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It's a bird for your mind, just tell me can you see what's in it?
What's in it? What's in it?
I don't think the wires in the pipeline
Where you going?
There's the magic machine, the starlight
It's a night
I don't think I'm going to the city again
I was looking for a new game plan
No plans
So I'm jumping out of fire
Back into the fire plan
I'm trying to spin it through the steps
It seems a great time
I'm just a fan of you
I'm just a fan of you
This is the part of you
The part of you
This is the part of you
This is the part of you
I
Think there's some pretty angels
We'll always do something
Could I be desperate, crazy, or is it that day?
Never see me my way, a viral world keeps turning
Waking up day after day, hoping to change my story
Maybe see things in a different way
Maybe if I took a chance and got out of my way
A different point of view maybe changed the day
Only finds don't find
Find somebody who's on the tree
Who's on the tree to be right
I know they're right
I guess I'm right there
I lost everything
It's so funny
Oh, I'm gonna find somebody
Find somebody
Who's on the tree
Who's gonna treat me right
I know that I
Best of you
I lost everything
I lost everything
It's not about pretty faces, or something that's prepared for today, I'm looking for someone special,
Special space in my heart, and a spiritual race
For the fight, for the fight, for the fight
For the dream, for the dream, for the fight
I know we're not happy today
I won't give up the fight
I can't believe it, it's a lie
I can't believe it, it's a lie
I can't believe it, it's a lie
I
I
The Chalice awaits.
Buddy, you're about to find out.
Sasha, please. Please don't come back.
Here with Follum, you don't need any introduction, and we're going to talk about...
I was going to say one of your favorite maps. Is Overpass one of your favorite maps?
I'd say so. I like Ruppers a lot.
Where does it fill in all time for you?
After a train.
It's fair enough, Ruppers.
I'll catch it on a train with you then.
Well, we're going to have a blast now then.
This is where, on the CT side, are you just letting the players call the openings
based off of the flow of the game once you get past the opening game plan?
Yeah, so I'd say that just roll here for the right form, eh?
I think at least on CSGO,
It was the position with the most opportunity for higher ratings on every single position in the game.
So, like the A rifling position is one that really can do a lot on the map,
and it gives you opportunities to be playing well.
And I would say that his job is literally knowing how to play effectively in different areas.
So there will be rounds where you want this rifling to be effective on these areas,
like he's going to be aggressive, he's going to have some plays.
Sometimes there's two, sometimes there's three, even as far sometimes.
Spiritually bring four players here, if they know the other things are going to play a big game.
If he needs some options, being aggressive on fountain, aggressive on playground,
I think that a secondary way of playing it is just really blocking the opportunity
in the beginning of the round, trying to make sure that they don't know what we're doing, right?
Sometimes this smoke-moly combo is going to be just for faking it,
sometimes it's going to be playing around it, so if you want to be trying this a lot of times,
because then they cannot really rid him.
Because if you only throw this when you're going to use it, people are like,
okay, he's coming, right?
So he has his own game, and then I think there's a secondary game where they're going to pair up,
For example, on toilets, Alper plus rifle, or even on this part of the map.
But I think that most of the time, it's all about this rifling understanding
which kind of pressure the other team wants to apply, and which kind of things that they can punish, for example.
Okay.
So, for example, I think I know that Yakindar is going to be looking for what our opponents are doing when they go M.A.
And he's going to be trying to understand where he can have impact, where he can punish something.
And then everything that's happening here sometimes is going to bring Yuri back to A.
So, the less aggressive they are, for example, if you go more like VP, old style, or Jame and Thamon playing super passive and they don't really care that you're going to come A,
then you will normally have this Alper playing retake mode. The Rafa is going to take as much as he can, they're going to throw a defensive smoke,
and then you don't really need the retake guy to be much away because they're playing so passive that they can play more 3B, you know?
So, this Rafa position, when he's playing more passive or playing, for example, here, on long passive, it gives you indication from when this guy has to come up to A
Or sometimes you can also think like I think they're gonna take all this map and go back to B
So you stay B, so we don't really have only two players on B, you know, okay?
Yeah, let's say you're doing a more passive setup like this
Is this the type of thing that you are happy to turtle up across the map kind of like
Nuke where you're giving a lot of map space or is this type of thing?
We like we wanted in this scenario have short control so that we can flank up connected behind
I personally think that the passive game on overpass is more suitable
But there are teams and I've seen I think that on tier 2 even more they're much more challenging, right?
They're gonna be taking space just do is gonna be taking short together looking for kills
And I mean it's great if we're for catching the lurker off guard or getting fight forward and of course
It's worth it, but I also think that if the other thing is I'm playing a high level
I'm gonna get punished a lot doing those things and then that's where I think
Turtling up is a little bit better
But eventually I think a best case scenario you know how to play both
But I think teams should be playing passively first because otherwise you're not gonna get there
no fundamentals if you don't have the passive stuff down.
5v4, T side overpass, how confident are you in a round with them?
Because it's still a very C-T side of map.
But off of one pick, are you like 70% of the time we should be converting that?
Like what do you think? I know it's hard to put numbers on it, but...
Yeah, I would say that if you find this queue on the rifle,
there's two ways the CTs can think.
One of them is instantly rotating towards A and going for a three-man A defense
where they're going to even push up stuff more or even gamble on A, but that's going to be not played
too much in my opinion anymore because the CTs already know that the pressure has been applied on A
and they know that the T's know that you are rotating A. So sometimes people are just going to say,
I'm going to solo AWP A, you guys stay 3B, hope for them to go B. And then if you are trying to
be smart as terrorists, you're going to say, okay, they're coming to right and say, let's go
B. And then if you don't have due diligence or if you just think it's a normal round, if you
If you go 5v3 on B and it's normal, the rifle kill on A doesn't really matter, right?
If the players on B are playing well, if they get multi kills, then the death on A doesn't really matter.
So you know, it's not too easy to understand what's going to happen after this first kill.
And I think short presence is important on this moment.
So the same way that sometimes you are capturing some control over A and you want to have lockers, you want to have long,
on some situations you want to take a look on short, you want to make sure that you have it.
I think nowadays on CS2, CTs doesn't really stay here much, because the positions that you can stay here are not too strong anymore.
Back in the days, you could stay on top of this way of here, right?
You were watching Monster, you could call this a TV position.
This position is not so great anymore on this game, because of the high of the...
Oh, really? Okay.
Yeah, it's not as good as it was before.
So, you know, nowadays I'm still checking for this short area to give me more reasons to go B or open up the map.
But I feel like it's already giving up to you anyway, but still I think it's crucial for you as T.
Okay, I got a Q on A, I open up short again, so they have to be scared of B,
and then you can think of the endgame.
And then it's pretty much like all the other maps,
and all these gambling decisions that the cities can take,
but yeah, overpass.
You can't really do much of fakes as well,
I don't feel like this map is too great to be faking, go back faking,
it's hard to play that too.
I feel like one of the things that is good for though is like the seesaw,
so not like a full-on like let's throw in Nades,
and then we'll just rotate B, because they're obviously going to beat you on rotation.
But it's just about like putting the pressure and then taking space putting the pressure and taking space because like if you do have
All-con control short control and bathrooms on the T side. That's like having a short on this too. It's it's all great
I have everything you want. Yeah, so like you can as your pressuring a you can have a guy searching short to the cache
Rotations or see if decides empty right that's one of the things in the modern game that super keys is your lurks
knowing when to be active enough.
Yeah, that's very micro decisions that microtimings,
micro-understandings where they might have gone for a 3A,
have to check it, and it's worth to go for this 1v1 or 2v1.
But yeah, we have a word in our team that we call it Pinocchio.
Pinocchio?
Yeah, and basically, we're trying to sell a lie, you know?
If we kill this guy on A,
and I know that there's a chance they can go B or change to A,
sometimes I'm gonna tell the A players we're closer to Pinocchio A,
So they understand, like, I have to apply a little bit more pressure, however I can,
in order for them to be a little bit more convinced, let it say,
and then this is the micro timing for the repairs, you know.
So they are doing the lie, they're selling the lie on the other side,
and then the lurkers have to capitalize, okay, this is all they can do, you know.
But they're going to communicate that I'm done, like, this is all I can do,
and then they don't have this opportunity to be going for those kills.
It's an important keyword.
Interesting.
That's not something that I am.
Yeah, okay.
Well, cool.
Thank you for giving us some of your thoughts on Unpugged.
That's it.
It's a good map.
Hard to play Unpugged though, but it's a good map completely.
Yeah, just don't play it Unpugged.
It's hard to play it yourself.
It's hard.
Refuel yourself.
And go my fellow Americans!
Give us the major!
Give me your major!
And that's what half the laser beam...
We don't know it's going to be sent down!
And the light is a perfect end!
This madness!
The ESL presents the ESL Pro League in partnership with Intel,
Acer Predator,
DHL,
Zone,
and Jax.
We are continuing on with pro
league here of course. Season
23 well underway by now, and we
have wave goodbye to a couple of
teams already, and there's going
to be a bit more of that to come
over the next few days. It is
myself script and neokai to walk
you through the action here.
Just a long game for us, but still
looking forward to getting into
it. I feel you know we track
3D Max quite a bit over the
I mean, it's like, you know,
you're in for cover banger here.
Qualification game and a scary one,
right? If you don't make it here,
you're in that all the way down to the two to and it's real
heartbreaking, uh, those types of games.
So yeah, very much looking forward to things here.
I guess the nice thing is that if you do lose here,
it's not the end of the road.
There still is a chance, of course, in towards tomorrow's
Tuesday games.
But yeah, like you said, going in towards those pressure
environments, that's really where we kind of see the
diamonds in the rough really shine through, I think,
right?
So this would be a really spicy one.
on for recent changes as well. So we're looking to see how things pan out. This is your schedule
running across the bottom of your screen. Over the A stream, they kicked out things,
Paravision, Monty. Monty, because he looked very, very impressive there.
Very passionate way and liquid MAT there. North American Derby to round out the day. But like we
were talking about as well, we're kick starting things here on the B stream with 3D Max taking
on Astralis. We're very much looking forward to seeing how these games pan out. We have got
The Swiss bracket up to now, right? And of course, we're like moving into that round four as of today and tomorrow being round five, the 2-2 games.
And as you can see on your screens here, they are later on as well. We've got some more CS here throughout this B stream.
And a P-Gaming Dany, so that could be quite interesting, and Payne G2 as well.
And that'd be taken by James Bardov and DDK.
So we're looking forward to getting these proceedings underway here for this one.
Both these sides, as we mentioned, recent changes,
but actually, honestly, recent optics as well.
Strahler's for a long time have been in a bit of a rut,
and 3D Max for this year have looked really rough,
but at this event, they actually look a lot better.
Yeah, they do look a lot better.
I think stage one is still kind of light for them,
maybe not the true test that we're waiting for.
Things are moving a bit fast.
They've said they've not really had a chance
to practice when we have Macca on the interview
as a five-man unit.
also MBK comes in as like assistant coach. That's obviously going to turn some heads because
it's a bit of a legend, but there's not much that he's really been able to do. Also kind
of interesting that Macca mentioned it was like a move had to happen from above. I don't
think that the moves were decided from above, but they were maybe happy with the unit
that they had and were sort of forced by management to take a review and be like,
right, you've got to pull in a change here. We're not happy with the results. Figure
that out and we'll make it work, you know, we'll facilitate it, but they were indeed
pushed to make a change. So kind of interesting that maybe they were not the ones to make
that decision as players. We've got a little bit of an update here as we get through the
tournament as well of our top 10, one of which is in fact lucky of 3D Max, which
comes kind of as a surprise, no offense to lucky, but there's other names on that
3D Max side that you'd expect to be in this list over him.
Yeah, no, I absolutely agree. You've got Fuzio of Astralis as well, which could
be quite a nice little, you know, eye test of both of those coming in towards this game,
but especially that top three as well. In a sense, I think two out of the three are actually
quite surprising for the respective sides. Krebbeni, obviously we've sung his praises
all throughout this tournament despite not casting him just because he's been one of
the best fracking IGLs that I think we've got in the scene currently, just no matter
what level you look at. And Jamie as well, another guy who, yes, obviously Jamie knows
his individual level is pretty good, but he's also not the guy who gets given
a lot of the high impact roles in towards the team. You're looking at people like
Zelo was why normally put up the big numbers for power vision about James being put on the strings experts came towards that second place
No surprise there definitely one of the best youngsters
We've got in counter strike at the moment, but two of the top ten of course being in this series
Already excites us for this one means it's gonna be pretty damn spicy in a deed
And you know when we look at this side as well for 3d max
Maybe in a sense of the you're right like potentially kind of a bit surprising that we've got the likes of lucky
But actually the way to actually play in recent quite a list of everyone's kind of got having the moment's gravitas nice moments
Macca as well steps up at times and suit us first game of pretty damn solid as well
It looks like he's quite seamlessly
Slaughtered in towards this side clip side for Astralis
We know that someone like Ryu can put up big numbers that she has since he's joined this astralis side
Yeah, looking very very comfortable for sure
I think the things here are really going to come down to whether these individuals can indeed deliver those same kind of numbers
We have the orpers facing off here in our
and I think that is a fair
argument. Mac sometimes bit of
an over swing here, bit of an
over progress, and if he's really,
really on it, that can be great,
but sometimes he may well go down
and cost him around or cost some
control of around something along
those lines. For me, while I
think a lot more control, he's
been able to work on that
a little bit, but I think he's
really, really on it. That can
be great, but sometimes he may
He's been able to work in different environments.
He's been all over the world actually in different teams
and different counter-strike cultures.
So I think he's kind of at every man at this point.
Yeah, I think you're absolutely right.
And that rounds me making quite a big difference.
Coach got the map pool here of heading in towards this game.
It's actually quite difficult to predict the Vita
because they're getting to a point
now where all these sides are
starting to get a little bit more solid at their pool.
We were very worried about 3D Max's map pool
coming in towards the tournament
just because they just struggled in the wind department.
But now they're starting to show up a few.
I've liked a little bit of what what definitely that dust to is a great solid for them
That's been a comfort map for the 3d max side. They look like that probably feels like it might be a pick in towards this one
I feel like mirage. You're just not gonna see it here 3d max
I'm gonna let that one through on the flip side as well for Astralis
There's not gonna be a new mister. I don't think I don't think it's a worthwhile risk
That's the exact power bands that we get here. I think 3d max go dust to here
To follow that I just got a couple of options new couldn't be a terrible one
I would say I wouldn't mind seeing a new count from them
You've also got the overpass as well which they do like and they're paid to a very good level and they are gonna go for that
Overpass I think there's two reasons that a has been good for them. But also for 3d max just not well repped
Yeah, exactly not one that they've got loads of experience on it kind of becomes a conversation around
What do you go for the decider? What do you go for your pick? I think in terms of the maps that are gonna come out?
I'd say you're probably correct. It's just a case of the order particularly from
you know, I'm not sure if it's
a good idea to do that. Um,
Astralis here and yet is that
new decided so could not
necessarily easily, but could
certainly have been the pick
for Astralis here if they wanted
to try something with a few more
reps and if they have had some
time to do some prep on it,
but that I suppose is not
really the case. I would say
yes, they've not played it
loads. But for me, okay,
there's a bit of history here
actually includes. Yeah. All
it was 13 to over there, which was not that long ago. You know, only a couple of weeks ago. This is so
it makes a lot of sense that that's what they pick into. But I think that for me, the veto does
just suit astralis down to the ground. And then D2 as a as a comfort pick always feels somewhat risky,
especially an evenly matched kind of team. Yeah. Astralis certainly could look good on on
dust to it's that kind of matter that just creates space and especially with an informed
Well, yeah, I mean, let's be frank the way this veto set up is that it looks like it should go all three
But that might not be a benefit in the sense of the dust to it's been a good map 3d max
I'd be expecting him to take that but it's actually then when we move on forward
He got overpass and new to follow that and that's the exact veto that we had our clues overpass at 13 twos
You just go highlight and then I knew because of 30 11
We're both going the way of Astralis and so far in the last few months Astralis are for and oh in this specific
matchup against 3D Max. So
already feels like it could be
a bit of an uphill climb, let's
say, for the French side. Not
only in terms of still regaining
that form a little bit, but just
this veto process does not look
kindly upon them. But we are
live. Let's get the B stream on
the way here. Myself, Neokai
and Scrivers. Maybe 3D Max
starting on that T side here.
They're my pick of dust, too.
Just the early smoke down
to find one. Honestly, I thought
he was going to be dead to
ride to the position like that,
but. He'll take the even start.
Meanwhile, little creep coming in
from the Abbey at the car.
Not being considered also one
for one. The Glocks now
closing the gap, but missed
opportunity to take Hoocsy down.
It has to be said, and now
he's going to have some support
to back here. I think he
will be able to get caught.
He'll take the even start
meanwhile little creep coming
some support to back him up.
The smoke on the cross should allow them to the bomb plant.
That's a knave for the break.
And it looks pretty damn good.
Exorcise is going to take some damage here in his exchanges.
A little bit through the smoke.
Looking good.
He's going to attempt the bomb plant.
I think he should get away with this,
but it's going to cost him a lot of that control.
They will charge him down and the clock not fast enough.
To be fair, getting a bomb plant in another situation
is actually not that bad.
It's like that round was kind of one and done
with the kill on Thor's car, really.
So the fact that you actually get to get a little bit of extra money on deck in towards an X is something to fall back on
But that's a simple strong there from Astralis as well
I thought you know like you were talking about with stair like getting caught there
He could have very easy fallen back but getting one of that engagement is actually really important
It's an information gather and it's a decent trade
so
Signed all looking positive and it does also you know open the door to a couple of questions like if it's not
do take dust too then surely there's just no chance we could be talking about a somewhat
swift 2-0 at that point just because of how strong that overpass has been.
No bite, only no flash up.
Yeah, little against character in a way for 3D Max but especially yeah like you say with the bomb
plant but I think there's going to be a lot of respect here in terms of the veto in terms
of the matchup kind of a kryptonite team for 3D Max when they've been meeting and that
And that just sort of continues.
There's not really a map that 3D Max can abuse them on.
So it's a very, very tough matchup in general.
And you just do that spot.
It kind of sucks in a way that you meet one of the tougher
teams in the 2-1 game.
So much on the line, definitely more so than a 2-0 game.
Grouping up short here and for an APOP in just a moment.
Again, this is all around that.
If you can get a bomb plant on this, you'd absolutely take it.
We're going to dive down, stare under pressure.
We've got support off Boozie, rifle trying to tap away at range.
But they're going to lose the sight,
and they're going to allow a plant to come through here.
Sure, the round still feels all but unattainable.
4-3 d max, but getting a plant on this level of a buy,
you'll take that and we've got themselves a kill,
looking for a second.
Trying, not looking too likely though on these glocks,
course and a wild flag from gravity. But not gonna happen still. Look, you'll be happy
with that, right?
Another plant, man. So a little bit more money.
You've got like a full, full buy coming in now.
Cool walk too, yeah.
Exactly. Really in good position, I think, for the French side.
These backgrounds, they get me what? That is a crazy room.
What a wallpaper, huh?
Yeah, that's old school.
That's crazy. And like the wood.
That's like my Nans plus.
I like it. I mean, I like the door as well. This is definitely like a,
like a shadow yeah like a little bit of a French apartment type thing you know yeah
He's definitely a croissant enjoyer. I would imagine on his little balcony
Is that like saying like we like beads on toast
It's one of the things I will say British people get shit on for and then people try and realize that she's quite good
fills a gap. Yeah. The one I can't get behind is jacket potatoes.
Really? I like a jacket potato. They're okay. I just find
beans and cheese. You either have people like eat a jacket
maybe like once in a while when you remember they exist.
That's me. Or as I have a couple of friends, they're
having like four jacket potatoes a week. I mean, it's like
that's too many guys. The war's done. You know what I mean?
Yeah. Exactly. Exactly. It's just too much. You know,
Yeah, I think I can't think of what else is considered like really British cuisine sausage rolls
See that that's what I you know Greg sausage rolls quite popular. I don't like him. Yeah
It's the same as the beans on toast though. It hits. Yeah a base level of like
This is kind of just casual food. Yeah
It's not meant to blow your socks off. Then you got stuff like full English, which is well
Yeah, full English go the other one that
People always kind of contest but it is British is a chicken to eat a masala. Yeah, there you go. That guy was invented in Scotland
Crazy, there we go. We are actually 30 seconds out it. Yeah, we've been yapping and they're not doing anything
They just stop saving they they they took the initial couple of kills locking XC's fall and and 3d max
Just call it a day, but they they called it a day about one minute 20
Yeah, I kind of thought we'd have a little you know a little conversation
And then we'd have to like lock in exactly, but we never had to rain it back in. So, um, that's that that's the round
It was a cuisine round as a
French didn't like the taste of this one. They they just call it a day
M&A back again
Pretty good
Right, I don't know bit, but that's such a weird kind of safe situation for me
I guess they can buy back in so he had a lot of cash
Definitely something in the water though. This is a 3d max with like a lot of discipline
We spoke about locking in jokingly. I think they've definitely done that
You know, we wouldn't usually see them eco after getting that bomb plant. We wouldn't see them save that
It's still attempt it. Yeah against somebody on the teams in stage one here, you know, but Astralis
They seem so scared dare I say yes
It definitely feels what what 3d max is right now is just highly against the meta like this is just not how
You know the 90 percentile of play
Yeah, your bomb plant, your force by
And a 3v5. At least keep that looking right?
I just send the feelers around as a pack and see what you know opens up
Maybe a little bit of pressure towards B. But to let the woman at 20 marks to just call for a save. It's a really
Interesting call. But like you said, I think it probably is a bit of a talent on the mental that they could be a little bit terrified
But it's all opened up proceedings though
He's got a lot of damage and doing so but staying alive is all that matters and the flash to come through
Now they can start barreling in towards long and just force hooksy back on towards that site
Exorcise is the only one with a lesser by that eagle and they might just use them as a kind of fodder really
Yeah, I mean a lot of information gained as well by my suitors place. They're pretty confident in taking the long control here
Come out early there's a couple breaks, but there's a smoke behind it
Which I believe is a CT spoke actually it's giving them some space to see tries to walk through
not going to work for him. So a lot of this is going to be on Gabby on the site taking
a wild swing. Astralis look kind of disjointed here. Spray transfer is not there. It's all
on Ryu. I mean, he could take a couple of names. There's some pretty low players here.
That's one of the healthier ones. So for a moment, I was believing in giving us something,
but unfortunately just no real presence in that round from Astralis. And yeah, a time
out coming in from them. I mean, I suppose both teams feeling pretty nervy here.
Yeah, I just think for a Charlotte that round just falls apart with two overzealous swings
I don't mind in a four versus five
Especially with the damage that's been confirmed damage on Torz Maseuta because they heard him get dings
If you want to send one in and it being at hook see I think that's an absolutely fine thing to do
But I think yabby just got to stay and play with the pack there. He's got to play with the numbers
He's got to play on towards sure
I think playing around the box itself is absolutely fine because the short play can hold the jump up behind him on towards CT boxes
And he knows that he's gonna be that first point of contact as they swing up towards ramp
But I think he just is a little bit too eager to engage in towards that one. It's just too simple
You look at both of these fights here as well and
Statistically, there's no way one of them for hooksy phasing a smoke feel like it really isn't something he needs to do
But I don't hate it right because you've got the numbers advantage the second guy going in just swings into the park
No chance and help
Nice ones really max is just around that patience pays off for them
And I think I can really understand why I saw let's call for a quite an early time out themselves
I think just rain themselves
back in there. They pay a little bit more patient.
Slow things down the way 3D backs are.
I think they win that round just off the virtue of the man of
haunted. Yeah, I mean, both of you try it's a lot here to deal
with. You've got like this is an online game, which these
guys want to play against each other online a long time.
Exactly change things. Then you got like a little jump in
the routine in the sense that, you know, it's not as early
of a day as well for these guys, right?
We're usually on the earlier game and everything.
and everything. So it's just a few things that are maybe changing in the routine, maybe
making you feel a bit uncomfortable here in this first game. Fangle for Hoaxy. He's got
late support as well coming in. Really, really beautiful crunch. That'll be the bomb. And
of course, I need two players remaining. One of which is Makka. Keep your eyes on the
orb, but surely not going to happen here. Now know where both players are at 45 seconds.
might just be another soft save angle now that they've got that in the DNA. Yeah, I think
you're probably right here. 40 seconds to make a decision for 3D Max, but I think that
decision will be where can I show up and save the suitor? He might be a little bit
too far ingrained to save as the only issue. He's actually continuing to take a little
bit of dips in the HP to the HGs. That's the third one that's hit him in this round.
round is all but done. Bomber's unrecoverable from that first engagement. Lovely first
fight as well. Hooks just so, so well. Great for the first. Wait for the flash.
Swings with Yabi for the second. That's perfect long re-aggression from a
Charlis. They can do a flawlessly. They haven't even taken a point of damage.
Safe comes through. So the open AK kept afloat. Buying a round is still gonna be
a little bit rough. Mack has got enough to drop an AK. That might help
someone in some way, but it's still gonna be a little bit funky if someone's gonna have to take a
dip in terms of the investment unless they're half buy, which is also still technically a possibility
because I lost bonus, but it's tough. Like not many teams like half buying around to save the open
AK, especially if they open generally, it's really hard to facilitate that and towards round,
but that's what they're gonna go for. So again, we took quite kind of the
against the grain against the meta type plays, this is what they're going for. You will take
Take a tag on the cross.
Double tech 9, P250, and they just bolstered the U2 a little bit.
Yeah, so obviously, I think I changed things up.
The approach slightly different.
Maybe the last time that they played.
They did get beat pretty handily at pluge.
Wow. A lot of damage coming in here on both sides, really.
Just gagging for that first kill.
Yeah.
Bit of control coming in.
Fake out on the mid to be smoke obviously not gonna be the best one either because it is just eyeballed
I was lined up
I am not acting on it still just trying to grab some info bait out some more utility a little bit left
For a short hit with the orb
The keen angle flash comes in he takes a shot. It just misses
He also just about survives meanwhile stare down below
It's a whole lot of mine. Yeah, it's not the best of smokes
Maybe part of the bait though.
He got caught in the box on site.
I'm actually going to force him to the right a little bit.
Flashing a trickle down there.
Probably not all of the trouble here, but this orb's got to go huge, Fuzzi.
Big ask for him as well as starting to round that corner.
They spotted the lower player, Fuzzi, fighting his time,
but he'll lose his head to a P250.
Bond goes down four versus four.
There is legs behind this for 3D Max somehow.
Maybe just maybe.
Makar on the off. We're gonna find out he does get his head blown off the pistols are actually doing a lot of the heavy lifting
Looky runs out of ammo. It's brought close. It certainly is and yeah, they feel maybe just one more shot one more
Headshot could have been all the difference not the case here. I think they'll be happy with the return on investment
But they wanted that one. Yeah, exactly. It's a minimal investment bomb plot three kills
You can still take some positives away from it
But yeah, it's one of those where you look back on it and just say like if one other like Dean could come through that could have changed the trajectory there
But not to be in the end nice effort, but even nicer retake
We'll get the first time off with 3d max think they're in the kind of same vein that we're saying
They're pretty certain that this is not the level that they need to playing at down astronomers
We've already highlighted that in towards this series the importance of DOS 2 for 3d max
maps, specifics. Realistically,
we go off kind of recent
performances and map specifics
overpass is looking a little bit
doom and gloom for the 3D Max
side. Includes was not that
long ago. It was a triumphant
defeat. Yeah, they made a
change since then, you know,
so it's kind of stacked against
them. Um. It's tough. It feels
like a strata just already in
their heads before the games
They took spawn and that was it.
Nothing really shows up the confidence than that.
Getting an AKR and just standing in spawn.
What's happening as they...
Behind them.
Yeah, I say respawn.
That's it. Mental game one.
The lovely forearm buffer to have.
I mean, it's a really, really solid spot to currently be in.
Flash is ineffective.
Of course they posted.
Who's he?
The break-on tour.
That's...
Oh, God!
That's just instinctual.
The sniper sense as lucky you'll get cool. That's to the top 10 players in this stage so far in that head to head and
Fuzzi comes out on top
not what you wanted you just taking the time out and yeah your
top dog, maybe the
Experience voice you might say the captain of sorts on this team
Just gets flattened through a smoke. What can you do? It's it's the worst trade-off. You know, there's an all mid
It's like yep, we knew that there's definitely gonna be an all-med
It's not like you've picked up loads of info or done any damage to him
Yeah, if you die, but you spot two in towards shore or something you can actually take the positives away
Right, right. There's nothing to gain. There is no idea what the setup's looking like
Crazy movement though. Fuzzi has completely changed up his position towards long. I've gone for a triple B stack as well. Yeah
They've got to read it feel like a spot like this
When there's no aggression towards long. He's kind of out of the round right now
Yeah, I think maybe that that cross smoke there
I'm sure that it feels like a
be finished because of the
be the mid to be smoke, but.
You've read it. It's off.
Retake it with no more presence.
They have definitely read this.
I like this 20 seconds. I make
sense that they're going to try
and go for some through the
smoke. It's the on the other
side, bumping into him. Oh,
he gets them all. Oh, you
love to see it. You love to
see it. Absolutely beautiful
pure cinema over on the
it out. Oh just brilliant from
hook seat. He just had to wait
and they were bumping into each
other in the smoke, but he turns
around and three of them are
lined up. That's lovely. That
really is. It's such a brazen
late move to making the round
when that smoke comes down from
the T side to pay behind the
user against them. It's
beautiful. It's just they
Sometimes they're gonna be a little spread. There's gonna be a zigzag. There's gonna be a guy right at the front one
Exactly, exactly
None of that
Perfect. And that lack of time between them really hindered them there. They couldn't afford to do anything else
Nice shot for a couple especially that second being blind is wrong. Hook see maybe needed more because
Fuzi's lost his life on the site two versus two and the spot what they came in towards this round with
It might be a bit of a chance in it.
XSC, he'll scoop up the bomb.
He takes a tick to the molly, but he's got the scythe.
And that's, that's the big one.
Oh, as he has not made it in yet.
He's not made it in.
Interesting choice to go down there.
Yeah, true.
He was unsure.
He could have just walked and joined the scythe.
Yeah, that's true.
Planted sure if you wanted to,
or planted safe back scythe and had the bomb plant.
The choice there to drop down.
I don't even know where it really even comes from.
because I didn't hear any information.
More nades, unless I didn't quite catch...
I mean, looking at where they've died,
I don't think it would be the case.
See, the only thing I could think is that the bottom of like,
does that awkward spill?
Yeah.
I think it is.
Looking at where they died, they're deep-naked and short.
But it wouldn't be the case.
The shooter felt inevitable that he wasn't going to win that one
after some bad luck or bad choices.
Which is not quite happening.
There's a moment there.
There's a moment there.
Three of you might remember who they are
they get aggressive and just charge in relentlessly, unfortunately it doesn't work out in the end,
the Stralis really do have their number here. Yeah, they're looking very comfortable.
Yeah, so there it gets. Kind of the bomb goes down here. Yeah, he picks up through the molly,
right? You'll see after this, he kind of goes back, picks it up through the molly,
and then a summary is just, just dies down. It feels so unnecessary and it ends up being,
oh, just so costly, seventh one scoreline here. The Stralis on the CT side of Dust 2,
our love in life and you know this is a point that we brought up all the way
through our kind of the B stream that we've been talking about a really good
sign it's kind of pro activity on the CT side that's normally a quite a good test
of how confident a side are but I'll say that for the most part don't even need
to be too proactive they've just been giving so many opportunities that's a
nice find though foosie with the jump across trust to use that as a bit of
a human flashbang but I could doesn't shoot on instinct he waits and the
Patience will work for him gravity
Risky move that potentially could work in his favor smoke on the corner Molly in towards spawn
He's just trying to draw attention here. It's not it's not a committal play at all
You get some attention you abby's giving it a look
Just the timing of the all doesn't quite match
Just needs
Expect a bit more but still decent damage onto maca
You can feel 3D Max do not want to mess this one up.
Step, dangerous move.
Lots of shadow, shoots a little early.
He's backed up by the AWP of Hooxie.
Picked it up off the ground and looking to do some good work with it.
So far they have.
They've brought the numbers in their favour.
Yeah, look at the time man.
It's just not looking good.
There is a presence from long however.
He's going to get caught.
Yabbi's patience pays off.
he might need one more here
though to convince us off the
round is win nearly both not
quite 20 seconds left and no
idea where we use up for this
one. He does plan exposed along
but reuse just a little late on
that rotation. Comes making his
way up. Lucky is not expecting
this just yet. Now we'll start
to turn attention. Reactionary
shot from lucky by name by
needed round for 3d max they were knocking on desktop on this half already and that will absolutely alleviate some of the pressure
Yeah, no look there man all skill I think all skills for that kind of a flick
Maybe the time
Yeah close one and again 3d max like you say absolutely needed it and they feel that big style make sure that they get it locked in
in. It's not a sure thing. Need some divine intervention. Back into the bay for a star
lit as they look. Return the round and just again crush the hopes and dreams of 3D Max
here which certainly would be a doable prospect. You know, 11, 1, 10, 2 looks pretty similar
to me. Yeah, yeah, I think you're right. And realistically, I think 3D Max did like
their name for they can make a 75 out of this half will actually the praises for the recovery
because they've obviously been checked out for the vast majority of this map in place
so far. They can just string a few towards that tail end. You can just chalk it up
to being a slow start and getting the sleep out of the eyes and whatnot. On all
angle here. Hooksie's alone in this
endeavour. Traditionally players have a
supporting element here but Hooksie won't
and he's gonna fall too easily. Bound he
goes. Fusey gonna drop back in towards
the site. He's given the luxury of that.
He takes a shot on the shoulder peak
but he misses and now pressure's on to
come through as well. Gravity hit by
the flash but they're not fully
clearing him just yet. Stare will.
Good check and a fine. Back into the
four versus four. Subdoty seconds
you don't have time here.
No, Fosey. Spotting. Oh the tip of the
head of the player in the smoke as
Well quick move from yabby just keeping them completely crunched in stairs joined the party
Exes easy with a nice shot, but it doesn't matter and wow after what felt like a really good situation the setup was
Wack to be honest
You know they had three heavily over on b1 on the site watching short, but then he loses the long guy
It felt like they were just going to get fully overwhelmed
But a long traversal towards that a bomb site lets the frenchman down
Yeah, they just take too much time. They've just got a scale so much quicker than that especially on the miss shot
Fousey
That's also not on the information gained of where the opera is but it's also a player that is
Kind of in terms of the gun they're using one of the easiest to put pressure on with the right utility
But they just don't three max it takes so long and it buys time for the rotations to come through and the shots are nice
Pretty work from a Charlottes. They're relentless in the pressure that they're putting on at the moment
This is looking a lot more like the side
I mean, it's a half by here. Looks
like it might just be a pretty simple
beat up. Oh my god. Two plays
into me. I'll be and Ryu Ryu good
for the first to the second as
well as he tops down into the
flames in the fire. They fall.
It's a shot down as all five drop
like dominoes that B site is
under lock and key. I think
that's what they were expecting
in the round previous to that
Yeah, probably they go for the same kind of setup because they hadn't really seen it right foes
He's also in the conversation there with some utility gets himself a nade kill
Yeah, I mean works really well and they're just sort of starting to read it gets to that stage
We've not really seen a B rush. We're not really seen a B play the retakes look good enough
so do you need to
Put more resource into a not necessarily
I'll change in things up a bit here also a lack of mid presence from 3d max rice
You don't have to worry about that in the early round or
Strelts just all over them at the moment
The
Difficult I think to watch at times 3d max
Kind of a pundits favorite, you know, they they really do I've been a big fan of twist the knife
Change things ever so slightly round on round, but when it's not working
it gets a bit ugly.
Telling the last year they were like one of my favorite teams to watch when they made that change to make gravity cool
Like I just love the counter attack they were playing.
We'll come back to that point.
There's a B here coming through here, and there's one man to deny it and they can't.
There's a 2 vs 4. I think Astralis, this is, I mean they've got to give it a go of course, but how do you get this a go?
Stop, I stop.
No.
Now, back up.
Be good.
Do not over swing this, and indeed he's just going to hold the angle.
I think it's a good idea to
get a good idea. Yeah, an
understanding. How important
it is couple flashes here
available for that CT side.
First of all, the smoke comes
down. It's just too many bodies.
Isn't there really? Too many
bodies. Rosie spotted taken
down and it will indeed be a
find for 3D Max. They get
free in total. Most teams
would say not really enough,
but strangely things have
happened in the game of
I'm looking forward to what we've got in the second half.
We'll see you in a few.
I
How are you and I?
How are we through you?
How are you and I?
We can do
When I need it as good
You know how to do
See it as good
How are we through you?
How are you and I?
When I need it as good
I
All righty, welcome back. A pretty dominant display coming through from Astralis, just
not pulling any punches in that first half and they've set themselves up so damn nicely
in towards the second half of Dust2. They're on towards the T side now. We've already
painted the bleak picture of if 3D Max lose this map and well, so far Scrivlar on track
So yes, absolutely. It's going to be a tough old run here.
But like I said, they're certainly capable.
They do have it in their locker to just turn the heat up and that dial to 11.
There's some speaking to indeed go.
Macca, forward to looking to try and find the double doesn't quite.
But yeah, I think they'll be happy with the overall result
and they've just gained so much control and it works quite nicely.
Stroll is worth thinking about B and now they just have zero map control other than what they spawned with so
Not looking too good. That's great fine though
That'll change things
Okay, this part of the way loses head
There's that head to head of the two top tens they're gonna go for a double point back to wall as B
But inherently this is a bloodbath. There's a as Dooley's here
Who knows whether they'll be positive or negative if it starts well for yabby for one
They don't expect the second masseuse to try and dip his way back in towards the site and he does he opts against the utile
And he goes for the frags backs himself for the USP rather than try to play around the utile and it works out
Lovely they needed that so desperately 3d max and that might just reignite the spark that is oh so desperately needed
Yeah, big shots landed for sure
Really impressive stuff and I mean like you say just gonna give them that boost give them
some confidence back. I like to call it the fresh slate moving into a second half,
especially when your first half is really not gone well for you.
Yeah, I also like it's really nice to see that three-rack to spy a really middling performance
towards the first half. They go for a really proactive, like a creative move. They're like,
that is inherently quite risky. There's a real risk in losing a pistol round of that.
If you push in towards tunnels and you just get decimated, you mental boom.
There's no side that's not going to be tilted by that. And at that point,
I mean, you don't know what, 10-3 down, probably 11-3 down as well.
I mean, you put yourself to a point where it's like, you just check out,
you just think, maybe it's something like, this is, we can't touch these guys.
Yeah, definitely felt like in the first half they were kind of nervous,
then they maybe realized, pulled it back a little.
And I think for me, it took some time for them to realize that.
And by that point, the Stralis have already built up enough of a buffer,
enough of that momentum that we like talking about.
Yeah, to just sort of shut them down. I mean, they're buzzwords for a reason. Yeah, exactly because they're useful. Yeah
They're different word for momentum that we could start using that might be good. So look momentum
Seen in momentum
Sin and then they are
21 different ways energy
Propulsion there you go. Oh, we like that. Yeah
Propulsion behind them. Yeah
Well, we're gonna make that our thing rather than say mentor. They got great propulsion behind them
That's that that's how we differentiate is that?
Yeah, yeah, that's how we separate ourselves out USP
Using slightly not quite the right words. Yeah, yeah exactly and then trademark in it for the cash
It was one act to see be careful. He was sort of
Quite largely fair in his approach to as he was falling away. Just we were just costing his life
It's too easy as they swing out, down he goes, and they're rapidly taking long control.
We critique 3D Max for when they took long control being very slow in the approach.
This has got a lot more punch behind us.
Hooksie finds one from short as well to make matters all the more proper.
The 3D Max, you might just save it.
Yeah, they are.
I mean, Astralis just like way more confident in themselves,
and then they have the rounds, they have the ability to back it up.
Yeah.
the words out and onto the paper really super super effective stuff here as they
will just continue their winning ways we sometimes talk about the pistol as
having a more random element to it yeah not to fully write them off you know
pistol strats can be nice and whatnot but this is kind of a good argument for it
because as you see as soon as the guns come out the quote quote real
counter strike yeah Astralis are right back to just ripping through them yeah
Yeah, a little bit till starting to get any time. He's not having the best game. He's
not having the worst game, but I think certainly well, he's actually top of the scoreboard for
them. But it just feels like the season has been the one getting caught or losing fights
that he should be winning. I agree. Maybe that's because we're just catching him more and
he's taking more of said fights, not getting clapped immediately. No, I think you're
right. But it's just a tilt as well, because I think for him, he just didn't expect
them to be as kind of brazen as they were. But it's actually a perfect example of the
thing we were talking about in 3D ManX, we created them twice. The two times that first
half of what we said, they've taken long control and they just take an age to get up on towards
the side. They're so slow in moving. Look at this on the flip side. First gun round
from Astralis, they take long control nicely and they just barrel it towards the A site
immediately. Smoke down, cross, bomb blast as soon as possible. You get a split
coming through, a hooksy coming through short. Like they just don't slow down
at all and it just doesn't give you time to rotate by the time we'd actually kind of like developed any sort of around there
It was three versus five with two of the players was still rotating from B to the point
We're actually they're having crossed middle middoors never thinking so I've been worthwhile like we there's a guy in towards short as well
That we can't fight in we've got one guy CT two of us
I've only just rotate off the B site like let's just already call it there
It's not worth our time
So that's a perfect example of the thing we were talking about we were 3d max
maybe it was whether it was like nerves of too much respect being shown to the
strollers but it was so slow in their endeavors to actually take the site
itself. Need and flash will be traded in tours lower. Shit damage with the
neighbors. That's enough to make stair one tackles the M4 so keep an eye on that
it's a absolute gorgeous flash from Fuzi and hooks you might get to for it
The T-Wail, fragging IGL indeed as Yabbi swings through the flames.
This is boys versus men out there as Astralis are just in electric form.
Asuta gets one, makes it two, but it's also Nord.
There's just no competition here, Scrooge.
Yeah, unbelievable. Absolutely wild.
I think the face of a defeated man and another one.
They checked out, aren't they?
Well, it's like, what can you do?
You know, you're just not on the same page.
Like the flash comes in.
This guy's around the corner with Nades out.
They were obviously trying to line something up themselves,
and they've just been slapped with the timing.
Astralis playing a very, very, very aggressive game,
which, again, might be out of sorts for them,
slightly different DNA encoding.
Yeah. But you can really see the difference
in terms of the vibes and the way they're approaching these T-sides.
Astralis, just, they just...
While they can get away with it, why wouldn't they do it?
They're so confident right now, and it is one of those things.
They're like, you know,
as we just proved that first off,
we're just leagues better right now.
Why wouldn't we like you just keep doing it until it stops working the age old sort of if it ain't broke don't fit
Yeah, like that is actually I love this sort of style that the hook she's throwing in here
And also as well not only you know hook see you know throwing in but he's actually leading the charge
It's always doing a lot of the legwork on this T side so far that round
Of course
He's the guy who's entering in towards short and taking the space with the support of yabby the previous run
He was lurking which basically
Well, it's guaranteed the run that that fight went towards short was the last a defense being dropped down
like it's been a lot of the leg
work as well as a lot of the
great calling to so.
It's impressive stuff. It's
mackerel and open everybody else
on pistols. That is the only
one with even almost this round.
Once again, another one that
feels all but unattainable.
Yeah, I think one of the key
things here that I definitely
want to mention that has been
kind of a going line with 3D
Max is that their team that's
been figured out into this
year. I think you're right.
I couldn't agree more and it
he's got the number and just, yeah, really, really sure of himself here.
But unfortunately, we have to witness
the demise of 3D Max on Dust2.
He's going to keep happening here.
Be a run of seven in a row.
Homey and Feet for sure.
Makar on the AWP here, trying to be a hero.
I'm done by, I think, a little bit.
Yeah, that is unlucky.
But as soon as he's heard, as soon as he's seen, they're like, OK,
see you later
It's punchy suits up down he goes they're just being whittled away now
And Ryu can be left as an insurance policy on the lurk lucky
The last man towards the ace side of 40 seconds to work of an incomes to you till no Molly on towards the site itself
Which is a bit of a rarity normally use one try and clear you might get something with this there's one
As he dips his head background hooks you're spamming through the box this round was all but a foregone conclusion
I mean, I'm not sure if you're
going to be able to get to the
top of the game. Many a fight
ago, but that was the last may
be grasped onto it. Lucky could
have got two. Maybe even the
chance of the third. However, I
don't love this. Push in the
demolish the all pit right the
end. I mean, they've got a
bit of money to work with.
It might be awkward for the
pie. I can be sure. Surely
that's right. You lovely
lurking play, but. I mean,
it's a pink poison about way
want to save that because
they're on a save attempt like that. Yeah. And you know, it's all this kind of, why is
it the seven stages of grief where you have like denial, anger, acceptance, and I think
they're maybe in the acceptance stage. Yeah.
But we'll see. We'll see. It's now up to the powers of us really stages. I don't know. Six
five. I don't know. Seven deadly sins. Gluttony, sloth, great. Yeah. Yeah. Rath.
lost miles on this thing
let's just laugh, Raph, Greed
have a risk maybe? like money greed
what do you mean greed is the same? that's greed yeah
what do you mean like food greed though? yeah that's a bit
I'm just thinking seven deadly sins that
format archimus I don't know about that
I've not seen it I know that it eggs
And he's a bull knows I hope
Oh, don't talk about the dog. That's that's gonna get that's gonna give anyone who's watched their flashbacks and not
Through my day, mate for me. It's seven the famous movie with yeah, Morgan Freeman
Who's he should be dead to rights here whether it's to gravity or there's just a peek out
You say to Maca Maca he rotates away. He might get himself one as well
He now knows his next box player. The two remaining first dollars can't really do anything here, but you actually may as well go down
Also save and you can have a bind towards next you got plenty mate basically it doesn't really matter
You're gonna win this map by this point for Astralis whether it's now or
In a couple rounds time who really cares they're making the move
It'll come through or chip damage and
the game. I think it's a
lot of time. It's been off
there gravity and market B
defense stands tall. So first
time in a long time, we get to
sit here and talk positively
about 3D Max is really nice
around for them, but still
on roads recovery and. They
don't really look like they're
up for the task. No, we
don't believe in the man. Let
this be Frank. Yeah, it's
gonna take a while. It's
just to kind of have to reset for the next map.
Anyway, I really want to figure out, it's bugging me.
I got another one, Pride.
Yes, Pride's one.
There's one more.
So, Greed, Gluttony, Sloth, Lust, Rath, Pride.
I don't know, not going to church.
I don't know.
I don't think it's religious things.
Yeah, seven deadly sins.
Yeah, yeah, but it's not all like, yeah, true, I guess.
So it's not like something is...
We'll figure it out, we'll figure it out.
Either way, an opening kill has come through for Stare
in what, essentially, could be the final round here.
Shoot up.
He's the Hoonie, BD, then.
He also can't be split from mid as well.
He's gotta go huge.
He needs a multi-kill and he gets nothing.
Damage is sure one thing, but it's not enough.
And Stare on the lurk, into all that smoke he made.
The final nails in this coffer,
and that number one are being banged in
and with ease of Stare.
looks for the last, and you'll see it off as well.
Simple from Astralis, and it's just such an electric showing from them.
But on the flip side, unbelievably underwhelming from 3D.
Yeah, absolutely. Just not looking good enough.
I think they were nervous coming into it.
They were unsure of how to approach things.
And, you know, for a map that they picked into, you'd expect a little bit better, really.
Just does not happen for them here on the day, and it's not looking good.
Yeah, well, I mean, it's a side that are envious the last see the last one there as well about that performance
And we'll see whether they can turn things around. Matt number two is coming next. It's over pass
And last time these two sides played Astralis won 13-2 and it could be a repeat. We'll see after the break
I
Oh
Actually, we've been doing another fun thing you've just reminded me you go I need you to prep this for later
Okay, what's how's pimp done on the bike today? Oh, we've been checking in every day with pimp Strava
Oh, yeah, just to see what he's up to you know, he's actually been doxing him
He's like saying the city's in his post
Strava we get thousands of followers. I think anyone connects this is
3,800 followers, obviously Jacob Vinikey.
This is the train camp day six.
He's done some reviews if you'd like to hear.
Weather, three out of 10.
Oh, company, 10 out of 10, that's good.
Legs, seven out of 10, overall nine out of 10.
So this was obviously yesterday.
He traveled 170 kilometers on the bike.
What, today?
Yesterday, five hours and 24 minutes.
There you go.
Burning 5,400 calories.
Why did he take his last shit?
Is that that on there?
Oh, tell me there's something he doesn't share with everyone?
Only pissing actually, I don't have anything else.
I don't want to think about that.
5,000 calories in there.
If you spent 6 hours on a bike, I don't think you do ever.
I don't think I've burned 5,000 calories in my life.
Like, I don't think I've ever done that.
a day
father the freedom to see whatever you want when that's the calorie burn that is
his philosophy ten Ben and Jerry's a day whenever I see his stories and it's
just like six bags of gummy worms you know he just loves fries that's like the
thing with him he loves a chip a good chip I love chips too mayonnaise on top
now we're laughing now we're talking Belgian mayonnaise go to yeah yeah Belgian
man yeah but nothing like the male from car max hometown that's true other than
the glass jar you know it's lapsed yeah that's that's the group class jar yeah
I like a sweetie hian's personal neighbor just man the ease of use or it is nice
until you're halfway through and then you actually on it on like the final
20% or grip strength you're like I swear I could do this before
how do we feel like dirty fries like when they put like toppings and stuff on
I got pebbles
Yeah, that's everyone's first
Maybe they're topped in like
Bacon or chicken or cheese. I ordered a cheesy fries from max, which is like a
foundational burger joint in Sweden didn't get a little fork
So never felt like more of a caveman to be honest with you
I'm just diving my hand into hot cheese and jalapenos and just
Shovelling into my mouth.
Oh, they're cray- they're cray- all fries?
Yes. Yeah, yeah, yeah.
Oh, no fork.
Yeah, I had to fork at the hotel restaurant and just walk in.
Going all the way downstairs.
I've already taken out these brown-headed cheese!
I've got it!
Just had a cheesy shower afterwards in the fire.
Showing up just liquid cheese all over yourself.
Can I have a fork, please?
I'm kidding.
It looks like it's a bit late, sir.
Was it just me or did it look like Jm had to rub one out real quicks?
What ever gets you going?
Isn't that his old man?
Yeah that was his old man's trade.
He's old man, how he's changed isn't he?
I don't know.
He lives in the house with a bunch of...
No he lives in his own house.
Actually he gets his own house and that's why!
What do you think he gets his own house?
Man's gotta do his pre-match ritual.
Alright guys I'll be right back.
I'll be back next map.
Just gotta get home.
Real quick.
Investing all this ticker money into zinc.
Favorite movie?
Also zinc.
How does he win that?
He's no tough.
The UK player...
There's another one there.
Yeah.
I can't repair this now.
Excuse me!
Nice name.
Pride of the Waves.
Been a help from Bemis as well.
Oh, more than a little bit of help.
Could've, would've, should've, put another one.
Leg hatches to jump out the way.
Oh, no.
He's doing it.
Afro!
Alright, 10-10, game one, Janko.
It has begun.
Although it is eco.
the Afro is back nice what is it with British players and being good anchors
man to just really good at standing their ground just think about it 1850 what
Battle of Waterloo did their ground to their ground they did stand their ground
never since yeah history it was when you know George Washington Winston
Churchill
Yeah, these were all
And then Maggie Thatcher showed up
shout-out
March
Friends on her on the which both it
The original based politician
Oh, could you lose from this position easily?
Yeah, I could do it for sure. I'd make this look like a cake walk
It's and two smokes like
Shouldn't lose
Stick it
Weird now
Anybody anybody anybody
Close one more bullet. You would have needed his third ace. Yeah true
It was good eco, but now they buy Harry once you are in the lead
She's right you do need to win this one
You guys use that like
Pumping machine in the gym. What sorry like the hip thrust in one. Oh, I know I know
I know what you're talking about, the one guy's here and you can do that.
Hip thrust guy.
Chad told me to.
Yeah.
He wants me to look good for him next time I'm in the chair.
He wants something to look at.
Feels so degraded, I didn't even have shoes on.
I was barefoot in the thrust Maxent, 9000.
Never seen a man do hip thrust.
It felt wrong.
What was it?
What's it good for your core or your glutes?
I think it's literally your bum.
Shad time.
It's gonna work on your glutes, man.
I mean, we do sit around or sit down all day.
You can, you know, you can get that, the dead bum syndrome, whatever it's called.
There's a little extra thing.
I did that, I think.
That's the one where you're like, your glutes are hanging on your back.
It gets such a little action, because you're sitting on your ass.
I glutes.
What the fuck? Why?
Yes, trust me, this will do the job.
Yes, yes, yes, the goat energy is in close.
Where is the terrorist?
Fire league, it's the team boys. Come on, right this way, sir.
Cristiano, mate, sorry, yeah, if you could just get off, sir.
There we go.
That's better.
I'm going to flow like a butterfly and stay like a bee.
to preserve and cherish.
It will do that.
We don't make mistakes.
We have happy endings.
You do not.
There is no crime.
Today, we're introducing iPhone.
That's one small step for man.
One giant leap for mankind.
It's time for a quick reset and a refuel.
Jeff's kiss
You're camping like a beach munt
We like that
Are you a bot?
No, I'm a f***ing bot
Counter-Strike combat
I can't take this
I need a kill
Bring me face to face
with you
Luke who's back?
Bro you couldn't much change your life
Bro he's always had a high bitch voice
Only you can hear me
Look straight forward and act normal
Listen, giga-jack, I sure have his employees on my side.
He has.
Alright, someone tried this before.
Well, how about today, bighead?
Do I have your attention now?
Nearly, nearly.
That could have been your sale production.
Could you at least take out a buy-stander?
I'm not gonna do that.
For what reason?
Budget reasons.
And the fact that these bullets are reserved for you.
Nice. Okay, I'm sold.
You see, Erasmus? I've grown a little tired of these double standards.
The joke is, literally anyone else misses a shot?
After all, you will miss a shot?
The Hedgehog.
A Yeti Niko Ace?
Start, Peggy.
You'll get a Niko Ace.
The Hedgehog?
No, you never Ace.
Not even against Seacorps.
You really haven't seen me play lately.
Oh, believe me.
I was watching you.
Here's how it's going to go.
You're going to bet every single fight
until you lose this game.
People are going to be suspicious.
Ha ha ha ha ha.
No, they won't. No disadvantage.
The costus won't.
That's where you like to waste the trade.
Waste those bullets, they just waste the kids from the stars.
And avoid astros.
I'll start thinking if we do this without you.
Perfect.
And watch. Now do what you do best.
What are you doing? Do not test your astros.
Go on, giga-chat. Clutch the round and we'll let the fans really see that big brain of yours.
Fire!
Fire!
Fire!
Fire!
Fire!
Fire!
Fire!
What's the message?
We're trying to take measurements.
Down on the ground, it's nothing major.
I was literally Ferris Bueller.
Welcome back into map number two here. And of course we are ready and raring to watch from above. I suppose we've got the best seats in the house for this overpass game.
Well indeed. Then we see nothing. But look, I think things very quickly become real, become heavy for 3D Max.
for 3D Max, Astralis looking really, really good there on Dust2.
And this is the home map for Astralis,
one that they beat 3D Max on pretty handily.
Then 3D Max don't really play it.
So it's like everything's going wrong
for the Frenchman at the moment.
All signs are looking not good,
I think is the simple picture we're painting here.
Last time these two sides played at PGO Cluj at 13-2.
I mean, it was a non-starter.
And the worry is that, you know,
maybe a bit of a competitor on Dust2,
We could talk about that, but the thing is, you've just had such a poor performance on your map pick
and the last time they played being that one-sided, like the worry is it could be the same again.
Like, this isn't a Charlotte side who just looks leagues above of 3D Max at the moment, so we'll see how things pan out.
But on the way in towards the game here as well, as of course it will be 3D Max starting with that CT starting.
I would see up close with the Doolies full blind as he goes down to the hands of Ryu, but lucky from graffiti.
one Ryu makes it his second and more bodies are being found it's Ryu for three in the round and the
last man is Mako with the dualies three kills required for him he's here so so fast so ready
and raring to go they're able to just immediately trade very well played there in in isolation
but overall the round looking very good for Astros and again it's fast it's aggressive yeah i think
that they really do just have this team figured out they're very very very confident in their
moves, which is something that, you know, you look at a team like Astralis, so maybe even Hooksy as a caller,
stereotypically, take things a bit slower, a bit more methodical, and whatnot. So we'll see if that comes into play
later on in Overpass, but so far just two and the pistol there, really quick, which is fun to see and
kind of a style that 3D Max like employing as well. So it's a bit of a FU in their face, you know.
Yeah, it's also one of those things where obviously you can't have done it in between the maps, but in hindsight,
You know just a lot. Well, I mean, obviously don't really get a choice
But just having a star on this T side, you know
It's where we look in towards this of where like for 3d max in hindsight
Would it be maybe better off that than them on the CT side, right?
They might offer offer up a few more opportunities. Yabbi, there's money to be made here with the MP7
3 kills to his name
But yeah, kind of my point right because of how good that T side was from Astralis and cuz 3d max get the choice of where
They want to go denying that T side for as long as possible might have been the smarter call
But they're just gonna go straight back into what was already a dominant T side of dust to then just kickstart again here into was over part
It's a worrying position here
And be seven has been scooped up by a marker
You'll clear this he's still gonna get his one though with the Mac 10 and the round was all but
Done from before even began just because of the bite
I don't think Mac is gonna be saving here whether he dies to a player in towards heaven in tours lower or wire shorties
Surely dead either way, but more concentration kills are being found at the very least
Yeah, and money for your offer man. Really gonna be happy
Eventually meet his maker but
Steasing going into the buy taking three players down
There's to see now what the plan is gonna be from 3d max. I think they need to come out of the gates
Looking good money in the bank indeed
indeed
Open play for Macca I
I think to have as early as they can get.
Strollers will call a timeout though before getting underway in towards this gun round.
You could argue a pretty premature timeout to call,
like even arguably kind of unnecessary in a sense, but I don't hate it.
You know, you're in a spot where you just have a fantastic first map
and you just want to make sure that you know for a fact that if you can win this first gun round,
what shred of kind of like positive feelings there for 3D Max starts to get smaller and smaller by the moment.
If you can win this first gun round and especially being that it is overpass and they're on the T side,
Like you look at this map and you look at kind of how it is currently in the map pool
I mean it's got to be this key the most seats at a map we have in the pool like we've I've done plenty of inches
I spoke to Nathalie not too long ago talk about over bars and he was saying that like
In his eyes, I tend to like easily recoverable
You get a tend to CT side and and that it that does not mean anything right in the grand scheme
So on the flip side, right if we then see the likes from a Charlottes get four five rounds on on the seaside
I feel max already in a lot of trouble. Yeah, absolutely. So
Stay or nearly Macalur gonna burn to the Molly as he tries to escape
He cannot get away
So again a really nice opening move from Astralis to just take down such a valuable asset of 3d Mac
It's looks he's killed by it's stairs kill. Yeah, he does the the rule dealing blow there
It's just a Molly that sees him into the grave
Towards be those gonna be the main hit
two players in towards the site one going over looked out low
Gravity able to get one able to back off meanwhile XCC's got a smoke down on the site to make life awkward rotation now coming in
There's a super quick flank it feels but overpass a big old map man
It takes a long time for these to get activated so and they hold on and they survive and indeed has it been sniffed out
Gravity was ready for that
All looking good now for astralis actually who can see very very low. They've got no utility left
So I'm happy to hit some shots not happening thus far
Trade is there, but it's cost them an awful lot through versus two with any 60 HP remaining
I think you look elsewhere. Maybe even look towards the same. Masuta has got other ideas
I'm fine the second
Who's looking sharp though? Just too low for this. I think yeah seven points of HP in a one versus three turn one versus two
All signs should point to a first round of the war for 3d max
I'm not going to discount them just yet. Food's in a fantastic tournament thus far. The ninth best player
rating wise.
The sixth best player is lucky. He of course is still alive. And with 10 seconds. I think he's just gonna shell up and save.
That'll be that. It was a bonus buy ultimately for Astralis, but
Oscar then means that whatever they spoke about in my attack time out didn't come to fruition.
It's a nice response. I just think that the one thing that we didn't really see at all towards us,
and we've just seen it here is
Another first time we've actually seen Astralis be forced to slow down like because of the barrage of smokes from that real wall
They respect it and in doing so it ends up costing them that they just buy too much time to do you max to rotate over?
Yeah, they just went a bit wild
I think the big thing was gravity was down below they didn't expect him he finds a kill and then it's like
No one's really in position to trade because it's what happens when you play really fast
It's why teams tend to at this level go for what we might call a burst. Yes
Which is essentially a rush, but with just a slight bit more coordination.
And it's so that teams are together, they can scale properly, they can trade off each other.
What we saw there from Astralis was more of a rush play.
And the whole thing's, the structure is broken down, so they just couldn't get the trades in really.
Gravity looking good though, as the aggressor's dry and finds the first.
It's a good killbook, it's one of the guns as well.
Has been scooped up now by Ryu, but just important.
See these weapons into the grave only two rifles to work of an hour two pistols
Nothing takes damage sure
This is a positive position for 3d max and we haven't seen many of those in a while
Who's he's gonna be flash into the fray?
He's into banana no one present. He's not playing very standoff is here
That looks like Bob and Bebo. Retrieved, yeah. Maybe that is also why they're kind of
standoffish because the bottom's so far away they don't want to over commit.
Shoot out from behind here. You might confirm some info here though. Not going to get the
kills but it's like this utility's rained over the top towards A and actually there's
nobody in banana guys. There's nobody shaping up for A. Get ready for the B hit and
They are indeed Ryu though with a fine and the secondary AK comes in to scoop up another
Suiter moving in fast should be able to take this low HP player and the one at the back to
Really nicely found still two versus two coming in now down to the one-on-one Ryu's lost track of him
Way down lands and a big big round from new blood huge
Force by to convert as well two rifles three pistols and they make it stick a short estimate a tough goal
Do we load to half by around that one saved or do we go for a force and reset the economy?
And they go for option two and ends up paying off and paying off in dividends fantastic work
Ryu really calm and collect in that situation thrust into a one versus two
He knows where one is easy swing to five is a second player
He's not completely sure about and based on timing as well
There was a world and we could have made his move out of graffiti in towards the site itself
But not to be for lucky. Lovely work by Ryu
the game. It's a good one.
It's a good one. It's a good
reason why they picked him up.
It's moments like that. He's
seven and one out the gate, and
that is a third round already
on the T side. This is it may
seem early, but for those of
us, you know, follow this top
and like three rounds of the
first four played is an
alarming, alarming early kind
of dominant showing from a
King to be deadly here, I mean the the buy from the CT side is not all that bad
itself. There's a couple there in the mid. I think that changes things pretty
substantially. Either way, slow a roll moving forward to the next to Cease.
Trying to have some info, maybe pick up a gun here.
Texas he's he's got a watch. Hmm. It's all by himself on this be bomb site
They are making their way over preemptively spoke out short. That's fair
Missed one of them and needed that's the player that catches him gravity
Now in from behind. I mean MP9. Do you save it into the next probably not by himself?
Always gonna be a chance. Maybe make some money here as well big catch. Oh
Oh nice nice and just a love of the game. Yeah
Back himself you could have done it
Could have done it would have liked a little bit extra cash on hand
Extra one came your pocket not many of us gonna say no to that. It's true
But what's what's worse? You know?
losing the kill because you tried to knife him or
Just getting the killer not getting this much money in for penny in for a man, mate
Or a farming, I believe you would call it.
Pretty short source statistic that Blitz is the most knife kills for a level.
I think this was maybe just prior to when Cluj had started, but he had already like 16 knife
kills.
Or maybe it was included in Cluj as well, I think it still is a lot.
It did go for quite a lot on that team.
Yes, disappointed indeed.
point teed. Couldn't agree more. Four rounds on the T side and the fifth is very attainable
for the Astralis I do have to considerably better buy it. We're real shame if this series
is a complete non starter for 3D Max. I mean of course like we mentioned it's not getting
to the road if they are to lose here but not a good confidence boost heading in towards
tomorrow's two two games and this had all the makings to be kind of an interesting series
but it's sort of been far from at the moment very one way traffic.
Yeah, certainly the case. Maybe some legs to this round. We'll see there. They're pulling
out all the gimmicks who's towards short not spotting anything just yet.
to draw across their light. Yeah, I think the big thing for me is the fact that they're all coming in from this one angle. There's no
Flanking presence. There's no info to be gathered
From such a flank. It's gonna be very very tough here. They they lack the smoke
They lack the kit that you usually would like it if you might retrieve a smoke though try and get a player on it
On the bottom is indeed diffusing here
Oh, the Fuzi's got the line up.
Not for one, not for two, but for all three of them,
they walk into his crosshair and he saves the day.
A shooting gallery for Fuzi.
That is sublime from him.
Bails them out of a potential dicey round loss as well.
They were basically in the entirety of that round
and if you play the entirety of it,
I don't know if it's as advantage,
but they still make it stick
and it just shows what pressure
that bomb plant can put on the shoulders,
that clock above your head.
You max crumble under it.
Foundations of this 3D Max side are
dropping in a rapid pace.
By back in all the CC side, but
you know, we talk about like best case scenarios and stuff.
And in a traditional kind of competitive, even
looking over parts, if you get five rounds in the sea side in those
situations, you're so happy.
But the way we're playing right now, five is
The bottom end, the Dino-Shrawlers can be guaranteed more than that. That is for sure.
Mac, a miss shot.
Report, map number one, where his up-counter-pot looks so clean.
The flash over the corner. Can't get the second Masuta.
That railing actually just saves his life, really. It smokes up most of the AK bullets.
I mean, I love the idea, though. The contact flash in is just gorgeous to watch.
It doesn't quite come off. Ruse managed to make it up somehow.
Worth it.
Lucky, a baiting thing. It's sort of teammate down the river. At least got the trade,
Honesty here that they just know they can't beat this team. They can't figure them out and and that continues to be the case
That continues to be the proof
Yeah
well, they've
Definitely rectified some of the issues of this out of the start of the year. It is safe to say that
Some of these problems still remain as a stalwart issue for this side timeout taken six one down the CT side
side. We'll keep bringing up the point the last time these two sides played it was a
13-2 score line. Real rough display there. I mean I seriously worry for how things pan out
and whether it continues in that sort of same vein. Good check as well. So in that last
one. It was ten to first half from Strauss on the T side and we're following the same footsteps
at the moment.
3D Max and they're getting no rounds on their T side and towards that second half. It's not
a good look. This is following the same vein. This is a copy paste at the moment.
A slim buy back in place for 3D Max,
double MP9, 3-5-7s, can still be scary,
but I hope Astralis have the most part
no issues with the first and the second.
Stare gonna get one as well in all the chaos
and the carnage, he dies round,
Yabi, that Mac tennis flying into fight
and continuing to make money.
The Bank of Astralis is sitting very pretty at the moment
and another round in the back pocket for them
and another 7-1 scoreland,
the same school on the out in Dostoe.
When you've been around for long enough,
like me and now have, you know,
and you watch enough Counter-Strike.
Are we onks?
I am, you're nearly there I think.
But you've got a bit of a,
I'm an old soul, you're a younger soul to be fair.
So I think that holds up.
That's why this duo works.
You need there, you know, like.
Funny, good looking, talented, and you know,
you're here I guess.
Yeah.
You walked into that one, unfortunately.
I bring the green screen in the room.
Yeah, exactly. That's why it works.
I still live at home with my parents, so...
Soon to change things.
Yes!
It's just sublime, honestly, from the Stralis.
3D Max. Honestly, especially considering that the last time these two sides played,
it was a 10-2 first half with that T-Tide.
If I'm 3D Max, I'm burning through all these tight-time odds since first half.
There is no point going into a second half
with no foundations on the seed side.
Like, I don't know why they're not going for a attack
in towards this one.
You're back in towards your gun round.
You've got a few rounds to play with that tell him,
I would be using up all of these,
and this is where we look towards likes of,
you know, kind of whassing you,
coaching towards this side.
Yeah, what I was gonna say,
what I was kind of getting at right,
is just the fact that the way the rounds are unraveling,
when you have these low buy rounds,
you're not getting any kills.
Um, one in maybe three if we're being generous rounds comes kind of close. It's kind of like,
oh, I could see if only you got that kill and this kill, you might have been able to take this round.
We're really having to clutch at straws to give them, uh, the, the benefit of the doubt that
they might be able to take a round. So when that's happening, it's like, okay, yes, the score
One sided the rounds are one side. It is just domination. It is just no
Competition, you know, you're all put missing shots like this and nearly going down. Okay. He did like it actually
So at least at least there's a bit of a saving grace. I'm just used to find stair
Actually something here. Let's get another. This is some confidence from the new
Addition to 3d max. Yeah, fruzy state scoped in there and he hoped that he could turn away from the flashing time
he just couldn't.
Being full blind, he was
eyes and scope locked with a brick wall.
He'll go back towards B.
That's a nice fight from Javi.
That low and that confidence to fight,
you've got to love it.
Hector Cease eats a lot of damage
to a Nade.
They're going to cross him towards the site now.
And in that smoke, they can get the C4 down.
Javi's holding to the extremity,
but they can't deny the C4 being planted.
Hook C remains in the smoke,
but surely to die, and he will.
All in the shoulders of one man, it's Ryu.
He pulled up a 1 vs 2 earlier. Now he's a 1 vs 4 in this instance. He's got the first.
Bomb is planted in the position which he can play from. There might be something still here,
but no. I think the corpse blocks the scoped player into War's Lower and a sigh of relief for 3D
Max. They finally get another round on the board, but it's still a long old road to recovery.
Yeah, you're right on the brink as well of that recovery.
Seven-five is possible, could be doable.
It's still, as you say, a long road going to be a challenge for short.
There's an awful lot here for them to get through in order to convince us that they are going to be capable.
It starts here. Still decent-ish money available for the Australia side of things, so...
find out if they can recover things back if they can keep buying as well keep those bomb
plants coming in and we'll tell
And I'll put a... back in blood.
Slowest thoughts are strong there for a strong... they're drawing it out a little bit more.
What is the play though?
I think with VD Max they're probably a little bit perplexed because we've seen
a lot of basically every single second round in this series
we really punchy and quick out the gate and then it's a mid to
late round draw this start with a slow round here and you can
actually see 3d max up. I'm tend to hook trying to figure out
where are they finishing? In fact, they're now down to three
that's not going to help Fuzi a pop shot. Try and catch
above dice. Back I mean, best a lot. One man turret towards
this B site all alone as a start into progressing with
25 seconds to the T over the
top. And indeed he's so far
back as well. I don't think he
can really stop them gaining
the ground. It's immediate.
Save. That's the idea, right?
Someone walked into his cross
here, but it's just
unfortunate for 3D Max. You
know, you want to start getting
this ball rolling, man. Yeah.
It just does not seem to be
happening for them. They are
stopped at the very first line
stopped at the very first
obstacle.
Rallis again, you know, 11, 1, 10, 2,
they're similar score lines.
They've got their sights set on similar to Dust 2.
Yeah, honestly, once again, another one-man show,
a one-team show, I guess you could say.
Worst hole, worst show in 3D Max, wouldn't you?
Not some of your best work.
What do you mean?
They can't all be bangers.
That's fair.
Hacker.
It will get to on the exit, so silver linings, keeping that all up in play.
If you had fallen there, the whole rebuy might have been quite tough.
And actually a rebuy is a whole community must have been quite tough, right?
With Lost Bonus built up in the way it is,
3-Sale Live you can reinvest it in pretty comfortably.
It was very too though, that's when you actually have to make a harsh decision.
Who takes the lesser buy for the likes of utility.
Sort of a bit of a worst case scenario as well for them because,
like you were mentioning, you just get on the board.
It just feels like you can get back into things and then it instantly gets thrown back in your face
and it just gives you no confidence at all.
All good just picking up the pace here, looking to try and catch them asleep at the wheel potentially, especially that awp.
They are first and through the smoke here, I'm not sure how much we're...
Oh, I know this!
Yummy! Can't quite catch him!
Oh, run out of ammo.
Oh my goodness, that is so awkward, yeah, but he was reloading for a good while there.
It could not capitalise foes, you mean while it's been on this line on this short position.
No one's walked into his crosshair. So, Astralis mixing things up. Questionably, you might say.
Certainly feeling like they need to force this ninth.
Oh, I don't like this.
Oh, it works though. He knew, he knew. Bigger herdoscope at some point.
Oh, gravity while blind. So here we go, baby.
Things turning up Rosie for 3D Max. They get some look on their side this time around.
They beat the previous half score on a close.
That was a 10-2 first half.
They're gonna get a third.
That's nice.
Any more for any more would be lovely.
Leg spotted off Makka, but he wins out the fight.
Much more like it.
And actually, again, one of the, probably like,
the first confident round we've really seen from 3D Max
since like the first half of playing Dust 2.
Like that is finally something.
The only issue is though,
you would say that's something to build on.
It's not.
There's no rule to time in this half to build on it.
and what you think. Yes, you can get four rounds, but four rounds in a CT side more often than not is not enough.
Yeah, so it's the best of a bad situation is kind of what they're at.
And like I say, it was, you may argue, a needless change up from Astralis just for that relentless kind of aggression.
They've also got room to spare their effort. They're just so confident right now.
I think they could have just played a more conventional round.
Yeah, and I agree. Probably would have won.
I think yeah, between doing really great work on these lurks like he's just a constant thorn in the side
You actually look despite the successes that as far as I've had a
couple of rounds about a bomb plan and
They're left with a little bit of a funky bite a little for stare tech 9 or are you and hook seat?
He's the one who wields a lot of the utah him and foosie
But uh, yeah, they're gonna go back to be it seems and Stan are left to look towards this topside
I'm going to wait coming for him, but he's enjoying a lurk over here on a which he has
found success with previously seems like it will still commit to be as these smokes go
down.
Is there a replenishment on the cards?
It would seem not as neither players have got the smoke available.
Oh, brilliant.
Yabi flattens them and that'll be the B bombsite taken.
would be a safe here but found a round of the half so you absolutely have to go for it can they
pull this off against all the odds flinching victory from the jaws of defeat in what could be a very
key round here not looking too likely as the nades are just softening them up there's no wide
swings aggressive moves what a contact play though honestly like that's such a bold call off of
the round you've just had you just got shot down during the contact play in that previous
obviously it was a quick one don't get me wrong but this time you slow it down and that's what happens
all right a war bang yeah and a swing they just took about 25 seconds to connect to that though so
hardly any time to get in here far too many bodies just like physically to get through and shoot
it lose a little bit of a player but I think he was already dead yeah make too much of a
difference might have a bit of a weight then before we get back into that pistol all the
I think 3D max might be thankful for a break here
We're gonna see you in a few and find out if stars to close out here and now
It's just so efficient. There's no wasted movement for the most part.
The ideas behind it are so clean and so comfortable.
I love what I'm seeing.
The thing is with 3D Max, the road to recovery now is,
it's even harder than it already was heading towards this map.
They'd meant to be so dejected.
Briefly, a competition coming into this,
as we were excited for the match-up and the stakes
and the history that these two teams have got,
but now it is just an exhibition,
really rolling over their opponents, there's ultimately no real competition, it feels like.
Unless 3D Max can change things up and find a new version of themselves, perhaps,
really, really has been difficult to witness here. It's just, you know, 3D Max, this is kind of,
once in a while, what happens, they just completely lose track of themselves and they
don't really have, as we said a couple times, we've been catching them a different gear,
a different approach. Did we see a single timeout from them in that first off?
One. Yeah, one. Which is like, I feel like you've got to have a couple at least.
Yeah, why are we not using all three? Like a 9-3 down now, I think, in terms of CSI.
That puts so much pressure on your CSI. I just don't get why we don't use all of them
in that sort of situation. You know that the kind of task ahead is so tough.
Why aren't you trying to alleviate as much pressure as you can? Or, you know,
I saw Astralis were looking so comfortable in the momentum and the snowball effect is it's really rolling through it really is baffling to me
But it just feels like they've made Astralis's life even easier or on the flip side
Lack of time arts might just kind of show to me that they just don't have a clue
Like they don't have an idea about how to make this one work. Well, yeah, especially the overpass, right? It would sort of make sense
Because it's one that they have a couple reps on
on one of these very team where they got smashed.
Are we going on a walk here, but we don't know.
Nostral cam first.
Yeah, yeah, yeah.
Being the life of a webcam.
There we go, there we go, what's that up?
Just got to make sure everybody's up here.
Honestly, he might have, it looked like,
if he was on his phone,
I'd be logging back in to like Steve or something.
But, yeah, we are just waiting for one
before we get into it.
I would imagine him as well, actually.
I think he potentially might be right.
So. Got up to telling that off as well.
Yes, I think so. A little bit of an issue, the online CS.
It can happen, unfortunately. Well, it does happen.
It's just the way it goes. It's all about fixing it quickly, you know?
That's where we sometimes have a problem.
One XSE, speed it up, mate. Can you get?
But, uh, nonetheless, I mean, for 3D Max,
you can borrow that cheeky little laugh there from a suitor.
For the most part, the vibes don't look fantastic,
And they happen really all the way throughout where flip side Astralis not only in the server, but out the server in the cans
Very comfortable very calm and composed
Couple of laughs here and there they know that they are
Posting to a simple to zero here and book in this point the next age of a VPL
And you have to say with the performance they've had especially here just deservedly
I like judging the backgrounds that's kind of my favorite thing to do at these moments
It's fine, it's good air quality, we've already spoke about this before
You just can't beat this
It's brilliant, it really is
It's just really lovely interior design you know the wood walls, what was your
I'm not quite sure, I'm not familiar. Baroque is a word that springs to mind, but I don't
know if that's just...
Never even heard that word, so I don't want to see it, mate.
I might have made it up to be fair. It's entirely possible.
Isn't there like an AK skin, like Baroque purple or Baroque purple?
Yeah, yeah.
It's not very wood that one, that's purple.
No. I don't know if it's just down to the patterning though, that it's sort
of like French traditional patterning. He's wearing my headset.
Got a pokeball up there?
Yeah.
come on in the back and Britishers like Gengar, Zoroa maybe as well I think I see.
Mishutes is pretty good, you got like crazy Viking man or something.
Yeah could be a fantastic Santa Cracker Red Bull I feel like you know they all
need to lock in get a bit of energy and it's been a lovely...
It's called the Grogu as well. Oh from Mandalore. Yeah yeah. I haven't seen it.
I watched the first couple seasons and everyone said like the third season
Stunks I just did yeah, I like and on and I was very and all was like a standout
Yeah, how good is most of the Disney plus Star Wars era?
Show things
Service you know if you're into Star Wars you probably enjoy them
But there's kind of start happening right now, so you know go and check that out after yeah
This should be over pretty quickly actually, so you know you want to check out the shows we're on about just wait
Give it like 10 minutes.
Map 1, we suggest as Seven Deadly Sins.
That's a great one.
And then Map 2, we said Andor.
But again, wait for the series to finish.
Andor's pretty good, man.
Yeah.
So Seven Deadly Sins.
Definitely a good show.
Also, no, no.
Just Seven Deadly Sins.
Seven Deadly Sins is mid.
Full Met Alchor's Brotherhood as well.
Oh, OK.
Sorry, sorry.
Seven Deadly Sins is pretty average.
And then there's-
I'm thinking anime here, though.
Right.
I don't know how much anime you end up watching.
I don't go a lot of ball knowledge.
I watched Mirai Nikki, if you know that one.
I actually don't.
future diary of the future on his phone. That was a little. Yeah, I was like, all right,
it was like brotherhood is pretty sick. It's like kind of like World War Two, basically.
Yeah, I think I was like the first couple episodes, but the problem with anime is you're
like, oh, this is kind of good. Let me just have a little and then it's like 14 seasons.
Yeah. 25 episodes a season. It's like, I will say for my office is only 60 episodes.
So you can actually get free to binge watch that one. Pull back into the kind of strike
here. Looks under a bit of pressure, but he has a lot of support. And are you playing
on the smoke. Everyone's blind. Lucky in gravity combined, his exorcist finds one of his own.
The numbers go the way of the T side, but this is a bit of a manic pistol round and Stan might
just slip the net. He does. I don't know whether he would have been spotted. He's definitely
held for. An exorcist gets another. So it's all on the shoulders of Yabi. A one versus three armor,
but no U-Tool and no kit. Pester Larkin, he'll lose his head to a P250, 3D Max,
desperately needed a pistol, they'll get it. And now it's about chaining that into further
momentum. Use that as a catalyst to further success. The one thing is though, they got a pistol in
Dust 2 second half, and they lost the force by it and then just lost the arm.
Just got to keep reminding 3D Max where they are, you know, and what's been happening.
Yeah, it's sort of a sad one, honestly, for Astralis, Ryu finds two very unlikely kills,
And nobody else is able to support him. Yeah, so a shame
Well, would you have it the Astralis stacking I
Like this one. I'm a fan of this. It's very often on cleared properly or most people give it a little bit of a half look
Yeah
It's also good as well at the same time at hook see
Shows any presence towards either long or through bathrooms like if he peaks first
The retention does get drawn a little bit.
No way. No, that's Molly for the fighter, surely.
Okay, well, they're going to dive in towards me.
It's Molly to be made in Mach 10, and plenty of it.
Couple of kills for Makka. Nice work.
Again, though, couple of kills for the shot.
You didn't bring anything towards that round.
You're not too upset with it.
It's a throwaway round regardless.
I always say any damage is good damage, you know.
That one goes back a while with me.
Just to remind myself, it wasn't actually the forced by the shot.
They did the same thing that Ekko didn't won the first gun round and then just ran over the half right and this is the worry that you know
3d max the first test of whether there's any substance behind recovery here is whether they can win this gun round
Yeah, they won the force by here of course. Yes. Yeah, you know, they have been able to really
Pull off some unlikely rounds and just make themselves known even in that round finding a couple of kills
It feels like more than you'd maybe expect them to get really down to the majority of the 3d max vanguard
I'm short here. I don't know anything just yet more of an alien coming in from 3d max actually and stare like it
Dangerous, it's very dangerous. He's had a tough game as well. So it's falling away at a good point though, right?
I have a him you've realized is that you stick around the smoke as it fades
That's not a favorable fight but dipping a little bit further back then he can have support from the A site itself
As we actually can see a rotate coming through from hook see he's very isolated here
He's having a lot of information
It's just nobody that's checked for him even had a little look
Yeah, so he could get away with a lot. They're not looking there's nobody holding behind
They do not expect him. It's the third man that's able to be out there. Everybody else is distracted
Gets the two-piece. Is it another fight north?
Yeah, he says so quickly half an eye on him. They'll definitely know about him now
He has a decision to make does he want to full send as he waited for some kind of utility or support?
The answer is the latter. The bomb gets dropped as the bank smoke fades, Fuzzi holds cleanly
and it's the cavalry that arrives to save the day.
Yeah, honestly, it's dead as well to get two out of that. Even getting one felt kind of
unlikely just because of that potential of Macca coming in through Divider, but he doesn't.
They all got banana and that is just, it's such an over-cycling 3D Mac, not to
even send one person to have a little look into War's Bar for him and Fuzzi as well.
The first is a freebie, he's trained on the angle, head pops up, easy find.
The second though, nice little movement back, knows the potential they could have crept through
dumpster and their own smoke and well that's that, gun round goes back in their favour,
the first side's locking to double digits and Astralis are the one who call for a timeout.
But again they did the same thing in towards us too, the four timeouts from positions
of success, positions of strength which is with the plan and the kind of the knowledge
that you get to discuss what level of buy they're going to bring through here and you
should know that there really isn't going to be that big of an investment but they have
to go for an investment.
Yeah, why wouldn't you?
You know, you've got the timeouts, you've got the rounds to work with, just absolutely
showing full respect across, but we love a proactive timeout, you know, we see a number
of teams and I would say pretty much are a little included in it where it's like
you call a timeout when you're 7-2 down, so bro, it's a lot of pressure on that
timeout.
Yeah, the following round has to work and arguably it just gets even more tilting and annoying if you're playing for effort more time
And you still can't win the rounds
He's in start
Breakthrough here
Is that silent break but there's nobody on the other end of it unfortunately at this stage
Also in the same way not the greatest of breaks too because they have to swing quite wide to see around it
Or for naught in the end anyway, de-smoked by Yabi, frontside of Monster.
That's what a Smoke 2 really wants to invite in.
A bit of pressure.
He's got the support of a user, why wouldn't you?
It's setting up for a B hit.
There's plenty of time to work with, but this looks like it might be a fundamentally quite simple one.
A real war re-up.
That monster for Smoke.
Flash to the gum.
dangerous here man going through this monster smoke he's not wise
Rear teaches them a good lesson
and he's 5-4 the ace runs out of ammo he gets to well, Huxy had already stolen one anyway
so yeah Huxy saving but also denying the ace in the end
he didn't need the help by the end
ultimately a really really nice hold and I think again just
very very questionable stuff from 3d max you kind of know don't you
Everybody knows you go bursting through that you are just throwing caution to the wind and hoping that a stray bullet
We're just buying time here for the end of this map in the series ultimately yeah two more rounds to garner for a stroll
Listen, well one of the two will come easily
This one for 3d max forced by in the previous low by here
You 250 from a suzer at deagle and the P 250 for Macra as well
Well, I mean, the chances are so slim.
Fusey spots one, with a late shot there as well,
but he will be put under pressure,
and it's pressure that doesn't phase him.
Second time round, and find Maka.
One of the upgraded pistols already hit in the deck.
Sweat, one, sir.
He knows about the mid player too,
because he missed a shot on him,
and he's also dropped the bomb.
Had to be careful, had to be very, very careful,
but indeed they are after him now.
Just one kill once again, he's on the USB.
you can look a bit easy here
for the eco frags. Fain the
reload as well. There you go.
Lovely stuff. Four piece against
the eco. Okay, it's that's up
you know so you can look towards
it at the end of the game, but
ultimately able to hit that 12
very, very early. Map and
series point coming in here.
And of course, qualification
point to stage to a pretty
big deal for Astralis 3D Max.
This is also some of the
If maybe becoming when
So they're still gonna be able to battle up a little bit, but yeah, Astralis is a really big deal to not have to
Play as many games as possible and then risk having a loss
It's just losing out in the in the 2-3 bracket is the worst way to go out in my opinion
Oh swing from you easy for one the spam is close for anybody
He's gonna get blinded and it's he picks her a questionable time to reload
Let's put it that way.
Yeah, but for one, a quick trade from gravity.
As he looks to put further pressure on,
he's at the spot on towards bridge,
and they'll lose out that duel.
And in doing so, Astralis, win out the series.
It's just too easy and a somewhat effortless cruise
by the predominantly Danish side
to net the map in the series there.
That is a stunner of a show, right?
Yeah, I mean, just the face is so very long
on the 3D max side of things.
They know that their number is totally up,
and that was sort of the phrase
that I've used a few times in that series.
Strauss had them run over a barrel,
just absolutely able to run through them so easily.
And there was a couple of tough rounds,
a couple of tough moments,
but they do well with the timeouts.
They do well with bouncing back
and making sure to shut down any kind of momentum
for the 3D Max side of things.
Really, really well played, I think, at the end for them.
And they've clearly done their homework on this team.
They know them through and through
and maybe even know 3D Max more than 3D Max know themselves, they felt like a point.
I mean it's a point that kind of we brought up in discussion with ourselves, you know, for this series
that it really just feels like Astralis, the Kryptonite, 3D Max, they've just got their number all the way through our...
It feels like, you know, this is now in the last three times they've played,
two overs across all three of those series in favour of Astralis.
Like, and for the most part, as well, most of those maps are very one-sided,
like 3D Max are barely even getting to double digits in them, like it's...
It's only for a close showing and in the wild chance that we may have got to a third map again new
You just looked all the strollers who have had their number on that they've won it twice recently against this side
So all signs were always pointing at strollers
But we just hope for a little bit more of a conversation a little bit more of a competition this one
And we just never got to see any of it. Yeah, we had a few of these narratives
You know, they both got top 10 players in stage one so far
They've played each other a couple times quite recently in the scope of tier one counter strike
both looking to be on a bit of a resurgence after especially 3D Max, you know, a rougher start to the year.
They brought in like a new player, all these kind of conversations coming in.
Are we going to see something different? They had like the dust to lightly lean on as a map that they've been favouring recently, you know, in days gone by, not even weeks gone by.
And just none of it, absolutely none of it came to fruition, which is really wild.
wild. And just a shame in the end. You know, we wanted a close one. We wanted at least one map of real
nitty-gritty skin of the teeth stuff, but just not happening here. We've got the bracket upgrade for
you though, of course, because we do have Astralis moving forwards to the Monty Paravision game,
still going on for the time being. But yeah, Astralis will move forwards, which, you know,
you know, it's obviously a very, very big deal.
As there's not loads of teams to be fair,
they've ended up going into the qualification just yet
with the way that things pan out
in terms of where the teams are.
So I'm trying to catch.
Exactly, I'm looking at it now as well.
Just in that other game over on the A-stream,
Monty, Paravision, of course.
Paravision took map number one.
Let's check in that word.
A 13, oh, hang on.
No, Monty took it, sorry.
All right, I tell the lie.
Monty took a 13-10.
But in towards map motors, they're currently on dust two and Monty found themselves 83 up. What did I say?
How many times have I said it people are sleeping on this Monty side?
I said they are my dark horse here at Pro League and they continue to prove me right and it's not just UK buyers
because they've got two British players like these guys play some good Counter-Strike and they change their philosophy as we've been putting it of
LAN VRS Maxing the way they're playing as well. I'm pretty sure if I
I think if they end up getting through stage two,
Monty's chances of making the major are like 85%.
So they are essentially a few rounds away,
like five rounds away now from getting their way
in towards like very, very close to a major.
I mean, that's super deserved.
Azustic is finally in the game as well,
which feels deserved for him and it gives me as well.
So either way, pretty damn sick.
That is just game one of the day done.
There is two or best of the three
that you brought here on the B-Street match.
You can see that timer in the corner.
the next game. This is start for a 44 minutes. You got plenty of time before
NIP gaming gladiators gets underway. It's no better time to go jump on over
towards the A stream and catch the tail end of what looks like to be that Monty
Para vision match there. And also myself and script done for the day. Only three
best of threes. We're just doing the first. So we'll be handing it over to
Jay's Bardov and a DDK for the rest of the day. Thank you for joining us.
We've got a bit of a break and until, well, I guess a couple of days.
We'll see you then.
Well, I don't know, we didn't want to talk over BMAS, we were just making sure.
Yeah, yeah.
Sure, I'm respect.
We're winning team right now.
Apparently, on T, on Dust2, a force of nature, man.
Kismi's Nades.
What was their grand total for you, Tildan Michiga?
What did he end the half with?
Ending the half with 524.
500.
One hundred and twenty-four.
Oh, that's number one.
And the problem is Hugo said Paris are the worst city side
team in the world on Dust2.
So they were to come back.
It would be nothing short of a miracle according to Hugo
Byron.
I would use a word impossible.
A city pistol, though, would certainly aid their campaign
back into this one.
I need to do that own Molly to get quick cat.
One man dead at long, Jamie Lone.
I'm going to try and find him. If he gets another one, it's turned.
Oh, he's done very well. Side defense falling though.
Rotations come in and it's all good.
Game with three. Both pistols.
It helps.
It helps. That's what it means.
A lot more rounds left to win here for paravision.
If they're going to make this series theirs, the map is inferno.
No, it's if you were gonna handle a koala would you wear two sets of gloves?
I'd wear one very thick pair of gloves. Okay. Yeah, extra thick
For your pleasure or no just I don't want to get koala committee. Yeah
Like normal committee rock well presumably different. I imagine it's probably more rabid
I'm glad we got to the bottom of that.
You started it.
I know!
I wanted to know if it was the same.
I think so.
I think so.
I'm just not like desperate to hold a koala.
It's bad.
You look like they would be nice.
Like, I can enjoy it from afar, you know?
Like you and your chair.
Yes.
Sometimes, you know, being an outsider looking in is the best.
That's fine.
Like, it's close.
I'm close enough.
James been an outsider.
Yeah.
Nice.
Very well done
It's got the USP as Jay is highlighting here or rush who does like third party
I'm really committed right now
Actually, we shouldn't be the third person camera Jay he's getting his steps in I get a report. It got us in big trouble
Who got us in trouble? Oh the electronic one. Yeah
So good
Was launched
VP haters
But they thought we were laughing it we didn't call them shit
In our effect they are shit in our defense
That's fact you're playing like shit, and then they disbanded
The game they kicked electronic after that's awful, I guess that's all your fault. We go to the third person camera whenever
Whenever we were watching perfecto because he saved like 12 rounds in a row on dust to okay
Just kept laughing. So we were saying that this is how he's feeling right now. You know
Okay, it was one of our best games that sound good. I think I have to go back and check that was just funny
Also like kind of historic
I root for VP's down for every day. Yeah
Well, it's good to be working.
I'm eating great.
Shout out to the haters.
They were right.
First gun round, second half, second map, first game.
What day is it?
Four.
Day four.
23rd season.
What year is it?
1996.
I wish.
Imagine.
Actually.
Actually, wait a decade or two and buy that point.
Oh, a little backstab.
Oh, good stuff.
For no reason, he's got a reply trying to get through B.
He was able to stop him.
He needed that.
Winnable now, but could still be weird, though.
Afro needs something.
Afro needs more than something.
He needs everything.
He needs to be there.
He needs to be there.
He's home.
Yeah, but Afro is going to get flanked.
What is he supposed to do?
He's no smoke.
You're dead.
I'm screwed.
Whoa!
Double-
AHHHHH!
AHHHHH!
AHHHHH!
Aircuts from Afro!
Oh, they're so killed.
Oh, it's over.
No third person.
No third person, man.
No third person, Jame.
And he goes.
The time is low.
BMAS hiding out and Jame doesn't know where to look.
He's wanted to the clock.
Even the Time Lord, eluded by it!
No matter's not, you're dead to the bomb.
Give me a minute ago, just in case he's really quick at diffusing.
That's noter, right?
That was noter that did the kind of double take.
Start to shoot.
He's probably dead.
Look away.
This was a big problem.
So not there.
Oh, he is there.
Whoops.
Okay, he's dead.
Oh, and then he gets two.
Or he's getting two like this.
Oh, that's sick.
Online.
What do you mean by that?
Running in the night.
How the hell did Monty take a timeout here?
Let them stew it.
Yeah, exactly. We're taking a timeout.
The game leader was alive.
Paravision.
No, I mean for Monty.
What are you doing while your player is in the club?
Just think about the next round.
We're calling the timeout here.
Maybe it's a strategy to go on to have Paravision.
At the very least, make Paravision use their last one. That would have been the last one.
Right.
And luckily, they still have enough money for an op on Jame and they can buy,
but unless they win this round right here, I'm calling it. It's over.
Oh, well...
Well...
That's a weird way to see Jame die.
Yeah, not every day.
It's an uncharacteristic game.
And now Afro's been given the AWP.
Express Delivery, straight up mid.
I don't like calling a Paravision game over, but...
Sounds pretty done, doesn't it?
Yeah.
Let's have that air about it.
Oh, my God!
Bro, they're playing so good right now.
Everyone's in a good form.
So cool.
Feeling good.
And it's, you know, it's not been...
Sure, like paravis aren't looking like their usual selves, but money you're playing like lights out if it's a really cool ideas
They they cause this you know like
Five on three and if you win this round paravis in a broke
That puts you on the fast track to victory should be the biggest win as well for that pro league run
Taking down heroic, which was quite achieving in itself
See without our current and then an RG but taking down a para vision whose world rank right now is like what number two
The rankings they got they climbed
I would say people's like power ranking, but as far as points go they definitely
Punch before VRS before VRS. Okay, excuse me, but I mean yeah, it's
Team is coming off. Oh my god. Just kill him, please like you need this. Yeah, okay
could have just put a ban to
B of course.
Gosh, okay, yeah, this I haven't seen a paravision look this kind of meek coming into a second
map.
I would expect I was expecting to see this kind of get drawn into in the nitty gritty
OT third map we see inferno, but
Well, it's like something we always talk about, you know
It's like the protocols of this team how they play off of one another a lot as to you know, like you have to be
On the same page and communicate and well it makes sense that like if that goes away, and you'll feel a little
Disjointed it's gonna look ugly with how they play
I didn't I wasn't ready for this no
No. And James just ran up mid as the opening death, so I mean, crazy. Doesn't get better
than that. Afro hits the first bullet and James loses the AWP and then Izoo hits that
crazy long range good little headshot. I thought he was about to hit the third.
That's crazy.
To think provision lost from this position, albeit not an EECA round. Back home garage.
much.
What, from 10th to 8th?
10th to 6th.
10th to 6th.
Yeah, lost everything.
It feels like no way that's going to happen here.
Monty on the precipice of progression.
Paravision is just precipitation.
A rainy day in the office.
as Monty stormed through this series to to the zero
B is empty
they're about to find out
I mean, this is the round, right?
Yep.
Cool.
So, hip thrusts.
So, we said we're speaking of BMAS.
Yeah, I think it'd be interesting.
I mean, I am curious to, oh, not only witness the reunion, between, yeah, Cohen and his
I am also just curious to see what he's doing, how that period was when he wasn't on any team.
I know some of these questions.
I do want to, like you say, like the 13 months or whatever when he was teamless would be good.
But I asked Magix about what it was like six months off of Spirit. He said it was the worst six months of his life.
Like unironically.
That's good.
So maybe we're going to learn something new.
Would you want to like I actually like the conversation we're having like how you
thought
Be mesh should have been used back in the day. Would you want to ask about that? Maybe how he's
Something to like take you back to the phase clan days. Yes, you'll see soon enough. Okay. Okay
I guess I'm not gonna. I guess our wild card in this interview. It's good
Kind of the new the new trace wild card is yanker
And for BMOS, you know, we need to kind of copy your philosophy of kind of disarming it straight out of the gates, right?
So that's you Alex. Yeah, I'll come up with you can disarm him with some more favor. That's a breach player. Yes
Yeah, yeah, we could do that
Favorite phase player ever wow
That's what you tell him. That's a good start. That's a great start. It's just a little white lie. Yeah
I don't know why you have to care about the colour of it, but yeah, so...
If they win this, it's Joven.
Yeah, but that's an F.
In full caps lock.
They've got zero territory.
Ah, you've got upper tons, and you might be going late long.
Ooh, Zwei, are you up to the task?
No support, maybe James gonna be able to get there in time, but he's still worried about the short-wrap.
That's his responsibility.
The long-corner smoke's gonna be a bit of a giveaway.
Well, isolates away.
Yeah, right.
B is a double kill here.
Be set for it, but quick trade.
Very nice work.
Frag found by Bemis.
Quick pushing the turns.
Rain Waker's kind of left his gap open after he's gonna get a horrible jump.
He's done this in like three rounds now. Just sneaking in on a timing into tunnels gone so well, it's gone too well. No one's he can't kill anyone mid. They've all gone a has cut this rotation completely. This is a guarantee.
Now what? One more down from shore.
Backstab here for B-Mass.
Brilliant what he needed.
B-Mass, you got that.
Rain Waker was the one to lock it in.
Monty winning pro league.
They might, actually.
Okay, careful, because B-Mass is known,
but he's going to hold the line and now reset
to win this round and take the game with it.
James.
Vindication for Rain Waker.
His time on Liquid didn't count.
It's true.
The damn shenan from Liquid.
It's in full swing.
a spot on stage 2 now.
Yep.
Straight running through this stage.
One lost in an A.
12 to 6.
Head in hands for ZL.
ZL was just having a bad day.
In fact, we still had BMAS coming in top mid as well.
You've got the perfect positions for the open B site.
Oh yeah, that's the last he's laughing at the misfortune they're having. That's crazy.
Afro's counted two on the cross.
The question I always have the teams when they're kind of, you know, still fledgling.
Sorry, you're fine.
It's just it's just me in a was but the question is, can you close cleanly?
You know, do you start to kind of try and rush it across the finish line, or do you start to feel additional pressure?
It would be very impressive if Monty can straight up just immediately to find that 13.
I think I think it's been nice though, is even though they've gone for like these grouped map control takes,
they always have the backup option of Rainweather.
The moment they get a whiff of like one of these B players having rotated away, he starts trying to probe,
kind of prod the other end of the map, they will go for a group here this time.
They'll leave the tunnels.
I mean at this point, like, Paribas haven't had a grasp on this game in a long time.
You don't really know where this is ending up in any way, shape or form.
You lost the initiative a long time ago.
Dropping CT, running into Jame, missed off shot. How many chances do you get?
The flashes.
The Zulu catches the CT player with a smoke break.
Now she just broke the smoke and got punished for it. Now the bomb goes down on 8. It's an uncomfortable retake. Rain Waker still tons.
Like trying to get up xbox, trying to take short control. Just a no-go. So it's CT and long. Here they come.
Aphrodite seems destined for one. Good angle for this. You can catch the new box jump up as well.
It's a good flash to get you past the AWP at least.
The shot kills from the rifles.
He all opens. Rain waker gonna catch me on.
You want there to actually play around this bomb.
It's wide for Kat. Gizmy's the only guy in position.
DQ's already being held and AWP there to cover.
That one is stolen away from Monty.
Had the chance at the close right there.
Both players off Kat.
One, of course, flanking.
But what's the other doing?
He was down at Xbox right there.
Out of position entirely
Rain waker as well it like had mid and tunnels all around sure how that happened
I'm not gonna doubt
From CT, but yeah, he just never went back up or gives me. I don't know what happened
It is all good. They got five more chances with that like a bit of a wasted opportunity
Another try after the orp on me.
Like whenever the international players went too long around Brits they pick up on like
my apex is throwing mates out all the time now and it sounds so so fun.
They're projective.
Yeah it does.
What are you doing mate?
Mate.
I think it's our tea.
But they do have Daniel Jackson from the west coast of England.
Yeah, three.
The west coast.
West coast of England.
Which is what?
Wales?
Yeah.
Are you still like Fordwall or something?
Not England.
Blackpool.
Bloody great, great place.
like 60 years ago I think
that's an attempt at the triple B setup
down to the year 1965
are they pushing?
three frags for rain waker
why do I can't say that
rain raker
rain raker
aww waker now
hang on
another shot
flash p
head shot
denied
nice little crouch under the sniper bullet
bomb coming in
yeah
Bima's gonna throw in that across.
Says he'll be fine as they will, get it done.
Jobs are good in here.
Might be game.
Unless Jayne saves the day in the way.
Combined for three, good shot from Afro.
Looking to make up for that previous round.
Ah, Monty in this post-play.
Afro getting pushed out and Rainmaker is on the wrong side of the map.
So we play on with eight for parry vision, they keep it going.
Now give him another round and he'll get to that one site in time.
Got a bit of a backquack, huh?
I'm out of cold air.
Okay guys, when we plant A, let's stop playing for B.
They can't, the James save cannot happen, we have 12 rounds.
You don't have to worry about taking his up away.
They've not taken anything away from him.
He's taking you to win.
The round will literally be over.
The game will be over.
Dastan on the microphone.
Afro doing a lot of the talking.
That's a name I've not heard in some time.
So we got this guy, then he went T-Sport.
I'm also a bit surprised that they didn't maybe decide to go mid to B split after this
because James still alive with Yogg now.
I don't know, maybe, you know, this tendency that Paragun has to play 3B,
maybe they thought that there's going to be two more players B, that's why the push comes in,
it's sort of inviting them to go B.
Again, in any case, you have to find a way to convert that 5B3, just to do better with the advantages.
That's a 5B3. Two clean kills.
Like a proper one, too. Not a me.
Yeah, exactly.
I'll educate you by the end of this pro league.
We gonna learn today.
That's what Death's Dance said in the timeline.
Yeah.
Y'all gonna learn today.
Learn they shall.
Just tapping him back in his hands the whole time he's talking.
That's a paddling.
We said it's actually ice baths.
That way it doesn't leave any marks.
Yeah, right, genius.
The psychological.
Yeah.
Yeah.
All right, well you've had two, it's a couple of really solid chances to have already closed this out versus a very strong comeback team true true true true true
Okay, this time there's no one play in the extremities they've all grouped on cat
Drop in CT jame not gonna miss this one. Yep nails it in combination with belchinok. They are laughing
Oh, no guys. Is it the paravision late game?
right where you're ready to write them off not happen in here by mass B mass
goodness
no man save a pro I know you're frustrated but you gotta save buddy rain
waker obviously top of it already well I also feel like they're getting a
a little bit wrecked by the whole like
Parisian have been loving triple B setups
they've even been playing them off the rip
in case they get spotted on the cross
as in james been rotating back later
ohhhh
they were top mid as well
it's a three round game and there's
no money really
for Monty
it's gonna be 12-11 for Monty
they're gonna get a long spawn, they're gonna have a long rush in the game
I'm not just calling them in, but calling the spawns they get to allow it.
Okay, that's hope. I'm gonna get the cool camera for that.
If Yang goes right, I don't even know how he's done it.
Just a guard.
Yeah, he just put in time to load himself.
Looks like it might be something long related here.
No, man.
They surely have to, just like, I know you're worried about the Triple V stack.
I know you've been seeing three players cross, but...
But surely you've got to explore B. Rain Waker has another gun purchased up.
Maybe Belchonok will walk through the smoke.
I mean there's also no reason for you to not take a cat first if they never played for
cat, right?
Like you just give them something to be worried about if you do that first, then you can
go back to mid.
And like you've seen now multiple times that it's getting three players over towards
the A site whenever you take the catwalk. So it's fair.
I'm aided in the CT.
And I think it's also like going A, you're not necessarily going to see four players
a late, right? And even if you do, the fourth player is going to be in CT.
So if you do a proper split, you can still be fine.
Just all the timing of this
I can't hear them though, they're running.
It's over.
Jane, he heard them turning back in time.
Well, not yet on the line and Zway's got the cover.
One kill for Rainwaker, gonna have to be a 2v5 or a 2v4 if you don't count that first kill in the 2v5.
Rainwaker coming over the top, catches Jane.
No two will trade out, but this is an impossible clutch.
You'd like to think 13 seconds, Nades come flying in and they're not giving him the satisfaction.
action he walks away. This is a death after time. We just don't know it yet.
Let's see if you can just...
Oh!
Oh!
Let's see if you can time at least.
Okay.
On time.
How many on the prize that now?
Many.
Four whole rounds on the run. Two more for that six round run to overtime. So my concerns
were well founded about wanting to be able to close it down, you know, the first
time.
problematic thing with my call is expect them to buy that last round
Well because now you see have to buy here, but if they lose this round
They didn't have nothing for round 24, right? Let's say plant and they've got four loss
Still not great. They have full loss by now. They do
All right, yeah
Hell yeah, it's no up unless you save
If you say that it's glass again next round. Oh
You only had $5,000 so he has an all he's trousers flash bang. That's it
Jason might have a spare pair I hope so but it is in his room. Yeah
12 8 or 12 6 sorry was I'm half surprised that with the size of his bag
He doesn't have spare pair of pants in it. Yeah, maybe it may be to do with Jason
It's quite a subtle how guys pack for trips, right? Like it's not enough one pair of underwear for every day
It's like whoo here's a couple of extra in case I shit myself. Yeah
Well, you just want a fresh pair
It's true just in case how would you need two pairs of underwear for the same day?
Big day
Yeah
Jim in the morning. You've got on the if you're doing keep trusting with
Okay, you know what would be what change everything would be Afro hitting something on the cross like that
So I you you felt you hit that you know you call yeah, I think he's low also only saw two cross
I mean all I like they've been worried about triple B's it's always late round triple B's never start triple B
Oh boy. Oh that's the Utah God give me your case Mark.
And the cracks begin to roll to show.
Alright guys, this is only the most important part of the game.
You're just so desperate to win a round, it's not being made easy by Paravision.
I suppose not what he wanted, but that's James off the angle.
Is it enough?
They haven't really tried B, right? Remember when Rayman Waco was walking in on these A-fakes?
You're not going to get that opportunity again, but maybe you just have to...
...bosh for this B-control.
Yeah, but it's the mind games, you know. They're thinking Paravision is expecting them to switch up to A-Mid to B,
especially with all the timeouts and so on.
He's going.
He's going to be more stubborn.
VMS just left.
Just left.
No way.
Bomb drops.
Perfect timing.
Flank of games.
Tracks the next.
Beautiful.
Overtime.
Three maps.
Very, very possible.
Monty are going to be mentally shattered.
Keep this gun and you turn around.
They're both there.
So what do they get?
Nothing.
It's just another dust 2.
3400 each just another dust and I'll be in the page by the round out of 12 six down on the half
They've been struggling with this tournament and then they win five in a row. Oh
We forgot to do the forward bit all of this
We've got to do the second step just to loosen the lights for
Well, they made a compelling case only one long spawn they won't take it on the beespaw
Okay, here we go gizmy redemption
does feel a bit off of you now though
and then forward
duck
jump
looks good
JayRyzen's got the cam and
10 points
it gives me door
they trade
holding for the easy way push
that just ruined their last round.
It does feel like this one's ending on the B-bomb site.
Okay, it's been a while since we had back a direct
commitment mid to B.
Oh, wow.
Let's see where this is, Jane.
No!
What, he's just shredded with the techs.
One more man in mid though.
Rain waker back, we're gonna deal with Jane.
Okay, that's the second one.
Hansel, B-Mass has long come on.
You know that James kind of the rotate it here,
of a linchpin over towards mid. You find him floating around A on the rotates. He was the
first point of response back to these. They try and pick up the pace for the A hit. No,
they're here covering this way. Now sees the rest of the two more players out through
ribs to head off. And this one's got overtime written all over it.
And remember those couple of post plans where they weren't there in time where they
couldn't get para vision off the diffuse. Didn't feel like a problem at 12, 6 or 12,
7 but at 1212 you are regretting your transgressions.
Absolutely. No turns away just showing their individual
aim there. They were kind of caught. Not where they wanted
to be taken the fights, but they made it work beautifully.
A little bit of a fake fake out from no to running back
towards CT and for Monty. I can't help but expect this to
just continue to sail in Paravision's way now. Like
you're gonna you're broken. You're mental.
You just had like the two best chances at the start like the first two really should have closed
He made a five on three and a strong post plant in the other one where you were mucking around in spawn or whatever
MR 12 man life comes at you fast
Okay, now posted up on the B bomb site, so let's see another slower round from Monty.
They get one more time out in overtime, didn't use it before the first round, but if this
one doesn't go their way, I think he'll see Paka full step in.
Try to give his team a call, get back on the board.
So far great use of counter utility from the CTs, I mean smoke with 30 seconds left.
They're meant to be faking to an A round.
So you push off that's what they wanted but the kill comes in middle and they confirm what
they know.
It is clear it's a cat play, it's a way second door to stunning shots and stun locked with
10 seconds.
You can't win this round.
It is stat padding and saving.
Paravision, seven round win streak.
Holy, what a collapse.
It's gonna feel great for Monty to try the CT side again,
because the T side ain't be feeling great.
I only have one chance.
Yeah, it keeps going this way.
And it's not even like that, you know,
the trope of winning the first round
after losing six in a row, you don't even get that.
you don't even get like that break of pressure.
Yeah, Paravision have managed to kind of completely
take themselves out of trouble now.
If anything, taking the lead
and now looking to extend it.
Well, they got a long spot.
Finally, they get the long spot.
We get that lovely long count.
You can see his way.
It's gonna concede that space.
Am I doing it right, Yankee?
Am I doing it right?
Looks pretty good.
Great.
Oh, and then you can get the way.
Oh, I like this timing.
This is naughty.
So, he's looking for a smoke to block right now.
He has no idea what's coming.
Oh, it's out cold on the concrete. Okay. Just don't overplay your hand here five on three. I'm losing us this one before
unloosable
They know the orbs down here, they're closing in on Afro had to take one with him if he doesn't rounds on
Go on then a third would be extra spicy, but he's gonna be denied run down by notice preserve his captain sniper
They've got cash
Nice, okay, there's Monty finally that can be a bit of a palette cleanser, man
You finally broke this streak of L's you got the spawn out towards long
You took the space had a nice little trick up your sleeve to get the entries great observing to
Perfect there you go
No no scope I can't
Super quick on the quickscope
We look like he's zoomed
What do you think two in T side they win I would I mean that would be a big difference maker
After all of those failed few rounds to suddenly be able to pull two out of nowhere
Parisian has already won city side is their weaker side according to Hugo Byron
It was made an 8 round comeback though
6 rounds, nice from Nota, after hit a bullet though and no trade immediately as it was
made though, not enough, 5 on 4, they're just going to go join them and they're going to
try and finish on to Belchnock and Zelo's site.
But once paravision are full committed with no rotation
So I actually have to hold here
It's a way he's gonna be there quite quickly around the mid-flank
Oh
Catches him just takes the fight bravely. That's gonna draw attention. Ziello catches the flashes Belchnok's tagged
This is really oh when it comes down to how many does yellow get?
Double denies the attack still though rain waker on site and now an opportunity to plant
Come on.
Cover's there from Gizmy. This is it.
Smoke's in a molly. Couldn't be happier.
Got molly in window right now. Why not?
Oh, because you want to shoot his head off instead.
Now you've got to get you to right.
It's still trying to take a fight. Now Captain Bay has to go through the door smoke.
Keeping them uncomfortable.
In only one position open, only one place to worry about.
about the hiding in the smoke. Just good looking to take this one of time. And I do like what
they've done here using this smoke against him. Now, the only way they have that one over
is by giving him the fights times on their side. They tuck in. That's two in a row on
the T side. And nice to see rain waker going back to what was working, right? Just looking
for the B fights. It's where he did his best work without a doubt. Shaw gave away
a couple of post plans over towards a, but you let him just let loose out towards
be and it works wonders also yeah in those post ones sure he wasn't exactly in
position like I don't think what his team make no like it's the hard one lost the
first one and then after a good quarter I'm up four kill round for what rain
waker and maybe that's woken something up here in Monty two rounds on T side
finally. In fact, a chance to still end this to a zero double name puts him on notice.
Notas. On his ass. And he's dead right now. Yeah.
Oh, that gluteus minimum.
Oh, it's a mis-utile.
You're not going to get punished for it, it gives me.
Oh, it's been a while.
It has been a while.
Why is he lining up on that?
It's nothing there.
Every time is a different spot, but he's got it.
He's lining up with like eight different things, like you...
Oh yeah, the white smudge, right?
to keep Pythagoras in haunts.
How deep can we go?
That's my bee.
Belchinoch activating and trying to test the bee boys.
Blocked on the doors, he's walking through this.
Rain awakened with a sniper,
not the ideal weapon in this kind of scenario.
Just smoked himself out, hiding out the back of sight.
Belchinoch surely gonna be able to clear him out.
A zoom we brought down, they're into the bee's side now.
Paravisional back in business.
Welcome back. The B stream is live once again. We're halfway.
I know we're one third of the way through the day. It's three matches today.
We've got two more matches coming your way. How are you doing today, Dan?
Good, a Vibein.
It was something like a playlist for this show, man.
It's like the music's quite wide-ranging,
but you've got a band here.
It's really good music.
I brought a UV light, Dan,
to see if you've got any stains upon your person today.
But so far, you're looking good,
so you've passed the eye check.
Well done to you.
We have, again, two matches coming your way today.
The first one is going to be Ninjas and Pajamas
versus the Game and Gladiators.
Injus of pyjamas fighting tooth and nail to make it here today.
Gaming Gladiators full of confidence after their previous victory.
I'm quite interested for this matchup.
I feel like from the NIP point of view, maybe the worst is over for them.
At least in the short term, I'm not sure if you would agree with that.
But I don't see how things could get rougher than they were yesterday.
Yeah, yes. Yeah. I mean, yesterday it would have been worse to go out, get eliminated,
you know, just in such a position. But now they've got a couple elimination matches back
to back to make qualifications. So the backs are against the wall. But I think I think
you're right. In some senses, it does feel a little bit, it's a little bit of relief
because they weren't able to perform. And they did so having to be in RG in overtime,
like double overtime. So a lot of clutch, a lot of resiliency was needed to be utilized.
And he found it. And so I think that in and of itself is encouraging. And I hope that it
will translate to today's match as well for them.
Yeah, we saw a really good performance from Wrinkle in particular yesterday. But I'm curious
as to who the best performers are across the board here at Pro League so far, which
we will find out about in just a second. But indeed, it is a curious matchup, NIP,
game and gladiators again if you were tuned into the B stream from the beginning of today
you would have seen a really, really strong 2-0 earlier on but I guess later in the day
that these games tend to go all the way but I do think that NIP are going to be a heavy
favourite in this series. Again I think that in the short term perhaps the toughest
test was yesterday. I think it will be a really uphill struggle for gaming gladiators
here. But here are the top 10
players of pro league at the
moment. So Krabbeni is numero
Uno for foot. And there's a lot
of eyes and foot at the moment.
We spoke about them in the
match. We got covered a few days
ago. They're doing great work
then X. Kaspersky number two
sends you again. He's so
aggressive. I'm no surprise
to see him number three. Take
that we have have here your long set for by this. I mean, a lot of honestly, it's really cool to see
foot, you know, having such a presence here. Obviously, they get they got the three oh,
so you kind of expect to see their numbers looking good. They showed obviously a lot of their for
legacy also and Jane, the power vision, there's definitely a lot of familiar faces, but but
I think you know what we're also getting to see here in this stage of the tournament is
some of the form of some of the more talented players that are coming up because we're
we're going to obviously be joined. They're going to be joined by a deeper field of competition
later in this in the tournament. That's what this is all for to qualify into that next
stage. And so it's definitely a good look. And speaking of great performance, Kaspersky
has had an amazing performance so far for NIP in this tournament. And so I think that's
part of what's been disappointing for them is that they've struggled so much, even
though they've had some of the individuals, especially Kaspersky firing off. And yesterday
he had an incredible series. I think I think it's actually his best series that
had so far and it was needed to bring them to this point. So looking forward to seeing what he's
able to do with the roster today. And also, I think James, we saw some of the other players on the
NIP lineup. I think Rinkle jumps to mind as well. Really waking up and Rinkle had some extremely
important moments with the AWP coming in for the help there to make sure that they were able
to defeat NRG and bring themselves against gaming gladiators here today.
Yeah, ninjas of pajamas are on the grander scheme of things fighting for a place at the major. So all these matches are
Hyper important for them after their last lost player prior to yesterday's match
I know that they were very very focused again
I'll just quote snap you once more saying that they're one team in practice, but another in
professional competition and I think maybe they're clawing their way back to parity with their practice performances as they move through
in this bracket, both these teams, but they won to two records. So it's another elimination match.
Somebody is going home after this one. And NIP will be hoping it's not them. They required great
focus to overcome what was being offered to them. And it was a different look in that series. Again,
the second map Grimm was going absolutely bananas. He was just wide swinging them and
ruining them. And I think that's to be on the receiving end of that. It's just so mentally
taxing. So to overcome that, I think will be really good for the NIP psyche currently ranked
25 versus 77 for gaming gladiators. So again, the mostly Brazilian side with the Argentine
Luke and will be a big underdog going into this match. And he's mostly spoken about
the NIP squad. But what about the perspective for gaming gladiators? They know opportunity
knocks. I think again, I might have mentioned like there's a lot of Brazilian teams
out there. We often see different rosters. We see changes. People come and go. And I think
many of them can be also ran maybe from a spectator point of view. They were there, then they weren't.
And I think this is an opportunity for Game and Globe gladiators to push beyond a scenario
like that. They're going to be underdogs until they're not, if you will, same as
foot are currently on everybody's radar now after kind of just creeping up for
the last six months or so. So this is one of those tests where gaming gladiators have
to deliver. We saw a lot of aggression from Phelps in previous series. He was very instrumental
in the success or failure for the team. Of course he is as a player of his caliber, but
it could sometimes overextend trying to force the issue. I think it might have been an
ancient where there were some problems. But again, everybody could learn from things
going good or bad. So we'll see if gaming gladiators can rise to the fight versus NIP in this series.
Yeah, I think that's the NIP are a really interesting spot because they, you know,
was based on what Snappy said about their team. And there's a lot, I mean, there's a lot to say
about both these squads, but in terms of team is a different team in practice versus the
performance environment in a match. They kind of faced their inner demons to an extent
yesterday where they had multiple occasions of everything slipping away. They got completely
blasted on the opening map and had to kind of, you know, then come back and be like, okay,
we can do it on the second map ancient. And you know, I'll hold the thought there because we
did get the Vita coming through here. The pick picks coming up for the teams dust two.
They're the gaming gladiators. We know that that's actually a scary pick because we saw
what Henny was doing with that scouts. And obviously with the sniper, he is incredibly
powerful. And then we go into Nuke, which is, I feel like I'm always going to have, I thought
there should always be an affinity to a Danish ideal and Nuke the ban on a new bus coming on
through as well. Being a very interesting map for a lot of drama gaming gladiators, not wanting
to test that one against NIP. And then I would pass removed from NIP, which leaves ancient,
which honestly, James, this could be a thrilling three mapper with these three maps. I can
can see both teams having a great battleground that will be a battleground of comfort in various
places to, I think, lend itself to an even matchup.
I'm heavily leaning towards ninjas and pyjamas, but my focus for Dust2 is on Wrinkle in particular
because when they've got their backs to the wall and mentally they feel like they
should have closed things down already, it seems that he's able to find that extra
gear and forced the issue as he did. He saw some crazy work from wrinkle to keep his team
in the fight in many around, especially on a new bus yesterday. But can you come out
of the gates with that mode? Because sometimes, you know, to find that extra gear, you've
got to be in the trenches, go through the motions. But if he can start like that on
dust two, then there's a potential for a two zero if it is in pajamas. So I don't
take anything here at all is a guarantee for gaming gladiators. And I'd be able
the potential to offer them a very strong fight, even on their pick of Dust2, but we'll have
to see if it plays out that way, or if Gaming Gladiators can impose their will with the likes
of Henny on the server.
Again, Dust2, I think, is such a storied map, such an aged map that if you have habits,
especially on a CT side, if you lose that mid player, etc., then we might see some
encounters in this matchup today gives me my asmrs a bit dodgy today
But we'll soon be into the game. You'll have to wait no longer again and IP
Fighting to stay alive as our gaming gladiators
But they're also fighting to keep their hopes of a major alive and Chinese stickers
Yeah
Yeah, and just to you know, finish that point from earlier to the nip, you know
they kind of faced the I think the inner narrative of yeah, we're kind of losing and we're sucking
You know, we're not able to bring out performance
You know, they were kind of forced into a spot where they were able to show themselves that they can do that coming back on a map coming back in multiple
overtime scenarios and against an energy like you said that was
Very oppressive. It wasn't an easy game. So I think I think they found their fighting spirit in that previous matchup
So I'm really hoping that that kind of shows them and gives them that that that kind of confidence that they're able to
To be the team that they they understand that they are in practice, but it's removing
I think that pressure because they basically were dead
There were points where it kind of looked like on the on the camps that we saw that they would think they were
They were seeing themselves as dead in the water there. So
Really a positive sign for them to come into this matchup
And I think gaming gladiators they they seem pretty on the face in the games that we covered James
They see like any again was playing so well that it you know that is obviously always going to be an important factor
But for the whole team looked really sharp on the on the rifling on the communication and team play
I think in a gaming gladiators that their world rank is 77
You're talking about the clutch right yeah you yeah, I guess
I'm just saying.
He's not afraid.
He's not afraid.
He's not afraid.
We can even push the fucking rock.
Gold.
Gold.
Shoot!
On the left!
Nice!
You killed him.
We killed him?
Yes.
You have an old pylon.
Yeah, that's fine.
That's not a bad line.
That's funny.
He hurt me.
360.
We're TSSL. We've been studying rage for generations.
I hope you guys are excited
because we're about to get on
the way for the first map between
gaming gladiators and an IP. In
both of these teams look in
great form. I think so far now
since the previous match that
matches that we saw yesterday
and going into this one again,
James, I was going to make this
point that the water rank for
gaming gladiators is 77 and
for an IP is 25 at the
moments, but this is going to
be a close game. Giving
This is going to be a close game, given gladiators have mostly been farming regional competition,
so they haven't been having as much of an opportunity to rise up the rankings.
But now they do, and this is really where it counts of course.
And I think, based on what we've seen from them,
they are a real contender to do some serious damage here against NIP and other teams.
So I'm super excited by this one, especially that they get to start off on DOS2,
which I know is going to be very friendly territory for them.
Yeah, it's another, I mean, for me, I think I'm a slightly not aligned with you on this
one. Well, I think so you feel it's close. I feel that NIP should comfortably win. However,
I would I want to see teams like gaming gladiators rise and and not be heavy underdogs in series
like this. So I would love to see them go against my expectations and we have a level match across
all the maps, if you will. It is certainly possible, but probable for me. I'm a bit pessimistic about
it. However, we saw good things from gaming gladiators in the previous matches as a reason
why they haven't been eliminated. They two zeroed 3d max to get to this point.
So let's see if they can try it. They two zero day to one liquid to get to this one. It was two zero two three max
But let's see if they can go further here at ESL pro league
Once we get into things
Big tease Dan
I'm not going to be able to
cast a stop to stop that much.
I know we're going to get
channel searched again. We're
at risk. It's high risk right
now. Destroyed by production.
That's to you can ancient if
you are joining us before the
blabber began. We've seen a
good amount of a new bus. I
and pyjamas were very, very interesting. We've seen some clips of some of the M80 plays being
put out on Twitter. And I think, um, I think Lake's POV, especially on both sides because
of his role in M80, I think it would be a good one to watch for people to observe. So
I would suggest, um, like if you're looking to absorb ideas on the new look and new
You best then, I'm gold.
Cool.
Ha ha ha ha ha ha.
That is cool.
Shoot!
On the left!
Nice!
You're killing him.
We're killing him?
Yes.
Uh, I have an old pilot, so.
You have an old pilot?
Yeah, that's OK.
That's not a bad lot.
That's not a bad lot.
That's fine.
That's fine.
That's fine.
He hurt me.
360.
Woo!
Woo!
Woo!
Woo!
Woo!
Woo!
Woo!
Woo!
Woo!
Woo!
Here at the ESL, we've been studying
for generations.
This is a video that I made in the last video.
I hope you enjoyed it.
Thanks for watching.
I hope you enjoyed this video.
I hope you enjoyed it.
See you in the next video.
I'm not a hero.
Refuel yourself.
And go my fellow Americans!
Give us a major!
Give us a major!
He's still going!
Oh!
Just about gets it!
As the flames come...
You see, I will talk.
Get in there.
Hey, cheer up, boys.
It's only a best of five.
Gassard.
Who?
Gassard.
Who?
Gassard.
M4, M4, 7, 5.
Do you enjoy an alcoholic beverage?
Of course what?
Vodka!
Don't lose Ecos.
It is time to get into the action.
Team 2 on the B stream begins now. Thank you for your patience. Ninja's and pajamas will
be on the CT side. Here we gladiators may or may not be in pajamas, but they will be on
the C side. Where are the P250s? There should be laws and fines if you don't have a P250
on the pistol round on the T side. Oh, maybe they don't need it. They've got the range
to exchange. Short has been opened up then. Snappy quietly making his way into a position
That's Mounted Offensors. Kaspersky spots more in mid.
Yeah, good push by the NIP side on Cat. Tappy's still there. He's able to fall off though safely.
Maybe you can get another headshot, a pillow for more also pressure coming from the back there on Cat.
From the rest of the NIP squad. Kaspersky is being the title of the team.
He's now pressuring Phelps. And that's a great cleanup.
up. That's what you want to see. The CT is kind of getting in front of the push right
away. It's always a good sign. I mean, I feel like, you know, that cat push, James, it's
always nice on the CT side because if you're wrong and it's not a play towards the A side
of the map, you've got the fastest rotation to be. So it feels like such a good opening.
Yeah, it's not too shabby at all.
Yeah, it's out for Hany.
And our fangal is really good to see if there are any CTs charging up mid.
Back away.
No utile for the Gladiators.
Pop flash through the middoors.
be quite handy but we won't see one on this occasion. We've managed to secure a short
position here which is very curious. Of course you want to put distance between yourself
and echoing players. Perhaps they're not expecting the full spy and won't be too concerned
with this position.
Spurski with the big M4A4.
Ready to do what needs to be done.
Scout is dangerous on Hany.
It really is.
We saw it yesterday.
Maybe it was the day before.
days blurred together. But either way, I'm already taking Kaspersky down to 56 health.
And the CTs forcing the T's here to go through the choke point. Snappy, the only person for
information. Oh, that's a little scary, but is still up and now forced into the B sites.
It's not really working out for the T side. Really nicely handled by the NIP team,
giving any options at all, not giving them what they want, but taking it away instead.
I respect the discipline from gaming gladiators and I think that is telling of the task they
have on their hands here in the vacuum of this series. This is a formidable opponent
for them, much higher ranked, much higher expectations I think for most watching.
It is a every round they're going to be trying to find every little edge they can
After that night is still underrated. It's so good
We'll see KmaGladiators on the buy. KKs will be up for the most parts
Reasonable util as well
And again good discipline goods
Level of detail we're seeing from them, which will definitely be necessary if they are to come out on top in this series.
Let me take you coming on through here for the T side.
And once again another very passive round from NIP.
Which I think is a very interesting thing to show, you were playing this early on, and to
be honest, looking at the last two gaming gladiators played, they took a lot of duels
around the mid position and they loved going through.
There's other doors taking these fights, hello, Kaspersky!
That's a great find on Henny no less.
But yeah, if you void that position, you just don't give the opportunity for the
T side to get those picks.
You sacrifice some space and information.
with that kill.
You know that snappy pushed along doors,
and this could not be more perfect for MIP.
That's exactly what you need to do from that range of the MP9.
And now he's just wasting time.
He's forced the bomb carrier to come away as well.
And that's going to completely kill the round.
Did they really pursue something here with 15 seconds
on the clock?
NIP not try to take liberties from gaming gladiators and that's something I'll have to be careful of
in the mid to late rounds. If there is hesitation there may be exploitation coming the way of NIP.
I'm like wrinkle, expecting big things for him today.
Fun gaming gladiators, I want Henny on your ASAP at all times.
I'm eco for AWP in the pistol, I want it that bad if I'm Henny.
That may not be professional advice.
My advice is unlicensed, therefore you cannot sue me.
Two smokes, no flashes for a potential execute from gaming gladiators.
So again, if you establish their map control, and they are considering their options,
looks like it will be a late one.
But this is difficult for the CTs as well.
Again, where do you put that third map?
To make one of the holes a little stronger, it is guesswork.
Kern's going to be looking in CT, he'll have a flash as well so he can offer some support to this few sites.
Okay, it was a bit, if it was a bit quiet for you there, Dan's got a tech issue.
We can hear him, but you can't hear him, so he was saying lots of things, and I promise
you they were interesting, but I will take over for the time being while that is solved.
But this is I think one of the the the problems for gaming gladiators they they don't have
a pick again you need to try and find that pick and manipulate the CT forces and isn't
really compelled to be further away from that B bomb sites.
Gaming gladiators are handily dealt with.
But again, like we're into round five now.
I like I want to I need to see an orp on Henny.
I don't want to see these scouts.
I want to see an orp.
And if he has an orp earlier in this half, then perhaps we see those openings.
We see more opportunity for a five on four.
the gaming gladiators. That's something that has been lacking I feel like. So it
will be the pistols for round five.
He's got 31.50 in the bank, does any. So no doubt in the next round he will have
these AWP. She tests your audio, Dan, while the next round is happening.
Oh my gosh, my back. Lovely, I think I'm back.
Let's take this back, Happy.
Maybe the viewers are on the systems.
Maybe not. Yeah, this is a great CT side so far from NIP. I think they're reading the game super
well. They're opening strategy of how they are not giving fights to their opponents.
They're starving them out in a ways that you know game gladiators want to find them
They just can't get them so and I peed us with the huge
Strategical edge right now and then you know we saw also on that's that round or that by round where they took cat control
The T side then they went back to be it was all fully red. So right now in gladiators with a real problem on their hands
Big pop and that's not the start they were looking for
playing the spawn and Henny will rescue the AWP that's going to be pretty
important but yeah 0-5 on your pick 4v5 on your first real buy-around in my
opinion it is dust you after all it's almost it's almost half of the half
where Henny hasn't had an AWP on the T side no less that just ain't right if
you ask me that he's on an island if they push he will not survive there's
just too many of them, but how many can we take?
Crashed peek from Nekkez will be enough, doesn't collect the first one, but sees plenty of
info, multiple assailants and the bomb.
That's great info for the squad who are in a 4 vs 4 now.
So long has been taken, there's a minute on the clock.
We often see a hold for a while in this position when Long's taken by a T side.
We have Luken in that mid position, but what do gaming gladiators do now, Phelps
is creeping up looking for his first frag of the round.
Crosses is successful and this could be a tricky situation for gaming gladiators I think
might be very ready but actually no, no idea about Phelps having the capacity to cross there
so that's going to create the opening that they were looking for.
Ken there by Gandalf really needs a good performance but might want to play off of
of a teammates, just jiggling this position.
Beautiful kill, taking down their kids.
17 seconds to plant the bomb.
Now, time is becoming a problem.
Rinko laying down the fire, but it is Ken once again
to delay things here.
10 seconds.
If Rinko can find a way to delay the plant here
with this shot, you might have it all,
but he is going to get pushed, Luke,
and I'm not going to allow him to try
to even clutch this one out.
And it's a scary round, but it is the first
on the board for gaming gladiators, at least.
Yeah, that position from Phelps was extremely sneaky
and opened everything up for the squad.
And it's good to see them find a way back
from a full versus five,
because those rounds are so tough
to recover from, the percentages are really bad.
So they'll find their first round.
It's a lot of money spent by the CT side.
that he's face already looks like he's tired of hearing your bullshit. You know, it's just
a bit looks a bit fed up. But I mean, again, they have so much stress yesterday. And maybe
those cortisol levels are starting to rise once again.
This is tough, man. I mean, when you get a strong CT side, it's it's it's kind of
harrowing to have to repeat it. So they didn't really need to stop this right
now gaming gladiators
Ring call has been the commander of a long so far. He's gonna play from car
Giving up the long position
Okay, we're going we're gonna do a match medic restart. Okay
Hopefully there is no technical pause that lasts more than two seconds James. That's my that's what I like
That's what I will allow
It's already exceeded two seconds like this the body language after losing one
round here for NIP just makes me think of that comment from Snappy that their
one team in practice in the competitive environment they're not really
reaching that level at the moment so it does look like feelings of frustration
for the squad which is reasonable that's it psychological but hey they had a very
difficult day yesterday and they were still standing at the end of it
fast play though too long this is a change of pace and Brinkel goes down
that flig he might feel a bit robbed on that one that looks pretty good but
The smoke is down just as fast, and now across to the site, Nekki is looking for more entries.
And this time, Kanna is taking a lot of damage.
He doesn't have that down-off position to work from.
And this site is going to be given up with plenty of time to play with here for the game and gladiators site.
The switch of pace has really worked out for them so far.
That reload will be heard, comes to us exactly where they are. He's looking for the play.
Reload gave the game away there, but the rest of the CTs are delivering three on three, but I'm not planted just yet
The Kenny was waiting to be in a post plant position, but that a smoke so fading
There'll be more CTs to have a look. That's a very nice HE though and snappy's been spotted swatted by Luke and
after the initial engagement from Henny
That leads shush in a one versus three
Too many mad on roads and that might just break that CT economy
Again, Phelps on the site about to plant that bomb, heard the reload below and expected the
boost and essentially baited them.
Critical info given away there by NIP, that was all the info he needed, traded by the Nades,
but NIP couldn't keep a grasp on that round.
And I think importantly we're seeing a switch up of gears that's possible from gaming
gladiators.
You know, they were kind of getting exploited originally with the slow paced kind of pick-oriented
style.
they have now shown that they can take positions aggressively, they can speed up the timings
pretty rapidly and it has worked out quite well for them, maybe even catching an OP off-guard.
So two rounds, broken economy and every opportunity now to take command of this half at the very
least CTs will try to do some damage with this hodgepodge by but you'd expect even
gladiators should be able to handle it, they are cleaning up these initial positions
around made on their side of the map.
I think on the CT side, there are some positions where you may opt for a pistol with more bullets
if, like let's say apartments on Inferno or something, you know, places where you're
likely to have multiple people and not just one.
I prefer the 5-7 to the to the jewelies, jewelies make a lot more noise, but the 5-7 is so good armor penetration is incredible
slightly better range when there are no helmets on those jewelies, jewel elites
He's dead. I love seeing, you know, counter-strike timing like that, but it does really hurt me.
Even if I'm just bearing witness, it hurts.
And the moment someone turns away, the angle they were holding, someone appears immediately.
And when it happens in like matchmaking or something you just you just wonder you know you just have the doubt button pressed at all times
True
You know counter strike timing is is I feel like it's probably analogous to real life, too
What ways are we getting kind of strike timing in real life? I wonder
There needs to be an article in the new scientist about counter strike timing
OK, well, NIP is looking to be more focused on the long defense this time around.
But after the threat, to try to keep those long players there with all the utility, it's a fast cat switch up, but wrinkles in place, and Ken picks up one as well.
So this is a problem right now for gaming gladiators. They've got to keep the pace up. They can't lose players for free and get nothing in return.
So they will keep storming onto the A sites, and so far NIP have repositioned around it, and they are looking to consolidate this advantage.
I think it's time to go back to the base.
Taking just waters.
On plant becomes crucial now.
Is there any damage to be done here?
And rounding the corners in town, QCXR, that will certainly help.
Oh my words!
Hold on a second, things are changing very quickly indeed now.
And he tries to make some space for himself. He's got two bullets but no more health. Wow.
Definitely threatening. Keeping the CT spending which is also notable because surviving with
five would make for a very different scenario. Delayed defuse to collect the scraps. NIP
We'll be off and on their feet again after some very bruised rounds.
Wow, I didn't even realise I can't get that from mid-dead, that's really nice.
There's a cool round from Gaming Badgers too, you know, they're trying to play on the fear that they've instilled into NIP.
We can hit long really fast and be successful, so they make it look like they're doing that,
doing that, but then they just get the timing onto Cat, fully expecting it to be an easy
tag and an easy trade, because there should be no more than one player there, which was
correct, but pick from Ken really did a loss.
So we'll see what's the opening is now for gaming gladiators.
Perhaps just looking to just go for this default Cat control as you tend to see, but
Just take some time to work into that.
T's now throwing that mid-door smoke.
That can't be blocked if there are CTs running up mid.
back to the earlier initiatives from even gladiators looking for the pics they're
holding that you know that mid-take timing see if it can catch any info place nice
HE there and you can see that right now given that no cat control has really
been asserted fully LAP also worried about long so they're expecting maybe
a late long-take mulling that falling back thinking I'm not 100% sure what's
going on right now, but set up to deal with the nitsplit as well, or the plate out of the
double doors. Kotspurski playing anti flash, Shush with the first kill, unleashing Kotspurski
onto Neckis, and now Shush is going to have to do it, but he can't, and the rest of the
team is blocked off by Smokes here. This is a good opportunity now for gaming gladiators.
All three out of position. Almost feels like a game of train, with how little info
there is for the CTs. Great angle from early, almost collected a second one, Lukin
Penny and Yota or Jota or Hota.
Out positioned three NIP players there.
They've got to try and keep what they have
for the round to come.
Gaming Gladiators keeping it a little closer.
Again, this is their pick.
I wonder what the mark for success is in terms of rounds on their T side.
Either way, they moved to 4.
Terrorists win.
Everyone played by game gladiators to unlock this position.
Lates into the round, and I think what we're seeing here is a good diversity from them.
You can see NIP in that round, the way that they were trying to interpret the late round timings.
Is they like, okay, well, they haven't done like a heavy gattake.
So we're expecting it's either going to be some kind of B-play or a long-late long-take.
And they were prepared, but again, like sometimes you're just not going to get all of the frags delivered that you need as well.
So now we go back to the fast long-take for real this time from Gaming Gladiators.
That's going to force CT side back.
And they're not in the best positions to challenge long, but they can hold onto the site.
And look at the push-up mid.
Oh, Henny with the whiff as well.
And, uh, at least, Luka is there to deliver the, uh, the kill onto, uh, Kaspersky.
But now what do we do? We've got the long position, but you've got to build into the, a build from this.
Do you pivot or do you scale slowly into A?
I was starting to look like a really good response from NIP, but again,
the awareness from the Gladiators was great.
Luka and finishing off the job there,
Which leaves Kern on an island, although Shush is coming to help as well, of course in that
short position.
It's so important that they hold on to that, otherwise they don't really stand a chance
of defending this bombsite.
No one's coming to challenge, but we've seen slow lurks from them before, and Lukin
is looking to threaten such wrinkle of the AWP.
So, moving towards B Halls, his rotation will be a very long one.
But if Kern is forced to engage on short, then maybe he'll speed things up.
Conn is deleted by Phelps.
There's just too much that needs to be done for the CTs here.
Looking to support the APOM site, but after that player in mid is picked,
there just aren't enough personnel to get anything done here for an NIP.
Radiator's showing what if picked us too.
Stronghold for them.
I'll be buying no matter how many are lost. Look at him stream down on the radar. He's
got two hundred dollars. They've got a lot more.
Uh oh. They're getting closer and closer to wrinkle it. Really, really need this all
to stay alive. It's going to be tough. And talking about
calisthenics, timing, there we go. Shot at the back of the
head. And yeah, I think you definitely got to give it to
gaming valuators, not a one dimensional T side by any means.
Multidimensional different timings, pastings, creating some
expectation from the CT for the CTs playing off of that
expectation, you know, really doing a great job in just
also being confident that even when they were losing
rounds, hey, we are getting value from these lost rounds,
We are, you know, showing certain things in CTs.
And we're going to exploit that later on.
Now, a nice connection onto Wrinkle from Henny through the door.
He puts him down to 8 HP.
As they're looking to tie this one up.
6-6 at the end of the first half. Can they do it?
Playing a dangerous game, Nershish.
The whole round is dangerous with what they're lacking.
I chance off a tide score a half time here.
See Luka looking for a trade fragger, dodging the flash.
Being very very careful.
Limiting where the CTs can stand.
That smoke is a clue though.
Still 5 players standing for an incident in Pyjamas, Kern will be the first to fall.
looking pretty much to cure now as the main threats been eliminated.
So back and forth with fair on the first half of Dust2, the gaming gladiators look to tie
the scorer half time on their pick of Dust2, competitive from the get-go to see who wins
the pistol after the break.
Yeah, yeah, dude.
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh!
Oh, hold up, that's me!
Oh, hold up, that's me!
Yeah, yeah, dude.
Oh!
Oh!
I don't know what to do, I don't know what to do, can't get it.
Welcome back, everybody. Nice comeback for the Gaming Gladiators here on Dust2, so that
They are able to tie up the score to 6-6 against an IP.
You were having a great start on that piece of mid.
Everyone's yawning.
This massive yawns like cats.
Is it fatigue, or is it adrenaline,
which can also trigger yawning, James?
Yeah, actually, whenever I went to my personal trainer
when I had one briefly, I would just
start yawning immediately.
And I was like, I don't know why, but he knew why,
though, so that was good for him
to think it was something offensive.
No, P250s. This makes me sad.
It's my favourite weapon.
It's the best gun in the game.
It's the most balanced. It's perfect.
Everything needs to be in nothing more.
Top's at range.
There's many targets to look for.
So does Henny.
They're all jumping.
Try to avoid the headshot,
but they are getting absolutely lit up.
Oh, my words.
He's clicking so fast his webcam fell off.
Having the escalator is always smashing the boat cap.
Fist of an all-star when I just started throwing the punches and screaming.
That was fiddly anyway.
This will be a dry round then for Ninjastan pyjamas.
Snappy will pick up the scout once again.
important map as well I think for gaming gladiators to win is their pick which I
think you know it is definitely significant in the sense that I think
that if you look at the statistics and just the comfort level it definitely is
aligned with each side's respective pick and it's ancient is a is even
territory which is the finisher so let's see if Jota can easily dispatch
of shows I mean you'd imagine so pretty big advantage the flash from a
made there. He's getting teased though. And the flash. Oh my God, it's actually so well
played by NIP.
Yeah, this is definitely a must win map for gaming gladiators. They are 33% on you. A
pick of the ninjas who are 64%
ninjas, but for NIP I feel like it could be a two zero.
Ancient gladiators are 80% with five maps played so they've won four or five maps.
64 maps with 11 maps played.
So I didn't think those stats were necessarily too comparable.
I think we can really read anything into those.
20 seconds, NIP must die.
Oh, Nick is, that timing is painful.
Phil's trying to do what he can,
but there are guns to collect.
There is position.
There might be even some utility.
I don't think Nick has even got to throw that one.
Looking close to the site though.
Two versus three,
this would be a bad round to lose.
I like being such a crazy strong spot right now as well. They can pick up so many guns.
In comes the P King and going to be really careful. But he's clocked to advantage as
well as best you can trade console three on the window player wrinkle causing problems
out on the door. He's the heady. Oh, nice shot onto wrinkle tapping away, but it's
snappy with the scout headshot onto heady. And oh, man, NLP. They, they, they looked
really confident in this round. And I mean, you can see why I think they completely caught
I think in multiple ways on the cab play and also the entry to be they caught even glad
he was kind of sleeping. I am the danger says that he, you know, we spoke about the scout
and the lack of important frags with it in many around that was certainly a very important
one. Somehow dodging those Julie bullets. This is this is the key turning points. And it's
it's so early in the half. But really, this I mean, we're talking about momentum, you
can feel control slipping away and going to the enemy. Seven apiece, double scouts now
the force by four gaming gladiators. It's tough on the CT side. Look how well equipped NIPR
wrinkle of the AWP.
Four over towards A. Neck is maimed on the way to B.
Having a look, see? Forcing them deep. That's what the buddy system is for,
someone's going to be covering that angle.
Top snap again, the AK is going to be a big problem for the Ninjas.
Oh, wow.
AK-47 upgrades as well to be had.
Massive win there for the CT side, but
NIP realizing they could have a positional timing here,
but they've done it for smoke for this, they need to smoke this position,
to spray through this smoke.
Not going to find the second player, but at the very least, Ken will survive.
And three players getting kind of low on HP at the moment,
So there is a real opportunity back into this round to save NIP from disaster, but as they make their way up cat
You can very healthy in the scallop. He could really delay this
So important to make a connection there they're closing in on him now
Scopes gone too far and then I pee might be stabilizing see Phelps make his way into the pit
There's an opportunity, the bomb's only just been planted, there's no kit, but there is
a chance, as slim as it is, Nekka's rotating over to Long.
Not lying on shit, Phelps, his shoulder's now showing a bit too much skin though.
Well, there'll be anything for Nekka to rescue.
Just a lowly scout then.
a bit more mileage than I thought they might do here, aiming gladiators, and if Fakerz
can hold this position, he can dispose of the rifle. Oh, they're all coming his way,
so nothing will be taken whatsoever.
Yeah, definitely a decent amount of mileage, and you know, it's also crazy that it was
the 3v5 situation that MIP were able to recover from. I mean, that's impressive in and of itself
too. And honestly, the fact that, you know, when they went for that mid-peak and they were
just taking an open engagement, they didn't lose a player there, you know, it's definitely
a lot went wrong for gaming gladiators. And they're taking another timeout. That's
two timeouts, I think back to back for them. So this the start of the second half
is suddenly just completely falling apart.
Yeah, but they know this is a must win. I mean, this is a must win map for them. They are all
most likely smoked if this goes wrong and
MIP were fortunate to escape that situation where they lost one player in isolation who seemed swinging towards the
Ramp position he needed someone holding that long corner for him. I don't know if the second man ate a flash bang or something
He was isolated facing to
Yeah, that could have been worse for NIP
the gaming gladiators could not take it all the way and you can see on their faces how
important that is on the gladiators. There's no world where Dust2 can be a lost map for
them in my opinion.
Very tight match but the thing is is that the T side is it can really really get going
the city economy is so difficult to maintain and especially with rounds like this we lose
you win the pistol then lose the following one it just is devastating
after ability to to buy consecutively ought to build any amount of reserves
and so right now even though it's eight to seven i think the expectation is that
mip could actually get game
map winning momentum off of this
definitely a very very
GIF position 4, game gladiators.
They're stacking B.
They're gonna walk through as well.
Gonna walk through with their USPs.
This should be an IP on 9.
see what the money's like afterwards for the Gladiators.
They can rescue a rifle here.
Nappy doesn't seem to think so.
So yeah, I think everything lies on Dust2 for gaming
Gladiators.
The pressure will be very, very high immediately.
I think it's all but guaranteed most of the time let's say for nukes to go the way of
NIP but you never know it could be in for a nasty surprise but there's a little room
for gaming gladiators to come back and find a way to take control of this once again
Everything's going according to plan for NIP, you know, very comfortable position for them.
I think it's what you know, you're not going to take the comfortable positions, or hopefully
they shouldn't be taking the comfortable positions for granted and getting complacent.
If you're an IP, you want to be as dominant as possible, shut things down.
They've had so many scenarios in the previous days where they're losing matches,
just giving up rounds they shouldn't, or being in a position where they might just die completely.
I think I'm hoping that for them, we'll see them full focus and indeed Jota.
I said take down Shish.
But Wrinkle will get forced back as well by the following HE.
a good start for gaming gladiators they need this round so badly you don't
even have an AWP
The neck is over towards B, has a smoke. Any over towards A has a smoke. You can see,
it's giving me motion sicknesses. Well, there's over a minute on the clock here, so not much
much concern for the Ninjas. Still three towards B. Does anybody look for a little more info
gaming gladiators or do they gamble? It looks like they're essentially playing retake. As
we see a second player make their way over towards long, abandoning the A bombsite completely.
Heavy artillery for ninjas and pyjamas to do throws. Take this site. Now what is
choice of gaming gladiators. They've got possession of long. They've got five people up versus the four of
NIP. They've chosen to play it safe as far as they are concerned. They have some util for the retake
and they're going to use it.
Wow. Amazing stuff for wrinkled. Actually, if this being the second flash two, he is holding
his ground. That is expert stuff and can also able to support. That is so beautiful. That's
Such good response time.
I'm with the Orpahs while you, that's a big swipe.
That's a big swipe on the mousepad.
Yeah, that's the wrinkle that we were looking for from the beginning of this one.
More difficult shots made easy, made to look easy by wrinkle.
Really nice stuff.
Close enough to hear the flashes being deployed I suppose.
That was a very handy deconstruction of the gaming gladiator's idea to secure that round.
And things are looking very difficult for them indeed.
They think they will need to find a new level to overcome Ninjas into Jarmethas here.
But the heads are being kept below water on dust two at the moment
Yeah, you can tell that they're feeling good the moment I think you know if you don't tend to it from the convective some other teams
I think show as much break from the tension as much relief as much
You know like like we're not getting be a seven on the camera here for example. There's no there's no joyousness. There's no smiling
There's no aura of positivity in the way that we see from paying gaming butts.
It does look more relaxed for LIP, that is for certain.
11-7 on their opponent's map pick right now, on the T side of Dust2 with a good bank of
money and their opponent's with nothing in the bank at this point.
Henny will be back on the AWP, so that is something going for gaming gladiators.
But I mean, what is he able to do with it?
So far all the confidence is with MAP and Wrinkle is really firing off at the moment,
so I'll see if Hany is put in a position to succeed.
It's harder sometimes when there are multiple targets, but the HE is useful to obscure the vision as well.
Oh, very nice from Hany.
He needs to be nice, four rounds behind and counting.
See if the H.E. will follow up.
Kaspersky will pick the right side to go and he does.
They pursued his position further and he's hungry for more.
In the meantime, we have a creep out of the long ends.
Jotter's in a very, very deep position in the pits.
We'll see if he's cleared here.
You have to go very wide to see him, potentially, depending on how he's speaking.
So he's tucked back in now, and shush, will he realize, and Lukin has a perfect base setup
too.
You can just get some attention.
It goes down straight away.
Will they expect Jota to be here?
Jota looks like he's going to be undiscovered.
He might have three kills on his hands if he is patient.
The trigger discipline now coming into full effect, as Jota looks to maximize the
opportunity with the M4 and they line up and now one more player to deal with Snappy is able to take him down, but it's all too much.
In that he says they're back in this one.
Great trigger discipline there.
Really important rounds.
Being three standing as well, mega crucial for the squad.
Fenty of money for the Ninjas.
Again, it's not that many rounds that the Gladiators need to string together here.
Just need to limit the mistakes.
Very wobbly, very wobbly, Lex.
That's a lot of them, Dumpf.
That was really fun. I don't know why that already tickled me.
Simple man to please. Yeah. Yeah. I love that. I mean that's like
one of the fun thing in video games is just like stuff that looks weird sometimes. By the
way, we're back in it and Hedy, you know, we talked about the odd being a key factor.
He definitely made that felt in the previous round. So Wrinkle looking to best him,
I'm sure and he posted up on the exact same position this time
He is cut making cover for his teammates forward push it Luke in the first contact standing on the ledge
I mean in IP they're gonna be really in a world of hurt potentially here surprise two plays down for NIP
Gaspersky with a trade one fell still out their boat and wrinkle
He is in a painers position and he smoked off though
2v3 here for the CT side to work or for the t-side to work with every minute left
There's a lot of space on the map here, but this is gonna be hard
Yeah, the question is how do they close in on a bomb sites without being spotted on the way?
It's so disrespectful from any
Great play from him that leaves wrinkle in the clutch then gave a AWP away based on health
That's one more for the gladiators denying the bomb plants as well
Getting scrappy now for NIP
They need to try and take control of this map once again
High risk plays
pretty consistent with that tag same could be said for honey there's that smoke again
can't block that one money is running out for the ninjas now
If you need co-territory, if they capitulate on this one,
is an urgent round for both squads.
Maybe it determines who wins or loses this map if there is a win by elimination.
So cat control is secured now, and this is that point where does the T side look to
if it's into B, they will like pressure the B split,
which should bring a CTE player into spawn.
That's a fairly common response.
Effectively, you know, we can slightly the A-hold.
They can re-hit that B mid-plate
or they can go up through cat onto the A-side.
These are the two options now.
They're really making gaming gladiators sweat this one out.
30 seconds.
Yeah, there's no nades coming through towards mid, which will keep Luke in close to the safe
bombsite, just the third man.
Tees starting to stream in now, but there's so many flames and Jota just keeps running
into them.
Still standing for the time being, 15 seconds to get that bomb planted and five CTs are
still standing, two of them waiting to swing on the site.
Bombs being planted for short.
There is cover.
There'll have to be a retake then for the CTs.
A quick peek and burst, but Wrinkle's got a great angle to punish Jota.
Lucas here now looking for a second.
They move through Gladiators leaving Wrinkle and Kaspersky as the last two.
The retake is looking successful and Wrinkle may have to hold onto the orb here.
The bomb I think is planted for short, but how can he peek and survive and stop that
bomb from being diffused?
Don't see it happening this time.
Amy Gladiators move to 10.
Once again it's Henny that's delivering these key kills.
3 kills with the AWP in that round and I think he's 19 and 10 so he is definitely head of
the pack in terms of the frags and here is number 1.
Number 2, yeah, Henny doing great work and we're getting really close to a tied game
now.
Gaming Gladiators are going to be up against another buy but it's a little bit lackluster
in some cases.
Galils and Mk10 spotted. Rinkle repositioning. Not looking for that suicide play but instead.
The lower dark angle to Catwalk. Maybe expecting to see CT play early.
But it's a 2-1-2 setup for the Gaming Gladiators side. Meaning nobody cats.
And actually this is a great setup to defend a B-play which LAP have not really gone to
very often but in this round they will and Gaming Gladiators are set up to defend.
Yeah, they're not doing much to manipulate that third person in this round or the prior
one. They will absolutely be ready. Great angles for the CT side and ninjas in pajamas
are going to get utterly mowed down.
Early making it onto the bomb site there, just essentially a contact plate into B. Three
players already in waiting. They're present through mid and last two rounds. And the gladiators
have had that third guy in the right place in both rounds, which makes such a colossal
difference. Just trying to deal with one or two players and that comes to third one.
And they all fall down.
And players like that sometimes look frustrating to look at, because like, oh man, why do
they all just like run through the betons and you know, it looks like it looks kind of silly
when you get shut down like that in a choke point. But at the same time, I think what they
were doing is they were playing off of the expected timings. You know, their expected
timing was they would be on catwalk during that time. And when the team's on catwalk,
the CT side needs to have someone kind of watching mid and at most you're probably
facing two players in B. Most likely that's the worst case scenario, not three players
who almost seem to expect that you're coming. So a really great read if it was a read from
gaming gladiators and for NIP they're now in a troubling position. They finally lost
their money at the worst time. Oh no, that's, that is criminal.
Gout's doing work, snappy is the man, it seems.
Got a chance of rescuing this rifle as well.
Maybe they go beyond it, a swing and a miss,
and that allows them to just surge towards that B bomb site.
Kern's in position also.
There are problems for Neckis.
They've done well to get this far, gladiators,
but Neckis has got so much to do now.
Trying to reposition, trying to keep moving.
But there will be three players on the bomb site. What will they have to play with?
Scouts and two rifles. There's a lot of retake utility here for the CTs. They need to use it well.
They need to win their Jules. They can't fall at this point after tying the score.
Got the coming in from the betons. That's a great smoke there. That's going to allow him to
get close and play off the contact of his teammates. Now he needs the teammates to distract. There
There comes the flashbang for that.
Lukan makes a shot that allows Jota to come out of the dark position.
Looking to see what he can find, but it's great fragging there from gaming gladiators.
What a beautiful retake setup.
They all played it perfectly.
Oh, dear me.
Thousand yard stairs are returning for the Ninjas.
They have to feel like if they secure this game, it's in the bag.
And in general, good opening by Snappy.
The way they were gifted entry into B as well, Bruce TT, they had all the tools.
Once they got onto the site, the numbers, that was a solid retake for the Gladiators.
These are the tests that we want to see them passing as well as an underdog for me in
this series.
Doing it the hard way for Gladiators, the awkward way, if you will, of course,
but NIP to get that far was the hard way as well.
But we've seen those rounds lost by the team of the rifles, not this time for gladiators.
They make it to game points.
Thus to a must win for them, and they are one round away from that.
can searching. There's nothing to find. Not yet, at least. Ken is going to be lurking
from lower dark, but the rest of the team now making their way up onto the cat's position
looking to try to plant this bomb. Short control is the name of the game here. They've got
Brinkel holding that. We've seen him do a great job on that. But a lot of CTs,
in fact, every CT now, are they? They are smoked off here, coming from CT to site,
So they might go back around cat, but that is indeed precisely what's NIP want them to
do.
Luke and Will creak his way through.
In fact, it seems like they want to go 100% sure who should go where.
But finally they start to make their approach now to try to retake this bombsite and just
try to win this game outright.
But NIP are in really good stead to force the overtime now.
Chota 1v1 against Snappy goes well, but more to be done.
Rincor with the whip.
Glocky is going to do the damage.
Now Rincor has to stop everything.
The bomb is barely ticked here. I don't know that there's time for this one. The frag comes
in from luken, but the defuse is not in time, and that is overtime now secured. We go again
here on Dust2.
All remaining CTs in CT spawn for the retake, smokes being thrown everywhere by Ninjas
is such a bad spot for them to be in. All that utility as well as the inferior position
just took too long to get there.
It's a complicated problem to solve. It requires time that they don't have.
And over time, we go.
My words.
Ferrari Peak from Wrinkle.
Great way to begin.
Shush understands the trajectory.
Now, is there a flash?
Luke has got no flash to support Joseph in his position.
He's on his own.
There's no help coming for him.
Can he get anything out of it though?
He cannot.
Normally, your sniper by the car will often have flashes to help you, but of course
he went for a play and got deleted by Winkle.
and Luke can remain in coughs as fun what he can to give Luke a chance and I
people are sick of these overtime span they are sick of these over time at least
it's not an overtime for elimination which is what they had yesterday on any
What if they all line up, Dan? What if they all line up for him?
What if... yeah?
You can... I mean, there is a world. There's a timing here for him.
You'd have to imagine...
So yeah, okay, Rengar's gonna watch the flank.
So the 1% play there, not gonna happen.
And NIP gets to start things off nicely then.
There's a Rengar.
Oh
Strong start to the over time affair like you said James game gladiators really need to pick this one up
They really need this dust to in the bag
Such a quick pick from wrinkle I
Watch that POV back later
It was so, so lightning fast.
Important at a time like this.
Again though, this is the pick of gaming gladiators who opt for a second AWP to mix things up
in overtime.
They did well to claw things back when it wasn't looking so rosy for them.
to head towards the unscathed on this occasion.
Here we go.
Good support from Neckis.
Now, they won't necessarily know that that is a second AWP.
Although, how often do you see Henny on B of Dust2
at the beginning of the round?
There'll be a flashpoint along as well. The smoke's about to dissipate in.
Go to the entrance to there.
There is a new smoke, so he'll be slowed down.
Hard to see through the flames.
You can position behind the smoke then with Henny on the site.
He's got no utility.
I'm going to leave his teammate on an island once that smoke goes and the support flashes
can be so useful.
If he only drops one, will it be enough?
Well, there's the first one for Luka, and it is the orb to collect him.
That leaves NIP with three, 35 seconds on the clock.
Maybe considering a place towards the B bomb site now.
Wow, what a shot from Kaspersky. Dropping Henny from all the way there just so fast.
And you can see they understand, okay, we're going A now. We are going A. Only one more
player left to deal with. And they can probably realize that he's likely long based on how
typical setups work here. They are searching the site just to make sure. And Jota is
going to be looking for the defense. Yes, shut down as well. And that pick from Kaspersky
everything there. Neckis dismantled and all else can do is just chill now in mid.
There's just nothing left for him. Oh my god that's short from Kaspersky. I mean
he needs to save the or because Henny's got no money now. Still expensive and
overtime if you're buying the big green. And yeah that was a horrific
shot from Hennie's point of view.
It's too slipping away from gaming gladiators once again.
That's an important frag.
Be really sure to if somebody has to drop the AWP.
This Berski continues to push his stats. So important for the squad yesterday.
A lot of people talking about this play up. I think he had 70 frags in that level over
the time. That's crazy.
14-12. Looking good right now for the NAP site.
Thank goodness the AWP was saved.
Like you say, it makes its way back to the hands of any.
And so defaults into mid continues for an IP.
A very typical setup from the CT side as well.
So they are deciding to kind of give up mids.
Now, my see a cat challenge here, which would work out
nicely for an IP.
But right now, the weakness is the B split.
They threaten the B-split, which might cause rotation.
You can see that Lukan is going to be walking down towards CT spawn.
Sometimes you get a couple layers of this, but actually, NIP,
they're just going to go for it off of the first smoke.
Oh, the second smoke doesn't come down soon enough and just gets caught out.
It doesn't pull a rotation.
I pull people out of position on A,
But those boxes will allow Luke into hot back up again 24 seconds
That smoke could be crucial
Especially if he's able to find time to stand behind it
But he won't that's any dropping the bomb carrier though
But have a look at snappy and Kern changing the face of the a bomb site
The rotation is all that remains for thoughts and neck is their teammates have gone
Zero three half looks likely for them here and over time
But maybe there is a way Nick is heading towards along one
but two players there and wrinkle is so good in these scenarios.
That leaves Phelps with so much to do.
He's got a kit and a flash.
He's got to find that frag first.
Could have dropped Kern there.
Maybe he could have jumped on the boxes, but really.
There is no way to rescue this one now.
No one giving him anything that he wants.
Fifteen to twelve, three game points for NIP.
On game, and Gladiators is pick of dust, too.
And they know what it means if they win this.
Yeah, they got to I mean just having a lot of confidence to walk through until the next
series and again it's just such a stark contrast from how things were going against NRG where
they got completely blitzed on the first map and had to slowly work their way back in just
a horrible fashion that was likely very draining for them.
But NIP they take the time up because they want this to be over right now as quickly
as possible. Just get it done, get it in the books, don't let them come back. Shut them down.
Watch they do, James. Where should they go?
I did not hold the answers that these gentlemen need.
Well, they had a lot of really interesting approaches against the game gladiators and the
in regulation. We had them playing quite passively, just not opening themselves up to picks because
even gladiators seem to like to default to that approach. I'm really trying to allow
Heni to pick something up for them before they decide to eventually make a play.
And that's either work out generally quite well. We'll have the long defense coming on through
initially, and that's a really nice play because Phelps, he is still going to get a kill.
Is there any trade to be had here? The HE comes in at a perfect timing. Snappy will
will be able to equalize 4 vs 4, but still, the pace continues as mid now is breached by gaming gladiators.
They want to make a full use of this chaos, and Shurs is going to be able to peel away one player.
Yeah, Luke and Round of the Corner, with his back showing, and that was all that was required.
This B bombsite needs to be executed on. How much info did Phelps get in those engagements towards A?
Then Tiki saw everybody, but Henny's certainly well, and it's got to be the green light.
He saw both of the remaining players.
I'm going to get this bomb planted, it's all down to you two, Neckis and Joseph, otherwise
gaming gladiators are done for in this map.
Nappy now, and a one versus two, with the kiss of course, but it's so oppressive to find
these angles, and it'll be the same man punishing.
of three tests passed by gaming gladiators. There is plenty more work to be done.
All rounds have done it before. Do it again. Must wind us too, we'll see. Same opening
from NIP. They're keeping that long position under control. This time Phelps is not dashing
out though, so we won't get the chaotic beginnings that we had in the previous round.
We can is making his way down middle.
Oh no.
That's not good.
Very early four on five.
I'll be careful about your position though.
Can't stand there for three.
where the pro sprays so much.
Not an easy shot to make where Enkel is standing.
Often see a missed shot and a fall off.
We'll see if he is challenged.
Maybe pulled out of position actually
by car-needing assistance.
Holding steadfast for now though.
I mean they've lost long
so they have to hold onto shots.
And as Kern loses position on log and a fight, they've got to pursue instant trade though.
Don't expect Kern absolutely not.
Phelps got to be so careful trying to be the hero of his team in this round.
Looking to secure some more space for the squad.
They've got Kaspersky jumping up.
What the result you're looking for Phelps has got to stay alive.
so many flashes Henny delivers really down to the wire, but gaming gladiators have found
an advantage. They've got to commit to this bomb plant. Let's just go for a jump. It could
be absolutely ruinous.
She will concede his position. He might have a chance at a one V one here, but as he
looks to his left for help, some mergers from the right, they're doing it. They
they are doing it. NIP man. They just want to win a game without an overtime.
Oh no. Face me's hand.
Okay, well we get the same opening from NIP.
Typical Dust2 stuff, Jota though.
Taking some damage from the HE.
And it's forced back.
Oh, we get the walk here from Lukaan.
They're trying to contact into the B site, get spotted though by the jump peeking and
they're going to be straight in there.
The challenge from Shurs is good for the one.
isn't able to breach into the site though so space has not been converted but
they do get the 4v4 which is going to be a nice to play with however they got no
map control gaming gladiators they don't have catwalk they don't have long they
don't have tunnels they've got a remedy that right now there's a minute to go
Alps is using all his experience to keep his team in the fights
Rinkles got no utile, so Snappy's on an island, on long, as we've seen from both teams here.
Gladiators have got to be really careful about their timing.
Do NIP there have a look for information?
Do they take a risk or do they just stay essentially too precise?
It's going to be a slow approach by the Gladiators as they flash out long.
Snappy now starting to jiggle starting to shoulder peak and he will drop him
Now what does wrinkle do does he go to jewel on long because it can his teammates cover him on short in time
They're crossing over to the bomb site. He will commit to peeking over towards long 20 seconds
Almost them to make their way to the bomb site. This is a very slow approach and they are getting punctured by wrinkle
Races on now and still Phelps hasn't made his way up. He's been holding since I time
There's 10 seconds and he is shifting past the smoke
This is a brusel way to lose your pick of thus too.
That's it.
Just a bit too stunted from the squad when it gets along and ninjas and pyjamas will take the pick away
and move to what's surely going to be a very strong fight on Nuke.
No chance, all done!
No chance, all done!
Attack!
Nobody fight here and you know you're done and you don't want to get in trouble and you don't want to watch it all!
Damn guys, we almost had this.
Thank God that's over.
Board of endless matchmaking, take your first steps towards EPA.
Experiencing real strategies against teams of your skill, learn more at fce.gg.
Copy.
You just talked to all of us on the broadcast.
Simon just talked to the broadcast.
I didn't hear anything.
Not to the broadcast.
Oh, I just said copy out loud.
Don't worry, the sausage has still been made.
And the opening kill has been found
That's to multi go I'm gonna I'm gonna do that again. Yeah, they are doing it again. Yeah, this time slightly different
Okay, they're ready for the be here they're bringing a third player over their swing in for the fences
they want to close this is over congratulations Monty on stage two fucking this is them stage two
and paravision out of juice there's no more come back this one's done Monty lock it in
and there it is stage two awaits them and what a way to get there legacy foot now added
to the list. These stage one runs. It's not always the usual candidates. They have been
hard at work and the work paying off here at EPL season 23 solid day in the office for
on TV
The force so long, it doesn't matter where it's taking us
Over here
If you believe it, it's gonna be a holy run
Yes, we are
We are the only ones to ever bear it out
We set out a thousand miles away
Now we're on the track
And now we're looking back
If memory is lost, what can I say?
There's no turning back, we're never looking back
Here we go again
Waiting for the moments on truth ahead
And you can never ever tell what's going wrong
It's just another road in front of us
The world, if you believe it, it's gonna be the only run
The world, we only own the thing, who wants to have a bear in our arms
We set our hearts, flowers and miles away, now we're on the track
You never look back, if memories last, what can I say?
There's no train like we're never looking back
No matter how far we're aiming
Promise to not fall
I'm on the back of a plane
Settled up thousands miles away
Now we're on the train, we're never looking back
We're set up a thousand miles away Now we're all the trouble we never looked at
Remember these lies, what can I say? There's no turning back, we're never looking back
I'm in the mud while we're raven
Promise a number, I'm on the back, I'm playing
You said I'm a thousand miles away
Now I'm on the track, you'll never know
Now listen to me baby I'm not always the fast to give
I'm not so good always at you again But is there some way we can live
I would take the whole world together if I had the key
You're all I want, you're all I need
All that I have, I want to give
Sometimes it's good, sometimes it's bad
Do you think that stealing is okay?
What?
Oh Jesus, huge
Like your mom?
Seriously, how do you recover from this?
I don't know man, looks like a long run
We need a quick reset
Niko, take out the cucumber and...
Come out! Come out!
Chat! Chat!
My name is Sponge!
And this one is loaded. I can tell by its weight.
I see. And that's your firearm, Bertil? You're sure?
My initials are on the side. There's a dent in the barrel from where existence shot at me.
You're not gonna fuck with me this time, doctor!
Then blast away because that's the only way you're gonna get to live this life
Your aim Chad has always been dog shit my aim
What are you done to my god damn aim? It's dog shit Chad. We're telling you the truth
Your gameplay was mid bottom fragging suicidal your rating sank, but you blame the way
ignored what everyone told you. You moved to Europe and purposely set HATV
databases on fire but they recovered the statistics...
You lying! I'm not deleting crack! I'm not deleting crack!
Chad, your stats! Your stats, Chad!
Katowice, 2014. Cologne, 2014.
What about Cluj?
Ah, yes. Farming, Devilwalk. Well done.
Where's the Titan game?
Congratulations, Chad. I heard the Titan game went very well.
These individuals for renegades have shown up today. They're outplaying many of the Titan players.
Fox, M and O will get 16-1, then they will be going over with that match, haunting them.
I'm so sorry, baby. Don't listen to them. Their CS knowledge is just not that deep.
They've cherry-picked the negatives. You didn't have as much space in your roles.
They need to talk shit, to stay irrelevant.
Just like that other, ugly hater.
Fifty people used to live here.
Now, it's a ghost town.
We believe a local crime syndicate synonymous with stunts like this is behind it.
They've taken multiple hostages.
It's your job to go in there and get those folks back.
So here's our location.
Monacek, as the sniper, you're going to be posted over the road.
We already know the position of their lookout.
So it's up to you to take them down.
Bro, if you need our targets, the option's unlimited.
Once they're down, we're going to need someone to step up for a few entries.
Any volunteers?
No problem.
Puzzle to me.
I mean, cause I want to.
Don't worry. We'll trade you.
Treat? Can you deal the guy?
It's a real life mystery.
Chill.
I almost found a new idea.
Solved.
Who can see to entry?
And you guys traded.
Can we stop seeing treats?
That's a potential pull it off.
Apologies, Hoopsie.
Guys, you'll trade him if he goes down.
Thank you.
Now, Hunter, when Hoopsie goes down,
you'll need to trade him immediately.
Once we're in, all that's left is to close it out.
JKS.
That's where you come in.
With control over the building,
you'll have to grab the payload and then move out.
Right.
Where do I fit in?
You... you'll be the driver.
No, really. What am I doing here?
Well, I guess you'll be needing your legio done.
You see, I will talk.
Hey, cheer up boys.
It's only a best of five.
Gassad.
Who?
Gassad.
Who?
Gassad.
1, 4, 1, 4, 7, 5.
Do you enjoy an alcoholic beverage?
Of course.
Vodka.
Don't close the Ecos!
Hey Future Pros!
Taking outside with no smokes can be daunting, so let's look at the bent elbow smoke wall
which you can achieve from one spot.
To throw the smoke wall, line up with this floor marking.
Bag your teammates to drop a couple of smokes at your feet.
Then aim in the middle of this lamp and jump through your smoke.
For the next, use the same lineup and W jump through the smoke.
You can do this without a buying but I highly recommend making a W jump through a buying.
There is plenty of information on this out there.
For the last smoke, aim below the lamp about half way from it and the wire below.
Then W jump through also.
Just like that, you will have a wall that will cover off Maid along with the warehouse.
Don't cross the secret wide, as Heaven will still be able to spot you, but for taking
space, these smokes are fantastic.
Hey, future proros!
on Nuke this time with the classic fast hut molly, grateful committing all the way to have
the CT's positions disrupted. To throw this molly, climb up the ladder and stand on the
raised lip to the right. Quickly aim along this line below the center of this window.
Keep running forward and running jump throw almost immediately. Just like that, the
top of hut will be molly. However, molly spread is never an absolute guarantee. Always
care for a CT finding that little spot where the flames refuse to touch.
You're bot.
What?
I told you before you're f***ing bot.
Hashtag remove this update.
Okay, so my name is Mirastov Pohotyev.
My alias is Zontix.
Let's see.
Let's get out of here.
What a professional.
What a professional.
And that's what I-
AHHHH!
I'm not gonna be here!
AHHHH!
AHHHH!
To take a map of the series is going to be nuked.
The first map of the series was chosen by Gamp Gaming Gladiators,
but they didn't win that map!
They're in trouble.
They're in a lot of trouble, I think. Nuke should be very difficult against Nuggets and Pajamas, I think in a vacuum of this match.
Yeah, I do think Dust2 was, I mean, very winnable for both squads. It was almost won by both squads, but ultimately they lose their pick, so...
I think you could read on the body language that they, you know, they have to expect this to be a three-map art if they are to win it.
And I suppose that is still true, but perhaps not in the fashion they were expecting, so they're going to have to pull something out of a hat.
Should they be victorious on Nuke? They've won two from six.
NIP are 64% with 11 plays.
And again, Nuke is one of those maps along with Overpass, maybe, which is a great measure of a squad.
So let's see how deep they can dig to force the third map of ancient versus NIP.
Yeah, I mean, it's gonna be a challenge for sure.
I don't know if I just have too much of a bias for, you know, a play like Snappy New
and in-game leader that's Danish on New York, you know, I mean, obviously, there is so much
history there.
So I think there's like an association in my mind, but either way, I do think it
should be a challenge for them.
Obviously the skill is there, but we'll have to see what level of depth there is
to the responses.
For example, on Dust2, we definitely saw why that's a good map for gaming gladiators.
Not only have they gotten results there this tournament, they showed in that previous match
they were down, I think, 5-0 against NIP and they were able to really effectively still
put on a multi-dimensional T side, which showed their ability to play that map really
well.
But how do they have a multi-dimensional T side on a map like Nuke?
If you don't, things can get pretty out of hand.
So yeah, it does seem like all the balls are in the court of NIP right now and they're
able to have a good old time.
Speaking of balls, Dan, if you've got questions for us, you can email the DHL mailbag.
Make sure you put the B stream in the title as well.
We can talk about balls or anything else.
I was thinking about marbles actually yesterday.
I saw this thing where, apparently in Japan, when people install a shower or
you know, something where the water has to go and drain in the direction,
they throw loads of marbles around to see if the marbles go in the right place.
If they don't, they don't get paid.
So you can ask us about marbles or any other kind of balls.
That'll answer those questions.
But yeah, the BHL mailbox put BStream in the title.
And again, if you need relationship advice or bad crypto advice,
then we are your people.
I think I only answered one of the two questions we had yesterday, if I remember correctly,
so I'm going to do a very quick scroll and see if I can find the second one.
Okay, so one mailbag we had yesterday.
Sup Bros, I'm, I don't know what it says, Dylan, Dylen, whatever it is, Dylen.
Some random who wants to be a pro.
Enjoying the troll production, but add cashback to the active map pool for real.
is a million times more entertaining than watching Mirage every series.
Thanks, Valve.
Yeah, the people certainly want cash back.
I mean, I suppose...
Oh...
I don't know.
A lot of people were taken by surprise when Anubis was put back in.
Maybe change was needed just to make things fresh,
so any change would be good.
So they went with Anubis.
Um...
We'll see how that goes.
It's going to need some months before we find out how interesting the map is with the changes.
There's certainly a journey to go on with that map.
So I don't know if cash would replace something like Nuvus or something else,
but yes, everybody wants to have that reason to play cash.
I think all the cash I certainly do.
There's lots of fun that could be had on that map.
It's like if you're solo queuing or something, you can do plenty.
Plenty on that map.
You can try and do a mid-take.
You can take space towards B.
You can be nuisance on A. All kinds of stuff you can do.
It's a very engaging map.
And I really, really hope they don't make it a bit crap.
Well, I'm glad that we're finally here.
we're finally getting to see how this is going to play out.
LAPR on the T side, so, you know, if it is the case that we get a good pistol from Gaming Gladiators,
they can at least start from that strong CT side economy, which can go pretty far in a map like this.
But with that said, we're going to get the ramp play coming through from the NIP side.
And there's not really anything in front of this.
Jota's going to spot it, and he's just going to really get his teammates to rotate around this,
which is very common for the CTs.
The odds for gaming gladiators to win this map were crazy.
Above seven, if you saw them.
A heavy dog now.
Bomb has been planted successfully, five on five still.
And that clock is ticking.
Crossfire is ready, but Shush has got other things to do.
I've had a door closed and a CT starts to swing.
Kaspersky, it's got so much to do.
Wrinkle will be left in the 1 versus 2.
Did Kaspersky do enough to allow his teammate to finish off the job?
The bomb is being diffused.
The body blocking is there as well.
It's a long 10 seconds.
He's got a little more and he will find it.
Just in time, Wrinkle, Nerves of Steel, Taptap and NIP are all smiles.
All of the smiles.
Yeah, it's looking like a nice nice stuff for them
You didn't get much of a smell because you get a little a little bit a
Little bit a bottle of water. Yeah a little bit little bit
That's personally has been really awesome for this team to and it's really cool
I think I think to see how consistent he's been for the roster delivering some super key of frags and and just performances overall
But here we go into the second round and this is not the best start for the CT side.
It's going to be interesting to see what they can do with the force by.
Definitely options on this map.
They've got lots of close ranges.
They've got a setup in secret, but any problem is that nobody's giving a secret or lower
just yet.
Gaming gladiators have played Nuke versus 3D Max. They lost 13-4. Liquid, they lost 11-13.
The loss to 9Z, 13-16, the other ones.
Their wins were in Brazilian Counter-Strike.
It also lost to Imperial 5-13, so it's close.
Or they get deleted, historically.
We will see if today can be different.
Releases to be learned in many a loss.
Again, I think when you look at things like that, you can see that the odds make sense.
It is going to be a big mountain to climb to find success here.
Once they can screenshot.
So Henny should be good to have the AWP when the fire round comes through, which is mega
important again.
On Dust 2, I think it was at least five rounds.
The first five rounds, there was little for Henny, which just isn't a good look, I think,
when you've got that player on the team.
The warning shots. Exploding the door. I mean, who's willing to ensure that door at this
point? The insurance companies are going nowhere near that one.
I mean this round might just be over instantly. I love the pace around like this. It's pretty
brazen because you know seeing a setup in a ramp is not uncommon. But the round is basically
gone. And you know, would you start a door insurance business, James?
Oh, sure. The doors.
I don't know. I mean, maybe in CS that would be I'll be busy. But I mean, I'd be busy
trying to find ways to not pay out for the doors wouldn't I finally waste it
invalidate claims and I don't want to be that kind of person so I'll leave the door
insurance to someone else
you're gonna be sure your door is safe
okay so worst happens well if you're glad you just take your time out
instantly so fair enough I mean you've got a plan for this first buy
around, I suppose, that's coming up. And, you know, Henny is going to be a key member.
And I would imagine, too, that NIP, you know, this is their opportunity to really start setting
up their defaults, start conditioning their opponents. So we should take note of the
timings that they play around with and how they, instead of their smokes, how they
are going to be pressuring the smoke, the smokes as well, or maybe even voiding
them completely. So this is where things really start to get real here now on
Nuke.
Yeah, this is a really important round for gaming gladiators.
All eyes on them, see if they can survive a challenge which NIP will pose a much more
Nuke capable squad.
Snappy drops looking to be a prompt one into the A bomb site, but
Getting a better of it for the time being great flick from Henny
repositioning now as Kern looks at something outside and finds Phelps
All of a sudden this down to a two on two Henny caught on the site with a minute 20 on the clock. There are three players alive
one CTP versus the world cannot stress how important this round is early for
gaming gladiators
is about timing it could be a chance spots turn where is the bomb that's only
to be rescued and wrinkle could be in a very nice position indeed very quick up
the ladder and that will be that last frag collected that was an important
round lost by gaming gladiators.
So city for my prediction, an IP looking really great today. I was thinking
getting gladiators would have a much better chance of this series. I don't
think that they play poorly, but I think in IP have exceeded my
expectations so far. And that's always fun. And on the T side of four zero
start is is blinding really nice the initial outside smokes making pretty
patterns they are smoking the outside position which is much better than when
you smoke inside of an office which we did years ago oh yes we did do that for a
video we've got the fire department to come by we put a glove over the smoke
alarm but when we open the window to let the smoke out it went into the
office above ours and set off their smoke alarm, which triggered the fiber gate to come.
They were not happy.
The fiber gate was fine, because they didn't mind having a reason to leave whatever the
place is that they're normally hanging out.
But the woman who ran the office, the person, sex is irrelevant, the person who ran the
office upstairs was a bit mowny.
They had an excuse to moan and be like, oh, lucky I'm not charging you for this because
you know, they work a bit like whatever.
Jog on, Jog on boss.
There are some problems here in the lobby for Ninjas as they try to keep a grip on this
round.
Maybe Kern is able to do that as they clear out the A bomb site.
Role reversal now is it's down to the CTs to retake and AK in the fat mass might
be enough.
It's a great start leaving Kaspersky
Find where these last two players are isolating the fight for Phops is ready
Fox is really going to be a key player for gaming gladiators if they also have success here
Important rounds to pick up
important rounds here on you but I string them together now though it's not
out of the danger zone just yet
danger zone
important clutch they did lose quite a few players here so their money is very
vulnerable that smoke go and we get an upper rush just shock and off perhaps
perhaps from Shush, but no, actually gets put on pause for now, as the rest of the team
make their way outside as well.
Behind the smokes.
And Phelps looking to meet this player.
Ah, he gets caught in the side.
The variance coming into play there and then that triggers Shush to go out.
And he finds a pick as well, 5v3.
This is terrifying for the economy of gaming gladiators.
He's another player here and he gets traded and the round is basically done at this point.
Chotter, look he's just going to see these spawnies, just wish it never happened, it's all the dream.
Very sharp aimers.
This man to link gaming gladiators in that round.
Just lethal with the AKs.
That creates so much space outside the cone to be in use since.
Very snappy indeed. 5-1. NIP are storming in this first half.
The Gladiators will be able to muster a buy though, and he will have another AWP.
They have enough to contest for this round, and Snappy is flying into the bomb site.
Doesn't matter if he falls there, as long as his teammates clean up, he just full sends it, finds out the locations.
And then IP will do the rest three on two
And you enjoy to last men standing with utility they may not find angles on the sites
Really they need to be given something while they're outside I
Just don't see that happening. There are still more smokes to deploy
Turn drops the last one
This round is done for gaming gladiators
The
us has happened. Three sets.
They punch the button time out button.
Teams these days make much better uses of their timeouts. I've
got to say, they used to be, you know, back in the, the
older days when we were casting, I remember sometimes being
like, this team's getting absolutely wrecked. And they've
got like, so many timeouts. And you're kind of like
wondering, why doesn't the coach just kind of step in
and say, All right, guys, let's, let's take a pause here
You know that and that being fairly common that you just would not see teams use timeouts at all
But now it seems like a resource that's very effectively understood and used by everyone
Yeah, for sure the
psychology side of competition has
taken a bigger seat
And a more professional scene
Oh, they're going to send it straight soon again.
Any up close has found a second.
That's so important, that collection.
What a difference make up.
Snappy finds himself on the slide with 35 HP.
Able to squeeze the plant out, but now Shershia's got so much to do that it's such an important
the whole to gladiators with one player on the heart in a smoke.
You wondered how they could possibly defend that bomb site.
So much variance that they'll probably
be on the receiving end of, but any collects two.
Many times that round plays out in favor of an IP.
But the collat is very helpful indeed.
Any ready to go, battle sniper mode, put himself in a position to win.
And now gladiators are in a much better situation, but they need to keep building these rounds.
They are few and far between.
Any deep?
Catches one.
No punish from the T side just yet.
LIP can't quite seem to find him amongst the smoke.
He's a ninja.
But they are the ninjas.
Make it make sense.
We set back into lobby.
And Jota is the one to receive the contact in ramp.
It's a good off angle but can he take down more than one?
That's gonna be his job here with the AK.
We'll be looking for this. Good fast kill but the trade is in fast. Responsible M.I.P.
Downstairs they go. Penny will hook. Watching hell. No rotation just yet from the CTs.
Hubs on the way. Beeps heard. Wrinkle and Shoeshot. Quite low.
CTs on the rotation. Plenty of kits. Plenty of lead to throw out the problem.
Can't just find a second here. He's low on the bullets as well, but he squeezed in a second
and that could make all the difference. Now down to a two versus two. Where are the remaining two?
Snappy, spotting neck is. And that leaves Henny into the one versus one! Quicker on the
a big trigger finger but just didn't make the connection so much pressure. Shush low in
control. That second frag meaning everything. He knew he was low on a magazine but was still
able to get just that bit more.
got to get some more
breeze James you must be consumed by greed
72
pretty solid scoreline on the T side of nuke
problems continue here for gaming gladiators heading back on the orb though
he will be in the secret position so looking to
the grass off the stairs.
Like it's caught by Shush.
He's in the vents.
How did he get there?
Oh no, that is...
Oh, that's catastrophic.
It's a nasty surprise and he will pull players out of position.
So many coming Jota's way.
He won't collect two as Shush did in that position in the round prior.
But Lukens in a forward spot.
He's used to play it alone.
Oh, it catches double doors as well.
Slappy down to 21 HP.
But with Phelps getting deleted, Luke is in the clutch, 1v1.
No util, no kits.
He needs to find Rincall, who immediately opens the door.
Bad plant for that final CT.
That's a regressible one.
Had no idea about the player downstairs wreaking utter havoc.
What is the impact of this round loss on their economy, I wonder?
I've got a flame through on the guys for either these boots sure there's a flame retardant
boots like fast pace outside here from an IP they are sending it right now you know there's
no AWP so it's safe to do that oh my god the players are just disappearing they've
been abducted in the night here. There's only two left, Henne and Jota. And the confidence
with which NIP are storming the map at the moment is really telling as to the comfort
they feel. And more comfortable with nuclear isotopes, I suppose.
Maybe gladiators may be in the water with those isotopes soon because some key rounds have
been lost here and this really breaks the camel's back in this half I think.
There are going to be light years behind ninjas and pyjamas once this half has reached
just conclusion I mean even now we'll probably get a little worse for them
again you saw in the body language on dust to how important that map when was
for them this looks like it will be another bad out of nuke perhaps this
will also show them the importance of getting a competitive nuke in the
future as there are plenty of time to think about that should they lose this
game because they'll be eliminated. It is one to two, the record, the match
record for both these teams that is a pro league.
For one their journey will end in this series and it's looking likely for the
South American squad.
Two players there in the lobby able to take down the trade onto Henny and
This might be the real problem can is sneaking down to the lower site and now rejoin through the vents
Gents found position and right now that means that the CT's even gladiators around a position. They got a retake
that's such an important tool. I mean so much. There is more to do. Utilities to isolate
fights, harder for the T's to support each other now. The HG's there though, but can't
lose this tool. It's down to Wrinkle with just a few bullets. The Nekas will get
better off him and it will be what is honestly a desperate final round for gaming gladiators
as we switch sides they'll still be reliant on the pistol and it's still a tall mountain for them to climb
I
in the next video. Let's go.
We are here looking to see
whether Nip can just finally
have an easy map a match they
can just put to bed or if
That is the case, and even gladiators can't defend.
Or if some miracle strikes and getting gladiators
find some proficiency on you that we're not familiar with,
we're not aware of, this is the moment to do it.
Phelps trying to will his team into another map,
bang off of his teammate.
Baton switch.
Opening frag.
ET-50 finally raised his head.
Bites wall for the longer ranges on the T side.
Sneaky one from Snappy, but the Pistoran remains awkward for the Ninjas and Pajamas.
Let's see, consider essential for somebody around the corner.
Luke and May look to Punisher reload.
That's a few bullets away though.
Neck heads will do it from range.
The chance here, Silver and I could just shut this down.
Kostaski, one versus one, the two, he's against the PT-50.
Well, based on everything that you said.
You can see that everything is right with the world.
The P250 comes out on top at that range,
and T-Side is going to be unsuccessful.
Well, successful, sorry.
And that does give them something
to work with gaming gladiators.
Obviously, though, again, this is one of the harder maps.
If the T-Side has a really good understanding
of how to maximize these four spies,
a little bit of variance sprinkled on top,
it can be very painful for the T-Side.
Let's see if the Gladiators can navigate this.
Smoke outside, of course, from both the T and the CTs.
So for the CTs, it's suggesting that they can have a forward play,
which will commit more utility here from the T side.
The Gladiators have to just be very cautious
that there isn't a setup lurking here.
There's fear everywhere.
Oh, no. Wow.
My words.
That's fursky.
That's great work.
Another scout rises.
Feels like it just isn't to be on Nuke versus NIP and he's not fired a bullet yet.
I don't know if he's seen anybody.
Probably not.
And Rinkle rises to eliminate them real quick.
This felt a bit outmatched in that round.
The situation becomes ever worse, more dire for the squad.
Is this the runners they say?
It could do very well, be.
Yeah, and now, as we get into the next round, it's just pistols.
Maybe this is what they need. They're just gonna run at them with pistols.
and said he'll slow things down in case he's going to get dropped by Phelps and
Luke and does take Duncan Spursky so it is a 3v3 and a ground has been gained
here by gaming gladiators.
TT's charging to be, Joseph's just baiting now.
Bring the sound cues.
It's the urgency from the CT that has conceded their position.
The Shush will catch Phelps. That gives them the numbers advantage now on being planted on A.
There are kits and there's a lot of utility.
We're just showing some presence.
Nice wall snappy. Molly for the CT, Venn will force Jota Rippin to the open
to be extinguished by the M4 of Shush and the retake will be successful.
4th, NIP move one step closer to a 2-2 match scoreline.
All of them confused, counter terrorists win.
11-4.
NIP, they are close to shutting the book on this one, moving forward, surviving yet one
more day.
And this would bring them to 2-2 for a final elimination match or a qualifying match.
Just shutting down the door, position no entry again for gamer gladiators.
Maybe they've run out of ideas here again on the pistols.
too much you can ask for.
And we talked about how many dimensions there are for their T-side and just unfortunately
for them not really getting to start their T-side with any level of buffer to work with to even
find what could be a weakness for the NIP side and these pistols looking to get shut
down here at the ramp position. 12 to 4 match point now for NIP.
I'm glad he's facing elimination. I think it was always going to be like this on Nuke,
which is why Dust2 was so essential for them. Pipped to the post by a capable Ninjas and
pyjamas. Two galels and some AKs for what could be the final round. See if there's anything
left, the gaming gladiators.
around the advantages coming so easily for NIP.
Or quiet before the final push.
Let me get Spursky.
He's getting a little bored.
He wants some action.
And he's been waiting for, but he actually gets a dink there.
skills Jota despite that disadvantage and we know how Phelps can be a bit of a beast on the outside
positions he's also going to surprise his opponent so not done just yet came in gladiator still
fight in them 39 seconds Phelps and Jota have a combined 11 HP
it's got an angle though and i'll be standing for now waiting for that rotation to come through
26 seconds to get a bomb planted. I'm not sure if you know where the final two are.
There's the swing from Wrinkle. He will not wait. There is the victory for Ninjas in Pyjamas.
Toppling! Gaming Gladiators on Dust 2. After that, the hard work was done and Nuke was easy.
Yeah. Absolutely. A very clean scenario, ultimately, for an IP in this matchup. And I think that's
got to be so relieving because the other series have been going, you know, just every map all
the rounds over times, a lot of tension. And so, yes, they're in elimination. So that's
going to be in just inherently going to carry some stress, but it's good for them to
be able to get a nice clean up here, get some extra time back in their day to prepare
for the final match which is either for elimination or qualification out of stage one into stage
two. So starting to find their footing, like you're saying, James, starting to have a more
positive trajectory. Yeah, I do. I do think, you know, between today and yesterday, definitely
yesterday was going to be a much harder day for ninjas in pajamas. So today was a great
match up for them to take another step forward. Again, the staying alive in ESL Pro League
of course eyes on surviving on their way to the major as well. The chances don't look good, but
with every win they will get better. So we'll see what Snappy has to say about all of this.
Hopefully he'll be on the way very shortly. I'm interested more in some of the recent matches
actually because I think again once once dust two is out of the way I think the
rest was a formality just in the vacuum I just don't think gaming gladiators
were going to be prepared to have a chance to win dust two but again like the
you know fighting for the major a new base playing MAT there's lots of
interesting questions that were interesting to me anyway that I'm
looking forward to asking snappy but what do you think of what you've seen of
of NIP in this tournament so far.
I think, you know, we've definitely seen that they have,
they have the level to succeed.
It's just, you know, whether that can kind of come out
or not, it can be challenging.
So many heartbreaking rounds yesterday as NRG
that can just continually happen
so their resiliency was really tested.
And, you know, they've been managing to obviously
survive these tests so far.
And I think gaming gladiators, of course in a new,
I think it was always going to go that way,
perhaps, LIP not had the temerity to win on Dust2.
You know, Ancient is a significantly better map for gaming gladiators.
You know, who knows what the series could have looked like,
you know, if they were pushed on that map by gaming gladiators,
especially if Heddy is still firing off, which he has been on tournament long.
So, LIP, you know, in a good spot now to have a bit of a breather.
And as you said, I agree.
Looking forward to hearing what Snappy's take is on the trajectory of the team
tournament. If he feels like
they're beginning to find their
footing a little bit better. If
some of those early nerves are
trying to be abated by some of
the results that they've had.
If there's maybe been any
breakthroughs internally,
definitely lots to find out
about once we are able to get
his ear. Yeah, looking forward
to that. Um. Okay, so here is
the his how the bracket is
shaping up at the moment.
elimination with gaming gladiators making their way out of the remainder. By the end of the
day, we'll see who makes it through to the next round as there will be more teams lying
in wait. And I think some of these teams, they're fighting to make it there are going
to be battered and bruised on the way. So I wonder if they'll be ready if they'll
find the energy versus the new teams or if they'll be struggling. But yeah, Astralis
had a very quick, a very quick series earlier on longer one for Monty as you can see and
there's a lot more action that is still to come on today's broadcast. We will have one
more match coming up on the B stream later on. And of course the A stream will have some
more action as well. It'll be a day off tomorrow, but there are more stories to
find or more stories to end here with some teams being eliminated. So again, it's
It's a high octane stuff today. It's good. You know when when when you've got no more matches to lose and you just must deliver
think that it does force an extra gear for some and that can kind of
Tell people what side of the line you're on if you have that extra gear or if you will collapse
I think snappy is here now ready for an interview must you
Well, congratulations on a good win today before we get into that one
we've seen some of your other matches here at ESL Pro League and I wanted to ask you about the
series with M80. The game of Anubis, they seem quite prepared for Anubis, they seem to be quite
clued up with all the gimmicks and so on. What are your thoughts on Anubis in general at the moment
and what was it like playing Anubis versus M80? I mean you've got a small window of time from
match to match to kind of like have your takeaways maybe even look at the demos before
before you get into more action.
So what were your thoughts in that match?
It was me asking because I didn't get the full question.
I think I got into the room later.
Sorry, so I was saying congratulations on your win today,
but I wanted to just wind it back a bit
to your series versus MAT.
I got the question because I got the latter part of it,
but I mean, I think maybe you just played good.
And I think we strayed a little bit away
from what we're good at.
And they got away kind of all the gimmick equations
and we got a cold off guard constantly by it.
So we looked at it before the next game
and I think we did a better job against...
Who did we play yesterday?
I'm full of energy.
We did a better job there, not getting cold off guard.
I think we were down 10-6 and I think we got nine.
No, we got 11 out of the last 13 team rounds.
So I think we did a better job
just like slowing down our game
and catching the aggression state that they also tried to pull off,
obviously not to the same level as in the media, I guess,
because they killed us every time, right?
But we tried to look at the game.
So, in your current scenario,
you're fighting for a place at the Major.
You've got a player who's been on the team for a month.
There's lots of counter-strike to play.
What is it like trying to balance
getting a new player in the roster?
Because, you know, from an outside perspective,
there can be two things.
can be take the roles of the person who is the longer on the team which may or
may not fit that player or there can be a juggling of the roles to try and make a
good average fit. So what is it like trying to make all that stuff work
while you're playing Counter-Strike day-in day-out? I mean we always already had
to make some changes to positions, we made a nuke change, we made an ancient
like we did the initial roles and then since then we have made ancient
the new, the ancient nuke and the world class changes. So it's obviously a work in process,
but I think we all agree that we could and should have done more. I'm just happy we
started winning some overtime because I think one of the biggest issues we have had in this team
has actually been straight up choking at the major, both against FaZe and Paraglation.
We've already been in a completely different situation if we wanted that then we go to
stage three and we have a lot more points and tournaments right. And then I think this
season also 100 feats like losing overtime then I think also the legacy the
first game we we need to close our engine and then that's too serious right so I
think that's kind of been one of the things that we just need to work with
but now we got two overtime win one yesterday one today and I think it
builds confidence every game even though maybe maybe some of the opponents
isn't the strongest and I think it's it's kind of maybe trying to defeat
some demons in that sense and then there's obviously other stuff like
my individual, I don't know what's happening right now. I feel like I play good in practice
and in the year and stuff, but I just can't get it out officially right now. I don't know
if it's because it's a new roster or whatever it is, but there's at least a lot, a lot to
be, there's a lot more that I need to give in that department. And then obviously we're
a new team, but it's not what's used really for the fact that we haven't won
more games, but one game at a time and now we won two in a row and I just hope
we can build on that.
Right, thank you for your answers.
I actually had a lot of questions to ask on the psychology side of things, but we don't
have much time before the next match is starting.
So, well done, Dan, for being here and having a chance to ask a question, either.
I know you took all the questions, James, what's this?
Yeah, sorry about that.
Snappy, good luck with your next matches.
Good luck in the rest of Pro League and fingers crossed for a run to the major as
well.
But that's going to be it from Snappy, at least on the microphone, on the server.
w plenty more to come and we are going to head to a break I believe because we have the next and
final match just around the corner. But some numbers there quickly and indeed it is going to be G2
versus pain gaming after the break. But I feel like they won't just walk out. No, a Macton's
and then jump around in the corner and then they'll...
Yeah, I can search.
They're anticipating the search and they're perfectly positioned for it.
Yeah, I can't do this.
Guaranteed trade.
Oh, unless that happens...
45 seconds, enough time to renegotiate with the round.
They're gonna walk right into it.
They don't want to fight him.
It's not ready for that, though!
It's so brazen.
It works.
They were shorter, man.
Yeah, that's it.
Like Harry said.
Harry makes good points man. Yeah, they shoot she was gonna shoot Harry Russell 2026
When I run for the presidency. Yes
Between you
So many ways yeah, you and tree ticks that oh they're the big name. That's the big names
Who's the front runner? What are the polls say?
Snacks yeah, that's who they want
I used to be able to do a good one time and you gave me a skid because you thought I was war
else your identity technically I did do I died a bit of identity there just a little bit like
You can't say that and not do the impression though, right?
Oh, watch me.
OK.
Just take my word for it that it's good.
Guys, I think Ola is really landing.
They chat even likes Ola.
New catchphrase you got, you got to keep up, man.
Yeah, I got nothing this season.
We've been on the stack.
We've been on the rapid up.
We've had fun.
You have had fun.
I mean, that's the fun bunch.
I mean, I'm so glad to be integrated into the fun bunch.
Pasha no nothing. No, why the opposite sense got six and kill six and twelve kills just wild because
this is you know it
JT with
Finish it. Oh well, I know
famously now he has good pieces to work with I did hear that like Senzu
He had a good playing grim, but
Glad I didn't say try that equation right now two and twelve not his day
It's going into the office on a weekend.
Yeah.
No, he's not.
Did you guys ever like he's not showed up on a work day?
That's the difference.
I mean, that's bad, bad, bad.
You ever, you know, like when like school had those nonuniform
days, did you ever accidentally show up in uniform?
Have you ever done that?
Like, you know, actually, do you have uniforms in school
in Serbia, I think?
No.
No, does everyone just rocks up in their own casuals?
Yeah.
Damn.
I think uniforms are good, though.
I'd showed up. I done the inverse showing up thinking it was a non-uniform day
But it was just a regular day. You look cool though. I look I was ripped out
Not like it had like the wall is just from that established thing I'd like a car on it
I was having like a rocker phase. I wanted to I got the big thick studded belt
I had to sweat bands t-shirt with flames on it. That's kind of sick faith. How old was he then?
T-shirt with a big lie on it. I went to Daniel Jackson's
on Daniel James
close to England, yeah
it's a Stargate character with Daniel James
I wonder if that's where he got it from
I need to shout
Max, it's already over
you guys have won
let's make a big song and dance about it
this feels like it is happening
by the way, are you ready?
I just drunk a whole energy drink
I am switched on
but this is gonna be an hour and a half
it goes to a third though maybe it's you'll have your fourth of the day yep i'm doing heart squats
yeah you'll just have a heart thrust yeah my heart thrusts for you
oh it's so liberating it's not having to bother reaching for the burn it's probably
horrible for everyone listening but you know start to have a clear throat
Oh
It's an opera he's a shooter 17 and 6 and be shooting shooting straight and try shoot straight here
Kind of a do or die situation for try I'm already dead. They're behind the way
He is already dead. It's gonna kill us teammate. Could be a reality coming in clear
Well try or die
And just like that, we are back. It's the shame the final matches around the corner so quickly.
Had some really interesting questions to ask Snappy, but they can wait for another day.
G2 versus Pain Gaming is our third and final series of the day. Both these teams currently
have a 2-1 record, so this one will not be an elimination match.
G2, beating gaming gladiators, losing to Legacy, beating M80.
Pain, beating 3D Max, losing to Parivision,
beating Passion UA. I heard Parivision just lost as well, so that is going to
be a surprise for many, but we'll focus on this.
You can see the record here for G2.
So, yeah, we'll see. This is going to be, I mean, it's the first time that we have seen
G2 on our screens and we can see a mix of emotions for Matty's here. A lot of stress.
I'm not like, where's the happiness? Maybe number two, all the rest of them are a bit
troublesome.
Yeah, I mean, it's understandable. It's understandable. I mean, going through a hell of a time at
the moment, I mean, World Rank 10, they're not supposed to be having as much trouble here.
But at the same time, you know, the ceiling is there for them. They just have to find
their way to it. And, you know, oftentimes, teams, we've seen it a million different
times over the many years of professional counter strike, you know, you can have a
dodgy group stage, you know, you can have a dodgy, you know, beginning to
the Swiss system. What really matters is that you succeed when, like you were saying earlier,
when you were facing elimination. So here we are, that G2 are in that position and
Payner are really interesting because they have a pretty big ceiling themselves. I think
that they're a team that are getting stronger game after game. And so, I mean, look at
this guy, the aura on VSM is pretty incredible. So I'm definitely not going to be counting
them out.
I think she was a bit smaller
than the SM. This is a highlight
package of the SM just being a
happy chappy. Now these are in
the previous matches. I would be
very impressed if he could keep
this level of jovialness versus
G2 because this might be the
toughest test that they have
faced yet, at least on paper.
This should be a difficult one.
We'll see how focused he will
he's definitely one of the big names on this squad. And again, when when there's a lot of pressure and the chips are down, he is the man to bring things back into your favor to just drag that pendulum.
So we'll see if he's able if he's able to do that today. Rank 10 versus rank 17. This will be an interesting solid wins.
some solid wins. A pain of beating both 3D Max and passion away. They lost against Paravision.
So I mean, that's not the worst opponent to lose to, you know, nothing that you can
really cry about. And then for the side of GT, they lost against Legacy, but again, Legacy
looking pretty strong. And then they handily defeated gaming gladiators and a two-woning
SM80. So, so yeah, overall, like decent results. I don't think anyone's kind of
feeling it in the same way that NIP were.
Are you favouring one of these teams, Dan? Do you have a horse in this race? Do you have
a horse in general?
It has to be G2. It has to be G2. I mean, I think the potential is definitely here though.
It's going to be interesting to see how the form is today. This is the 2-1 situation,
so none of the team is getting eliminated. It is for qualification. So a bit more of
positive framing, actually, because we've been mostly on the desperation mode on this
stream. We're just watching our teams struggle to stay alive. But here it's more about the
opportunity to move on. Historically, pain haven't picked up any wins versus G2, a collusion
of poker, 39 Mirage, 13 10 Inferno for G2. But that's a fair amount of rounds put
up by pain. So maybe there's maybe there's more. Maybe there's something left on the
table that they will be able to grab today. Pain and G2. Yeah better make sure you're
awake buddy as there is work to be done. The Vita will come through now.
Uvus has not been Vita just yet so cross your fingers and your toes and Furno and
mirage first few battlegrounds or what's the deciding back
garage will definitely be a fun one. Oh, there's the innubis
bad. Come on. Well, hey, overpass is my favorite map. Anyway,
so all good for me. Nice technical map to finish things
off. So we get into inferno and mirage first we'll see if
overpass is required. Have a good quick look at the numbers.
for these maps. Painless. Well, I mean, their sample size is three. So I'm not even going to say what the percentage is.
This kind of wasn't particularly matter.
Maraj. Oh, but G2 is 30%, 8 maps played. Not spectacular. But again, pinch of salt. Like if some of these stats are against Brazilian teams, then it may be less challenging than what G2 are doing day in, day out.
They're almost 70% on Mirage, RG2, so that's not looking too shabby.
They're playing a fair amount of a new business as well, but I think it's going to be high variance at present for all concerned.
Perhaps unless you're MAT.
And into the match we go straight into Inferno.
No, P250. P250 watch is empty-handed on the T side.
four players on A for the CT side of G2. Leaving marbles of all the heavy lifting on the B
side of the map, but that's okay. That's okay. That's the calculation. Heavy God has found
And VSM, the headshots, can't smile if you have been shot in the head.
Absolutely.
And if you're smiling before you got a shot in the head, then you'll probably be smiling
forever.
If you've got shots in the mouth, then I don't know what you call that.
Maybe we've gone too far with this.
I blame you.
Freeplay is rotating over towards B as mobs gets close to the smoke.
Maybe looking for some body blocking.
Oh, does he swing with the flash?
He's low.
Why not have a go?
device. No. 4 on 3. Could be worse for G2. I have two players per site for the time being.
But again, the pistol's just about to headshot. Pain crossing the T's, dotting the I's, good
U-Till, but still taking more bullets in the face. Hunter, buying a few pressure seconds
for his team now. Importantly, stays alive on the site, delays the bomb plant, mass
hits through the smoke, will catch Peria, leaving bigger 0 in a 1 versus 3 now. Twenty-five
seconds to do what he can. Definitely needs a reload though. There's less incentive for
G2 to peek now as the bomb plant pressure gets higher and higher. Evie got rounding the corner
from Banana as well. And this gets close to impossible for bigger Zera. He's got to go
for the fake there. That was the one kill that maybe he needed the most, but he won't
get it this time.
Well, that's a good start then for the G2 lads.
Bosh.
All these guys up.
Nice clean shots on the defences as well from G2, so getting some of those early connections.
I think he's not happy, he's not happy.
I've been on a smoke, three players there for CT side, G2 will double molly the logs.
Extra fire.
Barrels I suppose.
Do you call them barrels instead of logs or is it forever logs?
I always refer to the original callings.
But I mean, you think twice sometimes because there are calls of car where there is no car.
So with every day new people are picking up the game, eventually someone's going to say
there is no car.
What do you mean car?
I know you kind of it's like there's just a whole gaslight operation
Going on as a site of that we're performing here. No, it is it is they are logs not a no barrels there
Yeah, then we become gaslighters. I
That's what I'm saying as I'm highlighting this is I think this is kind of a problem
At what point is it historic and at what point is it manipulation?
I'll point out the devs just trolling let's why don't we remove the car and put only wood here
there's a solution I suppose we could just write the name of the thing on the on the thing so
the barrels will just have like barrels right now well there's there's like there's there's
There's coffin graffiti on the Bebombs site.
So here and there.
Coffin graveyard church, construction.
Which one of these things is it?
Like, you can't be all at the same time.
I do a fair amount of map testing with map core,
shout out to the map core.
And it is quite a useful thing
when it's like an orange box map
to just have labels of areas.
It just makes the test way easier
If you just have big blocky letters of like, you know, middle, not middle, whatever the area is called.
Otherwise it's very hard to find any coordination.
CT is looking to fight here, they've got the MP9s, the Famas, so taking a fight is something that is potentially better than waiting for the AKs to come to you.
But it's not looking so good so far.
Matty's is getting explodedized by the oncoming HE there.
Hunter is Sandbags, which is still Sandbags.
And Payne looked to kind of re-hit this position.
They have top mid-presence still as well,
so they can still kind of work the map a little bit.
This fight will be key.
It's like you make Hunter.
A multi-frag here would go hard,
but it has to be a multi-frag to save the round really.
And he's gonna get eliminated,
And now that is a clean entrance to the de-site.
The box does need to get picked up, but I don't think that's too much of a problem.
Seeing that from Hunter's POV is utterly outrageous.
You know, snow is low.
He swings so wide, like Hunter sees both of them, and then just gets utterly deleted.
Ferrari Peak, and then some.
This is a very important round for Payne to collect early,
because they are bringing the pain to G2 financial pain.
Stimulus package is nowhere close for the squad.
Yeah, I'm not quite sure what to expect from this particular matchup.
Of course, I think for many G2 will be a favorite, but what is the.
How much space is there between, perceived space is there between these two teams?
I wouldn't imagine it's a canyon.
The hunting going on.
They can eliminate a few more weapons
No
Are you feeling about this one so far James? I just said
Yeah, but I mean it's
But, you know, like sometimes I think in the previous match that game of nuke, you know, I think it was clear in that matchup very much so gaming gladiators must win the first map. Otherwise they are going to get dunked on on nuke.
And that's exactly what happened. But here is for me, this matchup is a little more mysterious. I mean, we have the history of G2 basically winning every match up.
But from last year to this year, Payne win a few more rounds, sometimes get to double
figures.
I mean, the Inferno in February was 1310 in G2's favour.
So there is opportunity.
Mirage was 139.
So yeah, I mean, they're not a million miles away, Payne.
And that's the same match that we have for this series as well.
So they've got immediate learnings that they can apply to this.
So, I mean you can look at that in two ways, like pain can take some learnings from that
and get a bit closer, but hey G2 could also take some learnings from that and get a bit
further away.
But I think we're in a good middle ground of unpredictability where either of those
things can happen and we just have to wait to find out.
So G2, you know, with that round that pain just won, have been unable to pull away
quickly at the beginning of Inferno, which means we've got a real match.
That's good. I was more going for an emotional check-in, but
you gave me all the analysis.
I don't really have emotions that I'm kind of.
Oh, I see.
You know, a little bit dead.
Oh, well, I'm completely, you know, completely.
Malves is on the way to dead potentially as well.
I mean, he's down to 59 HP.
We've got the T side pain looking to target the speed bomb sites.
Assistances is rapidly making its way forwards and now with that kill in the
apartments you got to go if you're paying into this B site. Malbs will be sent
backwards and the entry will be had Hunter. In P9 there might be a moment to go
forward. He tries with Malbs but it's Malbs to die. This is not looking good
right now for the T2 side. Paying with a very solid entry to B they're
gonna get the bomb plot and there is some retake utility available but I
I don't know, the numbers are not looking good here, it is vastly in favour of pain in this 4v3.
St Pius had some very interesting utility but was not able to get close enough to the site to stop that bomb from being planted.
So, there isn't much to pursue here, really.
It's a difficult position for them because they want to survive with three.
They got close enough to lose more, but again, there's just too many guys there.
If they got there again, if Sunplask gets there before the bomb is planted,
and he gets some nades towards defaults,
if they can stop or delay that plant, then things get interesting,
but he couldn't get there in time, and they awkwardly lost an extra man.
And I'll take that back. I'm not dead. That's all, actually.
It's just I'm very calm. I have very stable emotions,
unless provoked, but apart from that, I'm pretty chill.
What if they're all repressed? Actually, there's a box inside of you
and one day you do something terrible.
No, no, I'll just go swimming or
just in a steam room to remove the,
you know, the pent up stuff.
Oh, yeah, I'm super calm.
I'm a rock.
But like a table type rock, like I'm smooth.
You've experienced erosion, gradual erosion, no jagged edges, but blunt force if necessary.
I like pebbles that mostly use decorative lead, but moving on, we've got some payers, some payers,
looking to make his way down the apartments, but let's get denied.
So this is nice to get at least one out of this, but unfortunately the A site is completely unlocked now.
doesn't seem though as pain is as though they're super confident because they
could be players hiding on the site now they're getting this information that
should give the confidence to move forwards into a snow with a nice spray
and maybe Matty's can just you know save a gun here there's not really all
that much else to do
So your nickname was DDK, right? Your gamer, your game attack, which is your
and was kind of still is. I feel like so. But like, did you have one before that? Or
was it always DDK when I was 11 years old? It was rage.
Ha ha ha ha that's the opposite of you and a rage. Okay. Would any others?
No, that was it really.
That was it.
Thinks the longest one I had was toaster because I I like to chrome toasters.
You know what? I never had one.
I looked in the catamots.
I thought wouldn't those be nice.
So I my game of tag was toaster.
but at some point I felt like I leveled up.
So I made myself Captain Toaster.
And then a friend of mine made me a piece of art
that had, it was a picture of a Toaster
with an army helmet on it,
which if you look at my Steam profile,
you can find it in the pictures.
My Captain Toaster logo,
but I didn't want to be, can you imagine
you became Captain Toaster?
Like, no, I was just going to bar it off.
Well, the funny thing is that
when we started casting originally,
you were like, oh, that DK thing seems good.
I imagine, or like, I don't know,
I think you wanted to kind of figure it out
because you were worse geef ever in Street Fighter,
which I guess you must have thought
that that doesn't translate as well.
Well, yeah, that was specifically for Street Fighter,
just a tongue-in-cheek from the arcade days,
playing Zangief, yeah.
So that wasn't, I didn't want that to exist,
like outside of the FGC, really.
So yeah, maybe-
Yeah, what you did was,
you went to JZFB, which is your initials,
but then no one could remember or understand what it was.
So then the memes started to happen, actually.
Oh, is that,
do you think that's why people just said Black D.D.K.?
Yeah, I'm pretty sure. Yeah, I'm pretty sure that's the origin of it.
Oh, so self-explanatory.
Exactly. Yeah.
That'll make sense now.
Yeah, I just didn't really want a nickname.
I just want to be me, you know?
There's a lot of people like with silly nicknames
and I don't want to be one of them.
We want to be remembered by.
There's a question.
It doesn't make so much sense now because they just used my name
and they made it a bit racial, it's all into a good chest.
Yeah, it is.
Every God has been completely outmaneuvered
and help is not going to be on the way.
This is unfortunate, VSM looking to clean out a third.
Maybe got some sound cues for Hunter,
who probably wants to hold on to this.
This is a difficult round for G2.
I mean, a difficult start to Inferno on the CT side.
It was looking promising at the beginning,
But with six round suits to expire, they will only have two of them, which is going to maybe
take them by surprise some early issues here for G2.
really is a rough situation for sure. Payne will be playing really well on their T side.
I think I generally have been very impressed by them and they're a team that I really,
really enjoy a lot. I just like all the pieces that they have, a mixture of the personality
but also just the capabilities. DSM, a great rifle, Anker is really effectively and when
you look at him, he's clearly like a vibes guy as well. Like he's someone that has
a lot of chemistry with the team. I think Big Zera also has a lot of positivity and chemistry
with the team. Snow as well, high energy player. You've got NQZ, who is that more archetypal,
more calculated AWP player that's also got a great ceiling to him. And then Perrier's
got incredible mechanics as well. So it's just like a chop full of talent. I got the
The vibes and the talent.
Oof! That was much needed from mobs.
I don't feel like I'm still smiling, just perma-smile.
I think it was Inferno where a chicken blocked a door which caused rops to die in a match.
Wonder if he's fixed his car.
His big fast pork.
showing the side of the foot there but mobs is finding all the angles he needs he will be in pursuit
vintage play on inferno still three players put a ct's on b as we head to the 32nd mark
i'll start to rotate and collect the players on the a bomb site as well more health required
but they weren't expecting hunter who can stay alive now his help comes from the other side
they want to come faster than fiesta looking for the reinforcements and finding them around
to get this bomb planted.
Well, these two plays. All
guesswork. Here's the steps
now up to mechanics, but some
prices quickly takes them down
and a smile for the anti
climax. Again, it's hard to
catch V. S. M. Not smiling.
I'd love to see this team on LAN actually, because that's what I think one of the most
fun things to meet at a major where you get to see the in-person personality really coming
through that environment where the teams are close to each other and the cameras are on
them and you really get to hear, you get these amazing storylines coming just from
the character of the players.
We have a close one on our hands now, three to four.
never worked these charms of time so distracting hanging off the front of the
gun or side these pop flashes have been very effective for g2 time and again
pain of getting caught they can fully take banana then maybe they can set up an
anti flash position for one of their teammates but that is really helping g2
catch up because they're a left in isolation now the same started to make
his way over but before he could get that he will be taken but does buy some
extra time for G2 with the U-Till they have left well positioned on the a bomb
site they serve the AWP with some pyres as well you could go for a late push on
short if he fancies looking for some information later on
I set up there in pits, have you got able to protect?
Some pyres on the orb.
Some pyres, looks expectantly the flash, very responsibly thrown there by pain, forces
him off the position and now encroaching onto the site but just three players, it's
not a lot to work with.
Trying to find the entries now, some pyres get caught in the site and this is a great
cleanup. Wow. Three kills back to back. Matty's able to trade for the two versus two. But
this is great work from Payne. Still on to win this one. Piria is close looking for the
multi-kill. As they dart through the smoke here, Piria is spraying wildly. Does catch
some damage onto Matty's as the tap is made. The pressure is on. Piria not buying it.
Forcing another tap here. He's going to have to respect that one, starting to close
a distance. Another tap comes through as period makes his play known and that's a great finish
to the round for pain three versus five. That was a great take of the A site. Yeah, that's
a bruiser one for G2, but they did such a good job. Did pain of isolating the pit player,
eliminating that crossfire. Two players to deal with on the bombsite. The hand lead
that dealt with those and then understood the urgency to go and find that pit player
Number four, the reinforcements came in through long.
Really well focused were paying on that one.
Knew everything needed to be done,
immediately no hesitation from one thing to another.
And again, making things difficult for G2.
That's a key round to win.
From a tough position also.
Helping the positive and breaking the defence.
Leaving them with a very ropey half-buy.
I'm enjoying watching Payne's success here for now.
G2 stacking onto the A site.
They kind of have to gamble.
Danger Man is Malb's.
He is on B though by himself.
So the idea there is you don't want to go into the rifle you know they have.
And you might have seen there be players to help defend that.
So he should be able to scare them away from the V site and force them into the stack.
That's really the plan.
There will be contact made potentially with Malus who is in a bit more of an offensive
spot.
He's now smoked.
And is that smoke a fake?
Is there nothing behind that or is there everything behind that?
It's very hard to know.
And the only problem here, James, is if Pain leaves themself no time to work with.
Yeah, these are the tough ones, and mollies are really important in late run plays like
this.
They've got just the one.
Maybe, oh dear.
There will be a second one.
They spoke on library, but they are filling the numbers now.
That's a really important frag. 15 seconds and they're comfortable
with this timing. Mobs definitely needs to
find a place to hide. I don't know if you've played
prop hunts in CS2, but basically you spawn
as a prop like a barrel or a cone
or a plant pot or something,
and I think you can roll the dice
two or three times to change your prop,
and then you've got to go somewhere and try and hide on the map.
Well, people run around trying to figure out
what's the thing that doesn't stand out and shoot it,
and you can run and drop flashbangs
and try to disappear and hide somewhere else.
It's really fun. That's something that CS needs.
I've had the pleasure.
That's something that CS needs, limited time events.
That is a huge thing which is missing. I have a whole monologue to say about this.
When there is time...
There's no one on time. I need like at least 10 minutes.
I've got a lot of things to say.
Well, 6-3 is a score, is pain.
I think they're looking very comfortable, I think it's fair to say.
G2 are looking for answers in this timehouse.
See if they find any.
I do love when a T side, let's say in this position where the opponents have taken
a timeout, kind of figure things out.
So you kind of throw that really disruptive play in, speed up the pace if you've been
playing slow and try to catch them off guard, can be very successful.
But also if you feel like you've got something that is just working and the opponent might
overreact and make the wrong adjustment, then you just should just keep doing what
you're doing.
And on the control battle, so it takes one in the face, takes one in the chin.
He's there deploying the flashes for the top, to take up top banana.
It's no, not a fan of fire.
Oh, bigger zero, eats a big one.
Is anyone there to trade?
No, he's off angle.
Won't work this time.
Mom's just been a little nasty on this banana position and he's going for even more dismantling
the squads.
3 frags for him, he's on 12 now overall.
Malph's the hero.
Absolute hero.
Yeah, I mean I don't know what the plan was in the rounds, but yeah, Malph just took the opportunity to kill everyone.
So I mean, you know, you'll take those every time.
There's so much money though on the T side.
PSM could just try to get a kill here.
He could try to just make this a little bit more and that would be, I think, a great way to finish this round.
Is he smiling even right now? I saw him just smiling.
He was. I thought so.
Now I'm just staring at his face.
There we go creepy
You can get this list for that. Yeah, you can get kicked off public transport for that
I think I don't take public transport
Oh, yeah, you're in Texas. The problem is my self. I want my independence on my freedom
Is it good idea is this a good idea to be a passenger in your car, what kind of driver are you?
I'm actually a good driver
Game is made good drivers because we you know
We practice awareness all the time with like multiple different things like you look at the mini map
You got us see what your teammates are doing you got shout them
They got a frag out
Simracie made me a good and bad driver. I mean a good driver, but like you know aggressive
Yeah, I have to be a good defensive driver because in Texas people drive like maniacs. I don't die
So, some pirates in the apartments of an AWP.
It is quite the play and VSM is quite the pick.
G2 trying to keep the score close between these squads.
There is more attention to be had.
Oh look at the pulse.
How many can you get from there?
Well it's got a lot of information.
Mattis is here to clean up, looking for a further transfer.
More flashes coming his way, but he will run out of Jules to win.
2-on-3 for the remainder of Pain.
Getting pushed to the limits by G2 in this round.
Oh, perfect timing.
The AWP shot just takes Piriya's attention away
at the perfect moment for Hunter.
And that leaves NQZ, NQZ rather.
to fall. That's a really important round for G2, looking to keep things close as we head
into the last round of the first half.
Yeah, in Texas, everyone drives significantly beyond the speed limit. It's not very limited
to the speed here as well.
Yeah, driving in America looks kind of scary to me.
I'm looking forward to it.
More banana action.
Pain really do like to start off with a good attempt at banana control. Some damage onto malps.
It's not to work on that top mid-take now as well.
Or are they?
It's like they were, but moving back and forth at the moments.
They've vanished from the map as far as GT were concerned.
GT might start to ask questions down banana their side to move forwards.
And they have denied information so far.
He's pain-doing
Twice all the rounds pain of gods models has been so key
For the G2 fight back on banana
That smoke top banana so far unchallenged will allow for players for G2 to defend this takeoff top mid
Hunter needs to trade. He's got to find more than one, but there's just too many people out here, and they're too quick on this occasion.
Makes it a 4 on 3 with heavy God. And Mattis in some trouble on the safe onsite.
Who looks to strike first? Have you got... tries to run distraction.
Got football carry on QZ and Mattis is here. He appears as well. He emerges with good timing.
Snow rounding the corner, but can't grab what he needs.
and it will be a type-score-a-half climbers G2 able to secure one more round at the end.
I
the
G-2 buses.
Paine map one, second half.
Six of six was the score on that first half .
a good showing from both sides, Payne, with a pretty great start, but soon it was G2 catching
them up, figuring it out and getting into the flow of things. Going into the second half,
we'll have to see which team is able to dominate. Now that we see Payne on the CT side, we'll
see if they're able to put up a similar performance to their opponents.
As we kick off this best deal here and for the T side of G2, they're looking to rush
Oh, no!
Snow's got so much to do, he will deliver too.
VSM's got some rotating to do as well.
And QZ has got some good map control though, and surely one of these two remaining players
will have to have a look at that.
does that give the assembly a little more space currently being looked for, but it's
just impious, but he can't look there forever, as NQZ is creeping onto that site.
Down he goes, but the distraction is exactly what Payne needed.
There's just too many guys, too many angles to cover, gambles have to be taken.
The coin flips won't work out.
I'm not a fan of coin flips, myself.
You have a play pound up in the United Kingdom.
No.
So pound up is the game where you have pound coins and you, I guess you stand on a line,
I don't know how far away from the wall it is, but it's, you know, even, and you've
got to flick your pound towards the wall and whoever gets their pound closer to
wall gets to flickle the pounds in the air and call heads or tails and I say
they call heads whatever lands heads they get to keep whatever doesn't the other
guy flicks up and calls heads or tails I was pound up in urban London
sounds shit James well I think it's you're kind of breaking the law because
you're not allowed to like deface currency or something along those lines or you know the Queen's
base resting piece whatever it is. We're all doing it though aren't we? We're all doing it. Law breaking.
Oh that's maybe about to be some defacing happening here.
AKA headshots. No headshots so far though. Finally PSM delivers the headshot onto the
site it's going to be an easy cleanup here for the defense. Uh pain once again.
Looking like they're gonna start things off quite nicely for themselves
Heavy god would love to get some damage in here, but there's helmets everywhere as well
Which doesn't make it any either easier with the SMG
Someone's gonna give themselves up surely
Wow, they're doing a great job paying it. It's not giving him anything at all
Yeah, this is a lesson for people at home
just how to limit edges is all he can do there is try to make someone else have to buy the
next round starts. But they did not allow that to happen. The discipline is good. Very good.
why we're seeing stronger teams from Brazil.
More threats.
Blaze.
No perforated skin if you ask me.
I sold mine on the steam markets
If the hypnotic slats though
Conspiracy I think the pilots top one for me understated
Beagles, sometimes. That's all you need. That is against VSM. It's going to fail in the pursuit
of his evil headshot. A slow, slow roll into mids. They're just looking for pig shames.
I don't know how to analyze this.
Yeah, I mean it's...
Just needs to try and invite the CTs to...
Oh, hold on a second.
They have picked enough people to have a potential bomb plant here.
Now, Pyrrho will have sound cues that will confirm a needed rotation from Snow.
Because Zero will abandon B as well.
Ten seconds to get this bomb planted.
And it could be a chance to make it worse for heavy, he's committed to the jewel and won't get it, but that's way, way more than they expected in that round.
I mean, again, like some maps lend themselves more to this than others, but, you know, having the Deagles on the T side and trying to bait the CTs into engaging in a position where your correction left and right is minimal can be quite useful.
I wouldn't say that this isn't necessarily one of those maps but that was great work done with the Desert Eagles.
Fast take on this top mid position.
And it's there with the quick pressure onto the site.
Malph's keeping options open here towards Banana.
They can see her and try to go clear this.
That's a lazy clear.
And Malph keeps that pivot option alive now.
And there's over a minute to play with, with the space right now that GT have.
They could really make this very difficult, the pain to know what's going on.
They're forced to rotate players back to B.
And the bomb still hasn't made its decision just yet,
but looks like on the minimap it is going to go to B.
There are two players here for the CT side,
So, hey, I'm really doing a good job at the best really that they could in the current situation
That's a tough spot for the CTs the T's cut noise. You're a man down
You don't have top mids. You've got no no space on banana
So you've got to just put two per size unless you choose to gamble
But then the numbers are overwhelming a big swing
However, that's not the result they were looking for G2 have cleared the bombsite though is the rotation to great on a two on three
for paying to pursue
Just abusing those numbers almost went wrong for them though
There will be rounds around the G2. Yeah, I was solid
so much of it obviously comes down to this moment here where because there is
really hungry for information for his team and you guys a little bit too deep
and you know that's that's the tricky part about it and you know gto g2 are
showing that you know they can they can basically have a top mid take that
feels very much like a pressure and it is something where you kind of need to
know as the CTs always supposed to cheat a player over like what do we do
here and they're going to leave someone there as a local or a potential pivot point, so there's
something that they just have to be aware of. But it is a great trap that you can make against CT
side. If you're successful in your mid pressure and you kind of force that need for the CTs to
confirm what's going on, because a lot of the times the CT side doesn't want to kind of let's
say do pot flash plays in top mid because if they do that and the T's are just sat there
playing anti flash, they're going to info trap you and then you'll just die. And then now you've lost around that way as well. So it's a very tough situation. And that's one of the reasons why the top mid control is so important as a fundamental of Inferno.
Good matchup between these two squads.
First map of the series, Inferno Mirage Overpass.
These teams have met on Inferno and Mirage before.
They've got in the way of G2.
But a good amount of rounds for pain.
Maybe this time they do better.
Double famas out for the CT side.
some power drops early on banana mob still standing who is instrumental on the
CT side to deliver that's a situation for g2 see if we can find something here
lost the play of no response yeah lots of pop flash swings very successful as
Well, top banana from G2 on the CT side.
Ain't happy to sit further back though,
not give up too much as the denial of information
comes in towards top mid, not being held by the CTs.
They're comfortable to sit back and decide
where the flashpoints will be in this round.
The creep continues onto the A site and that's very deep now, looking to swing on through
the smoke.
And it's a great take at the site, 3 vs 3 retake.
I think you see it's close but again blocked off by the smoke so there's not too much
to be done now.
Their money is very bad but 3v3 retake, they got a kit, they got a couple incendiaries
So it feels very doable with some good retake lineups.
Timely smoke, though.
This Iris, if they push it at high risk,
only one of these three players has a kit, they're going to go for it, though.
That's not the result they were looking for.
In QZ, maybe trying to keep the T-spending money.
I don't know if he escapes the scenario anymore.
See if he can get far enough away.
I think that's weird to make them pay though, but that was quite a costly round for pain
Let's G2 keep it close by tension in the first map of this series
Yeah GT showing a really good resiliency here and just
I mean every time you the pain looks like they're comfortable
GT don't seem to be all about phase and if they find an answer for it
And it's kind of dangerous at this point now, because they're taking events in at a very key point in this first map.
You can see you will continue with the M4, A4, and the bush is very fast, aggressive stuff.
Arch control is taken by force.
And the max ends. Crazy openings, that's necessary. A fast one from G2, wiping out the A side of the map.
That's quite handy.
much else for the remainder to do, but think about the pressures to come. This will be
a good money building round for G2 as well. It's so important to have that full buy in
hole so if the CTs are able to stabilize you can just get back on them immediately.
Much for Snow to do here, certainly wants to hold on to his Kevlar, that may allow him to have more
You're leaning towards the team for victory here on Inferno, based on what you've seen so far.
I'm leaning backwards right now, James.
That is where you're leaning.
I don't know. I think, you know, historically, you'll always, like, back your mind lean a little towards G2.
That's it. It does feel like either team could take it.
See you then.
Pain have splashed the cash to get their buy out.
Still have a few nades missing, but I'll have plenty.
I'll have quite enough.
No sniper in this round. That's such good damage though, with the HE grenades onto G2.
I could certainly pay off later because you're spotting something through the smoke,
smoke but I'm making a connection he was looking for some revenge in terms of use or damage as well
everybody softened up towards B
Malb's no fear into the inferno
he's in the maintain the presence here for his team and
Where is he going to go back to?
Looks like he's going to go back with the rest of them.
Resetting the situation completely.
We are going into apartments right now.
I think Payne has to be proactive here, but they have no flashes, so it makes it very
hard to just make a play somewhere.
Maybe they'll have an expendable play out that might be Piri up on this occasion.
But if they just stand to a site, I think, I mean, it's clear they know that as well.
Yeah.
Just feel too brittle.
Yeah, it's, it runs, you're on the risk that we were talking about previously, where you,
as the CTs, you need information.
But if you try to get the information, it's very easy for the T's to trap you and just
kill you.
And if, and if that happens, the rounds over.
So it's almost better to just gamble stack.
at a certain stage which is what they did because you can of course save the guns at least if you're wrong at the very least
So that's the theory as to why teams do this so much
But it sucks to be in this position and it is very well played by G2 that have to kind of force them into this spot a
Few moments later
Forever a few moments later
That's a long one.
So while we have a moment there was a DHL mailback from Tamino Merck.
Hello lovely casters, I've missed you both casting, how have your lives been?
Is Bart off single, asking for a friend, Kappa?
Firstly no, secondly, well, no, firstly are you trying to bang, secondly no.
Thirdly, it's always dudes, and I'm not a bad that life.
So I don't know, maybe we could forward his email to someone else, but it's not for me.
And also from Patrick Carters, if not for the CS, what would be your job IRL?
Before I went full-time eSports, I sold and rented commercial property in London along
the South Bank from Waterloo to London Bridge down to Elephant and Castle.
That was my stomping grounds.
I was an award-winning commercial negotiator.
I am the man. I have many talents.
So that's what I was doing.
Perhaps I would have been bored of that at some point,
but that used to be the industrial area of London.
So there were lots of warehouse conversions, grain stores and things.
It was a great part of the world to be in, actually.
And it allowed me to use my personality,
which was definitely useful when it came to Counter-Strike.
So that was me.
There's no time to talk about that, though,
as we're back into Round 20 now.
G2 10 to the nine of pain because they were down to the five seven have got utility
But they will surely have to make some plays here pain
Again, we haven't seen those pop flashes and swings on banana and so on really on the CT half as we saw from G2
They were very active in that regard
How did they turn this into a win if they sit back I worry
We've got bigger zero and spawn he was in the well position ready for pop flashes towards B
which means there are only two players in position to defend a but perhaps that's enough for then QZ running distraction now
Can period play off of this?
It killed to get and a hard kill to get to and yeah
This caused a complete stoppage of the push they got to figure out how to handle this one and that's bought so much time for rotation
So it doesn't necessarily get any easier now longer g2 weights. They've got to figure this out quickly and because there we go
unlocked in the library
And they're just stuck, D2 are just stuck in position, worried about getting piqued from everywhere.
And that's exactly what's happening. They had to make a move, but frozen in time, in space.
And I mean, that's not how you do this.
Some pious is going to be swinging around the corner here.
And he is, I thought he got headshotted before he even piqued.
Oh my God, they survived with four players from that.
That's insane. That one pick from NQZ is shut down everything.
I think looking at everything on paper there, that will be a regressible round for G2. That
was an opportunity to break a team who were struggling, but somehow pain have clawed their
way back into this one. They've got three AK's all of a sudden on their CT side and
the AWP in the hands of NQZ, who's had a quiet game so far. This would be a great
time for him to turn up the heat.
10-10 scoreline.
Getting very, very tense right now on Inferno.
more CT you tell to slow down person thinks more awkward here
you see we taking the position with though and you might get punished he does
heavy go gets traded though so that is something for the CTs at least now they're
asking questions on banana both teams in fact oh CT smoke dropped on banana but
There's a player ahead of the smoke because there is going to be there just to frag out.
Using this smoke as an element surprise here.
Holding this position doesn't matter. It's backfired.
Yeah, really high risk.
Even if you're doing a little bait there.
I don't know how many teams are.
I'm going to just not check those sandbags
and that allows the numbers to overwhelm the B bomb sites.
What's that the risk to take?
I'm not sure.
Two on three though.
Make it one. VSM in a difficult situation.
I've been good on the clutch on CT, but often while holding the site, not trying to retake
it alone.
Oh, I don't know. I mean, perhaps the Regressible ran previously from G2, but you wonder about
that setup on Banana, a CT hiding ahead of a smoke, the Nade trajectory telling one
story. But also because there was, I think it was because there was springing around the
sandbags, maybe trying to make his way back to the site. You can see him half in the smoke
there. So perhaps some hesitation. They set up for one thing. They were caught doing
something else entirely. That was an opportunity lost by pain.
agro banana approach again because there is out here he wants to lay down the
wrath of this AWP big connection rewarded early on here that's the top
Fraga for the GTSide Malbs, who has now gone from the round.
High value pick.
What is the play? Oh, that's a meaty one.
What is the play here? Looking at the Util for G2.
How much do they need if they want to have a takeoff top mid later on?
Are they compelled to just make a play into B?
Based on what they have, two smoke grenades in the molly.
might not be enough to do everything. There could be some youth on the floor. Another molly is picked up.
I'm not sure if they have enough to do a usual default.
They've cut noise. Exchange of positions from the CTs.
Then comes over with some more util for B. Quite timely as well. He's rotating into position,
Snow holding an off angle, T's creeping through, dicing round the pillar, nice work, can VSM help him?
Snow collects two, but the bomb site's taken.
Firing off the AWP.
What's all they intimidated?
and making their way forwards now.
The flash for Paul, the sights, some firestodges there.
How much is he going to get?
Well, it's going to be the CTs here, NQC finishes it off so needed before pain.
Very important pick up there.
Nice retake.
That's a tough one, but a successful one.
See pain feeding the frustration now.
What a great effort by Snow though, driving them crazy.
Just squeeze that second frag in before masses gets the transfer after dropping DSM.
Oh dear, if it works, it works.
It's money for the G2 slide.
Money.
This is the pick of Payne Inferno.
Mirage the pick of G2.
Overpass the air would feel very thick if we get to that as a decider.
Quite tense.
I would imagine if we get that, but let's see if we do.
The
zero
snow top and on up in the meantime is period to defend the apartments and constrict the
options for the tea side they might not have
an easy decision to make now you lost a player very early on you're supposed to gain control
of the apartments. You have to assume that the CTs have a setup there now. They don't
really have enough to kind of clear it, so they might just end up going B here. When in
doubt, rush B. We'll see what they look to do after they collect the bomb here. A minute
to go. That's heavy. You can see the alerts on the apartments push. That will be a great
spot for the CTs to get info from if they were in fact in the apartments, but they
nice but pain doesn't matter. They're not afraid though.
Oh! He knew to slip past the angle but he couldn't get enough of it through the wall.
And all of a sudden G2 have been cut to ribbons.
Oh man, up close and very personal.
Painmaker to game points on their Pickle of Inferno.
All the way down to the wire.
See if there's anything left for G2.
No bomb plants in this one.
We have all of that one and still somehow came out with a headshot.
is the surviving head shot through the wall and the money is not looking good
bruv. It's in a pretty bad place.
It's like they're in a builders calf looking for afternoon tea. The menu is
just too limited. Hey they've got a utility to close the distance they've
got a second nine. There are plenty of ways to use this. We can roll the years back to
the Sanji bursting out of boiler days. There are many viable tools on Inferno.
I think it's you before it's back.
Perrier is on the pit position as VSM trusts to get what he can from the cubby, and the
bomb is making its way to B. So they're really trying to fake off of this.
This is a fake alarm is being sounded, but when all the CTs hear it, the biggest error,
they're just going to be watching for this.
They're asking questions now.
Is it a pause or did they rotate?
come out but this he's already across into the site because they're looking to challenge
he is uh now with assistance no right behind him they want to try to stop this one coming
through to punish the planter i'm only able to get one though they don't deny the plant
3v3 retakes now here for the g2 side
and they are smashing it period last man standing
Two low health players.
Wilson Pius will take it to overtime.
There was an interesting scenario towards the end there.
I think it was Snow who rotated towards the site you had in an incendiary and he had
two options as to, well more than two options as to where to throw it, but he chose to
throw it towards Banana after two players across.
I'm not sure if he had the information.
But the other option was to bounce it off the wall and throw it to the default plant,
and there's a fair chance it might have stopped that plantar from being able to plant the bomb,
and then who knows what happens after that.
Either way, we'll never know.
We will never know.
Over time it is NQZ going B. Good Flash.
Challenge for Banana continues.
We got down to 15 HP, area may be looking for the rest of that, let's go for surely if
you heard 5x0, indeed pre-fire is there through the smoke, nothing doing though.
of
death
of
death
of
death
Oh, it's starting to run away, snow.
I'm not sure you hear that too.
And the pressure on the A is really going to sell this one again.
But they know the CTs, Paine wrapping back around, but a couple players made it out
to pool.
They can't make it forward, so they're stuck.
The Nates are doing a great amount of work here for Paine.
Sunpire's trying to do what he can.
He's stuck as well.
Everybody stuck in the mud.
Really, really good stuff there from Paine.
almost giving a timing to their opponents but coming back just at the right moment.
There's a few rounds now where Snow has been able to rotate with crucial utility again. He comes
over with the molly. This time it goes towards Paul. So he had the info, two players in Paul,
and that made life hellish. 4G2 trying to seize the sights. You can feel the tension.
You can cut the air with a knife.
So much opportunity for the initial map win here. A giant charge sent from G2 because
they all need a reload for first-aid drop Matis. Can he make it back to the site? Just about
one HP and a dream. He could be killed by a flashbang.
I mean, it's got a lot of good reads so far on the CT side. It is very hard to do.
They're spreading it back out a little bit.
That HE kind of making two players heads kind of swiveled on that move back towards the B site. So
so many mind games with stuff like this, you know, you're throwing some utile and
you know, they've showed G2 that they're willing to fake
with moves like that. So, Paints just kind of have to guess. Smoke comes back in and two
players are isolated on the site to defend.
Because you have got a flash from the World position though, which comes through now and
just forces them back a little. BSM can't get enough of a connection though. But because
you're up, looks to creep through the smoke maybe. Put a gamble somehow. NQZ running
over with full utility. Against all these tags players. The HE goes in the right direction.
There could be problems yet for G2. There's Molly at the back, that position's already been
abandoned. The HE needs to go as well. There goes one of them. Plot sticking to find the other two
now mobs for a great angle and they just won't peak MQZ surely not gonna find
this in time oh there's no time I don't think he's got it it's gonna be a
close one he can't escape by the way
noble efforts but well done by G2 yeah yeah they're making it really hard
starving starving the info game really effectively and yeah I say I say to the
site
this was a nice attempts though a little hop but 1313 we'll try that again
Might as well be on MR-15.
Again.
Oh, this walk down there is BSM.
He's looking for a lot here.
One player, they're lining up here for him.
Oh my God, it's just devastation on T-RAMP.
They didn't expect it.
BSM with a multi-kill.
And it's a two versus four, suddenly.
Malves and heavy guards.
In trouble.
Hero play from the DSM heading towards the 30 bomb really not a map they want to give up
on this on the clock and QZ ready but not quick enough for heavy guards because there has
got the info now have you got needs to collect the bomb still in fair amount of time
He's got a very good chance of finding a 1v1.
Precious few seconds.
Surely the other guys towards B.
Needs to find this kill as soon as possible.
Period goes deep though and snow comes out.
pain take a slight lead as we switch sides.
They were never expecting it.
I mean once you pepper in plays like that it's just it can be so so pivotal.
The timeout's coming here for G2.
If G2 loses this map, James, how do you feel about the prospects in the series?
I'm comfortable with that.
Mirage is their pick.
Pain looking quite capable on Inferno as they should be since they picked it, so I wouldn't be too concerned with Pain winning their pick.
first map of the series that wouldn't concern me because I think this one again I had I had
strong opinions on the previous match however this one I'm kind of in the middle
but it's great to see the South American teams rising to the challenge
the ones in this current part of the bracket
Fire's looking. Nothing doing just yet. Big challenge at top banana. Relatively unscathed
even despite that fire. And again, these pot flashes are back again but perhaps they're
used to it, perhaps they're ready for them this time. They were so effective for mobs
in regulation. Now it seems pain might have adjusted.
to clear out the B-bomb on the site and they will do that with no response just yet from G2.
What are you going to do? That's just running at you.
The round's over just like that. There's no response.
I wonder what the adjustment is for G2.
It would be cool to see them getting themselves more banana control once again
and that maybe that would be helpful just to prevent.
I mean, one of the reasons why it can be so useful to do
is that if the T's are trying to take that position quickly,
you can kind of shut it down.
And even if they aren't,
and they're trying to play slow, let's say,
and they let you jump your Util first
so that they can kind of then dump their Util afterwards
and kind of get position,
at least then you still effectively slowed the round down.
So there is some value in doing it
even if you end up losing banana control.
some pious surviving with your crucial nice entries from snow here and Peria as well.
round
We're making some content James that camera
Maybe we are at their commercial
Pain with two game points
Again, both of these teams currently 2 for 1.
This is a qualification match if you will, for stage 2.
So you do have banana control for G2, but they are not very highly committed to it.
Got mouths here and we can get a retake or rather a refresh smoke there on the half
wall.
It's like snipers to go through that one.
Well, that holds.
Defending banana as usual, overdelivering on this occasion, down to the USP.
But look how trapped these T's are by the barrel.
Less than ideal, they'll get there eventually.
Here we are, hoping that somebody makes a mistake, puts a foot wrong.
It seems G2 are happy to sit with two per sight.
27 seconds.
There may not be time to clear things quietly, but they will hold shift for now, period moving through the apartments.
Some piles is ready to dispatch of the assailants.
Looks like the first test will be passed by G2 as they try to defend against Payne's game points.
one more to get. And all of that coming from that banana control there, Malb's having a good defense.
And I like how they didn't really over commit to the banana control necessarily too.
So, so from that point of view, there's not a lot of, let's say,
value that Hank could get by, let's say the CTs are like, you know, over dumping util,
because that can be a leak for the CTs that then kind of creates problems later in the
the rounds when they're not able to shut down choke points later or they're not able to retake
with retake util later as well. So G2 kind of using the bare minimum to get the job done
and I think that's, it's a hard line to find, but they found it there in that round.
Defention of some part. So I was a little bit worried because of how forward his position
was, but he hit, he delivers the shots and that's all you need to do at the
ends of the day. So here we go. Pain, can they take it over the line here and get some
map to Mirage, a GT's pick.
They're not fancying these variants at the beginning of banana on this occasion. They
will have to force the CTs away at some point otherwise they'll have too much information.
Somnitively if they get a pick soon which doesn't look likely,
with the position falling back on A, they may be there via window.
They seem to be holding step fast for now.
He's holding the utile and a pop flash for mobs who will stay by the sandbags on banana
and with that, utile will be comfortable holding three over towards A, so Pius is currently
on long again.
Littlepuk can always pick a timing to have a look towards top mid and now he reached
a 45 second mark.
The utile for the most part has been dumped on banana. There's that pop flash.
There's zero utile left on banana, but they're still holding on the corner.
Maybe feeling a little nervous about it. They'll have to fall back.
Could open a depth, son. Pius. Challenge continues though. Nice entry.
T's are moving rapidly. Trades everywhere. Two versus two. Two players.
Left here for pain on the site to defend, but they are quite tagged up
No HEs no incendiaries to dispatch them, but it will be Matt sends now just walking arounds
Double pit setup both CTs are coming as well
It's all about the trade game here who strikes first
this is the first. It's come
in. Two in one position. All
this trick in the book is ever
expected. NQZ now activated and
it is always a good trick. Even
at the pro level, it works so
well, and that means we're
going to Mirage with pain up
Oh
We are the champion of the kingdom, we are the champion, we are the champion of the crown, number one, oh
We are the Chomadun
We are the Chomadun
King Chomadun
We are the Chomadun
We are the champion, come on, come on, come on
I've had a long time
Been looking all over
Without a sign
Through highs and lows
But I've never been before
I've fallen in the same part
That I've been looking for
I've been searching all over, through night and day.
I've been looking all over, in every way
I've lost somebody different from what you've done
I've found the lessons that I've been searching for
I'm going to Rattlesnake.
I'm going to keep going.
I'm going to keep going.
Yes!
Let's go, guys.
You see, I'm just coming in through the smoke.
I'm worried on the other side.
He's going to be ready for this one.
He's coming and cutting.
Come on!
Come on, bro.
Come on.
Let's begin.
Recite your baseline.
The
new G2 is really clicking heads while seeming to have a great chemistry already.
I mean I agree.
They just hit all their shots on the train.
G2 fans witnessed one map era, exiled in.
The G2 map pool is still super thin.
G2 just dropped the veto, Inferno was free, Mungos have a terrible Inferno.
We should ask boss man about that.
G2 whenever in advantage round they panic and start jumping like idiots, like.
Yeah I mean...
Maybe for a check?
Sometimes this, sometimes it happens probably.
Every time I went all in with G2 they shit the bed.
Unlucky.
Only men with balls and high IQ know G2 will win this.
minus balls, but win, V2 Stradbok.
Hunter might be the best Kovac currently.
I said it, better Kovac Insta after first clutch for me paid off.
So looks like he means a final boss.
How can Heavy God and Mattes be so consistent?
Those two are truly elite players.
Thank you.
Thank you very much.
Mongols will eat a Heavy God for breakfast as bra.
Nobody except Heavy God can eat that much.
I agree.
Is he correctist?
I agree.
I agree.
Heavy God is so overrated.
As one tap kills he crouches and sprays.
I agree.
You know where Hevigod is because he just missed some bullets.
But you don't discuss what he missed.
Hevigod saved us.
True, true.
Dai Wu Matisse is a fucking machine.
I can't believe Matisse stuck on Fnatic for years.
Matisse tried to help but ended up cosplaying as a sandbag with 617.
I don't even remember this mate so thank you.
I had 617.
He was used to only playing online banana caps for Fnatic, so I get it traveling his tiresome at first.
You can take a man out of CCT, but you can't take CCT out of him then.
Probably Betty, yes, but...
I agree, I agree.
Mati's first time ever on Overpass, the guy is totally clueless almost every round.
I don't think he's like extremely clever or something, it's probably his face.
Yeah, that's true. That's true, that's my face, I'm angry.
Malz and Mati is farming Donk.
Did we actually? On Ancient, at least, probably.
Marbs heavy god Matush is a cracked core
Matush and heavy god shows Niko our honesty how to be vitality
Niko to Jitu, I miss you so much baby, I just want to get back together with you
Jitu, I don't think about you at all
Let's go Jitu, heavy god and Hanta will humble Messi and Baltics
Messi and Baltics
Jitu means give two rounds max to vitality
Jitu back to reality, honeymoon is over
Jitu suddenly forgot how to play pistol rounds so
Vitality brought guns, Jitu brought water pistols
Yeah, that's true.
Rushing B with no dorsenug, I'm watching Swarys play Loma.
I mean, sometimes you have to play Fussy Prem now, I guess, for check.
Imagine getting outracked by a left-hander.
Handicapped, handicapped.
Back to the reality for G2, this is my Naby Zvost, flu tournament.
Thank you very much, we appreciate it.
Classic G2 choke.
What the fuck? Why?
I killed my gun.
I killed my gun.
Cheers!
The importance of fundamentals in the modern meta cannot be overstated.
He makes a lot of sound, I don't even make that.
I know.
I miss Wikt.
Especially given the meticulous nature of map control protocols.
I can't stop you on it.
I...
Hello, man.
This is important material.
Bro, look what you've done to my boys.
We have a game in 13.
Hold on. I know what we need.
Yo, Nema.
What's up?
Is that Wiktor?
Bro, I've never been so happy to hear your voice.
We have a game in 30, and I need some of your magic.
I'm putting on speaker, okay?
Let's do it brother.
Alright boys, first round is the pistol.
You're gonna need to win that.
Easy. She's gonna get test.
So I need you to breathe and relax.
That's more like it.
Because you're gonna need to win some rounds.
You win and then you'll be good.
He is right.
Win by rounds.
Don't lose Ecos.
The most important thing can't strike.
Play your own game.
Yes! Let's go, guys! Let's go!
You were talking about the clutch, right?
Yeah, you?
Yeah, I guess.
You okay?
Hahahaha
Hahahahahaha
I don't have a fucking bank
I can buy a laptop
Who is not afraid of me?
There are different types of data
We can, damn it, use them
And we'll get the fuck out of here
I'm not gonna-
I'm gonna be killed
I'm gonna be killed
I'm gonna be killed
I'm gonna be killed
I'm gonna be killed
Oh my god, what the hell happened to his mic?
Dan, go fix your mic.
What the hell?
It was like welcome back everyone!
So, yeah, good luck with that.
My word.
It's like you got hit by a nuke or something.
Anyway, we had a very close first map in this series.
G2.
On the pick of Payne, which was Inferno, lost 14 to 16.
Very close, very close indeed.
Very close game overall.
We'll see if the same is true on Mirage.
G2 certainly hope it won't be, otherwise they could use the trouble here.
I think match is like this always interesting because you've got a bigger brand of G2
and with that comes expectation.
So when there is an upset, if you will,
You have to wonder, like how fairly people look at it.
They expect a bigger brand must deliver, or is there a spec given to the relative underdog for delivering well?
I'll leave it to you to decide. Which number are you?
Put it in the chat, I think.
I don't mind being number eight.
I'll take number eight.
Yeah.
Number eight, number three if I'm playing a team game.
Number eight is fun sim racing and someone's wiped me out on the first lap.
And number nine, if I am driving and stuck behind a granny in a one lane road for about a mile.
Yeah, let's see what the emotions are going to be like for Mattis on the next map.
Again, G2 came close enough to feel like they should have won that one, however they didn't.
So let's see what they can do on their pick of Mirage, looking at the numbers for Mirage
once again. Payna 38% with 8 maps played on Mirage. It was 13-9, they lost to G2 but
collusion of poker on Mirage, 13-1 versus the Mongols at the same event, 19-15 loss
to Paris Vision at ESL Pro League and a 13-9 win versus Passion UA.
So we'll see.
Which pain turns up for Mirage on this occasion?
The pistols will be out since they start on the CT side.
to one pair of Jules, St. Pyos will have the P250, which we love to see, as extended ranges
require a better tool for the job. And he will have it. Hunter offering grenades over towards
the A-bomb site. Left in position in the apartment, however. So, see what the final plan is here.
The CTs are rotating over towards that A-bomb site. VSM wondering, moving up towards short
as heavy God starts to creep towards B.
Jungle has been taken control of.
That is the flying mobs who lands and drops one on BSM.
So they have been completely outmaneuvered.
This is a beautiful pistol round.
I don't think it's easy to make this work as far as Jungle is concerned,
but they have absolutely pulled Payne from Pillar to Post in round one.
That's great dude, you should keep going.
You don't even need me.
Our Payne going to keep going.
I don't think there's much to keep going for in this situation.
NQZ is a raid boss with Kevlar and the Julees and Snow's got Kevlar as well.
It might be they just want people to take damage. Only Heavy God has Kevlar in this situation.
He could be happy with that. He could just leave now honestly.
It isn't worth dying here for another frag.
Okay, he could even get some more.
What?
Oh my god, you will not have perfect Kevlar, so you will have to spend a thousand dollars
if you want to helmets.
Nice, good job James, you're a solo casting efforts.
Now I'm doubtful that you can hear me.
Oh, I know I can hear you, yeah, yeah, yeah.
Oh you can?
There's no response, I was confused.
I was back before the map even started, but you just didn't want to interrupt you.
Okay, I couldn't. I wasn't sure if your problem was solved or not.
Anyway, Hunter sending it into the BE bomb site, G2 looking to continue on the promise of that previous round.
I really enjoyed that pistol round. That was so nice.
Well-organized squads jumping through the smoke was a risk that he was willing to take.
willing to take didn't work out on this occasion but let's see if is the remainder of G2 can close out the round
That's the retake utility gone
There you have the smoke save
Is the prognosis now for pain and they're definitely happy underdogs
I think on this map and I think I think for the rest of the series most likely
Happy underdogs
Good pain. Yeah
G2 should in theory be able to kind of sweep sweep from here on out
So if pain are able to put up a really solid fire, I think they're going to be performing outperforming some expectations
But I they are definitely a team that can do that. I mean, it's something that they've got the skill to do
So we'll see what what they're able to call together. I think one of the cool things on more about mirage is that every every team
Should at this point in the game be able to play it
You know, it's so... Everyone's so well versed on how the map works.
But it's just pistols for pain now on a save situation.
And they may just have actually gabble stacked the correct site, James,
because this is going to be a 5v5 on A.
I would agree with you that on Mirage and Overpass pain will be an underdog.
We looked at the results on this map, but also on Overpass.
They have not achieved double figures against people this year.
Let's see if two pistols left.
Maybe there's a world where PSM can connect something.
No, two frags.
Okay, so I guess passion UA8 for 13, Aurora 6 for 13,
Astralis 7 for 13.
Those are their recent results on the deciding map.
So if it goes to overpass, yeah.
I think they're a dog in both these maps. So we're probably going to all three, but nothing is guaranteed.
What kind of dog?
A...an underdog.
I thought you were going to say like a shawawa or something.
No, it's actually what I was going to say.
It's a breed of dog.
Nice one, where?
The apartment's player has been taken away.
and mid is under attack.
Bigazera looking to fight for it potentially.
The Malps is coming.
He's being spotted there by Bigazera.
Takes the fight, Bigazera!
He would have just run across the angle.
Coming back a second time is fatal.
And then QZ, who started off with first blood,
is looking now back into connector.
But the bomb is making his way through the B apartments.
And that means likely a plant because he is undefended.
There's some pirates going back and forth in Teespawn trying to figure out the right way to go and surely that's going to encourage more attention on the say bombsite mobs just standing in connector.
Not sure if it's quite passing ships in a night, some pirates and Pyrrhea who is quite far away, but is he close enough to hear this rotation?
Who mobs is going in the wrong direction?
Just about here is him. He's lucky to be alive there. Loses the jewel.
St. Pius has to go quick now. Looking to clear the B bomb sites.
Might be a question of how many more frags he can get. This 1v3 is surely unlikely.
Here's the sound cues, or else there's such a good angle for him to take.
Finds the first one. Looking for a transfer into the second as well.
He has no idea what the third is. Surely Piri spotted him though. Surely he's been seen.
This will be absolutely free.
Indeed, it will be Biryak collecting the last one, racing off to defuse the bomb. That one was close.
Very close indeed.
If you decide which type of dog it is...
Underdog. It's a rare breed.
That is not a breed of dog, though.
It's um, it's an Australian dog.
This down under it's not you're trolling me. I'm the internet I can I can verify I
Mean I think you I think it's worth checking is on the dog a breeze
I don't want that in my Google search. No, it's not you should check it's not a breeze
Mistake
You don't even know he's just praying his turn.
Despicable behavior.
I can see he's looking for a repeat action on the B apartments, but no opening pick for him this time.
Some players on the AWPs posted up on that cat angle.
If you said my challenge, it actually is at a certain point.
It depends on whether they want to find information, aim, into middle.
But the pace in mid is a lot slower. So I think, you know, this this can serve to be somewhat of a trap
If the CTs do look for info they can get punished with the CT side setup, but
And keeping it passive for now and so now we're forcing GT to move forward a little bit
It's an impressive jiggle on the opera naps. I will not be trying that myself
One minute mark is here. Fiasse is still in control of that ladder area as we still have a lot of presence here from G2.
Where are the lurkers? It's a question Payne will be asking.
NQZ still has a reasonable angle in B Apartments, which surely sends attention the way of a Pop Flash and Snow Seas that no one's towards the ramp.
Does that make them wonder about B?
NQZ's taking a more passive angle now on that B bomb site, so they don't have so much information.
25 seconds, and we've still got five players for G2 lurking around the map, collapsing on
the A bomb site now.
It doesn't really have the range of this MP9.
All he can do is try to buy time for that rotation.
NQZ's still on the B bomb site, not heading towards Short.
He'll be heard by Hunter in Jungle.
I don't know if they can make their way back into this one.
Yes, I'm trying to understand where all five players who are still standing up. It's only three of pain remain
What is left for them in this round?
And not lost by the looks of things
It's definitely a small win to be able to hold on to three weapons if they can do that
especially the AWP, but the AWP is not given, I mean snow, oh sorry there's NQZ on the AWP,
so he's gonna be safe, it's snow that has the MP9. We actually could potentially get an upgrade
depending on how this engagement goes against Heavy God who is moving through the apartments,
but they may not even see each other, it looks like they won't.
So as expected you know G2 you know just really just in the swing of things at the
the moments not looking too troubled.
Where is the orb is the question? Now it's been located of course news gets
old fast because you're not rotating though. A lot of work to do in VSM.
These pistols are dangerous also. That's such a nice peek from Matty's.
Waiting for an inevitable flashbang.
While they try to smoke off the angle for the AWP, pistols will be able to make their
way onto the bombsite and try to cause some more problems.
Now, does NQZ risk losing this or I'm not sure, 2 vs 3 is enough of an invitation
to lose all that remains.
no lurker towards top mid, no kit for the CTs. So what's option do they go for?
Yeah, that's what they'll save. I mean, they have enough money to buy in the next round.
So, you know, there's always a question there, I suppose. But yeah, I think this is a sensible
choice as well. Can't really fault them for making it. But the question is, you know,
need to change to to stop this from happening because you know just round off the round having to save
their guns uh you know maybe it's the case they need to be a bit more aggressive on the mid timings
try to find some early picks in mid and then force your opponent to react to you great shots coming
in from g2 so far
Yep, looking comfortable, looking confident.
I mean, have a good bye for this one.
Let's see what they can do with it.
Because there are, well actually everybody apart from NQC's have a quiet game so far for pain.
Reflected in the roundwards as well.
It's a good start though.
Eliminating presence top mid and getting away with it, all five still standing.
That's exactly what we're talking about.
GT might just have to play off the B apartment's control.
They don't really have anything else at this point.
They can try to reset the map, come back out into mid.
If they do that, time will eventually
be, I think, a concern.
We might end up in a situation where
they're having to plan with 10 seconds left
if they decide to go for that option.
Rehits onto the B sites.
They're just giving enough of a cut of noise
that the opponents have to respect
that they could be going A right now.
You can see them taking a little gamble with their estimation of if they've been flanked,
if the CTs have taken four positions, the answer is no, so they can abuse their numbers
towards B or at least try to, but the angles are good here for Paine.
He is holding off angle, waiting for them to emerge, collecting two, that leaves them
past in the clutch, 30 seconds on the clock, caught with the molly, it will not allow
any further action. That's an impulsive round collected.
There have been few thus far.
Again, a good start to that round with the engagement in mids, going swimmingly.
You are there, collecting the rest afterwards. This is a nice one too for VSM.
I'm not sure if you knew anything about that second frag before it landed.
There's still money for G2 for this round.
The things will start to get difficult should they not be successful here.
We could have a different look once we get to halftime depending on how this round goes
Yeah, trying to go back to that mid aggression but this time G2 have a full force of the team
behind it and they'll shut it down so it's a really good spot for them now 4 vs 3 to
reset the map of Little Ones and we'll see what they decide to do here they've already
heavy gods, of course, heavy gods are by palace can kind of use them as a luck for a B player
or you can kind of rejoin him. They choose to rejoin forces. And NQZ does have the up
on ticket, but there is so much utility that there's so much utility at the one minute
mark here for the T side. It can exec onto the A site and completely choke out NQZ.
Hard to have a hot solid defence, but you've got two bomb sites, only three people to defend
it with.
Outstanding help though, perhaps that will slow them down.
Bomb carrier moving up the ramp now.
NQZ still taking potshots, snow punished, and there is time for G2 to wait for that
frag.
Three versus two, NQZ rotating his AWP towards jungle.
There'll be two now, Jirya takes his space up, misses the swing, NQZ caught in no man's land
in the open there by Hunter with an AWP of his own, and G2 are back to winning ways.
We said that round was an important one, regardless of who won it.
To win by elimination I think, finds the best advantage to G2.
To see what the situation looks like for Payne afterwards.
That's had a good start but again there was time to hold and that's pick on to snow changed everything
All round leave for G2.
of mustards are reasonable by.
I wonder if they will raise the aggression level.
Early to mid round in some of these final ones.
You seen an all posted up in B apps.
I've seen a pot flash play later over towards a.
He'll try to pick some good timing.
Just slow things down.
G2 currently in a holding pattern.
ESM again.
Moving around that ladder area.
As G2 cut noise.
We'll try to abuse their numbers.
Mid laden with smokes.
Because Zero drops in connector.
That's Matty's.
Well, let's take more liberties and that pulls NQZ out of position.
PSM drops on short, leaves Piri out with much to do, switching out for the AWP.
He's got some angles on short.
That's a really nice fast one from him and there's more to do to bomb carry and now
spot him by that short pillar, but he can't finish off the job.
Have you got in the clutch?
All his teammates have been lost.
NQZ and Snow coming in from the shop, all the kitchen for the vintage players.
nice damage. That'll make his life easier. Perhaps a clue as to where he might be for
NQZ and Snow. Both with the rifles now so they can trade frag. They don't have Kit Stowe.
Perhaps this one on the site but they need to find this pair quickly. And they will find
him quick enough. Payne will find a third. Much a very important third around here.
slowing the advance.
Getting scrappy now as the money starts to dwindle, heavy losses for both sides.
But the mates look better for pain in round ten.
Okay for snow.
We've got two frags so far.
See if we can find more.
Hunter and mobs of pistols.
Good level of utile for the rifles.
Perhaps I'll be
tending those pistol players into the B-bomb sites
or similar.
Good situation for the GT side right now, CTs are all spread out so all they need is
this one opening picket towards, if you can play the delay game correctly, it also spells
It's for the AT side, so...
It's an initial action, there's so much weight to it.
And now the move coming through, period.
The reposition.
Flashbang, period, on the site.
He would just get that spray, and the defence is looking immaculate.
There's no one that has managed to touch the grounds.
The sacred sands of the B site.
And now Hunter will wrap arounds to try to make it the long way arounds.
But yeah, this round is it's been a failure.
Yeah, these are key round wins for pain as well.
These are mega, mega, mega important to give them the space to build.
In the second half.
Feel the tension.
Closing the gap to two rounds now.
Stress.
It's a difficult game.
My words, they'll be really catching up.
G2 can afford nothing in round 11.
Sacrificing one to try and win the other.
be racing towards our time then.
Go back to be
contest this period guide period is very good at at anchoring
holding these positions.
Once again, it has been given the responsibility to look
after the promise.
Biggest area he's going to get is his knees are in trouble.
He's need some knee pads.
You can't buy that though in Counter Strike.
You don't want to be giving up a kill versus the Glocks here.
This is a disaster I really don't need to see today.
It's taking some liberties in mid but heading back to support his teammates.
He's got no nades though, no mollies to go under the window.
Here we will see a number of players coming, but together they will deal with the threats.
Again, it's important they don't drop any cheap frags here because they didn't have
all the money in the walls.
I mean one would be okay.
There we go.
Pain have brought things back.
It was looking like a compulsory map for G2.
It might not be so competitive, but we're seeing a very different scenario as we head towards
halftime.
You just can't put pain down easily.
You had to start at the half, it really did feel like G2 were probably going to have a
Very solid, solid game of Mirage, but the pain are dangerous.
And let's not forget, pain are actually already a map up in this series against G2.
They won in Furno and overtime.
And if they could win here, you mean they would qualify for stage two.
G2 would be then on the chopping block playing against
elimination slash qualification in their next game.
So it's all to play for here on Mirage between these two.
And off we go again.
NKZ on the AWP.
Gazerra, again, this mid aggression has been somewhat key in allowing pain back into this Mirage game.
Imperial.
The double AWP setup.
And there we go. Big Gazerra finds one and it's a stereo situation. Two kills.
And that's a big problem right now for G2.
Snow makes it even worse. Maybe the G2 fans will start to worry about this comeback, which
will be the more difficult half for Pain as an underdog in this map of Mirage. It won't
be long to find out but this is going swimmingly for them as they recover at the end of the
first half will be even from that one zero in maps what kind of dog are they
now
there's still a slight dog maybe earlier they would have been sure but now like
maybe a lot water or something it's a big jump lost steroids I mean so we go
of lack of a chance or something.
Greystein.
It's not such a bug.
And there it is. 6-6 at halftime.
All to play for for pain.
G2 have got some pressure coming their way.
I
Welcome back to the ESL Pro League. This is the B Stream. That's VSM on your screen.
He's happy for more reasons than one right now. Not only are paying a map up, but they
managed to claw their way back to a very respectable first half. Scoreline here on Mirage, G2's
pick, and they are threatening to put G2 in an elimination match tomorrow. Should
they lose this and they themselves would qualify and getting it in in such a way a quick 2-0 against you too
Would certainly be fantastic. So I'd be smiling as well as we get into the second half here James
Ane are certainly feeling it
Well have a look at these odds they're a favorite
Mean they're one map up and tied at halftime of course, they're a favorite
be very difficult to put your any different way, but let's see if they can deliver on the
promise they've given to themselves. Holding for now. I just been real careful trying to
get out of range of that glock spam and he will do exactly that.
I'm just going to pull Payne a little further back from the B bomb sites.
So what is their read based on the CT's information?
So quiet's here on Mirage now, the moments.
Hunter's at the dual lease and I suspect Hunter's going to be isolated so he's going
the hat to get his cowboy on.
Does he even have the hats, the cowboy hats?
Now, maybe first contact.
Get that initial head shot now.
So am I Hunter Jack?
So now it's got to look like he's dead and suddenly pain.
They're off to the races.
Well, this is a tough one.
waiting for that CT player.
However, he is one of three and the other two.
I looked to strike first.
Have you got taking a wide angle?
He must know he's entertaining multiple.
The CTs will come in from the back and QZ has been dropped.
It's a team kill as well.
Not like this, surely all of a sudden,
slows alone and he gets smoked as well.
Not the comeback we were expecting.
That's going to be a frustrating one for Payne.
That sucks. It's looking so good. But you know, I've learned anything from the series. It's
just not to count them out at any point. See what you can make of that. Look at that. Jumping
a chop. Here he is, the jumping player. He's supposed to be the one that dies. And then
his team is trading, but he gets the entry. That's crazy. But that was the entry too.
up against the force by they did have to diffuse the bomb so kind of a dangerous force from the
T side of pain stops by a molotov for the moments but they they wish not to be stopped they wish to
continue and continue they will matters with the first one giving heavy god some space on the site
to work with it can be very hard here to break this defense from pain bsm is only the only
only one that gets one of these defenders dealt with. Looking for more, but it's been
shut down and pain. The shock and all strategy or tactic into the B site is a failure. And
that's an eight, six scoreline now in favor of the G2 squad.
So far so good for G2.
Pretty good start for them now.
With the bare pistols, full pain, encouraging head starts in the second half of Mirage.
They'll be favoured on Mirage and Overpass, so they're in a good spot now that they've survived the early test, but
What if what if pain win that pistol?
Traumatically different situation that we might have on our hands
Not to be though, I think is firmly dry
way. And so far, no damage in this round is even better for G2. Again, CT, so I just want
to pad that money. There's exactly that. 500 HP for now. Nice stun. Nicely done. Even NQZ
is the last player to try and get those CTs to spend. Think about their first buy round
in the meantime. You can see the baits coming, coming to my favorite angle. So Pius says no,
but still eats one anyway. And now because he looks to get busy, so he has managed to
get some spending at the very least that he could run is done.
Okay, so now we're going to get into interesting territory.
Pain will have to win rounds the hard way against the buy on the CT side.
I'm really curious what the complexion of that T side will look like here, the pain.
I'm going to see the opening smokes from them, window smoke, cat smoke, two players cat here
aggression from G2, Santa picks off snow already, traded though and it's 3v4 for the T side that's
not too bad and that's even better, bigger Zera equals it, 3 against 3 now with a lot
time a minute and a half to play with and the walk into the B site now commences and rejoining
them will be Piria. Also, so this is going to be a very nasty scenario but that flash will
announce the presence. Now they get a clean plant. Looks like they're going to be able to get it.
Yeah, G2 bunched together in mid for the time being. Have you got looking for a lurker even
in the 3v3 and he's doing good to look for him but wrong place, wrong time.
That will hold some pios in mid as Piriah sneaks away and he could catch mobs here as well.
The bomb's still not planted though. Pain of being maybe overly careful here, although Piriah is
cleaning house for them. Again, maybe understanding the opportunity they have at 2-0 would be
immense for Paine. They will not make a mistake if they can avoid it. Great work by Piriah
on the luck there to pin out the numbers. There's more spending they need to get the
CTs doing. But that frag in the underpass from Payne right here was the tipping point,
I think. Parts starts to fall for G2 after that.
It's interesting too, because for G2, they went aggressive on Cowork. That is how Payne
were able to get these picks, because G2 were wanting to fight. And I'm curious
of G2 now in the future by rounds, if they're going to just be a bit more passive and just
create a scenario where pain have to do more work.
These fights and opportunities to get the picks that they need to get onto a bomb site,
as opposed to just giving them by trying to challenge mid in that way.
So we'll see what G2's interpretation is of this, but certainly gives pain a really nice
way back into this game of Mirage. See what they can do with it.
slow presence being made into the mid. And it is much more passive from G2 indeed.
Ooh, bigger zero. Again, kind of short timing. Thanks. Looking away just the wrong moment.
Valve's deep in the palmers. And he's going to win the battle, actually. Period.
This seemed quite cognizant of the possibility, but that's a big problem.
That's the lurk gone. And that also makes the play that Pain are going to make,
I think much more obvious.
So they're in a bit of trouble now.
The minutes ago, they either need
to retake a position like mid,
or they need to just cut noise and then hit one of the sites.
So they're just going to retake back
into the A side of the map,
knowing that Mavs just cleared this.
So there is some risk that
Mavs could still be hanging around,
but if he's not here,
maybe that's because G2 expects B,
but they are well set up across the map.
bomb carry ahead to the palace as well. Bigazera drops Matty's in mid. Oh dear, how do they
solve this now? 20 seconds left. Snow surely relies on Bigazera but he's made sound they
know he's there. There's nowhere else for him to go. 15 seconds with the bomb. Really
10 stuff. Trying to abuse those numbers and give minimal warning to the CT side on this
occasion. It won't go in their favor. G2 are able to hold four players alive is splendid
for them as well.
They picked the wrong bomb site.
But hey, it happens.
Fast push now onto the A site, speeding up the pace dramatically.
We haven't seen this just yet from them, but it cashed you two off guard.
They have three on the site to defend this.
But it all just takes the right opening.
This is a good trade.
Now one more on the site, it's mobs in position.
You've got to be checking for this.
He can create a lot of delay if he's allowed to, but he gets taken out.
stuff there by snow but more work has to be done by the rest of the team as they come through palace
it's very very desperate now for biggest error against two players the bomber's not planted just yet
minutes ago and he's going to exit the site immediately very fast thinking but surely
he'll be hurt by the top mid player yes he was hurt by some pious that might just seal the deal here
Oh, he's a guana. Although he could actually go underpass. But why would he?
Empire's checking just in case.
Very difficult angle to solve with heavy guards. Yeah. In the air. That'll be enough.
I'm going to have to get out of here.
E2, heading to that finish line now on their map of Mirage.
They're mafic.
Under the pain might be running out of steam towards the end.
We need the one round in this half so far.
That's a tough one.
We're going to go back to that point where the round that they did get, it was that
round in which G2 decided to give them these fights in mid.
And that's really helpful for a T-side that's not able to find the openings any other way.
And that's what I think has been a story that's persisted.
Don't give them the fights and you'll be fine.
situation to be in for pain now. They are very much hurting in round 19.
And they were looking for a timing through the apps there. Complain them with mostly pistols.
Again, the name of the game for G2 is just, you know, force them to commit really deep into
disadvantageous positions and angles and then start the fights but don't give them any fights
before that point and so they've got this really good coverage to play with which it feels unassailable
a lot of these positions for pain.
I don't know how far they can get in a situation like this.
Do they have enough tools?
There will be trades, but the bomb still needs to make it to the site.
Just rounding the corner on short, there was a moment with Hunter.
He didn't catch.
Now that's a big pick from VSM.
The other two have picked up AKs.
Bigazera's naked.
The ESSF's got Kevlar, but no helmet.
They're swinging a miss from St. Pius.
And this is a little bit awkward.
I don't know how the pain have got this far.
There are enough tees to cover all the angles.
Hunters spotted, they will reposition.
Bigazera's got to be real careful.
And St. Pius has to run away.
I can't believe Paine have won this round.
How have they done that?
Your pain magic, the vibes, the vibe magic.
Fumes and vibes.
Fumes, they were fumigated.
Still in it to win it.
Yeah, why these wings yeah, his job is to pull that crosshair away
He was standing for way longer than I expected him to be
Yes, you know that's your your mission is to is to die there
But not by makes your teammate for an easy transfer but creates space
Your teammate to force the issue and then create more important space further space for your team
But that is a very
That will feel like a strange loss for G2 considering how many pistols are running around that is a that's not a small
blip that's a big blip
Yeah, and and especially given that that they're not on the map point just yet went away from that so
So does it does create a lot danger three in a row and the game is tied and
We'll get a look on their economy in a second, but
Yeah, yeah, they lose this rounds
Painter in a great spot to take some momentum and then tie up the game. So
So, painters set themselves up to actually have a path to winning this map and qualify.
Some pious drops Peria instantly.
The swing before the smoke has bloomed is problematic.
They are able to find a killback in their favor.
As big as they are post up on the cap position.
Some pious also.
Still looking fishing in the middle.
And a two man pushdown to the T-Ramp on A is going to give all the information.
This is bold by G2.
That's great time to try and shut down an opportunity for pain.
They may never see this coming.
Holding position for now.
Not shy for a slow round and this is a great time to abuse it.
The MP9 at range and snow is eliminated because they're all trade, but MQZ has found some
paths at the same time.
The B bomb site is open.
The flanks are continuing.
Does MQC expect it? Oh, his crosshair's in the perfect place!
Gets his bell rung, but he remains standing.
Big Zero's got to be careful now as he rotates over and again, pain.
They lost the player so early, but they've managed to turn things around.
It's actually backfired.
Look what this does to G2's money!
I know, I know, it's crazy. It's so insane how this backfired this round.
this round. How two man push all the way around and they sure they find the initial pick there
but then the A site is completely clear like you say and as well as the B site and pain
find the space empty spaces because once you also see that the two people pushed you around
you've got to push that palace position really well played by pains that close this round
down regardless of opportunities given. And oh man, this is upsetting for GT. This is a
big problem, like you said, James.
It's a really big problem. I think the plays they made were great. They had a great presence
of mind to turn up the heat. They got the early pick in mid. They sent two players
through A. And loads of info. That's crazy. You can't plan for that. That's a big
swing moments in the rounds. I like how there's there's a lack of sloppiness there from NQZ.
He's directing the AWP, his crosshair placement is fantastic. So he's ready for the quick scope
immediately. He made no assumptions there. Some people might have their knife out to shift away
faster or something, but not NQZ. And that's the big difference maker. If he drops there,
you may see a different outcome to that round.
GT cores and upset themselves
So be a crazy way for pain to qualify
Not there yet though
Not there yet
Flash has come in and it is the angry mob
And they're looking to take all the weapons as well
Snow, he's got to get caught in the reload
And it's a 3v2 here with two AKs collected for the CTs.
I don't have any Kevlar, but I mean, they can save these AKs if they want.
They could try to go for some more damage.
I don't know that that's the better of the two options, though.
Yeah, they've got two AKs.
Yeah, that could be a difference maker we saw.
I mean, in the apartments and that in that previous round,
NQZ got shot in the face with the M4, but it wasn't enough.
And he had the space to just return fire, basically.
but with the AKs, that could be a difference maker
in a round of small edges.
That might be enough.
So let's see.
They look good to hold on to then.
Pain clawing back.
I did not see this coming.
I mean, how could you considering the rounds
that they won?
Narnas.
But there's more to do to take it over the line here.
I think this map, this way to do it would be a shock victory and we want to see teams
like Pain rise to that occasion.
there is absolutely more to be done here.
So close. So close, Alpine. The crazy thing, though, is the nature of how they're winning
the rounds. You can't really plan for it because two of the most important rounds
that they've won have actually been opportunities that they've had because G2's doing stuff.
And so maybe it's the case that G2 needs to do less here and less is more in that respect.
Yeah, that maybe the right place is to not move against this team. Kind of a weird dynamic,
but once when we see pain in these defaults, they get frozen out a lot by Util, but
They're just going to go for the hit.
Only two CTs here to rest are very far away indeed.
CTs to clear out the area around the smoke, that's a great shot from Heavy gone.
He's somehow found two.
And he's given his team the advantage.
Well they expect Hunter, nevermind, VSM ready.
When it's time for that clutch mode, he will deliver.
Rotation still coming from the remainder.
It's Empires and Mobs.
Smokes up by the window, paying up, being real careful.
Oh, the pop-up from VSM!
He's not going to give up on these advantages.
Supplies now in a 1 versus 2, with Smokes to give himself some space.
If he helps out and looks to the right, he might be in for a nasty welcome from VSM.
It was still a hundred HP with his two frags.
It's collected.
That Molly might isolate some fights.
It's ticking though.
Trying to hide in plain sight.
Yes, it was looking to leave the situation there, but absolutely ready to get that third
frag. Yeah, he was, he was very sure on that one. These attacks, you know, have been attempted
several rounds prior and they haven't really worked out a pain go for it fully confident
that it can still work. And it does. And they pick up a crucial round. We are tired
now James 1111 with advantage on the money to pain I I mean if this is a two zero I don't think
looking at the forums would be a good idea but hey I mean pain pain are you know
digging deep to claw back some of these rounds
This is a rough buy.
Calculated risk.
Heavy God has made sacrifice, he's got $400 in the bank.
And Hunter has been smoked immediately, lightning fast from NQZ, 19 frags for him,
tying with Heavy God now.
and VSM smiting once again.
They do nothing, Shrapmite yields the result here for G2,
but right now they're in a tricky spot having lost a player early.
They don't have retake utility.
Stacking one site seems to be a great answer,
to be honest, to get the very least have the ability
to bring some guns into the next round.
this is not the site. Pain, no, they have to be careful. They really need to assess the situation
as effectively as they can to not run into this stack. And they are looking at that B bomb site.
That's the right one. And again, GC were just going to give it up. They're not in a position
to do anything about this. They need to save the guns. Wow. Talk about dire straits.
Dustin Pius there, post up with an angle. He's got the most important weapon.
The pain slow approach. May encourage them to get closer. Seems it's not worth the
risk. They're gonna get to match points. They're actually going to get to a
match point. I mean, G2 need the Kevlar, they're carrying, they need everything.
They can't risk losing anything here if they want to get more rifles and such
If they'll even have the money that is probably well and Pius could probably drop something
My word. This is going to be a dicey one opportunity knocks for pain
If you're not tuned into the action and you look at the schools later on and you see a pain to zipper a g2
You could argue it'll be well earned
Okay, upgrade, okay, we're gonna lose a player.
Okay, losses will now be kept at just two players, so that's acceptable for the G2.
But here we go, it's all on this one.
Oh man, how did we get here?
That's...
It really is quite surprising.
peg paint on easily conditions to it's hard to to put fear in them I feel like
jiggle there was mega punished boy
picked the wrong route double orbs Brazilian special probably a rifle
though to be collected might be a spawn based thing indeed there is I was
never in doubts.
Ritility already low for the CTs.
It's a waiting game.
Here has been in many 1v1s against Malphs in the palace position, looking for the bush
again.
He doesn't find it now.
Malph started to fall back, which kind of, I think tells us quite a lot as to what
The expectation is he needs to also look after any of these pushes which have happened on
T-Round.
He's not going to rejoin the squad here, James.
I'm not sure if some players hear that from short.
That rotation.
It's got AWP in a short position.
I was looking at the situation towards B. Heavy God used his smoke.
Time is running down though, so there's going to be one stab at this, wherever it chooses
to be.
Here we are still in the apartments in Palace Rava, sorry, they're really running this
clock down.
I mean, if one CT is in a sneaky position, this round gets utterly ruined.
They're going to force Hunter away as they boost into the window.
So, late in the day, MQZ drops, making their way into the A bomb site, the Trace will continue, Mattis has a lot to do now, he's the only man on the site, somehow he's found all three, I can't believe it!
What in the blazes has he done that? There's no time to plant the bomb, that is such an overperformance!
That's the risk you run. That is exactly what I said. That's the risk you run when you leave it down to the last second. One CT's in a sneaky place and your life is ruined.
Oh man, we're going to a war zone again as well because of that. That's insane. Truly insane. The heroics here.
it. Damn, look at him go 12 to 12 as we reset and G2 I feel like it's interesting because
it feels like G2 probably win this map most of the time. So they're going to get aggressive
in middle, jumping out, getting this, initially you tell that to solve the approach of the
T side before settling back into default positions. The Hunter does go down in mid
window so hey they they've often converted these 5u4s fairly effectively
how many other times we're gonna see on this stream
such a late round
Again, they cut noise for most of the round, it's a really slow process.
They've got their 5 on 4, mobs is deep on ramp.
How's that send more CTs towards B?
Because the lurker's on A. No one able to respond to that.
I gave up a frag on the cheap there, they're able to respond to it and I think that's a
lot of people seen on the kill count for Heavy God.
Matt is just engaging, now mobs might have a part to play in this, but he's forced out
into the open.
Again, time's starting to run low.
Will anyone check for mobs?
19 seconds, some pyres has missed his shot, now they know where both are, they can
plant defaults.
NQZ in connector. How did G2 solve this one?
It's shot there from NQZ.
That's the pressure onto mobs.
It's giving absolutely nothing right now.
NQZ finishes them off, switches out for the AK.
And paying closer down, again, when they get these 5v4s,
They seem to convert with a pretty high percentage, which is obviously a sign of a good T side, obviously,
that you need to be converting advantages, but maybe put in G2 in a tricky spot again, timeout used immediately.
It's tough.
I feel like these are T rounds of train, where you give no info to the CTs.
That's kind of scary as I don't know where you're gonna be
Where the numbers are going to be really late rounds from pain
Another pop early from NQZ
Really punishing G2 when he's got a good spawn
Only five on four is so good. You can see how important NQZ is at the moment with that AWP battle sniper mode delivering
Okay, we've got mobs, he's gone back to the ramp straight away, pop flashed in by his
teammates.
Some early info for the CTs now.
Are they willing to play this pace that Pain enjoy which is late and quiet?
they look for some aggression somewhere. Mobs is jiggling on the ramp for the time being
with a smoke in his hand. AWP of some pyre so ramp connects up.
As Matisse's dropped in that short position, it's gonna force a rotation from Hunter.
Oh, beautiful.
The action of some pice is crazy.
Oh man, if they're gonna connect, uh, combining 5v3 and 4s.
Oh my god, it's just that this game dismantled here.
You can't stop these guys! You can't stop them! Try James, you won't be able to do it.
Those chain flashes in connector, that was sick.
A-tids. There's all part with the first one. Happy behind the box, stands up.
Fully each second one, just run in and clean him out afterwards. That was really nice.
It was subtle, but it was a slight change of pace from pain in that round and brutally successful.
Oh
Opening picks for days it was hard to find a regulation, but you two are just offering them on a plate
This is this is great like look at the amount of rounds we have of late where mobs has been looking for information towards ramp
and hasn't had any challenge. All of a sudden, NQZ is there for the second pick of the round.
5 vs 2, minute 30 on the clock, now 20. The change of pace from Payne is all... it is sweet.
From G2. What can you do here? They've just conditioned you one way for so many rounds
and just turn up the heat just a little bit and everybody's getting fried.
It's absolutely wild. G2 are going to have to win every round on the second half to do
something about this. Crazy. 15 to 12 at the end of the first half of overtime. Painter
almost qualified a 2-0 against G2. Unbelievable. The very fact that they got to 11 rounds
and regulations seemed incredibly unlikely but they did it and now they look like the
better team in this series.
G2 can't connect the shots and the confidence is building the Brazilian lineup.
Not someone's big news.
Don't miss it.
Toilet break perhaps.
Alright then.
I, you know, when pain didn't take it over the line, naturally, I think you think, oh, okay, that's their best chance.
They're screwed now. G2 are going to win. It's going to go to a third map. Apparently not. Apparently not.
But again, this is, it's like, it's rare to have these moments where you have that underdog and they're putting the work in that moment where they may reach that surprise, a 2-0 here.
Again, the statistics on paper, the history doesn't suggest this.
However, there is much opportunity ahead of Payne right now.
Three match points on G2's pick of Mirage.
Great tweaks and overtime on their T side, but brutal for G2.
Yeah, it is certainly very brutal.
They got to reset mentally a lot, but I think it does come an issue in a series like this
the other team starts to steamrolling you. But the only thing is that now we're switching the sides.
So that does kind of shift that dynamic slightly where before we got paying just with the super
confident peaks, getting those entries. Now in a pain, are they less inclined or incentivized to
do that? Because now they're on the CT side. So you don't want the risk calculus is a little
bit different. So we'll see if that has an impact and allows G2 to maybe get some confidence.
But the only issue, they can't put a foot wrong here. So here we go,
You're pain one round. That's all they need and they have qualified into stage two crazy
Another news liquid absolutely annihilated MAT on a new bus 13-3
Which I'm definitely going to watch later considering what's MAT have been doing to other teams on a new bus
That was a very curious matchup the back to this one three match points for pain
Over to the CT side now
G2 can make no errors because he loves being a nuisance in his mid position.
This is a very common play for him to do with the smoke up on the stairs and there is another
one which makes thwart the time of his opponents.
You've got to be careful.
Even if you're top mid, how do you deal with that?
Because he will have support.
You can see if the SM is looking to catch, but Moe's is always ready for a 1v1.
Well, the conversion, I was going to say, well, for pain when they're on the T side,
the 5v4, well, CFG2 can do it as well.
NQZ is still posted on ticket, so the two players that we can see there, Mattis and
Heavy God, might be some opportunity hit there for him if they do hit the A site,
which seems like all the intentions are there.
Because they're an important hold here.
Huge kill to get.
NQZ wins this battle as well from Ticket.
On the play, it's trying to gain space from Rampard.
They are getting stuck now.
23 seconds to plant the bomb.
Pressure is on liquid.
NQZ's got a great angle on connector.
How long can he hold it for?
That's a great flick from him.
The last two by the Rampard Tetris.
with the bomb. 12 seconds and they're trying to clear out the stairs area.
And then there was one. Six seconds. He has to commit to the bomb plant. There's no other way, unless he dare fake and snow peaks.
That's not going to be the case though. It's no by the stairs to some part. It's having an idea as to where he could be.
He gets his barrel on the next thumb. I can't believe it. They've actually done it. Pain 2-0 liquid.
That's a monstrous victory for the squad.
one. Wow, for a second off the snuggle that kill, I think he didn't really look wait, it's
over we did it. Very happy camp there in the pain, in the pain to space where they're playing
from and is it's unbelievable. I definitely didn't expect to see this. I think for sure
you're looking at G2 as a team that has the edge in the series, no doubt the pain
is a team as we've said many times now, it has all the pieces to do some real damage.
They've got some great vibes. They've got good chemistry on the team. Obviously tax
play strategically there. They're done a great job too. You've got
Fikusera leading the shot calling for them. NQZ provides a great AWP
presence. They've got good entry and clutch. Like they have
everything that they need. So I think it is a roster that is on
the way up for sure. And the G2, they're definitely going to be
looking for a recovery. They're going to be facing elimination.
And it's G2. I don't expect them to not make it, but it's
certainly not what they wanted to get O2'd by pain gaming.
Yeah, and that's pain making it to the next stage. Congratulations to them. That's a huge victory and that is a
That is a
Win that you can be proud of like that was a really great effort for them
What we saw especially you know over time on the t-side was just great again being being self-aware of the of the pace and the
expectations they gave to to
Their opponent and to turn things up. Oh and the result they got from that was
Incredible as well two players who've been on the squad for a month and they're pulling out victories like that
I think that's pretty impressive.
Yeah, I totally agree with that.
And I think it's only up from here as well.
You know, they're in a spot where they can build from this.
And I think there's a lot to build from.
I'm really excited to see where they can go.
I think they've got a lot of great personalities on the team.
They're really fun.
And, you know, you know how it is, James.
There's certain players that's easier to connect with emotionally.
And I think you've got that on this team.
I think for me, three names come up immediately, you know,
snow, like massive energy.
And then you've got, you know, VSM always smiling and you've got bigger Sarah as well.
I think he's got a really cool presence on the team also.
There's a lot of personality there.
So I'm definitely going to be rooting for them to keep going.
Yeah, that was fantastic.
That was really fun to watch.
I think everybody would have been expecting a three mapper.
Maybe pain would have been as well, perhaps not though.
I mean, what an effort.
Honestly, the comeback as well in regulation like really, really well done.
And I think that's with new players on the roster.
That's a great victory to unify the squads and definitely build in some great trends and habits for the squad.
So, well done to them. We'll have a look at the bracket soon and see how things are shaping up.
There are still games going on. As I mentioned, Liquid and M80 is ongoing.
That's 1-0 at the moment. Everything else has reached its conclusion.
So, yeah, a busy day. A lot more 2-0s today.
Round five tomorrow will be on the A stream. There won't be a B stream tomorrow. We'll be
taking the day off. So it'll be all A stream. Make sure you change into that. And again,
Liquid roasting MAT on a new bus. I'm going to definitely watch that back. But you can catch
the rest of that match now. And yeah, I think that's about it. A great day of Counter-Strike
today. And you and I, and you and I, yeah, that works. You and I will be back in two days
for more Counter-Strike action. Tomorrow is just the A-Streams, make sure you're following it.
Cheers for tuning in. Go watch Liquid and MAT.
ESL presents the ESL Pro League in partnership with Intel,
Ace of Predator!
DHL!
Zone!
And Death!
Alright, let's do this.
And that's what I-
AHHHHH!
That was a beam!
We don't know scope, we said-
AHHHHH!
It's a perfect end!
It's a perfect end!
It's madness!
Don't want no small talk, don't want no small talk, just let go, don't know what to do
What you came for is wrong, and what you came for
So we sit on the floor, and pay to find a stick
I don't know why, but when the shit's fading down, no place here
What you came for is wrong, and what you came for
NOOOOO!!!
Short, short, short!
Short, short, short!
Short, short, short!
Dead.
I'm dead, I'm dead!
Dead, dead, dead.
Go, go, go!
Nice, right?
Nice, yeah.
I'm very...
One bullet, Joe.
I'm reloading.
Tell me what was going on and I can check it.
It's probably fading soon.
Well, we've all gathered here at nearly 10pm in Stockholm for what is Team Liquid vs.
M80 as we get into the second half.
Team Liquid one map up and looking like the 2 and L crew will continue their streak here.
Looking forward to seeing if Liquid are going to get the win here, Jason.
You just stop believing in them.
Are you starting to believe?
This is Team Liquid Counter-Strike today.
They brought it today.
It's out of every like 15, 17...
There's an expression that comes to mind here.
Getting your shit together.
That's what it feels like right now.
Right now I'm here in a lobby not wearing any pants.
Yeah, pants around the ankles.
Pantless beggars.
Oh dear. J-Vap.
Oh, what?
That's not a bad shot, is it?
That's a great shot.
Still two on B.
Slacks.
Yeah, it's done well here.
Unloads, takes down two.
You need this kill, Swish?
Yeah, let's see if you can get it, you will finally pick it up and take a pause.
There's still a minute left in the round.
Alright, look at this.
Oh, just about missing out on that one.
They're gonna sandwich him.
If Ultimate stays here, he's in a strong spot.
Swish won't come down to clear him.
Oh my god, I can't believe it.
Turn around.
Why is he...
Uh...
Well...
Now for the 7HP JoBronze and 1v2.
And they've gone the other way.
All for the B-Bomb site, they go.
Shout out to swish that's a round and a half from up through shall we that's an impactful kills from old swisher
So we got 44 HP on one side of a server and seven on the other there is still a chance and there is a chance
There is a chance. It's a non-zero percent chance. He could do this. They've doubled up. He's doing he's doing this
He is actually doing this
If they don't spot him, they're both newbots.
No, no, no, no, no, he's getting close to it.
Now, look.
Oh!
We had it.
We had a chance that really did have a shot at winning that one all of a sudden.
Well, well, well.
How many did you switch to gap?
Two, but they were the most important two.
Hang on to the B bomb site to clear at the base of Banana.
Actually, I might have gotten three in that round.
This was this.
So they had three sets of dual rows on the CT side.
That's one more than usual.
No, it gets the double. They get three kills on B. So you think that's enough, don't you?
You think that's enough.
Just when you think it's enough, it's never enough.
Oh my god! It's sane, Mikey! Saved your life!
Different vibes!
Yeah, different vibes.
That's a winning team and a losing team.
The winning team is still...
Losing.
I mean, the losing team is still winning, in general.
Yep. Yep, I got that.
It makes sense. I thought it would make sense.
The losing team of the pistol round is still winning.
Yes. Yes.
There we go.
Well, Eco, but they are walking into clients there.
Any news stories?
Any news stories?
Not about the news, but news.
There's plenty of news and stories.
What do you think about that?