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Good morning. Good morning. The familiar period of majors. So you got to do the early media
days. That's just the rules. But how are you feeling? You're at a major, a clone major.
There's like a double whammy. You got a huge event and that's also a major. So what's your
feelings coming in?
It's great. It's great. First time in Germany. So it's been great already. Yeah, first major
as well. Lots of firsts there. So yeah, we'll hopefully do well. Hopefully get some wins
in. And other than that, I'm just enjoying with my team doing the media day.
Yeah, so in terms of preparing for the event of you, how are you feeling nervous? You're excited. What's the most dominant feeling you're feeling at the moment?
Well, we've done all the prep we need to do in terms of the game and that that's the most important thing all the confidence comes from that
So we've done all of that some feeling pretty confident overall. Obviously when I get into the game
There'll be a bit of nerves like like they'll naturally be
But we've been working on a lot to kind of suppress that
play with the pressure and embrace it so we'll see how see we go now what about
you personally when you realize you were coming here to the major what was
kind of the first two thoughts that went to your head yeah let's go guys I'm
getting sticky money yeah were you happy with the changes they come here no
what's happening what's the first major what's happening come on boys the
changes just for you but you know coming into the event can you tell us a
little bit about what volunteer been up to head of the tournament for anybody
it hasn't been following you guys and you know what what can we expect and what
are you guys been doing so on the lead up to the major? Well you can expect a
lot of creative ideas probably we've been also we have some strong
fundamentals we play under a strong system both from both T and CT side that
mean the me and my coach has been working on legend over there so yeah
I'm very confident that we'll be able to show some good games here some good
call us Counter-Strike and hopefully it will be entertaining for the viewers to watch.
No, we'll look forward to it. But I guess we'll go talk to Khadu now and
Khadu, coming into Germany, I mean his first time here but obviously not.
So how's it feel to be playing in the homeland, you know, like with the school
of cinema and for a major? Yeah, just to clarify, I'm from Austria, not from Germany.
Oh my goodness, that's a big mistake. How's it feel to be in a country where you speak the same language?
No, but I mean, obviously, like my roots are coming from big, right?
Everybody knows me from from the time we played the Cologne Final 2018 here.
That was a huge success.
So I'm always happy to be here.
I got a lot of support from the German fans.
It's also very, very close by.
So I hope for a lot of Austrian's also in the arena if you make it.
So very happy to be here.
Yeah, well, looking forward to seeing you guys.
But we heard, Gizmy, was talking about some of the preparation you were making,
some of the the practice you guys were putting in.
So what was the main thing you focused on leading up to the major here for Malti?
I mean the main thing is that our basics and especially our communication is on point.
We had our first year one tournament in Astana for like two weeks ago.
So we're very new to this like LAN environment with the team.
We have very young players to you know be on the big stage.
So a lot of about communicating and how we want to present ourselves at the tournament
and that's going to be the main factor and that's what we train for.
You've got a bunch of young players here as well.
He's been talking about his first time in Germany, never mind a major.
In terms of the preparation for you,
realizing you've got a young score with young players who are inexperienced,
what was the different level of preparation that goes into that,
trying to prepare their minds?
I think it's a lot of the same, a lot of the times.
It's not too much about the mind game,
because the more you could focus on that, the more they will think about it.
So it's more about, okay, let's keep it at the same level,
Let's keep it very casual, let's try to really replicate what we did at the smaller tournaments,
at these Draculaans and the DTBC Masters and stuff.
So we tried to just replicate what we did good in the smaller tournaments, also here,
so we don't do any big changes, so they're not getting nervous.
Yeah, I mean obviously when you go into the game it might be a different story, but...
You can go. There we go, look at that, all moving pieces here.
I like that it's the chaos of media day, but for you it's been going to a big event and
then you go off and do these two tournaments, smaller tournaments, so is it just great to
be back at the event at this scale for you?
Yeah, I mean it's just a different vibe, right?
You walk around, you see the biggest names in the hotel lobby and you just feel that
this is where you want to be and this is the end goal and you want to keep on being here
And that's, I think, where everybody's working for.
If you want to make the spot, then you keep it.
And then you keep on working hard for it
to be here regularly and be content.
Over the years at majors, it was always the same story.
Like the top teams would always play against each other leading up.
And then coming into the major, you get some of these tier two
underdogs who come in and they pull off big upsets.
But I think over the recent majors,
we've started to realize that these tier two teams are really sick.
Like the upsets aren't that surprising anymore.
But you guys have had a chance to go down and you've been playing in these two circuits.
So from your opinion, like, what is the main strength of these smaller teams that are coming up that you've noticed?
I mean, the first thing is that we play way more games, right?
We have way more data on our official games.
We we have a lot of, you know, maps played.
And I think that's my opinion, like, probably the biggest thing.
And it's also like that we don't have to travel that much also, like now, maybe hopefully more.
But the bigger teams just need to travel a lot.
They have a lot of different obligations also outside of the game,
a lot of media stuff to do.
So I think one of the strengths of the two teams is more maps,
more data on ourselves and just lesser travel days.
So that means also more practice.
And obviously the pressure to perform is there when you reach it.
But in the beginning it's more, okay, let's freely show what we can
and don't look at the outside what they think.
So that's, I think, the biggest ones.
Well, thank you very much.
I'm surely going to call a new German.
I appreciate it.
I'll see you around the studio there.
We'll talk to Afro now.
You know, every time I go to a player in this team,
it's like such a different nationality.
It's like a nice mix.
But for you, coming into this team,
what has been the biggest sort of transitional period for you?
Have you changed as a player since your previous rosters
coming into Monty?
Yeah, obviously.
getting older and what means that also I know myself better. Also I'm surrounded by very nice
people. You look to give me that's good. No, but like, yeah, so it's just that I'm getting more
space in the team, I feel like, and I'm listening to a lot, which is very nice for me as an
operator. I need to have the nice space and feel confident about what I do. And in this team,
It's it's okay. So I'm obviously performing better. And obviously every player is gonna have their own individual practice routine leading into a major like this
But coming into the clone major, what was the main thing you were prioritizing practicing coming into this?
Honestly just practicing the fundamentals because you can't really practice like the special moves because it really depends on the openness
you're going to play it. But yeah, I think we didn't take it too different as the other
tournaments to not build up on the pressure. So I think we just take it as another tournament,
but obviously coming back from Astana, where we didn't have the best showing, I think we
are very hungry about showing a very good face.
So after Astana, looking at yourself as an individual, is there anything you noticed
in Astana that you wanted to improve on coming into the Major?
Can say can say yeah, okay. Interesting. Interesting. You know, obviously a great chance here amongst any you guys are surprised everybody with the level
You've been able to get to a certain points throughout this year
But you guys been mainly playing at these tier two events the smaller events
So has that been a struggle or a strength for you guys do you think?
I mean playing the chart with us obviously gives you a lot of experience because you play a lot of games as
As Kaka Fu said, I've heard and it's very nice also because the tier 2 tournaments are evolving a lot so now it's like almost Taiwan environment.
So obviously you get used to the pressure, get used to the environment which is good and also the only thing very different in Taiwan tournaments is obviously you play against Taiwan teams,
So it's a bit harder to play your own system, your own things, because then obviously they understand very well how to counter what you do.
Yeah, I spoke to a couple of operas, ones that play in North America, etc.
And they were talking about how when they're playing in their own regions or against these weaker teams, they don't get punished as much for playing at common angles.
So for you, when you go from these tier 2 tournaments to playing the tier 1 events, is there anything different specifically for the opera?
Yeah, I mean, I don't think I'm getting punished or anything.
I don't feel like that. I feel like I'm more getting avoided,
which is very different than when you play tier 2 or tier 3 teams,
because they just play out their own system.
But in tier 1, they just understand that, yeah,
maybe they just want to avoid me because I'm being active or something,
or maybe not, maybe I'm wrong, but it's how it feels, yeah.
Yeah, I always feel like I'm just going somewhere else or really, yeah.
that you go into the game and work out like how can you can be a little bit more unpredictable
and a little bit more dynamic when it comes to changing your positions.
Yeah, can see.
Okay, okay, okay.
Yeah, I'll keep in the secrets.
I like it.
Okay, well, I'm looking forward to seeing you guys perform here in Monty.
Definitely a surprising team at certain points throughout this year already.
So let's see how they do with the major.
I'm going to grab, looking for a Zulu because I can't believe I'll say to you after, I can't
believe you're French player, did you ever think you would be playing with so many UK
players on your team?
No, I hate them actually, but it's how it is.
That's right. There we go. I've started the infighting already at Monty.
We'll keep that in consideration for the pickups.
How are you guys doing? You just did social media content.
It seemed pretty fun. But one of the things you said, Bimus, was that it gives me doesn't care about money.
The first thing I asked them today was like, what was the first thought that went through having you qualify for the major?
And he went, stick your money. So, you know, coming into this team, it seems like you guys have like such a good vibe.
So, overall, what does this team feel like compared to some of the other teams you've played on in your career so far?
Yeah, probably one of the best things is the Wibes in the team.
We're all very good friends, not only in the server but outside as well.
And the banter is great. We have two UK guys, we have a Frenchie, it can only get better than this, the Wibes are.
You're a German.
Yeah, I'm a German.
Oh, he's like a German.
Yeah, I called him Austrian today.
I'm sorry, German today, is that I'm Austrian?
I mean, all Australians don't like to call themselves Germans, but for me, it's the same.
I don't mind to go out and say them, but it's just a joke.
Well, we spoke to Afri asking me, do you ever think he's a Frenchman?
You'd be playing with two UK players and you'd say, no, I hit them.
So, anything you want to say back to him?
We all hit each other, so.
But in a loving way.
But as you obviously come into a major, it's Cologne as well.
It's like a double whammy of like big events.
So, what's been your general feeling like leading up to the tournament?
Um, I mean, it's obviously incredibly exciting.
I think this is going to be one of the best majors of all time.
Being in the Cleveland Cathedral, it's always legendary.
So, uh, just looking forward to getting started.
Like it's just every day is getting closer and it's just waiting until it happens.
You know, well three, if your career has been quite the journey so far, I mean,
you were like M point, then you went to like Saul, we were playing with the
Portuguese guys, there's like a weird roster over there.
So did you think when that team kind of fell apart that you might have to sit back for a while?
What was like your feelings after so I mean, also, I knew I like after saw
I'd have to basically drop down a level and it's what happened.
But when I joined Monty, we was like top 90 in the world.
So to make it already to a major is like one or two seasons, two seasons, I think.
So it's been quite an amazing team to rebound in.
Yeah. And, you know, coming into this tournament, I was asking a couple of the other players, like of the preparation.
So, like, for you being here, coming into a major, you're one of the more experienced
players on the team, you've played some big organizations, but it still feels like we're
yet to see your full potential as an individual player.
Would you agree with that?
Yeah, I'm only 22, the future is ahead, and yeah, I really do believe that I'm improving
each year, and, you know, all parts of my game, like, communication and taking initiative
is one of the primary ones that I'm improving way more.
I used to be way more quieter before.
So yeah, experience helps in that.
Yeah, and going back to the phase days,
and when we first seen you really break out as a player
and people were super excited about you,
what is your biggest change as a player,
do you think overall, in the server
and then outside of the server since those days?
More local, yeah, and as I mentioned already,
I believe, yeah, I'm just talking more,
taking more initiative, being not only the guy
that shoots hard, we're trying to help the team
other parts of the of the game so yeah okay we just can walk we can rejoin
your team of believe is this way oh my goodness we've gone too far on the
building okay we have to go find him yeah this this building is an absolute
maze my first time in here and it's like I feel like I'm in some old old
prison room or something down in the media room it looks like a dungeon so
Yeah, I was like, where are they taking these players like torture chamber downstairs?
Um, but you know, coming to this event is like, you have a lot more media obligations,
everything you guys have been going to like tier two events. He told me what that's like,
you know, from maybe like a perspective of a player going to these other tournaments,
you know, what is like the big difference between here and there?
Um, I mean, just doing it in the first place, like in the tier two tournaments, you might have
an interview after the game, but you're not going to have to like, uh, in the calendar, like scheduled
media, you know, so it's more on the fly. Yeah. I mean, you as you were like, I feel like coming
into this tournament, the fact that you're playing with another UK guy, it's like how
I heard you guys mentioned a message during the social media as well. I used to watch him back
at ESL Premiership and like he's small it seems you knew was like definitely the the best player,
but you you didn't really ever see a world in which anybody from the UK was going to suddenly
become a part of the best team of all time. So for you, like, is there actually a level of
inspiration from from as you like seeing that okay like it's possible for UK players like no
matter what they started smaller teams it's just something you could get an offer from vitality
and you can like work your way up to the very very top counter strike is that being a motivation for
you yeah I mean definitely like the UK's UK CS has always been like a joke so now that the top one
team like without a doubt as a UK player I think it's an amazing inspiration for not just Osborne
or everyone in the United Kingdom so yeah and he you know similar career story too like played in
in the end point roster, went into some smaller tier two teams like internationally.
So, I mean, obviously, that's got to be the goal for you someday in your career as well.
Yeah, I mean, if I can do what Messi did, I'd be happy.
So, I mean, we're luckily there's so many teams in the major, right?
So a lot of the fans only follow like the top tier teams.
So for you guys as multi, like, how would you describe your team to like someone
who's never seen multi play, who's never like senior players on the server?
How would you describe your team?
They're very explosive. We can play very passive. We can also just rush B3 rounds in a row.
I feel like we can be very...
What's the word? We can be...
Unpredictable.
Unpredictable. Yeah, that's the word I'm looking for.
Big things are happening. We're here in Cologne. We're here for the Major as well.
And you guys have a pretty good streak lately.
I want to ask you what is happening inside of the team.
why are we seeing legacy that is just out of this world you're kind of like
peeking at the right time just ahead of the major. What's happening?
I'm very happy with everything that's happening. The last results were very nice for us.
We got so happy in Atlanta to get the third place to put the medal like it was a good feeling for us.
And also in CAC like getting the trophy was amazing. My MVP over there.
So yeah, I'm very confident with my guys, and we're very excited to play Colom.
I will soon go to that MVP that I just mentioned, Mr. Lato is there waiting for me patiently,
but before we go there, I want to ask you not about the teams or players that specifically impressed you in Stage 1.
Obviously, you must have watched the Stage 1, but AWPers, you were an AWPer.
Anyone that you particularly was thinking like, damn, this guy is actually pretty good.
What's what opera would you highlight from the stage one? Maybe they made it through or didn't doesn't matter. Yeah, to be honest
I was watching one guy
Nothing the major but in the past okay Greeks from big for me. He's very good player
He grew up a lot. I remember that we was playing in u-roic
And now in big he's playing very good. I already played some facet books with the in and it's always fun to play like we always want to gather
So yeah, for me, he's the guy that we... He's playing very good. He's playing very nice.
What are the, in your opinion, the goals for Legacy for this major?
Are we talking Stage 3? Or are you even aiming for Top 8 finish or something even higher than that?
Because you are talking always in these interviews about growing the team.
Obviously like integrating art into the team and you've had a coach change recently as well.
And this growing part is going well so far.
So what's the goal for Legacy and SADZIN in general for Cologne?
I don't want to jump like three steps.
Jump, brother, jump!
But to be honest, for us the goal is to reach the playoffs.
Like in the AUS team, we lost one game to Gat and we lost to Mods Forts.
It was bad feelings, but for us it's a rich playoffs.
But of course we have to win the first game on stage two,
second and third and get to stage three so I think I don't want to jump but
getting back on you know game by game I think we have to think about your first
game and growing the tournament I'm baiting you for the answer you obviously
you go game by game especially in best of ones obviously this is kind of
painful and in stage two we will still have best of ones in stage three we are
not going to have best of ones anymore are you more comfortable in best of
threes or best of ones as a team against let's say a better team some players
players actually prefer to play best of ones because it's like they're underdog and stuff
like that. For you personally, are you more of a best of three player and a team?
Yeah, I think we have to be prepared to play best of one, best of two, best of three.
Best of two is wild thing.
It was old, I remember the tournaments that have that.
It used to be in some online leagues you had to play like a back to back. It was like best
of one back to back. It could have ended one-one and then you split the points, which was
while back in the days but you know we're past that we're in best of ones and best of three territory
so for you probably best of three is something where you're feeling more comfortable is that right
yeah yeah i think best of three always better but like i said you have to be prepared for the best
of one major is like that stage two will be so yeah we have to be ready to the all the maps
thank you very much for this and i wish you good luck i will see you how are we doing like this
or like this like this all right this is better the dab was good boys listen to me right now okay
Cut this fucking tilt shit out, all right?
I know we fucked some rounds, but we need to fucking connect to each other, okay?
These fucking rounds right now, these last few rounds, our connection has been absolutely fucking dog shit, okay?
Yeah, I've got Johnny tilting, I've got Justin tilting.
Boys, stop fucking tilting.
Get it together!
I hope you enjoyed this video.
Thanks for watching and see you next time.
Oh, Periam range, and that makes it nice and easy, but stay, Periam, that is ludicrous!
Welcome to I am Colombo.
bomb plant I think he just got it oh he's got it now we take under waving spray down to just
the last key to squeeze a 14th round but I think it's too late I gotta run ahead
oh
yeah what is that I thought it done there let's go
I love him so much.
Over 10 years of history have been carved into the walls of the Cathedral.
Cologne has seen many players try, but sadly most fail to get their name on this very trophy.
Some of those players still remain today, some inside the server, some outside the server,
just like our all-rounder, Seco, because you tried a couple of times to get your name on
this very trophy.
What are your memories?
Yeah, memories are fading away slowly.
One time I was actually standing in for Cloud9 in this very event, and one time it was with
Apex.
We came here, beat BIG, and then packed our bags because we went home.
Honestly, the first day, or like first couple days of Stage 1, I was actually, my muscle
memory was, started packing because I was like, well, three days in Cologne, that's
we're going home, but no, I got promoted to the broadcast, so I stay here all the time.
That's how long the event is, right? Sadly, for some teams here in Stage 2,
elimination already beckoning, I want to ask about that bait versus game releasing in that lower bracket.
Are you surprised to see those names there?
Yes, 0-2 is tough start for both of these teams, both in Stage 1,
pretty decent counter strike, but here they're just unable to pull it off.
Game region feels like they're falling apart in the most sense,
and Bait also didn't manage to convert on that best of one greatness that they're known for,
they're known for so I'm surprised that I see these two teams battling it out and
one of them will have to go home today. FlyQuest versus Payne as well the other
elimination match in that 0-2 pool. Are you more surprised or less surprised to
see those names there? FlyQuest not really Payne a little bit but something is not
clicking there either both on the server and off the server you you heard
probably about the drama with the beta system and they kind of failed to pick
the side and they had to start over past the side and because you're actually
mentioned it like it got into their heads and it was tough to call for the
game readers. So, you know, it's weird how weird mistakes are happening and they're happening again.
Well, if they want to bounce back, they're going to have to start that redemption arc
now. It's truly dual-diet time by the Intel Extreme Masters Cologne at 2026.
There is no stopping him. He is invincible. The King of Counter-Strike.
Now you can sense all of these lies. I know my precious. But he's not going anywhere.
Day 2 of stage 2 of the Intel Extreme Masters Cologne and things are certainly heating up.
My name is Fred Spears joined by Ash and Yanko for the first couple of best of ones today.
Yanko, there's nothing quite like waking up knowing you got best of threes on the horizon
and it's kind of when you just hit me that we're clawing ever so slowly closer to that
arena as well.
Yes, indeed.
Right.
stage 3 waiting in the wings and the best teams in the world joining us but I
think you could already see sort of the level of Counter-Strike rise from stage
1 to stage 2 surprisingly few upsets I think as well for the most part right
the favorites taking care of business perhaps you know 9z being already in
the 2-0 bracket catching a few people off guard. That's pretty impressive we
should bring up the Swiss brackets to see exactly how they managed to make that
feat possible just yesterday a couple of names I was mentioning with Stiko
the last two games. And we
were going to go earlier,
obviously in that zero to
fall on the brink of
elimination today, but just in
terms of your favorite moment,
your favorite match, maybe
from yesterday asked what sticks
out for you. I think the foot
big game was from with the best
game that we saw. It was very
close. He came down to a low
by the end, so that was nice.
And also the bedroom spirit
game looked like he was going
to be a banger and then donk
donk doll over that kind of
ended pretty quickly. The
And that's what is made.
Exactly, and I think also the Monty G2 game, I mean, that was an incredible,
C1 was a triple overtime, quadruple overtime.
In the end that it took to see who the winner is, and that game just had everything,
you know, high pressure moments, individual prowess, and it was a peak major entertainment.
So you're saying 9-0, that is, did it get surprised for you to be in that 2-0 pool?
Yeah, I think out of the 2-0 teams, you have to say so,
but seeing as how in the 1-0 game they had Astralis, which I don't know,
that's the thing with Astralis, we weren't really sure which Astralis we were going to get.
And 9-Z showed some really good games, obviously in Astana, making the playoffs there,
so did great work in the best ones.
We'll have the toughest of tasks today against Team Spirit.
Yeah, might have had a little bit of a smoother route,
but I don't think a plain sailing is going to be on the horizon for 9-Z versus Spirit later on today.
pick them so that's what everybody always asking are they in the day are they in the
day you kind of loved it when we got to do it you know and you were getting your five
it's kind of over it's kind of over already so for a lot of people like everyone's how
everyone missed on the zero threes but the thing is fly quest to zero two and they picked dust two
against nine z yes and the legacy what's going on there they're rooting our pickums i'm not sure
what's happening because I mean that's fantastic for both of them so yeah completely disaster there
Monty can speak first game we thought big you know maybe there's some momentum happening from
last stage having have that insane comeback it's an IG they say nope there's no momentum
that boy is loose to Monty straight away and everyone's instantly lost there so yeah there's
zero two knocking so good and I was giving props to you Fran to chat for the tactic of
terrible teams that played each other put them into zero three well they both managed to win a game
yesterday Monty almost in the 2-0 bracket themselves got pain didn't they
and pain of us eight out of nine best of ones now so it's why did you put them
as 0-3 just to get every easy game in the whole tournament
that's touching a little time for me my 0-3 team is my 0-3 team is 2-0 and my 3-0
team is on you just couldn't read right it was a bit confusing yeah it's
pretty hard. The coin flip strategy is in the panel. We obviously also, exactly, yeah,
unpredictable. Revalve, please, please change your format for the next major, please. I'm
begging you. We obviously had great characters going down yesterday, but we also had some
smack talk going down as well. Things getting very loud in the arena over on the B stream
too. We're going to roll a couple clips. We keep our microphones open so we can kind
of react to them as well. Apparently, G's got it in him too, allegedly. He was feeling
in spicing. Loud, very loud yesterday. It's good to hear. I could see him because he's
been a little bit missing against his best teams. I love these doing his own language
was kind of firing his own teammates up and they can understand him. It's also surprising
usually like, you know, they do get hyped, but to talk trash feels uncharacteristic for
Chinese players. So she was so nice. It's good because he knows the other team doesn't
understand him and his teammates can laugh about anything. That's the nicest thing sometimes
You're saying random things knowing that it's not anything like malice or anything. They just make you have some fun in the game
Exactly. How do you feel about trust or cash?
Because I mean they had to get the two British guys up on the desk obviously
So we're talking about this we're known for being a little bit toxic. You talk sit back in the day. Yeah
It's a little bit of time so I'm coaching like shouting and saying things like what are you doing?
There's nothing you need to do things you try and make it and fun environment
Pre-run team because people can laugh about things and at the end of this so much tension and pressure you kind of want to create
environment and I think the main thing is not taking it too seriously. This is part of the game in
every single sport by the way, it's just can you get under the skin of the other team and if you
can, it's a win condition at times. How about you Yankee? Were you kind of a coach or a shower?
Honestly, I had so much to think about with my own team. I did not have energy to spend on the
other team really. I left it up to the players. I had players at times who enjoyed
a little bit of trash talk and getting loud and but even without that it was more for me always
focusing on ourselves, right and making sure that everything is in check. You have to have the players
for it and the composition of the team for it. The worst thing is when you don't have it to try to
force it like that just feels unnatural really. I don't want to use the word cringe but yeah a little
bit cringe kind of. Foot were loud and proud yesterday for Goodreader as you find themselves in
the 2-0 bracket as well. This is like, they won the game. They just won a round.
This isn't trash. This is just...
Just hype.
Just hype yourselves up, you know?
I think it's the... How much do you feel as to the decibels matter, you know?
When you get like, completely like... Does it get sometimes you're thinking like,
what are these dudes do? Like, you know, this is like, insanely loud.
Like, why are they getting this loud? It's kind of annoying.
I mean, the only thing I can think of is maybe after the event,
if they do well, they have to do Team Karaoke or something.
thinking let's ruin my voice and I can't do it because this is so loud. I need a microphone as well.
They all go in depth. I'm at the volumes on maximum as well. I mean, that's a little bit
overkill, but it's three of them consistently doing it. It's got a good energy, good vibes.
Got me a team karaoke. If you ever do that in any future teams, hit a girl up and hit this guy up.
He can sing pretty well. I can pass the microphones. Obviously, the Aussies as well that we saw going
down in stage one. They had a little bit of smack talk going down as well. We got a little bit of a
teaser up to this too. They were very adamant that they were going to be talking about each other's
jobs and just getting incredibly loud. This is very similar to UK culture I feel like in
Australia. This is my favorite game on stage you want to think. Yeah I think obviously for native
English speakers is where the best trash talk comes out or if you're just doing it in your language
if it's not an English-speaking person, because there's a fine line to walk with trash talking,
right, where stuff like, you know, you're going to lose your jobs, or like, look at me all
these sort of things, right, where it's like funny, it's banter, it's good, like, it's
good trash talk, but you're not crossing any lines.
That's what Spanish is about, friends. You can say extra things. I mean, that's what
was what one fans at home, sometimes, it's not as serious as it seems when your person
is saying this. Your favorite players say this, you have a favorite player. They go
afterwards they go together from a sit together in the hotel and they mock each
of them and laugh about it and so it's that's why the ball is not so serious yeah
yeah it's just not that deep you could be able to take a bit of banter you've
actually on earth some historic trash talking clips for Oshanka what have you
got well I mean I've had a few from when I was coaching right I said sometimes I
had players this is Paul Zera right like this is one of the early days where we
had the face-to-face setups and just standing up and shouting at liquid you
You know, Lake, when he told me first, this was unbelievable, right?
Like that's great trash talk and then maybe not so great.
This was a controversial one, I remember at the time.
Yeah, but there's always like a line to be had, it feels like if you're like straight
up just insulting people, like that's not trash talk, that's just like you have to get
more creative than that.
But Cole was doing it in Portuguese and he like stood up, was pointing at Lake with
You got the Julie Leeds all of a sudden, shouting at them, like, you guys are weak, you guys are weak, you know, and it's like, that's just so good.
You can see everyone on the team is sort of like laughing, it's lifting everyone's spirits up.
Like, it can be definitely a positive thing for the team.
It's a vibe booster, for sure. Okay, from our top trash talkers to our top five players to watch.
Now, Ash, this is kind of a genius idea, right? Because you're coming into this stage, everybody, of course, always has their eyes on Donk. Who wouldn't?
So you've come up with this concept of top five players to watch the aunt don't yanko you're gonna go first
Yeah, because I went a bit of a different time and you didn't go for like the best five players in my opinion
I'm like why would you need to watch these players and I think for different reasons stare?
Of course is playing incredible and you need to keep an eye on him because he keeps
Keeps playing like this while a stress is playing the way they are
He's not gonna be in that jersey for much longer like he's gonna get plucked by a tier one team
He's a guy who's done it all in his career had to change roles as well and now in these like more star positions
He's doing such a great job
Some pious if G2 goes out and says we're taking offers for Klim
They must have a lot of faith in this guy, right?
And I think that I don't want to say adds pressure on him
But like it's a big statement from G2 as an organization with how Klim has been playing
You know to say, yeah, we don't even consider keeping this guy on the roster. That's a really fun angle
Yeah, I'm gonna skip to Mayer next because he has such an interesting arc
like I don't know if people remember like he was a part of MIBR when MIBR still had fallen fur
taco on the roster this was pre-covid towards the tail end of 2019 he was only 17 years old back
then right and didn't really pan out he was on that team for six months and in the meantime he
He changed to an all-opping role.
I had to check if he was the same guy.
I was very confused.
Exactly.
He's the highest rated player for 9-Z after day one, but he's had like a one rating for
this year, really.
So he's definitely playing above average and he will have to if they're going to, I think,
make it into stage three.
The last two guys being Insani and Lato, like two incredible players from Brazil, definitely
your picks if you're making the best Brazilian team at the moment. For Insani, it's about,
you know, obviously after the game against Peri, they didn't have much fun losing 13-1,
but in the opener against Legacy, he had incredible impact, especially in that pistol
round, and he's going to have to keep playing on a high level. If he does that, MIBR is a sort of
dark horse to make it into the next stage. Is Ibiko in your Brazilian res? I heard his name a lot for you.
I mean maybe just maybe but Lato is my guy I've been flying that flag for a long time him and do now and like the tournament
He's had over at CAC right before this MVP of the tournament that grand final against Falcons. He was absolutely unbelievable and
You want to see him sort of doesn't have to be the exact same level
But needs to keep playing on a high level for legacy because it's getting tricky in these best of ones, right?
We remember how Budapest went for them, you know
They're guys will need to show up for them to make it into the stage. You were happy with what happened at CAC, Yanko?
Really? Was that word just uttered? I don't know. It's all a haze, Freya. I was dealing with food poisoning at the time
I was like chained to my bed. So yeah, I don't know. Could you give us your best happy face?
Wow, I've never seen this face before. Never do that again, Yanko.
Ah, sure. Who have you picked? Who have you picked?
Yeah, I've kind of gone the similar vein. So kind of maybe not the best place here, but the ones I kind of look out for
And the one that I was watching the most like when it's came to the POVs by the way a nice picture of Donk
It's absolutely miserable
But yeah, Lou Trava was watching me the games. I thought why why is he doing so well actually?
He looks like a really really good well polished round plays his decision-making was good bosses mechanics were absolutely fantastic
It was against Falcons Astana. I think and he had absolutely
Incredible games in there. I was very impressed doesn't I think that if if for example fury and end up make a change in the
Yeah, I think he looks like the quality to step up there
So we're interested to see how he kind of goes do now screaming all the time
We're gonna have a bit of a headache from him
But he's tea size always fantastic for some reason at majors
He always seems to be really really good and I want the same reason some pious
I think that if saw him originally went to some pious and said hey comes with me to G2
We obviously values something that he's bringing the balance of the team as well. I think the need a more like supportive
Op is not enough room really when they have all these aggressive rifles
And I went for jabby and flamas is hard hitting T side players of the AK both very good players and also flamas kind of just
He plays everything he probably could be team manager at the same time you get the food for the team
So I don't know what else to do next is that a yabbi pick a little bit influenced by what we saw from him yesterday
In terms of this form and that that first best one
No
I think that he's just been doing a really good job for a really long time and I think on this team
He's kind of needed to be the star as well. I can see decide yes
quite is like a mixture of roles. Like he is kind of the star and he's kind of a little bit of anchoring on T side.
Like I said, he's a bit of a lurker, but then when the team comes together, it's like that.
I'm in flamesy. So we're all forgotten who he was.
Groups of he goes first on all the time. He goes in and he's really, really good at it.
So I feel like you could take him, put him on a team that could just instantly win trophies,
which, unfortunately, Strauss aren't quite now and he could be a player that would slot in there and be really good.
If you want to see a little bit more of yabi or stare if you're following that Yankees
lead that's going to be going down on the B stream that is going to be a strahles taking
on a tylu in another one one affair. If you'd rather see the Brazilians of a legacy taking
on Monty in our other best of one that's going to be going down on the issue. If you choose
that one we'll see you on the other side of the short break.
The pounding of all of these people, each side of that here becoming each other.
That double peep is getting his shoulder!
That's a variable!
Something special keeps going up in speed,
and that's what I'm doing at Brits.
Katowice, we are back!
I
You
I'm not sure if this is the right time for a fight.
Earlier this season, Strauss was just on the rise and rise.
You guys are looking great.
towards the major thing started to slow down a little bit for you.
So how are you, what's the general vibe of the team
and coming into the major?
I mean, I think it's fine.
Like we had a bootcamp the last week, so it went pretty well.
Like I think we got really pretty well.
And yeah, I mean, pretty much that.
Like last few events, yeah, we didn't make playoffs in Atlanta,
so that's good.
But hoping to get it back, get something good back here.
So yeah.
Well, lots of firsts for you coming into this season,
big organization, getting to play tier one events over and over again.
We've seen some great performances from you and maybe some quiet ones.
So as an individual player, what do you feel like your improvement's been?
Most from the start of the season to now, what's been your biggest improvement?
I think it's a little bit a little bit, but it's still the main thing about consistency.
I can kill thirdly, I can kill five, so it's all about bringing that floor up.
And yeah, I mean, I think I have like good people behind me, you know, like Hooksy and Ruga.
So they always helped me out with stuff and I can always like be really open minded with them.
So I think I'm just allowing, I guess, from like tier three, tier two to like tier one in terms of step by step things.
Yeah. So I wouldn't say there's something like very specific.
How important is it that you guys, you know, you have that support network of experienced players,
like being understanding, you know, it's your first season.
So because I think there's some players that we've seen in the past
have gone into a team and maybe they, you know, understandably,
haven't had a perfect season because no one can expect that really,
apart from the likes of Donk and these like phenom players.
So how important has it been having the likes of Hoaxi and Rugga,
you know, in terms of making you feel comfortable?
Like if you have a bad game, I'm sure you get in your own head,
but how do they bring you out of that?
I mean, I think that
I mean, I don't, you know, I think they, they're pretty nice with like, I don't know, they always like, if I have the questions or like, we do review or like, I can always talk to them, like, I don't know, I feel like this is better, like this, I don't like or what can I do, you know, so I think they always like, give good feedback.
So that's the thing and I mean the thing I mean obviously like you cannot
I don't know you cannot expect insane numbers from a first season, but at the same time, you know, you want some
You want some nice for me, but there's also more consistency. So also I cannot
Neglect that could be going better, right? No
It feels like we've seen so many different versions of stare inside of Astralis like so many different roles different teams
Are you happiest right now, like with the way you're playing and the roles that you've got, or has there been times where maybe you've been a little bit happier about the roles and positions you get to play?
I think I'm happy now. I feel like these positions are where I can show myself 100%. I actually can perform to my potential I would say.
The other roles was more like I was a filler because there was no other one to take it, which was also fine for me because we hadn't seen any of the players in the previous level yet now.
I think I'm going to start on a jabby read, so I mean for myself and my potential to be
fulfilled then it's for sure the best position for me and also just in general in my playstyle
I would say. So I'm very happy now and I think it is like the best at least like team consultation
with also how I play and how we play for some time now and I'm very happy with it.
Yeah I mean I'm sure there's a level of frustration because you're going to back yourself, you're
going to be confident in yourself as a player. So is there a level of frustration at points when
when you were getting some of the roles you didn't want to play or did you always have
like a positive idea around it?
I mean back then I was fine with it, like I said, when we got the Danish Superteam, I
called it with four-tops winning players, I just played whatever because I was the best
of the team or the striker, I would say so.
So I was like up to take that challenge to become a full-time anger, how I want to call
it.
I think it was fine at the start, but when you start having a down period where the team doesn't perform and we generally don't win that much,
then you kind of feel a little sad that you cannot play to full potential because you chose to play like some position you're not used to.
But I said yes myself and I was up for the task and I thought that we'd be best for the team, so I didn't regret it or anything.
Yeah, I mean you've always just been like a consistent performer for Astralis, so I guess it makes you like a more balanced player overall.
I mean maybe I think you also learn like when I try to play like how like anchors
things sometimes and how like they also so to say don't think and just want to
shoot the people and just stand like that round to kind of get the plant like a
tree with it sometimes where you just stand your ground so you also learn
different perspectives of like how how you think of bombsites which also helps
you when you actually have to play against the red so I think it was also
good for me to try it actually.
I'm here with Huxi, ahead of your game. I have a little cheat sheet because I actually went back to history and I checked Astralis and Tilew matchups.
And last time these two organizations, Astralis beat Tilew was in like 2018. And since then, I do believe you played them like three times with you on the lineup actually.
And that was last year, 0-3 record. It was kind of a curse. What are you feeling? Why is that?
I mean, I don't know if you guys know the map, but you should check the record for that.
I don't want to talk about the map yet, because I don't personally know it yet, but you can share it right now.
I mean, we're going to play Nuke, and I believe that we have both won and lost on it, so I mean, that's a bit better record than 0-3, so I remain positive.
Obviously, I want to talk about a little bit yesterday, 1-1 so far, but it was a rollercoaster, right? Getting great into the tournament and falling flat.
Can you share a little bit what happened in a debrief after the games?
What was the main biggest talking point, if you can share?
I mean, it's two completely different teams we faced.
One team is, you know, playing tactical and with a lot of fakes and stuff like this.
And then there's 9C, who's like straight in your face, full aim.
And it's just a different tempo.
And I think we just didn't manage to match the tempo good enough on CT.
And then on T we had some very unfortunate rounds to say the least.
I think, honestly, we had a good situation in at least both the pistol and in the last
play round.
So, yeah, I mean, if you don't capitalise when you're down 5-7 after the city side
on those things, then it's rough.
About you specifically, individually, are you feeling good coming into the tournament?
I saw that game against the game region, you guys were farming, you were insane, obviously
you had insane rounds.
Was that something that, you know, won off or we can see the new Hooksie coming into
this stage like a star player?
No, as I said in the interview, I'm in a game leading game.
I've been sick for three weeks and I've been horrible in breaks, so I didn't expect to
do good in that game.
But I think it's sometimes harder in my spots when we start CC because, you know, a cave
on ancient, sometimes you get into a lot of situations where you can fight and when you
You play like Flaw and Nuke, sometimes everything has already fallen apart around you before
you even get a chance, so it's like, it also depends a lot on how the rounds go.
I didn't necessarily feel bad individually in the second game, even though the stats
look bad, so yeah, we'll see what happens to the head, I guess, but I'm not worried
so.
I mean, you have to play Nuke, Flaw again, so we'll see how that one definitely goes.
Any fighting words you have for Tyloo ahead of the game?
No, I mean, it will be a fun game, a tense game, one of the major, it's always, you know, make a break, so I mean, I think it will be fun, and I'm looking forward to it.
Let's pray to Chris Hoekse, good luck in this one-on-one game.
Thank you.
Check.
And so.
Welcome back to the second day of Stage 2 here at the Intalk Stream Masters Cologne Major
2026.
We've got Astralis arriving to the venue for their 1-1 game up against Tyloo.
My name's Dinger, I'm joined by Moses for the action today and we know that Stiko was
highlighting the head-to-head between these two teams.
Tyloo have had the upper hand in the series, but Hooksy is trying to find some positivity
in Nuke.
He's doing his best to do it for sure and we're at the event that Fischer Playground
last year where Tyloo actually won in the Grand Finals and the best of five over Astralis
and that felt like it was Astralis' chance to take a trophy.
If I'm Astralis, if I'm Hooksy, I'm kind of taking a little bit of a personal angle to this, right?
Like, that's a trophy we should have had in our cabinet.
Absolutely, and you know, you look at that matchup and that tournament, the reason they were able to win is because Jam Young was on another level, right?
He was looking like one of the best players in the world at that one of those events, so that was crazy to see that form,
but obviously he hasn't been able to keep it up consistently for a long period of time, but at this event, Jam Young looks sick.
Yeah, he was awesome in stage one, he's hard carried them through a couple of stretches, still putting up good numbers here coming into the day two of stage two.
of stage two. So yeah, that's going to be a player you look at and say if Tyloo is going
to win this game, a lot's going to have to rest on Jam Young because they're the matches
that we've watched that we've casted and we've just been there and said, man, Jam Young's
not playing this well. This team's already kind of buried.
No, Tyloo are a different team when Jam Young is playing well. They actually become a team
that can beat the European squads. He is the difference. And we got to see that in stage
one. He was the reason they were able to stay alive in the tournament. Look rough for Tyloo
at times. So I was in the hotel yesterday, picking up some food in the lobby and I seemed
G arriving back after that game versus foot.
He was kind of jokingly crying to them.
He obviously pretty sad about taking a loss to foot,
but Tyloo coming out strong in their opening game.
A lot of people had Tyloo going 0-3 in this stage.
And I mean, given the history of this head-to-head
and how Jam Young's been playing,
you gotta feel like Tyloo have a shot to get 2-1.
Well, look, I think for me,
I was one of those people that really considered Tyloo
for 0-3 just because the way they played in stage one
was terrible.
That was all Jam Young.
So, you know, they need him
and hopefully he's done well enough job
to get him to this point where other people can step up
on the Astralis side.
You know, I don't really know what to think
because I feel like Astralis is still very up and down.
I came into this event not expecting too much.
They really impressed me in their first game
that we casted yesterday.
Second game, however,
just getting blown out of the water against 9-Z.
So a little bit brutal.
And we had Hooksy kind of spoil the map
that we'll be playing.
It's gonna be on Nuke.
They got, they got B-13-5 on Nuke
just yesterday against 9-Z.
So I mean, you have this team
that you haven't played well against for years
that you haven't beaten in years.
And now you're taking it to a map that you just got smoked on yesterday, but you still got confidence at the very least.
I just don't know what kind of level Astralis is going to come out with.
Now, if you're a new viewer to Counter-Tracking, you see the Astralis lower third,
come up there and say, four-time major champions, that's the organization, most definitely not this roster.
You know, this is a very, very new version of this team and expectations for them are very different now moving forward.
Yeah, they've been trying to get back to that glory after winning those majors.
There's been a lot of attempts, a lot of rosters, a lot of rebuilding, trying to get back to that former stage that they were at.
and obviously this is one of the lineups that felt like it's had some some of the most promise we've seen
However, I still I'm so kind of of the opinion that that feels like this one's plateaued a little bit
I'm looking at the major to see if they can break through that ceiling because I felt like on the lead in I was kind of
I was sitting there. I was like, I don't think we're ever gonna see an Astralis better than what we're getting now
But maybe they can change my mind here at the major
Well, I think if the only way it can get better is if you see some of those individual players grow
You've got Ryu at one player. I think he has the most growth available
Sure.
You know, in the early stages when Astralis are looking great, he's a player that was
playing well, but he's had some very quiet games.
I was talking with him on Media Day about that and how he's been dealing with the mental
side of the game when you do have a lot of quiet games and you feel like, ah, really,
like, all eyes are on me.
I'm getting five frags across the entire map.
And you look to your more experienced players and coaches, right?
You look to Hooksie and Rugger and they said they've been a great help.
I just don't think, I don't know who's supposed to be the star player on this Astralis team,
right?
Like, the best performing players to me when I look at that, so I was like, yeah, but
you guys like Stair.
I feel I can most rely on especially stare, but those are kind of like role players within the team
Who's like who's got the power? Who's like the edge is the X factor man?
Well, he is but that's only because he's up and down like that's the thing is you look towards fozie
And you say your development and your consistency could make you a star player
You look at Ryu and say your development and your potential could make you a star player
But none of it's there yet
And that's the problem with the straws
Elevating to the next level is they need one of those young guys to show that development and have it locked in and be there game in game out
I'm just wondering if it can happen here at the club major or is that too short of a time period for them to really rise up deal
With all the pressure of a world championship and also elevate their own individual performance
For the other side of things, you know for tyloo, it's pretty clear who the star players
We mentioned him a couple of times already jam young
But is there anybody else you're looking at here?
Jason it wasn't enough for jam young to be the only player to close out their last series to survive in stage one
We had to see some other players stepping on
I think G into was the end of that half was really coming to alive on an uber city all yeah
G's a really easy name to go to next just because of the position of the opera and because we've seen him play well in
The past but you're dead on like last time we saw this team play quiet and then all of a sudden G's
8 of you P started having impact and it looks like a different squad but you can kind of use that as a blanket statement to
Every squad with the all that's just how influential the weapon is but yeah
I mean much like we just talked about foesie G's had a very up-and-down major so far stage one wasn't great wasn't terrible
wasn't good, it just kind of was, and we need to see that G that we have last year that
was hoping to propel this team to some of those victories, that his performance is next
to GM Young allowed them to take the title over teams like Astralis.
Yeah, I also had an interesting chat with Astralis coming into this event about the
fact that when you were a new roster, you're given some of the leeway, no one's really
expecting much of you, but now you've come into this major and like a lot of the young
players like Fuzi, for example, you know, being in the wildcard team, he would come
into majors just as a sheer underdog with no expectations on his shoulders but now you
come into a major with play on the Astralis banner and there's more expectations on you
and that does change the mental coming into the tournament and you heard that Hoopsy saying
that this is a one in one game at the major it's make or break.
Yeah he's been in these situations plenty as well over his career so he knows the intensity
and that's something else he's going to have to pass on to the boys especially the younger
guys like Fosy and Ryu who you know Yabi even maybe stare a little bit.
Yabi's been at events where he's been the favorite you know where he's been expected
to make heroics. Yeah, with the heroic lineups of old coming out of covid. So yeah, I mean,
there is a different mentality that you kind of have to adopt to come into things. I'm
famously didn't play very well when they were the favorites. A lot of finals where, you
know, heroic would choke the way Yabi wouldn't perform. I mean, the most obvious one is probably
the 2022 major final in Rio where they had opportunities there. But yeah, for Astralis,
I think coming into the tournament, you would definitely say that you expect more of them
than Tyloo, but this does feel like a potential banana skin. You might just slip and fall over.
I feel like this is what Tyloo are going to throw at them today. I really do feel like
Tyloo have a good shot at winning this game today against Astralis.
Yeah, it's fair, especially the up and down in the level we saw them. You know, game one
yesterday we casted Astralis and we were super impressed. That was an ancient game. Hooksy
himself was individually just so on point. He was cracked. So yeah, we've seen the good,
we've seen the bad. Now stepping into this 1-1 match, we work from Hooksy.
Hopefully it's not the ugly. Yeah, hopefully it's not the ugly today. But we heard from
Hooksie how important it is to get this win and perform well in these situations for Tyloo looking to continue this March
Follow up with Jam Young's performance and have the rest of the boys step up around them
They're gonna be starting on the T side attacking into Astralis's defense and they have got a wealth of utility spread out across the team
On that Tyloo side. Dooley's on foesie smoke flash as well available for Astralis
I really do have a lot of utility. I'm gonna use it straight away going for a quicker hit towards this A site foosie
He's getting running over the top off. Yabbi now under pressure. He's gone too.
So, Talu call for the A rush. Utility blasts their way through the site and it's gotta fight me three.
That's done without Hooksy getting a kill in that situation. This, this pistol round is over.
You ain't, you ain't winning this.
Not as close as you can get to impossible.
Three versus five, Hooksy would have loved to have at least gotten one kill to make this a little bit more doable.
Oh, he's set the flash in, but Ryu...
Not going to be able to work with it properly, and a little bit of confusion towards that
Heaven coordination, and that costs them everything as well.
So, a Pissarron Collective for Tyloo, and a very effective take-in, that's exactly
how you sort of dream that up when you're going for an A rush on the A still.
The two instant kills, that was the first two kills, Fuzzy, like I think he was dedicated,
I think he was trying to like swing over towards DOR, thinking that might be where the point
of attack was, but just kind of maybe thought Yavi would be in position a little bit quicker
to protect that door swing but I mean the door rush came so hard and so fast
that no one had a chance to play back. Well you've won a T-Pistol here and the
best of one on Nuke so you've got a real good start here if you're Tyloo
you've got an eco up against you now convert this to your lead and Tyloo
have a nice foundation being built up. Then it should easily get converted as well
with this kind of a lobby push all the footsteps known nobody from Tyloo even
messing with it letting them have the space yeah they're gonna be just fine
So, Tyloo, to the 2-0 starts.
Yesterday against 9Z, Astralis as well lost the CT Pistoron, only managed to scrape together
five gun rounds after that fact, so we'll keep an eye on how this half goes.
Yeah, mentioning how they couldn't really handle the tempo that 9Z were able to bring
to the game, right, they were just running at them and out-aiming them.
Yeah, that's kind of a worrying thing to hear someone say when you go up against a
seem like tyloo next on the same map because you know they do like to get
freaky they do like to get frisky and go for some of those fast-paced attacks as
we saw in the pistol rounds they could handle more of that sort of European
tactical element that came religion with thrown at them but yeah this day
Narnsey power was too much of them to handle and we know Tyler can get to that
level too and they do convert the second round quite comfortably one of you made
the first day of stage two Jason your team spirit coming through very
Dominant from them. I don't think it's too many surprises. I don't cause over a 2.0 rating after one day
Yeah, that's what I take away from it. Yeah
I mean the spirit thing doesn't surprise me so much was bummed legacy took a loss to MIBR because I you know
I wanted that I want to see legacy have a really nice run gives them three zero and you're picking
I did have them three. They'll pull me out for that reason as well
So to die
But good to see it might be arguing to a good level. Yeah, they're a stage one was a little bit middling flyquests
So that rough game as well, but Monty that was a team. Yeah, the multi surprises is cool
Yeah, really pushing G2 as well. I had them as 03 as well
So I mean cool in a different kind of a way. Oh, well, we've got a strollers buying up
But it's not the best by you've got hooks down the plan for massive extra utility
But look at this stairs side of the smoke three tyloo players crossing beyond it. Yeah, he's gonna take first fight
He's gonna lose it
Okay, so they made their way down secret so quickly in the pace of tyloo might just be effective enough to get onto the side
Straight away though. He got this flank of red and stairs gonna make the most of it at least taking jam young down
Yeah, but already downstairs. They're already way down double bullets on this wealth of an access now
You're being held back flanked from ramp room good kill from zero doubles up. Well, that's it
That's it three in a row for a tyloo. I did start get worried now for sure already. Yeah, it's quick
I guess the way tyloo is just running at them. It's
Pretty 9s. He asked, you know, yeah, I was gonna say it is that exact point you brought up right after you mentioned
Asstralis said that some of those issues with the faster in your face style, Tyloo brings out a fast in your face round.
Zero's off to a 5-0 start individually.
That's great to see from Tyloo and a little worrying for Asstralis.
Stan's going to slip away, save the AK-47, they're not going to have enough to bite.
It's probably 4-0 here for Tyloo and T-Side.
Not time to be worried yet, Dinko. I'd say if they lose the 5-0 or the 4-0 rounds,
Don't be the 4-0 is this one's likely a save or a small buy, so if they lose the 4-0 round, then you start getting worried
because then Tyloo already has a number of rounds and a little bit crazy right now.
You're kind of like, okay, well, let's try to deal with some money issues.
Let's see if they can get it fixed up. Next buy round we'll have a little bit more.
They'll be solid in terms of the utility they've got.
It's just the fact they've had two kills so far.
Look, I'm not saying there's anything great happening at the moment.
Yeah, it's just...
You know, a little bit of worry brewing the waters.
Keep an eye on it. One AK from Stat.
Saves it over. See if you give it a hero then you move it.
Damn you, I'm running straight towards the ramp room with his.
He's looking to open things up on Ryu and with 5-7.
Luckily, the swooping players of Tyloo are just coming in next, so it's zero to continue that fight forward.
Okay, well, Rosie spotted one and then just backs away into a corner.
He's going to step back in towards Lobby.
Very patient from Tyloo after a fast pace towards Ramp Room.
Applied a lot of pressure, forced a lot of rotations from the stack.
Three defenders down low in the bomb site.
Hooksy on his own.
Trying to delay this as much as possible.
Doesn't want to deal with the smoke break.
Looking for something, anything.
He's got the first kill.
Now dangerous for Tyloo.
If he can get one more and he will...
Oh!
What?
How has he gone away with that?
Hooksie with three beautiful kills in the 5-7, that turn back to the hud is huge, and then he gets the dink on top!
And that's going to help out Stan with a grenade, and there's Hooksie fired up!
Sometimes you just got to set the example. Hooksie was doing it yesterday in game one against Gamer Legion.
Now make sure that Astralis isn't going to get buried early on Nuke, a miraculous round.
This isn't the only time we've seen Hooksie pop off in this position over his career.
comfortable dealing with these guys but that is perfect. I don't know I don't know if I've
ever seen Hooksy do something quite like that. Quite like that. Oh wow. Okay, Hooksy really
has stepped up here at the Major. It's some great moments for him so far. Alright, that's
going to give you a great amount of energy if you're a Strollist. Let's see if they can
start turning this in their direction now. Yeah, he just stalled out Tyloo in a big,
big way. We ought to be really happy about that, stopping the momentum. So G is looking
for that aggressive play towards secret.
Rosie as well looking up towards the top of silo smoke break, everyone's hidden.
I think everybody's just taking a moment, they're all stunned, he's just done.
You know, they're also waiting out the kind of nade breaks.
Now they can set up this smoke to cross around mini flashbang around the corner.
Stair could do nothing but spam.
He got Jam Young getting in good position.
He's going to start scaling towards Heaven, Fuzi down in the lockers.
AWP ready to peek in towards G for a challenge,
and it's going to be Fuzi to win it.
A sweet on top.
Now we've got Masaya getting pushed down by aggressive plays from Astralis.
Tyloo, at least they've got some Heaven control,
but they need Jam Young to start fragging.
He's got the headshot on Yabi.
He drops into the side while Mercury covers his Heaven rotation.
Hoaxy fighting off, but Jam Young wins that engagement
and finally put in the ground by stairs. You need the rest to show up and zero cut down,
leaving Mercury at Heaven and he's spotted by Ryu.
So Astralis making the most of the Hoaxy 5-7 play in the previous and converting it into two in a row.
Really well done. Nice pick on the G outside. Two players up top and Astralis have the perfect call.
They recognize that the wrap towards Windor Room towards Heaven is coming in, so push Lobby, get into the safety,
clear out the lobby player, they find him with ease.
Mosaic can get nothing done in his position.
And then things are way too strong for Astralis and Talu fall apart.
Back to pistols!
They're not time to worry yet.
No, Hooksy is the root of all worry whatsoever for me to be honest.
That's a round that inspires you.
Hooksy the saviour.
That's a nasty 5-7 round.
jamming on doing what he could in the last round as well, some good shots coming in from heaven there
fortunately
he just needed all three of the fights he took
that's how dire things were for tyloo
and now the money's gone so
down to a two thousand dollar average
I got in a big way, only buying the one deagle
four players on glocks as well
so he's gonna get his chance
crouches into the angle, can't land it on foes, he's up
That's the shadow being cast in the ground, he's ready to fight the bomb, he's gonna drop to his feet.
Second player just around that corner in zero, and Starr just keeps holding.
He wants to farm them, and the AK-47 is not gonna be put under too much pressure at all. Starr just handling business after the D-Eagle.
Got the rest of his teammates coming too.
He goes for the spam if anybody's hiding around that wall.
Like the way he handled that, like from an individual level, just...
You see in the shadow on every single one of the jiggles and after like two or three jiggles
He slides into the next peak right when he knows the timing so he's like yeah keep jiggling keep fine
I know exactly where you want to know your timing and just steps forward so the next jiggle
He's actually ready and waiting and pre-firing when we talked about stereo over the last few years
And we've always been positive about him
I think we've been happy about the fact he's coming as a young player played with
Oh the legacy of Strahlers players and was put into positions that weren't exactly what he liked to play and I asked him on
on media day, you know, if you look back at all the versions
all kind of shots you played in, is this the happiest
you are with the roles?
He said, absolutely.
And we're gonna be too happy about this star.
We've got Mazea who's just sped things up.
Tyler going into the fast place again, and there we go.
They've won the round, just running out towards that A site.
Yeah, again, that's this is where Tyler
who's made their bones on this half of the map so far
at the supper bomb site with these faster plays,
one over towards ramp room, they got him a win,
but most of it has just been running over
this upper defense.
Hooksie and Yabby, outside of that 5-7 round, Hooksie's having a hard time containing this.
Yeah, it's Yabby a really slow start, but for Tyloo it's like, the slow round did not work.
Let's just go back to the quickier punches towards that A-side.
Yeah, I mean you have two kills on what Hooksie got three kills in that 5-7 round,
so three kills between the two upper bombsite defenders, and most of the attacks have been to this position.
So not able to stem the tide of Tyloo players coming out of Sweet Door out of Hutt in the early stages of these rounds.
So, 4-3, one round leap for Tyluis, they bounce back.
Well, Yabi's gonna have to get his head in the game.
They have a frustrating start for it.
Nice turn from Zero as the smoke breaks open, and all they can do is shake their heads.
Herxie and Yabi, Herxie giving him a slight smile.
You know what's so important, Yabi, is to this Astralis team, we want to keep him mentally
checked in.
I mean I imagine it was something too where they're just like on some level they're like yeah
This is gonna be a little bit of a crazy game for us. We know like, you know, Tyloo
They can't just get into this mode
Our flash goes towards G, holds him back for now
now. I'm a little bit slower from Tyloo, but no pressure really being applied. There's
just a single smoke outside which is now fading and no one's really playing with any of the
utility outside at all.
I wonder if they're just trying to change a timing, change a look and still hit that
up her bombsite, just do it a little bit later in the rounds. So like show a different start
to the round so Astralis maybe start scratching their heads and then you just kind of break
things open, exact into the upper site with utility. Reconvening at the moment, Zero and
G have picked up the bomb. They're going to join Mercury outside, Jam Young. Popping up on the silo.
It'll be Stair and Mini to defend against this. Fozie can rotate away from ramp room
support with the AWP to help out. So it'll be a pump fake towards the upper bombsite.
to try and take a wet attention away from outer yard.
39 seconds, Stairholds across to a secret.
Tyler trying to cross dry,
and that's gonna cost him as Stairhold is ready
for that drop off main roof as well.
Good trade from Mercury,
but it's not enough to leave Tyler
feeling comfortable whatsoever.
We got 30 seconds left and no real ground anywhere.
So they're now coming back towards main,
and you've got to fight against Hoaxing,
Yappy's in the rafters.
So I don't see how they're gonna get in
without at least taking one more death.
There's Yappy's first kill.
They can find this clean inside the bombsite under Hooksy.
They still got a chance to get in and get this bomb planted,
but they need to clear it out while it's all present.
That's a good kill for Mosea.
G's got to move forward.
Heaven being attacked as well.
Yeah, you've got a vent player and a Heaven player.
Now, Fuzi's got himself very obvious.
He's got a lot of noise.
He's gone off on the swing, but G steps up, turns around,
deals with a Heaven threat, and Tyloo, last few seconds left.
They somehow pull it off.
I cannot believe G gets that turn.
Fuzi can't believe it either.
He's going to be thinking he has to have that kill.
Please feel a mighty responsible for yet another lost round for Astralis and that this is the point if you're Astralis
You really got to fight back at this point the feeling like all your teammates are missing like something is just constantly going right for
Tyloo like your shots your shots just aren't landing the kills are coming if you're Astralis at this point
You feel like we're doing everything right
We're just not getting these kills and that mindset is gonna start hurting that did not look like a good round for Tyler
That looked like okay
We only have one option left and that's to barrel through main and just see if we can get into the site and they somehow
still win the round. That's got to be so frustrating for Astralis. And in particular, Stare, who's
just so much in that early position.
He's had a 10-4 start here, Stare. No one else in his team really showing up yet.
Hope to see with that 3K and the 5-7. Beautiful round, but haven't been able to have consistently strong
holds towards that A site.
Tyler again, just sending numbers early towards secret.
Not just numbers, they're set in every single number.
All five players are here just walking down to the B bomb site. Nobody realizes yet from Astralis.
Now two players ship from Ramper. That's Ryu and Stare.
They moved into the lower site.
Pretty nice and trenched defense as well from them.
Crossfire from Darkspot.
towards the corner of the rafters.
Mosaic controls Vence.
But as he gets it up, someone slips in.
Man, I hope she just goes in for Vence. He still dies.
Mosaic gets back to the angle in time, so it's gotta be Stare.
And it's gotta be Ryu. And so far, so good.
But Ryu's gone, leaving Stare all on his own.
And the rafters, and Zero, moves out and takes both players down.
Tyloo now with the advantage, bomb planted.
Fuzi and Yabu with a decision to make.
They don't have a kit available on any of the two remaining players here, and there's
no real foothold into this retake just yet.
You gotta try for it with this AWP, good kill from Yabbi, now sliding down, picks up a kit
in the back.
Oh, good shot from Fuzi, it's all on Xero, it's all on the newest Tyloo player to step
up here in the major with a big clutch in the 1-1 game, he's got himself Fuzi now a 1v1
and Xero makes it look easy.
Yabbi just tunnel vision towards the bomb and Xero collects both.
We came into this saying which Thai Lu member is going to step up next to Jam Young?
We didn't even mention Zero. I don't know where he would have been on the list.
A major rookie coming into this, his first time playing in the Counter-Strike Major.
And he's delivering here in this 1-1 game, 12-4 multi-kills all over the place.
A clutch now, a 1v2 that he's put together.
Gotta be feeling good for the young guy, complete opposite story.
But if you're trying to figure this out...
For Astralis.
Trying to configure this on the CT side, but...
Just has not been working whatsoever. This is zero breaking apart the defense of the B bombsite then winning the 1v2
What a sick performance out of zero right now
Tilo showing that they've got some depth in the squad
Yeah, they got to be pleased about his performance here so far
Put him in a six to three lead on your T side of Nuke and this could be even worse for Astralis
If Hooksy doesn't have that magical round with the five seven bit they might it might still just be blank
They might still be on a goose egg.
And Tyloo now with an advantage
in terms of the weapon repistols and an SMG picked up for Astralis.
As long as you don't run into Hooksy you're probably okay.
Outside smokes constructed here for Tyloo and they've shown so many times that they've sent a lot of players towards secret. This time they're not sending anybody.
Yeah and look at what it's done to the Astralis defense. Three players have shifted downstairs. Now you're generally going to over rotate it around like this because of the weaker weapons.
because of the weaker weapons, but you can tell how much pain has been inflicted by Tyloo on some of these secret plays.
Want to try and catch him in a trap in these narrow corridors in the downstairs holes.
Once again, Hooksy the only defender at the upper bomb site.
Hooksy winning with his 5-7 under a minute on the clock.
Is he gonna have another one?
Going out, Hoopsy's got the first headshot, he's gonna be traded though after one, Ryu gets involved this time.
Actually with Stratus in awkward positions, they can make this difficult for Tyloo, but
Zero Mercury collecting two kills as I say that and now a 2v2, but it's still very doable
as Yabbi now runs towards Hunt, the body shot's lying, but not enough to take down Mercury
and now puts Fuzi in a 1v2.
Yeah, that's a very close affair. Molotov as well to delay things even further and Fuzi doesn't want to mess with...
with Mini whatsoever he's going to rotate back around through Heaven. At this point with the
Deagle maybe just go pick up an AK-47 or go all the way through Lobby maybe try and grab
one at the end but you're not winning this. Super low so if there is any opportunity if there's
a missed shot then he might be able to pull it off. Look in the right direction though that's
got to be the play. Does he detect Mercury behind that box he's not checking it. Taps that defuse
Mercury's going to step out and he wins it by positioning. Okay lovely shot onto zero.
So, the mercury behind the box was always going to be hard to attack, 7-3.
They're just getting annihilated right now.
Am I good to worry about Shrawls now?
Yes.
Alright, during the timeout, after round 9.
You're going to take over if you get a round that you kill too, just do whatever you want.
Just start feeling the game.
So, really thinking that Fusi's going to be their saver.
A 1v2 that would have been a nice way to start it.
I mean you can see what he's desperately trying to do which is get his players activated individually just be like bro
Like unleash, you know, you're fine. You can do whatever you want try and get yourself on fire
We need some op presence on this map to help out around for foesie to have that impact
Yeah, well he's done a question towards red. It's good job here from foesie jam young has died staring to get the follow-up kill
And now really wonder pressure blinded and dropping back
Trying to defend ramp room now from the control room instead Tyler realized well
We've lost two players outside, so we must commit down lower and use the speed to our advantage
as they try and get past Ryu from the control room and stop that bomb from taking any step further forward
and he's got another one as well. So that's the 2K from Fuzi and it took matters into his own hands outright.
Yeah, Hooksy's feeling good. He probably just gives him the high five turns to the left and says,
that's what I'm talking about. Now it's your turn to take over the game. There's your two kills, young man.
Get into it. Bring us this last round as well.
7-4, and they've primed Tyloo to be broken in terms of their money, so after all those
round wins from Tyloo and a good half so far, most of their players descend down to
pistols.
A great opportunity for Astralis to squeak five rounds out of the CT half.
Exactly what they got yesterday from 9z, they hope the conclusion is going to be a little
bit different.
There's a few rounds I feel like we've seen Astralis in the CT side beam, disruptive on
the gun rounds outside, pushing forward and challenging for space.
Well good opportunity here to grab a fifth round for Astralis, you've got three tech
nines coming out here for Tyloo, two AK-47s, it's infusy, he does turn the tides here,
looking towards squeaky door.
Opening kill might just stroll in his direction.
Zero on the other side, Missaia.
Potentially giving the chance here, and he will.
Steps into the open, Fousey goes back again, and it is Fousey.
He was stepping up and making a difference at the end of the half here for Astralis,
but then Jam Young steps out, para headshot, make it three from Jam Young!
And now he's just charging towards his ace site!
Tyloo has suddenly pulled this round back!
Now where do you go from here? They've quieted down, now I'm gonna drop down the vents.
This is one area where Tyloo is sometimes a little bit crazy.
Not even slowing down, making all the noise in the world.
So you've kind of, you've moved past the defense.
You've slipped the net, but you've let him know
exactly what's happening.
Mercury ready and waiting.
Hooksy goes down first.
Ryu surely next.
He just drops into the vent realizing
he just needs to fight.
He just needs to win these.
But now it's Ryu against Jam Young.
And Jam Young has had a round so far.
He's changing up his position.
Standing above that smoke.
So many angles.
Riu has to worry about...
Oh, he had to read.
He did have to read, but then he backs away.
He second guesses.
Now he goes into the open and Riu with the clutch.
Secures a must-win round for Astralis.
It's the young man to deliver,
but his five rounds gonna be enough.
A strong performance from Tyloo's Major Rookie, 0, 13, and 7, including a 1v2 clutch and
that first half he's put the Chinese team up seven to five over Astralis in this
one-one game here at the IM Cologne Major. Hoaxi's been putting in some work
trying to get his team hyped up focused ready to go trying to activate all the
guys around him now they switch over to the T side and Hoaxi's gonna have to
call a master class to overcome this lead of Tyloo. Well Tyloo had a very
quick pistol win on the T side and Astralis gonna be hoping for the same
they've got plenty of utility and they're gonna head to the T roof to position that
on the A site. Great showing up to zero in that first half. Sits on 13 kills. Can't
be anything. Increased that now. Juleparedes after ready, but no looking in the right direction.
They just walked out the door. What? Okay, Muriu just gets two, Yavi has the one, and
that's the Pistoron. So very similar to what Tyloo did in that first half, which is pop
out the A bomb site and the C2s do nothing. I'm assuming G was very blind. I'm assuming
he ate a flashbang and had to tuck in behind the vents. That's the only explanation for Zero being so
exposed to that door wrap was that he thought G would be covering it, that he'd have more of a
warning, but just the utility must have wrecked the defender. Yeah, I was so confused. He's just like,
yeah, dude. Hello. Yeah, I was the same. I was like, do they not have anyone watching door? But then
you see G kind of pop out late and I'm just assuming he tucked in due to a flash. Maybe we see it in
the replay. Either way, well executed and well struck from Astralis. Re you with a triple kill.
Both major rookies leading the way for their teams.
That's kind of cool.
Yeah, great to see Rio stepping up for a shot because he's had a lot of quiet games.
The question about zero is, we didn't really know what to expect of him, and it's fantastic
to see him.
Yeah, we didn't see his POV, but Fuzzi got the flash assist on that kill on G coming
out of the vent.
So I'm just assuming that's what happened.
I'm going to take that one for gospel.
Okay, well, we've got a force bike coming in here for Tai Lu, right?
We didn't see that from Mastralis in the first half, but Tylu wanted to get involved in the action early on here, so you can have a Deagle for Jam Young.
It's no Kevlar for Jam Young.
Mosaic has Kevlar and Jorba Redis.
Kind of like it, to be honest with you.
Yeah, this is going to be the new meta.
Keeping some money for the AWP.
Pass that over to G if necessary, 1400 in the bank for Mosaic.
Good chance for us to tie things up.
You're gonna be really thanking Ryu with that impact of that clutch in the last round of the half.
Stare's down in secret, but he's the only one who crossed, so I'm assuming he's gonna be coming back at some point.
There's a defensive smoke, Mercury might be blocked off, but he's peeked out and found a killer.
Now that smoke is his safety.
Again, Ryu with impact, they're moving forward, flashes this from Stare, has delivered that kill on Mazeia.
Ryu now getting close to 0-5-7, getting ripped apart. Ryu looking at Heaven next for his next victims.
Two heads, way up there at Heaven, and none of them wanting to go over the top. They're letting Jam Young move forward.
Oh, that's the bomb! That's the headshot! Ryu's gone too! And now you've just gone down on 31 HP, up against three players of Tyloo.
How is he going to get his way into this one? It doesn't look likely at all, and Mercury will drop him on the FAMAS, a disappointing loss to take for Astralis.
Oh, yeah, terrifyingly bad. Why was the straw so afraid to move into that upper bomb site?
You get the kill on the player with the 5-7 next to the hut, you get a player in towards Mini,
and they were just like so cautious of the double swing from Heaven, nobody actually progressed into the bomb site, in fact, they just backed off.
The hut player was even just like, I don't want to turn the corner in the hut.
And Tyle was able to take complete control, not only of the round, but of the match now essentially, especially if they win this one, it's like the red carpets laid out.
Money and issue for Astralis as they buy back in. Scout on Fuzi, upgraded pistols, three deagles and a P250.
Astralis desperate to return the favor and round 15.
Fuzi moving outside past right, we've got stair waiting with this deagle.
Getting closer and closer to Mazea. That's not great, he's just giving Mercury enough vision and enough time to remove stair from the equation.
So the opening kill falls in favor of Tyloos, Mercury tries to back into the locker room, he actually gets a tag on that scout, so he's down to 55.
Look how scared he's playing it too, he was like jumping up on the barrels, they're gonna try and push in, Deagle ready and waiting, hooks he's got one, can't pick up the weapon.
So traded off an important trade to help clear out lobby and now Tylook can focus their attention towards the outside play.
Yeah, it may seem like Astralis have some ground, but it's all about getting into the site that becomes the difficult part here for Astralis.
Got some time to play with that. He's alone with the bomb as well. He's only got a p250
Come down to timing as well
Won't she spot him as it moves into the open?
Tyler's actually got a six setup because they're doubled up in the ramp room
So G only has to watch under heaven
Well, you know like they actually have all bases covered good double kill from G tagged with the scout and now he knows not to peak
whatsoever and he's got a flash through to set up but
It's not required, Jam Young, in a good position to make sure Ryu hits the back of the wall,
and that's going to be a ninth round for Tau Lu, wrestling control the game here in the second half,
and resetting the money for Astralis down to a full eco, so very likely now to see 10 rounds for Tau Lu on the CT side.
Yeah, starting in the next gun round, Astralis is going to have to go on a bit of a run to close the gap in the scoreboard.
Tau Lu is knocking on the door of a victory pretty damn soon.
And then that's going to be Astralis. You can see this, 1 and 2 in the major.
That's crazy to think about, but especially after how they played in their opening game.
Yeah, it looks so sharp against Gamer Legion, didn't they?
Well, Gamer Legion's having a tough time as well after their success over in Atlanta.
Yeah, it's all topsy-turvy here in the second stage of the major for some teams.
This round is going to be very easy for Tyloo, the bit able to build up quite a lot of cash.
Flash.
Okay, turn to the corner, re-use Trader that off, Mercury can't handle it from us, so couple
kills before G cleans things up and claps down, four-round lead now for Tyloo.
And Astralis will call their second time out heading into this round 17, talking things
over 6 to 10, it's a four-round deficit.
So Hooksy and Rugger are gonna have to come up with the idea that gets Astralis locked back in.
He's gotten a little bit of what he's wanted, right?
Hooksy with that triple kill on the 5-7 got him started in the first half on an eco.
Then you could see him really towards the end of the half trying to fire up Fosy to get him locked in
and get his AWPer starting to warm up into the game.
Got that going for the last two rounds of the first half, but...
...flat here in the second after winning the pistol.
First time we'll see both these teams with full buys up against each other.
The AWP is in the hands of G, who's got 10 kills.
Two Galils and three AKs for Astralis on the attacking side,
but importantly, all the grenades they need to work the map.
I mentioned last round that Astralis need to go on a streak.
Well, this is the round they have to start it in,
and they've got three Galils, so...
Not exactly inspiring you at the moment.
I'm going to stare on top silo.
Shrull is taking the time.
Outside smoke's going to start being deployed.
A wall of smoke's constructed.
It's going to break open the vision of Jam Young.
I'll park the smoke to the grenade, just have a little bit of vision again.
Just spot anybody from the Shrulls who's moving quickly with them and they'll detect nothing
because the Shrulls are going to be going heavy into the upper bomb site.
until he lands. Here comes the speed. Zero, Mazea handling it, and Astralis have nothing left.
Absolutely destroyed. Held at the door. They do not break through at all.
And 11 rounds now for Tyloo.
Yeah, this is a dominant defense. They got stopped cold.
Yeah, eyes wide open as you lean back because there was no access.
Not even a first step into that upper bomb site.
Damn, dude. Zero just playing right at the doorway.
Dodges the flashes perfectly. There's the smoke break from Mazea.
And Jam Young finding one outside they knew exactly what was being played by Astralis what game they brought in
And now it's a five round lead for Tyloo two away from taking this map
Yeah, they're the rightfully engine is online right now for Tyler right you've got zero Jam Young and Mercury all delivering
Yeah, but we need someone to step up next to Jam you how about everyone? Yeah, everyone's decided to show up
So yeah tough for Astralis that they're important pieces just aren't here
And you've got Ryu giving you a game that we don't usually see right clutches big impact
But yabby's know what to be seeing basically hasn't connected to the server fuses have one big round
It's been very disappointing for the straws firepower department
Well, you're exactly right. I think at least for yabby
I would point towards that first half where you just get ran over around after round defending that upper bomb site gets thrown off
His game and hasn't been able to pick up the rhythm again
plenty of audio cues outside there's a good shot from G saw the jump as well
knows he's gonna be close up towards the window and I think he even heard Ryu
jumping up I hear shots inside the studio so I'm assuming Tyler's gonna be
well aware of this yeah they're looking for him out she just creeps up in behind
Eagle to finish him off Mosaic cleaning up on Stell you've got Fuzi and Yabbi now
2v5 and I'm just gonna get Moe down so give him that point for Tyler we're
I'm gonna go 2-1 here and stakes 2 to Major.
I mean, what's nice about this, if you're at Tyloo,
is this is really like nothing too crazy.
It's not like you're getting any kind of insane performance,
insane luck going your way.
Not like you've had to win all these crazy clutches
that have put you in a huge advantage.
This is just solid Counter-Strike down the stretch,
each and every round.
Sure, you're getting an over-performance,
we'll say, from zero.
But nothing like... nothing inhuman.
Just a really nice game out of zero.
Astralis just can't find a way to have success now. You can see I feel like cooks
He's now in that trap where feeling like maybe the individuals around him aren't there today
So he's got to do things more tactically that last round was what's the last gun round where they got stuffed
It was just kind of like not doing anything on the map
Just waiting for a timing and executing into the upper bomb site
He's really put a lot of control around on the team
To try and be able to work some tactics
Ah, you hear Tai Lu's super high energy happy about this. A 2-1 start. And the Cologne Major Stage 2
was touching Gola. They're even gonna make it on the first stage of the major.
I've warmed up into it. I really have. Good to see this from them.
Oh, God, Stare just barreling towards Jam Young. Jam Young jumping.
Trying to dodge.
No way you can get another one!
They got another one!
Oh, everything's just going right for Tai Lu and the Strawler's not catching any breaks.
No, they can't kill a damn thing so far in this game.
I love that from Jabba. He's like jumping over the bullets.
Skipping rope.
I just could not believe you got a second kill out of that. That's insane.
Well, that's it. Pack it up here.
Yeah, 3 vs 5.
Cappy's over in Ramp Room. Tyloo just don't care.
Oh, almost caught his G. Goes for the peek. Wanted a quick shot. Okay.
This is going to get interesting now, because Jam Young should be next, low HP, and he's been taken away.
So many options, but still finds the kill.
Surely not another one.
Surely you cannot get a third kill.
What the hell?
No!
Jam Young, this is ridiculous!
Four kills, he should have died so long ago.
But Jam Young is on for the ace, it'll be zero to take it.
A 13-6 win for Tyloo.
They go two and one here at the Cologne Major Stage 2.
And for Astralis, we have now seen the good, the bad, and the ugly.
Yeah, that's actually crazy.
This whole game feels like they had so many opportunities slip away.
Astralis just got to be shocked by how Tyloo came up.
And it was exactly, exactly what they mentioned they had an issue with 9z.
The fast aggressive style from Tyloo out of the game on the T side,
just through this entire game, this entire team, out of their mental.
And they crumbled under the pressure in this 1-1 game.
That's some of the fun of the major, right?
is the fact that we get to see different regions clash, different styles of Counter-Strike being brought to the server
and year after year we have seen that the regions of Asia, South America, brought this fiery CS
and it's always causing upsets and it's Tyloo now here who have taken down Astralis in the 1-1 game
they're one best of three away from qualifying to stage three of the major.
Yeah, awesome to say because you came into this not thinking about it too much
we haven't seen a lot of the Asian teams recently this year, not as much as we had over the past couple of years
So it wasn't really a gold kind of a mixed bag of what we expect out of them.
Great to see one of these teams challenging to join the Mongols in stage three.
It'd be awesome to have Tyloo there if they can show another good run and a good performance.
Especially because in stage one we were starting to talk about how disappointing the Asian teams look.
They look like, you know, last year in Austin we were talking about the fact that the Asian
scene seems to be the second best region in Counter-Strike and then that really dropped off
coming into 2026. But fantastic to see Tyloo starting to come into form here at the Major
and making a case for themselves yet again, but we have Mosaic down on the sidelines,
I'm sure he's going to be beaming with that win versus Astralis.
I managed to catch Mosaic after this game against Astralis.
Can you tell us a little bit what happened on the server?
It felt really one-sided in your favor.
Comfortable win, right?
Yes, it's very, I mean...
No, I don't think so.
Okay, I will ask another thing. Were you surprised with Nuke?
Because Hooksy told me he's very happy with the pick on Nuke, and you just had an amazing game.
So are you happy with how it went?
Yes, we know, we're gonna play Nuke. So we prepare for this map.
Now, 2-1 in the bracket. You wanna tell anything to your fans?
to your fans, obviously there's a lot of new fans of T1LU, so you can say anything you want, whatever language feels best for you.
Thank you for all the support. No matter if it's Lingshen or any other, please support our game. We'll keep working hard. Thank you.
Thank you, Mosef, for this, and good luck tomorrow. Thank you.
might be out coming in warmed up from stage one and then fly quest.
Oh, okay.
My, your hand's hurting after that one.
Your hand is hurting and that's a tech pause.
Okay, the other we have is Afra is restarting his game.
He's adding his launch options.
So this is where the mental side of Counter-Strike becomes the conversation.
That was the key word I think, launch options don't really do much.
No, but they do for the mental.
Yes.
That everything is the same as it would be if you were playing in the environment of
your home.
I mean, even just playing with a skin you're not used to could get into your head, you
know.
Yes.
So he's got to reconfigure everything, get everything right, tickety-boo.
And the thing is, he was trying to fix whatever the problem was, and then he's fixed them
and then had to jump straight back in.
And this is probably still weighing on his mind.
Well, everyone else sure has just been sitting idly by a little bit more in the dark.
It's going to have a bigger impact on Monty than it is on Legacy.
Don't you worry about that.
Is that there's no like, there's no easy way to shake this off?
Well, you can't leave.
You can't go outside, watch your face, reset, go in the sun, have a chat.
This is it.
You're locked in for now.
And like 20 press ups, you know, just like reset the physical and the mental.
This is when you're at the mercy of what's going on in your head.
And like it was a hard skill to master.
It's not something that even some of the very best have full control over, it's something
that it can just get the best of you, especially the best of one environment, you know, like
it's losing a second round for us by, that's already kind of a mark against Monty's chances
of winning this ancient game.
Pistol was relatively clean, obviously if they had denied the bomb going down in that
situation then they would have gone up against an eco, or I'm sure they could have found
something to drop to art to be a little bit crazy with, but it would have been a much
easier situation to handle. And now with all the steam taken out of the room, I, I, I've
obviously the game's just started, but it feels like it's going to be tough to see
Monty recover from this. I hope they do. As mentioned, they had that, uh, banging against
G2 yesterday.
And this is where, you know, if you had a super vet on the team, like Bemis is the
only one that's attended the major before. I don't think he can, you can't really
get that coach then. So maybe, uh, cacophony needs to make a take, take a time out.
I like that. Go straight from tech to tech. And I mean, I wouldn't necessarily put too
much into it, just like a 10 seconds of like, guys, it's like, you understandably are frustrated,
all your feelings are valid. But if you hold on to them and carry them into ancient, we
are going to lose. You have to be able to reset.
It feels like this is more than launch options, if I'm going to be honest with you, I don't
think you need IT and tournament management member to assist. So we might get the desk
back at some point, not right now. I can see it.
Ladies and gentlemen, my name is Toby Biscayne and I'm here to ask you to answer one simple
question.
Do you have a calisthenic low level cancer?
What the f**k is this piece of s**t?
This one?
He says great things are not riser than the alpha strike, and so far I feel like I'm
the only one.
The sickest truth you'll ever see if they were just the best in the entire year.
No!
No!
Seriously!
Goals within a group you have to get it right now!
Oh god!
Oh my god!
Take your plans!
Turn it around for me!
Take yourself!
Let's approach their first team in history to beat NIP on land. They must be feeling happy.
Let's move this out.
Let's see what's in space.
That's right. Come here. Let's go.
Easy, easy, easy. We're squeezing.
The fake production of this team has really been popular.
There is nothing that can play longer.
And I.P. have one game scored.
That is massive.
He waited, he waited, he waited.
And then he finished off the job.
Oh my god! Inhuman reactions!
Now it's gonna come down to stuff.
The burning spark of the old, the spinnin'
As a shanty as they are!
They want to fall all in equal
Comes into the nubbin' killin'
That one so fancy, thinkin' to move quick right now
That if you saw it happen, you'd be in crime
You're gonna get it!
Long time when it was!
I'm waiting for you to have a little bit of fun
Don't mind if I listen to the B4
And it's a desperately hard one
I'm gonna do one thing over the future
The defuse is comin' out of me, so go away!
AAAAAAAA
I have a new king with me.
My friend, new king with me, my friend.
They have no chance to be honest.
They have no chance.
They're gonna go down an inch and kneel.
They finish it off, and it's off to the forces in the arena.
He gets three kills, though.
And now, one for the list of pastations for quad kills.
We've been reporting the market for now,
meaning if it's scary that they're guarding us,
I'm gonna say about that.
It takes out the kill on the impact of our archers.
He's got someone on the base!
Oh my god!
What on earth?
Wow, he's gonna have two reser.
Can they line up for him?
What is he doing? Why did he hesitate so much?
Fuck!
Garo, I lost my standing device.
That gross speed. He's gonna go down.
He's running up the SP250 out,
jumping and shooting. He gets one more kill.
Looking for his gunner. He's got a hundred down time.
Oh my god! Garo, are you kidding me?
He gets the last kill in one second left!
Well congratulations guys, I will see you back here in one month.
Do they have a weird boost going on currently?
Look at this bro!
Oh my god!
This is beautiful.
You can look all over the restrooms as well!
One spawn spawn!
Take it from there.
One more spawn!
One spawn!
One spawn!
One spawn!
WOOOOOO!
WOOOOOO!
Christ is holding!
Oh my goodness so much damage done here by KennyS!
KDS another backpound, and again KDS!
Did Emilio just get backpanned?
What?
What?
I
managed to catch five and ahead of the best of one against NYBR and as crazy as it sounds
BIG is still in this tournament after that historic comeback, so now you're two big steps away from
Stage three which means sixth player gets to join the server for you guys, which is the audience
Are we feeling any excitement about that?
It must be dream come true for you guys especially from Germany
Yeah, it would be really nice to go to stage three because it would like you said six player on the server with the audience
I think it would push us a lot and
Yeah, we just try our best that we win today win tomorrow or at least go through stage three
It doesn't matter how, just get stage 3 and the rest of you will see that.
So far you're on a real grind here.
I think you've played this way your 11th map in like 6th day, no break days whatsoever.
And I was a player myself, so I know how exhausting it can be to be in this competitive mindset all the time
from the morning until the evening.
Is this taking any toll on you?
Are you feeling it that you're getting a little bit more exhausted towards it?
I don't know about the whole team, but I can speak for myself.
I think I like to play a lot of official games, I even like hate breaks, for me it's better to play all the time
because when we have a break you might maybe relax too much, that's all I think, so I think it's good how it is
but I don't know how the team feels, overall I would say we like it, everyone, we are giving our best, we are grinding a lot
I mean, we also started grinding since January, playing all these small lands, so we are used to it
Now that you bring it up, your individual form, how are you happy with what you're showing so far here in Cologne?
Obviously, it's a big tournament and as you said throughout the season you get to play
lower tier vans and then you were on the verge of qualifying, not qualifying, so it's a big
thing to be here and how is Faven dealing with that individually?
I mean, it could always be better of course, but I'm not the guy on the server who needs
to do 30 kills to win, so I'm just more of a festive guy, I would say, and I have a great team.
I don't, how I play right now, I don't care, because if we win, I could go 0-15, but we win, I don't care.
If I have 22 stats and we win, I don't care, I just want to win. I want to go through stage 3, just win as much as possible.
That's the life of those role-players, right? Whether you just have to fulfill your responsibilities on the server,
before I let you go warm up and join the server. Any words towards MIBR? They're looking just ahead of you in the other booth, so be careful, would they say?
be careful what they say. I have nothing much to say about them, just see you on the server.
See you on the server, let's see how this one goes and good luck to you in this best
of one.
The Intel Extreme Masters Clone Major 2026 is brought to you by ESL and partnership with
Intel.
Acer Predator.
DHL.
MIBR getting out of the car right now, getting ready to set up, get into the game, Jason.
I think for me, I'm expecting MIBR to come out swinging in this game. Stage 2 has been
a different story for them. It feels like they warmed up towards the end of Stage 1,
and now we're seeing that real threat we were all hyped about from the start of the major.
Yeah, they did seem to get better as they went through Stage 1. Yeah, outside of the
Spirit game yesterday, which is going to be understandable, we're going to wipe that one
off the map, don't give you the beans. It happens. I too am going to take MIBR as the
favorites of this, but I think Big had a certain element that's similar of warming up after
that stage one.
We just saw Stiko ask and Favin about what's it like, but the schedule had 11 maps, played
11 officials in the past six days, they played all the way into the 2-2 game in stage one
where they took down NRG to qualify through to get here with that incredible comeback
from 0-12.
So, you know, I think this big team had some reasons to have momentum going into yesterday,
splitting things 1-1, getting B5 Monty, taking down Payne next, but it's a toss up in this
one as well.
of those matchups that feels like it really could kind of go either way,
although I would edge towards MIBR along with you.
Yeah, for big, we're really hoping that the way they came back to qualify for
stage two, you know, 16 rounds in a row against NRG.
That's the kind of win they'll just fire you up and you hope to try and
continue that momentum into the second stage.
They got a pretty rough start to kick off stage two and now it's time to dig deep
and pull themselves up and see if they can go to one to kick off stage two
themselves. It's going to feel like an opportunity.
It's going to be a spoiler a little bit early.
Inferno is coming up, and I think for Big,
that's a map that traditionally Tapsons love.
Oh, yeah.
And I mean, they're going to have the advantage in terms
of the win rate on it, but you guys
just got to keep in mind of the context of which teams they
played kind of heading into this event,
because MIBR would have faced off
against some stiffer competition than Big
would have in that lead up to get those stats in that direction.
Yeah, I don't know.
I think for me, I'm sort of like,
I picked Big to go through stage one,
but I felt like so much of it was relying on, like, blame
You know, that's where I have my faith in this team is blame F as a player
You know, you could say what you want about a style and there's a baby is it not baby?
I'm sure there's some elements of that in there. I think it's softened up a little bit
It's still kind of bounces back
But you can't deny the impact he's got as an individual and I feel like he's just one player that can carry you through such
huge stretches of these of the first stage and and probably the second stage as well
So I'm looking at him to have a big game
And see what big can actually do to put up some numbers against this MIBR team
Well, here's the video if I have supported for you, so it will be did. Yeah, what comes next it will be inferno
What do we want to talk about now inferno is the best of one coming up and for me?
It did what I'm really looking at is the weaknesses
We've seen from I might be on stage one and inferno like that in that opening game
You know we were casting it. I remember saying oh like L and Z and Sonny like that's actually a cool combo
They looked really lawless in the opening day of stage one didn't yeah, they looked lost
So that can't happen that that cannot happen anymore
when you get to this stage of the Major, especially with such a high stakes game.
We heard that Hooxy describing the one-one games is make or break.
Well, unfortunately, they've broken and we'll see who's going to break here.
Well, thankfully, I think MIBR, they had a pretty nice run in stage one,
not in terms of the opposition they're up against,
but they got that like bucket of cold water as you were looting to when they looked lost.
That was the loss they took to Thunder down under,
and then went on to play Tyloo next where they got an overtime victory.
So you had some stumbles early on that I think kind of woke the team up
because from then it was 13-10 win over Liquid, 2-0 over Lillian Vision.
Yesterday they beat Legacy, which was really surprising.
So, yeah, outside of the hiccup against, not even hiccup,
outside of Spirit just dominating this team, which is kind of expected,
MIPRs felt like they're on a really nice streak with a playing good counter strike
and they've got to be feeling really comfortable.
I think both teams have reasons to feel comfortable coming into this match.
Absolutely. I think for MIPR, there are standout players always in Sani.
We always talk about him as the standout player individually,
but I think Klim really started to show something the more we've seen in this tournament, which has been great
I really hope that this major will be his breakout event and probably an underrated player for
Making under ready but Ellen Z is someone you're gonna look to not in terms of numbers, but it's his job
You know it's actively to get everyone firing and all cylinders right to activate these guys like Insani put them in positions
Activate the guys like Klim put them in position to have success and put them position to build up some momentum in the game and start taking over
over.
I think for LNZ as well, it's been brought in because of that experience he's had in
the European squad.
I was hoping they can bring him into MIB, they went for a little bit of a fury at play,
didn't they?
Going out and trying to get some European talent into it, they brought Klim over and
LNZ.
Yeah, they did.
Well, they saw that stat.
Was it like 6 or 7 non-Brazilian members in this organization since they returned to
Counter-Strike and then I think there's like 26 or 27 Brazilians that have been through
here?
Yeah, this is this kind of marks a change and I think you know comparing it to furious by the perfect one is the first Brazilian squad to do
It's good seeing the Brazilian team start going international. You know, that's something there's always
Made in Brazil. It's great to see that was a little bit weird
But you know what I actually did the launch party when my VR as a brand came back
I hosted it and one of the things that they were kind of harping on there was we don't we don't want it to be made in
Brazil we just want it to be never, you know, they're just like yeah, so maybe that's changed its new ownership now, but
Obviously they're happy to extend past the borders of Brazil. Well, they already did that
They got Tarak and Stewie all the way back now remember? Yes, they did kind of as a stand-in scenario and they had Yanko
And they had Yanko and they go again. They've had a whole thing that swag coming in for a little bit as well
Well now they've got Clem and they've got LNZ
Let's see if they can go to one here at the major up against big who have high hopes obviously being a German squad
Coming into the German major we get things underway on inferno plenty of utility for big
You've got taps in and blame a carry in the majority of those
They're gonna creep their way up middle now the explosion of Utah towards the long side and short just coming off the pit
So they're gonna put the pressure on towards three defenders
You got Breno, Klum and Venom Zera. You had Venom Zera. He's not dead a very good start here from Favett
And they're all tucked behind the smoke without a whole lot of room to operate
Krim's already gushed brought down low. None of those random bullets are landing Brenos got a kill
but they're getting so close to pit. Brenno's got another one. This is a costly overtake of pit.
Finally they clear it out, but the retake's already here.
Yeah, well the headshot coming through, it's Favon taking both and
now you've got one more. It's Insania Long and Favon comes in with a 4k into this pistol.
Bam. Absolutely loving it.
Yeah, it really is. That's a grindy tough pistol round to make work,
but big put under a lot of pressure. It looked like it was going to be so much more clean.
look like it was going to be so strong until Brenno got involved so one
enough thing pissed around for big on this a take good opening kill for a
favin he builds through it the whole round Brenno's doing his best as he
possibly can to hold off this hit but just not enough
I choose I kill him!
I choose I kill him!
I choose I kill him!
applied a step by you mentioned play a man for earlier but Favon has a skill
ceiling it's very high you just don't always see him headed there are some
cool pieces on this team I like JDC as well for this big roster I always
appreciate a JDC's game always seem like the no-brainer move for JDC brought into
the team but taps it no brains left it as opponents skulls he
mashes them in with the back tab but you've got LNG undetected they thought
they've cleared up the sights of LNG oh LNG rather a real threat off the top and
and he will send one kill down into the bomb site before being traded out by Cricks.
Well, Insani, inside the smoke, nothing to really do.
Slow playing the round at the moment, waiting for the smoke to fade,
and as it comes to its conclusion, we'll see, is he going to go for an exit kill?
Is he actually going to try and sneak in, maybe late in this bomb timer? He's got no kit.
And there's his presence revealed, takes the extended duel with the MP9, actually comes
out on top of it but blame that flanks him out, two to nothing.
You kind of junk my memory, you mentioned how important it is for Big being in Cologne
for this major.
In some sense it feels like Big as an organization has just been battling for the last eight years
to get back to the success they had at ESL One Cologne in 2018.
place made it all the way to the finals in absolutely insane run through the
playoffs and on the stage in front of a German crowd. Streets were literally
filled with German fans cheering and chanting for big throughout the entire
playoffs as we're walking back every single night. That was a smooth year?
Yeah, yep, that was a smooth year and then obviously like that was like the
roaring bears was the was the that was like one of the their first like fan
section was huge and they haven't had a reason to get back they've been able to
get back to that. They haven't had it since then that's like the biggest claim
to fame of the big organization apologies I mean I liked it because it's a
great attitude you've liked it there is a creative one I feel I was saying
quite big we got blame have also quite big for that grenade it's gonna land
towards LNZ smashes him out of the way and in advance he picked up for the
Germans and Sonny waits now pt-50 on top he's gonna drop and he's also not
gonna be spotted all right so I mean what you gonna do nothing nothing at all
not even a little bit so three to nothing for big I start and it's not
even losing a whole lot especially in this rounds
nobody's falling final kill is gonna go to Tapsen and there's that clean start
for the big team MIBR pickup weapons M4s no AWP in play quite yet
for the CT side as they'll begin their campaign. Two kits picked up for the
retakes, plenty of utility for both teams, and we head into the first gun
round to see who's gonna, if Big can continue this advantage.
Nice and slow, 4 man set up here from my BR on the A bomb site.
Especially with Insani playing so passively at B, a little bit surprising but there's
a lot of real estate to work with.
Good amount of pressure applied though, Tapsin takes more damage than he would have liked
but you forced out some utility, however MIBR is going to find that brackets are clear so
Venom Zera should get on his horse right now and slide over to the B bomb site.
Insani's just deployed a delay smoke, so as JDC arrives, he'll be informing his team that there's no access for the moment.
Even LNZ is sliding over to the B bomb site now.
But it's not enough to be here, they need people inside the bomb site itself, and that Molotov holds Insani back, so again, tons of room for Big's attack to work with.
If you're not, it's going to be a 1-0 on that smoke break
whose top of JDC ruined his chances of making it into the site.
That bomb site is coming through though, and big are going to play in a 4v5 post-plant.
You have two kits, one smoke, one flash.
They're going to be very hard to retake this bomb site, especially, I should say,
despite even a mad advantage, 4 and 5, this is going to be held by MIBR.
No flash up into the sky. We've got Favren swinging out of the open and Sony gonna be taking down
And Griggs also connecting back to Leo ready for the second towards CT, but that's taps his job
Griggs will eventually get one in that direction and taps to the site for the five post plan bigger fired up
Yeah, it's so many crossfires there
I mean you're even confused or not confused, but you get a kill over towards water and you think it's all clear
There's a second player that pops up a little bit later on so difficult to retake that especially with what little utility MIBR had
but with the man advantage they felt it was worth the shot and everything's been taken away
big have a phenomenal economic advantage weaponry advantage in this upcoming round five
look at the energy they're bringing to the start of this game and it's a
lot to celebrate for big i love seeing taps and get that fired up i love seeing him get fired up
He's been absolutely grinding for this organization for years and years of his career, so awesome
to see him performing well, his team performing well at the moment.
You're good on 5-0, I'm the start of the best, the one here at my BR and you're going to
be in a really tough spot.
You've got to play him F, trying to make his way to the archway, but one kill and banana,
then one from Venom Zero, preventing play him F from stepping forward.
Favon and Tamsen have to do hard work to pull it back.
smart move by Tapsen though he was creeping up with the bomb he was working
with Blame that who took that turn in towards Arches but once he goes down
Tapsen doesn't want to risk losing the bomb so immediately just calls a
different position now Griggs has to be careful he's actually not watching for
this cross there's the peak there comes back to it adjust the right time so
Breno is cut down at top mid making this retake that was already looking
unlikely be pretty close to impossible but in Sonny the great headshot as
Tapsen's hands were busy tossing out utility to throw this to even numbers
but hasn't gained much ground and he's peeked from a better spot of Favon down in the pit and
LNC now realizes damn they're in a good setup
You got one player down in pit if that create doesn't get a kill there's no way I went in this round
So LNC just repositions and it's gonna try and peel away with this AK 47
But it doesn't mean that big are up five to zero
I'm gonna try and take this off out of the hands of Gricks down the stretch
And I think he's got a great angle for it Gricks taking this peek you where the possibility drops
But that's a lovely shot in return from Favon, sliding into it.
Got the AWP too.
Yeah, even survived the bomb blast and recovers the AWP.
Time out for MIBR.
Getting absolutely ran over across the map.
I think a lot of it again, I think it needs to be a little bit more resistance, a little
bit more advance forward.
Big has got a lot of room to work with over towards brackets.
They've had a couple really nice suffocating hits on the A bomb site, but they've got a
a lot of space whether they choose to wrap or come up brackets and just hit up lane.
MIBR is playing more passive defense and we'd love to see them kind of actually battle at
the top of mid to maintain that possession.
At least harass and make it costly for big to get that staging area under their control.
9 kills on Favin, 6 on Tapsin.
5 on LNZ, but after that it drops off in a big way.
Brenno's got 3, Insani and Venom Zerat 2, and Klim 0 kills so far in the game 5 rounds
deep.
Oh damn, Insani, you were pretty happy about this round starting, you know, everybody's
finally got all the weapons out, you've got all the utility, and then you just get absolutely
racked down to 46 HP.
Honestly, you might even be happy that you still have 46 HP.
That's true.
That's how you look at it.
Yeah, it's looking like it was going to do way more JDC forced into the open, but nobody
wants to fight, perhaps because they're already softened up.
Well, that's going to be a push up, Insani taking further damage, but still fighting,
still standing and JDC just bailed out at the right time.
He looked like he was about to get annihilated.
This is what I was talking about when I said I admire his game.
Like, I like it.
Like, he wanted the angle, he realized he missed the kill,
got there a little bit late for first player to slide back,
and he just says, there's no reason for me to risk my life.
We forced a lot of utility at him.
This is a part of the map.
We can now have an advantage in later in the round.
If I just survive, we can come back to this
and still have a good standing.
I think this is the plan coming to fruition. There's no reason for Big, I think, to march away from the B bomb site.
You have Favon in a really strong lurk position up in the halls. If you can hit this B bomb site, as soon as the defender shifts, Favon could have had a look.
Smoked out now and smoked out at the B bomb site, so 30 seconds on the clock as Big comes back towards A.
Going up, waiting down on the midi pit.
It's going to be a quick kill here on Tapsin.
William actually 10 seconds connecting, but it's the time yet definitely the limiting factor
about Favon with the release valve.
You got to get that bomb planted right now when they have.
Oh my goodness, Favon. Why? Clutch up right there with those two kills coming in.
That just secures the 6th round for big.
This time they are kind of playing to be a little bit disruptive and challenge for some of that bracket space.
I'm not sure why they didn't actually fight from that corner.
Was that L and Z kind of tucked into the cubby?
Then you had a flash available from Klim. I don't know why he didn't ever peak with 30 seconds on the clock.
Grab the information, get a couple kills as they start running around lane.
That just activated way way too late as they were already turning the corner.
And unfortunately with the AWP supporting that play on RAPS-I without it springing into action,
it just left Breno kind of on an island down in pit.
LRBR cannot get a good read of these big attacks and due to that they're up 6-0.
I mean, MIBR's defense is getting bullied now.
No one's able to stop anything at this point.
Yeah, 6-0 down.
Even if they were to win this round, Big still have enough money to fall back on to get another
buy out so could very easily beat 7-1. We've got Insani just waiting to try and
stop them from getting past. We've got Blamath coming in, good flashbang!
And that's Insani getting caught in the open once again, LNT out of position, still
does well to get one. Venomzera arrives just in time to secure the B-Bomb site.
Yeah that's actually a really sketchy fight from Blamath. If that kill comes in
cleaner, this is a much nicer take from MI, or if it's me from big, so instead
it's got to slow down. Now they've got to reshmoke towards CT, good
made kill that's back towards triple.
Clem is here but they smoke him off.
Venom Zera playing behind Colfins.
Venom Zera goes out of the open to flashback and a catch fathom.
Good response from Cricks.
Big still have a fight here with 2v2.
Cricks makes it across.
That smoke actually doesn't break open at all.
All the utile kind of being wasted there from IPR into a really important retake.
It's the best opportunity they've had to win a round in a while.
No one's looking towards main yet.
Now some checking towards Banana. Steps move up.
Gricks peeks out from New Box to a kill on Clem.
MRPR missing out on another opportunity here. Brenno Jesper trying to clam her forward for this clutch and he just can't get it done.
Big up 7 to 0.
That's crazy, they're just finding all the solutions. Good shooting with the AWP from Gricks. That's a nice round for him.
Grabbing a couple really important ones. Blemeth got that much needed opening kill.
As I mentioned, if it was Cleeter, he might have been able to double up, and then that
could have been an easier round.
But even in the grindy aspect of a 2-on-2 inside the B-Bomb site, Tapsin and Grick's
able to make it work.
Good comms, good setup in the post-plant, and MIBR still getting blanked.
I mean, we highlighted that wake-up call versus Thunderdown under coming into this game, right?
The fact that that was their opening game of the matre back in stage one, and it was
a similar story, man.
They just got nothing done on this B-Bomb site.
It's strange to see you've got Insani with such a strong rightful LNZ experience playing this B bomb site in his other rosters as well
And they're just not able to figure it out and even the A site as well
It's just a problem. Yeah, that's that's why you see it 7-0 and not you know like 5-2 or something
It's just everywhere on the map is having issues at the moment
Individually MIBR players not able to stand tall against the onslaught of the bigots app
It's good trading good opening kills fabbins 12 and 3 and
Blame apps got an opening provided
You've invested in this round as well if you're MIBR, so all of a sudden 4v5 and you've got a dump utility just to feel safe
I might not even get the meme scoreline
No, what a tragedy that is. It would be quite apt as well German team versus Brazilian spot
They walk up just a couple of days away.
Feels like it should be faded.
That's not happening here. Looks like it's gonna be eight in a row.
For big.
Not even a blemish on their record right now.
LNZ's got Util in hands.
I think surely you gotta disrespect the smoke.
You gotta break it open and go through, or just flash and go through,
or just walk your way through if you're feeling mighty confident as Tapsin is.
But now you're blinded.
LNZ will win that fight, but you're not getting away with much more.
That's pretty wild. Oh, oh, oh.
L and T getting the damage off on JDC as well.
Oh, we are going to get it.
Oh, we are going to get it indeed.
It's so faded.
MIVR trying to get back into this, a 3-v-2.
But how many times have we thought,
am I going to win around and then big pull off a post-fight?
Well, not looking like this time.
Fedemzera steps into the open.
Seven to one in the lead for Big.
We deserve it. We needed it.
And we're all going to celebrate.
Yes, we are. Small celebration, everybody.
It was almost destined.
Seven-one for the Germans over the Brazilians right now.
I mean, when you watch MIBR do absolutely nothing for seven rounds and then on the eighth, LNG gives you that triple kill.
It really is just destiny at this point.
All the Brazilians looking at LNG, it's like, really man, gotta win that round.
That's the one.
Before Latiny talks, we need to step up now. We are not focused. We need to play our game.
That's what LNG is saying after round seven.
I was at just an isolated round wind due to the heroics of LNZ or is that something that
MIBR can build upon, snap them into shape.
Insani and LNZ holding on to banana, they're aggressive.
Insani playing in front of the half wall.
Madam Zara shifts back to the aid bomb site.
Four defenders stacked here for MIBR's defense.
They're gonna start pushing lane, they want information, they want control,
they want to know what's happening at brackets, they see it completely wide open.
Fifty-four seconds on the clock.
Yeah, making use of the clock at this point, big.
This is probably the least amount of aggression I think they've put out to start a round.
Just now we're getting that pressure towards the B bomb.
Oh, look at the rotation.
It's happening so late.
Oh, this is crazy, the amount of a fake.
This is four players here for MIBR.
They think so late in the round, it's got to be dedicated to the B bomb site, but they're
so wrong.
Yeah, Bruno just went zero on default.
He could have shot.
He went again.
He's got a second.
And the other side of the piece, this one.
This one together now big round from Brunner on the A bomb so it line is stepping up on the other side of the map
Boys in the previous but a lot better here from Brunner
JDC stepping on only getting the one and it's all
Crumbled down here for big so second round for my BR that was a nasty looking round
That's a 1v1
I mean a 1v3 Glamath was kind of away from the action
But he was ready to spring and follow that up that that's a 1v3 at the A bombsite that Brunner just gives you two in a row
So your two rounds delivered a triple kill from LNZ solo at the B bombsite doing an execute
and now solo Breno triple kill at the A-bomb site during an execute.
And this should have been traded about four times over.
Blameknoff should probably be here at this point as well with the bomb just to try and get in.
Why is he middle?
He doesn't want to mess in case he comes out.
He's jumping up into the balcony because he doesn't want to mess coming up brackets
in case someone swings late to drop the bomb that late in the rounds.
Okay, well, that's what I'd say, but at least he's the hero he can't use.
He has a chance to make out for it and see what he can do with it.
What's the last time you had a watermelon with seeds though? Aren't they all seedless by now?
I have quite a lot with seeds.
Really?
I mean, it's just like us Americans, we like the freakish stuff.
It's like, we're gonna genetically modify it.
Yeah, it's not genetically modified, I don't want it.
It's probably experiencing, you know, spitting out a lot of seeds.
Yeah, it's something.
Yeah.
Yeah.
It's part of the culture.
Is this what big end?
Is this gonna be 13-7, Jason?
They can't hear from the meme and that was it.
Yeah, they're like, we got the 7-1, we're content.
Could be.
I mean, look, I think if MIBR kind of run this back and close this half with 5,
I think you gotta say they're back in the game as horrible as this is gone.
If you see them, I'll go on that stretch and steal that momentum to close out the first half.
Well, Blemeth has to go in somewhat first now, actually no, he's at the back, and he will
all get one.
So, a couple kills there from Blemeth, round goes nowhere, third round for MIB on the starting
to get something to yell about.
Yeah, trying to get in their heads aren't they, like just shouting over, I don't think
Big is going to particularly care at this point.
First time it is called by Big, so that they can have a conversation.
This T side is frowned down to a halt, and again, I don't think they're trying to get
Concerned at all. I don't think they feel like tactically or strategically outmatched or like they have the wrong idea
I think at this point it's just about preserving that lead and making sure the mental game stays strong during this little bit of a
rung from MIBR
Two rounds left in this opening half of the game
One of these teams going two and one in the Swiss system the other going one and two
As they vie for a position in stage three of the I am cologne major
Blimey comes to a close. Blimey is going to have a tech 9 due to the lack of money from his saved AK-47.
Otherwise, it's rifles for big as they try and get back on the board.
I'll play him after because of that save. Earlier he was only on attack 9 now.
Everybody else on rifles and look at that, JDC.
Not his top half blown off by the grenade.
Soon as he's going to play in behind the half wall or at least try to, but Insani's
come to hunt him down so JDC removed. There's an AK down at 12 banana, Blemeth is interested
but if you do want to go and get it you got a deal with Insani.
That'd be worth the attempt, I think eventually you're going to want to push Banana back regardless.
Insani with more utility stockpiled right at the corner. Content to back away with
the 5 on 4. Big is going to follow this up in banana.
95 damage done towards him, 5 HP left. Maybe accelerating, trying to catch Insani and that's
Taps are just going, but, if she was post-mortem and Sony still taking Taps in the way and
LNZ stepping up with one on quick.
So, two players left for big, they've got to fight on with 25 seconds left, haven't
leaped into the site, not going to commit to the bomb plant.
Yeah, you've got to get that bomb down right now, okay.
So, Bombing planted, two on four, no control, no presence in Banana, BlameF is going to
move back there.
No CTs retaking from this part of the map, it looks like everyone is going to be coming
in, two players wrapping around Coffin, LNZ and VenomZera, Breno and Klim going to come
and then through main.
And they're just organizing themselves for this retake.
It's been a really tough round here for Flammef and Favon to piece together as LNC just going
to go down easily.
So Flammef is now left 1v4, he's going to peek out and give it a go, but Clem just comes
in to trade him out instantly.
And this is a collapse now for Pepe.
You get seven rounds in a row and you got four in a row now from IPR.
Yeah, that felt like there was really not a whole lot of comms going on of ideas between
Faven and BlameF just kind of playing the default 2v2 but both players watching
towards secret nobody watching for anyone to kind of wrap around coffins
whatsoever so saw them win a disadvantage post plan a few rounds back but no
Dyson this one seven to four three round leap but it's been four in a row for
MIBR and they're building up into this map LNZ 13 kills and Sonny only seven
frags but he's had some really really nice one to open up the rounds over in
banana this one here on a JDC great day damage as well in the follow-up to soften
the players Sonny has a very good round despite falling
Last round of the half would be really impressive to see five rounds in a row here from my VR.
Spearheaded by two big individual performances as Jankers of the Balmside from LNC in the first round win.
And Breno in the second towards A.
You see how battered and bruised this big purchase is.
Got a Mach 10 for Tapsink. The Leels on three players, only one AK-47 in the hands of play MF.
They really played a great half when they were playing with momentum, but now that MIBR has slowed them down.
They're doing nothing.
Yeah.
They're trying to get that momentum back again. It's going to be picked off by Klim. It's a third kill of the half.
Tappen's already in the site. Even that position doesn't really net him anything.
So Venom's going to turn and catch him. Now you're running back to Woods and Sonny, and speaking of running back,
it's LNZ making that rotation over, and Griggs walks out into the open. Klim's connected on him, and this is crazy.
Big was so good, and now not so good this was around there just trying to introduce some chaos to open up the B bomb site
But I mean a miss smoke that a huge gap in it was the first off kill then the solo plant wrap side
Second off kill taps and trying to make the chaotic crazy play into the eight bombs. It almost works
Yeah, could have definitely had that kill but then I was gonna turn and catch him
But I mean it's the it's the miss smoke. It's that that little it's that big mistake. I should say that that really kind of
Makes it makes me feel like yeah, they've just kind of like lost a step here lost some focus
Especially now that it's been four rounds in a row.
So JDC and Blame F against all five MIBR defenders,
and they're going to try and break into this B bomb site.
15 seconds on the clock, easy first kill,
and it's pretty much done from here.
Yeah, Blame F doing what he can.
It's going to be a one through four,
and just ain't going to piece it together.
So seven rounds in a row for Big Tim.
Five in a row from MIBR.
They are back in the game in a very big way.
I've been searching and searching for quite a long time
Been looking all over without a sign
Through highs and lows that I've never been before
Now found the missing part that I've been looking for
I've been searching all over, through night and day.
I've been looking all over, in every way
I've found some guiding rules from dark to dark
And I've found the missing clues that I've been searching for
Yeah, I'm a family boy
Yeah, I'm a family boy
Yeah, I'm a family boy
But I've been looking for
What I've been looking for
I've been all over
From east to west
From coast to coast
They've got no rest
Oh, yeah, yeah, yeah
Steering on his way, but look at the climb!
Look at the time this trippin' took in the ground at once!
That's why the best room is, there is no more break!
Steering on the road!
We're going down the climb!
We have the site.
They know I'm trippin'.
I have a pool.
Yeah, there's a few trippin' players there, okay?
Outrooms, many.
One more.
Dead.
I got CT.
CT, I have CT.
CT nice.
One one.
One more.
Nice, it's a city.
Last run.
NOOOOOO!
F***ing hell!
F***ing hell!
That was amazing, really, brother.
Nice, it's a goal.
Nice, holy...
Well, that's how awesome it was going for Big at one point.
Really early on, it was all coming up big.
Seven to nothing run, and then so quickly it turned around.
MIBR rattled off five straight to close out the first half,
so it feels like they've wrestled a little bit of control back,
despite still being down by two.
Second half, Pisteron is live, and Griggs has got us started.
Yeah, it goes out confidently, fighting all the way down second middle, he's in the challenge against the bridge player now,
PlayMap, another headshot falling in favor of Big, and he'll get one more, so in terms of getting that streak back, it's looking good,
that's going to be the pistol round being won by PlayMap, essentially.
Basically, he's been out, just killing everybody.
There he is, steps into the fight, had that first shot, and he's like, oh, this USP feels nice, let me go get a few more.
Let's keep going, okay, really important.
And don't get overconfident, okay?
It's going to go up.
It's going to go up.
Blaine, amazing.
Yes.
Let me say, they're starting to feel the pressure.
I'd say that's pretty accurate, with the way you don't go 7-0 up and then lose 5 rounds
of run, not feel that start to crack a little bit, but I think that pistol round really
helps.
Yeah, that's a cool thing to say, and then you lose that pistol and Blaine gets 4 kills
and now you're like, oh, he's going to be confident.
He's going to be frisk, he's going to be looking for some fights.
He knows his glocks on the other side too.
I'm out here trying to get all these kills down middle
Not too far off that some damage to the smoke
All right, so they're gonna be a nine to five lead strong opening house here from big
Back to back house, and I think it's very worrying for my beard. I can see both pistol rounds
Yeah, I mean always isn't a best of one
But it's a good point of saying this time that might be our can't wait that long to shut it down, right?
Like you gotta you got to turn your fortunes pretty pretty quickly
No flashes, no smokes for this T side for MIBR, so I mean really this is just going
to be a dry hull's pop.
Favin and Blemeth on the defense over towards Short getting wrapped upon, so first Defender
is going to be Favin.
I know I'm supposed to watch Boiler but that sounds fun.
I hear a lot of footsteps in halls.
I'm blubbing up to 20 kills.
I hear a lot of glocks coming in halls.
Turns the deals with it.
Now looking strong.
I'm just staying behind him at 14 kills.
9-5 lead and we have MIBR picking up AK-47.
You just highlighted at the start of the last round that MIBR can't wait as long as they did in the first half to get going.
Let's see if they can find a gun round straight away here with AK's out on two sides.
Well, JDC boosted up onto the half-hole. He's going to be the man taking the first fights.
How long do they want to stick around and keep some pressure on this deep smoke over
at the B bomb site? Mid blocked off now. Early smoke. MIBR still kind of disjointed.
Haven't really started progressing. There's the first piece of utility to give some space
over towards Banana. It's going to be Insani leading the way with Klement LNZ behind him
in support. So a three man setup at the B bomb site around the one-minute mark. They're
going to have to pick a timing I think and get aggressive and clear top Banana. I think
Keeping three players here blind is quite a risk, especially if Favon spots this out and is able to get away with his life.
What a bit of a 1v1 duel, JDC and Insani.
They both wire up each other, it's just...
All tentative to actually get the fight going.
Man, Insani is the unfortunate issue of the grenades landing on his head.
Yeah, but 20 seconds now, that'll be our have to make the move, it's coming up lane.
Well, Favon just moves out of the big pit as that Molotov comes in.
Let's see what Favon can do, stepping up with that Gricks contact.
It's gonna be Favon set up for a kill of his own.
Brenno trying to fight on, 8 seconds, Insani can do nothing.
Big hold on and go to double figures.
I feel like Gricks got here just at the perfect moment actually.
You see me, his teammate over in the library who actually went down, taps in the rocket,
just the perfect moment to keep some attention away.
A crossfire changes really deadly.
Pit player slides underneath the balcony so the balcony T can actually peek into the bombsite at Grix, which is really dangerous.
It's the fight he doesn't really want to have, but Tapsen showing up to delay that swing on towards Grix.
Might have just saved him a little bit.
Either way, defense held very strong.
Tapsen adds his 1. Eventually traded off, but Grix cleans it up and it's 10-5.
Yeah, the rough scenario, at least you got the AK here from Sony and pistols around it,
but let's see what MIBR can hope to do in a round like this.
Gonna be down 11-5 in the best of one.
And you gotta do it from the T side as well, not an easy thing to pull off.
And Sony steps forward with the Hero AK, a challenge against Gricks over in library,
off angle though, boosted up, and that's a lovely shot.
The Matrix, rip it apart and sawn him.
AK was recovered though, so at least there's that going for LNZ.
F where they go though, just met with Utility, gonna start retreating away from top middle
and back up towards Banana where you've got JDC lying all the way back out the coffins.
They're explaining it very passive at the A bomb site though, so when's the timing in
which they pull Tapsin over to Fee, it's right now.
So defensive smoke deployed from JDC with the 5 on 4 tabs and happy to shift.
Grick's telling him not needed on this side of the map.
Yeah, JDC's had a tough game, 3 and 9 at the moment.
Let's see if this is the moment where he turns that around.
They're going to be coming at him.
There is going to be pressure on his shoulders and importance in his position.
Flash front coffins is good.
JDC steps out to a kill.
Makes it work for tabs and is spamming through the smoke and they're just carving up MIBRs.
They try and get it towards the bomb site.
We'll collect himself a 2k and that will end up being 11 to 5 for big as they are marching towards victory
Yeah, collect himself an AK-47 as well. They got so much money. They haven't even had to bust out the AWP yet for the CT side
Unnecessary
Third and final timeout for MIBR said they had to get started much much quicker in this second half
Well, it hasn't happened. We've opened up the pistol round victory for big in the three and suing only two players from big have died
during this four round stretch to start the second half so MIBR they got hot at
the end of the first half but have entered this one cold yet again
and unfortunately for MIBR another slow start I think is gonna spell their doom
here on Inferno big just two rounds away from taking this moving up to 2-1
that would send MIBR down to the 1-2 group in this switch switch stage
Last raw of MIBR here on Inferno.
Come into this with positive expectations of MIBR, positive hopes.
But big how, shut those down. Very strong starts in both halves of play here.
There's gotta be enough to spearhead them towards victory.
Sani, gotta be flashed around that half walk.
No one from big at home towards top banana. They're gonna set up a little bit deeper into the side JDC to play PCT Spawn
He'll push this team out made out been taps in
Orange boxes
And in the meantime, you'll see right now taking departments realizing no one from big is actually willing to play aggressive in this round
They're just sitting back on sites
Let's work for him so far
MIBR haven't been able to break in and they haven't been particularly aggressive to like poke and prod and go for anything
So Big's content with this
Anytime MIBR get close to a choke point or close to challenging any kind of indication, Big just drop utility and force them elsewhere on the map
Yeah, you got that long smoke going out here from MIBR signalling some pressure now towards the safe bomb site
But it's all the place and they're big of safe utility so smoke comes down the apartments
Yeah, I mean, I mean just this is gonna be so hard to break into favin still has one more smoke and a Molotov over in pit
And when the smoking halls clears, it's gonna be at the 32nd mark
There's not gonna be any time for my beard to call it audible. They're in trouble
I was having going down to 4 HP inside of the pit now blow up get away to the balcony
They can't 25 seconds life blame that goes out for the fight drops down into the pit
But you were a second blimp gets to before being traded
But I'm also fell inside of the sides that does give the bomb sites at my beyond and somehow forces this into a retake scenario for
Yeah, I think actually Fabin made a huge mistake just saying out in the open to throw that Molotov in towards lane
He was well overexposed took way too much damage to get involved in that or else him and Blemeth might have had a stronger defense
Too big want to go for this. Well, the only reason they can is because Blemeth got the initial two kills on the defense
So let's see if they can you're gonna have to flush LNZ out of the pit
I mean, there's not a lot of utility to do it
I figured you might set up for some exit kills and you could actually ruin the MIBR economically, right?
I keep the AK-47s. You're gonna want those weapons
But maybe that's what they've done just by putting the utility in right keeps them on the site making them realize they can't fall back
And now they're going for their axis trying to get into the pit trying to get out through library and run is gonna die
So breaks and Clemen LNC will survive inside of the pit with a two AK 47s
Still not gonna look too great here from up here. I was by it's definitely some weaknesses here
I don't know about that.
We're all coming out still. No way to be P, obviously, but not necessarily going to be the biggest issue on T side.
Yeah, Favon just a little bit delayed on that molotov. I think he throws it so deep that they can actually get past it.
So, like, they're already swarming into the bomb site, even smoking it out, and he just took way too much damage on that initial, initial contact.
Round 18, big still up by five.
Put the first step taken by MIBR.
All right, utility takes some control up top, banana at least forces the defense back.
Three players there though for big at the B bomb site, so I imagine they're going to
send JDC back forward.
Here's the utility for the half wall retake.
They have information over in banana.
MIBR held back, hearing all that utility and they just want to step forward into that position of the map that was just cleared.
Flash right on LNZ, gotta be sent forward and Sony.
Got a little peek beside it.
Let's pull the third defender back, you can tell Big and their heads just really have an idea that eventually MIBR is gonna hit this B bomb site.
They're wrong in this round, but this little presence and pressure from Insani has done a lot yet again
Well
This is gonna out just in time recovers
It doesn't want to be a player making back-to-back mistakes. Good Molotov as well for Rapside 25 seconds shot last was Ellen's
He's legs, so he's down to a very low entry 25 to his name and then bricks
What are you doing in the open and then fabulous front under pressure because of that and it's just an absolute disaster for the big
What is this?
Tavson stepping in a library trying to do what he can, but now Blemeth can clutch through both very low 10 and 25 HP
But Blemeths know what he's seeing. Yeah, he was so far away. Otherwise, I think he'd go for this
He was just very very late on the rotate not at all convinced
It was going to be committed to the A-forms that I guess. Yep
No one in the action unfortunately
But man, I mean that that hold should have been way way stronger
It feels like from big again like Gritz gets blinded and doesn't just take a blind shot and doesn't fall back into cover
Just kind of stays out in the open to get absolutely wrecked. I don't think he's expecting. I guess to get that flash
But man if he survives longer and Pip comes in for a repeat if there's the danger of that repeat then the step through library smoke
becomes so much more dangerous
Both players from MIBR go down through the low HP. This is how it started
You felt like they got away with one there and then we have a new PC utility. It's called the stun grenade
It lands right there and Greg's leaves him in the open. Yeah
Alright, well, Sheldon's starting to get louder and more extended.
A third and final time out for Big.
With a four-round lead, making sure absolutely 100% that they are all on the same page moving
forward for this last stretch of rounds to close out Inferno.
They delivered that filthy heartbreak over to NRG to close out stage one.
And after experiencing the winning side of that equation, you don't want to let MIBR
back into this game.
But much like the first half, it feels like MIBR has at least found a foothold.
Two in a row now.
Can they make it three?
They've started to take the economy and the money away from big chipping it down.
You almost got them at a breaking point.
I can see the light at the end of the tunnel.
It's going to be really hard to get there.
Round 19 is live and off is out for Griggs.
Oh, look at that.
Made damage.
JDC getting the one kill,
but LNZ is all the way up in half wall.
He's got the kill.
He's going for jumping shots
and he's got a second kill on Tapsin.
Great start to this round from IPR.
Yeah, they can just back off.
Well, that's a sick read of the play from LNZ
to jump over, knowing exactly what was happening.
Griggs comes back, takes down one,
Legs Brenno through LNZ and even things up in a three on three.
Just a brawl to start this round.
Blame F is going to be left alone at the P bombsite, playing it passively, playing to survive.
Okay, we'll see. Blame F is pretty far back.
He's going to be behind the utility here at the coffins.
He's just worried about getting pushed through CT spawn.
you see him checking towards the church.
But they're in towards the site now, so flooding in,
the bomb gonna be on the back of Klim, and now committed to front coffins.
And you're gonna have a retake required.
Griggs is so far away, still over on the A bomb,
so he's now coming over to a CT spawn.
But one kit available for Favon.
Cam Big pulled this off.
This is gonna be a retake to fight for map point.
Nice Molotov.
Klim tucks himself into the corner, doesn't reach everything.
Another Molotov to prevent the retake from coming in.
Blemeth gonna be the tip of the spear.
Yeah, trying to get out for us, but dies immediately.
So, Fabrin comes in to follow up, and then through the smoke.
It all falls to Klim.
And he's at Newbox, they have a check in.
They have it locked, still it's a Klim quick headshot,
and then he just hides away, and there's no time.
None left to get on that defuse, and that is her.
Yelling across the other side again,
as his young teammate in Klim has clutched up and kept MIBR going.
Remember, they have thrown the Molotov towards Newboxes,
But there was that one corner it didn't extend to so the entire retake big thought that box was clear
They didn't think anyone was home in that position, so they never considered it
Now it starts getting frustrating now these yells after each and every round actually have some impact because MIBR is closing
This gap and they're doing it quick three in a row
And they've been right on the edge the whole time still haven't established any money or economy
But they're about to rip it all out of the hands of big. Yeah, I mean it's a same story both halves big come out swinging looking
Dominant and all of a sudden they just go offline and my view are dragging their way back into the game again
And they go all the way double up set up here for big
bricks first
Steps of the open crossing the site
You in this round if you're a might be on it's on like the game changes entirely as big have to sit back with pistols and save
JDC ready to try and block them
This Gricks versus good flash gonna be sent forward to swap they make their way to the pool
Mactan tunnel vision on trying to deal with the off-threat and really strong stuff here for big JDC and Gricks combined to
Eradicate the attack you have MIPR. There's gonna be JDC to confirm it on clean three from Gricks two from JDC
And you can't be bad to that. No, that's that's actually a lovely round from JDC and Gricks really well play from JDC
supporting the AWPer, not overextended, keeping the space for him and lovely shooting with the AWP.
Nothing too crazy, no difficult shots coming in, but Grick's hitting the ones that matter for sure.
Four chances now for Big to close out this map and get out of here.
And they love it. MIBR has applied a lot of pressure despite how dominant the
starts of the house have been. MIBR has made this a little bit scary and they're starting
to show some cracks in the big side, so take this win and get away with it. Two-one
And stage two of the major JDC is gonna play behind the smoke at the base of banana
He's got a lot of bodies coming in his direction, and he's alone
JDC
That smoke starts to fade away right now
Playing behind the half wall hoping he can be the man to take him in the right direction
But it's just a swing into one kill. It's got information though. Now it's taps in
He's only got a measly little MP9 and SMG to defend the onslaught of MIBR players coming towards him.
The rotation isn't going to arrive in time, but a nose dunk through the smoke from Griggs.
Okay, that should be it. Insani trying to find out over the top of First Orange just can't get away with even a kill there.
So Big swarmed them. MIBR do not feel comfortable to even put that bomb down.
And you've got LNZ and Insani moving to the back of the site.
If they somehow find a way out of this, it would be spectacular for MIBR.
But Big are ready. Three players in banana. Blemeth slowly but surely making his way towards CT spawn.
And Gricks is ready to punish as they move forward. The AWP time's in.
It's Sonny left alone by Blemeth with a final blow.
And Big will take down MIBR 13-8 on Inferno.
Strong starts in both halves.
It's enough in the end for Big to take it.
And they'll now be 2-1 in the second stage of the clone major.
Yeah, I really like the way they closed this game off.
The AWP of Griggs coming alive and having great impact down the stretch to make sure they can seal it.
The nice thing is, during that three round stretch that MIBR was winning in the second half,
everyone was going down. Big was making sure all the victories are costly.
And Hot starts in both halves, I think, the name of the game.
Because you certainly saw some cracks, certainly saw some disorganization from the big side.
But it just happened way too late for MIBR to be able to capitalize on top of it.
Yeah, now their major run gets so difficult. Stage 2 is a lot of good teams.
Some of them have underperformed in their opening games.
So that one and two bracket is going to be tough.
They're going to run into a difficult team,
and the chances of MIBR progressing
have now dropped drastically.
Not going to be easy whatsoever.
Yeah, this is going to be really hard for MIBR,
especially in MIBR that we've seen kind of playing up and down.
We had that good stretch after the loss on day one
during stage one.
Rattled off a bunch of nice wins,
but another loss last night, another loss here today.
MIBR just seem to be kind of chipping and changing
of which team shows up.
Same with Bigville, but today you got the good one.
Today, you got delivery from multiple players across the team.
Yeah, it's a big making nervous, though.
I think there's a lot of points in this game.
Even though the scoreline is 13-8, I was nervous for big at points.
You know, there was just...
It doesn't necessarily fill you full of a lot of confidence.
It's something about big throughout the entire existence of the team,
the Counter-Strike, it's just been like, when they're at their best,
that's like almost when you have the least confidence in them for whatever reason.
They break hearts.
They're heartbreakers over there in this organization.
Regardless, we got Fawbein ready for the interview after the big win.
and he's down with Stiko.
Favren is celebrating with BIG here.
Obviously, you told me before the game
that you're not the guy that needs to shoot 20-25 frags.
But this game, you're actually on fire,
especially at the beginning.
Can you walk us through it a little bit?
What happened? How it all came to be?
Just a live game.
No, I think I had a good piss around.
I did 4K, I think.
And for most of it, because if you had a good beginning,
it would go all the way.
And I was just, of course, a bit lucky.
Lucky Tapsen is also doing a lot of space on Inferno for me, because when we go out Boiler,
he's first, I'm second.
I have the easier kill.
On this map I would say he's the...
How do I say it?
You know what I mean?
Like a bait?
Exactly.
So I like Inferno, I think a pretty player, always pretty good on Inferno, so yeah.
I like how you did it for the memes when you were 7-0 up.
I was for sure knowing that 7-1 is coming between Brazilians and BIG.
It's always happening like that.
Obviously, you didn't do it only for the memes, it's that they took the pause and LNZ
we actually had a little bit of insight from their pause that they are kind of changing the game plan.
Did you feel it on the server as well or not much?
Changing the game plan, I mean, maybe Blame F felt it, but I didn't feel it, so I cannot say it too much.
But I just want to say that Blame F did insane calls, he was micromanaging a lot, like really a lot.
The D-Half was, we lost even a round, I think where he was alone A, the Eps guy from them.
Like this was also Blame F called so good, we should go late A, he was alone A.
He just kills four, it's not his fault, it's our fault, and yeah, he killed really good.
Okay, anything you want to say ahead of the best of three is how is BIG feeling in general?
Obviously, right now you're riding the high of the win,
but give me a little bit of a, you know, spaced out, zoom out, POV on BIG, how are we evolving?
Every game is being better BIG, or are you feeling the struggle sometimes?
Of course, I would lie if I said it's our best game we've ever played,
because there are still sometimes people including me, maybe don't listen,
Maybe we failed you till this just happens. It's also the pressure. I mean, it's the Colombo Major.
And yeah, if we fix this, then we can go to stage 3.
But of course, as soon as we win, we get stronger opponents, so it will not get easier, it will get harder.
And we need to keep continuing. Prec room, Blemeth is also doing after talks really good.
He's preparing a lot and he's doing good fix.
Eritre, everyone is in a good mood and obviously we'll have now full day to prepare for those best of 3s.
Let's see how this one goes and B.I.G are through to one cool
Something's got to control this demon, and that's it!
You're gonna have to take out himself!
We are back!
It feels like he has the rough side of him where he wants to find all the fancy off-angle
all the time on little tiny tricks, but when you play A rotation on Dust2, it's hard to
kind of do that, so I'm a little bit worried on the CT side.
They might just get kind of run over if they even get a chance to play CT side because
that boom potentially could show.
Well, it sounded like Def had a few tricks up his sleeve, but can that come into fruition?
It's going to be going down on Dust2.
Yes, Dust2, and it does mark the last of the best of ones.
The last batch.
Def, boom, and M-A-T.
Any clear front runners for this one would just have the underdog offset in Monty previously,
Chad.
How about this one?
What do you make of that boom versus M-A-T?
For me, it's that boom.
I just think the individuals, right, just gonna outshine a matey in this one, but...
I echo the sentiment of the desk as well about the territory, it's a ballsy call to go to dust too when these guys can shoot as hard as they do.
It started three long with the support of boomers, so it's actually 4A.
Okay, well there's that. Muscle on display, flammas and dilladez.
That's perfect, right, the flashes are ready, the aim was there, and they shut them down, so we're gonna try and high-tell it into B to see if they can get the bomb planted.
JBL needs to take this space, Magnetjez, ready to deal with this, but we'll be smoked off for now.
JBA is getting tricky, but Magma Jazz is on the other side of things, okay?
A bomb I get denied, yes.
Yeah, I think Slacks is a dead man.
Magma Jazz is actually on the plant.
So they get the plant, and now perhaps JBA can do something special and spicy.
You're not expecting this.
In such a number disadvantage, there's three players that are about to be on his screen.
How does JBA handle this?
It's a very quick reaction from Boom.
And a quick one back from Zorty to secure it.
So, M-80 making the best of that situation?
Yeah, the bomb going down, you should still say they're better looking forced by going into the next round of play.
Def saying this is a bit of a sleeper pick for them, saying that they're 5 on the trot and they beat some pretty good teams.
I'd imagine the pretty good teams he's talking about is Monty Wildcard and Liquid, which it doesn't sound pretty good.
I would average teams.
So, we'll see what they've got in store.
Force by something to take shape sortie has been facilitated the AWP early by dillard as and I think the bet boom they know
That this has been an odd year with the visa issues. It's seven men who are either being around the team at any given time
No offense to siren, but I think the firepower with fire some dillard as is a little bit higher even though
Thank you conversation. We'll save that for different setting. So here's the force
It's an AK, two Galils, tech nine and a D-Gul.
And you try swing, you're very lucky to avoid the Azorti AWP.
And oh, a second opportunity goes awry as well.
He's not feeling good.
It was like he could have already won the round
if he hit either of those shots.
Blake's gonna go take a fight.
He's gonna be swinging in.
This is brave from Blake.
Just trying to brute force it into Flamas and his aim.
And he's not helped as well.
Look at Flamas.
Four kills, just burst fire into the head.
Magmaj has put the cherry on top.
That force by force flat. I don't want to call that bit my pug team
Because they're not then that would be a high level pug team, right?
And I think that the bonus that gets put in their favor is they're all they're everyone can shoot
And there's a high caliber of play up and on a map like dust to
When everyone when they plan pugs at home, you can just play it spawn based
So it allows a lot of flexibility in their setups, right?
They can do something different every round and it will have an idea, it will be relatively easy for everyone to understand.
And I feel that that's going to give them a lot of options. And if they're just setting themselves up.
My first major that I played was Shanghai in 224. When we qualified to that major, I started crying a lot.
It was a very emotional moment in my career. And yeah, I was very happy.
I changed a lot as a player and as a person. I was like a kid in that moment.
It's my, I think, four major in a row. I have to be normal. I have to stay comfortable
playing the major. Of course, it's very good to play major in Cologne, because I was watching
SK Gaming playing. Of course, my biggest inspiration is Fallen. When I was 13 years
He was teaching me with some videos and like he was doing that for me and of course he's my inspiration
of all time. For me he's the goat and I love him and I have a lot of respect for him.
I think the best highlight from Fallen for me is the one that he was playing against Navi in Overpass
and it's the Fallen stuff playing my mind and for me this round was insane.
It's very good to represent that flag in that country who is so big in Counter Strike.
I love Brazil, every time that we qualify to the playoffs I have a Brazilian flag with
me and I try the most to make them happy.
For me it's my dream to put Brazil on the top again.
I work a lot to do that, it will be hard, but I will try my best for sure.
Today in an elimination match we have Pain and FlyQuest going to a big Xera.
Man, this is a big matchup, isn't it?
Yeah, always. Major, right?
Yeah.
Yeah, no joke. I mean, let's talk a little bit about non-breaking double digits versus Big and Tyler.
So what happened there?
To be honest, basically, sometimes I felt a little bit nervous, I think we made some
mistakes that I cannot have made in a major, so we got punished by them.
You guys think you're still learning as you're on the job here, as you are still playing
for the tournament?
Do you think you guys are still learning?
Yeah, of course.
I think learning is every day, every matchup, but I think the mistakes cannot still happen,
So we have to step up.
So versus Big on Overpass, Big CT side seemingly gave you guys a lot of trouble.
Would you agree? How would you rate that matchup with that regard?
On CT side? I think we got a little bit confused when we made the game plan against them
because I think we were a lot punished by tabseem, like pushing, especially on connector.
So yeah, I think mostly this, but overall I think if they made these kind of mistakes,
it would be a good city side for us because I felt that the city side was not tough, you know.
I think I could read well the game.
because there and I said this earlier this being an elimination match with
fly quest on the other side how do you fare your odds how do you think you'll
do hoping better than yesterday of course but yeah as I said before we did a
very good bootcamping and yesterday is a day that we have to forgot so let's see
anything you want to say just still chair first guys let's fucking go LFG the
Intel Extreme Masters Colonial Major 2026 is brought to you by ESL and
partnership with Intel
Acer Predator, DHL, Jax, and Zoe.
The tournament both of these teams have been waiting for all year has arrived and today is the day they fight for their tournament survival
at the IEM Cologne Major 2026.
We've got FlyQuest and we've got Payne. One last chance to try and keep going here in stage two of the competition.
A rough first day for both of these squads taking best of one losses.
FlyQuest losing to 9-Z and Legacy and now hoping that they can finally beat a South American team here at the Major
And for Payne, a loss to Big and Tyloo, both 13-9s on Mirage and Overpass.
It always feels like there's a little bit of a major run from FlyQuest, isn't there?
Something they do, like obviously the big one, the meme is the ruining the O3 pick-ums,
but you know, had that major, you know, where they went 3-0 in the first stage,
went O3 in the second stage, looking good.
There's always something crazy that goes on with FlyQuest.
Tough task for them, but Payne, I think on the other end of the spectrum,
is more just kind of like, his or his team should be better than they are.
They're one of those squads where you kind of look at the lineup and how long they've been together
and you're like, it looks like there should be a little bit more to this.
BSM, I mean, you have some of these situations, BSM coming in, Pyrrhea,
I don't think they've kind of landed as strong as Payne would have thought.
And I'll tell you what, I'm not very confident in sparring, listening to that interview with
Big Bear, who I normally love listening to.
And he's just like, well, I hope it's better than yesterday.
And it's like, well, give me something more than that.
You know, give me a little bit extra.
This is a playoff team in Atlanta.
This is a team we made at the quarterfinals.
And one of the players we really liked to watch over there was Pyrrhea.
He really stepping up. He had an incredible start into that quarterfinal on the stage.
A strong player and it gave me a lot of hope for Kane moving forward coming into this event.
And to see him 0-2 after day one is surprising.
And I do feel like FlyQuest is a team that can topple them today.
So, yeah, this might be one of the most disappointing majors for Kane who last year, this time last year in the major slot in Austin, a whole different story.
We're talking about a team that made the playoff station.
Yeah, I know it's just been it's been a kind of a crash since then hasn't it they haven't been able to replicate that success to the
Point where they had to some change some line-ups bring safe back in
He's looked good as well for an extended time away from you know the competitive professional scene step back in and didn't really seem to
Have missed too much kind of got right back into the swing of things
But now a best of three for elimination between these two teams and I don't know this one
This one feels a lot like a 50-50 to me just because they're both squads that again
They're like the up-and-down nature of it is just really hard to read like which one are you gonna get today?
Yeah, exactly and for flyquests a team that you know coming into stage one they were able to get through they had to take down their
own Aussies on the other side to get through and obviously stay alive in the tournament. It was a it's a classic
Yeah, it is a classic
But they got it done and they did it in style and now they're here and there's zero two after the first day and I think there's a
Certain sense to flyquests where it feels like they're just missing out on those crucial opportunities like there's clutches or a few mistakes
They're costing them these essential map victories other than that
You know you do see a lot of the potential that this team has yeah
But you know it's at some point those have to kind of land in your favor and you brought like a player like Jks in
Mount the shore up some of those situations
I think really the key for this team is the continued development and experience of medic is someone who's kind of burst onto the scene with
This team having some good games in the past and I think that's a player
We're gonna want to look at to have a really good series here next to Jks and his all-important performance within the squad
So let's see what they've got up against paint
We got the video going live right now nuke is going to be the first map picked by pain fly quest starting on the CT side
No surprises and new goes picked by fly quest pain is going to be starting on the CT side
And the third decider is going to be dust to if we can bring it there
Like those veto Jason nuke and new mist us to it's a nice one
I think for pain you heard figures out talking about how it was the game plan that he felt like cost them yesterday
They could have a better CT side of the game plan
He made a mistake in the game plan and how they wanted to play against big and
And that's a massive issue for moving forward.
Like, does that rattle your own confidence
and your own preparation of the game?
Like, where do you go there, Jason?
Because there's a certain element of how much
do you put into planning outside of the game
for the match that you've got at hand
and how much do you just trust in your own style?
I think that's going to be something
that Biggizerra has to kind of like answer himself.
I think most teams these days are going to, you know,
lean more towards their own stuff.
Like, you're going to look into a few things,
see some tendencies in what they like to do.
But I think that's just one of the obstacles of being an IGL.
You know, sometimes you get that sense.
you get that feeling like you're the one who screwed up.
You know, most of the star players going to be like,
oh, I missed a kill.
I failed a clutch.
IGL is going to feel like the game planner,
the calling wasn't quite there.
So that's an obstacle that Big Ezerra's going to have
to overcome in his own head because there's no time
for any doubts now in this series.
You cannot enter this one second guessing yourself
because then your players and your teammates
are going to be second guessing you as well.
We'll see if Big Ezerra can lock in
in that aspect of the game.
A tough lie quest team on the other side of the server
and starting on the T side of Nuke
can sometimes be not so much fun.
No, I definitely can, obviously three Australians in this flight course, team Nettik from New Zealand and story from Portugal.
But this is a team that, you know, you can't help but like.
You look at the players on here, you like their personalities, like the starlet CS, they can bring to the server when it's all clicking.
And we'll see if they can rise to the occasion today. I think another tough thing, we heard of us, Astralis talking about how they've struggled against the other regions, you know, like Asia or South America with the starlet they've brought to the server.
Flyco is same story right now. They can't have handled the South American team. There's two losses
They took to them and best to one yesterday and now they've got a third right in front of them
That's why you this is kind of why I mean you just touched on and mentioned, you know
Very likable team team that's easy to kind of root for is they are like you know coming out of Australia
You are kind of like the eternal underdog story of so many so many things down on your dog
Yeah, so many things going against you in terms of the level of experience you have against teams from other region in terms of
How long you have to travel in terms of everything?
So there's always an element of love and to see these guys play well and have some success because the conditions
They've got a battle from are really really tough
Same with the Brazilians let's not let's not doubt that but pain's been around for a while
And I've been on the circuit for a while. Definitely feels like they've had more opportunities than speaking of opportunities
VSM
For a long time couldn't actually play at majors couldn't get those opportunities
Yeah, they had the had the backband they expired and was able to come back and play these majors and look at them seize the moment by folding
notes so perfectly as well. Yeah, you want to make sure you're precise. A little bit of origami
goes a long way on the tournament stage. Yeah, show you out just before the game starts, all the
pressure on your shoulders, and safe for turning into competitive play after the hiatus as you
pointed out. He's back at the major fighting for his torment life here. Seventh major for Big Ezerra.
That's crazy to think about. Yeah, blew up on the scene right at the end of CSGO leading into the
Paris majors when Big Ezerra brought, you know, this pain organization to kind of the tip of
of everyone's tongues in competitive counter strike
and kind of been up and down from there,
but he's managed to bring a few rag tag groups
of Brazilian players, you know,
and deep runs into different tournaments over the years,
but still looking to find that roster
that's the perfect recipe
to get some true success underneath his belts.
We'll be looking at period to deliver today,
just seeing the glimpse of his skill ceiling for pain.
Hopefully he can reach it today.
As flight quests in pain clash for elimination, one of these teams will be exiting the major today in Cologne.
We're losing either flight quests or pain and we're kicking off this series on Nuke.
Flight quest starting on that CT side. Nade flash for story.
Duly's passed over to Vexite for pain on the T side. You got safe on that P250 so look at him to maybe be set up outside for some longer range duels.
You've also got smoke flash on Big Yuzera
And it will be a P250 tactic smoke and you'll start setting him up if you want to cross over P250 can cover you
But safe has taken point the duel against these usp's at range
Story can be waiting underneath the lockers
Shattered window as VSM scales up heaven.
Gonna get that player on the ladder.
That's where his next victim is gonna be.
This guy's gonna peek underneath.
Just make sure he's not close by, but net it.
Tucks himself off in the corner, hoping that this USP is gonna be the one
that opened up the appraisal.
Oh, damn! Quick reaction from VSM.
And what do you do now if you're the rest of the USPs?
INZ is playing inside the bomb site. They've got control of HUT.
Most of MIBR, most of pain, climbing up the ladder of wrapping around heaven as we speak.
Three players there including VSM with the bomb.
So as Lobby is cleared, FlyQuest realized they have safety from that angle.
But not for much longer, this defense getting picked apart.
Now just three players alive.
I'll be down into the side. It's going to be a story. It ends immediately and I led.
What a strong, sharp pistol from Pain Gaming. I lost a single player, no one bigger than
Zera. RuffJK has off the ladder and Snow bringing that classic screen.
Team Ace for Pain. Every single player gets one kill across the board. A lovely pistol
round, but FlyQuest gave them a lot of room to operate. They had Heaven control very early
on a minute and ten seconds. It's a long time for these USPs to have to try and work things out
and just getting picked apart every time they peek for information. Lovely shot from safe,
the P250 does come into play at the end of the round. Second round investment from FlyQuest
to fight right back. 3-5-7's a scout and a D.G.L. on ends.
We'll scout 5-7's at the Eagle.
That's what flight quest have to play with you in round two, of course, by coming at pain.
VSM, quick jump off main.
Lost in the big box, you got safe.
Making his way towards C-Prix.
Couple of flight quest players just down below him.
He is gonna crap both of their AKs, so...
Two openings in favor of pain.
There's one back from Story, playing all the way at the forklift at CT spawn.
We'll send one shot at range to VSM.
Alright, a chance to bring this a little bit closer.
Oh, nice shot from JKS but couldn't get away. Important trade from Snow.
Inns has been spotted out. They know his position.
That MP7 jumping around the corner brought low but not taken down.
Story, the last one to remain with the scout and he'll back off towards CT spawn.
So second round for Payne.
That's the force by Handled quite easily.
So, fly closer than Eco in the next round and Payne are going to head up to three
in a row.
FlyQuest eliminated in stage 2 of the Budapest Major.
At the end of last year, eliminated in stage 1
of the Austin Major before that.
We're going to take it a little bit further this time, but O and 2 at the
moment, it's not looking likely.
See if they can survive this series. Good start from Payne though.
Collecting some rounds early on this T side to make up for perhaps a dry spell later on once the guns come out for FlyQuest.
It's been interesting seeing FlyQuest trying to figure out that AWPing roll right there. They had Alistair for a long time then they went and got Regali.
Skipped into the European talent pool to try and find an AWP, but they could fill that spot. Regali was up and down inside of the team and decided to move on to Story.
The story's a great opera, the skill ceiling story is super high.
It really saw a maze and cologne itself like when it really broke out over there.
The story yet to find a huge level of comfort in the team, it feels like.
You have to see and really hit the heights we know it's capable of.
Looking at how that op-out as soon as possible still has the scout from the previous round.
That's going to be outside but nobody's home.
Pain's lining up and sitting in lobby. Looks like they're setting up for a hit towards the upper bomb site.
Everyone's starting to convene towards this location.
Happy to slow play this one though, is Pain.
Big use there, keeping the reins on tight and around like this.
Not letting anyone make any kind of mistake.
Molotov to clear things out in close hut.
Allow you to get a little bit closer and at the end of that molotov,
likely to execute into the upper bomb site.
That's VSM losing a good amount of his health.
45 seconds left.
That's all you've got. Inns actually starts things off with a USP double headshot towards Biria.
JKS.
Another 5-7 out.
They take Piggas error and drop down onto the ramp.
So two kills and then safe actually took damage as well. He's down to 28 HP.
What is happening?
I don't know. This is a really bad round from pain though.
Obviously.
This is gonna get way worse and there's no access.
You don't have the time to clear everything out. Two players are down here in a crossfire.
They're gonna make this so painful for you to take over the bombsite actually held back safe spots it out a chance now a chance now
Venetix arrived and that kill leo goes into the kill feed so it's got to be safe to try and clutch up 10 seconds to remove this disaster from happening
The opportunity you'll slide that mic up yellow cross the other side and take the first round here for flight course
It started with a USP double headshot
They didn't even really get into the plan that they wanted to which was attacking that upper bomb site
And as soon as they make any kind of contact and they drops in towards hot and all of a sudden
They wanted nothing to do with that so bailing out towards ramp room where you hadn't cleared you hadn't gained any space
So the details are off because it's a panic situation
Jks is able to have one more and survive to get a second
This is your point kill that from that it coming in to save it and close it out
in that one
And that'll give some energy to FlyQuest who started pretty slow out of the gates, but taking that kind of round is going to make sure that you're very happy.
Yeah, giving you an early start too. Limiting the number of rounds Pain can pick up on the T side off the pistol round victory. That's a lovely turn of events of your FlyQuest.
Smoke breaks are going to delay the cross outside. It's a ramp room again.
They move out, JKS. Quick first kill with that rifle.
VSM to silence him and then pick up the weapon off the ground.
So VSM with an M forward to play with now.
No one's there.
Four rifles as they charge into B.
And because they took over ramp room, there's no one downstairs.
And because there was a cross at secret, no one's wanted to drop the vent,
so you have to come retake this from secret.
It's all in this fight from backside.
Oh, he's lost it.
And Snow actually seen the second player too.
And Snow trying to get in.
He does the damage, but can't bring him down.
Yeah, but you're not going to go for this.
You want to risk the AWP if you're fly-questing.
you are so far out of position to recover the round. Nobody able to reverse
downstairs and pain with a one-for-one trade on JKS over in Ramp Room are able
to overtake the lower bomb site and win a third round. You see JKS at the end of
there, look how frustrated he is. He realizes this is such a missed
opportunity and as an individual you know JKS is going to have an extra amount
of pressure on his shoulders inside of his flight course team because he's the
most experienced player. He's the best player. He's the player that's gone out
there and won this trophy, he's won Katowice, he's won Cologne, he's won, he's played with
these big teams right and so you look to JKS to be the reliable rock in these moments
and just getting the one for one here, he's not going to be happy about that as it's
cost fly quest, a really important round.
Yeah, he probably expects a little bit more out of his, out of what he can do in Ramp Room
in that round.
Good trade from VSM though, swinging in with the Tech 9.
Up by two.
Up in the hands of Story, MP9 now on JKS.
It's like JKS and Story to start ramping, Story's actually going to go down towards
secret.
Emma, pain out of the gate, lining up another upper exec.
At least Nades and Neticus out of the way. 56 HP left.
Top story goes, halfway up the secret stairs.
Revised on the top of Silo, but look at this move from Snow.
This move got close to me, now he doesn't have a little check towards secret because that's exactly where stories open things up.
First kill falls in favour of the Portuguese Sniper.
That's actually so sick.
That's a big play from Snow. What can he do with this?
I see a lot of players try this, and I feel like it doesn't ever work out as perfectly as it has right here.
He's spotted one. Has he been spotted though?
Yes, it's just checking. Yes, he did. Now Snow might just fall, he gets nothing.
It was so close to being the player to open things up for his team, but Snow just get spotted the last second by Inns.
Just get spotted the last second by Inns.
You know, JKS dropping that bomb again, one for one trade expected on the SMG.
Yeah, this time he's gonna be okay with it considering they're already in a five on three situation.
So even just the one for one is really valuable.
Now you've got an up downstairs, a distraction by the M4, and the bomb hits the deck.
Black West's on the verge of taking their second round. How costly can Safe make it?
Twenty seconds on the clock.
And I'll say for me there's one option that's the back of way, but even ends is waiting for one, so oh
Okay, I wouldn't that fire. I don't know how he's done that, but I don't know that's that's a nice kill one HP
Yeah, that takes a lot of money. I mean look at the money over on the fly quest side. It's not pretty
In story and Jks can all buy themselves off is recovered for vexite and passed over at the very least
There's the triple made to start things out. Good job from net it getting away and this play was just so close to coming to fruition
Just this position from in spotting it out at the last second able to call his teammate over for the fight
Good save because even in a 4v5
Snow could have ruined your day
Well three AK-47s for pain
Still a threat around like this
Say if he's gonna be fast that I'm getting boys JKS who's gone down with nothing
That's the site opened up towards B. Now panic for FlightQuest. How do they organize themselves as pain flood into the lower bomb site?
Vexides got towards double toys.
It's gonna be Molly. It's gonna fall away.
FlightQuest rotating down, but it's got to be a retake. That bomb was planted and that smoke just got put up just now.
So I mean, that's gonna chew off half the time of the bomb, right? I don't think FlightQuest goes for this.
I don't think they can.
Yeah, that's just frustrating to be building on JKS.
It's another, I mean they've been beat by the verticality of the map a couple of times,
right?
Payne's able to get down to that lower bomb site, make some of the rotation stuff, a few
rounds that FlyQuest hasn't even been able to contend with because they're just so far
out of position and not able to rotate down the vents to get there in time.
So another one they have to concede, and FlyQuest can't win two in a row, we're gonna go back
back and forth for the past five rounds.
Never thought that the weakness that flight course would be exploiting would be JKS's solo position and ramp.
I managed to hit it a couple of times now, not taking multiple casualties.
This is safe, just running out there for the first time and just running out is JKS standing on top of that box and gets his head taken off.
off, altered in at least for now, I think he's getting caught off guard a lot by the pacing
of it right just a straight up ramp rush not expecting that expecting that to be a more
drawn out round that he can read a little bit more but just the swing and obviously
the pre-aim to his exact position and an instant headshot yeah that's going to be extremely
frustrating for JKS so pain talking things over in their first time out content with
the 4-2 lead they have, but wanting to build upon it.
Money's not bad for FlyQuest either, all things considered, they've done, I mean...
Because of the heavy save.
Yeah, I was gonna say a good job of saving, but I don't know if you can exactly call it that,
I mean, they're the right calls to make in the situation, but you'd love to be contending more.
Yeah, it's the fact that the round, that's the only positive out of the round, ending immediately,
is that you don't actually have to throw your weapons into it.
There's a difference between like saving when like a round that's under contention,
like one kill goes against you and you can no longer really realistically go for it,
versus not even really being in the fight and having to save and that feels
like most of what's happening to FlyQuest in this app so far.
Absolutely, they've got to make the adjustments soon.
Pains map pick in the best of three. We've got story aggressive towards side of red.
Snow again attempting this aggressive play through smokes.
In steps out to try and meet him and they'll meet lead to the head.
He tries to go again but this time Snow put in the ground by Vexite but they're coming out now Paine.
They're through the door smoke, they're out into the open and Vexite just isn't looking the right way
And the back site's gone too, so FlyQuest just unable to get any of these important early kills.
Hey, Story can still save this round. There's no smoke over towards Mini, so he's got free reign into the bomb site.
They've got to cross this line and they've got to do it in danger. There's the peek, not traded off.
Yeah, it gets away. Good work from Story. At least keep this round on.
And now you've got JKS alive.
You've got JKS in a position where he can actually activate and deliver you some impact if you're FlyQuest.
It waits at Heaven.
Story's long gone. He's got out of there.
That'll work up the courage to go pick up the bomb.
That Nade is brutal.
Brutal on a JKS.
Chunks him down to 35.
Yeah, they've got two flashes, one HE live.
That plant is going to be coming in now.
Story's not feeling comfortable about getting in here,
but he knows he has to.
I think he wants JKS to play first,
and that's why that Nade is extra painful.
Smoke off towards Squeak Door to give him an avenue in.
Yeah, that is a big smoke to just block the vision for now.
They've actually doubled up in the same position.
It's clear CT VAC, limiting the positions,
but the boost is in.
Information, but Big O'Zara's got both!
Look at the improv, man.
Tough scenario, smoke pops up, you've rotated around,
you double up to take a fight on the AWP,
and you just boost up over the top to grab both.
Beautiful work from Payne,
as they're just gaming their way to a three-round lead.
It's five to two.
I mean, it's just how strong these openings are.
Snow goes outside immediately, taking down the first.
He dies on the trade from Vexxide,
but the rest of the attack, Piria,
comes in and gets both A defenders, and they get nothing.
It's also so well put together,
Perius inside the squid door smoke ready to activate just waiting for snow to play first
He gets that kill challenges top putt gets period the information and then the swing out smoke with the flashbang is easy
You know exactly where to look right out of the gate
You know something springs to mind and we talk about it a lot in the opening day of majors
Is if you have a bad day in the best of ones you've got two maps of car strike that put you in
Contention for elimination immediately and the question I have is is it just a bad day for pain?
in that open and because if they can pull themselves together that's what you're
hoping isn't it yeah but if they can pull themselves together you know that
that's when they really do become a threat and then you've got flight course
having to deal with a team that is strong but at a bad opening day well
hard thing on me starting going to maybe it was just a bad day but regardless
even if you're playing your best counter strike recovering from O2 is tough
having to rattle off three straight tests of threes especially now that we're in
stage two and some of the stronger teams show up
Oh fly quest. A tough beginning to this game, very frustrating. They've had their opportunities.
You didn't want to low buy pretty early on in the half that you thought might just start
this CT side but unable to make any of those opportunities really turn into anything.
Hane have done a good job, pressure in the lower bomb site showing pretty deep presence
and pressure and now backing off up to the A bomb site. Only one player home to defend
that's medic inside of the hut. And pain is still quiet, still silent. Yes sir, carving
up medic, plant is going to be secured, that will be the round for pain. So 6-2 on the
T side of Nuke, a great start to this game. Ooh, not a bad flick up from snow, AK-47 passed
over to Story. It's not just a recovery mission already for FlightQuest though isn't it? It's
just your CT side is already bad. It's just trying to make it not awful. You're trying
to give yourself like it's just a window of opportunity in the second half right? Like
get your five rounds so that you have something to play with when you switch sides. Story's
going to try and keep this AK-47 alive tough fight. Somebody angles to worry about pains
looking confident and composed and locked in. A full round lead as fly quests take their
first time out. Guns are coming back so talking over some of the difficulties. Story will
have an AWP so you can open up the CT side playbook and see where you need to put a stop
to things and really it feels like it hasn't been anything crazy. You got to be cautious
about the really fast starts either towards ramp room, towards the upper bomb site. You
We're gonna have stories up likely looking outside with some smoke breaks for those secret cross.
I'd even want to start somebody in secret early on.
Round nine set to begin, we have the AWP on both sides. Story has his safe on the other.
Full by of rifles and utilities surrounding them. Only one kit available for fly quests in this round.
That's gonna be on Vexite.
Payne's about to call a brutal hit, it feels like. If they continue and they commit to this upper play...
Medic is here, but... story...
Over in Ramp Room.
Vaxxite has just shifted into the bomb site. Two defenders and Peria just walks out for a kill.
Yeah, they're just walking in at will now, one by one, but FlyQuest at least treading out each and every one of these kills.
Oh, what?!
Oh, okay, that shot from Snow up to the rafters is disgusting, and then VSM's got the other and you've got no chance, FlyQuest.
That kill might tilt JKS out of the server.
I'll be honest with you.
You got two teammates in the upper bomb site, smokes are down and execute is coming in and period just like walks through the smoke towards Minion, grabs Jk acid back garage.
Never expected that shot to hit, never expected that fight to prevent itself and once again out of a timeout, out of a full buy, FlyQuest gets so deleted, that story just wants nothing to do with the round.
Yeah, it just makes you feel hopeless when you've called a timeout and that's the round you have to deal with.
Like, okay, we finally got a buyback, some positive words from the coach trying to just fire you up.
I'm in this so much and start to spiral downhill very quickly here for flight
crisis 272 there's no real signs of improving let me say I want to see this
kill on JKS that was nasty nobody expected it here it is okay stepping
through so JKS didn't catch a glimpse fought back but Piriah had the advantage
in the fight with first look yeah take a lot of wiggling his crosshairs to try and
get it in place it's actually all those kills are just like narrow misses on the
trade right it's like a half second off from actually turning out really well
for fly class
again we mentioned at this point fly quest just looking to carve out some
hope for the second half and it's not even close to happening now having their
way with them this is brutal this is just brutal
Pange is running at them, melting them.
Eight rounds, T-side Nuke.
At least that's a best of three.
Yeah, that's a good point.
Yeah, there's another map. At least we've got another chance.
Could be more punishment, but...
Because the Nubus is not a bad map for Painlet,
traditionally because there's light to go there.
Not 100% sure if it's the same story these days, but...
They got a good win rate on it, problem is FlyQuest, this is a map they love going to, Anubis.
We'll talk about that more when the second map comes along, but I know FlyQuest was happy and surprised that Liquid let it through in their series.
Well, Snow firing up as in-game leader, Snow's also playing super well individually, 11-5,
and now we have questions, you know, how big does Era feel as a caller coming into it today
after a poor start?
Well, this is definitely going to help.
I was about to mention that as well, I mean, it's really, really astute from Snow to give
his IGL some credit, maybe he knows he was feeling a lack of confidence coming into this.
There's a lobby crunch going on for FlyQuest, Biguzera's handled the first, Vexite grabs
one more, Biguzera isolated from his team, but they're getting it back, they're clawing
it back under control. It's only these two players over in Trophy and they're boxed in
by Safe who's got the up, but he's also got the bomb. So he can't sit on this angle forever.
You know, he's got plenty of time, so he can sit on it for a while.
He's letting his teammates clear out the upper bomb site, now he's going to traverse in.
moved off at just the right time as well. Kitspeon the gaze of story is actually took up the angle
and now he's got a back away. Biguzera gonna maintain position inside of the A site. It's
JKS and Story once again in a 2v3. They came somewhat close to winning one earlier in the half.
JKS was at heaven and Story was at main so they reversed the positions
in comparison to that last clash. Let's see if it works out a little bit better for them.
Biggie's there getting cute.
Drop back to pick up the bomb, pick up a Molotov. Doesn't want to plant when he hears that Molotov extinguished, but now the smoke fades in many.
Huge mistake, huge mistake that's going to have consequences.
Yeah, J.K. has making the most of that.
As it fades away, he gets a free denial of the bomb plant, second kill, and then saves in a clutch with 30 seconds left.
Can the Brazilian AWPer step up? He's now being spotted, so J.K. has the information on that rifle as well, not to step into the scope.
He knows this safe is looking for him and eventually he steps into the open
Story's got the kill and a great round from story and jk has to recover
Making the most of the pain gaming mistake. Yeah, unforced error out of Biggie's era
That was his own smoke thrown towards mini as well
So the internal clock that he has in his brain just kind of
Betrays him there not realizing it's gonna fade so quickly
So afraid of that smoke up towards up towards heaven
But you could tell pain didn't want to dedicate a huge number of bodies to the bomb site itself
If they were more concerned, they thought that that retake, that presence from FlyQuest, would come from the flanks from the extremities.
Stops a five round run from pain gaming.
Well, almost needless to say, but FlyQuest need this fourth round, if there's any hope of getting back into this game on Nuke.
I need to hit this upper bomb so I get plenty of utility at the ready to go and they've
had so much success just charging into this A site paint throughout this half so here
they come again trying to close it here.
Maddox done well with the first story close corners, no scope!
Just back into the hut can't get the second but Vexi certainly will and it is paint game
falling to two players that really stand no chance of getting back into this round so
The safe is going to go forward and try and take a kill away on Inns, but he's not going to secure it.
And Snow has had a stellar half, but he will likely finish around 11 kills here.
See if he can grab one extra on the way out, but...
It's going to be a fourth round for FlightQuest. Doesn't look like it's going to be enough.
A really solid T-Side showing from Pan Gaming looks like it's going to spearhead them to a one map lead.
It's the most prestigious event of the year here in Cologne.
Nintox Stream Masters is a major once again, and we've got FlightQuest versus Pain Gaming,
and one of these teams is going home.
Right now I was picking like FlyQuest through in the bin.
Pin Gaming's strong T side.
You see VSM, he's just enjoying a nice cold beverage
because that was such an easy first half for them.
Yeah, well, I'll tell you this, at least FlyQuest
get the last two rounds and a half to give them something
to chat about positively during the break.
We'll see if those two rounds filled with any kind of belief
that they can win this pistol and start clawing back
into the game.
Going to be a very difficult T side
to call yourself a victory.
And Pain's been playing really, really good.
Deep smoke from JKS, going to bounce off the wall towards heaven.
And Snow's going to come back as the upper attack begins.
Nobody home from the pain side of things, so they're going to be playing retake.
And they're playing going down in front of the site.
Pain game, we have got a kit available.
In the back of Snow, one flashbang as well.
It's about to be a bloodbath here to kick off this piss around.
These five on five retakes are so difficult. You do have a kit.
One flash. Here it goes. Snow sends it out.
And a quick headshot in behind. J.K.S. comes up with secret, but the first couple of kills make it four!
A quick succession for Payne as they just came in and they kill everybody!
It's not planted for him either.
Oh no, by the time the deep fuses being stuck in, he's had one chance.
It was to get out there for that headshot. He couldn't get it.
And you're just highlighting how difficult it is on these retakes when you're in a five post-plant situation.
You've got five players to go up against, and Payne just finds every single headshot.
Did that flashbang blind everyone?
I mean, how did you watch on the replay?
It seems like the only explanation.
I feel like Big U Zera just like peeked straight down and got that first kill.
I don't know how that's possible if everyone's not blind.
I mean, certainly Nettik is, but okay, there's the follow-up peek.
Just none of the kills happen.
This retake comes so quick and actually not a lot of players inside the bomb site
to stem the tide of that.
Tell you what though, that's got to be frustrating.
A five-on-five post-plan at the upper bomb site that you can't handle.
Oh, it just feels like, what can you get if you're fly close to this point?
You needed that pistol. You really needed that.
It's gone.
It's your whole press, now on this force bite.
It pressed on a Mach 10 for JKS.
Three Mach 10s and then three Technines rather, one Mach 10 for NETIC.
So, you know, you don't have a lot to play with here whatsoever if you're fly-quest.
Let's see what the tactic is, right?
With two players up on top of the roof with the utility in hand, NETIC lined up with the Mach 10,
looking for a push at the moment,
but it feels like there's going to be a timing when they decide to move into this upper bomb site.
Tommy is coming pretty soon as that smoke towards Squeakdoor is fading.
Here's the turn in for Mini. Good flash. No S to give up the angle, then it has the first kill.
Oh, a second in for a flight close. Gonna be Vex site to make it work.
So they're into the site. They're looking for this bomb plant now.
Unless they think he defended a little better with three players.
They've mashed even things out here, paying a 2v2 if they're trying to back into the site safe again.
Inside of hot. Another kill added to his tally.
and it puts Inz into 1v1, he switches to the Mach 10,
Pirae comes in at Heaven, Inz needs this round,
flight quest required, if there's any chance here on Nuke.
And he goes quiet, he hides away and Inz has picked it up.
They so desperately needed that round
and Inz digs deep to pick it up.
Mad, just able to find those early kills,
Big Euzera and Snow going one for two,
not able to get a whole lot of frags on the execute,
Pirae comes in to save the day,
But it's too far gone and at that point it's to worry grabbing is one
That's a lovely shot from in's a little tech nine fade
And a nice clutch out
I mean the high ground is obviously important as Star Wars taught us but I always feel like a math fight inside the
Bomb site the guy on the ground seems to have the advantage up to those rafters
There are a lot of cover you can play with
and around that site between the two cylinders, but
Really needed that the story the first half was you had one of those rounds for fly quest to right
They just didn't turn it into a round when they immediately got beaten by it in the next.
So you've got to take this opportunity.
That's the perspective of like, you know, if you want to do with your FlyQuest,
there's a lot of elements of this map that I think could really frustrate you when you come back to look at it.
Winning a low buy in the first half, not being able to build upon it.
Now winning a low buy in the second half, and let's see what they can do with it here.
I mean, this is what I said at the start of the game as well.
FlyQuest, you see those glimpses of opportunity and potential, but they miss out on those key moments in the game.
Yes, so narrowly sometimes.
And that was the story throughout Stage 1-2, and now here, against FlyQuest, against Payne.
So let's see if they can make the most of it, FlyQuest, 5-7 out.
Booster position gonna be cleared for safe, so opening frag falls in favor of FlyQuest.
With Ramp Room taken over now, the defense has to move and shift to try and find something.
Anything they can be happy about, that would have been a great kill to get if your bids used air,
but couldn't handle it, and ends with this Mach 10 now.
Outside, we're making it sing.
Double kill for him, plenty of bonus money built up.
And this will win the economic tug-of-war between flyquests and pain to start this second half
Not knife for period right near the back of story
Slashes him up at least some money
Because that's the only celebration you're gonna get in this round
That's actually huge of that could be the difference between it off and not in that in the first gun round
That pain is gonna bring out so safe loves the fact that he just grabbed the knife
What period is going to slip away also, like the Leo all the way back in towards T spawn.
So 6th round for flight quest, they do go back to back, it's going to be a big streak
of round wins now being put up on this T side.
It's not easy having to come back into a game on the T side of nuke, but it's not impossible.
It's great to see it's having some impact here too, I mean, he's a player that you really want to warm up in these important games.
Yeah, and obviously, I mean, having that clutch goes a big way as well, see if he can keep building upon it.
But getting Netic activated is going to be very important, JKS as well, obviously.
Nice little knife, story doesn't expect it whatsoever.
So there's the glill in the hands of Peria Jr., but nothing else going to come out for pain.
one smoke on save five seven for snow keeping all this cash ready for the next round
let me come back in with a buy outside wall erected here for fly quest
let's set a couple of players out that way too is that an ins yeah i think for pain i think you're
you're okay right now still a three round lead
this first gun round is going to tell us a lot i think stylistically going to be a very different
T side for FlyQuest then Pains wasn't the first half with all that aggression all that fast pace
Four bodies outside for FlyQuest looking like they want to turn smoke up in towards Mini
They're going to attack all the way around towards heavy or heaven. They're going exactly at period's galil
still.
The story is stepping into the garage, so safe is, get a follow-up, should be the rest
of the CT defence toppling away as well as the second round.
We'll be posted by FlightQuest, the cap will just be two rounds at that point.
Good to see them staying in it.
quiet flyquests as being a like footsteps as I say that dropping off the
mini roof but for most of this is they're scaling into position no indication
of what the play is.
uh... head showing.
I think that looked a little bit confused about that but I think it's going to make the most of the situation.
Taking one kill away. Small victory for him individually but
this round is going nowhere.
And then he's just going to defend that AK as well, so.
So 7-9 is going to be the score line.
Bikos bringing it back to start this second half, closing the gap to just two rounds,
but the guns will come out for Payne's defense.
With that knife earlier and AWP will be in play as well.
Despite this Galil going down, it's not going to change anything.
Yeah, win this next round though, flight question. You truly are back in the game.
That's the pixel, okay, because there are nothing wrong with his eyesight apparently with his glasses on, he's got, uh, 8k vision.
Oh, there's a few models, yeah, that's your right.
I'll switch to that.
Nothing could make me play with big eyes.
No, no, it's nasty.
Can't do it.
First gun round of the second half. And safe soft rings out immediately.
Well, a tough start for Vexite. He's just got to sit there for the rest of the round now and watch his teammates go on
into a very important round. All four players for FlyQuest are outside.
It got no inner presence whatsoever.
I might want to utilize the smoke while taking it very, very slow after the death of Vexite.
A couple more smokes deployed after the first wall, spam coming through, reload is in, the bomb is crossed over safely. Not too much damage taken.
Outside of the one player loss so far. Story gets tagged up just a little, but they've crossed over with three players.
A fourth lies in wait, lurking red box.
Yeah, it's no just jump spotting. As soon as he sees him, we'll drop that smoke grenade.
There they are actually got past now he'll react
Players come in towards his vision self drops down the smoke towards decontor backs into the site
Story keep an eye on that if I if snow decides to fake that door walk back into the sides story walk
There's knife out around the corner. Yeah, but the question is is this really the fight you want to look for when this smoke fades
That is a it's an ambitious fight
But I feel like you have to now with all your teammates going down everywhere else
But still was always going to get the one there and then BSM looking to try and clean up
Lays out some old bullets towards JKS, but this clutch just looks so difficult for JKS to pull off
Pick the ball up
He's like a 10 seconds on the time and they move out towards him, but safe able to trade him after the one pick
There was also a player ready to swing out a decon so he's completely surrounded there JKS and
Safe gets you all about and immediately gets to work with it. Yeah, I mean, it's a lovely shot from safe to give you the five on four
I think it's a great call from snow just jump spotting you don't need to actually provide too much resistance with the player advantage
Just drop the smoke call your teammates over. Let them know what's coming. Just play the early warning system
Next I picked off straight to the dome smoke fades period has got one
Every step of the way fly quest took a loss until it was just JKS remaining 10 to 7
Money an issue now for fly quest after that loss
The story being sent up on top of Red, they're going to try and use their oper to open up
the proceedings.
It's going to be Vexart who actually goes out and gets it.
They know where safe he's playing from, but Vexart really important frag to take down
Biguzera.
Yeah, I think Biguzera was swinging to take the fight against the oper on top of Redbox
and just got caught.
Oh my lord.
Well, you mentioned it a round ago with four players outside.
FlyQuest put a number of bodies and resources. Nobody was watching for this.
Here he is on the tibia double.
Oh, it's getting to him! It's disaster for FlyQuest!
One kill back, at least, from in. He hangs his head off the side of the balcony, just a little bit too long now.
It allows that trade to come in. Now what's the reaction from FlyQuest?
That's the bomb going down the lobby. Oh, no, that's a disaster.
That's the one. They had so much space at the upper bomb site, but the bomb couldn't get in.
And Jake, yes, I guess you got to hold on to this and rely on your teammate to pick up the bomb.
He just spotted the head of VSM.
You know he's up there, but what can you hope to do?
You need your teammate to get the bomb,
and you almost feel like there's a responsibility
on your shoulders to try and go back and help.
That is a nightmare, losing the bomb in the lobby.
The story's stuck on the T roof.
It's chewing so much time off the clock,
and you gotta be really cautious.
The opera was here previously.
Saif just went and checked his back.
Now, gonna give up the angle entirely.
Oh, wow, 20 seconds left here.
That's all they've got.
Snowbacks away, but VSM's moved out into the open.
JKS needs this fight. He can't get it.
VSM's got both!
Frustrating for JKS again as he was forced to leave to help Snow...
He helps say...
Help Story with the BS names. I got it. Third time's the charm.
You have the upper bomb site. It's secured. You even saw VSM at Heaven.
And then you gotta leave your position at Lobby to come help get the bomb and recover it against the op that had pushed up Trophy.
And then when you come back, all this space that you had cleared is now reoccupied.
That's the kind of play period makes at this point in the game.
Getting onto the T roof, devastating flight quest, and ripping away their money.
We're gonna go try and get out quick to a top of their block by utility,
so even that chance to go for the opening kill is denied.
Pain gaming, mere moments away from a twelfth round win.
Uh-oh.
Less.
Unless.
Good find, it doesn't take a whole lot of damage for it either.
Saves gonna rotate outside with the opt to grab a deep angle big user is gonna trade positions with him
One has already gotten past his scope towards red box
They're safe equalizing out the kills
You just got no utility to get anywhere here
Opera has free reign outside. He's got to be really careful doesn't overextend
You heard those footsteps.
He's got his teammates coming to help him too.
So once that rifle arrives, you've got the support that'll just alleviate all that pressure that's being put on you by these pistols.
And Pain Gaming's going to map point on their map pick.
I'll say if you give them enough chances, they're going to land one of them.
Yeah, now you'll show things up if you're Pain, not give them any more opportunities.
Yeah, no more peeks since you can sit here and all three players looking outside.
So there'll be a timer when one of them has to turn and look towards Lobby, but at the moment feeling comfortable and confident with their read.
You'll see Nettik creep outside, crossing over because Zero is going to take that headshot and the story meets them in the afterlife.
So, 12-7.
Last buy coming up here for Flightcore, it's the last chance to turn things around and they get the time out through.
How's that?
We'll have one more opportunity, we have two of them, so you could just call them back to back here if you wanted.
I'm going to save one with the belief that the comeback is going to happen, right?
Yeah, it doesn't exactly give you a plan as a lot of confidence if you're like,
I'm just going to use both my timeouts here.
You guys are such a mess that I need to call both my outs right now, yeah.
That's it.
I'm going to let his say, could be the last say.
Looking pretty likely to be honest with the way FlyQuest,
I'm playing this T side on the way,
paying him once again, taking control of things.
Heard a timeout or two from him yesterday,
just talking about wanting to improve the communication and the vibes
and the emotional state of the team.
I wonder if that's what he's dealing with right now.
We've touched on it a number of times. Missed opportunities for flyquests. Mark this map all the way through.
They got to rattle off five in a row to force overtime, but it begins right here in round twenty.
Five AK-47s, all the nades you could want. Four flyquests in this round.
Well,
flyquests just trying to stay alive, hanging in there by their fingernails.
We've got Stori dropping on top of me, in quick position to get again heavy numbers outside with smokes down here for FlyQuest.
I think Uzaira could be the thorn in their side.
Oh, that grenade sets out for distraction and Biguzaira balls them over.
That's two kills outside, Stori's gonna grab one back but it's not enough to feel comfortable whatsoever for FlyQuest.
He's getting shot from all directions, all of his teammates are gone and a 3rd team 7 win for Pan Gaming.
He bounced back after a day 1, looking much much stronger here on the T side.
Brilliant calling out a bigger Zera and now FlyQuest backs against the wall here in Cologne.
This is a good day for that.
Yeah, exactly. Even if he dies to PR, the B players can start to activate.
But clear intent wins Sizi's movements.
Like CT?
Deep one.
Oh my god, long range.
Fair play.
He asked them well there.
They're trying to be too tricky there.
And they're pushing through.
They're trying to die on the plant.
They don't have the bullets.
They're going to find the USP.
It's in a fair fight.
MPL moves the first of the 1v3 and they're not going to be able to get away.
Sousa chases him down.
The game religion will convert and secure themselves what should be a bit of a gimmick.
Okay, so I guess calming the position that P.I. gets the kill from and being specific with it is hard because it's not a spot
that you're often fighting. It feels like MPL's understanding of the situation is that player is further aware on rotation.
Otherwise, you just drop a stand in CT smoke and guarantee you get the bomb down and set something up in the site.
The fact that you're getting this free kill, there's still 20 seconds left. If they're taking a pause, get the smoke in,
maybe a better opportunity in that one, but now it's just gonna have to be the eco.
And I have to respect PR for not, you know, immediately kind of magnetizing to the M4.
He instead goes and looks for the fight on the cross and does catch them with their pants around their ankles.
Fight mid of the flash doesn't look like anyone's going to be too exposed.
Alex was the only one susceptible and just a bit of chip damage on that HE.
PR.
I tried to be forward and instead has just gone down early to an MPL Tech 9.
That's already have super uncomfortable for stacks. It's definitely forced a big
rotation but you're still confident in game legion at this juncture. They have a
lot of utility to block with. They're here in case there is the explosion.
When you deal with the unarmed opponents right these are the tough fights they
essentially have to be given to you especially that we're talking about a
couple of diggles in the mix here. So starting to reroute, in legion they don't
have a choice. They kind of have to stand in the darkness, but because it is this eco,
this type of a setup is not the end of the world.
Hypex wanting to play for some info there, you can see him attempting to live forward,
but he needs to sit back because if Towson's under pressure, he's the only man that can
support and vice versa.
Staying active for this arch-wrap.
Oh my god, the Nades out.
Put him away.
Hypex goes down.
It's just Towson here.
This could be a horrible round to lose.
NPL's taken off Snacky's head in rotation.
Towson vs. the World gets triple swung.
Kensa's all comfortable and I can't believe how comfortable that looked for bait.
They were in control the whole time somehow.
I'm saying it shouldn't be any issues. They're playing an okay setup and right there that looks miserable
What?
That pints are that happens to high pecs there right the fact that there's a player over towards apps as well
He's really unable to move just gets stuck between a rock and a hard place and sure game
Allegiant they win a force by earlier in the piece
But this is essentially an eco victory
MPL putting a shift so far up to six kills to more impactful once we're feeling the flow of the game
and I thought we were just gonna get back to regular scheduled programming into the next round of play
Hamillage are the ones who are now gonna suffer a bit more of a stinker in the buy department
If IMD wants to get on the mic early
He's out of his chair
And he's waltzing over to the button bang. All right. Well, he's pressed it
I mean probably something he wants to just
just correct. I think that this for me, you're unhappy with how the last round went, but
forget about it because you saved the M4, Rez had enough money to drop another one. So
at least you get two M4s going and then it's how else can we piece this together? Because
the worst case scenario in this situation is you lose this next one after fully investing
and then you take an eco and then now they have a two round lead, right? So you want to
try and mitigate that as quickly as you can. So I understand this time out and I think
it's well placed. Hypex did initially invest with a scout, but I think he's been sent in
different path he comes back in with a 5-7 trying to make sure they facilitate a
little bit of utils. This is the one right so Alex in apps the fact that he
limits the position of hypex there but hypex takes the contact long thinks he's
gonna have room to take the fight can't back up pinned swarmed that's the kill
that really makes the difference and then they have the rotation just a
couple of pistols and a smoke grenade. It shouldn't be that easy. We'll see if it
really counts though both teams winning some low buys early on. Yeah let's see if
they can pull this one off. A forward-app set up for Towson and Hypex. It'll be
belated cheers for bait they win this one they know what it means so a very
important round now is the stack heavy on a they've sold the B bombsite and I
like this type of call as well whether or not it works if you lose the round
because you've rolled the dice incorrectly that's okay you get a double
dip of this it can still be competitive as opposed to having to deal with the
you go into the next.
Towson pushing.
Spotted.
Yeah, I guess.
I can still see him. I don't know about that.
You haven't got the B-space yet.
No, no, no, but Towson's pushes facilitated a heavy rotation, both M4s will be here and blocked.
Wow, just in time. Just in time!
Have a hate you to break this if they'd like, but it's always dicey against a force by.
Especially 5-7s up close.
How good are the flashes?
Can they do it again?
They already want one of these.
Taxi's coming down.
Back to town.
Just as the cancer's all looks.
On the way.
Sissy's lost the bomb.
You go forward, so you get back.
You know they've got all the info.
30 seconds.
Got to make a choice.
They're running out to Towson.
If you can just run with the MP9,
he goes running and gunning for another onto NPL.
But there is a race on.
Hypex will be there in time.
He's had his knife out.
We'll tuck into the site.
Here's them coming.
Can we have some suspicions?
One is enough.
A powerful position here.
I'm hoping to be overlooked, the tension's gone by PR, and that's the kill.
Kenzo's gone.
Gamer legion, they're making it work on the pistols.
Okay, the stack worked, the rotation was there, Towson's push not noted.
I thought that Kenzo's...
I thought I flashed, but yeah, X-ray.
Kill the terrorists with...
That makes all the difference.
Alright, well this is starting quite nicely with the back and forth.
That's next there, good understanding of the economy.
The fact that they did win the EK, they should have a full Bayer here.
that just chirp out of the mouth and this was right right there.
I also love the fact that he says proactive there and just swings into it, so the hypex
gets set up by PR and he delivers.
Time out calls and not by the coach.
There isn't one behind, babe.
Someone have to kind of wheel their chair over to the button.
I guess they're still able to type it in.
I suppose, I guess you have to have some type of accommodation.
Yeah, you don't like Alex can't get out of the chair and take his headset off. So we're doing that
The same thing I just said regarding the game allegiance timeout now applies to the bait timeout, so we're in a bit of a tug of war right now nobody's
One out on the finances truly even though game allegiance technically did they were unable to convert against that eco
It's okay
I think game allegiance should be terrified because MPL's got to take nine. Hey, he's done his best work with the pistol so far
Isn't he? He has
Oh, I think because you know you're going up against a bi you're just gonna approach this more standard if you game legion
Which means you probably fly for some banana control and they're starting three strong
Wow early chip damage connects
Three players worse for that blocked by the incendiary as they progress middle
I think a scent is just misty smoke that banana. It's bounded back towards him
Up middle with it. I care in the world
I'm sure Hypex has learned his lesson, he calls for the flash from Towson and confirms
no one's home.
I get to control this early, he is a nice boon for bait, gives them some wiggle room
considering they haven't contested banana just yet.
It's like sitting back over to deal with the mid to beat, possibility and Raz pokes his
nose in from library.
I've called that clear as PR, continues to send damage down range banana, showing that
hey we still have this full information.
Says he comes back with your can he catch PR on a jump spot?
I wouldn't put it past him, this kid's quick.
Just like that on the jump spot PR sat down.
Looks like acceleration on the cards.
The snacks gonna play silent in the back of the side or try and stuff him in the choke.
Yeah, he didn't have the block smoke, so he is just gonna try and tuck on Newbox and hope it's not Molotov'd.
This rotation miles away.
It's just Snax.
Up against the entire squad.
I think Snax can flash because he's not getting.
Look in the wrong way, catches the perfect time.
Snax, here comes that flash!
Perfect team play!
Hypex sets up Snax, he's still alive at the back of the site.
Stopping in defense of B and that clock is ticking.
Kenson's all finally fells in, but with 10 HP left, he's susceptible to spray.
I scan, sears he on the follow up.
They're not gonna plant 10 seconds.
...applied, flanked from NPL, catches Rez, but doesn't find it cleanly,
and Gamer Legion will win out the tug of war.
Okay, that once 10s, isn't it?
Snacks does so well there, back of the site.
He's got two choices.
Either just try and mow them down to the choke point of the mouth of the banana,
and buy time for the rotation, or a hide.
And the first one he has to do on his own.
Hypex was still just darting through CT spawn.
This is great for the Sizzly.
We know he can hit these type of shots.
They start skyrocketing towards that B site.
It's the correct call.
This flash comes in, well timed, the fight has already been taken, and bang!
The sentiel goes down, and so does the round.
You could put that round in a Counter-Strike textbook.
You really could. Just the fact that Snacks, he catches the moment that they're clearing dark,
his back is turned, and the team makes flash for number two.
Beautiful.
Well, they lost an eco before.
This is even less.
Yeah, exactly. So we have a hard time seeing this one going against Game of Legion.
And even more so now, KFC Zortley is out top middle,
Displaying some of those frustrations just takes the fire on his own.
He can ship him to the Diego, but it's high-packs to take another.
And this would be a 2-5 scoreline in a couple of kills time.
If you look at the stage 2 results for game-religion, those results display domination.
Now that's against them.
Whereas for bait, theirs were pretty close. Definitely winnable games.
The foot result, coming into this, I think, the problem with foot is you're dealing with
major rookies but at no point this year have they played like inexperienced
characters they're new on the screen oh for sure well they look like they've been
doing it for a while and that's when you look at the Navi Academy and just the
amount of officials and reps
Welcome back to the world championship of Kara Shrek, the Intel Extreme Masters Cologne
Nature.
We've got a team hailing from South America leading the way against a team from Oceania.
Well flight quests look like they're going to be knocked out, but they do have their
map picked to try and come back into.
The issue is, Pain are also very good on this map.
Yeah, it's going to be an interesting one.
I mean, flight quests are the last three months, I've played it nine times, they've got a hundred
percent win rate.
One at all, nine.
the competition. Liquid 13-2, that was here in stage one. Thunderdown under 13-10, that
was during stage one. That's their toughest composition there. Next void. Tyloo, Semper
Phi, you are Alter Ego, Rare, Adam, Fango. Yeah, you would actually say Thunderdown
under the most difficult opponent they have. Yeah, you go the other side, Payne, they've
got a larger body of work on it. They've got wins over BC game, they beat FaZe in Atlanta
on it, they lost to Bed Boomin in Atlanta on Anubis, became Gladiators, Alka. So, yeah,
Some of the competition for both sides is a little bit weaker than what we have at the
Major, so it's going to skew some of those results.
But this is a map that FlyQuest picked that they're going to be happy to go to, they're
happy to play it, paint also going to be good on it as well.
So really tough affair coming up for FlyQuest is they try and recover from that first map
loss, equalize this series and take us to Dust2 to try and stay alive here at the Major.
What do you think about FlyQuest starting on the CT side?
Oh, yeah, we see some teams pick the T side.
I think after, I think they might wish they had swapped it over to start on the T side
that they had because pain on
the T side of nuke was able to
just kind of blitz him and
barrage him with a lot of
aggression, a lot of pace, both
factors of which work really
well here on a new business
well. So I think the mental
game from fly. Quest is going
to get tested in a big, big way
that had to have been a
competition or a conversation
to shore that up and just be
like, guys, mentally, we have
to just be locked in this whole
time. We cannot get affected
by frustration. We cannot get
stressed out by things that
are happening because pain is
going to bring some hurt to
you. Pain is going to rush you.
They're going to be in your
face and they weren't able to
handle it on nuke and it's
And it's time to reset and get it done on Anubis.
I think Painter is going to be happy about the fact that they get this guy to the T side again.
I mean it's just been great calling from Bigazera today.
We'll see how that continues into Anubis here. They selected to start there.
So let's see how it all goes down.
And for FlightQuest, there were a couple of positives towards the end of that map
where it felt like Inz is actually starting to show up.
He won a really important force by early in the second half,
which actually allowed them to play themselves slightly into that game.
why is there about to get just drowned out straight away with no hope whatsoever.
So at least you had a couple of rounds where you started to get going, but was never enough
to really make you think they were even in the game at all.
Again, different stories, you just have to hope that you can reset mentally during that
break, because I think there was a lot of moments that it felt very tilting for a flight
quest.
Yeah, like micro moments too.
They weren't like one big crazy heartbreak, but just like, you know, a little trade being
a half second too late, someone slipping through a smoke and checking an angle you didn't expect
at that stage in the execute, some very narrow missed opportunities. Yeah, a couple of things
that can have Black West players right on the edge. That'll be something Azar has to
keep his eyes on and burn those timeouts if needed.
And the worrying player to have tilted is JKS, right? Your most experienced player, the
player you look to, to be a talisman of the team to get things going for you. And he was
hit pretty heavy early on towards Rambo, Nuke, and a lot of frustrating moments for him getting
caught by Smokewalks and Peria. Hopefully his experience is allowed him to mentally reset
and get into the second map as flight quests
are fighting for survival here at the Cologne Major.
Pain gaming, one map up as we go to Nubis.
Sully's on the aforementioned JKS with a smoke as well.
Smoke flash flash on Big Yuzera and safe for the pain attack.
And they're headed directly to the B bomb site.
Vexite and Nettik gonna be here to defend.
Vexite playing an E-box,
Nettik playing up on the platform
and the execute's gonna come quick.
Yeah, it's gonna be a brutal play still coming out.
And again, you remember, Paine did this over on Nuke's watch
just bombard you, run at you,
and see if they can grab these opening kills with the Glocks.
I mean, Nettik who's taking first kill.
Whoa!
The platform, he actually got away with a second,
he's got time to reload as well.
Nettik doing so much, and he's still alive,
he's still kicking, and he's drawing these players
closer to him, and most importantly,
buying time for the teammates to rotate over.
Yeah, most importantly, that smoke over in E-Box
is gonna fade, so there's no longer safety
inside the bomb site in pain, I've just called the audible.
They're sneaking themselves out through Temple,
and there's actually a really nice timing on this.
Flash to keep the defenders focused here.
Saves going to make it past. That's the bomb spotted.
Peelia, he's going to come next. He wants to fight first.
They found an avenue into the A bomb site.
Peelia pays for that kill with his life.
But bomb is down.
And now it's on Biguzera to find a way
to have impact in this round.
Now he got rather vexed out, getting over towards me.
Good position to have into this.
You can get that flank going.
Biguzera, can he step up?
Glock in hand.
That was the first kill on JKS.
He's going to race over to the camera.
But here comes vexed out at the right time.
It takes his time to line up that headshot, knows where Biguzera is, 1v2 for Biguzera down to the 1v1.
Tapping the defuse, but Story's not sticking it, and Biguzera just slips out towards Heaven,
looking for a divine 1v1, and Story gets the headshot, but the time has cost him a big clutch from Biguzera,
and that will be paying, grabbing the opening here on the new base.
Biguzera knows you don't have the stones to stick that defuse as soon as he gets that kill.
He gets that kill as soon as the defuse begins and he knows you aren't going to sit it.
Nettik does so much work staying alive, a double kill, but man, if we heard Snow give
credit over to Biggis there for a great calling, I don't know who called this audible at the
push in towards Temple, but the realization in that moment that you no longer have the
safety inside the bomb site, that's so perfect.
That is a sublime call in the mid-round.
And they can.
It's the same vibe that we had over on Nugra for FlyQuest.
It just has to be building.
It's like, what can we win?
These are the rounds that we find ourselves in such a strong position, and we're still losing these.
It's crazy to see them concede that pistol round.
It's just more frustration that might continue mounting.
Stale mate on A-Mane, but...
Pain is gonna be so happy, they won't commit to anything.
That early presence just burned a Molotov, an HE grenade, and a smoke out of JKS.
All of his utility spent in the first 20 seconds, so...
Any idea they had of maybe stalling out the A bomb site, forcing them elsewhere, that's not gonna work.
Three adjusting as period takes a very aggressive angle, peeking into the B bomb site.
Nade damage, tickles Nadek down to 77.
But again, another smoke forced out of the defense at the extremity early on in the round.
by the time pain walks up quietly behind it, it'll start fading.
DSM, charge this way onto jail, it's going to be a good headshot on that, a period to
respond with one on story, and this defense not going to be mounting anything, so no hope
to that force by when did they have earlier on Nuke and just going to get
run over the top of steamroll by Payne and that's two in a row now I think
this is this is maybe some of the you know these who just pistols now we'll
see what it looks like in the gun rounds but I guess this is kind of the horror
story you can see of what this map could be without much pressure we know Payne
is coming in today at how aggressive they want to play some of these rounds
forcing out utility early in a round like this but likewise struggled to handle
the aggressive pushes and the fast-paced rounds on Nuke.
Anubis is going to be a similar kind of story where those hits can be so, so effective.
And Rick's the coach that I've been getting me saying that they're going to be focusing
up on just celebrating every round victory, even if they're losing, trying to keep spirits
high and fives positive.
Not much to celebrate here for FlyQuest though.
Anyone, anyone FlyQuest to hear that?
Yeah, you do.
Like, I don't care who you are, that should affect you.
When that other team is getting louder and louder every single round and their cheerin'
every time momentum builds, that gets even more frustrating, and it causes those close
round losses to hurt even more having to listen to your opponents celebrate.
Now that grenade hurts, Nethic down to 10 HP.
Kiwi bruised.
I'll save going back over to water, flashes, or wands rather being set up by story but
he's not going to toss it out just yet.
In fact, he's probably going to die as he walks out towards Piriott.
I'm 35 health, he's got a lot of proponents coming his way now though, Piriott.
Yes, they have weaker weapons but that eagle still hits hard and now bigger Zara can't
hold on so he gets overrun.
They've dished out a lot of damage to these players on FlyQuest, but they've picked up an AK and a Galil.
Actually, if I'm the Mactan, well, the round isn't really secure, so maybe you hold off for a little bit, but if I'm Snow, I'm kind of thinking of a hunt, even in this 3v3.
I want to take that AK and Galil away, but I'm going to secure the round when that's the priority, so we'll see if they go on a hunt a little bit later on when they realize no one's coming for this retake.
Yeah, it's going to be a decent way off, though.
It's not it. I mean honestly like if you're fly quest though you get out of this with a glill in a k-47 you're pretty content with that
Oh, yeah, I mean considering what you had in the round that mean
Actually a bit of a win. I mean just saves you some money as well
You know it's gonna be a long game and you're gonna have to fight back
There's gonna be some adversity so the extra cash if you don't if you don't upgrade to the M4 is this huge
Three did nothing start for pain
You're on Anubis. Both these anti-eco rounds, rounds two and three, started out with some very fast aggression towards A main, forced the defender back, forced utility out.
This time seeing that no presence was there, they just continued forward and the gun rounds, we'll see how they decide to approach it.
That was a good grenade. Just the worst time for that, it could actually hit some in the head.
But yeah, it looks like a pretty good buy for flight quest because of those two save weapons.
and a little bit of residual cash.
Yeah, Vexite and Nettacab about 2800 saved up for saving the weapons.
That's not bad at all. That's another buy-round.
And it doesn't matter though if you don't start winning.
And they've got to do that pretty much immediately. You've got the AWP out for story, rifles around it.
The AWP is safe on the prowl and it's found the opening, killing it. Story, the AWP on the other side
just jumping into the open and getting taken down.
And now look at that, the gap opens up so they boost snow up real quickly off that pick.
Just prepared for this eventuality and JKS has got made in hands and now his teammates down
So he's got to turn his back. He goes down for free. It's gone horribly wrong
It's gone terribly wrong the first by round. Yeah, it's oh my god
Very usually if every pain game, they've ended up taking themselves four rounds in a row for pain
It's just crazy to see how easy that was very very bad sign, you know
It was easy, but I want to give a lot of credit over to pain, right?
Like they had a lot of things
If this eventuality happens this place available right if you get with a pic of the off in middle
We can boost up into the window and then you should pressure
You know you should pressure towards camera really really early see if you can find that timing all of it just worked out
Yeah, it's a flat feeling you're like close now I was gonna say just looks flat as you can just see it you can tell
Looks like they all just got slapped
Told off by pain
Kind of brutal right now.
Well, there's that extra money, so it's an extra two rifles you got picked up here because of the money you saved in the last round,
but let's see what you can do with it.
Get in the back sight.
Snow will make his way in towards A-Main and...
KS A-MN, head out towards them.
Kind of a cool buy. I don't know...
Payne's been on top of a lot of details throughout this game so far,
But I don't know if they'll be on top of this one realizing with those two saved weapons
There's gonna be two rifles in this round
They could get caught off guard by this kind of aggression that they've been a little bit notch a lot about up against pistols with
There's m4s in play could be a little bit dicier. Here's the push
Everyone's playing anti flash so they're ready for this and Vexite can't swing and now they know the m4s in play
That's Vex out burning a little bit singe toes as he draws back in behind that smoke
Under the left
It's still plenty of time here for Payne.
Peri is in a really strong spot in the middle of the map.
Yeah, nice initiative during all the craziness during the aggressive push from A main to find this position.
Good shot from safe with the AWP.
Backside gonna hold the angle, but he's the lone defender now of this bombsite.
In shifting over with the USP, gonna be smoked off, can do absolutely nothing from this position.
Netic has the other M4. He's gonna arrive late.
Wait, safe is so far away. They can, this is dangerous. Peno, realize how dangerous this round is.
Yeah, how big his arrow is, reliable. He's got one cover here at the fountain, he's just holding him off. He's got Perea coming back to the outbound and ends now stuck in Heaven.
So the danger is now gone, and Perea keeps on his to kill through the smoke, and ends a five round lead here for Peno on T side.
And it's looking very similar to that of Nuke. You're 5-0 in the hole and no real resistance in the CT side yet.
You have to call this time out if you're out there. You have to call it and have a conversation now, because you're getting battered across the map. Time to change the whole vibe going on on the FlyQuest side of things.
Which one of these guys is going to step up and provide a spark for them?
Five to nothing. They have the op-out in Story's hands. Still plenty of money in Netic and Vexite. Again, that's the benefit of saving the AK and Galil back in round three.
That's good.
But it's time to turn things around if you're FlyQuest.
Somebody's gonna have to put a stop to this, cause...
Pain is having their way with the map. Everything is wide open.
All picks are there.
Able to overrun either one of the bomb sites, you've done it...
Already at both sides of the map.
Red flag's everywhere for FlyQuest defense.
Netic is gonna head to the B bomb site with Vex site.
Storium, JKS over at A, and Inz is going to man-middle. The double doors all on his own. They're coming right at him.
Yeah, you got Pigezara on that charge. Breaking open Inz. The doors wide open. FlyQuest. Here they come. Flooding in.
Pain Gaming plays towards them and JKS at least handling Pigezara. Leaving out the numbers at a 4v4.
Yeah, but look at what this does over to BSM. He's starting to move in towards A main. He's going to be smoked off, but he's got a good position.
Going to back off it now. Okay, that's the first test for FlyQuest passed.
You went one for one, Inz goes down in middle, but you stop this pace. You slow the round down and you make pain
change their decision.
Well, they're gonna be coming at Vexite and he doesn't really have much help.
No, because Nettix got to be cautious about middle now.
He's over in temple looking behind. So this is tough for Vexite. He peeks out the right time and he's done
very well on his own safe and period both dead pain down to two players and
looking like this is gonna be the first round for flyquests you can't let it go
and that's exactly what's happening the SM Scott to and all of a sudden fly
quest having to come back in for a retake the Molotov is gonna delay things
and it's gonna buy time for pain to get into better positions JKS he's gonna be
alone now because his teammates smoked out with your op as well surely if you
lose this you don't recover from it surely this is just mentally shattering
Story and JKS trying to come back in, but Snow's held off JKS and Story can't go for this.
4v2 falling against FlyQuest. Disaster strikes again.
No matter who steps up for you, Vexi with a very nice double kill, all on his lonesome at the B bomb site,
but VSM matches that effort to take it over and yet again another opportunity missed for FlyQuest to get started.
One step closer to elimination.
all pain all for safe 8k 47s on the rest thing just no real weakness whatsoever
and you've got safe holding and you're trying something inventive something
creative you're sending story on a boost and you're just being watched I know
he's either like you read that as well it's a what are these guys cheating like
yeah exactly we can't actually do anything no matter what we're trying it's
I was like, alright, can you boost me out P main?
Nope, they've read that too.
Yeah, it's like what's crazy is like the CTs go for an aggressive play and Pain is sat back waiting for it.
Other rounds, it's like they're fast-paced it in your face before you're ready for anything.
You have InzaLone watching mid and he's got contact within the first 20 seconds.
Can't catch a break and Pain, they're very well concentrated on the map outside the B bomb site.
Here's the utility, setting up the smoke walls, obscuring vision, but nobody's home regardless.
3B bombsite free plant free round for pain. Let me just come marching in
Set wide open
Like what's can go for this and see if some magic is created as they turn this corner
But you're gonna want to prioritize keeping the op on netik and the M4 and vexite alive
Yeah, well, they just get smoked as well at calling so
You know if the wait that out or just go through it now it's about exits now
It's about finding a weapon moving forward that can help a bolster your economy
Yeah, no magic even with the fairy tale on hand for JKS and he's gonna go into the open.
We'll be handled by Ian, so he's gonna get his first kill of the game.
I'll pick up the AK-47 as well. It's rifting back through the water.
There's a couple, hopefully that starts to warm up a little bit.
I had a quiet first half on Nuke. I started to come alive in a second.
You know, if you're sitting here in an elimination game and you know you've got the skill of
You do not want to be sitting here just feeling like you can't do anything and same will be said about so many of the players here on
FlyQuest. I think the bigger problem right now for FlyQuest is I don't think the individuals necessarily feel like too
Poorly of themselves. I think they just feel like as a team. They can't stop anything at the moment
That's what makes it feel useless is the knowledge that right wherever paying attack
Like you don't have a chance as like a second wave player to be involved
You don't have a chance to retake the bomb site just the wins for the most part
I've been so convincing and so comprehensive that you don't even get a chance to do anything as an individual
Even when you've got a 4v2 in your favor, for example, you know, that just goes against you straight away.
But finally, it's going to be stories all up winning that fight against Saif in the opening.
So you've got an advantage to play with if you're flyquests.
And you've got Nettok pushing out, and Peria's shut his brain off.
Yeah, he was looking the wrong direction, almost got one back, regardless.
Had a really quick chance at it. Okay.
Well, this is one you absolutely cannot let slip.
This would break the back of flyquests.
Five on three, and you've basically got two freebie kills in off-pick.
And someone not even looking at you
They've got to take this one. You just have to if you're fly twice as a gap in that smoke
They're just gonna walk around like I said realizes how wide open that is and some again. It's their nightmare
It's VSM stepping up from the same position. Oh, we got past as well
He got into the side as they kill off the back of the platform. He's lost his teammate. Oh, it's another one truly not three
It's damn close to a third. It was it at least it was so close to a third
So you can't do it again PSI. You cannot do any to them once more. All right
Well now it's about rattling off the rest of these rounds in pain call a timeout immediately to stop that from happening a
Little chitchat that's not really necessary with the way they've been playing but just cautionary
I think if you're Rick's you see that period lost focus in that round for example you may just like take a second
Recalibrate things have been going so well. We've won seven rounds in a row
perhaps that's when we can sort of take our foot off the gas a little bit.
I'll be honest with you my first thought was you know with the seven round lead
is like that that could be really dangerous that could be a way for
FlyQuest to get back in. If the rounds from now are starting to feel like you
know we're going for some ego piece like an off just dry sliding into a fight
over towards the A-bomb site. Cool to go for that once in a while doesn't pan out
here but if you get stuck calling too many of those plays because you feel like
your individuals have the hot hand and you that is a way for FlyQuest to come
back. As we're highlighting at the start of this game it's open South American
teams for flight quests here in the second stage and they've taken losses
every single one of them so far and now in the hole against pain they lost them
after them already. Losing dust suit in 9Z 9 to 13, losing dust suit a legacy 7 to
13. I haven't been able to break through the double figures yet.
They're gonna destroy stage 2.
Now the issue is you win your first round if you're fly-quest, but so much money available for paint, so they immediately are into a goodbye again.
Slot him down at least for the moment though, you could see these last couple rounds of paint trying to play a little bit more of like a map control style.
style and the long walk through canals towards e-box in the B bomb site.
Here he has got an opening kill already.
Medic picked off just peeking for information.
Inns is burned potentially into a fight.
They know the fight's coming away.
VSM is looking so sharp right now on this T side.
That's long range, instant headshot and that's put all this pressure on Vex side alone.
He was able to stand up on his own and get a double kill a couple of rounds prior but
has to do it again here with 45 seconds left. His teammates are rotating over. It's period
to drop story and now Vexa look at him having to fight on two fronts, doing what he can,
doing his best, but it's not enough and nor is JKS. It is 8-1 as Payne responds to the
immediate round loss with a round victory.
This is what I mean by like FlyQuest feeling like they don't even get a chance to really
be involved and have a good look at turning this game around. Is those kills at the B
bombsite just come out like so early before even the execute one player
inside the bombsite gets picked off before the e-box players are even in
position box players pick a player off force him into a flight with Molotovs
and then you have one defender and everyone's scrambling to rotate over
when the smokes are already down the executes already in place and everyone's
taking disadvantage fights in impact positions
Blackquest can't get a grip here on Anubis.
Five rounds away from the end of their major.
He's going to go through it, and he's got both, so JKS is not going to be disrespected
like that.
You can't just walk through the smoke dry.
He's going to take both those frags.
That's all I just talked about.
Those are the rounds.
for FlyQuest to get back in, because they've been struggling to hand the team coordinated,
but if you're just going to drive, walk through a smoke and play for the trade, JKS handles
that one.
And now we're 3v5 for Pain.
And really no good positions to springboard anything, 45 seconds on the clock.
Big use error really in the only position to create anything for his team at this point.
35 seconds left.
It's the aggressive play from JKS looking for information. He's lost his life though
Is that going to weaken the 8 offense enough to make this happen for pain?
You've only got one play here because there I can cut off rotations
Inns is on an island on his own and he'll come pain charging in marching in looking to try and recover this and go to nine rounds
Inns at the back of the cake. He's been so quiet throughout this game
But this is the time to go loud as he hides he waits
He hears the steps and he shall deny that bomb plant Tyler still time left seven seconds
Gotta get the bomb quick, gotta get the bomb quick, he's got it.
Starting to flank her down, yeah, he's got it.
Real close, real damn close.
And it will go down with a final second.
Vexites up next, 1v1 against Peria.
Looking for the head, but Peria's got it.
And Payne find another way to a ridiculous round victory.
They are just tearing the heart out of FlyQuest round after round.
They have found all the solutions and yet again so close and so far away.
He got Biguzera into middle. He pushes up, blocks off the temple rotations.
And JKS is aggressive. A main play works against it.
It's the push from JKS. That's the one. That's everything Payne was looking for in a 3v5.
It's their way back in. No one's in a position to create anything, so they need to count on FlyQuest.
But it's, you can't put, look, you gotta put, you gotta put that on JKS.
But also, the reason he's doing it is because the team's been getting beat everywhere on the map.
So he's feeling like he needs to get a jump on information, a jump on a flank, a jump on a rotation.
And that's the pressure that Payne has put FlyQuest under throughout this whole map.
Yeah, it's FlyQuest's most experienced player stepping forward
and being the one that goes down.
He's also the player to get the two kills that put them in the powerful position,
but that's how it goes from hero to zero within seconds.
And now Payne's sitting in a 4v4.
And once again, trying to charge into what this ace site wants to smoke fades away,
they're going to be at a great spot to execute into the A bomb site
and go for a 10th round victory.
Again, just trying to find information, trying to find out where Payne is moving on the map.
Payne isn't spread, they're all grouped up towards A main. Set piece coming in, Molotov's everywhere.
JKS alone on an island. Netic arrives just now. What kind of defense can they muster?
What can JKS do? Side of the smoke, into the open. Two players spotted. JKS got that kill, but Netic's gone.
It has to be JKS, and he's making up for it. Two kills on the defense, trying to hold Payne back.
You smoked it, have it. Blocked out, Piggazera going for the plant. It's just a tap.
Wants to bait out that peek. They got time to play with, but the flank coming in fast.
They didn't even flank Piggazera. He's got to get up here. He's got to get this kill on JKS and JKS.
Successful in the headshot. A 3K in this round, bouncing back immediately for him.
And the second round secured for FlyQuest.
Flowing together what they can, but it just still feels so far away.
AK is being dropped around for pain, FlyQuest finally put their money into a weird place but unfortunately for them it's the last round of the first half so it doesn't even matter.
Carving out what breathing room they can for the side switch.
But it's not nearly going to be enough even if they get to three.
I'm just trying to just peek before that smoke, see if anybody's trying to walk through it,
but I'm not going to detect anybody from pain who are being disciplined about this, going
Moving through the motions, taking mid control by utility, slowly but surely, removing Bigger's
error up into a better spot.
Once again, they look to try and penetrate the double doors and middle, being assisted
with utility out from rugs that lands towards the camera.
You've got Vexite realizing, okay, flight cries do not have a huge amount of control here,
they need to start pushing forward, now Flashbang tossed out from VSM trying to show there might
a little bit more awareness of Vexite's play, but it doesn't discourage him. He still moves forward,
realizing the risk is required, and he's gone and he's got that open of a fly quest in search of
a third round on the half. I think with that kill, though, Pange decided to go towards Temple
instead, coming through the smoke. Oh, somehow wins that fight as Inns. He's got a double,
and now Vexite adds on top, so they will get that third round right at the end, holding on
in this major by their fingernails. That's it. That's all they've got on this cliff,
riding the edge and when we return we'll see if they have a comeback in their back pocket
because they need to stay alive here in Cologne.
You spend your whole season building and waiting for the Major to come around and for Flight
Quest it looks like it's about to end.
9-3 down here on the second map of this elimination game.
They have a marathon of rounds to go and run to try and get back into this pain game.
He absolutely looked like they're going to be sending them home and staying alive in
this competition.
Well, at least a nice pistol round looking like it's going to be for FlyQuest, only one guy home.
That's going to be Piriya down in E-Box, and he's going to try and block this smoke so he can have a lot of sight.
Does create a little bit of... Oh, not enough of one to be involved, so the rest of his team is going to come join up with him and off to wait this smoke out.
FlyQuest, get into the site. Bomb plant going to be secured.
Safe. Has got first blood though.
Through the smoke?
That is one way to get it, isn't it? But speaking of smoke, two players are pushed in.
Insanetic plane on the fade. It's a big risk. It's a gamble. All of this to go your way and it's gone against them.
Snow's got both. That's the pistol surely going against FlyQuest. Unless Vexite and Story can piece together something special.
And Vexite's got exactly that. Story times in. And just the SM to try and rip that beating heart out.
And that is more like it from Vexite.
Yeah, they got so tunnel vision on Vexite's position up on platform. They never really considered B main.
They never really had anyone go and try and address that situation and what a deadly crossfire.
Big Yuzera probably the only one who could have bailed them out of that scenario coming from CT spawn.
But Vexite wrecks him as well.
Well, you know Luthor's pistol, you're out of the competition essentially.
So Vexite has taken the first step of an incredibly long road back into this game.
Is that a 2v4 or 2v5?
That's actually crazy.
2v5, because Snow gets both kills in connector, so yeah, Stake got the first.
That's crazy to see.
Fantastic work from Vexite.
Well remember, this is the pick of FlyQuest. They brought it here. They've got a 100% win rate in the last three months.
We went over the context of some of the teams they beat. Nobody's super impressive, but he's still come into this map with full, complete confidence without any kind of a loss on it.
So you better feel confident that you can come back into this JKS. Flying Mach 10 to lead the way.
Yeah, right into the open.
VSM gonna be caught snow dropping into the smoke, hiding, shrouding himself.
And safe, sending bullets through the smoke, again another smoke kill for safe, and back-to-back rounds.
It's Chaos, but safe is coming out on top of it, in-fighting back, sending kills of his own.
But safe is dropped into the site, and he's got one, traded by Story.
Absolute Chaos, but it set up a chance for Peria, who's now arrived with his Deagle.
Go silent for now.
trying to figure out where is he now you've got the info period waits for the
cross of story they double peek together he anticipates it and he gives
himself the best chance possible but that's like we'll fight on and another
round for flight quest yeah that's really well done in all the insanity of this
round spanning through smoke losing two players was felt feel like it could just
be another disaster for FlyQuest.
Safe. Supermaning into the bomb site,
almost found a little bit of safety,
but they could never kind of slow it down
and get comfortable, right?
Everything was fight.
Everyone's brain was telling them to swing
and fight every single moment.
So in the two on two, when it can't calm down,
FlyQuest has the advantage.
Now just upgraded pistols,
lack of armor for the pain side on defense.
And FlyQuest is gonna bring this to within striking distance
if they close out this round.
I think oh
JKS handles both of the main players so this pistol's
out of there. JKS also out of there. He wants to get away because we're gonna stand and fight
with low HP now and
all those fly course steps now splitting into this B bomb site.
PSM's on the chase. Trying to catch up. JKS
spot his head and JKS also seen him off. So
I'll end up being a 6th round. The gap is just 3 rounds now for FlyQuest.
Not too bad, is it? But I think that first gun round is going to tell us a lot about how this goes.
We'll see what pain is able to bring out. Looks like they're going to have an up-on safe.
Yeah, good indication of if this offense can overcome what pain bring to the table.
I think it's going to be super critical as well for FlyQuest to continue.
There's not a single point during this series on Nuke and now on Anubis where they've been able to like build any
They've never played with momentum on these maps
You know for the most part their wins have been few and far between
Far between round wins like never really strung together with any significance. So
That can all change if you finally built some momentum here and get that new fresh feeling of playing the game if you're fly
Quest and having that kind of fun with you
Maybe you can carry that into a map victory and take us to dust too
We've got a little Mac 10 for in, so you've still got a faster play available, and if
you desire to use it now for Fly Quest, they head out into the standard start, just burning
out into the default.
For paingaming, the ult is out, and we'll see what Siv can do with it.
up VSM, attacking out and going aggressive. Look at this, half of his health gone, but
he's challenging. He's trying to block them and that smoke's gonna go down it's stairs.
That's actually so sick. He might just want to back away now. Like they already know you're
here. It's not that you're gonna do much with the aggressive piece, but at least you've
kind of taken this option away from them and you've made them consider and think about
the fact that now part of the map is no longer under their control.
When you force them into a reaction elsewhere, right, and they are now transitioning their
forces over towards B.
Yeah, but so is so is VSM who's the player who pushed out of a so they've just bolstered this defense with a third defender looking for the smoke to rain in
He's got confidence that safe has his back and all bangled towards stairs
All that breaking through now. Oh big kill on the Mac 10 snows out of there
Remember VSM took so much damage from that early utility. He's only 30 health inside of dark
Winning inside of the connector smoke takes further damage down to 25
And that plant is coming in here for FlyQuest. Hard to see how they're going to let this one go.
There's a safe call on the other side of the map and VSM is slipping away.
So FlyQuest have broken through into the B bomb site.
They've won their first gun round here in the second half.
And they just come back as well and truly on now.
Yeah, JKS starting to look pretty sharp as well.
Vexite 19 kills, JKS 14.
Those two doing a very, very good job for FlyQuest.
Well, they just did the pain. What pain did to them all in the first half?
was just take the bomb site so easily and so quickly that there's really no chance for anyone else to get involved and
Stepping off. I thought snow was definitely going to get that kill on ends
Great work with that Max had the old point kill. It's maybe snow goes on to get a multi kill from that point
Let's try out this entry. This is why
So first kill from medic in that one the intense the instant dink and then the transfer over nicely done
You don't even got to figure it out what you want to do here, Payne, because you don't
have a huge amount of money, so you can't get a perfect buyout.
At least you still have an ult for safe, and SMG and a couple of pistols here and there,
so still around where you can be a threat, but absolutely, Flycore should be taking
the 8th round.
The gap's just going to be one round, and that's how they go ahead and get their opening.
Biguzera blasted down with utility.
Yeah, VSM now sprinting to pick up the M4.
He's only coming to this round with a Deagle, or a 5-7, excuse me.
Look how quick you've come back into this.
My class has done so well, but...
I don't know if all fell out of today's superior wedding and started to smoke Deagle in hand.
They've crossed by...
Surely this can't happen.
There can't be a devastating play available in his hand cannon.
They've run right past him, Peria, to destroy them!
Predator in behind, hunts down his prey!
Peri has got three!
And FlyQuest dead in middle!
And their chances might die with it!
That's the kind of round that can re-inspire this pain team.
And JKS, he's got a minute left, and a 1v3 ahead of him.
And that bomb is down in enemy hands.
That's a gut punch.
What a sinking feeling that just delivers to FlyQuest.
And with his knowledge inside the smoke, with the information he's gathering,
Because a teammate had shifted to help him pick up the M4, they had a really strong defense there.
He was calling numbers the whole way, listening for that fourth player before he made his move.
Absolutely perfect play from Peria.
And Saiful closes it out. JKS falls.
And oh no, that's the kind of play that might just break you if you're flight-coastered.
You're all coming back into it.
I was just saying how, you know,
you still want to close the gap,
and then Pee-Ree gets into smoke,
and you just see it all happening, don't you?
You just see what's going to happen.
It's the theme of like lesson.
You brought it up a couple of times.
So many of their games, it feels like they're so close,
like the opportunities are right there,
and they just can't handle it.
Here, you're coming back.
You're about to win against a low buy around.
You're about to get closer to tying things up.
Get the score line close.
Be right back into this map,
contending for your position in the major still,
stage 2 still, but you lose to a deagle popping out of smoke.
It's pain players making all the impactful moves on the map.
And it makes sense that FlyQuest calls a timeout immediately out of that just to settle down
the frustration, the stress, and the emotions, but they get right back into things round
18.
We're all buying plenty of money for FlyQuest leftovers, so plenty of fight left for them to get involved in.
Oh, Perius has made himself a pariah in Australia, that's for sure.
Gonna be a big fan of him. He's just absolutely right then, but FlyQuest trying to bounce back.
Testing the B bomb said that they overran just a couple rounds back.
Three players now coming over to try and defect it here for pain.
Oh my god hours he got back to safety big as ours protected him jk's coming in with a kill
But look at snow moving forward ready to fight here. They come through the fucking they're both dead snow transfers both headshots
That's a flight quest surely they count bounce back
There's just too much of an injection of energy now for pain in back-to-back rows and these individual players
How close is that around popping out of e-box defenders got a smoke in hand
He's got a scramble to get into safety his teammate saves his life the transfer from snow
It's amazing. Oh, that is huge. I know they're coming through smoke, but that is sick from snow
Yeah, but he steps out to fight them. He doesn't cower away from the moment
Oh, he knows he feels like he's got to take this swing to protect his teammate, right?
And now he just knows what's coming. He's got to stand and fight. Medic and Vexi got no chance
Last buy for FlyQuest. Last chance
Two rounds away from elimination. Six rounds away from Dust2
of
the story in search of the opening kill of the towards B smoke is up to have been snow for the time being
We're gonna be blocked by utility.
Opportunities run dry towards B, so he falls away.
And they shall search elsewhere.
No one from Paine's sending an aggressive look at them.
They're just sitting back now.
Blackwell has some room to work with in middle.
The Exide Netic leading the way.
Story and support.
Looking like they wanna split this A bomb site.
Big Euzera drifting back towards Temple now.
VSM and Safe would defend the A-bomb site if the hit continues to come in.
JKS.
Handles the push, Perio walking in towards him.
Now the pressure's on snow, he had a big ground in the previous.
can he step up? He's burned. He's burned into the fight against JKS who positioned himself very well to challenge and occupy snow.
He's turning back trying to fight. Realizing they're coming at him from multiple sides, only squeezes out the one kill.
And FlyQuest into the B bomb site. DSM in safe, a long way off.
Yeah, good job. Good calling and good round from FlyQuest here. This time they fool Pain completely.
Pain feel and A hit that entire round, especially with the mid-utility.
They were so sold on this being an executor a split towards the a bomb site. That's why the information play comes
And eventually destroyed out towards e-box from the B bomb site by Jks
And that just opens the floodgates makes it so much easier snows in an awkward situation as the only defender
And fly quest stay alive a little bit longer a good response after a
Devastating round loss
There's plenty of money though for Payne, so they're going to continue by moving forward
into the next round.
No exit kills for safe as FlyQuest tuck in against the wall.
And a timeout called by Payne, their second one.
So close to closing out this series, Viguzera being very vocal.
in what he sees, what he wants to have happen, how he wants the sequence and the timing to
work out with everything.
Putting their last plans into action as we head into round 20.
There's money on the side of pain.
SAFE's got 6800, Big Euzera 1800, VSM 2200 behind them.
And FlyQuest would love to have an economic breakdown of the stretch, and they are clinging
tight to this final chance they have to remain here in the Cologne Major.
the hands of story safe has his and a double-op set up for the CT side as snow picks up one as well
steps forward big is our opening kill onto backside he's being the shining light for
for flight quests as well, 20 kills on this map,
but dead and out, that's a 5v4,
and they're just gonna charge,
try and get into this A site,
VSM steps into the open,
ends with an important kill,
but safe still lies in wait,
and the Brazilian sniper back in the server,
and back butchering this flight quest team.
He goes into the open,
Big Ozzella's the only one that can stop him,
takes down his own teammate,
but they won't care,
as long as they can finish off story.
Oh, a day, two HP.
And now we're coming to the end of the tail.
The end of the tail for FlyQuest.
Map point, series point, looms for Payne.
And let's go, he can pull this off.
And Big O'Zara picks up the off of his fallen teammate.
And we'll end the round here.
A 12-2-8 score line, Payne into the lead.
And looking like it is going to be a complete closure
of this series.
Yeah, FlyQuest got rushed.
They got hurried.
They felt like when that one kill goes down elsewhere,
they have to pull the trigger on the A hit in that moment.
Shut down by the AWP.
Lovely AWPing from safe
We mentioned he spent a lot of time out of professional competition
But he didn't miss a step when he bounced back in his first event
He still looked like he picked up right where he left off and now he's had a few months beneath his belt to warm back into it
15 kills for safe in this map
That may go forward safe stepping out breakage of the smoke results and in's actually finding the opening kill here for flight
The man's going to be allowed story to move undetected, close towards camera early on.
In the meantime, we have got the FSM aggressive towards A main, so there's no defenders at the A site.
No defenders at all.
And now they're going to walk back to the FSM's not ready,
and story's going to grab that headshot which opens up the A site entirely,
and the guy's going to grab another round here.
Now's the time if you're pain, you just kind of stack up towards the bomb site and hope eventually they hit it,
Knowing it's probably not gonna happen, but no reason to risk these weapons and risk your economy
You got four rounds to toy with this one's lost
Just still taking the time they know any rock can go against us so fly quest being methodical to move into the final move
But since that bomb goes down around is confirmed, you know, it's really cool seeing it's really cool seeing fly quest fight back like this
I felt like there's been enough moments in this half for them to have kind of faded out and just been beaten and just kind of take the loss
Man, they're not giving up whatsoever. Every single round they're coming back and fighting for it.
So credits where it's due in that regard, although it might still end up in a losing effort.
12-9.
With a double-op switch, a few rounds back.
Snow's got an easy one to pass over to save, so you don't really have to dip too much into the bank
that you've got built up to replenish safe having the weapon.
The leader's cut to three.
Pain will replenish some of the lost weapons.
Step back into round 22 as flyquests continue battling back.
Drop it, drop it, drop it.
Still making no secret of the whereabouts of the AWP.
I think it ring out loud and proud, but SAFES actually moved off middle, so once again you've got this mid control to work with for FlyQuest.
And previously when we saw this more passive kind of really, really split defense, it was SAFES who was kind of watching towards camera and towards middle with an AWP,
but with the fact that Snow didn't pass it over and they didn't drop it for him.
I don't really have anyone who can provide resistance to any kind of a play from FlyQuest coming from middle.
131 set up for the offense, lurker outside B&A, and a three man core moving into middle just now.
And they go up to the double doors early in the round, but they're taking the time with regards to progressing past them.
They're just going to leave Vexa at the doors, and they're going to be dropping back for a B finish.
Well, they pulled off a great fake in this regard a few rounds back that ruined
Pain but the information play came from e-box which ended in a death now the information play is coming from a may may see it's clear
The time is so limited snow is gonna take 99 damage
One health left and he jumps into the open that's gonna cost him his life
So hurry up the pressure's on you and he only gets the one story moves into the site flight
Quest still fighting on still with a chance and life here in Cologne a story doubles up down towards connector
and FlyQuest into the B side, forcing Payne to reconsider as Big Ozaar backs off towards the beach.
Safe is a long way off, and they've got no utility for this retake.
I think this is another round you save if you're Payne.
Again, all you have to do is win one more.
Give up this AK-47, give up an extra rifle.
This might motivate them to move forward.
No utility still, and time is starting to take on that few as Big Ozaar are getting close.
He wins this fight against Nadek, but Big Head shot.
And the man from New Zealand delivers an important frag, he's been really struggling on this
map as his fifth kill, but it's a really important one.
It prevents pain gaming from even having a shot at retaking there.
So you're going to see FlyQuest back away, a 10th round collected, and two rounds away
from securing overtime.
And this is potentially the first uncomfortable...
Oh, is he chasing?
Okay, no, he's...
This is the first time it feels in this series that pain has been put in an uncomfortable
position by FlyQuest.
Now they have to have a conversation and consider the economy and the money that they're in.
They're going to buy right back up into it because they have the cash, but it's going
to leave them with very, very little on a few players, especially when SAFE picks up
the AWP.
This round might be the one that brings FlyQuest overtime.
If you can win this one, break the money, take the guns away, Payne is going to have
to fight that 24th round with very little, a couple of players will be on weakened weapons,
weakened utility.
This is the window of opportunity FlyQuest has been battling for in this entire half
to come back in this three of the last four in their favor it started with the
Vexite pistol an incredible moment on the platform in that B bomb site that was
the first step they've had so many moments that could have shaken them that
broken them but they have stayed in this if they win this one all the chances in
the world to track it into overtime into the bonus rounds safe back on the
8 of you P not snow
He didn't do anything with it in the last run
Safe goes over towards be this is where he starts on jail
Everyone patient nobody wanting to make that early mistake to give their team a deficit
J-Gas and Inns far back at rugs and stairs. Vexite, Netic, and Mid. Story watching for the B push.
And now the FlyQuest attack shifts. They've had a lot of success at this B bomb site.
One minute left in the round.
And both teams content to play this slow and late into it.
No disruptive elements from Payne's defense, nothing fast from FlyQuest.
They're going to group up and start walking, traversing in towards middle.
Middle has been their area of the map where they have found the most success.
They get the most space here.
Payne not challenging them.
Payne hasn't played it too much, either really aggressive or they're kind of giving it up.
The DSM and Biggie's are in positions at this bomb site, they could get them sandwiched
if they're not careful.
Oh, the DSM taking a shot at the smoke.
Flight quest stall out.
Oh, they got struck.
They got struck.
They got stuck in the smoke.
All the way.
All the way to the most important round and they get stuck trying to come through the
camera.
Oh my god.
It is not a photo finish, it is a disaster here for flight quest.
13-10 for pain.
So many rounds it looked like they would bend and finally the boys break but it's in the most desperate round.
Oh that is an unbelievable way to close it out. That is going to sting. That is going to stay with them for a very long time.
I don't know man, like it's right there. It just seems to be a perfect way for it to end.
No way.
For a Life West team that had so many good looks and good opportunities and this execute was looking great.
A harassed defense, a weakened defense, only two players here but stuck on the wall, a nightmare for FlyQuest as they failed to progress past stage 2 of IEM Cologne.
It was right there.
FlyQuest silenced by South America here in stage 2. All three team they met up against from South America taking them down. They do not win a map against them.
If you look at it from the other side, from Payne's perspective as well, that's a win that you're hoping that you're going back to the hotel, and you're talking amongst the teams, and that's got to be the win that fires you up, that gets you activated in this stage 2.
0-2, you're trying to come all the way back to 4-stage 3. They've had success at the majors previously. Awesome major. This organization were semi-finalists with Snow and Big Uzer in the lineup.
That's just one of those moments. We looked in the second half, it was just littered with these plays, these step-ups.
You thought this one from Snow was going to be enough, the period, the eagle. Every time FlyQuest was staying in it, finding the answer,
they get it down to a round where finally the money of pain is on the line. All you have to do is break them and they were right there
and then they get blocked coming through the smoke and VSM punishes them to the top degree.
top degree, a 13-10 win from Payne.
They will stay alive in Cologne for a little bit longer.
And as you said, that has to be the moment,
that has to be the catalyst to get things going.
The Oceanic Hope have failed on their quest,
and now it is time for them to fly home.
Yeah, this is just a brutal way to lose.
You can just see on their faces,
I think there's still a lot of disbelief.
I think there's still a lot of disbelief
with how this actually turned out.
Regardless, as we can see,
we got Trace ready with JKS,
so we're gonna send it down to the floor.
Flak West with losses to legacy 9z and now pain are eliminated here at the major in Cologne
I'm standing with JKS. He's won the major here in Cologne in 2023
He excited feels like one. Hey JKS man, this isn't how you guys wanted to turn it out. So talk to me about this game
Yeah, I mean, I think they'll just want to be ahead of us on you like all the time
Feel like we had a decent game plan, but maybe we didn't really follow it too much
Yeah, it is what it is. And then on Nubis, we decided to be slower, happens a lot, and
brought a lot of our games unfortunately, and yeah, we kind of made a small comeback,
but yeah, obviously it's just the least of many rounds. It's hard to come back.
Yeah, going down 7-0 in that first half, you finally find your first round, and even then,
you know, it's still hard fought. So, on the Nubis side of things, where do you think you guys fell apart at?
I think it was just a little bit panicky in the first few rounds. Obviously, we lost a pistol,
And then we lost the first game around and it's just really difficult to come back, especially on CT side on that map.
And yeah, I mean Mike, we did a little decent effort at the end to come back with some couple of rounds, but yeah, it's tough to go down 7-0 on that side and yeah.
And then the end of the game, of course, there was this whole thing with a smoke where you guys kind of got stuck there.
What happened?
Lost John?
Yeah, I fucked my smoke, I lost John.
But uh, yeah, still went for the smoke, but yeah, unfortunately they're all playing from mid and yeah,
just got a sandwich, I guess.
Well, even though this is the loss and the elimination of FlyQuest,
you guys did manage to put out Liquid.
You had that going for you guys.
Is there anything you want to say on behalf of yourself and FlyQuest on the way out?
Well, I mean, like, obviously, we haven't had the best year so far,
and we've had limited practice time, but we've done the best of what we have.
And, yeah, obviously, it's a bit disappointing.
I'm happy we made stage two, but we're hoping to show at least a better face
in stage two. Obviously, like, some very good teams here.
But yeah, I mean, first day was some close games today,
maybe not so much, but yeah, I mean,
it's obviously disappointing,
but yeah, thanks to everyone who supports us.
And yeah, we'll see what happens next season.
Thank you so much in commiserations, JKS.
For us, we get to go to a quick break,
we jump back, we've got the next game
kind of of spirit in 9-Z.
You
Yeah, MPL having a bit of a meltdown here. That one should have been easy. The fact that
they're not clear in their corners costly. Since he gets his AWP, Hypex the same. A full
buy, but we'll count it back in towards an A-Play. Alex selling standard in mid with
the window, the cat and the mid molly and they're trying to slink out this ramp into
PR's territory. So well timed smoke will hold them at bay. On the fade, is that the
go? PR has been called over to B or is he going to cheat in? They are, they're going
to sweep middle. They're just giving up the site.
Which do you mean? Perfect time.
I think it's time to break up in the smoke.
He has a HE.
He's still worried about middle.
This is a retake now.
I mean, you just have to accept it.
This is what I thought last round was going to be.
Okay, well, now we get to see
Game of Legends' retake protocols.
I mean, you've got four AKs in an all.
You've got the perfect setup.
Are you going to throw it all into this?
Yeah, you have to.
You've got the Utah for the retake.
It's just not how well they can piece this together.
Okay.
Res Kimoli back site.
There it is.
Oh, goodness.
I feel flushed into Hypex's AWP.
there's your pick. Flash high smoke for the bomb. Flood in. Sissi, pointed on the ramp.
There's Kensuzor and MPL putting up a fight, putting up a storm of resistance. They're
losing all of their guns. Just Hypex scampering away to save his AWP. And that's not even
a guarantee. He's gonna hide in it. I don't think they're gonna be able to do it in here.
So Hypex fortunately gets to retain this. So just this timing on their mid clear, I suppose
and perfect timing from bait. I suppose this is going to be a game plan focus, right? Okay,
well, they showed something in middle PR is called to come back towards bin window to help clear
into this. The molly is a good first step. The fact that there's no smoke to even act as a bridge,
they definitely had a smoke or two in the mix to try and make things a little bit easy on the
across but opting not to use it. Botange fully bought out round number six.
It says he's searching.
You see the response in the setup. Pierre's like well I definitely have to make sure we
have somebody's side. He's playing
towards the balcony so at least they have somebody in case of another A-execute. But
Now, they are just going through the motions for this mid-control.
And if Rez is not careful, there's an AWP on the line.
I think he just tried to shoot the smoke grenade there.
MPL knows that short smoke and the buffer are what it can mean, and Rez is hanging around.
He's just gonna get in the vent room, so safety first.
I want Sizi now heading back to be a minute on the clock.
Towson's support will have to be Rez, who's gonna have to pipe his way up short to assist
with this.
But Towson's also giving up the side as well again.
They're trying to play for the mid clear.
They might just lose B completely off of this.
30 seconds.
Execute lined up.
The eruption in a moment.
If Alex plays too soon, he might just give him enough time to focus on B.
Have a mark line! Ooh, covers there, just in time!
Okay, we'll quit now for the 20 seconds.
Sizi's gonna stay on that short line,
high-packs whoever in the markets found Kenses or...
Bomb spotted on van.
Essential tasked with the plant,
MPL to clear out touts and necessary headshot provided.
Buys them time, buys them space, and buys them the plant.
Still have numbers here, but another retake for Gamer Legion.
And ooh, his shot from the orc!
Hang on a second, a team kill, but at least he found MPL.
You've got Resley apps which could lead to the death of Sizi.
Sentiel's considering that on the approach, distraction from the market.
Sendiery distracts, and now he... Both! Beautiful!
Just in time, Res arrives on the flank.
Okay, well, the fuse comes through. They had the kit there.
There was no sweat on the brown regarding the clock, and now it will be secure.
So, Gameligin go up to four, but that was touch and go.
Again, Gameligin finding himself in the wrong position
as these hits are coming in they're fortunate to be able to stick the landing there.
I mean very fortunate the Towson don't know what went down to alex666. Snacks kind of same to them.
This TK you're gonna have to do it right uh the trade more important.
The Reds just deletes the two of them on that headshot.
On that headshot onto a semi-final that must be like almost eco-location.
He just had a good idea as to where that head was going to arrive.
They can buy against somewhat here babe but this might have to be more grouped up than
I don't know as much you took to do a default.
Window smoke in, top cat the same,
and it has up into vent straight away,
and they're looking forth strong through middle with a sentiel.
On that app's low,
so you might try and turn this into an A split up through con.
Alex leading the charge.
Haven't seen one of these yet.
Hypex, he's the one to respond to this from con.
Not looking, now he is.
Eesh, gets away.
Cover from PR as well,
chipping in with one to FEL.
I think he hit a leg, no he didn't.
Now resident rule caught off by Sizi, adjusts and removes the bomb from his
grasp, is just Kenseth's all doing some swift movement to get himself into
ladder room. Towson, cognizant of that, should be nothing to say about this one.
Towson secures it. Another round on the board, the CT side is holding strong.
Yeah and one of the keys right now is just the sheer amount of opening kills
that are able to manifest on the CT side, so good reaction there.
Hepex peeks in and he was ready for it, right? It wasn't that he's lazily picked in expecting. Oh, how could they possibly be there?
It's an important opener gets himself a second open up for this one and PR has two snacks as two and now Hepex joins the fray
You see that they are well aware of a cent Peel's tricks. He's the a lurk playing through Palace
The highest ready to play on the two sides of this map this year
So keeping tabs on him they should have secured themselves the sixth
I need it to be the MPL Tec-9 didn't it?
You're right. Okay, so Alex calls the timeout. I think it's just to give himself a breather and you can see sometimes with these teams that
Don't have coaches they don't use them because it's like well
They're aware of it to talk all the time anyway
But I still think if you have them you may as well use them especially if you're in a tough spot like this
This is your map choice. You're down four rounds. You're back into a buy, but again, it's not perfect
Since it doesn't have to be off. There's not full nades three AKs two galils
And you have to start responding to what you've seen in terms of the defense so far from game of Legion
In some big multi-kill moments from a couple of players on game allegiance so far the snacks
one for me stands out the most.
Sitting pretty in the buy department are game allegiance.
They have residual cash for another buy regardless of what happens to this one.
And they've even got four kits, four belts and aids.
They're sitting pretty there in a very strong position.
Convincing half a counter strike.
Again, same moment.
We're now in cap, making their rounds look and feel the same, it's the key.
They've got high pegs on tickets.
Yeah, and that's a key point because the execute just is the smokes on a sent deal.
So unlikely the high pegs would be smoked, or it has to be flashes.
It's gonna have full vision.
Better be a good flashbang.
Solid and cheater star, and a swing between high pegs is gonna be unable to convert upon.
Never mind, I've got the double nade.
It is what his first name started res that necessary trade the moves and the open connector
But here comes that final clamp down. We get the bomb down quickly smokes are fading replenish that says he's still on Tetris
He's still got the book gotta get that bomb across Alex is back for a round for his galil. He's found it now in the smoke
Snacks, he's that flash easy easy frag for Alex
So now it's a two on three with resin Towson
So need a connect to get the bomb across worried about a flank because of the Bianca still being alive is Sizi
So this is Dicey, not other woods just yet.
Just wishing Ascentil had the bomb, huh?
He made it across.
Flash stairs.
Alex versus Towson.
Position now noted.
Bombing plant in Ascentil, Towson, the contract fire, great read of the situation, and Towson
catches the swing of Alex.
A nice one back as well onto Ascent. He'll just put it all onto Sizi.
Does he have the...
Whoooa! Opportunity to get the crosshair onto Towson. He goes up.
Wasn't ready for the elevation, and you can see how much that means to Towson in the camera.
That's a very well played round by the Dane and the Swede there, combining and making sure that they're working off of one another.
Towson goes and takes the first contact. As soon as he gets some info, then Rez can chip in from Con.
The Molly comes in, they're strax on the site, and they just chip away at them slowly.
The flash was nice, snacks was in the open, sure I think Alex during this was looking
for highpacks as often as he could in the smoke to see if he could get something stronger.
But it was hard because the bomb never crossed, there was jungle, there was connector and
CT that had to worry about it.
He's trying so hard he's gone Danish.
Yeah, never go Danish.
Never go full Danish.
Unless you're Astralis.
Oh, Kenzi's all eastbound quick to this. Surely he's going to capture it by surprise.
No snacks in here too.
Easy, hunts him down and a horrible jump scare for Snacks.
Towson ready to react and punishes.
A dink was hit.
He's got to operate on a lower HP.
We'll play it safe.
Ascentile slipped into B in the chaos.
NPL's bringing that bomb across.
How does the bomb get across? Towson's on the line right now.
Good question.
We'll just give it up.
Mr. Peake, can I call you that?
Yeah, yeah, Mr. Peake.
Mr. Peake, hey look, 9-Z, you got a big one ahead of you today.
You're playing Spirit.
Now, what do you know about Spirit?
Well, we know.
We only know they have Donk,
but we have the power of friendship.
Yeah, I guess you got that again.
I mean, Donk is a pretty serious contender on the other side.
Why do you think it is that Spirit are so good right now?
They are individually, they are so good and they are playing together, not so much, but
they have a lot of potential for becoming a top one team and they also have a good friendship.
We can see in the other land.
So I guess my next question would be around your victory, like your wins over Astralis
and FlyQuest.
What did 9-Z learn from that?
We learn.
We can play against every one team.
We come in Barcelona, we don't have a good tournament, and we come without confidential,
but win against Astralis and Flakwitz give us that for play better.
For you, this is your first major, you're a rookie here, you've been with 9z for a long
How have you found Cologne so far?
Can you repeat?
How good is Cologne for you?
How good? It's very good. I don't know, my first major in the category is, it's unreal.
And I like so much and I try to be happy.
as you should anything you want to say to the fans at home and you can do it and oh yeah please please
Thank you very much for all those who support us, I hope you continue to support us in the good and in the bad too
Today we are going to leave everything to our own and nothing, also to the people of Chile who support me
Thank you very much for everything and I hope they know that I do everything to represent my country
Very good, thank you very much Miko
The Intel Extreme Masters clone major 2026 is brought to you by ESL and partnership with
Intel.
Acer Predator.
DHL.
Checks.
And so we...
Yet another day, blessed by Counter Strike and even more so here in Cologne.
And Stage 2 of this major, blessed by the greats that are Team Spirit.
simply of a different tier, so far from what we've seen from them,
and today they will be playing without their coach still for a chance to progress onwards
in the clean sweep bow. Seems like an easy ask, but then in front of them, 9-Z.
Plucky underdogs that find momentum in their recent events, another breakout opportunity,
and a team that loves to punch upwards in these sorts of moments of the event. Not once we get
get to the playoffs, a big question of if they'll get to the playoffs, but in these sorts of matches,
Ninzee do fight the upper class.
Yeah, we get all kinds of stories when it comes to Ninzee, but we can be sure that this is the strongest that we've ever seen them.
But obviously, towering above them is just one man in Donk who's already been incredible as soon as he's landed here in this stage.
But for Ninzee, they've done everything they needed to to deserve an opportunity like this.
This is not Spirit messing up and ending up in a 1-1 game.
This is a 2-0 matchup where we, you know, coming from Astana, seeing 9-Z really climb
and show us how they can put up insane matches versus very strong teams, shows us that they're
a threat at this major.
Not a lot of people, I mean, I'm sure a lot of people missed the games that were in a
different time zone for 9-Z.
I really saw how good they were, but we got to see that up close and I think that Spirit
They're going to take them seriously even though this still should be an easier game for them.
I mean, there's no one in the stage that Spirit are going to be necessarily scared of.
And they shouldn't be, but this is mostly about what Ninesie can get out of a match like this.
And in the very off chance, you know, it's a kind of a rough day for Spirit.
And Ninesie have an absolute life game.
I really do think there would be a world they could pull it off.
They pulled off some awesome rounds in terms of their mid-round.
They're calling, their individual play has been good.
They've shown they've not been afraid to play against teams that are better than them
And I think all of those agree and serve what it's necessary to actually
Leave it dead. I don't want to say cause an upset like that obviously it sounds ridiculous
but
Again, 90 are our serious threat
Yeah, we'll sit here and wait for them to deliver the makings of the upset before we start to go down that road
Yeah, I think you did a good job of distinguishing between
between the preparation and the fear, right?
Again, do not fear Ninzee if you're a spirit,
but also don't come into this game underprepared either.
To 40% multi-kills.
Yeah, just another day in the office.
What are we doing?
Just another day in the office.
What in the world?
I didn't even know there were new stats that we could.
All the time.
We've got to keep redefining what is possible
when it comes to Donk, you know?
And more than just Donk nowadays,
that kind of feels like the conversation we have
around this team spirit.
Each individual bringing value up and collectively,
performing good even without a coach
to keep everything all together.
Or whatever that coach's name they brought,
there's stuff frog, hey, he's here in spirit.
But enjoying the major, clearly, the atmosphere,
the ambiance, and hopefully the games themselves.
Nines here are really people I think that
kind of like they wear their heart on their sleeves,
they ride or die, good games or bad games,
really try to kind of weaponize and utilize
the energy that flows between the team of Counter Strike when those upsets do occur.
They know that if it will occur today, it's not going to be easy.
Nobody thinks this will be easy for 9Z.
We think that it could be possible, like you said, with the right ingredients, but it's
never going to be easy.
So the one thing I think you have to remind yourself if you're 9Z entering the server
is be ready for those talk moments.
Be prepared to make mistakes and just keep yourself in the game instead of feeling deflated
so that you can rebound from what will feel like those inevitable kind of x-factor moments
that feel like they're up against you.
I think the attitude for 9-Z is just fantastic and it just feels like they wake up every
day and they go, every day is a miracle.
This is, it's so great that we get to do this as a job, like that's the kind of atmosphere
that they, I think, thrive in and live in, but they want to also be taken seriously as
tier one contenders.
want to be a mainstay into your one matches like this can again prove their
value and for them they're obviously looking to 3-0 the stage unfortunately
this would be the very hardest draw ever in history to be able to do that in so
that doesn't make it fun and also you know it would take it an off day from
night from spirit we did not see that yesterday at all it was complete
domination unreal stuff even here from guys like Taneer continuing to be
consistent. So I didn't have any answers for how to beat Spirit yesterday. I expect them to play
just as well right now. And so it will be interesting to see if they can at least, you know,
do they have a plan for taking out Donk. Like one of the things is Donk was playing stairs yesterday
on Mirage. And no matter what, like even though they knew he was there and they tried to counter
him, it was impossible. He peaked everything he wanted to, perfect crosshair placement,
unreal multi-kill percentage as we saw, and so it's not as if there is some simple remedy.
I mean, I remember like a year or two ago, it was Maus with the first team to really
game plan a way to take a gank in a right fashion with using utility.
I isolate him.
Yeah, and that's something cool that that's also coming from a team like Maus. More season,
more experience, really better game plans, and are able to play against teams like Spirit
way more often. So I wouldn't be surprised, I'm not surprised to be able to say that that is the team that you know
figured out the first time.
Ninesie always surprised, but this would be a new level for them. That's not the kind of
way they win games in the first place. They win games by doing an excellent job of
fighting for opening kills, getting to the mid-round and then showing that they are way better than they should be at
winning mid-round versus great teams. 3v3's, their calling is very good. They know how to
to play off each other, get into really
advantageous spots where it didn't look like there
were openings, and I think surprise European teams,
like by standing out with a different play style.
Yeah, catch you off guard.
And to do so would be to catch Spirit,
and what has otherwise been a formidable event so far.
I mean, we talked about it.
It's just their Mirage game yesterday versus MIBR.
MIBR, barely.
They got one round in that head-to-head.
They planted one bomb in the one round they won.
Outside of that, Spirit didn't even let you on sights.
You know, again, if you didn't tune into the Spirit game yesterday,
this just happened, what, 24 hours ago,
this was the exact same map, the exact same version of Spirit
that Ninzy are going to have to go up to.
And if you're looking at that game as Ninzy,
I'm sure you kind of expect the Mirage pick,
hope that you can find something to work with.
Like you said, going for those opening kills,
if that's something that Ninzy are going to be able to weaponize,
then maybe, you know, you've isolated a portion of the Spirit game plan,
you think you can abuse, we'll see what happens
winning is them to kind of take over but they're just got to also hope that
somebody on spirit plays slightly worse than yesterday because it was all
forces across team spirit shutting out MIBR. Yeah we had you know questions about
how spirit are gonna perform missing their coach not their full structure and
everything and I mean I don't think we have any doubts at least not right now
so 90 will have to show us a little differently but I gotta say man so proud
of 9Z, getting the 2-0, showing us what they showed us a couple of events ago, yes they
just played at their last tournament, lost a phase, lost the Sharks, like they still
are vulnerable and can lose, but their special ability is being able to punch up.
They walked into the biggest event of their season, three events ago, and impressed all
of us with that victory over Falcons, trying to tap back into that ability to be the king
Slayer is what 9Z needs to somehow find in themselves tonight.
Their game versus spirit for a stage 3 spot at the most prestigious event of the year.
I am Cologne, but this time a major.
Plenty of bodies on the site, DGT.
Nice clean opening.
Does take damage back.
That's a gush.
And he just tucks in, Taneer a little labored with that one.
So CT bodies were standing until Donk arrives on the scene.
Shiro's P250 also not looking too sharp, but he gets there.
We go 3 versus 3.
This push from Taneer has still gone unnoticed.
And if Shiro's able to offer a distraction,
maybe Taneer will use that as a chance to pounce.
Yeah, I wonder if Shiro's going to try to assist Taneer
in the push or if they're just going to wait this out.
I mean, Max is clearing things out.
Doesn't necessarily know he's over here.
He's going to blindside.
Ah, there we go.
Just kind of left alone for a moment.
And now, man, advantage for Nainzi in a pistol
that they hope to still just get over the line.
But Magix is able to pinch with Shiro.
DGT comes wide.
And it's going to have to be Shiro now in the final two.
35 seconds.
Bombs still over towards the ramp.
That's what he needed.
A head shot like that.
Now versus Luchov, whose position he has confirmed.
An interesting position.
30 seconds.
Luchov knows he's not leaving.
He'll actually swim into this.
Take out Shiro and win the pistol for 9Z off a clutch.
To hell with letting Shiro get away.
Just go out wide, take your duel.
And I think that's the attitude 9Z
are going to be trying to weaponize today.
Nice insta-kill from DGT, one of the cleaner headshots
in the pistol round.
A few efforts here from some of the pieces of Spirit.
But that mid-round moment, again,
like we were trying to foreshadow, they're not scared.
Like they're willing to take any small risk.
They're willing to go and search for information.
Good presence of mind, or maybe it was an earlier audio cue, somehow for Max to clear that out, like he knew something was fishy, and he was right about it.
Donk will take a deagle to the B site.
Misses chance of damage, and while they're making that move, we've also got this DGT top mid push.
of that max is actively looking at this information and she walks right into his
depth, looking at the teeth surrounded, ready to move. Two flashes coming your way Max.
He kind of does the perfect thing. Safe spots.
Flash fireman's mark, M484 recovers vision, and so will Luchov, just looking to make sure
that bomb doesn't go down, which now it won't.
Max ensures it.
Magics late to the party with the Desert Eagle would love to get some economic damage going.
They're gonna tuck their heads in, make this as hard as possible, but it's the third piece
that ends up dying for it.
Maren's like, why couldn't one of you guys have committed that hard?
And the Magix, milk this for all it's worth. You know they're around you, you've got them figured out.
Unfortunately no other Deagle had shot for him. It's a 2-0 kickoff to Ninzey.
So we can already see this, it will not be for free. Max is, even though it's just versus pistols, like actively spotting B on top of the van instead of playing back and trying to delay, let things get out of hand.
No, they're treating this like it's a regular opponent, which is, you know, it might not be true, but it's still the right attitude to have.
And Counter-Strike, you can be safe and sorry.
TakeAs in round 3 for Spirit. Just taking a look towards middle, and Donk gets a glimpse of Bad Head falling off of the stairs.
We've got three bodies here. Nice nade placement for the...
Oh!
That is what you've got to be ready for all night long.
Oh third challenge though in DGT. It's a recovery underway to near then slips right through
I mean, how does he do it? It's not just epitomize
Everything that all the conversations that we've had around this guy. Wow, man. Holy
You know sometimes when we get one of these nasty flicks, I like to play that game where it's like how many bullets in between
Yeah, how many bullets in between the headshots miss and usually if there's only even two bullets in between headshots
We're super impressed
slow that one down. Let's do the count. Because I almost want to say it was 1 or 0.
It's just the whole sight head, is that, you know? And we see that's the power that he adds.
Those two guys coming in, they're the only ones here to defend the sight.
Otherwise everyone else behind smokes and it's dark to get the kills.
Whoa, as usual.
Now I tried to give you that spiel before the game started about how you need to be ready to bounce back from things like this
We get one of those moments three rounds of the game
I don't even know if there's a bullet in between that. I don't think so. That's crazy
That's just what donk does
Usually, too.
Somebody stop this freak.
Oh, it's not a fun way to lose a player.
On this round, there is still an investment.
At least it's still the MP9s.
In the two remaining limited 9Z players,
you did kind of have one body to play around with.
And keeping this early lean towards A,
I mean, you could just end up walking into a save
and you try this again next round.
Not to be pessimistic and give up on it,
but if it starts to feel like Spirit
They've gotten past you towards that B site.
Let it go.
Rifle fights Magix, catches him in the head,
and drops him to 13 health.
And Mayeron's going to take a second look at this ramp.
Tenir dropping into it.
Fane's a bit of presence here.
Gives him the audio.
And that's just going to keep these CTs committed
to the wrong bomb site.
But again, silver lining.
They'll be looking for the save.
Tenir could just be the sacrifice,
or the guy that costs them half their money.
It's tough, they need to get rid of them, even just to save.
I've already thinking about that, because it looks like their round's over as they'll
go on Plan B.
Yeah.
No resistance.
But Taneer's already locking off, feels like a main exit point for them, or if they want
to sit on the A ramp, and there's one kill, I get to play with one health.
Of course he does.
And now they could potentially all die with no air safe to stand.
Yep, Doc doubles back, realizes, oh, there's nobody for me to fight inside the B site, well
then let me leave immediately.
And sure enough, blindsides through connector, the majority of 9Z, MP9 being held top mid,
Max is like, can I save here?
Is anywhere safe?
What's mine?
Unfortunately, the answer might just be no.
They don't even really need to hunt them down, just an MP9.
They do it for the sport, Launders.
Some hunt for the trophies, some hunt for the thrill of the game.
And a one health in here gets the second kill as well.
That's three for him.
A double for dog, and round five comes in with 9-Z, bro.
Just sitting here, shaking my head.
of
all of them heard
the head run them down see what you can get if you can get anything at all
the okay yep that's what they do tearing through all of nine see those usp's made to mince me in about
the three and a half seconds
only got three there don't have to be for nine and three for don't call ready
But if you're 9Z, you rolled out a bet today and you knew that this could be the possibility, that he could just get off of the start hot as hell.
Wait till your next gun round.
Full gun round, you put Mayeron on an AWP.
Now, not to kick 9Z while they're down is kind of, I think, expectations are shifting towards Spirit, having a chance to just individually get away from this game.
If you weren't there for the 9Z run, back in Astana, where they impressed us recently,
You know, it's one of the conversations that, unfortunately, even as people who are cheering for 9Z in a way,
you and I still had to talk about the AWP struggles that this team kind of has.
You know, whether the AWP looks comfortable in Nairn's hands, he's 0-5 so far up against this Spirit, first round with an AWP.
The one thing we really want to see from Nairn, successful event to successful event, is getting 9Z some AWP presence on this map.
So let's see it.
I've left the bomb back, so still watching.
We're watching very intently on both choke points on A, looking for pushes.
Oh my goodness, he was not worried about that at all.
Biting down pretty hard, but Donk will die.
Well, timed flashbang from Wassopeak.
Looks like Shiro just took his default peek real quick. Didn't see anything.
Gives away his position.
Taneer's gonna try to get slippery through the mid window as magic.
Oh my god, as Shiro's gonna be posted on this.
Yeah, he's hoping somebody doubles back right now.
CT's kind of corraled inside connector. They decide to take the fight on their terms and that's a great way to try to break out of here
So concerned about the stairs now two targets show
They're trying to get this close push and was so peak at least trades this back 4v2 is may earn finds one tinier activates
You can see how that catches them off scrambles them away from him. He's got 25 seconds
You know 1v3. Oh, that's what they're looking for spray now. He's got to go get that bomb
It's at the top of ramp. This is gonna be a desperate run, but if he does it fast enough
I don't think they get them off from default. You'll have that secured. There's a threat of the ticket peak eventually
But he doesn't prioritize bomb and now
We thought don't was the monster but to near potentially the apex predator
Top of stairs. Don't you dare lose that head and he could have gone anywhere. He knows the reload was heard
It's got to be clean
Woo! That close!
And all of a sudden, a very successful looking round for Ninzee is on the brink of a critical error.
Man, Taneer could have walked to default if he wanted to. It looked like it's kind of a double fake on his part.
DGT did not buy it.
Very wise of him to sit still. It's three on the round for DGT and a round to answer back.
And it's actually a good looking round from Ninzee, not just from him.
Just overall, their map presence didn't get off out of the palace, we're aware of the connector's threat, dealt with every threat accordingly.
And never looked out of control, just a near to scare them at the end.
Kind of playing the 9Z character in that role.
Taking that flash to bottom connector, catching Donk, going one further, feeling the squeeze and not shelling up, but rather just getting prickly.
You know pushing off doing things like this that is 9z's flavor
And so an opening 5v4 for their efforts dog obviously gonna look to get this trade back
And there's a score open they're gonna double-nade
There's a lot of play coming out from 9z to get this player back to maintain the 5v4 let alone now earning this 5 versus 3
And a chance to take the lead back. I mean it had to be a double-nade. I love that. It's not a Molly
That's pretty hard to orchestrate they do it seamlessly
Looking to take another lead in this game, 3 on 5, with Dark Death.
Sontex knows about this, because Shiro saw him throw that utility and never crossed back.
It's when 9Z stopped moving around the map.
Ooh, I kind of...
I think they'll know that Max has left the murder hole based on the molly damage because he was in it for so long.
Crawling out at Luchov makes this easier.
Yeah.
It's in here though.
Careful!
Okay!
There's no way.
They can go get this bomb, there's still a lot of time, and Max, I'm pretty sure Zontik's nose he left.
Yeah, they're gonna get that kill easy. It's Mayer now in a 1v2.
Yep, this was a 2 vs 4 situation. Shiro collects 2 kills through connector.
Mayern's got the angle in from Kat, but met by Smoke on arrival.
These are those moments that Spirit will test you.
You cannot get comfortable clearly.
And 90 were doing such a good job of just taking active fights.
Getting in Spirit's face.
Getting an advantage, doubling down on that to the 4 vs 2.
But from there, you cannot let off.
Because as you do, Spirit find a way to wiggle back in.
Again, Shiro confirming that Cat player was to the right side.
That's where Zontics gets the first one to start to unravel it.
That's what draws those players into Connector to start trying to recover.
And then in that moment, Shiro flexes the AWP dominance that Spirit should have all night long.
They could have been fighting fire with fire.
Luchov, after he takes his first kill, swings again to try to get out of his spot in Connector.
But he has a teammate behind him to take first aggro if he wants to.
could guarantee a trade but instead he tries to leave. This gives Shiro two
isolated fights. If he was tough right here, they would have forced Shiro to
scale up through the stairs, then whoever was at the top of connector could
have taken the first bullet of damage, maybe even got the kill right away, but
instead that was the only way to get back into the round. And Shiro had to hit a
hard shot but he was given the chance.
Add to that, the Zontics 1 HP survival through the murder hole.
Just a really hammer-home how close that round still was.
We get this grouping of spirit outside of the A site.
They're gonna go over top this ramp smoke.
We'll see if they just blast their way through it.
Mayeron loses his angle.
T's do emerge.
MP9 or Mach 10 rather, point blank in the site.
Magic's creating a ton of space, but he does pause out on this side of ticket.
She wrote finding one, and a 5v3 post plant earned by Spirit simply blasting down the doors on this A site.
We'll see if Luchov in the corner can catch them off. One's good, two's great, and that damage onto Doc could queue up this DGT mayern retake if they had just a little more to work with, but too far away, and they will let it slip, it is Spirit to 5-3.
that didn't expect the MP9 to get that much, and, um, you know, how could you?
But, I think for Spirit, they already felt like this job was finished.
They had enough players to trade down.
They might not even get away with this save.
Surely his auto-tick system...
Oh no!
He actually drills him! 7 HP, and actually...
Oh man!
Wow, dangerous spot.
Hangs on.
So, it's a dead simple A hit, but as soon as, I mean, Mayn tries to get into the action
by getting through the jungle smoke, but the flashes were excellent, there were so many
of them, and as soon as the default player died to a Maktan, he could no longer stay
out there.
In good conscience, it was time to get away.
At least they can keep the chances going forward, but once again, no buy behind it.
It's pretty straight to the point by Magix.
Yeah, and the flashes are so good.
Everyone on site's blind.
Default is blind.
I think they're saying nodding things in all chat.
Oh, missed window smoke.
Yeah, but it was on purpose, right?
We'll find out.
Got limitations here for 9Z pistols and one of them right here in Max's hands.
Donko's flying out.
Magic's just got tagged. What from?
Won't matter in the end.
I couldn't tell you. Oh, that was weird.
Where's that mayernup?
Was that inside a market or inside a bee?
B and they can't get that back. I guess it's donks now actually so second kill.
Are they gonna keep the second off? That'd be the most fun thing to do. I mean Shiro's got two arms.
Go ahead. Carry on brother. What do you think? We allow you to rocket a Kimbo but you have 50%
accuracy, can't scope in. No Kimbo was ruined for me in modern warfare 2 with the model 1887s.
Anybody that was back there in the day knows what I'm talking about, Moe.
Okay.
Kimbo 1887s.
What about Dooley's?
Oh yeah, yeah, pistols are fine.
Okay.
They're meant to be one for a hand, you know?
Dong's got some of the best cameo op stats ever.
ever. Every time he has an AWP, it's like a really good, like that's just one kill at the end of the round, but yeah.
It's just so boring to have to be the AWPer, you know? Yeah.
He still pays respect to the game,
that's why he boosts Shirou to try to get that AWP pick early. Nynzey,
I think you can't lose yourself as this game's starting to feel like it's slipping through your hands, so yeah.
Zontek's caught off by that. He was fixing his t-shirt for a second. Goes back into the peak and there's two players down there.
Well, still fighting tooth and nail to stay up, but that'll be Ninze, catching him off slightly and getting man advantage for their efforts.
Super prepared for someone to be up here on Cat. Luchov?
Seems only half aware that this peak could come.
finds it could spray through from DGT second follow you find it you're gonna
shoot it don't you gotta kill him oh if they killed him the next kill might have
been free as well and instead they lose the site back market players spotted
there's the rotate as well that back doors already been pushed may orn's
slipped the net but shiro's gonna kill waso and may orn making noise now is let
them know that he is this close and DGT fires shots so now they're gonna know
that the last member is inside of the market and DGT with a tough choice.
Does he even try this?
That was a little skittish skittish from me or I was like fell off a
Scoodle went to and he thought he I guess he thought he was heard or seen.
Maybe when Tanir jumped across and thought I got to get out of here, but
he actually wasn't Tanir wasn't looking in his direction.
But DGT can definitely clutch still taking a look in that chance.
Shiro slides wide, gives him an old Shiro screech,
and will put Team Spirit four rounds in the lead.
I love the Black Pillow case, just to match with the aesthetic.
Yes, you look.
Wow.
I'm just getting comfortable, and there's two guys in my face.
I mean, it would have been a great highlight if you just
got the kills.
There it is.
It's like, yeah, I look good.
One of my favorite screams in tier one counter strike.
Yeah, yeah, yeah, yeah, the Banshee.
The Banshee's a whale.
It's like half Banshee, half howler monkey.
Those things freak me up, man.
Uh-huh.
You hear that outside your house in the middle of the night?
Lock the doors.
Somewhere warm.
Shiro is afoot.
He's gonna wait here.
Comfortable.
In anticipation of the cap play, is this SMG5 behind the slight guns Ninzee have?
Little half-bi before they'll go into the final round of the half.
So Team Spirit keeping up their end of the bargain.
Excellent T-side on their map pick.
There was moments here where Ninzee did bring the fight.
It's just like the half just disappears. Yes, it's like you did so quickly some good chances
Scout tag on magics queues up
Hwaso peek and he'll just fully delete shiro in the backdrop
That's two scout tags and one of them gets cleaned up by max who finds himself now in a 1v3
One kill deep nates just land atop of him and I'll say this you may be watching thinking 9z
Don't have a chance
But there's a lot of rounds where they at least take the initiative go for the fights play true to themselves play that versus
MIBR yesterday no offense to MIBR. They were never it. Oh, no. It wasn't even a comfort. Yeah, absolutely
I don't know if you like 90, you know totally different three rounds that they get
spend whatever MIBR God, I think it was one to one. Yeah, so
No, they've looked confident. It's just that the rounds that night's air spirit win are so fast
Yeah, so simple and then the rest of them, you know, you've got 9Z working really really
strenuously to bring it down to 1v1 and they close it.
Just only give it three dives.
Yeah.
Two 1vX wins on the half for 9Z in their three rounds.
There's also been some real clawback moments for Spirit.
That's true.
That's the problem with Spirit's opposition is you've got to just never let them back
in and it's so much easier said than done.
It's crazy, he just shoulder peeked a smoke and got head shoted and it was like before
he even, it was just, it's instant, he was looking for a little info, it's like that,
5v4.
Don't think it's in a bit of a different smoke, or spot, behind a smoke over an upper
B can actually walk through if he wants to, Donk gets picked off at mid, that's nice.
Opens up the cat push quickly, they will just instantly jump in front of the A site.
Curious to see if the bomb has second thoughts, because you have Zontics walking into the B site
as we have two players throwing nades here. And you catch Shiro with his hands busy,
Tenir dives back, and yeah, they have fallen for this one, hook, line, and sinker.
difficult retake coming up final round of the half so they're going to have to
try this and Zontics is just content to sit here and wait on the murder hole
the sneer need to be a bit more active I mean yeah they're gonna be able to are
gonna have to retake this and it's gonna take some time finding Zontics is the
first step yeah it's a weird angle I like this position that he's like yep
and spirit they smoke off the back of market maybe to just try to really sell
this as if they didn't know it was already clear Zontics plays forward
catches two players awkwardly through the murder hole, and we will have a sprint here
required from the last two pieces.
Wasso's the guy with the kit.
Luchop coming in through apartments is a non-factor, because the bomb's already so far gone, Magix
is just gonna hide the entire time.
Oh no, Magix don't do it.
Yeah, yeah, he's gonna try this.
Or just shoot him in the guts.
Get the job done, Team Spirit answering back from what was the 2-0-9-Z start with a class
of Counter Strike, worthy of Stage 3.
9Z always knew that they were in for a fight today to try and stop Spirit from getting
to stage three.
It's a challenge nobody really wants to sign up for, but 9Z had some rounds in this attempt
that I think they should be proud of.
They never played scared, and that was one of those things we said.
They had to still kind of keep that pressure on, even playing from the CT side.
It is so easy for Spirit to just kind of have their ways with the mechanical level that
This whole team is currently bringing to the server damn near each and every time.
And so now 9z to the attack.
They picked up the first pistol, they converted it for the 2-0.
They had a clutch, of course, to sprinkle in a third.
But lose this one, and you better hope that your map pick of Nuke
is how you get into this series for real, for real.
Flash over top of the ramp, and here we go.
9z just gonna keep it simple.
Take that jump over top.
Tenir, nice and patient.
goes back for more they've let shiro go unnoticed he drops the ball a little this
is luchov with a double kill now but donks on the scene and when he shows up
the game is over 28 now the 3k for donk mostly malty's and having so much fun
What do we say? We said he has multi kills in 0.4.
Yeah, 40-40%?
Yeah, that's what we were about to say, though.
What's his multi kills right now?
6 out of 12.
Yeah, 13 now.
Oh, which means Scorebot's updated. He actually has 7 in the window.
Let's just call it 8. He's going to find these Ecos.
He is exceeding his average in terms of multi kills right now.
I'm gonna have exceeding his average.
His average, also known as everybody else's peak.
Yeah.
No.
No, actually.
Most players' peaks are not even going to be here.
I mean, can you play like...
Don't average, aka...
What's his average of the kill around?
Six people's peaks.
I don't know what the exact numbers of people, what's like.
I remember it's like for people who, obviously if you're listening right now, if you're
watching the major, especially at this stage, odds are you know who Donk is.
We are all Counter-Strike fans, but Launders and I were just in Los Angeles doing a sponsored
event and we were hanging out with Courage and we kind of tried to contextualize in a
a conversation about Counter-Strike, you know, he knows the name Donk but doesn't really
know the history or he's not watching regularly, and we just had to kind of repeat all the
stats and achievements and accolades.
It was fun to do, you know, because you don't usually get to teach somebody about his lawyer.
Yeah, everybody knows.
Yeah.
You watch Counter-Strike, you're like, ah, these guys just, ah, they just glazed Donk.
It's like, no, to people who don't know everything he's done, like, he is a phenom.
Yeah, it's like, to sum it up, he's spending this year breaking his own records, which
are all-time records.
So, that's another 4k.
Just another 4k. Just 24 and 8.
It never ends.
Don't get used to this. Enjoy it for as long as it'll last.
Because it feels like it can't last forever.
But that's how it felt in the first time.
That's how it felt in the first time and you wouldn't have been crazy.
Oh, I remember at the start of last year in our first broadcast of the year, I made that joke.
Launders, what if he just gets better?
Yeah.
And here we are.
We got better
Man gun round for 9c
We'll give him the benefit of the doubt considering they did bring fight to the table in multiple rounds last half
So sad to think that if I ever had a map like this versus 9c, I'd be telling my grandchildren about it
Dog's gonna forget about this game by the time he's back to the hotel.
He's gonna FaceTime his mom.
She's gonna say, what'd you do today honey?
And he's gonna say, nothing.
Oh, Mayeron though.
He's got something to call home about.
This little double entry to get into the A site.
Oh, he's got three.
Oh, triple.
And Tenir could be his next victim.
It's gonna be Mayeron to try to tuck back in.
That's the bomb dropped in the open.
let a 2v5 spoil the Mayeron multi.
And Mayeron's also a little low, Taneer.
Oh, he knows about two now.
Luchov gonna try to crawl through, Taneer.
Oh, no, no, no, no, no.
This is supposed to be Mayeron's moment, not Taneer's chance.
They've got man advantage back, and it's
gonna have to be his ace now, or else, spirit with a robbery.
And he fakes the plant.
It gives him time to reassess the situation,
get into better post-plant positions.
And Mayer, now he feels like he needs to hunt down one kill before he plants, but look how far back Zontics is playing this.
This is insane to do.
So pass it.
And it's also correct. They're both in fact watching his position.
And the moment they hear that jumbling of the guns, now they both start to walk and activate.
Mayer's at least been able to grab an AWP. He's done for it.
Aw, he thought he did a knife.
A 3k entry into the A site. You've got Teneir scrambling, and then, boom! Team Spirit.
By the way, they've won a 3 on 5 and a 2 on 5 without donks kills.
A testament to this version of Spirit that we've been seeing towards the tail end of the first season this year.
More and more of the players beyond Donk, with massive X-Factor this round, tracking that kill inside of the smoke.
He had 8 bullets left, fully blinded in a smoke because he didn't reload.
Yeah, and he knew who's trying to go through
After a timing eight bullets with no vision no confirmation
Now a Mac 10 from Max denied as he just drops out of the window silt
There was a chance here for 9z to keep this first back at least interesting
But every time they thought they had their foot on the pedal
Spirit chopped their legs out from underneath them
And poor 9z you're gonna have to be trying to bounce back now from a disheartening reality on the rock
You had your moments and even when you thought you had team spirit in a losing round
It gets robbed away from you 2v3 2v4 2v5
I'd love to entertain this one waso, but hey man
Can't blame a brother for trying to live a little longer
90 are nothing but a speed bump on map one at least
But they do play good Counter-Strike over on Nuke, and that's exactly where this series will head next.
If you were questioning whether Spirit would show up to Cologne and show even a glimmer of struggle, you are wrong.
And this is a good snapshot early on in the tournament for Spirit.
We're expecting to advance one way or another who will go to play on some of the better teams.
teams and again without their coach present, there were some downs, of course everyone's looking for
a reason to say which team is going to be a little bit shaky, we see zero of that so far from Spirit,
again lots of rounds, one without Donk the Life, plenty of multi-kills from Donk himself,
there's really no question about the order in which the players are performing,
who's getting clutches, it's the near part of the core, they're all involved.
A little bit more, some axes still hanging around.
Flashing to main to set up Towson, but MPL is relocated towards CT vent.
Yeah, their setup is potent.
Your best bet is to try and breach B, or at least ramp.
Here's a sentiel.
He spots the shoulders of the double peek, again dips down when it works out for him
twice.
Sizzie in support.
Anticipating this is res, gets caught as he battles off and now hypex with the trade,
put some rifle into his hands.
He needs Towson to hit a banger, and he has.
NPL just gets clothes lined by the P250.
Now Snacks is getting naughty.
Not ready for this!
Alex loses out.
A golden opportunity for Snacks squandered.
Can they when this force by back fix the ladder?
Here's the name.
Ascentile will react.
Up to heaven, this is the perfect opportunity.
Ascentile just in time, cause the sweep.
Highpacks not looking.
They're trying to go fence.
Towson was unprepared.
Highpacks!
steps up trading blow for blow three kills from hypex we trade back back at fourth we go here okay now
it's the CTs turn with the tougher by situation can they pull it off again he's just steady the
ship right there and IMD knows exactly what this means they're by coming through it's going to be
battered if we can convert this one it's worth two and that would be four rounds on the T side of
nuke to kick off the third and deciding map with the pressure mounting no coach to help the bait
side of the server. These are young men. They need everything to really align for bait.
Sizi's brother average age down. I don't exactly remember what it was last major, but
Hedrick is a whole lot older than 16. Sizi brings him down to 20.6.
Mark. Crazy. Tassan's had a round there.
HG just following Alex down the vents and that P250 headshot on MPL.
Okay.
Scout spotted.
Res Balaclava.
Think you might as well just treat this one as a gun round if you're a gamer leeching, right?
Obviously, you're going to be worried about a little bit more,
but if you treat it with the same respect and maybe similar openings,
advantage is the key part of this because it's a forced buy back from
fate they don't have the use of the break open the smokes and get the
information on your crossing so once you put up this smoke wall
oh lobby push yeah he's gonna be able to get the first and he's got support as
well did I pick choose not to shoot yeah I didn't fire a bullet so they can see
the lobby space it's an important frag from Alex
I feel they have to play into Warehouse and go for heaven and hell control so that information
given.
Houson's round gets harder, especially now he's lost Rez, NPR's found a headshot, looks
like Towson could be the next victim of this 5-7, Snacks has bailed them out with that
one on the Mach 10.
Oh!
Oh, he hit that!
Nails the headshot, Towson quicks to it though, trade provided.
Bombs in Lobby just come down the ladder, Hypex has a bit of a gap through Hup.
forward Alex Tech's lobby they trade places if Townsend get in heaven this
is gonna be very strong right they can plant for heaven use the molly to
restrict one of the rotation points in and then the high ground for Townsend
is key a centiel still down on B bomb goes down 40 seconds begins now is Alex
gonna wait for a centiel to join the fray he starts to probe makes his will
move. Hugging that wall. Hypex peeks out. Catches him looking the wrong way. It's just essential.
Towson the insurance policy. Hypex is going to try and rot the clock as he dances around that
bomb site. Info flows. Hypex tries to engage. Ascential drops down, looking for flight.
And it's Hypex that brings it three to one. Game of Legion are laughing.
Okay, the eco will come forward from bait now. So as you highlighted, what, that's four T rounds
on nuke in a dual die affair very strong start you take a look at bait on this map this year
they've played it 10 times they've only won at three this means they're against the strailist
wild card and heroic i see you've read and three losses on the troll same can be said for game
religion on this map two losses to bet boom in this very event in both stages and they've looked
out of source, they're being toyed with, made to look foolish.
Snacks are stretching his legs and Deagle's spam.
He looks like he's just running at him.
This is that smoke to guys.
Obviously they're on the last bullet. Alex goes down, that's comfortable.
That's to remain that way.
Now the gap is everywhere because it's this eco.
They will just be able to waltz out ramp as a pack.
So Snacks searching as the in-game leader, garnering this information
a little bit clunky there on the YouTube but it's not going to cost them at all.
Snacks has gone down, Ipex has got the flank covered, Sampdiel has rotated down
to B but he just has a USP, MPL donating the Mach 10 and here's all of this.
Okay they're not making this a secret, PR late arrival rewarded,
captures MPL trying to get tricky with it. Some scuff timings there but going
Both ways is PR grabs another and a cent fuel
Poxy's nose up secret. He's gonna find himself an upgrade and then it's just gonna have to be about damage in this
Or is it okay well the Mac 10 could go to one of the top defenders, he's the ramp player
Maybe he just wants to guarantee some kills on the way out to keep them softened up on this T side
So early stages financial damage could go a long way
Especially if after this you straight back into things and start winning rounds
I mentioned Sizi being the all-per and being so young and then you have the scoreline of 10 times played this year on these three wins in that column
We see you're in the rotation back. How many can you get a cent fuel? How far do they press the line?
So gets the first we should be traded and there it is a PR
Nice to keep your AK's it was like a little maybe a little bit frustrated with the death
but the way they'll get that back in his hand.
So Sizi can bring out the AWP and this is the tough part.
I think this kid's definitely one for the future.
Yes.
He's shown some real brilliance on the AWP,
but he is still inexperienced,
very young, the youngest man at the major,
and he plays one of the most pivotal roles on this map.
If you can be everywhere,
like the greats on the AWP, on the CT side of Nuke,
you can completely ruin the lives of a T-side.
So a lot on the kid.
You can see if you can make its debut on Loot with a bang.
This is a very meta smoke right now, they can flash through it, limits what Alex can contribute, tucked on Tetris.
Maybe not, Towson's gone down to Kensizor in the opening as res-parthing overlooking.
Nice headshots, double in fact, from Hypex and Res in combination.
NPL get humble and that's the site cleared.
going down. Second Centiel will have a look and it results in a clean headshot from Rezzy's AK.
I think this is where the coach would be great to be able to... oh this is her, this is a kill
you're dead, see a later 5-1 running away with it now. This is where having the coach I think
could act as a point to tether the individuals to say hey let's take a little bit more responsibility,
let's not just try and win rounds individually, we have to do this as a team. Taking fights when
rounds are already lost instead of saving guns with the lost bonus starting to build to give them
the more opportunities. And that's just the unfortunate layer of the land that they found
themselves in as they take their first tactical time out. But at this point, let's say we
swapped tiles with 7-5 even in favour of Bay. Game Legion, they'd be happy with 5 to their
name. Now it's about icing on the cake. And this 30 seconds from Bay is also an opportunity
for Game Legion just to find a way in which you could maybe have more than 5. So trending
that way yeah especially with the bike can't be a full shove right now from
Bay that is just gonna have to be some light investments a set deal with a
shotgun pistols for scissor Alex and MPL and high pecs bringing the energy
kensis all chips in with an m4 we saw him with a hero m4 on inferno wielded to
great success he's one of the a defenders alongside of Alex this time
starting yard in lieu of MPL they're going quick ahead of the spokes kensis
was caught, he was trying to mantle up and he thought he had more time. Hypex has provided
an opening, 10 kills deep is Hypex, this guy is a talent. He doesn't want to end his major
here and now. Fighting for his tournament life, Tooth and Nail, did Snacks spot him on the
jump up, I think he bearded, yeah we'll pick that one up comfortably and this one is going
one way fast. Whether he did or the radar did, either way the result is the same as
is P out. Plan everyone's favorite cat and mouse game.
Up you come.
That's it.
Kill is going up with back seven.
Yep.
Sometimes it'd be like that.
And Alex will try his luck now as well.
So six rounds confirmed.
The gun's coming into the next.
And we might see Bate just try and really force the hand
by going for like a yard control setup,
or maybe something where they want to react into lobby based
off of yard smokes.
I like the call there from GamerLegend.
Bit of pace.
They put their aim on display.
And some boots have been spotted going up that ladder.
He's going to try it.
At this point, you may as well just try and play for a couple of kills.
Now, when Rez confirms that all five stand alive, the cash is brimming at this point, a game allegiance.
In such a strong position to close this.
Like this, you can just heck, there's just such a shared focus, you know, in unity.
We're not over-celebrating, we're not getting ahead of ourselves.
This is game allegiance knowing that, like, things can go crazy in Counter-Strike.
I just starting to see a couple of these dense starting to show now Kens is all can operate in top site with just an MP9
But he went for the hero and before he got nothing done. They don't ever diffuse kit right now
All right, something has to change if they want to stay in this major
I just want to see them try and connect with each other right don't let it go down like this
Keep the team element of Counter-Strike alive regardless of the score line
Wow, Townsend nearly found Alex 666 just on the span
NPL can confirm if there is another wall.
And now the smokes have faded.
Sizi from Lockers.
There's the flash, that's going to catch Kryptown.
They're going to push off through.
MPK got dropped, but Krypto is right down.
They got Sizi off the triple!
A fantastic adult done yet.
Can you believe it?
Hopefully for 9z, they're going to get it.
FBK has won the creep for the fight out, and it cuts himself the triple!
A fantastic adult done yet!
Can you believe it?
Hopefully for 9Z, that was enough time to pick yourself up, dust yourself off,
and attempt to get back into this server knowing you did have chances at making that game more competitive.
But a lot of those chances ripped from your hands by a ferocious looking team spirit that refused to go down without a fight.
You know, a man disadvantage or two did nothing to stop Team Spirit's confidence nor their ability to win rounds back on Mirage.
So it ends up being a bit of a calamity for 9Z.
Spirit will be comfortably up a map as they move into Nuke, a map that they play versus the world's best opposition.
And unless you are one of the best teams in the world, you don't beat Spirit on this map, not regularly.
So let's see if 9-Z can do the unthinkable after that beating to start this series and truly bounce back
We said a lot of good things about a 9-Z coming into the match even about the rounds that they played that were good
But they also got 2v5. They also got 3v5
So they had some bad beats that they you know for them even is unacceptable
They we know that they can be a lot better than that. So
It's not like MIBR yesterday
That was totally hopeless from the beginning to the end with almost no sort of redeeming points about the team
For 9z. It was just some good and a lot of bad and they have still some time to sort of right their wrongs
Because they're looking for a match like this maybe
Genuinely not even to win at this point, but to go into tomorrow with a bit of hope
Because yeah, it's 2-0, but 2-0
Just doesn't mean you're through so that's the threes to win
And this is one of the tough draws, but there'll only be two more chances after this
And I don't know what it feels like to be in a position like this
To know that you almost have to grant yourself some grace potentially skip a day go on to a new opponent
Step to feet in a way
Yeah, but you know would it be better for the confidence to have never played it at all
Maybe but I do think there is a bit of a saving grace and that if you ask any team
And this is why 9Z shouldn't be ashamed about their answer.
If you were to ask any team in stage 2 who's the one team that could beat you,
they're going to answer Spirit.
And so, to lose to Spirit, I think does kind of meet your expectation.
Before your opening games go live, you tell yourself,
best case, we go 2-0 guy.
Like, think about that day, we talk about the dreaded major day,
where you can either get roll out of bed and 2-0, 1-1 or 0-2.
Best case, you're 2-0.
And the best worst case is you're 2-0.
You play spirit and then you progress to stage three. They are still par for the course in that regard
You know you're gonna have to get through some of the biggest teams in the world if you're actually meant to win the major and
9z, maybe they do tell themselves that it's possible
But to win the major you've got to start in stage two in their case obviously and well
This is just kind of the stepping stones
You got to take your beating sometimes no
Yeah, it's true. You got to take your beatings. You learn from them to be entirely honest
Yeah, sometimes you hear people say I genuinely think anybody can be anybody but
You know most of the time today, there's just not many numbers to really back that up
You know, it's it's really interesting in it
For spirit because it's gonna be a roster everyone's disappointed in a lot plenty enough people
out there doubting Magic's in his calling and the reshuffling of his team and bringing
him back in and losing their main IDL and at first it felt like the haters were eating
pretty well.
Like it was looking a little too messy, but man they cleaned their act up really quickly.
Within cleaning up that act we've also had great performances from Teneer becoming a more
regular sight for this roster.
Donk being propped up by his teammates.
Who could have thought that possible?
I say that as if he's not dropping records left, right, and center.
Another absolutely monstrous map out of Donk on Mirage.
Fast tempo here for Ninesi, and Donk's gonna sit you on your ass.
Luchov gets blasted as he damn near barely hit the ground before he died.
And now, bad advantage for Spirit as Ninesi will take over the ramp control.
That'll give them a check down towards the B site where Magix just takes a bit of a peek out through single,
waits for its teammate to run over towards control,
He eats a flash, dodges that threat, regains vision, and now they've just got this Bonsai wrap for the retake.
Careful, Max.
They don't have control s- they don't have anything.
They're actually hoping. I think someone opened the door so they can fight him, and then plant on that side with the kill.
There we go.
Both doors open.
What they have is the floor.
Oh, man. I know this is risky, but...
Show me your moves.
Gotta make something, yeah.
Aw, you thought you were just gonna go running in through control?
Tenir, with a quick headshot,
there was a certain bit of sloppiness from Spirit in the very first pistol of this series.
That's why 9Z picked it up, converted for two of the three rounds on Mirage.
Can't dislodge anyone too easily.
I know Max is just like a thought.
If there's a rotator here, is there a vent option?
It lost track of the third.
Plant goes down.
It will be a control side hold here. Great kill.
2v2 now. Certainly winnable.
Oh, timing from Donk.
Oh, an easy kill.
It's the headshot. Now we've got DGT to blindside.
Magics, just Donk left.
Swings wide. DGT gets the first bit of damage, but who's gonna hit this headshot?
Donk sets the maiden. Gives him no vision. That's so smooth.
He was walking into a very difficult fight and instead of actually participating, he's resourceful.
He uses the HE that cannot see at all. You almost never see the smoke from an HE on somebody
result in total vision obfuscation. That is insanely good at a dog.
I mean, great observing there too. I just want to say to keep that on the perspective of dog's victim.
It's hard enough to win it, you start with nothing. You saw quite literally nothing.
Oh, he bounced it off the stairs.
Call it a flashbang, the way it blinded him on the base of the control stairs, give spirit
the pistol clutch for the 1-0 start.
Instead of like trying to right like that around the corner, it lands squarely on him.
That was so accurate, it almost felt like a lineup.
Nice.
Most folks will try to give it a cross.
Uh-oh, yep.
Don't actually take damage in response.
Another need to open it up, just as you try to cross over.
Mayn will get downstairs.
A little front-facing Galil action here,
but maybe a bit too aggressive,
As Teneir helps out from inside main, DGT cut off, kills Donk, you've at least got that one back, and you're also testing the waters down towards B.
Of course it's occupied here by Xontix.
Dory yet to swing, now that lets him know.
They still hit the pause button for a second, they'd love to get away with a plant, they don't think they're gonna win the round.
Right, unfortunately Luchak goes running wide and then Mayeron tries the opposite side of Silo, so it's nothing but a shooting gallery as far as Zontics is concerned.
That was just play, it's so well. I mean, great nades on the cross outside. That's the pressure you love to see when teams are attempting cross, even if they're feigning it.
You just get to know for sure.
and
the little will not be recycled
that's a 2-0 start here for spirit
my eyes instantly go to donkscroll
and just see how it's going 4-1 already
of
the
of
the
Deagle's for three here in the 9Z camp again, this time the deeper wall of smokes, gives
him a little more wiggle room on the other end, and they're hoping that Deagle can find
a headshot.
We'll see if Doc actually shies away from these fights.
You'd think not, but at the same time, didn't seem to want to duel with the Deagle in anticipation
of them walking close behind the smokes into the garage.
That's the thing you never know.
Does this wall of smokes cover for the garage push or is it just going to be secret again?
And we see the answer.
90 players downstairs knocking on the bomb site's door.
Well, not quite yet.
It's actually occupied by Taneer.
They all arrive and that Galil could have its hands full.
What you gonna get up to now, Magix?
Yeah.
Blindside, Hwaso peek, four players just push their way down into the B site and Taneer
Shaving them off one by one until Luchov eagles in.
A second from the Luchov Deague.
Almost given a chance at a third in the round.
Max and Mayer, a clock at a P250 between the two.
And as you'd anticipate, no further damage.
But it is low health on these three.
So a testament that Ninze still brought
a challenge to the table.
Really good shots at a Luchov to nail that plant
and got the outside cross about much resistance overall.
That's what they were looking for in a round like this.
and the investment will come on in.
I got one, dad, I got one.
I got one, dad, I got one.
Every map is tough these days, but, you know,
But, you know, nooks at the upper end.
Really gonna push Max to his limit.
Ooh, careful. Close to that nade.
Luchoff, touch low.
And that's a pretty key molly out of magics,
because they've got basically half a split going already.
Oh no, DGT totally spotted.
Ouch.
That's rough.
Gun round starts falling apart. You've got two players half health and this position from Donk Blindside's Luchov.
We get the confirmation in Hunt, which Magix wins the head-to-head and it's looking like a flawless round for Spirit in the first gun round of 90's T-Side.
Impending doom here for Max, sitting in the back of Squeaky at 50 seconds.
It could be his final resting place, but he'll be a little bit worried about standing here
forever.
And as nobody on Spirit dies, his Spirit go up to four.
Keep running.
Keep spirit.
Yeah.
I've played three maps the major so far.
Okay, we got a scary stand incoming.
How many rounds do you think they've lost?
I'm going to go for 11.
9.
Good luck.
I haven't even lost 10 rounds yet in three games.
Oh wow.
I thought I was lowballing it by a touch.
Right?
That's...yeah.
9 lost rounds in three games of CS.
Must be nice.
Don't even have to show anybody your game plan as you get to the next stage.
And yet at the same time simultaneously just kind of gear up for stage three.
We're the best.
Yeah actually you know I was going to say we're the oh I was about to say we're the
best of ones come back but they don't.
We've got best of threes in stage three of this fager.
With a bold duel here.
Oh that flash that might have hurt him.
It's not the best guns in the world, but it's still capable rifles for 9z and good footing
outer.
Shiro, waiting for a chance to strike one down, he will not miss Luchov with the first
shot.
Does allow for the crossover to secret, but that's where Taneer picks up the duel instead.
So be it that you've got Max and DGT downstairs.
Oh yeah, rotations aren't down here yet actually.
So I mean, obviously it's going to be hard for Walser to stay alive, but he can be useful.
If there's a way to win this 3v5, it's actually with alert, I would say.
Yep, yep, that's exactly what you're looking for
Tenir waiting to hear that vent drop maybe you think this single-door swing could definitely catch you off especially a position like DGT's
Nobody's actually watching this to near push. He's buying his time still until the ramp players activate
DGT's gonna reveal himself obviously fighting now that Tenir's dealt with the player from upper
He's gonna be a real problem
It totally distracts max and that is why spirit come through with the retake tenir
Just in that perfect pocket catching the vent rotators. You wanted to be the guy that sits in single-door little does he know
There's already a spirit player in there. Yeah, I mean good all the way to the end of the round
It's a nice find here for for 90
And it does show they keep thinking all the way to the end with that lurk in place
They make it a three on four with this kill and and actually does keep up a life for a second, but yeah like it's just that doesn't get easier
Also learns the hard way there are monsters in the closet
It's near staying tucked in just long enough.
We go 5-0, the spirit start.
Long's been getting fresh air every round.
Out of the open, peeking however he'd like.
Nice trade from Wassopeak, that puts pressure on Taneer.
He tucks into vent. Oh also actually gets lower, but he's running this
Tenir she really like he's giving yours noise. So I don't know if it's a little obvious
Yeah, everyone from spirits kind of still here for now
I actually just don't think they believe it at all
It a teammate's flash, but luckily nobody was there holding for that challenge. Oh nicely done by max figures that out
Would have heard all that utility getting dumped deal with the lower player. They kept it in mind. Yes, sir
I didn't overreact. It's really perfect. Now Taneer is going to be banking on shiro to help him instead
Shiro pops up as smoke fades in front of vent then oh Taneer activates but DGT kills him
That's a connected off shot out of shiro bomb front site being planted by mayor
It's gonna take a second for zontics to try to get into the action
But if you kill the player outside here in DGT, then DGT doesn't realize he's been spotted
Is that what's happened? Shiro going for the credit card swing?
No, he's trying to go all the way around through Grosh.
Oh yeah, there's a long con here from Shiro, but if he can get the main frag, which by the moment, DGT does not seem to be expecting this.
Oh, never mind, wrapping around it, this is nice.
Yeah, he did see him. I think Shiro just missed a chance where he could have just got that kill, but, uh, no, he will die.
Blasted. He's gonna think he can get the AWP and Zontik's late activates.
So we've got 9Z on the board, six rounds into this T-side, they'll take their first, and it is by way of a good clear by Max getting the better of Magix, opening up that A site and following through across the board these 9Z players worked for their first.
Yeah, I mean Spirit didn't fall for anything.
Now, also, Chief Lurk, again, they kept it in their inventory of players, but they didn't overreact to it.
Xantix picked the perfect timing to check down the ramp.
They find that frag, and there was a lot of truth through it to get through the A site, but, again, X.
Didn't need any support, didn't need any utility.
Just took a good timing on the peak, great crosshair placement, and that's a round.
My god, spirit bleeds.
Their 10th lost round across the four maps of Counterstrike, they have played at the
major.
What is the least amount of rounds the team's lost and qualified at the next stage?
It's going to be in contention.
It's got a potential, I mean, yeah, potentially.
I don't know, well it's an oddly specific thing to ask me.
I would have to know, I'd have to know in decades of history, off the top of my head
no less.
No numbers, guy.
I have no numbers.
Wouldn't be surprised to see Spirit just kind of play this round a little more risky.
been adapting and reacting to what 9Z have gotten up to, but we haven't really seen them throw
themselves at any problems. Right now, Donk floating as the Util fades. That's going to take his
attention, but he's still... Oh, this is going to be a tasty fight, isn't it? Yep, nobody's ready.
Two players light up. Easy for Donk. He's considering somebody late to the party,
but it's actually already the tail end of the caboose that he has cut off,
and as they double back up, that is just Donk. I mean, the way he slides into that corner as
as the smoke is perfectly fading.
They're not worried about it.
Come on, it's beautiful.
But Magic's over steps downstairs.
I think so too, yeah.
And the round seemingly alive, yet again.
We'll see if Zontics can cut down DGT
if he opts to jump out through those control windows.
That'd be risky business.
Aw, man.
Aw, it's laid on the cover at a luchoff.
Nice, though.
OK, OK.
Hell of a second kill with that headshot, Doc.
No fear.
No fear at all.
Slides wide, finishes off luchoff,
to put forward two clean kills to make this possible.
GIFTGT a chance to clutch, the shiroop rings,
and it's docked to get the quad.
Takes one point of damage for four kills over top of 90,
and those multi-frag rounds just keep flowing.
A 4k for one damage, that's really funny.
And it's all about his flank outside.
The Molly also got the tag, so he knew that he could activate on the flank around,
Yeah, just walked by that smoke so cleanly. They had no idea what was coming
Another example that he's not all aimed
He's just team two
Jumping it out trying to just straight up rush this one down and it works so far for first blood
Wasso peek in the middle catching Taneer and donks off the scene. Nicely done as Shiro comes through with the pistol assist
Wasso peek reveals himself and even when you think you can change up the tempo we end with the same
Result more and more success for team spirit. I love that. We saw a res playing up there
Earlier inside of that smoke it works so well even when you get spotted. It's hard to tell
Who's standing in it? It's a CT
Well, this is a spot that definitely could have been lost.
It was an upper hit where they were almost everywhere.
They nearly had the kills required to get that bomb planted, but don't just stay in
the live way too long.
13 and 3.
Oh, they're gonna run right into Zontics.
starts to feel over before it ever really started for 9Z at this rate.
Missed stop shot for Shiro, gives you a bit of space, but he's not gonna miss you twice.
And Luchov very much ahead of the pack, goes down untradable as he gets to the perimeter
of the B site.
We've got damages, DGT does slip the net and challenge from single, now docked down to
58 health.
He's fake a reload with like one bullet.
3 bullet!
Yes!
3 shots left!
Go away!
Two of the kills, USP gets the job done!
He had three shots and still delivers!
He just faked the rebound with three bullets and got two one taps, brother.
He scoffed in the face of 9z.
I'm actually shivering.
He said please peek me.
Imagine that last one hits.
I mean, just slams it home with the USB and stuff.
Oh yeah, that's...
Wow.
Wow.
How are we seeing creativity out of him, too?
We saw that.
Made that he used to get that kill, take control.
You want to run away or fight?
That doesn't matter.
That doesn't matter at all.
I'm so sorry.
Whatever you want to do.
You're looking the wrong way, no matter what.
They wait for this gun round, and it's just over faster than the last one.
Team spirit.
Who fucking fakes a reload with three bullets?
I kind of love this POV, but at the same time it makes it feel less like a human.
Yeah, it's like the old GTAs.
Or the original Helldivers.
Oh, there you go, Max.
Look at Max at all of his utility.
His Kevlar is full AK, new shiny AK.
Puts it to work for one.
There we go, Goddunt.
You just gotta laugh, man.
Again, best case for 90.
You go through 3-0.
Second best case?
Yeah, you lose the spirit in the 2-0 game and then go through 3-1. That is still the second best scenario
You could have asked for yeah is still
Likely and third best possible, but I mean for some teams the third best scenario they're out
So for 90 third best scenario 3-2
Not a bad place to be
It's probably not at the moment a fun place to be but it's almost over
over. So just grit your teeth, bear it for a few more rounds, and you can play Counter
Strike again tomorrow. And you know, find the Silver Linings. Nineties should be grateful.
They get to go back to the hotel so fast they've got plenty of time to practice for tomorrow.
And I'll make for Baron. You know, in fact call this a practice. Schedule some scrims
And we'll see you try your hand again tomorrow versus no disrespect, but someone of your caliber
And I don't mean that because 90 aren't capable foes. It's just team spirit not today not this week versus spirit now
Try again on the big stage save revenge for that at least this well-timed walkout
Well, I thought would have caught off magic
What I mean this guy's just trying to put himself in the spotlight
Luchov turns it back on him as he gets halfway through this one before attempt. Yeah, have added man
I mean spirit have such a lead you could catch them slipping and give yourself a just a little more wiggle room
It's a CT side of nuke up next for 9z get as many rounds as you can while you can
Luchov's just thinking about a very special highlight round if he can nail this clutch
But Thonk's needs already brought him down to 40 HP, which I want to say drastically reduces his odds.
Obviously he's going to pick this up. Obviously they're going to be thinking,
does he want to go for the vent rotate? CT's expecting him.
Well, they don't really care actually. They're splitting up, covering both options.
Don't get I mean sorry Zontik's extremely committed downstairs, so it will be an issue if somehow
Don't flubs this
Big if
She's done
Luchov tries to rebuttal back to those
Instant headshots out of tenir now back to back rounds you open that single door. You're dead
Yeah, ten years 13 and seven as well. Oh
He was just he was moving. Oh, yeah
Delete it, those three.
Just as 9-Z, we're trying to get their hands on the game.
Tenir's got something to say about it.
It's not easy getting up to a 13-7 score like Tenir has when Doc is in the server on the same side as you.
Usually you have to wait until the lion's done with his meal for you to get some scraps.
Taneer trying to fight for him.
Final round of the T side here for 9Z, they bring Galils to the party, and they do find
this empty space downstairs.
Xantix just cautious enough.
Man, the amount of times they've let him have someone go lower, and it's just not been an
issue.
It's funny, he uses the frag grenade to block off any short vision in case there was a second
player.
Insta kill for Taneer, no matter where you go, this guy seems to be slamming the door
with that AK. Next time don't let him have one. 4v3 in the final round of the
half, already a lobby flank as you can see on the right side of the screen.
Zontex trying to tap away, doing his Taneer impression, willing to just die to
the flames and it's because Doc's here to clean up if you make mistakes but a
A single kill from Dawg is all he gets.
And a real chance now for 9Z to double their rounds, heading on over to the CT side of their map pick.
A slow crawl from Shiro, but it's a shadow advantage.
You saw that coming.
Good kill back, but Max takes a shot to the head.
30 seconds, and that bomb's gotta be picked up.
Shiro leans back, actually gives Max enough of a chance to get away with this steal.
But he reads it, right?
And again, shadow advantage every step of the way.
So, Shirou puts this one on ice, an 11-round CT side of 90s map pink,
not the outing they would have hoped for.
10 rounds lost in the entirety of Stage 2 of the Major so far for Team Spirit.
They have graced us with their presence by losing enough VRS points to tumble down into
stage two and they use this as what could be a fantastic springboard into the next stage of the
major itself. Wasso's got other ideas looking to give them an 11th loss but instead, well, he only
gets his two. Shiro doubles back alongside Magix and they're going to go sprinting over to the ramp
where Luchov looks to catch the ball and Shiro prepared for set peek is now going to go running
down into the B bomb site, you'd think. Haha, another one. Fakes back up, finds that health
position. Gonna try to run down DGT and probably just trade this. DGT walks it quietly outside.
It would be thinking the other guy's gone vents, right? That'd be a safe rotation for
him, so free up into heaven. Wow, extra damage, no kill, doesn't matter. Here's Max in site.
Okay. It's all on Max now, front site. Oh, Magix gives cover. And he's got it. There's
12 from Spirit, they pump the brakes, 180 back around the ramp down to B up again through Hell Heaven, A site, 12, 1 and straight to stage 3 of the Major.
Dude, you're gotta be kidding me.
How about this?
Whoa.
22 kills in each match, am I reading this wrong?
22 kills, 44 kills in his first two maps as Donk, and he could have, oh he's probably
got more than one somehow, but match that again.
And he had 25 kills in the last map as well, right?
That's coming up on a hundred kills already ten times more than the rounds they've lost
Insanity obviously a force by here for 9c a
Beating of this
Caliber never feels good, but if it had to be anybody it would be up versus spirit
I think that's kind of the reality 9c have to accept
You're on a great journey 9c, but spirit are on a different path
They've walked it all before you. Good trade back by Mayer and Scout.
Zontics is gonna sniff open an A site prime for the taking.
And as Luchov puts that 5-7 up in heaven, there's already utility behind it.
He tries to just sprint into the site and it's worth it.
Dropping magics in that engagement, but Donk knows what you're up to.
He's gonna try to catch you off guard, mows down the first.
Mayer lands the scout shot and follows up with the swap out to the FAMAS.
1v1 versus Zontics to try and extend play.
He goes quiet momentarily, but this is where Zontics does his best work.
He just let the guy tabulate, calculate, oscillate as he goes back and forth back site.
Zontics right on the other side is going to close this out.
13-1.
And so, yes, 10 rounds lost, breaking the Swiss system record at 52 and 10.
They are already breaking records, usually it's just Donk individually, but now this
team, because it is a team effort on this run to the Cathedral.
And yes, they start in an earlier stage than the teams they're used to contending with,
but they smash it in such a fashion that you can't help but believe Team Spirit are here
for more than playoffs.
They are here for the trophy, and a quality of Counter-Strike they'll play to try to make
that run possible. Team Vitality, watch from the sidelines. A little nervous. After seeing
just how easy things can be for Team Spirit.
I think we might go up to going into a Worlds first here actually, as it's a team game,
but I'm pretty sure Donk just averaged two for the entire stage. I think he has an over
2.0 rating across all four maps played so far. One map was 1.75, he has a 2.36, a 2.26.
He got an even better stat in this last map of the series, and now, again, another 22-something kills.
I don't... I'm gonna say I don't think that's ever been done before.
Watch him run away with it. Again, just proving that they are of a different caliber than the opposition.
90 are currently contending with.
I mean, you see it there, Owaso. You kind of just have to shake your head and accept the reality that today's not your day.
But you can also look at the pack of teams here at Stage 2 and say,
anybody in our place would have lost this game this badly.
Because all the other opposition for Spirit did exactly that.
They are still in a prime position to try to progress to Stage 3 themselves.
But check this out, the 2-0 over 9-Z after 1 round to MIBR,
it was that 5 round Bet Boom push that was Spirit tested the most out of any opposition.
Donk has well over a 2.0 rating on average for these floor maps.
He has a 2.55 rating in this series, 155 ADR.
He went 48 and 16 in this series today.
Simply feels like no matter what he runs at, it's not even able to slow him down.
Let alone stop it.
Completely.
You throw a Taneer alongside him.
I mean, this is a Taneer as well that has still managed with Donk next to him
with the ratings that you've highlighted.
Teneir still found his impact. Teneir reminded us of his aim and ability and this kind of coachless version as it will
Eventually be the return of Halley standing behind this team
There's been a great period right now for Teneir to be kind of on-boarded for
Magics to find his group and for this team to come together to try and be the contenders the nightmare that will be
Vitality's number one challenger heading into the playoffs if both teams can hold up their end of the bargain
come Stage 3. But I think it's almost damn near needless to say, Spirit, even though they fell into Stage 2,
always belonged in the Stage 3 of I Am Cologne.
We're gonna have an interview with Magix coming up shortly, but until then, so long.
Great match up here from the side of spirit, another show of force domination over 9-Z.
A 2-0 match does advance them into stage 3 here.
I'm with the coach.
And just a couple things that we can catch up on here.
Donk was saying that you were a little tilted at some of the antics in the server.
Is that accurate?
Yeah, they're not like that.
They're not like that.
They're not like that.
Yeah.
All right.
Well, I guess on the back of that you breeze through map one Mirage 13 3
You know beat that boom MIBR. It's an easy cat guy. I think is what what you'd say, correct?
Yeah, and you know before the game, I guess I have to ask what did you guys expect to see from the side of 9z?
Where were you expecting a little bit more in the server from 9z today?
lines you won't want yeah fair enough hey uh donks on fire to 2.36 rating on
mirage my goodness anything you want to say to the fans out there
well that's right thank you so much for your time
Like it's fuel to level up, like it's champion in my cup
Like there's nothing interrupting off the solid dreams
There's a vision in my mind, it's concerning me
Take my confidence, combine with opportunity
Mix it up with unity
Soon you'll be the greatest of my generation
Operation victory
By the flight, we will stay
To the peril, we dare not stray
Spot the latch, light the flame
I
There is no stopping him!
He is immeasurable!
The king of counter-strike!
Now get a picture of what he's been for my life!
My flesh, my precious!
But he's not dying anywhere!
I
You give him everything you want, you understand?
I know I feel the cool that you made
Think of the game, ooh
I know you're lying and moving slow
So let's go, ooh
To party, to fly and to see my light
Then bring me down to your side
If this is what you want, so let me come
Come, if you don't know, I'll lose my soul
You'll be fine, if you don't know
Come, if you don't know, it's too late
Oh, if you don't know, I'll lose my soul
I know, I feel that you and me, think of the game
I know you're my man, moving slow, so slow
Tonight is the night I see my eyes
And bring me down to your side
That's just what you want
So just let me go
You know no
My soul is shut down
You hit right through
My place
I'll hang out
With you
I'll give you my
I make things go
You know
And it's like that girl
You're inside
And you give her everything you want, you understand?
I make things go
You know
I make things go
You know
I make things go
You know
Get a miss you
Get a miss you
You're pulling back me into another
Was it gonna be
Where's your head at?
Where's my head at?
Watch how the leaves were chasing each other
And they let it bleed
Where's the shore?
Where's the shore?
Love gets louder
Fires get faster
You know the told me
But it's sad, I don't care
But you're versus right through
Let's just get in the same page through
Listen, listen, patiently
It's too fast, too straight
But it's just kind of missing patience
Listen, patiently
Can I miss you?
Can I miss you?
Once it delayed my head on your shoulder For a minute better, you'd go stronger, you'd go stronger
Like it's now, my little eyes get it's faster
Your lungs hold me pretty sad
I don't know if you're versus rape
But that's just getting the same page
The same page
I don't know if you're versus rape
But that's just getting the same page
This is right, but let's just get in the same page tonight
The same page tonight
Don't know what you've obsessed right, but
Let's just get in the same page tonight
The same page tonight
Get in the same
Get in the same
I
I
Thanks for watching guys!