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GamesDoneQuick

[Replay] Summer Games Done Quick 2024 - see pinned message!

07-09-2024 · 42h 38m

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[00:00:00] Amazing words spoken by Scoops. Thank you so much. I love
[00:00:06] hearing about games from folks who love them. Jack Slur is
[00:00:10] truly a gem and congrats to CoBasco on her win.
[00:00:24] It's been such a pleasure hosting for you.
[00:00:26] The crowd and chat have had the best energy today.
[00:00:29] Before I go, let me introduce
[00:00:31] a very special interview we have in store for you.
[00:00:34] Does Evil Zone sound familiar if it does oh gee willy do i have
[00:00:42] okay Now!
[00:00:48] Wow. Okay.
[00:00:53] Wow wow wow wow wow wow wow wow wow wow wow wow Okay, my name's Enzo.
[00:01:02] I'm a Katamari runner from Australia and I'm going to be commentating for Harutomo, which is a
[00:01:10] Who's the Japanese Katamari runner as well?
[00:01:13] they play a lot of other games and
[00:01:15] They but kind of mine sort of their specialty. they're also the world record holder in this game
[00:01:21] um they don't speak a lot of english so i'll be mainly commentating for them
[00:01:26] all right i think we should be all good ready to go straight away
[00:01:30] so I'll give it the countdown and then we'll start
[00:01:34] so okay five four three two one 4, 3 2
[00:01:40] 1
[00:01:42] Go!
[00:01:44] Thank you.
[00:01:46] Okay so this game is Katamari Forever
[00:01:48] it's sort of the, kind of the fourth game
[00:01:51] The fourth main game in the series. The fourth console game
[00:01:55] And this is a tribute game so it's a collection of mostly other levels from other games
[00:01:59] So this level is actually from Beautiful Katamari,
[00:02:02] which is the Xbox game.
[00:02:05] This one you've got to try and roll up hot objects basically
[00:02:08] so you can see on the top left,
[00:02:10] the temperature.
[00:02:11] The goal is 10,000 degrees Celsius.
[00:02:15] You kind of see that on the bottom.
[00:02:17] And so Haru is trying to roll up all these hot objects
[00:02:20] while avoiding cold objects. See whenever you grab a cold object
[00:02:24] that heat will kind of turn purple and you'll lose a bit of apertures you got
[00:02:29] to be careful of it you can actually die if you're not careful quite easily
[00:02:33] um and so in this run this is the one we're doing by the way probably should
[00:02:38] preface with this is we're doing all categories. Royal Rainbow
[00:02:50] So we're doing
[00:02:52] all categories.
[00:02:57] And so what that means is basically, in this game you can't
[00:02:59] do kind of a speedrun from
[00:03:01] a fresh copy. You need to actually
[00:03:03] beat the game first or else the game doesn't let you
[00:03:05] leave levels early. So you'd be stuck... You'd finish the level straight away
[00:03:09] and then be waiting for the timer. Most of the Katamari games
[00:03:13] you can leave straightaway but this one doesn't let you.
[00:03:17] Which is a bit sad,
[00:03:18] but we have to run our new game pass basically.
[00:03:21] So
[00:03:21] one fun part of that though
[00:03:24] is we have all these alternate modes to play in our map.
[00:03:27] There's a few different ones, there's endless which just means there's no time limit
[00:03:31] there's just the normal mode but what we're going to use is
[00:03:35] mostly the drive mode. We won't always
[00:03:36] use it but in using drive mode you just move
[00:03:40] really fast pretty much, you move super fast so
[00:03:44] It's obviously good for speedrun, You're moving crazy fast, it's pretty good.
[00:03:49] The one thing though is...
[00:03:52] Katamari is actually quite difficult to control
[00:03:54] It might be hard to see watching if you've never played before
[00:04:00] But you sort of control the game with a dual stick control scheme which is quite unique, but it's-it's a little tricky at first and
[00:04:07] you'll actually see in this stage... and the reason why we're doing this stage
[00:04:10] and the one before first is because they are really difficult.
[00:04:14] So normally you run them early so that you can reset a lot if you need to.
[00:04:20] But here Haru's got it...
[00:04:21] It's really tricky to get this climb up here
[00:04:24] because we're so fast. So Haru's going to back
[00:04:26] up. Nice! Good.
[00:04:29] Yes.
[00:04:32] We've got these through. Haru's gotta grab one more up here and Haru basically has to do
[00:04:35] this tricky... oh nice jump!
[00:04:37] Okay, this should be easy.
[00:04:39] One more jump into the middle so you jump with just the R2 button but it can
[00:04:43] be quite difficult because you don't have a lot of movement control. Okay that should
[00:04:47] be it. Oh little too small. Yeah, there you go. Royal Rainbow!
[00:04:52] Royal
[00:04:54] Rainbow!
[00:04:58] So now we're gonna be heading towards
[00:05:00] a tutorial so with this tutorial I'm going to be heading towards a tutorial. So with this tutorial, I'm going to
[00:05:02] explain the movement a bit more clearly.
[00:05:05] So Katamari uses
[00:05:07] dual sticks, so you only
[00:05:08] use really the left and the right stick
[00:05:11] to move, with the only exception being that you'll jump
[00:05:14] with R2. But otherwise, you're moving with the left
[00:05:17] and right sticks so if you put both sticks forward,
[00:05:20] you go forward, both sticks back, you go back,
[00:05:22] both sticks left, you go left, both sticks right, you go back. Both sticks left, you go left. Both sticks
[00:05:24] right, you go right and anywhere
[00:05:26] in between those.
[00:05:28] But the one other thing
[00:05:30] or the two other things you can do is if you have
[00:05:32] one stick up and the other down then you'll turn the camera to the
[00:05:36] left or the right so we have left stick down on the right stick up your time left and right
[00:05:41] sticks down left stick up you turn right. So So you turn basically whichever stick is down. And now
[00:05:48] so that's really your main controls. You'll see in a pop-up on the sides where it says
[00:05:52] sort of going forward or directions to move around
[00:05:56] um and the one other control is actually that you can flip
[00:05:59] by pushing both the six down like your l3 and r3
[00:06:03] and basically controlling through these movements and moving around consistently
[00:06:08] is sort of what makes a good runner. And now as well
[00:06:12] as that you'll see all these objects that I was
[00:06:15] picking up affects the shape so to see these puzzle pieces are sort of
[00:06:18] bouncing about as they hit that floor now each of these objects will actually affect how you move
[00:06:25] so one difficult thing about the game is you'll
[00:06:27] you've sort of got this quite difficult movement to be very consistent
[00:06:33] on top of every single object
[00:06:38] bane ball object bingo
[00:06:42] every single object will affect your movement
[00:06:46] and so each of these objects are going to make
[00:06:51] actually quite a big impact on how you move around.
[00:06:53] And so the game kind of becomes quite inconsistent
[00:06:57] in a way that's actually quite fun. So because it's so inconsistent you really need to just
[00:07:03] feel how the ball moves and get like, really get it in your bones what's going on
[00:07:09] There's such a strong
[00:07:11] kind of gut
[00:07:13] feeling you'll build up in this game,
[00:07:15] as well as actually, which
[00:07:17] we can kind of explain on the next stage,
[00:07:19] most stages in this game
[00:07:21] will kind of have the goal
[00:07:23] of make a star.
[00:07:25] And what that means is
[00:07:27] really you're trying to hit
[00:07:29] a certain size goal for the most part. So in most levels you've got a
[00:07:34] certain size you need to hit and so routes in this game are really just
[00:07:38] the fastest way to hit that size. And these can actually quite often change
[00:07:43] and develop over time, so the more
[00:07:45] runners you have in this game,
[00:07:47] the faster you improve on these kind of sets
[00:07:49] quite quickly.
[00:07:51] So even new runners and so even
[00:07:53] Even new runners actually can sometimes come up with really creative and innovative ideas on how to
[00:07:59] Do routes in this game?
[00:08:00] And the more runners we've found if levels have improved so much quite quickly suddenly.
[00:08:07] It can be crazy how long we've been playing the game and then someone new comes in with a completely
[00:08:13] different idea that no one ever came up with,
[00:08:16] and it's just faster.
[00:08:19] But for the most part
[00:08:20] It's mainly built on size breakpoints
[00:08:23] so there'll be really important objects that you need to grab and
[00:08:27] you need to be big enough for that object so what we're doing here is Haru's trying to aim to be
[00:08:32] around 10.6cm for this king chest piece up there, so Haru's pretty clean
[00:08:36] for that size, should be easy. And then using that, Haru is trying to get
[00:08:40] 15.3cm to grab these pairs in the bowl. So Haru's
[00:08:44] a little too small and now I can grab those hairs.
[00:08:49] And it's all about really trying to hit those sizes so everything you're doing earlier
[00:08:54] paying attention how big you are going to be
[00:08:58] am i gonna be big enough by the time i get there? Because if you're there and you're too small it's already
[00:09:01] too late often by the time you get to that object
[00:09:03] If you're not big enough you'll need to do
[00:09:05] quite a lot of extra movement to catch up from that
[00:09:09] so really paying attention to your size and watching that is what
[00:09:13] makes sort of the katamari wrap and it's less about where you're
[00:09:19] going and more what objects you are grabbing
[00:09:23] So these
[00:09:27] stages, a lot of these ones have either been from Beautiful Katamari
[00:09:29] or from Katamari Forever. This game there was two original stages
[00:09:33] the King Robot one where we kind of built him up and the tutorial
[00:09:37] The rest of these ones were from beautiful Katamari, but now
[00:09:40] we're actually going to have a We Love Katamari stage. So this one's
[00:09:44] underwater. It's got a really great song, but
[00:09:47] a tricky part of this one is these fish cycles.
[00:09:50] So, these fish move around on fixed cycle
[00:09:53] and if you're a little off the cycle it can be hard to make up that size quickly
[00:09:58] and know like oh I'm a little late
[00:10:00] I need to actually instead grab these fish
[00:10:02] or okay the fish are going to be at this time here now. Or got a bit pumped out
[00:10:07] but I was heading up to grab this heart
[00:10:10] And I didn't actually mention these hearts earlier.
[00:10:13] But so what they do is their unique feature of this game
[00:10:16] So whenever you grab the heart all these objects will get pulled towards you including that scuba cat there if you can see
[00:10:23] it kind of there oh the scoop is gone um yeah that's scuba cats fun it's just a cat sitting
[00:10:29] in the water with a bunch of fishing rods oh and, and scuba diving hat.
[00:10:33] Or scuba mask? I don't know what you call it.
[00:10:35] Scuba goggles, that's the right word.
[00:10:39] We got there!
[00:10:41] Took a bit but we're there. Words are hard! Listen words are very hard
[00:10:44] There's so many items in this game
[00:10:46] Yeah there's a lot
[00:10:48] and some of them even have fun names
[00:10:50] So like that fishing cat is actually
[00:10:52] named Tom Ohhhh fishing cat is actually named tom so it's called tom the fishing cat
[00:11:00] yeah um there's even some kind of fun things like, I think some people have theorized doing an all names run where you just try and collect every unique name from them.
[00:11:13] There is also um...all complete collection runs of some of the other games.
[00:11:18] I don't think anyone's done it for this game yet, but...
[00:11:22] It can be a real challenge like
[00:11:27] The first game was quite researched a bit
[00:11:29] but the second game
[00:11:30] I think there's only one run done and it took
[00:11:32] 12 hours.
[00:11:34] Oh my gosh!
[00:11:36] And that's not including all of the long preparation to set up for that run but it can
[00:11:41] be quite a lot to do complete collection. But back to this run, um...
[00:11:47] This one is from Katamari Damacy.
[00:11:49] This is actually the first game
[00:11:52] Which is the game I run the most
[00:11:54] so maybe I should have talked more in that stage on my specialty
[00:11:58] but that's all right um this next stage again
[00:12:01] is also from we love katamari so yeah this game
[00:12:05] is just a collection of other games really
[00:12:09] there's a couple original stages but it's mostly like uh
[00:12:13] uh it's just a collection it's the greatest hits package kind of
[00:12:18] pulling out loads of different areas
[00:12:20] and it's got some like cool things
[00:12:22] like different modes where
[00:12:24] and like different art styles actually
[00:12:26] there is one that pretty cool
[00:12:28] everything starts grey when you grab objects they start to
[00:12:31] show up in color i always like that mode i think it
[00:12:35] looks cool but um one thing i wanted to mention
[00:12:39] around here is that there's these pop-ups whenever you hit a certain size.
[00:12:43] And these are kind of your size breakpoints, so your loading.
[00:12:47] And they're pretty important actually because they do a couple things.
[00:12:50] One, there's some way you need to
[00:12:53] like just press start and you need to know which ones you have to press start for. I
[00:12:57] mean if you press start on a random one it's not that bad but you'll lose a bit of time
[00:13:01] so there the king pops up and the game freezes
[00:13:04] and at those points harry is always skipping the cut scene to get ahead
[00:13:08] and you'll see ah how are gonna be bumped out it's a bit unlucky those hills you can actually get
[00:13:14] really crazy speed in this drive mode um you'll see another one here
[00:13:20] but we didn't get too much feedback But sometimes that's actually for the better
[00:13:23] because that movement can be really tricky
[00:13:26] when you're speeding down
[00:13:28] at a lightning fast pace.
[00:13:33] It's really sunny when it actually goes through. I think on a later stage we might get to see that
[00:13:40] But, it can be sometimes a problem if you go too fast
[00:13:45] So maybe it is not bad, I won't get into that point.
[00:13:50] But anyway there are loading screens.
[00:13:52] Another thing they do is actually activate the cycles for some of the next areas.
[00:13:56] So, like when you activate that loading zone
[00:14:00] it'll run through and all these NPC cycles will start for the next area
[00:14:04] so you need to know what cycles
[00:14:07] are going to start when you reach what time
[00:14:09] because, say if you do this
[00:14:11] really fast, you need to know that okay
[00:14:13] the NPCs are all gonna be a little ahead of
[00:14:15] normal so I need to know that or else some of those
[00:14:17] NPCs that I want to roll up, I'm gonna have them miss or skip or change my route to reach
[00:14:23] those faster. Or maybe there's NPCs that'll bump into you and send you flying away.
[00:14:29] And I need to know that I'm not going to get hit by that kangaroo there.
[00:14:34] Those kind of things, they do actually matter a lot
[00:14:36] and it can be really hard to keep track of
[00:14:39] all the cycles going through. Especially even
[00:14:43] some of the NPCs are connected so if you hit one of them, it'll slow down
[00:14:47] another one and it will pause that so you need to know
[00:14:50] like oh I'm going to hit this
[00:14:51] then this other one will also be paused
[00:14:54] So each of these interactions
[00:14:55] really needs to be on top
[00:14:57] of your toes knowing what's going to happen.
[00:15:00] But this stage is quite long and we'll see this part a couple times
[00:15:04] so we can use this part to read a couple donations here if you want.
[00:15:08] Oh absolutely, we have so, so many.
[00:15:11] I have a $10 donation from Jim Jam that says very simply
[00:15:15] Royal Rainbow. Thank you so much for your donation
[00:15:19] I have a $25 donation
[00:15:21] from CyberbotX.
[00:15:23] Roll this comment up
[00:15:24] in a Katamari
[00:15:24] and send it to the king
[00:15:25] of all cosmos
[00:15:26] so how do we get
[00:15:27] some good luck on the run?
[00:15:29] Let's also get that bonus
[00:15:29] twist level
[00:15:31] for GDQ to enhance or or GDQ oh my gosh, Quake
[00:15:34] to enhance roll as well.
[00:15:36] Oh my goodness Nicole words are hard.
[00:15:38] They are of course referring to the bonus twist level which is at 7243 out of 15000.
[00:15:46] We're almost 50% at what we need for that bonus so if you want to see those when you donate, go ahead and select that for your incentive.
[00:15:55] I've got time for one more last donation.
[00:15:59] Absolutely.
[00:15:59] I have $25 from Enthonomily.
[00:16:01] Good to see you back at HGDq my goodness gdq how did tomosan dan batane
[00:16:07] royal rainbow i'm just adding letters where they don't belong
[00:16:12] are taking letters out where they do belong what's happening
[00:16:15] happens to the best of us oh my gosh can i get a katamari full of letters for me please
[00:16:22] well yeah sometimes it can be a bit...
[00:16:25] like when you're playing through this game and
[00:16:27] you mess up one thing at the start
[00:16:29] and you kind of just go all over
[00:16:31] the place to get messed up.
[00:16:33] Which is actually a good segue into
[00:16:36] an interesting thing in this level,
[00:16:38] normally in the first game
[00:16:40] we can just grab these jams
[00:16:42] here but they're actually
[00:16:44] big in this game for some reason.
[00:16:46] They're huge, so we have to do this whole weird side route.
[00:16:49] Walk all the way around, kind of grab these
[00:16:52] and go through this tunnel to grab the King's Heart.
[00:16:56] The King's heart probably wouldn't
[00:16:57] even normally be worth it in this stage,
[00:17:00] but you're so
[00:17:01] small that you need to grab it and even these
[00:17:03] eclairs here which
[00:17:05] are normally shoe creams with these cream puff balls
[00:17:08] but they've swapped to eclairs for some reason. Those are also even
[00:17:12] bigger so you need to change that whole route and add this whole side section
[00:17:16] to make up for it. And just the change of one
[00:17:20] to two object sizes, like only two objects are different but the whole
[00:17:25] section there has to be completely changed to fit that
[00:17:28] two objects and it's crazy how much of an impact they can make
[00:17:32] but all right here um oh no okay iza about to roll up these Genbanekos
[00:17:40] they're actually a Japanese kind of meme
[00:17:42] Yosh!
[00:17:45] So um... those are
[00:17:47] They call them like the on-site work cat and basically these cats that do
[00:17:53] Kind of a pose with their thumb stuck up, kind of like a finger gun pose on the side. Like a weird
[00:17:58] dance kind of gesture um and they have
[00:18:02] a lot of memes about work safety and sometimes not just work safety but
[00:18:06] just like different things like answering the
[00:18:09] phone actually there's a lot of weird foreign related memes and images
[00:18:12] they're pretty funny um you could look up gemba neck off your curious but anyway continuing on
[00:18:19] to the actual run so here here, Haru's grabbing these
[00:18:23] fax machines aiming to hit...yep!
[00:18:25] Solid 3 meters for those. Grabbed a dragon
[00:18:27] and here Haru is going to be kind of
[00:18:29] crossing the lake to head to the top area
[00:18:31] Now in the base game or in kamara damasi
[00:18:35] you can't jump and you have to do this awkward climb up this
[00:18:39] wall or you kind of vault yourself up using that um pole at hardcraft but in this game you kind of vault yourself up using that pole in hardcraft.
[00:18:44] But, in this game, you just do a little bounce-up
[00:18:46] which might even be more difficult than just vaulting yourself
[00:18:50] because vaulting can get quite consistent once you get used to it
[00:18:53] but the jump is a little more finicky maybe.
[00:18:58] But here we should get an easy 12 metres to end.
[00:19:02] Now, we've only got a couple or really only two more little Makersar stages and then
[00:19:07] we'll be on to the second half of this game. This game is kind of split into
[00:19:12] 2 level sets so there's one kind of on the right,
[00:19:16] and to be honest I've forgotten the name of them both,
[00:19:18] but that's alright. I think there's the
[00:19:20] Robo King Memories
[00:19:22] and Robo King something else?
[00:19:24] But anyway, there's the two sets. These
[00:19:27] sets are all mostly the Maker Star levels and we're going through those. So this
[00:19:31] is Maker Star 11 actually. And this was
[00:19:35] as large as possible from We Love Katamari.
[00:19:39] Now in this game, Haru's grabbing a snowman,
[00:19:42] grabbing the samurai armor should be able to grab through
[00:19:45] and then it was too small so so Harry did a little walk around instead
[00:19:48] of grabbing straight through the wall there. Now Harry's trying to get big enough for these
[00:19:52] tables. Little too small! So Harry is going to have to do a circle around and come back
[00:19:56] Those are huge you can't really skip those.
[00:19:59] Now Haru can get all the boxes.
[00:20:02] And so
[00:20:02] sometimes because Haru's moving so fast
[00:20:05] it can be hard to see these important
[00:20:07] objects that you're aiming for, but
[00:20:09] you really need to know those and even know what size you are because
[00:20:13] just like earlier, Haru had to sort of go forward then come backwards
[00:20:17] and grab them. Which adds a decent little bit of extra time
[00:20:21] and the more you're say if you're playing in
[00:20:24] a normal mode like this one's quite fast so it's less
[00:20:27] punishing almost but in the normal
[00:20:31] game, you move quite slowly
[00:20:33] even so if you get that mistake
[00:20:35] it can be really slow to just walk
[00:20:37] back. So most of the time if you miss
[00:20:39] an object, you'll just...
[00:20:40] You need to have it back up to
[00:20:42] something else you grab instead because
[00:20:44] going back is just too slow.
[00:20:46] And in other times like at that table
[00:20:48] you just can't grab anything else,
[00:20:50] you've just got to get that one object.
[00:20:53] So here we're really trying to hit 12 meters, which is high as hell
[00:20:57] and now you're just trying to get big enough for these huge round trees
[00:21:01] I know a lot of people love these big trees.
[00:21:04] They're pretty satisfying to roll up. And even in this game you can actually get some
[00:21:11] really big... like the points where
[00:21:13] you suddenly increase your size drastically using these King's Hearts.
[00:21:17] So it's actually quite fun to use those in speed third
[00:21:21] Now we're heading into the city fun to use those and speed through.
[00:21:24] Now we're heading to the city, there's King Kong there
[00:21:26] randomly. I don't actually think
[00:21:28] King Kong is in the original version of
[00:21:30] this. I might be wrong, someone's going to
[00:21:32] get mad at me and the Katamio community later when they find out that
[00:21:36] i just lied to everyone on stage but that's all right it's fun to lie.
[00:21:47] So here I was rolling up these walls and they're interesting because you can
[00:21:49] see they kind of bounce you around as well
[00:21:51] so these kind of objects when
[00:21:53] you grab them, they really distort your shape.
[00:21:56] So these long pointy objects,
[00:21:58] They start to bounce around and vault you
[00:22:01] And so if you're not careful
[00:22:03] You'll actually just start to bounce over the other objects and miss what
[00:22:07] you're trying to grab. So
[00:22:08] it can be quite tricky, especially if you say
[00:22:10] Haru's trying to grab these islands in there
[00:22:13] Okay, Haru's
[00:22:15] got them. But those are hard to get You need to come in at just a little spot to get inside and if you miss it
[00:22:21] It's quite tricky to come back in and grab it
[00:22:24] And they're really flat on the floor so you can easily bounce over some of the islands.
[00:22:29] But here we should be at a solid 1,000 meters
[00:22:34] or able to finish that level. And now I've got one more normal make the level but this one instead
[00:22:40] of being maker star we're gonna make them own so this is the final stage in the first game
[00:22:45] um it's just a random state in the middle of this game.
[00:22:49] This stage is quite... it sort of changed a lot, and not much at all.
[00:22:53] Casually I don't think you'd notice any changes
[00:22:57] but as a speedrun runner it's very obvious.
[00:23:01] Here we've got to watch, Harry's
[00:23:02] going to be quite careful.
[00:23:05] Okay nice.
[00:23:07] Yeah that spot there at the
[00:23:08] start is actually very punishing to fall.
[00:23:11] If you fall at that start it's really hard
[00:23:15] to make up those sizes from those peaches and couple things
[00:23:19] so falling is maybe one of the worst things you can do at the start of this level outside
[00:23:25] of some levels where you can just die and you need to basically
[00:23:29] just watch through a long cutscene of the King
[00:23:32] just getting mad at you and telling you that you're a failure.
[00:23:36] If you don't have to deal with any of that,
[00:23:40] outside of that falling off Moon is
[00:23:43] one of the worst things that can
[00:23:45] happen to you in a run
[00:23:47] especially in the first game and this
[00:23:49] game there's much worse things that could
[00:23:51] happen but luckily much worse things that can happen. But, uh...
[00:23:53] Luckily, we're moving through pretty good.
[00:23:56] Normally this pachinko climb
[00:23:58] is really rough but we can just jump over it
[00:24:00] so it's not that bad.
[00:24:02] Luckily though, maybe it was good that we fell because
[00:24:04] that train might have just knocked us back down if
[00:24:08] they were a little too fast. So sometimes those mistakes can save you
[00:24:12] a little bit.
[00:24:15] Or maybe Haru was just completely aware of the train cycle
[00:24:17] and moving ahead of my brain.
[00:24:21] But these NPCs are
[00:24:23] also moving at double speed in this mode, so we can match...
[00:24:25] Oh, Hari got bombed by the boulder.
[00:24:28] On the building!
[00:24:34] Nice, okay, Hari's got it? Yep. Yeah, yeah. Nice, okay Haru's got it? Yep.
[00:24:36] Yep, okay.
[00:24:38] Oh, a little too small!
[00:24:40] But also when you get knocked around
[00:24:42] You do actually lose your size too
[00:24:44] So here Haru lost just a touch size
[00:24:47] and actually,
[00:24:49] I thought they would be big enough but it seems the train
[00:24:50] is slightly bigger in this game, I think.
[00:24:54] Or maybe
[00:24:55] I'm just doing my calculation wrong, actually. But anyway!
[00:24:57] ours should be big enough to keep going now. Head down
[00:25:01] through and grab these mushrooms
[00:25:05] We've gotta skip that that text, climb over here.
[00:25:08] And so...
[00:25:12] Har is a little small here, it's probably going to take a bit longer to grab these buildings
[00:25:16] So normally you'd grab these kind of
[00:25:19] holes at the top
[00:25:21] there, I missed them but it's okay
[00:25:23] it's going to be fine if they keep going
[00:25:25] You can roll up all these
[00:25:27] trees, a nice roll, Grab that to make it up
[00:25:29] And this is actually the famous game...
[00:25:33] No they didn't do the gaming show but that's alright
[00:25:37] Another runner came up with a sort of jump in that spot in
[00:25:41] the first game
[00:25:43] It's a pretty crazy job to be called or lookup. Maybe if this will be on YouTube
[00:25:48] But anyway, in this game we can just jump over otherwise you have to walk all
[00:25:52] the way around here we can just walk through across to the other side aiming around 90
[00:25:58] centimeters to get through the middle yep nice and i was just speeding through here
[00:26:03] using that king's heart to grab all those um buildings that can be otherwise quite tricky
[00:26:07] to get all of them ah fell down that's okay too bad! Especially in Drive Mode you move so fast that it's not super punishing.
[00:26:16] So watching through this... nice good move through that. That can be quite tricky.
[00:26:21] Okay, spinning straight through the islands...
[00:26:25] Little bumps! Yeah!
[00:26:27] So that's also an example of when your geometry gets a bit mixed up
[00:26:30] so grabbing that boat
[00:26:32] that boat got locked under
[00:26:33] the other object and collided with it, so Haru couldn't keep moving
[00:26:37] forward. Um, Haru's a little small but should be able to finish off
[00:26:41] quickly. Might take a little bit of spinning around.
[00:26:44] Nice!
[00:26:46] Okay, so now
[00:26:48] we've done all the first half. Now
[00:26:50] we're heading for the second half of the game.
[00:26:53] So the next level is actually what the last or second last unique level from
[00:26:58] this game this is called water the water level um so this level you'll basically Um... So,
[00:27:05] this level you're basically
[00:27:07] You've got a water Katamari. It's completely
[00:27:09] unique not really in any other game
[00:27:11] um
[00:27:13] and your sort of...
[00:27:16] You're a ball of water
[00:27:17] And you need to fill up the ground
[00:27:19] Oh!
[00:27:20] I hit a tree
[00:27:21] And those trees are a bit brutal
[00:27:24] If you hit one of those trees
[00:27:25] They can really send you knocked around nice dodges didn't
[00:27:28] hit any of those ones and so your goal here is kind of to move around oh good tap on that tree
[00:27:33] though didn't get enough too much so trying to kind of move through here avoid the NPCs
[00:27:40] Avoid the trees as well and cover these this ground with grass
[00:27:44] You don't need to fully do it, but should be pretty good with about here to finish off a little more.
[00:27:53] I was kind of aiming for around the second time should be towards 20%.
[00:28:00] Yeah.
[00:28:00] I think that might've been a bit extra to be safe, but it should be good.
[00:28:07] So now we're heading over to the race stage.
[00:28:09] Ooh, so this one's interesting! This is actually where Drive Mode originally comes from
[00:28:13] but in this game we're not going to select Drive Mode
[00:28:17] because it actually kind of stacks with the normal drive mode, because it actually kind of stacks with
[00:28:20] the normal drive mode. So in this version there's a normal drive mode
[00:28:24] It makes you move twice as fast and you're speeding through
[00:28:28] Here you can't stop moving
[00:28:31] You can't stop, you just have to keep going. You're a car
[00:28:34] Car can't stop on a dime so you can't stop on a dime
[00:28:37] You're just moving through your speed and so ah i got a bit knocked around that's okay
[00:28:44] should be still nah little too small and here you can kind of see if you get messed up a bit it's really tricky to move back around
[00:28:53] because you can't stop in time, you just gotta keep going forward.
[00:28:58] Now we thought about trying to do this stage
[00:29:01] in the drive mode
[00:29:03] but you just move so fast
[00:29:05] that you can't control anything
[00:29:07] it's just lightning
[00:29:08] fast
[00:29:09] um, so we still use just the normal mode, which is still crazy fast and difficult.
[00:29:16] It's fine.
[00:29:19] But Haru should be heading through here so you can't flip here
[00:29:21] so Haru will kind of walking into these balls trying
[00:29:24] to turn their camera and set themselves up.
[00:29:26] So doing a little turn and then ready to keep going.
[00:29:33] Can I have a couple quick donations?
[00:29:35] Yep, should be actually... I was gonna aim to do it in
[00:29:39] a couple of levels but we can actually run it here. Yeah let's do some donations now.
[00:29:43] Awesome! We have $25 from the king of all cosmos what's this
[00:29:47] so many impressive katamaris we have never seen so many so fast
[00:29:51] we are inspired keep on rolling and royal rainbow I also have $100 from the sound defense, Go Harutomo-san!
[00:29:58] Katamari is such a fun and relaxing game for me
[00:30:01] and it's wild to see Harutomo vacuuming up objects as quickly as they are.
[00:30:05] Good luck and royal rainbow i also have a 50 donation
[00:30:09] from zaramisu and a 10 donation from the magic man that both say royal rainbow royal rainbow Royal Rainbow. Royal Rainbow.
[00:30:17] Royal Rainbow!
[00:30:21] Actually, even
[00:30:23] if we won...if we really want to run
[00:30:25] for a bunch, we could actually use this stage for a couple
[00:30:27] donations too. Oh sure absolutely! And chat if you want to join in on a fun little donation train
[00:30:33] if you want to send $7 as there are seven colors in the rainbow for ROYGBIV. I have a $25 donation from Snarglefargan that says,
[00:30:43] if you want to guess what it says, you can join along with me,
[00:30:46] Royal Rainbow! I have a $20 donation from Shiny that says,
[00:30:52] Royal Rainbow.
[00:30:53] Royal Rainbow.
[00:30:54] Thank you so much for your donations.
[00:30:56] I have $10 from Almatari.
[00:30:58] We love Katamari less than three
[00:31:00] Thank you so much
[00:31:01] Powdered Milkman with
[00:31:04] $25 says
[00:31:05] Na na na na na
[00:31:07] Na na na na na na na na na na
[00:31:12] This game was like in my... I played this so much when
[00:31:15] I was younger, so it's really fun to see the odds all coming through.
[00:31:18] I have $25 from NickTheSushi that says Katamari and Judy Q forever.
[00:31:23] Let's roll up the donations for Doctors Without Borders.
[00:31:26] And chat audience, we are now at 7529 out of 15000.
[00:31:35] We are 50% into the bonus twists level for Quake 2 Enhanced. Again if you want to see that when you donate make sure you select that as your incentive.
[00:31:41] Alright so here we want to make sure
[00:31:43] We watch ready
[00:31:44] Oh there's no
[00:31:48] I mixed it up. Oh, okay.
[00:31:53] Well, that's alright. Okay.
[00:31:56] Okay.
[00:31:57] Now we're heading into the sweet stage
[00:31:59] so we're in the next half of the levels.
[00:32:02] This one's kind of interesting, actually
[00:32:04] in that
[00:32:06] you've got a goal that shows up in the top
[00:32:08] left corner. So our goal is to collect as
[00:32:10] many sweets as possible for
[00:32:12] little Hansel and Gretel.
[00:32:16] And so we see this goal,
[00:32:18] you can see the size going up here.
[00:32:20] We actually don't care about the goal.
[00:32:22] All we care about here is hitting
[00:32:24] one meter in 30 centimeters oh no the witch goddess
[00:32:27] um to roll up these kids because that's the only way to end rainbow royal rainbow okay so Rainbow. Royal rainbow. Royal rainbow.
[00:32:36] Okay, so um...
[00:32:38] That one we finished up. So sometimes
[00:32:40] these goals can be a little
[00:32:42] misleading for what
[00:32:44] we actually care about in the speedrun. Like, there's something
[00:32:47] that you're aiming to do but really we're aiming for a size goal more than
[00:32:51] anything usually. This next level
[00:32:55] though is actually just a speedrun stage.
[00:32:57] It's normally as fast as possible, so the king is gonna
[00:33:01] come help a kid who needs his room rolled up
[00:33:05] to clean up his room basically. The goal is
[00:33:08] to clean this kid's room
[00:33:09] and so it's actually
[00:33:12] kind of difficult
[00:33:13] we're going to be moving quite fast
[00:33:15] Haru's got to hit a jump onto the box to grab this heart.
[00:33:19] We'll see if Hari can get it in one go
[00:33:20] or if he'll take a couple
[00:33:22] but we'll be grabbing this heart and then
[00:33:25] you really need to pay attention
[00:33:26] to the amount of objects remaining
[00:33:29] by the time you reach, you finish the floor. Because if you're missing one
[00:33:33] it's gonna take... Ahhhh! I got bumped a bit. Good jump though, good job
[00:33:37] Nice didn't lose much time
[00:33:45] So heading through grabbing these and really trying to get big enough to grab these train tracks nice how it's big enough
[00:33:48] Could be a quick roll up
[00:33:51] And oh they're not there yet 17. ah how is it going to be yeah six six or
[00:33:54] heart's good here nice good end
[00:33:57] we got a rainbow
[00:33:59] royal rainbow all right so oh this let
[00:34:05] this next stage is actually infamous for being really difficult
[00:34:09] so this is the cow bear stage now these are in a lot of the katamari games
[00:34:13] and these ones you need to you need to grab the biggest cow or bear possible
[00:34:19] and the goal really is for cal there which is a cow bear i mean that's the name in price um
[00:34:25] and you're aiming for this massive cowboy while dodging all these tiny ones on the floor
[00:34:29] which can be anything from like a corn to a vending machine that sells milk counts as a car too um and so
[00:34:38] because we're moving at drive mode it's going to be crazy hard to dodge all these objects.
[00:34:46] So,
[00:34:48] It's quite a difficult stage as you can
[00:34:50] imagine. Like trying to avoid
[00:34:52] rolling up all these tiny objects.
[00:34:55] Luckily though, we actually don't care about that.
[00:34:58] Royal Rainbow.
[00:35:00] Royal Rainbow.
[00:35:02] Royal Rainbow.
[00:35:03] Also Blue Cheetah with 25 dollars
[00:35:05] also says royal rainbow oh yeah
[00:35:11] so um yeah we don't actually care about
[00:35:14] grabbing the biggest objects.
[00:35:16] Whatever is the smallest possible will let us pass and keep moving.
[00:35:20] So we just grab the tiniest thing which makes that stage so much easier as you can imagine.'s really annoying otherwise and even running
[00:35:30] like some of these complete collection runs where you have to do those
[00:35:33] objects they can often be the biggest time lost when learning
[00:35:37] to try and make sure you get it in one go.
[00:35:39] Because if you hit any other tiny...
[00:35:42] ...cow,
[00:35:43] you gotta rerun that level
[00:35:45] And it can be annoying
[00:35:46] if you get stuck
[00:35:48] doing the level 10 events or something
[00:35:50] bailing over and over.
[00:35:52] But here we're heading into
[00:35:53] the Firefly stage.
[00:35:55] So, we're helping this kid who wants to study but it's too dark,
[00:36:00] so we are going to roll up a bunch of fireflies
[00:36:03] and aim to hit actually 1 metre and 50 centimetres
[00:36:06] which will make a bright enough light so he can study at night.
[00:36:10] So we're going to help him succeed in his education.
[00:36:15] Sometimes people look at this game and think,
[00:36:17] oh you are rolling up all these people
[00:36:19] like that's not very nice but actually we're doing a lot of good things and
[00:36:24] even older people world are usually quite happy
[00:36:28] we had rainbow royal rainbow We are rainbow.
[00:36:30] Royal Rainbow.
[00:36:32] And tattoo with 2777 also says,
[00:36:35] Royal Rainbow. Thank you.
[00:36:37] Nice perfect though they were ready for it.
[00:36:45] But actually that's a weirdly lore accurate
[00:36:47] thing is that in the lore
[00:36:49] apparently people like to be rolled up into the katamari and it's a
[00:36:53] it's a pleasant feeling it's sort of like a oneness with the ball
[00:37:01] um but here we'll be coming into the sumo stage. This is actually one of my favorites, just for the design of it.
[00:37:09] Normally you're pushing the katamari which in Japanese needs means clump you're just pushing this clump
[00:37:14] and rolling that around and grabbing early subject at this one we replaced the katamari
[00:37:19] with a sumo wrestler we've got a suma wrestler that's trying to get big and strong
[00:37:25] to win the fight, he is too small now. This is a tiny sumer, he's never going
[00:37:29] to win the fight. But we're gonna roll up a bunch of objects
[00:37:32] it's gonna stick to him. And as they keep
[00:37:35] rolling up more, they're gonna leave that top layer, that outer layer
[00:37:39] and they'll be absorbed into the catamaran so that sumo will grow in size
[00:37:43] Actually every object you grab kind of
[00:37:45] works in a similar manner to this. So you've got an outer layer of the objects
[00:37:49] that you roll up and an inner layer of the objects kind of absorbed
[00:37:53] into your Katamari to save memory space.
[00:37:56] Now as long you don't get really squeezed, which is when you're
[00:38:00] squashed between two objects, you can't lose
[00:38:04] all those objects. If you're this big,
[00:38:07] like, you can bounce and get bumped and objects will fly off but as long
[00:38:11] as you have absorbed them into your Katamari, you'll keep them.
[00:38:15] And one interesting fact is also as the sumo kind of rolls up stuff he says like gochondes
[00:38:21] which is like gochi so samadesh style or thank you for the food but
[00:38:25] in like a sumo style.
[00:38:28] A lot of people always wonder what he kind of says
[00:38:29] and it's hard to hear
[00:38:30] if you don't know any Japanese
[00:38:31] and even if you do
[00:38:32] it can be a little tricky.
[00:38:35] So Haru should be big enough
[00:38:36] to take the fight
[00:38:37] if Haru can get over there little bigger trying to aim for
[00:38:41] Yep, there we go
[00:38:42] so just a bit more to get a good bounce out, so now Amy push-out you should
[00:38:48] All got it match coming so full roll up
[00:38:51] So when you push them out, they can say a couple different things like oshi dashi or mackie
[00:39:01] Oh Oh yeah, rainbow.
[00:39:03] Royal Rainbow.
[00:39:07] My hero zero with five dollars royal and might I add rainbow?
[00:39:09] Thank you so much.
[00:39:12] Man they seem to all know what to say. Yeah they really are on top of us.
[00:39:14] I don't know someone must have sent like a message around or something?
[00:39:18] How did they know this?
[00:39:19] I have no idea. It's beyond me.
[00:39:21] Yeah, that...
[00:39:23] Was there a Twitter post?
[00:39:24] Was there...?
[00:39:25] You know maybe.
[00:39:27] Well anyway moving on.
[00:39:29] There is uh the next stage is actually
[00:39:31] A beautiful Katamari one too.
[00:39:33] Um this one we're like
[00:39:35] It can kind of show you how
[00:39:37] Explosively
[00:39:39] Like your size or
[00:39:40] You can just launch up at the end.
[00:39:43] This one, you're aiming to hit the goal of
[00:39:47] hitting like I think you're spending 100 thousand yen
[00:39:51] You're aiming to spend a hundred thousand yen in a grocery store 300 000 sorry
[00:39:57] but what we're gonna do is we just roll up a bunch of stuff on the way and we're going
[00:40:01] to roll over head to grab a bunch of fruits. Different small things on the way
[00:40:04] and we are heading to be big enough
[00:40:06] to head for some shelves
[00:40:08] because obviously there is some stuff laid around
[00:40:10] on the floor but the shelves
[00:40:12] those are packed with stuff. Because these... this staff is doing their job.
[00:40:15] So we're grabbing this and they
[00:40:17] should be able to grab... yep nice got them
[00:40:19] And it should be instant to finish here pretty much
[00:40:21] Heading through...
[00:40:23] ...and done! Get a jump nice we had a rainbow royal rainbow royal rainbow
[00:40:34] so yeah a lot of those stages uh like the goal is to get say to spend 300 000 yen but really as
[00:40:42] kind of a lot of it is thinking about okay to get that gold
[00:40:47] what I need to do is something to get big enough
[00:40:49] to grab a lot of objects
[00:40:51] or to grab a lot of big objects
[00:40:53] or to grab a lot of expensive
[00:40:55] objects in that case.
[00:40:57] That can be a combination of expensive objects in that case. And, that can be a combination of working out where is the most densely packed
[00:41:01] areas and where's the most like um optimal
[00:41:05] objects. So some objects that more efficient
[00:41:08] and can be a bigger breakpoint
[00:41:10] of being useful,
[00:41:12] and other ones that just not really worth the effort
[00:41:14] to go out of your way to roll up
[00:41:16] a ton of tiny nothings.
[00:41:21] But this level's actually pretty interesting, um
[00:41:23] This next level is
[00:41:25] the school-actually I got
[00:41:27] completely wrong, I thought the next level was the campfire
[00:41:29] This level is a little less interesting
[00:41:31] It's still kinda cool
[00:41:33] You're rolling through this school grabbing all these kids
[00:41:35] and right at the intro of this level
[00:41:37] there are these doors And so whenever you walk through those
[00:41:41] doors, you'll be transported to another section of the school. Um...and basically
[00:41:46] there is no way in or out of a school. It's just a looping, infinite school.
[00:41:53] But the school is only like two hallways
[00:41:55] and each of those hallways are just filled with three classrooms
[00:41:59] and some bathrooms or stock rooms, those kind of things. are just filled with like three classrooms and
[00:42:00] like some bathrooms or soccer rooms those kind of things
[00:42:04] and here our goal is just to roll up all of the 100 students
[00:42:09] and so i should be able to just about get this and he, uh, little too small.
[00:42:14] So who's harder missing?
[00:42:16] Got one there.
[00:42:18] Two there.
[00:42:19] Where is the last one?
[00:42:21] Uh, that can be a deal breaker. I must have lost one.
[00:42:26] So that can be a difficult part there, okay? Because these kids are so tiny and they run around.
[00:42:29] We got a rainbow!
[00:42:31] Royal Rainbow.
[00:42:37] So because those kids can kind of run around,
[00:42:39] it can be hard to keep track of where they are and you can kind of get
[00:42:41] messed up and pretty easily miss one if you're not careful.
[00:42:44] Because as you run into other kids, they start to get nervous
[00:42:47] and they'll start the panic and run into all erratic positions
[00:42:51] so it's actually quite difficult to not miss any there.
[00:42:57] But this next level is the one that I thought we were coming into,
[00:43:00] This one is quite interesting.
[00:43:02] This is the campfire level
[00:43:04] Now, there are two rules in this one
[00:43:05] that... well, there's one rule
[00:43:07] really, it's don't let your fire
[00:43:09] go out. So your Katamari
[00:43:11] is on fire- you're a campfire Katamari
[00:43:13] I guess so you're aiming to set the fire for the camp
[00:43:17] um and what you're gonna do is you need to roll up stuff to keep your campfire active
[00:43:22] when you're aiming to hit three meters before your fire runs out so and before the timer runs out
[00:43:29] so we don't have to worry about the time because i was going to be way faster than that but um
[00:43:33] every object you grab is going to keep your fire active and see that fire grows a bit bigger.
[00:43:38] If you don't grab any objects in a short period,
[00:43:41] Your fire will just extinguish and you'll die.
[00:43:45] That's not really a problem for Hara.
[00:43:47] Hara isn't going to have any problems grabbing objects.
[00:43:50] The one thing Hara is gonna have to be careful of,
[00:43:52] is water.
[00:43:54] Okay safe!
[00:43:55] So walking through these edges
[00:43:57] it can be quite scary that if you take one small step
[00:44:01] You're gonna fall in the water and get very heavily punished
[00:44:06] Bonking on an NPC truck but hopefully not bonking too hard to get sent flying into the water.
[00:44:12] And we're going to have do a jump over here now as to hope they don't jump slightly off and hit like a bad piece of geometry
[00:44:23] and fall in the hole but no harm is good so easy through i should be able to grab this heart
[00:44:28] and it should be ready for an easy finish as long as they
[00:44:31] Can make it back to the top of the mountain
[00:44:33] And hit that, nice get it
[00:44:37] Royal rainbow
[00:44:39] Royal rainbow So royal rainbow
[00:44:49] so um the next two stages are quite short kind of quick stages where you're just instantly finishing them so you're're going to grab 50 objects and
[00:44:52] roll a snowman up, but we
[00:44:54] don't care about the size so we just run straight into
[00:44:56] middle and call it done. So we might use
[00:44:58] these for some quick donations
[00:45:00] Absolutely! I have fifty dollars from
[00:45:02] shuki big shout outs to the katamari speedrun community for being incredible
[00:45:06] thanks to haru anzor and shamana for getting me into
[00:45:09] this feed rendering their we love katamari run
[00:45:12] and everyone else for being welcoming
[00:45:13] and helpful for learning. I never thought
[00:45:15] I'd find such a great group of friends.
[00:45:17] Royal Rainbow, and then a little rainbow emoji.
[00:45:20] Thank you so much for your donation!
[00:45:21] Nice, thanks, Shannon.
[00:45:22] I also have $7 from Tomo royal rainbow how about we get
[00:45:25] donations where everyone says their favorite katamari cousin i've always been a fan of the
[00:45:29] capron cousin daisy thank you so much for your donation. The cousins are really, really cute.
[00:45:35] And I have $25 from Madame Toxtel.
[00:45:38] Had to donate during the Katamari Forever Run as it's one of my favorite games of all time.
[00:45:43] I've been a fan of GDQ for over a decade and this is the second
[00:45:45] time i've watched after having a newborn i also became a nurse after watching sgdq
[00:45:49] benefiting doctors without borders in 2022. ddq has been a part of so many
[00:45:53] milestones of my life and i'm so grateful for the amazing work you do.
[00:45:57] Royal Rainbow.
[00:45:59] Thank you so much for your donation, that's really sweet.
[00:46:01] Royal Rainbow.
[00:46:03] Yeah, actually quickly mentioning on The Cousins So what was it was in this game? Because it's a new game plus run actually higher is going to have all the cousins unlocked and they can actually pick whatever they want and wear costumes and stuff.
[00:46:15] So how is actually usingo, which is like
[00:46:17] basically their head is a bowl of misosoup
[00:46:21] They're pretty fan favorite cousin
[00:46:25] And Haru's also wearing like a rainbow um like headphones kind of pretty much so you can see
[00:46:30] that on the top of their head and so they fit fit wearing the like royal rainbow fit ready for
[00:46:35] the show we're're so ready.
[00:46:40] We can keep doing donations in this level.
[00:46:42] Absolutely, I have $25 from Minnie. Hello
[00:46:44] from London, UK, donating for one of my
[00:46:47] favorite games of all time, Katamari Forever.
[00:46:49] Just after completing my first ever volunteer
[00:46:51] shift with GDQ! I'm so
[00:46:53] proud to be involved in such an amazing event
[00:46:55] with such wonderful people. Shout out
[00:46:57] to everyone behind the scenes making this happen to chat and of course
[00:47:00] to our runners now back to that Katamari analyzing size analyzing composition looks like it's an
[00:47:08] SGDQ katamari with extra hype.
[00:47:11] Robo Rainbow away!
[00:47:13] Thank you for your donation, we are at $344,477 raised for Doctors Without Borders. Thank you all so
[00:47:21] much for donating your time, your
[00:47:23] runs, everything you've been doing
[00:47:25] We are also at 8,177
[00:47:28] out of 15,000 for the
[00:47:29] bonus levels for Quake 2 En we are 54 through let's get that met
[00:47:35] yeah i'm hot for that me too i really want to see that
[00:47:40] but all right this next set is there's gonna be a set of three stages quickly
[00:47:44] Which have kind of a unique mechanic these ones were aiming they called like the exact stages
[00:47:50] Where the goal was to hit say some set goal exactly.
[00:47:53] So this is 20 centimeters.
[00:47:55] Now you can't see your size and so you don't know how big you are
[00:48:00] so what we're going to do is Haru's keeping track of what they are grabbing
[00:48:03] knowing around what size they're up to.
[00:48:05] They're gonna aim to grab this header and grab these kind of cassettes
[00:48:08] Grabbed one there which is strawberries
[00:48:11] Oil rainbow
[00:48:14] That name at 22 We let a name ball
[00:48:15] rainbow Batman with $25 says Rainbow Royale. Wait a minute. Hold on. Oh, wait, huh? Hold on, huh? I
[00:48:21] Think the message must have got it must be an blocked. It must be an error in communication.
[00:48:27] That's right, that's right.
[00:48:30] But yeah, so there's two more of these stages.
[00:48:33] You actually have to be quite careful there, so you want to do
[00:48:36] it as quickly as possible obviously because
[00:48:38] it's a speedrun but if you mess
[00:48:40] it up a little and go too small
[00:48:42] or too big
[00:48:43] you fail the stage and the king is gonna
[00:48:47] berate you for... like you'll lose a couple minutes of the king berating
[00:48:51] you. It's pretty brutal so Haru's gonna
[00:48:55] play it somewhere between safe and fast pretty much as fast as you can do while
[00:49:00] not being right at the edge line where you think you're gonna die but you know is
[00:49:05] pretty confidently around how big you need to be.
[00:49:08] So here, Haru's going to aim to get some of the stuff here and then grab
[00:49:12] their King's Heart and a bunch of stuff should fly towards them
[00:49:16] And it should be a pretty safe end.
[00:49:24] Royal Rainbow!
[00:49:25] Royal Rainbow? And so there's one more of these and it's the same thing.
[00:49:34] So we want, we could do a couple donations in this one too.
[00:49:36] Absolutely I have $50 from sergal had to donate finding out there was a quake
[00:49:42] two run on the schedule one of the first games i remember playing online remaster is excellent
[00:49:46] as usual when knife dive is involved let's see that bonus level. Thank you so much!
[00:49:51] Neo Zero donates $25
[00:49:53] They say
[00:49:54] Royal Rainbow, thank you so much
[00:49:57] Anonymous donates $100
[00:49:58] Love GDQ every year! Keep it up! We will. Thank you so much!"
[00:50:05] Nice alright. Well um yeah I mean
[00:50:07] I love all the Night Tide remasters
[00:50:09] I'm a big fan of their work But uh back to the top of your hand i guess this
[00:50:13] is an original stage in this game there's one at the last original stage this is the dream
[00:50:19] stage well actually no just the next one so i forgot we have this one as well instantly done
[00:50:26] for your rainbow for your rainbow yeah so that's the last of our exact ones. Now we're heading to the King's Dream. So it's kind of a... It's a weird looking stage.
[00:50:40] It's basically a bunch of stuff in little bowls, and this is actually just
[00:50:44] the stuff inside of The King's Dream. Um...the funny thing is though if you
[00:50:48] like look at what objects are in The King's Dream, it's all like
[00:50:52] food and toys and like nothing else. It's all like food and toys,
[00:50:54] And nothing else.
[00:50:56] Basically he is just dreaming about food constantly
[00:50:59] That's all he dreams of
[00:51:02] So I don't know try to look at what objects are in there think about that. That's his dream and
[00:51:08] Have a fun time
[00:51:10] But otherwise, we're just waiting to hit 300 items
[00:51:13] so
[00:51:13] What hara is going to be doing is rolling around, grabbing stuff and jumping up
[00:51:16] and trying to grab these big objects. The bigger objects aren't necessarily worth a lot more
[00:51:20] but what they will do is get your shape wider and bigger so you
[00:51:24] can roll through these faster. So the shape and size is really just
[00:51:28] to help you roll other stuff quicker in this one. But other than that, I enjoy the stage
[00:51:35] we can do a couple donations.
[00:51:37] Absolutely!
[00:51:38] I have a $9.25 donation from Katamari Kako
[00:51:42] So happy to see Chibi-Robo and Katamari back to back at GDQ
[00:51:45] These games were so influential to me in becoming a professional game developer.
[00:51:49] It's amazing to see they keep inspiring folks to this day.
[00:51:53] To all the aspiring game devs and speedrunners,
[00:51:56] it's never been a better time to make your dreams come true.
[00:51:59] Thank you so much for the donation!
[00:52:02] Yeah I'm a bit sad
[00:52:03] I didn't get to properly watch the
[00:52:05] TV Robo Run because it was just before
[00:52:07] So I'll have to check them out after.
[00:52:09] That's one I'm excited for actually.
[00:52:10] I really love Chibi-Robo even though I've never played it.
[00:52:15] It's very cute.
[00:52:17] Yeah, it's so cute and it's like I don't know this is really unique and a fun game
[00:52:22] This is kind of similar to this in that. It's that sort of um
[00:52:26] Kind of famous niche in a way
[00:52:30] It's a hit niche game and there's no Royal Rainbow
[00:52:36] Lord we had a rainbow
[00:52:41] But hey, we're gonna be coming into
[00:52:43] the last stage. So
[00:52:45] this one is actually the biggest
[00:52:47] stage in any Katamari game
[00:52:49] We're going to hit like 10,000 kilometers
[00:52:52] and then we're gonna go to space
[00:52:54] and we're gonna be rolling... Actually is it 10,000
[00:52:56] when you hit space? Somewhere around there
[00:52:58] but we're gonna be heading into space
[00:53:00] and we're gonna be aiming to wake up the king.
[00:53:04] So, we've been working with the Robo King for a lot of this
[00:53:09] And the first set of levels were also the dreams of the King. That's it, now I remember.
[00:53:14] And so now
[00:53:15] we're going to be kind of
[00:53:17] working through and finishing
[00:53:19] up his last dream and waking him up.
[00:53:23] So and here we actually have a song from
[00:53:26] he's like a really big singer in Japan
[00:53:28] He is super famous called Shigeru Matsuzaki
[00:53:31] And so he's pretty famous for his tan skin.
[00:53:37] He is just a very famous singer in Japan.
[00:53:41] He does a couple of other songs in the Katamari games, but...
[00:53:45] So what we're gonna use is we can listen to this song and we can run a couple donations
[00:53:49] before we reach the Earth. But we'll have a moment. But we can use
[00:53:53] a couple because we'll just listen to the music, enjoy it,
[00:53:56] run some donations. Absolutely! Thank you! Then they donate $7
[00:54:00] when you donate every Katamari Run at GDQ
[00:54:04] that's a loyal rainbow. Thank you for your donation.
[00:54:08] Herkistonation says, $5 giant king in the sky.
[00:54:12] I can roll twice as high.
[00:54:13] Look and see Katamari, a royal rainbow.
[00:54:16] I would have sang that but you're welcome for not just
[00:54:20] very cute donation thank you so much miller queen donates ten dollars and they say
[00:54:25] royal rainbow thank you so much for your donations we are now at 300 They say... Royal Rainbow.
[00:54:33] Thank you so much for your donations, we are now at 344,669 raised for Doctors Without Borders!
[00:54:39] Thank you all again so much and at 54% for that bonus Twistsks level in Quake 2 Enhanced.
[00:54:43] So what we're gonna watch for is how it's going to be, how it's going to continue
[00:54:45] to roll until they reach around
[00:54:47] a thousand kilometers, and then
[00:54:49] they'll be rolling up the countries on the Earth. Oh, Haro's heading
[00:54:53] out so you can see he's zoning out, heading towards that, so we can run probably one or two more donations
[00:54:57] And what I want everyone to watch for
[00:55:00] is you can watch for the moment how it rolls up America
[00:55:04] and have some sort of tear...some sort of hype.
[00:55:08] Absolutely! I have $100 from Party Cat, gotta keep donating for more GDQ.
[00:55:14] Always happy to support an event that brings all the good vibes and entertaining runs.
[00:55:18] Thanks to all the staff and runners. Let's go!
[00:55:20] Thank you for your donation.
[00:55:22] Padfoot donates $9.25, can't help but donate for such obvious passion.
[00:55:27] I love Judy Q because it brings together such amazing people
[00:55:30] for such a good cause.
[00:55:32] Let's keep it rolling!
[00:55:34] A, I see what you did there. B, thank you so much
[00:55:36] for your donation.
[00:55:38] Okay we should be heading pretty close now
[00:55:40] So this is South America that you can see This should be heading pretty close now. So this South America that you can see here
[00:55:42] should be Asia, there's Japan and now heading towards America should
[00:55:48] be around 7000. That should be it there's america. Thank you so much for that run, it was absolutely amazing!
[00:56:27] One of my favorite games!
[00:56:29] Kiro donates $25 sending this in celebration of nostalgia and love
[00:56:33] for one of the last video games i played with my little sister before we
[00:56:36] grew up and started adulting here's to the games that never let you go
[00:56:40] in a soundtrack that is forever a banger royal rainbow thank you so much
[00:56:44] for that donation chat stand up stretch We're going to be right back after this quick break. so All right. Alright. Hello, hello everybody at GDQ. I'm Kurthar.
[00:57:26] I'm streaming from Sweden so it's kind of late over here but i think
[00:57:30] It's like in the afternoon over there in Minneapolis
[00:57:34] So uh gonna wish you all a good afternoon or as you say in sweden right so we're just gonna hop into it um
[00:57:44] but before that i'm going to introduce my co-commentator polo hello this is Polo here.
[00:57:52] I have the world record for arcade ninja on hardcore in this game.
[00:57:57] You're in for a treat here.
[00:57:58] This is going to be pretty cool this
[00:58:00] is uh this is a fun game extremely 90s so uh so get ready buckle
[00:58:04] up for some uh you know extreme 90s action
[00:58:09] yeah absolutely all right so we had a big war for this game Yeah, absolutely.
[00:58:11] Alright so we have a big war for this game, the character selection
[00:58:15] So I need to know which character are we gonna be playing? Is it Mavrah or Doyle?
[00:58:21] Absolutely! It is Mavrah.
[00:58:23] Alright
[00:58:27] Let's get some posters indeed
[00:58:29] So yeah this game is kind of like Blazing...
[00:58:31] It's like Blazing Chrome of course but
[00:58:33] it's kinda like the old counter games. Everything is a one-hit kill and
[00:58:38] yeah that's most of what this game is about just
[00:58:42] getting through enemies and not dying to all the stuff that's coming at you.
[00:58:46] Alright, so time is gonna start when the screen goes to black here after selecting
[00:58:51] the mission, so I'm going try to count down as well as I can.
[00:58:54] In 3... 2... 1...
[00:58:57] Go! Alright!
[00:59:00] Let's start blazing! But before we do any blazing
[00:59:03] gonna do a lot of rolling here because that's actually faster.
[00:59:06] And uh... We do get some iframes here too for getting past some of these enemies
[00:59:10] That normally can be only one touch
[00:59:12] And we're going to pick up the defense spot here for a little shield
[00:59:17] For a little bit of safety so we don't get hit by these enemies. But we'll actually not do that and I also picked up a weapon
[00:59:20] Here in the pocket of the beam.
[00:59:22] We just refer to it as laser so...
[00:59:25] It's basically a laser here can do those small shots or
[00:59:27] we can short shot the shaft like that and kill
[00:59:29] a lot of enemies at once uh you're gonna be doing your chair
[00:59:33] your laser? Oh!
[00:59:37] That's a little bit of a
[00:59:39] I'm gonna do
[00:59:41] a little bit of
[00:59:43] damage boost here with the use bot
[00:59:45] Gonna pick up another bot here,
[00:59:47] which is a speedbot.
[00:59:48] Which actually makes me move faster.
[00:59:50] Shocking I know.
[00:59:52] And it's also giving me double jump like this
[00:59:54] which is kinda handy.
[00:59:56] So the main source of...
[00:59:57] Like the main way to deal damage
[00:59:59] is with this weapon. Just
[01:00:00] spam it like this basically. You can't do it
[01:00:03] too fast
[01:00:03] because then you're going to lose some shots so you have to put in
[01:00:07] a steady rhythm
[01:00:07] Alright, so next section here
[01:00:11] is going to be quite hard uh paul looking at this one i can so this section here normally
[01:00:18] you're intended to take
[01:00:19] this nice mech that we're just rolling by here
[01:00:21] but instead he's gonna skip it
[01:00:22] because it's faster to go fast.
[01:00:25] Mechs slow, but fast is fast.
[01:00:27] So he's just gonna blast through everything here. He's gonna fly right through and yeah
[01:00:32] Absolutely not intended and way harder than he just made that look
[01:00:35] He may have looked incredibly easy
[01:00:36] Just walked right through there, and yeah normally's a helicopter crashing in the background but
[01:00:41] he's off screen he's far far away because he was just too fast my god
[01:00:47] yeah that one perfectly actually so i was perfect with that i gotta oh always he's misbehaving but we got him
[01:00:58] did not get the action yeah no of course not at all in the marathon setting how Yeah, no.
[01:01:05] Of course not in the Marathon setting of course.
[01:01:08] We're gonna move into the actual boss here
[01:01:14] It's kinda simple you just have to shoot his head a few times and and then his core will open up. So we go like that.
[01:01:15] And I'm going to punch the chord like that
[01:01:17] so it kind of gets some overdimension there.
[01:01:20] Hopefully that'll let us have fewer cycles than if you would just shoot it.
[01:01:25] Oh wow, that actually hit me! That was weird.
[01:01:28] Alright, I'm just going to punch it like this...
[01:01:31] Then we'll deal with it's possible without the weapon
[01:01:35] we're gonna punch as much as possible but we should be okay
[01:01:39] easy peasy so now where he lost that speed bot that he had there
[01:01:43] when you die of course you lose your bots but
[01:01:45] thankfully we have some backup strats
[01:01:47] to get that bot back
[01:01:50] once again so we're going to head
[01:01:51] to mission four next. It lets you pick
[01:01:54] which missions you want to go to for the first four.
[01:01:55] So that allows a little bit of backup in these situations.
[01:02:00] Yeah, it's a good thing and mission 4 has a lot of pickups
[01:02:05] where you can pick up and uh do gear back up here so we're gonna get the
[01:02:09] speed pop back here and then we're going to take it a bit safely because we only have
[01:02:13] the mic standard weapon here so we're going to take it a bit slow here just make sure we get through
[01:02:19] here and still keep our speed bob and i'm going to pick up the grenade here for a little bit more
[01:02:24] damage here it's a bit better than just using the standard gun, so
[01:02:27] I'm going to take out this miniboss
[01:02:30] as it is.
[01:02:32] That's done pretty well.
[01:02:35] And we're going to get
[01:02:35] an RP weapon back here And we're going to get a
[01:02:40] and I got a RP weapon back here
[01:02:43] like so.
[01:02:44] Oh, God. OK, this is not the role that I want to do, but it's fine.
[01:02:48] Moving up to come in the set here that I want to do, but it's fine. Alright moving up to Commander Seth here
[01:02:49] We wanna manipulate his movement
[01:02:51] a little bit by just walking
[01:02:53] a little forward here
[01:02:55] They can stop there and move back
[01:02:57] Oh he actually missed the platform above
[01:03:01] me that's that is uh a bit weird but we can just
[01:03:04] punch into death like that that's fine we got backups.
[01:03:10] There's backups on backups, thankfully in this run.
[01:03:14] Gonna punch him thereafter just to show that we're not happy with him.
[01:03:19] Alright so we're just gonna like link this could say uh keep rolling
[01:03:29] and pick up the spot there to just go through these enemies.
[01:03:32] And we're gonna fight another little mid-boss here,
[01:03:35] Just gonna use my grenade here for nice splash damage
[01:03:38] and just keep rolling a little bit at a time.
[01:03:42] And there we go!
[01:03:45] We're gonna get a new repo here to get our P-Bot back...
[01:03:50] There...
[01:03:52] Oh, get up there.
[01:03:55] And we're going to
[01:03:55] get our...
[01:03:57] Get out of here.
[01:03:59] Speed block back here and
[01:04:00] move up. Use that double jump and we're going move up use that double jump
[01:04:04] and we're going to fight the same boss again but vertically oh my
[01:04:08] but this is very hard, that's it.
[01:04:17] And now we move into a kind of love scroller
[01:04:20] You can kinda speed this up by killing the enemies
[01:04:23] that come at you based on kind of based on waves so
[01:04:25] if you kill one wave the next one spots a little bit faster and so on
[01:04:29] and i want to keep the reticle like in in the middle here because all these
[01:04:33] enemies are kind of spawned from the middle
[01:04:34] and they get hit by these bullets like kind of spawn from the middle and they get hit by these bullets,
[01:04:36] like most of them. So it comes a little bit faster like that.
[01:04:40] Other than that there's not really much to talk about here so if you have any
[01:04:44] donations to me then this is the perfect time.
[01:04:47] I absolutely do!
[01:04:49] I have $50 from Anonymous!
[01:04:51] I'm so glad to be able to watch another wonderful GDQ.
[01:04:54] Thank you to all of the volunteers, runners, tech crew and everyone involved to make this happen.
[01:04:58] This is going to be a vacation well spent.
[01:05:00] Thank you so much for that donation.
[01:05:02] I also have $250 from Anonymous.
[01:05:05] They do not leave a comment but An but anonymous thank you so much for that donation
[01:05:10] yeah thank you you can keep going let this go for a while
[01:05:15] pixel aerobonk donates 25 dollars thank, GDQ team for another incredible show.
[01:05:20] I'm looking forward to so many runs this week.
[01:05:23] Pipe, thank you very much.
[01:05:25] Mathias with $10 donating $10
[01:05:28] to help Doctors Without Borders
[01:05:28] because universal medical care is something that should always be supported
[01:05:31] to reach new PBs every year.
[01:05:33] Thank you for that donation. I agree.
[01:05:35] GDQ's doing an amazing job of raising money
[01:05:37] For Doctors Without Borders we are at 345,626.
[01:05:43] Let's go ahead and get that number up
[01:05:45] for more donations, more GDQ,
[01:05:47] more exciting things.
[01:05:49] Let's go! Let's go!
[01:05:51] Let's go!
[01:05:59] Ooh, okay well then I'm just going to do a little
[01:06:01] quick reminder. We are at
[01:06:03] 8459 out of 15000
[01:06:06] that is 56% for our
[01:06:07] Quake 2 enhanced bonus twist level
[01:06:09] when you donate make sure to go ahead and select an incentive if you would like
[01:06:13] to see that to get that met again more runs equals more gdq so let's have more gdq yeah absolutely
[01:06:21] more gdq Yeah, absolutely. More GDQ!
[01:06:23] More GDQ!
[01:06:27] Alright so we're moving into the
[01:06:29] end boss of this mission
[01:06:31] This is kinda straightforward you have to shoot both arms up and then
[01:06:36] you shoot the middle part so we're gonna start with the left one first here
[01:06:40] shoots out some rockets but yeah that's easily done with all the upgrades we had
[01:06:46] and uh i would do the middle part here let's uh touch it away for the volunteer
[01:06:50] and let's see do we get they gotiDisc! Krillin is happy today.
[01:07:00] Good seeing that. So yeah I like to call that Roblox Krilling because sometimes before he dies he does a destructive
[01:07:05] disc so yeah if you know you know anyway gonna move into mission uh no it's mission three now wow
[01:07:14] we're doing the backup route here so
[01:07:16] we gotta do missions so many missions yeah so many
[01:07:19] missions so little time
[01:07:23] yeah this is a pretty scary one overall.
[01:07:27] This part is kind of straightforward but later on there's gonna be some really annoying enemies to deal with.
[01:07:36] But for now we just have to deal with the sand worms here, so we have to pick this up
[01:07:40] before we can move on to next stage or the next arena min.
[01:07:43] We could actually jump over this turret, you don't have to deal with that one, but we have to shoot this one.
[01:07:48] So we're going to move on
[01:07:52] and just beam it through here
[01:07:53] There's some more worms
[01:07:56] Another turret Oh! Now the turret.
[01:08:01] And now we get two ones and one's here, so I'm gonna pick up this
[01:08:04] defense bot for just a little bit of safety. We can't pick that speedbot
[01:08:07] out later on after taking care of these two.
[01:08:11] There we go, good thing I did that because I did take a hit.
[01:08:13] Lotta worms over here!
[01:08:16] No shortage o' worms.
[01:08:20] Absolutely not!
[01:08:24] Doom, eat your heart out. Anyway here's another...
[01:08:26] Well it's an elevated section more
[01:08:28] like itself just taking care of some enemies here.
[01:08:33] You can't make this go faster by killing the mobs, you know? Probably.
[01:08:39] So we gotta pick up this whip here. it's actually coming in handy later on but for now we're
[01:08:43] gonna deal with this spider.
[01:08:46] I hope you guys like timers!
[01:08:49] All right yeah there's another time stop! Alright, yeah.
[01:08:56] Including the... Oh wow! Okay that was
[01:08:58] scary.
[01:09:02] That's right before they died. That's fine.
[01:09:07] Now we're moving to the scariest section of all these, because this has the most dangerous enemy
[01:09:13] This one. They are very fast
[01:09:15] they keep coming at you
[01:09:17] and there's so many of them
[01:09:19] And now that I don't have a speedbot
[01:09:21] it is going to be hard to actually run away from them.
[01:09:26] You might see me die here a few times but we'll soon get into this mech as a backup
[01:09:31] so we can actually defend ourselves a little bit better.
[01:09:35] And now I'm just gonna dash through here and take some hits,
[01:09:39] this mech can take some hits, it should be fine.
[01:09:43] Gonna drill our way through here, make sure we get through all the way,
[01:09:45] eject. We have some iframes after that so we're just
[01:09:47] gonna keep rolling through here
[01:09:48] and enter the boss arena.
[01:09:55] So yeah, this boss has a couple of eyes.
[01:09:59] This is just gross really.
[01:10:01] Two eyes and then there's a lot of worms coming out here up the corners.
[01:10:07] A lot of worms?
[01:10:12] So we're gonna take over the ice and also the worms
[01:10:14] at the same time, so they are also gone
[01:10:16] And then we just have to pick up these worms
[01:10:18] and have to deal with them like three times each
[01:10:20] before they die like that.
[01:10:22] But then they start shooting out of the
[01:10:24] empty hole there they leave behind.
[01:10:26] So you have to watch after for that as we pick up the other ones.
[01:10:32] And almost done here, should be the last one there, there we go!
[01:10:38] All right so I'm gonna use the whip here and this might sound a little lewd but
[01:10:42] I'm going to take it out here and then wiggle around in this bosses face
[01:10:48] because that's the only part of the boss
[01:10:49] you can actually hit with it. But it works out because
[01:10:53] since he moves so much
[01:10:57] its hard to hit it with any other weapons, so it works out that way.
[01:11:01] Anyway, that's Mission 3 done and we're gonna move on to Mission 2! so this might go out a little bit slower because now i don't have the best weapon
[01:11:17] anymore and it's gonna be well I get it, but overall this is
[01:11:20] kind of an auto-scroller as well.
[01:11:23] This is more like the old bike
[01:11:25] auto-scrollers that you see in the Counter games.
[01:11:29] So it's
[01:11:29] kind of on the same deal here as the previous auto-scroller, like you want to kill
[01:11:34] the enemies as fast as possible to make this next spawn.
[01:11:38] To speed up a little bit but there is not much else to say about this really so if you have
[01:11:43] anything to say like an information or messages then this is a good time too absolutely i have
[01:11:50] nikla with ten dollars always fun to see a fellow sweet at GDQ.
[01:11:53] Donation goes too quick, two bonus level
[01:11:55] more GDQ is always better.
[01:11:58] Thank you for that donation and
[01:11:59] a hundred dollars from Leroy Jenko
[01:12:01] there is no comment but thank you so much for your donation
[01:12:04] and for reminding me of the very fun-whelming. Thank you. Yeah, throw more messages and feel free.
[01:12:18] This goes on forever.
[01:12:21] A long one?
[01:12:24] Yeah you got it! I live in Port. A little bit more. Just a couple minutes. A long one?
[01:12:25] Yeah, you got it.
[01:12:26] Oh my God!
[01:12:27] GDQ AP 2024 $5 as promised.
[01:12:29] Here's my second donation of the marathon for a grand total of $27 towards DWV.
[01:12:34] Can we get a $5 hype train for Quake 2?
[01:12:36] GDQ Hype! Thank you so much, I appreciate that
[01:12:40] Pikachu PhD donates $50 no comment but thank
[01:12:44] you for your donation and congratulations on your phd
[01:12:47] because that was incredibly tough we are now at 56 of the bonus twists level
[01:12:52] for quick to enhance 85 1986 out of 15000. We can do it.
[01:12:58] We've got this! Go ahead and get those donations in. Select the incentive if you would like to see that happen
[01:13:03] we are also at $346,086 total raised.
[01:13:07] And this is only Tuesday.
[01:13:09] Thank you so much everyone for watching and donating.
[01:13:12] This is incredibly exciting.
[01:13:14] Let's get those donations in
[01:13:15] for Doctors Without Borders.
[01:13:17] Speaking of a donation train well we're in luck because
[01:13:20] we have a train coming up right now oh my gosh what a coincidence can
[01:13:24] we get a donation train for the train chugga ch-chugga-chugga-choo-choo.
[01:13:30] How many? It's so bright.
[01:13:31] It's three chuggas, right? And two choo-choos,
[01:13:33] correct? That's five dollars. Wait, four chuggas.
[01:13:36] Chugga-chugga-chugga-choo-choo.
[01:13:37] Four chuggas, two choos.
[01:13:43] I've seen this be like an avid debate just like people have just debating how many chuggas and choose their way i think this
[01:13:46] has come up at gdq before as well you know, feel free if you want to hop on
[01:13:51] the train-train
[01:13:52] to chug your heart out or chew your
[01:13:55] heart out, whichever you want to do.
[01:13:58] Yeah, sounds good.
[01:14:00] Get information during this level here.
[01:14:04] The mission thing?
[01:14:05] The mission thing, yeah.
[01:14:08] And this is mostly just some small arenas you have to take care of if you're going to move on.
[01:14:14] But now we can move into the first regal boss here, which I think it's referred to as the Eyeball Wall Ball Monster by Dr. Robo, another runner in this game.
[01:14:28] I like to call him Eye Guy!
[01:14:31] Short and simple, I like it. Short and simple, I like it.
[01:14:35] Yeah he just recharges his third when he's vulnerable
[01:14:37] And yeah, keeps spamming with the laser
[01:14:41] With a P-gun right there and he's done in no time flat.
[01:14:47] Allright moving on so we're gonna get this first enemy little slap
[01:14:53] so i can get under it. Thank you.
[01:14:57] And we're gonna keep moving on here, pick up the defense
[01:15:01] spot here because this actually comes in handy later when you fight the boss.
[01:15:07] Which is coming a little bit later, but for now we need to take care of all these enemies
[01:15:10] Gonna do charge up here as spawn and just immediately keep rolling right
[01:15:17] Try not to get hit here... Okay one hit is okay.
[01:15:20] I want to give this one shield for the last boss.
[01:15:23] This is not a boss fight.
[01:15:25] Kind of little enemy you have to take care
[01:15:27] of first here no big deal okay so now we're moving
[01:15:31] through the bus here this is actually a pretty
[01:15:33] hard one to do casually but with the shield that we have here and weapon
[01:15:39] that we are currently wielding this is gonna be super easy and quick. So I'm just going
[01:15:44] to roll there and then i'm going to just keep shooting take the hit i have five frames so
[01:15:50] yeah that's a boss easy beautiful did i say that the laser isn't busted because it is
[01:15:59] it definitely is but the kind of pasta that we like
[01:16:03] yeah makes us go fast and we like this oh yeah
[01:16:11] you don't know oh yeah get unloaded
[01:16:16] all right so that's the first four missions done so now we're gonna move on to mission five it's just unlocked and it's our favorite thing for donation
[01:16:22] readers another house brother oh my goodness
[01:16:26] another one huge yeah this is uh kind of the same
[01:16:29] thing but it's got some obstacles too like Mega Man 8 and the turbo tunnel in Battletoads if you remember that one.
[01:16:44] It's not quite as hard, but
[01:16:45] kind of similar. But yeah, other than that
[01:16:47] not much else going on so
[01:16:49] if you have any more messages then feel free absolutely i'm seeing
[01:16:54] so many different opinions on the chuggas and the chews in chat um one that
[01:16:57] I really hate is eight chug as one eight chagas two shoes
[01:17:01] That's entirely too many chuggas one eight chugga's two shoes that's entirely too many chuggas um i have a 25 donation
[01:17:05] from gibson i'm already upset uh it does say chugga chugga chugga chugga chugga chugga
[01:17:11] chugga chugga chugga chugga chugga chugga chugga chugga chugga chugga chugga chugga
[01:17:14] choo-choo, choo-choo-choo. A thank you but B how dare you? $5 from core six that says
[01:17:20] choo-choo, $5 from the last ditch,
[01:17:23] train train
[01:17:24] to the station.
[01:17:26] Thank you.
[01:17:27] I'm very excited
[01:17:28] that my brain decided
[01:17:29] that train train
[01:17:30] was where it wanted
[01:17:30] to go today.
[01:17:32] I have $10
[01:17:33] from Air Ayaya Angel jumping on the hype train. Much love to all of the staff and volunteers working the event.
[01:17:39] Less than three, thank you so much!
[01:17:42] Shiro donates $75. Sorry that I missed the first few days, but here's a ketchup donation.
[01:17:47] Well thank you so much! You don't need to do a mustard donation as well.
[01:17:51] Um...I'm SO sorry.
[01:17:53] Anonymous donates $6 for chuggas to choose
[01:17:56] enjoyer here, smiley face
[01:17:58] you are correct
[01:17:59] not that there's a right and a wrong answer here
[01:18:01] but there is a right answer
[01:18:03] and it is four chuggas to choose
[01:18:05] we are now at 868649 out of $15,000
[01:18:09] for the bonus twist level Quake II Enhanced which brings me to my next donation from
[01:18:13] Jacob Holding. $50 donating $50 dollars to the Quake 2 incentive
[01:18:17] in hopes of hitting it. Thank you
[01:18:19] very much for your donation. We are at
[01:18:21] 57% now. Amazing.
[01:18:23] Beautiful. The Pied Piper
[01:18:25] donates $25 with this take uh it's three chuggas and two chews
[01:18:30] chugga chugga chugga choo-choo hype train um you know what when you add
[01:18:35] the height training i'm not uh i'm not against
[01:18:38] the three chuggas to choose otherwise typically very against it
[01:18:42] um 25 from one dollar for every chaga chugga chuga chugga chugga, chugga-chugga, chugga-chugga-chugga,
[01:18:48] chugga-chugga-chugga-chugga-chugga
[01:18:54] Thank you so much for your donation.
[01:18:55] Again how dare you?
[01:18:57] 25 chuggas is a lot of chuggas and no choo-choos, which
[01:19:00] is upsetting.
[01:19:04] I didn't think there would be so much controversy around the number
[01:19:08] of chuggas but here we are.
[01:19:11] All right, so just a minute to get to this place quicker.
[01:19:14] And it's kind of a weird thing,
[01:19:17] but this laser doesn't hit you
[01:19:20] if you're standing right in the middle here.
[01:19:21] So that makes our job a lot easier.
[01:19:25] Very clean.
[01:19:28] And we got to make our way through
[01:19:29] the room of doom here, as we like to call it, because this is a mess.
[01:19:34] Oh okay, we got it!
[01:19:36] Okay... I almost jinxed myself right at the end there but that was...
[01:19:48] Okay, that's fine that's all right we're gonna get our ripple back here and uh
[01:19:56] whatever well we'll get crushed we give the stage one there too, everybody gets one. Alright so we're gonna
[01:20:00] move into a boss fight here, so we have four lambs in the ceiling and I'm going to use our grenade here to actually shoot through it once
[01:20:04] and that will take care of them oh get back
[01:20:08] okay i'm gonna fight the mud land on this side here which is
[01:20:12] obviously upset to be uh i love the small ones
[01:20:17] and now we're gonna move into the last part of this uh fight here we're gonna
[01:20:20] fight them a little worm that's's gonna come at us.
[01:20:26] So I'm going to charge up on this one here,
[01:20:30] and just gonna blast it while it's jumping over and do the same thing here as its coming out
[01:20:33] And thats a quick two cycle right there. That was very good! Thank you!
[01:20:41] Yeah, that's the mission five done. We're gonna move right into mission six
[01:20:50] you're making this hard game look very easy
[01:20:54] yeah it's almost like i'm just blazing through this game.
[01:20:56] It sounds like you're blazing some chrome?
[01:20:59] Oh my gosh, you're blazing!
[01:21:01] You said the thing!
[01:21:03] Said the thangg!
[01:21:05] Said the THANGG!
[01:21:09] Scorching steel? No, that's not right.
[01:21:15] Yeah we're gonna jump into a little bit of mini-bot rush here.
[01:21:20] Armadillo is not cooperating about this name by the way and it's gonna be followed up by gorilla here who's a little bit easier to deal
[01:21:24] with nothing really rng dependent just kind of jump over me
[01:21:27] and then i'm gonna kick shooting him,
[01:21:28] and he's done.
[01:21:31] Now we're going to move into the last arena here
[01:21:33] I'm gonna have to refill my shield gear first before that
[01:21:37] because I need to be able to take a couple hits here to save some time.
[01:21:42] Look who's back! It's Commander Set!
[01:21:45] Oh, he flies now? He flies now... anyway.
[01:21:49] Not for long. He flies now. Anyway...
[01:21:50] Not for long!
[01:21:52] Not for long!
[01:21:54] So we're just gonna
[01:21:57] keep shooting here, he's about to be done there
[01:21:59] but then he's going to jump into this
[01:22:03] big, big robot in the background here. I'm just gonna keep shooting inside of here and yeah it's
[01:22:07] done there and now we're going to fight some cubes instead.
[01:22:14] And as soon as we take out one of these cubes,
[01:22:16] We are going to be sent into the...
[01:22:19] I don't know what they call this...
[01:22:21] VR land? Kinda reminds me of like i don't know what they call this vr land
[01:22:23] kind of reminds me of like lawnmower man like the old movie from the 90s
[01:22:29] but uh yeah this is basically just an honest color so
[01:22:32] and at the end of this we basically just a knowledge corner.
[01:22:32] And at the end of it we're going to be fighting like
[01:22:34] kind of a doppelganger of ourselves
[01:22:36] and then they are gonna do the same thing again after that
[01:22:39] with another doppelganger so
[01:22:41] maybe you should do our little bit of shoutouts now if you want
[01:22:45] to start out, Paolo?
[01:22:48] Oh geez yeah I guess uh yeah um holy that's a good question.
[01:22:52] I mean like a shoutout to the Blazing Chrome community
[01:22:55] We've got a pretty decent community and you know anyone who wants to join along
[01:22:59] And come try this crazy very difficult speedrun game
[01:23:03] We have a Discord and you can find that on the Speedrun website.
[01:23:05] So, you know, go to the leaderboard and you can find it there.
[01:23:10] Shout out to my community, what's called The Syndicate.
[01:23:14] Shoutout to my boys in
[01:23:16] The Syndicate and that's about it really
[01:23:18] That's the whole thing, that's all I've got
[01:23:22] Yeah nice
[01:23:24] Actually this game is part of the GTQ Humble Bundle that's like live right now, so if you want to get this game and some other games for like very little money then head on over to
[01:23:37] and find the bundle,
[01:23:41] you can get it on Steam for very cheap there.
[01:23:43] But yeah anyway
[01:23:45] I've been Kyrthar
[01:23:48] I usually mainly speedrun like Cuphead
[01:23:52] most of the time but I pick up games like this from time to time too.
[01:23:54] Because I mean this is such a cool game
[01:23:56] you can't really knock off up a full run and gun game like this one.
[01:24:02] And just because you mentioned the Steam version,
[01:24:04] I'm sorry to jump in there but I wanted to say that even for
[01:24:07] the Steam version of this game,
[01:24:08] for the speedrun community
[01:24:09] the developers made a special version just
[01:24:11] for us so you can
[01:24:12] practice specific stages
[01:24:15] and all that.
[01:24:17] Basically play with
[01:24:19] cheats and modifiers and stuff like that it's very
[01:24:21] cool definitely check it out all right and this is fine gg good job! Thank you, thank you.
[01:24:33] Yeah, I'm really happy about that.
[01:24:35] Had some mishaps early in the run but
[01:24:37] we cleaned it up pretty nicely
[01:24:39] I think. But yeah other than that you can find me on twitch.tv
[01:24:46] if you want to follow me and see me run games like this or Cuphead, or some other game still.
[01:24:54] Yeah, other than that
[01:24:55] I hope you have a good GDQ
[01:24:57] and yeah keep donating
[01:24:58] it's for very good cause
[01:25:01] And yep I'll let you
[01:25:03] take it away.
[01:25:05] Alright! Thank you so
[01:25:07] much for that run!
[01:25:09] Chat we've got a lot of discourse
[01:25:11] here with the Chuggas and the choos.
[01:25:19] I didn't, really, I expected it to be a hot topic.
[01:25:21] I didn't think it was going to be this much of a hot topic.
[01:25:27] We have
[01:25:27] a $25 donation from Jasper
[01:25:29] that says,
[01:25:30] which is incredibly cute.
[01:25:38] So thank you for that.
[01:25:41] Between myself doing its $25
[01:25:42] counterpoint chugga-chugga, chugga, chugga, cha-cha.
[01:25:47] Sure.
[01:25:48] Yeah, no, you could say that.
[01:25:49] That is a thing that you could say if you wanted to.
[01:25:52] The good Dave donates
[01:25:53] $5 for Chuggas 2 Cheoo-Choo is my favorite Vin
[01:25:56] Diesel movie.
[01:25:58] Me too.
[01:26:00] Absolutely me too. Thank you very much.
[01:26:03] The Maverick Girl Donates
[01:26:04] $5. Excuse me, I believe it's chugga chugga
[01:26:07] chugga chugga choo-choo suplex let's suplex this donation goal with
[01:26:10] this five dollar donut train thank you for that donation we are at
[01:26:13] eight thousand nine hundred and fourteen eighty six out of fifteen
[01:26:16] thousand we are at 59%
[01:26:18] through our bonus
[01:26:20] twists level quake to enhance not
[01:26:21] a
[01:26:22] hello everyone oh Hello everyone.
[01:26:28] Hello!
[01:26:32] It's awesome to be here, um...Raitu if you're
[01:26:36] ready to go we can start the run and then we can get introductions going during the intro.
[01:26:42] My name is Ratu...
[01:26:46] I'll start it now.
[01:26:51] Countdown So, so shita ra hajime dekimasu ne. Soshitara ja count down. Okay?
[01:26:52] Okay.
[01:26:56] Five
[01:26:57] Four
[01:26:58] Three Two One 5, 4, 3, 2, 1, go!
[01:27:03] Alright let's go!
[01:27:05] So hello everyone I'm Shemcat and I've been an Astro Chain Runner for a few years now
[01:27:09] And I am very excited to be able to show off this category today.
[01:27:13] Hi, uh...I'm Cap.
[01:27:15] I'm also an Astral Chain Runner
[01:27:19] A big fan of the Hacken slash genre I'm also really excited to show this
[01:27:22] what we're looking at
[01:27:26] right now
[01:27:27] looks a little bit strange
[01:27:30] so it probably requires some explanation.
[01:27:33] Shem do you want to explain to the viewers exactly what we're looking at here?
[01:27:38] So this is pretty new in a weird category of practical chain. It uses a pre-run, it
[01:27:43] uses a pre-made file to
[01:27:45] store some data into the
[01:27:47] PC, the in-game PC
[01:27:49] and then from that we can load
[01:27:51] another file and yeah use that data to skip a bunch of the game
[01:27:56] and save a lot, a lot of time.
[01:27:59] So this is the start of this remake of Fyre.
[01:28:02] Because Wrath you saved there, the floor
[01:28:04] was just invisible and he could just make his way over to
[01:28:06] this quest that runs in
[01:28:08] the family. And what
[01:28:10] he just did there is called a Super Climb
[01:28:12] where you abuse chain jumping towards your legion and then
[01:28:15] summoning the legion in order to basically just get a lot of height very quickly so the reason
[01:28:22] we do this we want to go over an invisible barrier that's stopping us from getting into Hal's hideout.
[01:28:28] And the reason why we want to do that is because we want to sit in to the PC
[01:28:34] In order to watch that. Oh yeah And we're actually gonna sit here, so there's a time limit for this quest that we started.
[01:28:42] What's going to happen is eventually the quest is just gonna automatically fail.
[01:28:47] The problem is when it fails, it normally wants to take us to our results screen
[01:28:51] However...
[01:28:55] We currently are not in a position to really look at the results screen.
[01:28:58] We basically opened this PC menu which we weren't supposed to be able to open.
[01:29:02] You know, we got back to this PC by doing an infinite height glitch
[01:29:06] To access this area accidentally.
[01:29:08] So because of this, there's not going to be a disconnect between
[01:29:11] it wants to give us the result screen but we're in this kind of file loading
[01:29:16] scenario and the result is going to be
[01:29:19] very weird looking. We're gonna see it here
[01:29:21] So yeah, so we're back
[01:29:22] But if you look
[01:29:24] we actually still have the
[01:29:27] PC menu open on screen while we're in, uh...
[01:29:31] While we're in the overworld. Right? So this is obviously a very glitched state already.
[01:29:35] Yeah and as you can see, the inputs that Ratty is doing are controlling both the protagonist and controlling
[01:29:41] the menu.
[01:29:43] So that is great and all!
[01:29:45] But what we want to do from here is basically navigate the pause menu whilst at the same time using the PC menu.
[01:29:53] And from there we can get to a specific point in the PC menu so this file select section
[01:29:58] and get to the bottom of that, and also once we're paused
[01:30:01] return to title.
[01:30:03] So what this pre-grown setup does
[01:30:05] is it allows us to...
[01:30:07] Yeah now return to the title
[01:30:09] The PC menu stuff is still on screen and once we load
[01:30:14] the new file that'll be able to create our acceptable file for the run.
[01:30:21] No crash, no crash!
[01:30:23] Also, the game can crash here and we really don't want it to crash
[01:30:27] here so... Yeah as you
[01:30:31] could imagine from a trick like this, it's pretty...
[01:30:33] No! It happens.
[01:30:41] We've um we've we've um we've uh this is a possibility that
[01:30:46] we knew was gonna happen right so obviously this makes the game very
[01:30:50] cranky uh which is i know a classic a classic speedrunner thing to say. But yeah, basically doing all of this stuff makes the game very unhappy and so it makes it happy in a very mean way where it actually can crash game, which is obnoxious.
[01:31:08] Yeah I believe Rachi knows what to do here though in order to lose as little time as possible from the crash.
[01:31:16] Yeah... as little time as possible from the crash. Yeah.
[01:31:21] And so
[01:31:22] he's just
[01:31:23] creating
[01:31:24] the character now
[01:31:25] so this is like the start of all runs
[01:31:27] it's actually a little bit specific in terms of what you want
[01:31:31] The name and hair colour doesn't really matter
[01:31:35] but, you actually want to pick the male protagonist
[01:31:37] rather than the female one.
[01:31:40] Yeah.
[01:31:42] So now
[01:31:43] of course we'll see if we can
[01:31:45] re- there's another way I think of reentering the glitch state.
[01:31:49] But what I think we're gonna do is basically start the new file and get back there.
[01:31:53] That will do.
[01:31:54] Because I believe that backup... We'll see what we can do but the crashes obviously complicate things a little bit there.
[01:32:02] But as you see, this setup doesn't take that long to re-enter the glitch state.
[01:32:08] Basically, this setup, everything that was... if you imagine there wasn't a
[01:32:12] crash, this is basically how you would start right here starting file one. This is how
[01:32:15] you would start the non-glitched category as well. This is just the beginning of a game.
[01:32:20] Yeah, honestly this
[01:32:22] is all but a blessing because usually
[01:32:24] when we do this run
[01:32:28] the menu stuff from the PC is still covering our screen.
[01:32:31] And you basically have to play
[01:32:33] it like half blind so
[01:32:35] you can't see various things
[01:32:37] So yeah honestly a little nice
[01:32:39] on the eyes. A little nice on the eyes
[01:32:47] a little knife down there yeah for sure um you know uh platinum games uh who makes the game loves doing some nice little like cinematic openers and This is our little cinematic opener.
[01:32:52] There's obviously some
[01:32:53] small optimization to get here, but right now
[01:32:56] we're doing a car chase sequence.
[01:32:59] We're still
[01:33:00] going to be playing in the glitch category category you still do need to play file one
[01:33:05] um i guess we're going to call it vanilla like you would play obviously it would be a little bit
[01:33:09] different if you're in the glitch state but you still basically want to play file 1 like you would
[01:33:13] play it
[01:33:14] in the non-glitch version.
[01:33:19] But I guess what's going to
[01:33:21] happen is that obviously there's going to be a major sequence break
[01:33:25] That will obviously make those things we have to do elsewhere pretty bizarre
[01:33:30] So right now, we're just kind of working on getting through this bike section.
[01:33:38] And, of course there's actually two bike sections but we're going to be skipping the other bike sections.
[01:33:42] This is the only bike section we're getting here.
[01:33:48] Yeah I guess we've talked a little bit about the gameplay it could be worth introducing Afro Chain as a game so it takes place in 2078 and we are part of the police force, Neuron. Whose primary objective is dealing with these guys, Aberrations
[01:34:01] Who I believe have been corrupted by the Red shift and are now yeah not very not very pleasant
[01:34:11] yeah exactly and oh sorry you can go uh yeah so this this corruption is not a good thing
[01:34:19] So we're just trying to prevent it
[01:34:21] It's being spread by some guys from the light circle
[01:34:25] Who are coming from the actual plane but i guess
[01:34:28] yeah that can be saved for a little bit lighter
[01:34:32] yeah in general um astral chain is very interesting like
[01:34:36] just even broadly as a game i think it's very interesting because i think
[01:34:39] astral chain um i mean it's kind of like a hack and slash action game but i think for
[01:34:46] being a hack-and-slash action game i, it's really an experimental work from Platinum Games
[01:34:51] where there's a lot of obviously hack and slash combat.
[01:34:56] We're going to see a little bit of that coming up here,
[01:34:58] but there's also a good bit of that coming up here, of course. But there's also a good amount of
[01:35:00] like... just even in the casual
[01:35:02] perspective, there's
[01:35:04] a good amount of problem solving,
[01:35:06] a good amount of movement
[01:35:08] A good amount of puzzles and even how you do
[01:35:11] combat is very different
[01:35:13] from other hack n slash
[01:35:15] or action games
[01:35:17] You know if you want to play an
[01:35:19] action game, and you don't
[01:35:21] Want something that takes say from the Souls-like formula
[01:35:25] Not that there's anything wrong with the souls like formula
[01:35:27] But if you want kind of a hack n slash action game
[01:35:30] That really has a lot of different
[01:35:32] kind of weird elements to it i think this game is a lot
[01:35:35] is very experimental which obviously can go either way but i think it does offer
[01:35:40] really a unique experience.
[01:35:43] And I think speedrunning this game, both glitched and not glitched
[01:35:46] is really interesting because of how different
[01:35:49] the game is and how many elements there are in the run.
[01:35:52] Yeah, I think it's nice to let you have combat and movement is and how many different elements there are in the run.
[01:35:52] Yeah, I think it's a really nice glitch of combat and movement
[01:35:54] And speaking of, here's our first little bit of combat
[01:35:57] So in Fallout 1 we don't have too much options
[01:35:59] in terms of what we can do
[01:36:00] We have the baton and the gun basically
[01:36:02] And what we want to do... have the baton and the gun basically,
[01:36:03] so the baton comes in sets of four
[01:36:06] and what we want to do is use the first three attacks swap to
[01:36:09] the gun and then go back to the baton since the forehand has a lot of lag at
[01:36:14] the end of it so by doing that we can just
[01:36:16] stop the endlag and yeah deal with these
[01:36:18] guys pretty smoothly
[01:36:21] uh another thing another thing in this fight specifically is that these other police officers alongside us, they'll be shooting at the aberrations as well.
[01:36:31] Now they can't kill them but they can bring them to 1 HP, and so what Raccoony's doing is looking
[01:36:36] at where the other guys are shooting, and then putting his targeting there since if
[01:36:42] they're just shooting a 1HP enemy that's not very fast
[01:36:48] right yeah that's something that's very interesting about that section too is
[01:36:51] there's like an optimal way of handling enemies based on what the
[01:36:55] NPCs are uh on what the NPCs are attacking, so that makes it interesting.
[01:37:02] Real quick as an update we're at 9,6 out of 15 000 for our quake to enhance
[01:37:09] at 64 so let's get those donations in for more duty kill over there what's
[01:37:14] going on oh yeah yeah i got your donations in chat room!
[01:37:21] For sure.
[01:37:23] This is another slightly auto-scrollery section we're just waiting for text lines to finish and that is why
[01:37:28] the male character is faster because
[01:37:32] basically whoever we choose our sibling will be the opposite gender
[01:37:35] and the female akira just speaks faster yeah, she's nice to have around.
[01:37:42] Yeah, it's somewhat counterintuitive because
[01:37:44] the female voice actor
[01:37:46] speaks faster, the male character
[01:37:48] is faster because the character that you are
[01:37:51] You are of course a voiceless
[01:37:55] nameless protagonist
[01:37:57] So basically whoever is the faster VA
[01:37:59] you don't want to be. Which is kind of funny, for sure.
[01:38:04] So yeah that was just a Chimera when we beat her and these are the legions so these are man-made weapons intended to fight the chimeras and aberrations.
[01:38:18] This is like the main crux of Astro Chain combat. So what we want to do, whilst we're controlling our
[01:38:23] Propagonists, we're also controlling the Legion and having to handle both characters simultaneously
[01:38:30] and syncing them up and stuff like that. But this first little section doesn't have too much complex Legion stuff,
[01:38:38] since these Camaras will keep on spawning down until the text boxes are finished.
[01:38:46] And so what we want to do, again like with the police officers,
[01:38:49] We want to bring them down to 1 HP by using Acura
[01:38:53] Just keep on dodging and Acura will keep on shooting.
[01:38:57] And then once the textboxes are over, IQ will finish them both off really quickly
[01:39:00] and it'll start the next action.
[01:39:04] Yeah for sure.
[01:39:05] A big thing here is
[01:39:07] like in this game
[01:39:09] for combat there's going to be a lot of
[01:39:11] trying to chain together
[01:39:12] how like when your Legion attacks as well you're going to see that in the next attacks as well.
[01:39:15] You're going to see that in the next section as well, so really
[01:39:17] making sure that the position of
[01:39:19] both yourself and your legion are in the right
[01:39:21] place is a very large
[01:39:23] part of optimal combat in Astral Chain.
[01:39:27] So... a very large part of optimal combat in the still chain
[01:39:32] so yeah so he killed those right at the last moment of the dialogue and we've already gotten into the lias fight which is the next
[01:39:34] fight so you can kind of notice a general gameplay loop here where you can wrap
[01:39:39] your legion around the enemy to freeze it and then you want to get behind it because there's
[01:39:44] something called um backside damage or blindside damage
[01:39:48] or basically if you are behind the enemy you can see that the numbers
[01:39:52] are yellow and the damage is higher so the damage is slightly higher as well
[01:39:57] the leg Legion will automatically
[01:39:58] attack the enemy if it's close enough, so you
[01:40:01] kind of constantly want to be repositioning
[01:40:03] the Legion behind the enemy
[01:40:05] to get that damage done.
[01:40:07] Yeah, in this file as well... Yeah, in this file as well the Legion vastly out-damages our character
[01:40:13] so we want to be using as much of the Legion damage as possible and yes, in a similar way
[01:40:18] to what we were doing with the baton gun combo
[01:40:20] We want to slightly move the Legion once it's done finishing its little attack sequence
[01:40:25] Just so it's in its end lag for as little time as possible.
[01:40:35] Once Laius is defeated, we kinda enter this I guess falling
[01:40:37] car scene and then
[01:40:39] once that's done, this actually is wrapping up
[01:40:41] file one. Also, do you want
[01:40:43] to mention in that Laius fight can get very
[01:40:45] weird but Raitou is just
[01:40:47] an absolute master of his craft
[01:40:49] and that was an incredibly fast Laius fight.
[01:40:52] Yeah, it ended and I was like, oh damn
[01:40:54] we've still got stuff to talk about now!
[01:40:56] Yeah, I know, I really thought
[01:40:58] that fight would be longer but Raidu
[01:41:00] is just nuts.
[01:41:03] We've now ended file one so I guess the next question
[01:41:07] is if we can get back to the glitch diaries.
[01:41:11] Cool.
[01:41:15] Well, we'll go back in. Do we have time for a quick donation?
[01:41:17] Of course, yeah.
[01:41:20] Thank you! I have $18.10 from Teddy. They say
[01:41:21] a bit early or late for a Pokédex donation, but since Rachu
[01:41:24] and I share our favorite Pokémon, I thought
[01:41:26] now was the perfect time to shout out number 181
[01:41:28] Amperose! Thank you for that donation
[01:41:30] I also have Neatsweep with 10 donating
[01:41:32] for the Amperose on the runner's head and all of the Ampharos
[01:41:35] cheering in the background. Good luck!
[01:41:37] Also we are at 9,744
[01:41:39] out of 15,000 for the bonus
[01:41:41] twist level, 64%.
[01:41:43] And also we have an incentive from Mass Effect 2 no No one left behind. We are at $6,194 out of 30,000. 20% on that so when you donate go ahead and select an incentive so not only is your donation going to charity but also towards margin
[01:41:56] of care
[01:42:04] Oh, he's trying.
[01:42:08] I think the reason he loads in this invisible Wulstair just like a specific way of saving with
[01:42:17] this glitch active. I'm not
[01:42:19] 100% sure on how it works, but
[01:42:21] yeah, it's a pretty flashy way to start the run
[01:42:23] and I believe we're just going to be trying this
[01:42:25] strat out again and just hoping that the game corporates a bit
[01:42:30] more this time.
[01:42:32] The Out of Bounds Filestart is kind of an awesome like, marathon meta as well because
[01:42:37] you can also without going out of bounds
[01:42:39] just run and start this
[01:42:41] mission, right?
[01:42:43] The runs in the family mission.
[01:42:45] But by starting out-of-bounds he's able
[01:42:47] to clip through walls and start the mission earlier
[01:42:49] so that he can
[01:42:53] enter the glitch state earlier
[01:42:57] so this run in the marathon will be even faster.
[01:43:00] And now we're back
[01:43:02] and once again, we are going to try
[01:43:04] enter the glitch state here
[01:43:06] Yeah, the marathon timing
[01:43:08] and the full game lead ofboard timing are slightly different but since it's
[01:43:12] a pretty important part of the category yeah we figured it was important to add
[01:43:16] the pre-run setup to the math and time.
[01:43:24] Right, it's a little bit different from traditional speedrun categories because we obviously are allowing you
[01:43:26] to take a partially completed file
[01:43:29] And like do a very specific
[01:43:32] game state change before starting
[01:43:34] a new file, but
[01:43:35] I mean it's such a cool glitch and it saves
[01:43:38] such amount of time. And obviously there is the
[01:43:40] glitched and non-glitched category so i we
[01:43:43] i think it makes sense to include that
[01:43:45] you know just it makes the category
[01:43:46] really cool
[01:43:47] it makes the game really cool um
[01:43:50] and really you know this is a very
[01:43:51] different run in a very different vibe from the No Glitches.
[01:43:53] So it's very cool in that respect.
[01:43:55] Yeah yeah, Astro Chain has some great other categories if you enjoy the run
[01:44:00] I would definitely recommend checking out some of
[01:44:03] the other categories i believe rafi has not put in all of them
[01:44:06] so yeah he's yeah he's definitely gonna show off his skills
[01:44:10] and everything else yeah i
[01:44:13] i was going to save this for later but like Ratiu is incredibly goaded.
[01:44:19] I mean i've been in the Astral Chain scene broadly since it dropped.
[01:44:27] I've seen a lot of different world records, but
[01:44:29] he's actually insane.
[01:44:32] He's actually so good at the game.
[01:44:33] It's sort of impossible to
[01:44:36] overstate how much he has completely revolutionized
[01:44:40] how we see this game in all respects, and
[01:44:44] what's really awesome is he's
[01:44:46] also the nicest person on the planet.
[01:44:49] He has an Ampharos on his head.
[01:44:51] You should donate specifically to
[01:44:53] make the Ampharos on his head happy.
[01:44:56] But, you know, when I've tried to learn a different trick in the
[01:44:59] past i mean he's come into my chat and he's offered to help me and you know
[01:45:03] he's always super nice and super helpful and really wants the best for this community however small.
[01:45:10] And he really takes everything seriously and gives it his all so it's really awesome that
[01:45:16] he is the one to showcase the work here.
[01:45:21] No crash?
[01:45:24] No crash!
[01:45:26] Yes, yes, yes.
[01:45:28] We gotta hope, okay? No crash, yeah. Yes yes yes.
[01:45:30] We gotta hope, okay? Fridge!
[01:45:33] Yeah the thing on the screen now...
[01:45:36] It takes up a lot of the screen.
[01:45:37] Thankfully we didn't have to see the whole file one with that covering it up
[01:45:44] yeah this is part of the pc menu where you select other
[01:45:47] like earlier game files to go to and this is the very last part of the penultimate chapter
[01:45:54] and we basically just store it store the pc we saw the um the like pc storage value from the other game file, and then yeah.
[01:46:04] When we go into this file it's the default,
[01:46:06] And we can just head straight to the end of File 10!
[01:46:10] So from the start of File 2 to the end of file 10. So from the start of file 2 to the end of file 10, it
[01:46:13] is insane like an almost two hour time save right here. Again... Yeah what you see right through there he bought some spicy cobras.
[01:46:27] So this game has drinks you can buy which when drunk will improve your stats for a little bit.
[01:46:34] There's a wide variety of stat increases, but the only one we really care about
[01:46:39] For the speedrun is just...
[01:46:42] Attack Up! We care about some of the others but
[01:46:44] it's mainly Attack Up and yeah that one
[01:46:46] I believe increases attack by 100%?
[01:46:48] Uh 50%
[01:46:50] for Spicy Cobra. Fishy Water is
[01:46:52] 100%. Ah okay.%. Which is also purchased
[01:46:55] later for
[01:46:57] obvious reasons.
[01:46:59] You can imagine if it's the speed of a fight you want
[01:47:03] 50% increase in damage is pretty massive um yeah the thing is we basically skipped
[01:47:08] the next part that we skip into is also another like platinum games cinematic classic so
[01:47:14] right here has now gone out of bounds and is now taking a
[01:47:16] camera because he likes to show off.
[01:47:18] But we have a lot of them
[01:47:20] to chill. Also
[01:47:22] for this reason, if there are any
[01:47:24] donations
[01:47:24] or anything
[01:47:27] to shout out, now would be a good time.
[01:47:29] Nicole, if there are any?
[01:47:30] Absolutely there are. Anonymous donates
[01:47:33] $300.
[01:47:34] No comment but thank you so much for that donation.
[01:47:37] We are now at 9,824
[01:47:40] out of 15,000 for our
[01:47:41] bonus twists level for Quake 2 Enhanced.
[01:47:44] We are at 65%
[01:47:45] through that and we are now at 6,344 out of 30,000 for No One Left Behind Mass Effect 2.
[01:47:51] We shot up a nut 21% net on that.
[01:47:54] Thank you so much.
[01:47:55] Keep those donations in and keep selecting an incentive
[01:47:59] So that we can get more content
[01:48:01] Anonymous also donates $200 with no comment
[01:48:03] Anonymous, thank you very much
[01:48:05] I have five dollars from Mint back to our train debate
[01:48:07] Chuga chugachuga chuggugachuk which are none of the words
[01:48:10] that i suggested but great nonetheless uh and another anonymous 100 donation no comment
[01:48:17] but anonymous thank you so much for that donation!
[01:48:19] We are getting so close to 10k out of 15k
[01:48:22] For the bonus twist level and we have until the last
[01:48:25] Level of the next run to meet that
[01:48:27] So go ahead and get those donations in
[01:48:29] So we can see more Quake 2 enhanced,
[01:48:31] and more GDQ.
[01:48:35] Alright thank you very much.
[01:48:37] He's great.
[01:48:39] Also he also did a really Chad move
[01:48:43] and also donated a whole bunch of subs to the AGDQ stream
[01:48:46] so if your favorite runner isn't donating subs mid-run
[01:48:51] then I don't know what to tell you.
[01:48:52] This guy is great.
[01:48:54] Literally no one does it like him.
[01:48:58] He's not only really the most talented Astral chain runner on the planet but he his sense
[01:49:03] of humor is honestly immaculate you know uh it honestly makes him so fun to watch um especially
[01:49:11] in full game runs and there's a lot to meme on, but even here you know
[01:49:14] There's obviously a lot of really memable moments and he just loves that stuff
[01:49:19] I mean you can't beat this guy. This guys is too good
[01:49:22] He does love using the super climb You can't beat this guy. This guy's just too good.
[01:49:23] It got a lot of using the super climb to jump on top of the invisible ceiling,
[01:49:28] and watching the Ackeral Legion Fusion try to run at yeah we've skipped a lot of the story um
[01:49:36] joseph our boss is evil akira is now being cloned um we've got lots of legions
[01:49:43] there we don't just have to say one from follow one we've now got lots of legions now, we don't just have the same one from Phalo 1.
[01:49:45] We've now got five of them.
[01:49:47] Uh yeah...
[01:49:48] And we're about to fuse with our Legion!
[01:49:53] Ah yes, Legion fusion which so he drank the spicy Cobra before
[01:50:01] entering this state so the drink is gonna come across and actually do you
[01:50:04] enough damage in this section you actually skip
[01:50:08] an entire cutscene so we basically used a whole bunch of things to damage
[01:50:13] ourselves then hopefully be over damaged the fusion version of Akira to completely skip a cinematic
[01:50:19] cutscene here which is nice that were currently have playing a frisbee fight
[01:50:22] which is fine but we don't really like that we kind
[01:50:25] of want him to get back on the ground.
[01:50:29] Alright yeah there he goes.
[01:50:32] Excellent! Nice job Raifu!
[01:50:34] Yeah and just like that, that's a fight done very, very quickly. And
[01:50:38] we are now technically able
[01:50:41] to just straight up finish the game
[01:50:43] from here. We're now in file 11
[01:50:45] but yeah, that's gonna
[01:50:47] be quite tricky with what we've currently got. We are not very strong given we've hardly done anything so we need to go back a little so we can get a bit stronger.
[01:50:57] It would in theory super fast if you could just go to this and then just go like fight the last boss, but unfortunately kind of in an RPG thing there are some upgrades that you would probably naturally have by now,
[01:51:11] but by not having them, you do just inevitably run into problems.
[01:51:17] The first one of these is upgrading our weapon the X X-Baton. We want to get a charge attack and I believe we also get some more powerful drinks here
[01:51:25] whilst we're in Hal's hideout. Hal's a character who... yeah, we just kind of it for the sake of this run.
[01:51:32] But Megabyte Milk...
[01:51:34] Fishy Water!
[01:51:36] And yeah, Fishy Water is like the strongest drink in the entire game
[01:51:38] and Megabyte Milk is good because it gives you armor, so you just are able to tank a bunch of hits and not flinch.
[01:51:46] But we're going all the way back to file 05!
[01:51:49] So there's a little thing that you can do here.
[01:51:52] This is going into the part of Filearlo 5 where you fight the Beast Legion and acquire that,
[01:51:57] but instead of actually fighting it what Raki's gonna do is just boost up the Arm Legion
[01:52:02] and then use the gun to like boost himself a little bit further.
[01:52:06] And from there he can just climb up outside of the arena
[01:52:09] and then use the charge attack to yeah
[01:52:13] use our superclimb again which is done by chain jumping and then dismissing
[01:52:16] the Legion to just gradually build up height. And from there he can just run over here
[01:52:21] and the Beast Legion unloads...
[01:52:25] ...and the game's like,
[01:52:26] Oh! He's beaten the Beast Legion.
[01:52:28] We'll give you the gene codes
[01:52:29] which is the currency we use to upgrade our legions
[01:52:31] And you can just keep on shifting back and forth
[01:52:34] and you just keep on shifting back and forth, and you just keep on getting the gene codes.
[01:52:36] It's a really fast way of
[01:52:38] just getting a bunch of points.
[01:52:40] This is so funny!
[01:52:44] I also want to say to do the infinite climb a requirement is that
[01:52:48] there has to be an initial height difference between your legion uh and the player so
[01:52:54] that's why he's doing like the different likerobatic movement, is he's trying to get some vertical
[01:52:59] height difference between the Legion and the character.
[01:53:03] Because you want the chain jump to be an upward uh, chain jump. And again
[01:53:08] yeah so we just beat the Beast Legion like
[01:53:10] seven times for fun and
[01:53:12] eh...and uh there's
[01:53:14] obviously some different upgrades
[01:53:16] that are really important. One upgrade is Power Charge,
[01:53:19] Power Charge
[01:53:21] is a temporary 25%
[01:53:23] attack boost
[01:53:25] that stacks so obviously
[01:53:27] that attack boost is going to be needed.
[01:53:29] And there's a couple other ones that are really important.
[01:53:32] A big one is there is
[01:53:33] an axe technique
[01:53:34] that is also very important
[01:53:37] where you can swing and he's basically learning a whole bunch of different
[01:53:41] like increased attack things as well. And so there's a whole bunch of different stuff there,
[01:53:47] but it's a really good way of farming J coats yeah normally and also it's worth mentioning
[01:53:52] that that biscuit is like really really hard it didn't look it because we actually did it so well
[01:53:57] but yeah that is not an easy trick by any means.
[01:54:02] Can I cut in with some Ampharos appreciation?
[01:54:04] Yes, please.
[01:54:05] I have $10 from Muck donating for Ampharos
[01:54:07] appreciation with a huge shoutout to this game's
[01:54:09] banger soundtrack. Thank you for your donation
[01:54:12] also we are only $5,130 away from meeting our Quake 2 enhanced extra level so go
[01:54:20] ahead and get those donations in select that we. We are so close, 35% away!
[01:54:24] We can do this! Also $10 from anonymous as instructed donating to make the Ampharos happy
[01:54:30] Thank you so much! Now the Ampharos is happy, and it's because of you.
[01:54:33] I appreciate it.
[01:54:35] Look at that Ampharos on his head.
[01:54:37] It's so happy!
[01:54:39] I've never seen a happier...
[01:54:41] You can tell that
[01:54:43] donations are making the Ampharos feel like it's making a difference.
[01:54:47] And it is, really, truly.
[01:54:52] So yeah so now we've gotten some upgrades
[01:54:55] We can actually go to the ARI
[01:54:59] Which is um... I guess gonna be like the setting
[01:55:03] The setting for the final encounter with all of these
[01:55:05] bad legions and Yosef,
[01:55:09] our former now evil boss. So what wants
[01:55:13] to happen here... I don't know some spoilers but basically Yosef wants to create a clone army
[01:55:19] To basically create a super legion and he wants to do that for, y'know, some complicated things. We'll just say none of it's good to avoid spoiling the entire game so we basically have to fight through a legion of various
[01:55:37] chimeras and
[01:55:39] clones in order to get to our
[01:55:41] good friend Yosef.
[01:55:43] That's what we're going to be up against
[01:55:45] next.
[01:55:47] The ARAs basically gonna be up against next yeah the air is basically his laboratory where I just
[01:55:52] get some of the research and yeah it's now not becoming a very good place
[01:55:57] thanks to his influence
[01:56:06] so he there so this was an example of some legion abilities that he was able to unlock.
[01:56:10] One of these was Speed Star.
[01:56:13] Speed star just makes you move faster
[01:56:16] which you can imagine in a speedrun the ability to increase your movement speed
[01:56:21] is somewhat nice. Yeah it takes a bit of time to set up so
[01:56:27] its not universally useful but its pretty helpful sometimes. I believe
[01:56:31] it also increases your attack speed which is
[01:56:33] helpful for the axe
[01:56:35] especially, which is another
[01:56:37] one of the legions we unlocked
[01:56:38] along the way. It's very slow but very strong and will be our main source
[01:56:43] of damage.
[01:56:44] And another thing to do here is the Black Hole glitch by initiating specific abilities on our legions and then swapping to other ones with correct timings, we can basically trick the game into thinking
[01:56:57] Oh yeah! They're doing a different attack to what they are actually doing because of like a
[01:57:03] it's like a value
[01:57:07] set in the game, like a value of the ability.
[01:57:11] Basically what's happening- yeah so basically ability.
[01:57:14] Basically what's happening is normally
[01:57:16] this black hole, I actually
[01:57:18] forget what it's called. It's called gravity
[01:57:19] something but we just like calling it Black Hole.
[01:57:21] It's very descriptive.
[01:57:23] But basically,
[01:57:24] normally you would have to spend
[01:57:26] a lot of gene codes
[01:57:28] that we don't want to spend time grinding for
[01:57:30] to unlock that, right? Normally
[01:57:32] that would be a very big end game like new game plus type skill
[01:57:36] that we would use but what's happening is we're switching to arm well we want to use a skill
[01:57:41] but then we're rapidly switching to sword. And then we're
[01:57:45] switching back, so there's a lot of
[01:57:47] switching that's happening
[01:57:49] rapidly back and forth
[01:57:51] basically cycling through all the
[01:57:53] different possible skills that Arm has.
[01:57:56] And so by doing that, we basically can then go
[01:58:00] through and use Black Hole normally when
[01:58:04] you wouldn't be able to do so. So that's very convenient.
[01:58:06] Yeah, it's a very good skill for multi-enemy fights like the fight against
[01:58:10] a bunch of Acura clones there since it obviously sucks them in and
[01:58:13] it stops them from moving too much and yeah he's still
[01:58:16] in one place so we can just
[01:58:17] get all of our attacks
[01:58:19] in one place and makes it
[01:58:21] pretty nice!
[01:58:23] In general large
[01:58:25] high volume enemy fights are really hard on Astral Chain because they can move out and be very slow.
[01:58:30] But Axe and Arm Legion both have really big AOE moves which make it really efficient for the Black Hole glitch to be huge damage output.
[01:58:42] Arm is kind of... sorry, Axe Legion is a traditional legion in that you think
[01:58:47] it's very slow but
[01:58:48] very high damage, but what Ride 2 is an expert at and has
[01:58:52] learned is there's a way of basically cancelling attacks and
[01:58:57] starting new ones. So you're doing a lot of damage
[01:59:00] stacked at once which is why the Axe Legion is so good. Real quick I have 10
[01:59:07] Dalish from Faramos loving the Ampharos appreciation.
[01:59:10] Keep Ampharos happy.
[01:59:11] Thank you so much, and we are now only 5,075 away
[01:59:14] from our bonus twist levels.
[01:59:16] Thank you so much for getting us ever so closer to that incentive.
[01:59:27] So this part here wanted us to use a bunch of our
[01:59:29] Legion skills, but we kind of just
[01:59:32] skipped them all by
[01:59:33] using specific sets
[01:59:36] of movement. You saw Raki pause for a second
[01:59:38] there just to set up a trick
[01:59:40] in order to skip like a wall coming up
[01:59:42] and it's, yeah
[01:59:44] way faster than doing it normally
[01:59:46] I think there's a section where Hal says
[01:59:48] use the arm legion or use the axe
[01:59:51] legion and we're just speeding through on the arm.
[01:59:53] And yeah here's the Black Hoglitch again...
[01:59:56] All these Ravens which are just Acura clones underneath
[02:00:01] all stuck for a while and then we swap to the
[02:00:03] Axe Legion, sorry, and yeah
[02:00:06] get a bunch of hits in as
[02:00:08] much as we can
[02:00:09] Oh I love that strategy
[02:00:14] So also what happened there
[02:00:17] Is whenever the axe hits on
[02:00:18] That swing it plants a bomb in
[02:00:20] The enemy and so
[02:00:22] What happened there is he basically planted
[02:00:24] A bunch of bombs into each of the individual ravens.
[02:00:27] Because they were two black holes, when the bomb in each raven exploded it caused a chain reaction of huge AOE damage.
[02:00:36] And normally that fight, which is kind of obnoxious and large casually
[02:00:42] made it very short work.
[02:00:46] I think an underrated thing about
[02:00:48] Astral Chain as a
[02:00:51] hack and slash action game
[02:00:53] is you look very
[02:00:54] stylish when you're able to chain together combos.
[02:00:57] It's one of those things where, when you first start playing it,
[02:01:00] it feels very clunky but once you start moving
[02:01:03] it looks just so gorgeous when you're fighting efficiently
[02:01:06] and no-one can fight more efficiently than Raikou He looks just so gorgeous when you're fighting efficiently,
[02:01:07] and no one can fight more efficiently than Raid 2 honestly.
[02:01:10] Of course yeah.
[02:01:12] You might have noticed there's like a finish off prompt
[02:01:14] when you're fighting some of these chimeras
[02:01:16] basically what that does is that does another very flashy animation if you
[02:01:20] just like uh just yeah finishing them off and it fully heals you but obviously ratty doesn't need
[02:01:25] that health and it's slow to do the animation. So ideally we just try to avoid
[02:01:30] that as much as possible. The downside of that is it leaves them on 1 HP so
[02:01:35] you kind of need to sometimes go out of our way a little bit just for one HP attack.
[02:01:44] But after this fight against Scylla, I think?
[02:01:47] I think this Chimera is good. And we now have reached the top of
[02:01:51] the lift
[02:01:52] and this is where things start to
[02:01:55] get serious. There's yet another
[02:01:57] boss got lit coming up now.
[02:01:59] The first is against Akira, which is actually
[02:02:02] a...
[02:02:03] It's like time-gated since we have to wait
[02:02:06] for Hazoic Slimes to run out but
[02:02:07] I believe Ratu will be able to
[02:02:09] finish it pretty perfectly on time by just knocking her over, chainbinding
[02:02:14] her, buffing ourselves with Fishing Water and Power Charge.
[02:02:18] And then starting the Axe Onslaught!
[02:02:20] And that'll deal a lot of damage very quickly you just look at
[02:02:23] us health bar it's yeah this next section so there basically is a fusion.
[02:02:35] Oh yep, there we go okay yeah! So we can once again enter the fusion state but that gauge
[02:02:41] takes a while to build up so we really only have one of these.
[02:02:44] So we're basically using it now because fighting all of these mini-Nemesis Legions is a pain
[02:02:50] and its definitely the best use of our Fusion state to just immediately wipe through all of these and enter the final boss section.
[02:03:03] Yeah, you have to do this very efficiently otherwise you'll run out of your fusion gauge and yeah
[02:03:07] have to fight them normally. And also very efficiently so that you don't run out of your fishy water bath!
[02:03:11] So yeah, well done by Ratty here. And now we are entering the very final guy.
[02:03:18] This is Noah.
[02:03:19] This is basically what Yosef transformed into.
[02:03:22] And he's pretty big so we can't do much in this fast phase.
[02:03:25] It's basically a platforming autoscroll sort of thing
[02:03:28] where he's just gonna destroy the platforms
[02:03:31] and we have to jump between them
[02:03:33] but for these first few phases what we can do is
[02:03:35] you can just jump off and that will move
[02:03:37] us on to the next phase it's like three
[02:03:39] or four phases
[02:03:40] and by just jumping up the fast view it
[02:03:42] just completely skips them and then we
[02:03:43] have to finish off the last one.
[02:03:48] Yeah, it's very funny.
[02:03:49] We have no clue why it's coded like that.
[02:03:50] It basically is like
[02:03:51] oh well you fell off
[02:03:52] well don't worry
[02:03:53] we're just going to
[02:03:54] move you on
[02:03:55] to the next section
[02:03:56] of this autooscroller.
[02:03:58] So it makes the autoscroller a lot faster, you know?
[02:04:01] We're jumping off but you can see that
[02:04:02] Noah's doing different moves
[02:04:05] so I mean we're clearly progressing
[02:04:07] through the sequence. However if you fall off during the last sequence then this cycle will just repeat so you do have to eventually finish a platform movement section.
[02:04:22] Yeah, which I'm sure Ratty's gonna be able to do no problems at all!
[02:04:26] This one is... it's not too hard.
[02:04:28] A little optimization is avoiding using the chain jump here and just
[02:04:32] boosting off with the arm.
[02:04:34] Like little jetpack boosts from the arm since there's a little slowdown when you do a
[02:04:39] chain jump but not when you do those boosts so
[02:04:41] it yeah that's a tiny little optimization but something to keep in mind the thing about the
[02:04:49] any percent is we didn't really even have time talking about it, but those arm boosts
[02:04:52] which is basically
[02:04:54] that fast movement with the arm. That is the fastest
[02:04:56] movement in the game.
[02:04:58] When you were doing movement earlier and
[02:05:00] you see that we're being the arm legion and
[02:05:02] we're just dashing, that's actually the fastest movement in
[02:05:06] the game. It just uses a lot of energy so you have to be
[02:05:09] very clever in how you position it.
[02:05:15] But yeah, I mean it's a very powerful tool that in any percent
[02:05:17] you really don't milk as much
[02:05:19] as you do with the other categories.
[02:05:21] So now we've been sucked inside of Noah for...
[02:05:23] ...Noah Core!
[02:05:24] This first phase is fairly simple.
[02:05:26] What we want to do is just stack our buffs, Fishy Water, Power Charge
[02:05:29] and then go ham with the Axe Legion
[02:05:32] It will go down very quickly.
[02:05:35] I literally blinked!
[02:05:41] So now Core is over, it's time for Noah Prime the true
[02:05:45] final boss. So this is a very difficult
[02:05:47] fight against a very small opponent
[02:05:50] compared to a lot of what we've been doing
[02:05:51] but Ratio's
[02:05:53] going to make very quick work of it, starting off by waiting for him to go into one of his attacks
[02:05:58] and then using the sword ability to just basically carry it
[02:06:02] and stun him. And from there he can do the classic
[02:06:05] set up our buffs with
[02:06:06] the Axe Legion and with our Fishy Water. I believe
[02:06:09] we've got one more left.
[02:06:11] And then just go crazy
[02:06:12] with the armor we have for time
[02:06:15] unless he's still stunned and that will
[02:06:17] take him to just over half of his damage dealt
[02:06:23] right so just again too i mentioned it before but just
[02:06:26] to once again highlight actually what was happening here and how he was able to do such a crazy HP drain is he's able to-
[02:06:34] Once a bomb is planted from the Axe Legion, he's able to restart the damage. He's able
[02:06:39] to cancel it and restart the
[02:06:41] damage sequence. So he's
[02:06:43] basically stacking a lot of powerful
[02:06:44] axe wings on top of basically
[02:06:46] a bomb explosion. And then that just keeps stacking together to create
[02:06:51] overall massive damage. And he's setting that up using the stun
[02:06:58] Yeah, and you're doing a similar strategy here using the Howl to stun him instead.
[02:07:02] And just like that, that's Noah Prime done!
[02:07:06] That's basically the run now. It'll just be a little cinematic cutscene here to show off how much we beat up Noah using all of the legions
[02:07:17] And yeah, after that there will be confirmation confirmation on whether you want to like a text confirmation
[02:07:23] like all right or I can't and that will be the round.
[02:07:30] And real quick as a reminder for those donating if you would like to apply an incentive it is at
[02:07:33] the bottom of the page. You can add it to any donation and add any incentive, and we are at
[02:07:39] almost 10,000 for our fake-to-enhanced, so go ahead and get those donations in add those
[02:07:43] incentives more gdq i just i just have to keep pushing more gdq sorry i'm late.
[02:07:53] No!
[02:07:57] Well, yeah, so a lot happens in this game.
[02:08:01] If you actually want to know what actually happens in this game and you don't own this game please check it out time yeah do buy
[02:08:05] it watch right now gg's around too thank you for gg and thank you all for watching and supporting us. It was a fun run.
[02:08:23] And thank you Director tara for a great game
[02:08:30] thank you
[02:08:40] amazing run good afternoon Amazing run. Good afternoon, everyone. You are watching Summer Games Done Quick 2024.
[02:08:45] I am Mr. Gaming Chow back with you once again to show you some of the amazing prizes that you can win with your donation
[02:08:47] to Doctors Without Borders.
[02:08:48] So right up off the top, gamesdonequick.com slash donate.
[02:08:53] $25 donation gets you in for everything we have available from now through the end of the checkpoint
[02:08:57] In a couple hours. A hundred dollar donation gets you in for those and our two day prizes
[02:09:02] And 250 dollars either in one shot or cumulatively throughout the week
[02:09:06] Gets you in for all four of our grand prizes let's
[02:09:10] hear some of those things that we've got available for you right now starting with a book from
[02:09:16] fangamer once again we have this copy of the Legends of Localization Book 1
[02:09:20] all about the process of localizing words
[02:09:25] The first Legend of Zelda game. $5 donation, this could be yours.
[02:09:29] Thank you so much Fan Gamer for sending
[02:09:31] this one into us.
[02:09:33] We also have a whole
[02:09:35] mess of Katakomari prizes
[02:09:37] It's like something rolled through and just stuck them all
[02:09:40] up, and now we have them to give to you.
[02:09:42] From Phoebe J.,
[02:09:44] we have Katamari on the Stamps,
[02:09:46] a collection of
[02:09:48] Katamari-themed stamps featuring the king,
[02:09:51] the prince and a bunch of cousins along
[02:09:55] with this sort of rainbow colored I'm guessing that is five seconds because obviously the commentator and the stream's
[02:10:13] delay is different.
[02:10:14] Okay, so hello there everybody my name is Greenlink you may know me as the guy who once
[02:10:19] ran to Mario 3D Land back at AGTQ 2013, and even Gunford at AGDQ 2016.
[02:10:25] So what the heck am I doing playing this? Well it's a long story than that
[02:10:29] I used to speedrun this back in 2014!
[02:10:32] We do time and second, but
[02:10:33] first, this is the N64 sequence
[02:10:35] um...N64 mounts
[02:10:37] were recently added to the Quake 2
[02:10:39] Enhanced 2023
[02:10:41] release last year, and before I start start time i'm gonna do this
[02:10:45] and get really on time people so after five seconds i'd say start five four three two one go okay 3, 2, 1, go!
[02:10:55] Okay dookie so
[02:10:58] Now what I'm doing is easy difficulty
[02:11:01] All kills all secrets on all 19 levels
[02:11:04] You know what that means I've got to kill every
[02:11:05] enemy, find every secret in the game.
[02:11:08] Now, the thing is that this game's quite
[02:11:09] frantic for me to try and concentrate all
[02:11:11] the time. It's hard to try and commentate
[02:11:13] and play good at the same time. Fortunately, I've got
[02:11:16] the coverage here to back me up.
[02:11:18] Hello everyone! Happy to be here for the commentary
[02:11:22] for Quake 2 64. So these are the maps from the N64. So these are the maps from
[02:11:27] the N64 version of the game, which was released originally in 99
[02:11:31] and as a console game we have some
[02:11:35] mechanical differences so the worst one you can notice instantly is
[02:11:40] the jumping, you don't really see Green Link Bunnyhop and that's because
[02:11:45] there's a built- in delay on the jumping
[02:11:48] it's actually, fun fact
[02:11:50] coded as 2 times 64
[02:11:52] milliseconds like quake 264
[02:11:54] get it?
[02:12:00] I just found that to be really really neat so anyway we finished up with the first level here we can see
[02:12:05] the world map we got 19 levels in front of us divided
[02:12:07] into six units and we gotta kill all the enemies
[02:12:10] and find out all the secrets in all them. And the first enemy on this spell is that soldier there
[02:12:15] actually let's get his friends as well because they really like to wander off
[02:12:18] and if you've ever pp ran any
[02:12:21] you know 100 category in any fps game you'll know that the worst kind of time
[02:12:25] loss is when you reach the exit and you're missing that one guy who ran off half level ago.
[02:12:33] So make sure to try stay organized, get that detonation pack on that ledge there
[02:12:39] because that's the level objective for this
[02:12:41] for this level. Now, on the N64 version, Quake 2
[02:12:45] it's more of a linear old-school FPS
[02:12:49] experience compared to the PC version which has these sort of sprawling hops
[02:12:53] that you go in and out of
[02:12:57] nice enemy grenade jump there and we have activated as an explosion here
[02:13:03] and while you wait for it to explode,
[02:13:04] We get this secret quad damage.
[02:13:06] The Quad Damage the Quad Rampage
[02:13:09] obviously the best way to defeat enemies
[02:13:11] And the best weapon for that is a machine gun
[02:13:13] because of the rate of fire, and also
[02:13:15] you don't have to pump it so
[02:13:17] if you miss, you can readjust
[02:13:19] completely keep firing, tear through
[02:13:21] that cutter, and finish the level
[02:13:25] also as a reminder after that bubble we are now at 4 260 remaining of
[02:13:29] the incentive needed for bonus twists level. grenade jump this time using the corpse as the detonation point since uh the
[02:13:46] corpse actually still sort of counts as an enemy although
[02:13:50] not for the kill count thankfully this is already dead
[02:13:53] one grenade shot to snipe the enemy that comes out of the monster closet.
[02:13:59] And in this room there's a whole bunch of enemies, so the grenade launcher is an excellent choice for this.
[02:14:05] We also have a very important secret weapon here grenade launcher is an excellent choice for this.
[02:14:06] And we also have a very important secret here in a vent that Greenlings destroys,
[02:14:12] because here is the ammo pack power-up which increases the maximum ammo capacity by 50 and it's the only one in the game actually
[02:14:21] so you definitely want to get that and it's super powerful especially for this category
[02:14:25] because being able to hold lots of ammo is very important when
[02:14:28] you need to dish out a lot of damage including into that tank enemy that
[02:14:34] you just saw it's extremely tanky so it's definitely worth it to shoot a couple shots while passing it by into this room where we activate the exit lift.
[02:14:48] And now just before we exit,
[02:14:50] we need to dispatch this tank.
[02:14:54] Yeah, that's it.
[02:14:56] Oh, oh.
[02:14:59] Thanks for your gift. oof alright next one is
[02:15:00] tricky trick
[02:15:01] coming right up
[02:15:02] yeah
[02:15:04] I was gonna say
[02:15:05] uh
[02:15:06] so there's the
[02:15:08] there's a big crusher going into that, an acid pit here.
[02:15:13] And you're meant to disable the crusher
[02:15:16] but if you're just fast enough
[02:15:18] you can manage to swim out of the acid pit
[02:15:20] before you get crushed into pieces
[02:15:23] it is very tricky because the water physics in this game are very sticky.
[02:15:38] Oh, what's going on game? I'm so tired!
[02:15:44] Sorry... Late night. What's going on? Why is the performance getting choppy?
[02:15:48] It's like getting 30 FPS here, my thing!
[02:15:52] Why is my game performance choppy? here my thing
[02:15:53] why is my game performance choppy
[02:15:59] what the okay sorry guys Something's not right here...
[02:16:06] The game performance is getting so choppy that I can't even play this properly!
[02:16:10] Erm... let's see...
[02:16:42] This was the first first this is a awkward first Oh really? What is going on? Yeah, something's not right. This is definitely not right.
[02:16:50] Can you hear me guys?
[02:16:53] I'm not using this terrible.
[02:17:01] And...
[02:17:05] Don't turn into framing, difference.
[02:17:09] No, come on...
[02:17:14] I'm gonna do this normally if I can one of the time. Sorry about this.
[02:17:20] I think you do apologize.
[02:17:22] Yeah, that's just really weird.
[02:17:24] I'll go there is normally
[02:17:25] an ultra-low the best of me.
[02:17:29] It's late night here.
[02:17:34] That's good, let's not get too hung up on that. We'll get the chaingun and use it to kill the enemies that much faster.
[02:17:41] Don't worry guys,'ll make up for this this is why it's first five minutes Yeah, there's a new enemy in the parasite and also a gunner first thing out of the wall
[02:17:54] so definitely the chain gum comes in handy. And this is the button that we can use to
[02:17:59] disable the crusher.
[02:18:01] Yeah, so unfortunately for some reason I can't even do
[02:18:03] the trick correctly.
[02:18:05] This is an independent effort!
[02:18:07] Okay...
[02:18:09] Once I get through this hopefully things will go back to normal but
[02:18:12] that was... That was very weird. Mechanics weren't on my side, frame rate
[02:18:18] dropped to like 30 FPS. 900 away from the bonus twists level you're at 73 of that net thank you so much everyone for
[02:18:35] putting in your donations towards that excellent okay yeah that level happened
[02:18:47] at the first level i mean the first unit finished so now we move on to this space station
[02:19:01] there's a very very sort of random trick that you can do because you see this tank that's here at the start we can actually manage to telefrag it by activating a button that spawns in the Berserker.
[02:19:09] And if we're lucky, it will spawn right on top of the tank as it chases us through the level, up to here.
[02:19:19] So this is the button and this button also lowers the gravity
[02:19:22] you can see that the generator disabled
[02:19:25] so that means we can jump
[02:19:27] significantly higher now,
[02:19:29] but also can the enemies...
[02:19:31] Speaking of enemies jumping
[02:19:33] The Berserker in the enhanced version
[02:19:35] has been buffed tremendously
[02:19:37] because its AI has improved and it's got a new leap attack.
[02:19:44] Yeah, that was the tank. Unfortunately we didn't get
[02:19:50] the blessing of the RNG
[02:19:54] But back to the Berserkers. They've got a new attack in this version of the game
[02:19:59] A leap-attack where they jump and when they land they do a huge knockback wave.
[02:20:01] And it can be
[02:20:03] extremely, extremely annoying
[02:20:05] when they
[02:20:07] knock you about the level especially in montgrady
[02:20:09] definitely one of the most dangerous enemies once their life seems
[02:20:17] because we have a five dollar donation from dan, the man that says less than three.
[02:20:21] Thank you very much for the donation!
[02:20:23] Much love.
[02:20:25] So this is an objective of the spell to collect three...
[02:20:30] Three uh- three Three
[02:20:32] explosives, sorry yeah and
[02:20:35] We're gonna use them in the next level actually
[02:20:38] but now just one more berser, a plane and then this rocket launcher wielding enemy who I believe are called the Iron Maiden.
[02:20:49] I think that's a metal reference from it software Battle 6, we see a new enemy.
[02:21:06] These are the Icarus flying enemies.
[02:21:09] Also, we have a $25 donation from Rambo Rachel that says live laugh quake guy jump sound.
[02:21:19] I mean donate. There's a super button under the elevator which gives us the adrenaline power up here.
[02:21:30] Which definitely comes in clutch, healing us fully.
[02:21:33] Yep, I'm gonna to get some more iron.
[02:21:35] Pocket jump here.
[02:21:40] We are also only 3,865
[02:21:43] away from those bonus levels. We getting so so close oh what the heck was that
[02:22:33] he lovely donates $25. Here's for more Quake! and D with $50 less than three. Okay, last set and auto-destruct sequence. Unfortunately getting auto destruction doesn't count towards the field council, you still have to dispatch all
[02:22:39] the enemies manually. But it's no big deal since we only have three lives, two Gladiators
[02:22:43] and one Icarus in this room, and then a final secret...
[02:22:47] So there is a final secret.
[02:22:50] So there's a button behind that box
[02:22:52] and all Greenling needs to do
[02:22:54] is shoot that button
[02:22:56] using a rocket since just activating
[02:22:58] the button is enough to trigger the secret you don't actually
[02:23:01] have to collect the items that's a neat little trick onwards into unit three Onwards into Unit 3!
[02:23:19] There's a neat optimization here, using the grenade launcher to shoot that wall since it is actually a secret panel
[02:23:21] To reveal a secret and also kill those two soldiers at the same time.
[02:23:25] Now an interesting mechanic that comes up sometimes
[02:23:28] in this run is the stealth
[02:23:29] Maybe you wouldn't expect that in a Quake game, but when the
[02:23:34] enemies aren't aware of you, you do severely increase damage which can be used to for example
[02:23:40] kill those gunners
[02:23:42] those quite tanky enemies in one hit saves a lot of time
[02:23:50] secret on the ceiling next button here reveals this adrenaline.
[02:23:54] And now when we rise up the left,
[02:23:57] We can collect the Railgun,
[02:23:59] The quakest of all Quake weapons and my favorite
[02:24:02] Also very useful in speedrun especially after the latest patch
[02:24:08] since the weapon actually got buffed in terms of damage it deals.
[02:24:15] So, it's very useful now.
[02:24:22] Our final room is another tank so we'll use the hyperblast
[02:24:24] which we collected in the secret and at
[02:24:26] the start of a level this weapon actually does
[02:24:28] the most damage per second out of all the weapons however it uses the cell
[02:24:32] ammo which is shared with the bf, so we definitely need to conserve that ammo for later.
[02:24:42] Specialist visits cells are... The cells are quite rare as well.
[02:24:51] Cargo Halls
[02:24:52] is one of my favorites
[02:24:54] in the speedrun,
[02:24:55] because it's got a really interesting route.
[02:24:57] We're actually going to go through
[02:24:59] a portion of the level backwards
[02:25:01] cause there's a sewer hatch right here
[02:25:04] which we want to skip going through the sewer
[02:25:06] so we do this rocket jump and then go
[02:25:08] through the level in the reverse order so lots of enemies
[02:25:11] are gonna be facing away from us which is also useful for this stealth mechanic real quick we have 50 got it.
[02:25:21] Real quick, we have $50 from Neary.
[02:25:23] Good luck on the Ranguna link. Always love playing Turtles with you. Cowabunga dude!
[02:25:25] Let's crush it for MSF. Also, we only
[02:25:27] need $3,725 and not a lot
[02:25:29] of time to do it. Let's get those donations
[02:25:31] in and select that as our incentive so we can see
[02:25:33] that additional secret level to this run.
[02:25:36] Thank you very much for the wonderful donation
[02:25:37] Mary.
[02:25:42] Great turtle body back in Sweden few months ago it was crazy 4-player and 6 player when we did
[02:25:45] Mary was Michelangelo
[02:25:47] And that was Raphael
[02:25:51] Did that And that was Rafael. Get that!
[02:25:54] Alright, so that's the reverse portion complete
[02:25:58] Now we got quite a lot of damage in that secret which is going to be very handy for this next section.
[02:26:03] With about four gunners and a gladiator to finish off the level.
[02:26:09] So those are the tankier enemies from the game so, so very useful to have the quad for those.
[02:26:15] There we go nice double kill and we're done!
[02:26:19] Yay nice! The next level is quite HUN-G heavy
[02:26:23] especially when we go for the luckiest strat, luring every enemy to one area
[02:26:27] which is what I'm not going to do because most of time it doesn't always work out
[02:26:31] so the strategy I'm gonna do is a bit more math and
[02:26:33] friendly, more... yeah.
[02:26:39] Sorry about that. 75% up through that bonus twist level, 3,615 to go.
[02:26:49] I wanted to mention this level is very open which does not help with the consistency of the enemies
[02:26:55] liking to run all around this place.
[02:26:58] Wow!
[02:27:01] Yeah, that's a first.
[02:27:04] That is what I meant by the leap attack of
[02:27:05] the berserkers uh those kind of things can happen You can also notice that the floor is flighty, which is a unique mechanic only in this level.
[02:27:22] And it's actually pretty useful on the enhanced version, because you can manage to get a nice circle strafe once in awhile to build tons of speed.
[02:27:35] It's actually used in the Any% category to help with the rocket jump up here.
[02:27:41] Speaking of rocket jumping up here, this portion of the map is actually blocked off by an invisible wall until you activate the two buttons
[02:27:48] that are on the lower floor. And now
[02:27:50] when we're in this middle section, we can go
[02:27:52] and reach two other buttons to exit
[02:27:54] the level. And it also spawns
[02:27:56] three more mutants,
[02:27:58] or sorry three more mutants in the central area.
[02:28:01] So we want to use the chaingun
[02:28:03] to get rid of those quickly
[02:28:05] then also get the secret armor
[02:28:07] here in a frozen pool two more enemies
[02:28:13] yeah happens often in this level just a straggler or two
[02:28:16] left let's see is it right? Is it left?
[02:28:19] It's usually one of the enforcers.
[02:28:23] Not this side, okay, let's try this side.
[02:28:27] There you go.
[02:28:29] Plastic. There you go. Oh, if I look for ya...
[02:28:35] Michael sends $50 more quake equals
[02:28:37] more GDQ less than 3
[02:28:39] Thank you so much, we are 3,585 away.
[02:28:45] It's also interesting...
[02:28:49] Kill everyone here, cause the next section you don't have to kill everyone.
[02:28:54] Thanks to these two switches that kills them for me. Anonymous donates $5 more quake. I agree, more quake
[02:29:20] just in time for the cycle with this box now we get to collect the uh very big gun you can use any work that's the f um
[02:29:28] which is uh definitely gonna be useful
[02:29:39] considering there is a sort of boss enemy in this level.
[02:29:41] As we halfway point them again...
[02:29:46] It's a huge tank, I believe it's based on one of the bosses from the pc version
[02:29:52] and yeah use the hyper blaster rather than the bfg however since in terms of dps the hyperblast is better, but we will use the BFG to get rid of enemies.
[02:30:01] Large clumps of enemies in rooms later in the run.
[02:30:09] Verden Hope donates $10, a $10 train lets go Twitch chat
[02:30:13] thank you so much for your donation
[02:30:22] Including this room, you can see how a large open room is perfect for the BFG and if you know how the BFG works in these older e-software games It's often very quirky
[02:30:28] The Quake 2
[02:30:30] BFG I think is sort of the blueprint
[02:30:32] for the BFG as it was used
[02:30:34] later in Doom 2016 and
[02:30:36] Doom Eternal. You shoot the ball,
[02:30:38] and then you get tendrils
[02:30:39] coming out of the ball.
[02:30:41] A BFG jump is better
[02:30:44] than a rocket launcher
[02:30:46] or a rocket jump
[02:30:47] if you have quad damage because
[02:30:49] you actually take less self-damage.
[02:30:55] I have a
[02:30:56] $5 donation from Alex and Dad. We got some sleep and just got back to the building in time for the Quake 2 run. You got this, Greenalink! Don't know if there's a train going on but during Quake it has to be a bullet train. Here's $5 for our ticket.
[02:31:11] Thank you so much!
[02:31:15] All aboard the Bullet Train, as well as the Rocket Train. Less well known but equally fast
[02:31:21] Okay well known but equally fast. Okay, I got this right?
[02:31:26] I love it when you combine useful and damaging
[02:31:30] with a BSD jump like that. useful and damaging.
[02:31:38] And chat audience, we are only levels away from needing to meet this incentive. We have
[02:31:40] 3,555 left. Let's get that meat! Only 24% to go.
[02:31:47] At the first level of Unit 5 finished, Unit 5 is the longest one. It's 8 levels long, by far the longest chapter.
[02:31:59] And I don't know about you Greenling but i think this level is
[02:32:02] one of the more challenging oh yeah it can be
[02:32:06] let's see there's a weird level trick of enemy trigger here as well kind of so in a few seconds
[02:32:15] if you want to send flyers here, it will unlock that door I just went through.
[02:32:20] Oh okay!
[02:32:22] Think if I wanted from there would be a G-ShoFC shot but there's only that.
[02:32:30] The ideal strat is to use BFC shots and big orb to actually kill
[02:32:35] the gladiator in one shot
[02:32:36] but that didn't work out.
[02:32:41] Okay,
[02:32:42] go down here
[02:32:45] now Lordstar oh you think Can you skip most of these items? No because
[02:32:49] some invisible barriers.
[02:32:51] I've got to put this crystal key into the slot just to unlock a bit of barrier that one there so now i can go through the lift
[02:33:01] and yeah go to the other side even And Sleeper donates $25. Love Quake 2, It was my first FPS as a kid
[02:33:19] When I die
[02:33:19] Marry me in the edge
[02:33:21] Let's get those bonus levels
[02:33:22] We now need
[02:33:23] $3,430 for that
[02:33:25] We are at 77%
[02:33:26] Let's get those donations
[02:33:27] And select The Quake 2 Enhanced bonus Twist level at 77 let's get those donations in and select the quick two enhanced bonus twist levels when you do
[02:33:36] i'll go down here to unlock this secret I'm
[02:33:54] that's much better shot of those things to go for some there
[02:33:57] well so rough that one not actually this not this bad usually okay quick save here
[02:34:09] that's the second way to get in once it's unlocked if you go for another place or no
[02:34:15] spot you can die but on that part you're safe all right this is quite a challenging level
[02:34:22] start off with This is quite a challenging level.
[02:34:27] Start off with this large moving platform,
[02:34:30] so we want to keep riding it with a...
[02:34:33] Oh you go for a BFG jump. Yep Let's see if I can
[02:34:37] There we go. Yes
[02:34:39] Very nice! New
[02:34:41] new strategy just to get to the other side sooner
[02:34:50] west sharon annie donate five dollars five dollar bullet train from work
[02:34:53] quake and more SGDQ.
[02:34:55] We now only need 3,350.
[02:34:57] Thank you so much for that donation.
[02:35:02] Oh! And get the kill...
[02:35:04] It's important to shoot that guy because when he is dead it spawns more enemies up here on the upper floor.
[02:35:12] All of those need to be eliminated for the 100% completion.
[02:35:19] Sujo hops on the train with $10,
[02:35:21] clearly a five dollar train is not fast enough
[02:35:23] to get more quick fitness so I think we'll need
[02:35:25] a much faster ten faster 10 bullet train instead
[02:35:28] thank you very much for your bullet train ticket we now need 3 253.
[02:35:32] we are at 78 79 percent we are now at 3042. Get those donations in here coming up on that and I want to see
[02:35:40] more of this.
[02:35:41] Yes, one more gunner left I believe.
[02:35:44] Okay
[02:35:45] Now we will use the yes one more gunner left i believe
[02:35:53] okay now we will use the mechanic of the enhanced port so when you open up these sort of pop-ups you actually get a bullet time effect and can use that to aid with air strafing down here into the exit pipe without
[02:36:01] having to activate the bridge, and so on.
[02:36:04] So it definitely saves a bit of time.
[02:36:08] Saves me walking and allows me to serve my health for later.
[02:36:13] Emily Rose donates $10 more SGDQ more SGDQ.
[02:36:17] Let's get that incentive.
[02:36:18] We now only need $3,017
[02:36:25] I want to mention very nice stealth skills in the town of the prison level.
[02:36:37] Sushi Elemental says for $25
[02:36:39] Quake 2 enhanced.
[02:36:40] Sent and pantsed.
[02:36:41] Crowd entranced.
[02:36:43] MSF financed.
[02:36:45] Thank you so much. We even got a good cycle here on these lightning bolts, although you can just run through them.
[02:37:01] It doesn't do that much damage.
[02:37:03] And we're diving for a quad secret although it's quite late in the level so it's not
[02:37:07] the most useful quad but I mean better than nothing sure?
[02:37:12] Oh yeah, bad on Sonic sir! but I mean better than nothing, sure.
[02:37:14] Oh yeah, it's bad on the side sir.
[02:37:19] And do we get a good exit cycle? Yes we do so that you have these sort of
[02:37:22] they look like coffins on this conveyor belt and it can block
[02:37:25] your path to the exit trigger which is sort of to the right of uh the conveyor belt but
[02:37:30] we got an extremely fast cycle there. Very nice.
[02:37:36] Anonymous with $50 says,
[02:37:38] Quake! Quake! Quake! Quake!
[02:37:41] I agree! We need 2,987 we are 80% funded of the bonus
[02:37:43] twists level when you donate at the bottom select incentive add
[02:37:46] that incentive so we can see more of this game two thousand nine hundred and thirty seven two
[02:37:51] thousand nine hundred twenty-seven it is my favorite thing when this number goes down
[02:37:55] but i'm saying it out loud
[02:37:56] so keep those donations coming in we are so close and we need that 2 922 thank you chat
[02:38:01] we need to get that met so we can see more quick thank you so much
[02:38:15] we have 250 dollars from atomizer covering a few seats on the five dollar train.
[02:38:19] Choo choo, sorry about that! Go on.
[02:38:23] Razzle- this. I was gonna say, he's setting up another BFG shot since we run through a very long hallway with lots of enemies chasing after us,
[02:38:40] so the FG is an excellent solution to that problem.
[02:38:42] Now that rocket ammo pickup's extremely important
[02:38:45] because that's what actually spawns in that Berserker
[02:38:48] coming in from the other side of
[02:38:49] that bridge. And now, shoot this
[02:38:51] click button to reveal another quad
[02:38:53] damage.
[02:38:55] Okay, now we're not entering hype train.
[02:38:57] Please mind the gap.
[02:39:00] Including the Gliator next to this tram now we are now
[02:39:03] entering fireways treatment please mine again
[02:39:07] please mind the gap.
[02:39:13] Thank you, bitch. Darylis donates $25 going so fast
[02:39:15] those enemies should be quaking in their boots.
[02:39:17] More Quake please!
[02:39:19] Thank you for your donation we only need 2,792! We are 81% through! Chat let's get those in!
[02:39:38] Another level. Wait a second... This is another level with very well placed invisible walls by the developers preventing any sort of rocket jumping shenanigans.
[02:39:39] So we need to go through this small sewer pipe.
[02:39:44] Yeah, well you can reach this secret but yeah,
[02:39:46] this is where the wall is so...
[02:39:48] Nick Boat donates $5 pew-pew all aboard the bullet train.
[02:39:53] Very right.
[02:40:01] Jump across there to prevent... just keep having to raise the water level
[02:40:04] because water does not rise very quickly compared to rockets but now we are past
[02:40:10] that invisible wall and we will get a secret quad right here because the ending part of this level is very filled with enemies,
[02:40:19] it's very challenging. It's a huge room with lots of pipes as well so we're gonna hope for a well-placed EMG to start things off, kill the Gladiator that's up on that ledge.
[02:40:32] That was an excellent shot.
[02:40:45] Get this armor here, because that spawns in another plane. Methano!
[02:40:46] Very important, it took me a long time to find that one on my first playthrough.
[02:40:54] Another very cramped room with lots of enemies, so...
[02:40:57] Perfect. Nathale donates $25 that says more Quake! Alice donates a hundred dollars.
[02:41:01] Quake was the first game I ever played where I felt like I could go really fast if I just tried to
[02:41:06] and watching this made me realize that
[02:41:08] I was nowhere near as fast as I thought I was.
[02:41:10] Thank you so much for that donation.
[02:41:12] Shred donates $10, fastest serving
[02:41:14] of stroganoff in the world of Greener Link.
[02:41:16] Hype! Here's $10 for more Quake, more
[02:41:19] GDQ. We now only need
[02:41:20] $2,617 to get those
[02:41:22] bonus level met. Let's go
[02:41:25] ahead and get this in.
[02:41:27] $2,607. Thank you for the donation. I have $5
[02:41:29] from Failed Uplink, and more Quake from Greenalink! I agree!
[02:41:33] I also need more Quake from Greenalink. Thank you so much!
[02:41:37] We've got two levels left including this one. It's going to be the final level by the way so it's gonna be ending pretty soonish
[02:41:44] You have 2 levels to get in those donations and when you do make sure to click incentives
[02:41:48] And add the incentive for Quake to enhance bonus twists level
[02:41:55] mr florida donates ten dollars one ticket
[02:41:58] for the 10 bullet train please, please. Absolutely all aboard.
[02:42:01] Here you go.
[02:42:04] Allian donates $50.
[02:42:05] Bullet train goes ka-choo, ka-choo.
[02:42:07] Oh my gosh, I can't believe he just made me say that out loud, but thank you so much.
[02:42:10] I can't believe you.
[02:42:14] We are now at 2 597 to meet it and only two levels before we can do it chat get those donations in audience
[02:42:18] get those donations in chappers donates fifty dollars woo from the crowd finally made it
[02:42:24] more quake and more mass effect too please of course Oh, no.
[02:42:33] No, you're fine.
[02:42:35] Anonymous just donates $100.
[02:42:36] There's no comment but anonymous thank
[02:42:38] you so much for donating
[02:42:42] You can do this after this won't be one level left before
[02:42:47] the final level we have one level left to get 2 562 twitch chat audience let's
[02:42:53] get those in make sure to
[02:42:54] add the incentive smarty with a hundred dollars donating to more gdq because
[02:42:58] more gdq is more gdq i agree an edwin with ten dollars less
[02:43:02] than three more gdq less than three it more GDQ less than 3.
[02:43:05] It is! It's amazing. It's wonderful. It's love.
[02:43:07] Thank you so much.
[02:43:10] The final unit, Descent
[02:43:11] to the Core is an ultimate level.
[02:43:13] I don't really understand this leveling because it's a huge vertical tower
[02:43:17] should be called ascend to the core but that's just my opinion anyway
[02:43:22] you see these scrolling textures as well on the walls.
[02:43:26] An effect unique for the
[02:43:28] N64 Quake, I don't think there's a scrolling
[02:43:30] texture in the PC version anywhere
[02:43:32] and also this
[02:43:33] large bar that you can see now, this is actually not visible on the original console version.
[02:43:41] I'm not quite sure why it's here but it's a little disorientated.
[02:43:45] Yeah, developer forgot to make that part invisible.
[02:43:47] But keep the lights there but not the beam.
[02:43:51] That's right actually. The purpose of that beam is for the lights.
[02:43:55] Absolutely correct.
[02:43:57] We now only need 2 thousand five hundred and two dollars to
[02:44:01] meet this bfg jump for his final secret and yeah very smooth here we can see one of the boss enemies
[02:44:11] There you go! Yeah so this is the cutoff point now as we enter
[02:44:16] the final level
[02:44:20] thank you very much for everyone who tried their very hardest to donate
[02:44:24] well it's wonderful cause a big thank you it all does go
[02:44:28] to doctors without borders so it's an amazing cause
[02:44:34] so the boss of this game is composed out of two uh tank enforcers and two of the big flying enemies whose name eludes me
[02:44:47] thank you that's nice we'll use the hyper blaster to defeat these.
[02:44:54] As I said before, it's the highest DPS
[02:44:59] and killing each of these guys opens one of the side panels which the flying bosses emerge out of.
[02:45:10] But it's better to kill the right one one first because that way we can collect some extra
[02:45:13] cell ammo which will give us just enough
[02:45:15] to kill all of these.
[02:45:19] Now this is like
[02:45:20] nipping near the end
[02:45:21] of run now so I might as well quickly do some shouts.
[02:45:24] Salus to Hobbits for
[02:45:26] helping me commentate
[02:45:28] the run.
[02:45:30] What else? Salus to Sea.
[02:45:32] Salus to Spear for helped me out in the past.
[02:45:35] And time!
[02:45:36] There you go.
[02:45:37] That's the end of week two.
[02:45:40] Well, now it's experience and a half.
[02:45:42] It's my first time doing a run from home, and I noticed the performance on my PC started chugged.
[02:45:47] But I WAS playing the game in 4K!
[02:45:49] So anyway, like I said earlier, shoutouts to Kovic, Cee, Sphere for helping me point out some new ideas for boots and we're also a
[02:45:59] shout-out for um jayhob who has his name mentioned on the leaderboards for quick to enhance yeah
[02:46:05] there's a leaderboard for this. Go to
[02:46:06] speedrun.com slash quake2enhanced
[02:46:09] I think? You can search it
[02:46:11] on the website. There is a forum there
[02:46:12] that I'll try and make a post about interesting
[02:46:14] differences, and there's also a discord you can follow me on twitch
[02:46:19] at greenlink sda that's g-r-e-n-a l-i-m-k sd-a but i'm more of
[02:46:25] a youtube person so if you go over to youtube.com
[02:46:28] slash greenlink, that's where most my content is from. Been making videos
[02:46:32] for fun for the past 17 years and lately I posted
[02:46:36] a 5 hour- nearly five hour long documentary, Donkey Kong Country 2.
[02:46:40] I'll go plug that one in. And if you're one of those viewers who watched this run
[02:46:44] You can go to that video and put on there, Berserker loves Twilight Princess
[02:46:48] Anything else people want to say anything? Piranha, Berserker and Lost White Princess.
[02:46:48] Anything else people want to say anything?
[02:46:51] I'd just like to shout out to Eole and Johan
[02:46:54] who i believe are in the live audience my buddies
[02:46:58] Excellent I think that is my buddies. Excellent!
[02:47:00] I think that is everything, so
[02:47:02] thank you very much viewers
[02:47:04] until next time folks
[02:47:06] Thank you so much for that amazing
[02:47:08] run and audience Twitch chat we raised 12 902 on
[02:47:13] that incentive alone for msf so thank you so much for those donations i so excited, we are already at
[02:47:21] $354,963
[02:47:24] We are raising
[02:47:25] so much for this amazing cause
[02:47:27] So thank you again, it means a lot to me
[02:47:29] that we're able to do this and it's just going to go such a long way.
[02:47:33] With that, go ahead stretch, take a break, stand up get some water
[02:47:37] Do whatever you want to make yourself happy and comfortable
[02:47:40] We'll be back very, very shortly.
[02:48:05] Hey! Uh... Hey, my name is Fok. Today we'll be gaming in Dishonored Galicious. I have a co-commentator on this stream next to me.
[02:48:10] Hello, it's me Lervin! I'm right off screen, I swear.
[02:48:12] Right there.
[02:48:20] So we'll keep the intro short and explain all the stuff along the way uh louis will do most of the talking and i would chime in and say some funny stuff so the timer starts in five four three two one one okay so this
[02:48:33] is dishonored right away we do the, this happens every time at a marathon
[02:48:37] you're trying to jump over this guy's head and sometimes he can't
[02:48:41] Those guys are blocking you, it happens every time
[02:48:45] So in the intersection here F is going to start by running up
[02:48:48] to our mission which is talking to uh... The Empress. He's gonna have to interact
[02:48:55] with some characters on the way. In this run, we will
[02:48:57] not have a lot of time for story.
[02:48:59] This is for several reasons
[02:49:01] that I'll get back to you in a second about.
[02:49:03] Now he is starting a cutscene.
[02:49:05] After this, he will have a fight tutorial
[02:49:08] and in this fight tutorial
[02:49:10] he will line himself up and be
[02:49:12] ready to fight the assassins
[02:49:14] that will spawn and kill the Empress
[02:49:16] spoiler alert
[02:49:17] so you'll be ready to fight and kill the Empress. Spoiler alert!
[02:49:20] So he'll be ready to fight those guys and do some shots
[02:49:22] on them right away, so they
[02:49:25] will not be able to fight him back.
[02:49:28] So what you might already have noticed about this run that Falk
[02:49:32] is doing, it's using the new Dishonored Speed Up component which is a part of LiveSplit
[02:49:37] and allows us to speed up cutscenes
[02:49:40] uh this game has a lot of cut scenes casually and
[02:49:44] as a speed run in the speedrun you have about two-thirds of the game is
[02:49:48] actually cutscenes if you don't use the component.
[02:49:51] So it has been made by DrTeachHops for us and it speeds up both the game,
[02:49:55] And the timer!
[02:49:57] So times are comparable to not using the speedup component
[02:49:59] It's a godsend, it's so good for us!
[02:50:01] Now Mufaka has started the fight tutorial and now he is done with the fight tutorial
[02:50:07] And as you can see this cutscene is going by really fast
[02:50:09] So you will not lose out lose a lot of story here uh see you'll be able to
[02:50:15] play this game casually after watching the speed run even if you haven't played it before because
[02:50:20] you will not know what is going on most of the time
[02:50:22] so don't be surprised about the fact that my pb for example
[02:50:25] on pin.com is 36 31 and estimate this uh 30 minutes flat yeah
[02:50:37] it's a weird situation there where your load remove time is higher than your RTA.
[02:50:40] Anyway so we've just been dishonored.
[02:50:44] Falk is now in prison and he's about to escape through eating some bread and getting a key
[02:50:46] under the bread. And
[02:50:48] this prison section is
[02:50:50] one of the most random parts
[02:50:52] of the run because you don't yet have your magical abilities
[02:50:56] and so the guards around here can be really annoying.
[02:50:58] But he's gonna try to get on top of this lamp and jump
[02:51:01] First try! That's really good.
[02:51:04] So in this section, you are just trying to get to a bomb that is in the safe
[02:51:10] in the room that Farka is entering now
[02:51:12] and use that bomb to escape the prison's main
[02:51:16] exit.
[02:51:18] He gets the bomb, and now you
[02:51:20] can... We'll see how it goes
[02:51:22] but these guards can be a little bit random.
[02:51:24] That guy played nice.
[02:51:27] Yeah, that guy played nice
[02:51:31] yeah that guy did not play nice preferably we would know game and those people but yeah sometimes you have to take them out. Sometimes you don't.
[02:51:37] It's second here and there. Can be annoying when you're trying to PB
[02:51:41] but hey this is a marathon we can take that.
[02:51:45] So he's going to place the bomb now on this door and then he's going to have a little bit of
[02:51:49] time before it explodes.
[02:51:51] He's just gonna go over here, eat some canned food and pick up a health potion.
[02:51:56] My favorite.
[02:51:57] Then he's gonna
[02:51:59] try to get on top of this bridge, that is great
[02:52:00] so that skips some swimming, swimming is slow in
[02:52:02] this game, so he can just run across
[02:52:05] the bridge instead
[02:52:05] really nice, definitely not obliged by the way to go up there
[02:52:10] that's definitely intended
[02:52:11] we are on the easiest difficulty for the speedrun
[02:52:14] and that's why he is able to
[02:52:16] tank the explosion like that
[02:52:17] and just run out and get onto the bridge.
[02:52:20] Now we are in the sewers,
[02:52:22] and in the sewers...
[02:52:24] This is kind of a stealth tutorial.
[02:52:26] You have a lot of guards
[02:52:28] that can spot you and stuff but you can't really interact with.
[02:52:32] And it's just all...
[02:52:35] A bit of running to get where he wants to go,
[02:52:38] He is going to pick up some supplies later on
[02:52:40] You can see the hidden supply subjective right there.
[02:52:41] Uh, missed a cool little strap... Mr. Dolphin Dive
[02:52:45] but uh doesn't really say much. Luke? Ahhhh.
[02:52:49] Now he has- now he has to interact with the dead body.
[02:52:54] Make sure you wash your hands after leaving the sewers Corvogees.
[02:52:58] There's too much water around here.
[02:53:01] Yeah just watch the chemistry
[02:53:02] moments. So right here you're supposed
[02:53:05] to have to deal with these rats that you can see
[02:53:07] on the right but if you just stand on those rocks
[02:53:09] the rats can't really hit you.
[02:53:11] Then it's time for a long chain here and at the top he will get access to his tools
[02:53:17] And the tools are like a crossbow, it has a much cooler sword than the one he has now, and
[02:53:24] this is just like
[02:53:26] the bread and butter of the game if you've played it
[02:53:28] casually. Will not be used
[02:53:30] that much in the speedrun.
[02:53:33] Do you kill anyone with a sword after this point?
[02:53:37] I don't even think so.
[02:53:41] Anyway, so now
[02:53:43] he has to crossbow... He just did a glitch right away.
[02:53:45] Well, it's not a glitch. It's not a glitch, I swear.
[02:53:47] No, no.
[02:53:48] This is glitchless. It's not a glitch.
[02:53:50] He did a trick called swordless
[02:53:53] where you can put away your sword and then still have your equipment out
[02:54:02] and since your sword is a way you run 10% faster than if your sword was out.
[02:54:07] But you can still use your crossbow in this instance or
[02:54:11] teleport ability later on while still having the running speed boost
[02:54:15] which is a really nice little trick.
[02:54:18] And the reason why
[02:54:19] it's allowed in glitchless, even though it's like
[02:54:21] kind of
[02:54:23] on the verge of being a glitch, is that
[02:54:25] it's really easy to do by accident uh it's a glitch that was just found
[02:54:30] right away when this game came out because it's just you you do it all the time by accident if
[02:54:34] you're just bringing yourself up constantly and trying to put your sword away.
[02:54:38] Actually, come on, you can pick one thing
[02:54:41] and then put it away and have the second thing in your hand.
[02:54:43] You don't call it a glitch in real life.
[02:54:46] Yeah, yeah.
[02:54:48] Probably improves your aim of the crossbow anyway.
[02:54:52] So now we're in the Houndpit's hub, this is the hub area of the game.
[02:54:57] We'll return here between missions uh do some small little objectives and then move on
[02:55:03] this is probably the biggest section of the hound pits as this time he's here right now
[02:55:08] because he's talking to piero and after
[02:55:10] he's done talking about it he's going to go to sleep
[02:55:13] and well your life will get you'll get a little
[02:55:19] bit of a it'll be a long dream here
[02:55:23] don't do weird one sleep well yeah one of the weirder dreams i've ever seen
[02:55:27] honestly so he's going to sleep right now.
[02:55:32] And when he wakes up,
[02:55:34] He's in Corvo's bedroom which
[02:55:36] Maybe looks normal for him now but
[02:55:39] Then you exit the door and
[02:55:40] You see that everything is different.
[02:55:42] So, he's about to get his teleportability blinked
[02:55:47] which is...
[02:55:50] Yeah your mark of the outsider on your hand
[02:55:52] That is uh... It's really nice Yeah, you're marked with the outsider on your hand.
[02:55:53] It's really nice! I like that you did this change to it visually.
[02:55:57] You'll see better in the future in a minute.
[02:56:02] But yes, this teleport ability blink
[02:56:04] is like the bread and butter of Dishonored
[02:56:06] speedrunning. It's such a nice
[02:56:08] ability. It's what makes
[02:56:10] this game have its identity as
[02:56:12] a speedrun.
[02:56:13] It requires the user have its identity as a speedrun.
[02:56:17] It requires the use of mana every time you use it, so you see him
[02:56:19] pick up these blue vials
[02:56:21] along the way basically
[02:56:23] throughout the entire game and those vials will refill his mana,
[02:56:26] and he has to route his mana very tightly
[02:56:30] in order to get as much out of his blink ability
[02:56:32] as possible throughout the entire game.
[02:56:35] So that's a big part when riding categories for this game.
[02:56:40] Here is the mark, by the way.
[02:56:42] I clearly see it. Clearly intended.
[02:56:45] And outside is pretty bad
[02:56:46] on photoshopping, so
[02:56:48] don't blame him.
[02:56:51] Yeah.
[02:56:53] It's beautiful.
[02:56:55] What I picked up there by the way is, is the pre-order DLCs.
[02:56:58] Those are allowed in all the major speedrunning categories for this
[02:57:01] just because they make the game more fun. Because it allows
[02:57:05] you to get a lot of money at the start here and buy everything
[02:57:07] you need which means you don't have to spend a lot of time later on buying
[02:57:10] potions once you have a bit of money, and it just speeds up the game in general
[02:57:14] than ways that are cool and interesting so we just allow them.
[02:57:19] Just give the signal.
[02:57:22] Right now I think we have time for some donations.
[02:57:24] Awesome!
[02:57:25] Same wavelength.
[02:57:26] I have $25 from Faux Ex-Fray, Dishonored is
[02:57:29] my favorite game, seeing it speedrun
[02:57:31] is awesome, thank you so much for your donation
[02:57:33] MyCom donates $50
[02:57:35] So hype for Dishonored, good luck
[02:57:37] Fawke, thank you so, so much!
[02:57:39] And I have $10 from MK!
[02:57:41] I missed the Katamari run earlier but I'm excited to watch the VOD on YouTube
[02:57:44] Just got home in time to catch this Dishonored run and I am AMPED
[02:57:47] Let's get that Mass Effect unlock
[02:57:49] We are now at 9,900
[02:57:51] out of 30,000 for that Mass
[02:57:53] Effect unlock. Go ahead and get those donations
[02:57:55] in and select your incentives.
[02:57:57] Mass Effect is awesome. That'll
[02:57:59] be really cool.
[02:58:02] Keep on donating for that!
[02:58:07] So right now, Fock just freed a guy and now he's pulling a lever.
[02:58:11] Freeing the guy is part of the story, you have to do that. But the lever he pulled after freeing Martin
[02:58:14] Is actually something that opens
[02:58:16] The door right here
[02:58:18] It will open this like a minute and a half
[02:58:21] Faster than if you don't pull that lever we think it's like
[02:58:24] a dev thing where they left it in maybe accidentally maybe not uh but it just allows us to be a lot
[02:58:30] faster here uh it's definitely not a glitch to pull that lever,
[02:58:33] it's imbalanced so don't think about it too much please!
[02:58:35] Just... Don't worry about it!
[02:58:39] And the potions have less hitbox
[02:58:41] so it's hard to pick up for some reason sometimes potions in this game are kind of
[02:58:45] jacked to pick up when you have a lot of speed going past them anyway that entire mission was
[02:58:51] just killing one person picking picking up their journal and then
[02:58:54] you leave.
[02:58:57] So coming up now we
[02:58:58] have a little bit of time for donations in a second
[02:59:01] but in this section he's going to take out
[02:59:03] two
[02:59:03] weepers or zombies in a sewer and that's basically all
[02:59:08] he's gonna do at the hound pits pub so we have time for some donations now absolutely thank
[02:59:13] you so much disparate dawn donates three hundred dollars there is no comment but thank you so much. Thisbird Don donates $300.
[02:59:15] There is no comment, but thank you
[02:59:17] so, so much for that donation.
[02:59:19] I have Kiwi with $10.
[02:59:21] More Judy Q.
[02:59:22] More.
[02:59:23] We're on it.
[02:59:24] We've got you.
[02:59:24] Thank you so much.
[02:59:26] $250 from OMG Kingdano, my wife Katie and I love watching GDQ.
[02:59:31] Thank you for the years of content and entertainment.
[02:59:34] Thank you for the years of watching that means a lot.
[02:59:36] And we are at 9909 years of watching. That means a lot. for that incentive 33% and $356,043
[02:59:48] raised total so far. Thank you so much
[02:59:50] everyone. That's a lot of money
[02:59:52] The fuck is now coming up on those zombies
[02:59:56] I talked about earlier
[02:59:57] He's taking out one of them and he's going to pick up some runes coming up on those zombies I talked about earlier.
[02:59:58] He's taking out one of them,
[03:00:01] then he's going to pick up some runes. Runes are used to upgrade abilities. He's been picking some
[03:00:03] up already, you might have noticed.
[03:00:04] Then he's taking out the other one. This is to
[03:00:07] prevent a softlock that I'm not really going to get into now,
[03:00:10] and then he just has to leave,
[03:00:11] talk to some guys, and then get back
[03:00:13] onto the boat. This game
[03:00:15] at marathons used to be so
[03:00:17] chill, and you had all the time in the world to explain stuff,
[03:00:20] but now we're just speeding through it.
[03:00:22] The speed-up component makes it so much more fun to play this game,
[03:00:26] But it does mean that we kinda have to gloss over some things here and there.
[03:00:29] It gives like a third of the game,
[03:00:31] like uh...the third of the game is custom
[03:00:33] so it's very nice
[03:00:35] quality of life I think.
[03:00:37] Huge shoutouts to DrTChops
[03:00:39] for creating that for us.
[03:00:41] He just came out of nowhere with it,
[03:00:43] just started developing it and had it done in like two months.
[03:00:46] It's amazing!
[03:00:48] This mission right here, the Houndpits Pub
[03:00:50] is a mission where there are two targets and it's random where they are.
[03:00:56] They have 2 different locations that they can be in so we will see soon after he now goes up and frees Emily, who is the girl from the intro section.
[03:01:05] He's gonna free her from a room and then he's going to have to go take out the targets
[03:01:10] And we'll see where they are,
[03:01:12] and you have to adapt to that on the fly.
[03:01:14] This area also has a lot of enemies throughout
[03:01:18] And they can get in the way really easily
[03:01:21] and have a tendency to
[03:01:25] This is what's called bad RNG which honestly looks cooler
[03:01:27] so I'm kinda happy we got that one
[03:01:28] although it is a little bit slower
[03:01:31] So now he has to go down
[03:01:32] to this basement
[03:01:33] That's why it's bad RNG because it takes longer
[03:01:36] to go down here than the other configuration.
[03:01:39] He just goes down there and takes out that guy, has to go back up...
[03:01:41] Oops! Yeah.
[03:01:44] As mentioned those guys can get in the way really easily here.
[03:01:48] And sometimes you land on their heads!
[03:01:54] So in this area, You're kind of on a timer.
[03:01:57] So that's why we're picking up all these potions on the way he's now going to get down there
[03:02:02] and have to push Emily a bit to get back out, which
[03:02:07] is kind of what ends that timer.
[03:02:10] Then this
[03:02:11] piece of movement is really cool for when you
[03:02:13] leave it.
[03:02:14] You go through some very tight spots to get there.
[03:02:18] And then it's back to where we started the mission
[03:02:20] in order to leave for the next one.
[03:02:22] Just learning the game, that was probably my most annoying place
[03:02:27] because it is so tight.
[03:02:29] Yeah, you have to
[03:02:29] really have a good aim or
[03:02:32] luck? I don't know.
[03:02:38] So here we have what is the longest cutscene in a while, feel free to do some donations here.
[03:02:44] Absolutely I have $25 from Korami, had to donate during the Dishonored
[03:02:49] Speedrun since I just got my Mark of the Outsider
[03:02:51] tattooed just a few days ago. Good luck
[03:02:53] with the run! Thank you very much.
[03:02:56] Icy Pandemonium donates
[03:02:57] $10, Mass Effect, my love, less than
[03:03:00] three. Also we hit
[03:03:01] 10,253 out of 30,000
[03:03:04] for the no one left behind Mass Effect 2
[03:03:06] run.
[03:03:08] So close! We're getting so much closer at 34 that's amazing you all are doing so great
[03:03:12] thank you so much i have 25 from cheerful state maybe the true mass effect is the
[03:03:17] friends you made along the way let Let's save this perfect squad.
[03:03:21] Let's do it, let's save.
[03:03:23] Pido Ace donates $150.
[03:03:25] I was so excited to see Dishonored on the schedule
[03:03:27] this year, it's one of my favorites.
[03:03:29] Good luck, Falk, I know you'll finish this run in a blink.
[03:03:32] Thank you so much. Thanks.
[03:03:37] Yeah, that's...
[03:03:39] That's very cheeky.
[03:03:41] There are some
[03:03:41] mandatory jokes that we have to get in regarding Blink.
[03:03:45] We have to go over them?
[03:03:49] So now it is time for Coldwinds Fridge! In this mission he is going to definitely also not do a glitch right at the
[03:03:53] start here and go through a door with a blink ability when you're blinking your cutscene gets
[03:03:58] or no your hitbox gets smaller step back, there we go.
[03:04:04] So you can go through that window because your
[03:04:08] hitbox gets smaller while you're blinking and so just imagine
[03:04:12] it's not a glitch cause it's just corvo pulling his legs up
[03:04:15] right as he teleports so he can just like get good ground being when he
[03:04:21] like lands again yeah i would talk like that oh yeah
[03:04:25] now just do this thing this is a classic
[03:04:29] this area has a lot of climbing and it's
[03:04:32] it's a lot harder to use blink upwards
[03:04:34] than forwards because for some reason they cut
[03:04:37] off your blink distance when you're going up or down compared to going forward.
[03:04:42] Which is weird mechanic but hey we'll take it.
[03:04:44] It allows for some interesting routing
[03:04:46] here and there.
[03:04:49] In this mission he's basically just
[03:04:51] going to the end and then he's going to kidnap
[03:04:53] a guy, the guy you saw
[03:04:55] on the load screen there, Sokolov.
[03:04:56] Uh... so instead of taking out a target and murdering them
[03:04:59] he's going to use a sleep dart which instantly puts him to sleep
[03:05:03] And then he's going to pick him up
[03:05:05] and take him with him to the end of the level, which is right down here under these girders.
[03:05:11] Then Samuel was just chillin' there waiting for us.
[03:05:16] So we have time for like two donations before
[03:05:19] we gotta start explaining the next mission. Absolutely, The Thorns donates
[03:05:23] $25. Dishonored is one of my favorite games and helped me get into GDQ
[03:05:27] Thank you so much! And $25 from Squee!
[03:05:29] As someone who has the mark of The Outsider from Dishonored
[03:05:31] tattooed, I very much need that whale plush
[03:05:33] Thank you for your donation
[03:05:35] A lot of people have the mark
[03:05:36] a lot of people made it
[03:05:38] Yeah, I also have the mark. A lot of people made it.
[03:05:40] Yeah, I also have the mark.
[03:05:42] So in this
[03:05:46] level that is coming up right here
[03:05:48] it is an infamous level among speedrunners, and also
[03:05:51] just an awesome level casually.
[03:05:53] We're going to a party
[03:05:54] and we have to take out one of three sisters
[03:05:57] where that's... or which
[03:05:59] sister it is, and where that sister spawns
[03:06:01] is random, which means that we have like
[03:06:04] i want to say 18 different variations of
[03:06:06] how this mission can actually go
[03:06:08] where nine are relevant in the speed run and Fog has to adapt on the fly
[03:06:13] to which one he gets. So 1 of them is just by far the fastest one
[03:06:19] And we will see how this goes.
[03:06:24] I'll do a little bit of play-by-play once we get there,
[03:06:27] but until then he's going to get on this boat and have to do some movement to get in there.
[03:06:30] Another thing he's gonna do
[03:06:31] once he leaves the mansion here is talk to a character called Lord Shaw.
[03:06:34] This is not mandatory for beating the game, but it skips dialogue later
[03:06:39] so when he talks to Shaw that is just to save time later on.
[03:06:44] That's a common question people have here
[03:06:46] so I just want to get that out of the way.
[03:06:48] Oh! He Henny lamp jumped!
[03:06:50] He Henny lamp jumped. That is awesome.
[03:06:52] I love that.
[03:06:55] Shoutouts to Henny for missing that lamp in 2017.
[03:06:58] So he's
[03:06:59] entering the matchup now,
[03:07:00] and
[03:07:03] there's a note on the table now that will tell him who his target is.
[03:07:07] He got the worst possible target, and got like second or third try so this is pretty unlucky but it means we get to see more of the party.
[03:07:16] So that's fine.
[03:07:18] I didn't really touch on why he's using these spring razor mines instead of using his sword
[03:07:25] It's because when you're
[03:07:26] using the sword,
[03:07:26] you usually get
[03:07:27] a really long animation
[03:07:28] which can be skipped
[03:07:30] by jumping
[03:07:30] before using the sword
[03:07:32] but then you still
[03:07:33] get the game slowing down
[03:07:34] to give you
[03:07:35] like a cinematic view
[03:07:36] of the kill
[03:07:37] when you're doing it on your target. And so
[03:07:39] by just instead using
[03:07:41] a resource, he can
[03:07:43] just skip all of that.
[03:07:47] So here we have time for a couple more donations
[03:07:49] before the tower mission?
[03:07:51] Absolutely, I have $50 from Scootalooze
[03:07:53] donating for the No One Left Behind incentive
[03:07:55] because teamwork makes the dream work.
[03:07:57] Good luck on the run! Thank. Good luck on that one.
[03:07:58] Thank you so much for that donation.
[03:08:00] I have a hundred dollars from anonymous,
[03:08:02] there is no comment but anonymous thank you so much
[03:08:04] and also we are at 10,563 out of thirty thousand, thirty-five percent
[03:08:09] meeting that incentive. So thank you everyone for all the donations!
[03:08:13] It's growing up so fast. Holy moly, that is so good.
[03:08:17] Uh, this cutscene where it saves time from earlier with lord shaw by the way
[03:08:21] take it away fox and now go for it go for that but there's nothing yeah that so in
[03:08:28] this intermission it's like one of the only ones where we have
[03:08:31] a cutscene that we can't skip with the speed up
[03:08:33] and it has some cool movement to it that section is also really cool in any
[03:08:37] percent if you want to see a much more glitch
[03:08:39] heavy run there's so many glitches at any percent.
[03:08:42] You can go check that out. Just had new discoveries. This game is very much alive still...
[03:08:47] Even though it's now 12 years old?
[03:08:50] Yeah, probably 12 this year.
[03:08:53] Holy moly.
[03:08:55] So
[03:08:56] this is
[03:08:58] the return to the tower. This is the area
[03:09:00] that Falk was in in the intro section uh here we're going to start
[03:09:04] with a really precise jump oops now well now you have that for later.
[03:09:13] Instead of loading one, that happens.
[03:09:17] So this jump is very precise.
[03:09:21] It allows you to skip going inside an area
[03:09:23] or doing another weird routing.
[03:09:24] So even getting that second or third try
[03:09:26] is definitely just worth it.
[03:09:28] Another fan of this one.
[03:09:31] Now, this area is also pretty tight.
[03:09:33] They want you to do stealth here so they don't really
[03:09:36] want you to have all of this... like going faster is not really great.
[03:09:42] Like the game doesn't want you to. Anyway, he's now getting to the roof
[03:09:45] after going inside
[03:09:47] this means that the Lord Regent our target
[03:09:49] here will be on the roof and he is just gonna
[03:09:51] line up
[03:09:53] and throw that grenade.
[03:09:55] Aww...
[03:09:57] Dang it!
[03:09:58] That's too low.
[03:10:00] This grenade has to not only make it
[03:10:02] to the Lord Regent, but go over a wall of
[03:10:04] light which is like a...
[03:10:06] it's like a death trap that they place in levels.
[03:10:11] Such a cool grenade! So it's very tight where you throw them. It looks like it shouldn't be, but it's so tight.
[03:10:19] And then he is just going back to Sabiol and then he can leave again.
[03:10:25] So we have time for two donations here before uh well that was
[03:10:29] the last target of the game in terms of uh the people we need to take out so it's definitely over
[03:10:34] real soon for sure moonbeam donates $25
[03:10:38] GDQ week has been a holiday in my household
[03:10:41] since we first discovered it when our daughter was
[03:10:43] first born. Thanks for making those first
[03:10:45] late nights a party, Lesson 3.
[03:10:46] Thank you so much and I'm glad that we could make it a
[03:10:49] little bit of a party for you. And we
[03:10:51] have $50 from Anonymous, there is no comment
[03:10:53] but Anonymous, I really appreciate
[03:10:55] it. And we are at 10,737
[03:10:58] out of 30,000 for No One Left Behind
[03:11:00] Mass Effect 2.
[03:11:04] So...
[03:11:08] Corvo is so tired from all the
[03:11:12] working he's done in the last 20 minutes that
[03:11:15] he just needs to sleep on the floor and couldn't even make it
[03:11:17] to the bed.
[03:11:18] That happens.
[03:11:20] So, story-, we've just been poisoned.
[03:11:24] In this section the game takes away all your equipment including all your mana potions
[03:11:28] so the game is actually routed like I talked about earlier regarding mana so that you don't have
[03:11:33] any monopotions left at this point so they don't get taken away and that means that now for
[03:11:38] the rest of the game will not have any equipment uh all, which is really nice because you don't
[03:11:44] actually have to kill anyone for the rest of the game.
[03:11:50] So that's a short dream sequence. That's the shortest screen of this category.
[03:11:59] Then they take the supernatural assassin and put him in a tank with wooden boards covering
[03:12:05] the tank.
[03:12:06] What could ever go wrong?
[03:12:11] What could ever go wrong there?
[03:12:19] So immediately you see him picking up more mana potions, as talked about earlier. That's very important in this game Then he does what is called a double blink where you do two blinks in the air by timing your double jump with the first blink really tightly.
[03:12:25] And then...
[03:12:27] picks up a key to be able to leave this area,
[03:12:29] and now he has to go fight down.
[03:12:31] You think it's gonna be a good fight?
[03:12:33] I'm going to to fight him.
[03:12:36] Yeah, so this is the Daud fight
[03:12:38] He steals his key and then runs away
[03:12:41] I just imagine Corvo snickering
[03:12:44] While he's like...just going in there and being like,
[03:12:46] Hi Daud! Bye Daud!
[03:12:49] And then yeah now you can see that
[03:12:52] that was definitely a fight because
[03:12:53] Daud is now my spared target.
[03:12:56] For sure good fight good fight Now the next part of this mission
[03:13:00] is to just get back to the Hound Pits pub through some really large open areas filled with enemies
[03:13:06] that should be very hard to deal with if you were
[03:13:08] not just sprinting through them at 100mph.
[03:13:12] That was fast!
[03:13:15] That was great!
[03:13:17] Hawk in general had like really clean movement That was great.
[03:13:22] Hawk in general has had really clean movement for most of this run, it's been...
[03:13:27] This game goes by really fast and it might be hard to appreciate some of the nuances
[03:13:29] We haven't even talked about several of the movement mechanics that he's doing, but this game...
[03:13:32] I just, I cannot
[03:13:34] start explaining
[03:13:36] how many cars are here.
[03:13:40] But there's leaning, there's vaults, there's so many things you have to learn
[03:13:43] to get to a high level but that also means
[03:13:45] when you're starting out this game is very beginner friendly
[03:13:47] and then you can just add on more mechanics as you go.
[03:13:50] This category in particular is very beginner-friendly because it's very
[03:13:53] straightforward in what your targets and objectives are
[03:13:57] and you don't have to deal with the more advanced, but if you get into
[03:14:00] this game you might enjoy later on.
[03:14:03] So now we are in the Houndpits pub. This is the only time this is an actual mission.
[03:14:06] This is the Loyalist Mission. The mission here is to
[03:14:09] get information where Emily is and call Samuel onto, uh...
[03:14:14] To come get you.
[03:14:15] So he just pulled a lever there that shoots a flare.
[03:14:18] Samuel is on his way now so he now runs into this room reads the note
[03:14:21] That tells him where Emily is
[03:14:22] so Sam knows where to go.
[03:14:24] And then you just have to go meet Sam.
[03:14:27] Right here there is a trick
[03:14:28] that is actually intended for
[03:14:31] once, uh, where Sam will ride his boat past you and so
[03:14:35] it'll be too far away from them to be in the cutscene. And that way
[03:14:38] you can skip some dialogue with Sam.
[03:14:41] That's just how they made the game work, and that's intended. To me at least.
[03:14:49] Yeah you would do so many... You'd do an actual glitch in any percent that's way too sorry i remember hearing the ad
[03:14:56] so coming up is the last mission of the run we have time for one more donation
[03:15:02] absolutely you got it.
[03:15:04] I have $25 from Captain Snuggles, can't wait for Mass Effect, my daughter and I are waiting to enjoy it together.
[03:15:09] Here's to getting all the crew back safely so they can meet again in Mass Effect 3.
[03:15:13] The search for more donations, we are at 11 112 out of 30 000 thank you so much
[03:15:18] for adding to that so after this cutscene right here is the last screen of the game.
[03:15:29] It has Falk running up to Emily, picking
[03:15:31] up a key and then this
[03:15:33] is some pretty tight movement. Some guards can get in
[03:15:35] the way here if you're too slow, so you just have to really
[03:15:37] book it and as long as you don't mess up, it shouldn't be an issue
[03:15:41] That's great! Good save!
[03:15:45] I think that was a DVD. Well, go.
[03:15:49] So here he is running over, picking up
[03:15:50] a key and...
[03:15:52] Time!
[03:15:53] Nicely done.
[03:15:55] So real time, whatever it was
[03:15:57] like 27 something.
[03:16:01] It's 37-32 in game time or removed a lot of move time right?
[03:16:08] Just to reiterate the time is uh higher
[03:16:11] uh with the out loads because of the speed up component
[03:16:15] yeah speeding up the cutscenes oh overall that's a very cool run.
[03:16:20] I really like it.
[03:16:21] This category is somewhat new.
[03:16:23] It became a thing only a year and a half ago
[03:16:26] compared to established N% vocal editors
[03:16:29] and other stuff.
[03:16:31] Yeah, it's fun! Go play that if you like what you see
[03:16:35] and go to spiron.com there you can find this Corsair
[03:16:39] blah-blah-blah all the stuff you do for other games uh shout out to me
[03:16:45] uh twitch.tv f-o-k-e-r four all those socials you can find there at onspirit.com, etc., etc.
[03:16:56] I'll leave all the shoutouts to Loren.
[03:17:00] Thank you! Just another shoutout to dr t chops as well
[03:17:04] for creating the speed up component so awesome this game is in a really good spot right now
[03:17:09] yeah it's uh very good uh that'll be it for us keep dancing your money to msf it's a very good cause and you
[03:17:18] do need to support it sometimes and we must be able to help people who got in trouble.
[03:17:24] And also your money gives more games,
[03:17:29] adds more games to the schedule
[03:17:30] so more fun on GamesOnQuick
[03:17:32] and do that. And that's it for us.
[03:17:38] Thanks for having us.
[03:17:49] All right, okay. What's up everyone? It is finally time for Gaiden! I'm Tapioca, I am joined on the couch by Safesea and PN2 Trilogy maybe not in that order
[03:17:53] yeah ok got it right.
[03:17:56] And i'm also joined by Bobby who always hosts these Yakuza runs so he's of
[03:17:59] course more than welcome to butt-in every now and again.
[03:18:03] I believe Japanese won the bid war right for the language
[03:18:10] yes let me make sure that but uh yes japanese had 578 dollars and english
[03:18:15] had 294 what does that mean for this Japanese had $578 and English had $294.
[03:18:17] What does that mean for this run?
[03:18:19] Yeah, I was going to say thanks chat you voted for the slow one.
[03:18:22] Japanese will lose about 15 seconds over the course of the run
[03:18:25] there's a couple unskippable cut scenes
[03:18:29] anyway i guess I'll just not delay this any further and we can start the run so
[03:18:33] let us do it in three two one go three, two, one...
[03:18:38] go.
[03:18:40] Woo!
[03:18:45] So this is like a Dragon Gaiden.
[03:18:47] This game came out last November,
[03:18:49] so that means it runs on the dragon engine
[03:18:51] because its modern Yakuza game.
[03:18:52] Yakuza fans are bunch of dorks who
[03:18:54] like to organize these games by engine for some reason.
[03:18:57] So you have like the PS2 games and then
[03:18:58] you have the old engine and then you
[03:19:00] have this the new engine um and the main
[03:19:02] thing about the dragon engine well i'm
[03:19:04] going to be complaining about it the
[03:19:05] entire run but the main thing about it
[03:19:07] that's important is that all of the
[03:19:09] physics are really weird.
[03:19:10] So everyone's going to be ragdolling all over
[03:19:12] the place for this entire playthrough,
[03:19:14] and judging from my practice run
[03:19:16] I think these PCs in particular are going to
[03:19:18] be completely insane.
[03:19:20] That's going to lead to a bunch
[03:19:21] of weird inconsistencies, we'll see how that
[03:19:23] goes. This is not the guy I wanted to grab
[03:19:25] with that but this setup looks incredible, check
[03:19:27] this out, easy triple.
[03:19:29] Man!
[03:19:32] That, getting them all to line up like that is very...
[03:19:35] Yeah, that's uncommon.
[03:19:38] Another useful feature of the Dragon Engine
[03:19:40] All of the cutscenes can be skipped pretty much immediately.
[03:19:43] Any tiny bit of text, literally anything
[03:19:45] it is all skippable except for the stuff that
[03:19:47] isn't. This brings the run time
[03:19:48] of these games down from like six hours
[03:19:50] to an hour and a half so that's really appreciated we don't have to watch
[03:19:58] those get to enjoy seeing curious constantly spin around the traffic cones as it should be
[03:20:03] who oh i'm sorry you constantly spin around a traffic cone as it should be.
[03:20:05] Who? Oh, I'm sorry.
[03:20:08] This is the work of Joryu.
[03:20:10] Any redemptive security is purely coincidental.
[03:20:12] Alright, so I got a torrent from that guy. that's a heat restoring item. We're going to use
[03:20:15] in a minute or two. Heat is an extremely important
[03:20:17] resource in this game. It is the blue meter
[03:20:19] on top left of the screen and we need
[03:20:21] keep that filled pretty much always because
[03:20:23] in this game Sega's answer in this game, Sega's answer to balancing
[03:20:25] this game was basically just yes. They made everything extremely overpowered
[03:20:29] but it all takes heat so we have a number of I win button type attacks
[03:20:33] that are all going to burn heat and we're gonna have
[03:20:35] to manage it over the entire run here's the first one they're giving it
[03:20:39] to us already this is extreme heat uh agents extreme heat in particular
[03:20:43] is ridiculously good but we're not going to use
[03:20:45] it on this fight we're going to use it on this fight. We're gonna use
[03:20:46] it on the next one. Okay that one guy has a little bit more HP than the others
[03:20:51] Agent Joe-on so he usually takes a second hit like that.
[03:21:00] Let's get this stuff.
[03:21:06] One more, okay so here is the fight we're going to be using extreme heat.
[03:21:08] You'll see what I mean that this is an iWin button.
[03:21:11] It's not as good as the others but here we go.
[03:21:16] Why am I doing this from the right side?
[03:21:19] Yeah, that shouldn't have done it from the right side!
[03:21:21] Now I'm gonna have to clean him up.
[03:21:23] This is meant to be an AoE attack
[03:21:25] but also works great against like
[03:21:27] regular single enemies as well. Let's see... Do I have a let's see do i have a baseball bat
[03:21:29] i do with a baseball bat we want to finish this with the baseball back because the strong attack
[03:21:33] will get us a little bit of extra heat and we need it for the next fight that's still
[03:21:37] really low though i did a lot more extreme heat there than
[03:21:40] I'm really meant to. You're also gonna see the first level up in a second here
[03:21:45] which is also something that we were going to do throughout the run
[03:21:48] Yeah levels in this game use money
[03:21:51] for experience kind of like Yakuza 0 if you've
[03:21:53] played that one so this game is gonna be
[03:21:55] absolutely showering us with money
[03:21:57] uh actually now that I think about it
[03:21:59] that is Stacey's way of reminding me
[03:22:00] that I didn't do the level up when I was supposed to.
[03:22:04] A little nervous if you couldn't tell.
[03:22:08] You got it.
[03:22:09] Just trying to build heat off these guys.
[03:22:12] That guy dropped his bat. I might be coming back for that later
[03:22:13] focus the boss first though
[03:22:20] nope
[03:22:20] okay he's too far
[03:22:21] double, a double and the bats right here cool
[03:22:25] finish these guys off you look at golf so oh okay thank you agent joan is almost always
[03:22:30] useless in this fight the minions in this game our friends are going to do nothing.
[03:22:35] But every once and a while they'll step in like that
[03:22:37] and save me a couple seconds.
[03:22:42] That's it for the docks.
[03:22:44] Always love a good dock level.
[03:22:48] No. So now we're in Egin Sho, this is
[03:22:52] the entire city of Egin Sho is this game for all of about five minutes, just to make the file size even bigger.
[03:22:59] We're about to be introduced to random encounters.
[03:23:01] Every Yakuza game does random encounters a little bit differently.
[03:23:04] In this game because there's
[03:23:05] so many area triggers we don't have to worry about them at all you see as i step in front of
[03:23:08] the store there it cancels the random encounter and just starts a cut scene pretty much the entire
[03:23:13] game is done by area trigger and those cancel encounters
[03:23:16] So even though we're gonna get a lot of them. They don't actually matter aside from like one or two places
[03:23:23] There's some more guys on the left they They'll probably fight me and I don't care
[03:23:28] But they didn't even fight me perfect
[03:23:29] This is our introduction to being able to grab stuff out of trees. It's really important new mechanic
[03:23:36] Goes back to this lady, the nourishment
[03:23:37] of the sea king's gonna get used at the end of the chapter
[03:23:39] that's another heat restoring item
[03:23:41] grabbing items from a distance is actually really
[03:23:43] important to their run though, like here's an item up here
[03:23:45] they just absolutely littered the city with all kinds of crap.
[03:23:49] So there's a stamina and X-Acts that we're going to get to use at some point.
[03:23:53] Buying the pure white briefs from this store,
[03:23:54] and we're going to equip that.
[03:23:55] That's an attack raising piece of equipment.
[03:23:57] It's not our final piece of equipment. It's not our final
[03:23:58] piece of equipment, we're going to be getting a ton more and we're gonna
[03:24:00] replace the briefs with something much better later.
[03:24:04] For this fight we're using the bench on the right. The bench has a really good
[03:24:06] animation. We're hoping that this gets everybody
[03:24:10] and it almost got everybody. That's
[03:24:11] better than my practice run, so we're going to
[03:24:13] take that. Had a legendarily
[03:24:16] bad bench in practice earlier today
[03:24:18] to leave that on top of him good runs depend
[03:24:20] on the strong contribution from the bench thank you bench
[03:24:26] yeah clap for the bench yeah all righty mysterious. These are the same Mysterious Men as the other Mysterious Men we fought at the docks and I am focusing mostly on the two guys that have tasers though I'm also looking to see if I can get a good weapon drop
[03:24:41] from someone.
[03:24:44] I think we've got...
[03:24:45] This is the bat. I shouldn't have picked that up.
[03:24:47] Yeah, the bat is garbage. Look at
[03:24:49] how long that animation is.
[03:24:53] Generally you want the pipe or wooden katana there, but you have to take what you can get
[03:24:58] overall it was pretty clean.
[03:25:00] Finally up to the first boss this is what's his name
[03:25:08] it's a man in a suit nobody has a name in
[03:25:11] this game they're all just mad into something gonna grab this from over here hit him
[03:25:15] once he should attack me now that's the double okay and we get him twice he can't be damaged
[03:25:20] while he's doing his phase transition so we're just going to time this carefully.
[03:25:24] And if I attack him right, which I did,
[03:25:26] we can get the third one in here and then this counter actually kills them.
[03:25:30] Normally you wouldn't be able to fit attacks in like that.
[03:25:39] Leads to all kinds of jank after that counter doesn't actually kill him, Kiryu drops the baton and then it shatters,
[03:25:41] so it just gets really weird.
[03:25:44] So I was manning a Suit, and this is
[03:25:45] Man in a Hanya Mask!
[03:25:47] Uh we will be seeing
[03:25:49] quite a lot of him...
[03:25:51] This guy is like the early game reset point
[03:25:53] Hit him once he should attack me. Okay, okay, he stopped
[03:25:56] there.
[03:25:58] Yep, yep, yep, there goes my cone.
[03:26:00] There goes my cone, it's gonna break. No,
[03:26:02] it didn't break.
[03:26:04] That's just kind of unlucky choice of attacks by him.
[03:26:07] We got the good one at the end there though, it's a really long windup he does and we can just smack him during the whole time.
[03:26:13] Cones are the same as all the other weapons that spin and it's a really good animation that does a ton
[03:26:18] of damage here's man in a hanyu mask again i'm not wearing a honey mask still a man
[03:26:24] in a hanja mask though it's just invisible trust me.
[03:26:27] I think that changed!
[03:26:29] Nope nope nope.
[03:26:32] We've been introduced to the Yakuza style now we're not actually going to use Yakuza
[03:26:36] style all that much even though it's meant to be the one that does
[03:26:38] more damage i have failed to be a hanya mask respecter so we're gonna have to go get the other
[03:26:43] cone literally everyone i tell myself to just respect it and I never do.
[03:26:49] Uh... Okay, give me that back.
[03:26:52] Ooh, we cancelled.
[03:26:54] Am I gonna get out of this without
[03:26:55] having to do...
[03:26:58] Mmm, yes. This is interesting. I'm gonna try... to do... Yes.
[03:27:00] This is interesting, I'm gonna try something unusual
[03:27:02] here on the next
[03:27:04] fight. This might be a horrible idea
[03:27:06] to try something unusual on the next
[03:27:08] fight! Nothing like GDQs
[03:27:11] for trying out new strats
[03:27:13] in the middle of your runs, right?
[03:27:15] What could possibly go wrong?
[03:27:23] So we're going to be running through the city for the next couple of minutes. I'm going to grab another stamina here and buy quick step strike which is a useful ability
[03:27:30] for juggling,'re going to get
[03:27:31] into some juggling tech later but we're literally just going to be running down
[03:27:34] the street for a little while so bobby if you've got any donations go right
[03:27:37] ahead i absolutely do we have raised over thirteen thousand five hundred dollars out the 30,000 needed to leave no one behind.
[03:27:45] So I wanted to remind everybody of that but hey how about this?
[03:27:48] We got a $5,000 donation from Fangamer.
[03:27:56] Hey everybody, Fangamer here we have this lovely donation thanks to everyone
[03:28:00] shopping the Fangamer SGDQ 2024 collection, where 100% of
[03:28:04] the profits from sales of GDQ merch
[03:28:06] directly supports MSF's humanitarian
[03:28:08] mission. We'll be taking orders
[03:28:10] through the end of the event.
[03:28:12] Check out the full lineup at
[03:28:13] fangamer.com gdq thank you so much for that also
[03:28:18] tap i've got a donation here for you there's a 250 donation from the Nintendo GameCube.
[03:28:26] And hey, TAP, it's your friend
[03:28:28] the Nintendo GameCube.
[03:28:30] Good luck.
[03:28:31] Thanks, Nintendo GameCube.
[03:28:32] What a reliable console, you know?
[03:28:39] So I'm going to use Extreme Heat on this fight which you're not supposed to do.
[03:28:42] I've never done this before and it might just be a bad idea
[03:28:45] but normally you don't have
[03:28:46] heat here because Shishido works.
[03:28:48] And since you didn't work that means I can do this!
[03:28:52] You can just shred these losers.
[03:28:54] You too.
[03:28:57] Yeah... You too. Yeah, I'm not even convinced that was faster.
[03:29:01] That means we will not be using Extreme Heat on the next fight
[03:29:05] which means I'll be punching those guys normally here's some
[03:29:09] guys it's a lot of guys in this game a lot of guys they've all erased their
[03:29:15] names this is just agent A through D. They're not guys in suits.
[03:29:19] It's true. Not to be confused
[03:29:21] with the guys in suits, these are different guys.
[03:29:23] But are they in a mask?
[03:29:25] Yes. Okay.
[03:29:27] Men in Hanya masks, okay.
[03:29:29] Can I have heat? I can just go.
[03:29:31] Normally you would have to break furniture there
[03:29:33] to get heat. Heat is regained when you damage
[03:29:35] enemies but it's also regained by
[03:29:37] damaging furniture so sometimes depending on the situation you
[03:29:41] have to like smash up a room to get your heat back before moving on. Here we're
[03:29:48] hoping for group ups, got the slow motion that's why you don't
[03:29:51] usually dodge try to avoid that that looked pretty good though which is good
[03:29:59] because it means this fights gonna end soon but good because it means this fight's gonna end soon. But bad
[03:30:01] because it means my heat is extremely low and we
[03:30:03] need full on this. So that's
[03:30:05] why I have a whole bunch of heat restoring
[03:30:07] items and we're just gonna down them
[03:30:09] I think I'm gonna take like a
[03:30:11] Stamina XX here,
[03:30:13] I think is the play.
[03:30:16] Yep.
[03:30:17] Oh, that's still not enough.
[03:30:18] Okay, we're gonna get drunk.
[03:30:20] So that's a bad idea,
[03:30:21] but we're gonna get drunk in this run.
[03:30:23] One two three four reset... That's another thing the quick step strike is good for
[03:30:28] if you do more than four punches with this then it
[03:30:31] basically ruins everything so we don't want to
[03:30:33] do it. So now it's six
[03:30:35] drunkenness and I've lost all control here.
[03:30:38] Here you can't run in a straight
[03:30:39] line. Normally you don't want to drink three sakes
[03:30:41] but my heat was in such a weird position that i just committed
[03:30:44] to doing it i think a torrent would have been a better idea just like a regular tourner
[03:30:50] here's the juggling tech you get him up with that and and then 3-4 interrupt.
[03:30:55] 3-4 dead...
[03:30:59] Please! I'm gonna be fighting Kiryu for this entire set piece!
[03:31:03] Kiryu deserves a bender as
[03:31:05] a treat.
[03:31:11] Okay, whatever. We need
[03:31:13] a baton. Here's one. I need a torner...
[03:31:18] Oh, okay! Wait...
[03:31:20] Okay yeah that looked a little strange him opening the door. Oh, it's different sounds! I thought it was the same.
[03:31:26] This guy in English this guy makes
[03:31:37] the most incredible screams
[03:31:39] That's a weird thing to say but he does
[03:31:41] Look! They're really artisanal
[03:31:43] screams you don't understand
[03:31:45] Ugh Kiryu please!
[03:31:48] I mean Joryu.
[03:31:54] So we smuggled the baton from two fights ago into this fight
[03:31:59] This guy is a gigantic pain in the butt if we don't keep him locked down. So, we're hoping to just lock him down
[03:32:00] the whole fight with the baton
[03:32:02] and then we'll do extreme heat agent style
[03:32:05] to finish them off.
[03:32:07] One and then swap. I think I did that swap slow he might get an attack here nope oh no
[03:32:13] i screwed that up too close now he's getting an attack yep that's why you don't let him do this
[03:32:22] oh he's not even dead he's not even dead yikes all right well whatever it's over
[03:32:28] now i need another torner
[03:32:33] I'm gonna blame the drunkenness for that it's worn off now
[03:32:36] its drunkenness it becomes a problem at level 6. Level 5, totally fine.
[03:32:43] Very specific BAC.
[03:32:47] This is the final boss of Chapter 1, it's Yoshimura.
[03:32:50] We're going to try and hit him down to half HP
[03:32:52] with Extreme Heat. He's gonna dodge
[03:32:54] all kinds of stuff and also
[03:32:56] Kiryu loves to target the minions
[03:32:58] instead of him.
[03:33:00] Uh yeah that's good I think. Yep, that is good. We're gonna use that Nourishment of the Sea King we got from the mom earlier.
[03:33:09] I'm hoping to finish off... Ah, this is a little weird.
[03:33:14] Finish off Yoshimura there and then we have the rest of the stack in Extreme Heat for taking care of the minions.
[03:33:18] There you go!
[03:33:20] And then we can just take care of him real quick too.
[03:33:22] And that's Chapter 1! and then we can just take care of him real quick too.
[03:33:23] And that's chapter one.
[03:33:25] Hell yeah!
[03:33:30] Real sloppy, chapter one but you know
[03:33:33] I'm getting warmed up here.
[03:33:35] We'll fix it.
[03:33:39] Chapter 2 is about half the game.
[03:33:43] This is about half half the game.
[03:33:45] Gonna be doing a lot of things.
[03:33:48] Visiting a lot of classic Yakuza staples...
[03:33:52] Such as?
[03:33:53] As a coliseum and another coliseum.
[03:33:56] Yeah, fair.
[03:33:58] And a castle.
[03:33:59] What could those mean?
[03:34:01] Skip that cutscene you don't even get to see.
[03:34:03] So we get the gold plate
[03:34:05] and we're going to sell this right away. This entire
[03:34:07] city is littered with plates. We're going to be in
[03:34:09] Sotenbori for most of the rest of the game. By the way
[03:34:11] this is Sotenbori
[03:34:12] We sell this plate right away
[03:34:15] and I'm going to buy the Fundoshi and the Hariri's Amulet.
[03:34:20] The Fundoshi we're gonna equip right away,
[03:34:22] And we are also gonna go ahead and buy another attack level up
[03:34:26] But were never gonna equip the Hariti's Amulet. The only
[03:34:28] reason why I bought that is because it's going to get us
[03:34:30] some Akame network points in a little
[03:34:32] bit, um, and I will explain
[03:34:34] what that means when it is time
[03:34:36] But it's really important
[03:34:37] that we bought
[03:34:38] that item
[03:34:38] that we're never
[03:34:39] actually going to use.
[03:34:40] Trust me.
[03:34:42] This guy...
[03:34:43] Okay,
[03:34:43] we are taxiing
[03:34:44] two up.
[03:34:45] I'm probably just
[03:34:45] gonna be like
[03:34:46] narrating the taxi
[03:34:47] menus this entire
[03:34:47] playthrough by the way.
[03:34:48] I apologize in advance if I don't do it.
[03:34:50] I'll get to the taxi menu and be like what do I do here?
[03:34:53] And I'll freeze up for a full second.
[03:34:55] I don't want to do that.
[03:34:57] Thugs, safety was judging me for using this cone earlier today.
[03:35:01] I swear it's a better cone! See what I mean? Look at that! That is the most insane fight I've ever had there.
[03:35:07] That grouping was so crazy. It's the power of the farcone.
[03:35:09] And I'm still an agent now. That group it was so crazy. It's the power of the far cone
[03:35:14] And I'm still an agent style too, which is perfect because we need that for the next fight
[03:35:17] Style swaps take time So ideally we want to route its that we never do them
[03:35:19] But sometimes you have to because of like
[03:35:21] clean up stuff
[03:35:25] And its weird hearing this in Japanese even though
[03:35:27] its better
[03:35:33] But we missed out on those really good screens.
[03:35:35] We did, we missed out on some of my favorite lines in the game.
[03:35:37] Shout outs to Nzen.
[03:35:39] Shout outs to the guy. Okay, this is three down.
[03:35:43] Yeah, Okita in Chapter 2 settings.
[03:35:51] We're going to make use of the rope mechanic here.
[03:35:53] We did it once in a tutorial way back at the start of the run,
[03:35:56] but generally speaking even though all of the pre-release
[03:35:59] material for this game was obsessed with how you can
[03:36:02] throw people around, we don't really do it.
[03:36:04] But we are going to do it right here
[03:36:06] because it might allow me to group these two
[03:36:08] guys. This is gonna work. Yep, there you go.
[03:36:11] You can get a weird hit on Maruyama.
[03:36:15] I'm actually gonna rope this guy as well because he is oh no not he went down to the ground so i
[03:36:19] can't rope him thanks oka yeah just get out of here.
[03:36:28] I swapped two Yakis though but we're okay because the next fight requires it.
[03:36:31] You really didn't want to get roped?
[03:36:33] Nope.
[03:36:35] Two up.
[03:36:43] Alright, we're going up here for the next one.
[03:36:45] We're doing like some kind of crap around town.
[03:36:48] This is all tutorial.
[03:36:50] This entire chapter's tutorial.
[03:36:52] This entire game is tutorial.
[03:36:54] It's all tutorial.
[03:36:55] Also I forgot this fight existed existed we have to swap back
[03:36:59] aiming mostly for the boss here as usual hopefully
[03:37:03] if you're very lucky you can take out all of the minions uh no not even close barely even got the boss there in the end
[03:37:13] that was kind of a cool finisher right
[03:37:17] that running punch really does the job sometimes.
[03:37:19] Yeah, it's the quick steps to write. Right, right.
[03:37:27] So now they're telling me about the Akame network.
[03:37:31] The thing about this game is that it has some kind of scoring mechanic in it, where you have to go around town helping people out and they give you
[03:37:39] points for it, then the points level up the network. Right now they're asking me to get
[03:37:43] to Level 3 to continue the game, and in Chapter 3 they are going to ask me to get to Level
[03:37:48] 10 so you can see in the top right corner, we just got
[03:37:51] a level up and then this will get me another one. This is handing into Bento
[03:37:54] and the sake which I bought back in each show by the way so now we're network
[03:37:59] level 3 making keep going that's the fastest way to take care of that
[03:38:02] um i'll be doing all kinds of things around town it all kind of lines up to get us to
[03:38:05] level 10 at the exact perfect time but we're also gonna have to do a number of sub stories
[03:38:13] everyone yelling outside yeah that was a weird encounter spawn
[03:38:17] it's kind of close by they nearly got me which would have been bad because this
[03:38:20] is not an area trigger. If they get you...
[03:38:23] They get you.
[03:38:25] So this is a tutorial about sub-stories
[03:38:27] We have to visit the club
[03:38:29] To get 100 thousand yen
[03:38:31] It pays really good just going to the club that sounds pretty normal that's not a scam
[03:38:36] not a scam at all they promise they'll give me 100k so you come in here we see
[03:38:41] this and as soon as you see the feet You can quit and leave
[03:38:44] Quentin Tarantino is so sorry
[03:38:46] I swear this is required
[03:38:48] Are you sure? This is...
[03:38:57] We reached over 50% of the no one left behind. Yo!
[03:38:59] Incentive. Awesome, nice, nice.
[03:39:07] Running all the way back around the corner to report this to Akame. They're going to give us a faster way of getting back here later.
[03:39:09] Those are some healing items that do literally nothing, and there's our 100k!
[03:39:13] We're gonna take another sub-story immediately. This is not required strictly, but we do need to do it
[03:39:22] To get to level 10 later and also the money from this is going to fuel our level up ambitions
[03:39:27] later you can immediately taxi right back outside
[03:39:38] hit this cutscene before i go to the next cutscene, I'm going to get two locker keys. This locker key on the right which is a
[03:39:42] Stamina and Spark really good heat restoring item
[03:39:45] And this locker key up the stairs on the left by Foreshine,
[03:39:48] which is the Bloody Binding.
[03:39:51] The Bloody Binding is the first
[03:39:52] permanent piece of equipment that we're going to get. It is
[03:39:54] really, really, really good.
[03:39:56] It boosts your attack like crazy but it totally tanks your defense
[03:39:59] so by the end of this we're gonna have three pieces a gear that are all doing
[03:40:02] that
[03:40:03] and uh... oh whoops okay
[03:40:06] I'm getting mixed up. Some of the bosses at the end of the game can almost one-shot you. They can one shot you
[03:40:24] Care that there's another platinum plate up here all these plates are going to get sold for money this is five down Yeah, bad skip.
[03:40:37] Bad menus today in general.
[03:40:47] That's that, 300,000 yen for watching three cutscenes, thank you! This is
[03:40:49] 3 down, we're now gonna open up those lockers so we'll get the spark and
[03:40:53] bloody binding.
[03:40:54] Do this...
[03:40:57] I'm actually gonna use the mouse to get the bloody binding because it's over here.
[03:41:00] That mouse acceleration is crazy.
[03:41:05] It was not ready for that.
[03:41:06] OK so we are going to boost attack level four,
[03:41:10] boost max heat gauge and we're going
[03:41:11] to eclipse theody binding.
[03:41:13] I'm gonna do something a bit tricky here which is why
[03:41:15] I went into first person.
[03:41:16] I'm gonna take this really slow
[03:41:18] and you can just grab that right before hitting
[03:41:20] this cutscene.
[03:41:21] You could see how close that trigger is. there's a really tiny amount of space where you can fit between the
[03:41:26] trigger and key to get that. This is Mizorogi we're gonna have to run back to his shop, look at bajillion times.
[03:41:35] This is a tutorial about using drones, uh,
[03:41:37] We are never going to do this mechanic cause it sucks
[03:41:40] Just gonna make the drones for the tutorial and now I'm gonna beat him with this sign
[03:41:43] I did do the level up,
[03:41:44] and I did equip the gear
[03:41:45] so he will die in three hits.
[03:41:48] Screwed that up in practice earlier.
[03:41:58] A sign that things are going well. You love it. That's improvement, tangible improvement. Grab this locker from up there and now the game is about to give us its most powerful weapon, arguably
[03:42:08] the most powerful weapon in the entire series. This is up there with Muscle Soda
[03:42:12] from Kiwami 2 or Brass Knuckles from the OGs or the scroll wheel from Yakuza 6.
[03:42:18] It's the most OP stuff in the series.
[03:42:20] This is a cigarette,
[03:42:22] a literal cigarette.
[03:42:24] We're not going to use this right now
[03:42:25] but this thing is completely insane.
[03:42:28] And you will see why later.
[03:42:31] I'm screwing up that menu.
[03:42:33] This is why I have to say the taxi menus to myself, otherwise I do that.
[03:42:36] It's five down.
[03:42:37] We're taking a bit of a detour here to sell all the plates I've been picking up.
[03:42:45] We need the money this badly
[03:42:47] That it's actually worth it to come all the way out here right now instead
[03:42:49] of like during a more convenient time.
[03:42:51] Also there is no more convenient times
[03:42:53] so we just have to do it now
[03:42:55] Starting in chapter 3 they actually put an encounter
[03:42:57] Just guys standing infront of that store and you can't go in anymore unless you fight them.
[03:43:06] Back on the main path though it is time to go to the castle.
[03:43:19] What is waiting for us in the castle?
[03:43:21] What could they possibly have put in here? A castle that Joryu
[03:43:25] was going to? A big castle on a boat.
[03:43:29] The series loves boats, canc recently played yakuza 6 so now he understands
[03:43:37] yakuza six a very good game uh much better than than yakuza 5. no put out some correct no series you know yeah
[03:43:46] you're in the minority here you have to you have to be quiet no i think you have to probably donate
[03:43:50] to get your yakuza opinions heard, in my opinion.
[03:43:53] So just if anyone wants to put that out there...
[03:43:55] I did that wrong. Hold up, hold up, Fundoshi!
[03:43:58] ...so we can share the truth about Yakuza 5.
[03:44:01] I know the donations will agree with me. Five is good.
[03:44:04] But I just did all kinds of stuff there while we were talking about something else.
[03:44:08] Um, I bought a really good piece of equipment
[03:44:12] I bought the bloody chainmail or it's called the gruesome
[03:44:14] chain mail actually and I equipped a bunch of stuff.
[03:44:17] I upgraded a bunch of stuff basically my attack is now insane sorry we'll have to stay Sorry, we walked the stage.
[03:44:27] Man, we tanked that.
[03:44:28] Oh my...
[03:44:29] Okay, never mind.
[03:44:32] Fight has gone off the rails.
[03:44:33] What was that, dude?
[03:44:39] Has that happened before no i'm not saying it
[03:44:46] i'm not saying it's on this screen we know it's never happened before.
[03:44:53] That is supposed to be the easy of the three fights as well.
[03:44:57] This is the hardest of the three, this is the Kazumikiryu- man uh we would be skipping this cutscene except you all voted for japanese so now we have to watch it
[03:45:02] hold on to your umbrellas folks which to that i'm gonna get this and that that should hopefully be enough heat it's
[03:45:15] still a little low because of the shenanigans but this should be enough to get
[03:45:20] him where we need him and do the heat action okay good he didn't dodge it sometimes you can actually
[03:45:26] just like spot dodge that it's really annoying we're going to respect
[03:45:29] him and let him do his counter oh my god okay yes that almost didn't work
[03:45:34] that counted the timing on that is incredibly wonky compared to all the others.
[03:45:42] And three, it is Ryuji Goto question mark
[03:45:46] we can just run right up to him and juggle him
[03:45:48] He's alive? No I him. No, I can't.
[03:45:52] Please?
[03:45:53] Nope.
[03:45:54] I screwed up the timing on that. This one's on me.
[03:45:57] We'll have to say he's not on me.
[03:45:58] This one's on me.
[03:46:01] That's phase 1. He's going to dump us down with the tigers now
[03:46:03] the game's going to give us a sword here and we're going to try to get
[03:46:05] double hits on the tigers with the sword but
[03:46:07] depending on how they move
[03:46:09] the tiger hitbox boxes are incredibly weird
[03:46:12] a little bit less weird in this game than they are in like og2 or something
[03:46:15] but still really weird
[03:46:20] how could Ryuji do this to me?
[03:46:23] Hey, at least he's alive. Dead Souls is canon confirmed.
[03:46:27] Yeah, dead souls confirmed canon. I believe it's canon.
[03:46:31] I don't care what sega says
[03:46:36] so let's try it okay good there's our double
[03:46:42] yeah you can even hit the dead tiger
[03:46:44] and we do that on purpose to restore heat.
[03:46:47] This should be
[03:46:48] plenty for what... Eh, no
[03:46:50] We're probably going to be low actually coming out of this fight
[03:46:52] We're gonna to heat action
[03:46:54] this guy immediately
[03:46:55] because if we delay it,
[03:46:56] then he'll go into his counter
[03:46:58] which means that his counter
[03:46:59] won't come out here
[03:47:01] and we need his counter
[03:47:02] to come out here
[03:47:03] because it's fast
[03:47:04] and goodbye. And we need his counter to come out here, because it's fast.
[03:47:06] And goodbye.
[03:47:09] That was the first Colosseum section.
[03:47:12] Man, what a mess.
[03:47:15] We'll be back to you later for even more coliseum gaming
[03:47:23] we have less than 14 000 left for the no one left behind incentive oh yeah if you want to read some donations by the way way, now is a great time. Absolutely.
[03:47:28] We have a $20 donation from Muso for Hire that says,
[03:47:33] Kiryu, I mean Joryu leaves no one behind so Shepard shouldn't either.
[03:47:37] We also have a $50 donation from Erendis that says, Always love seeing Yakuza runs at GDQ. Good luck with the run, Tapioca!
[03:47:41] And here's hoping the fireflies cooperate.
[03:47:45] Thanks, Erendis. yeah you're so bang thanks ariandus we have a 50 donation from gizmo squigglebug that says
[03:47:50] dismal the squiggle dog donates fifty dollars to keeping cure i mean
[03:47:54] joryu chan safe p.s this totally isn't Makakun.
[03:48:01] And we have a $50 donation from Giga that says, is it a coincidence
[03:48:03] that the coolest Sega characters have rocket shoes?
[03:48:05] Of course it isn't! Let's go
[03:48:07] Tapioca!
[03:48:09] And a $15 donation from Konoraikan that says
[03:48:13] Love the Yakuza games for their silly approach to serious storytelling. Question though
[03:48:17] What is the string the character uses to grab things with uh i think fishing line i don't
[03:48:24] know really strong fishing line yeah canonically it's like a super fine wire that's in like a watch.
[03:48:32] Oh by the way, bam! Behold the power of the cigarette!
[03:48:36] What?! Wow...
[03:48:37] That's uh-
[03:48:38] I am not exaggerating when I say this thing is ridiculous ridiculous wait a minute am i gonna be able to
[03:48:41] see that again yes you could say that you will be able to see that so that's our main stride
[03:48:48] whenever there's more than one guy on screen. The cigarette, it'll blow up everyone.
[03:48:53] It costs heat but because of some weird quirks
[03:48:56] we can also have it refund all of its heat
[03:48:58] so we could just use it infinitely.
[03:49:01] We're in the chapter two main set piece now, there are four sub
[03:49:03] bosses in here and all of them basically get taken care of the same way two
[03:49:07] strong attacks with weapons followed by heat action ideally with the same weapon
[03:49:11] another unskippable one, because they're playing in Japanese.
[03:49:14] These guys are getting tabled...
[03:49:17] Hopefully? Yeah there we go, drop it!
[03:49:27] Gonna smuggle the Umbrella Stand into the next fight because it's slightly faster to do this for fighting Yao than to grab the Trash Can on the right.
[03:49:30] But, the trash can is technically slightly better, I think, because it has more reach. I'm going to try and get the third one. Oh no, okay cool. The grab is what you want to see because it just goes through you like that
[03:49:47] And we are going to be a Yao respecter and let him get up
[03:49:51] Just let them do the counter
[03:49:56] Every once in a while he'll do something different and you could play it a bit faster but no that just respect him
[03:50:05] In case you did miss it the first time, here's another.
[03:50:10] The refund is coming from the fact that we swap styles and then that allows us to get
[03:50:15] out of extreme heat where normally you wouldn't be able to.
[03:50:17] So by the time the explosion happens, we're out of it
[03:50:19] and all the damage is just used for Heat Regen. Hopefully you don't interrupt me.
[03:50:32] Thank you, cool.
[03:50:33] Kubota can be a bit tricky sometimes.
[03:50:35] This is usually- if anyone's gonna go wrong It's like usually this guy
[03:50:39] Now that I've said that
[03:50:41] The next one is going to be awful to me
[03:50:43] We're smuggling in another umbrella stand
[03:50:45] None of these have umbrellas in them
[03:50:47] Kind of have to wonder what all these stands are just doing
[03:50:50] in this building
[03:50:55] this guy is my favorite line in the whole game i can't believe you people voted japanese
[03:51:00] it's such a good delivery.
[03:51:06] Got him, okay, nice and easy. All the bosses
[03:51:08] cooperated great today.
[03:51:10] They saw how bad that Colosseum was, they're just trying to spare me.
[03:51:13] I can't believe you tried to bring a gun to an Umbrella Rack fight.
[03:51:18] What fight do we have today oh it's umbrella rack okay
[03:51:21] gonna grab that i need heat for the next fight so we have this seeking right here
[03:51:27] made from real life sea kings
[03:51:33] and now we're at the main boss this is ceruno uh this is the last time we're fighting him before
[03:51:37] he just miraculously becomes our friend this whole thing is just a desperate bid
[03:51:41] by him to become my friend. I'm not even
[03:51:43] joking, that's the plot of this game.
[03:51:45] He kidnaps Hanawa
[03:51:46] and is like torturing him because he wants to be your friend
[03:51:49] so badly.
[03:51:54] This is all just how he expresses himself. So we're going to try and throw a cigarette against the wall right behind us at the start,
[03:51:58] depending on angle and timing this could go horribly wrong
[03:52:02] but I have a really small window for
[03:52:04] canceling out of us in keeping the heat some other runners don't bother cancelling
[03:52:08] out but i do it because i'm weird yeah that guy has a really strong brand.
[03:52:16] This should work.
[03:52:20] Yes perfect! We have a survivor which isn't great but we'll take it.
[03:52:24] The survivor will surely surely yeah there you go
[03:52:25] just sometimes you get survivors in fights where
[03:52:28] the cigarette just won't kill them for some reason and when that happens
[03:52:32] sometimes they'll just stand there next to the boss so and that's nice of them when they do it.
[03:52:36] For phase two of Seruno we're going to try doing something a bit tricky.
[03:52:39] He is almost always gonna do the counter. I said always in practice this afternoon
[03:52:43] And then of course he didn't do it
[03:52:44] So i'm gonna say almost always but we want him to do his counter right away
[03:52:47] and we're going to hopefully get him
[03:52:49] to one HP before he does the counter
[03:52:51] so that the counter itself will kill him
[03:52:54] And this requires a bit of timing
[03:52:55] three, four dodge good got him
[03:53:01] Really good set piece that actually is like
[03:53:05] That's very clean. That was really good.
[03:53:10] Hey, PMC. We have a $50 donation from anonymous that says Yakuza 5 is peak.
[03:53:16] It's literally peak. You had to be there dude.
[03:53:19] What?
[03:53:20] It's peak!
[03:53:22] And hey $25 donation from Broseph that says PMC woke up and shows chaos.
[03:53:27] Yakuza 5 is objectively good, Yakuza 3 on the other hand...
[03:53:29] Okay, hang on a second.
[03:53:31] Good luck, Tapp.
[03:53:33] You lost me with the end there. Thank you, Rousseff.
[03:53:42] This is pocket circuit? I'm not doing this. You're not doing pocket circuit? What?!
[03:53:44] Nope, nope, nope, nope.
[03:53:45] But that's so fast!
[03:53:46] Nope, nope, nope.
[03:53:53] Hey we have a $50 donation from anonymous that says call me crazy but I think this Joryu guy might be Taichi Suzuki.
[03:53:56] That's just a taxi driver.
[03:53:57] Yeah.
[03:53:58] What would he be doing here
[03:54:08] you got time for like one or two more keep going oh good uh so let's see here we have a twenty dollar donation from Tetsu Emon that says,
[03:54:12] Donating to this incredible run of one of my favorite series.
[03:54:14] Been looking forward to this all as GDQ.
[03:54:17] Let's go Tapioca!
[03:54:18] And we have a $50 donation from Ty Friday that says, Hey Tath,
[03:54:23] awesome run.
[03:54:24] And a $25 donation from Anonymous
[03:54:26] that says, I see like a dragon, I donate.
[03:54:29] We have less than
[03:54:31] $13,000 to go
[03:54:32] to leave no one behind in the very next run
[03:54:35] for Mass Effect 2.
[03:54:37] So please, when you put in your amount
[03:54:39] be sure to select that incentive
[03:54:41] so we can be nobody behind because as this $250 donation
[03:54:48] says from Doctor Who saying justice, everybody lives.
[03:54:57] Alright well so during that Mizorogi trip he gave us rocket boots which probably has some use in a speedrun just maybe
[03:55:04] We also went ahead and bought the Bloody Ring which is
[03:55:05] our final piece of equipment so with that
[03:55:07] our defense is now negative 3,000
[03:55:09] but our attack is up around minus 2,700
[03:55:11] so I'd say that's worth it.
[03:55:14] That's a little bit of the spread, yeah.
[03:55:16] Yeah there is no context for those at all
[03:55:18] There's no unit on that
[03:55:20] Trust me minus 3000 means Shishido will kill you in one hit
[03:55:23] At the end of the run
[03:55:25] So just don't get hit by him
[03:55:27] forehead. Easy, simple.
[03:55:28] Be careful with this menu because if you quit out too quickly
[03:55:31] the game crashes. You gotta wait
[03:55:33] for Kiri to appear on the right side and then you're good to go.
[03:55:35] This is a really nice store by the way because we can
[03:55:37] refill our torners for the rest of the run so that's all the items
[03:55:41] we're gonna have to work with hopefully things won't be too catastrophically bad
[03:55:44] and we won't even come close to using all of that.
[03:55:48] We're back for Colosseum round two though, every other Yakuza game has a coliseum
[03:55:52] section so with this one they asked what if again
[03:55:56] What if we had two?
[03:55:59] Here's Colosseum Fighter.
[03:56:01] Pocket Circuit Fighter's long lost brother.
[03:56:05] How come LADGuiden gets TWO coliseums?
[03:56:09] Bam bam two coliseums. Bam, bam.
[03:56:11] Is that gonna work?
[03:56:13] Yeah, okay good. That was a little sketchy.
[03:56:15] Because, what's this dude's name?
[03:56:17] Hammerhead. Because Hammerhead has 2 HP bars, we do the 2HP bar juggle to him.
[03:56:20] With all of our upgrades and stuff that is exactly enough damage
[03:56:24] That those attacks will kill 2HP bars
[03:56:28] So I'll be doing that to a bunch of people because there's a lot
[03:56:30] of people in this game who do have exactly 2 HP bars.
[03:56:33] Juggling him and then also going,
[03:56:35] what is this guy's name?
[03:56:38] I'm just like, who are you again?
[03:56:40] I don't even know you.
[03:56:43] And the reason there's two call scenes is because they erased
[03:56:45] the name of the first one and forgot that they had done it.
[03:56:47] That makes sense.
[03:56:49] Many names were erased in the making of this game.
[03:56:52] Yeah, I'm not even going to try and get that skip. Just get me out of here.
[03:56:56] This game does have a really weird coliseum system though
[03:57:00] That's kind of what they're introducing here,
[03:57:03] this is all just a giant extended tutorial.
[03:57:05] There are all kinds of numbers, there are
[03:57:07] all kinds of systems we'll be ignoring
[03:57:09] and just cigaretteting and praying so...
[03:57:16] We will see how this goes. This is green pants, guys. These are the worst guys in chapter two. Hopefully the spread will be decent here. We're always going to need a second cigarette,
[03:57:21] but hopefully after the first, the spread decent no it's garbage so this is
[03:57:25] gonna take a while to clean up then i can already tell a lot of people are going to survive this
[03:57:30] yeah there's still five standing i'm gonna gonna wanna take really extra careful to make sure that I have enough heat leaving this fight as well.
[03:57:41] Uh... okay, I'm just going to get out of heat mode now.
[03:57:49] Why is my own ninja throwing stuff at me?
[03:57:51] What is he doing?! Is it just-
[03:57:54] Yeah okay can you please finish him off? yeah 220 that's really not good oh friends like that
[03:57:59] yeah my friends you could see the guy with the sledgehammer on
[03:58:01] the right is doing literally nothing he's just standing there watching.
[03:58:11] That's the first thing though, we could leave now
[03:58:14] but because they're gonna ask us for Colosseum gold rank
[03:58:17] Shoutouts to Voidus by the way I forgot to turn that DLC off Because they they're going to tell us to go for Colosseum Gold Rank in the next split,
[03:58:21] I have to do two extra fights right now while we are here
[03:58:25] so hopefully these will be nice and quick
[03:58:27] and everyone will just die uh not even close i'm short damage or something
[03:58:34] why did those guys still have one hp did you equip them i think i did equip the ring um
[03:58:42] i'm gonna double check my equipment after like right now
[03:58:47] i'm pretty sure i've done something wrong because that should have been good. Yeah, that's what I thought happened.
[03:58:51] I did all the equipment in the wrong order cause I was nervous and I did it wrong so short damage there otherwise
[03:58:58] that would of been really good uh that means we
[03:59:00] have no heat for this yeah things are falling apart here i gotta get out of
[03:59:05] here you can't use items during these fights so i have to leave to use this item.
[03:59:13] Okay, maybe now I can actually do it.
[03:59:17] You can finally take a breather.
[03:59:22] There we go, okay.
[03:59:24] They definitely braved that one here.
[03:59:26] That's what should have happened the first time.
[03:59:30] Those cigarettes were made in a factory,
[03:59:32] a bomb factory.
[03:59:33] They're bombs!
[03:59:34] They're bombs!
[03:59:37] Alright we are out of here.
[03:59:38] Coliseum done for good now.
[03:59:39] There's all kinds...
[03:59:41] Basically it is done for good.
[03:59:43] Dan Brody doesn't
[03:59:45] count.
[03:59:47] He's just some weirdo in the lobby.
[03:59:49] Right now our fastest way of leaving here is
[03:59:51] actually back through the store. We're going to get fast travel in the castle
[03:59:53] later, but right now
[03:59:55] they don't give it to you for some reason so we just got
[03:59:57] to walk all the way back out
[03:59:58] We have a $50 donation from Anonymous that says,
[04:00:04] another Yakuza 5 lover here.
[04:00:07] Let's go tap!
[04:00:08] Thank you.
[04:00:09] We have just under $12,000 left to leave no one behind in Mass Effect.
[04:00:15] It's getting there.
[04:00:20] One last trip to Mizoroki and then we'll be heading for the last fight.
[04:00:24] I mean if you have time to play Yakuza 5, mean if you have the time to play yakuza 5
[04:00:25] i guess you have the time to bother me about it here he's not even gonna give us anything this time we're literally just
[04:00:40] here to tell him how much fun the Coliseum is and then leave again and
[04:00:43] they don't let us taxi right away so we gotta walk out of here first
[04:00:51] get that this is taxi ford down and this taxi should get yup, madcap taxi which sort of just works out nicely that way.
[04:00:59] That's a bunch of Akame network points.
[04:01:01] Before we finish this chapter I'm going to go ahead and upgrade heat gauge again so we now have three heat bars
[04:01:08] We're gonna get a fourth one soon too. That just means that we're going to be
[04:01:11] able to do things like extreme heat for longer
[04:01:13] And sort of have more leeway with cigarette throws and stuff like that.
[04:01:23] Right through this door, right through these cutscenes...
[04:01:25] Imagine if you were to watch all of this crap!
[04:01:28] So here's the last fight, it is Hanawa and Yoshimura again.
[04:01:32] Yoshimura behaving exactly the same as he does before.
[04:01:35] Hopefully Hanawa doesn't throw a smoke grenade...
[04:01:37] He did it!
[04:01:39] I'm just gonna block
[04:01:40] that.
[04:01:42] Yeah we have a bunch of survivors too
[04:01:44] which is a little bit weird.
[04:01:46] Okay you should go
[04:01:47] here. Yeah okay good. I was afraid that was going to hit one of the
[04:01:50] minions instead of him. This is not the right heat action
[04:01:53] by the way. That's a weird thing to do.
[04:01:55] Finish the minions.
[04:01:57] The idea here is that once they get to
[04:01:58] half HP then you can't kill them or like they
[04:02:02] stop taking damage but they'll still take damage to heat actions so you get
[04:02:06] him to half and then you finish them with the heat action even with the smoke
[04:02:10] rain those actually still kind of okay.
[04:02:12] Smoke grenades... he can throw one and if it stuns you
[04:02:16] then he could throw a second one and then that stuns you because they're already stunned from the first one
[04:02:20] And then he can just sit there
[04:02:21] and you can do that for like 30 seconds.
[04:02:24] It's really bad.
[04:02:29] Yeah if we've learned anything so far in this game
[04:02:30] it's that smoking kills.
[04:02:35] Thank you PMC for your lead. so far in this game it's that smoking kills thank you pmc sure indeed you would be hearing curie saying that over and over and over again except it's a japanese thing
[04:02:40] so thanks for putting it in japanese genuinely you spared us from the smoking kills
[04:02:45] i mean i guess he didn't no yeah that's no one is spared it was impossible to avoid
[04:02:52] now is when they're going to ask me for both a Kame rank 10 and Colosseum Gold Rank.
[04:02:57] So we already have Colosseum Gold Rank, that's why we did those two extra fights
[04:03:01] a couple minutes ago but we don't have a Kame network level ten
[04:03:04] so they just unlocked
[04:03:05] a whole bunch of sub stories and we are going to do those.
[04:03:09] We have seeking advice. That's the first one.
[04:03:13] Well it's just a bunch of sub-stories. The most important one is the Golden Samurai.
[04:03:18] The Golden Samurai can spawn in any random place around Kamurocho or Sotenbori.
[04:03:23] If he was in Kamurocho that would be really bad not going there i'm gonna do mouse
[04:03:28] strats for this actually no i'm not this mouse is weird i'm just gonna do this the whole way
[04:03:33] and this is relevant we have a five dollar donation from
[04:03:35] the master ds saying it took me 90 minutes to get to level 10. This is relevant, we have a $5 donation from TheMasterDS saying
[04:03:37] It took me 90 minutes to get to level 10 in the community rank thing so I'm very curious
[04:03:41] how you do the whole game at that same time. Pay attention, TheMasterDS
[04:03:45] Yeah, about to... The answer is a bunch
[04:03:48] of sub-stories. He did not spawn in here
[04:03:50] that's the first place we could have seen the Golden Samurai
[04:03:52] Right now we're just praying
[04:03:54] that he spawns in at some point
[04:03:55] He could just not spawn in and then we would have to go teleport
[04:03:59] around the city until we find him. I mean, I've probably just spoken it into existence
[04:04:03] haven't I? But I really hope that doesn't happen.
[04:04:19] There's this. Right now we're doing strongest convenience store clerk, which is a sub story to recruit this guy to our coliseum team that we're never going to use. Since he has two HP bars,
[04:04:20] we can just do the full juggle to him just like
[04:04:21] we did Hammerhead before.
[04:04:24] He's just taking a nap
[04:04:25] in the corner.
[04:04:25] It's fine.
[04:04:27] Fs to that guy.
[04:04:28] Dorito emotes in chat.
[04:04:31] Yeah, a few doritos were harmed
[04:04:33] in the making of that. The chip bags
[04:04:35] just flying everywhere, yeah.
[04:04:39] This is recruit homeless Yamanaka. After this,
[04:04:41] this is another place where we could see Golden Samurai.
[04:04:44] This is like the jankiest fight in the run. It's really short but he's probably gonna do
[04:04:49] the thing. Probably going to hit me with the teleports behind you
[04:04:54] nothing personnel kid okay no we didn't fire him it's just he didn't do it in practice either
[04:04:59] those udq pcs are magical this dude something about his pipe and the way it interacts
[04:05:04] in that corner he'll just teleport around you will just break out mid combo and he's
[04:05:08] just behind you now scott that raging demon please be uh... yes he is right in front of me! Okay perfect.
[04:05:15] So here's the golden samurai this is a decent-ish spawn I will totally take this.
[04:05:20] Hello by the way we have to get this upgrade.
[04:05:25] That can happen kind of at any time- I'm gonna juggle!
[04:05:28] Yeah that was stupid of me, I shouldn't have tried that.
[04:05:31] The timing for juggling Golden Samurai is like different or something, I swear. It never works. But if you do get it to work then it's pretty fast.
[04:05:39] Must be finishing off the slow lay. This is meant to be an AoE attack but it's still your best gps against single targets it's completely ridiculous
[04:05:47] that's him taken care of at least he spawned in
[04:05:53] right taxi five next sub story and final substory I guess actually is the chat GPT-1.
[04:05:59] This guy's taking advice from AI and it gives him all of the worst advice.
[04:06:03] It's constantly telling him to put himself into mortal danger.
[04:06:11] That's that, two down... So we'll stop him here from
[04:06:15] jumping off a bridge because the AIIs told him it would impress his girlfriend.
[04:06:21] This is one of the places in The Run where you can get owned by an encounter,
[04:06:24] running to this next fight.
[04:06:26] It's really annoying they put taxi places across the entire
[04:06:29] city except for right here in the middle of the street so we always have to walk here this is good
[04:06:35] though no spawn at all i haven't had a spawn here in a long time
[04:06:38] i think it might actually just not even be possible
[04:06:41] this guy sure enough two hp bars so you know the drill at
[04:06:45] this point why am i in that style? Oh right, Golden Samurai.
[04:06:49] Oh he uh yeah bad timing. Still got him though!
[04:06:53] Still got him somehow on the same number of punches
[04:06:57] . somehow in the same number of punches.
[04:07:04] That's that, and then final step is three down because we are going to
[04:07:06] go beat up the guy himself
[04:07:08] And after this will be rank this we'll be ranked 10
[04:07:10] we'll be able to go continue the game. This stuff alone wouldn't get us to rank
[04:07:13] ten but when you add in all of the other little things that have
[04:07:17] been popping over the course of the run it all just kind of adds up and you just barely reach rank 10.
[04:07:23] Hopefully, I've broken enough furniture.
[04:07:25] I feel like I haven't broken
[04:07:26] enough furniture this run.
[04:07:27] If it's anything,
[04:07:28] it's going to be that.
[04:07:29] Also get roped.
[04:07:31] Wow.
[04:07:34] That guy is the weakest enemy in the game.
[04:07:36] Literally 1 HP.
[04:07:38] Was that the chat GBT guy?
[04:07:39] Yeah, GBT guy.
[04:07:41] They have an opinion.
[04:07:42] Loud and clear, we understand.
[04:07:45] Opening the map, okay. I'm sorry, safety?
[04:07:48] That's fine. Usually I have that
[04:07:51] unbounded.
[04:07:53] We were talking about it before.
[04:07:59] Okay, cool. So we're good to continue the game!
[04:08:01] We're gonna get a whole bunch of stuff
[04:08:04] and there's going to be one of these like Yakuza 7 Drink Link
[04:08:06] type things going on here
[04:08:08] and this is... you have to sit through these lines
[04:08:10] so if you want to read a donation
[04:08:12] I do like two Alright well we have
[04:08:15] a $10 donation from 12inchyoda
[04:08:16] that says hot take Yakuza 0 is better
[04:08:19] than Yakuza 5 possibly the best Yakuza
[04:08:21] game of all time but I might just be saying
[04:08:23] that because I've only ever played Yakuza 0.
[04:08:26] And then we have a $5 donation from Comrade Nick
[04:08:28] that says PMC is right,
[04:08:32] Yakuza 6 is better than 5
[04:08:33] but the truth is that Yakuza 4 is better than both of
[04:08:36] them pmc's never right it's something you
[04:08:38] learn yeah i hang out with him for long
[04:08:40] time i agree with that no i'm on board
[04:08:42] with that four is excellent four trash
[04:08:44] and we have less than ten thousand000 left to leave no one behind.
[04:08:49] Let's go!
[04:08:54] All righty, final big menu there.
[04:08:56] We got a whole bunch of other stuff we got a heat
[04:08:58] bar upgrade and we got a really really good heat action that we're gonna be
[04:09:01] using against bosses from now on so you'll see that in a little bit the
[04:09:04] final I win button has been unlocked we are already in agent style so i don't have to swap
[04:09:10] the starting angle on this fight is so janky dude like this can still usually work but look at where
[04:09:15] he's throwing that cigarette no it didn't work at all.
[04:09:19] I'm like, yeah, this usually works.
[04:09:20] And then nope.
[04:09:22] Nope.
[04:09:22] We have a $5 donation from WeGoGiant
[04:09:25] that says Surgeon General's warning
[04:09:26] smoking is addictive and hazardous to your health.
[04:09:29] Smoking can cause lung cancer, emphysema and explosions. Live healthy, don't smoke."
[04:09:32] I was just about to say they saw the Surgeon General's warning.
[04:09:35] Yeah that's how those guys dodged it dude.
[04:09:37] Damn! yeah that's how those guys dodged it dude damn
[04:09:45] all righty so this means that this is the start of the third set piece
[04:09:46] the reason why i'm not using rocket boots
[04:09:48] right now
[04:09:48] is because they don't let you do it this whole set piece
[04:09:50] is technically programmed in as a series of different individual fights so when we're
[04:09:54] not fighting someone we're not considered in combat so like won't let us do it
[04:09:58] this is not a swap yeah good thank you ito get out of here usually when you throw
[04:10:05] a cigarette you want to immediately swap off it and get the cancels that you get your heat refunded
[04:10:09] but in some situations you don't actually need the heat refund and that's one of
[04:10:13] those places so it's a little bit faster to not do the swap these guys get disrespected
[04:10:17] incredibly hard by the way look at this see ya what oh my god See ya. What?
[04:10:22] Oh!
[04:10:23] Like that's going over.
[04:10:24] Look at that movement tech right there.
[04:10:26] It's good!
[04:10:29] Friendly reminder as you watch this cutscene
[04:10:31] that Kazumakiryu has never killed anyone, but Agent Toriyu most certainly has.
[04:10:38] This is also a very grounded crime drama.
[04:10:46] He's fine, they're all fine. Agent Joryu
[04:10:48] really operates on the slippery slope
[04:10:50] I mean Ryan has a $25
[04:10:52] donation that says if it looks like a Kiryu sounds like akiru and fights like akiri
[04:10:55] in it must be a joryu obviously obviously okay not skip okay we're gonna boost into these dudes too
[04:11:03] the amount of damage you get from the
[04:11:04] boost is actually kind of random wow we got to kill again that's good
[04:11:08] the guy on the right usually survives that it kind of depends with like the
[04:11:11] angle you hit him at i guess we've just been getting good
[04:11:14] angles recently.
[04:11:20] This is going to look a little bit weird, uh
[04:11:22] the start of the animation is faster than the end of
[04:11:24] the animation so I'm constantly resetting it. So Kiryu
[04:11:27] just kind of does this weird shuffle
[04:11:29] He's really gotta go to the bathroom
[04:11:31] You don't understand
[04:11:35] It's real bad There There you go, that's the one shuffle in the entire game.
[04:11:39] They just really had to get that mechanic in.
[04:11:42] These guys get barreled, please stick together...
[04:11:44] What are YOU doing? Okay! As soon as I say please stick together. What are you doing? Okay.
[04:11:48] As soon as I say, please stick together, he's like, oh,
[04:11:50] you mean dropkick? Perfect.
[04:11:55] Trying to not bounce off the walls here. The shuffle, the reset is
[04:11:59] not faster on this beam. If you do it on this
[04:12:01] beam Kiryu just does this
[04:12:05] Which also looks weird but its slow
[04:12:14] He's doing the virtual insanity slide across the beam
[04:12:20] gonna try to reset here so ah it was weird
[04:12:23] but it's not very fast if you run off that ledge you get like a really long rollout animation that we're trying to avoid all right alrighty
[04:12:33] boosting and then oh okay yeah sometimes
[04:12:37] that happens uh that guy's pipe can block the boost.
[04:12:41] That was a really, really weird angle so I'm glad that worked!
[04:12:45] That always... well we're hoping for that to get everyone except Fukunaga
[04:12:49] This guy has too much hp so he always lives
[04:12:52] if he does the counter i'm gonna have to respect it you didn't do it good thank you
[04:13:00] nah no claps that That was Garbo.
[04:13:02] We love clapping for a good cigarette though, you know?
[04:13:05] A good cigarette! That's worth the clap. Not my gameplay.
[04:13:08] And we are clapping that we're less than $9500 away from not leaving anyone behind in mass effect 2.
[04:13:14] We're getting there dude
[04:13:19] That's being held by this 50 donation from Space Kotcha that says
[04:13:22] no one left behind.
[04:13:27] We also have a
[04:13:28] $50 donation from Sailor Soapbox
[04:13:30] that says, is there an incentive to get Sega
[04:13:31] to have Kiryu and Majima finally smooch already? No?
[04:13:35] I'm sure there's a mod. I guess no one left behind will do
[04:13:39] that's right, be sure to select the no-one-left-behind incentive we are getting close
[04:13:43] to Mass Effect 2, We need to get that met.
[04:13:47] That's not meant
[04:13:48] to be a swap, but whatever.
[04:13:52] That almost always works.
[04:13:53] That one is pretty common.
[04:13:56] Okay. almost always works that one's pretty common
[04:14:01] all right final fight before the boss this is uh yeah yet another cigarette they really do just give you the cigarette and it's
[04:14:04] like all right and we've now also designed every fight in the game to be extremely
[04:14:08] cigaretteable i mean at least they gave you this jaw-dropping cutscene
[04:14:17] i appreciated that.
[04:14:30] Cigarette and pray, these guys spread really far! Yeah you can kind of tell it's not gonna work when the cigarette hits the ground instead of hitting someone's face that's like always a bad
[04:14:33] sign please don't counter thank you yeah they have too much HP. I can't
[04:14:39] even just boost into them. Alright, that wasn't
[04:14:40] that bad for cleanup. So
[04:14:43] we are now doing the
[04:14:45] boss. This is going to be Nishitani. The first
[04:14:47] fight against him finally. Nishitani III
[04:14:49] no relation to the Yakuza 0 guy basically
[04:14:51] I mentioned at
[04:14:53] the start of this set piece that we had gotten a really good
[04:14:55] heat action and we're going to be using that
[04:14:57] and you'll see what I mean so this itani has four hp bars
[04:15:02] and uh now he is too just like that they this is the true eye win button because
[04:15:08] I'm not even pressing anything he's a little bit ridiculous
[04:15:11] that they put this in the game at all the pmc was saying earlier that he felt
[04:15:22] That this boss looked like a sandwich
[04:15:24] I didn't understand that and I still don't
[04:15:26] I said he looked like a moldy sandwich
[04:15:28] He looks like a moldy sandwich
[04:15:29] Do you see the resemblance?
[04:15:31] And he's got like
[04:15:32] just awful looking turkey is the shirt like orange it's just not it's not appetizing
[04:15:37] it's a bad fit but i don't even know what kind of mold bad mold not mold I'm eating the most to
[04:15:46] them old you are eating no no and one more for a good measure
[04:15:52] hey goodbye Nishitani!
[04:15:53] This is what we're going to be doing
[04:15:55] to Nishitani every single time, by the way.
[04:15:57] No respect.
[04:16:06] He's just taking a nap.
[04:16:07] His neck looks uncomfortable there.
[04:16:08] No, he's fine.
[04:16:10] It's going to wake up really stiff.
[04:16:13] But at least he won't be left behind. We have less than $9,000
[04:16:17] left to get the No One Left Behind incentive.
[04:16:21] Keep it going! So we're in chapter four now. This is the one that I affectionately call RNG Hell.
[04:16:30] The rest of the game is already kind of RNG hell but this is truly rng hell uh every fight is just gonna be
[04:16:39] well you'll see you'll see it doesn't sound very affectionate i oh it's affectionate trust me
[04:16:44] i love chapter four i never mentioned it until now but it's affectionate trust me i love chapter four
[04:16:45] i never mentioned it until now but it's actually faster to taxi here instead of
[04:16:49] that other place for going to mizorogi the problem is in counter spawns like
[04:16:53] that one that are completely unavoidable this is the only time Mizorogi's an area trigger, so it's
[04:16:57] the only time we can take the unsafe and slightly fast route to get to him.
[04:17:08] Alright, okay.
[04:17:08] First fight.
[04:17:10] This is the Patriarch.
[04:17:13] Patriarch is going to summon drones on us.
[04:17:16] We actually want him to summon the drones.
[04:17:18] The drones are good because it means he's standing still. otherwise he's going to be blocking and dodging everything. I accidentally swapped
[04:17:22] one i shouldn't have so that could have been bad but i'll take that. It's actually a bit
[04:17:26] fast to have gotten like blown back like that. You see what I mean?
[04:17:30] That's the drone summon we want to see that
[04:17:32] We don't want to see that slow motion and there he is just dodging directly through our leg
[04:17:37] That makes sense overall not too bad though,
[04:17:39] he can just do that like over and over again.
[04:17:55] This is a rest and then a phone call. And then we'll have the hanging out with the boys section of the game.
[04:18:02] Hey! We have a $100 donation from Goro Majima that says, found ya Joryu-chan?
[04:18:06] We have $8500 left to make sure that no one is left behind by the way.
[04:18:13] When Majima's everywhere and no one can be left behind. That's right!
[04:18:14] And Commander Shepard donated $50 and said nobody is being left behind.
[04:18:21] We have a $50 donation from NotAClone that says, I'm Commander Shepard and this is my favorite incentive of the marathon. Let's keep those coming in. Be sure to select that incentive.
[04:18:37] Jory would want you too. No characters left behind, not even the annoying ones
[04:18:41] Hey we have a $472 donation from Frapaboa that says, hey TAP neat run so far.
[04:18:50] Hope the fireflies keep lining up all right.
[04:18:52] Don't have the information to know whether are you or pmc is
[04:18:55] right on yakuza 5 but i trust your taste in games better than your taste in zelda games wow
[04:19:02] i'm gonna ignore that and i'm going to say thank you for the donation. That cigarette actually working is pretty rare.
[04:19:09] Has that ever happened before?
[04:19:12] Yeah, it happens all the time but it's pretty rare.
[04:19:14] Okay. all the time but it's pretty rare okay
[04:19:17] so this is the hanging out with the boys part of the run we're being followed
[04:19:19] around by basically a bunch of bosses we've killed they're all my friend now
[04:19:23] that's just kind of how curie works you beat someone up and your friends with them is that
[04:19:27] how friendship works that is i that's how i got all my friends i don't know what you do
[04:19:35] literally though it's Seruno
[04:19:36] it's Shishido
[04:19:37] it's the four guys
[04:19:38] from the chapter 2
[04:19:39] set piece
[04:19:39] it's literally all
[04:19:40] mini bosses that we
[04:19:41] fought and they're
[04:19:42] all my friend now
[04:19:43] or going out to do
[04:19:44] stuff for dumb
[04:19:45] plot reasons
[04:19:46] while we're running out to do stuff for dumb plot reasons.
[04:19:50] While we're running, we have a $50 donation from Pinecone
[04:19:52] that says, hey you! Whatcha lookin' at?
[04:19:54] This ain't a sideshow.
[04:19:56] This is prime Yakuza speed gaming. Yaka's alike a dragon that speedrunning community has been a blast over the two years
[04:20:00] I've been involved best of luck tap knock their lights out
[04:20:06] We have almost only eight8,000 left.
[04:20:09] We are knocking down this incentive to make sure that nobody is
[04:20:13] left behind. For this
[04:20:17] Kiryu has to take him to the fanciest store he can think of in town
[04:20:20] which is Ebisu Pawn.
[04:20:23] We gotta spend a lot of money
[04:20:24] to attract attention. Alright let's hit the pawn shop.
[04:20:28] I feel like that says something
[04:20:29] about Kiryu as a character
[04:20:30] you've never taken the boys to the pawn shop just spend some drink cash
[04:20:33] i mean it's a fun store right
[04:20:37] we sold all our plates to him earlier so he just got a store full of plates.
[04:20:43] Just weirdly expensive metal plates.
[04:20:46] Alright hopefully this works... Yamazaki will always live!
[04:20:52] And usually one or two- oh that's bad! That is bad, hopefully the minions will help me out here a little bit
[04:20:56] I need the boys to do work
[04:21:00] I'm gonna end up cleaning that whole mess up myself, aren't I?
[04:21:03] Oh they're working on it.
[04:21:05] They're work- okay, oh they're working on it actually, they...
[04:21:09] Yeah okay, they put in work, that's good. That was good even though there's not supposed to be four people left at the end of that.
[04:21:14] Shout-outs to the boys!
[04:21:35] There's karaoke, I refuse. I was gonna see if the crowd continued that.
[04:21:39] But can they do the verse?
[04:21:41] Everyone can do the chorus, but can you do the verse?
[04:21:45] I could a couple years ago when I had to do it.
[04:21:47] That's true, that's true.
[04:21:49] I had to learn it all.
[04:21:52] That's the last one. We're just heading back
[04:21:53] now and then we'll ditch the boys
[04:21:55] And get on with the actual video game
[04:21:59] There is a $10 donation from anonymous that says
[04:22:01] This Joryu guy seems familiar. Reminds me of a lot of taxi driver named Taiichi Suzuki
[04:22:10] That's a coincidence and we have almost 7 500 left
[04:22:20] for the no one left behind incentive y'all are doing amazing keep it up. This is
[04:22:21] heading to the grand.
[04:22:24] Now,
[04:22:24] it's going
[04:22:24] to really begin
[04:22:27] Well, well okay so But now it's gonna really begin.
[04:22:31] Well, okay so first we have these two guys. These two guys you'll see...
[04:22:34] We are in...
[04:22:36] Yeah I've lost track of what style a minute at this point that's kind
[04:22:39] of he has so much hp why wow that is
[04:22:42] definitely supposed to kill both of them but
[04:22:45] again the guy on the left.
[04:22:49] Here's the main issue though. This fight in Cabaret
[04:22:51] Grand, there are three
[04:22:53] bosses
[04:22:54] hoping that they stand next to each other.
[04:22:58] It's gotten to that point where the cigarette
[04:23:00] has to be good, but also
[04:23:01] we also need them to stand next to each other
[04:23:04] otherwise it's slow. Oh yeah, this
[04:23:06] is going to be bad. Wow!
[04:23:08] How did that end up back there?
[04:23:09] How did that end up back there? How did they get through the whole trap?
[04:23:11] How did that end up back there?
[04:23:13] Well, that was...
[04:23:15] That was staged.
[04:23:17] This is bad dude
[04:23:19] I'm gonna throw a second one I I'm just gonna throw a second one!
[04:23:23] Sure, okay this is what the first one should have done if it was bad.
[04:23:28] This is...okay we can work with this good double
[04:23:34] get rid of him because he's going to do the counter
[04:23:40] and you're just not allowed to smoke in the cabaret.
[04:23:43] No smoking facility? I don't know.
[04:23:45] It's that cigarette was doing what it wasn't supposed to do,
[04:23:47] leaving people behind and we don't want that.
[04:23:50] Now we are less than $6500 away
[04:23:53] from that incentive. Can we hit it before the end of
[04:23:57] Like A Dragon Gaiden? Can we do it?
[04:24:01] Probably.
[04:24:04] We have a $50 donation from Ebon that says,
[04:24:06] Shepard leaves no one behind.
[04:24:09] Alright truly awful fight and judging by how
[04:24:12] that last one just went i have no confidence in this please don't
[04:24:16] bounce please don't bounce thank you that is still bad but we're gonna take it a lot of people just
[04:24:21] like straight up blocked that thing that happens from time to time the
[04:24:25] second one is gonna do like nothing yeah that did
[04:24:27] like nothing we have all the bosses back here though which
[04:24:30] is interesting the boys literally dragged all the bosses back here with us
[04:24:34] i don't even have to move
[04:24:38] that might actually be good uh bring him oh no there's no i stand corrected
[04:24:44] the actual boss who matters is all the way over here.
[04:24:51] You, and then please be done over there.
[04:24:53] They're not done over there.
[04:24:55] Where even are you?
[04:24:56] Okay, whatever.
[04:24:57] Because these fights are so just like cigarette full heat and then extreme heat
[04:25:01] and pray, uh, you can kind of tell from how much heat you have left how good the fight was
[04:25:05] We're looking for there to be... The best I've ever had is a bit more than two bars
[04:25:08] there that was like a bit less than a bar and a half so it's a little bit lower than average but
[04:25:12] second cigarette also kind of throws things off a bit So we've got fast travel so we can get out of here the fast way.
[04:25:22] This is our last time being in the castle, even though it's supposed to be
[04:25:26] the main area of the game.
[04:25:30] It turns out there's not actually all that much to do here there is one last thing to do here which this guy uh this guy has absolutely nothing
[04:25:35] to do with the plot of the game he's just here he's just living his best life
[04:25:40] he's got drones here you go and then because we have
[04:25:45] under one bar we're gonna have to finish this the other way
[04:25:48] why are you back there get out of here goodbye dan brody and that play did
[04:25:53] you see that plant to be fair if jory punched me I would also probably fall over like that. We have a $50 donation from Cherry Scary that says,
[04:26:11] Have to donate during the Like A Dragon run.
[04:26:13] I never cease to love the wild plot lines of these games.
[04:26:16] Good luck on the run, Tapioca.
[04:26:18] That's a grounded crime thriller.
[04:26:19] I don't know what you mean.
[04:26:21] What is wild about this?
[04:26:23] As I'm fighting the giant clown man.
[04:26:27] It's continually interrupted by an episode of The Simpsons.
[04:26:30] Yeah, truly.
[04:26:32] So here we're actually looking for there to be a random encounter.
[04:26:34] I'm just going to take this spawn.
[04:26:38] Okay, I'm just gonna take this. This isn't even gonna work
[04:26:40] but I think I'll take this because I want it.
[04:26:42] The cool thing about this is that because we're
[04:26:44] going to an area trigger,
[04:26:46] we can just now rocket boots all the way down the street
[04:26:48] like that. That actually worked out perfectly.
[04:26:50] Yeah, I was surprised as well.
[04:26:51] Yeah, that brought us right to the golf center and we also got to break furniture
[04:26:54] and regen heat along the way
[04:27:01] all right we'll try the golf center corner hoping to get the bosses to stay
[04:27:05] kind of close to me and this fight people almost always get stuck
[04:27:09] behind the black car so keep an eye on that for like this entire fight
[04:27:13] the boss is back here which is really weird
[04:27:16] there's kind of a lot of survivors too this is actually bad i probably should have thrown
[04:27:20] a second one but it's too late now i'm in two deep sick double double on the bomb Sick double.
[04:27:28] Double on the bosses?
[04:27:29] No.
[04:27:30] It looks like nobody's gonna get stuck behind a car this time actually- no, okay there he
[04:27:35] is!
[04:27:37] Nevermind! I stand corrected, there was a guy
[04:27:39] There's always a guy
[04:27:41] Kind of decent clean up though honestly
[04:27:45] So we're heading into the fourth set piece now.
[04:27:48] This is sort of the technical one.
[04:27:50] The fourth set piece
[04:27:51] is the one that's actually fun to do.
[04:28:02] Not a skip actually i think no that's not a skip so hopefully this will just work we do
[04:28:05] have to be careful uh we've got shishido working with us in
[04:28:07] this fight shishito sledgehammer will knock
[04:28:09] us down. Shishido's
[04:28:11] sledgehammer is going to cause all kinds of problems if
[04:28:13] we're too close to him, like that!
[04:28:15] There you go.
[04:28:17] Why thank you, Shishido for demonstrating!
[04:28:19] Thanks for the demonstration.
[04:28:22] So hopefully that doesn't happen again.
[04:28:25] This is not a skip.
[04:28:33] Gonna rocket boots these guys we're gonna throw a cigarette into the wall here about here-ish this should be okay i think yeah that that's not...
[04:28:41] No it's fine. There is still one guy back by the door
[04:28:45] Shishido no! I just... You can see it coming
[04:28:49] and you can't do anything about it. It's too late. If you can see it coming and you can't do anything about it.
[04:28:51] It's just too late.
[04:28:52] If you can see it coming, it's already too late.
[04:28:54] Okay get out of that.
[04:28:56] I need to rebuild a little bit more heat.
[04:28:58] That's good.
[04:28:59] Gonna smuggle this plant in.
[04:29:00] I didn't go extreme heat mode
[04:29:01] which I was kind of
[04:29:02] supposed to but it kind of works the same either way
[04:29:06] plant these guys this is an incredibly fragile plant so we're trying to be
[04:29:09] careful with this thing smuggling it through the door is tricky, actually.
[04:29:13] And Fukushima has a little bit of HP left, so
[04:29:15] we'll just do this and hopefully he won't do
[04:29:17] the counter. Oh, there's the counter!
[04:29:20] There you go- oh, okay
[04:29:21] Okay!
[04:29:23] If I was very slightly late on that
[04:29:25] I would have gotten interrupted by the sledgehammer.
[04:29:27] He was going for it again.
[04:29:29] It's almost like this guy is a villain or something.
[04:29:36] This rocket bootsing through the hallways the momentum on the rocket boots is incredibly
[04:29:39] weird you can sort of
[04:29:40] boots backwards sometimes
[04:29:42] this should be good I'm not even gonna try to cancel oh that was garbage look at all these
[04:29:46] dudes who didn't even get hit man and it did the slow-mo okay whatever just get me out of this room.
[04:30:04] These guys are not a cancel, so we'll just do this and then do the cleanup. Hopefully no cleanup! Nah bad position.
[04:30:21] Actually, I didn't even... whatever.
[04:30:23] And then final room before the boss Yamada is going to
[04:30:25] live for kind of a long time, so hopefully...
[04:30:28] Oh we have all the boys in the corner with us don't we?
[04:30:31] Yeah okay Nishitani or Shichiro was coming for me probably.
[04:30:36] You can see him back there lurking with the hammer okay no he didn't do it
[04:30:43] he was thinking about it yeah claps for shishito
[04:30:49] change Yeah, claps for Shishido!
[04:30:52] Shanky backwards boots. Alright boss time this is Nishitani again and like I said before whenever you see Nishitani we're're just going to hit the I win button.
[04:30:59] We're just going to do this.
[04:31:02] There you go.
[04:31:02] That's half his HP.
[04:31:03] He's actually going to survive a little bit longer this time.
[04:31:05] There's a little bit of something you have to pay attention to in this fight.
[04:31:08] At the very beginning of the next phase, he's
[04:31:11] always going to throw a smoke grenade
[04:31:12] and if we aren't careful, we can heat
[04:31:15] action him before the smoke grenade
[04:31:16] and then he'll survive the heat action
[04:31:19] and then instantly smoke grenade after the heat action which would
[04:31:22] stun cure you for kind of a long time so we're hoping to put a little bit
[04:31:25] of a delay on this just to make sure that the smoke grenade happens during the action like that
[04:31:30] so that's perfect now we just have to do a tiny little bit of extra damage at the end.
[04:31:34] They gave him an extra...that amount of HP for some reason. There you go, see ya dude!
[04:31:40] That also puts us in the perfect style for starting
[04:31:43] the next fight so that's kind of a convenient way
[04:31:45] to finish that.
[04:31:58] We have less than $5,800 left to make sure that nobody is left behind in Mass Effect 2. This is the final chapter! Get them in!
[04:32:01] We have a 100 dollar donation from Wompty Dompty that says,
[04:32:04] F is for friends who do stuff together like surviving. No one gets left behind.
[04:32:08] Save them all, Shep!
[04:32:12] Yeah we've just got like three minutes of overhead
[04:32:17] of taxiing back and forth here. So if you want to go in, go for it.
[04:32:20] Absolutely. We have a $25 donation from the Bridgeport crew that says great run tapioca love your commentary
[04:32:27] we have a five dollar donation from i'm gonna say ps caller i probably didn't
[04:32:32] say that right apologize but they say we love Gaiden in this house.
[04:32:36] We have a $25 donation from
[04:32:38] Purple that says tuned in for the Like A Dragon
[04:32:40] Gaiden run, first time seeing it and
[04:32:42] super enjoying it.
[04:32:44] We have a $50 donation from HyperGyver that says,
[04:32:47] love the Like A Dragon series and absolutely fell in love with this game and the speed run
[04:32:51] good luck on the run Tapioca! And we have
[04:32:55] a $100 donation from King king shibi that says as someone whose head is always out in
[04:32:59] space naturally mass effect is my favorite franchise of all time so here's one hundred
[04:33:03] dollars to make sure that nobody is left behind whether it's on earth or throughout the universe we also have a
[04:33:12] 500 donation from snackery that says i'm so happy that it's GDQ week again.
[04:33:19] As always, it's amazing seeing everyone come together
[04:33:22] to not only celebrate the collective community effort
[04:33:24] and passion throughout the multitude of speedrunning communities
[04:33:27] all while raising sorely needed funds for MSF.
[04:33:31] Of all the incentives, no one left behind is especially well-named! Thank you to everyone
[04:33:36] involved in making this incredible week happen thank you so much snackery
[04:33:43] all right well less than 4500 now from the incentive. Now you're ready.
[04:33:51] Okay so we are heading to the construction fight
[04:33:53] We are now done running around
[04:33:55] We are done doing stupid crap
[04:33:57] It is time for wall-to-wall action until the end of the run
[04:33:59] So this is the construction fight This is the most complicated fight in the run kind of uh so this is the construction fight
[04:34:00] this is the most complicated fight in the run
[04:34:02] um for phase one we're just trying to damage shishido to get nishitani to
[04:34:06] throw the smoke grenade which is a trigger for starting phase two
[04:34:09] so even though i'm fighting Shishido,
[04:34:11] I am looking and Nishitani- oh you just threw it!
[04:34:14] There we go, we can block it so that it doesn't actually
[04:34:17] stun us, then I can spend the rest of Phase 1
[04:34:20] regenning heat by running into stuff. None of the damage
[04:34:23] we did during that phase actually carries over
[04:34:25] to future phases so we're literally just trying
[04:34:27] to make that stun grenade happen as quickly as
[04:34:29] possible. So now Nishitani's up there
[04:34:31] and we're going to have to go take care of him.
[04:34:32] So we will Extreme Heat so that we can get a little bit more damage out of things
[04:34:35] I'm going to rope the pickaxe, this is now a Minecraft speedrun
[04:34:39] And we'll get up here
[04:34:41] The pickaxe... you could use the cone
[04:34:44] here it's the exact same it's that spin animation it's the same one we've been
[04:34:47] using on like every weapon dash into those guys just to hopefully
[04:34:51] take care of most of the minions or at least get them out of the way of this
[04:34:54] fight. Gonna do one more for good measure and then there you go we can finish him
[04:34:57] off with a heat action. I like to pickaxe more than the cone just because
[04:35:02] i feel like it has a tiny bit more reach but they're both exactly the same and
[04:35:07] that's nishitani taken care of so now we just have phase three which is shishido she does back up to
[04:35:12] full hp cause like i said none of that stuff in phase one counted. That was a different
[04:35:16] guy or something.
[04:35:18] Gonna cigarette here to hopefully get a little bit of feedback.
[04:35:20] I think this angle is crap and it's
[04:35:22] probably gonna hit nobody. Yeah, it didn't really
[04:35:24] do much.
[04:35:27] Yeah, it's gonna be weird this is going to be a bit weird hopefully we can still
[04:35:30] fit this in okay no this is gonna work this is
[04:35:35] nope nope nishitani's trolling me get up
[04:35:37] or shishido rather there we go it won't do the right heat action unless
[04:35:41] you wait until he's standing out i think
[04:35:45] to adjust enough heat to take care of that.
[04:35:48] And now we have a bit of clean up to do, so where are you Yao?
[04:35:51] Yeah everyone is at full HP.
[04:35:54] It's always Yao.
[04:35:56] Yao is the one who causes the most problems, so he gotta go first.
[04:36:01] Wow, that was an interesting quick-step strike.
[04:36:03] We punched him in the foot and it did a bunch of damage.
[04:36:07] Alright, that's kind of decent.
[04:36:09] We do have no heat coming out of this fight but we basically never have heat coming out
[04:36:13] at least the way I do it. I could've run around trying to break furniture there
[04:36:17] But I really can't be bothered we're just gonna drink
[04:36:19] something here. We have less than $2,500 remaining to get that incentive.
[04:36:26] Alright this is the official part where this game overlaps with Yakuza 7 you can see ichiban in the background
[04:36:31] just beating a dude up thus confirming ichiban does actually punch people it's not all in his
[04:36:37] imagination and then meanwhile kiryu is over here. You don't see this
[04:36:41] but Yakuza 7. But Kiryu is just tossing cigarettes around
[04:36:47] The cigarette gets us decent damage, but there's all kinds of cleanup to do.
[04:36:55] Where is he? Yeah, the rocket boots usually don't hit enemies that are on the ground
[04:36:59] so when an enemy is grounded like that it's just
[04:37:02] like oh thanks cool just taking a nap on the job great
[04:37:07] that's phase one okay the overlap is over now that's it
[04:37:10] this is yakuza 7 gaiden literally just for this moment and like one other tiny thing at the start of the game. I'm not going to let you defeat me here.
[04:37:24] Why?
[04:37:26] This is my enemy!
[04:37:30] Okay, get this...
[04:37:32] So this should get us most of them usually there's a couple stragglers who
[04:37:36] like to hang out way in the back that was like very good though actually usually there will
[04:37:42] just be someone all the way at the end of this hallway who's literally taking a nap or something and they didn't get the memo to come attack Kiryu, so you have to go back there and take care of them.
[04:37:53] And of course you block at the end, thank you.
[04:37:57] Thank you for that.
[04:37:58] In practice like half of them are at the other end
[04:38:00] of the hallway.
[04:38:01] It was really ridiculous.
[04:38:04] That's that there's Ichiban goodbye
[04:38:06] Ichiban is going to be taking a nap on the floor for the rest of this
[04:38:09] I think that's literally what's happening
[04:38:10] and so you don't know this when you're playing Yakuza 7
[04:38:13] but right on the other side of the door
[04:38:14] uh, this massive fan service battle is happening
[04:38:17] where every major character from
[04:38:19] the series teams up to beat up a bunch of dudes
[04:38:21] in suits. This fight is awful
[04:38:23] because the room is extremely big, so
[04:38:25] all the enemies spread out and the friends do friends do not help it's like majima
[04:38:29] saijima and dojima a lot of emas have joined to help me with this
[04:38:36] but they're all going to be dragging the enemies in different
[04:38:38] directions and it's gonna be really annoying to try
[04:38:41] to get good cigarettes in hopefully this yeah this angle actually looks good
[04:38:46] yeah that hit a lot of guys should Should I even do a second one?
[04:38:48] I'm gonna do a second one...
[04:38:51] ...against my better judgment.
[04:38:53] Yeah, that did like nothing. That was pointless!
[04:38:56] Kinda decent first one though.
[04:38:59] Now we're just gonna focus the bosses...
[04:39:01] I don't know why that slow-moed, that was weird.
[04:39:05] Usually the slow-mo is only supposed to happen if you dodge something while in extreme heat and i definitely wasn't dodging
[04:39:17] the friends do actually help in this fight though take out
[04:39:20] most of the enemies that's why i'm only focusing the bosses because they won't
[04:39:24] do that for me i'm proud that daigo finally decided to
[04:39:28] be helpful once in his life, yeah. A first for him.
[04:39:34] All right all that's left is the final boss.
[04:39:36] That was that.
[04:39:37] You can tell from where my heat bar
[04:39:39] is that those cigarettes were a little bit unfortunate
[04:39:41] but it's fine because I have
[04:39:42] a ton of items. So this is the final boss
[04:39:45] at Shishido after hitting us with
[04:39:46] that sledgehammer like five times trying to take
[04:39:48] us out early. That didn't work so
[04:39:50] now we have to fight him legit.
[04:39:52] We are going to be using the disrespectful Nishitani heat action to him
[04:39:56] and it's basically gonna turn this fight into an autoscroller unfortunately
[04:40:00] I really don't know what they were thinking with the balance on this heat action.
[04:40:03] It's ridiculous.
[04:40:08] This is a sick fight, though.
[04:40:09] And I gotta say...
[04:40:11] This is like Yakuza 5 fan service right now, with the way they do like... it's just a big dude, 10 HP bars fight through the Yakuza HQ. It's literally Aizawa from Five.
[04:40:23] And the Yakuza 5 fan of me appreciates it oh i actually got that so we can fit
[04:40:28] the spark in there that is a tiny gap for doing a pause um i'm just gonna go ahead
[04:40:33] though since this is this is like four and a half minutes long,
[04:40:36] this fight. And almost that entire thing is going to be cutscene while they move from phase
[04:40:40] to phase. So i'm gonna take care of all the outro stuff now
[04:40:44] To give GDQ just a little bit of time
[04:40:47] back on his schedule. So mainly I want to shout out the other runners
[04:40:51] in this game, Pscholar, Voidus, Crimson Okat
[04:40:55] let's see, Pinecone cone firelight probably some other people i'm forgetting
[04:40:59] i think street back guy has done a few runs yeah um yeah safe c
[04:41:04] runs this game even though she's not on the leaderboard
[04:41:08] i've been told she's done a run ostensibly yeah peace scholar in
[04:41:12] particular is responsible for pretty much the entire route so like
[04:41:16] massive shout outs to an absolute legend of yakuza speed
[04:41:19] running um i also of course especially want a
[04:41:22] shout out one dude who i didn't mention was frube
[04:41:26] uh i i prove and I go way back
[04:41:29] there was a time when the Yakuza community
[04:41:31] was essentially just me and him
[04:41:33] and like one or two other people kinda
[04:41:35] so it's been insane how
[04:41:37] much the community has grown over the years.
[04:41:39] And a lot of that's been because of his efforts at growing it.
[04:41:42] So it's been really cool and he's been a chill dude the whole time,
[04:41:44] so shout outs to him.
[04:41:46] I also want to give an extremely special shout out
[04:41:49] to my friend Sanovin uh we had a massive amount of
[04:41:52] technical difficulties getting this run set up last night it took six hours to install this game
[04:41:58] um so huge shout outs to sanofin for basically coming in clutch and saving the run.
[04:42:03] I would not be playing it without him,
[04:42:06] and he doesn't even run this.
[04:42:09] Ooh, we're getting two plant uses. Okay that's gonna throw this entire fight off. That's
[04:42:14] going to be really weird. I think I can just do... Oh! He's not letting me do it. Come
[04:42:20] on, come on. Why won't he let me do it? Okay come on why won't you let me do
[04:42:22] it okay we have to like do this now or something he's stalling
[04:42:26] we know what he knows we have less than a thousand dollars
[04:42:29] less than a thousand dollars left to get that incentive shishido wants the
[04:42:33] incentive dude yeah look yep that was a massive amount of overkill damage in
[04:42:36] the end too it was a horrible decision by me
[04:42:40] we're heading into the last fight. I just want to point out,
[04:42:43] I don't understand what's going to happen here but look at-
[04:42:46] Look at the physics behind this!
[04:42:49] Maybe this takes a little longer than I thought
[04:42:50] But look at the physics behind this!
[04:42:54] Where is the rope? physics behind this
[04:43:00] where's the rope rope them cure you i mean enjoy you oh there we go yeah just peter parker the amount of strength Yeah, just... Peter Parker?
[04:43:04] The amount of strength. Just toss him all the way up there.
[04:43:11] Evan Kiryu from his position of horrible leverage also yanks him all the way up here
[04:43:18] grounded crime grounded crime drama
[04:43:24] by the way i've been using stamina sparks on this we picked these up all the way, I've been using stamina and sparks on this. We picked these up all
[04:43:27] the way back at the start of the game. This is what they were for.
[04:43:30] We got four heat bars now and we need to be able to fill all of them back up.
[04:43:35] Get the boys hanging out on the floor down there.
[04:43:37] The dramatic final showdown
[04:43:39] On this overhang thing
[04:43:40] I'm gonna drink the second spark
[04:43:44] Just in case
[04:43:45] I don't want anything weird to happen
[04:43:48] after this heat action, but I probably
[04:43:50] didn't even need to drink this.
[04:44:02] One last juggle for the road, there you go. And time is going to be on the final QTE so I will call that for you when it happens
[04:44:06] It's gonna be in like 15 seconds or something. And...time. Am I overestimating?
[04:44:23] Woo! No.
[04:44:24] Okay, good.
[04:44:28] 125.42
[04:44:30] The hard carry from the loads, dude!
[04:44:34] And there's only $336 left for the incentive.
[04:44:40] So you beat the intent.
[04:44:45] But anyway, there you go that was guiding I guess
[04:44:49] I kind of gave my closing remarks already so I don't have much else to say.
[04:44:52] Thank you so much to GDQ for having me on and just...
[04:44:56] yeah, just having me on, I guess!
[04:45:00] Not putting me at 5 in the morning like you usually do, just saying.
[04:45:07] Well yeah there you go thanks for watching!
[04:45:11] Is that insedivate yet? Thanks for watching!
[04:45:17] Hello everyone, I'm Sanjan. This is not the sequel to
[04:45:19] The Path Traveler 2 but it's in a
[04:45:21] parallel universe. So this is Mass Effect 2, the game that everybody loves and has a lot of nostalgia over
[04:45:30] And you're gonna see it being broken. So I wanna be quick to reiterate,
[04:45:35] this is done on the original version
[04:45:36] and not the Legendary Edition
[04:45:38] because there's a few really cool glitches
[04:45:40] that you don't get to see in the Legendary Edition
[04:45:42] we'll explain that later
[04:45:43] but first off do we pick FemShep or BroShep?
[04:45:46] So in probably one of the most lopsided bid wars I have ever seen
[04:45:51] The BroShep enjoyers did get almost $170 but FemShep enjoyers did get almost $170,
[04:45:55] but FemShep with over $2,000.
[04:45:59] Let's go women!
[04:46:01] Let's go woman!
[04:46:02] All right so I have chosen FemShep here
[04:46:05] and you're gonna notice that So I have chosen FemShip here.
[04:46:06] And so you'll notice that I actually loaded from the save
[04:46:09] here, this is because if we start from a new game there's
[04:46:13] going to be like five minutes of cut scenes
[04:46:16] nobody asked to watch.
[04:46:18] So this is why we kind of load directly at the start
[04:46:21] and, to reiterate, no one left behind New Game Plus. So there's going to be like
[04:46:28] really few unique things that you'll kind of
[04:46:30] see and it's
[04:46:32] even though its New Game Plus, it's still a really cool speedrun
[04:46:34] so without further ado
[04:46:36] Miranda is just yelling at us to start.
[04:46:39] I'll start the timer in 3...2...1...GO!
[04:46:47] We're basically going to pretty much start off here like we kind of wake up in base and then we are pretty much gonna be charging our way here.
[04:46:56] Unlucky coin flip right there. Yeah.
[04:46:58] While Sanjan is walking walking through we should probably
[04:47:01] introduce ourselves too uh core of a man yeah oh go ahead you actually run the game
[04:47:08] yeah my name is uh mike wave i go
[04:47:10] yeah that's how i go by on twitch i also run this game
[04:47:12] help route this category quite a lot uh i'm stan jane
[04:47:16] i'm corporate chance like what want to say it's not too fast with my confidence i am not also great start
[04:47:26] we are off to a great start here carter bay would be the mass effect sidekick
[04:47:30] well you already started by calling it like
[04:47:32] saying that this is a nostalgic game
[04:47:34] which aged me 20 years immediately
[04:47:36] so...
[04:47:38] Alright, we're going to quickly go through
[04:47:40] the tutorial area.
[04:47:42] That's a little annoying,
[04:47:45] that's fine. Just gonna take my time.
[04:47:49] I'm just I'm always saying this.
[04:47:51] Sorry, so like you might be noticing
[04:47:53] why I'm like quickly scrolling through everything
[04:47:55] we have a legal
[04:47:57] keybind that just lets us
[04:47:59] go through dialogue really quick
[04:48:01] there's a couple mods that we installed for this just for
[04:48:04] pretty much uh taking out cutscenes and we can explain that later yeah uh so sanjan is going
[04:48:10] to be using a g502 mouse which is a mouse that has like notorious for like a free scroll wheel
[04:48:16] and she has the uh skip dialogue option set to her mouse wheel so
[04:48:20] that's what's happening right there like that's why she's just skipping through all this dialogue so
[04:48:24] so fast
[04:48:27] and yeah you pretty much should see like this is a very fast-paced game you might
[04:48:30] be wondering why i'm like charging through everyone and like
[04:48:33] skipping the animations this is because because you can skip the charge animation
[04:48:37] by going into the menu
[04:48:38] and then going back.
[04:48:40] Yeah, in case you're curious,
[04:48:41] you can choose a starting class in this game
[04:48:44] and for basically every single Mass Effect speedrun
[04:48:47] we play as Vanguard
[04:48:48] and this game specifically
[04:48:49] we play because
[04:48:50] each class has
[04:48:51] its signature ability
[04:48:52] Vanguard's is Charge
[04:48:53] which,
[04:48:54] as the name implies
[04:48:55] lets you literally just teleport on top of an enemy.
[04:48:57] And as you can imagine when we're trying to get to the end of a level
[04:49:00] as fast as possible, Charge is insane. It's really good.
[04:49:03] Mass Effect 2 was the first game where like the game more like Vanguard kind of became what people remember
[04:49:08] Vanguard being and
[04:49:10] man it sure is quick to warp.
[04:49:12] Well no, warp is a different thing my bad.
[04:49:14] Yeah yeah that's like a DPS ability in the first
[04:49:16] game it's like
[04:49:16] they didn't
[04:49:19] introduce this until ME2 and
[04:49:21] then ME3 also had it but yeah
[04:49:23] that's where they introduced all the signature
[04:49:25] abilities at only this class
[04:49:27] has access to disability and all that you know
[04:49:29] yeah so you'll see me doing this really cool series of kind of like just
[04:49:32] elevating myself up mike would you like to explain these
[04:49:34] elevators uh yeah so we call it the elevator glitch as you can see
[04:49:38] like as we just rub along these walls and pieces of collision all
[04:49:42] across the map,
[04:49:44] The game will push us up here because it doesn't know how to resolve this
[04:49:47] physics conflict that's going on right here. So it just pushes you up
[04:49:49] like that.
[04:49:50] That's it.
[04:49:51] And we can use this
[04:49:52] for,
[04:49:52] like,
[04:49:53] throughout I think
[04:49:53] almost every single mission
[04:49:54] in the game
[04:49:55] and it allows us to,
[04:49:56] like,
[04:49:56] skip so,
[04:49:57] so much,
[04:49:57] like,
[04:49:57] content.
[04:49:58] Like,
[04:49:58] right here we're,
[04:49:59] like,
[04:49:59] just going straight
[04:50:00] to the end of the level. Normally you'd have
[04:50:01] to be fighting rooms and rooms
[04:50:03] of mechs and stuff but this is way, way faster.
[04:50:05] I'm so surprised that I never
[04:50:07] encountered this playing with games because it's so
[04:50:09] like... It seems so simple when you
[04:50:12] watch it. Yeah, so
[04:50:14] funnily enough about that in the Legendary
[04:50:16] Edition... This is the reason we are running the OG version
[04:50:18] of the game by the way.
[04:50:20] This allows us to just skip so much more content than you would in Legendary Edition, which is basically glitchless.
[04:50:26] But yeah they were very rough about patching that for Legendary Edition because it happened so often
[04:50:32] for casual players that they just softlocklock themselves in some part of the map.
[04:50:34] They don't know how to get around out-of-bounds, you know?
[04:50:37] So it makes sense why they were so adamant about getting rid of that.
[04:50:40] That's what I'm surprised at like never happened.
[04:50:42] I'd like to apologize to all the Tally fans
[04:50:44] in advance.
[04:50:46] Uh... don't worry
[04:50:48] not getting left behind.
[04:50:50] She's fine, she's fine trust me
[04:50:52] She'll be okay. Shooting Tal fine. But yeah, shooting Tali
[04:50:55] there ragdolls her and it allows us to basically
[04:50:57] just skip to the end of this cutscene right here
[04:50:58] unless you just go straight to the end. It saves
[04:51:00] like 10-15 seconds I think on that cutscene
[04:51:03] or like that dialogue right there don't worry we'll make it
[04:51:06] up to her at the end or near the end i should say uh so pretty much after this uh we kind of
[04:51:12] like start we're pretty much look kind of like us starting to recruit a lot of members here and i'm
[04:51:18] actually gonna pick my weapons here so we use the dlc in this game because there's some really nice
[04:51:22] weapons that come with the dlc very specifically the Mad-Ock?
[04:51:27] Yeah, the Mad-Ock. It's one of the assault
[04:51:29] rifles. Assault rifles in this game are just the best
[04:51:30] but the Mad-Ock specifically is one that you get
[04:51:32] with one of the DLC
[04:51:34] gun packs that they have.
[04:51:37] And it is by far the best weapon in the game, I think.
[04:51:39] DPS-wise, it is so good.
[04:51:41] Because we're playing on New Game+, Shepard already
[04:51:43] has Assault Rifle training. Normally you'd have to do
[04:51:45] about half the game, I would say, before you were allowed to do that. Otherwise you'd have to do about like half the game i would say before like you were allowed
[04:51:48] to do that otherwise you're like lock the shotguns hi bobby hi how are you doing oh dad bobby dad
[04:51:54] probably sorry so this is a more recent skip down. We call it the Bobby Skip.
[04:52:00] This pretty much allows us to skip through watching a bunch of doors open here,
[04:52:04] and we can quickly get to Bobby DeTurion
[04:52:06] and start recruiting our fellow scientist Hilarion, Morden.
[04:52:10] That should be a Valentine's Day card.
[04:52:12] I went out of bounds just to skip straight to you.
[04:52:22] So yeah, like, I guess I can go ahead and just introduce what's going on in this game. In case you've never played it,
[04:52:24] just a very quick recap. This game
[04:52:26] basically follows... It's kind of like a
[04:52:28] Seven Samurai type story in space where we just have to recruit
[04:52:31] a bunch of like uh the best warriors into galaxy basically to go take down this race
[04:52:39] known as The Collectors. They're trying to attack the Earth, that's basically what's going on
[04:52:42] So all these missions are us just going out of our way to recruit one more party member
[04:52:47] and building our team for that final mission. And yeah, since you all graciously donated
[04:52:52] to make sure no one's left behind, we
[04:52:54] are going to get the good ending of this game.
[04:52:56] Well, mostly good ending though. We would like to apologize
[04:52:58] to Althane, Samara,
[04:53:00] Kazumi and Legion fans?
[04:53:03] Yeah just no confusion like there is another category that we have called all loyalty missions where
[04:53:08] We do get every single squad member and we do every single loyalty mission. It's about two hours, about double
[04:53:13] the length of this category but
[04:53:15] I think it's about... Is it eight squad members
[04:53:17] that I think you need to initiate the final mission?
[04:53:20] Yeah.
[04:53:21] We just get eight party members
[04:53:23] and then we do
[04:53:24] just enough of the loyalty missions
[04:53:25] which are kind of like
[04:53:26] the story missions
[04:53:26] for each squad member
[04:53:28] so that we can
[04:53:29] just get through
[04:53:31] to final mission
[04:53:31] without anyone dying.
[04:53:32] Yeah,
[04:53:32] that's what No Blood Left one left behind specifically is we will
[04:53:35] not have the full party we won't have to pull part but we all say everyone that we recruit and
[04:53:40] that includes our crew members uh santa while we're walking here would it be a good spot for some donations?
[04:53:46] Yeah, we can do like one or two donations before we have to explain more of this.
[04:53:50] Alright! We have a $200 donation from Korvimei
[04:53:55] Hi Mei $200 donation from Corva Mae. Hi, Mae!
[04:53:58] Paying $200 of Ogre Pond tax as promised
[04:54:01] I'm Commander Shepard and this is my favorite large
[04:54:04] green square, large green square large green square large yellow square
[04:54:07] large yellow square large green square in the citadel
[04:54:10] thank you may uh we'll explain more of this so this is kind of like a pretty
[04:54:15] unique part of mike would you like to explain this
[04:54:17] so yeah for this uh the end of this mission right here this is like probably one of the more rng
[04:54:21] rooms in the game oh that's something it was really bad yeah what happened right there
[04:54:24] was extremely unfortunate.
[04:54:27] It looked very uncommon.
[04:54:28] All right, that's actually never happened before.
[04:54:30] There you go.
[04:54:32] There is the bingo.
[04:54:34] But yeah, basically we're in this giant fan room.
[04:54:37] We need to dis We're in this giant fan room.
[04:54:38] We need to disperse this airborne vaccine
[04:54:40] kind of to cure an epidemic that's going on here.
[04:54:44] And we just need to hit these two big buttons
[04:54:46] that are on the opposite ends of the room.
[04:54:49] But the enemies here can be kind of weird hit these two big buttons that are on the opposite ends of the room. But,
[04:54:49] the enemies here can be kind of weird
[04:54:51] and also your squad...
[04:54:52] Like so,
[04:54:52] normally you want Jacob
[04:54:54] here to die
[04:54:55] because he does this voice line
[04:54:56] If he does die
[04:54:57] and you get lucky
[04:54:58] then you save like 4 seconds.
[04:55:00] It's what makes this room kind of annoying.
[04:55:06] Yeah so we basically recruited Morden uh...
[04:55:08] Basically you're gonna see a lot of Miranda in Morden.
[04:55:11] So Miranda's just probably like the best squadmate
[04:55:15] in the game, just because she has a very varied kind
[04:55:18] of move set and she kind of fills one of our weaknesses, especially
[04:55:21] with Overload which hits shields.
[04:55:23] Vanguard's generally don't hit shields very well
[04:55:25] And she has the passability
[04:55:27] called Service Officer
[04:55:29] which increases weapon damage for everyone. And that's where
[04:55:32] pretty much most of our damage will come from. Yeah, Miranda was almost like
[04:55:36] built I think as the most broken bardi member in the game, almost intentionally
[04:55:40] it makes sense lore-wise that she is so overpowered
[04:55:43] Yeah, like she just covers like everything almost and she's the only squad member to have that passive for whatever reason
[04:55:49] I don't know why
[04:55:51] And then Morden is gonna have a incinerate we didn't talk about him incinerated
[04:55:55] like probably one of the best abilities in the game also just allows us to uh hit armor like
[04:56:00] really really well and also if you you use it on a pack of enemies
[04:56:04] they will... It can just kill an entire pack of enemies by itself.
[04:56:08] It's an extremely strong ability. Yeah I should note we're pretty much
[04:56:12] going through kind of like a lot of these random dialogue things
[04:56:15] just to get to Archangel.
[04:56:17] So if you have two or three donuts feel free to read some.
[04:56:21] Absolutely!
[04:56:22] I think I'm too old to read this one
[04:56:24] but I'm gonna try it anyway.
[04:56:25] We have a $40 donation from Bramhall the 5th that just says...
[04:56:29] Oh no.
[04:56:30] Skibidi Shepherd?
[04:56:31] Heard that.
[04:56:33] I totally butchered that.
[04:56:34] Heard that!
[04:56:36] Thank you for the donation, though.
[04:56:38] We also have an $8 donation from Winters
[04:56:40] that says,
[04:56:42] I want to give a shout out to Sanjan
[04:56:44] for her previous GDQ run of Octopath Traveler 2 at AGDQ this year
[04:56:47] inspired me to get back into the series, and that game is now my favorite video
[04:56:51] game of all time! So excited to see another of her runs.
[04:56:55] Aww thank you so much.
[04:56:56] Good choice.
[04:56:59] You can read one more
[04:57:00] before we start the mission.
[04:57:01] How about this $500 donation
[04:57:04] from Paul
[04:57:05] that just says,
[04:57:08] Mass Effect, let's go.
[04:57:10] I agree.
[04:57:12] Let's go, Mass Effect.
[04:57:15] Alright, so we're coming up on
[04:57:16] Archangel's mission.
[04:57:20] It's going to be pretty much out of all the missions that we do aside from the ones in Loyalty Mission,
[04:57:22] the longest mission.
[04:57:23] There's a lot of multiple parts to these
[04:57:25] and it's also an extremely annoying mission.
[04:57:29] Yeah, this like mission is broken up into multiple points. We basically
[04:57:31] have to help Archangel...
[04:57:33] I think most people know who it is
[04:57:35] It's not a big spoiler
[04:57:37] but yeah, it's like a fan favorite.
[04:57:39] Uh,
[04:57:40] right here,
[04:57:42] Sanjan is actually going to make a save and she's going to load here.
[04:57:43] Normally you wouldn't do this,
[04:57:44] but this skip can be like super,
[04:57:45] super annoying.
[04:57:47] And we get it here.
[04:57:49] I'm just gonna do this
[04:57:50] and then okay nice first try
[04:57:55] so the reason why i did that uh skip is because or that version of the skipper
[04:57:59] as well it's much noticeably slower.
[04:58:01] The thing is, is that that skips are sort of hardware dependent
[04:58:05] due to how the loading zones work
[04:58:09] so it's much safer and more feasible there's a lot of hardware dependent stuff
[04:58:15] in this run um and fortunately i think it in practice it went pretty good, right?
[04:58:22] Yeah.
[04:58:24] Also hi Garris!
[04:58:25] Oh yeah, it's Garris by the way.
[04:58:27] Any Garris fans out there?
[04:58:36] You all get to see your fan favorites.
[04:58:40] Not as much just because Miranda and Morden are just very overpowered, but...
[04:58:46] You do see Garrus a lot though just just because he is like when you're doing the party selection before every mission Like Garrus would be default option
[04:58:49] So a lot of times we just end up taking Garrus along with us
[04:58:51] Just cause it saves like
[04:58:53] A fraction of a second that they came over anyone
[04:58:55] else because like it just won't matter in a lot of these missions hooray he's optimal
[04:58:59] so you see me standing here because there's some unique parts i want to wait for at least
[04:59:03] some people to enter in because i don't want to wait for at least some people to enter in because
[04:59:04] i don't want to get additional waves so yeah like funny story about this uh
[04:59:09] this strat right here where we're waiting for like all these enemies to
[04:59:11] come into the base before uh we start killing them
[04:59:14] uh this was found by the QA testers of
[04:59:16] the game and like they told
[04:59:18] some of the older runners for this
[04:59:20] game about it because, like,
[04:59:22] its really the only way to do this part fast
[04:59:24] I think that's pretty good yeah that was really good nice and that goes ahead
[04:59:29] and takes us to the next phase where we got to kill this big mech and then kill a couple more
[04:59:32] enemies and then the actual bot like the mini boss of this segment is gonna spawn uh but yeah you tend to lose a lot of runs here
[04:59:39] just because if anything even goes wrong it sometimes it's not even your fault like
[04:59:44] the enemies will keep spawning infinitely.
[04:59:47] This entire mission is so, so buggy honestly.
[04:59:50] And yeah I want to say that this is ran on casual mode
[04:59:53] but even if this was on casual mode it's very scary
[04:59:56] because of the nature and fact that this game deviated from Mass Effect 1 in that it's a cover shooter.
[05:00:01] And when you're out of cover like this all the time, you are going to take a lot of damage even in easy difficulty.
[05:00:08] They really wanted you to play this game very tactically. even in the easy difficulty.
[05:00:08] And they really wanted you to play this game
[05:00:10] very tactically and methodically,
[05:00:12] and that is not really...
[05:00:14] It's also the moment where they gave it
[05:00:15] a Vanguard charge.
[05:00:17] Yeah.
[05:00:18] I mean,
[05:00:18] this game was made like in the post-Gears of War era so it is just made like that basically.
[05:00:25] We can talk about the differences between this and Legendary Edition.
[05:00:33] So in the legendary edition basically you won't see many of these glitches so there is one glitch that you'll see otherwise that is pretty much uh the same as in legendary edition
[05:00:44] yeah uh yeah i don't know do we want to talk about the autosave bug yet or no uh we can talk
[05:00:48] about that when it comes to it yeah but that's like one of those
[05:00:52] that's will talk about it later but yet there is like one major bug that they
[05:00:55] did not patch for a legendary edition but besides dad yeah like the budget
[05:00:59] area this around is basically like glitchless compared to this.
[05:01:03] Yeah, for this next part right here the second mercenary band who were trying to kill Garrus
[05:01:09] they're trying to come in through this basement area and we just gotta close these shutters that it can't come in
[05:01:13] and uh once we close this last one right here it's gonna go ahead and just teleport
[05:01:17] we're going to get a black screen and then it's going to teleport us back up and then
[05:01:19] we're going to kill the second mini boss and that this is why this whole segment
[05:01:24] is so long because it's just there are so many phases involved with
[05:01:27] it like some of the other missions like you just go to the end and takes
[05:01:30] like two minutes but yeah this one is really, really long.
[05:01:34] And we've actually faced through a bunch of little mini-bosses
[05:01:37] that are generally easy to deal with.
[05:01:41] Here's the second mini-boss
[05:01:42] and here's the power of the Madoc. In like one clip
[05:01:45] he just dies. It's so much damage!
[05:01:47] Yeah you'll see
[05:01:49] abilities that we have are overpowered
[05:01:51] I should say our bonus power is Reeve
[05:01:53] And Reeve is like an incredibly good
[05:01:56] ability and it'll very much play into
[05:01:58] part later on.
[05:02:00] Yeah, even
[05:02:02] on the harder difficulties, it might seem
[05:02:04] like this is only because we're playing on casual but even
[05:02:06] on insanity uh if you play as like a soldier with the mad hoc which is
[05:02:11] like what a lot of people do and you just spam adrenaline rush you will just
[05:02:14] shred everything with the madhawk it is
[05:02:16] just so incredibly incredibly over tuned
[05:02:22] and there's a i'm i don't want to jinxed it no we're fine
[05:02:26] yeah yeah there's a stoplight delayed I don't want to jinx it. No, we're fine. We're fine. Yeah, yeah.
[05:02:27] There's a softlock...
[05:02:28] I definitely delayed that.
[05:02:28] Yeah, yeah.
[05:02:29] There's a softlock
[05:02:30] that can happen there
[05:02:31] if you kill that one...
[05:02:32] Like,
[05:02:32] it's another mini-boss
[05:02:33] that spawns there.
[05:02:34] If you kill her
[05:02:35] like a little too fast
[05:02:36] for whatever reason
[05:02:37] this next set of enemies will just never spawn
[05:02:39] and you were just like left there with like garris till eternity basically it's pretty
[05:02:44] funny but yeah not very optimal for the run yeah so we can explain about the cane here you're gonna
[05:02:51] see it coming up and there's a reason why why you pretty much solve every
[05:02:57] problem with the cane here so we're gonna get these last
[05:02:59] shielders look out the cane here about to raise some cane and then so yeah all
[05:03:08] these that you know that really hard boss... well.
[05:03:14] Goodbye!
[05:03:16] Yeah so the cane is basically a portable nuke launcher
[05:03:19] Some people are gonna nerd out about it and be like eh technically yeah it's not a nuke launcher. There's, like... Some people are gonna nerd out about that and go, like,
[05:03:21] it's not a nuke, you know? But no,
[05:03:23] it's like a nuke that you can just, like, carry around
[05:03:25] and the trade-off is that
[05:03:27] uh, it uses up a lot of
[05:03:29] heavy weapon ammo. Like, you shoot it once and then like
[05:03:32] you just have to find like I think like four or five
[05:03:34] I think it's like four more like heavy
[05:03:35] ammo packs to like use it again.
[05:03:38] However, this is where that glitch is going to come into play
[05:03:40] that we were talking about earlier, the heavy weapon bug.
[05:03:42] Or do you...
[05:03:43] Yeah it's the autosave bug.
[05:03:44] I don't know why I went this way whatever
[05:03:45] not a big deal.
[05:03:46] That's not a big deal.
[05:03:47] But yeah,
[05:03:48] The autosave bugs
[05:03:49] so we run this entire game with auto saves turned off
[05:03:52] and the reason for that is because
[05:03:53] if the game just does not make
[05:03:55] autosaves and then we go into the next mission,
[05:03:57] it will not correctly track
[05:03:59] how much heavy weapon ammo we are using
[05:04:01] and it'll reset us back to whatever like how much heavy weapon ammo we are using, and it will just reset us back to whatever... like how much
[05:04:04] heavy weapon ammo that we had on our previous save which is maxed out.
[05:04:08] So you can basically use it once per mission and its not a big deal
[05:04:12] and then we never have to pick up heavy weapon ammo.
[05:04:14] And it makes the run much, much faster actually.
[05:04:18] Yeah so coming over here next though
[05:04:19] So basically this run kind of happens in two parts
[05:04:23] You'll notice that like on other categories, the first 30 minutes
[05:04:25] of this is pretty much the same. We have to recruit
[05:04:27] a base number of squad mates and then
[05:04:29] we do a specific mission and then the rest
[05:04:31] of the world is open to us. So we're recruiting
[05:04:33] a really strong biotic named Jack.
[05:04:37] And basically she's in this prison and we gotta go for...
[05:04:41] Oh, that's unlucky! That is a pretty common bug
[05:04:44] that can happen in this game with the charge ability.
[05:04:47] I think we call it like, a false charge?
[05:04:49] I don't know but it can just sometimes happen
[05:04:51] The game does not make Shepard charge over
[05:04:55] and you'll do the animation in place
[05:04:56] And it will use up your cooldown, it's really annoying but it's not a deal
[05:05:01] Jerk. Yeah sometimes this game is just like randomly mean to you and very jank
[05:05:06] But there are generally mostly ways around it
[05:05:09] so you're just going to see me uh whip out the cane here yeah wow we have heavy weapon now
[05:05:15] and as you can see we're gonna use it right here in this upcoming room.
[05:05:19] Like for this room specifically,
[05:05:21] We just have to kill a ton of enemies and
[05:05:23] As your gonna see the game kinda makes it like instant
[05:05:27] If you are thinking that this is a new game plus weapon it's actually not
[05:05:29] you can get this in new game you can actually get it very very early
[05:05:33] it's like it's incredible that you could just get it so easily
[05:05:36] i do like that we use two things so much that slow down the game.
[05:05:40] Between the cane and charge
[05:05:44] And coming, yeah
[05:05:46] So one thing to note about the cane is that
[05:05:48] it pretty much fully damages like a shield or whatnot, so
[05:05:51] if I'm in red HV you'll instantly kill me. And if I'm in range that will come into effect
[05:05:56] later but anyways here's one of the hardest parts of this.
[05:06:02] I don't know if I got this but we'll try.
[05:06:07] Okay, nice. So that was really scary. That was really close, OK.
[05:06:17] So the timing on that kill is really precise just because those shields get raised up
[05:06:20] and we have a limited amount of time.
[05:06:22] So I opted to do like,
[05:06:23] a slightly safer version of that
[05:06:24] ideally you don't need
[05:06:25] to go into that
[05:06:26] but basically he has the ward
[05:06:28] and has shields
[05:06:29] armor
[05:06:30] and then HP
[05:06:31] and basically
[05:06:32] we just tried to to burst dps
[05:06:34] him down as much as possible create a donut while san jane flies over to the next area
[05:06:39] how about a five thousand dollar donation from the yeti hey all yeti here garristan
[05:06:50] here huge shout out to our mass effect mega fan Yeti Jacob who had
[05:06:55] donate during this run to show the game
[05:06:57] some love. We're excited to share
[05:06:59] we've hit over $30,000
[05:07:01] raised from orders
[05:07:03] from our official SGDQ 2024 collection thanks to everyone who has
[05:07:07] ordered. Be sure to check out the collection every item ordered directly
[05:07:11] benefits Doctors Without Borders and we are almost $8,000 away from $400,000 raised for Doctors
[05:07:19] Without Borders so far.
[05:07:20] Thank you all so much for your generosity and donations.
[05:07:24] Much appreciated for a great cause. and donations. I much appreciate it for
[05:07:26] a great cause.
[05:07:29] So you'll notice that I opened
[05:07:31] the tactical menu, uh, you'll see that
[05:07:32] a couple more times, but basically
[05:07:34] it gives Shepard invincibility to a degree.
[05:07:39] Yeah as we're gonna be navigating through out of bounds a lot
[05:07:42] there are a lot of parts in the game where they're like really big death planes
[05:07:46] where if you just touch it, Shepard just insta-dies.
[05:07:50] And for whatever reason, if we hold the attack menu,
[05:07:54] It'll pause the game but because this didn't account for Shepard to fall
[05:07:58] and stuff. Even though there is fall damage in the game
[05:08:00] if we just hold attack menu open
[05:08:03] while we're passing through a death plane
[05:08:04] it'll take us to 1 HP but it won't kill us
[05:08:06] because we just can't die in the attack menu that's
[05:08:09] the primary reason for that yeah so shepherd so when people say
[05:08:12] shepherds a shepherd used to be a specter she really
[05:08:15] used to be a spectre
[05:08:18] who loves hacking minigames?
[05:08:20] Alright, slightly more than Jack.
[05:08:24] But less than Garris. I'm writing this all down.
[05:08:28] Alright so yeah you don't see the first of that little hacking minigame where we have to kind
[05:08:33] of match two things. It is mostly a skill based minigame... ow!
[05:08:39] It's mostly a skill-based minigame that's gonna come into play in a couple more places.
[05:08:42] Ooh, that's pretty good!
[05:08:44] Yeah there are two variants of the hacking game
[05:08:46] like that's the first one, the node one
[05:08:48] which as Sanjay mentioned it's completely
[05:08:50] it's mostly skill-based. The solution
[05:08:52] is random but you can just tell based on
[05:08:54] the patterns of the nodes and stuff
[05:08:55] what the solution is if
[05:08:57] you have enough experience doing it. But the other
[05:09:00] one that we're going to talk about a little bit later is,
[05:09:02] It's really, really bad. It's probably the worst part of this game in my opinion.
[05:09:07] Yeah otherwise it's pretty consistent like...
[05:09:10] You'll be seeing me consistently just run through
[05:09:12] a lot of these enemies' charge, and Vanguard in this game is generally really great.
[05:09:18] But then there's gonna be- so you also get to see this really cool trick, a pretty precise
[05:09:24] trick with the cane coming up next here after I run from these guys.
[05:09:28] This area is actually also like really scary just because there's a lot of things that can hit you
[05:09:32] really hard and we don't care about our squad mates going down.
[05:09:36] They'll be back, no worries.
[05:09:37] Yeah, they're just gonna like revive
[05:09:38] right here as we talk to this guy.
[05:09:40] They do go down a lot for not being left behind,
[05:09:43] I gotta say.
[05:09:44] They take a lot of punishment in this run
[05:09:49] all righty so here's the precise cane shot i need to start it at this point
[05:09:53] just sneak one in here and then we run back
[05:10:01] so you'll notice i kind of like did that click save uh before i got out the cane
[05:10:05] another i think we explained this
[05:10:07] another property of quicksave
[05:10:09] is that it keeps our
[05:10:11] equipment loadout and if I do like
[05:10:13] these safety click saves
[05:10:15] too much then it tends to very much mess with their
[05:10:17] lowdown and that pretty much does matter. So if you quicksave when your out of ammo
[05:10:21] are you now on ammo forever? I don't think so
[05:10:25] If you do it with the heavy weapon it will. That's what I mean with the heavy weapon. Yeah, with the heavy weapon
[05:10:28] at will, yeah. You'll always just start at zero.
[05:10:30] So it's actually kind of important that you never make a
[05:10:32] save after you use the cane otherwise
[05:10:34] it makes sense. Also
[05:10:36] we're going to say hi to our best friend Timmy here
[05:10:38] and if you want two or three more donations
[05:10:41] while we go through this feel free.
[05:10:44] Absolutely!
[05:10:45] We have a $10 donation from Mar & Gok
[05:10:47] that says nobody gets left behind. We
[05:10:49] can't let anyone die, especially
[05:10:52] Garrus.
[05:10:53] And we have a $5 donation from
[05:10:55] CM5871 that says, Mass Effect
[05:10:57] is a huge part of my family my partner and i love the series
[05:11:01] our son's middle name is garris and we have a 25 donation from chibi carrera
[05:11:08] it says i don't know if this is a debate
[05:11:10] but Garris is the best companion.
[05:11:12] And I will not be taking any criticism or disagreements
[05:11:14] on this.
[05:11:16] Shout out to tech crew y'all are amazing shout
[05:11:18] out to frame fatales
[05:11:19] The Best Community in the world let's go
[05:11:25] all right so coming up here is horizon uh everyone knows it's just like
[05:11:29] it's terrifying because there are some really annoying enemies.
[05:11:33] It's gonna be really quick don't worry you're going to see a lot of like really...
[05:11:37] We're gonna use our classic Specter powers TM
[05:11:45] To pretty much skip a huge amount of this area hey things are going good at horizon right yeah you know just all these like colonizers are
[05:11:50] getting like kidnapped and stuff it's pretty, but you know it's all good.
[05:11:55] But yeah this is kind of a notorious mission because it's the first mission that introduces collectors
[05:12:00] We'll talk about at the end of this mission here, because that's where you actually have to fight them.
[05:12:04] Because yeah, we're just doing a bunch
[05:12:05] of out-of-bounds right here.
[05:12:05] These are probably some of the coolest
[05:12:08] like out-of-bounds in the game right here.
[05:12:10] We're going to do this bit right here.
[05:12:12] So she's going to go...
[05:12:12] She's going to do two elevators
[05:12:13] and we're going to run the DN
[05:12:16] and when Sanjan melee abuses
[05:12:18] off this ledge,
[05:12:20] she's going to load into
[05:12:21] this next area
[05:12:22] and boost all the way up.
[05:12:23] You'll see it right here.
[05:12:24] We never talked about the melee trick.
[05:12:27] Oh yeah, melee abusing. I didn't know that was a design though.
[05:12:30] Might have to make a new save for the auto
[05:12:33] Yeah, I'll do that before like it's a thing we haven't
[05:12:36] explained melee abuses yet would you like to explain it yeah so uh in this game when you melee
[05:12:42] shepherd like moves forward a little bit and that's primarily
[05:12:46] what you're seeing right here.
[05:12:48] What we're using here to get out of bounds
[05:12:50] and go around.
[05:12:53] Sandrian is doing this by
[05:12:54] pressing S and then melee at around the same
[05:12:57] time. And that'll, like, just push Shepard a little
[05:12:59] bit forward. And for whatever reason,
[05:13:01] the pistol, because it has a different
[05:13:03] animation, pushes you, like, a little bit farther.
[05:13:05] And right here we have the other uh hacking
[05:13:07] minigame i was talking about not great but it's it is what it is did i not see
[05:13:12] i didn't see that at times yeah it's random and it's an auto scroller
[05:13:16] hooray i love both of those things and it's an autospriller. Hooray!
[05:13:19] I love both of those things.
[05:13:21] Alright, so we're pretty much gonna see our
[05:13:23] friendly neighborhood
[05:13:25] collectors here
[05:13:27] then we're going to see our best friend Harvey not to be
[05:13:31] confused with our fellow off the path 2 gaming but he's trying to assume direct
[05:13:37] control this Brun how could he
[05:13:42] yeah this fight can be really annoying all right hello sometimes these enemies will just like run
[05:13:46] away from you for no reason and then just like hide on the opposite end i mean after seeing how quickly uh
[05:13:53] shepherd mows them all down would run away that enemy has withdrawn reinforcements likely so yeah
[05:13:59] that was a first wave and now we have this second wave right here
[05:14:01] And then we're gonna have the boss which uh... The boss is going to involve a pretty cool setup
[05:14:05] To kill them really fast.
[05:14:09] What? That's an it's a shockwave there which has what that's uh that's a new one on the bingo board here buddy
[05:14:16] whatever yeah you have to be kind of careful here as well because uh
[05:14:19] if you kill heart to Harbinger enemies,
[05:14:22] that's like the main bad guy of the game who can possess these enemies and make them super strong.
[05:14:28] If you take too long they'll just spawn again so that could be super annoying
[05:14:34] And right here we're setting up for the quick kill on this boss is there another one okay there's got to be more all right nice
[05:14:41] and right as we do this she's going skip a cutscene and that's going to
[05:14:45] immediately kill the boss like right as they spawn in not not in my head can
[05:14:50] buddy sorry I don't exist in my head canon.
[05:14:57] You'll understand why in a moment here.
[05:14:59] And so because you all graciously donated to make sure nobody's left behind
[05:15:03] we are going to take a little bit of a different path.
[05:15:06] Yeah this is like the primary
[05:15:07] point where uh...the routes really
[05:15:09] begin to diverge. Uh because
[05:15:12] after Horizon the game
[05:15:13] almost completely opens up to you. So right now we're going
[05:15:17] to go ahead and just grab a... I think besides Garrus everyone else's favorite squad member
[05:15:22] Tali uh her recruitment mission is pretty fast
[05:15:26] and also we do need
[05:15:27] her you actually
[05:15:28] 100% need her
[05:15:29] if you want everyone
[05:15:30] to live because she
[05:15:31] sells a ship upgrade
[05:15:32] we'll talk about that
[05:15:33] in a little bit
[05:15:33] but yeah you need
[05:15:34] all of those for
[05:15:35] like the end game
[05:15:36] I am curious about our audience here
[05:15:38] alright garris fans go polly fans go let's go lemon i don't know that was pretty close morden fans
[05:15:52] okay
[05:15:54] i've got no shields yes oh yeah also this is happening
[05:15:57] yeah oh i don't know if i got this because i think so Oh yeah, also this is happening.
[05:15:58] Yeah.
[05:15:59] I don't know if I got this because...
[05:16:00] I think you got it.
[05:16:02] Oh no!
[05:16:04] It's all good we gotta save.
[05:16:06] So what I was trying to do there is skip a whole sequence
[05:16:08] There. This can be precise, i don't think
[05:16:11] I got enough run distance just because my running
[05:16:14] Animation is awkward. It's a little bit like timing precise
[05:16:21] but it's very also very easy to like kind of fail this yeah you have to be
[05:16:24] like running while you're falling off here to get enough momentum to make
[05:16:27] it past this barrier. Should be fine. Nice, yeah that was definitely
[05:16:31] it. Alright cool
[05:16:35] I love the corner-
[05:16:37] edge of the screen vane. It's so a product
[05:16:39] of its time. I know, it's like
[05:16:40] with COD and all that from this era,
[05:16:43] we need a way to show that
[05:16:45] you're in danger. Here's a bunch
[05:16:47] of red veins all over your screen.
[05:16:52] The big thing about that skip is it's very easy to mess up. Like if you go too much
[05:16:54] to the right, you pretty much just fall
[05:16:56] into an endless pit of void
[05:16:58] But as you see here
[05:17:00] I think normally like you would have to kind of go and open the gate but we're just going to go past through this gate where Shepard...
[05:17:07] We were a Spectre. We're using our Specter powers.
[05:17:11] Yeah, this is another really broken mission.
[05:17:12] We're just going to skip all the way through the end here.
[05:17:14] It's gonna be a pretty intense charge that we are going to do at the end here towards the boss.
[05:17:20] We'll talk about it in a little bit.
[05:17:22] We are going to go ahead and just elevator back into the void right over here.
[05:17:28] Yeah, so we're gonna go back to the void here
[05:17:30] There's like a little bit of a scary part here with our friendly neighborhood gif, but it shouldn't be too bad hopefully.
[05:17:37] This entire mission has this gimmick going on where you can hear the noise.
[05:17:41] Being out in the sunlight goes ahead and just rains your shield so like you only have like one layer
[05:17:46] of health like that's the whole thing with this mission but it doesn't really impact anything
[05:17:49] with like how we do it all right can you shooty-shoot?
[05:17:56] So I'm gonna try to leave Garrison Ram in the air to soak some hits.
[05:18:01] Hopefully the Geth Prime does not hunt me down.
[05:18:05] I think you're fine right here yeah
[05:18:08] so yeah we're gonna pay our respects to cal rieger he's going to take one for
[05:18:12] the team
[05:18:14] rip garris
[05:18:23] and then we're going to charge all the way through the boss here at the opposite end of the room
[05:18:30] that's perfect and then yeah oh yeah this is another thing we should probably talk about with the cane You can actually cane yourself right here and be fine even though it kills almost everything
[05:18:34] It could actually kill Shepard as well
[05:18:36] But the thing is that it it only does one wave burst
[05:18:39] of damage.
[05:18:40] When your shields get depleted you have
[05:18:43] a window of
[05:18:45] iframes and basically
[05:18:47] so long as you have your shields up
[05:18:48] like, you cannot die from the game
[05:18:49] So we can just do that
[05:18:51] basically to kill bosses and stuff
[05:18:53] Alright
[05:18:55] So coming up here
[05:18:56] We had to go through quite a bit of chores
[05:18:59] Really random chores to grab loyalty mission up here we had to go do through uh quite a bit of chores random really random choices
[05:19:00] to grab loyalty missions and all that fun stuff so you've got like two minutes to uh have you
[05:19:06] got any donations i absolutely do thank you so much have a $50 donation from Aiko the Blue that says, Sanjan,
[05:19:14] I'm so excited to be watching this run live and seeing what memes
[05:19:17] you and Korvimey have in store for us. Cheering for you, PS get stick bugs LOL.
[05:19:26] I just read them, I just read it.
[05:19:29] All right now I like this one. We have a $250 donation from Scott Moore.
[05:19:35] I was laid off last week so it's tempting not to donate but Mass Effect 2 is my all timetime favorite game and Doctors Without Borders
[05:19:43] is an amazing organization. I accompanied the doctor to Honduras
[05:19:47] several years ago, so while I don't know what my future holds
[05:19:50] I feel I must donate
[05:19:52] to ensure the healthy futures of the people
[05:19:55] who will be cared for through this
[05:19:56] and many other donations that
[05:19:58] will be made during this event.
[05:19:59] And while it takes more time,
[05:20:01] Doctors Without Borders is about saving lives so this donation must be applied
[05:20:05] to no squad mate left behind thank you so much thank you so much the doctor feel free to go on we've got more time all right we have a
[05:20:20] 100 donation from kittens that just says Shepard Rex Shepard Rex Shepard we have
[05:20:30] a $50 donation from Mike chef that says Mass Effect 2 is my favorite game of all
[05:20:34] time I'll never forget how stunned I was during my first play that says Mass Effect 2 is my favorite game of all time.
[05:20:35] I'll never forget how stunned I was during my first playthrough
[05:20:38] when Grunt got swept away by the Seeker Swarm.
[05:20:41] Here's to saving the crew!
[05:20:43] Don't worry, in this speedrun no one's gonna get swept away. Everything will be good.
[05:20:48] We need to do one more donation. Oh hey we upgraded the cannon! Yeah.
[05:20:52] Well we have a $25 donation from Commander Shepard that just says this is my favorite speed run on the Citadel.
[05:20:58] Thank you for your endorsement.
[05:21:01] Alright so what I did there was just a bunch of kind of like grabbing people's loyalty
[05:21:05] missions and then pretty much
[05:21:09] for grabbing that really mandatory upgrade from Garrus.
[05:21:12] Sorry everyone, we will not be doing
[05:21:14] Garrus' loyalty mission just because
[05:21:16] his loyalty mission takes actually
[05:21:17] noticeably longer than Jacob's.
[05:21:19] You can pick from two leaders, and that is three.
[05:21:23] Yeah it's three.
[05:21:24] Sorry I don't know why I said two.
[05:21:26] So you have Garrus, Miranda or Jacob.
[05:21:30] Yeah, Jacob is by far the fastest out of all of them.
[05:21:33] It's really fast compared to everyone else
[05:21:37] The Garrus one you need to go all the way to the Citadel
[05:21:39] and you have to watch a bunch of cutscenes
[05:21:41] and it's the same with Miranda.
[05:21:43] Miranda is really long.
[05:21:44] Yeah, Miranda is really long
[05:21:45] and because actually spoilers
[05:21:47] you have to do Jack's loyalty mission
[05:21:48] it'll create an even longer cutscene.
[05:21:50] Yeah we're like they're fighting and then you had to
[05:21:53] stop them from fighting. It takes so long
[05:21:57] But yeah y'all also notice here we are kind of doing filler missions
[05:22:00] We... there is pretty much a lot But yeah, you'll also notice here we're kind of doing filler missions.
[05:22:05] There's pretty much a mandatory amount of missions that you have to do to progress the plot in general
[05:22:07] and pretty much in between we'll be doing some of these filler missions that
[05:22:11] will help
[05:22:14] us get
[05:22:16] to the amount that we need. So coming up
[05:22:18] here next is Jacob's loyalty mission
[05:22:20] so Jacob will be kind of like one of our three people that
[05:22:24] we make loyal.
[05:22:25] I think you passed it.
[05:22:26] Did I pass it? Oops.
[05:22:28] Go away.
[05:22:29] Good so its actually another scary loyalty mission just mainly because we have to do a pretty precise
[05:22:35] cane shot and then there's like these really weird random soft locks that can happen which hopefully
[05:22:40] won't happen yeah this is is mostly like a whole W
[05:22:44] simulator for this mission but the end
[05:22:46] is really scary.
[05:22:48] Yeah so the end's pretty scary just because
[05:22:50] we have a lot of stuff
[05:22:52] that's trying to attack us
[05:22:53] and we've heard stuff that's trying to attack us.
[05:22:56] And we pretty much, like,
[05:22:59] really do not want to be in the direction of the game.
[05:23:01] Here's actually another really unique kind of skip that we can do and I'll let Mike explain it.
[05:23:04] Yeah, so she's going to go ahead
[05:23:05] and make a save and load right here.
[05:23:07] And basically if you were like
[05:23:09] think it's like when you're loading from a save
[05:23:12] and then like you're using your scroll wheel or a macro
[05:23:14] to spam the dialogue
[05:23:16] cancel really fast, it'll just go ahead and make some of these NPCs
[05:23:20] non-interactable including that NPC right there. Normally there's this huge cutscene
[05:23:24] that you gotta watch right there.
[05:23:26] And doing that basically just gets it,
[05:23:27] it's a really nice little time-save.
[05:23:29] They better be friendlier than the beach group.
[05:23:31] I need answers.
[05:23:32] Do we wanna talk about Jacob's loyalty mission?
[05:23:34] Cause it's probably one of the more controversial ones I would say in this game.
[05:23:37] I think the only thing we need to mention is that
[05:23:39] basically the summary
[05:23:41] of this is that Jacob's dad is a bad person
[05:23:43] TM. Yeah, he's not a good guy.
[05:23:46] And then we're here to find of like find out why so...
[05:23:48] You can basically think of it as
[05:23:50] We haven't really explained what loyalty missions are
[05:23:52] They're basically
[05:23:54] Shepard playing therapist
[05:23:56] Honestly yeah So the therapist. Honestly, yeah.
[05:24:01] So the big mechanic of this game is just like we're preparing
[05:24:03] for this one final mission where
[05:24:05] we need everyone to be focused and then
[05:24:07] everyone's just like okay well I need you to play therapist for me
[05:24:09] I need you to help me fix whatever problem
[05:24:11] I have.
[05:24:13] And then I'll be fully focused for the mission.
[05:24:15] Which fortunately Shepard does have like the full backing
[05:24:17] of Cerberus so if anyone has like the budget to do it it's us
[05:24:23] all right i'm gonna try that yeah here's the shot coming up right here so we have to clear out this
[05:24:27] whole room with a cane and there are so many enemies and they can just
[05:24:31] shred your health so fast that you could accidentally
[05:24:33] die from a cane shot, alright nice
[05:24:35] we got it here though
[05:24:37] But yeah that part's really scary
[05:24:39] if you get even like kind of unlucky with where to cane,
[05:24:41] because there is some auto target when
[05:24:43] you're aiming at enemies.
[05:24:45] But if it hits a prop that's like a little too close
[05:24:48] to you will get caught in the blast radius
[05:24:49] and it is really scary when that happens all right mission
[05:24:54] done all right we have one loyal member which but well you're only making two more party
[05:24:59] members alone now next person is Jack.
[05:25:02] Yeah we only need three loyalty missions done
[05:25:04] uh with like all the choices made optimally
[05:25:07] during the final mission
[05:25:08] like we'll go ahead and save everyone
[05:25:10] it saves a lot more time compared to
[05:25:12] like having to do
[05:25:12] like, more than three I guess.
[05:25:14] One thing we forgot to note is
[05:25:16] To be specific
[05:25:18] We are gonna
[05:25:19] Be using
[05:25:20] We use the speedrun mod
[05:25:22] Just so that it can skip
[05:25:24] unnecessary movies and
[05:25:26] stuff, and just a lot of nice quality
[05:25:28] of life stuff. Yeah, funnily enough
[05:25:30] even though the mod does remove
[05:25:32] FMVs and stuff like the pre-rendered cutscenes.
[05:25:35] You're going to see it in this mission
[05:25:36] especially actually. The game will
[05:25:39] kind of just pause in place.
[05:25:40] The game just can't progress
[05:25:42] until it is kind of like
[05:25:44] the amount
[05:25:45] of time that you pre-rendered cutscene would have filled.
[05:25:48] It's kind of hard to explain,
[05:25:49] You'll notice it at the end of this mission.
[05:25:51] But yeah we're doing a big out of bounds right here
[05:25:53] To go straight into this bounds right here to go straight kind of like into this facility
[05:25:56] right here. This loyalty mission is also pretty fast
[05:25:58] so we need Jack
[05:26:00] loyal because
[05:26:01] we need a biotic and
[05:26:04] a tech specialist and then the leader, which Jacob is going
[05:26:07] to fulfill. But for the biotic
[05:26:09] specialist, you can only get Jack and
[05:26:11] Samara, I think? And also
[05:26:12] uh... I forgot what her daughter's
[05:26:15] name is. Samara's daughter. Lauren?
[05:26:16] Yeah, yeah.
[05:26:18] But getting Samara and making her loyal,
[05:26:20] that all takes way too long compared to just doing this.
[05:26:22] Yeah, Samara's recruitment mission
[05:26:24] is also really long.
[05:26:24] It's super long.
[05:26:25] It's a very, very annoying mission.
[05:26:29] If you do that as part of all loyalty missions...
[05:26:34] Yeah like one of the few missions in the game that also does not have any skips on it
[05:26:42] after this fight we got another puzzle we gotta do right here
[05:26:46] a lot of this is an event.
[05:26:48] Yeah, we failed that yet to do the whole thing again.
[05:26:50] It's not a big deal here but for the more like bigger missions it's a bigger deal.
[05:26:54] There is one specific puzzle –
[05:26:56] We'll call it out when we get to it. It is actually very scary, but
[05:27:00] besides that though, it's mostly chill
[05:27:04] Yeah so, we're pretty much
[05:27:06] kinda like cruising along if you wanna
[05:27:08] There's not much to it, we will be using the cane here if you want to read
[05:27:11] one or two donations.
[05:27:13] That's really bad, I might die.
[05:27:14] Uh oh, I think we'll find him. Are we good?
[05:27:17] Are we good? Yeah. Okay.
[05:27:18] Alright, well we have a $10 donation from Blizzard main that says I should go I should go
[05:27:25] I should go
[05:27:28] We also have a $25 donation from Beanie Feeny that says,
[05:27:31] these donations are having a massive effect.
[05:27:34] Keep them coming y'all.
[05:27:35] I agree.
[05:27:36] We're almost $5,000 away from $400,000 total.
[05:27:39] Let's do that during this run!
[05:27:42] I believe in you chaps
[05:27:49] yeah you saw all your problems here with the cane hooray that's a pretty good summary of a lot of the speedrun.
[05:27:56] So here's the weird effect that comes with
[05:27:58] the speedrun mod coming up
[05:27:59] here pretty soon here.
[05:28:02] I mean,
[05:28:03] I'm not going to say anything
[05:28:04] just watch chat.
[05:28:09] Oh man,
[05:28:09] I forgot about this.
[05:28:11] I forgot about this.
[05:28:13] There's a pretty funny bit at the in there, Scalcina.
[05:28:15] Yeah.
[05:28:40] Okay. I'm sorry. if you thought that was funny there's even better ones yeah
[05:28:49] i have the hurricane huh i have the hurricane huh all right so you see there we got the heavy ship armor and now we just need to do one more mission before yeah so uh just doing one more n7
[05:28:56] mission here.
[05:28:56] That's technically what they're called in the game.
[05:28:58] It's like these little side missions
[05:28:59] that technically progress the game
[05:29:01] so we can get to the next major story mission
[05:29:03] which is the collector ship
[05:29:05] and this one is really, fast you're gonna see why this
[05:29:08] one legit takes like 20 seconds sounds like the perfect amount of time
[05:29:11] for a donation yeah absolutely we have a 25 dollar
[05:29:15] donation from ho Holly that says,
[05:29:17] I always try to catch Sanjana's runs and Mass Effect runs.
[05:29:20] So there was no way I was going to miss this.
[05:29:25] Thank you so much.
[05:29:27] All right, so yeah, I mean we use a cane on all those crates you know they're safe from nukes but not from mechs.
[05:29:37] Perfect donation line! That was a one donation mission all right so we needed
[05:29:42] to do the total of five missions before we could unlock this mission here and honestly
[05:29:47] there's not very much to this mission but plot-wise they kind of discover hey that
[05:29:52] there is a lead that we can get information on the collector ship here and we have some important
[05:29:56] information TM on the collectors and why canappy people.
[05:30:01] That's basically Eclipse Notes version of...
[05:30:02] Yeah, I think also
[05:30:03] like that's where they reveal
[05:30:04] that the collectors
[05:30:05] are like trophians
[05:30:05] which are like this
[05:30:06] ancient race
[05:30:07] that were established
[05:30:08] in the first game.
[05:30:09] It's a really major
[05:30:10] story spoiler
[05:30:10] but besides that it's mostly just
[05:30:12] whole W at the end. Yeah you can read
[05:30:14] like a minute of donations
[05:30:18] Absolutely we have a $100 donation
[05:30:20] from Zig that says hyped beyond measure for this Mass Effect run. Go Sanjan!
[05:30:27] And we have a $25 donation from Tony that said had to donate during one of the best trilogies I've ever had the pleasure
[05:30:33] of playing. Good luck, Sanjam!
[05:30:36] We have a $5
[05:30:37] donation from Jason
[05:30:39] that says hello from Australia!
[05:30:41] Great to see Mass Effect 2, the best game ever being run.
[05:30:44] If a squad mate dies this
[05:30:46] today I might cry.
[05:30:48] Good luck. Good thing
[05:30:50] you're not going to be crying.
[05:30:52] We also have a $10 donation from bridget that says
[05:30:55] here's to a speed run of my favorite game calibrating
[05:31:02] we have a 50 donation from ye old ginger that says looking forward to mass
[05:31:06] effect 2 one of the best games of its time it wouldn't be right if we didn't
[05:31:10] save them all so here's $50 to help save the animals I mean comrades and we have a 100 donation from james big mac that says
[05:31:19] i'm commander shepherd and this is my favorite speed running marathon on the citadel
[05:31:23] y'all are just coming in with your favorite Mass Effect quotes
[05:31:27] there's a lot of them. Let us know your favorite donate. That's right
[05:31:31] we're almost $5,000 away from that $400,000
[05:31:35] and we have a $100 donation from that $400,000.
[05:31:37] And we have a $100 donation from Kalubi that says
[05:31:39] for Garris Vakarian and
[05:31:41] Talizora Vas Normandy
[05:31:43] the best companions a shepherd could hope
[05:31:45] for good luck on the run.
[05:31:49] Alright, so we have cheated death to skip an entire platforming
[05:31:54] kind of like auto-scroller segment here and...
[05:31:57] Yeah that auto scroller is like literally
[05:31:59] like one of the hardest parts of the game i think
[05:32:02] and right now we're gonna do another quick kill nice
[05:32:05] a little bit flashy trick kill right there.
[05:32:11] Also, yeah, not in my headcanon, everyone.
[05:32:17] I think that's pretty much the second one now you face, but yeah.
[05:32:19] Yeah, like, the funny thing is with how fast you kill them like you literally don't even see him on screen
[05:32:23] but uh yeah like we went ahead skipped an entire auto scroller
[05:32:26] and then jumped in and hit the precise trigger to spawn the boss
[05:32:29] right as we killed him and it's probably the precise trigger to spawn the boss right as we killed him,
[05:32:31] and it's probably the fastest way to do this.
[05:32:32] There is actually another skip that we found for this mission
[05:32:35] that can help take you all the way to the end,
[05:32:37] but it's actually one of the few story missions
[05:32:39] in the entire game where if you don't
[05:32:41] hit every single specific progress flag, which
[05:32:43] is opening that door. I think it's like tied
[05:32:45] to the ED voice line. You will just get to the end
[05:32:47] of the softlocker game and it's just like a perm up black screen
[05:32:49] so... Alright here's our best friends here totally the scions
[05:32:53] they are very over tuned i hate them yeah they're the worst enemy in the game in my opinion even
[05:32:58] in the speed run they are super, super annoying.
[05:33:04] And we're getting to the end right here.
[05:33:09] Mark our way through and then we're coming up to probably like the one biggest,
[05:33:10] probably the most scariest part.
[05:33:16] Yeah, the Reaper one biggest probably the most scariest part yeah the reaper iff which we can do right after this as the next major story beat and it contains probably the biggest skip that
[05:33:21] we have found recently.
[05:33:23] It saves about 30 seconds,
[05:33:24] We'll talk a little bit when we get to it.
[05:33:28] But it is probably one of the tougher skips in the game I would say
[05:33:31] Also a little bit harder where dependent
[05:33:33] It depends on like how many
[05:33:34] enemies are on screen yeah so i'll probably give it a couple tries here
[05:33:38] i think i'm pretty sure we were making like quite good pace honestly so i'll give it a
[05:33:41] couple tries but if not then we'll still do it the ordinary way. It only loses like
[05:33:45] 20-30 seconds. But failing that is a 20 second time loss
[05:33:49] and I will probably call for serious time on this. The entire mission
[05:33:53] is extremely scary.
[05:33:58] But yeah,
[05:34:00] you're going to see the eye of the hurricane there's a specific reason for that.
[05:34:02] Yeah, I said that line.
[05:34:04] If you thought that last bit of, like,
[05:34:07] Jack eye-rolling us was funny,
[05:34:09] wait till you see this.
[05:34:13] Alright.
[05:34:13] Let me grab my usual squadmates.
[05:34:17] ... i'm gonna grab my usual squad mates
[05:34:23] yeah that's the free runner cut scene fun here
[05:34:36] what's with all the chop joker doing my best the wind winds gusting to 500 kph it's not transmitting any IFF with the the LADAR paints and silhouette is gathering.
[05:34:39] I guess we know why the science team
[05:34:41] stopped reporting in.
[05:34:43] Stare.
[05:34:47] What just happened the reaper's mass effect fields are still active we just passed inside their
[05:34:53] envelope i have the hurricane, huh?
[05:35:03] It's so funny every time.
[05:35:05] It's like the line at the end is just...
[05:35:07] 10 out of 10 brilliance.
[05:35:10] Yeah, so... It just looks like G-Bot!
[05:35:13] So I guess to quickly explain this
[05:35:16] refri episode segment, I had to basically be in between
[05:35:19] two loading planes here and using the tactical menu
[05:35:22] and if I don't get it then
[05:35:23] I'm done.
[05:35:24] And I had to waste a lot of time
[05:35:26] trying to try it again so
[05:35:27] we're pretty much going to go
[05:35:28] run through here
[05:35:28] and I basically have to hold it long enough but sometimes my
[05:35:32] trigger finger is not great at it i can't hold it for too long though but i'm gonna call for
[05:35:36] serious time uh right about here because i need to put out my pistol. Alright, get locked in.
[05:35:47] Nice. It's not over. It's not over. But yeah, i went ahead and just like skipped
[05:35:54] like that first half right there it saves around like 30 seconds
[05:35:59] so the real scary part is we're going to go through a lot of scions here
[05:36:02] and they like to interrupt you and
[05:36:04] there's basically like a very time dependent puzzle here so they love staggering you so much
[05:36:12] yeah i like that oh this is what can happen right here
[05:36:16] just this part is so bad like this part like watch the scene with
[05:36:19] this part back do this part like brought back memories of dying here
[05:36:24] uh miranda died that's not that's not great oh no they're
[05:36:27] both dead okay i'm just gonna might have to kill both these guys yeah i'm just going to kill both
[05:36:31] of these and back up so normally you would just kill this first Scion
[05:36:36] right here and then do the puzzle, and
[05:36:38] hopefully do it fast enough so that
[05:36:40] the other Scion cannot interrupt you. If you take any
[05:36:42] damage during this puzzle, it just takes you back
[05:36:44] out of it and you gotta do it again. It really sucks.
[05:36:47] Alright, that's the Reaper Anthem mission over!
[05:36:49] That was the scariest part of this entire run.
[05:36:55] There's not much to this, this was just basically KMing the core.
[05:36:57] Yeah normally this is like a boss fight that takes forever because you have
[05:37:01] to fight in cycles and it closes for so long but yeah with the KM
[05:37:05] you just insta-kill it.
[05:37:10] And there we got Legion who we are not going to see in this run unfortunately
[05:37:12] We'll see him very briefly
[05:37:14] Yeah, well we'll show it off
[05:37:16] Alright so basically generally like casual playthrough wise
[05:37:20] people will tell you don't do the Reaper IFF mission until you're ready
[05:37:23] there's a very good reason for that because after three more missions with
[05:37:26] the reaper or after the Reaper If you get a special cutscene and then
[05:37:30] you're kind of like rushed yeah that's basically like it's a kind
[05:37:33] of a soft point of no return i would say just why like yeah a lot of people tell
[05:37:37] you hey don't do that mission until you're like ready to finish the game basically.
[05:37:41] So we're grabbing
[05:37:42] Tally's loyalty mission and a cheeky
[05:37:44] little skip there? Yeah I love how y'all can't even stay
[05:37:46] inbound on the Normandy, come on!
[05:37:48] There's actually some pretty wacky stuff you can do on the normandy but because
[05:37:51] you can't aim and thus melee abuse very easy to get soft locked actually it makes sense
[05:37:58] so we got tally here and that's actually like actually like a really cool trip that you can do here.
[05:38:02] Otherwise this is honestly like a very short mission.
[05:38:06] First off more staring though.
[05:38:08] Yeah little stare from Tally...
[05:38:12] ...and Joker Yeah, little stare from Tally and Joker.
[05:38:23] So I have to do this somewhat precise trick here. If you saw the one that I had to do similar to Jacob,
[05:38:25] I had to spam the conversation wheel but if I do it right...
[05:38:29] Cephryd come on don't roll your eyes!
[05:38:32] If I do it right then uh...
[05:38:34] I skip two minutes of cutscenes
[05:38:36] if we-if I don't get it right
[05:38:37] then we're watching
[05:38:38] 2 minutes of cutscenes
[05:38:39] so hopefully that won't happen
[05:38:42] I dunno the cutscenes so far have been pretty funny!
[05:38:46] Alright, so I'm gonna do this quick save and click load here...
[05:38:50] I think you got it. That should be good.
[05:38:55] Oh!
[05:38:57] Alright, nice.
[05:39:00] So just something to show off here, like they're kind of in a little huddle crowd there.
[05:39:03] Yeah, when you do this type of glitch right here
[05:39:06] it doesn't load the NPCs in properly
[05:39:07] so they're all banded together over there.
[05:39:09] It's normally like this really big trial sequence but uh...
[05:39:13] We're all just hanging out in the corner
[05:39:14] doing small talk.
[05:39:17] And we're just gonna
[05:39:18] go ahead and write to the end here. This is like probably one of
[05:39:20] the fastest missions in the entire game actually
[05:39:22] Like there's very little action going
[05:39:24] on.
[05:39:27] There is, like, a big...
[05:39:29] Like, I would say this game has a lot of these
[05:39:30] things where you can do a Renegade or
[05:39:32] Paragon Interrupt. Probably the
[05:39:35] most iconic Paragon Interrupt in the whole series which i'm guessing san jane's
[05:39:38] gonna do even though it's slower yeah i told you i would make it up to tally
[05:39:43] i will uphold myself to that promise but yeah we got to find find tallies dad i wonder where he is a lot of dad missions
[05:39:51] yeah a lot of mom and dad uh missions in this game just like the best therapist.
[05:39:59] Alright. Remember to hug a friend! come here
[05:40:09] remember to hug a friend when you're feeling down
[05:40:15] up okay hug a friend ease the cane
[05:40:26] it's so funny they talk about, oh man, they've been gone for hours.
[05:40:33] We went there back in like I don't know the span of two minutes.
[05:40:37] Yeah we only took like 2 minutes.
[05:40:39] If you ever make sure just make one that
[05:40:42] says hug a friend use the cane
[05:40:46] have I messed up that dialogue it'd be really bad
[05:40:51] yeah that's a very big dialogue option If I messed up that dialogue, it would be really bad.
[05:40:51] Yeah, that's a very big dialogue option right there because yeah,
[05:40:54] that depends if Tali gets exiled or not.
[05:40:57] The Paragon option is the fastest one but
[05:41:00] if you accidentally do choose the Renegade option
[05:41:03] Tali will straight up just be really, really mad at you. Oh I did this slower dialogue
[05:41:07] oh well have more tally. It's fun watching you shout
[05:41:11] Thanks Tali.
[05:41:13] We can use this!
[05:41:17] Alright and that's all three of our loyal squad mates.
[05:41:21] Yeah we just need to do one more mission here and then we're gonna go
[05:41:24] ahead and like just make our way towards the
[05:41:26] endgame. And this last one's like
[05:41:28] really fast too. Also very, very broken.
[05:41:31] Just one more
[05:41:32] N7 mission just to speed things up.
[05:41:35] So if you want to read a couple, like about
[05:41:39] minute or two donations, you got some time. Alright thank you so much
[05:41:43] we have a $50 donation from Kev Main that says hi Sanjan!
[05:41:46] Super happy I'm able to catch one of your run live,
[05:41:49] show my support and donate
[05:41:50] to an amazing cause all at the same time.
[05:41:54] We have a $ 250 donation from anonymous that says i'm commander shepherd and
[05:41:59] this is my favorite donation on the citadel we have a 25 donation from Phelan and Evie that says, cheers from us and our two dogs Tally Zora and Garris.
[05:42:13] We have a $50 donation from Anya that says once again again, chilling out, melting into the couch
[05:42:17] and watching GDQ with my husband.
[05:42:19] A wonderful biannual tradition and one of
[05:42:21] the first things we did together
[05:42:23] as a couple. Super excited
[05:42:25] for the Mass Effect 2 run.
[05:42:29] And we have a $50 donation from Chase that just says,
[05:42:32] Mass Effect!
[05:42:37] Alright so coming up here is one of the weirdest plot decisions they made.
[05:42:41] We've basically taken all our squadmates to go on some kind of mission
[05:42:45] here and surprise, surprise... Guys it'll be totally fine if they leave the Normandy completely undefended
[05:42:51] What could possibly go wrong?
[05:43:00] Oh yeah this is probably the funniest eye moment in
[05:43:04] this game. We're transmitting Normandy's location. Transmitted?
[05:43:08] To who? To who?
[05:43:21] Not like this, Joker. Why does she look so scary now?
[05:43:27] Alright, so...this is the only section where you one of the few sections where you don't play as Shepard.
[05:43:34] It's basically just a whole walking simulator but we also have to explain the mechanics of the final mission which
[05:43:40] it's pretty convoluted. So
[05:43:43] Mei would you like to take that? Yeah so because Sanjan did my loyalty
[05:43:47] mission of being a great runner and friend I decided that I would bring back
[05:43:51] my famous bit one last time.
[05:43:53] And let's explain the final mission,
[05:43:56] The giant flowchart that is the final mission
[05:43:58] So there are three parts
[05:43:59] We start with the approach
[05:44:00] If you upgraded your armor and ship
[05:44:02] Everything good otherwise Jack dies If you upgraded your armor and your ship, everything's good. Otherwise Jack dies.
[05:44:04] If you upgrade your shield, everything is good. Otherwise a non-party member dies in this order
[05:44:09] Kazumi first then Tally then Garrus then Zayeeb then Grunt
[05:44:13] Then finally the weapons check. Have you upgraded the cannons? Zoomy first, then Tally, then Garris, then Zaid, then Grunt.
[05:44:14] Then finally the weapons check.
[05:44:15] Have you upgraded the cannons?
[05:44:16] If yes,
[05:44:17] nothing bad happens.
[05:44:17] If no,
[05:44:18] then a party member dies.
[05:44:19] Garris,
[05:44:19] Zaid,
[05:44:19] Grunt,
[05:44:20] Jack,
[05:44:20] in that order.
[05:44:21] Page two,
[05:44:22] The Base.
[05:44:25] First off, the vents. We have to know who the specialist is. If you pick Kasumi, Legion or
[05:44:27] Tali that's good. If you pick anyone else
[05:44:29] the specialist dies. Is the specialist loyal?
[05:44:31] Then we go to the next check.
[05:44:33] Uh if the fire team one leader is Mirandaanda jacob or garris and they're
[05:44:37] loyal then the specialist lives any of those are not true the specialist dies that's part
[05:44:40] of the bubble zone which is what it's for the long walk whatever you want to call it
[05:44:44] two things here first who's the specialist is a
[05:44:46] jack isn't samara if yes if and they're loyal no deaths otherwise
[05:44:49] a party member dies in this order fain jack garris legion grunt smart jacob
[05:44:53] morton tally kasumi zaeed write that down
[05:44:56] now who's leading fire team two?
[05:44:57] Is it Miranda? Great! They're good.
[05:44:59] Miranda doesn't even have to be loyal. That's great.
[05:45:01] If it's Jacob or Gareth they do have to be loyal.
[05:45:03] Otherwise the fire team leader dies.
[05:45:05] Then part three. The escort. Do you send an escort?
[05:45:08] If you don't,
[05:45:08] you probably should have
[05:45:09] because all the crew members die.
[05:45:12] Otherwise, if they're loyal,
[05:45:13] there's no deaths.
[05:45:14] If they're not loyal,
[05:45:15] then the escort dies.
[05:45:16] Finally, the crew.
[05:45:16] How many commissions have you completed after opening the
[05:45:19] omega-4 relay the answer should be none because if you did any one to three half a career dies
[05:45:24] if you get four or more all crew except for dr sharkmas dies so don't do that next up part three the true
[05:45:32] end game first the final fight any long loyal party members die that means the ones you took
[05:45:37] with you for the fight second hold the line
[05:45:39] at uh it's the average rank of your teammate points watch this it says consult the table please
[05:45:46] party members give a number of points based on their stats and whether they're
[05:45:49] loyal or not if they're loyal or not. If
[05:45:50] they're loyal, they give an additional point. Grunt Garrison Zaid each gives
[05:45:53] three points. Thane Legion and Samara Jacob and Miranda all
[05:45:57] give one point. Jack Kasumi Tally and Morden all get zero points and
[05:46:00] of course if you're loyal then those go up to four.
[05:46:01] Consult the other table!
[05:46:05] Based on how many teammates you have,
[05:46:09] the team that has more than one Based on how many teammates you have, the average rank determines what you need to get in your score for things to be good.
[05:46:20] By that I mean you need to get two points if you don't
[05:46:22] get two points then people die uh there's a whole chart
[05:46:26] and it's all of them if you do bad teammates
[05:46:29] dying in this order more than italian consuming than jack the miranda then jacob van garstalleyman, then Kasumi than Jack, then Miranda, then Jacob, then Garris
[05:46:33] then Samara, then Legion, then Thane, then Zayid, then Grunt
[05:46:35] However non-loyal party members die
[05:46:37] before loyal party members
[05:46:39] Finally does Shepard live?
[05:46:41] How many party members are still alive? If it's 0 to 1 Shepard live? How many party members are still alive?
[05:46:43] If it's zero to one, Shepard dies.
[05:46:45] And if it's two or more,
[05:46:46] Shepard lives and Mass Effect 3 becomes canon.
[05:46:57] Thank you so much, Maeve Mae for that wonderful explanation. I learned a lot.
[05:47:00] Good, can you repeat it?
[05:47:03] I'm Commander Shepard and the party members were, this party member order was low key my favorite rhyme?
[05:47:11] I think it might have come close.
[05:47:14] I'm actually surprised that it flowed that well you know. I think it might have come close.
[05:47:15] I'm actually surprised they flowed that well, you know?
[05:47:17] Me too!
[05:47:19] You could do the new Mass Effect rap
[05:47:21] The parallel universe to the PokéRap
[05:47:24] More than Tally Kasumi Jet universe to the poker app morden tally consume me jack gotta save them all gotta save them all
[05:47:34] alright so if we've done all of this right everyone will live up to this part.
[05:47:38] Consult the manual.
[05:47:40] The manual is like all over the floor.
[05:47:43] Yeah, it's kind of illegible.
[05:47:46] We tried. this is kind of illegible we tried so there's going to be like a long series
[05:47:50] of cut scenes here uh and then they're just gonna be in between where we just
[05:47:54] hit stuff there's gonna be an enemy so bob... Aldi? Take it away.
[05:47:59] Awesome! We have a $50 donation
[05:48:01] from the Sound Defense that says
[05:48:03] I'm Commander Shepard and this is my favorite
[05:48:05] world series-
[05:48:07] World freezes, I suddenly rolled back into head.
[05:48:11] Alright, so
[05:48:12] I've seen this type of donation
[05:48:14] come in and I'm going to apologize
[05:48:16] because I know how this starts
[05:48:18] but it's been a while and so I don't want to I apologize because I know how this starts,
[05:48:19] but it's been a while and so I don't know
[05:48:22] how it ends.
[05:48:23] So I'm going to screw up the actual end part
[05:48:26] but I'm gonna try it.
[05:48:28] We have $10 donation from Trinity Thatcher that says,
[05:48:31] I am the very model of a scientist salarian.
[05:48:34] I studied species turian and saurian batarian
[05:48:36] and quite good at genetics as a subject of biology
[05:48:38] I'm quite an expert which I know is a pathology by zeta science study
[05:48:42] studies range from urban to agrarian and very much very model of a scientist salarian
[05:48:49] that's good for not having heard it in quite That was good. That was good.
[05:48:55] For not having heard it in quite some time, thank you so much.
[05:48:58] And we have a $25 donation from Theory of Games that says,
[05:49:03] I'm Donation and this is my favorite Citadel on Commander Shepard. Wait...
[05:49:05] We have a five dollar donation from Poppy that says flowchart? Quick, write
[05:49:09] that down!
[05:49:11] At the end of the run, there will be a test because otherwise not
[05:49:15] something gets left behind.
[05:49:16] Jack you'll be quizzed.
[05:49:18] No, you're getting quiz'd.
[05:49:20] You have to make sure you did it right.
[05:49:28] True. you have to make sure you did it right true all right I hope y'all like the game again
[05:49:31] you can read more donations. Sorry.
[05:49:35] Awesome! We have a $10 donation from
[05:49:39] CakeTheGrey that says, lifelong friends in my Mass Effect? It's more likely
[05:49:43] than you think.
[05:49:45] And a $10 donation from Monkey Thief
[05:49:47] that says, can't leave anyone behind either in
[05:49:49] Mass Effect 2 or real life.
[05:49:51] Let's do what we can to look
[05:49:53] after everyone.
[05:50:00] And we have a 25 donation from jordan massey that says femshep and no one left behind is there any other way to play just as long as someone is working on those
[05:50:05] calibrations.
[05:50:10] You got like maybe
[05:50:11] 30 seconds
[05:50:13] more of donations. Alright, how about this
[05:50:15] $500 donation from zilta that says loving the runs so far
[05:50:23] and we have a 75 dollar donation from von Von Claus that says,
[05:50:27] leave nobody behind.
[05:50:28] Loved everyone who helps put together these great events.
[05:50:34] And we have a $100 donation from Vojtek Box that says, happy to donate.
[05:50:41] We're happy you donated.
[05:50:43] And a $25 donation from Glorious Top Hat
[05:50:46] that says long time watcher first time donator
[05:50:48] just happy to be watching
[05:50:49] keep doing fun things for great
[05:50:51] reasons.
[05:50:55] Alright so this is the start of sort of like a second portion
[05:50:57] now we need to make sure I select the
[05:51:00] right person as Corbin May has quizzed me on so the first thing my person were
[05:51:06] gonna pick is our tech specialist who is Tally. Good choice!
[05:51:11] That was one of the ones.
[05:51:13] And then a second person we picked as
[05:51:15] our leader, who will be Jacob.
[05:51:17] That was also a good one.
[05:51:21] It's almost like you've done this before! Yeah, only
[05:51:23] 100 a couple times
[05:51:25] Lord and I would like to count
[05:51:27] One thing that I need to do that is extremely
[05:51:29] important is turn auto save turn autosave on.
[05:51:32] So generally everyone's like, turn autosave off but for this portion we can actually turn autosave
[05:51:38] because it helps us with a portion of the final boss and it also and this for this final mission through
[05:51:43] after each major portion uh we get our supplies restored anyways so
[05:51:48] yeah we don't even need to use it for this portion right here so like uh
[05:51:51] right before i think it's the final auto scroller like we're gonna go ahead and to use it for this portion right here. So, like, uh... Right before that,
[05:51:52] I think it's the final
[05:51:53] auto-scroller.
[05:51:53] Like, we're gonna go ahead
[05:51:54] and get some, like,
[05:51:55] extra cane ammo
[05:51:56] just in case we use it
[05:51:57] which we will.
[05:51:58] Uh, so for this part
[05:51:59] right here also
[05:51:59] we have to, like,
[05:52:01] click these green
[05:52:01] buttons right here to help uh tally get through these vents however
[05:52:06] uh we can just go ahead and skip all of this so long as we get to like the final trigger before
[05:52:10] she dies uh but you just go on to the next part so i think we didn't need to put anybody
[05:52:16] in the vents if kelly's just trapped back there
[05:52:22] oh that's a little scary i I should sit here to be fine.
[05:52:25] I did not expect them to try and hit me that much.
[05:52:31] Little bit of a scary portion here... it's fine
[05:52:39] gotta find that foul shepherd it's okay tally we got you
[05:52:46] oh okay that was kind of scary that is really scary i was at like
[05:52:51] little one oh my god
[05:52:55] all right we're good it's not supposed to be that scary!
[05:52:57] Alright I win this quiz
[05:52:59] I pick Jack
[05:53:01] Yay! That's what it said
[05:53:03] I picked Jacob and then one important thing
[05:53:05] I picked Hallie because we don't need her for this part anymore.
[05:53:10] She's not as useful as Jacob and Jack.
[05:53:16] As a reminder stay close if you want to live.
[05:53:19] Alright so this next portion is what we call the bubble section
[05:53:23] it's very autoscroller heavy but there's a really cool trick
[05:53:27] at the end that we use with Reeve.
[05:53:30] And we'll explain as we get there,
[05:53:32] but pretty much for this portion there is not much to say
[05:53:35] just gotta make sure I don't spam clipjack
[05:53:37] so that we don't get this weird glitch where she teleports.
[05:53:42] Yeah, this part is also like really weird because if you don't hit every single one of these prompts
[05:53:49] where you have to interact with like whoever's holding the
[05:53:50] bubble if you go to the end you will also just be soft blocked so uh yeah if that bug happens
[05:53:55] you just have to reset like at least this portion right here pre-internation and during all get some you can get some
[05:54:03] donations at this is a pretty long walk alright we have a $100 donation from
[05:54:07] Ethelune that says the Normandy is family and family means nobody is left behind.
[05:54:14] And we have a $250 donation from Kavatica
[05:54:17] that says so happy to see one of my all-time favorite games on GDQ,
[05:54:21] I'm a huge fan of the Mass Effect trilogy
[05:54:23] and all the characters deserve to live!
[05:54:25] Putting my donation for FemShep
[05:54:27] to leave no one behind,
[05:54:29] and with that we should all go donate!
[05:54:33] That's right, we have less than $3,000 left to get
[05:54:35] to $400,000. We are so
[05:54:37] close y'all.
[05:54:39] We have a $50 donation from Anonymous that says
[05:54:41] make any Mass Effect series fan crying four words it had to be me no
[05:54:48] isn't there five words is it oh yeah it is i just read it they're like read it as
[05:54:55] it's written i did that well i think morton says hat no had to
[05:54:59] be me yeah ah yeah because the way of jordan speaks
[05:55:03] we have a 50 donation from Ajax
[05:55:05] that says, it's always so uplifting to see
[05:55:07] all of the hard work by all of these amazing
[05:55:09] people for such an incredible organization.
[05:55:11] This Mass Effect 2 run is bringing back
[05:55:13] some great memories. Thanks and keep it up! there's sort of like randomish pattern too.
[05:55:26] Yeah, this is the one part
[05:55:28] of the final mission I would say that
[05:55:30] can make it really annoying
[05:55:32] you could actually lose a run here
[05:55:34] It's where we have to fight these wave of husks
[05:55:36] and also a Scion.
[05:55:36] You're going to see why they are so annoying here,
[05:55:38] and also in the next part of this mission right here.
[05:55:42] But yeah, we just have to keep killing them until the part ends.
[05:55:44] We use the cane back there
[05:55:45] to immediately clear out this wave of collectors right here.
[05:55:49] But we are going to get our heavy weapon ammo back after this.
[05:55:55] Yeah, so we pretty much have to take care of this and then just like juggle all of our abilities
[05:55:59] that's where shockley is actually quite good yeah this is like probably the most
[05:56:03] like the least used ability that we have in the vanguard arsenal but right here it is very very
[05:56:08] good in the vanguard arsenal but right here it is very very good
[05:56:12] yeah so shockwaves hits those enemies in a line that's actually like
[05:56:15] quite good in these situations for like non armored enemies.
[05:56:21] And it does go through,
[05:56:22] like all these objects right here.
[05:56:27] That's OK.
[05:56:34] I think that's pretty good oh I did not see that nomination I love bowling all right so I explained what Ree does, but you all might have seen it.
[05:56:41] It deals really good biotic and armor damage
[05:56:44] But one really cool thing is that if they have health
[05:56:47] You scythe on their HP
[05:56:49] And this actually gonna come to play, because we're going
[05:56:52] take a Reave of Faith. Yeah if we like leave this bubble right here, we
[05:56:56] continuously take damage until we die and as you're gonna see right here is
[05:56:59] like one of the primary reasons we take reeve just run to the end
[05:57:05] and we should be good all right nice
[05:57:09] and i gotta i got i did the last quiz here.
[05:57:15] Jack and Jacob. Yeah, so for this last bit
[05:57:17] right here we do need to take Jack and Jacob
[05:57:19] because at the end of
[05:57:21] this part if the squad mate is not loyal they will just immediately die which obviously invalidates the category.
[05:57:27] So we do have to take Jack and Jacob who neither of them are very good despite what all the jacks cutscenes might imply she's
[05:57:35] not actually that strong did i not use okay this is what they series of pretty straightforward but there's some pretty unique mechanic here with pull that you can be used.
[05:57:55] So if an enemy is under any status effect,
[05:57:57] our friendly neighborhood Harby
[05:57:59] aka Harbinger cannot possess them.
[05:58:02] Yeah we want to deal with
[05:58:04] Harbingers as little as possible in this portion right here.
[05:58:08] And just somebody showing up and adding a bunch of health? It turns out it takes more time to kill.
[05:58:16] So this next fire can be a little scary here. There's a lot of enemies in our friendly neighborhood Harbinger.
[05:58:23] Just gotta get through this and then...
[05:58:30] ...the barriers.
[05:58:32] Yeah, this part can be really scary because
[05:58:34] uh-this is something they actually adjusted in Legendary Edition
[05:58:37] You don't have that much ammo during this part and
[05:58:39] some of these enemies can be as you're going to see in the next part but really really tanky so
[05:58:43] we do have to follow it is kind of like specific ammo route right here just make sure
[05:58:47] that we're okay that they toss two scions at
[05:58:51] you easiest difficulty by the way actually actually very noticeably painful.
[05:59:00] Like, I am doing... like her service officer makes a huge difference.
[05:59:05] Also, I hope you enjoy this big plot reveal.
[05:59:10] Hey Sanjan! Yeah?
[05:59:12] How many eyes do humans have?
[05:59:15] Four, because I have two eyes and then
[05:59:17] they got it right!
[05:59:20] My fellow red eyes yeah
[05:59:30] it has four eyes that's four eyes!
[05:59:31] It has four eyes.
[05:59:32] Humans...
[05:59:35] This looks so dumb.
[05:59:38] Look, this game had great like like... individual plot but
[05:59:43] you know sometimes
[05:59:45] you gotta sacrifice something.
[05:59:47] Well I love this game! It's just very funny
[05:59:51] Alright before we gotta deal with that, we gotta take care of some old friends.
[05:59:56] So we've got to deal with this.
[05:59:58] This part is also very scary right here. Harbinger can just...yeah.
[06:00:06] Stop Shepard! harbinger here can just yeah stop shepherd they threw my shields ah oh nice you got lucky on that ammo drop
[06:00:10] okay like you can very easily run a technical menu and deal with all four of these at once yeah
[06:00:15] get this nice little one cycle here otherwise like those valves shut and
[06:00:19] you just have to let me know by the way I'll explain them lots of cats out there
[06:00:23] just because this is really fast shepherd you've done the impossible
[06:00:29] you've saved humanity all right so
[06:00:34] basically just gonna do this.
[06:00:35] Time is going to be coming up when we get the black screen right here after the boss dies
[06:00:39] And because you don't have Miranda to log damage, it's got a little bit more here
[06:00:45] Time Time.
[06:00:56] All right, all in all a little bass here just because I want to kind of like let this epic part play. But thank you so much
[06:00:57] to GDQ for having me.
[06:00:59] I love the Mass Effect series.
[06:01:01] I'm a big fan of it,
[06:01:03] and for me to be able to kind of like speedrun
[06:01:05] this and show the crowd is really amazing.
[06:01:07] Huge shout-outs to my commentators, Mike, Wade
[06:01:10] and Courtney. I learned so much from watching
[06:01:13] Mike and doing this arc... Like typically I run
[06:01:16] JRPGs turn based but running it running the Mass Effect series which is something that's way outside of my comfort zone.
[06:01:23] And then I learned so much about speedrunning in general and just trying out different things.
[06:01:28] Just to quickly explain what it is... just like trying out different things.
[06:01:31] And so, just to quickly explain when you
[06:01:33] load your autosave
[06:01:37] they basically become more squishy and without that,
[06:01:40] without loading that,
[06:01:41] they take 70% damage rather than almost all of it.
[06:01:43] But aside from that...
[06:01:46] Do you have any shout outs Mike or me?
[06:01:49] No, shoutouts obviously to everyone else in the Mass Effect community
[06:01:53] The speedrunning community I mean
[06:01:55] This route is like
[06:01:57] the result of at least a decade
[06:01:59] of testing and strat hunting, glitch
[06:02:01] fun-hunting everything else.
[06:02:03] It's been a long road to get
[06:02:05] it down to this point. It used to be like an hour
[06:02:07] and half but now it is like an hour
[06:02:09] eight minutes or something so yeah, that's a lot of work.
[06:02:11] And shout out to every single person who donated
[06:02:14] so we could see this really cool room.
[06:02:16] Yeah.
[06:02:17] I got best dialogue in the game.
[06:02:19] Sorry, I'm having trouble hearing you.
[06:02:20] Getting a lot of bullsh-
[06:02:25] Alright so one last thing before we go to show y'all that no one has been left behind
[06:02:29] This cutscene plays normally like if someone died
[06:02:32] Shepard would be looking kind of
[06:02:33] looking at their coffin or joker depending on how it goes and
[06:02:36] and uh those but basically uh this
[06:02:40] cut scene will play where shepherd kind of, pretty much looks at the sky.
[06:02:45] So yeah, thank you again to everyone for supporting me to do this event and thank you very much
[06:02:53] and I hope you all enjoy the next coming runs Thank you. We'll be right back. so so ¶¶ so so ¶¶ so so ¶¶ so so so so so so so so so so so so so catch so so so Thank you. so so so so so so so so so so so ¶¶ so © BF-WATCH TV 2021 so so so so so so so so so so so and so so so so so.
[06:13:46] .
[06:13:51] . so so Thank you... so so so so do so so so so so so so ¶¶ so so so so so so do so Thank you. so so so so so so so so so so so so so so so um. so so so so so so Thank you. Hello everyone and welcome to As Seen on TV
[06:22:55] On GDQ Hot Picks
[06:22:57] I'm Nicole Goodnight
[06:22:58] And I'm very excited for today's
[06:23:00] episode. We have a very themed
[06:23:02] episode today, which
[06:23:03] you'll see soon.
[06:23:06] I had a good week last week. If you
[06:23:08] checked out GDQ, let me know what your favorite run was
[06:23:11] There were so many good ones I don't think
[06:23:12] I can pick a favorite but also if you
[06:23:14] missed any of our shows or events
[06:23:16] be sure to check out the VODs on youtube.com
[06:23:18] slash gamesunquick. You can catch up on anything you missed
[06:23:21] on mainline and hotfix and it's so exciting i'm
[06:23:25] so excited to catch the runs that i did miss um but all the ones they saw were
[06:23:28] absolute bangers so So, tonight we have
[06:23:32] a very themed episode, like I said. We are
[06:23:34] it's oops all Doraemon
[06:23:36] just
[06:23:37] 100%. I'm very excited for it.
[06:23:40] I want your opinions in chat as to what type of animal Doraemon is because
[06:23:44] I know but does Chat know?
[06:23:47] Can we have a little argument about it?
[06:23:49] Can we have like a little um debate perhaps?
[06:23:52] A friendly debate.
[06:23:54] So while you're doing that we're going to introduce our first runner
[06:23:57] which is Braxo and uh they're gonna run the first door long of of tonight's many, many Doraemons.
[06:24:04] So let's go ahead and jump right in
[06:24:06] and start our little
[06:24:07] Doraemon- a Dorathon?
[06:24:09] A Dorathon?
[06:24:11] Okay, don't let me talk anymore
[06:24:20] I'm like so and I am the runner of Letterman 1
[06:24:27] My commentator is Madwe
[06:24:31] Hello, I'm Madwe
[06:24:33] I'm gonna be commenting on Praxis run.
[06:24:36] So... we can start whenever right?
[06:24:40] I also ran the Ryan one so yeah
[06:24:44] It's a five already. So I will count down so are you ready?
[06:24:53] Yeah, I'm ready
[06:24:55] Yeah, so 3 2 1 go.
[06:24:59] Thank you. So we're going to be playing the Ramon one
[06:25:05] The first one of the trilogy for N64.
[06:25:09] The lore of the game is kind of unknown
[06:25:11] because the game is not translated into English
[06:25:15] It's something like we have to get the gems
[06:25:18] To kill this kingdom type of thing
[06:25:22] And defeat the devil or something like that, trap it
[06:25:24] So we had a lot of gadgets in the
[06:25:33] In the run. The first one here is the anywhere door that we already get it and
[06:25:35] Uh air cannon Their canon is only used
[06:25:37] A few times we're gonna be seeing
[06:25:40] doramon and use it so we have here sunil
[06:25:43] and it's not that i'm on right so soon now
[06:25:47] is actually the fastest one in the game so like, like, it's the one that we're
[06:25:51] going to be using the majority
[06:25:52] of the time.
[06:25:55] It's also, like, really good
[06:25:57] for dealing with bosses.
[06:25:58] We're going to see it in buses as well
[06:26:02] and we are heading now to the first bus
[06:26:05] um we got the air cannon that we're going to be using with dorama to defeat
[06:26:09] this boss and uh as i said before we have to collect
[06:26:13] the gems but this is one of the first
[06:26:15] gems that we get i think if i'm not
[06:26:17] mistaken there are nine gems in iran
[06:26:19] yeah
[06:26:21] that's fine we are now manipulating and the boss by uh walking and shooting in a
[06:26:28] certain pattern like certain delay and we can kill it in one go.
[06:26:33] And that was it! It was a really nice and clean
[06:26:37] build, and yay! A lot of explosions as well. You could see
[06:26:41] this game is gonna have a lot of explosions and puzzles so get ready for that
[06:26:49] yeah also uh we have to go back because every gadget basically is gonna be used to access new
[06:27:00] areas or to power up our character so we go with Soneo here,
[06:27:05] We're gonna get the Champion Gloves. These are like
[06:27:08] the most broken item or gadget in the run
[06:27:11] because it's like
[06:27:14] the thing that deals the most damage, basically.
[06:27:17] So we're gonna...
[06:27:20] Very OP, very OP.
[06:27:24] Ah, we can get in there.
[06:27:27] That's it!
[06:27:31] So, we got first the
[06:27:35] seconds of the run, the anywhere door or the magical door
[06:27:37] or something like that
[06:27:39] uh that allows us allow allows us to um
[06:27:43] go back to this point to the third level
[06:27:45] and it's gonna be used a lot like when
[06:27:47] we get some gathers, we can go back
[06:27:50] to the start of the game
[06:27:55] um so we are heading now to the second level. We're gonna be using those seeds to ride this kind of like dino creature
[06:28:05] so, we also have to know that all of these this is not really a canon in Doraemon
[06:28:11] it's kind of just made for the game. That also happens with
[06:28:16] the movies as well by the way so like uh in the movies you would see this
[06:28:20] like not not canon events for example this dino
[06:28:24] design of here is called um if i'm not mistaken it's called
[06:28:28] okera okay so uh since we we lag in the translation we
[06:28:35] we just get to know by ourselves um so we take damage here we took damage here, We took damage here in this purple thing
[06:28:42] because we're gonna die later
[06:28:44] to respawn
[06:28:47] In the first part of the stage
[06:28:49] We get this jump here that the
[06:28:51] platform is trying yeah it's actually like developed
[06:28:54] like not so long ago and it saves about 20 seconds it's really
[06:28:59] really hard we can make a wall jumps in this game he's kind of like my 64 style but uh
[06:29:06] incarnate so it's like really difficult strat but can save us a lot of time
[06:29:18] and we get uh one of the one of the gadgets that we require here
[06:29:24] and there you see there's the dead.
[06:29:29] We're gonna use this gadget that we got to have a race with a rat here
[06:29:35] It's kind of like a weird race because it doesn't matter if you are second if you're late, you still get the reward. I don't know
[06:29:38] whether this game is easier or not that's up to people
[06:29:42] who actually know japanese to know but yeah so we get this rat here you're gonna be
[06:29:49] racing and it's pretty straightforward really like we have a lot of leniency And it's pretty chill
[06:29:58] I was saying in Praxo before that this rat
[06:30:00] Reminds me a lot of like Hantaro
[06:30:02] Like, I don't know if you all remember
[06:30:04] That spell At anime I don't know if you all remember that That show, the anime
[06:30:07] So it's really cute
[06:30:09] Yeah!
[06:30:11] Reminds me of that
[06:30:13] So yeah we go here
[06:30:15] It's pretty chill because there's no matter
[06:30:18] Nothing to do
[06:30:20] So we just we're just in walk
[06:30:24] We also um
[06:30:40] We have taken the nose tube before, that's going to be used for getting into the water next stage. So we see how the pattern is here,
[06:30:42] we get a gadget and we have access to another area.
[06:30:45] So let's be ready for a next stage which is
[06:30:50] water level because since we don't have really the translation we're going to
[06:30:53] be calling all stages like that the water level,
[06:30:56] the dyno level, the grass level. So yeah
[06:31:01] Yeah
[06:31:04] Like even I think in the game there's not called
[06:31:06] I think the strategy guide for this game and they have names for these changes so there's that
[06:31:14] and we get uh the gem that we're talking about one of the gems
[06:31:29] we're gonna go to the first water level because we have many
[06:31:33] many other levels in Doraemon 1. We actually have four, 3.5 kind of
[06:31:39] but let's say it's 4. So we're gonna get to the first one and it's actually 3-2 as well
[06:31:47] so in the first one, we are going gonna get another gadget which is uh
[06:31:54] I think it's called a small light something like that, like smoruraito
[06:32:00] Right? Which is going to shrink objects for us and we're going to be using it later
[06:32:04] so there it is
[06:32:06] and we are going to be
[06:32:08] going through the level
[06:32:10] it's nothing much
[06:32:12] it feels like a swing It's nothing much. Uh, it feels like a swing?
[06:32:14] A little...
[06:32:15] It's not boring.
[06:32:16] Yeah, it's very boring honestly.
[06:32:19] But it-it's fine!
[06:32:21] We get to explore the... this place we see the world is really really interesting and it happened.
[06:32:38] We are watching actually Doraemon with Praxo
[06:32:40] we have been in kind of like a
[06:32:42] dry zone, right?
[06:32:44] We've been watching since the last, sorry, the first season.
[06:32:47] 1979
[06:32:49] and we wanna
[06:32:51] get up to like the latest episodes
[06:32:53] so what 2000
[06:32:55] episodes at some point? Oh my gosh yeah it's like a grind but it's fun we watch all the
[06:33:02] episodes and it really shows up the difference in cultures in
[06:33:07] time, yeah they change. So coming back to the gameplay we
[06:33:13] talked to some NPCs here uh it's kind of like a quest with
[06:33:19] these NPCs, and
[06:33:20] the thing is that we have to
[06:33:23] raise our ladder level
[06:33:24] because we have to get to the
[06:33:27] coast, kind of, I a thing so there's like jam
[06:33:29] there and that's gonna be um if i'm not
[06:33:31] mistaken the third gem of their run
[06:33:35] that's going to allow us to do a lot of things.
[06:33:42] We also got that cloth right there, that's the time cloth
[06:33:46] used for
[06:33:48] making things old or making things younger.
[06:33:51] I don't know how to say it, but you get the deal?
[06:33:53] Age faster...
[06:33:55] Yeah age faster
[06:33:56] Or in reverse
[06:33:59] So we can actually Yeah
[06:34:01] We're gonna make things older
[06:34:03] or repair things that we'll be using later
[06:34:05] You're going to see it later
[06:34:07] when we use the timecloak
[06:34:09] And that's the first blue gem.
[06:34:12] We said there are three gems,
[06:34:14] There is a red one,
[06:34:16] The blue and green ones
[06:34:18] So that's the first of those
[06:34:20] Here we're using the shrink and the small light, motor light.
[06:34:26] We made already the rock small
[06:34:30] And were gonna get to this point where it's usually in a diamond run yeah reset reset heavy point
[06:34:37] kind of so i have this uh one of these jumps that we talked about before is super precise. It's like two frame window where you have to jump in this corner and you have to make it with speed. So,
[06:34:54] can take a little bit of time
[06:34:57] let's see if Traxor can get it like
[06:35:00] quickly and there it is that's pretty
[06:35:02] clean
[06:35:04] so as I said we are using the that's pretty clean.
[06:35:05] So, as I said we are using Suneo for almost everything
[06:35:08] before in the past
[06:35:09] We used to use Shizuka
[06:35:11] which is a female character of the roster
[06:35:14] and it was used because the jump is
[06:35:16] higher in this game so we're actually gonna use
[06:35:20] Shizuka later but it's only used when you need
[06:35:23] you know, when you require to jump higher. So if it is for uh because of speed we just use sunel or
[06:35:29] for like killing the bosses it's soon now so that's it. It's also like
[06:35:39] Yeah, this is the strongest character
[06:35:42] We get the last
[06:35:50] green gem here and with that gem we uh rescue the king right? Yeah, no not...
[06:35:55] yeah we can't rescue greeninking in the next level which is the Orca of each world.
[06:36:08] So we used before like for this wall that we just passed. We use the pass loop which is
[06:36:14] like they got to do this before right and to make it through the through the wall but uh
[06:36:20] we get to the we call it the lava level so we have another boss here
[06:36:24] and we kill those both uh we kill every basically
[06:36:28] creature in this game to access through different parts.
[06:36:31] Like it's required, right?
[06:36:35] We're gonna be talking to these NPCs right here
[06:36:39] to make the level lower
[06:36:42] that's gonna be
[06:36:44] useful for
[06:36:45] accessing like where the boss is
[06:36:48] and
[06:36:49] obviously not burning right so we're gonna be access the deeper levels of this cave,
[06:37:09] We're gonna get a key and we can access to the actual boss area also the community has been
[06:37:17] grinding this game quite a lot lately because it's small obviously but uh
[06:37:26] we actually got a long record today right trax i got one record for the game yeah
[06:37:30] bro so that's the minute yeah it's actually really big. So congrats! That was pretty huge actually because the world record was optimized so that's a pretty big
[06:37:47] we're gonna get to this next boss he's kind of like a minotaur
[06:37:51] boss and we're going to be manipulating it the fight
[06:37:54] we're going to be jumping on top of it and going back at a certain position
[06:37:59] so the boss doesn't reset the pose or like the stance. So we can like jump on it like a in a. It's not too much.
[06:38:22] Can make you lose time of course.
[06:38:25] And like as you saw every boss in this game just explodes like lots
[06:38:30] of explosions it's insane makes it kind of hilarious like that like remind reminded that these are just kids in
[06:38:40] a fictional world defeating bosses and they explode so we saw this thing right here and it's a few seconds ago that's one of the kings
[06:38:55] of the green gems like we don't require more Green G gems so we're gonna be getting the other colors
[06:39:02] so remember that time slot i talked about
[06:39:05] it's going to be useful for repairing this car and we're going have a race. We're
[06:39:10] going to be
[06:39:12] racing time so this game has it all
[06:39:14] as
[06:39:15] air cannon, boxing
[06:39:17] we have
[06:39:19] bosses and we also have racing. What?
[06:39:22] But N64 is crazy!
[06:39:24] That's funny too
[06:39:29] And you can select various characters, that's incredible for an N64 game right?
[06:39:37] So we have this bullet type of thing uh cannon whatever and we have to do two races first
[06:39:50] the first one is actually pretty easy there's no much to it this is like a just like you follow
[06:39:55] a path and you just get to the race line and there's nothing much to it
[06:40:08] we have tried many hours to find the skips in this race but like they still cannot get it it's impossible. There is something
[06:40:15] that you could maybe do, but
[06:40:17] we still don't get it.
[06:40:19] Do you need an impossible speed to get
[06:40:21] up there from the...
[06:40:23] Yeah Like if you have the speed and just like hit one of these slopes you can get up there
[06:40:29] and that you very quickly could like skip half of the race but yes just theory for now maybe
[06:40:36] there'll be some day 2025 someone who comes into a community and says i
[06:40:41] have the solution or something but no.
[06:40:48] So we also have times here like yeah,
[06:40:50] we can get to the goal
[06:40:52] faster or slower.
[06:40:54] We have that time reminding us and the
[06:40:57] time so like we can kind of like um compete
[06:41:00] like who gets the fastest time and stuff
[06:41:02] like that
[06:41:03] and we're gonna have in this next race a
[06:41:06] slow at the placer tank because you will have these having this next race and slower, the faster time.
[06:41:08] Because you will have these power-ups
[06:41:10] in the
[06:41:12] stage, in the race
[06:41:14] because this bullet
[06:41:16] is actually faster than the other one.
[06:41:19] So you're required to get those and not hit the walls
[06:41:24] because otherwise, you might be second
[06:41:27] and not get the big jam in this case so
[06:41:32] let's go uh actually don't hit the walls
[06:41:37] you have to race again. Yeah, of course.
[06:41:40] I'm trying my best!
[06:41:44] He has a gram-modded driving license
[06:41:48] so it's all fine and with that we're gonna be getting uh well we got a cream right and right before the
[06:42:12] second race that cream is gonna allow us to get to
[06:42:15] the next level like uh we call it the ship level which
[06:42:20] is um and we just have to go deeper in the sea so that's what the cream
[06:42:25] is required for it so we can like actually breathe or in like a high pressure uh environment yeah pressure environment.
[06:42:32] Yeah, we're gonna go again
[06:42:36] right? So now we go deep in the water and
[06:42:39] we get to the ship level. This is a ship
[06:42:42] level it's actually kind of hard sometimes, because you're gonna see one of the main disadvantages
[06:42:49] Of N64 3D games which is camera camera but we're gonna see later
[06:43:11] this is indeed original hardware. The game is not translated to English, so you have to use a Japanese cartridge for it and yeah, you have to import it
[06:43:20] the first and second game are cheap right but the third one is a kind of
[06:43:24] complicated to get and yeah 60 monies
[06:43:29] yeah 60 euros actually spraxer's gonna i think you're
[06:43:34] going to learn that I'm on to us well, right?
[06:43:40] Yeah
[06:43:41] So we
[06:43:42] We have two some enemies here. We can open a door and write next to it And we're gonna open a door right next to it and we're gonna get our uh next gadget here
[06:43:52] and we pressed our button here that button is going to activate a bridge
[06:44:02] that we're going to be seeing later in this state.
[06:44:11] This gadget that we got is not really a gadget. It's more like beans like the like the tail
[06:44:16] Yeah, it's like magic means right
[06:44:23] Um, so that's gonna allow us to go what we call the sky or something it seems like a place in the sky where there are like many many levels that we have to be this at the end of the game
[06:44:27] so if the problem that i was saying before about the camera is that we have to hit these pillars
[06:44:36] in this ceiling and you cannot adjust like uh just a
[06:44:41] modern game it's really hard to just rotate the
[06:44:44] game they can't sorry the character to aim for them but
[06:44:48] like yeah we grind in a that so it's actually fine,
[06:44:51] but at first hitting those is really hard.
[06:44:55] So those when you shoot them
[06:44:57] and make them go into the water they raise their level
[06:45:00] so we can go inside this ship and get our next gadget.
[06:45:03] Yay!
[06:45:05] This game is actually like, just as a show
[06:45:08] there's like so many gadgets
[06:45:10] They do so many things
[06:45:11] Every, almost every episode is new gadget,
[06:45:15] that's really fun I guess.
[06:45:17] Remakes of the...
[06:45:20] Yeah, Doraemon makes a lot of remakes in the series like we're watching
[06:45:27] like as i said the 1979 so and like uh lots of episodes that we have seen they just made remakes in the 2000s so it's funny
[06:45:40] to see the actual original version of the episode.
[06:45:45] So, yeah,
[06:45:46] lots of gadgets.
[06:45:50] We're gonna be seeing our next boss soon.
[06:45:52] We have these jumps here
[06:45:53] that are kind of complicated. We have this jumps here that are kind of like complicated. Do we have this slope?
[06:45:57] And we just have to time it in our minds, like jump
[06:46:00] Precisely
[06:46:02] It's like we have to figure it out
[06:46:04] Kind of like a glitch with this jump in a slope repeatedly
[06:46:10] but definitely complicated. This boss is actually
[06:46:13] hilariously funny or hilariously short, because you just need to hit it twice.
[06:46:21] The problem is that if you don't hit it twice the boss goes like a ghost version or something and you cannot hit it.
[06:46:29] But just hitting twice is fine, and it's dead.
[06:46:33] And as always, lots of explosions this is
[06:46:45] and that's the gem we just got.
[06:46:52] Can I take a second for water? One second.
[06:47:05] We're going to the last water level that we are doing. Yeah, this is like
[06:47:10] 3.5 because it's kind of like ice and also like not you don't swim here
[06:47:15] But let's say is used for the water level or convenience
[06:47:21] Oh level for convenience. You shoo him at the start! Oh, it's...
[06:47:25] Okay, for convenience let's say
[06:47:27] it's a water level
[06:47:32] So this so this next boss is gonna be
[06:47:36] sad to see you
[06:47:37] defeated, you're gonna see it in a moment
[06:47:40] but here we're gonna see in a moment.
[06:47:44] But here we are going to go
[06:47:48] to get that key right away That's gonna be unlocking the boss area
[06:47:54] We have to do some maneuvering over some bookshelves i've been at that we're gonna see um So we said before that Shizuka is actually the one who jumps higher.
[06:48:11] Here, we kill the Brooklyn buti down with Shizuka before.
[06:48:17] That's pretty good.
[06:48:19] You can only do that if you have a shizuka.
[06:48:21] Yeah, yeah.
[06:48:22] You're required to do like switch the characters.
[06:48:25] I guess it's hard in Thunder...
[06:48:29] I don't know.
[06:48:31] But it's convenient that there is a book there.
[06:48:36] It's pretty neat that you can change characters like
[06:48:38] that. It's a
[06:48:40] unique feature for sure
[06:48:44] Okay That ghost we just saw before can actually ruin our run. If it hits you, you lose around what? That's all like a minute and a half.
[06:48:57] Yeah, you fall to the ground and you have to swim back
[06:49:01] to the intro
[06:49:03] And you have to re-do the fellow world
[06:49:13] Yeah that's pretty inconvenient if it happens so i said that this is a really sad boss to defeat because it's santa claus no santa no we're ruining the Christmas Santa Claus, no! Santa, no!
[06:49:19] We're ruining the Christmas. Not really. He's like an evil Santa
[06:49:23] so it's fine. We just defeated and we saved
[06:49:27] Christmas actually because he Santa remember this is I
[06:49:33] Don't really know like the law is so random in this one
[06:49:36] Honestly, we just have to defeat evil Santa.
[06:49:39] Probably Japanese runners will know what's happening in this lore but
[06:49:44] it's pretty funny either way.
[06:49:52] Okay, explodes! As he explodes. Of course, as every boss.
[06:49:56] And we get a gift?
[06:49:59] Yay! Gift time!
[06:50:05] And this is the second one
[06:50:16] So now that we are done with all the water uh levels and also like
[06:50:26] yeah we're going to the sky like we saved also like the blue king. So we're just left with the last gems of their own
[06:50:33] So remember that being that we just got in the ship like a few minutes couple minutes ago? We planted here and we make this huge
[06:50:38] tree! Like the magic beans so like
[06:50:41] we're gonna get to the first F so we're gonna get to the first. So we have different levels here. We have one two three four levels that we have to beat. The first level is a lot of cycles and we just have to wait basically here.
[06:51:18] There's not much thing to do, it's just getting to the boss of this level as fast as we can depending on
[06:51:26] the cycles of the blood first
[06:51:30] i'm gonna solve it yeah we get one of the gadgets for the
[06:51:35] next step yeah but obviously for the next yeah but obviously for
[06:51:37] the next stage it's like we get that gadget where
[06:51:40] they're exhausted we go to the next state and just like them
[06:51:43] so and we're gonna be getting a really unfortunate gantick soon because
[06:51:52] the one of the next stages here is really really boring it's actually really, really boring.
[06:51:58] It's actually really, really, really boring but we have plans to make it not that boring.
[06:52:07] You're all gonna see do I mean right then.
[06:52:17] So, what we just got is the...
[06:52:20] Anything Controller.
[06:52:23] Right, so it's gonna allow us to ride creatures or insects or anything.
[06:52:29] I remember? Yeah or anything.
[06:52:31] I remember some episode
[06:52:34] where they ride
[06:52:36] insects,
[06:52:39] flying insects and they go
[06:52:40] different places. It's all this adventure
[06:52:43] because they were tiny characters
[06:52:45] because they got shrinked
[06:52:46] And they also rode
[06:52:48] different insects so it does have
[06:52:50] a whole episode about it but we have this next boss and
[06:52:53] it's pretty uh easier same as a discolored one is two hits i think just really really short so i said this was boring because of reasons. You're gonna see the uh level here yeah it is this uh flying something
[06:53:44] yeah this is gonna be the autoscroller of the line. Is there an auto-scroller that lasts how many minutes? 3 minutes
[06:53:47] And you have to do it twice
[06:53:50] Yeah, twice
[06:53:52] You have to do it twice
[06:53:54] So it's 6 minutes of auto scroller uh and like he's not even a good autoscroller
[06:53:58] because i think you cannot die and you cannot speed it up so it's literally just waiting
[06:54:11] yeah you can you can actually like slow it yeah but other than that is six minutes of autoscroller so I'm gonna be reading
[06:54:24] something for you all I hope you like it so
[06:54:27] I'm gonna be uh telling a Doraemon's origins
[06:54:30] story if anyone yes so there is one actually is as you were
[06:54:36] wondering before a gadget
[06:54:38] cat so it's a cat so i don't know if you all
[06:54:41] know but like he comes from the future because uh these cats these robot cats
[06:54:46] in the future are kind of like caretakers, they take care of the kids.
[06:54:49] They're cute and have these
[06:54:53] ears... but Doraemon doesn't have ears right?
[06:54:57] It's curious right? these old robots from the future actually are
[06:55:02] like yellow so it's why geronimo is blue right um this is so what happens is that Deremo was not really lucky because he got bitten by a rat
[06:55:20] in his ears and later
[06:55:23] on he tried to get them
[06:55:25] fixed and they got ruined
[06:55:27] so the raimon doesn't really have ears
[06:55:29] that's so sad like he was actually
[06:55:32] really, really sad and cried a lot and that made it like his
[06:55:35] paint is yellow paint go blue. It's really sad story but like and like due to all of that he was
[06:55:45] really really unlucky but like uh
[06:55:49] he got uh like uh a baby like not baby just like a kid to get take off and
[06:55:58] this kid also really really unlucky was kind of like poor he was in a poor family as well, so they were struggling as
[06:56:08] a whole and Doramo really wanted to try to help and all that, but it was not really
[06:56:14] good.
[06:56:17] So what they planned as a
[06:56:19] family... And this family
[06:56:21] is actually
[06:56:21] the
[06:56:24] great-great the... excuse me
[06:56:25] The great-great Grandsadon of Novita, which is
[06:56:28] the main character of Doraemon
[06:56:30] So you see they were parents
[06:56:32] This kid in the future that Ramon took care of is a great-great grandson of...
[06:56:42] sorry, not grandson. What is it?
[06:56:45] But they're parents from the future that's it
[06:56:48] So Doraemon what he does
[06:56:50] Is goes back in the past
[06:56:53] To try to help this parent of this future kid to make the family as a whole like just better for
[06:57:02] the future.
[06:57:03] Just like stability and have a better life and those type of style
[06:57:07] of things so the ramon is just like helping
[06:57:10] uh indirectly this future family
[06:57:14] family from the future by going to
[06:57:16] the current era, which is like...
[06:57:21] what is it? 2000s.
[06:57:23] It's a really tragic story but also
[06:57:27] a story of love and being kind to each other.
[06:57:34] And Doraemon just want to help his family.
[06:57:36] So that's the story, the origins of it.
[06:57:40] Yeah and we are still not done with that story.
[06:57:45] Yeah we're not done with the other story. Why do you have to do it twice?
[06:57:49] We don't know! We just have to do it twice? We don't know, we just have to do it twice.
[06:57:53] You have to get a gem in the first round and then in the second round
[06:57:59] you have to take an X- next cut yet for the next level so they really wanted
[06:58:04] you to do this yeah like that's some game design issue here.
[06:58:14] I think they did not try this level.
[06:58:18] But nonetheless, it's fine we're already almost on so it's fine
[06:58:27] didn't expect his origin story to be so sad
[06:58:31] like oh yeah he's blue because
[06:58:32] he cried, and he has no ears
[06:58:34] cause he was bit
[06:58:35] that's tragic
[06:58:36] it is tragic
[06:58:38] the movie actually
[06:58:39] really emotional
[06:58:42] if you're having an
[06:58:44] emotional day don't watch the drive-on
[06:58:46] movie
[06:58:47] the origins or whatever yeah it's a nova
[06:58:50] like
[06:58:50] a short one yeah like a one hour i think no it's probably two minutes we have
[06:58:57] watched like a couple until like a dozen of the ribbon movies
[06:59:01] i would say and they have like his lore here and there. They're not really canon but
[06:59:06] they have lore, that's all about it always. It has a lot of content right? Of the origins
[06:59:14] We finished the other part.
[06:59:16] Yay! And we got to
[06:59:20] the third air kind of level
[06:59:24] This level is actually really fun to me.
[06:59:27] Yeah.
[06:59:28] And it fits you.
[06:59:30] Yeah. I really like the music too and we use the infamous catch-up in this one.
[06:59:36] The... and Katya as well.
[06:59:41] How is it called? I don't know in English
[06:59:45] Hopper We're both uh spanish speakers so we know this guy does
[06:59:53] but it's basically just for flying and we get it here to just get one of the last gems, and he's got it.
[07:00:03] It's gonna allow us to go through the actual lands' stage.
[07:00:09] So... last stage yeah
[07:00:15] so uh i really like the music of this state as well it's like really um i don't know if groovy is a word, but it's kind of catty.
[07:00:20] I like the vibe.
[07:00:24] And we have...
[07:00:28] One other... We have the second game. We are just missing one game and the game is over but uh we're gonna be reaching the
[07:00:45] we call it castle level
[07:00:50] are you gonna do the trick?
[07:00:54] Probably. Yeah, in the ramp?
[07:00:57] Yeah.
[07:00:58] Okay so we're going to be seeing a trick here that is quite interesting.
[07:01:05] We call it Pichu Skip.
[07:01:08] You would say, why Pichu Skip?
[07:01:11] Well the reason is not what you think because Praxos cat is called Pichu and we like...
[07:01:19] Praxo and me made this strat kind of. and we are like the ones who use them in runs so like
[07:01:27] Samantha sorry Samantha Fraxler just named the strat Pichu, Pichus it two wall jumps done in a row and it says around 1
[07:01:39] minute 20 seconds it's actually really really big trick but it's really, really hard. Oh my
[07:01:46] god! And you get it. That was actually
[07:01:51] What are your face by the way? Are you already a good pace i don't know
[07:01:58] yes one thing oh because this is the same like uh around run before this is the same
[07:02:10] this that was actually really impressive like
[07:02:13] the trick takes i would say an average of like two minutes to get that's what
[07:02:18] i got oh my gosh because it's really really hard
[07:02:21] like it doesn't it doesn't really like uh looks that impressive but like if you
[07:02:25] try to make one wall down it's hard twice in a
[07:02:29] row oh my god so that's really really good
[07:02:34] we're going see the last boss again after this, after we saw the king.
[07:02:46] Mhm it's like the devil thingy. We use all of the gems that we got to kind of capture him after we defeat him so...
[07:02:56] That is going to be at the end the round, when we beat him.
[07:03:03] As always, we beat bosses with our punches, so it's gonna be a Sunewa fight
[07:03:14] Yeah we have three kings like every king is like different gem but we i guess we
[07:03:21] we like save them with the gems like when
[07:03:23] when we get like all the blue dimes or
[07:03:25] the red times so we have this
[07:03:27] devil here it's just like hitting it
[07:03:30] the devil has actually some shields that he can use
[07:03:35] There are some strats that they're being actually developed right, as of right now this week last few weeks
[07:03:42] so we can have a shield list which is uh just manipulating the boss to actually
[07:03:48] not use the shield somehow it's kind of hard
[07:03:51] to know how to do it but but we're trying to figure it out.
[07:03:54] It's in the process...it's in development.
[07:03:58] Did you...?
[07:03:59] Well not yet.
[07:04:02] Not yet yeah? The timer is not done but uh basically that the game is over so dd And that's that.
[07:04:20] Well done!
[07:04:22] Yay!
[07:04:24] What time did you get? I't know i'm not taking it
[07:04:29] that's like i got a little bit of upstream lag so
[07:04:32] I will let you know as soon as i know was it 39 20. oh 19 39 19 that's a super one let's still leave
[07:04:41] um the old worker yeah that's literally the best time except for today because you got well yeah
[07:04:49] yeah so that's only pretty pretty good very nice yay and this is a whole roster in Very nice! Yay!
[07:04:57] And this is the whole roster in the game?
[07:04:59] Yeah, we don't
[07:05:01] use really Novita or
[07:05:03] Dianne. Or like Gigante
[07:05:05] in Spies. They're not really useful in the run so you'd never Or like gigante in Spanish. Yeah.
[07:05:07] They're not really useful in the run, so you never saw them before...
[07:05:11] But they are there!
[07:05:14] It's funny because Navita is like like principal character as well like main characters with the
[07:05:21] that i'm on but uh they didn't have much affection for the poor boy. He's not really strong like I actually don't
[07:05:33] have a...I cannot think of him as any good attribute in the game but yeah uh he has a gun to shoot bear for the
[07:05:48] or they kill us in the tree.
[07:05:51] I see, so it's like what we want to do with nobby today.
[07:05:55] So, we're gonna show actually some funny things
[07:05:59] Yeah! We can answer these questions some funny things.
[07:06:03] We can access to this part that we cannot access usually
[07:06:05] we can do some
[07:06:07] silly jump here,
[07:06:17] get to a place that we like after the loading zone oh we didn't get it but like we go to the water if there's like water below the train.
[07:06:24] You can actually see him go.
[07:06:26] Yeah, you don't know anywhere in the world
[07:06:29] without going to a wire really
[07:06:31] with the feet boxes because the kickbox is in the sun so we can go below like we can access
[07:06:38] uh the check box here with that from below Yeah, you could show the characters that we never got to see do you want to show them okay yes uh this is
[07:07:03] he doesn't yell much.
[07:07:05] He's like the bully, right? After that I was like...
[07:07:09] Yeah, he's very rude.
[07:07:11] Yeah, really mean!
[07:07:13] Remember in the Fadee that that we had, like, Asa actually, like, cried in the run?
[07:07:21] Well this is her. We recovered her true form and we can get to play as her
[07:07:32] i mean it's a weird game but it's not really useful...
[07:07:38] Uh, Doraemon.
[07:07:42] Yeah, we use the Doraemon a little bit for like the pillars that we have to shoot in the boss and at
[07:07:48] the start of their game and then i'll be back so don't eat
[07:07:53] or no here
[07:08:01] do you have anything like this one
[07:08:09] uh and then there's it's a runs very slow. That jumps super high.
[07:08:19] I don't know, I mean... uh no i mean probably we can
[07:08:25] we can jump here to yeah there are many places where you can do these wolders that we didn't really know.
[07:08:35] Here's the hitbox to check for the water so if you go here you don't trigger it and you can jump into the water.
[07:08:43] Yeah that saves like 50 seconds.
[07:08:48] That's really hard to do.
[07:08:51] Yeah, that took pretty much...
[07:08:58] I love how you can go see just all the stuff after.
[07:09:11] One more question, is it possible to beat the game without ever switching characters?
[07:09:14] That's a good question.
[07:09:20] Yeah you can
[07:09:23] I think you can with the Rymel.
[07:09:26] So you have to beat every boss with the Rymel?
[07:09:33] It's just way way harder i think yeah
[07:09:39] yeah challenge in low percent i think you can do that. But some of the other skills are running. Um, yeah. I've known Wolf...
[07:09:58] Have you seen a wolf?
[07:10:00] I think I have been there
[07:10:02] like just
[07:10:04] feeling around, goofing around.
[07:10:07] If people wanted to catch your streams where could they find you?
[07:10:11] You can find me on Twitch which is ProxelRAM with no spaces, like ProxmoRAM.
[07:10:22] Yeah, I only do Twitch...
[07:10:25] I also have a YouTube for bots and stuff, my rants. And it's Proxxo.
[07:10:33] I do streams as well in Twitch. It's Madware underscore. Into Marioio apescape and the diamond uh that's pretty much it you can
[07:10:43] you can follow me if you want well thank you both so much. That was A fun to watch B I learned a lot including the tragic backstory
[07:10:55] So chat if you want to hang on just hang on for just a little bit. We are going
[07:11:00] take a very quick break and then we'll be back with Doraemon 2
[07:11:04] so that you can get even more Doraemon. But yeah, stand up, stretch
[07:11:08] get some water. We will be back in just a little bit so so so ¶¶ so so so so ¶¶ so so uh so so so so so ¶¶ so so Welcome back to As Seen on TV
[07:15:15] On GameStone Quick Hot Picks
[07:15:17] I'm Nicole Goodnight and you are joining us for
[07:15:19] Doraemon Marathon
[07:15:21] Dora, Dora, Derek
[07:15:23] It's not happening
[07:15:25] It's not going to work.
[07:15:26] Well, welcome back. Just so you know,
[07:15:29] we do have an official GDQ Discord that
[07:15:30] you can join and add the Hot Picks role
[07:15:32] where you can keep tabs on upcoming events,
[07:15:35] talk with staff and showrunners, more so if you use exclamation point discord
[07:15:38] in twitch chat you can get more information on that and also we are going to pax west
[07:15:44] uh gdq is the schedule will be released July 14th.
[07:15:47] Use!packs in Twitch chat for more information on that, very exciting!
[07:15:53] And now we're going to have more Doraemon like...I was not prepared for the tragic backstory
[07:15:59] of this character and I'm probably going to be thinking about that a lot over
[07:16:03] the next month or two. But I digress we're going to go to Seventh Armstrong
[07:16:07] with Doraemon 2 take it away
[07:16:13] welcome everyone I just say that was an amazing Doraemon run I was watching.
[07:16:20] Oh, that was so good!
[07:16:22] Yeah
[07:16:23] But hello! We are going to be running Doraemon 2 and I am joined by Kefka14 who going to be helping me with the comic test.
[07:16:31] Say hello! Hello everybody
[07:16:37] Doraemon 1 is a little bit of a different game, we have the whole day and night cycle we have to deal with, so we have to make sure that we are on easy and normal settings here before we start.
[07:16:50] Is there anything you'd like to say about Torium Rung 2
[07:16:52] before we give it a go, Captain?
[07:16:55] Uh, yeah.
[07:16:56] I've been running this game
[07:16:57] for about three or four years now,
[07:17:00] something like that, and it's just a real treat to finally
[07:17:03] get these games on anything
[07:17:05] GDQ related
[07:17:07] and uh... To mirror what you said
[07:17:09] about the Doraemon 1 run
[07:17:11] Super treat! It's really cool she got the world record earlier today
[07:17:15] even and then the second best front of all time ever done in the game happened
[07:17:19] just a few moments ago like it's just really cool it's just
[07:17:23] really cool you know um take good and take it away though
[07:17:26] let's get into this all right without further ado let's
[07:17:30] get started i'm gonna count down and on the go we'll start the timer
[07:17:35] Here we are! 3, 2, 1, GO!
[07:17:39] Is that? Thank you thank you
[07:17:43] And if you have any questions about Doraemon,
[07:17:45] feel free to ask.
[07:17:48] Absolutely.
[07:17:49] So Doraemon 2 is a lot more story-driven.
[07:17:52] I mean, all three of the Doraemon games
[07:17:54] on the 64 are story driven.
[07:17:55] But this one has a lot of cutscenes in particular which speedrunners love that.
[07:18:00] We love all those cutscenes we can't skip. That's a feature.
[07:18:07] The general score of this game though is Nobi, Doraemon and gang have been stranded in
[07:18:13] a mysterious world called Cristeca
[07:18:15] And basically they have to
[07:18:17] rescue this world by returning the
[07:18:19] Crystal of Light to the Pedestal of Light
[07:18:21] that is within the Temple of Light.
[07:18:23] Uh...here at the main start
[07:18:25] of the game we're just gonna be doing doing some very pro-woggy sort
[07:18:28] of things, kind of rounding up our characters.
[07:18:31] You can see here that we have found Sneech.
[07:18:34] One interesting factoid is all the voice acting in this game
[07:18:41] have to cut out for a moment
[07:18:43] one interesting fact is
[07:18:47] anyway
[07:18:49] one interesting,oid about this game is that all of the voice acting was completely reprised by the original voice actors
[07:19:00] in the anime, which is
[07:19:01] pretty fascinating. You don't
[07:19:04] really hear that sort of thing much.
[07:19:07] A lot of people kind of call
[07:19:08] this like a poor man's Zelda
[07:19:09] which is... Lot of people kind of call this like a poor man's Zelda
[07:19:11] Which is yeah, I could see that
[07:19:13] which pretty accurate honestly
[07:19:16] This game has some very weird speed tech in it though. The category you're seeing here today is
[07:19:21] Any% No Door Early and
[07:19:23] to give a little bit of
[07:19:24] information about what that means because it gets
[07:19:27] pretty arcane. There's an
[07:19:29] item called the Anywhere Door which you did see in the last run.
[07:19:32] You'll see it in the next run as well.
[07:19:34] There's a way to obtain that item early and be able to work anywhere in the game,
[07:19:39] and we're doing categories that doesn't allow you to do that because
[07:19:42] frankly it's very hard to keep up with and it's not very fun
[07:19:47] or event friendly there's a lot that can go wrong with it he puts one wrong
[07:19:51] button in there and say, I need to completely leave
[07:19:53] the dungeon to reset up the glitch.
[07:19:56] Yep. I just lost six
[07:19:57] minutes. Great.
[07:19:59] Pretty much.
[07:20:01] So you'll notice that the general sort of gameplay loop in this game is find MacGuffin, use MacGuffin on Thing immediately after.
[07:20:09] Seven Stairs picked up a purple object a few moments ago. That is a sleeping sleeping capsule it's kind of like a
[07:20:14] tent in the final fantasy series if you were
[07:20:17] or cottage or whatever sort of term you want to use
[07:20:21] right now we're picking up the crystal white which is is this world's uh triforce so to speak
[07:20:27] so yeah, we already have the main MacGuffin now. We just got to get it back to its place
[07:20:34] Let's do that we're going to have to beat three whole dungeons.
[07:20:38] Three whole dungeons?
[07:20:42] But first...
[07:20:44] But first, you'll have to go talk to a little creature.
[07:20:47] Very important! This little guy right here.
[07:20:51] Yeah that's God though. Yes, that is canonically
[07:20:55] God in the Waroraemon universe.
[07:21:00] And God
[07:21:01] is going to send us on a quest
[07:21:03] to go hunt down these other
[07:21:05] crystals from the dungeons so we can get to the last pedestal
[07:21:09] for the big shaggy crystal that we just picked up So, the thing I kind of like about this Doraemon game is if you're wanting a slightly more chilled speedrun compared to Doraemon 1 or 3. This is
[07:21:29] definitely a good choice, there's
[07:21:31] an decent amount of downtime with the cutscenes
[07:21:33] and stuff, there's a lot of just
[07:21:35] walking back and forth on uninspired
[07:21:37] geometry
[07:21:38] Another back and forth on uninspired geometry.
[07:21:42] Another thing I've noticed that's really weird is the aspect ratio
[07:21:44] for cutscenes is slightly different than
[07:21:46] the aspect ratio in-game, so sometimes
[07:21:48] the text just cuts off on the bottom of
[07:21:50] the screen i don't know it's just a very strange
[07:21:54] anomaly with this game in particular uh you can see now though that we have
[07:21:57] sue and sue was accompanied by another character named Cowrie.
[07:22:03] That doesn't really...Cowrie doesn't really have much of a purpose in this run if I'm being 100% honest.
[07:22:12] Here's what I like to call, we have Zoras at home
[07:22:16] because they're off-brand Zoras
[07:22:20] They look pretty interesting. And if you look very carefully to what they are saying,
[07:22:24] You'll see a little Easter egg here.
[07:22:26] Oh! It already passed.
[07:22:28] Did it already pass?
[07:22:29] I missed it.
[07:22:32] Essentially the characters can't understand what they're saying so they are speaking in sort of a Wingdings style and yeah...
[07:22:41] One of them says Nintendo. It kind of says Ninten-do?
[07:22:46] Close enough
[07:22:48] Ah here we go, go for it Seven
[07:22:50] This village Look up village
[07:22:57] nor caught this day
[07:23:01] We have a tradition of
[07:23:03] singing the songs during this speedrun so you might hear a lot of random stuff.
[07:23:07] Oh my gosh, a speedrun sing-along! I love that actually.
[07:23:10] Yeah we...I kind of started that tradition on accident.
[07:23:13] Earlier in the year me and uh one of
[07:23:17] one of the other top runners were trading
[07:23:18] the record back and forth and we were kind of losing our minds having to watch
[07:23:23] all the cut scenes over and over so we just started singing along no you
[07:23:28] went over the pot it happens i did well this is a very good time
[07:23:32] to explain our movement in this game and how
[07:23:34] it's so weird yeah it is so the movement in this game and how it's so weird.
[07:23:38] Yeah, it is! So the movement in this game is a lot harder than
[07:23:40] it looks. And I know it's just like
[07:23:42] doesn't look that hard you're just running back
[07:23:44] and forth. It's very...
[07:23:46] It's kind of like your feet are coated in
[07:23:48] Crisco cooking oil at all times
[07:23:50] is the way I like to describe it.
[07:23:53] Like, it's just
[07:23:54] very slippery and
[07:23:56] I usually say they have butter shoes.
[07:23:59] Butter shoes? Yeah, that works.
[07:24:03] But what just happened there though is we picked up an item called the
[07:24:07] Translation Gummy which which means we can now just understand
[07:24:09] the language of
[07:24:11] anybody in the game. And now we're getting
[07:24:13] the final character, Doraemon, who is
[07:24:15] unfortunately dead at the moment
[07:24:17] quite literally, which is yeah you know that's
[07:24:25] he's not gonna be dead for long obviously but
[07:24:33] there we go. You get a 1-up item for him and he's revived!
[07:24:37] Most of this run is going to be played as Sue uh there's not really much of a reason for that
[07:24:44] other than the character select screen defaulting to zoom so you know you save a second to just
[07:24:48] mash through it but later later on, 7th may choose
[07:24:52] to play as someone else just for fun. We'll see.
[07:24:56] Oh now I have to?
[07:24:58] Yeah now you have to.
[07:25:00] Pressure's on. Are we gonna get to see big g percent
[07:25:04] um oh what a beautiful job yeah that was pretty good job
[07:25:11] yes do notice there's a lot of back and forth-ing in this game. Like we just left the village, got Dormammu, going back into the village...
[07:25:17] You get very used to taking these lines over and over. One advantage to the door early category is that a lot of this backtracking is eliminated, but it just...
[07:25:28] That category's rough.
[07:25:30] Very rough.
[07:25:32] Like you do the whole game out of order
[07:25:35] and it's just confusing.
[07:25:39] We're almost there!
[07:25:41] Almost to the first dungeon.
[07:25:43] The dungeons are fantastic actually in this game they're a lot of fun.
[07:25:49] What we're doing now is Kauru explained to us that we need to get some food because you know
[07:25:52] we're stranded in this mysterious world and we need food.
[07:25:56] So, we're going to go get some food.
[07:25:58] Calorie mentioned that there is some fruit
[07:26:00] trees on the other side of the lake here.
[07:26:02] So, uh... The game forces
[07:26:04] us to go and pick up said fruit,
[07:26:08] And we never do anything with it. It just sits in your inventory for the rest of the game
[07:26:12] Really useful stuff
[07:26:14] Yeah I've noticed sometimes when I'm running in a straight line the character will be turned sideways. That is just me working with the slip and slide of the character so...
[07:26:25] It just happens sometimes.
[07:26:27] You'll start to turn left, but then you'll start
[07:26:30] to slide left and you're like, oh I need to go forward
[07:26:35] It is worth mentioning also that uh the leader the leaderboard for this game does allow the use of
[07:26:41] the turbo button and text in this game can be dismissed as fast as you can push a
[07:26:46] seventh is not playing with a turbo controller which is uh that's a choice but it's a choice
[07:26:52] yeah that's certainly a choice and this is the second longest xbox for me to name, so...
[07:27:06] And there we go.
[07:27:12] So we're gonna meet the villains of the story here in just a moment. Mina and Pune, they are kind of comic relief villains.
[07:27:17] We really like them in the Doraemon community though,
[07:27:20] in the Doraemon 64 community. We're a fan of them. Oh, just a minute.
[07:27:35] Huh?
[07:27:36] Who said that?
[07:27:37] Nina!
[07:27:38] Nina!
[07:27:39] Nina!
[07:27:40] Nina!
[07:27:41] Nina! Nina! Nina! Oh my gosh, I love them.
[07:27:53] They're like the Doraemon Universe Team Rocket.
[07:27:57] They're perfect!
[07:27:59] Oh they are wonderful.
[07:28:01] The longest touch box! This is the longest text box!
[07:28:04] Yeah this is the longest text trigger in the game.
[07:28:07] Okay okay.
[07:28:09] Always a good time.
[07:28:15] So many cool gadgets in this game as well like that one was like the pocket
[07:28:19] wash that could stop times so what seventh is doing here is
[07:28:22] sleeping to make it the next day so In some cases, story triggers won't advance unless you sleep and you're going to be seeing that a few more times in the run.
[07:28:31] There's one point later on in the run where we sleep for a week straight. Which is, you know...
[07:28:36] super healthy stuff!
[07:28:40] Gotta build our strength before one of the dungeons.
[07:28:46] So what's going on now is the villains have stolen a sort of relic of the village there
[07:28:52] aberc village and uh we're gonna go get it back.
[07:28:58] They have a pretty interesting character arc
[07:29:00] throughout the game. It starts off with
[07:29:02] Mina as kind of
[07:29:04] the mean one
[07:29:06] and Kiyun has a bit more of
[07:29:08] a conscious conscience and that
[07:29:11] basically he slowly doesn't really want
[07:29:14] to you know commit crimes and do mean
[07:29:17] things and they kind have an interesting you know, commit crimes and do mean things.
[07:29:19] And they kind of have an interesting character arc where
[07:29:21] they slowly redeem... very slowly
[07:29:25] mildly redeem themselves throughout the course of time.
[07:29:27] Camera's rolling me right there course that happens sometimes
[07:29:35] what seventh is gonna do here he's going to use the invisible paint
[07:29:38] which uh this is the only thing it's used for.
[07:29:40] You turn yourself invisible and you just walk
[07:29:42] into that crystal.
[07:29:44] A lot of the puzzles...
[07:29:47] Oh, sorry, go ahead.
[07:29:49] I was just gonna say a lot of the puzzles in this game are very
[07:29:51] find object, use
[07:29:54] object immediately or
[07:29:55] find object, use it pretty quickly.
[07:29:58] You were saying about the camera though?
[07:30:07] Yeah. Great example. So randomly the camera whenever you leave or exit a building Or sometimes a cutscene will just be in a different spot yeah i just kind of have to adapt
[07:30:16] it's kind of funny oh yep so that was the camera angle I was not used to right there.
[07:30:27] But also we had someone ask you actually get stronger with sleeping?
[07:30:33] Kind of. Would you like to explain the mood system for me?
[07:30:37] Yeah, I can try!
[07:30:41] In this game there's something called the mood system and basically all it is
[07:30:46] Is that the better mood your character is in
[07:30:48] The more attack power they have
[07:30:50] The more damage they do to enemies
[07:30:55] That's really the only purpose of it when you sleep it does replenish your
[07:30:58] mood which is good so in a sense you do get stronger i suppose
[07:31:03] what brings her move down is just taking damage
[07:31:07] there's a bit of a degree of randomness to you'll notice on the bottom left corner
[07:31:10] of the screen that seventh has 14 crystal objects those also improve your mood
[07:31:16] but they're not they don't really come into the play in the speedrun really at all it's
[07:31:20] not really a deal we're getting ready to head To the first dungeon here very
[07:31:26] Very soon
[07:31:27] And it's probably
[07:31:31] I don't know, I think it might
[07:31:33] Be my second favorite dungeon
[07:31:34] Of the three
[07:31:35] It went from being one of the three.
[07:31:39] It went from being one of the easiest dungeons in the game to being one of the hardest ones, actually
[07:31:41] very recently
[07:31:42] Seventh found a bunch
[07:31:45] of stuff in it
[07:31:46] Actually a bunch of stuff in it.
[07:31:51] Actually, a bunch of us kind of got together and just did a massive strat hunt
[07:31:53] probably maybe four or five months ago
[07:31:56] and completely changed this game.
[07:31:58] We gave it a huge facelift in terms of the speedrun.
[07:31:59] It was a fun time.
[07:32:01] That's awesome!
[07:32:05] The butter shoes almost threw me off a cliff. Okay, that's fine.
[07:32:09] Maybe me off the cliff okay that's fine
[07:32:12] you may have saw me slide real close to the edge right there
[07:32:15] so there is our first dungeon this is
[07:32:17] helium ruins
[07:32:18] uh it's pretty pretty short pretty straightforward
[07:32:22] uh there are some skips in it though which i'm curious to see if look at this dungeon!
[07:32:32] I'm very curious to see if Seventh will hit these skips.
[07:32:35] There's one in particular you kind of really only get one chance
[07:32:38] at hitting.
[07:32:42] We'll see if it happens or happens or not it only loses about 10 seconds if you miss it but
[07:32:47] it skips a whole box yes the whole boss is ten seconds
[07:32:50] which is uh that is pretty fun!
[07:32:52] There's actually two skips in this one
[07:32:58] Both of them skip fights
[07:33:03] Kind of interesting. So there
[07:33:05] is a chance, you know I'm not gonna say
[07:33:07] anything yet, I'll say it after
[07:33:11] Alright we're good. So there is a chance that the game can just softlock and crash when you enter a dungeon?
[07:33:16] It's a very minor chance, we don't know exactly why it happens yet.
[07:33:20] Yeah, it's not from spamming buttons, it's not from holding the control stick in any direction.
[07:33:24] I've tried many different things and uh nope that's just whatever
[07:33:28] feels like it. Hello.
[07:33:32] Luckily when it does crash,
[07:33:35] it always happens after you save your game. So we'll be fine either way. We just have to
[07:33:39] hit the reset button and get right back into it. It should be noted
[07:33:43] I did make safety saves for each junction so
[07:33:47] it's okay if it does happen and something horrible goes wrong so you'll notice there that seventh
[07:33:52] just picked up a weapon and uh those of you who are first student will be like hey that was just
[07:33:58] that was just a revolver and uh yeah yeah it is play this way, turn and what?
[07:34:07] Alright let's see if I can get there in time.
[07:34:13] Very very good
[07:34:28] And the first weapon we got is gun just just going just gone oh Gun! Just gun.
[07:34:30] I think the correct term for it is like air pistol
[07:34:32] or something like that? Yeah, I think its the air pistol
[07:34:36] It just looks like a gun it's just a revolver
[07:34:42] oh wow that worked okay yeah i didn't think that would work but
[07:34:47] sure we like those!
[07:34:51] Oh no there's a big trap on the floor what are we gonna do? Yeah, the intended way of getting over that trap door is to use an item that freezes the traps in the dungeon but you can just jump over it.
[07:35:11] I remember earlier this year in the door early category
[07:35:16] there you can skip a lot of different things and we spent a solid three or four hours trying to find a way to skip this key right here
[07:35:24] we never could figure it out but so coming up very shortly is the mini boss skip uh whicher, more or less.
[07:35:42] It was thought to be something that wasn't really...
[07:35:48] But we'll do our best!
[07:35:50] It's thought to be something that wasn't really possible in the run but uh
[07:35:55] seventh proved that wrong we had every top runner has a slightly different way
[07:35:59] that they go about it so let's see what 7th does with it.
[07:36:06] Basically, me and Impune are gonna knock over these little gravestones
[07:36:08] who then come to life
[07:36:10] and try to attack you with spears
[07:36:12] or little swords
[07:36:16] You can just run straight past them and if you line yourself up with the door just right they'll just shove you through
[07:36:19] the door and you don't have to fight them at all
[07:36:22] we'll see what happens here going for the head on i i approve oh
[07:36:30] all right hold on we might get to reverse push from the one left yeah
[07:36:34] we did we got the backup from the one on the left? We did!
[07:36:35] We got the backup.
[07:36:40] Ideally, you want to get by
[07:36:42] the one on the right and
[07:36:43] get it first try but I was
[07:36:45] slightly off with a little precise
[07:36:47] But the backup is not bad
[07:36:51] A little more forgiving
[07:36:55] So now we're at the boss, and this boss is kind of weird. It's sort of not even really an enemy as much as it is like a Indiana Jones trap.
[07:37:03] Yeah.
[07:37:04] That's a good way to put it.
[07:37:06] It's just like a barrier sort of thing. Starts off with you having to hit three switches in the correct order to make a bridge. The Order can be found in the dungeon on a wall, but we're speedrunning. We already know
[07:37:19] the order. We don't need to stop and
[07:37:21] look at that. We can just hit the
[07:37:23] buttons and move on.
[07:37:26] We'll see
[07:37:27] if Seven gets this skip up here though
[07:37:29] This is the boss. Skip you can jump around the trigger for this fight and skip doing the fight entirely
[07:37:35] Let's see what happens
[07:37:41] Let's go dude!
[07:37:48] I'll be real, didn't expect to see that.
[07:37:50] It's a finicky.
[07:37:51] It's a finicky trick.
[07:37:54] Yeah, real finicky. So, alright.
[07:37:56] And now tree day.
[07:37:58] Oh, tree day. Let's go.
[07:38:01] So now we gotta sleep twice and I gotta explain the days. Once Seventh gets outside here you'll look at the top right corner of the screen
[07:38:05] And you'll notice that there is a clock ticking down
[07:38:08] But also there's like a little logo or symbol in the middle of it that looks like a tree, and basically they're seven days each week in the game.
[07:38:17] And each day corresponds to different element or thing.
[07:38:24] We need it to be Tree Day right now, because in order to access the next area
[07:38:26] we need to do some platforming on some mushrooms
[07:38:28] and the specific effect that Tree Day has
[07:38:30] on the overworld is
[07:38:32] It makes foliage or
[07:38:33] you know in this game's case just these one mushrooms
[07:38:37] larger so that you can actually platform up them to get where you need to go
[07:38:46] we're gonna run back across the lake and we're going to make our way to Sapphire Falls which is kind of the
[07:38:50] sort of the, sort of the hub overworld area of uh
[07:38:54] the second chunk of the game and we're going to be spending the most
[07:38:59] time here just as cool
[07:39:08] i have no idea how you made that but sure
[07:39:26] sure That's all for your entertainment, J.P., making the finest lives
[07:39:40] so this section of the game uh is notoriously a bit of a slog if i'm being real uh we're about to enter branny village
[07:39:48] which you'll get really used to it's certainly a village you It's certainly a village. You'll be seeing a lot of it.
[07:40:00] A very strangely designed village, You'll see it in a minute. It really is, it really really is.
[07:40:05] I think my problem with it is just the verticalness of it like i won't spoil it So now we have the bean. You'll notice seven picked up like a
[07:40:30] bean we're gonna be planting that later and it's going to create
[07:40:33] the real final boss of the game which is just a beanstalk we have to climb
[07:40:36] up twice Likewise.
[07:40:53] But before we can go into Brain Village here, we have to talk to this little NPC guy here and they've dropped a necklace or pendant in the water. And luckily they give us a piece of candy that allows us to breathe underwater, which is...
[07:40:59] That's a cool thing.
[07:41:03] Very generous.
[07:41:11] And then we go right on it! I you uh like the jumping because
[07:41:14] jumping up slopes is slightly faster in this game
[07:41:20] okay here yeah yeah yeah yeah already in chat okay So, uh... if you're thinking this village is kind of hideous. Yeah is yes it is so it's very lackluster
[07:41:51] this village has probably had more reroutes than any other section
[07:41:54] of the game over the years because
[07:41:56] we get to bring something kind of interesting into play here in just a moment there are npcs
[07:42:02] in this game obviously and in villages they kind of like Majora's Mask. They move around based on the clock and there's a couple of NPCs we need to talk to in a very specific order
[07:42:13] So hopefully they're in the correct places here at a moment we'll see uh the time looks
[07:42:19] correct yeah you're entering the canyon around 10 a.m so we should be okay all right let me stop All right. So we stopped fast.
[07:42:28] Okay.
[07:42:35] So what Seventh did there is he switched the flow of time from slow to fast.
[07:42:37] So there's the first NPC, if you just reload the area
[07:42:39] a couple times they appear right there
[07:42:40] Nice!
[07:42:45] So, NPCs in this
[07:42:47] game have infinitely extending interaction boxes vertically speaking.
[07:42:53] Seventh just talked to that one through the ground and they were way down below which is...
[07:43:00] We call that floor tessie
[07:43:12] saves like two seconds uh it's a meme strap but it's a fun one Weeeeee! So coming up here fairly shortly is actually the hardest skip in the game, at least in my opinion.
[07:43:18] Maybe not the hardest but... no it's-it's the hardest I would say.
[07:43:23] You do get more chances at it though
[07:43:25] so it's not like a one and done sort of situation
[07:43:29] But what's going on here is One of the- Yeah, that's true. All of that in Tree Day was just to talk to Tessie through the floor by the way.
[07:43:37] Yes.
[07:43:39] That's all we'll say. Just to save that time.
[07:43:45] So what's going on here is
[07:43:47] one of the villagers is sick and
[07:43:49] there's, you know
[07:43:51] an herb we need to go retrieve from a very dangerous area i
[07:43:56] say danger is very sarcastically it's not really dangerous at all
[07:44:01] and uh yeah we're gonna go grab that in a second but in order to get into the dangerous area to retrieve the herb we need to get a key from the chief of the village which means climbing all the stairs again!
[07:44:12] Eww... This is why we should not be doing this. all the stairs again. Yay!
[07:44:17] This is why we really like Granny Village.
[07:44:19] Yeah, that worked out.
[07:44:20] Let's help this back to slow so I don't die.
[07:44:25] Yeah, so at this point... so i don't die
[07:44:44] it's a surprise a surprise tool for later. So coming up is what we call a maze skip. There's a huge maze you have to go through, and we still will have to go through it backwards, but you can skip having to go through the forwards which saves quite a bit of time
[07:44:58] and if you just clip into it the right way we'll see how many tries it takes here
[07:45:04] even if it takes eight or ten tries, it'll still save quite a bit of time.
[07:45:09] So what you do is you just jump at that little seam there and eventually
[07:45:13] eventually we'll just squeeze right through
[07:45:16] and into the wall.
[07:45:19] There it is.
[07:45:20] Cool.
[07:45:23] Yeah, the camera angle has to be
[07:45:25] perfect to hit that seam just the right way.
[07:45:27] So that allows us to just clip and run straight to the center of the maze,
[07:45:29] so we don't have to solve the maze forwards AND backwards.
[07:45:33] Which is a cool time-save. That's actually a pretty recent find too...
[07:45:37] Maybe six or seven months ago it was found, something like that.
[07:45:44] Trying to keep really sharp lines through here is very difficult with the buttery shoes
[07:45:54] Take a few corners
[07:46:04] All right now one of our hardest but. I'd say the second-hardest platform.
[07:46:14] Yeah, second-hardest. This one's more annoying though, weirdly. It's weird, like... Oh! First try.
[07:46:18] Mostly first try.
[07:46:22] Yeah the hitboxes on those leaves are very very bad
[07:46:31] we're gonna go back into brain village again.
[07:46:37] There's a lot that happens here in Brain Village, just to unlock the second dungeon
[07:46:43] This is basically like we are two thirds of the game is, honestly. Like this sort of area.
[07:46:51] Although the reward is nice. The second dungeon is... it's a good time. Hmm, there we go.
[07:47:08] Oof!
[07:47:09] So now, we get the distinct honor of sleeping for a week straight.
[07:47:16] Yay! honor of sleeping for a week straight. Everybody get your counting
[07:47:18] ready!
[07:47:36] Oh, sleep... ah There's three.
[07:47:50] There is technically a way to skip doing all these sleeps it involves something that we call tornado skit
[07:48:02] it only saves 10 seconds and it's extremely difficult it's not worth it. And the reason we're sleeping for seven days straight is in order to advance the story flag,
[07:48:06] We only needed to sleep once...
[07:48:09] But we also
[07:48:09] needed it to be wind day to continue.
[07:48:12] Now, it was already wind day
[07:48:13] before we slept, but we needed
[07:48:15] to sleep in order to advance the story.
[07:48:18] So... Yeah. So, yeah.
[07:48:21] We just had
[07:48:22] to sleep seven days
[07:48:23] to make it wind day again
[07:48:25] which is
[07:48:27] good stuff.
[07:48:33] A little unfortunate, but
[07:48:35] do what you gotta do to go fast.
[07:48:44] I just got one more mission to complete. We'll get to the second one.
[07:48:46] The best dungeon in the game, in my opinion at least.
[07:48:50] Oh yeah, I love it too. in the game, in my opinion at least.
[07:48:52] Oh yeah I love it too!
[07:48:54] It's just a lot of fun. You got some cool platforming...
[07:48:56] The boss is kinda lame but
[07:48:58] honestly all the bosses in this game are
[07:49:00] Aww that's like one of my favorite bosses!
[07:49:02] I mean it looks cool...
[07:49:08] So this is a pretty interesting section of padding. uh that particular character there their kite is broken and we want
[07:49:17] to fix the kite and he tells us that he saw something back at the lake
[07:49:22] then maybe you can help fix the kite and for those of you wondering
[07:49:25] like the lake like back at the beginning of the game are we seriously walking all
[07:49:29] the way back to the lake yes we are yes we are we're walking all the way back to the lake.
[07:49:39] One advantage to the door early category is you can bypass a lot of this sort of stuff.
[07:49:48] Oh, and for some reason the game forces you to play as Nobi
[07:49:52] for this section as well.
[07:49:53] Which uh...
[07:49:54] Nobi was like, I can do it.
[07:49:56] Who are you going to play
[07:50:00] for the rest of the run after you regroup
[07:50:02] with everybody?
[07:50:04] I don't know.
[07:50:10] Play some BFD know play some big games play some going on and get some snitch action
[07:50:14] What do y'all want
[07:50:17] Yeah, what character are we filling?
[07:50:25] We can choose. All the characters do the exact same thing in this game
[07:50:28] So no worries
[07:50:29] Yeah there's no
[07:50:31] We'll lose like two seconds
[07:50:33] To scroll the character slips
[07:50:34] That's it
[07:50:35] First and the third game That's it. Yeah, that's not too bad.
[07:50:39] Ooh okay. But yeah first and the third game like everyone has their own specialties but in this game
[07:50:43] everything kind of acts the same.
[07:50:51] I'm kinda feeling big Big G percent. Feeling big g? Alright, get some
[07:50:55] big g going on I mean look at our comfort zone normal
[07:51:05] i mean look at a couple of the games trying to beat you
[07:51:23] right so coming up here is the longest cutscene in the game at 57.4 seconds i timed them all
[07:51:33] this is the hydration break Good one. That is true, there is one difference to the characters and that is where the bullets spawn when you shoot the gun and where they throw it
[07:51:42] underneath from.
[07:51:45] And Big G is a little bit taller
[07:51:46] than everyone else and holds the gun out
[07:51:48] a little bit farther.
[07:51:51] So, Big G and Doraemon
[07:51:53] There's also technically
[07:51:55] One other difference
[07:51:56] Oh yeah?
[07:51:59] There's technically one other very minor
[07:52:01] Difference. Every character has a slight advantage with a specific weapon, like a slight damage modifier. It's not enough to make a difference in the speedrun at all, but it does exist.
[07:52:17] Oh, we're going with Doraemon
[07:52:19] then? Alright. Just for now.
[07:52:20] We'll see how it is.
[07:52:22] Or build a big G.
[07:52:25] I figure, y'know...
[07:52:27] We could just see more characters show up.
[07:52:29] Might as well see the title.
[07:52:31] I'm playing Doraemon.
[07:52:33] Gotta play some Doraemons it just a little bit
[07:52:37] so you'll notice the bridge got destroyed and nobby is stranded
[07:52:40] for those of you wondering wait are we seriously wandering all the way there
[07:52:44] even though we literally just wandered in that direction yep yes
[07:52:49] yup this game this game wasn't haphazardly made at all
[07:52:55] so we're gonna need some waz and chat.
[07:52:57] Oh yeah, we need all the waz in chat.
[07:53:01] This is probably the best cutscene of the game. We're going to use an item called
[07:53:05] The Voice Solidifier which does exactly what it sounds like. It solidifies your voice
[07:53:12] And in this case, it's a big ol' wah and turns into a bridge
[07:53:17] Which is uh you know... a big old walk and it turns into a bridge.
[07:53:20] Which is, you know... Pretty fascinating.
[07:53:23] Kind of a cool concept I suppose.
[07:53:27] Alright that's enough
[07:53:27] to worry about. Alright, that's enough Doraemon. I'll feed you.
[07:53:30] There we go!
[07:53:34] So now we are finally ready to go to the second dungeon
[07:53:39] final well we got to get there but we're
[07:53:42] heading in and on the way though we're going to pick up an item called the scud
[07:53:46] shoes which are required to get into the
[07:53:48] dungeon and it increases your movement speed on the Ogre World, which is pretty cool.
[07:53:54] Okay, there we go.
[07:54:04] I think all of the top runners complain about that beanstalk. It's just terrible.
[07:54:10] So unfortunately, for those of you who are very saddened about this,
[07:54:16] This is our last time climbing up Branny Village.
[07:54:20] It's so disappointing
[07:54:23] Wait a minute
[07:54:29] Oh b****
[07:54:43] So your final ascent a very kind of brownish red nothingness i don't know how else to describe this place.
[07:54:44] Like, there's a huge field
[07:54:46] out in the front.
[07:54:48] Why did you not build your village there?
[07:54:52] True.
[07:54:53] I never thought of it that way, though.
[07:54:55] That makes a lot of sense.
[07:55:03] We're gonna re- kite, go grab the scud shoes and then head into Ruby Canyon which is where the second dungeon is located.
[07:55:20] And it's pretty interesting because there are three dungeons in the game
[07:55:23] but the third act of the game, the final act if you will is very short compared to
[07:55:29] the rest of the game. Very very short in fact. uh-huh so there's the scud shoes you'll notice a
[07:55:41] i think it increases movement speed by 1.5 times
[07:55:44] if I'm not mistaken. Seems about right.
[07:55:50] So, right here we're gonna wait for this tornado to
[07:55:54] despawn and then we're just going to hug the wall and squeeze our way into the canyon.
[07:56:02] Get there, Benji!
[07:56:04] Nice one.
[07:56:07] Yeah, so there is a way to
[07:56:09] skip that tornado
[07:56:11] entirely and which also skips
[07:56:13] having to sleep seven days
[07:56:15] but it involves intentionally making
[07:56:17] yourself game over
[07:56:18] on a very specific pixel.
[07:56:22] It's just not...
[07:56:24] Yeah, it's not...
[07:56:26] To give you some perspective
[07:56:28] world record contenders don't even go for that strategy. It's not good.
[07:56:37] So this is Ruby Canyon canyon uh ruby canyon
[07:56:41] is kind of a maze there's a lot of sort
[07:56:43] of very
[07:56:45] mazy looking sections in this game and
[07:56:48] the object here we need to hit
[07:56:49] a couple of switches which is going to raise and lower some rocks but will essentially allow us to get to the second dungeon which is Dianeth Ruins.
[07:57:00] Which like I said earlier, probably the best dungeon in the game.
[07:57:05] Yeah,
[07:57:05] the camera did some scuff
[07:57:07] there.
[07:57:35] Man, I just love a lot of music in this game. so um
[07:57:39] we've made a bunch of uh songs that we just as community we tend to just sing them when we
[07:57:43] run this game for whatever reason Oh, I got told.
[07:58:00] This is one of the weirder parts to me because you walk up to the entrance
[07:58:04] and get a cutscene here where it's like, okay, here's the dungeon.
[07:58:09] Look at it.
[07:58:10] And we're like, cool.
[07:58:12] There's the dungeon.
[07:58:12] Let's go in the dungeon.
[07:58:14] That sounds like fun.
[07:58:17] So then the cutscene ends and you take
[07:58:19] five more steps forward
[07:58:21] And it gives you another cutscene
[07:58:23] where its like, okay now we're gonna open
[07:58:25] the door.
[07:58:30] And you're just like, why didn't you just open the door The first time around?
[07:58:37] Alright. Time for my favorite speedrun song. Alright, we are swapped to Rubber Gloves.
[07:58:55] Yeah so Sever picked up a weapon there. Some people call them the rubber gloves, some people call them the push gloves.
[07:59:03] The only function of them in the game is to push blocks and we're only gonna be using them twice. That's it.
[07:59:13] They are not for washing dishes, but you gotta have em'.
[07:59:15] It gives you a lot of strength and will probably break the dishes that I use for washing dishes.
[07:59:33] Alright! Alright. So our first mission here in Dianeth
[07:59:38] Ruins is to get a key that will allow us to get the best weapon in the Doraemon series, objectively.
[07:59:47] There's no debate on that.
[07:59:52] None.
[07:59:55] I'm just gonna push this for safety.
[07:59:59] Yeah, you can save a couple seconds by just going in and out of this dungeon.
[08:00:08] But it could softlock the game so we're not gonna do that. We're just gonna push it.
[08:00:23] Oh, barely. You almost got it!
[08:00:25] I did.
[08:00:27] You're a madman.
[08:00:31] So that's the Feint Bang Grenade
[08:00:33] which is definitely the strongest weapon
[08:00:37] in doraemon 3. very useful in this one as well
[08:00:41] uh a very good level oh nice nice first try switch.
[08:00:55] This dungeon has some very pretty movement when it goes low.
[08:01:02] Yeah, I was about to say...
[08:01:03] ...I don't know if Big G can just run over those or not.
[08:01:06] We never test that with Big G. No! g can just run over those or not we never tested yeah i don't know either
[08:01:10] thank you vikji
[08:01:16] yay okay bigg can run over that i just tested it This is a pretty funny little cutscene here.
[08:01:33] Pay attention to this boulder rolling, I like what it does.
[08:01:38] It's just like, hmmm... boop!
[08:01:42] It's like, I don't want to be in that wall.
[08:01:49] We're getting ready to come up to the hardest platforming section of the whole game.
[08:01:55] And a room that a lot... if you ever learned to speedrun this game,
[08:02:00] This is a room where you'll spend a lot of time in. If you ever learn to speedrun this game,
[08:02:00] This is a room that you'll spend a lot of time in.
[08:02:02] It's definitely a good room to hone your abilities in.
[08:02:09] Alright here we go.
[08:02:12] See what we got?
[08:02:21] I can't stress enough how much easier Seventh is making this movement look than it really is. It's super awkward feeling, super awkward
[08:02:28] Really? Oh dude Okay. Dude!
[08:02:37] He didn't even kill the robot for safety.
[08:02:40] Wooo! Dude!
[08:02:44] What a madman.
[08:02:48] So here's the second boss.
[08:02:52] Pretty strange boss. Easiest boss in the game as well
[08:02:56] we're just saying something because they're all pretty easy Big G's move must be really low.
[08:03:09] It just wasn't hitting, I don't know why.
[08:03:13] Oh... okay! Oh. Okay.
[08:03:22] That's the boss.
[08:03:27] Oh no! Missed the jump.
[08:03:42] So now we're going on to the third act of the game, which is definitely the shortest chunk of the game.
[08:03:44] But you know final boss is in that chunk. It's a pretty interesting chunk,
[08:03:50] there's some pretty cool movement and stuff going on especially in the third dungeon
[08:03:56] And luckily this chunk is not near as padded out
[08:03:59] as the middle sort of section
[08:04:00] that we just got through
[08:04:01] starts off by us going in this
[08:04:06] cave here which is called Amber Cave.
[08:04:09] But on the world map it looks like
[08:04:11] it says taffy car so I've always
[08:04:13] thought of taffy car.
[08:04:16] It really does.
[08:04:18] It looks like it says taffy car
[08:04:19] like i don't know
[08:04:23] there's two words that don't belong anywhere near each other
[08:04:28] happy car Happy car.
[08:04:44] So like a few areas of the game, this area is also a maze. This one's a very short one though.
[08:04:56] It's a little more confusing in the 100% category where you have to collect all the items and stuff but it's not that bad yes we're gonna go into the final village
[08:05:02] the final village in the game begona village uh we're not going to be there very long at all just two little two little trips in and out oh oh Again, the camera cursed.
[08:05:38] Are you going to go for that curse jump I saw you doing earlier today?
[08:05:42] Cursed? I think by cursed you mean
[08:05:45] consistent. Thank you.
[08:05:49] Sounds like the answer might be yes! So that's a yes!
[08:05:53] Good to know
[08:05:57] So so I mentioned way earlier on in this run that the villains go through a sort of character arc
[08:06:03] This is one of the first scenes where you really start to see it.
[08:06:07] What's happening here is
[08:06:08] Nina has
[08:06:09] sprayed the villagers, or rather
[08:06:12] Pune does
[08:06:13] sprays the villagers with this sort of mind control gas
[08:06:17] to like get them to do stuff for them.
[08:06:20] And Kuhn really doesn't like this.
[08:06:23] Like he realizes, hey,
[08:06:23] this is a pretty scummy thing to do.
[08:06:26] And like even
[08:06:27] even if you can't read, you know the read the actual words there you can see he's
[08:06:32] like... He's not very happy about doing this.
[08:06:37] You start to see some of the delicious lore and character development happening there. Alright, so this is Lily Valley.
[08:06:53] The last sort of
[08:06:55] overworld area
[08:06:57] in the game.
[08:07:13] Nice big city of okay
[08:07:22] all right let's see what you do here bro
[08:07:26] that's crazy that jump is so much harder than it looks or maybe it's not now maybe seventh just found a way to do it
[08:07:30] you know thatrunner for you
[08:07:34] So what we just grabbed there was clouds in a can
[08:07:38] Which is uh
[08:07:40] It's clouds in a can.
[08:07:45] Yeah, there's not much else to say about it It's like a spray cam full of
[08:07:47] clouds and you spray it
[08:07:49] then there are clouds
[08:08:10] ... oh So, basically you talk to that villager there. That villager tells you hey I can let you back in the dungeon
[08:08:15] Or let you into the dungeon but you need to go back to the village first
[08:08:19] And blah blah blah. So we're gonna do that now but you're gonna stop and talk with this dude
[08:08:23] There ya go. To get an item that we need you're going to stop and talk with this dude there you go
[08:08:24] to get an item that we needed oh okay i didn't think you'd made that
[08:08:28] it was a little weird Ugh.
[08:08:37] Yeah, you can see how much shorter this section of the game is because we're already getting ready to go to the dungeon. We're coming into the village, we're gonna grab Kauru
[08:08:47] and uh... you know I didn't even
[08:08:49] mention the other dude. Uh we call him The Professor
[08:08:51] Uh
[08:08:52] he's just there
[08:08:54] Yeah but there.
[08:08:59] Anytime they join your party,
[08:09:01] you're getting ready to go to a dungeon so we're already on our
[08:09:03] way to the third dungeon. This third act
[08:09:05] sort of just wraps the game up real fast.
[08:09:08] It helps that you have these gun shoes as well, because running so fast...
[08:09:12] It does help for sure.
[08:09:16] So it's worth mentioning that, optimally speaking, there is a slightly faster way of dealing with the third dungeon.
[08:09:27] Where you can actually wrong warp out of the third dungeon, where you can actually wrong
[08:09:29] warp out of the first dungeon to
[08:09:31] immediately warp to the end of the third dungeon.
[08:09:34] It requires a
[08:09:35] frame-perfect trick that we will not be going
[08:09:37] for today.
[08:09:40] Yeah, and That's accounted for in the estimate as well,
[08:09:42] just to be clear but...
[08:09:44] It's pretty interesting. This game has
[08:09:46] wrong warps.
[08:09:51] It has a lot of them, actually yeah.
[08:09:55] And you'll see the item used
[08:09:57] to do them as soon as we get in this
[08:09:59] dungeon it's a big pink door that's just off to the side
[08:10:02] but uh if you walk into each collection you know you just put a whole door in your pocket Woo!
[08:10:14] No dungeon softlocks. Oh, you say that as we softlock?
[08:10:18] Let's go. Oh did it really? Yeah, true. I've never seen a softlock with the screen still moving.
[08:10:23] Yeah, hold on...
[08:10:25] Apologies.
[08:10:31] That's fascinating! I've never seen it softlock on that screen before, it usually goes black and then just stays black.
[08:10:36] Yeah, I've had it happen a few times. Here we go! We're back.
[08:10:41] But like they said, it can just soft softline anytime you enter a dungeon there's not much
[08:10:49] but luckily it usually saves before anything.
[08:11:01] So the third dungeon here,
[08:11:02] Hyphos Ruins it's pretty short compared to the other dungeons,
[08:11:05] it does have a couple interesting little
[08:11:07] tidbits about it. Thing number one is we're gonna
[08:11:09] have a very easy mini-boss
[08:11:11] here in a second where we actually fight the villains.
[08:11:14] The only time in the game you actually
[08:11:15] fight them. They're gonna be in a giant frog mech, at least that's what we think
[08:11:20] it is. We call it the Frog. It might not be a frog. Sort of looks
[08:11:23] like one though. Yeah, it's a frog.
[08:11:27] Come on.
[08:11:31] Like a frog?
[08:11:33] You guys are so annoying!
[08:11:35] I can't believe anything about it.
[08:11:46] What's going on? Ryu! uh
[08:11:51] this dungeon's more or less just boss rush like that's basically the end of
[08:11:55] the game fight this boss barely fight okay dungeon
[08:11:59] boss goodbye
[08:12:06] i love the champions gloves. They're so cool.
[08:12:09] They're probably my favorite.
[08:12:17] Alright! Alright
[08:12:21] I see you skipping the second row of platforms
[08:12:26] I see that. We second row of platforms there.
[08:12:30] I see that.
[08:12:32] Look out for Sauce!
[08:12:37] I'm pointing at the text...
[08:12:40] Alright, got it. Proceed. Warning of the attacks. Like that proceed
[08:12:44] there is a way to not watch this cutscene, but it's
[08:12:49] very hard to set up.
[08:12:57] A little bit more... ahh this room!
[08:13:00] Our favorite room, right?
[08:13:03] Oh definitely. Hello! Oh okay.
[08:13:07] I can't go... Okay now I can go.
[08:13:11] Oh it almost got me.
[08:13:25] Yeah the pattern of those little ball-sphere enemy things are completely random they can just knock you out of the air at any point. I've seen many runs die right at the end to just getting repeatedly knocked off of those platforms
[08:13:28] into the void, right at the end of the run.
[08:13:32] So this is the boss of the third dungeon, good old Ball Man.
[08:13:37] Uh...Ball Man's pretty weird.
[08:13:40] Ball Man has three phases. Phase one,
[08:13:43] Ball Man runs towards you.
[08:13:45] Phase two, Ballman runs towards you. Phase two, Ballman has some kind of
[08:13:47] existential crisis.
[08:13:49] I guess that's what you could call it.
[08:13:52] Just sort of scatters into...
[08:13:53] This boss is really hard. it's super RNG.
[08:13:56] Like oh my gosh, so hard to hit things!
[08:14:00] It's really not that bad.
[08:14:04] You basically can't kill it during phase 2 but on it's here you basically
[08:14:08] You basically can't kill it during phase two, but on phase three
[08:14:13] It'll all gather together and you can do a quick kill where you just throw a grenade right in the center
[08:14:17] And uh There's a hole oh no
[08:14:21] dare I say that's a never seen
[08:14:23] that before moment
[08:14:30] and you already switched you need the gun for later that little works out that's
[08:14:34] oh no not totally intentional Totally intentional.
[08:14:47] So now we're getting ready to go to the final boss! Pretty much right after this dungeon, it just warps you straight there
[08:14:51] so we have all three of the crystals we need to get to the temple of light
[08:14:54] and we're going to place them on these little petals
[08:14:59] and then it's gonna warp us to the temple of light where the final boss is
[08:15:04] to be real one of the weirdest final bosses i've ever seen in a game
[08:15:07] it's up there it true it's not like
[08:15:10] awkward it's just a very strange i don't know
[08:15:13] what they were thinking i don't know what to think about it really yeah
[08:15:16] i don't either yeah it's just it's very like
[08:15:19] kind of a nothing burger.
[08:15:21] Almost.
[08:15:25] You're thinking is he gonna be a big dragon?
[08:15:27] Is he going to be some sort of
[08:15:29] evil overlord or a monster.
[08:15:32] I think the first game you had the big evil wizard, right? Something like that, right?
[08:15:38] And I won't spoil what it is in the third game but that one makes sense too this one on the other hand
[08:15:44] is just like yeah because you know completely normal
[08:15:50] this one's just like there there it is. It's a tower.
[08:15:54] There it is! Our final boss in our favorite game.
[08:15:59] It's just a tower. I think the canonical name for it is the obelisk and that's all it is
[08:16:08] you know got about as much personality as some old carpet
[08:16:15] or Smoked carpet. We're trapped in a cage match with a giant tower.
[08:16:24] So here's the finishing out of that character art.
[08:16:26] It was mentioned earlier, uh...the obelisk fires and Hewn jumps in the way and sacrifices himself to save mina which uh kind of makes
[08:16:40] her come around to the whole you know maybe i shouldn't be evil thing all right good luck seven hey
[08:16:51] so this boss has three phases phase one you just shoot the little eyes
[08:16:55] that are on the side of it.
[08:16:58] Phase two, you destroy the sections.
[08:17:00] Phase three, you destroy the bottom section.
[08:17:02] Time will end when the whole bottom section of it turns red.
[08:17:06] I'll give a bit of a warning on that
[08:17:10] no oh that's okay
[08:17:15] interesting we're in a rather precarious Interesting.
[08:17:21] We're in a rather precarious situation now
[08:17:25] I'd be curious to see how that affects Big G's mood
[08:17:32] Yeah, same Big G is the white and angry fella. Oh, I did this one probably hurt for it
[08:17:37] All right, so yeah, well select takes care of phase one.
[08:17:42] Phase two, we have to destroy the top and middle section.
[08:17:45] You'll notice seventh here is switching to the faint bang grenade
[08:17:48] And also using an item called the upgrade dash
[08:17:50] Which just increases your attack power for 10 seconds hopefully the decrease in mood
[08:17:55] the decreasing unfortunately yep yeah um yep unfortunately the decrease in mood killed the quick kill there.
[08:18:03] Which is rather unfortunate. Now we have to ride platforms back a little bit harder.
[08:18:09] Gotta cover that food or she'll be pleased! harder
[08:18:17] oh my goodness there it is there it goes okay i think big g gets a little anxious.
[08:18:23] There we go, oh wow that's not a lot of damage here either
[08:18:27] Just keep going you got this
[08:18:31] And... time!
[08:18:37] Oh, that's a PB for me. Let's go!
[08:18:41] Did you say a 101?
[08:18:44] Just under.
[08:18:46] Oh wow!
[08:18:48] Oh that's excellent.
[08:18:50] Yeah, that's an excellent run actually.
[08:18:52] That's really good., actually. That's really good.
[08:18:55] Nice job!
[08:18:57] Wonderful. Fantastic.
[08:18:59] I spent a whole minute on my PB.
[08:19:03] My PB was 102. Wow, that's awesome!
[08:19:04] Hey!
[08:19:05] I'm happy with that.
[08:19:07] So that's Doraemon 2.
[08:19:09] It's definitely a very chilled speed game if you can't tell.
[08:19:12] Very relaxed throughout.
[08:19:16] There are more frantic categories that are not event safe in the slightest, but
[08:19:22] yeah awesome thank you so much for showing that off.
[08:19:27] Yeah, glad to!
[08:19:31] Thanks for having me. And I would say tell us where to find
[08:19:35] you but I believe both of you are going to be right back.
[08:19:38] Oh yeah, correct.
[08:19:39] We'll be right back on.
[08:19:41] So Chet, sorry for spoiling that.
[08:19:43] We're doing a little bit of a slip swap.
[08:19:46] But we're going to be right back in just a couple minutes with the
[08:19:49] third game in this series uh with these same lovely runners and commentators just switching
[08:19:54] places so hang on get a drink, stand up, stretch.
[08:19:58] Also hey remember that GDQ's next all women and femme speedrunning event Flame Fatales returns August 18th through 25th
[08:20:04] Use!FF in Twitch chat to check out the schedule
[08:20:07] And let us know what you're looking forward
[08:20:08] to the most.
[08:20:09] And I will see you back very shortly. so so so so so so so so. so so so so so so so so so so... so So, I'm going to go ahead and do that. so so. so so. so I'm going to be honest with you, I think it's a good thing that we're doing this. Thank you. do do. so The ¶¶ so so I'm not sure if you can see it, but the game is a bit more complex than the original.
[08:27:43] The first thing we do is get rid of this guy and go back to As You Know On TV on Games Done Quick Hot i'm nicole goodnight and we are about
[08:28:00] to dive into our third doraemon game of the night but first i've got a couple quick announcements
[08:28:04] for you one go to gamestonequick.com hotfix for more info on our weekly shows and weekly specials
[08:28:11] And also your subs, Prime Gaming subs, GIF subs, and bits cheered on the GDQ Twitch channel
[08:28:16] Help support Games Done Quick Hotfix like this one
[08:28:18] If you enjoy watching speedruns consider subscribing to the channel help support games on Quick Hotfix like this one.
[08:28:21] If you enjoy watching speedruns, consider subscribing to the channel.
[08:28:23] And also thank you for being here.
[08:28:24] I really appreciate it.
[08:28:27] Again, hope you had a lovely day or night or yesterday depending on your time zone.
[08:28:29] But now let's go ahead and get into our third game in
[08:28:32] this series during month three with our runner kefka14 we did a littleip swap it's great all right so uh hello apologies but i'm kind of like
[08:28:43] facing this direction my tv is there
[08:28:46] here's what it is uh but hello uh i'm captain 14. I've been moderating the Dormant 64 movie for a few years. Really great finally to get these games on. Something Games & Quick related. It's something that I wanted to do for a long time and they did the whole trilogy on here with some of my closest friends,
[08:29:03] it's just an amazing feeling! I'm also joined on commentary today
[08:29:06] with Seventh Armstrong who was just running Gourmand 2, go ahead and say hello. Hello?
[08:29:12] Welcome.
[08:29:15] So, yeah.
[08:29:16] We're going to be doing Doraemon 3.
[08:29:19] It's a much different game than the other two.
[08:29:21] It's the shortest of three
[08:29:22] and we like to
[08:29:24] the shortest of three and uh we like to call it dorymon hero for those who are
[08:29:25] call it dorymon hero for those who are
[08:29:26] call it dorymon hero for those who are familiar with bomberman hero you'll
[08:29:28] familiar with bomberman hero you'll
[08:29:28] familiar with bomberman hero you'll you'll understand why pretty quickly
[08:29:31] yeah i'm looking forward to this
[08:29:32] yeah i'm looking forward to this
[08:29:32] yeah i'm looking forward to getting right into this game myself
[08:29:41] it's it's a fascinating let's just go ahead and jump right into the code again three two one
[08:29:47] say again Say again. Okay, let's get going in 3-2-1 go!
[08:30:00] So, right out of the gate we have things to worry about in this run. There's this weird thing that happens where if you press start to skip a cutscene and you press it too early if you go
[08:30:07] fast the game can just do this weird thing
[08:30:09] where you're no longer able to skip the
[08:30:12] cut scene i don't really know why it does that
[08:30:14] but it does. So yeah,
[08:30:17] that's fun. Starting off immediately
[08:30:19] we're playing as Nobi and we are in Nobistown
[08:30:21] hence the name of the game
[08:30:23] You're seeing the Japanese name
[08:30:25] of the game on screen which is Nobita no Machi S.O.S.,
[08:30:30] which translates to Nobi's Town S.O.S..
[08:30:33] Basically, the plot of the game is Nobi's hometown here has been transported
[08:30:37] to another dimension and all of the various denizens are trapped in some kind of intergalactic goo type of stuff.
[08:30:45] And yeah stuff fun times
[08:30:50] i also just like to run in this game
[08:30:56] yeah it's pretty goofy looking so right here at the beginning of the game you'll notice
[08:31:00] that it automatically switched us to Doraemon
[08:31:02] but we switched back to Nobi and equipped
[08:31:04] the good ol' gun
[08:31:06] which is a fun thing
[08:31:08] that exists in this series. Doraemon classic gun
[08:31:11] yeah just gun uh but first thing we gotta do here is
[08:31:16] we just got to talk to a couple of these little pixie
[08:31:19] butterfly type things which once we talk to them
[08:31:22] we can leave the town and start the game properly.
[08:31:24] Now this game like I said is a lot different than the others
[08:31:26] it has a level select screen
[08:31:29] And were gonna start off by going to the first level here
[08:31:34] and the goal of the first world here is basically to gather a couple four different
[08:31:39] crystals so that we can unlock the boss area. You'll notice I picked up
[08:31:43] a green sort of object just now, and a red object. The red object was health
[08:31:47] it was a heart if that wasn't obvious. But the green objects look kind of like cans
[08:31:51] of bug spray. We call them them sprays and a large part of this game is based upon just gathering all these sprays
[08:31:58] Now what they do will be more apparent later
[08:32:02] You need a lot, you need a lot of sprays to complete the game. You need a lot, you need a lot of sprays.
[08:32:04] A LOT of them.
[08:32:06] We'll be getting more into what they do later
[08:32:08] Uh, you do start the game though with
[08:32:10] the Anywhere Door already in your inventory
[08:32:12] which is a lovely feature.
[08:32:15] Now at level 2 here you'll notice...
[08:32:18] Hey the game got a lot darker!
[08:32:19] Hey Kefka I can't see!
[08:32:21] Yeah I'm sorry.
[08:32:22] There's an item that brightens this area and makes it to where you actually can see.
[08:32:27] I just have the brightness turned up on my TV. It takes time to use the item and stuff, so...
[08:32:33] ...it's just dark. In the meantime, I'll describe
[08:32:36] what I'm doing in dramatic fashion. Right now
[08:32:38] I'm doing some Ace and some SRM
[08:32:40] and uh...
[08:32:41] I just nailed a frame-perfect double pixel
[08:32:44] perfect jump right there. It was wonderful. You're missing every bit of it.
[08:32:47] Yeah, lovely.
[08:32:52] You'll notice the text boxes.
[08:32:54] We would have to click extra sprays
[08:32:55] to get the item to make the place
[08:32:57] light up. But since we're going fast...
[08:33:00] Don't need it. Yeah.
[08:33:02] Though you'll notice that with text boxes
[08:33:03] I'm not able to just mash through them.
[08:33:05] Text boxes in this game have a really awkward
[08:33:07] sort of rhythm to them,
[08:33:10] almost like a heartbeat,
[08:33:11] in order to dismiss them quickly.
[08:33:14] It's very strange.
[08:33:21] So you'll notice that sometimes i'm just defeating enemies and they're dropping items so far we've gotten perfect rng in this run
[08:33:24] i'm sure that won't last but everybody's been dropping sprays, which is lovely
[08:33:32] So coming to the third level here. This is one of those very few levels that we're gonna be revisiting
[08:33:37] Way later in the run There's not a whole lot of
[08:33:40] backtracking in this run, unlike Dormon 2
[08:33:42] and even 1 has quite
[08:33:44] more backtracking than this game
[08:33:46] but we're going to be doing some actual movement tech here
[08:33:48] you'll notice there I just jumped up a slope and slid up it.
[08:33:50] There's some pretty weird momentum quirks in this game that you can abuse to do
[08:33:53] some interesting sort of stuff. We're gonna do another slope
[08:33:56] boost here, like that. Fly right on up
[08:33:59] And we're going to be doing a third one here to go fight a mini-boss.
[08:34:01] See if I get it...
[08:34:02] I did! Nice.
[08:34:03] And then we're going to run up here,
[08:34:04] and we're going to fight this mini-boss.
[08:34:09] Also the music in this game is fantastic for those of you who have never played this game.
[08:34:13] It just sounds really level-headed.
[08:34:19] Alright! So going on to the fourth level of world one and we're getting close to
[08:34:24] the end of world one uh this is one of two water levels in the game we love those right
[08:34:29] so we're gonna jump into the water here and we we're actually going to switch to Doraemon.
[08:34:34] Doraemon is one of
[08:34:35] the two fastest swimmers in the game,
[08:34:37] and it saves us a little bit of time to go ahead and switch
[08:34:39] to Doraemon, and then we're going to use our first
[08:34:41] phrase. Now you'll notice I scrolled
[08:34:43] to sort of a blue inventory slot there.
[08:34:46] Basically, you start this game
[08:34:47] already having all of Doraemon's secret gadgets
[08:34:50] and in order to use them
[08:34:52] you have to sort of cleanse the
[08:34:55] interdimensional goop off of them with
[08:34:57] the sprays. Is kind
[08:34:59] how the mechanic works canonically
[08:35:01] speaking which is... Yep
[08:35:03] Very strange but sure.
[08:35:05] You'll notice here there's four sprays in the water. We'll be grabbing those.
[08:35:08] A huge part of this route is just getting good spray drop RNG and gathering as many of them as you can that are in your path.
[08:35:17] And this is actually part of a route
[08:35:18] as well, we'll come back out of this door here and we're going to grab
[08:35:20] these four sprays again because they respawn
[08:35:22] and then we're going to leave the level
[08:35:23] but come back in. It's actually faster to just warp out of the
[08:35:28] level and then come right back in than it is
[08:35:30] to swim back up out of this sort of tunnel
[08:35:32] that we swam down into into.
[08:35:39] Coming up here is a fun little boost strat
[08:35:41] found by a runner named BVLCrusher, we just go
[08:35:43] boop! Like that
[08:35:45] It saves like half a second or something.
[08:35:48] It's fun.
[08:35:52] Then we're gonna come in here and redeem
[08:35:54] my favorite item in video games!
[08:35:56] For those of you who are somewhat
[08:35:58] familiar with me,
[08:36:00] this item is my
[08:36:02] profile picture as well.
[08:36:05] Made by 7th
[08:36:06] Armstrong, in fact, as well.
[08:36:11] So... made by seventh armstrong in fact as well also i noticed a nanya in the chat shout outs to nanai
[08:36:15] nanyaya is sort of our community champion so to speak
[08:36:27] coming into the boss level here uh the boss level is
[08:36:31] pretty fun oh i said i wasn't gonna do that jump oh i made it thank god this muscle memory
[08:36:37] yeah saves like 0.2. Well done, well done.
[08:36:40] I shouldn't have even went for it.
[08:36:41] Oh well.
[08:36:45] Yeah this level is quite short.
[08:36:55] We're gonna see if we can catch this cycle here, hit the switch and then we're gonna be fighting the first boss. Which is definitely the easiest boss in the game.
[08:36:59] Almost an auto-scroller even if I'm being real. Wow we have gotten perfect RNG so far
[08:37:07] So here is the first boss
[08:37:09] Yeah just as a reminder
[08:37:12] No go ahead. You're good.
[08:37:14] I just have a
[08:37:15] reminder. All these spray drops
[08:37:17] from all the enemies, that's not
[08:37:19] guaranteed. So if you don't get
[08:37:21] these sprays, you gotta route in more sprays to finish the game. Don't want that
[08:37:26] So it's very important for going fast getting these tropes
[08:37:33] Oh I got Mattacked. That's alright.
[08:37:36] We're not going to be playing as Doraemon anymore in this run after this boss.
[08:37:42] So yeah and we are gonna look away from the explosion that the boss does because it saves time
[08:37:46] Because this game lags really badly
[08:37:48] And you know cool people don't look at explosions anyway
[08:37:51] So I'm just gonna stare in the opposite direction
[08:37:55] Oh...I should be clear about that going. They're in the opposite direction. Oh,
[08:37:56] I should be clear, the spraying
[08:37:58] drop is not like a rare thing
[08:38:00] but... It's like a 50-50
[08:38:02] chance. Eh, I guess it's
[08:38:04] close to coin flip.
[08:38:06] The fact that we've gotten all spray I guess that's close to coin flip.
[08:38:12] The fact we've gotten Allspray so far is still pretty impressive in a weird way.
[08:38:17] Now, we have unlocked Sue and we're going to be playing as Sue for hopefully the entire run. We'll see what happens.
[08:38:21] Another spray drop, wow!
[08:38:23] Sue has the fastest ground movement speed in the game next to Sneak, who has the same
[08:38:28] movement speed.
[08:38:34] So here we have redeemed and used
[08:38:36] the first 8-6.
[08:38:39] All the characters have different
[08:38:41] like jump, swim, run abilities
[08:38:45] Very important to choose the right character for
[08:38:47] the right character for the right situation weird movement there that's all right
[08:38:52] these guys are in the path i'll usually get them they're kind of rng as to what position
[08:38:56] they'll have and they were directly in the past so i figured i'd just go ahead
[08:38:58] and get them.
[08:38:59] We did a spray drop, didn't we?
[08:39:04] Since we're doing so good on sprays, I'm actually going to forego farming those two.
[08:39:08] We're gonna head on in here now
[08:39:10] the object of world 2 is to destroy a couple computers
[08:39:13] three in total to dispel a barrier that's around the boss level
[08:39:18] of this world but before we leave this level, and then I get two hearts, of course!
[08:39:25] Yeah that makes sense.
[08:39:27] Well it was perfect for a while.
[08:39:29] Some safety health. Not the worst thing in the world.
[08:39:37] What we do on this level is before we leave,
[08:39:40] we go and farm quite a bit of sprays that are just floating around here.
[08:39:46] There we go.
[08:39:49] 27…yeah, we're in pretty good shape.
[08:39:52] So now we're going to the you know obligatory volcano stage
[08:39:57] you'll notice a meter on the top right corner of my screen that's sort
[08:39:59] of like a heat meter if it runs down to uh, we'll basically have a heat stroke.
[08:40:07] There's no threat of that at all.
[08:40:10] We're going to be going so fast it won't matter.
[08:40:13] There is an item you can use that just gets rid of it entirely, but yeah...
[08:40:17] So we also have a fan weapon here and this is the only thing it's used for.
[08:40:20] That's it! We are now done with the fan weapon. Let's just use it to fan those flames and oh wow I've never done that before
[08:40:30] so normally the game expects you to wait for these lava plumes to stop
[08:40:34] firing but we can simply jump over them
[08:40:37] in most cases which is really nice
[08:40:41] like this like we just jump right over.
[08:40:56] Coming up through here, we're gonna be talking to a particular character that we'll be seeing quite a bit of later in the game well compared to other things and it's quite short
[08:41:03] i don't really know what this character's name actually is
[08:41:06] I've always called him The engineer so we'll just stick with
[08:41:15] all that right so we're gonna go ahead and re-equip
[08:41:17] the grenade here this is a really good time to do that because we have to wait on this particular one.
[08:41:22] That particular lava chute is on a slope. We can't jump over it.
[08:41:25] Even if we could jump over it, we would have to wait for this one anyway because if we run into this one, it will shoot us off the edge and we'll lose a ton of time.
[08:41:32] But the goal here is just make that platform cycle there which is pretty easy to make. It can definitely go wrong, so I was waiting until after to say it was easy just to be safe.
[08:41:45] And we're gonna redeem the jackhammer. Drill a little hole in the wall there. Come in here, we're gonna kill that guy.
[08:41:53] Do that and of course it was a heart drop! Why wouldn't it be?
[08:41:56] Now we are going to the most important level on the run. We have different names for this new community i personally call it
[08:42:01] the toy factory this is going to be where we're gonna get most of our sprays in the
[08:42:06] run all right we're gonna do a tiny bit of farming here
[08:42:09] nothing too egregious and 100 we'd be spending like seven minutes here
[08:42:13] just collecting the same group of objects over and over but luckily in any percent that's not
[08:42:19] really a problem the first thing we need to do though is we need to revive a computer
[08:42:24] uh and you know for some reason a first aid kit works for that
[08:42:29] don't really know why but we won't argue with it
[08:42:33] i'm gonna jump on this little conveyor belt here work our way back over we're
[08:42:37] going to grab these two sprays again then we're going to come down here
[08:42:40] and grab those three sprays now you'll notice we just got five sparrows
[08:42:46] oh it's wonderful this farming ground is excellent actually
[08:42:55] cool then we're gonna come in here, and we're going to destroy the computer on this level.
[08:43:01] Boom! Grab a single spray up there, come back out,
[08:43:04] And I'm actually going to take a safety check on my count.
[08:43:07] 33. We need to leave this level with 45. So what we're gonna do is grab 1-2...
[08:43:14] ...and die on purpose which respawns all the sprays.
[08:43:19] We are currently at 38...
[08:43:23] 39-40
[08:43:26] 41-42-43 39 40. 142 43
[08:43:39] and then we're just gonna grab these last two on this spring like so and we're gonna get out of here and we're good to go on sprays for the rest of the game now which is great
[08:43:43] i need sunny job i need quiet time for just a second.
[08:43:50] Of course, I missed. Quiet times not over yet.
[08:43:57] I missed the second time.
[08:44:01] There it is, yeah. Okay.
[08:44:04] So what I just did there, uh, it's not really that hard of a skip. You get it first try, or
[08:44:09] it just goes wrong over and over.
[08:44:13] Normally you have to go in a bunch
[08:44:15] of different directions there
[08:44:17] to activate a bunch of different directions that you can go in, essentially.
[08:44:20] To open a door but you can just skip all of it by throwing a grenade over
[08:44:24] that gap to hit the switch. But here we're gonna use those good old clouds
[08:44:28] and a can can they make their triumphant return
[08:44:36] we're going to try to get a pretty tricky little grenade throw here
[08:44:39] i think i got a first try
[08:44:40] i did cool yeah it hits a switch down below the angle
[08:44:46] for its kind of awkward then we're going to go
[08:44:50] to the second boss of the game that we have dubbed as a community, the Gundam.
[08:44:54] But I am going to take a couple safety heals...
[08:44:59] ...and switch to the weapon you need to fight the gundam which is
[08:45:03] a good old gun and then we're gonna go fight together
[08:45:09] and uh this boss used to be one of the hardest bosses in the game with a ton of RNG and nonsense you had to deal with.
[08:45:15] A couple years ago, maybe about a year ago I did a smaller marathon and the staff just vanished after my run was over
[08:45:28] and i just stayed on stream for like 40 extra minutes, and i was like well
[08:45:32] i need to entertain chat somehow. So
[08:45:34] I just went through the game and we just
[08:45:36] strat hunted with chat and
[08:45:38] uh... We found this strat!
[08:45:41] That's probably a great sign. Oh, it kind of was
[08:45:42] honestly.
[08:45:45] It was me and another Doraemon 3 runner
[08:45:47] we just chilled
[08:45:49] We found a quick kill
[08:45:51] And made the most inconsistent mess
[08:45:53] of a boss in the game 100% consistent which is you know
[08:45:58] pretty cool and that's Gundam we will be fighting Gundam a second time later it's
[08:46:04] the only boss you have to fight a second time, and it's
[08:46:07] a slightly harder version. By slightly harder
[08:46:09] I mean identical but moves faster
[08:46:11] which doesn't really matter
[08:46:13] to us.
[08:46:15] Now we're going to World 3. This is where the game starts to get a little more confusing, especially for somebody that can't read Japanese.
[08:46:22] The game gets quite confusing to play through, especially since there's not really any good guides on the internet with the exception of my Any% tutorial and some community resources just to be honest.
[08:46:35] There are no really good guys for game FAQs or anything like that but
[08:46:41] you'll notice here we've actually entered a town with NPCs
[08:46:44] so we do have to talk to the few random characters the first there was
[08:46:50] the engineer that we met in a volcano
[08:46:52] from earlier then we're gonna come in
[08:46:56] here and we're going to use the go
[08:46:57] anywhere badger ID or whatever it's called. Something of that ilk.
[08:47:03] And this lets us talk to a character that I like to call The Mayor. Some people in the community call this The Kid.
[08:47:09] I've always called him The Mayor because they kind of seem like a mayor to me, but not really sure.
[08:47:14] Anyway we use this antenna object and he explains that he's looking for new crystals, and we need to bring them too.
[08:47:22] So naturally, we're going to go fetch those.
[08:47:27] Our first one is in this level here, Level 3-1.
[08:47:33] This level's kind of an interesting stage. It's one of the only other levels we actually visit flies both times very briefly our first visit here we're just coming in to grab that aforementioned
[08:47:39] crystal now all we're gonna do is we're going to run down here we're going to do is we're
[08:47:42] gonna run down here we're gonna come to this little point and hopefully not land
[08:47:45] in the acid and we didn't that's great we're gonna grab this gym
[08:47:50] and that's that that's our first visit to the level. Short, sweet.
[08:47:54] Then we go to Level 3-2 which is sort of like a jungle themed kind of level.
[08:48:00] Also very short. World 3 is very weird, like I said.
[08:48:06] It's very different compared to the rest of the game.
[08:48:08] There's a lot of back and forth here
[08:48:11] compared to other areas in the game.
[08:48:16] So here we talk to this girl,
[08:48:21] get a couple cutscenes,
[08:48:23] skip through just a few text boxes, and back out the door we go.
[08:48:28] And then we're gonna go to the end of the level and get the crystal.
[08:48:32] Hopefully we get good RG on these enemies, let's find out...
[08:48:36] There we go.
[08:48:38] Well he's gonna walk up this beanstalk
[08:48:40] A lot easier than the Beanstalk and Doraemon too.
[08:48:46] We have to get a good position on these bugs. Nope, very rare to get good positioning
[08:48:51] on those bugs the positioning is random usually right in the way and they were
[08:48:54] this time as well i didn't expect it to not be.
[08:48:59] So here we actually head back to the city that's in the second world to get our final crystal, which is in this house right here.
[08:49:12] Talk to this girl here she gives us our third one then we're gonna go back to the city in World 3, and we're going to deliver the crystals to the mayor.
[08:49:28] Fun little strategy there
[08:49:29] that I found, where you don't actually
[08:49:31] have to turn the camera. You can sort of
[08:49:33] walk in a less than optimal
[08:49:35] line in order to make
[08:49:37] the camera pan itself, which saves a little bit of time over
[08:49:41] stopping depending on the camera naturally
[08:49:51] so that's one of the few times where you get an item and there is no sort of noise or indicator that lets you know that you've gotten an item.
[08:49:59] It's actually the only time in a game like that.
[08:50:01] So we're making our revisit to this level,
[08:50:04] We're gonna do a damage boost there, one of the few times
[08:50:06] we do that in the run.
[08:50:18] We're going to take this teleporter and we're going to jump off the top of this. There's no fall damage in this game, by the way, so no worries there. We're gonna use the item that the Mayor gave us...
[08:50:22] ...and it's gonna make this giant thing go away. we're going to use the item that the mayor gave us
[08:50:26] and it's gonna make this giant thing up here if we want to collect this giant thing what we're gonna do is we're gonna use
[08:50:30] the shrink ray we're gonna make it tiny
[08:50:35] and then we're gonna collect this fun stuff
[08:50:39] fun train of logic right there it's too big then we get to go to the final water level there is one very
[08:50:46] brief moment later where we have to deal with some water but it's not in a it's not like a
[08:50:50] whole water stage now you'll notice that we're just staying in Sioux for the rest of
[08:50:55] the game so far and hopefully if all goes well
[08:50:58] We'll be Sioux until the end of the game.
[08:51:00] Sioux has the fastest ground movement AND
[08:51:03] The fastest swim speed So so in an ideal world we'll just simply really yeah we're
[08:51:09] just in an ideal world we'll just simply be able to be sued for the rest of them
[08:51:15] we're going to come in here rest of the world. Oh, there we go.
[08:51:17] We're gonna come in here.
[08:51:18] Similar to Doraemon 2
[08:51:20] where it's like you can
[08:51:22] just kind of get a
[08:51:24] really hot climb from not taking damage
[08:51:27] but in this case you need to not take damage on soon specifically yes i did i did heal twice
[08:51:34] earlier though so in this level much like the first water
[08:51:37] level it's quicker to simply warp out and then come back in than
[08:51:41] it is to swim back up you'll notice we're using an item there
[08:51:44] uh i call that the submarine cream because it's like a looks like a can of like
[08:51:49] ponds cold cream or something and it says submarine on it what it does is it
[08:51:53] just allows you to dive deeper underwater
[08:51:56] we're gonna swim with this little pedestal here I'm going to use that big talisman thing that
[08:52:00] was shrunk earlier like so and then we're going into the boss level of world three now this boss level is
[08:52:11] pretty fun actually I really like the levels see what happens here a boss
[08:52:15] itself has a really tricky quick kill that hopefully i get we'll find out cool platforming in this next room here though
[08:52:29] nice nice nice Nice, nice.
[08:52:31] Nice.
[08:52:35] Bam bam! Lovely. Yeah so that went well.
[08:52:39] Little light puzzle there each step to yeah so that went well
[08:52:43] a little light puzzle there you just have to hit him in the correct order
[08:52:56] we're going to grab these three sprays that are more or last directly in our path. 33, we need two more.
[08:53:01] One more.
[08:53:03] Keeping up with my spray count.
[08:53:05] And there we go, now we're on to the third boss
[08:53:07] which is
[08:53:08] a big monkey
[08:53:10] that sings at you uh when you beat this
[08:53:14] this particular boss it unlocks the ability to play as big g
[08:53:18] but we're not going to be seeing Big G unfortunately. Big G is very slow
[08:53:22] in this game now this boss has something rather unique about it and
[08:53:25] this boss can heal itself and if we get the quick kill it will only manage to deal with itself that
[08:53:30] single time right there which is unavoidable.
[08:53:37] Hopefully that's the only time this boss manages to heal itself.
[08:53:41] I don't believe we're gonna get it.
[08:53:44] In order to get it you pretty much need this boss to just blink the entire fight
[08:53:49] oh wow i did get it interesting okay cool yeah
[08:53:53] yeah i didn't expect it i didn't expect to uh but
[08:53:56] sure yeah that's very hard to do and we take those
[08:54:01] and now we're going on to the final world of the game world four
[08:54:04] uh world 4 is pretty interesting there's some cool stuff in it
[08:54:10] in particular there's you're going to get to see a
[08:54:12] pretty interesting skip in the third level that we go to.
[08:54:21] Huge group of text boxes there,
[08:54:23] and here we are in the first level of World 4.
[08:54:24] Now unfortunately this level
[08:54:26] has a bit of a gimmick in it that is similar to the gimmick early in the run where everything got really dark and you couldn't see.
[08:54:34] The really unfortunate part is – in this level there actually is really cool stuff going on in the dark that you can't see.
[08:54:41] Where we're doing some pretty tight platforming to hit some platform cycles.
[08:54:46] It's unfortunate. So yeah, I apologize for that. That's the only unfortunate thing about this run is these particular rooms here you just can't really see anything. And we did get the cycle skip, which is good.
[08:55:03] Oh, very nice. The good news though is it's really short. We're already done.
[08:55:19] We're already moving on to the second level of the area.
[08:55:21] Now, the object of World 4 is to collect two Mirror Shards.
[08:55:25] We already have one of them – this second one is here.
[08:55:27] This level's got some pretty interesting stuff in it… Very interesting mechanics, kind of an ice level obviously.
[08:55:34] And the level sort of has two states, a semi-frozen state and more frozen state
[08:55:39] and we need to make the level go back and forth between its two states first we get to use an item that i like
[08:55:45] to call the party popper which takes it to its semi-frozen state
[08:55:51] i'm going to go up these stairs
[08:55:59] and we're gonna go through this door and hit a switch
[08:56:03] like so and then we're gonna go right Like so.
[08:56:09] And then we're gonna go refreeze the level, and what that switch does is it makes a platform move
[08:56:12] that we need to move in order to collect that mirror shard I mentioned.'re gonna use the fan here and refreeze
[08:56:18] the level then hopefully i can hit this cycle
[08:56:20] we'll find out it's not the easiest thing not the hardest
[08:56:23] thing either you should be good.
[08:56:25] As long as you get on that slope,
[08:56:27] you're in pretty good shape.
[08:56:29] And there's a couple sprays right in your path
[08:56:31] and we made the cycle
[08:56:33] so we're good to go.
[08:56:35] Very good. Very very nice. Peace! made the cycle so we're good to go
[08:56:41] all right there's only two levels left but there's quite a bit of not quite a bit
[08:56:42] but there's a little bit of wrap up we
[08:56:43] need to do first though we're going to
[08:56:45] do a skip that we call slope jumping.
[08:56:47] So normally you have to do a whole series of things to make an elevator to get up here
[08:56:51] but uh...you can throw
[08:56:55] sort of activate a weapon as you're jumping onto a slope
[08:56:57] to cancel the sliding animation.
[08:57:00] Which is what you saw there.
[08:57:01] Uh which saves about
[08:57:03] a minute honestly.
[08:57:05] Pretty cool little skip.
[08:57:08] Object at this level is...
[08:57:10] I didn't realize it was a whole minute!
[08:57:12] Yeah, it might not be that much.
[08:57:14] I might be exaggerating a little but not very much.
[08:57:16] This level here we're warping in and
[08:57:19] out of like sort of
[08:57:20] mirror zone things.
[08:57:23] We have one of the last
[08:57:25] little water sections here
[08:57:26] and we actually have to use a water weapon there's a couple weapons that you
[08:57:30] specifically can only use in water and i shot something off screen there i promise it was
[08:57:35] there sort of like a little barrier thing you have to destroy?
[08:57:40] Then we're gonna come over here, and we're gonna destroy this barrier. We're gonna do it with the good ol' grenade of course.
[08:57:49] Boom! And then we get to go fight the boss of this level. Now, it's worth mentioning World 4 is a bit unique because it has two boss levels. This is the first one of
[08:58:01] the two obviously and uh who might this boss be you ask
[08:58:04] what sort of boss are we gonna get here it's none other than dorymon himself
[08:58:09] which is uh pretty pretty interesting and for some reason he gets a robotnik car.
[08:58:15] Or Eggman or whatever you want to call it.
[08:58:18] It's so funny when people have that in their head.
[08:58:23] This fight has four phases. Phase one
[08:58:24] is what you just saw there. Phase two is
[08:58:26] underwater, which is
[08:58:28] really cringe but
[08:58:30] we'll deal with it.
[08:58:36] You can swim after him and pew-pew at him silly silly teleports away really good really
[08:58:40] a face to that phase 3 is pretty much
[08:58:44] phase 1 again except for there's magma.
[08:58:48] We're gonna switch back to our grenade and
[08:58:50] bombs away!
[08:58:52] Doraemon hero folks storyman heroes
[08:58:57] and then phase four which is the same as phase one except for
[08:59:02] he's gonna drop more enemies on the uh in between little chunks there oh i missed
[08:59:09] that all right we're good and let's take one safety.
[08:59:19] Cool, cool.
[08:59:22] Alright, so now we are officially in the true
[08:59:24] endgame I like to call it. We need to go to the final level. Unfortunately, the final level is in space.
[08:59:30] Well we can't get to space, we need a ship.
[08:59:34] A cutscene that I just skipped...
[08:59:36] A ship landed back in
[08:59:38] the third level of World 1.
[08:59:40] You remember way back before
[08:59:41] I mentioned that this is one of the few levels
[08:59:43] we revisit and this is why.
[08:59:45] It's cool to get to revisit it though as a faster character because we can take these slope jumps and stuff a lot more tight and riskier due to the faster movement, which was fun.
[08:59:57] Like look at that like I had no business making it up whatsoever
[09:00:06] like so
[09:00:16] and oh that can happen sometimes no big deal i would happen twice that's fun there it it is. Okay, so this unlocks our sixth character. Yes there is a sixth character you can play as in the game named Dorami.
[09:00:26] Sort of a girl version of Doraemon, if you will.
[09:00:31] Hopefully we won't be seeing her.
[09:00:33] If we do it would mean that both Sue and Sneech have died
[09:00:35] and I don't think Sue is even going to die
[09:00:37] in this run, if I'm being honest.
[09:00:42] We come here we get a floppy disk from this guy
[09:00:50] and you got to go to this city and we gotta go to this city.
[09:01:01] And we gotta take the floppy disk we just got to the engineer who explains to us that he can make a weapon for us, at least that's what – that's what we think he's saying. We're not sure, I've been meaning to ask Ananya about that but let's speak it up.
[09:01:08] And this is the part when I was first playing through this game casually.
[09:01:13] This part here made me get stuck for a really long time, but in order to proceed from that point forward you have to run all the way down here and talk to this random citizen that's it
[09:01:25] the game just won't proceed if you don't do that
[09:01:28] and uh given that there's like little to no resources for this game online
[09:01:32] took me a really long time to figure out that I could do that.
[09:01:37] Coming into this sort of village here
[09:01:39] which I like to call Alligator Village
[09:01:41] because all the NPCs in it are
[09:01:45] Oh, I went to the wrong menu, that's fine. All the NPCs in it are alligators. We have to use a few items
[09:01:50] so we blend in with the alligators and can talk to them
[09:01:54] And uh we're gonna go sing to the
[09:01:56] alligator chief who's going to give us a big
[09:01:59] sort of gemstone thing i don't know why i did that
[09:02:03] i was talking about what i had to do there that's why i did that
[09:02:12] this is our last item we'll be using in the run.
[09:02:19] No more sprays needed, we're all good to go.
[09:02:23] He gives us the big ol' gem! And then we go back to the city, and this is our last stop before we go to the final level of the game. All we gotta do is take that gem to the engineer, and he's gonna give us a big ol' a big cannon that we need to actually beat the game
[09:02:52] just like so
[09:02:56] all right go on to the final level the space level levels really cool the music and it's really cool. The music in it is really awesome, actually.
[09:03:02] Got two bosses...
[09:03:06] One of them is the refight with the Gundam
[09:03:09] and the other one is the final boss but but there is kind of a true final boss right after that's really short and sort of uneventful, but it does exist.
[09:03:17] So music here is phenomenal lovely
[09:03:23] and there's a really big skip we're going to be doing in the next room here saves quite a bit of
[09:03:28] time hopefully we don't mess it up we'll see it's not hard necessarily but it can definitely go wrong you have to
[09:03:34] run up this spiral and all the way to the top
[09:03:36] down a big pathway and then down another spiral
[09:03:39] or or you can just go and just jump straight over to the bottom of
[09:03:45] the other spiral and uh skip all of it
[09:03:51] yeah it's a fun skip.
[09:03:53] Before I go into this room here we need to bring back out the gun…the good ol' revolver and gundam 2.
[09:04:12] so gundam two is just like Gundam 1, which personally I'm a fan of.
[09:04:18] If I'm being real.
[09:04:22] Definitely trivializes a little bit of the problem with this boss in particular.
[09:04:27] This boss is a bit of an RNG fester, at least it used to be.
[09:04:31] Luckily Gundam 2 is identical to Gundam 1, other than it has slightly more
[09:04:36] health and moves a little faster.
[09:04:38] Gets a few more bullets, that whole sort of thing,
[09:04:40] but the same strategy applies
[09:04:42] which is wonderful.
[09:04:47] You'll notice that when the Gundam is shooting,
[09:04:49] The game just slogs out and lags.
[09:04:52] That's pretty typical.
[09:04:55] Yeah...
[09:04:57] This games very laggy.
[09:05:03] And now we are officially going to the final boss.
[09:05:18] So, the final boss of this game is one of the few things in the game we don't really have much of a strategy for. We kind of have a strategy for it, but it's mostly just skill-based. It's of the way it works
[09:05:18] although
[09:05:20] the real final boss
[09:05:21] those of you
[09:05:22] who know me
[09:05:23] and those in
[09:05:23] the Doraemon 3
[09:05:24] community
[09:05:25] that are in chat
[09:05:25] for me
[09:05:27] is this switch coming up here at the end?
[09:05:29] I've been one for one
[09:05:32] Past like three runs. I'm done. I just shoot which once yeah, and I'm good to go
[09:05:37] I already know this isn't gonna go well.
[09:05:40] That's how it works!
[09:05:48] There it is, that second one got it.
[09:05:51] That's still better than I've seen some of my runs have.
[09:05:54] Honestly.
[09:05:56] So I did make a little boo-boo there.
[09:05:58] I was so excited about hitting the switch
[09:06:00] I forgot to equip
[09:06:01] the big ol' cannon that we got.
[09:06:03] No big deal though.
[09:06:07] Oh he...
[09:06:09] So we're officially in improv land
[09:06:12] at this point.
[09:06:15] Good luck.
[09:06:16] I'll be alright.
[09:06:19] You'll notice there
[09:06:20] he's shooting this big red beam thing at me.
[09:06:22] It shrinks you, and when you're
[09:06:24] shrunk, it can't
[09:06:25] shoot your weapon.
[09:06:29] Which,
[09:06:30] you know, stinks.
[09:06:32] Once that barrier is gone though
[09:06:33] we can switch away from the big cannon
[09:06:36] and start going with grenade
[09:06:39] which is a lot more effective.
[09:06:41] Fun fact about this boss if you manage to defeat the boss when he's doing the shrink ray and you're shrunk,
[09:06:49] The game softlocks and you just can't finish the game. So, that's fun! My health is getting quite low.
[09:07:08] You know what?
[09:07:08] No.
[09:07:09] We want Sue to survive
[09:07:10] to the end, don't we?
[09:07:14] We'll use that last heart. That's what it's there for.
[09:07:22] So, for some reason the boss turns into a big blob of jelly as you just saw and okay cool so that's the final boss
[09:07:31] sort of there is a true final boss coming up after this that we have to fight, and we're done
[09:07:37] with Doraemon 3.
[09:07:41] So
[09:07:41] the true final boss now that the town
[09:07:43] is turned back to normal
[09:07:45] is inside Nobi's desk, which those of you who are familiar with Doraemon lore in general will know that Doraemon's desk is sort of a portal kind of thing.
[09:07:56] Yeah, a portal for a different time in the future.
[09:08:00] True final boss we call Helmet because it's just...just a helmet.
[09:08:08] What is Helmet doing? what is this
[09:08:09] what is helmet doing
[09:08:11] what has happened
[09:08:14] what is going on i've never seen whatever
[09:08:16] happened there that was really weird it
[09:08:18] was a good thing yeah but i've never seen whatever happened there that was really weird it was a good thing
[09:08:19] yeah but i've never seen whatever that was helmet just got stuck on a wall
[09:08:23] or something it was really weird
[09:08:28] okay clip it review it.
[09:08:31] Alright so the final phase of the boss turns into a big pile of goo and time is going to happen when the screen fades to black after this thing explodes.
[09:08:39] And...
[09:08:41] time!
[09:08:45] Nicely done. Thank you.
[09:08:47] Keeps the game well played.
[09:08:49] Thank you, what was the final time on that
[09:08:57] 38 49. that's solid that's fine cool Cool, yeah!
[09:09:02] And Sue made it to the end?
[09:09:05] Yeah, and Sue made it to the end.
[09:09:07] To actually answer a question in chat, softlock means that the game cannot be completed. The it's broken at that point uh
[09:09:16] to give a bit of a plug the dorm on 64 community we're pretty small community
[09:09:21] but we're very welcoming we're very loving as is the theme of Doraemon in general.
[09:09:26] Uh,
[09:09:26] we have a really good time routing all three of the games.
[09:09:29] There's tons of cool strategies.
[09:09:31] Some of which you haven't seen today.
[09:09:32] Some of what you have, seen today, some of which you have.
[09:09:35] There's multiple categories for all the games naturally
[09:09:39] I can't recommend checking us out enough
[09:09:41] honestly like we're just a good group
[09:09:43] of people as a whole and I'd like to give a special thanks
[09:09:45] to the community
[09:09:47] as a whole for being awesome
[09:09:49] When i first started running it,
[09:09:51] It was just me and maybe one other person every now
[09:09:53] and then but its turned into's turned into a wonderful fledgling community and
[09:09:57] you guys are great so shout outs to you know everybody
[09:10:00] praxco if that's how that's pronounced seventh uh shout outs to ananya
[09:10:07] shout out to youtube home shoutouts to pd4fr
[09:10:10] i love all you guys and it's just really cool to finally get these games seen on
[09:10:14] something so wonderful feeling so thanks for having me.
[09:10:17] Opix is always... Of course! Thank you so much for joining! Opix is always a fun time
[09:10:21] I always enjoy anything I do for you guys. Oh yeah. This is definitely included
[09:10:25] in that, for sure.
[09:10:30] I definitely appreciate you coming on
[09:10:32] and also helping me get everyone else
[09:10:34] to join in. I think that was really awesome
[09:10:36] that we were able to do an entire Entire show themed around Doraemon
[09:10:39] Chat, I hope you had a good time as well
[09:10:42] We are not going anywhere
[09:10:45] Because we're gonna be right back
[09:10:47] With Express Lane coming up after the break so
[09:10:49] get some good drink stretch again stand up yeah walk around a little bit come
[09:10:53] back watch more speed runs it'll be a great night thank you and i will see you next time. ¶¶ so ¶¶ so. so so so. so so. so.
[09:13:45] ..
[09:13:56] . so so ¶¶ so.
[09:14:45] .
[09:14:50] . I'm not sure if that's the right word, but it does seem to be a good idea.
[09:15:01] We'll have to see what happens next. so so. so so. so so. so so so so so so.
[09:17:46] .
[09:17:51] . um Hello friends and welcome back to another episode of Express Lane!
[09:18:18] The show that brings you speedruns in 60 minutes or less.
[09:18:21] I'm your host, Asuka424 with my occasional co-hosts Galahad and Freya
[09:18:25] And I hope everybody had an amazing sgdq it was so much fun
[09:18:31] but i did want to remind you that we still have more marathons coming for instance gdq's next
[09:18:36] all women in fem speed running, which is Flame Fatales.
[09:18:39] It's going to be returning August 18th
[09:18:41] through the 25th! All you have
[09:18:43] to do is use exclamation point FF in Twitch
[09:18:45] chat to check out the schedule and let us know
[09:18:47] what you're looking forward to the most kind of biased
[09:18:49] looking forward to that rsat race for three pop no particular reason because also racing in it
[09:18:55] thank you speaking of marathons gdq um there were some really good runs this past week and I just
[09:19:02] had to ask four of them back to do a fun little runback of them.
[09:19:06] So look at the schedule here we've got...
[09:19:09] We're ending with Half-Life 2, which was a really close race.
[09:19:12] Then we have some Level Ahead.
[09:19:13] We have Golf It! Wrong hole only.
[09:19:16] We'll get back to that in a little bit.
[09:19:17] But I'm done horsing around
[09:19:19] because we are going to be heading over to Turnip Boy Rob's Bank 80% PlaySell A with Happy Buy 3.
[09:19:25] So, Happy, take it away.
[09:19:30] That's me! Thank you so much.
[09:19:32] My name is Happyby3
[09:19:34] You may have caught
[09:19:36] this same run as Asuka
[09:19:38] mentioned last week at SGDQ
[09:19:40] with the always lovely JPEG on my couch then and now.
[09:19:46] Hello, yes I am here!
[09:19:49] Asuka did say that there were some good runs at
[09:19:53] GDQ. Sadly, this was not one of them
[09:19:55] but it was certainly
[09:19:57] one of the runs
[09:19:58] It was awesome!
[09:20:00] It was certainly one of the rungs of GDQ.
[09:20:04] I'm joined, of course by the boy himself, Wedge Chippington
[09:20:09] who will be providing color commentary
[09:20:13] Yeah we might as well just get right on into it color commentary.
[09:20:15] Yeah, we might as well just get right on into it, yeah?
[09:20:17] Yeah.
[09:20:19] Time starts when I press let's go
[09:20:21] so we will do that
[09:20:23] in three, two, 1. Let's a-go!
[09:20:27] Good luck!
[09:20:29] Thanks! Salute Toast for good RNG.
[09:20:32] Shout out to Toast.
[09:20:34] Let me see those 07s
[09:20:36] in chat, thanks
[09:20:37] So the lore
[09:20:40] of this game is that in the first game
[09:20:42] we killed God
[09:20:43] and then apparently there was a civil war,
[09:20:46] and now we are in the aftermath of that civil war.
[09:20:49] I'm really hoping the third game is that civil war.
[09:20:53] I'm a big StarCraft nerd,
[09:20:55] so I'm hoping for an RTS where we get to
[09:20:57] play through the war.
[09:21:00] The first game was a Zelda
[09:21:01] clone. This is a roguelite
[09:21:03] twin-stick shooter.
[09:21:06] So the devs
[09:21:08] have already given us a completely
[09:21:10] different genre once, so I'm hoping
[09:21:12] we can get a totally different genre again.
[09:21:14] Maybe.
[09:21:15] So we're just doing a tutorial here.
[09:21:19] Essentially this So we're just doing a tutorial here. Essentially, this guy Dilettini, the leader of the Pickle Mafia
[09:21:23] reaches out to us and gives us the classic intro
[09:21:27] to a heist like, this will be the last job you ever have to take and so he teaches
[09:21:31] us how to shake people down how to switch weapons all the mechanics we're going to need to be
[09:21:36] successful heisters uh in this first area we're looking for this gold elevator
[09:21:41] and it's the right one oh but the thing didn't spawn that's heartbreaking
[09:21:45] so close yeah i'm looking for a specific elevator.
[09:21:51] And it should be
[09:21:52] a gold elevator, but
[09:21:54] even so, it does not
[09:21:56] guarantee the spawn of
[09:21:58] the item we're looking for.
[09:22:01] Welcome to Arogan. spawn of the item we're looking for. Um, welcome to a roguelike!
[09:22:03] Yeah so there are two
[09:22:05] elevators in this main area
[09:22:07] There are four grey doors
[09:22:09] and four gold doors that can spawn.
[09:22:12] We are looking for one specific gold
[09:22:14] door, which we did get in the optimal position
[09:22:16] there. But we also need
[09:22:18] that gold door to have a pedestal, which it
[09:22:20] did not. In fact, there are three places a pedestal which it did not um in fact there are three places a pedicle
[09:22:23] pedestal could spawn in this area and we only got one of those so this is what i would call
[09:22:29] bad rng uh luckily the fun thing about Turnaboy Robs a Bank
[09:22:33] while it is a roguelite and obviously RNG based
[09:22:37] we have backups for the backups
[09:22:41] so there's always an option and backups for the backup's backups. So
[09:22:43] there's always an option, it just
[09:22:46] may not be a fast
[09:22:48] option or in some cases a fun option.
[09:22:55] Also every time I see that pickle I immediately start trying to think of some kind
[09:22:57] Of pun using Vlasic pickles instead
[09:22:59] Of classic pickles
[09:23:00] It's a
[09:23:02] Vlasic story
[09:23:03] Oh my It's a blasted heist story. Right?
[09:23:04] Oh my...
[09:23:06] Thank you, you're supposed to be speedrunning
[09:23:08] a game I'm supposed to be like helping
[09:23:10] and instead you're just getting it in one
[09:23:12] so thanks for that.
[09:23:13] God!
[09:23:19] Okay this is very bad aren't you yes i don't know time for wedge chippington to add a few words absolutely how do you feel about this RNG?
[09:23:30] Oh my god! You're so right!
[09:23:35] So luckily by the skin of our teeth we got $1500 on that second pack.
[09:23:37] 1500 is what we need for our first
[09:23:38] progression item which
[09:23:41] is the pickaxe.
[09:23:44] Pickaxe allows us to break down
[09:23:45] some statues of Stinky, the owner
[09:23:47] of the bank which will let us go fight our first boss.
[09:23:50] JPEG if you want to talk about
[09:23:53] that sort of structure and why that keeps happening
[09:23:56] through the game while I go find you yeah absolutely so um
[09:24:01] basically the structure of this game kind of follows this cycle is going to bank rob
[09:24:05] bang to make enough money to buy quest progression item.
[09:24:09] Progression item allows you to get into
[09:24:11] an area, fight boss
[09:24:13] moves into new area.
[09:24:16] We are going
[09:24:17] to be seeing a lot of you know,
[09:24:20] you've seen us shake down for money
[09:24:22] a fair amount thus far.
[09:24:24] You're going to be seeing
[09:24:26] less and less of that because
[09:24:27] we are going to be using those pedestals for money.
[09:24:31] But yeah,
[09:24:32] we have a first one,
[09:24:33] the pickaxe and pickaxe allowed us to break down statues.
[09:24:36] I believe the next one after this spoiler is going to be a cardboard box.
[09:24:42] The cardboard box is, of course, not cheap.
[09:24:44] We know how this works.
[09:24:46] That's going to be $8000 for a single cardboard box.
[09:24:50] I want everybody to be aware of that.
[09:24:53] Yeah, the good news is
[09:24:54] even though it's significantly more expensive
[09:24:56] um
[09:24:57] the pedestal scale... Ah, it's the wrong weapon.
[09:25:00] That's annoying.
[09:25:03] Uh, that's the wrong weapon. That's annoying. That boss can drop two different weapons
[09:25:05] one of them gets us a
[09:25:07] free 1 cycle on the next boss
[09:25:09] and one of them does not. And so sadly
[09:25:11] we got the wrong one but like I said there's always a backup and a backup to
[09:25:14] the backup so we've got plans we'll figure it out good news is i'm getting good pedestal rng
[09:25:20] here getting lots of uh pedestals and seed stock. Yes!
[09:25:24] There are four possible, and I got all four
[09:25:26] of them, which is perfect.
[09:25:28] And then that's the train. The train
[09:25:30] just immediately sends you home.
[09:25:32] It does cost money, but
[09:25:33] we made like $4,000
[09:25:36] so a $250
[09:25:38] train ticket isn't the end of the world
[09:25:40] so to speak. How far away is your
[09:25:42] house if it's $250
[09:25:44] for a train?
[09:25:46] It's $250, but you get back instantly.
[09:25:48] To be fair, this is like a post-apocalyptic world
[09:25:51] that then just went through another apocalyptic civil war.
[09:25:55] So I'm guessing there's a monopoly on like the transit sector
[09:25:59] so they can probably charge whatever they want.
[09:26:01] Yeah, fair point.
[09:26:04] Honestly we're lucky it's only 250.
[09:26:07] Yes! I do love that the primary movement in this game is still
[09:26:11] tripping and falling on your face. That IS Turnip Boy's dash
[09:26:15] but... You do fall down. for his dash.
[09:26:17] I'm going to go a bit out of my way here because I
[09:26:18] went for optimal strats instead
[09:26:21] of marathon safe strats, so I'm just going to
[09:26:23] check these doors real quick.
[09:26:25] Normally we would just skip these doors because if you're doing PB attempts,
[09:26:29] you're just kind of going to go oh I'm glad I did cause this is the one we were looking That's a hell door. We got the scythe. Yeah, DJ Sizzle
[09:26:41] Our boy
[09:26:45] The scythe when you collect souls
[09:26:54] gets unbelievable you collect souls gets unbelievably strong and will be our best friend for basically the rest of the run at this point now, as soon as we can get enough souls harvested with it.
[09:27:00] And one of the reasons that
[09:27:04] we were talking about pedestals before, and we're going to see some money shakedowns but not
[09:27:08] as much is because
[09:27:10] you have limits on the amount of money
[09:27:12] that you can carry at one time,
[09:27:14] but you do not have limits on the amount of pedestals
[09:27:16] that you can carry. You can just carry as many of those
[09:27:18] as Turnip Boy's little
[09:27:20] vibe can handle.
[09:27:24] And then
[09:27:25] I don't know
[09:27:27] how he's holding them,
[09:27:29] I'm not going to ask questions.
[09:27:32] But throughout the game, when you go
[09:27:34] through these progression areas
[09:27:38] their value increases
[09:27:42] if I listen, I'm really bad at math.
[09:27:45] Um,
[09:27:45] I'm pretty sure the phrase
[09:27:46] is like by an order of magnitude
[09:27:47] so they start
[09:27:48] say like
[09:27:49] a hundred
[09:27:49] a thousand
[09:27:51] ten thousand so you can make an absurd
[09:27:53] amount of money really quickly with these.
[09:27:55] Yeah and the enemies
[09:27:59] go up a little bit but like
[09:28:01] barely Like we have to buy... I just bought a little bit, but like barely.
[09:28:03] I just bought some upgrades
[09:28:06] there. I increased my trip distance and got an extra
[09:28:08] heart.
[09:28:09] We have to buy an upgrade to carry more than
[09:28:12] $1,000 in our bag.
[09:28:14] And one pedestal from this area gives us 1,000.
[09:28:18] So like pedestals are very much the optimal money laundering strap.
[09:28:25] However, Turnip Boy looks really cute when he shakes somebody down
[09:28:29] for money. Yes, he makes a good face.
[09:28:33] I'll do the next person who passes that i can i'll shake down just to show you
[09:28:37] um so that carrot really liked cardboard i'm taking my time going through this area
[09:28:43] to get some souls from those enemies and these guys.
[09:28:47] Like I said, the
[09:28:51] Toast Gatling does not one cycle this boss
[09:28:55] for free.
[09:28:57] So I'm taking a little extra time to farm some souls
[09:28:59] because the maybe 30 seconds
[09:29:01] I took there to get souls
[09:29:02] will save us about two minutes by not doing
[09:29:05] a second cycle. If you have to do two cycles on this boss, it is a huge time loss.
[09:29:15] We're really gonna hope that doesn't happen,
[09:29:18] because as you can see, CandyApple spends a lot of time
[09:29:23] doing absolutely nothing
[09:29:25] that puts him within attacking range.
[09:29:27] He has to lower down on that stick in order to be hit yeah and 72 is
[09:29:32] i think enough this should be good oh please yes that was last day that was last hit for that cycle.
[09:29:42] 72 is just barely enough.
[09:29:45] Congratulations.
[09:29:46] I love that voice line.
[09:29:48] All right so now we're in...
[09:29:49] We're getting key are in Dark Dock. One of my least favorite mechanics in video games
[09:29:55] is Haha You Can't See Now. Luckily I've played this game enough that I sort of know my way around in the dark.
[09:30:05] And we can more or less move through here.
[09:30:09] Was that what at me seeing in the dark? Or was was the what at that monstrosity on the wall
[09:30:14] uh it was neither it was that what do you mean you played this game a lot um but the fact
[09:30:18] that imagine yeah i can't believe you've done this.
[09:30:21] This isn't your first time.
[09:30:23] But the thing that we did see
[09:30:25] the monstrosity of the wall,
[09:30:26] that was a bunch of food folk
[09:30:28] and they have stuck together
[09:30:29] which as food folk are wont to do.
[09:30:33] Am I right?
[09:30:34] We've all been here.
[09:30:36] So we're going to go on to the black market,
[09:30:41] which is how we buy our progression items and potentially other things and buy a food folk folk separator which is a normal part
[09:30:44] of anybody's kitchen.
[09:30:46] Go check your
[09:30:48] kitchen drawers right now. You have one?
[09:30:50] You've got one. So we needed
[09:30:52] three pedestals there
[09:30:53] because the food folk separator costs
[09:30:55] 3k. Because I didn't get
[09:30:57] three, I'm going to do a safety buy there
[09:30:59] and get the goop boots. The goop
[09:31:01] boots make it so you do not take damage when stepping
[09:31:03] on goop. So now that
[09:31:05] dark dock area is basically
[09:31:07] free. The only thing we lose by stepping
[09:31:09] in goop is time,
[09:31:10] uh, not our life. Uh, and
[09:31:13] dying in this game is
[09:31:14] incredibly unforgiving especially in speed runs because you
[09:31:20] lose any pedestal items you're holding half of the money in your bag and all of your items. So if we are, say holding a scythe that
[09:31:31] we had to look through an RNG set of doors to find and we die, then
[09:31:37] we have to once again
[09:31:39] look through a bunch of RNG doors
[09:31:41] to try and get the scythe back.
[09:31:43] I say as the next door is
[09:31:45] a scythe.
[09:31:46] So basically Turnboy who's been robbing
[09:31:48] a bank this whole time when
[09:31:50] Turnip Boy dies he gets robbed.
[09:31:52] Yeah. Essentially.
[09:31:54] Checked out.
[09:31:56] Not like we got the first two pedestals.
[09:31:59] A quick second back.
[09:32:01] Got to C4 already.
[09:32:03] We don't need C4 until much later,
[09:32:04] but because you don't need it until much later
[09:32:06] it's really easy to forget about it.
[09:32:08] So I try to buy
[09:32:10] it when I have a spare 750
[09:32:11] even if it's not totally
[09:32:13] optimal.
[09:32:15] You know, sometimes using
[09:32:16] that 750 on
[09:32:18] an upgrade might be slightly faster,
[09:32:21] but there is no worse feeling
[09:32:24] than getting to the part where you need the C4
[09:32:27] and not having it because
[09:32:29] it's about five minutes to walk
[09:32:31] all the way back by it.
[09:32:33] Yeah, it's
[09:32:34] massive, massive time loss.
[09:32:38] See? There they are.
[09:32:39] They're fine. They all got separated really fast and they look really chill
[09:32:44] about the whole situation um so this is our third boss meccacha Chad. The first
[09:32:52] phase is the scary phase with him
[09:32:54] because he will always attack pretty much right away
[09:32:56] and we can take damage there
[09:32:58] Now he's basically
[09:33:00] free. I also learned during warm-up today
[09:33:03] that there is a spot here where I can stand and not take damage
[09:33:07] Awesome! So, that's cool. Congratulations!
[09:33:11] The only problem now it makes this a little scarier but nope we're good so basically if we get below him before
[09:33:16] he takes his weapon out and just go back and forth um we we have the dev on couch for
[09:33:24] The run last week, and the developer
[09:33:28] Essentially said like there's a
[09:33:32] Radical scanning for our location,
[09:33:34] and I guess by continuing to move,
[09:33:37] that never locks onto us.
[09:33:39] So he never attacks because he never knows he can.
[09:33:41] Oh.
[09:33:43] And yes, that was a
[09:33:45] soap cutting video and
[09:33:47] slime tutorial on the bottom
[09:33:49] MechaChad tries to distract you
[09:33:51] by showing
[09:33:53] videos above and below
[09:33:56] now you can never harm me because it'd be too distracted oh
[09:34:01] incredibly unlucky zero out of three pedestals here i i would say you almost always get two which is what you need also this
[09:34:09] is our boy kaladin uh that's not his real name but he's a bridge boy so i call him
[09:34:13] caledon shout out to brandon sanderson nerds in the chat can i get some life before death
[09:34:19] in the chat are we gonna talk about brandy sandy on maine for a while
[09:34:23] brandy's and Yeah, I called you a brandy Sandy Fandy.
[09:34:30] You're welcome to take that run everybody
[09:34:32] Okay so
[09:34:34] I'm trying to figure out what we
[09:34:36] need to talk about next because my mind knows who to say next item,
[09:34:39] build a bridge with an exclamation point
[09:34:41] and then nothing else.
[09:34:41] Which you usually do when you get more than zero pedestals.
[09:34:47] Each of these pedestals is worth 100k we need 150 for the bridge so you know
[09:34:54] i'm in danger i don't like this oh we're gonna be a little safe.
[09:35:00] I'm just taking a lot of damage
[09:35:01] going through here. Oh, because I... Can you not scare me?
[09:35:04] So normally I upgrade
[09:35:06] on that back
[09:35:07] and so I would have full health going through there. So I was running through
[09:35:12] it as if I had six hearts when I only have four.
[09:35:15] Yeah can you do the right thing and have some upgrade money please?
[09:35:19] You think we got upgrade money, please.
[09:35:23] Upgrades in this game are done upgrades in this game are done
[09:35:25] when you have upgrade money
[09:35:27] That's actually the truth
[09:35:32] It's just when do you have money to get some upgrades? Go do it. Move on.
[09:35:35] Yeah, there's not like a really
[09:35:36] strict upgrade order.
[09:35:39] We generally
[09:35:40] prioritize health and trip distance.
[09:35:42] As you can see, my trip is significantly further
[09:35:47] now that it's upgraded all the way.
[09:35:50] But the speed at which you trip stays the same, so it's just...you go farther every time.
[09:35:59] You just go further every time for the same number of trips per second which is great um building a bridge but
[09:36:09] you know because like late in the game like i mentioned you
[09:36:12] know the build-a-Bridge costs 150 and
[09:36:14] each pedestal is 200... or
[09:36:16] each pedestal is 100k. So if we get
[09:36:18] two pedestals, we have 50k left
[09:36:21] over for upgrades which is
[09:36:22] very significant.
[09:36:26] Here I am just looking at this going,
[09:36:27] what if my local bank has any of this underneath it?
[09:36:32] You know, there's only one way to find out.
[09:36:35] So sadly we didn't get multi-hits here.
[09:36:39] I'm not fully sure why but every now and then on this boss
[09:36:43] on the first phase your scythes will just do two hits every time you swing.
[09:36:47] And so the first phase takes five hits instead of ten.
[09:36:51] We don't know why and we can't seem
[09:36:55] to recreate it consistently.
[09:36:58] It just sort of happens sometimes,
[09:36:59] but luckily either way
[09:37:01] we can beat this boss
[09:37:03] by just standing there
[09:37:04] and whacking at it
[09:37:06] which is nice.
[09:37:08] The boss is really hard in a casual playthrough.
[09:37:13] But if you have the scythe...
[09:37:16] LOL LMAO. Not a problem. have the site lol lmao exactly just stand there gg no re
[09:37:24] uh so i picked up this big sword um
[09:37:27] we're gonna use it to take care of some mobs
[09:37:29] in the sewers in a second. I also went
[09:37:31] out of my way to grab that extra
[09:37:32] pedestal so we have money for the crowbar
[09:37:35] to open the sewers.
[09:37:37] Basically, at this point in the story,
[09:37:40] Dilettini is like,
[09:37:42] hmm, we've gone everywhere
[09:37:44] in the bank and we haven't found
[09:37:45] the mother load yet.
[09:37:46] So the mother load must be
[09:37:48] under the bank.
[09:37:51] And Stinky comes on
[09:37:52] our radio and is like, what? Of course not!
[09:37:54] There's no way it's in the middle of the bank
[09:37:56] underneath something.
[09:37:57] Okay, so we get a crowbar, pry open
[09:38:01] the sewers and go into the sewers
[09:38:03] Like I was saying, we picked up
[09:38:05] that weapon after Rigsby for these
[09:38:07] adds
[09:38:08] The weapon does big AoE damage. This big sword does AoE, which is really nice against these mobs
[09:38:18] But it makes us very slow when we're holding it.
[09:38:23] The good news is the game follows Counter-Strike rules,
[09:38:26] so it doesn't matter what's in your inventory.
[09:38:28] It matters what's in your hand.
[09:38:30] So if we just switch to the scythe,
[09:38:32] we go full speed even though
[09:38:33] We have the giant sword in our pocket.
[09:38:37] Nice. It makes sense!
[09:38:39] Yeah, you don't think too much.
[09:38:42] Also that thing following us is not in fact like a small
[09:38:46] bone of ham or something like that it's actually canadian bagged milk it is pink.
[09:38:55] I cannot confirm why.
[09:38:58] Yeah,
[09:38:59] I forgot to ask Carson
[09:39:00] why it's pink.
[09:39:02] All right,
[09:39:02] so here's our dad's objects. We found out like our deceased missing father. Dang!
[09:39:09] That button just says dang.
[09:39:12] My favorite part in the game. The implication there is that the owner of
[09:39:16] the bank probably killed our dad, and
[09:39:18] our response was... dang.
[09:39:20] Bummer dude.
[09:39:24] Imagine if it was just in fact F.
[09:39:29] It's the only time in the game we press the F key.
[09:39:32] Yes!
[09:39:34] There should be an item in the game that is just the F key.
[09:39:36] You can buy it after that.
[09:39:39] You just have to upgrade to it.
[09:39:42] Or you open that and you are prompted
[09:39:45] to buy the F key,
[09:39:46] and you are soft locked until you buy the f keys
[09:39:51] all right so we did find the mother down there uh the mother load's worth a million which is
[09:39:56] good because we're gonna have to buy some rocket boosters
[09:39:58] because we go talk to Dilettini now and Dilettini's
[09:40:01] like well we can't rob the bank so
[09:40:02] we might as well steal the bank.
[09:40:05] And sends us off to buy
[09:40:06] some rocket boosters and now we go into boss rush mode.
[09:40:11] Basically,
[09:40:12] the
[09:40:13] bosses are at the four corners of the bank
[09:40:15] so we have to go defeat them again
[09:40:17] so that we can plant a rocket booster in each corner
[09:40:20] which will shoot the bank into space
[09:40:22] thereby allowing us to
[09:40:24] I'm not totally
[09:40:26] sure.
[09:40:28] It is very much step one, shoot the bank into space.
[09:40:33] Step two question mark.
[09:40:35] Step three profit plan.
[09:40:37] There's not a real fleshed out plan here.
[09:40:41] There doesn't need to be! Look at this game!
[09:40:45] But luckily, because we have a fully upgraded scythe with full melee upgrades
[09:40:49] these bosses are negligible.
[09:40:53] Like, we're so overpowered
[09:40:54] at this point.
[09:40:56] See? That's the thing.
[09:40:58] When you go to space, that creates the third
[09:41:00] game of the series,
[09:41:03] Turnip Boy Brings Capitalism to Space featuring Tim Curry.
[09:41:05] Featuring Tim Curry
[09:41:08] eating pizza.
[09:41:10] Yes!
[09:41:11] I think about
[09:41:11] Brandon Lee Mulligan's Tim Curry eating pizza demo reel like three times a day at least.
[09:41:19] Yes, we got double hits!
[09:41:20] Yeah, so you can see his health goes down really fast.
[09:41:23] We have no idea why that happened. Yeah, so you can see his health goes down really fast.
[09:41:26] We have no idea why that happens.
[09:41:28] We cannot recreate it.
[09:41:29] It's power of Tim Curry, man.
[09:41:32] I guess I just need to talk about Tim Curry more often.
[09:41:34] By the way, we are doing these fights in this specific order
[09:41:39] because if you do the bosses in a specific order
[09:41:42] it causes the final boss to move in a way that
[09:41:45] benefits us significantly.
[09:41:48] We don't know why.
[09:41:49] It is just-in-fact manipulation.
[09:41:53] On this run through,
[09:41:55] it's basically the fastest
[09:41:56] way to get between them
[09:41:57] and then we will go and do another run through
[09:42:00] I'm just going to go get this health because why not, it takes like two seconds
[09:42:02] um
[09:42:03] and then we will do the bosses in the same order.
[09:42:07] When we're fighting the final, final boss
[09:42:11] and we save...
[09:42:15] For context, when first running this game we used to die all the time
[09:42:22] to the final boss. To the point that in an early marathon
[09:42:28] race that I did with Eldritch
[09:42:30] Wolfie, I died
[09:42:32] like three times to the boss because
[09:42:34] it was just... It's so hard.
[09:42:36] And then we found this order to go in
[09:42:39] that like kind of manipulates
[09:42:41] the boss' attacks and the direction
[09:42:42] they attack, and makes them really easy to dodge.
[09:42:45] And
[09:42:45] knock on wood, let's not jinx it but I haven't
[09:42:50] died to the boss in a run since
[09:42:51] shout out to the slime tutorial
[09:42:57] and silk cutting again
[09:42:58] which is
[09:42:59] actually actually interesting of individual photos
[09:43:02] i was just going to say interesting fact we learned from carson the dev who was
[09:43:05] on our couch last week um i asked why those are photos and not
[09:43:09] videos and apparently game maker will not let you play I asked why those are photos and not videos,
[09:43:10] and apparently Game Maker will not let you play two
[09:43:13] videos simultaneously.
[09:43:16] So they had to be slideshows
[09:43:19] because of the limitations of the engine
[09:43:22] all right then
[09:43:23] because he was like yeah we weren't
[09:43:24] gonna change the joke
[09:43:25] like
[09:43:28] uh
[09:43:29] we have a little minute that we can do here.
[09:43:32] So if you remember last time on this fight, there were a bunch of adds that spawned
[09:43:38] The first time we did this fight...
[09:43:40] Sorry I'm waiting for an audio cue
[09:43:43] there it is um we wanted those ads to spawn the first
[09:43:46] time because we were farming souls at that point uh but now if we just scroll
[09:43:51] the screen down the top half of enemies just don't
[09:43:53] spawn.
[09:43:56] They just forget to show up.
[09:43:57] Oh I didn't want to get hit there.
[09:44:00] Bagged milk.
[09:44:02] So the bagged milk when you get hit, the bagged milk. So the bagged milk, when you get hit
[09:44:04] the bagged milk explodes and the milk goes everywhere
[09:44:08] and does damage everywhere it touches. A little thing on the screen says sorry
[09:44:12] We did want to have the bagged
[09:44:15] milk for when we were actually hitting
[09:44:16] the candy apple because of the chance
[09:44:19] that it, of course, hits Candy Apple and we
[09:44:20] get a slightly
[09:44:22] faster... It's a very fast kill.
[09:44:24] Very fast kill if it works.
[09:44:26] The annoying thing is when you do
[09:44:27] remember to save it, and you do the damage,
[09:44:29] but none of the milk falls on the boss.
[09:44:32] So like, you do it right
[09:44:33] but you don't get the quick kill?
[09:44:35] Because it is RNG where
[09:44:36] the milk falls.
[09:44:38] Yeah, so this is the final boss.
[09:44:40] As is tradition now in Turn of Boy games
[09:44:42] we have to go to space and fight
[09:44:44] basically a demigod.
[09:44:46] Yeah. Yeah.
[09:44:48] Perfectly logical progression.
[09:44:50] And we have the money gun now.
[09:44:54] Yeah,
[09:44:55] the money gun is just a really easy way for us to clear stuff out.
[09:44:58] Clear all this debris out of the way.
[09:45:01] So this is one phase in this boss where we are probably going to take a lot of damage because
[09:45:08] we are moving in the direction that the boss is essentially um but now since
[09:45:14] we're moving toward the boss through the rest of them it's very easy to dodge attacks because the boss has
[09:45:22] to catch up anyway so we're kind of always moving ahead of where it wants to align.
[09:45:29] And its great! Yeah, its so nice compared
[09:45:33] when this boss fight used to be like
[09:45:37] just pray you don't die because that's
[09:45:40] run dead after you did everything
[09:45:42] else already. Also, uh
[09:45:44] fun fact I learned fairly recently
[09:45:46] um, apparently you can just use
[09:45:48] Hatsune Miku's software.
[09:45:52] And so this song is in fact sung by Hatsune Miku.
[09:45:55] Yes!
[09:45:58] Shout out to Hatsune Miku and Chad.
[09:46:00] Let's go, Miku. Let's go, Miku!
[09:46:01] The boss fight music is
[09:46:03] Miku
[09:46:05] who I believe made an appearance in the
[09:46:07] Half-Life 2 run at GDQ
[09:46:09] in fact. Yes!
[09:46:12] Alright, um...time is coming
[09:46:14] up when Dilettini
[09:46:16] crashes the bus that's not a bus
[09:46:18] into time.
[09:46:22] Yeah so we realize we can't defeat to time. Yeah, so
[09:46:22] we realize
[09:46:23] we can't defeat
[09:46:24] the monster
[09:46:24] so Dilettino
[09:46:25] makes a brave
[09:46:25] sacrifice.
[09:46:28] I just like
[09:46:29] the out of context
[09:46:30] crashes the bus
[09:46:31] into time.
[09:46:34] Kind of. Honestly...
[09:46:36] I believe it!
[09:46:37] You could sell me that.
[09:46:39] 100%.
[09:46:40] And then we get a cute little song over our credits
[09:46:43] um yeah that's
[09:46:45] turnip boy robs the bank any percent
[09:46:47] uh if you want to
[09:46:49] check out this game you should there is
[09:46:51] a ton a ton a ton of content
[09:46:53] that we don't do
[09:46:54] in this.
[09:46:57] Like
[09:46:58] right now I'm grinding for a sub
[09:47:01] 20 in any percent
[09:47:03] and 100% record is like an hour and 10 minutes.
[09:47:06] So there's a lot
[09:47:08] of content to check out if you
[09:47:10] play this casually and go through all the side quests.
[09:47:13] And it's all really funny
[09:47:14] and really charming. The devs are
[09:47:16] great folks who deserve your support.
[09:47:18] And as far as I know, the game is still on sale right now.
[09:47:21] So you should check it out.
[09:47:22] Yeah.
[09:47:24] Alright, well,, you are not done with Happy by Three and JPEG.
[09:47:31] No.
[09:47:31] For better or for worse?
[09:47:32] Absolutely not.
[09:47:34] That's a threat and a promise.
[09:47:37] What is definitely neither a threat, no it's kind of a promise
[09:47:41] I don't know words are hard, it's Tuesday but anywho just want to give you a quick reminder
[09:47:45] before i send you off to hydration break that your subs,
[09:47:48] Your Prime Gaming Subs, your GIFsubs and your bets cheered on the JudyQ Twitch channel
[09:47:52] Help support games with their quick hotfix and shows like this one!
[09:47:56] So remember if you enjoy watching these speedruns,
[09:47:58] you should subscribe to the channel.
[09:48:00] Anywho, I need all of you
[09:48:02] friends who stand up, stretch,
[09:48:04] hydrate and get those golf clap
[09:48:07] chat emotes ready to go because we're gonna go from turtle boy
[09:48:11] robbing a bank to some rock awfully and golf it so stay tuned we'll be back with
[09:48:17] her some more friends. so so most of us don't know the difference but what i'm going to do today that's right. so uh uh so so and what we do so so. so so. so so.
[09:51:54] .
[09:51:59] . so so so so so..
[09:52:57] .
[09:52:59] .
[09:53:01] .
[09:53:03] .
[09:53:05] .. yeah so so so so We'll be right back. so so so Hello friends and welcome back to some more
[09:54:55] Express Lane. We are doing
[09:54:57] an awesome GDQ runback
[09:54:59] but before I jump over
[09:55:01] that really quickly, I just want to remind you
[09:55:02] that GDQ is actually heading to PAX West.
[09:55:06] The schedule will be released
[09:55:07] July 14th which is coming up!
[09:55:10] We use exclamation point PAX
[09:55:11] it's P-A-X in Twitch chat
[09:55:13] if you want some more info.
[09:55:18] Next up, as a member of the silly block crew i couldn't have a run back without some fantastic well it's not really
[09:55:23] silly blocking there's more of i guess the the ball block yeah this is golf at wrong hole only
[09:55:31] make your jokes as you lie friends let's hear it.
[09:55:39] That means y'all!
[09:55:43] Okay, hello! We were frozen trying not to laugh!
[09:55:47] I didn't know exactly what happened close and try not to laugh! Hello?
[09:55:48] That is exactly what happened.
[09:55:50] Good...
[09:55:52] good golly gosh like, okay uh hello
[09:55:56] I'm JPEG
[09:55:57] this is gonna be
[09:55:59] a verbal-only race, um, re-race
[09:56:03] HappyBite3D is of course going to be doing commentary
[09:56:07] I regret to inform you that since
[09:56:08] we are from home, you're not going to see any
[09:56:10] golf-clothed shenanigans
[09:56:12] but
[09:56:13] don't you worry
[09:56:15] The shenanigans
[09:56:18] are coming from inside the house. Yes
[09:56:21] Salty run back tuesday, tuesday
[09:56:28] Take your place for the whole sea bitch
[09:56:34] are y'all not still dressed in your golf outfits i've been wearing them since
[09:56:39] sweetie take a shower
[09:56:49] sorry just want to make sure j JPEG is your monitor turned on?
[09:56:53] My monitor IS turned on! And Gondor is several floors away so he can't touch it.
[09:57:04] But yeah, obviously
[09:57:05] like I said
[09:57:07] this will
[09:57:09] determine if Gondor is able to
[09:57:11] live with me anymore.
[09:57:17] It's gonna be lovely.
[09:57:21] So yeah, if we want to get started, the first couple holes are some of
[09:57:24] the harder ones.
[09:57:25] So we can jump in and then I can explain
[09:57:27] kind of the core concepts while they
[09:57:30] survive the first few holes.
[09:57:33] Yes.
[09:57:35] And since there's three of you, I can count y'all down
[09:57:37] so you can all start at the same time. Is everyone's settings good?
[09:57:40] Yep!
[09:57:41] Yep. Double check.
[09:57:44] Enabling jumping and
[09:57:45] allowing golf clubs are both turned
[09:57:47] on. Allowing golf
[09:57:49] clubs? Yes! That's very
[09:57:51] important.
[09:57:53] Alright, so click start in 3...2...1...GOLF!
[09:58:02] Yeah, allowing golf clubs. Normally this is a mini-golf game
[09:58:05] So you would only use
[09:58:07] a putter. By clicking Allow Golf Clubs they can also use
[09:58:11] a wedge and driver which they will do to get over
[09:58:15] to hole number two. Essentially,
[09:58:17] wrong hole only
[09:58:18] is possible because of
[09:58:21] the fact that
[09:58:22] if you get the ball into
[09:58:25] a hole, the game will move you on to
[09:58:28] the next tee. It does not care which
[09:58:30] hole, just a
[09:58:32] hole gets you into the tee. Ooh, that was a really nice
[09:58:34] message there. Feels good when it just goes right in.
[09:58:37] Nothing but net. Oh my god gondor you're not going to win
[09:58:41] stop it is he on three he's on four little did you not read the meme
[09:58:49] that I made for this it says you're
[09:58:51] not allowed to win he didn't read
[09:58:53] the meme he doesn't have twitter
[09:58:54] yeah
[09:58:55] um so because i'm bullying him.
[09:59:01] Essentially, as long as you get it in one of the holes
[09:59:05] on the map, the game will count it and send you to
[09:59:09] the next tee.
[09:59:13] And...
[09:59:15] therefore we can play 18 holes of golf
[09:59:17] and never land in the correct
[09:59:19] intended hole. The problem is, if your ball lands on
[09:59:22] the green of another hole it will reset you to where you started that shot from.
[09:59:30] So on some holes they will go right
[09:59:31] from where the tee starts because sometimes that's a good setup
[09:59:34] Because you default to that location so it's really reliable
[09:59:37] Let's go hole in one! That was nice
[09:59:40] Hole in one on a notoriously difficult one.
[09:59:43] Oh no.
[09:59:45] Wrong button hit it like three more times thanks.
[09:59:48] I hit R.
[09:59:50] Yeah keep hitting R!
[09:59:52] R will reset you to the T.
[09:59:53] And as you can see on this particular hole, Gondor is putting for a setup.
[09:59:57] Oh, that was nice.
[09:59:59] Putting for a setup and then wedging over to the next hole.
[10:00:04] Are you about
[10:00:04] to get this in
[10:00:05] one again?
[10:00:06] Oh, thank
[10:00:06] God.
[10:00:06] I was about
[10:00:06] to be so
[10:00:07] angry.
[10:00:08] If you got
[10:00:09] seven first
[10:00:10] try both
[10:00:11] races,
[10:00:12] I was
[10:00:12] about to
[10:00:13] fly down there and unplug your computer.
[10:00:15] JP, if you
[10:00:16] stop moving for a few minutes and then
[10:00:19] suddenly Goddard complains that
[10:00:20] he can't see on fire...
[10:00:22] Just go unplug his monitor. Chat, look at me!
[10:00:25] Look at my screen
[10:00:27] not my eyes. I don't have eyes for you to
[10:00:29] look at but none of you saw this
[10:00:31] and I was busy. Thanks.
[10:00:33] Calculating the shot.
[10:00:36] Actually, don't look at my screen. I'm not doing good enough for you to look at my screen.
[10:00:38] Thanks, bye!
[10:00:40] So, the other setting they enabled was allowed jumping
[10:00:44] which you'll notice sometimes like in the middle of a shot
[10:00:47] the ball will just sort of boop upwards.
[10:00:51] That allows them to control the momentum
[10:00:55] a little more but it's not super,
[10:00:56] super reliable because your momentum also changes based on
[10:01:00] your camera angle.
[10:01:02] Yep.
[10:01:03] Yeah.
[10:01:04] So there's a combination of how hard they actually hit the ball,
[10:01:08] plus the camera angle,
[10:01:10] plus jumping.
[10:01:12] And the jump will change your momentum differently
[10:01:14] depending on like if you're in...
[10:01:16] Like if you're moving up or moving down,
[10:01:19] where you are at in the arc
[10:01:21] will change how the jump
[10:01:22] influences the ball.
[10:01:25] So there's a lot of factors
[10:01:27] to consider
[10:01:27] in trying
[10:01:30] to get the ball to go where you want,
[10:01:34] all multiplied by the fact that again we are hitting these
[10:01:37] into unintended locations.
[10:01:42] By the way,
[10:01:43] if you bounce out of any of these,
[10:01:45] it's actually a worse time loss than
[10:01:48] anything because the game
[10:01:51] will wait to see if you're in
[10:01:53] the hole for a minute and
[10:01:55] then it won't let you reset
[10:01:57] the shot for a minute.
[10:01:59] So bouncing out is actually
[10:02:01] like the most crushing
[10:02:03] thing that can happen.
[10:02:05] You will notice there are, like...
[10:02:07] Oh, sorry. That's all you, Asuka.
[10:02:09] Yeah, I just wanted to put out a comment in chat that I'm kind of hard-clutching the side
[10:02:14] of my chair for.
[10:02:15] It's like somebody mentioned...
[10:02:17] Oh!
[10:02:17] Gondor Tower Guard.
[10:02:18] I misread that as Gondor to Wereguard and was excited about the headcanon of Gondor
[10:02:23] coordinating with werewolves.
[10:02:27] Wait, wait let him cook!
[10:02:31] Change your username now! You don't even have to
[10:02:34] change it.
[10:02:36] Okay,
[10:02:38] in total honesty that would be
[10:02:40] if Gondor allied with Sauron.
[10:02:43] Don't get him
[10:02:44] started! Do not get... Actually,
[10:02:46] you know what? Do get him started.
[10:02:47] Yeah, yeah. Gondor, please
[10:02:50] stop paying attention to golf and start telling
[10:02:52] us how Sauron's a werewolf.
[10:02:56] Hey, uh, Gondondor what about the eagles explain the eagles tell me about the eagles well what do you want to know
[10:03:01] about why didn't they just ride the eagles to Mount Doom?
[10:03:04] That would have been so easy.
[10:03:06] Why is a man with an IPA asking questions?
[10:03:09] Checkmate, checkmate JRR Tolkien!
[10:03:12] I'm gonna jump in with a single two-name chaotic energy here.
[10:03:16] First off, shout out to a tea tree because
[10:03:18] we love this person.
[10:03:20] I just learned
[10:03:22] last week that
[10:03:23] it's also Ada tree. I had never
[10:03:27] seen that until somebody mentioned that
[10:03:28] and I was done. Like, wow
[10:03:31] I just did not see, okay
[10:03:32] JPEG is currently
[10:03:34] on the setup of hole 12 that makes me angriest every time I do it.
[10:03:39] Because you'll notice you're like two inches away from 12, and the temptation to just putt
[10:03:44] it in and be done with it is so strong.
[10:03:50] You're like, man...
[10:03:51] Alright, let's just try this again.
[10:03:55] This is the one.
[10:03:56] Yeah, the one Gondor just did is deceptively difficult um
[10:04:01] it looks like it should be easy because it's kind of like a large cup on that ramp but
[10:04:05] it's actually really really hard yeah all right and Gondor with the condor
[10:04:10] is now moving on to
[10:04:11] graveyard.
[10:04:13] I'm unplugging my computer.
[10:04:16] I'm gone.
[10:04:18] Kevin is actually getting on a plane.
[10:04:26] Gondor's looking at your B&B right now.
[10:04:33] Gondor is now in the second map graveyard which uh gross
[10:04:40] the rule of graveyard is if you're not sure where to hit the ball, The answer is...the funnel.
[10:04:42] That's right!
[10:04:44] There's this huge funnel which I believe is hole 7?
[10:04:47] Is that actually what it's intended for?
[10:04:50] But you can basically reach the funnel from anywhere else that it's the intended hole for,
[10:04:51] but you can basically reach the funnel from anywhere else
[10:04:54] because the whole map spawns anywhere you are.
[10:04:58] And so most of Graveyard is about lining up with the funnel yeeting the ball over to the funnel
[10:05:04] and then watching it going uh the two problems with this are one there are several fake holes
[10:05:10] on the funnel and if it goes in a fake hole, that doesn't count
[10:05:13] because remember, a fake hole is not
[10:05:15] the same as a wrong hole.
[10:05:17] And two,
[10:05:19] um...
[10:05:21] Because of the nature of the funnel and like, the angle
[10:05:24] of it. If you get it near the top
[10:05:26] of the funnel, it can take a really long
[10:05:28] time to roll down to the
[10:05:30] center which is infuriating
[10:05:32] because
[10:05:33] you know it's gonna go in.
[10:05:36] So you want to leave it, because you're like okay this is safe
[10:05:39] but it takes a really long time
[10:05:41] so from a speedrunning perspective
[10:05:43] It's like do I shoot again and
[10:05:45] risk missing or do I just sit
[10:05:47] here and watch it slowly roll to the center
[10:05:49] which is safe but really
[10:05:51] slow. Mostly safe
[10:05:53] Yeah that's why you'll see...
[10:05:56] Safe except when it's not!
[10:05:58] Uh-huh.
[10:06:00] JPEG and Blonde Kibon
[10:06:02] do a couple of
[10:06:04] other shots for Graveyard instead of going to the funnel i
[10:06:10] i just enjoyed that was a frustrating everything into the funnel
[10:06:16] yeehaw okay Yee-haw. Okay, I'm angry.
[10:06:18] Everything goes into the funnel except of course for
[10:06:20] the fun hole which would be hole number seven
[10:06:24] Which can't go into the funnel because again
[10:06:26] Funnel is the intended location for Seven which can't go into the funnel because again,
[10:06:27] funnel is the intended location for seven.
[10:06:29] So that would be a right hole
[10:06:31] which you can do in wrong hole only.
[10:06:36] These butterflies between 18 and 17
[10:06:38] do have hitboxes.
[10:06:40] They can throw off your shot.
[10:06:42] Yes, of course.
[10:06:43] Oh cool!
[10:06:44] Oh, Jayden unlocked a new item!
[10:06:49] I got a new item
[10:07:06] i got the best item If you happened to be watching Kayvon on that last shot,
[10:07:08] That is like the optimal funnel shot.
[10:07:11] Like you want it to go right next to the hole and then just bounce back in
[10:07:12] no time wasted, rolling
[10:07:14] around the funnel.
[10:07:17] Beautiful. Thank you.
[10:07:18] That's the first compliment I've gotten, and that's the first compliment
[10:07:21] I have deserved so I feel really great that we're at this place
[10:07:25] in a run.
[10:07:29] So what you wouldn't...
[10:07:34] What you could tell is that generally the way this works
[10:07:38] is that Graveyard is really good for Gondor.
[10:07:43] Pirates is really good
[10:07:45] for Kevin. I am not good at
[10:07:46] Grassland, don't look at me, we're
[10:07:48] not the same.
[10:07:51] You would think this means the third and final map belongs to me, but no.
[10:07:55] No!
[10:07:57] That just says I'm happy to be here, Energy.
[10:08:01] I am absolutely happy to be here.
[10:08:04] I'm funny. You want to talk about
[10:08:06] last time you got a PB?
[10:08:08] Oh my god!
[10:08:10] Okay, so...
[10:08:11] That was a great shot though, Jay. Thank you.
[10:08:14] That was good. So the
[10:08:16] one of the last times I got a PB
[10:08:18] not the practice room PB at GDQ
[10:08:20] which was truly the
[10:08:22] mark of my demise. But,
[10:08:25] more than the screen turning off
[10:08:27] it was getting the practice from PV
[10:08:29] but before that there was a time I got a PV
[10:08:31] and it was like 20...
[10:08:33] It was whatever is on my, like, GDQ, like, golf bio tweet.
[10:08:37] I was so excited to get that.
[10:08:39] I was like, oh, my God,
[10:08:40] like 20 minutes.
[10:08:41] Yo, let's go hole in one-on-seven.
[10:08:43] Yeah!
[10:08:43] Nice!
[10:08:44] And then Condor goes,
[10:08:47] oh I should time myself. I haven't done that
[10:08:49] in a little while. I've just been playing.
[10:08:51] And then less than 24 hours later
[10:08:53] it's like hey I got 17 minutes.
[10:08:55] Yeah. Like 17 I got 17 minutes. Yeah, right.
[10:08:58] Like
[10:08:58] one set
[10:09:00] 17
[10:09:01] Gondor giving us
[10:09:02] a perfect example
[10:09:03] of what I was talking
[10:09:04] about earlier
[10:09:04] about like
[10:09:05] you don't want to stop
[10:09:07] because it's going
[10:09:08] to go in
[10:09:08] but it's going
[10:09:09] to take a really
[10:09:10] long time
[10:09:10] to get there.
[10:09:11] Can you do that
[10:09:12] a while more?
[10:09:13] Actually reset
[10:09:13] where you got
[10:09:14] that fix.
[10:09:16] Have you considered
[10:09:16] doing that several
[10:09:17] more times?
[10:09:19] Yeah.
[10:09:21] What?! I'm sorry, what?!
[10:09:24] That was a spam of junk to get through that.
[10:09:28] Did you know Alt S4 is like a fantastic way
[10:09:30] to cheat the game?
[10:09:32] Oh really?
[10:09:33] Yeah, I'll have to try that.
[10:09:35] Alt F4 gives you full trim runar. Oh, nice!
[10:09:40] Alt-F4 gets
[10:09:44] you an eagle to fly on.
[10:09:48] Why not? Imagine how much better the book would have been
[10:09:54] that's a much shorter than what it would have been yeah
[10:09:59] i mean it would have just turned into saran now
[10:10:01] has the ring yeah as a brandy sandy family there's nothing i like more than a short book
[10:10:08] i can't breathe is this where I admit that my first
[10:10:12] and only exposure to Sauron was
[10:10:14] in Lego Batman?
[10:10:17] That is a great place
[10:10:21] to be exposed to Sauron god because that movie i didn't know
[10:10:24] sauron was in lego batman he is and it's awesome oh my god kevin that nearly killed me
[10:10:30] every time someone says sorona i I'm like, oh, from Lego Batman.
[10:10:39] This is why we're here.
[10:10:41] This is why we're here
[10:10:57] not one single time have i played this or frankly any other game with these three people and not laughed so hard that i nearly killed like died choking we're pretty good at that.
[10:11:07] Please, the wood also...
[10:11:09] I'm so sorry
[10:11:11] to say this but Gondor is now on
[10:11:13] pirates. Of course he is!
[10:11:16] Arr, I'm so mad.
[10:11:19] Similar to how...
[10:11:21] Arrgus.
[10:11:32] Similar to how we're always shooting and wait for a while just wait right at the just be cool just be a friend chill just be chill just be just be a friend.
[10:11:39] Just be a mecha chat.
[10:11:43] Do some soap cutting or something. Similar to how Oh, thank god I'm off hole 13.
[10:11:48] Similar to how in Graveyard we're almost always shooting for funnel...
[10:11:53] In Pirates, we're almost always shooting for these cannons.
[10:11:57] Once you have the cannon lined
[10:11:59] up,
[10:12:00] it will stay lined up
[10:12:02] so as long as you just don't nudge your
[10:12:04] mouse once you're in the cannon, you can just
[10:12:06] click through and it will always go in the hole so a lot of these holes
[10:12:10] are just how can we get to the canon click twice and there we go thank you for the perfect timing
[10:12:15] on that gondor yeah right as I was talking about it.
[10:12:19] Gondor have you considered moving your mouse?
[10:12:22] Have you considered turning it free off?
[10:12:24] It is infuriating if you accidentally get the cannon
[10:12:27] off center because you so confidently click twice and then the ball just doesn't go where it's supposed to go.
[10:12:33] Oh, yeah! You mean that's what happened to me at Multifon?
[10:12:37] Yes.
[10:12:38] Oh don't you dare.
[10:12:41] That's where you are?
[10:12:43] Yeah, he's on putt-putt.
[10:12:44] Ew.
[10:12:47] Gondor is about to world record this.
[10:12:50] Which is to say get a pb
[10:12:52] so so jpeg's looking for a new roommate and cotton horseman's looking for a new
[10:12:56] place to live
[10:13:00] is this the wrong time for me to ask JPEG if we want to do a two-person race next time
[10:13:06] we run this somewhere?
[10:13:10] The first time I met Gondor was my freshman year of college, and the last time
[10:13:14] I met Gondor is gonna be today on Hot Picks.
[10:13:17] Lux!
[10:13:18] Gondor's actually cheating.
[10:13:20] He drank too much Red Bull?
[10:13:24] Some people like to bring others together,
[10:13:28] I like everyone going feral and tearing things apart! It's fine.
[10:13:32] Well you picked the right four people!
[10:13:36] If your goal was Feral, let me tell ya, you picked the right team.
[10:13:41] Look, this is silly block, this is my people.
[10:13:44] We're naturally feral on a hinge.
[10:13:47] Yeah.
[10:13:48] It's our 1am energy.
[10:13:50] Oh!
[10:13:52] That looked so good and then it just didn't go.
[10:13:55] Put clap in chat, Gondor missed a shot.
[10:14:00] Let's go! Bingo!
[10:14:02] Let's go bingo.
[10:14:05] Please get me off graveyard if it's true. Let's go bingo. Uh huh.
[10:14:10] Please, get me off Greybeard with its cheeky adorable music.
[10:14:17] Oh Jake, the music in this game makes you extra angry because it is so like peppy and nice and quirky and delightful.
[10:14:20] And you're just furious.
[10:14:22] I'm on a stroke right now.
[10:14:23] Yeah, and it's a good thing
[10:14:25] they changed the music for Graveyard when they did the 1.0 update.
[10:14:31] Oh, this is also the hole that started everything.
[10:14:34] This is the hole where we discovered that you can hit it into
[10:14:39] the wrong hole. And then were like what if we did that the whole time?
[10:14:43] What if we did that for 18 holes and then
[10:14:47] we tested it with... Times three. Like, we tested
[10:14:49] it with all the base maps, basically
[10:14:51] and these were the ones
[10:14:53] that were the most reasonable
[10:14:55] The other
[10:14:57] ones had some issues but um gondor why don't you because
[10:15:03] you're gonna be finishing finishing things out soon why
[10:15:06] don't you just go try on jade garden for a while. Yeah! Sure.
[10:15:10] Show the people what Jade Garden wrong hole looks like.
[10:15:13] Jade Garden right hole
[10:15:14] is miserable, so wrong hole
[10:15:16] is extra miserable.
[10:15:19] We did have, like, just
[10:15:21] a fun time a while ago
[10:15:23] where I decided I was going to try
[10:15:25] to hit all of
[10:15:27] Jade Garden but from the start
[10:15:29] and now I'm unhinged. Oh, now I'm hinged.
[10:15:33] Like first T only?
[10:15:34] Yep, from the T.
[10:15:37] Are you okay?
[10:15:39] No.
[10:15:40] Okay.
[10:15:43] Okay, great.
[10:15:47] Gondor is in many ways the human embodiment
[10:15:49] of your scientists
[10:15:51] who were so concerned with whether or not they could
[10:15:56] yes like fair and as somebody who runs games that are
[10:16:01] not good for speed running and are way too long
[10:16:04] and not...good speedgames. Like, I get it!
[10:16:08] I'm not judging!
[10:16:12] Yeah like, I, offed out good speed games there.
[10:16:15] Yeah,
[10:16:15] like I run Final Fantasy Tactics Advance.
[10:16:17] It's a bad speed game.
[10:16:18] I love it.
[10:16:19] The Quiet Man.
[10:16:20] All right.
[10:16:21] I rest my case.
[10:16:27] I'm on 18th. Liar!
[10:16:29] And timed!
[10:16:31] Oh god...
[10:16:33] What was Gondor's time? Uh, Oh, God. I'm hot and disgusted with you.
[10:16:36] Uh...I will tell you that in just a second.
[10:16:41] Grotesque!
[10:16:42] I mean, I'm not having a good run right now but we we're not going to talk about that because
[10:16:46] again, listen, I'm hot and funny
[10:16:48] and that's what matters.
[10:16:50] God, I feel you.
[10:16:52] Gondor, your time was 18 minutes 30 seconds.
[10:16:55] Get off the computer!
[10:16:57] That was slower than
[10:17:01] our SDG
[10:17:03] It is
[10:17:05] Because I even think, Kevin were you
[10:17:08] like 1820?
[10:17:10] I was 20 seconds after
[10:17:12] you at the
[10:17:14] genie cue stage.
[10:17:16] Yeah so that was pretty close.
[10:17:19] Are you about to be 20 seconds out?
[10:17:23] Wait... I lied. Now it's time.
[10:17:26] Nope! There it is! Time!
[10:17:28] Gross! I have 8 more more holes are you kidding me this
[10:17:31] is worse than last time i don't even have an excuse
[10:17:36] i was just i'm gonna start claiming that it's because
[10:17:40] I was doing other stuff before this. Yeah.
[10:17:42] Okay? Yeah!
[10:17:43] All of us say shout out to horses. Gondor?!
[10:17:45] Shout out to horses.
[10:17:46] Shout out to horses!
[10:17:49] As you can see by Gondor sort of looking around,
[10:17:52] the first reason Jade Temple is bad for wrong hole
[10:17:55] is because you can't really see any other holes from the tea
[10:17:58] because there's so much set dressing
[10:18:00] that you're sort of like,
[10:18:03] well, I know there are other holes
[10:18:05] somewhere. Yeah, they exist.
[10:18:08] Whether or not I can get
[10:18:09] to them is a different story.
[10:18:11] Uh huh! Oh, there's one!
[10:18:14] We do have other ways of playing this game as well because again, we can't play it normally anymore.
[10:18:23] Namely a par challenge which is where you have to hit
[10:18:27] on every single hole but by the end your score has to equal pars
[10:18:31] so say if you go one over,
[10:18:33] you gotta get the next one like one under.
[10:18:35] However you want to make up your points.
[10:18:38] And that also leads
[10:18:39] us to end friendships because
[10:18:41] you can sabotage your friends by turning on collision and hitting their ball.
[10:18:47] Yeah, that's awesome.
[10:18:50] It is an option to play golf in a lobby where your balls have collision with each other.
[10:18:55] Yes, and that is definitely the best way to play it.
[10:18:58] We considered making that an incentive for GDQ. The problem was that it would
[10:19:06] make it so that
[10:19:07] it wasn't really a race until the last
[10:19:10] hole?
[10:19:12] Yeah, because it won't let you move
[10:19:14] on until...
[10:19:16] Yes. Until everybody's dead.
[10:19:17] Everyone has to finish.
[10:19:19] That being said,
[10:19:21] It would have been really funny.
[10:19:23] Yes.
[10:19:25] I'd say JPEG in chat. People are rooting for your hot and funny wrong hole energy.
[10:19:31] Let's go! Hot and funny wrong hole energy.
[10:19:37] I 100% added the wrong hole. That's my favorite
[10:19:39] Chapel Run song
[10:19:40] Okay, I need to complain about this
[10:19:45] hole for a while because
[10:19:46] I'm not usually as bad at
[10:19:49] this one.
[10:19:50] Complaining works!
[10:19:51] Oh my god!
[10:19:52] Complaining works?
[10:19:53] Complaining works?!
[10:19:54] Complaining works!
[10:19:56] Shout out to complaining!
[10:19:59] Shoutout to complaining! Yes, shoutout to complaining also somebody really astonishing how often you'll be like failing failing failing and
[10:20:04] you're like god i hate this game and then the next one goes in
[10:20:06] somebody just put in chat i saw i once lost 70 and time yay
[10:20:15] somebody in chat just uh i once saw 70 plus players in a lobby with collision on oh that sounds amazing
[10:20:24] let's do it invite me next time i wanted I wanted five.
[10:20:35] That was amazing! Same result, baby!
[10:20:37] But funnier!
[10:20:46] Oh my god. How am I supposed to look him in the eye?
[10:20:49] I got one! Yeah!
[10:20:51] Gondor got one of the same number.
[10:20:56] Cheese!
[10:20:59] Is this what you wanted?
[10:21:00] On your show?
[10:21:02] Always.
[10:21:06] Have you seen the library of things I put into feet runs yeah
[10:21:18] yes did I just okay but GG's
[10:21:24] to all of you
[10:21:24] where can
[10:21:26] everyone find
[10:21:27] you in this
[10:21:28] wonderful chaos
[10:21:29] and what else
[10:21:30] are y'all doing
[10:21:30] aside from
[10:21:31] kicking Gondor
[10:21:32] out of
[10:21:32] his place of
[10:21:34] habitation.
[10:21:36] Exactly. If you
[10:21:38] want to catch me in the next
[10:21:40] few weeks, I will be
[10:21:42] hosting during the Binary Breakers barbecue that is this weekend on the 13th i will be there
[10:21:49] i will be in the lady arcader super showcase which
[10:21:53] is coming up in a couple weeks. Running Contradiction
[10:21:56] Spot the Liar with some
[10:21:58] extra bonus shenanigans
[10:22:00] that I'm so excited
[10:22:01] for that run.
[10:22:04] You'll want to see that one.
[10:22:07] That's all I'm going to say, it is requiring some additional
[10:22:11] preparation that does not speedrun related because
[10:22:15] I love a bit. And then,
[10:22:16] I will be hosting
[10:22:17] on Fatales as well
[10:22:20] after that.
[10:22:21] So those are the three
[10:22:22] places plus
[10:22:24] hanging out
[10:22:24] in the other two streams
[10:22:25] and bothering them.
[10:22:29] Great. out in the other two streams and bothering them. Great!
[10:22:30] I can go next?
[10:22:31] You can catch me on my Twitch channel,
[10:22:34] twitch.tv slash BlancKVaughn.
[10:22:37] I often play games
[10:22:39] with friends on there, basically exclusively
[10:22:41] so you can catch me and JPEG
[10:22:43] not Gondor
[10:22:44] pretty much every Wednesday-ish
[10:22:47] streaming I guess
[10:22:49] we'll see if Gondor will be allowed to be there
[10:22:52] or not
[10:22:53] and
[10:22:55] I think that's
[10:22:57] about it
[10:22:58] Alright, alright, I guess I think that's about it.
[10:23:00] Alright,
[10:23:03] I guess that's the heel to this whole thing.
[10:23:06] Your ball is staring menacingly at the camera.
[10:23:08] I'm just going to throw that out there.
[10:23:10] It's so true
[10:23:16] so i am uh gondor tower guard you can find me on twitch under the same name um i am going to be starting
[10:23:25] a casual playthrough of the brand new version of riven, the sequel to Myst on Friday.
[10:23:33] And then I will hopefully be learning how
[10:23:35] to speed run that so that
[10:23:36] I can do
[10:23:37] the new Myst and the
[10:23:39] new Riven back-to-back.
[10:23:42] Yeah nice! Nice! new ribbon back to back. Woo!
[10:23:43] Nice, nice.
[10:23:44] There are no golf balls involved in this.
[10:23:46] There are no golf balls involved.
[10:23:49] What did I call you
[10:23:50] GQ?
[10:23:51] An oversaturated What did I call you at GQ, Happy? My saturated...
[10:23:53] An oversaturated treasure.
[10:23:55] Yes!
[10:23:56] An oversaturated treasure!
[10:23:58] I'm adding it to the top of my resume.
[10:24:01] Happy where can they find you?
[10:24:03] I am an oversaturatedtreasure at happyby3.
[10:24:05] I didn't do this after my runs so I'll do it now!
[10:24:08] You can find me on Twitch at happyby3.
[10:24:09] I will hopefully be streaming somewhat more consistently soon because I finally have a job and consistent hours.
[10:24:16] GG! Yeah thanks, GG Job Present.
[10:24:20] I run all kinds of stuff from indie games to JRPGs,
[10:24:25] to bad games.
[10:24:29] Whatever you want it's probably there. I will also be hosting
[10:24:33] for the Binary Breakers BBQ this weekend, as well as running Turnip
[10:24:37] Boy for the barbecue. And if you play a cooperative speed run or fighting game
[10:24:46] or have
[10:24:48] a friend you like to compete with
[10:24:50] in a speed game
[10:24:51] or anything else,
[10:24:52] uh...
[10:24:52] I wouldn't know anything about that.
[10:24:53] You should...
[10:24:54] You should submit
[10:24:56] two Multithon Rivals.
[10:24:57] It's the marathon that I run, and JPEG is our host lead
[10:25:04] Yeah!
[10:25:05] And we focus on cooperative games.
[10:25:08] And for our fall Rivals event,
[10:25:10] we focus on races
[10:25:11] and improving each other through competition.
[10:25:15] So yeah, check that out
[10:25:16] and submit
[10:25:17] and come hang out and volunteer
[10:25:19] This was our backdoor pilot for Multithon Rivals
[10:25:23] This is basically the energy of
[10:25:25] Multethon Rivals
[10:25:27] I prefer to call it Multithon
[10:25:29] Enemies to Lovers but that's a little
[10:25:31] bit of a longer name.
[10:25:34] Would that
[10:25:35] be Golf It Right Hole only because
[10:25:37] this seems like lovers to enemies.
[10:25:40] Right hole position
[10:25:41] would be
[10:25:43] take on.
[10:25:47] Hold on, let her cook.
[10:25:50] Dick kept up with, don't.
[10:25:51] Alright? We've taken too much
[10:25:53] of the time on this
[10:25:54] show about doing things
[10:25:57] quickly, so...
[10:25:59] Yeah, everybody give Gigi's
[10:26:01] once more to our wonderful
[10:26:03] Jpeg, our wonderful blonde Kavon
[10:26:05] and our wonderful I'm going to say it wrong
[10:26:07] because I can Gondor
[10:26:09] to Wereguard where Gondoror's gonna be teaching werewolves how to do stuff.
[10:26:15] But alright, I'm done.
[10:26:21] Everyone stand up! I'm done.
[10:26:23] But everyone, stand up and take a nice big hydration break
[10:26:25] and we'll be right back switching gears
[10:26:27] with some level heads
[10:26:29] so sit tight and stay tuned.
[10:30:55] Music tight end stay tuned. so so. so so so now so so so so © BF-WATCH TV 2021 so so. so so so so so so so Hello, friends and welcome back to some more Express Lane. We're doing a GDQ
[10:31:00] runback from the previous
[10:31:02] week with some amazing runs!
[10:31:04] Before we get to our next run, I just want
[10:31:06] remind you that... You know what? You should actually head over
[10:31:08] to the GDq official discord and add
[10:31:10] the hotfix role that way you can keep tabs on upcoming
[10:31:13] events talk with staff and showrunners like myself
[10:31:15] and more all i have to do is use exclamation point discord in twitch chat
[10:31:19] if you want some more info on that
[10:31:21] also what you should also do it's also twice
[10:31:24] so sounds kind of weird anyway you should head over to gamesdonequick.com
[10:31:30] slash hotfix if you want some more info
[10:31:32] on our weekly shows like this one
[10:31:34] and any weekend specials
[10:31:35] we have some amazing shows that you should check out
[10:31:37] they all have their own different unique themes
[10:31:39] like mine, 60 minutes or less and we're all good to go.
[10:31:43] With that, you're heading on to our
[10:31:45] next run which is this super cool
[10:31:47] amazing run by Illegal Sam
[10:31:49] it is Levelhead! So
[10:31:50] take it away!
[10:31:54] All right level head so take it away
[10:31:57] all right hello everybody i'm illegally sam and this is levelhead i'm going to be doing levelhead
[10:32:00] any percent which uh requires beating the 62 levels in the campaign that will take you straight to
[10:32:05] the credits and you don't have to do any of the extra ones. For anybody who's not seen Levelhead
[10:32:10] before, it's an indie 2D platformer, I can demonstrate what you do with the level head before, you know it's an indie 2D platformer. I can demonstrate
[10:32:15] what you do with the levelhead plushies
[10:32:17] if I can.
[10:32:19] You control GR18 here
[10:32:21] run along, jump and all that stuff
[10:32:23] but in order to beat each level you have to uh grab the package like that and he can you know once you
[10:32:28] have gre teaming the package together you can just go straight to the goal
[10:32:30] and finish the level i love this so much.
[10:32:38] I have these plushies, I need an excuse to show them off. 100%.
[10:32:40] Even if you're not playing level heads
[10:32:42] just pull out the plushies, you're good.
[10:32:44] Fair enough. But yeah that's uh basically the
[10:32:47] gist of what i'm gonna be doing here i can uh
[10:32:49] i'll obviously be going more into detail as we go along but i think we can just
[10:32:52] go ahead and uh get started so time starts when i enter
[10:32:56] the first level here,
[10:32:57] and so I'll give a quick countdown. So let's start timing in 3...
[10:33:01] 2... 1... Let's get started! Good luck!
[10:33:05] Thank you. Alright, so yeah like I said,
[10:33:08] you know, control GR18
[10:33:10] You run, you jump
[10:33:12] all the 2D platformer staples
[10:33:14] but the thing that does set this game
[10:33:16] apart is this package here.
[10:33:21] Alright, there we go.
[10:33:24] Just pretend I did the first try.
[10:33:26] 100% first try?
[10:33:28] Yes! So what I did right what is known as a super jump
[10:33:34] so what a super jump is is the package you know
[10:33:36] you need it to get to the end of every level you know normal platforming stuff but uh you know, you need it to get to the end of every level. You know... normal platforming stuff
[10:33:40] but uh, you know
[10:33:42] you can also jump off at the package
[10:33:44] so slightly less normal platforming stuff
[10:33:46] you know jumping off a box
[10:33:48] you never do that in games usually
[10:33:50] uh but the interesting thing about the package is in addition to just being
[10:33:53] able to jump off of it on the ground you can also jump off of it in midair
[10:33:57] and so by throwing the package up and then jumping off of it and re-grabbing it that is a super jump
[10:34:02] and that's basically you know if you have to package you can basically do
[10:34:05] a joke double jump wherever you want and there's a you know few variations
[10:34:09] of it you can uh do it from a standstill you can do it while running
[10:34:14] you can do it diagonally and you can also bank it off at the ceiling to do a ceiling super jump so
[10:34:18] there's a whole bunch of variation there's also many many more that you will not be
[10:34:23] seeing in this run because they are so niche they don't even come up into
[10:34:26] campaign but uh this package is going to be the
[10:34:30] key to getting through all these levels as quickly as possible.
[10:34:35] Not gonna lie, what I love so much is just how happy
[10:34:39] the character looks the entire time! It's the cutest thing ever!
[10:34:42] Yeah because uh who isn't happy? entire time. It's the cutest thing ever!
[10:34:44] Because who isn't happy to be delivering packages?
[10:34:49] Speaking of delivering packages, at
[10:34:52] end of every level you got the goal kind of like a mario flagpole where
[10:34:55] like the higher up you uh are on the goal you've got more points you get so you know just like
[10:35:01] uh real delivery drivers you know you're incentivized to dunk
[10:35:03] the package down from as high up
[10:35:04] as possible. But the thing is getting more points in this case
[10:35:09] is bad because the higher up you dunk
[10:35:13] the longer the animation is at the end of every level and so a maximum dunk takes
[10:35:17] about a full second longer than a minimum dunk. And so whenever possible I'm going to be trying
[10:35:22] to be getting as close down to the bottom of the goal as possible.
[10:35:28] So there's multiple levels where you'll see me going directly out
[10:35:32] of my way simply because it is slightly faster.
[10:35:36] All right, this is a shell jump.
[10:35:40] If you've ever seen
[10:35:41] any Kaizo Mario,
[10:35:43] you've seen
[10:35:43] the shell jump before.
[10:35:45] It's a little different
[10:35:46] in this game
[10:35:46] but it just is the same where those little green dudes are scrubs when you kill them
[10:35:50] uh they drop shells and you can use those shells for various things
[10:35:58] there we go alright
[10:36:01] so uh
[10:36:02] what I did right
[10:36:04] there was a package
[10:36:04] hop where when you
[10:36:05] throw an object
[10:36:06] down it kicks
[10:36:08] you up a little bit and gives you a little height.
[10:36:10] And so you can technically chain that infinitely with any object that you can re-grab
[10:36:15] but right there I fidiped to the package
[10:36:17] to make it so that I didn't land on the spikes and didn't lose my
[10:36:20] momentum.
[10:36:24] Alright, this level... just do a
[10:36:28] simple super jump, and you can skip that entire left side of the level. Nothing too crazy.
[10:36:36] Grabbed that checkpoint for safety because during my GDK run I did die there so i'm not about to do that again
[10:36:42] i do not want to repeat any unnecessary debts
[10:36:46] all of my unnecessary deaths will be new ones i swear
[10:36:48] that is a mood right there.
[10:36:54] Alright, see at this level it's a fun one because
[10:36:58] It shows off very well that you can just go
[10:37:01] Off the sides of the map and off the top of the map It shows off very, very well that you can just go
[10:37:01] off the sides of the map and off the top of the map.
[10:37:05] Because cameras in this game are like
[10:37:08] camera borders or a bit of a suggestion
[10:37:10] because so you can kind of
[10:37:11] go off the top of the map as far as you want you can go off the sides
[10:37:14] of the map by like a couple tiles uh it does kill you if you go too far off the sides and
[10:37:19] you can even go up the bottom in the map a little bit but uh gravity exists so good luck getting back
[10:37:28] so that's not even like a glitch or anything that's just straight up
[10:37:31] yeah it's just let's play that is just how the game works yet you will be seeing
[10:37:36] pretty much no glitches in this entire run everything is either intended game mechanics
[10:37:41] or are the game mechanics working as intended it's just the interactions are unintended
[10:37:47] there are glitches in this game but uh they're few and far between and very rarely useful
[10:37:54] that should be cool That's really cool.
[10:37:56] Like that right there, if you drop an item it bounces up a little bit and you can still land on it
[10:38:02] And get a little extra height, It's faster than doing any other form
[10:38:07] of jumping off the box,
[10:38:09] if you only need an extra tile or so.
[10:38:15] Alright... I figure this is as good a time
[10:38:17] as any to also explain how sprint works
[10:38:19] in this game, because
[10:38:21] you know, like most 2D platformers
[10:38:23] you can run and then you can run faster
[10:38:25] The way you get sprint in this game is,
[10:38:27] You run straight forward on an uninterrupted line for about 7 tiles.
[10:38:32] And then it gives you Sprint!
[10:38:34] The way Sprint affects gameplay is,
[10:38:37] It makes your run faster in a speed run
[10:38:41] running faster is generally useful you know
[10:38:45] it's might be a crazy concept.
[10:38:55] But there is actually a second part of Sprint that's arguably more useful, and it's very obvious with this level
[10:39:01] This is a jump you can't normally make but you can with with sprint. Because having sprint gives you an extra title of Jump Hike.
[10:39:05] So yeah...
[10:39:07] While obviously going faster is good
[10:39:09] the actual most important part of sprint
[10:39:11] is the fact you could make jumps that you wouldn't be able to otherwise.
[10:39:15] So,
[10:39:15] that is going to be very
[10:39:16] useful everywhere.
[10:39:19] You can't have a platform without some power-ups,
[10:39:22] and this level shows
[10:39:23] that off perfectly because this is the first power-up.
[10:39:26] This is the tiptoe.
[10:39:28] The best way to describe
[10:39:29] tiptoe is it's
[10:39:30] if you made, took a watermelon and made it Spider-Man.
[10:39:40] Yes because this is the wall jump power-up that lets you climb on walls and jump off of them. It also lets you cling to ceilings
[10:39:47] And for good measure you can turn into a bush, cause why wouldn't you want to turn into a bush?
[10:39:52] I mean thats just like everyone's dream right there. 100%.
[10:39:55] Exactly!
[10:39:56] The Bush... Aside from being cool and being a bush, it also lets you go through enemies without taking damage, so it does have some utility.
[10:40:06] This guy decided to say hi down here. That's unfortunate. He's kind of in the way
[10:40:18] yeah he only pops down there like occasionally but every time he does he's just completely in the way
[10:40:24] all right All right.
[10:40:27] But yeah, there's also some other things on the overworld that you might be seeing like this vendor here.
[10:40:34] What happens with vendors is they can't sell their items. it be seeing like this vendor here.
[10:40:39] Uh, the what happens with vendors is they give you icons for your profile and also let you choose icons for your levels because uh
[10:40:49] You know, this is a 2d platformer but in addition to the 93 level campaign it also has a level editor because this is kind of like an indie mario maker
[10:40:54] kind of a game because it has a very, very robust level editor
[10:40:57] and you can make those levels and share them
[10:40:59] and play other people's levels. And that is the main
[10:41:01] draw of this game.
[10:41:03] So those vendors
[10:41:05] give you icons to customize your profile and pick icons to represent your levels.
[10:41:12] But obviously I'm not going to be customizing anything,
[10:41:15] I just need to get through them because they're in the way.
[10:41:19] I saw the blockfish in the title,
[10:41:21] and I saw a comment earlier in chat that
[10:41:23] gave you some good luck and said don't you dare
[10:41:25] touch or hurt Blockfish.
[10:41:28] Unfortunately, I am required to
[10:41:29] on many levels, but there are
[10:41:31] also many other ones where I am not
[10:41:33] required to, like those where I just
[10:41:35] bush through them.
[10:41:52] If anybody did not see my GDQ run, I did have a bid war for a very specific Blopfush at the end of the run and whether or not we kill them or not. Head over to youtube.com slash gamestonequick
[10:41:55] to find out what happened, chat!
[10:41:59] After this, like just watch this run.
[10:42:02] Watch this run and then watch another run of this game also by me
[10:42:06] And you get twice the level head
[10:42:12] Also something else that is on the map
[10:42:14] is cutscenes, and unfortunately we do
[10:42:17] skip all the cut scenes in this game.
[10:42:20] You know some games it's not that big a deal
[10:42:21] but in this game it is very unfortunate because of the cutscenes in this game you know some games it's not that big a deal
[10:42:22] but in this game
[10:42:22] it is very unfortunate
[10:42:23] because cutscenes
[10:42:24] in this game
[10:42:24] are very very funny
[10:42:25] they have a great
[10:42:27] sense of humor
[10:42:27] and you can even
[10:42:28] get a little taste
[10:42:29] of that
[10:42:29] because when
[10:42:30] you skip the
[10:42:30] cutscenes
[10:42:30] the narrator
[10:42:31] half the time he kind of chastises because when you skip the cutscenes, the narrator...
[10:42:33] Half of the time he kinda chastises you and half the time he agrees with you.
[10:42:38] So I'm coming up on a cutscene here,
[10:42:41] I will not talk over it and you can hear what he says.
[10:42:48] Listen close,
[10:42:49] I hate meetings too.
[10:43:03] Hello? Yep. All of those cutscenes are very entertaining because it's basically, it explains the lore of
[10:43:04] the game and all
[10:43:05] of the objects
[10:43:05] but in a very,
[10:43:07] very humorous way
[10:43:08] that is very,
[10:43:10] very not serious.
[10:43:11] Love it.
[10:43:13] Because the gist
[10:43:13] of the actual lore
[10:43:14] of this game is
[10:43:15] GR-18 is a delivery robot
[10:43:18] And it works for
[10:43:19] The Bureau of Shipping
[10:43:20] And the
[10:43:23] Bureau of Shipping
[10:43:24] You know
[10:43:25] It's trying to deliver Your goods real good and the bureau shipping, you know.
[10:43:29] It's trying to deliver your goods real good. That's their motto.
[10:43:33] This level has some interesting tech where
[10:43:35] you can basically by dropping
[10:43:37] through a platform and jumping the moment
[10:43:39] after you drop through it using
[10:43:41] coyote frames,
[10:43:44] uh, you actually get twice of the
[10:43:45] momentum from the platform,
[10:43:47] as opposed to just the momentum
[10:43:48] that the platform normally gives you.
[10:43:50] That's always a fun level because it's one of those levels
[10:43:52] where if I don't say anything
[10:43:53] you won't even know I'm doing anything.
[10:43:57] But uh... You go very, very fast But, uh, it...
[10:43:58] Yeah, you go very, very fast when you utilize that correctly.
[10:44:01] It makes that level 8 a lot of fun to go through.
[10:44:05] Yeah, it looks super, super clean.
[10:44:09] Yeah, like
[10:44:09] on that level, uh, that tech saves
[10:44:11] about four seconds for what is
[10:44:13] half-like
[10:44:15] pretty much an autoscroller if you weren't doing that kind of
[10:44:17] stuff, so it's pretty good all right this level introduces the swoopy dupe
[10:44:24] uh it swoops and then it dupes that is the
[10:44:28] the actual lore that is what they say in the cutscene.
[10:44:32] It makes sense, story checks out!
[10:44:35] The gist of it basically is that
[10:44:37] it's an enemy that locks onto you
[10:44:40] and then attacks you and you can't hit it while it's attacking
[10:44:43] the wall to like swooping towards you because it's uh you know it's got a
[10:44:46] drill on the front and you know it's spinning so you gotta wait for it to
[10:44:49] finish its attack but the reason why they're notable is that
[10:44:52] one of, like...
[10:44:54] only enemies in the game
[10:44:56] there's two enemies that have
[10:44:58] quote-unquote significant RNG
[10:45:00] and it's one of them because the angle they swoop at is
[10:45:02] random within like a 15 degree cone.
[10:45:07] So most of the time it doesn't matter
[10:45:09] but very rarely on a couple levels
[10:45:10] it does actually affect things.
[10:45:13] But this here is kind of like a zelda dungeon type level you gotta go
[10:45:16] room to room kill some enemies solve some puzzles
[10:45:20] uh and you know just get through the dungeon.
[10:45:23] But we're not doing that because
[10:45:26] Scrunch shells also hold down switches
[10:45:29] And you can use the kick jump from throwing things
[10:45:32] to go around corners of walls when you have tiptoe like that
[10:45:35] so we can just go up here way early and then skip the rest of level
[10:45:39] Nice! Alright.
[10:45:49] So now we just gotta go back and grab the package.
[10:45:53] And also, since we picked up armor which gives us an extra hit
[10:45:57] We can do this... and just bounce off the fire
[10:46:06] all right yeah so armor in this game is very powerful because it lets you damage boost, and the reason why its powerful is when you take damage you get launched in the opposite direction from the
[10:46:10] thing you got hit by.
[10:46:12] Which means that you can use it to get a lot of momentum very quickly. So damage boosting is a speed strat in more ways than one.
[10:46:22] Oops, that's unfortunate. The name of this level is very accurate
[10:46:30] time is hard Alright.
[10:46:42] Basically, this level is kind of... it's a cycle-based level but it of also one big motion because the cycles are so tight
[10:46:51] so it's just like if you get slightly off then everything gets messed up and you're
[10:46:54] just either reset to the checkpoint or go slowly but it's no fun to go slowly, so...
[10:47:02] Alright.
[10:47:05] This next level
[10:47:06] is where the next power-up comes in.
[10:47:09] This level
[10:47:10] is going to feature
[10:47:11] the zipper.
[10:47:13] The zipper
[10:47:13] is a fun one
[10:47:14] because it's arguably
[10:47:15] the most broken
[10:47:15] power-up
[10:47:16] because it lets you
[10:47:17] teleport through walls
[10:47:18] and I imagine teleport through walls.
[10:47:21] And, uh...
[10:47:23] I imagine it is pretty clear why that can be broken.
[10:47:25] Just a little bit.
[10:47:26] Yeah, so the way the zipper works
[10:47:28] is it lets you teleport forward by about
[10:47:30] four tiles
[10:47:33] uh let me see if i can get this there we go
[10:47:37] nice all right so yeah we could just uh get on top of
[10:47:41] this level and zip straight to the ending.
[10:47:46] Now it doesn't... I'm assuming it doesn't let you teleport
[10:47:49] to a locked location?
[10:47:51] So like inside a wall? It has to be an open space?
[10:47:53] Yes. So the way it works is you
[10:47:55] teleport forward four tiles and
[10:47:57] as long as there are three
[10:47:59] or less tiles of walls in front of
[10:48:01] you can teleport.
[10:48:03] And if you teleport quote-unquote
[10:48:04] into a wall,
[10:48:05] it just puts you as
[10:48:06] far forward as you
[10:48:07] can.
[10:48:07] And there's also
[10:48:08] those black metallic
[10:48:09] blocks called lead
[10:48:10] blocks.
[10:48:11] You can't
[10:48:11] teleport through
[10:48:12] those.
[10:48:13] So those are the very limited restrictions
[10:48:18] because if any of those conditions
[10:48:20] are not met
[10:48:21] you could just go wherever
[10:48:22] you want with it.
[10:48:24] And that is why
[10:48:25] it's the most broken power, because if you don't
[10:48:27] uh, if the walls of a level aren't
[10:48:29] properly blocked off, you can just
[10:48:31] go outside the map and zip straight to the goal
[10:48:33] and you will absolutely be seeing that later map and zip straight to the goal.
[10:48:36] And you will absolutely be seeing that later.
[10:48:41] Alright.
[10:48:42] Keep up okay is a fun one
[10:48:44] because this used to be one of the hardest levels in the run and
[10:48:46] now it's just
[10:48:46] regularly difficult because of a uh
[10:48:50] strat change from
[10:48:51] it's not new anymore but i still like
[10:48:52] talking about the difference
[10:48:54] because by getting sprint at the
[10:48:55] beginning there you can get through this middle
[10:48:57] section just barely fast enough to make it to this platform
[10:49:00] you normally can't ever make it to that platform there and you have to either take
[10:49:04] the other platform or do a very difficult tiptoe strat
[10:49:07] where you cling to the ceiling and then chain
[10:49:10] ceiling super jumps while clinging to the ceiling
[10:49:12] to stay clung to
[10:49:14] the ceiling because it does run out after
[10:49:16] a while, which was a lot harder than just getting sprint and running.
[10:49:23] Makes sense.
[10:49:27] This level here is just, uh... this is the cycle level.
[10:49:33] I say that because if you decide to play it risky and you know skip a checkpoint because
[10:49:40] you're trying to make a cycle uh odds are you will proceed to pay for
[10:49:44] it because they're gonna die and have to go back
[10:49:47] like three checkpoints cause you tried to play risky. Which is why
[10:49:51] I don't like this level. That rainbow looking sphere
[10:49:53] that was around you when you were going
[10:49:54] over the spikes, is that like a shield or?
[10:49:57] Yes, that is a D-Bot
[10:49:58] The D-Bot is
[10:50:00] and that's why uh you want to take the checkpoints
[10:50:06] his invincibility where it does not make you like 100 invincible because
[10:50:10] you can still like fall in pits stuff, but it makes it so
[10:50:12] you're basically immune to all
[10:50:14] hazards while it's active. There's
[10:50:16] two types of invincibility in this game
[10:50:18] there's that, and then there's the electro shield
[10:50:20] which we'll be seeing a decent amount later,'s the electro shield which you'll be seeing like a decent amount later but the
[10:50:23] electroshield uh makes it so that if you touch an enemy you instantly kill them
[10:50:27] but you're still vulnerable to hazards so it's basically together they both
[10:50:31] make you invincible to pretty much everything besides pits. But they do different things.
[10:50:36] Gotcha.
[10:50:41] If an annoying cycle level wasn't enough here we've got
[10:50:45] uh an auto scroller
[10:50:49] i do actually like this level but speedrunners favorite levels are
[10:50:53] always autoscrollers what you talking about but speedrunners favorite levels are always auto scrollers
[10:50:54] what you talking
[10:50:55] about this is
[10:50:56] actually if I do
[10:50:57] actually like this
[10:50:57] level because it has
[10:50:58] a couple like really
[10:50:59] really niche things
[10:51:00] to save time
[10:51:01] mm-hmm
[10:51:02] uh like there's one because it's an auto scroller and these Mm-hmm. You know, the autoscroller doesn't progress when you zip forward.
[10:51:16] And so there's one spot where you could use the zipper but instead
[10:51:19] you're using a different strat to skip using the zipper because it prevents
[10:51:24] you from freezing the screen one extra time, which saves like a fraction of
[10:51:28] a second.
[10:51:31] But it's literally only relevant on this level, which I think is interesting
[10:51:39] what i'm talking about is here by uh instead of zipping into that wall there
[10:51:43] you just jump up here and you save a tiny little bit amount of time.
[10:51:47] Huh.
[10:51:53] That is the first two and a half autoscrollers.
[10:51:59] Two and a half, you say?
[10:52:00] Yes It will make sense later
[10:52:01] Alright
[10:52:02] I believe you
[10:52:03] This level is
[10:52:06] Bomb Traveler
[10:52:06] Because we get to use bombs
[10:52:08] Bombs are fun because they don't actually
[10:52:11] damage you they do damage enemies and they also send you flying
[10:52:26] i am very glad that worked because that is a very difficult level to do as quick as possible, because where that Swoopadoop is.
[10:52:28] Because you basically have to time your Zips so you zipped through the swoopadoop while
[10:52:31] going mock speed it is very tricky does the size of this swoopy dude matter or is it just kind
[10:52:37] of we need a bigger swoopy duop here so let's make a bigger one.
[10:52:41] So the way the sizes of the enemies
[10:52:43] work is
[10:52:44] in the level editor you basically
[10:52:47] put a bunch of them in
[10:52:49] either a 2x2 or a 33 grid, and it does something called scale popping where
[10:52:54] it just makes them bigger.
[10:52:56] And the bigger enemies have more health, and the bigger enemies also drop items.
[10:53:07] So, kind of like how the scrubs always drop shells...
[10:53:11] The other enemy types only drop items if they're at least medium sized.
[10:53:12] Okay. So there's three sizes of enemies, small, medium and large
[10:53:15] And that will be relevant later because I'll be using some enemy item drops in a little bit
[10:53:27] Alright this level has some tight cycles but it's nothing too crazy. But it does have have, but I still got got good amount of speed all right this level uh this is a
[10:53:48] brawler level because you just have to kill all the enemies as quickly as possible
[10:53:52] and they actually learned from uh the existence of zipper because they give zipper, but at
[10:53:57] the exit there is a door that requires killing all the enemies and they put four of them
[10:54:03] specifically so you couldn't use the zipper to go through them.
[10:54:10] But they also have a key door where you're supposed to grab that key in the top left
[10:54:13] but they only put one key door so you don't need the key oh well then so uh they did stop
[10:54:21] you from completely breaking level but they didn't stop you entirely you can have this other route as a treat.
[10:54:28] Alright, also I opened the settings menu
[10:54:32] for a second there that was not an accident because when you open
[10:54:36] the settings menu while moving between levels,
[10:54:39] the game instantly puts you on top of the level that you're moving towards.
[10:54:43] And so anywhere where moving between levels takes more than basically a second,
[10:54:48] you can save time by doing that
[10:54:49] instead.
[10:54:53] So there's three spots where that's
[10:54:55] relevant during the run and across
[10:54:57] all three spots it saves like four seconds in total
[10:55:00] so it's very minor but it's basically free because you just pause the game
[10:55:08] and side note mentioned chat uh those of you watching this are like,
[10:55:12] I need to play this. It is currently 80% off on Steam right now so
[10:55:16] you should check it out!
[10:55:19] Yes, this game is currently $4 on Steam. It's also on Xbox, Switch, iOS and Android if you're not a Steam person.
[10:55:28] I'm always curious how these types of games translate to iOS and Android.
[10:55:34] It actually works better than you would expect because first off,
[10:55:37] you can just connect a controller if you wanted to.
[10:55:40] But also, I've played with the touch
[10:55:41] controls they're good for what they are oh that's nice
[10:55:51] all right uh fun fact about that level,
[10:55:53] that is the only level in the entire campaign
[10:55:55] where you're required to get all of the gems
[10:55:59] Where the gems are those little yellow crystals
[10:56:04] Because the game does keep track of if you get all
[10:56:06] the gems in a level that is an aspect of the 100 run
[10:56:12] because you do have to get all the collectibles
[10:56:13] in the room there's almost like 5,000 in this game.
[10:56:17] Oh, that's a lot!
[10:56:20] Also I mentioned enemy item drops real quick but uh...
[10:56:23] This is an enemy item drop. This is the Popjaw Medallion.
[10:56:25] You throw it and then you teleport to it.
[10:56:28] Oh!
[10:56:30] Oh!
[10:56:33] You get
[10:56:34] to see it again because I accidentally died.
[10:56:36] So if you blinked the first time, you get to see it.
[10:56:42] Okay that is cool.
[10:56:48] Yeah I- That is a very fun level because of that.
[10:56:52] Yeah believe it!
[10:56:55] The collectibles in this game there are gems
[10:56:59] there are bug pieces and there are GR17s
[10:57:03] which is the model before GR18
[10:57:05] obviously I don't need any of them
[10:57:08] for an 80% run, but
[10:57:10] in a 100% run, you obviously have to
[10:57:12] get all of them.
[10:57:16] And
[10:57:16] the next power-up is the one I'm getting here. This is the waylay, it punches
[10:57:32] Oops Oh, it definitely punches. Yep the waylay is
[10:57:36] The powerup that can get the most speed out of every power up in the game
[10:57:41] because the way the waylay works is if you punch on the ground it punches
[10:57:44] horizontally, if you punch in midair it punches diagonally
[10:57:47] and if you're running on the ground with sprint and you use the waylay to punch
[10:57:51] straight off of a cliff, uh, you just maintain all that speed until you land. Which is what
[10:57:56] I did at the end of that previous level.
[10:58:05] The pop jaws here are the other enemy in the game that has
[10:58:07] RNG that is somewhat noticeable
[10:58:09] because how high up they pop after
[10:58:12] the teleport is RNG.
[10:58:16] And at the beginning of this level it's like the one spot where it's most noticeable, because
[10:58:20] either the small one overlaps with a big one and it's really
[10:58:23] annoying to kill him, or he is just on his own.
[10:58:28] Also this big one here, uh, the switch detecting if he's alive only detects if he's in the arena so we can just make him leave
[10:58:34] oh well that's easy enough
[10:58:39] so like there's i'm assuming there's no way you
[10:58:41] can manipulate the energy it's just what it is.
[10:58:44] Yeah, whatever you get, you get and deal with it.
[10:58:50] That's how 99% of modern games are.
[10:58:55] Yeah, fair.
[10:58:59] Dang it.
[10:59:01] Alright I'm just gonna wait for the spring...
[10:59:04] ...because I missed the super jump.
[10:59:12] Alright... Alright.
[10:59:18] There we go.
[10:59:30] The waylay is kind of intended as a combat powerup, but outside of specific circumstances it it is almost always faster to just jump on the enemies normally.
[10:59:37] Because punching something causes you to get knockbacked in other direction. And so if you don't want that, it is slower to be punching them.
[10:59:44] This level featured bumpers. Bumpers kind of aren't the best, but they're not too bad thankfully.
[11:00:03] Alright... all right this level is battery gauntlet and a level called battery gone gauntlet uh you know you would expect to have
[11:00:06] to get a bunch of batteries deposit them and you know you would like open
[11:00:10] a door or something like that you know that would make sense most of the time uh but they give us
[11:00:18] so we don't need any batteries besides the first one
[11:00:20] because we can just, uh...
[11:00:24] Just gotta do that.
[11:00:28] Well, that makes things a little easier.
[11:00:31] See, I remember what I said earlier about not blocking off the walls of a map
[11:00:35] and giving you zippers. Very much so!
[11:00:39] Alright this is Yes.
[11:00:43] Alright, this is Hollow Mountain Hike. Hollow Mountain Hike
[11:00:45] is kind of an infamous level because
[11:00:47] if you're first starting out
[11:00:49] speedrunning this game,
[11:00:51] This is one of the hardest levels in the run.
[11:00:54] And if you know what you are doing it's still difficult but not nearly as bad
[11:00:58] But if you do make a mistake it is very easy to lose a lot of time here
[11:01:02] Because its a vertical level and if you fall down a vertical level
[11:01:05] you have to just climb back up
[11:01:10] and not only do you have to climb back up, uh, you HAVE TO go UP,
[11:01:13] GO DOWN and then UP again.
[11:01:15] Cause' ya have to...go get the batteries
[11:01:17] deposit them, use them to get the package
[11:01:19] and then go back up to make it to the goal
[11:01:21] Jeez And on top of that's got a bunch to make it to the goal.
[11:01:26] And on top of that, he's got a bunch of moving platforms which
[11:01:28] complicate things just a tad
[11:01:32] But moving platforms are the best.
[11:01:34] Please understand the sarcasm in my voice when I say that!
[11:01:39] Especially those small ones, those just look rude.
[11:01:42] The one-tile platforms are definitely a little annoying because I have fallen off of them at the end of attempts on that level before.
[11:01:50] This one's a fun one though because this uses some kind of jank damage boosting, because the way it works off these fire bars is a little weird.
[11:02:04] And it just gives you way more height than it's supposed to.
[11:02:07] What is that? Oh!
[11:02:11] And yeah, you can get on top of the map with this.
[11:02:15] WHAT?! What?!
[11:02:18] And because the game gives you zipper, uh, you can just...
[11:02:22] You know? Go back into what would be intended part of the level. Skip a whole bunch of stuff and then finish the level
[11:02:30] that is wild you know that is one of my favorite things in their
[11:02:36] entire run.
[11:02:40] Because that level's normally over 50 seconds long, and the fastest it has ever been done is under 17 seconds.
[11:02:45] Oh my god!
[11:02:55] This is so cool. unfortunately I didn't get it first try but I got quick enough that's not really
[11:02:56] that big a deal
[11:02:57] because thankfully that it's not really that big a deal.
[11:03:02] Because thankfully there is that checkpoint near the start of that level
[11:03:03] that makes it very, very easy to retry.
[11:03:07] I got way more speed there than
[11:03:09] I normally do, and that messed me up a little bit.
[11:03:13] I will say
[11:03:14] I appreciate the amount of checkpoints
[11:03:15] I see, especially for people
[11:03:17] first learning the game.
[11:03:19] They don't have to do a whole series of super
[11:03:21] hard tricks, they can just get
[11:03:23] a trick, do the checkpoint, get a trick
[11:03:25] or progress and
[11:03:27] get the checkpoint. I
[11:03:29] mad respect the devs for that The no the checkpoints are great in this
[11:03:33] game because basically they if you get a checkpoint it's a saved state of level
[11:03:37] when you hit the checkpoint and so it's not like other games where it's
[11:03:40] like you get a checkpoint and the level resets to the beginning,
[11:03:43] you just start somewhere else.
[11:03:45] Everything in this game is kept exactly the same when you hit the checkpoint.
[11:03:49] So you don't have to re-grab any collectibles, all of the enemies are in the exact same positions.
[11:03:53] Oh that's wonderful.
[11:03:55] The only thing that does not stay the same is the in level timer at the top there.
[11:04:01] Because each level does have a part-time called an on time delivery
[11:04:05] that is required for 100 so in uh hundred percent you're trying to get all the collectibles while
[11:04:11] getting that at the same time.
[11:04:17] It's easier than it sounds on a lot of levels, but it is still very difficult.
[11:04:19] So you have to get the collectables
[11:04:21] and the On-Time Delivery in the same run?
[11:04:23] You can't do them like two separate runs?
[11:04:24] You can, it's just slow.
[11:04:27] Makes sense.
[11:04:29] There are actually five levels total
[11:04:31] in the entire campaign where that is
[11:04:33] actually impossible though.
[11:04:35] Alright. where that is actually impossible, though. Oh!
[11:04:37] Alright then.
[11:04:39] Because some of the on-time deliveries
[11:04:40] are just surprisingly tight
[11:04:42] in order to actually pull them off.
[11:04:45] Fair. Also, the ending this level's evil in order to actually pull them off. Fair...
[11:04:47] Also, the ending of this level is a fun one
[11:04:49] because it uses waylay speed!
[11:04:55] Ooh nice!
[11:04:58] That level introduced the Flip Whip which is an enemy that tries to lick you.
[11:05:03] And everyone knows that licking robots kills them
[11:05:09] here's another one
[11:05:14] this level has like a little code thing in the corner here. You're supposed
[11:05:18] to go around the level, figure out what the code is
[11:05:21] but if you just throw it around
[11:05:22] the boxes randomly, you'll get it right
[11:05:24] every time
[11:05:30] It's like the robot that tries
[11:05:31] to lick you, when I first saw
[11:05:33] it I was like oh it's just producing a baseball
[11:05:35] bat out of nowhere and I was perfectly content
[11:05:37] rolling with it but you know what?
[11:05:41] The fact that oh no they're just trying to lick you. Just sounds so much more bizarre and funny to me,
[11:05:44] and I love it.
[11:05:46] I know this game,
[11:05:47] like i said,
[11:05:48] It has a great sense of humor.
[11:05:50] Oops This game, like I said, it has a great sense of humor. Oops!
[11:05:52] There we go.
[11:05:53] It has a great sense of humor and that extends to basically all the aspects
[11:05:58] this game, like enemy design, all the names of everything because firebars aren't called
[11:06:03] fire bars in this game.
[11:06:04] They're called Berniewhirlers.
[11:06:05] You don't have conveyor belts.
[11:06:07] You have tow sliders.
[11:06:08] You don't have fans.
[11:06:09] You have air wigglers stuff like that just the graphical design of this
[11:06:16] game is so beautiful it i absolutely am in love with this.
[11:06:23] Also, this level is a fun gimmick level where anybody who doesn't want me to kill Blopfish are rejoicing because if you kill single enemy in this level, you instantly get killed.
[11:06:34] Oh wow!
[11:06:39] And it also does everything in its power to get you to kill an enemy, because it gives
[11:06:40] you electro shields throughout the entire level.
[11:06:44] Of course it does okay thankfully if you know what you're doing uh there's
[11:06:49] no issues i got through that pretty quickly
[11:06:53] all right quickly this uh this next level here introduces the
[11:07:01] next power-up but gotta skip a cutscene first. Okay.
[11:07:06] This next level introduces
[11:07:07] the Ripcord.
[11:07:10] Ripcord is the
[11:07:11] obligatory jetpack.
[11:07:14] But it also lets you glide if you hold the B button, so there's a limited amount of fuel for the jetpack before you have to land on the ground in order to recharge it.
[11:07:24] I got enough height to hit the fast cycle, but I accidentally hit one of the spikes.
[11:07:30] So I gotta redo everything now.
[11:07:31] Not a big deal.
[11:07:36] The jetpack has a limited amount of fuel, so you gotta land to recharge it.
[11:07:40] But the glide can just be used infinitely as long as you're in midair.
[11:07:44] And that is actually very important on this level because we can do something called a pixel jump right here to land right next to a spike.
[11:07:53] Because hazards in this game don't take up the full tile and there's actually a little bit of space next to them.
[11:07:58] And so we can land right next to them
[11:07:59] in recharge or if you will just keep going straight up.
[11:08:02] Oh, wow.
[11:08:05] They're called
[11:08:05] a pixel jump but they are actually like a couple pixels
[11:08:07] it's a little more lenient than that
[11:08:11] right this level has the hardest skip in the run let's see if i get it
[11:08:18] nope okay i'm not gonna spend all day Nope, okay.
[11:08:19] I'm not gonna spend all day here trying to get this trick because I will be here all
[11:08:23] day if it doesn't want to cooperate.
[11:08:25] What I was trying to do there is a while ago
[11:08:27] I mentioned how you can technically go under the map uh but because of gravity you kind of
[11:08:32] can't get back up but we have a jet pack now and so we can technically get back up if we're in
[11:08:38] the right circumstances so ideally i would have gone under that little wall
[11:08:42] in the middle there and just skip
[11:08:45] that entire battery section
[11:08:46] in the middle,
[11:08:47] and just gone straight to the ending here
[11:08:48] And it saves about 10 or 15 seconds
[11:08:50] but because part of the process of doing the trick requires you to hit that checkpoint, it's faster to just do level normally if you fail it and there's no reason to retry it when you're actually doing runs.
[11:09:07] Also, I just like doing this where you just mash the B button
[11:09:11] on this one.
[11:09:21] The only air skip is the hardest
[11:09:24] skip in a run, and unfortunately it's very difficult
[11:09:28] because I get it like 20-25% of the time which isn't horrible
[11:09:32] but it's not easy yeah and considering it's all the way
[11:09:38] uh in like the last 15 levels of the run uh you know it's kind
[11:09:42] of a crap shoot if you actually get to save time on that level or not.
[11:09:47] I'll 100% get that.
[11:09:49] Yeah.
[11:09:50] Cause uh...I think my last like 2-3 PBs all got that skip so it's just free 15 seconds of time loss
[11:09:59] all right this wasn't this one's an interesting one because this is sting like a bee
[11:10:04] it's like a little enemy arena but because you have ripcord
[11:10:07] it's a little bit more interesting than that because you get all these bombs and
[11:10:10] can just fly around baiting the enemies all over the place and just kill them as quickly as possible
[11:10:16] nice them as quickly as possible. Nice.
[11:10:19] That is
[11:10:19] a very, very difficult one to optimize because
[11:10:21] the Swoop Doops in the middle there
[11:10:23] their RNG has
[11:10:25] to line up so that they swoop at you from different
[11:10:27] directions and end up exactly on top of each other
[11:10:30] which does not ever happen
[11:10:33] so the i alpha level is pretty crap to grind out but
[11:10:37] it's not too bad other than that
[11:10:45] you do a lot of like il um. time grinding on this game or just stick to the whole game?
[11:10:52] I have done a lot of I.L.'s in the past, but I don't have that many records anymore these days
[11:10:57] I've had like a couple
[11:10:58] But I have done a ton of
[11:11:00] Isles in the past because what better
[11:11:02] way to practice all of the levels
[11:11:04] than to try and get good times on them?
[11:11:06] Right?
[11:11:08] I think I still have, like... Untied, I have, uh...I still have like untied.
[11:11:11] I have two or three any% records and
[11:11:15] three or four records where you get all the collectibles
[11:11:19] for the Isles because we keep track of both
[11:11:21] of those okay and since the game keeps track of your time using with an in-game timer makes
[11:11:28] timing the ios very easy
[11:11:33] oops
[11:11:36] also the package up at this level is one of my favorites because the
[11:11:39] explosives just blasted towards you so you could grab up.
[11:11:43] Oh, that was slick!
[11:11:49] This level is one of those kinds of levels where it's fun in concept,
[11:11:53] but not so much
[11:11:53] in execution.
[11:11:55] Where the gist
[11:11:55] of this level
[11:11:56] is you have to
[11:11:57] bait the
[11:11:58] cannons here
[11:11:59] into shooting missiles
[11:12:00] that hit things
[11:12:01] in the environment
[11:12:02] instead of you doing
[11:12:04] things to hit them. So, you know, you gotta kill
[11:12:06] the enemies, you gotta move this package,
[11:12:08] all that kind of stuff, but uh, the problem is
[11:12:09] this room right here.
[11:12:12] Okay. I managed to get everything done in very, very few shots there but those flapjacks which are the little blue guys that bounce around...
[11:12:21] If they don't want to cooperate, they will just jump over the rockets for like 20 seconds straight and you can't do anything about it until they get hit.
[11:12:28] Oh well then.
[11:12:32] Thankfully they all got hit in one shot so so it wasn't bad this time, but yeah.
[11:12:37] Also I love the end screen on this level because it's one of those images that is like
[11:12:42] what opinion has you looking like this?
[11:12:47] All the cannons just aimed at you.
[11:12:49] You're probably wondering how I got
[11:12:51] here.
[11:12:54] Alright,
[11:12:55] this level here has the best name out of all levels in the campaign, this is Grand Theft Grotto.
[11:13:00] Love it!
[11:13:04] This one of those levels where there's not really like,
[11:13:07] one thing going on that's all that interesting.
[11:13:09] It's just a whole bunch of smaller sections
[11:13:12] that are all have their own optimizations.
[11:13:15] So if you're doing IELTS this is actually
[11:13:17] a really fun level because it's long, has
[11:13:19] a lot going on and there's not one singular trick.
[11:13:22] But it is also very difficult as a result. Fair.
[11:13:39] Something, I don't think I actually mentioned it yet but something that does come up at the end of this level is when you pick up a power-up,
[11:13:41] there's like a small one second animation that plays.
[11:13:43] And so if there's any point in the run where you are able to skip a power-up
[11:13:45] and not lose any time,
[11:13:47] it is always faster to not pick up that power-up and that does come
[11:13:51] up at the end of the level here because it gives you a rip cord to like glide down
[11:13:54] to the finish so you don't hit any of the fire that's being shot at you and all that but uh
[11:14:00] i don't want to pick it up i was just saying how i don't want to pick it up
[11:14:03] but i keep accidentally grabbing it there we go oh and i grabbed the thing
[11:14:06] that was worse by accident whatever of course yeah the big guy
[11:14:10] accidentally picked up is Slurb Juice
[11:14:12] which makes everything slow.
[11:14:14] I think that's self-explanatory
[11:14:16] but I don't want that.
[11:14:19] Slow juice?
[11:14:20] No.
[11:14:22] It is Slurb Juice's.
[11:14:26] Uh what it is called because
[11:14:30] I mean if you're able to guess the name of something
[11:14:32] I don't think the devs did their job naming it.
[11:14:37] This one is a good one because this
[11:14:39] is the level where we get the last power-up
[11:14:41] that you'll be seeing in the run.
[11:14:44] It is the titular rebound.
[11:14:47] It is the
[11:14:48] power-up
[11:14:50] that lets you shoot projectiles, but
[11:14:52] in addition to shooting projectiles
[11:14:54] it also launches you back in the opposite
[11:14:57] direction from the direction that you're shooting.
[11:14:59] And so you're able to
[11:15:00] platform with it as well.
[11:15:03] Gotcha.
[11:15:04] If these shots are platform with it as well. Oh, that's it!
[11:15:09] If these shots are able to damage enemies they're able to hit switches and you're also able to bounce off of them but the main thing is the fact that it launches you in
[11:15:14] the opposite direction, that is the fact that it launches you in the opposite direction.
[11:15:15] That's the most important factor.
[11:15:17] Nice.
[11:15:19] Alright, there are only four levels left.
[11:15:22] We're already almost done.
[11:15:30] Didn't even feel like that much what the heck yeah this is a very fast-paced game i like how it's fast paced but it's not overly fast pace where you can't
[11:15:35] visually follow the character.
[11:15:38] Oh yeah, it's very
[11:15:41] readable once you know what you're looking at as well.
[11:15:52] Alright this level here is a vertical level where they give us a box, so we obviously just do a bunch of super jumps.
[11:15:59] So let me see if I can get this.
[11:16:04] Alright, so something interesting about what I just did there is the rebound can fire out two shots at a time
[11:16:07] but the way it tracks that is
[11:16:09] the first shot is when the timer
[11:16:11] starts for when it starts recharging the shots
[11:16:13] and the second shot can just
[11:16:15] be done whenever in that timeframe, so if you hold
[11:16:17] off the second shot until right before
[11:16:19] the recharge happens you can get three shots in a row
[11:16:22] oh i like that yeah if you see those little
[11:16:26] like uh particles that appear near gr18
[11:16:30] that's when you know the shots are
[11:16:32] recharged
[11:16:33] gotcha things that appear above its head
[11:16:36] also this is the last auto scroller i
[11:16:38] actually forgot to mention it earlier
[11:16:39] but the hapa autoscroller was about halfway through
[11:16:42] the run because there was a level where it had a locked camera for about half the level
[11:16:45] and the camera unlocked halfway through.
[11:16:50] I remember that one.
[11:16:52] Alright, so this is the second to last level in the campaign
[11:16:56] and what better way to do the second-to-last
[11:17:00] level of builder game than
[11:17:02] with a troll level as you should as you should
[11:17:09] see that key is supposed to teleport away from you, but because we can run and jump
[11:17:13] and grab things, we can just grab it early.
[11:17:25] Alright... Alright. This is actually a pretty fun troll level, I do like this level a lot but obviously we
[11:17:28] are obliterating all of the trolls.
[11:17:31] Of course. And even just outright ignoring them in a few spots like here, because there's a bumper that comes down to hit you into that spike.
[11:17:41] Of course it does.
[11:17:43] Of course it does. Of course it does!
[11:17:45] Alright, and this is the final level.
[11:17:48] I'll just mention now time is when I hit the goal on this final level
[11:17:52] but that won't be for about a minute, minute-and-a-half.
[11:17:56] Because this was the longest level in the campaign this is like a final hurrah there's a section for each power up you know you gotta deal
[11:18:02] with like all the different mechanics throughout the game uh including using a super jump to skip the tiptoe
[11:18:08] section so there is not actually about a section for every power up when you're doing an 80% run.
[11:18:20] The match just looks not fun.
[11:18:25] Each of the power ups gives you a little section based on what the power-up's good for rip cord
[11:18:28] you know we gotta glide you gotta fly up here we're gonna get the wayway that's
[11:18:33] gonna give us a little combat arena where it spits enemies at us we gotta punch them away
[11:18:40] makes sense i like super smash actually yeah it's kind of like that
[11:18:47] but uh we can actually save one of the shells here to do a quick shell jump
[11:18:51] near the end to save a little bit of time.
[11:18:55] So it is kind of funny.
[11:18:56] There's a shell jump on the final level and the shell jump on like
[11:18:59] the fifth level and that's it yes all right the rebound also gets a
[11:19:05] combat arena but because we can just shoot the shots before the enemy spawn
[11:19:08] they could just kill half of them instantly
[11:19:09] and then take
[11:19:13] the
[11:19:13] Opdra Medallion
[11:19:15] to go back
[11:19:16] to the checkpoint
[11:19:16] immediately
[11:19:17] and in true
[11:19:19] zipper fashion we can cheese it.
[11:19:21] Nice!
[11:19:25] And time.
[11:19:29] Also there's our little
[11:19:32] Blothflush friend where you can see
[11:19:34] what happened to him at my run
[11:19:36] last week at SGDQ.
[11:19:39] Let's
[11:19:40] definitely check that out.
[11:19:42] GG's and GG's in chat for an amazing run!
[11:19:47] Sam, where can they find you? What do you play?
[11:19:50] What are you going to be playing now that SGDQ has gone on vacation?
[11:19:56] Well, you can find me over at twitch.tv slash illegally Sam
[11:20:00] You know, same as my username nice and simple
[11:20:03] I will probably be doing some level head soon after this because there's a community campaign that was made by the...
[11:20:12] ...community, as it says says and i've been
[11:20:14] meaning to go back and do more runs of that
[11:20:17] because uh i can very much improve my time in
[11:20:19] that but i also might be doing more campaign runs of this game
[11:20:22] and i also might be running some other stuff but i think at the very least right
[11:20:26] now i'm going to be doing more level head so if you want to see more me or this game go check out
[11:20:30] my stream yes i love a little like blob fush with a heart in the chat.
[11:20:37] It kind of sums up everything, just hearts.
[11:20:40] Again thank you so much for stopping by and showing off
[11:20:43] the amazing level head!
[11:20:45] And Chet don't go anywhere and showing off the amazing level head.
[11:20:48] And Chet, don't go anywhere because we have one more run for tonight
[11:20:50] that is going to be
[11:20:51] The Run Back of Half Life 2 Race
[11:20:55] So stay tuned! the Half Life 2 race. do so.. do do so so so so so so so so so so so so so so so so 🎵. Thank you. so so so so Thank you. ¶¶ so so so so friends and welcome back for the final run of today's Express Lane.
[11:27:24] I just want to remind you really quickly though, if you missed out on any of our shows or events
[11:27:28] make sure you check out The VODs over on YouTube.com and
[11:27:32] YouTube.com slash Games Done Quick
[11:27:34] and you might want to subscribe
[11:27:35] and get some more info on
[11:27:37] VODs to come in the future
[11:27:39] but like I said this is the last for the night and
[11:27:42] i don't know if y'all saw this race at sgdq but
[11:27:46] this was a close one like it was going pretty
[11:27:49] neck-and-neck and i am so excited to have it back. It is
[11:27:53] the Half-Life 2
[11:27:55] race with some amazing
[11:27:57] runners in the olden dirt, so please
[11:27:59] take it away!
[11:28:04] Hello everybody. I am Dirtch
[11:28:06] and I've been running this game for
[11:28:08] two-and-a half years now
[11:28:12] My name is Eel, and I've been running the game for...
[11:28:15] I don't know. Just over two years? Yeah, 2 and a half years.
[11:28:18] Almost the same amount of time.
[11:28:19] Basically the same.
[11:28:23] Alright. Uh, I am WayZone and I'll be commentating this.
[11:28:25] And I have been running this game for... well, way too long!
[11:28:30] Since 2016 that's what? 8 years?
[11:28:34] Anyway, um... That's a mood I can respect right there. 16, that's what? 8 years? Anyway.
[11:28:36] That's a loot I can respect right there.
[11:28:38] Yeah. Alright.
[11:28:40] Are you guys ready to go?
[11:28:42] I believe so.
[11:28:45] Pretty much, yeah.
[11:28:47] Good luck, Dirch!
[11:28:49] Thank you!
[11:28:51] We'll be starting from New Game here
[11:28:53] and give you the countdown
[11:28:55] Starting in... Alright right, we're going to go on the word go now.
[11:28:57] Yeah so the timer doesn't start like...
[11:29:00] The timer does not start until the white flash.
[11:29:04] White Flash and Train Horn that we are all too familiar with.
[11:29:09] This 3, 2, 1 go just for them to load in the game at the same time.
[11:29:13] All right?
[11:29:13] Yeah.
[11:29:13] All right, here we are.
[11:29:14] Three, two, one, 1 Go!
[11:29:20] Alright
[11:29:21] So this is Any%
[11:29:23] No Void Clip New Engine
[11:29:25] Any%
[11:29:27] No Void Clip is like a standard any percent category except we will be as you may guess
[11:29:34] not doing voice clips which is a perfect trick that is used to travel horizontally in out of bounds space, or as we call it, the void in Source games.
[11:29:45] And it looks like a loading screen, kinda boring so most people default to this one.
[11:29:52] And a new engine... We can get more into the
[11:29:54] new engine movement later
[11:29:56] when the game is about to start.
[11:29:59] Yeah, be ready on the timer here.
[11:30:02] Really?
[11:30:03] The right man in the wrong place
[11:30:05] Got another couple seconds here.
[11:30:07] We'll look at that.
[11:30:09] We're almost there.
[11:30:12] Alright, here we go. Be ready, Arlan. White flash coming up.
[11:30:18] 3... 2...
[11:30:20] 1... GO! Alright. This first trick
[11:30:23] they're gonna do here is to clip out of the train
[11:30:25] so when you save and load in this game
[11:30:27] and repeat it multiple times in a specific
[11:30:29] way, you can actually lag
[11:30:31] parts of the game out. in this case this makes the train
[11:30:33] go into the other train so you can use that to kind
[11:30:36] of clip out let it push you out at the train through the wall all right
[11:30:41] so here they got to be a little bit careful go slow here and we're not
[11:30:46] hit a soft walk that goes too fast I'll saw flock then just use it kind of
[11:30:49] stands still on being away forever till you restart the run.
[11:30:57] We made it here, so now we're at the Barney cutscene
[11:30:59] and I'm gonna head ahead and use some
[11:31:01] telephone to
[11:31:03] teleport Barney around A A little bonk.
[11:31:05] Yeah, a little bit of bonk so NPCs
[11:31:07] always want to get where they need to go
[11:31:09] in order to continue their cutscenes
[11:31:11] So if they feel like they're stuck
[11:31:13] They'll teleport Simulate that by bonking them on the head.
[11:31:17] All right so now we're in this little Barney cutscene here. We'll quickly... I'll see if
[11:31:22] i can quickly uh go ahead and explain how the movement works in this game.
[11:31:26] It's very kind of wacky.
[11:31:29] Very dense.
[11:31:30] Kind of goofy.
[11:31:33] So
[11:31:33] back in the old days, you'd hold W and jump. You gained speed on every jump. Just a little bit of speed.
[11:31:42] Valve decided they wanted to patch that. They decided decided to, you know, add velocity in the opposite
[11:31:49] direction which are traveling however add one fatal flaw
[11:31:54] in that little bit of code it's the direction
[11:31:57] it's thinking you're going
[11:31:59] based on the direction you're trying to go, so if you're pressing like W
[11:32:03] or just not moving at all, it'll add the velocity behind
[11:32:07] you and what that actually means, if you jump...
[11:32:10] Jump, turn around and keep jumping over and over
[11:32:13] every time you jump it will double your speed
[11:32:15] because its adding into the opposite direction
[11:32:17] However, in moderate That would be called accelerated back
[11:32:21] hopping like back and sort of a signature thing however in modern times here uh we have forward
[11:32:27] hopping with uh tapping the s key so the game thinks you're going backwards
[11:32:31] but we're still facing forwards and even more modern is a technique called plus strafe where
[11:32:37] we can move gordon with the mouse very slightly
[11:32:40] to simulate that backwards movement.
[11:32:42] Okay, here we go.
[11:32:44] I also love just the towers
[11:32:46] that the two of you are building.
[11:32:49] Wonderful work right there.
[11:32:52] It's tradition to do the stack in every marathon. Yeah, nice!
[11:32:54] Well, every run really, to be honest.
[11:32:56] Or well most runs yeah.
[11:32:58] I prefer to do prop and wall which is very weird
[11:33:00] and unreliable.
[11:33:03] Oh, I almost got a cool surf there.
[11:33:05] That was interesting.
[11:33:07] Right here we'll be hopping over the head of a metro cop
[11:33:09] Which allows us to skip
[11:33:11] part of the apartment complex steps.
[11:33:13] And it gives us the ability to take damage,
[11:33:16] which is for this next trick up ahead.
[11:33:18] Yeah, this next trick coming up is...
[11:33:21] It's a goofy one. It's a goofy one.
[11:33:24] It's a doozy.
[11:33:26] So this will be the trick that skips
[11:33:28] the longest cutscene in the whole game,
[11:33:30] and it's like the only time we use this
[11:33:32] but actually the plot thickens with this trick as we'll see
[11:33:35] coming up
[11:33:36] with some newer strats.
[11:33:39] Shout out T-Mob
[11:33:40] and Pegas for that strat
[11:33:42] that will be coming up soon
[11:33:43] before I forget. A component of this that strat that will be coming up soon.
[11:33:45] Yeah, before I forget.
[11:33:47] A component of this whole strat.
[11:33:49] This is called Bill's Big Thrill.
[11:33:51] So you move a prop and let it float against like a
[11:33:53] vehicle tire. It starts floating away.
[11:33:55] And then when you touch it,
[11:33:56] you get very strange properties
[11:33:58] that we can abuse for advantage.
[11:34:02] Oh also I have the special mod on.
[11:34:05] Yeah. I'm still attempting this
[11:34:07] because, uh...
[11:34:09] I need to prop the Ling away off
[11:34:11] into the ether in order
[11:34:13] to perform another special trick.
[11:34:17] Dirt Shear is going to make a save right here. Eold did this
[11:34:19] also and that's gonna be for in the future
[11:34:21] coming up. It'll be for another
[11:34:23] trick that's kinda part of
[11:34:25] this whole Bill's Big Thrill glitch sort of thing so right here eold's doing
[11:34:29] some wacky stuff so what happens here is we're going to be setting up a wrong warp essentially
[11:34:35] that might not be good that might not be good. It might be fine.
[11:34:39] That could work, we'll find out.
[11:34:41] Anyway, so at Bill's
[11:34:42] Big Thrill you have whenever
[11:34:44] you crouch or stand depending on how you
[11:34:46] started it, you can set like basically teleport points in the air where you are.
[11:34:53] So and if you touch that,
[11:34:54] you'll start floating again but however
[11:34:56] you can leave that stuff there
[11:34:57] And if you touch a prop
[11:34:59] it will teleport to that point.
[11:35:01] So right here where Dirch is going
[11:35:03] he's gonna set the Teleport Point in a very specific point
[11:35:06] outside of the level
[11:35:08] And the key to this is,
[11:35:11] the levels actually overlap. The next level
[11:35:13] and this level will overlap like in
[11:35:15] the map transition.
[11:35:17] So he'll...the idea here coming up
[11:35:19] will be with this pallet that Eald's using and Dirtch
[11:35:21] will be using. You want to touch at the exact same frame as
[11:35:25] level change, which is kind of precise to set-up. And if done correctly
[11:35:29] we'll be flying into the next map in a completely different location as we
[11:35:33] teleport all right looks like eel got it let's see if he's got a good teleport pot and he did
[11:35:38] all right yeah very good very good i died but you still have health in a way because the
[11:35:45] Alex cutscene finished so I'm also going to be going through a really hard trick with
[11:35:47] my health.
[11:35:48] Oh maybe I'm not actually hold on.
[11:35:50] I believe it is.
[11:35:51] Oh, soless? Yeah.
[11:35:53] Alright, I'm setting up for the warp myself.
[11:35:55] Alright cool, I'm just gonna throw a suitless for a bit
[11:35:57] because I have very low health.
[11:35:59] Nice job! And I'm ninja!
[11:36:01] Nice. Nice!
[11:36:04] Yeah, that whole trick
[11:36:06] has to be done single-segment or you risk crashing
[11:36:08] if you try quick loading.
[11:36:10] So that's proc climbing they just did
[11:36:12] to get on top of the map here and that's just uh you know spamming e
[11:36:17] looking up a little bit like aiming at the ground like crouching jumping spanning whatever
[11:36:22] you'll slowly climb up walls so here's the first instance of save delete
[11:36:26] y'all just did it he was doing it but if you uh after you enter a level
[11:36:31] you make a save load that save and then hit a
[11:36:36] bind to do
[11:36:36] delete it.
[11:36:39] And try to load that save
[11:36:42] the game will
[11:36:43] reset you at the start of the map.
[11:36:46] All basic stuff, like you just loaded
[11:36:48] the map by typing map console basically.
[11:36:54] I yelled with a pretty good train lunch.
[11:36:58] Very good.
[11:36:59] Just abusing the top of the train and the fact that kind of just gives you speed for
[11:37:03] some reason when you jump off of it, see if, uh... How dare it should do?
[11:37:07] It's like being thrown on the road
[11:37:08] in a way because
[11:37:09] it's too much surface.
[11:37:11] Oh, no train issues
[11:37:12] or how many?
[11:37:13] Only one.
[11:37:14] Only one.
[11:37:15] Only one.
[11:37:15] That's not bad.
[11:37:17] All right. All right, here we go. only one that's not bad all right
[11:37:19] all right here we go hopefully this table let's see
[11:37:22] all right so nice oh my god it worked okay so this is the flat thickens of
[11:37:26] bills victuals a pretty recent discovery
[11:37:29] is prouts will
[11:37:31] fall through the world and have weird properties
[11:37:33] that'll let you go through walls like that.
[11:37:35] That was very good.
[11:37:37] Yeah, this is just normal source engine It's really funny.
[11:37:42] Yeah, this is just normal Source Engine behavior. Nice!
[11:37:46] Just casual prop things, that's fine.
[11:37:50] And they kinda act like they're floating in the ground and like it's very strange this trick
[11:37:54] is called isg is what we call an item saved list
[11:37:59] and originally saved list. It was done in Portal way back when.
[11:38:02] Yeah, it's something done in Portal
[11:38:03] way back when with weird portal tricks
[11:38:05] but for some reason that prop floating thing
[11:38:07] we did, Bill's Big Thrill
[11:38:09] can activate it also.
[11:38:10] It's so weird that
[11:38:12] it does that. It's done in completely
[11:38:14] different ways, but actually
[11:38:15] it's like one of the funniest
[11:38:18] bits of trivia that I just have to mention,
[11:38:20] but it's E3 developer code that was left over in the retail
[11:38:23] build. It just exists for some
[11:38:25] reason. Like, it serves no
[11:38:27] purpose. Yeah.
[11:38:28] So you can use this to kind of clip through
[11:38:31] walls like that, like your
[11:38:32] physics hitbox goes to the wall and you this to kind of flip through walls like that, like your physics
[11:38:33] hitbox goes to the wall and you teleport to it.
[11:38:35] It's kind of a weird way to explain it.
[11:38:38] Oh wow, second try.
[11:38:39] We'll have a better way of
[11:38:41] doing this in the future with less wonky props.
[11:38:45] Yeah and with the props it's not like floating in a soupy mess.
[11:38:49] Alright so here he is going to save load to get stuck on the ground
[11:38:51] And shoot the bell to give him speed while he's stuck
[11:38:53] Every time you save-, you'll actually move
[11:38:55] a little bit through the wall at that
[11:38:56] speed. So I just did that there to clip
[11:38:58] through that wall.
[11:39:00] Yeah, you can preserve momentum
[11:39:02] this way. Oh, what the...
[11:39:05] I just got caught in a barrel.
[11:39:07] And if you don't give yourself
[11:39:09] velocity, it also goes straight down
[11:39:11] which is why he's going to do here
[11:39:13] This is part of what void clipping is, but not completely. So it's technically legal.
[11:39:20] It is technically legal and it's really easy to accidentally kill a run by wood clipping here on accident.
[11:39:27] Yeah, it happens a lot sadly.
[11:39:29] It happens a lot so we gotta like make sure
[11:39:31] that we do everything
[11:39:33] here properly. Where are you by the way right now?
[11:39:35] I am at the end of all three.
[11:39:38] So there he just
[11:39:39] closed his game intentionally because we want to get
[11:39:41] rid of this item save glitch. The only
[11:39:43] way to get rid of it is to restart your game.
[11:39:47] And I'm waiting
[11:39:47] for my capture to come back
[11:39:49] because it's a
[11:39:52] game capture.
[11:39:55] We don't want props to be acting like this all the time.
[11:39:59] They'll get in your way, be annoying, or we might need to use them for a specific purpose.
[11:40:03] It will be very slow.
[11:40:05] Okay, I think that worked
[11:40:09] nice
[11:40:10] did we mention
[11:40:13] that ISG only cancels
[11:40:14] yeah
[11:40:15] on
[11:40:16] okay
[11:40:17] I zoned out
[11:40:18] for a moment
[11:40:18] you're locked in it's fine awesome Okay. I zoned out for a moment.
[11:40:20] You locked in.
[11:40:21] It's fine.
[11:40:24] I tend to do that when I run games.
[11:40:26] I zone in, I lock in super hard.
[11:40:27] Unlike me.
[11:40:36] Alright, so we're closing in here on the very like one of the most spectacular parts of the run and hardest parts of the run coming up here.
[11:40:39] Birch is a step starter right now.
[11:40:40] He has to jump in over there as a barrel.
[11:40:42] This is Boatless!
[11:40:45] So he just ran past where you're supposed to grab an airboat
[11:40:48] and go through all these levels
[11:40:49] probably one of the more stretched out sections
[11:40:52] of this game. But instead we're just gonna... We don't need a
[11:40:56] boat, you just need Gordon. Gordon's all you need
[11:41:00] You can tank the, he's fine.
[11:41:03] There was one point where you did need a boat.
[11:41:05] Oh my god! Nicely done, Dirk.
[11:41:09] Oh my god that was very good.
[11:41:12] Thank goodness I opened up my
[11:41:13] line split, because that save-deleting is going to
[11:41:15] clutch without it. Alright, so
[11:41:17] for some more goofy stuff coming up here,
[11:41:19] so... The area's gonna delete
[11:41:21] the airboat in a specific way.
[11:41:23] Oh my god, did you just get it too healed?
[11:41:26] Yeah.
[11:41:27] Oh my god, y'all...
[11:41:28] Alright!
[11:41:29] I'm just good at this game.
[11:41:30] Okay.
[11:41:31] So here he's gonna delete the airboat by
[11:41:35] yeah and
[11:41:35] yeah now he just has a no clip or as i
[11:41:38] should say yes because it's allowed
[11:41:41] so
[11:41:42] what's being done here is you're deleting the airboat
[11:41:47] Like while you're getting out of it and the way that's done is the air boats outside of a trigger
[11:41:52] That brings props to the next level.
[11:41:55] So if you get out of it at that same time
[11:41:57] into that level chain where everybody's outside
[11:41:59] and delete it while you're inside of it,
[11:42:01] then that gives you noclip.
[11:42:03] However we cannot keep the noclip because we can't go to the next level if we're in
[11:42:08] no-clicks.
[11:42:09] That's why they touched the barnacle to get rid of the no-click.
[11:42:12] However, this does mean that we are now in a glitch state which. If you're going to try and persist
[11:42:17] just about the rest of the game
[11:42:23] Yeah, this state that we're in is
[11:42:25] really awesome for lack of a better term. It makes HL2 much more fun to run than it was years ago with old-style, old-school prop cooking.
[11:42:38] All right, so for...
[11:42:40] So something that's just kind of usual for us
[11:42:43] that we usually forget to mention
[11:42:44] on a lot of these marathon runs
[11:42:45] is how we avoid fall damage.
[11:42:51] So if you land in any depth of water you'll avoid fall damage
[11:42:53] and also if you hit a slope that goes upwards
[11:42:57] at the right angle and speed you'll also negate fall damage or just kind of slide up
[11:43:02] so here's like what where eold is going right now when birch just passed this is actually a pretty
[11:43:06] hard tunnel to get through because it's just completely filled with goo and you have no way of keeping your speed up or that you just slow down.
[11:43:14] So you have to like get in the tunnel fast so you don't have enough HP to survive.
[11:43:18] That was a pretty hard thing to hit.
[11:43:23] There is an invisible clip brush right here I can take
[11:43:26] Well, it'll just avoid a bunch of water too
[11:43:29] It can be a lot of rough terrain navigating
[11:43:32] in Water Hazard.
[11:43:33] In this game, wherever
[11:43:36] vertices meet or edges
[11:43:40] meet on that geometry
[11:43:42] is a point to where the game will just stop you. It'll think
[11:43:46] you hit a wall so you gotta kind of be very careful on what
[11:43:50] sections of ground deep in. Otherwise, you'll just...
[11:43:55] You'll just stop.
[11:43:57] Anyway, this is the glitch state we're in
[11:43:59] what Dirtsch just did, flipping through walls
[11:44:01] so that kind of ISG state we had earlier now we have it but without the wonky props and like
[11:44:07] It's much easier to pull off
[11:44:10] And sometimes more annoying some of these quick clips can feel like RNG
[11:44:15] But they're actually not in a way.
[11:44:17] Basically if the prop
[11:44:19] moves towards you in any
[11:44:21] way, you'll just get stuck in it, but if it
[11:44:22] stays stationary or moves away from you,
[11:44:25] you can actually just let your hitbox
[11:44:27] fly through the world. So Gordon basically
[11:44:29] will have some hitboxes.
[11:44:31] One is for interacting
[11:44:33] with props and one is for interacting with the world
[11:44:36] if they are ever separated far enough
[11:44:40] one will just teleport to another, and it's in solid ground. So that's kind of what's happening
[11:44:44] you're kinda slingshotting one of those hip hops to the wall like when you jump into a prop and then
[11:44:48] when that's in open space you're teleported too that's why it kind of
[11:44:51] looks like you've telephoned anyway approaching the end here pretty
[11:44:55] good boatless from Dirt, pretty solid.
[11:44:57] What is he doing with Boatless? Man!
[11:45:00] He's on a glass map of it right now. Y'all are still pretty close.
[11:45:05] There's a big boss fight in this map right here, we
[11:45:08] don't do it, we just hop over
[11:45:10] a dam.
[11:45:12] I legitimately forgot about that.
[11:45:16] I was like, there's a helicopter here or something.
[11:45:19] Wow, that was fast.
[11:45:20] It's actually insane
[11:45:22] how much stuff
[11:45:25] we're skipping just going fast
[11:45:26] in this game.
[11:45:30] Eli skipped time. Any either y'all wanna go ahead and explain that
[11:45:33] or you need me to do it?
[11:45:34] Uh I can attempt to explain the newer version of Eli
[11:45:38] that we're doing. Alright, second
[11:45:40] newest version. Yeah
[11:45:42] So... so we're doing this strat
[11:45:44] well there are four
[11:45:46] variants of the Eli strategy
[11:45:48] uh, the fourth one is what we use RTA, but it in fact loses time RTA and
[11:45:54] that consistency is meh at best for some people myself included. But Eli B3 is a significantly
[11:46:01] easier and much faster version
[11:46:03] of the old Eli strat that we had,
[11:46:05] so even though we can't save a minute
[11:46:07] with the newest version for
[11:46:09] the sake of this marathon, we can in fact save a lot more...
[11:46:12] like you could say much more time than the old strat
[11:46:14] just waiting up there.
[11:46:16] Like waitin' up there and talking to Mosman about something.
[11:46:20] So we're gonna go straight down here
[11:46:21] and initiate this sequence of dialogue.
[11:46:28] It's a nice point to catch your breath,
[11:46:31] and take a little break before more intense gameplay.
[11:46:34] It's not as much of a break as it used to be though, this is a lot faster.
[11:46:38] Yeah!
[11:46:40] And then it's in fact a pretty big choke point too if you're doing like the used version
[11:46:47] Yep, I'm failing to teleport Eli
[11:46:52] Now we actually have to look over here because looking at lore saves time for some reason.
[11:46:58] And a little cremator head...
[11:47:02] Which is a Half-Life 2 beta reference.
[11:47:04] Where's the barrel that I heard? Which is a half by two beta reference. Yep.
[11:47:05] Where's the barrel that I have?
[11:47:07] Oh there it is.
[11:47:08] Yeah, I don't even know what version you all are doing this is just too new.
[11:47:12] This is V3.
[11:47:13] Uh, I think Pegas was the one who found this one
[11:47:17] Yeah, they kind of gist of it is they're hitting triggers and like activating certain choreographed scenes that the
[11:47:24] NPCs will do.
[11:47:27] And they're just going to hit certain things in specific ways
[11:47:30] to make
[11:47:31] progress faster.
[11:47:34] Go through walls,
[11:47:35] hit certain triggers just to kind of make them glitch out a little bit.
[11:47:41] Like desync some parts of the cutscene.
[11:47:45] There we go. All that sort of good stuff. I got it so now alex is talking she's like now alex
[11:47:51] is like yapping about something i don't know
[11:47:54] i'm building a statue or rather mika is yapping about something statue.
[11:48:00] Or rather, Miku is yapping about something I don't know.
[11:48:03] Also, Waze-On wants you some cool bit of tech? Some optimization?
[11:48:05] Alright, alright, what have we got?
[11:48:07] I hope this works.
[11:48:12] So... doors are suggestions to NPCs. If they want to go somewhere,
[11:48:14] They will do it by any means necessary.
[11:48:16] That includes walking through this door
[11:48:18] And hopefully I get good RNG.
[11:48:21] I don't.
[11:48:22] So there's a trigger right here that if any entity touches it
[11:48:28] the airlock sequence of this cutscene begins.
[11:48:32] Stop pushing me, I need that- okay whatever.
[11:48:35] Wait no, I need that.
[11:48:37] There we go.
[11:48:38] So yeah, I was like hold on I forgot something.
[11:48:41] So um basically that airlock sequence where she's talking if any entity hits that trigger
[11:48:47] uh this cutscene progresses in a very odd way, which is the basis of V4.
[11:48:52] But you know... we can't really demonstrate it properly in this setting.
[11:48:55] We would love to someday.
[11:48:57] Yeah, it's just a bunch of weird nonsense, to be honest.
[11:49:02] There are a lot of things happening at once.
[11:49:05] Oh, little early there Darche.
[11:49:07] I believe in you.
[11:49:09] Oh no, you got it!
[11:49:11] I'm doing the old school teleport with the barrel and i'm feeling it
[11:49:15] anyway uh close your eyes for approaching the spooky part of their eyes
[11:49:22] spooky part of the run that we're going to fly over and clip through walls doing.
[11:49:28] But maybe that's spooky to you as well, I don't know you.
[11:49:31] It's called We Don't go to Ravenholm but
[11:49:34] It's more like fly over ravenholm
[11:49:37] Yeah we go over instead rather
[11:49:40] Zombies that should be scared of us
[11:49:43] There was a first major damage boost in the run do that fly up
[11:49:49] and just over the entire level just everything it's gone a little bit through the wall here to the floor sideways very kind of kind of weird for
[11:50:05] size to have a product and i get stuck in it
[11:50:08] pretty cool double nade boosts and uh fancy a hop here
[11:50:17] oh my goodness
[11:50:24] that's my chance yeah yeah it kind of, go, go!
[11:50:27] Don't do that!
[11:50:31] Alright, this one's
[11:50:31] There we go, E-old got it. Oh no, you're just synced
[11:50:33] neck to neck. Nice!
[11:50:37] Alright
[11:50:37] New ravioli strats coming up.
[11:50:40] Oh my god they're perfectly synced!
[11:50:42] What?!
[11:50:43] No, my elo didn't make it!
[11:50:51] Unfortunate series of events. All my health is gone.
[11:50:57] Yeah, this little nade boost and like that gives us speed for ABA just hit a slope fire with it.
[11:51:01] It's kind of what these damage boosts are. I was going to go for segmenting strats but I would rather not lose this race.
[11:51:04] This is a precise quick clip here so...
[11:51:08] Oh wow you actually got it!. Kinda looked like you didn't.
[11:51:11] Shoutout Overflare.
[11:51:13] Yeah there's a more consistent lineup made by Penperson.
[11:51:19] Oh what the heck?
[11:51:22] I got displaced on the thingy, the rail that the car goes on.
[11:51:26] Kinda weird. Rare?
[11:51:29] Rare boost any displacement. rare boost
[11:51:31] and you with this person
[11:51:31] I'm like looking at any opportunity to cut
[11:51:36] any hops like that, I feel
[11:51:38] y'all are passing the lead to each other a bunch right now.
[11:51:44] Here we go into probably the most spectacular part of the run, coming up here.
[11:51:52] Shields entering it right now
[11:51:55] Of course!
[11:51:57] Car? I don't know what that is
[11:51:59] Someone explain to me
[11:52:04] Once again, they're someone explain to me once again Gordon looks again there are suggestions at
[11:52:07] best one fact cars can actually a yeah
[11:52:12] it's still so funny to me.
[11:52:15] It's basically... The car is basically Big Rig's over the road racing in reverse if you didn't know.
[11:52:22] But Gordon's still just acceleration.
[11:52:31] Another security check? Gordon still just acceleration another 360 I'm just gonna do that every time
[11:52:35] I'm in a tricky load we're seeing at save right now. Oh my god this is pretty good coast so far from me.
[11:52:38] You all do rock bounce?
[11:52:41] Any rock bouncers?
[11:52:44] Got it!
[11:52:47] Oh my gosh that this is very good.
[11:52:50] That's a very precise bit of movement there.
[11:52:52] There's a reason why I kind of had to jump out of that.
[11:52:55] That rock bounce was really hard by the way.
[11:52:56] Yeah, that was a pretty good one.
[11:52:58] That was corner cliff bounce?
[11:53:00] No, not the corner one.
[11:53:02] Oh wait, no I can't.
[11:53:04] I'm doing the one that Peng does,
[11:53:05] the one that Wilbo does.
[11:53:09] The one, cliff bounce rather you know the the one that we know rockbound says not
[11:53:11] task rock balance fast rock bounces very hard oh shoot
[11:53:15] uh no way i'm gonna get that i just had the hot cutter for it and i'm like okay i'll do this
[11:53:21] nope
[11:53:24] there's a slight slope on top of that train he's trying to use the void fall damage
[11:53:30] i missed that there we go that should work
[11:53:33] yes well i can cut corners too nice i'm doing it the normal way.
[11:53:42] You're gonna catch up to me in Coast 11 by the way, just saying?
[11:53:44] Maybe.
[11:53:47] Coast 11 is where coast runs go to die.
[11:53:49] Or like any run goes to die. That is also true.
[11:53:51] Oh, nice fall damage.
[11:53:53] I don't want...
[11:53:54] I don't like that particularly.
[11:53:56] I don't like that.
[11:53:59] You gotta get up. There we go. There gotta get up there we go
[11:54:01] there we go let's go first try
[11:54:05] kind of hold sprint into that slope wall to avoid
[11:54:09] like slow your fall there.
[11:54:16] Yeah, this is Coast 11 This is very difficult
[11:54:18] Oh! Very good
[11:54:25] The goal here is to just go across the top of those most direct paths saves you a bunch of time
[11:54:30] And there's one gap in the clip brushes up there.
[11:54:33] Yeah, there is a hole that people tend to fall into so you have to adjust your hop pattern
[11:54:37] to the invisible hole while going at the speed cap
[11:54:40] So it's very difficult to do
[11:54:42] Kind of skipping the old uh shadow temple early
[11:54:47] anyway yep i'm talking about myself. You're not walking across the pixel.
[11:54:59] Dang it.
[11:55:00] I think I transitioned levels twice,
[11:55:02] I did.
[11:55:03] Did not.
[11:55:05] Oh wait what? I don't know. I thought that for sure overshot
[11:55:07] that. Also,
[11:55:09] nade list by the way because I don't have a nade.
[11:55:12] Uh... You got this.
[11:55:13] Is that even going to work? No, it won't.
[11:55:14] No, it will not.
[11:55:16] This on the other hand will also not work.
[11:55:19] Hole in one!
[11:55:21] Kinda hole in one, it's not the cleanest hole in one but it is a hole in one.
[11:55:29] Are you kidding me?! I almost did it. it's not the cleanest hole in one but that's a hole in one i hate this i almost got near this whole
[11:55:37] i'm very low on health this ain't good. Alright, so I'm just gonna get a little hide off this box and we'll go actually jump in this room.
[11:55:43] There ya go!
[11:55:46] That's like a double gunship fight to get right there.
[11:55:51] Little kind of time level change here is going to wait for it and then jump through the wall.
[11:55:57] All right, any turrets? wait for it and then jump through the wall all right any uh
[11:55:59] any turret like fancy turret chompers or launch enjoy that would be eon yes
[11:56:06] faster here he goes!
[11:56:11] You gotta get these... no you get these
[11:56:13] I overshot that
[11:56:15] I overshoot that again
[11:56:17] Eh, that'll work.
[11:56:21] Yeah there you go!
[11:56:22] Aw dang it.
[11:56:24] It was good enough.
[11:56:26] It was much better than when I did a GDQ.
[11:56:31] That's what matters. Dirt just did a little
[11:56:33] double nade juice off of
[11:56:35] the mine, that's
[11:56:37] why it got a bunch of height
[11:56:39] on previous level.
[11:56:40] Yeah, the chipmine's at it. You don't hold any of your hands
[11:56:43] in place like you have on one but they just spawn in a map.
[11:56:46] Oh I can map into these I believe?
[11:56:55] ... Oh wow.
[11:56:58] I've got a particularly wacky route in this next map right here.
[11:57:00] I forgot the airlines exist on this
[11:57:02] map so uh they're blowing up my trip mine
[11:57:05] there we go all right
[11:57:10] oh no uh immediately escaped the intended area of the map and it's called prison 07.
[11:57:19] yeah this map used to be the bane of everyone's existence
[11:57:24] oh my god!
[11:57:26] That is a strap, what the heck?
[11:57:28] I only dreamed about doing that
[11:57:30] back in the day even though it probably didn't save me much time
[11:57:35] You are doing it! I believe Dirtch has comm gold with that actually.
[11:57:39] I have back to back comm golds in
[11:57:41] Person 06 through 8
[11:57:43] I'm so jealous of that. And it's because of his
[11:57:45] wacky route.
[11:57:49] Alright, so this is
[11:57:49] kind of an interesting clip. Like I said
[11:57:51] you kinda slingshot your hitbox with whatever
[11:57:53] speed you had when you hit the prop like through the
[11:57:55] floor so you can kind of do that to kinda clips
[11:57:58] like sideways and like down i like that it's a little bit fancier
[11:58:03] when he wasn't able to get there but yeah i really didn't see you once i got there
[11:58:09] yeah uh are we talking about the diagonal clip at
[11:58:13] the barrel on the end of this map yes all. Alright, cool. I go for it
[11:58:17] and run so surely
[11:58:21] It's very fast
[11:58:23] Oh yeah that's it there you go
[11:58:25] Nice!
[11:58:28] I'm getting something in my head a bit
[11:58:30] I think I might do ISG Prisoner League
[11:58:34] To be fair
[11:58:36] It is the more consistent strategy. Ironically, it actually IS the more consistent strategy
[11:58:41] so even if I fail it you will save time with it.
[11:58:45] You might as well go for it.
[11:58:46] Think I will.
[11:58:50] Alright, I'm gonna load back the ISG save again.
[11:58:52] I am confused right now. I'll be in ISG state as I enter the next map
[11:58:55] and it'll cause some turrets to fall out of their cabinets
[11:59:00] Just enough
[11:59:01] so that I can touch them
[11:59:03] in the section of the cutscene early.
[11:59:06] Yeah, so
[11:59:07] the idea for ISG here is there's turrets that are stuck behind a wall, and you have to touch those two turrets to activate a cutscene early in order to skip a lot.
[11:59:19] Skip a couple minutes of uh dialogue but um the idea behind isg
[11:59:24] is the weird like watery props moving around physics is to
[11:59:29] activate it just for short period time so those turrets move out
[11:59:33] of the wall that's like stuck behind and into a spot with them reach.
[11:59:36] Alright, there's one did you get the other one?
[11:59:38] Yes!
[11:59:39] All right very good.
[11:59:40] We are in!
[11:59:41] Yes Alright. Very good. We are in! Yes
[11:59:47] I think i got this
[11:59:49] Oh that looks good
[11:59:51] There you go
[11:59:59] And i'm ever so slightly behind you and I really hope I didn't saw a block it should be okay Well the idea for this skip is that we start at the cutscene.
[12:00:07] That basically starts the elevator to start moving down.
[12:00:11] It's supposed to be moving
[12:00:15] down at this point but it's actually
[12:00:16] moving up because the game logic just
[12:00:18] makes the elevator reverse whenever
[12:00:20] it starts instead of like makes it go in a
[12:00:22] direction. the idea is
[12:00:25] is we want to use this cut scene like when uh mossman here who we didn't
[12:00:31] really meet whatsoever in the game with you oh yeah
[12:00:34] i was sponsored.
[12:00:36] When Mossman teleports Eli away
[12:00:38] it's-the elevator will move up
[12:00:40] really quickly
[12:00:42] so the idea here is we wanna play
[12:00:44] this like slow moving cutscene where we're waiting
[12:00:46] for this elevator to come down and
[12:00:48] wipe off all these guards. So we're going to activate
[12:00:50] that early, and time it
[12:00:53] so when
[12:00:54] Mossman and Eli get teleported away,
[12:00:58] that teleporter is supposed to move up quickly.
[12:01:01] Right?
[12:01:02] But instead it will reverse direction
[12:01:03] and move down very quickly
[12:01:05] And it saves like two minutes of time i'm not gonna lie i thought i had a 5288
[12:01:10] moment and i thought mossman been spawned yeah that's not my door closed like the entry door
[12:01:16] i saw that close and i saw no outside a little back to you
[12:01:19] so you're probably ahead now yield also
[12:01:22] I say that could see this I guess as
[12:01:24] well show point out the reason why
[12:01:26] they're not dying here from being shot is, well...
[12:01:29] We have no model anymore.
[12:01:33] The model disappeared with the airboat
[12:01:35] and what actually gets hit is your player's model
[12:01:38] which is like a Grey Gordon
[12:01:39] statue to go in third person that models disappeared so they have nothing
[12:01:43] the hip with the bullets though or you're moving the bullet still get hit
[12:01:46] by explosives enough and also are keeping one guy alive so that the barrage doesn't
[12:01:52] endlessly come there. There's also this funny thing that Alex is doing, so this cutscene
[12:01:58] broken if you couldn't tell in a way so she's trying to kill
[12:02:01] this guy i do not want that to happen so yeah because it'll start the barrage and the reason why
[12:02:08] we don't want to happen is because these guys can actually shoot uh eli and just kill him
[12:02:12] in like one shot basically oh and the cutscene up is over episode three came early sorry spoilers
[12:02:20] for episode two episode three Sorry spoilers. Or episode 2.
[12:02:25] Episode 3 is that.
[12:02:34] One day, really. They're just waiting. Waiting for a specific time, they got rid of that thing blocking the monitor there so
[12:02:41] we blocked the monitor there.
[12:02:43] So we blocked the monitor there
[12:02:44] to make Mossman, like,
[12:02:46] pause your cutscene for a second
[12:02:47] in order to time it
[12:02:49] so that elevator reverse thing can happen
[12:02:51] but is out quickly for us. I need some more shells, there we go
[12:03:00] and now that I'm on a familiar setup again with load times
[12:03:05] I can control, I can actually do reverse CMS this time
[12:03:09] and ramp up into the trigger. Oh yeah, forgot about that
[12:03:13] I don't know if you've seen this way, Zillan.
[12:03:17] This is probably new to you.
[12:03:19] Yeah, I don't think I have but Eel just gonna nade up so that he's in the level change trigger here and then go to the next level.
[12:03:27] Can't you go enough? in the level change trigger here to go to the next level. Pants are going up!
[12:03:31] Alright, so he's gonna use
[12:03:33] an actual one of these wards to push that
[12:03:35] very heavy prop he can't do because we actually don't have
[12:03:37] to grab anything by the way oh shit somebody else should mention we won't have every signature thing
[12:03:42] in the game he's at 50 to wall.
[12:03:48] Very precise nade boost there, hit that little slope and keep enough speed
[12:03:56] If you're really good
[12:03:59] You don't have to like set these props down
[12:04:01] You kind of keep speed
[12:04:03] Like going through walls with props
[12:04:05] But it's very precise to do
[12:04:07] And...I'm out!
[12:04:09] Very good.
[12:04:11] And I am on a timer from how long
[12:04:12] they're just going
[12:04:12] to take the catch up
[12:04:13] to me.
[12:04:16] Oh, what the heck?
[12:04:17] Interesting launch.
[12:04:19] Oh, uh... Forgot about the old strat or not the old strat but whatever
[12:04:23] Yeah so if you actually throw a nade like through a leveler then go to the leveler before it explodes
[12:04:27] It'll like duplicate
[12:04:29] Yeah so that's why i have to switch weapons
[12:04:32] yeah it is actually used uh it's an old route
[12:04:35] it's an old uh route used in ravenholm but
[12:04:39] uh yes kind of outdated It's a cool strat though I will say.
[12:04:42] Yeah.
[12:04:45] Alright double nade boost. Triple nade boost even.
[12:04:49] So double?
[12:04:50] Double here... oh yeah. It's a double.
[12:04:53] Double here? Oh yeah, and you just got another double.
[12:05:00] There used to be a triple nade boost or use two here in the S&G Nade Boost off the roof but we don't need that it was too good.
[12:05:04] Yeah there was a reroute uh...a very long time ago
[12:05:06] that we were picking the pieces up of
[12:05:08] and we were improving upon it
[12:05:10] mixing and mashing on like
[12:05:11] hey where can we save the maid?
[12:05:13] And that's one of the places.
[12:05:21] I don't even need
[12:05:22] a bad box.
[12:05:24] Alright, so this quick clip here is about to use one of those boxes in order to pick the flavor next minute but this quick clip here is actually a lot more precise than it looks because you have to actually go pretty far from the
[12:05:34] wall i'm very lucky i could pick that up
[12:05:39] if that thing's like halfway inside you can't pick it up because
[12:05:42] collision i don't know it's weird
[12:05:47] oh dang got close to it Is that even gonna work?
[12:06:01] It did, wow.
[12:06:03] It's just insane how much
[12:06:04] you just skip in this game.
[12:06:07] Either via nade boost, quick flips...everything. You're just flying past everything
[12:06:11] constantly. Like very precisely. Arena after arena
[12:06:15] puzzle after puzzle yeah like this map that took me like an hour to do when i first played it
[12:06:25] really i get the drop clicker
[12:06:28] dang keep moving dr freeman surely i get the drop push here dang it i believe you got time over there maybe even try it again
[12:06:33] no yeah all right not trying to end it again because I am going to,
[12:06:39] I'm anticipating that I mess up this strat coming up here.
[12:06:44] This uh, this nade boost.
[12:06:46] Very difficult.
[12:06:47] Couple of doors on this level is actually props that you need to jump through.
[12:06:51] Yeah, this is a very precise nade boost honestly it feels kinda RNG to me to be honest.
[12:06:58] Where you like slope off this little
[12:07:00] fence behind you and like oh my god very good got it here
[12:07:05] just use this sng made to like hit the trigger that opens this door.
[12:07:12] Well nicely done.
[12:07:14] Alright, my turn.
[12:07:17] Little slope here so he gets it nice all the way to the end of the level.
[12:07:24] All right this map here, this is like the craziest skip in
[12:07:28] the game and it's a very sleeper looking thing so so he's gonna grab this
[12:07:33] turret head in this corner I was going to look at a specific spot on the floor
[12:07:38] align himself up for district because it is a very precise bit of movement.
[12:07:43] So what he's doing here
[12:07:45] is giving himself
[12:07:47] a ton of speed with his nades and ABH-ing as soon
[12:07:49] as he goes to the wall
[12:07:51] hits a tiny little slope, flies over two invisible walls
[12:07:53] to the end of the level. Very... It's super cool
[12:07:57] like yeah it's really awesome to actually do it first try
[12:08:01] and to actually see it like in a way because uh yeah just realizing what
[12:08:06] happens is just like pretty quick there's a lot of uh there's a lot of, uh... there's a lot of like
[12:08:15] developments that go on under the hood
[12:08:17] basically when we're cooking these strats.
[12:08:21] Like this one hopefully I hit
[12:08:23] the swag strat.
[12:08:27] Kinda. Oh no, this fist?
[12:08:31] Eh, kinda. We'll take it.
[12:08:36] It's actually the hip-hop for the brainzai. You're not supposed to stand there until it's actually extended so they just didn't bother that i just didn't bother to move the head thoughts
[12:08:42] this is really convenient for us. Yes.
[12:08:48] Nice tire slip!
[12:08:52] Our Sazil is so fit, and'all are pretty close together.
[12:08:57] One map behind.
[12:08:59] Well not for long we have a very difficult trip coming up.
[12:09:03] Yeah probably most of the time.
[12:09:06] You're actually gonna go do it?
[12:09:09] Yes, precisely.
[12:09:13] Oh not that strat.
[12:09:15] Uh you know so. Not bring skip.
[12:09:19] Yeah.
[12:09:21] Bring skip pardon?
[12:09:23] So $7.02 skip is like the...
[12:09:26] I would say for the time
[12:09:28] it's like the hardest trick in any Source game.
[12:09:32] Any Source speedrun.
[12:09:33] Even harder than a Half-Life.
[12:09:36] Some of the hardest stuff you do in Half-Life.
[12:09:37] It's just so hard to like get, like any other first
[12:09:41] try. You really have to be thankful we got save uh saves we can just load willy nilly in this game. Okay.
[12:09:53] Alright, so we actually saved the leader earlier on this map
[12:09:55] So now we actually lose quick though
[12:09:57] We can't clip through walls with props anymore
[12:09:59] But we do that to get up the gravity and everything, we need to beat the game.
[12:10:02] So if you're actually holding a prop with a gravity gun or
[12:10:06] just holding a prop... You won't get put in a pot. This map will try and put
[12:10:09] you in a pod so we can actually do that to prevent from being
[12:10:12] uh...
[12:10:13] You know, for watching the pod at this level.
[12:10:15] Sorry about this level.
[12:10:17] So, you're supposed to be riding a pod on this level, so this isn't designed for you
[12:10:20] to just walk through whatsoever.
[12:10:25] Oh my god, it's actually pretty good so far.
[12:10:29] That's a good lineup.
[12:10:30] Oh my god! This is really old.
[12:10:32] This is a really good set of ults here so far.
[12:10:35] It hits these precise slopes that are just very hard to hit correctly and hit the boosts.
[12:10:42] The damage boost at the very start is so precise all very good just gotta hit the slopes
[12:10:47] very precisely get up oh i never feel those here oh well marathon moment really really. There we go.
[12:10:55] You might not believe this
[12:10:57] Wazen, but that was mid in my opinion.
[12:11:00] Mid?
[12:11:01] These
[12:11:01] god gamers have just grinded that.
[12:11:06] There you go.
[12:11:08] We did a really good one
[12:11:10] also.
[12:11:11] Yield is the one that's passionate about that particular
[12:11:13] escapee meal, whole tutorial on it, it's his baby.
[12:11:16] I spent a very long amount of time grinding it like I think I have 40 hours in the IL alone
[12:11:22] which isn't even just like the trick itself it's the chapter that houses it all right so you
[12:11:28] can actually go to like edge of this trigger here that makes
[12:11:31] you lose your weapons you naturally pick them back up as long as you don't go
[12:11:34] back in I's gonna grab it to get supplies
[12:11:39] that I should boost with later all right one of the coolest strats in
[12:11:44] the game I've said that a lot i'm sure
[12:11:49] he's gonna line up this monitor let it sit down and you're just going to shove
[12:11:52] an orb under out there oh dang
[12:11:55] i think i grabbed in the wrong spot. I did.
[12:12:01] Surely.
[12:12:03] Alright, so this is a developer skip and you can tell because of how perfect it is.
[12:12:05] It gets you up there.
[12:12:07] Totally a developer skip 100
[12:12:11] your mentors are parking definitely
[12:12:20] invented I'm pretty sure you can get it. Very, very well done.
[12:12:24] Alright. And I've been doing that particular trick with the spin for like three years now.
[12:12:28] Just gonna skip two pods and a rocket jump, see if he gets it.
[12:12:31] It's kinda precise to weave in between everything and you also have to hit the pod in a weird
[12:12:36] way.
[12:12:37] There we go!
[12:12:38] Very nice.
[12:12:40] Only fourth try! Oh my god.
[12:12:42] Alright.
[12:12:44] Now we uh...
[12:12:48] Auto scroll to the end of the game, let's see Dirtch.
[12:12:50] And got it! Oh first try.
[12:12:52] Very good. Nice.
[12:12:54] I'm going for the IL route where I can use an RPG
[12:12:56] at the end but uh...
[12:12:58] It works out anyway.
[12:13:05] This is just a long cutscene to the end of the game. Yeah.
[12:13:08] We're just kind of here.
[12:13:11] Should we...Eol do you want to go over brain skip a bit since
[12:13:15] we have time oh yeah i'll go for it so green skip is a really funny strat that
[12:13:20] is 100 consistent and i have never ever failed it in a marathon a week ago so what happens
[12:13:27] is that um well every time you save and load the pods that we're currently in will get
[12:13:31] offset by a few degrees or probably less like point something degrees
[12:13:35] it's a very small amount but what that means is that if you save load a lot you can offset the
[12:13:40] pods a lot and the pods are vehicle and if you delete a. And if you delete a vehicle,
[12:13:45] uh...if you delete a vehicle
[12:13:47] without properly getting out of it
[12:13:48] you get YesClick.
[12:13:49] That's the entire basis behind this trick.
[12:13:51] So what you can do is
[12:13:52] you can rotate the pod
[12:13:54] in a very,
[12:13:55] very specific way and then delay
[12:13:58] the... Well actually no I take it back. When you get
[12:14:01] into the pod at the start, the pod goes through a little animation. You can
[12:14:04] actually get out of it during that animation but you can delay by save loading once again because when in doubt
[12:14:08] you save them so every time you save load you offset
[12:14:12] by a little bit you rotate the pod a certain amount and then you get out
[12:14:15] of the pod while its's outside of the transition
[12:14:17] trigger in this level trigger that I'm currently
[12:14:19] looking at in the dark void
[12:14:21] where I can't really see it.
[12:14:23] But trust me if you get
[12:14:25] out of it...if you get out of it if you get out of the pod
[12:14:28] and the pods outside the transition
[12:14:29] trigger you will get yes clip in this
[12:14:31] level
[12:14:32] that we are currently in and you can
[12:14:34] break the cutscene by just grabbing the
[12:14:36] gravity gun and doing some
[12:14:38] NPC slaps,
[12:14:41] some save-loading pauses
[12:14:42] to manipulate the NPCs in a way
[12:14:44] where you can make them go to specific parts
[12:14:47] of the cutscene.
[12:14:49] Quite literally, you just get out of the pod
[12:14:51] reach over and grab the gravity
[12:14:53] gun and complete the game. It's as
[12:14:55] simple as that but
[12:14:56] the part where you offset the pods is the difficult part
[12:15:00] yeah i have no idea what he's talking about this is a very very new strap for my uh
[12:15:06] old timer brain it's okay i only understand like a very small amount of it.
[12:15:11] Tmob, Pegas and Zeonic spent a very long time cooking that route
[12:15:18] And when they dropped it on us we were like oh wow this is insane
[12:15:24] uh there's a lot of information to take in yeah i was looking at the video
[12:15:28] and i was like what is this just know that it's very inconsistent
[12:15:35] it's theoretically possible to do in a run and if you can hit it
[12:15:39] if you're at a decent pace it's instant world record because of how much time
[12:15:42] it saves like five minutes probably
[12:15:45] it stays around a little bit less than four
[12:15:48] because of all the save loads you have to do yeah and also because you
[12:15:51] also can't take the far pod you have to take the one that comes to you at the start and also because you also can't take
[12:15:52] the far pod you have to take the one that comes to you on there you have to
[12:15:55] take the intended time then you deliver yourself it's odd i've known you were going to come straight into my office i wouldn't have bothered
[12:16:05] in the first place having both of you and my keeping ensures i can dictate watching brain
[12:16:11] explain how i Brain explaining how?
[12:16:14] Yeah, there's a lot of- There's a bit of lore dump here
[12:16:16] so sorry to spoil
[12:16:18] anybody we are not able
[12:16:20] skip this part but if it makes you feel better
[12:16:22] there is a ton of context missing so play the game yourself
[12:16:26] if you want to understand the lore right great game qualified to finish you guys don't know
[12:16:31] how much of a boomer i am with hell like all this like all the skips we do now is just like crazy compared to what
[12:16:38] we had back in my day back in 2019 like brain climb. 2016!
[12:16:46] Even further, yeah.
[12:16:52] Blah blah blah blah blah blah blah
[12:16:58] I'm so close to the gravity by one day
[12:17:02] god damn you breen you let her go that's all up to you my old friend
[12:17:07] will you let your stubborn
[12:17:09] short-sightedness another thing to note
[12:17:11] is an ex world record holder used this
[12:17:12] exact same
[12:17:14] alex player model yeah shout out the
[12:17:16] chilean switch i hope he's doing well wherever he is.
[12:17:21] He's one of the GOATs.
[12:17:25] It only took me a very long time to track down this exact model that you used
[12:17:32] he's a nice little shout out yeah it's a nice little bit because uh
[12:17:36] because i also did the same thing i just ripped a model from somewhere and did the same thing. I just ripped a model from somewhere
[12:17:40] and did the same thing, but it was
[12:17:42] this specific model that I spent
[12:17:44] a very long time trying to find
[12:17:46] Just because
[12:17:48] It's his model that he used
[12:17:50] and this one has proven to be a fine yes the funny name duke stratton
[12:17:56] raven That would be really cool. At Town 02, we intentionally throw two at once for level change.
[12:18:05] You can intentionally do grenade but yeah, we don't do that anymore.
[12:18:07] It's relatively slow in comparison to what we do.
[12:18:10] At the time it was crazy though. relatively slow in comparison to what we do.
[12:18:11] At the time it was crazy though.
[12:18:13] At the time I'm looking at it and I'm like, wow these people are insane.
[12:18:16] We have a whole launch in NoteList named after Chili
[12:18:20] even though he technically didn't
[12:18:30] all right this is Breenblast. Oh yeah, one of my contributions to ACM that's been negated but anyway
[12:18:40] So the idea here is just gonna spam save loads.
[12:18:44] So Breen's basically deleting the pod here by shooting it, but we're gonna like
[12:18:48] desync it by save loading so that we get that noclip state
[12:18:52] like we did with the airboats, especially deleting it while we're in it.
[12:18:53] Nice! So we get no clip again. Let's see did you get it?
[12:18:56] Yes I did. Very nice. Goodbye Marine
[12:18:59] I'm just gonna yoink this
[12:19:03] And just beat the game.
[12:19:09] And I got it too?
[12:19:10] Just shoot the orbs in the hole.
[12:19:12] Very nice.
[12:19:13] You know,
[12:19:14] go ahead and watch.
[12:19:14] I had to ensure that I actually made
[12:19:16] all of those. Alright, so we're about
[12:19:18] to come up on time here, so here he's gonna like make
[12:19:20] sure Alex takes it like a step
[12:19:22] so that she goes to her next choreograph
[12:19:24] to actually end the game for us.
[12:19:26] So here comes time right now.
[12:19:32] Time, yep there's time.
[12:19:35] Nice!
[12:19:40] Oh yeah that gunship is also there because once again broken cutscenes
[12:19:45] Just random gunship
[12:19:54] And...time for binge cutscenes just random friendship and time wow very close race guys i will say it's incredible to be finished so close considering hl2 is a game that's played by minutes practically sometimes yeah
[12:20:00] the leaderboard times yeah they for a while they were just spread apart by minutes
[12:20:04] yeah it's crazy but with the nature of the movement in this
[12:20:07] game we could just get to the speed cap
[12:20:09] and like four hops there's such a wide degree of difference yeah that was uh looks like
[12:20:15] 14 seconds between the two of you so so... That's crazy.
[12:20:19] ...that is absolutely wild!
[12:20:21] That was...
[12:20:22] that was so amazing.
[12:20:23] GGs to everybody.
[12:20:25] And chat, pop off for some GGs.
[12:20:28] Where can everyone find you
[12:20:30] what are you playing right now
[12:20:32] what are you working on
[12:20:33] I don't know
[12:20:36] I'm streaming on Twitch every once in a while
[12:20:39] I've been working on titanfall 2.
[12:20:42] I've been trying to learn that looks like a cool speed game plays
[12:20:45] like a cool speed games so uh i'm down to give it a shot
[12:20:50] yeah you can find him at twitch.tv slash eold
[12:20:53] What about you Dirtch?
[12:20:54] I'm on twitch.tv slash forever dirtch
[12:20:58] And...
[12:21:00] I'm probably not going to do much more Half-Life 2, but I am planning on picking up
[12:21:04] Half-Life 2 Episode 1 speedruns again which are lovely to sit through those cutscenes.
[12:21:08] As well as some Half-Life 1.
[12:21:10] So that's what I've been thinking of cooking up.
[12:21:13] Nice!
[12:21:15] Yeah, uh...
[12:21:16] I stream too. Well, a lot rarer
[12:21:19] than I used to, but I still do it occasionally.
[12:21:22] Twitch.tv forward slash wayzone
[12:21:23] Occasionally, sometimes I might
[12:21:26] open this game up
[12:21:27] who knows
[12:21:28] Thank you for having me
[12:21:32] Honestly thank you for having me.
[12:21:36] Honestly, thank you to all three of you for coming on. It was such an amazing race to watch at GDQ and
[12:21:40] to see it once more and again so close between the two of you it that was fantastic so well done all of you
[12:21:50] thank you thank you very much
[12:21:52] and again give some more ggs for everybody on this amazing half-life 2 run
[12:21:57] but uh for now we're done that is the end of today's episode of express lane i hope all
[12:22:02] of you had so much fun with that run back of some of my favorite runs from SGDQ
[12:22:06] last week. That being
[12:22:08] said, if you want to see more
[12:22:10] of SGDQ and you missed out
[12:22:12] we gotcha! We're going to be doing
[12:22:15] a replay coming up right after a short break.
[12:22:17] Tune in tomorrow for
[12:22:19] some Challenger approaching and
[12:22:21] speedruns from the Crypt
[12:22:23] starting at 7pm
[12:22:25] Eastern, so until two weeks from now i'm also 24 424 i can't even say my name right
[12:22:31] anymore it's fine but yeah tune in two weeks and for some more express lane Nighty-Night. so so All right.
[12:23:18] Hey, I'm Peter Minsker. We'll be doing
[12:23:21] 100% base game shipless
[12:23:23] in Outer Wilds. I'm joined by
[12:23:25] Brungo on the commentary
[12:23:27] couch back there and also two of
[12:23:29] the developers of this game, if
[12:23:32] the two of you would like to
[12:23:33] introduce
[12:23:37] yourselves and what
[12:23:38] you did on the game.
[12:23:40] Hi, I'm John Oppenheimer
[12:23:42] also known as Toasty
[12:23:43] I'm a 3D artist
[12:23:45] and visual effects
[12:23:46] artist on the team
[12:23:46] I started work
[12:23:47] on DLC
[12:23:48] and then I touched
[12:23:48] the base game
[12:23:49] in patches
[12:23:50] and console ports
[12:23:51] I'm Jeff Ryu I am patches and console ports?
[12:23:53] Hi, I'm Jeffrey.
[12:23:54] I am one of the
[12:23:55] software developers
[12:23:56] on AdMobius
[12:23:57] and I basically
[12:23:59] if you noticed
[12:24:00] my work
[12:24:00] um
[12:24:01] I did something wrong
[12:24:02] and I'm sorry about that.
[12:24:04] So yeah, lots of things in the back end.
[12:24:08] Oh yeah and I'm Branko. I'm just some guy.
[12:24:12] Alright so quick thing before we get started in the run. This is a game that's very sensitive to spoilers.
[12:24:19] So it's 100% run, we're going to be going everywhere everywhere in the game we're going to
[12:24:24] be playing through the ending so there's
[12:24:26] gonna be very major spoilers so you have been warned
[12:24:30] with that let's get started i'll give you a countdown
[12:24:34] okay three two Get started, I'll give you a countdown.
[12:24:39] Three, two, one, go!
[12:24:41] Let's go.
[12:24:47] So normally the way that you're supposed to start off Outer Wilds is by running through the village.
[12:24:48] You interact with a bunch of tutorial elements, you talk to an NPC named Hornfels who gives
[12:24:51] you codes to take an elevator up your spaceship and a statue stares at you,
[12:24:56] and you go on your merry way.
[12:24:59] That's slow because walking is slow
[12:25:01] so what we're going to do instead
[12:25:02] is set-up a very specific position in angle
[12:25:05] which is setup right now
[12:25:06] So the next time this geyser
[12:25:08] erupts in the middle of the village, we're going to
[12:25:10] walk into it
[12:25:10] and assuming favorable RNG
[12:25:16] We're
[12:25:17] right at the ship.
[12:25:18] No launch codes required. Unfortunately, we can't skip foreign
[12:25:22] Fells entirely for a couple of different reasons so we'll pick up the jet pack and get over to
[12:25:26] them much quicker then go activate that
[12:25:29] statue cutscene I was talking about earlier. We can actually
[12:25:31] delay the cutscene to basically
[12:25:33] wherever we want by passing a trigger
[12:25:35] using the jet pack to float and it doesn't start until
[12:25:37] we hit the ground so we're just going to take
[12:25:39] it a little bit outside the museum for this category because there's an npc
[12:25:42] that we need to talk to here named how um will appear as soon
[12:25:47] as this little memory flashback or flash forward is over.
[12:25:53] The game resets, which takes our suit away,
[12:25:55] which is slow so we're going to talk to Hal while falling towards us.
[12:25:59] Good run! Yep, GG!
[12:26:03] Dying
[12:26:05] both gets us back closer to the ship
[12:26:07] but more importantly it brings us onto
[12:26:09] loop two. We need be on loop three for this speedrun, so PT is
[12:26:14] immediately going to walk into a fire and die. That's because there's a shiplog that
[12:26:19] is only available in loop 3 or later.
[12:26:22] And the main way we're going to be ending loops in this run
[12:26:24] is by quitting to the main menu,
[12:26:26] which doesn't increment the loop counter.
[12:26:28] So we have to take two deaths at some point in the run.
[12:26:30] It's fastest to do it here at the start.
[12:26:32] And then we're basically set we're on the
[12:26:35] right loop we the time loop has started it's time to start collecting some ship
[12:26:39] logs the goal is 100 all sh ship log completion without using the thrusters of our ship.
[12:26:48] The main mechanic that's going to make that possible
[12:26:51] is about to be shown right here, It's called Scout Boosting.
[12:26:54] When you shoot your scout in this game,
[12:26:55] it imparts a little bit of backwards momentum
[12:26:58] which can enable you to accelerate much faster
[12:27:00] than you're supposed to be able to with the jetpack.
[12:27:03] As we can see here, rapidly shooting and recalling the scout.
[12:27:08] And you may be wondering where are we going first and foremost?
[12:27:11] Well naturally we're routed to something that is potentially reset-worthy.
[12:27:16] So we're going straight for the Sun Station.
[12:27:19] Now if you've played this game
[12:27:21] The Sun Station will probably be pretty scary To even think about It's in very low orbit around the sun, which means it is
[12:27:29] moving very fast.
[12:27:30] Which makes it difficult when you have a low thrust power to
[12:27:33] dock with.
[12:27:34] It's coming around now...
[12:27:43] This is without a ship, which is way harder. Yes, you're not even expected necessarily to be able
[12:27:50] to do this with the ship for a casual run. This looks like it might be salvageable.
[12:27:58] Oh god! Looks like it might be salvage bomb. Okay
[12:28:10] Oh no! Oh, no. Ah! Close.
[12:28:15] So this is why this is routed at the beginning, because in a non-marathon setting that would be a reset.
[12:28:24] But probably good time to point out that things move fast in space and your body is very fragile so having some
[12:28:32] deaths in a marathon setting is not at all unexpected. So we'll just be heading
[12:28:38] right back over to it anyway I, I've been yapping.
[12:28:41] What do the devs think about shipless on station?
[12:28:44] Um...
[12:28:45] I can't do that.
[12:28:49] I can do with the ship.
[12:28:52] Yeah, I mean it's one of our toughest achievements in the game
[12:28:54] and PtT is just casually
[12:28:56] doing it with no ship at all
[12:28:58] which is like multiple times
[12:29:00] harder.
[12:29:04] With the scat boosting,
[12:29:06] normally you would have to... They're both bound
[12:29:07] to the same button
[12:29:08] but having them
[12:29:10] bound to different buttons
[12:29:11] means you don't need to hold the retrieve button in order to
[12:29:16] Retrieve the scout so you can just do this instantly if you banged into different buttons
[12:29:21] So, if you guys want to try doing it yeah don't start with the sun though there's a large skill
[12:29:29] gap for uh or skill expression i guess for scout boosting um you can go a lot faster or slower depending on basically how good you are at the rhythm, there's like a specific rhythm to it.
[12:29:40] This one isn't fucking good either.
[12:29:42] Oh no? Yeah that one we did this one isn't looking good either i don't know
[12:29:45] yeah that one we didn't quite get close enough
[12:29:52] yeah so you know gravity is simulated in utter wild Wilds and it's not like a scripted path.
[12:29:58] PTs really trying to get an orbit of the Sun
[12:30:00] then modulate their distance to and from it
[12:30:03] in order to reach the sun station.
[12:30:05] It's real orbital mechanics at play
[12:30:08] out of all the astronomical objects there the sun is probably has the most realistic gravity
[12:30:14] um it's hard to have realistic gravity when you have
[12:30:16] a tiny solar system with
[12:30:19] planets only a few kilometers across
[12:30:21] Hmm
[12:30:22] Yeah, I mean
[12:30:25] it's like, you know
[12:30:26] what is it they say that
[12:30:28] You need to have a degree in theoretical physics
[12:30:30] In order to truly understand Rick and Morty or whatever
[12:30:32] And in order to really appreciate an Outer Wilds speedrun
[12:30:34] You have to have a good understanding
[12:30:36] Of orbital mechanics.
[12:30:37] I would think it's really a thinking man's game.
[12:30:40] The crowd has got that covered.
[12:30:42] You all look like orbital mechanic-ticians to me.
[12:30:46] I think it is more of a don't-think feel sort of thing at this point. so Looking good! Yes, looks good
[12:31:23] Beautiful
[12:31:35] That is Shipless hotshot. Incredible, and if you want to see it done in one try, you did a first try last year at GDQ I think. So consistency is there
[12:31:42] alright well
[12:31:44] now we can go to our first proper
[12:31:46] planet which is going to be Giants Deep
[12:31:48] my favorite planet
[12:31:49] and we'll have a little bit of a scout boosting journey on the way over there, so we could probably squeeze in a donation.
[12:31:58] Absolutely! Let's start with a $25 donation here from Guy.
[12:32:04] I'm a strong, independent Hearthian who doesn't need any shit.
[12:32:09] I also real quick want to go ahead and remind everybody
[12:32:12] we have an incentive open for the next game under tail yellow to get
[12:32:14] that all golden items upgrade we do need to get that met by the start of the next run we've got
[12:32:19] a little over seven thousand dollars left to get there so please keep your donations coming for
[12:32:23] that So please keep your donations coming for that.
[12:32:27] So on the way to Giant's Deep,
[12:32:29] The first stop there is going to be
[12:32:30] The orbital probe cannon
[12:32:32] Which is not going to be nearly as difficult
[12:32:34] To dock with us at Sun Station Because it's to be nearly as difficult to dock with as the sun station because it's
[12:32:35] not moving nearly as fast um it is a bit of a journey to get over here scout boosting
[12:32:41] is powerful but it's not quite as powerful as a ship.
[12:32:45] So the interplanetary distances are still pretty relevant,
[12:32:49] which is one of the things that makes this category kind
[12:32:52] of interesting I think because routing the actual light space
[12:32:55] between planets
[12:32:56] is a lot more meaningful when you move
[12:32:58] between them so slowly.
[12:33:00] One thing that you're going to want
[12:33:01] to be paying attention to in general during this speed run
[12:33:03] is that yellow bar at the top left
[12:33:06] underneath the little dude in the UI, that yellow bar at the top left underneath
[12:33:07] a little dude in the UI,
[12:33:09] that's the fuel gauge which kind of determines
[12:33:12] a large amount of the routing.
[12:33:14] When the fuel runs out on your jetpack
[12:33:16] your mobility is severely restricted so a big part of the routing is
[12:33:20] getting between the different jetpack refuel points. Should we explain real quick why it's in Russian?
[12:33:36] Oh, yeah. We can do Russian too.
[12:33:38] You want to take that?
[12:33:42] I would have expected that
[12:33:44] Russian would not be as fast
[12:33:46] but it seems like
[12:33:48] the font itself is making this faster.
[12:33:51] It's also why I'm, I believe because I've been told that Polish
[12:33:55] Is the second fastest language and they both use the same font
[12:34:00] Yeah... there we go.
[12:34:03] It's the OPC. So the main way that
[12:34:06] you get ship logs for the most part in Outer Wilds is by
[12:34:09] translating Nomi text. And yeah, the
[12:34:11] translator tool, the speed at which the translation
[12:34:14] actually goes through is language dependent
[12:34:16] which doubles as an extra
[12:34:18] spoiler shield unless
[12:34:19] assuming most people watching probably don't speak Russian.
[12:34:23] Although you're going too fast really.
[12:34:25] He's blazing through all of them.
[12:34:26] Yeah, he'll probably won't be able to read it anyway but...
[12:34:30] And the little optimization here is that there's a large animation when this orb has to go down before the computer rises up to get the shiplog.
[12:34:39] So PT just flips to the other side of the ceiling and does some reading while that animation is going on.
[12:34:46] We'll also notice PT doing
[12:34:48] partial reading, instead of reading
[12:34:50] the entire conversation
[12:34:52] he's only going through and reading the specific dialogue that actually triggers
[12:34:55] the ship entry or their log entry, which is a pretty simple optimization
[12:35:00] but does require a lot of memorization.
[12:35:02] Basically you have to memorize how much
[12:35:04] you're actually supposed to read for every single
[12:35:07] conversation in the game. That's a lot!
[12:35:10] And that's the critical fuel notification.
[12:35:13] Yeah we are low on fuel but
[12:35:16] We are just heading down the gravity well for the most part here so
[12:35:20] Should be headed straight to the refuel point
[12:35:24] All goes well as well. Something interesting about Giant's Deep is that gravity is way higher, so the scout boosting
[12:35:44] is going to be doing even more work than normal because your jetpack kind of gets overpowered.
[12:35:48] Yeah, the scout mission on Giant's Deek
[12:35:52] is not nearly as powerful as it is on other planets.
[12:35:56] So we're dropping down next to Gabra's Island here, which is good because Gabra's
[12:36:01] island does have jetpack refills. We're going to go grab that real quick. And we get picked up, which honestly in this case probably good because we were out of
[12:36:15] fuel so being in zero G makes it easier to navigate around here can we take those
[12:36:20] yeah i'd like to get to bramble island
[12:36:28] construction yeah so typically we would be doing construction?
[12:36:32] Yeah, so typically we would be doing Ramble Island first. I think the OPC entry was a little bit slow there
[12:36:34] which is why the islands weren't in
[12:36:36] the expected places basically
[12:36:40] The Giant's deep loop and 100% is very timing dependent
[12:36:44] because the islands wander around.
[12:36:47] So if you don't make your normal timing
[12:36:49] or a normal cycle things can kind of be in places that you don't expect them to.
[12:36:52] But... Rare cases they might even
[12:36:56] intersect. They're not supposed to be so close. Oh yeah we call that
[12:37:00] island abomination
[12:37:02] and the islands collide with each other and just get stuck together
[12:37:05] yeah i think you could have one fall on another even they're not supposed to
[12:37:09] but i don't know. Sorry, everybody. We could get a donation in here while
[12:37:26] we're just navigating, trying to find the next island.
[12:37:30] Absolutely! I have a $50 donation from
[12:37:32] Lizzyberry22! Spaceship go brrr berry 22 spaceship go oh wait this is shipless scout launcher go This is the unfortunate knock-on effect of getting off cycle to these islands because
[12:37:51] now we're just trying to find an island at this point.
[12:38:01] Never thought I'd see that splash particle effect play so many times in a row!
[12:38:05] It looks pretty goofy when you're fully underwater and the splashes are just coming off like vertically or whatever. So we managed to find the construction yard here.
[12:38:24] You just kind of see him colliding effortlessly through all the gravity wells, but light work honestly.
[12:38:36] Never got to that skill level when doing playtests.
[12:38:39] No, me neither from just playing.
[12:38:47] One of the great things I think about
[12:38:49] out-of-out speedrunning is that when it's
[12:38:53] being done well, it looks relatively simple. It's like oh you're flying from one
[12:38:57] place to another place and then you you try
[12:39:01] to do this yourself and you just smack into something and die your character
[12:39:04] doesn't really go in the direction that you would hope at least that's my
[12:39:09] experience with it.
[12:39:12] I mean, you're basically...
[12:39:15] It's like a slow-motion FPS, right?
[12:39:19] Where YOU'RE the bullet.
[12:39:23] That's a good way of thinking about it.
[12:39:25] We'll be talking to Gabbro here
[12:39:27] Gabbro is the reason why we needed to be on the third loop
[12:39:29] or the other character who's aware of
[12:39:32] the time loop with us, which means that they have
[12:39:34] unique dialogue on loop three that gives a
[12:39:35] shiplog. So thank you, Gabbro,
[12:39:38] for forcing us to self-immolate.
[12:39:43] And south immolate. And we're going to be grabbing
[12:39:44] another refuel.
[12:39:48] Now we're
[12:39:48] going to be looking for Statue Island,
[12:39:50] that's the last island we need to do.
[12:39:52] Just for Statue Island, a philosophy island we need to do.
[12:39:55] Yeah, Statue Island.
[12:39:59] And assuming that it might take a second for it to come up over the horizon,
[12:40:01] we could get another donation.
[12:40:04] Absolutely. I have a up over the horizon we could get another donation
[12:40:08] absolutely i have a five dollar donation here from the king's pride what a beautiful journey through the outer wilds this is
[12:40:12] who needs a spaceship to explore these heavenly
[12:40:15] bodies, these great spheres
[12:40:17] these majestic
[12:40:18] orbs?
[12:40:20] Donation goes to upgrade to all golden items
[12:40:23] in Undertale Yellow and and yes, we are just
[12:40:25] over $5,000 away from that now.
[12:40:27] So please keep those donations coming.
[12:40:31] I love the affectation on that voice there.
[12:40:33] Yeah, that was my best terrible Carl Sagan.
[12:40:36] Oh, you know I've heard George Takei but...
[12:40:39] Whoever you heard is probably better than whoever I was going for so I'm gonna take the compliment.
[12:40:44] Awesome.
[12:40:49] Here's Statue Island, we managed to find it
[12:40:50] without too much difficulty.
[12:40:53] Again, scout policing
[12:40:54] helps navigating through here but it's not quite enough to just fully ignore the gravity well on Giant Steep like it is for other planets.
[12:41:03] It's clear on the other side of the planet.
[12:41:05] So right now PT's looking for I believe
[12:41:08] if I'm wrong a campfire to sleep at
[12:41:10] because
[12:41:12] clearing gravity or
[12:41:14] Giant Deep's Gravity Well is so difficult
[12:41:16] or maybe straight up impossible with this scout boosting
[12:41:19] um we want to sleep at a campfire until the island that it is on is picked up by
[12:41:24] a tornado and then use that to get out of the
[12:41:27] gravity well so that we can go to the North Pole.
[12:41:31] Unfortunately... oh, overshot!
[12:41:34] Unfortunately Gabber's Island which had the fire was clear on the other side of the planet
[12:41:40] And it just got picked up.
[12:41:43] Garbos Island, come home please!
[12:41:46] That's construction yard?
[12:41:47] Uh-uh. Can you just take this tornado? construction yard.
[12:41:49] Can you just take this tornado?
[12:41:52] I can, but I really need the refill of that
[12:41:55] exploit to land on top of it.
[12:42:01] Incredible! Oh no! Incredible. Now there's an island falling
[12:42:03] out of the sky and, uh,
[12:42:05] crushing us. So you know
[12:42:07] just keep in mind remember the themes
[12:42:09] of The Gamers about how the universe is a cruel and deadly place that cares not for your, you know, mortal ambitions.
[12:42:15] So... here we go!
[12:42:19] It kind of makes things easier. It should be pretty easy to
[12:42:22] get back to Gavro's Island from the start.
[12:42:24] True, we got out of Giant Steve's Gravity Well
[12:42:26] because now we're on Tenderheart.
[12:42:28] That is true! Look at those clever
[12:42:30] puzzle solving skills.
[12:42:33] The puzzle solution is dying... minor spoilers, but for what? um
[12:42:50] anyway another scout boost section so we could run a donation or two
[12:42:55] absolutely i have fifty dollars here from churlington, Beescoat the Third Esquire, Outer Wilds, Shipless and Devon Couch.
[12:42:58] Let's see if we can add no missed incentives to the stack with all golden items
[12:43:02] And yes again, we are just about to cross ten thousand dollars of
[12:43:06] the fifteen thousand dollars that you need there games done quick dot com donate scroll down to
[12:43:10] the bottom of the page click on the added sentence buttons make sure that you are making all golden items happen.
[12:43:18] We also have a hundred dollar, I'm sorry
[12:43:20] fifty-dollar donation from Enigma Requiem
[12:43:22] Outer Wilds is a truly
[12:43:24] moving experience, one I wish for all my friends to have.
[12:43:27] Be brave Hatchling!
[12:43:31] Be brave... throw yourself into the abyss.
[12:43:37] Alright so we're coming for giant
[12:43:38] steve trying to get over the north pole
[12:43:45] actually look oh my god Actually look...
[12:43:48] Oh my god.
[12:43:51] That's an overshoot, yeah?
[12:43:54] So we're gonna have to try it again?
[12:43:58] I'm wondering do devs have a favorite planet? So the most common answer I hear is Brittle Hollow.
[12:44:02] We've got a lot of Brittle Hollow fans on our dev team.
[12:44:04] I do hear that answer a lot.
[12:44:06] I will say an interesting thing about Giant's Deep that
[12:44:09] my coworker told me, which is that
[12:44:11] I think it was the first planet
[12:44:13] to receive the quote-unquote final art treatment
[12:44:15] after we redid our style.
[12:44:17] And so in her words, it's a little jankier than the others
[12:44:20] but I think it has a nice charm to it.
[12:44:22] I like Giant Steve.
[12:44:23] Giant Steve is nice. I've had good memories of Giant Steve.
[12:44:27] I remember
[12:44:28] when Statue Island was first shown to me by Alex, and he asked me to test it.
[12:44:34] And I just like...trying to figure out how to get in there,
[12:44:37] and then I look up from the sky and like oh
[12:44:40] there's a hole underneath this falls on me and like yeah
[12:44:44] oh it landed on you it landed on side yeah and alex is like well
[12:44:47] i guess yes it worked.
[12:44:55] I didn't figure it out, the island figured me out.
[12:44:59] If you haven't been able to tell, one of the difficulties
[12:45:02] of using Scout Boosing to navigate is that it requires
[12:45:04] you are not looking at where you're going.
[12:45:07] Yes. Yeah I tried to practice it a little bit when
[12:45:09] I was preparing for commentary and stuff
[12:45:11] but its really hard to teach yourself don't look where you're going.
[12:45:15] You've got to look the opposite way.
[12:45:22] So I'm thinking of strategy here is that rather than trying to get to
[12:45:25] the North Pole directly, we're just going to grab an island?
[12:45:28] Go to Gabbro's Island and refuel. The next segment
[12:45:32] is pretty tight on fuel so it's important to get the refuel up.
[12:45:35] That makes sense.
[12:45:47] Do you want me explain what giant steve is your favorite planet? Oh, yeah. Well it's the one that's not time loop sensitive compared to like
[12:45:52] the other major planets which makes you kind of chill to explore.
[12:45:56] It's also generally harder to die there. You don't have as many hazards I would think
[12:46:01] unless an island falls out of the sky on your head.
[12:46:06] Are there chances that ever happening?
[12:46:08] So we finally got to the fire.
[12:46:12] I will say for this purposes of speedrun
[12:46:19] The time spent sleeping is not timed.
[12:46:22] It's detracted from your final time because the time that you
[12:46:23] sleep at is hardware dependent.
[12:46:24] Yes.
[12:46:28] So that makes it sleeping very efficient for a lot of different speedrun things.
[12:46:30] So we finally got picked up on the island,
[12:46:35] and will be trying to fall back down onto the North Pole.
[12:46:39] Sleeping is dependent on your CPU because we gotta simulate everything while you're asleep,
[12:46:46] We can't just like cut to black
[12:46:49] and then it's just reappear
[12:46:51] with everything else in place, so...
[12:46:54] Yeah the whole physics simulation needs
[12:46:56] to be running
[12:46:58] while you're sleeping.
[12:46:59] Oh, there we are in the North Pole.
[12:47:05] Beautiful.
[12:47:06] So here's
[12:47:07] the Tower of Quantum Trials.
[12:47:09] It's kind of... I think it's almost like
[12:47:10] the most directly puzzly little part
[12:47:12] of the game in that they just straight up
[12:47:14] give you some actual puzzles to try
[12:47:16] and solve. For the most part we're
[12:47:18] going to be doing them as intended except fast with a couple of exceptions.
[12:47:25] So here we can scout boost over this ledge to fall down which is a little bit faster. And then we can
[12:47:32] skip taking a picture of this one with a very
[12:47:34] difficult Scout boost
[12:47:35] that he's off, but
[12:47:38] we got him there. Nice. Beautiful.
[12:47:40] You'll notice that PT is flicking his map on and off in order to manipulate quantum objects,
[12:47:48] In this case he's using it to get the tractor beam that catches him to go away so he can fall faster, because the tractor
[12:47:53] beam is part of a quantum object.
[12:47:57] And in general
[12:47:59] opening and closing the map is going to be
[12:48:01] main way to manipulate quantum objects in the run
[12:48:04] because it's fast and it also doesn't follow it has some like kind of unique
[12:48:08] interactions that you don't think are fully intended not intended but I'll allow it.
[12:48:15] And now is Tower of Quantum Trials.
[12:48:23] So now all that's left is from North Pole to the South Pole.
[12:48:27] We're going below the surface of the core, or below the current of the core. Looking for that counter cyclone.
[12:48:51] Is it consistent where it is, BT? I've never seen you have to look around for it.
[12:48:55] Yeah, it's always in the same place.
[12:48:58] This part isn't fully consistent.
[12:49:01] Trying to find a jellyfish that is
[12:49:03] in right position and at the right point
[12:49:05] of its cycle is pretty heavy heavy point of rng for the run it's actually really
[12:49:09] good orangey here oh let's go making up some time yeah that jellyfish is perfectly where we want
[12:49:15] it to be and already heading down so you'll be spending a minimal time inside of
[12:49:19] it in order to get past the electrical current guarding the core
[12:49:26] something else i learned is that the core unintentionally looks a bit like a neuron,
[12:49:30] because it's got that electricity and branching structures.
[12:49:33] The branching structures are the giant steep trees with the leaves removed and scaled up.
[12:49:38] Like the coral?
[12:49:39] Oh, that's cool!
[12:49:40] I didn't know that was...
[12:49:41] That's awesome.
[12:49:43] And here we are
[12:49:44] probe tracking module
[12:49:45] at the core
[12:49:46] again we're going to be doing
[12:49:47] a thing where while
[12:49:48] waiting for the animation
[12:49:49] to play out on one side,
[12:49:50] we're going to be reading text on the other side.
[12:49:53] I remember this particular
[12:49:55] animation being very
[12:49:56] hard on people's graphics cards.
[12:49:59] Is it?
[12:50:04] I've noticed it's occasionally hard on people's attention spans. They'll put it down and they'll think nothing is happening because
[12:50:08] it takes so long for the thing to pop up.
[12:50:20] Write that down.
[12:50:22] It's important!
[12:50:26] And there we go, that's Giant Steve.
[12:50:36] Alright so next up we're going to be going to the quantum moon. Beating everybody's favorite well maybe some people's favorite friend.
[12:50:40] We are going for the quantum moon around brittle hollow
[12:50:43] quantum can appear around any planet in the system and uh
[12:50:47] in any position in any orbit around that planet which makes it a point of rng as
[12:50:51] well technically i think with perfect RNG
[12:50:54] it would be faster to go to the Quantum Moon around
[12:50:56] Timber Hearth but
[12:50:57] average is out to be a lot better
[12:51:00] to go to Brittle Hollow because you're always going
[12:51:02] to be moving towards it instead of having the chance about me
[12:51:05] to turn around entirely
[12:51:06] if you get like a bad spawn around Timberheart.
[12:51:08] So we're seeking just a little bit
[12:51:10] in order to get Brittle Hollow into a better position.
[12:51:13] A lot of like the little mini sleeps you'll see at
[12:51:15] the start of the runs is just getting the positions so the
[12:51:18] planets closer together, closer to where we want them today
[12:51:22] to minimize having to scout this
[12:51:24] accidentally points past it again, we using the map to manipulate quantum objects
[12:51:30] oh look there you go that's pretty good right yeah it's pretty good rg Good RNG. Nice.
[12:51:42] Now as we enter the quantum moon, We're going to be doing a bug that I think
[12:51:44] Toasty wanted to explain.
[12:51:46] Yeah so something interesting about this is
[12:51:48] normally when you're on this planet there's a shrine
[12:51:50] or at least
[12:51:52] there's a shrine and you enter the shrine
[12:51:54] following some quantum rules
[12:51:56] you teleport to the sixth location where uh solanum is
[12:52:00] and the bug here is that you can teleport while outside of the shrine
[12:52:05] and that lets you skip some of the quantum rules to be able
[12:52:07] to find salonanum faster.
[12:52:09] And the reason for that is that there's a box-shaped collider
[12:52:12] that extends a little past the door,
[12:52:13] and so if you stay next to the door
[12:52:15] it can teleport and then PT moves
[12:52:17] to this side to avoid being squished by the door blocker
[12:52:23] and then flips out of a knack.
[12:52:25] The first case of out-of-bounds for this run.
[12:52:30] And here's Holanum.
[12:52:33] We'd love to chat,
[12:52:35] but I'm going to be trying
[12:52:36] to actually breeze through
[12:52:37] this meeting as fast
[12:52:38] as possible.
[12:52:39] Unfortunately she's a little bit slow when it comes to placing her rocks.
[12:52:44] You could probably get a donation in here? Absolutely! Let's take this $25 donation from Corkzilla.
[12:52:53] I love watching Outer Wilds shipless speedruns,
[12:52:56] always funny to watch someone yeet themselves across the solar system.
[12:53:01] And also speaking of quantum objects, i'm pretty sure this total for golden
[12:53:04] items is a quantum object because every time i look back it is different we just crossed
[12:53:08] eleven thousand dollars to the fifteen thousand that we need to get there please
[12:53:11] keep the donations coming.
[12:53:16] There we go. We only needed
[12:53:17] a couple of the possible conversations with
[12:53:19] Solanum and we just got them all there.
[12:53:21] To clarify about the shrine bug,
[12:53:24] The collider I was talking about is a trigger to see whether you've entered or exited
[12:53:27] So if you haven't exited yet after turning off the door
[12:53:30] After closing the door that's why we're able to escape
[12:53:33] And we are going to escape yep and we're going
[12:53:34] to be taking the nomai shuttle off of uh quantum moon in order to get a
[12:53:39] couple ship logs and also in order to go do brittle hollow
[12:53:41] logs next um after getting this quick log at the gravity cannon, we're going
[12:53:47] to be going to something that I think is a pain point for some
[12:53:50] casual runs, getting into the tower of quantum knowledge.
[12:53:53] The intended way to do this is never
[12:53:56] precisely into that anywhere, you basically
[12:53:58] have to wait for it to fall through the black hole but we can
[12:54:00] just use the black hole to slingshot ourselves up to
[12:54:02] it with a little bit of scout boosting
[12:54:04] to break. I love when people do this!
[12:54:06] PTBiz is the way we wish we could have during our runs up here.
[12:54:14] It feels weird, like, if you play it casually,
[12:54:18] it feels so weird to be up here not in zero G just like
[12:54:22] in a regular gravity environment because I kind of expect
[12:54:26] to find it on the other side at the White Hole.
[12:54:28] Right. Speaking of the White Hole here we are
[12:54:32] We're going to be picking up the ship logs at the White Hole station and then
[12:54:36] teleporting back to Brittle Hollow to do more stuff at the North Pole there.
[12:54:47] And I don't think there's an immediate trick or glitch coming up so we could do a donation
[12:54:52] here too?
[12:54:53] Absolutely.
[12:54:54] Let's take a $50 donation from Nux Tenma.
[12:54:57] I love Outer Wilds!
[12:55:00] I wish marshmallows were real.
[12:55:04] I also have a $10 donation from SlyDante
[12:55:08] It kind of goes without saying that pt minskerd blasting himself all throughout
[12:55:13] space like this deserves a donation on its own loving this run keep it up and let's get
[12:55:18] that undertale yellow incentive met.
[12:55:21] Nice. Yeah, we saw
[12:55:23] another perfect routing
[12:55:25] where we got the jetpack refuel
[12:55:27] right as we got the notification of our
[12:55:29] low on jetpack fuel.
[12:55:32] Again, that's kind of a big part of how things shake out in the route for this
[12:55:36] run. That's always fun to do.
[12:55:42] Yep, going through at breakneck speed.
[12:55:46] Here in the Hanging City there is basically one
[12:55:50] I don't even know, would you say that accessing the black hole
[12:55:55] forge with scout boosting like this by just scout boosting
[12:55:58] straight up to the top which we're about to do.
[12:56:01] Is that really unintentional or
[12:56:04] like a sequence break because i feel like i've seen so many different people
[12:56:07] finesse their way up to the black hole forge without doing
[12:56:10] like the intended war route. Correct.
[12:56:14] There's,
[12:56:14] there's like,
[12:56:15] if you're just really obstinate with your platforming
[12:56:16] at the end
[12:56:17] and do it even without
[12:56:18] scout boosting.
[12:56:18] Yeah.
[12:56:19] Yep.
[12:56:19] Yeah.
[12:56:21] I think it's one of those things
[12:56:22] that well they worked so hard
[12:56:23] for it might as well
[12:56:24] just let them. Yeah. In this case it's one of those things, well they worked so hard for it might as well just let them.
[12:56:25] In this case its a lot easier to do some scalp boosting and get up here than
[12:56:30] the intended route which is go all the way over to Ash Twin
[12:56:34] and then teleport back.
[12:56:43] Over here is some hints that we added in a patch to help players figure out one of the particularly tough puzzles for the base game,
[12:56:46] And technically that makes them run it a little bit longer because you got to pick up that shiplog entry, I believe. That's true.
[12:56:51] Although I think current patch is faster for several other reasons anyway.
[12:56:57] I think that was added after sleeping on first loop,
[12:57:02] I want to say?
[12:57:04] Or before sleep?
[12:57:05] Before my time.
[12:57:06] Okay. I don't know if it's before my time. Okay, I don't know
[12:57:07] before my time too actually because of patches so I don't know
[12:57:09] We're just slingshotting our way
[12:57:12] across the inside of the crust
[12:57:13] we're heading straight from the north pole to the south pole
[12:57:15] to get to the observatory
[12:57:16] There's sort of some light to the south pole to get to the observatory.
[12:57:19] There's sort of some like platforming puzzle or not
[12:57:22] like a platforming section you can have here normally but we can just slingshot
[12:57:25] through and pick up our dogs We could get more knobs.
[12:57:38] And then we can get a donation in here.
[12:57:41] Sounds good! Some love coming in for the couch it looks like,
[12:57:45] I've got $100 dollars from Zavis Gaming.
[12:57:48] I always look forward to GDQ. So many great games
[12:57:51] and money towards amazing causes.
[12:57:52] I'll donate again if I can get a cameo appearance
[12:57:54] from Ognerb on the couch.
[12:57:57] That would be very difficult.
[12:57:59] Okay. maybe some slight explanation is in order.
[12:58:04] Ognorb is when I invert my facecam so that I'm mirrored because it's going to backwards
[12:58:12] i can't do that in real life i can't like
[12:58:15] rivers by face that would kill me
[12:58:17] how it has to take place now friday I'm not gonna try.
[12:58:27] I don't think a ship would help me,
[12:58:29] I don't know how a ship would help me turn my face inside out.
[12:58:37] Hey, Outer Wilds, right? Thank you, Zavis. That was $100 by the way.
[12:58:48] That was incredible. Thank you.
[12:58:50] We're just going through picking up chip logs.
[12:58:54] Escape pod, old settlement.
[12:58:57] The next major thing is that we are going to be sleeping for a long time at Rebeck's camp
[12:59:02] because the rest of this loop is going to be dedicated
[12:59:05] to Dark Bramble stuff, which is another fan favorite
[12:59:09] planet. Everyone loves Dark Brambles!
[12:59:13] In this case it's actually pretty stressful for this speed
[12:59:16] Run as well. Although not for the reasons
[12:59:19] That would be casualty.
[12:59:21] In this case, it is stressful because we are going to be
[12:59:24] Sleeping towards near end end of the loop,
[12:59:25] because that's when Dark Bramble passes the White Hole.
[12:59:28] And again, getting to Dark Bramble is really slow
[12:59:31] because it's so far out and we have no ship.
[12:59:33] So we want it to be next to the White Hole
[12:59:35] so that we can basically take a shortcut from
[12:59:37] here to Brittle Hollow to get over there.
[12:59:40] That means that loop time is going to be pretty tight, so we may be listening to a certain
[12:59:43] song soon and if you know, you know.
[12:59:46] It's such a wonderful song.
[12:59:48] We've joked about using that song to end
[12:59:50] meetings that are going long.
[12:59:56] Why haven't we done it yet?
[12:59:58] You know, some meetings make me wish for a supernova.
[13:00:02] That's relatable.
[13:00:05] I think someone from my work might actually be listening. Listen, I didn't mean that.
[13:00:10] All right,
[13:00:10] let's get a donation real quick.
[13:00:12] Uh,
[13:00:12] yes,
[13:00:13] absolutely.
[13:00:15] Y'all are killing me here.
[13:00:16] $200 in from fans of Toastie. Please give a shout out to Toasty.
[13:00:21] Hello?
[13:00:23] Thank you!
[13:00:27] Also had a $25 donation from Beautiful Harmony.
[13:00:30] I love watching my favorite exploration game get demolished.
[13:00:34] Another $25 donation if the couch does their best rendition of The Traveler's Song.
[13:00:45] Oh, God... does their best rendition of the traveler song oh god um well you're not gonna let them down here you come on i sing on i swing up here all the time you guys can do it
[13:00:49] such a stressful loop i mean listen we gotta let pt concentrate
[13:00:53] i mean uh i mean maybe even in a bit oh well for real we're seeing people wait are we going
[13:01:00] i don't know pd is entering Feldspar's camp
[13:01:02] backwards, so I think that's worth
[13:01:04] pointing out. We're going straight to the
[13:01:06] frozen jellyfish here which normally you get to from
[13:01:08] Feldspar's camp but if you know where it is in
[13:01:10] the glacier you can just kind of go this way instead
[13:01:13] which ends up being faster.
[13:01:15] From here we're going to be going to Feldspar
[13:01:17] talking with them for some ship logs
[13:01:19] getting a refuel
[13:01:21] and then okay fine. So...
[13:01:24] I'll be chert.
[13:01:28] Okay what am i like Esker?
[13:01:32] ... I don't know if the mic picks up the thigh slaps.
[13:01:41] That's probably no good for the audio guys.
[13:01:43] It's getting there, we got it in there! That's probably no good for the audio guys.
[13:01:45] It's getting it.
[13:01:45] We got to do that.
[13:01:46] I'm sorry.
[13:01:59] Okay, I like that though. You're all too kind.
[13:02:01] Way too kind.
[13:02:08] Okay, so yes, now we're going to be heading out of Feldspar's camp
[13:02:14] There you go. Right on track To the escape pod and then from the escape
[13:02:16] pod to the vessel. Now if you played this game and you're thinking
[13:02:19] quickly, you might be wondering why we are even going to the vessel
[13:02:22] after all don't we need to go to the vessel again for the end of the
[13:02:25] game anyway because this category does include finishing
[13:02:27] the game. Yeah rather unfortunately there is a single
[13:02:32] log that we need to make a second trip to the vessel for. Basically, there's
[13:02:38] a shiplog for picking up the dead
[13:02:40] warp core in the vessel and
[13:02:42] placing it inside
[13:02:44] like little structure
[13:02:46] there. And you can't hold two items at once, and for the final loop
[13:02:49] you need to have the advanced corp with you
[13:02:51] and you can't drop the advanced warp corp
[13:02:53] because you can't drop things in zero gravity
[13:02:55] so that forces
[13:02:57] you to make this entire nail-bitingly close end of the loop run just to place a dead warp core into a socket that doesn't do anything.
[13:03:08] Wasn't my idea
[13:03:27] oh i'm here's the music sorry hearing those drones every sailor knows that music means death I think I have somewhere to be. I have somewhere to be in about negative 22 minutes.
[13:03:32] Why did my pulse just jump 20 between the...
[13:03:36] Oh, no! Yeah so we have to go fast
[13:03:40] to try and reach it there. That is from what i've seen of pt practice
[13:03:43] it's not super uncommon but it's pretty dangerous here in dark bramble having to
[13:03:47] go that fast much more dangerous than the angler
[13:03:50] fiction actually i mean physics has no mercy. On
[13:03:56] the bright side loop time will no longer be a problem.
[13:04:00] Yep Yep.
[13:04:12] Fortunately, it's quite a long backtrack to get back there.
[13:04:13] Yeah, we have to wait both near the end of the loop
[13:04:16] and then we have to get all the way
[13:04:18] to Brittle Hollow through the thing
[13:04:20] And all that just means is more donations
[13:04:22] Absolutely! Let's go with uh 25 from kevin of computer harmonica intensifies
[13:04:31] also 50 here from jimmy s nothing demonstrates the beauty of both this game and this run
[13:04:38] quite like shooting yourself across the solar system
[13:04:40] with the precision of an astrophysicist
[13:04:43] only to be crushed by an island falling from space.
[13:04:46] Keep it up, PT Minsker!
[13:04:49] Yo can we get some love for PT up here? Like this stuff is incredible!
[13:04:58] Did we just smack into the Tinker Hearth satellite? No, it was a tree.
[13:05:00] Oh that was a tree, okay.
[13:05:04] One miscellaneous thing I can throw go out here just essence the exit time
[13:05:08] is that if you may be noticing at the start of these loops
[13:05:11] well i think it's good
[13:05:13] being a lot tension but
[13:05:14] he's been walking diagonally
[13:05:16] towards this year every time p wakes up. This is a new bug that was introduced in
[13:05:22] the latest batch just a couple of weeks ago where walking diagonally
[13:05:26] is slightly faster than walking forward.
[13:05:29] And it sounds really inconsequential, but actually
[13:05:32] enables a strategy for the start of basically every major
[13:05:37] category that saves like 24 seconds.
[13:05:40] We didn't get to see it here today because
[13:05:42] it's not at all marathon safe,
[13:05:44] It's really tough and the only reason
[13:05:46] it is viable is you immediately reset
[13:05:48] when you fail it.
[13:05:49] But we can still see the little bit of time saved every
[13:05:52] time PT wakes up, he saves about a second walking
[13:05:54] diagonally towards his ship.
[13:05:55] For any aspiring game developers, that's
[13:05:57] a rookie mistake.
[13:06:02] Do you know how, I'm curious what were you messing around with that like
[13:06:05] you changed the diagonal?
[13:06:07] I was messing around with joysticks.
[13:06:09] Right.
[13:06:10] I was messing around with the controller, and it just somehow had a side effect that
[13:06:14] leaked into the keyboard mouse part. And um...I have no idea how that happened,
[13:06:18] and I'm gonna have to figure out if we ever get a new patch out.
[13:06:23] If.
[13:06:25] Hopefully. Maybe.
[13:06:28] Well, I don't think we would mind if you just keep it in because
[13:06:29] it's kind of cool.
[13:06:33] At least I think so. We should have time for a donation or two still,
[13:06:35] because we're sleeping a lot.
[13:06:37] Fantastic!
[13:06:39] I've got $50 here from Caged Tiger.
[13:06:41] I've been looking forward to this Outer Wilds run all week. Good luck to the
[13:06:44] runner who needs a ship anyway? Also checking in on that incentive with his
[13:06:50] $10 donation from Kaiju Ashley, $10 donation train to help
[13:06:54] get the upgrade to all golden items
[13:06:56] We will take that, we have less
[13:06:58] than 3 thousand dollars left to go
[13:07:00] a little under 28 hundred dollars
[13:07:02] to get the all-golden items upgrade so please keep those coming
[13:07:06] and a controversial donation i think from saturn new hockey here for two hundred dollars
[13:07:12] if you're wearing a space shoot couldn't you say that your suit is your spaceship?
[13:07:17] So does this run really shipless?
[13:07:20] Uh...
[13:07:22] I...
[13:07:24] No.
[13:07:25] I just thought of an argument why.
[13:07:26] Do you want to hear it? Go for it!
[13:07:30] So, ships have female pronouns.
[13:07:34] You she her ship. The protagonist in
[13:07:37] Outer Wilds has they them
[13:07:39] pronouns all the Hearthians are
[13:07:41] gender so
[13:07:42] yeah I don't think
[13:07:45] it works. I don't think they could create a ship
[13:07:48] with this suit that contains them.
[13:07:51] I think it doesn't make sense.
[13:07:54] Fair point.
[13:07:58] Yeah, I'll accept it.
[13:08:09] Not that I'm the authority on that anyway. Can I get one more
[13:08:11] donation in here? Oh yeah, sorry.
[13:08:13] No it's good this is spoiler alert
[13:08:15] $250 from the prisoner
[13:08:17] Hey guys! Can't wait to see you all later in the...
[13:08:20] Wait, you're not visiting?
[13:08:22] Okay, cool. I'll be
[13:08:24] around whenever you're done. No rush.
[13:08:26] Look, look, I submitted
[13:08:28] a 100% Shipipless baseball DLC
[13:08:30] and they didn't accept it.
[13:08:33] Blame the games committee!
[13:08:38] Anyway...
[13:08:41] Even when you like do meet the prisoner
[13:08:44] Like canon wise
[13:08:45] You end up ending the game on a different loop anyways
[13:08:48] So they never actually get freed
[13:08:50] So basically no matter what you do The prisoner will never actually get freed. So basically, no matter what you do
[13:08:52] the prisoner will never actually meet you
[13:08:54] like in the one true timeline
[13:08:56] so if you read the lore
[13:09:00] They've only ever been waiting 22 minutes well plus 22 minutes
[13:09:03] plus an eternity it's 22 plus an eternity and eternity
[13:09:18] uh all right so just another yeah backtracking back through dark bramble we could fit in more donations even absolutely uh let's grab i good choices here, it's hard to pick.
[13:09:26] Checking on the incentive again we've got a $10 donation from Blue Dino donating to all gold items because more people need to see Starfrog.
[13:09:35] We are now under $800 left
[13:09:37] to get that all-golden items upgrade,
[13:09:39] we're so close!
[13:09:41] Please give it one last push
[13:09:43] to get us over the line there. Let's go!
[13:09:45] We also had a $25 donation here from Maxxius
[13:09:49] For the devs on the couch, was there ever any thought about putting
[13:09:53] a log on the Nomai probe since you can catch up with it keep killing
[13:09:57] it pt please don't add that i don't think so.
[13:10:05] But that's more of a,
[13:10:06] I think it was more
[13:10:07] of an Alex question.
[13:10:09] Yeah if we get
[13:10:10] to phone a friend
[13:10:11] maybe we can solve
[13:10:13] that one.
[13:10:19] Alex if you're listening, a simple yes-no donation. Good answer to the question. We are hearing the sound again
[13:10:23] As you see PT drift through the anglerfish he he's swapping over to his controller for I think
[13:10:28] the only time in the run in order to get a little bit of partial movement forward on
[13:10:32] the joystick. The end times
[13:10:36] that is playing sounds scary but i think we should have more
[13:10:38] than enough time although i should probably knock on some
[13:10:43] wood is there any wood around here where's
[13:10:46] the wood oh you have plenty of time yeah
[13:10:51] even when the supernova goes off it takes uh quite a while to reach dark bramble because
[13:10:57] to get an idea of like how tight this loop usually is, the supernova is going off right now.
[13:11:03] Yes. There's usually an explosion as we enter this node.
[13:11:09] I click bounce.
[13:11:11] And then all of this backtracking just to do that. Okay.
[13:11:24] If there was a patch where the Hearthian could use two hands to hold items, that would be kind of nice.
[13:11:34] I lost Josh. What hand is the jetpack hand? Is it
[13:11:36] the left or right? I think it's
[13:11:38] left. It must be the control because
[13:11:40] the right is scout isn't it? Yeah.
[13:11:42] But there's the answer.
[13:11:46] When we're doing interlooper
[13:11:48] loop...inter-looper?
[13:11:50] Interloper! Or, that's right. Interloper loop
[13:11:53] or inter-looper lobe whatever you want
[13:11:55] but we're cleaning up a couple of easier
[13:11:57] ship logs around Timber Hearth and the Adlerock first
[13:11:59] Quantum Grove here has
[13:12:01] some RNG in this case signpost and the shard
[13:12:05] were on opposite sides of the grove which ideally
[13:12:07] you want them to be right next to each other.
[13:12:13] Excuse me. And then we'll be heading over to the Owl Rock in order to pick up the logs there and then sleeping until the Interloper's in a good location.
[13:12:22] The Interloper is fun. I think.
[13:12:25] Uh... in a speedrun because you go ice skating really fast and it's just kinda satisfying.
[13:12:31] It wasn't close.
[13:12:52] Ummm... It's not there! close yeah we can get a donation in for the hour of the tutorial moon absolutely i have a 25 donation here from bass 4-0 wow i loved redacted my favorite part was when identity protected told you how to find Redacted
[13:12:57] on Location Classified
[13:12:59] and then it was revealed that the secret of the universe
[13:13:01] was actually, oh look
[13:13:03] cool fish
[13:13:03] I can't believe that guy just spoiled the fish.
[13:13:08] Shoutouts to everyone whose loved ones have told them not
[13:13:10] to watch this run until they've played the game, by the way.
[13:13:17] So that marshmallow there wasn't actually just for fun. That was
[13:13:20] actually, that actually heals you a bit. Fun fact.
[13:13:24] It's only the perfectly roasted ones right right? Yeah. Perfectly roasted ones.
[13:13:31] That negates some of that damage because you're going to be like
[13:13:33] going pretty fast with the interlopers.
[13:13:35] The Interlooper landing can be quite a hard
[13:13:37] landing sometimes.
[13:13:43] People have autopiloted to their deaths towards the
[13:13:46] interlopers though.
[13:13:47] Yes, that elliptical uh will certainly get the autopilot which is not very smart
[13:13:53] no it's not very smart i'm in that statement and i don't like it
[13:13:59] that's what i mean i'm sure listen who here has not been autopiloted into either the
[13:14:04] interloper or the sun or left their ship without the space suit?
[13:14:09] That happened to me one time when I was new to my job.
[13:14:13] We were doing a relationship with something special, so I flew to the DLC place
[13:14:17] and went out of my ship and as I'm jumping out I hear my coworkers going
[13:14:20] suit, suit, suit, suit!
[13:14:22] And I jumped out anyway and immediately keeled over.
[13:14:26] Someone should do a compilation of all the
[13:14:28] non-suit pets. They're really great
[13:14:30] when they happen.
[13:14:35] Coming up to the interloper here again,
[13:14:37] The Interloop is on an elliptical orbit
[13:14:39] which means it's like accelerating towards you
[13:14:42] as it enters the system,
[13:14:44] which can make it a little bit difficult. Especially
[13:14:48] because we are shipless.
[13:14:52] This is looking pretty safe. We have to get to the back, the tail end first in order to pick up the log there and then go over to the sunward side
[13:15:00] Little bit of skating, oh nice
[13:15:02] And that's why i healed oh yeah
[13:15:13] gonna be a little bit late, but it should be fine.
[13:15:16] Yeah. The time constraint here is trying
[13:15:20] to make it back to the sunward side before the ice closes again.
[13:15:24] The ice melts as it gets towards the sun
[13:15:25] then closes when it goes away.
[13:15:31] I can hear it, is that it closing?
[13:15:33] No, that's it opening.
[13:15:34] Oh okay'm good.
[13:15:37] You're good. Look at that timing!
[13:15:45] That sound? It's just the sound.
[13:15:47] And now don't blink because you'll miss the un-pair lever.
[13:15:49] This is really fun to watch.
[13:15:59] So fast. Marshmallow save lives.
[13:16:06] Yeah. Marshmallows save lives.
[13:16:08] Doctors would not agree, but...
[13:16:14] There we go. Nice! And I think we can fit in a donation here.
[13:16:26] Absolutely, $50 from Earth to Theon ships. Where we're going, Marty, there are no ships!
[13:16:34] Also quick update on that incentive less than a hundred dollars to go please let's get it over the line!
[13:16:45] I'm getting mixed up. Are we doing Hollow's Lantern?
[13:16:47] No, we're doing the Twin Flute.
[13:16:49] Right, yeah, okay. Hourglass Twins...
[13:16:52] So this is a longer one, doing everything on Ember and Ash twin.
[13:16:54] For the most part it's movement although we'll
[13:16:57] be seeing some pretty cool out of bounds glitch later on. Very incomprehensible
[13:17:03] out of bounds.
[13:17:04] I'll try my best to comprehend
[13:17:06] this.
[13:17:08] Put that theoretical physics degree
[13:17:10] to work?
[13:17:12] I... Hmm. I don't know if
[13:17:14] theoretical physicists
[13:17:15] can out of bounds
[13:17:16] like real life, but
[13:17:19] that would be a
[13:17:21] cool superpower.
[13:17:23] If you could have one speedrunning trick as a super power, it'd be...
[13:17:27] Oh man, I mean out of bounds clipping is pretty useful.
[13:17:31] Clipping is pretty nice.
[13:17:34] I would specifically dlj
[13:17:51] even if you had to make a sound for the sound okay yeah
[13:17:55] yeah barely missed the sand pillar there but that's nice we're starting at the gravity cannon
[13:17:58] and then making our way into the sunless city
[13:18:05] uh another fun fact about some of the areas in the game have cool development names.
[13:18:10] Like there's a cavern in Ember Twin called Flapjack Cavern, I don't know if we enter it in the run but um it's large and
[13:18:18] flat that name makes me happy huh that makes me happy too glad to hear it uh we have a little
[13:18:25] skip here where we're going to be trying
[13:18:27] to pick up enough speed to make it through
[13:18:29] a sandfall that we were supposed to be exiting.
[13:18:33] It's really tough, you don't have much space
[13:18:36] to get enough momentum for it.
[13:18:38] And the retrying is pretty difficult as well.
[13:18:40] There we go.
[13:18:46] This enters a shrine backwards basically, which saves some time. Does it save time if you have to retry PT?
[13:18:52] Yeah, it does. As long as you get in quickly and don't sit there trying over and over again for a minute.
[13:18:59] The normal path is a little bit twisty.
[13:19:01] Yeah.
[13:19:05] And then Matt just moving through Sunless City
[13:19:07] for Anglerfish Cave, like casually you shoot your scout in here and follow the light but
[13:19:12] if you just know where the uh fossil fish is you can just boost up into it
[13:19:16] don't have to worry about any of that.
[13:19:27] There it is! Nice, Shout out to the child skeletons.
[13:19:36] The game is about...
[13:19:38] Never mind.
[13:19:40] You know, one of our artists manually posed
[13:19:42] I think all the skeletons in the game.
[13:19:45] Like
[13:19:45] in person they referenced like with their own
[13:19:48] No
[13:19:49] They just, you know, I don't think any Nomai
[13:19:53] skeleton poses are repeated.
[13:19:55] Oh! I see what you mean.
[13:19:57] I was imagining like they were self-referencing
[13:19:59] Ah, I see, I see.
[13:20:07] Doing the family guy death pose on the ground or whatever. Anyway...
[13:20:09] We're grabbing the refuel here
[13:20:11] which again, hooray routing
[13:20:13] because we had just run out.
[13:20:15] And then I think we're jumping all the way to
[13:20:17] the other side of the planet, pretty sure
[13:20:19] to North Pole from here.
[13:20:21] No quantum caves.
[13:20:23] Oh! Yeah Oh, yeah.
[13:20:25] Well, yeah. Other side of the planet.
[13:20:29] And
[13:20:31] Quantum Cave... This is where the out-of-bounds
[13:20:33] is going to come in.
[13:20:36] So a couple of sequence breaks here. First of all, we're going
[13:20:38] to be using map flick to get to
[13:20:40] the lit room
[13:20:42] at the bottom of the cave which we're normally
[13:20:44] not supposed to be able to get through quantum entanglement because
[13:20:46] you're like dark. You're supposed
[13:20:48] to not be able to get somewhere where the light is on
[13:20:50] but the map bypasses that. Next we're gonna jump
[13:20:52] on top of a
[13:20:54] quantum rock in a specific one
[13:20:57] of these rooms, and we're going to be following it around
[13:21:01] And the quantum rock will hopefully clip us out-of bounds. There's
[13:21:05] a small chance I'm deaf.
[13:21:10] I remember this bug being reported, so I can only
[13:21:12] assume that we fixed some of it but not all
[13:21:14] of it. We're trying to better rock.
[13:21:17] That was a we're trying to better rock
[13:21:22] that was a partial outdowns it looks like there's not rock there we go there you go beautiful oh
[13:21:27] don't play with collision kits.
[13:21:28] This trick can be really annoying sometimes.
[13:21:31] It replaces an earlier way of
[13:21:34] deloading Ember Twin that was patched out.
[13:21:40] Really not good. That was patched out. It's really not cooperating here.
[13:21:43] When it goes well, this is actually a lot faster than the old method.
[13:21:47] There we are and we're out of bounds.
[13:21:56] We're using this to get to the high energy lab because the
[13:21:58] Intended way to get there the high energy lab because it
[13:22:01] Requires intentional waiting for santa fill.
[13:22:05] Not to mention a long circuitous route so it is quite slow.
[13:22:09] So having an out of balance
[13:22:12] Option on the north hemisphere is really important.
[13:22:16] We are actually going to be able to leave here with a deload as
[13:22:20] Well. Coming up on the leave here with a deload as well.
[13:22:23] Coming up on the incomprehensible part.
[13:22:24] By recalling our scout,
[13:22:26] it returns the deloaded state?
[13:22:31] Maybe
[13:22:31] a dev would comment on that? I don't know.
[13:22:33] I...don't know what's happening.
[13:22:35] I feel like there is something happening out of order in here.
[13:22:39] I know it doesn't work if your ship isn't a certain place on the planet, right?
[13:22:44] I don't know.
[13:22:46] It definitely has something to do with sectors loading in and out
[13:22:50] in a way that's not supposed to happen.
[13:22:54] We're sleeping here next to Chirt because
[13:22:56] Chirt has different ship logs depending
[13:22:58] on his state of existential crisis
[13:23:00] so
[13:23:02] we are basically going to be sleeping the entire loop away.
[13:23:05] We could be getting a donation or two.
[13:23:08] Absolutely, and a quick update
[13:23:10] we have met the all golden items upgrade!
[13:23:16] Huge thank you to everyone who was donating
[13:23:18] to help us get that incentive
[13:23:20] met.
[13:23:23] Some donations
[13:23:24] that went towards that, we had $50 in from Lynx Griffin donating for all golden items because yes the frog must be experienced.
[13:23:32] Also I have a hundred dollar donation here from Ban Oddjob first time for my wife and i being in the audience had to see outer
[13:23:39] wilds the game that created and then solved an existential crisis an absolute masterpiece
[13:23:47] thank you absolute masterpiece. Thank you.
[13:23:49] I'll wave to you
[13:23:50] wherever you guys are.
[13:23:53] Oh, I see you back there!
[13:23:56] Uh, maybe we...
[13:23:57] Oh, never mind.
[13:23:58] Okay there we go. We're done there, Chirt.
[13:24:02] Yes, Chirt knows that they are about to die and they've accepted it
[13:24:06] in a catatonic state, which is good for us.
[13:24:09] So we're going to be heading over to Ash Twin
[13:24:11] to be picking up the couple of logs there.
[13:24:14] An interesting note about this log
[13:24:16] that we're going to be reading at the Sun Tower
[13:24:18] is that it's actually only...
[13:24:20] It's required in the 100% route,
[13:24:22] but it's not required for the Archaeologist achievement.
[13:24:24] If you've played this game
[13:24:26] and gotten the Archaeologist achievement,
[13:24:28] which is for filling out your ship log.
[13:24:29] There's a couple of logs that aren't required
[13:24:31] for that achievement that we do require
[13:24:33] for this category
[13:24:35] and one of them is all the different rumors
[13:24:37] between blocks
[13:24:39] inside of the ship log, and that
[13:24:42] Sun Station Tower Log is one of those arrows.
[13:24:48] Fun fact!
[13:24:54] Okay. Fun fact. Now it's hollows lantern, right?
[13:24:57] Yeah.
[13:24:59] That would be bad if I got that wrong twice.
[13:25:01] Hollow's lantern fits into its own loop just because it doesn't really fit anywhere else.
[13:25:06] Really the rest of the loops from here on until the ending is going to be be kind of miscellaneous stuff that doesn't
[13:25:13] route very well with any other large loop.
[13:25:19] Take a target and go zoom.
[13:25:23] Hollow's lantern shitless. target and go zoom
[13:25:27] hollow's lantern shitless also seems impressive to me i don't know is it i don't know if it's difficult uh
[13:25:30] it can be pretty difficult.
[13:25:36] Especially because there's a lot you can't land on. Yeah,
[13:25:38] casually I didn't even find the thing in
[13:25:40] Alzheimer and I'll be honest
[13:25:42] I looked around and then and didn't see it
[13:25:44] And then I never came back
[13:25:46] Yeah, it also rotates in a weird twisty sort of way
[13:25:50] The gravity on it is super weird to deal with.
[13:25:58] Oh, and if you don't know it's full of lava.
[13:26:00] Yeah, that's true.
[13:26:17] I love when streamers get sniped by this thing. Incredible. Nice.
[13:26:28] We were talking about loud sound effects earlier today, That one whizzing right by your ear seemed pretty loud.
[13:26:30] That was pretty loud!
[13:26:31] It was loud...
[13:26:32] Maybe louder than if it blew up, though?
[13:26:34] Not as loud as getting hit by one.
[13:26:37] Okay so, Timber Hearth.
[13:26:42] Another really short loop coming up just cleaning things
[13:26:45] up on Timber Hearth that we missed before.
[13:26:49] I actually,
[13:26:51] I kind of like the start of this loop
[13:26:53] We sleep for 20 seconds or something?
[13:26:55] Really short at the start
[13:26:57] Close to 50 seconds Correct Oh, is it?
[13:26:59] Okay.
[13:27:00] Correct me if I'm wrong.
[13:27:01] Is that for geyser cycles?
[13:27:03] Yes.
[13:27:04] That's for geyser cycles on the mining site.
[13:27:08] Basically you have to get down below
[13:27:10] into the water and
[13:27:12] there's geysers that will try
[13:27:14] shoot you back out and we want to take one of
[13:27:16] the geyser out at the right time
[13:27:18] without it being there to stop us.
[13:27:20] You did notice some ejection seat tech there,
[13:27:23] um, the ship happens to be pointing in
[13:27:25] the correct direction that we want to go anyway
[13:27:27] so you can just leave via the eject button
[13:27:29] for some free momentum
[13:27:30] for both this and the next loop, actually.
[13:27:33] Shipless only stops us from using the thrusters per category rules
[13:27:37] so we can use everything else a ship has
[13:27:38] including the fancy eject button.
[13:27:42] Getting the phrase for eject in Russian
[13:27:45] in that little square or, you know, five
[13:27:48] letters in English
[13:27:49] was a very difficult thing to do because
[13:27:51] the phrase in r Russian is just really,
[13:27:53] really long. And I looked at Soviet jets and they
[13:27:58] were just like written on the handle just like all the way along
[13:28:01] and it's like why is there no abbreviation for this?
[13:28:06] I hated it.
[13:28:11] We saw that geyser there that we slept in order to reach at the perfect time
[13:28:14] To boost us back out after getting that little dialogue
[13:28:22] Interesting you'll notice are basically whatever PT's doing like precision flying,
[13:28:26] trying to skip those stalactites or whatever, not doing scout boosting because it's just
[13:28:32] the angle is not really precise enough when you can't look where you're going.
[13:28:36] And it's not long enough to save a significant amount of time anyway.
[13:28:41] Then the penultimate loop here we're going to be doing everyone's favorite
[13:28:46] Zero-G cave! The tutorial cave?
[13:28:50] Yes, the zero g movement tutorial.
[13:28:54] Which happens to be in the direction of
[13:28:57] the cockpit, so...
[13:29:03] Nice. Very nice. die very nice eyes i think
[13:29:09] i think you bonk fogs there you took no damage right it's probably a really small amount of
[13:29:15] damage the lantern maybe interesting oh maybe it looks like you're going fast but a really small amount of damage. The lantern, maybe? Interesting.
[13:29:18] Oh, maybe.
[13:29:19] It looks like you're going fast
[13:29:20] but whatever.
[13:29:22] Anyway
[13:29:22] we're just gonna ignore
[13:29:24] the actual training suit
[13:29:25] and go in with the real suit
[13:29:26] and quickly fix
[13:29:28] a couple of things, and
[13:29:29] then we'll be ready for the final loop.
[13:29:32] So it could fit in a donation or two.
[13:29:35] Absolutely.
[13:29:35] Let's take a $10 donation from The Suze.
[13:29:38] As someone with a PhD in in physics i think physicists who work
[13:29:41] in four plus dimensions are going out of bounds also fifty dollars here from maximal mandible
[13:29:49] outer wilds Come for the
[13:29:51] exploration. Stay for the
[13:29:53] existential crisis.
[13:29:55] And a grand.
[13:29:59] Okay.
[13:30:04] Probably a secondary spoiler warning here, we're doing the end game now. So if any of that looked interesting and you say oh yeah I'll play that Donate and then look away for 10 minutes.
[13:30:16] But we are going to be sleeping
[13:30:17] for a decent chunk of time
[13:30:19] from the start of this loop
[13:30:21] again because we're going to Dark Bramble for the start of this loop. Again, because
[13:30:22] we're going to Dark Bramble and
[13:30:24] the fastest way to get there shipless is pretty late
[13:30:26] in the loops but
[13:30:28] first we are gonna be sleeping to a specific
[13:30:30] Ash Twin Warp timing sleeping to a specific ash twin warp timing
[13:30:34] um and we could probably fit in one or two fine work donations before the end
[13:30:38] here all right 25 dollars here from
[13:30:42] semi the final flight in outer wilds is my favorite moment $25 here from Semi.
[13:30:45] The final flight in Outer Wilds is my favorite moment in any media.
[13:30:46] Excited to see it minus the flights.
[13:30:50] Also, $5 from Drop Voltage.
[13:30:52] Some of the Hearthians wear cowboy hats which implies the existence of cows in the outer world universe do with that what you will
[13:30:58] I
[13:31:00] Don't want to anything with that
[13:31:07] Um maybe one more? Alright, let's take $10 here from Tone. Question for the devs!
[13:31:11] Are any of the skeletons doing the Yamcha pose?
[13:31:17] I don't think so.
[13:31:20] I would want to put one there now. Which one?
[13:31:27] Somewhere with a crater, right?
[13:31:31] Yeah. We have to have a crater, right?
[13:31:34] All right and we're going. Final bit of diagonal lock as we get up to the...
[13:31:40] I'm sorry, I like shouting out the diagonal lock.
[13:31:43] May have gone a world record using that a little while ago but's not a big deal or anything pt took it back five hours later
[13:31:55] um but yeah we're boosting over to Ash Twin.
[13:31:58] There's going to be a bit of a pain point landing
[13:32:02] so expect it takes some damage
[13:32:05] but we should be getting there just in time
[13:32:07] to reach a warp cycle to get into the ash twin
[13:32:09] project. There's some differences between this
[13:32:12] and any percent final route, most notably
[13:32:15] actually having to read all the logs that are in
[13:32:17] Ash Twin and uh Project Emblem Vessel.
[13:32:25] Nice, pretty smooth landing.
[13:32:30] Shooting the scout at the warp opens the black hole a little bit early for us, although actually I think since we were there a bit earlier, it probably didn't matter anyway.
[13:32:40] But whatever.
[13:32:45] So we'll be grabbing the warp core while reading the things that we need to read in ATP.
[13:32:53] Really got the cliff notes version there On the wall
[13:32:55] Yeah
[13:32:56] It's like the giant lore dump
[13:33:00] You read two sentences
[13:33:01] Yeah we got it
[13:33:02] We got a gist. If you miss stuff like that supposed to catch you up with them
[13:33:08] All right Muzak starting
[13:33:13] Oh beautiful Muzak starting. Oh, beautiful timing.
[13:33:16] Running in through there
[13:33:17] again. We're heading to Brittle Hollow.
[13:33:19] I love this part of the run. I love using
[13:33:21] the warp network for transport because
[13:33:24] I don't know how often you really do that in a speedrun.
[13:33:27] It's usually not very fast to actually use Ash Twain
[13:33:30] toward places, I think. But this is a cool application
[13:33:33] of getting to Brittle Hollow so that we can
[13:33:35] get to Darkbramble via the White Hole.
[13:33:39] We'll give you another fun location name on Brittle Hollow, there's a great southern triangle!
[13:33:45] I don't remember where it is, but there's probably a big triangle in the south. Is it one of the chunks that falls? Yeah.
[13:33:49] Okay. But does it have anything on it? I'd have to check.
[13:33:53] Okay. I'd have to check. You know, there is another living species in Dark Bramble. At least I would consider it a species. There's a little particle effect with these centipedes floating through the air that you sometimes see them, but they're rare.
[13:34:17] I've seen a non-zero number of people get jump scared by those things.
[13:34:22] There's also Feldspar so there's a hearthian that counts.
[13:34:35] Final run... bar so there's a hearthian that counts yep final run past the angler fish to the vessel hi again pulling out the controller to get a little bit of forward thrust.
[13:34:39] Yeah, you can see the little one thruster
[13:34:41] pip. I believe
[13:34:43] that is the reason...
[13:34:44] To my knowledge, that is like the main reason why
[13:34:46] controllers are recommended on the main screen why controller's recommended,
[13:34:48] on the main screen so that you can have
[13:34:50] a partial thrust or...
[13:34:52] I think, correct me if I'm wrong but
[13:34:55] Alex intended that he should not be using any thrust
[13:34:58] during that section. Oh, really?
[13:35:00] Interesting.
[13:35:03] Well yeah
[13:35:03] if you're doing mouse and keyboard then you have to use none
[13:35:06] You have to
[13:35:07] but we gave you a little bit of leeway with the controller.
[13:35:10] There's going to be a pretty blink and you miss it major clip coming up after we warp,
[13:35:18] We're gonna be doing something called Vessel Clip.
[13:35:21] Which I'm just gonna kind of pre-explain while Pt is getting these final
[13:35:25] logs inside the vessel and plugging in the coordinates. Basically by
[13:35:29] getting some momentum towards the door of
[13:35:32] the vessel as you're warping,
[13:35:34] it can actually reach the door before the collision loads in.
[13:35:36] Which means that we can go out-of bounds and leave
[13:35:38] the vessel without having to warp down to the planet.
[13:35:41] So basically we basically going to skip
[13:35:42] the entire sequence of warping
[13:35:44] walking through the south pole, jumping into
[13:35:46] like the interstellar vortex or whatever
[13:35:48] and instead
[13:35:50] it's just gonna be kind of scout boosting through a void and then you hit a loading trigger.
[13:35:56] Which is also cool...
[13:36:01] That reed at the bottom is the final ship log in the entire run.
[13:36:06] We have 100% of the ship logs. Now we just have to finish the game,
[13:36:09] Scout boost towards the door...
[13:36:12] We made it through before the collision weather then and we're out of the vessel. It is possible if your scout boosting angle is wrong to actually just miss this loading
[13:36:32] trigger, although it's fairly generous and I don't think it'll be a problem here.
[13:36:36] I love the unceremonious little like tube quantum tubes showing up
[13:36:40] and then immediately disappearing. We're going to ignore all
[13:36:44] the fascinating lore and uh observe from below here oh there it is
[13:36:49] change a little bit of time long arms
[13:36:53] long eyes long arms eye long eyes long eyes does that make you nearsighted or Scout Boost down to enter the ancient clans So yeah, we're going to scout boost down
[13:37:07] To enter the ancient Glade
[13:37:10] And as soon as we reach the ground
[13:37:13] Basically a little timer is going to start
[13:37:16] All of these galaxies around us
[13:37:18] are going to slowly start fading.
[13:37:20] PT is gonna be using the time
[13:37:22] to locate three specific trees
[13:37:25] to stand in the middle,
[13:37:26] but other than that we just have
[13:37:27] to wait for entropy
[13:37:28] to take over and the universe will fade into oblivion which is a perfect time
[13:37:32] for a donation or two yeah
[13:37:36] fantastic let's take a donation uh for $25 here from Stick Fight 2,
[13:37:42] Here's For Outer Wilds! Such a wonderful experience and I'm still
[13:37:46] just shocked at the concept of a shipless run of it also had 100 in from either e to the pie need to donate
[13:37:58] for one of my favorite games outer wilds though i've never seen it played like this
[13:38:02] this is so impressive to watch awesome work pt minsker
[13:38:07] i agree see the last galaxy is fading out.
[13:38:12] And we're really going to look
[13:38:15] Really quickly between those trees, which
[13:38:17] Is why we came here because that's
[13:38:19] Basically the trigger to start the next
[13:38:21] Point where you get to the clone and because that is basically the trigger to start the next point.
[13:38:21] We get to the clone, we fly over to the clone
[13:38:24] and then we just pick up...
[13:38:27] The instrument gathering is fairly straightforward
[13:38:30] the only interesting part is going to be Chirp's
[13:38:33] instruments, Chirp's drums. You can actually pick up
[13:38:35] Chirp's drums from any range
[13:38:37] when you're zoomed in through the signal scope.
[13:38:39] You don't have to be close to it or near it or anything
[13:38:41] so if you know where to look, you can just
[13:38:42] snipers from over there to it or near it or anything. So if you know where to look, you can just...
[13:38:43] You might have
[13:38:46] missed it but we did just get church drums there.
[13:38:48] It's called Choink.
[13:38:50] We have wonderful names for
[13:38:51] tricks in Outer Wilds speed running which deserves a shout out i think
[13:38:56] i applaud your creativity I love this little moment. um And we just fly up to get Gabra's flute last.
[13:39:31] I didn't even see the pop-up forgetting that wow start everybody up
[13:39:40] and play one last song and of course roast a marshmallow so This is not quite the end of the run
[13:40:11] because at the end of everything
[13:40:13] you can turn away from the Big Bang
[13:40:15] and scalp boost closer towards it.
[13:40:18] Which is a very anti-climactic
[13:40:20] way to just turn away from this grand
[13:40:22] birth of the new universe, which was
[13:40:24] pleasant and saved us a second.
[13:40:28] Fly harder into a big bang? Coming up on time here. so All right.
[13:41:13] I'd like to give a few shout outs first
[13:41:17] to the devs, including the ones on the couch sitting right behind me for
[13:41:21] making this incredible game.
[13:41:31] Shout out to all the people in the speedrun discord who discovered all these wild tricks that I just did.
[13:41:37] And lastly, shoutout to GDQ for putting on a great event.
[13:41:51] A few shout outs, I'll be quick
[13:41:53] shout out to my co workers as
[13:41:54] well as my former coworkers
[13:41:56] Kelsey Gus and Kindra.
[13:41:58] Shout out to Greg and Alex who I first played Outer Wilds with. And shout out to an
[13:42:00] Outer Wilds mod called Astro Kodak
[13:42:01] made by Walker that I played recently. It's really good.
[13:42:04] You should play it.
[13:42:10] I want to shout out to the team as well and then
[13:42:18] all of the people all the streamers that played this thank you for helping me fix so many bugs in this game. You did good, thank you everyone.
[13:42:22] I'll shout out PT. Can I do that?
[13:42:25] Yeah, yeah you can.
[13:42:27] PT has been dominating every single category for years now
[13:42:30] and really pushed everything that is possible with
[13:42:33] Out of Wild speedrunning and it's super cool to see
[13:42:36] It's a really fun splash.
[13:42:38] And I'll shout out myself,
[13:42:41] TrishaTV slash TheBrungo.
[13:42:43] Alright.
[13:42:46] Alright.
[13:42:46] I think we are done. Hello everyone, welcome to the Red Bull Daily Recap Tuesday edition.
[13:43:06] How's it going? Y'all are you excited? You having a good day?
[13:43:08] Yeah! Well as you just saw I'm standing Are you excited? You having a good day?
[13:43:10] Yeah. Well, as you just saw I'm standing in front of our event wall with a bunch of pictures
[13:43:14] of runners, volunteers, staff and a bunch of signatures.
[13:43:18] This is getting filled out and it's going to be stuffed by the end
[13:43:21] of the week but we also have some recap stuff to go over so i'm gonna walk over
[13:43:24] here and say hello to my friendly neighborhood recap friends first of all
[13:43:28] we have a little spike vegeta hi we have a keyser on and we have a little Spike Vegeta. Hi!
[13:43:34] We have a Kizeron and we have a Kung Fu Fruka!
[13:43:35] Yes!
[13:43:35] Hello!
[13:43:36] It was.
[13:43:37] We practiced that.
[13:43:39] They were practicing that for like 10 days.
[13:43:40] They really were.
[13:43:40] Yeah.
[13:43:42] So I've been having a great Tuesday. How about y'all? It's been good.
[13:43:43] Fantastic.
[13:43:44] We got a bunch of pictures that we want to react to talk about some things
[13:43:48] we can bring those up on the stream.
[13:43:53] Yeah, a lot of good things happening during the day.
[13:43:55] I don't know. This is Good Runs and we were looking
[13:43:57] at runs for tomorrow.
[13:43:59] Like this? Recap over.
[13:44:01] Yeah, recap's done.
[13:44:04] Doggone shade. this is the only thing that we'll have up uh visually for the next
[13:44:07] um 10 minutes right yeah we decided that the recap is just us staring at peanut
[13:44:11] butter and crying. It still blows
[13:44:15] my mind that this
[13:44:16] beautiful little baby is
[13:44:18] going to run Tangraphy Jr
[13:44:21] on a stage
[13:44:23] with like a thousand human beings behind him.
[13:44:26] He's doing really well too.
[13:44:28] Doing a lot of practice, getting a lot of rest in.
[13:44:30] We're checking in with JSR.
[13:44:32] Evilzone!
[13:44:33] I just had a quick question for the audience.
[13:44:35] How many people want to watch PB speedrun The Dock?
[13:44:39] I think everybody's going to be here.
[13:44:41] Yeah.
[13:44:42] Sorry to take away from the picture.
[13:44:43] Okay, you add a question.
[13:44:45] I have a more important question who hasn't
[13:44:47] signed up for evil zone yet oh dear if you haven't signed hello sgdq. How are we all doing tonight?
[13:45:02] Are you ready for Undertale Yellow?
[13:45:08] Well I... Undertale Yellow. Well, I need
[13:45:10] to let you know, I am Kiyoshi Kadre,
[13:45:12] a rising speedrunner who has recently
[13:45:14] gotten good at Undertale Yellow
[13:45:15] and I have gotten the opportunity
[13:45:18] to show it off today and with me are my lovely commentators
[13:45:21] who are going to introduce themselves now hi i'm wooful uh
[13:45:26] i've been running this game since like day two.
[13:45:29] I did a lot of early routing and now I just stick around
[13:45:32] and still run the game pretty frequently.
[13:45:35] Hi, I'm Shay.
[13:45:37] I am an Undertale belter and youtuber,
[13:45:39] And i'm also in the special thanks for this game for some reason.
[13:45:41] I don't know if they put me in.
[13:45:43] I am MasterSevolution
[13:45:45] I am a top level runner of the game
[13:45:47] And I also do blindfolded stuff so...
[13:45:49] Fun times. Yeah.
[13:45:52] Alright! Can we get a countdown?
[13:45:55] Up from five on go.
[13:45:58] Five, four, three, two, one On go.
[13:46:15] Alright, so this is Undertale Yellow. It's a fan-made prequel to the hit indie RPG, Undertale that you may have heard of. Never heard of it.
[13:46:16] What was Undertale?
[13:46:17] Oh uh... That's true.
[13:46:19] I think a guy named Radiation made it or something like that.
[13:46:21] Oh my god.
[13:46:21] No, that's the sequel to this game.
[13:46:23] Yeah.
[13:46:25] So we're gonna do some movement here in Ruins just...
[13:46:29] You know get through as fast as possible.
[13:46:32] Little difference between Frisk and Clover...
[13:46:34] Clover actually has good legs and can run!
[13:46:38] Clover has cardio.
[13:46:40] And so we're gonna- oh?
[13:46:43] Oh no! And so we're gonna... Oh. Uh-oh. Uh oh.
[13:46:44] Oh no!
[13:46:46] That's over, they're dead.
[13:46:47] Alright, this is the second of many concussions that Clover will incur throughout the run.
[13:46:53] Can we get like five dollars for every conch yes
[13:46:56] that's a whole ten dollars wow yeah there's another one all right so here we are in
[13:47:01] the dark ruins uh kiosha i don't think those are 6 or 2-able.
[13:47:04] I think you need to reset
[13:47:05] right now.
[13:47:07] Oh, alright.
[13:47:09] A Kiyoshi reminder
[13:47:10] to do it my way.
[13:47:11] Okay, I'm gonna...
[13:47:12] I promise.
[13:47:12] The same method.
[13:47:13] I will miss it anyway still.
[13:47:16] Just kidding. Yeah!
[13:47:19] So that is the first
[13:47:20] glitch in the run, it saves.8
[13:47:22] Bye Flowey, bye Flowey
[13:47:24] Bye Flowey, bye. Flowey's gonna help Clover, uh, don't. Bye, Flowey. Bye, Flowey.
[13:47:25] Bye.
[13:47:26] Flowey's going to help Clover.
[13:47:27] I don't know why.
[13:47:28] Probably like...
[13:47:29] No ulterior motives.
[13:47:30] Some plot reason.
[13:47:31] I mean we're supposed to get revenge or find out what happened to the fallen humans, right?
[13:47:35] Isn't that Clovers goal? Maybe he wants us to do that. Wait, just give him a story. find out what happened to the fallen humans right because i'm not clover's goal maybe he's giving a
[13:47:37] story this is his text i didn't know that i just asked through it i can't read i'm an undertale fan
[13:47:42] all right very famously capable of reading all right, wait is that Asriel?
[13:47:48] I'm mashing it actually.
[13:47:50] I thought that was Rasa.
[13:47:52] Gaster!
[13:47:54] So also
[13:47:56] little thing about that Flowey cutscene.
[13:47:58] In the demo version of the game if you skip that it just turns off every other cutscene.
[13:48:02] They fixed that for this version.
[13:48:06] So the way encounters work in this game is a little different than Undertale. There are set encounters, like this one that Kiyoshi just ran into
[13:48:13] is set you'll always run into it but then after that you'll have encounters that can appear on certain step ranges, and it doesn't really
[13:48:21] work the exact same way as Undertale but unfortunately...
[13:48:24] That was so close!
[13:48:25] ...you got very close to getting out of the room there.
[13:48:28] Yeah, it gives a random range between 11 like there's one
[13:48:32] there's 11 possible values it's between 150 and 450. uh i'm pretty sure that one
[13:48:36] was like 390 and you need 420 or 450 to leave that room without an encounter good number yeah all right
[13:48:45] any pillars uh not fun no oh god no pillar pillar, why bother?
[13:48:51] Undertale yellow just like regular Undertale.
[13:48:52] No no no!
[13:48:55] Just like regular Undertale has a fun value.
[13:48:58] This one's 1 to 80 but there can be certain drawings on those pillars if you have a certain fun value
[13:49:03] all right here's the first mini boss kind of okay so we need to be very yeah very quiet
[13:49:09] it would be very quiet everybody that doesn't like sound so
[13:49:12] everybody needs to be very no noise at all
[13:49:22] i think the fight's almost over.
[13:49:24] The fight's almost done.
[13:49:25] I think we have one more act.
[13:49:26] Yeah.
[13:49:28] Just after this.
[13:49:29] Look how happy they are!
[13:49:30] It's all... We're almost there.
[13:49:35] Okay, stop. there okay
[13:49:42] that's all my sentinels of silence out
[13:49:43] there all right so you might have noticed at the very beginning before Kyoshi started in
[13:49:47] the top left it said auto masher mod that's because we allow auto masher for this game
[13:49:51] because unlike undertale you can mash it up to 30 text boxes per second.
[13:49:56] And in order to do that,
[13:49:57] You need to sacrifice your wrists
[13:50:00] uh...to the gods above
[13:50:02] which is not healthy so we have an automasher
[13:50:06] Very good.
[13:50:06] I encourage this. Actually it's because
[13:50:08] Kiyoshi is just cheating. Yeah. Nevermind.
[13:50:10] Cheating.
[13:50:12] Shout out to Nerds for the automatcher by the way.
[13:50:14] I'll have a 45 minute video essay written up about it.
[13:50:16] We move up here just to save some frames in this walking-up.
[13:50:20] Here's Asriel again.
[13:50:23] Don't forget to do the thing.
[13:50:24] Yeah, I'll do the thing don't worry.
[13:50:26] But first...
[13:50:28] So we're gonna do this fight first
[13:50:30] because it actually makes encounters just stop happening
[13:50:32] Yeah if you beat Dahlia
[13:50:34] We need to do some backtracking
[13:50:36] Wait boo! I thought that was Azrael oh sorry in order to beat wingdings here
[13:50:40] oh wait oh oh oh common way is this an Adventure Time character?
[13:50:49] He does... Yeah, I've never thought about that before.
[13:50:52] Yeah, no, he really does look like one.
[13:50:53] The Delphi's pretty simple.
[13:50:54] It's just some dodging.
[13:50:56] Don't listen to the voices, Kiyoshi.
[13:50:58] Everybody's favorite character who definitely is very involved in the story from this point forward.
[13:51:03] So we're doing True Pacifist so if I accidentally spare kill Dalv
[13:51:07] The run's over but I have a backup save.
[13:51:10] Do not listen to the voices please.
[13:51:12] This is NOT neutral!
[13:51:14] Don't kill him!
[13:51:16] But the time-save...
[13:51:17] He has to live!
[13:51:18] ...but it's faster!
[13:51:19] No. I love being minus 30 on my TPU. But it's faster! No, no.
[13:51:23] I love being minus 30 on my TPU randomly.
[13:51:25] I love randomly saving like 20 seconds.
[13:51:28] Wait why did Soroma leave at the...wait who?
[13:51:30] Who? Being in bottom. Spoilers?
[13:51:31] Being at the bottom left here saves a little bit of time.
[13:51:34] Yeah just because it...
[13:51:35] He just throws less lightning bolts.
[13:51:37] Well no, it gets destroyed faster.
[13:51:39] Something like that.
[13:51:40] It's the only attack like that in
[13:51:42] the game i'm pretty sure which is kind of strange
[13:51:45] also the hitboxes on these lightning can be a little weird i feel like sometimes
[13:51:48] i've just gone directly through them and other times i feel like i'm getting
[13:51:51] hit from from halfway across the battle box.
[13:51:52] Why are you dodging it like that? You're making me nervous!
[13:51:55] Why not?
[13:51:56] Why aren't you dodging all of your attacks exactly like I do?!
[13:51:58] Why why WHY?!
[13:51:59] Why aren't you standing still Kyoji?
[13:52:01] Yeah, you can just win this fight by standing still.
[13:52:05] Give him a handshake and then spare?
[13:52:08] We're good, okay.
[13:52:10] Alright so we met the incentive for all those items, I think.
[13:52:13] Yes we did!
[13:52:15] So we're going to be taking a 3 minute backtrack
[13:52:18] To hit all of these numbers
[13:52:20] To unlock some stone that will allow us
[13:52:22] To access a different area of this area.
[13:52:25] Flyer jumpscare. Oh, flyer jumpscare. Notably, this part of the game was made in
[13:52:29] you got it... I couldn't hear it. In 2016 for the demo
[13:52:33] so some of the design and the dark ruins is a little bit more antiquated
[13:52:37] than the rest of the game yeah how quick is that pink or purple that is ruined
[13:52:42] ruins fine i do think we have some time yeah Yeah, we definitely have time for donations.
[13:52:46] Absolutely! They are coming in for you.
[13:52:48] I'm gonna start with $10 here from PippiInATophat.
[13:52:51] Oh, hello!
[13:52:53] Have some love, money and a nice cozy thank you from your local speedrunning undertale Yellow Rider.
[13:53:00] Working on UTY was an incredible experience that helped make me who I am today.
[13:53:05] Thank you for doing it speed run justice thank you for making the game i get
[13:53:10] it i get it also had a uh small donation here from team undertale yellow for $3,000.
[13:53:22] We are so excited to be at SGDQ this year
[13:53:24] to help support MSF and
[13:53:26] we're super grateful for all the community's support. Best of luck on the run, Kyoshi!
[13:53:31] That's amazing thank you so much to everybody who worked on this absolutely
[13:53:35] amazing fan game. I love this game so much. I like this game a little bit.
[13:53:40] A small amount of it. Just a little bit.
[13:53:42] We got time for one more. Excellent!
[13:53:44] $15 donation from Sarah Violet
[13:53:46] Bunny. Hi!
[13:53:48] An exciting day for the Undertale fandom seeing a fan game on screen so happy this is happening also spare
[13:53:54] Saroba she deserves to live
[13:53:58] Also, also and just done doesn't make sense to me.
[13:54:00] Shay, quest 4 over 2?
[13:54:05] It's okay.
[13:54:08] Evil!
[13:54:09] Wait who?
[13:54:10] Who? Unbelievable. Alright so we're going to be heading in Evil! Wait, who? Who?!
[13:54:11] Unbelievable.
[13:54:12] Alright so we're going to be heading into the first...
[13:54:15] The den of the beast.
[13:54:16] Yeah, the secret enemy.
[13:54:18] It's all coming down here.
[13:54:19] Well it's...
[13:54:22] It's... It's the dead pixel from Deltarune!
[13:54:30] I'm gonna jerk on you. It's actually Microfrog. Don't stomp on that one!
[13:54:32] Yeah but you did stomp good.
[13:54:33] Yeah if you stomp uh...
[13:54:34] It dies.
[13:54:35] And you get experience and then you can't get your Fast Boost.
[13:54:36] This song is also such a d-worm.
[13:54:37] The shame we don't get to hear it more.
[13:54:38] Oh my god.
[13:54:39] Oh my god.
[13:54:40] Oh my god.
[13:54:41] Oh my god.
[13:54:42] Oh my god. Oh my god. Oh my god. This song is also such a hero worm. It's a shame we don't get to hear it more.
[13:54:46] Right when it gets
[13:54:48] the good part! Yeah, sorry.
[13:54:50] Wait there are two of them?
[13:54:54] They're multiplying.
[13:54:56] Microfrog get found love.
[13:54:58] Anyway,
[13:55:00] for defeating the most powerful enemy of all time we get the golden pear
[13:55:02] which is the first of the golden items. And it's
[13:55:05] also by far the best event in my opinion.
[13:55:08] Yeah, it gives you invincibility for
[13:55:09] two hits, which is
[13:55:11] kind of a lot. Two mulligans is
[13:55:13] a lot. Yeah, if good players play this game that's like...
[13:55:17] And doesn't it carry through battles?
[13:55:19] Yes!
[13:55:20] You can use it in the overworld.
[13:55:22] So we left Gal for a few minutes.
[13:55:24] We just left him waiting.
[13:55:26] Just like the devs did. Wait wait wait wait
[13:55:30] We were just letting him get ready you know prepare
[13:55:34] I think we have time for one more donation? Yep.
[13:55:37] Fantastic!
[13:55:39] I will take this $5 donation from Marcy
[13:55:43] Not sure who this is talking about though
[13:55:45] This is both my first GDQ in person and
[13:55:48] First time donate, and I had to donate during my buddy Qsherkodra's
[13:55:52] Run. Good luck on the- do we need updates for your name?
[13:55:56] Do we have a streamer? No.
[13:55:58] Okay, okay.
[13:56:00] So now we're in a familiar area...
[13:56:02] It's Snowdin!
[13:56:04] No way. This room is bad by the way.
[13:56:06] I love that bush.
[13:56:11] Snowdin! Well they should shuffle it out yeah true why do they call it snowden if you snow out cold snow yeah and you know what wait Wait, Paul?
[13:56:22] So this ice is interesting. You actually have to let go...
[13:56:24] If you let go of the run button while on
[13:56:26] the ice, you don't get steps but if
[13:56:28] you're holding the move button while you're on
[13:56:30] the ice you do rack up stuff you want to let go nice that count yeah you've gotten that right
[13:56:35] encounter every single time so i'm moving here for the screen to pan less.
[13:56:40] It saves like a second.
[13:56:41] Marlet?
[13:56:41] Hi, Marlet!
[13:56:42] No way!
[13:56:42] Oh, hi, Marlet!
[13:56:44] It's everybody's favorite bird that I love.
[13:56:46] It's my favorite character.
[13:56:47] It's that bird that I love.
[13:56:48] It's that bird that I love.
[13:56:49] Yeah.
[13:56:50] Yeah. The mart. Yippee! It's that bird that I love, yeah. Yeah!
[13:56:51] The mart.
[13:56:52] Yippee!
[13:56:53] Same principle with this puzzle coming up.
[13:56:55] We're going to be as far to the right and up
[13:56:58] as possible so we can
[13:56:59] so that the screen pans less...
[13:57:05] Not that far right? can so that the screen pans less uh i think oh one of them right no no no
[13:57:10] hey just remind you you have to do the puzzle twice yeah yeah we were at practice earlier today and you just forgot to do it
[13:57:13] for us. Also, this
[13:57:15] puzzle is surprisingly
[13:57:17] threatening sometimes. Yeah.
[13:57:19] Most of the time I'll get scared if
[13:57:21] the snow's like in my way. Yeah
[13:57:24] Yeah, we're gonna hug the left side of this so it just goes early as possible
[13:57:28] Also, if you were wondering why my clothes are off color just pretend it's the Snowdin pallet
[13:57:34] I didn't notice
[13:57:35] the power was different in Snowden.
[13:57:37] Yeah, it's different
[13:57:37] in all the areas.
[13:57:38] I didn't realize that!
[13:57:40] Anyway, this is
[13:57:41] the one and only time
[13:57:42] in The Run we get to see
[13:57:43] everybody's favorite salesman wait no mo
[13:57:51] he's out here to take your money and that you will anyway it's just faster to buy his stuff yeah we're gonna
[13:57:59] sell it we gotta support local small businesses there used to be an old route where we skipped
[13:58:04] buying the hot pop but it's better to just grab in and sell out later
[13:58:07] pb still has that route oh hey some lord building apparently before phones are made
[13:58:11] the underground used mail yeah yep and we just got some mail yeah well
[13:58:15] we don't like mail yet.
[13:58:16] Yeah, yeah.
[13:58:17] More on that later.
[13:58:18] More on... I'm sure that letter was really nice and well-written,
[13:58:21] but, like, we just don't need it.
[13:58:22] But first...
[13:58:23] Oh, no Dave.
[13:58:23] Fuckin'...
[13:58:24] No Dave.
[13:58:24] No Dave, no!
[13:58:25] No.
[13:58:30] I got this in the bag,'t you worry you gotta lock in lock it
[13:58:37] you gotta like all right so uh a full time after memorize with Okay, let's move over to the right.
[13:58:40] Yeah! One of three.
[13:58:43] It is the most difficult thing of all time. We've got to really pay attention.
[13:58:46] I lost many runs to this.
[13:58:50] Oh, how does he do it?
[13:58:53] Okay.
[13:59:01] Left again. That was close!
[13:59:04] Depending on whether or not the bid war goes
[13:59:09] the same way, depending on what credits we get
[13:59:12] we won't see a certain gag but uh in the special thanks these shufflers are lifted listed as
[13:59:17] that's special no thanks another golden item well okay we got it anyway we get the extremely useless
[13:59:22] golden coffee it ups your speed yep um yeah okay martin hi martin martin no way so we're gonna be
[13:59:29] doing this cash strategy you know the screen. Yeah, it's really hard.
[13:59:32] Really difficult pass strat. It's called
[13:59:34] Go The Other Way.
[13:59:36] And then you can just
[13:59:38] uh...you know. Hard puzzle!
[13:59:40] This is a really hard puzzle, guys.
[13:59:41] I'd like to know that the people who... one of my friends who tasks this game
[13:59:45] his name's Issue tried his best to get movement about
[13:59:49] that was better than that and just couldn't yeah they couldn't do it
[13:59:52] oh bad orangey Wow bother every three and a half seconds which is
[14:00:00] a little rough we have the evil puzzle made for idiot babies um i've lost a lot of like i
[14:00:06] genuinely i know what we joked earlier about losing runs this one is actually no this one's
[14:00:10] actually can be kind of tough yeah especially the second iteration it took like three weeks for anyone to have a
[14:00:16] solid strat for this yeah why are we being quiet oh you gotta focus yeah
[14:00:22] it's not that serious what nice Oh, you gotta focus! Lock in!
[14:00:25] It's not that serious.
[14:00:27] Nice!
[14:00:29] You gotta save your.1
[14:00:31] Shout out to Mario Man
[14:00:39] Save.1 yeah shout out to mario man you can leave and come back 0.1 all right so the safety save i i like it i respect it what i can retry the fight anyway there's a bit of rng at
[14:00:44] the start of this fight uh with the amount of feathers and boxes that Bartlett will throw at us.
[14:00:47] I want everybody to count the amount of feathers AND boxes we get.
[14:00:51] Yeah...
[14:00:53] Hold on, that counts as a spare.
[14:00:56] Take your best shot.
[14:00:58] So Martlet is a royal guard and she just realized that we're human.
[14:01:02] One two three four five six seven eight nine ten Three, four, five, six, seven, eight, nine.
[14:01:10] Wow!
[14:01:11] Okay, how many boxes though?
[14:01:13] One, two, three, four, five... Yes! three four five yeah yeah optimal boxes listen just a nine to five job yeah so if you start
[14:01:26] the fight off by sparing her, and then you attack her once
[14:01:29] and then go back to sparing her.
[14:01:31] It actually shortens the fight because she gets confused
[14:01:33] and she's just like, what are you doing?
[14:01:35] And it ends the fight early.
[14:01:37] Also this song is a thing.
[14:01:38] It took us like a week or two to even figure out this was a spare method but a lot of
[14:01:42] early runs just fought martin for 10 turns until she fled yep there's a lot of really small details
[14:01:48] i think we just missed a lot of until like a month in.
[14:01:51] This text is also funny because if you don't
[14:01:53] let go of the automaster, it just stares
[14:01:55] at you forever.
[14:01:57] There's another...
[14:01:58] Oh!
[14:02:02] This was happening earlier. Hopefully that doesn't happen later.
[14:02:06] All right so we got a long stretch of cut scenes coming up.
[14:02:10] We're going to look out for a duck which is a fun value So we got a long stretch of cutscenes coming up.
[14:02:11] We're going to look out for a duck, which is a fun value that'll be
[14:02:14] a secret tool for later but for now
[14:02:17] we probably have plenty of time for donations. Awesome!
[14:02:20] Once again if you can tell me who these donations are for that would be great because there does seem to be some confusion
[14:02:26] $7.20 in from Misty Fox Girl
[14:02:29] Good luck cartography
[14:02:31] Cheering for ya bud let's get sparing some robas and
[14:02:36] also just quickly a quick update on that spare saroba is currently in the lead by about three
[14:02:41] hundred dollars uh when are we gonna make the call on that so folks it'll be
[14:02:46] near the it'll be like right at the end of the final box okay gotcha also no duck why bother
[14:02:52] don't worry because you're getting gerson oh that's true another we got time
[14:02:55] for one anyway there's our goal all right 25 from zander i can't believe cavalcade
[14:03:02] has made him into SGDQ,
[14:03:04] and with Undertale yellow no less.
[14:03:07] So proud.
[14:03:10] I think that's a new one.
[14:03:13] Anyway for some reason Gaster installed a water slide
[14:03:16] through Hotland. I don't know what he was
[14:03:18] cooking on that day. He was just feeling very
[14:03:20] quirky. Concussion number three.
[14:03:23] Ow!
[14:03:25] Clever died to you?
[14:03:26] Well, this time there was no flowers so I think they're dead.
[14:03:28] They landed in water.
[14:03:30] Oh!
[14:03:32] Minecraft landing in ankle deep water cancels out about a million miles an hour.
[14:03:37] Anyway, free save thanks Flowey.
[14:03:43] The run is fun!
[14:03:48] I was waiting for this. The run is fun!
[14:03:50] I read the dust particles
[14:03:52] Wait, Dust?
[14:03:56] Dusty Dunes I can't believe we got Gerson.
[14:03:58] So if we had gone in there and lost time, you could go talk to Gerson.
[14:04:02] That is a very rare Fun Valley event.
[14:04:04] Yeah, I was too excited.
[14:04:06] Because we all joke about it, and it never happens.
[14:04:11] What do you know?
[14:04:11] Yeah.
[14:04:13] Nice RNG.
[14:04:14] I'm not getting lucky with these stuff counts.
[14:04:16] It's because I'm here, my bad.
[14:04:18] Oh, choppy, choppy!
[14:04:20] Wait this is very dusty.
[14:04:23] So the next two rooms are based on sandstorm cycles so we got...
[14:04:28] If you look down there, there's a guy with a really suspicious red x we'll be back for later
[14:04:32] yeah the secret tool for later right so there's a kind of hard strap timing track coming up to skip
[14:04:37] one of these wind cycles to save about a second i've never seen you miss that i messed up i've seen
[14:04:42] you just go over this one yeah nice i've never seen him miss it except when he does. Oh! No, it's the pink guy!
[14:04:51] I love that game.
[14:04:52] All right.
[14:04:53] That kind of really weird hitbox.
[14:04:55] Hey, I'm going to say it.
[14:04:56] That's never happened to me before.
[14:04:58] I love marathon luck.
[14:04:59] Pink guy?
[14:05:01] The pink guy can block you for some reason hold on now
[14:05:07] how did i get stuck is that a show off that happens like all the time yeah
[14:05:12] i've never had that happen
[14:05:13] i've lost like several runs for that anywhere favorite merchant sir slither
[14:05:16] he's here to scam you what is happening to the frame rate man
[14:05:21] windows 11 moment i think it is uh all right shout outs to this puzzle very
[14:05:27] very difficult everybody say hi to cact, cactiny!
[14:05:37] Alright so this coming up area there's two ways to solve this puzzle. Watch out for the dude!
[14:05:39] Since we don't need flint for damage because flint is an ammo that could put in our gun and we don't need it since
[14:05:46] this pacifist so we're just gonna you can use both the flint and the steel buckle exhaust them from
[14:05:52] your inventory and gets rid of the wood which is a way to skip
[14:05:55] a quiz show and uh every time i see the quiz
[14:05:58] uh shout out mr link 2k back there who selected the wrong answer
[14:06:05] dr science created wrong answer. Dr. Science created the
[14:06:06] quarter.
[14:06:08] If we were running neutral, if we
[14:06:10] get a question wrong quiz
[14:06:12] the run is just over.
[14:06:15] There is also another secret solution to that if you
[14:06:19] do a side quest in Snowden and like stop it right at the end when you get
[14:06:22] the matches, you can use those matches. Yeah you could use the matches which is
[14:06:25] great attention to detail.
[14:06:30] I love that guy!
[14:06:32] Alright we got some... after this room we've got some minecarts coming up with notoriously bad hitboxes, but...
[14:06:37] The minecarts are fine.
[14:06:38] It's the Switch tracks that have these
[14:06:40] hitboxes developed to break my sanity.
[14:06:45] If you look at the actual hitbox,
[14:06:47] it's like a small box.
[14:06:49] It's so low!
[14:06:50] Yeah!
[14:06:51] I love playing a game of just taking a screenshot of Clover standing next to one of the switches
[14:06:54] and asking, will this interact?
[14:06:57] Oh my god!
[14:06:58] Those rocks are out for blood.
[14:07:02] Oh my- stop!
[14:07:05] They really wanted you.
[14:07:07] It's because Shay is here.
[14:07:13] Anyway we have some time for maybe a donation yeah all right let's take a 10 donation here from star smiley hi cadaver good luck on the Undertale Green Run.
[14:07:21] Wait, I'm colorblind.
[14:07:23] It's yellow?
[14:07:24] Am I yellow?
[14:07:29] Probably
[14:07:29] fit one more.
[14:07:31] Sounds good.
[14:07:32] $30 here from Noki.
[14:07:34] She is beauty, she is grace.
[14:07:36] Saroba will live to see another day.
[14:07:39] No.
[14:07:39] Didn't rhyme.
[14:07:41] It's their donation, not mine!
[14:07:44] Alright, so...
[14:07:45] Thank you for the 30.
[14:07:46] All I will say about this room is vibe check?
[14:07:48] Vibe check?
[14:07:49] This is a vibe-based strategy.
[14:07:51] Pretty tricky skip here with the minecart,
[14:07:53] so let's see if Caviar here can lock in for it.
[14:07:56] All right.
[14:07:58] Got the first half.
[14:07:59] Okay, we're going to do a safety strat here
[14:08:00] to keep these in rotation.
[14:08:01] And now we just have to do vibes and it's run.
[14:08:08] Vibe check success!
[14:08:12] Anyway, you might be wondering why I'm picking up so many items.
[14:08:14] We need money and also because there's a glitch that involves dropping items
[14:08:20] You can choose to not drop them but if they accidentally drop them it
[14:08:25] could be bad if i have no more items yeah you dropped too many items
[14:08:30] yeah he's gonna have his monologue yeah in the normal like when going to
[14:08:35] world record attempts
[14:08:36] you'll only have
[14:08:37] one item and you
[14:08:38] don't want to drop
[14:08:38] that and yes I'm
[14:08:39] gonna have like eight
[14:08:40] please do not
[14:08:41] drop the holster
[14:08:41] yeah
[14:08:42] anyway that big stone in the background is...
[14:08:46] There's lore. This area actually...
[14:08:48] I think it used to be tropical, right?
[14:08:50] It used to be a forest and they mined out this gigantic gemstone
[14:08:53] that essentially caused global warming.
[14:08:55] It's time for our next mini-boss gemstone that essentially causes global warming.
[14:08:56] It's time for our next mini-boss, ElBalAtDoor.
[14:09:01] Yo!
[14:09:02] Wait, MegaHolucha?
[14:09:04] Wait what?
[14:09:06] Paltea and Holucha. Yeah, Paldea and Hawlucha.
[14:09:08] Yeah, Paldea and Hawlucha!
[14:09:10] Anyway, any FNFs?
[14:09:12] I love Fortnite Festival!
[14:09:14] I love Step Mania!
[14:09:16] Played a little bit in the arcade earlier.
[14:09:18] Yeah, it's pretty fun.
[14:09:19] So this fight has
[14:09:21] a lot of gimmicks.
[14:09:23] We have a setting on called Autorhythm
[14:09:25] that hits these
[14:09:27] on the first frame possible. Normally I would have to be timing Z inputs
[14:09:30] to these bars, but that's really hard so you cheated.
[14:09:33] Yeah.
[14:09:34] Okay.
[14:09:36] You know a lot of people have complained about this fight and
[14:09:38] not everyone is good at rhythm games but honestly, kind of a skill issue.
[14:09:44] Alright, I think if we're done explaining Albonador, or we have plenty of time for doing that.
[14:09:50] Yeah, we got Taco Bell here.
[14:09:52] Fantastic! I love to hear it.
[14:09:54] Let's take a $15
[14:09:56] donation from Heart Of Oak.
[14:10:01] Howdy kid Yoshi! I'm so proud
[14:10:03] of you and all your hard work in pushing this
[14:10:05] game to its limits, and I can't
[14:10:07] think of someone more deserving of this run
[14:10:09] showcase. Spare some monsters and I'll root for you from the back couch.
[14:10:15] Not Saraba though, right?
[14:10:17] I think it's Saraba too.
[14:10:19] $10 donation from Justin Olive...
[14:10:21] Cardboard! $10 donation from Justin Olive.
[14:10:22] Oh!
[14:10:24] Cardboard!
[14:10:25] Yeah!
[14:10:28] Very happy to watch you play the yellow game fast.
[14:10:30] You are my favorite calculator ever,
[14:10:33] and I am honored to be supporting you from right behind you. Have so much fun, mash those buttons and fight the robot!
[14:10:37] It saves six seconds. Yeah... So uh yeah Carol
[14:10:41] of the Bells here has a long fight. So we got time for one more.
[14:10:44] Excellent! $10 from Soaring Sloth.
[14:10:48] I'm so proud of you, Koala Candy.
[14:10:50] Keep being your best self.
[14:10:52] That's a new one.
[14:10:55] Thank you.
[14:10:59] Is the last one coming up?
[14:11:01] I think this is
[14:11:02] the last one.
[14:11:03] I zone out during this fight I think this is the last one.
[14:11:07] I zone out during these fights. We have time for one more donation here.
[14:11:11] Excellent! $25 from Willie J, Willie J.
[14:11:15] Wow, Willie J. Yeah!
[14:11:17] Wow, love for them.
[14:11:18] Hey Kerosene, stayed up late for this tonight.
[14:11:21] Glad to have the chance to be here. Good luck and have Greg.
[14:11:25] Yeah, Greg! good luck and have greg all right
[14:11:28] this is the last turn yeah for whom the bell tolls here fakes you out has another
[14:11:32] one here yeah he's got another one in him.
[14:11:42] It's so out of time because I'm on a rhythm.
[14:11:46] Shoutout to Issue's task with this fight, it is actually the most cursed thing I've ever seen. A nice FC! Yeah, let's
[14:11:48] go! Yeah, good job Carousel.
[14:11:50] That was a pretty impressive...
[14:11:52] So anyway, we're not Persona 4 dancing all night.
[14:11:54] Also, I'm pretty sure this is Decibat's roommate.
[14:11:56] Anyway, uh, if you like Undertale and you like the punch card say hello to the punch card.
[14:12:01] It's Punch Card 2!
[14:12:04] So just a little bit of opening the bag and oh wait no spam mail yo all right don't softlock
[14:12:10] doll hey do not affect this sound effect yeah if you do that super optimally
[14:12:16] that sound effect that little sound effect, the little sound effect
[14:12:19] that the thing makes.
[14:12:19] It goes on forever.
[14:12:21] It never ends.
[14:12:22] Oh, I missed?
[14:12:22] No.
[14:12:23] That's fine.
[14:12:24] We can use the bag
[14:12:25] to skip cutscenes.
[14:12:25] We don't want to skip
[14:12:26] this cutscene though
[14:12:27] because we need
[14:12:28] Marlin in our party
[14:12:29] or else a cutscene in about like 30 seconds will
[14:12:31] crash without her there so hi marlott hey marla anyway we're very we're very good people because
[14:12:38] of how the past yeah we were pacifists run. Yeah, we're a pacifist here.
[14:12:43] The most noble hero steals
[14:12:45] the pantaloon money! Oh hey look!
[14:12:47] It's red!
[14:12:49] Shoutout Taxi Derby. Shoutouts to this beautiful hallway that just there.
[14:12:54] Yeah, it's just a really nice hallway.
[14:12:55] There's also this character here who blocks the way.
[14:12:57] Girl Boss.
[14:12:58] Girl Boss.
[14:12:59] Girl Boss.
[14:12:59] All right, I'm going to save because this upcoming trick can crash if I press talk on the same frame as...
[14:13:05] Yeah. The cutscene's starting.
[14:13:08] Lock in!
[14:13:10] It's that up-bag that I hate.
[14:13:13] Yeah!
[14:13:14] Nice!
[14:13:15] Easy!
[14:13:17] So, this saves a bunch of time because normally the Feisty Five as they're called here
[14:13:21] not at all related to the Furious Five from a certain DreamWorks franchise
[14:13:24] have to walk down slowly
[14:13:26] like they're the astronauts walking out
[14:13:28] to the rocket launch but when we're
[14:13:30] up here, they don't have to and also the music gets
[14:13:32] funky. And also add just phasing through
[14:13:35] a pole yeah you got happens there's ed the perspective kind of like ed is standing on
[14:13:40] the hay bale yeah ace we've got Ssss...oh nevermind.
[14:13:45] And again.
[14:13:46] More Ray?
[14:13:47] More Ray.
[14:13:48] Oh who's the middle guy?
[14:13:49] I don't know who the middle guy is.
[14:13:50] Yeah.
[14:13:51] And together they are the Ginyu Force!
[14:13:52] Yeah.
[14:13:54] Shadow has got a full face. Turned on noclip. Yeah.
[14:13:58] Turned on noclip. So, um... this is the
[14:14:00] area that has uh
[14:14:04] There's a lot of cutscenes here. Honestly
[14:14:06] again kind of bored. Let me go check my street passes
[14:14:08] real quick while you
[14:14:12] Shadow the- yeah hold on
[14:14:14] let me get my street passes real quick with Ben and
[14:14:16] this undertale yellow
[14:14:17] characters I think
[14:14:18] that's ghost rider
[14:14:19] on the bottom left
[14:14:20] smiling friends
[14:14:21] middle there
[14:14:22] micro frockets
[14:14:23] on the left
[14:14:24] I think who's
[14:14:25] the guy from
[14:14:26] gravity falls
[14:14:26] alcohol some yeah uh some bud light and
[14:14:30] some fox character yeah it's not important at all
[14:14:33] i think her name is the nova well i got no more past tags you are actually checking your street
[14:14:40] pass i'm checking my stuff i need to check
[14:14:42] my stream pass your street pass matches is your twitch link
[14:14:46] are you kidding me yeah i have! I have to get the message out.
[14:14:51] So, the story here is
[14:14:53] Starlow, the Sheriff of the Wild
[14:14:55] East has decided to train Clover
[14:14:57] up to become the deputy.
[14:15:00] Yep, yeah.
[14:15:03] And there's a lot of cutscenes in Funny Hypings.
[14:15:05] Unfortunately, fast.
[14:15:09] I hope you like text.
[14:15:09] Yeah, this is the area of the game where we're gonna be in the most cutscenes mostly because of their length.
[14:15:15] Yeah, the area- We're going to be in a lot of cutscenes because they are long.
[14:15:19] Water- This floor is made out of water. in a lot of cut scenes because they're long yeah no yeah that makes sense water
[14:15:20] this floor is made out of floor oh wait i wait they spelled dual wrong right yeah
[14:15:27] oh the wild east here pretty clear parody of the wild west American folklore.
[14:15:33] So just to...
[14:15:34] You know, a real American tradition here.
[14:15:36] Star-Lord's going to go buy this child a gun.
[14:15:39] Yeah.
[14:15:41] Happy Fourth of July week!
[14:15:42] A fun fact about this gun shop here is
[14:15:44] it's literally a gun shop. I've got my street passes
[14:15:46] It's made out of gun
[14:15:48] Made out of gun, you have the little poles
[14:15:50] The handles... Go ahead astro tell them how this uh shop transition is sad oh
[14:15:57] yeah okay so technically there's out of bounds we can do on shops except for this one because of a programming error
[14:16:08] it switches the order in which you interact with
[14:16:11] the shop so we can't go out of bounds and skip all of the wild east they've
[14:16:16] dev patched this without even knowing so here's the wild revolver importantly didn't lock in
[14:16:23] actually get an upgrade to your weapon, we will never be using this.
[14:16:26] Unless you spend money so we fight Saroba.
[14:16:29] Also shoutouts for how difficult that is to program for that transition.
[14:16:32] Yeah the little transition wheel!
[14:16:34] I remember playing this and I was like how do they do this
[14:16:37] so game maker is one of the engines in that little shooting mini game i
[14:16:40] was trying to do it like without getting like the text
[14:16:44] and using automatcher uh usually i get it but i wasn't locked in
[14:16:47] unfortunately anyway i believe we have time for donations now yes maybe one
[14:16:52] all right let's take a seven dollar donation here from LaBerry.
[14:16:57] Oh!
[14:16:57] Hi, LaBerry.
[14:16:59] Good luck for the flea roll RNG, Cody Cater.
[14:17:03] Fight Saroba.
[14:17:05] Yeah, true.
[14:17:08] Anyway, so this...
[14:17:09] Oh wait, we have one more.
[14:17:11] Alright, $5 here from
[14:17:14] Shulk. I love everything Undertale
[14:17:16] and I'm overjoyed that my favorite UT streamer, Shay is on the couch supporting.
[14:17:20] Good luck with the run! Stay determined!
[14:17:23] Glad you're really feeling it, Shul.
[14:17:26] So anyone here play Samurai Kirby? It's gonna be a 3.
[14:17:29] Oh, it was alive!
[14:17:31] Yeah, this one is blast.
[14:17:33] RNG there depending on how long you can sit there and wait for the prompt
[14:17:37] And uh... yeah Wait, if that follow died wait for the prompt and uh yeah oh he's alive something something uh don't worry about what
[14:17:44] he said now we gotta go back uh grab the feisty slider here, it's very easy
[14:17:50] good healing
[14:17:51] And now Virgil from
[14:17:54] The Devil May Cry series will make his appearance
[14:17:56] as you know and hijack a train
[14:17:58] Dead serious, the guy who hijacks
[14:18:00] the train is named Virgil.
[14:18:02] I'm not sure if that was intentional
[14:18:04] but yeah.
[14:18:07] Personally
[14:18:07] The Robo
[14:18:09] Alright The Robo.
[14:18:14] Alright. So, how do you feel about the train problem?
[14:18:16] I have a very...I have an ethical dilemma to give
[14:18:18] to you all.
[14:18:20] It's very important. Very important.
[14:18:22] Would you rather save the five water bottles or the root beer?
[14:18:26] The one can of root beer!
[14:18:27] Root beer!
[14:18:28] Root beer!
[14:18:29] Root beer!
[14:18:30] Not consider the speed right now on your phones.
[14:18:33] It's faster to sacrifice the roo-BURR We have actually objectively solved
[14:18:35] the trolley problem here at the Undertale Yellow Speedrun
[14:18:37] Astro, do you want to explain why this is faster?
[14:18:39] So...
[14:18:41] The sound for the train doesn't play if you choose Ed, so it saves time.
[14:18:47] Yeah. Despite that fact that the other option doesn't have that unskippable text there.
[14:18:51] Anyway are we all ready for a very high spike in difficulty?
[14:18:55] So your default armor, the patch allows you to flee encounters with 100% rate.
[14:19:01] Uh oh! What happened to the stream?
[14:19:05] Woah woah woah! Uh-oh, uh-oh. What happened to the stream? Oh!
[14:19:09] Hello?! Quick, let these saucy beats distract you from
[14:19:11] the technical difficulties.
[14:19:13] Nothing wrong is happening. So anyway, four adults decided to gang up on a child.
[14:19:18] I don't know why.
[14:19:19] We got the alphabet mafia here challenging us to fight.
[14:19:23] We've got Ed and then here's Moray who is...
[14:19:27] It's fine.
[14:19:29] So the patch, the default armor lets us run away from encounters.
[14:19:32] Hardest attack in this game by the way.
[14:19:44] But uh... hard attack right here but uh because of our reliance on the patch to run away from encounters uh we take a lot of damage a lot where's it because defense is super important in this game
[14:19:50] unlike undertale where defense isn't really important uh one defense has won less damage taken
[14:19:55] here so you really want to equip those armors there's a strike you can do
[14:19:58] here to get cat caught by uh its hand which saves the
[14:20:01] second but uh but you're scared yeah do not like it
[14:20:05] smell of fear i'm gonna heal entirely fair yeah so for reference if i take three hits i'm dead
[14:20:14] yes in this fight three total hits and you are gone. Oh! Uh, sure.
[14:20:44] ... All right. We're going to take just a minute to get that sorted out. But while we do...
[14:20:48] So many excellent donations that we've had coming in.
[14:20:51] I am having a little bit of trouble keeping up, if I'm honest.
[14:20:55] We have a $25 donation just came in from Kit
[14:20:58] loving the energy from the couch and the crowd
[14:21:01] Let's go K-Dawg! Also had a $10 donation in from Gordo.
[14:21:17] A friend of mine has some pretty strong opinions about sparing Saroba,
[14:21:22] so here's a few to help you sway the vote further
[14:21:25] let me take quick checks see how we're doing on that looks like spare
[14:21:28] is currently in the lead to the tune of what are we at? $2,500, about $2,600
[14:21:34] versus $1,700.
[14:21:36] You still have time to
[14:21:38] influence that vote. If anything
[14:21:40] the issues that we are sorting out now
[14:21:42] are giving you more time to weigh in,
[14:21:45] To determine the fate of Tsaroba.
[14:21:47] So once again gamesdonequick.com
[14:21:49] Slash donate
[14:21:51] Scroll down to the bottom of the screen
[14:21:53] Click the add incentive button You can go ahead and weigh in on that particular bid war
[14:21:57] you can help with some of our incentives that we have open like getting additional content for
[14:22:01] the lufia true sorry lufia 2 and gumbrell runs we have coming up don't miss your opportunity take advantage 72 dollars we have $72 we had come in from Primal.
[14:22:31] I do not speak...
[14:22:34] I love that reaction, like when it's somebody here
[14:22:36] that is beautiful!
[14:22:37] I do not speak for everyone,
[14:22:39] but I think a lot of us are happy to see
[14:22:40] Undertale Yellow on the big screen.
[14:22:43] Now how about we unpack the characters
[14:22:44] of Undertale Yellow?
[14:22:46] Couch, who is your favorite Undertale Yellow character?
[14:22:49] Also spare the robot.
[14:22:51] Now hold on to that couch we're going to remember that
[14:22:53] We are going to be discussing this in a bit
[14:22:55] So be ready, it's your chance to prepare
[14:22:57] I'm sure everyone will be very calm and rational about
[14:23:01] whatever opinions you may have on this issue, this is not dangerous for you at all, I promise. so We had a $25 donation come in from Empire Ship. not to grace a shout hosting shift with a master class in his own
[14:23:42] vocal range. Why do I let you
[14:23:45] do this to me? So, with the utmost
[14:23:46] love and respect, may I request
[14:23:48] your most enthusiastic
[14:23:50] Yippee!
[14:23:53] Love to Kiyoshi, love to Shay on the couch.
[14:23:55] Love to everyone making this amazing week possible.. names $10 donation we had come in from It's Me, Hawkeye G.
[14:24:34] Love GDQ and love all
[14:24:36] the staff who make it happen.
[14:24:38] Thank you so much. And y'all please if you're out there
[14:24:40] be sending some love for our tech crew. They
[14:24:42] have been working so hard this week
[14:24:44] to get things going and it looks like we have some life back in this.
[14:24:48] I'm gonna send it back over
[14:24:49] to Kyoto Computer...
[14:24:52] What's your name again?
[14:24:54] Anyway, play some games! let's get this done I mean, the good news is we can do another countdown. It was so dark!
[14:25:07] Darker get darker?
[14:25:09] It's darker than dark.
[14:25:10] All right, should we do another countdown?
[14:25:12] Let's do it for three.
[14:25:13] Yeah.
[14:25:14] Three...
[14:25:15] Two...
[14:25:16] One...
[14:25:17] Go again. Go go go. go go go go go yeah more a special attack there was uh sabotaging the entire
[14:25:23] stream yeah true this one is not nearly as hardcore.
[14:25:28] Thankfully, the entire time we've been vibing out to this amazing kind of safety spot.
[14:25:32] All the songs in this game are really good.
[14:25:33] The soundtrack is amazing.
[14:25:35] Really when you sit down and unpack the music of Undertale Yellow. It's very, very high quality stuff.
[14:25:40] Let's unpack!
[14:25:44] Make sure to heal after this.
[14:25:46] Please heal.
[14:25:49] I would never go into this attack anything less than 20.
[14:25:53] And Ace here team up to perform the worst attack ever because it's just random if you can know it yep oh one is pretty
[14:26:06] good yeah and that's the end of the fight yay so anyway now that we're in
[14:26:09] some questions I believe we were asked a question about our
[14:26:12] favorite characters?
[14:26:13] Favorite characters?
[14:26:14] Yeah.
[14:26:15] From this game?
[14:26:16] Hmm...
[14:26:17] Oh!
[14:26:18] I mean I'm a big fan of Starlow personally.
[14:26:19] I also really like Martlet a lot.
[14:26:20] Mooch and Martlet for me.
[14:26:23] Y'all are crazy, Axis is where it's at!
[14:26:25] And I also like Axis a lot too.
[14:26:28] Am I allowed to comment?
[14:26:34] No, no, we all know what you're going to say.
[14:26:37] Anyway, I'm gonna save because if I don't buy this armor here, that's really bad.
[14:26:39] You noticed earlier when you saved
[14:26:41] with Martlet the save text was instant.
[14:26:44] It's because Flowey doesn't like appearing when other people are with you.
[14:26:47] And we also crashed ahead of that.
[14:26:50] Did you get it?
[14:26:51] Okay, cool.
[14:26:53] Funny thing is in practice I actually just left.
[14:26:54] Yeah.
[14:26:56] Yep.
[14:26:57] And that's the only armor we get until we got another one.
[14:27:00] All right, so we had 1 hard fight and now we have a half?
[14:27:05] Half and half? Eas easier to be honest.
[14:27:07] Easier than the previous fight.
[14:27:09] First half of the fight, easier.
[14:27:11] If you were playing a regular pacifist that fancy holster would be our final armor.
[14:27:14] So what is the story with this again because someone explains
[14:27:16] me i forgot so he ties you up with his rope soul mode tied up yeah
[14:27:24] so anyways uh who do you think would win do Do you think an actual sheriff of a town would win or the Apeirochi?
[14:27:29] The Apeirochi. It's too strong.
[14:27:33] Starlow's attacks are no match for the power of moving here's a fun fact starlo is right-handed
[14:27:41] yet he shoots with his left this is because he is stupid.
[14:27:50] Who would win? The Indianapolis Colts are holding left! Shoutout to Shay who didn't know you could do this.
[14:27:54] I learned this yesterday, and I'm like what?!
[14:27:56] This is cheating!
[14:27:59] Now the attack is pretty different you have to actually like hold left or right of it and then you hold off yeah
[14:28:05] probably have some time for we haven't time for a donation fantastic 50 donation from ratched
[14:28:11] flip notes yeah keep on winning k-mart cassandra i can't stop winning!
[14:28:22] More folks weighing in on the bid warf.
[14:28:25] $500 come in from Sibyls.
[14:28:31] Me when Spade my... Me when spare
[14:28:32] Saroba.
[14:28:33] Okay, that's true.
[14:28:34] Yo, shout out
[14:28:35] Sybils fellow
[14:28:36] Undertale Veltharune
[14:28:37] content creator.
[14:28:38] Great person.
[14:28:38] We're in the part
[14:28:39] of the fight
[14:28:39] that actually starts getting kind of tough,
[14:28:41] especially this attack. This attack is honestly
[14:28:43] super fun. The attack is hard but once you learn it
[14:28:45] it's really fun. Yeah.
[14:28:48] Okay.
[14:28:49] Nice.
[14:28:53] Yeah. okay cool nice yeah i love moving that redemption and also moving up into the left
[14:28:57] yeah oh i hate this attack please be nice is Dinoine doesn't have to really mean or hard
[14:29:02] Yeah, I've never struggled with an attack
[14:29:04] It's so hard
[14:29:06] Skill issue. Anyway if i'm not paying attention here
[14:29:08] I just die? Yeah
[14:29:10] This attack can be kinda mean if you like get off the cycle. Yeah and this attack can be kind of mean
[14:29:12] if you get off the cycle.
[14:29:13] Yeah, and some
[14:29:14] of the hitboxes
[14:29:15] are a little wonky
[14:29:16] and a bit bigger
[14:29:16] than they appear.
[14:29:18] I have a great screenshot
[14:29:19] of me dying to this.
[14:29:20] Yeah!
[14:29:21] No, it's a really funny
[14:29:22] screenshot.
[14:29:22] It's just not even close!
[14:29:24] Nice no-hit.
[14:29:28] Remember to surrender. You gotta do the France strats here
[14:29:30] in order to make sure you maximize...
[14:29:32] Zaxxie saves five seconds yeah starlo decides that uh maybe he shouldn't
[14:29:36] kill clover also uh the robot or the robot and now starla will remove his hat and
[14:29:45] no will remove his hat. And...
[14:29:46] Nerd!
[14:29:49] Nerd!
[14:29:50] During the passivist credits,
[14:29:52] you actually see like a fully
[14:29:52] Sarlo in his regular clothes without the outfit and this
[14:29:56] sprite is called Nerd Lo.
[14:29:58] I love it so much.
[14:30:00] Yep.
[14:30:01] Marlet!
[14:30:02] Marlet's been incarcerated this whole time?
[14:30:04] Yeah yeah.
[14:30:05] Tax evasion or something? Yeah, Marlet was in jail that entire
[14:30:06] time. So Marlet's a royal guard so
[14:30:08] she would have more authority than the Wild
[14:30:10] East but they just didn't believe her.
[14:30:12] She forgot her ID.
[14:30:14] The feds got her. Yeah.
[14:30:18] Oh, oh, oh. Anyway, we're going to try to do an up bag
[14:30:19] here. Slightly frustrating
[14:30:21] out of bed. Shoutout to AskFub.
[14:30:24] So it lets you interact with this male whale
[14:30:25] and then the second male whale who was there the entire time.
[14:30:28] And his bag of
[14:30:30] mail is going to transform into a basket by
[14:30:32] magic. I love you, Basket Clover!
[14:30:34] Now we are going to backtrack.
[14:30:36] The bag works in very similar to the bag backtrack the bag works in like very similar to
[14:30:38] the uh punch card where you get movement
[14:30:40] back in a cutscene yep it's the same principle as if
[14:30:43] you're familiar with the punch car glitch and undertale
[14:30:46] remember that red x we talked about yeah let's see moving cutscenes
[14:30:51] so now the man the suspicious man has blown a suspicious hole in this suspicious wall
[14:30:56] i wonder what could be in here it's almost like I smell a golden item, and the frog gets it!
[14:31:03] Oh there it is!
[14:31:06] That's the third golden item, and last one we need to access...
[14:31:10] Secret boss.
[14:31:12] Who?
[14:31:15] Anyway, uh, we didn't turn off the fan because...
[14:31:18] Yeah you can turn off the fan to get rid of the sandstorm but...
[14:31:21] I'm dusty i'm dusty
[14:31:26] so there's no choice or lag
[14:31:33] so it's very if you press x there the Mailwell will say oof at you and then leave. Yeah...
[14:31:36] I think we got time for a donation.
[14:31:38] Fantastic! Five dollars here from SemiHypercube.
[14:31:41] Wooo! Fantastic. $5 here from SemiHypercube. Woo! Semi, jump scare.
[14:31:42] Cushion caper!
[14:31:43] You saved all of us.
[14:31:44] You're a pacifist.
[14:31:45] Well you would be if you spare Saroba.
[14:31:53] Good luck on the run.
[14:31:54] It's really cool seeing a game like this being around at GDQ.
[14:31:57] Yeah, it's very awesome or awesome.
[14:31:59] Clover, I remember you are justices.
[14:32:03] Clover,
[14:32:04] you kill some of us. You're a neutral!
[14:32:06] You're a neutral!
[14:32:07] Sorobo says we need to go slap Asgore
[14:32:09] because Asgore...
[14:32:11] I think she might be hiding things from us but i'm not sure
[14:32:14] i don't know she seems pretty trustworthy some ulterior motives we probably have
[14:32:18] some more time for donations fantastic let's take a seven dollar and 27 donation A $7.27 donation from Svul.
[14:32:29] I don't know why everyone is getting Cucumber's name wrong, it's so easy to spell and pronounce!
[14:32:36] It's so easy to spell and pronounce! Yeah.
[14:32:40] We're entering the Steamworks, this is actually an area that uh... Steamworks? I sure hope it does.
[14:32:42] This is an area that
[14:32:44] Saroba's husband worked in Uh, i don't know what happened to him
[14:32:48] what's his name the jen i think a gin the gin this is the gin
[14:32:53] this is the gym anyway uh stop doing this puzzle weird! No!
[14:32:57] This is so wrong! You do it bad!
[14:33:01] I'm not
[14:33:01] the one with the runner badge here,
[14:33:03] so... That's actually
[14:33:05] pretty true. Uh, I'm the main runner, but Shay and Asher are on backup. Y'all really wanted this run.
[14:33:14] We all needed yellow! Anyway, this hitbox is like very elongated for some
[14:33:18] reason so you can interact with it from really far away
[14:33:21] We got time for another donation
[14:33:24] I've got a $100 donation here from
[14:33:26] Blau Drach
[14:33:27] Absolutely loving this run. Never played this donation here from Blau Drach.
[14:33:29] Absolutely loving this run. Never played this game before,
[14:33:31] but this run makes me want to try it out.
[14:33:33] Play it. It's free. Please play this game.
[14:33:34] Also, don't you dare
[14:33:37] hurt Zeroba Yoshi Cadaver! what kind of processes are you spare saropa but the
[14:33:44] six seconds all right we gotta flip the switch to turn on peptto-Bismol and get ready for Pepto Bismol.
[14:33:54] Do you like the color pink? Good, you better! Also this song is really good.
[14:34:00] None of you are going to try
[14:34:01] to gaslight me and tell me
[14:34:02] this is purple, right?
[14:34:02] Just making sure?
[14:34:04] I think it's pretty solidly
[14:34:05] colored.
[14:34:06] Okay.
[14:34:06] Anyway, uh...
[14:34:07] Saroba wants us to cut-
[14:34:08] Like, we're supposed
[14:34:08] to go back to get Saroba
[14:34:10] but we're gonna do the flowery get saroba but we're going to do the fly around yeah no
[14:34:12] like if she keeps yapping if you go back there probably one of the most difficult tricks in
[14:34:17] that game here one more time i'm going one of is invisible, let's see if Kiyoshi gets it.
[14:34:24] Not over!
[14:34:28] Now we have to perform
[14:34:30] Saruba Yapping Skip.
[14:34:33] Try hitting this invisible...
[14:34:36] It's not hard!
[14:34:37] It is just free!
[14:34:39] Miss either of those and you are softlocked, so uh...
[14:34:42] That first one was also a two frame window by the way.
[14:34:45] Roba!
[14:34:46] She had to run really fast to catch up.
[14:34:50] Anyway, safety set.
[14:34:52] Wait who's that?
[14:34:53] Who's that?
[14:34:55] Also this room if you go straight left
[14:34:57] You will bonk into the wall
[14:34:58] Yeah, you have to tap up for one frame
[14:35:00] In order not to bonk there
[14:35:01] Anyway I got Gaster on the wall
[14:35:04] Alright Anyway, got Gaster on the wall. Ooh! Alright.
[14:35:06] Nice!
[14:35:08] And now we are going to send Axis to the void.
[14:35:11] Bye, Axis!
[14:35:14] So Axis tries to move to get level with the player, but he can't stop while you're moving.
[14:35:20] So you just send him into the void.
[14:35:22] Kiyoshi was also-
[14:35:23] Oh! Miss menu! Right! Kiyoshi was also- OHHHHH! MISS MENU!
[14:35:25] Right!
[14:35:27] Right.
[14:35:28] My bad.
[14:35:28] I thought you had armor on,
[14:35:29] and I was like,
[14:35:30] oh,
[14:35:30] you missed it to RNG.
[14:35:32] No, that was a skill issue for sure.
[14:35:34] Blame it on RNG,
[14:35:35] I'm giving you an out all right uh oh so if we weren't playing all golden items
[14:35:45] there's a trick you could do here in order to gain movement
[14:35:47] while on the manta ray and do all manner of nonsense.
[14:35:51] It looks really goofy.
[14:35:52] It's even goofier when Saruba is here because her hitbox is uh...
[14:35:56] Giganosaurus Rex.
[14:35:57] Yeah. If you remember the vents from from earlier there's also a second place
[14:35:59] you can do it but if you don't have siroba in your party when you go later uh your game crashes
[14:36:04] anyway this uh there's this secret switch in this room which is hinted at there's a
[14:36:08] mural in front of the door we're
[14:36:09] about to go into that shows a little diagram
[14:36:11] with the switch there. People when the game
[14:36:13] first came out could
[14:36:15] not figure out what that was supposed to be. It was
[14:36:17] so funny to watch. Someone want to explain opening the menu
[14:36:20] on the vents? Yeah, uh, so these vents
[14:36:22] here, if you get caught on them while they're active,
[14:36:24] they're supposed to send you a little sequence where you dodge things
[14:36:25] but they can't do that while the menu is open
[14:36:28] which is actually the developers
[14:36:30] knew about it and said we're leaving it in because speedrunners
[14:36:32] will have fun with it. I was trying to do
[14:36:34] the control method. These events are
[14:36:36] a little mean. Yeah you can do this.
[14:36:38] You could also do that earlier. I like doing that.
[14:36:40] That one's funny even if it's kind of slow.
[14:36:42] Lost 14 seconds but you know...
[14:36:44] Oh no!
[14:36:45] No, man!
[14:36:46] No, no, no!
[14:36:47] I'm gonna get a gold record now!
[14:36:50] Open the gate. Also what's funny about that is Gold record now!
[14:36:52] Open the gate.
[14:36:54] Also, it's funny about that menu buffer strat. It only works if you hold
[14:36:56] control in spacebar and not C
[14:36:58] in spacebar. Anyway, Deltarune?
[14:37:00] Deltarune? I love moving to make my follower be closer.
[14:37:05] Yeah.
[14:37:07] Oh, that's why you were saying that.
[14:37:09] We probably know how it all makes sense.
[14:37:11] One donation?
[14:37:18] Excellent. $100 in for... we probably don't make sense one donation excellent 100 in from radix flipnote let's go speed running you can't stop winning let's go speed running stop winning so let's be financially responsible Oh, speedrunning! Stop winning.
[14:37:23] Let's be financially responsible!
[14:37:26] Alright so we unlocked this door.
[14:37:28] Where does Soroba go?
[14:37:30] I don't know...
[14:37:32] So AGI or all golden items requires you to gather all four golden items.
[14:37:35] The thing is that there's a glitch that lets you duplicate them but we do require the category does require all four.
[14:37:40] Three cactuses and then whatever that other thing is.
[14:37:43] I got my early game cactus farm going in minecraft
[14:37:46] yeah it's all right it's my it's adult revenge it's micro froggett but
[14:37:54] even more powerful than microffrog, it's...
[14:37:57] Oh no.
[14:37:59] Just remember you all asked for this.
[14:38:05] It's some sort of evil silhouette.
[14:38:06] Is that Shay?
[14:38:10] It's me! What are you doing in there?
[14:38:14] Why was I in the special thanks, you ask?
[14:38:17] I foreshadowed it.
[14:38:18] It's me!
[14:38:19] I'm the secret boss of Undertale Yellow!
[14:38:23] This is Macro Froggit,
[14:38:26] who has all manner of frog-based warfare such as the save frogs from Mother 3 in a Frogger sequence.
[14:38:33] That sounds like an absolute banger of a song.
[14:38:35] Well that one was just mean.
[14:38:36] You have to grab these green frogs here in order to finish the fight
[14:38:40] and kyoshi dodges his attack very weird and badly but what do you mean then oh okay
[14:38:46] oh no i'm kidding he dodged attack! You don't get hit!
[14:38:49] So you need to grab the green frog...
[14:38:51] Which can be a funny bug!
[14:38:53] It can do damage if it hits you at the right angle.
[14:38:56] Zord?
[14:39:00] Thanks, Zord. I got the two shooting at us here.
[14:39:05] It's fine.
[14:39:07] So, the reason why I equipped Fancy Holster before this fight...
[14:39:12] ...I give up consistently running away from enemies but if i didn't uh i would be taking like seven damage per hit yeah it's pretty
[14:39:17] tricky especially the attack after this next one coming up.
[14:39:20] Yeah.
[14:39:21] It can be really annoying to get the green frog on.
[14:39:24] And we got Froggen attacking you while Flying Frog over here attacks you with bullets.
[14:39:31] So, we have the frog completely destroyed. flying frog here over here attacks you with bullets.
[14:39:34] So we have the Frog Composite here, if
[14:39:37] You have to like stay on the left side because If a green frog jumps
[14:39:40] And your'e on the right side it becomes inaccessible yeah and then you just lose turns
[14:39:45] frog from chrono trigger here i love safety who can't hurt you in
[14:39:49] the top right unless he hits you with that shockwave, but he missed because he's stupid.
[14:39:57] Thundercats ho!
[14:39:58] Anyway, fun fact,
[14:40:00] Shay is actually a frog
[14:40:01] finally meeting a human body.
[14:40:02] Yeah.
[14:40:06] And this is... this oh my secret giant mech i keep it in my garage yeah gonna check it out sometime
[14:40:13] there we go. We got all five frogs!
[14:40:14] All five frogs are over now.
[14:40:18] Wait, what's going on? Are we waking up?
[14:40:22] Why is the fight still happening?
[14:40:24] Wait, did you miss one more?
[14:40:26] You missed a frog.
[14:40:27] Come on man!
[14:40:28] Oh no...
[14:40:29] It's worried.
[14:40:31] Watch out!
[14:40:34] See I did this funny thing called lying
[14:40:36] That wasn't actually me
[14:40:38] They modeled
[14:40:40] Me after this
[14:40:42] Mega Froggit
[14:40:45] As you can see the resemblance is striking.
[14:40:48] Uncanny.
[14:40:51] Some beautiful animation coming up.
[14:40:52] And he's about to hit you with the smooth-as-silk 30 FPS animation like he's out of a zelda cdi game
[14:41:01] it's beautiful it's beautiful collection time he's got the red eyes like Pengu.
[14:41:10] Just how the soul also hesitates before going to collect
[14:41:12] The souls being drawn in through magic
[14:41:14] Like Froggett is just too powerful
[14:41:20] And that is the final froggit
[14:41:28] but we do get a very awesome item the gold bandana that gives you 12 defense and because we are in easy mode
[14:41:30] that is 15 defense which means that we are taking only one damage for the rest of it for there isn't
[14:41:36] an enemy in the pacifist route that could deal more than that?
[14:41:39] It's just impossible.
[14:41:40] It is absurd.
[14:41:41] So Axis is a robot created by Chujun, who is Siruwa's husband.
[14:41:46] And he is made to apprehend humans and we're human humans so he's gonna come after us. Anyway, donations?
[14:41:52] You think you can throw me off that easy?
[14:41:54] $10 donation here from Jill
[14:41:58] Kaleidoscope! This run has been so fun to watch
[14:42:01] I'm ecstatic to see
[14:42:03] So many of my friends in one place
[14:42:04] Playing a game that holds such a special place
[14:42:07] In my heart
[14:42:07] Love you all
[14:42:09] Shout out Jillian
[14:42:10] Jillian has beenill yellow dev.
[14:42:11] Jillian has been a part of the skeeter community since very early.
[14:42:15] She's great.
[14:42:18] I think we can fit one more?
[14:42:22] Anyway, by the power of walking diagonally
[14:42:25] We're easily able to outrun the MacBook 2000 here
[14:42:29] Who cannot walk diagonally yet
[14:42:31] Apple hasn't released it as a new feature.
[14:42:38] How?
[14:42:41] Just how, like... It's just not possible.
[14:42:43] Such a good pick.
[14:42:45] Oh, I dropped the Stinky Jacket! No, how will it be safe?
[14:42:47] Not the Stinky Jacket!
[14:42:49] Anyway if you do a certain menu here...
[14:42:53] And he starts sliding. Axis is... There's a certain menu here.
[14:42:53] Shoutout to Zilphar.
[14:42:54] He just starts sliding.
[14:42:55] Axis is pacified, he cannot attack!
[14:42:59] Hi, Axis!
[14:43:00] How?
[14:43:01] How?
[14:43:02] How? Donation? Ow. Ow.
[14:43:05] Donation?
[14:43:07] Leave this customer's long enough?
[14:43:10] Fantastic, $10 in from malted coffee.
[14:43:13] Best of luck with the run, Kentucky Zero.
[14:43:18] Also $5 in from Daveth Baratheon.
[14:43:19] I'd never heard of this fan game before but this run
[14:43:22] has me convinced I need to check it out.
[14:43:24] Play it! Thanks for running it. Thanks for running! It's free!
[14:43:26] It is the best
[14:43:28] fan game you will ever play.
[14:43:30] Anyway, uh...I have two tricks
[14:43:32] to do and I can't say it. Yes.
[14:43:34] Yeah. Kana-su...Kagher skip and Greenhouse skip.
[14:43:39] I think I've heard of that one.
[14:43:40] There we go!
[14:43:41] Skipped Saroba's tragic backstory when she talks about her dead daughter.
[14:43:44] Wonder what happened there?
[14:43:45] Unlucky.
[14:43:46] Okay, Fly was telling us to ditch her but she's too fast!
[14:43:49] Now this next skip we're gonna abuse the fact that while battles occur you have no collision.
[14:43:54] Battle scenes occur on top of the main scene.
[14:43:57] Oh, uh oh. It's fine okay you got this uh-oh one frame off there we go
[14:44:05] all right cool and the blade part right ends up right yeah so there's a back shortcut And a blade per. Right in. Yeah, blade!
[14:44:09] So there's a back shortcut you can put out there later
[14:44:12] but the collision for it,
[14:44:13] the trigger is always active.
[14:44:15] So by going out of bounds using the...
[14:44:17] Oh boy.
[14:44:18] Yes!
[14:44:22] All right, i gotta start preparing something oh yeah yeah remember we ran into uh oh yeah gerson and a girl this one's
[14:44:26] actually fun hold on your laptop is so dusty i know you're dusty how many monsters have you killed a lot
[14:44:34] it's good thing the camera isn't honest about the docs yourself right
[14:44:37] it's not even my name in the universe where I didn't get any fun events,
[14:44:42] uh...
[14:44:42] I would have said this run isn't funny anymore
[14:44:43] and we should just go home.
[14:44:44] But they did get a fun event.
[14:44:45] Yeah!
[14:44:46] Which is very important.
[14:44:47] Everyone can stay, don't we?
[14:44:48] We should have unzipped those.
[14:44:49] Anyway, you can skip this cutscene
[14:44:50] but it makes the next trick very hard and very inconsistent
[14:44:56] And you can't save!
[14:44:57] Shows to Jillian Brodsky for finding that the trick we're not going to be doing
[14:45:01] But saves like 10 seconds.
[14:45:02] Anyway, it's just an overflow.
[14:45:04] Get on mail here?
[14:45:08] This is why we don't want mail because
[14:45:10] we wanna do a menu on the mail perfect yes that's why
[14:45:13] we got rid of the male earlier so we could do this trick this gives us uh a little bit
[14:45:17] of skippy skippy yeah you get to skip the fun fact sometimes it can just not work
[14:45:21] because cerro just doesn't join your party again.
[14:45:23] I love how that happens.
[14:45:25] You got the quadratic formula open?
[14:45:26] Yeah, yeah.
[14:45:27] I'm already reading this part of the book.
[14:45:28] Ready to insert the variables.
[14:45:29] We gotta do some really high level math here.
[14:45:31] Yeah.
[14:45:33] Don't know what they're talking about
[14:45:34] yeah we got like a calculator to do this yeah
[14:45:42] oh also the music layering here is because of the glitch.
[14:45:45] You are not going crazy.
[14:45:47] Honestly, it's kind of bangs.
[14:45:49] Probably donations?
[14:45:50] Yeah.
[14:45:51] Just some donation?
[14:45:52] Fantastic.
[14:45:53] We have a $5 donation from $5 Donation, which says we got a $5 donation from $5 Donation
[14:45:59] that says we've got a $5 donation from $5 donation, which since we got a $5 donation
[14:46:03] from $5 donation, which says hi capybara
[14:46:09] coconut doggy i'm getting so many new ones
[14:46:15] i love this happy bara i'm keeping that one that's excellent
[14:46:20] all right we have to stare really closely here so i need to channel my
[14:46:23] inner one shot speedrunner just see this code in one frame we'll see for one frame see if kiyoshi can
[14:46:29] recognize it also cute cousin uh six something six five six nine four seven wait six
[14:46:39] four seven gotta put that in all right all right all right we've got all the
[14:46:42] codes and i got all right to break the dust
[14:46:44] particles yeah all right a high level math yeah done some high
[14:46:47] level math here.
[14:46:48] We used our calculator so I don't think you need to interact with any of these furnaces Kiyoshi
[14:46:51] I think you should just go to the keypad and insert a 2142
[14:46:54] 2142?
[14:46:55] I think it'll work
[14:46:56] Yeah, I have this feeling
[14:46:57] How do you know?
[14:46:58] I mean I'm just doing the math right now.
[14:47:00] That's what it's telling me!
[14:47:01] I've been hacking into the mainframe.
[14:47:03] Okay, 2142...
[14:47:04] Well, so the reason why it works is that a 32-bit signed integer has
[14:47:08] a minimum value of negative 2 billion one hundred forty seven million four hundred eighty three thousand six hundred forty eight.
[14:47:12] 2141, right?
[14:47:14] Yes it's 2142.
[14:47:16] Oh no!
[14:47:17] Don't get caught.
[14:47:19] Help. And it works! Don't get caught. 2, 1, 4, 2.
[14:47:21] And it works!
[14:47:23] Oh no! The last- the third code!
[14:47:26] The third code! 1727.
[14:47:29] Yeah! Yes!
[14:47:32] What is this run?
[14:47:34] When you see it.
[14:47:36] Alright, so
[14:47:38] Astro would you like to explain
[14:47:40] what this skip is?
[14:47:42] So normally we have to go through an entire cutscene
[14:47:46] To get a code, however
[14:47:49] I can't believe it
[14:47:51] By using math and a code searcher, we can do Racism Skip 2!
[14:47:57] If you're wondering what happened to the first racism skip...
[14:47:58] We'll get to that.
[14:48:00] Wait about 10 minutes.
[14:48:02] But Woofle why is it called that?
[14:48:04] Well, it's because we skip a cutscene where Trujan talks
[14:48:06] about how he doesn't like humans or anything.
[14:48:08] That's lore stuff I don't get.
[14:48:10] Something media literacy...
[14:48:12] Because we ran into Gerson, or well, past
[14:48:14] him earlier, because you have a
[14:48:16] fun value.
[14:48:18] Oh! CD?
[14:48:20] Yeah! The
[14:48:22] Swallowice attack! this loses three seconds.
[14:48:25] Let's go.
[14:48:26] But because you got a fun value event just the first code and your fun value are enough
[14:48:32] because every...the codes are determined from when you start
[14:48:35] the game um so everything's determined right at
[14:48:38] the start just the first code and the fun value is enough to find out
[14:48:41] the second and third code if you didn't get a fun value you have
[14:48:43] to find out the second code the normal way
[14:48:45] but then the first and second code are always enough have to find out the second code the normal way. But then the first and second code are
[14:48:46] always enough to always find out the third code.
[14:48:48] You never have to watch the cutscene where
[14:48:50] it's like, oh, Asgore
[14:48:52] doesn't like Chugin's creations
[14:48:54] because they're dangerous and he got rejected blah blah blah blah. Lore!
[14:48:58] Play the game it's really good!" Now there are some times where you'll get a code
[14:49:02] and that motion will have to do with maybe two variations of the third
[14:49:05] code so just flip a coin and help your right the first time.
[14:49:08] You should save.
[14:49:09] Should I? Yeah. Do it.
[14:49:11] Okay. Wow!
[14:49:13] What a rebel!
[14:49:15] I didn't know Kyoshi was short for can't listen.
[14:49:20] Anyway, Siroba gets locked out and will be banging on the wall.
[14:49:24] Also shoutout to a small piece of collision at the right side at the bottom that prevents you from hugging
[14:49:29] that bottom wall yep i love running neutral anyway axis's protocol prevents him from attacking an
[14:49:35] unarmed person so access hands you the trash can lid and says,
[14:49:39] that's a weapon.
[14:49:40] Time to die.
[14:49:41] Yeah, but not the actual gun we're carrying.
[14:49:44] Anyway, Axis here, his first two attacks here
[14:49:48] have RNG to how many balls he throws in order we must orb or yeah oh
[14:49:57] not enough to fill up the tick-o-meter on the top there.
[14:50:01] Here is another RNG instance, so hopefully we're going
[14:50:04] to get a lot of Axis' balls here.
[14:50:05] Hopefully he throws a bunch of them.
[14:50:07] Come on.
[14:50:07] Look at all these orbs!
[14:50:09] Let's go.
[14:50:10] Come on.
[14:50:11] Oh! Why bother? Let's go. Come on.
[14:50:13] Why bother?
[14:50:17] Now to punish you for your bad RNG is going to hit you with a Kamehameha.
[14:50:20] Axis could solo Goku every time.
[14:50:21] Yeah, Axis can solo Goku. That's true!
[14:50:22] He absolutely couldn't by the way.
[14:50:25] Any power scalers in the chat who can confirm?
[14:50:29] Those first like two cycles of getting the big orb that you can hit Axis with is RNG, and missing...
[14:50:38] It's about 10 seconds for each. And at a high level, that's very annoying.
[14:50:42] My PB misses both of them.
[14:50:44] You gonna fix that?
[14:50:45] Anyway, there is this orange laser here.
[14:50:47] It's supposed to hit you if you're not moving or if you are...
[14:50:50] Moving.
[14:50:51] If you're moving, you won't get hit by it.
[14:50:53] However, Kyoshi does something called cheating here so he's not hit.
[14:50:55] It's actually just holding down up or down.
[14:50:57] The game is only checking if you are moving.
[14:51:00] The game simply checks that the movement keys are held
[14:51:03] which is funny because in the Decibat fight The game simply checks if the movement keys are held.
[14:51:04] Which is funny because in the Decibat fight,
[14:51:06] the orange attacks there actually check for player velocity like they should!
[14:51:10] So if you've been working on a game for 7 years...
[14:51:14] Very difficult attack, yeah.
[14:51:16] You can't get hit by this unless you are named
[14:51:18] Shay in which case you could get hit by it.
[14:51:20] Yeah, you just have a special copy of the game
[14:51:22] that gives you all bad RNG.
[14:51:24] It was thought to be impossible to be hit if you were standing still i proved
[14:51:27] that wrong because of course i did do we have time for donations yeah we got time until the
[14:51:32] end of the fight Jammers
[14:51:39] Love this song
[14:51:42] Alright, I've got a $15 donation here from Kyubi.
[14:51:50] So excited to see Kyubi Caber on the stage.
[14:51:53] Best of luck on the run.
[14:51:55] Also, Shay, it's late.
[14:51:56] Go to bed.
[14:51:57] No!
[14:51:59] I knew somebody was gonna say it.
[14:52:02] Also shout out the Deltarune explosion effect. My favorite.
[14:52:10] Got time for more donations?
[14:52:10] Fantastic.
[14:52:13] $25 here from Pluto's Peaches.
[14:52:16] This run would probably make a certain robot say,
[14:52:16] What?
[14:52:17] How?
[14:52:18] How?
[14:52:20] Keep it up, Kaiju Cardre.
[14:52:24] I like how people who don't know me have picked up on the joke. We've been doing this
[14:52:26] bit for over a year now.
[14:52:28] I may have been leaning into this one.
[14:52:31] You got another one in you?
[14:52:32] Kyushu sends in $50!
[14:52:36] Hi Kyoto,
[14:52:37] super proud to be behind you
[14:52:39] supporting all my buddies on stage and the ever important work
[14:52:43] msf does around the world i reckon you've got this speed run in a bag
[14:52:47] go go go also fight the robot oh and to check on that spare saroba is currently ahead by over a thousand
[14:52:56] dollars time is closing in any wheelbarrows i was about to say but go for it we gotta fix that pronto
[14:53:08] another ten dollars in from jade good morning, gamers! Glad to see
[14:53:13] such a great fan game be
[14:53:15] unpacked by such a fantastic runner.
[14:53:18] Thank you to all the staff
[14:53:19] and the couch for putting this on.
[14:53:21] Also, the manta rays dialogue got skipped
[14:53:23] so I'll say it myself,
[14:53:25] I lost the game long ago.
[14:53:27] No!
[14:53:27] No!
[14:53:29] Anyway, I'd like to introduce
[14:53:30] the crowd to Kyoshi's girlfriend.
[14:53:33] Yeah? It's nobody! to Kyoshi's girlfriend. Yeah.
[14:53:34] It's nobody!
[14:53:35] Yay!
[14:53:37] I'm such a good friend.
[14:53:38] Does anybody want to explain why
[14:53:39] there was nothing?
[14:53:41] There's this whole sequence
[14:53:42] where you have
[14:53:42] to create Axis'
[14:53:43] girlfriend
[14:53:46] as you can see this is the placeholder one in the overworld there is no place holder in battle it's just invisible and we skipped the whole
[14:53:50] sequence so thankfully does it crash yeah it's really funny it's just there's nothing. It's really funny.
[14:53:55] There's just no right.
[14:53:57] My one true love.
[14:53:58] Nothing.
[14:53:59] I love the void.
[14:54:01] Nothingness.
[14:54:02] Here comes the biggest skip in
[14:54:03] this game.
[14:54:04] You know, it's time for racism skip in this game. It's time for Racism Skip
[14:54:06] Ultra Deluxe.
[14:54:08] Yeah.
[14:54:11] It's fine.
[14:54:12] There we go, nice.
[14:54:15] So...
[14:54:16] When you see Clover move the cutscene that is fake Clover, evil Clover.
[14:54:20] Real Clover is held hostage and currently invisible on the right side of the screen.
[14:54:24] However Edd is going to show up here and grab Clover,
[14:54:27] and that's going to destroy
[14:54:28] fake Clover, giving real
[14:54:30] Clover the ability to move
[14:54:31] again.
[14:54:32] So we're going to wait until
[14:54:33] a very specific moment where
[14:54:34] the plot flag gets set after
[14:54:36] Starlow goes into the
[14:54:37] elevator. But before you get warped
[14:54:38] to the dunes to do this super long quest
[14:54:41] and if you leave the screen right
[14:54:43] about now
[14:54:44] the game has the plot flag set
[14:54:47] to let you into the final area, but it doesn't warp
[14:54:49] you to do the long side quest.
[14:54:51] Oh, the center!
[14:54:53] Yeah! Optimal!
[14:54:55] The long side quest where you have to find out about
[14:54:57] Shujin's backstory and all that stuff.
[14:55:00] All right, we're skipping it. Play the game yourself if you want to see it.
[14:55:03] It's time to hear Pete.
[14:55:07] I love Medium.
[14:55:08] Wait, Medium? Another one? What about the other one?
[14:55:11] I recognize this motif.
[14:55:13] There would never be another medium!
[14:55:16] We are playing Undertale aren't we? It's Holland!
[14:55:26] Oh wait a second and now it's gone oh demonetized
[14:55:32] anyway gotta get past the final choicer there and we meet Martlet up on the roof. Players who have played
[14:55:34] all of this game's route may be traumatized
[14:55:37] or infuriated by this particular
[14:55:38] concept. We're going into
[14:55:40] the final... wait? No, never mind. We're going into the final...wait, no nevermind.
[14:55:42] Wrong round!
[14:55:43] We are not playing justice right now.
[14:55:45] It was a 2-3 chance okay?
[14:55:48] And then Marlin is gonna team up with us one final time and We get a great song here called Flock Together,
[14:55:53] very catchy.
[14:55:57] I love the little fist bump.
[14:55:59] Anyways, to point out, the racism skip we did
[14:56:01] is a newer version. There was an older version where we actually went back to dunes and just skipped another trigger that allowed us to skip all of that
[14:56:07] And that one was better because it allowed us to duplicate martlet
[14:56:10] Yeah you would have two martlets up there
[14:56:13] And thats why this category is bad now
[14:56:15] yeah so we're gonna take the forbidden elevator that wasn't accessible in undertale to go
[14:56:21] to the part of new hub with much better sprite quality.
[14:56:25] I love... I love the part in Flawed Passivus if we fight Saroma,
[14:56:30] where you go back to regular Newhome.
[14:56:31] You go back to Undertale's Newhome
[14:56:33] and the discrepancy is very...
[14:56:34] Hilarious! You know? Look at this! kills new home and the discrepancy is very hilarious.
[14:56:36] Look how good this looks.
[14:56:38] And if you want to see that, donate to FightZeroba.
[14:56:40] Yeah, yeah, yeah!
[14:56:41] So, if you auto-mash through choicers
[14:56:44] it doesn't set the choic choices properly and we can just take eight adult sodas
[14:56:48] out of the car get crunk that crunk it's actually just sparkling water there's this whole joke like
[14:56:54] you can't buy the adult soda from the bar. It's supposed to be beer.
[14:56:57] Turns out it's actually just water.
[14:57:00] It's $20 water!
[14:57:03] It's that stuff you get at the hotel they upcharge you for?
[14:57:08] I can't get over the hotel that they upcharge you for. Alright, finally... I can't-I can't over the simplicity of this strat
[14:57:10] It's very
[14:57:12] simple! Uh huh, uh huh
[14:57:14] Go on. So anyway by doing
[14:57:16] specific drops here it kinda of corrupts the game.
[14:57:18] Don't crash the game! I would never crash the game.
[14:57:20] And Tex just gets obliterated. This is actually a glitch in Undertale too.
[14:57:25] It's really interesting because normally when Tex overlaps in this game, you'll just crash.
[14:57:29] Yeah, but in this instance it performs exactly how Undertale does.
[14:57:33] There are some other cutscenes that are like that.
[14:57:35] Also I think we may need to get Starlo checked out.
[14:57:37] I think he just broke his spine yeah starloach when sarlos sits here you know
[14:57:41] three-fourths perspective shot very difficult to draw he shrinks by about two feet it's very funny
[14:57:46] anyway final boss time it's about two thirds of a meter for you on the other end of the pond.
[14:57:51] Anyway shout out to Saispots.
[14:57:54] Also if you see me getting hit in this fight I'm not bad, I promise.
[14:57:57] So we need to be at low HP here because there's an attack at the end that halves your
[14:58:03] attack, or halves your HP a bunch of times.
[14:58:05] We want it to be low but not at 2 because if you're at 2 HP, um, it tries to half
[14:58:10] your HP too many times and causes a error and it causes the game to crash.
[14:58:13] Specifically with Golden Bandana...
[14:58:17] In the normal True Passless route I believe it's like...
[14:58:20] It is 2 right?
[14:58:21] Yeah, it is two right?
[14:58:22] Yeah.
[14:58:22] Okay.
[14:58:23] Yes.
[14:58:24] My bad.
[14:58:28] We don't know if three can crash or not,
[14:58:30] But we're not taking that risk. We're not taking that risk.
[14:58:36] For reference, I've done three like five times in practice and it hasn't crashed but... Paranoid.
[14:58:38] You never know this could be the one time.
[14:58:40] This could be a lot.
[14:58:41] This could be the 1-in-1 million chance of crashes.
[14:58:43] It's never happened before yeah if that happened it would be several minutes
[14:58:48] time-lapse kosher pickle here we'll be taking damage in order to get their HP nice and low.
[14:58:57] Donation?
[14:58:59] How about $5 here from
[14:59:00] Arrow Artwork?
[14:59:03] It's so unbelievable that
[14:59:05] a game I got to work on has helped
[14:59:07] people in so many ways, and it's
[14:59:09] more than I could ever ask for in life.
[14:59:11] Working on Undertale Yellow has legit
[14:59:13] changed my life, and it was a once in a lifetime opportunity.
[14:59:17] Thank you to the team,
[14:59:18] my friends.
[14:59:19] Thank you to the streamers.
[14:59:20] Thank you to SGDQ.
[14:59:22] Thank you to everyone.
[14:59:24] Also Shay,
[14:59:25] that couch is looking pretty comfy i think it's time to go to bed oh
[14:59:38] so sir robo just do less swings because we have a lot of hp yep
[14:59:43] yeah it saves time to be at low hp because she has to do less swings and
[14:59:45] oh i like the color red
[14:59:52] wait why didn't you die there no i'm cheating oh
[14:59:56] oh i get it.
[14:59:58] Anyway, just one question...
[15:00:01] How do you want to be a big shot?
[15:00:04] Alright, the yellow sub does have power conversion.
[15:00:07] Yeah, wait a second! Wait a second.
[15:00:08] Yeah, I didn't
[15:00:09] notice that.
[15:00:10] Why wasn't Clover
[15:00:11] using this earlier?
[15:00:11] Big shot.
[15:00:12] Oh, are they stupid?
[15:00:14] Is there a lore reason?
[15:00:16] So as cool
[15:00:16] as the big shot is
[15:00:17] it's actually
[15:00:18] really bad. It's bad shot is, it's really bad.
[15:00:20] It does three pellets
[15:00:22] worth of damage but it takes
[15:00:23] five pellets worth of time to
[15:00:25] charge up so it's just not worth it.
[15:00:28] Personally I think it should do 100 damage.
[15:00:31] I think you should be able to do the big shots, fam.
[15:00:33] Anyway, Sorobo here will put on
[15:00:35] the Kitsune mask for a little bit.
[15:00:38] Don't ask how it fits.
[15:00:41] Don't look at the side profile profile It doesn't make any sense
[15:00:45] Anyway time for Pete
[15:00:47] Good sprite work jumpscare
[15:00:49] Thank you arrow This is so cool. I love this fight.
[15:00:54] This is the theme song. This is A Mother's Love, one of the best tracks in
[15:00:58] the game. Not my personal favorite but that's not in this route.
[15:01:01] I love enemy retreating!
[15:01:05] I don't really have to focus on this fight because I have the Golden Bandana,
[15:01:08] but you know...
[15:01:09] Yeah, Golden Bandana makes her only do one HP?
[15:01:14] If this was a normal route, would have fancy holster i would take three per hit and that's pretty scary anyway the most powerful ability of
[15:01:18] the yellow soul is the frame 1 invincible dash that gives you iframes for its entire duration.
[15:01:25] It is a frame 1 invincible dash!
[15:01:29] Use it, please!
[15:01:31] I watch so many people play this fight and they don't use the dash
[15:01:33] It's like, it gives you iframes!
[15:01:34] You could spawn iframes. And then a little known fact as well
[15:01:38] If you hold down the X button, it also extends your dash
[15:01:42] and your iframes. Which means, if you're dashing
[15:01:45] a bunch, you don't get hit!
[15:01:47] And it helps a lot, especially if you're going for no-hits
[15:01:50] or taking as few hits as possible.
[15:01:53] A little bit of
[15:01:54] orange here.
[15:01:55] If these things that are falling
[15:01:58] are too far to the right, it'll just block
[15:02:01] the shots. I actually didn't know you could
[15:02:04] go to the right side there.
[15:02:07] Also, shoutout to uh...
[15:02:08] The old version of this attack where every time
[15:02:10] You hit those bells it would shim on a sock leg
[15:02:12] Yeah, Arrow sent me a screenshot
[15:02:14] Of an in-dev version
[15:02:16] Of this attack where every single time you hit the bell
[15:02:18] The white shockwave comes out
[15:02:19] It's like, oh my goodness
[15:02:20] So we talked about how the big shot is kind of bad
[15:02:22] But when you have downtime and you can't actually do damage
[15:02:25] It's pretty good
[15:02:25] Wait, wait, who is this guy?
[15:02:26] Who is that? This is that wait wait wait
[15:02:43] recite the words to my favorite theme song from my favorite cartoon, Med 10! Wait is that a can of coke?
[15:02:46] No way! Alright so this fight actually has four phases.
[15:02:49] This is the third one?
[15:02:50] Yep.
[15:02:51] We'll probably lock in the incentive after the next cutscene.
[15:02:54] Yeah.
[15:02:55] This is pretty much similar to the first lot of random attacks,
[15:02:58] but I think we have time for donations yeah fantastic i have
[15:03:02] a 25 donation here from 30 aces hi kyoshi astra sh Wolfel and all the buddies on the back couch.
[15:03:11] I'm super happy to see this game on the big stage
[15:03:14] And I couldn't think of anyone better to show it off
[15:03:16] Putting this donation towards sparing Siroba
[15:03:19] Good luck and have fun!
[15:03:23] That's gonna be
[15:03:23] a yikes for me.
[15:03:24] How could you do me like this?
[15:03:27] That's definitely one ratio.
[15:03:28] $60 in from Vanilla, Undertale yellow my favorite fan game and has the
[15:03:33] best cast of characters let's spare fox mom
[15:03:38] so now instead of the yellow bells being static, they rotate.
[15:03:42] The evolution of gameplay mechanics. Good gameplay design.
[15:03:45] It's like this game is designed well or something.
[15:03:48] Nah what do you mean? They didn't playtest it!
[15:03:51] You can beat all these fights by just standing still. minute playtest it. It's too difficult.
[15:03:54] You can beat all these fights by just standing still.
[15:03:56] That's actually pretty true.
[15:03:59] So, backstory-wise...
[15:04:01] Basically, Soroba or Shujin is trying to create an alternative
[15:04:06] to finding human souls so that they can break the barrier.
[15:04:08] And this involves creating a serum and
[15:04:10] uh, Chujin dies before he's able to finish his work
[15:04:12] Tsuroba tries to finish it and
[15:04:14] it definitely will work when she uses
[15:04:16] it 100%.
[15:04:18] It's gonna work. Wait, so if it worked, why is
[15:04:20] she after Clover?
[15:04:22] She's just really mad at Cloover for some reason i don't know
[15:04:25] is that a lorry though is there a lord she attempts to use this well canaco asks her
[15:04:31] to use the perfect quote-unquote perfected serum everything should work but it unfortunately
[15:04:37] fun fact there's a fun event on that tv yeah oh yeah so yeah in 1.0 uh there's a fun value
[15:04:43] event and it could show up in this cut scene which broke the mood.
[15:04:46] Saroba, what are you doing? I told you not to do this. Saroba?
[15:04:50] No! Why isn't she making the most logical action here?
[15:04:54] What-you mean a character makes a mistake
[15:04:58] is she stupid that's bad writing congratulations can i play of
[15:05:04] the game round winning kill you now have a human soul everything will be good
[15:05:08] game this surely won't go wrong one two three four five six seven four, five, six, seven...
[15:05:20] Seven seconds.
[15:05:22] Seven?
[15:05:24] What?!
[15:05:26] So the reason that Saruba wants Clover's soul is because Clover is a loved one.
[15:05:31] In Yellow's canon, the Blue Soul kills monsters or some monsters and has corruption
[15:05:37] And so they want... Saroba believes that the
[15:05:41] formula will work if she has a pure soul. Phase four, we're getting close to
[15:05:45] the bid we're closing, so get your donations in right now also absolute banger I love light motifs!
[15:06:03] I love when the main
[15:06:04] light motif comes out!
[15:06:06] Wooo!
[15:06:07] I'm so glad that Undertale
[15:06:08] invented music.
[15:06:10] Anyways, speaking of the old version
[15:06:11] of the game, these attacks in Phase 4
[15:06:13] and Phase 3 used to be
[15:06:15] way harder. They used to have
[15:06:17] more complex and random
[15:06:19] attacks, and now we have
[15:06:20] just a few... We have a lot of simple we get it
[15:06:23] so you're good at the game anyway shout out to madonna for no hitting this oh
[15:06:30] yeah on the old version right no? No no on new version.
[15:06:32] On new version.
[15:06:33] But it's still really impressive.
[15:06:34] Yeah.
[15:06:35] Because there is a lot of stuff that goes on.
[15:06:38] I think...
[15:06:39] It's probably about time to lock in the incentive don't you think?
[15:06:41] Yeah.
[15:06:42] Yeah so yeah. Alright. Lock it in for spare or kill.
[15:06:55] Also also don't die. See now they're rotating and Soroba's moving! It's evolution!
[15:07:02] That was really close there, Casey.
[15:07:04] You only could have gotten hit ten more times.
[15:07:06] All right I've got the verdict for you when you're ready.
[15:07:09] Not even close.
[15:07:10] Spare Saroba with $3,003.
[15:07:17] It's over 9,000!
[15:07:18] What?
[15:07:20] 9,000? That can't be right!
[15:07:24] Thank you everybody for getting all your donations in to save Foxmom.
[15:07:28] Woo! Unfortunately, since this is a prequel and we know that Asgore has the yellow soul in Undertale, Clover's doomed.
[15:07:36] Sorry Clover!
[15:07:39] But hey, Zorova will live on in our hearts.
[15:07:42] Maybe in a different route they'll survive...
[15:07:47] I love that
[15:07:48] one tweet
[15:07:48] that Undertale
[15:07:49] Yellow tweeted
[15:07:50] out on April
[15:07:50] Fool's says
[15:07:51] Clover lives
[15:07:51] in the end.
[15:07:52] Aye.
[15:07:52] Aye.
[15:07:53] Aye.
[15:07:54] Fun fact,
[15:07:54] uh,
[15:07:55] the same thing
[15:07:55] that happens
[15:07:55] with the
[15:07:56] Martlet text
[15:07:56] way back
[15:07:57] when where if you're holding Auto Masher and it just doesn't stop she'll keep saying I.
[15:08:03] It took me a while to even notice that was a fan.
[15:08:06] We didn't even notice because our old automasher would skip frames.
[15:08:09] And so if it skipped a frame, it would be...
[15:08:11] Yeah we're using an automasher mod.
[15:08:13] Yes the mod is significantly better than jerry-rigging in an ahk script i can speak english very good hello everybody all right
[15:08:25] we're getting close to the end of the run so i want to do a few shoutouts. Shoutouts to
[15:08:30] all my friends here who
[15:08:32] helped commentate this run. I feel like
[15:08:34] if they weren't here, I would have had a mental breakdown
[15:08:38] But I was pretty calm this whole time. I had a good time.
[15:08:41] Shoutouts to Back Couch for being here
[15:08:43] to support me.
[15:08:45] Shoutout to my family who's sitting right there.
[15:08:49] Shoutouts to everyone who has pretty much supported me up to this point
[15:08:52] i've been into speed running since like 2016. I haven't done it since like five years ago but
[15:08:59] i've always wanted to do it and i never thought I would be up here,
[15:09:02] and here I am. And you're out!
[15:09:06] Flashbang! Oh!
[15:09:10] Also, lore is happening or something. I don't know.
[15:09:15] It's really sad.
[15:09:17] We have all these quotes that we definitely read when we were playing with them.
[15:09:21] Definitely saw all of these.
[15:09:24] We know all of these quotes, such as you must have places to go, correct?
[15:09:27] Who was said by
[15:09:28] someone somewhere.
[15:09:33] So Clover's getting all the, you know...
[15:09:34] All the heartfelt memories that we mashed through. I guess they just have super
[15:09:38] fast understanding. They have good comprehension.
[15:09:42] And in this ending- so if we had killed Sorola
[15:09:45] we get an alternate version where
[15:09:47] Clover and Martlet go to Asgore
[15:09:48] and Asgore and Clover fight
[15:09:50] and it's an unwinnable fight
[15:09:51] a la Crisis Core Final Fantasy VII style
[15:09:54] where Clover loses, but
[15:09:56] here, Clover willingly
[15:09:57] gives their soul up to the monster kind.
[15:10:00] One day!
[15:10:02] Honestly, Clover would have beaten Asgore if they just had the burnt pan.
[15:10:05] Yeah.
[15:10:07] I don't know why they're using the empty gun, it's
[15:10:08] such a bad weapon!
[15:10:11] Maybe that's why they died.
[15:10:17] And if you play neutral by the way if your undertale fan haven't played this game yet
[15:10:20] try the neutral ending yeah it's not
[15:10:21] like undertale or it's just a part of
[15:10:23] pacifist you will love
[15:10:25] so good it is so good it is neutral so good casually i feel like that's
[15:10:30] my favorite route casualty is neutral yeah i honestly wish we could show the neutral final boss
[15:10:35] it is is absolutely unbelievable.
[15:10:39] I feel like a good challenge.
[15:10:40] This is very good as well.
[15:10:43] I'd say the neutral ending
[15:10:44] boss is maybe the standout.
[15:10:47] Time for donations?
[15:10:49] While they're yapping?
[15:10:52] Absolutely!
[15:10:53] Let's take a $25
[15:10:55] donation from Triforce
[15:10:57] Riku.
[15:10:58] Yellow there, Runners! from Triforce Riku. Hello!
[15:11:00] Yellow there, runners!
[15:11:02] Please laugh. First time donating
[15:11:04] glad to do it during a great run
[15:11:06] of A Great Game for a Great Cause
[15:11:08] Good luck and spare the jinn's wife
[15:11:14] group hug yay she just tried to kill us like two seconds ago
[15:11:18] don't worry about it no that's fine it's fine she said you were sorry true
[15:11:23] uh time will be when soroba leaves the screen i think we got time for a little more donations
[15:11:27] yeah like one or two pretty long fifty dollars50 here from Dead Cat!
[15:11:32] Oops, I'm a bit late because of European time zones
[15:11:34] I still can't believe our game
[15:11:36] is being run at SGDQ
[15:11:38] Thank you to the entire UTY
[15:11:40] speedrunning community Seeing this live has been
[15:11:42] an absolute blast so far, and I'm
[15:11:44] sure it'll only get better.
[15:11:47] Shoutouts to the Undertale Yellow speedrun
[15:11:48] community.
[15:11:51] Everyone knows we're good.
[15:11:52] Can I ask, is Zillicon an issue for finding like half the stuff in this game?
[15:11:56] Yeah. Well, Zillicon found the most important one which is Racism Skip Ultra Deluxe.
[15:11:59] True? Cool.
[15:12:00] Okay, I think we can squeeze in one more.
[15:12:02] $50 from
[15:12:04] Ellie Jelly. High from the
[15:12:06] back couch!
[15:12:08] Never watch this run in full but I'm excited
[15:12:10] to see this game being torn apart
[15:12:11] Can't wait for the marlet to do to go it's marting time and mark all over the place
[15:12:21] all right i cried time is coming up pretty soon. It heaps! I cried.
[15:12:24] Time's coming up pretty soon once Saroba walks off screen.
[15:12:27] Yep. As Undertale lore says, humans can live a slight amount of time without their soul.
[15:12:35] And... We'll just take a quick dusky.
[15:12:37] Yeah, Clover just needs to take a quick nap.
[15:12:39] And time!
[15:12:45] You really yellowed this Undertale.
[15:12:47] 121-20, that's pretty good.
[15:12:49] That was an Undertale yellow.
[15:12:51] I'm pretty sure that's basically all the same as your practice.
[15:12:53] Yeah.
[15:12:54] All of your practices.
[15:12:55] Very consistent. Just to become another cog in the machine?
[15:12:58] You've grown so predictable!
[15:12:59] Oh yeah, the flowery words.
[15:13:00] I could undo this all right now but maybe you've earned your rest.
[15:13:04] Afterall there's always another.
[15:13:12] Does he know? does he know does he know you guys had fun so i suppose this is where we part ways oh who am i kidding? Until we meet again.
[15:13:18] Friend.
[15:13:21] Aw, they're dying!
[15:13:22] Oh no!
[15:13:23] No man!
[15:13:24] No!
[15:13:26] This is so sad.
[15:13:27] Can we get some F in chat?
[15:13:29] F in chat for Clover.
[15:13:31] Yeah, well, that has been Undertale Yellow.
[15:13:34] Thank you again.
[15:13:35] Wait, wait, wait.
[15:13:35] We can't say it until the title drops.
[15:13:36] Yeah.
[15:13:36] Oh, okay.
[15:13:37] Not the second.
[15:13:38] Oh, oh, oh. drops yeah oh oh
[15:13:43] what's this game again wait hey what's the name of this game
[15:13:45] again does anybody know i don't know. Like, purple
[15:13:50] Amore blue
[15:13:52] Green, I think stars say green
[15:13:56] Celeste Pink
[15:14:01] Oh, ami Blue? No, no it's...
[15:14:03] It's...
[15:14:09] Roll credits! Roll credits, thank you all for having me. This really was
[15:14:12] this was an Undertale yellow
[15:14:14] It truly was an Undertale yellow Thank you for that incredible run, kimchi carburetor.
[15:14:35] It was great seeing you go to work up there.
[15:14:39] Yeah, I get to throw one in too! wanting to.
[15:14:46] We're good!
[15:14:47] Hello!
[15:14:50] My name is Slyton, and we're playing today My Friendly Neighborhood.
[15:14:52] If you haven't seen this game before,
[15:14:54] think of Resident Evil on Sesame Street.
[15:14:58] Something like that and
[15:14:59] you have a pretty good idea.
[15:15:01] I have a couple commentators back here
[15:15:03] if you guys would like to introduce yourselves.
[15:15:05] Hi, I'm Nerd. I did the Poppy run yesterday and I've ran this game a little bit.
[15:15:11] I'm Dangerous. I learned the run for this a long time ago
[15:15:14] And I never actually submitted it i
[15:15:15] should probably do that at some point yeah all right and we actually do have
[15:15:20] one more a mysterious voice in the sky if you'd like to introduce yourself
[15:15:25] oh hello hello! My name is
[15:15:26] John Szymanski and I am the
[15:15:29] main developer of
[15:15:30] My Friendly Neighborhood.
[15:15:32] Developer on a couch! Very exciting!
[15:15:36] Developer on the couch in spirit, but ethereally
[15:15:41] invoice.
[15:15:42] Remote is still on the couch.
[15:15:44] All right.
[15:15:45] We're going to get into it. I can explain as we go here.
[15:15:49] Time won't start until I select the difficulty so we have a couple seconds
[15:15:53] here and I will count it down. Alright, we're rolling up in our truck. This is longer than gonna remember.
[15:16:09] Alright, in 5...4...3...2...
[15:16:13] 1...go!
[15:16:17] Alright welcome to My Friend neighborhood ceo percent this is our 100 version of the run
[15:16:25] um essentially we are going to help every puppet in
[15:16:27] the game that needs help we need to grab every weapon in the game that needs help. We need to grab every weapon
[15:16:30] in the game, and we need to beat
[15:16:32] the final boss!
[15:16:34] So first off here...
[15:16:36] John was very nice to put that button for us there
[15:16:38] that lets us skip the entire intro to the game we don't have to go into
[15:16:41] the hotel and we can grab our nice shotgun right off the bat this is the main weapon we're going
[15:16:47] to be using for pretty much the entire game when do have an extra room to go into here,
[15:16:52] and this safe has a little secret thing
[15:16:54] I went too far
[15:16:56] that will help us in about
[15:16:58] 10 minutes
[15:17:00] The fuse Alright, and enough ammo to pretty much get through the starting area. So Dangerous if you want to help explain what we're going
[15:17:08] be doing in this building here? Sure so this is the first studio area that's kind of like the
[15:17:13] main puzzle hub and as
[15:17:15] soon as he gets into the
[15:17:17] main part of the studio where the
[15:17:19] filming actually took place
[15:17:20] it's a giant set and there's a bunch of little mini puzzles around where he has to collect
[15:17:26] little childrens block tiles that
[15:17:30] he has to arrange in certain order, in order to obtain a key that is then going to be carried
[15:17:33] or not a key, but a print
[15:17:36] that's gonna be carried to another part of the game
[15:17:39] and that's gonna be used to access the next area.
[15:17:43] Alright, you just saw me pick up
[15:17:45] the wrench, the weapon I use to just stun
[15:17:47] our friend Leonard back there
[15:17:49] that is one of the main things we're gonna be using
[15:17:51] throughout the game is just hitting
[15:17:53] the puppets either whether it's in the back or in the front.
[15:17:56] And we also picked up the key to get into
[15:17:58] the main area that Dangerous was talking about.
[15:18:00] And here we are! The set.
[15:18:04] So there are... I believe it's four main puppets we're going to be seeing here and they all have interchangeable voice lines. All absolutely amazing.
[15:18:12] Yes.
[15:18:13] I recommend if you ever play this game just sit and listen to them. They have far too
[15:18:18] many.
[15:18:19] Agreed.
[15:18:20] Good job John!
[15:18:21] Some of the most incredible dialogue I've ever heard.
[15:18:24] And you did see me walk along a ledge there that doesn't exist.
[15:18:27] That is a very precise trick of... I'm not precisely sure why,
[15:18:31] if you walk while just barely looking at the wall
[15:18:34] you will walk along a non-existent platform
[15:18:37] and be able to walk over it
[15:18:39] to get a key that we usually wouldn't
[15:18:41] be able to get without walking around
[15:18:42] a lot more.
[15:18:43] And that big bird,
[15:18:44] the legally distinct big bird
[15:18:46] is Pearl.
[15:18:47] Pearl really trying
[15:18:47] to mess her run up right now she can't step on you uh and deal
[15:18:51] damage which uh is not great because then i would have been knocked into june bug one of
[15:18:55] the other puppets and that would have been a very bad start for the run.
[15:19:00] We only have, I believe four HPs so it's not a lot to work with
[15:19:04] hopefully we're not grabbed too much
[15:19:08] And we are going to walk up here. There is a puppet in a very interesting situation waiting for us in this room over here, so I will let him speak for himself.
[15:19:25] His mouth actually slightly opens as the water goes down.
[15:19:28] Hey, you'll name Norman!
[15:19:36] And I know we have spoken about it before, if anybody has played this game and has a favorite puppet voice line Please put that in the donation and Kung Fu will do her best puppet impression of the voice line.
[15:19:43] We talked about this before.
[15:19:44] For the record, I am extremely excited to hear.
[15:19:47] Please do that.
[15:19:49] You're assuming I remember how they all sound exactly,
[15:19:52] but we'll definitely do that.
[15:19:53] Oh no, no!
[15:19:55] I am not assuming that personally.
[15:19:58] I think that makes it all the more exciting.
[15:20:00] Creative license is very much welcomed here.
[15:20:03] All right and you did see me pick up the glasses there.
[15:20:05] Those are going to be items to help Pearl.
[15:20:07] It is a little bit of RNG on where she will be when we need
[15:20:10] to help her so we're gonna hope it's a good location otherwise i kind of just have to run
[15:20:15] around aimlessly for a little while also the chocolate bar get to um nerd if you want to
[15:20:19] explain what the chocolate bar does yeah so the chocolate bar gives gordon a bit of speed boost
[15:20:25] uh i'm not sure of the exact gap but I believe it's around 3 Chocobars
[15:20:28] double-speed or something like that
[15:20:30] So it's gonna help us move faster through these rooms
[15:20:34] Worth noting about the Chaka Bar, it
[15:20:36] lasts for three door transitions
[15:20:38] or four screens total
[15:20:39] so sometimes we'll use a Chaka Bar
[15:20:42] early to set it up for a
[15:20:44] future run. Alright, so we helped Pearl there
[15:20:46] she didn't have her glasses
[15:20:47] she couldn't see
[15:20:48] that's why she was threatening
[15:20:49] to step on us
[15:20:50] She really is nice
[15:20:51] don't worry
[15:20:52] Alright, so the answer
[15:20:53] to the block puzzle
[15:20:55] in case you were wondering.
[15:20:56] It's Neighbor!
[15:20:58] We are letting it go.
[15:20:59] Oh, we got Neighbor.
[15:21:02] And I did just unload a shotgun shell completely out of
[15:21:06] the blue that is because this route has
[15:21:09] very, very precise inventory management. We only really want to manage the
[15:21:14] inventory twice total in this game and if I don't do stuff like that,
[15:21:18] it's going to get a little
[15:21:20] not fun for me in some places.
[15:21:23] It's going to be the same with
[15:21:24] this weapon right here. This is, I believe,
[15:21:26] the Rolodexer. Very actually creative item.
[15:21:29] It's as you can see at the top there's letter Z it goes through a bunch of letters
[15:21:33] as you shoot the alphabet. Yeah. Um, I am going to ask for
[15:21:37] silence here for a second. There is
[15:21:40] a nearly frame perfect trick we're gonna hope I get here
[15:21:44] Ah, didn't get it.
[15:21:48] But you can completely skip having to walk up those stairs, like up towards the
[15:21:52] stairs over there and up the stairs and enter that second cutscene. And just get right into
[15:21:57] looking at and grabbing the tape that I just grabbed. The tape
[15:22:01] itself is pretty much
[15:22:03] our stay down item
[15:22:05] in this game.
[15:22:07] Alright, and Junebug
[15:22:09] is going to hang out there for the rest of the run midair.
[15:22:11] Don't worry she is okay, she enjoys it.
[15:22:14] That was slick as heck dude!
[15:22:18] Yeah you shoot her and then if you tape
[15:22:21] real quickly
[15:22:21] while she's just about to fly away,
[15:22:23] you can tape her midair.
[15:22:24] And that's how we do that.
[15:22:26] It's not just expedient for speedrunning purposes.
[15:22:28] It's really funny.
[15:22:29] It is.
[15:22:30] It also helps make it a bit more consistent because she can just fly all the way down the hallway and you don't have to waste time walking down here.
[15:22:36] Instead this is where you get to walk over there and go straight through the door,
[15:22:40] And then she gets to see her do the funny stance for the rest of the game.
[15:22:44] We're going to stun the rest of these puppets, and we are now going to enter
[15:22:48] The one area in the game where frame rate is important
[15:22:52] So...we are going to turn on Vsync, go down
[15:22:56] to 60 FPS. We also have in here this is Ray. This is the next
[15:23:01] one we're gonna have to help. I gotta stop down the stairs.
[15:23:06] Ray's best boy.
[15:23:08] Ray is a very, very good mechanic.
[15:23:09] So if things go well here
[15:23:11] I should be able to stun this Norman and walk through him.
[15:23:14] Nice!
[15:23:15] Okay. Well done. So that is very, VERY precise.
[15:23:17] Norman as you heard behind me multiplied into about 7 different Normans
[15:23:23] We used to just juke around him, but that
[15:23:27] is slow and
[15:23:29] a Japanese runner by the name of
[15:23:31] Kirukuro discovered that
[15:23:32] I'm going to toss over to
[15:23:34] one of you guys, whoever wants to do it while I do this puzzle.
[15:23:37] To explain?
[15:23:39] Yeah, explain the puzzle! Oh, to explain the puzzle, yeah.
[15:23:41] So this is a punch card puzzle so
[15:23:43] the nice thing about this if you understand
[15:23:45] and know the answer to the puzzle you can just do the punch cards automatically but
[15:23:48] each punch, each shape is
[15:23:50] relative to a certain number and we're trying
[15:23:52] to tick those clocks
[15:23:54] right there on the wall over to a certain
[15:23:56] number and so you have to know which shapes correspond
[15:23:58] to uh, which number. It's just a quick puzzle that you can figure out if
[15:24:02] you go into another room and look at the wall. Exactly, and we did our first inventory
[15:24:06] management of the game. Hopefully... That's 50% on the inventory management we do, provided my ammo is correct.
[15:24:12] And we are going to enter down here into the main atrium.
[15:24:17] We're gonna come through here a couple times
[15:24:20] while in the sewer, Norman
[15:24:22] Luckily none of these puppets
[15:24:24] can catch us if we just take
[15:24:26] a very nice route up the stairs
[15:24:28] Another quick thing to note is that as you can notice,
[15:24:30] the stairs do slow us down significantly to walk on them which is something
[15:24:34] will come into play in a little bit.
[15:24:38] Actually, that's a good question for John. Why the
[15:24:41] slowdown on the stairs?
[15:24:44] Yeah, you know...
[15:24:45] Good question. You know, there's
[15:24:47] a bit of non-tangible
[15:24:49] game feel that you kind of have to
[15:24:52] get across in some way.
[15:24:55] And walking up and down stairs
[15:24:57] does take a little bit more time, IRL.
[15:24:59] Thought it would add
[15:25:00] a little bit of interest to the vertical variety.
[15:25:02] Realism!
[15:25:06] Alright, um... Oh sorry? No no you were much more important than me.
[15:25:10] Oh, no!
[15:25:15] I'm surprised stair bouncing
[15:25:17] was such a thing back in
[15:25:19] the demo speedrunning days
[15:25:21] and yet I believe it ended up getting to where you would go down at an angle
[15:25:27] down the stairs and kind of bounce down them instead of going down directly.
[15:25:31] But I believe that was timed and found out to be no faster is that correct
[15:25:38] oh oh that would have to be a slighting question because i don't know
[15:25:42] interesting you might have to repeat the question!
[15:25:45] I was very focused on walking down that hallway quick.
[15:25:47] Uh, you know what?
[15:25:49] Let's discuss afterward.
[15:25:51] There might be a bit of heck
[15:25:53] that I might be able to do. Of course!
[15:25:56] So we are just walking around grabbing these
[15:25:58] fuses, there's a bit of downtime Kung Fu if you
[15:26:00] wanna take it away with probably about three donations
[15:26:02] Absolutely, you're getting a lot of love
[15:26:04] right now so we'll do $50 when the stakes are high.
[15:26:07] I get...I get the stake spelling that's good.
[15:26:09] Hey Sly! It's ya boy.
[15:26:12] While it is true that the last job of the day is always the worst
[15:26:17] We can also say the first run of the day is always the worst, we can also say the first run of the day is always the best.
[15:26:20] Try not to get too many ones!
[15:26:23] Thank you.
[15:26:24] I know him very personally.
[15:26:26] Alright, I think this one is a potential puppet phrase maybe
[15:26:29] this is five dollars from brainiac who says it's a great day for board games
[15:26:35] can't wait to see Slayton versus Norman.
[15:26:38] Thank you, Brainiac.
[15:26:39] One more?
[15:26:40] One more!
[15:26:41] Alright. $10 from Adam the Feverish who says
[15:26:43] My Friendly Neighborhood was a very charming game
[15:26:46] and I'm happy to see how it will get broken completely.
[15:26:50] Perfect, thank you so much! Alright, so Ray can just spawn in that pipe we
[15:26:55] just walked past on the left. After we spawned him in that one area where we did the norman multiplying skip uh he
[15:27:03] could just spawn in any of these pipes completely rng if i believe and one quick second i need to guess yes he has to plug in uh four sets of fuses
[15:27:16] in two different ways so the first one is a club diamond heart spade that unlocks
[15:27:21] one door off to the right and then the second one is spades star
[15:27:24] diamond heart that one unlocks the door to the left
[15:27:26] and we went through the left door first because we're going to go get a
[15:27:30] very special weapon.
[15:27:32] I would also like to note he has those notes
[15:27:34] because I don't know the combination,
[15:27:36] I know the pattern!
[15:27:37] I have accounts in my head,
[15:27:39] if I mess it up,
[15:27:40] he had the notes.
[15:27:41] Fun little tidbit here
[15:27:44] This is technically a sequence break
[15:27:46] But this was a sequence break that
[15:27:48] I really wanted to be possible
[15:27:51] We actually rerouted a significant
[15:27:53] portion of the game, specifically
[15:27:55] so you'd be able to go get that
[15:27:57] extra fuse early,
[15:27:59] so you would be able to get into this area
[15:28:01] early, so that you would both be able to get
[15:28:03] this particular weapon,
[15:28:05] that is coming up in a second early.
[15:28:07] But also so it'd be possible
[15:28:08] to do a fully pacifist run of the game
[15:28:11] because it wouldn't be possible otherwise
[15:28:12] for the curtain boss.
[15:28:16] Alright, so what you saw us pick up here is the minigun.
[15:28:18] And guess what? We're not going to use it.
[15:28:20] It is not good.
[15:28:21] But it's required for CEO%.
[15:28:23] I believe but it's required for cdo percent it is required for ceo i believe
[15:28:27] it deals one or two damage per shot uh it's less than that. Okay!
[15:28:38] So we prefer the shotgun, because that is a lot of damage at once
[15:28:40] but I guess
[15:28:42] But I do know we are going to be able to use it in this
[15:28:44] next room to create a very funny sound.
[15:28:46] Since Ray didn't spawn
[15:28:48] in the main atrium room that we went through,
[15:28:50] he will spawn in this next
[15:28:52] room. It is guaranteed
[15:28:54] as far as my attempts have seen. So I'm just going to be quiet so we can hopefully hear the safety spawns.
[15:29:02] There we go! My favorite sound in the game by far.
[15:29:08] And I will also note, there is an item you get later in the game,
[15:29:11] the soda that increases your fire rate by a lot
[15:29:14] and three sodas on the minigun makes a wonderful noise!
[15:29:17] This is true
[15:29:20] all right and that is pretty much it for the sewers with us um we will be coming back down
[15:29:25] here maybe once uh yeah once later i to make sure it wasn't twice.
[15:29:29] And we are now entering by far the longest
[15:29:31] elevator in the game community. We have time
[15:29:33] for at least a donation.
[15:29:35] Alright, let's go. We have $10. This is from
[15:29:37] The Demented Salad.
[15:29:40] He says, always happy to donate to a great cause and very happy to see this wonderful gem of the game
[15:29:44] being ran on the big screen! Hoping and praying for good card
[15:29:48] game RNG.
[15:29:52] And remember, we're all friendly here!
[15:29:53] Friendly, friendly, friendly!
[15:29:54] We're all friendly here!
[15:29:57] Oh, that's a good impression.
[15:30:01] The hand puppets are the worst. They're so awful. I fully agree with that, yes.
[15:30:03] We minigunned them there for a reason. It's just to get them out of the way.
[15:30:08] Alright and this is going to be our second inventory management of the game.
[15:30:12] Hopefully the last as long as I
[15:30:14] do everything correct. And we pick up
[15:30:16] the first mask there. This whole office
[15:30:18] building is based around the masks
[15:30:19] for at least the first bit and then
[15:30:21] puppet can spawn right there and he didn't that is the only risk to us
[15:30:25] and we are going to be doing here the first kind of
[15:30:28] stairs skip um there we go!
[15:30:32] Walking up that railing is just faster than walking up those stairs.
[15:30:38] Again found by the wonderful Japanese runner Kiroku, um...
[15:30:42] Amazing person I was talking with
[15:30:44] him before the run.
[15:30:46] I've been bouncing back and forth with him with
[15:30:48] NMG. We're really close
[15:30:49] and amazing guy.
[15:30:52] Also Demented Salad. I want to talk about him quickly.
[15:30:53] He's a major person in the game.
[15:30:57] Has run CEO on Hotfix before.
[15:31:03] Good to hear from you Salad. before. And...
[15:31:04] Good to hear from you, Sal.
[15:31:05] Amazing to hear from him.
[15:31:07] All right. So we since
[15:31:11] we did just use three ammo
[15:31:12] We got a pickup
[15:31:13] three ammo right there again
[15:31:14] that was a routing change.
[15:31:16] We used to just have to juke all the puppets in that theater room.
[15:31:20] But discovering that we can grab the ammo there and waste a couple seconds doing it.
[15:31:25] Completely fine. I will have to
[15:31:28] explain this later... We are grabbing a safety health for
[15:31:31] a very specific reason that if you know,
[15:31:34] you know. No no no! I want to put in my pro board game propaganda right here.
[15:31:41] I swear during testing 90% accuracy of success.
[15:31:48] Apparently I'm the only one,
[15:31:50] I think that I might be able to just swoop in
[15:31:52] and take the record.
[15:31:53] We call that the dev skew.
[15:31:56] Grab this mask through the wall here,
[15:31:57] grab the chest piece and
[15:31:59] grab another safety health because John is lying.
[15:32:02] Oh my gosh!
[15:32:03] You also say that he cheats
[15:32:05] And I can guarantee you
[15:32:07] He only cheats once Okay so we need to explain what's going
[15:32:11] on here so in the next room after this uh we're gonna play a board game that is 100 rng no matter
[15:32:16] what john says uh And you basically get,
[15:32:20] you have to play through this little mini-game of
[15:32:22] playing cards to move a piece around the board
[15:32:24] but you can instantly lose
[15:32:26] the game if you get
[15:32:28] the wrong cards and you have to complete this is the only way
[15:32:31] to get that key that norman's holding in there this isn't no way he can lose this okay no he
[15:32:36] can just keep playing threes so okay to explain it the Norman spaces
[15:32:41] the brown ones you get to pick up a card
[15:32:44] The purple ones you have to play only
[15:32:46] You can only play once
[15:32:47] The yellow spaces
[15:32:49] You have to play the top card of the deck
[15:32:50] And the green spaces you insta lose
[15:32:53] um it's just a quick story um i came back to playing this game he is catching up
[15:33:00] i came back to playing this game we're gonna have to rely on rng here
[15:33:02] we might lose the girl it is completely possible this looks very hard Oh my God that was and we drink the safety health without having to use it.
[15:33:19] All right.
[15:33:21] I think last run that I watched i think was six failures or something four failures before
[15:33:26] before it got uh a successful run through yeah my bpm is in triple digits right now.
[15:33:34] That was insane!
[15:33:36] In no way did I expect that to happen.
[15:33:38] So we just picked up the next mask and also a grenade.
[15:33:43] The grenades are going to be very helpful for us in a couple minutes, we will have
[15:33:48] a boss coming up and we've got pretty good explanation for them or a pretty good way
[15:33:52] to deal with them here. So the next here is the mask
[15:33:56] puzzle we've been collecting the entire time.
[15:33:58] They all have different faces because
[15:34:00] they all have different emotions. George is angry, that's
[15:34:02] the only important one.
[15:34:03] And now we're going to pick up the dice. Good test of my aim, and it's okay today!
[15:34:09] Eh, you missed one. Spend some time at Kovac.
[15:34:11] This is one of those fake ledges again that we just do to avoid these stairs.
[15:34:17] And the first time
[15:34:19] I went through this room here,
[15:34:21] you saw me deal with
[15:34:23] the hand puppet by wrenching it.
[15:34:26] Oh my gosh is that tough! i just shot those up that is super hard to do
[15:34:35] all right uh dangerous if you want to explain this one.
[15:34:37] Yeah so I never remember these numbers
[15:34:39] This is the thing that kind of kept me from really grinding
[15:34:41] this run. So the dice puzzle you have to do
[15:34:43] is 4 1 6 2 5 4 3
[15:34:45] 1 2 in that order and you have to switch
[15:34:47] them around because the
[15:34:48] opposite side of the dice is the one that
[15:34:50] is uh corresponding to the solution of the puzzle
[15:34:54] that's goblet by the way yeah our first introduction to gobblede the puppet we
[15:34:57] are going to help in the theater. Hopefully
[15:35:00] this didn't, it's only worked out for me once
[15:35:02] in practice today a little
[15:35:04] railing jump I can do here as well
[15:35:06] hopefully... Oh! We got it! Nice!
[15:35:08] You can just pop up over that railing and just skip having to walk around saves
[15:35:13] about two seconds very nice to do though it's very fun
[15:35:17] um also coming around the front on those puppets I just hit.
[15:35:21] Hitting them from the front is very hard to do because you have maybe about 0.12 seconds
[15:35:28] to hit them before they are invulnerable to be stunned from the
[15:35:32] front, and they will just grab you
[15:35:34] and it is not a good day for anybody
[15:35:36] except for them.
[15:35:37] I'm sorry we don't want that.
[15:35:39] If anybody's interested in how this works, is if you hit a puppet before they've gone through a small timer after they've seen you it'll automatically stun.
[15:35:47] Same as if you hit them from the back I believe even if they are aware of you, I believe that will stun
[15:35:53] them. Not that would really ever
[15:35:55] happen but...
[15:35:57] Except for Genebug and Pirate Cove
[15:36:01] Enter it! is that true?
[15:36:04] That one will stun sometimes but not always.
[15:36:08] In case you were wondering she's still hanging out there.
[15:36:10] Don't worry.
[15:36:14] She's still singing though, so it's okay.
[15:36:15] She's singing about bubbles.
[15:36:16] She's having a good time.
[15:36:17] I told you she likes him.
[15:36:18] Yeah, she's vibing.
[15:36:18] Yeah.
[15:36:20] She's flying.
[15:36:23] She has no choice.
[15:36:23] She's tied up.
[15:36:28] John, I do have a question for you that I think it's a burning question we've all been wondering and I waited until so far to
[15:36:30] run to ask it.
[15:36:32] Why do we have a flip weapon button?
[15:36:36] What is this for? This does nothing.
[15:36:38] Okay, wait, wait, that's first of all
[15:36:40] That is completely untrue
[15:36:42] It does do something
[15:36:44] But second of all would you rather that you didn't
[15:36:47] okay no it is the dedicated adhd button this is correct yeah and that's what i'm saying you gotta
[15:36:52] have something when you're not doing anything, right?
[15:36:56] No.
[15:36:59] But it is candidly untrue that it does not do anything because if you were on
[15:37:01] the last shot of the stenographer
[15:37:03] and you flip and you fire halfway
[15:37:05] through the flip, it'll do four times damage.
[15:37:08] Nobody knew this!
[15:37:10] Yes, this is totally a thing. 100%.
[15:37:12] Oh, there's a reroute that's about to happen.
[15:37:15] Oh yeah, there is.
[15:37:17] Also welcome to the first boss of the game
[15:37:18] This is Curtain Call
[15:37:20] And fight's over. Alright that was Curtain
[15:37:22] Call. Hi
[15:37:24] Two nades, that's all it takes
[15:37:26] You do have to wait a little bit because while she's
[15:37:29] screaming at the very start, I believe she's invulnerable
[15:37:31] and she can just take out a couple of the grenade
[15:37:33] hits without dying.
[15:37:35] Do you know how much time we spent
[15:37:37] making that boss?
[15:37:38] Do you know how quickly he just defeated the boss How much time we spent making that boss?
[15:37:41] Do you know how quickly he just defeated the boss?
[15:37:45] Yeah, I don't. You know how much that hurts me?
[15:37:52] Alright, we are going to help Goblet here. We are going to place a film in there and you can see she walks up there all sad I got turned around.
[15:37:55] Oh yeah, we had a lore question about this John.
[15:37:57] We do.
[15:37:58] Oh!
[15:37:59] Why is Goblet sad?
[15:38:01] Nobody knows.
[15:38:03] Goblet is sad because there's sad things happening on the screen!
[15:38:07] Or do you mean just in general like why is Goblet just existential?
[15:38:12] Both? I guess the question's like, why
[15:38:14] is showing her the film and then
[15:38:16] comforting her in the theater
[15:38:18] helping
[15:38:20] for the good ending.
[15:38:22] Okay, this is a very
[15:38:23] complicated discussion that would probably be
[15:38:26] outside of the bounds of...
[15:38:29] But let's just say
[15:38:30] Goblet feels poorly and then is shown that there might be more to life than
[15:38:38] just the pain she sees. Simple as that.
[15:38:42] Alright, in case you're wondering we went in there
[15:38:44] patted her on the back and said
[15:38:46] You're good
[15:38:48] The tone will shift just now from
[15:38:50] John to Slayton
[15:38:52] I have to be that person.
[15:38:54] I'm very something.
[15:38:55] There's existential dread and horror
[15:38:57] and terrible things in the world,
[15:38:58] so we went ahead and pat her on the back
[15:38:59] and said it's all good.
[15:39:00] No worries.
[15:39:01] See ya!
[15:39:03] Existentialism done quick.
[15:39:07] All right. Welcome to the next area of this run
[15:39:12] this is the garden uh we're gonna have some fun here the cardboard cutouts we just walked out they do play a part in a puzzle later on luckily we know the combination of
[15:39:17] the puzzles so we don't have to deal with it but i think it is a very well designed
[15:39:20] puzzle props to john agreed well thank you uh so
[15:39:24] we are gonna to walk...
[15:39:25] I took a wide line there because if you walk too close
[15:39:27] to those stairs, even though you don't walk on them,
[15:39:29] they will detect you on them and you get slowed down.
[15:39:32] What was that?
[15:39:34] Oh, that was a dog, I think.
[15:39:35] Was it?
[15:39:36] I mean, you know, it could be anything.
[15:39:37] It looked like a run killer.
[15:39:39] You know what?
[15:39:41] Might be right.
[15:39:44] Alright we're entering the greenhouse.
[15:39:46] We are going to grab a key in here that is going to help us pretty much get into the last rooms of the game we're going to need and go back down into the sewers after this and help
[15:39:58] Ray. But a little bit of
[15:40:00] this is mostly just fetch stuff for
[15:40:02] a little bit. Kung Fu, you have probably time
[15:40:04] for two donations? Okay, great.
[15:40:07] First of all, just a quick update we are 20%
[15:40:09] on the way in now to that solve the world's most difficult puzzle for Lufia 2
[15:40:13] so I just want to like keep a heads up for you all and I learned a little bit more about it
[15:40:17] It is a sliding block puzzle,
[15:40:19] and the optimal solution for this puzzle
[15:40:23] is 116 moves long.
[15:40:28] 116 moves.
[15:40:29] I'm just saying... So we are 20 now for over 1400 we need seven thousand um dollars for that so i want to
[15:40:36] see 160 moose um we have like half the run have the next one to get that in
[15:40:41] Anyway, quick donation for you
[15:40:43] $50 from Merchan
[15:40:44] I'm just going to try a different voice
[15:40:47] I'm just going to keep trying things
[15:40:48] This one goes
[15:40:49] D is for donation
[15:40:50] Okay This one goes, D is for donation.
[15:40:53] That was amazing.
[15:40:54] That was really good.
[15:41:00] You have time to play one more.
[15:41:01] Okay, awesome! $20 from HippieNator who says
[15:41:05] We're all friendly here! Friendly, friendly, friendly!
[15:41:08] Good luck on the run Slayton and I hope we get to see a first try board game which
[15:41:14] we did, which is pretty well.
[15:41:17] HippieNator is another runner of this game,
[15:41:19] the main any% runner and actually
[15:41:21] the reason we run uncapped frame rate in this game.
[15:41:24] I've been waiting to explain this because it's really odd,
[15:41:27] also i'm going to just waste ammo here for no reason.
[15:41:30] So when we run normally it is load removed.
[15:41:34] We have the timer in the top right corner which
[15:41:36] is load-removed as well so it doesn't affect that at all.
[15:41:38] What it does effect is
[15:41:40] when you go through
[15:41:42] the door what it does affect is the time
[15:41:45] It takes to go from finishing the door sequence to the black
[15:41:51] Screen. It decreases that time ever so slightly, and that just piles up over the run.
[15:42:00] And it's a free timesave.
[15:42:04] The door entrance animation is shorter, but the time spent in the loading screen is not.
[15:42:12] Very odd thing. Only found out very recently too.
[15:42:16] I did not mean to hit him that much.
[15:42:19] I have no explanation for that!
[15:42:22] I'm going to do a little code dive and see if
[15:42:25] I can figure out what it would be it is mainly um used for the very final door of
[15:42:30] the game it was noticed the biggest oh wait no i think I know what that is.
[15:42:37] Okay uh yeah I can talk to you about that later.
[15:42:41] Slayton did you just shoot a dog?
[15:42:43] We don't know that it's a dog.
[15:42:46] It looks like a dog.
[15:42:47] You know a lot of things look like a dog. It barks like a dog. It looks like a dog.
[15:42:48] You know,
[15:42:49] a lot of things look like a dog.
[15:42:50] It barks
[15:42:50] like a dog.
[15:42:51] Its limbs
[15:42:51] just like dogs
[15:42:52] do.
[15:42:54] It looked
[15:42:55] like a dog
[15:42:55] is all I'm
[15:42:55] saying.
[15:42:56] This runs
[15:42:57] not payday
[15:42:57] approved.
[15:43:00] Alright, this is the first time entering
[15:43:02] for the entrance of
[15:43:04] the hotel here which really
[15:43:06] is where you're supposed to go immediately
[15:43:08] there isn't a first cutscene of the game
[15:43:10] should be there. I don't think it also explains
[15:43:12] what the goal of the game was and what we were doing.
[15:43:16] We are hired as a repairman
[15:43:18] to come in and stop this old studio that has just somehow turned back on
[15:43:26] And is broadcasting over current channels.
[15:43:29] So we have to go up and climb to the very top of
[15:43:32] the building, and turn off the transmitter? Transmitter
[15:43:36] up there. Yes. Also by the way this entire area is
[15:43:40] optional you don't actually have to do this for any percent but since we're doing what is effectively 100% We have to come here and to do this.
[15:43:47] Also if you're interested in a percent that run is absolutely crazyhere near this run at all.
[15:43:54] I recommend looking at it.
[15:43:56] Any percent
[15:43:57] is horrifying.
[15:43:59] Well, you would say that. You're the developer.
[15:44:02] I know. It you're the developer. I know!
[15:44:06] We also have an interesting trick coming up here if I can get it
[15:44:14] That is a very, very precise...
[15:44:18] You have to walk up to that ledge when it prompts you to hit E
[15:44:22] hold forwards and right and turn to the right just enough
[15:44:26] to get back on the platform but not too far.
[15:44:28] It'll prompt you to hit E again
[15:44:29] And then drop down onto the little scaffolding area
[15:44:32] and go right over
[15:44:34] Save a few seconds,
[15:44:36] and it looks cool! So we like it!
[15:44:40] You sound like Norman...
[15:44:42] When you play enough of this game
[15:44:44] uh, you get the voices down. You hold forward and right, and then you hold back
[15:44:47] and you like it!
[15:44:49] After a while, the voices
[15:44:50] just get ingrained in our brains.
[15:44:52] This is true.
[15:44:55] Alright, again another bit of is probably just a little bit
[15:44:57] of fetch if Kung Fu wants to hit us
[15:44:59] with probably two donations. Sure thing.
[15:45:01] So we have $10. This is from
[15:45:03] Askan Yee who says
[15:45:05] I'm donating for the phrase designated ADHD button.
[15:45:10] I love when there's an in game fidget. Honestly, I agree with that.
[15:45:14] I really enjoyed doing it too. Yes, that was really fun. So if that makes you feel better, John.
[15:45:20] Okay, we've also got $10 from Abukamu who says...
[15:45:24] I'm so happy to see this game on a mainline GDQ.
[15:45:26] Slayton, thanks for helping a community dream come true.
[15:45:28] And John, always a pleasure to see your passion in making this game.
[15:45:31] Be gentle and slighten best of luck and shout out to the lovely coach as well.
[15:45:37] Thank you. I to hear from your comment
[15:45:41] thomas the homie i'm looking for more puppet impressions just so you know all right coming
[15:45:47] up is the playground puzzle that we were talking about earlier.
[15:45:51] Hopefully I'm able to get it if dangerous
[15:45:54] you have a combination for it
[15:45:55] if you want to explain a little bit of it.
[15:45:56] I do not have the combination
[15:45:58] Oh you don't have the combination
[15:45:58] but you can explain how we do the puzzle leveling.
[15:46:00] Yeah, and honestly explaining the combination wouldn't even be all that interesting.
[15:46:03] So basically you'll see he puts all of these little pogs into the playground layout like
[15:46:08] that in order to open that door
[15:46:10] And the solution to
[15:46:12] the puzzle is actually all these cardboard cutouts
[15:46:14] laid around the hedge maze, and
[15:46:16] uh... The first time I was playing through this
[15:46:18] casually it took me
[15:46:19] an hour to figure that out.
[15:46:22] An hour?
[15:46:23] Yeah, I mean...
[15:46:24] You said it tripped you up a whole hour!
[15:46:27] It took me a while
[15:46:29] because I kept putting some of the pogs
[15:46:31] in the wrong place. Also,
[15:46:33] we're helping the probably puppies.
[15:46:36] I'm sorry
[15:46:37] that I'm not as smart as you, John.
[15:46:41] We are also now coming up to the apparently most hated puzzle amongst casual players, and sometimes speedrunners.
[15:46:50] So what we were picking up was a bunch of different items.
[15:46:54] I believe it was trumpet polish, um...
[15:46:56] I can't remember the rest of them.
[15:46:58] There was film solution and film developer.
[15:47:03] And then one more.
[15:47:05] We put in those cases and turn everything on
[15:47:09] Press the buttons for a very exact amount of time
[15:47:13] If you hold it too short or too long,
[15:47:17] It will just break on you. The animation for breaking takes about 3 seconds
[15:47:21] You have to completely restart it
[15:47:24] For the record, it has gotten two patches less specific.
[15:47:28] The timing that is.
[15:47:31] Alright and we are now entering what is essentially going to be the last area of the game.
[15:47:38] We're gonna clear that purple goo, we barely knew it was there because we've only been in this room once
[15:47:42] and go up the elevator to the penthouse which I think
[15:47:46] is my favorite area of the game just because how it's designed, you will see this in a second.
[15:47:54] Everything is cardboard and this is absolutely beautiful.
[15:47:59] Osha would like a word.
[15:48:01] Also, just so everybody knows I am a very good chef and welcome to my cooking stream!
[15:48:07] This is the kitchen. I'm going to teach you
[15:48:09] a few recipes here. So when you chop milk
[15:48:11] what do you get? That's right, a banana.
[15:48:13] A banana, yes. Obviously.
[15:48:16] I put the banana
[15:48:17] on the stove. That is the incorrect thing to do.
[15:48:20] Do not do that,
[15:48:21] I don't recommend it.
[15:48:23] I put the banana in...
[15:48:25] Oh my god, stop!
[15:48:29] I'm a trained chef somewhere, don't worry.
[15:48:31] Probably.
[15:48:32] I can't breathe!
[15:48:33] So the campers go make chili,
[15:48:35] those tomato in there in um
[15:48:37] the microwave makes hot sauce I think
[15:48:39] put them all together in the fridge?
[15:48:41] That's right! It's a key!
[15:48:45] Why is it a key?
[15:48:47] Don't try that in your kitchens at home.
[15:48:49] Oh no! That's not our favorite thing to deal with. Die please,
[15:48:53] thank you! All right no I didn't place the second one. I just tried to hit her too early we took
[15:49:00] damage luckily we've been at full health this entire run somehow
[15:49:02] that was my first hit and this is the most creative computer you will ever see
[15:49:06] in a game.
[15:49:10] I have to interject here. That is a computer... when I was a kid we had reasonably strict screen time limits but I could not imagine not playing on the computer,
[15:49:23] so I would make little paper computers like that for myself
[15:49:25] and pretend those play video games.
[15:49:28] I couldn't not put it in.
[15:49:30] Oh my god, that's adorable.
[15:49:32] Oh my God.
[15:49:32] Yeah, isn't it cute?
[15:49:33] Yeah. All right, so what we're doing at the penthouse is That's adorable. Oh my god. Yeah, isn't it cute?
[15:49:34] Alright so what we're doing in the penthouse is grabbing
[15:49:36] the puzzle pieces to help
[15:49:38] Arnold! The last puppet
[15:49:40] we have to help in the game.
[15:49:42] The puzzle pieces are all around, we picked up two so far
[15:49:45] one was in the cabinet we just grabbed and one was
[15:49:46] in one of the cases
[15:49:48] or the chest in the room next to
[15:49:50] the computer from John's childhood
[15:49:52] And fun fact Arnold is the only
[15:49:56] one that you help in
[15:49:58] the NMG run
[15:50:00] and just regular gameplay. You can skip
[15:50:02] helping all of the other puppets but you cannot
[15:50:04] skip Arnold.
[15:50:06] That's correct. Dangerous we just went through
[15:50:08] the puzzle if you want to? Yeah, we just did it!
[15:50:10] We zoomed through it. So there is a couple
[15:50:12] little
[15:50:14] logs like journal entries that you can find to get the answer for
[15:50:17] puzzle but you have to go up to the shapes puzzle, the fox puzzle
[15:50:21] color puzzle, flag puzzle, painting
[15:50:25] shape painting, fox painting, color painting
[15:50:28] flag painting and then the fruit painting in
[15:50:30] that order you have to push those buttons in order
[15:50:32] get the last painting
[15:50:34] open and get the last puzzle piece there
[15:50:36] Nice yes I love this This is a cool thing we do
[15:50:38] when we open the inventory it doesn't really
[15:50:40] do anything, we just like to know where the soda can
[15:50:42] is for later so that we don't have to stumble around
[15:50:44] looking for it because the soda can
[15:50:46] pretty much acts as a chocolate bar that we're going to use later.
[15:50:50] Welcome to the longest ladders in existence, this is Bloodborne
[15:50:55] and we have ladders don't worry.
[15:50:58] Fun fact about unccapped frame rate,
[15:51:00] thank you HippieNator for making us run on
[15:51:02] uncapped frame rate. If
[15:51:04] spam E too fast at the top of
[15:51:06] any of these ladders, you will teleport to
[15:51:08] bottom including this one that takes like 30 seconds.
[15:51:10] Please do it.
[15:51:11] I did in the practice room earlier but it's him watching.
[15:51:13] Please do it again.
[15:51:14] Yeah.
[15:51:15] I'm not intentionally going to try and do it again.
[15:51:17] But I have so many donations to read for you.
[15:51:19] This is a long ladder. I might donations to read for you.
[15:51:20] This is a long letter,
[15:51:21] I might have to do it twice, go three.
[15:51:24] Go three? Okay okay,
[15:51:25] I'm gonna go really quick then.
[15:51:26] $10 from Mimicick who says
[15:51:29] I can't find the exact transcript
[15:51:30] but I am requesting a recitation of Junebug's rant about eating gravel.
[15:51:36] We have $5 from Backsideofwater
[15:51:38] who says it was Professor Plum in the billiard room with Wrench.
[15:51:41] What do you mean this isn't a game of
[15:51:42] clue we've also got ten dollars from steven who says winning this board game really feels like
[15:51:47] a 50-50 oh my gosh i have a story.
[15:51:52] But luckily we didn't get the teleport back down there
[15:51:54] so what we are in now is what we're going to call
[15:51:56] The Unfriendly Neighborhood.
[15:51:58] I know it's weird that the game is called Unfriendly
[15:52:00] and mine is Friendly Neighborhood
[15:52:01] but I don't know why this exists uh john just doesn't like us nope never did
[15:52:06] but we are about to enter the final boss of the game
[15:52:10] i don't know if this final boss has a name it's called the amalgam hopefully we can take
[15:52:15] it out just like that so
[15:52:20] the thing with this final boss is if you kill
[15:52:23] it while it is in its leaping animation
[15:52:25] It will stay alive until it leaps
[15:52:27] It can kill you. I have lost runs
[15:52:29] to it, I've lost a world record paced
[15:52:31] run to it. Oh no
[15:52:33] I don't have the World record in nmg i would
[15:52:40] and we are coming down to the last door of the game time is coming up when i press yes time
[15:52:55] and the music currently playing does confirm that we got CEO. The music is different if we didn't.
[15:53:01] So this how I personally verify. This is an absolutely amazing game, I 100% recommend picking it up.
[15:53:11] Playing this for the first time, it's super, super charming.
[15:53:14] It's a survival horror game but it's low on the horror.
[15:53:17] You're just gonna have a lot of
[15:53:18] fun yeah and it's unseen summer sale is
[15:53:21] it i think so it is on steam summer
[15:53:23] sale there we go
[15:53:25] so hey i
[15:53:27] i want to take a quick moment.
[15:53:28] I just wanna say it is an absolute pleasure
[15:53:32] to see my game being run in GDQ.
[15:53:35] This is absolutely one of those developer dreams come true
[15:53:38] and thank you
[15:53:40] very much for allowing me to come on.
[15:53:42] Big applause for John, please.
[15:53:45] He's been
[15:53:45] in the speedrun community
[15:53:48] for this game since the demo came out he was the world record holder of
[15:53:52] the demo for a short amount of time for one day like like a day but you know what i'm gonna hold
[15:53:58] all right um we'll move on to shoutouts because...
[15:54:02] Enjoy the song while we do shoutouts.
[15:54:05] For me, just shoutouts
[15:54:06] to everybody who helped me get here.
[15:54:08] My parents completely
[15:54:09] helped make this happen.
[15:54:13] Everybody in the game who's helped me push further, specifically people like Big Nono, who unfortunately couldn't be here.
[15:54:18] Amazing Yakuza Runner helped me get super good at this game. These two guys,
[15:54:23] they're dancing. I love it. Dangerous
[15:54:24] finds a way to dance somehow.
[15:54:26] Okay, man. If we want to bring that up...
[15:54:29] And just everybody involved
[15:54:31] and John for being here. This is absolutely amazing
[15:54:33] I've always wanted to do developer run, I think they're my favorite
[15:54:36] You guys have any shoutouts?
[15:54:38] Hi Ben
[15:54:40] I would just say you know if you if you're looking to get into speedrunning
[15:54:44] and you're maybe nervous about getting into it,
[15:54:47] you know, just boot up a game and play through it.
[15:54:49] There's nothing wrong with just getting going in your first run.
[15:54:53] Just play through it as quick as possible,
[15:54:54] don't worry about
[15:54:56] every glitch possible
[15:54:58] Don't worry about the bottom of the leaderboard
[15:55:00] because no matter how slow your run is
[15:55:02] you're still going to be faster than the elevators in this hotel
[15:55:07] this is true uh if you're interested in running the game we do have a discord it
[15:55:11] is on this speedrun.com page there so you can check it out. If you want to find
[15:55:16] me, I'm at slighten101
[15:55:18] on literally every
[15:55:20] social media in existence.
[15:55:22] Can we find you guys anywhere?
[15:55:24] Twitch.tv slash dangerous. Twitch.tv nthrd underscore squared and uh
[15:55:31] if you could find out on twitter and if you can spell it you get to follow me. So it's a great pleasure.
[15:55:37] Perfect. Thank you everybody
[15:55:39] and I hope you had a good time in our neighborhood.
[15:55:46] Hello everyone and good evening. I hope you're enjoying your SQDQ so far,
[15:55:50] I know I am. I'm Kung Fu Freak Up and I am joined this evening by three of our horror game speed runners
[15:55:56] We got to see their runs this
[15:55:58] week already, so I wanted to bring them
[15:56:01] together to talk a little bit about
[15:56:02] horror speed running in general and kind
[15:56:04] of like what makes scary games
[15:56:07] fun to run. Like, it's such a fun
[15:56:09] niche of speedrunning
[15:56:11] in my opinion and
[15:56:12] so I just wanted to kind of explain
[15:56:15] a little bit more about that and like hear your perspective
[15:56:17] So I'm joined by Death Tropes, who has done Silent Hill
[15:56:22] and Slighton, who just did My Friendly Neighborhood
[15:56:24] And then we've got Starcat87,
[15:56:26] who has done Outlast 2.
[15:56:28] How are you guys doing?
[15:56:30] Good! Feeling good.
[15:56:32] That was my brain going, let's memorize all three
[15:56:35] say all the games and just double check with myself
[15:56:38] Anyway I'm glad everybody is doing good
[15:56:41] Thank you!
[15:56:42] Yes, let's go!
[15:56:45] So thank you all so much for coming together and speaking with me. Now, I've been
[15:56:47] curious about like with former
[15:56:49] speedrunning, I think it's a really unique part of the speedrunning community.
[15:56:53] It's got such a good following, like a big devoted following and as somebody who
[15:56:59] I feel like I'm the resident expert of scary games in my team,
[15:57:03] which is so funny because I'm like,
[15:57:05] I'm such a wuss.
[15:57:06] Like,
[15:57:06] I'm so bad at playing them,
[15:57:08] but I love watching speed runs.
[15:57:09] I think it's really fun and fascinating.
[15:57:14] And like seeing the glitches broken down, for example. So I kind of wanted to know what you all think makes forward speed running unique?
[15:57:19] Like why that vibe is there?
[15:57:22] Destrox, let's start with you. I would say... like why that vibe is there. Deskrips, what about you?
[15:57:24] I would say it's unique
[15:57:26] because again
[15:57:28] its such a niche little corner
[15:57:30] cause obviously speedrunning is huge
[15:57:32] with the gdq and all this stuff that you guys do all the time.
[15:57:35] But for speedrunning it's
[15:57:36] such a small part of this
[15:57:38] big old thing, and it's unique because
[15:57:40] you have all these crazy glitches with it,
[15:57:42] you have these creepy enemy types, you see just all this really cool like
[15:57:47] creepy environments and obviously the goals get through as fast as possible so you
[15:57:51] see how they just blow through these horror games. I had somebody come into my stream recently that I've known for years saying,
[15:57:58] I'm 40 years old and I can't watch this game without getting scared.
[15:58:02] How do you go through it without being scared all the time?
[15:58:04] It's like, I've been complaining since i was 13 years old
[15:58:08] I think there's also something interesting that like it becomes less scary when
[15:58:12] it's speedrun these this scary vibes are often just gone.
[15:58:17] Because you're going through walls, you're like
[15:58:19] flinging yourself around,
[15:58:21] you just skip a lot of the sections that would
[15:58:23] have those tense
[15:58:25] moments. You know how to navigate them so well as speed runners that it just changes the entire environment. And that's just my personal perspective especially as like a viewer. Slayton or Starcat do you have anything to add to that?
[15:58:37] Yeah definitely! So Slayton or Starcat, do you have anything to add to that?
[15:58:37] Yeah definitely. So horror is speedrunning
[15:58:40] it's really when you look at a horror game initially
[15:58:42] a lot of people just say it's a scary game
[15:58:45] but they don't see the large amount
[15:58:47] how fun
[15:58:49] The gameplay is behind it. They all have a certain...
[15:58:51] Take it away!
[15:58:57] Alright, hello SGDQ I I am Puexl joined by my friends Joyer and DeWolf on the couch back there
[15:59:04] And as of about an hour and a half ago it's my birthday
[15:59:08] And i'm really looking forward to kicking it off by getting to share a
[15:59:12] run of one of the best and most underrated turn-based rpgs on the super nintendo lufia
[15:59:17] 2 rise of the synastrals so it's a long run, so let's get right into it! So let us have Maxim's name...
[15:59:25] Alrighty, let me go over here for Maxim's name. It is Lufia.
[15:59:32] Lufia, okay!
[15:59:35] Number two was Mario and number three was Greg!
[15:59:38] So we have some good interesting names here.
[15:59:40] Oh I like number six it was Mom?
[15:59:42] That means we'll have Lufia in the game then. Yeah!
[15:59:44] We had Gaties when we did this RPG little break
[15:59:46] a little bit ago.
[15:59:48] It's still canon, I guess.
[15:59:52] Alright well, let's get through one the canon, I guess. Alright, well
[15:59:53] let's get the run started!
[15:59:55] So, three
[15:59:56] two
[15:59:57] one
[15:59:59] go!
[16:00:02] Alright, so this is Lufia 2
[16:00:03] Rise of the Sinistrals
[16:00:04] the second game
[16:00:05] in Neversoft's
[16:00:07] Lufia RPG series
[16:00:08] This game
[16:00:09] is actually
[16:00:10] a prequel
[16:00:10] to the first
[16:00:11] Lufia game
[16:00:12] Lufia and the
[16:00:12] Fortress of Doom,
[16:00:13] which takes place about 100 years
[16:00:15] before the events
[16:00:16] of the first game.
[16:00:17] But this works very,
[16:00:18] very well as a standalone
[16:00:19] experience too.
[16:00:20] You're not expected
[16:00:21] to know anything
[16:00:22] really from the first game.
[16:00:24] So right off the bat we get introduced to our hero
[16:00:27] Maxim, also known as Luffy. I'll just call him
[16:00:30] Maxim for simplicity and
[16:00:33] he's basically a monster hunter
[16:00:36] and then his childhood friend tia who runs a weapon shop
[16:00:40] and um after buying some combat items called boomerangs we are heading on our
[16:00:45] way so one of the things about this game that
[16:00:48] really makes it kind of stand out unique ways among the um 16-bit RPG libraries that it has
[16:00:54] a lot of inspirations from The like the Legend of Zelda series as
[16:00:57] far as just kind of really heavy focus on
[16:01:00] exploration and puzzle solving. So before we really get going with
[16:01:05] with the story in the game proper,
[16:01:07] we do have a few minutes of tutorials
[16:01:10] that we need to do to introduce us
[16:01:11] to a lot of the puzzle mechanics
[16:01:13] and just other general game mechanics too.
[16:01:15] So we just had our first battle with a jelly right there.
[16:01:19] And now, we're finding out about the tool ring basically where
[16:01:22] we have sort of series of tools we can use to both solve puzzles and stun enemies.
[16:01:29] I was actually trying to avoid this fight right here, but since I got into it
[16:01:32] I just went ahead and took it for the little bit of extra experience.
[16:01:37] The first tool we start with is the arrow which in addition to being able
[16:01:40] to stun enemies lets us also flip switches and do um
[16:01:46] interact with other puzzle elements like that
[16:01:48] so we flip that switch,
[16:01:50] and then in this room we get introduced to
[16:01:52] a very, very important mechanic which is
[16:01:54] the reset spell. Reset
[16:01:57] it's called a spell
[16:01:58] but it's kind of really more of another tool.
[16:02:01] And it's very helpful tool because it prevents you from just getting stuck in puzzle areas
[16:02:07] when you use the reset spell
[16:02:09] It'll just respawn you at the entrance to
[16:02:12] the room, reset any puzzle elements in the room and then also respawn
[16:02:16] any monsters.
[16:02:20] We have some platforms that we can jump off of via those arrows here.
[16:02:25] And then this room introduces us to what I like to call combat rooms, which is where
[16:02:29] you have to defeat all the enemies in the room. And then it's a good opportunity, too,
[16:02:34] to start talking about just how fighting enemies works
[16:02:37] in this game, too, that...
[16:02:39] In dungeons in this game, there aren't random encounters
[16:02:42] like a lot of other turn-based rpgs um
[16:02:45] enemies are all represented by sprites on the overworld kind of look kind of like
[16:02:50] games like chrono trigger or super mario rpg but in this game the enemies actually only move when you do.
[16:02:57] That's something pretty unique about this game and then the enemies have pretty diverse AI
[16:03:01] like some of them are aggressive and will try to hunt you down, others run away from you.
[16:03:08] And then some others just kind of move in set patterns tied to your movement as well.
[16:03:14] One other unique thing about the
[16:03:16] enemies in this game is that the game actually remembers
[16:03:18] the state that the battle was in, so if
[16:03:20] you are halfway through a battle and you run away
[16:03:22] those enemies will stay dead if you encounter
[16:03:24] that same formation again. That's sometimes used, but we won't
[16:03:26] see that too much in the speedrun
[16:03:27] Yeah and then
[16:03:32] could also maybe quick talk about
[16:03:34] the rule set for the category I'm going to be running tonight too
[16:03:37] Which is any percent no major glitches, no manipulation
[16:03:39] No major glitches
[16:03:41] Just means that there's two very specific
[16:03:43] Glitches that are banned that can both
[16:03:45] Be used to skip pretty significant portions of the game.
[16:03:48] Both of those are actually donation incentives
[16:03:50] to show off after the run, or at least
[16:03:52] hopefully.
[16:03:54] So those are both banned and we'll
[16:03:56] talk about them later when we do the incentives if they get met.
[16:03:59] And then no manipulation basically means that I'm not able to script battle outcomes
[16:04:05] because the random number generator controls how fights play out in this game.
[16:04:10] It's actually fairly easy to manipulate if you kind of know what starting point
[16:04:14] the random number generator seed is in,
[16:04:17] so I basically before starting the run,
[16:04:19] I just kind of scrambled my starting seed which is based on
[16:04:23] in the end it's based on other save files that you have
[16:04:26] on your cartridge.
[16:04:32] And, um... Yeah so then
[16:04:34] with that now we
[16:04:36] find out our feet are very firmly
[16:04:38] planted in the world of an old school video game. We've got
[16:04:42] a problem and that problem is that there's a door that's locked. There's a tunnel that
[16:04:46] leads to the nearby town of Sondleton and then a monster stole the key to that door
[16:04:52] and locked it.
[16:04:55] And since lockpicks, battering rams
[16:04:58] just other means of opening doors without the key
[16:05:01] don't exist in this world we have to go hunt down that monster
[16:05:03] to retrieve the key Sometimes I have to stun that moth if it gets in my way.
[16:05:17] Then these mushrooms move relative to how high I am, so those
[16:05:21] I can just kind of bait get out of my way.
[16:05:24] This is the first of many times in
[16:05:26] the run that I'm going to be casting the reset spell
[16:05:28] to cut out some backtracking
[16:05:30] just to skip having
[16:05:32] to walk back across that room.
[16:05:36] One of the big things to learn about Luthia 2 is how each
[16:05:38] of the enemies moves, and we'll talk about those when they are
[16:05:41] particularly notable but just kind of visually pay attention
[16:05:45] to what you're seeing on the screen as
[16:05:47] Quixel is moving around. You'll see enemies that
[16:05:49] will be homing in, you'll see enemies that go
[16:05:51] in circles, enemies that spin
[16:05:53] around and chase after you. Each one has its own unique AI,
[16:05:56] and based on the sprite that you see, you'll be able to predict how it is as the game goes on.
[16:06:18] It's wrapping up the dungeon and about to fight our first boss. This is where those boomerangs I picked up at the start really come in handy just because boomerangs do a lot better damage than I can do with my regular attacks. Generally about 47 to 52 or so at this point, and the Lizardman has 80 hit points
[16:06:25] So it's just a guaranteed um
[16:06:27] a guaranteed two round fight and we've now retrieved the key and
[16:06:32] we're about to um we're about to get introduced to a
[16:06:34] pretty major npc in the game was a mysterious fortune teller named iris that uh and it tells
[16:06:41] us that um we have the destiny to go on a journey to to fight evil basically there's
[16:06:46] a ball of red light that was recently seen flying across
[16:06:49] the sky, that's kind of an ill omen
[16:06:51] of bad things to come
[16:06:53] and I guess while it's going on
[16:06:55] Foo why don't you kick it off with a couple
[16:06:57] donations or the words?
[16:06:59] Absolutely.
[16:07:02] Okay, based on some of these donations I'm seeing...
[16:07:05] Is there a happy birthday in order?
[16:07:07] Oh my goodness.
[16:07:09] Okay, well first of all,
[16:07:09] happy birthday. There's plenty of donations like that coming in for you
[16:07:11] second of all oh my goodness we have just flown up to 77%
[16:07:15] Of the way
[16:07:16] For this solve the world's most difficult puzzle
[16:07:18] Last time I checked it was 34 so things are happening um
[16:07:23] and we have a 500 500 anonymous donation which is amazing
[16:07:29] coming in from an anonymous i think i just said that who says i've been watching gdq
[16:07:34] for over a decade now poo wexel along with ascension bro cincha was one of the first
[16:07:40] runners i ever watched i would be remiss if i didn't show support for
[16:07:43] their run of what my favorite childhood rpgs sadly i can't stand to watch the run but i
[16:07:47] can't wait to see the bot later all right so then oh by the way too we're a couple minutes away from needing to cut off Fumi's name too.
[16:07:56] Let's say we'll cut that off when Tia joins the party which is maybe like five minutes or so away.
[16:08:03] So get those donations in if you want to name Fumi the Capsule Monster.
[16:08:13] I'm just using knowledge of where the enemies spawn in each room.
[16:08:18] Because when I'm using the arrow,
[16:08:20] I can actually stun them from off screen and
[16:08:22] I believe it's eight steps that i get until they break out of
[16:08:25] it so that's just that plays really have
[16:08:29] just stunning enemies than knowing how many
[16:08:32] steps i have to get around them plays really heavily into avoiding unwanted fights which is
[16:08:37] almost all of them really outside of uh bosses and a couple other specific situations like um
[16:08:43] i had to beat those three enemies and then remember what order I fought them in
[16:08:48] and then shoot arrows at those other enemy sprites there in order to open the door.
[16:08:52] This is actually an optional detour, but this gives me a weapon upgrade for maxon called the insect crush which um
[16:08:59] it bit of better attack power but also does double damage against insects which a lot of
[16:09:03] the enemies in this cave are notice that there's a significant damage bonus for having the correct
[16:09:08] element for the monster type like when he was throwing boomerangs at flying enemies it
[16:09:13] was causing the damage to the grammar ranks to be doubled the insect crush will be useful
[16:09:17] against insects and there's many
[16:09:18] many other elements that will pick up throughout the game typically for bosses it's extremely
[16:09:22] vital to have whatever the specific element you need for that boss to do left-hold damage.
[16:09:32] So there, even though I walked right past the frog it was moving kind of crisscrossed me
[16:09:34] so I was able to just get passed without a fight that way.
[16:09:41] Always a little nervous
[16:09:42] when I see double spiders because
[16:09:44] spiders can poison you.
[16:09:47] Poison is
[16:09:48] really, really minor in this game but at the very beginning it's actually going to be somewhat noticeable for the poison tick.
[16:09:52] Plus every time poison ticks down it tells you, you got poisoned!
[16:09:57] Yeah, yeah poisons a lot more... It's more about the time for the messages but like Jair said this early in the game
[16:10:03] The damage I take could matter a little bit. But I did get an antidote drop from the spider too
[16:10:09] So if I were to get poisoned they could cure it.
[16:10:16] While I'm doing the fights here
[16:10:18] which is...I both need to get the experience
[16:10:20] and money from these fights in order to prepare
[16:10:22] for the next boss, but then I'm also
[16:10:24] going for this
[16:10:26] chest in the back that gives me a nice
[16:10:28] item called the Speedy Ring which
[16:10:30] boosts Maxim's agility stat a bit and helps
[16:10:33] guarantee that he's able to outspeed the big
[16:10:35] catfish, the next boss.
[16:10:38] And
[16:10:38] the way the money works out too
[16:10:41] I actually can't afford enough boomerangs for every single fight where having boomerangs would be effective.
[16:10:49] So I look for one fight with a single eagle and then just fight with my sword there. And I got one
[16:10:54] so I can now just use
[16:10:56] boomerangs in the rest of the fights
[16:10:58] that they save time.
[16:11:02] Miracle is this
[16:11:02] game's equivalent of an elixir.
[16:11:05] It's full HP and MP healing,
[16:11:07] it also revives the dead,
[16:11:08] but in the very early stages of the run
[16:11:10] I'm actually only picking those up to sell
[16:11:12] just because they sell for 1,000 gold
[16:11:14] and money is extremely tight at this point.
[16:11:20] Each of these puzzles you might see a little plaque on the wall that is indicating what the kind of hints about the puzzle are.
[16:11:25] Sometimes it's a little bit vague
[16:11:26] about how you're supposed to solve it but this early on that's giving you
[16:11:29] the hey here's the solution draw out this picture with these blocks
[16:11:32] yeah and then we just saw another recurring element in
[16:11:36] the game too that's another kind of way it wears its Zelda inspiration on its sleeve, and that's dungeon keys.
[16:11:42] Pretty much each dungeon has a key you need to find in order to complete the dungeon,
[16:11:48] kind of like big keys in the Zelda franchise.
[16:11:52] So I had a very important safety save there just because
[16:11:56] Big Catfish, the next boss boss is actually it's the easiest boss to die
[16:12:00] too in the run same because i have to fight it solo and
[16:12:03] I'm a little under leveled and under equipped for what I'm expected to be.
[16:12:13] Yeah, catfish didn't cause an earthquake so an old man in town can't sleep
[16:12:17] so we have to fix it
[16:12:23] very really good to jam out this game's really really good boss theme too
[16:12:26] i love it so much all right So the catfish has 200
[16:12:30] hit points and the boomerangs can do
[16:12:32] 47 to
[16:12:34] 52 or 53 for
[16:12:36] the cap,
[16:12:38] if i get really good rolls it's four boomerangs but sometimes i need to do a uh
[16:12:45] irregular attack to finish it off like my damage rules haven't been particularly
[16:12:48] good yet but um my luck with what the catfish has been doing has because it's doing its
[16:12:53] weakest attack on media if you need to be sold and playing lufia 2. the bosses are going to
[16:12:59] do what does it the bosses are just amazing. Each of these bosses
[16:13:02] throughout here could be like final bosses in a lot
[16:13:04] of other JRPGs. You get the awesome
[16:13:06] soundtrack, and the battles are really
[16:13:08] complex for figuring out how
[16:13:10] to deal with each of these situations.
[16:13:13] All right, we and we're past the catfish like if we did all it was really
[16:13:17] really kind to me because uh um
[16:13:20] We didn't see its nastier attacks, which are causing earthquakes,
[16:13:24] which do a bit more damage than the punching was doing.
[16:13:30] But the absolute worst thing it can do is Flash,
[16:13:32] which is a lightning spell that does about 40 damage and i only have
[16:13:34] i only had 57 hit points going in so i just kind of accept the risk of death
[16:13:40] that i might have to load my uh save if i get get struck by lightning.
[16:13:46] All right, so after the plot here was that there's earthquakes
[16:13:53] that are affecting the town and and we went to investigate it
[16:13:56] and found a catfish of all things was causing them.
[16:13:59] Then once we dealt with the catfish,
[16:14:01] we're intended to go back to Sundleton where you find out
[16:14:04] our friend Tia followed us here
[16:14:05] and went into the cave,
[16:14:06] but you don't actually have to do that
[16:14:08] to progress the story.
[16:14:10] So as soon as we've defeated the catfish,
[16:14:14] we can just head into this part of the cave
[16:14:16] and deal with these two forced fights
[16:14:18] then have Tia join up, who's going to be our first mage type character.
[16:14:23] Then again when Tia joins that'll be our cutoff for naming our capsule monster companion.
[16:14:34] You have time
[16:14:35] for a quick donation?
[16:14:36] Yeah, go ahead. Great, because i figured out why we jumped
[16:14:39] up so much it's because we got a two thousand five hundred dollar donation from anonymous
[16:14:45] oh my goodness that was, that's incredible.
[16:14:49] They say love SGDQ
[16:14:51] Love Lufia 2
[16:14:53] Keep up the good work
[16:14:55] Yeah that was super generous thank you so much
[16:15:02] So Onion something you've been noticing me do too is whenever i'm on the overworld um i'm periodically opening the menu and that's uh we'll talk a little more about
[16:15:07] that now because we need to name our capsule monster.
[16:15:10] But that's to avoid random encounters,
[16:15:12] because on the overworld it is actually random where I get into fights
[16:15:16] and opening the menu is a way to um to avoid that all right here's the big quest to get uh fumi and now it's
[16:15:25] done yep we've now proved our worth to foomy so one of numerous ways that this game is
[16:15:30] really it was really ahead of its time in my opinion, is it has a kind of a Pokemon-style monster training system called Capsule Monsters.
[16:15:39] Even though this came actually two years before the first Pokemon game,
[16:15:41] Pokemon Red and Blue.
[16:15:43] So with that what are we going to name our capsule monster?
[16:15:47] It looks like the winner is J Hale.
[16:15:50] Capital J capital H i cannot speak capital j capital h a l e lowercase a le all right
[16:15:59] perfect and then um it's worth noting too that a normal speed run,
[16:16:04] It's not a marathon run.
[16:16:06] Well now we're going to be tutorial explaining how we get
[16:16:09] So I hope you can read fast if you want to get the...
[16:16:14] understand that.
[16:16:15] But a normal speedrun,
[16:16:17] that's not a marathon run wouldn't actually be getting
[16:16:19] a Capsule Monster at all.
[16:16:20] That's just something I'm doing for a little bit of safety
[16:16:22] on a couple of fights and also just
[16:16:25] for fun too since uh the capsule monsters are 100 ai controlled and they can do some funny
[16:16:32] things sometimes mostly f Fumi is going to
[16:16:35] soak up some damage in
[16:16:36] case, you know, single
[16:16:37] target ability goes
[16:16:38] after Fumi that's just
[16:16:39] a little bit less
[16:16:40] damage than we would
[16:16:40] have otherwise on the
[16:16:41] party.
[16:16:42] If you leveled up your
[16:16:43] capsule monster it
[16:16:45] takes a while to either get combat experience or
[16:16:46] defeat them items.
[16:16:47] And then the ultimate evolution for the Capsule Monsters generally requires a specific magic
[16:16:52] fruit and for speedrunners to be way out of their way to do any of that you don't get
[16:16:56] that much back from the capsule
[16:16:57] monster all right so we head on to the next town of alun's pop into this town quick to um
[16:17:04] restock on boomerangs get some escapes which lets us warp out of dungeons
[16:17:08] and then buy a better shield
[16:17:10] for Tia called the Bitty Shield.
[16:17:14] And then
[16:17:15] the story here is that there's a coronation going on.
[16:17:19] Well, we get introduced to this game's comic relief villains
[16:17:24] kind of like Ultros or Gilgamesh from the Final Fantasy series
[16:17:27] named Bart and Bertie.
[16:17:30] This music should tell you everything you need to know about how serious
[16:17:33] these characters are along with just how silly this cutscene is
[16:17:38] with um just silly this cutscene is.
[16:17:44] Not really knowing how to set off bombs properly, and
[16:17:46] these guards not really doing anything
[16:17:48] about it either too, just leaving the crown right there.
[16:17:50] I mean if this happened in front of me
[16:17:52] I'd be very confused too.
[16:17:59] So they're going to steal the crown and head into the castle basement.
[16:18:02] I guess while we are getting that started, could probably squeeze in another donation or two?
[16:18:07] Absolutely! Also just so you know, we are over $6000 now out of the 7000 we need to solve the world's
[16:18:13] most difficult puzzle.
[16:18:15] So that is 85%.
[16:18:17] Related to that we have a $15 donation from Kona Recon who says I don't think the most difficult puzzle has been
[16:18:22] hyped enough. So, I'll ask
[16:18:24] Poexil a question about it.
[16:18:26] Hey Poexil! How long
[16:18:28] does it take to solve that puzzle?
[16:18:30] Oh...I'm hoping to solve it puzzle? Oh, I'm hoping
[16:18:33] to solve it in like under three minutes.
[16:18:35] I mean, casually I've seen people
[16:18:37] take literal hours to solve
[16:18:39] it. Wow.
[16:18:41] That's wild.
[16:18:47] Well, I would like to see that and we are getting very close so keep those donations coming in.
[16:18:48] Do you have time for another?
[16:18:49] Yeah maybe one more.
[16:18:51] One more.
[16:18:52] I'll do a quick one.
[16:18:53] $10 from anonymousonymous who says,
[16:18:54] Happy birthday!
[16:18:56] Here's your present.
[16:18:57] It's the world's most difficult puzzle.
[16:18:59] Ah, thank you.
[16:19:02] It's after this unavoidable fight with um
[16:19:06] with probably worth noting too that enemy in the no manipulation category
[16:19:11] uh the the enemy formations and the fights is random.
[16:19:15] So it's some number of horses and possibly
[16:19:18] eagles too in that fight. We get our second
[16:19:20] tool, which is
[16:19:21] the bomb. Sadly
[16:19:24] we can't actually damage enemies or anything with it, but the main thing we'll be doing with the bomb is blowing open doors.
[16:19:31] And then right here this is our first usage of a minor glitch that's allowed in No Major Glitches run, and I just called it
[16:19:37] Reset Glitch.
[16:19:39] What you're expected to do here
[16:19:41] is
[16:19:45] put a pot on that switch so that the game won't retract the bridge.
[16:19:51] But if you step on the switch and then cast the reset spell,
[16:19:53] then the game just kind of forgets to retract the bridge
[16:19:56] and we're able just continue on.
[16:20:00] Another thing about this place too is that I am
[16:20:02] taking some fights that aren't expressly
[16:20:04] required because I want to get Tia
[16:20:06] a level up before at the next boss I have to fight.
[16:20:09] The next boss, called Regal Goblin is extremely dangerous
[16:20:12] and if I just rolled in with Tia at Level 7 which is her starting level
[16:20:16] then she's in a fair bit of danger potentially getting
[16:20:20] killed from max health without much
[16:20:22] I can do about it. There is still a little bit of risk
[16:20:24] involved with that but just
[16:20:26] getting her level up and some better
[16:20:28] stats makes up and some better stats.
[16:20:32] Makes a notable difference with that.
[16:20:36] Here we just need to
[16:20:38] line-up at least three of the same color block
[16:20:41] To make them disappear, although if you just do 3
[16:20:45] Then they'll run out without actually getting rid of all of them
[16:20:47] So we need to set up some 5 block chains
[16:20:50] And then get a code, which
[16:20:52] is just an armor upgrade for Tia.
[16:20:56] And the next boss is pretty
[16:20:57] dangerous so I have to do
[16:21:00] a fair bit of preparation in order to be able to beat it at low levels.
[16:21:05] Most of the early bosses are generally more difficult here because we're not doing any encounters,
[16:21:09] there's kind of an expectation that you're pretty much fighting all the enemies
[16:21:13] if you're doing a casual playthrough and we also don't have a lot of utility items to work with
[16:21:18] those will be things that we can pick up throughout the game
[16:21:20] things that give us status element protection, stat boosts and also special abilities.
[16:21:27] So the first room we went into was optional
[16:21:31] just getting another miracle to solve for 1,000 gold.
[16:21:34] But now we're actually...
[16:21:35] And then we also did the reset glitch again
[16:21:37] in order to skip having to loop around
[16:21:40] and to press both switches on the left side of that room.
[16:21:43] But then here we have to...
[16:21:44] now we're just heading towards
[16:21:45] the end of the dungeon
[16:21:46] and we have to fight three sets
[16:21:47] of kobolds
[16:21:48] in this combat room
[16:21:49] to get the door open.
[16:21:51] And this is where I kind of hope
[16:21:52] to get large numbers
[16:21:54] of kobolds and unfortunately i'm not
[16:21:56] seeing that
[16:21:57] to um to try to top off getting level
[16:22:00] eight for tia
[16:22:01] so once i pass these three fights
[16:22:05] then i kind of try to finish off the level with fights in this last room here.
[16:22:13] Yep if you have to get really desperate whenever you reset things it also brings the enemies back as part of that process.
[16:22:19] There's no real danger of running out of things to fight in here and you can also do that for grinding items if you need to get certain item drops.
[16:22:44] It's kind of unlucky to have to do all three fights in here, but we had two single kobold fights in the combat room which is pretty bad luck. But yeah with that we have
[16:22:49] cornered Bart and Birdie
[16:22:51] And uh
[16:22:53] they tried to set- They tried to let loose some
[16:22:55] wily waters as they call it on us
[16:22:57] but unfortunately washed themselves away instead.
[16:23:01] So I guess while we're retrieving the crown and heading back upstairs
[16:23:05] let's have another donation or two.
[16:23:07] Absolutely!
[16:23:09] I'm getting like Jesse and James energy
[16:23:11] as well from that, what did you say?
[16:23:12] That's a good comparison.
[16:23:14] Alright we have $10 from
[16:23:16] Reiko Daktilis
[16:23:18] Okay did I say it right? who says good luck and happy birthday
[16:23:23] Puexel! Thank you. Wait a sec... This ancient cave run doesn't look great. Oh well
[16:23:27] I'm sure it's fine. We've also got a $5 donation from Backside of Water who says,
[16:23:35] This is your birthday song.
[16:23:40] It isn't very long.
[16:23:44] Alright, so then once we
[16:23:45] retrieve the crown
[16:23:47] we can talk to the king and ask for a reward
[16:23:49] and if we say nothing
[16:23:50] and be humble
[16:23:51] we actually get the highest possible amount of money
[16:23:53] Which is 3 thousand. Again
[16:23:55] Money's extremely tight early
[16:23:57] I am a fan
[16:23:59] Of the dialogue you get when you ask for
[16:24:01] The king for your reward too and he's pretty uh taken aback
[16:24:06] all right so this is another case where we don't really need to talk to anybody in towns
[16:24:11] in order do um to progress the story so kind of what's going on here is that again
[16:24:16] there's another tunnel leads to the next uh the next island that's locked and in this case a little
[16:24:23] a kid stole the uh the key to the tunnel
[16:24:25] and then proceeded to get it stolen by
[16:24:27] a monster. So now we're
[16:24:29] going into that monster's lair to go
[16:24:31] get that key back.
[16:24:33] Because again, lockpicks and stuff like that
[16:24:36] don't exist in this world. Spare keys also don't exist
[16:24:40] in this world.
[16:24:54] ... This is where we're going to be fighting the Regal goblin boss that i've been talking about
[16:24:56] for a bit so again we're making a couple detours here and there
[16:25:00] to pick up various kinds of items that are
[16:25:03] for the most part to prepare for that fight
[16:25:06] and then a few will also be useful later on too.
[16:25:14] Here we're going into, uh... Oh yeah and those tiles too will give will refill your um health
[16:25:20] and magic to the red ones or hp and the blue ones are mp there's also one more tile type
[16:25:26] which is saving the game and i don't think we mentioned it for
[16:25:29] the rule set for this but when you save the game on the tile it'll for a brief time have
[16:25:36] the RNG reset back to a known state so whatever puzzle touches
[16:25:40] a saved tile he has to save in order to make sure that you can't do any orange
[16:25:43] manipulation
[16:25:46] yes that's all the gear we need so they can use
[16:25:49] the menu system in this game
[16:25:50] is very responsive and has
[16:25:52] very little lag too, and then
[16:25:54] there's what's called the optimize command
[16:25:56] where you just equip whatever
[16:25:58] best gear for stats that you have for that character is.
[16:26:02] So I was able to just
[16:26:03] really fly through that equipment menu there,
[16:26:05] so I basically just put on better
[16:26:07] armor for both Maxim and Tia
[16:26:09] and then also gave the Witch Ring that I just picked up to tia which is a
[16:26:13] ring that boosts magic and magic defense but the main value i'm going to get out of it
[16:26:18] is making tia's healing stronger because she comes with the tier 1
[16:26:23] healing spell called Strong.
[16:26:28] We're at 90% by the way for the most difficult
[16:26:31] puzzle that's coming up.
[16:26:33] Alright, so we have a very oddly
[16:26:35] specific physics-based
[16:26:37] puzzle too where you have to
[16:26:39] kind of drain these two
[16:26:41] reservoirs here in order to basically create pressure
[16:26:45] to build a bridge in the next room by flooding two empty reservoirs. All right, it is about time for Regal Goblin.
[16:26:59] A very important safety save here.
[16:27:09] Alright, so Rebo Goblin has really two things it can
[16:27:11] do. It can either punch me fairly hard
[16:27:13] for about 30 damage or it can summon other goblins and punch me
[16:27:18] for about 15 damage or so.
[16:27:22] Goblin is not...can be put to sleep, um i make a shot at it of the first turn but it's uh
[16:27:29] if i don't get to sleep it's not super common to get another one but thanks to fooby i do Thanks to Fubi, I do.
[16:27:41] Okay!
[16:27:45] So then between turns I need to because some enemies that okay thanks for me
[16:27:52] enemies that are asleep can either naturally wake up at the end of the turn in which case
[16:27:56] the game tells you so and so woke up but um
[16:27:59] enemies can also wake up in response to taking damage which happened there because it flew me
[16:28:04] and if that happens i need to pay attention to uh
[16:28:09] to the to the idle pose basically of the monster on the kind of the ready screen between turns
[16:28:23] there's enemies that are normal enemies are kind of wiggling back and forth, and up and down. But if they're asleep, they just go up and down. This is why that extra level up for Tia is so important.
[16:28:35] Getting two up-winning campaigns on the screen at once.
[16:28:40] It's very tough to deal with.
[16:28:44] Bye, Fumi!
[16:28:50] And having a normal goblin in the front row is pretty undesirable too
[16:28:55] because that and the regal goblin gang up on Tia
[16:28:58] they might be able to kill her
[16:28:59] come on don't do it
[16:29:00] okay you're both killer. Come on, don't do it. Don't do it.
[16:29:02] Okay.
[16:29:05] Both your party members as well as the enemies have a concept of front row and back
[16:29:07] row. And for the enemy companions
[16:29:09] they can spawn in either front or back. That'll push
[16:29:11] the boss which could reduce the damage you get to deal with
[16:29:19] and if i only need to heal 30 hit points your last two
[16:29:22] i'm having i'm using potions instead of the healing spell
[16:29:24] just because the animation is a little faster
[16:29:28] Regal Goblin has 500 HP
[16:29:30] so it takes awhile
[16:29:32] and I am only doing about 30 to 40 damage per hit depending
[16:29:36] on how the role placement works I had a couple close calls, but really the biggest thing I do not want to happen is for tia to die
[16:29:56] i do have some backup strats if if that does happen but i
[16:29:59] really hope it doesn't it's important to get the experience from
[16:30:03] all of these bosses on your characters throughout there,
[16:30:05] so almost every fight you want to have no deaths at the end.
[16:30:08] Yeah one thing that you might've noticed
[16:30:10] whenever Flexil's casting a heal spell
[16:30:12] it's the same spell as either targeting
[16:30:14] one or both party members
[16:30:15] You can freely target
[16:30:17] as many or as few characters as you want with this spell
[16:30:19] and it'll just split the healing
[16:30:21] or damage among all of the characters targeted.
[16:30:23] It's really nice and flexible.
[16:30:26] Yeah, it's something I wish a lot more RPGs did.
[16:30:28] Give you a lot of freedom and control over targeting your spells.
[16:30:32] It should be getting kind of close now...
[16:30:38] Another Rickle Golem is behaving a bit and doing these punches instead of the companions.
[16:30:42] I think you got this one. All right, and that was Regal Goblin.
[16:31:02] A pretty slow fight to be honest but I'll take any that I can walk away from.
[16:31:09] Whoopsie forgot the key! walk away from
[16:31:13] what so you forgot to get the key the whole point of going there is to get
[16:31:14] the keys yeah the key uh
[16:31:17] well i guess we have to go back down
[16:31:19] yeah we'll have to check check in with the person that wants us
[16:31:22] to get the key here...
[16:31:24] Oh! That key! Oh, I found it! Okay.
[16:31:28] Yeah, that's a pretty silly exploit
[16:31:30] that was discovered completely accidentally by the Lucidia 2 speedrun community.
[16:31:36] The quest trigger to progress the story past here is actually just to defeat Regal Goblin, even though the whole reason you do so is to try and find the Shrine Key.
[16:31:49] You don't even need it, so it saves a couple seconds of opening the chest
[16:31:56] and then uh the woman that basically there was a woman that was trapped
[16:32:00] there because she went shopping in sundleton named hilda then
[16:32:04] she introduces that she comes back home to the town of tanville and then
[16:32:08] introduces us to our brother guy
[16:32:12] who um we hit it off with pretty well.
[16:32:15] He wants to challenge Maxim, do a friendly sparring contest before we
[16:32:20] do that and get a fair bit of shopping to do.
[16:32:27] Does that mean what I think it means?
[16:32:29] Let me
[16:32:31] just explain what we're doing here first. No, please go ahead.
[16:32:33] So I'm just going to kind of sell off all the loose stuff that we don't actually need anymore.
[16:32:40] And the miracles that we picked up expressly for selling.
[16:32:46] Get two cuckoos in here. picked up expressly for selling
[16:32:50] get two cookies that's your better weapon it has um
[16:32:53] has the thunder element and a tough hide which is an armor upgrade for um for maxim then we're
[16:32:58] gonna buy you the way you learn new spells in this game is by buying them from shops so we get the uh
[16:33:03] level one ice and lightning spells for t, the level 1 healing spell for Maxim.
[16:33:10] Gale being the ice spell?
[16:33:12] Yeah just like thank you.
[16:33:14] Because... Thank you
[16:33:16] Thank you for this translation.
[16:33:20] And I don't have quite enough money to buy the rest of the high potions that I want, so I'm actually going to go progress the story here by challenging Guy.
[16:33:29] And then, well spoilers, some bad stuff
[16:33:33] happens here in a few seconds and I have to do a fight with
[16:33:37] two flunkies that give me some money that I can use
[16:33:40] to afford the rest of the potions. But yeah,
[16:33:42] this is where we get introduced to kind of our first minor antagonist
[16:33:46] a fellow by the name... well we later learn his name is Camu.
[16:33:49] And E6 has two goons on us that
[16:33:53] we put the big boomers to use
[16:33:56] which is just a stronger version of boomerangs.
[16:34:07] Then, basically Camus takes off at this point and we find out that he actually kidnapped
[16:34:09] Hilda, Guy's sister and took her to a nearby tower. So
[16:34:13] of course we were going to go chase him down try to rescue her.
[16:34:18] I'm gonna head back to the shop buy some more potions that i'll need for uh for the next leg of the run and i guess
[16:34:24] while i'm walking to the tower what have you got for us food i have so many but i'll just pick a
[16:34:28] few for now we have 25 from cat who says good luck poexil i'm excited to watch you beat a sliding puzzle
[16:34:36] and integrate jrpg also too that's nice
[16:34:41] we've also got twenty five dollars for mystery one eighth saying I sadly missed a lot of GQ this year with help busy this week has been, but while popping in.
[16:34:49] I heard something about an incentive not being met yet time to donate come on y'all let's get it we are at 92 that's right we have just
[16:34:56] over 500 left to get that world's most difficult puzzle i'm very excited for
[16:35:01] that it's going to be good 75 as well from plot from plaza tron who says
[16:35:06] for more lufia 2 and more poexil in the chair
[16:35:13] all right so then for the last room I was just using knowledge
[16:35:16] that the scorpions there move perpendicular to me in order
[16:35:20] to get by them without fights. And here out there is a goblin
[16:35:24] who sometimes has some cobalt or imp friends
[16:35:28] standing on a switch i need so yeah take them out music
[16:35:43] This is going to be the first of many,
[16:35:45] many towers that you see in this game.
[16:35:48] One of the big things we kind of say for Lufia 2's charms
[16:35:53] there are so many great things about it
[16:35:55] The soundtrack is amazing, the bosses are amazing
[16:35:57] but some of the tilesets are kind of overused
[16:35:58] and one of the things that you'll see a lot
[16:36:00] is this tower tile set
[16:36:02] of climbing the outside of these towers
[16:36:06] Yes then there we need... if we into that carpeted area without going through the clearly designated entrance and some blocks appear and block us off.
[16:36:14] And even after we've hit the switch, we don't want to do that because we're frozen in jars and this is probably a great opportunity to start talking about the IP system too which we haven't really said much about yet and is a really really uh
[16:36:40] important mechanic that kind of makes this speed run work as far as
[16:36:44] how we're able to just beat a lot of these bosses and other required fights
[16:36:48] without taking regular encounters to level up too so um i guess one of you guys want to kick that
[16:36:53] off yeah so ip is kind of this game's equivalent of limit breaks every time you get hit you build
[16:36:59] up this meter and ip stands for akariari points which in Japanese means anger so you're
[16:37:03] getting angry at the enemies. Now you can do special attacks. And unlike limit breaks
[16:37:07] in Final Fantasy, in Luthia these IP attacks are equipment based. So whatever gear that you have on determines what moves you can use and also determines how much percentage in your IP meter in order to be able to use that move. Some of them are going to take up your entire meter, some might
[16:37:24] be a third. So strategically you're going to
[16:37:26] be building this meter up during fights
[16:37:27] to be able to use and just do big damage
[16:37:29] attacks in return.
[16:37:33] Yeah, and then
[16:37:34] Camus is another pretty rough fight
[16:37:36] kind of like the last two but
[16:37:38] right about now is where we're really starting
[16:37:40] to get some better tools
[16:37:43] for combat, in particular
[16:37:45] equipment that has nice IP abilities that are effective
[16:37:49] for the situation. Camu is weak against the lightning element
[16:37:53] and the Kufri swords I picked
[16:37:56] I bought in Tanbel have an
[16:37:58] IP attack called Thunderblast, which
[16:38:00] is the lightning element.
[16:38:02] And like that's gonna be one of my big sources of damage
[16:38:04] against Camu.
[16:38:10] The jute helmet that wexel just picked up is a item that protects against a particular status element and we'll also see a lot
[16:38:12] of status elements being used throughout this run as a way to deal with enemies but also you really
[16:38:18] have to make certain that you are protected against the majority of the
[16:38:21] ones that you see used against you in the game
[16:38:32] yeah so the Camu fight is one of my favorite boss fights in the run actually just because there's a lot of directions that it can go depending on what Camu does and i have to make a lot of kind
[16:38:39] of on-the-fly decisions and how to react with them react to them optimally
[16:38:48] this music is awesome by the way.
[16:38:53] That camo was 1500 HP, so
[16:38:57] Thunder Blast's pretty much the strongest thing I can do.
[16:39:02] Now that Maxim has used two Thunder Blasts
[16:39:04] we're gonna build up that IP gauge so he'll be able to do it again
[16:39:07] Guy's also got the IP gauge started there.
[16:39:12] Yeah, and then the way you accumulate IP too like Jair said is by taking damage
[16:39:15] from enemies. Wow.
[16:39:16] Really hitting Fumi there
[16:39:18] but it's a little more complex too in that the amount of IP you get is kind
[16:39:22] of relative to how much damage you take, relative to like your current HP.
[16:39:27] So kind of the less...
[16:39:29] The more hurt you are when you take damage the more ip
[16:39:32] you get out of it kind of like regal goblin camu is able
[16:39:38] to summon beans and there's a lot of bosses in this game that can do that
[16:39:41] with with a few exceptions we always want to kill them ASAP.
[16:39:45] And like here the way to do that is through throwing a boomerang and then casting the gale spell just because the goons are weak to uh
[16:39:53] iselmode
[16:39:57] okay the must be tackle philip everybody's gained a little bit and
[16:39:59] sometimes that is good in camo we don't want them
[16:40:02] to spam that move over and over again because you have
[16:40:04] to do a lot of time healing but often in these boss fights it's actually a good thing to have
[16:40:08] a weak aoe attack to be able to just get ip recovered and also just heal it back up on the
[16:40:13] next turn.
[16:40:30] Not a fan of how many times he's doing this, but it's not too dire yet.
[16:40:34] Do you want any donations while you're fighting? After this fight we are actually going to have a very,
[16:40:36] very nice long period of time that we can do donations.
[16:40:40] Oh enjoy the music! Getting put to sleep is not really what we want, but that's what we bought the awake potions for
[16:41:14] A judgment call I need to make in Camus fights too is whether to use IP with Guy or not. Because Guy can use the same Thunderblast as Maxim, and that
[16:41:18] helps against Camu, but it helps even more
[16:41:21] against the next boss. But yeah, Camu down.
[16:41:23] That was a very nice fight.
[16:41:24] Nice fight, yeah.
[16:41:29] Yeah, so again if Kama was just doing
[16:41:31] like three or four buster attacks in a row
[16:41:34] and completely fills up Guy's IP
[16:41:35] and I'm not close to defeating him
[16:41:38] I'll often dip into Guy's IP
[16:41:40] at that point, but
[16:41:42] I really want to try and conserve as much
[16:41:44] Guy IP as possible for Tarantula
[16:41:46] the next boss so I'm actually in very good
[16:41:48] shape at this point now.
[16:41:50] Alright, so Camu leaves us with some cryptic comments about the world being ruled by things called Sinistrals
[16:41:59] which we have a little conversation
[16:42:01] with Guy and his sister
[16:42:03] and girlfriend about before
[16:42:05] Guy decides to permanently
[16:42:07] join us,
[16:42:09] help fight these sinistrals and
[16:42:10] stop other
[16:42:12] people from
[16:42:14] being like kidnapped
[16:42:18] or harmed
[16:42:18] like his sister was
[16:42:19] and yeah and then with that you may have noticed there were some treasure chests
[16:42:25] behind camu too which uh well we made the uh we made the choice of rescuing hilda instead
[16:42:31] of looting the treasure chest, but those chests have some
[16:42:33] really, really good equipment in them.
[16:42:35] One of which is more or less a harm
[16:42:37] requirement to beat the next boss
[16:42:39] at the levels I'm at.
[16:42:41] Unfortunately we're actually going to have to climb tan bell tower again in order
[16:42:45] to um to get that treasure yeah but some good news that might be a excellent time to get some
[16:42:50] donations yes i just i'll just say that it's not,
[16:42:54] you've seen most of
[16:42:55] it before but
[16:42:55] I don't need to get
[16:42:56] the dungeon key again
[16:42:57] and I don't need
[16:42:58] to go to the secret
[16:42:59] room where the
[16:42:59] jute helmet is
[16:43:00] again so I skip
[16:43:01] those two
[16:43:02] but unfortunately
[16:43:02] when you leave and re-enter a dungeon
[16:43:05] all switches and puzzle
[16:43:07] elements get reset so I have to
[16:43:09] redo all of that.
[16:43:11] So Foo, I guess we've got about two
[16:43:13] or 2 1⁄2 minutes of time to spread the word.
[16:43:20] Oh, I can spread the word?
[16:43:21] Okay.
[16:43:23] All right we have just over $200 left to get that world's most difficult puzzle incentive
[16:43:28] met.
[16:43:29] So so close to the 7000 that we need and then we have that bonus ace run after.
[16:43:33] So don't forget about that.
[16:43:34] We have $50 from Armar who was was agreeing with me earlier saying Lufia 2's music is really
[16:43:40] memorable.
[16:43:41] It was one of the first JRPGs I played and I still can remember how pumped up the music
[16:43:46] got me in the end of the game i'm excited to hear that we have
[16:43:50] a hundred dollars from the soup store who says never heard of this game but it looks rad let's
[16:43:55] rock that puzzle what do you mean you're at the soup. What do you mean
[16:43:57] you're at the soup store?
[16:43:59] What do you mean
[16:43:59] you're at soup...
[16:44:00] Sorry, I love
[16:44:01] that meme so much.
[16:44:03] We have $25
[16:44:04] from Seanzilla
[16:44:05] who says,
[16:44:06] LOL,
[16:44:06] that Lufia 2 puzzle
[16:44:08] is still something else
[16:44:09] 25 from vermin quest saying tiles and puzzles this game has everything fifty dollars from slade bain saying you have to
[16:44:22] donate to one of the super uh nintendo rpgs i played but never finished as a kid
[16:44:28] my parents rented it for me a few times in a row but i got stuck on some
[16:44:31] block pushing puzzle donating to see the solution to one of my gaming nemesis from my childhood
[16:44:37] happy birthday blue axle thank you we've got a lot
[16:44:39] of happy birthdays for you in here can i keep going
[16:44:42] for a little bit yep go ahead all right basically you've got until i actually get to the top of
[16:44:46] the tower again beautiful i can try to get some of these out here. There are so many. Okay, $20 from Will Gallant saying how many moves was that for the minimum amount?
[16:44:57] I want to see this puzzle. 116 right? Yep. Oh my goodness.
[16:45:05] $50 from Code and Data saying excited to donate for such a great cause.
[16:45:08] Thanks to all the volunteers helping to make this happen.
[16:45:11] Let's get that Lufia 2 Most Diffic incentive met we are so close we are so
[16:45:13] close less than 200 to go 25 from sporadic erratic who says had
[16:45:19] to get my donation in to help out with solving the world's most difficult
[16:45:22] puzzle happy birthday poexum 25 from faint heart
[16:45:29] okay oh this was uh this is from um my friendly neighborhood.
[16:45:34] I was going to do a Cookie Monster impression.
[16:45:37] All right, we'll do it.
[16:45:38] Don't hold back.
[16:45:40] Oh goodness.
[16:45:41] I don't think I can do it well.
[16:45:42] But okay, in-game puppet wasn't specified so
[16:45:44] see? It's for Cookie! That's good
[16:45:47] enough for me! Oh! Cookie, cookie,
[16:45:49] cookie starts with C. It's very good.
[16:45:52] Alright, $25 from
[16:45:53] Sparkax who says Lufia 2 is one of the most underrated jrpgs from the end
[16:45:58] of the super nintendo's life it deserves to be held up there with final fantasy 6 earthbound
[16:46:03] chrono trigger and more i wasn't planning on staying up all night but
[16:46:06] now I'm going to try. Gotta see if that puzzle
[16:46:08] is solved!
[16:46:10] Yeah, I love learning about this game actually right now so
[16:46:12] thank you for the explanations.
[16:46:15] Alright, so we get some very, very items here the fire dagger is more or less
[16:46:20] more or less a hard requirement to be tarantula the next boss just because it's a nice weapon
[16:46:24] upgrade for guide it's the fire element also i'm heading back into the tower but don't worry
[16:46:28] now we're just heading out the back door so we are done with this place uh we also got a nice
[16:46:34] accessory called the pearl brace which is um Let me get a little bit of shopping
[16:46:38] here to do.
[16:46:40] So while you're shopping I'll explain Pearl Braces
[16:46:42] and Camo Armor, two things that got picked
[16:46:44] up there. And both are gonna be used for basically
[16:46:46] the entire rest of the run. They're actually really good items
[16:46:49] for when they show up
[16:46:50] The Pearl Brace will see its IP
[16:46:53] move used a bit
[16:46:54] and Camber Armor for later in the game
[16:46:56] Yeah, the Pearl Brace gives later in the game.
[16:47:02] Yeah, the Pearl Brace gives... It's going to be very useful near turn because
[16:47:04] it has Paralysis Resistance
[16:47:06] which Tarantula can do and then
[16:47:08] later on both that and getting fire resistance from it
[16:47:10] are going to come into you.
[16:47:13] So, this town of Plemento there's
[16:47:15] basically a we make friends well
[16:47:18] we could but we don't have to
[16:47:21] with a owner of a glass
[16:47:23] shop named
[16:47:24] Jaffe I believe
[16:47:26] and
[16:47:28] he's basically in debt to a greedy person named roshi or roche who owns
[16:47:37] loans the town basically and we kind of overhear Roshi talking about
[16:47:42] wanting an apple
[16:47:45] that's made out of rubies
[16:47:47] that's rumored to be in this nearby cave.
[16:47:50] So
[16:47:50] just as a favor for Jeffy, we're going to go looking for that Ruby Apple.
[16:47:55] Hopefully pay off Jeffy's debts.
[16:47:59] I just want to tune in really quick and say that we have now met the world's most typical puzzle incentives yay
[16:48:06] i'm so excited to see this oh my goodness all right you are we are 24 of the way
[16:48:11] now into that bonus ace run something else i want to see get those donations in and
[16:48:16] put the venetians toward the incentive don't forget all right so after a fairly lengthy
[16:48:23] dungeon in the form of Tanbell Tower,
[16:48:25] The Ruby Cave here is actually quite short.
[16:48:27] Especially if we're just skipping deep optional treasure areas
[16:48:31] and heading straight for the end.
[16:48:33] We are pretty much there now. There's actually a lot more in this cave
[16:48:36] that we're not going to be seeing. You can build bridges all
[16:48:38] the way off into the distance and get some more items
[16:48:40] but since we're not gonna be required for the run
[16:48:42] we could just kinda zoom right through this
[16:48:46] Alright so we're about to face yet another pretty
[16:48:48] rough boss called Tarantula.
[16:48:52] The main two
[16:48:55] reasons Tarantula is so rough
[16:48:56] Is that it's an attack
[16:48:57] That I believe it's scripted to always use
[16:49:00] On the first turn called Poison Shower
[16:49:02] Which does a lot of damage
[16:49:04] And can poison you
[16:49:05] And with its normal single target attack
[16:49:08] paralyze you.
[16:49:10] Okay we didn't get poisoned showered so I guess
[16:49:12] it's not guaranteed but
[16:49:14] um...we did unfortunately
[16:49:16] get uh basically robbed of some damage output there, because like I think we talked about during the Regal Goblin fight when bosses that can summon help do so it's random which row with the uh the helper goes into and if
[16:49:31] it goes into the front row that quietly moves the boss into the back row and the fact that
[16:49:36] the tarantula did that right there robbed me of about 100 damage or so from the IP attack.
[16:49:46] Another thing we've done is buff Tia's magic stat to be able
[16:49:50] to do a little bit more
[16:49:51] on those healing spells
[16:49:52] which is going to be
[16:49:52] necessary to keep up
[16:49:53] with how much damage
[16:49:54] Tarantula can do.
[16:50:04] Unfortunately getting paralyzed there with these mystery pins I bought back in Clemento or for it's the just thing. There isn't really a universal status
[16:50:08] cure item in this game but um
[16:50:12] there's one for each possible uh status ailment
[16:50:17] and looking at this point the poison is really not going to be all that
[16:50:20] significant taking down one or two damage extra when the bus is doing
[16:50:24] 50 60 plus is uh, not even noticeable at this point I'm taking a lot of damage, but I'm getting
[16:50:40] A lot of IP out of it at least
[16:50:41] Ah lot of IP out of it at least.
[16:50:46] That's what I was not hoping for...
[16:50:50] Yeah, paralysis is one of the most dangerous
[16:50:52] things here as that can then chain together so you definitely don't want
[16:50:56] your second person getting paralyzed because that's really tough to recover from for what
[16:50:59] at a time though it's mostly getting back out of the script from the fight trying to get guy
[16:51:03] up to the point where he can do another
[16:51:04] one of those big
[16:51:05] fire attacks,
[16:51:05] and hopefully this time
[16:51:06] it's time to actually
[16:51:08] do it.
[16:51:08] Yeah,
[16:51:09] the spider will not
[16:51:10] bump the boss
[16:51:11] into the back row.
[16:51:17] Okay, I didn't get paralyzed that time. So yeah, Tarantula has 2000 HP so each IP attack is about a quarter of that.
[16:51:24] Maxim is actually pretty much just a support character for this fight, because in order to do real damage to Tarantula it needs to be the fire element which Maxim can't do.
[16:51:33] So melee attacks with the fire dagger ip
[16:51:38] attacks and then the spark spell which is how i do damage we can tell this
[16:51:42] transfer is pretty low in health because that's what the trigger for
[16:51:44] trans are doing any healing, I guess.
[16:51:50] Yeah so if it doesn't heal again I'm probably two turns away from the kill
[16:51:52] if not this turn...
[16:51:57] Unless that happens.
[16:52:03] I am outpacing that, but it does drag out the fight every time it heals.
[16:52:12] All right, here we go.
[16:52:16] Not a terribly fast tarantula fight thanks to getting paralyzed and two heals near the end, but like these early game bosses.
[16:52:25] I'll gladly take first try. Alright so we All right. broke during the fight, which kind of cued us in that it's not really ruby if it broke so
[16:52:41] easily and that Jaffe
[16:52:43] rescuing here is making
[16:52:45] these apples out of glass
[16:52:47] then gives us a fresh one. And we
[16:52:49] uh...we kinda make the decision that we're going to go give
[16:52:52] the glass apple to roshi to um get him to pay off jeffy's debts
[16:52:58] and even though we're kind of deceiving him,
[16:53:01] the fact...
[16:53:02] We justify it to ourselves
[16:53:03] by saying that even though
[16:53:04] the apple isn't really rubies,
[16:53:07] it's worth something.
[16:53:09] It has perceived value
[16:53:11] by Roj.
[16:53:15] He's incredibly lucky that the NPC he just found happened to have an identical glass ruby apple on him in order to solve this quest.
[16:53:23] Yeah, I was supposed to buy a warp at the time... on him in order to solve this quest.
[16:53:26] I was supposed to buy a warp at the town and walk back here, but that's no big deal.
[16:53:30] So while we're turning in the quest
[16:53:32] and seeing an adorable frolic animation from Tia afterwards.
[16:53:35] What have you got for us, Foo?
[16:53:37] Oh hello! I have lovely donations with lovely messages
[16:53:41] from lovely people. We've got a $250 donation
[16:53:45] from Fursen, who says
[16:53:47] looking forward to another showcase
[16:53:49] of Poexil's encyclopedic RPG
[16:53:51] knowledge.
[16:53:53] We have another $250 donation from Amby Valant.
[16:53:59] I get it.
[16:54:00] Had to donate during one of my favorite games run by one of my favorite runners.
[16:54:04] I've beat this game so many times, and every time i still ugly cry at the end
[16:54:08] let's make poexil do the world's hardest puzzle well good news for you
[16:54:15] fifty dollars from apollo he says lufia 2 is one of my favorite games $50 from Apollo
[16:54:16] who says
[16:54:17] Lufia 2 is one of my
[16:54:18] favorite games
[16:54:19] of all time
[16:54:19] let's get it
[16:54:21] GDQ and the Runners
[16:54:22] $25
[16:54:24] some chaotic deal
[16:54:25] who says
[16:54:26] hardest puzzle in the world?
[16:54:28] How could I not donate?
[16:54:32] Got time for a little more?
[16:54:33] Uh, yeah.
[16:54:34] While we're heading to the next town, go for it.
[16:54:35] Sure. Absolutely. $10 from Phoenix Captain. Phoenix says town go for it like two more sure absolutely ten dollars from phoenix captain phoenix says
[16:54:40] looking forward to seeing my favorite rpg on the gdq stage i have to see
[16:54:44] the puzzle that took me hours to beat as a kid get absolutely destroyed.
[16:54:49] And we've got $25 from
[16:54:51] Sky Vicknair saying
[16:54:53] looking forward to a comfy run to finish
[16:54:55] out the rest of my shift and really, really
[16:54:57] hoping to see some truly wacky shenanigans
[16:55:00] in that Lufia Ace Run.
[16:55:02] Transmates for human rights
[16:55:03] And let's get some hype from the Graveyard Shift crew!
[16:55:09] Awesome Alright so we're heading into the next town called Parsifal Cool. Awesome!
[16:55:10] Alright, so we're heading into the next town called Parcelite
[16:55:12] where we are meeting our next playable character
[16:55:14] who is basically
[16:55:16] the night captain of Parcelite
[16:55:18] named Solan although she's also serving as basically a kindergarten cop at this point.
[16:55:29] This is finally where we can buy Regains, which are the basic tier revival item.
[16:55:35] We didn't really mention it but a big part of why a lot of these bosses we've been fighting earlier have been so dangerous
[16:55:41] Is that we just don't have a convenient means of reviving
[16:55:44] dead characters. Like for Regal Goblin specifically, I had some backup strats involving my miracles
[16:55:50] like using one and then picking up another item to replace the money I lost there.
[16:55:54] For like Camu and Tarantula, if I had somebody die
[16:55:57] it pretty much would have to reset
[16:55:59] and retry the fight for my safety save
[16:56:02] but now we have regains, so
[16:56:04] if somebody dies, we can bring them back up.
[16:56:06] One big thing about death
[16:56:08] though is that you do lose your entire IP
[16:56:10] gauge and that could be very devastating
[16:56:12] at some points but interestingly you keep the buffs
[16:56:13] that you have on them. So if we have any moves
[16:56:16] that we've used to increase somebody's speed or stats those will stick
[16:56:19] around even after a revival
[16:56:23] Yeah then regains also um...if you use them on a living character they just recover 100 hitpoints too.
[16:56:29] So there may be some cases where I'll preemptively throw a regain
[16:56:32] If i'm concerned about somebody potentially dying on that turn, and
[16:56:36] if they don't then it's not just a total waste.
[16:56:38] They get some healing out of it.
[16:56:42] Alright so after we
[16:56:44] get introduced to Solan we go talk to the
[16:56:47] talk to the king of parcelite who's kind of who's already heard of our renown
[16:56:52] and um sends us on a quest to go retrieve basically an ornamental sword called the Treasure Sword from a nearby shrine.
[16:57:02] And sends Solan to accompany us, so Solan is kind of another mage type character, although she's a little
[16:57:09] better at melee combat than Tia too as far as her stats and what kinds of weapons she
[16:57:15] can equip. They describe a lot of the night
[16:57:18] with swords and do those sword battles
[16:57:20] but then she's got a rod in her skin
[16:57:22] She could have like one sword eventually
[16:57:24] I think
[16:57:29] I don't know.
[16:57:37] Alright so we're heading into the basement of the Treasure Storage Shrine to get the Dungeon Key, and there's some really nice items
[16:57:40] here. Like first thing we're getting is the Undead
[16:57:42] Ring which
[16:57:44] not too obvious what it does
[16:57:46] but um
[16:57:48] It uh... The two main utilities that I'll be getting out of it is when you equip it on somebody, their melee attacks will become holy element.
[16:57:57] And you also get immunity to instant death out of it both of which are going to be used for the
[16:58:03] whole rest of the game one little oddity is that normally in this game red is the regular
[16:58:08] chest color blue as the quest chess but for this dungeon only it's green instead of blue
[16:58:15] no idea why if anybody if anybody actually knows feel free to make a donation and let us know
[16:58:21] so get the dungeon key
[16:58:22] then just an upgraded armlet
[16:58:23] that has the same battle lust IP ability
[16:58:29] that the Tia's mini shield does
[16:58:30] and I don't think we really talked about that specifically but battle lust
[16:58:33] gives you a 40 boost in attack power i think so far we've only seen the power gourd which is
[16:58:39] a little bit weaker version of that though we did use battle lust on the camp fight actually young guy
[16:58:46] but yeah but other than that it's mostly the power chords you know
[16:58:50] and you are able to stack stat buffs in this game too
[16:58:53] although each time you do it,
[16:58:54] it's diminishing returns.
[16:58:58] So taking a little detour here just to get a Bat Rock because
[16:59:01] in addition to one of the types
[16:59:04] of equipment all of your characters can equip
[16:59:06] are jewels or gemstones and those.
[16:59:09] In addition to having IP abilities
[16:59:10] just all raise specific stats.
[16:59:13] Batroc we're actually just getting to sell for cash, but I'm
[16:59:16] going to be getting gems that will actually be equipped soon enough
[16:59:24] We get the Mind Ring, which is going to be pretty important for the next boss. lives in your mouth.
[16:59:42] You might see some weird text on the screen. This is a bug in localization that whenever
[16:59:45] he goes between the menus on different characters,
[16:59:47] it'll leave some of the text behind.
[16:59:49] There are some really weird ones that come up.
[16:59:51] We'll try and call them out whenever we see one.
[16:59:53] I did like us accumulating more and more Gs at the end of rank for each.
[16:59:57] Felt as the conga line room? more Gs at the end of rank. All this,
[16:59:58] the conga line room.
[17:00:01] Alright, now we get a pretty
[17:00:02] rough puzzle for people playing
[17:00:04] the game for the first time too
[17:00:06] because like Jared said earlier
[17:00:07] to this game as there's hint tiles and the puzzle rooms like that white tile in the northwest corner there and those are pretty good for the most part as far as telling you what
[17:00:16] the goal of the puzzle is. And like here it tells you have a certain number
[17:00:20] of moves to kind of make all of the blocks turn orange but
[17:00:23] with this what the hints don't tell you is that
[17:00:26] you need to line them up diagonally in some cases all right so with that we're at the boss
[17:00:33] if you're familiar with melty gemini from final fantasy 9 we're about to fight
[17:00:37] the lufia equivalent of that which are two clowns named Pierre and Danielle.
[17:00:41] This is kind of an interesting fight in that we have to fight both
[17:00:45] them with our full party and then we realize that they're
[17:00:49] kinda 2 halves of one monster,
[17:00:51] so then we have to split up and take them out
[17:00:54] at the same time.
[17:00:57] This is also the blue one,
[17:01:00] so it immediately opens with a fire attack and is weak to ice.
[17:01:01] Yep, true.
[17:01:04] And it's going to be exactly the opposite of the red one.
[17:01:07] Weak to...weak to fire for some reason.
[17:01:11] Okay. For some reason.
[17:01:15] Yeah, like I know we were talking about earlier the magic system in this game is really cool that you have free control over how many targets your spells can target. You don't
[17:01:25] have to commit to one or all like you do in most other older turn-based RPGs, and then the
[17:01:31] amount of damage or healing you get is proportional to the number of targets.
[17:01:34] So in this case, under most circumstances
[17:01:38] Guy can get through all these fights without needing to be healed
[17:01:42] and um but because the other characters are a bit squishier i um like you're seeing there
[17:01:52] i uh i use healing on the other three and for most for the full aoe bolt spell that
[17:01:58] pierre does then just a three-way targeted strong spell mostly recover that
[17:02:06] are these initial fights are going to use
[17:02:08] your entire party to fight each of the
[17:02:09] clowns but there's gonna be reflights
[17:02:11] coming up and they're gonna have the
[17:02:12] exact same stats you only have half of
[17:02:14] your party so this is the easy time through.
[17:02:17] Then we get to have the harder version of each of these.
[17:02:22] And then just like
[17:02:23] you'd expect, a red
[17:02:25] enemy here uses ice and water spells against you in his week against fire.
[17:02:33] And also lightning.
[17:02:37] Can we punch? Fumi Punch?
[17:02:42] Every time you say fumi I get confused.
[17:02:46] No! It's like, Foo me.
[17:02:57] Both this and the 2v1 fight with Danielle are a bit easier than the ones with Pierre, just because my means of doing...
[17:03:06] ...of exploiting Danielle's weakness are better than what I can do with Pierre. Oh yeah, the clowns
[17:03:12] can also just laugh at you too it's just an empty turn that's kind of just designed to
[17:03:16] make these fights a bit more fair there
[17:03:24] all right that's uh that's our first one
[17:03:26] but yeah we just don't we notice that
[17:03:27] after we fought both of them that
[17:03:29] they're just immediately responding
[17:03:31] and kicking us out.
[17:03:32] And it kind of dawns on us
[17:03:35] that they're telling
[17:03:37] us the same thing
[17:03:38] and they look very similar
[17:03:40] so it's kind of
[17:03:41] recluded in that it's actually two two halves of one monster
[17:03:46] so we're gonna have to split up into two teams to fight them both at the same
[17:03:49] time now we don't have to we don't we don't get to choose that. The game just kind of assigns one fighter and one mage for each clown.
[17:03:57] Yeah, team 1 we're gonna have Maxim, Tia, and Fumi
[17:04:02] And then team 2 we're going to have Guy, Solan, and and Fumi, and then Team 2 we're gonna have Guy,
[17:04:04] Solan, and a good thing.
[17:04:08] Alright so this is where I put the Mind Ring
[17:04:10] I picked up there to use cause that
[17:04:12] basically gives me early access to Strong stronger which is the tier 2 healing spell
[17:04:16] and there's two things there's basically two things that pierre can do that i can't keep up
[17:04:21] but well not bad but um that i can't keep up with the normal tier 1 healing spell and that's either punching Ceylon or using fireballs on Maxim.
[17:04:46] Tears? He is low on IP at this point, but that fireball's gonna let me use Glacial Blast and Cure which might be enough for the kill actually.
[17:04:58] Here's a great example where taking damage is actually a positive for your healer. So you're getting that IP back and but not getting punished for it at least.
[17:05:20] Okay, there we go. Deaths in these fights
[17:05:22] are I mean other than risking
[17:05:24] losing they're not terribly punishing
[17:05:26] as far as losing experience.
[17:05:29] All right, so when we fight Danielle I preemptively throw a high
[17:05:33] potion on Ceylon in case she takes damage while she's using Battle Lust to
[17:05:36] raise Guy's attack power by 40%, and then I just kind of unleash the fury here.
[17:05:45] And hope that Guy builds an FIP to use his wand that does triple damage basically. I love the soundtrack for this game, but rest of the week, by the way.
[17:06:19] Oh, you absolutely are.
[17:06:20] Yeah.
[17:06:22] Should be done this trade.
[17:06:28] Just a quick update by the way we
[17:06:30] are over $4000 toward the ace run so far out of
[17:06:35] the 15 thousand that we need.
[17:06:36] So making great progress.
[17:06:39] That is by the end of the run right?
[17:06:40] That's when it'll close?
[17:06:41] Yes, the ace run is probably after the run.
[17:06:43] So you have like some time but get your donations in now then we can know that
[17:06:47] it's happening sooner.
[17:06:50] And if we finish all these donations
[17:06:52] we might have other games that could need some donations as well.
[17:06:55] That's right!
[17:06:57] Like unlocking the secret ending in Gunbrella.
[17:07:00] But I want to see this ace run as well, so...
[17:07:03] Let's make it happen.
[17:07:03] So that's the clowns defeated. A pretty smooth fight, so... Let's make it happen.
[17:07:09] While I'm on the island where Parcelite
[17:07:11] is too, I'm actually not using
[17:07:13] the venue cancel trick in order to avoid overworld encounters.
[17:07:18] That's because, actually, Parcelite Island is your first opportunity to encounter a monster
[17:07:23] called a Core. If you're familiar with metal slimes from the world of dragon quest
[17:07:28] cores are basically the luthia equivalent to that where they're uh they have a high chance to run
[17:07:33] away but if you actually defeat one you you get a lot of experience.
[17:07:37] But unlike real metal slimes,
[17:07:39] cores are very easy to defeat
[17:07:41] if you just have any kind
[17:07:43] of spell that does damage.
[17:07:45] It's not really going to make or break a run if I'm actually able to beat
[17:07:49] a core but um...
[17:07:51] It's nice for just getting a free level for a little bit of early game safety.
[17:07:56] Yeah the cores were supposed to have really high magic defense like Metal Slime
[17:07:58] but it was so high that it wrapped around to be basically no magic defense at all.
[17:08:04] Alright, so... So after we've retrieved the treasure sword this is kind of where the main connecting storyline of Lufia II really starts to take off.
[17:08:15] We find out that a town called Gordovan to the west of Parsley has been destroyed but and it's
[17:08:22] been destroyed by one person which doesn't really make a whole lot of sense yet so we're
[17:08:26] gonna go over there and check it out. then the king sends salon with us to go investigate
[17:08:35] oops This part also has a real Dragon Quest feel where there's these little shrines dotted
[17:08:45] around that for some reason you can't go through. Sometimes there are locked doors, sometimes
[17:08:49] the guards just sternly standing in front of the door telling you to go away.
[17:08:53] But uh... You'll eventually open up progress and this makes Lufia 2 relatively linear
[17:08:58] In terms of the progression we're here for a lot of the game
[17:09:01] but it will open up later on once we get some vehicles.
[17:09:02] Yeah you saw that we just entered that town for only a second
[17:09:05] That was so we could register as a warp point for later on
[17:09:09] Also there is an inn in that town
[17:09:11] The Inn has no roof.
[17:09:13] It has no beds.
[17:09:17] Floorboards are all torn up
[17:09:19] There's insufficient number of walls
[17:09:21] 20 gold a night I don't know what you're paying
[17:09:24] for it.
[17:09:27] Yeah,
[17:09:28] because when Solan joins,
[17:09:30] she actually comes with the escape
[17:09:32] and warp spells which lets you instantly teleport out of dungeons then
[17:09:35] teleport between towns that you've been to respectively and then that's going to uh
[17:09:40] both of those are going to be very very heavily used in the speedrun.
[17:09:45] Also very heavily used... The hookshot here! Definitely a little Zelda
[17:09:49] inspired and this is probably one of the more common of the puzzle elements that you'll
[17:09:53] see throughout here. It very much displaces the arrows,
[17:09:56] even though the arrows are a little bit longer range and faster.
[17:10:01] Because he has to go to the ring menu each time to change between these tools
[17:10:05] it will probably just stick
[17:10:06] with the hook shot for a lot of us yeah i mean there are a couple
[17:10:10] opportunities where like i need the arrow for something else so i might
[17:10:14] like switch to it early to do some enemy stuns too just because
[17:10:17] the animation's a bit faster exactly
[17:10:19] because with the hookshot you need to
[17:10:20] watch it retract but um
[17:10:22] yeah
[17:10:24] just for enemy stunts, it's not
[17:10:26] worth switching specifically off the hook shot
[17:10:36] all right so yeah so we're basically went into this town basically if we'd have actually talked to NPCs in Gorgavon
[17:10:41] We found out that their town was destroyed by a giant being in armor who went to this nearby tower and uh we're gonna go chase him down here
[17:10:51] and this is a kind of an elaborate dungeon because it actually has an elevator system
[17:10:56] like we use that to go down to the first floor to get an eagle rock which
[17:11:00] is a very nice jewel accessory that raises the agility stat and has
[17:11:04] a special attack that's effective against flying enemies enemies.
[17:11:14] Just gonna have another puzzle that's kind of helping us get a queen and
[17:11:16] get the hookshot...
[17:11:18] Do we have a little free time? Sure. Awesome. Well, let's
[17:11:23] get some donations. All right. We have $50 from Shiva Collar
[17:11:27] was his first time here live after 10 years of watching,
[17:11:32] and I'm so excited to watch the legend Poo Waxo play this classic game.
[17:11:36] Gotta donate for the world's hardest puzzle and more Lufia.
[17:11:41] I think that means an ace run also 250 dollars coming in from nas who says happy
[17:11:49] birthday poo exel Always love watching your runs
[17:11:53] and glad to see this underrated RPG classic.
[17:11:55] Good luck on the run
[17:11:56] and let's show off that world's most difficult puzzle.
[17:11:59] There are still a lot of those donations so...
[17:12:01] But I want to get them in anyway.
[17:12:03] All right, we're just about done those donations. But I want to get him in anyway. Alright,
[17:12:04] so we're just about done with this tower.
[17:12:06] We grabbed the dungeon key
[17:12:08] and basically been playing kind of a Simon Says
[17:12:10] puzzle. You have to hit the switches
[17:12:12] in a specific order and
[17:12:13] you've found our mysterious giant at the top here. So foreboding music.
[17:12:27] And very quickly introduces us as Gatys, Master of Destruction.
[17:12:33] And also introduces a new
[17:12:36] boss theme which is incredible
[17:12:38] and um, we're in trouble
[17:12:40] You could actually win
[17:12:42] this fight there's a speedrun category
[17:12:44] to beat Gatis which is very very tough here. It's kind of tough on
[17:12:48] Narshe but imagine if it was really hard Final Boss because Gatys actually has the same stats
[17:12:53] as the final version of Gatys at the end of the game. 7500 HP
[17:12:58] by the way
[17:12:58] yeah you were I mean
[17:13:01] that fight is winnable if you do so
[17:13:03] you actually get the Gatiss blade which is
[17:13:05] a very very nice sword.
[17:13:07] But it's not possible at the levels I'm at
[17:13:10] I would actually have to do a fair bit of level grinding in order to have a chance
[17:13:16] So since I'm intending to lose that fight, I just keep running away until they wipe.
[17:13:23] And a byproduct of that is that scripted death to Gatis wipes out any status conditions I might still have, like if I got poisoned
[17:13:31] That'd go away at this point. But it also means I lose all of my IP
[17:13:36] Which is a bit of a problem for uh for the near future
[17:13:42] so we go hit up ad's treasure trove here to get some items that i'm just going
[17:13:46] to be selling thankfully did not kick us out of the tower again.
[17:13:52] These items fortunately are not quite worth a complete revisit to the Tower for.
[17:13:58] Little minor thing is they misspelled the name of Parcelite in the work menu.
[17:14:03] So you'll see Parcelite, you'll see Parcelite...
[17:14:06] Head back to Parcelate and shame that we got trounced by Gaties
[17:14:13] And well what do we want to do well we're going to go chase after him chase after the giant beam that just wiped keeps going with us, but then we actually lose Guy at this point.
[17:14:31] He gets summoned back home to Tanbell
[17:14:34] to check in on his sister, who's still recovering from having been kidnapped by Camu
[17:14:41] So we're just heading onto the next dungeon with Justia and Solan, which has kind of an unfortunate property
[17:14:47] meaning that one of my mages just has to be in the front row.
[17:14:51] Because you can only...you have your front row populated and then you can do the back row.
[17:14:57] There's quite a few characters in this game, but you never have party control.
[17:15:00] It's always forced about who is going to be on your team at a particular time
[17:15:03] And they'll rotate some of
[17:15:05] the characters in and out.
[17:15:07] Like NoWolf said, I stepped in and out
[17:15:09] of Gordovan earlier just to add it to my
[17:15:11] warp list so that I can get back here fast.
[17:15:15] Around this point too, when I cross over to Gordovan
[17:15:19] it's kind of a turning point
[17:15:20] as far as Overworld encounters too
[17:15:22] because every time I open the menu to reset my step counter towards the next overworld encounter
[17:15:29] I'm guaranteed at least four free steps before it might get an encounter and in about the first
[17:15:35] hour of the speed run actually getting an overworld
[17:15:37] encounter wouldn't really be too dangerous.
[17:15:40] But starting about here, enemies
[17:15:41] are getting faster, they might actually
[17:15:43] get hit if
[17:15:45] enemies get hit if enemies attack me. Okay so I'm just getting some armor to boost
[17:15:52] Solan's defense and then getting a holy elemental weapon that's eventually gonna
[17:15:56] go on Guy once he rejoins me.
[17:16:06] Just selling off a bunch of stuff I don't need and then restocking on my big boomers.
[17:16:11] Some fabulous transitions there, like the ear jewel for VR.
[17:16:15] Call me if you find anything.
[17:16:18] So we get Fireball which does kind of what you think it does Call me if you find anything.
[17:16:22] So we get Fireball, which does kind of what you think it does It's the level 2 fire attack spell
[17:16:25] And then we got the Trick Spell
[17:16:26] Which you'd kinda think based on the name
[17:16:28] Maybe raises your speed or
[17:16:30] intelligence or something like that, but
[17:16:32] it raises your attack power.
[17:16:35] And that's going to be used
[17:16:36] much, much later at the run.
[17:16:38] Although I may use it sooner
[17:16:40] for some certain
[17:16:41] kinds of backup strategies but
[17:16:43] the kind of intended use for it is for one
[17:16:45] of the last bosses in the game.
[17:17:00] Alright so the Cave Bridge here is a very short dungeon that's really more about story development than about fighting. Because Guy got taken out of our party so we just have tia and salon here
[17:17:08] has a very very obvious crush on him and is kind
[17:17:11] of just following along because
[17:17:13] she's worried about him and wants to
[17:17:15] keep him safe until he
[17:17:17] can go home to Elsa with her
[17:17:19] and then Solan
[17:17:21] Solan's a lot more kind of proactive as far as wanting to go on the journey,
[17:17:27] to find the Sinistrals. We put two and two together that Gatys is one of the Sinistrals.
[17:17:34] Go stop them from terrorizing the world.
[17:17:40] This is not the only Lufia game that has a bridge you need to build.
[17:17:46] And people who have played Lufia 1 may remember it was...
[17:17:50] It was a thing!
[17:17:51] But how would you rate the building in a Luthier 2.0?
[17:17:55] Much, much, much better.
[17:17:57] In some ways I kind of view
[17:17:59] The bridge repair
[17:18:01] Quest here as an apology
[17:18:04] For what they did for the bridge repair in the first game, because
[17:18:06] in that you have some very, very
[17:18:08] obtuse story triggers. One of them is
[17:18:10] actually just once
[17:18:12] you've given the engineer
[17:18:15] the materials to fix the bridge. He wants you to climb
[17:18:18] a hill that requires going into a different
[17:18:20] entrance to the cave to watch
[17:18:22] him fix it. But here
[17:18:23] we just cross aside and he says
[17:18:25] won't you stay and watch me work?
[17:18:27] I do better when someone else is watching.
[17:18:29] I mean, there's no way that's not kind of a self-reference humor
[17:18:34] there by Neversoft.
[17:18:38] Okay, and then we kind of glossed over that last room too so
[17:18:40] basically need to fight one set of goblins
[17:18:42] that's guarding an orb of darkness
[17:18:44] that's creating monsters in
[17:18:46] that dungeon.
[17:18:49] Ideally I want to approach the goblin head on, because another mechanic we haven't really
[17:18:53] talked too much about is how preemptives and ambushes work
[17:18:57] It's all tied to what direction that Maxim is facing when you make contact with an enemy sprite
[17:19:02] To start a fight. If you approach head on, it's just normal battle
[17:19:06] If you sneak up behind the enemy, it's a guaranteed preemptive.
[17:19:12] And then in reverse, it's an ambush.
[17:19:14] Then if you approach from the side, it's 50%.
[17:19:17] Either way...
[17:19:19] Ideally I approached the goblin head-on,
[17:19:22] but depending on how the other enemies are moving,
[17:19:25] it might take way too long to try to set that up.
[17:19:28] So I just kind of accepted
[17:19:30] the 50% risk
[17:19:31] Of being ambushed there, unfortunately it didn't happen
[17:19:34] Alright so then now we get introduced to
[17:19:37] One of the best characters in any
[17:19:40] Super Nintendo JRPG, if you ask me.
[17:19:43] One of the
[17:19:43] powerful warriors from Bound Kingdom named
[17:19:46] Dakar or Dekker, although I say
[17:19:48] Dakar.
[17:19:50] And
[17:19:50] it's a very cartoonish subplot here, if you ask me.
[17:19:58] We get introduced to another minion of the Sinistrals called Idura, who sexed some
[17:20:04] monsters on Dakar and he
[17:20:06] disposes all of them quickly with a special
[17:20:08] move. But then there's one jelly
[17:20:10] left behind that Dakar
[17:20:12] lets Prince Yosef, or Joseph take out.
[17:20:16] And then as we're talking to the king
[17:20:18] we kind of find out
[17:20:19] that the prince is just always going off
[17:20:21] and getting into trouble
[17:20:22] and Dakar's just kinda of quietly following behind and bailing him
[17:20:25] out like that so i still have a few minutes well maybe like eight minute or so cut scenes before
[17:20:32] we go chasing idra to the nearby labyrinth so uh what have you got for us food hi there um i
[17:20:40] have some donations and uh let's see we're about% into the bonus Ace run incentive.
[17:20:47] So with that, we have $50 from The Man With The Plan
[17:20:51] who says no comment.
[17:20:53] Wait, this is a comment though that I thought.
[17:20:57] You know what?
[17:20:57] It doesn't matter.
[17:20:58] Good luck on the run, Puexel.
[17:20:59] This donation goes towards the bonus ace run after the main one.
[17:21:04] $10 from Edwin who says happy birthday, Puexel.
[17:21:07] Thank you.
[17:21:08] Let's get the bonus.
[17:21:09] You're going to say thank you a lot more because we got $100
[17:21:13] from Holy Fire, who says, first time watching GDQ Live.
[17:21:16] Excited to tune in to my favorite speedrunner,
[17:21:18] Puexel. Happy birthday and good luck!
[17:21:21] Oh, thank you.
[17:21:23] $50 from DRKBEF
[17:21:25] who says, hello!
[17:21:27] Lufia 2 is truly one of the most underrated rpgs of the snes era thanks for
[17:21:31] running flexel and happy birthday smiley face let's get that ace bonus run. High tire, high doubles.
[17:21:42] All right, so make a quick pit stop over here
[17:21:44] to get a Thunder Ring which is a ring
[17:21:46] that boosts
[17:21:47] the damage from thunder elemental spells done by the user, but it also actually raises strength and attack power.
[17:21:55] So eventually some fighters are going to be using that too, but Solan gets it for the immediate time being to boost your thunder spells
[17:22:06] and here we have an extremely good silly puzzle where
[17:22:09] you have to kind of chase this staircase around until it can't escape.
[17:22:20] Here, we get to take advantage of the fact that the enemies in the adjoining rooms are actually already loaded, even if their AI isn't turned on.
[17:22:28] So there I was able to stun that sword enemy through the door
[17:22:33] and
[17:22:34] stun it before it could move out of the way, potentially.
[17:22:40] If they're right at
[17:22:41] the door you'll even be able to see them like there are two steps out or so
[17:22:44] She's a really nice touch. You know, you're not gonna be surprised when you walk through doorway
[17:22:48] You'll know the enemy is there and waiting
[17:22:50] So there I did it minor glitch where I set off another bomb to go off once the
[17:22:55] bridge started rising and that actually let me regain movement control and just
[17:22:59] cross the bridge without having to wait on it you could have done that in one
[17:23:02] bomb but if you do so uh there's a glitch in the game
[17:23:05] that takes four minutes to raise the bridge. So it basically self-locks.
[17:23:09] The bridge raises and then it just keeps going
[17:23:13] all the way into outer space.
[17:23:16] It will eventually wrap around, but yeah I'm told it takes four minutes.
[17:23:20] Alright so we have cornered Idura
[17:23:24] But then he's basically pulled us into a trap where we're stuck on this platform
[17:23:29] where he's blocked the escape spell and it starts summoning hordes of monsters.
[17:23:39] We have to basically these fights are meant to be trivial in a normal playthrough but because we're just we're not fighting anything else and
[17:23:43] we're kind of under leveled um these can can be a little
[17:23:48] spicy sometimes,
[17:23:50] unfortunately
[17:23:52] Tia died and because we have to do
[17:23:54] two fights back-to-back
[17:23:56] we want to come out of this fight um
[17:23:58] pretty healthy
[17:24:01] it also has pushed so much that this is a rare time where you only have mages
[17:24:05] so you're basically forced to put one
[17:24:07] of your bases up in the front
[17:24:15] and upside did this first fight dragging out a little bit that was getting more IP, because again
[17:24:20] I lost all of my IP with that scripted
[17:24:22] wipe to Gatis and I
[17:24:23] need it back especially for
[17:24:26] Maxim for the next fight which is again
[17:24:28] with Gaties again actually
[17:24:31] for reasons we'll get into later all right so we had to burn an extra turn
[17:24:35] to recover from tia dying but now we're pretty in great shape
[17:24:38] for uh for the trolls
[17:24:43] so the trolls are actually able to paralyze but i set up salon with the pearl brace
[17:24:48] she's immune to it because she has my best
[17:24:52] attack power here with the fireball
[17:24:53] spell
[17:24:55] if i went all in and
[17:24:58] targeted all three trolls with the
[17:24:59] fireball I could potentially one round
[17:25:01] this fight but if
[17:25:02] anything bad happens as far as tia getting killed or paralyzed or something
[17:25:06] like that then i'm in a world of hurt but if i only target two then it's way
[17:25:11] safer but if i only target two then it's way safer
[17:25:16] all right so that is uh north labyrinth done i've got some really good ip for maxim
[17:25:22] pretty pleased with that.
[17:25:25] So Idura
[17:25:25] threatens to keep sticking monsters on us
[17:25:28] until we eventually run out of resources,
[17:25:30] but then
[17:25:31] Dakar finally shows up and bails us out in materials epic theme music
[17:25:37] i think it's called strongest man in the world in the soundtrack All right.
[17:25:47] And then we get a pretty hilarious cutscene here
[17:25:51] where Dakar rescues us,
[17:25:53] but then kind of forgets how to get out
[17:25:56] of here. He walks back
[17:25:58] in, tells us he's taking
[17:26:00] the prince to safety, but then walks back in
[17:26:02] again and tells us he
[17:26:03] forgot how to hit the switches in the next room.
[17:26:06] And this is also, unfortunately, Tia's departure here.
[17:26:10] She's going to be leaving us so I'm actually going to take off her equipment and give some
[17:26:14] of it back to Maxim and Salon. So, I guess
[17:26:17] with that, let's hear a few words from
[17:26:19] our host.
[17:26:21] Hello! This is a few words.
[17:26:23] No, I'm kidding. All actual redonations.
[17:26:25] Okay, we have $45 from Mike Steele who says lufia 2 is an
[17:26:29] alzheimer's for me and i couldn't be more stoked to fight off sleep for the next four
[17:26:34] and a half hours that's the black flexo thank you 25 on the moon that wanes who says good luck and happy
[17:26:42] birthday poexil we have 50 from cream of creme of leet who says happy birthday boaxel one of my favorite games on
[17:26:52] the big stage good luck on your run you are destined to fight thank you
[17:26:57] we have five dollars from nik Dessu who says,
[17:27:00] Happy Birthday Boaxal!
[17:27:02] Told you there are a lot of B's.
[17:27:04] I've been looking forward to this run for so long
[17:27:06] I'll get through this quick. My brother recently
[17:27:08] told me to watch the Final Fantasy 6 speedrun, and now I have been
[17:27:10] inhaling speedruns for all of my
[17:27:12] childhood games,
[17:27:15] especially all of your past speedruns
[17:27:16] of Lucia 2, FF6, and
[17:27:18] Chrono Trigger. Love your knowledge in commentating and skill!
[17:27:21] Thanks for making me learn so much about my childhood games, good luck!"
[17:27:24] I don't like silly kind words...
[17:27:28] Do you want any more?
[17:27:30] Uh yeah, got a couple more basically Do you want any more?
[17:27:33] Yeah, I got a couple more basically. We come back and then Guy shows up too
[17:27:36] And he and Dakar hit it off very well
[17:27:40] They have a pretty anime-looking
[17:27:42] sparring match right here.
[17:27:45] And then after just some more...
[17:27:47] We found out, basically
[17:27:48] found out that while we were at the North Labyrinth
[17:27:51] Gatys came to this castle and threatened
[17:27:53] the king. He said he's going to sink
[17:27:55] the island where Parcelite is
[17:27:57] and then destroy his kingdom
[17:27:59] For absolutely no reason?
[17:28:01] Yep, just because he wants to uh wants to see the world burn
[17:28:06] those are my favorite quotes for talking about villains now so i feel you
[17:28:12] okay a couple more then. We have $25 from Bob from Accounting who says Lufia 2 is one of my favorite...
[17:28:19] Uh we have done that one before I apologize. Okay I didn't mark that that is here we go fifty dollars from sip
[17:28:26] moonweaver who says lufia 2 was one of my favorite rpgs growing up it's awesome to
[17:28:30] see voxel running at a gdq good luck on the run and thanks for all The great things you do
[17:28:36] We have $25
[17:28:38] From Geister Carl who says
[17:28:40] Luffy a two
[17:28:42] Pwexel? Pwexel's birthday
[17:28:44] I think it's illegal not to Donate. All the best to you, Pwexel's birthday. I think it is illegal not to donate.
[17:28:46] All the best to you, Pwexel! Especially
[17:28:48] great RNG.
[17:28:50] Alright so we are heading off to the ancient
[17:28:52] tower which is basically where
[17:28:54] we know Gatis went to try to use some kind of uh special
[17:28:58] special weapon that's here in order just to destroy parcel light and we're going to try to stop that
[17:29:04] this is unfortunately our first dungeon that has teleporting enemies, so since this
[17:29:08] is a no manipulation run their teleport patterns are very random.
[17:29:13] You often see Puexil stutter-stepping through there to make certain that
[17:29:16] if it's going to teleport you have a little bit of a cue for if it's going to teleport, you have a little bit of a cue for
[17:29:18] where it's going to land and he can take evasive
[17:29:20] action or even just kind of reset the room so
[17:29:23] it looks like it's gonna be jumping directly on
[17:29:25] top of him.
[17:29:26] Yeah they can and will teleport directly
[17:29:27] on top of me but they can and will teleport directly
[17:29:28] on top of me but there's kind of a little
[17:29:30] a little flashy sprite that keeps you in where they're going to appear
[17:29:33] one action before that happens and again my enemies
[17:29:37] even teleporting enemies only move with Yudu.
[17:29:42] Yeah we've also gone straight from the party with only
[17:29:44] mages to the party with only fighters
[17:29:46] so Maxim can still
[17:29:48] stick around via healer, but mostly just throwing boomerangs.
[17:29:52] Yep now we got Decker greatest swordsman in the world
[17:29:54] but he uses an axe.
[17:29:57] Yeah this dungeon has a really unique vibe to it because we don't we don't have really kind
[17:30:02] of a real mage at this point like the only character we have that can use spells at all
[17:30:06] is maxim and he's not a particularly good spell caster at the level he's at
[17:30:12] so that just makes the combat here and then the boss at the top pretty interesting and
[17:30:20] potentially scary too.
[17:30:29] Push the pillar into that specific spot there in order to get around
[17:30:33] the fact that the spikes normally block you when you approach them we'll take a look at this I think what I love about this game is just so much variety in the puzzles.
[17:30:47] It's not always just push the crates around or meet the patterns, it's every single dungeon
[17:30:52] has got something something doing it.
[17:30:53] Yeah, the way a lot of them require using your tools too in kind of creative ways...
[17:30:59] Yeah and even ignoring the world's most difficult puzzle that you all so kindly donated for. There are some pretty tricky ones in here, they're not just
[17:31:07] You're gonna look at them and solve it in 10 seconds if you've seen a puzzle before in your life
[17:31:11] They are ones you spend 10-20 minutes on Pistons casually.
[17:31:16] Pumpkin jewel with the missing pea there, so
[17:31:20] The bull enemies that we start seeing in this tower have
[17:31:24] kind of a weird type of aggressive AI where if you're lined up with one straight,
[17:31:29] kind of an upper down will charge at you really fast.
[17:31:33] But left or right they just kind of move pretty slowly.
[17:31:37] So I did that for the room where I wanted to get the pumpkin jewel in order to avoid those two bulls,
[17:31:44] so I baited them into a corner and stunned them through the barrier in order to do a pretty, overall
[17:31:50] consistent way to get that safely.
[17:31:53] And Pumpkin Jewel raises intelligence but it also has
[17:32:01] an IP attack that's going to be very useful later on. Oh we got the sad snail!
[17:32:04] No fun!
[17:32:05] Yeah there is a frog sprite you might get in this fight that I'm really sad we didn't
[17:32:11] get to see it because it's one of the most happy-go-lucky frogs you'll ever see between
[17:32:17] its facial expression and the fact that it's holding a pipe with bubbles coming out of it.
[17:32:25] So after getting the dungeon key, I do make a little detour here for Marathon Safety to get a miracle again it's a full HPMP recovery and revival if somebody is dead, that's going to be handy for the Gab's fight coming up
[17:32:42] and or potentially later to I keep that snake under pretty tight control, because if I actually get a fight with it,
[17:32:58] usually can outspeed me in attack.
[17:33:07] I don't think we've talked about the agility stat much, but it is a very
[17:33:08] heavy determinant of how turn order
[17:33:11] is going to go. Often we'll know exactly whether the boss
[17:33:14] is going to outspeed particular members of our party,
[17:33:17] so if you want to have an action
[17:33:18] that happens after the boss' turn or before the boss' turn,
[17:33:20] you actually can kind of plan that out
[17:33:22] in terms of how you set
[17:33:23] your team up and what your moves are going to
[17:33:25] be
[17:33:29] so now we've gotten everything we need for game use from the store
[17:33:32] putting uh getting set up for that he is anger braced and uh he's ringing We're throwing on the Undead Ring onto Dakar so that his attacks do the Holy Elemental damage.
[17:33:52] Because Gadeez is a pretty evil guy, having just destroyed an entire city.
[17:33:56] So he's weak to the Holy Element
[17:33:58] and then we gave
[17:34:00] Guy the Gladius
[17:34:02] sword that we bought in
[17:34:04] Marix Village which is a naturally holy elemental weapon.
[17:34:06] And then the Anger Bracelet as the text glitch calls it
[17:34:10] lets him use the Battle Lust skill to raise attack power
[17:34:14] ... skill to raise attack power.
[17:34:19] And the Pumpkin Jill we're just using to raise Max's
[17:34:21] intelligence so that his healing is more
[17:34:23] effective.
[17:34:31] While while we're in here, you want a donation or two? Yeah. Maybe a quick one or so.
[17:34:33] Okay cool! Let's do a quick... There are so many... here's one fifty dollars from rudowen who says lufia
[17:34:41] 2 was one of the first rpgs i finished and it's amazing to get to see it again after some time
[17:34:46] here's to seeing what everyone can do with it.
[17:34:49] Alright, so we get... This is one of the
[17:34:51] most obnoxious puzzles in the entire
[17:34:53] game because it's a monster
[17:34:55] foot race where you basically bet on
[17:34:57] one of three monsters
[17:34:58] to hit their target first.
[17:35:02] And we go for the skeleton on the right because it can teleport,
[17:35:05] which makes it statistically the most likely to win
[17:35:08] but sometimes it just doesn't want to
[17:35:11] go to the end. That was decently fast.
[17:35:13] It's a lot like the Mario Party 2
[17:35:15] minigame. It is about
[17:35:17] as consistent.
[17:35:32] Alright, so I got pretty lucky with the puzzle but now we actually get to fight Gatys who for just no real story reason is actually considerably weaker than when he defeated us it's like you went from 7,500 HP to 3,000 and he still
[17:35:38] very very fast and his attacks are pretty strong,
[17:35:45] but he's not just going to completely wipe the floor with us.
[17:35:47] He's going to wipe the floor with foodie though.
[17:36:10] Now we really get to jam out into the Sinistral Boss theme for a bit. So Gatiss has two different types of physical attacks and then an AoE attack called Destructo Wave. We really kind of want to see Destructo Wave the most because it's his least threatening attack
[17:36:18] that's what we don't want to see but fortunately that filled completely
[17:36:21] filled up maxims ip but if he does it again then that's really bad The main way that this fight can kind of spiral out of control other than just getting a lot
[17:36:41] of repeated melee attacks and the same people is just not giving back some IP to keep using stronger, which
[17:36:48] is the best healing move I have.
[17:36:53] Which unfortunately now I can't do in the next turn.
[17:37:12] We do have a miracle to get Decker back up, so we are able to keep going and recover from this. And we do keep the buffs as we mentioned earlier, so...
[17:37:17] Now like we're starting from zero again
[17:37:22] losing that ip for dakar is really painful though I'm only doing it two ways stronger to just mainly just for justaxum's benefit if he gets hit
[17:37:41] because it is capable of tanking another head afterwards
[17:37:52] all right there we go.
[17:37:58] You know what's getting serious?
[17:38:01] Not only when you have that ginormous sprite it's like the size of a final boss and a lot of other rpgs but then you've got that really slow death animation too
[17:38:07] all right so yeah one thing we unfortunately didn't get to do too is actually use Guy's Holy Energy IP attack from his weapon on Gatys,
[17:38:15] which would have done about 750 damage, which is quite a bit.
[17:38:20] But that requires getting fairly lucky
[17:38:23] with just how the fight plays out for
[17:38:24] taking damage but not dying.
[17:38:27] Alright, so Gatys
[17:38:28] even though we've defeated him had one last trick
[17:38:31] up his sleeve which is actually a recurring theme in this game
[17:38:34] we beat a boss or some other kind of story antagonist and then that person has just
[17:38:40] has the nasty trick in store to try and take us down with them.
[17:38:44] In this case it was actually activating the Doomsday device
[17:38:47] in his tower, to try to sink Parselite Island
[17:38:52] but there's conveniently means of turning that off uh it located within this
[17:38:57] tower which we basically just go into these two rooms and use tools for
[17:39:07] and then um after we've disabled the doomsday weapon
[17:39:11] we're actually going to have about five minutes of downtime before we start get to start playing again and I believe we have some, some special stuff planned for that. For here we just need both sets of tiles to be the same as far as which ones you stepped on.
[17:39:32] All right, so before we kick it off with our announcements I'll just say that
[17:39:40] We saved Parcelite but the energy being released there hurt injures max and pretty badly
[17:39:49] and he's kind of all seems to be lost but then iris shows up and uh and saves him
[17:39:56] and sends him back to parcelite. And at this point, we
[17:39:58] actually have a time skip where
[17:40:00] Maxim reunites with
[17:40:05] Ceylon and
[17:40:06] Tia is watching from a distance
[17:40:08] and kind of realizes that Maxim and Salon
[17:40:12] kind of belong together
[17:40:13] just because they've got kind of the same,
[17:40:15] they have the same feelings
[17:40:17] as far as kind of wanting to wanting to travel and fight the
[17:40:20] sinistrals whereas tia kind of realizes that she's only
[17:40:24] that she wants maxim to to stop fighting and go home and be safe
[17:40:29] and that kind of she realized it's kind
[17:40:31] of been,
[17:40:32] It's for the best
[17:40:33] for her to take off at this point unfortunately.
[17:40:38] So we got five minutes. Let's get some snacks!
[17:40:46] Then we have Maxim and Solan get married,
[17:40:49] then find out what happens over the next year.
[17:40:54] So yeah I guess
[17:40:56] what have we got next while
[17:40:58] watching that?
[17:41:10] . uh how are you doing my fellow rpg buddy i'm doing good Hey, uh... Why hello, son.
[17:41:13] How are you doing my fellow RPG buddy?
[17:41:15] I'm doin' good! You look like you might be in need of something to do for about five minutes or so right?
[17:41:20] Yup, about three at this point but yeah.
[17:41:22] Well good news for ya Paxo because i've got prizes for a good
[17:41:26] news for the audience because lufia 2 is the start of a whole new prize block you gotta get your
[17:41:31] donations in to be entered into all these amazing prizes we have in flexel
[17:41:34] i picked out a selection especially for you tonight i've got prizes from every game that
[17:41:40] i could find that you've done speed runs up oh. Let me pull them out here for you
[17:41:45] real quick.
[17:41:47] First off, obviously from the current
[17:41:49] run here we've got Maxim Tia
[17:41:51] and Salon Pearlers
[17:41:53] courtesy of Pearl Pop. These are absolutely lovely big fans
[17:41:57] of these parlors very clean milk on them look just like the sprites and game how could
[17:42:02] you not like him? You know, nice and uh, you know I Nice. And,
[17:42:05] uh,
[17:42:07] I know you spent a good bit of time
[17:42:08] with Earthbound
[17:42:09] so I have this
[17:42:11] lovely...
[17:42:11] I've played it
[17:42:11] a few times.
[17:42:12] Yeah,
[17:42:12] you might have
[17:42:13] run the game
[17:42:14] once or twice,
[17:42:15] right?
[17:42:15] Fuzzy pickles!
[17:42:17] We got this lovely picture
[17:42:19] here of the eight guardians
[17:42:21] of the Eight Sanctuaries.
[17:42:25] Super cool little print there.
[17:42:27] Now, and of course, you are not a big Final Fantasy guy.
[17:42:31] You are the Final Fantasy guy.
[17:42:33] I think everyone in the room can agree on that.
[17:42:36] And speaking of Final Fantasy, Plexil
[17:42:38] the next FF Relay is coming up right?
[17:42:41] So you know what we've got some
[17:42:43] lovely charms here. We've got
[17:42:45] Mogg, we've got Chocobo, we've got
[17:42:46] Tonberry just like the teams in the relay
[17:42:49] I need your prediction right now
[17:42:50] Who's winning this year?
[17:42:54] I'll put you on the spot
[17:42:55] Let's go Chocobo
[17:42:56] I don't think they've won recently
[17:42:57] Alright, Brexel believes in Chocobo.
[17:42:59] Personally, I'm going to be on the fourth charm which is Team Carbuncle.
[17:43:03] That's the team I start myself and they won't let me play Type-0.
[17:43:06] Don't worry about it. It'll be fine.
[17:43:09] Also for Final Fantasy we got some lovely 14 themed items like the Starbird Pin
[17:43:13] from Ewha-tsin and this adorable Grahat Tia hat from Chaobu, it's great, how could you not like the
[17:43:21] Grahot TS?
[17:43:23] It's adorable, it's lovely. The ears
[17:43:25] have me sold. We've got so
[17:43:27] many wonderful prizes, you should definitely get in a
[17:43:29] $50 donation during this run if you haven't,
[17:43:32] because that's going to get you entered into
[17:43:33] this one-of-a-kind piece of
[17:43:36] chainmail art here of Kefka
[17:43:38] from FF6 in all
[17:43:40] of his clown glory.
[17:43:42] Beautiful. Lovely laugh there,
[17:43:44] the thing 6.4
[17:43:46] thousand rings of interlocking
[17:43:48] cake mail. Wow nice! An incredible
[17:43:50] piece make sure to get those donations in, get in 50
[17:43:53] if you can, get in 100 to be entered for
[17:43:55] everything that we've got running today
[17:43:57] Get in those donations for the amazing cause
[17:43:59] that is Doctors Without Borders, get in those
[17:44:01] donations to see The Arbitrary Code code execution run by Flexel after this.
[17:44:05] You don't want to miss it and make sure to get in those donations to wish Flexel a happy birthday because we love you, man!
[17:44:12] Love working with ya, love watching your speed run
[17:44:14] and it's just great to be around.
[17:44:16] Now I think I got to run away
[17:44:18] before your commentators come back
[17:44:19] and catch me here
[17:44:20] with these prizes
[17:44:20] but take it easy
[17:44:22] and good luck on the run.
[17:44:23] Makes sense. take it easy good luck on the run all right so after that after the kind of a year-long time
[17:44:31] skip um we're just seeking to just have some kind of humorous vignettes
[17:44:35] of Maxim settling down in Parcel Lake with Salon.
[17:44:38] They actually have a baby named Giros,
[17:44:44] and unfortunately things very quickly fall apart at this point where we find out that I Dura is still on the loose even though we think we beat his boss Gat's and he actually kidnaps our sign
[17:44:58] and takes him to a nearby lighthouse so this time it's personal
[17:45:04] yeah so we didn't miss anything important while we were out right
[17:45:14] you all were still on the couch right no nothing different happened
[17:45:21] all right so pretty important safety save there just to remove any kind of possibility of potentially having to refight Gatys and go through the time jump again.
[17:45:26] But now we actually have to do the next dungeon with just maxim and salon
[17:45:31] in north lighthouse which uh kind of like we talked about earlier when we're short on characters that
[17:45:36] limits our options as far as which rows they can be in.
[17:45:40] That makes it so that
[17:45:42] we really, really don't want to get
[17:45:44] unwanted fights here because
[17:45:46] especially some horse type enemies
[17:45:48] here that can
[17:45:49] kill Salon in one
[17:45:53] turn potentially. So this I like to call the
[17:45:54] Super Mario Bros 3 puzzle just because it
[17:45:56] reminds me so much of the Spade
[17:45:58] minigame in Super Mario Bros. 3,
[17:46:01] you just need to match each pattern. Fortunately it's the solutions
[17:46:05] same every time. I use a solution that is optimized both for solving fast
[17:46:09] but also to kind of end on the west side of the room so
[17:46:14] that's where i need to go next
[17:46:21] there's a couple rooms here i'd just like to think of.
[17:46:22] There are enemies that are hiding inside the marquee text for what floor
[17:46:26] of the lighthouse we're on, like that last one there.
[17:46:30] You get to hide enemies in creative places. sometimes they're hiding behind pillars and uh can jump out
[17:46:35] behind sneak up on you a lot of meme tricks this game could play at times yeah thankfully if you
[17:46:41] know they're there you can't hit them with your arrows before you see that like there was in we didn't really talk about it specifically
[17:46:47] But like back into treasure sword I did where I fought the clowns
[17:46:50] There wasn't a hallway had to go through where there's these,
[17:46:53] where there are basically very aggressive goblins that
[17:46:56] are trying to ambush you from behind the pillars.
[17:46:58] But if you know they're there
[17:46:59] you can just get the drop on them instead.
[17:47:02] Yeah. That puzzle...
[17:47:03] I don't know how you're
[17:47:05] supposed to actually track where the right tiles are
[17:47:07] but thankfully if you get it wrong it'll just reset the room and you can
[17:47:11] just try again until you finally get a trial
[17:47:13] and error yeah Yeah, turns out
[17:47:15] that's always the same solution though
[17:47:16] so you don't even have
[17:47:17] to track the puzzles.
[17:47:20] So it's not like
[17:47:21] super, super common
[17:47:23] to exit out of a dungeon
[17:47:25] before I've actually finished it, because
[17:47:26] like we were talking about with
[17:47:28] Ten Bell Tower or Rifewalk Camel
[17:47:30] earlier, whenever you leave the dungeon
[17:47:33] and then re-enter, any
[17:47:34] puzzle elements that you've solved
[17:47:36] or switches that you've pushed get reset
[17:47:38] and you have to do them again.
[17:47:39] But the layout in this place,
[17:47:42] once we have the key,
[17:47:44] we're going to a completely different side of the tower
[17:47:46] so resetting stuff doesn't matter we're going to a completely different side of the towers so
[17:47:47] resetting stuff doesn't matter like resetting super mario brothers three
[17:47:53] puzzles because we're not going through that room again
[17:48:13] so make a detour here to pick up a B rock which is jewel that it gives you extra agility even more so than the than the eagle rock like I think Jire mentioned earlier. Agility is a pretty important stat in this run because it controls turn order. There's a lot of fights where I really want a certain character to be faster than others or faster than the boss like in particular my healer
[17:48:23] this one only gives you until i hope he gave you bees
[17:48:27] not too much just a reasonable number of bees.
[17:48:32] And then the bee rock also has a useful IP ability called Immobilize which gives you a chance to paralyze enemies.
[17:48:45] So I throw the bee-rock onto uh salon and then that plus the phaser shield that maxim has from gades's tower lets me outspeed Idura,
[17:48:52] who I'm about to fight here for the first of three times.
[17:48:56] Idura has a very smug face that you learn to love
[17:49:00] when you play this game. Learn the punch, or love the punch!
[17:49:07] So Aedura in addition to being slow doesn't really have that much health just because
[17:49:11] this is a boss that you only have two characters plus your capsule
[17:49:13] monster force. They don't really want
[17:49:15] to make it too difficult.
[17:49:19] But more so than
[17:49:21] any other fight in the game, if I do a Summons of Aglut it needs to die immediately because one of them can One-Shot Slon even for max health.
[17:49:32] But they're weak against Lightning so I'm able to clean them up pretty efficiently with Salon's either having both of them cast the flash spell or Salon using her IP ability from her ring to cast fold which is even better
[17:49:49] yeah for a couple of more advanced fights this feels more like real goblin
[17:49:53] or one of the earlier fights in
[17:49:55] the game. Just summons coming in, the rather basic attack
[17:49:58] pattern but it is a little bit dangerous if we can kind
[17:50:02] of get chained over and over again so we're hopefully going
[17:50:04] to be keeping most of it under control here
[17:50:08] yeah the plasma blaster unfortunately does does more damage than i that i'm healing
[17:50:13] so if he does it several times in a row like yeah, like there if I hadn't healed with Max then it might have killed Tia there.
[17:50:20] Oh that's 66 definitely.
[17:50:24] Alright but fortunately the IP I got from that let me finish him off.
[17:50:30] Because of how low his health is, that fight can be done in like 3 or 4 turns if it plays out really well as far as far as Idura just punching Max
[17:50:38] and giving him lots of IP quickly.
[17:50:43] Alright, so then we've
[17:50:44] rescued our son Jiros and then
[17:50:46] leave him in the care the care of salon's aunt to watch while we go because
[17:50:53] we don't really know who idra is working for now but we know that the world isn't
[17:50:57] really at peace so we're going to go i go gonna go try to find out what's going on
[17:51:01] and how we can uh how we can stop it. So while we're doing that and then getting reunited with
[17:51:07] um Guy in Dakar with some pretty hilarious dialogue
[17:51:10] in the process too. What have you got for us, Phu?
[17:51:12] Alrighty well first up
[17:51:14] we are over $5k
[17:51:16] now toward that $15k
[17:51:18] We need to see that bonus ace run so don't forget about
[17:51:21] that i feel like i'm being too loud right now for this time of night but you know what
[17:51:26] i'm excited so um so let's get into a couple of donations for you. $25 from bb.be, who says,
[17:51:34] I may have never seen this game before,
[17:51:36] but I'm excited to see the world's hardest puzzle
[17:51:38] and to see the ace run.
[17:51:41] Let's push for that goal!
[17:51:43] Also, happy birthday Puexil!
[17:51:45] And well done to everyone at
[17:51:47] GDQ for your amazing work as well
[17:51:49] as everyone at Doctors Without Borders
[17:51:50] Trans Rights and Hi! at doctors without borders trans rights and hi
[17:51:55] yeah we still got some light night hype let's go very glad to be a first time donator
[17:52:00] we have another first-time donator ten dollars from canon who says first time donator, $10 from Cannon who says
[17:52:04] First time donater donating for my main dude Dakar. My love is
[17:52:08] my sword. Nice timing. That was so perfectly timed too
[17:52:12] because one of the more memorable
[17:52:14] conversations in the game there is where
[17:52:18] Guy's kind of bragging that he has a girlfriend named Jessie and
[17:52:22] Dakar doesn't have a girlfriend, then your car just says well my love is my sword
[17:52:27] and the guy hits him back by saying i would stay away from thoughts like that it really
[17:52:31] was perfect timing all right so when we head into
[17:52:36] Alan here, we're just going to
[17:52:38] sell off a bunch of
[17:52:39] loose stuff that we don't actually
[17:52:42] need anymore.
[17:52:44] Yeah, we did pick up the actual stronger spells. We'll no longer need to rely on an IP
[17:52:48] To get that stronger healing spell, we can just cast it whenever we want
[17:52:53] Then you pick up a big stack of ice balls which is a it's a consumable combat item that does
[17:52:59] ice damage and we're we have several upcoming bosses that are weak to ice
[17:53:04] so i'm going gonna be putting those to use. And this is a sequence tier two where we actually don't need
[17:53:10] to talk to anybody or watch any cut scenes
[17:53:12] in order to progress the story, so we just do our shopping
[17:53:16] and then we just head straight for Phantom Tree Mountain, the next dungeon.
[17:53:21] That enemy by the way is called a Torrent. It's supposed to be a Treant but yeah
[17:53:26] The English translation for this game has
[17:53:29] a couple issues.
[17:53:33] And also why we're coming here too is that
[17:53:35] we want...we're kind of running
[17:53:37] out of places to look for Eidora and the Sinistrals on the continent we are on.
[17:53:42] So, we need it...we're going to look for a ship to take us to the eastern continent in the world but there aren't any yet.
[17:53:49] So we found out that
[17:53:51] there's a famous shipbuilder
[17:53:53] named Jaiad in the town
[17:53:54] where we were just at
[17:53:55] that could build us a ship, but we need
[17:54:02] a very special tree to build the best kind of ship called the Phantom Tree
[17:54:07] which conveniently grows on top of this nearby mountain.
[17:54:20] So we're looking both for the tree to build the ship and then person to build it for us that's a really
[17:54:22] really bad pattern there so i'm just going to retry the room
[17:54:32] i need to respect yeah we need to respect, yeah we need to
[17:54:33] respect the bees too just because...
[17:54:38] Yeah you mentioned it before but at this
[17:54:40] point in game random encounters could
[17:54:42] very easily wreck us.
[17:54:44] So we do not want to take any chances.
[17:54:46] Yeah because those B enemies,
[17:54:47] in addition to moving kind of erratically if you actually get into a fight with them
[17:54:50] they're very fast and I believe they have AoE attacks too.
[17:54:54] And I really, really don't want them to kill Celan
[17:54:58] because when you die again
[17:55:01] you lose all IP
[17:55:08] That would be really, really bad for the next boss.
[17:55:19] This is way worse luck than I've had in a long time with this rune.
[17:55:23] Well, this isn't too dangerous.
[17:55:26] It's really the bee i'm worried about
[17:55:35] our first time getting to hear the pretty majestic mountain theme of lufia 2.
[17:55:43] It's one of several kind of snake style puzzles where you
[17:55:45] can't step on the same tile twice.
[17:55:48] That time,
[17:55:49] you have to actually specifically fill all of them up.
[17:55:56] All right, so basically
[17:55:56] they're regular arrow but on fire? so it'll do things like destroy bushes.
[17:55:59] Yep. Just objectively cooler.
[17:56:01] Yeah...
[17:56:03] Unfortunately you can't hurt enemies outside of battle with them or anything. As much fun as that would be.
[17:56:09] And we can burn the vines, but we could already
[17:56:11] slash the vines, as you just saw.
[17:56:13] The fire arrow lets you burn an
[17:56:15] entire row of bushes or other
[17:56:17] burnable objects too.
[17:56:20] So it's going to be another usage of the reset glitch
[17:56:22] again where if I
[17:56:23] there's some cases where if I
[17:56:25] step on a switch and then step off
[17:56:28] of the switch, it'll undo whatever i did there
[17:56:31] that's a clue that i need to like put a
[17:56:32] jar or block
[17:56:33] or something on the switch but if i
[17:56:36] step
[17:56:36] if i cast the reset spell in the game
[17:56:38] isn't going to undo
[17:56:39] whatever the switch did.
[17:56:41] That's a very minor time save as far
[17:56:45] as saving having to push another block, but kind of more importantly
[17:56:49] let me warp back to the start of the room save movement
[17:56:54] this hookshot puzzle room here i think is like a nice sample of how
[17:56:59] just and how diverse the enemy AI
[17:57:02] is in this game. You've got the bees
[17:57:04] who are pretty erratic and random
[17:57:06] movement,
[17:57:07] the lizard men
[17:57:10] who are really gnomes
[17:57:11] that amble lizard men who are really kind of gnomes that um
[17:57:13] kind of kind of amble towards you and then
[17:57:17] or i'm sorry those actually move perpendicular to use they're no threat
[17:57:20] whatsoever and then you have the mud man who kind of amble towards
[17:57:23] you and are easy to stun they're setting off
[17:57:27] the weight limit on an elevator basically
[17:57:30] net mudman to follow us.
[17:57:36] Alright, let me reach the top of the mountain and find Jayad.
[17:57:41] He's found the tree
[17:57:42] but there is
[17:57:43] a tough monster he's found the tree but there is uh
[17:57:50] yeah there's a tough monster up ahead that we need to take care of first and did i say monster? Actually, it's monsters.
[17:57:59] We have to fight two lions that look more like saber-toothed tigers.
[17:58:03] And real life saber toothed they're weak to the cold.
[17:58:12] And they're also susceptible to being paralyzed.
[17:58:15] This is why I wanted to come out of the first
[17:58:17] idea fight with a lot of ip and salons she can use the b-rock ip skill to try
[17:58:21] to paralyze the lions unfortunately i don't i don't find out right now if it
[17:58:25] worked on either them after kind of wait until the end of the turn
[17:58:28] unfortunately i got neither of them so now i'm basically just going to turtle at this point
[17:58:34] gonna dual cast the stronger spell until i've beaten one of the lions they
[17:58:39] have a thousand hp which isn't really that much but when both of them are up
[17:58:43] and attacking me it's pretty dangerous. That really hits me hard. Optimally, assuming one or both of them got paralyzed
[17:59:04] I'd be able to have Maxim and Salon do other stuff
[17:59:09] to potentially use the IP ability from Maxim's sword or cast the Blizzard spell with Solan.
[17:59:15] But until I've beaten one of the lions, it really just needs to keep healing.
[17:59:21] Okay, so now that's out of the way we'll get Salon back up and be a bit more aggressive.
[17:59:28] Yeah, I could have gone for that earlier too too. Yeah, people just tuning in
[17:59:32] the Capsule Monster system is kind of
[17:59:34] this game's equivalent to Pokemon even though
[17:59:36] this came out two years before the first
[17:59:38] Pokemon game and
[17:59:43] capsule monsters aren't normally used in the speed run
[17:59:45] but I'm
[17:59:47] doing one in this marathon
[17:59:49] run for some safety
[17:59:50] because there's chances where the Capsule Monster may soak up a hit and
[17:59:55] spare one of my other characters from taking damage.
[17:59:59] There is also times when the Capsule Monster might wake up a sleeping enemy or
[18:00:01] other thing so it's not a pure win but for the most
[18:00:04] part is going to be probably an advantage to have an extra target on screen and part of why it's not
[18:00:10] definitely not done in the normal runs that it it does cost time. Not just from detouring
[18:00:15] to recruit the capsule monster, but at taking
[18:00:17] actions and combat, and then you have
[18:00:18] extra level up messages too.
[18:00:21] So it does cost a couple minutes over
[18:00:22] the course of the run, but
[18:00:24] for a marathon
[18:00:25] no resets showing like this.
[18:00:27] I wanted to do it for a little bit of extra
[18:00:29] safety.
[18:00:32] Alright, so with the lions
[18:00:33] down we find the special tree to make our ship out of and then Jyad goes off to build it.
[18:00:41] He says it'll take a couple days. This is literal. We need to go sleep in the inn a couple days.
[18:00:48] Not once,
[18:00:49] but twice.
[18:00:51] Dakar and Guy
[18:00:52] just kind of have a macho
[18:00:55] rivalry type thing going on right now.
[18:00:57] They basically go off to party for 48 straight hours
[18:01:01] We'll see once they rejoin that they actually do not get healed
[18:01:05] from these mandatory in-stays during this part.
[18:01:13] All right, so while I get introduced to the ship here and ride on it
[18:01:17] probably fit in a few
[18:01:18] donations here?
[18:01:21] Absolutely, alright we have $50
[18:01:22] from Shy Ranger who says
[18:01:24] see you surprises. Fine
[18:01:27] I'll donate again.
[18:01:29] Maybe I'll win one of those characters
[18:01:30] and they can team up with my Nasir Perler
[18:01:32] from the Lagoon run from years ago
[18:01:34] and teach him how to be a good RPG character.
[18:01:38] Step 1, you get a sword that's
[18:01:40] longer than your arm.
[18:01:44] Alrighty and then we have $50 coming back in
[18:01:46] from Sporadic Erratic once again who says
[18:01:48] how can I not donate after seeing all of those beautiful prizes?
[18:01:51] Happy birthday. Again, Puexel
[18:01:55] Thank you again. Oh, thank you for gifting all of us this amazing run putting this towards unlocking that ace
[18:02:01] run. That's right we are over 34 percent now
[18:02:05] $5,152 out of the 15,000 that we need by
[18:02:10] the end of the run. Don't forget that.
[18:02:12] So we're making a detour here to an optional town called Gruberic
[18:02:15] which is home to a very special place called The Ancient Cave
[18:02:19] and little public service announcement here too
[18:02:21] Once you are hooked in the Ancient Cave,
[18:02:22] you're stuck in the city for a long, long
[18:02:24] time. The Ancient Cave
[18:02:26] is just another thing about this game
[18:02:28] that made it so ahead of its time because
[18:02:30] the Ancient Cave is kind it's it's kind
[18:02:32] of this game's post-game content where you have a
[18:02:35] a 99 float or randomly generated dungeon where you you you can only use kind of
[18:02:42] use equipment that you find in the cave out of a really,
[18:02:45] really large pool of randomly populated chests.
[18:02:49] And it's very difficult compared to the main story too.
[18:02:55] And once you've beaten both
[18:02:57] the game and the new Game Plus mode
[18:02:59] you can actually unlock what's called Gift Mode
[18:03:01] which lets you play The Ancient Cave
[18:03:02] independently of the main game
[18:03:04] and have free control over your
[18:03:05] your party too which you can't do in the normal game
[18:03:09] and in the speedrun community actually doing speed runs of the ancient cave is
[18:03:14] actually a lot more popular and competitive than the main story just because it's, it's a much shorter run.
[18:03:19] It's just, it's a lot less predictable like there's multiple tournaments each year from the ancient cave community so yeah
[18:03:28] it's definitely a good time but yeah the reason why we went there is
[18:03:34] was to actually just to go to that item shop
[18:03:36] to buy some items called Sleep Balls,
[18:03:38] which is a consumable combat item
[18:03:41] that's 100% guaranteed sleep
[18:03:43] against anything that's not just immune to sleep.
[18:03:48] And even though it's about a minute out of the way,
[18:03:51] we get that back and more
[18:03:52] over a couple fights coming up.
[18:04:00] Some more macho rivalry going on here. After we kind of, it's this kind of spooky
[18:04:04] event too where you heard this flute melody coming from but
[18:04:10] from another one of our nearby towers that lured a bunch of young women to
[18:04:24] like we said earlier because dakar and guy were technically out at the party when we stayed at the end they didn't get any healing out of it so oh they were in the party
[18:04:35] 48 hours of non-stop partying
[18:04:41] spaced out and bonked into this enemy here it's uh i mean yeah this is an enemy that just moves based on your your movement so it's uh the um
[18:04:55] yeah you can cure status conditions at churches and towns so
[18:04:59] i'll eventually be able to fix up the car
[18:05:03] it just means having some annoying poison ticks during battles and nothing's happening while he's
[18:05:08] walking around here so it's only in battle that it's going to have even a slight effect
[18:05:13] there's still two hp right it's random for the amount yeah generally single digits though which
[18:05:19] is nothing at this point and then yeah this tower has a lot of teleporting wizards in it and they're
[18:05:25] they're rough too if you get into fights with them um because they they're faster than
[18:05:31] you and they have a spell with a slow animation
[18:05:34] that could potentially instantly kill
[18:05:36] characters too, so it's
[18:05:38] a bad time for everyone. Final Shadow
[18:05:40] I think it's called.
[18:05:49] These samurai enemies have been interesting AI too, with every other step they alternate between moving in a random direction and moving towards you. We'll definitely notice as we get further into the game that the M.E.A tends to be a lot more aggressive about homing in on you, seeking out where your characters are and even sometimes they'll just be super fast. Like we'll see some ninjas
[18:06:07] that can do like two or three times your speed
[18:06:08] for every step you take, they're going to go
[18:06:10] way across the screen. So
[18:06:12] being able to dodge things at this point is
[18:06:14] becoming a much more important skill
[18:06:16] because any fight that you get into could be one
[18:06:19] that is very difficult to defeat.
[18:06:21] Yeah, like that octopus right there
[18:06:23] is very, very dangerous if it...
[18:06:26] If I get hit by him very dangerous if it um if um
[18:06:29] if i get it because it has an attack called eight legger which is uh
[18:06:32] an aoe um attack that does a lot of damage and
[18:06:36] if enough of them do it I could potentially
[18:06:38] wait.
[18:06:42] But
[18:06:43] but that one just kind of
[18:06:44] follows along the corner of
[18:06:46] walls and obstacles and stuff, just for whatever reason
[18:06:49] swinging my sword like that
[18:06:51] kind of baits it to leave me alone.
[18:06:55] Alright this is a very special room here too
[18:06:57] where there's a puzzle we're expected to move some statues around
[18:07:01] but doing this very specific sequence of movements with the bomb there i'm actually able
[18:07:05] to completely skip the puzzle setting off a bomb in a very specific way
[18:07:10] where the explosion overrides
[18:07:12] the game, pushing me away
[18:07:14] from the statue with like a wind
[18:07:16] effect.
[18:07:19] Yeah because this category I'm running is no major glitches,
[18:07:23] no manipulation. But it's not glitch-less.
[18:07:26] There are glitches here and there that I'm going to be taking advantage of
[18:07:29] to speed up puzzles or skip a room,
[18:07:33] or a couple rooms in a dungeon. The two major glitches that are banned
[18:07:37] in this category let you skip very large swaths of the story.
[18:07:46] Then made a detour to pick up an ice ring, kind of like the thunder ring it'll
[18:07:50] boost um ice damage which is going to be really important for Solan since she has the Blizzian Spell now
[18:07:56] which is Tier 2 Ice Damage. And I also swapped the jewels too just basically just make Maxim faster and Solan smarter.
[18:08:12] That last puzzle room I just kind of primarily view as an excuse to get some exercise.
[18:08:15] Just have to run back and forth a couple times.
[18:08:18] Alright, so we found the kidnapped ladies who are yet another of of idora's traps to lure us into this magical cage that he has the
[18:08:29] escape spell blocked and then he kind of reveals to us too that there's four Sinistrals and that
[18:08:37] um, he was kidnapping these ladies to try to use their blood as a sacrifice
[18:08:42] to resurrect the 80s. That's why this place is called the tower of sacrifice
[18:08:48] well that was easy yep yep you just kind of gave up
[18:08:53] and be ready for a really amazing sound effect.
[18:08:58] I just love it, that dissonant piano slam there when
[18:09:03] Picard realizes that he fell into Eidora's trap yet again.
[18:09:10] But fortunately, um...Eidora didn't quite build a strong enough cage to really
[18:09:15] keep Dakar imprisoned.
[18:09:20] And the game's over, here we go!
[18:09:26] Alright so then this is where those sleep balls that we picked up in Ruberic the town by the ancient cave come in handy.
[18:09:35] Because Eidura despite being a boss is actually susceptible to some status conditions like
[18:09:40] sleep. And since the Sleep Balls
[18:09:42] are guaranteed to work on anything that's
[18:09:44] not just immune to it, I'm able
[18:09:46] to stunlock Eidora so he
[18:09:48] only gets one attack which he used to take out Fumi.
[18:09:51] So after I buff...
[18:09:53] use the Phase of Shield IP
[18:09:55] to buff Maxim's agility by 40%,
[18:09:57] now he is faster than the boss
[18:09:59] and I can put him to sleep every turn.
[18:10:05] Get to freeze that smug face if I do it earlier...
[18:10:10] Here is one instance where Fumi could be
[18:10:12] somewhat trolly if
[18:10:13] a Fumi punch wakes up Aydura at the end of the round.
[18:10:16] Yeah, notice how Aydura's sprite is bobbing
[18:10:18] up and down too. That's a cue that he's still asleep
[18:10:20] because enemies that are asleep could either naturally
[18:10:22] wake up at the end of a turn, in which case
[18:10:24] the game tells you but they can wake up
[18:10:26] in response to taking damage too
[18:10:28] and the game does not tell you in that case
[18:10:30] And like Jair said if you have a capsule monster
[18:10:33] then there's more chances to wake up
[18:10:35] by Jair Aguirre
[18:10:37] The fact he took him out actually
[18:10:39] helps me
[18:10:41] not just for that but I don't have to sit through some of these attack animations too.
[18:10:49] Alright so that's how you do it at two down?
[18:10:51] Yeah, two turns to sleep! That was really fun.
[18:10:53] Yeah! Yeah, two turns to see if that was really fine.
[18:11:00] We're actually not going to have a convenient opportunity
[18:11:02] to de-poison Dak cars so we're just going
[18:11:04] to roll with it get some more did another kind of goofy cutscene where all
[18:11:12] of the significant others of the kidnapped girls come come to rescue them
[18:11:22] and then we'll have some uh some totally not foreshadowing dialogue here with Dakar getting really cocky and saying he's invincible.
[18:11:29] And while we head off to the next dungeon where we're going to basically try to rescue Iris, who was captured by Adora.
[18:11:35] Let's have a few words from our host.
[18:11:38] Awesome, alrighty.
[18:11:40] Well before I kind of poof
[18:11:41] like Fumi
[18:11:42] let me just pop in a $250
[18:11:45] donation from Eggplant Parma, who
[18:11:48] says loves seeing Lufia at GDQ.
[18:11:50] I've never gotten to play Lufia 2,
[18:11:52] except for the DS remake, which looks
[18:11:54] nothing like this.
[18:11:56] No. That is a true statement. we also have $50 from you Vahri who says
[18:12:00] happy birthday Puexil and anyone else whose birthday is today and with that I am going
[18:12:06] to disappear just like Fumi for the rest of
[18:12:09] the evening, but thank you so much for having me.
[18:12:11] You all, this has been such a pleasure as always
[18:12:13] to be hosting with
[18:12:15] GDQ, um, so you'll just have
[18:12:17] to catch me on stage being silly with the rest of
[18:12:20] uh my interview team but um being a host is such it's such a treat it's such an honor
[18:12:26] so thank you all again have a wonderful rest of the night and enjoy.
[18:12:32] Miss Bounce is coming on in just a moment, and is going to do
[18:12:34] a fantastic job hanging out with
[18:12:35] Yuppie Wexel and the team.
[18:12:38] Thank you, Russ Fu, for helping us out here
[18:12:40] We've got a lot of cutscenes for this game
[18:12:42] And these donations really help
[18:12:44] And it helps get us towards our donation goals
[18:12:47] Which I believe we are still working on
[18:12:50] The ace bonus run after this game is done.
[18:12:55] You can see that it's entirely done in 51 seconds.
[18:12:58] Yep, you want to see that! It's a treat.
[18:13:04] Alright so then we um i made a detour there to pick up the dakar blade which like the name kind of implies as a
[18:13:08] weapon only d'car can use an induces weapon unfortunately um because of dakar dying
[18:13:15] to gaities and then not really getting enough ip back from the lions we're not going to get
[18:13:19] to use its i.p ability fatal, which would save a lot of time
[18:13:24] on the next boss fight.
[18:13:26] We're going to be using it anyway
[18:13:28] for
[18:13:28] just for
[18:13:31] raw damage.
[18:13:34] Alright. just for raw damage.
[18:13:40] So here this tele... I saw that ghost can teleport because messed up my movement a little bit here, so I a really specific um sequence of bombs and hook shots
[18:13:47] here in order to keep the ghost completely locked down
[18:13:50] so it can't actually tell potentially teleport on top of me.
[18:14:00] Get Dakar set up with the Dakar Blade, and then also just
[18:14:02] others...just a jewel and ring
[18:14:04] to boost his strength
[18:14:09] we have our third and final showdown with idura here not really too different
[18:14:12] from the second one optimally it's this it's the shortest fight fight because we're able to use Dakar's IP ability Fatal Blow
[18:14:20] to take out half of his health, but unfortunately you're just gonna have to do this the old-fashioned way.
[18:14:32] Oof, that's the worst thing you can do other than call it moon is to confuse somebody...
[18:14:37] We do have items to take care of that though thanks for not attacking yourself, Diana.
[18:14:52] And then we're going to do that same kind of sleep lock strategy with the
[18:14:57] buffing Maxim's agility so that
[18:15:00] he is faster than Eidura and then
[18:15:02] since this sleep ball is guaranteed to work
[18:15:04] you're just putting him to sleep every
[18:15:06] turn
[18:15:08] I like how the item for curing the confused status in this game is called Shriek.
[18:15:14] You're basically yelling, stop hitting me! it's kind of seen this fight before.
[18:15:37] We're just keeping an eye on if Eid a sprite is kind of bobbing up and down
[18:15:42] during the ready phase between turns to see if he's still asleep or if i need
[18:15:46] to throw another sleep ball so as well we're wrapping up this fight why don't we hear from
[18:15:54] absolutely from our new host. Absolutely. My name's
[18:15:55] Hockey Babbler, I'm really excited to be here
[18:15:57] for the rest of the evening with you.
[18:15:59] I've got some great donations coming in
[18:16:01] looks like we've got the ace train coming
[18:16:04] we've got ten dollar donation from mr clfn who says all aboard the ace train
[18:16:11] they've also got a five dollar donation from Space Exploring Unit.
[18:16:14] It says, choo-choo all aboard.
[18:16:17] Ace Express leaving the station, $5 a ticket.
[18:16:22] They've also got a $5 donation, I guess ticket also from Magister187 who says oh darn it
[18:16:29] a train.
[18:16:33] As well as a $10 donation from from backside of water who says two tickets
[18:16:37] to the ace donation train please choo-choo gotta love that jungle cruise reference i will take it
[18:16:45] all right so that's that's our third and final fight with idura
[18:16:48] who just kind of seemingly is perished at that point but and then if we'd have gone
[18:16:53] to the town of carloon nearby, I mean,
[18:16:56] we would have found out that he kidnapped Iris which was kind
[18:16:59] of our main reason for coming here.
[18:17:01] But now like a lot of antagonists in this game,
[18:17:04] Idura has a last trick up his sleeve where he's
[18:17:07] kind of disabled our escape spell and trapped us in his shrine and is
[18:17:11] trying to collapse it with some kind of self-destruct mechanism
[18:17:15] so we're going to try to find another way out
[18:17:20] oh yeah and pay no attention to having just de-equipped jakar at that point he uh
[18:17:26] he unfortunately didn't do his job against idura as far as having enough ip to use fatal blow
[18:17:31] to have have this hell on the first turn so we need to confiscate his gear for safekeeping
[18:17:42] probably also another coincidence that he's got his final and uh most powerful weaponura had set up to trap us in the shrine. Dekar let his guard down and a random dragon hurt him along with some other monsters,
[18:18:08] along with Eidra's ghost show up, and then Dakar unfortunately sacrifices himself
[18:18:18] to let us escape. has to scale
[18:18:28] a very sad moment both in the story and also in the speed run because of just how good a character jakar is is.
[18:18:45] Alright, so with that now we're able to proceed on to the next town.
[18:18:53] Got a couple cutscenes where we're getting in starting to get introduced to Lexus who who's our next playable character.
[18:18:58] And then story-wise too we're again kind of running low
[18:19:01] on places that we can go to on foot and even though
[18:19:03] we got our own ship to bring us to this continent, it's kind of more of a ferry that can only take us in between some fixed locations. And we actually want a ship that we can go anywhere with. So...
[18:19:18] In order to do that, we need- We actually need an engine
[18:19:20] because I guess the ferry just uses the wind
[18:19:22] so we're gonna go meet an eccentric scientist
[18:19:24] nearby called Lexus who's going to help
[18:19:27] help us build that engine and then we're also eventually going to uh
[18:19:30] head back to our friend um jayad in order to
[18:19:34] build a new ship that could that's equipped to use the engine.
[18:19:37] So while all of that is going on,
[18:19:40] what have you got for us, Vivs?
[18:19:43] Absolutely.
[18:19:43] I've got a $50 donation from Anonymous
[18:19:45] who seems to be getting onto that Ace
[18:19:48] incentive donation train with a big
[18:19:50] choo-choo!
[18:19:52] That's 10 tickets for
[18:19:54] the donation train. So let's get another one
[18:19:56] up. Got a $5 donation from Names Are Silly who
[18:19:58] says, One more ticket for the train please.
[18:20:03] Got time for a couple minutes?
[18:20:04] Oh yeah we've actually got a couple minutes here.
[18:20:06] Fantastic! I love to hear that. So Jeff got
[18:20:09] a $250 donation from Anonymous who says the Ancient Cave was
[18:20:13] first speedrun I attempted somewhat seriously and I always enjoy
[18:20:17] Poetzl's runs at GBQs,
[18:20:19] so let's get that ace run.
[18:20:20] And happy birthday, Puexel!
[18:20:24] That's right and don't forget
[18:20:25] when you're making those donations
[18:20:27] through gamesdonequick.com slash donate
[18:20:30] don't forget to click on that add incentive
[18:20:32] button at the bottom of the page before you submit
[18:20:34] your donation, that way we can get
[18:20:36] things like the bonus ace run at the end
[18:20:38] of this game unlocked
[18:20:39] like this donation
[18:20:41] from Lord Aswell, a $100
[18:20:43] donation that says let's see that
[18:20:45] ace run.
[18:20:47] Got a $25 donation from
[18:20:49] Gainius who says long time watcher first time donator finally lufia 2 is one of
[18:20:54] my favorite underrated games of all time had to donate for this gem let's start a five dollar
[18:20:59] donation train for that ace bonus round chat.
[18:21:05] Here we found the originator of the hype train, let's go!
[18:21:10] Yeah, Lufia 2 is a lot of people's favorite RPG and this has got a little bit of a historical context to it.
[18:21:13] In Europe so many RPGs didn't ever get released
[18:21:17] they missed out on a lot of the Final Fantasy series but the Lufia series! They've got Lufia games
[18:21:21] in there that was one of the reasons why you'll often have people who didn't get access to so many of these until much later in life but they loved Luthier when they were growing up.
[18:21:31] I think it was only Luthier 2 in Europe.
[18:21:34] Yeah, as far as the good Luthier games...
[18:21:37] Not sure about the later ones but yeah
[18:21:40] It's a really interesting story too
[18:21:42] because this is Luthier 2 when it was released in europe and
[18:21:46] australia it was just called lucia because uh they did not release the first game luffy at
[18:21:51] the fortress of doom and it makes it kind of a little awkward too as far as why how the game's even called lufia in
[18:21:58] the first place because lucia is the name of one of the main characters from the first game
[18:22:03] and she's not in this game at all, except as kind of an Easter egg
[18:22:06] At the very end of the credits
[18:22:10] They had to rename a certain sword that is integral
[18:22:14] To the plot after Lufia in order to kind of invent
[18:22:17] a reason to call the game Lufia.
[18:22:20] And that's also another
[18:22:21] thing too is that the Japanese
[18:22:22] name for this is Espolis Denki
[18:22:25] or Biography of Espolis Denki, or the biography of Espolis.
[18:22:28] So yeah, just Lufia
[18:22:29] as just a purely English localization
[18:22:32] association. Yeah, Espolis
[18:22:33] is just the name of the world that this
[18:22:35] game takes place in.
[18:22:38] Alright,
[18:22:39] so then we were talking
[18:22:40] much earlier on about how the IP
[18:22:42] special attack system that we're using
[18:22:44] on a lot of fights
[18:22:46] and it's kind of one... It's the backbone for this speed run really
[18:22:50] as far as using IP abilities to kind
[18:22:53] of replace having proper levels
[18:22:55] in gear in a lot of cases.
[18:22:57] It's very similar to limit breaks from like Final Fantasy 7 and 8.
[18:23:01] So I'd like to joke at this point that not only did Squaresoft, later Square Enix, kind of borrow the concept of IP to make limit breaks, but then they also borrowed this
[18:23:10] character named Leafa who's a
[18:23:12] poor flower
[18:23:15] seller to make Aerith or
[18:23:16] Eris depending on your preference in
[18:23:18] Final Fantasy 7.
[18:23:20] So what's going on here kind of has the trappings
[18:23:23] of a side quest, I feel like,
[18:23:25] where we take some pity
[18:23:27] on Leafa who is poor
[18:23:30] and is supporting her family by selling flowers that she picks on a nearby mountain.
[18:23:36] And it worked herself into illness, so we're going to go look for a very rare pretty flower on that mountain to help her out.
[18:23:44] And it kind of has the trappings of a side quest, but
[18:23:47] We need to do that before Jyad and Lexis finish building this ship.
[18:24:00] An unfortunate overworld encounter there, because yeah.
[18:24:05] Every time I open and close the menu here
[18:24:07] I'm getting at least four safe steps before
[18:24:10] I might get into an overworld encounter
[18:24:12] And we're at a point in the game where actually getting into an overworld encounter, and we're at a point in the game where actually getting
[18:24:14] into an overworld encounter would be pretty dangerous as we saw with those kind of
[18:24:18] somewhat weaker versions of the boss lions I fought earlier.
[18:24:22] We get our final tool
[18:24:25] called the Hammer, although it's really
[18:24:27] kind of a Morningstar
[18:24:29] It's got kind of a short range
[18:24:31] but you can actually use it while moving
[18:24:33] if you uh...use the L button to fire
[18:24:36] it and um...you can push
[18:24:38] stuff around like this pillar here
[18:24:40] And you can also
[18:24:42] break open most of the bombable walls
[18:24:44] in the game too which is faster than having to wait for a bomb to go off
[18:24:52] all right so we have a uh stun the
[18:25:00] other plant enemy in time, but
[18:25:03] yeah that runes can be a little
[18:25:05] dicey to deal with sometimes depending on what the tengu
[18:25:07] enemy on top does exactly
[18:25:11] kind of just an invisible maze here that the solution is actually different
[18:25:15] depending on which entrance you come in from.
[18:25:20] And then right here, this is a pretty nasty
[18:25:22] room as far as just having so many enemies
[18:25:25] and close quarters.
[18:25:27] We very much want this chest
[18:25:29] here that has a nice weapon for Guy
[18:25:31] that's going to be useful against
[18:25:33] the upcoming fights.
[18:25:53] ... And then if I have an opening at that point, I'll take it as far as being able to get out. But since I didn't have that I just cast the reset spell and did that setup there in order to sneak out without getting caught.
[18:26:06] Alright, so now that we have the dungeon keys...
[18:26:08] Every dungeon in this game, for the most part,
[18:26:11] has a key that we need to find in order to get to the end.
[18:26:15] Now we're just gonna start heading towards the boss
[18:26:17] In any normal speedrun I would actually go into
[18:26:20] that room on top top there to uh grab a weapon for guy called
[18:26:24] the flying axe it's a great name for it it's called the flying ax because it's effective
[18:26:29] against flying enemies for a boss fight later on.
[18:26:32] Because the World's Most Difficult Trick incentive has been met,
[18:26:36] and thanks to everybody for donating for that,
[18:26:38] I'm actually going to be getting a better weapon
[18:26:40] for that same boss as a prize
[18:26:42] for solving the world's most difficult trick
[18:26:49] this room is pretty rough sometimes because of three different teleporting enemies
[18:26:58] so throwing the burn sword which is kind of just a much upgraded version
[18:27:02] of the fire dagger i had earlier on the guy along with some accessories
[18:27:06] to boost his attack power and now we find out that the uh, pretty flower we're looking
[18:27:10] for is being guarded by a hostile flower called Rogue Flower.
[18:27:16] This is the third and final boss that we're going to be cheesing out
[18:27:20] with the Sleep Balls, and this one is actually slow enough
[18:27:23] that we don't even need to use to buff
[18:27:26] Maxon's agility.
[18:27:30] Ideally I'd use Battle Lust
[18:27:32] twice on Guy, because
[18:27:34] Rogue Flower has 3000 health so as long
[18:27:37] as i have guy doing at least 500 damage per hit then it's
[18:27:40] and I can take it down in six hits that's just the fastest way to win
[18:27:46] really. I could try to do fire um
[18:27:49] fire elemental attacks but then like casting
[18:27:52] the fireball spell is a slow animation so we just kind of let Guy solo it here.
[18:27:59] And hope that Fubi doesn't wake up the Flower and proc a counterattack, which has happened a few times in practice ones.
[18:28:10] And again the way I'm able to tell if the flower is still asleep, as if it's
[18:28:14] bobbing up, it's just-just up and down like here it's
[18:28:16] stationary so we know it's awake
[18:28:28] all right i think forumi could carry that fight.
[18:28:30] Yup, Fumi tried to get the kill there.
[18:28:34] Alright so then we find the flower...
[18:28:37] As well we go back and turn in the flower and then get our ship to move on.
[18:28:44] Let's hear some words from our host.
[18:28:49] Absolutely got a few more tickets for that. Absolutely.
[18:28:51] I've got a few more tickets for that ace incentive train, $5 from Bethany who says,
[18:28:57] I'm not entirely sure what the ace incentive entails but as an asexual
[18:29:01] I can't not board the ace incentive entails, but as an asexual I can't not board
[18:29:02] the Ace Train. Choo choo!
[18:29:05] As well as a
[18:29:06] $100 donation from Deniable
[18:29:08] Credibility who says
[18:29:10] I'll take 20 tickets to the Ace train.
[18:29:13] Wait, ace is the name of the run?
[18:29:15] It's not an ace pride train?
[18:29:17] Well, it's funny tickets
[18:29:18] to whatever training you got
[18:29:19] as long as Lexel's a conductor
[18:29:21] You know, it will be good
[18:29:24] and just to clarify for everyone who's not
[18:29:26] entirely sure, the bonus ace run
[18:29:27] is completing a bonus arbitrary
[18:29:30] code execution or ace run of Lufia 2
[18:29:32] after the moon run. Yeah, just to clarify, I mean my estimate for this
[18:29:34] no major glitches, no manipulation
[18:29:36] with the world's most difficult trick
[18:29:38] is 4 hours and 25 minutes
[18:29:40] The World Record for
[18:29:42] Lufia 2 any percent also known as um ace is 51 seconds
[18:29:49] if you want to see how you can beat this game that fast you need to meet
[18:29:52] that incentive and then we'll be showing that off after the run. You know, that's just a little
[18:29:56] Bit shorter than the main run, isn't it?
[18:30:03] We got time for a few more
[18:30:04] Uh, yep, yeah, we're getting we actually get our ship at this point called the Exerion
[18:30:08] which is kind of a sloppily translated shortened version
[18:30:11] of Excellent Lion.
[18:30:14] And we're able to sail off but then we kind of quickly find out that
[18:30:19] we're actually stuck inside this inner sea area where there's a water gate
[18:30:23] that's uh sealing us in here and then
[18:30:26] in order to open the water gate we have to broker a peace treaty
[18:30:31] between two kingdoms one of which controls the watergate and um that as part of that treaty.
[18:30:40] The kingdom of Dan Kirk is giving away a treasure called the Ruby icon in this version, known as the Ruby Angel is what it really is.
[18:30:50] But then it quickly
[18:30:51] gets stolen by
[18:30:52] an as-now unknown party and
[18:30:55] we go say hi to our friend
[18:30:57] Jaffe back in Clemento from much earlier
[18:31:00] in the game, because he was able
[18:31:02] to make apples that looked
[18:31:04] like ruby but were really
[18:31:06] made of glass and we're going to go commission
[18:31:08] him to make a replacement
[18:31:11] ruby statue.
[18:31:13] So I guess while we're kind of doing that little bit
[18:31:15] of fetching here
[18:31:16] to set up being able to go to the next dungeon,
[18:31:18] I guess keep it coming, Debs.
[18:31:23] Absolutely. I've got a 25 donation from the stratovarian who says been a quiet watcher for a while loving
[18:31:28] the many handicrafts being shown and wanting to donate.
[18:31:31] Lufia 2 is a dang great childhood staple!
[18:31:34] Have you ever heard about the 7 maxims on highly effective heroes?
[18:31:38] 1 Recruit a guy
[18:31:40] 2 Always explore ancient caves.
[18:31:42] Three, never be afraid to go with gusto.
[18:31:46] Four, there are many egg-sellin' foes to talk to for side quests.
[18:31:50] I like the reference
[18:31:53] to The Egg Dragon,
[18:31:55] which is the game's super boss basically.
[18:31:57] Perfect! Five...
[18:31:59] Valor will always see you through.
[18:32:01] Six... If things seem bad you can always rally seven courage will always see
[18:32:07] you through thank you very much stradivarian we've got a $25 donation from YouGamer81 that says,
[18:32:16] Happy birthday Puexel!
[18:32:18] Lupia 2 is one of my favorite Super Nintendo RPGs
[18:32:21] and one of my favorite soundtracks at that.
[18:32:23] So I'm stoked to see it at this year's
[18:32:26] SGDQ.
[18:32:27] I really hope it can get re-released someday!
[18:32:30] Amazing run so far, keep up the great work!
[18:32:33] Here's hoping we get that bonus Ace Run. Gaties won't see what's coming.
[18:32:37] And that's
[18:32:38] absolutely true, I've been bopping
[18:32:40] my head to the soundtrack this whole time.
[18:32:42] The soundtrack is fantastic.
[18:32:44] So we try to
[18:32:45] use the glass replica of the angel statue
[18:32:49] to try and keep the peace treaty signing from falling apart.
[18:32:52] But then I believe it's the queen here of sees through the ruse and gets really upset.
[18:32:58] But then we find out though that somebody named James, who I just kind of assume is
[18:33:03] the chancellor because chancellors are always evil in GRPGs stole the scene with
[18:33:10] the statue heading towards a nearby
[18:33:11] labyrinth, which is
[18:33:14] where we're going next.
[18:33:24] You know who doesn't take their ruby statues to the labyrinth? This is completely normal and non-suspicious behavior. Something I kind of forgot to point out earlier too is that from when I stepped on the HP and MP tiles before the final fight with Eidura,
[18:33:34] That kinda started a segment at the run where I need to watch Solan's MP usage
[18:33:40] pretty carefully because
[18:33:41] there's a lot of just warping around that
[18:33:44] I need to do around this point
[18:33:45] to advance the story, to get into this dungeon.
[18:33:48] If I use extra MP with Salon
[18:33:50] to do healing out of battle, then I'll
[18:33:52] run out basically before
[18:33:54] my next opportunity to refill
[18:33:57] it on the go. So if
[18:33:58] I actually need healing
[18:34:00] during that leg of the run,
[18:34:01] I have somebody else do it like Maxim or Lexus.
[18:34:07] Just using the reset spell to avoid some backtracking there.
[18:34:10] Dunkirk North Cave is one of the longest dungeons using the reset spell to avoid some backtracking there.
[18:34:11] Dancork North Cave is one of the longest dungeons in the game too, I kind
[18:34:14] of view it as two dungeons stapled together
[18:34:16] because once we get to the midpoint the enemy set
[18:34:20] and just kind of overall design
[18:34:21] if the dungeon is going to change in a major way.
[18:34:37] Friendly flower here that we're going to use to step on this switch for us. Up here,
[18:34:41] We have this siren kind of ambling about here.
[18:34:45] Even though we have the hammer now, which lets us kind of replace bombs for breaking walls
[18:34:58] unfortunately that doesn't work on this one because it takes three
[18:35:01] three specific um three bombs basically back to back in order to blow it open you can't use
[18:35:07] the hammer so for the first half of dan k North Cave, our main objective is to hit four crystal switches that progressively lower a barrier that's blocking access to the second half of the dungeon.
[18:35:27] Here we just need to get our metal gear on and not be seen by
[18:35:30] that eye on the wall there.
[18:35:33] This is, as the game calls it,
[18:35:35] The Pile Of Needles All right, so this is the as the game calls it the pile of needles
[18:35:38] that barrier there and there's just four separate switches that control it. Just because those switches there are offscreen, I specifically need the arrows to reach far
[18:35:55] enough to hit them. So we grab the fury ribbon which a future
[18:35:59] party member is going to be using to get sleep protection
[18:36:33] it revealed he's hidden i It revealed these hidden eye plates and then used something pointy on them basically to get them to close. If anyone's familiar with one of my other favorite RPGs and fast speed games, Illusion of Gaia. This area kind of reminds me of the Sky Garden there we were kind of jumping back and forth between
[18:36:37] kind of the top side and underside of rooms. And this place where you're going up
[18:36:45] and down, doing stuff that changes the layout of
[18:36:49] the other room reminds me a lot of that
[18:36:55] so we put the dungeon key on the switch and most of the other dungeons in the game would
[18:37:00] be like on our way to the boss at this point we've got still got a fair
[18:37:03] bit of this place left to go again like a theory i've heard is that like the second half of this
[18:37:09] dungeon was kind of meant to be part of a later um kind of prison escape sequence that we do
[18:37:15] but then never soft and it decided just decided to put the rooms here instead All right, so we're on to the second half.
[18:37:30] So this is where the enemy set changes and we start meeting assassins, as it's mistranslated instead of assassin.
[18:37:38] They move very fast and aggressively so you need to be really careful.
[18:37:43] And then we get the Figuru, which what is that exactly
[18:37:45] dole?
[18:37:47] Excuse me yeah it's Fig Organ
[18:37:49] or Fig Orgel excuse me in
[18:37:51] Japanese so the Fig
[18:37:53] music box roughly
[18:37:54] not quite sure how that big thing the fake music box, roughly.
[18:37:57] Not quite sure how that became a corral
[18:37:58] in the English version.
[18:38:00] I mean, normally it's
[18:38:00] the figure urrs.
[18:38:02] Yeah.
[18:38:03] It keeps changing.
[18:38:04] Yeah, let's actually...
[18:38:05] There are some pretty good glitched out equipment names we can get here too like the Eagle Rockle,
[18:38:10] Figaro Ardor, Iron Mildy, Anchor Braced, B-Rock Gugelman. the iron mill, the anchor brace,
[18:38:16] um,
[18:38:17] B rock Google mind ringing thing.
[18:38:20] Yes.
[18:38:20] It's just,
[18:38:21] it's a cosmetic glitch in the U S version of Lufia too,
[18:38:24] where when you use the L and R buttons to page back
[18:38:27] and forth between party members' equipment,
[18:38:31] the game doesn't clear out the text in the fields that was there before.
[18:38:35] So if you're replacing a long
[18:38:38] piece of equipment name with a shorter
[18:38:40] one then weird stuff happens.
[18:38:43] But it's purely cosmetic, it doesn't actually
[18:38:45] affect the game at all.
[18:38:52] So that's an unavoidable fight with shadows there. And then, yeah, so the reason I picked up the Figaro
[18:38:55] is it's a natural AoE weapon for Lexus
[18:38:58] and then I gave him the Undead Ring which means is that it's a natural AoE weapon for Lexus,
[18:38:59] and then I gave him the Undead Ring,
[18:39:01] which makes physical attacks do the holy element.
[18:39:04] And then those shadows are weak to holies.
[18:39:07] Lexus isn't really going to be with us for very long but this dungeon is kind of big
[18:39:12] time to shine yeah it also has a chance to inflict confuse which is probably not going
[18:39:16] to be relevant but it might be yeah i did in my practice run earlier right before going live here too.
[18:39:25] It wasn't helpful at all but it was funny.
[18:39:29] The boss hit itself. Yep and it didn't hit me so yeah i guess
[18:39:34] It would be helpful. Yes this game really loves to have you
[18:39:38] Make arrows that's like the third instance of that I think.
[18:39:45] Kind of a neat thing about, neat i guess in air quotes, about these ninja
[18:39:49] enemies is that here they actually have invisible
[18:39:52] fences that they can't pass to knowing where those are very useful for Sophie. I had kind of some good luck at the start, but then it ran out.
[18:40:09] This room right here is horrible for what we call RNG in speedrunning lingo,
[18:40:13] or random elements in the game.
[18:40:19] There's a lot of shadows here.
[18:40:21] The layout of the room makes it possible to avoid all of them.
[18:40:26] That requires just some very specific movement cycles from them along with making good decisions and how to react
[18:40:36] to it but that's this is what we have lexus for
[18:40:39] because in a typical run you usually have to fight two more sets of these
[18:40:43] after the required set of them that was earlier on.
[18:40:46] Yeah, and these guys can cast what? A 25% AoE insta-kill?
[18:40:51] Vile Laughter, yeah.
[18:40:53] Thankfully they didn't cast at all! Very kind.
[18:40:55] Yep, hopefully that's the last one... Thankfully, they didn't cast at all. Very kind.
[18:40:56] Yep and hopefully that's the last one...
[18:40:58] Alright we're through
[18:41:04] Normally you could reset the room if you had bad power,
[18:41:07] but you're so far into it by that point
[18:41:08] that you might as well just go ahead and do the fight.
[18:41:10] Yeah, and if you did that,
[18:41:12] it would respond to me that you fought too,
[18:41:15] which is not cool.
[18:41:18] We kind of have the same room concept reused twice there
[18:41:20] as far as just a room where it's
[18:41:22] a ninja running at you and then
[18:41:24] a draconian around the corner,
[18:41:26] but yeah we've finally reached the end of dankirk north cave and then kind of for one
[18:41:30] of the longest dungeons in the game we get one of the shortest and easiest boss fights
[18:41:34] in the game too along with some really silly dialogue here where
[18:41:38] we're introducing it we find out basically that
[18:41:40] James the Chancellor was trying to defect
[18:41:42] to a nearby kingdom called
[18:41:44] Grazi
[18:41:44] by giving them the ruby
[18:41:48] statue and
[18:41:49] Prince of Grazi six these soldiers on us which is
[18:41:53] this is a one-turn fight if we have good IP going in there's gonna 400 it points
[18:41:57] each so I have Maxim who's faster than them use the B-Rock to try to paralyze
[18:42:04] as many of them as possible so that they don't get to attack and then between all
[18:42:08] various kinds of AoE damage, yeah's like how salon gets stuck with the
[18:42:13] magical wife nickname for the entire rest of the day I know III'm totally I don't,
[18:42:23] I'm totally with her as far
[18:42:25] as being pretty upset about
[18:42:26] being introduced like that
[18:42:28] to her.
[18:42:35] Alright, so then all is well now.
[18:42:39] James is arrested and the peace treaty is signed and we also find out that the prince and princess of the two nearby kingdoms are in love.
[18:42:47] The future looks bright for this part of the world,
[18:42:51] while we're going to actually get that water gate unlocked and proceed in our way let's
[18:42:55] uh have some donations excellent i've got a 200 donation from andrean
[18:43:02] who says choo-choo.
[18:43:07] We thank you very much for that donation, Andreen.
[18:43:08] Clearly, Andreen buying tons of tickets
[18:43:10] for the $5 Hive Train to get that bonus
[18:43:12] Ace Run incentive unlocked.
[18:43:15] Don't forget everyone as you're making your donations
[18:43:17] to click that Add Incentive button at the bottom
[18:43:20] and add on unlocking this Bonus Ace Run
[18:43:24] to your donation. You also have a five dollar
[18:43:27] donation from logoman who says one ticket for the ace train please
[18:43:32] thank you very much for that we also have a 25 donation from realm sky who says had to donate for my favorite snes rpg that nobody
[18:43:41] i know has played let's get that ace run unlocked thank you Sky. And then a $25 donation from a poor college student
[18:43:51] gosh we've all been there right? Who says love watching the event thank
[18:43:55] you so much for your donation and we know that not everyone can afford to make big
[18:44:00] donations but every dollar counts and remember all of your donations made at gamestonequick.com
[18:44:06] donate are going to Doctors Without Borders, which is an incredibly important cause.
[18:44:13] Alright so then once we get out of the Watergate
[18:44:16] We go into this castle called Farum
[18:44:18] Where you find that there's
[18:44:22] basically the princess here
[18:44:24] has a suitor
[18:44:26] I believe named Eric
[18:44:31] who's been challenged by the princess to go to a nearby tower
[18:44:33] to find a jewel that she hid there
[18:44:35] and bring that back
[18:44:37] in order to win her hand
[18:44:39] in marriage.
[18:44:40] And then we talked to a,
[18:44:41] who I believe is a guard from this place
[18:44:43] called Hans,
[18:44:45] we kind of found out that
[18:44:47] both that
[18:44:49] Prince Eric enlisted Hans
[18:44:52] to go find the jewel for him
[18:44:54] so he doesn't have to lift a finger
[18:44:56] to marry the princess and also
[18:44:58] that the ball of red light which we know
[18:45:00] at this point is the Sinistals our foes who are these
[18:45:04] kind of evil gods trying to terrorize the world has also been seen landing on that
[18:45:09] tower so we're kind of getting a two for one special here as far as
[18:45:13] trying to uh save the princess from having to marry
[18:45:17] someone she doesn't want to and also try to find
[18:45:21] one of the Sinister Rules.
[18:45:23] We also picked up some new magic there, so our healing spells have been strong and stronger
[18:45:29] So of course the next level in the healing spell is Champion
[18:45:34] I don't know what else
[18:45:35] it could possibly be.
[18:45:36] Could it be like
[18:45:36] Strongmoor?
[18:45:38] Yeah.
[18:45:42] Yeah, we also get
[18:45:43] picked up Firebird and Ice Valk.
[18:45:45] Just Ice Valk actually. Oh just Ice Valk. Excuse me yeah. We don't pick fire bird.
[18:45:49] Which is the most powerful ice attack spell. Really sweet animation too.
[18:45:53] So compared to really sweet animation too.
[18:45:58] So compared to Dan Crook North Cave, Ferrum Northeast
[18:46:00] Tower is quite short by comparison
[18:46:02] but it does have some really dangerous
[18:46:04] enemy dodging there with those
[18:46:06] ninjas. Unlike the assassins
[18:46:09] in
[18:46:10] Dunkirk North Cave,
[18:46:12] the ninjas are even
[18:46:14] scarier because they have an AoE attack called Knife Thrower that if enough of them use, you can just flat out game over.
[18:46:22] I've passed two of them and there's only one more set I have to dodge. And there is also no randomness at all to ninja movement, too. It can be completely manipulated.
[18:46:31] Just kind of knowing how they aggro and how they chase after you.
[18:46:37] This is another place where it just works out to be faster to exit out and go back in than to kind of retrace our steps, especially because having to retrace our steps would mean going through the ninja rooms again
[18:46:53] there's like a lot of later in these games start having like multiple attacks per round so it's
[18:46:57] especially dangerous for them getting a lot of tries in.
[18:47:01] Alright, so we've got a pretty fun glitch coming up by the way too
[18:47:05] With these floaty platforms here I just kind of make a roundabout loop here
[18:47:09] Step off open my menu and then weeeeee!
[18:47:14] That sequence of movements there lets me break the collision detection on the pet.
[18:47:23] And also pick up the misto jewel chest there which is a gem that um
[18:47:35] raises some stats including agility and also has an ip attack that can do instant death.
[18:47:39] We've reached the top where we find Hans and then we also find another one of Gady's fellow Sinistrals, a gold armor warrior named Amon.
[18:47:48] You kind of think at first that this is being set up for a repeat of what happened at Gordovan Tower where
[18:47:53] Eben is going to kind of prove his power by wiping the floor with us
[18:47:57] and he does, but in a cutscene instead of an actual fight.
[18:48:01] And then he just kind of takes off
[18:48:03] at that point.
[18:48:05] So,
[18:48:06] kind of the
[18:48:06] next leg
[18:48:09] of the game
[18:48:09] is really
[18:48:10] just going to be
[18:48:10] about chasing
[18:48:11] Ammon around
[18:48:12] from area to area
[18:48:14] and trying to stop his schemes.
[18:48:16] I mean,
[18:48:17] I love this game
[18:48:19] and heap a lot of praise on it
[18:48:20] but just kind of
[18:48:21] I feel like a lot
[18:48:22] of the charm
[18:48:22] of the stories
[18:48:23] comes from the character interactions and
[18:48:26] then again with NPCs and stuff too rather than the main overarching story with the four
[18:48:30] Sinister Owls.
[18:48:31] This ended up
[18:48:35] being a prequel
[18:48:35] to the original Lufia.
[18:48:37] They had to kind of
[18:48:37] fit the storyline in
[18:48:38] to explain how
[18:48:40] Lufia 1 got to be
[18:48:41] where it was.
[18:48:43] I do wonder
[18:48:44] how much they had planned
[18:48:45] because like I wonder that much they had planned, because like...
[18:48:46] I wondered that too.
[18:48:48] There's a lot of random beats in the prologue of Lufia 1.
[18:48:52] Because in Lufia 1 actually there's a character named Ryle Shaya who fulfills a lot of the same roles in the story as Lexus does in this game.
[18:49:04] But when you first find out about him, you're told about Lexus
[18:49:08] and how Lexus worked with Max in the past.
[18:49:11] They didn't need to do that, actually.
[18:49:15] Lexus has no connection at all
[18:49:17] to the story but just
[18:49:18] just the fact that they name drop him like that
[18:49:21] uh as a connection to maxim makes me just wonder if they were planning on a
[18:49:25] prequel at the time.
[18:49:30] So yeah, so anyway we find out that this green
[18:49:33] pebble that we found at the top of the tower
[18:49:35] is the princess's jewel. It's not a jewel
[18:49:37] in the conventional sense
[18:49:38] but it
[18:49:40] kind of represents
[18:49:41] special memories that she has
[18:49:44] from her childhood with Hans
[18:49:46] the guard we were working with earlier
[18:49:48] so
[18:49:49] the prince doesn't believe that it's a working with earlier. So the
[18:49:50] prince doesn't believe that it's a jewel and tries
[18:49:52] to use kind of
[18:49:54] precious jewel, then
[18:49:56] falls on his face
[18:49:58] And with that actually before we move on though, there was a guard that came in
[18:50:04] That told us the nearby town called Agurio has been destroyed
[18:50:09] and we're gonna go rush off to that unfortunately we're too late to save anybody
[18:50:15] but we do find iris there and this is kind of a turning point in the story too where
[18:50:20] iris tells us about a sword called the Dual Blade,
[18:50:22] along with kind of the truth of what the Sinistrals are.
[18:50:25] They're basically beings made of divine energy
[18:50:29] and that the giant warrior forms
[18:50:32] we see here just containers for their power and that the kind of giant warrior forms that we're seeing are just kind of
[18:50:33] containers for that divine energy,
[18:50:35] and that the dual blade will amplify our
[18:50:39] own spiritual energy to fight the
[18:50:40] Sinistral on their own terms.
[18:50:42] So while we're getting that loredump here,
[18:50:44] let's have some words from Babs.
[18:50:48] Absolutely! I've got a $10 donation
[18:50:50] from Salvo who says two tickets for
[18:50:52] The Ace Train, greetings from Australia and shout outs to
[18:50:56] the meme team. Love you all less than three. We love you right back. Thank you so much
[18:51:01] for that donation. I've also got a $5 donation from MetalBear87 who says,
[18:51:06] Choo-choo! And specifically that's spelled T-S-C-H-U-U
[18:51:11] which I did not know was apparently German for choo-choo.
[18:51:16] So thank you for joining us on that hype train all the way from Germany,
[18:51:20] I'm assuming.
[18:51:22] Just as a reminder for everyone else,
[18:51:24] if you want to buy your $5 ticket on the hype train to get that
[18:51:27] bonus ace run unlocked we have that incentive open right now just make sure to hit the add
[18:51:31] donate ad incentive button at the bottom of the donation page at gamestonequake.com slash donate
[18:51:37] get some kind of cryptic words too
[18:51:41] about how Iris has some
[18:51:43] secrets that she's keeping with us
[18:51:45] that we'll be finding out eventually.
[18:51:47] I bet they're Irish treasures.
[18:51:49] Yes.
[18:51:51] Yeah, the Irish treasures
[18:51:53] are a beloved component
[18:51:54] of the ancient cave
[18:51:55] by the way
[18:51:56] um
[18:51:56] they're just pure collectibles that don't do anything by
[18:52:00] themselves but they're very very very very rare and highly sought after. Alright, so
[18:52:09] pop into this town here to
[18:52:11] buy some Terror Balls which is a
[18:52:13] yet another consumable combat item
[18:52:15] This one actually can do instant death
[18:52:17] on enemies that aren't immune to that but unlike
[18:52:19] the sleep ball it only has a 50% chance to work. There's one very specific
[18:52:24] boss fight we're gonna be using that on coming up very soon in fact i love this scientist lab theme in this game too it's
[18:52:37] just so kind of whimsical and mischievous.
[18:52:40] And you're also in this lab a lot.
[18:52:42] Yes, this is...
[18:52:43] This lab is gonna be kind of our home base
[18:52:44] for almost the whole rest of the game
[18:52:48] because this is where
[18:52:49] a colleague of Lexus named Dr. Kermoe lives and has a much nicer live than Lexus as far as it not being in a hidden underground cave and having its own moon pole for doing upgrades to our ship.
[18:53:07] Then Kerma wants to set us up with an upgrade to
[18:53:09] our ship to make it a submarine, but unfortunately an elf girl
[18:53:13] steals the plans
[18:53:15] and runs away.
[18:53:17] And unfortunately there's no backup
[18:53:19] copies of the plans or anything
[18:53:21] so we have to go chase them down apparently since they don't have copy machines
[18:53:29] pretty important safety save here just because the next boss fight's a little
[18:53:32] on the scary side and there are no save points in
[18:53:35] the dungeon at least that i walked past and then here i'm actually taking advantage of
[18:53:42] the fact that getting on and off the ship actually counts as
[18:53:45] resetting your step counter towards the next
[18:53:47] overworld encounter, it's like a hair
[18:53:49] faster than the loading times for
[18:53:51] going in and out of the menu.
[18:53:53] I don't think we talked about it but the ship has half the encounter rate of
[18:53:56] the overworld as well so
[18:53:57] you've got a little bit more safety, but
[18:54:00] i think it's still four minimum steps
[18:54:02] for the uh time until the next encounter
[18:54:04] yeah because the way i understand it too is that when you're getting
[18:54:06] on and off the ship, the game is re-rolling
[18:54:08] the number of steps as part of that
[18:54:10] kind of difference in how
[18:54:12] the encounter rate on the ocean works.
[18:54:16] Yeah, for this dungeon main
[18:54:17] puzzle is not too obvious
[18:54:19] The dragons are all going to basically
[18:54:21] breathe a gap of breath and they'll knock you backwards if
[18:54:23] you try to cross in front of them
[18:54:25] It doesn't matter which side you approach from,
[18:54:27] it'll always knock you back the way you came.
[18:54:29] So just have to block their line of sights.
[18:54:32] Yep.
[18:54:33] This is basically the little room of Lufia too.
[18:54:37] Yeah. Figuring out how to get to that chest in the middle can take a while but if we're just purely trying to get to the gear at this point, but give him the misto jewel because
[18:54:54] we're from the next boss here. The gargoyles.
[18:54:57] We really want characters
[18:55:00] faster than them.
[18:55:01] With the equipment setup I'm using
[18:55:04] Lexus and
[18:55:05] Maxim are... But I need to
[18:55:08] give Lexus some kind of item to boost his agility, but something that I won't miss.
[18:55:14] Got one at least.
[18:55:16] So killing one of the gargoyles before they attack is really significant as far as kind of swinging
[18:55:22] the dynamics in my favor.
[18:55:26] Again, each one of these terror balls has a 50-50 chance to instantly kill them.
[18:55:32] They have 1000s of damage. 50-50 chance to instantly kill them.
[18:55:35] They have a thousand HP each, which I mean it's not massive but uh... It's a lot as far as just how i'd be able to how i'd have
[18:55:41] to do this fight conventionally especially
[18:55:43] with how much healing i'd have to be doing too
[18:55:47] luck not really on my side at this point so far still got some terror balls to go
[18:56:00] feel like it doesn't need the second half to be a little bit better than
[18:56:05] the first half.
[18:56:06] Yeah.
[18:56:07] If they gang up on Lexus,
[18:56:08] you can use the misto jewel IP,
[18:56:10] which is a little more likely to work because it's 60% instead of 50%,
[18:56:15] with his IP skill, but
[18:56:16] they are not hitting Lexis at all
[18:56:19] for some reason. I'll take
[18:56:20] all the IP on the other characters, though.
[18:56:33] Okay. There we go come on you can do it you can do it!
[18:56:36] There we go. Alright.
[18:56:40] So that was extremely slow but the most important thing is
[18:56:44] I was able to kill one of them before they
[18:56:46] attacked because if all four of them get attacks off then it gets really sketchy
[18:56:50] as far as uh potentially having characters die
[18:56:56] and if if the bad luck keeps going, I might just game over and have to reload my safety save.
[18:57:02] Even if that doesn't happen having deaths means losing IP which is always bad.
[18:57:07] Because of just how heavily reliant I am on IP
[18:57:10] in order to be able to make my strategies
[18:57:13] for boss fights work without having proper levels
[18:57:16] and gear
[18:57:19] we should introduce our next uh member of the party that's going to be coming
[18:57:22] in pretty soon yep already is our final party member
[18:57:26] that kind of a nice thing about the game too
[18:57:27] is that when new characters join you their starting level
[18:57:30] Is what Maxim's level was expected to be at in a normal playthrough
[18:57:35] So I want to say Maxim is level 25 at this point and then Arty is level 38.
[18:57:40] Which is just kind of a sign of how far underleveled I am because
[18:57:44] not doing very many non-required fights.
[18:57:48] So as soon as Artie joins up, we are going to relieve him of all his equipment and then immediately sell it.
[18:57:55] Because we need the money and we'll be finding better stuff soon enough
[18:58:09] sad farewell to the Dakar breed.
[18:58:21] I'll have to buy an eveninging Gown for Solan, which in addition to a lot of extra defense power also has a really important IP ability for some later boss fights.
[18:58:38] Alright, so then once we get
[18:58:40] glossed over too that the reason
[18:58:42] why the elf gorilla's name is I keep forgetting if it's Mirka or Melpa because she's in Lufia 1 as well and I think her name is translated differently in both games.
[18:58:51] That she stole the submarine plans, because Kermos lab is polluting the ocean and just
[18:58:57] she wants to stop it. And her brother Artea or Artie for short um tells her just kind of tells her that
[18:59:07] force won't solve problems and she returns the plans to us but then
[18:59:11] you kind of immediately find out that uh arty and uh Nurka's mother Karen was has been kidnapped by Ammon
[18:59:20] by the ball of red light and taken to this take into this nearby Shrine although at
[18:59:25] least at least at this time we know that there was a
[18:59:26] reason for it other than just kind of pure uh pure uh ill will and that's that the shrine has
[18:59:33] some has a secret room that you can that can be used to
[18:59:37] to make people stronger and we of course don't want
[18:59:41] amand in the center schools to take advantage of that
[18:59:45] they're strong enough already
[18:59:51] get very very well acquainted with this big hookshot maze too because you have
[18:59:54] to kind of make two and a half trips through it the first one to get the
[18:59:57] dungeon key now the first one to get the dungeon key
[18:59:59] the second one is to get a really nice ring called the rocket ring which gives
[19:00:02] a ton of agility and that's it's going to be going into rd soon enough
[19:00:06] and effectively make him go first for almost every fight in the rest of
[19:00:10] the game. And RD, in addition to having really nice levels and stats also has a nice selection
[19:00:15] of spells. He has the Champion spell one of the best healing spells in the game
[19:00:20] i guess the valor spell which is a revival spell which we've been kind of lacking um
[19:00:27] lacking this far outside of Lexus having one.
[19:00:30] And him being able to go first at all times helps a lot.
[19:00:36] Also right here, where's the Bonk?
[19:00:43] It would have been so funny if they'd have made an easter egg we're falling down that pit holding a jar makes the jar fall on your head afterwards Just to wrap up that last thought, already being able to go first lets me do a lot of my healing reactively instead of proactively
[19:01:05] makes fights faster which is what we're here for Curls are We're also clearly here to fight Dracula.
[19:01:26] Yeah.
[19:01:27] He's going up the stairs.
[19:01:28] Yep, these candles that light as you walk past always remind me of uh,
[19:01:31] The Castlevania series or Castlevania 4. i always think
[19:01:35] i think of maggots oh yes especially that last staircase down to him yeah
[19:01:41] this sound effect is pretty similar too even though this has nothing to do with Square.
[19:01:47] Alright and there's um...there isn't-even though it-this really feels like we're setting up
[19:01:53] to fight Ebon here cause here, because there's a
[19:01:56] perfect story opportunity coming up
[19:01:58] here explaining how Ammon
[19:02:00] gets weakened and we could
[19:02:01] theoretically try to fight him here but he just
[19:02:04] kind of runs away after Charon uses the power of the divine shrine
[19:02:08] to going to sacrifice her own spiritual energy to uh weaken ammon but missed opportunity
[19:02:14] there's no boss here but we just
[19:02:16] we just have this cut scene and then we go to the um
[19:02:20] we go into the secret room where we uh uh
[19:02:23] where we kind of effectively get some free level ups because
[19:02:26] kind of effectively get some free level ups, because stepping on the tile in the secret room raises all our characters' stats by a fixed amount.
[19:02:35] Kind of like getting some free level ups
[19:02:43] and you could probably squeeze in a few uh donations or other plugs while we're wrapping up this place sounds fantastic i've got a25 donation from Crimson Decoded saying, never got around to playing Lufia 2 but no better way to experience it than to see it demolished in a few hours.
[19:02:57] Thanks for that.
[19:02:59] We've got a
[19:02:59] $50 donation from LexiPlaysFast
[19:03:02] that says, Ace sounds
[19:03:04] ace! Let's make it happen!
[19:03:07] And Lexi,
[19:03:08] thank you very much for that donation.
[19:03:09] We are trying to unlock that bonus ace run at the end of this amazing
[19:03:13] run.
[19:03:14] It's less than a minute long as Puexl was explaining earlier.
[19:03:17] That is the world record.
[19:03:18] It will be longer here but still much, much, much faster than beating the game normally is.
[19:03:25] Just a tiny bit. And just to update you we are at about 45% of the way there. So
[19:03:31] we're at $6,800 out of $15,000
[19:03:34] that we're hoping to raise to meet that incentive.
[19:03:36] So get those donations in.
[19:03:38] We do still have that Ace Train
[19:03:39] going. So buy your $5 ticket to the ace hype train we'd love to have
[19:03:44] you aboard choo-choo yeah don't don't sleep on that too even though it's late at night in
[19:03:49] uh the us right now just because that is after the run but uh that's not
[19:03:53] that far away at this point too we're kind of i like to view when rd joins
[19:03:58] the parties and we're kind of moving from the vid game to the late game
[19:04:02] so um probably about from getting RD it's
[19:04:04] probably like an hour 15, hour 20 or so until the end
[19:04:08] which is when we'll need to have that ace run instead of med
[19:04:14] Okay, so then if we were just talking
[19:04:17] to more people, we would have learned that
[19:04:18] Anna and the ball of red light after
[19:04:20] getting eaten at the
[19:04:22] divine shrine kind of went under the sea here. So we use our newly upgraded submarine in order to go into a secret entrance to this place called called the shrine of vengeance with kind
[19:04:36] of the normal above ground entrances a pit in front of it that we can't cross
[19:04:43] you also kind of know what's getting serious when just the size
[19:04:46] of the monster sprites is starting to get bigger too.
[19:04:49] Dragons and dinosaurs are starting to join the mix.
[19:04:55] These teleporting wizards are actually death, that's in the Grim Reaper.
[19:04:59] Also shoutouts to Castlevania series, they're pretty spooky if you ever encounter them.
[19:05:10] This is a pretty long dungeon casually too,
[19:05:13] because there's a whole basement area that we're just completely skipping
[19:05:16] in the speedrun because we don't have to go there
[19:05:20] got lucky there's i'm just gonna reset the room because if I have an enemy teleport on top of me
[19:05:25] um it's kind of sketchy to get out without getting another fight yeah the whole basement area we just
[19:05:32] skipped because there's nothing required but lots and lots of good treasure kept for casual play
[19:05:43] we get the first of two really really convenient physics
[19:05:46] interactions here breaking those two pillars just knocks the stairs down to where we can climb up instead of like making it fall over, or we can't claim that really really really important pick up here called the Evil Jewel which is a cursed item.
[19:06:04] Cursed items in this game are kind of like Dragon Quest where once you equip a cursed item
[19:06:09] You can't take it off unless to go
[19:06:12] to a church to break the curse.
[19:06:15] But the evil jewel raises your attack power by 120
[19:06:20] which is almost double for
[19:06:22] my purposes. And it goes
[19:06:24] under Maxim. That other
[19:06:26] one there, it's very convenient that
[19:06:28] platform just kind of falls there.
[19:06:30] Now we get my vote for the goofiest puzzle in the game
[19:06:33] we are ironing a carpet long mower games
[19:06:39] but yeah most of the current starters in this game do come with other downsides the evil gems only downside is
[19:06:45] that you can't unequip it that's it no biggie just a bunch of equipping there
[19:06:55] just get Artie
[19:06:57] re-equipped with gear that he needs
[19:06:58] and get the rest of my party
[19:07:01] set up for this next fight
[19:07:03] here in Beyond
[19:07:04] so the boss here has some for this next fight here and beyond.
[19:07:04] So the boss here has some pretty sweet sprite work,
[19:07:07] if you ask me to. He's called VengeGhost
[19:07:10] This is the first of two undead bosses we'll be fighting
[19:07:13] Anyone who's a fan of Final Fantasy games
[19:07:16] should know where this is heading
[19:07:18] So we're gonna be
[19:07:20] using some
[19:07:22] IP abilities that normally heal
[19:07:24] a percentage of the target's max health uh 25 for re-energize
[19:07:30] maximum guide and 50 percent for sacred song from uh um salon but uh that does a lot of damage against undead enemies as we're seeing here and it just handed
[19:07:43] the fight to me because bye-bye it did it it did an empty turn attack called
[19:07:48] Hatred.
[19:07:49] Where it's too mad to fight back, I guess?
[19:07:54] That fight can be a lot more scary than
[19:07:56] I made it look, too.
[19:07:57] It has two moves that are bad.
[19:08:00] Like you could do Doom Cry which is an instant death attack
[19:08:03] like I had a practice run earlier where
[19:08:06] I had to reload my save because of two characters dying
[19:08:09] to Doom Cricht, and so at that point it's just faster
[19:08:11] to reload and retry the fight
[19:08:13] than try to recover it. And
[19:08:15] you can use Thunder which is
[19:08:17] the strongest lightning element spell.
[19:08:19] Because I have to move Salon to the front row,
[19:08:22] because when we're using that healing
[19:08:24] IP-based strategy,
[19:08:26] even though the damage I'm doing
[19:08:28] is percentage based, it's affected by rows.
[19:08:30] So in order to do enough damage to beat Venge Ghost in one round
[19:08:34] I have to move Solan to the front row and that kind of puts her in danger
[19:08:37] of potentially dying to thunder if
[19:08:40] Venge Ghost does it.
[19:08:44] So now we get
[19:08:45] a story beat that I find
[19:08:46] kind of goofy as far as coming this
[19:08:49] late in the game where
[19:08:50] Solan is jealous of Maxim's relationship
[19:08:56] with Iris.
[19:08:59] And Iris kind of challenges us to go to a tower across the sea called
[19:09:04] the tower of truth where there's a mirror that reveals the truth of what's in people's hearts
[19:09:10] and once we do and then there's kind of a weird thing about the game too,
[19:09:14] where once you get out of the Watergate area
[19:09:18] you have free reign to most of the rest of the world map.
[19:09:23] But until you've defeated Venge Ghost, as I understand it,
[19:09:26] there's a lot of the item shops are locked down.
[19:09:29] Like the merchants are out of stock or something like that.
[19:09:33] I guess just as a way of keeping you from
[19:09:34] buying too much overpowered gear until
[19:09:36] you've progressed the story a bit further.
[19:09:39] Before we actually go to the Tower of Truth
[19:09:41] we're tagging some
[19:09:43] towns that we'll need to go do later for story
[19:09:45] reasons dad them to our work locations and
[19:09:50] then we're also just hitting up all the shops to buy a bunch of really nice gear for
[19:09:59] what we'll be using for the rest of the run. We've got some weapons, holy elemental
[19:10:04] weapons that will be really useful against the
[19:10:06] Sinistrals. All of them are weak against
[19:10:08] the Holy Element
[19:10:10] The other Final Fantasy VII reference
[19:10:12] there's a Buster Sword? Yep
[19:10:14] We're also doing all of our world map travel now
[19:10:17] underwater?
[19:10:21] That was weird. It looks a bit slower,
[19:10:23] but it is the exact same speed
[19:10:25] just in Mode 7 and we do get no random encounters
[19:10:28] so you'll no longer have to open the menu
[19:10:30] every six or seven tiles
[19:10:32] on the ocean.
[19:10:36] Kind of a musical-themed puzzle there where you have to play the melody that is represented by the note,
[19:10:42] and the height of the pillars as far as the pitch of the notes. notes
[19:10:55] the tower of truth is another one where just the random encounter avoidance as much as that is the main challenge rather than
[19:10:58] the boss fight
[19:11:05] there's some pretty like i mean probably tired of hearing me say that at this point.
[19:11:10] There's some pretty scary enemies here as far as being able to do
[19:11:13] some very nasty things to me up or can I pop in with a couple more donations?
[19:11:26] Oh, you can pop in. This is kind of... yeah. Especially there's just some kind of...
[19:11:30] Just a lot of walking going on
[19:11:32] in this tower and like pressing the switches
[19:11:34] and stuff so yeah feel free to
[19:11:36] uh, feel free to let us know
[19:11:38] what you got. Sounds great
[19:11:40] I've got a $25 donation from Alien Crustacean who said,
[19:11:42] I just woke up and turned on GDQ when I heard the words ACE Train
[19:11:47] I immediately had to hit that donate button.
[19:11:50] Gotta get more GDQ! absolutely absolutely thank you for that donation alien
[19:11:55] crustacean and this is a reminder for everyone we are just under halfway there
[19:12:00] for that bonus ace run so let's make that happen together.
[19:12:04] We also have a $100 donation from Viren, who
[19:12:08] says, waking up to my favorite childhood game being played? GDQ
[19:12:12] already made my day. Thank you so much, Viren. You know, GDQ already made my day. Thank you so much,
[19:12:15] Farron. You know, GDQ makes my day too.
[19:12:18] Similarly, we've got a...
[19:12:20] It's making my birthday right now too
[19:12:22] and again the best way to wish me happy birthdays via
[19:12:27] donation comments to doctors without borders that's the best gift your birthday gift is
[19:12:33] giving to doctors without borders and we'd love to see that.
[19:12:36] Thank you so much for that, and happy birthday!
[19:12:38] Thank you.
[19:12:42] I also have a $5 donation from Anonymous who just wants
[19:12:45] to say shout out to the audience
[19:12:46] who are sitting watching this amazing run at this time in the morning.
[19:12:50] Yeah, let's go.
[19:12:53] After getting the truth key here, I used a reset spell not really for avoiding backtracking but to just respawn all of the monsters in the last couple rooms.
[19:13:03] Just to be able to dodge them faster without having to set up stuns with the hook shot and i kind of glossed over this
[19:13:09] room here but i like to call this room the bosh patch because of just how many big enemies there
[19:13:13] are in close quarters here and um here.
[19:13:20] Those spinning enemies, especially the Cyclops or
[19:13:22] Genies... they look
[19:13:24] very tame
[19:13:26] as you're going around but once they see you the kind of home in and
[19:13:29] the room will go into utter chaos thankfully you can refresh that stun
[19:13:34] while other stones yeah otherwise oh god yeah i put a lot of work into trying to optimize my routing through the bosch pit room
[19:13:42] and like i like especially for the first trip there i found a really nice setup as far as just
[19:13:47] kind of threading the needle to get to just outside the aggro range
[19:13:50] of one of the Cyclopses and then
[19:13:52] wait for it to turn away from me
[19:13:54] and sneak up and stun it.
[19:14:04] Alright, so we're just about to the end of the tower. There's a fight here with three white dragons which would be a terrifying fight if i had to do it kind of legit
[19:14:14] but um this is where i can use the fact that i just i basically went to some towns
[19:14:18] i wasn't intended to go to yet To go shopping there
[19:14:22] And getting the dragon
[19:14:24] Teeth
[19:14:25] Which I got at the Village of Chade
[19:14:28] Is going to come in handy here
[19:14:29] So dragon teeth are kind of another upgraded version
[19:14:32] Of Boomerangs
[19:14:33] Because we went from
[19:14:34] Boomerangs to Big Boomers
[19:14:37] And then there's X-Boomers
[19:14:39] Which I've skipped
[19:14:39] And then there's Dragon Teeth
[19:14:41] Which do a decent amount of damage but also do extra
[19:14:44] damage against dragons. That's going to be the key to a
[19:14:49] very nice AI manipulation that just completely trivializes this boss fight which we'll be seeing shortly
[19:14:57] i thought the dragons just kind then dragons only have 580 HP which isn't really too much at this point.
[19:15:15] And they are scripted to heal themselves when
[19:15:17] they're at low health.
[19:15:19] So throwing a Dragon Tooth makes them all heal but not
[19:15:24] enough to stop me from just winning with another one.
[19:15:26] So bye-bye!
[19:15:28] And those dragons have a really nasty Ice Breath attack if they actually kind of get true turns
[19:15:34] so being able to completely shut that down is very nice.
[19:15:37] Story-wise, we came in to see
[19:15:41] the Mirror of Truth and then kind of Maxim and Salaun realized
[19:15:45] they know their bond with each other is true and
[19:15:50] their marriage, and they don't need as I think Salon put it a piece of
[19:15:55] untrustworthy battle to tell them and then Iris kind of disappeared in the chaos, but fixes the mirror and
[19:16:06] reveal the character we have not seen at all in this game.
[19:16:10] Yeah, this kind of tests your memory if you watch the prologue cutscenes before actually starting a game
[19:16:16] where there's a mysterious...where you see that woman by the name of Aram
[19:16:19] kind of up to no good
[19:16:22] although you don't really know the particulars
[19:16:24] of it yet
[19:16:25] so now that that's out of the way,, we're kind of back on the hunt for the dull blade.
[19:16:33] Just popping in here to grab a safety save because there are some pretty spooky monsters coming up.
[19:16:38] And talking around... coming up. And kind of talking
[19:16:41] around, I think we'd
[19:16:43] learned now that the elder of this village
[19:16:45] of Cheid knows some stuff about
[19:16:47] the Dull Blade but he's not home right
[19:16:49] now because he actually went to a uh those are scary enemies right there
[19:16:54] um that he went to this nearby mountain called dragon mount and to try to appease
[19:16:59] a fire-breathing drake and that's threatening the village and this is actually where
[19:17:04] we're going to be doing the incentive for the world's most difficult trick that people graciously
[19:17:08] donated for us it's gonna be uh not soon but kind of later on in this dungeon
[19:17:18] let's grab a sonic ring which makes me think about the sonic
[19:17:21] the hedgehog franchise.
[19:17:24] It's kind of another agility boosting ring, it's not essential but
[19:17:29] it's nice for some security on the final boss
[19:17:33] for Ceylon to make sure she can go first.
[19:17:35] And then I love this puzzle here.
[19:17:40] You can jump down that pit yourself, but you don't weigh quite enough
[19:17:43] to fully raise that platform
[19:17:46] you need a giant lizard to fall on it for you so
[19:18:04] just on the one in this load i grabbed just on the one in this load i grabbed just on the one in this side.
[19:18:06] I grab the key and then just because of how this place is laid out it works out really nicely to just exit out when we enter
[19:18:12] so going into a different side of the dungeon now.
[19:18:22] Yes, even if it's Volcano it has a geek.
[19:18:23] Yeah.
[19:18:25] Lufia 2 wearing its Legend of Zelda franchise inspiration on its sleeve, each dungeon having a key you need to get to the end.
[19:18:36] Giving our ring menu a workout.
[19:18:38] Kind of a subtle micro-optimization I do all throughout the run too, is that if
[19:18:42] once I press select to open the ring menu, if I press the directional button
[19:18:46] I can cancel the animation of the ring forming.
[19:18:49] Save...
[19:18:51] ...a little bit.
[19:18:55] The world's most difficult trick is the hardest puzzle
[19:18:57] in the game but this gets my vote for the hardest required puzzle in the game, but this gets my vote for the hardest required
[19:19:00] puzzle in the game.
[19:19:03] Because you have just no margin for error at all as far as the number of steps too.
[19:19:10] If you fail to
[19:19:12] chop down those
[19:19:14] plants before they fully grow, then
[19:19:16] you just get kicked out.
[19:19:21] Alright get kicked out. Alright, so
[19:19:23] the world's most difficult trick
[19:19:25] is beyond this point, a trick just being
[19:19:27] kind of
[19:19:29] special choice for translating puzzle basically so this is based on a real life
[19:19:35] puzzle called klotsky and uh it's sliding box but it's just the blocks being different sizes makes it pretty difficult.
[19:19:47] I unfortunately don't have the entire thing memorized so I'm using some notes
[19:19:51] This is still going to be pretty fast compared to trying to do this
[19:19:57] You do this yourself you will uh, you will understand the song
[19:20:02] It goes on and on and really on
[19:20:08] just as a quick reminder i want to let everyone who's watching you may not have
[19:20:11] been here earlier know that we raised seven thousand dollars towards
[19:20:16] uh doctors without borders to help us unlock this incentive to solve the world's most difficult
[19:20:21] tricks so thank you all so much for donating for that.
[19:20:31] This music, which is a repeat of one of the time skip themes from earlier on. It gets seared into your soul if you're trying to do this unassisted.
[19:20:46] I suppose this is a great time for a few more donations then? Yeah, go right
[19:20:50] ahead. Alrighty, I've got a $25 donation from JJ
[19:20:54] who says today's one of those days when I'm glad
[19:20:57] I work the night shift. Enjoying
[19:20:59] the heck out of this run of one of my favorite
[19:21:01] RPGs for my favorite era of gaming.
[19:21:04] Happy birthday, Poexil, and thanks
[19:21:05] to GDQ for another great event. Thank you, JJ.
[19:21:10] We also have a $25 donation from Carbon who says happy to have some amazing speed runs to watch while my insomnia keeps me up all night thanks for another great gdq
[19:21:22] thank you for that we also have a 50 donation from frey carryon who says oh lufia this brings back so many memories
[19:21:34] in addition we have a 10 donation from nanaki emmy who says good morning SGDQ
[19:21:40] from the UK. Hope the Night Shift team over there are having an awesome time
[19:21:44] let's go fast and raise cash for an awesome cause
[19:21:48] I don't think we have and thoughts.
[19:21:52] I don't think we ever explained the goal of the puzzle, but you have to move the turnstile right
[19:21:54] in front of Axum until it goes all the way
[19:21:56] around this big cycle here, which is
[19:21:58] why Buxel's having to go through 116
[19:22:01] steps in order to
[19:22:02] get this puzzle solved.
[19:22:08] A couple updates on that hype train for you all i've got a five dollar donation from nordry of
[19:22:15] usgard who says ace hoi come on i know it's. You all can do better than that.
[19:22:23] One more time... Ace hype?
[19:22:26] There we go! This game is one of the reasons the SNES
[19:22:29] is my favorite console of all-time.
[19:22:31] I need to see this Ace run on
[19:22:33] our GDQ stage. All aboard
[19:22:35] the Ace hype train!
[19:22:37] That's the world's most difficult trick.
[19:22:39] Nice.
[19:22:46] Come again. Smile! I love her encouragement there.
[19:22:49] So, our pride...
[19:22:52] There's some very nice pieces of equipment we get for solving the world's most difficult trick.
[19:22:56] Not all which is actually useful in the speedrun but
[19:23:00] We're going to take advantage of a
[19:23:02] Nice sword called the Lizard blow which is effective against dragons
[19:23:06] and then a helmet called legend home which gives confused resistance and the other two chests have
[19:23:12] a shield and robe but they're less useful than armor i already
[19:23:16] have or will be getting soon just grab another safety miracle
[19:23:22] get the hedora rock to mistranslation for Hydra.
[19:23:32] You could potentially have gotten that Hydra stone from a hydra if you were willing to fight those but like
[19:23:39] a lot of the things in this game it is both very difficult to do those and also very unparticipating
[19:23:44] the drops so it is much easier to just rely on the pre-planned ones even if
[19:23:47] it's a little bit out of our way yeah the hedora rock um it has some nice
[19:23:53] stats but also really really nice offensive ip ability
[19:23:57] you attack three times for one basically so
[19:23:59] we fight we find the uh the elder of chade along with
[19:24:03] the fire dragon who uh we're going to try to put an end
[19:24:07] to as far as threatening the village
[19:24:11] really nice ip going in here so it's hopefully will be a pretty fast fight
[19:24:19] i think the fire dragon is one of my favorites of the boss designs, outside of the Sinistrals themselves.
[19:24:25] It's got so much character in these sprites it reminds me a lot about Mystic Quest
[19:24:29] In terms like how big and
[19:24:30] expressive everything is in this game now we're getting the fire dragon is 7
[19:24:35] 500 hp watch how much damage guy he's doing with the Blizzard Blow here.
[19:24:41] Bang! It's almost a third of its max health.
[19:24:49] Seems like I missed it, didn't actually need healing there but well now I do.
[19:24:54] I like the animation for the Ice Valk spell too which is the strongest ice spell in the game.
[19:25:00] We're also having Artie use the Eagle Rock, which
[19:25:07] just it's just a physical attack that's effective against flying enemies like
[19:25:11] this dragon
[19:25:17] so the dragon can either just do aoe fire attacks or it can bite which is
[19:25:21] what we don't want to see just because ironically the only person that
[19:25:24] can survive a bite is salon even though she's got the lowest health
[19:25:27] she has the pearl brace which gives her resistance to fire fire
[19:25:40] yeah the unfortunate thing about losing your ip gauge here is one thing that we can't really deal with with the fire dragon
[19:25:43] we're going to try and get as much experience as possible for all
[19:25:45] of our characters so it's great to get them back up for the other fight yeah it's not
[19:25:50] at the end of the world especially at this point in the game if a character misses
[19:25:53] some boss experience but that's not something i want to have up in multiple
[19:25:56] times all right we got the fire dragon and more importantly we got to make a really big number
[19:26:01] show up on the screen in the form of the uh the dragon rush skill
[19:26:11] once we've taken down the dragon the elder books it and beats us back to town
[19:26:15] somehow books it and beats us back to town somehow.
[19:26:25] The dragons version the the dragon's version of the drowsy spell is cheaties i call it by
[19:26:31] the way too because it actually hurts you in addition to trying to put you
[19:26:34] to sleep kind of a really good dragon fight involves
[19:26:38] just spamming Firebird or
[19:26:40] Incendiary, which are just fire attacks
[19:26:42] that give me IP and don't kill my characters.
[19:26:46] Alright, but then
[19:26:46] we go talk to the Elder and find out he doesn't really know where
[19:26:50] the Dual Blade is himself.
[19:26:51] But he knows somebody who does.
[19:26:53] And that's the Queen of the Mermaid Kingdom of Creamerall.
[19:26:58] And he gives us an item called the jade of mermaids which will let
[19:27:00] us go there hop on our sub and go there while we're're traveling, do we have a moment for you?
[19:27:10] Yes please! You got it!
[19:27:12] $50 donation from Genshin who
[19:27:14] says the music of The World's Most Difficult
[19:27:16] Trick brings back so many painful
[19:27:19] memories
[19:27:19] Thank you for that Ghin i can only imagine i have a 25 donation
[19:27:26] from this mimmy who says it was recently my half birthday but is that really even a thing happy real birthday to you
[19:27:37] any birthday is real if we have cake i like that rule i'd like to adhere to that rule. tech desk. Looking forward to yet another Puexil GDQ RPG
[19:27:53] run, and happy birthday!
[19:27:57] Alright, so talking to the queen
[19:27:59] we find out that yeah she knows where
[19:28:01] the dual blade is and it's in an under undersea shrine nearby
[19:28:05] but that the shrine has uh odd kind of unfriendly currents right now and uh
[19:28:11] we're not supposed to go there because it's too dangerous but then we find out
[19:28:14] her kind of rebellious mermaid princess daughter is uh off getting into trouble
[19:28:20] there no relation to a certain disney movie or anything like that of course.
[19:28:27] So yeah we uh stop at the shop here to get a
[19:28:31] basically to get Guy's final weapon, the zirco flail
[19:28:39] yeah that circle flail it's a light elemental weapon
[19:28:42] it's it's the undead ring. Oh, my mistake.
[19:28:46] Yeah, undead ring will give us light on that one.
[19:28:48] Okay.
[19:28:51] So it was kind of just
[19:28:53] random seeming equipping there
[19:28:55] which is primarily just about giving uh um status immunity that i
[19:28:59] that i'm gonna need later on in particular for the immediate future confuse resistance
[19:29:03] like those ghost clothes that i picked up in the Tower of Truth.
[19:29:10] Give RD Confused Protection, which the next boss called The Ghost Ship
[19:29:12] is able to do. At this point
[19:29:14] confusion's really important to have protection against
[19:29:16] Paralysis is important. important sleep not really all that important
[19:29:19] poison we don't care about at all so we kind of shifted our gear around as the game has gone on to
[19:29:24] deal with our newest and latest threats
[19:29:37] actually fight the ghost ship which is our next boss that's kind of
[19:29:40] the seeming cause of the bad currents and the passage to the dual blade shrine
[19:29:48] and how fast this fight goes comes down to just how good my IP situation is after Fire Dragon.
[19:29:53] It was looking a little sketchy for Baxin, but he fortunately re-energized and uses very, very little IP.
[19:29:58] Each IP... The amount of
[19:30:01] IP meter that each skill
[19:30:03] costs is dependent on that skill.
[19:30:06] Like the only one in the whole
[19:30:07] game that's used in the speed
[19:30:09] run that costs all of it is Fatal Blow, which unfortunately we weren't able to use against Aedura.
[19:30:18] But that's the reason why because it just cost too much IP for how much the game gave us.
[19:30:23] Yeah, typically the healing moves are very cheap and these undead
[19:30:26] are one instance we can use to heal moves after your attack.
[19:30:33] Ghost Ship is kind of an interesting fight...
[19:30:35] Nice Miracle Drop!
[19:30:37] Ghost Ship is kind of an interesting fight too,
[19:30:39] that it very rarely attacks you directly.
[19:30:42] It has Doom Cry which is a kind of a scary
[19:30:45] move because it can instantly kill characters and then have
[19:30:48] an aoe confusion attack but its ai very
[19:30:51] very heavily prioritizes calling other ghosts.
[19:30:54] I have a lot of my characters decked out with
[19:30:58] weapons that do holy elemental damage at this point which mop up the ghosts pretty
[19:31:02] well.
[19:31:11] We find out that there's more going on here, even though the ghost ship
[19:31:13] wasn't actually what was messing with the currents and the uh
[19:31:17] the um undersea tunnels beaten us to this shrine and uh
[19:31:40] he's gonna yoink the dual blade and then kind of kill some of the mermaids
[19:31:44] and um we just kind of know that we've got the kind that we have the power to withstand
[19:31:49] Deos's power,
[19:31:50] and we can get through when the mermaids fail.
[19:31:52] But we use Drowsy on the queen
[19:31:55] to keep her out of trouble. if only our version of drowsy
[19:31:59] was that effective in battle it wasn't cut scenes because it wasn't
[19:32:03] too effective against regal goblin much earlier in the run.
[19:32:10] All right, but then we head inside the Dilloblage Shrine
[19:32:11] where we go into
[19:32:12] The Void.
[19:32:14] This is a very,
[19:32:15] very special place
[19:32:17] because of
[19:32:17] a graphical glitch that was introduced into the US version of
[19:32:23] Lufia 2. If you play this, if you play the Japanese or PAL versions of this game,
[19:32:29] You see it pretty imposing looking shrine with the
[19:32:31] floaty sword there and then a giant uh sinister all that shows up and joints it from you but
[19:32:37] uh my kind of the most best theory i've heard and what kind of created this glitch was um
[19:32:45] was the game developers removing all crosses from churches in the
[19:32:49] game which were in the japanese version because this game came out
[19:32:52] during a time where religious
[19:32:54] references were kind of frowned
[19:32:56] upon in video games especially on
[19:32:58] Nintendo consoles.
[19:33:00] And the theory I've heard is that kind of the last minute change made to
[19:33:02] the game, to remove the crosses
[19:33:04] inadvertently broke
[19:33:06] the Dual Blade Shrine tileset
[19:33:08] along with the bottom floor
[19:33:10] of the ancient cave.
[19:33:13] Another theory one of my friends had at 1.2
[19:33:15] is that the QA testers for the game
[19:33:17] just once they got to the ancient cave,
[19:33:19] that's all they did and ran out of time
[19:33:21] to finish QAing the game, and then they never beat it too
[19:33:24] because they never actually got to the bottom
[19:33:26] floor where it's glitched out
[19:33:28] but yeah
[19:33:30] so Deo steals the dual blade
[19:33:32] and then we kind of see his floating sky fortress called Doom Island, as Lexus soon calls it.
[19:33:41] And he demonstrates his power by destroying shade and killing everyone there.
[19:33:46] Kind of a neat side effect of that cutscene, well,
[19:33:51] as you can call a lot of people dying is that uh all of our characters ip gauges actually get maxed out
[19:33:58] because um because it's been quite a while like we since we explained that iip stands for
[19:34:03] ikari power or kaur points. I forget what the
[19:34:06] canon name is, and Ikari means
[19:34:08] anger in Japanese.
[19:34:10] The IP system is kind of representing you
[19:34:12] turning your anchor into strength to
[19:34:14] do special attacks tied to your equipment.
[19:34:17] There's a small number of cutscenes in the game that
[19:34:21] max out specific characters' IP gauges.
[19:34:25] When Lexus watched his mother
[19:34:28] die at the Divine Shrine,
[19:34:30] that actually maxed Lexus' gauge out
[19:34:32] and then this cutscene here maxes
[19:34:34] everyone out.
[19:34:45] So So, talking to Alexis there, we find out that we need an airship to go to Dube Island. It doesn't really take a whole lot of thought process, I guess to come to the concept of an airship.
[19:34:51] But the engine that we have on our normal ship isn't quite strong enough to power an airship
[19:34:56] so we're gonna go as our team it, exercise a five-finger discount in the kingdom of Grazi which was kind of the evil militaristic kingdom that played into the plot involving
[19:35:10] the Ruby Angel statue earlier,
[19:35:12] because they have a tank
[19:35:14] that they're trying to use
[19:35:15] to take over the world with.
[19:35:16] It is an adorable tank.
[19:35:18] Yes, we will be adoring
[19:35:21] the sprite work for the tank when we get there
[19:35:24] but yeah, the tank, we're gonna
[19:35:25] basically go here to try to steal the tank engine
[19:35:27] and the glitchy
[19:35:29] goodness doesn't end with the dual blade shrine by the way
[19:35:31] because Halo 2 apostrophe 3-Y kingdom instead of Grazi Kingdom.
[19:35:38] Again we have very, very effective cutscene-based sleep magic.
[19:35:47] We get thrown in prison here
[19:35:49] and then reunited with our old nemeses.
[19:35:53] Boom! and then reunited with our old nemeses
[19:36:02] barton birdie we're trying to we uh chased down like 20 minutes into the run or so to recover a crown that they were trying
[19:36:05] to steal and we kind of found out that they came here trying to steal this king's crown
[19:36:09] and got caught in throne and jewel but now we get to uh we get to see the traditional JRPG trope of prisons being very, very easy to escape from.
[19:36:20] Could be able to keep all our weapons and, and it never really explains
[19:36:24] how these other guys got here.
[19:36:26] We're kind of like the only boat in the world,
[19:36:28] the only submarine.
[19:36:30] Yeah.
[19:36:30] Also, news travels very quickly
[19:36:32] about our exploits wherever we go.
[19:36:33] Yep.
[19:36:34] Ha ha ha! quickly about our exploits wherever we go yep
[19:36:38] that's when bart and birdie let us out of the prison cell they pop up and get
[19:36:42] some very very laggy healing because of all the NPC sprites in here.
[19:36:48] And then pay attention to the...
[19:36:50] or, anyway I guess this cutscene right here is actually where you can perform a wrong warp glitch that's kind of the only other glitch besides the Ace Glitch,
[19:37:03] the arbitrary code execution glitch that's banned in no major glitches categories
[19:37:07] and you can kind of make use
[19:37:10] of a glitch involving the hammer
[19:37:11] and the fact that you can move while using it
[19:37:13] in order to actually clip through the trigger tile
[19:37:16] for triggering that fight there and
[19:37:18] for whatever reason, that will actually wrong warp you to the end of the game.
[19:37:26] How are we doing on that ace donation incentive by the way because uh
[19:37:30] i don't know i'd guesstimate were probably like 30 40 minutes or so from uh
[19:37:35] at the end of the game now yeah we're at 7 200 out of 15 000 or 15 000 that we're hoping to raise there
[19:37:41] that's just under halfway there i believe in you twitch chat we can make this happen we've got lots
[19:37:46] of donations still pouring in which i'm happy to read off to you if you've got a little time for
[19:37:50] that oh yeah we just got a couple just kind of a couple well actually one one
[19:37:55] kind of fun thing here by the way this is another minor glitch where
[19:37:59] we're just kind of exploiting the fact that
[19:38:01] the collision detection in this room isn't programmed very well
[19:38:05] there's just kind of no border around that pit there so we're just
[19:38:08] we just kind of we just we we bypassed a couple rooms
[19:38:11] having to go around where that key actually is.
[19:38:14] But yeah with that said
[19:38:15] Just got a couple more rooms
[19:38:16] To get to the uh
[19:38:18] To escape from prison
[19:38:19] And let's see some donations
[19:38:25] Absolutely I've gotta look at in the prison and uh yeah let's see some donations your words absolutely i've got a 100 donation from anonymous who says haven't had much time to watch so far this week but
[19:38:30] i'm delighted to see such a classic game being run happy birthday and let's
[19:38:34] get that ace one unlocked and that's a great reminder too when you're making those donations
[19:38:39] at games done quick.com donate make sure to click that add incentive button so
[19:38:44] that we can see that bonus ace run let's get more gdq
[19:38:49] again the ace run by the way is beating this game and uh
[19:38:53] potentially under a minute if you do it fast enough
[19:38:56] if you want to see how you do that exactly make sure to donate towards that in sonoma
[19:39:03] all right so we've reached the uh we the kind of escape from prison here now where we see the leaders
[19:39:09] of Grazi with their tank which is what we're here for to steal the engine from the tank.
[19:39:17] Some wackiness definitely ensues here
[19:39:20] with kind of a throwback to the cutscene where we met this guy
[19:39:23] about like an hour and 20 minutes or so ago
[19:39:28] at this point where we all introduced ourselves.
[19:39:31] Then some, I forget who introduced Solan
[19:39:33] as the magical wife.
[19:39:37] The Prince of Grazi remembers that.
[19:39:41] Remember there were like ten soldiers
[19:39:43] on the cutscene by the way and we're fighting
[19:39:45] for them so maybe if there's like multiple waves
[19:39:47] we're gonna have to fight here... Nope they're all gone.
[19:39:52] Alright, and now feast your eyes on one of the most glorious 16-bit sprites ever drawn
[19:39:57] The Tank of the most glorious 16-bit sprites ever drawn,
[19:39:58] The Tank.
[19:40:00] It has googly eyes in the front
[19:40:02] and a Burger King that's piloting it.
[19:40:05] The guard did mention there were
[19:40:07] a bunch of sneak thieves around when they threw us in jail, so I have to assume that it'd be the sneak king just going around handing out hamburgers and also the little Burger King hat.
[19:40:21] All right, so the tank is kind of a new... it's a very unique fight too in that
[19:40:28] It doesn't really have an easily exploitable weakness.
[19:40:31] Like,
[19:40:31] it's weak against certain weapon types called...
[19:40:33] which is basically called the hard element
[19:40:35] and I only have two attacks that can do that.
[19:40:37] Arty's attack with the Zerko Rod
[19:40:39] and then Guy's IP attack with the Zerko Rod, and then Guy's IP attack
[19:40:41] with the Pumpkin Jewel.
[19:40:43] And then aside from that...
[19:40:44] That's not what I want to see.
[19:40:46] Aside from that,
[19:40:48] I'm really just kind of doing chip damage.
[19:40:50] So that's why I bought the trick spell
[19:40:52] so long ago, is so that
[19:40:54] um
[19:40:54] I can
[19:40:57] buff all of my character's attack
[19:41:00] power and just kind of boost the chip damage I'm doing when
[19:41:04] i don't have enough IP with Guy or Max. The missile blast move is basically passing the turn. We'll see what the actual targets here could be, single target or multi-target?
[19:41:19] Single targets are where we don't want to see because those are kind of guaranteed to kill people this
[19:41:24] is this is the best outcome for a missile blasts that pretty much fully recharges guys ip I buffed Maxim's agility to start to make him faster than the tank so that I can,
[19:41:41] uh...
[19:41:41] I have a little more flexibility with my healing and I also have the potential to get into a loop if the tank does its machine gun attack.
[19:41:48] Because, if that hits Maxim in the front row it'll just refill his IP then I can do...
[19:41:53] I could keep doing Dragon Rush over and over if i get into that loop
[19:41:59] sorry to interrupt i've got a quick update that's very important we're halfway there for
[19:42:03] that bonus ace run so make sure when you're putting in your donations not only do
[19:42:07] you click that add incentive button at the bottom be sure to select it bonus ace run incentive for
[19:42:13] luvia 2 rise of of the Sinistrals.
[19:42:16] We really want to see more of this incredible game and I'd love
[19:42:19] to see this run in significantly shorter than
[19:42:22] the 4 1⁄2 hours.
[19:42:25] Unfortunately not having a particularly lucky tank fight here
[19:42:28] this is why i use the trick spell to buff my whole party just because i'm just kind of
[19:42:32] just having to deal with chip chip damage output because of uh not being able to exploit its weakness.
[19:42:40] But alright, we got him. Kind of
[19:42:42] unfortunate that Artie died but I mean
[19:42:44] having characters in the late game
[19:42:46] having characters miss boss experience once in a while.
[19:42:49] Not too big a deal.
[19:42:50] And the silliness continues to cause I kind of envisioned that
[19:42:53] the self-destruct switch for this castle is kind of where you
[19:42:56] place a garage door opener in a house normally like he just goes through the
[19:43:00] door then like three seconds later the castle starts exploding
[19:43:06] it's probably a load bearing tank.
[19:43:16] But then we find out that Bart and Bertie not only managed to escape with their lives,
[19:43:23] but they also escaped the crown of uh king of grazi
[19:43:35] but yeah then they kind of realized well how do we get out of here here quick menuing to do here to get set up for the next leg of
[19:43:38] the run. Is that an okay time
[19:43:41] for me to cut in?
[19:43:42] Yeah, go for it.
[19:43:43] You got a $50 donation from Rike who says always happy to see Puexl on stage at GDQ
[19:43:50] loving the run and of course,
[19:43:53] happy birthday!
[19:43:56] I have a $5
[19:43:57] donation from the $5 ticket for
[19:43:59] the Ace Train that says
[19:44:00] choo-choo all aboard the $5 ace train.
[19:44:09] And a $25 donation from Picante Gal
[19:44:12] that says I really wanna see the Ace run.
[19:44:14] I know we can get there.
[19:44:21] We've also got a
[19:44:22] $50 donation from Spock Rocket that says,
[19:44:26] so glad I'm able to catch a little bit of this and contribute
[19:44:28] to getting that ace run.
[19:44:30] Let's go!
[19:44:31] Let's go, Twitch chat.
[19:44:32] You guys are doing...
[19:44:33] You all are doing absolutely amazing amazing and I so appreciate you being up at this hour.
[19:44:38] Whether it's late at night or early in the morning to donate to this incredible incentive.
[19:44:44] Don't forget to go to gamesquake.com
[19:44:46] donate, make sure to click
[19:44:49] on the add incentive button and be sure to select
[19:44:51] the bonus ace run
[19:44:52] Alright
[19:44:55] so we are in the home stretch of the game at this point.
[19:44:58] The Grazi basement and then the tank are kind of the last conventional dungeon and boss in
[19:45:09] the game before we move on to try to get to Doom Island, which is
[19:45:15] the final dungeon. Got a bit of shopping we need to do first here.
[19:45:26] Just going to sell it, selling off some stuff we don't need anymore that especially we don't want to kind of interfere with using the optimize command with our equipment, then we get some really important shields called Zerko Shields.
[19:45:40] They're nice for defense for Maxim and Guy
[19:45:42] but they have one of the best buff
[19:45:44] IP abilities in the whole game
[19:45:46] which is called De-Zerkr
[19:45:48] because not enough space to fit the
[19:45:50] first R in it, but
[19:45:52] if you remember Battle Lust which I've been using
[19:45:55] throughout the run is plus 40%
[19:45:56] attack power and then B-Zerker
[19:45:58] is that your whole party at once.
[19:46:01] So it's really, really, really nice
[19:46:02] especially because for all the remaining bosses in the game
[19:46:06] my main source of damage output
[19:46:07] is going to be physical IP abilities.
[19:46:16] So we now have our airship, and then
[19:46:18] we're able to go to this
[19:46:19] auspicious-looking triangle island. You can't really see it on the normal view
[19:46:24] of the map but doom island is kind of in the middle of these islands right now
[19:46:27] do my island being where the sinistrals are and um
[19:46:34] kind of we now have three towers. We have to climb
[19:46:37] to take these maidens
[19:46:39] to the top in order to use their power
[19:46:41] to unseal
[19:46:43] some legendary equipment
[19:46:44] for Maxim
[19:46:45] and then also
[19:46:46] try to lock
[19:46:47] Doom Island in place
[19:46:49] so that we can actually
[19:46:50] go there
[19:46:50] in our airship.
[19:46:54] Yeah, these dungeons
[19:46:55] are a lot more straightforward than everything we've
[19:46:57] done so far. There's no
[19:46:58] key to find anymore.
[19:47:00] No puzzles either.
[19:47:03] Are there treasures? Yes. there aren't a lot of them but there are some
[19:47:07] treasures um i don't think we actually get any of those no we don't um it's a very difficult
[19:47:12] place though these nostradamus liches are starting to get to the point where
[19:47:16] one really bad round
[19:47:18] can be pretty devastating
[19:47:20] so we're taking a lot of care
[19:47:22] with especially that lich
[19:47:24] over on the right hand side before getting this started.
[19:47:26] Yeah, the Nosferatu's like to try and drain your MP but the Liches can actually do AOE damage spells which can hurt.
[19:47:39] But yeah like Dolph said
[19:47:42] the towers are kind of different from the rest of the dungeons in the game
[19:47:44] and each one of them has two
[19:47:49] required fights that i have to do to kind of make staircases appear. And they're all, they're with horrifying enemies but the
[19:47:54] enemies are completely static so I could actually get guaranteed preemptive on each one.
[19:47:59] It's kind of rare to actually only get 1 dragon instead of 2,
[19:48:02] if it was two i'd be using Dragon Teeth to take them out quickly.
[19:48:20] At the top of the tower, none of these towers are particularly long if you know where you're going.
[19:48:29] We get reunited with
[19:48:30] Gaties who's been resurrected by the
[19:48:32] fourth as of yet unmet Sinistral
[19:48:34] named Aram
[19:48:35] reunited with their
[19:48:38] jamming Sinist Boss theme too.
[19:48:42] This is actually literally
[19:48:43] kind of point for point
[19:48:44] the same version of Gaties
[19:48:46] that defeated us
[19:48:47] at Gordovan Tower
[19:48:48] like about the
[19:48:49] hour 15 mark or so into the run. We're a lot
[19:48:52] beefier at this point, so
[19:48:53] this version of Davies
[19:48:56] we don't even really need to
[19:48:58] use a lot of our IP here
[19:49:00] we're mainly trying to
[19:49:02] accumulate IP for the next boss
[19:49:04] we're going to be fighting after this.
[19:49:08] There was another version
[19:49:09] of Gatiss as well in the data
[19:49:11] that has come out
[19:49:12] but potentially could have been
[19:49:13] an alternate
[19:49:14] escalation of the Gatiss flight, but
[19:49:17] this is exactly the same as Brooks mentioned
[19:49:19] for the very first time.
[19:49:24] And all of the Sinistrals are weak against the Holy Element, so I have my whole party set up to just do...
[19:49:30] be able to do large amounts of holy elemental damage like um
[19:49:37] let maxim has the silver sword which is fully element
[19:49:40] um arty and uh salon have crystal wands which are the same then guy
[19:49:45] guy doesn't have a naturally holy elemental weapon that he
[19:49:48] called is the zirco flail but he's wearing the undead ring which
[19:49:51] makes his attacks to holy damage
[19:49:57] not an especially fast gated three fight because i if
[19:50:01] if i have just lots of ip coming into this because i had a really good tank
[19:50:05] fight then i'll use a little bit more
[19:50:07] like maybe do a double B-Zerker
[19:50:08] but here I just kind of, I had so many
[19:50:10] characters die to the tank that
[19:50:12] didn't really have a lot coming in.
[19:50:18] So after taking care of G gady's kind of letting us know too that um as long as aram the one of
[19:50:22] the other sinistrals is still around he's going to keep reviving if
[19:50:26] we defeat him so you kind of know it's not really
[19:50:28] over at this point but then the first maiden uses her power to unseal the uh divine armor
[19:50:35] or parole armors it's kind of half censored as in the actual menu system
[19:50:48] all right and then we take off here at this point.
[19:50:49] But before heading on to the next tower,
[19:50:51] We're actually going way back to Alunz
[19:50:53] One of the first towns in the game
[19:50:55] To interact with something
[19:50:57] We've just never touched or seen before too which is the casino
[19:51:01] there's a couple casinos you can play mini games at or try to win some rare stuff but we're actually
[19:51:07] just able to just flat out buy one of that stuff from the casino at this point with all the money we have so we're buying a, an armor for salon called the see through cave it's a pretty major downgrade for her for for her raw defense stats. But
[19:51:21] the reason why we wanted is because
[19:51:23] see-through cape is
[19:51:25] its immunity to all status effects
[19:51:27] in the game except instant death
[19:51:31] music except instant death
[19:51:38] during these cutscenes do you mind if i cut in yeah go right ahead so yeah we're
[19:51:40] recruiting the next maid and then we're
[19:51:41] climbing the second tower it's pretty similar to the first one just
[19:51:44] Climb the tower do some required fights get to the top so take it away
[19:51:48] Lovely I've got a ten dollar donation from Samwise who said,
[19:51:52] I'd never heard of Lufia before watching this run
[19:51:55] but the soundtrack alone makes me want to give it a try.
[19:51:58] Also all aboard the ace train!
[19:52:01] We also have a five dollar donation from AnaniMoose that says,
[19:52:04] $5 Ace Train.
[19:52:07] That Ace Train is still going, but I want you all to know,
[19:52:10] Twitch chat, you're making a huge difference.
[19:52:13] I know I said we hit 50% not that long ago.
[19:52:14] Since then, we've raised more than $1,900 towards
[19:52:17] that $15,000 incentive.
[19:52:19] You all are getting so close.
[19:52:21] We don't have much time left in this run,
[19:52:26] but I believe in you getting this unlocked.
[19:52:28] So let's go to a chat.
[19:52:32] Clocks are ticking as far as meeting
[19:52:33] that ace incentive too because because we're about halfway through the second sealed tower at this point.
[19:52:39] Then we have a third one and then we have the final boss rush. I mean there's a bunch of cutscenes before we actually start it but yeah not really a whole lot of the game left at this point.
[19:52:52] I believe in Twitch chat though. We're getting
[19:52:54] so close thanks to donations like this $100
[19:52:57] donation from MechaLink
[19:52:59] who says, awake for the part we're all here
[19:53:01] for, the music. Yes, thanks
[19:53:03] Mecca. The climax, the mode
[19:53:05] 7. Big grats on getting this into Gdq and let's keep working to the ace run
[19:53:11] yeah i like to refer to the end game of lufia 2 as a musical tour de forest because once
[19:53:15] we've got a nice little snack let's let's let's uh reward Fumi for his uh
[19:53:20] for his services here
[19:53:25] I well the thought it's the thought that counts.
[19:53:30] Because yeah,
[19:53:30] the way you evolve capsule monsters
[19:53:33] to stronger form is to feed them
[19:53:34] either items or equipment
[19:53:37] or special fruits
[19:53:38] that you can find.
[19:53:42] Alright so now we actually finally get to fight Ammon after chasing him around for a big chunk of the mid game.
[19:53:49] This is a fight that's actually made
[19:53:51] somewhat
[19:53:53] safer because
[19:53:54] having done the world's most difficult trick
[19:53:57] Ammon will always do chaos wave
[19:53:59] in the first turn which which has a chance to proc Confusion.
[19:54:02] In a normal run that doesn't do the world's most difficult trick he is not immune to that yet
[19:54:07] so I have to preemptively use Shriek on him
[19:54:10] so if he gets confused,
[19:54:11] it'll snap out of it before actually doing anything bad.
[19:54:16] But with the Legend home from The World's Most Difficult Trick
[19:54:20] I didn't have to worry about it
[19:54:28] to jam out again with the awesome sinister boss theme like the animation of Thunder's bell too, with a thunder dragon swooped down on you.
[19:54:39] That really big hit there is largely courtesy of the Evil Jewel that we found back in the Shrine of Vengeance,
[19:54:51] because it gives Max some 120 extra power, which is just huge.
[19:54:55] It's almost like he started with 180 I think and it went up to 300 after I equipped it.
[19:55:02] It is possible to remove the curse off of the evil, but it loses most of its potential at that point.
[19:55:11] That should be done this turn...
[19:55:18] ...head of it. should be done this turn. We dodged Beckgammon doing the main
[19:55:20] kind of trolly thing he can do, which is just to
[19:55:22] punch somebody in his particular
[19:55:24] kill salon that we want to see him is just to use Galactic Lancer,
[19:55:29] which is the slowest animation attack. Alright, it's two Sinisterools down now. He takes off without a word.
[19:55:44] And for our troubles here we get the divine divine helmet in a normal run this would be more useful
[19:55:49] because this would be we'd use this to give max some confused protection and then
[19:55:54] we passed it on the jute helmet that he's been using for most of the game this far to guy
[19:56:00] to give him confused protection Quick update for you.
[19:56:12] We're officially at 60% of the way there
[19:56:15] for that bonus ace run.
[19:56:16] Let's do it, I believe.
[19:56:19] Again, if you need any more convincing Let's do it, I believe.
[19:56:30] Again if you need any more convincing the ace run is how seeing this game beaten in like under five minutes let's say. The world record for it is 51 seconds.
[19:56:34] It is a treat. You do not want to miss it.
[19:57:01] It's a lot of glitching as you can probably expect, but've got a $37 donation for you. and a few more donations, we're climbing the last tower. Sounds great.
[19:57:02] I've got a $37 donation from Phil Brown
[19:57:05] who says donating for my brother Brendan Brown
[19:57:08] who's in the crowd right now
[19:57:09] celebrating his birthday as well.
[19:57:12] Oh! Nice. You've got a
[19:57:13] birthday twin out there for us all. We also have
[19:57:17] a $5 donation from the back side of water
[19:57:21] who says ace hype
[19:57:24] and we have a 50 donation from sancero that says
[19:57:31] i want to see that ace run.
[19:57:33] I always wonder how glitches like
[19:57:35] that are discovered.
[19:57:38] Remember, if you want
[19:57:39] to get that bonus ace run unlocked
[19:57:40] don't forget to go to gamesdonequick.com
[19:57:43] slash donate. Hit that ad incentive button, be sure
[19:57:46] to select the bonus ace run and don't forget your donation no matter how big or small is
[19:57:51] making a huge difference both towards getting
[19:57:53] that run unlocked and towards doctors without, which is really what we're all here for. It's helping to support Médicins Sans Frontieres who are doing incredible work around the world so make sure to get those donations in
[19:58:08] so kind of nearing the top of kamir no tower now i mean we fought um we fought gaius on
[19:58:13] the first tower we fought amman on the second one any bets and who we're going to be fighting in
[19:58:17] this one it's only time they'll tell you whose luck we got what? Aram and Zeus.
[19:58:29] Well all but on Aram. You wanna take the S?
[19:58:31] I mean, I'd like to get another Gatiss Blade in. He was pretty good.
[19:58:34] Yeah, hey maybe another chance at a Gatiss Blade too.
[19:58:37] Oh we have just throw it
[19:58:39] away under the rules though. Yeah, yeah, true.
[19:58:44] What is actually the final save point
[19:58:47] in the game?
[19:58:48] No one's around! Okay, nobody's home.
[19:58:50] I guess we're just going to go ahead and grab the Divine Shield for free.
[19:58:55] We're actually not gonna use this shield.
[19:58:57] It's not as good as the Zerko Shield that we're using
[19:59:00] to do B-Zerkr
[19:59:02] I think all you really get out of this is immunity
[19:59:04] to silence, which is just not something
[19:59:06] we really see in the rest of the game
[19:59:13] But then Deos catches up to us and basically kind of reveals that he was just kind of using
[19:59:15] us to unseal the uh divine equipment so that you could take it
[19:59:18] from us and then uses uses the, because again
[19:59:21] the reason the dual blade is
[19:59:22] so important is
[19:59:23] that it amplifies spiritual energy
[19:59:25] and the Sinisterals are just kind of
[19:59:27] beings of pure spiritual energy
[19:59:29] that kind of disguise themselves as these giant warriors.
[19:59:34] If we can get the dual blade, which we just did because it shows Maxim instead
[19:59:38] of Deus then we could use it to amplify our spiritual energy
[19:59:42] to fight the Sinister Wolves on even footing.
[19:59:48] But with that,
[19:59:49] we've actually got a couple minutes of cutscenes now
[19:59:51] before we head to Doom Island and we've actually got a couple minutes of cut scenes now before we head to doom island
[19:59:53] and we've um gotten the three maidens kind of coordinating their powers on the tops
[19:59:59] of the towers here in order to kind of lock doom island in place and make us able to go there.
[20:00:05] And then before we, um...before we go there too
[20:00:08] We do have a kind of-we go back to Port Javier for a bit
[20:00:10] and I've got a little bit of an introspective moment between um salon
[20:00:15] and maxim as far as reassuring each other that they uh but
[20:00:19] they're doing the right thing and with that take it away
[20:00:23] fantastic quick update for you
[20:00:25] We are now 70% of the way there
[20:00:27] Twitch chat, y'all are crushing
[20:00:29] it! I love to see it
[20:00:31] Thanks in part to some
[20:00:33] these donations like this one $100 donation from Toby Camp says,
[20:00:37] Love Lupia too and Pu Wexel
[20:00:40] Can only get better with more of it
[20:00:42] Keep up the good work
[20:00:43] Greetings from Germany
[20:00:46] We also have a $100 donation
[20:00:47] from Will Taggs,
[20:00:49] who says,
[20:00:50] Puexel's doing an early morning Lufia run
[20:00:52] on his birthday?
[20:00:54] I gotta do a birthday donation then. Happy birthday.
[20:00:58] Thank you. We also have $1,000 donation from Anonymous.
[20:01:03] Nice! It's huge. Lupia 2 is my favorite game of all time,
[20:01:08] can't let it go by with a missed incentive.
[20:01:13] We have $100 donation from Adalong who says
[20:01:16] Lufia 2 is one of my favorite games
[20:01:18] and I'm so happy to see it here at GDQ.
[20:01:21] Please put this donation towards the Ace Run
[20:01:23] and thank you to everyone involved in GDQ
[20:01:25] for the amazing work you do year after year.
[20:01:31] We also have a $5 donation from Tap Runner who says,
[20:01:35] Give me that ace run! One ticket please!
[20:01:39] Don't forget we do have that $5 ace train running so get on board the ace train
[20:01:45] So we can unlock that bonus ace run at the end of this game
[20:01:49] Which is very rapidly approaching by
[20:01:51] the way probably have or like um
[20:01:57] probably less than 15 minutes at this point if everything goes well.
[20:02:03] While we're going through some of these cutscenes here, I've also got a
[20:02:07] $5 donation from Space Explorer Unit who says the last ticket I can buy for
[20:02:12] the ace train. Also did
[20:02:14] hear right that the capsule monster eats
[20:02:16] shoes? Should have named him Gale.
[20:02:20] Oh yeah Dakar is alive by the way too he somehow survived uh
[20:02:24] being inside an exploding shrine surrounded by monsters and ghosts and
[20:02:29] he's he's help he's helping us out at this point because the Sinistrals are trying to stop us from going
[20:02:35] to Doom Island by sending a bunch of monsters after our ship and then Dakar disposes
[20:02:41] of all of them single-handedly for us
[20:02:50] while we're in transit we have a 50 $50 donation from the Insomnia Fairy
[20:02:54] who says,
[20:02:55] if I have to be awake,
[20:02:56] I want to see this ace run.
[20:03:03] Pew!
[20:03:04] Pew! Pew! Pew! Just pew-pew lasers Pew, pew, pew.
[20:03:05] Just pew-pew losers.
[20:03:09] But fortunately we have Secret Hand Glider!
[20:03:13] Rocket Bar and Hair Glider. glider rocket fighter
[20:03:21] all right if you played lufia one this is where the nostalgia kicks into.
[20:03:26] Because Lufia 1 begins with a prologue
[20:03:30] where you see Maxim and his friends' final battle against
[20:03:34] The Four Sinistrals, and we are kind of now... We're now reliving that here.
[20:03:37] They've got the music, they've got all the designs
[20:03:39] for it, it's just really all tied together
[20:03:41] between the two games. Yeah, that light
[20:03:43] spell she cast right there though
[20:03:45] in our inventory or spell list the entire time
[20:03:48] and just doesn't do anything.
[20:03:50] Just for this one moment
[20:03:52] Well now into the final
[20:03:54] boss rush, we got the Sinistral
[20:03:56] back yet again.
[20:03:57] This time, we get to see the awesome Gaties here.
[20:03:59] I always think he's got slippers on but
[20:04:01] I know they're boots.
[20:04:02] Are you...
[20:04:05] I used to think they were boots
[20:04:06] But now I think they are slippers
[20:04:07] No, yeah think they're boosts, but now I think they're slippers. No? Yeah, they're slippers.
[20:04:10] This is largely the same strategy.
[20:04:12] We still have B-Zerker raise everyone's attack.
[20:04:16] You have lots of fully elemental weapons and the undead Ring to get it on the last character as well.
[20:04:21] Yeah, we're seeing that Hedorah Rock going to use for that triple attack which is gonna just be getting a couple rounds with damage in, although the third attack of the sequence
[20:04:30] doesn't actually proc the Undead Ring.
[20:04:32] So it only has two and half basically.
[20:04:34] But that's still 2500 damage which is
[20:04:36] a lot. You see we've already taken out
[20:04:38] the first of the Sinistrals and a nice thing about the final
[20:04:42] boss rush too is that your ip gets maxed in between each fight yeah that i mean you got so
[20:04:47] much rage at ikari anger yep it. Max assuming that you stay alive
[20:04:52] during the battle is actually important
[20:04:54] because we need to keep everybody alive at
[20:04:56] the end of the battle. The full IP
[20:04:58] plus
[20:05:00] the AI scripts for the sinistrals makes these final battles pretty heavily scripted
[20:05:05] out too even though i'm not doing full-on rng manipulation
[20:05:15] we're one of our old friends is back. Amon wants to do another round with the team?
[20:05:21] Show me his true power to my face like that right there For the most part, the smaller damage AoE attacks are pretty easy to recover from.
[20:05:40] We've got a lot of healing overall in the party. Just getting things buffed up with the B b-circuit to get some extra damage in
[20:05:47] and this fight's gonna go fairly smoothly just like we saw on that
[20:05:50] gated as well hopefully yep it is a giant sphere It is bigger than our entire bodies!
[20:05:57] I really do hope we don't get stabbed by that.
[20:06:01] Yeah, just shoutouts to the sprite detail on a lot of the bosses in this game
[20:06:04] but especially the four Sinistrals too
[20:06:06] is just how huge and detailed the sprite work is.
[20:06:09] It really shows how this game
[20:06:14] is pushing the Superintendo hardware to its limits
[20:06:18] yeah you got a little ruby at the end of this at the end of this beard
[20:06:22] beautiful touch all right let's hand him down. Two down.
[20:06:38] But there is forest in his drills and we've only actually
[20:06:42] fought two of them before so now we get into some uncharted waters. I have a huge update for you.
[20:06:54] We are now officially over 80% of the way there, 83%.
[20:06:57] That's $12,500 out of the $15,000 we're attempting to raise
[20:07:03] and that's thanks in large part to all of you who are getting on board with this ACE hype train
[20:07:08] All of you who were getting in those last minute donations we are so
[20:07:11] close don't forget to go to games done quick.com donate hit that add incentive button and be sure
[20:07:17] to ask the bonus ace run we are so close we're we are just about 85 of
[20:07:21] the way there we are so close we can do this switch chat
[20:07:26] all right now we finally meet arum the third of the Sinister Rules.
[20:07:40] So Aram's the one that has been bringing back The Sinastrals over and over again this is
[20:07:41] why we've been able to fight gades
[20:07:43] and
[20:07:43] all on repeatedly but once we get aaron
[20:07:46] defeated
[20:07:46] then we can finally at last put these
[20:07:48] sinister menace to rest
[20:08:06] devastation wave has a chance to proc Instant Death and only Solan is susceptible to that. Unfortunately it didn't work. I've got a big update for you.
[20:08:10] We've got a $1,337 donation from Spender.
[20:08:16] That's elite donation y'all who says from a fan of arbitrary code exec
[20:08:22] thank you so much thank you very much for those donations be sure to get those in we've got got one more Sinistral after this,
[20:08:24] and then there is an Epilogue Escape sequence
[20:08:26] so you still have a little bit of time left
[20:08:28] in order to go ahead
[20:08:29] and put those through.
[20:08:30] You wanna see that ace run
[20:08:31] after this is completed.
[20:08:36] We also have a $10 donation from
[20:08:38] Anonymous who says, donating for one of the
[20:08:40] games of my childhood being utterly
[20:08:41] destroyed by my favorite runner
[20:08:44] Puexel. Puexel's SGDQ 2019 run of Chrono Sugar I'm going to go with the best of all time.
[20:08:46] The most favorite game in
[20:08:48] this series, and it's still
[20:08:50] destroyed by my favorite
[20:08:52] runner, Puexl.
[20:08:54] My favorite run of all time.
[20:08:58] Love the run, and
[20:08:59] hope we can see that ace run as well.
[20:09:01] Greetings from Germany, and happy birthday,
[20:09:03] Letzel.
[20:09:05] And don't forget to go to gamestonequick.com slash donate. Let's get those donations in. We are now officially at 85% of the way there, that's $12,900 out of the $15, dollars that we are attempting to raise to get
[20:09:19] that bonus ace run unlocked and don't forget all of your donations are going
[20:09:23] to doctors without borders you can feel good about where that money's going.
[20:09:35] Aram's a little noteworthy, too, in that she actually has a really nasty attack that's
[20:09:37] dummied out of the game, too, called Eerie Light
[20:09:40] which is kind of like that really strong Dark Fry
[20:09:42] ability she was using but
[20:09:43] it also can
[20:09:48] remove your buffs
[20:09:48] which is bad when you're relying so heavily on b-zirker Just being a little paranoid about my menu because of how specific all
[20:10:09] of my setup needs to be for these fights.
[20:10:12] Yeah, it's really important
[20:10:13] to get things
[20:10:13] completely squared away here.
[20:10:15] They are mostly tame
[20:10:16] with the exception
[20:10:18] of a few random rolls
[20:10:19] like that instant death
[20:10:20] on Aram and it's a ways back before your last save point happens so you want to make sure everything goes well here.
[20:10:28] We just hit 13,000 out of the 15,000 we are so so close y'all.
[20:10:37] Thanks in part to a
[20:10:39] $100 donation from Goldwyn who
[20:10:41] says love Luvia. One of just two
[20:10:44] SNES games to be translated
[20:10:46] into Dutch and I have it!
[20:10:48] It gave me so much trouble when I was young
[20:10:50] Let's see if it gets stomped in a minute
[20:10:52] Alright one of the random things here maxim getting put to sleep this is pretty
[20:10:55] uncommon to see maxon getting knocked out here so we get uh
[20:10:59] a chance to get our party squared back up hopefully get
[20:11:03] uh everybody healed up this round and then back into the fight
[20:11:06] this unfortunately does mean i have to break my script for deals kind of improv from this point Got a $50 donation from Moon Blaze Wolf who says happy birthday, Plexil.
[20:11:24] That's please.
[20:11:29] We also have a $10 donation from FakeFairyTale who says, come on everyone!
[20:11:30] I know we can get there!
[20:11:32] Ace hype?
[20:11:36] One of those things about J-H Deus just doing that Darktribe move is this is going to give you as much IP as you want,
[20:11:41] to be able to spam out a lot of these big attack moves whenever we have a chance to get attacks in between our heels
[20:11:51] you know it's it's dangerous but it's we have just enough defenses to survive at
[20:11:56] every time and we have such powerful healing moves relative amount of hp we
[20:11:59] have that we can just easily heal up the full so just peel up use it use powerful attacks and take
[20:12:06] them down i've noticed i just Solan into the front row,
[20:12:08] that's because on turn four
[20:12:09] Deus uses this move here called Dark Reflector
[20:12:12] which reflects back whatever the next attack you do is
[20:12:16] Guy is always the slowest
[20:12:18] so he's always going to go last
[20:12:20] in a tank hurt.
[20:12:28] I've got a $50 donation from Thalae Rohn.
[20:12:32] I believe I'm pronouncing that correctly,
[20:12:34] I am not sure but hopefully
[20:12:36] they didn't butcher that totally
[20:12:38] and it says AceRonn let's go! let's go let's go there's still time there is an epilogue after this fight
[20:12:45] so we can still get there and speaking of the word time time is not
[20:12:48] after this boss there is a little bit of our sequence during which there are some
[20:12:53] crystals we need to smash so we will
[20:12:54] give you a heads up when we're getting
[20:12:56] close to that got $100 donation from the
[20:13:00] conductor who says calling all passengers to board the ACE train.
[20:13:08] The final battle of the game is done, Deos has been taken out on four Sinistrals and has been defeated.
[20:13:16] Alright, so yeah
[20:13:17] we've beaten the leader of the Sinistrals
[20:13:19] but in true Lufia 2
[20:13:21] fashion they have a last trick up their sleeve
[20:13:24] and that's to actually pool
[20:13:25] their energy together
[20:13:26] to try to destroy the world
[20:13:29] and kind of take it with them
[20:13:31] and
[20:13:32] we're the world's last hope at this point to kind of pool our own energy together
[20:13:38] to uh to break the sinister power we get one of the best lines in the game coming up here,
[20:13:45] You little hoochies!
[20:13:53] Alright and with kind of the last of our power we crush the Sinistrals seemingly for good but unfortunately there's a price to be paid.
[20:14:03] Arty's eyes get hurt and then he actually becomes blind in the future
[20:14:07] in lufia one but that but uh salon um kind of takes
[20:14:12] the brunt of the sinister explosion and unfortunately doesn't survive.
[20:14:19] This is where the Pearl Dog to Lufia one ends too, it's
[20:14:23] when Arty and Guy kind of escape and are forced to leave Maxim and Salon behind.
[20:14:28] But since Lufia 2 is Maxim's story,
[20:14:32] there's an epilogue where you find out that there's a little bit more
[20:14:35] that happens here to wrap up the story.
[20:14:41] You know what that means, Switch Chat? We are getting
[20:14:43] so close. We are now 93%
[20:14:45] of the way there. That's over $14,000
[20:14:47] out of the $15,000 we need to raise. We are
[20:14:49] so close to unlocking that bonus ace run incentive, we can do it! We've got a little bit of time left
[20:14:55] like two minutes or so at this point until we call time but we finally meet iris for the last
[20:15:01] time and she reveals that she and aram
[20:15:03] are one in the same
[20:15:04] and that uh she was kind of sent to
[20:15:06] earth to find out why the dual blade
[20:15:08] was
[20:15:08] white humans have power over the dual
[20:15:10] blade but uh um she kind of lost her way because
[20:15:14] of helping us along the way and lost her ways as
[20:15:18] sinistral and now we get one of the most epic parts of the soundtrack called
[20:15:22] for the savior for kind of our final sequence here we're trying to crush three mystic stones
[20:15:28] that deus is trying to use to drop doom island onto parcel light and kill
[20:15:32] Maxim's friends and family this music always makes finishing a run of
[20:15:38] this game just feels so unbelievably epic.
[20:15:43] Speaking of unbelievably epic, we have a $500 donation from Moose who says all right,
[20:15:48] have $500 more.
[20:15:51] We also have a $100 donation from Hugo. Yes, thank you Moose! You're awesome!
[20:15:56] A $100 donation from Hugo who says having been following these events for over 10 years, Colexal remains my favorite runner with his choice of games and commentary.
[20:16:06] Happy birthday! Love from Sweden.
[20:16:08] One more crystal to go
[20:16:11] And then time is going to be when we break the final crystal
[20:16:13] even though we can't lose anymore.
[20:16:15] We do timing until breaking the last stone because we can still bonk and waste time during the final sequence here.
[20:16:22] Also sometimes people get lost in this last dungeon.
[20:16:26] Yep, and this is why...
[20:16:27] All the time alternate routes!
[20:16:30] Yeah there's kind of a hole in that bridge there.
[20:16:36] You can go pretty deep out- deep out of bounds that way too.
[20:16:40] We're looking for just $550 more
[20:16:42] to hit that incentive, we are so close
[20:16:44] you know what that is? That is
[20:16:46] Get ready on time, by the way too
[20:16:52] And...time! and time
[20:17:02] all right and with that we have saved um saved our friends
[20:17:06] save the world and saved our friends, saved the world and saved our friends
[20:17:08] and family at a pretty terrible cost.
[20:17:11] And we get set up for one of
[20:17:12] the most bittersweet endings in any retro RPG ever
[20:17:17] to where Salon passed away defeating the Sinisterals once and for all,
[20:17:21] and then Maxim uses up the last of his strength to break the Mystic Stone.
[20:17:27] And I think we have some news here!
[20:17:31] Y'all,
[20:17:32] we hit that incentive for
[20:17:33] the bonus Ace run. Thank you,
[20:17:35] QChat! You did it!
[20:17:38] Awesome.
[20:17:40] Alright, and then yeah we get a pretty
[20:17:42] kind of like some donation comments
[20:17:44] were alluding to you get a really
[20:17:46] cheerjerker ending too where
[20:17:48] Maxim and Solon's spirits travel
[20:17:50] Throughout the world
[20:17:51] And we see how our friends are all doing
[20:17:54] And they're guys organizing a victory
[20:17:56] Party for uh
[20:17:58] Saving the world. Not knowing yet that
[20:18:01] not everybody is
[20:18:03] gonna come to that party
[20:18:05] but yeah with
[20:18:07] I believe we have an ace run now so
[20:18:09] if you want to cut your setup quick while we get the ace run now, so I guess if we want to cut your setup quick, will
[20:18:12] you get the ace run set up? We'll get that underway.
[20:18:16] Absolutely.
[20:18:17] So while
[20:18:18] we're getting that going,
[20:18:20] I have a $25 donation from
[20:18:22] Robo who says, for the ace train, both
[20:18:24] for the run and for...
[20:18:26] Alright, hello again. I am still Puexel
[20:18:33] This is still Jair and Doowulf on the couch there
[20:18:36] And we just did a really great run of Lufia 2
[20:18:40] So let's do it again! Let's do another run. Four more
[20:18:44] hours! Yeah
[20:18:46] This time we're gonna be doing
[20:18:48] a lot faster, cause the last
[20:18:50] category I did was any% no major glitches
[20:18:52] no manipulation but now we're going to see what major glitches in this
[20:18:55] game can do so we're going to be doing an ace which is stands for arbitrary code execution
[20:19:00] and unfortunately it doesn't really work as worked consistently on every every copy of the game so during
[20:19:07] setup i just switched over to another copy of the game that um but that the ace works
[20:19:12] a lot more reliably on so we're just just going to go ahead and get started,
[20:19:16] and we'll go ahead and give our hero kind of
[20:19:18] a more fitting name for a run like this.
[20:19:22] All right, so with that, let us get going
[20:19:25] in three, two...1...GO!
[20:19:29] Alright, this is Lufia 2 Rise of the Sinister Hills. One of the best RPGs on the Super Nintendo
[20:19:35] Got Maxim our monster hunting hero heading to
[20:19:39] visit his childhood friend Tia's shop here.
[20:19:46] We get through the introductory cutscene here.
[20:19:49] Get some money thrust into our arms here.
[20:19:54] So now we go in to the menu, then go the config menu which it which we don't normally touch them go to this in that innocuous looking music option.
[20:20:03] Then we press the left twice, and then we kind of some stuff happens there.
[20:20:10] We're exiting out, go back into the menu look at Maxim's clip screen nothing really too out of the ordinary there. So now we go back into the config menu
[20:20:20] and then we do left
[20:20:22] down A,
[20:20:23] something kind of odd going
[20:20:26] on here, and down
[20:20:27] X, and then
[20:20:29] pressing X looks at the and down, down X. And then we're looking...
[20:20:30] Pressing X looks at the tool tips for pieces of equipment
[20:20:34] and we're seeing BFKPUZ
[20:20:36] which is exactly what we want to see right here.
[20:20:41] So we exit out again...
[20:20:43] Now when we open the menu, we see that there is
[20:20:45] Daxam having some issues
[20:20:47] right here. For starters he has 999
[20:20:49] MP out of 0.
[20:20:55] His level is upside down, actually.
[20:20:59] He's technically level 187 at this point and that flips his level upside down.
[20:21:02] And, um... yeah. So anyway...
[20:21:05] Now Tia has some important words for us.
[20:21:09] And now...
[20:21:11] 1 2 3 4 5 6 7 8 9 10 and now one two three four five six seven eight nine ten one two three four five six All right.
[20:21:26] And now we've made a new friend, which is Maxim pushing himself around
[20:21:30] like this.
[20:21:32] When we look at our new friend,
[20:21:34] found out that our new friend is actually Missing Number making a guest appearance from the
[20:21:38] Pokemon franchise. I mean yeah and then
[20:21:42] Missing Number has pretty powerful looking.
[20:21:45] Has 999 for every possible stat,
[20:21:47] has six trick rings equipped
[20:21:49] and yeah, looking pretty beefy at this point.
[20:21:52] Very tricky.
[20:22:00] Let me talk to Tia again. very tricky yep let's see we talked to you again one two three four five six seven eight nine ten one two three four five six seven eight nine twenty one two three four five six seven eight nine 59, 2, 3, 4, 5, 6, 7, 8, 9,
[20:22:16] 16, 17, 18, 19, 20, 21, 22
[20:22:19] 27, 28, 29, 30
[20:22:22] 31, 32.
[20:22:25] Alright then Tia is giving us some nice stuff here, like 10 potions and 99 high magics which we're going to be cruel and just throw away at this point.
[20:22:34] Doesn't quite take no for an answer so now we are being given high magic and 99 royal dresses which
[20:22:38] we also don't want about some like has and time
[20:22:49] maxim Absolutely. Touching scene between Maxim and his sink.
[20:22:53] Trouble the world together. Being pushed to the table
[20:22:55] to have dinner with Tia here
[20:22:57] then the sink is talking to us.
[20:22:59] Yeah, just kind of...
[20:23:00] Kind of the short version
[20:23:02] Of what's happening here
[20:23:04] Is that in the US version
[20:23:05] Of Lufia 2 specifically
[20:23:07] There's a hole
[20:23:08] In the config menu system that you're able to use
[20:23:11] to kind of get out-of-bounds within the game's menu system.
[20:23:15] And just with doing very, very specific series of inputs,
[20:23:18] then you can do what's called arbitrary code execution which is kind
[20:23:21] of where you're using
[20:23:23] menu code
[20:23:25] in ways it wasn't intended to
[20:23:27] in order to glitch out the game
[20:23:29] in major ways. In this case starting the ending and then people that have played the game in major ways. In this case, starting the ending
[20:23:31] and then people that have played
[20:23:32] the game will know
[20:23:33] that this is one of
[20:23:34] heartbreaking parts
[20:23:35] to the whole ending normally
[20:23:36] where Solan's aunt
[20:23:39] is holding baby Geroes
[20:23:40] and talking to him about
[20:23:41] how his mom and dad saved the world
[20:23:44] and they'll be back soon don't worry about it but um but yeah so anyway that
[20:23:50] is um that is we did lufia 2 Rise of the Sinistrals in full.
[20:23:54] And then we did it again a little bit shorter so just to give some shout outs
[20:23:59] to the Lufia 2 community
[20:24:00] In particular Real Critical, Skipsy and Derek
[20:24:04] Su who originally created the rule set
[20:24:06] for the no manipulation category which
[20:24:08] is one of the things that got me interested
[20:24:10] in running this game myself.
[20:24:12] Shoutouts to Voltas and El megas for doing a lot of optimization
[20:24:16] with the run in the routing um over the years too
[20:24:20] um his shoutouts to uh shout out to games done Quick for always being,
[20:24:25] having been an important part of my life
[20:24:27] for 13 years and counting.
[20:24:29] Shoutout to my friends Jire and DeWolf
[20:24:31] for staying up until hideously late hours
[20:24:34] It's early hours at this point for staying up until hideously late hours to
[20:24:35] It's early hours at this point.
[20:24:38] Late hours are gone.
[20:24:40] And yeah,
[20:24:42] thanks so much to everybody
[20:24:43] for keeping the ace train going
[20:24:46] to not only meet
[20:24:48] the world's most difficult trick incentive,
[20:24:50] but yeah, get this really cool Ace run
[20:24:54] shown on the big stage too.
[20:24:56] So yeah, thank you. run, shown on the big stage too.
[20:24:59] So yeah, thanks again so much for watching. Enjoy the rest of GDQ and I guess
[20:25:01] do you guys have anything before we head out?
[20:25:04] So you can catch me at twitch.tv
[20:25:05] slash Jarell. We'll be doing Final Fantasy Dragon Warrior
[20:25:08] Saga series and of course
[20:25:10] Virtual Hydra which is always
[20:25:11] Flex's favorite Final Fantasy.
[20:25:14] Yeah and you can catch me at
[20:25:15] twitch.tv slash DowF with two F's, where
[20:25:18] you can see occasionally
[20:25:20] when I very occasionally scream
[20:25:22] you can see Snov and Hoshio Miruhito which is
[20:25:24] definitely a game
[20:25:25] And we'll give one more shout out to RPG Limit Break, which is an event that Puexl
[20:25:30] is the founder of and has all kinds of great RPG content including games like Lufia 2.
[20:25:35] Check it out if you are a fan of these RPGs. We've got so many that have been run throughout the years.
[20:25:42] Yeah, and then for me personally, I guess I'm at twitch.tv slash Poexil.
[20:25:45] I stream pretty much every Sunday afternoon or evening in U.S. central time and i usually do runs of classic rpgs like this
[20:25:53] one many others over the years too so yeah so thanks everybody with that let's hand it off to the next run.
[20:26:04] Hello everyone.
[20:26:06] My name is Osborne.
[20:26:07] I hope you're having a wonderful day today and it is time for Gunbrella Any%.
[20:26:13] I'm so excited to show this off.
[20:26:16] I absolutely love this game.
[20:26:16] This is a game published by Developers Studio
[20:26:18] made by an indie developer studio
[20:26:20] known as Delicazoft.
[20:26:22] And I absolutely love all the work that they've done with this game.
[20:26:25] They also made Roboto Gato, if any of you have played that game?
[20:26:28] Gato or Roboto?
[20:26:29] Oh, Gato or Roboto! You're right!
[20:26:31] You are so right You're right!
[20:26:33] So right!
[20:26:35] I switched it.
[20:26:36] It's early.
[20:26:37] A little tired but we are good.
[20:26:39] They are absolutely amazing developers and this is a bit of different style from Katsura Bato.
[20:26:46] But absolutely amazing nonetheless.
[20:26:50] We're going to go straight into the game
[20:26:52] and then we're going to do some into the game and then do some
[20:26:54] introductions here with our commentators.
[20:26:56] It starts with a pretty long cut scene, by that I mean like a
[20:27:00] minute or two.
[20:27:01] We will start here.
[20:27:03] Go to file 1. I am just going to start here. I'll go to file one, I'm just gonna erase this real quick
[20:27:05] and as soon as we select the difficulty for easy
[20:27:08] that's when the time will begin.
[20:27:10] Will my back couch help me count down?
[20:27:12] So five, four, three, two, one.
[20:27:17] Go!
[20:27:19] Alright.
[20:27:21] Starting from the left side over here we got...
[20:27:25] Hello I'm Zik and I am a fellow speed burner So I didn't even want to laugh that over here. We got?
[20:27:25] Hello, I am Zik.
[20:27:26] I'm a fellow speedrunner of this game and speedrunner
[20:27:29] of many video games.
[20:27:32] Passing it off to my left.
[20:27:34] I beat Oz in a race of this game like the week the game came out. It was great.
[20:27:39] Yes, yes. And then I beat you in the race for Skatergator 3D at AGDQ so we're even now.
[20:27:45] Um...and over here on the far right... Hello!
[20:27:48] I am Blackheart Wings. I don't know anything
[20:27:50] about this game, so we're all gonna learn
[20:27:52] about this together, I guess. Yes, we have
[20:27:54] a full spectrum of knowledge. A person who
[20:27:56] has ran this game many times, a person who ran this game once and
[20:27:58] a person who had never seen this game before
[20:28:00] so I'm hoping y'all
[20:28:02] will have a wonderful time with each and every
[20:28:04] person's reactions
[20:28:06] and advice that they give to this
[20:28:07] So what is Gunbrella? Well the
[20:28:09] as the name implies you have a gun
[20:28:13] but it's also an umbrella. And I think that's it. I think that's all we need to explain.
[20:28:17] Yeah, roll credits.
[20:28:19] That's the end of the round.
[20:28:20] No real credits just an hour of silence.
[20:28:22] Are you sure it's not an umbrella that is also a garden?
[20:28:24] Oh wait!
[20:28:25] Why would you make me think this?
[20:28:28] But we play as a person named murray
[20:28:30] as you can see in this opening cutscene we went out to get food and once we come
[20:28:34] back something terrible has happened at our
[20:28:35] house we went go to investigate and our wife has been killed
[20:28:39] and our child has been kidnapped, and our child has been kidnapped.
[20:28:41] And the only thing left at the crime scene
[20:28:43] is a gun
[20:28:45] that's also an umbrella. A lot of ketchup.
[20:28:47] So much ketchup!
[20:28:49] There's ketchup no worries about it. That was an absurd amount of ketchup.
[20:28:52] But Zik would you like to explain kind
[20:28:54] of the basics behind Gunbrella?
[20:28:56] Some of the stuff that we're going
[20:28:57] to be seeing in this run on movements
[20:28:59] basic tech and stuff like that?
[20:29:00] Yeah, so the movement tech
[20:29:01] in this game is really cool
[20:29:02] one of the main features
[20:29:04] of the umbrella other than you know
[20:29:06] being a gun, the umbrella
[20:29:08] portion of it is that you get this
[20:29:10] cool dash ability with the umbrella.
[20:29:13] And we're going to be using movement,
[20:29:15] I always like to say it's kind of similar
[20:29:17] if you have watched Celeste speed running
[20:29:18] to how the wave dashing looks.
[20:29:21] It looks the same way where Osmond
[20:29:22] is gonna be using this dash
[20:29:24] ability into the ground a lot to
[20:29:26] reset it and maximize
[20:29:28] how much speed that
[20:29:29] he's going to get off of the umbrella
[20:29:31] so you can see a lot of cool movement here with this umbrella.
[20:29:34] The umbrella also has the feature when it's open to reflect objects, projectiles so we're
[20:29:40] going to be seeing the umbrella used for that as well.
[20:29:42] Did you just dip into acid? Uh, it's just water
[20:29:45] It's dirty like water, no worries
[20:29:46] Okay, I was concerned
[20:29:48] But yeah, as Zik said
[20:29:51] the movement is most similar
[20:29:53] to wave dashing from Celeste It It doesn't work exactly like it,
[20:29:56] but that's just the easiest comparison we can make.
[20:29:58] This looks very similar. Yeah, this is an introduction
[20:30:00] to combat. It's easy. Just shoot enemy and enemy
[20:30:02] die. That's pretty much
[20:30:04] the basics of that kind of enemy.
[20:30:05] Those are the gorehounds, they won't attack you that much
[20:30:10] They don't have any projectiles unlike the other enemies we're going to be seeing here
[20:30:13] And as long as you are within a safe distance from them, they should be fine.
[20:30:17] So you bullied him? Yes exactly.
[20:30:21] In this first area, Outer King Station, there's
[20:30:25] an old lady or man... they're giving very gender. I don't know what gender they are.
[20:30:31] The request that they're giving us is they want rats for some reason? They just like them. that's the only reason they want it.
[20:30:38] And so we're gonna get three rats from the sewers right here,
[20:30:41] and also a bandage over here for safety. Rat full?
[20:30:44] You can hold 3 of any particular item in your inventory
[20:30:47] In this case you got 3 full rat souls You can only hold three of any particular item in your inventory.
[20:30:48] And so, in this case we got 3 full rats.
[20:30:50] So this entire intro sequence and out-of-conclusion is to A teach you the Inventory System
[20:30:55] and also B teach you how to do combat with all the gorehats and stuff.
[20:31:00] We're going to see harder enemies as we go along, but here
[20:31:03] we are going to do some small talking to this guy because he needs
[20:31:06] to have some progression for us here.
[20:31:09] We need to talk about fishing specifically, and we're also going
[20:31:12] to be talking about the Gunpella afterwards. But you are also seeing
[20:31:15] me spam through text pretty quickly
[20:31:18] And the reason I'm doing that is because I am playing on mouse and keyboard.
[20:31:22] Mouse and keyboard is technically
[20:31:23] the fastest way to play this game,
[20:31:25] only because first and foremost
[20:31:27] when you spam through text
[20:31:28] you have two buttons to spam through
[20:31:29] it's left click and also e but on
[20:31:32] controller uh you can only uh span through one button which is just i think this is the a button
[20:31:38] on most controllers we're gonna go over here to orwell station and that's where the next area're going to go over here to Orwell Station,
[20:31:42] and that's where the next area is going to be.
[20:31:44] Zik, what other fabulous things can you do
[20:31:46] that are easier on keyboard
[20:31:48] and not quite on controller? Don't make me talk about it.
[20:31:50] I would love for you to talk about it as a matter of fact!
[20:31:53] So yeah, I notoriously speedrun everything on controller whether its fast or not
[20:31:57] so i speed run this game on controller
[20:31:59] A lot of the tricks and stuff like Osborn said
[20:32:02] a lot of the keybinds
[20:32:04] not only can you multiple keybinds but
[20:32:06] you can hit them very fast and that's in keyboard
[20:32:08] so there are a lot of
[20:32:09] not only text dialogue but there are also
[20:32:11] tricks and stuff like
[20:32:13] firing the gun which you can do it at
[20:32:16] a much faster rate on mouse and keyboard than you can on a controller unfortunately yeah
[20:32:22] um allison what is your experience with speedrunning this game
[20:32:26] and how you first kind of interacted with this game
[20:32:29] in terms of controller versus keyboard and mouse?
[20:32:32] Yeah.
[20:32:32] So controller's really comfy for the game,
[20:32:34] but the aiming makes it way harder.
[20:32:37] Especially with movement that also requires aiming.
[20:32:41] It was great at first and then we found just the fastest movement by far
[20:32:50] just requires a very precise angle you can do it with controller but it's just yeah unfortunately everything in this game is um theoretically possible
[20:32:55] on controller and i don't want to emphasize that because this game
[20:32:57] is on Switch. And so if you want to
[20:32:59] speedrun this game... We don't have a
[20:33:01] console split. That's only because no one
[20:33:03] has bothered to do a speedrun
[20:33:05] of it on Switch. But like but I would split the console boards
[20:33:07] if anyone were to submit
[20:33:10] a run on Switch. That's for sure.
[20:33:11] Osborne can attest to my time,
[20:33:13] but I think I have a fairly good time
[20:33:16] in the game solely on controllers. so it's definitely a viable option yeah
[20:33:20] it's definitely a viable option especially for those who are who want to run it on console
[20:33:24] um so uh gabby how do you feel so far about this game? What have you seen?
[20:33:28] I mean...
[20:33:30] I'm just fascinated. Like what is this umbrella coated with that it can deflect bullets?
[20:33:35] That's a great question and I don't think the game actually explains it.
[20:33:38] That's my my thing right now
[20:33:41] what is this umbrella made of done okay you know i don't know what i expected all right the code
[20:33:48] is tasty pill seems wonderful you're going to talk to those pills after talking
[20:33:50] to the guards over there and he's gonna give you a code
[20:33:53] and you actually do have to pay attention
[20:33:55] to what the code is so you cannot just scan through
[20:33:57] the text, it's random every single time
[20:33:59] you play the game, so we're gonna do
[20:34:01] tasty pill seems wonderful thank you. I always forget what
[20:34:05] the third one is! I was just like oh I forgot
[20:34:09] immediately forgot it but thank you. was like repeating in my mind don't
[20:34:12] forget don't forget uh but now we're in the orwell sewers honestly the oral sewers is a bit of a
[20:34:17] difficulty spike in comparison to uh the outer oral station that we just saw earlier.
[20:34:23] And also, this is like the first section
[20:34:25] where we're going to be really focusing on killing enemies
[20:34:27] and waiting for drops to happen
[20:34:29] because enemies will sometimes drop spoils,
[20:34:32] sometimes they'll drop pelts or they will drop eyeballs
[20:34:35] specifically for gorehounds.
[20:34:37] They're dropping nothing right now.
[20:34:38] Yeah, they are not giving me great drops right now.
[20:34:41] Dang! Okay.
[20:34:42] They were really not giving me anything.
[20:34:43] That's kind of rude actually.
[20:34:45] You were looking for the gore hounds
[20:34:46] will drop gore hound pellets
[20:34:47] The frogs can drop eyeballs
[20:34:49] and both of those sell for really good money.
[20:34:51] Why do they drop eyeballs?
[20:34:53] Yeah, they have eyeballs.
[20:34:54] Yeah, they eye-drop something right?
[20:34:56] Exactly! Well maybe not.
[20:34:58] But yeah those are just two things that
[20:35:00] they can drop as spoils or you can
[20:35:02] therefore sell for money later and you need a lot of
[20:35:06] money for a lot of very specific uh ammo that we're going to be using
[20:35:11] throughout the game and using a lot of glitches towards
[20:35:13] um but let's get a lore update,
[20:35:15] Zick where are we at right now?
[20:35:17] Yeah so we're on the other side
[20:35:19] of Orwell there was a barrier put up
[20:35:22] and that is the mayor
[20:35:24] and he's off to wonderful places.
[20:35:26] He got kidnapped.
[20:35:28] So the town is in a panic because the mayor got kidnapped by the Cult 45.
[20:35:33] There's a lot of kidnapping going on in this game.
[20:35:35] There sure is.
[20:35:39] Yeah. Also, why doesn't he just like walk through the like you just waited for them so patiently to pull the progress up like you could just
[20:35:43] you could have just killed him and just gone kids up too them kids up to? Yeah, kidnapping the mage.
[20:35:48] Exactly. I mean we can
[20:35:50] avoid this entire sequence of like going
[20:35:52] through the sewers again, getting the key
[20:35:53] uh going through the secret exit if he had just like I don't know
[20:35:56] shot the guy um but
[20:35:57] you know story has a story guy. But, you know, story
[20:35:58] has a story plot, has to plot. You know how it goes.
[20:36:01] Now we're going to go
[20:36:02] back into the sewers. We're going to go into a secret entrance
[20:36:04] into the Cult 45 hideout that we're going
[20:36:06] through here.
[20:36:11] I will say, that we're gonna be going through here um i will say uh now now we're going to a little bit of transition area and that would be a solid time for our first few donations talking about
[20:36:15] burpee having absolutely got lots of love pouring in. I've got a $5 donation from SatanherAusmore, who says, Hi Aus!
[20:36:25] I'm so proud of you for getting Gunbrella into GDQ. You're giving it your best shot i just hope the elevator sequence doesn't rain on your
[20:36:35] parade you're the best and we love you so much i can't be be there in person, but love from the back couch
[20:36:41] in spirit. Aw, thank you so much.
[20:36:45] You can do one more? Yeah, I've also got a $50 donation from
[20:36:49] D'Arstead who says another banger from the one and only osborne good
[20:36:55] luck man you're gonna do great let's get that secret ending hype yes and speaking of
[20:37:00] thank you so much she hears for that wonderful relation and speaking of the secret ending, that incentive is going to close once I like a few seconds
[20:37:09] after I defeat the final boss.
[20:37:10] I'm gonna ask very clearly uh if it gets
[20:37:13] done at that point but make sure you get those issues in soon because we are
[20:37:16] we're approaching uh the first boss i said final boss first possible uh
[20:37:21] we're approaching the first boss here uh very soon so once we finish that boss
[20:37:24] that's when the donation um donation incentive will have to close
[20:37:28] oh that's not a lot of time yeah that's all right so please get those donations
[20:37:31] in now but right now we're in the Cult 45 hideout
[20:37:34] and we are introduced to the most annoying
[20:37:36] enemy in this game, which is known as
[20:37:38] The Sorcerers. The sorcerer will
[20:37:40] essentially just throw a ball of magic
[20:37:42] at you. And reason that they're annoying
[20:37:45] is because A, the Balls of Magic will homing on
[20:37:47] you and B, the sorcerers
[20:37:49] can be off-screen and it'll still try to
[20:37:51] hurt you. Which
[20:37:53] combined with combining that with
[20:37:56] homing, it's just
[20:37:57] the most annoying
[20:37:57] combination in the
[20:37:58] world.
[20:37:58] We gotta drop.
[20:37:59] We gotta drop this.
[20:38:01] Also speaking of
[20:38:01] drops sometimes you
[20:38:03] saw that in the
[20:38:03] sewers we got like a
[20:38:04] chest that gave us
[20:38:05] 25 gold. Sometimes enemies
[20:38:07] Will just drop 25 gold
[20:38:08] On their own and
[20:38:10] If we get that, that's one of the more
[20:38:12] Ideal drops. It takes a little bit of time
[20:38:14] To collect it but especially if you're low on Peltrops
[20:38:18] it's pretty worth it to grab it.
[20:38:20] Yeah, Oz is not exaggerating. The magic balls from the Sorcerer will follow you
[20:38:24] to the ends of the earth. They are very annoying. I don't know if you remember how bothersome they were, Allison
[20:38:30] when we first played this? Oh, I do.
[20:38:32] Yeah, they were not great to deal with.
[20:38:34] Um...I'm gonna be going a little bit on my way here in certain cases
[20:38:37] to kill as many
[20:38:39] enemies here. My god, none of them! I got an apple! That's worth something though.
[20:38:46] Is that like five bucks? His clothes may be evil but I really
[20:38:49] like the little robes. I don't know what is going on
[20:38:51] I'm just observing
[20:38:53] Also, I would like to point out
[20:38:55] the fact that Murray has a very long scarf
[20:38:57] um...that increases in length depending on how
[20:39:00] fast you're going, which is
[20:39:02] a very wonderful detail.
[20:39:05] As you can see when you hear
[20:39:06] that music
[20:39:07] that you heard in that room and the door is locked.
[20:39:10] That's essentially a combat sequence in which
[20:39:12] the game will not allow you to leave the room until all the enemies are
[20:39:14] cleared. Some of them will be very easy, other ones
[20:39:16] will be very, very annoying.
[20:39:19] But we are about to approach
[20:39:21] the boss here but
[20:39:23] first and foremost we're going to just
[20:39:25] make our way through here and I'm actually going to get
[20:39:27] one thing
[20:39:29] for safe... One thing to make this next boss fight a little bit faster,
[20:39:32] which is a grenade over here.
[20:39:36] Certain of these chests will have specific ammo types
[20:39:39] that are very nice.
[20:39:40] And also some of the enemies also dropped shotgun shells
[20:39:44] which are really, really helpful to their next boss.
[20:39:47] Essentially combining that with a grenade
[20:39:49] will make his next boss go really fast.
[20:39:51] I'm going to save here just for safety,
[20:39:54] but as I'm going in here, if Zik, you
[20:39:55] want to explain how
[20:39:56] this next boss is
[20:39:56] gonna go?
[20:39:57] Yeah, so this
[20:39:59] boss is Baby and
[20:40:01] Like he means that literally.
[20:40:04] The boss's name is Baby. Yes, absolutely.
[20:40:06] Um
[20:40:06] And so like Oz said
[20:40:09] He picked up a grenade
[20:40:10] So he's going to start the fight by lobbing this grenade at the boss
[20:40:13] and then switching to probably the rifle rounds
[20:40:16] to shoot at baby
[20:40:18] and then switch back
[20:40:20] to the normal bullets
[20:40:21] So there are other different ammo types in this game
[20:40:24] And your standard ammo type is infinite.
[20:40:28] You have infinite shots of that, but all the other ammo types are limited on how you pick them up or buy them.
[20:40:33] So we have one single grenade,
[20:40:35] will log and then 12 of these
[20:40:38] right for rounds which are a
[20:40:39] three round first season
[20:40:41] expand those as you can see
[20:40:43] were already down over half
[20:40:44] so yeah that's a lot of health if you can get 12 or
[20:40:47] more rifle rounds that's actually so much damage and then i'll just finish it off with what
[20:40:52] we have left which is bt felt infinite shotgun blast if you stay near the center typically he does this like
[20:40:59] back and forth movement so it's not too hard to avoid him
[20:41:06] oh oh sometimes we'd like to do that okay there we go first box down perfect um
[20:41:14] this incentive is going to close in like 30 seconds hockey robber have you met it i gotta know unfortunately we did
[20:41:20] not meet that i do want to thank everyone who put in their donations so mock the secret ending but
[20:41:24] thank you so much for that no worries at all Sometimes these things just happen.
[20:41:29] So this is Goldenrod...
[20:41:32] She's dead.
[20:41:34] Yeah, so there was a side quest where you're supposed to talk to this woman... What is her name again?
[20:41:40] Does anyone remember? Do you know the name of that girl?
[20:41:43] I think it was Scarlet, but I could be wrong.
[20:41:47] But you're supposed to talk this one woman in Orwell City
[20:41:50] and she was just like,
[20:41:51] oh can you...
[20:41:52] Like my friend Goldenrod
[20:41:53] hasn't appeared in dates
[20:41:54] could you please
[20:41:54] send this letter to her?
[20:41:55] And that is
[20:41:56] Goldenrod right there
[20:41:57] She gave us a letter
[20:41:58] and then immediately died
[20:41:59] because of the rates floating
[20:42:02] eyeballs they are right so the rates they appear at the moment that we killed
[20:42:07] the boss there essentially demons in which you cannot kill them you can only
[20:42:10] extend them and then
[20:42:11] they will eventually
[20:42:13] reform and come back.
[20:42:15] Yes, they're very nice. So we were here
[20:42:17] to free the mayor,
[20:42:19] and now we have a dome here.
[20:42:22] And we'll cranky back down all right
[20:42:25] wonderful um i'm not going to say it only because
[20:42:29] the moment you take the train your health refills
[20:42:31] and uh you get an automatic save point um but right now we
[20:42:35] are just like waiting for this conversation with america to end so hockey valve if you have more
[20:42:39] to say you can do so right now you got it it, I've got a $50 donation
[20:42:44] from Jules. Jules who says
[20:42:46] uhhhh too early to
[20:42:48] think of a comment
[20:42:50] Good luck with the run
[20:42:52] Thank you J Jules.
[20:42:54] I've also got a $100 donation from Parasol
[20:42:56] that says what other weapons would
[20:42:58] you combine with an umbrella? We've
[20:43:00] got Gunbrella, Parasword,
[20:43:03] Umbrellance, what else? Okay, Parasaur? Umbra lance? What else?
[20:43:05] Okay, parasaur kind of hits hard though. It does.
[20:43:09] So Allison where are we going right now? We're
[20:43:13] going to Allendale. What is All's the first main town like where most of
[20:43:18] our stuff's gonna be happening uh there's a shop here i hear we like shopping yeah and
[20:43:23] uh allenville has a lot going for it um and we're just gonna skip all of it as a matter of fact. We only care about one thing here
[20:43:29] and that is the shop! The shop is gonna give us a very specific type of ammo known as sawblades First and foremost, we're going to sell everything
[20:43:37] that we have. And we are just going to max out on saw blades. We should
[20:43:41] have enough? Question mark? Hopefully. With all of the...
[20:43:45] We've had a few drops and of course enemies just naturally drawing money.
[20:43:48] But we also got the chests in the sewers, so hopefully we have enough money here.
[20:43:53] This is Super Bill's Bills.
[20:43:55] This is not to be confused with the bills that we saw before.
[20:43:57] It's just a common name.
[20:43:58] It's just a common name, enjoy.
[20:44:00] And so we're going to buy some Sawblades here.
[20:44:03] For a moment you were ready to just buy a ton of Bills Kill.
[20:44:06] All right, beautiful.
[20:44:08] All right there we go. All right, beautiful. All right, there you go.
[20:44:11] We're going to buy saw blades.
[20:44:12] Thankfully we were able to max out.
[20:44:13] The reason that we are going to buy saw blades is because with the
[20:44:16] saw blade we are able um first and foremost i need
[20:44:20] to make sure that hit the right area here you have no idea how easy it is for
[20:44:23] you to accidentally hit the wrong area and lose like 20 seconds because
[20:44:26] you but you cannot call the train again and then choose the right area.
[20:44:30] You have to take the train where you said it was going to go
[20:44:32] And then choose a train once you get there
[20:44:34] Here's pretty easy, pick the right station or controller
[20:44:36] It really is
[20:44:37] You're so right
[20:44:39] But we are gonna change to our saw blades right here It really is. You're so right.
[20:44:42] But we are going to change to our saw blades right here, because this game has what I like to call the backwards long jump effect
[20:44:47] in which the developers forgot to put a cap on the backward speed that a person can accumulate
[20:44:52] in this game um and so we have the saw blades here every time you have a saw blade everything
[20:44:57] you shoot is probably you get like uh shot backwards into direction what is this oh
[20:45:03] why i'm gonna murray need you to jump there there we go oh no that's not on the right
[20:45:11] there we go. I've literally never struggled in this before,
[20:45:15] in my life.
[20:45:19] This is like...
[20:45:21] This ledge that Oz is going to get on is honestly
[20:45:23] like using this bounce with the uh umbrella it's like literally like max height for murray
[20:45:29] yeah it's unfortunate and i've i don't understand how or why I'm messing this up.
[20:45:35] My goodness, I promise you this is impressive.
[20:45:41] There we go!
[20:45:43] Don't clap for that. that should not have been hard.
[20:45:47] This is the part you're supposed to clap for.
[20:45:50] That's a hard part.
[20:45:53] I did like the easiest part and it took forever to do the easiest part and then the hard part you did the first try.
[20:45:59] Okay so what we just said right there, every time that you shoot a saw blade
[20:46:03] you get shot backwards from the direction that you shot the saw blade in.
[20:46:06] And every time that happens, you accumulate more and more speed
[20:46:10] On keyboard and mouse, you have two buttons to shoot projectiles which is K
[20:46:14] and also left click. And so when you do that
[20:46:17] um, you can just spam saw blades
[20:46:19] and you will accumulate more speed
[20:46:21] and eventually you'll clip through the screen
[20:46:23] uh, and so immediately go to
[20:46:25] the right screen. And just very conveniently,
[20:46:28] Mount Sejekka,
[20:46:30] the beginning of Mount Sejekka is directly
[20:46:32] to where the base camp is
[20:46:34] I don't think you understand when I say
[20:46:36] that's 15 minutes worth of time i was gonna say if you haven't played
[20:46:38] this game before that is a very large skip in terms of story uh but what are we doing
[20:46:44] here on mount suzeka right now uh yes we are climbing around Sojeka. Basically as I said at the beginning
[20:46:51] We're trying to find our kidnapped child and we know that someone, Max has taken them and we are trying to hunt them down.
[20:47:04] Our hint is they're at the top of a mountain so we're going to track them down
[20:47:09] Also we're watching nature track them down. And also,
[20:47:09] We are watching nature at its finest right now.
[20:47:12] That's just nature. Yeah. Wonderful.
[20:47:15] The circle of life.
[20:47:18] Mount Sodeca is the first place where runs can go to die.
[20:47:21] Only because these enemies are really difficult
[20:47:25] to deal with and of course there's also bottomless pits you have
[20:47:29] to deal with every time you do that you have to start the room over.
[20:47:32] And I would really rather not die right now
[20:47:34] because if you die at all
[20:47:36] the last save point that you had
[20:47:38] was at the bottom of the mountain until
[20:47:40] you'd have to do this entire mountain all over again um which is uh wouldn't
[20:47:43] just use a point but we're doing pretty good so far yeah you'll also notice that on a lot of these
[20:47:47] ledges you'll see these blue icy looking patches and those are areas that Oz can't
[20:47:53] wall climb off of. You actually just slide down so you want to try and avoid
[20:47:57] those sections. Alright we got through the hard part. We're gonna do
[20:48:01] one more glitch here but I'm actually going to save for safety because if I mess this up it's kind of like a...
[20:48:06] That's just a dead run right there. But we can prevent that by doing a SafetySave and also the SafetySave gives us two extra hearts
[20:48:12] so you can be slept in a bed instead of sitting on a bench.
[20:48:15] I know Zik does this in a very different way than I do.
[20:48:18] This is my jank controller setup.
[20:48:22] Yeah, but personally you can also just do this
[20:48:30] yes that was really cool
[20:48:33] so that's more like you more like you saw
[20:48:35] when we tried to get onto the mountain
[20:48:38] We were off screen when it was happening
[20:48:40] Yeah exactly, so that's a much more clear
[20:48:42] visual representation of all of the
[20:48:44] backwards speed that you accumulate when you hit,
[20:48:45] when you go through saw blades and then immediately being able to
[20:48:50] flip through pretty much most walls and most doors
[20:48:53] and most screens just from one screen to the very next. I love that
[20:48:57] backwards bunny hop going on. Yeah, because it's
[20:48:59] so hard to mash
[20:49:01] that much stoplights on a controller
[20:49:03] um, I actually discovered that you could go
[20:49:05] where Oz did save save in the tent,
[20:49:08] you can actually go up over the top of the screen to the loading zone on the other side.
[20:49:13] Which is a little easier because you don't need to spam saw blades as fast.
[20:49:17] Exactly. But right now...
[20:49:19] It's Max.
[20:49:20] It's Max.
[20:49:21] So a bit of a lore update.
[20:49:22] We are now here.
[20:49:23] That is Max.
[20:49:24] He has our child in his hand
[20:49:25] and so we are here to just uh take our daughter back this is golden ticket into
[20:49:33] um the paradise that they have built i don't fully understand how that works, but...
[20:49:40] Yeah the game fuzzs out this paradise known as Avalon
[20:49:43] which we're going to be looking towards later in the game
[20:49:45] We are gonna get more information about that later
[20:49:47] I do want to ask Gabi how she is feeling right now
[20:50:02] Um..I'm confused? I'm a little concerned, but I've been um i mean i just i don't know yeah i'm just like okay where are we going now like uh
[20:50:07] this yeah this looks like a secret hideout of some kind what is happening yeah so we're going to
[20:50:11] like the um this is like the mining system that they built over here because they are
[20:50:16] our mining very specific materials known as crude it's actually gonna be really
[20:50:19] important information for later. Remember that.
[20:50:22] The baby is so tiny!
[20:50:24] Yeah, the baby is so tiny.
[20:50:26] And we are here to save her
[20:50:28] hopefully.
[20:50:30] Right here you're also gonna this is kind of a dramatic.
[20:50:33] So we've been sitting in this aspect ratio,
[20:50:35] this squished aspect ratio for the past minute
[20:50:38] because it's a very dramatic scene
[20:50:41] and there's not too much gameplay going on here.
[20:50:44] You would think this is like a down time in the run, but you have to
[20:50:47] span through text so unfortunately it's just the right amount of
[20:50:51] cognizance and stimulation where where you can't just be on autopilot,
[20:50:54] you have to keep spamming. The move in very weird spots.
[20:50:58] Yeah but with that being said the good news is we're about halfway
[20:51:02] through the run. Bad news is there's like four minutes of cutscene right here,
[20:51:08] and so HockeyBabbler you have a lot
[20:51:10] of time to just take it away.
[20:51:11] Absolutely I've got a $10 donation
[20:51:14] from Anarchy who says,
[20:51:15] Hi from the back couch! You truly are
[20:51:18] the GOAT of all time.
[20:51:21] You work so hard and make this speedrunning community
[20:51:24] a better place to be in. I am so incredibly proud to watch you up on the big
[20:51:27] stage once again and I'm very glad to call you my friend. Good luck, trust and lock
[20:51:33] in. P.S., Do my hat proud!
[20:51:38] Yes, thank you very much for that NRD
[20:51:43] It doesn't quite fit on uh...my head when it comes to the headphones as well
[20:51:45] But I do wanna wear this for a little bit
[20:51:48] This is not looking good for our protagonist right now. Yeah, this is not doing great.
[20:51:50] We're essentially got captured by this policeman over here
[20:51:54] and Max is taunting us.
[20:51:56] Captain Crash, I believe, is the choice?
[20:51:58] We'll get out of here real soon, right?
[20:52:00] Yeah, we're going to get out of here soon.
[20:52:01] No worries.
[20:52:02] It'll be fine.
[20:52:03] Haki Ali, you have anything more to say?
[20:52:05] Absolutely.
[20:52:05] I just want to let everyone know
[20:52:06] that we did open up the incentive for the CIF Boss Fight and Void Stranger, which is coming up a little bit later today.
[20:52:14] It's an optional extremely difficult encounter that can be unlocked if we can raise five thousand dollars so just that everyone's aware on
[20:52:21] that one thank you so much um so now we're in like a fastback sequence this is actually the
[20:52:27] moments right before our wife was killed because she's gonna ask us to
[20:52:31] go get food and then knock at the door and that of course is max who is the person that killed
[20:52:36] her wife and kidnapped her child um so this is kind of like the starting sequence of events that kind of, you know, conceive
[20:52:44] the entire plot that is Murray and his revenge sequences.
[20:52:50] Do we ever find out why this has
[20:52:52] happened in the first place or is this just
[20:52:54] yeah we get a bit more information on that later it's like a sacrificial
[20:52:58] thing um so with the cult on this game? Yeah, yeah.
[20:53:01] Okay.
[20:53:02] Exactly.
[20:53:03] So...
[20:53:04] This game is kind of split into one part because we get arrested and now it's three years later.
[20:53:08] Okay!
[20:53:09] Yeah.
[20:53:10] We said we were gonna get a guy here soon right?
[20:53:12] I'm actually going to get a guy here soon. Right? I'm actually going
[20:53:13] to immediately
[20:53:13] quit the title
[20:53:14] because there is
[20:53:15] a small chance
[20:53:16] that the game
[20:53:17] can softlock
[20:53:18] if you just
[20:53:20] keep going in this state
[20:53:21] because since
[20:53:22] we skipped
[20:53:22] all of Allendale
[20:53:24] the game can be a little bit glitchy
[20:53:27] once you go into the time skip.
[20:53:30] Because everything in the game,
[20:53:32] every single map in the game has every single map has two states.
[20:53:34] And that is before the time skip and after the time skip.
[20:53:37] Continuing through this game when you skip so much of the first time skip
[20:53:42] can make the second half a little bit glitchy
[20:53:45] um but zick where are we who are these people okay so uh we are um
[20:53:52] as uh oz mentioned earlier we were in the uh...
[20:53:55] In kind of their mining system where they mine the crude.
[20:53:59] And so since we were captured and held prisoner
[20:54:02] We are in the mines and they're using us to mine crude.
[20:54:06] Don't worry about that, he'll be fine.
[20:54:10] And these are our fellow inmates that are mining
[20:54:14] crude with us. And that happened that happened. Don't worry about
[20:54:17] that but let's take it out of here.
[20:54:19] We're gonna worry about it a little bit. Another big thing is we actually
[20:54:21] since we were in prison we lost our umbrella
[20:54:23] and it took away from us.
[20:54:25] And our climbing gear.
[20:54:28] We have boots which allow us to climb walls.
[20:54:30] I don't understand why there's money
[20:54:32] in the boxes in the prison.
[20:54:34] I think the better question is, why does she have TNT
[20:54:36] in herself?
[20:54:36] Who let her do this how long has she
[20:54:39] had the tnt could she have broken that entire time that's a great question i wish we knew was
[20:54:44] she just waiting for the right moment did you know so many questions now I'm gonna hold this
[20:54:50] in case a giant tentacle monster busts through one of ourselves there will be
[20:54:54] any more those exactly anyway that was Eli Hag and I always forget the woman's name.
[20:55:01] It's Claire but I don't think it is right.
[20:55:04] I'm sure there is a developer watching now who could correct me on that
[20:55:09] But I prefer her as Claire even though
[20:55:10] I'm 90% sure it's not her name.
[20:55:12] But Eli and Hoag are right here.
[20:55:14] Hoag tells us to go check on Claire
[20:55:16] because
[20:55:18] she is going to be doing a bit of a reckless decision and just
[20:55:21] going into the mines in order to get some more crew. And Eli and Hogue
[20:55:25] kind of want to escape. I usually almost always get hit by that
[20:55:29] gore hound right there, I'm surprised that I did not. But in this beginning section,
[20:55:34] you kind of want to bait these machines in order to shoot the red barrel over here
[20:55:40] because then it will explode and clear out a bigger path for you.
[20:55:42] But, you also want to be careful because again as Zix said we do not have an umbrella
[20:55:46] and we don't have any armor or any of our climbing gear
[20:55:50] so its very easy just get hit by things um especially because
[20:55:54] we don't have our standard movement but we are going to get a climbing gear right here
[20:55:57] and right here is the most pivotal decision in the entirety of this game.
[20:56:04] And we have to choose a very
[20:56:05] heartbreaking decision, unfortunately.
[20:56:09] And so right here
[20:56:10] Clara is going to give you your decision. You can either
[20:56:12] mine the crude or leave the crude.
[20:56:13] She's like, oh well if you mine the crude it's kind of like reparations
[20:56:16] for all the damages that they did to us while we were in prison which is great
[20:56:19] and all but unfortunately
[20:56:22] if we choose to mine the crew, Hoag will get captured by a Wraith and die.
[20:56:30] And that is the objectively fastest way to beat the game. I'm sorry, Hoag has to die.
[20:56:35] Which is
[20:56:38] the most unfortunate thing about this game.
[20:56:41] RIP Hoag,
[20:56:42] your sacrifice was not in vain.
[20:56:45] We have to go fast. So what's like the significance of crude? I feel
[20:56:48] like that's... is it like gas or...? Think of it like oil yeah. Like oil?
[20:56:53] Taking the land's natural resources yeah and yeah that kind of gets into
[20:57:00] the story of things are not okay because they're doing this it's also quite expensive
[20:57:05] until they sell for a lot of money which is why we need them because we
[20:57:08] need more saw blades for later of course of course we can get our umbrella back exactly um although
[20:57:16] i do like to spam when you get through your umbrella because it'll shoot before this cutscene starts.
[20:57:20] It was not really supposed to happen.
[20:57:23] I did want to mention too, you'll notice we got at this cutscene that if you look in the upper left-hand corner Oz has,
[20:57:29] you've probably noticed that Oz's health up there but we also have blue health now. Blue
[20:57:34] health occurs usually when you take a nap or certain foods will do it too.
[20:57:40] Think of it like a shield
[20:57:42] essentially, it's like bonus health.
[20:57:44] Come on, this gore hound, that was just
[20:57:46] really cool. So it is health
[20:57:47] that you can only heal in very specific ways.
[20:57:51] There we go, perfect!
[20:57:52] Nice.
[20:57:53] Alright wonderful.
[20:57:55] Yeah so as I said you can get through food or through gapping which is very nice when
[20:57:58] you have extra stuff in this game but also
[20:58:01] typically in a run i wouldn't have fun that because the reason we had the bonus
[20:58:04] health is because i rested at that one bed in the mountains um but uh in a run and just a typical
[20:58:09] round where you're just grinding you wouldn't get that because it was time
[20:58:12] um do we still have that three-year-old hot leg on our inventory too oh yeah we did 100
[20:58:17] tasty 3 year old hawk like they kept in the locker oh yeah all of your inventory
[20:58:23] that you get before the time skip stays in your inventory after the timescale
[20:58:28] including all the food that you got it didn't spoil this whole time
[20:58:31] um didn't spoil this whole time um but right now yeah well uh well it helps us we get the heroes
[20:58:42] here's the thing so the game makes you think that because you mined the crude uh
[20:58:47] the um the race showed up especially because if you don't mind the food the wraith in
[20:58:51] that first room won't show up but then every room after that will have
[20:58:55] a wraith anyway so it like in terms of that it doesn't really matter the only reason we get
[20:58:59] their crew is because it gives us a lot of money um is that ice wall at work? Exactly.
[20:59:07] The post-timeskip gorehounds
[20:59:09] are being very generous with their drops
[20:59:13] I would have preferred the
[20:59:16] free time skip for Thorhounds. They just needed a minute.
[20:59:20] Yeah, they did. It's always nice to have extra cash but still...
[20:59:24] Perfect! We're gonna go go through here, and here is Claire
[20:59:26] and Eli again.
[20:59:30] And where's Hoag? Oh he's dead. Eli was really mad at Claire because
[20:59:34] all she wanted was the crude. And Eli is like
[20:59:38] really, really upset with her because of it. Rightfully so, because a man died
[20:59:44] but for greed... For greed! All for Claire's agreed I mean both are also
[20:59:49] our baby we really do need this week you need the money I'm so sorry
[20:59:53] oh I think I saw her name is Connie Connie right should we change a word for Connie? You'll be right.
[20:59:58] Should we change the word for it?
[20:59:59] Should we change to Connie for the rest of the run?
[21:00:01] We should!
[21:00:02] Okay, yeah, we'll change to Connie.
[21:00:03] I don't know if that's right but we'll stick with it.
[21:00:06] Yeah, follow Connie here she is going to give us the crew shards that she mines
[21:00:10] and now it is the best sequence in the game
[21:00:13] The minecart sequence! Let's go!
[21:00:16] I don't know what this means but I'm excited
[21:00:18] It's just minecart.
[21:00:22] Do you want to explain the minecart sequence?
[21:00:24] Oh yeah, the minecarts great so similar
[21:00:26] to our other dash movement we have
[21:00:28] the minecart where we can dash through all all this as well we can still jump we
[21:00:30] can still float down a bit. We have to dodge a bunch of different enemies and
[21:00:34] I believe even landing on them will hurt
[21:00:37] them. Yeah it'll do them. Does it works that the umbrella can boost a minecart uh well you see the umbrellas
[21:00:44] again noted i think we need to suspend our disbelief a little bit here
[21:00:52] maybe it can be a gun then this can happen too i guess
[21:00:56] yeah exactly you know if you think about it god it's just like junimo cart in a weird way is it speedrun starting valley for further context um this
[21:01:08] is pretty close to sardine valley we just did some mining true True! Very close. Exactly. It's
[21:01:13] just like Stardew Valley if you squint.
[21:01:15] You just squint and turn it
[21:01:17] upside down, and walk away from it a little bit.
[21:01:19] Who doesn't spoil that game either? If Stardew
[21:01:21] Valley was made of gun.
[21:01:23] Yeah, unfortunately the bees in this area
[21:01:25] are actually some
[21:01:25] of the things
[21:01:25] that make you
[21:01:26] like the most annoyed
[21:01:27] because they're
[21:01:28] moving as RNG
[21:01:28] and so if they're
[21:01:29] like in front of you
[21:01:30] um
[21:01:31] they're just gonna
[21:01:32] grab you every single time.
[21:01:33] You also don't want to dash the moment that you change screens,
[21:01:36] because then you'll fall right through the floor.
[21:01:40] There's some of these tentacles that are really close together
[21:01:43] and if Oz this is just spamming dash the gun
[21:01:47] actually won't like reload in time i think it's the last one the left all right we got through
[21:01:51] the minecraft sequence um and because we almost, I'm actually going to save here.
[21:01:57] It is really nice that the devs do give us a free save for each minecart room so...
[21:02:01] Yeah you get a checkpoint in every minecart room
[21:02:04] So its not the most punishing to die right all right we're going
[21:02:07] through here with connie and eli um i'm going to go through pass through one door
[21:02:12] here because i'm gonna grab a mystery steak um It is as weird as it sounds,
[21:02:17] what does it made out of? No one knows.
[21:02:20] It's a mystery!
[21:02:21] But for some reason, it's also the item that gives you
[21:02:23] the most health in the entire game.
[21:02:25] But it's also really, really expensive so if you sell if you don't need
[21:02:28] it you can just sell it for a lot of money which in this game we need as much as we can get
[21:02:34] these tentacles really are everywhere they really really are, aren't they?
[21:02:38] Oh jeez! I'm worried about it.
[21:02:40] We're gonna shoot... You do not want to spam through this specific piece of text.
[21:02:44] If you do- if you spam through that fast, um,
[21:02:47] you will shoot before the tentacle can get hit by it.
[21:02:50] And then if you try to jump over it,
[21:02:53] the tentacle will just keep you trapped underground for a solid 40 seconds
[21:02:58] and it's like the most annoying piece of time
[21:03:00] lost in the entire world.
[21:03:02] But now we're going into
[21:03:04] a boss fight! The second
[21:03:06] boss fight over the run and we're gonna fight
[21:03:08] the Tentacle monster that has been plaguing us this whole time.
[21:03:09] Zik, you wanna talk about it?
[21:03:10] Yeah, um...
[21:03:12] So as you can see, since we are going up the elevators
[21:03:15] It's gonna kind of float around with the umbrella
[21:03:17] so you kinda have a little floating boss right here
[21:03:21] and so yeah, the eyeball is the weak point of this boss
[21:03:23] You can kind of get into a little rhythm here
[21:03:25] of shoot float, shoot
[21:03:27] float, and bob up and down
[21:03:29] and just keep hitting the eyeball
[21:03:30] After a while yes it goes into this and bob up and down, and just keep hitting the eyeball.
[21:03:31] After a while yes it goes into this phase
[21:03:33] where we'll shoot these
[21:03:35] which also is going to do a corner
[21:03:36] and then we'll get back
[21:03:37] to shooting the eyeballs with our little bobbins.
[21:03:40] I'm seeing like a theme here with the uh bosses oh yeah they're on their hours
[21:03:45] yeah yes this one unfortunately i do not believe has a name
[21:03:49] yeah i don't think this one does um also bees
[21:03:53] just these bees yeah for some reason he just expels bees
[21:03:56] that's horrifying and it turns into a bullet hell my goodness
[21:04:01] bullet hell guns Well, half. Bullet hell. Guns.
[21:04:04] Oh yeah that's fine.
[21:04:06] We should be able to just kill him right here on this cycle.
[21:04:10] Perfect!
[21:04:14] Boss done. Perfect. There we go.
[21:04:16] Unfortunately
[21:04:18] there's really no way to speed up that boss
[21:04:20] passive because every single
[21:04:22] it's not based on the amount of damage that a weapon does.
[21:04:25] Every single time you hit the boss,
[21:04:27] It will do the exact same amount of damage no matter what weapon you use
[21:04:30] And so, like if you could shoot an entire grenade at him
[21:04:33] It would be exactly the same just shooting with a shotgun.
[21:04:36] And so unfortunately unless we were trying to find a way to exit the mines completely
[21:04:40] there's really no way to speed up that boss past what it was
[21:04:44] but even then its difficult to just do that in three cycles
[21:04:46] because the boss' attacks can be
[21:04:48] really, really annoying.
[21:04:50] What's the lore update we have?
[21:04:52] Allison, do you remember the lore of this game?
[21:04:54] So now that we're leaving prison,
[21:04:56] We are actually going back to...
[21:04:58] The town.
[21:04:59] And we're going to be...
[21:05:02] We're still trying to save our baby
[21:05:05] Who's probably less a baby now
[21:05:06] It's just been three years later this is a toddler at
[21:05:08] this point i think yeah the world is basically if you're familiar with final fantasy six the
[21:05:14] world is basically the dark world now yeah the world is very not okay anymore.
[21:05:18] Oh was there an apocalypse? There was
[21:05:20] yeah. Oh! We thought that
[21:05:22] was a joke. There was quite literally an apocalypse
[21:05:24] It's actually a disaster
[21:05:26] The raids have kind of like all the demons in the raids have kind of like... all the demons and the wraiths have kind of like, you know, plagued the world.
[21:05:30] And also you can kill them now. This priest is actually going to be shooting this guy with holy pellets
[21:05:35] which means they will get rid of the Wraiths permanently.
[21:05:41] That is actually not important to what we're about to do at all.
[21:05:43] It's very cool, but...
[21:05:47] It's part of the plot and we're just going to skip it entirely because
[21:05:49] We don't really care about them unless you are playing All Hearts in which don't really care about them. Unless you're playing All Hearts
[21:05:50] in which case we do care about them but I don't care about them
[21:05:52] in this category. We just need our kid.
[21:05:55] We just need our kid. That's all we need.
[21:05:56] Yes, we're going to go back to Allendale.
[21:05:58] Once again, Allendale has a lot of good stuff in it
[21:06:01] We're gonna skip all of it because
[21:06:03] It's just going to be used as a transit
[21:06:05] area. It's got Bill's Pills
[21:06:07] Yeah, it's got Bill's Pills and that's the only thing we need
[21:06:09] Believe or not In this run you go through allendale
[21:06:13] three separate occasions purely to get saw blades and then move to their next area
[21:06:18] uh my favorite dialogue in the game robin debo robadebo all right wonderful all right we're gonna go back
[21:06:24] to superville's bills here do not be you're not confused with bill's pills um okay we're
[21:06:29] going to sell everything about the hawk's leg yes unfortunately zero dollars i'm gonna buy one uh
[21:06:36] actually we're going to like load up on saw blades of course and then i'm gonna buy a bandage for
[21:06:40] safety all right probably fair. Yeah.
[21:06:43] All right, wonderful.
[21:06:44] And now we're going to go straight into the train sequence
[21:06:49] in which then
[21:06:49] we're going to go
[21:06:50] into a factory.
[21:06:52] But Zik,
[21:06:52] what exactly is it that we're skipping with the saw blade skip
[21:06:55] that we are about to do?
[21:06:57] I actually don't remember this part of the game.
[21:07:01] We just skip it!
[21:07:04] Yeah, you're so right. You're so right.
[21:07:05] You're so real for that actually.
[21:07:07] But first of all, well actually I'll explain after I do it.
[21:07:13] Zoom!
[21:07:14] It's never getting old. That is so cool! I'm sorry!
[21:07:18] You just spam K and left click it's a beautiful glitch.
[21:07:23] I was gonna say it's in C, but it's more of just...
[21:07:26] The people that can destroy the wraiths have their own
[21:07:28] like... Like cult? Yeah.
[21:07:30] There's a second cult in town.
[21:07:32] Another cult has arrived in the
[21:07:34] town. If I remember correctly, you have to choose to help them or not help them.
[21:07:38] Yeah there's a long thing of- like a long quest they have to do with normally where
[21:07:42] you're supposed to go through and talk to a bunch of NPCs and like then you need to talk to like the leader
[21:07:48] of this cult mm-hmm yeah i vaguely remember talking
[21:07:51] to the leader why are there so many keys
[21:07:54] yeah it's the apocalypse yeah it is the end
[21:07:57] of the world but there was a call before the apocalypse. Yeah, it is the end of the world but...
[21:07:57] But there was a cult before the apocalypse!
[21:07:58] I mean theoretically you could argue that there are like three or four cults in this
[21:08:02] game ummm but those are the two main ones.
[21:08:04] The apocalypse has to start somehow.
[21:08:06] I guess?
[21:08:09] So we're
[21:08:09] on a train now. Yes, we are
[21:08:11] and once again, the most annoying
[21:08:13] things about this train are the
[21:08:15] sorcerers without doubt
[21:08:16] because since these screens scroll their bullets will follow you through the entire screen
[21:08:22] also kind of like um how oz is talking about monster jack has bottomless pits
[21:08:27] he's gonna die in if oz falls onto the train tracks you will
[21:08:31] yeah it's incident that makes sense i feel like you have to avoid the gap but
[21:08:35] thankfully every single time you pass a screen at this state point
[21:08:38] um so it's not like if you die once at the very end, you have to start the whole train sequence over
[21:08:41] but it's still annoying to deal with
[21:08:43] unfortunately. There's also
[21:08:44] we're going to be coming up on a boss fight here at the end of the train
[21:08:47] Oh, it's one of the hardest boss fights in the game
[21:08:49] actually
[21:08:49] We've got Bandit one of the hardest boss fights in the game, actually.
[21:08:54] And so we've got bandage for safety.
[21:08:56] You know, we're gonna shoot the sorcerers here
[21:08:58] We only have a few more to go through
[21:09:00] and... alright this should be it Alright right so this next boss fight is called mama
[21:09:04] there was baby another's mama um we also skipped another bicep prospect on that view okay so mama
[21:09:08] about the side we're gonna see if we can get the quick kill on her right here. Yeah, and that's it.
[21:09:14] Beautiful. That's Mama,
[21:09:15] right there. So yeah, you don't
[21:09:17] actually find Mama if she just dies in the plot of the game
[21:09:19] because she was dumb
[21:09:21] and didn't see that there's a wall behind her.
[21:09:24] Always check your surroundings, folks! Exactly, exactly.
[21:09:28] So this is the processing plant.
[21:09:32] Now in this processing plant... The reason we're in this process of plant we're gonna...
[21:09:33] The reason that we are in this process of plant is because
[21:09:35] someone at Allendale is going to send us through a shipping container
[21:09:38] In order to get to Avalon which is the final area of the game.
[21:09:42] You know if they ship us overseas we have to find a...
[21:09:44] Where our child is.
[21:09:45] Yes of course and we are going to finding a shipping label in order
[21:09:50] put it on the container and then go through on the ship.
[21:09:54] When we get introduced to some new enemies including these snipers,
[21:09:56] the snipers will typically drop rifle rounds and usually in every room that you have a sniper
[21:10:01] it's like a locked room that you have to defeat all the enemies in for the most part there are some
[21:10:06] exceptions like this from right here can these guys randomly drop saw blades uh on occasion
[21:10:11] gone very rare occasionally yeah speaking of saw blades oh Oh, yeah, saw blades.
[21:10:18] That one's tricky. That's like the hardest one.
[21:10:20] You get kind of stuck in that little turret room sometimes.
[21:10:23] I've only known this glitch for five minutes, but it's my favorite.
[21:10:28] Also very conveniently there is a shock in the middle of this dungeon or in the middle of the processing event.
[21:10:35] This also looks convenient! I do not know why. They sell saw blades conveniently.
[21:10:37] Yeah, and it's incredibly convenient for us.
[21:10:40] This is more of a normal use for saw blades right here
[21:10:43] and much clearer distinction of what saw blades do
[21:10:46] and how they rack up the speed.
[21:10:49] So in this, I'm going to be so real,
[21:10:51] In the processing plant we're gonna be killing a lot
[21:10:53] of enemies mainly because there are two specific
[21:10:55] enemies-the sticky bombers which of course
[21:10:57] drop sticky bombs and then the flamethrowers
[21:10:59] which drop flame thrower fuel both of those items we need to stack up
[21:11:02] on a lot in order to get quick kills for two bosses that will come later in
[21:11:05] the game um and so there's some pretty important things
[21:11:09] that we're gonna be seeing and
[21:11:09] so you're going to be seeing me go out of my way a good bit
[21:11:12] to kill those two particular types especially the flamethrower guys
[21:11:15] which we are going to be singing right here because they're in section 10.
[21:11:19] it's also important to note that Processing Flint is kind of almost shut down.
[21:11:25] Things aren't moving, and you're supposed to go turn things on like the conveyor belts
[21:11:29] by doing the saw blade skip
[21:11:32] that Oz did earlier
[21:11:33] at the beginning through the wall
[21:11:36] you actually skip turning
[21:11:37] on the conveyor belts
[21:11:39] in the processing plant.
[21:11:41] Yeah.
[21:11:42] Which actually makes movement around
[21:11:43] the area a lot easier.
[21:11:44] So you would think that like
[21:11:45] the rest of the saw or
[21:11:46] rest of the uh hooks
[21:11:47] or rest of the uh
[21:11:49] hydraulic presses
[21:11:51] or these treadmills in this entire
[21:11:53] area
[21:11:55] will move, like, after
[21:11:57] the areas in which you turn them on.
[21:11:59] But no, the game actually checks to make sure that you
[21:12:01] turned on all of the things and turn on
[21:12:03] all the switches to actually make the uh make the uh hooks and the treadmills
[21:12:07] work and so even if you skip that section none
[21:12:10] of them in the rest of the factory are gonna work um oh no
[21:12:16] i don't like this at all that's not looking good
[21:12:19] oh i have a i have a well yeah yeah i was going to like
[21:12:23] bait a little bit risky because you get a safe point right here and then i was just gonna die but its fine
[21:12:27] I brought the bat, I brought the vanish for a reason
[21:12:31] So we're gonna get through here
[21:12:33] And this is the only piece of the factory that we are actually turning on which is the hydraulic presses.
[21:12:39] If you have a bajillion saw blades in the entire world and not limited inventory, you could theoretically just do solid waste for the entire sequence.
[21:12:47] But unfortunately that's not the reality we live in and so we have to make sure this hydraulic
[21:12:52] process can actually open up for us. And this is also a room where you have to kill all of the enemies.
[21:12:57] Dodging the hydraulic presses is a lot easier when the conveyor belts aren't moving though.
[21:13:02] Yeah, that's 1000% true.
[21:13:04] Allison, is there anything more you want to say about the exact area that we're in?
[21:13:08] Based on your experience with it.
[21:13:11] Yeah, when we first started doing this run
[21:13:13] We didn't actually do the saw blade straps
[21:13:15] So we did everything mostly as intended
[21:13:17] You can get through that without, before the highclock press goes to you.
[21:13:21] But yeah, Sublake just completely rerouted everything in the game.
[21:13:24] We saved 15 minutes of the early game.
[21:13:27] We saved so much of the early game.
[21:13:28] We saved so much time in here, it's just...
[21:13:31] They're so good.
[21:13:31] Zoom in!
[21:13:32] So I'm gonna be saving for safety right there.
[21:13:35] You wanna get through this guy before he goes up.
[21:13:38] This guy skips the entirety of that room right there um and that's one thing i
[21:13:42] love about the processing plant is the movement they have to do in this area especially with all
[21:13:46] the quick movements you have to do in order to catch all the hydraulic
[21:13:49] presses and stuff.
[21:13:50] Oh, unfortunate
[21:13:51] but it's fine
[21:13:52] we had saved
[21:13:53] for a reason.
[21:13:54] All the movement
[21:13:54] this game
[21:13:55] not only looks so cool
[21:13:56] but is very fun
[21:13:57] to do
[21:13:58] It really is
[21:13:59] I absolutely love
[21:14:00] the movement of this game.
[21:14:01] Huge shout-out to DoinkStop for making such
[21:14:03] a beautiful game with beautiful movement.
[21:14:05] Speaking of,
[21:14:07] I really want to shout out DoinkStop
[21:14:09] for being so supportive of the community and everything that they've done.
[21:14:13] And, I really appreciate the amount of support that they have had especially for this run getting on GBQ.
[21:14:19] Before we get into the next boss, uh hockey probably do you want to read out
[21:14:22] one maybe two more donations absolutely i've got a 15 donation from elite spud who says good
[21:14:28] morning oz and thank you for the invite best of luck friend thank you so much i also have a 100 donation from
[21:14:36] another guardian who says that pigment diorama looks awesome had to donate today as i'm off
[21:14:42] work with the doctor's notes so i can watch all day instead of just listen. Donut goes to the Sith boss fight because hard boss fights are awesome!
[21:14:50] Thank you so much, Hockey Dabbler. So we're gonna go into this next boss fight.... I'm just gonna save here for safety again, and
[21:14:56] We're gonna be once again as you guys said pulling out the saw blades
[21:15:00] And so he's gonna go through like a whole monologue right here
[21:15:03] And so there's two... There's like this mini-boss So he's going to go through a whole monologue right here.
[21:15:04] And so there is this mini boss before the actual boss.
[21:15:08] The actual boss is the police guard himself,
[21:15:10] but first he's going to try and kill us with his machine
[21:15:12] gun that he has right here.
[21:15:14] But in this particular section
[21:15:16] we're just going to be skimming with soblets.
[21:15:18] You need more soblets than usual for this because
[21:15:20] this is a thick wall you've got to go through
[21:15:21] but, you know, this should be fine.
[21:15:25] Wonderful. Amazing.
[21:15:26] And then we're going to switch over to the also for some reason when you go through that one, it heals all of your health for some reason.
[21:15:32] I don't know why.
[21:15:33] We'll take those away.
[21:15:35] This guy doesn't have a name right? No this one is underneath. I don't know why. We'll take it. Oh, we take those away.
[21:15:36] This guy doesn't have a name, right?
[21:15:37] No this one is unnamed.
[21:15:38] Yeah.
[21:15:39] This one's particularly unnamed.
[21:15:40] Guard number 1.
[21:15:41] Yeah.
[21:15:42] And so we got through the first section of that boss and now
[21:15:45] the second section of his boss should ideally take four seconds um so if you
[21:15:49] wanted to explain a quick kill why should i do it yeah so uh yep we have it oh he kind of got away
[21:15:54] here but yeah we have the flamethrower and we're just gonna spam the flamethrower around.
[21:15:57] Oh he got away!
[21:15:59] Is that also a gun? That's an umbrella and a gun.
[21:16:03] Yes.
[21:16:04] Okay so the lore behind it is that only policemen in this universe are supposed to have congreles.
[21:16:12] We just conveniently have one left at our house, but yeah using the flame throw arounds
[21:16:17] you can kind of spam the flamethr and it interrupts all of his actions so
[21:16:21] you can in theory get him stuck there right at the beginning and just hold the flamethrower until he
[21:16:26] dies yeah the fastest way you can kill that boss is four seconds honestly
[21:16:30] that was still a pretty quick kill like he didn't actually get an attack out
[21:16:33] if he zooms off screen he sometimes like comes up to left and shoots bullets it
[21:16:37] comes up right and shoots bullets but he conveniently just came back down which was nice
[21:16:42] which is very nice i'm going to see if there's anything that i can sell and get a little bit more
[21:16:47] uh saw blades um you don't only need it for one i only absolutely it for one particular section
[21:16:53] so I'm not going to be too stressed
[21:16:55] if I don't get enough money
[21:16:56] at least like 20 right
[21:16:58] yeah
[21:17:00] 25
[21:17:01] yeah Yeah. 20 to 25.
[21:17:03] Yeah, okay.
[21:17:06] Perfect, yeah.
[21:17:07] That should be fine.
[21:17:09] Bye Bill!
[21:17:11] This is the last time we're going to see Bill. Everyone say bye Bill. Bye Bill. This is the last time we're going to see Bill.
[21:17:12] Everyone say bye, Bill.
[21:17:13] Bye Bill.
[21:17:14] Bye Bill.
[21:17:15] Thank you.
[21:17:16] Rab-dee-bo.
[21:17:17] Rab-dee-bo!
[21:17:18] So right here we are going to go to Avalon.
[21:17:20] Our friend Marl who we would have known if we had gone through Allendale the first few times.
[21:17:27] We're best friends!
[21:17:29] I don't know why but we are best friends.
[21:17:32] But we gave her the shipping label that we need in order for
[21:17:35] the container to get shipped over to avalon um avalon is the final stretch of
[21:17:39] the game and so i'm very happy to
[21:17:43] to be getting here so quickly.
[21:17:45] So right here, we're just going
[21:17:46] to be hiding in this area.
[21:17:48] And as soon as we get shipped off,
[21:17:51] we're going to be starting the
[21:17:52] Avalon section.
[21:17:53] Avalon is a bit of the only
[21:17:56] true part of the game where it's a little bit of downtime,
[21:17:58] which I am not going to complain about at all.
[21:18:02] There's
[21:18:02] a bit of movement and a bit of dialogue, but then
[21:18:03] it's like the calm before the storm, which you have a little bit of dialogue but then you it's like the calm before the storm which
[21:18:05] you have a little bit of uh downtime before two really difficult bosses um
[21:18:13] did hold on to all mostly all of the sticky bombs in that shop and those are going to come into handy
[21:18:20] in the future so it's important we don't sell all of those yeah you do not want to saw those
[21:18:24] uh those are gonna be very useful for one of the bosses that we're gonna be
[21:18:27] dealing with up in Avalon. So,
[21:18:30] going straight through here a small little cutscene here through
[21:18:34] Avalon ideally it should take um like avalon in itself should take
[21:18:40] like around nine minutes um starting from when you killed the
[21:18:44] final boss or when you kill the last boss
[21:18:47] and so this should So this should be ending
[21:18:49] relatively soon here
[21:18:53] What exactly is Avalon?
[21:18:57] Zik, or Allison if you remember the block here.
[21:19:01] Yeah, Avalon is...
[21:19:03] This is their paradise.
[21:19:04] So as we said,
[21:19:07] the world is in an apocalyptic state but there's this bubble
[21:19:09] in the world where all the rich or uh privileged people have
[21:19:15] come to just live out their lives and luxury and shield themselves from the darkness of the world.
[21:19:22] So these people are just completely sheltered
[21:19:24] from the outside world.
[21:19:26] But to get here, unfortunately you need
[21:19:27] to create some kind of sacrifice
[21:19:30] And not the most ethical.
[21:19:33] I mean,
[21:19:34] I'm assuming
[21:19:35] this is like cult stuff.
[21:19:37] Oh yeah.
[21:19:38] Well that's what it is.
[21:19:38] Oh yeah.
[21:19:39] Not a lot of
[21:19:40] ethical cults out there
[21:19:41] yeah exactly um and so right here uh we're gonna be paying
[21:19:47] attention to these two brothers are here because you kind of reluctant this is
[21:19:49] like huge ceremony that's going to be coming up
[21:19:51] there's going to be a sacrifice at said ceremony,
[21:19:53] and so
[21:19:53] these two brothers are kind of reluctant in order
[21:19:57] to go to the
[21:19:58] ceremony, and so we have to target them,
[21:20:01] and that's going to start a side quest it leads us to
[21:20:03] uh the uh the final area of this game which is inside of avalon hotel and conveniently like i
[21:20:09] mentioned it's good so it's important the the gun umbrellalla is like your badge, it's your sign you're a police officer.
[21:20:18] So a lot of these people are trusting us because we have the gunbrellas.
[21:20:22] Like oh he's an officer, must be an undercover officer go check on my
[21:20:26] brother please yeah I will say this is a part of the game where your brain can
[21:20:32] easily going autopilot and I hate like accidentally losing time because it goes on autopilot um
[21:20:39] because you're supposed to talk to the outside talk about inside and then talk to the guy outside
[21:20:43] again but sometimes that will just go straight yeah area with forgetting to talk to the guy outside again. But sometimes I will just go straight
[21:20:46] with forgetting to talk to this guy
[21:20:48] which is an unfortunate thing
[21:20:50] to lose time too, but
[21:20:52] I definitely lost time before
[21:20:54] We're going through a little bit of dialogue.
[21:20:57] And before that, and after that,
[21:20:58] we're going to go into some boss fights.
[21:21:00] And so HockeyBabble, if you have anything to say now,
[21:21:02] it would probably be like a good final stretch of time.
[21:21:05] Absolutely.
[21:21:06] I've got a $5 donation from chibi carrera that says osmore and congrats
[21:21:11] on getting umbrella into gdq good luck with your run and good luck with your panel this week
[21:21:16] thank you so much, TV Carrera.
[21:21:18] I've also got a $25 donation
[21:21:20] from Salvo saying go
[21:21:22] Osmore and send the good RNG
[21:21:24] and love from the meme team.
[21:21:26] Thank you so much. You can keep going. I have a $15 donation from Latino Loki that says,
[21:21:33] I tried to give a gun pun a shot but I couldn't think of a high caliber one great great the ten dollar donation from trainer on another that says
[21:21:46] always great seeing you on the big stage. Have fun and shoot that umbrella!
[21:21:52] Thank you so much, Inare. That's amazing. So yeah now that we've talked to these
[21:21:58] brothers right here, we're going to go straight down into the next main area of Avalon which is
[21:22:04] the Avalon Hotel. And so right here we're gonna talk to this guy give us an access card that we just got
[21:22:09] from one of the brothers who works at
[21:22:11] the laboratory downstairs. You want to be careful you're not
[21:22:13] spamming through here because you want to choose the right
[21:22:15] floor, and so I just want to keep that in mind. And you only
[21:22:20] want to click here like once because if you spam through it
[21:22:22] you're going to accidentally click the elevator button again.
[21:22:26] Which is never something that's fun to lose time too. Again I'm gonna save here
[21:22:30] But now we are going to do a little bit of cuts and we're getting introduced
[21:22:34] introduced to um the second-to-last boss which is officer crash so we said it was yes wonderful
[21:22:41] uh but there's a specific way that I want Officer Crash to go, and so this is the only time...
[21:22:47] Technically, the other boss we did had like a manipulation in order to make sure he doesn't move
[21:22:53] but that's much harder to perform.
[21:22:54] We haven't really found a consistent way
[21:22:56] to make that happen every single time.
[21:22:57] But, this particular boss manipulation
[21:23:00] that we're going to be doing with Officer Crash
[21:23:01] is consistent, works every single time
[21:23:04] and we have thankfully made it the objectively fastest way to beat the game.
[21:23:07] So he's going to give us a huge speech as to Avalon,
[21:23:11] the work that Avalon is doing and all of the fun things that Avalon is doing and all the fun things that Avalon um uh all the fun things
[21:23:17] that I was getting up to. Fun as a straw! Yeah, i use that word very purposefully you know funny
[21:23:21] things like child sacrifice stuff like that um Yeah. The villainous monologue
[21:23:26] if you will. Yeah the villanous
[21:23:28] monologue and then we're just gonna kill him. He is
[21:23:30] a tanky boy though so
[21:23:32] this particular
[21:23:34] boss manipulation while it's the fastest way it still takes a bit
[21:23:37] and i want to see if zik can explain it why yeah i'd like to say that this boss
[21:23:43] is like a dance oz is going to be moving in specific ways to trigger um captain crash here
[21:23:50] to do specific attacks you want him to do this long orange just fire his gun
[21:23:56] because as you can see it's a classic case of stop hitting yourself.
[21:24:01] If you are too close to crash before he attacks, he may do a different thing and if you're way too far away
[21:24:06] He made me differently oz is going to
[21:24:09] stay far reflect the bullets get close so he does this jumping attack and then jump back again
[21:24:15] so that so it's a it's a dance of going far, to in,
[21:24:19] to back, to in, to back, to in
[21:24:21] to bait the specific attacks that he wants
[21:24:23] to see and destroy.
[21:24:25] What happens if you go too far close
[21:24:26] to him or too far away?
[21:24:28] Is it the zipping attack where
[21:24:29] he zips back
[21:24:30] before, where he'll zip across
[21:24:33] the room, which you just
[21:24:34] don't want to see it. Because again,
[21:24:36] doing it this way... If you do it too close that happens
[21:24:38] but if you do it too far away, he'll slip across the room and also like grenades will fall into his eyes.
[21:24:43] Oh yes, the grenade.
[21:24:44] It is the most annoying thing about this boss fight if you mess it up.
[21:24:47] As you can see, if you do it this way, he is doing absolutely
[21:24:52] nothing.
[21:24:53] This should be the last one?
[21:24:55] Perfect.
[21:24:59] Wonderful.
[21:25:00] So Crash is now going die, and he's gonna drop his card that will give us access to the top floors of the hotel.
[21:25:09] It's funny when you speedrun the game enough that anything outside of the hotel it's funny when you speed run the game enough that you know
[21:25:12] anything outside of the run you're like i haven't seen it in so long i don't
[21:25:16] think i remember and these next rooms are going to go
[21:25:19] through three months we have to kill all the enemies in order to progress.
[21:25:27] And specifically, these are officers that also have a
[21:25:30] gun brawler which can also reflect your bullets
[21:25:32] back at you. I don't like these guys at all.
[21:25:33] They're very annoying.
[21:25:35] So, again...
[21:25:37] This is the elevator sequence
[21:25:39] and all my homies hate
[21:25:40] the elevator sequence.
[21:25:40] Oh yes.
[21:25:41] So we're going to be skipping it.
[21:25:43] It just takes too long.
[21:25:45] I don't feel like doing it.
[21:25:49] There you go, perfect. That's so cool!
[21:25:51] And we'll be using the last few saw blades that
[21:25:53] we have just to get a bit more momentum here on the end.
[21:25:56] And before we hit this last cutscene...
[21:25:57] The wraiths are back!
[21:26:00] Perfect. Oh, well, that wasn't
[21:26:02] as much of an impact, but it's fine.
[21:26:03] Got a little bit of speed. Perfect.
[21:26:06] We're going to grab a few more things here
[21:26:08] we are gonna grab this
[21:26:10] actually I'm going to save
[21:26:12] just for some safety. And you get the health
[21:26:14] Yes, we do get the health. Bonus health.
[21:26:16] This safety save takes a little bit more time than I would appreciate it to but
[21:26:21] We do need the health.
[21:26:22] How far are alarms going off and everything is really loud and
[21:26:26] you just laid down to take a nap oh
[21:26:27] yeah this all the race like you know what I think there's a great tactic and
[21:26:31] the rates are very polite for letting us do this you know
[21:26:33] yes that's when it goes respectful Going through here.
[21:26:39] Time should be coming up in hopefully just like a few minutes right
[21:26:42] here, so we're going to go through here and then we are going
[21:26:46] through the small cutscene with with um max and then we're gonna be
[21:26:49] going to the uh final boss well she's grown up now she is growing up as well more grown than
[21:26:55] a newborn she's a toddler yeah exactly she can walk but this is uh this is like a really funny sequence
[21:27:02] uh because uh jesus like oh she she's like i'm her father now he's just like what are you gonna
[21:27:07] do shoot me in front of your daughter?" And then we shoot him.
[21:27:10] We immediately shoot him in front of our daughter.
[21:27:14] She's whining and she doesn't recognize us,
[21:27:16] she is very scared
[21:27:18] but he threatens us and then boom.
[21:27:21] What are you going to do? Shoot me?
[21:27:23] Exactly, and we do.
[21:27:26] I'm going to go
[21:27:27] a little bit over here.
[21:27:29] Boom. Grab this grenade.
[21:27:31] We're going to start with three grenades, some rifle rounds and of course the sticky bombs that we got from the processing plant.
[21:27:41] The sticky ones are like
[21:27:42] the most important part of this combat. Yeah, I was gonna say it's important to mention
[21:27:44] that the sticky bombs are a ammo type where you can shoot at an enemy
[21:27:48] It'll stick to them and then
[21:27:50] A different button will trigger it to blow up.
[21:27:53] But you can continually throw sticky bombs at an enemy before blowing
[21:27:57] it up, so Oz is just gonna be stacking these sticky bombs up on the
[21:28:01] boss. This is true.
[21:28:04] So Max's gonna be dramatic, he's
[21:28:06] gonna die but then he's going to get turned
[21:28:08] into a demon. He had a lot of pets in his pocket.
[21:28:10] Is that all? Yeah.
[21:28:12] That's it. See if we can turn to it even?
[21:28:14] What else is there?
[21:28:16] Does this boss have a name?
[21:28:18] People call him Max,
[21:28:20] but there's
[21:28:22] baby, there's nephew, there's mama.
[21:28:25] And the last thing that he says
[21:28:29] specifically to your daughter because
[21:28:33] he views himself as her father is once he becomes his demon
[21:28:36] he says come to daddy. And so his real name
[21:28:40] is supposed to be Daddy because this boss fight is called that
[21:28:44] Oh no! It's fine.
[21:28:47] Okay, that one did hit though.
[21:28:48] It did.
[21:28:49] Sticky bomb time.
[21:28:51] I'm just going to spam all my team bombs.
[21:28:54] If you stand right here,
[21:28:56] usually some of his attacks will not get to you unless it's like these guys because they'll come in on you.
[21:29:00] But that's fine because we got a lot healthier and honestly I think...
[21:29:04] That should be good.
[21:29:06] That is... time.
[21:29:10] Wonderful!
[21:29:12] A wee bit overestimate, but
[21:29:14] you know it's alright.
[21:29:16] But I really enjoyed that run Yeah that, that last boss you can just quickly kill him by shooting through grenades and then tanking Kemp with all the sticky bombs that you got.
[21:29:23] That's why the sticky bombs from the processing plant were that important.
[21:29:26] But... that is
[21:29:29] the umbrella
[21:29:31] I absolutely
[21:29:33] want to thank
[21:29:35] first and foremost my commentators for being here
[21:29:37] Zik for running the game.
[21:29:38] Allison,
[21:29:39] for running it one time
[21:29:40] and then Blackheart Wings
[21:29:42] for being the blind
[21:29:43] commentator of the bunch.
[21:29:44] They're all amazing
[21:29:45] friends of mine
[21:29:45] and I would absolutely love
[21:29:48] well we wouldn't have it anywhere for sure.
[21:29:50] I'd really like to have them.
[21:29:52] Me?
[21:29:54] I would also like to shout out
[21:29:56] of course Doink Software makes this an amazing game
[21:29:58] they are absolutely wonderful developers hugely hugely supportive of the street-running community and have made a game that has a lot of really good shmovement
[21:30:06] And a lot of really good boss fights
[21:30:12] Hang on, wait!
[21:30:14] Did she just die?
[21:30:16] Oh yeah we died.
[21:30:18] She took the gun and left.
[21:30:20] Yeah, she took the umbrella.
[21:30:24] Like I...
[21:30:28] But yeah we die and then the daughter
[21:30:30] just uses an umbrella to get to safety.
[21:30:33] But yeah, a game by Donksoft.
[21:30:35] Thank you so much for Donksoft for amazing gaming
[21:30:36] and making that's an amazing speedrun
[21:30:38] and for being so supportive.
[21:30:40] My name is Osmorn.
[21:30:41] You can follow me on twitch.tv slash osmorn. I stream once in a blue moon but
[21:30:45] i'm pretty active on Twitter or just as being a comedian general um but yeah that is uh
[21:30:51] for me my commentators want to do some quick shoutouts before we head out.
[21:30:54] I just wanted to say stay tuned for Sly Cooper block coming up!
[21:31:01] Yeah if you didn't get enough of him sick he's gonna be here for like the next two hours.
[21:31:06] But yeah, Allison?
[21:31:08] I've got a run tonight and during this lay block so come watch for Birds Aren't Real
[21:31:12] Yes, and Blackheart Wins
[21:31:14] Thank you for having me! this is a lot of fun!
[21:31:16] If you are on site and if you're Latino or Hispanic
[21:31:18] You should come to the panel that's at Friday at 4 o'clock
[21:31:22] You should check us out because Oz and I will both be there
[21:31:27] It's Directors Row three right here outside the stream room for those who are here in person um but yeah that's all from me um again thank you
[21:31:33] to gdg for having me back once again i absolutely loved uh doing runs for y'all and
[21:31:38] um i'm very glad we were able to show this this runoff because it's an amazing game
[21:31:43] um but yeah that's all from me thank you all so much for watching
[21:31:46] thanks for everyone who donated and I hope
[21:31:48] you have a wonderful time. Good luck to Zik for the rest of this life. And good luck
[21:31:52] and I hope y'all had a wonderful Wednesday. See ya around! Bye! round bye what an absolutely immaculate run there osborne yeah maybe you went a
[21:32:05] little over estimate but it was beautiful the saw saw blade tricks, incredible.
[21:32:10] We love to see it.
[21:32:14] Good morning
[21:32:15] GDQ. I cannot
[21:32:17] express enough how happy I am to be here.
[21:32:20] I'm just going to start by saying that it's been a dream of mine for 10 plus years or something
[21:32:27] to finally do a run on the GDQ stage. And we're here, we made it! It's awesome!
[21:32:33] We made it! I'm going to be doing one of my favorite games
[21:32:36] of all time. We are gonna be doing Sly 3 Honor Among Thieves. We're going to be doing sly 3 honor among thieves now we're going to be doing just episode
[21:32:43] one so uh as i said i'm nay357 joining me on comms, we have Zik.
[21:32:50] Hi I'm back.
[21:32:52] He's back.
[21:32:53] We also have Stevens.
[21:32:54] Hello.
[21:32:55] They're going to be helping me explain the run,
[21:32:58] talk about what's going on and everything.
[21:33:00] And I think I'm ready, are you guys
[21:33:02] ready? Yeah! Awesome. Speedruns Sly 1, 2 & 4
[21:33:06] so I am an expert to talk about Sly 3.
[21:33:10] The perfect candidate.
[21:33:16] Time will be starting as soon as I select Sly here, and I'm going to go ahead and give us a countdown. We'll start in 3...2...1...go!
[21:33:22] Good luck. Thank you
[21:33:26] So it's all good, speedruns
[21:33:28] start we immediately start with the cutscene
[21:33:30] You'll notice that we are playing
[21:33:32] in English and I'd like to point out that normally the optimal language for episode one
[21:33:37] We play in Dutch
[21:33:39] so I will be taking an
[21:33:42] intentional 47 second time loss to just language which is pretty significant but
[21:33:46] i figured yeah for the fans i uh i figured for the fans the one that's just so good
[21:33:52] oh there's so many good dialogue lines. I cannot wait to show you guys.
[21:33:56] Going to do a little bit of movement optimization here.
[21:33:59] Do some like circle boosts onto these spire points, which is basically when you just immediately press X to jump and then immediately
[21:34:07] like within a frame, press circle the latch onto it.
[21:34:10] Just to mention with dialogue being English
[21:34:13] The Sly games are really good about witty voice lines, especially Sly 3. Episode 1 is probably the most
[21:34:22] memorable for sure iconic so right here we're going to be introduced to Dimitri, if you played Sly 2
[21:34:29] you'll remember that he is actually the antagonist of Sly 2 episode 1
[21:34:34] We beat him up back then, He's still in jail, obviously.
[21:34:38] But we kind of need his help now.
[21:34:40] The whole story of Sly 3 Episode 1 here
[21:34:42] is that we're looking for our friend Murray
[21:34:44] part of the Cooper gang
[21:34:46] but he left because he felt guilty about some certain things that happened
[21:34:50] at the end of slide two. So he is currently on like a spiritual journey to find himself
[21:34:56] get some peace and we're trying to try to find him and get him to rejoin the game.
[21:35:00] So that thought bubble that just came up
[21:35:04] this is a unique thing that showed in Sly 3 for the first time where
[21:35:08] you can have branching dialogue options during
[21:35:12] certain cutscenes and the answers to them are always the same so we just
[21:35:17] mash the button in order to get through that dialogue as quickly
[21:35:21] as we can now we just do circle triangle for that
[21:35:24] one right there but there's a lot of really cool and fun
[21:35:27] dialog options that you can do that are quote unquote wrong but it'll keep the dialogue going on longer
[21:35:33] so you stand here talk to Dimitri say some funny things. Yeah, you heard Nate talk about circle
[21:35:39] boosting there at the beginning and like like he said, you can jump and
[21:35:42] sometimes double jump and press the circle button
[21:35:44] immediately after. And that just
[21:35:46] allows me to launch
[21:35:48] either hit a railing or
[21:35:50] aspire points,
[21:35:52] or all the press-the-circle button triggers in the game.
[21:35:54] And it allows you to hit them just a little faster
[21:35:57] and minimize air time with Sly which is going to be used a lot.
[21:36:02] Anytime you see a Kna nave hitting a spire point or something
[21:36:04] probably circle boosting to it exactly um i blinked but i think i saw like a menu come up
[21:36:10] um stevens you're you're like a slide moderator. Could you explain what's going on there?
[21:36:14] So in Sly 3 recently
[21:36:17] There has been a change in the rule set
[21:36:19] For additional gadgets
[21:36:21] Any gadgets that are unlocked before,
[21:36:25] that you can buy before actually starting the episode.
[21:36:28] You can buy...
[21:36:30] The only thing is you can't equip them in Episode 1
[21:36:34] until you actually get into the episode.
[21:36:36] So right there, Nave equips Smoke Bomb
[21:36:38] just to make his life a little
[21:36:40] easier. There isn't any
[21:36:41] big time saves with it
[21:36:43] just to make it easier so guards don't catch them in certain areas yeah and then
[21:36:48] in later episodes you are allowed to have your gadgets pre-equipped but due to the nature of how
[21:36:54] in a regular playthrough you wouldn't normally even be able to have an opportunity
[21:36:57] to equip them for episode one. That's why you have to do it during the run.
[21:37:03] So I'm gonna take this slow.
[21:37:07] All right, a little cautiously there.
[21:37:10] Wanted to make sure I didn't mess up unlocking Dimitri's cell.
[21:37:14] I've messed that up plenty of times.
[21:37:16] It is so easy to mess it up. There is a pretty infamous line in Dutch that Dimitri will say while you're unlocking it, and the goal is to unlock it quick enough that he actually doesn't say it at all.
[21:37:31] You'll just have to watch some Dutch runs to know what I'm talking about there.
[21:37:34] So yeah, we're going to
[21:37:35] in order to free Dimitri
[21:37:36] Hello assorted meatheads We're gonna we're gonna get these cops attention and have
[21:37:41] them chase us outside so that they don't notice Dimitri slipping on out of here and
[21:37:46] we didn't even introduce Carmelita here you guys want to talk about her yeah carlina is uh our recurring
[21:37:53] character throughout the series that works for the police that he's constantly chasing sly
[21:37:58] uh so carmelite is going to be trying to kidnap us here and Dave's gonna be running away from Carmelita.
[21:38:03] She should not be able to, she'll be shooting at us through this entire time but
[21:38:08] she shouldn't actually hit us through optimal
[21:38:12] movement and circle boosting and whatnot.
[21:38:14] Hopefully.
[21:38:15] The last rail maybe, who knows?
[21:38:19] And shoutouts to my
[21:38:20] friend Cinder Kid in the back couch over there doing her Carmelita cosplay.
[21:38:24] I appreciate that so much.
[21:38:27] As you can tell from the witty banter between them, they are sort of like a love interest to each other but you know being
[21:38:34] on opposite sides of the law and fortunately or unfortunately carmelita's voice hyper has changed
[21:38:40] in every single game very single game game! I will say though,
[21:38:44] in Sly 4 her voice actor is Gray Delisle, amazing voice actor and once i realized that
[21:38:50] i was like oh my god that is so awesome. Messed up that jump a little bit but it's not a big deal at least we didn't fall in the
[21:38:56] water yeah so not too much uh speed running she was going to hit me for sure.
[21:39:05] So here's Murray... Inspector Fox!
[21:39:09] For some reason he was down in the sewers. He just popped out of the sewer.
[21:39:13] Not really sure what he was doing down there, but I guess we're heading back in.
[21:39:16] If you've played the previous games,
[21:39:18] You know that he doesn't normally wear an outfit
[21:39:20] That looks quite like this
[21:39:22] But as I mentioned
[21:39:24] He's sort of on his spiritual. He has a guru teaching him how to find peace and
[21:39:28] everything, and that's what he's talking about right now. The dream time is the method or
[21:39:35] whatever you call it. What's going on in the background there with the water?
[21:39:37] That's not looking good.
[21:39:38] Yeah, that doesn't really look like a normal
[21:39:41] water fountain or
[21:39:42] drain pipe.
[21:39:44] Looks a little dirty so
[21:39:46] that's what Murray is here for part of his
[21:39:53] return until the Blackwater ramp here so that's what he's here for He is in Venice, Italy trying to clean up the water supply I guess
[21:40:01] And what he doesn't know is there is a local mob boss named Octavio who is dumping a bunch of tar into the rivers for whatever reasons.
[21:40:13] He's mad that people don't like opera anymore so he's just gonna pollute the earth I guess.
[21:40:18] Right here, I guess. Right here
[21:40:20] I'm going to do a game reset and
[21:40:22] the reason we do this is...
[21:40:24] I can't read any of that
[21:40:26] The reason we do this is that Benly will have
[21:40:28] a long literal slideshow where he explains
[21:40:30] our plans and what we're going to be
[21:40:32] doing next. So we just reset the game
[21:40:34] to skip that. And while we're waiting
[21:40:36] for the game to load up I would love to hear some donations
[21:40:38] I would love to give some donations. I would love to give you
[21:40:40] some donations.
[21:40:42] We've got $20 from Tomomodachi.
[21:40:45] It says,
[21:40:46] Hey Maeve, so proud of you
[21:40:47] and even more proud
[21:40:48] to call you my friend.
[21:40:49] Cheering you on
[21:40:50] from the back couch. You got this! Aw, thank you my friend. Cheering you on from the back couch, you got this!
[21:40:52] Aw thank you Mo, I appreciate
[21:40:54] that. And we've got $15
[21:40:56] from Wild Cherry Meteor
[21:40:58] So hype to see Sly
[21:41:00] Cooper back at GDQ. Best of luck
[21:41:02] to the runners this morning, and always praise
[21:41:04] the Murray. The Murray.
[21:41:07] The Murray.
[21:41:09] Time for one more? Yeah, we got one more.
[21:41:11] We've got $10 from hannah who says the slide
[21:41:14] keeper games were a huge part of my childhood so of course i had to donate during the sly block
[21:41:19] i can't wait to see these games get cracked open. Trans rights!
[21:41:24] So you guys might have noticed there was a
[21:41:28] quick menu that popped up right there, you do not want to press square on
[21:41:32] the menu it's asking if you to go to the hazard room,
[21:41:34] which is basically like the training room of this
[21:41:36] game to teach you how to play the game
[21:41:38] and if you press square, that'd be a
[21:41:41] huge time loss because you'd go to the hazard room but we
[21:41:42] just pressed triangle to skip it
[21:41:44] and you also might have noticed that i did like a weird jump
[21:41:47] into that job trigger typically if there's a job
[21:41:51] where the cutscene will be a binocucom cut scene which is
[21:41:54] what you see on screen right now.
[21:41:55] It's their binocucom like imagine they're looking through the binoculars basically.
[21:42:01] If it comes up with a binocucom cutscene
[21:42:03] You want to enter the job trigger in the air so that it skips like a one second long
[21:42:08] animation where they literally take their hand and take their banaki com up to their face but if
[21:42:14] you're in the area skip that and just go straight into the cutscene.
[21:42:17] Minor optimization there.
[21:42:19] You guys wanna help explain what I'm gonna be doing here?
[21:42:22] Right here, Name's going to one of the more difficult jobs in this episode.
[21:42:29] Right now, he is
[21:42:30] shooting at the Blue Vipers
[21:42:31] which is a gang inside
[21:42:34] within Venice.
[21:42:37] What he has to do
[21:42:38] is mash square as much
[21:42:40] as possible so he doesn't
[21:42:42] overheat his gun.
[21:42:44] You can see it in the bottom left.
[21:42:47] And then he also just needs to dodge
[21:42:49] all these boats or
[21:42:50] you can take damage from some of them because
[21:42:53] uh,
[21:42:55] you have plenty of health but if you take too many
[21:42:57] you'll die and the job will fail.
[21:43:00] But right here, Nave is mashing as fast as he can to get done
[21:43:04] with his job as quickly as possible. Okay. That was actually... We did it before that bridge
[21:43:08] right there. Yeah. It all-right, really good.
[21:43:10] Yeah, it's important to note
[21:43:12] the blue vipers actually do move
[21:43:14] in the same kind of pattern every time
[21:43:16] so you can practice that over and over again
[21:43:18] to get a good exact pattern to move every time you
[21:43:21] get your shots in
[21:43:24] karm my beloved she has no idea that we just protected her from
[21:43:29] the blue vipers. The blow-utters?
[21:43:34] You'll notice throughout, and Nate did a little bit at
[21:43:36] the beginning of this job but you'll see it
[21:43:38] throughout the run that there will be periodic times
[21:43:40] where it may look a little funny but they will
[21:43:42] be running with the camera pointed directly at
[21:43:45] the character like looking behind you and it
[21:43:47] running towards the camera. And it looks a little weird and jank,
[21:43:50] But that's actually movement tech because sly likes to prioritize slightly two
[21:43:55] and three like to prioritize spawning guards within your field of view so they don't you
[21:44:00] know like blindside you with a guard so by turning your camera like that um
[21:44:04] you actually can manipulate oh have nice little bounce
[21:44:10] uh but yeah you can manipulate guard spawns to uh spawn where you want them to yeah very
[21:44:15] good shout out i didn't even i just did it
[21:44:17] instinctually it becomes something you just do we're going to a
[21:44:21] very important job right now called Octavio Snap.
[21:44:25] This is an auto-scroller, but
[21:44:27] as straightforward as it is
[21:44:29] there's actually a lot to juggle
[21:44:31] in this job and we're gonna be
[21:44:33] looking around trying to collect coins,
[21:44:35] trying to snag some loots from the guards.
[21:44:39] So hopefully by the end of this job
[21:44:41] we'll have like 270 to 300 coins or so, because we wanted
[21:44:46] to reach 400 by the end of the next job. That way we can afford
[21:44:50] a gadget called Adrenaline Burst for Bentley. And
[21:44:54] adrenaline burst is kind of like you might expect based on the name, it just lets him rush forward super fast
[21:45:01] In fact every usage of AB as we'll call it saves 2. Especially if you can use it
[21:45:08] super effectively so we definitely want to get A B
[21:45:12] It'll save only like 10-12 seconds but it can still be worth it especially at a
[21:45:16] higher level of running.
[21:45:17] But otherwise, this is kind of just an autoscroller
[21:45:20] where we take pictures of Octavio as he's polluting the area
[21:45:25] so that we can try to know, try to convict him
[21:45:29] of these crimes. Yeah as someone who learned this run recently
[21:45:33] I definitely could say like oh it looks like they're just taking pictures
[21:45:37] how hard could this mission really be? And, like,
[21:45:39] I think this was one of the missions that I lost
[21:45:42] the most time on during my runs because it
[21:45:44] actually is very difficult
[21:45:45] and you can get messed up
[21:45:47] very easily between guards and
[21:45:50] Octavio seeing you.
[21:45:53] Some of the checkpoints can be a little punishing.
[21:45:55] Smoke bomb coming in clutch here.
[21:45:56] I'm gonna just take a break from that guy, he needs to chill.
[21:45:59] He needs to chill. He needs to chill he needs to chill surprisingly in the auto scrollers
[21:46:03] and the slice series are actually some of the most difficult missions especially when you need
[21:46:07] to farm coins yes because in full game that's where we spend all of our time farming coins for the gadgets
[21:46:12] we need uh or like 100 categories that's where you'd collect bottles so you have to manage a
[21:46:18] lot of things this guy just turned around for no reason!
[21:46:22] Whatever's in his pocket, he really wants to keep it.
[21:46:25] I don't want it anymore.
[21:46:26] Yeah, I don't think you want it anymore.
[21:46:29] Let him keep it.
[21:46:31] Oh, he has loot too. Thank god we need some real bad...
[21:46:35] If you're unaware of the Slice series, guards in Slides 2 and 3 can spawn with different loot in their pockets sometimes denoted by the glowing...
[21:46:47] You can see a little glowing effect behind him that lets you know there's something good in his pocket.
[21:46:53] Tavio is kind of close though.
[21:46:54] Let's go!
[21:46:56] Getting good money. If we got the... if that first guy
[21:46:58] would have given it up, I
[21:47:00] would feel really confident about reaching AB
[21:47:02] but i'm still in that zone right now of...
[21:47:05] You know he was holding on to
[21:47:07] the most worthless bronze
[21:47:09] thing ever.
[21:47:10] I shouldn't have killed that guy.
[21:47:12] I thought he saw me, but it's fine.
[21:47:14] So right here, if I'm in a...
[21:47:16] This is where Octavio's gonna do his next tar pump
[21:47:18] But if I'm in a ledge grab state
[21:47:20] He just won't see me.
[21:47:22] He's so blind!
[21:47:24] Check this out, he's going to do a super cool jump over here he's gonna see you he's gonna see you nah
[21:47:31] i'm going to try to nice okay job failed oh no but that's actually a good thing so
[21:47:38] that actually saves like one second because otherwise you have to wait on
[21:47:41] octavio to jump back to where he was um so you just don't
[21:47:45] have to wait on him you could do it like that
[21:47:47] i've been doing it where you ride the water wheel
[21:47:49] take a picture and then fall in the water you can you can ride the water
[21:47:53] wheel down and that works too um i've been finding that that method
[21:47:56] i just did has been a little more effective for me uh not only
[21:48:00] does it save one second but it also refreshes the area so you if you're not finding loots you might
[21:48:05] reload the area and get a guard who does have one which is really nice and thankfully we did so i'm
[21:48:11] actually feeling pretty good that we will be getting adrenaline bursts on this run and that
[21:48:14] makes me super happy i'm very very. I was surprised how many guards had loot
[21:48:20] because you can do this entire job
[21:48:22] and only see one guard
[21:48:24] It's completely RNG dependent
[21:48:26] Except for that one guy
[21:48:28] the rest went pretty well octavio come on man plus all your lowest
[21:48:32] loot was the silver pin which was 50 so they're all pretty solid yeah you can
[21:48:38] really underestimate uh how many coins you can get from just breaking free standing objects.
[21:48:42] The chairs, the flower beds...you can actually get a lot from all that stuff.
[21:48:47] But we're actually getting pretty close to the end of Octavio's snap here.
[21:48:53] We're just gonna collect a few more coins, then we're gonna ride the Ferris wheel
[21:48:57] and that'll be the end of Octavia's snap so...
[21:49:01] And we're learning the limits of bentley's morality
[21:49:03] the dead fish yeah that's his limit once you take out the fish benly is no longer your friend
[21:49:09] despite the fact that in slide two episode seven he may or may not have
[21:49:13] literally been blowing fish up in a river
[21:49:16] but let's just ignore that um so yeah while we basically watch
[21:49:20] the ending of this job here.
[21:49:23] I'd like to hear some more donations, please.
[21:49:26] You've got...
[21:49:28] We've got a $50 donation from
[21:49:31] and I'm going to do my with this name, Siasogun?
[21:49:34] Who says,
[21:49:42] For people who don't know anything about Void Stranger, that fight is absolutely
[21:49:45] bonkers so get those donations
[21:49:47] in
[21:49:48] and we have passed $2,000
[21:49:51] towards that $5,000
[21:49:53] incentive which is already more than
[21:49:55] $700 since I sat down.
[21:49:58] Nice guys. Let's go.
[21:49:59] So let's keep it going.
[21:50:01] I want to see that boss fight and I know you do too.
[21:50:06] We got time for more. Great!
[21:50:08] We've got $250
[21:50:10] from PeanutButterKellyTime
[21:50:12] says, my then-boyfriend introduced me
[21:50:14] to GDQ in 2019 and I've been a loyal watcher ever since.
[21:50:18] We just celebrated our first wedding anniversary,
[21:50:20] and since Sly Cooper is one of our favorite series, we thought this would be a perfect time to donate.
[21:50:24] Thank you to everyone who makes this event so incredible,
[21:50:28] and good luck to Knave on the run! Thank you to everyone who makes this event so incredible, and good luck to Nave on the run! Thank you. Happy anniversary, and thank you for the donation.
[21:50:34] The dark side of electrical engineering...
[21:50:36] That's another pretty famous line.
[21:50:38] Save the fish!
[21:50:41] We got double loots on these
[21:50:42] guards, but
[21:50:44] one of them, the one that doesn't
[21:50:46] have loot... Well, I mean, know he's maybe he should pay attention to his
[21:50:50] surroundings look out oh okay well get a few coins yeah sure i guess pick them up
[21:51:00] use poor guard.
[21:51:02] In more ways than one.
[21:51:05] Gonna be doing what Zik was talking about here with the GSM, the guard swam manipulation just keep my camera pointed another
[21:51:13] direction so that they don't spawn directly in front of me as i try to get to this next job
[21:51:16] trigger and again touching that job trigger in a way where I jump into it, swing my cane.
[21:51:22] That way I'm not pulling up the Banaki comm and losing a second there.
[21:51:25] I don't know if you know this but I know in Sly 2 sometimes it really likes to prioritize
[21:51:29] like the edges of the screens two for spawning guards and slide
[21:51:32] three similar how it's gone um i'm not like the biggest expert yeah exactly how it works
[21:51:41] it's kind of weird sometimes it happens directly in front of me
[21:51:43] sometimes that happens on the edges this guy also has loot if this were a full game run i would
[21:51:49] totally loot that guy this is a somewhat new route where we jump over
[21:51:53] this fence rather than somewhere else and it saves 0.3 seconds
[21:51:57] huge so i'll take that uh from what i know
[21:52:00] from gsm there's like certain concentrated areas of the map where it wants to spawn guards when they're there.
[21:52:07] So if your camera is in that area, they'll try to spawn them right there.
[21:52:11] Gotcha.
[21:52:11] Functional and fashionable.
[21:52:13] What is he talking about there guys?
[21:52:13] What's going on?
[21:52:14] I'm not a fashion guy so...
[21:52:15] Did you bring us copies of Slytherin with the 3D glasses in them?
[21:52:19] Oh I didn't that's what it is.
[21:52:20] Yeah so on the original PS2 you can... they have 3D
[21:52:25] glasses and some sections
[21:52:27] will have 3D areas
[21:52:29] It's actually really cool
[21:52:31] And what I just did there was I entered Bentley's
[21:52:33] dialogue trigger area ex's dialogue trigger area,
[21:52:35] exited the trigger area then re-entered it
[21:52:38] and that skips him talking a bit
[21:52:40] and gets straight to him doing the countdown
[21:52:42] for us to open this door.
[21:52:44] Trying to collect coins as i can before he counts down there we go
[21:52:48] that's so fast english yeah i was about to mention that too in dutch uh it's a lot slower
[21:52:54] compared to over here Oh, really?
[21:52:56] And since I've been trying to do some practice in English
[21:52:58] it has been a weird adjustment.
[21:53:01] You can...I feel like I get a lot more coins
[21:53:03] in that room in Dutch because
[21:53:05] I just have more time to do it.
[21:53:12] This is a pretty tight platforming section here in the Opera House
[21:53:16] Ideally, we don't take damage but if we do
[21:53:19] It's not the worst because we do need to take damage later for a death abuse cutscene skip anyway
[21:53:22] yeah throughout this entire area nave is going to try to optimize as close
[21:53:26] all the little movement.
[21:53:28] Right here he's minimizing how high these jumps
[21:53:31] that way
[21:53:34] when you're on the ground, you run faster
[21:53:37] He'll be doing circle boosts to get to the next, uh...
[21:53:39] Incredible objects faster.
[21:53:42] Uh, running-
[21:53:43] This is like the worst cycles of all time?
[21:53:45] Yeah, every single one!
[21:53:47] Just some circle boosts.
[21:53:48] He's going to be skipping the Spire Points.
[21:53:50] Around these, you see
[21:53:52] the blue auras? You're supposed to sneak around
[21:53:54] it. He's gonna jump and grab on
[21:53:56] so he can save time there
[21:53:58] and then jumping and running around these lasers that's always so satisfying
[21:54:03] yeah i'll have to say i had a much much cleaner segment here in practice earlier
[21:54:08] but uh we'll take this it's how it works, right?
[21:54:11] This guard was just...
[21:54:12] In the drink now. It's really funny
[21:54:16] We can potentially see it
[21:54:18] on a second door coming up soon
[21:54:19] But sometimes you can run past them and press the button
[21:54:22] and the game doesn't really know what to do with the guard so it just despawns in
[21:54:25] front of you. It's pretty funny I like not hitting this one because then Bentley's bomb hits him
[21:54:30] yeah yeah yeah sometimes if he doesn doesn't move out of the way
[21:54:34] which can also happen.
[21:54:35] Here we're just going to crawl through
[21:54:37] these vents to get to the next area.
[21:54:39] It's the worst air vent I've ever seen.
[21:54:41] Yeah it's
[21:54:42] a bit drafty in here but if you notice the area below me we will actually be
[21:54:50] in that area playable later during the operation and this guy has loot i typically hit the guards
[21:54:58] just because if you don't sometimes sometimes they just don't see you despite the fact
[21:55:02] you're literally right in front of them they just won't see
[21:55:05] you and so sly will try to pickpocket them
[21:55:07] i'm like oh please i'm trying to press the button right now
[21:55:10] here's where i'm going to take some intentional damage for the death abuse
[21:55:14] css i was, as the guards
[21:55:16] just run into the lasers as well.
[21:55:18] They're not the brightest.
[21:55:20] It's a pretty
[21:55:22] classic thing in a lot of
[21:55:24] Sly Speedrunning where there are a lot of cutscenes or dialogues that take a lot of slow speed running where there's a lot of cutscenes or dialogues
[21:55:27] that take a lot of time, and you want to find
[21:55:28] any way possible to skip them, which usually
[21:55:31] Nave showed. You can reset the
[21:55:33] actual console.
[21:55:35] You can do something like he did with Octavia where you fall in the water and like fail the job
[21:55:40] Or you can use a death of us to skip certain sections
[21:55:44] Sure, my coin counts currently at 362, I'm pretty positive we can get to 400 because what we're going to be doing here
[21:55:53] We are going to initiate a sequence, a one-minute long
[21:55:57] sequence where we're
[21:55:58] just going to fight
[21:55:58] guards and collect
[21:56:00] the coins as they
[21:56:01] are defeated.
[21:56:03] And typically I get
[21:56:04] maybe like 50 to 60
[21:56:05] in this segment so
[21:56:06] I think we'll be
[21:56:06] alright as long as
[21:56:08] we don't have major issues.
[21:56:09] We're going to use the fire pits
[21:56:11] to our advantage to get insta-kills on them.
[21:56:16] But
[21:56:17] this is kind of just an autoscroller,
[21:56:19] but with fighting.
[21:56:20] So if you want to read some donos feel free.
[21:56:23] I'm on it!
[21:56:25] We have got $100 from Carter WS
[21:56:29] who says had to donate during my favorite game series of all time.
[21:56:31] So happy to see Sly on the GDQ stage.
[21:56:34] Time to go get buried in my mommy's pasta sauce.
[21:56:37] Yes!
[21:56:40] Yeah, that is a big reason we're playing in New England. Yes!
[21:56:43] Yeah, that is a big reason we're playing in English today. Cannot wait till we get there.
[21:56:45] Four more, come on guy.
[21:56:47] He gave me three, what a jerk.
[21:56:49] Oh! That guy got away.
[21:56:51] Prioritize the coin, I don't need Bentley, I need the coins.
[21:56:55] Yeah, if that somehow was the last one...
[21:56:58] Okay well this guy is-
[21:57:00] This guy...
[21:57:02] He's probably the last one. Nope, second guy is good. This guy he's probably the last one.
[21:57:03] Oh second to last one.
[21:57:07] There we go.
[21:57:10] Nice and we're going to be doing another game reset once this job ends too again skip the Bentley slideshow cutscenes
[21:57:15] to explain our next set of jobs. So Kara, please continue.
[21:57:20] Sure thing we've got $10 from Kayla.
[21:57:24] Says hey Nave! Congratulations on making it to the stage this year.
[21:57:28] This has been your dream the whole time I have known you and I am so incredibly proud of you.
[21:57:32] I wish I could be there. I miss you and can't wait incredibly proud of you. I wish I could be there,
[21:57:34] I miss you and can't wait to see you again.
[21:57:36] Love your best friend and soul sister.
[21:57:38] P.S., be careful it's heavily guarded."
[21:57:42] It's heavily guarded.
[21:57:43] Yeah thank you so much.
[21:57:45] I was really hoping to hear from you.
[21:57:47] Time for another one?
[21:57:49] Yeah, for sure.
[21:57:51] We have $100 from Devos
[21:57:53] who says putting this towards the CIF boss fight in Void Stranger. I pronounce it Sif myself because of what its short for. Anyways here's to a great game and a great cause.
[21:58:06] And we are almost halfway to that donation
[21:58:08] incentive now, we're at
[21:58:10] 2440 out of 5000
[21:58:12] it is climbing fast and I love
[21:58:14] to see it. Alright, I'm gonna get a little focused up here for
[21:58:17] a pretty big skip. We'll explain
[21:58:19] after, I think. Okay.
[21:58:23] Just bought Adrenaline Burst
[21:58:25] that we needed the 400 coins for and you're gonna see it in action
[21:58:29] yeah this is one of probably the biggest skit in this episode so let's get some silence for nave for neve
[21:58:46] come on bro come on looks good that's guys Come on.
[21:58:49] That's good.
[21:58:53] I'm so relieved.
[21:58:57] That is what we call tarball CSS because this job is called
[21:59:01] Tar Ball for obvious reasons, we are a ball and we were destroying tar bumps
[21:59:06] Basically what happens there is that we get a guard's attention and we try to
[21:59:11] get him into a specific spot so that once we enter the job trigger
[21:59:15] and the cutscene starts murray supposed to be walking in from
[21:59:18] off camera as you probably noticed but again he's on like a spiritual
[21:59:22] peaceful journey right? He doesn't want to fight anyone so if the guards are in his way
[21:59:27] The game is going to be like okay we need to despawn this guard so that murray can get to where he
[21:59:33] needs to be for the cutscene however once it despawns it also interprets
[21:59:38] that despond as fighting the guard because i guess
[21:59:41] it's like killing the guard in a way.
[21:59:43] So that will initiate
[21:59:45] a job fail and skip a
[21:59:46] really long, almost two
[21:59:48] minute cutscene of
[21:59:50] Bentley and Murray talking about their plans to destroy these tar pumps because
[21:59:55] you know at least he's not beating anyone up he's just helping the environment i guess hello sir
[22:00:01] thank you yeah like they did with Octavia earlier falling in the water
[22:00:04] it's kind of in a similar fashion
[22:00:06] just saving
[22:00:07] 20 times the time.
[22:00:10] And it's so long that
[22:00:12] if I did fail it
[22:00:13] you could reset the game and try again and it's so long that if I did fail, you could reset the game and try again. And it's still faster. But I'm so happy to have hit that first try. That was sick.
[22:00:20] It's so precise too because if your too early uh the guard won't be in the way and
[22:00:27] too late murray will just squeeze between the
[22:00:29] guard on the table and make his way through
[22:00:32] yeah yeah that's why we need the the table
[22:00:34] and the chairs there to get guard and murray stuck
[22:00:37] sometimes you have to do a very specific gsm
[22:00:40] the whole time sometimes carmelita is patrolling the area
[22:00:45] sometimes a flashlight guard if you don't gsm very well will spawn and
[22:00:48] he'll ruin the whole thing there's a lot going on and it's it's pretty tough but this smoke bomb
[22:00:54] there is pretty nice instead of having to to jump on those poles to avoid him.
[22:00:59] It's definitely the best usage of smoke bombs in this episode unless you get caught.
[22:01:05] Unless a guard has something in his pocket he does not want to get rid of.
[22:01:09] Dude, that guy is probably his grandfather's bronze watch.
[22:01:13] Bronze watch!
[22:01:15] He was gonna have nightmares, what was it? what was it what was uh so here we're going to be playing as carmelita
[22:01:22] which is really cool first time in the series that that happens uh we're not
[22:01:25] playing just as cooper gang members are going to be playing as the uh
[22:01:28] as a law enforcement officer and this is gronk
[22:01:33] lieutenant gronk he is not a real cop but he's got feelings, pal. Got feelings.
[22:01:40] He is pretty famous in the community too because
[22:01:42] he's just great. He's a good character
[22:01:44] but he's just a mercenary
[22:01:46] which is what they're alluding to
[22:01:48] so we are going to play as carmelita to fight these vincenetti goons
[22:01:52] as they're called and we're going to be utilizing a technique called double shots which saves
[22:01:57] a significant amount of time if you guys want to help explain that yeah
[22:02:02] the double shots are really cool so the way carmelita's blaster works is every
[22:02:09] time you shoot there's like a cool down until you can shoot again
[22:02:12] but you can speed that up by doing a kick and then jumping and then
[22:02:18] you're able to shoot immediately after that jump and it just it makes this whole job way faster yeah
[22:02:27] another thing you want to pay attention to is that each guard takes four sets of
[22:02:30] two so eight shots.
[22:02:33] So I'm typically trying to count
[22:02:34] so that I know when they're about to die.
[22:02:37] Oh, the Carmelite is going through it.
[22:02:39] What the heck just happened? I'm under
[22:02:41] the map? What happened there, guys? I'm under the map. What, what happened there guys?
[22:02:44] Right at the end as the last guard is downed Nate was jumping into the water so instead of
[22:02:50] Just taking the normal damage from the water which would be like one tick of health.
[22:02:54] He is falling underneath the map and hitting the Death Grader
[22:02:58] so as soon that cutscene is done playing, Maeve just dies
[22:03:02] slowly. You can take heavy damage in that transition and Nave just dies.
[22:03:07] You can take heavy damage in that transition
[22:03:10] I have died because of that transition they just totally wrecked me for whatever reason
[22:03:12] it's kinda weird
[22:03:13] But Nave will do it here again And it will teleport Knave to the next area.
[22:03:18] Just faster than running across town
[22:03:20] to get to the next section of guards.
[22:03:22] Like the noise it makes.
[22:03:24] Yeah, the noise it makes is actually noise that makes is actually bentley's that sounds i guess they
[22:03:28] just don't have one for karm for some reason you're not supposed to have that happen yeah
[22:03:32] also it's really easy to do there's plenty of time after the last
[22:03:37] guard is falling, and you can
[22:03:39] just do Carmelita's super jump
[22:03:41] because she has that. She has the mega
[22:03:43] jump. You launch yourself
[22:03:45] into the air. This jump, yeah.
[22:03:47] If you're in a ledge grab
[22:03:50] state when this cutscene starts
[22:03:52] you will hardlock your console
[22:03:53] so try to avoid that.
[22:03:56] That's good.
[22:03:58] Pretty short job. You You wanna show that off?
[22:03:59] Nah, I'm good actually.
[22:04:02] Pretty short job, pretty simple we just shoot some guys and then it's over.
[22:04:06] Job complete! Good job Karn.
[22:04:10] Then we're going into the most infamous job let's go i think uh when we're in at least
[22:04:15] the second and third guard dialogues we'll probably just want to let them, we'll just let the game
[22:04:20] do the talking there.
[22:04:22] But the idea here, this job
[22:04:24] is called Guard Duty.
[22:04:26] There's a bunch of guards
[22:04:27] who are stationed outside a bunch of guards who are stationed outside
[22:04:29] a bunch of coffee houses.
[22:04:31] And inside those coffee houses, there
[22:04:32] is a bunch of blueprints that we want
[22:04:33] to steal so that we can make plans on how
[22:04:35] to stop Octavio's schemes.
[22:04:39] And the blueprint thing is actually really cool too, I'm excited to show that
[22:04:42] off in a couple seconds here. But we're going to get access to a new gadget, I guess you
[22:04:49] could call it... It's a disguise but we use our gadget menu to equip
[22:04:52] it and whenever you're in a disguise you will enter a dialogue with the guards who catch
[22:04:57] you while wearing it and you have to repeat back a password to them
[22:05:02] it's not very bright yeah we look a little different but
[22:05:09] okay oh it didn't didn't pick up my...
[22:05:12] He looks stupid.
[22:05:13] He looks stupid.
[22:05:14] It did pick up my third X input thing.
[22:05:16] Yeah, you can actually start putting in the inputs for the password earlier than you would think.
[22:05:23] I'm going to take it slow. Yeah your favorite one
[22:05:29] If that's the worst thing that happens on a gdq stage though, I'll take it that is fine
[22:05:33] Yes, we have smoke bomb so it's fine yeah that's fine we have smoke bombs
[22:05:34] so it's really not that bad if it wasn't like seven in the morning i was gonna say
[22:05:38] we should've got some pasta i don't think i want to 7 a.m you guys just had like a big bowl of
[22:05:43] spaghetti but yeah that would have been great
[22:05:46] i wish we had the guard mask that would have been pretty funny too
[22:05:50] with a big beacon i wouldn't be able to see this it's like huge two feet long.
[22:05:56] So yeah, we're going to transition
[22:05:58] between Sly and Bentley a lot
[22:06:00] in this job, and the Bentley sections are
[22:06:02] inside the coffee houses.
[22:06:04] And as I was mentioning earlier,
[22:06:06] we're going to be getting some blueprints inside of safes and these safes are
[22:06:10] locked behind this painting so pay attention in the bottom right corner
[22:06:14] where you have to find a code in this painting you don't see anything
[22:06:18] at the bottom right corner until you move the magnifying glass over it
[22:06:21] there it is four seven nine that's the code and in every painting there's
[22:06:25] actually multiple of the same code.
[22:06:28] There is at least two, maybe three? I think three.
[22:06:32] Another really cool thing about the paintings is that for one
[22:06:36] the codes are always the same so we just have them memorized obviously.
[22:06:38] For two, the paintings are based off of previous areas from slide 1 and 2
[22:06:42] So the one we saw was Canada in slide 2
[22:06:46] The next one,
[22:06:49] well I'd like to just maybe leave it up to chat. Maybe they can identify
[22:06:51] that. Yeah. I also like that Bentley has
[22:06:53] the force and it just pulls the blueprint
[22:06:55] to him.
[22:06:57] Well he did use the dark side of electrical engineering.
[22:07:00] True.
[22:07:01] That's for the fish.
[22:07:02] If Bentley were in Star Wars,
[22:07:04] he would be obsessed for sure.
[22:07:06] That's just foreshadowing.
[22:07:08] Foreshadowing.
[22:07:10] Going to use
[22:07:10] smoke bomb
[22:07:11] to our advantage
[22:07:11] again, taking a
[22:07:12] more direct route
[22:07:14] to the next
[22:07:14] coffee house than
[22:07:15] we used to before
[22:07:16] the additional
[22:07:17] gadgets update.
[22:07:18] And I won't
[22:07:19] mess up this
[22:07:19] password, I promise. we're gonna let this guy talk
[22:07:25] soprano soprano best best yep yep so you really like cooking.
[22:07:51] Man, I just don't know if I've had pasta sauce that good. You guys?
[22:07:53] Pasta's pretty good.
[22:07:55] Said he wanted to be buried in his mom's
[22:07:57] pasta sauce.
[22:07:59] Yeah!
[22:08:01] That's strange. Yeah, pretty iconic little section there.
[22:08:08] Everybody loves that.
[22:08:10] Lots of pasta sauce memes, that's for sure.
[22:08:12] But moving on into this uh next coffee house the first one had laser security this
[22:08:17] one has spotlights i wonder what the third one's gonna have you guys got any ideas
[22:08:25] what's the code?
[22:08:27] Oh yeah I didn't check. What's the code?!
[22:08:29] Uh...I didn't check. I think maybe we'll brute force it-
[22:08:31] There we go! Yeah we got it.
[22:08:33] That was pretty good. Yeah that was pretty good good i messed up the middle dial but that's
[22:08:43] this job actually has the most time saved for A.B in episode 1 Obviously, if we were doing full game it would save a lot more over the course of the whole thing.
[22:08:58] But even that 10 to 12 seconds is pretty nice.
[22:09:03] Sly is lost in the sauce right now.
[22:09:10] I like to think M&m was a slide three player hold on and then
[22:09:15] we eat and then we eat everybody shout then we eat. Everybody eats.
[22:09:17] Shout out to Barathon Man for the awesome ratchet and clank run earlier this week, that
[22:09:21] was great.
[22:09:23] Dave are we eating after this?
[22:09:26] Might be taking a nap after this? I might be taking a nap after this.
[22:09:30] Doing a little light
[22:09:31] GSM-ing here, we do have smoke bombs so it wouldn't
[22:09:33] be the worst if someone got in my way but
[22:09:35] I'll just keep them out of my way.
[22:09:37] Now this guy, also pretty iconic.
[22:09:40] What's the midnight password?
[22:09:41] What is the midnight password?
[22:09:43] Oh, that one.
[22:09:45] I'll go base, I'll go alpha.
[22:09:47] Yep.
[22:09:47] You know the code but what's in my nickname? yep don't I be It's pretty good Italian accent
[22:10:11] Oh Hey, man. Uh...my cellphone's gone off. Uhhh...what's up with this guy?
[22:10:14] Mindmobile have a fan.
[22:10:17] I always love it like his voice changes from the code to his actual dialogue.
[22:10:24] I thought you got caught.
[22:10:27] So, I run behind that guard to get his attention and get him to run around.
[22:10:31] Dude! What is going on with these codes today are you stupid
[22:10:35] i am i guess come on there we go Sending password down.
[22:10:44] And right, even right there where Nave is getting the guard's attention
[22:10:49] he has also GSM-ing because right after this we're gonna have to get another
[22:10:53] guard's attention to get the nickname because
[22:10:55] he doesn't know what's going on don't wanna know yeah so we have to we gotta talk to two
[22:11:01] guards got an optimal one right here that's great he is right next to tony b so god i hate this code
[22:11:08] as soon as i'm done talking to this guy i can literally just turn around
[22:11:11] tony's right there this guy's got good dialogue too you know what the tony b is a nickname He's literally right there. Yeah, what an idiot. Hey Tony!
[22:11:25] Hey Tony!
[22:11:26] Hey Tony!
[22:11:27] Hey Tony!
[22:11:28] Hey Tony!
[22:11:29] Hey Tony!
[22:11:30] Hey Tony!
[22:11:31] Hey Tony!
[22:11:32] Hey Tony!
[22:11:33] Hey Tony!
[22:11:34] Hey Tony!
[22:11:35] Hey Tony! Hey Tony! Hey Tony! earshot literally right there yeah what an idiot
[22:11:41] what's my nickname Everyone's heard of Tony Daquilla-bia.
[22:11:47] Daquilla-bia!
[22:11:51] You think if Sly was taller they would notice?
[22:11:55] I don't know, just laughing at how...
[22:11:57] Just imagining Kevin Miller in the sound booth
[22:11:58] doing this ridiculous accent
[22:12:00] and it's so funny.
[22:12:02] Shoutouts to Kevin Miller
[22:12:04] What a great guy
[22:12:06] Shoutout to all of the voice actors in these games
[22:12:09] this is gonna be our final coffee house and you'll see why adrenaline burst saves
[22:12:16] so much once we're done in here. But,
[22:12:19] we got one more painting to solve.
[22:12:20] You guys...
[22:12:21] What's the code?
[22:12:21] You guys know the code?
[22:12:23] Anybody write that down?
[22:12:24] I think it's
[22:12:25] 1 something.
[22:12:26] We even looked at
[22:12:26] the painting.
[22:12:27] I didn't write it down.
[22:12:27] Yeah,
[22:12:28] I guess we'll have to...
[22:12:29] I don't know where it is in the painting.
[22:12:29] We might need a few extra minutes
[22:12:30] to look around for that.
[22:12:33] Or you know what?
[22:12:34] I saw it.
[22:12:35] You actually did see it?
[22:12:37] Oh okay nice.
[22:12:39] Good eye. It was good eye it was a good guy thank you thank you as mentioned the codes
[22:12:44] are always the same so just have them memorized uh this one though triggers an alarm unlike
[22:12:49] the other ones and because of that alarm a bunch
[22:12:52] of guards are going to be coming down on us
[22:12:54] once we exit the coffee house we have to run
[22:12:57] back to the safehouse and that is where adrenaline burst saves
[22:13:00] a lot of time.
[22:13:02] Because as I mentioned earlier, every time you use AB
[22:13:05] like on a flat surface if you're able to use it effectively
[22:13:08] it saves two seconds every AB usage so.
[22:13:11] It's quite a bit in this, I guess you could
[22:13:13] call it a chase sequence or escape
[22:13:15] sequence might be more appropriate.
[22:13:17] We're just going to zoom.
[22:13:19] What do we need in my wheelchair?
[22:13:22] Rocket rocks! I have the bomb boost what do i need in my wheelchair rocket rocks
[22:13:26] one thing i like to point out is like we're just mentioning like all the
[22:13:30] the super big like important time saves But there's so many minor things going
[22:13:34] on. Even when we're exiting
[22:13:37] the coffee house, you stand in a
[22:13:38] certain spot so it skips an animation
[22:13:41] that Bentley has. There's so many
[22:13:43] tiny optimizations in this optimizations it's the cool thing about running like slide
[22:13:48] three is a full game is very long unfortunately um but it's
[22:13:53] uh it's something that comes with games that
[22:13:56] have very restrictive things like the long cutscenes
[22:13:58] and stuff where people really grind
[22:14:00] down to find every minute
[22:14:02] little time save puzzle.
[22:14:04] Stand here, turn here, do this to just shorten it as much as
[22:14:08] possible very impressive we can the glitch hunting and strap fighting
[22:14:14] community for the whole slice series is genuinely one of
[22:14:18] the most impressive ones i've seen in a community things just pop up every day it's impressive
[22:14:24] the amount of spreadsheets and timing that's seen for routings,
[22:14:27] And just like different paths you can take
[22:14:29] And different job orders is insane.
[22:14:32] Very precise community.
[22:14:34] So this job is called Run-N-Bomb
[22:14:37] And it is because we will be running
[22:14:38] And we will be bombing.
[22:14:40] First one is just gonna be right here
[22:14:42] We're on a timer because the fuses for these bombs are pretty short
[22:14:46] Did you say it was like a beast? Um, well yeah. It was kind of like a beast but
[22:14:51] You know, it might not be like a ferocious beast
[22:14:54] Oh okay
[22:14:55] Maybe the next one though
[22:14:56] We'll have to wait
[22:14:57] Bentley should up his game
[22:14:59] Pay attention to Bentleyley here there's a chance he might yeah he's t-posing
[22:15:05] asserting his dominance in the fireworks stand speaking Speaking of minor optimizations,
[22:15:11] that's another one.
[22:15:12] Spin attacking into this cutscene
[22:15:14] is another minor optimization
[22:15:15] so just a little faster than him
[22:15:17] like sort of slowly sauntering up to the counter you just spin up to where uh he needs
[22:15:22] to be fear this one you actually have a ton of time like i'm not worried about it. Yeah, you can get there, have a picnic...
[22:15:32] Basically.
[22:15:34] Talk to a few guards...
[22:15:36] You could actually get loot during this timer if you need one
[22:15:38] During full game games
[22:15:40] Go on a date with Karmelita.
[22:15:41] Yeah, ideally, uh, Karm actually shoots you during this section because we will be doing another death abuse cutscene skip later.
[22:15:48] Um... she was sort of preoccupied with the guard.
[22:15:52] No big deal, we'll get her attention later hopefully.
[22:15:55] Here in a second, Nave is gonna do a trick called Disguise Boost.
[22:15:58] Disguise Jump.
[22:15:59] Disguise Jump.
[22:16:01] He's going set like his height
[22:16:04] grounded position
[22:16:05] on top of this building
[22:16:07] and then
[22:16:08] he's gonna get close
[22:16:09] to the next position
[22:16:10] he needs to go to
[22:16:11] and then
[22:16:12] he's gonna jump swing the cane and span disguise
[22:16:16] and jump at the same time to get back to that stored height
[22:16:20] same thing right here you have to go into the water to be able
[22:16:24] to start it is the water and then he's going
[22:16:27] to go up here and smack octavia very clean that was very good another thing we're doing, I jumped when I broke the sign so that during this cutscene
[22:16:40] I'm already falling.
[22:16:41] So I'll be on the ground.
[22:16:43] That way as soon as the cutscene ends i'm already on the run i can immediately start running rather
[22:16:47] than have to waste some time jumping down maybe you might jump in real quick i would love if
[22:16:51] you jumped in real quick actually we are flying on this incentive we are at 32.65 out of that 5 000 goal thank you so much
[22:17:04] and people are donating for that incentive. They're donating for pasta sauce.
[22:17:09] We got $10 from Al Knight, says I have to donate
[22:17:12] for the sauce.
[22:17:14] I'm sure there's a lot of sauce in the chat.
[22:17:22] We got $50 from Evanosaurus Rex, enough with the sauce mamma mia!
[22:17:26] Right here is the second big cutscene skip. Sir? Hello? Sometimes they're blind.
[22:17:29] This guard's gonna see him. Hang on,
[22:17:31] I'm gonna lure him over here because he's in a
[22:17:33] pretty bad...
[22:17:35] Yeah, hit him off the edge
[22:17:37] into the trigger,
[22:17:40] and then just die immediately and start this chase sequence.
[22:17:41] That was pretty good.
[22:17:42] That's a clapper.
[22:17:43] Come on guys, let's go.
[22:17:47] Not clapping for that guard though.
[22:17:49] He would not do it what he needed to do.
[22:17:50] On both of these, the cutscene skips
[22:17:52] The guard is just not clapping.
[22:17:54] He was asleep at the wheel
[22:17:56] But that's not as big as Tarball
[22:17:58] but it's still very large
[22:18:00] it's something over a minute of them just talking yeah i'd say around a
[22:18:04] minute and then we just immediately get into
[22:18:06] this chase sequence with octavio uh he's trying to kidnap bentley obviously it's pretty easy to get ahead of him but we
[22:18:12] have to follow him i would say now would probably be good for a couple donations
[22:18:18] yeah yeah i'd say so. You got it!
[22:18:21] The sauce donations are all over, $500 from Beekeeper
[22:18:25] I love this game and I love pasta sauce
[22:18:30] Me too man
[22:18:31] We've also got a hundred $150 from Ostrava.
[22:18:34] Yo!
[22:18:35] Says, hey Nave the run's looking good for the back couch.
[22:18:38] I'll donate another 100 during the run if you give me your best impression of Sly
[22:18:41] during guard duty. Of Sly during Guard duty.
[22:18:43] Of Sly during Guard duty? Alright...
[22:18:46] Come on! Everybody knows Tony the Killer Baaay
[22:18:51] You're the terror of every playground from here to Sicily.
[22:18:58] That was good, that was really good.
[22:19:01] Thank you.
[22:19:05] We have time for another one?
[22:19:07] Yeah, we could do a few more.
[22:19:08] We're doing another game reset to work that scene, Skip.
[22:19:10] Uh, we've got $100 from Bentley!
[22:19:13] Y'all...
[22:19:14] Enough with the sauce!
[22:19:17] Sorry, Bentley, we'll get
[22:19:18] right on that.
[22:19:19] We're not gonna stop talking about the sauce.
[22:19:23] We also got $50
[22:19:24] to Doctors Without Borders from Inferno the Great.
[22:19:27] So glad to see not one but two Sly runs at GDQ and getting to see some of my favorite people.
[22:19:33] I rediscovered Sly because of GDQ, and have addicted ever since. Good luck to Niamh and Zik!
[22:19:42] We've got $100 from Unlimited Warrior, had to donate during one of the Sly
[22:19:48] runs, one of my favorite game series that
[22:19:50] doesn't get enough love. Jump and press
[22:19:52] the circle button!
[22:19:56] And we are at two-thirds of the way to this boss fight incentive. We're at 3390 out of 5000. Y'all are doing such a great job on that.
[22:20:05] I'm sure we can reach that. Come on guys.
[22:20:08] Probably read a couple more here.
[22:20:11] You got it! Speaking of that incentive,
[22:20:14] We've got $50 from Neobari
[22:20:17] It says more GDQ? Then we need more Void void stranger to get the cif boss fight incentive thank you so much
[22:20:27] fifty dollars from anonymous it's good luck on the sly runs one of my favorite quotes
[22:20:31] from slide three guru said something in complete gibberish Bentley thanks guru
[22:20:37] you always know just what to say.
[22:20:45] Yeah, if you don't know who the guru character is he shows up in episode 2 and when he speaks he's like
[22:20:52] I think one of my favorites is uh...what is it? When you see Mugshot later he's like, we got nothing nice to say.
[22:20:54] Don't say anything at all!
[22:20:56] And then he just stares at him.
[22:21:00] And you know what?
[22:21:01] We just got $100 from Ostrava.
[22:21:03] Thanks for the Italian accent, Dave.
[22:21:05] Enjoy the pasta sauce and good luck on the rest of the run.
[22:21:08] No problem, signore.
[22:21:13] Yeah, Dave.
[22:21:18] I pointed out the water during the disguise jump thing because it was at dinner with Stevens Monday
[22:21:21] and I was like,
[22:21:22] I just don't get that second disguise jump.
[22:21:24] I've just never been able to get it.
[22:21:25] You're jumping in the water, right?
[22:21:27] It's like, I don't know what you're talking about. What water?
[22:21:30] What water?
[22:21:31] You know, Venice is kind of famous for the water.
[22:21:33] One thing to note here, another minor time-save that can be big if you don't do it...
[22:21:39] Nate is jumping here because jumping into this guy's significantly faster than just walking.
[22:21:46] And here's the big bad, Octavio. Doesn't recognize us thankfully.
[22:21:50] I don't recognize you!
[22:21:53] Secrets upon a password... This one is always the same,
[22:21:56] somehow it doesn't actually have
[22:21:58] the word soprano in it despite being
[22:22:00] the secret soprano password
[22:22:02] but he's uh
[22:22:04] doesn't recognize this so we're gonna fool him into opening this double button security door with us.
[22:22:09] And then we're going to be switching to Bentley to do a bit of destruction.
[22:22:12] If it isn't too much trouble, you help me with this double button security hear these guys talk not in Dutch. It's not...
[22:22:27] I love how
[22:22:30] it's just called the double button security door.
[22:22:31] The double button security door.
[22:22:34] Minor optimization I did there,
[22:22:36] after you press the button, you can walk to the middle of the door.
[22:22:39] So that way during the cutscene
[22:22:40] You just immediately start going straight down
[22:22:42] the hall rather than go to the middle and then on the home again
[22:22:45] these it's these minor things that add up especially across like a six hour run.
[22:22:51] After the slow cuts in here, Knave is going to do what I...
[22:22:55] A room that I find pretty difficult if you're not well practiced in it they can go terribly wrong there is five or six
[22:23:03] pumps in here that need to destroy by putting three bombs on it. Is it six?
[22:23:10] It is six.
[22:23:12] So he's going to put two there,
[22:23:14] he's going to throw one and then
[22:23:16] put two on that one
[22:23:17] blow up the first one
[22:23:18] and throw it.
[22:23:19] He's going to do that
[22:23:19] for all of them
[22:23:20] to get around the room the quickest
[22:23:22] and avoid these guys.
[22:23:24] I'm so glad that guy didn't catch me on fire.
[22:23:27] That one up there is the most awkward.
[22:23:30] It's hard to place bombs up
[22:23:32] there without getting hit
[22:23:34] or without getting pushed around
[22:23:36] but Knave makes this room
[22:23:38] look really easy. Yeah, that looks so
[22:23:40] clean. Very good. I always mess that up so much
[22:23:42] when things are spinning
[22:23:44] and I'm like Bentley trying to place a bomb
[22:23:46] or I'm spinning like a carousel
[22:23:48] The guards will knock you around
[22:23:50] Nope, nope, nope.
[22:23:53] The gadget we were using when I was throwing is called a trigger bomb which we didn't really talk about but it's used for tons of tricks and they'll slide two and three and four for that matter.
[22:24:02] And did you say it's a bomb you can trigger?
[22:24:04] Yeah as the name implies.
[22:24:06] It is a bomb that you just throw somewhere
[22:24:08] then trigger whenever you want rather than his normal bombs
[22:24:11] that are kind of like on timer once you set them out.
[22:24:13] More importantly, I hear we're about to sing
[22:24:17] Yeah!
[22:24:18] On the game right now.
[22:24:20] Um... yeah there's gonna be some singing
[22:24:23] If-if you want to call it that,
[22:24:25] some people might disagree with you.
[22:24:27] This is another reason
[22:24:29] this episode is really iconic.
[22:24:32] So yeah,
[22:24:33] Octavio is an opera singer. That's his whole thing and the reason he's polluting
[22:24:39] the earth is that nobody likes opera in the modern day and age.
[22:24:44] Mr Tomato Fertilizer.
[22:24:48] So yeah,
[22:24:49] he is
[22:24:50] going to sing with us in this
[22:24:52] quote-unquote opera. I'll use that
[22:24:54] term lightly.
[22:24:57] But it's pretty fine. Hopefully
[22:24:59] the crowd enjoys that.
[22:25:01] Maybe we'll get some singers in the audience.
[22:25:05] Feel free to sing along at home as well. Yeah, I want
[22:25:08] the biggest laws
[22:25:09] in chat, especially for the ending. If you know
[22:25:12] get ready for that.
[22:25:14] Bentley has a beautiful voice by the way.
[22:25:16] Absolutely.
[22:25:21] So yeah this is basically like just a little DDR section I guess if you want to call it that we just have to match the inputs
[22:25:25] just like that I will say though you do have to actually match square triangle and circle inputs
[22:25:34] You don't need to match X inputs, you can just match those
[22:25:38] It's pretty funny I'll do it one more time this is really
[22:25:45] i am personally a fan of doing it like the normal way if I have good rhythm that is.
[22:25:51] Yeah, bit of a purist I guess.
[22:25:53] The opera purists here.
[22:25:55] The whole time we're doing this though Sly you might notice in the background he's like undoing these ropes
[22:26:03] the goal is that we're going to lure octavio under the chandelier that the ropes are holding up
[22:26:08] then we're gonna knock the chandelier down take out octavio and make sure that he doesn't destroy
[22:26:14] like the city with his tar bombs or whatever
[22:26:19] but uh yeah i really do enjoy the song that plays actually
[22:26:23] especially this part it sounds so like intense
[22:26:25] you know?
[22:26:27] Is there a- is there like a Taz out there
[22:26:29] that just matches X to this part
[22:26:31] like 1000 times? I'd love to see it
[22:26:37] really lying at like 60 fps it just makes you think of the uh
[22:26:41] the sly one test in the miss ruby fight where it just sounds like a fax machine
[22:26:47] without fasting matches doing an input every very impossible la la la la i think this next one's the last
[22:26:57] one where's that one after uh we got
[22:27:00] one more one more the big law is coming up big
[22:27:03] big law hope you guys like it
[22:27:17] Thank You Thank you, crowd. Thank you.
[22:27:18] Yeah, let's clap that law in the crowd.
[22:27:21] That was good.
[22:27:24] Unfortunately, Camerlita foils our plans.
[22:27:28] Trying to administer justice where she can is over.
[22:27:33] So Octavio survives and now we gotta chase him down on a boat, this is gonna be like another canal chase sequence where we're just gonna mash the turret button and try to shoot them as quickly as we can
[22:27:44] Tank a bunch of damage because we don't need to worry about our health so much as we need to worry about Octavio's health
[22:27:49] I love that Octavia just does his idle movement when he stands
[22:27:57] Time for quick donation? Yeah, we can get a couple in Got to love it.
[22:27:57] Time for a quick donation?
[22:27:58] Yeah, we can get a couple in I think.
[22:28:00] We've got $100 from Lenanthi who says good luck on the run,
[22:28:03] Nave!
[22:28:04] This round is going to be zah-like.
[22:28:06] Wait, we're playing in English?
[22:28:09] Sorry about that, Lennon, but thank you
[22:28:11] for the donut.
[22:28:13] $25 from KOSA
[22:28:15] says good luck Niamh
[22:28:17] 357 I'm excited that Slyers is getting the love it deserves.
[22:28:20] All of us at The Dragon Den
[22:28:22] are cheering you on. You're doing great!
[22:28:24] Thank you, Dragon Den.
[22:28:28] $25 from the Shaded Master.
[22:28:29] Hey, just making sure I didn't misplace my pasta sauce money
[22:28:32] or worse it got stolen.
[22:28:35] Mamma mia what am I gonna do?
[22:28:39] This Canal Chase gives me a lot more.
[22:28:41] It's a lot tighter if you just...
[22:28:43] Scares me less because...
[22:28:44] All those little bumps.
[22:28:46] I mean yeah it is a little scary I guess.
[22:28:48] I guess for me
[22:28:50] I'm more worried about
[22:28:52] the blowouters just because
[22:28:53] I feel more ashamed if I get slow on it.
[22:28:58] While we're watching this cutscene here
[22:29:00] I do want to go ahead and start giving a few shout outs um
[22:29:03] shoutouts first of all the zik and stevens for providing some great commentary for me really
[22:29:07] appreciate that just gdq for i mean helping me fulfill a dream
[22:29:12] I've had for over a decade.
[22:29:15] Being on the stage here has been like
[22:29:16] a surreal experience and I'm just so happy to be here
[22:29:20] it's so awesome meeting all of my friends and everything, it's been a great
[22:29:24] time. Thank you, thank you.
[22:29:30] Shoutouts of course to the Sly community as well. I want to give a particular shout out
[22:29:34] to Canutee for providing
[22:29:36] really great
[22:29:38] Sly 3 resources,
[22:29:40] he's made a tutorial and still working on
[22:29:42] practice tools and stuff.
[22:29:44] So that's really, really helpful.
[22:29:46] And Remo Christian who is going to be doing Sly 4 80% at Finruns today actually.
[22:29:52] I think his run might have already started.
[22:29:54] Yeah, it's probably
[22:29:56] probably going on like right now so shout outs
[22:29:58] to every uh to everybody in the site community and of course
[22:30:01] gotta shout out sly golds if you're interested in seeing the
[22:30:06] absolute fastest segments
[22:30:08] of any split
[22:30:10] in any of the games, go to
[22:30:12] slygolds.com and you can see
[22:30:14] all of that there. It's really cool. We also do Sligold events
[22:30:17] where we organize races
[22:30:19] tournaments, bingo like whatever
[22:30:21] Right now we have something called the Aces
[22:30:23] competition going on
[22:30:25] Where it is like 10 teams of three so like 30 people which for us is like huge and
[22:30:31] it's like a you know two teams go up against each other and they race episodes and it's super cool
[22:30:36] so i hope you hope you get to watch and enjoy that.
[22:30:37] But for now we're going to be fighting Octavio getting smashed a little bit on accident
[22:30:42] Get in the tar there ya go
[22:30:44] I'm gonna let you guys talk while I focus on this actually
[22:30:46] This fight sucks
[22:30:47] This is a bad start focus on this actually this fight sucks this is a bad
[22:30:48] start for me i hate this fight so there's two phases to this fight
[22:30:53] uh well there's two different sections each section can be one cycled
[22:30:57] it looks like nate's to get that right there.
[22:31:00] You just have to deplete half
[22:31:02] of his HP before
[22:31:03] that Tart goes away to get the one cycle.
[22:31:06] Yeah, and the second
[22:31:08] phase here can be one cycle
[22:31:09] but it's extremely tough
[22:31:11] and a bit RNG dependent too
[22:31:12] depending on like you know
[22:31:14] what attacks Octavio does against you.
[22:31:16] Also Naze wants to do a little Murray triple jump here
[22:31:23] by using the little ball ability after your second jump
[22:31:28] you can actually get yourself a little like pseudo third jump there to clear that gap and
[22:31:35] Quick note once Octavio is defeated that will be time on this run yeah so you'll want to be watching his health bar in the top once it goes away that'll be time
[22:31:52] it's not very nice at all kids game by the way we skipped over murray's raw line where he He said he wants to floss his teeth with a copy of Spine.
[22:31:54] Yeah. Kids game, by the way.
[22:31:56] I'm kidding.
[22:32:00] The thunderflops that Nade is doing
[22:32:02] is actually worth five punches
[22:32:04] I'm gonna take a healther for safety
[22:32:07] Yeah
[22:32:08] Or not
[22:32:09] Maybe
[22:32:10] Or not
[22:32:12] I guess we're not
[22:32:13] Oh god We'll just go get the tar and kill him It's fine You got him We're not. I guess we're not. Oh, my God.
[22:32:14] We'll just go get the tar and kill him instead.
[22:32:15] You got him.
[22:32:16] There's like two hits.
[22:32:17] One thunderbolt maybe.
[22:32:20] Come on.
[22:32:23] Time!
[22:32:25] Time! Time. Easy, excellent run.
[22:32:27] So that's it!
[22:32:29] Sub 59
[22:32:31] Hey I'll take that mamma mia
[22:32:33] That's it.
[22:32:40] Yeah, I got most of my shoutouts out already but again thank you guys so much. Shoutout to everybody in the crowd who showed up for this early morning run.
[22:32:45] Couldn't be happier. Could not be happier. You guys got anything you want to say? morning run.
[22:32:46] Couldn't be happier,
[22:32:47] could not be happier.
[22:32:48] You guys got anything you want to say?
[22:32:49] Yeah,
[22:32:50] if you want to
[22:32:51] check out any
[22:32:52] Sly runs like me
[22:32:53] it's a great place
[22:32:54] to be.
[22:32:55] If you want to
[22:32:55] follow me
[22:32:56] you can find me over at twitch.tv slash nave357.
[22:32:59] I have to get revenge for the hot fake.
[22:33:00] Thank you.
[22:33:05] I'm good.
[22:33:06] You can catch me in the speedrunning discord.
[22:33:13] That was fantastic! Thank you,
[22:33:16] Knave! And if you enjoyed that don't worry we got Thank you, Nave.
[22:33:19] And if you enjoyed that, don't worry.
[22:33:22] We got more Sly Cooper coming up right after this.
[22:33:26] Sly Cooper Thieves in Time run by a familiar face to you if you were looking at the couch just now, Zik3. Stay tuned for that
[22:33:30] but don't forget to take a minute to take a little break, stand up, get some water, do your thing
[22:33:36] and we'll still be here when you get back.
[22:33:42] All right, hello.
[22:33:44] Good morning everybody.
[22:33:48] Welcome to Sly Cooper Thieves in Time.
[22:33:50] My name is Zik. I've been here for multiple games now
[22:33:52] but before we begin
[22:33:54] if my coach would like to introduce themselves
[22:33:56] Yeah, I'm Nave, I like pasta sauce
[22:33:59] Hello, I'm Estra. I like pasta sauce.
[22:34:01] Hello,
[22:34:02] I'm the Strava.
[22:34:03] Just another one that's like community speedrunners.
[22:34:05] I'm Cinder Cat.
[22:34:06] I am here.
[22:34:10] All right. So yeah, we are doing episode Alright, so yeah.
[22:34:12] We are doing episode one any% so like you just saw with slide three we're going to be
[22:34:17] doing just the first episode of slide four because this is a very long game.
[22:34:21] So we will begin once we select slides,
[22:34:23] begin photo op.
[22:34:24] So let's count ourselves down from three...
[22:34:27] Two, one, go!
[22:34:31] Good luck, Zik.
[22:34:31] Thank you. Here we go!
[22:34:33] Right into...
[22:34:35] Loading screen!
[22:34:37] The best part about Sly 4
[22:34:39] So, uh, we are playing Sly 4
[22:34:41] Of course this is a ps3 game we were
[22:34:43] playing specifically on a ps3 with a solid state drive because without it
[22:34:47] this game's loads are borderline unbearable yeah if you play
[22:34:51] these are the fast loads if you play on disk you actually lose 27 minutes in a full game
[22:34:56] run because of how slow disc is so digital download that's sd it's really nice 27 minutes
[22:35:02] yep 27 minutes for this so long wow as you can see, just like in slide three today circle boost there the circle booster a lot easier to do compared to the other 3d slide well site in Slide 2 and Slide 3.
[22:35:18] And make it very easy to move around the episode.
[22:35:22] Yeah you'll also notice that he's using Paraglider
[22:35:24] a lot. We use like all the time when
[22:35:26] we're jumping around just because it helps
[22:35:28] either break your fall or maybe get a little extra distance that you need or
[22:35:32] sometimes it actually helps us get higher up
[22:35:35] vertically and we'll talk more about that once we get to it.
[22:35:38] We're able to utilize
[22:35:39] restart checkpoint in order
[22:35:41] to get to areas that we need to more quickly
[22:35:43] or you might have noticed already
[22:35:45] this game has something that the others doesn't a skip cinematic button
[22:35:49] isn't that nice needs it yeah for sure we're gonna be seeing it again right here if you
[22:35:54] miss it the first time pause skip cinematic cinematic is so beautiful
[22:36:01] you can skip most cinematics in the game except for any cinematic
[22:36:05] that would lead into a load.
[22:36:09] I also need to do something here in a second.
[22:36:10] Who is that, Zip?
[22:36:11] This is our boy LJ.
[22:36:14] LJ!
[22:36:15] LJ is the antagonist
[22:36:17] of episode one.
[22:36:21] Um... as the antagonist of episode one um
[22:36:27] and there's our backstory on l jeff
[22:36:38] so yeah uh sly 4 there's lots of similarities to previous Sly games. There are also some differences to it. It does play a little differently but all in all it has an extremely fun movement to it.
[22:36:43] And there is our first job complete complete we have now done our recon so
[22:36:56] so now we are going to um the next uh drop which is breakout so the thing with slide four is we are time traveling between different periods in time visiting our ancestors and
[22:37:04] So in this time period it is real Weechi Cooper or the inventor of the ninja spire jump and the inventor of sushi. Aw thank you, thank you Ryoichi.
[22:37:06] I forgot about that fact.
[22:37:08] Yes so we need to break Ryoichi out of jail.
[22:37:10] Really quickly I need to do something
[22:37:13] very small when the game loads.
[22:37:16] So...
[22:37:16] I like my vertical inverted.
[22:37:18] I'm sorry.
[22:37:20] We didn't bother switching out consoles.
[22:37:23] Zik is just using mine from the last run, and yeah,
[22:37:26] I should have asked him about how he wants his settings.
[22:37:30] Also another small optimization you saw there in the safe house
[22:37:33] a little menu popped up showing that
[22:37:35] uh job replay is a thing and slide four and wanted us to go to the van to see to go replay job if you
[22:37:41] press x there you have to watch through this long animated cutscene of you moving over
[22:37:45] there and opening up the van and then showing the job that photo op
[22:37:49] is being replayed. So we mash circle there, select Sly
[22:37:53] to skip that wonderful cutscene yes so you're gonna
[22:37:57] know some flickering the paraglider a lot um when you fall from great heights
[22:38:03] sly will have this like superhero landing and it's a very long animation
[22:38:07] but by opening
[22:38:09] and closing the paraglider periodically
[22:38:10] when you fall, it kind of resets
[22:38:13] the height at which you're falling at
[22:38:14] so you can not have that
[22:38:17] landing happen. So it's faster to
[22:38:19] just kind of break your fall that way.
[22:38:21] Another small thing you'll see here with pet bucketing,
[22:38:23] he's going to jump before he gets these guards.
[22:38:26] If you run up to them normally, there's a small little delay
[22:38:29] where we can start pickpocketing him and you can avoid that
[22:38:32] by jumping into their pick pocket trigger.
[22:38:34] In previous Sly games,
[22:38:36] you could do something called r1 tapping
[22:38:37] where when you have a sprint feature you can tap
[22:38:41] sprint repeatedly to not alert a guard but that's
[22:38:44] something you can't do in sly forward so we have to get a little creative about not alerting the guards yeah in slight two
[22:38:50] and side three there's a like a three detection warning system if they can hear you running behind
[22:38:54] them and the game teaches you but at any running this in sly 4 you will be detected by the guard
[22:39:01] hello buddy i don't like that you're here this guy
[22:39:04] he should be fine as long as he hits his next one hey buddy
[22:39:10] just every yard is had this falling on my way to the sky unfortunately
[22:39:16] We were talking in slide three about guard manipulation. There's not as much garbage
[22:39:21] Forest or in the previous games yeah the guards spawn like pretty
[22:39:24] statically inside for like once you load into the hub they're all just
[22:39:28] there already whereas in the previous, because it was on an older
[22:39:32] generation console they didn't really have
[22:39:34] power for that so they spawn as you're
[22:39:36] playing and looking around and stuff
[22:39:38] Yeah we had a small cutscene here
[22:39:40] as we lead into the prison.
[22:39:41] So if you do have a quick donation or take care, feel free.
[22:39:43] Not only do I have a donation,
[22:39:45] I have great news!
[22:39:46] We just hit that CAF boss fight incentive!
[22:39:49] Yeah! That's awesome.
[22:39:54] That is incredible. thank you so much! That is $5,000 to Doctors Without Borders.
[22:39:59] We got there through donations like
[22:40:02] $10 from Brag one who says pasta sauce
[22:40:05] got me here but my little spark pin got my wallet out mamma mia
[22:40:17] we've also got $10 from Harlequin Jester. Says, Zik I am so proud of you for showcasing yet another game at a GDQ event.
[22:40:22] You put in so much work for this run, even up until last
[22:40:25] night. Get those fish,
[22:40:27] dance that dance and put
[22:40:29] El Jeff in his place. I love you.
[22:40:31] You got this.
[22:40:34] Thank you Harley.
[22:40:36] Harley is my amazing girlfriend who made me this hat.
[22:40:39] My Sly Cooper hat for the run.
[22:40:41] We're going with safe strats.
[22:40:43] Yeah, I'm just gonna kill that guy.
[22:40:46] So he's able to do there is by running and getting the guard's attention
[22:40:49] The guard will turn around
[22:40:50] And as he's doing so
[22:40:51] He'll jump
[22:40:52] And paraglide over the guards light
[22:40:55] That way we don't have to worry about him being in the way.
[22:41:00] Also here as Zik is doing it, you actually can skip both these crawl spaces by doing
[22:41:04] a Paraglide boost onto the gate back there then going out of bounds to fly over
[22:41:08] this fence to the right side saves five seconds speaking at first drive but other than that it is
[22:41:15] yeah slower pretty brand new though not a lot of people have incorporated yet
[22:41:19] There's been a lot of cooking and sly for this year
[22:41:23] All right, so this is the notorious global cycle room
[22:41:29] Death gonna continue using paraglider to his advantage
[22:41:31] to get past all of these fire-breathing dragons,
[22:41:34] you're normally supposed to use the samurai costume
[22:41:36] which is fire resistant like this but he got through that really
[22:41:40] well it's actually really good another interesting thing you can do with the
[22:41:47] paraglider as extreme right now what slopes collision and you can do with the paraglider is extreme right now uh with sloped uh collision you can
[22:41:51] actually para climb up walls and we can use that to climb up slopes and get around those guards much
[22:41:57] quicker than you can run rhythm exactly, spamming the paraglider button
[22:42:01] on a certain rhythm
[22:42:02] you'll be able to climb the slopes
[22:42:04] So something about Sly 4
[22:42:06] all of these
[22:42:08] railways or ledges or stuff with the blue sparkles.
[22:42:14] Pressing the circle button,
[22:42:15] the circle boosting you can latch onto them.
[22:42:17] In slide four,
[22:42:18] you can latch on to ledges from actually actually a mile away yeah kind of ridiculous
[22:42:26] one of my favorites is in episode two for the hundo route which we won't see
[22:42:30] obviously but it's pretty crazy and what we will still see some pretty crazy ones
[22:42:35] yeah if you ever like play like slide one and then come to this or like oh my god i can just
[22:42:40] spot one a mile away like watching onto that also other things they did early with the rope uh
[22:42:46] a trick that came from saiwan originally but it's available in cy4 which is um cane jumping
[22:42:50] uh you can jump up those poles or other styles like it to move up them quicker.
[22:42:55] The climb animations are really slow in Sly 4.
[22:42:59] So what we're doing here is we're going to be knocking the fireballs back at the dragons.
[22:43:03] You might notice he does it really early and
[22:43:05] it still works that's because the uh the lingering hitbox of the shield lasts for a really long time
[22:43:12] which you're gonna see much later in the run as well. It's an obnoxiously long time!
[22:43:16] We try to do it as early
[22:43:18] as we can so that then we can also exit
[22:43:20] the costume as early as we can, and
[22:43:22] Zik of course being a genius he knows exactly
[22:43:24] where all of the platforms are going to spawn.
[22:43:26] I can go ahead and start paragliding before they even show up.
[22:43:30] Nice breakout! That was really good.
[22:43:31] That was actually really smooth.
[22:43:34] One of the missions that I worry about most, so glad that went well.
[22:43:38] Can't overstate how Breakout is like one of THE toughest jobs in Episode 1...
[22:43:43] Maybe the whole game, it's a tough one.
[22:43:48] But ninja are never really long.
[22:43:50] Yes, and so now that we freed Ryuichi
[22:43:52] he will be able to play as Ryuichi
[22:43:54] and Ryuichi will have some cool movement
[22:44:00] specific to his character as well actually might be one of my favorite ancestors to play us he's definitely one of mine lore-wise and
[22:44:05] even even as a playable character he's really cool too.
[22:44:09] One of Ryuichi's best features is that he has stealth sprint
[22:44:14] so you can sprint around and guards won't be able to detect you while sprinting
[22:44:21] which for speedrunning feels very great. I wish everybody was like that.
[22:44:24] I don't think you get stealth sprint with Sly until near the end of episode 4.
[22:44:28] Yeah it is a gadget you can buy and unlock
[22:44:30] but much later so...
[22:44:32] It's very interesting too in the different gadgets
[22:44:34] in the games and like
[22:44:36] a lot of them are similar between the games
[22:44:38] but you get them at different times But like in's live for you get the paraglider
[22:44:40] you've seen like right now at the beginning episode one but in earlier
[22:44:44] games that's like a late game way later and it's more expensive and
[22:44:48] kind of weird how inconsistent it is. Yeah.
[22:44:53] But alright,
[22:44:54] now that we have freed Ryuichi
[22:44:56] uh you're going to do
[22:44:57] Sushi House Startup so we'll get a
[22:45:00] little taste of how he plays.
[22:45:02] Then another thing there, unlike the other site games where we have to quit out for the animated cinematics that play between day sections that we call them inside for you can just skip it by pressing the circle button
[22:45:13] and thus allows us to
[22:45:15] prevent from pointing out of the game.
[22:45:17] So convenient. Reminds me these are
[22:45:19] the fast loads.
[22:45:24] As they Yeah. So, as Zick mentioned earlier,
[22:45:26] Ryuichi is the inventor of sushi
[22:45:28] His sushi shop has been
[22:45:30] taken over by a bunch of guards
[22:45:32] so we need to liberate that from them and take it back.
[22:45:38] Do a little skip here...
[22:45:41] And now we have to go into our Samurai costume here,
[22:45:44] but it's very slow to walk around in the Samurai costume.
[22:45:47] So you try your best
[22:45:48] to get as close
[22:45:50] to triggers as you can before turning
[22:45:52] on the costume just to optimize
[22:45:54] how fast you get into it.
[22:45:56] He's like Sly 4Guard duty but without pasta sauce.
[22:46:00] There is no sauce here! Hey, there's sushi though. There's sushi. Good trade-off honestly.
[22:46:04] Do you want to be buried in sushi?
[22:46:06] That's all I ask.
[22:46:10] So this is where we're going to transition into playing as
[22:46:12] Ryoichi. Each ancestor
[22:46:14] have unique attacks and abilities abilities and Ryoichi's is called the dragon leap.
[22:46:19] I don't know if someone wants to talk about how that works with the ancestors normally there's an ability on their, I believe R2 button
[22:46:28] that charges with three of each either drive and leap is. He can jump to other
[22:46:32] circle-watchable objects and it's very fast.
[22:46:36] Yeah, it's very fun to do the dragon loops.
[22:46:38] Exactly.
[22:46:39] You noticed what he did really quickly there.
[22:46:42] There was like an arrow indicator
[22:46:43] to show which one he's selecting
[22:46:45] but he can rotate his analog stick
[22:46:47] to choose other targets
[22:46:48] and leap wherever he wants to go.
[22:46:51] And interestingly,
[22:46:52] no matter how far or close
[22:46:54] his target is,
[22:46:56] the amount of time
[22:46:57] it takes a Dragon Link there
[22:46:58] is always the same right
[22:46:59] great rng by the way with our guard cycle there sleepy guard we love it
[22:47:03] early morning sleepy guards sometimes that guy's awake and he
[22:47:07] just had to wait for him to sit there and wait for him to go back
[22:47:09] to sleep.
[22:47:13] So we're actually going to be doing a cool, almost newer little skip here
[22:47:18] To get through this room coming up it's new to me i never learned
[22:47:22] it but i've ever done this it's due to me as well but you know then again it has been
[22:47:25] three years since i've ran this so i'm kind of relearning as we go. Wow, nice!
[22:47:32] That's really cool.
[22:47:36] So you'll notice
[22:47:38] he is running around there sometimes like
[22:47:40] a circular arrow spinning around to indicate an autosave
[22:47:42] and those are triggers that we do have to hit.
[22:47:44] The slide games do you have chain triggers,
[22:47:47] and you can't skip them sadly
[22:47:49] so he went backwards to hit one, then went forward again
[22:47:53] and then did that big skip across the room
[22:47:55] saves a lot of time compared to just going around
[22:47:57] casually. And that's what makes
[22:47:59] the later side game such long speed runs
[22:48:01] because of the chain trigger system, there's no way to avoid that yeah
[22:48:04] it's unfortunate there's lots of times in a lot of games where we can find cool ways out of bounds
[22:48:09] but you still have to hit those story chairs so you can't just like run to the end. It's unfortunate.
[22:48:16] The guards are afraid of electricity, I guess.
[22:48:20] Ryuichi is pretty innovative using his knives
[22:48:22] and keys electricity, neon lights.
[22:48:27] Is the next job what I think it is?
[22:48:29] This is fish.
[22:48:32] We're going fishing.
[22:48:34] Oh boy. You know it's a good game because
[22:48:37] it has a fishing mini-game anybody like fishing yeah this one's not that bad
[22:48:42] does every slide game have a fishing minigame? Obviously, one does two.
[22:48:47] Technically if you count the old Skriple base...
[22:48:51] We don't talk about harming the poor fish! Our Bentley's gonna have some words with us.
[22:48:57] So yeah, our objective here is that we're going to collect some fish
[22:49:01] for Ryuichi to make some sushi which sounds like it's just
[22:49:05] fun but I promise there is a reason that we can explain that later
[22:49:08] we get to play as the murray who is no longer a pacifist yeah now he's totally fine with
[22:49:14] just killing people now oh we got no guards whoa yeah that's's actually i don't know if i've ever seen that
[22:49:20] what the heck every now and then but yeah before we can go fishing what is this?
[22:49:29] Yes,
[22:49:31] so Bentley's explaining
[22:49:32] as a
[22:49:35] sushi chef. So yes, we need to get
[22:49:37] him fished to make sushi
[22:49:38] and El Jeff So yes, we need to get him fished To make sushi And LGF has locked up
[22:49:42] The fishing spots
[22:49:44] So we need to do
[22:49:46] Bentley's specialty which is
[22:49:48] Hacking
[22:49:48] There are multiple types which is hacking. So there's a hacking minigame here,
[22:49:50] There are multiple types of hacking mini-games in Sly 4
[22:49:54] Um...there are the Spark Runners
[22:49:58] There are the Alter Egos, which is what we're going to do right now
[22:50:02] and the name of the third one is escaping me right now.
[22:50:06] I don't think it has a specific name but it's just the normal hack style
[22:50:09] Okay cool
[22:50:10] Spark Runner, Alter Ego and System Cracker Yeah hack styles okay cool alter ego and system cracker yeah there we go yeah so this is
[22:50:14] all three you go uh we got rambo bentley here looking good um this is the auto-scroller,
[22:50:24] there's nothing really we can do
[22:50:26] to speed this up
[22:50:30] You go through this area and you'll notice in the lower left. We have a little gauge there and as we pick up these
[22:50:38] Ionic particles its will let's get this one, level us up. And
[22:50:44] to a max level of 10
[22:50:46] so I want to be picking up
[22:50:48] the ionic particles to get myself to level
[22:50:50] ten before the end
[22:50:52] of the level and then if i'm at level 10
[22:50:55] I should hopefully be able to do a quick kill
[22:50:58] on the boss of the hacking game section. Right, leveling up will increase your speed,
[22:51:05] increase your shooting speed,
[22:51:06] gives you a lot more weapons that are attacking.
[22:51:09] There will be missiles that come out.
[22:51:11] You get like a shield that revolves around you.
[22:51:13] So it's really,
[22:51:15] really important and I think starting at level four you get
[22:51:16] the triple shot.
[22:51:18] Yeah which it's one of those
[22:51:20] things where yeah the higher
[22:51:21] level you get the easier and
[22:51:23] easier this becomes because
[22:51:25] soon you can just not even
[22:51:26] pay attention to the enemies, and just
[22:51:28] spray bullets everywhere. And listen
[22:51:30] to very good music. Yeah it's such a banger.
[22:51:32] The music is actually like
[22:51:34] a remix of the hacking level from Sly 1.
[22:51:38] It's a banger for sure, but it is still an autoscroller so...
[22:51:43] At least until the final boss not much to focus on.
[22:51:46] If you have a quick donation or two, we got
[22:51:48] a little time. You read my mind. I heard the
[22:51:50] word auto-stroller. Yep.
[22:51:52] Just wanted to shout out that we've got
[22:51:54] a bid war for
[22:51:56] Void Stranger open right now to choose the palette.
[22:51:59] And right now, Violet's running away with it
[22:52:02] with $158.49.
[22:52:06] But there's a slew of other colors. We've got red and orange in second and third so
[22:52:10] let's see some love for those sunrise tones red and orange sure
[22:52:22] and we've got so many great donations we've got nice wow
[22:52:26] 25 from foxy jira who says yo is that the zig three great to see you on the stage again my man
[22:52:33] sad i don't get to see you at everyone else's event we'll get up shang it's like next time
[22:52:38] less than three homie i can't believe we got a donation from the Foxy Jira and to
[22:52:45] explain the quick kill on that hacking boss there before it spawns in
[22:52:50] then starts its animation you can line up with its hitbox
[22:52:53] before going into it then just your shots over it before the guard or before the boss retaliates
[22:52:58] they'll end up killing it beforehand what zick was pausing for there the
[22:53:02] uh the nice belt cut scene as we call it
[22:53:05] there's a specific frame one frame where you can do an icss if you know
[22:53:11] speed running as you probably do you know speed running as
[22:53:12] you probably do you know the CSS is a
[22:53:14] cutscene skip I CSS is instant
[22:53:18] cutscenes kit and there's a lot of those
[22:53:20] in slide four we'll hopefully see one later on,
[22:53:24] and it's basically you have
[22:53:26] a 1-frame window to pause and get
[22:53:28] that cutscene, and that's why it's an instant
[22:53:29] variant of it. And with that last
[22:53:31] cutsceneskip there, the
[22:53:33] shock bugs their cycle respawns so they slowly
[22:53:37] respawn back in which allows us to run past them quickly if we get good cycles of them
[22:53:42] preventing us from moving forward.
[22:53:43] Hopefully we've got a good cycle here... Looks good. We get good cycles of them preventing us from moving forward.
[22:53:44] Hopefully we've got a good cycle here...
[22:53:46] Oh, nope! This guy!
[22:53:49] He even went inside the wall, what does he have to do?
[22:53:52] Ohhh, we're not making that.
[22:53:58] Yeah these lightning bugs are complete rng what as you can see what we try to do is jump past them rather than do the casual route
[22:54:06] sometimes it doesn't work out, the R&D
[22:54:08] is just not in your favor but that was nice
[22:54:10] there you go
[22:54:14] Unfortunate firefly Cycle, but...
[22:54:16] Dude this game is so dark!
[22:54:18] It'll be better on the way back I promise.
[22:54:21] You don't really have to worry about them on the way back.
[22:54:24] Oh you do?
[22:54:25] It will be better!
[22:54:28] So this is the fishing part. I hate motion controls.
[22:54:32] We have motion controls mixed in with a mini game!
[22:54:36] You'll notice Zick's controller sort of next to the timer on
[22:54:41] the bottom that's a live representation of what he's doing with his controller and
[22:54:45] you really do have to move it around like that, hover over the fish for a few seconds
[22:54:49] and then yank it up with a magnet somehow.
[22:54:53] Fishing with magnets.
[22:54:55] Bentley's smart.
[22:54:56] You just have to get lucky
[22:54:57] that you'll get fish near you?
[22:54:58] I'll just trust him yeah
[22:54:59] yeah that's the unfortunate thing is yet sometimes you just the other fish will go away and you have
[22:55:05] to go find a fish you really would like them to just kind of come to you.
[22:55:10] Lots of RNG in this entire job.
[22:55:13] You just need one more
[22:55:15] finishing line with 47.
[22:55:18] That's solid, we'll take it.
[22:55:19] We prefer over 50 but...
[22:55:21] Yeah I had like a blank section there
[22:55:23] where there was just no fish
[22:55:25] It was a little awkward
[22:55:27] Another optimization zicked in there
[22:55:29] At the very beginning of there, Bentley will do an explanation
[22:55:31] of how fishing works.
[22:55:33] If you restart Checkpoint
[22:55:34] thereafter Murray's health bar appears
[22:55:36] You can skip it
[22:55:38] While your catching fish
[22:55:39] We just caught $ hundred and sixty thousand dollars
[22:55:46] helping us there is a one thousand dollar donation from anonymous
[22:55:50] thank you so much so much like I did with the disguise and slide three
[22:55:58] Zig is just jumping around a lot here and it's simply because jumping while
[22:56:02] carrying this fish book is a lot faster than
[22:56:04] walking around. That's had enough
[22:56:06] of you guys. That's totally true
[22:56:07] You can try to squeeze through those lighting
[22:56:10] bugs without taking hits but
[22:56:11] the RNG is often not in your favor.
[22:56:15] I'm just going to hop on over to the end, chuck these fish,
[22:56:20] and we're good?
[22:56:21] Yep.
[22:56:21] Yep.
[22:56:22] There we go.
[22:56:22] We got some fish.
[22:56:25] I need some more fish! I'm glad he didn't...
[22:56:30] This is iconic. If you throw- lose the fish at any point in that mission
[22:56:36] there's a conic line where Murray goes shoot.
[22:56:38] I need some more fish.
[22:56:40] No one wants to hear that line.
[22:56:45] The Murray. Oh we we love the Murray.
[22:56:46] Alright so
[22:56:48] now it's the time
[22:56:50] we've all been waiting for.
[22:56:52] Don't tell me that's next.
[22:56:54] Pretty and Pinker. It is. It's next.
[22:56:57] Does everybody like to dance?
[22:57:00] We have some time first with Ryuichi.
[22:57:03] Yeah, there are some really cool platforming sections
[22:57:05] for Ryuichi.
[22:57:06] We'll also see a different type of hack with Bentley some really cool platforming sections for Yuichi.
[22:57:06] We'll also see a different type of hack with Bentley,
[22:57:10] but the end is what we're referencing,
[22:57:12] the end of the job.
[22:57:13] It's very unfortunate this job will have
[22:57:14] an auto-scrollery ending
[22:57:16] but I always say it's like
[22:57:18] a very slow section right after
[22:57:20] one of the really fun sections
[22:57:23] of episode 1. This
[22:57:24] job actually has some really cool movement
[22:57:26] to it.
[22:57:29] Yeah, Ryuichi is just a really cool movement to it. Yeah,
[22:57:29] Ryuichi's just a really cool ancestor
[22:57:31] to play as with the dragon leaps and the silent
[22:57:33] running. And we're
[22:57:35] going to see one of his unique attacks
[22:57:37] in a later job called Spiked sushi assuming Zick you'll do the ninja star
[22:57:42] strat.
[22:57:43] Oh yeah.
[22:57:44] Yeah it's pretty cool.
[22:57:45] Look at those dragon leaves, we got the good one? Yeah.
[22:57:49] Nice.
[22:57:51] Cool.
[22:57:54] You know, assuming that the end of the job
[22:57:54] is what I think it is
[22:57:55] we've got $25 for Bon
[22:57:57] who says
[22:57:58] I had to make sure
[22:57:59] I donate during
[22:58:00] Zik's sly run.
[22:58:01] I'm still convinced that if you actually dance
[22:58:03] while doing the dance while Murray dances
[22:58:05] it is faster.
[22:58:07] We could try.
[22:58:08] If we have to try
[22:58:09] there is a way to make it.26 I think we have to try.
[22:58:11] There is a way to make it.2 seconds faster.
[22:58:14] Huge time series.
[22:58:17] We'll explain that once we get there, I'm sure.
[22:58:19] But for now, we got a cool Ryuichi section.
[22:58:23] Immediately going to start with some RNG.
[22:58:24] We'll see what we get.
[22:58:26] Yeah, I want to look at the guard cycles here and see how they're moving.
[22:58:29] That's pretty good.
[22:58:30] Perfect RNG.
[22:58:31] Fucking love to see it.
[22:58:32] There's four different RNG cycles you can get there
[22:58:36] and we got the best one where both of those guards
[22:58:39] are walking away facing in that direction
[22:58:41] so we don't have to worry about accidentally running into them then we'll
[22:58:43] just run past these light cycles they do move around and here pretty much the same just going
[22:58:49] to avoid the cycles while dragon leaping past avoid guards below, they didn't notice
[22:58:54] nice and smooth.
[22:58:56] There are cutscenes like you saw
[22:58:58] where Ryuichi walks through some of the round
[22:59:00] doors. Those are actually skippable
[22:59:02] cutscenes but they're so short that it actually
[22:59:04] would take me longer to pause and hit the skip button than just
[22:59:08] watch the cutscene in the safe reach or checkpoint stress
[22:59:12] yeah yeah so if you're wondering why he did a restart checkpoint just to respawn in the
[22:59:18] exact same spot it's to do a cycle manipulation on the spotlight so that he doesn't get shot by
[22:59:24] oh nice circle boost that's a very big one that
[22:59:26] saves like four seconds to you.
[22:59:27] That's where you can really see how obnoxious the range is
[22:59:31] on Circle Boosting.
[22:59:32] You can also do a Circle Boost
[22:59:34] over these flames but it's a little risky.
[22:59:36] So I'm going to play it safe there.
[22:59:38] Yeah, kind of tight.
[22:59:39] Here's going to be
[22:59:40] a different type of hack.
[22:59:41] So instead of Alter Eco,
[22:59:42] this one is going to be
[22:59:42] a Spark Runner.
[22:59:44] And again...
[22:59:44] Ready on motion control.
[22:59:45] Anybody love some
[22:59:46] motion control mini games?
[22:59:48] I don't.
[22:59:52] So basically you're just trying to get this ball into...
[22:59:55] It's like golf kind of, I guess.
[22:59:58] Basically golf.
[23:00:00] Just trying to get this spark ball into
[23:00:02] the goal at the end. You can pick up
[23:00:04] these time tokens to increase
[23:00:06] the timer but this one is pretty short, and we obviously
[23:00:09] know what we're doing. You don't really need them.
[23:00:11] I mean, they're just in the way, so if you pick
[23:00:13] them up, it's not like it's going to hurt anyone.
[23:00:14] I really hope I had enough time.
[23:00:16] Yeah, yeah. I mean, you did just do a great optimization there where whenever you're on the wires
[23:00:22] you can press the D-pad to sort of skip over to the next one ahead
[23:00:26] and save a little bit more time.
[23:00:28] Wait a minute.
[23:00:30] You're never going to make it.
[23:00:32] Got like 57 seconds, I guess.
[23:00:34] Okay.
[23:00:35] That was a close call.
[23:00:38] I could have just sat there and
[23:00:41] witnessed our goal for like 50 seconds
[23:00:43] but I'm not going to make it. Something we try
[23:00:45] to optimize with the motion control is that once
[23:00:47] you're tilting into it, you then try to
[23:00:49] tilt back so that you don't spin around it like a
[23:00:52] golf ball. Or
[23:00:53] people just turn the controller upside down
[23:00:56] and it stops working. Yeah, it just
[23:00:58] stops working then.
[23:01:01] Let's skip this one.
[23:01:02] We haven't really talked about what we're actually doing in here, but we're trying to steal a geisha outfit for Murray so that he can...
[23:01:11] I'll try to get through this with a straight face.
[23:01:15] So, that he can disguise himself as a geisha
[23:01:17] and then sneak into
[23:01:19] El Jefe's inner circle
[23:01:23] Excuse me, El Jeff's inner circle. Excuse me, El Jeff's inner circle.
[23:01:25] We are now in the Geisha costume
[23:01:27] and we're going to put on
[23:01:29] a show for the boys.
[23:01:30] There he is!
[23:01:34] Looking good! Looking good.
[23:01:36] Alright, and now we dance.
[23:01:38] Enjoy this banger
[23:01:40] that will probably get flagged.
[23:01:45] This is like a disco song from the 70s or something,
[23:01:47] and it will often...
[23:01:49] Sometimes it'll flag, but
[23:01:51] it's not a big deal. Also for some
[23:01:53] of you more astute Sly four players if you perform poorly here there are alternate
[23:01:58] cutscenes that will play between the different sections but uh zick's not going to be missing
[23:02:03] inputs is he no well i might miss one input yeah one intentional so these glowing inputs uh if you
[23:02:12] get all of them correctly and don't miss one you'll actually get a bunch of coins
[23:02:17] thrown at you. You get
[23:02:19] 60 coins per
[23:02:21] segment of those highlighted
[23:02:23] inputs, and there's three
[23:02:25] of them, so you can get 180 coins
[23:02:28] so even though it might be really easy to like mentally check out
[23:02:32] uh you do actually have to pay attention because those 180 coins or 80
[23:02:36] speed runs are really important or important for the uh
[23:02:40] the coin and gadget route you have to get them our jeff bucks
[23:02:45] one dude here when the next cutscene he's just got a fat stack of l jeff dollars
[23:02:53] yeah i wonder how those convert to usd and we'll have to check that out.
[23:03:03] We could probably convert those LJF points into some donations.
[23:03:05] That would be very good, we were going
[23:03:06] to say if you have a couple of weeks
[23:03:08] of time.
[23:03:09] We got $25 from GigabyteDragon
[23:03:12] who says greetings from Australia!
[23:03:15] So happy to see Slide4 TDQ this year.
[23:03:18] Honestly never thought I'd see it run because of the load times but
[23:03:21] i'm happy it's here good luck with the runsick kick that
[23:03:24] tiger's butt i never thought it would be accepted
[23:03:27] because of this maybe it was accepted beat There's Jeff Bucks!
[23:03:32] The Jeff Bucks!
[23:03:34] He got his face on it and everything.
[23:03:36] I never noticed that, his faces on the dollars.
[23:03:38] My favorite is the guy who like flexes at you.
[23:03:42] We also have 25 dollars from B,
[23:03:44] who says hey Zik happy to see you
[23:03:46] at another event it's been awesome seeing
[23:03:48] you run Titan Souls Final Fantasy and
[23:03:50] everything in between for GDQ,
[23:03:52] and you always bring a wonderful energy to the event.
[23:03:54] Less than three.
[23:03:56] Oh thank you B.
[23:03:58] He is one of my oldest speed friends.
[23:04:01] Met them at my first GDQ our first run basically because are both
[23:04:06] their first runs were right next to each other we've been friends ever since 2016
[23:04:12] I think it was.
[23:04:15] I've got a potentially controversial donation here.
[23:04:19] We have $10 from Sarah Knight who says,
[23:04:22] Question for everyone.
[23:04:24] Pasta or sushi?
[23:04:26] Oh man.
[23:04:27] Oh no.
[23:04:28] This is the question at the sly block.
[23:04:30] Sushi.
[23:04:33] I'm picking pasta.
[23:04:34] I think I might go pasta, yeah.
[23:04:38] Oh here's our input!
[23:04:40] We get this!
[23:04:44] Can you restart? I think we need to do the whole dance again.
[23:04:50] That's the input that we were talking about,
[23:04:52] if you actually do it incorrectly
[23:04:54] you save 0.2 seconds and it is the only way to speed up that auto scroller also
[23:04:58] in case you're wondering murray will not be leaving this outfit for the rest oh no he looks
[23:05:02] too good i've got a pretty exciting donation about that dancing game.
[23:05:07] Okay.
[23:05:08] It's $100 from Sanzaru Dev.
[23:05:11] Whoa!
[23:05:13] Let's go.
[23:05:14] They say hello, GDQ.
[23:05:15] Sanzaru Dev here.
[23:05:16] Those responsible for creating the Murray Dancing
[23:05:18] and Fishing minigames.
[23:05:20] From all of us at Sunzar we wanted to say
[23:05:22] thank you for supporting a great cause
[23:05:24] and finally speedrunning our game
[23:05:26] at a GDQq hi that's amazing that's awesome i'd like to get in contact with them so we
[23:05:33] know who to blame for the dance yeah have some words thank Thank you, Sansire.
[23:05:42] So now we get to play as Bentley
[23:05:44] for a little bit.
[23:05:48] Is there a guard here? Always! Always a guard here always oh always a good right
[23:05:51] here they'll try his best all right we're gonna
[23:05:53] try and do a little jump here since there's a guard i only really get
[23:05:56] one shot at it you got it even though zick made
[23:06:00] that jumble easy that jump look really easy
[23:06:01] that jump is really hard you can slide off that lamp super easily instantly transition into the
[23:06:08] rc car segment with a chicken costume on it because the guards totally could not tell
[23:06:15] that chickens don't have four wheels.
[23:06:18] Aren't a baseball glove.
[23:06:21] Yeah, just so our goal here is to follow el jeff around town
[23:06:26] and uh listen into his monologuing for whatever reason but we're not obviously going
[23:06:31] to actually listen to that monologue, we're just gonna skip
[23:06:33] cinematic except for the last one where we can't
[23:06:35] but what Zik did there
[23:06:37] on the first one was he actually went out of bounds
[23:06:39] you might notice that there's like fences
[23:06:41] and they try to guide you a certain way on these
[23:06:43] routes but on that very first one there's this huge gap behind the first
[23:06:48] fence so you can just get past super easily and it lets us get to that first
[23:06:53] trigger super fast.
[23:06:55] Yeah, you really want to use the boosts right before
[23:06:58] you turn into the chicken because
[23:07:00] you have to move very slowly as a chicken
[23:07:02] but you can carry the momentum of the
[23:07:05] boost into the chicken outfit right yeah um so
[23:07:08] you really want to try and optimize your boosts too uh there's also
[23:07:12] things like if you boost off of a ledge it will preserve
[23:07:16] like that momentum until you hit the ground again jeff it's got wheels jeff has no
[23:07:22] that's a chicken i. I'm just seeing.
[23:07:26] This is a great cutscene.
[23:07:30] Yeah, we're gonna see why we had to get the geisha costume in this cutscene.
[23:07:32] Poor Murray.
[23:07:34] Poor Murray.
[23:07:38] Another thing that we didn't really talk about in the RC section was the guard cycles, you might have noticed sometimes they're awake
[23:07:41] sometimes they fell asleep
[23:07:43] The good RNG is that hopefully they are asleep and you just rush right past them
[23:07:46] but it doesn't always happen.
[23:07:50] Flawless.
[23:07:51] Oh yeah, he's also gonna eat Murray's hand
[23:07:54] for like two minutes here.
[23:07:56] He's gonna be at this for a while yeah he also doesn't notice madame geisha
[23:08:01] is a character who's actually a rhinoceros and herry's a hippo but somehow it doesn't
[23:08:05] notice the difference here again man the. He thought that car was a chicken.
[23:08:09] He's still going.
[23:08:13] He needs to like, go to a biology class or something
[23:08:17] Poor Murray Poor Murray.
[23:08:19] Poor Murray.
[23:08:21] It makes me very uncomfortable to look at his hands going in there.
[23:08:26] Oh no...
[23:08:28] And that is our Bentley mission done.
[23:08:36] So now we're going to be going into
[23:08:38] as alluded to before,
[23:08:40] Spiked Sushi.
[23:08:41] Another Ryuichi mission
[23:08:43] which is
[23:08:45] one of the shortest
[23:08:47] missions
[23:08:49] of this entire episode.
[23:08:52] Might be the...
[23:08:53] No, photo op is shorter.
[23:08:54] Yeah, photo op is shorter.
[23:08:56] Right, true.
[23:08:58] So as we said before
[23:09:00] we were catching fish to make sushi
[23:09:02] we aren't just making sushi for the company party uh well
[23:09:05] we are but we're gonna in this job go get some poison
[23:09:10] to put in that sushi yeah Yeah, it's maybe not
[23:09:13] ethical but we will be putting
[23:09:15] some poison into the sushi and then
[23:09:17] feed it to the guards so they
[23:09:19] fall asleep. It's not
[23:09:21] a deadly kind of poison.
[23:09:23] It's more like melatonin, I guess.
[23:09:26] But yeah they're going to be eating the sushi fall asleep that way there's less guards trying to interfere with our plans for the operation.
[23:09:33] So there are some two plants within this cave that we need to harvest
[23:09:39] so this is one of the weird jobs that doesn't start with a cutscene
[23:09:43] you actually take like five steps
[23:09:45] in and then skip a cinematic.
[23:09:47] One of the
[23:09:49] weirdest but
[23:09:51] big ways you can actually
[23:09:53] optimize when your first learning slide for is knowing when to and when not to push the start button.
[23:10:01] Yeah, it's a pretty big thing.
[23:10:03] Yeah.
[23:10:05] I don't know if could skip that first talk!
[23:10:06] I don't know if I've seen that before...
[23:10:08] You can actually get either of these plants in any order
[23:10:10] but people typically just get this
[23:10:12] first one because it's right in front of you
[23:10:14] The second one though we're gonna see a pretty cool strat as i was
[23:10:18] mentioning earlier riichi has a ninja star throwing attack which is unique to him and
[23:10:24] it's like semi-random how those ninja stars disperse but if we're able to use
[23:10:28] it effectively, we can hit the light that's way over there. If this rack gets out of
[23:10:33] the way... I just want him gone. Yeah he's not anymore.
[23:10:38] Get that one?
[23:10:39] Oh, that was so close.
[23:10:41] Again, it's a little random how they move.
[23:10:42] There you go.
[23:10:43] That saves us from having to actually walk over there.
[23:10:45] It saves a couple seconds.
[23:10:47] That way we get the lightning bugs out of the way
[23:10:49] get to this plant and the job's already over yeah ideally the first ninja star just hits on it you
[23:10:56] can do it very fast if you just land throw the ninja star and start climbing
[23:11:00] as it hits and the fireflies go down uh we got a little unlucky there but that happens
[23:11:05] i forgot he even had that attack yeah the only time's like actually used for anything.
[23:11:11] Yeah even casually you know really easily.
[23:11:14] I don't think i ever use that casually.
[23:11:16] I think its the only time any ancestor move is used.
[23:11:19] The first time when actually was learning this run
[23:11:22] I saw that I was like, I didn't know you could do that.
[23:11:27] But we're actually moving into the final job or operation as it's called,
[23:11:32] altitude sickness.
[23:11:36] And we're going to be confronting LJF himself.
[23:11:39] Yes, but we have a few steps that we have to do
[23:11:40] as with any good operation in the slide series we
[23:11:43] have many steps we have to do now normally you know
[23:11:47] we said before that like bentley usually has these long
[23:11:50] like uh slideshows or something to go over
[23:11:53] the operation. In
[23:11:55] this game they call them chalk talks
[23:11:57] which are right here, which we can skip
[23:11:59] by pressing the circle button
[23:12:00] not the start button. Don't press the start button. If you press the start button yeah don't press
[23:12:03] the start if you press the star button you will
[23:12:05] stop like your game really yes and you have to quit out of
[23:12:09] a game yeah that's it oh no so here we're gonna see uh some Oh no.
[23:12:16] So here we're gonna see some pretty tough techniques, um...
[23:12:20] It would not be unusual if you did because
[23:12:22] it's really tight timing timing it's really hard to
[23:12:24] do tight timing then you also not always get the best momentum for
[23:12:28] reservation close you try to use the momentum of that
[23:12:32] spinning wheel to then launch you back get in position
[23:12:34] really quickly put on this samurai costume hold up your shield to then launch you back, get in position really quickly, put on the samurai costume,
[23:12:36] hold up your shield and then launch it
[23:12:37] all within like two seconds.
[23:12:39] It's all a very tight window to reflect that
[23:12:42] fireball in first cycle.
[23:12:44] And on this one whenever we reflect it back we can do hopefully again
[23:12:49] it's a 1-in-60 opportunity it's a one frame opportunity get another icss here we'll see
[23:12:57] that was a good one too get another ICSS here. We'll see...
[23:13:01] Oh, we got it! 1 in 60!
[23:13:05] Really impressive.
[23:13:10] It's like one frame to pause the game there or something when the cutscene starts.
[23:13:12] Yeah, you can buffer it though but it was more time
[23:13:14] the more pauses you do.
[23:13:16] Getting that clean first try no'm so impressed you're so good yeah it's
[23:13:21] it's very weird but yeah there are unskippable cutscenes
[23:13:26] that you can skip by just pausing the frame they begin happens a lot more later like
[23:13:32] in full game but there's a couple opportunities here in ep1 um might if i jump in with a couple
[23:13:40] donations? Absolutely! It's actually
[23:13:42] great time for it. Awesome!
[23:13:44] We've got $155
[23:13:46] and 55 cents from
[23:13:48] Max Jess, who says running late but I needed to catch my
[23:13:50] favorite time traveling raccoon.
[23:13:52] Let's start a five train for Sly 5?
[23:13:56] I love that idea!
[23:14:02] It's gonna be a long train someday. We've been waiting for years.
[23:14:04] The next GDQ and the next GDQ.
[23:14:07] Sanzaru is watching, maybe?
[23:14:10] Long Train just means more donations
[23:14:12] for Doctors Without Borders! True, get them in.
[23:14:16] This section is a little rough
[23:14:18] you just fight a bunch of guards
[23:14:20] You have to kill 15 of them, as you see on the counter
[23:14:22] in the corner. Sly and Bentley
[23:14:24] technically, air quotes
[23:14:26] help, but sometimes
[23:14:28] they just get in your way of
[23:14:30] you trying to kill them because as the murray he's a really effective fighter
[23:14:33] he's much better at doing it uh so you try to try to do what you can there but yeah murray
[23:14:39] can if i pick them up you've been killed in one hit bentley takes like three or four he's just
[23:14:45] kind of hitting him around it's just getting in the way and there's no help he's a hindrance
[23:14:52] family helping by giving us $20.
[23:14:54] We got a $20 donation from Bentley.
[23:14:56] I will always and forever show up to watch Sly Cooper go GDQ!
[23:15:00] Thank you, Bentley.
[23:15:01] More of Sly Cooper in GDQ.
[23:15:03] I hope so. Bentley. More it's like Hooper and GDQ.
[23:15:05] I hope so.
[23:15:07] Gonna take this one a little easier there. Yeah, nice Rio
[23:15:09] Weechee platforming section under the bridge while
[23:15:11] everybody's fighting up top. We're gonna open
[23:15:13] up the gate that they closed on us yeah you're supposed to see if this
[23:15:16] is happening simultaneously so you'll see like enemies falling around you yeah it's pretty funny
[23:15:27] all right now now we All right.
[23:15:28] Now we're done.
[23:15:34] Jeff is going to separate the team.
[23:15:36] Way to go, Jeff, for breaking the fourth wall. Right! Tells us to be quiet.
[23:15:39] He stole Ryuichi's cane and then set
[23:15:42] the bridge on fire. The only person who could continue
[23:15:45] on from here is Sly so we're gonna chase them down and fight
[23:15:49] him amongst the uh the tops of these towers in this house so a little cutscene here um
[23:15:56] we can start going through a few things.
[23:15:58] In case people did not catch the Sly 3 run or
[23:16:02] end of the Sly 3 run, Nave I have a question for you. If
[23:16:06] was big fan of Sly Cooper, and I'm watching
[23:16:09] GDQ because I love speedrunning, where can
[23:16:11] I go to get the best information
[23:16:13] on slyspeedrun? Well let me tell
[23:16:15] you, I know exactly
[23:16:16] You can go to slygolds.com
[23:16:21] you can find the best
[23:16:22] segments for every single split across
[23:16:24] every single sly game, Bentley's Hack Pack
[23:16:26] excluded and you can
[23:16:28] see some of the best strats possible. There's a lot of really cool information there.
[23:16:33] Cycles also puts on a lot of events, we do like tournaments and races or whatever.
[23:16:38] Right now we have a tournament going on that's like team-based, so
[23:16:41] teams of three go up against
[23:16:43] each other in race episodes in slide
[23:16:45] two, three, and four. Really
[23:16:47] exciting stuff, but what is more
[23:16:49] exciting right now is I'm hoping Zik is going to do some DBs.
[23:16:52] Anybody care to explain that?
[23:16:54] DB or displacement boost with these rails
[23:16:57] that Sly's walking on here. You like that?
[23:17:06] Oh, that's huge!
[23:17:08] I learned that last night.
[23:17:10] Watching you learn that last night. But attaching to the ropes on the ends of them,
[23:17:13] there's a collision of the object they're posted
[23:17:15] to. On the first frame is
[23:17:17] a single-frame trick if you press X
[23:17:19] and jump on the first frame of landing
[23:17:21] it, you'll get the speed of getting clockseed out of that object.
[23:17:24] And like Zik did there masterly
[23:17:25] with a nice double jump and Kane swings on top.
[23:17:30] Also this is the fun thing
[23:17:32] getting caught first frame by El Jefe there.
[23:17:34] Two sets of armor will appear.
[23:17:36] Nice little visual glitch there.
[23:17:38] I actually don't want to take this kit.
[23:17:40] I think you could but it's probably safe not to.
[23:17:42] Oh just...I'm yeah. I got too excited by getting
[23:17:45] displaced. Yeah, yeah. So what we
[23:17:47] were normally doing there... You might have noticed that
[23:17:49] lightning attack you just did is
[23:17:51] pretty long so we actually
[23:17:53] intentionally jump into his personal space, and he'll knock us out of it.
[23:17:58] And that is faster than watching the long lightning attack.
[23:18:01] And then he's counting to himself because each phase there's a certain number of hits you need to do in order to get to the next phase
[23:18:06] the first one is 13. this one is 17 but you have to do it in two cycles 10 and 10 and then 7 would
[23:18:14] be most optimal if you do like nine and eight that's also fine it's not
[23:18:17] really a big deal um but then the last one is eight uh it's ten i thought it might
[23:18:25] be ten I don't remember exactly but yeah each one has a set number the last
[23:18:28] one you can also one cycle it but it's extremely tight timing
[23:18:35] hopefully they can get it but when i say it's tight timing like I'm not
[23:18:38] exaggerating here, it's really tight timing on the very last phase.
[23:18:44] Okay we got eight on that nice go right into the electric good
[23:18:53] so again taking the intentional damage here in order to skip a very long attack
[23:18:58] animation then we get really close to his inner in order to skip a very long attack animation.
[23:19:01] Then we get really close to his inner circle
[23:19:01] so that once he launches
[23:19:03] that fireball at us,
[23:19:04] we're able to utilize
[23:19:07] that lingering hitbox,
[23:19:08] switch out of costume
[23:19:09] and immediately start beating
[23:19:10] them up nice nice good all right now the hard one
[23:19:17] so this will be the final tower like i I said, hopefully Zik can hit that
[23:19:21] one cycle but it is a really tight
[23:19:23] time.
[23:19:25] And then time will be on the final hit to El Jefe
[23:19:27] when the cutscene begins.
[23:19:29] El Jeff. Oh my god, I messed it up!
[23:19:33] I'm restarting the run.
[23:19:35] Run it back.
[23:19:39] Alright...
[23:19:40] Now he'll do this, now he'll do this...
[23:19:45] Okay interrupt it and then the hard part begins.
[23:19:49] We have to get as close as possible here. That looks good
[23:19:55] One two, three four
[23:19:58] Now it's too slow I think
[23:20:01] Oh so close that was so close!
[23:20:04] That was so close. The man's got no health, he's cheating!
[23:20:06] I know yeah.
[23:20:08] Slightly glad you missed it
[23:20:10] so that we could show off- He literally has no health
[23:20:12] and somehow it doesn't work.
[23:20:14] I think he was just a little slow getting out of the costume, unfortunately.
[23:20:18] You can blow on him and he dies.
[23:20:19] Yeah.
[23:20:22] Time will be coming up...
[23:20:23] Swing! Time. Time will be coming up.
[23:20:25] Time!
[23:20:29] Hey, you got the Sky's Boost though.
[23:20:32] I'm happy with that.
[23:20:34] I got you a trophy! i'm happy with that 45.
[23:20:46] oh my gosh all right that is sly 4 episode 1 episode 2 coming soon to a GDQ review.
[23:20:48] But yeah, thank you for having me. This was... I'm so
[23:20:50] glad I got to show this game off. I love this game so
[23:20:52] much. Yeah,
[23:20:54] I just want to again give a shout out to GDQ for having us.
[23:20:58] Having the Sly community here it's really cool to get to see two Sly games at a GDQ
[23:21:03] Um uh shoutouts to the Sly community in general
[23:21:06] It is an absolutely fantastic
[23:21:08] community to be a part of.
[23:21:10] If you like Sly Cooper,
[23:21:11] if you want to speedrun it,
[23:21:12] it's genuinely
[23:21:13] an amazing place to be
[23:21:14] as someone who sometimes
[23:21:16] feels like can be not good at the game or outside of the community does a very good job of always making me feel like it's a home, and I love it so much.
[23:21:26] And I appreciate everybody in the community um yeah
[23:21:30] and if you want to ever watch more slide speed runs name ashra cinder
[23:21:35] you won't find better sly cooper content so uh make sure you go check them all out and uh that's all i got stay
[23:21:43] tuned for more runs today today is a banger day of runs yeah great, good job man.
[23:21:49] Thank you.
[23:21:54] Let's keep that applause going for Zik and Nave!
[23:21:57] The Sly Cooper block...
[23:22:03] What better way could there be to start your day
[23:22:14] gdq i mentioned earlier we got that bid war coming up for void stranger our very next run last time i talked to you violet i said was running away with it violets in the same place.
[23:22:28] Hi everyone, I'm Spurry Alice and I am super excited to be showing up Void Stranger today.
[23:22:33] Void Stranger is a Sokoban style puzzle game
[23:22:35] but it's got an extra layer of like
[23:22:37] mysteries and meta puzzles
[23:22:39] and other such things, a lot of people compare
[23:22:41] this game to games like Outer Wilds or
[23:22:44] La Mulana, so if any of that sounds
[23:22:46] even a little bit interesting to you, I would absolutely recommend
[23:22:48] picking up this game for yourself because
[23:22:50] this run is going to have a lot of
[23:22:51] spoilers both in terms of gameplay and
[23:22:54] story coming up very soon after the run starts
[23:22:58] so with that said um can i get what the
[23:23:02] current winner in the palette choice bid war is?
[23:23:05] Absolutely, green is the current winner. Okay I'll get that change as soon as we
[23:23:09] get into the run and with that said we can get started
[23:23:12] in three two two, one.
[23:23:16] Go!
[23:23:18] And with that I'll turn it over to
[23:23:20] my commentators to introduce themselves.
[23:23:22] Hello, I'm Akko. It's short for
[23:23:24] a chocolate orange but it's not a big deal.
[23:23:26] I started playing Void Stranger because Spirialis paid me 100k channel points to do it
[23:23:32] I'm Evan's Fight and I go by Scott
[23:23:34] I don't usually play puzzle games they're really far out of my comfort zone but
[23:23:38] spirialis convinced me to give it a try and i had a lot of fun spent a lot of time but i really
[23:23:42] recommend it all right hi hey man i'm carlef Spree Alice asked me to go on commentary for this game
[23:23:49] and then I played it
[23:23:50] And then I really loved it
[23:23:51] So hope you all enjoy
[23:23:53] Um...and I do want to briefly mention
[23:23:55] We will be leaving the Color Choice bid war open for the entirety of the run.
[23:24:00] We can change it like every five minutes or so,
[23:24:03] so feel free to let us know if that lead changes sell.
[23:24:07] With that said as Spirialis mentioned this is a Sokoban style puzzle game but
[23:24:11] our main way of interacting with the game isn't really by pushing blocks around it's more by
[23:24:15] manipulating the levels themselves so the first item that we're going to get is a rod
[23:24:20] that allows us to pick up and place down one block at a time
[23:24:24] And then we also need to get three-and-a-half other items in order
[23:24:28] to complete True Ending if you want to talk about that.
[23:24:30] Yeah so usually as soon as the game starts here
[23:24:33] you'll see that Spirialis will head for the stairs
[23:24:36] and usually in a casual playthrough
[23:24:38] you'll be heading for those in a linear fashion
[23:24:41] but because a lot of progression in this game is knowledge-based we're going to use our knowledge
[23:24:45] to find secrets and acquire those three and half items as well
[23:24:49] as kill two specific enemies to unlock
[23:24:52] the secret area at the end
[23:24:54] that we call Diz, which we complete to get
[23:24:56] the true ending.
[23:24:57] The most important item for us to
[23:25:00] get is the wings because it improves our speed and
[23:25:03] decreases the complexity of puzzles that we have to actually complete to make it
[23:25:09] through the void.
[23:25:15] It allows us to cross over single block gaps
[23:25:19] without falling, and you can also use your
[23:25:22] rod that you see Spirialis using now in order to do that. But let me talk about what just happened.
[23:25:25] Yeah, so one of these main venues of transportation are these locust
[23:25:30] statues. So as you can see when Spirialis had three Locusts and he fell in front of the
[23:25:35] Locust statue hole instead of dying, he teleported to floor seven.
[23:25:39] So four plus three is seven.
[23:25:40] And now we have our second non-Locust shortcut, which is intended to find and that brings us all the way to floor 23.
[23:25:49] After that we do have one more method of quick traversal
[23:25:53] which is that once we reach floor 28 here
[23:25:57] We will find a room that does not have
[23:25:59] a wall blocking us off from the UI.
[23:26:01] So you'll see in the bottom right
[23:26:02] we have the floor number and then
[23:26:04] in the middle of the bar we have locust number and both of those values are
[23:26:08] really uh important for us because the the locus value if you change it that tells you how many
[23:26:13] floors are going to work at a b statue and then you can of course as I mentioned
[23:26:17] directly manipulate the floor number in the bottom right in order to go to an arbitrary
[23:26:23] floor. We could also use the HP value you see in the bottom left
[23:26:27] In order to store a value if we need it later
[23:26:31] But now would be time for a quick donation
[23:26:34] Absolutely
[23:26:36] We have $25 from court High Sparaz, Coral, Akko and Scott.
[23:26:40] So happy to get you to showcase this on the main stage
[23:26:42] And thanks for all four of you being some of the most welcoming
[23:26:44] and most chaotic friends I could ask for
[23:26:47] Thank you, Corey.
[23:26:48] Yeah, thank you, Corey.
[23:26:49] Thanks, it's awesome.
[23:26:51] So now you'll notice that we teleported perfectly
[23:26:54] to make it to the next multiple of 28.
[23:26:56] That's where each of these tree rooms are
[23:26:58] that allow us to manipulate the UI.
[23:27:00] We're getting the number 55 and 56 here because those are both going
[23:27:04] to be pretty valuable for us to get to our next goal.
[23:27:06] It is important to note we are not going to 67, which is where the Wings brand,
[23:27:11] which will explain what a brand is in a moment.
[23:27:13] But that's where wings is supposed to be collected but instead
[23:27:17] we'll be going to room 157 because it's actually faster
[23:27:22] to get there with our traversal methods than it is to go to 67.
[23:27:27] Do you want to talk about what a bound room is?
[23:27:28] Yeah, so you may have noticed earlier
[23:27:30] that we entered a room that's
[23:27:32] kind of just a six by six grid and there are boards throughout the game that scribe
[23:27:37] a certain pattern in a 6x6 pattern. And if you take the pattern from the boards
[23:27:42] and you make it in the six by six rooms
[23:27:47] and then you fall down into the void, it takes you into a secret room
[23:27:50] which is where most of our items are.
[23:27:53] So you can see Spirit House closed the game there.
[23:27:55] It wasn't a game crash, so we had to
[23:27:57] even with the UI manipulation
[23:27:59] we had to duplicate that 56 number
[23:28:01] twice because we wanted a 56 HP to store and to go to b156 in
[23:28:06] order to get to the awesome floor 157 that we're about to draw that brand that was just explained on
[23:28:11] 157 is a very valuable room for us along with Room 53.
[23:28:15] So remember both of those numbers, we're going to see
[23:28:17] both of those rooms I think twice because we can draw
[23:28:22] relatively arbitrary shapes here
[23:28:25] because of the amount of glass or is it ice in these rooms.
[23:28:29] So, um...in this case
[23:28:31] We got to draw the brand that was supposed to be on floor 67
[23:28:34] And so, uh, it's important to note
[23:28:36] that because of that, we're going
[23:28:37] to get spit out relatively close after
[23:28:40] that on floor 71.
[23:28:42] This will be important later for our traversal.
[23:28:45] And conveniently, we have 12 Locusts to get us one floor away from another multiple of 28.
[23:28:54] More UI manipulation here to
[23:28:57] get our stored HP 56 value and
[23:29:01] turn it into our Locust, and then kill ourselves three times to go to
[23:29:05] 53 Locusts and replace our floor number with
[23:29:08] 53. Our second brand room that we'll be using a lot.
[23:29:11] The next item that we need to get is the sword, it is the second most valuable
[23:29:15] item um and as you can see uh as I mentioned before there's a lot of glass here so this
[23:29:20] makes this room very manipulable. Take note of that rock in the bottom right corner though
[23:29:24] it'll be important later.
[23:29:26] So we are going to fight Tan here in order to pick up this sword
[23:29:29] this fight is completely deterministic and tan only moves when you do so as long
[23:29:35] as spirialis makes the exact same inputs as he always does. This fight should
[23:29:40] resolve very quickly. I will
[23:29:41] quickly point out that there are those statues
[23:29:44] on the left and right that are blocking our exit
[23:29:45] Those statues disappear if you kill all entities
[23:29:48] that are not you on the stage.
[23:29:50] And just like that, Tan is dead!
[23:29:58] So we've successfully gotten the wings and the sword,
[23:30:03] We now need to find the memory cube or the void memory more accurately.
[23:30:09] That is our third item
[23:30:12] and then we also
[23:30:14] in having this sword, we now have the ability
[23:30:16] to go kill two enemies that we need to.
[23:30:19] Yep, one of them
[23:30:20] we're staring at right now. Talking Head Gore.
[23:30:22] It won't be really a fight more as such that she spots
[23:30:25] that we have a sword and that she just really is sick
[23:30:28] of this place and so...
[23:30:30] We're just gonna have to put up our misery.
[23:30:32] More for us, because we get to progress towards trending.
[23:30:36] And after this, um...
[23:30:38] We'll be heading up to that top right Locust statue since we have 53 Locusts
[23:30:42] 143 plus 53, nice a multiple of 28 right wow
[23:30:48] nice man so a little bit more ui manipulation here a
[23:30:52] bit more advanced but now we're going to head back
[23:30:55] to our good friend 157 just go to 153 which is yes a multiple of three good job everybody let's go
[23:31:03] a couple more floors here, but
[23:31:05] nothing too crazy since we have wings and swords
[23:31:07] so let's just go back to 157
[23:31:09] very quickly. Yeah, we're going to be
[23:31:11] inscribing at brand here which is
[23:31:13] technically... It's the first brand that you should encounter
[23:31:16] technically the zeros um but that will bring us back close to
[23:31:20] the beginning of the game we didn't mention this earlier when we were
[23:31:22] talking about traversal methods but uh as i mentioned before the each brand will take you to
[23:31:29] the room a room rather that is immediately after the room that you should be inputting the brand in
[23:31:38] but now would be a time for a quick donation
[23:31:45] absolutely we have 25 from carerium who says i love spiralis that's my goat good luck spirals have fun gonna cheer you on from the back couch with all the five and own
[23:31:48] gamers hi scott hi ako hi coral y'all are the best there is and just real quick i want to say we
[23:31:54] have a new incentive that is open it's for the the Middle-Earth Shadow of War run,
[23:31:58] Fight Sauron. It is an extra
[23:32:00] boss at the end of the run. So if that
[23:32:02] sounds interesting, don't forget to scroll down
[23:32:04] and assign your donation to an incentive
[23:32:06] when you donate.
[23:32:09] Thank you very much Carrie that was a wonderful
[23:32:11] donation. He's my go-to Carrie thanks
[23:32:15] Spiralis just collected
[23:32:17] this cube that you see in our hotbar now, and what that does is it allows us to talk to rocks.
[23:32:23] Don't ask how I know!
[23:32:26] But now we're heading over to floor 30 to kill the second enemy that we have to kill.
[23:32:30] Sorry, multiple of 28, we're not stopping here.
[23:32:35] But once Frielis gets here,
[23:32:37] we are going to be striking this statue 23 times and then waiting 23 seconds so
[23:32:41] Salah good luck all right let's see we have 100 from CDC who says I needed to make sure i was up
[23:32:48] for void stranger 2024 was a great year for video games and void stranger was the
[23:32:52] best surprise and my favorite game of the year i love the part when gray redacted and redacted
[23:32:58] baby redacted lily redacted I'm not sure what that all means but
[23:33:02] I hope you all understood that.
[23:33:04] I do.
[23:33:05] We also have $10 from
[23:33:08] Gooey Phantasm. Hi Sproulis
[23:33:10] it's so awesome to see Void Stranger at GDQ. Thank you for this run!
[23:33:13] System Erasure's Discord server has your back. May you attain enlightenment.
[23:33:17] Oh we didn't do the sweat that time.
[23:33:20] So Spirialis did a little tech there where I believe when Tails' tail, that tail is the enemy there.
[23:33:28] When Tails' tail comes into range even if you would otherwise not be able to attack, you can there.
[23:33:34] But real quick what just happened is that
[23:33:36] Spirialis used a B statue
[23:33:38] to warp our way to another multiple of 28
[23:33:40] but that also sets our Locusts
[23:33:42] to 0 and that's very convenient because we needed
[23:33:45] to get exactly floor zero in order to get our three
[23:33:47] and a half item uh so we're getting an upgraded rod here this is the super rod
[23:33:51] it gives us a backpack of sorts where you can collect as many tiles
[23:33:55] as you want from the level.
[23:33:57] And it works sort-of like a sack so that
[23:34:00] last block you collect is the first one that gets placed down.
[23:34:04] We're going to jump right into 053 and then put in a very late brand, the Sif Brand.
[23:34:12] Can I just hear a DIS noise?
[23:34:15] Yup.
[23:34:16] And this will take us to the very late part of The Void, Room 224
[23:34:21] and then what we're going to do is input the DIS band
[23:34:23] to get past the end of The Void the supposed like computer system or server that is running
[23:34:30] the entire board if you want to talk about that yeah so now we have all the items we need
[23:34:34] uh as well as the super rod and this is a sixx6 room like the rest of them have been but
[23:34:40] the difference between dis brand and every other brand is that this has no brand so you progress
[23:34:44] into the disc world by taking away all the tiles which we need all the items for.
[23:34:49] And the reason we have to go
[23:34:51] to exactly this floor
[23:34:52] is because every other brand room,
[23:34:54] every other 6x6
[23:34:55] had at least a rock in it
[23:34:57] which you couldn't get rid of
[23:34:58] no matter what you did.
[23:35:00] Um... Now that we're here
[23:35:02] We can take the opportunity to explain a couple mechanics
[23:35:04] You'll notice that um.. The stairway
[23:35:06] is technically open for Spirialis to go through
[23:35:08] but there's that black statue staring at it. If we try and go into the stairs when that black statue is in front of it,
[23:35:13] It will completely reset your run. It'll put us back to floor one, it'll reset all our values So we don't want to do that.
[23:35:22] Instead, we have to complete the puzzles
[23:35:25] that are requested by the other statues
[23:35:27] that we saw in those rooms which are ad statues.
[23:35:30] By the way keep track of who's who this will come up later
[23:35:35] so ad statutes give us a puzzle that you have to complete in the room and we clear
[23:35:39] those statues in order to move the sif statue.
[23:35:41] Similarly, we see various other statues that are related
[23:35:44] to different void lords that exist
[23:35:47] in the lore. For example
[23:35:50] the statues that were running past in all of those rooms were Mon statues which will turn you to gold if you have line-of-sight to them.
[23:35:59] You see them being very relevant in this room and we have to make sure we don't have line of sight
[23:36:03] to any of those statues.
[23:36:05] They do see in all four directions,
[23:36:07] all four directions that is.
[23:36:10] And then you'll notice
[23:36:11] that there's these other statues
[23:36:13] that are flickering every time we kill something and they disappear once all of those die.
[23:36:16] Those are the 10 statutes that I mentioned earlier.
[23:36:23] Now would be a good time for a couple donations.
[23:36:25] Absolutely, we have $50 from Crystal Ships who says
[23:36:28] It's great to see four of the coolest people I know on stage at GDQ
[23:36:31] I've never been so excited to have a game spoiled
[23:36:34] Shoutout Spiral Alice Thank you so much Crystal I've never been so excited to have a game spoiled.
[23:36:35] Shout out Spiral Alice!
[23:36:36] Thank you so much, Chris.
[23:36:37] Yeah don't worry we're not spoiling too much.
[23:36:39] There's a lot to this game.
[23:36:40] Spiralice just went through one of my favourite rooms.
[23:36:42] You have to pick up your wings block in order
[23:36:44] to complete that room, and in doing so
[23:36:46] you have wings only half the time. When
[23:36:48] you place it back down, you get access
[23:36:50] to your wings again, so it's really fun.
[23:36:52] You may have also noticed that while
[23:36:54] we were doing that, the statues around the room
[23:36:56] were lighting up those are put a there's our lab statues and they put a limit on
[23:37:00] the number of times that you can use your rod you see one in the top right of
[23:37:04] this stream as well as in the center of this one as well.
[23:37:08] So that room, the one previous to that
[23:37:10] one, that was probably my favorite room casually.
[23:37:12] The solution for that is
[23:37:13] there's a rock there and because we have deployed memory
[23:37:15] we can talk to it. And the solution is if you talk to it like 94 times
[23:37:19] or something ridiculous like that,
[23:37:21] it says like, hey, why don't you change the color palette?
[23:37:24] Which is just the game's way of getting you
[23:37:25] to pause the game,
[23:37:26] which is what progresses the statue on top of the button
[23:37:29] that we use to open the staircase in the room.
[23:37:31] And speaking of changing the color palette
[23:37:33] I assume we're still on green
[23:37:35] it seems like there are a lot of green believers
[23:37:37] I saw it go up to like 300 bucks.
[23:37:39] Green is still in the lead, but of course you can change that anytime with your donations everyone!
[23:37:43] So i heard from a bird that Spree Alice hates the yellow palette
[23:37:46] so if you want to annoy him go ahead and bring that one up.
[23:37:51] Oh my god, my favorite room!
[23:37:53] So as he saw with the one room where
[23:37:56] you have to take away your wings,
[23:37:57] the game forces you in your first turn
[23:37:59] to take away your sword and so you have to
[23:38:01] go back and push some of these statues just like
[23:38:03] pre-sword it's really fun and you have to use your shortality at
[23:38:06] the end of this there's a really clever puzzle
[23:38:08] uh this is one additional mechanic that we have not yet seen.
[23:38:12] Those blocks with the X's on them, they will kill you
[23:38:16] with a lightning bolt if you stand on them
[23:38:18] and they'll heal enemies which we'll see right here.
[23:38:20] You'll also notice that Spirialis is
[23:38:22] traversing this room in a bit of a strange way despite it looking like it
[23:38:26] would be relatively easy to just go and sword all those enemies. There are once
[23:38:30] again add statues there that give you a specific puzzle, and in that case what it is
[23:38:33] Is that you have to kill them in a specific order with specific methods
[23:38:37] By the way remember the room we just went through
[23:38:40] The plus sign is very important there
[23:38:43] It'll be very important for later, don't ask how I know.
[23:38:50] These statues by the way can only be moved one block before they get stuck in place.
[23:38:54] And then the statue that Spritellas is pushing right now
[23:38:58] create a block if they're pushed into an empty space.
[23:39:06] That would be a good time for a donation. Absolutely! We have $50 from Squeal, hello from the back couch!
[23:39:11] So glad to see Spiral Alice on the big stage.
[23:39:13] It's been so awesome to go from watching you play this
[23:39:15] casually to destroying the speed run and making new routes good luck with the number manipulating
[23:39:20] and the boss fights and there's mob segment but don't ask how i know um oh by the way pop quiz i told you about all these statues which one is in
[23:39:30] which order too late spirial's already figured it out good job there you go now we're coming up on Good job.
[23:39:50] Now we're coming up on the B boss fight, so B transforms into this massive beast and spawns a swarm of,
[23:39:51] say it with me... Flies!
[23:39:55] Not Lord of the Bees.
[23:39:57] Yeah, so B is short for Baal-Zabub and if you've been paying attention I've said the names of several other Void Lords which you may be able to notice via the short versions as well but real quick let's talk about
[23:40:08] the mechanic here. Yeah so
[23:40:11] this fight might seem random at first
[23:40:14] but it is completely controllable
[23:40:17] when you hit B all these swarms of flies come out.
[23:40:20] But they swarm on your initial position
[23:40:22] so you can always control them
[23:40:24] and make sure that you're passing time with your rod
[23:40:27] since this fight follows the same rules as 10,
[23:40:29] as we saw before.
[23:40:31] B is completely gate-kept by the game rules
[23:40:34] so...
[23:40:36] Completely safe.
[23:40:37] Ooh nice job like pausing there to think about that one.
[23:40:40] Oh she's all the way over there!
[23:40:42] No we're good though, that was the last hit. Very nice.
[23:40:47] Yeah so if you couldn't tell, B's HP corresponds
[23:40:50] to a number of Darkflies that still exist.
[23:40:54] And each time you hit one of those her HP goes down by 1.
[23:40:59] But yeah briefly I'll mention some of the other names.
[23:41:03] Mon is Mammon, Gorr is Belphagor, Tan is Satan etc.
[23:41:08] With that said we are now into Sif. So as I said earlier
[23:41:13] almost every enemy in this game
[23:41:15] respects the
[23:41:17] sort of game rules
[23:41:19] like game ticks and
[23:41:21] discrete units of movement that you have so for example earlier when we ran into
[23:41:26] individual enemies or even during the b fight or the tan fight you saw that um they would
[23:41:32] only move when the player moves and they would take one action each time you take
[23:41:35] one action. And they also have all their attacks happen in discrete intervals like single tiles.
[23:41:45] But SIF completely bends all of those rules.
[23:41:48] You'll see immediately that
[23:41:50] SIF's attacks are on timers
[23:41:52] that are completely independent
[23:41:53] of our motion, and they move
[23:41:56] continuously rather than discretely.
[23:42:00] At this point it doesn't matter if we void but
[23:42:04] that is what happens when you uh die
[23:42:06] when you have no locusts um so b in the previous fight ate all our
[23:42:11] locusts because she represents
[23:42:15] gluttony.
[23:42:17] And if you're paying attention, some of the other ones match as well.
[23:42:20] The gore statues turn you to gold because
[23:42:24] gore is greed.
[23:42:28] With that said, as I mentioned this fight is all continuous
[23:42:30] attacks while we still have to move
[23:42:32] discreetly so it makes for a very
[23:42:34] challenging boss fight where we have only one
[23:42:36] HP. Yeah this fight took me
[23:42:38] in the ballpark of 8 to 10 hours
[23:42:40] to do casually. It's really tough.
[23:42:43] Sif has 28 HP
[23:42:44] and you can decrease
[23:42:46] Sif's HP by one by attacking her with a block from our rod.
[23:42:50] So you have to eat away at your platform that you're sitting on in order
[23:42:54] to attack Sif.
[23:42:57] Sif will advance to Phase 2 after getting hit, I believe 16 times.
[23:43:03] So we want to just barely ride up on that here by hitting Sif 15 times and then with 28 total hp once we've depleted the entirety of that
[23:43:13] we will advance directly to phase three um which is a desperation
[23:43:18] phase that we just have to survive in order to beat Sif.
[23:43:22] So you'll see Spirialis unload here while Sif is charging up an attack,
[23:43:26] and that will put us into Phase 3 as soon as we're out of this.
[23:43:30] You'll notice he makes this this sort of checkerboard
[23:43:32] pattern when he picks up the tiles,
[23:43:33] that's just the fastest way for him to pick everything up while also
[23:43:36] giving him the greatest range
[23:43:38] of motion he has to dodge all of Sif's abilities.
[23:43:41] Yep, also light flashing uh lights warning
[23:43:43] yeah minor flicker warning here um
[23:43:47] yeah here we go into phase three this is um sift's death fruition phase which is they're gonna be throwing everything they have This is Sif's Death Thruition phase.
[23:43:55] They're going to be throwing everything they have at you, so these squareaways here,
[23:43:57] you have to step over them before they completely overlap on your initial square
[23:44:01] and the second attack or the second shot type rather will be these diamonds. They have a kind of generous hitbox but they can
[23:44:08] be really mean with their spawns. Yeah I think those-these square waves are super cool because it's like
[23:44:14] basically forcing you
[23:44:16] to play with the fact that you
[23:44:18] moving in discrete units
[23:44:20] while Sif is making these continuous attacks.
[23:44:22] So those square walls will kill you if you touch them,
[23:44:26] and they are completely solid so we have to skip over
[23:44:29] them with our movement options.
[23:44:31] Oh my god!
[23:44:32] Nice!
[23:44:35] But something else that's interesting to note here about Void Stranger is
[23:44:39] that it uses two-bit color, which means we have four color options at any
[23:44:43] given time and all four of those colors are on screen right now,
[23:44:46] but as we get to the end of this desperation phase you'll see these
[23:44:50] 4 colours go down to 3
[23:44:54] I might be a little early there we go down to three and then down to two um
[23:45:02] and then we use a little bit of dithering before we go down to one just bang and that is the sift boss incredibly well done scurry alex
[23:45:13] i was hoping you'd be the first try but we'll take second try
[23:45:16] that's all right i mean that first attempt didn't count.
[23:45:18] It was early.
[23:45:21] But yeah, thank you everyone who donated for that.
[23:45:23] We were really excited to show that off.
[23:45:25] Yeah, that's awesome.
[23:45:26] I'm super glad I got to show that up on stage.
[23:45:30] This... That's awesome. I'm super glad I got to show that off on stage. This is finally
[23:45:32] going to bring us
[23:45:32] to the last part
[23:45:35] of True Ending.
[23:45:35] There's going to be
[23:45:36] a lot of cut scenes here,
[23:45:38] so Sal, if you wanted to take the opportunity to read a few go ahead
[23:45:42] absolutely first i remind everyone that of course you can still change the color palette of this
[23:45:47] game green is in lead but violet is catching up so don't forget
[23:45:50] put your donations towards that incentive we also have 23 from devois who says here's
[23:45:55] my favorite game of 2023 and comet six two five with $20 says,
[23:46:01] Hi Sproulis!
[23:46:02] Hi Evanshite!
[23:46:03] Hi Akko!
[23:46:04] Hi Coral!
[23:46:05] Hi comet!
[23:46:06] Hey man.
[23:46:07] Thanks for the donation.
[23:46:09] Got time for one more?
[23:46:10] Sure.
[23:46:11] We have $10 from Chewy and Cat!
[23:46:13] Was so stoked to see a Void Stranger run!
[23:46:15] We've played this game for so many hours,
[23:46:17] And this run is still blowing our minds.
[23:46:19] Incredible run.
[23:46:20] I agree, this was phenomenal to watch. Such a good job.
[23:46:25] This is Lev by the way. Spoilers!
[23:46:30] There are spoilers in the true ending final cutscenes.
[23:46:34] Wow, that's crazy!
[23:46:38] Lev was pretending to be dead or maybe was dead and then got resurrected by uh by collecting locusts um which
[23:46:48] gore helped them with which gorr was also no sorry mon
[23:46:53] yeah
[23:46:53] mon was supposed to be dead
[23:46:55] the embodiment of greed
[23:46:56] um
[23:46:58] i guess
[23:47:00] did we mention
[23:47:01] so
[23:47:02] we all
[23:47:02] i guess i should go through
[23:47:03] the other void lords we We have... what's the order? It's Ad-Aos-B...?
[23:47:08] Yes. Then Mon.
[23:47:11] Mon, Tan, Gor, Lev, Sif.
[23:47:18] Yes. I don't know what that was.
[23:47:22] And some of them might be more obvious than others like S Sif is Lucifer. Ad is
[23:47:26] Abaddon.
[23:47:29] Lightning Bolt.
[23:47:30] Lightning Bolt!
[23:47:32] Right, each of the names is just a
[23:47:34] three-letter substring of one of those Binsfeld
[23:47:37] demons I believe.
[23:47:39] Aside from Ad right?
[23:47:41] Ad isn't the... Right, Ad is
[23:47:43] a completely separate thing.
[23:47:47] Nice try.
[23:47:48] Also want to say that at the end of this cutscene section is going
[23:47:51] to be the last chance to change the color palette so if you
[23:47:54] want to get those donations do it now!
[23:47:57] Do it right now. Right now. Come on, Violet.
[23:47:59] Yes. Oh, come on.
[23:48:00] I like the violet color pilot.
[23:48:03] Wait, let's go yellow?
[23:48:05] Let's go yellow.
[23:48:09] Um, so add It's so yellow. So Ad possesses us here to fight Lev, very surprising plot point if you uh,
[23:48:19] come into this after having played
[23:48:22] much of the game.
[23:48:24] Yes, your Z and you solved it four seconds
[23:48:26] in a play actually.
[23:48:29] Right. Shoutouts to B52 as Lily, great puzzle guys.
[23:48:31] A lot of this cutscene kind of comes out of nowhere when you're playing
[23:48:34] this game casually and you have to do some piecing together the lore in
[23:48:39] the same vein as Dark Souls
[23:48:41] games, in order to actually understand what's going on
[23:48:43] in the plot.
[23:48:45] Yeah it's delivered very
[23:48:47] non-linearly
[23:48:49] well I mean I guess it's kind of weird to say non-linearly because the flow of time in this game is not
[23:48:55] really linear either.
[23:49:00] If you were paying attention when we were messing with the UI,
[23:49:02] you might have noticed that there is a date on there. So if you want to go back and
[23:49:06] look at that, you can maybe learn a thing or two about the game.
[23:49:13] Alright, we're getting to
[23:49:14] the next part of the run right here
[23:49:17] that's right it's our RPG fight
[23:49:18] in my puzzle game actually
[23:49:21] I love genre swaps.
[23:49:26] So you can see they pulled a big Gundam
[23:49:28] and we're level one, so this might be kind of hard.
[23:49:32] Might be kind of hard.
[23:49:33] Oh, that's why we're void zero!
[23:49:36] Yeah, I kind of wonder if we're the zeroth or first lord?
[23:49:40] Guess which position Lev is.
[23:49:44] Is it 6?
[23:49:46] It is 6!
[23:49:48] That's crazy.
[23:49:49] That IS crazy.
[23:49:52] But, Lev shouldn't be able to kill us right
[23:49:56] right that doesn't sound like a very true ending to me
[23:50:01] yeah the giant mick that's creating a star over here shouldn't be able
[23:50:04] to kill us. I agree.
[23:50:06] The, um... the sides of the mech
[23:50:08] kind of look like
[23:50:09] Majora's Mask.
[23:50:11] Yeah!
[23:50:12] It does.
[23:50:12] I can see that, yeah.
[23:50:14] Got the spikes coming out.
[23:50:15] Mm-hmm.
[23:50:17] Green supergiant.
[23:50:18] You can read a couple donations.
[23:50:20] I have a very special one here. $223 from System Erasure!
[23:50:28] Simply good luck.
[23:50:30] Thank you so much, that's the developers.
[23:50:32] Yep, System Erasure developed both this game
[23:50:34] and Zero Ranger was their
[23:50:36] previous game, and both those games are incredible. I absolutely
[23:50:38] recommend those to anyone watching this game.
[23:50:41] And so for
[23:50:42] what it's worth, we did give a pretty strong
[23:50:44] spoiler warning at the beginning,
[23:50:46] but realistically
[23:50:47] we didn't really spoil
[23:50:49] the puzzles or a lot of
[23:50:51] mechanics are still unexplained
[23:50:53] and there's
[23:50:55] a lot of story to go through even if
[23:50:57] you did see this.
[23:51:00] So please don't be discouraged
[23:51:02] just because you watched this run. If this
[23:51:04] seemed interesting to you, please
[23:51:05] go play this game. I love it so much.
[23:51:07] I watched a run of this before I played it casually.
[23:51:09] Yeah, I watched Spirialis play the game though!
[23:51:11] Yeah, I got very little out of watching this one.
[23:51:14] Shoutouts ArchieThon!
[23:51:16] Can we get a final pallet choice check?
[23:51:19] Absolutely. It's going to be green.
[23:51:22] Okay, and we can close
[23:51:23] that bid war now because this is gonna be our last
[23:51:25] chance to change it.
[23:51:27] Archie Sun real quick. Celeste Community Marathon
[23:51:29] where we play other games
[23:51:31] check us out twitch.tv
[23:51:33] slash celestecommunity
[23:51:34] I guess now would be a good time if you have
[23:51:40] shoutouts for us.
[23:51:42] Yeah, first of all, shout outs to my commentators.
[23:51:45] All three of them played this game because of me and I really appreciate
[23:51:49] putting in many hours to play this game
[23:51:51] and then helping out with commentary on
[23:51:53] this run uh so shout outs to them uh shoutouts to the system erasure discord um all people there
[23:52:01] very good at making memes i I'll say that much.
[23:52:04] Lightning bolt!
[23:52:06] And also shout out to the sluss community and all those people filling up the bat couch right now.
[23:52:12] Gotta solve them. I'm going to go back and try to get a batcatch right
[23:52:14] now, kind of solve them.
[23:52:16] Any shoutouts from you guys?
[23:52:18] Shoutout to
[23:52:20] once again.
[23:52:22] The Steam Summer Sale. Their games are never on sale ever it's like once in a lifetime
[23:52:25] fire so you guys gotta play zero ranger
[23:52:27] and wood stranger
[23:52:29] which one of them did the did the
[23:52:30] soundtrack shout outs to
[23:52:32] brodsky
[23:52:33] the soundtrack for this game is incredible
[23:52:35] it makes it so that you can
[23:52:37] sit in a room for four hours stuck on a puzzle
[23:52:39] and not mind, it's so good
[23:52:41] the art is also
[23:52:43] incredible
[23:52:44] but yeah also I wanted to shout out The art is also incredible.
[23:52:45] But yeah,
[23:52:46] Also I wanted to shout out Blaze producing right now and all of the producer team
[23:52:51] It's wonderful working with them
[23:52:52] And shoutouts to everyone on production
[23:52:54] Now and throughout the event.
[23:52:57] Doing a great job.
[23:52:59] And great,
[23:53:00] now we're in our shmup.
[23:53:01] So,
[23:53:02] right,
[23:53:03] stage zero.
[23:53:04] We only have one stage.
[23:53:06] The shmup is basically story so like it doesn't matter that much but I'll just
[23:53:09] explain the mechanics anyway, so killing five enemies equals one orb there will be four spots
[23:53:15] in the shmup that actually matter for the speedrun in determining when to press the stage. So right now, there's a lot of secrets in this
[23:53:18] game that are actually
[23:53:20] important for the speed run
[23:53:22] and determining when to progress
[23:53:24] to the next part of the stage.
[23:53:26] Right now, if you play before some of Some of the secrets are actually like breakpoints for when this stage continues.
[23:53:29] So right now, uh...the main focuses are killing um...
[23:53:32] The last big ship in each wave of enemies
[23:53:35] And we'll see a bit more of the enemy types later
[23:53:40] We have two main mechanics here, we have our blade which kills white bullets
[23:53:44] and enemies of course, and we have our hold to shoot so
[23:53:48] Argonne. It's actually a fun fact it's a little more DPS if you
[23:53:53] shoot while next to a big ship like right there because the wings like the flickering
[23:53:57] wings actually do damage along with all four of your bullets being like shotgunning the enemy.
[23:54:03] If you, if there are multiple enemies that you have to hit is it better to store them?
[23:54:07] It depends on if you can actually hit all of them with your Golden Wings.
[23:54:12] If they're spaced out, then you want to use them as sword.
[23:54:15] I'm not too familiar with this section...
[23:54:18] ...I'll be honest, I'm still in the Sif fight.
[23:54:22] Play it once.
[23:54:24] Oh yeah,
[23:54:25] one of the breakpoints right there killing that big ship early.
[23:54:27] I know this song.
[23:54:30] There's a lovely vocal version
[23:54:32] of this track if you go and play
[23:54:34] this game yourself. Or, if you don't, go check out the soundtrack anyway.
[23:54:39] Yeah, these orbs have a lot of mechanics in addition to some that were mentioned before.
[23:54:44] What I did just there is that if you blow one of them up using your ranged attacks
[23:54:48] it will clear all the wolves on the screen.
[23:54:51] Oh yeah.
[23:54:51] Which is super useful, especially...
[23:54:53] There's a harder shmup version as a minigame that is absolutely brutal and you want to
[23:54:59] be familiar with every mechanic this shmup has offered for that.
[23:55:04] That's the hard mode of this, it took me a while
[23:55:07] to clear but I think it was really fun to clear
[23:55:10] and worth. System Aeration never lost their charm
[23:55:13] when designing a shmup.
[23:55:15] Yeah, we talked about how hard that sith boss fight was
[23:55:18] and the hard mode of the shmup is arguably harder than
[23:55:21] that believe it or not.
[23:55:23] How much time do we have left?
[23:55:25] We have like
[23:55:26] three minutes left okay with this black hole mini boss real quick
[23:55:30] uh make sure to check out spherialis at twitch.tv
[23:55:34] spiriallis spelled exactly as you see on your screen right now
[23:55:37] uh he streams odd hours sometimes 18 hour screens if you like if you're into that
[23:55:44] not recently but i might have done that in the past.
[23:55:48] Streams all kinds of stuff...
[23:55:51] Are you planning to do some more voice danger runs after this?
[23:55:57] Yeah, I might try some weird categories
[23:55:59] like all endings.
[23:56:00] Ooh!
[23:56:03] That would be a long run.
[23:56:05] Depending on what you consider an
[23:56:06] ending in this game there's somewhere in the range of like 10 to 25 endings.
[23:56:13] This game has a ton of content. Even after finishing True Ending if you want to finish all the content in the game,
[23:56:20] you're like maybe halfway done.
[23:56:22] Yep. My casual playthrough which was all endings pretty much
[23:56:26] was 99 hours and 99 of those hours were with Spiralis' help.
[23:56:31] Helping me every episode of the Let's Play, very fun.
[23:56:35] Last time an enemy is here, kill them fast to get to the boss.
[23:56:38] Do you want to mention your stream too?
[23:56:41] One last flashing light warning by the way.
[23:56:43] Yeah, flashing lights
[23:56:45] when this
[23:56:47] sky explodes. This is left
[23:56:49] by the way if it wasn't clear.
[23:56:51] Yep so six orbs on the statue here.
[23:56:53] Yeah he's collected a six human souls and he's like...
[23:56:58] I've seen this movie before!
[23:57:00] Six human souls we're going to break all of them at once?
[23:57:02] Oh my gosh.
[23:57:03] I mean, we had Undertale yesterday, I have to.
[23:57:06] That was yellow though.
[23:57:08] Yeah.
[23:57:09] Alright and time is gonna be when the statue explodes in just a few seconds.
[23:57:13] Yep, but what if? Nah I'm kidding.
[23:57:15] And that's time.
[23:57:25] But what if, man? Real quick. If you enjoyed watching us here, myself, Coral Reef and Spirialis will all be on for for rabbit and steel tomorrow afternoon like 430 ish. So if you enjoyed listening to us, come back
[23:57:40] Along with court who's
[23:57:42] Back there.
[23:57:43] I know I'll be there.
[23:57:45] Looking forward to that, that's going to be a lot of fun as well.
[23:57:47] Anything else you wanted to say Spirit Elves?
[23:57:49] No,
[23:57:51] I think we've already done our shoutouts
[23:57:53] Any last words from either of you?
[23:57:55] Enjoy the rest of the event.
[23:57:57] Thanks, guys.
[23:57:58] All right.
[23:57:59] Thank you.
[23:58:00] Thanks for having us.
[23:58:04] What an incredible run.
[23:58:06] We are going to take a brief break, stand up stretch, get some water.
[23:58:11] We'll be back in just a moment.
[23:58:13] We'll be right back. ¶¶ so We'll be right back..
[23:58:50] .
[23:58:55] . so GDQ Universe, make some noise!
[23:59:17] That's right. our next run is a championship rematch last seen at summer games down quick 2019 we have
[23:59:28] the sgdq kirby air ride championship introducing first the challenger from
[23:59:34] new jersey with a personal best of 19 minutes and 20 seconds pair strike Strike!
[23:59:44] Boo!
[23:59:48] So disrespectful. And now from California with a
[23:59:50] personal best of 19 minutes and 4 seconds, the reigning and defending
[23:59:56] champion 1 David Jay.
[24:00:01] So get hyped,
[24:00:05] get loud and let's
[24:00:06] get ready to
[24:00:07] Kirby Air Ride.
[24:00:12] All right
[24:00:13] everybody this race is All right, everybody.
[24:00:14] This race is set for Kirby Air Ride!
[24:00:18] All tracks any percent. That's right anything goes no disqualification
[24:00:22] Are we all ready?
[24:00:25] Real quick, colors.
[24:00:27] A bid war for colors.
[24:00:29] Indeed there is.
[24:00:30] Purple is the winner and in second place
[24:00:32] we have green.
[24:00:34] I guess I'll go purple because i'm the defending
[24:00:36] Whatever you say
[24:00:38] Alright, I guess
[24:00:40] Sure, if that's how you want to do it
[24:00:44] Okay. I believe we're ready to get started. I'm ready. So, I'll give a countdown.
[24:00:46] Three...two...one...go!
[24:00:50] And they are off.
[24:00:54] So this is All Trax. Last time they did all tracks, no duplicate rides so
[24:00:59] They needed a different vehicle for every single track. This is just normal
[24:01:03] All-tracks. They can use whatever vehicles fastest.
[24:01:05] We're going to all out with speed this time.
[24:01:08] That's right and what are we seeing here on track one?
[24:01:10] Starting off with a rocket. This vehicle basically gets
[24:01:12] a lot of speed from boosts and from killing enemies
[24:01:14] And so it's fast. The course is just an oval
[24:01:16] So you only have to do a couple boosts. We can take the rest
[24:01:18] of the turns pretty simply. If you
[24:01:20] want to see like the fastest too, you
[24:01:22] kind of want to look at my screen.
[24:01:25] I don't know about all that.
[24:01:27] Is that a 15?
[24:01:29] He maybe missed the rail on the first lap, but...
[24:01:31] Bigger numbers in the corner of your screen than
[24:01:33] I am on David's screen right now.
[24:01:35] Bigger is better.
[24:01:42] Oh, well, oh, that's a fluke.
[24:01:45] Seems to be an early lead going one David Jays way.
[24:01:48] So for Valerian, David is going to be doing jet uh it's technically a little slower but overall when he
[24:01:53] does it but it's cool but it's cool i didn't i didn't want this actually yeah pretend i didn't
[24:01:57] get this wheel and on fair strike screen the classic
[24:02:00] the fastest,
[24:02:01] the fastest vehicle in the
[24:02:02] game for best most every
[24:02:03] track.
[24:02:04] Yeah you're gonna be seeing
[24:02:04] the scooter a lot this run
[24:02:05] the wheelie scooter explain
[24:02:07] that explain to the people
[24:02:08] at home why the wheelie
[24:02:08] scooter is so fast.
[24:02:10] Yeah so you saw right there he like flies off a ramp
[24:02:12] if you flick down right before you go off and jump you end up gaining a ton of speed as the
[24:02:16] wheelie scooter and then right here he's going to do a spin dash where you spin into the wall
[24:02:19] and probably can't do that i think that's why he's doing jet because he's scared to do this wagon
[24:02:24] maybe it might be true it may be true it is true i have receipts to prove it he wanted
[24:02:29] a gentleman to not do the swag yeah so the swag dash can lose you like 10 seconds or more if
[24:02:34] you fall off with it so i think that's really funny no true i'm gonna live i think you need
[24:02:39] about ten seconds if you wanna get back into this my first lap was to be honest oh he's got yeah three gained three
[24:02:46] seconds on that first lap but he had a 45 that's pretty bad for
[24:02:49] scooter oh you don't know that you When was the last time you used scooters?
[24:02:54] Fucking malarkey.
[24:02:55] This morning?
[24:02:56] All right, two for two with the swag dashes.
[24:02:58] Two for...
[24:02:59] Just call it a twofer where I'm from.
[24:03:00] That's my babe.
[24:03:01] New Jersey.
[24:03:03] Integrity and morals.
[24:03:05] Like California where you wear sandals all day, whatever else you do.
[24:03:09] I'm afraid to ask.
[24:03:12] Because I'm afraid of California.
[24:03:16] Yeah, Shake Shack's better than In-N-Out, I'll say it.
[24:03:18] And a lot cheaper.
[24:03:22] See? The people agree.
[24:03:27] Um so... Huge pop. So, yeah, we're doing Wheelie Scooter.
[24:03:29] Wheelie Scooter is really good because it could jump and it could do
[24:03:36] a spin dash. Did we explain the spin dash yet?
[24:03:39] Yeah. Okay, well yeah, it's a quick little
[24:03:43] glitch where you spin and you charge on the on the
[24:03:50] wall and you get like a i don't know you it speeds up really
[24:03:53] quick and then you'd like shoot off of the wall so
[24:03:55] we actually don't see much on this track other than the uh other than this oh wow
[24:04:03] that's one of the reasons that jet is like pretty competitive is that scooter doesn't
[24:04:07] have a ton of spin dashes.
[24:04:08] I say it's competitive as there's lost 10 seconds, so it was a pretty bad run but...
[24:04:11] We go to Sandula though this is the level you were practicing just before
[24:04:14] the race started. Yeah we're looking pretty tight on one
[24:04:16] This is one i didn't need to practice because I'm locked
[24:04:19] in,
[24:04:20] locked in.
[24:04:23] Now the people at
[24:04:24] home may have seen
[24:04:25] the interview segment
[24:04:26] done yesterday
[24:04:27] between Parastrike
[24:04:29] One David Jay, the Great Kung Fu Fruit Cup
[24:04:31] and The Great Kizeron.
[24:04:32] If you did our sincerest apologies
[24:04:34] that Pair Strike
[24:04:36] chose to go into business for himself
[24:04:38] he accused his opponent of cheating
[24:04:41] and even made an attempt to steal the belt off
[24:04:43] of his shoulders. That is not what speedrunning
[24:04:45] is about. You unfortunately saw
[24:04:47] the dark side of speedrunning there,
[24:04:48] but here we're to see all of that
[24:04:52] negative energy put into the sticks
[24:04:54] to determine who the true winner is,
[24:04:55] the way it should be.
[24:04:56] It's my belt. I'm going to bring it back.
[24:04:59] He made the belt for me.
[24:05:08] No? He's my biggest fan wrong amazon made the belt that's kind of true shout out to docals.com that Shoutout to decals.com.
[24:05:13] The packaging's a little confusing.
[24:05:17] Just because you don't know how to open a UPS package...
[24:05:19] You gotta pull a little label.
[24:05:24] That's not standard. It's not normal to code.
[24:05:26] Not how it goes.
[24:05:31] We want to kill enemies too, you get a big speed boost doing that.
[24:05:34] Yeah, it's a big thing killing enemies is very fast.
[24:05:36] That is a very big thing.
[24:05:38] That's one of the things that makes Scooter good as well
[24:05:40] is that he gets a lot of speed from killing enemies
[24:05:42] so we try and aim for that. We try to pick up sword when possible because I can slash through a bunch of enemies
[24:05:47] and get a lot of speed. Makes you look like Link too, that's pretty cool.
[24:05:49] That's true. Yeah.
[24:05:50] That's the most important part actually.
[24:05:51] I think so.
[24:05:52] I'm very green, I'm very Link-like right now.
[24:05:54] True. Actually I couldn't even really see my character. I'm very green. I'm very Link-like right now, it's true.
[24:05:55] Actually, I can't even really see my character because it's a different color, so just keep
[24:06:00] that in mind.
[24:06:01] Yeah, normally you're the blue Kirby from New Jersey, but in this case it's green.
[24:06:07] It's green all the way.
[24:06:08] Green Kirby from parts unknown
[24:06:11] Parts unknown
[24:06:14] Sandal is looking pretty bad for me.
[24:06:18] It is not good good but better than yours
[24:06:24] actually this is a pretty healthy lead yeah i thought it was a healthy lead it's only two and a half seconds that isn't close we're going to the ice stage it should be
[24:06:29] by a lot colder okay cold uh slick holder this stage is hard there's a lot of very like specific
[24:06:34] tricky tricks yeah a lot of doing spin dashes into like getting a huge launch where if you mess up the
[24:06:40] spindash at all you won't get the launch at the very end of it which loses a ton of time and this
[24:06:44] is called a charge slide right here we're gonna hold the charge the entire time, but we kind of like
[24:06:51] break it so it won't stop us. It'll just keep increasing our speed and then we could go down that
[24:06:57] ice mountain really fast and well.
[24:07:02] And we're gonna do that...
[24:07:03] And that's a Japanese-only trick?
[24:07:04] We're playing on the Japanese version
[24:07:06] just like we did our last run.
[24:07:09] We remember. Yeah, you don't need me to tell you that. The rocket is also quite a bit faster on the Japanese version of the Rocket Star which is what we used on
[24:07:15] first course and we'll be seeing it one more time later as well. For all the Rocket fans out there.
[24:07:21] We haven't explained Dale, is there a Dale in this? Yeah, in the tunnel.
[24:07:25] Oh, in the tunnel. Fake fan! My fault.
[24:07:29] Read the wiki.
[24:07:34] Everyone loves Dale, where is he hiding? That there is a couple of little light bulb dude.
[24:07:38] He's a lightbulb dude.
[24:07:39] Who's our friend?
[24:07:41] Yeah community mascot. Cool guy.
[24:07:42] Isn't that our hashtag? Hashtag Dale with the run?
[24:07:46] So if you want to donate or something...
[24:07:47] I saw Pitbull always tweet that. Hashtag Dale.
[24:07:51] He's a Kirby Air Ride kirby right super way back
[24:07:55] what do we have on the belt here we have a spiky pink guy
[24:07:59] we got the wheelie scooter logo we got the logo guys yeah no are you dead yeah um something start with a p
[24:08:06] maybe starts at the p and then there's a green bird courier the birds which you actually really
[24:08:10] don't want in this speedrun ever it's a bad omen on the belt you could have done dale which everyone
[24:08:17] loves i got the files mixed up and a lot of PNG files.
[24:08:27] It's not their fault, they did good They have good packaging
[24:08:28] Good quick time
[24:08:31] That's human error
[24:08:32] I didn't get the triple booster It's human error.
[24:08:39] I didn't get the triple boost strat this week, whatever. Sorry your coldo was better than mine. Mine was hurting.
[24:08:42] I'm falling behind here. Sorry, I'm gonna come back.
[24:08:45] KSRF going into the second rocket star
[24:08:47] magma he's gonna get like a 210 here i'm sure a lot of straight lines on this track
[24:08:51] not a lot of turning so this is a pretty good one. It's very dark.
[24:08:57] So there's a cycle, this is
[24:08:59] a big cycle based
[24:09:01] gameplay level
[24:09:02] so there's basically just
[24:09:05] a normal cycle we're trying to make,
[24:09:07] and if we miss it,
[24:09:08] we lose like five seconds.
[24:09:09] You hit it there going down the middle?
[24:09:10] Yeah,
[24:09:11] it was that middle.
[24:09:11] You want to get the middle path for all three laps.
[24:09:14] Yeah,
[24:09:15] and basically the left path is so slow
[24:09:16] that if you get there early,
[24:09:17] you end up on the left path path but it loses so much time
[24:09:19] That it doesn't actually save any time
[24:09:21] So its faster to just wait for the middle
[24:09:24] So anytime lost in this level was intentional?
[24:09:26] Yes
[24:09:33] Like everything I've been doing right this is all going according to plan
[24:09:37] a little trick you can actually boost multiple times on the booster you just press a twice it gets me twice or you can even do it more than twice
[24:09:42] depending on how fast you're going so that's pretty useful
[24:09:48] oh i don't think i'm getting it i don't think I'm getting it.
[24:09:50] I don't think I'm getting it, fellas.
[24:09:52] That's not good
[24:09:52] but it's alright.
[24:09:54] Let's go on the right path.
[24:09:54] Yeah, that wasn't too bad.
[24:09:55] I got some time.
[24:09:56] Let's see one day
[24:09:57] of a big blast
[24:09:58] down in the middle.
[24:10:00] Oh, barely. Barely? It just turned... though big blast oh yeah i'm down the middle barely
[24:10:01] apparently it just turned oh you mean like barely like almost too early
[24:10:04] yeah yeah you almost went left wouldn't be that bad
[24:10:07] like if it was that early i would have uh
[24:10:09] just held a boost on the railing we're doing fine
[24:10:12] one day has almost caught back up here so i said
[24:10:17] constant blast so humble too great guy so humble
[24:10:24] he's the people's champ oh yeah he's the people's champ
[24:10:36] got the charisma of the american dream dusty roads true and the hairline of kurt angle I told you I was gonna get you.
[24:10:37] I told you I was gonna get you.
[24:10:38] Nope, that wasn't that funny. Paul thinks he's cool under pressure here, but he cracked like anyone else.
[24:10:47] No.
[24:10:48] He's not even cool without the pressure.
[24:10:50] She's better from behind.
[24:10:51] I'm a hard-boiled egg.
[24:10:53] Puck player boy. i don't crack i guess they do crack yeah i don't spill out
[24:10:58] of the whatever you might maintain your form but but you crack, but you stay pure.
[24:11:04] Almost tied!
[24:11:07] See? Cycle-based gameplay.
[24:11:09] What was that? A 7 or 8 second
[24:11:11] save? Yeah, a nice 8 second catch up.
[24:11:14] Hey Rune,
[24:11:17] this one's fun. Going into beanstalk park here or yeah the japanese name everyone they got better names better names yeah
[24:11:23] this one we gotta watch out for the ferris wheel here yeah right you don't want to get scooped
[24:11:27] it could happen then he got off the scoop having a ball right now
[24:11:30] there comes they really could actually i played that really safe. Yeah, me too.
[24:11:40] These are marathon strats right now.
[24:11:44] How much time do you lose if you get picked up by the windmill?
[24:11:46] Probably like two seconds or so.
[24:11:47] I would say three, but yeah. Maybe three. three yeah it kind of depends on how well you play the like lower section the problem is there's not
[24:11:51] much you can do yeah you kind of just have to go down the trail there's like one spin dash
[24:11:55] you get at the start and then beyond that you just kind of drive in a straight line and go slow.
[24:12:00] Pretty good first lap, mid 44
[24:12:02] Almost completely tied
[24:12:04] at this point. Oh!
[24:12:09] We also really don't want to fall off that rail.
[24:12:11] Going on the lower path is...
[24:12:13] It's pretty slow, but
[24:12:15] it's a lot harder to do because when you're on a rail
[24:12:17] he just drives for you. I almost got picked up by the beanstalk
[24:12:20] there too that would have been bad or the uh ferris wheel how many buttons do you press in
[24:12:26] this game one there's one yeah the game has one button and plays itself.
[24:12:30] You go automatically, you push the button when you want to slow down and turn...
[24:12:34] And use power-ups and suck up enemies. Use power-up and suck up enemies?
[24:12:37] Like 14 other things. It does everything, it's crazy.
[24:12:40] I feel like that's the biggest difference between this and Mario Kart.
[24:12:44] It really is the American dream to just do everything at once.
[24:12:47] Right.
[24:12:47] That's the road.
[24:12:49] Baby.
[24:12:50] Baby.
[24:12:52] Tell you about hard times.
[24:12:56] Oh my god!
[24:13:00] That's called game sense, reaction sense, young man reaction timing.
[24:13:02] You had kind of a crazy second lap.
[24:13:04] Yeah, I'm kinda crazy with it.
[24:13:05] I feel like another big thing in this game is the difference between
[24:13:09] a good time and bad time can be so big.
[24:13:13] Like in Mario Kart if you go a little slow, maybe
[24:13:15] you're, like, three seconds slower?
[24:13:17] Four seconds slower? But, like, you can lose
[24:13:19] 15 seconds easily by just getting stuck
[24:13:21] in your movement here. Yeah, pretty much every time you're doing a spin dash
[24:13:24] if you take the like either
[24:13:25] the beginning of it or especially the release
[24:13:28] wrong, like you can just end up going to zero
[24:13:30] miles per hour like instantly. And like the difference
[24:13:32] between an average run and like a perfect run
[24:13:34] is like 15 to 20 seconds yeah it's not like the perfect runs are so perfectly fast
[24:13:39] you know there's huge amounts of time save available depending on how fast you especially
[24:13:42] on this stage machine Machine Passage here.
[24:13:44] Yeah we're in Machine Passage now
[24:13:45] This is a very hectic tech heavy level
[24:13:49] so we're going to let some donations roll
[24:13:51] while we try not to screw up here
[24:13:54] Absolutely! We have $5 from five-day alert donation train saying Dale can we put that towards that fight song incentive let's get that train going?
[24:14:05] We have $25 from Justin. Did you
[24:14:06] know the whole Kirby series is just a driving
[24:14:08] game? We've got Wheel Kirby,
[24:14:10] Kirby Air Ride and the latest Carbo.
[24:14:14] We have
[24:14:14] $25 from Carrie. Kirby Air Ride is absolutely goaded!
[24:14:17] Thank you for playing my favorite childhood game.
[24:14:21] $50 from Hamstar138, who says
[24:14:24] A good poyo morning to all the speedrunners
[24:14:26] This was one of my favorite games growing up Good luck who says, day of games ahead, but I'm most excited for Kirby Air Ride.
[24:14:40] We have...
[24:14:44] $25 from Amberlynn donating $25
[24:14:47] to support my friend 1DavidJ j in his pursuit to retain the belt
[24:14:51] against the awful stinky pear strike that's right that is absolutely true i know i smell good well
[24:14:59] very well said.
[24:15:00] I can confirm by sitting right next to him, he is in fact stinking.
[24:15:04] Good.
[24:15:05] Keep spinning your narrative.
[24:15:07] We have $50 from anonymous who says does that belt give kirby the suplex copy ability
[24:15:12] good question yeah you sucked up john cena
[24:15:18] but he would just look like regular could be at that point you wouldn't even know
[24:15:20] invisible
[24:15:27] air strike losing a bit of time here yeah this was like me too it wasn't too hot
[24:15:33] we have fifty dollars from beanie feeny hmm sonic looks really different in this game
[24:15:38] strange but it clearly has to be sonic because only he can go that fast.
[24:15:42] Only he can spin dash.
[24:15:45] Alright so they're on the check knight now...
[24:15:47] Well I'm onto check knight.
[24:15:48] My fault, my fault.
[24:15:53] It's the fault. Uh, it's the longest track also I personally think probably the hardest
[24:15:59] Light work for a guy like me
[24:16:01] Historically Paul not so great here oh you have a history
[24:16:04] yeah when i don't because i'm not using a wave bird right there's the cheating
[24:16:09] with the zed never his own fault whatever david's got going on this level right watch
[24:16:15] that sgq uh 2019 run back tell me that's possible tell me what you saw there is a
[24:16:21] as possible thing that could happen it's not a lot of attitude for just such a small man
[24:16:27] yeah i'm big i tell you this guy's so short you can see his feet on his driver's license photo don't clap for that no stop clapping stop Stop.
[24:16:55] Paul's still maintaining his lead a little bit.
[24:16:56] Nothing seems too glaringly bad so far from either side,
[24:17:02] which is good for me with this track.
[24:17:05] This is one of the most difficult ones, in my opinion.
[24:17:09] I don't know.
[24:17:10] I don't know what it is about it.
[24:17:11] It's just...
[24:17:12] It's long and it's...
[24:17:13] There's a lot of...
[24:17:14] A lot of difficulty stuff.
[24:17:16] There's a charge slide at the end of the track that will, uh... I'll try to...
[24:17:21] Ooh.
[24:17:22] It's a technical course and he's not very technical which is why he struggles with it so much.
[24:17:26] He's more of a fundamental player.
[24:17:30] Yeah. The old space play style fundamentalist yeah you have vibes base you don't need no tactics yeah he needs tactics to beat me one-on-one i don't
[24:17:37] need tactic see this is the charge slide. This
[24:17:40] is a sketchy one but basically you're charging and then
[24:17:45] you hit a bump and um and then you just keep holding
[24:17:49] the charge and you can hit all of those green booster pads.
[24:17:56] Bit of bad luck on the jumps there at the end for me, but this is a good one for sure.
[24:17:59] Yeah, you have overtaken one for sure yeah you have
[24:18:00] yeah you know we're taking over yeah you have yep just like last time it's
[24:18:03] like last time check his controller i don't know
[24:18:10] it does appear to have a cable.
[24:18:12] No wave bird accusations today.
[24:18:16] I can see the turbo light from here.
[24:18:20] OEM straight from japan it's actually blinding me that's why i can't see right
[24:18:26] how we get sea right because of glasses i'm not wearing glasses
[24:18:29] why don't you look up for one i'm too focused on the game. I don't look at others.
[24:18:33] That's 236, that was really good.
[24:18:35] Yeah, sub 240 is
[24:18:37] really good.
[24:18:39] So it's all coming down to Nebula here
[24:18:41] and it'll be a close one actually honestly he could still win
[24:18:44] nebula is uh difficult beast it's basically just like 60 spin dashes in a row trying to get good
[24:18:50] releases off the ultimate i'm starting out pretty bad up yeah so on all of these spin dashes
[24:18:55] too they use the d-pad um which is brutal in itself i would not recommend using the game
[24:19:01] gamecube d pad for anything in your life especially not spin dashing you know clutch race where it comes
[24:19:07] down to this is the final course this is the level that paul was practicing before so clearly trying
[24:19:13] to sharpen up his tech as a fundamental base player.
[24:19:22] I can't even hear you right now
[24:19:23] because I'm clutching up.
[24:19:24] I believe it, he's locked in. He in he's locked in each one of these spin dashes
[24:19:29] can be a time save or a time loss it's all about consistency oh that's
[24:19:35] really bad.
[24:19:39] He got the random power-up and got the one that makes it so you can't spin.
[24:19:42] So that's a big time loss because you can't do
[24:19:44] any Spin Dashes when you have that.
[24:19:50] Ideally, you don't want to hit the power-ups at all but
[24:19:54] getting...the three you don't want is that one and then the bird and wheel
[24:20:09] that's right Wow
[24:20:11] I'm glad there's some smart people in the audience
[24:20:13] Yeah
[24:20:14] Thank you My adoring fans, thank you.
[24:20:21] Oh, this is a real rough one for me.
[24:20:24] They missed a couple of...
[24:20:25] Yeah but they actually really are extremely close.
[24:20:28] And there's lap three for Paul.
[24:20:29] Yep.
[24:20:34] This is set to be an explosive finish. so I'm sweating.
[24:20:58] Both going on the last turn.
[24:21:01] Coming up on time, you seem to be off the last turn.
[24:21:02] I see the cake.
[24:21:04] Yeah.
[24:21:10] Boom! One Dave wins again, barely. Dave? barely
[24:21:23] your champion retaining his belt one One David Jay.
[24:21:27] The whirlwind from the West Coast.
[24:21:33] How's it looking? He's checking.
[24:21:35] Checking all you want.
[24:21:38] Oh!
[24:21:41] So nasty.
[24:21:42] Champion, what do you have to say?
[24:21:44] Well thank you everyone for coming out!
[24:21:46] It's great to see all of you so early
[24:21:48] Appreciate that for sure
[24:21:50] Thank you everyone for watching
[24:21:52] I mean Paul and I we've been doing this forever
[24:21:54] We're doing a bit but you know,
[24:21:56] we're good friends.
[24:21:57] We love this game
[24:21:58] and we love speed running with the GDQ
[24:22:00] and it's always fun to come back
[24:22:01] and do another run so any words from the loser nope he's got nothing to say all right uh and with that
[24:22:15] i think we're good thanks end it up. Thanks everybody.
[24:22:16] Yeah thank you again.
[24:22:17] Thanks guys. Thank you. Good morning everybody, my name is DynamiteDanTNT and today I have an urge to dirge.
[24:22:44] But I'm not alone!
[24:22:46] I am not alone behind me is this incredibly handsome couch, and there's also some goobers sitting on it.
[24:22:52] Introduce yourself, Gooberz.
[24:22:53] Hey my name is DECosmic.
[24:22:55] I've run this game for a couple of years off and on.
[24:22:57] I am so happy to be here and support Dan in his UDQ debut
[24:22:59] running this incredible speed run.
[24:23:02] I believe I am the goober in this scenario,
[24:23:05] I am a very long-time runner.
[24:23:08] Dan actually got me into this game and I am one. I am a very long-time runner.
[24:23:12] Dan actually got me into this game, and I'm one of the major routers.
[24:23:14] Hey, I'm Maxi Lobes.
[24:23:16] I just really like dirging.
[24:23:23] All right, let's get into it. So time is going to start when I select normal difficulty and let's get a countdown 54321 go one go that guy in the audience gets it okay so this is dirt of Cerberus Final
[24:23:39] Fantasy 7 this is a spin-off of the Final Fantasy VII
[24:23:42] compilation. It takes place after
[24:23:44] the Advent Children movie, if you guys
[24:23:46] like that, if you're into that.
[24:23:48] This is a third person action
[24:23:50] RPG so understandably a lot of people really love this game
[24:23:55] when it came out in 2006. This is one of the most beloved Final Fantasy spin offs
[24:24:00] that's a joke by the way not a lot of people really dig this game, but it's
[24:24:04] a cool speed game. But I'm going to
[24:24:06] throw it over to my couch because there's a lot of stuff
[24:24:08] to explain right now in the first chapter, so
[24:24:10] take it away guys. Alright, so the first thing that we need
[24:24:12] to explain is something that you may have caught Dan do.
[24:24:14] After he started the game, he took out his memory card.
[24:24:17] So throughout the game, we have checkpoints.
[24:24:19] And if you have a memory card in, it's going
[24:24:21] to take about five seconds extra every single time at checkpoints.
[24:24:24] So we're going to be saving about three to four minutes just by not having a memory card
[24:24:28] in, but in return, we have to do what we call save-canceling.
[24:24:32] We're going to see one here at the bottom of the stairs.
[24:24:34] It's just a prompt telling you, hey,
[24:24:35] you don't have a memory card and would
[24:24:36] you like to insert a memory card in save?
[24:24:38] Well obviously we don't.
[24:24:40] And then the movement here,
[24:24:41] the main movement tech that we are
[24:24:42] going to be using throughout
[24:24:43] the game is called city dashing.
[24:24:45] It was a form of movement found by a runner
[24:24:47] called City Hall, where you dash jump aim and then cancel
[24:24:50] that aim.
[24:24:51] And it saves what like 0.3 seconds over just doing
[24:24:53] regular dash jumps or something?
[24:24:55] It's not only saving time, it's actually accelerating
[24:24:57] a little bit just slightly faster.
[24:24:59] Awesome.
[24:24:59] Yeah.
[24:25:00] So we're going to grab that MP right there.
[24:25:02] We're gonna get the fire materia and then
[24:25:03] head right into this cutscene to pick up
[24:25:06] the first key card and go through
[24:25:08] the first gate. Card keys in this game are going to be a big resource
[24:25:12] later on as well, it's like the main sort of progression to get
[24:25:15] through these EM barriers that enemies are blocking.
[24:25:17] He's also going to point down that hallway
[24:25:19] so the enemies are going to spawn sooner as well,
[24:25:21] take out the boxes here so we can one-shot this enemy,
[24:25:23] grab the card key, and we're on through.
[24:25:26] As Cosmic was saying,
[24:25:27] this is a level-based game game so it's not open world therefore they
[24:25:31] have to funnel you in certain ways and that means we can predict a lot of things such as
[24:25:35] that limit breaker that enemy will always drop at the maka point is always going to be in the same spot,
[24:25:40] so on and so forth.
[24:25:41] Yep.
[24:25:42] And we're actually coming up on the first trick of the game.
[24:25:45] So the main glitch in this game is called zoom climbs
[24:25:48] and zoom hovers. Every timecent zooms in on his gun you can cancel
[24:25:52] it within a frame and every time you cancel it vincent will gain a little bit of height
[24:25:57] so if you do this rapidly uh he will gain height infinitely and we can just pass over some
[24:26:02] barriers that we would don't mind her she's fine so oh he's gonna save her okay i wanted to save
[24:26:07] her it's fine if she's okay i promise So did you know vampires can fly?
[24:26:12] They can actually.
[24:26:14] That's canon!
[24:26:16] Here we go. Zoom climb.
[24:26:20] This is an extremely difficult trick.
[24:26:21] As Cosmic was saying, Dan is canceling zooms and cancels with the melee button.
[24:26:26] This is R3 naturally bound on your controller in a circle.
[24:26:30] You have to mash at about 10 APMs. I'm going to go ahead and zoom in on the button mashing
[24:26:33] here.
[24:26:35] You have to mash at about 10
[24:26:37] APM, so if you can manage that
[24:26:39] , you can Zoom climb.
[24:26:41] To Zoom hover as we call it is 5 APM. So it's a lot of button mashing and a very quick succession.
[24:26:43] And the caveat here is if Dan were to press melee twice
[24:26:47] and melee near like that, he will sink to the ground.
[24:26:51] But as Dan just did using that melee gets you a little bit of extra height.
[24:26:55] So we use it in very advantageous spots to get over that little barrier hump.
[24:26:59] Yep so now he's going to grab the long barrel and he has an A chain here
[24:27:03] When you build chain in this game, your gun
[24:27:05] will do more damage on subsequent enemies.
[24:27:07] When that chain expires, your next shot
[24:27:09] will have a multiplier on it. So this
[24:27:11] boss is going to... Blink and you'll miss it.
[24:27:13] Yeah, blink and you'll miss it. He's going to be aiming his gun up to the right...
[24:27:16] And he's mashing shoot at the same time.
[24:27:18] There it is.
[24:27:19] Boss is down.
[24:27:23] So this next trick here is called crawling in the dark.
[24:27:25] It's not cosmic.
[24:27:26] It could be, no.
[24:27:27] We call it Hoobastank.
[24:27:28] This was my trick.
[24:27:29] We call it walking in the dark.
[24:27:31] I really don't care that I'm wearing a Hoobastank album shirt.
[24:27:35] It's called walking in the Dark, so what it means
[24:27:37] is that before the UI loads
[24:27:39] Dan is able to actually control Vincent
[24:27:41] without being able to see, so we're getting
[24:27:43] a little bit ahead of the game
[24:27:45] Yup and uh now while we take out this dude's friends he's
[24:27:49] just gonna stand here and look cool azul over there in the corner we're going to
[24:27:54] shoot a fire shot at this guy he never stood a chance and now we're gonna do another walking
[24:28:00] in the dark and we're going to be going to get some
[24:28:03] some gil as well as some more mana for the next part so you've probably seen
[24:28:07] Dan pick up some Gil throughout the run so far
[24:28:09] Gil is an extremely
[24:28:10] important resource as
[24:28:13] it is in most RPGs but with
[24:28:15] Dirge's server it's a lot harder
[24:28:17] as I said earlier in that the levels are structured. That means you can't really grind out money in this game
[24:28:22] So we have to do very specific tricks pick up
[24:28:24] Very specific items and overall just avoid damage because the more damage we take that means we have to spend more money on
[24:28:31] healing items which reduces our money that we can use to upgrade our guns at the end of every
[24:28:36] chapter did you see how the boxes didn't explode yes they're just like nah yeah there's there's
[24:28:42] like a little bit of geometry in there where the fire shot could just go straight through
[24:28:46] the boxes and sometimes it just happens surge is perfect game, it has nothing wrong with it.
[24:28:53] So we're gonna grab a three chain here because we're going to build this chain for the next
[24:28:57] boss.
[24:28:58] We don't build as big of a chain here because that's pretty much all we need to stun the boss and get
[24:29:02] it into its down phase. It's going to be
[24:29:04] his second dragonfly fight. This
[24:29:06] fight is going to be a little bit different though
[24:29:08] since we fight
[24:29:10] it a little bit differently. It's not going to be flying overhead of us,
[24:29:12] it's more down at our same level.
[24:29:14] So the way the boss works is that if you shoot it
[24:29:16] and it's like where the landing gear would be essentially,
[24:29:19] uh...
[24:29:20] It will go into a down state
[24:29:21] so that you can shoot the weak point on the top,
[24:29:23] but there's going to be slightly different way
[24:29:25] to kill that quickly.
[24:29:27] So Dan is gonna walk over to the right here
[24:29:29] and then he's gonna be positioning himself correctly
[24:29:31] on these boxes.
[24:29:32] I'll let him concentrate here
[24:29:33] and also explain... There's the down
[24:29:35] shot, quickly melee that, fire
[24:29:37] shot that, fire shot across the waist, sneak it
[24:29:38] right under the wing. Unfortunately, the fire
[24:29:40] shot did not want to play nice but it's okay. Dan's
[24:29:42] going to be able to get the last shot in.
[24:29:45] Just barely. That is a very tight trick.
[24:29:47] Yep. But still boss goes down.
[24:29:49] All good.
[24:29:51] Oh my goodness! Wait, hold up.
[24:29:53] Yeah, so Dragonfly can be very strange that if it queued up an attack pattern before it died
[24:29:59] It could finish that attack pattern
[24:30:01] Gosh I did not realize that
[24:30:03] Alright Cosmic would you like to explain the stage results?
[24:30:05] Uh there's ranks they're all right and stuff
[24:30:07] and that they rank you on stuff like how that we definitely saved that little girl earlier
[24:30:12] so every level has bonus missions the bonus
[24:30:16] missions actually have no bearing on this ranking whatsoever
[24:30:19] the ranking is based on things like accuracy the amount of enemies killed
[24:30:23] the amount of critical hits you have the amount of mako point you use the amount of magic you've separate from
[24:30:28] the maco point and then it grades you uh s to d i believe s will give you a 5000 gil bonus which
[24:30:34] is massive and then a is a measly 1k. So we don't want As
[24:30:38] where we don't need them.
[24:30:40] And this is going to be everybody's favorite
[24:30:42] part of their
[24:30:44] action RPGs where we go on a turret
[24:30:46] and we shoot some enemies and stuff.
[24:30:48] So, we're gonna throw it over to Sel for some donations.
[24:30:52] Absolutely!
[24:30:54] We have $5 from Mutt's Keep saying...
[24:30:57] Hey Dan! It's your dear, dear Final Fantasy speed pal Mutt coming in hot for this base dirge run
[24:31:03] Best of luck. I've been so excited for this run and can't wait for everyone to enjoy it
[24:31:07] Keep it real everyone you know what time it is
[24:31:09] It's...
[24:31:10] DERGENT TIME!
[24:31:11] Thanks Mudskive
[24:31:13] And I just want to give a quick reminder
[24:31:14] To everyone that we have a whole bunch of incentives open right now
[24:31:17] Of course we have that fight Sauron middle earth shadow war uh we're getting close
[24:31:22] to meeting that keep on donating towards it but we also have new ones bonus final fantasy 7 dlc
[24:31:26] level for power rush simulator hassuni miko skin for halfLife 2, and as well bonus game that will be later today if we need that incentive.
[24:31:35] When you donate don't forget to scroll down and click to assign your donation to an incentive.
[24:31:42] You can get one more in.
[24:31:44] Absolutely! We have
[24:31:46] $25 from Code
[24:31:48] who says, I've had such an urge
[24:31:50] to dirge! Good luck, Dan.
[24:31:52] Make sure to flex on Rosso.
[24:31:55] So everybody watching at home,
[24:31:56] I hope you're paying attention
[24:31:58] to Dan's chain.
[24:31:59] He was up in the 40s.
[24:32:01] Look at the damage
[24:32:01] he's going to do
[24:32:02] to this first dog.
[24:32:04] So that was a melee attack, they normally do about 20 damage
[24:32:07] That did 1400
[24:32:09] That is the power of chains as they build exponentially
[24:32:13] There is an upper limit,
[24:32:14] I unfortunately do not remember, but you can
[24:32:16] underflow your damage into
[24:32:19] actually healing enemies that you did so much
[24:32:21] damage to. That sounds about right for a Final
[24:32:23] Fantasy. So here on this boss, leading up to the next boss who's called Crimson Hound
[24:32:27] we're gonna build an 18 chain
[24:32:29] If we do... if we build more than that
[24:32:32] We can actually under damage the boss as you know nt just mentioned we
[24:32:35] could do that possibly all right up and all right 17 chains fine
[24:32:39] yep crimson hound is a little bit different of a boss uh compared to
[24:32:42] dragonfly all the bosses are very strange some
[24:32:45] are human or some are animals and then some are machinery such as the dragonfly in the last chapter so that Crimson Hound is going to start on a
[24:32:52] I forgot, by the sniper scope we're gonna YOLO this
[24:32:54] Alright you got it So he's going to start on a pillar
[24:32:59] and that's why we can't one shot the crimson hound if we were to be able
[24:33:02] to one-shot the crimson hound there would be a card key drop up on
[24:33:05] that rock and we would softlock.
[24:33:07] And then Dan is going to shoot these regular hounds
[24:33:09] because the first one killed will always drop
[24:33:11] the Thunder Materia,
[24:33:12] and Crimson Hound drops the Eggling card key.
[24:33:15] Didn't even need it.
[24:33:16] Yep.
[24:33:16] Didn't even need Sniper't even need to need a sniper scope
[24:33:19] never doubted so we're going to be running right into another boss this is the pegasus
[24:33:24] riders again following the pattern of no bosses ever the same uh always keep them guessing so
[24:33:32] they're motorcycle riders essentially he's going to try and get in front of them
[24:33:35] to get critical shots and as you can see he's one-shotting all of them. That is
[24:33:40] intended great fight.
[24:33:42] That was an incredible Pegasus Riders.
[24:33:44] Oh my goodness. So the Pegasus
[24:33:46] Riders normally circle you so you have to
[24:33:48] stand in front of them to get the first ones critical
[24:33:50] and then after that they basically fall in line
[24:33:52] So getting that first shot is always the hardest
[24:33:54] And it was a great job by Dan to get that
[24:33:56] As you can see we got the S rank. There's a guild reward
[24:33:58] of 5,000
[24:33:59] We have two choices at the end of every stage
[24:34:02] We can either take exp or convert the gained exp to gil. The gain exp is based on the damage
[24:34:09] we deal to enemies so most, we're going to be taking
[24:34:12] the guild because as you saw there's a third page
[24:34:14] called upgrade so Vincent has his
[24:34:16] titular Cerberus gun
[24:34:18] and funny enough he has three of them
[24:34:20] Yeah I think like there's a rifle and then
[24:34:22] there's also machine guns so the hydra and the griffin
[24:34:24] we uh we don't show them they're useless pretty much
[24:34:27] so you have three different upgrade path trees
[24:34:30] with your service you can take the powered servers the speed
[24:34:33] servers and i believe it's a weight serverless yeah
[24:34:35] the other two don't really matter we care about power services
[24:34:38] more you know big number we want number go up we want the numbers
[24:34:42] the other thing too with with leveling up Vincent,
[24:34:44] it really only affects how much health he has.
[24:34:46] So we take a couple of level ups throughout the run
[24:34:48] on levels like Silent Edge right here
[24:34:51] where there's not nearly as much gill reward.
[24:34:55] But in other levels, pretty much going to be
[24:34:56] taking the gill. Here's another big zoom climb
[24:34:58] and a zoom hover. It's going to allow
[24:35:00] us to skip...
[24:35:02] Hold on. So this is going to be a cutscene skip plus a big section yeah
[24:35:09] it's a uh it's a big auto walking segment um normally uh a child would spawn out after
[24:35:13] the cut scene more attempt you have to find him and then
[24:35:16] lead him around to get a card key, it's
[24:35:18] a big, big time waste so this skips
[24:35:20] that kid plus the
[24:35:22] sniper is actually spawning from
[24:35:24] the cutscene. Normally this is a very dangerous area when you're only at
[24:35:27] 780 HP. Let me try one more time. You got this, you got it Dan! Let's go.
[24:35:37] Again, this trick is incredibly difficult.
[24:35:39] This is very precise mashing.
[24:35:41] Dan cannot press melee twice or zoom twice
[24:35:44] or else you get this.
[24:35:46] It's very unfortunate and it's very difficult. or zoom twice, or else you get this.
[24:35:47] It's very unfortunate.
[24:35:48] Very difficult.
[24:35:52] Okay, actual last attempt and then I'll plug in the other controller.
[24:36:00] Okay.
[24:36:20] So something that may not be noticeable on stream is that Dan actually has a keyboard plugged in. This is one of the very few games on PS2 that is actually keyboard and mouse compatible, so we found it easier to mash with keyboard than on controller.
[24:36:21] It's obviously player preferred,
[24:36:25] but we do have a turbo controller that Cosmic has brought in in case of this scenario.
[24:36:27] I got you.
[24:36:28] You got me?
[24:36:29] Yeah, hold on. Did you put it all the way in? scenario. I got you. Hold on...
[24:36:30] Did you put it all the way in? Yeah,
[24:36:32] should work.
[24:36:36] That's not doing anything.
[24:36:41] There's that... I don't know what it is,
[24:36:43] trying to find something.
[24:36:47] Should be good.
[24:36:49] Yeah. I don't know why it's not doing anything.
[24:36:52] Oh, hold on... might be good now.
[24:37:00] Yeah, I think it's the USB port might be kaput now.
[24:37:05] What a time.
[24:37:06] Just try it again on the regular controller?
[24:37:08] Yeah, that's fine.
[24:37:09] Yeah, that's good.
[24:37:11] Power through it. you got this dan oh well okay So if you're wondering why Dan is resetting back to those boxes,
[24:37:30] You actually need a massive amount of height. And zoom climbing up to this
[24:37:34] height is not preferred
[24:37:36] As difficult as this trick is, you would
[24:37:38] have to take about 30 seconds
[24:37:40] of pure mashing to gain the
[24:37:42] verticality that you need to get over this EM barrier.
[24:37:45] There we go. So at least we're over
[24:37:47] the cutscenes, Skip right now. We're good. Yeah, we're good.
[24:37:49] That is the most important part!
[24:37:53] Alright. So he can drop down and just go vertical up from here. It's not nearly as high now that we're over the cutscene.
[24:38:01] Come on, dude! dude
[24:38:10] i did say vampires could fly not say that it was very easy for vampires to fly Oh, yes.
[24:38:17] Let's go! Yes!
[24:38:23] Alright so now we're gonna be getting through this area of some sniper enemies and they are not very nice. They do like 300 damage per shot.
[24:38:31] As you can see Dan went from 600 HP to 200 in about a split second.
[24:38:36] So he has a trigger finger on his
[24:38:39] D-pad, that is how you control the item
[24:38:40] management. There's another high potion in
[24:38:42] this box, it's very necessary
[24:38:44] We're gonna round the
[24:38:46] corner and this is gonna be another cutscene skip into a save cancel.
[24:38:54] And then...
[24:38:57] You know what they say, guys.
[24:38:59] It's all dirge hill from here.
[24:39:02] A dirge a day keeps the doctor away man.
[24:39:04] Who is booing?
[24:39:08] Got that swag shot.
[24:39:13] All right. And then we're going to build another chain here for the heavy soldier that's gonna be coming up at the end of this level.
[24:39:16] It's gonna start right about here.
[24:39:18] I think we're looking for about a 10 chain or so
[24:39:23] yeah sometimes the enemies are very unkind they will take awkward walk patterns and
[24:39:29] sometimes they just straight up run away as if they
[24:39:31] know you're trying to build a chain
[24:39:35] but the nice thing with chain building in this game as you can see there are
[24:39:37] explosive barrels they do count so objects that you could explode will add to the chain,
[24:39:42] you do not always need enemies and this is going to be a really
[24:39:46] Blink-and-miss. Yep. So what Dan's gonna do is walk in
[24:39:48] the dark dash forward, aim in go for the heavy armor soldier
[24:39:50] face. He's dead dude. Dead.
[24:39:53] He is gone!
[24:39:55] He did not even have time to
[24:39:57] aim his rocket launcher. I barely had time
[24:39:59] to explain what was happening.
[24:40:01] Alright so this next level coming up All right.
[24:40:07] So this next level coming up actually used to be super long.
[24:40:09] It's called Headquarters Under Siege,
[24:40:12] and there used to be these winding tunnels that we have to go through and climb up all this way, but
[24:40:14] the end of level is always loaded in
[24:40:16] and always active. And the game is totally
[24:40:18] fine with being sequence broken
[24:40:20] so were just going to zoom-climb
[24:40:22] over a door into you know, last area and it cuts them mission down by what
[24:40:27] would you say 80 percent yeah it's like five minutes or something yeah it's it's this went
[24:40:32] from like a 13 minute mission down to a five.
[24:40:35] Yeah, it's well I think three actually
[24:40:37] It's like wild once it loads in because PS2 loads
[24:40:41] We do have multiple categories this is 80%
[24:40:43] we introduced this after zoom climbing was found.
[24:40:46] So now the old category is known as no major glitches
[24:40:48] and we're talking
[24:40:49] zoom climbing saves about anywhere between
[24:40:52] 15 to 20 minutes over no major glitches
[24:40:54] so it's massive time saves.
[24:40:57] But of course the caveat is can you match? There we go!
[24:41:01] And he's in dude! End of the level right there. So now
[24:41:05] we're going to be going down To build a chain for the boss
[24:41:08] Shulk here, and it's
[24:41:10] Going to be starting right about here
[24:41:12] And we are also picking up an important
[24:41:14] Accessory as you see in the bottom left
[24:41:16] The power cross This is going to be a bit of a tight chain so there are
[24:41:19] two turrets that dan is passing by that are dead now fire shots take them out in one shot thanks
[24:41:24] to the chain and he's not going for it so there is no safety barrel and he still gets the chain who needs
[24:41:30] safety straps what's a safety barrel hang on so there was an explosive barrel behind dan as
[24:41:36] he's waiting for that barrier to go down it is a very strict timing to get
[24:41:40] that so this is going to be another blank and you miss it
[24:41:42] this is shelk i am actually the one that found out how
[24:41:45] to chain shot this boss she is very atrocious
[24:41:49] in that she has a lot of invuln frames
[24:41:50] so if you fight her normally, you can
[24:41:52] take anywhere up to a minute to fight this boss
[24:41:54] when she should take about 25 seconds.
[24:41:57] The fight's going to be less time
[24:41:58] than the load screen here actually.
[24:42:01] Yeah, so that's actually very true.
[24:42:03] This is like one of the scariest things I've seen in my life.
[24:42:05] There we go. Gone, dude.
[24:42:07] Absolutely gone. She just hits him
[24:42:09] with a no, Vincent, why would you?
[24:42:13] So you might have seen Dan
[24:42:14] was meleeing her at the very end.
[24:42:16] Even though she was dead by
[24:42:17] meleeing her we are still accumulating
[24:42:20] damage on her so that is getting gil.
[24:42:22] It's a very small amount, but as I said at the beginning of this run, every gil matters.
[24:42:27] So anywhere you can get extra damage, you are going to take it.
[24:42:30] Yep.
[24:42:31] And Azul, the Ceruleanan here let's see if he does
[24:42:33] the sunday stroll the sundays stroll uh he's sunday
[24:42:36] strolling he's rolling we're good this is good rng right
[24:42:40] here so now he's gonna take some more damage
[24:42:42] from barrel and barrel now he's gonna take some more damage from barrel and barrel and
[24:42:44] he's down again that boss specifically only takes damage really like big damage
[24:42:49] from barrels in that fight so you have to use those to fight him
[24:42:52] he actually has plot armor technically at this point in time so if you're to use those to fight him he actually has plot armor technically at
[24:42:54] this point in time so if you were to shoot him
[24:42:56] he would be only taking about 15 damage and if you melee him it's i think less
[24:43:00] so we have to pray for what we call the Sunday stroll. Sometimes Azul
[24:43:05] will stand there for anywhere up to 30 seconds and
[24:43:07] shoot his little gun just because he wants to
[24:43:09] or pound the ground. He's
[24:43:11] out there living his best life, man
[24:43:12] Alright, so here we're going to grab the
[24:43:16] materia floater and the material booster which we're going to put on
[24:43:19] gun 2 later uh this is actually gonna be a pretty
[24:43:22] awesome level better because we're gonna set up a lot of the gun stuff, we're gonna see some of the
[24:43:26] keycard preservation for later on in the run
[24:43:28] as well. There's the Sahagans
[24:43:30] as well. We're not gonna eliminate all
[24:43:32] of them though just a few of them. So that is a
[24:43:34] safety Phoenix down you can see there is a Phoenix down icon just above Dan's bullet count in the bottom left
[24:43:39] little wings with the halo on it, that means if he were to lose all his HP
[24:43:43] He will stand back up after about five seconds with full hp
[24:43:47] yeah so now the sahagans here are going to drop a key card
[24:43:50] we could technically skip this fight if we wanted to it's actually optimal too
[24:43:53] in major no major glitches because you can just
[24:43:55] kind of jump over a barrier from like a vantage
[24:43:58] point but we need the key card from this fight for later in the game yeah the
[24:44:03] words of Mickey Mouse it's a surprise tool that will help us later.
[24:44:11] So the neat thing about key card preservation is that this game was actually rather smart
[24:44:13] in how it handled sequence breaking.
[24:44:16] So as you saw, there was a
[24:44:17] card key drop from the Sahagin.
[24:44:19] That was supposed to take down the gate that Dan just zoom climbed over.
[24:44:23] There's another Sahagin coming up that will drop another keycard
[24:44:26] because they're supposed to be a little off exploration section
[24:44:29] that you can do to get a little bit of extra Galen items.
[24:44:30] So we're going to kill that Sahagin and grab that keycard, so we'll have two.
[24:44:34] We're never going to use those two. At the end of the stage,
[24:44:38] the game is gonna say hey! we should take away one key card because they may have
[24:44:44] an extra from this little exploration section well we have two so that means
[24:44:47] we have an extra one going in the next stage and as dan said that's a surprise tool for later uh so we have
[24:44:53] a couple times over donations here i think we're just kind of walking so excellent we have some
[24:44:58] wonderful puns coming in so i hope you like puns, Dan. I love puns.
[24:45:02] We have $50 from Cida Beans who says
[24:45:04] what do you call it when Vincent runs out of minutes
[24:45:06] on his flip phone? A dirge
[24:45:08] service.
[24:45:10] Good luck on the run.
[24:45:12] And we have, yay! A Final Fantasy run.
[24:45:15] I've been saving a bad pun for this...
[24:45:17] What is a Moogle's favorite cocktail?
[24:45:19] A margarita.
[24:45:21] This was XOGD'all. Keep up the great
[24:45:24] work. That was $10 from Anonymous. Thank you both
[24:45:26] so much for those donations.
[24:45:28] So here Dan is actually going to set up all three
[24:45:30] guns that he needs. So he's going to put the Materia
[24:45:32] Booster and Materia Floater on the second gun. He's going put the materia booster and materia floater on the second gun,
[24:45:33] He's going to put power cross and...
[24:45:37] Long barrel.
[24:45:38] Yeah long barrel in third gun
[24:45:40] And so he is basically have a set up of three guns for rest of the game
[24:45:43] The first one is going to be our primary
[24:45:45] physical damage dealer, as well as
[24:45:47] when we need to use fire shot for some utility
[24:45:49] uh...the second gun is gonna be using
[24:45:51] fundaga, it's gonna be our primary crowd control
[24:45:53] and magic damage dealer.
[24:45:55] And then the gun three is going to be our primary melee attack.
[24:45:59] We're not gonna use melee a ton during this,
[24:46:00] but power cross will amp up Vincent's melee attack.
[24:46:03] So we will use gun three when we need to
[24:46:06] deal some more damage like that.
[24:46:09] It could also be a secondary
[24:46:10] physical attack as well.
[24:46:13] In the beginning of the stage, Dan bought
[24:46:14] a materia floater and a material booster
[24:46:17] as in classic final fantasy fashion there is fire phyra faraga thunder fun
[24:46:23] bandara and so on and so forth so if you look at the top left
[24:46:28] You'll see LV3 standing for level 3
[24:46:30] So that tells Dan he does have
[24:46:32] Fandaga equipped
[24:46:34] If you were to switch back to gun 1 it will say level 1 again
[24:46:36] Meaning he only has a fire shot.
[24:46:37] And each level of magic will take different amounts of MP.
[24:46:41] As Cosmic was explaining earlier, levels really only gain us HP.
[24:46:45] Vincent has a static 100 MP bar.
[24:46:48] Let's go, dude! Great climb.
[24:46:53] So Fandagas will do 33 MP and Fire Shots do about 10.
[24:46:58] And we're going into a catchy uh yeah you guys like that she catchy
[24:47:03] okay you guys like stealth where it doesn't belong not really but i mean
[24:47:07] we got to do it there's nothing nothing wrong with this game i promise oh yeah what a game and no
[24:47:14] all right so we're gonna go through the catchy part right here
[24:47:17] so there is actually speed tech here so dan is going to hesitate just a second because that was
[24:47:21] the load wall right above that wall and we're gonna try and go for a very very swag jump right
[24:47:25] here it is incredibly tight i found that maybe a year ago now and I don't want to say frame perfect, but it is very few frames
[24:47:35] that you're allowed to get that jump. My favorite part about this is when it's fading to black
[24:47:39] Ketchy can actually be shot during the fade to black so i've died during that fade
[24:47:43] to block a couple of times with walking in the dark it doesn't just apply to us some enemies
[24:47:47] are still active yep and unfortunately our hurt box is still active as well.
[24:47:53] So this is going to be a short basement.
[24:47:56] There's normally a huge mine section of this level
[24:47:59] that you would have to go through and shoot up some bombs
[24:48:04] in order to get them out of instance way and cross a bridge and all this other fun stuff but
[24:48:08] we're just gonna go through the ceiling in typical vampire fashion
[24:48:12] and we will just be going...
[24:48:14] As vampires do. You just clip through the ceiling.
[24:48:17] Nosferatu is just like...
[24:48:19] Bonus fun fact for you.
[24:48:20] You can actually find Vincent's coffin in this basement.
[24:48:23] And if that wasn't a good enough hint for you
[24:48:24] this is the shinra manor hey all right so here we go
[24:48:31] so we got to get above the ceiling, not just about but well above. And then there is a pillar that juts out for the left so Dan's got a maneuver around that which makes this very tricky.
[24:48:43] Yeah. you.
[24:48:48] If I didn't explain it well enough earlier, zoom
[24:48:50] climbing is not only hard because you have to mash
[24:48:52] it's hard because you also have to
[24:48:54] move.
[24:48:56] If a lot of you out there are
[24:48:57] two-hand matchers like Dan and I,
[24:48:59] this is even harder.
[24:49:03] So Dan
[24:49:03] is switching to one hand
[24:49:05] as he gains his height, and there it is.
[24:49:08] There you go!
[24:49:10] Awesome.
[24:49:11] Incredibly hard trick.
[24:49:15] Yeah, it is actually physically taxing when you are really getting into the mashing.
[24:49:22] Yeah.
[24:49:22] It's one of those things where during the course of a regular run,
[24:49:25] it's spaced out enough that it's not really an issue.
[24:49:27] But if you're resetting a lot then it's like oh man.
[24:49:30] I would say three hours of doing attempts is my absolute limit or otherwise I'm just losing stamina.
[24:49:36] Yeah there you go. Alright so we are're gonna go for the second chain in this
[24:49:40] area
[24:49:42] There is
[24:49:44] He's going to hit him with the
[24:49:46] robber Pattinson on vengeance shot right there
[24:49:51] And then we start building the chain nice and this is going to lead us to the black widow fight you need a 14 chain
[24:49:56] to deal like max damage to this boss. This boss actually
[24:50:01] has 10,000 health and the most that we can
[24:50:03] do right now with Thundaga is
[24:50:05] 9999
[24:50:07] so Dan's just gonna have to shoot
[24:50:09] the boss once after doing the Thundaga.
[24:50:13] This isn't gonna be another sort of Blink and you'll miss it because Dan is actually
[24:50:16] doing a Walking in the Dark shot on the Black Widow.
[24:50:21] There's also a cool song that kind of just kicks up here out
[24:50:24] of nowhere, just dun-dun-dun-dun-dun-dun-dun-dun. Alright and here we go,
[24:50:30] Here's The Boss after this next room here.
[24:50:35] Alright make sure you peel your eyes open because again it's gonna die now.
[24:50:40] Yeah but there goes by. It's already dead.
[24:50:48] Again, Dan is meleeing the boss after its death animation,
[24:50:50] just getting a little bit more gil.
[24:50:53] So before we get into this next mission, We can actually get a couple of donations in here too.
[24:50:58] Absolutely!
[24:51:00] We have $50 from Kay the Katsuni who says
[24:51:02] This marathon needs more Final Fantasy. And by
[24:51:05] Final Fantasy I mean Final Fantasy 7
[24:51:06] and by Final Fantasy 7 I mean Power Wash Simulator
[24:51:09] that is referenced to one of our open
[24:51:11] incentives right now, the bonus
[24:51:13] Final Fantasy 7 DLC level for the Power Simulator,
[24:51:16] but I also want to mention the Middle Earth
[24:51:18] Shadow of War Fight Sauron
[24:51:20] incentive. We are getting so
[24:51:22] close everyone to meeting that.
[24:51:24] We are $1,269.25 away from meeting it so keep assigning your donations towards the incentive. Let's get that met so we can get more SDQ.
[24:51:37] Alright,
[24:51:39] so this mission right here is a deep ground strikes
[24:51:41] back. This is going to be where
[24:51:43] that card key preservation that NT was talking
[24:51:45] about comes into play. So we're going to have a few enemies here at
[24:51:49] the very start after all of these cutscene skips and we're gonna have to activate a barrier
[24:51:55] to use up the extra key card that we have. The last enemy that we kill in this first area
[24:51:59] is going to drop a second key card for us.
[24:52:01] Normally you would be using it on the EM barrier up here,
[24:52:04] but since we preserved that keycard from Mor of Despair, now we can carry that keycard to the next EM barrier that the game is going to throw at us.
[24:52:15] And typically what would happen in this area is that you would have to go down
[24:52:19] to this encampment, and then you'll go out to fight all these choppers
[24:52:22] and everything.
[24:52:22] You hop on another turret section.
[24:52:24] It's something like five minutes long.
[24:52:26] It's a very long section.
[24:52:27] Yeah.
[24:52:27] The extra caveat with that particular barrier, I did
[24:52:30] say at the end of Manor of Despair, the game
[24:52:32] is conscious enough to take away one
[24:52:34] key card but they added a second
[24:52:36] measure to make sure you weren't sequence breaking
[24:52:38] and the reason we have to take down that em barrier is
[24:52:40] because that takes away all of your key cards so if you had nine you no longer have nine
[24:52:45] that's why we can't kill that last enemy and take his key card until we've taken down the barrier
[24:52:50] yep so i'm gonna go through here and then
[24:52:53] dan is actually going to be looking to kill
[24:52:56] uh four of these machines up here because they each have a big drop of
[24:52:59] gill on them i believe it it's 1,000 each.
[24:53:02] So you're going to get 4,000 max here
[24:53:04] but that's going to be nice for the gill route
[24:53:06] so dropping on in Batman style
[24:53:09] and he's holding there
[24:53:11] just a second because the machine enemies do explode and they can hurt Vincent.
[24:53:14] It's quite a lot of HP taken away, something around 400 I believe?
[24:53:18] Yeah it's a lot. So got all 4000 gil, he's gonna head on into what would normally be the auto-scroller section and in this we did like some backtracking to get
[24:53:27] Some resources and everything
[24:53:29] But instead we're just going to go over to this EM barrier
[24:53:32] And the game is going to be super nice to us
[24:53:34] and just let us use the key card on the EM barrier. And there we just skip the entire section.
[24:53:38] That's four minutes right there saved. Right there done.
[24:53:45] It's one of those skips, too, like in a game
[24:53:47] where it's like yeah you know it worked because nothing
[24:53:49] really happened.
[24:53:53] Alright so before the next boss here we can get in a donation as well.
[24:53:57] Absolutely! We have $50 from Batman who says
[24:54:02] Never thought I'd see Dirge or Cerberus on a GDQ. Let's go! Let's go...
[24:54:06] We dirgin'.
[24:54:08] We dirgin', it's dirgin' time.
[24:54:10] Anybody out there dirgin in the audience tonight?
[24:54:20] This section is a bit of a puzzle in that there is a set amount of enemies and
[24:54:26] there's a certain spawn they will all appear from, the last enemy killed will always be the one that drops the card key
[24:54:28] yeah this is going to be another
[24:54:30] Black Widow fight, um this is gonna
[24:54:32] you know two shots instead of one
[24:54:34] on the Fandaga. So you might see it for a whole
[24:54:36] another 2 seconds instead of one.
[24:54:37] Wow!
[24:54:39] Did you know there's bosses in this game?
[24:54:41] I haven't seen any.
[24:54:43] I thought they were just targets, dude.
[24:54:46] They're just regular enemies but they they got a visible HP mark.
[24:54:49] It's not because of the bosses.
[24:54:52] You'll also see in the bottom left here
[24:54:54] it looks like Dan's chain has disappeared.
[24:54:56] Have no fear.
[24:54:57] It's just a visual bug this is also gonna be
[24:55:01] kind of scary for viewers at home and that Dan is ignoring every single enemy
[24:55:04] and that's on purpose mm-hmm we don't need to take care of any what's HP
[24:55:08] resource I am done to take care of any enemies. What's HP? That's another resource. Bam! Done.
[24:55:12] I don't even think that was two seconds.
[24:55:14] No.
[24:55:18] Alright, and so we're going to be
[24:55:19] approaching the end of deep ground strikes back here.
[24:55:24] I love how that part right there has a load wall.
[24:55:26] Sometimes it will just body block you, but basically once we get past um these this bit of enemies here i'd say
[24:55:35] this should look familiar but this is hq under siege yeah we didn't see this stage
[24:55:39] no we did not not really know. No. And once we get past
[24:55:42] these guys, we'll be out of here.
[24:55:45] I do want to take a second to say that
[24:55:46] the original Japanese release of this
[24:55:48] game was entirely different
[24:55:50] than how it is right here. You couldn't like, you know
[24:55:53] shoot in the air, you couldn't aim, you couldn't melee. Vincent had a
[24:55:57] roll instead of dash and so like the game that we have
[24:56:01] right now is the result of Square Enix
[24:56:03] understanding and rebalancing
[24:56:05] the original Japanese release
[24:56:07] of the game,
[24:56:07] and they did an incredible job
[24:56:09] with the rebalance
[24:56:10] that they did.
[24:56:10] And while the game
[24:56:12] still has some flaws,
[24:56:14] it's like... you know, the thing that Zoom climbing is possible
[24:56:16] because of the updates that they made to the game
[24:56:18] including rebalancing some of the weapon parts.
[24:56:21] The most important one to me
[24:56:22] Vincent was made 20% faster in the international
[24:56:25] version. Just imagine running
[24:56:27] 20% slower. I understand
[24:56:29] that Dan is doing city dashing, but
[24:56:31] Vincent is quite slow in the
[24:56:33] original JP release.
[24:56:37] It's such a great glow up for the game it's i mean the run that we have now is just possible because of that version happening
[24:56:42] uh this is the sheriff um this is basically the walk and talk section of
[24:56:46] the game, so Sel
[24:56:48] we're gonna throw it over to you
[24:56:50] for a little while
[24:56:52] Awesome! Well we have $25
[24:56:54] from Bruno Fightmaster who says,
[24:56:57] Can't wait to see Vincent Valentine blaze through
[24:56:59] Dirge of Cerberus. Good luck Dynamite Dun
[24:57:01] on your run.
[24:57:03] And we have $5 from Dashier
[24:57:05] who says, My favorite part is when Cerberus said it's dirge in time
[24:57:08] and dirged all over those guys.
[24:57:11] Incredible.
[24:57:12] Keep on going.
[24:57:13] You probably can get like three or four in. Awesome. We have $100 from
[24:57:18] Firin who says I was playing Turrida Server
[24:57:20] so my PS2 broke! So someone show
[24:57:22] me how it ends! Quick!
[24:57:26] And
[24:57:26] we have $10 from FlyingHawaiian916 who says just finished this game for the first
[24:57:31] time the other week and i just had to see it get beaten in probably more than half
[24:57:34] the time it checked me good luck on the run dynamite i feel that on a spiritual
[24:57:38] level because i too also immediately
[24:57:40] look up speed runs as i finish games you can keep going all right i would like to just
[24:57:46] remind everyone that we do have an incentive open for a bonus game
[24:57:50] that if we get it met,
[24:57:51] it's going to happen later tonight.
[24:57:52] It is for Destiny.
[24:57:55] We are just starting to get there.
[24:57:57] We need to get $75, 000 total to that incentive in order
[24:58:02] to see that run so if you want to see that
[24:58:05] don't forget when you go to donate scroll down and assign your donation
[24:58:08] towards that incentive yeah i want to see
[24:58:11] that let's get that going all right so we're gonna do a little bit
[24:58:15] of cut scene skipping here to quickly explain what dan is doing he has to talk
[24:58:18] to very specific npcs at the very specific time so he already talked to yuffie he talked to reeve and
[24:58:25] then he went into shelk's room but did not talk to shelt that was very important you do not have
[24:58:29] to talk to shulk the first time now on this uh come back around here we have to talk to you sit
[24:58:34] twice eufy twice and then go talk to shelk and then we have to take a walk down to the engine
[24:58:40] room and then we get some story which i'll be honest i don't really know the story i don't
[24:58:45] remember there is a group called uh deep ground and they're coming to take over and uh there are
[24:58:50] two major villains that final fantasy 7 remake integrate fans may be familiar with yeah they're coming
[24:58:55] to rid the world of dirge and vincent is trying to stop them isn't she looking like a neck brace
[24:59:01] yeah she's recovering from the chain shot we're gonna go check on her she's in dirgent care
[24:59:10] all right brother i see you that was not familiar with your game
[24:59:19] see there she is man she's still recovering
[24:59:22] she was like man that was a 15 chain what are you doing to me the lights
[24:59:25] weren't even on, man!
[24:59:28] We came to dirge today.
[24:59:30] Dirge we shall.
[24:59:32] And all you viewers at home, I hope you are dirging as well.
[24:59:35] For I am become dirge dirge climber of zooms
[24:59:41] all right so we're going to take we're just going to go ahead and dip our toes in the
[24:59:44] engine room before we get into the next section. I think we've got time for
[24:59:48] one donation.
[24:59:50] Absolutely, we have $10 from Snuggabuss
[24:59:52] who says, chug-a-chug-a dirge
[24:59:54] dirge! I think we're calling
[24:59:56] it for a $10 donation train.
[24:59:57] I'm not sure about that, but let's put that towards
[24:59:59] that Destiny bonus game incentive.
[25:00:03] Absolutely.
[25:00:04] I would also like to see Destiny.
[25:00:07] So that is going to be the end of the
[25:00:09] Shara and now we are going to get back
[25:00:11] to regular combat. So the next
[25:00:13] mission is going to be Midgar
[25:00:15] Assaults. OMG you want to take this one a little bit?
[25:00:17] Yeah, so this will be taking place in the train graveyard section of Final Fantasy VII.
[25:00:22] We will be facing yet another new boss type at the end
[25:00:26] and this will be a lot of very precise tricks that accumulate
[25:00:30] to one very clean mission.
[25:00:33] And, this will also be the mission
[25:00:34] where we break Vincent the hardest.
[25:00:37] So, the boss at
[25:00:38] the end of this stage has a very weird xp conversion so every enemy has
[25:00:42] a multiplier to their gil so say an enemy has a 1.0 multiplier you do 10 damage them that means
[25:00:48] you get 10 guilt so these strikes i don't remember the exact multiplier is something crazy
[25:00:53] like 1.6 and we're going to be doing about 8 000 to 9000 damage on four of them so as you can imagine
[25:00:59] that's gonna be a lot of money and that will carry us through the rest of the run.
[25:01:03] Before we get to that point, we're gonna be running past a lot
[25:01:06] of enemies so this'll be a lot of careful HP management
[25:01:11] We're gonna shoot one guy right here and ignore the rest
[25:01:13] Now this may seem very strange
[25:01:15] as Dan is very close
[25:01:19] He's just going to squeak on by right here, don't mind us
[25:01:21] we are just doing a little dirge So we are to run up to this EM barrier here and do another zoom climb.
[25:01:24] So, this is actually skipping three different sections.
[25:01:27] Had Dan killed all those soldiers back there it would have spawned a cutscene.
[25:01:31] So WRO, the WRO team has been working on this for a long time now Had Dan killed all those soldiers back there, it would have spawned a cutscene.
[25:01:34] So WRO is the opposition force similar to what Avalanche was in 7.
[25:01:40] They're fighting deep ground and they would normally come out and assist Vincent,
[25:01:44] And then push their way up through train graveyard
[25:01:46] We skip that
[25:01:47] And if you were to normally lower that barrier
[25:01:49] They would run up to this gate
[25:01:51] And we'd see what we call crab roombas
[25:01:53] Is that what we decided on?
[25:01:54] Yeah, Crab Roomb that what we decided on crab rooms yeah so
[25:01:56] we call them crab bots crab roombos it's basically just a red crab rumba so we're skipping this as
[25:02:03] well and then we're going to be going into yet another dangerous section a lot of midgar
[25:02:08] assault is just high damage and the tricky part is we're not really allowed to kill any enemies
[25:02:14] because once we get beyond this section uh dan needs to build a very specific chain and
[25:02:18] carry it through about two minutes of the stage yep so unfortunately he did melee there
[25:02:25] so he is gonna have to do a backup chain
[25:02:27] here but nothing doing it'll still be all right
[25:02:30] for the boss this was actually a concern when we
[25:02:33] routed zoom climbs into there it's like what if you do end up meleying and dan
[25:02:36] was actually the one that found the backup chain on this level
[25:02:47] So we're just gonna be moving on through.
[25:02:50] And there's just gonna be some movement here.
[25:02:54] We are gonna pick up some backup gil as well.
[25:02:57] I think there is 6 thousand or so that we're going to be able to pick up
[25:03:03] in one of these areas up here it's like right over to the left
[25:03:06] so there's also a limit breaker i realized realize we haven't talked about limit breakers.
[25:03:10] Yeah, let's talk about those.
[25:03:11] You think you're playing Vincent, you know,
[25:03:13] I want to play as all the Beast forms.
[25:03:15] Sorry to say in this video and you don't.
[25:03:17] There is a limit breaker.
[25:03:18] Your standard limit break is the galleon beast um something about the story that hasn't really been
[25:03:23] explained because we've been skipping all the cut scenes
[25:03:25] is that chaos i'm sorry vincent was carrying the the chaos material
[25:03:29] so rosso took that from him in The Manor of Despair,
[25:03:32] so he's been shifting in the story
[25:03:34] in and out of a chaos form,
[25:03:35] and we'll see that much later.
[25:03:36] One second, NT.
[25:03:37] Did you say chaos?
[25:03:39] I did say chaos.
[25:03:40] Any Jacks in the crowd today?
[25:03:42] Yeah, Stranger Paradise fans out there.
[25:03:45] Woo!
[25:03:46] All two of you.
[25:03:49] There's two on the couch too
[25:03:51] so there's four of us.
[25:03:52] We are many.
[25:03:55] Jacks unite?
[25:03:57] Yeah.
[25:03:59] Jack Final Fantasy my favorite protagonist.
[25:04:01] Alright so there was the chain spent on the commander we're immediately going to expend
[25:04:06] that chain on this commander to one-shot him and start the next chain and this will be leading into
[25:04:11] our boss of the stage known as the Shrikes.
[25:04:13] Yeah, and the important thing about killing that guy where he was standing
[25:04:16] was that he doesn't acknowledge us...he can't acknowledge us yet
[25:04:19] so otherwise those enemies would have like
[25:04:22] you know left the hallway
[25:04:25] where they were and it would have made this
[25:04:27] chain, this 10-chain impossible.
[25:04:29] So Dan is going to be
[25:04:31] moving to a very specific point
[25:04:33] in the stage and then aiming at a very specific spot
[25:04:36] and listening for an audio cue so when we skip the cutscene we're going to need
[25:04:39] a little bit of quiet time there it is that's's all four. Beautiful!
[25:04:57] Excellent. The fight may not be done, but the hardest part is over.
[25:05:01] Very cool. So that is incredibly precise.
[25:05:05] Shoutouts to Shad up for finding that setup
[25:05:08] uh so if you look very closely before dan skips it
[25:05:12] it should be around 60 000 gil that he just attained
[25:05:16] yeah it's a massive amount.
[25:05:18] This was another thing too
[25:05:19] when we first started routing
[25:05:20] Zoom climbs and Zoom hovers.
[25:05:22] It was $75,000!
[25:05:24] I was way under!
[25:05:26] So we're going to be putting
[25:05:27] the power servers all the way to its maximum. We are going to be putting our barrel up to the highest that we can and seeing if we could also get the power booster to it's gamma form.
[25:05:35] So, we have now basically put Vincent at his final form
[25:05:40] halfway through the game.
[25:05:41] Yeah, it's like
[25:05:42] at first there was concern
[25:05:44] of Gil because
[25:05:45] we were doing a lot less fights
[25:05:47] and dealing less damage
[25:05:47] to enemies
[25:05:48] so there was less Gil at the end of some of these levels
[25:05:51] but that's that strike strategy just completely solved any guild upgrade path concerns that
[25:05:57] anybody might have had not only just the damage on enemies, we completely skipped
[25:06:01] HQ under siege. That's true. There was
[25:06:03] a lot of game that would have dropped
[25:06:05] uh... A lot of money, a lot
[25:06:07] of items that we could've used
[25:06:09] I didn't get it. So that was a little cheeky jump you can actually make
[25:06:12] it so that none of these enemies spawn it's not a big deal if it doesn't happen all that happens is
[25:06:17] that you have maybe seven enemies and then the last one drops a card key
[25:06:22] all right so coming up here is everybody's uh every runner's fair part
[25:06:26] of the game the rng barrier section these barriers will sort of ebb and flow
[25:06:30] which ones are active in which ones are not. And the
[25:06:32] entire time that you got to run through them, to the end of this bridge
[25:06:35] there are these floating mines around here. Now Cosmic I have to ask you
[25:06:38] the bingo question here why doesn't he zoom climb?
[25:06:41] Uh because you can kind of you're kind
[25:06:43] of betting at that point on the rng being bad so the net time
[25:06:47] could be worse yeah that was pretty incredible
[25:06:51] actually never mind so i tested zoom climbing in that room
[25:06:54] and it was averaging about
[25:06:56] 40 seconds. And the
[25:06:58] barrier to actually get over...
[25:07:00] What is he doing?
[25:07:02] So that enemy for some reason is hard coded to slide in without a memory card in place. Not sure why, but the barrier room we just skipped I would always average on 40 seconds. The best time you can get is about 20
[25:07:16] seconds, so we find
[25:07:18] it better to hedge our bets and save
[25:07:20] our stamina to just go through the
[25:07:21] barriers instead of trying to zoom climb.
[25:07:23] Absolutely.
[25:07:26] So now he's gonna shoot this person and then go to shoot the
[25:07:30] second from the left enemy here that always drops the keycard
[25:07:34] And we're going to be heading down the elevator card.
[25:07:37] And then we're going to be heading down the elevator here
[25:07:38] if Vincent wants to cooperate. Dan, do you have an Aether?
[25:07:41] I do.
[25:07:43] Thank you.
[25:07:45] So as I was saying earlier with the different levels of spells, Thundaga is a 33 cost spell and we can only have 100 MP so we have to be very careful with our MP management because
[25:07:57] our only resources to regain MP in normal mode is
[25:08:01] to either hit a Mako point or use an ether.
[25:08:03] And ethers are 1,000 each so very expensive.
[25:08:06] We don't want to use ethers unless we have to. You wanna explain
[25:08:09] Limit Flicks? Absolutely, so we are coming
[25:08:11] up to what I think is the coolest
[25:08:13] trick in the game. So it's still
[25:08:15] using a chain shot but Rosso is
[25:08:17] hard-coded around after taking 4,000 HP to go into a second phase.
[25:08:22] But what if I told you we could skip that?
[25:08:24] So Dan is riding up an elevator. We're going to see a bunch of boxes, two heavy armor soldiers and then the crab
[25:08:30] Roombas that I mentioned earlier. We're going to build around
[25:08:32] a 14 or 15 chain
[25:08:34] And then what we're going to do is we're going
[25:08:36] to use Limit Breaker believe it or not
[25:08:38] So there is a 15, so Dan
[25:08:41] needs to hit a headshot on Rosso
[25:08:43] and within a few frames after that
[25:08:45] immediately activate Limit Breaker
[25:08:47] for whatever reason, that confuses
[25:08:49] the game's code and forces Rosso to die even though the hp doesn't show it
[25:08:54] so gentlemen shall we give a demonstration so we're going to just stand here for a second
[25:09:02] wait for Rosa to shoot.
[25:09:05] I need you on my cordial group, sir.
[25:09:07] So unfortunately
[25:09:08] we didn't get the headshot right there. It has
[25:09:10] to be a headshot. Rosaosa has 17 000 hp with a 14 chain
[25:09:15] with our equipment we should be doing about 23
[25:09:18] thousand if all three bullets hit some of the load screens in this.
[25:09:24] Which Cerberus is a three burst gun, I believe
[25:09:27] I failed to mention that at the beginning of the game
[25:09:30] It's possible for all three shots
[25:09:32] to go different directions and hit different body parts i got
[25:09:36] the glitch oh no not the glitch all right we're uh we're getting plot all right Sit back down for a second, yeah.
[25:09:47] So we can learn the story together everybody in crowd
[25:09:50] and so this is Rosso.
[25:09:51] I won't be doing that.
[25:09:52] I won't be learning the plot.
[25:09:54] I'll be honest even though i know
[25:09:55] that's Rosa, so i don't know what she's
[25:09:56] doing here
[25:09:57] yeah so there's a pot so when you uh
[25:09:58] skip the cut scene here or if you try to
[25:10:00] restart the checkpoint then skip the
[25:10:02] cutscene
[25:10:03] because it was loading in another load screen or another cutscene.
[25:10:07] When you killed the first phase of Rosso,
[25:10:09] it won't let you skip this cutscene.
[25:10:12] So...
[25:10:13] It's fine, nothing doing but...
[25:10:15] At the very least, Rosso is
[25:10:17] the coolest of the bunch. This is true.
[25:10:20] She is criminally underrated
[25:10:21] and criminally underused in this game.
[25:10:24] Alright, so here we go.
[25:10:25] Attempt two two let's just
[25:10:27] we'll sit down and do it yeah we'll flex from the seat dan you don't have
[25:10:30] limbering yep thanks
[25:10:37] i missed unfortunately this the shot.
[25:10:38] So we're gonna have to just restart checkpoint again, right?
[25:10:42] Yeah that's fine. We'll give it one more try. Oh I can't um...
[25:10:46] You gotta transform yeah
[25:10:51] can't pause during that no i can't pause
[25:10:54] you can't pause at all no because you have to do it
[25:10:57] out well fight normal.
[25:10:59] Unfortunate.
[25:11:01] Oh,
[25:11:02] I can't pause at all actually.
[25:11:03] That's strange.
[25:11:04] Hmm.
[25:11:06] Uh,
[25:11:07] let's do this.
[25:11:10] Yeah, because we're going to restart the console this. Yeah, because I'm going to restart the call. Oh yeah?
[25:11:11] Yeah that's fine.
[25:11:16] Yeah give it up for Dan everybody!
[25:11:18] Yeah Dan! I can't stress enough that we have taken this game and made it probably the hardest form
[25:11:28] it can ever be at the point that it's at.
[25:11:33] Every trick that we do needs to be extremely precise,
[25:11:37] there are so many reset points because if you fail strats like this then you're losing minutes on minutes
[25:11:39] so great job to Dan for being able to get it as
[25:11:42] consistently as he has today. Absolutely.
[25:11:50] Would you like
[25:11:50] a quick donation? yes please yeah yeah
[25:11:53] all right we have 25 from dante who says loving this dirge may cry run
[25:12:00] accurate very fortunately this game has a very robust checkpoint system and so I can just plug the memory card back in
[25:12:07] And load a checkpoint within like a minute or two from where we left off
[25:12:12] Yeah. So we're gonna get another shot at Limit Flex here right?
[25:12:15] Yep.
[25:12:16] Excellent. Love to see it. I've been waiting for this to start.
[25:12:28] There we go.
[25:12:29] All right, boys and girls.
[25:12:31] That is what we call the limit flex!
[25:12:33] Let's go.
[25:12:39] So as I was saying, you can see Rosso still has HP on her bar. No she is dead. She is on the ground.
[25:12:41] Done.
[25:12:48] So the difficulty with Limit Flex, as you can see Rosso is the fastest boss in the game. She very quickly darts
[25:12:52] from side to side so it was actually way better for Dan
[25:12:55] to wait to line up the proper
[25:12:57] headshot than to try and chase her down.
[25:12:59] The risk of missing the shot
[25:13:01] goes up way higher if you're trying
[25:13:03] to chase her down. I don't blame her.
[25:13:05] I'd be pretty scared.
[25:13:09] It's horrifying honestly Dan with the controller what are you gonna do when the dirge of mania
[25:13:14] comes for you maxis oh no there's-mania is sweeping the nation, man.
[25:13:19] I've been infected with
[25:13:20] the dirge.
[25:13:23] Alright, so
[25:13:24] an empire in ruins. I have to say it.
[25:13:27] This is the best song in the game hands down you think so yeah absolutely trespasser
[25:13:33] oh yeah that's good it's a banger this is sure yeah this is the right-dun-dun, right?
[25:13:39] Just listen to it. You catch on!
[25:13:41] I wanted to hum it though.
[25:13:44] As you figure it out.
[25:13:48] Alright fair enough.
[25:13:49] So similar to
[25:13:50] the Deep Ground Strikes Back stage
[25:13:52] this is the ruined Shinra Tower
[25:13:54] unfortunately we're not going upstairs
[25:13:56] we are going downstairs so we will be seeing
[25:13:58] a brand new area of the Shininner Tower that we haven't seen before.
[25:14:02] Absolutely, and I think there's some movement here right so we can probably get in a donation?
[25:14:09] Absolutely! We have $10 from Dell who says,
[25:14:12] For Dynamite Dan TNT absolutely wild speed and skills
[25:14:16] I play here during Dirge of Cerberus the button mashing is incredible. Bravo.
[25:14:26] Oh, there it is. Yeah. The kick up.
[25:14:28] I love it.
[25:14:30] So a lot of this section is mainly just running past a ton of enemies. We're gonna sneak around to pick up some items,
[25:14:34] like there's a Thousand Guilds
[25:14:35] just over these lockers that we'll hopefully...
[25:14:37] Ah! Darn it.
[25:14:38] Didn't fall on it but it's okay,
[25:14:39] we don't need it.
[25:14:40] It's mainly just an extra thing.
[25:14:41] There are a bunch of red potions back there
[25:14:42] which red potions back there, which
[25:14:43] red potions are an RNG potion. It can be anywhere from a Botion not with a P with a B a BOTION up to
[25:14:50] a full heal X Potion so it could be one HP heal all the way up to full healed i thought it was
[25:14:54] pronounced po-twin in japanese is but i believe in english they called it a motion okay i think you
[25:15:01] have that backwards do i yeah that's either oh yeah yeah that's fair
[25:15:05] yeah because i was going to say i'm pretty sure i read po-20
[25:15:07] and it's just there to ruin your rank on the next mission yep so funny enough uh with the ranking
[25:15:12] system if you actually use the potoyn or the Boshun,
[25:15:15] you will actually receive negative score.
[25:15:17] That's great.
[25:15:19] Here's the double Black Widow fight as well.
[25:15:21] Dan's going to line up a Fundaga shot.
[25:15:23] If you guys didn't see it the first time,
[25:15:24] here's three more seconds.
[25:15:25] Yeah.
[25:15:27] Bam.
[25:15:27] All right.
[25:15:28] Done.
[25:15:28] Three.
[25:15:29] Gone.
[25:15:29] Two.
[25:15:30] One.
[25:15:31] And we don't care about him anymore.
[25:15:33] Oh, I guess we do care about it because again Dan is farming extra gil off the death animation.
[25:15:38] Yeah very nice quick kill. There's always gil to be gained.
[25:15:44] They can dirge but they can't hide.
[25:15:46] Need to dash faster, stack
[25:15:48] guild higher.
[25:15:50] Think more talk less
[25:15:52] Dirge more
[25:15:54] Dirge more talk less
[25:15:56] Alright So the rest of the stage is going to be more
[25:15:58] of the same, we do not care about most
[25:16:00] of the enemies anymore because of the Shrike fight
[25:16:02] giving us the 75 thousand gil
[25:16:06] I think that we are coming up on...
[25:16:09] Is this elevator? No, it's not an elevator.
[25:16:11] Almost there.
[25:16:13] Yep, so
[25:16:14] this is just going to be more city dashing
[25:16:17] which like, to be honest a lot of time saving this game is by having
[25:16:21] like very precise and clean city dashing it's incredible the amount of time that you know top
[25:16:27] runners will save over somebody like me
[25:16:29] who's been only running the game for a couple of years.
[25:16:31] And I wouldn't say I'm terrible at city dashing,
[25:16:35] but Dan and NT and City Hall
[25:16:37] and Shade Imp and Ganma are all just incredible at movement in this game and they
[25:16:41] just save a ton of time all right it's time to stretch everybody stretch break does everybody
[25:16:47] have their water drink your water drink your water everybody Drink your water.
[25:16:52] Everybody want to stand up and stretch?
[25:16:56] So if you wanna take it away with some donations as well.
[25:16:58] Absolutely!
[25:17:00] We have a ton of love coming in for that fight, Sauron incentive.
[25:17:03] We are less than $1,000 away from meeting it thanks to folks like Dr. Meaty with $100 who says,
[25:17:09] gotta see that Sauron fight and $50 from J&A who says,
[25:17:13] One does not simply fight Sauron unless we hit the incentive.
[25:17:17] We can do this!
[25:17:19] And a hundred dollars from Milia who says,
[25:17:21] Don't miss those incentives. More games equals more
[25:17:23] fun.
[25:17:26] Alright. Thank you so much,
[25:17:27] Sally. You've been great this run. I appreciate you.
[25:17:29] And thank you audience as well. You've been awesome too.
[25:17:38] One more thing I'd like to tack on to Cosmic's explanation of the City Dash
[25:17:40] is that you may have noticed
[25:17:42] this game does not always run at a stable frame rate which
[25:17:46] introduces dropped inputs so something that is very hard to take advantage of
[25:17:51] with city dashing is that you have to hit a vertical minimum for Vincent
[25:17:56] to be able to cancel his height and go back to the ground. So if
[25:17:59] you aim too fast after leaving the ground, you'll actually end
[25:18:02] up doing a full jump. So if you have a dropped input,
[25:18:05] you may end up doing that instead dash jumping is actually a earlier
[25:18:09] version of the city dash and it's city dash was evolved off of it.
[25:18:13] So you're still moving faster,
[25:18:14] but you're just losing that little bit of time every time you have one of those dropped inputs.
[25:18:19] So being able to adjust to the game doing that is showing why Dan is a top runner.
[25:18:24] This is also one of those rooms where's like really hard to just like squeak through some
[25:18:29] of the areas because enemies are just constantly body blocking you too and
[25:18:34] up here we're gonna actually open the disc load screen and then we're going to shoot a thundaga shot at
[25:18:40] these guys right over here and then oh nice good save dan yeah Thanks man I'm a dirge runner.
[25:18:49] I like living life on the edge.
[25:18:52] So this is going to be another elevator but this one's not
[25:18:54] a stretch break unfortunately.
[25:18:56] Would have been nice to have two of them back-to-back
[25:18:58] But the game decided that their enemies were actually going to spawn here.
[25:19:01] And Dan had to be pretty careful about when he shoots the enemies because there are mines floating around him the entire time.
[25:19:07] And this is sort of like a mini objective that the game wants you
[25:19:10] to do, but if we
[25:19:12] shoot one of these mines
[25:19:14] all of them will blow up around us and we'll just
[25:19:16] die for no reason. So
[25:19:18] we're not going to do that but when enemies that the soldiers that
[25:19:21] spawn i do believe you take damage when you explode cosmic yeah
[25:19:24] yeah it's true it's a vampire's weakness explosion My only weakness, combustion.
[25:19:37] So again we gotta be very careful about how we get these headshots because the mine's hurt box is
[25:19:42] very deceptive in how far it
[25:19:44] stretches above and below them.
[25:19:46] Alright, you got them all though?
[25:19:49] We're just going to be waiting on this
[25:19:50] a little bit longer, but there is actually
[25:19:52] A mini skip that's coming up here. So the heavy armor soldiers
[25:19:56] That we will also somebody in my community wants me to shoot
[25:19:59] That not going to
[25:20:04] So there's gonna be a small skip coming up here on the heavy armor soldiers, one of
[25:20:08] the armored soldiers will be standing in the doorway that will take a second
[25:20:12] to close behind him when he comes in
[25:20:14] to fight vincent now with city dashing we can actually just
[25:20:18] scoot on through that door without having to do this fight at all because
[25:20:21] of how much the game does not account for vince's speed
[25:20:23] during city dashing this is one of the rare instances much the game does not account for Vincent's speed during city dashing. This is one
[25:20:25] of the rare instances in the game where we're not gated by an EM barrier, rather the door just locks
[25:20:30] behind this soldier so it only unlocks when all... oh darn and whatever again another very precise trick you
[25:20:37] have to be very on point with your movement to get into that doorway yeah there's like literally
[25:20:41] just a second to grab that all right so here we're gonna build the AV chain for arches old and
[25:20:49] we're gonna get it laid on they're gonna grab a barrel and then shoot a fundaga
[25:20:53] shot I was fireshot I'm sorry at that enemy
[25:20:56] and we just need the eight chain. So arches all actually has two phases
[25:21:00] We're gonna get full heal here. So don't worry about his health
[25:21:04] And then
[25:21:06] Archie's always going to say,
[25:21:07] there's nowhere to run.
[25:21:09] And then he's going to do a little bunny jump.
[25:21:11] Yeah.
[25:21:11] And then we're just going to shoot him in the face with a nougat.
[25:21:14] He's going to do a little bunny hop and he does it.
[25:21:16] Zulu gets very excited about thunder
[25:21:17] that's true
[25:21:25] so this will be the one time we truly get to see Galleon Beast.
[25:21:29] Most people who play casually say that this is their most hated boss because they can't do damage.
[25:21:34] Well let us show you, this is how you do damage.
[25:21:36] You get the power cross, select gun three because that's where
[25:21:39] the powercross is and then you just tank
[25:21:45] so it's a little bit of slap and tickle and because we're're dirging, we of course win.
[25:21:50] Of course. Can't stop the dirge, man.
[25:21:53] The Dirgemania came
[25:21:54] for Archizool.
[25:22:01] Now as much as I would love to say through all the things
[25:22:03] That we've seen
[25:22:04] This is actually the hardest part coming up
[25:22:06] Yeah
[25:22:07] This is Shinra's dark secrets
[25:22:09] Secret
[25:22:09] Singulars They've got I was going to say Shinra's dark secrets. Or secret? Secret. Secret. Singular
[25:22:12] They've got, I was gonna say they definitely have more
[25:22:14] They definitely have more than one secret but
[25:22:16] there is only one that we care about here
[25:22:18] So this is going to be a gauntlet
[25:22:20] of the stage. There's going to be a lot of zoom climbing a lot
[25:22:23] of card key preservation and a lot of chain shot setups this is also going to
[25:22:28] be a point in time where we take the most damage we've seen in the game yet.
[25:22:33] And even being at 1550 HP,
[25:22:35] it's still scary.
[25:22:37] Yep. So first off,
[25:22:39] we're starting with the zoom climb. Normally this
[25:22:41] would force you into a mini game where you have to shoot
[25:22:43] eight gargoyles to get one of them to drop a card oh sorry you could still
[25:22:49] skip it just hover over the barrier yeah that's true okay whatever
[25:22:57] all right
[25:23:01] oh this guy's shooting me. That guy's being mean.
[25:23:05] Yep.
[25:23:09] Alright.
[25:23:18] Nice. Good, that's in the air.
[25:23:35] And then there is one more enemy over to our
[25:23:38] right because we're just clearing out enemies so that we can do the um do the zoom climb without
[25:23:43] any interference because again we i mean we have a card key here but we want to preserve it for later.
[25:23:49] We wanna make sure that we can use it on some very crucial doors.
[25:23:53] The difficulty with doing zoom climbs when you have enemies present is
[25:23:56] It's possible forcent to take critical damage
[25:23:59] meaning he staggers so if they were to land a critical shot while vincent
[25:24:05] is in the air it forces him down. And we obviously don't want that.
[25:24:09] Not at all.
[25:24:11] So there's another card key we're gonna get
[25:24:13] to take out these dudes up here.
[25:24:24] Thanks Thankfully right now our chain does not matter. We do not care to build a high chain, we are only looking to get through the enemies as fast as possible.
[25:24:36] Let's go Danny! First try dude! That is a very tough
[25:24:38] Superbun. Alright, so we're going to have to do this one first. that is a very tough suit fine
[25:24:42] all right so we have a new enemy in this room we call them the black armor
[25:24:45] soldiers as they have armor that looks black what they do
[25:24:49] is their impur purpose to gunshots.
[25:24:51] They either have to be meleeed or they have to be shot with magic.
[25:24:54] There is a commander in the center that we need to take care of as well,
[25:24:57] but thankfully this is a room where last enemy killed will always drop
[25:25:00] the card key.
[25:25:03] Yep. So we kill him early on so he's not the one you're not that guy there's a card key there and this one we
[25:25:09] don't care to preserve we have all the ones that we need.
[25:25:15] And then this area here, fortunately we're pretty high up here. He's gonna
[25:25:17] jump over that trigger that would normally spawn
[25:25:19] Okay. Well they've spawned anyway
[25:25:21] but it's fine. That guy spawned too and then that guy spawned anyway but it's fine that guy spawn two and then i got spawn
[25:25:24] there all dead it's fine then we're gonna do another slight climb into a hover over this
[25:25:29] last hand barrier okay nice good save you jinxed it my bad Who's shooting me?
[25:25:50] Oh, come on. All right. There we go.
[25:26:12] Very good.
[25:26:14] There's one more climb that needs to be done in Shinra's Dark Secret, but we're nearing the end of the difficulty.
[25:26:21] We have one more autoscroller that we need to go through and I realize I have not explained this mechanic
[25:26:27] because it actually hasn't come up yet,
[25:26:28] but there is something very neat
[25:26:29] that I don't believe was in JP original
[25:26:31] when Cosmic was explaining earlier
[25:26:32] and that we don't have a roll.
[25:26:34] We have a dash.
[25:26:35] The dash actually serves a purpose
[25:26:37] aside from just throwing Vincent forward.
[25:26:38] There is a small window where you can actually deflect bullets.
[25:26:42] You'll see it with a blue tint and a little tinge wherever it hits Vincent,
[25:26:46] And you'll completely negate damage.
[25:26:48] So there's going to be a couple guys that are following Vincent on rail cars with us,
[25:26:52] we're gonna take them all out,
[25:26:53] And then there is going to be a chopper that spawns at the very end
[25:26:56] The chopper has way too much HP for us to care about so we're just going to tank all the hits
[25:27:01] so you're telling me that vincent is like one of
[25:27:03] the only action game protagonists that wants to block bullets with his face
[25:27:06] yes that's fair, definitely.
[25:27:09] We've got some time for donations here as well.
[25:27:12] Absolutely!
[25:27:13] We have $25 from Morgan who says,
[25:27:15] Chaos!
[25:27:17] Followed by $25 from Jack Fiddle Fantasy
[25:27:19] Who says,
[25:27:21] Did someone mention Chaos?
[25:27:22] I must kill Chaos!
[25:27:25] We have $5 from Huge Nader who says,
[25:27:28] Too final too fantasy.
[25:27:30] Tokyo dirge.
[25:27:34] All right,
[25:27:34] we got to give it up
[25:27:35] for that one.
[25:27:36] Yeah,
[25:27:36] that was good.
[25:27:39] And we have
[25:27:39] $77.70 from Calamity Nolan, who says it's probably a mistake to cloud your judgment with bad puns but to erreth in sin. So I know you'll grin and bear it. Good luck on the run.
[25:27:55] Keep in comment, Phil. $100 from Easy Run
[25:27:57] who says it's so cool to have a Japanese
[25:27:59] game with an Italian protagonist! This
[25:28:01] really dirges my Cerberus.
[25:28:04] The donation goes to the Destiny bonus.
[25:28:07] And $50 from Muffin J Lord who says,
[25:28:09] When I saw what was being played
[25:28:10] I knew I needed to donate DERGENTLY!
[25:28:15] $50 towards serving up that bonus FF7
[25:28:16] Power Wash sim level.
[25:28:20] Time for more?
[25:28:21] Yeah, absolutely.
[25:28:22] $50 from Smaman who says's simpson's character just thinks final
[25:28:26] fantasy 7 spin-offs are neat merge simpson yep that was bad feel free to purge this one oh
[25:28:34] we get one more free to purge this one. Oh,
[25:28:37] we get one more thing.
[25:28:39] All right.
[25:28:44] We have $30 from Allison who says I love final five to seven and I am happy to of Cerberus at GDQ. Let's go
[25:28:46] Vincent!
[25:28:48] Go Vincent. Maybe two more.
[25:28:51] Alright. $25 from
[25:28:52] WhoGroovesOn. I am so, so
[25:28:54] happy to see Dirge of Cer server is here at SGDQ.
[25:28:57] I honestly loved this game so much when it came out and played it over and over.
[25:29:01] I love finding all the collectibles to get the secret ending with Gakton in it.
[25:29:04] And just not being able to play it since my PS2 died.
[25:29:07] Loving this run so much. Thanks for doing what you do at studiq oh my goodness gacked mentioned yeah
[25:29:14] we're spoiling a little bit it's all right it's okay keep cool keep it cool keep it cool do you want another one
[25:29:20] yeah i get bull part all right 25 from carl germ who says hey dan any chance to be running the
[25:29:25] dirge of serverless lost chapter that was exclusive to Amped Mobile and Verizon Phones in like
[25:29:29] 2006. Seems
[25:29:31] like a free world record! So excited
[25:29:33] you're running Dirge of GGQ? Best of luck
[25:29:35] buddy. I'm gonna be real, I think ShadeM
[25:29:37] is the only one of us that knows about that game's existence because
[25:29:41] i have never heard of that until today i was today years old he was like did you guys know
[25:29:45] about the dirge games on the motorola phone and we were like, what?
[25:29:50] So unfortunate news. Shinra's
[25:29:52] Dark Seeker is only half over. You thought that was difficult?
[25:29:54] Well it gets harder from here on. This
[25:29:56] is where a lot more Black Armor soldiers are
[25:29:58] going to be appearing and a lot more heavy armor
[25:30:01] soldiers and snipers so there are quite a few moments where dan is probably
[25:30:05] gonna dip very close to death so again keeping his finger on the trigger for
[25:30:08] the heels my favorite line by the way, by Steve
[25:30:11] Bloom.
[25:30:12] You know what to do
[25:30:12] Cerberus?
[25:30:13] I know what to do
[25:30:14] Cerberus.
[25:30:14] Speaking of
[25:30:14] Steve Bloom.
[25:30:15] Yeah.
[25:30:15] Give us the news
[25:30:16] there.
[25:30:16] I was going to say
[25:30:17] speaking of Steve
[25:30:17] Bloom, Dan.
[25:30:18] Oh yeah, so I am one
[25:30:20] of the only runners of this game,
[25:30:22] not to say that there are a lot of runners for this game
[25:30:24] but who has been given an official congratulations
[25:30:27] on getting the world record by Steve Blum.
[25:30:30] Yeah give it up for that.
[25:30:31] And if isn't noticeable Steve Blum is the voice of Vincent Valentine in this game.
[25:30:36] I mean he was also everywhere on the PS2
[25:30:40] Alright so this one more instance of key card preservation we're going to run back up
[25:30:44] to the top of the stairs because that gives us a little bit of a height advantage
[25:30:48] the less height we need to gain for a zoom climb is way better for our stamina.
[25:30:58] Nice. And this room is a little tricky because the box geometry
[25:31:01] does extend upwards.
[25:31:02] Let's go, Dan.
[25:31:03] Yeah, absolutely.
[25:31:07] All right, so here we're going to grab a Limit Breaker as well.
[25:31:10] We're stocking up all these for the late game.
[25:31:13] I did say Galleon Beast won't return, but I didn't say galleon beast won't return but
[25:31:15] it didn't see limit break walter
[25:31:19] tricky tricky so we're going to grab that key card key right there
[25:31:23] and then we're gonna hit these two dudes with a fundaga shot.
[25:31:25] Bada bing, bada boom!
[25:31:27] And we're going to move on through.
[25:31:28] So this section right here would typically be like
[25:31:31] a shooting gallery turret section where you'd have
[25:31:33] to destroy some mines and stuff that were flying at you
[25:31:35] as well as some other enemies but
[25:31:37] because we preserved those key cards we don't got to do it that's a minute safe right there
[25:31:42] so there's the first part and then this next section here
[25:31:46] this would be an like normally a bridge fight
[25:31:48] Again where you'd have to fight a bunch of enemies
[25:31:50] Six waves of enemies I believe?
[25:31:52] Yeah six waves of enemies as far as I remember yep
[25:31:54] But again because we preserved those keycards from earlier
[25:31:56] and then just zoom climbed over the barriers
[25:31:59] we're done another minute a half saved right there now moving into this section right here.
[25:32:11] There's gonna be a little bit of movement here.
[25:32:13] This is definitely the section in the game that just wants to anger you
[25:32:16] a little bit um because
[25:32:19] there's gonna be like some decoy items here and i forget if like one of them
[25:32:23] explodes on you or something but there's only one object here that you
[25:32:26] need to worry about which is the card key yeah so so that jukebox, that briefcase
[25:32:30] and that box were all fakes. Enemies
[25:32:32] contained inside all of them. This section
[25:32:34] of Shinra's Dark Secret is really just
[25:32:36] trolling the player. So you can see there are mines
[25:32:38] Dan has to jump over. There was an explosive barrel that he shot
[25:32:41] that would have dropped on him had he not.
[25:32:42] He just got to jump over these boxes.
[25:32:44] Now, there's going to be explosive barrels
[25:32:45] like this is Looney Tunes
[25:32:47] getting thrown in through the window.
[25:32:49] And now for my favorite part of the game,
[25:32:52] what I have dubbed the Courtyard
[25:32:53] of Death. So when I said
[25:32:56] that Dan is going to take a lot more damage,
[25:32:58] watch his HP melt.
[25:33:01] He's almost dead already!
[25:33:03] There's a load wall here,
[25:33:04] by the way. You have to touch that load
[25:33:06] wall or else it's just gonna stand
[25:33:08] there. There's normally about nine enemies
[25:33:10] in there plus a turret which is what chunked him so heavily.
[25:33:13] But thanks to keycard preservation,
[25:33:15] we don't care about that anymore.
[25:33:17] Not at all. So we're just moving on
[25:33:19] to the boss. And the boss here
[25:33:21] is going to be Nero the Sable. Do you actually want to talk about Nero?
[25:33:23] Nero the Sable is my favorite character in this game.
[25:33:26] He's awesome.
[25:33:27] We were talking about edge earlier.
[25:33:28] It doesn't get edgier than having wings that have guns in them.
[25:33:36] Okay. wings that have guns in them so nero is our trolly person as you can see there's a card key right
[25:33:39] in her face he's the one that's been setting all the traps
[25:33:42] and he used to have a chance to be a troll right at the start of our boss fight
[25:33:46] if he does a jump he's actually invulnerable but dan recently discovered that there is
[25:33:51] a way to make it so he never jumps so So we are out-trolling the troll
[25:33:56] and then after he gets one or two
[25:33:58] shots, he's gonna split into three forms
[25:34:00] His uh...two clones thankfully
[25:34:02] have very little HP
[25:34:04] and then just face tank the rest of the fight
[25:34:05] and shoot him down. This is unfortunately one of the only fights in
[25:34:08] game that we cannot chain shot because he
[25:34:11] similar to Rosso, in that he's hard coded
[25:34:14] to have a HP barrier here to get this clone out.
[25:34:17] And Limit Flexing does not overcome it.
[25:34:21] So there they are,
[25:34:23] just gonna take them down with a couple of shots...
[25:34:25] Wait a second isn't this guy an intergrade
[25:34:28] wait are you telling me they put the guy from intergrade in dirge's cerberus
[25:34:33] perhaps yeah i recognize that so he's down, though?
[25:34:38] Good fight, Dan.
[25:34:39] Awesome stuff.
[25:34:44] All right.
[25:34:45] So we are three levels away from the end of the game.
[25:34:47] This will be the last level that we play as regular Vincent.
[25:34:51] This is called Beginnings, and this is a pretty neat level.
[25:34:56] I actually like this level quite a bit.
[25:34:58] There's some neat verticality to it and everything.
[25:35:00] You notice here, too, that Dan has been leveling up the last few times
[25:35:03] because we have everything that we need for the rest of the game.
[25:35:07] Cerberus is completely powered up,
[25:35:09] and it's ready to dirge so we're just going
[25:35:10] to level up and just take some extra health.
[25:35:15] The levels do help aside from HP there is a very
[25:35:18] very slight damage bump.
[25:35:20] But again, we don't really care about it.
[25:35:22] We're just trying to get through that menu as fast as possible.
[25:35:24] So just letting it hover on take the XP as the default
[25:35:27] and taking it is all we really care about.
[25:35:29] Yep, absolutely.
[25:35:32] So while we're doing a bit of movement here uh cell we can get in a couple donations absolutely we have 7.77 from tempest
[25:35:39] mass 1000 who says i may be a bit of a devil hunter but
[25:35:42] I do know all too well that it's always time to
[25:35:44] dirge. Shout out to Dan
[25:35:46] for running this game and props to the homies
[25:35:48] Maxi and Cosmic. Keep on slaying good
[25:35:50] until a jackpot hits home you four.
[25:35:52] And we have $50 from NB2K who says,
[25:35:55] I'm Commander Vincent and this is my favorite dirge
[25:35:58] on the Cerberus.
[25:36:01] I gotta give it up.
[25:36:05] Also remind folks that we are less than one thousand dollars away from reaching that fight sauron incentive for middle earth shadow of war
[25:36:11] keep on going i know we can hit that really, really soon. Yeah let's go Twitch chat
[25:36:16] Let's go dirge
[25:36:20] Getting into this enemy right
[25:36:22] here. This enemy drops a key card, and
[25:36:25] Dan's going to hit him with... Actually,
[25:36:26] next room. I'm getting ahead of myself.
[25:36:29] Yeah, this is an essential move again.
[25:36:31] There's about 12 soldiers on
[25:36:33] the central pillar here that are all just trying to shoot at Vincent.
[25:36:36] It is very easy to take a lot of damage,
[25:36:38] especially from the bazooka soldiers as any
[25:36:40] rocket shot will knock down Vincent which
[25:36:42] causes him to take more damage because he's sitting there
[25:36:44] helpless on the ground.
[25:36:46] We did cover that when you explode you do take damn you do take damage unfortunately vampires are not immune
[25:36:50] to explosions so cosmic as you were trying yes as i was saying uh there's this enemy
[25:36:55] here that has a key card
[25:36:56] and Vincent is going to hit him with some Fandaga shots here.
[25:36:59] Boink!
[25:37:00] Boink!
[25:37:02] And there is a chance for that key card
[25:37:04] to fall all the way down to the bottom of the level.
[25:37:07] So that's why Dan was actually delaying his Thundaga shots,
[25:37:09] because if you bounce that dude too high
[25:37:11] there goes the key card and you have to reset the checkpoint.
[25:37:14] We have yet another unique room coming up
[25:37:16] we call it The Bug Room
[25:37:17] this is one of very few rooms where we can actually fold We have another unique room coming up. We call it the bug room.
[25:37:18] This is one of very few rooms where we can actually force an EM barrier to not come up,
[25:37:22] so long as Dan never touches one of these bugs.
[25:37:24] It's a very precise move to keep this quick and he's through. He got it nice that wasn't a bug, that was a feature
[25:37:33] And lo and behold our last zoom climb of the run! This is the most important zoom climb of the run this is the most important zoom climb as this skips a boss yep And he's through.
[25:37:56] He did it, let's go!
[25:37:58] Give Dan a giant round of applause.
[25:38:00] All those zoom climbs are incredibly difficult,
[25:38:02] and to do it live is just an even bigger pressure
[25:38:05] than I can imagine.
[25:38:09] Now I could actually chill. What's up guys?
[25:38:11] Hey, how you doing? Welcome to GDQ! How are you feeling?
[25:38:15] Pretty great. Awesome dude. You've been killing it.
[25:38:18] Alright so Nero is coming back in his special form. This a racknero i think you might be able to guess why
[25:38:24] it's because he's a scorpion right you're close unfortunately it's a spider oh okay
[25:38:29] you might have caught that by the Iraq part of the name?
[25:38:32] Maybe.
[25:38:33] So, we're going to try and do a very specific setup
[25:38:36] To get a chain shot on the boss itself
[25:38:39] So Arachnero protects himself with a shield
[25:38:42] When I was talking earlier in the game,
[25:38:44] objects count towards your chain shot.
[25:38:46] So that is
[25:38:48] not what we're looking for. We don't care
[25:38:50] if the shield goes down.
[25:38:52] We're trying to get one of those crystals to do its laser shot when it returns
[25:38:56] Dan needs to hit a very specific gun timing
[25:39:00] To make sure that the next uh crystal pod cannot do its laser attack and also
[25:39:05] get the shield back up in time.
[25:39:07] So, the chain is more for the next fight
[25:39:09] which is Gorgonero rather than Arachnero.
[25:39:12] Thankfully, this chainshot
[25:39:13] is pretty much meaningless yeah fortunately
[25:39:16] yeah that just means that we're gonna have to shoot uh gorgonero twice instead of once
[25:39:20] so nothing doing really uh gorgoneiro here um he can teleport around to various locations and the first time
[25:39:28] here you know you can actually teleport right next to you but the first point
[25:39:31] here we're just going to hit him give them a little quiet time to hear they
[25:39:35] teleport yep my bad.
[25:39:39] Bottom left?
[25:39:40] Yeah.
[25:39:41] Thank you.
[25:39:42] Nice.
[25:39:43] And he's down.
[25:39:44] Very cool.
[25:39:48] And that is really the power of like, you know this fully upgraded Cerberus
[25:39:52] that we have, that was no change at all and Gorgonir who's a near end
[25:39:56] game boss just goes down in two shots.
[25:39:58] So we're gonna now get into Vice the Immaculate.
[25:40:01] So this is the hardest boss before we change into our special Vincent.
[25:40:06] This is going to be a very difficult fight. I hope i don't die
[25:40:09] on this yeah so again let's uh do a little bit of quiet time once we get near the boss
[25:40:23] So while we're waiting for this to load in, I can now drop the spoiler of the story. The only one that I know it was how Joe all along vice is not vice anymore.
[25:40:27] How Joe is uploading his consciousness into the internet, as they call it.
[25:40:34] In other words this is Mega Man Battle Network.
[25:40:38] So my ultimate attack I'm dashing at him.
[25:40:41] Why is he not dying?
[25:40:43] Ugh!
[25:40:45] You might be wondering why Dan's doing this
[25:40:47] Vice the Immaculate is actually invulnerable
[25:40:49] We cannot do damage to him But now we unlock a very special
[25:40:52] state that only exists for this fight only.
[25:40:54] Vincent gets the pre-chaos
[25:40:56] form, so the limit break
[25:40:58] no longer is for galleon beasts.
[25:40:59] It's for... Unlimited bullets, increased fire rate.
[25:41:02] I don't know the dirge-a-mania mode?
[25:41:04] Yeah, the dirge-a-mania mode. So yes, all that happens
[25:41:06] now is that Dan gets infinite bullets
[25:41:08] and a slightly increased rate of fire
[25:41:10] so all we're going to do is face tank, vice as much as
[25:41:13] we can, avoid the knockback attacks
[25:41:15] and pray that we
[25:41:16] do what we call going to the chair.
[25:41:19] We don't want him to go to his chair.
[25:41:22] No chair. No chair? chair no share no chair no chair
[25:41:25] no chair let's go that was a basically perfect fight
[25:41:31] absolutely so now uh vincent has Absolutely.
[25:41:33] So now, Vincent has chugged an entire Red Bull and gotten his wings
[25:41:38] turned into this Chaos form.
[25:41:40] To quickly give the context for why we call it The Chair...
[25:41:43] so anybody familiar with
[25:41:45] Kingdom Hearts will understand
[25:41:47] the term, Desperation Move
[25:41:49] He doesn't actually have an actual set
[25:41:51] point of where he will do it
[25:41:53] We call it a DM and he makes himself invulnerable he goes uh to where the reactor is
[25:41:57] shoots out three missiles and he's in vulnerable the entire time for about 20 seconds
[25:42:01] and he can do it up to three times in a single fight oh not good so here we are with more cutscene skips and then we're
[25:42:09] going to see vincent in his chaos form um the beautiful part about this game is
[25:42:16] you know all that money building we just did?
[25:42:17] Doesn't matter.
[25:42:18] It doesn't matter anymore.
[25:42:19] We don't need it.
[25:42:20] We do not have access...
[25:42:21] Well, we do have access to servers.
[25:42:23] We don't care about servers.
[25:42:24] Yeah, it's nice.
[25:42:24] We have...
[25:42:25] Let's see, this crowd...
[25:42:27] Oh you gave it away.
[25:42:28] I was gonna say if the crowd knew what the ultimate weapon is called.
[25:42:30] So we have the death penalty which is Vincent's ultimate weapon from Final Fantasy 7.
[25:42:35] It one shots literally everything from here on.
[25:42:38] The game was coded to be
[25:42:39] one-shot, all these enemies except for the final boss
[25:42:41] but let's not dwell
[25:42:43] on that. Let's just say it because Vincent is
[25:42:45] just as powerful as he is. Yeah, he's super powerful.
[25:42:47] Also you can notice here too that there
[25:42:49] is no more city dashing we're just going to be mashing the dash button now
[25:42:53] As you see the dash is way faster recovers much faster
[25:42:57] and it will actually be going slower if we start city dashing.
[25:43:01] Yeah, the cool thing about these parts too is that you can really kind of
[25:43:05] weigh risk-reward on taking down enemies because if you stun somebody
[25:43:09] that's about the time
[25:43:10] you know that it'll take to pull out your gun and take it out so
[25:43:14] you can save a lot of time by just you know juking a lot of these shots but
[25:43:17] sometimes you do get comboed a little bit,
[25:43:20] but Dan like for example is going to shoot that enemy there
[25:43:22] to make sure that he can just scoop through unharmed
[25:43:27] and otherwise he could lose a lot more time than he could save
[25:43:30] just by trying not to take it out.
[25:43:33] And we are in the point of the game where EM barriers no longer exist.
[25:43:36] We're just mad dashing to the end of each section.
[25:43:39] There will be an EM barrier that pops up once he gets to this helipad,
[25:43:41] but there's just 11 enemies that he needs to shoot down.
[25:43:44] And there is a very cool pattern to it!
[25:43:47] So it's 1-2-1-2-1-2 reload then just pop the last two.
[25:43:53] Three.
[25:43:53] Three?
[25:43:54] Yep.
[25:43:56] Then everybody's going to get introduced
[25:43:58] to Gaktir I think.
[25:43:59] I also have to put in my fun fact
[25:44:00] that Shaden told me
[25:44:01] and that if you noticed Dan's bullet count was 160.
[25:44:05] That is not a random number.
[25:44:07] That is actually based on your chapter ranking up to this point in the game.
[25:44:11] That's right it is.
[25:44:12] So if you were to C rank your entire way through the game,
[25:44:14] You'd come in here with like 80 death penalty bullets. Oh no!
[25:44:18] So... Here's where more of the cool music
[25:44:22] kicks up and you hear a your guitar kicking. Ooh!
[25:44:25] Ah! Gag time. Now we're really
[25:44:29] dirging. So Dan taught me this one. This is a fun thing.
[25:44:33] This is an auto-scroller where you don't need to do anything.
[25:44:35] Yeah, you don't need to shoot anybody.
[25:44:36] I'm chilling.
[25:44:39] After this little auto scroller
[25:44:40] we're going to be locked in a very small room
[25:44:42] and just again kill every enemy that we see.
[25:44:47] The tracer... just again kill every enemy that we see. The trick to this room is
[25:44:48] that new enemies don't spawn until one