then they pushed through mid
They realized no one's home
Symmetry is walking back through toilets. They were not certain that be hit was coming in but G2 just jump
Foot sure they use it you till they try and block but G2 no fear on this t-side at this point
Just popping out be with flashes off spawn in a gun round
Foot's clean round previously allows the rebuy again as I said, but G2 are off to the races
Six T-side rounds, more in stall. They could get eight if they win this one.
And again, just this B-charge.
Being a real pressure point for G2 throughout this T-side.
Never letting these B players get comfortable for even a moment. Matt is up next.
Arrives on shore, but spotted on the cross.
So finally repelling one of these early B hits out of G2.
Double pick is huge.
Benny?
That's a three kill delivered to some pious.
Cemetery's also floating around down here in Conn, not really what you'd expect to find him.
Sure, he's playing with Krebbeni over towards mid,
but you certainly could overlook Connector with Krebbeni already out of the round.
Yeah, it just means that A is entirely open. If Fjord could have tripled flank, they need to start moving together.
When they clear up B, they need to start getting back up toilets.
G2 are gaining massive space.
But they have to wait for that bomb on long.
That slows the roll.
Foot still uncertain, but two players moving in the right direction.
And this Molly will give it away. G2 will get the box one.
That goes back.
Holds on to the connector and spots that second player.
That is massive info for nerds.
Sampias now takes that line.
And a third player playing it forward. Spam connecting.
doesn't matter, some pious head on a swivel.
Round two, a strong half on this T side, a winning half, 7-4 up.
A chance at even more.
It's great shots for some pious, but I can't believe Nertz,
after throwing at you till instantly checks his flank,
we were wondering if they'd be ready,
the connector being corrupted.
Well, they certainly are.
Instant turnaround for Nertz, all the info, the round winning info.
and G2 are looking extremely comfortable on overpass. Just never feeling like they're
out of a round. I mean that's a 2v4 save from G2. I think it all starts from any of the
captains giving that kill away. Oh this one or that one. Another misspray. Oh man, long
side might get lulled into a peek here and that's exactly what some pious ones do it easy some pious
not missing a beat intelligence g2 feel so so comfortable in forcing these reactions forcing
these moves out of foot they're almost aware of the moves foot are gonna make before foot are at
this point that long push kind of hanging around baited into it by the reload love the patience
Last round of the half 5v3, his 8th round makes a hell of a lot of difference.
So G2 just sit back, they wait for Foot to make another mistake.
Again the info, this time Hunter doesn't know they spotted him. Symmetry sees him running back to T spawn.
You have to full stack B now, you have no choice. Matt is patient, in the connector, kills coming his way, can't connect it.
How rushed are they feeling?
Oh
Fires off a little too soon
Wrestling with that AK it's the presence of a second man catching him off guard
To entries down at lower
Here spotted an iced out on the short side G2 with a point of proof in this grudge match from stage 2
They cement one hell of a T side 8 4 up on their map pig
When it's face to face and I'm in the game
I'm a different beast in a distant state of mind
Cause I took my time and I stuck with the grind
And the bulls is burn while you're getting left behind
Don't call me some but watch me shine
One shot is all I had to make
Pay it all back
You wanna see me as the man
You wanna see me as the man
One shot is all I had to make
Pay it all back
I just can't help but laugh
Feel the warmth that's coming to the ground
I'm everywhere, it's going to die on my day
I'm everywhere, it's going to die on my day
Yeah
Every time I hop up on stage, gotta get loose, let out my rage
Spent so much time in that cave, I could break out and go insane
Who wanna get it?
That's to me, better bring a medic
Doubted me and I ain't forget it, didn't start, didn't put watch the ending
Gunshot is all I had to make, hit it all back
You don't wanna see me at the map, you don't wanna see me at the map
Gunshot is all I had to make, hit it all back
I just can't help but laugh
Cause you're the one that's fucking hurt
I'm never crying
It's too early to die
No, I'm dead
I'm never crying
It's too early to die
No, I'm dead
Yeah
I'm never gonna die, I'm not dead
I'm never gonna die, I'm not dead
I'm not gonna die, I'm not dead
It's not simple, are you serious, what is that, you can't get up simple, this is not a PL, this is a major!
Frustrations for Furt, they have a repeat matchup here and a repeat map hoping to change the result or things actually get worse for them.
Last time it was 7-5 at the end of G2's T-Slide, this time they sent even prettier up 8-4, this is all the while.
Nertz is topping the charts, Hunter the captain of G2 in behind him, and a runaway T-side puts them in a great place on overpass.
Listen, I can see you were a bit annoyed by some rounds, but fucking let it go, okay?
Not everything needs to be said now, the most important, focus, we need to have good atmosphere, okay?
This wasn't near perfect though, it's important, we have good atmosphere, you lift each other up, no matter what happens, no matter...
G2 wanting more, but with an eight round at T side on overpass, it feels like it's hard to complain
Looking to perfect this map looking to end it quickly as a pistol round comes charging into a
Fantastic and seed for CT's all at the door. No one has gone through. They're gonna do it together
Now to a retake here jubes very very late
the
him and heavy God having a completely separate fight to everyone else in the round.
Oh, he's going to close on that heavy God backstab. That's what G2 are waiting for before the retake got going.
Entries come flying through for foot as G2 look to get turned away at the door.
Demon light on his feet and it's a bloody good thing too.
Some pirates couldn't get his bearings. It's a pistol round for foot.
All right, let's throw another pistol in the ring for fun and see if they can actually make this map interesting
Cuz it's been a blowout so far and that's with three rounds off their pistol first time
They want a single buy round in this game for it
I'll give them a fighting chance on this T side
I do the same
I
When you do contextualize it like that it
Makes you wonder what G2 were even feeling frustrated about at the end of that first half
This would be like winning the second best prize on the lottery. You're still you know a million up
It's a fantastic place to find yourself
I think it's all one even more than that
I think part of it is G2 like maybe they're not super worried about overpass, but they know in this series
it's still going to be an uphill battle. Map like Ancient is going to be difficult.
Decider on Mirage is bound to be hectic if we get there. And so,
got to save your energy. Got to get this map done quick.
And now G2 left to a forced fight. Back turn, not blind. Some pious hits a beautiful headshot.
You're so tunnel visioned on him, you're going to overlook the rest of them because they're
They're folding just one man, waiting in these toilets some pious.
They still don't know about Nerds up close, and that MP7 closes in real fast.
This is a 4-spy 4v1.
Juge's trying to turn heads, but he better turn his own,
because Hunter's hot on his heels with this backstab.
Nade nearly finishes the job, and Spam will do it at the hands of Nerds.
Every single time foot feel like they've cleared the corner. There's another man around the next
Perfect setup from G2 foot just stumble in to four players in toilets and get absolutely mopped up
flushed away
pistol round in vain as G2 in the force and
It's foot on their back foot
buying back in trying to survive in this game
No, it's MP7 before it was cool.
Still looking good on the CT side.
Now they'll force by back with one of their own.
Some highest hangs around for the spam, and they have closed in up through short as a
result.
That was the opportunity to catch him on the retreat and how that sailed on past.
Phil, you've closed in pretty quickly on this A-Play.
You got one smoke for Jude's.
Pistols chomping at the bit to get involved.
No flashes.
Can prove to be a bit of a problem in this A-Play.
whenever way of knocking these guns off of their long sight lines.
So these crossfires get to maintain 4G2.
Don't be feeling any pressure.
Oh no.
It's the first to leave the nest here.
This is a solo venture and catches the perfect window!
That's the bomb dropped, both players dead on short, leaves all of these three guys along, running in to the waiting guns of G2.
Sure, the setup was strong on A, it didn't feel like there was ever a hope for a foot anyway, but the fact that they're both holding that corner, then they both turn away, and that's when the push comes in from matters.
That's where frustration bruised, and man, it's going to be boiling right now.
10-5. No money left for foot.
Time for G2 to just stomp out this map.
I'm doing it even more one-sided than last time. What a statement from G2.
Clocks, run amok.
And now to turn some Ecos, I'd say.
I think for foot now the goalposts almost have to move like hoping that you can come
back here on the T side. I think it's just wishful thinking G2 showing a real mastery
on this map. And so I felt like maybe the goal is just feel like you've at least had
the chance to play right get a couple of rounds on the ball kind of warm into the series
because it's clear there were frustrations off the rip.
We heard as much from the Krebbeni comms,
just a couple of rounds into this game.
And so, you know, you're already taking this round by round.
Feel like you were at least in the conversation a little in this second half.
Don't get clean swept.
Some pious AWP on this CT side, he was stable on the T-Half as well, had a couple multi-kills,
Foot walking into his crosshair numerous times.
But while there was definitely trouble yesterday for some players, this one is looking with a much stronger start.
But more pace, move them all, get that playground control, and they get it quick.
She too threw their default util, but have to play safe because they're heavy B.
It's in the connector
Demon giving him nothing foot taking the space we could get right past some pious
Look at them go
Sick
I mean that is just to tell her isn't it you feel like you've got all this room
You know you have the room you hear some pious running back to site and he's able to get the shot off in time
No, he isn't necessarily ready for a second man, but hunters certainly is eyes on at long sure doesn't get the kill
But at least it's info for some pious
He now has to pick a battle does he go back and look for long off scrap forward teammates and connector
I'm gonna try to alleviate some of this pressure
Nuts, matches, they hear the footsteps in middle, they hear a man coming back through the fountain
and they catch Jukes for free and some pyres is still just throwing down the gauntlet,
won't let them into a symmetry closed out after one and there's the crush and blow,
so one rifle round on this T side is dealt with with ease.
That's what it cooked there, the last player coming up made Jukes, doesn't even look connected,
They knew Nertz was there, they'd already scrapped them earlier in the round, they heard him come with the stairs.
Demon was calming that it looked like they were absolutely aware the connector had opponents in and Jujutsu runs into middle late.
So, comms are crumbling now for Foots, mistakes getting made, G2 have every player in the right place and Foots are just walking into stack after stack.
Might get worse here, another 4 man B hold for G2 and Foots right there at the gate.
What a beating here from G2, and this might get worse.
Yeah, Heavy God is barely to be involved in this game at 5 and 9.
Got a chance now in what is the likely final round on Overpass.
Heavy God, low down required, dead, straight away.
That's just followed up onto Juke's double entry.
Some Pyrosaur, slows the roll.
They're gonna now drop some utile in, try and get him off this line, cause that AWP is a problem.
He keeps them a little claustrophobic and Hunt is able to dart out, finding one in the chaos.
And here, Lawrence gets that spot, but not the kill, that's ludicrous!
And a Hunter!
Some buyers isn't missing either on this retake, and as they close in, G2, right there, wrongs!
Retake secured!
You want to believe you learn from your mistakes on the back of losses, but lost this map hard last time.
Came in hoping a course correct, hoping a day would be different, and it was.
Even more dominant win for G2 on Overpass to kickstart this series.
Now that's the G2 that we know to see to expect.
Now for foot at least, there are a lot of questions that we're going to have about this
overpass game.
However, in doing so, that questioning starts with Ash and comes down to Yanko in the middle
of my name being Trace.
Guys, right out of the gate, opening map of this best of three, Ash, what did you take?
I think it's the continued start of, you just can't play CTO fast, so you can't get the head around it.
And now, well, before this month, they're already below 50% win rate on CTO side,
when you should be aiming for 60% maybe more than this,
and they're struggling to win half of the rounds right now.
And I probably see why that was as well.
Yeah, just trying to do too much, it feels like in some of these situations,
whether they have an advantage and they push it too far,
or sometimes just pushing too much to begin with and then giving sort of
openings to the side of G2, but I think you need to give props to G2 as well.
Again, losing pistol, losing the force by, they didn't get nervous for a second there,
just in full control of the T side, the players seem mega-confectible in their
roles and you know winning eight rounds after a 3-0 start is impressive.
And I'm pretty sure there are a lot of contributing factors in G2 side for
making this happen. Overall, I'm looking statistically and for impact, I'm seeing Nertz jumping out right out off the page there, Ash.
Yeah, I think they just, the difference for me in this game was that all the G2 players looked comfortable in all of the scenarios.
Like we even just saw the last round there, it feels like Fudge can't win any round convincingly on this map, which seems very strange.
But I mean, Nertz is continuing his kind of...
Surgeons again, back in the table in the stage, looks very good.
This map, this is pretty easy for him in the end.
We'll see how he gets to the rest of the series, but I don't think he's going to be this straight forward.
It's really important against foot that you're concentrated and that you're shooting well,
because they're a team that's very aggressive, that's always making plays, always making moves,
and they also shoot pretty hard, so you need to match them in that department.
I think we saw both things happen for G2 on this first map,
map, nerds early on with some of those openings and some of the impact that he was able to
find. And then also G2 wasn't getting caught off guard by any of the aggressive plays from
foot, any of the mid-round, sort of moves, if anything, they were the ones always being
one step ahead in these mid-round and finding the gaps in the defense.
Yeah, and they poured G2 first half. I mean, that was a pretty pesky, I guess, annoying
approach they had on their T-side.
I actually think they played kind of normal, to be fair. Like, you've seen like lots of
A defaulting, regrouping towards B, and they didn't actually even need to finish most of
their defaults because Foot just feels so uncomfortable that they just kind of push
and die, and this is kind of an example of this. So it's a nice little short take,
and it's a little more tough, comes in two guys walking out at the same time.
Good short control, nice, good job. And actually G2 hand them a kill, and I think this is one of
many situations that have where normally if you get spotted in short now, you would just kind of
leave. Come back and reset the round and let them waste their time retaking that position,
even leave one position person here, that's fine for this. So two people kind of fight to the death
and Symmetry actually before the second play even dies, it's just smoking a position which
doesn't feel right because you have the op, you want them to come to you, just wait for them,
kill them, and let them come in. They said imagine his teammate gets the kill, you just smoked him
off in front of him and you've kind of denied him. There's so many examples like this where they
just seem really uncomfortable in almost every situation and they don't know what to do. Let me
tell you how it shouldn't look. They get the kill, they pull out, Symmetry smokes monster for them,
and they play close-monster with the rifles and he just holds short from Pillar.
And G2 is over there.
Like you also have to think about the macro of the round.
It's one minute, like they've been defaulting, another coming.
So you're sort of getting the read on how they wanted to finish the round.
And if G2 is going to change that off of that one kill and you falling back,
like that's going to be messy, that's not easy,
it's more difficult for you to coordinate that round.
If you want to go back to A, you don't know where the players are,
like you're going into the unknown, you won't have time to clear everything
your utility in an ideal way and there is always time to forget this.
They didn't have to finish half of the rounds, this is the hardest part of OOPAS, it's finishing
the round in a quality way with utility after you've cleared everything, you don't even
have to do it against Flo at the moment.
Well, we're talking about getting a read, perhaps we can get a beat, we're going to
go on board with Karbini here for just a second, so let's listen in.
Guys, listen, I don't want to see this happen anymore, I don't give a fuck, don't fucking
rotate A for Nordiz and no one call for rotation, stay fucking beat together, don't rotate and
Cemetery if I say hold mid you're holding middle you don't need to change one
I can hear the guy connector when he fucking coming up
Well, he's a happy camper
Well, it has to be some sometimes
No, like you have to be harsh with the team if they're not following instructions if they start doing silly things
Right on the server you need to keep them in line and you were spot on actually a lot of the times
They were making it easy for G2 and I think Rabbani could see that as well
Yeah, the setups are falling apart. You can see like even with the small details like it's the frustration already a map
They're comfortable on what we see like them having is that example in a second
They're just kind of falling apart in any set up you put them in the moment on this map
They need to fix is only the maximum sure it'll be fine. So I hope we got it. We got worry ash
We got you but since the example we just heard right now symmetry leaves middle
I think kind of suggested that he just left it's kind of about reason
We're gonna kind of got salty hopefully got a good price and then you see the rotation coming in
And whilst they still have long toilets control,
they have the orpher still in the middle.
Again, I don't know why smoking has the orpher, whatever,
and they're taking long control,
and they're still rotating towards A,
and then they're like, okay, guys, why are you on A?
We don't need you right now, go back to B.
And I still like the exact reason they lose around,
but it's the example of showing
that how uncomfortable they are.
On a map you should be just relaxed, controlled,
sitting back, understanding what this is trying to do,
because it's very hard to play any trick or anything
because the map is so big and it's so difficult to be like,
we're going B now, we're going A now,
you feel committed very early on,
the CT just find out where you want to go,
rather than let's you play deathmatch in middle.
And we could kind of tie that back in
with the nerd sentiment, you know?
In round 11, we had a G2V3, if you will, Janko.
Yeah, this is how it looks like
when it's on the other side, right?
When you're really comfortable on the map
and you're playing with a lot of information,
I mean, in a 2V3, they're just completely manhandled.
For this start, there's a 2V4 with Krabé going up the ladder,
and I think there's just frustration coming through
and trying too hard to make a play and here playing off of each other and there's first
contact and he leaves it out to some pious who even, you know, fakes the plant, gets
the final kill and they just make it look so easy and you know, when foot is even losing
4v2s like this you feel like the map is getting out beyond their reach.
Yeah and this kind of example of players who feel extremely comfortable on the map versus
the ones that feel extremely uncomfortable and it feels like no matter what situation
as G2 can win these rounds and f**k and throw these rounds so this is kind of why we had kind of
a little bit of a blowout maybe going on here but I think this is the only map
that this is really going to happen on because actually f**k are way better than this on the
other maps. So round 17 you know you're down 11-5 here on overpass and timeout's called what are you
saying in the footcamp? Well I mean as he's probably well, very ancient, ancient is coming next. I
think this will all be over soon. This is a team that seems to have so much energy and good vibes
everything like I'm thinking forget this game now boys let's just warm up for the next one because
this is a team that was frustrated playing horribly and I think that they're so much better than the
other maps they just need to reset and come back so I like I won't even be thinking tactically at
that point I think it's out of your hands you just like let's just play the most basic set round game
ever take individual decision making out of it and that's in part to maybe you're playing the same
team again after only a couple of days you lost in this map maybe you tried to change too much
in your approach, maybe the everyone is so focused on doing the counter,
maybe your opponents aren't doing what you expected them to and that's just,
can be very frustrating, right, where you anticipate you have a mental image of one thing
and then it's something completely different, like you start losing confidence and all of that,
so I think on an ancient they'll just stick more to what works for them, you know, and what they're
good at, so we'll see if G2 will be able to make the necessary adjustments, their last two ancients
weren't too hot and they can maybe surprise foot here and then close out the series straight away.
What sort of approach should we expect from Foot on Angel?
I think the difference you'll see is in the mid rounds is that they know what to do more
than mid rounds. They know when they take information and when they need to rotate and
overpass they don't feel that at all and also G2 we saw them go into overtime against Falcons,
but they lost that game and had a great start on both halves as well. It's not like G2 or
So, Ft will need to be really good here, when in fact it was kind of G2's need to exploit how poor our overpass,
the difference is now Ft will have to play high quality Counter-Strike, but this is where they were playing very aggressive
and in G2's face and G2 were really struggling last time.
And maybe the main weaknesses for this Ft team is, Matt pulled a little bit, being shallow on some maps,
but the second is that they are prone to tilt, you know, with how emotional they can get, right?
If things start going wrong, especially against these tier one teams that aren't going to give you a lot of ways back into the game,
you know, it can just parallel out of control quickly sometimes.
Gentlemen, I'll stop us right there because it is almost time to jump into the game, but not quite yet.
Not this second exactly, and just a few more seconds after this perhaps,
because we do need to go to the break that does take us into the rest of this best of three.
Right now, G2 are sitting right where they want to be, and Foot are looking to bounce back,
what is an 01 game here at the Intel Extreme Masters Cologne Major 2026 stage 3 day 2 foot verse g2
The best of Counter-Strike 2 available now on shop.esl.com
We are the Cavaliers!
And after Double Peek, he's gonna be shot down!
That's incredible!
Something special to take up this deep hole, and that's it!
We are the Cavaliers!
We are back!
I'm here with Saw, coach of G2, and today we're looking at Ancient, the blue ones,
CTs, the yellow ones, T's.
These are Molotovs.
I know they look like players, but I need you to pretend they're Molotovs.
Flashes and smokes.
Ancient is a map that has been in the pool for a while now.
You've been coaching teams on this for a decent chunk of time.
How do you find Ancient?
Generally, I like the map, but I think more recently it's gone a bit more in more like
a random direction and feel like teams are having good solutions both sides to
like fight middle and that's kind of the key where but it can decide a lot of
rounds like really fast and it can be chaotic and no matter how how much you
try to look at it it can be a bit tough to make like the perfect mixpades in a
way even though you have many and then it's kind of clash of free-stamp balls
in many situations which can be like chaotic and random in that way so yeah
I think that's the direction it's been going more and more.
Okay.
Let's present like a scenario
and then I'll get your theory on what the solutions would be, right?
Obviously, some of it needs to be premeditated from spawn.
Otherwise, you're not in a position to do anything.
But a standard setup on the T side
is one player heading towards B lane to try and make it to heaven, right?
You've then got probably a player ready to sort of pounce on elbow
and maybe there's somebody with him and you're gonna go two guys.
You've got somebody who's throwing the red smoke
and the donut smoke and the flashes sitting back.
And then this last guy could be anywhere really, right?
Like you can have a second guy ready to throw
another wave of flashes.
You can have him watching the B ramp as the heaven guy goes.
But let's just say in this example, he's watching B ramp.
This guy's trying to take the heaven control.
You've got one player smokes red, smokes donut,
like we've shown here, there's a cave smoke.
And then this guy's ready with flashes, right?
They're not gonna go on first timing.
They're gonna throw them, they're gonna pop.
Somewhere there, above you.
So they don't go on first timing, they allow the CTs.
The whole concept of the T-Play here is we're going to molly close so they can't scale
and fight.
We're going to give, like we kind of want to channel them out of heaven because we want
to catch them with flashes and catch them on timing.
The CTs are playing all close A in case of a rush and they're playing two mid.
So CT side, red smoke lands, donut smoke lands.
What would, right, and you were saying out of spawn, let's fight mid but then donut
smoke comes in? Yeah, then I mean there's if it's a spawn call to actually commit to the mid fight
then you're gonna commit no matter the donor smoke. Okay. As an example, but yeah it can be, again,
where was the other operator? I put him here but let's say that like, let's say he, even if he
started A, he could flash over mid right and help. Yeah. It's probably not the best flashes. If you
would have these kind of positions, if the mid guys are committing like the two CTs and you
You don't really have like early supportive flashes early on in the mid, so you are risking
it a tiny bit.
Each flashing in now.
Yeah, I mean this is more like normal where you will commit and you will either you will
fully send it, then the question is gonna be like are you gonna do like a run boost
heaven or something like that.
Then again it might be also instead of open my teleporter rifle in middle.
is more like if you are gonna do a run boost to heaven you can cut off the
P who is running also there yes because you will get there before if you run
boost
In this grudge match from stage 2 between Foot and G2, G2's sitting a map up, but we've
been here before, overpassed in their back pocket, now we're heading to Ancient.
This is where the series ended and it ended dominantly both pistol rounds for G2 in this map
They went on to lose it in
13-4 fashion super one-sided absolutely wrecked by the foot squad nurse was getting hard counted out towards middle
There's barely a footnote in that game finishing at 2 and 14 and since that point
He's been on fire across the tournament. This is his chance at redemption. It's foot's pig
Let's start things off on the T side. It's gonna be a different game today seeing their offensive half
G2 for armor in this pistol on a gamble cool coming out of spawn double donor double main
Retake on B was no kid makes it difficult
It will be that retake because foot throwing nades into this site sneaking through cave
G2 a very good timing worth noting and as this uter lands, they know they're right on the money
I'm going to be allowed here, but they checked their flank and Hunter's not even considering
it.
Does not look around the corner.
Juge's doubles should win this round.
You mentioned both pistols for G2 last time they played despite a 13-4 scoreline while
it was both against the Valkans yesterday.
Still they lost that game at OT.
Shocking shots from some players.
Could this really be cause for concern?
Yes it is.
headshot from the Spanish open he moves up as well back turn for more evens now
so low demon needs help he's dead straight away surely not g2 that is
crazy that's impossible that's a 3v5 with nothing to assist them yeah some
pie's little glance at the camera knows this one's all about him that 3k coming
out of nowhere from g2's all but it were like hesitantly going for that and then
kills just kept falling into their lap. What shots here from Sunpires? The third
down on the door player deals like an unnecessary fight and then ramp not even
turning around, not even looking over his shoulder. Sunpires shocked, they made it
that easy. And frustrations for Foot, there were very much
of parrots on that previous map and look to go on. What on earth? Alright well fuck off
of a space they won it again.
Pop, heavy guard, it lies in wait.
As does Matt, it's getting baited for.
Heavy guard and Sumpias in a long, short crossfire.
They will find Sumpias.
Oh, a june's on the smoke spam.
Brings him in with that double.
Put a man down in the retake before, but this time feels different.
Krebbeni taking long space.
Chance to just drive a knife in the back of G2 before this even gets going.
Where's the gun gone for nerds? He had to go and retrieve that.
I mean, he's hanging around like he's still interested, but does want to try and slink on out of here.
It's a save called out of G2.
Oh, that double entry from Duke's doing the heavy lifting right into their set up right into this triple crossfire
And two of them die before they can even see what's happening
And you believe that they lose the pistol and then just go right back for a B hit like that and make it look easy
Even looking to hunt this killer at the end as well. No, it's not guaranteed in this position
Already for me. Kobeni takes a second and foot on the board early
That is going to make the difference, because as I mentioned these last two games where
G2 lose out on ancient, despite pistol wins and conversions.
So now losing in the second round, going to throw G2 through a loop.
Don't overthink about our ancient city, it's been good, it was good yesterday, let's continue
on it, okay.
And we don't need to play perfect CS, but what we need to do is keep fighting, okay?
Let's fucking go now. Let's get it.
That is G2 all over, right? Not always perfect CS, but when these players are feeling it, they can make the unwinnable possible surprise in that pistol.
A prime example.
I don't think it does just feel a little rough though, there's absolutely no getting away
from like this, drags you back to the memory of the last time you played, doesn't it?
Right when you won the pistol, you would lose the conversions.
The mirrored start to your CT half, heavy guard trying to change that, D.E.G. connects.
Some of these individuals feeling a lot better than the other day, here's a G2.
Say, bang in headshots.
And a B-stack,
compliating shape with players closing in, out heaven side, they're gonna try and pressure Krebbeni
as well to get out with one.
The G2 are collapsing upon this B-play, rush through the smoke out of some pious.
Never allowed to get too comfortable. Demon wrestling back at kill opens up a route into cave chance at a safe bomb plant now
Come down and whether or not hunter can cover they're thinking about leaving it feels like it
They're all looking towards that heaven side. Are they gonna try and slink out here?
Have the God gone on can't get the shot off and they are out of there
Hunter has good timing hunters pre-rotated he might be able to stop this start shifting soon and suddenly foot don't know
He's already here. Oh
after a very oppressive overpass.
It looks like they know that as well.
Oh, timing.
Just saw him.
And Foot, very keen on this B site, you'll notice.
This round, nobody needs to stop them, burning at all the prime positions with Molotovs on
the anti-eco.
And you just heard that cave-scaling Molly right to clear out the close position.
Molly over the wards, long side as well, so the rotate's starting, but putt are already
in.
Might look to do a boost around this smoke, long side.
We are just hoping for some chip damage here.
If you're G2, it's a foot round locked and loaded.
Right, there's deep smoke as well.
It makes it harder for CTs to pop through.
Boost less likely.
Nothing here for G2, they just start pushing middle
to get kills on the way out, some pirates.
Don't do it again.
Not allowed to, will be stopped.
They get up for grabs, miss shots, shoot in the box and...
They will find an AK on their escape. Can they save it?
All rounds in to this rematch. Nertz has already matched his performance from last time.
Ouch. Well, at least it's a good sign. He was excellent last map.
You want to tell yourself, last time Footbeaters felt like we were playing 4v5.
So how are they going to find a Nertz looking to return to form?
It's also for back in the CT side, which is obviously, you know, GZ didn't get much chance to play their defense because they won pistol and then immediately lost to the force by.
So now actually getting a gun round.
He's going to try to pick up the pace, headed towards A, some pious can hear these footsteps.
He's been red hot to get this game going.
Right position, right time for the Spaniard, now needs to offer up the goods, multi-kill
required here if he used to stop the spillover.
And this is really just a ruse, because look at Krebbeni.
Look at the room that the captain of foot
has taken on the other end of the map.
Longs is just selling this. He's kept both players here.
And with a backstab closing in, G2 don't know it,
but they are living on borrowed time.
What a required Longs, does it? All alone.
What an excellent call here for Krebbeni. He was in cave.
They knew that was going to be a really obvious A push
with some players being in towards middle.
They give away all the info G2 form rotators. They really shouldn't Krobenny just takes that gap
None of this matters when the longs goes on to find three kills in the bomb site
Excellent shut down on his own
Really sells that fake
And it's G2
And the tailspin panic timeout comes in
And I see a lot of utility in what is just pistols here for G2, first just been piling
very grouped right B and B hits up ramp with 3-4 players or straight out middle, G2 hoping
they can just blow up the pack, but the difference here between Ancient and Overpass' foot have
already looked way more comfortable in the mid-round.
Again, looking for this mid skirmish, it feels important to G2 that they're able to kind
of scare foot out of running this time and time again, foot are very keen to fight for
the mid control.
They'll gladly get stuck in.
And so you want to feel like you repel one of them, at least put the fear in it so they're
not always going on these first timing mid takes and winning them out.
at least an eye at the instant peek.
The late midtake on the cards,
Demon with an entry.
Mid taken all the same, some pious floating around
as Deagle has been fantastic,
his pistols across the board have looked good.
Never Greshin' down towards the lane,
Tian themselves up for an A-play though,
successfully dodging this stack.
And Jukes knows they have lane,
Just why above him as well even with miss red smoke. It's no problem. It's wasting supplies his time. He's getting taken
Furt should have already won this round. It's just how clean do they make it?
Jukes is gonna get pressured here nice tap right above cover there for the trade and
Look and key. Furt's have got this round
Great resilience for a young team that definitely felt frustrated on Overpass.
There are a lot of silly rounds, weird mistakes, anger in the comms.
But they walk away and they completely reset here for the second map.
a shocking 5v3 pistol thrown away by Furtz, and now there's 5 on up.
You would never even know.
That's terrifying how comfortable they're looking on this T-side, isn't it?
I'm thinking back to that EPL run that really made you sit up and take note of this is actually
a bit of a rough going map for them there.
A couple of months ago, clearly put some time and effort into just getting it perfected
and now you get a real sense that everyone feels right at home on ancient.
And when he lost it once, since that initial exchange back at EPL.
Oh, missed it.
Getting up into the B site in this round, there is still resistance.
Oh, whoa, whoa!
He's holding open for long. Have he got allowed to make an incision?
He'll find himself a double.
On the back of that bomb plant,
a demon a shot away from certain death, just hoping to stay alive long enough for
Crebenny to play into this round.
It's being considered spot there for Hunter.
Hunter gets that info off a clean finish out of G2, a massive beehive for Heavy God.
Yeah, the key was playing retake on B.
You saw how much Utah got thrown in by foot there on that execute.
All of it for nothing as G2 completely concede the bombsite.
Nice setup, but where's the cover on the plant?
Krebbenny feels like, hey, I have a mid-timing flank here because we're getting no pressure on B,
but if anything, it's the bomb plant that lets G2 back into the round,
Making Krebbenny's flank worthless.
Really awkward.
Long completely open, punished from G2.
Massey and Middle getting blocked on each other, but Krebbenny still gets up heaven.
Fast cave control with a 5v4 through the smoke.
I don't know, maybe feeling a bit of a pull to try and go for the info here.
He's aggressive in towards A main.
For now going to sit back, waiting for this T side adjustment, but it's actually going
to come from red.
This double, double up for G2 to try and gain some info back in the round and looking for
the mid clear.
Two players moving in. Long's dead right away. There's one more man at Elbow in this time, Nertz, able to get John on in time.
Heavy God scales in through the backline. It's another multi-kill for Heavy God as a one-man army arrives for G2.
What a beast. Four beautiful headshots. Saves that spray as well down ramp.
That last player is peeking right into him. Heavy God does not care 13 and 5
Months to start to this map and G2 need it
They were in the hole
Have you got a