Frodan
Climb back to 1k -> item fundamentals lesson @ 12pm PT | multistreaming on !youtube | !tierlist
02-02-2026 · 4h 01m
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what a brut. What a brap group. And we got to have now the losing
motivation. I've hit Master's Lacer and want to climb there again, but
the said's been getting stuck and emerald. Motivation to climb. Well, I
I think the first thing I would suggest is to think about approaching as if you are learning,
as if you are learning each game, as opposed to whether or not you are winning and losing
LP.
A lot of times when I make my goal about climbing an LP game, I think I perform worse because
I'm too fixate on the result.
Sometimes it's useful to do that if you're trying to play for specific placement.
That's something that you'll get better at over time.
You know, if you're playing an tournament for example, and you need to play it for
first, you have to, like, you absolutely need to play it for a first, then that's the
little bit different. You can change changing the way you play might actually be
important, but on average, I find that a lot of players when they're trying to like,
Oh, I'm at Diamond.
I mean, Diamond 1, 7 ADLP.
I just need like a third.
That's a changing too much the way they play.
I'll name it for this up.
Appreciate you, man.
Notification is still muted.
Yeah, sorry.
I've made it for the, the Vostov.
All right.
Morning, everybody.
Hello, hello.
Today is gonna be a kind of a chill day.
It's like post-TPC day, so we're gonna play some ranks on 16.4.
And then we're gonna do a fundamentals YouTube video.
That's gonna be in about three hours from now.
Just like play some game for GFT, do a video, chill,
and then just short stream, you know,
because this weekend was a lot of streaming.
I basically crashed woke up, tied some videos, and I mean I basically changed this desk during TPC.
How could I do that though? Pretty crazy result, wage comparison, what a beast, happy for that guy.
If you guys missed it, it's all all my vases up around YouTube if you missed any part of it.
Well, I learned yesterday that it still is broken and that wagein is gooted.
I really like what's going on right now with the dynamics of North America, right?
Because I think a lot of people were expecting and hoping that there was going to be like this rivalry between
Dishop and Satsuko and kind of trading one two, but now it really does feel like we're in like an era
where we're wasting hours in dominant number one North America. Can you even really make an argument that he isn't
an A or arguably number one in the world? He's dominating an A in the way that
other people are downing other regions like right by why in a pack and iron
bog right. So these arguably number one globally because any of them are really
difficult region. Who is MJ and who is Brown did it's we're way too young
into that conversation right now. Michael Jordan played for 15 years, the
bond James is playing for more than 20 years. TFC has only been out for a few
years competitively so way to early in the lifespan. 16.4 hasn't dropped. Oh, you're right. Sorry 16.3
16.3. I guess we could play on 16.4 if their screams go in on. I actually didn't even check.
I wonder if anyone was screaming on PvE. Who cares? Let's just play something. Let's just play some
ring. Got to apply some of the knowledge that I have, right? Into that array, the mode to
I haven't played TFT in a whole man. I feel like I haven't played in like a week, so I haven't actually played seriously in a week, so hopefully I'm not too rusty.
I mean, if you run it down, that's okay. We can always get more LP back.
I know that this patch isn't for everybody. I personally, and looking forward to the new patch.
match, but I also feel like it's still fun to play this set. I think this is like a fun set in general.
We shouldn't be a good machine. Thank you Vince explain why. Why do you wise in every single regional world's
Bob final lobby, but you aren't me. I am in every world's final lobby. As a 10 minute time now.
What a big rush. How you doing man?
of
all right here we go prismatic prelude get this countdown time for us are done that
all man wait a second we are officially in
danger territory
I feel like I'm playing on
a completely for the server I have like the usual change of players and I have a bunch of people
practicing in a chinese players
I want players to keep players, and I have people on stream remote.
Holy cow.
Gank blink.
There's one reality about playing TFT right now is that if you're doing well on any ladder,
I think you're generally a good player. It's hard to be consistent.
to be consistent the the level of competition on ladders really high at almost at all times
watch the Monday morning reddit report is it already
it's nine a.m. we're talking about the only an eight a.m.
I should have just forfeit this game and watched the Monday mid-report.
I actually want this RECI.
So...
half of spirits.
Probably sell in Nivea as well.
and
it's looking like a.D. melee types of
all of the j4 to think it's more likely play around that
case I get anything good for it
force in strength nine lives or birthday presents
K
as a prismatic prelude
birthday present i don't really feel like it's birthday present
nine lives is probably okay
um... fortune string for a drink is pretty risky a lot of like
prismatic stuff
that leader blades
i feel like nine lives is probably okay
I mean, for just strength also has potential as well, they'd go nine lives.
I'm going to go nine lives and see what happens here.
I'm going to play this to start off.
He put some void in, leaching new clears, and then start off here,
and then see what happens.
I'm pretty sure I can probably play it to some slay yourself.
I do have a bow.
Bohodge. I also have a...
I also have...
I also have...
I said last whisper, which is interesting.
I said think about it.
Bohodge was spurred.
I mean, Hodge bow into Slayer's, makes the most sense as a nut.
Think it is.
and
I appreciate the multi-shem on YouTube and can't use Twitch to say it's a team thanks man. Thanks for stopping by.
Appreciate you.
The thing about leveling here is can I actually level and might be able to temple.
A lot of people are like loose-dryking. So I feel like level for the GP is actually good.
I think I could do that.
And then I could level for like about level for the GP. I could probably just slam Hodge here.
I don't think a lot of people are winning, so.
Hodge Titans, probably okay.
Plain to some Slayer BS.
I need to get more practice on it anyways, I'm pretty sure that line's gonna be super nasty and expatched
But just in case it's not I'm gonna hold on to like this this thing because you also plan to warwick
I'm just gonna run with playing hot warwick hot-shight and warwick
We'll see
Because the other option was keep glove open for like a quick silver and same boy stuff
Playing to void yeah, no thanks. Yeah, no thanks. So
How's my positioning? Should I be like having people more centralized more on on Joe Gath?
Because the only thing about this setup is that my synergist look good, but I'm like a little bit worried
that things are going to get targeted.
I'll be okay here.
Probably fine.
Probably fine to play like this.
Tell Echo Vi, Echo Vi into Sion, probably.
Hmm, well I mean you play Sion if you're trying to play until like the bruiser aspect of it.
Think I sell...
And then I sell just Echo here.
Echo Vi, these are noxists, probably. It's a whole lot to Sion.
I mean, the advantage of holding the advantage of playing into the zone is that I can play it to
cinch pretty easily
But I hold you onto this improves like my projects of playing the bell button best. I think I'm supposed to do because I think I was supposed to do this also my going for Titans
So what's the play here
Draven three cost vests red buff
Crackin I think I'm gonna take
games get take it then.
It's probably okay.
Titans.
Titans.
Hard.
It's like better for Warwick than it is for Slayers.
Just Slayers really wants, like,
I thought it was really once quick silver.
Ah, whatever.
Like the thing about the thing about nine lives is you get extra resources,
so hopefully you just have enough items.
What is that time on you doing?
Hmm.
that
I have this
right so I have
I've titans now
I just played this then I've ViPair
Um, three Slayer I could play it better, Juggernaut. I could also play
Noxys don't like that nearly as much
I just watched just those Warwick ones on Crashout 7 from yesterday and now I'm here
What did he say actually was he just saying like
I guess I was just complaining about his RNG like how could you how could I be missing Warwick from here
When he had Warwick and unlock that three three and then you couldn't find another Warwick for us to the game
unlucky man. I mean that's just TFT sometimes
you can't even get really be too too upset with that's Nico too. Oh crap.
I can't really play a better front line.
Is Reksi better than this maybe? Probably actually.
Okay, Rex, I didn't get onto the gym.
Oh god.
What the heck?
Did Jane aggro down to the RECSI as well?
I thought the RECSI was actually going to get onto the gym.
That's my bad.
Hmm, unfortunate that is unfortunate unlucky
Wow, it's actually very very sad. Okay, whatever
Brayer to I wonder I thought that the Rex I was gonna jump onto the chin
Did not that is not good
I don't think they like say like man, how can we how can we work on this RNG? I don't think they really said that a deliberate like deliberate like that.
I just sell this echo as well.
I mean, guess so.
I echo.
I have this.
This is just a better drug or not.
I mean, is it just like time to ditch this and just play to Warwick?
It might just be a warwick set up here.
I'll see
containment clogs EMP overclocked
Wow, and these are particularly good, so I think I'm gonna go
Oh crap, I unlocked Orianna
This guy has ore yonna too
Two juggling knots two slayer
So GP so Rixi I mean my items are better for Warwick and he was so I
Think I mean it just like needed to that
I'm looking a little low chief. I had this argument called nine lives. So, um, not sure how to explain.
Oh, my, I can. Oh, man, I have Rex, I too. That's friend, Tundas stats. I mean, Tundas stats is like okay, I'm looking for stats.
is not a prelude
best friends is like okay if there's a lot of AD and lobby AD AP AP AP AP AP AP AP AP AD so it's not that good
lot of offering I guess that's also fine as well
earth
go blood offering here
to
some of the
than the Jinks and
what's the set up of the thing is I think I was the
actually
decided to lose this is my knowledge is like not very reliable
moments
all these as a strong now because of to cost renewal
so both of this, I have uh, I mean it's five zon plus whatever, right? So I'm just holding on to a bruiser,
sion, also maybe I should think about Draven, just holding on to Draven quick striker as well.
on
by jinks
so i have this and i have
and this is not particularly good
so i have seen it on locked
i just leveled a 7 now next turn
for next turn
36
i could
I'm not six lies. I don't think I need to. Is it thing?
I don't think I need to. I could level the six, but I don't think I need to. I think what would I take here is a utility right?
Jings items?
Let me last whisper.
Laws didn't cast.
I should have put Dalton to him.
I mean, this vibe is pretty strong.
to
the
sky's a going to doers bench into yassel three
of
the cell the signback decreases to two to two
that's
that's pretty good I can find a way it's also on a swing
swing with a spot that's really really tempting I think I'm going to do that
uh... because he goes on in bloom here if you have a zone in bloom
I actually play
warwick's on with a frilly red emblem
I guess do you go 7's on always?
Who's the best on older?
Therapy, Swain, Swain's okay as well, Kendra.
Keep planting besides Vega with your opener.
Yeah, you can technically play like a fast 90p.
It's not that reliable, but you can.
I just don't try to regret it.
So this, I'm also two-ethroon noxis.
This is probably better just to play for the noxis setup right now.
and
three zone three juggernaut is this even worth it to the sport of fours on
the
cell this
35
I wonder if there's like some kind of six juggernaut Warwick is more a good would juggernaut
I'm blown he said that he's okay with it actually
Warwick was like
Like Warwick the heck I'm on set revival Warwick with three items
and
this is a good one
a lot
warwick
and a problem
on the fifth is five on
work
items. And then since she here five's on three juggernauts, who's the extra juggernauts
that I don't need? Swain. Yeah, this is fine, right? Am I missing anything right now?
What am I missing? Follow me friends. Good day for you. How you guys doing? Doing all
right, man? I'm just playing, uh, playing some Warwick. Trying to get some reps on this
Yeah. I have a spat to go 7's on or I can go jargon on them, but which apparently is pretty good, but
it's maintaining cast. What the heck man?
None of my units are casting. He is suck.
Okay. I'm going through the blender. I'm going through the blender right now. My board is
I'm just getting whites.
Or they're going up for HP.
I mean, I think that's fine.
All right, we'll see.
Hmm.
Nox just a bank, we're sure.
So I got a D class from my front line.
Right now it's going to go on the swing.
And if you play Swain, you play Swain,
Sion, Mundo.
You play Swain, Sion, Mundo.
I think that's like the established comp.
I guess Swain 2.
that's why I want to want to sign on and get breeder noxas janks jaman just chill
that's actually nice I feel like oh god it's a mathematical word in order and any
what the way to second no no no no no no no no what's happening here what's happening here
and
I guess I'm going to do this
radiant
last whisper I guess is okay it gives me utility
stare axe
it's pretty good
going to go that and then I do this
I have this I have this
and then I guess I'm gonna reforge
the
of the
of the idea of the utility
to report a rod then
the
one of the
one of the
one of the
one of the
I want more items like that. I think I want to calm that.
The Mace of Tharm has really good. Slester Lossing. She'll just do that.
Exhaust is probably the best here.
the
six odd
and six on this org come out still to have
That's not even that important right?
Like I can just do this that isn't even like this is actually not even that bad just five's on and then I can also
Zon
Was this make this makes a nox assemble?
That's interesting actually. I don't think nox assemble him does well in this line though. This doesn't sound like it would
Yo name
What the what is this?
Oh my god, that is actually disgusting, man. That is actually disgusting. What on earth am I looking at?
I possibly just roll for a percentage to any role. I don't know why I'm like not really rolling it out.
I was basically working so hard on my items and situations that I didn't scout. I feel like I need to scout now because I didn't scout.
and
the words on killable if he had the stage of the game he's so to deal with
I'm holding on to extra swings denied people but I feel like I should just sell for gold
I could try to hold the slings but making other people's lives difficult
to
send out the glove or send out the bow I could do that I think gloves here to make us on and
the
he's going for a new three I can't really stop on the issue
to do this
to this
all of this for now
to
the
uh, yeah, this is where it is right
and
maybe opposite side he's focusing the warwick
He's stuck on the tank.
Okay, nice. I think we're good.
Seven's on
Three takedowns and one player combat. So he's actually still not there yet. Oh
I guess I just sell all this and
Then I push levels, right?
It's guys we'll call him to I don't want like God everyone's bored so crazy because of the radio night. I'm
Garing to everyone's tanks are either crazy or they have like this setup
My god, I'm so scared dude
Seven's on I mean one of my ever gonna get in seven seven's on territory
Now I'm going to be stuck on the whirlwind, the unars actually, the unars actually alien me down now.
Okay, thankfully there's not a rageblade actually so, so this is, uh, so this is what's one.
3-HP, wait, you only players just died? What the heck? Wait, that's actually crazy to me. I didn't
know I said that you only player to go with. That guy looked super strong. I'm actually
floored. I'm actually floored. No, echo-re-roll? Echo-re-roll? From here? I'm lovable. I don't think
I could play, I could re-roll from here, unfortunately.
Zonswain is this. Okay, but then how do I rearrange my items then?
Zonswain is this? How am I supposed to... First of all, I'm not sure that's true, but if it is true, what do I rearrange my items?
me to buy and that is one way to play it's level eight
uh...
maybe raise blame
and then I could just like, or I do it to Saginawa, it's some stupid, sorry, I was thinking about moving this front line.
It's probably, it was probably gunblade, something else, oh my god, my brain's not working right now.
It's Warwick is on my Warwick.
That's actually crazy, actually positioned around that Warwick, and I'm in it, and then my Warwick ended up getting everyone on anyways.
I've never done any ways.
Isn't this is on emblem better off on a fighter rev the tank?
I'm confused. You guys want me to put it on a fighter and then you guys want me to put it on the tank and you guys want to put me in a carry
Which one is it?
Help me which one is it guys?
Which one is it?
They go five so I should go seven's on
and
is a carry your's a tank or is it a
as it fighters you guys just keep
saying different things
come on you guys are the challenger
players right
and
and read is not a good readbuffholder
really
that's a
man i'm getting more content
why is it good in the stats
Woo, colon three.
colon three.
Okay, so I'm confused.
So if, uh, why is it good to stash then?
Because I want to explain.
Red buff on six
So if Kendra scales with a tax speed, Kendra hitting multiple targets with her wall stability.
I have Zod, scaling her tax speed further. Why is Red buff bad on, on, on, on Kendra?
I'm confused.
Change red to Ziggs.
Ziggs?
Red, but oh, I should probably pick an item here. Let me see.
I go crack it on her. Yeah, I could like, I'm not an American swap it.
Okay, if you have Kindred, let's see if Warwick Kindred and you have a Zon emblem on
and
and
it says that red buff is like one of the best times you put on her. That's crazy. That is crazy.
Interesting interesting information. I'm not sure what to do with that, but
uh, a crack and racer right here is pretty good though. That is for without that is without a data fact.
And now I can red buff six. Okay, if I do this, will you guys stop asking me to put red buff on six then?
the
weaker
Dude, I just get flabbed everything I do to I put items on one unit they say put it on someone else
I put it on someone else they say weaker
Can't win with these cats
to
do
I'm getting brawl
this guy's dead
this guy's dead as well
I mean, top four's pretty good
that will top four
red buff would be good on Kendrid
don't forget red buff on six
a good question
Nico too
Chivana
It's actually came it also came down to that one time I didn't I didn't win this fight. Also I didn't hit my two stars
And he can't read two anything like that for this okay
Hey, I'm not sure if you know or not, but Jinx will start her ability faster if you put a tax beyond here. Oh, okay cool
Okay, but should I put red buff on six?
How come I put I have a question how come I put red buff on six and I lost every fight?
I
can't
explain that
how come when I put red buff on
ziggs i lost every single fight for the rest of the game
red buff on warwick i see i see
i mean to offer pretty good the warwick game
i got the warwick rep in i'm not i'm not as easy to
pride they outplay some of these guys and the i'll i'll
have some of these boards are super strong
raiding item with English is like was just clounding red buff Zon and Baman's
Swain I see red buff disting I see I see well I want you know I'm
actually curious what is the best rain item on Warwick the best rain item on
Warwick. It's like no data on this, but uh, but it does look like radiant titans is far better than radiant
Sterex. Did I have radiant tanks as an option? I don't think I did. So I lowered that to
Damn unlucky. I mean, I make sense they're going forth then.
What was the radiant item? I think the radiant item was here. I also lost an extra life because I was so dizzy here.
I mean, was it this or is it okay? Let me see. So if you have this and you play Warwick you're playing five's on seven's on
Look at the best reenate them
Is it reenate last whisper now? It looks like it looks like no matter what I did my reenate was not that good. So I lowered that unlucky
And what's the best I'm letting you can play on this
This is Brunzer, I mean, these are some very, very rare scenarios.
Gunslinger, Brunzer, Defender.
If you only have exactly one emblem,
if you'd exactly one emblem, what's the best emblem?
Longshot, emblem, Brunzer, emblem.
Brunzer, emblem, so you could put Brunzer in somebody else.
And then I guess Brunzer emblem is just really good
like a late game splash though. So it's just Gunsinger. So it's on him was not even that important in this
call. So I think I got baited by the spats, but the spats was on a swing. So I think that's
definitely higher value than usual. There's not like there's on him, but it was like particularly
really good. Maybe I go 7's on. No, it's like not that good. Interesting. Huh. Okay.
it was death cap we're talking about oh men are reporting oh let's watch it more
than I'm in a poor yeah yeah sorry I'm so deep in this awesome I've done it's
awesome content all I know from here is that you guys are so smart you should
definitely keep giving me suggestions I'll all my take away from that is you
guys no better than me so please please keep suggesting plays. I still
the Monday morning or minute report with more dog challenge. Hey everybody right
Mort here and it is Monday morning which means the time for the Monday morning
better report. Now if this video is coming out on time, patch run down video
just came out like less than 16 hours ago. So yeah you know what we're
doing about the patch and things like that. It's always funny when you know
the meta report right after the patch run to that. So hopefully, you know, hopefully this is all
talks about what the meta is right now. But yeah, still figured this is worth going into
considering we had the B patch last week's Monday morning meta report talked all about
really in Seoul this week. We talked about different things. So as usual, these are all the
disclaimers based on experiences and turtle data, things can change, although patch notes are
determined. So there you go. His claimers, this will be acting on everything I talk about in here.
And data only tells us what is not what can be good stuff.
Yep.
OK.
You know, I hope one day, more dog just makes this so big.
That's just tiny font.
Like it's size five font.
And it's just like 16 different lives of disclaimers.
This is what is not what can be driven.
OK.
So on the champs and trade side,
I talked with this a little bit on front and stream.
But ooh, is it a completely competitive meta right now?
Which is good.
There's no like S tier comp that's like dominating all competitive games.
Forecasts are the main center point of comps, which is a pretty healthy meta.
You play early game, preserve health, reach level 8, play around to forecost carry.
And there's a lot of forecost carry that are playable.
There's the Unara board, Kaisa, and you can play Demosia, Seraphine, and Liz is doing well,
Belveth, and there's more.
There's actually more.
So, lots of, there's a very playable, which is cool, and even in the turn of, excuse me,
And in the tournament, we saw some innovations, some people playing around things like
Arcanists, some slight deviations that could make a really big difference on the fly.
Overall, just a really, really healthy tournament meta, which is cool to see.
But that being said, what I also said on front-end stream was I wouldn't call it a fun
meta.
Right now, the gap between the sort of standard play and any other strategy is pretty
wide.
If you try to play something that's a good lesson normal, like, say, a relian soul, or
t-hex, or three-cost re-roll, or noxist vertical, or even, like, yes, who will re-roll, things
like that, the gap is pretty wide.
They're all much more difficult to play, and you have to have amazing spots for them.
And even when you do, it's like, is it worth it?
Not really.
And I think that leads to a lot of people who try to play these really interesting lines,
not really feeling like it's worth it, which can feel a lot less fun.
If lines are going to be more narrow, like a relian soul is not that far off, but a relian
soul you can only play once in every once in a while games, and so when you finally get
that really good a relian soul game and you get them on 3-6 and he's not that great, that's
pretty rough, or you finally get an amazing tilt over start and you get the t-hex, and
you hit t-hex too, and you just kind of get beat by a standard uniracet board, it feels
pretty bad. And so I think that's the big thing we're going to have to work on. And obviously
you saw some of the patch rundown works on some of this. But that's definitely why I think you're
seeing sort of this divide of some players calling this a really, really great meta, because
the tournament level it is, and other players calling it not a great patch because there's not
a lot of things you can play. Combine that with all the factors, you know, with everyone feeling
like they have to play forecast, this leads to an increase in three star four causes. Well,
a little bit, you know, everyone pulling from the same bucket makes it a lot pretty sweaty at the end,
a lot of scouting, trying to stop that, especially in lower e-loads where the pressure is not as intense.
That leads to a situation where everyone's just kind of chilling, no one's really
contesting each other, and then all of a sudden, boom, there's a guarantee and you're like,
wait a second. You guys don't contest each other at lower e-load.
That has not been my experience. I am climbing on a second account,
the emerald right now and all I know is that everyone's
contesting everyone. Man, I'm getting more talking to Ken.
None of us are low elo, we are all
chounders, that's true.
Alright, thank you for the talk, Monzman,
appreciate it. One year, that's crazy.
Okay, cool, so not speaking for
my experience or anything, but that's
generally the kind of meta rat right now. So again,
pretty healthy for competitive,
still a lot of work to do to get more of the
the less- I don't see your lines.
It's D.D.
And like I said, I do, you know, if you're going by a site like TFT Academy, I would actually
see the gap between A and B tier is a little wider, which is a little, it's wider than
we'd like.
So generally.
All right.
So more so the gap between A and B tier is really big.
Well, we just, I moved barred up because it is good at the competitive level and plus
more people are figuring out.
So I think barred goes here.
It's riskier, but I mean, it's absolutely very good for sure.
So, I mean, it's only like two more days of the patch of four days anyways, so I think it's fine to move it up.
The gap between A and B tier. I mean, I agree with that. It does feel like like when I'm playing Warwick and Calista, I'm playing for I'm praying for that third and fourth.
I just played a Warwick game. I felt that. I felt like, oh my god, I just hope that I can squeeze into the top four there. I gave up a couple of lives, so that was on me.
me versus these people are like well yeah we can we can dominate and get early
unlocks or like the Yenara one stabilize and then we can roll for three sort of
forecaused so much as the game actually feels really good until stage five
when just because of two sort of forecasters I actually agree with that
something as well like a lot of the patch feels really good and then the games
have feel like stupid it feels like a combination of stupid and then maybe me
maybe I feel super in the bad.
It because I am stupid,
Dadch, with these meta reports,
I always do like the champs and traits run down
and then one other interesting topic.
The interesting topic I figured I would talk about today
is what I'm gonna call,
more to know the biggest free market in-trume.
But it's basically that there are certain things
in the game that you can do
that really don't make it ton of sense
to like a normal person
until someone tells you about it.
That's increasing the power of certain lines
in a way that's making it really difficult to understand.
A really good example of this is Unara right now who spell has an AP scaler on the amount of attack speed you get.
This is what's causing titans to be one of the packs you've been hiding items because when you get 50 AP and that 75% attack speed combined with Gensu's now puts you on 100% attack speed, it's really really good.
Or if you've ever had to face a hold the line, you know, where the front line is just giving that you know, just a bunch more AP, and you know, is getting like 200% tax speed versus like a standard you know, which is like Gensu's iE and deathblade.
It's like that you know, feels balanced a week.
And it's really unintuitive how that makes sense. And one of the things that I say it's unintuitive, it's like if you teach a player the fundamentals of TFT,
telling them that, oh, secretly what you need is a bunch of AP on your auto attack ADD user.
That's really awkward. There's another example here which I talked about, which he's not
real. Which is the Fralior Disruptor Bug. You've got wrong. I think a lot of people were having
mixed experiences with a champion like LaSandra. If you tried to play LaSandra by herself
and like vertical Fralior or invoker, you're like, this LaSandra is not doing that much, but
you pair her next to a seraphine who is a disruptor because of the bug the seraphine was doing
way more damage or you try to play piltover seraphine and you're like why is my seraphine doing
half the damage that a frailyord seraphine is doing? It's like yeah it turns out the bug is causing
some really unintuitive interactions that make it really hard to learn TFT and this kind of stuff
can be really damaging and it's not just like balance but it's like perception of how things work
that can be really rough. Another example I talked about in the run-down is how a
relian soul right now, you know, if you have an Relyon cell 1 and you're like,
oh, I really need to get stacks. Intuitively, you think I should play 6 Targon,
but actually what you should be playing is the best front line you can with some
arconist to make your a relian soul do as much damage as possible, and the difference
between 3 Targon and 6 Targon isn't actually that wide. It's pretty unintuitive.
And so what I would say moving forward is a lot of these patches as we continue to
evolve the set, really need to clear up these unintuitive power gaps.
Now, I want to be clear, this is fine, right?
Some of you will call this like, well, isn't this like the skill of like learning where
things are cool?
Yeah.
And as long as it makes sense, that's great, right?
So one example I'll use is acceleration gate being really, really good on invokers.
Because for those who don't know, acceleration gate gives you 40% of your monoback, but that
is a monogame, and so if you're playing Vokers, which say,
generate more monof, you get more.
So acceleration gate or you're on a monof, really, really good.
That makes sense.
That's very intuitive.
That's like, yup, the class that says,
I benefit from more monogen, likes monogen.
Great, right?
We want to try to keep the game intuitive to that extent.
Another example is arc angels and sona healing.
It's like, yeah, if you get your AP high enough,
you heal a bunch, makes sense.
There's actually a really interesting example
popped up pretty recently that you would call unintuitive but also make sense. Once you
think about it, it is like, hey, Mel does a monadrain, right? The longer her orbs are out,
they drain mona. So if you have like an item list Mel, well, those orbs stay out a long time
because she takes forever to get to her main cast and during that she drains a lot of mona.
So if you want to get your Mel to absorb radiant, or make radiant items, having her not
accelerate to the cast is actually a good thing. You know, and like that one's like borderline where
where it's like, wait, so I don't want my melody casting.
That's weird for sure.
But it makes sense that if you leave it out there,
she gains more money, right?
And so I think that's gonna be the thing
is in the future, we have to figure out where that line is
and how that works.
But something I wanted to talk about is that
if you see these sort of unintuitive power gaps
call them out, because TFT is a hard enough game
to learn, it shouldn't be that.
Did any power gaps?
All right.
Yeah, so if you guys don't know what the heck more Doug
just talking about because you guys are on second monitor. You're like I didn't watch the
stream yesterday. More dog came on my coach stream with tournament and we actually talked
about this for about 40 minutes over the course of like a gamer too, which was really interesting
conversation. It was like half talking about the game and like half talking about like the game
play that we were watching and half talking about like the game state and we're talking about like
balance and design. But the TLDR is that when you're taught certain things in the FT,
It shouldn't feel like you break those rules on intuitively.
So like AP scaling on Yonara, which is an 80 carry.
But like one of the examples with Mal is that Mal does a want items in order to get to your
rating item.
But that's weird because you feel like you should put it in the rating items.
So that's the kind of attitude of stuff.
Is there stuff within the game right now that's unintuitive?
I don't know.
I guess shadowy I was being like, you kind of want mid level of power.
when any unit dies, so you kind of want to kill things,
but you also want your things to die.
That's like a little bit weird, but I guess,
that's just sort of like a design flavor,
slash a way for them to scale,
so it doesn't feel like you have to winch to you guys.
That's interesting idea.
But that's how you get another example of one.
If T is a hard enough game to learn,
it shouldn't be that unintuitive.
All right, portable forage.
There's no issue here.
You're in my thermon or something.
Currently portable forage is looking
pretty solid to one like it has for a while.
Now we've been talking about how it three to and four to
it's been a little weaker, but it's actually like quite
a bit weaker now.
We're talking like 4.6ish, 4.6, you know.
So that's not great.
It's actually for the first time I've ever seen not the most
picked augment.
What is that in the stats?
That's interesting.
There's actually two augments that are being picked
more right now.
So that to me right now says actually artifacts
falling out of favor, they're generally not very exciting. I think we still have a pretty
good room to buff some more augments now. I know there's a couple in the patch run down, but frankly,
I don't think that's enough. I think we might have to buff them even more. The other artifact
augments also aren't performing super well, so this is a sign that like we might need to go through
and just do a nice pass on like augments. And again, I don't think we're like way off because again,
the 21 ones in particular, sitting at like 4.48, which is like solid. The one augment
artifact, I'll call out that's still looking good. It's sweet treats. Even though this
was mostly really good amount of build water and stuff like that, even in the data right now,
it still looks pretty solid. So just want to be careful there. But overall artifacts, you know,
with our goal of accepting that they weren't like incredibly meta-warping, it's true,
but we have shifted a little too far on the other side where they're just trying to,
me. But you guys think it's the most full of pick dog meat right now?
It's probably not, it's almost like commerce square. I can't be commerce square,
not even possible. It's a prismatic argument on four two. It has to be something that's like more common at Gold tier somewhere around two one because of how it shapes your game plans. So that's the part where I'm not in touch.
Big grab bag. I can see that Epic rule down. It's probably not Epic rule down, but I can see that a lot of people are grabbed in towards that.
Maybe just some kind of you got it. Maybe like slam in or something, e-pock. I guess you that.
And boomogments. Maybe performing augments. Again, high elo. Nothing too crazy here. The ones you'd expect.
Bold leg continues to be strong. Jarvan Shabana continues to be strong.
Yeah, Jarvan Shabana being strong because if you're already playing the masia and you pick it,
turns out it's really good. I've talked about it before. Should we have shipped an augment that has this really narrow path?
But it is what it is right now. Wow, the one that caught me off guard. I'll be honest here was hard commit
Yeah, hard. This one actually can't experience very good. I'm gonna have to look into it more
I'm just being honest with you. I found this Sunday at like noon
It's like three o'clock right now when I'm recording this
I need to actually figure out why hard commit looks really good in toppling percent
Maybe there's something about it. I don't really talk on Sunday
But that was an interesting one. It was now and more talk was talking to me about
Well, he was talking to me during EU.
So he actually came on my stream,
talked, and then record this video.
That's crazy.
Expecting those effectiveness makes sense.
Solo leveling people are finally learning how good this is.
We didn't change it.
We didn't buff it.
Nothing around this got buffed.
This is just players understanding when it's good.
Floating tears wasn't interesting one.
This is the silver one where you start with a tear.
I think a lot of this is playing around things
like the Seraphim LaSandra comp, and they're using those tears.
evolve and overcome and malicious monetization, both have been strong for a while.
Yep, make sense.
Makes sense for our bottom 90% players.
Again, Jarvan Chibana, Silco's revenge,
Demosia forever, ruin King.
All these verticals, even Dark Will's invasion.
It's not like Knox is super good right now.
But that's looking good.
Expective unexpectedness, malicious monetization, early learning,
Sonorri role in low elo.
Oh, my control, gold-neg, going long.
Greater jeweled lotus.
Now, greater jeweled lotus was right below the line in top one percent.
So it is a good thing to be good enough.
I've never seen this argument.
Just it's not just a low elo performer.
And then there's a heat augment also doing very well
in low elo.
So no big surprise is that he's
like that.
Obviously, the a really insolent,
augment fell off with a really insolent.
But overall, this looks pretty solid.
How's the volume overcome good?
I feel like the ESP is much worse than gold
by the other icons because of the cog two and show.
Yeah, because when could because of all
over come get you the cogman show and there's one other component that you're missing,
which is they also made Kaiser cheaper to unlock. It becomes cheaper to unlock. So if you can get,
it's not just the fact that you are getting EXP, but that EXP can help you hit seven
quicker, which can help you snowball your lead with Kaiser. And that Kaiser can now become the
above it over a cum person and then you can form a lot. So it's one of those compounding
factors. You can't just evaluate things off of its baseline level. They've been understanding
the dynamics of the meta as well. And then one of the things, a hard committed because they
gave you a lot more gold. I actually missed this when they're being up on the stream yesterday,
but it was interesting. They gave you seven gold per stage now, which is just a lot of gold over time.
So it's quite nice. It's expecting interesting to give you 14 gold. So it gives you half of that
plus the unit plus things that synergize, that's not bad.
Floating gears and just saying, I guess I'll see if I can click that a little bit today
if I have an opportunity to.
I also think that by the way, even though this is about a 90% I think there's actually some
merit to understanding that this probably isn't performing anywhere near that level, but it's
still can do well.
So we've seen people for example take Darkwood's invasion in a Slayer's board.
They're just playing Swain and Bess of whatever, you know, Breyer, and they just click this
because they just want the name and jam.
And that's also fine.
It's not great.
It's not going to be in this category,
but just because it's only doing well in the 99%.
It's probably just means that it's average at high level,
but it's a means it's clickable.
So it's something I think about.
It should be a hint for the Diamond Plus players
that this is probably better than I think it is
if you don't click these augments.
But I'm pretty sure everyone click.
Is there any augment here that's like very surprising
besides that?
I don't think so.
I don't think so.
I mean, I also think this augment is broken
at high level as well, but maybe that's just me.
on the flip side it feels like we haven't reversed right there were a lot of overperforming
augments at low elo there's a lot of underperforming augments at high elo while growth is still
pretty bad treasure hunt be wild is also a sign where I was talking about the fall between
forecost and anything the re-roll based right like the fact that treasure hunt if high elo
can't play it right that's a pretty bad sign that the augments now just bad or the meta just
does not support it so anything re-roll based right now just looking really weak so to me that's
It's just not a great sign.
Chaos magic, as you saw in the patch run down,
we're disabling this.
Just a bunch of that argument.
Rumble hero augment, hefty roles.
Again, re-roll just not doing well.
I've seen players play hefty roles and get it up to a thousand HP,
and it's still kind of bad.
It's still like the dish I see calling it out.
We're never buffing this argument.
It has like a six.
If you get hefty roles to a thousand HP,
and it's still bad, that might not be an argument problem.
That might not be an argument problem.
a thousand HP. Okay. That's more HP that you again from two
starting something to three starings. That's that's kind of ridiculous.
10% win rate despite it's very low top four rate, which is what it's
supposed to be. Dumbify, trifecto, efficient shopper or a farming. I'm
really sad to see this. We gave this a full item and delayed it around seeing
this still low makes me very sad. So hopefully we can get that fixed.
Thanks, Bob.
Well, we'll see you in the best I can do a sequence of the sand cooking pot.
Pandora's Bench, I didn't want to call out this one as well.
This is another one actually very much like ishtal expeditionist.
It has a pretty solid win rate at like 14% just a low top for rate.
That is where an augment like this belongs, right?
So Pandora's Bench also not going to get any buffs anytime soon.
To gambo them.
Tacticians kitchen.
So, and the fact that emblems are now in a good spot means things like
tacticians kitchen can get buffed up if it's you know weak now. So, and then
bottom line, players, nothing too crazy here that you wouldn't expect.
It's stall-expeditionist, demophia, cooking pot, wind out. That one's probably the
most surprising here, but especially with the level eight nerf that makes it even
harder to play. Trader hunt, trait tree. This is another one that low-Elo struggles
with flexible. Allow a hero augment and recombobulator. So, these are kind of the
one's underperforming at low elo.
And best thing in case you have a dual augment is called chosen wolves.
I think the stats on it are not very good.
Just in general, you if you just type in chosen wolves.
Two chosen wolves.
Holy, it's averaging a 4.96.
I think the chosen wolves' augment is underrated.
You might be alone in that opinion.
It does not look very good.
It does not look very good at high-yellow.
Woof!
Woof!
That is uh...
It's not a ringing door, so that is pretty bad.
We are now entering...
I mean...
We're now entering Diana's solo character, Tori.
5.3.
Because if you start looking at like, what else is a 5.3 in the game?
Ah, 5.3.
You start to play around ash.
You play around Draven primary.
You're starting to play around uh...
That the bar stats are kind of fake so
Yeah, I don't think I don't think it's very good personally. I do think that next patch a couple of these arguments are gonna get a lot better. I think
Or a farm is gonna get better for sure because they buff the five costs they buff or they buff
Who else anything they buff another they buffed another if I help me guys they buff or they buff
of the best of the four costs.
You know, a poison pile is put in power.
You got to say it will boom.
They both other five costs, I forgot.
But our farm is gonna be better.
And then, the bucks rumble here, augments.
Did someone pick Bobcoth in tournament, actually?
So maybe that's better.
And then, yeah.
These other augments in general,
secrets of the sand, and if you know that,
might actually get better if the,
none of them are revolving around them.
Oh, age rocks.
We can't really unlock a drawx before we click our forming.
All right, and then the other things to do,
allow you to be performing pretty bad at low elo makes sense.
People are surprised about that.
It's just not very good.
Yeah, I'm okay with all those.
And then finally, known bugs.
We haven't made much progress on the Yoranol Shop UI,
void gauntlet, Warpath on Ghosts.
It's stall quest displaying the wrong number
and Ludens tooltip.
The three we did fix, and these are fixed
in the bug report, but calling them out now.
The Darius, we found a different bug
that we're dealing with now.
Jinks, we looked into this one,
found out Jinks was doing less damage than intended.
You saw that, that's why you're using that.
That's why you're using change.
And then disruptors who are affected by fraylorid
are doing more damage than intended.
Again, that one's also fixed in the rundown.
So there you go.
And that is your Monday morning meta report.
Patch comes out on Wednesday.
And we'll keep shifting in this regard.
But yeah, I think right now our goal
is like things like the Unara, Kaisa, Demasi
has kind of the line.
Let's get more things up to that line.
and keep opening up more champions.
So cool, there you go.
All right, thank you, Mort.
Good day, keep doing it.
I do feel like a lot of these meta-reports
are kind of repetitive in some ways,
cause there are some elements of the day,
just like, well, just like I said last time.
And that's probably because we watch every single episode
of it and a lot of it is just carried over,
you know, like this over performing
performing augments stuff.
a lot of us to be expected but there's a couple nuggets in there right there's a couple nuggets in there
they don't know about the cinch targeting bug I don't think that's necessarily a bug it's it
I guess like it's unintended in terms of like what it's impacted but I think it's like
design it's like coated in a way that's consistent with other things but it interacts with
essentially poorly. It's more about like whether or not since fits the design.
I love hearing about the Yorule you might bug every week. Yeah. Yeah.
Let's look at today's T.T. Dojo's bones. How are you?
All right, did this. Two on augments. All right, what do we have?
belt glove cloak sona Caitlyn jargon two cogmas Shen Jin and a vein oh my god
the scouts we stick together or I'm gonna scout real quick this scout really
quick this guy's playing void this guy is trying to open or like trying to make
Econ, this is RE, AP opener, Rolo.
This is a melee opener, so it's probably gonna be one Slayer's
player, this guy's cog mall too, looking to play into void.
This guy's trying to play Demosia, okay.
Deadly or Blades, I just don't think we're
in a deadly or Blades spawn, so I'm gonna roll that.
Secrets of the San versus we stick together.
I mean, I don't really think we stick together right now
if we're a good either,
because there's some really bad punishes, some really bad punishes, if you get, if you get something that can't really apply to your team, it's not very good, there's some pretty high highs and pretty low lows.
I think I would take starter kit here.
Secrets of the stands, I don't think we're strong enough. Usually you take tickets to stand if you're like strong enough of a stage two,
could overcome this and you have things that might line up well into his dear
likes let's say you open up like vibe and uh, Nico type stuff so that way you can like already build around it pretty easily
uh oh, I actually might just take hedge fund
um, I think there's an argument for a starter kit or a hedge fund here. It starts
starter kit is like, wait would you ever take lucky gloves?
Would you take lucky gloves? Okay, probably not
If you do have a glove, you do have a glove to play around, I don't know if you're gonna, you have a value on that, so it's probably starting to get a match fund.
We have a democracy opener, so I'm thinking about whether or not we can play around that.
Ooh.
And your items are open-ended. I think, okay, if I'm under pressure and I'm playing, what kind of login I play? This is like the, this is from TTC, right?
I would be clicking
I think I would be clicking starter king because I think I value tempo
But hedge fund also is quite good. It's prismatic opener
If it was like if there was like this is magnetic party
I think it's hedge fund without a question because hedge fund has so many ways you can combo with other things
Sorry kid has like a lot of so I think
I think I would click starter kicks. I think I value the tempo
If we had a void, if we had void, hedge fund also makes more sense, and I wouldn't just
attack at the void.
Because if you're taking hedge fund, if you're taking hedge fund, you have to be
already thinking about what you want to eventually snatch your loose tree, because hedge fund
is generally speaking a loose tree godman.
You have no power, you're getting interest, you want to make your interest, me, to make
So you know, it's usually not going to have a strong board.
What are we playing towards with hedge fund?
I guess we could go quicksover into melee units.
We could play even Trump, blah,
and try to play it to Ionia,
right?
We could do something like that.
But what is our game plan?
What's that?
This is called TFT, dojo.
My guess is like this comes down to whether or not
stylistically you favor one thing or the other.
I think there's probably a lot of people who favor hedge fund
because they feel like Econ, the game is like only playable if you have Econ.
I think a better player would click hedge fund.
I think I would click so again.
I think I'm going to predict that the player here picked hedge fund
and I'm going to click so again here.
Hmm.
Oh, he actually clicked, uh, start with it.
Interesting. Interesting.
Actually, they did the, they almost did the exact same thing as me.
They rolled, uh, two, then three, then picked two and I picked the other.
who's who's he of even those dark new so dark and I got the
I did the same thing as the winner. Okay, so what do he get off the start
or good? Boom. Caitlyn and Sarah theme. Yeah, that's pretty good.
So basically you can win the cup. Yes.
you
basically I can win the cup
is not bad right
are there any any players playing on any more I feel like it's just a really
it's just not just everyone else is it's good practice though playing in
Korean players
and d-bay my lobby
a
They're away for me to play around this driven right now and the driving could just be played into
Slayers as well. You just play click sober. Oh cracking on him
I'll or rage bled totally fun
Diego
Played some more wick
This guy also play slayers
and
also a D.P. is a
is like a two one can make an a guy
is like a white eye will be hard forcing from here
the will see
say you need this game for a row half of the spirits
half of the spirits I don't really have any good unlocks here so
This is a
probably sell rumble
Post of the area terms of the shadow while who's probably sold this pick up Shen
Esso Shin with the glove
Love I came to play Orianna Hill no piled over heart commits I mean it's time for me to do it
of
a sign for me to do it
are commit baby give you the gold
a quick striker and one
okay
and
a TF
trend a mirror, yeah, I'm not so sure about trend a mirror you guys
how do I actually like play into this
play this for now see what happens I don't have you I don't have a the guys
you remind me of all those who said fast arconist
i'm thinking about like when i actually want to even play into um
the quick shaker is not really a void line right
quick shaker could be like warwick it could be unara
I mean ours find as well.
So so...
Bad and Warwick. No, but it's it, but it's not though. I guess said that it's bad, but it's not.
Did you get Kendrid?
It is a member of the context of what's happening, like you're getting a Kindred. It's not bad.
I don't have, I don't have a village water as well, so I think I'm out on that front.
Village water, brewers. I think it's just make 20 then.
So it's probably still both of these.
I don't have tilt over.
There way you can tie in tilt over quick quick strike or I guess Warwick.
Ah, this might next unit right to Juggernaut.
Something else, I'm telling this guy, maybe this.
Here you go.
Pulling guys, got white 50.
Slayer.
and
and
I can't wait for next patch I hope slayers isn't going to be as open as one things
just sold the me go unlucky on luckies man very unfortunate
to see two juggernauts to avoid
good this right now
i mean is quick trick or final velvet as well
maybe it's like play the eye only and play around the spirits
about trying to play around I probably should have done that then.
Just play around Quicksfaker and then play around the play around you know I mean I'm going
for IE right I guess it's going to be here almost always.
Is then I have a I just have a let's crack which is why it's probably Quicksfaker or
this guy is a Swain Youngstakes Smash.
of
a
a
I don't get the sword, what do I do? Probably bow.
To trap vertical noxis, that's a ten minute time out.
Alright, was it ever rule for Barton C to get the Niko?
I don't think so. I'm not really trying to play. I'm not really trying to play around.
It's dull. It's just like something I could have done, because I'm like who's shaking already.
Hard commit.
Okay, I think I'm just supposed to play into the Ionia here.
I can just do this and just play this and just ditch both these cocks.
I don't know, I just don't think that I'm going to be playing Quick Tracker into Kaisa.
Get control, just play that's fun.
Quick striker. Yeah, I have IE as well. Put it on this Draven.
and
Is quick tracker echo reroll actually 1-45 now I lost
Oh, that was my one goal. That was my one g. That was my one g
I'm just fine. I own you. I'll be put the I own you. I'll be put the I own you as in
and
a
get a solution to these days I don't think so is it right
R.
I'm not a union
of a
a
R-E-C-N
Hmm, I'm trying to make sure I lose, that's all.
Yeah, I was trying to make sure I lose.
the
half of us and I had the generating old one
man
the dollars to
quick checker vola bear i can see that
and it's you can get there
if you can get there
and it's not as not this it's a mission for a lot of this is a
where is the ship on a
way to second
way to second quick striker easel
thoughts
what's the eye on the encounter you mean the trade it's path of spirits
I have a ride over here.
Hmm.
It's all this.
Rex I have a dude.
Man there's a true-to-meer game.
Yasuo.
So this.
Another quick striker.
Draven too.
Okay.
Cool.
Um, that's actually really nice.
Good level for Ionia here.
Good level. Played this.
Nico.
Sure, and then I have a vow. I have a vow plus bow, and that works for me.
I'm on five loss, it's like fine to chill here.
Throwing in hit master's thanks to your content. You're welcome, man.
Well, this guy's actually playing a soul. Whoa, whoa, whoa, somebody stop him, man. Somebody stop him.
Holy cow.
He was Challenger.
Ah, so he was Challenger and then he got the masters.
are you are so funny man
there he is unlocked
blinker days find your center twin guardians
Swange.
Holy, okay.
I get his level.
Vow Swain.
Probably saw the Nico then.
The Nico was like in case I'm a little bit.
You won the Swain Lottery. Did I, though?
His Draven is so so focused on the Dumbified. He's not getting any other takedowns.
Draven! Draven!
This is the worst, man. This is the worst.
Do stay on task, please.
Oh, what the?
a
uh, how about two swings, not all that right?
Can't I just swim can't I just double swing?
Is there any wrong with that?
No.
Check his PCB.
I mean, it's not even that good right now.
I have, what am I gonna do?
Play a second swing?
Yeah probably actually.
the
same
some of the cell
one of the one of the one of the
you know
you have
I don't even have
Oh shit, three gold.
Nice.
Yo, that's pretty good actually.
You know what?
All right, I'll see, that's pretty good.
Who called?
You know, I think items though.
Nah, those are good, both are really good.
You did for me, but I just can't afford to take them right now.
I got to take the rage blade. It's just too important.
And plus, anyways, they would take the units, so it's all good.
Rage blade, IE.
Rage blade is optional, no capa.
No capa.
Some capa.
Is it twin buff on the first two rows? I think you might be trolling positioning.
if you have exactly two allies in your first two rows yeah you're right that's
exactly what it says no capo warden always play this I mean no capo 56 I just
do this Ari who else do you usually hold it for Shen to might be good no capo
What a loy three. I'm not gonna kill you with this Draven.
Got no utility for this
Oh god
There's the worst we're stuck on his tank forever and ever and ever and ever
I think he'll have a signal, oh my god, he's actually just so pretty just bad, oh Lord, this guy just slams BT allow me
he actually just slams BT allow me
the
of
all right that's okay
that's okay life goes on
it is what it is we have to move on eight
this guy also had two swings on seven
the
all that way all was a starter kit that might have been a starter
all that I think I was a starter
and
the
the double swaying stun, give me the gold baby, give me the gold baby, give me the gold baby,
and that's fine. That's fine. My spot's actually good. Now I just level next turn and then
I just unlock and then I get Kendra, I get Yonara, I get Kendra at 5-1 and we're good to go, right?
and
I mean I get the goal that's all good
I was all to his briar 56, yes, I'm
I've this
I can just play
I don't know, are you for now
Quake striker emblem
and then, what do I call you to do it?
Quakes Flagger, like Quakes Flagger, like Seth or something?
What is this emblem do again?
The Fecker and Blum.
I'll take down to the nearest dash.
And that sounds pretty good.
It's Quakes Flagger's set good.
I think we're about to find out.
Someone hold my guns.
Unaras, I could do this.
I'll be playing this.
What uh, that good?
In force, equilibrium.
What an honor is to make your accranton.
Child of the first plan.
You ready?
What uh, that good?
Ah, that's six Ionia.
and
and then I have
a sunflower last whisper
I can't try to drive in and play a plus one I own you are gone guy do I cut
and
the
re-enforcement
wait a second
anyone going for you Nara
hold up
back door you Nara
that was been take glass cannon
to the lotus I mean lotus is actually quite good
uh
no one's playing you Nara not single one
Oh, okay. Here we go.
I actually have this dupe now. So what do I do with it?
and
everyone be cool everyone be cool it's like oh my god he had reinforced me he had slain too it's like you're right
everyone be cool
On old vision on the back door, dude relax, man.
This is that day, nobody scouts.
This is that day, nobody scouting, man.
Okay, am I literally just got you know, I threw you the green force in that game and went out and I clicked your stream.
You've got to watch another one man, you're about to watch another one.
Isn't it more exciting to go for three-star?
Okay, hold on.
Do you guys think it's better to go for the badge play or the cool play?
Isn't back-doring actually cool when your favorite streamer does it?
Okay, it's orange, too on eight what the heck?
It also seems correct. Ah
argueble
I'm not entirely sure if it is actually that's the thing
But it's way cooler when I do it.
But when my opponent does do it, it's cringe and the worst meta of all time.
At least we can agree on that, right?
Where's backdoring?
It's basically like trying to surprise people with a 3 star 4 cos everyone's condition.
Right now, I guess it's like backdoring and dinner was like doing something I kind of hit in.
And this is like a hit in a hit in 3 star 4 for all.
So though it's not really that hit in.
to
need to take on me to get a
can drew as well I might just take
this can do them
that might be able to hit
can do to I mean back door
can do
all you are okay but I get
can do it in the one comes out
can in the this guy
makes sense to say that
and
that's a good to be a tier 1%
back dooring is betting that our opponents don't hold
they won't
I mean they won't what can I say
what else would you take it I would take it glass cannon
I would take it
look at the
number when disobey
as a member
indisope had a doop
and he had luck's pair guarantee
and roll to zero and then he was like that they could use it in econ
and what he do he held the line
But ways and we're also holding to
You put the heck man
Guys, board is beast. It's an all I can't kill it allow me three
Why the allow me three this broken?
the heck
Can't kill her at all man
the
Wu Kong do there it is
I see right through you
shiigers
I think it's better to just play this place already probably actually I just feel like I'm playing weak units
a
a problem is a better
is that in half of a better front line so I'm playing the seven spirits of the
the face. Stop it, there's no guillacatry! No! Oh my god, come on man.
I'm on 10 damage, which is huge.
the
35-40-6
K everyone is being called as high that you know decide it all good
Oh, no, I'm not hitting guys. I'm not hitting. I'm not hitting. I'm not hitting. I'm not rolling. I'm not rolling.
Okay, it's five day in us. I come to those pinging that.
Sandra Pear and the F. I mean, there's two MF players, right?
Braum, Luxgarian.
and
the next plan by your positioning I'm not going to
win this uh, twin peaks, twin positioning, twin
guardians
uh, only pop this real quick, so this is
G-G
That sounds good
I'm a boong
Okay, right like I like trying to roll right now or what I don't have time to actually change anything
Sorry, I think I should I should roll. I should roll. But like I'm just gonna do it next turn
Twin peaks what's it called twin guardians? I bad
the
How much HP do next batch is orn's gonna be a tear?
X-Teen.
I shouldn't have bought that.
of
okay not even close to
a
a can do to the
that it was likely that he could do
he said I made like last whisper on her would just like not that great
I want though
and
all
all
all
all
and
okay, and as they survive
cancel you know yeah I actually could do for all you're I could do for three gold
my you know I shifted over one
actually think I'm favored here
sets.
Should I go third set item?
Should I go third set item?
Or should I be going for a
Kindred items?
Public third set item?
I know that I've Kindred 2 though.
That's like the hard part.
That's then.
Third Kindred item.
I should be four sets.
Probably.
Hold up.
Hold up.
No, the you're not a dude, oh my god, I was a sin. I actually do see you don't care so I got ready by it. I got ready by it.
to
click my D
a
you know what is it was D. Bay
B of you D. Bay
to
shivana a shivana can go in over
tarick
is it over tarick
there's still one more
Isn't that actually unfortunate that I had a 50-50 to win the game 50-50 for a first place
Dude now this guy has asyl to
I'm dead all
I mean, that's just unfortunate, man, I think you rolled too soon, really, but don't
your odds actually increase when everyone's holding the same forecast.
Can you, can you back up why you think I rolled up too soon?
Saving champion duplicated for next game.
We're almost supposed to use it on and then didn't give me anything
If anything he rolled one round two late really
What's your you think so
When you think by the way
asking chat what they think
Okay, so what's my argument here if I wasn't trying to back to the three-star four-cost was it
But, salvage bin, crowns will, what do you will notice?
You think, okay, do you actually think I can make it to nine from here?
No, probably not.
It's actually, yeah, I didn't win a lot of these fights, but I was going to roll anyways.
And then the reason why it looks like I could is because I had the gold from Regan
enforcement to get there in the first place. What else was it? Is it jewel
lotus? I mean, it probably could be jewel lotus. What was the last one?
Salaj bin maybe? I don't think whatever show you your last
argument. I'm scared at the play bunch. Just going to hit me with a loud
ad.
But what are you rolling for? You have unara two and
swing to the rest of my board is unupgraded. That's why you guys struggle on stage
for you. Like I don't understand why do I lose it? I have unarmed to swing it because
because I have six other units on my board that are one star. Six. Six other one star units.
I don't understand my board cost 15 gold. How did I lose?
I mean, I could have taken salvage been made for extra items.
I don't get it, it doesn't make sense to me.
Oh, I know it's Gorgie Flurpe is wrong.
Anyone else agree?
Hmm.
I'm lucky, Caresil Spawn.
It really was, actually, the more I think about it.
The more I think about it.
And also I got unlucky that I got redden I got red out by my other NA player.
I almost you know are three to backdoor.
Okay if I the other option was to take combat and rolled.
I don't know if just taking combat and rolling anyways.
Also reinforcing would not have been that either because I was on book
We'll call one because we'll call it because Swain Seed isn't good enough to win all of the stage four
You need to actual tank. Swain doesn't actually really tank that much. You just cast and stalls
Make that there's fine, man. It's all good sometimes it's just a fifth
I
Would we have my own year has been the enlightened
Hello
How are you doing?
Will this be time for cost minute stop soon?
Yes, I actually have a sure fire wave for it to stop
Time to combine the gin pair. All right. I get some plan it. Okay, whatever. I guess I'm plan
Not I don't need this game. That's fine. That's fine. I'll just play some AP. Oh good. Oh good gin pair
to
do this on lock shit man
of the night that's the luck of the
relics
tickets all the time glad I didn't
commit two hearts of the front of the
ship just take ticket
yes tickets
W.W. D. D. D. What would this
of doing what waitin' I ever seen do you take ticket here you would take ticket and then I guess it's like am I playing uh
playing barred
Spectrum expectations into uh into this right now I make gold I can't if I sell everything
that is
a
a
a
a
actually I can't actually deal with this so
it's just roll
two
three
four
all good
I'll do that. I'll just take the safe line here
I just do not want to play in this situation where I can't I might not even hit Nico to you know
You just don't hit Nico to you. You're just you're just sad
Boss we might even print like uh so no yeah I might even print like so no three I'm winning this
Why not wait one turn for Bart unlock and hope natural fresh fresh because of feet take it
to
the
to 55%
of cheese actually hits so much
Oh God, what is this okay? That's fine
He can't speak
That day for the six months nice Econ thank you
I mean he can't speak
I mean, I win.
Oh crap, I don't think I win.
So I win.
Let's go, Bart.
I win.
Rod on a sona.
Prince sona.
Two free re-rolls.
Sona, sona, and to sona.
And then I win the game.
I was going to say it's going all right.
We're just playing a couple games.
You know, just the...
You have to use these as a fun game, so...
And I really haven't played a game in like a week, so I might as well get some games in the link in.
You cost Rod.
Do you cost Tier?
I think I could get away with the bow, but both a little bit sucks if I don't get a Tier.
I think I could get another bow.
I'll go Rod here.
and that case
that is the safest
the safest like front line item
I don't want one cost to ask in two poor and I can take it three costs cloak
yeah
K4
so no
I mean, I just roll, it's two free rolls
of the
guy's a brook
holy cow I'm at 8-8
I'm at 8-8
ohhhhhhhhhh
okay, shy solutions though
I'm not gonna get bar 2.
Congrats on Challenger, thank you, and that's a one second time out.
Okay, I guess I just lose.
It's fine, Econa's fake. Not really.
I got free reels and as well. I'm not a good bar too.
Millio.
Tangled.
I heard there's the Ways and Wading Room. Thanks.
Nearly on Tuesdays. I mean, what the waste pretty good for that, y'all?
and
Econ is fake
Sure whenever you tell yourself
the white boy the tears of being broke
free re-rolls
not bad
Right now I'm vain in here. I think I might I don't go past vain. I think I just want to make sure that I'm not
well past everything else because you do you might need the vain to unlock
Shins out to okay
Not bad
I need an invoker.
Okay, I guess I'm making mocks.
Has then I'm mogging on everyone here.
Oh, okay.
Not bad.
Read a moccia.
Is it worth a level here?
I'm done. I'm definitely making mocks.
I can't re-forge a glove.
I'll wait one.
I'll like level next turn.
Naturally anyways.
I don't even know if leveling would make a difference.
Have you leveling for a juggernaut for once a poppy or I'm leveling for a...
A shinsal?
Dude, I scat a thief.
Go three, man.
But, niddly.
Hold up.
Guys, cheating.
So this is not...
This is nine.
Vainus 10.
Luxes 11.
11, Garen is 12, or if I do serving, do you start poppy?
Man, this is silly.
Hey, even kill a single unit, man.
Why not shins out to use it a poppy one?
Ooh, grab bag. No, you're in to me.
Oh, I think any items.
Normally I buy them right now.
Glass canves good as well.
of the
of a glass can for so no, I think you want combat but just my lack of items is definitely problematic, right?
And I really wanted this augments unlucky, take the grab bag, I just need it.
I just have no item for it.
I'm gonna re-forge a glove that I don't really want to arc angels I don't really want to teach you here
Rambal
Rambal swine, I think
Rambal, I guess I re-forge a glove, then
the speed of the base.
Hmm, that seems much better.
If you have three stars, we have no items on them, but most of the points.
I also don't have a defender, so I definitely need to think about finding a defender
for the Jake 4 as well.
fire. I'm going to open the bell. Not worried about it.
She's level here. Level off curve. The thunder's pretty good. I gotta do this.
level 5, I think I level next turn. I need my e-con, so I can roll an unlock
alio. Yassible 3. E-12. 9. 10. Gat. Okay, so if I find 1v1gair in
Pobi 2 1v1 1v1 1v1 1v1 1v1 1v1.
to
okay so nine first pick because the stupid the stupid nine lives guy
and
a little water
with a base
I guess I'm just a me this two rods here more of a pretty safe as an option
that I think a rod one thousand percent
unfortunate
and take to your here. This is really good if I need to slam it. Wow that's actually super unfortunate.
Bo Vayne for the unit.
Oh, thanks. I think that's the, I think it's a little bit too low value.
But you must not Lady Sona.
It's just a bad defender, like why do I even care about Yoranl?
Well, okay.
Allegedly, Poppy 2 is her.
Tim, her.
Next.
But I haven't taken a barred.
Eh, the barred's like good re-rolls MS-71.
I think I can screw you.
I think I can screw you.
I just jam this.
The thing is, if I get Vest Rod, I think it belt.
If I get Vest Rod, it's like...
White's good.
Even if I somehow like quote the role another belt.
Not beat, it's kind of a step up with this as a genuist.
It's Gensu's really neat on Yonara.
Hmm, I like the most important item.
Definitely nice to have though.
and
the
I don't even want to do them in level of seven roll a little bit
Mass sounds right right
Good time to play him
It's an easy win
and
is there an argument that looking for it for two may be like
commerce core some kind of like in the health
room
is there a reason why guaranteed so much
longer than jarvin three
well garrison's like the premier tank of the
company jarvin is
is like an early game utility tank
So I just design wise, design like design concept wise.
He's intended to be stronger.
Where's some good tips on improving stage 3 gameplay?
Watch other people do it.
Just think about positioning more.
Think about your augment selections.
Like analyze a lot deeper.
and dragon plumb he may write him slams
think that the role here on seven I've lost one off if I'd been then I have it
of
a
anization was a pressure I have this
now
which means I probably ditch one
items now.
Wait for for augments.
Uh, okay, but like wave of the augments, I kind of have a big deal.
If you wait for the augment, it might be a difference between winning, like, the HP.
I actually really want to win every 5th stage for now.
6th and 5th.
7.
close of growth pandewards items received a one-combat here
healing orbs yeah
make it
it's very good we're in and just like that
I'm in
42
I just like ditched two of these guys and just play like better stuff
this is probably better
It's probably better because uh, Vain1 just shins out one like who cares, you know?
Locks too! What the-
Damn it. I'm lucky.
Vain is my queen.
you
cool
walk the true path Yasuo 3
you know my back line
you know my back line
okay you're not in gas you just stuck on the front line
nice it's actually a huge win
Huge jug. Dubs into chat.
W tank.
W position in.
Dubs. I mean, that was a hit. Okay.
You mock with that was that not an important round.
Yes, it was.
Yes, it was.
Guys, bug abusing.
Huh?
Bugga-beezing, hello?
David Ace?
I used to respect you, man.
I thought you were different.
Bugga-beezer.
Bugga-beezer?
He's Bugga-beezing.
Somebody tell the police.
Somebody tell the police.
Explain to Bugg.
The instructor is dealing more damage than intended.
Specifically, the instructor in failure.
Mm-hmm.
Wait, what dog talked about it?
All the patch notes?
Yesterday we went on a stream over it.
This morning we went over it
All right, I think you guys aren't listening when I'm talking I'm starting to think you only care about my good looks and charm
Okay, this is actually a good use to
Hey, I don't have to accept their responsibilities of my decisions
Cringe a good using
I don't know if I can get any anti-heal finish.
I actually prefer Lux the least, even though it's a Lux pair.
Zillion is very tempting.
Oh, Nithy item though, Nithy item.
Nithy item.
Zillion is too tempting.
Ain't this contentingly a van res now that they confirmed the bug?
Yes, you should report every Seraphine player.
Seraphine player except for me if I play Seraphine don't report me, but everybody else
I think it's fair that you report them agreed
There's level and rule probably
Keep safe in yourself keep faith in yourself
and
the
and
the well
and I'm a
I'm a little bit scared about my lack of dare and do
Oh my can't outscale the missile
Seven Demosia
I will never turn my back. Okay, let's on to two, I mean, if I hit Garen though,
four movers,
Garen, probably still better, Garen one still better. Actually, I was told that poppy two is better.
and
but
but
but
but
but
but
but
you. What would wasion boo? He would woo? Yo mama. Surely ends are better on turn to than
J4. Well the thing is I can't 35 resistance is and I rally a lot. If you're playing
7 to bossia but then you don't put items on your demos and you know what are we doing here.
the
one of what do we do here was the point
the
this is a two-hp
this is 9 lives
Italy's AirFeen one
inara
the
airfine
locks
I need a roll until I hit the stuff right
the rule until I hit
we roll in maybe I'll be lucky in a galio too
We've rolled in. We've rolled in. Okay. Don't care about her. That guy.
guy I need a guy where's the guy guy come home come home come on guy tell on guy
tell on guy I did I hit a gun blade Nashers gun blade is quite important
I'm gonna go ahead and drop it right now.
So so now it takes a gum blame.
We'll buff until locks. That makes sense.
Ben-no-in, baby.
Stand-no-in, baby.
Stand-no-in, baby.
Oh God.
Oh, we got my take barely died.
Why does guy have King to two and a nine?
They even allowed.
One HP.
Bull D buff Lux.
Yeah.
Where's my Lux too?
Follow me.
Here she is.
There she is.
Pop.
Wait, why don't I move that?
Let's do it.
That's all good.
All good.
asher's woodstaff
as do buff
or Talgood
and then
of
a
a
a
a
well, that's unfortunate
that uh, that may or may not have influence the fight
I mean, you can't even feel bad about that one, I mean, that's just, that's just the thing, that's just the fat finger
W positioning, W positioning
of
the
of the
of the
of the
the
signal to be careful
be very careful man be very careful
nice let's go looks
and
let's go
man that 13HP is going to be pretty important
I have a feeling
earlier than blonde
or than blonde
I've been shroud
I guess I'll just go visit
which is good.
Vizage, big win, yeah, I'm just fighting for a top four.
I actually f***ing the anime, I didn't, that gives that position.
I don't know if I'd win, I still was on the wrong side against the,
the reason why I'm position is the way it's for the Lux player,
but maybe, maybe that's wrong.
Looking for a swing, too, is even possible.
Force two swings, three, four, five, six, seven, eights, nine, oh, there's actually literally no other swings.
is
is
is literally no other slams
and
swings is here to cast man out of these in the middle of the most of them are
I can't get on Gallio's wall
giving brother. Wow.
I'm watt HP! What the heck?
the
guy to go to yet he did not
to
to the
to the
a
a
a
a
a
a
a
a
Big opportunity here. Okay, I'm staying swarmed by a stall. No, you guys
It's a six
I don't think I can beat that board
Max Burling value. I mean, I don't think there's anything really wrong with the way the game set up
I just I did this position that one fight, but
I don't really think I think that this Cobb just doesn't cap high enough
If you don't aren't ahead enough with the items like I need the seraphim stab and things like that
Because I think now that I've watched it in motion. I don't think I even beat this board
I don't even think I beat this board if I if I actually position right that one five
I actually got everything I wanted that fight and guaranteed just died
Spirit-link, Garin, Braimble, D-Claw, business like my items are good, spirit-link
I think the the blue buff here probably end up being a little too suboptimal
and
is a really one always talking in the song trip
yeah
the big part of that game was like
a big part of the game was that I think
I think I was like lower HP and having this big grab bag
I think this is why in general you're not supposed to play ticket with Sonna as often because you find yourself in a spot where you hit
But the lobby temple is so high because of prismatic that you did you can't recover like I was just too low HP and then I lost some crucial fights like this fight I lost
I'm this lot, this one I lost because this dude is just playing Serving Doom brawlm 2. He just has a board and I'm playing Darren one and I greeted my e-con because I needed to like have as much e-con the role as possible and I hit
Yeah, I just think that's like overall I didn't I wasn't like ahead enough and I lost HP and this this competition isn't a win-out comp unless you have like actual without augments and because it's not a win-out comp
you uh, because that went out, you just like, win lose, win lose. That's what happened. I just
but I win lose when lose. Although I lost four fights in stage five. That's actually
unfortunate. I never played the other Dimash the player. I actually feel like I was a,
I could have beat the other Dimash the player. I think I do this as well. Parts
takes a bad match making. I cut into the, it's still player twice and I cut into the
the fast this fast nine, I only had player.
Fast nine, I only, and then this guy who's I beat him,
I don't beat Kaisa.
Kaisa is hard to beat.
It seems like a bad spot.
Well, I mean, do you, it's not, it's a bad spot for it,
but the reason why I pivot in the first place was because
I hit four sonas and I scattered someone else
had worked the way nearly after I clicked.
I, as gathered here, worked the way to, uh,
Nico after I ready clicked ticket.
So that's just unfortunate as an, uh,
shhh.
Hmm.
So I, I, I actually ended up in a contestant line.
So I think I think that, that's like fine.
I, I think that's a game where I, I think if I optimized me,
I think, uh, oh, if I optimized, no, I think I would still
lost it if I didn't use this.
What's going to happen?
Would you be interested in coaching a fellow streamer, Yoda TV star, TFT,
four days ago? Yoda TV started TFT, four days ago?
Yoda TV.
He's hooked and just got to Emerald.
Is that playing TFT?
I mean, maybe.
the
T.T. Day five already going to diamond estimation point tier list
that just dropped the explanation point tier list
I mean maybe the thing is a coaching coaching other people
coaching other streamers
It's also like a personality thing, too.
If they want to be coach, I can coach them.
Some people don't want to be coach though.
Imagine if you did Sam items on the floor one
and waited for Augment.
What do you mean?
Are you saying that I shouldn't have slams?
Since they're pulling back to changes
to 9 and nerfing so many of you.
Logments, I really do wonder if the few of you
reliance exists are going to get worse. They buffed a bunch of lower costings though.
The game would have went worse. Oh, oh, yeah. I mean, I don't think my items were that bad.
I do think blue buff is not ideal for the last item on sona, but I also had no power.
I read what I really wanted to do was take glass cannon, but I couldn't. And I also was a little bit late on the
the Luxe or Power, Sona, Argynjols, the Blade.
I have blue's actually pretty good with their item, Nerman.
I think my answer actually good.
and
half of the place
as an okay game
sometimes just a six
all good
the game was sort of like a high probably just didn't commit to the right line
to get
water brezers
you are a foul creation. It's part of the improvement process.
Maybe you can want Astrid and Amir, it's just a bend. The other thing about players going at nine, it just means that
we rule has a bigger window to do better than. Because if you're playing, if people are greeting to go to nine,
then that means that you can bowl a stage three and four with a real calm.
I
should have played this. I'm not paying attention. Sorry.
Uh, crap. That's not good. I should be paying attention.
Playing this Caitlyn.
Uh, level of.
Cosmetic party.
Deadlier caps.
I played deadter caps into.
Into yordals. I had zero yordals.
Uh.
I don't think it's that. I think it's expected and expectedness.
This take it's I could also try to take it into something
Flexible
4 3 1 gold
Okay
That was disappointing
Yay
I
was not bad
as going the block
that's a blade's not very good for you know, either
I mean, my board quality is good
I have called to
I have this I have a democracy a pair here driven out invokers
Sion
JJ's this guy is AP LeBlanc this is is still
AP
That was a play kaisa
I do it in this guy's digital. I think I'm homeless. What is going on here? Am I just playing the moss here or something? Do I just say I'm a roll-o call today?
I am so homeless. What is happening here? I don't think I'm going to try to contest until like the multi-wade.
I really don't want to contest into the multi-wade, uh, Seraphim Los Angeles.
the
one may go here sell sell sell sell sell
sell
and I just be like the boss is no one else is playing
I'm gonna use the boss here, disrupt your emblem, hard commit.
I mean, no one else is playing the boss here, so it might be something like that.
Oh, I guess I could play this then.
She's like play, come play.
I same, come play first item, interesting.
I mean, come play, it's fine.
and
it started to under value of how much strong forecast are I think so it's a little bit I wouldn't say that it's like back and I would say that's probably a little bit under value
yeah
okay I think I'm on the right line now I think I'm just playing regular democracy just because everyone else has like the
the the the AD lines the invoker instructor line I'm I'm more comfortable with where I am now
this jargon too also helped a lot this fold this fold the mossy board helped like a lot so
I guess I just take anything I'll tell you anything one more scout just to make sure
build water, invokers, smutters, and stuff APAP, is still, it's still an even
trout, which is really interesting and then AD, this is just a better, in the
words of more dark spirit visits the best tank in the game
five shrink here again
now people are playing strongboards
five
what else can I do can I just play the mocied once are the mocied
I should have held Grumble.
I should have held Grumble, but I wouldn't have Rumble Parade, it's better than this stupid thing. I don't know why I held this.
Can you explain about Gumblet over Morello? Gumblet is a key item in Demosia,
Belts are the more flexible item to play off of Kersel.
and
it's a far more flexible item of the plowcare so because you can make a mix of utility and defense of items and offensive items I think
belt is probably the most of the south of the game
and so uh... it was like a mixture of all those things
milio janks oh wow world warlicks underpack
this guy i don't know if i can be it's his front line is weak but his items is often
the ones are so good.
A little bit scared about that. I think I'm going to play.
I think I'm supposed to play further back here.
Hmm, okay.
Hmm.
Thanks for multi-shoot, no problem. Thanks for tuning in.
the
did is the block ends are so cracked is actually not
of the
of some of the
He actually got Nashers ready in GG. It's crazy. I'm blu-wil so strong early
Hog
I mean again I got my streets now because there's some high rollers. It's okay. I get dupes though
What one thing about if I get dupes? I guess I use it on Vane
I guess you use it on Vane and I have to unlock
Yeah, I probably want to unlock Bobby soon
It's also a thought about whether or not I want to make guaranteed make for you because I only saw normal for 30 now
Emole so this guy
He goes good he goes defender. I can probably give it a couple out of rumble here now, then
Wow, this is actually a vain set up if I get dudes I just do but I go with me
I'm going AD Demosio. That's really interesting. I'm actually played AD Demosio in a while. I want dudes actually like a lot
Okay, that is a quite poor outcome as unfortunate
and
two or three are you any a long shot warden
a
uh, but I can like level and unlock price in the turn
expect to miss the individual gold outcomes are bad it's the fact that you get gold gold gold that's not very it's not very strong
It's not like the worst thing ever but it's just not good. I mean in the end, it's just a little bit
Sweet treats giant mighty one book tuba
one book tuba so I get like a
Dube
Red buff on vain the buff on kaisa giant mighty sweet treats. I mean, is there any like artifacts are like super good?
It's prismatic party
and
I think it's one buffed off especially because I'm also uncontested the mass of
the
more front line here.
Nine luck, Kaisa. Five mozia. I hate front line items soon, so I think what I'm gonna do next is probably take make a step fast, just for front line.
and
if I had been a matchmaking I actually wish to give this entire state I'd be be I'd be winstreaking and at a hundred each big
unfortunate
unfortunate he's low rolling again
the last six road in
that's good
uh... blue buff has to go on kaiser
Also, blue buff is not a bad case item as well, and then, I just ditch R-E. Yeah, probably.
Every have item holder in DPS, so it's all good. It's all good. Damn.
I will say though that the fact that the fact that I got gold with expected
like in this let me level the 7 earlier though so that that's actually a hidden blessing then
you know what in some ways it's probably actually fine then like I got the the gold because
I level the 7 and I can make my Econ and I kept my street I what I really wanted above everything
was just to be able to temple and wouldn't and get my street going so this double gold is actually not that bad
the
bedbuff on kysa then blue buff on vayne is useless in it
maybe I go last whisper
no I won't get him with a belt I'm not gonna get him with a belt there's a
is getting and a look still on third pick
damn
wow there are no tank I have to go in last whisper
maybe I just make Kaisa the utility girl then
I go last whisper Red Buff Kaisa thoughts
hmm nothing good here
and
I've been this is fine
of
the one is better
that's the tech of the one that they're doing by a lot
and it's another die in like two seconds of the city's not that much better
and the front line is really so some general
I'm very scared
And that guy is too star mouths are with a disruptor emblem, so that's okay.
I'm pretty rich, it's all in matters.
I'm gonna the mossy again.
Seraphine.
Yep, it's all good.
There's remote out here, no problem, man.
It's gonna turn AP if you put in sweet lucks.
the
million two
year
year
year
year
to Ari. Pretty far away from Gallio to any this for nine Lux Bain 2, for 10 Lux Garin.
I'm pretty far away from Gallio. Pretty far away from Gallio.
to
a
a
a
a
Alright, alright, alright, alright, alright.
Alright, roll for Bane 2.
Uh, I'm just gonna wait.
I'm gonna wait one, two what happens.
I'm pretty rich now, which is a good news.
I can probably just sell these five costs.
Sharima Pivot.
and
doesn't sound very good unfortunately but what I can do is I can play uncontested the
mass yeah
I could play uncontested the mass yeah with dupes
I never this is actually regularly give dupes I actually don't see that very often
interesting
the
the
the
the
the
well
so now I unlock
I guess it's just crown guard
guys holding surfing pair
I also go for Lux three
sorry I got some of her kysethery cut with kysethon contested
I don't care where I'm going to be.
Sixty.
Okay, so the question is does this actually make my title worse?
It might actually.
It might.
Who knows?
Use the dupe on Shinsau.
Stick it right.
I'm about the time you're out, brother.
What's do you mean?
What do you mean, man?
Use it on my shins now
Sometimes I'm not time
Sometimes I'm on the hot
Okay, that's more those are more than my free rules
Use it for soda three
and
how bad his name was
not like in a way kind of like a good
not really
okay isn't me or am I like very very far off from hitting
She didn't get the missiles off, man. She didn't get the missiles off.
What do I do with this bow? How do I make a tank item?
I can't make a tank item with bow, my arms are trashed.
My items are trashed.
And the F, this guy's going for MF3, and you hold MF.
Oh, uh...
I think I need to take max gold here.
I didn't make a lot of defense of items and he is a third-time game for Gary and I don't care if I don't care if I have Lux3 if I have Gary and one, it won't just hold any of his
Hmm
The musseal marches as one
The musseal
The musseal marches as one
I have Derek
They roll until I hate garring too.
That's good, that's good, that's good, that's good, that's good.
Alright.
Yes, six MFs. I need a lot of this MF to the day I die.
I
If I hit locks, it's just blue buff gunblade red buff locks, right?
In this fist stop man
What the it's fit this fist needs to stop?
I can sell a lot. I can sell so no I'm not playing so no
And unlocked
for the
one to three
and a
one to three
and a
guys, guys go for a case of 3.
I got a chance guys, dude MF, someone's having them out, someone's having them out, getting
rage-bated.
So I want his holding a Lux too.
The back is still hit Lux.
Thank you, there are five Lux's.
I have five Lux's and he has two, I can still find two.
I mean, my win condition is using this, right?
Is the DOOPS.
First rule of being essential,
cleansing the lack of silver.
if
I got it
a
yeah
see how talking about see
getting the seven is not hard is actually usually
is actually usually getting to the eighth copy when it's too big
home
and
a
as well as a voice staff
and
So I have this
Okay, Lux3.
Surely she does something.
Phew!
Alright, so I have Lux3, I stopped the MF player, MF player is going to die, and now I go for Gallio 3.
Swain over Shrivana.
Oh yeah now now I want the arcanist you right now I want the arcanist
Okay, I want Luxiby here
What this guy hit fizz three
Okay, that's five fifth three's bad. Just three's bad you guys this reason that it's all good also
I unlike some of you guys I remember anti fist positioning
and
the
james angle
oh wait what's the
what's the heck
that is actually insane
I lost.
Ha ha ha ha.
No.
Evilton, Radiant Nashers, Radiant JG.
What the heck is that?
That is crazy.
And he's bugging using.
No shame, man. No shame.
This guy has no shame.
This guy has no shame.
and
a loss of the lead to this is holding a guarantee
that's it
and I guess I have three rules
of
the
one of the
one of the
one of the
of
the
of
the
of the
of the
of the
of the
are you have shreds
let's go on
daped a for gallium
and
and 27
as holding a value of this guy's holding a value I can't even get a value three
as I just I just wait
as I adapt it on this guy
I got a drop
games, yeah, they are.
Hmm.
I've been weaker.
No.
Stronger.
Hmm.
I'm stronger, actually.
Wait, this guy's holding one of the games, right?
Hey, looks got burned.
What do you even mean weaker? How are you looking at this and saying weaker?
That guy's dead. Guys holding a guarantee. Can you guys stop holding the garrons?
Like there's other there's also other three star four costs this guy's going for it
Pinging it I'm pinging it I'm pinging it noxus
It's one piece of play right
okay yeah rofrer it buddy rofrer it I dare you I dare you
this guy actually tried to out looks me and that looks here for the
the perfect angle on the on this guy check this out.
Fuck you.
Woooooh!
Alright wait.
Why does he change your target?
It's fine, this is all good, it's all good.
It's all good.
Hmm.
So I didn't need to be, that just came out.
I don't know how I know so what I mean,
I don't know what came out of any, I don't know.
That ain't what's not.
I was a lowers taunt.
Oh, oh, you break, you break, you break.
Wait, that guy's kind of a genius, then.
Okay, well, if he actually feels better to beat him, then.
Hold brahm, okay.
He's right.
Told the brahms.
He has holding brahms.
I'm holding two MFs.
I can't go for swaying three.
There's not, there's not a timing possible.
It's not a timing possible, so you're swinging three.
and
a
a
a
a
and
to
do I can't deal with this is
I can't deal with this is
guys a dash no ha ha won't that's the
you're kidding me man
ah
he was hot no no
okay I got guaranteed actually
and
of
and
missed and best of seven I know I know trust me I'm there I'm there with you guys
Finally, see ya. Wow. Well, you actually do this guy is literally bucket music
a trash talking. Oh, that's crazy. That's actually crazy. I don't like it.
I don't get any ideas on Garen.
All right, this is probably five.
It's probably good enough, really,
it feels like we're right.
It's fine. As long as games is things.
Check, touch, talking back. Maybe wait, wait, wait, wait. When I win.
I mean, I'm assuming I win. I've looks to be Garen through.
But if this guy gets brawm 3-
to
get almost I know I know
get a tilt over
I guess I'm going to go
the
high-series
giant eyes brun
is one of the three
all right I mean my ankle's good right
woo okay okay so now is only hope is a brawn three
that's the positioning edge
no braham no braham no braham no braham no braham no braham no braham
okay no braham
a
and I suppose to let gearing get surrounded as well as another thing to I know that uh... when i was playing it he can't
let gearing get surrounded by a little bit afraid of that
i'm at eight age p
Oh man!
Woo!
Okay, that is crazy.
Hello.
I want to hold this.
Uhhh...
Ethical TFT or bro this guy is bugging using this guy is bugging using!
That's actually crazy!
Oh I guess he meant that I was the Ethical TFT player.
This guy is literally bugging using to the max and he calls himself the Ethical TFT player and I think he was pulling himself a high rule dog.
That's actually crazy.
Combs abuse. He called me a dog.
That's all good. My feelings are hurt.
What bug?
Failure to disrupt your bug.
It not supposed to do that. Oh wait.
I'm coming up on my thing.
I said I was going to do my lesson at 12.
I'll do my lesson at 12.
What bug I use the same team? Oh, okay, and screenshot it and saved.
All right, and as you might see in the top left, I have something called blackmail.
And I'm saving down my folder.
What's the username?
These name is, please log in first one.
Ha ha.
Oh, you thought that you could ask innocently,
but the honey pot has been set.
The honey pot has been set.
Well, okay, so basically more dogs said that they discovered a bug.
You two dot com slash at more dog TST.
It is covered a bug.
He actually talked about twice in his videos,
but not accelerate to the, if you look at it at the very end,
disruptors who are affected by failure,
that's doing more damage than intended,
and specifically with disruptor infreliord.
I think he talked about, yeah,
the failure disruptor bug affecting other viability.
Like, because it's doing more damage than intended,
specifically with the disruptor in having the failure
of hexes, it's basically bursting things down fast.
should. So yeah. Time to abuse and go to jail and you're okay. I did say that we were
going to do a fundamental lesson today at 12. It's two minutes until then so it was
good timing. I'm going to run ads and then we'll do that. And I think I'll probably be
in for my stream today because I want to do a short stream. I do like a bunch of content
of the weekend. But we'll see. All right, run ads, beer back. It's only going to be like a 20
Okay, I'll talk.
So these clear instructions on the bug.
Here's how you do the bug.
You literally go to bottom rights.
Click for a port of bug.
Okay, right, you're ruining my punch line.
You go to the bottom right
and you click for a port of bug.
you know what that's a joke that's a joke the joke is you can't even report a book
and you're not
that
It's just doing more damage than thunder. Dude, who is that guy by the way? His English is kind of good
He actually used the word versus what's that guy?
Ethical dog
Do I know this dude?
Grandmasters
842 games.
Ouch.
Ouch.
All right.
Can you get Baffa's bug?
I don't know.
And I can't really advocate for otherwise.
It's dank means it's brother.
Haha.
Probably.
Dude, the Challenger cut off is getting so high now in North America.
You have to be like a thousand L.P. to be Challenger.
Isn't that so high?
That's crazy man. I don't know that I don't remember the last time has been so high to to be in Challenger
Do Kai Wang 1739
All right
I'm not gonna answer any more questions about the bug if you missed it to late go back rewind I explained it about 15 times the stream and
I'm more than happy to explain it next stream, but this stream. I'm done talking about it, so
I have to get, I have to do this, let's do it.
I need to like do this and make sure my cam is in a good spot.
Where is my data from this?
All right, this is good.
So I'll do this here.
I'm going to disable notifications.
So if you guys resubber anything in the next few minutes, it's all good.
Is the very end of the slide show?
Bro, I've prepared a PowerPoint. I did. This is, I'm going to be recording a YouTube video.
This is going to be a YouTube video, so I won't really be responding much,
but there are going to be sections where I ask you guys for extra advice for other TFT players.
Okay.
Okay, so I'm supposed to like do a full-on thing real quick.
All right, so let me start this real quick. Slash Markdown, Marker,
item, core pillars, YouTube videos starts.
And I'll put on some light background music so that way you guys feel like,
you know, it's not empty space.
I'll put this on loop.
All right, a lot of people have asked me to help teach them fundamental skills in TFT
and the first video where we talked about econ went really well.
So this is going to be my second video on items, which is one of the four core pillars of learning.
Okay.
Hello, everyone. This is Frotan. Back with another core skills video on all the fundamentals skills that you need to climb TFT on any patch.
Wait, why do I have that wrong here?
Okay, here's right.
A lot of people ask me, what are some of the skills that you need to climb on any patch?
I just learned this comp, it gets patched, it gets nerfed, and now I don't know how to climb anymore.
Well, if you watch all these videos and digest it over time, hopefully all these building blocks will be tools that you can use for yourself.
But that's how you have an asker streamer or your high elo friend to help you learn the patch instead.
Now, before we start, I want to re-emphasize once again if this is the first video you're watching this series.
this guy is not for teaching the basis of TFT.
You should know how to make items.
You should know how arguments work.
You should know how to level and refresh your shops.
You should understand how gold works in terms of income and
streaks and PPE.
You should understand the different damage types.
Like what is physical damage versus magic damage,
where there's two damage.
These are all like things that you'll learn about the game.
Like we're not here to teach a tutorial.
And you also need to know how to navigate the car.
So I'll be referencing a lot of these different concepts.
All right, so today's core pillar to climb is items.
We talked about gold magic before, but without proper item management, your units won't
actually do anything.
So let's go ahead and dive into it.
The other two pillars are Augments and Metabede, those will be coming in the future video.
Today's topics that we're going to talk about for the items are the three golden rules of
items that every player needs to know.
And it's going to be a building block of how we talked about through this video.
The second is a concept of item economy.
And that is a term that a lot of players
don't really understand until they
start hearing like high level players talk about it
or content creators or streamers to discuss the concept
of item economy.
And the last major pillar that we're talking about today
within items will be the hidden item formula,
which is a bunch of math,
but I'm going to try to simplify it as much as you can
so that way becomes approachable.
All right, so the first,
the first thing I want to say
about the three golden rules is that they basically all
summarize in one sentence, which is, play your items.
Play your items so that way you can actually get value
off of them.
If you don't play your items and they're on the bench,
they're not going to be doing anything.
Uh, items are the single greatest multiplier effect
that you can have on a unit cobblestone.
It's usually more than a combat augment.
It's usually more than a trade.
It's because the raw power of an item usually gives you
staff that you can multiply off of in general for the concept
of the items, you're always trying to multiply your units as opposed to having addition.
If you just have one plus two plus one plus two plus one, it's a lot worse than when you're
able to get those two X multipliers, then you come very, very powerful.
I didn't also multiply off of themselves.
So you want to stack them.
It's much better for one need to be holding three items as opposed to spreading it out.
One common mistake that I see at a lot of low reloads, and I want to say somewhere around
gold to platinum and even emerald is that there's a lot of like random one items spread out.
And because to them, they see the guys, they say, oh, this unit wants to hold a specific item like
a Merle Nama Khan, but that unit has no other items. And so it's better if you actually put
that Merle Nama Khan on a unit that isn't necessary supposed to end with it, but you get more items
multiplying off each other. So that way you get higher base stats. So you want to always be thinking
about multiplicative strength as opposed to additive strength.
A less, of course, there's an argument that says that you should be doing that in the future,
there might be an argument that says spread out your items where units can only hold
one item.
That's a rare exception.
And this goes back to what I was saying before,
items has zero impact if they're left on your bench.
There's a concept that we say in TIT called slamming slamming,
just basically means making items as you get them as fast as you can.
Instead of trying to greed and hold out for what the guide recommends,
best in slot A-K-A-BIS.
So the first question that I want to hit you with,
just as a fundamental question, if I'm coaching you,
is I always ask, is it worth greeting for something,
10% better, but it costs you 10 health?
If you, if the best in slot item is say a blood therster,
are you willing to make that blood therster?
If the item said minus 10 HP onto your little legend,
and the answer a lot of times is no,
and that also would be the case with gold,
because a lot of times costing HP can also cause gold,
cause goal, which is going back to what we talked about in the previous video with
with econ management. It's not oftentimes, if every item you slam, it was minus 10 HP,
you would probably die and lose a lot of placements for it. And this is a question we're
going to revisit later in this video as well. The image that I have just because some people
are visual learners. Okay, I didn't play World of War. So I'm going to look like a poser, but
this is apparently one of the rarest item sets ever back in the old school days. I think it's
It's like a paladin, a paladin equipment thing.
The whole plan, trying to say is that if you have all these
cool sick items, you would never go into a raid without gear.
You don't want to go into battle without your items,
and see if the very similar concept.
All right, so what are the three golden rules that you,
okay, so what are the three golden rules for items?
Golden rule number one, always prioritize three items
on a tank and three items on a carry.
This is probably the most important rule
to remember when you're first getting started.
A lot of people will think about making
three gimes in the back line
and then they play another unit on their board and they say,
oh, I'll just make more items for it.
I was told for the second golden rule to build these items
and they just completely ignore their tank.
If you don't have a tank,
you're not gonna have anyone to run defense for your carry
and they're just gonna die immediately.
And so you're gonna lose all your damage
and you can lose all your front line.
So you always want to try to prioritize first,
three full items on the tag and three full items.
And just for clarification, items are combined crafted items
as opposed to like a single component.
And you're going to get around 12 to 13 guarantee
components, at least, there's a little bit
exceptions to that again, depending on the encounter.
But this ties into the concept of item economy
if we'll talk about it a little bit.
The second golden rule is that you generally
always want to have utility.
The main forms of utility are burning and boonding
and penetration for resistances.
Wounding and burning are often something
that people summarize as a cosmical anti-heal.
Wounding is specifically to stop people from healing
and being their win condition to out-heal your damage.
And that actually happens specifically
a lot on melee carries.
You know, you know, you know, it's an attack a lot.
Historically, this has been carries,
like one of the most iconic melee carries
in all of TFT is Warwick.
Warwick and any other set is usually
like a guy that attacks a lot and then adds the attack.
See, he was a lot and so if you have melee carries with a bunch of blood
thirsters and other things like that to heal up and try to speak very
generically in cases is not relevant for a future set.
You want to have that anti-heal so that way they don't stat check you with
healing infinite.
Also, chat has thankfully reminded me this is not a moral of
Nama Khan is the blue buff.
I'm sorry, but as of right now as of January 26, the three forms of
anti-heal that you mostly build are red buff,
realm of macon, and a sunflower cape.
And they usually go red buff,
usually goes on attack damage carry,
realm of macon usually goes on a magic carry,
and some parties usually go on attack.
The other concept is burning,
and that's not the same as burning.
Burning is a way for you to deal with
incredibly high HP tanks,
where they have,
because it deals a max percent health damage,
and it's usually dealt as true damage,
and it's really important because in late stages of the game,
It's a way for you to set, it's to prevent inevitability from dealing with you because some people might just have so much HP that you can't actually
reasonly check that it. So burn is a way to keep that in check. And you don't actually have to remember this because, you know, most of TFT items, they actually burn and wounded. It's like written on every item red buff says burn and moon.
is burn and burn.
Merlot commissants is burn and burn and burn.
So you usually get both, but there are in cases where you separate them.
And it's really strong versus high speed tech.
And it's really good with AOE because you hit the whole board and you burn the whole
board and it's a big source of damage like a game.
And then the second part of this is penetration, which is what we call sundering and shredding.
In the late game, in general, the reason why this is much more important is because a one single
DPS item is actually not as efficient as reducing their resistances.
If you get something that gives you, you know, 30% damage amp,
that's not necessarily as effective as reducing the resistance
by 30% because that tank becomes 30% less effective
in tanking and you also have multiple sources
of damage like potentially hit it.
You actually scale way more by shredding.
It's also has to do with another fun,
another concept that we'll probably talk about
in a future video of more advanced concepts
of reducing the distances with flat and percentage shredding,
but don't worry about it, basically.
Just try to get one form of percentage resistance shred.
The summary is just try to get one percentage resistance reduction.
So either last whisper or either even shroud,
they do not stack if you get them with each other.
That's a common mistake that I see a lot of mid game,
mid level players doing, which if they say,
oh, I have last whisper and thunder,
oh my god, they're gonna have no armor.
That's not how it works.
It only stacks if it's flat reduction,
which we'll try to discuss a little bit later on as well.
And then finally, the golden rule number three is that right now in TFT, you must look for a dual carry late game.
A dual carry is much preferred to a dual tank, unless the composition of course specifically looks for it.
But that's just because of the way that TFT has been designed into and also because it's way more fun.
So a lot of times when people are thinking about items in the late game, you should be thinking about how can I have a secondary source of damage.
because in TFT it's just very rare to have a solo hypercary.
In the current set there's a hypercary called a really insol,
but that's like the exception and not the rule.
And you'll know when you see a hypercary and it will take over the meta and it will be like,
oh my god, this hypercary is crazy.
But you in general always look for a duo care and like it.
And it's a cute portal. Don't do it alone.
Okay, so those are the three golden rules. Let's move on to our second pillar,
is item economy. So let's first define item economy for people who have never heard of what
the item economy concept is. It's the idea of managing a limited number of item components that
you're going to be dropped, stages 1-4, because you're not going to really get components
later in the game, unless they're specific scenarios. I keep saying like, except, so I'm just
going to cut that on my language. Item economy is the idea of managing the limit number of item
components that you will get dropped during the first few stages of the game. On average, you're
you're going to really see between 11 and 15. I know I said 12 to 13 before, but I looked
into it and technically there are different numbers pending on the encounters. So I just
want to be more specific about it. And that might change pending on how the game develops.
But the most important concept is not about the number of components you get dropped, but specifically
the item components that you start with. That's also most important because the first
you can put into the game are the most important. The first goal you make in the game is also
the most important. And I do want to clarify that if you don't get an item, let's say you're like,
oh, I was told I would get three components or five components. Sometimes you just get golden said
and we refer to that TFT as a gold opener instead of getting items. You can only get one component on
care cell. You usually get between two or three per PV rounds and PV rounds will drop from something
called the component back. These are all just definitions. We're going to explain what this means later on.
the component bag is another
a denim that we need to define for you guys.
A lot of people actually don't even know this,
even a master's in Grand Masters level.
I've met a lot of people who actually don't even know this.
The first is that the big idea is that there's a
metaphorical bag in TFT that has item components.
And every time that you're on a PV around,
you get an item component orb,
you are grabbing into that metaphorical bag.
And each stage adds one unique component to that bag.
So that way you can get multiple of it.
So each metaphorical component bag has rods, tiers,
bows, swords, gloves, so on and so forth.
And when you reach out of it, you have one fewer of them.
And as such, every successive copy of a component
will be harder to obtain because you're more likely,
sorry, that is out of order,
because you're more likely to get components
that you don't have.
And that's important to understand
because if you're trying to make a composition
or an item set that's depend on specific thing,
let's say you're trying to make a bunch of tiers,
you're less likely to get dropped future tiers
with every tier that comes out of the bag.
But that's not actually taken from the carousel.
The carousel doesn't actually take from that bag.
There's a separate instance,
and item arguments are the same way.
At least for now,
I'm more doggy I said that they're thinking about changing that.
You know what, I actually take that out of the video.
don't even say the part about item arguments.
So whatever component you get off of care cell
does not actually come at that component bag,
which is why sometimes you end up in the situation,
not sure it is having to you,
but you get dropped two swords or I'm not sure
the situation is having to you,
you have a sword, you grab another sword
and then you drop two swords
and you just think how's it impossible
because that component on the care cell didn't count for you.
This is also why oftentimes this is fake
because it's pretty low odds
get the perfect items even if you greed and drop going back to the y should be standing your items.
And here's a little graph. There's like a calculator online that you could use, but essentially
this is what it is visualized with the component grab bag. You just go and drop it. You just
go into it, grab a drop, maybe get a cloak and you need it a belt. That's minus one, but each stage
you get plus one for those components. So I'll also afford it. All right, so, oh sorry.
Okay, so now we know that what item economy is,
how do we actually apply this?
So here's some crucial concepts at a base on level
that you need to understand about item economy.
The first, it's gonna sound pretty obvious,
but you can only make one item from carousel a lot of times.
So if you have three components,
let's say you have a sort of belt and a vest,
and you're saying, well, I really want this sort
to be one item, I really want this belt to be another item
and I really want this vest to be another item,
of the issue is, you can only complete one item from the carousel, even if you are first
pick and you get to have your choice of the litter.
So a lot of times players will say, well, I'm not going to slam an item because I want
this to be half of a very classic combo is a bloodthirsty or an attempt resolve because
with the sword vest combination.
But if you don't slam anything, you're not going to have an item for the entire stage and
this goes back to the previous concept, put your items in place without their employee.
So if you're thinking about carousel ahead of time, you only can think about
one item as opposed to thinking about two, three, or even more items in that.
I already said this, but I want to drive it home. Your first-year components shape the game the most.
This is what a lot of people call line selection when they decide what to play based on the first
view components in conjunction with their shops and their arguments. And that'll be the final
core pillow that puts all these fundamentals into place to help you climb, which is the final piece
piece of the post I really maximize your ABP,
but you're gonna hear this concept a lot of line selection.
The other thing to drive home
is that items are in general are much harder
to permeates and change than units themselves.
You can always like sell your, if you have enough gold,
if you have enough gold,
you can always just sell your units and change your board,
but it's much harder to change your items,
which you have an augment or this specific incident
that lets you do it.
You can drop the reforger or doesn't encounter
that lets you change your items in some capacity.
There's also why a lot of times players will also prioritize the carousel item over the units a lot of player that low and intermediate levels will prioritize the units a lot on the carousel
But the item again you can get those units later, but items are very, very important for how they shape your game plan
So and it's a big, and it's a big thing about item economy management because if you don't take this bow later and you don't get it later on you're going to be in a lot trouble
So that's why a lot of people prioritize that item.
Number three, it's very important to reduce the number of dead components.
There's two extremes of item economy.
The first is what happens when at the best case scenario?
And then what happens when at the worst case scenario?
And this is something that other players,
even at the very highest level, so we get wrong,
which is that you have to do something with your items as opposed to leave on your bench.
Okay, sure, you're playing a magic damage composition.
Like you want this blue buff.
points that you want these components.
But let's say you get dropped two swords.
And you're thinking both swords is really bad for my composition.
I don't really have a lot of application for it.
You need to find one.
You need to find one.
And so the thing about endemic economy is understanding
you're only going to get a certain amount of components
from the rest of the game.
You have to find something to do with these swords.
And so when you watch other people's guides,
you watch people's videos or streams,
and you're going to say, I have to kill the sword.
I have to kill the rod in these compositions.
that's often what they're referring to.
I think I have an example here.
Yeah.
My example here is if you're playing 80 comp,
you want to switch in gloves.
You care a lot less about tiers and rods,
but you need to use them.
So in this case, the way you can use tiers and rods
in a physical damage composition
is building things like protectors out
because that is something you can play on your tank.
And a crown guard, which is an item that you can play
for your tank.
And you're just not gonna use these rods outside of
maybe one rage blade currently,
or whatever item that's currently in the meta.
And these are just like different tools
that you can use in the future.
And this might change, right?
Again, items are one of the more
shifting things that changes every year in TFT.
Every year we usually get a couple new items.
So hopefully this is still applicable moving forward,
but for the most part,
this should always be true about every type of damage
comp that you have.
So then I go back to the original question.
Is it worth reading for 10% better,
but it costs you 10 HP?
And then that's the big question that you should keep coming back
whenever you think about making items, the worth greeting for a little bit better items,
because the difference between something like a blue buff or shogin is not that big. Sometimes
it is, though, sometimes it is, and that's where expertise comes to climbing, but a lot of times
it's not. The other big proponent of item economies are item prioritization, because what you get
dropped off your early items is going to dictate how you are trying to stack your item priority.
A big mistake that I see at the mid level of TFT is that they think every item is equal.
They'll pull up TFT Academy and another website and say, okay, these are the three items that
suggested onto a unit. But in reality, this only one or two items that are very
chords to the unit that they're trying to play around. And the others are just luxury. We say it in T
AT that's like a plus one plus one means the third item doesn't really matter as much as long as it fits
like a general category that's good for it. So in this example of a current state of T AT this is a
Genshin's rage blade. This is a cracking, which is a bow and a cloak. This is a bow rod. This is bow
clock, cloak, and this is bow sword. But in reality for a lot of carries right now maybe instead you
you just want rage played and it's cracking.
So that would mean that you need two blows in one cloak.
However, the bait is thinking
that you actually need multiple rods.
And we talked about this before
that you don't really want things like a lot of rods
in a lot of physical damage comps.
So instead, you want to be thinking about components
that you would prior to the take.
If you want other utility items,
like an even shot in the sunfire,
you're actually looking for more things like cloaks,
plural. You're looking for things like belts, plural, and you only want one rod, one
sword, and one vest. There's a lot to take in. So if this is kind of going to advance for
some of you guys, slow down, maybe skip this part because it might be too confusing. But
the idea is in your mind, you should be thinking when you're going in the carousel, what
is my item prior toization? And the carousel priority in this case is a bow, which is better
than a cloak because you ultimately want multiple cloaks versus a belt and then you take
a sword in the vest and you're not really trying to take a rod unless it's absolutely core
and you don't have a rod already. Because a lot of times you're going to be having a rage
bit already slam when you're playing something like this. This is probably a little bit,
this is probably a little bit too advanced actually. I probably should have done this in a little
bit of a video. All good. All right anyways, TDR think at least a couple of steps ahead
on the carousel. Don't just be like, well it's carousel time. I hope I hit exactly
And then they take bow and then you're stuck there in the center and you just look like an idiot and everyone's emoting everyone's happy
And you're just lost on what to take think ahead on what I am you want on car, so
So then this brings up another really important question
How do you find out what actually is the important prioritization like how do I even know what to take that?
I mean you guys say that okay prioritize same right but like I'm I'm so scared of same the wrong thing
What is actually core?
Well, this is where you can really look for outside sorts of information.
I'm going to give you some tips. Oops. Sorry.
Hmm.
Second.
Okay. So how do you find out what the most important prioritization is?
A lot of people are saying, well, yeah, okay. I hear what you're saying, but how do I know where the core
items, slanders and things that are kind of a luxury?
The first is a pretty obvious one. I'm a little bit biased.
TFT Academy.com will often tell you what the core item priority is.
It's really written, here's an example in the current set.
An item prior you list of what the components are,
and also where some of the core items is an example of
rage-bladed cracking.
And the previous set might be long outdated by the time you see this video,
but hopefully it's still applicable.
Geoticaedemy.com, best website in the world.
The second is a stats website, and as you continue to improve,
you'll see more and more how to use stats correctly.
And yes, there is going to be a video in the future of me.
Talking to you about how to use that to websites, but that's going to be an intermediate slash advanced level right now we're going over the fundamentals.
And these are the two that was a jazzman TFT and types. Tools I use both.
Another one that I think is really underrated is just the match history of good players.
You draw common denominators on what they're building every single game.
People stop doing this. It's actually kind of a dying art, but just look at what the best players are doing.
And the match history is public and for you to look just simply click top of the leaderboard look at how they're playing the most commonly played for cost composition and say wow every game
They have these items every game. They have these tanks setups things on so forth
And the last thing is also something that you're already doing which is watch high level players
It came myself or somebody else is okay and how they prioritize the items and if you don't even want to do that
That's it. I don't want to be guys. I don't want stats. I don't want to look up match history players.
I am one lazy bum. Then if you're playing TFT at the very least, look at the boards of
someone who is beating you. Just look at the boards on who five street at the stage two.
They won two one two three two four two five two six two seven and you're saying, okay,
what are they doing and why is it strong? If you just look at enough boards and you're
saying, OK, I see this board winning with this augment, this item slam combination.
You'll realize that these items are more important than others.
All right, in the last major thing that we'll cover for today is the hidden item formula.
There's a way that you can mathematically optimize all your items and figure out the answer
to every item question ever is math. Sorry. The answer to a lot of questions when it comes to
optimization in items for TFT is math and the formula looks really complicated if you
actually look at the formulas if there's somebody that broke it down this is a guy named
goofy. He actually sat down and said like oh it's like post mitigation which is damage after
resistances and stuff like that physical damage times this little but what if you don't want
to do math you know I'm a guy that plays TFT pretty intuitively and I just don't want to sit
there, typing in my calculator to think about what is the actual optimization for, you
know, things I'm not a spreadsheet guy when it comes to this kind of stuff. Some people are
bless your heart, more power to you, but I don't like to do the math. I just want to follow
a general set of rules. There is a formula for you to remember, but you need to just remember
these three things. First of all, or there it, I'm going to turn that over, sorry. All you
need to do is just remember this formula on the bottom show you. Okay, so what you do, so each
item form, so the hidden formula is this. You have a base stat on every champion
that they want. And then from there, you take three categories of multipliers. So for a tank,
you have a lot of health, right? You just want health and you want shields and you want whatever.
Multiplyer number one that you want to add to the tank is, well, just more HP. That's totally
fine. There's usually nothing wrong with adding adding more health, especially if they are a
health tank, usually want more health. It's pretty straightforward. The second multiplier are resistances.
Going back to what we talked about before, it's important to penetrate resistances. It's also
important to gain resistances. And the last is called durability or they might say damage reduction.
We call this DR for short hand. You might see people write as DR, but it's just a way to say
just reduce damage by 10%, 8%, 20%, okay. It's usually not going to be 20%, that's too high,
but durability is also a multiplier. For physical and magic damage, they're basically the same thing,
but just switch with each other. For physical and magic damage, they're basically the same thing.
they only get for one thing, which is their multiply number one.
They have their base damage.
For physical damage, you care about a tax speed,
crit, and damage them.
And for magic damage, you care about your cast rates,
crit, and damage them.
Okay, one more time, a tax speed is good for physical,
because physical damage dealers are attacking,
before they also cast their ability.
And so the amount of time they attack also does physical damage.
And then if they crit, that's a multiplied
to get out top of it and then their damage amp.
But if you're a mage, right?
If you're some kind of wizard,
you care about how often you're able to cache your ability.
When you have physically attack as a mage,
you don't really do that much damage.
A lot of times they're 80s quite low,
but your DPS is often measured by how fast you're casting.
And so a lot of times it's going to be like a mana item
to some sort, some kind of crit,
and some kind of damage or, you know, AP base ability damage.
Now, again, or now the TLDR that is just basically
get one from each column.
That's all you really care about.
In terms of itemization, just one from each column
because they multiply off each other.
If you have health item and you get more health item,
it's just health plus health.
It's not health time-cell.
It's not like you get 100 HP
and then you get 100 HP
and then you have 10,000 HP.
You get 200 HP.
I told you I'm not a math guy.
Anyways, you get three multi players.
So just get three multipliers from each column and make sure
that they all mix and match the stats correctly.
Thank you, it was correct, thank you, thank you.
Oh, and one thing I want to know, if ability cannot
crit, then crit only adds your auto attacks because the thing
about items like infinity edge and dual gauntlet is that
durability crits, which is a really big distinction, then just
your regular attack of crits, and we're going to talk
about that a little, and I want to show you the idea
of what that means.
Or sorry, let me rephrase that.
If the billi, I do want to add one caveat.
If the billi cannot create,
the crit only adds to your auto attacks.
And so if you have a lot of crit
but no infinity edge on your physical damage carry
when they cast their ability,
they're not going to create.
If you have a mage same thing,
if you have a bunch of crit items,
a bunch of glove items,
but you have no jewel gone on it
or no augment that lets you do it,
you're not going to create.
So it's actually a wasted step.
And that's going to be something more
for the intermediate and advanced video.
How do I know which multiplier to prioritize?
Well, the main thing is to look at each stat
that a unit wants and search for a complementary.
I mentioned that there's health that wants resistances
and damage reduction, but sometimes the ability
of a unit gives you damage reduction or durability.
And so you're going to prioritize health and resistances.
So this is the example one, HP tank with this is the world HP
and durability.
I have WooCong as an example here.
And I want to also highlight the different icons
that TFT has done.
To show you the type of scaling that they have, WooCong,
this green heart means that more HP makes this number bigger.
So WooCong scales off a pill.
This blue fireball means that ability power or AP scales this.
So the more AP WooCong gets, he also gets more armor.
So APs almost like resistances in a way and then AD scales is actual damage because he's in a tag tank as it says in here
So if you add more AD onto Google calling he actually just does more damage as a tank and every year is going to deal damage mostly in TF2
Example to
Example to AS carry is going to want more AS AD and damage and you get the idea
However, these rules often get broken because, well, Riot just wants to make TFT interesting.
If every unit was itemized in the exact same way, I think the game would get boring pretty quickly.
So, these are again just a fundamental building blocks.
It is going to change a lot of times you're going to be thinking, why is it correct to go
three-rage blades on a carry?
It was probably because Riot had an oversight and made a tax speed scaling way too good.
So for this patch specifically, maybe it's correct to build three rage blades on a carry,
or maybe they just want to have that power fantasy.
Not going to happen very often, but it will happen enough on an exception basis that
you're going to realize it happens all the time.
You also want items that synergize together.
This is a little bit of a preview of a more intermediate advanced concept for items,
but you want items that synergize.
And the big thing to really remember is that you want items that play off of your
debt components pretty well.
So for example, if you're playing a crit build, you want to maximize amount of critical
strike.
So things like a dual gauntlet and a striker scale is very good because a striker scale gives
a lot of base crit because it uses a glove component.
That glove gives more crit to the dual gauntlet.
You want your crit to actually land.
If you have a crit 50% of the time, that means 50% of the time you're doing your max
DPS.
So you want to max that crit.
If you're trying to play like a high frequency magic has to design a thing down tanks quickly
You want your items to kind of synergize with what your kids actually doing and the last example something that I just show them
If your ability cannot create a strike then these crit items like currently a Nash is to the
Interest records play are going to be wasted stats
Again, that's much more of a advanced concept about having your items synergized
We'll talk about in the future video, but I just want to show you some visualization of sets that currently work together really well
Hopefully doesn't change
All right, to make things even more confusing, each item has a sub-type that also increases
its use cases, and it's actually a really big part of skill expression in TFTE.
But we're not going to actually cover it all today.
I just want to show you guys the charts of that way when I show it to you in the future,
it's not going to completely overwhelm and show you.
So if you're not interested in this part, just skip it.
But I want to show you what it's like at a more advanced level.
So the items subtypes are divided within each type of item that are, but, so the items
subtypes are based on what you need to put it on and what category it is.
So, so for tanks, there's basically three types of tank items.
There's true tank items that give you pure resistances or durability or other things like
that to give you actual effective HP.
The other is quote an off tank or a drain tank.
You can tank by peeling a lot.
It's like the melee carry I use Warwick as an iconic example from TFT, Warwick usually attacks
and gains life back, life stealing, right?
We call it Omni-Vamp, and he can take damage and heal it back.
That's called off taking your drain tanking, and then the last support tank.
Maybe their job is just to stun a unit.
Maybe their job is to just shield before the thing happens.
Maybe their job is to try and disable or cast like a man a slow, we call it manner-reving,
where they can't cast their abilities.
You would do a tank utility at it on them.
For carries, there's front loaded and back loaded.
This is pretty intuitive.
Something that's burst oriented versus like the long
of the fight goes on, you scale.
There's also flats that's in crits,
which are two different categories you want to mix.
There's utility of flat penetration versus percentage penetration.
There's also anti-heal.
There's not many shielding support items currently in the game
anymore, riots actually taken most of that out,
but there's still a few.
And then there's also special items, artifacts,
radians, emblems, and augments, type items,
which again, you don't have to remember this,
because the nice thing is you're gonna actually naturally learn
a lot of this as you play.
Seriously, you don't actually remember all this.
You actually will naturally learn this as you play,
so don't feel too intimidated by all the categories.
It's just something I wanna put in your brain for the future.
All right, we're almost done.
So let's go ahead and talk about some bonus fundamentals
that I felt like is worth dipping into
because a lot of things that my chat is talking about
as I'm doing this video versus other people that would teach you
is that it's hard not to teach other concepts
when you're discussing the basics and CIT.
You're so tempted to talk about advanced concepts,
the moment you introduce the basics.
So I want to do some bonus fundamentals.
Oftentimes when you're first starting out
your items at the beginning of the game,
you really want to focus on your offensive items.
This one's actually kind of intuitive for a lot of people.
They feel like they always want to prioritize their carry
because dealing damage is how you think
you win the game a lot of times.
But this is mainly because offensive items
are more specific, while tank items are pretty generic.
Every tank basically wants health resistance
and damage reduction, and you can replace them
in a multitude of ways.
Currently in TFT, if you have something
like steadfast hard versus spirit visage,
these are both durability items.
They're pretty interchangeable,
and they use different components, which is really nice.
So that way, it feels like you're not screwed.
If you get dropped once with the type of item,
and same thing with these types of items
like adaptive home versus stone plate,
they both give resistance is currently.
But carry items tend to be sharper.
they need to have specific specialization
in order to get max and value.
And the name of the game for the carries
is how effective they fit within your composition.
And that changes based on your traits,
based on your augments.
And so the items tend to require more specificity.
And that's why a lot of times you
focus on your offense over devins.
But at the same time, if you focus on tank items
at the beginning of the game, you're more flexible.
So you can pretty much choose whatever type of damage
you want to do later in the game.
If a composition has flexible optimization,
it's usually better from WinStrieg,
because you don't care about what aims you get off the car,
so you don't really get to mix the match very much.
And so if you have specific optimization,
it's better to lose streak.
The opposite is also true.
Also, if you survive long in the game,
you'll see more items to get BIS.
If you don't get BIS now, you can always get BIS later.
That's one thing that I want to emphasize
if you're around an emerald diamond player,
trying to push the masters.
A lot of times you look at the match history,
of top players and you think how do they always have the perfect items or close to it?
It's because they survive long enough in the game to get those items.
Uh, here's the mixture of bonus ones, and a couple more bonus ones, but not thieves
close. These houses put a unique exception to a lot of itemization rules and it's hard to
actually break. It's hard to actually dive in the thieves goes without actually going into
some math, but then here's a summary of what I can say about the use goes right now. One,
It's better on mailing as in range units because of the way mail units are often scaled.
Two, it's often simultaneously counted as a tank and a carry at them, but it's also not.
So I'd say in your mind, if you have a duo carry, so when I say, as a golden rule, you want to do
a carry. If you have a thieves gloves at your duo carry, that's kind of like half.
If you're thinking about you need an extra tank and you have a thieves gloves on another unit,
that's kind of like half of a tank. It's not really a carry, but it's also kind of a carry.
It also drains your item economy, so you have to be really careful.
If you have two gloves that you build in two of these gloves, that's going to be two
fewer item components you can have for three item tanks, three item on your carry.
Once again, remember you want three items on your tank, three items on your carry, you
build a these gloves, you're likely going to have a missing item on one of your units,
one of your core units, by the time everyone's spiking and trying to roll their goals
for their actual composition.
So that's a really big trade-out if you have to make, which is why these gloves is often
not an item that people make, but they'll take for free off of something like an item
argument. The other thing, the other extreme about these gloves, that's really interesting
is critical mastery, which is if you just have enough items, you just have too much
raw stats to deal with. So at the other end of the spectrum is if every one of your composition
has a thief gloves, you probably would have a lot of fights because you just have a lot
of higher elevators stats across the board. And then this is the, and this is part of the
Most advanced consoles I'll talk about, but we'll save it for a future video, which is the idea of component value.
Every item in the game can be broken down into how many value of components you're getting off of that individual item.
And for now, I just want to tell you the answer and sort of break it down granularly and explore different ideas.
The first that artifacts and rating items are they usually case by case, depending on their specific situations and use cases.
But it tends to be worth around six or seven components of which is worth about 1 to 0.5 or
two times a normal item. So just remember that. Okay, so I'm reading a channel just typing 6, 7.
It's true though. I didn't. And bombs are usually worth around four and five components, but that's
because emblems have a hidden value which they activate a trait which can give you more stats.
And emblems give you a trait that also adds 20 ap. That's worth also components as well. And so
So this is how right you to try,
it's about to round the idea of component value.
We'll talk about that in the future video.
I just want to put that in your brain.
All right, we're finally at the end of the video.
There's ended up being way longer than I want to be,
but hopefully you guys learned a thing or two.
So how do we apply some of these ideas?
The first is slam line instead of greeting,
stop greeting your components, put them in place
or they're in play.
If you wait five rounds and you lose 10, 15, 20 HP,
or it's worth a lot of gold,
don't do that, you're gonna, on average, be behind and you only got marginally stronger anyways,
unless it's absolutely corbless to the competition playing. To have at least one item
augment every game. Or two is one item augment every game is generally a good thing. If you have no
item augment, it's actually a pretty good chance you don't actually have a fully item might
do a carry until the end of stage five. That's because at the end of stage five, you'll have a full
item from the Stage 5 caracel and the full item at the end of Stage 5.
Not a really long time. You see the game is decided by then. At the end of Stage 5,
usually there's only a few people left alive. And so if you don't have a due carry
by then, you're just going to be playing from behind. So if you're not taking
item arguments, try to take at least one game. Three, you don't want to only keep taking
dirt. You don't want to only keep taking offensive components. This is tying back to
item economy. If you only take swords, ros, tears, and bows, because Friday and said,
Folks on your offense early, and then more of them drop during the PV rounds, you're just going to have no tank items.
So it's okay to start planning for your tank items as well as your offensive items.
If you have four offensive items, try not to just bold read more offensive items,
so then just going to end up two item tank going back against our golden rule, three item tanks,
three item carry.
I still have more of these holy cow, man. I must have worked on this for a long time.
double components are too expensive because of the enemy con.
It's far hard to get something like blue buff, then
Shojin and Void staff.
This is another concept we'll talk about in the future video,
but the idea is yes, blue buff might be better than
Shojin for specific carry, but if you have Shojin,
you can make Void staff, you will win fights,
you preserve more HP, and you realize it's not that much better
anyways.
So you can just commit to having these split up components,
which is why a lot of times when you look at stats and other guides,
there's some impactful stuff.
something says you want four rods on a carry.
That's just not going to happen very often without an augment.
And then I raised that this, but we're driving one more over time, plan
to head on care.
So it's a greater prior list.
Ideally A then B then C, then when your first preference taken take
a couple of that's flexible.
So an example, a glove and full grip builds.
You can build these offense events that you want or you can turn to a
tank item right now, like Stefan's Heart, which is glove and a vest.
All right.
And that's it.
I ended up making this video probably twice as long as I wanted to, but I think items are very
important and also complex at a baseline level that ties into a bunch of intermediate advanced
concepts. So I hope you learned a thing or two. But if you are looking for more content,
whether it's fundamental about econ or other guides or things like that, check out some of
these channels. And the next time I'm going to be doing this talk, we're going to be covering
augments and how to just select good augments, how to evaluate if you made the right
augment choice. And perhaps most importantly, how augments will set up things like your
line selection, aka your meta read.
Alright, thanks for watching guys. Let's see you guys next time. Like and subscribe, peace.
Alright, I was a lot of you happen. Man, that actually ended being like 40 minutes. I wanted to
to make it like 20 minutes at most, but it's just being super
yapp, super duper yapp, oh, like, oh, like, oh, like, it's good to do
this with that way. It's out there. So people can understand items
at the core level. Okay. Do you guys feel like I'm missing
anything on this lesson? I forgot to, oh, yeah, maybe I should
do this thing hold on a second. Hmm. Uh, they actually want
to do this. I want you to go this before I end it. Uh,
Okay. Okay. So, let the end of the video before I let you guys go.
Are there any outstanding pressing questions you guys have that item fundamentals or things that I forgot to talk about?
Maybe you need to redo it. Sorry.
Maybe you should cut that six out of it. I'm going to have them cut out, don't worry.
Okay, what do you do on one component openers? Ask by Idiocracy. If you have a one
component openers, this is going to actually go to the next lesson, but you should be taking
more item logments because you're going to get items a lot slower and that's one edge
that you can have over the rest of the field.
I never know how to optimize a caster versus a marksman.
Caster's in general are really dependent on manna versus marksman are really dependent on how many times the attack, basically.
That's something that you'll pick up.
That's not even a story about items that's more about roles and how you can start design.
If you get only defensive components, how do you select the line?
That's going to be something for the fourth video, meta-read.
That's a really good question. Like what do I do if I don't get any good direction of things?
That will be like a huge section on that on that video.
But the TLDR is take the scout and take the least contestant line.
The component numbers of artifact and brains were a bit off of the point was still valid.
It's not though. I don't I'm surprised that you think that. I mean, let's look at some artifacts and radians
Let's look at radian war mox it's 1200 HP
So how many components is that how many bells of that?
Sorry, how many bells how many how many how many components is that?
Okay, it's more than that 1200 HP, but
But like the component, but you have to think about the component value that I can
synergize with each other.
Line selection is a two-hour video, it's really not, line selection is actually going to be like
a 15 to 20 minute video.
What's your game plan if you miss a core component?
Like if you play towards you, you know, with an IE bow opener, you don't get a single rod.
If you miss a core component, you have to think about, is there an alternative that I can
make?
That's also okay.
I get this stats and what else?
At the end of the day, items are just giving you stats.
Can I get that stat from another place?
So for your Naur example, if you are missing a tax fee
with rage blade, how are other ways I can get a tax fee?
I can get through red buff.
I can have augmented me a tax fee, so on and so forth.
Isn't that four bells since it's two warmongs?
Well, it's a little bit more than that though,
because it's consolidated power, it's consolidated power.
So it's like combined belts,
but also the fact that you get it on one item versus it,
because it allows you to have other items.
I mean, it depends on how you calculate it
as long as you keep it consistent.
I don't understand the blue buff or chosen situations.
Basically blue buff requires two tiers,
which is much more or less likely to further the happen,
because you don't really get, it's hard to get tears
because of the component grab bag.
You're only gonna get a certain amount of tears,
potentially drops, so if blue buff is this
and you're waiting for it to get dropped,
you reach in this bag, you don't grab another tear
your screws, so try to have to wait
to much for blue buff.
When you're offered, when you aren't offered JG
or IE, is it okay to build something else instead?
Yeah, yes, it's okay.
It's worse, but it's okay.
I mean, so, so people saying your component value is odd, I think it just kind of depends on what you value, but it's as long as it's consistent, so I actually, some people might be fixated on like this number.
Our effects, the ratings are case with case with 10 B were situation, so I think opponents.
Some people might say like four or five components because the way, but as it's okay as long as they're evaluating that.
the same across emblems and artifacts and radians and other things like that as long as they're doing it because then they understand it they're basically
called because everything is all relative to you see is all relative to the base that you get on a is all relative to the base that's all because all you care about
is winning it doesn't matter whatever gets a job done it was there's no like there's no target you're hitting
with stats there's no target hitting it doesn't matter if you have one thousand HP or one million HP or one bajillion HP as long as it's enough HP to take
So it's all relative to each other.
So as long as you develop like enough of a system,
this is just to help you understand and we'll map it out.
I probably won't happen this set.
Probably next set or sometime later,
I'm probably going to make an advance items
of idea video which helps you dive into this concept more.
I might even have to reference some really
smart people because I only,
again, I know like baseline theory.
I never tapped into deep math,
aspect of TFT, but it is interesting stuff.
Alright, I think I'm just going to slash marker end year, slash marker and items video probably don't include too much of the extra chat, you and a YAP session but a bit of it.
Alright, thanks for all the question guys. Thanks for watching this video. Thanks for hanging out.
I think I'm going to be done with streaming, that's uh, doing these videos, believe or not, it looks like I'm sweating a lot,
cause I am. I think it's because when I turn to presentation mode, I try to put a lot of emphasis on my public speaking energy and that's just like
burns a lot of calories and I'm just sweating like I'm actually, I actually feel like I did a workout. I'm like a, a
perspiring. So as you guys know, it's about the weekend, I stream 12, 13 hours a day, I'm pretty tired. So I think I wanted to do this today.
So that way tomorrow I can take off and then I'll be back Wednesday for the patch because I think the patch is coming out Wednesday, right?
Any ET on the overlay so we hit one final stack. It was like a Windows certification thing
Not that you guys need to know type that we technical details, but if you're downloading our app and it says
This is from an untrusted source. Do you want to run it? You know, we don't want that to happen
So we need to win those certifications stuff. We ran so a couple of like issues around different things like that
So we just want to make it look legit as opposed to like, wow, you're downloading little viruses and not where potentially should you do that alert alert
So we need to like figure out a couple of things like with that
But that was a week ago
I think we should be launching it pretty soon maybe even
Maybe even like next week. I or the week after but we should be able to get started getting people in
It's a fully random if you're in part of Patreon
You're gonna get access to it early, but after that we have to be
I'm going to go ahead and go ahead with QU and I'll go ahead with QU and I'll go ahead with QU and
for the
apirac King
or a sign for the city of double
the
to the
,
all you know actually I'm in a red my friend
of bloody
to make my family you guys can go hang out with
the bloody
of the
she's coming a challenger you can
I
and vibrance.
My work anti virus always to lead my stuff from trying to make fun things. Yeah, that's basically it.
Is it tournament end? Yeah, it's tournament end yesterday.
So check out the YouTube channel.
YouTube.com slash Afro Day and VODs.
I'm also on YouTube as well. I'm multi streaming if you want.
This is the VODs channel where you can take a look at all the cup.
There's also something like that.
and
it's just a way for you guys to keep track of the tournament
okay
uh... any other final things before i go otherwise i'll see you guys tomorrow
ten hours as a real long a little very long stream
by a good rest all right that is my
Vator O'erhey, later a comedy, later cool whip, later Yoda, who also wants a vibe.
Byduda, by Rusha, by Vittery, by Jooky, by Fitzpire, by Nickname, by Brought, by Grayson.
They hide a body, type high, type high.
Okay, bye.