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Amazing words spoken by Scoops. Thank you so much. I love
hearing about games from folks who love them. Jack Slur is
truly a gem and congrats to CoBasco on her win.
It's been such a pleasure hosting for you.
The crowd and chat have had the best energy today.
Before I go, let me introduce
a very special interview we have in store for you.
Does Evil Zone sound familiar if it does oh gee willy do i have
okay Now!
Wow. Okay.
Wow wow wow wow wow wow wow wow wow wow wow wow Okay, my name's Enzo.
I'm a Katamari runner from Australia and I'm going to be commentating for Harutomo, which is a
Who's the Japanese Katamari runner as well?
they play a lot of other games and
They but kind of mine sort of their specialty. they're also the world record holder in this game
um they don't speak a lot of english so i'll be mainly commentating for them
all right i think we should be all good ready to go straight away
so I'll give it the countdown and then we'll start
so okay five four three two one 4, 3 2
1
Go!
Thank you.
Okay so this game is Katamari Forever
it's sort of the, kind of the fourth game
The fourth main game in the series. The fourth console game
And this is a tribute game so it's a collection of mostly other levels from other games
So this level is actually from Beautiful Katamari,
which is the Xbox game.
This one you've got to try and roll up hot objects basically
so you can see on the top left,
the temperature.
The goal is 10,000 degrees Celsius.
You kind of see that on the bottom.
And so Haru is trying to roll up all these hot objects
while avoiding cold objects. See whenever you grab a cold object
that heat will kind of turn purple and you'll lose a bit of apertures you got
to be careful of it you can actually die if you're not careful quite easily
um and so in this run this is the one we're doing by the way probably should
preface with this is we're doing all categories. Royal Rainbow
So we're doing
all categories.
And so what that means is basically, in this game you can't
do kind of a speedrun from
a fresh copy. You need to actually
beat the game first or else the game doesn't let you
leave levels early. So you'd be stuck... You'd finish the level straight away
and then be waiting for the timer. Most of the Katamari games
you can leave straightaway but this one doesn't let you.
Which is a bit sad,
but we have to run our new game pass basically.
So
one fun part of that though
is we have all these alternate modes to play in our map.
There's a few different ones, there's endless which just means there's no time limit
there's just the normal mode but what we're going to use is
mostly the drive mode. We won't always
use it but in using drive mode you just move
really fast pretty much, you move super fast so
It's obviously good for speedrun, You're moving crazy fast, it's pretty good.
The one thing though is...
Katamari is actually quite difficult to control
It might be hard to see watching if you've never played before
But you sort of control the game with a dual stick control scheme which is quite unique, but it's-it's a little tricky at first and
you'll actually see in this stage... and the reason why we're doing this stage
and the one before first is because they are really difficult.
So normally you run them early so that you can reset a lot if you need to.
But here Haru's got it...
It's really tricky to get this climb up here
because we're so fast. So Haru's going to back
up. Nice! Good.
Yes.
We've got these through. Haru's gotta grab one more up here and Haru basically has to do
this tricky... oh nice jump!
Okay, this should be easy.
One more jump into the middle so you jump with just the R2 button but it can
be quite difficult because you don't have a lot of movement control. Okay that should
be it. Oh little too small. Yeah, there you go. Royal Rainbow!
Royal
Rainbow!
So now we're gonna be heading towards
a tutorial so with this tutorial I'm going to be heading towards a tutorial. So with this tutorial, I'm going to
explain the movement a bit more clearly.
So Katamari uses
dual sticks, so you only
use really the left and the right stick
to move, with the only exception being that you'll jump
with R2. But otherwise, you're moving with the left
and right sticks so if you put both sticks forward,
you go forward, both sticks back, you go back,
both sticks left, you go left, both sticks right, you go back. Both sticks left, you go left. Both sticks
right, you go right and anywhere
in between those.
But the one other thing
or the two other things you can do is if you have
one stick up and the other down then you'll turn the camera to the
left or the right so we have left stick down on the right stick up your time left and right
sticks down left stick up you turn right. So So you turn basically whichever stick is down. And now
so that's really your main controls. You'll see in a pop-up on the sides where it says
sort of going forward or directions to move around
um and the one other control is actually that you can flip
by pushing both the six down like your l3 and r3
and basically controlling through these movements and moving around consistently
is sort of what makes a good runner. And now as well
as that you'll see all these objects that I was
picking up affects the shape so to see these puzzle pieces are sort of
bouncing about as they hit that floor now each of these objects will actually affect how you move
so one difficult thing about the game is you'll
you've sort of got this quite difficult movement to be very consistent
on top of every single object
bane ball object bingo
every single object will affect your movement
and so each of these objects are going to make
actually quite a big impact on how you move around.
And so the game kind of becomes quite inconsistent
in a way that's actually quite fun. So because it's so inconsistent you really need to just
feel how the ball moves and get like, really get it in your bones what's going on
There's such a strong
kind of gut
feeling you'll build up in this game,
as well as actually, which
we can kind of explain on the next stage,
most stages in this game
will kind of have the goal
of make a star.
And what that means is
really you're trying to hit
a certain size goal for the most part. So in most levels you've got a
certain size you need to hit and so routes in this game are really just
the fastest way to hit that size. And these can actually quite often change
and develop over time, so the more
runners you have in this game,
the faster you improve on these kind of sets
quite quickly.
So even new runners and so even
Even new runners actually can sometimes come up with really creative and innovative ideas on how to
Do routes in this game?
And the more runners we've found if levels have improved so much quite quickly suddenly.
It can be crazy how long we've been playing the game and then someone new comes in with a completely
different idea that no one ever came up with,
and it's just faster.
But for the most part
It's mainly built on size breakpoints
so there'll be really important objects that you need to grab and
you need to be big enough for that object so what we're doing here is Haru's trying to aim to be
around 10.6cm for this king chest piece up there, so Haru's pretty clean
for that size, should be easy. And then using that, Haru is trying to get
15.3cm to grab these pairs in the bowl. So Haru's
a little too small and now I can grab those hairs.
And it's all about really trying to hit those sizes so everything you're doing earlier
paying attention how big you are going to be
am i gonna be big enough by the time i get there? Because if you're there and you're too small it's already
too late often by the time you get to that object
If you're not big enough you'll need to do
quite a lot of extra movement to catch up from that
so really paying attention to your size and watching that is what
makes sort of the katamari wrap and it's less about where you're
going and more what objects you are grabbing
So these
stages, a lot of these ones have either been from Beautiful Katamari
or from Katamari Forever. This game there was two original stages
the King Robot one where we kind of built him up and the tutorial
The rest of these ones were from beautiful Katamari, but now
we're actually going to have a We Love Katamari stage. So this one's
underwater. It's got a really great song, but
a tricky part of this one is these fish cycles.
So, these fish move around on fixed cycle
and if you're a little off the cycle it can be hard to make up that size quickly
and know like oh I'm a little late
I need to actually instead grab these fish
or okay the fish are going to be at this time here now. Or got a bit pumped out
but I was heading up to grab this heart
And I didn't actually mention these hearts earlier.
But so what they do is their unique feature of this game
So whenever you grab the heart all these objects will get pulled towards you including that scuba cat there if you can see
it kind of there oh the scoop is gone um yeah that's scuba cats fun it's just a cat sitting
in the water with a bunch of fishing rods oh and, and scuba diving hat.
Or scuba mask? I don't know what you call it.
Scuba goggles, that's the right word.
We got there!
Took a bit but we're there. Words are hard! Listen words are very hard
There's so many items in this game
Yeah there's a lot
and some of them even have fun names
So like that fishing cat is actually
named Tom Ohhhh fishing cat is actually named tom so it's called tom the fishing cat
yeah um there's even some kind of fun things like, I think some people have theorized doing an all names run where you just try and collect every unique name from them.
There is also um...all complete collection runs of some of the other games.
I don't think anyone's done it for this game yet, but...
It can be a real challenge like
The first game was quite researched a bit
but the second game
I think there's only one run done and it took
12 hours.
Oh my gosh!
And that's not including all of the long preparation to set up for that run but it can
be quite a lot to do complete collection. But back to this run, um...
This one is from Katamari Damacy.
This is actually the first game
Which is the game I run the most
so maybe I should have talked more in that stage on my specialty
but that's all right um this next stage again
is also from we love katamari so yeah this game
is just a collection of other games really
there's a couple original stages but it's mostly like uh
uh it's just a collection it's the greatest hits package kind of
pulling out loads of different areas
and it's got some like cool things
like different modes where
and like different art styles actually
there is one that pretty cool
everything starts grey when you grab objects they start to
show up in color i always like that mode i think it
looks cool but um one thing i wanted to mention
around here is that there's these pop-ups whenever you hit a certain size.
And these are kind of your size breakpoints, so your loading.
And they're pretty important actually because they do a couple things.
One, there's some way you need to
like just press start and you need to know which ones you have to press start for. I
mean if you press start on a random one it's not that bad but you'll lose a bit of time
so there the king pops up and the game freezes
and at those points harry is always skipping the cut scene to get ahead
and you'll see ah how are gonna be bumped out it's a bit unlucky those hills you can actually get
really crazy speed in this drive mode um you'll see another one here
but we didn't get too much feedback But sometimes that's actually for the better
because that movement can be really tricky
when you're speeding down
at a lightning fast pace.
It's really sunny when it actually goes through. I think on a later stage we might get to see that
But, it can be sometimes a problem if you go too fast
So maybe it is not bad, I won't get into that point.
But anyway there are loading screens.
Another thing they do is actually activate the cycles for some of the next areas.
So, like when you activate that loading zone
it'll run through and all these NPC cycles will start for the next area
so you need to know what cycles
are going to start when you reach what time
because, say if you do this
really fast, you need to know that okay
the NPCs are all gonna be a little ahead of
normal so I need to know that or else some of those
NPCs that I want to roll up, I'm gonna have them miss or skip or change my route to reach
those faster. Or maybe there's NPCs that'll bump into you and send you flying away.
And I need to know that I'm not going to get hit by that kangaroo there.
Those kind of things, they do actually matter a lot
and it can be really hard to keep track of
all the cycles going through. Especially even
some of the NPCs are connected so if you hit one of them, it'll slow down
another one and it will pause that so you need to know
like oh I'm going to hit this
then this other one will also be paused
So each of these interactions
really needs to be on top
of your toes knowing what's going to happen.
But this stage is quite long and we'll see this part a couple times
so we can use this part to read a couple donations here if you want.
Oh absolutely, we have so, so many.
I have a $10 donation from Jim Jam that says very simply
Royal Rainbow. Thank you so much for your donation
I have a $25 donation
from CyberbotX.
Roll this comment up
in a Katamari
and send it to the king
of all cosmos
so how do we get
some good luck on the run?
Let's also get that bonus
twist level
for GDQ to enhance or or GDQ oh my gosh, Quake
to enhance roll as well.
Oh my goodness Nicole words are hard.
They are of course referring to the bonus twist level which is at 7243 out of 15000.
We're almost 50% at what we need for that bonus so if you want to see those when you donate, go ahead and select that for your incentive.
I've got time for one more last donation.
Absolutely.
I have $25 from Enthonomily.
Good to see you back at HGDq my goodness gdq how did tomosan dan batane
royal rainbow i'm just adding letters where they don't belong
are taking letters out where they do belong what's happening
happens to the best of us oh my gosh can i get a katamari full of letters for me please
well yeah sometimes it can be a bit...
like when you're playing through this game and
you mess up one thing at the start
and you kind of just go all over
the place to get messed up.
Which is actually a good segue into
an interesting thing in this level,
normally in the first game
we can just grab these jams
here but they're actually
big in this game for some reason.
They're huge, so we have to do this whole weird side route.
Walk all the way around, kind of grab these
and go through this tunnel to grab the King's Heart.
The King's heart probably wouldn't
even normally be worth it in this stage,
but you're so
small that you need to grab it and even these
eclairs here which
are normally shoe creams with these cream puff balls
but they've swapped to eclairs for some reason. Those are also even
bigger so you need to change that whole route and add this whole side section
to make up for it. And just the change of one
to two object sizes, like only two objects are different but the whole
section there has to be completely changed to fit that
two objects and it's crazy how much of an impact they can make
but all right here um oh no okay iza about to roll up these Genbanekos
they're actually a Japanese kind of meme
Yosh!
So um... those are
They call them like the on-site work cat and basically these cats that do
Kind of a pose with their thumb stuck up, kind of like a finger gun pose on the side. Like a weird
dance kind of gesture um and they have
a lot of memes about work safety and sometimes not just work safety but
just like different things like answering the
phone actually there's a lot of weird foreign related memes and images
they're pretty funny um you could look up gemba neck off your curious but anyway continuing on
to the actual run so here here, Haru's grabbing these
fax machines aiming to hit...yep!
Solid 3 meters for those. Grabbed a dragon
and here Haru is going to be kind of
crossing the lake to head to the top area
Now in the base game or in kamara damasi
you can't jump and you have to do this awkward climb up this
wall or you kind of vault yourself up using that um pole at hardcraft but in this game you kind of vault yourself up using that pole in hardcraft.
But, in this game, you just do a little bounce-up
which might even be more difficult than just vaulting yourself
because vaulting can get quite consistent once you get used to it
but the jump is a little more finicky maybe.
But here we should get an easy 12 metres to end.
Now, we've only got a couple or really only two more little Makersar stages and then
we'll be on to the second half of this game. This game is kind of split into
2 level sets so there's one kind of on the right,
and to be honest I've forgotten the name of them both,
but that's alright. I think there's the
Robo King Memories
and Robo King something else?
But anyway, there's the two sets. These
sets are all mostly the Maker Star levels and we're going through those. So this
is Maker Star 11 actually. And this was
as large as possible from We Love Katamari.
Now in this game, Haru's grabbing a snowman,
grabbing the samurai armor should be able to grab through
and then it was too small so so Harry did a little walk around instead
of grabbing straight through the wall there. Now Harry's trying to get big enough for these
tables. Little too small! So Harry is going to have to do a circle around and come back
Those are huge you can't really skip those.
Now Haru can get all the boxes.
And so
sometimes because Haru's moving so fast
it can be hard to see these important
objects that you're aiming for, but
you really need to know those and even know what size you are because
just like earlier, Haru had to sort of go forward then come backwards
and grab them. Which adds a decent little bit of extra time
and the more you're say if you're playing in
a normal mode like this one's quite fast so it's less
punishing almost but in the normal
game, you move quite slowly
even so if you get that mistake
it can be really slow to just walk
back. So most of the time if you miss
an object, you'll just...
You need to have it back up to
something else you grab instead because
going back is just too slow.
And in other times like at that table
you just can't grab anything else,
you've just got to get that one object.
So here we're really trying to hit 12 meters, which is high as hell
and now you're just trying to get big enough for these huge round trees
I know a lot of people love these big trees.
They're pretty satisfying to roll up. And even in this game you can actually get some
really big... like the points where
you suddenly increase your size drastically using these King's Hearts.
So it's actually quite fun to use those in speed third
Now we're heading into the city fun to use those and speed through.
Now we're heading to the city, there's King Kong there
randomly. I don't actually think
King Kong is in the original version of
this. I might be wrong, someone's going to
get mad at me and the Katamio community later when they find out that
i just lied to everyone on stage but that's all right it's fun to lie.
So here I was rolling up these walls and they're interesting because you can
see they kind of bounce you around as well
so these kind of objects when
you grab them, they really distort your shape.
So these long pointy objects,
They start to bounce around and vault you
And so if you're not careful
You'll actually just start to bounce over the other objects and miss what
you're trying to grab. So
it can be quite tricky, especially if you say
Haru's trying to grab these islands in there
Okay, Haru's
got them. But those are hard to get You need to come in at just a little spot to get inside and if you miss it
It's quite tricky to come back in and grab it
And they're really flat on the floor so you can easily bounce over some of the islands.
But here we should be at a solid 1,000 meters
or able to finish that level. And now I've got one more normal make the level but this one instead
of being maker star we're gonna make them own so this is the final stage in the first game
um it's just a random state in the middle of this game.
This stage is quite... it sort of changed a lot, and not much at all.
Casually I don't think you'd notice any changes
but as a speedrun runner it's very obvious.
Here we've got to watch, Harry's
going to be quite careful.
Okay nice.
Yeah that spot there at the
start is actually very punishing to fall.
If you fall at that start it's really hard
to make up those sizes from those peaches and couple things
so falling is maybe one of the worst things you can do at the start of this level outside
of some levels where you can just die and you need to basically
just watch through a long cutscene of the King
just getting mad at you and telling you that you're a failure.
If you don't have to deal with any of that,
outside of that falling off Moon is
one of the worst things that can
happen to you in a run
especially in the first game and this
game there's much worse things that could
happen but luckily much worse things that can happen. But, uh...
Luckily, we're moving through pretty good.
Normally this pachinko climb
is really rough but we can just jump over it
so it's not that bad.
Luckily though, maybe it was good that we fell because
that train might have just knocked us back down if
they were a little too fast. So sometimes those mistakes can save you
a little bit.
Or maybe Haru was just completely aware of the train cycle
and moving ahead of my brain.
But these NPCs are
also moving at double speed in this mode, so we can match...
Oh, Hari got bombed by the boulder.
On the building!
Nice, okay, Hari's got it? Yep. Yeah, yeah. Nice, okay Haru's got it? Yep.
Yep, okay.
Oh, a little too small!
But also when you get knocked around
You do actually lose your size too
So here Haru lost just a touch size
and actually,
I thought they would be big enough but it seems the train
is slightly bigger in this game, I think.
Or maybe
I'm just doing my calculation wrong, actually. But anyway!
ours should be big enough to keep going now. Head down
through and grab these mushrooms
We've gotta skip that that text, climb over here.
And so...
Har is a little small here, it's probably going to take a bit longer to grab these buildings
So normally you'd grab these kind of
holes at the top
there, I missed them but it's okay
it's going to be fine if they keep going
You can roll up all these
trees, a nice roll, Grab that to make it up
And this is actually the famous game...
No they didn't do the gaming show but that's alright
Another runner came up with a sort of jump in that spot in
the first game
It's a pretty crazy job to be called or lookup. Maybe if this will be on YouTube
But anyway, in this game we can just jump over otherwise you have to walk all
the way around here we can just walk through across to the other side aiming around 90
centimeters to get through the middle yep nice and i was just speeding through here
using that king's heart to grab all those um buildings that can be otherwise quite tricky
to get all of them ah fell down that's okay too bad! Especially in Drive Mode you move so fast that it's not super punishing.
So watching through this... nice good move through that. That can be quite tricky.
Okay, spinning straight through the islands...
Little bumps! Yeah!
So that's also an example of when your geometry gets a bit mixed up
so grabbing that boat
that boat got locked under
the other object and collided with it, so Haru couldn't keep moving
forward. Um, Haru's a little small but should be able to finish off
quickly. Might take a little bit of spinning around.
Nice!
Okay, so now
we've done all the first half. Now
we're heading for the second half of the game.
So the next level is actually what the last or second last unique level from
this game this is called water the water level um so this level you'll basically Um... So,
this level you're basically
You've got a water Katamari. It's completely
unique not really in any other game
um
and your sort of...
You're a ball of water
And you need to fill up the ground
Oh!
I hit a tree
And those trees are a bit brutal
If you hit one of those trees
They can really send you knocked around nice dodges didn't
hit any of those ones and so your goal here is kind of to move around oh good tap on that tree
though didn't get enough too much so trying to kind of move through here avoid the NPCs
Avoid the trees as well and cover these this ground with grass
You don't need to fully do it, but should be pretty good with about here to finish off a little more.
I was kind of aiming for around the second time should be towards 20%.
Yeah.
I think that might've been a bit extra to be safe, but it should be good.
So now we're heading over to the race stage.
Ooh, so this one's interesting! This is actually where Drive Mode originally comes from
but in this game we're not going to select Drive Mode
because it actually kind of stacks with the normal drive mode, because it actually kind of stacks with
the normal drive mode. So in this version there's a normal drive mode
It makes you move twice as fast and you're speeding through
Here you can't stop moving
You can't stop, you just have to keep going. You're a car
Car can't stop on a dime so you can't stop on a dime
You're just moving through your speed and so ah i got a bit knocked around that's okay
should be still nah little too small and here you can kind of see if you get messed up a bit it's really tricky to move back around
because you can't stop in time, you just gotta keep going forward.
Now we thought about trying to do this stage
in the drive mode
but you just move so fast
that you can't control anything
it's just lightning
fast
um, so we still use just the normal mode, which is still crazy fast and difficult.
It's fine.
But Haru should be heading through here so you can't flip here
so Haru will kind of walking into these balls trying
to turn their camera and set themselves up.
So doing a little turn and then ready to keep going.
Can I have a couple quick donations?
Yep, should be actually... I was gonna aim to do it in
a couple of levels but we can actually run it here. Yeah let's do some donations now.
Awesome! We have $25 from the king of all cosmos what's this
so many impressive katamaris we have never seen so many so fast
we are inspired keep on rolling and royal rainbow I also have $100 from the sound defense, Go Harutomo-san!
Katamari is such a fun and relaxing game for me
and it's wild to see Harutomo vacuuming up objects as quickly as they are.
Good luck and royal rainbow i also have a 50 donation
from zaramisu and a 10 donation from the magic man that both say royal rainbow royal rainbow Royal Rainbow. Royal Rainbow.
Royal Rainbow!
Actually, even
if we won...if we really want to run
for a bunch, we could actually use this stage for a couple
donations too. Oh sure absolutely! And chat if you want to join in on a fun little donation train
if you want to send $7 as there are seven colors in the rainbow for ROYGBIV. I have a $25 donation from Snarglefargan that says,
if you want to guess what it says, you can join along with me,
Royal Rainbow! I have a $20 donation from Shiny that says,
Royal Rainbow.
Royal Rainbow.
Thank you so much for your donations.
I have $10 from Almatari.
We love Katamari less than three
Thank you so much
Powdered Milkman with
$25 says
Na na na na na
Na na na na na na na na na na
This game was like in my... I played this so much when
I was younger, so it's really fun to see the odds all coming through.
I have $25 from NickTheSushi that says Katamari and Judy Q forever.
Let's roll up the donations for Doctors Without Borders.
And chat audience, we are now at 7529 out of 15000.
We are 50% into the bonus twists level for Quake 2 Enhanced. Again if you want to see that when you donate make sure you select that as your incentive.
Alright so here we want to make sure
We watch ready
Oh there's no
I mixed it up. Oh, okay.
Well, that's alright. Okay.
Okay.
Now we're heading into the sweet stage
so we're in the next half of the levels.
This one's kind of interesting, actually
in that
you've got a goal that shows up in the top
left corner. So our goal is to collect as
many sweets as possible for
little Hansel and Gretel.
And so we see this goal,
you can see the size going up here.
We actually don't care about the goal.
All we care about here is hitting
one meter in 30 centimeters oh no the witch goddess
um to roll up these kids because that's the only way to end rainbow royal rainbow okay so Rainbow. Royal rainbow. Royal rainbow.
Okay, so um...
That one we finished up. So sometimes
these goals can be a little
misleading for what
we actually care about in the speedrun. Like, there's something
that you're aiming to do but really we're aiming for a size goal more than
anything usually. This next level
though is actually just a speedrun stage.
It's normally as fast as possible, so the king is gonna
come help a kid who needs his room rolled up
to clean up his room basically. The goal is
to clean this kid's room
and so it's actually
kind of difficult
we're going to be moving quite fast
Haru's got to hit a jump onto the box to grab this heart.
We'll see if Hari can get it in one go
or if he'll take a couple
but we'll be grabbing this heart and then
you really need to pay attention
to the amount of objects remaining
by the time you reach, you finish the floor. Because if you're missing one
it's gonna take... Ahhhh! I got bumped a bit. Good jump though, good job
Nice didn't lose much time
So heading through grabbing these and really trying to get big enough to grab these train tracks nice how it's big enough
Could be a quick roll up
And oh they're not there yet 17. ah how is it going to be yeah six six or
heart's good here nice good end
we got a rainbow
royal rainbow all right so oh this let
this next stage is actually infamous for being really difficult
so this is the cow bear stage now these are in a lot of the katamari games
and these ones you need to you need to grab the biggest cow or bear possible
and the goal really is for cal there which is a cow bear i mean that's the name in price um
and you're aiming for this massive cowboy while dodging all these tiny ones on the floor
which can be anything from like a corn to a vending machine that sells milk counts as a car too um and so
because we're moving at drive mode it's going to be crazy hard to dodge all these objects.
So,
It's quite a difficult stage as you can
imagine. Like trying to avoid
rolling up all these tiny objects.
Luckily though, we actually don't care about that.
Royal Rainbow.
Royal Rainbow.
Royal Rainbow.
Also Blue Cheetah with 25 dollars
also says royal rainbow oh yeah
so um yeah we don't actually care about
grabbing the biggest objects.
Whatever is the smallest possible will let us pass and keep moving.
So we just grab the tiniest thing which makes that stage so much easier as you can imagine.'s really annoying otherwise and even running
like some of these complete collection runs where you have to do those
objects they can often be the biggest time lost when learning
to try and make sure you get it in one go.
Because if you hit any other tiny...
...cow,
you gotta rerun that level
And it can be annoying
if you get stuck
doing the level 10 events or something
bailing over and over.
But here we're heading into
the Firefly stage.
So, we're helping this kid who wants to study but it's too dark,
so we are going to roll up a bunch of fireflies
and aim to hit actually 1 metre and 50 centimetres
which will make a bright enough light so he can study at night.
So we're going to help him succeed in his education.
Sometimes people look at this game and think,
oh you are rolling up all these people
like that's not very nice but actually we're doing a lot of good things and
even older people world are usually quite happy
we had rainbow royal rainbow We are rainbow.
Royal Rainbow.
And tattoo with 2777 also says,
Royal Rainbow. Thank you.
Nice perfect though they were ready for it.
But actually that's a weirdly lore accurate
thing is that in the lore
apparently people like to be rolled up into the katamari and it's a
it's a pleasant feeling it's sort of like a oneness with the ball
um but here we'll be coming into the sumo stage. This is actually one of my favorites, just for the design of it.
Normally you're pushing the katamari which in Japanese needs means clump you're just pushing this clump
and rolling that around and grabbing early subject at this one we replaced the katamari
with a sumo wrestler we've got a suma wrestler that's trying to get big and strong
to win the fight, he is too small now. This is a tiny sumer, he's never going
to win the fight. But we're gonna roll up a bunch of objects
it's gonna stick to him. And as they keep
rolling up more, they're gonna leave that top layer, that outer layer
and they'll be absorbed into the catamaran so that sumo will grow in size
Actually every object you grab kind of
works in a similar manner to this. So you've got an outer layer of the objects
that you roll up and an inner layer of the objects kind of absorbed
into your Katamari to save memory space.
Now as long you don't get really squeezed, which is when you're
squashed between two objects, you can't lose
all those objects. If you're this big,
like, you can bounce and get bumped and objects will fly off but as long
as you have absorbed them into your Katamari, you'll keep them.
And one interesting fact is also as the sumo kind of rolls up stuff he says like gochondes
which is like gochi so samadesh style or thank you for the food but
in like a sumo style.
A lot of people always wonder what he kind of says
and it's hard to hear
if you don't know any Japanese
and even if you do
it can be a little tricky.
So Haru should be big enough
to take the fight
if Haru can get over there little bigger trying to aim for
Yep, there we go
so just a bit more to get a good bounce out, so now Amy push-out you should
All got it match coming so full roll up
So when you push them out, they can say a couple different things like oshi dashi or mackie
Oh Oh yeah, rainbow.
Royal Rainbow.
My hero zero with five dollars royal and might I add rainbow?
Thank you so much.
Man they seem to all know what to say. Yeah they really are on top of us.
I don't know someone must have sent like a message around or something?
How did they know this?
I have no idea. It's beyond me.
Yeah, that...
Was there a Twitter post?
Was there...?
You know maybe.
Well anyway moving on.
There is uh the next stage is actually
A beautiful Katamari one too.
Um this one we're like
It can kind of show you how
Explosively
Like your size or
You can just launch up at the end.
This one, you're aiming to hit the goal of
hitting like I think you're spending 100 thousand yen
You're aiming to spend a hundred thousand yen in a grocery store 300 000 sorry
but what we're gonna do is we just roll up a bunch of stuff on the way and we're going
to roll over head to grab a bunch of fruits. Different small things on the way
and we are heading to be big enough
to head for some shelves
because obviously there is some stuff laid around
on the floor but the shelves
those are packed with stuff. Because these... this staff is doing their job.
So we're grabbing this and they
should be able to grab... yep nice got them
And it should be instant to finish here pretty much
Heading through...
...and done! Get a jump nice we had a rainbow royal rainbow royal rainbow
so yeah a lot of those stages uh like the goal is to get say to spend 300 000 yen but really as
kind of a lot of it is thinking about okay to get that gold
what I need to do is something to get big enough
to grab a lot of objects
or to grab a lot of big objects
or to grab a lot of expensive
objects in that case.
That can be a combination of expensive objects in that case. And, that can be a combination of working out where is the most densely packed
areas and where's the most like um optimal
objects. So some objects that more efficient
and can be a bigger breakpoint
of being useful,
and other ones that just not really worth the effort
to go out of your way to roll up
a ton of tiny nothings.
But this level's actually pretty interesting, um
This next level is
the school-actually I got
completely wrong, I thought the next level was the campfire
This level is a little less interesting
It's still kinda cool
You're rolling through this school grabbing all these kids
and right at the intro of this level
there are these doors And so whenever you walk through those
doors, you'll be transported to another section of the school. Um...and basically
there is no way in or out of a school. It's just a looping, infinite school.
But the school is only like two hallways
and each of those hallways are just filled with three classrooms
and some bathrooms or stock rooms, those kind of things. are just filled with like three classrooms and
like some bathrooms or soccer rooms those kind of things
and here our goal is just to roll up all of the 100 students
and so i should be able to just about get this and he, uh, little too small.
So who's harder missing?
Got one there.
Two there.
Where is the last one?
Uh, that can be a deal breaker. I must have lost one.
So that can be a difficult part there, okay? Because these kids are so tiny and they run around.
We got a rainbow!
Royal Rainbow.
So because those kids can kind of run around,
it can be hard to keep track of where they are and you can kind of get
messed up and pretty easily miss one if you're not careful.
Because as you run into other kids, they start to get nervous
and they'll start the panic and run into all erratic positions
so it's actually quite difficult to not miss any there.
But this next level is the one that I thought we were coming into,
This one is quite interesting.
This is the campfire level
Now, there are two rules in this one
that... well, there's one rule
really, it's don't let your fire
go out. So your Katamari
is on fire- you're a campfire Katamari
I guess so you're aiming to set the fire for the camp
um and what you're gonna do is you need to roll up stuff to keep your campfire active
when you're aiming to hit three meters before your fire runs out so and before the timer runs out
so we don't have to worry about the time because i was going to be way faster than that but um
every object you grab is going to keep your fire active and see that fire grows a bit bigger.
If you don't grab any objects in a short period,
Your fire will just extinguish and you'll die.
That's not really a problem for Hara.
Hara isn't going to have any problems grabbing objects.
The one thing Hara is gonna have to be careful of,
is water.
Okay safe!
So walking through these edges
it can be quite scary that if you take one small step
You're gonna fall in the water and get very heavily punished
Bonking on an NPC truck but hopefully not bonking too hard to get sent flying into the water.
And we're going to have do a jump over here now as to hope they don't jump slightly off and hit like a bad piece of geometry
and fall in the hole but no harm is good so easy through i should be able to grab this heart
and it should be ready for an easy finish as long as they
Can make it back to the top of the mountain
And hit that, nice get it
Royal rainbow
Royal rainbow So royal rainbow
so um the next two stages are quite short kind of quick stages where you're just instantly finishing them so you're're going to grab 50 objects and
roll a snowman up, but we
don't care about the size so we just run straight into
middle and call it done. So we might use
these for some quick donations
Absolutely! I have fifty dollars from
shuki big shout outs to the katamari speedrun community for being incredible
thanks to haru anzor and shamana for getting me into
this feed rendering their we love katamari run
and everyone else for being welcoming
and helpful for learning. I never thought
I'd find such a great group of friends.
Royal Rainbow, and then a little rainbow emoji.
Thank you so much for your donation!
Nice, thanks, Shannon.
I also have $7 from Tomo royal rainbow how about we get
donations where everyone says their favorite katamari cousin i've always been a fan of the
capron cousin daisy thank you so much for your donation. The cousins are really, really cute.
And I have $25 from Madame Toxtel.
Had to donate during the Katamari Forever Run as it's one of my favorite games of all time.
I've been a fan of GDQ for over a decade and this is the second
time i've watched after having a newborn i also became a nurse after watching sgdq
benefiting doctors without borders in 2022. ddq has been a part of so many
milestones of my life and i'm so grateful for the amazing work you do.
Royal Rainbow.
Thank you so much for your donation, that's really sweet.
Royal Rainbow.
Yeah, actually quickly mentioning on The Cousins So what was it was in this game? Because it's a new game plus run actually higher is going to have all the cousins unlocked and they can actually pick whatever they want and wear costumes and stuff.
So how is actually usingo, which is like
basically their head is a bowl of misosoup
They're pretty fan favorite cousin
And Haru's also wearing like a rainbow um like headphones kind of pretty much so you can see
that on the top of their head and so they fit fit wearing the like royal rainbow fit ready for
the show we're're so ready.
We can keep doing donations in this level.
Absolutely, I have $25 from Minnie. Hello
from London, UK, donating for one of my
favorite games of all time, Katamari Forever.
Just after completing my first ever volunteer
shift with GDQ! I'm so
proud to be involved in such an amazing event
with such wonderful people. Shout out
to everyone behind the scenes making this happen to chat and of course
to our runners now back to that Katamari analyzing size analyzing composition looks like it's an
SGDQ katamari with extra hype.
Robo Rainbow away!
Thank you for your donation, we are at $344,477 raised for Doctors Without Borders. Thank you all so
much for donating your time, your
runs, everything you've been doing
We are also at 8,177
out of 15,000 for the
bonus levels for Quake 2 En we are 54 through let's get that met
yeah i'm hot for that me too i really want to see that
but all right this next set is there's gonna be a set of three stages quickly
Which have kind of a unique mechanic these ones were aiming they called like the exact stages
Where the goal was to hit say some set goal exactly.
So this is 20 centimeters.
Now you can't see your size and so you don't know how big you are
so what we're going to do is Haru's keeping track of what they are grabbing
knowing around what size they're up to.
They're gonna aim to grab this header and grab these kind of cassettes
Grabbed one there which is strawberries
Oil rainbow
That name at 22 We let a name ball
rainbow Batman with $25 says Rainbow Royale. Wait a minute. Hold on. Oh, wait, huh? Hold on, huh? I
Think the message must have got it must be an blocked. It must be an error in communication.
That's right, that's right.
But yeah, so there's two more of these stages.
You actually have to be quite careful there, so you want to do
it as quickly as possible obviously because
it's a speedrun but if you mess
it up a little and go too small
or too big
you fail the stage and the king is gonna
berate you for... like you'll lose a couple minutes of the king berating
you. It's pretty brutal so Haru's gonna
play it somewhere between safe and fast pretty much as fast as you can do while
not being right at the edge line where you think you're gonna die but you know is
pretty confidently around how big you need to be.
So here, Haru's going to aim to get some of the stuff here and then grab
their King's Heart and a bunch of stuff should fly towards them
And it should be a pretty safe end.
Royal Rainbow!
Royal Rainbow? And so there's one more of these and it's the same thing.
So we want, we could do a couple donations in this one too.
Absolutely I have $50 from sergal had to donate finding out there was a quake
two run on the schedule one of the first games i remember playing online remaster is excellent
as usual when knife dive is involved let's see that bonus level. Thank you so much!
Neo Zero donates $25
They say
Royal Rainbow, thank you so much
Anonymous donates $100
Love GDQ every year! Keep it up! We will. Thank you so much!"
Nice alright. Well um yeah I mean
I love all the Night Tide remasters
I'm a big fan of their work But uh back to the top of your hand i guess this
is an original stage in this game there's one at the last original stage this is the dream
stage well actually no just the next one so i forgot we have this one as well instantly done
for your rainbow for your rainbow yeah so that's the last of our exact ones. Now we're heading to the King's Dream. So it's kind of a... It's a weird looking stage.
It's basically a bunch of stuff in little bowls, and this is actually just
the stuff inside of The King's Dream. Um...the funny thing is though if you
like look at what objects are in The King's Dream, it's all like
food and toys and like nothing else. It's all like food and toys,
And nothing else.
Basically he is just dreaming about food constantly
That's all he dreams of
So I don't know try to look at what objects are in there think about that. That's his dream and
Have a fun time
But otherwise, we're just waiting to hit 300 items
so
What hara is going to be doing is rolling around, grabbing stuff and jumping up
and trying to grab these big objects. The bigger objects aren't necessarily worth a lot more
but what they will do is get your shape wider and bigger so you
can roll through these faster. So the shape and size is really just
to help you roll other stuff quicker in this one. But other than that, I enjoy the stage
we can do a couple donations.
Absolutely!
I have a $9.25 donation from Katamari Kako
So happy to see Chibi-Robo and Katamari back to back at GDQ
These games were so influential to me in becoming a professional game developer.
It's amazing to see they keep inspiring folks to this day.
To all the aspiring game devs and speedrunners,
it's never been a better time to make your dreams come true.
Thank you so much for the donation!
Yeah I'm a bit sad
I didn't get to properly watch the
TV Robo Run because it was just before
So I'll have to check them out after.
That's one I'm excited for actually.
I really love Chibi-Robo even though I've never played it.
It's very cute.
Yeah, it's so cute and it's like I don't know this is really unique and a fun game
This is kind of similar to this in that. It's that sort of um
Kind of famous niche in a way
It's a hit niche game and there's no Royal Rainbow
Lord we had a rainbow
But hey, we're gonna be coming into
the last stage. So
this one is actually the biggest
stage in any Katamari game
We're going to hit like 10,000 kilometers
and then we're gonna go to space
and we're gonna be rolling... Actually is it 10,000
when you hit space? Somewhere around there
but we're gonna be heading into space
and we're gonna be aiming to wake up the king.
So, we've been working with the Robo King for a lot of this
And the first set of levels were also the dreams of the King. That's it, now I remember.
And so now
we're going to be kind of
working through and finishing
up his last dream and waking him up.
So and here we actually have a song from
he's like a really big singer in Japan
He is super famous called Shigeru Matsuzaki
And so he's pretty famous for his tan skin.
He is just a very famous singer in Japan.
He does a couple of other songs in the Katamari games, but...
So what we're gonna use is we can listen to this song and we can run a couple donations
before we reach the Earth. But we'll have a moment. But we can use
a couple because we'll just listen to the music, enjoy it,
run some donations. Absolutely! Thank you! Then they donate $7
when you donate every Katamari Run at GDQ
that's a loyal rainbow. Thank you for your donation.
Herkistonation says, $5 giant king in the sky.
I can roll twice as high.
Look and see Katamari, a royal rainbow.
I would have sang that but you're welcome for not just
very cute donation thank you so much miller queen donates ten dollars and they say
royal rainbow thank you so much for your donations we are now at 300 They say... Royal Rainbow.
Thank you so much for your donations, we are now at 344,669 raised for Doctors Without Borders!
Thank you all again so much and at 54% for that bonus Twistsks level in Quake 2 Enhanced.
So what we're gonna watch for is how it's going to be, how it's going to continue
to roll until they reach around
a thousand kilometers, and then
they'll be rolling up the countries on the Earth. Oh, Haro's heading
out so you can see he's zoning out, heading towards that, so we can run probably one or two more donations
And what I want everyone to watch for
is you can watch for the moment how it rolls up America
and have some sort of tear...some sort of hype.
Absolutely! I have $100 from Party Cat, gotta keep donating for more GDQ.
Always happy to support an event that brings all the good vibes and entertaining runs.
Thanks to all the staff and runners. Let's go!
Thank you for your donation.
Padfoot donates $9.25, can't help but donate for such obvious passion.
I love Judy Q because it brings together such amazing people
for such a good cause.
Let's keep it rolling!
A, I see what you did there. B, thank you so much
for your donation.
Okay we should be heading pretty close now
So this is South America that you can see This should be heading pretty close now. So this South America that you can see here
should be Asia, there's Japan and now heading towards America should
be around 7000. That should be it there's america. Thank you so much for that run, it was absolutely amazing!
One of my favorite games!
Kiro donates $25 sending this in celebration of nostalgia and love
for one of the last video games i played with my little sister before we
grew up and started adulting here's to the games that never let you go
in a soundtrack that is forever a banger royal rainbow thank you so much
for that donation chat stand up stretch We're going to be right back after this quick break. so All right. Alright. Hello, hello everybody at GDQ. I'm Kurthar.
I'm streaming from Sweden so it's kind of late over here but i think
It's like in the afternoon over there in Minneapolis
So uh gonna wish you all a good afternoon or as you say in sweden right so we're just gonna hop into it um
but before that i'm going to introduce my co-commentator polo hello this is Polo here.
I have the world record for arcade ninja on hardcore in this game.
You're in for a treat here.
This is going to be pretty cool this
is uh this is a fun game extremely 90s so uh so get ready buckle
up for some uh you know extreme 90s action
yeah absolutely all right so we had a big war for this game Yeah, absolutely.
Alright so we have a big war for this game, the character selection
So I need to know which character are we gonna be playing? Is it Mavrah or Doyle?
Absolutely! It is Mavrah.
Alright
Let's get some posters indeed
So yeah this game is kind of like Blazing...
It's like Blazing Chrome of course but
it's kinda like the old counter games. Everything is a one-hit kill and
yeah that's most of what this game is about just
getting through enemies and not dying to all the stuff that's coming at you.
Alright, so time is gonna start when the screen goes to black here after selecting
the mission, so I'm going try to count down as well as I can.
In 3... 2... 1...
Go! Alright!
Let's start blazing! But before we do any blazing
gonna do a lot of rolling here because that's actually faster.
And uh... We do get some iframes here too for getting past some of these enemies
That normally can be only one touch
And we're going to pick up the defense spot here for a little shield
For a little bit of safety so we don't get hit by these enemies. But we'll actually not do that and I also picked up a weapon
Here in the pocket of the beam.
We just refer to it as laser so...
It's basically a laser here can do those small shots or
we can short shot the shaft like that and kill
a lot of enemies at once uh you're gonna be doing your chair
your laser? Oh!
That's a little bit of a
I'm gonna do
a little bit of
damage boost here with the use bot
Gonna pick up another bot here,
which is a speedbot.
Which actually makes me move faster.
Shocking I know.
And it's also giving me double jump like this
which is kinda handy.
So the main source of...
Like the main way to deal damage
is with this weapon. Just
spam it like this basically. You can't do it
too fast
because then you're going to lose some shots so you have to put in
a steady rhythm
Alright, so next section here
is going to be quite hard uh paul looking at this one i can so this section here normally
you're intended to take
this nice mech that we're just rolling by here
but instead he's gonna skip it
because it's faster to go fast.
Mechs slow, but fast is fast.
So he's just gonna blast through everything here. He's gonna fly right through and yeah
Absolutely not intended and way harder than he just made that look
He may have looked incredibly easy
Just walked right through there, and yeah normally's a helicopter crashing in the background but
he's off screen he's far far away because he was just too fast my god
yeah that one perfectly actually so i was perfect with that i gotta oh always he's misbehaving but we got him
did not get the action yeah no of course not at all in the marathon setting how Yeah, no.
Of course not in the Marathon setting of course.
We're gonna move into the actual boss here
It's kinda simple you just have to shoot his head a few times and and then his core will open up. So we go like that.
And I'm going to punch the chord like that
so it kind of gets some overdimension there.
Hopefully that'll let us have fewer cycles than if you would just shoot it.
Oh wow, that actually hit me! That was weird.
Alright, I'm just going to punch it like this...
Then we'll deal with it's possible without the weapon
we're gonna punch as much as possible but we should be okay
easy peasy so now where he lost that speed bot that he had there
when you die of course you lose your bots but
thankfully we have some backup strats
to get that bot back
once again so we're going to head
to mission four next. It lets you pick
which missions you want to go to for the first four.
So that allows a little bit of backup in these situations.
Yeah, it's a good thing and mission 4 has a lot of pickups
where you can pick up and uh do gear back up here so we're gonna get the
speed pop back here and then we're going to take it a bit safely because we only have
the mic standard weapon here so we're going to take it a bit slow here just make sure we get through
here and still keep our speed bob and i'm going to pick up the grenade here for a little bit more
damage here it's a bit better than just using the standard gun, so
I'm going to take out this miniboss
as it is.
That's done pretty well.
And we're going to get
an RP weapon back here And we're going to get a
and I got a RP weapon back here
like so.
Oh, God. OK, this is not the role that I want to do, but it's fine.
Moving up to come in the set here that I want to do, but it's fine. Alright moving up to Commander Seth here
We wanna manipulate his movement
a little bit by just walking
a little forward here
They can stop there and move back
Oh he actually missed the platform above
me that's that is uh a bit weird but we can just
punch into death like that that's fine we got backups.
There's backups on backups, thankfully in this run.
Gonna punch him thereafter just to show that we're not happy with him.
Alright so we're just gonna like link this could say uh keep rolling
and pick up the spot there to just go through these enemies.
And we're gonna fight another little mid-boss here,
Just gonna use my grenade here for nice splash damage
and just keep rolling a little bit at a time.
And there we go!
We're gonna get a new repo here to get our P-Bot back...
There...
Oh, get up there.
And we're going to
get our...
Get out of here.
Speed block back here and
move up. Use that double jump and we're going move up use that double jump
and we're going to fight the same boss again but vertically oh my
but this is very hard, that's it.
And now we move into a kind of love scroller
You can kinda speed this up by killing the enemies
that come at you based on kind of based on waves so
if you kill one wave the next one spots a little bit faster and so on
and i want to keep the reticle like in in the middle here because all these
enemies are kind of spawned from the middle
and they get hit by these bullets like kind of spawn from the middle and they get hit by these bullets,
like most of them. So it comes a little bit faster like that.
Other than that there's not really much to talk about here so if you have any
donations to me then this is the perfect time.
I absolutely do!
I have $50 from Anonymous!
I'm so glad to be able to watch another wonderful GDQ.
Thank you to all of the volunteers, runners, tech crew and everyone involved to make this happen.
This is going to be a vacation well spent.
Thank you so much for that donation.
I also have $250 from Anonymous.
They do not leave a comment but An but anonymous thank you so much for that donation
yeah thank you you can keep going let this go for a while
pixel aerobonk donates 25 dollars thank, GDQ team for another incredible show.
I'm looking forward to so many runs this week.
Pipe, thank you very much.
Mathias with $10 donating $10
to help Doctors Without Borders
because universal medical care is something that should always be supported
to reach new PBs every year.
Thank you for that donation. I agree.
GDQ's doing an amazing job of raising money
For Doctors Without Borders we are at 345,626.
Let's go ahead and get that number up
for more donations, more GDQ,
more exciting things.
Let's go! Let's go!
Let's go!
Ooh, okay well then I'm just going to do a little
quick reminder. We are at
8459 out of 15000
that is 56% for our
Quake 2 enhanced bonus twist level
when you donate make sure to go ahead and select an incentive if you would like
to see that to get that met again more runs equals more gdq so let's have more gdq yeah absolutely
more gdq Yeah, absolutely. More GDQ!
More GDQ!
Alright so we're moving into the
end boss of this mission
This is kinda straightforward you have to shoot both arms up and then
you shoot the middle part so we're gonna start with the left one first here
shoots out some rockets but yeah that's easily done with all the upgrades we had
and uh i would do the middle part here let's uh touch it away for the volunteer
and let's see do we get they gotiDisc! Krillin is happy today.
Good seeing that. So yeah I like to call that Roblox Krilling because sometimes before he dies he does a destructive
disc so yeah if you know you know anyway gonna move into mission uh no it's mission three now wow
we're doing the backup route here so
we gotta do missions so many missions yeah so many
missions so little time
yeah this is a pretty scary one overall.
This part is kind of straightforward but later on there's gonna be some really annoying enemies to deal with.
But for now we just have to deal with the sand worms here, so we have to pick this up
before we can move on to next stage or the next arena min.
We could actually jump over this turret, you don't have to deal with that one, but we have to shoot this one.
So we're going to move on
and just beam it through here
There's some more worms
Another turret Oh! Now the turret.
And now we get two ones and one's here, so I'm gonna pick up this
defense bot for just a little bit of safety. We can't pick that speedbot
out later on after taking care of these two.
There we go, good thing I did that because I did take a hit.
Lotta worms over here!
No shortage o' worms.
Absolutely not!
Doom, eat your heart out. Anyway here's another...
Well it's an elevated section more
like itself just taking care of some enemies here.
You can't make this go faster by killing the mobs, you know? Probably.
So we gotta pick up this whip here. it's actually coming in handy later on but for now we're
gonna deal with this spider.
I hope you guys like timers!
All right yeah there's another time stop! Alright, yeah.
Including the... Oh wow! Okay that was
scary.
That's right before they died. That's fine.
Now we're moving to the scariest section of all these, because this has the most dangerous enemy
This one. They are very fast
they keep coming at you
and there's so many of them
And now that I don't have a speedbot
it is going to be hard to actually run away from them.
You might see me die here a few times but we'll soon get into this mech as a backup
so we can actually defend ourselves a little bit better.
And now I'm just gonna dash through here and take some hits,
this mech can take some hits, it should be fine.
Gonna drill our way through here, make sure we get through all the way,
eject. We have some iframes after that so we're just
gonna keep rolling through here
and enter the boss arena.
So yeah, this boss has a couple of eyes.
This is just gross really.
Two eyes and then there's a lot of worms coming out here up the corners.
A lot of worms?
So we're gonna take over the ice and also the worms
at the same time, so they are also gone
And then we just have to pick up these worms
and have to deal with them like three times each
before they die like that.
But then they start shooting out of the
empty hole there they leave behind.
So you have to watch after for that as we pick up the other ones.
And almost done here, should be the last one there, there we go!
All right so I'm gonna use the whip here and this might sound a little lewd but
I'm going to take it out here and then wiggle around in this bosses face
because that's the only part of the boss
you can actually hit with it. But it works out because
since he moves so much
its hard to hit it with any other weapons, so it works out that way.
Anyway, that's Mission 3 done and we're gonna move on to Mission 2! so this might go out a little bit slower because now i don't have the best weapon
anymore and it's gonna be well I get it, but overall this is
kind of an auto-scroller as well.
This is more like the old bike
auto-scrollers that you see in the Counter games.
So it's
kind of on the same deal here as the previous auto-scroller, like you want to kill
the enemies as fast as possible to make this next spawn.
To speed up a little bit but there is not much else to say about this really so if you have
anything to say like an information or messages then this is a good time too absolutely i have
nikla with ten dollars always fun to see a fellow sweet at GDQ.
Donation goes too quick, two bonus level
more GDQ is always better.
Thank you for that donation and
a hundred dollars from Leroy Jenko
there is no comment but thank you so much for your donation
and for reminding me of the very fun-whelming. Thank you. Yeah, throw more messages and feel free.
This goes on forever.
A long one?
Yeah you got it! I live in Port. A little bit more. Just a couple minutes. A long one?
Yeah, you got it.
Oh my God!
GDQ AP 2024 $5 as promised.
Here's my second donation of the marathon for a grand total of $27 towards DWV.
Can we get a $5 hype train for Quake 2?
GDQ Hype! Thank you so much, I appreciate that
Pikachu PhD donates $50 no comment but thank
you for your donation and congratulations on your phd
because that was incredibly tough we are now at 56 of the bonus twists level
for quick to enhance 85 1986 out of 15000. We can do it.
We've got this! Go ahead and get those donations in. Select the incentive if you would like to see that happen
we are also at $346,086 total raised.
And this is only Tuesday.
Thank you so much everyone for watching and donating.
This is incredibly exciting.
Let's get those donations in
for Doctors Without Borders.
Speaking of a donation train well we're in luck because
we have a train coming up right now oh my gosh what a coincidence can
we get a donation train for the train chugga ch-chugga-chugga-choo-choo.
How many? It's so bright.
It's three chuggas, right? And two choo-choos,
correct? That's five dollars. Wait, four chuggas.
Chugga-chugga-chugga-choo-choo.
Four chuggas, two choos.
I've seen this be like an avid debate just like people have just debating how many chuggas and choose their way i think this
has come up at gdq before as well you know, feel free if you want to hop on
the train-train
to chug your heart out or chew your
heart out, whichever you want to do.
Yeah, sounds good.
Get information during this level here.
The mission thing?
The mission thing, yeah.
And this is mostly just some small arenas you have to take care of if you're going to move on.
But now we can move into the first regal boss here, which I think it's referred to as the Eyeball Wall Ball Monster by Dr. Robo, another runner in this game.
I like to call him Eye Guy!
Short and simple, I like it. Short and simple, I like it.
Yeah he just recharges his third when he's vulnerable
And yeah, keeps spamming with the laser
With a P-gun right there and he's done in no time flat.
Allright moving on so we're gonna get this first enemy little slap
so i can get under it. Thank you.
And we're gonna keep moving on here, pick up the defense
spot here because this actually comes in handy later when you fight the boss.
Which is coming a little bit later, but for now we need to take care of all these enemies
Gonna do charge up here as spawn and just immediately keep rolling right
Try not to get hit here... Okay one hit is okay.
I want to give this one shield for the last boss.
This is not a boss fight.
Kind of little enemy you have to take care
of first here no big deal okay so now we're moving
through the bus here this is actually a pretty
hard one to do casually but with the shield that we have here and weapon
that we are currently wielding this is gonna be super easy and quick. So I'm just going
to roll there and then i'm going to just keep shooting take the hit i have five frames so
yeah that's a boss easy beautiful did i say that the laser isn't busted because it is
it definitely is but the kind of pasta that we like
yeah makes us go fast and we like this oh yeah
you don't know oh yeah get unloaded
all right so that's the first four missions done so now we're gonna move on to mission five it's just unlocked and it's our favorite thing for donation
readers another house brother oh my goodness
another one huge yeah this is uh kind of the same
thing but it's got some obstacles too like Mega Man 8 and the turbo tunnel in Battletoads if you remember that one.
It's not quite as hard, but
kind of similar. But yeah, other than that
not much else going on so
if you have any more messages then feel free absolutely i'm seeing
so many different opinions on the chuggas and the chews in chat um one that
I really hate is eight chug as one eight chagas two shoes
That's entirely too many chuggas one eight chugga's two shoes that's entirely too many chuggas um i have a 25 donation
from gibson i'm already upset uh it does say chugga chugga chugga chugga chugga chugga
chugga chugga chugga chugga chugga chugga chugga chugga chugga chugga chugga chugga
choo-choo, choo-choo-choo. A thank you but B how dare you? $5 from core six that says
choo-choo, $5 from the last ditch,
train train
to the station.
Thank you.
I'm very excited
that my brain decided
that train train
was where it wanted
to go today.
I have $10
from Air Ayaya Angel jumping on the hype train. Much love to all of the staff and volunteers working the event.
Less than three, thank you so much!
Shiro donates $75. Sorry that I missed the first few days, but here's a ketchup donation.
Well thank you so much! You don't need to do a mustard donation as well.
Um...I'm SO sorry.
Anonymous donates $6 for chuggas to choose
enjoyer here, smiley face
you are correct
not that there's a right and a wrong answer here
but there is a right answer
and it is four chuggas to choose
we are now at 868649 out of $15,000
for the bonus twist level Quake II Enhanced which brings me to my next donation from
Jacob Holding. $50 donating $50 dollars to the Quake 2 incentive
in hopes of hitting it. Thank you
very much for your donation. We are at
57% now. Amazing.
Beautiful. The Pied Piper
donates $25 with this take uh it's three chuggas and two chews
chugga chugga chugga choo-choo hype train um you know what when you add
the height training i'm not uh i'm not against
the three chuggas to choose otherwise typically very against it
um 25 from one dollar for every chaga chugga chuga chugga chugga, chugga-chugga, chugga-chugga-chugga,
chugga-chugga-chugga-chugga-chugga
Thank you so much for your donation.
Again how dare you?
25 chuggas is a lot of chuggas and no choo-choos, which
is upsetting.
I didn't think there would be so much controversy around the number
of chuggas but here we are.
All right, so just a minute to get to this place quicker.
And it's kind of a weird thing,
but this laser doesn't hit you
if you're standing right in the middle here.
So that makes our job a lot easier.
Very clean.
And we got to make our way through
the room of doom here, as we like to call it, because this is a mess.
Oh okay, we got it!
Okay... I almost jinxed myself right at the end there but that was...
Okay, that's fine that's all right we're gonna get our ripple back here and uh
whatever well we'll get crushed we give the stage one there too, everybody gets one. Alright so we're gonna
move into a boss fight here, so we have four lambs in the ceiling and I'm going to use our grenade here to actually shoot through it once
and that will take care of them oh get back
okay i'm gonna fight the mud land on this side here which is
obviously upset to be uh i love the small ones
and now we're gonna move into the last part of this uh fight here we're gonna
fight them a little worm that's's gonna come at us.
So I'm going to charge up on this one here,
and just gonna blast it while it's jumping over and do the same thing here as its coming out
And thats a quick two cycle right there. That was very good! Thank you!
Yeah, that's the mission five done. We're gonna move right into mission six
you're making this hard game look very easy
yeah it's almost like i'm just blazing through this game.
It sounds like you're blazing some chrome?
Oh my gosh, you're blazing!
You said the thing!
Said the thangg!
Said the THANGG!
Scorching steel? No, that's not right.
Yeah we're gonna jump into a little bit of mini-bot rush here.
Armadillo is not cooperating about this name by the way and it's gonna be followed up by gorilla here who's a little bit easier to deal
with nothing really rng dependent just kind of jump over me
and then i'm gonna kick shooting him,
and he's done.
Now we're going to move into the last arena here
I'm gonna have to refill my shield gear first before that
because I need to be able to take a couple hits here to save some time.
Look who's back! It's Commander Set!
Oh, he flies now? He flies now... anyway.
Not for long. He flies now. Anyway...
Not for long!
Not for long!
So we're just gonna
keep shooting here, he's about to be done there
but then he's going to jump into this
big, big robot in the background here. I'm just gonna keep shooting inside of here and yeah it's
done there and now we're going to fight some cubes instead.
And as soon as we take out one of these cubes,
We are going to be sent into the...
I don't know what they call this...
VR land? Kinda reminds me of like i don't know what they call this vr land
kind of reminds me of like lawnmower man like the old movie from the 90s
but uh yeah this is basically just an honest color so
and at the end of this we basically just a knowledge corner.
And at the end of it we're going to be fighting like
kind of a doppelganger of ourselves
and then they are gonna do the same thing again after that
with another doppelganger so
maybe you should do our little bit of shoutouts now if you want
to start out, Paolo?
Oh geez yeah I guess uh yeah um holy that's a good question.
I mean like a shoutout to the Blazing Chrome community
We've got a pretty decent community and you know anyone who wants to join along
And come try this crazy very difficult speedrun game
We have a Discord and you can find that on the Speedrun website.
So, you know, go to the leaderboard and you can find it there.
Shout out to my community, what's called The Syndicate.
Shoutout to my boys in
The Syndicate and that's about it really
That's the whole thing, that's all I've got
Yeah nice
Actually this game is part of the GTQ Humble Bundle that's like live right now, so if you want to get this game and some other games for like very little money then head on over to
and find the bundle,
you can get it on Steam for very cheap there.
But yeah anyway
I've been Kyrthar
I usually mainly speedrun like Cuphead
most of the time but I pick up games like this from time to time too.
Because I mean this is such a cool game
you can't really knock off up a full run and gun game like this one.
And just because you mentioned the Steam version,
I'm sorry to jump in there but I wanted to say that even for
the Steam version of this game,
for the speedrun community
the developers made a special version just
for us so you can
practice specific stages
and all that.
Basically play with
cheats and modifiers and stuff like that it's very
cool definitely check it out all right and this is fine gg good job! Thank you, thank you.
Yeah, I'm really happy about that.
Had some mishaps early in the run but
we cleaned it up pretty nicely
I think. But yeah other than that you can find me on twitch.tv
if you want to follow me and see me run games like this or Cuphead, or some other game still.
Yeah, other than that
I hope you have a good GDQ
and yeah keep donating
it's for very good cause
And yep I'll let you
take it away.
Alright! Thank you so
much for that run!
Chat we've got a lot of discourse
here with the Chuggas and the choos.
I didn't, really, I expected it to be a hot topic.
I didn't think it was going to be this much of a hot topic.
We have
a $25 donation from Jasper
that says,
which is incredibly cute.
So thank you for that.
Between myself doing its $25
counterpoint chugga-chugga, chugga, chugga, cha-cha.
Sure.
Yeah, no, you could say that.
That is a thing that you could say if you wanted to.
The good Dave donates
$5 for Chuggas 2 Cheoo-Choo is my favorite Vin
Diesel movie.
Me too.
Absolutely me too. Thank you very much.
The Maverick Girl Donates
$5. Excuse me, I believe it's chugga chugga
chugga chugga choo-choo suplex let's suplex this donation goal with
this five dollar donut train thank you for that donation we are at
eight thousand nine hundred and fourteen eighty six out of fifteen
thousand we are at 59%
through our bonus
twists level quake to enhance not
a
hello everyone oh Hello everyone.
Hello!
It's awesome to be here, um...Raitu if you're
ready to go we can start the run and then we can get introductions going during the intro.
My name is Ratu...
I'll start it now.
Countdown So, so shita ra hajime dekimasu ne. Soshitara ja count down. Okay?
Okay.
Five
Four
Three Two One 5, 4, 3, 2, 1, go!
Alright let's go!
So hello everyone I'm Shemcat and I've been an Astro Chain Runner for a few years now
And I am very excited to be able to show off this category today.
Hi, uh...I'm Cap.
I'm also an Astral Chain Runner
A big fan of the Hacken slash genre I'm also really excited to show this
what we're looking at
right now
looks a little bit strange
so it probably requires some explanation.
Shem do you want to explain to the viewers exactly what we're looking at here?
So this is pretty new in a weird category of practical chain. It uses a pre-run, it
uses a pre-made file to
store some data into the
PC, the in-game PC
and then from that we can load
another file and yeah use that data to skip a bunch of the game
and save a lot, a lot of time.
So this is the start of this remake of Fyre.
Because Wrath you saved there, the floor
was just invisible and he could just make his way over to
this quest that runs in
the family. And what
he just did there is called a Super Climb
where you abuse chain jumping towards your legion and then
summoning the legion in order to basically just get a lot of height very quickly so the reason
we do this we want to go over an invisible barrier that's stopping us from getting into Hal's hideout.
And the reason why we want to do that is because we want to sit in to the PC
In order to watch that. Oh yeah And we're actually gonna sit here, so there's a time limit for this quest that we started.
What's going to happen is eventually the quest is just gonna automatically fail.
The problem is when it fails, it normally wants to take us to our results screen
However...
We currently are not in a position to really look at the results screen.
We basically opened this PC menu which we weren't supposed to be able to open.
You know, we got back to this PC by doing an infinite height glitch
To access this area accidentally.
So because of this, there's not going to be a disconnect between
it wants to give us the result screen but we're in this kind of file loading
scenario and the result is going to be
very weird looking. We're gonna see it here
So yeah, so we're back
But if you look
we actually still have the
PC menu open on screen while we're in, uh...
While we're in the overworld. Right? So this is obviously a very glitched state already.
Yeah and as you can see, the inputs that Ratty is doing are controlling both the protagonist and controlling
the menu.
So that is great and all!
But what we want to do from here is basically navigate the pause menu whilst at the same time using the PC menu.
And from there we can get to a specific point in the PC menu so this file select section
and get to the bottom of that, and also once we're paused
return to title.
So what this pre-grown setup does
is it allows us to...
Yeah now return to the title
The PC menu stuff is still on screen and once we load
the new file that'll be able to create our acceptable file for the run.
No crash, no crash!
Also, the game can crash here and we really don't want it to crash
here so... Yeah as you
could imagine from a trick like this, it's pretty...
No! It happens.
We've um we've we've um we've uh this is a possibility that
we knew was gonna happen right so obviously this makes the game very
cranky uh which is i know a classic a classic speedrunner thing to say. But yeah, basically doing all of this stuff makes the game very unhappy and so it makes it happy in a very mean way where it actually can crash game, which is obnoxious.
Yeah I believe Rachi knows what to do here though in order to lose as little time as possible from the crash.
Yeah... as little time as possible from the crash. Yeah.
And so
he's just
creating
the character now
so this is like the start of all runs
it's actually a little bit specific in terms of what you want
The name and hair colour doesn't really matter
but, you actually want to pick the male protagonist
rather than the female one.
Yeah.
So now
of course we'll see if we can
re- there's another way I think of reentering the glitch state.
But what I think we're gonna do is basically start the new file and get back there.
That will do.
Because I believe that backup... We'll see what we can do but the crashes obviously complicate things a little bit there.
But as you see, this setup doesn't take that long to re-enter the glitch state.
Basically, this setup, everything that was... if you imagine there wasn't a
crash, this is basically how you would start right here starting file one. This is how
you would start the non-glitched category as well. This is just the beginning of a game.
Yeah, honestly this
is all but a blessing because usually
when we do this run
the menu stuff from the PC is still covering our screen.
And you basically have to play
it like half blind so
you can't see various things
So yeah honestly a little nice
on the eyes. A little nice on the eyes
a little knife down there yeah for sure um you know uh platinum games uh who makes the game loves doing some nice little like cinematic openers and This is our little cinematic opener.
There's obviously some
small optimization to get here, but right now
we're doing a car chase sequence.
We're still
going to be playing in the glitch category category you still do need to play file one
um i guess we're going to call it vanilla like you would play obviously it would be a little bit
different if you're in the glitch state but you still basically want to play file 1 like you would
play it
in the non-glitch version.
But I guess what's going to
happen is that obviously there's going to be a major sequence break
That will obviously make those things we have to do elsewhere pretty bizarre
So right now, we're just kind of working on getting through this bike section.
And, of course there's actually two bike sections but we're going to be skipping the other bike sections.
This is the only bike section we're getting here.
Yeah I guess we've talked a little bit about the gameplay it could be worth introducing Afro Chain as a game so it takes place in 2078 and we are part of the police force, Neuron. Whose primary objective is dealing with these guys, Aberrations
Who I believe have been corrupted by the Red shift and are now yeah not very not very pleasant
yeah exactly and oh sorry you can go uh yeah so this this corruption is not a good thing
So we're just trying to prevent it
It's being spread by some guys from the light circle
Who are coming from the actual plane but i guess
yeah that can be saved for a little bit lighter
yeah in general um astral chain is very interesting like
just even broadly as a game i think it's very interesting because i think
astral chain um i mean it's kind of like a hack and slash action game but i think for
being a hack-and-slash action game i, it's really an experimental work from Platinum Games
where there's a lot of obviously hack and slash combat.
We're going to see a little bit of that coming up here,
but there's also a good bit of that coming up here, of course. But there's also a good amount of
like... just even in the casual
perspective, there's
a good amount of problem solving,
a good amount of movement
A good amount of puzzles and even how you do
combat is very different
from other hack n slash
or action games
You know if you want to play an
action game, and you don't
Want something that takes say from the Souls-like formula
Not that there's anything wrong with the souls like formula
But if you want kind of a hack n slash action game
That really has a lot of different
kind of weird elements to it i think this game is a lot
is very experimental which obviously can go either way but i think it does offer
really a unique experience.
And I think speedrunning this game, both glitched and not glitched
is really interesting because of how different
the game is and how many elements there are in the run.
Yeah, I think it's nice to let you have combat and movement is and how many different elements there are in the run.
Yeah, I think it's a really nice glitch of combat and movement
And speaking of, here's our first little bit of combat
So in Fallout 1 we don't have too much options
in terms of what we can do
We have the baton and the gun basically
And what we want to do... have the baton and the gun basically,
so the baton comes in sets of four
and what we want to do is use the first three attacks swap to
the gun and then go back to the baton since the forehand has a lot of lag at
the end of it so by doing that we can just
stop the endlag and yeah deal with these
guys pretty smoothly
uh another thing another thing in this fight specifically is that these other police officers alongside us, they'll be shooting at the aberrations as well.
Now they can't kill them but they can bring them to 1 HP, and so what Raccoony's doing is looking
at where the other guys are shooting, and then putting his targeting there since if
they're just shooting a 1HP enemy that's not very fast
right yeah that's something that's very interesting about that section too is
there's like an optimal way of handling enemies based on what the
NPCs are uh on what the NPCs are attacking, so that makes it interesting.
Real quick as an update we're at 9,6 out of 15 000 for our quake to enhance
at 64 so let's get those donations in for more duty kill over there what's
going on oh yeah yeah i got your donations in chat room!
For sure.
This is another slightly auto-scrollery section we're just waiting for text lines to finish and that is why
the male character is faster because
basically whoever we choose our sibling will be the opposite gender
and the female akira just speaks faster yeah, she's nice to have around.
Yeah, it's somewhat counterintuitive because
the female voice actor
speaks faster, the male character
is faster because the character that you are
You are of course a voiceless
nameless protagonist
So basically whoever is the faster VA
you don't want to be. Which is kind of funny, for sure.
So yeah that was just a Chimera when we beat her and these are the legions so these are man-made weapons intended to fight the chimeras and aberrations.
This is like the main crux of Astro Chain combat. So what we want to do, whilst we're controlling our
Propagonists, we're also controlling the Legion and having to handle both characters simultaneously
and syncing them up and stuff like that. But this first little section doesn't have too much complex Legion stuff,
since these Camaras will keep on spawning down until the text boxes are finished.
And so what we want to do, again like with the police officers,
We want to bring them down to 1 HP by using Acura
Just keep on dodging and Acura will keep on shooting.
And then once the textboxes are over, IQ will finish them both off really quickly
and it'll start the next action.
Yeah for sure.
A big thing here is
like in this game
for combat there's going to be a lot of
trying to chain together
how like when your Legion attacks as well you're going to see that in the next attacks as well.
You're going to see that in the next section as well, so really
making sure that the position of
both yourself and your legion are in the right
place is a very large
part of optimal combat in Astral Chain.
So... a very large part of optimal combat in the still chain
so yeah so he killed those right at the last moment of the dialogue and we've already gotten into the lias fight which is the next
fight so you can kind of notice a general gameplay loop here where you can wrap
your legion around the enemy to freeze it and then you want to get behind it because there's
something called um backside damage or blindside damage
or basically if you are behind the enemy you can see that the numbers
are yellow and the damage is higher so the damage is slightly higher as well
the leg Legion will automatically
attack the enemy if it's close enough, so you
kind of constantly want to be repositioning
the Legion behind the enemy
to get that damage done.
Yeah, in this file as well... Yeah, in this file as well the Legion vastly out-damages our character
so we want to be using as much of the Legion damage as possible and yes, in a similar way
to what we were doing with the baton gun combo
We want to slightly move the Legion once it's done finishing its little attack sequence
Just so it's in its end lag for as little time as possible.
Once Laius is defeated, we kinda enter this I guess falling
car scene and then
once that's done, this actually is wrapping up
file one. Also, do you want
to mention in that Laius fight can get very
weird but Raitou is just
an absolute master of his craft
and that was an incredibly fast Laius fight.
Yeah, it ended and I was like, oh damn
we've still got stuff to talk about now!
Yeah, I know, I really thought
that fight would be longer but Raidu
is just nuts.
We've now ended file one so I guess the next question
is if we can get back to the glitch diaries.
Cool.
Well, we'll go back in. Do we have time for a quick donation?
Of course, yeah.
Thank you! I have $18.10 from Teddy. They say
a bit early or late for a Pokédex donation, but since Rachu
and I share our favorite Pokémon, I thought
now was the perfect time to shout out number 181
Amperose! Thank you for that donation
I also have Neatsweep with 10 donating
for the Amperose on the runner's head and all of the Ampharos
cheering in the background. Good luck!
Also we are at 9,744
out of 15,000 for the bonus
twist level, 64%.
And also we have an incentive from Mass Effect 2 no No one left behind. We are at $6,194 out of 30,000. 20% on that so when you donate go ahead and select an incentive so not only is your donation going to charity but also towards margin
of care
Oh, he's trying.
I think the reason he loads in this invisible Wulstair just like a specific way of saving with
this glitch active. I'm not
100% sure on how it works, but
yeah, it's a pretty flashy way to start the run
and I believe we're just going to be trying this
strat out again and just hoping that the game corporates a bit
more this time.
The Out of Bounds Filestart is kind of an awesome like, marathon meta as well because
you can also without going out of bounds
just run and start this
mission, right?
The runs in the family mission.
But by starting out-of-bounds he's able
to clip through walls and start the mission earlier
so that he can
enter the glitch state earlier
so this run in the marathon will be even faster.
And now we're back
and once again, we are going to try
enter the glitch state here
Yeah, the marathon timing
and the full game lead ofboard timing are slightly different but since it's
a pretty important part of the category yeah we figured it was important to add
the pre-run setup to the math and time.
Right, it's a little bit different from traditional speedrun categories because we obviously are allowing you
to take a partially completed file
And like do a very specific
game state change before starting
a new file, but
I mean it's such a cool glitch and it saves
such amount of time. And obviously there is the
glitched and non-glitched category so i we
i think it makes sense to include that
you know just it makes the category
really cool
it makes the game really cool um
and really you know this is a very
different run in a very different vibe from the No Glitches.
So it's very cool in that respect.
Yeah yeah, Astro Chain has some great other categories if you enjoy the run
I would definitely recommend checking out some of
the other categories i believe rafi has not put in all of them
so yeah he's yeah he's definitely gonna show off his skills
and everything else yeah i
i was going to save this for later but like Ratiu is incredibly goaded.
I mean i've been in the Astral Chain scene broadly since it dropped.
I've seen a lot of different world records, but
he's actually insane.
He's actually so good at the game.
It's sort of impossible to
overstate how much he has completely revolutionized
how we see this game in all respects, and
what's really awesome is he's
also the nicest person on the planet.
He has an Ampharos on his head.
You should donate specifically to
make the Ampharos on his head happy.
But, you know, when I've tried to learn a different trick in the
past i mean he's come into my chat and he's offered to help me and you know
he's always super nice and super helpful and really wants the best for this community however small.
And he really takes everything seriously and gives it his all so it's really awesome that
he is the one to showcase the work here.
No crash?
No crash!
Yes, yes, yes.
We gotta hope, okay? No crash, yeah. Yes yes yes.
We gotta hope, okay? Fridge!
Yeah the thing on the screen now...
It takes up a lot of the screen.
Thankfully we didn't have to see the whole file one with that covering it up
yeah this is part of the pc menu where you select other
like earlier game files to go to and this is the very last part of the penultimate chapter
and we basically just store it store the pc we saw the um the like pc storage value from the other game file, and then yeah.
When we go into this file it's the default,
And we can just head straight to the end of File 10!
So from the start of File 2 to the end of file 10. So from the start of file 2 to the end of file 10, it
is insane like an almost two hour time save right here. Again... Yeah what you see right through there he bought some spicy cobras.
So this game has drinks you can buy which when drunk will improve your stats for a little bit.
There's a wide variety of stat increases, but the only one we really care about
For the speedrun is just...
Attack Up! We care about some of the others but
it's mainly Attack Up and yeah that one
I believe increases attack by 100%?
Uh 50%
for Spicy Cobra. Fishy Water is
100%. Ah okay.%. Which is also purchased
later for
obvious reasons.
You can imagine if it's the speed of a fight you want
50% increase in damage is pretty massive um yeah the thing is we basically skipped
the next part that we skip into is also another like platinum games cinematic classic so
right here has now gone out of bounds and is now taking a
camera because he likes to show off.
But we have a lot of them
to chill. Also
for this reason, if there are any
donations
or anything
to shout out, now would be a good time.
Nicole, if there are any?
Absolutely there are. Anonymous donates
$300.
No comment but thank you so much for that donation.
We are now at 9,824
out of 15,000 for our
bonus twists level for Quake 2 Enhanced.
We are at 65%
through that and we are now at 6,344 out of 30,000 for No One Left Behind Mass Effect 2.
We shot up a nut 21% net on that.
Thank you so much.
Keep those donations in and keep selecting an incentive
So that we can get more content
Anonymous also donates $200 with no comment
Anonymous, thank you very much
I have five dollars from Mint back to our train debate
Chuga chugachuga chuggugachuk which are none of the words
that i suggested but great nonetheless uh and another anonymous 100 donation no comment
but anonymous thank you so much for that donation!
We are getting so close to 10k out of 15k
For the bonus twist level and we have until the last
Level of the next run to meet that
So go ahead and get those donations in
So we can see more Quake 2 enhanced,
and more GDQ.
Alright thank you very much.
He's great.
Also he also did a really Chad move
and also donated a whole bunch of subs to the AGDQ stream
so if your favorite runner isn't donating subs mid-run
then I don't know what to tell you.
This guy is great.
Literally no one does it like him.
He's not only really the most talented Astral chain runner on the planet but he his sense
of humor is honestly immaculate you know uh it honestly makes him so fun to watch um especially
in full game runs and there's a lot to meme on, but even here you know
There's obviously a lot of really memable moments and he just loves that stuff
I mean you can't beat this guy. This guys is too good
He does love using the super climb You can't beat this guy. This guy's just too good.
It got a lot of using the super climb to jump on top of the invisible ceiling,
and watching the Ackeral Legion Fusion try to run at yeah we've skipped a lot of the story um
joseph our boss is evil akira is now being cloned um we've got lots of legions
there we don't just have to say one from follow one we've now got lots of legions now, we don't just have the same one from Phalo 1.
We've now got five of them.
Uh yeah...
And we're about to fuse with our Legion!
Ah yes, Legion fusion which so he drank the spicy Cobra before
entering this state so the drink is gonna come across and actually do you
enough damage in this section you actually skip
an entire cutscene so we basically used a whole bunch of things to damage
ourselves then hopefully be over damaged the fusion version of Akira to completely skip a cinematic
cutscene here which is nice that were currently have playing a frisbee fight
which is fine but we don't really like that we kind
of want him to get back on the ground.
Alright yeah there he goes.
Excellent! Nice job Raifu!
Yeah and just like that, that's a fight done very, very quickly. And
we are now technically able
to just straight up finish the game
from here. We're now in file 11
but yeah, that's gonna
be quite tricky with what we've currently got. We are not very strong given we've hardly done anything so we need to go back a little so we can get a bit stronger.
It would in theory super fast if you could just go to this and then just go like fight the last boss, but unfortunately kind of in an RPG thing there are some upgrades that you would probably naturally have by now,
but by not having them, you do just inevitably run into problems.
The first one of these is upgrading our weapon the X X-Baton. We want to get a charge attack and I believe we also get some more powerful drinks here
whilst we're in Hal's hideout. Hal's a character who... yeah, we just kind of it for the sake of this run.
But Megabyte Milk...
Fishy Water!
And yeah, Fishy Water is like the strongest drink in the entire game
and Megabyte Milk is good because it gives you armor, so you just are able to tank a bunch of hits and not flinch.
But we're going all the way back to file 05!
So there's a little thing that you can do here.
This is going into the part of Filearlo 5 where you fight the Beast Legion and acquire that,
but instead of actually fighting it what Raki's gonna do is just boost up the Arm Legion
and then use the gun to like boost himself a little bit further.
And from there he can just climb up outside of the arena
and then use the charge attack to yeah
use our superclimb again which is done by chain jumping and then dismissing
the Legion to just gradually build up height. And from there he can just run over here
and the Beast Legion unloads...
...and the game's like,
Oh! He's beaten the Beast Legion.
We'll give you the gene codes
which is the currency we use to upgrade our legions
And you can just keep on shifting back and forth
and you just keep on shifting back and forth, and you just keep on getting the gene codes.
It's a really fast way of
just getting a bunch of points.
This is so funny!
I also want to say to do the infinite climb a requirement is that
there has to be an initial height difference between your legion uh and the player so
that's why he's doing like the different likerobatic movement, is he's trying to get some vertical
height difference between the Legion and the character.
Because you want the chain jump to be an upward uh, chain jump. And again
yeah so we just beat the Beast Legion like
seven times for fun and
eh...and uh there's
obviously some different upgrades
that are really important. One upgrade is Power Charge,
Power Charge
is a temporary 25%
attack boost
that stacks so obviously
that attack boost is going to be needed.
And there's a couple other ones that are really important.
A big one is there is
an axe technique
that is also very important
where you can swing and he's basically learning a whole bunch of different
like increased attack things as well. And so there's a whole bunch of different stuff there,
but it's a really good way of farming J coats yeah normally and also it's worth mentioning
that that biscuit is like really really hard it didn't look it because we actually did it so well
but yeah that is not an easy trick by any means.
Can I cut in with some Ampharos appreciation?
Yes, please.
I have $10 from Muck donating for Ampharos
appreciation with a huge shoutout to this game's
banger soundtrack. Thank you for your donation
also we are only $5,130 away from meeting our Quake 2 enhanced extra level so go
ahead and get those donations in select that we. We are so close, 35% away!
We can do this! Also $10 from anonymous as instructed donating to make the Ampharos happy
Thank you so much! Now the Ampharos is happy, and it's because of you.
I appreciate it.
Look at that Ampharos on his head.
It's so happy!
I've never seen a happier...
You can tell that
donations are making the Ampharos feel like it's making a difference.
And it is, really, truly.
So yeah so now we've gotten some upgrades
We can actually go to the ARI
Which is um... I guess gonna be like the setting
The setting for the final encounter with all of these
bad legions and Yosef,
our former now evil boss. So what wants
to happen here... I don't know some spoilers but basically Yosef wants to create a clone army
To basically create a super legion and he wants to do that for, y'know, some complicated things. We'll just say none of it's good to avoid spoiling the entire game so we basically have to fight through a legion of various
chimeras and
clones in order to get to our
good friend Yosef.
That's what we're going to be up against
next.
The ARAs basically gonna be up against next yeah the air is basically his laboratory where I just
get some of the research and yeah it's now not becoming a very good place
thanks to his influence
so he there so this was an example of some legion abilities that he was able to unlock.
One of these was Speed Star.
Speed star just makes you move faster
which you can imagine in a speedrun the ability to increase your movement speed
is somewhat nice. Yeah it takes a bit of time to set up so
its not universally useful but its pretty helpful sometimes. I believe
it also increases your attack speed which is
helpful for the axe
especially, which is another
one of the legions we unlocked
along the way. It's very slow but very strong and will be our main source
of damage.
And another thing to do here is the Black Hole glitch by initiating specific abilities on our legions and then swapping to other ones with correct timings, we can basically trick the game into thinking
Oh yeah! They're doing a different attack to what they are actually doing because of like a
it's like a value
set in the game, like a value of the ability.
Basically what's happening- yeah so basically ability.
Basically what's happening is normally
this black hole, I actually
forget what it's called. It's called gravity
something but we just like calling it Black Hole.
It's very descriptive.
But basically,
normally you would have to spend
a lot of gene codes
that we don't want to spend time grinding for
to unlock that, right? Normally
that would be a very big end game like new game plus type skill
that we would use but what's happening is we're switching to arm well we want to use a skill
but then we're rapidly switching to sword. And then we're
switching back, so there's a lot of
switching that's happening
rapidly back and forth
basically cycling through all the
different possible skills that Arm has.
And so by doing that, we basically can then go
through and use Black Hole normally when
you wouldn't be able to do so. So that's very convenient.
Yeah, it's a very good skill for multi-enemy fights like the fight against
a bunch of Acura clones there since it obviously sucks them in and
it stops them from moving too much and yeah he's still
in one place so we can just
get all of our attacks
in one place and makes it
pretty nice!
In general large
high volume enemy fights are really hard on Astral Chain because they can move out and be very slow.
But Axe and Arm Legion both have really big AOE moves which make it really efficient for the Black Hole glitch to be huge damage output.
Arm is kind of... sorry, Axe Legion is a traditional legion in that you think
it's very slow but
very high damage, but what Ride 2 is an expert at and has
learned is there's a way of basically cancelling attacks and
starting new ones. So you're doing a lot of damage
stacked at once which is why the Axe Legion is so good. Real quick I have 10
Dalish from Faramos loving the Ampharos appreciation.
Keep Ampharos happy.
Thank you so much, and we are now only 5,075 away
from our bonus twist levels.
Thank you so much for getting us ever so closer to that incentive.
So this part here wanted us to use a bunch of our
Legion skills, but we kind of just
skipped them all by
using specific sets
of movement. You saw Raki pause for a second
there just to set up a trick
in order to skip like a wall coming up
and it's, yeah
way faster than doing it normally
I think there's a section where Hal says
use the arm legion or use the axe
legion and we're just speeding through on the arm.
And yeah here's the Black Hoglitch again...
All these Ravens which are just Acura clones underneath
all stuck for a while and then we swap to the
Axe Legion, sorry, and yeah
get a bunch of hits in as
much as we can
Oh I love that strategy
So also what happened there
Is whenever the axe hits on
That swing it plants a bomb in
The enemy and so
What happened there is he basically planted
A bunch of bombs into each of the individual ravens.
Because they were two black holes, when the bomb in each raven exploded it caused a chain reaction of huge AOE damage.
And normally that fight, which is kind of obnoxious and large casually
made it very short work.
I think an underrated thing about
Astral Chain as a
hack and slash action game
is you look very
stylish when you're able to chain together combos.
It's one of those things where, when you first start playing it,
it feels very clunky but once you start moving
it looks just so gorgeous when you're fighting efficiently
and no-one can fight more efficiently than Raikou He looks just so gorgeous when you're fighting efficiently,
and no one can fight more efficiently than Raid 2 honestly.
Of course yeah.
You might have noticed there's like a finish off prompt
when you're fighting some of these chimeras
basically what that does is that does another very flashy animation if you
just like uh just yeah finishing them off and it fully heals you but obviously ratty doesn't need
that health and it's slow to do the animation. So ideally we just try to avoid
that as much as possible. The downside of that is it leaves them on 1 HP so
you kind of need to sometimes go out of our way a little bit just for one HP attack.
But after this fight against Scylla, I think?
I think this Chimera is good. And we now have reached the top of
the lift
and this is where things start to
get serious. There's yet another
boss got lit coming up now.
The first is against Akira, which is actually
a...
It's like time-gated since we have to wait
for Hazoic Slimes to run out but
I believe Ratu will be able to
finish it pretty perfectly on time by just knocking her over, chainbinding
her, buffing ourselves with Fishing Water and Power Charge.
And then starting the Axe Onslaught!
And that'll deal a lot of damage very quickly you just look at
us health bar it's yeah this next section so there basically is a fusion.
Oh yep, there we go okay yeah! So we can once again enter the fusion state but that gauge
takes a while to build up so we really only have one of these.
So we're basically using it now because fighting all of these mini-Nemesis Legions is a pain
and its definitely the best use of our Fusion state to just immediately wipe through all of these and enter the final boss section.
Yeah, you have to do this very efficiently otherwise you'll run out of your fusion gauge and yeah
have to fight them normally. And also very efficiently so that you don't run out of your fishy water bath!
So yeah, well done by Ratty here. And now we are entering the very final guy.
This is Noah.
This is basically what Yosef transformed into.
And he's pretty big so we can't do much in this fast phase.
It's basically a platforming autoscroll sort of thing
where he's just gonna destroy the platforms
and we have to jump between them
but for these first few phases what we can do is
you can just jump off and that will move
us on to the next phase it's like three
or four phases
and by just jumping up the fast view it
just completely skips them and then we
have to finish off the last one.
Yeah, it's very funny.
We have no clue why it's coded like that.
It basically is like
oh well you fell off
well don't worry
we're just going to
move you on
to the next section
of this autooscroller.
So it makes the autoscroller a lot faster, you know?
We're jumping off but you can see that
Noah's doing different moves
so I mean we're clearly progressing
through the sequence. However if you fall off during the last sequence then this cycle will just repeat so you do have to eventually finish a platform movement section.
Yeah, which I'm sure Ratty's gonna be able to do no problems at all!
This one is... it's not too hard.
A little optimization is avoiding using the chain jump here and just
boosting off with the arm.
Like little jetpack boosts from the arm since there's a little slowdown when you do a
chain jump but not when you do those boosts so
it yeah that's a tiny little optimization but something to keep in mind the thing about the
any percent is we didn't really even have time talking about it, but those arm boosts
which is basically
that fast movement with the arm. That is the fastest
movement in the game.
When you were doing movement earlier and
you see that we're being the arm legion and
we're just dashing, that's actually the fastest movement in
the game. It just uses a lot of energy so you have to be
very clever in how you position it.
But yeah, I mean it's a very powerful tool that in any percent
you really don't milk as much
as you do with the other categories.
So now we've been sucked inside of Noah for...
...Noah Core!
This first phase is fairly simple.
What we want to do is just stack our buffs, Fishy Water, Power Charge
and then go ham with the Axe Legion
It will go down very quickly.
I literally blinked!
So now Core is over, it's time for Noah Prime the true
final boss. So this is a very difficult
fight against a very small opponent
compared to a lot of what we've been doing
but Ratio's
going to make very quick work of it, starting off by waiting for him to go into one of his attacks
and then using the sword ability to just basically carry it
and stun him. And from there he can do the classic
set up our buffs with
the Axe Legion and with our Fishy Water. I believe
we've got one more left.
And then just go crazy
with the armor we have for time
unless he's still stunned and that will
take him to just over half of his damage dealt
right so just again too i mentioned it before but just
to once again highlight actually what was happening here and how he was able to do such a crazy HP drain is he's able to-
Once a bomb is planted from the Axe Legion, he's able to restart the damage. He's able
to cancel it and restart the
damage sequence. So he's
basically stacking a lot of powerful
axe wings on top of basically
a bomb explosion. And then that just keeps stacking together to create
overall massive damage. And he's setting that up using the stun
Yeah, and you're doing a similar strategy here using the Howl to stun him instead.
And just like that, that's Noah Prime done!
That's basically the run now. It'll just be a little cinematic cutscene here to show off how much we beat up Noah using all of the legions
And yeah, after that there will be confirmation confirmation on whether you want to like a text confirmation
like all right or I can't and that will be the round.
And real quick as a reminder for those donating if you would like to apply an incentive it is at
the bottom of the page. You can add it to any donation and add any incentive, and we are at
almost 10,000 for our fake-to-enhanced, so go ahead and get those donations in add those
incentives more gdq i just i just have to keep pushing more gdq sorry i'm late.
No!
Well, yeah, so a lot happens in this game.
If you actually want to know what actually happens in this game and you don't own this game please check it out time yeah do buy
it watch right now gg's around too thank you for gg and thank you all for watching and supporting us. It was a fun run.
And thank you Director tara for a great game
thank you
amazing run good afternoon Amazing run. Good afternoon, everyone. You are watching Summer Games Done Quick 2024.
I am Mr. Gaming Chow back with you once again to show you some of the amazing prizes that you can win with your donation
to Doctors Without Borders.
So right up off the top, gamesdonequick.com slash donate.
$25 donation gets you in for everything we have available from now through the end of the checkpoint
In a couple hours. A hundred dollar donation gets you in for those and our two day prizes
And 250 dollars either in one shot or cumulatively throughout the week
Gets you in for all four of our grand prizes let's
hear some of those things that we've got available for you right now starting with a book from
fangamer once again we have this copy of the Legends of Localization Book 1
all about the process of localizing words
The first Legend of Zelda game. $5 donation, this could be yours.
Thank you so much Fan Gamer for sending
this one into us.
We also have a whole
mess of Katakomari prizes
It's like something rolled through and just stuck them all
up, and now we have them to give to you.
From Phoebe J.,
we have Katamari on the Stamps,
a collection of
Katamari-themed stamps featuring the king,
the prince and a bunch of cousins along
with this sort of rainbow colored I'm guessing that is five seconds because obviously the commentator and the stream's
delay is different.
Okay, so hello there everybody my name is Greenlink you may know me as the guy who once
ran to Mario 3D Land back at AGTQ 2013, and even Gunford at AGDQ 2016.
So what the heck am I doing playing this? Well it's a long story than that
I used to speedrun this back in 2014!
We do time and second, but
first, this is the N64 sequence
um...N64 mounts
were recently added to the Quake 2
Enhanced 2023
release last year, and before I start start time i'm gonna do this
and get really on time people so after five seconds i'd say start five four three two one go okay 3, 2, 1, go!
Okay dookie so
Now what I'm doing is easy difficulty
All kills all secrets on all 19 levels
You know what that means I've got to kill every
enemy, find every secret in the game.
Now, the thing is that this game's quite
frantic for me to try and concentrate all
the time. It's hard to try and commentate
and play good at the same time. Fortunately, I've got
the coverage here to back me up.
Hello everyone! Happy to be here for the commentary
for Quake 2 64. So these are the maps from the N64. So these are the maps from
the N64 version of the game, which was released originally in 99
and as a console game we have some
mechanical differences so the worst one you can notice instantly is
the jumping, you don't really see Green Link Bunnyhop and that's because
there's a built- in delay on the jumping
it's actually, fun fact
coded as 2 times 64
milliseconds like quake 264
get it?
I just found that to be really really neat so anyway we finished up with the first level here we can see
the world map we got 19 levels in front of us divided
into six units and we gotta kill all the enemies
and find out all the secrets in all them. And the first enemy on this spell is that soldier there
actually let's get his friends as well because they really like to wander off
and if you've ever pp ran any
you know 100 category in any fps game you'll know that the worst kind of time
loss is when you reach the exit and you're missing that one guy who ran off half level ago.
So make sure to try stay organized, get that detonation pack on that ledge there
because that's the level objective for this
for this level. Now, on the N64 version, Quake 2
it's more of a linear old-school FPS
experience compared to the PC version which has these sort of sprawling hops
that you go in and out of
nice enemy grenade jump there and we have activated as an explosion here
and while you wait for it to explode,
We get this secret quad damage.
The Quad Damage the Quad Rampage
obviously the best way to defeat enemies
And the best weapon for that is a machine gun
because of the rate of fire, and also
you don't have to pump it so
if you miss, you can readjust
completely keep firing, tear through
that cutter, and finish the level
also as a reminder after that bubble we are now at 4 260 remaining of
the incentive needed for bonus twists level. grenade jump this time using the corpse as the detonation point since uh the
corpse actually still sort of counts as an enemy although
not for the kill count thankfully this is already dead
one grenade shot to snipe the enemy that comes out of the monster closet.
And in this room there's a whole bunch of enemies, so the grenade launcher is an excellent choice for this.
We also have a very important secret weapon here grenade launcher is an excellent choice for this.
And we also have a very important secret here in a vent that Greenlings destroys,
because here is the ammo pack power-up which increases the maximum ammo capacity by 50 and it's the only one in the game actually
so you definitely want to get that and it's super powerful especially for this category
because being able to hold lots of ammo is very important when
you need to dish out a lot of damage including into that tank enemy that
you just saw it's extremely tanky so it's definitely worth it to shoot a couple shots while passing it by into this room where we activate the exit lift.
And now just before we exit,
we need to dispatch this tank.
Yeah, that's it.
Oh, oh.
Thanks for your gift. oof alright next one is
tricky trick
coming right up
yeah
I was gonna say
uh
so there's the
there's a big crusher going into that, an acid pit here.
And you're meant to disable the crusher
but if you're just fast enough
you can manage to swim out of the acid pit
before you get crushed into pieces
it is very tricky because the water physics in this game are very sticky.
Oh, what's going on game? I'm so tired!
Sorry... Late night. What's going on? Why is the performance getting choppy?
It's like getting 30 FPS here, my thing!
Why is my game performance choppy? here my thing
why is my game performance choppy
what the okay sorry guys Something's not right here...
The game performance is getting so choppy that I can't even play this properly!
Erm... let's see...
This was the first first this is a awkward first Oh really? What is going on? Yeah, something's not right. This is definitely not right.
Can you hear me guys?
I'm not using this terrible.
And...
Don't turn into framing, difference.
No, come on...
I'm gonna do this normally if I can one of the time. Sorry about this.
I think you do apologize.
Yeah, that's just really weird.
I'll go there is normally
an ultra-low the best of me.
It's late night here.
That's good, let's not get too hung up on that. We'll get the chaingun and use it to kill the enemies that much faster.
Don't worry guys,'ll make up for this this is why it's first five minutes Yeah, there's a new enemy in the parasite and also a gunner first thing out of the wall
so definitely the chain gum comes in handy. And this is the button that we can use to
disable the crusher.
Yeah, so unfortunately for some reason I can't even do
the trick correctly.
This is an independent effort!
Okay...
Once I get through this hopefully things will go back to normal but
that was... That was very weird. Mechanics weren't on my side, frame rate
dropped to like 30 FPS. 900 away from the bonus twists level you're at 73 of that net thank you so much everyone for
putting in your donations towards that excellent okay yeah that level happened
at the first level i mean the first unit finished so now we move on to this space station
there's a very very sort of random trick that you can do because you see this tank that's here at the start we can actually manage to telefrag it by activating a button that spawns in the Berserker.
And if we're lucky, it will spawn right on top of the tank as it chases us through the level, up to here.
So this is the button and this button also lowers the gravity
you can see that the generator disabled
so that means we can jump
significantly higher now,
but also can the enemies...
Speaking of enemies jumping
The Berserker in the enhanced version
has been buffed tremendously
because its AI has improved and it's got a new leap attack.
Yeah, that was the tank. Unfortunately we didn't get
the blessing of the RNG
But back to the Berserkers. They've got a new attack in this version of the game
A leap-attack where they jump and when they land they do a huge knockback wave.
And it can be
extremely, extremely annoying
when they
knock you about the level especially in montgrady
definitely one of the most dangerous enemies once their life seems
because we have a five dollar donation from dan, the man that says less than three.
Thank you very much for the donation!
Much love.
So this is an objective of the spell to collect three...
Three uh- three Three
explosives, sorry yeah and
We're gonna use them in the next level actually
but now just one more berser, a plane and then this rocket launcher wielding enemy who I believe are called the Iron Maiden.
I think that's a metal reference from it software Battle 6, we see a new enemy.
These are the Icarus flying enemies.
Also, we have a $25 donation from Rambo Rachel that says live laugh quake guy jump sound.
I mean donate. There's a super button under the elevator which gives us the adrenaline power up here.
Which definitely comes in clutch, healing us fully.
Yep, I'm gonna to get some more iron.
Pocket jump here.
We are also only 3,865
away from those bonus levels. We getting so so close oh what the heck was that
he lovely donates $25. Here's for more Quake! and D with $50 less than three. Okay, last set and auto-destruct sequence. Unfortunately getting auto destruction doesn't count towards the field council, you still have to dispatch all
the enemies manually. But it's no big deal since we only have three lives, two Gladiators
and one Icarus in this room, and then a final secret...
So there is a final secret.
So there's a button behind that box
and all Greenling needs to do
is shoot that button
using a rocket since just activating
the button is enough to trigger the secret you don't actually
have to collect the items that's a neat little trick onwards into unit three Onwards into Unit 3!
There's a neat optimization here, using the grenade launcher to shoot that wall since it is actually a secret panel
To reveal a secret and also kill those two soldiers at the same time.
Now an interesting mechanic that comes up sometimes
in this run is the stealth
Maybe you wouldn't expect that in a Quake game, but when the
enemies aren't aware of you, you do severely increase damage which can be used to for example
kill those gunners
those quite tanky enemies in one hit saves a lot of time
secret on the ceiling next button here reveals this adrenaline.
And now when we rise up the left,
We can collect the Railgun,
The quakest of all Quake weapons and my favorite
Also very useful in speedrun especially after the latest patch
since the weapon actually got buffed in terms of damage it deals.
So, it's very useful now.
Our final room is another tank so we'll use the hyperblast
which we collected in the secret and at
the start of a level this weapon actually does
the most damage per second out of all the weapons however it uses the cell
ammo which is shared with the bf, so we definitely need to conserve that ammo for later.
Specialist visits cells are... The cells are quite rare as well.
Cargo Halls
is one of my favorites
in the speedrun,
because it's got a really interesting route.
We're actually going to go through
a portion of the level backwards
cause there's a sewer hatch right here
which we want to skip going through the sewer
so we do this rocket jump and then go
through the level in the reverse order so lots of enemies
are gonna be facing away from us which is also useful for this stealth mechanic real quick we have 50 got it.
Real quick, we have $50 from Neary.
Good luck on the Ranguna link. Always love playing Turtles with you. Cowabunga dude!
Let's crush it for MSF. Also, we only
need $3,725 and not a lot
of time to do it. Let's get those donations
in and select that as our incentive so we can see
that additional secret level to this run.
Thank you very much for the wonderful donation
Mary.
Great turtle body back in Sweden few months ago it was crazy 4-player and 6 player when we did
Mary was Michelangelo
And that was Raphael
Did that And that was Rafael. Get that!
Alright, so that's the reverse portion complete
Now we got quite a lot of damage in that secret which is going to be very handy for this next section.
With about four gunners and a gladiator to finish off the level.
So those are the tankier enemies from the game so, so very useful to have the quad for those.
There we go nice double kill and we're done!
Yay nice! The next level is quite HUN-G heavy
especially when we go for the luckiest strat, luring every enemy to one area
which is what I'm not going to do because most of time it doesn't always work out
so the strategy I'm gonna do is a bit more math and
friendly, more... yeah.
Sorry about that. 75% up through that bonus twist level, 3,615 to go.
I wanted to mention this level is very open which does not help with the consistency of the enemies
liking to run all around this place.
Wow!
Yeah, that's a first.
That is what I meant by the leap attack of
the berserkers uh those kind of things can happen You can also notice that the floor is flighty, which is a unique mechanic only in this level.
And it's actually pretty useful on the enhanced version, because you can manage to get a nice circle strafe once in awhile to build tons of speed.
It's actually used in the Any% category to help with the rocket jump up here.
Speaking of rocket jumping up here, this portion of the map is actually blocked off by an invisible wall until you activate the two buttons
that are on the lower floor. And now
when we're in this middle section, we can go
and reach two other buttons to exit
the level. And it also spawns
three more mutants,
or sorry three more mutants in the central area.
So we want to use the chaingun
to get rid of those quickly
then also get the secret armor
here in a frozen pool two more enemies
yeah happens often in this level just a straggler or two
left let's see is it right? Is it left?
It's usually one of the enforcers.
Not this side, okay, let's try this side.
There you go.
Plastic. There you go. Oh, if I look for ya...
Michael sends $50 more quake equals
more GDQ less than 3
Thank you so much, we are 3,585 away.
It's also interesting...
Kill everyone here, cause the next section you don't have to kill everyone.
Thanks to these two switches that kills them for me. Anonymous donates $5 more quake. I agree, more quake
just in time for the cycle with this box now we get to collect the uh very big gun you can use any work that's the f um
which is uh definitely gonna be useful
considering there is a sort of boss enemy in this level.
As we halfway point them again...
It's a huge tank, I believe it's based on one of the bosses from the pc version
and yeah use the hyper blaster rather than the bfg however since in terms of dps the hyperblast is better, but we will use the BFG to get rid of enemies.
Large clumps of enemies in rooms later in the run.
Verden Hope donates $10, a $10 train lets go Twitch chat
thank you so much for your donation
Including this room, you can see how a large open room is perfect for the BFG and if you know how the BFG works in these older e-software games It's often very quirky
The Quake 2
BFG I think is sort of the blueprint
for the BFG as it was used
later in Doom 2016 and
Doom Eternal. You shoot the ball,
and then you get tendrils
coming out of the ball.
A BFG jump is better
than a rocket launcher
or a rocket jump
if you have quad damage because
you actually take less self-damage.
I have a
$5 donation from Alex and Dad. We got some sleep and just got back to the building in time for the Quake 2 run. You got this, Greenalink! Don't know if there's a train going on but during Quake it has to be a bullet train. Here's $5 for our ticket.
Thank you so much!
All aboard the Bullet Train, as well as the Rocket Train. Less well known but equally fast
Okay well known but equally fast. Okay, I got this right?
I love it when you combine useful and damaging
with a BSD jump like that. useful and damaging.
And chat audience, we are only levels away from needing to meet this incentive. We have
3,555 left. Let's get that meat! Only 24% to go.
At the first level of Unit 5 finished, Unit 5 is the longest one. It's 8 levels long, by far the longest chapter.
And I don't know about you Greenling but i think this level is
one of the more challenging oh yeah it can be
let's see there's a weird level trick of enemy trigger here as well kind of so in a few seconds
if you want to send flyers here, it will unlock that door I just went through.
Oh okay!
Think if I wanted from there would be a G-ShoFC shot but there's only that.
The ideal strat is to use BFC shots and big orb to actually kill
the gladiator in one shot
but that didn't work out.
Okay,
go down here
now Lordstar oh you think Can you skip most of these items? No because
some invisible barriers.
I've got to put this crystal key into the slot just to unlock a bit of barrier that one there so now i can go through the lift
and yeah go to the other side even And Sleeper donates $25. Love Quake 2, It was my first FPS as a kid
When I die
Marry me in the edge
Let's get those bonus levels
We now need
$3,430 for that
We are at 77%
Let's get those donations
And select The Quake 2 Enhanced bonus Twist level at 77 let's get those donations in and select the quick two enhanced bonus twist levels when you do
i'll go down here to unlock this secret I'm
that's much better shot of those things to go for some there
well so rough that one not actually this not this bad usually okay quick save here
that's the second way to get in once it's unlocked if you go for another place or no
spot you can die but on that part you're safe all right this is quite a challenging level
start off with This is quite a challenging level.
Start off with this large moving platform,
so we want to keep riding it with a...
Oh you go for a BFG jump. Yep Let's see if I can
There we go. Yes
Very nice! New
new strategy just to get to the other side sooner
west sharon annie donate five dollars five dollar bullet train from work
quake and more SGDQ.
We now only need 3,350.
Thank you so much for that donation.
Oh! And get the kill...
It's important to shoot that guy because when he is dead it spawns more enemies up here on the upper floor.
All of those need to be eliminated for the 100% completion.
Sujo hops on the train with $10,
clearly a five dollar train is not fast enough
to get more quick fitness so I think we'll need
a much faster ten faster 10 bullet train instead
thank you very much for your bullet train ticket we now need 3 253.
we are at 78 79 percent we are now at 3042. Get those donations in here coming up on that and I want to see
more of this.
Yes, one more gunner left I believe.
Okay
Now we will use the yes one more gunner left i believe
okay now we will use the mechanic of the enhanced port so when you open up these sort of pop-ups you actually get a bullet time effect and can use that to aid with air strafing down here into the exit pipe without
having to activate the bridge, and so on.
So it definitely saves a bit of time.
Saves me walking and allows me to serve my health for later.
Emily Rose donates $10 more SGDQ more SGDQ.
Let's get that incentive.
We now only need $3,017
I want to mention very nice stealth skills in the town of the prison level.
Sushi Elemental says for $25
Quake 2 enhanced.
Sent and pantsed.
Crowd entranced.
MSF financed.
Thank you so much. We even got a good cycle here on these lightning bolts, although you can just run through them.
It doesn't do that much damage.
And we're diving for a quad secret although it's quite late in the level so it's not
the most useful quad but I mean better than nothing sure?
Oh yeah, bad on Sonic sir! but I mean better than nothing, sure.
Oh yeah, it's bad on the side sir.
And do we get a good exit cycle? Yes we do so that you have these sort of
they look like coffins on this conveyor belt and it can block
your path to the exit trigger which is sort of to the right of uh the conveyor belt but
we got an extremely fast cycle there. Very nice.
Anonymous with $50 says,
Quake! Quake! Quake! Quake!
I agree! We need 2,987 we are 80% funded of the bonus
twists level when you donate at the bottom select incentive add
that incentive so we can see more of this game two thousand nine hundred and thirty seven two
thousand nine hundred twenty-seven it is my favorite thing when this number goes down
but i'm saying it out loud
so keep those donations coming in we are so close and we need that 2 922 thank you chat
we need to get that met so we can see more quick thank you so much
we have 250 dollars from atomizer covering a few seats on the five dollar train.
Choo choo, sorry about that! Go on.
Razzle- this. I was gonna say, he's setting up another BFG shot since we run through a very long hallway with lots of enemies chasing after us,
so the FG is an excellent solution to that problem.
Now that rocket ammo pickup's extremely important
because that's what actually spawns in that Berserker
coming in from the other side of
that bridge. And now, shoot this
click button to reveal another quad
damage.
Okay, now we're not entering hype train.
Please mind the gap.
Including the Gliator next to this tram now we are now
entering fireways treatment please mine again
please mind the gap.
Thank you, bitch. Darylis donates $25 going so fast
those enemies should be quaking in their boots.
More Quake please!
Thank you for your donation we only need 2,792! We are 81% through! Chat let's get those in!
Another level. Wait a second... This is another level with very well placed invisible walls by the developers preventing any sort of rocket jumping shenanigans.
So we need to go through this small sewer pipe.
Yeah, well you can reach this secret but yeah,
this is where the wall is so...
Nick Boat donates $5 pew-pew all aboard the bullet train.
Very right.
Jump across there to prevent... just keep having to raise the water level
because water does not rise very quickly compared to rockets but now we are past
that invisible wall and we will get a secret quad right here because the ending part of this level is very filled with enemies,
it's very challenging. It's a huge room with lots of pipes as well so we're gonna hope for a well-placed EMG to start things off, kill the Gladiator that's up on that ledge.
That was an excellent shot.
Get this armor here, because that spawns in another plane. Methano!
Very important, it took me a long time to find that one on my first playthrough.
Another very cramped room with lots of enemies, so...
Perfect. Nathale donates $25 that says more Quake! Alice donates a hundred dollars.
Quake was the first game I ever played where I felt like I could go really fast if I just tried to
and watching this made me realize that
I was nowhere near as fast as I thought I was.
Thank you so much for that donation.
Shred donates $10, fastest serving
of stroganoff in the world of Greener Link.
Hype! Here's $10 for more Quake, more
GDQ. We now only need
$2,617 to get those
bonus level met. Let's go
ahead and get this in.
$2,607. Thank you for the donation. I have $5
from Failed Uplink, and more Quake from Greenalink! I agree!
I also need more Quake from Greenalink. Thank you so much!
We've got two levels left including this one. It's going to be the final level by the way so it's gonna be ending pretty soonish
You have 2 levels to get in those donations and when you do make sure to click incentives
And add the incentive for Quake to enhance bonus twists level
mr florida donates ten dollars one ticket
for the 10 bullet train please, please. Absolutely all aboard.
Here you go.
Allian donates $50.
Bullet train goes ka-choo, ka-choo.
Oh my gosh, I can't believe he just made me say that out loud, but thank you so much.
I can't believe you.
We are now at 2 597 to meet it and only two levels before we can do it chat get those donations in audience
get those donations in chappers donates fifty dollars woo from the crowd finally made it
more quake and more mass effect too please of course Oh, no.
No, you're fine.
Anonymous just donates $100.
There's no comment but anonymous thank
you so much for donating
You can do this after this won't be one level left before
the final level we have one level left to get 2 562 twitch chat audience let's
get those in make sure to
add the incentive smarty with a hundred dollars donating to more gdq because
more gdq is more gdq i agree an edwin with ten dollars less
than three more gdq less than three it more GDQ less than 3.
It is! It's amazing. It's wonderful. It's love.
Thank you so much.
The final unit, Descent
to the Core is an ultimate level.
I don't really understand this leveling because it's a huge vertical tower
should be called ascend to the core but that's just my opinion anyway
you see these scrolling textures as well on the walls.
An effect unique for the
N64 Quake, I don't think there's a scrolling
texture in the PC version anywhere
and also this
large bar that you can see now, this is actually not visible on the original console version.
I'm not quite sure why it's here but it's a little disorientated.
Yeah, developer forgot to make that part invisible.
But keep the lights there but not the beam.
That's right actually. The purpose of that beam is for the lights.
Absolutely correct.
We now only need 2 thousand five hundred and two dollars to
meet this bfg jump for his final secret and yeah very smooth here we can see one of the boss enemies
There you go! Yeah so this is the cutoff point now as we enter
the final level
thank you very much for everyone who tried their very hardest to donate
well it's wonderful cause a big thank you it all does go
to doctors without borders so it's an amazing cause
so the boss of this game is composed out of two uh tank enforcers and two of the big flying enemies whose name eludes me
thank you that's nice we'll use the hyper blaster to defeat these.
As I said before, it's the highest DPS
and killing each of these guys opens one of the side panels which the flying bosses emerge out of.
But it's better to kill the right one one first because that way we can collect some extra
cell ammo which will give us just enough
to kill all of these.
Now this is like
nipping near the end
of run now so I might as well quickly do some shouts.
Salus to Hobbits for
helping me commentate
the run.
What else? Salus to Sea.
Salus to Spear for helped me out in the past.
And time!
There you go.
That's the end of week two.
Well, now it's experience and a half.
It's my first time doing a run from home, and I noticed the performance on my PC started chugged.
But I WAS playing the game in 4K!
So anyway, like I said earlier, shoutouts to Kovic, Cee, Sphere for helping me point out some new ideas for boots and we're also a
shout-out for um jayhob who has his name mentioned on the leaderboards for quick to enhance yeah
there's a leaderboard for this. Go to
speedrun.com slash quake2enhanced
I think? You can search it
on the website. There is a forum there
that I'll try and make a post about interesting
differences, and there's also a discord you can follow me on twitch
at greenlink sda that's g-r-e-n-a l-i-m-k sd-a but i'm more of
a youtube person so if you go over to youtube.com
slash greenlink, that's where most my content is from. Been making videos
for fun for the past 17 years and lately I posted
a 5 hour- nearly five hour long documentary, Donkey Kong Country 2.
I'll go plug that one in. And if you're one of those viewers who watched this run
You can go to that video and put on there, Berserker loves Twilight Princess
Anything else people want to say anything? Piranha, Berserker and Lost White Princess.
Anything else people want to say anything?
I'd just like to shout out to Eole and Johan
who i believe are in the live audience my buddies
Excellent I think that is my buddies. Excellent!
I think that is everything, so
thank you very much viewers
until next time folks
Thank you so much for that amazing
run and audience Twitch chat we raised 12 902 on
that incentive alone for msf so thank you so much for those donations i so excited, we are already at
$354,963
We are raising
so much for this amazing cause
So thank you again, it means a lot to me
that we're able to do this and it's just going to go such a long way.
With that, go ahead stretch, take a break, stand up get some water
Do whatever you want to make yourself happy and comfortable
We'll be back very, very shortly.
Hey! Uh... Hey, my name is Fok. Today we'll be gaming in Dishonored Galicious. I have a co-commentator on this stream next to me.
Hello, it's me Lervin! I'm right off screen, I swear.
Right there.
So we'll keep the intro short and explain all the stuff along the way uh louis will do most of the talking and i would chime in and say some funny stuff so the timer starts in five four three two one one okay so this
is dishonored right away we do the, this happens every time at a marathon
you're trying to jump over this guy's head and sometimes he can't
Those guys are blocking you, it happens every time
So in the intersection here F is going to start by running up
to our mission which is talking to uh... The Empress. He's gonna have to interact
with some characters on the way. In this run, we will
not have a lot of time for story.
This is for several reasons
that I'll get back to you in a second about.
Now he is starting a cutscene.
After this, he will have a fight tutorial
and in this fight tutorial
he will line himself up and be
ready to fight the assassins
that will spawn and kill the Empress
spoiler alert
so you'll be ready to fight and kill the Empress. Spoiler alert!
So he'll be ready to fight those guys and do some shots
on them right away, so they
will not be able to fight him back.
So what you might already have noticed about this run that Falk
is doing, it's using the new Dishonored Speed Up component which is a part of LiveSplit
and allows us to speed up cutscenes
uh this game has a lot of cut scenes casually and
as a speed run in the speedrun you have about two-thirds of the game is
actually cutscenes if you don't use the component.
So it has been made by DrTeachHops for us and it speeds up both the game,
And the timer!
So times are comparable to not using the speedup component
It's a godsend, it's so good for us!
Now Mufaka has started the fight tutorial and now he is done with the fight tutorial
And as you can see this cutscene is going by really fast
So you will not lose out lose a lot of story here uh see you'll be able to
play this game casually after watching the speed run even if you haven't played it before because
you will not know what is going on most of the time
so don't be surprised about the fact that my pb for example
on pin.com is 36 31 and estimate this uh 30 minutes flat yeah
it's a weird situation there where your load remove time is higher than your RTA.
Anyway so we've just been dishonored.
Falk is now in prison and he's about to escape through eating some bread and getting a key
under the bread. And
this prison section is
one of the most random parts
of the run because you don't yet have your magical abilities
and so the guards around here can be really annoying.
But he's gonna try to get on top of this lamp and jump
First try! That's really good.
So in this section, you are just trying to get to a bomb that is in the safe
in the room that Farka is entering now
and use that bomb to escape the prison's main
exit.
He gets the bomb, and now you
can... We'll see how it goes
but these guards can be a little bit random.
That guy played nice.
Yeah, that guy played nice
yeah that guy did not play nice preferably we would know game and those people but yeah sometimes you have to take them out. Sometimes you don't.
It's second here and there. Can be annoying when you're trying to PB
but hey this is a marathon we can take that.
So he's going to place the bomb now on this door and then he's going to have a little bit of
time before it explodes.
He's just gonna go over here, eat some canned food and pick up a health potion.
My favorite.
Then he's gonna
try to get on top of this bridge, that is great
so that skips some swimming, swimming is slow in
this game, so he can just run across
the bridge instead
really nice, definitely not obliged by the way to go up there
that's definitely intended
we are on the easiest difficulty for the speedrun
and that's why he is able to
tank the explosion like that
and just run out and get onto the bridge.
Now we are in the sewers,
and in the sewers...
This is kind of a stealth tutorial.
You have a lot of guards
that can spot you and stuff but you can't really interact with.
And it's just all...
A bit of running to get where he wants to go,
He is going to pick up some supplies later on
You can see the hidden supply subjective right there.
Uh, missed a cool little strap... Mr. Dolphin Dive
but uh doesn't really say much. Luke? Ahhhh.
Now he has- now he has to interact with the dead body.
Make sure you wash your hands after leaving the sewers Corvogees.
There's too much water around here.
Yeah just watch the chemistry
moments. So right here you're supposed
to have to deal with these rats that you can see
on the right but if you just stand on those rocks
the rats can't really hit you.
Then it's time for a long chain here and at the top he will get access to his tools
And the tools are like a crossbow, it has a much cooler sword than the one he has now, and
this is just like
the bread and butter of the game if you've played it
casually. Will not be used
that much in the speedrun.
Do you kill anyone with a sword after this point?
I don't even think so.
Anyway, so now
he has to crossbow... He just did a glitch right away.
Well, it's not a glitch. It's not a glitch, I swear.
No, no.
This is glitchless. It's not a glitch.
He did a trick called swordless
where you can put away your sword and then still have your equipment out
and since your sword is a way you run 10% faster than if your sword was out.
But you can still use your crossbow in this instance or
teleport ability later on while still having the running speed boost
which is a really nice little trick.
And the reason why
it's allowed in glitchless, even though it's like
kind of
on the verge of being a glitch, is that
it's really easy to do by accident uh it's a glitch that was just found
right away when this game came out because it's just you you do it all the time by accident if
you're just bringing yourself up constantly and trying to put your sword away.
Actually, come on, you can pick one thing
and then put it away and have the second thing in your hand.
You don't call it a glitch in real life.
Yeah, yeah.
Probably improves your aim of the crossbow anyway.
So now we're in the Houndpit's hub, this is the hub area of the game.
We'll return here between missions uh do some small little objectives and then move on
this is probably the biggest section of the hound pits as this time he's here right now
because he's talking to piero and after
he's done talking about it he's going to go to sleep
and well your life will get you'll get a little
bit of a it'll be a long dream here
don't do weird one sleep well yeah one of the weirder dreams i've ever seen
honestly so he's going to sleep right now.
And when he wakes up,
He's in Corvo's bedroom which
Maybe looks normal for him now but
Then you exit the door and
You see that everything is different.
So, he's about to get his teleportability blinked
which is...
Yeah your mark of the outsider on your hand
That is uh... It's really nice Yeah, you're marked with the outsider on your hand.
It's really nice! I like that you did this change to it visually.
You'll see better in the future in a minute.
But yes, this teleport ability blink
is like the bread and butter of Dishonored
speedrunning. It's such a nice
ability. It's what makes
this game have its identity as
a speedrun.
It requires the user have its identity as a speedrun.
It requires the use of mana every time you use it, so you see him
pick up these blue vials
along the way basically
throughout the entire game and those vials will refill his mana,
and he has to route his mana very tightly
in order to get as much out of his blink ability
as possible throughout the entire game.
So that's a big part when riding categories for this game.
Here is the mark, by the way.
I clearly see it. Clearly intended.
And outside is pretty bad
on photoshopping, so
don't blame him.
Yeah.
It's beautiful.
What I picked up there by the way is, is the pre-order DLCs.
Those are allowed in all the major speedrunning categories for this
just because they make the game more fun. Because it allows
you to get a lot of money at the start here and buy everything
you need which means you don't have to spend a lot of time later on buying
potions once you have a bit of money, and it just speeds up the game in general
than ways that are cool and interesting so we just allow them.
Just give the signal.
Right now I think we have time for some donations.
Awesome!
Same wavelength.
I have $25 from Faux Ex-Fray, Dishonored is
my favorite game, seeing it speedrun
is awesome, thank you so much for your donation
MyCom donates $50
So hype for Dishonored, good luck
Fawke, thank you so, so much!
And I have $10 from MK!
I missed the Katamari run earlier but I'm excited to watch the VOD on YouTube
Just got home in time to catch this Dishonored run and I am AMPED
Let's get that Mass Effect unlock
We are now at 9,900
out of 30,000 for that Mass
Effect unlock. Go ahead and get those donations
in and select your incentives.
Mass Effect is awesome. That'll
be really cool.
Keep on donating for that!
So right now, Fock just freed a guy and now he's pulling a lever.
Freeing the guy is part of the story, you have to do that. But the lever he pulled after freeing Martin
Is actually something that opens
The door right here
It will open this like a minute and a half
Faster than if you don't pull that lever we think it's like
a dev thing where they left it in maybe accidentally maybe not uh but it just allows us to be a lot
faster here uh it's definitely not a glitch to pull that lever,
it's imbalanced so don't think about it too much please!
Just... Don't worry about it!
And the potions have less hitbox
so it's hard to pick up for some reason sometimes potions in this game are kind of
jacked to pick up when you have a lot of speed going past them anyway that entire mission was
just killing one person picking picking up their journal and then
you leave.
So coming up now we
have a little bit of time for donations in a second
but in this section he's going to take out
two
weepers or zombies in a sewer and that's basically all
he's gonna do at the hound pits pub so we have time for some donations now absolutely thank
you so much disparate dawn donates three hundred dollars there is no comment but thank you so much. Thisbird Don donates $300.
There is no comment, but thank you
so, so much for that donation.
I have Kiwi with $10.
More Judy Q.
More.
We're on it.
We've got you.
Thank you so much.
$250 from OMG Kingdano, my wife Katie and I love watching GDQ.
Thank you for the years of content and entertainment.
Thank you for the years of watching that means a lot.
And we are at 9909 years of watching. That means a lot. for that incentive 33% and $356,043
raised total so far. Thank you so much
everyone. That's a lot of money
The fuck is now coming up on those zombies
I talked about earlier
He's taking out one of them and he's going to pick up some runes coming up on those zombies I talked about earlier.
He's taking out one of them,
then he's going to pick up some runes. Runes are used to upgrade abilities. He's been picking some
up already, you might have noticed.
Then he's taking out the other one. This is to
prevent a softlock that I'm not really going to get into now,
and then he just has to leave,
talk to some guys, and then get back
onto the boat. This game
at marathons used to be so
chill, and you had all the time in the world to explain stuff,
but now we're just speeding through it.
The speed-up component makes it so much more fun to play this game,
But it does mean that we kinda have to gloss over some things here and there.
It gives like a third of the game,
like uh...the third of the game is custom
so it's very nice
quality of life I think.
Huge shoutouts to DrTChops
for creating that for us.
He just came out of nowhere with it,
just started developing it and had it done in like two months.
It's amazing!
This mission right here, the Houndpits Pub
is a mission where there are two targets and it's random where they are.
They have 2 different locations that they can be in so we will see soon after he now goes up and frees Emily, who is the girl from the intro section.
He's gonna free her from a room and then he's going to have to go take out the targets
And we'll see where they are,
and you have to adapt to that on the fly.
This area also has a lot of enemies throughout
And they can get in the way really easily
and have a tendency to
This is what's called bad RNG which honestly looks cooler
so I'm kinda happy we got that one
although it is a little bit slower
So now he has to go down
to this basement
That's why it's bad RNG because it takes longer
to go down here than the other configuration.
He just goes down there and takes out that guy, has to go back up...
Oops! Yeah.
As mentioned those guys can get in the way really easily here.
And sometimes you land on their heads!
So in this area, You're kind of on a timer.
So that's why we're picking up all these potions on the way he's now going to get down there
and have to push Emily a bit to get back out, which
is kind of what ends that timer.
Then this
piece of movement is really cool for when you
leave it.
You go through some very tight spots to get there.
And then it's back to where we started the mission
in order to leave for the next one.
Just learning the game, that was probably my most annoying place
because it is so tight.
Yeah, you have to
really have a good aim or
luck? I don't know.
So here we have what is the longest cutscene in a while, feel free to do some donations here.
Absolutely I have $25 from Korami, had to donate during the Dishonored
Speedrun since I just got my Mark of the Outsider
tattooed just a few days ago. Good luck
with the run! Thank you very much.
Icy Pandemonium donates
$10, Mass Effect, my love, less than
three. Also we hit
10,253 out of 30,000
for the no one left behind Mass Effect 2
run.
So close! We're getting so much closer at 34 that's amazing you all are doing so great
thank you so much i have 25 from cheerful state maybe the true mass effect is the
friends you made along the way let Let's save this perfect squad.
Let's do it, let's save.
Pido Ace donates $150.
I was so excited to see Dishonored on the schedule
this year, it's one of my favorites.
Good luck, Falk, I know you'll finish this run in a blink.
Thank you so much. Thanks.
Yeah, that's...
That's very cheeky.
There are some
mandatory jokes that we have to get in regarding Blink.
We have to go over them?
So now it is time for Coldwinds Fridge! In this mission he is going to definitely also not do a glitch right at the
start here and go through a door with a blink ability when you're blinking your cutscene gets
or no your hitbox gets smaller step back, there we go.
So you can go through that window because your
hitbox gets smaller while you're blinking and so just imagine
it's not a glitch cause it's just corvo pulling his legs up
right as he teleports so he can just like get good ground being when he
like lands again yeah i would talk like that oh yeah
now just do this thing this is a classic
this area has a lot of climbing and it's
it's a lot harder to use blink upwards
than forwards because for some reason they cut
off your blink distance when you're going up or down compared to going forward.
Which is weird mechanic but hey we'll take it.
It allows for some interesting routing
here and there.
In this mission he's basically just
going to the end and then he's going to kidnap
a guy, the guy you saw
on the load screen there, Sokolov.
Uh... so instead of taking out a target and murdering them
he's going to use a sleep dart which instantly puts him to sleep
And then he's going to pick him up
and take him with him to the end of the level, which is right down here under these girders.
Then Samuel was just chillin' there waiting for us.
So we have time for like two donations before
we gotta start explaining the next mission. Absolutely, The Thorns donates
$25. Dishonored is one of my favorite games and helped me get into GDQ
Thank you so much! And $25 from Squee!
As someone who has the mark of The Outsider from Dishonored
tattooed, I very much need that whale plush
Thank you for your donation
A lot of people have the mark
a lot of people made it
Yeah, I also have the mark. A lot of people made it.
Yeah, I also have the mark.
So in this
level that is coming up right here
it is an infamous level among speedrunners, and also
just an awesome level casually.
We're going to a party
and we have to take out one of three sisters
where that's... or which
sister it is, and where that sister spawns
is random, which means that we have like
i want to say 18 different variations of
how this mission can actually go
where nine are relevant in the speed run and Fog has to adapt on the fly
to which one he gets. So 1 of them is just by far the fastest one
And we will see how this goes.
I'll do a little bit of play-by-play once we get there,
but until then he's going to get on this boat and have to do some movement to get in there.
Another thing he's gonna do
once he leaves the mansion here is talk to a character called Lord Shaw.
This is not mandatory for beating the game, but it skips dialogue later
so when he talks to Shaw that is just to save time later on.
That's a common question people have here
so I just want to get that out of the way.
Oh! He Henny lamp jumped!
He Henny lamp jumped. That is awesome.
I love that.
Shoutouts to Henny for missing that lamp in 2017.
So he's
entering the matchup now,
and
there's a note on the table now that will tell him who his target is.
He got the worst possible target, and got like second or third try so this is pretty unlucky but it means we get to see more of the party.
So that's fine.
I didn't really touch on why he's using these spring razor mines instead of using his sword
It's because when you're
using the sword,
you usually get
a really long animation
which can be skipped
by jumping
before using the sword
but then you still
get the game slowing down
to give you
like a cinematic view
of the kill
when you're doing it on your target. And so
by just instead using
a resource, he can
just skip all of that.
So here we have time for a couple more donations
before the tower mission?
Absolutely, I have $50 from Scootalooze
donating for the No One Left Behind incentive
because teamwork makes the dream work.
Good luck on the run! Thank. Good luck on that one.
Thank you so much for that donation.
I have a hundred dollars from anonymous,
there is no comment but anonymous thank you so much
and also we are at 10,563 out of thirty thousand, thirty-five percent
meeting that incentive. So thank you everyone for all the donations!
It's growing up so fast. Holy moly, that is so good.
Uh, this cutscene where it saves time from earlier with lord shaw by the way
take it away fox and now go for it go for that but there's nothing yeah that so in
this intermission it's like one of the only ones where we have
a cutscene that we can't skip with the speed up
and it has some cool movement to it that section is also really cool in any
percent if you want to see a much more glitch
heavy run there's so many glitches at any percent.
You can go check that out. Just had new discoveries. This game is very much alive still...
Even though it's now 12 years old?
Yeah, probably 12 this year.
Holy moly.
So
this is
the return to the tower. This is the area
that Falk was in in the intro section uh here we're going to start
with a really precise jump oops now well now you have that for later.
Instead of loading one, that happens.
So this jump is very precise.
It allows you to skip going inside an area
or doing another weird routing.
So even getting that second or third try
is definitely just worth it.
Another fan of this one.
Now, this area is also pretty tight.
They want you to do stealth here so they don't really
want you to have all of this... like going faster is not really great.
Like the game doesn't want you to. Anyway, he's now getting to the roof
after going inside
this means that the Lord Regent our target
here will be on the roof and he is just gonna
line up
and throw that grenade.
Aww...
Dang it!
That's too low.
This grenade has to not only make it
to the Lord Regent, but go over a wall of
light which is like a...
it's like a death trap that they place in levels.
Such a cool grenade! So it's very tight where you throw them. It looks like it shouldn't be, but it's so tight.
And then he is just going back to Sabiol and then he can leave again.
So we have time for two donations here before uh well that was
the last target of the game in terms of uh the people we need to take out so it's definitely over
real soon for sure moonbeam donates $25
GDQ week has been a holiday in my household
since we first discovered it when our daughter was
first born. Thanks for making those first
late nights a party, Lesson 3.
Thank you so much and I'm glad that we could make it a
little bit of a party for you. And we
have $50 from Anonymous, there is no comment
but Anonymous, I really appreciate
it. And we are at 10,737
out of 30,000 for No One Left Behind
Mass Effect 2.
So...
Corvo is so tired from all the
working he's done in the last 20 minutes that
he just needs to sleep on the floor and couldn't even make it
to the bed.
That happens.
So, story-, we've just been poisoned.
In this section the game takes away all your equipment including all your mana potions
so the game is actually routed like I talked about earlier regarding mana so that you don't have
any monopotions left at this point so they don't get taken away and that means that now for
the rest of the game will not have any equipment uh all, which is really nice because you don't
actually have to kill anyone for the rest of the game.
So that's a short dream sequence. That's the shortest screen of this category.
Then they take the supernatural assassin and put him in a tank with wooden boards covering
the tank.
What could ever go wrong?
What could ever go wrong there?
So immediately you see him picking up more mana potions, as talked about earlier. That's very important in this game Then he does what is called a double blink where you do two blinks in the air by timing your double jump with the first blink really tightly.
And then...
picks up a key to be able to leave this area,
and now he has to go fight down.
You think it's gonna be a good fight?
I'm going to to fight him.
Yeah, so this is the Daud fight
He steals his key and then runs away
I just imagine Corvo snickering
While he's like...just going in there and being like,
Hi Daud! Bye Daud!
And then yeah now you can see that
that was definitely a fight because
Daud is now my spared target.
For sure good fight good fight Now the next part of this mission
is to just get back to the Hound Pits pub through some really large open areas filled with enemies
that should be very hard to deal with if you were
not just sprinting through them at 100mph.
That was fast!
That was great!
Hawk in general had like really clean movement That was great.
Hawk in general has had really clean movement for most of this run, it's been...
This game goes by really fast and it might be hard to appreciate some of the nuances
We haven't even talked about several of the movement mechanics that he's doing, but this game...
I just, I cannot
start explaining
how many cars are here.
But there's leaning, there's vaults, there's so many things you have to learn
to get to a high level but that also means
when you're starting out this game is very beginner friendly
and then you can just add on more mechanics as you go.
This category in particular is very beginner-friendly because it's very
straightforward in what your targets and objectives are
and you don't have to deal with the more advanced, but if you get into
this game you might enjoy later on.
So now we are in the Houndpits pub. This is the only time this is an actual mission.
This is the Loyalist Mission. The mission here is to
get information where Emily is and call Samuel onto, uh...
To come get you.
So he just pulled a lever there that shoots a flare.
Samuel is on his way now so he now runs into this room reads the note
That tells him where Emily is
so Sam knows where to go.
And then you just have to go meet Sam.
Right here there is a trick
that is actually intended for
once, uh, where Sam will ride his boat past you and so
it'll be too far away from them to be in the cutscene. And that way
you can skip some dialogue with Sam.
That's just how they made the game work, and that's intended. To me at least.
Yeah you would do so many... You'd do an actual glitch in any percent that's way too sorry i remember hearing the ad
so coming up is the last mission of the run we have time for one more donation
absolutely you got it.
I have $25 from Captain Snuggles, can't wait for Mass Effect, my daughter and I are waiting to enjoy it together.
Here's to getting all the crew back safely so they can meet again in Mass Effect 3.
The search for more donations, we are at 11 112 out of 30 000 thank you so much
for adding to that so after this cutscene right here is the last screen of the game.
It has Falk running up to Emily, picking
up a key and then this
is some pretty tight movement. Some guards can get in
the way here if you're too slow, so you just have to really
book it and as long as you don't mess up, it shouldn't be an issue
That's great! Good save!
I think that was a DVD. Well, go.
So here he is running over, picking up
a key and...
Time!
Nicely done.
So real time, whatever it was
like 27 something.
It's 37-32 in game time or removed a lot of move time right?
Just to reiterate the time is uh higher
uh with the out loads because of the speed up component
yeah speeding up the cutscenes oh overall that's a very cool run.
I really like it.
This category is somewhat new.
It became a thing only a year and a half ago
compared to established N% vocal editors
and other stuff.
Yeah, it's fun! Go play that if you like what you see
and go to spiron.com there you can find this Corsair
blah-blah-blah all the stuff you do for other games uh shout out to me
uh twitch.tv f-o-k-e-r four all those socials you can find there at onspirit.com, etc., etc.
I'll leave all the shoutouts to Loren.
Thank you! Just another shoutout to dr t chops as well
for creating the speed up component so awesome this game is in a really good spot right now
yeah it's uh very good uh that'll be it for us keep dancing your money to msf it's a very good cause and you
do need to support it sometimes and we must be able to help people who got in trouble.
And also your money gives more games,
adds more games to the schedule
so more fun on GamesOnQuick
and do that. And that's it for us.
Thanks for having us.
All right, okay. What's up everyone? It is finally time for Gaiden! I'm Tapioca, I am joined on the couch by Safesea and PN2 Trilogy maybe not in that order
yeah ok got it right.
And i'm also joined by Bobby who always hosts these Yakuza runs so he's of
course more than welcome to butt-in every now and again.
I believe Japanese won the bid war right for the language
yes let me make sure that but uh yes japanese had 578 dollars and english
had 294 what does that mean for this Japanese had $578 and English had $294.
What does that mean for this run?
Yeah, I was going to say thanks chat you voted for the slow one.
Japanese will lose about 15 seconds over the course of the run
there's a couple unskippable cut scenes
anyway i guess I'll just not delay this any further and we can start the run so
let us do it in three two one go three, two, one...
go.
Woo!
So this is like a Dragon Gaiden.
This game came out last November,
so that means it runs on the dragon engine
because its modern Yakuza game.
Yakuza fans are bunch of dorks who
like to organize these games by engine for some reason.
So you have like the PS2 games and then
you have the old engine and then you
have this the new engine um and the main
thing about the dragon engine well i'm
going to be complaining about it the
entire run but the main thing about it
that's important is that all of the
physics are really weird.
So everyone's going to be ragdolling all over
the place for this entire playthrough,
and judging from my practice run
I think these PCs in particular are going to
be completely insane.
That's going to lead to a bunch
of weird inconsistencies, we'll see how that
goes. This is not the guy I wanted to grab
with that but this setup looks incredible, check
this out, easy triple.
Man!
That, getting them all to line up like that is very...
Yeah, that's uncommon.
Another useful feature of the Dragon Engine
All of the cutscenes can be skipped pretty much immediately.
Any tiny bit of text, literally anything
it is all skippable except for the stuff that
isn't. This brings the run time
of these games down from like six hours
to an hour and a half so that's really appreciated we don't have to watch
those get to enjoy seeing curious constantly spin around the traffic cones as it should be
who oh i'm sorry you constantly spin around a traffic cone as it should be.
Who? Oh, I'm sorry.
This is the work of Joryu.
Any redemptive security is purely coincidental.
Alright, so I got a torrent from that guy. that's a heat restoring item. We're going to use
in a minute or two. Heat is an extremely important
resource in this game. It is the blue meter
on top left of the screen and we need
keep that filled pretty much always because
in this game Sega's answer in this game, Sega's answer to balancing
this game was basically just yes. They made everything extremely overpowered
but it all takes heat so we have a number of I win button type attacks
that are all going to burn heat and we're gonna have
to manage it over the entire run here's the first one they're giving it
to us already this is extreme heat uh agents extreme heat in particular
is ridiculously good but we're not going to use
it on this fight we're going to use it on this fight. We're gonna use
it on the next one. Okay that one guy has a little bit more HP than the others
Agent Joe-on so he usually takes a second hit like that.
Let's get this stuff.
One more, okay so here is the fight we're going to be using extreme heat.
You'll see what I mean that this is an iWin button.
It's not as good as the others but here we go.
Why am I doing this from the right side?
Yeah, that shouldn't have done it from the right side!
Now I'm gonna have to clean him up.
This is meant to be an AoE attack
but also works great against like
regular single enemies as well. Let's see... Do I have a let's see do i have a baseball bat
i do with a baseball bat we want to finish this with the baseball back because the strong attack
will get us a little bit of extra heat and we need it for the next fight that's still
really low though i did a lot more extreme heat there than
I'm really meant to. You're also gonna see the first level up in a second here
which is also something that we were going to do throughout the run
Yeah levels in this game use money
for experience kind of like Yakuza 0 if you've
played that one so this game is gonna be
absolutely showering us with money
uh actually now that I think about it
that is Stacey's way of reminding me
that I didn't do the level up when I was supposed to.
A little nervous if you couldn't tell.
You got it.
Just trying to build heat off these guys.
That guy dropped his bat. I might be coming back for that later
focus the boss first though
nope
okay he's too far
double, a double and the bats right here cool
finish these guys off you look at golf so oh okay thank you agent joan is almost always
useless in this fight the minions in this game our friends are going to do nothing.
But every once and a while they'll step in like that
and save me a couple seconds.
That's it for the docks.
Always love a good dock level.
No. So now we're in Egin Sho, this is
the entire city of Egin Sho is this game for all of about five minutes, just to make the file size even bigger.
We're about to be introduced to random encounters.
Every Yakuza game does random encounters a little bit differently.
In this game because there's
so many area triggers we don't have to worry about them at all you see as i step in front of
the store there it cancels the random encounter and just starts a cut scene pretty much the entire
game is done by area trigger and those cancel encounters
So even though we're gonna get a lot of them. They don't actually matter aside from like one or two places
There's some more guys on the left they They'll probably fight me and I don't care
But they didn't even fight me perfect
This is our introduction to being able to grab stuff out of trees. It's really important new mechanic
Goes back to this lady, the nourishment
of the sea king's gonna get used at the end of the chapter
that's another heat restoring item
grabbing items from a distance is actually really
important to their run though, like here's an item up here
they just absolutely littered the city with all kinds of crap.
So there's a stamina and X-Acts that we're going to get to use at some point.
Buying the pure white briefs from this store,
and we're going to equip that.
That's an attack raising piece of equipment.
It's not our final piece of equipment. It's not our final
piece of equipment, we're going to be getting a ton more and we're gonna
replace the briefs with something much better later.
For this fight we're using the bench on the right. The bench has a really good
animation. We're hoping that this gets everybody
and it almost got everybody. That's
better than my practice run, so we're going to
take that. Had a legendarily
bad bench in practice earlier today
to leave that on top of him good runs depend
on the strong contribution from the bench thank you bench
yeah clap for the bench yeah all righty mysterious. These are the same Mysterious Men as the other Mysterious Men we fought at the docks and I am focusing mostly on the two guys that have tasers though I'm also looking to see if I can get a good weapon drop
from someone.
I think we've got...
This is the bat. I shouldn't have picked that up.
Yeah, the bat is garbage. Look at
how long that animation is.
Generally you want the pipe or wooden katana there, but you have to take what you can get
overall it was pretty clean.
Finally up to the first boss this is what's his name
it's a man in a suit nobody has a name in
this game they're all just mad into something gonna grab this from over here hit him
once he should attack me now that's the double okay and we get him twice he can't be damaged
while he's doing his phase transition so we're just going to time this carefully.
And if I attack him right, which I did,
we can get the third one in here and then this counter actually kills them.
Normally you wouldn't be able to fit attacks in like that.
Leads to all kinds of jank after that counter doesn't actually kill him, Kiryu drops the baton and then it shatters,
so it just gets really weird.
So I was manning a Suit, and this is
Man in a Hanya Mask!
Uh we will be seeing
quite a lot of him...
This guy is like the early game reset point
Hit him once he should attack me. Okay, okay, he stopped
there.
Yep, yep, yep, there goes my cone.
There goes my cone, it's gonna break. No,
it didn't break.
That's just kind of unlucky choice of attacks by him.
We got the good one at the end there though, it's a really long windup he does and we can just smack him during the whole time.
Cones are the same as all the other weapons that spin and it's a really good animation that does a ton
of damage here's man in a hanyu mask again i'm not wearing a honey mask still a man
in a hanja mask though it's just invisible trust me.
I think that changed!
Nope nope nope.
We've been introduced to the Yakuza style now we're not actually going to use Yakuza
style all that much even though it's meant to be the one that does
more damage i have failed to be a hanya mask respecter so we're gonna have to go get the other
cone literally everyone i tell myself to just respect it and I never do.
Uh... Okay, give me that back.
Ooh, we cancelled.
Am I gonna get out of this without
having to do...
Mmm, yes. This is interesting. I'm gonna try... to do... Yes.
This is interesting, I'm gonna try something unusual
here on the next
fight. This might be a horrible idea
to try something unusual on the next
fight! Nothing like GDQs
for trying out new strats
in the middle of your runs, right?
What could possibly go wrong?
So we're going to be running through the city for the next couple of minutes. I'm going to grab another stamina here and buy quick step strike which is a useful ability
for juggling,'re going to get
into some juggling tech later but we're literally just going to be running down
the street for a little while so bobby if you've got any donations go right
ahead i absolutely do we have raised over thirteen thousand five hundred dollars out the 30,000 needed to leave no one behind.
So I wanted to remind everybody of that but hey how about this?
We got a $5,000 donation from Fangamer.
Hey everybody, Fangamer here we have this lovely donation thanks to everyone
shopping the Fangamer SGDQ 2024 collection, where 100% of
the profits from sales of GDQ merch
directly supports MSF's humanitarian
mission. We'll be taking orders
through the end of the event.
Check out the full lineup at
fangamer.com gdq thank you so much for that also
tap i've got a donation here for you there's a 250 donation from the Nintendo GameCube.
And hey, TAP, it's your friend
the Nintendo GameCube.
Good luck.
Thanks, Nintendo GameCube.
What a reliable console, you know?
So I'm going to use Extreme Heat on this fight which you're not supposed to do.
I've never done this before and it might just be a bad idea
but normally you don't have
heat here because Shishido works.
And since you didn't work that means I can do this!
You can just shred these losers.
You too.
Yeah... You too. Yeah, I'm not even convinced that was faster.
That means we will not be using Extreme Heat on the next fight
which means I'll be punching those guys normally here's some
guys it's a lot of guys in this game a lot of guys they've all erased their
names this is just agent A through D. They're not guys in suits.
It's true. Not to be confused
with the guys in suits, these are different guys.
But are they in a mask?
Yes. Okay.
Men in Hanya masks, okay.
Can I have heat? I can just go.
Normally you would have to break furniture there
to get heat. Heat is regained when you damage
enemies but it's also regained by
damaging furniture so sometimes depending on the situation you
have to like smash up a room to get your heat back before moving on. Here we're
hoping for group ups, got the slow motion that's why you don't
usually dodge try to avoid that that looked pretty good though which is good
because it means this fights gonna end soon but good because it means this fight's gonna end soon. But bad
because it means my heat is extremely low and we
need full on this. So that's
why I have a whole bunch of heat restoring
items and we're just gonna down them
I think I'm gonna take like a
Stamina XX here,
I think is the play.
Yep.
Oh, that's still not enough.
Okay, we're gonna get drunk.
So that's a bad idea,
but we're gonna get drunk in this run.
One two three four reset... That's another thing the quick step strike is good for
if you do more than four punches with this then it
basically ruins everything so we don't want to
do it. So now it's six
drunkenness and I've lost all control here.
Here you can't run in a straight
line. Normally you don't want to drink three sakes
but my heat was in such a weird position that i just committed
to doing it i think a torrent would have been a better idea just like a regular tourner
here's the juggling tech you get him up with that and and then 3-4 interrupt.
3-4 dead...
Please! I'm gonna be fighting Kiryu for this entire set piece!
Kiryu deserves a bender as
a treat.
Okay, whatever. We need
a baton. Here's one. I need a torner...
Oh, okay! Wait...
Okay yeah that looked a little strange him opening the door. Oh, it's different sounds! I thought it was the same.
This guy in English this guy makes
the most incredible screams
That's a weird thing to say but he does
Look! They're really artisanal
screams you don't understand
Ugh Kiryu please!
I mean Joryu.
So we smuggled the baton from two fights ago into this fight
This guy is a gigantic pain in the butt if we don't keep him locked down. So, we're hoping to just lock him down
the whole fight with the baton
and then we'll do extreme heat agent style
to finish them off.
One and then swap. I think I did that swap slow he might get an attack here nope oh no
i screwed that up too close now he's getting an attack yep that's why you don't let him do this
oh he's not even dead he's not even dead yikes all right well whatever it's over
now i need another torner
I'm gonna blame the drunkenness for that it's worn off now
its drunkenness it becomes a problem at level 6. Level 5, totally fine.
Very specific BAC.
This is the final boss of Chapter 1, it's Yoshimura.
We're going to try and hit him down to half HP
with Extreme Heat. He's gonna dodge
all kinds of stuff and also
Kiryu loves to target the minions
instead of him.
Uh yeah that's good I think. Yep, that is good. We're gonna use that Nourishment of the Sea King we got from the mom earlier.
I'm hoping to finish off... Ah, this is a little weird.
Finish off Yoshimura there and then we have the rest of the stack in Extreme Heat for taking care of the minions.
There you go!
And then we can just take care of him real quick too.
And that's Chapter 1! and then we can just take care of him real quick too.
And that's chapter one.
Hell yeah!
Real sloppy, chapter one but you know
I'm getting warmed up here.
We'll fix it.
Chapter 2 is about half the game.
This is about half half the game.
Gonna be doing a lot of things.
Visiting a lot of classic Yakuza staples...
Such as?
As a coliseum and another coliseum.
Yeah, fair.
And a castle.
What could those mean?
Skip that cutscene you don't even get to see.
So we get the gold plate
and we're going to sell this right away. This entire
city is littered with plates. We're going to be in
Sotenbori for most of the rest of the game. By the way
this is Sotenbori
We sell this plate right away
and I'm going to buy the Fundoshi and the Hariri's Amulet.
The Fundoshi we're gonna equip right away,
And we are also gonna go ahead and buy another attack level up
But were never gonna equip the Hariti's Amulet. The only
reason why I bought that is because it's going to get us
some Akame network points in a little
bit, um, and I will explain
what that means when it is time
But it's really important
that we bought
that item
that we're never
actually going to use.
Trust me.
This guy...
Okay,
we are taxiing
two up.
I'm probably just
gonna be like
narrating the taxi
menus this entire
playthrough by the way.
I apologize in advance if I don't do it.
I'll get to the taxi menu and be like what do I do here?
And I'll freeze up for a full second.
I don't want to do that.
Thugs, safety was judging me for using this cone earlier today.
I swear it's a better cone! See what I mean? Look at that! That is the most insane fight I've ever had there.
That grouping was so crazy. It's the power of the farcone.
And I'm still an agent now. That group it was so crazy. It's the power of the far cone
And I'm still an agent style too, which is perfect because we need that for the next fight
Style swaps take time So ideally we want to route its that we never do them
But sometimes you have to because of like
clean up stuff
And its weird hearing this in Japanese even though
its better
But we missed out on those really good screens.
We did, we missed out on some of my favorite lines in the game.
Shout outs to Nzen.
Shout outs to the guy. Okay, this is three down.
Yeah, Okita in Chapter 2 settings.
We're going to make use of the rope mechanic here.
We did it once in a tutorial way back at the start of the run,
but generally speaking even though all of the pre-release
material for this game was obsessed with how you can
throw people around, we don't really do it.
But we are going to do it right here
because it might allow me to group these two
guys. This is gonna work. Yep, there you go.
You can get a weird hit on Maruyama.
I'm actually gonna rope this guy as well because he is oh no not he went down to the ground so i
can't rope him thanks oka yeah just get out of here.
I swapped two Yakis though but we're okay because the next fight requires it.
You really didn't want to get roped?
Nope.
Two up.
Alright, we're going up here for the next one.
We're doing like some kind of crap around town.
This is all tutorial.
This entire chapter's tutorial.
This entire game is tutorial.
It's all tutorial.
Also I forgot this fight existed existed we have to swap back
aiming mostly for the boss here as usual hopefully
if you're very lucky you can take out all of the minions uh no not even close barely even got the boss there in the end
that was kind of a cool finisher right
that running punch really does the job sometimes.
Yeah, it's the quick steps to write. Right, right.
So now they're telling me about the Akame network.
The thing about this game is that it has some kind of scoring mechanic in it, where you have to go around town helping people out and they give you
points for it, then the points level up the network. Right now they're asking me to get
to Level 3 to continue the game, and in Chapter 3 they are going to ask me to get to Level
10 so you can see in the top right corner, we just got
a level up and then this will get me another one. This is handing into Bento
and the sake which I bought back in each show by the way so now we're network
level 3 making keep going that's the fastest way to take care of that
um i'll be doing all kinds of things around town it all kind of lines up to get us to
level 10 at the exact perfect time but we're also gonna have to do a number of sub stories
everyone yelling outside yeah that was a weird encounter spawn
it's kind of close by they nearly got me which would have been bad because this
is not an area trigger. If they get you...
They get you.
So this is a tutorial about sub-stories
We have to visit the club
To get 100 thousand yen
It pays really good just going to the club that sounds pretty normal that's not a scam
not a scam at all they promise they'll give me 100k so you come in here we see
this and as soon as you see the feet You can quit and leave
Quentin Tarantino is so sorry
I swear this is required
Are you sure? This is...
We reached over 50% of the no one left behind. Yo!
Incentive. Awesome, nice, nice.
Running all the way back around the corner to report this to Akame. They're going to give us a faster way of getting back here later.
Those are some healing items that do literally nothing, and there's our 100k!
We're gonna take another sub-story immediately. This is not required strictly, but we do need to do it
To get to level 10 later and also the money from this is going to fuel our level up ambitions
later you can immediately taxi right back outside
hit this cutscene before i go to the next cutscene, I'm going to get two locker keys. This locker key on the right which is a
Stamina and Spark really good heat restoring item
And this locker key up the stairs on the left by Foreshine,
which is the Bloody Binding.
The Bloody Binding is the first
permanent piece of equipment that we're going to get. It is
really, really, really good.
It boosts your attack like crazy but it totally tanks your defense
so by the end of this we're gonna have three pieces a gear that are all doing
that
and uh... oh whoops okay
I'm getting mixed up. Some of the bosses at the end of the game can almost one-shot you. They can one shot you
Care that there's another platinum plate up here all these plates are going to get sold for money this is five down Yeah, bad skip.
Bad menus today in general.
That's that, 300,000 yen for watching three cutscenes, thank you! This is
3 down, we're now gonna open up those lockers so we'll get the spark and
bloody binding.
Do this...
I'm actually gonna use the mouse to get the bloody binding because it's over here.
That mouse acceleration is crazy.
It was not ready for that.
OK so we are going to boost attack level four,
boost max heat gauge and we're going
to eclipse theody binding.
I'm gonna do something a bit tricky here which is why
I went into first person.
I'm gonna take this really slow
and you can just grab that right before hitting
this cutscene.
You could see how close that trigger is. there's a really tiny amount of space where you can fit between the
trigger and key to get that. This is Mizorogi we're gonna have to run back to his shop, look at bajillion times.
This is a tutorial about using drones, uh,
We are never going to do this mechanic cause it sucks
Just gonna make the drones for the tutorial and now I'm gonna beat him with this sign
I did do the level up,
and I did equip the gear
so he will die in three hits.
Screwed that up in practice earlier.
A sign that things are going well. You love it. That's improvement, tangible improvement. Grab this locker from up there and now the game is about to give us its most powerful weapon, arguably
the most powerful weapon in the entire series. This is up there with Muscle Soda
from Kiwami 2 or Brass Knuckles from the OGs or the scroll wheel from Yakuza 6.
It's the most OP stuff in the series.
This is a cigarette,
a literal cigarette.
We're not going to use this right now
but this thing is completely insane.
And you will see why later.
I'm screwing up that menu.
This is why I have to say the taxi menus to myself, otherwise I do that.
It's five down.
We're taking a bit of a detour here to sell all the plates I've been picking up.
We need the money this badly
That it's actually worth it to come all the way out here right now instead
of like during a more convenient time.
Also there is no more convenient times
so we just have to do it now
Starting in chapter 3 they actually put an encounter
Just guys standing infront of that store and you can't go in anymore unless you fight them.
Back on the main path though it is time to go to the castle.
What is waiting for us in the castle?
What could they possibly have put in here? A castle that Joryu
was going to? A big castle on a boat.
The series loves boats, canc recently played yakuza 6 so now he understands
yakuza six a very good game uh much better than than yakuza 5. no put out some correct no series you know yeah
you're in the minority here you have to you have to be quiet no i think you have to probably donate
to get your yakuza opinions heard, in my opinion.
So just if anyone wants to put that out there...
I did that wrong. Hold up, hold up, Fundoshi!
...so we can share the truth about Yakuza 5.
I know the donations will agree with me. Five is good.
But I just did all kinds of stuff there while we were talking about something else.
Um, I bought a really good piece of equipment
I bought the bloody chainmail or it's called the gruesome
chain mail actually and I equipped a bunch of stuff.
I upgraded a bunch of stuff basically my attack is now insane sorry we'll have to stay Sorry, we walked the stage.
Man, we tanked that.
Oh my...
Okay, never mind.
Fight has gone off the rails.
What was that, dude?
Has that happened before no i'm not saying it
i'm not saying it's on this screen we know it's never happened before.
That is supposed to be the easy of the three fights as well.
This is the hardest of the three, this is the Kazumikiryu- man uh we would be skipping this cutscene except you all voted for japanese so now we have to watch it
hold on to your umbrellas folks which to that i'm gonna get this and that that should hopefully be enough heat it's
still a little low because of the shenanigans but this should be enough to get
him where we need him and do the heat action okay good he didn't dodge it sometimes you can actually
just like spot dodge that it's really annoying we're going to respect
him and let him do his counter oh my god okay yes that almost didn't work
that counted the timing on that is incredibly wonky compared to all the others.
And three, it is Ryuji Goto question mark
we can just run right up to him and juggle him
He's alive? No I him. No, I can't.
Please?
Nope.
I screwed up the timing on that. This one's on me.
We'll have to say he's not on me.
This one's on me.
That's phase 1. He's going to dump us down with the tigers now
the game's going to give us a sword here and we're going to try to get
double hits on the tigers with the sword but
depending on how they move
the tiger hitbox boxes are incredibly weird
a little bit less weird in this game than they are in like og2 or something
but still really weird
how could Ryuji do this to me?
Hey, at least he's alive. Dead Souls is canon confirmed.
Yeah, dead souls confirmed canon. I believe it's canon.
I don't care what sega says
so let's try it okay good there's our double
yeah you can even hit the dead tiger
and we do that on purpose to restore heat.
This should be
plenty for what... Eh, no
We're probably going to be low actually coming out of this fight
We're gonna to heat action
this guy immediately
because if we delay it,
then he'll go into his counter
which means that his counter
won't come out here
and we need his counter
to come out here
because it's fast
and goodbye. And we need his counter to come out here, because it's fast.
And goodbye.
That was the first Colosseum section.
Man, what a mess.
We'll be back to you later for even more coliseum gaming
we have less than 14 000 left for the no one left behind incentive oh yeah if you want to read some donations by the way way, now is a great time. Absolutely.
We have a $20 donation from Muso for Hire that says,
Kiryu, I mean Joryu leaves no one behind so Shepard shouldn't either.
We also have a $50 donation from Erendis that says, Always love seeing Yakuza runs at GDQ. Good luck with the run, Tapioca!
And here's hoping the fireflies cooperate.
Thanks, Erendis. yeah you're so bang thanks ariandus we have a 50 donation from gizmo squigglebug that says
dismal the squiggle dog donates fifty dollars to keeping cure i mean
joryu chan safe p.s this totally isn't Makakun.
And we have a $50 donation from Giga that says, is it a coincidence
that the coolest Sega characters have rocket shoes?
Of course it isn't! Let's go
Tapioca!
And a $15 donation from Konoraikan that says
Love the Yakuza games for their silly approach to serious storytelling. Question though
What is the string the character uses to grab things with uh i think fishing line i don't
know really strong fishing line yeah canonically it's like a super fine wire that's in like a watch.
Oh by the way, bam! Behold the power of the cigarette!
What?! Wow...
That's uh-
I am not exaggerating when I say this thing is ridiculous ridiculous wait a minute am i gonna be able to
see that again yes you could say that you will be able to see that so that's our main stride
whenever there's more than one guy on screen. The cigarette, it'll blow up everyone.
It costs heat but because of some weird quirks
we can also have it refund all of its heat
so we could just use it infinitely.
We're in the chapter two main set piece now, there are four sub
bosses in here and all of them basically get taken care of the same way two
strong attacks with weapons followed by heat action ideally with the same weapon
another unskippable one, because they're playing in Japanese.
These guys are getting tabled...
Hopefully? Yeah there we go, drop it!
Gonna smuggle the Umbrella Stand into the next fight because it's slightly faster to do this for fighting Yao than to grab the Trash Can on the right.
But, the trash can is technically slightly better, I think, because it has more reach. I'm going to try and get the third one. Oh no, okay cool. The grab is what you want to see because it just goes through you like that
And we are going to be a Yao respecter and let him get up
Just let them do the counter
Every once in a while he'll do something different and you could play it a bit faster but no that just respect him
In case you did miss it the first time, here's another.
The refund is coming from the fact that we swap styles and then that allows us to get
out of extreme heat where normally you wouldn't be able to.
So by the time the explosion happens, we're out of it
and all the damage is just used for Heat Regen. Hopefully you don't interrupt me.
Thank you, cool.
Kubota can be a bit tricky sometimes.
This is usually- if anyone's gonna go wrong It's like usually this guy
Now that I've said that
The next one is going to be awful to me
We're smuggling in another umbrella stand
None of these have umbrellas in them
Kind of have to wonder what all these stands are just doing
in this building
this guy is my favorite line in the whole game i can't believe you people voted japanese
it's such a good delivery.
Got him, okay, nice and easy. All the bosses
cooperated great today.
They saw how bad that Colosseum was, they're just trying to spare me.
I can't believe you tried to bring a gun to an Umbrella Rack fight.
What fight do we have today oh it's umbrella rack okay
gonna grab that i need heat for the next fight so we have this seeking right here
made from real life sea kings
and now we're at the main boss this is ceruno uh this is the last time we're fighting him before
he just miraculously becomes our friend this whole thing is just a desperate bid
by him to become my friend. I'm not even
joking, that's the plot of this game.
He kidnaps Hanawa
and is like torturing him because he wants to be your friend
so badly.
This is all just how he expresses himself. So we're going to try and throw a cigarette against the wall right behind us at the start,
depending on angle and timing this could go horribly wrong
but I have a really small window for
canceling out of us in keeping the heat some other runners don't bother cancelling
out but i do it because i'm weird yeah that guy has a really strong brand.
This should work.
Yes perfect! We have a survivor which isn't great but we'll take it.
The survivor will surely surely yeah there you go
just sometimes you get survivors in fights where
the cigarette just won't kill them for some reason and when that happens
sometimes they'll just stand there next to the boss so and that's nice of them when they do it.
For phase two of Seruno we're going to try doing something a bit tricky.
He is almost always gonna do the counter. I said always in practice this afternoon
And then of course he didn't do it
So i'm gonna say almost always but we want him to do his counter right away
and we're going to hopefully get him
to one HP before he does the counter
so that the counter itself will kill him
And this requires a bit of timing
three, four dodge good got him
Really good set piece that actually is like
That's very clean. That was really good.
Hey, PMC. We have a $50 donation from anonymous that says Yakuza 5 is peak.
It's literally peak. You had to be there dude.
What?
It's peak!
And hey $25 donation from Broseph that says PMC woke up and shows chaos.
Yakuza 5 is objectively good, Yakuza 3 on the other hand...
Okay, hang on a second.
Good luck, Tapp.
You lost me with the end there. Thank you, Rousseff.
This is pocket circuit? I'm not doing this. You're not doing pocket circuit? What?!
Nope, nope, nope, nope.
But that's so fast!
Nope, nope, nope.
Hey we have a $50 donation from anonymous that says call me crazy but I think this Joryu guy might be Taichi Suzuki.
That's just a taxi driver.
Yeah.
What would he be doing here
you got time for like one or two more keep going oh good uh so let's see here we have a twenty dollar donation from Tetsu Emon that says,
Donating to this incredible run of one of my favorite series.
Been looking forward to this all as GDQ.
Let's go Tapioca!
And we have a $50 donation from Ty Friday that says, Hey Tath,
awesome run.
And a $25 donation from Anonymous
that says, I see like a dragon, I donate.
We have less than
$13,000 to go
to leave no one behind in the very next run
for Mass Effect 2.
So please, when you put in your amount
be sure to select that incentive
so we can be nobody behind because as this $250 donation
says from Doctor Who saying justice, everybody lives.
Alright well so during that Mizorogi trip he gave us rocket boots which probably has some use in a speedrun just maybe
We also went ahead and bought the Bloody Ring which is
our final piece of equipment so with that
our defense is now negative 3,000
but our attack is up around minus 2,700
so I'd say that's worth it.
That's a little bit of the spread, yeah.
Yeah there is no context for those at all
There's no unit on that
Trust me minus 3000 means Shishido will kill you in one hit
At the end of the run
So just don't get hit by him
forehead. Easy, simple.
Be careful with this menu because if you quit out too quickly
the game crashes. You gotta wait
for Kiri to appear on the right side and then you're good to go.
This is a really nice store by the way because we can
refill our torners for the rest of the run so that's all the items
we're gonna have to work with hopefully things won't be too catastrophically bad
and we won't even come close to using all of that.
We're back for Colosseum round two though, every other Yakuza game has a coliseum
section so with this one they asked what if again
What if we had two?
Here's Colosseum Fighter.
Pocket Circuit Fighter's long lost brother.
How come LADGuiden gets TWO coliseums?
Bam bam two coliseums. Bam, bam.
Is that gonna work?
Yeah, okay good. That was a little sketchy.
Because, what's this dude's name?
Hammerhead. Because Hammerhead has 2 HP bars, we do the 2HP bar juggle to him.
With all of our upgrades and stuff that is exactly enough damage
That those attacks will kill 2HP bars
So I'll be doing that to a bunch of people because there's a lot
of people in this game who do have exactly 2 HP bars.
Juggling him and then also going,
what is this guy's name?
I'm just like, who are you again?
I don't even know you.
And the reason there's two call scenes is because they erased
the name of the first one and forgot that they had done it.
That makes sense.
Many names were erased in the making of this game.
Yeah, I'm not even going to try and get that skip. Just get me out of here.
This game does have a really weird coliseum system though
That's kind of what they're introducing here,
this is all just a giant extended tutorial.
There are all kinds of numbers, there are
all kinds of systems we'll be ignoring
and just cigaretteting and praying so...
We will see how this goes. This is green pants, guys. These are the worst guys in chapter two. Hopefully the spread will be decent here. We're always going to need a second cigarette,
but hopefully after the first, the spread decent no it's garbage so this is
gonna take a while to clean up then i can already tell a lot of people are going to survive this
yeah there's still five standing i'm gonna gonna wanna take really extra careful to make sure that I have enough heat leaving this fight as well.
Uh... okay, I'm just going to get out of heat mode now.
Why is my own ninja throwing stuff at me?
What is he doing?! Is it just-
Yeah okay can you please finish him off? yeah 220 that's really not good oh friends like that
yeah my friends you could see the guy with the sledgehammer on
the right is doing literally nothing he's just standing there watching.
That's the first thing though, we could leave now
but because they're gonna ask us for Colosseum gold rank
Shoutouts to Voidus by the way I forgot to turn that DLC off Because they they're going to tell us to go for Colosseum Gold Rank in the next split,
I have to do two extra fights right now while we are here
so hopefully these will be nice and quick
and everyone will just die uh not even close i'm short damage or something
why did those guys still have one hp did you equip them i think i did equip the ring um
i'm gonna double check my equipment after like right now
i'm pretty sure i've done something wrong because that should have been good. Yeah, that's what I thought happened.
I did all the equipment in the wrong order cause I was nervous and I did it wrong so short damage there otherwise
that would of been really good uh that means we
have no heat for this yeah things are falling apart here i gotta get out of
here you can't use items during these fights so i have to leave to use this item.
Okay, maybe now I can actually do it.
You can finally take a breather.
There we go, okay.
They definitely braved that one here.
That's what should have happened the first time.
Those cigarettes were made in a factory,
a bomb factory.
They're bombs!
They're bombs!
Alright we are out of here.
Coliseum done for good now.
There's all kinds...
Basically it is done for good.
Dan Brody doesn't
count.
He's just some weirdo in the lobby.
Right now our fastest way of leaving here is
actually back through the store. We're going to get fast travel in the castle
later, but right now
they don't give it to you for some reason so we just got
to walk all the way back out
We have a $50 donation from Anonymous that says,
another Yakuza 5 lover here.
Let's go tap!
Thank you.
We have just under $12,000 left to leave no one behind in Mass Effect.
It's getting there.
One last trip to Mizoroki and then we'll be heading for the last fight.
I mean if you have time to play Yakuza 5, mean if you have the time to play yakuza 5
i guess you have the time to bother me about it here he's not even gonna give us anything this time we're literally just
here to tell him how much fun the Coliseum is and then leave again and
they don't let us taxi right away so we gotta walk out of here first
get that this is taxi ford down and this taxi should get yup, madcap taxi which sort of just works out nicely that way.
That's a bunch of Akame network points.
Before we finish this chapter I'm going to go ahead and upgrade heat gauge again so we now have three heat bars
We're gonna get a fourth one soon too. That just means that we're going to be
able to do things like extreme heat for longer
And sort of have more leeway with cigarette throws and stuff like that.
Right through this door, right through these cutscenes...
Imagine if you were to watch all of this crap!
So here's the last fight, it is Hanawa and Yoshimura again.
Yoshimura behaving exactly the same as he does before.
Hopefully Hanawa doesn't throw a smoke grenade...
He did it!
I'm just gonna block
that.
Yeah we have a bunch of survivors too
which is a little bit weird.
Okay you should go
here. Yeah okay good. I was afraid that was going to hit one of the
minions instead of him. This is not the right heat action
by the way. That's a weird thing to do.
Finish the minions.
The idea here is that once they get to
half HP then you can't kill them or like they
stop taking damage but they'll still take damage to heat actions so you get
him to half and then you finish them with the heat action even with the smoke
rain those actually still kind of okay.
Smoke grenades... he can throw one and if it stuns you
then he could throw a second one and then that stuns you because they're already stunned from the first one
And then he can just sit there
and you can do that for like 30 seconds.
It's really bad.
Yeah if we've learned anything so far in this game
it's that smoking kills.
Thank you PMC for your lead. so far in this game it's that smoking kills thank you pmc sure indeed you would be hearing curie saying that over and over and over again except it's a japanese thing
so thanks for putting it in japanese genuinely you spared us from the smoking kills
i mean i guess he didn't no yeah that's no one is spared it was impossible to avoid
now is when they're going to ask me for both a Kame rank 10 and Colosseum Gold Rank.
So we already have Colosseum Gold Rank, that's why we did those two extra fights
a couple minutes ago but we don't have a Kame network level ten
so they just unlocked
a whole bunch of sub stories and we are going to do those.
We have seeking advice. That's the first one.
Well it's just a bunch of sub-stories. The most important one is the Golden Samurai.
The Golden Samurai can spawn in any random place around Kamurocho or Sotenbori.
If he was in Kamurocho that would be really bad not going there i'm gonna do mouse
strats for this actually no i'm not this mouse is weird i'm just gonna do this the whole way
and this is relevant we have a five dollar donation from
the master ds saying it took me 90 minutes to get to level 10. This is relevant, we have a $5 donation from TheMasterDS saying
It took me 90 minutes to get to level 10 in the community rank thing so I'm very curious
how you do the whole game at that same time. Pay attention, TheMasterDS
Yeah, about to... The answer is a bunch
of sub-stories. He did not spawn in here
that's the first place we could have seen the Golden Samurai
Right now we're just praying
that he spawns in at some point
He could just not spawn in and then we would have to go teleport
around the city until we find him. I mean, I've probably just spoken it into existence
haven't I? But I really hope that doesn't happen.
There's this. Right now we're doing strongest convenience store clerk, which is a sub story to recruit this guy to our coliseum team that we're never going to use. Since he has two HP bars,
we can just do the full juggle to him just like
we did Hammerhead before.
He's just taking a nap
in the corner.
It's fine.
Fs to that guy.
Dorito emotes in chat.
Yeah, a few doritos were harmed
in the making of that. The chip bags
just flying everywhere, yeah.
This is recruit homeless Yamanaka. After this,
this is another place where we could see Golden Samurai.
This is like the jankiest fight in the run. It's really short but he's probably gonna do
the thing. Probably going to hit me with the teleports behind you
nothing personnel kid okay no we didn't fire him it's just he didn't do it in practice either
those udq pcs are magical this dude something about his pipe and the way it interacts
in that corner he'll just teleport around you will just break out mid combo and he's
just behind you now scott that raging demon please be uh... yes he is right in front of me! Okay perfect.
So here's the golden samurai this is a decent-ish spawn I will totally take this.
Hello by the way we have to get this upgrade.
That can happen kind of at any time- I'm gonna juggle!
Yeah that was stupid of me, I shouldn't have tried that.
The timing for juggling Golden Samurai is like different or something, I swear. It never works. But if you do get it to work then it's pretty fast.
Must be finishing off the slow lay. This is meant to be an AoE attack but it's still your best gps against single targets it's completely ridiculous
that's him taken care of at least he spawned in
right taxi five next sub story and final substory I guess actually is the chat GPT-1.
This guy's taking advice from AI and it gives him all of the worst advice.
It's constantly telling him to put himself into mortal danger.
That's that, two down... So we'll stop him here from
jumping off a bridge because the AIIs told him it would impress his girlfriend.
This is one of the places in The Run where you can get owned by an encounter,
running to this next fight.
It's really annoying they put taxi places across the entire
city except for right here in the middle of the street so we always have to walk here this is good
though no spawn at all i haven't had a spawn here in a long time
i think it might actually just not even be possible
this guy sure enough two hp bars so you know the drill at
this point why am i in that style? Oh right, Golden Samurai.
Oh he uh yeah bad timing. Still got him though!
Still got him somehow on the same number of punches
. somehow in the same number of punches.
That's that, and then final step is three down because we are going to
go beat up the guy himself
And after this will be rank this we'll be ranked 10
we'll be able to go continue the game. This stuff alone wouldn't get us to rank
ten but when you add in all of the other little things that have
been popping over the course of the run it all just kind of adds up and you just barely reach rank 10.
Hopefully, I've broken enough furniture.
I feel like I haven't broken
enough furniture this run.
If it's anything,
it's going to be that.
Also get roped.
Wow.
That guy is the weakest enemy in the game.
Literally 1 HP.
Was that the chat GBT guy?
Yeah, GBT guy.
They have an opinion.
Loud and clear, we understand.
Opening the map, okay. I'm sorry, safety?
That's fine. Usually I have that
unbounded.
We were talking about it before.
Okay, cool. So we're good to continue the game!
We're gonna get a whole bunch of stuff
and there's going to be one of these like Yakuza 7 Drink Link
type things going on here
and this is... you have to sit through these lines
so if you want to read a donation
I do like two Alright well we have
a $10 donation from 12inchyoda
that says hot take Yakuza 0 is better
than Yakuza 5 possibly the best Yakuza
game of all time but I might just be saying
that because I've only ever played Yakuza 0.
And then we have a $5 donation from Comrade Nick
that says PMC is right,
Yakuza 6 is better than 5
but the truth is that Yakuza 4 is better than both of
them pmc's never right it's something you
learn yeah i hang out with him for long
time i agree with that no i'm on board
with that four is excellent four trash
and we have less than ten thousand000 left to leave no one behind.
Let's go!
All righty, final big menu there.
We got a whole bunch of other stuff we got a heat
bar upgrade and we got a really really good heat action that we're gonna be
using against bosses from now on so you'll see that in a little bit the
final I win button has been unlocked we are already in agent style so i don't have to swap
the starting angle on this fight is so janky dude like this can still usually work but look at where
he's throwing that cigarette no it didn't work at all.
I'm like, yeah, this usually works.
And then nope.
Nope.
We have a $5 donation from WeGoGiant
that says Surgeon General's warning
smoking is addictive and hazardous to your health.
Smoking can cause lung cancer, emphysema and explosions. Live healthy, don't smoke."
I was just about to say they saw the Surgeon General's warning.
Yeah that's how those guys dodged it dude.
Damn! yeah that's how those guys dodged it dude damn
all righty so this means that this is the start of the third set piece
the reason why i'm not using rocket boots
right now
is because they don't let you do it this whole set piece
is technically programmed in as a series of different individual fights so when we're
not fighting someone we're not considered in combat so like won't let us do it
this is not a swap yeah good thank you ito get out of here usually when you throw
a cigarette you want to immediately swap off it and get the cancels that you get your heat refunded
but in some situations you don't actually need the heat refund and that's one of
those places so it's a little bit faster to not do the swap these guys get disrespected
incredibly hard by the way look at this see ya what oh my god See ya. What?
Oh!
Like that's going over.
Look at that movement tech right there.
It's good!
Friendly reminder as you watch this cutscene
that Kazumakiryu has never killed anyone, but Agent Toriyu most certainly has.
This is also a very grounded crime drama.
He's fine, they're all fine. Agent Joryu
really operates on the slippery slope
I mean Ryan has a $25
donation that says if it looks like a Kiryu sounds like akiru and fights like akiri
in it must be a joryu obviously obviously okay not skip okay we're gonna boost into these dudes too
the amount of damage you get from the
boost is actually kind of random wow we got to kill again that's good
the guy on the right usually survives that it kind of depends with like the
angle you hit him at i guess we've just been getting good
angles recently.
This is going to look a little bit weird, uh
the start of the animation is faster than the end of
the animation so I'm constantly resetting it. So Kiryu
just kind of does this weird shuffle
He's really gotta go to the bathroom
You don't understand
It's real bad There There you go, that's the one shuffle in the entire game.
They just really had to get that mechanic in.
These guys get barreled, please stick together...
What are YOU doing? Okay! As soon as I say please stick together. What are you doing? Okay.
As soon as I say, please stick together, he's like, oh,
you mean dropkick? Perfect.
Trying to not bounce off the walls here. The shuffle, the reset is
not faster on this beam. If you do it on this
beam Kiryu just does this
Which also looks weird but its slow
He's doing the virtual insanity slide across the beam
gonna try to reset here so ah it was weird
but it's not very fast if you run off that ledge you get like a really long rollout animation that we're trying to avoid all right alrighty
boosting and then oh okay yeah sometimes
that happens uh that guy's pipe can block the boost.
That was a really, really weird angle so I'm glad that worked!
That always... well we're hoping for that to get everyone except Fukunaga
This guy has too much hp so he always lives
if he does the counter i'm gonna have to respect it you didn't do it good thank you
nah no claps that That was Garbo.
We love clapping for a good cigarette though, you know?
A good cigarette! That's worth the clap. Not my gameplay.
And we are clapping that we're less than $9500 away from not leaving anyone behind in mass effect 2.
We're getting there dude
That's being held by this 50 donation from Space Kotcha that says
no one left behind.
We also have a
$50 donation from Sailor Soapbox
that says, is there an incentive to get Sega
to have Kiryu and Majima finally smooch already? No?
I'm sure there's a mod. I guess no one left behind will do
that's right, be sure to select the no-one-left-behind incentive we are getting close
to Mass Effect 2, We need to get that met.
That's not meant
to be a swap, but whatever.
That almost always works.
That one is pretty common.
Okay. almost always works that one's pretty common
all right final fight before the boss this is uh yeah yet another cigarette they really do just give you the cigarette and it's
like all right and we've now also designed every fight in the game to be extremely
cigaretteable i mean at least they gave you this jaw-dropping cutscene
i appreciated that.
Cigarette and pray, these guys spread really far! Yeah you can kind of tell it's not gonna work when the cigarette hits the ground instead of hitting someone's face that's like always a bad
sign please don't counter thank you yeah they have too much HP. I can't
even just boost into them. Alright, that wasn't
that bad for cleanup. So
we are now doing the
boss. This is going to be Nishitani. The first
fight against him finally. Nishitani III
no relation to the Yakuza 0 guy basically
I mentioned at
the start of this set piece that we had gotten a really good
heat action and we're going to be using that
and you'll see what I mean so this itani has four hp bars
and uh now he is too just like that they this is the true eye win button because
I'm not even pressing anything he's a little bit ridiculous
that they put this in the game at all the pmc was saying earlier that he felt
That this boss looked like a sandwich
I didn't understand that and I still don't
I said he looked like a moldy sandwich
He looks like a moldy sandwich
Do you see the resemblance?
And he's got like
just awful looking turkey is the shirt like orange it's just not it's not appetizing
it's a bad fit but i don't even know what kind of mold bad mold not mold I'm eating the most to
them old you are eating no no and one more for a good measure
hey goodbye Nishitani!
This is what we're going to be doing
to Nishitani every single time, by the way.
No respect.
He's just taking a nap.
His neck looks uncomfortable there.
No, he's fine.
It's going to wake up really stiff.
But at least he won't be left behind. We have less than $9,000
left to get the No One Left Behind incentive.
Keep it going! So we're in chapter four now. This is the one that I affectionately call RNG Hell.
The rest of the game is already kind of RNG hell but this is truly rng hell uh every fight is just gonna be
well you'll see you'll see it doesn't sound very affectionate i oh it's affectionate trust me
i love chapter four i never mentioned it until now but it's affectionate trust me i love chapter four
i never mentioned it until now but it's actually faster to taxi here instead of
that other place for going to mizorogi the problem is in counter spawns like
that one that are completely unavoidable this is the only time Mizorogi's an area trigger, so it's
the only time we can take the unsafe and slightly fast route to get to him.
Alright, okay.
First fight.
This is the Patriarch.
Patriarch is going to summon drones on us.
We actually want him to summon the drones.
The drones are good because it means he's standing still. otherwise he's going to be blocking and dodging everything. I accidentally swapped
one i shouldn't have so that could have been bad but i'll take that. It's actually a bit
fast to have gotten like blown back like that. You see what I mean?
That's the drone summon we want to see that
We don't want to see that slow motion and there he is just dodging directly through our leg
That makes sense overall not too bad though,
he can just do that like over and over again.
This is a rest and then a phone call. And then we'll have the hanging out with the boys section of the game.
Hey! We have a $100 donation from Goro Majima that says, found ya Joryu-chan?
We have $8500 left to make sure that no one is left behind by the way.
When Majima's everywhere and no one can be left behind. That's right!
And Commander Shepard donated $50 and said nobody is being left behind.
We have a $50 donation from NotAClone that says, I'm Commander Shepard and this is my favorite incentive of the marathon. Let's keep those coming in. Be sure to select that incentive.
Jory would want you too. No characters left behind, not even the annoying ones
Hey we have a $472 donation from Frapaboa that says, hey TAP neat run so far.
Hope the fireflies keep lining up all right.
Don't have the information to know whether are you or pmc is
right on yakuza 5 but i trust your taste in games better than your taste in zelda games wow
i'm gonna ignore that and i'm going to say thank you for the donation. That cigarette actually working is pretty rare.
Has that ever happened before?
Yeah, it happens all the time but it's pretty rare.
Okay. all the time but it's pretty rare okay
so this is the hanging out with the boys part of the run we're being followed
around by basically a bunch of bosses we've killed they're all my friend now
that's just kind of how curie works you beat someone up and your friends with them is that
how friendship works that is i that's how i got all my friends i don't know what you do
literally though it's Seruno
it's Shishido
it's the four guys
from the chapter 2
set piece
it's literally all
mini bosses that we
fought and they're
all my friend now
or going out to do
stuff for dumb
plot reasons
while we're running out to do stuff for dumb plot reasons.
While we're running, we have a $50 donation from Pinecone
that says, hey you! Whatcha lookin' at?
This ain't a sideshow.
This is prime Yakuza speed gaming. Yaka's alike a dragon that speedrunning community has been a blast over the two years
I've been involved best of luck tap knock their lights out
We have almost only eight8,000 left.
We are knocking down this incentive to make sure that nobody is
left behind. For this
Kiryu has to take him to the fanciest store he can think of in town
which is Ebisu Pawn.
We gotta spend a lot of money
to attract attention. Alright let's hit the pawn shop.
I feel like that says something
about Kiryu as a character
you've never taken the boys to the pawn shop just spend some drink cash
i mean it's a fun store right
we sold all our plates to him earlier so he just got a store full of plates.
Just weirdly expensive metal plates.
Alright hopefully this works... Yamazaki will always live!
And usually one or two- oh that's bad! That is bad, hopefully the minions will help me out here a little bit
I need the boys to do work
I'm gonna end up cleaning that whole mess up myself, aren't I?
Oh they're working on it.
They're work- okay, oh they're working on it actually, they...
Yeah okay, they put in work, that's good. That was good even though there's not supposed to be four people left at the end of that.
Shout-outs to the boys!
There's karaoke, I refuse. I was gonna see if the crowd continued that.
But can they do the verse?
Everyone can do the chorus, but can you do the verse?
I could a couple years ago when I had to do it.
That's true, that's true.
I had to learn it all.
That's the last one. We're just heading back
now and then we'll ditch the boys
And get on with the actual video game
There is a $10 donation from anonymous that says
This Joryu guy seems familiar. Reminds me of a lot of taxi driver named Taiichi Suzuki
That's a coincidence and we have almost 7 500 left
for the no one left behind incentive y'all are doing amazing keep it up. This is
heading to the grand.
Now,
it's going
to really begin
Well, well okay so But now it's gonna really begin.
Well, okay so first we have these two guys. These two guys you'll see...
We are in...
Yeah I've lost track of what style a minute at this point that's kind
of he has so much hp why wow that is
definitely supposed to kill both of them but
again the guy on the left.
Here's the main issue though. This fight in Cabaret
Grand, there are three
bosses
hoping that they stand next to each other.
It's gotten to that point where the cigarette
has to be good, but also
we also need them to stand next to each other
otherwise it's slow. Oh yeah, this
is going to be bad. Wow!
How did that end up back there?
How did that end up back there? How did they get through the whole trap?
How did that end up back there?
Well, that was...
That was staged.
This is bad dude
I'm gonna throw a second one I I'm just gonna throw a second one!
Sure, okay this is what the first one should have done if it was bad.
This is...okay we can work with this good double
get rid of him because he's going to do the counter
and you're just not allowed to smoke in the cabaret.
No smoking facility? I don't know.
It's that cigarette was doing what it wasn't supposed to do,
leaving people behind and we don't want that.
Now we are less than $6500 away
from that incentive. Can we hit it before the end of
Like A Dragon Gaiden? Can we do it?
Probably.
We have a $50 donation from Ebon that says,
Shepard leaves no one behind.
Alright truly awful fight and judging by how
that last one just went i have no confidence in this please don't
bounce please don't bounce thank you that is still bad but we're gonna take it a lot of people just
like straight up blocked that thing that happens from time to time the
second one is gonna do like nothing yeah that did
like nothing we have all the bosses back here though which
is interesting the boys literally dragged all the bosses back here with us
i don't even have to move
that might actually be good uh bring him oh no there's no i stand corrected
the actual boss who matters is all the way over here.
You, and then please be done over there.
They're not done over there.
Where even are you?
Okay, whatever.
Because these fights are so just like cigarette full heat and then extreme heat
and pray, uh, you can kind of tell from how much heat you have left how good the fight was
We're looking for there to be... The best I've ever had is a bit more than two bars
there that was like a bit less than a bar and a half so it's a little bit lower than average but
second cigarette also kind of throws things off a bit So we've got fast travel so we can get out of here the fast way.
This is our last time being in the castle, even though it's supposed to be
the main area of the game.
It turns out there's not actually all that much to do here there is one last thing to do here which this guy uh this guy has absolutely nothing
to do with the plot of the game he's just here he's just living his best life
he's got drones here you go and then because we have
under one bar we're gonna have to finish this the other way
why are you back there get out of here goodbye dan brody and that play did
you see that plant to be fair if jory punched me I would also probably fall over like that. We have a $50 donation from Cherry Scary that says,
Have to donate during the Like A Dragon run.
I never cease to love the wild plot lines of these games.
Good luck on the run, Tapioca.
That's a grounded crime thriller.
I don't know what you mean.
What is wild about this?
As I'm fighting the giant clown man.
It's continually interrupted by an episode of The Simpsons.
Yeah, truly.
So here we're actually looking for there to be a random encounter.
I'm just going to take this spawn.
Okay, I'm just gonna take this. This isn't even gonna work
but I think I'll take this because I want it.
The cool thing about this is that because we're
going to an area trigger,
we can just now rocket boots all the way down the street
like that. That actually worked out perfectly.
Yeah, I was surprised as well.
Yeah, that brought us right to the golf center and we also got to break furniture
and regen heat along the way
all right we'll try the golf center corner hoping to get the bosses to stay
kind of close to me and this fight people almost always get stuck
behind the black car so keep an eye on that for like this entire fight
the boss is back here which is really weird
there's kind of a lot of survivors too this is actually bad i probably should have thrown
a second one but it's too late now i'm in two deep sick double double on the bomb Sick double.
Double on the bosses?
No.
It looks like nobody's gonna get stuck behind a car this time actually- no, okay there he
is!
Nevermind! I stand corrected, there was a guy
There's always a guy
Kind of decent clean up though honestly
So we're heading into the fourth set piece now.
This is sort of the technical one.
The fourth set piece
is the one that's actually fun to do.
Not a skip actually i think no that's not a skip so hopefully this will just work we do
have to be careful uh we've got shishido working with us in
this fight shishito sledgehammer will knock
us down. Shishido's
sledgehammer is going to cause all kinds of problems if
we're too close to him, like that!
There you go.
Why thank you, Shishido for demonstrating!
Thanks for the demonstration.
So hopefully that doesn't happen again.
This is not a skip.
Gonna rocket boots these guys we're gonna throw a cigarette into the wall here about here-ish this should be okay i think yeah that that's not...
No it's fine. There is still one guy back by the door
Shishido no! I just... You can see it coming
and you can't do anything about it. It's too late. If you can see it coming and you can't do anything about it.
It's just too late.
If you can see it coming, it's already too late.
Okay get out of that.
I need to rebuild a little bit more heat.
That's good.
Gonna smuggle this plant in.
I didn't go extreme heat mode
which I was kind of
supposed to but it kind of works the same either way
plant these guys this is an incredibly fragile plant so we're trying to be
careful with this thing smuggling it through the door is tricky, actually.
And Fukushima has a little bit of HP left, so
we'll just do this and hopefully he won't do
the counter. Oh, there's the counter!
There you go- oh, okay
Okay!
If I was very slightly late on that
I would have gotten interrupted by the sledgehammer.
He was going for it again.
It's almost like this guy is a villain or something.
This rocket bootsing through the hallways the momentum on the rocket boots is incredibly
weird you can sort of
boots backwards sometimes
this should be good I'm not even gonna try to cancel oh that was garbage look at all these
dudes who didn't even get hit man and it did the slow-mo okay whatever just get me out of this room.
These guys are not a cancel, so we'll just do this and then do the cleanup. Hopefully no cleanup! Nah bad position.
Actually, I didn't even... whatever.
And then final room before the boss Yamada is going to
live for kind of a long time, so hopefully...
Oh we have all the boys in the corner with us don't we?
Yeah okay Nishitani or Shichiro was coming for me probably.
You can see him back there lurking with the hammer okay no he didn't do it
he was thinking about it yeah claps for shishito
change Yeah, claps for Shishido!
Shanky backwards boots. Alright boss time this is Nishitani again and like I said before whenever you see Nishitani we're're just going to hit the I win button.
We're just going to do this.
There you go.
That's half his HP.
He's actually going to survive a little bit longer this time.
There's a little bit of something you have to pay attention to in this fight.
At the very beginning of the next phase, he's
always going to throw a smoke grenade
and if we aren't careful, we can heat
action him before the smoke grenade
and then he'll survive the heat action
and then instantly smoke grenade after the heat action which would
stun cure you for kind of a long time so we're hoping to put a little bit
of a delay on this just to make sure that the smoke grenade happens during the action like that
so that's perfect now we just have to do a tiny little bit of extra damage at the end.
They gave him an extra...that amount of HP for some reason. There you go, see ya dude!
That also puts us in the perfect style for starting
the next fight so that's kind of a convenient way
to finish that.
We have less than $5,800 left to make sure that nobody is left behind in Mass Effect 2. This is the final chapter! Get them in!
We have a 100 dollar donation from Wompty Dompty that says,
F is for friends who do stuff together like surviving. No one gets left behind.
Save them all, Shep!
Yeah we've just got like three minutes of overhead
of taxiing back and forth here. So if you want to go in, go for it.
Absolutely. We have a $25 donation from the Bridgeport crew that says great run tapioca love your commentary
we have a five dollar donation from i'm gonna say ps caller i probably didn't
say that right apologize but they say we love Gaiden in this house.
We have a $25 donation from
Purple that says tuned in for the Like A Dragon
Gaiden run, first time seeing it and
super enjoying it.
We have a $50 donation from HyperGyver that says,
love the Like A Dragon series and absolutely fell in love with this game and the speed run
good luck on the run Tapioca! And we have
a $100 donation from King king shibi that says as someone whose head is always out in
space naturally mass effect is my favorite franchise of all time so here's one hundred
dollars to make sure that nobody is left behind whether it's on earth or throughout the universe we also have a
500 donation from snackery that says i'm so happy that it's GDQ week again.
As always, it's amazing seeing everyone come together
to not only celebrate the collective community effort
and passion throughout the multitude of speedrunning communities
all while raising sorely needed funds for MSF.
Of all the incentives, no one left behind is especially well-named! Thank you to everyone
involved in making this incredible week happen thank you so much snackery
all right well less than 4500 now from the incentive. Now you're ready.
Okay so we are heading to the construction fight
We are now done running around
We are done doing stupid crap
It is time for wall-to-wall action until the end of the run
So this is the construction fight This is the most complicated fight in the run kind of uh so this is the construction fight
this is the most complicated fight in the run
um for phase one we're just trying to damage shishido to get nishitani to
throw the smoke grenade which is a trigger for starting phase two
so even though i'm fighting Shishido,
I am looking and Nishitani- oh you just threw it!
There we go, we can block it so that it doesn't actually
stun us, then I can spend the rest of Phase 1
regenning heat by running into stuff. None of the damage
we did during that phase actually carries over
to future phases so we're literally just trying
to make that stun grenade happen as quickly as
possible. So now Nishitani's up there
and we're going to have to go take care of him.
So we will Extreme Heat so that we can get a little bit more damage out of things
I'm going to rope the pickaxe, this is now a Minecraft speedrun
And we'll get up here
The pickaxe... you could use the cone
here it's the exact same it's that spin animation it's the same one we've been
using on like every weapon dash into those guys just to hopefully
take care of most of the minions or at least get them out of the way of this
fight. Gonna do one more for good measure and then there you go we can finish him
off with a heat action. I like to pickaxe more than the cone just because
i feel like it has a tiny bit more reach but they're both exactly the same and
that's nishitani taken care of so now we just have phase three which is shishido she does back up to
full hp cause like i said none of that stuff in phase one counted. That was a different
guy or something.
Gonna cigarette here to hopefully get a little bit of feedback.
I think this angle is crap and it's
probably gonna hit nobody. Yeah, it didn't really
do much.
Yeah, it's gonna be weird this is going to be a bit weird hopefully we can still
fit this in okay no this is gonna work this is
nope nope nishitani's trolling me get up
or shishido rather there we go it won't do the right heat action unless
you wait until he's standing out i think
to adjust enough heat to take care of that.
And now we have a bit of clean up to do, so where are you Yao?
Yeah everyone is at full HP.
It's always Yao.
Yao is the one who causes the most problems, so he gotta go first.
Wow, that was an interesting quick-step strike.
We punched him in the foot and it did a bunch of damage.
Alright, that's kind of decent.
We do have no heat coming out of this fight but we basically never have heat coming out
at least the way I do it. I could've run around trying to break furniture there
But I really can't be bothered we're just gonna drink
something here. We have less than $2,500 remaining to get that incentive.
Alright this is the official part where this game overlaps with Yakuza 7 you can see ichiban in the background
just beating a dude up thus confirming ichiban does actually punch people it's not all in his
imagination and then meanwhile kiryu is over here. You don't see this
but Yakuza 7. But Kiryu is just tossing cigarettes around
The cigarette gets us decent damage, but there's all kinds of cleanup to do.
Where is he? Yeah, the rocket boots usually don't hit enemies that are on the ground
so when an enemy is grounded like that it's just
like oh thanks cool just taking a nap on the job great
that's phase one okay the overlap is over now that's it
this is yakuza 7 gaiden literally just for this moment and like one other tiny thing at the start of the game. I'm not going to let you defeat me here.
Why?
This is my enemy!
Okay, get this...
So this should get us most of them usually there's a couple stragglers who
like to hang out way in the back that was like very good though actually usually there will
just be someone all the way at the end of this hallway who's literally taking a nap or something and they didn't get the memo to come attack Kiryu, so you have to go back there and take care of them.
And of course you block at the end, thank you.
Thank you for that.
In practice like half of them are at the other end
of the hallway.
It was really ridiculous.
That's that there's Ichiban goodbye
Ichiban is going to be taking a nap on the floor for the rest of this
I think that's literally what's happening
and so you don't know this when you're playing Yakuza 7
but right on the other side of the door
uh, this massive fan service battle is happening
where every major character from
the series teams up to beat up a bunch of dudes
in suits. This fight is awful
because the room is extremely big, so
all the enemies spread out and the friends do friends do not help it's like majima
saijima and dojima a lot of emas have joined to help me with this
but they're all going to be dragging the enemies in different
directions and it's gonna be really annoying to try
to get good cigarettes in hopefully this yeah this angle actually looks good
yeah that hit a lot of guys should Should I even do a second one?
I'm gonna do a second one...
...against my better judgment.
Yeah, that did like nothing. That was pointless!
Kinda decent first one though.
Now we're just gonna focus the bosses...
I don't know why that slow-moed, that was weird.
Usually the slow-mo is only supposed to happen if you dodge something while in extreme heat and i definitely wasn't dodging
the friends do actually help in this fight though take out
most of the enemies that's why i'm only focusing the bosses because they won't
do that for me i'm proud that daigo finally decided to
be helpful once in his life, yeah. A first for him.
All right all that's left is the final boss.
That was that.
You can tell from where my heat bar
is that those cigarettes were a little bit unfortunate
but it's fine because I have
a ton of items. So this is the final boss
at Shishido after hitting us with
that sledgehammer like five times trying to take
us out early. That didn't work so
now we have to fight him legit.
We are going to be using the disrespectful Nishitani heat action to him
and it's basically gonna turn this fight into an autoscroller unfortunately
I really don't know what they were thinking with the balance on this heat action.
It's ridiculous.
This is a sick fight, though.
And I gotta say...
This is like Yakuza 5 fan service right now, with the way they do like... it's just a big dude, 10 HP bars fight through the Yakuza HQ. It's literally Aizawa from Five.
And the Yakuza 5 fan of me appreciates it oh i actually got that so we can fit
the spark in there that is a tiny gap for doing a pause um i'm just gonna go ahead
though since this is this is like four and a half minutes long,
this fight. And almost that entire thing is going to be cutscene while they move from phase
to phase. So i'm gonna take care of all the outro stuff now
To give GDQ just a little bit of time
back on his schedule. So mainly I want to shout out the other runners
in this game, Pscholar, Voidus, Crimson Okat
let's see, Pinecone cone firelight probably some other people i'm forgetting
i think street back guy has done a few runs yeah um yeah safe c
runs this game even though she's not on the leaderboard
i've been told she's done a run ostensibly yeah peace scholar in
particular is responsible for pretty much the entire route so like
massive shout outs to an absolute legend of yakuza speed
running um i also of course especially want a
shout out one dude who i didn't mention was frube
uh i i prove and I go way back
there was a time when the Yakuza community
was essentially just me and him
and like one or two other people kinda
so it's been insane how
much the community has grown over the years.
And a lot of that's been because of his efforts at growing it.
So it's been really cool and he's been a chill dude the whole time,
so shout outs to him.
I also want to give an extremely special shout out
to my friend Sanovin uh we had a massive amount of
technical difficulties getting this run set up last night it took six hours to install this game
um so huge shout outs to sanofin for basically coming in clutch and saving the run.
I would not be playing it without him,
and he doesn't even run this.
Ooh, we're getting two plant uses. Okay that's gonna throw this entire fight off. That's
going to be really weird. I think I can just do... Oh! He's not letting me do it. Come
on, come on. Why won't he let me do it? Okay come on why won't you let me do
it okay we have to like do this now or something he's stalling
we know what he knows we have less than a thousand dollars
less than a thousand dollars left to get that incentive shishido wants the
incentive dude yeah look yep that was a massive amount of overkill damage in
the end too it was a horrible decision by me
we're heading into the last fight. I just want to point out,
I don't understand what's going to happen here but look at-
Look at the physics behind this!
Maybe this takes a little longer than I thought
But look at the physics behind this!
Where is the rope? physics behind this
where's the rope rope them cure you i mean enjoy you oh there we go yeah just peter parker the amount of strength Yeah, just... Peter Parker?
The amount of strength. Just toss him all the way up there.
Evan Kiryu from his position of horrible leverage also yanks him all the way up here
grounded crime grounded crime drama
by the way i've been using stamina sparks on this we picked these up all the way, I've been using stamina and sparks on this. We picked these up all
the way back at the start of the game. This is what they were for.
We got four heat bars now and we need to be able to fill all of them back up.
Get the boys hanging out on the floor down there.
The dramatic final showdown
On this overhang thing
I'm gonna drink the second spark
Just in case
I don't want anything weird to happen
after this heat action, but I probably
didn't even need to drink this.
One last juggle for the road, there you go. And time is going to be on the final QTE so I will call that for you when it happens
It's gonna be in like 15 seconds or something. And...time. Am I overestimating?
Woo! No.
Okay, good.
125.42
The hard carry from the loads, dude!
And there's only $336 left for the incentive.
So you beat the intent.
But anyway, there you go that was guiding I guess
I kind of gave my closing remarks already so I don't have much else to say.
Thank you so much to GDQ for having me on and just...
yeah, just having me on, I guess!
Not putting me at 5 in the morning like you usually do, just saying.
Well yeah there you go thanks for watching!
Is that insedivate yet? Thanks for watching!
Hello everyone, I'm Sanjan. This is not the sequel to
The Path Traveler 2 but it's in a
parallel universe. So this is Mass Effect 2, the game that everybody loves and has a lot of nostalgia over
And you're gonna see it being broken. So I wanna be quick to reiterate,
this is done on the original version
and not the Legendary Edition
because there's a few really cool glitches
that you don't get to see in the Legendary Edition
we'll explain that later
but first off do we pick FemShep or BroShep?
So in probably one of the most lopsided bid wars I have ever seen
The BroShep enjoyers did get almost $170 but FemShep enjoyers did get almost $170,
but FemShep with over $2,000.
Let's go women!
Let's go woman!
All right so I have chosen FemShep here
and you're gonna notice that So I have chosen FemShip here.
And so you'll notice that I actually loaded from the save
here, this is because if we start from a new game there's
going to be like five minutes of cut scenes
nobody asked to watch.
So this is why we kind of load directly at the start
and, to reiterate, no one left behind New Game Plus. So there's going to be like
really few unique things that you'll kind of
see and it's
even though its New Game Plus, it's still a really cool speedrun
so without further ado
Miranda is just yelling at us to start.
I'll start the timer in 3...2...1...GO!
We're basically going to pretty much start off here like we kind of wake up in base and then we are pretty much gonna be charging our way here.
Unlucky coin flip right there. Yeah.
While Sanjan is walking walking through we should probably
introduce ourselves too uh core of a man yeah oh go ahead you actually run the game
yeah my name is uh mike wave i go
yeah that's how i go by on twitch i also run this game
help route this category quite a lot uh i'm stan jane
i'm corporate chance like what want to say it's not too fast with my confidence i am not also great start
we are off to a great start here carter bay would be the mass effect sidekick
well you already started by calling it like
saying that this is a nostalgic game
which aged me 20 years immediately
so...
Alright, we're going to quickly go through
the tutorial area.
That's a little annoying,
that's fine. Just gonna take my time.
I'm just I'm always saying this.
Sorry, so like you might be noticing
why I'm like quickly scrolling through everything
we have a legal
keybind that just lets us
go through dialogue really quick
there's a couple mods that we installed for this just for
pretty much uh taking out cutscenes and we can explain that later yeah uh so sanjan is going
to be using a g502 mouse which is a mouse that has like notorious for like a free scroll wheel
and she has the uh skip dialogue option set to her mouse wheel so
that's what's happening right there like that's why she's just skipping through all this dialogue so
so fast
and yeah you pretty much should see like this is a very fast-paced game you might
be wondering why i'm like charging through everyone and like
skipping the animations this is because because you can skip the charge animation
by going into the menu
and then going back.
Yeah, in case you're curious,
you can choose a starting class in this game
and for basically every single Mass Effect speedrun
we play as Vanguard
and this game specifically
we play because
each class has
its signature ability
Vanguard's is Charge
which,
as the name implies
lets you literally just teleport on top of an enemy.
And as you can imagine when we're trying to get to the end of a level
as fast as possible, Charge is insane. It's really good.
Mass Effect 2 was the first game where like the game more like Vanguard kind of became what people remember
Vanguard being and
man it sure is quick to warp.
Well no, warp is a different thing my bad.
Yeah yeah that's like a DPS ability in the first
game it's like
they didn't
introduce this until ME2 and
then ME3 also had it but yeah
that's where they introduced all the signature
abilities at only this class
has access to disability and all that you know
yeah so you'll see me doing this really cool series of kind of like just
elevating myself up mike would you like to explain these
elevators uh yeah so we call it the elevator glitch as you can see
like as we just rub along these walls and pieces of collision all
across the map,
The game will push us up here because it doesn't know how to resolve this
physics conflict that's going on right here. So it just pushes you up
like that.
That's it.
And we can use this
for,
like,
throughout I think
almost every single mission
in the game
and it allows us to,
like,
skip so,
so much,
like,
content.
Like,
right here we're,
like,
just going straight
to the end of the level. Normally you'd have
to be fighting rooms and rooms
of mechs and stuff but this is way, way faster.
I'm so surprised that I never
encountered this playing with games because it's so
like... It seems so simple when you
watch it. Yeah, so
funnily enough about that in the Legendary
Edition... This is the reason we are running the OG version
of the game by the way.
This allows us to just skip so much more content than you would in Legendary Edition, which is basically glitchless.
But yeah they were very rough about patching that for Legendary Edition because it happened so often
for casual players that they just softlocklock themselves in some part of the map.
They don't know how to get around out-of-bounds, you know?
So it makes sense why they were so adamant about getting rid of that.
That's what I'm surprised at like never happened.
I'd like to apologize to all the Tally fans
in advance.
Uh... don't worry
not getting left behind.
She's fine, she's fine trust me
She'll be okay. Shooting Tal fine. But yeah, shooting Tali
there ragdolls her and it allows us to basically
just skip to the end of this cutscene right here
unless you just go straight to the end. It saves
like 10-15 seconds I think on that cutscene
or like that dialogue right there don't worry we'll make it
up to her at the end or near the end i should say uh so pretty much after this uh we kind of
like start we're pretty much look kind of like us starting to recruit a lot of members here and i'm
actually gonna pick my weapons here so we use the dlc in this game because there's some really nice
weapons that come with the dlc very specifically the Mad-Ock?
Yeah, the Mad-Ock. It's one of the assault
rifles. Assault rifles in this game are just the best
but the Mad-Ock specifically is one that you get
with one of the DLC
gun packs that they have.
And it is by far the best weapon in the game, I think.
DPS-wise, it is so good.
Because we're playing on New Game+, Shepard already
has Assault Rifle training. Normally you'd have to do
about half the game, I would say, before you were allowed to do that. Otherwise you'd have to do about like half the game i would say before like you were allowed
to do that otherwise you're like lock the shotguns hi bobby hi how are you doing oh dad bobby dad
probably sorry so this is a more recent skip down. We call it the Bobby Skip.
This pretty much allows us to skip through watching a bunch of doors open here,
and we can quickly get to Bobby DeTurion
and start recruiting our fellow scientist Hilarion, Morden.
That should be a Valentine's Day card.
I went out of bounds just to skip straight to you.
So yeah, like, I guess I can go ahead and just introduce what's going on in this game. In case you've never played it,
just a very quick recap. This game
basically follows... It's kind of like a
Seven Samurai type story in space where we just have to recruit
a bunch of like uh the best warriors into galaxy basically to go take down this race
known as The Collectors. They're trying to attack the Earth, that's basically what's going on
So all these missions are us just going out of our way to recruit one more party member
and building our team for that final mission. And yeah, since you all graciously donated
to make sure no one's left behind, we
are going to get the good ending of this game.
Well, mostly good ending though. We would like to apologize
to Althane, Samara,
Kazumi and Legion fans?
Yeah just no confusion like there is another category that we have called all loyalty missions where
We do get every single squad member and we do every single loyalty mission. It's about two hours, about double
the length of this category but
I think it's about... Is it eight squad members
that I think you need to initiate the final mission?
Yeah.
We just get eight party members
and then we do
just enough of the loyalty missions
which are kind of like
the story missions
for each squad member
so that we can
just get through
to final mission
without anyone dying.
Yeah,
that's what No Blood Left one left behind specifically is we will
not have the full party we won't have to pull part but we all say everyone that we recruit and
that includes our crew members uh santa while we're walking here would it be a good spot for some donations?
Yeah, we can do like one or two donations before we have to explain more of this.
Alright! We have a $200 donation from Korvimei
Hi Mei $200 donation from Corva Mae. Hi, Mae!
Paying $200 of Ogre Pond tax as promised
I'm Commander Shepard and this is my favorite large
green square, large green square large green square large yellow square
large yellow square large green square in the citadel
thank you may uh we'll explain more of this so this is kind of like a pretty
unique part of mike would you like to explain this
so yeah for this uh the end of this mission right here this is like probably one of the more rng
rooms in the game oh that's something it was really bad yeah what happened right there
was extremely unfortunate.
It looked very uncommon.
All right, that's actually never happened before.
There you go.
There is the bingo.
But yeah, basically we're in this giant fan room.
We need to dis We're in this giant fan room.
We need to disperse this airborne vaccine
kind of to cure an epidemic that's going on here.
And we just need to hit these two big buttons
that are on the opposite ends of the room.
But the enemies here can be kind of weird hit these two big buttons that are on the opposite ends of the room. But,
the enemies here can be kind of weird
and also your squad...
Like so,
normally you want Jacob
here to die
because he does this voice line
If he does die
and you get lucky
then you save like 4 seconds.
It's what makes this room kind of annoying.
Yeah so we basically recruited Morden uh...
Basically you're gonna see a lot of Miranda in Morden.
So Miranda's just probably like the best squadmate
in the game, just because she has a very varied kind
of move set and she kind of fills one of our weaknesses, especially
with Overload which hits shields.
Vanguard's generally don't hit shields very well
And she has the passability
called Service Officer
which increases weapon damage for everyone. And that's where
pretty much most of our damage will come from. Yeah, Miranda was almost like
built I think as the most broken bardi member in the game, almost intentionally
it makes sense lore-wise that she is so overpowered
Yeah, like she just covers like everything almost and she's the only squad member to have that passive for whatever reason
I don't know why
And then Morden is gonna have a incinerate we didn't talk about him incinerated
like probably one of the best abilities in the game also just allows us to uh hit armor like
really really well and also if you you use it on a pack of enemies
they will... It can just kill an entire pack of enemies by itself.
It's an extremely strong ability. Yeah I should note we're pretty much
going through kind of like a lot of these random dialogue things
just to get to Archangel.
So if you have two or three donuts feel free to read some.
Absolutely!
I think I'm too old to read this one
but I'm gonna try it anyway.
We have a $40 donation from Bramhall the 5th that just says...
Oh no.
Skibidi Shepherd?
Heard that.
I totally butchered that.
Heard that!
Thank you for the donation, though.
We also have an $8 donation from Winters
that says,
I want to give a shout out to Sanjan
for her previous GDQ run of Octopath Traveler 2 at AGDQ this year
inspired me to get back into the series, and that game is now my favorite video
game of all time! So excited to see another of her runs.
Aww thank you so much.
Good choice.
You can read one more
before we start the mission.
How about this $500 donation
from Paul
that just says,
Mass Effect, let's go.
I agree.
Let's go, Mass Effect.
Alright, so we're coming up on
Archangel's mission.
It's going to be pretty much out of all the missions that we do aside from the ones in Loyalty Mission,
the longest mission.
There's a lot of multiple parts to these
and it's also an extremely annoying mission.
Yeah, this like mission is broken up into multiple points. We basically
have to help Archangel...
I think most people know who it is
It's not a big spoiler
but yeah, it's like a fan favorite.
Uh,
right here,
Sanjan is actually going to make a save and she's going to load here.
Normally you wouldn't do this,
but this skip can be like super,
super annoying.
And we get it here.
I'm just gonna do this
and then okay nice first try
so the reason why i did that uh skip is because or that version of the skipper
as well it's much noticeably slower.
The thing is, is that that skips are sort of hardware dependent
due to how the loading zones work
so it's much safer and more feasible there's a lot of hardware dependent stuff
in this run um and fortunately i think it in practice it went pretty good, right?
Yeah.
Also hi Garris!
Oh yeah, it's Garris by the way.
Any Garris fans out there?
You all get to see your fan favorites.
Not as much just because Miranda and Morden are just very overpowered, but...
You do see Garrus a lot though just just because he is like when you're doing the party selection before every mission Like Garrus would be default option
So a lot of times we just end up taking Garrus along with us
Just cause it saves like
A fraction of a second that they came over anyone
else because like it just won't matter in a lot of these missions hooray he's optimal
so you see me standing here because there's some unique parts i want to wait for at least
some people to enter in because i don't want to wait for at least some people to enter in because
i don't want to get additional waves so yeah like funny story about this uh
this strat right here where we're waiting for like all these enemies to
come into the base before uh we start killing them
uh this was found by the QA testers of
the game and like they told
some of the older runners for this
game about it because, like,
its really the only way to do this part fast
I think that's pretty good yeah that was really good nice and that goes ahead
and takes us to the next phase where we got to kill this big mech and then kill a couple more
enemies and then the actual bot like the mini boss of this segment is gonna spawn uh but yeah you tend to lose a lot of runs here
just because if anything even goes wrong it sometimes it's not even your fault like
the enemies will keep spawning infinitely.
This entire mission is so, so buggy honestly.
And yeah I want to say that this is ran on casual mode
but even if this was on casual mode it's very scary
because of the nature and fact that this game deviated from Mass Effect 1 in that it's a cover shooter.
And when you're out of cover like this all the time, you are going to take a lot of damage even in easy difficulty.
They really wanted you to play this game very tactically. even in the easy difficulty.
And they really wanted you to play this game
very tactically and methodically,
and that is not really...
It's also the moment where they gave it
a Vanguard charge.
Yeah.
I mean,
this game was made like in the post-Gears of War era so it is just made like that basically.
We can talk about the differences between this and Legendary Edition.
So in the legendary edition basically you won't see many of these glitches so there is one glitch that you'll see otherwise that is pretty much uh the same as in legendary edition
yeah uh yeah i don't know do we want to talk about the autosave bug yet or no uh we can talk
about that when it comes to it yeah but that's like one of those
that's will talk about it later but yet there is like one major bug that they
did not patch for a legendary edition but besides dad yeah like the budget
area this around is basically like glitchless compared to this.
Yeah, for this next part right here the second mercenary band who were trying to kill Garrus
they're trying to come in through this basement area and we just gotta close these shutters that it can't come in
and uh once we close this last one right here it's gonna go ahead and just teleport
we're going to get a black screen and then it's going to teleport us back up and then
we're going to kill the second mini boss and that this is why this whole segment
is so long because it's just there are so many phases involved with
it like some of the other missions like you just go to the end and takes
like two minutes but yeah this one is really, really long.
And we've actually faced through a bunch of little mini-bosses
that are generally easy to deal with.
Here's the second mini-boss
and here's the power of the Madoc. In like one clip
he just dies. It's so much damage!
Yeah you'll see
abilities that we have are overpowered
I should say our bonus power is Reeve
And Reeve is like an incredibly good
ability and it'll very much play into
part later on.
Yeah, even
on the harder difficulties, it might seem
like this is only because we're playing on casual but even
on insanity uh if you play as like a soldier with the mad hoc which is
like what a lot of people do and you just spam adrenaline rush you will just
shred everything with the madhawk it is
just so incredibly incredibly over tuned
and there's a i'm i don't want to jinxed it no we're fine
yeah yeah there's a stoplight delayed I don't want to jinx it. No, we're fine. We're fine. Yeah, yeah.
There's a softlock...
I definitely delayed that.
Yeah, yeah.
There's a softlock
that can happen there
if you kill that one...
Like,
it's another mini-boss
that spawns there.
If you kill her
like a little too fast
for whatever reason
this next set of enemies will just never spawn
and you were just like left there with like garris till eternity basically it's pretty
funny but yeah not very optimal for the run yeah so we can explain about the cane here you're gonna
see it coming up and there's a reason why why you pretty much solve every
problem with the cane here so we're gonna get these last
shielders look out the cane here about to raise some cane and then so yeah all
these that you know that really hard boss... well.
Goodbye!
Yeah so the cane is basically a portable nuke launcher
Some people are gonna nerd out about it and be like eh technically yeah it's not a nuke launcher. There's, like... Some people are gonna nerd out about that and go, like,
it's not a nuke, you know? But no,
it's like a nuke that you can just, like, carry around
and the trade-off is that
uh, it uses up a lot of
heavy weapon ammo. Like, you shoot it once and then like
you just have to find like I think like four or five
I think it's like four more like heavy
ammo packs to like use it again.
However, this is where that glitch is going to come into play
that we were talking about earlier, the heavy weapon bug.
Or do you...
Yeah it's the autosave bug.
I don't know why I went this way whatever
not a big deal.
That's not a big deal.
But yeah,
The autosave bugs
so we run this entire game with auto saves turned off
and the reason for that is because
if the game just does not make
autosaves and then we go into the next mission,
it will not correctly track
how much heavy weapon ammo we are using
and it'll reset us back to whatever like how much heavy weapon ammo we are using, and it will just reset us back to whatever... like how much
heavy weapon ammo that we had on our previous save which is maxed out.
So you can basically use it once per mission and its not a big deal
and then we never have to pick up heavy weapon ammo.
And it makes the run much, much faster actually.
Yeah so coming over here next though
So basically this run kind of happens in two parts
You'll notice that like on other categories, the first 30 minutes
of this is pretty much the same. We have to recruit
a base number of squad mates and then
we do a specific mission and then the rest
of the world is open to us. So we're recruiting
a really strong biotic named Jack.
And basically she's in this prison and we gotta go for...
Oh, that's unlucky! That is a pretty common bug
that can happen in this game with the charge ability.
I think we call it like, a false charge?
I don't know but it can just sometimes happen
The game does not make Shepard charge over
and you'll do the animation in place
And it will use up your cooldown, it's really annoying but it's not a deal
Jerk. Yeah sometimes this game is just like randomly mean to you and very jank
But there are generally mostly ways around it
so you're just going to see me uh whip out the cane here yeah wow we have heavy weapon now
and as you can see we're gonna use it right here in this upcoming room.
Like for this room specifically,
We just have to kill a ton of enemies and
As your gonna see the game kinda makes it like instant
If you are thinking that this is a new game plus weapon it's actually not
you can get this in new game you can actually get it very very early
it's like it's incredible that you could just get it so easily
i do like that we use two things so much that slow down the game.
Between the cane and charge
And coming, yeah
So one thing to note about the cane is that
it pretty much fully damages like a shield or whatnot, so
if I'm in red HV you'll instantly kill me. And if I'm in range that will come into effect
later but anyways here's one of the hardest parts of this.
I don't know if I got this but we'll try.
Okay, nice. So that was really scary. That was really close, OK.
So the timing on that kill is really precise just because those shields get raised up
and we have a limited amount of time.
So I opted to do like,
a slightly safer version of that
ideally you don't need
to go into that
but basically he has the ward
and has shields
armor
and then HP
and basically
we just tried to to burst dps
him down as much as possible create a donut while san jane flies over to the next area
how about a five thousand dollar donation from the yeti hey all yeti here garristan
here huge shout out to our mass effect mega fan Yeti Jacob who had
donate during this run to show the game
some love. We're excited to share
we've hit over $30,000
raised from orders
from our official SGDQ 2024 collection thanks to everyone who has
ordered. Be sure to check out the collection every item ordered directly
benefits Doctors Without Borders and we are almost $8,000 away from $400,000 raised for Doctors
Without Borders so far.
Thank you all so much for your generosity and donations.
Much appreciated for a great cause. and donations. I much appreciate it for
a great cause.
So you'll notice that I opened
the tactical menu, uh, you'll see that
a couple more times, but basically
it gives Shepard invincibility to a degree.
Yeah as we're gonna be navigating through out of bounds a lot
there are a lot of parts in the game where they're like really big death planes
where if you just touch it, Shepard just insta-dies.
And for whatever reason, if we hold the attack menu,
It'll pause the game but because this didn't account for Shepard to fall
and stuff. Even though there is fall damage in the game
if we just hold attack menu open
while we're passing through a death plane
it'll take us to 1 HP but it won't kill us
because we just can't die in the attack menu that's
the primary reason for that yeah so shepherd so when people say
shepherds a shepherd used to be a specter she really
used to be a spectre
who loves hacking minigames?
Alright, slightly more than Jack.
But less than Garris. I'm writing this all down.
Alright so yeah you don't see the first of that little hacking minigame where we have to kind
of match two things. It is mostly a skill based minigame... ow!
It's mostly a skill-based minigame that's gonna come into play in a couple more places.
Ooh, that's pretty good!
Yeah there are two variants of the hacking game
like that's the first one, the node one
which as Sanjay mentioned it's completely
it's mostly skill-based. The solution
is random but you can just tell based on
the patterns of the nodes and stuff
what the solution is if
you have enough experience doing it. But the other
one that we're going to talk about a little bit later is,
It's really, really bad. It's probably the worst part of this game in my opinion.
Yeah otherwise it's pretty consistent like...
You'll be seeing me consistently just run through
a lot of these enemies' charge, and Vanguard in this game is generally really great.
But then there's gonna be- so you also get to see this really cool trick, a pretty precise
trick with the cane coming up next here after I run from these guys.
This area is actually also like really scary just because there's a lot of things that can hit you
really hard and we don't care about our squad mates going down.
They'll be back, no worries.
Yeah, they're just gonna like revive
right here as we talk to this guy.
They do go down a lot for not being left behind,
I gotta say.
They take a lot of punishment in this run
all righty so here's the precise cane shot i need to start it at this point
just sneak one in here and then we run back
so you'll notice i kind of like did that click save uh before i got out the cane
another i think we explained this
another property of quicksave
is that it keeps our
equipment loadout and if I do like
these safety click saves
too much then it tends to very much mess with their
lowdown and that pretty much does matter. So if you quicksave when your out of ammo
are you now on ammo forever? I don't think so
If you do it with the heavy weapon it will. That's what I mean with the heavy weapon. Yeah, with the heavy weapon
at will, yeah. You'll always just start at zero.
So it's actually kind of important that you never make a
save after you use the cane otherwise
it makes sense. Also
we're going to say hi to our best friend Timmy here
and if you want two or three more donations
while we go through this feel free.
Absolutely!
We have a $10 donation from Mar & Gok
that says nobody gets left behind. We
can't let anyone die, especially
Garrus.
And we have a $5 donation from
CM5871 that says, Mass Effect
is a huge part of my family my partner and i love the series
our son's middle name is garris and we have a 25 donation from chibi carrera
it says i don't know if this is a debate
but Garris is the best companion.
And I will not be taking any criticism or disagreements
on this.
Shout out to tech crew y'all are amazing shout
out to frame fatales
The Best Community in the world let's go
all right so coming up here is horizon uh everyone knows it's just like
it's terrifying because there are some really annoying enemies.
It's gonna be really quick don't worry you're going to see a lot of like really...
We're gonna use our classic Specter powers TM
To pretty much skip a huge amount of this area hey things are going good at horizon right yeah you know just all these like colonizers are
getting like kidnapped and stuff it's pretty, but you know it's all good.
But yeah this is kind of a notorious mission because it's the first mission that introduces collectors
We'll talk about at the end of this mission here, because that's where you actually have to fight them.
Because yeah, we're just doing a bunch
of out-of-bounds right here.
These are probably some of the coolest
like out-of-bounds in the game right here.
We're going to do this bit right here.
So she's going to go...
She's going to do two elevators
and we're going to run the DN
and when Sanjan melee abuses
off this ledge,
she's going to load into
this next area
and boost all the way up.
You'll see it right here.
We never talked about the melee trick.
Oh yeah, melee abusing. I didn't know that was a design though.
Might have to make a new save for the auto
Yeah, I'll do that before like it's a thing we haven't
explained melee abuses yet would you like to explain it yeah so uh in this game when you melee
shepherd like moves forward a little bit and that's primarily
what you're seeing right here.
What we're using here to get out of bounds
and go around.
Sandrian is doing this by
pressing S and then melee at around the same
time. And that'll, like, just push Shepard a little
bit forward. And for whatever reason,
the pistol, because it has a different
animation, pushes you, like, a little bit farther.
And right here we have the other uh hacking
minigame i was talking about not great but it's it is what it is did i not see
i didn't see that at times yeah it's random and it's an auto scroller
hooray i love both of those things and it's an autospriller. Hooray!
I love both of those things.
Alright, so we're pretty much gonna see our
friendly neighborhood
collectors here
then we're going to see our best friend Harvey not to be
confused with our fellow off the path 2 gaming but he's trying to assume direct
control this Brun how could he
yeah this fight can be really annoying all right hello sometimes these enemies will just like run
away from you for no reason and then just like hide on the opposite end i mean after seeing how quickly uh
shepherd mows them all down would run away that enemy has withdrawn reinforcements likely so yeah
that was a first wave and now we have this second wave right here
And then we're gonna have the boss which uh... The boss is going to involve a pretty cool setup
To kill them really fast.
What? That's an it's a shockwave there which has what that's uh that's a new one on the bingo board here buddy
whatever yeah you have to be kind of careful here as well because uh
if you kill heart to Harbinger enemies,
that's like the main bad guy of the game who can possess these enemies and make them super strong.
If you take too long they'll just spawn again so that could be super annoying
And right here we're setting up for the quick kill on this boss is there another one okay there's got to be more all right nice
and right as we do this she's going skip a cutscene and that's going to
immediately kill the boss like right as they spawn in not not in my head can
buddy sorry I don't exist in my head canon.
You'll understand why in a moment here.
And so because you all graciously donated to make sure nobody's left behind
we are going to take a little bit of a different path.
Yeah this is like the primary
point where uh...the routes really
begin to diverge. Uh because
after Horizon the game
almost completely opens up to you. So right now we're going
to go ahead and just grab a... I think besides Garrus everyone else's favorite squad member
Tali uh her recruitment mission is pretty fast
and also we do need
her you actually
100% need her
if you want everyone
to live because she
sells a ship upgrade
we'll talk about that
in a little bit
but yeah you need
all of those for
like the end game
I am curious about our audience here
alright garris fans go polly fans go let's go lemon i don't know that was pretty close morden fans
okay
i've got no shields yes oh yeah also this is happening
yeah oh i don't know if i got this because i think so Oh yeah, also this is happening.
Yeah.
I don't know if I got this because...
I think you got it.
Oh no!
It's all good we gotta save.
So what I was trying to do there is skip a whole sequence
There. This can be precise, i don't think
I got enough run distance just because my running
Animation is awkward. It's a little bit like timing precise
but it's very also very easy to like kind of fail this yeah you have to be
like running while you're falling off here to get enough momentum to make
it past this barrier. Should be fine. Nice, yeah that was definitely
it. Alright cool
I love the corner-
edge of the screen vane. It's so a product
of its time. I know, it's like
with COD and all that from this era,
we need a way to show that
you're in danger. Here's a bunch
of red veins all over your screen.
The big thing about that skip is it's very easy to mess up. Like if you go too much
to the right, you pretty much just fall
into an endless pit of void
But as you see here
I think normally like you would have to kind of go and open the gate but we're just going to go past through this gate where Shepard...
We were a Spectre. We're using our Specter powers.
Yeah, this is another really broken mission.
We're just going to skip all the way through the end here.
It's gonna be a pretty intense charge that we are going to do at the end here towards the boss.
We'll talk about it in a little bit.
We are going to go ahead and just elevator back into the void right over here.
Yeah, so we're gonna go back to the void here
There's like a little bit of a scary part here with our friendly neighborhood gif, but it shouldn't be too bad hopefully.
This entire mission has this gimmick going on where you can hear the noise.
Being out in the sunlight goes ahead and just rains your shield so like you only have like one layer
of health like that's the whole thing with this mission but it doesn't really impact anything
with like how we do it all right can you shooty-shoot?
So I'm gonna try to leave Garrison Ram in the air to soak some hits.
Hopefully the Geth Prime does not hunt me down.
I think you're fine right here yeah
so yeah we're gonna pay our respects to cal rieger he's going to take one for
the team
rip garris
and then we're going to charge all the way through the boss here at the opposite end of the room
that's perfect and then yeah oh yeah this is another thing we should probably talk about with the cane You can actually cane yourself right here and be fine even though it kills almost everything
It could actually kill Shepard as well
But the thing is that it it only does one wave burst
of damage.
When your shields get depleted you have
a window of
iframes and basically
so long as you have your shields up
like, you cannot die from the game
So we can just do that
basically to kill bosses and stuff
Alright
So coming up here
We had to go through quite a bit of chores
Really random chores to grab loyalty mission up here we had to go do through uh quite a bit of chores random really random choices
to grab loyalty missions and all that fun stuff so you've got like two minutes to uh have you
got any donations i absolutely do thank you so much have a $50 donation from Aiko the Blue that says, Sanjan,
I'm so excited to be watching this run live and seeing what memes
you and Korvimey have in store for us. Cheering for you, PS get stick bugs LOL.
I just read them, I just read it.
All right now I like this one. We have a $250 donation from Scott Moore.
I was laid off last week so it's tempting not to donate but Mass Effect 2 is my all timetime favorite game and Doctors Without Borders
is an amazing organization. I accompanied the doctor to Honduras
several years ago, so while I don't know what my future holds
I feel I must donate
to ensure the healthy futures of the people
who will be cared for through this
and many other donations that
will be made during this event.
And while it takes more time,
Doctors Without Borders is about saving lives so this donation must be applied
to no squad mate left behind thank you so much thank you so much the doctor feel free to go on we've got more time all right we have a
100 donation from kittens that just says Shepard Rex Shepard Rex Shepard we have
a $50 donation from Mike chef that says Mass Effect 2 is my favorite game of all
time I'll never forget how stunned I was during my first play that says Mass Effect 2 is my favorite game of all time.
I'll never forget how stunned I was during my first playthrough
when Grunt got swept away by the Seeker Swarm.
Here's to saving the crew!
Don't worry, in this speedrun no one's gonna get swept away. Everything will be good.
We need to do one more donation. Oh hey we upgraded the cannon! Yeah.
Well we have a $25 donation from Commander Shepard that just says this is my favorite speed run on the Citadel.
Thank you for your endorsement.
Alright so what I did there was just a bunch of kind of like grabbing people's loyalty
missions and then pretty much
for grabbing that really mandatory upgrade from Garrus.
Sorry everyone, we will not be doing
Garrus' loyalty mission just because
his loyalty mission takes actually
noticeably longer than Jacob's.
You can pick from two leaders, and that is three.
Yeah it's three.
Sorry I don't know why I said two.
So you have Garrus, Miranda or Jacob.
Yeah, Jacob is by far the fastest out of all of them.
It's really fast compared to everyone else
The Garrus one you need to go all the way to the Citadel
and you have to watch a bunch of cutscenes
and it's the same with Miranda.
Miranda is really long.
Yeah, Miranda is really long
and because actually spoilers
you have to do Jack's loyalty mission
it'll create an even longer cutscene.
Yeah we're like they're fighting and then you had to
stop them from fighting. It takes so long
But yeah y'all also notice here we are kind of doing filler missions
We... there is pretty much a lot But yeah, you'll also notice here we're kind of doing filler missions.
There's pretty much a mandatory amount of missions that you have to do to progress the plot in general
and pretty much in between we'll be doing some of these filler missions that
will help
us get
to the amount that we need. So coming up
here next is Jacob's loyalty mission
so Jacob will be kind of like one of our three people that
we make loyal.
I think you passed it.
Did I pass it? Oops.
Go away.
Good so its actually another scary loyalty mission just mainly because we have to do a pretty precise
cane shot and then there's like these really weird random soft locks that can happen which hopefully
won't happen yeah this is is mostly like a whole W
simulator for this mission but the end
is really scary.
Yeah so the end's pretty scary just because
we have a lot of stuff
that's trying to attack us
and we've heard stuff that's trying to attack us.
And we pretty much, like,
really do not want to be in the direction of the game.
Here's actually another really unique kind of skip that we can do and I'll let Mike explain it.
Yeah, so she's going to go ahead
and make a save and load right here.
And basically if you were like
think it's like when you're loading from a save
and then like you're using your scroll wheel or a macro
to spam the dialogue
cancel really fast, it'll just go ahead and make some of these NPCs
non-interactable including that NPC right there. Normally there's this huge cutscene
that you gotta watch right there.
And doing that basically just gets it,
it's a really nice little time-save.
They better be friendlier than the beach group.
I need answers.
Do we wanna talk about Jacob's loyalty mission?
Cause it's probably one of the more controversial ones I would say in this game.
I think the only thing we need to mention is that
basically the summary
of this is that Jacob's dad is a bad person
TM. Yeah, he's not a good guy.
And then we're here to find of like find out why so...
You can basically think of it as
We haven't really explained what loyalty missions are
They're basically
Shepard playing therapist
Honestly yeah So the therapist. Honestly, yeah.
So the big mechanic of this game is just like we're preparing
for this one final mission where
we need everyone to be focused and then
everyone's just like okay well I need you to play therapist for me
I need you to help me fix whatever problem
I have.
And then I'll be fully focused for the mission.
Which fortunately Shepard does have like the full backing
of Cerberus so if anyone has like the budget to do it it's us
all right i'm gonna try that yeah here's the shot coming up right here so we have to clear out this
whole room with a cane and there are so many enemies and they can just
shred your health so fast that you could accidentally
die from a cane shot, alright nice
we got it here though
But yeah that part's really scary
if you get even like kind of unlucky with where to cane,
because there is some auto target when
you're aiming at enemies.
But if it hits a prop that's like a little too close
to you will get caught in the blast radius
and it is really scary when that happens all right mission
done all right we have one loyal member which but well you're only making two more party
members alone now next person is Jack.
Yeah we only need three loyalty missions done
uh with like all the choices made optimally
during the final mission
like we'll go ahead and save everyone
it saves a lot more time compared to
like having to do
like, more than three I guess.
One thing we forgot to note is
To be specific
We are gonna
Be using
We use the speedrun mod
Just so that it can skip
unnecessary movies and
stuff, and just a lot of nice quality
of life stuff. Yeah, funnily enough
even though the mod does remove
FMVs and stuff like the pre-rendered cutscenes.
You're going to see it in this mission
especially actually. The game will
kind of just pause in place.
The game just can't progress
until it is kind of like
the amount
of time that you pre-rendered cutscene would have filled.
It's kind of hard to explain,
You'll notice it at the end of this mission.
But yeah we're doing a big out of bounds right here
To go straight into this bounds right here to go straight kind of like into this facility
right here. This loyalty mission is also pretty fast
so we need Jack
loyal because
we need a biotic and
a tech specialist and then the leader, which Jacob is going
to fulfill. But for the biotic
specialist, you can only get Jack and
Samara, I think? And also
uh... I forgot what her daughter's
name is. Samara's daughter. Lauren?
Yeah, yeah.
But getting Samara and making her loyal,
that all takes way too long compared to just doing this.
Yeah, Samara's recruitment mission
is also really long.
It's super long.
It's a very, very annoying mission.
If you do that as part of all loyalty missions...
Yeah like one of the few missions in the game that also does not have any skips on it
after this fight we got another puzzle we gotta do right here
a lot of this is an event.
Yeah, we failed that yet to do the whole thing again.
It's not a big deal here but for the more like bigger missions it's a bigger deal.
There is one specific puzzle –
We'll call it out when we get to it. It is actually very scary, but
besides that though, it's mostly chill
Yeah so, we're pretty much
kinda like cruising along if you wanna
There's not much to it, we will be using the cane here if you want to read
one or two donations.
That's really bad, I might die.
Uh oh, I think we'll find him. Are we good?
Are we good? Yeah. Okay.
Alright, well we have a $10 donation from Blizzard main that says I should go I should go
I should go
We also have a $25 donation from Beanie Feeny that says,
these donations are having a massive effect.
Keep them coming y'all.
I agree.
We're almost $5,000 away from $400,000 total.
Let's do that during this run!
I believe in you chaps
yeah you saw all your problems here with the cane hooray that's a pretty good summary of a lot of the speedrun.
So here's the weird effect that comes with
the speedrun mod coming up
here pretty soon here.
I mean,
I'm not going to say anything
just watch chat.
Oh man,
I forgot about this.
I forgot about this.
There's a pretty funny bit at the in there, Scalcina.
Yeah.
Okay. I'm sorry. if you thought that was funny there's even better ones yeah
i have the hurricane huh i have the hurricane huh all right so you see there we got the heavy ship armor and now we just need to do one more mission before yeah so uh just doing one more n7
mission here.
That's technically what they're called in the game.
It's like these little side missions
that technically progress the game
so we can get to the next major story mission
which is the collector ship
and this one is really, fast you're gonna see why this
one legit takes like 20 seconds sounds like the perfect amount of time
for a donation yeah absolutely we have a 25 dollar
donation from ho Holly that says,
I always try to catch Sanjana's runs and Mass Effect runs.
So there was no way I was going to miss this.
Thank you so much.
All right, so yeah, I mean we use a cane on all those crates you know they're safe from nukes but not from mechs.
Perfect donation line! That was a one donation mission all right so we needed
to do the total of five missions before we could unlock this mission here and honestly
there's not very much to this mission but plot-wise they kind of discover hey that
there is a lead that we can get information on the collector ship here and we have some important
information TM on the collectors and why canappy people.
That's basically Eclipse Notes version of...
Yeah, I think also
like that's where they reveal
that the collectors
are like trophians
which are like this
ancient race
that were established
in the first game.
It's a really major
story spoiler
but besides that it's mostly just
whole W at the end. Yeah you can read
like a minute of donations
Absolutely we have a $100 donation
from Zig that says hyped beyond measure for this Mass Effect run. Go Sanjan!
And we have a $25 donation from Tony that said had to donate during one of the best trilogies I've ever had the pleasure
of playing. Good luck, Sanjam!
We have a $5
donation from Jason
that says hello from Australia!
Great to see Mass Effect 2, the best game ever being run.
If a squad mate dies this
today I might cry.
Good luck. Good thing
you're not going to be crying.
We also have a $10 donation from bridget that says
here's to a speed run of my favorite game calibrating
we have a 50 donation from ye old ginger that says looking forward to mass
effect 2 one of the best games of its time it wouldn't be right if we didn't
save them all so here's $50 to help save the animals I mean comrades and we have a 100 donation from james big mac that says
i'm commander shepherd and this is my favorite speed running marathon on the citadel
y'all are just coming in with your favorite Mass Effect quotes
there's a lot of them. Let us know your favorite donate. That's right
we're almost $5,000 away from that $400,000
and we have a $100 donation from that $400,000.
And we have a $100 donation from Kalubi that says
for Garris Vakarian and
Talizora Vas Normandy
the best companions a shepherd could hope
for good luck on the run.
Alright, so we have cheated death to skip an entire platforming
kind of like auto-scroller segment here and...
Yeah that auto scroller is like literally
like one of the hardest parts of the game i think
and right now we're gonna do another quick kill nice
a little bit flashy trick kill right there.
Also, yeah, not in my headcanon, everyone.
I think that's pretty much the second one now you face, but yeah.
Yeah, like, the funny thing is with how fast you kill them like you literally don't even see him on screen
but uh yeah like we went ahead skipped an entire auto scroller
and then jumped in and hit the precise trigger to spawn the boss
right as we killed him and it's probably the precise trigger to spawn the boss right as we killed him,
and it's probably the fastest way to do this.
There is actually another skip that we found for this mission
that can help take you all the way to the end,
but it's actually one of the few story missions
in the entire game where if you don't
hit every single specific progress flag, which
is opening that door. I think it's like tied
to the ED voice line. You will just get to the end
of the softlocker game and it's just like a perm up black screen
so... Alright here's our best friends here totally the scions
they are very over tuned i hate them yeah they're the worst enemy in the game in my opinion even
in the speed run they are super, super annoying.
And we're getting to the end right here.
Mark our way through and then we're coming up to probably like the one biggest,
probably the most scariest part.
Yeah, the Reaper one biggest probably the most scariest part yeah the reaper iff which we can do right after this as the next major story beat and it contains probably the biggest skip that
we have found recently.
It saves about 30 seconds,
We'll talk a little bit when we get to it.
But it is probably one of the tougher skips in the game I would say
Also a little bit harder where dependent
It depends on like how many
enemies are on screen yeah so i'll probably give it a couple tries here
i think i'm pretty sure we were making like quite good pace honestly so i'll give it a
couple tries but if not then we'll still do it the ordinary way. It only loses like
20-30 seconds. But failing that is a 20 second time loss
and I will probably call for serious time on this. The entire mission
is extremely scary.
But yeah,
you're going to see the eye of the hurricane there's a specific reason for that.
Yeah, I said that line.
If you thought that last bit of, like,
Jack eye-rolling us was funny,
wait till you see this.
Alright.
Let me grab my usual squadmates.
... i'm gonna grab my usual squad mates
yeah that's the free runner cut scene fun here
what's with all the chop joker doing my best the wind winds gusting to 500 kph it's not transmitting any IFF with the the LADAR paints and silhouette is gathering.
I guess we know why the science team
stopped reporting in.
Stare.
What just happened the reaper's mass effect fields are still active we just passed inside their
envelope i have the hurricane, huh?
It's so funny every time.
It's like the line at the end is just...
10 out of 10 brilliance.
Yeah, so... It just looks like G-Bot!
So I guess to quickly explain this
refri episode segment, I had to basically be in between
two loading planes here and using the tactical menu
and if I don't get it then
I'm done.
And I had to waste a lot of time
trying to try it again so
we're pretty much going to go
run through here
and I basically have to hold it long enough but sometimes my
trigger finger is not great at it i can't hold it for too long though but i'm gonna call for
serious time uh right about here because i need to put out my pistol. Alright, get locked in.
Nice. It's not over. It's not over. But yeah, i went ahead and just like skipped
like that first half right there it saves around like 30 seconds
so the real scary part is we're going to go through a lot of scions here
and they like to interrupt you and
there's basically like a very time dependent puzzle here so they love staggering you so much
yeah i like that oh this is what can happen right here
just this part is so bad like this part like watch the scene with
this part back do this part like brought back memories of dying here
uh miranda died that's not that's not great oh no they're
both dead okay i'm just gonna might have to kill both these guys yeah i'm just going to kill both
of these and back up so normally you would just kill this first Scion
right here and then do the puzzle, and
hopefully do it fast enough so that
the other Scion cannot interrupt you. If you take any
damage during this puzzle, it just takes you back
out of it and you gotta do it again. It really sucks.
Alright, that's the Reaper Anthem mission over!
That was the scariest part of this entire run.
There's not much to this, this was just basically KMing the core.
Yeah normally this is like a boss fight that takes forever because you have
to fight in cycles and it closes for so long but yeah with the KM
you just insta-kill it.
And there we got Legion who we are not going to see in this run unfortunately
We'll see him very briefly
Yeah, well we'll show it off
Alright so basically generally like casual playthrough wise
people will tell you don't do the Reaper IFF mission until you're ready
there's a very good reason for that because after three more missions with
the reaper or after the Reaper If you get a special cutscene and then
you're kind of like rushed yeah that's basically like it's a kind
of a soft point of no return i would say just why like yeah a lot of people tell
you hey don't do that mission until you're like ready to finish the game basically.
So we're grabbing
Tally's loyalty mission and a cheeky
little skip there? Yeah I love how y'all can't even stay
inbound on the Normandy, come on!
There's actually some pretty wacky stuff you can do on the normandy but because
you can't aim and thus melee abuse very easy to get soft locked actually it makes sense
so we got tally here and that's actually like actually like a really cool trip that you can do here.
Otherwise this is honestly like a very short mission.
First off more staring though.
Yeah little stare from Tally...
...and Joker Yeah, little stare from Tally and Joker.
So I have to do this somewhat precise trick here. If you saw the one that I had to do similar to Jacob,
I had to spam the conversation wheel but if I do it right...
Cephryd come on don't roll your eyes!
If I do it right then uh...
I skip two minutes of cutscenes
if we-if I don't get it right
then we're watching
2 minutes of cutscenes
so hopefully that won't happen
I dunno the cutscenes so far have been pretty funny!
Alright, so I'm gonna do this quick save and click load here...
I think you got it. That should be good.
Oh!
Alright, nice.
So just something to show off here, like they're kind of in a little huddle crowd there.
Yeah, when you do this type of glitch right here
it doesn't load the NPCs in properly
so they're all banded together over there.
It's normally like this really big trial sequence but uh...
We're all just hanging out in the corner
doing small talk.
And we're just gonna
go ahead and write to the end here. This is like probably one of
the fastest missions in the entire game actually
Like there's very little action going
on.
There is, like, a big...
Like, I would say this game has a lot of these
things where you can do a Renegade or
Paragon Interrupt. Probably the
most iconic Paragon Interrupt in the whole series which i'm guessing san jane's
gonna do even though it's slower yeah i told you i would make it up to tally
i will uphold myself to that promise but yeah we got to find find tallies dad i wonder where he is a lot of dad missions
yeah a lot of mom and dad uh missions in this game just like the best therapist.
Alright. Remember to hug a friend! come here
remember to hug a friend when you're feeling down
up okay hug a friend ease the cane
it's so funny they talk about, oh man, they've been gone for hours.
We went there back in like I don't know the span of two minutes.
Yeah we only took like 2 minutes.
If you ever make sure just make one that
says hug a friend use the cane
have I messed up that dialogue it'd be really bad
yeah that's a very big dialogue option If I messed up that dialogue, it would be really bad.
Yeah, that's a very big dialogue option right there because yeah,
that depends if Tali gets exiled or not.
The Paragon option is the fastest one but
if you accidentally do choose the Renegade option
Tali will straight up just be really, really mad at you. Oh I did this slower dialogue
oh well have more tally. It's fun watching you shout
Thanks Tali.
We can use this!
Alright and that's all three of our loyal squad mates.
Yeah we just need to do one more mission here and then we're gonna go
ahead and like just make our way towards the
endgame. And this last one's like
really fast too. Also very, very broken.
Just one more
N7 mission just to speed things up.
So if you want to read a couple, like about
minute or two donations, you got some time. Alright thank you so much
we have a $50 donation from Kev Main that says hi Sanjan!
Super happy I'm able to catch one of your run live,
show my support and donate
to an amazing cause all at the same time.
We have a $ 250 donation from anonymous that says i'm commander shepherd and
this is my favorite donation on the citadel we have a 25 donation from Phelan and Evie that says, cheers from us and our two dogs Tally Zora and Garris.
We have a $50 donation from Anya that says once again again, chilling out, melting into the couch
and watching GDQ with my husband.
A wonderful biannual tradition and one of
the first things we did together
as a couple. Super excited
for the Mass Effect 2 run.
And we have a $50 donation from Chase that just says,
Mass Effect!
Alright so coming up here is one of the weirdest plot decisions they made.
We've basically taken all our squadmates to go on some kind of mission
here and surprise, surprise... Guys it'll be totally fine if they leave the Normandy completely undefended
What could possibly go wrong?
Oh yeah this is probably the funniest eye moment in
this game. We're transmitting Normandy's location. Transmitted?
To who? To who?
Not like this, Joker. Why does she look so scary now?
Alright, so...this is the only section where you one of the few sections where you don't play as Shepard.
It's basically just a whole walking simulator but we also have to explain the mechanics of the final mission which
it's pretty convoluted. So
Mei would you like to take that? Yeah so because Sanjan did my loyalty
mission of being a great runner and friend I decided that I would bring back
my famous bit one last time.
And let's explain the final mission,
The giant flowchart that is the final mission
So there are three parts
We start with the approach
If you upgraded your armor and ship
Everything good otherwise Jack dies If you upgraded your armor and your ship, everything's good. Otherwise Jack dies.
If you upgrade your shield, everything is good. Otherwise a non-party member dies in this order
Kazumi first then Tally then Garrus then Zayeeb then Grunt
Then finally the weapons check. Have you upgraded the cannons? Zoomy first, then Tally, then Garris, then Zaid, then Grunt.
Then finally the weapons check.
Have you upgraded the cannons?
If yes,
nothing bad happens.
If no,
then a party member dies.
Garris,
Zaid,
Grunt,
Jack,
in that order.
Page two,
The Base.
First off, the vents. We have to know who the specialist is. If you pick Kasumi, Legion or
Tali that's good. If you pick anyone else
the specialist dies. Is the specialist loyal?
Then we go to the next check.
Uh if the fire team one leader is Mirandaanda jacob or garris and they're
loyal then the specialist lives any of those are not true the specialist dies that's part
of the bubble zone which is what it's for the long walk whatever you want to call it
two things here first who's the specialist is a
jack isn't samara if yes if and they're loyal no deaths otherwise
a party member dies in this order fain jack garris legion grunt smart jacob
morton tally kasumi zaeed write that down
now who's leading fire team two?
Is it Miranda? Great! They're good.
Miranda doesn't even have to be loyal. That's great.
If it's Jacob or Gareth they do have to be loyal.
Otherwise the fire team leader dies.
Then part three. The escort. Do you send an escort?
If you don't,
you probably should have
because all the crew members die.
Otherwise, if they're loyal,
there's no deaths.
If they're not loyal,
then the escort dies.
Finally, the crew.
How many commissions have you completed after opening the
omega-4 relay the answer should be none because if you did any one to three half a career dies
if you get four or more all crew except for dr sharkmas dies so don't do that next up part three the true
end game first the final fight any long loyal party members die that means the ones you took
with you for the fight second hold the line
at uh it's the average rank of your teammate points watch this it says consult the table please
party members give a number of points based on their stats and whether they're
loyal or not if they're loyal or not. If
they're loyal, they give an additional point. Grunt Garrison Zaid each gives
three points. Thane Legion and Samara Jacob and Miranda all
give one point. Jack Kasumi Tally and Morden all get zero points and
of course if you're loyal then those go up to four.
Consult the other table!
Based on how many teammates you have,
the team that has more than one Based on how many teammates you have, the average rank determines what you need to get in your score for things to be good.
By that I mean you need to get two points if you don't
get two points then people die uh there's a whole chart
and it's all of them if you do bad teammates
dying in this order more than italian consuming than jack the miranda then jacob van garstalleyman, then Kasumi than Jack, then Miranda, then Jacob, then Garris
then Samara, then Legion, then Thane, then Zayid, then Grunt
However non-loyal party members die
before loyal party members
Finally does Shepard live?
How many party members are still alive? If it's 0 to 1 Shepard live? How many party members are still alive?
If it's zero to one, Shepard dies.
And if it's two or more,
Shepard lives and Mass Effect 3 becomes canon.
Thank you so much, Maeve Mae for that wonderful explanation. I learned a lot.
Good, can you repeat it?
I'm Commander Shepard and the party members were, this party member order was low key my favorite rhyme?
I think it might have come close.
I'm actually surprised that it flowed that well you know. I think it might have come close.
I'm actually surprised they flowed that well, you know?
Me too!
You could do the new Mass Effect rap
The parallel universe to the PokéRap
More than Tally Kasumi Jet universe to the poker app morden tally consume me jack gotta save them all gotta save them all
alright so if we've done all of this right everyone will live up to this part.
Consult the manual.
The manual is like all over the floor.
Yeah, it's kind of illegible.
We tried. this is kind of illegible we tried so there's going to be like a long series
of cut scenes here uh and then they're just gonna be in between where we just
hit stuff there's gonna be an enemy so bob... Aldi? Take it away.
Awesome! We have a $50 donation
from the Sound Defense that says
I'm Commander Shepard and this is my favorite
world series-
World freezes, I suddenly rolled back into head.
Alright, so
I've seen this type of donation
come in and I'm going to apologize
because I know how this starts
but it's been a while and so I don't want to I apologize because I know how this starts,
but it's been a while and so I don't know
how it ends.
So I'm going to screw up the actual end part
but I'm gonna try it.
We have $10 donation from Trinity Thatcher that says,
I am the very model of a scientist salarian.
I studied species turian and saurian batarian
and quite good at genetics as a subject of biology
I'm quite an expert which I know is a pathology by zeta science study
studies range from urban to agrarian and very much very model of a scientist salarian
that's good for not having heard it in quite That was good. That was good.
For not having heard it in quite some time, thank you so much.
And we have a $25 donation from Theory of Games that says,
I'm Donation and this is my favorite Citadel on Commander Shepard. Wait...
We have a five dollar donation from Poppy that says flowchart? Quick, write
that down!
At the end of the run, there will be a test because otherwise not
something gets left behind.
Jack you'll be quizzed.
No, you're getting quiz'd.
You have to make sure you did it right.
True. you have to make sure you did it right true all right I hope y'all like the game again
you can read more donations. Sorry.
Awesome! We have a $10 donation from
CakeTheGrey that says, lifelong friends in my Mass Effect? It's more likely
than you think.
And a $10 donation from Monkey Thief
that says, can't leave anyone behind either in
Mass Effect 2 or real life.
Let's do what we can to look
after everyone.
And we have a 25 donation from jordan massey that says femshep and no one left behind is there any other way to play just as long as someone is working on those
calibrations.
You got like maybe
30 seconds
more of donations. Alright, how about this
$500 donation from zilta that says loving the runs so far
and we have a 75 dollar donation from von Von Claus that says,
leave nobody behind.
Loved everyone who helps put together these great events.
And we have a $100 donation from Vojtek Box that says, happy to donate.
We're happy you donated.
And a $25 donation from Glorious Top Hat
that says long time watcher first time donator
just happy to be watching
keep doing fun things for great
reasons.
Alright so this is the start of sort of like a second portion
now we need to make sure I select the
right person as Corbin May has quizzed me on so the first thing my person were
gonna pick is our tech specialist who is Tally. Good choice!
That was one of the ones.
And then a second person we picked as
our leader, who will be Jacob.
That was also a good one.
It's almost like you've done this before! Yeah, only
100 a couple times
Lord and I would like to count
One thing that I need to do that is extremely
important is turn auto save turn autosave on.
So generally everyone's like, turn autosave off but for this portion we can actually turn autosave
because it helps us with a portion of the final boss and it also and this for this final mission through
after each major portion uh we get our supplies restored anyways so
yeah we don't even need to use it for this portion right here so like uh
right before i think it's the final auto scroller like we're gonna go ahead and to use it for this portion right here. So, like, uh... Right before that,
I think it's the final
auto-scroller.
Like, we're gonna go ahead
and get some, like,
extra cane ammo
just in case we use it
which we will.
Uh, so for this part
right here also
we have to, like,
click these green
buttons right here to help uh tally get through these vents however
uh we can just go ahead and skip all of this so long as we get to like the final trigger before
she dies uh but you just go on to the next part so i think we didn't need to put anybody
in the vents if kelly's just trapped back there
oh that's a little scary i I should sit here to be fine.
I did not expect them to try and hit me that much.
Little bit of a scary portion here... it's fine
gotta find that foul shepherd it's okay tally we got you
oh okay that was kind of scary that is really scary i was at like
little one oh my god
all right we're good it's not supposed to be that scary!
Alright I win this quiz
I pick Jack
Yay! That's what it said
I picked Jacob and then one important thing
I picked Hallie because we don't need her for this part anymore.
She's not as useful as Jacob and Jack.
As a reminder stay close if you want to live.
Alright so this next portion is what we call the bubble section
it's very autoscroller heavy but there's a really cool trick
at the end that we use with Reeve.
And we'll explain as we get there,
but pretty much for this portion there is not much to say
just gotta make sure I don't spam clipjack
so that we don't get this weird glitch where she teleports.
Yeah, this part is also like really weird because if you don't hit every single one of these prompts
where you have to interact with like whoever's holding the
bubble if you go to the end you will also just be soft blocked so uh yeah if that bug happens
you just have to reset like at least this portion right here pre-internation and during all get some you can get some
donations at this is a pretty long walk alright we have a $100 donation from
Ethelune that says the Normandy is family and family means nobody is left behind.
And we have a $250 donation from Kavatica
that says so happy to see one of my all-time favorite games on GDQ,
I'm a huge fan of the Mass Effect trilogy
and all the characters deserve to live!
Putting my donation for FemShep
to leave no one behind,
and with that we should all go donate!
That's right, we have less than $3,000 left to get
to $400,000. We are so
close y'all.
We have a $50 donation from Anonymous that says
make any Mass Effect series fan crying four words it had to be me no
isn't there five words is it oh yeah it is i just read it they're like read it as
it's written i did that well i think morton says hat no had to
be me yeah ah yeah because the way of jordan speaks
we have a 50 donation from Ajax
that says, it's always so uplifting to see
all of the hard work by all of these amazing
people for such an incredible organization.
This Mass Effect 2 run is bringing back
some great memories. Thanks and keep it up! there's sort of like randomish pattern too.
Yeah, this is the one part
of the final mission I would say that
can make it really annoying
you could actually lose a run here
It's where we have to fight these wave of husks
and also a Scion.
You're going to see why they are so annoying here,
and also in the next part of this mission right here.
But yeah, we just have to keep killing them until the part ends.
We use the cane back there
to immediately clear out this wave of collectors right here.
But we are going to get our heavy weapon ammo back after this.
Yeah, so we pretty much have to take care of this and then just like juggle all of our abilities
that's where shockley is actually quite good yeah this is like probably the most
like the least used ability that we have in the vanguard arsenal but right here it is very very
good in the vanguard arsenal but right here it is very very good
yeah so shockwaves hits those enemies in a line that's actually like
quite good in these situations for like non armored enemies.
And it does go through,
like all these objects right here.
That's OK.
I think that's pretty good oh I did not see that nomination I love bowling all right so I explained what Ree does, but you all might have seen it.
It deals really good biotic and armor damage
But one really cool thing is that if they have health
You scythe on their HP
And this actually gonna come to play, because we're going
take a Reave of Faith. Yeah if we like leave this bubble right here, we
continuously take damage until we die and as you're gonna see right here is
like one of the primary reasons we take reeve just run to the end
and we should be good all right nice
and i gotta i got i did the last quiz here.
Jack and Jacob. Yeah, so for this last bit
right here we do need to take Jack and Jacob
because at the end of
this part if the squad mate is not loyal they will just immediately die which obviously invalidates the category.
So we do have to take Jack and Jacob who neither of them are very good despite what all the jacks cutscenes might imply she's
not actually that strong did i not use okay this is what they series of pretty straightforward but there's some pretty unique mechanic here with pull that you can be used.
So if an enemy is under any status effect,
our friendly neighborhood Harby
aka Harbinger cannot possess them.
Yeah we want to deal with
Harbingers as little as possible in this portion right here.
And just somebody showing up and adding a bunch of health? It turns out it takes more time to kill.
So this next fire can be a little scary here. There's a lot of enemies in our friendly neighborhood Harbinger.
Just gotta get through this and then...
...the barriers.
Yeah, this part can be really scary because
uh-this is something they actually adjusted in Legendary Edition
You don't have that much ammo during this part and
some of these enemies can be as you're going to see in the next part but really really tanky so
we do have to follow it is kind of like specific ammo route right here just make sure
that we're okay that they toss two scions at
you easiest difficulty by the way actually actually very noticeably painful.
Like, I am doing... like her service officer makes a huge difference.
Also, I hope you enjoy this big plot reveal.
Hey Sanjan! Yeah?
How many eyes do humans have?
Four, because I have two eyes and then
they got it right!
My fellow red eyes yeah
it has four eyes that's four eyes!
It has four eyes.
Humans...
This looks so dumb.
Look, this game had great like like... individual plot but
you know sometimes
you gotta sacrifice something.
Well I love this game! It's just very funny
Alright before we gotta deal with that, we gotta take care of some old friends.
So we've got to deal with this.
This part is also very scary right here. Harbinger can just...yeah.
Stop Shepard! harbinger here can just yeah stop shepherd they threw my shields ah oh nice you got lucky on that ammo drop
okay like you can very easily run a technical menu and deal with all four of these at once yeah
get this nice little one cycle here otherwise like those valves shut and
you just have to let me know by the way I'll explain them lots of cats out there
just because this is really fast shepherd you've done the impossible
you've saved humanity all right so
basically just gonna do this.
Time is going to be coming up when we get the black screen right here after the boss dies
And because you don't have Miranda to log damage, it's got a little bit more here
Time Time.
All right, all in all a little bass here just because I want to kind of like let this epic part play. But thank you so much
to GDQ for having me.
I love the Mass Effect series.
I'm a big fan of it,
and for me to be able to kind of like speedrun
this and show the crowd is really amazing.
Huge shout-outs to my commentators, Mike, Wade
and Courtney. I learned so much from watching
Mike and doing this arc... Like typically I run
JRPGs turn based but running it running the Mass Effect series which is something that's way outside of my comfort zone.
And then I learned so much about speedrunning in general and just trying out different things.
Just to quickly explain what it is... just like trying out different things.
And so, just to quickly explain when you
load your autosave
they basically become more squishy and without that,
without loading that,
they take 70% damage rather than almost all of it.
But aside from that...
Do you have any shout outs Mike or me?
No, shoutouts obviously to everyone else in the Mass Effect community
The speedrunning community I mean
This route is like
the result of at least a decade
of testing and strat hunting, glitch
fun-hunting everything else.
It's been a long road to get
it down to this point. It used to be like an hour
and half but now it is like an hour
eight minutes or something so yeah, that's a lot of work.
And shout out to every single person who donated
so we could see this really cool room.
Yeah.
I got best dialogue in the game.
Sorry, I'm having trouble hearing you.
Getting a lot of bullsh-
Alright so one last thing before we go to show y'all that no one has been left behind
This cutscene plays normally like if someone died
Shepard would be looking kind of
looking at their coffin or joker depending on how it goes and
and uh those but basically uh this
cut scene will play where shepherd kind of, pretty much looks at the sky.
So yeah, thank you again to everyone for supporting me to do this event and thank you very much
and I hope you all enjoy the next coming runs Thank you. We'll be right back. so so ¶¶ so so ¶¶ so so ¶¶ so so so so so so so so so so so so so catch so so so Thank you. so so so so so so so so so so so ¶¶ so © BF-WATCH TV 2021 so so so so so so so so so so so and so so so so so.
.
. so so Thank you... so so so so do so so so so so so so ¶¶ so so so so so so do so Thank you. so so so so so so so so so so so so so so so um. so so so so so so Thank you. Hello everyone and welcome to As Seen on TV
On GDQ Hot Picks
I'm Nicole Goodnight
And I'm very excited for today's
episode. We have a very themed
episode today, which
you'll see soon.
I had a good week last week. If you
checked out GDQ, let me know what your favorite run was
There were so many good ones I don't think
I can pick a favorite but also if you
missed any of our shows or events
be sure to check out the VODs on youtube.com
slash gamesunquick. You can catch up on anything you missed
on mainline and hotfix and it's so exciting i'm
so excited to catch the runs that i did miss um but all the ones they saw were
absolute bangers so So, tonight we have
a very themed episode, like I said. We are
it's oops all Doraemon
just
100%. I'm very excited for it.
I want your opinions in chat as to what type of animal Doraemon is because
I know but does Chat know?
Can we have a little argument about it?
Can we have like a little um debate perhaps?
A friendly debate.
So while you're doing that we're going to introduce our first runner
which is Braxo and uh they're gonna run the first door long of of tonight's many, many Doraemons.
So let's go ahead and jump right in
and start our little
Doraemon- a Dorathon?
A Dorathon?
Okay, don't let me talk anymore
I'm like so and I am the runner of Letterman 1
My commentator is Madwe
Hello, I'm Madwe
I'm gonna be commenting on Praxis run.
So... we can start whenever right?
I also ran the Ryan one so yeah
It's a five already. So I will count down so are you ready?
Yeah, I'm ready
Yeah, so 3 2 1 go.
Thank you. So we're going to be playing the Ramon one
The first one of the trilogy for N64.
The lore of the game is kind of unknown
because the game is not translated into English
It's something like we have to get the gems
To kill this kingdom type of thing
And defeat the devil or something like that, trap it
So we had a lot of gadgets in the
In the run. The first one here is the anywhere door that we already get it and
Uh air cannon Their canon is only used
A few times we're gonna be seeing
doramon and use it so we have here sunil
and it's not that i'm on right so soon now
is actually the fastest one in the game so like, like, it's the one that we're
going to be using the majority
of the time.
It's also, like, really good
for dealing with bosses.
We're going to see it in buses as well
and we are heading now to the first bus
um we got the air cannon that we're going to be using with dorama to defeat
this boss and uh as i said before we have to collect
the gems but this is one of the first
gems that we get i think if i'm not
mistaken there are nine gems in iran
yeah
that's fine we are now manipulating and the boss by uh walking and shooting in a
certain pattern like certain delay and we can kill it in one go.
And that was it! It was a really nice and clean
build, and yay! A lot of explosions as well. You could see
this game is gonna have a lot of explosions and puzzles so get ready for that
yeah also uh we have to go back because every gadget basically is gonna be used to access new
areas or to power up our character so we go with Soneo here,
We're gonna get the Champion Gloves. These are like
the most broken item or gadget in the run
because it's like
the thing that deals the most damage, basically.
So we're gonna...
Very OP, very OP.
Ah, we can get in there.
That's it!
So, we got first the
seconds of the run, the anywhere door or the magical door
or something like that
uh that allows us allow allows us to um
go back to this point to the third level
and it's gonna be used a lot like when
we get some gathers, we can go back
to the start of the game
um so we are heading now to the second level. We're gonna be using those seeds to ride this kind of like dino creature
so, we also have to know that all of these this is not really a canon in Doraemon
it's kind of just made for the game. That also happens with
the movies as well by the way so like uh in the movies you would see this
like not not canon events for example this dino
design of here is called um if i'm not mistaken it's called
okera okay so uh since we we lag in the translation we
we just get to know by ourselves um so we take damage here we took damage here, We took damage here in this purple thing
because we're gonna die later
to respawn
In the first part of the stage
We get this jump here that the
platform is trying yeah it's actually like developed
like not so long ago and it saves about 20 seconds it's really
really hard we can make a wall jumps in this game he's kind of like my 64 style but uh
incarnate so it's like really difficult strat but can save us a lot of time
and we get uh one of the one of the gadgets that we require here
and there you see there's the dead.
We're gonna use this gadget that we got to have a race with a rat here
It's kind of like a weird race because it doesn't matter if you are second if you're late, you still get the reward. I don't know
whether this game is easier or not that's up to people
who actually know japanese to know but yeah so we get this rat here you're gonna be
racing and it's pretty straightforward really like we have a lot of leniency And it's pretty chill
I was saying in Praxo before that this rat
Reminds me a lot of like Hantaro
Like, I don't know if you all remember
That spell At anime I don't know if you all remember that That show, the anime
So it's really cute
Yeah!
Reminds me of that
So yeah we go here
It's pretty chill because there's no matter
Nothing to do
So we just we're just in walk
We also um
We have taken the nose tube before, that's going to be used for getting into the water next stage. So we see how the pattern is here,
we get a gadget and we have access to another area.
So let's be ready for a next stage which is
water level because since we don't have really the translation we're going to
be calling all stages like that the water level,
the dyno level, the grass level. So yeah
Yeah
Like even I think in the game there's not called
I think the strategy guide for this game and they have names for these changes so there's that
and we get uh the gem that we're talking about one of the gems
we're gonna go to the first water level because we have many
many other levels in Doraemon 1. We actually have four, 3.5 kind of
but let's say it's 4. So we're gonna get to the first one and it's actually 3-2 as well
so in the first one, we are going gonna get another gadget which is uh
I think it's called a small light something like that, like smoruraito
Right? Which is going to shrink objects for us and we're going to be using it later
so there it is
and we are going to be
going through the level
it's nothing much
it feels like a swing It's nothing much. Uh, it feels like a swing?
A little...
It's not boring.
Yeah, it's very boring honestly.
But it-it's fine!
We get to explore the... this place we see the world is really really interesting and it happened.
We are watching actually Doraemon with Praxo
we have been in kind of like a
dry zone, right?
We've been watching since the last, sorry, the first season.
1979
and we wanna
get up to like the latest episodes
so what 2000
episodes at some point? Oh my gosh yeah it's like a grind but it's fun we watch all the
episodes and it really shows up the difference in cultures in
time, yeah they change. So coming back to the gameplay we
talked to some NPCs here uh it's kind of like a quest with
these NPCs, and
the thing is that we have to
raise our ladder level
because we have to get to the
coast, kind of, I a thing so there's like jam
there and that's gonna be um if i'm not
mistaken the third gem of their run
that's going to allow us to do a lot of things.
We also got that cloth right there, that's the time cloth
used for
making things old or making things younger.
I don't know how to say it, but you get the deal?
Age faster...
Yeah age faster
Or in reverse
So we can actually Yeah
We're gonna make things older
or repair things that we'll be using later
You're going to see it later
when we use the timecloak
And that's the first blue gem.
We said there are three gems,
There is a red one,
The blue and green ones
So that's the first of those
Here we're using the shrink and the small light, motor light.
We made already the rock small
And were gonna get to this point where it's usually in a diamond run yeah reset reset heavy point
kind of so i have this uh one of these jumps that we talked about before is super precise. It's like two frame window where you have to jump in this corner and you have to make it with speed. So,
can take a little bit of time
let's see if Traxor can get it like
quickly and there it is that's pretty
clean
so as I said we are using the that's pretty clean.
So, as I said we are using Suneo for almost everything
before in the past
We used to use Shizuka
which is a female character of the roster
and it was used because the jump is
higher in this game so we're actually gonna use
Shizuka later but it's only used when you need
you know, when you require to jump higher. So if it is for uh because of speed we just use sunel or
for like killing the bosses it's soon now so that's it. It's also like
Yeah, this is the strongest character
We get the last
green gem here and with that gem we uh rescue the king right? Yeah, no not...
yeah we can't rescue greeninking in the next level which is the Orca of each world.
So we used before like for this wall that we just passed. We use the pass loop which is
like they got to do this before right and to make it through the through the wall but uh
we get to the we call it the lava level so we have another boss here
and we kill those both uh we kill every basically
creature in this game to access through different parts.
Like it's required, right?
We're gonna be talking to these NPCs right here
to make the level lower
that's gonna be
useful for
accessing like where the boss is
and
obviously not burning right so we're gonna be access the deeper levels of this cave,
We're gonna get a key and we can access to the actual boss area also the community has been
grinding this game quite a lot lately because it's small obviously but uh
we actually got a long record today right trax i got one record for the game yeah
bro so that's the minute yeah it's actually really big. So congrats! That was pretty huge actually because the world record was optimized so that's a pretty big
we're gonna get to this next boss he's kind of like a minotaur
boss and we're going to be manipulating it the fight
we're going to be jumping on top of it and going back at a certain position
so the boss doesn't reset the pose or like the stance. So we can like jump on it like a in a. It's not too much.
Can make you lose time of course.
And like as you saw every boss in this game just explodes like lots
of explosions it's insane makes it kind of hilarious like that like remind reminded that these are just kids in
a fictional world defeating bosses and they explode so we saw this thing right here and it's a few seconds ago that's one of the kings
of the green gems like we don't require more Green G gems so we're gonna be getting the other colors
so remember that time slot i talked about
it's going to be useful for repairing this car and we're going have a race. We're
going to be
racing time so this game has it all
as
air cannon, boxing
we have
bosses and we also have racing. What?
But N64 is crazy!
That's funny too
And you can select various characters, that's incredible for an N64 game right?
So we have this bullet type of thing uh cannon whatever and we have to do two races first
the first one is actually pretty easy there's no much to it this is like a just like you follow
a path and you just get to the race line and there's nothing much to it
we have tried many hours to find the skips in this race but like they still cannot get it it's impossible. There is something
that you could maybe do, but
we still don't get it.
Do you need an impossible speed to get
up there from the...
Yeah Like if you have the speed and just like hit one of these slopes you can get up there
and that you very quickly could like skip half of the race but yes just theory for now maybe
there'll be some day 2025 someone who comes into a community and says i
have the solution or something but no.
So we also have times here like yeah,
we can get to the goal
faster or slower.
We have that time reminding us and the
time so like we can kind of like um compete
like who gets the fastest time and stuff
like that
and we're gonna have in this next race a
slow at the placer tank because you will have these having this next race and slower, the faster time.
Because you will have these power-ups
in the
stage, in the race
because this bullet
is actually faster than the other one.
So you're required to get those and not hit the walls
because otherwise, you might be second
and not get the big jam in this case so
let's go uh actually don't hit the walls
you have to race again. Yeah, of course.
I'm trying my best!
He has a gram-modded driving license
so it's all fine and with that we're gonna be getting uh well we got a cream right and right before the
second race that cream is gonna allow us to get to
the next level like uh we call it the ship level which
is um and we just have to go deeper in the sea so that's what the cream
is required for it so we can like actually breathe or in like a high pressure uh environment yeah pressure environment.
Yeah, we're gonna go again
right? So now we go deep in the water and
we get to the ship level. This is a ship
level it's actually kind of hard sometimes, because you're gonna see one of the main disadvantages
Of N64 3D games which is camera camera but we're gonna see later
this is indeed original hardware. The game is not translated to English, so you have to use a Japanese cartridge for it and yeah, you have to import it
the first and second game are cheap right but the third one is a kind of
complicated to get and yeah 60 monies
yeah 60 euros actually spraxer's gonna i think you're
going to learn that I'm on to us well, right?
Yeah
So we
We have two some enemies here. We can open a door and write next to it And we're gonna open a door right next to it and we're gonna get our uh next gadget here
and we pressed our button here that button is going to activate a bridge
that we're going to be seeing later in this state.
This gadget that we got is not really a gadget. It's more like beans like the like the tail
Yeah, it's like magic means right
Um, so that's gonna allow us to go what we call the sky or something it seems like a place in the sky where there are like many many levels that we have to be this at the end of the game
so if the problem that i was saying before about the camera is that we have to hit these pillars
in this ceiling and you cannot adjust like uh just a
modern game it's really hard to just rotate the
game they can't sorry the character to aim for them but
like yeah we grind in a that so it's actually fine,
but at first hitting those is really hard.
So those when you shoot them
and make them go into the water they raise their level
so we can go inside this ship and get our next gadget.
Yay!
This game is actually like, just as a show
there's like so many gadgets
They do so many things
Every, almost every episode is new gadget,
that's really fun I guess.
Remakes of the...
Yeah, Doraemon makes a lot of remakes in the series like we're watching
like as i said the 1979 so and like uh lots of episodes that we have seen they just made remakes in the 2000s so it's funny
to see the actual original version of the episode.
So, yeah,
lots of gadgets.
We're gonna be seeing our next boss soon.
We have these jumps here
that are kind of complicated. We have this jumps here that are kind of like complicated. Do we have this slope?
And we just have to time it in our minds, like jump
Precisely
It's like we have to figure it out
Kind of like a glitch with this jump in a slope repeatedly
but definitely complicated. This boss is actually
hilariously funny or hilariously short, because you just need to hit it twice.
The problem is that if you don't hit it twice the boss goes like a ghost version or something and you cannot hit it.
But just hitting twice is fine, and it's dead.
And as always, lots of explosions this is
and that's the gem we just got.
Can I take a second for water? One second.
We're going to the last water level that we are doing. Yeah, this is like
3.5 because it's kind of like ice and also like not you don't swim here
But let's say is used for the water level or convenience
Oh level for convenience. You shoo him at the start! Oh, it's...
Okay, for convenience let's say
it's a water level
So this so this next boss is gonna be
sad to see you
defeated, you're gonna see it in a moment
but here we're gonna see in a moment.
But here we are going to go
to get that key right away That's gonna be unlocking the boss area
We have to do some maneuvering over some bookshelves i've been at that we're gonna see um So we said before that Shizuka is actually the one who jumps higher.
Here, we kill the Brooklyn buti down with Shizuka before.
That's pretty good.
You can only do that if you have a shizuka.
Yeah, yeah.
You're required to do like switch the characters.
I guess it's hard in Thunder...
I don't know.
But it's convenient that there is a book there.
It's pretty neat that you can change characters like
that. It's a
unique feature for sure
Okay That ghost we just saw before can actually ruin our run. If it hits you, you lose around what? That's all like a minute and a half.
Yeah, you fall to the ground and you have to swim back
to the intro
And you have to re-do the fellow world
Yeah that's pretty inconvenient if it happens so i said that this is a really sad boss to defeat because it's santa claus no santa no we're ruining the Christmas Santa Claus, no! Santa, no!
We're ruining the Christmas. Not really. He's like an evil Santa
so it's fine. We just defeated and we saved
Christmas actually because he Santa remember this is I
Don't really know like the law is so random in this one
Honestly, we just have to defeat evil Santa.
Probably Japanese runners will know what's happening in this lore but
it's pretty funny either way.
Okay, explodes! As he explodes. Of course, as every boss.
And we get a gift?
Yay! Gift time!
And this is the second one
So now that we are done with all the water uh levels and also like
yeah we're going to the sky like we saved also like the blue king. So we're just left with the last gems of their own
So remember that being that we just got in the ship like a few minutes couple minutes ago? We planted here and we make this huge
tree! Like the magic beans so like
we're gonna get to the first F so we're gonna get to the first. So we have different levels here. We have one two three four levels that we have to beat. The first level is a lot of cycles and we just have to wait basically here.
There's not much thing to do, it's just getting to the boss of this level as fast as we can depending on
the cycles of the blood first
i'm gonna solve it yeah we get one of the gadgets for the
next step yeah but obviously for the next yeah but obviously for
the next stage it's like we get that gadget where
they're exhausted we go to the next state and just like them
so and we're gonna be getting a really unfortunate gantick soon because
the one of the next stages here is really really boring it's actually really, really boring.
It's actually really, really, really boring but we have plans to make it not that boring.
You're all gonna see do I mean right then.
So, what we just got is the...
Anything Controller.
Right, so it's gonna allow us to ride creatures or insects or anything.
I remember? Yeah or anything.
I remember some episode
where they ride
insects,
flying insects and they go
different places. It's all this adventure
because they were tiny characters
because they got shrinked
And they also rode
different insects so it does have
a whole episode about it but we have this next boss and
it's pretty uh easier same as a discolored one is two hits i think just really really short so i said this was boring because of reasons. You're gonna see the uh level here yeah it is this uh flying something
yeah this is gonna be the autoscroller of the line. Is there an auto-scroller that lasts how many minutes? 3 minutes
And you have to do it twice
Yeah, twice
You have to do it twice
So it's 6 minutes of auto scroller uh and like he's not even a good autoscroller
because i think you cannot die and you cannot speed it up so it's literally just waiting
yeah you can you can actually like slow it yeah but other than that is six minutes of autoscroller so I'm gonna be reading
something for you all I hope you like it so
I'm gonna be uh telling a Doraemon's origins
story if anyone yes so there is one actually is as you were
wondering before a gadget
cat so it's a cat so i don't know if you all
know but like he comes from the future because uh these cats these robot cats
in the future are kind of like caretakers, they take care of the kids.
They're cute and have these
ears... but Doraemon doesn't have ears right?
It's curious right? these old robots from the future actually are
like yellow so it's why geronimo is blue right um this is so what happens is that Deremo was not really lucky because he got bitten by a rat
in his ears and later
on he tried to get them
fixed and they got ruined
so the raimon doesn't really have ears
that's so sad like he was actually
really, really sad and cried a lot and that made it like his
paint is yellow paint go blue. It's really sad story but like and like due to all of that he was
really really unlucky but like uh
he got uh like uh a baby like not baby just like a kid to get take off and
this kid also really really unlucky was kind of like poor he was in a poor family as well, so they were struggling as
a whole and Doramo really wanted to try to help and all that, but it was not really
good.
So what they planned as a
family... And this family
is actually
the
great-great the... excuse me
The great-great Grandsadon of Novita, which is
the main character of Doraemon
So you see they were parents
This kid in the future that Ramon took care of is a great-great grandson of...
sorry, not grandson. What is it?
But they're parents from the future that's it
So Doraemon what he does
Is goes back in the past
To try to help this parent of this future kid to make the family as a whole like just better for
the future.
Just like stability and have a better life and those type of style
of things so the ramon is just like helping
uh indirectly this future family
family from the future by going to
the current era, which is like...
what is it? 2000s.
It's a really tragic story but also
a story of love and being kind to each other.
And Doraemon just want to help his family.
So that's the story, the origins of it.
Yeah and we are still not done with that story.
Yeah we're not done with the other story. Why do you have to do it twice?
We don't know! We just have to do it twice? We don't know, we just have to do it twice.
You have to get a gem in the first round and then in the second round
you have to take an X- next cut yet for the next level so they really wanted
you to do this yeah like that's some game design issue here.
I think they did not try this level.
But nonetheless, it's fine we're already almost on so it's fine
didn't expect his origin story to be so sad
like oh yeah he's blue because
he cried, and he has no ears
cause he was bit
that's tragic
it is tragic
the movie actually
really emotional
if you're having an
emotional day don't watch the drive-on
movie
the origins or whatever yeah it's a nova
like
a short one yeah like a one hour i think no it's probably two minutes we have
watched like a couple until like a dozen of the ribbon movies
i would say and they have like his lore here and there. They're not really canon but
they have lore, that's all about it always. It has a lot of content right? Of the origins
We finished the other part.
Yay! And we got to
the third air kind of level
This level is actually really fun to me.
Yeah.
And it fits you.
Yeah. I really like the music too and we use the infamous catch-up in this one.
The... and Katya as well.
How is it called? I don't know in English
Hopper We're both uh spanish speakers so we know this guy does
but it's basically just for flying and we get it here to just get one of the last gems, and he's got it.
It's gonna allow us to go through the actual lands' stage.
So... last stage yeah
so uh i really like the music of this state as well it's like really um i don't know if groovy is a word, but it's kind of catty.
I like the vibe.
And we have...
One other... We have the second game. We are just missing one game and the game is over but uh we're gonna be reaching the
we call it castle level
are you gonna do the trick?
Probably. Yeah, in the ramp?
Yeah.
Okay so we're going to be seeing a trick here that is quite interesting.
We call it Pichu Skip.
You would say, why Pichu Skip?
Well the reason is not what you think because Praxos cat is called Pichu and we like...
Praxo and me made this strat kind of. and we are like the ones who use them in runs so like
Samantha sorry Samantha Fraxler just named the strat Pichu, Pichus it two wall jumps done in a row and it says around 1
minute 20 seconds it's actually really really big trick but it's really, really hard. Oh my
god! And you get it. That was actually
What are your face by the way? Are you already a good pace i don't know
yes one thing oh because this is the same like uh around run before this is the same
this that was actually really impressive like
the trick takes i would say an average of like two minutes to get that's what
i got oh my gosh because it's really really hard
like it doesn't it doesn't really like uh looks that impressive but like if you
try to make one wall down it's hard twice in a
row oh my god so that's really really good
we're going see the last boss again after this, after we saw the king.
Mhm it's like the devil thingy. We use all of the gems that we got to kind of capture him after we defeat him so...
That is going to be at the end the round, when we beat him.
As always, we beat bosses with our punches, so it's gonna be a Sunewa fight
Yeah we have three kings like every king is like different gem but we i guess we
we like save them with the gems like when
when we get like all the blue dimes or
the red times so we have this
devil here it's just like hitting it
the devil has actually some shields that he can use
There are some strats that they're being actually developed right, as of right now this week last few weeks
so we can have a shield list which is uh just manipulating the boss to actually
not use the shield somehow it's kind of hard
to know how to do it but but we're trying to figure it out.
It's in the process...it's in development.
Did you...?
Well not yet.
Not yet yeah? The timer is not done but uh basically that the game is over so dd And that's that.
Well done!
Yay!
What time did you get? I't know i'm not taking it
that's like i got a little bit of upstream lag so
I will let you know as soon as i know was it 39 20. oh 19 39 19 that's a super one let's still leave
um the old worker yeah that's literally the best time except for today because you got well yeah
yeah so that's only pretty pretty good very nice yay and this is a whole roster in Very nice! Yay!
And this is the whole roster in the game?
Yeah, we don't
use really Novita or
Dianne. Or like Gigante
in Spies. They're not really useful in the run so you'd never Or like gigante in Spanish. Yeah.
They're not really useful in the run, so you never saw them before...
But they are there!
It's funny because Navita is like like principal character as well like main characters with the
that i'm on but uh they didn't have much affection for the poor boy. He's not really strong like I actually don't
have a...I cannot think of him as any good attribute in the game but yeah uh he has a gun to shoot bear for the
or they kill us in the tree.
I see, so it's like what we want to do with nobby today.
So, we're gonna show actually some funny things
Yeah! We can answer these questions some funny things.
We can access to this part that we cannot access usually
we can do some
silly jump here,
get to a place that we like after the loading zone oh we didn't get it but like we go to the water if there's like water below the train.
You can actually see him go.
Yeah, you don't know anywhere in the world
without going to a wire really
with the feet boxes because the kickbox is in the sun so we can go below like we can access
uh the check box here with that from below Yeah, you could show the characters that we never got to see do you want to show them okay yes uh this is
he doesn't yell much.
He's like the bully, right? After that I was like...
Yeah, he's very rude.
Yeah, really mean!
Remember in the Fadee that that we had, like, Asa actually, like, cried in the run?
Well this is her. We recovered her true form and we can get to play as her
i mean it's a weird game but it's not really useful...
Uh, Doraemon.
Yeah, we use the Doraemon a little bit for like the pillars that we have to shoot in the boss and at
the start of their game and then i'll be back so don't eat
or no here
do you have anything like this one
uh and then there's it's a runs very slow. That jumps super high.
I don't know, I mean... uh no i mean probably we can
we can jump here to yeah there are many places where you can do these wolders that we didn't really know.
Here's the hitbox to check for the water so if you go here you don't trigger it and you can jump into the water.
Yeah that saves like 50 seconds.
That's really hard to do.
Yeah, that took pretty much...
I love how you can go see just all the stuff after.
One more question, is it possible to beat the game without ever switching characters?
That's a good question.
Yeah you can
I think you can with the Rymel.
So you have to beat every boss with the Rymel?
It's just way way harder i think yeah
yeah challenge in low percent i think you can do that. But some of the other skills are running. Um, yeah. I've known Wolf...
Have you seen a wolf?
I think I have been there
like just
feeling around, goofing around.
If people wanted to catch your streams where could they find you?
You can find me on Twitch which is ProxelRAM with no spaces, like ProxmoRAM.
Yeah, I only do Twitch...
I also have a YouTube for bots and stuff, my rants. And it's Proxxo.
I do streams as well in Twitch. It's Madware underscore. Into Marioio apescape and the diamond uh that's pretty much it you can
you can follow me if you want well thank you both so much. That was A fun to watch B I learned a lot including the tragic backstory
So chat if you want to hang on just hang on for just a little bit. We are going
take a very quick break and then we'll be back with Doraemon 2
so that you can get even more Doraemon. But yeah, stand up, stretch
get some water. We will be back in just a little bit so so so ¶¶ so so so so ¶¶ so so uh so so so so so ¶¶ so so Welcome back to As Seen on TV
On GameStone Quick Hot Picks
I'm Nicole Goodnight and you are joining us for
Doraemon Marathon
Dora, Dora, Derek
It's not happening
It's not going to work.
Well, welcome back. Just so you know,
we do have an official GDQ Discord that
you can join and add the Hot Picks role
where you can keep tabs on upcoming events,
talk with staff and showrunners, more so if you use exclamation point discord
in twitch chat you can get more information on that and also we are going to pax west
uh gdq is the schedule will be released July 14th.
Use!packs in Twitch chat for more information on that, very exciting!
And now we're going to have more Doraemon like...I was not prepared for the tragic backstory
of this character and I'm probably going to be thinking about that a lot over
the next month or two. But I digress we're going to go to Seventh Armstrong
with Doraemon 2 take it away
welcome everyone I just say that was an amazing Doraemon run I was watching.
Oh, that was so good!
Yeah
But hello! We are going to be running Doraemon 2 and I am joined by Kefka14 who going to be helping me with the comic test.
Say hello! Hello everybody
Doraemon 1 is a little bit of a different game, we have the whole day and night cycle we have to deal with, so we have to make sure that we are on easy and normal settings here before we start.
Is there anything you'd like to say about Torium Rung 2
before we give it a go, Captain?
Uh, yeah.
I've been running this game
for about three or four years now,
something like that, and it's just a real treat to finally
get these games on anything
GDQ related
and uh... To mirror what you said
about the Doraemon 1 run
Super treat! It's really cool she got the world record earlier today
even and then the second best front of all time ever done in the game happened
just a few moments ago like it's just really cool it's just
really cool you know um take good and take it away though
let's get into this all right without further ado let's
get started i'm gonna count down and on the go we'll start the timer
Here we are! 3, 2, 1, GO!
Is that? Thank you thank you
And if you have any questions about Doraemon,
feel free to ask.
Absolutely.
So Doraemon 2 is a lot more story-driven.
I mean, all three of the Doraemon games
on the 64 are story driven.
But this one has a lot of cutscenes in particular which speedrunners love that.
We love all those cutscenes we can't skip. That's a feature.
The general score of this game though is Nobi, Doraemon and gang have been stranded in
a mysterious world called Cristeca
And basically they have to
rescue this world by returning the
Crystal of Light to the Pedestal of Light
that is within the Temple of Light.
Uh...here at the main start
of the game we're just gonna be doing doing some very pro-woggy sort
of things, kind of rounding up our characters.
You can see here that we have found Sneech.
One interesting factoid is all the voice acting in this game
have to cut out for a moment
one interesting fact is
anyway
one interesting,oid about this game is that all of the voice acting was completely reprised by the original voice actors
in the anime, which is
pretty fascinating. You don't
really hear that sort of thing much.
A lot of people kind of call
this like a poor man's Zelda
which is... Lot of people kind of call this like a poor man's Zelda
Which is yeah, I could see that
which pretty accurate honestly
This game has some very weird speed tech in it though. The category you're seeing here today is
Any% No Door Early and
to give a little bit of
information about what that means because it gets
pretty arcane. There's an
item called the Anywhere Door which you did see in the last run.
You'll see it in the next run as well.
There's a way to obtain that item early and be able to work anywhere in the game,
and we're doing categories that doesn't allow you to do that because
frankly it's very hard to keep up with and it's not very fun
or event friendly there's a lot that can go wrong with it he puts one wrong
button in there and say, I need to completely leave
the dungeon to reset up the glitch.
Yep. I just lost six
minutes. Great.
Pretty much.
So you'll notice that the general sort of gameplay loop in this game is find MacGuffin, use MacGuffin on Thing immediately after.
Seven Stairs picked up a purple object a few moments ago. That is a sleeping sleeping capsule it's kind of like a
tent in the final fantasy series if you were
or cottage or whatever sort of term you want to use
right now we're picking up the crystal white which is is this world's uh triforce so to speak
so yeah, we already have the main MacGuffin now. We just got to get it back to its place
Let's do that we're going to have to beat three whole dungeons.
Three whole dungeons?
But first...
But first, you'll have to go talk to a little creature.
Very important! This little guy right here.
Yeah that's God though. Yes, that is canonically
God in the Waroraemon universe.
And God
is going to send us on a quest
to go hunt down these other
crystals from the dungeons so we can get to the last pedestal
for the big shaggy crystal that we just picked up So, the thing I kind of like about this Doraemon game is if you're wanting a slightly more chilled speedrun compared to Doraemon 1 or 3. This is
definitely a good choice, there's
an decent amount of downtime with the cutscenes
and stuff, there's a lot of just
walking back and forth on uninspired
geometry
Another back and forth on uninspired geometry.
Another thing I've noticed that's really weird is the aspect ratio
for cutscenes is slightly different than
the aspect ratio in-game, so sometimes
the text just cuts off on the bottom of
the screen i don't know it's just a very strange
anomaly with this game in particular uh you can see now though that we have
sue and sue was accompanied by another character named Cowrie.
That doesn't really...Cowrie doesn't really have much of a purpose in this run if I'm being 100% honest.
Here's what I like to call, we have Zoras at home
because they're off-brand Zoras
They look pretty interesting. And if you look very carefully to what they are saying,
You'll see a little Easter egg here.
Oh! It already passed.
Did it already pass?
I missed it.
Essentially the characters can't understand what they're saying so they are speaking in sort of a Wingdings style and yeah...
One of them says Nintendo. It kind of says Ninten-do?
Close enough
Ah here we go, go for it Seven
This village Look up village
nor caught this day
We have a tradition of
singing the songs during this speedrun so you might hear a lot of random stuff.
Oh my gosh, a speedrun sing-along! I love that actually.
Yeah we...I kind of started that tradition on accident.
Earlier in the year me and uh one of
one of the other top runners were trading
the record back and forth and we were kind of losing our minds having to watch
all the cut scenes over and over so we just started singing along no you
went over the pot it happens i did well this is a very good time
to explain our movement in this game and how
it's so weird yeah it is so the movement in this game and how it's so weird.
Yeah, it is! So the movement in this game is a lot harder than
it looks. And I know it's just like
doesn't look that hard you're just running back
and forth. It's very...
It's kind of like your feet are coated in
Crisco cooking oil at all times
is the way I like to describe it.
Like, it's just
very slippery and
I usually say they have butter shoes.
Butter shoes? Yeah, that works.
But what just happened there though is we picked up an item called the
Translation Gummy which which means we can now just understand
the language of
anybody in the game. And now we're getting
the final character, Doraemon, who is
unfortunately dead at the moment
quite literally, which is yeah you know that's
he's not gonna be dead for long obviously but
there we go. You get a 1-up item for him and he's revived!
Most of this run is going to be played as Sue uh there's not really much of a reason for that
other than the character select screen defaulting to zoom so you know you save a second to just
mash through it but later later on, 7th may choose
to play as someone else just for fun. We'll see.
Oh now I have to?
Yeah now you have to.
Pressure's on. Are we gonna get to see big g percent
um oh what a beautiful job yeah that was pretty good job
yes do notice there's a lot of back and forth-ing in this game. Like we just left the village, got Dormammu, going back into the village...
You get very used to taking these lines over and over. One advantage to the door early category is that a lot of this backtracking is eliminated, but it just...
That category's rough.
Very rough.
Like you do the whole game out of order
and it's just confusing.
We're almost there!
Almost to the first dungeon.
The dungeons are fantastic actually in this game they're a lot of fun.
What we're doing now is Kauru explained to us that we need to get some food because you know
we're stranded in this mysterious world and we need food.
So, we're going to go get some food.
Calorie mentioned that there is some fruit
trees on the other side of the lake here.
So, uh... The game forces
us to go and pick up said fruit,
And we never do anything with it. It just sits in your inventory for the rest of the game
Really useful stuff
Yeah I've noticed sometimes when I'm running in a straight line the character will be turned sideways. That is just me working with the slip and slide of the character so...
It just happens sometimes.
You'll start to turn left, but then you'll start
to slide left and you're like, oh I need to go forward
It is worth mentioning also that uh the leader the leaderboard for this game does allow the use of
the turbo button and text in this game can be dismissed as fast as you can push a
seventh is not playing with a turbo controller which is uh that's a choice but it's a choice
yeah that's certainly a choice and this is the second longest xbox for me to name, so...
And there we go.
So we're gonna meet the villains of the story here in just a moment. Mina and Pune, they are kind of comic relief villains.
We really like them in the Doraemon community though,
in the Doraemon 64 community. We're a fan of them. Oh, just a minute.
Huh?
Who said that?
Nina!
Nina!
Nina!
Nina!
Nina! Nina! Nina! Oh my gosh, I love them.
They're like the Doraemon Universe Team Rocket.
They're perfect!
Oh they are wonderful.
The longest touch box! This is the longest text box!
Yeah this is the longest text trigger in the game.
Okay okay.
Always a good time.
So many cool gadgets in this game as well like that one was like the pocket
wash that could stop times so what seventh is doing here is
sleeping to make it the next day so In some cases, story triggers won't advance unless you sleep and you're going to be seeing that a few more times in the run.
There's one point later on in the run where we sleep for a week straight. Which is, you know...
super healthy stuff!
Gotta build our strength before one of the dungeons.
So what's going on now is the villains have stolen a sort of relic of the village there
aberc village and uh we're gonna go get it back.
They have a pretty interesting character arc
throughout the game. It starts off with
Mina as kind of
the mean one
and Kiyun has a bit more of
a conscious conscience and that
basically he slowly doesn't really want
to you know commit crimes and do mean
things and they kind have an interesting you know, commit crimes and do mean things.
And they kind of have an interesting character arc where
they slowly redeem... very slowly
mildly redeem themselves throughout the course of time.
Camera's rolling me right there course that happens sometimes
what seventh is gonna do here he's going to use the invisible paint
which uh this is the only thing it's used for.
You turn yourself invisible and you just walk
into that crystal.
A lot of the puzzles...
Oh, sorry, go ahead.
I was just gonna say a lot of the puzzles in this game are very
find object, use
object immediately or
find object, use it pretty quickly.
You were saying about the camera though?
Yeah. Great example. So randomly the camera whenever you leave or exit a building Or sometimes a cutscene will just be in a different spot yeah i just kind of have to adapt
it's kind of funny oh yep so that was the camera angle I was not used to right there.
But also we had someone ask you actually get stronger with sleeping?
Kind of. Would you like to explain the mood system for me?
Yeah, I can try!
In this game there's something called the mood system and basically all it is
Is that the better mood your character is in
The more attack power they have
The more damage they do to enemies
That's really the only purpose of it when you sleep it does replenish your
mood which is good so in a sense you do get stronger i suppose
what brings her move down is just taking damage
there's a bit of a degree of randomness to you'll notice on the bottom left corner
of the screen that seventh has 14 crystal objects those also improve your mood
but they're not they don't really come into the play in the speedrun really at all it's
not really a deal we're getting ready to head To the first dungeon here very
Very soon
And it's probably
I don't know, I think it might
Be my second favorite dungeon
Of the three
It went from being one of the three.
It went from being one of the easiest dungeons in the game to being one of the hardest ones, actually
very recently
Seventh found a bunch
of stuff in it
Actually a bunch of stuff in it.
Actually, a bunch of us kind of got together and just did a massive strat hunt
probably maybe four or five months ago
and completely changed this game.
We gave it a huge facelift in terms of the speedrun.
It was a fun time.
That's awesome!
The butter shoes almost threw me off a cliff. Okay, that's fine.
Maybe me off the cliff okay that's fine
you may have saw me slide real close to the edge right there
so there is our first dungeon this is
helium ruins
uh it's pretty pretty short pretty straightforward
uh there are some skips in it though which i'm curious to see if look at this dungeon!
I'm very curious to see if Seventh will hit these skips.
There's one in particular you kind of really only get one chance
at hitting.
We'll see if it happens or happens or not it only loses about 10 seconds if you miss it but
it skips a whole box yes the whole boss is ten seconds
which is uh that is pretty fun!
There's actually two skips in this one
Both of them skip fights
Kind of interesting. So there
is a chance, you know I'm not gonna say
anything yet, I'll say it after
Alright we're good. So there is a chance that the game can just softlock and crash when you enter a dungeon?
It's a very minor chance, we don't know exactly why it happens yet.
Yeah, it's not from spamming buttons, it's not from holding the control stick in any direction.
I've tried many different things and uh nope that's just whatever
feels like it. Hello.
Luckily when it does crash,
it always happens after you save your game. So we'll be fine either way. We just have to
hit the reset button and get right back into it. It should be noted
I did make safety saves for each junction so
it's okay if it does happen and something horrible goes wrong so you'll notice there that seventh
just picked up a weapon and uh those of you who are first student will be like hey that was just
that was just a revolver and uh yeah yeah it is play this way, turn and what?
Alright let's see if I can get there in time.
Very very good
And the first weapon we got is gun just just going just gone oh Gun! Just gun.
I think the correct term for it is like air pistol
or something like that? Yeah, I think its the air pistol
It just looks like a gun it's just a revolver
oh wow that worked okay yeah i didn't think that would work but
sure we like those!
Oh no there's a big trap on the floor what are we gonna do? Yeah, the intended way of getting over that trap door is to use an item that freezes the traps in the dungeon but you can just jump over it.
I remember earlier this year in the door early category
there you can skip a lot of different things and we spent a solid three or four hours trying to find a way to skip this key right here
we never could figure it out but so coming up very shortly is the mini boss skip uh whicher, more or less.
It was thought to be something that wasn't really...
But we'll do our best!
It's thought to be something that wasn't really possible in the run but uh
seventh proved that wrong we had every top runner has a slightly different way
that they go about it so let's see what 7th does with it.
Basically, me and Impune are gonna knock over these little gravestones
who then come to life
and try to attack you with spears
or little swords
You can just run straight past them and if you line yourself up with the door just right they'll just shove you through
the door and you don't have to fight them at all
we'll see what happens here going for the head on i i approve oh
all right hold on we might get to reverse push from the one left yeah
we did we got the backup from the one on the left? We did!
We got the backup.
Ideally, you want to get by
the one on the right and
get it first try but I was
slightly off with a little precise
But the backup is not bad
A little more forgiving
So now we're at the boss, and this boss is kind of weird. It's sort of not even really an enemy as much as it is like a Indiana Jones trap.
Yeah.
That's a good way to put it.
It's just like a barrier sort of thing. Starts off with you having to hit three switches in the correct order to make a bridge. The Order can be found in the dungeon on a wall, but we're speedrunning. We already know
the order. We don't need to stop and
look at that. We can just hit the
buttons and move on.
We'll see
if Seven gets this skip up here though
This is the boss. Skip you can jump around the trigger for this fight and skip doing the fight entirely
Let's see what happens
Let's go dude!
I'll be real, didn't expect to see that.
It's a finicky.
It's a finicky trick.
Yeah, real finicky. So, alright.
And now tree day.
Oh, tree day. Let's go.
So now we gotta sleep twice and I gotta explain the days. Once Seventh gets outside here you'll look at the top right corner of the screen
And you'll notice that there is a clock ticking down
But also there's like a little logo or symbol in the middle of it that looks like a tree, and basically they're seven days each week in the game.
And each day corresponds to different element or thing.
We need it to be Tree Day right now, because in order to access the next area
we need to do some platforming on some mushrooms
and the specific effect that Tree Day has
on the overworld is
It makes foliage or
you know in this game's case just these one mushrooms
larger so that you can actually platform up them to get where you need to go
we're gonna run back across the lake and we're going to make our way to Sapphire Falls which is kind of the
sort of the, sort of the hub overworld area of uh
the second chunk of the game and we're going to be spending the most
time here just as cool
i have no idea how you made that but sure
sure That's all for your entertainment, J.P., making the finest lives
so this section of the game uh is notoriously a bit of a slog if i'm being real uh we're about to enter branny village
which you'll get really used to it's certainly a village you It's certainly a village. You'll be seeing a lot of it.
A very strangely designed village, You'll see it in a minute. It really is, it really really is.
I think my problem with it is just the verticalness of it like i won't spoil it So now we have the bean. You'll notice seven picked up like a
bean we're gonna be planting that later and it's going to create
the real final boss of the game which is just a beanstalk we have to climb
up twice Likewise.
But before we can go into Brain Village here, we have to talk to this little NPC guy here and they've dropped a necklace or pendant in the water. And luckily they give us a piece of candy that allows us to breathe underwater, which is...
That's a cool thing.
Very generous.
And then we go right on it! I you uh like the jumping because
jumping up slopes is slightly faster in this game
okay here yeah yeah yeah yeah already in chat okay So, uh... if you're thinking this village is kind of hideous. Yeah is yes it is so it's very lackluster
this village has probably had more reroutes than any other section
of the game over the years because
we get to bring something kind of interesting into play here in just a moment there are npcs
in this game obviously and in villages they kind of like Majora's Mask. They move around based on the clock and there's a couple of NPCs we need to talk to in a very specific order
So hopefully they're in the correct places here at a moment we'll see uh the time looks
correct yeah you're entering the canyon around 10 a.m so we should be okay all right let me stop All right. So we stopped fast.
Okay.
So what Seventh did there is he switched the flow of time from slow to fast.
So there's the first NPC, if you just reload the area
a couple times they appear right there
Nice!
So, NPCs in this
game have infinitely extending interaction boxes vertically speaking.
Seventh just talked to that one through the ground and they were way down below which is...
We call that floor tessie
saves like two seconds uh it's a meme strap but it's a fun one Weeeeee! So coming up here fairly shortly is actually the hardest skip in the game, at least in my opinion.
Maybe not the hardest but... no it's-it's the hardest I would say.
You do get more chances at it though
so it's not like a one and done sort of situation
But what's going on here is One of the- Yeah, that's true. All of that in Tree Day was just to talk to Tessie through the floor by the way.
Yes.
That's all we'll say. Just to save that time.
So what's going on here is
one of the villagers is sick and
there's, you know
an herb we need to go retrieve from a very dangerous area i
say danger is very sarcastically it's not really dangerous at all
and uh yeah we're gonna go grab that in a second but in order to get into the dangerous area to retrieve the herb we need to get a key from the chief of the village which means climbing all the stairs again!
Eww... This is why we should not be doing this. all the stairs again. Yay!
This is why we really like Granny Village.
Yeah, that worked out.
Let's help this back to slow so I don't die.
Yeah, so at this point... so i don't die
it's a surprise a surprise tool for later. So coming up is what we call a maze skip. There's a huge maze you have to go through, and we still will have to go through it backwards, but you can skip having to go through the forwards which saves quite a bit of time
and if you just clip into it the right way we'll see how many tries it takes here
even if it takes eight or ten tries, it'll still save quite a bit of time.
So what you do is you just jump at that little seam there and eventually
eventually we'll just squeeze right through
and into the wall.
There it is.
Cool.
Yeah, the camera angle has to be
perfect to hit that seam just the right way.
So that allows us to just clip and run straight to the center of the maze,
so we don't have to solve the maze forwards AND backwards.
Which is a cool time-save. That's actually a pretty recent find too...
Maybe six or seven months ago it was found, something like that.
Trying to keep really sharp lines through here is very difficult with the buttery shoes
Take a few corners
All right now one of our hardest but. I'd say the second-hardest platform.
Yeah, second-hardest. This one's more annoying though, weirdly. It's weird, like... Oh! First try.
Mostly first try.
Yeah the hitboxes on those leaves are very very bad
we're gonna go back into brain village again.
There's a lot that happens here in Brain Village, just to unlock the second dungeon
This is basically like we are two thirds of the game is, honestly. Like this sort of area.
Although the reward is nice. The second dungeon is... it's a good time. Hmm, there we go.
Oof!
So now, we get the distinct honor of sleeping for a week straight.
Yay! honor of sleeping for a week straight. Everybody get your counting
ready!
Oh, sleep... ah There's three.
There is technically a way to skip doing all these sleeps it involves something that we call tornado skit
it only saves 10 seconds and it's extremely difficult it's not worth it. And the reason we're sleeping for seven days straight is in order to advance the story flag,
We only needed to sleep once...
But we also
needed it to be wind day to continue.
Now, it was already wind day
before we slept, but we needed
to sleep in order to advance the story.
So... Yeah. So, yeah.
We just had
to sleep seven days
to make it wind day again
which is
good stuff.
A little unfortunate, but
do what you gotta do to go fast.
I just got one more mission to complete. We'll get to the second one.
The best dungeon in the game, in my opinion at least.
Oh yeah, I love it too. in the game, in my opinion at least.
Oh yeah I love it too!
It's just a lot of fun. You got some cool platforming...
The boss is kinda lame but
honestly all the bosses in this game are
Aww that's like one of my favorite bosses!
I mean it looks cool...
So this is a pretty interesting section of padding. uh that particular character there their kite is broken and we want
to fix the kite and he tells us that he saw something back at the lake
then maybe you can help fix the kite and for those of you wondering
like the lake like back at the beginning of the game are we seriously walking all
the way back to the lake yes we are yes we are we're walking all the way back to the lake.
One advantage to the door early category is you can bypass a lot of this sort of stuff.
Oh, and for some reason the game forces you to play as Nobi
for this section as well.
Which uh...
Nobi was like, I can do it.
Who are you going to play
for the rest of the run after you regroup
with everybody?
I don't know.
Play some BFD know play some big games play some going on and get some snitch action
What do y'all want
Yeah, what character are we filling?
We can choose. All the characters do the exact same thing in this game
So no worries
Yeah there's no
We'll lose like two seconds
To scroll the character slips
That's it
First and the third game That's it. Yeah, that's not too bad.
Ooh okay. But yeah first and the third game like everyone has their own specialties but in this game
everything kind of acts the same.
I'm kinda feeling big Big G percent. Feeling big g? Alright, get some
big g going on I mean look at our comfort zone normal
i mean look at a couple of the games trying to beat you
right so coming up here is the longest cutscene in the game at 57.4 seconds i timed them all
this is the hydration break Good one. That is true, there is one difference to the characters and that is where the bullets spawn when you shoot the gun and where they throw it
underneath from.
And Big G is a little bit taller
than everyone else and holds the gun out
a little bit farther.
So, Big G and Doraemon
There's also technically
One other difference
Oh yeah?
There's technically one other very minor
Difference. Every character has a slight advantage with a specific weapon, like a slight damage modifier. It's not enough to make a difference in the speedrun at all, but it does exist.
Oh, we're going with Doraemon
then? Alright. Just for now.
We'll see how it is.
Or build a big G.
I figure, y'know...
We could just see more characters show up.
Might as well see the title.
I'm playing Doraemon.
Gotta play some Doraemons it just a little bit
so you'll notice the bridge got destroyed and nobby is stranded
for those of you wondering wait are we seriously wandering all the way there
even though we literally just wandered in that direction yep yes
yup this game this game wasn't haphazardly made at all
so we're gonna need some waz and chat.
Oh yeah, we need all the waz in chat.
This is probably the best cutscene of the game. We're going to use an item called
The Voice Solidifier which does exactly what it sounds like. It solidifies your voice
And in this case, it's a big ol' wah and turns into a bridge
Which is uh you know... a big old walk and it turns into a bridge.
Which is, you know... Pretty fascinating.
Kind of a cool concept I suppose.
Alright that's enough
to worry about. Alright, that's enough Doraemon. I'll feed you.
There we go!
So now we are finally ready to go to the second dungeon
final well we got to get there but we're
heading in and on the way though we're going to pick up an item called the scud
shoes which are required to get into the
dungeon and it increases your movement speed on the Ogre World, which is pretty cool.
Okay, there we go.
I think all of the top runners complain about that beanstalk. It's just terrible.
So unfortunately, for those of you who are very saddened about this,
This is our last time climbing up Branny Village.
It's so disappointing
Wait a minute
Oh b****
So your final ascent a very kind of brownish red nothingness i don't know how else to describe this place.
Like, there's a huge field
out in the front.
Why did you not build your village there?
True.
I never thought of it that way, though.
That makes a lot of sense.
We're gonna re- kite, go grab the scud shoes and then head into Ruby Canyon which is where the second dungeon is located.
And it's pretty interesting because there are three dungeons in the game
but the third act of the game, the final act if you will is very short compared to
the rest of the game. Very very short in fact. uh-huh so there's the scud shoes you'll notice a
i think it increases movement speed by 1.5 times
if I'm not mistaken. Seems about right.
So, right here we're gonna wait for this tornado to
despawn and then we're just going to hug the wall and squeeze our way into the canyon.
Get there, Benji!
Nice one.
Yeah, so there is a way to
skip that tornado
entirely and which also skips
having to sleep seven days
but it involves intentionally making
yourself game over
on a very specific pixel.
It's just not...
Yeah, it's not...
To give you some perspective
world record contenders don't even go for that strategy. It's not good.
So this is Ruby Canyon canyon uh ruby canyon
is kind of a maze there's a lot of sort
of very
mazy looking sections in this game and
the object here we need to hit
a couple of switches which is going to raise and lower some rocks but will essentially allow us to get to the second dungeon which is Dianeth Ruins.
Which like I said earlier, probably the best dungeon in the game.
Yeah,
the camera did some scuff
there.
Man, I just love a lot of music in this game. so um
we've made a bunch of uh songs that we just as community we tend to just sing them when we
run this game for whatever reason Oh, I got told.
This is one of the weirder parts to me because you walk up to the entrance
and get a cutscene here where it's like, okay, here's the dungeon.
Look at it.
And we're like, cool.
There's the dungeon.
Let's go in the dungeon.
That sounds like fun.
So then the cutscene ends and you take
five more steps forward
And it gives you another cutscene
where its like, okay now we're gonna open
the door.
And you're just like, why didn't you just open the door The first time around?
Alright. Time for my favorite speedrun song. Alright, we are swapped to Rubber Gloves.
Yeah so Sever picked up a weapon there. Some people call them the rubber gloves, some people call them the push gloves.
The only function of them in the game is to push blocks and we're only gonna be using them twice. That's it.
They are not for washing dishes, but you gotta have em'.
It gives you a lot of strength and will probably break the dishes that I use for washing dishes.
Alright! Alright. So our first mission here in Dianeth
Ruins is to get a key that will allow us to get the best weapon in the Doraemon series, objectively.
There's no debate on that.
None.
I'm just gonna push this for safety.
Yeah, you can save a couple seconds by just going in and out of this dungeon.
But it could softlock the game so we're not gonna do that. We're just gonna push it.
Oh, barely. You almost got it!
I did.
You're a madman.
So that's the Feint Bang Grenade
which is definitely the strongest weapon
in doraemon 3. very useful in this one as well
uh a very good level oh nice nice first try switch.
This dungeon has some very pretty movement when it goes low.
Yeah, I was about to say...
...I don't know if Big G can just run over those or not.
We never test that with Big G. No! g can just run over those or not we never tested yeah i don't know either
thank you vikji
yay okay bigg can run over that i just tested it This is a pretty funny little cutscene here.
Pay attention to this boulder rolling, I like what it does.
It's just like, hmmm... boop!
It's like, I don't want to be in that wall.
We're getting ready to come up to the hardest platforming section of the whole game.
And a room that a lot... if you ever learned to speedrun this game,
This is a room where you'll spend a lot of time in. If you ever learn to speedrun this game,
This is a room that you'll spend a lot of time in.
It's definitely a good room to hone your abilities in.
Alright here we go.
See what we got?
I can't stress enough how much easier Seventh is making this movement look than it really is. It's super awkward feeling, super awkward
Really? Oh dude Okay. Dude!
He didn't even kill the robot for safety.
Wooo! Dude!
What a madman.
So here's the second boss.
Pretty strange boss. Easiest boss in the game as well
we're just saying something because they're all pretty easy Big G's move must be really low.
It just wasn't hitting, I don't know why.
Oh... okay! Oh. Okay.
That's the boss.
Oh no! Missed the jump.
So now we're going on to the third act of the game, which is definitely the shortest chunk of the game.
But you know final boss is in that chunk. It's a pretty interesting chunk,
there's some pretty cool movement and stuff going on especially in the third dungeon
And luckily this chunk is not near as padded out
as the middle sort of section
that we just got through
starts off by us going in this
cave here which is called Amber Cave.
But on the world map it looks like
it says taffy car so I've always
thought of taffy car.
It really does.
It looks like it says taffy car
like i don't know
there's two words that don't belong anywhere near each other
happy car Happy car.
So like a few areas of the game, this area is also a maze. This one's a very short one though.
It's a little more confusing in the 100% category where you have to collect all the items and stuff but it's not that bad yes we're gonna go into the final village
the final village in the game begona village uh we're not going to be there very long at all just two little two little trips in and out oh oh Again, the camera cursed.
Are you going to go for that curse jump I saw you doing earlier today?
Cursed? I think by cursed you mean
consistent. Thank you.
Sounds like the answer might be yes! So that's a yes!
Good to know
So so I mentioned way earlier on in this run that the villains go through a sort of character arc
This is one of the first scenes where you really start to see it.
What's happening here is
Nina has
sprayed the villagers, or rather
Pune does
sprays the villagers with this sort of mind control gas
to like get them to do stuff for them.
And Kuhn really doesn't like this.
Like he realizes, hey,
this is a pretty scummy thing to do.
And like even
even if you can't read, you know the read the actual words there you can see he's
like... He's not very happy about doing this.
You start to see some of the delicious lore and character development happening there. Alright, so this is Lily Valley.
The last sort of
overworld area
in the game.
Nice big city of okay
all right let's see what you do here bro
that's crazy that jump is so much harder than it looks or maybe it's not now maybe seventh just found a way to do it
you know thatrunner for you
So what we just grabbed there was clouds in a can
Which is uh
It's clouds in a can.
Yeah, there's not much else to say about it It's like a spray cam full of
clouds and you spray it
then there are clouds
... oh So, basically you talk to that villager there. That villager tells you hey I can let you back in the dungeon
Or let you into the dungeon but you need to go back to the village first
And blah blah blah. So we're gonna do that now but you're gonna stop and talk with this dude
There ya go. To get an item that we need you're going to stop and talk with this dude there you go
to get an item that we needed oh okay i didn't think you'd made that
it was a little weird Ugh.
Yeah, you can see how much shorter this section of the game is because we're already getting ready to go to the dungeon. We're coming into the village, we're gonna grab Kauru
and uh... you know I didn't even
mention the other dude. Uh we call him The Professor
Uh
he's just there
Yeah but there.
Anytime they join your party,
you're getting ready to go to a dungeon so we're already on our
way to the third dungeon. This third act
sort of just wraps the game up real fast.
It helps that you have these gun shoes as well, because running so fast...
It does help for sure.
So it's worth mentioning that, optimally speaking, there is a slightly faster way of dealing with the third dungeon.
Where you can actually wrong warp out of the third dungeon, where you can actually wrong
warp out of the first dungeon to
immediately warp to the end of the third dungeon.
It requires a
frame-perfect trick that we will not be going
for today.
Yeah, and That's accounted for in the estimate as well,
just to be clear but...
It's pretty interesting. This game has
wrong warps.
It has a lot of them, actually yeah.
And you'll see the item used
to do them as soon as we get in this
dungeon it's a big pink door that's just off to the side
but uh if you walk into each collection you know you just put a whole door in your pocket Woo!
No dungeon softlocks. Oh, you say that as we softlock?
Let's go. Oh did it really? Yeah, true. I've never seen a softlock with the screen still moving.
Yeah, hold on...
Apologies.
That's fascinating! I've never seen it softlock on that screen before, it usually goes black and then just stays black.
Yeah, I've had it happen a few times. Here we go! We're back.
But like they said, it can just soft softline anytime you enter a dungeon there's not much
but luckily it usually saves before anything.
So the third dungeon here,
Hyphos Ruins it's pretty short compared to the other dungeons,
it does have a couple interesting little
tidbits about it. Thing number one is we're gonna
have a very easy mini-boss
here in a second where we actually fight the villains.
The only time in the game you actually
fight them. They're gonna be in a giant frog mech, at least that's what we think
it is. We call it the Frog. It might not be a frog. Sort of looks
like one though. Yeah, it's a frog.
Come on.
Like a frog?
You guys are so annoying!
I can't believe anything about it.
What's going on? Ryu! uh
this dungeon's more or less just boss rush like that's basically the end of
the game fight this boss barely fight okay dungeon
boss goodbye
i love the champions gloves. They're so cool.
They're probably my favorite.
Alright! Alright
I see you skipping the second row of platforms
I see that. We second row of platforms there.
I see that.
Look out for Sauce!
I'm pointing at the text...
Alright, got it. Proceed. Warning of the attacks. Like that proceed
there is a way to not watch this cutscene, but it's
very hard to set up.
A little bit more... ahh this room!
Our favorite room, right?
Oh definitely. Hello! Oh okay.
I can't go... Okay now I can go.
Oh it almost got me.
Yeah the pattern of those little ball-sphere enemy things are completely random they can just knock you out of the air at any point. I've seen many runs die right at the end to just getting repeatedly knocked off of those platforms
into the void, right at the end of the run.
So this is the boss of the third dungeon, good old Ball Man.
Uh...Ball Man's pretty weird.
Ball Man has three phases. Phase one,
Ball Man runs towards you.
Phase two, Ballman runs towards you. Phase two, Ballman has some kind of
existential crisis.
I guess that's what you could call it.
Just sort of scatters into...
This boss is really hard. it's super RNG.
Like oh my gosh, so hard to hit things!
It's really not that bad.
You basically can't kill it during phase 2 but on it's here you basically
You basically can't kill it during phase two, but on phase three
It'll all gather together and you can do a quick kill where you just throw a grenade right in the center
And uh There's a hole oh no
dare I say that's a never seen
that before moment
and you already switched you need the gun for later that little works out that's
oh no not totally intentional Totally intentional.
So now we're getting ready to go to the final boss! Pretty much right after this dungeon, it just warps you straight there
so we have all three of the crystals we need to get to the temple of light
and we're going to place them on these little petals
and then it's gonna warp us to the temple of light where the final boss is
to be real one of the weirdest final bosses i've ever seen in a game
it's up there it true it's not like
awkward it's just a very strange i don't know
what they were thinking i don't know what to think about it really yeah
i don't either yeah it's just it's very like
kind of a nothing burger.
Almost.
You're thinking is he gonna be a big dragon?
Is he going to be some sort of
evil overlord or a monster.
I think the first game you had the big evil wizard, right? Something like that, right?
And I won't spoil what it is in the third game but that one makes sense too this one on the other hand
is just like yeah because you know completely normal
this one's just like there there it is. It's a tower.
There it is! Our final boss in our favorite game.
It's just a tower. I think the canonical name for it is the obelisk and that's all it is
you know got about as much personality as some old carpet
or Smoked carpet. We're trapped in a cage match with a giant tower.
So here's the finishing out of that character art.
It was mentioned earlier, uh...the obelisk fires and Hewn jumps in the way and sacrifices himself to save mina which uh kind of makes
her come around to the whole you know maybe i shouldn't be evil thing all right good luck seven hey
so this boss has three phases phase one you just shoot the little eyes
that are on the side of it.
Phase two, you destroy the sections.
Phase three, you destroy the bottom section.
Time will end when the whole bottom section of it turns red.
I'll give a bit of a warning on that
no oh that's okay
interesting we're in a rather precarious Interesting.
We're in a rather precarious situation now
I'd be curious to see how that affects Big G's mood
Yeah, same Big G is the white and angry fella. Oh, I did this one probably hurt for it
All right, so yeah, well select takes care of phase one.
Phase two, we have to destroy the top and middle section.
You'll notice seventh here is switching to the faint bang grenade
And also using an item called the upgrade dash
Which just increases your attack power for 10 seconds hopefully the decrease in mood
the decreasing unfortunately yep yeah um yep unfortunately the decrease in mood killed the quick kill there.
Which is rather unfortunate. Now we have to ride platforms back a little bit harder.
Gotta cover that food or she'll be pleased! harder
oh my goodness there it is there it goes okay i think big g gets a little anxious.
There we go, oh wow that's not a lot of damage here either
Just keep going you got this
And... time!
Oh, that's a PB for me. Let's go!
Did you say a 101?
Just under.
Oh wow!
Oh that's excellent.
Yeah, that's an excellent run actually.
That's really good., actually. That's really good.
Nice job!
Wonderful. Fantastic.
I spent a whole minute on my PB.
My PB was 102. Wow, that's awesome!
Hey!
I'm happy with that.
So that's Doraemon 2.
It's definitely a very chilled speed game if you can't tell.
Very relaxed throughout.
There are more frantic categories that are not event safe in the slightest, but
yeah awesome thank you so much for showing that off.
Yeah, glad to!
Thanks for having me. And I would say tell us where to find
you but I believe both of you are going to be right back.
Oh yeah, correct.
We'll be right back on.
So Chet, sorry for spoiling that.
We're doing a little bit of a slip swap.
But we're going to be right back in just a couple minutes with the
third game in this series uh with these same lovely runners and commentators just switching
places so hang on get a drink, stand up, stretch.
Also hey remember that GDQ's next all women and femme speedrunning event Flame Fatales returns August 18th through 25th
Use!FF in Twitch chat to check out the schedule
And let us know what you're looking forward
to the most.
And I will see you back very shortly. so so so so so so so so. so so so so so so so so so so... so So, I'm going to go ahead and do that. so so. so so. so I'm going to be honest with you, I think it's a good thing that we're doing this. Thank you. do do. so The ¶¶ so so I'm not sure if you can see it, but the game is a bit more complex than the original.
The first thing we do is get rid of this guy and go back to As You Know On TV on Games Done Quick Hot i'm nicole goodnight and we are about
to dive into our third doraemon game of the night but first i've got a couple quick announcements
for you one go to gamestonequick.com hotfix for more info on our weekly shows and weekly specials
And also your subs, Prime Gaming subs, GIF subs, and bits cheered on the GDQ Twitch channel
Help support Games Done Quick Hotfix like this one
If you enjoy watching speedruns consider subscribing to the channel help support games on Quick Hotfix like this one.
If you enjoy watching speedruns, consider subscribing to the channel.
And also thank you for being here.
I really appreciate it.
Again, hope you had a lovely day or night or yesterday depending on your time zone.
But now let's go ahead and get into our third game in
this series during month three with our runner kefka14 we did a littleip swap it's great all right so uh hello apologies but i'm kind of like
facing this direction my tv is there
here's what it is uh but hello uh i'm captain 14. I've been moderating the Dormant 64 movie for a few years. Really great finally to get these games on. Something Games & Quick related. It's something that I wanted to do for a long time and they did the whole trilogy on here with some of my closest friends,
it's just an amazing feeling! I'm also joined on commentary today
with Seventh Armstrong who was just running Gourmand 2, go ahead and say hello. Hello?
Welcome.
So, yeah.
We're going to be doing Doraemon 3.
It's a much different game than the other two.
It's the shortest of three
and we like to
the shortest of three and uh we like to call it dorymon hero for those who are
call it dorymon hero for those who are
call it dorymon hero for those who are familiar with bomberman hero you'll
familiar with bomberman hero you'll
familiar with bomberman hero you'll you'll understand why pretty quickly
yeah i'm looking forward to this
yeah i'm looking forward to this
yeah i'm looking forward to getting right into this game myself
it's it's a fascinating let's just go ahead and jump right into the code again three two one
say again Say again. Okay, let's get going in 3-2-1 go!
So, right out of the gate we have things to worry about in this run. There's this weird thing that happens where if you press start to skip a cutscene and you press it too early if you go
fast the game can just do this weird thing
where you're no longer able to skip the
cut scene i don't really know why it does that
but it does. So yeah,
that's fun. Starting off immediately
we're playing as Nobi and we are in Nobistown
hence the name of the game
You're seeing the Japanese name
of the game on screen which is Nobita no Machi S.O.S.,
which translates to Nobi's Town S.O.S..
Basically, the plot of the game is Nobi's hometown here has been transported
to another dimension and all of the various denizens are trapped in some kind of intergalactic goo type of stuff.
And yeah stuff fun times
i also just like to run in this game
yeah it's pretty goofy looking so right here at the beginning of the game you'll notice
that it automatically switched us to Doraemon
but we switched back to Nobi and equipped
the good ol' gun
which is a fun thing
that exists in this series. Doraemon classic gun
yeah just gun uh but first thing we gotta do here is
we just got to talk to a couple of these little pixie
butterfly type things which once we talk to them
we can leave the town and start the game properly.
Now this game like I said is a lot different than the others
it has a level select screen
And were gonna start off by going to the first level here
and the goal of the first world here is basically to gather a couple four different
crystals so that we can unlock the boss area. You'll notice I picked up
a green sort of object just now, and a red object. The red object was health
it was a heart if that wasn't obvious. But the green objects look kind of like cans
of bug spray. We call them them sprays and a large part of this game is based upon just gathering all these sprays
Now what they do will be more apparent later
You need a lot, you need a lot of sprays to complete the game. You need a lot, you need a lot of sprays.
A LOT of them.
We'll be getting more into what they do later
Uh, you do start the game though with
the Anywhere Door already in your inventory
which is a lovely feature.
Now at level 2 here you'll notice...
Hey the game got a lot darker!
Hey Kefka I can't see!
Yeah I'm sorry.
There's an item that brightens this area and makes it to where you actually can see.
I just have the brightness turned up on my TV. It takes time to use the item and stuff, so...
...it's just dark. In the meantime, I'll describe
what I'm doing in dramatic fashion. Right now
I'm doing some Ace and some SRM
and uh...
I just nailed a frame-perfect double pixel
perfect jump right there. It was wonderful. You're missing every bit of it.
Yeah, lovely.
You'll notice the text boxes.
We would have to click extra sprays
to get the item to make the place
light up. But since we're going fast...
Don't need it. Yeah.
Though you'll notice that with text boxes
I'm not able to just mash through them.
Text boxes in this game have a really awkward
sort of rhythm to them,
almost like a heartbeat,
in order to dismiss them quickly.
It's very strange.
So you'll notice that sometimes i'm just defeating enemies and they're dropping items so far we've gotten perfect rng in this run
i'm sure that won't last but everybody's been dropping sprays, which is lovely
So coming to the third level here. This is one of those very few levels that we're gonna be revisiting
Way later in the run There's not a whole lot of
backtracking in this run, unlike Dormon 2
and even 1 has quite
more backtracking than this game
but we're going to be doing some actual movement tech here
you'll notice there I just jumped up a slope and slid up it.
There's some pretty weird momentum quirks in this game that you can abuse to do
some interesting sort of stuff. We're gonna do another slope
boost here, like that. Fly right on up
And we're going to be doing a third one here to go fight a mini-boss.
See if I get it...
I did! Nice.
And then we're going to run up here,
and we're going to fight this mini-boss.
Also the music in this game is fantastic for those of you who have never played this game.
It just sounds really level-headed.
Alright! So going on to the fourth level of world one and we're getting close to
the end of world one uh this is one of two water levels in the game we love those right
so we're gonna jump into the water here and we we're actually going to switch to Doraemon.
Doraemon is one of
the two fastest swimmers in the game,
and it saves us a little bit of time to go ahead and switch
to Doraemon, and then we're going to use our first
phrase. Now you'll notice I scrolled
to sort of a blue inventory slot there.
Basically, you start this game
already having all of Doraemon's secret gadgets
and in order to use them
you have to sort of cleanse the
interdimensional goop off of them with
the sprays. Is kind
how the mechanic works canonically
speaking which is... Yep
Very strange but sure.
You'll notice here there's four sprays in the water. We'll be grabbing those.
A huge part of this route is just getting good spray drop RNG and gathering as many of them as you can that are in your path.
And this is actually part of a route
as well, we'll come back out of this door here and we're going to grab
these four sprays again because they respawn
and then we're going to leave the level
but come back in. It's actually faster to just warp out of the
level and then come right back in than it is
to swim back up out of this sort of tunnel
that we swam down into into.
Coming up here is a fun little boost strat
found by a runner named BVLCrusher, we just go
boop! Like that
It saves like half a second or something.
It's fun.
Then we're gonna come in here and redeem
my favorite item in video games!
For those of you who are somewhat
familiar with me,
this item is my
profile picture as well.
Made by 7th
Armstrong, in fact, as well.
So... made by seventh armstrong in fact as well also i noticed a nanya in the chat shout outs to nanai
nanyaya is sort of our community champion so to speak
coming into the boss level here uh the boss level is
pretty fun oh i said i wasn't gonna do that jump oh i made it thank god this muscle memory
yeah saves like 0.2. Well done, well done.
I shouldn't have even went for it.
Oh well.
Yeah this level is quite short.
We're gonna see if we can catch this cycle here, hit the switch and then we're gonna be fighting the first boss. Which is definitely the easiest boss in the game.
Almost an auto-scroller even if I'm being real. Wow we have gotten perfect RNG so far
So here is the first boss
Yeah just as a reminder
No go ahead. You're good.
I just have a
reminder. All these spray drops
from all the enemies, that's not
guaranteed. So if you don't get
these sprays, you gotta route in more sprays to finish the game. Don't want that
So it's very important for going fast getting these tropes
Oh I got Mattacked. That's alright.
We're not going to be playing as Doraemon anymore in this run after this boss.
So yeah and we are gonna look away from the explosion that the boss does because it saves time
Because this game lags really badly
And you know cool people don't look at explosions anyway
So I'm just gonna stare in the opposite direction
Oh...I should be clear about that going. They're in the opposite direction. Oh,
I should be clear, the spraying
drop is not like a rare thing
but... It's like a 50-50
chance. Eh, I guess it's
close to coin flip.
The fact that we've gotten all spray I guess that's close to coin flip.
The fact we've gotten Allspray so far is still pretty impressive in a weird way.
Now, we have unlocked Sue and we're going to be playing as Sue for hopefully the entire run. We'll see what happens.
Another spray drop, wow!
Sue has the fastest ground movement speed in the game next to Sneak, who has the same
movement speed.
So here we have redeemed and used
the first 8-6.
All the characters have different
like jump, swim, run abilities
Very important to choose the right character for
the right character for the right situation weird movement there that's all right
these guys are in the path i'll usually get them they're kind of rng as to what position
they'll have and they were directly in the past so i figured i'd just go ahead
and get them.
We did a spray drop, didn't we?
Since we're doing so good on sprays, I'm actually going to forego farming those two.
We're gonna head on in here now
the object of world 2 is to destroy a couple computers
three in total to dispel a barrier that's around the boss level
of this world but before we leave this level, and then I get two hearts, of course!
Yeah that makes sense.
Well it was perfect for a while.
Some safety health. Not the worst thing in the world.
What we do on this level is before we leave,
we go and farm quite a bit of sprays that are just floating around here.
There we go.
27…yeah, we're in pretty good shape.
So now we're going to the you know obligatory volcano stage
you'll notice a meter on the top right corner of my screen that's sort
of like a heat meter if it runs down to uh, we'll basically have a heat stroke.
There's no threat of that at all.
We're going to be going so fast it won't matter.
There is an item you can use that just gets rid of it entirely, but yeah...
So we also have a fan weapon here and this is the only thing it's used for.
That's it! We are now done with the fan weapon. Let's just use it to fan those flames and oh wow I've never done that before
so normally the game expects you to wait for these lava plumes to stop
firing but we can simply jump over them
in most cases which is really nice
like this like we just jump right over.
Coming up through here, we're gonna be talking to a particular character that we'll be seeing quite a bit of later in the game well compared to other things and it's quite short
i don't really know what this character's name actually is
I've always called him The engineer so we'll just stick with
all that right so we're gonna go ahead and re-equip
the grenade here this is a really good time to do that because we have to wait on this particular one.
That particular lava chute is on a slope. We can't jump over it.
Even if we could jump over it, we would have to wait for this one anyway because if we run into this one, it will shoot us off the edge and we'll lose a ton of time.
But the goal here is just make that platform cycle there which is pretty easy to make. It can definitely go wrong, so I was waiting until after to say it was easy just to be safe.
And we're gonna redeem the jackhammer. Drill a little hole in the wall there. Come in here, we're gonna kill that guy.
Do that and of course it was a heart drop! Why wouldn't it be?
Now we are going to the most important level on the run. We have different names for this new community i personally call it
the toy factory this is going to be where we're gonna get most of our sprays in the
run all right we're gonna do a tiny bit of farming here
nothing too egregious and 100 we'd be spending like seven minutes here
just collecting the same group of objects over and over but luckily in any percent that's not
really a problem the first thing we need to do though is we need to revive a computer
uh and you know for some reason a first aid kit works for that
don't really know why but we won't argue with it
i'm gonna jump on this little conveyor belt here work our way back over we're
going to grab these two sprays again then we're going to come down here
and grab those three sprays now you'll notice we just got five sparrows
oh it's wonderful this farming ground is excellent actually
cool then we're gonna come in here, and we're going to destroy the computer on this level.
Boom! Grab a single spray up there, come back out,
And I'm actually going to take a safety check on my count.
33. We need to leave this level with 45. So what we're gonna do is grab 1-2...
...and die on purpose which respawns all the sprays.
We are currently at 38...
39-40
41-42-43 39 40. 142 43
and then we're just gonna grab these last two on this spring like so and we're gonna get out of here and we're good to go on sprays for the rest of the game now which is great
i need sunny job i need quiet time for just a second.
Of course, I missed. Quiet times not over yet.
I missed the second time.
There it is, yeah. Okay.
So what I just did there, uh, it's not really that hard of a skip. You get it first try, or
it just goes wrong over and over.
Normally you have to go in a bunch
of different directions there
to activate a bunch of different directions that you can go in, essentially.
To open a door but you can just skip all of it by throwing a grenade over
that gap to hit the switch. But here we're gonna use those good old clouds
and a can can they make their triumphant return
we're going to try to get a pretty tricky little grenade throw here
i think i got a first try
i did cool yeah it hits a switch down below the angle
for its kind of awkward then we're going to go
to the second boss of the game that we have dubbed as a community, the Gundam.
But I am going to take a couple safety heals...
...and switch to the weapon you need to fight the gundam which is
a good old gun and then we're gonna go fight together
and uh this boss used to be one of the hardest bosses in the game with a ton of RNG and nonsense you had to deal with.
A couple years ago, maybe about a year ago I did a smaller marathon and the staff just vanished after my run was over
and i just stayed on stream for like 40 extra minutes, and i was like well
i need to entertain chat somehow. So
I just went through the game and we just
strat hunted with chat and
uh... We found this strat!
That's probably a great sign. Oh, it kind of was
honestly.
It was me and another Doraemon 3 runner
we just chilled
We found a quick kill
And made the most inconsistent mess
of a boss in the game 100% consistent which is you know
pretty cool and that's Gundam we will be fighting Gundam a second time later it's
the only boss you have to fight a second time, and it's
a slightly harder version. By slightly harder
I mean identical but moves faster
which doesn't really matter
to us.
Now we're going to World 3. This is where the game starts to get a little more confusing, especially for somebody that can't read Japanese.
The game gets quite confusing to play through, especially since there's not really any good guides on the internet with the exception of my Any% tutorial and some community resources just to be honest.
There are no really good guys for game FAQs or anything like that but
you'll notice here we've actually entered a town with NPCs
so we do have to talk to the few random characters the first there was
the engineer that we met in a volcano
from earlier then we're gonna come in
here and we're going to use the go
anywhere badger ID or whatever it's called. Something of that ilk.
And this lets us talk to a character that I like to call The Mayor. Some people in the community call this The Kid.
I've always called him The Mayor because they kind of seem like a mayor to me, but not really sure.
Anyway we use this antenna object and he explains that he's looking for new crystals, and we need to bring them too.
So naturally, we're going to go fetch those.
Our first one is in this level here, Level 3-1.
This level's kind of an interesting stage. It's one of the only other levels we actually visit flies both times very briefly our first visit here we're just coming in to grab that aforementioned
crystal now all we're gonna do is we're going to run down here we're going to do is we're
gonna run down here we're gonna come to this little point and hopefully not land
in the acid and we didn't that's great we're gonna grab this gym
and that's that that's our first visit to the level. Short, sweet.
Then we go to Level 3-2 which is sort of like a jungle themed kind of level.
Also very short. World 3 is very weird, like I said.
It's very different compared to the rest of the game.
There's a lot of back and forth here
compared to other areas in the game.
So here we talk to this girl,
get a couple cutscenes,
skip through just a few text boxes, and back out the door we go.
And then we're gonna go to the end of the level and get the crystal.
Hopefully we get good RG on these enemies, let's find out...
There we go.
Well he's gonna walk up this beanstalk
A lot easier than the Beanstalk and Doraemon too.
We have to get a good position on these bugs. Nope, very rare to get good positioning
on those bugs the positioning is random usually right in the way and they were
this time as well i didn't expect it to not be.
So here we actually head back to the city that's in the second world to get our final crystal, which is in this house right here.
Talk to this girl here she gives us our third one then we're gonna go back to the city in World 3, and we're going to deliver the crystals to the mayor.
Fun little strategy there
that I found, where you don't actually
have to turn the camera. You can sort of
walk in a less than optimal
line in order to make
the camera pan itself, which saves a little bit of time over
stopping depending on the camera naturally
so that's one of the few times where you get an item and there is no sort of noise or indicator that lets you know that you've gotten an item.
It's actually the only time in a game like that.
So we're making our revisit to this level,
We're gonna do a damage boost there, one of the few times
we do that in the run.
We're going to take this teleporter and we're going to jump off the top of this. There's no fall damage in this game, by the way, so no worries there. We're gonna use the item that the Mayor gave us...
...and it's gonna make this giant thing go away. we're going to use the item that the mayor gave us
and it's gonna make this giant thing up here if we want to collect this giant thing what we're gonna do is we're gonna use
the shrink ray we're gonna make it tiny
and then we're gonna collect this fun stuff
fun train of logic right there it's too big then we get to go to the final water level there is one very
brief moment later where we have to deal with some water but it's not in a it's not like a
whole water stage now you'll notice that we're just staying in Sioux for the rest of
the game so far and hopefully if all goes well
We'll be Sioux until the end of the game.
Sioux has the fastest ground movement AND
The fastest swim speed So so in an ideal world we'll just simply really yeah we're
just in an ideal world we'll just simply be able to be sued for the rest of them
we're going to come in here rest of the world. Oh, there we go.
We're gonna come in here.
Similar to Doraemon 2
where it's like you can
just kind of get a
really hot climb from not taking damage
but in this case you need to not take damage on soon specifically yes i did i did heal twice
earlier though so in this level much like the first water
level it's quicker to simply warp out and then come back in than
it is to swim back up you'll notice we're using an item there
uh i call that the submarine cream because it's like a looks like a can of like
ponds cold cream or something and it says submarine on it what it does is it
just allows you to dive deeper underwater
we're gonna swim with this little pedestal here I'm going to use that big talisman thing that
was shrunk earlier like so and then we're going into the boss level of world three now this boss level is
pretty fun actually I really like the levels see what happens here a boss
itself has a really tricky quick kill that hopefully i get we'll find out cool platforming in this next room here though
nice nice nice Nice, nice.
Nice.
Bam bam! Lovely. Yeah so that went well.
Little light puzzle there each step to yeah so that went well
a little light puzzle there you just have to hit him in the correct order
we're going to grab these three sprays that are more or last directly in our path. 33, we need two more.
One more.
Keeping up with my spray count.
And there we go, now we're on to the third boss
which is
a big monkey
that sings at you uh when you beat this
this particular boss it unlocks the ability to play as big g
but we're not going to be seeing Big G unfortunately. Big G is very slow
in this game now this boss has something rather unique about it and
this boss can heal itself and if we get the quick kill it will only manage to deal with itself that
single time right there which is unavoidable.
Hopefully that's the only time this boss manages to heal itself.
I don't believe we're gonna get it.
In order to get it you pretty much need this boss to just blink the entire fight
oh wow i did get it interesting okay cool yeah
yeah i didn't expect it i didn't expect to uh but
sure yeah that's very hard to do and we take those
and now we're going on to the final world of the game world four
uh world 4 is pretty interesting there's some cool stuff in it
in particular there's you're going to get to see a
pretty interesting skip in the third level that we go to.
Huge group of text boxes there,
and here we are in the first level of World 4.
Now unfortunately this level
has a bit of a gimmick in it that is similar to the gimmick early in the run where everything got really dark and you couldn't see.
The really unfortunate part is – in this level there actually is really cool stuff going on in the dark that you can't see.
Where we're doing some pretty tight platforming to hit some platform cycles.
It's unfortunate. So yeah, I apologize for that. That's the only unfortunate thing about this run is these particular rooms here you just can't really see anything. And we did get the cycle skip, which is good.
Oh, very nice. The good news though is it's really short. We're already done.
We're already moving on to the second level of the area.
Now, the object of World 4 is to collect two Mirror Shards.
We already have one of them – this second one is here.
This level's got some pretty interesting stuff in it… Very interesting mechanics, kind of an ice level obviously.
And the level sort of has two states, a semi-frozen state and more frozen state
and we need to make the level go back and forth between its two states first we get to use an item that i like
to call the party popper which takes it to its semi-frozen state
i'm going to go up these stairs
and we're gonna go through this door and hit a switch
like so and then we're gonna go right Like so.
And then we're gonna go refreeze the level, and what that switch does is it makes a platform move
that we need to move in order to collect that mirror shard I mentioned.'re gonna use the fan here and refreeze
the level then hopefully i can hit this cycle
we'll find out it's not the easiest thing not the hardest
thing either you should be good.
As long as you get on that slope,
you're in pretty good shape.
And there's a couple sprays right in your path
and we made the cycle
so we're good to go.
Very good. Very very nice. Peace! made the cycle so we're good to go
all right there's only two levels left but there's quite a bit of not quite a bit
but there's a little bit of wrap up we
need to do first though we're going to
do a skip that we call slope jumping.
So normally you have to do a whole series of things to make an elevator to get up here
but uh...you can throw
sort of activate a weapon as you're jumping onto a slope
to cancel the sliding animation.
Which is what you saw there.
Uh which saves about
a minute honestly.
Pretty cool little skip.
Object at this level is...
I didn't realize it was a whole minute!
Yeah, it might not be that much.
I might be exaggerating a little but not very much.
This level here we're warping in and
out of like sort of
mirror zone things.
We have one of the last
little water sections here
and we actually have to use a water weapon there's a couple weapons that you
specifically can only use in water and i shot something off screen there i promise it was
there sort of like a little barrier thing you have to destroy?
Then we're gonna come over here, and we're gonna destroy this barrier. We're gonna do it with the good ol' grenade of course.
Boom! And then we get to go fight the boss of this level. Now, it's worth mentioning World 4 is a bit unique because it has two boss levels. This is the first one of
the two obviously and uh who might this boss be you ask
what sort of boss are we gonna get here it's none other than dorymon himself
which is uh pretty pretty interesting and for some reason he gets a robotnik car.
Or Eggman or whatever you want to call it.
It's so funny when people have that in their head.
This fight has four phases. Phase one
is what you just saw there. Phase two is
underwater, which is
really cringe but
we'll deal with it.
You can swim after him and pew-pew at him silly silly teleports away really good really
a face to that phase 3 is pretty much
phase 1 again except for there's magma.
We're gonna switch back to our grenade and
bombs away!
Doraemon hero folks storyman heroes
and then phase four which is the same as phase one except for
he's gonna drop more enemies on the uh in between little chunks there oh i missed
that all right we're good and let's take one safety.
Cool, cool.
Alright, so now we are officially in the true
endgame I like to call it. We need to go to the final level. Unfortunately, the final level is in space.
Well we can't get to space, we need a ship.
A cutscene that I just skipped...
A ship landed back in
the third level of World 1.
You remember way back before
I mentioned that this is one of the few levels
we revisit and this is why.
It's cool to get to revisit it though as a faster character because we can take these slope jumps and stuff a lot more tight and riskier due to the faster movement, which was fun.
Like look at that like I had no business making it up whatsoever
like so
and oh that can happen sometimes no big deal i would happen twice that's fun there it it is. Okay, so this unlocks our sixth character. Yes there is a sixth character you can play as in the game named Dorami.
Sort of a girl version of Doraemon, if you will.
Hopefully we won't be seeing her.
If we do it would mean that both Sue and Sneech have died
and I don't think Sue is even going to die
in this run, if I'm being honest.
We come here we get a floppy disk from this guy
and you got to go to this city and we gotta go to this city.
And we gotta take the floppy disk we just got to the engineer who explains to us that he can make a weapon for us, at least that's what – that's what we think he's saying. We're not sure, I've been meaning to ask Ananya about that but let's speak it up.
And this is the part when I was first playing through this game casually.
This part here made me get stuck for a really long time, but in order to proceed from that point forward you have to run all the way down here and talk to this random citizen that's it
the game just won't proceed if you don't do that
and uh given that there's like little to no resources for this game online
took me a really long time to figure out that I could do that.
Coming into this sort of village here
which I like to call Alligator Village
because all the NPCs in it are
Oh, I went to the wrong menu, that's fine. All the NPCs in it are alligators. We have to use a few items
so we blend in with the alligators and can talk to them
And uh we're gonna go sing to the
alligator chief who's going to give us a big
sort of gemstone thing i don't know why i did that
i was talking about what i had to do there that's why i did that
this is our last item we'll be using in the run.
No more sprays needed, we're all good to go.
He gives us the big ol' gem! And then we go back to the city, and this is our last stop before we go to the final level of the game. All we gotta do is take that gem to the engineer, and he's gonna give us a big ol' a big cannon that we need to actually beat the game
just like so
all right go on to the final level the space level levels really cool the music and it's really cool. The music in it is really awesome, actually.
Got two bosses...
One of them is the refight with the Gundam
and the other one is the final boss but but there is kind of a true final boss right after that's really short and sort of uneventful, but it does exist.
So music here is phenomenal lovely
and there's a really big skip we're going to be doing in the next room here saves quite a bit of
time hopefully we don't mess it up we'll see it's not hard necessarily but it can definitely go wrong you have to
run up this spiral and all the way to the top
down a big pathway and then down another spiral
or or you can just go and just jump straight over to the bottom of
the other spiral and uh skip all of it
yeah it's a fun skip.
Before I go into this room here we need to bring back out the gun…the good ol' revolver and gundam 2.
so gundam two is just like Gundam 1, which personally I'm a fan of.
If I'm being real.
Definitely trivializes a little bit of the problem with this boss in particular.
This boss is a bit of an RNG fester, at least it used to be.
Luckily Gundam 2 is identical to Gundam 1, other than it has slightly more
health and moves a little faster.
Gets a few more bullets, that whole sort of thing,
but the same strategy applies
which is wonderful.
You'll notice that when the Gundam is shooting,
The game just slogs out and lags.
That's pretty typical.
Yeah...
This games very laggy.
And now we are officially going to the final boss.
So, the final boss of this game is one of the few things in the game we don't really have much of a strategy for. We kind of have a strategy for it, but it's mostly just skill-based. It's of the way it works
although
the real final boss
those of you
who know me
and those in
the Doraemon 3
community
that are in chat
for me
is this switch coming up here at the end?
I've been one for one
Past like three runs. I'm done. I just shoot which once yeah, and I'm good to go
I already know this isn't gonna go well.
That's how it works!
There it is, that second one got it.
That's still better than I've seen some of my runs have.
Honestly.
So I did make a little boo-boo there.
I was so excited about hitting the switch
I forgot to equip
the big ol' cannon that we got.
No big deal though.
Oh he...
So we're officially in improv land
at this point.
Good luck.
I'll be alright.
You'll notice there
he's shooting this big red beam thing at me.
It shrinks you, and when you're
shrunk, it can't
shoot your weapon.
Which,
you know, stinks.
Once that barrier is gone though
we can switch away from the big cannon
and start going with grenade
which is a lot more effective.
Fun fact about this boss if you manage to defeat the boss when he's doing the shrink ray and you're shrunk,
The game softlocks and you just can't finish the game. So, that's fun! My health is getting quite low.
You know what?
No.
We want Sue to survive
to the end, don't we?
We'll use that last heart. That's what it's there for.
So, for some reason the boss turns into a big blob of jelly as you just saw and okay cool so that's the final boss
sort of there is a true final boss coming up after this that we have to fight, and we're done
with Doraemon 3.
So
the true final boss now that the town
is turned back to normal
is inside Nobi's desk, which those of you who are familiar with Doraemon lore in general will know that Doraemon's desk is sort of a portal kind of thing.
Yeah, a portal for a different time in the future.
True final boss we call Helmet because it's just...just a helmet.
What is Helmet doing? what is this
what is helmet doing
what has happened
what is going on i've never seen whatever
happened there that was really weird it
was a good thing yeah but i've never seen whatever happened there that was really weird it was a good thing
yeah but i've never seen whatever that was helmet just got stuck on a wall
or something it was really weird
okay clip it review it.
Alright so the final phase of the boss turns into a big pile of goo and time is going to happen when the screen fades to black after this thing explodes.
And...
time!
Nicely done. Thank you.
Keeps the game well played.
Thank you, what was the final time on that
38 49. that's solid that's fine cool Cool, yeah!
And Sue made it to the end?
Yeah, and Sue made it to the end.
To actually answer a question in chat, softlock means that the game cannot be completed. The it's broken at that point uh
to give a bit of a plug the dorm on 64 community we're pretty small community
but we're very welcoming we're very loving as is the theme of Doraemon in general.
Uh,
we have a really good time routing all three of the games.
There's tons of cool strategies.
Some of which you haven't seen today.
Some of what you have, seen today, some of which you have.
There's multiple categories for all the games naturally
I can't recommend checking us out enough
honestly like we're just a good group
of people as a whole and I'd like to give a special thanks
to the community
as a whole for being awesome
When i first started running it,
It was just me and maybe one other person every now
and then but its turned into's turned into a wonderful fledgling community and
you guys are great so shout outs to you know everybody
praxco if that's how that's pronounced seventh uh shout outs to ananya
shout out to youtube home shoutouts to pd4fr
i love all you guys and it's just really cool to finally get these games seen on
something so wonderful feeling so thanks for having me.
Opix is always... Of course! Thank you so much for joining! Opix is always a fun time
I always enjoy anything I do for you guys. Oh yeah. This is definitely included
in that, for sure.
I definitely appreciate you coming on
and also helping me get everyone else
to join in. I think that was really awesome
that we were able to do an entire Entire show themed around Doraemon
Chat, I hope you had a good time as well
We are not going anywhere
Because we're gonna be right back
With Express Lane coming up after the break so
get some good drink stretch again stand up yeah walk around a little bit come
back watch more speed runs it'll be a great night thank you and i will see you next time. ¶¶ so ¶¶ so. so so so. so so. so.
..
. so so ¶¶ so.
.
. I'm not sure if that's the right word, but it does seem to be a good idea.
We'll have to see what happens next. so so. so so. so so. so so so so so so.
.
. um Hello friends and welcome back to another episode of Express Lane!
The show that brings you speedruns in 60 minutes or less.
I'm your host, Asuka424 with my occasional co-hosts Galahad and Freya
And I hope everybody had an amazing sgdq it was so much fun
but i did want to remind you that we still have more marathons coming for instance gdq's next
all women in fem speed running, which is Flame Fatales.
It's going to be returning August 18th
through the 25th! All you have
to do is use exclamation point FF in Twitch
chat to check out the schedule and let us know
what you're looking forward to the most kind of biased
looking forward to that rsat race for three pop no particular reason because also racing in it
thank you speaking of marathons gdq um there were some really good runs this past week and I just
had to ask four of them back to do a fun little runback of them.
So look at the schedule here we've got...
We're ending with Half-Life 2, which was a really close race.
Then we have some Level Ahead.
We have Golf It! Wrong hole only.
We'll get back to that in a little bit.
But I'm done horsing around
because we are going to be heading over to Turnip Boy Rob's Bank 80% PlaySell A with Happy Buy 3.
So, Happy, take it away.
That's me! Thank you so much.
My name is Happyby3
You may have caught
this same run as Asuka
mentioned last week at SGDQ
with the always lovely JPEG on my couch then and now.
Hello, yes I am here!
Asuka did say that there were some good runs at
GDQ. Sadly, this was not one of them
but it was certainly
one of the runs
It was awesome!
It was certainly one of the rungs of GDQ.
I'm joined, of course by the boy himself, Wedge Chippington
who will be providing color commentary
Yeah we might as well just get right on into it color commentary.
Yeah, we might as well just get right on into it, yeah?
Yeah.
Time starts when I press let's go
so we will do that
in three, two, 1. Let's a-go!
Good luck!
Thanks! Salute Toast for good RNG.
Shout out to Toast.
Let me see those 07s
in chat, thanks
So the lore
of this game is that in the first game
we killed God
and then apparently there was a civil war,
and now we are in the aftermath of that civil war.
I'm really hoping the third game is that civil war.
I'm a big StarCraft nerd,
so I'm hoping for an RTS where we get to
play through the war.
The first game was a Zelda
clone. This is a roguelite
twin-stick shooter.
So the devs
have already given us a completely
different genre once, so I'm hoping
we can get a totally different genre again.
Maybe.
So we're just doing a tutorial here.
Essentially this So we're just doing a tutorial here. Essentially, this guy Dilettini, the leader of the Pickle Mafia
reaches out to us and gives us the classic intro
to a heist like, this will be the last job you ever have to take and so he teaches
us how to shake people down how to switch weapons all the mechanics we're going to need to be
successful heisters uh in this first area we're looking for this gold elevator
and it's the right one oh but the thing didn't spawn that's heartbreaking
so close yeah i'm looking for a specific elevator.
And it should be
a gold elevator, but
even so, it does not
guarantee the spawn of
the item we're looking for.
Welcome to Arogan. spawn of the item we're looking for. Um, welcome to a roguelike!
Yeah so there are two
elevators in this main area
There are four grey doors
and four gold doors that can spawn.
We are looking for one specific gold
door, which we did get in the optimal position
there. But we also need
that gold door to have a pedestal, which it
did not. In fact, there are three places a pedestal which it did not um in fact there are three places a pedicle
pedestal could spawn in this area and we only got one of those so this is what i would call
bad rng uh luckily the fun thing about Turnaboy Robs a Bank
while it is a roguelite and obviously RNG based
we have backups for the backups
so there's always an option and backups for the backup's backups. So
there's always an option, it just
may not be a fast
option or in some cases a fun option.
Also every time I see that pickle I immediately start trying to think of some kind
Of pun using Vlasic pickles instead
Of classic pickles
It's a
Vlasic story
Oh my It's a blasted heist story. Right?
Oh my...
Thank you, you're supposed to be speedrunning
a game I'm supposed to be like helping
and instead you're just getting it in one
so thanks for that.
God!
Okay this is very bad aren't you yes i don't know time for wedge chippington to add a few words absolutely how do you feel about this RNG?
Oh my god! You're so right!
So luckily by the skin of our teeth we got $1500 on that second pack.
1500 is what we need for our first
progression item which
is the pickaxe.
Pickaxe allows us to break down
some statues of Stinky, the owner
of the bank which will let us go fight our first boss.
JPEG if you want to talk about
that sort of structure and why that keeps happening
through the game while I go find you yeah absolutely so um
basically the structure of this game kind of follows this cycle is going to bank rob
bang to make enough money to buy quest progression item.
Progression item allows you to get into
an area, fight boss
moves into new area.
We are going
to be seeing a lot of you know,
you've seen us shake down for money
a fair amount thus far.
You're going to be seeing
less and less of that because
we are going to be using those pedestals for money.
But yeah,
we have a first one,
the pickaxe and pickaxe allowed us to break down statues.
I believe the next one after this spoiler is going to be a cardboard box.
The cardboard box is, of course, not cheap.
We know how this works.
That's going to be $8000 for a single cardboard box.
I want everybody to be aware of that.
Yeah, the good news is
even though it's significantly more expensive
um
the pedestal scale... Ah, it's the wrong weapon.
That's annoying.
Uh, that's the wrong weapon. That's annoying. That boss can drop two different weapons
one of them gets us a
free 1 cycle on the next boss
and one of them does not. And so sadly
we got the wrong one but like I said there's always a backup and a backup to
the backup so we've got plans we'll figure it out good news is i'm getting good pedestal rng
here getting lots of uh pedestals and seed stock. Yes!
There are four possible, and I got all four
of them, which is perfect.
And then that's the train. The train
just immediately sends you home.
It does cost money, but
we made like $4,000
so a $250
train ticket isn't the end of the world
so to speak. How far away is your
house if it's $250
for a train?
It's $250, but you get back instantly.
To be fair, this is like a post-apocalyptic world
that then just went through another apocalyptic civil war.
So I'm guessing there's a monopoly on like the transit sector
so they can probably charge whatever they want.
Yeah, fair point.
Honestly we're lucky it's only 250.
Yes! I do love that the primary movement in this game is still
tripping and falling on your face. That IS Turnip Boy's dash
but... You do fall down. for his dash.
I'm going to go a bit out of my way here because I
went for optimal strats instead
of marathon safe strats, so I'm just going to
check these doors real quick.
Normally we would just skip these doors because if you're doing PB attempts,
you're just kind of going to go oh I'm glad I did cause this is the one we were looking That's a hell door. We got the scythe. Yeah, DJ Sizzle
Our boy
The scythe when you collect souls
gets unbelievable you collect souls gets unbelievably strong and will be our best friend for basically the rest of the run at this point now, as soon as we can get enough souls harvested with it.
And one of the reasons that
we were talking about pedestals before, and we're going to see some money shakedowns but not
as much is because
you have limits on the amount of money
that you can carry at one time,
but you do not have limits on the amount of pedestals
that you can carry. You can just carry as many of those
as Turnip Boy's little
vibe can handle.
And then
I don't know
how he's holding them,
I'm not going to ask questions.
But throughout the game, when you go
through these progression areas
their value increases
if I listen, I'm really bad at math.
Um,
I'm pretty sure the phrase
is like by an order of magnitude
so they start
say like
a hundred
a thousand
ten thousand so you can make an absurd
amount of money really quickly with these.
Yeah and the enemies
go up a little bit but like
barely Like we have to buy... I just bought a little bit, but like barely.
I just bought some upgrades
there. I increased my trip distance and got an extra
heart.
We have to buy an upgrade to carry more than
$1,000 in our bag.
And one pedestal from this area gives us 1,000.
So like pedestals are very much the optimal money laundering strap.
However, Turnip Boy looks really cute when he shakes somebody down
for money. Yes, he makes a good face.
I'll do the next person who passes that i can i'll shake down just to show you
um so that carrot really liked cardboard i'm taking my time going through this area
to get some souls from those enemies and these guys.
Like I said, the
Toast Gatling does not one cycle this boss
for free.
So I'm taking a little extra time to farm some souls
because the maybe 30 seconds
I took there to get souls
will save us about two minutes by not doing
a second cycle. If you have to do two cycles on this boss, it is a huge time loss.
We're really gonna hope that doesn't happen,
because as you can see, CandyApple spends a lot of time
doing absolutely nothing
that puts him within attacking range.
He has to lower down on that stick in order to be hit yeah and 72 is
i think enough this should be good oh please yes that was last day that was last hit for that cycle.
72 is just barely enough.
Congratulations.
I love that voice line.
All right so now we're in...
We're getting key are in Dark Dock. One of my least favorite mechanics in video games
is Haha You Can't See Now. Luckily I've played this game enough that I sort of know my way around in the dark.
And we can more or less move through here.
Was that what at me seeing in the dark? Or was was the what at that monstrosity on the wall
uh it was neither it was that what do you mean you played this game a lot um but the fact
that imagine yeah i can't believe you've done this.
This isn't your first time.
But the thing that we did see
the monstrosity of the wall,
that was a bunch of food folk
and they have stuck together
which as food folk are wont to do.
Am I right?
We've all been here.
So we're going to go on to the black market,
which is how we buy our progression items and potentially other things and buy a food folk folk separator which is a normal part
of anybody's kitchen.
Go check your
kitchen drawers right now. You have one?
You've got one. So we needed
three pedestals there
because the food folk separator costs
3k. Because I didn't get
three, I'm going to do a safety buy there
and get the goop boots. The goop
boots make it so you do not take damage when stepping
on goop. So now that
dark dock area is basically
free. The only thing we lose by stepping
in goop is time,
uh, not our life. Uh, and
dying in this game is
incredibly unforgiving especially in speed runs because you
lose any pedestal items you're holding half of the money in your bag and all of your items. So if we are, say holding a scythe that
we had to look through an RNG set of doors to find and we die, then
we have to once again
look through a bunch of RNG doors
to try and get the scythe back.
I say as the next door is
a scythe.
So basically Turnboy who's been robbing
a bank this whole time when
Turnip Boy dies he gets robbed.
Yeah. Essentially.
Checked out.
Not like we got the first two pedestals.
A quick second back.
Got to C4 already.
We don't need C4 until much later,
but because you don't need it until much later
it's really easy to forget about it.
So I try to buy
it when I have a spare 750
even if it's not totally
optimal.
You know, sometimes using
that 750 on
an upgrade might be slightly faster,
but there is no worse feeling
than getting to the part where you need the C4
and not having it because
it's about five minutes to walk
all the way back by it.
Yeah, it's
massive, massive time loss.
See? There they are.
They're fine. They all got separated really fast and they look really chill
about the whole situation um so this is our third boss meccacha Chad. The first
phase is the scary phase with him
because he will always attack pretty much right away
and we can take damage there
Now he's basically
free. I also learned during warm-up today
that there is a spot here where I can stand and not take damage
Awesome! So, that's cool. Congratulations!
The only problem now it makes this a little scarier but nope we're good so basically if we get below him before
he takes his weapon out and just go back and forth um we we have the dev on couch for
The run last week, and the developer
Essentially said like there's a
Radical scanning for our location,
and I guess by continuing to move,
that never locks onto us.
So he never attacks because he never knows he can.
Oh.
And yes, that was a
soap cutting video and
slime tutorial on the bottom
MechaChad tries to distract you
by showing
videos above and below
now you can never harm me because it'd be too distracted oh
incredibly unlucky zero out of three pedestals here i i would say you almost always get two which is what you need also this
is our boy kaladin uh that's not his real name but he's a bridge boy so i call him
caledon shout out to brandon sanderson nerds in the chat can i get some life before death
in the chat are we gonna talk about brandy sandy on maine for a while
brandy's and Yeah, I called you a brandy Sandy Fandy.
You're welcome to take that run everybody
Okay so
I'm trying to figure out what we
need to talk about next because my mind knows who to say next item,
build a bridge with an exclamation point
and then nothing else.
Which you usually do when you get more than zero pedestals.
Each of these pedestals is worth 100k we need 150 for the bridge so you know
i'm in danger i don't like this oh we're gonna be a little safe.
I'm just taking a lot of damage
going through here. Oh, because I... Can you not scare me?
So normally I upgrade
on that back
and so I would have full health going through there. So I was running through
it as if I had six hearts when I only have four.
Yeah can you do the right thing and have some upgrade money please?
You think we got upgrade money, please.
Upgrades in this game are done upgrades in this game are done
when you have upgrade money
That's actually the truth
It's just when do you have money to get some upgrades? Go do it. Move on.
Yeah, there's not like a really
strict upgrade order.
We generally
prioritize health and trip distance.
As you can see, my trip is significantly further
now that it's upgraded all the way.
But the speed at which you trip stays the same, so it's just...you go farther every time.
You just go further every time for the same number of trips per second which is great um building a bridge but
you know because like late in the game like i mentioned you
know the build-a-Bridge costs 150 and
each pedestal is 200... or
each pedestal is 100k. So if we get
two pedestals, we have 50k left
over for upgrades which is
very significant.
Here I am just looking at this going,
what if my local bank has any of this underneath it?
You know, there's only one way to find out.
So sadly we didn't get multi-hits here.
I'm not fully sure why but every now and then on this boss
on the first phase your scythes will just do two hits every time you swing.
And so the first phase takes five hits instead of ten.
We don't know why and we can't seem
to recreate it consistently.
It just sort of happens sometimes,
but luckily either way
we can beat this boss
by just standing there
and whacking at it
which is nice.
The boss is really hard in a casual playthrough.
But if you have the scythe...
LOL LMAO. Not a problem. have the site lol lmao exactly just stand there gg no re
uh so i picked up this big sword um
we're gonna use it to take care of some mobs
in the sewers in a second. I also went
out of my way to grab that extra
pedestal so we have money for the crowbar
to open the sewers.
Basically, at this point in the story,
Dilettini is like,
hmm, we've gone everywhere
in the bank and we haven't found
the mother load yet.
So the mother load must be
under the bank.
And Stinky comes on
our radio and is like, what? Of course not!
There's no way it's in the middle of the bank
underneath something.
Okay, so we get a crowbar, pry open
the sewers and go into the sewers
Like I was saying, we picked up
that weapon after Rigsby for these
adds
The weapon does big AoE damage. This big sword does AoE, which is really nice against these mobs
But it makes us very slow when we're holding it.
The good news is the game follows Counter-Strike rules,
so it doesn't matter what's in your inventory.
It matters what's in your hand.
So if we just switch to the scythe,
we go full speed even though
We have the giant sword in our pocket.
Nice. It makes sense!
Yeah, you don't think too much.
Also that thing following us is not in fact like a small
bone of ham or something like that it's actually canadian bagged milk it is pink.
I cannot confirm why.
Yeah,
I forgot to ask Carson
why it's pink.
All right,
so here's our dad's objects. We found out like our deceased missing father. Dang!
That button just says dang.
My favorite part in the game. The implication there is that the owner of
the bank probably killed our dad, and
our response was... dang.
Bummer dude.
Imagine if it was just in fact F.
It's the only time in the game we press the F key.
Yes!
There should be an item in the game that is just the F key.
You can buy it after that.
You just have to upgrade to it.
Or you open that and you are prompted
to buy the F key,
and you are soft locked until you buy the f keys
all right so we did find the mother down there uh the mother load's worth a million which is
good because we're gonna have to buy some rocket boosters
because we go talk to Dilettini now and Dilettini's
like well we can't rob the bank so
we might as well steal the bank.
And sends us off to buy
some rocket boosters and now we go into boss rush mode.
Basically,
the
bosses are at the four corners of the bank
so we have to go defeat them again
so that we can plant a rocket booster in each corner
which will shoot the bank into space
thereby allowing us to
I'm not totally
sure.
It is very much step one, shoot the bank into space.
Step two question mark.
Step three profit plan.
There's not a real fleshed out plan here.
There doesn't need to be! Look at this game!
But luckily, because we have a fully upgraded scythe with full melee upgrades
these bosses are negligible.
Like, we're so overpowered
at this point.
See? That's the thing.
When you go to space, that creates the third
game of the series,
Turnip Boy Brings Capitalism to Space featuring Tim Curry.
Featuring Tim Curry
eating pizza.
Yes!
I think about
Brandon Lee Mulligan's Tim Curry eating pizza demo reel like three times a day at least.
Yes, we got double hits!
Yeah, so you can see his health goes down really fast.
We have no idea why that happened. Yeah, so you can see his health goes down really fast.
We have no idea why that happens.
We cannot recreate it.
It's power of Tim Curry, man.
I guess I just need to talk about Tim Curry more often.
By the way, we are doing these fights in this specific order
because if you do the bosses in a specific order
it causes the final boss to move in a way that
benefits us significantly.
We don't know why.
It is just-in-fact manipulation.
On this run through,
it's basically the fastest
way to get between them
and then we will go and do another run through
I'm just going to go get this health because why not, it takes like two seconds
um
and then we will do the bosses in the same order.
When we're fighting the final, final boss
and we save...
For context, when first running this game we used to die all the time
to the final boss. To the point that in an early marathon
race that I did with Eldritch
Wolfie, I died
like three times to the boss because
it was just... It's so hard.
And then we found this order to go in
that like kind of manipulates
the boss' attacks and the direction
they attack, and makes them really easy to dodge.
And
knock on wood, let's not jinx it but I haven't
died to the boss in a run since
shout out to the slime tutorial
and silk cutting again
which is
actually actually interesting of individual photos
i was just going to say interesting fact we learned from carson the dev who was
on our couch last week um i asked why those are photos and not
videos and apparently game maker will not let you play I asked why those are photos and not videos,
and apparently Game Maker will not let you play two
videos simultaneously.
So they had to be slideshows
because of the limitations of the engine
all right then
because he was like yeah we weren't
gonna change the joke
like
uh
we have a little minute that we can do here.
So if you remember last time on this fight, there were a bunch of adds that spawned
The first time we did this fight...
Sorry I'm waiting for an audio cue
there it is um we wanted those ads to spawn the first
time because we were farming souls at that point uh but now if we just scroll
the screen down the top half of enemies just don't
spawn.
They just forget to show up.
Oh I didn't want to get hit there.
Bagged milk.
So the bagged milk when you get hit, the bagged milk. So the bagged milk, when you get hit
the bagged milk explodes and the milk goes everywhere
and does damage everywhere it touches. A little thing on the screen says sorry
We did want to have the bagged
milk for when we were actually hitting
the candy apple because of the chance
that it, of course, hits Candy Apple and we
get a slightly
faster... It's a very fast kill.
Very fast kill if it works.
The annoying thing is when you do
remember to save it, and you do the damage,
but none of the milk falls on the boss.
So like, you do it right
but you don't get the quick kill?
Because it is RNG where
the milk falls.
Yeah, so this is the final boss.
As is tradition now in Turn of Boy games
we have to go to space and fight
basically a demigod.
Yeah. Yeah.
Perfectly logical progression.
And we have the money gun now.
Yeah,
the money gun is just a really easy way for us to clear stuff out.
Clear all this debris out of the way.
So this is one phase in this boss where we are probably going to take a lot of damage because
we are moving in the direction that the boss is essentially um but now since
we're moving toward the boss through the rest of them it's very easy to dodge attacks because the boss has
to catch up anyway so we're kind of always moving ahead of where it wants to align.
And its great! Yeah, its so nice compared
when this boss fight used to be like
just pray you don't die because that's
run dead after you did everything
else already. Also, uh
fun fact I learned fairly recently
um, apparently you can just use
Hatsune Miku's software.
And so this song is in fact sung by Hatsune Miku.
Yes!
Shout out to Hatsune Miku and Chad.
Let's go, Miku. Let's go, Miku!
The boss fight music is
Miku
who I believe made an appearance in the
Half-Life 2 run at GDQ
in fact. Yes!
Alright, um...time is coming
up when Dilettini
crashes the bus that's not a bus
into time.
Yeah so we realize we can't defeat to time. Yeah, so
we realize
we can't defeat
the monster
so Dilettino
makes a brave
sacrifice.
I just like
the out of context
crashes the bus
into time.
Kind of. Honestly...
I believe it!
You could sell me that.
100%.
And then we get a cute little song over our credits
um yeah that's
turnip boy robs the bank any percent
uh if you want to
check out this game you should there is
a ton a ton a ton of content
that we don't do
in this.
Like
right now I'm grinding for a sub
20 in any percent
and 100% record is like an hour and 10 minutes.
So there's a lot
of content to check out if you
play this casually and go through all the side quests.
And it's all really funny
and really charming. The devs are
great folks who deserve your support.
And as far as I know, the game is still on sale right now.
So you should check it out.
Yeah.
Alright, well,, you are not done with Happy by Three and JPEG.
No.
For better or for worse?
Absolutely not.
That's a threat and a promise.
What is definitely neither a threat, no it's kind of a promise
I don't know words are hard, it's Tuesday but anywho just want to give you a quick reminder
before i send you off to hydration break that your subs,
Your Prime Gaming Subs, your GIFsubs and your bets cheered on the JudyQ Twitch channel
Help support games with their quick hotfix and shows like this one!
So remember if you enjoy watching these speedruns,
you should subscribe to the channel.
Anywho, I need all of you
friends who stand up, stretch,
hydrate and get those golf clap
chat emotes ready to go because we're gonna go from turtle boy
robbing a bank to some rock awfully and golf it so stay tuned we'll be back with
her some more friends. so so most of us don't know the difference but what i'm going to do today that's right. so uh uh so so and what we do so so. so so. so so.
.
. so so so so so..
.
.
.
.
.. yeah so so so so We'll be right back. so so so Hello friends and welcome back to some more
Express Lane. We are doing
an awesome GDQ runback
but before I jump over
that really quickly, I just want to remind you
that GDQ is actually heading to PAX West.
The schedule will be released
July 14th which is coming up!
We use exclamation point PAX
it's P-A-X in Twitch chat
if you want some more info.
Next up, as a member of the silly block crew i couldn't have a run back without some fantastic well it's not really
silly blocking there's more of i guess the the ball block yeah this is golf at wrong hole only
make your jokes as you lie friends let's hear it.
That means y'all!
Okay, hello! We were frozen trying not to laugh!
I didn't know exactly what happened close and try not to laugh! Hello?
That is exactly what happened.
Good...
good golly gosh like, okay uh hello
I'm JPEG
this is gonna be
a verbal-only race, um, re-race
HappyBite3D is of course going to be doing commentary
I regret to inform you that since
we are from home, you're not going to see any
golf-clothed shenanigans
but
don't you worry
The shenanigans
are coming from inside the house. Yes
Salty run back tuesday, tuesday
Take your place for the whole sea bitch
are y'all not still dressed in your golf outfits i've been wearing them since
sweetie take a shower
sorry just want to make sure j JPEG is your monitor turned on?
My monitor IS turned on! And Gondor is several floors away so he can't touch it.
But yeah, obviously
like I said
this will
determine if Gondor is able to
live with me anymore.
It's gonna be lovely.
So yeah, if we want to get started, the first couple holes are some of
the harder ones.
So we can jump in and then I can explain
kind of the core concepts while they
survive the first few holes.
Yes.
And since there's three of you, I can count y'all down
so you can all start at the same time. Is everyone's settings good?
Yep!
Yep. Double check.
Enabling jumping and
allowing golf clubs are both turned
on. Allowing golf
clubs? Yes! That's very
important.
Alright, so click start in 3...2...1...GOLF!
Yeah, allowing golf clubs. Normally this is a mini-golf game
So you would only use
a putter. By clicking Allow Golf Clubs they can also use
a wedge and driver which they will do to get over
to hole number two. Essentially,
wrong hole only
is possible because of
the fact that
if you get the ball into
a hole, the game will move you on to
the next tee. It does not care which
hole, just a
hole gets you into the tee. Ooh, that was a really nice
message there. Feels good when it just goes right in.
Nothing but net. Oh my god gondor you're not going to win
stop it is he on three he's on four little did you not read the meme
that I made for this it says you're
not allowed to win he didn't read
the meme he doesn't have twitter
yeah
um so because i'm bullying him.
Essentially, as long as you get it in one of the holes
on the map, the game will count it and send you to
the next tee.
And...
therefore we can play 18 holes of golf
and never land in the correct
intended hole. The problem is, if your ball lands on
the green of another hole it will reset you to where you started that shot from.
So on some holes they will go right
from where the tee starts because sometimes that's a good setup
Because you default to that location so it's really reliable
Let's go hole in one! That was nice
Hole in one on a notoriously difficult one.
Oh no.
Wrong button hit it like three more times thanks.
I hit R.
Yeah keep hitting R!
R will reset you to the T.
And as you can see on this particular hole, Gondor is putting for a setup.
Oh, that was nice.
Putting for a setup and then wedging over to the next hole.
Are you about
to get this in
one again?
Oh, thank
God.
I was about
to be so
angry.
If you got
seven first
try both
races,
I was
about to
fly down there and unplug your computer.
JP, if you
stop moving for a few minutes and then
suddenly Goddard complains that
he can't see on fire...
Just go unplug his monitor. Chat, look at me!
Look at my screen
not my eyes. I don't have eyes for you to
look at but none of you saw this
and I was busy. Thanks.
Calculating the shot.
Actually, don't look at my screen. I'm not doing good enough for you to look at my screen.
Thanks, bye!
So, the other setting they enabled was allowed jumping
which you'll notice sometimes like in the middle of a shot
the ball will just sort of boop upwards.
That allows them to control the momentum
a little more but it's not super,
super reliable because your momentum also changes based on
your camera angle.
Yep.
Yeah.
So there's a combination of how hard they actually hit the ball,
plus the camera angle,
plus jumping.
And the jump will change your momentum differently
depending on like if you're in...
Like if you're moving up or moving down,
where you are at in the arc
will change how the jump
influences the ball.
So there's a lot of factors
to consider
in trying
to get the ball to go where you want,
all multiplied by the fact that again we are hitting these
into unintended locations.
By the way,
if you bounce out of any of these,
it's actually a worse time loss than
anything because the game
will wait to see if you're in
the hole for a minute and
then it won't let you reset
the shot for a minute.
So bouncing out is actually
like the most crushing
thing that can happen.
You will notice there are, like...
Oh, sorry. That's all you, Asuka.
Yeah, I just wanted to put out a comment in chat that I'm kind of hard-clutching the side
of my chair for.
It's like somebody mentioned...
Oh!
Gondor Tower Guard.
I misread that as Gondor to Wereguard and was excited about the headcanon of Gondor
coordinating with werewolves.
Wait, wait let him cook!
Change your username now! You don't even have to
change it.
Okay,
in total honesty that would be
if Gondor allied with Sauron.
Don't get him
started! Do not get... Actually,
you know what? Do get him started.
Yeah, yeah. Gondor, please
stop paying attention to golf and start telling
us how Sauron's a werewolf.
Hey, uh, Gondondor what about the eagles explain the eagles tell me about the eagles well what do you want to know
about why didn't they just ride the eagles to Mount Doom?
That would have been so easy.
Why is a man with an IPA asking questions?
Checkmate, checkmate JRR Tolkien!
I'm gonna jump in with a single two-name chaotic energy here.
First off, shout out to a tea tree because
we love this person.
I just learned
last week that
it's also Ada tree. I had never
seen that until somebody mentioned that
and I was done. Like, wow
I just did not see, okay
JPEG is currently
on the setup of hole 12 that makes me angriest every time I do it.
Because you'll notice you're like two inches away from 12, and the temptation to just putt
it in and be done with it is so strong.
You're like, man...
Alright, let's just try this again.
This is the one.
Yeah, the one Gondor just did is deceptively difficult um
it looks like it should be easy because it's kind of like a large cup on that ramp but
it's actually really really hard yeah all right and Gondor with the condor
is now moving on to
graveyard.
I'm unplugging my computer.
I'm gone.
Kevin is actually getting on a plane.
Gondor's looking at your B&B right now.
Gondor is now in the second map graveyard which uh gross
the rule of graveyard is if you're not sure where to hit the ball, The answer is...the funnel.
That's right!
There's this huge funnel which I believe is hole 7?
Is that actually what it's intended for?
But you can basically reach the funnel from anywhere else that it's the intended hole for,
but you can basically reach the funnel from anywhere else
because the whole map spawns anywhere you are.
And so most of Graveyard is about lining up with the funnel yeeting the ball over to the funnel
and then watching it going uh the two problems with this are one there are several fake holes
on the funnel and if it goes in a fake hole, that doesn't count
because remember, a fake hole is not
the same as a wrong hole.
And two,
um...
Because of the nature of the funnel and like, the angle
of it. If you get it near the top
of the funnel, it can take a really long
time to roll down to the
center which is infuriating
because
you know it's gonna go in.
So you want to leave it, because you're like okay this is safe
but it takes a really long time
so from a speedrunning perspective
It's like do I shoot again and
risk missing or do I just sit
here and watch it slowly roll to the center
which is safe but really
slow. Mostly safe
Yeah that's why you'll see...
Safe except when it's not!
Uh-huh.
JPEG and Blonde Kibon
do a couple of
other shots for Graveyard instead of going to the funnel i
i just enjoyed that was a frustrating everything into the funnel
yeehaw okay Yee-haw. Okay, I'm angry.
Everything goes into the funnel except of course for
the fun hole which would be hole number seven
Which can't go into the funnel because again
Funnel is the intended location for Seven which can't go into the funnel because again,
funnel is the intended location for seven.
So that would be a right hole
which you can do in wrong hole only.
These butterflies between 18 and 17
do have hitboxes.
They can throw off your shot.
Yes, of course.
Oh cool!
Oh, Jayden unlocked a new item!
I got a new item
i got the best item If you happened to be watching Kayvon on that last shot,
That is like the optimal funnel shot.
Like you want it to go right next to the hole and then just bounce back in
no time wasted, rolling
around the funnel.
Beautiful. Thank you.
That's the first compliment I've gotten, and that's the first compliment
I have deserved so I feel really great that we're at this place
in a run.
So what you wouldn't...
What you could tell is that generally the way this works
is that Graveyard is really good for Gondor.
Pirates is really good
for Kevin. I am not good at
Grassland, don't look at me, we're
not the same.
You would think this means the third and final map belongs to me, but no.
No!
That just says I'm happy to be here, Energy.
I am absolutely happy to be here.
I'm funny. You want to talk about
last time you got a PB?
Oh my god!
Okay, so...
That was a great shot though, Jay. Thank you.
That was good. So the
one of the last times I got a PB
not the practice room PB at GDQ
which was truly the
mark of my demise. But,
more than the screen turning off
it was getting the practice from PV
but before that there was a time I got a PV
and it was like 20...
It was whatever is on my, like, GDQ, like, golf bio tweet.
I was so excited to get that.
I was like, oh, my God,
like 20 minutes.
Yo, let's go hole in one-on-seven.
Yeah!
Nice!
And then Condor goes,
oh I should time myself. I haven't done that
in a little while. I've just been playing.
And then less than 24 hours later
it's like hey I got 17 minutes.
Yeah. Like 17 I got 17 minutes. Yeah, right.
Like
one set
17
Gondor giving us
a perfect example
of what I was talking
about earlier
about like
you don't want to stop
because it's going
to go in
but it's going
to take a really
long time
to get there.
Can you do that
a while more?
Actually reset
where you got
that fix.
Have you considered
doing that several
more times?
Yeah.
What?! I'm sorry, what?!
That was a spam of junk to get through that.
Did you know Alt S4 is like a fantastic way
to cheat the game?
Oh really?
Yeah, I'll have to try that.
Alt F4 gives you full trim runar. Oh, nice!
Alt-F4 gets
you an eagle to fly on.
Why not? Imagine how much better the book would have been
that's a much shorter than what it would have been yeah
i mean it would have just turned into saran now
has the ring yeah as a brandy sandy family there's nothing i like more than a short book
i can't breathe is this where I admit that my first
and only exposure to Sauron was
in Lego Batman?
That is a great place
to be exposed to Sauron god because that movie i didn't know
sauron was in lego batman he is and it's awesome oh my god kevin that nearly killed me
every time someone says sorona i I'm like, oh, from Lego Batman.
This is why we're here.
This is why we're here
not one single time have i played this or frankly any other game with these three people and not laughed so hard that i nearly killed like died choking we're pretty good at that.
Please, the wood also...
I'm so sorry
to say this but Gondor is now on
pirates. Of course he is!
Arr, I'm so mad.
Similar to how...
Arrgus.
Similar to how we're always shooting and wait for a while just wait right at the just be cool just be a friend chill just be chill just be just be a friend.
Just be a mecha chat.
Do some soap cutting or something. Similar to how Oh, thank god I'm off hole 13.
Similar to how in Graveyard we're almost always shooting for funnel...
In Pirates, we're almost always shooting for these cannons.
Once you have the cannon lined
up,
it will stay lined up
so as long as you just don't nudge your
mouse once you're in the cannon, you can just
click through and it will always go in the hole so a lot of these holes
are just how can we get to the canon click twice and there we go thank you for the perfect timing
on that gondor yeah right as I was talking about it.
Gondor have you considered moving your mouse?
Have you considered turning it free off?
It is infuriating if you accidentally get the cannon
off center because you so confidently click twice and then the ball just doesn't go where it's supposed to go.
Oh, yeah! You mean that's what happened to me at Multifon?
Yes.
Oh don't you dare.
That's where you are?
Yeah, he's on putt-putt.
Ew.
Gondor is about to world record this.
Which is to say get a pb
so so jpeg's looking for a new roommate and cotton horseman's looking for a new
place to live
is this the wrong time for me to ask JPEG if we want to do a two-person race next time
we run this somewhere?
The first time I met Gondor was my freshman year of college, and the last time
I met Gondor is gonna be today on Hot Picks.
Lux!
Gondor's actually cheating.
He drank too much Red Bull?
Some people like to bring others together,
I like everyone going feral and tearing things apart! It's fine.
Well you picked the right four people!
If your goal was Feral, let me tell ya, you picked the right team.
Look, this is silly block, this is my people.
We're naturally feral on a hinge.
Yeah.
It's our 1am energy.
Oh!
That looked so good and then it just didn't go.
Put clap in chat, Gondor missed a shot.
Let's go! Bingo!
Let's go bingo.
Please get me off graveyard if it's true. Let's go bingo. Uh huh.
Please, get me off Greybeard with its cheeky adorable music.
Oh Jake, the music in this game makes you extra angry because it is so like peppy and nice and quirky and delightful.
And you're just furious.
I'm on a stroke right now.
Yeah, and it's a good thing
they changed the music for Graveyard when they did the 1.0 update.
Oh, this is also the hole that started everything.
This is the hole where we discovered that you can hit it into
the wrong hole. And then were like what if we did that the whole time?
What if we did that for 18 holes and then
we tested it with... Times three. Like, we tested
it with all the base maps, basically
and these were the ones
that were the most reasonable
The other
ones had some issues but um gondor why don't you because
you're gonna be finishing finishing things out soon why
don't you just go try on jade garden for a while. Yeah! Sure.
Show the people what Jade Garden wrong hole looks like.
Jade Garden right hole
is miserable, so wrong hole
is extra miserable.
We did have, like, just
a fun time a while ago
where I decided I was going to try
to hit all of
Jade Garden but from the start
and now I'm unhinged. Oh, now I'm hinged.
Like first T only?
Yep, from the T.
Are you okay?
No.
Okay.
Okay, great.
Gondor is in many ways the human embodiment
of your scientists
who were so concerned with whether or not they could
yes like fair and as somebody who runs games that are
not good for speed running and are way too long
and not...good speedgames. Like, I get it!
I'm not judging!
Yeah like, I, offed out good speed games there.
Yeah,
like I run Final Fantasy Tactics Advance.
It's a bad speed game.
I love it.
The Quiet Man.
All right.
I rest my case.
I'm on 18th. Liar!
And timed!
Oh god...
What was Gondor's time? Uh, Oh, God. I'm hot and disgusted with you.
Uh...I will tell you that in just a second.
Grotesque!
I mean, I'm not having a good run right now but we we're not going to talk about that because
again, listen, I'm hot and funny
and that's what matters.
God, I feel you.
Gondor, your time was 18 minutes 30 seconds.
Get off the computer!
That was slower than
our SDG
It is
Because I even think, Kevin were you
like 1820?
I was 20 seconds after
you at the
genie cue stage.
Yeah so that was pretty close.
Are you about to be 20 seconds out?
Wait... I lied. Now it's time.
Nope! There it is! Time!
Gross! I have 8 more more holes are you kidding me this
is worse than last time i don't even have an excuse
i was just i'm gonna start claiming that it's because
I was doing other stuff before this. Yeah.
Okay? Yeah!
All of us say shout out to horses. Gondor?!
Shout out to horses.
Shout out to horses!
As you can see by Gondor sort of looking around,
the first reason Jade Temple is bad for wrong hole
is because you can't really see any other holes from the tea
because there's so much set dressing
that you're sort of like,
well, I know there are other holes
somewhere. Yeah, they exist.
Whether or not I can get
to them is a different story.
Uh huh! Oh, there's one!
We do have other ways of playing this game as well because again, we can't play it normally anymore.
Namely a par challenge which is where you have to hit
on every single hole but by the end your score has to equal pars
so say if you go one over,
you gotta get the next one like one under.
However you want to make up your points.
And that also leads
us to end friendships because
you can sabotage your friends by turning on collision and hitting their ball.
Yeah, that's awesome.
It is an option to play golf in a lobby where your balls have collision with each other.
Yes, and that is definitely the best way to play it.
We considered making that an incentive for GDQ. The problem was that it would
make it so that
it wasn't really a race until the last
hole?
Yeah, because it won't let you move
on until...
Yes. Until everybody's dead.
Everyone has to finish.
That being said,
It would have been really funny.
Yes.
I'd say JPEG in chat. People are rooting for your hot and funny wrong hole energy.
Let's go! Hot and funny wrong hole energy.
I 100% added the wrong hole. That's my favorite
Chapel Run song
Okay, I need to complain about this
hole for a while because
I'm not usually as bad at
this one.
Complaining works!
Oh my god!
Complaining works?
Complaining works?!
Complaining works!
Shout out to complaining!
Shoutout to complaining! Yes, shoutout to complaining also somebody really astonishing how often you'll be like failing failing failing and
you're like god i hate this game and then the next one goes in
somebody just put in chat i saw i once lost 70 and time yay
somebody in chat just uh i once saw 70 plus players in a lobby with collision on oh that sounds amazing
let's do it invite me next time i wanted I wanted five.
That was amazing! Same result, baby!
But funnier!
Oh my god. How am I supposed to look him in the eye?
I got one! Yeah!
Gondor got one of the same number.
Cheese!
Is this what you wanted?
On your show?
Always.
Have you seen the library of things I put into feet runs yeah
yes did I just okay but GG's
to all of you
where can
everyone find
you in this
wonderful chaos
and what else
are y'all doing
aside from
kicking Gondor
out of
his place of
habitation.
Exactly. If you
want to catch me in the next
few weeks, I will be
hosting during the Binary Breakers barbecue that is this weekend on the 13th i will be there
i will be in the lady arcader super showcase which
is coming up in a couple weeks. Running Contradiction
Spot the Liar with some
extra bonus shenanigans
that I'm so excited
for that run.
You'll want to see that one.
That's all I'm going to say, it is requiring some additional
preparation that does not speedrun related because
I love a bit. And then,
I will be hosting
on Fatales as well
after that.
So those are the three
places plus
hanging out
in the other two streams
and bothering them.
Great. out in the other two streams and bothering them. Great!
I can go next?
You can catch me on my Twitch channel,
twitch.tv slash BlancKVaughn.
I often play games
with friends on there, basically exclusively
so you can catch me and JPEG
not Gondor
pretty much every Wednesday-ish
streaming I guess
we'll see if Gondor will be allowed to be there
or not
and
I think that's
about it
Alright, alright, I guess I think that's about it.
Alright,
I guess that's the heel to this whole thing.
Your ball is staring menacingly at the camera.
I'm just going to throw that out there.
It's so true
so i am uh gondor tower guard you can find me on twitch under the same name um i am going to be starting
a casual playthrough of the brand new version of riven, the sequel to Myst on Friday.
And then I will hopefully be learning how
to speed run that so that
I can do
the new Myst and the
new Riven back-to-back.
Yeah nice! Nice! new ribbon back to back. Woo!
Nice, nice.
There are no golf balls involved in this.
There are no golf balls involved.
What did I call you
GQ?
An oversaturated What did I call you at GQ, Happy? My saturated...
An oversaturated treasure.
Yes!
An oversaturated treasure!
I'm adding it to the top of my resume.
Happy where can they find you?
I am an oversaturatedtreasure at happyby3.
I didn't do this after my runs so I'll do it now!
You can find me on Twitch at happyby3.
I will hopefully be streaming somewhat more consistently soon because I finally have a job and consistent hours.
GG! Yeah thanks, GG Job Present.
I run all kinds of stuff from indie games to JRPGs,
to bad games.
Whatever you want it's probably there. I will also be hosting
for the Binary Breakers BBQ this weekend, as well as running Turnip
Boy for the barbecue. And if you play a cooperative speed run or fighting game
or have
a friend you like to compete with
in a speed game
or anything else,
uh...
I wouldn't know anything about that.
You should...
You should submit
two Multithon Rivals.
It's the marathon that I run, and JPEG is our host lead
Yeah!
And we focus on cooperative games.
And for our fall Rivals event,
we focus on races
and improving each other through competition.
So yeah, check that out
and submit
and come hang out and volunteer
This was our backdoor pilot for Multithon Rivals
This is basically the energy of
Multethon Rivals
I prefer to call it Multithon
Enemies to Lovers but that's a little
bit of a longer name.
Would that
be Golf It Right Hole only because
this seems like lovers to enemies.
Right hole position
would be
take on.
Hold on, let her cook.
Dick kept up with, don't.
Alright? We've taken too much
of the time on this
show about doing things
quickly, so...
Yeah, everybody give Gigi's
once more to our wonderful
Jpeg, our wonderful blonde Kavon
and our wonderful I'm going to say it wrong
because I can Gondor
to Wereguard where Gondoror's gonna be teaching werewolves how to do stuff.
But alright, I'm done.
Everyone stand up! I'm done.
But everyone, stand up and take a nice big hydration break
and we'll be right back switching gears
with some level heads
so sit tight and stay tuned.
Music tight end stay tuned. so so. so so so now so so so so © BF-WATCH TV 2021 so so. so so so so so so so Hello, friends and welcome back to some more Express Lane. We're doing a GDQ
runback from the previous
week with some amazing runs!
Before we get to our next run, I just want
remind you that... You know what? You should actually head over
to the GDq official discord and add
the hotfix role that way you can keep tabs on upcoming
events talk with staff and showrunners like myself
and more all i have to do is use exclamation point discord in twitch chat
if you want some more info on that
also what you should also do it's also twice
so sounds kind of weird anyway you should head over to gamesdonequick.com
slash hotfix if you want some more info
on our weekly shows like this one
and any weekend specials
we have some amazing shows that you should check out
they all have their own different unique themes
like mine, 60 minutes or less and we're all good to go.
With that, you're heading on to our
next run which is this super cool
amazing run by Illegal Sam
it is Levelhead! So
take it away!
All right level head so take it away
all right hello everybody i'm illegally sam and this is levelhead i'm going to be doing levelhead
any percent which uh requires beating the 62 levels in the campaign that will take you straight to
the credits and you don't have to do any of the extra ones. For anybody who's not seen Levelhead
before, it's an indie 2D platformer, I can demonstrate what you do with the level head before, you know it's an indie 2D platformer. I can demonstrate
what you do with the levelhead plushies
if I can.
You control GR18 here
run along, jump and all that stuff
but in order to beat each level you have to uh grab the package like that and he can you know once you
have gre teaming the package together you can just go straight to the goal
and finish the level i love this so much.
I have these plushies, I need an excuse to show them off. 100%.
Even if you're not playing level heads
just pull out the plushies, you're good.
Fair enough. But yeah that's uh basically the
gist of what i'm gonna be doing here i can uh
i'll obviously be going more into detail as we go along but i think we can just
go ahead and uh get started so time starts when i enter
the first level here,
and so I'll give a quick countdown. So let's start timing in 3...
2... 1... Let's get started! Good luck!
Thank you. Alright, so yeah like I said,
you know, control GR18
You run, you jump
all the 2D platformer staples
but the thing that does set this game
apart is this package here.
Alright, there we go.
Just pretend I did the first try.
100% first try?
Yes! So what I did right what is known as a super jump
so what a super jump is is the package you know
you need it to get to the end of every level you know normal platforming stuff but uh you know, you need it to get to the end of every level. You know... normal platforming stuff
but uh, you know
you can also jump off at the package
so slightly less normal platforming stuff
you know jumping off a box
you never do that in games usually
uh but the interesting thing about the package is in addition to just being
able to jump off of it on the ground you can also jump off of it in midair
and so by throwing the package up and then jumping off of it and re-grabbing it that is a super jump
and that's basically you know if you have to package you can basically do
a joke double jump wherever you want and there's a you know few variations
of it you can uh do it from a standstill you can do it while running
you can do it diagonally and you can also bank it off at the ceiling to do a ceiling super jump so
there's a whole bunch of variation there's also many many more that you will not be
seeing in this run because they are so niche they don't even come up into
campaign but uh this package is going to be the
key to getting through all these levels as quickly as possible.
Not gonna lie, what I love so much is just how happy
the character looks the entire time! It's the cutest thing ever!
Yeah because uh who isn't happy? entire time. It's the cutest thing ever!
Because who isn't happy to be delivering packages?
Speaking of delivering packages, at
end of every level you got the goal kind of like a mario flagpole where
like the higher up you uh are on the goal you've got more points you get so you know just like
uh real delivery drivers you know you're incentivized to dunk
the package down from as high up
as possible. But the thing is getting more points in this case
is bad because the higher up you dunk
the longer the animation is at the end of every level and so a maximum dunk takes
about a full second longer than a minimum dunk. And so whenever possible I'm going to be trying
to be getting as close down to the bottom of the goal as possible.
So there's multiple levels where you'll see me going directly out
of my way simply because it is slightly faster.
All right, this is a shell jump.
If you've ever seen
any Kaizo Mario,
you've seen
the shell jump before.
It's a little different
in this game
but it just is the same where those little green dudes are scrubs when you kill them
uh they drop shells and you can use those shells for various things
there we go alright
so uh
what I did right
there was a package
hop where when you
throw an object
down it kicks
you up a little bit and gives you a little height.
And so you can technically chain that infinitely with any object that you can re-grab
but right there I fidiped to the package
to make it so that I didn't land on the spikes and didn't lose my
momentum.
Alright, this level... just do a
simple super jump, and you can skip that entire left side of the level. Nothing too crazy.
Grabbed that checkpoint for safety because during my GDK run I did die there so i'm not about to do that again
i do not want to repeat any unnecessary debts
all of my unnecessary deaths will be new ones i swear
that is a mood right there.
Alright, see at this level it's a fun one because
It shows off very well that you can just go
Off the sides of the map and off the top of the map It shows off very, very well that you can just go
off the sides of the map and off the top of the map.
Because cameras in this game are like
camera borders or a bit of a suggestion
because so you can kind of
go off the top of the map as far as you want you can go off the sides
of the map by like a couple tiles uh it does kill you if you go too far off the sides and
you can even go up the bottom in the map a little bit but uh gravity exists so good luck getting back
so that's not even like a glitch or anything that's just straight up
yeah it's just let's play that is just how the game works yet you will be seeing
pretty much no glitches in this entire run everything is either intended game mechanics
or are the game mechanics working as intended it's just the interactions are unintended
there are glitches in this game but uh they're few and far between and very rarely useful
that should be cool That's really cool.
Like that right there, if you drop an item it bounces up a little bit and you can still land on it
And get a little extra height, It's faster than doing any other form
of jumping off the box,
if you only need an extra tile or so.
Alright... I figure this is as good a time
as any to also explain how sprint works
in this game, because
you know, like most 2D platformers
you can run and then you can run faster
The way you get sprint in this game is,
You run straight forward on an uninterrupted line for about 7 tiles.
And then it gives you Sprint!
The way Sprint affects gameplay is,
It makes your run faster in a speed run
running faster is generally useful you know
it's might be a crazy concept.
But there is actually a second part of Sprint that's arguably more useful, and it's very obvious with this level
This is a jump you can't normally make but you can with with sprint. Because having sprint gives you an extra title of Jump Hike.
So yeah...
While obviously going faster is good
the actual most important part of sprint
is the fact you could make jumps that you wouldn't be able to otherwise.
So,
that is going to be very
useful everywhere.
You can't have a platform without some power-ups,
and this level shows
that off perfectly because this is the first power-up.
This is the tiptoe.
The best way to describe
tiptoe is it's
if you made, took a watermelon and made it Spider-Man.
Yes because this is the wall jump power-up that lets you climb on walls and jump off of them. It also lets you cling to ceilings
And for good measure you can turn into a bush, cause why wouldn't you want to turn into a bush?
I mean thats just like everyone's dream right there. 100%.
Exactly!
The Bush... Aside from being cool and being a bush, it also lets you go through enemies without taking damage, so it does have some utility.
This guy decided to say hi down here. That's unfortunate. He's kind of in the way
yeah he only pops down there like occasionally but every time he does he's just completely in the way
all right All right.
But yeah, there's also some other things on the overworld that you might be seeing like this vendor here.
What happens with vendors is they can't sell their items. it be seeing like this vendor here.
Uh, the what happens with vendors is they give you icons for your profile and also let you choose icons for your levels because uh
You know, this is a 2d platformer but in addition to the 93 level campaign it also has a level editor because this is kind of like an indie mario maker
kind of a game because it has a very, very robust level editor
and you can make those levels and share them
and play other people's levels. And that is the main
draw of this game.
So those vendors
give you icons to customize your profile and pick icons to represent your levels.
But obviously I'm not going to be customizing anything,
I just need to get through them because they're in the way.
I saw the blockfish in the title,
and I saw a comment earlier in chat that
gave you some good luck and said don't you dare
touch or hurt Blockfish.
Unfortunately, I am required to
on many levels, but there are
also many other ones where I am not
required to, like those where I just
bush through them.
If anybody did not see my GDQ run, I did have a bid war for a very specific Blopfush at the end of the run and whether or not we kill them or not. Head over to youtube.com slash gamestonequick
to find out what happened, chat!
After this, like just watch this run.
Watch this run and then watch another run of this game also by me
And you get twice the level head
Also something else that is on the map
is cutscenes, and unfortunately we do
skip all the cut scenes in this game.
You know some games it's not that big a deal
but in this game it is very unfortunate because of the cutscenes in this game you know some games it's not that big a deal
but in this game
it is very unfortunate
because cutscenes
in this game
are very very funny
they have a great
sense of humor
and you can even
get a little taste
of that
because when
you skip the
cutscenes
the narrator
half the time he kind of chastises because when you skip the cutscenes, the narrator...
Half of the time he kinda chastises you and half the time he agrees with you.
So I'm coming up on a cutscene here,
I will not talk over it and you can hear what he says.
Listen close,
I hate meetings too.
Hello? Yep. All of those cutscenes are very entertaining because it's basically, it explains the lore of
the game and all
of the objects
but in a very,
very humorous way
that is very,
very not serious.
Love it.
Because the gist
of the actual lore
of this game is
GR-18 is a delivery robot
And it works for
The Bureau of Shipping
And the
Bureau of Shipping
You know
It's trying to deliver Your goods real good and the bureau shipping, you know.
It's trying to deliver your goods real good. That's their motto.
This level has some interesting tech where
you can basically by dropping
through a platform and jumping the moment
after you drop through it using
coyote frames,
uh, you actually get twice of the
momentum from the platform,
as opposed to just the momentum
that the platform normally gives you.
That's always a fun level because it's one of those levels
where if I don't say anything
you won't even know I'm doing anything.
But uh... You go very, very fast But, uh, it...
Yeah, you go very, very fast when you utilize that correctly.
It makes that level 8 a lot of fun to go through.
Yeah, it looks super, super clean.
Yeah, like
on that level, uh, that tech saves
about four seconds for what is
half-like
pretty much an autoscroller if you weren't doing that kind of
stuff, so it's pretty good all right this level introduces the swoopy dupe
uh it swoops and then it dupes that is the
the actual lore that is what they say in the cutscene.
It makes sense, story checks out!
The gist of it basically is that
it's an enemy that locks onto you
and then attacks you and you can't hit it while it's attacking
the wall to like swooping towards you because it's uh you know it's got a
drill on the front and you know it's spinning so you gotta wait for it to
finish its attack but the reason why they're notable is that
one of, like...
only enemies in the game
there's two enemies that have
quote-unquote significant RNG
and it's one of them because the angle they swoop at is
random within like a 15 degree cone.
So most of the time it doesn't matter
but very rarely on a couple levels
it does actually affect things.
But this here is kind of like a zelda dungeon type level you gotta go
room to room kill some enemies solve some puzzles
uh and you know just get through the dungeon.
But we're not doing that because
Scrunch shells also hold down switches
And you can use the kick jump from throwing things
to go around corners of walls when you have tiptoe like that
so we can just go up here way early and then skip the rest of level
Nice! Alright.
So now we just gotta go back and grab the package.
And also, since we picked up armor which gives us an extra hit
We can do this... and just bounce off the fire
all right yeah so armor in this game is very powerful because it lets you damage boost, and the reason why its powerful is when you take damage you get launched in the opposite direction from the
thing you got hit by.
Which means that you can use it to get a lot of momentum very quickly. So damage boosting is a speed strat in more ways than one.
Oops, that's unfortunate. The name of this level is very accurate
time is hard Alright.
Basically, this level is kind of... it's a cycle-based level but it of also one big motion because the cycles are so tight
so it's just like if you get slightly off then everything gets messed up and you're
just either reset to the checkpoint or go slowly but it's no fun to go slowly, so...
Alright.
This next level
is where the next power-up comes in.
This level
is going to feature
the zipper.
The zipper
is a fun one
because it's arguably
the most broken
power-up
because it lets you
teleport through walls
and I imagine teleport through walls.
And, uh...
I imagine it is pretty clear why that can be broken.
Just a little bit.
Yeah, so the way the zipper works
is it lets you teleport forward by about
four tiles
uh let me see if i can get this there we go
nice all right so yeah we could just uh get on top of
this level and zip straight to the ending.
Now it doesn't... I'm assuming it doesn't let you teleport
to a locked location?
So like inside a wall? It has to be an open space?
Yes. So the way it works is you
teleport forward four tiles and
as long as there are three
or less tiles of walls in front of
you can teleport.
And if you teleport quote-unquote
into a wall,
it just puts you as
far forward as you
can.
And there's also
those black metallic
blocks called lead
blocks.
You can't
teleport through
those.
So those are the very limited restrictions
because if any of those conditions
are not met
you could just go wherever
you want with it.
And that is why
it's the most broken power, because if you don't
uh, if the walls of a level aren't
properly blocked off, you can just
go outside the map and zip straight to the goal
and you will absolutely be seeing that later map and zip straight to the goal.
And you will absolutely be seeing that later.
Alright.
Keep up okay is a fun one
because this used to be one of the hardest levels in the run and
now it's just
regularly difficult because of a uh
strat change from
it's not new anymore but i still like
talking about the difference
because by getting sprint at the
beginning there you can get through this middle
section just barely fast enough to make it to this platform
you normally can't ever make it to that platform there and you have to either take
the other platform or do a very difficult tiptoe strat
where you cling to the ceiling and then chain
ceiling super jumps while clinging to the ceiling
to stay clung to
the ceiling because it does run out after
a while, which was a lot harder than just getting sprint and running.
Makes sense.
This level here is just, uh... this is the cycle level.
I say that because if you decide to play it risky and you know skip a checkpoint because
you're trying to make a cycle uh odds are you will proceed to pay for
it because they're gonna die and have to go back
like three checkpoints cause you tried to play risky. Which is why
I don't like this level. That rainbow looking sphere
that was around you when you were going
over the spikes, is that like a shield or?
Yes, that is a D-Bot
The D-Bot is
and that's why uh you want to take the checkpoints
his invincibility where it does not make you like 100 invincible because
you can still like fall in pits stuff, but it makes it so
you're basically immune to all
hazards while it's active. There's
two types of invincibility in this game
there's that, and then there's the electro shield
which we'll be seeing a decent amount later,'s the electro shield which you'll be seeing like a decent amount later but the
electroshield uh makes it so that if you touch an enemy you instantly kill them
but you're still vulnerable to hazards so it's basically together they both
make you invincible to pretty much everything besides pits. But they do different things.
Gotcha.
If an annoying cycle level wasn't enough here we've got
uh an auto scroller
i do actually like this level but speedrunners favorite levels are
always autoscrollers what you talking about but speedrunners favorite levels are always auto scrollers
what you talking
about this is
actually if I do
actually like this
level because it has
a couple like really
really niche things
to save time
mm-hmm
uh like there's one because it's an auto scroller and these Mm-hmm. You know, the autoscroller doesn't progress when you zip forward.
And so there's one spot where you could use the zipper but instead
you're using a different strat to skip using the zipper because it prevents
you from freezing the screen one extra time, which saves like a fraction of
a second.
But it's literally only relevant on this level, which I think is interesting
what i'm talking about is here by uh instead of zipping into that wall there
you just jump up here and you save a tiny little bit amount of time.
Huh.
That is the first two and a half autoscrollers.
Two and a half, you say?
Yes It will make sense later
Alright
I believe you
This level is
Bomb Traveler
Because we get to use bombs
Bombs are fun because they don't actually
damage you they do damage enemies and they also send you flying
i am very glad that worked because that is a very difficult level to do as quick as possible, because where that Swoopadoop is.
Because you basically have to time your Zips so you zipped through the swoopadoop while
going mock speed it is very tricky does the size of this swoopy dude matter or is it just kind
of we need a bigger swoopy duop here so let's make a bigger one.
So the way the sizes of the enemies
work is
in the level editor you basically
put a bunch of them in
either a 2x2 or a 33 grid, and it does something called scale popping where
it just makes them bigger.
And the bigger enemies have more health, and the bigger enemies also drop items.
So, kind of like how the scrubs always drop shells...
The other enemy types only drop items if they're at least medium sized.
Okay. So there's three sizes of enemies, small, medium and large
And that will be relevant later because I'll be using some enemy item drops in a little bit
Alright this level has some tight cycles but it's nothing too crazy. But it does have have, but I still got got good amount of speed all right this level uh this is a
brawler level because you just have to kill all the enemies as quickly as possible
and they actually learned from uh the existence of zipper because they give zipper, but at
the exit there is a door that requires killing all the enemies and they put four of them
specifically so you couldn't use the zipper to go through them.
But they also have a key door where you're supposed to grab that key in the top left
but they only put one key door so you don't need the key oh well then so uh they did stop
you from completely breaking level but they didn't stop you entirely you can have this other route as a treat.
Alright, also I opened the settings menu
for a second there that was not an accident because when you open
the settings menu while moving between levels,
the game instantly puts you on top of the level that you're moving towards.
And so anywhere where moving between levels takes more than basically a second,
you can save time by doing that
instead.
So there's three spots where that's
relevant during the run and across
all three spots it saves like four seconds in total
so it's very minor but it's basically free because you just pause the game
and side note mentioned chat uh those of you watching this are like,
I need to play this. It is currently 80% off on Steam right now so
you should check it out!
Yes, this game is currently $4 on Steam. It's also on Xbox, Switch, iOS and Android if you're not a Steam person.
I'm always curious how these types of games translate to iOS and Android.
It actually works better than you would expect because first off,
you can just connect a controller if you wanted to.
But also, I've played with the touch
controls they're good for what they are oh that's nice
all right uh fun fact about that level,
that is the only level in the entire campaign
where you're required to get all of the gems
Where the gems are those little yellow crystals
Because the game does keep track of if you get all
the gems in a level that is an aspect of the 100 run
because you do have to get all the collectibles
in the room there's almost like 5,000 in this game.
Oh, that's a lot!
Also I mentioned enemy item drops real quick but uh...
This is an enemy item drop. This is the Popjaw Medallion.
You throw it and then you teleport to it.
Oh!
Oh!
You get
to see it again because I accidentally died.
So if you blinked the first time, you get to see it.
Okay that is cool.
Yeah I- That is a very fun level because of that.
Yeah believe it!
The collectibles in this game there are gems
there are bug pieces and there are GR17s
which is the model before GR18
obviously I don't need any of them
for an 80% run, but
in a 100% run, you obviously have to
get all of them.
And
the next power-up is the one I'm getting here. This is the waylay, it punches
Oops Oh, it definitely punches. Yep the waylay is
The powerup that can get the most speed out of every power up in the game
because the way the waylay works is if you punch on the ground it punches
horizontally, if you punch in midair it punches diagonally
and if you're running on the ground with sprint and you use the waylay to punch
straight off of a cliff, uh, you just maintain all that speed until you land. Which is what
I did at the end of that previous level.
The pop jaws here are the other enemy in the game that has
RNG that is somewhat noticeable
because how high up they pop after
the teleport is RNG.
And at the beginning of this level it's like the one spot where it's most noticeable, because
either the small one overlaps with a big one and it's really
annoying to kill him, or he is just on his own.
Also this big one here, uh, the switch detecting if he's alive only detects if he's in the arena so we can just make him leave
oh well that's easy enough
so like there's i'm assuming there's no way you
can manipulate the energy it's just what it is.
Yeah, whatever you get, you get and deal with it.
That's how 99% of modern games are.
Yeah, fair.
Dang it.
Alright I'm just gonna wait for the spring...
...because I missed the super jump.
Alright... Alright.
There we go.
The waylay is kind of intended as a combat powerup, but outside of specific circumstances it it is almost always faster to just jump on the enemies normally.
Because punching something causes you to get knockbacked in other direction. And so if you don't want that, it is slower to be punching them.
This level featured bumpers. Bumpers kind of aren't the best, but they're not too bad thankfully.
Alright... all right this level is battery gauntlet and a level called battery gone gauntlet uh you know you would expect to have
to get a bunch of batteries deposit them and you know you would like open
a door or something like that you know that would make sense most of the time uh but they give us
so we don't need any batteries besides the first one
because we can just, uh...
Just gotta do that.
Well, that makes things a little easier.
See, I remember what I said earlier about not blocking off the walls of a map
and giving you zippers. Very much so!
Alright this is Yes.
Alright, this is Hollow Mountain Hike. Hollow Mountain Hike
is kind of an infamous level because
if you're first starting out
speedrunning this game,
This is one of the hardest levels in the run.
And if you know what you are doing it's still difficult but not nearly as bad
But if you do make a mistake it is very easy to lose a lot of time here
Because its a vertical level and if you fall down a vertical level
you have to just climb back up
and not only do you have to climb back up, uh, you HAVE TO go UP,
GO DOWN and then UP again.
Cause' ya have to...go get the batteries
deposit them, use them to get the package
and then go back up to make it to the goal
Jeez And on top of that's got a bunch to make it to the goal.
And on top of that, he's got a bunch of moving platforms which
complicate things just a tad
But moving platforms are the best.
Please understand the sarcasm in my voice when I say that!
Especially those small ones, those just look rude.
The one-tile platforms are definitely a little annoying because I have fallen off of them at the end of attempts on that level before.
This one's a fun one though because this uses some kind of jank damage boosting, because the way it works off these fire bars is a little weird.
And it just gives you way more height than it's supposed to.
What is that? Oh!
And yeah, you can get on top of the map with this.
WHAT?! What?!
And because the game gives you zipper, uh, you can just...
You know? Go back into what would be intended part of the level. Skip a whole bunch of stuff and then finish the level
that is wild you know that is one of my favorite things in their
entire run.
Because that level's normally over 50 seconds long, and the fastest it has ever been done is under 17 seconds.
Oh my god!
This is so cool. unfortunately I didn't get it first try but I got quick enough that's not really
that big a deal
because thankfully that it's not really that big a deal.
Because thankfully there is that checkpoint near the start of that level
that makes it very, very easy to retry.
I got way more speed there than
I normally do, and that messed me up a little bit.
I will say
I appreciate the amount of checkpoints
I see, especially for people
first learning the game.
They don't have to do a whole series of super
hard tricks, they can just get
a trick, do the checkpoint, get a trick
or progress and
get the checkpoint. I
mad respect the devs for that The no the checkpoints are great in this
game because basically they if you get a checkpoint it's a saved state of level
when you hit the checkpoint and so it's not like other games where it's
like you get a checkpoint and the level resets to the beginning,
you just start somewhere else.
Everything in this game is kept exactly the same when you hit the checkpoint.
So you don't have to re-grab any collectibles, all of the enemies are in the exact same positions.
Oh that's wonderful.
The only thing that does not stay the same is the in level timer at the top there.
Because each level does have a part-time called an on time delivery
that is required for 100 so in uh hundred percent you're trying to get all the collectibles while
getting that at the same time.
It's easier than it sounds on a lot of levels, but it is still very difficult.
So you have to get the collectables
and the On-Time Delivery in the same run?
You can't do them like two separate runs?
You can, it's just slow.
Makes sense.
There are actually five levels total
in the entire campaign where that is
actually impossible though.
Alright. where that is actually impossible, though. Oh!
Alright then.
Because some of the on-time deliveries
are just surprisingly tight
in order to actually pull them off.
Fair. Also, the ending this level's evil in order to actually pull them off. Fair...
Also, the ending of this level is a fun one
because it uses waylay speed!
Ooh nice!
That level introduced the Flip Whip which is an enemy that tries to lick you.
And everyone knows that licking robots kills them
here's another one
this level has like a little code thing in the corner here. You're supposed
to go around the level, figure out what the code is
but if you just throw it around
the boxes randomly, you'll get it right
every time
It's like the robot that tries
to lick you, when I first saw
it I was like oh it's just producing a baseball
bat out of nowhere and I was perfectly content
rolling with it but you know what?
The fact that oh no they're just trying to lick you. Just sounds so much more bizarre and funny to me,
and I love it.
I know this game,
like i said,
It has a great sense of humor.
Oops This game, like I said, it has a great sense of humor. Oops!
There we go.
It has a great sense of humor and that extends to basically all the aspects
this game, like enemy design, all the names of everything because firebars aren't called
fire bars in this game.
They're called Berniewhirlers.
You don't have conveyor belts.
You have tow sliders.
You don't have fans.
You have air wigglers stuff like that just the graphical design of this
game is so beautiful it i absolutely am in love with this.
Also, this level is a fun gimmick level where anybody who doesn't want me to kill Blopfish are rejoicing because if you kill single enemy in this level, you instantly get killed.
Oh wow!
And it also does everything in its power to get you to kill an enemy, because it gives
you electro shields throughout the entire level.
Of course it does okay thankfully if you know what you're doing uh there's
no issues i got through that pretty quickly
all right quickly this uh this next level here introduces the
next power-up but gotta skip a cutscene first. Okay.
This next level introduces
the Ripcord.
Ripcord is the
obligatory jetpack.
But it also lets you glide if you hold the B button, so there's a limited amount of fuel for the jetpack before you have to land on the ground in order to recharge it.
I got enough height to hit the fast cycle, but I accidentally hit one of the spikes.
So I gotta redo everything now.
Not a big deal.
The jetpack has a limited amount of fuel, so you gotta land to recharge it.
But the glide can just be used infinitely as long as you're in midair.
And that is actually very important on this level because we can do something called a pixel jump right here to land right next to a spike.
Because hazards in this game don't take up the full tile and there's actually a little bit of space next to them.
And so we can land right next to them
in recharge or if you will just keep going straight up.
Oh, wow.
They're called
a pixel jump but they are actually like a couple pixels
it's a little more lenient than that
right this level has the hardest skip in the run let's see if i get it
nope okay i'm not gonna spend all day Nope, okay.
I'm not gonna spend all day here trying to get this trick because I will be here all
day if it doesn't want to cooperate.
What I was trying to do there is a while ago
I mentioned how you can technically go under the map uh but because of gravity you kind of
can't get back up but we have a jet pack now and so we can technically get back up if we're in
the right circumstances so ideally i would have gone under that little wall
in the middle there and just skip
that entire battery section
in the middle,
and just gone straight to the ending here
And it saves about 10 or 15 seconds
but because part of the process of doing the trick requires you to hit that checkpoint, it's faster to just do level normally if you fail it and there's no reason to retry it when you're actually doing runs.
Also, I just like doing this where you just mash the B button
on this one.
The only air skip is the hardest
skip in a run, and unfortunately it's very difficult
because I get it like 20-25% of the time which isn't horrible
but it's not easy yeah and considering it's all the way
uh in like the last 15 levels of the run uh you know it's kind
of a crap shoot if you actually get to save time on that level or not.
I'll 100% get that.
Yeah.
Cause uh...I think my last like 2-3 PBs all got that skip so it's just free 15 seconds of time loss
all right this wasn't this one's an interesting one because this is sting like a bee
it's like a little enemy arena but because you have ripcord
it's a little bit more interesting than that because you get all these bombs and
can just fly around baiting the enemies all over the place and just kill them as quickly as possible
nice them as quickly as possible. Nice.
That is
a very, very difficult one to optimize because
the Swoop Doops in the middle there
their RNG has
to line up so that they swoop at you from different
directions and end up exactly on top of each other
which does not ever happen
so the i alpha level is pretty crap to grind out but
it's not too bad other than that
you do a lot of like il um. time grinding on this game or just stick to the whole game?
I have done a lot of I.L.'s in the past, but I don't have that many records anymore these days
I've had like a couple
But I have done a ton of
Isles in the past because what better
way to practice all of the levels
than to try and get good times on them?
Right?
I think I still have, like... Untied, I have, uh...I still have like untied.
I have two or three any% records and
three or four records where you get all the collectibles
for the Isles because we keep track of both
of those okay and since the game keeps track of your time using with an in-game timer makes
timing the ios very easy
oops
also the package up at this level is one of my favorites because the
explosives just blasted towards you so you could grab up.
Oh, that was slick!
This level is one of those kinds of levels where it's fun in concept,
but not so much
in execution.
Where the gist
of this level
is you have to
bait the
cannons here
into shooting missiles
that hit things
in the environment
instead of you doing
things to hit them. So, you know, you gotta kill
the enemies, you gotta move this package,
all that kind of stuff, but uh, the problem is
this room right here.
Okay. I managed to get everything done in very, very few shots there but those flapjacks which are the little blue guys that bounce around...
If they don't want to cooperate, they will just jump over the rockets for like 20 seconds straight and you can't do anything about it until they get hit.
Oh well then.
Thankfully they all got hit in one shot so so it wasn't bad this time, but yeah.
Also I love the end screen on this level because it's one of those images that is like
what opinion has you looking like this?
All the cannons just aimed at you.
You're probably wondering how I got
here.
Alright,
this level here has the best name out of all levels in the campaign, this is Grand Theft Grotto.
Love it!
This one of those levels where there's not really like,
one thing going on that's all that interesting.
It's just a whole bunch of smaller sections
that are all have their own optimizations.
So if you're doing IELTS this is actually
a really fun level because it's long, has
a lot going on and there's not one singular trick.
But it is also very difficult as a result. Fair.
Something, I don't think I actually mentioned it yet but something that does come up at the end of this level is when you pick up a power-up,
there's like a small one second animation that plays.
And so if there's any point in the run where you are able to skip a power-up
and not lose any time,
it is always faster to not pick up that power-up and that does come
up at the end of the level here because it gives you a rip cord to like glide down
to the finish so you don't hit any of the fire that's being shot at you and all that but uh
i don't want to pick it up i was just saying how i don't want to pick it up
but i keep accidentally grabbing it there we go oh and i grabbed the thing
that was worse by accident whatever of course yeah the big guy
accidentally picked up is Slurb Juice
which makes everything slow.
I think that's self-explanatory
but I don't want that.
Slow juice?
No.
It is Slurb Juice's.
Uh what it is called because
I mean if you're able to guess the name of something
I don't think the devs did their job naming it.
This one is a good one because this
is the level where we get the last power-up
that you'll be seeing in the run.
It is the titular rebound.
It is the
power-up
that lets you shoot projectiles, but
in addition to shooting projectiles
it also launches you back in the opposite
direction from the direction that you're shooting.
And so you're able to
platform with it as well.
Gotcha.
If these shots are platform with it as well. Oh, that's it!
If these shots are able to damage enemies they're able to hit switches and you're also able to bounce off of them but the main thing is the fact that it launches you in
the opposite direction, that is the fact that it launches you in the opposite direction.
That's the most important factor.
Nice.
Alright, there are only four levels left.
We're already almost done.
Didn't even feel like that much what the heck yeah this is a very fast-paced game i like how it's fast paced but it's not overly fast pace where you can't
visually follow the character.
Oh yeah, it's very
readable once you know what you're looking at as well.
Alright this level here is a vertical level where they give us a box, so we obviously just do a bunch of super jumps.
So let me see if I can get this.
Alright, so something interesting about what I just did there is the rebound can fire out two shots at a time
but the way it tracks that is
the first shot is when the timer
starts for when it starts recharging the shots
and the second shot can just
be done whenever in that timeframe, so if you hold
off the second shot until right before
the recharge happens you can get three shots in a row
oh i like that yeah if you see those little
like uh particles that appear near gr18
that's when you know the shots are
recharged
gotcha things that appear above its head
also this is the last auto scroller i
actually forgot to mention it earlier
but the hapa autoscroller was about halfway through
the run because there was a level where it had a locked camera for about half the level
and the camera unlocked halfway through.
I remember that one.
Alright, so this is the second to last level in the campaign
and what better way to do the second-to-last
level of builder game than
with a troll level as you should as you should
see that key is supposed to teleport away from you, but because we can run and jump
and grab things, we can just grab it early.
Alright... Alright. This is actually a pretty fun troll level, I do like this level a lot but obviously we
are obliterating all of the trolls.
Of course. And even just outright ignoring them in a few spots like here, because there's a bumper that comes down to hit you into that spike.
Of course it does.
Of course it does. Of course it does!
Alright, and this is the final level.
I'll just mention now time is when I hit the goal on this final level
but that won't be for about a minute, minute-and-a-half.
Because this was the longest level in the campaign this is like a final hurrah there's a section for each power up you know you gotta deal
with like all the different mechanics throughout the game uh including using a super jump to skip the tiptoe
section so there is not actually about a section for every power up when you're doing an 80% run.
The match just looks not fun.
Each of the power ups gives you a little section based on what the power-up's good for rip cord
you know we gotta glide you gotta fly up here we're gonna get the wayway that's
gonna give us a little combat arena where it spits enemies at us we gotta punch them away
makes sense i like super smash actually yeah it's kind of like that
but uh we can actually save one of the shells here to do a quick shell jump
near the end to save a little bit of time.
So it is kind of funny.
There's a shell jump on the final level and the shell jump on like
the fifth level and that's it yes all right the rebound also gets a
combat arena but because we can just shoot the shots before the enemy spawn
they could just kill half of them instantly
and then take
the
Opdra Medallion
to go back
to the checkpoint
immediately
and in true
zipper fashion we can cheese it.
Nice!
And time.
Also there's our little
Blothflush friend where you can see
what happened to him at my run
last week at SGDQ.
Let's
definitely check that out.
GG's and GG's in chat for an amazing run!
Sam, where can they find you? What do you play?
What are you going to be playing now that SGDQ has gone on vacation?
Well, you can find me over at twitch.tv slash illegally Sam
You know, same as my username nice and simple
I will probably be doing some level head soon after this because there's a community campaign that was made by the...
...community, as it says says and i've been
meaning to go back and do more runs of that
because uh i can very much improve my time in
that but i also might be doing more campaign runs of this game
and i also might be running some other stuff but i think at the very least right
now i'm going to be doing more level head so if you want to see more me or this game go check out
my stream yes i love a little like blob fush with a heart in the chat.
It kind of sums up everything, just hearts.
Again thank you so much for stopping by and showing off
the amazing level head!
And Chet don't go anywhere and showing off the amazing level head.
And Chet, don't go anywhere because we have one more run for tonight
that is going to be
The Run Back of Half Life 2 Race
So stay tuned! the Half Life 2 race. do so.. do do so so so so so so so so so so so so so so so so 🎵. Thank you. so so so so Thank you. ¶¶ so so so so friends and welcome back for the final run of today's Express Lane.
I just want to remind you really quickly though, if you missed out on any of our shows or events
make sure you check out The VODs over on YouTube.com and
YouTube.com slash Games Done Quick
and you might want to subscribe
and get some more info on
VODs to come in the future
but like I said this is the last for the night and
i don't know if y'all saw this race at sgdq but
this was a close one like it was going pretty
neck-and-neck and i am so excited to have it back. It is
the Half-Life 2
race with some amazing
runners in the olden dirt, so please
take it away!
Hello everybody. I am Dirtch
and I've been running this game for
two-and-a half years now
My name is Eel, and I've been running the game for...
I don't know. Just over two years? Yeah, 2 and a half years.
Almost the same amount of time.
Basically the same.
Alright. Uh, I am WayZone and I'll be commentating this.
And I have been running this game for... well, way too long!
Since 2016 that's what? 8 years?
Anyway, um... That's a mood I can respect right there. 16, that's what? 8 years? Anyway.
That's a loot I can respect right there.
Yeah. Alright.
Are you guys ready to go?
I believe so.
Pretty much, yeah.
Good luck, Dirch!
Thank you!
We'll be starting from New Game here
and give you the countdown
Starting in... Alright right, we're going to go on the word go now.
Yeah so the timer doesn't start like...
The timer does not start until the white flash.
White Flash and Train Horn that we are all too familiar with.
This 3, 2, 1 go just for them to load in the game at the same time.
All right?
Yeah.
All right, here we are.
Three, two, one, 1 Go!
Alright
So this is Any%
No Void Clip New Engine
Any%
No Void Clip is like a standard any percent category except we will be as you may guess
not doing voice clips which is a perfect trick that is used to travel horizontally in out of bounds space, or as we call it, the void in Source games.
And it looks like a loading screen, kinda boring so most people default to this one.
And a new engine... We can get more into the
new engine movement later
when the game is about to start.
Yeah, be ready on the timer here.
Really?
The right man in the wrong place
Got another couple seconds here.
We'll look at that.
We're almost there.
Alright, here we go. Be ready, Arlan. White flash coming up.
3... 2...
1... GO! Alright. This first trick
they're gonna do here is to clip out of the train
so when you save and load in this game
and repeat it multiple times in a specific
way, you can actually lag
parts of the game out. in this case this makes the train
go into the other train so you can use that to kind
of clip out let it push you out at the train through the wall all right
so here they got to be a little bit careful go slow here and we're not
hit a soft walk that goes too fast I'll saw flock then just use it kind of
stands still on being away forever till you restart the run.
We made it here, so now we're at the Barney cutscene
and I'm gonna head ahead and use some
telephone to
teleport Barney around A A little bonk.
Yeah, a little bit of bonk so NPCs
always want to get where they need to go
in order to continue their cutscenes
So if they feel like they're stuck
They'll teleport Simulate that by bonking them on the head.
All right so now we're in this little Barney cutscene here. We'll quickly... I'll see if
i can quickly uh go ahead and explain how the movement works in this game.
It's very kind of wacky.
Very dense.
Kind of goofy.
So
back in the old days, you'd hold W and jump. You gained speed on every jump. Just a little bit of speed.
Valve decided they wanted to patch that. They decided decided to, you know, add velocity in the opposite
direction which are traveling however add one fatal flaw
in that little bit of code it's the direction
it's thinking you're going
based on the direction you're trying to go, so if you're pressing like W
or just not moving at all, it'll add the velocity behind
you and what that actually means, if you jump...
Jump, turn around and keep jumping over and over
every time you jump it will double your speed
because its adding into the opposite direction
However, in moderate That would be called accelerated back
hopping like back and sort of a signature thing however in modern times here uh we have forward
hopping with uh tapping the s key so the game thinks you're going backwards
but we're still facing forwards and even more modern is a technique called plus strafe where
we can move gordon with the mouse very slightly
to simulate that backwards movement.
Okay, here we go.
I also love just the towers
that the two of you are building.
Wonderful work right there.
It's tradition to do the stack in every marathon. Yeah, nice!
Well, every run really, to be honest.
Or well most runs yeah.
I prefer to do prop and wall which is very weird
and unreliable.
Oh, I almost got a cool surf there.
That was interesting.
Right here we'll be hopping over the head of a metro cop
Which allows us to skip
part of the apartment complex steps.
And it gives us the ability to take damage,
which is for this next trick up ahead.
Yeah, this next trick coming up is...
It's a goofy one. It's a goofy one.
It's a doozy.
So this will be the trick that skips
the longest cutscene in the whole game,
and it's like the only time we use this
but actually the plot thickens with this trick as we'll see
coming up
with some newer strats.
Shout out T-Mob
and Pegas for that strat
that will be coming up soon
before I forget. A component of this that strat that will be coming up soon.
Yeah, before I forget.
A component of this whole strat.
This is called Bill's Big Thrill.
So you move a prop and let it float against like a
vehicle tire. It starts floating away.
And then when you touch it,
you get very strange properties
that we can abuse for advantage.
Oh also I have the special mod on.
Yeah. I'm still attempting this
because, uh...
I need to prop the Ling away off
into the ether in order
to perform another special trick.
Dirt Shear is going to make a save right here. Eold did this
also and that's gonna be for in the future
coming up. It'll be for another
trick that's kinda part of
this whole Bill's Big Thrill glitch sort of thing so right here eold's doing
some wacky stuff so what happens here is we're going to be setting up a wrong warp essentially
that might not be good that might not be good. It might be fine.
That could work, we'll find out.
Anyway, so at Bill's
Big Thrill you have whenever
you crouch or stand depending on how you
started it, you can set like basically teleport points in the air where you are.
So and if you touch that,
you'll start floating again but however
you can leave that stuff there
And if you touch a prop
it will teleport to that point.
So right here where Dirch is going
he's gonna set the Teleport Point in a very specific point
outside of the level
And the key to this is,
the levels actually overlap. The next level
and this level will overlap like in
the map transition.
So he'll...the idea here coming up
will be with this pallet that Eald's using and Dirtch
will be using. You want to touch at the exact same frame as
level change, which is kind of precise to set-up. And if done correctly
we'll be flying into the next map in a completely different location as we
teleport all right looks like eel got it let's see if he's got a good teleport pot and he did
all right yeah very good very good i died but you still have health in a way because the
Alex cutscene finished so I'm also going to be going through a really hard trick with
my health.
Oh maybe I'm not actually hold on.
I believe it is.
Oh, soless? Yeah.
Alright, I'm setting up for the warp myself.
Alright cool, I'm just gonna throw a suitless for a bit
because I have very low health.
Nice job! And I'm ninja!
Nice. Nice!
Yeah, that whole trick
has to be done single-segment or you risk crashing
if you try quick loading.
So that's proc climbing they just did
to get on top of the map here and that's just uh you know spamming e
looking up a little bit like aiming at the ground like crouching jumping spanning whatever
you'll slowly climb up walls so here's the first instance of save delete
y'all just did it he was doing it but if you uh after you enter a level
you make a save load that save and then hit a
bind to do
delete it.
And try to load that save
the game will
reset you at the start of the map.
All basic stuff, like you just loaded
the map by typing map console basically.
I yelled with a pretty good train lunch.
Very good.
Just abusing the top of the train and the fact that kind of just gives you speed for
some reason when you jump off of it, see if, uh... How dare it should do?
It's like being thrown on the road
in a way because
it's too much surface.
Oh, no train issues
or how many?
Only one.
Only one.
Only one.
That's not bad.
All right. All right, here we go. only one that's not bad all right
all right here we go hopefully this table let's see
all right so nice oh my god it worked okay so this is the flat thickens of
bills victuals a pretty recent discovery
is prouts will
fall through the world and have weird properties
that'll let you go through walls like that.
That was very good.
Yeah, this is just normal source engine It's really funny.
Yeah, this is just normal Source Engine behavior. Nice!
Just casual prop things, that's fine.
And they kinda act like they're floating in the ground and like it's very strange this trick
is called isg is what we call an item saved list
and originally saved list. It was done in Portal way back when.
Yeah, it's something done in Portal
way back when with weird portal tricks
but for some reason that prop floating thing
we did, Bill's Big Thrill
can activate it also.
It's so weird that
it does that. It's done in completely
different ways, but actually
it's like one of the funniest
bits of trivia that I just have to mention,
but it's E3 developer code that was left over in the retail
build. It just exists for some
reason. Like, it serves no
purpose. Yeah.
So you can use this to kind of clip through
walls like that, like your
physics hitbox goes to the wall and you this to kind of flip through walls like that, like your physics
hitbox goes to the wall and you teleport to it.
It's kind of a weird way to explain it.
Oh wow, second try.
We'll have a better way of
doing this in the future with less wonky props.
Yeah and with the props it's not like floating in a soupy mess.
Alright so here he is going to save load to get stuck on the ground
And shoot the bell to give him speed while he's stuck
Every time you save-, you'll actually move
a little bit through the wall at that
speed. So I just did that there to clip
through that wall.
Yeah, you can preserve momentum
this way. Oh, what the...
I just got caught in a barrel.
And if you don't give yourself
velocity, it also goes straight down
which is why he's going to do here
This is part of what void clipping is, but not completely. So it's technically legal.
It is technically legal and it's really easy to accidentally kill a run by wood clipping here on accident.
Yeah, it happens a lot sadly.
It happens a lot so we gotta like make sure
that we do everything
here properly. Where are you by the way right now?
I am at the end of all three.
So there he just
closed his game intentionally because we want to get
rid of this item save glitch. The only
way to get rid of it is to restart your game.
And I'm waiting
for my capture to come back
because it's a
game capture.
We don't want props to be acting like this all the time.
They'll get in your way, be annoying, or we might need to use them for a specific purpose.
It will be very slow.
Okay, I think that worked
nice
did we mention
that ISG only cancels
yeah
on
okay
I zoned out
for a moment
you're locked in it's fine awesome Okay. I zoned out for a moment.
You locked in.
It's fine.
I tend to do that when I run games.
I zone in, I lock in super hard.
Unlike me.
Alright, so we're closing in here on the very like one of the most spectacular parts of the run and hardest parts of the run coming up here.
Birch is a step starter right now.
He has to jump in over there as a barrel.
This is Boatless!
So he just ran past where you're supposed to grab an airboat
and go through all these levels
probably one of the more stretched out sections
of this game. But instead we're just gonna... We don't need a
boat, you just need Gordon. Gordon's all you need
You can tank the, he's fine.
There was one point where you did need a boat.
Oh my god! Nicely done, Dirk.
Oh my god that was very good.
Thank goodness I opened up my
line split, because that save-deleting is going to
clutch without it. Alright, so
for some more goofy stuff coming up here,
so... The area's gonna delete
the airboat in a specific way.
Oh my god, did you just get it too healed?
Yeah.
Oh my god, y'all...
Alright!
I'm just good at this game.
Okay.
So here he's gonna delete the airboat by
yeah and
yeah now he just has a no clip or as i
should say yes because it's allowed
so
what's being done here is you're deleting the airboat
Like while you're getting out of it and the way that's done is the air boats outside of a trigger
That brings props to the next level.
So if you get out of it at that same time
into that level chain where everybody's outside
and delete it while you're inside of it,
then that gives you noclip.
However we cannot keep the noclip because we can't go to the next level if we're in
no-clicks.
That's why they touched the barnacle to get rid of the no-click.
However, this does mean that we are now in a glitch state which. If you're going to try and persist
just about the rest of the game
Yeah, this state that we're in is
really awesome for lack of a better term. It makes HL2 much more fun to run than it was years ago with old-style, old-school prop cooking.
All right, so for...
So something that's just kind of usual for us
that we usually forget to mention
on a lot of these marathon runs
is how we avoid fall damage.
So if you land in any depth of water you'll avoid fall damage
and also if you hit a slope that goes upwards
at the right angle and speed you'll also negate fall damage or just kind of slide up
so here's like what where eold is going right now when birch just passed this is actually a pretty
hard tunnel to get through because it's just completely filled with goo and you have no way of keeping your speed up or that you just slow down.
So you have to like get in the tunnel fast so you don't have enough HP to survive.
That was a pretty hard thing to hit.
There is an invisible clip brush right here I can take
Well, it'll just avoid a bunch of water too
It can be a lot of rough terrain navigating
in Water Hazard.
In this game, wherever
vertices meet or edges
meet on that geometry
is a point to where the game will just stop you. It'll think
you hit a wall so you gotta kind of be very careful on what
sections of ground deep in. Otherwise, you'll just...
You'll just stop.
Anyway, this is the glitch state we're in
what Dirtsch just did, flipping through walls
so that kind of ISG state we had earlier now we have it but without the wonky props and like
It's much easier to pull off
And sometimes more annoying some of these quick clips can feel like RNG
But they're actually not in a way.
Basically if the prop
moves towards you in any
way, you'll just get stuck in it, but if it
stays stationary or moves away from you,
you can actually just let your hitbox
fly through the world. So Gordon basically
will have some hitboxes.
One is for interacting
with props and one is for interacting with the world
if they are ever separated far enough
one will just teleport to another, and it's in solid ground. So that's kind of what's happening
you're kinda slingshotting one of those hip hops to the wall like when you jump into a prop and then
when that's in open space you're teleported too that's why it kind of
looks like you've telephoned anyway approaching the end here pretty
good boatless from Dirt, pretty solid.
What is he doing with Boatless? Man!
He's on a glass map of it right now. Y'all are still pretty close.
There's a big boss fight in this map right here, we
don't do it, we just hop over
a dam.
I legitimately forgot about that.
I was like, there's a helicopter here or something.
Wow, that was fast.
It's actually insane
how much stuff
we're skipping just going fast
in this game.
Eli skipped time. Any either y'all wanna go ahead and explain that
or you need me to do it?
Uh I can attempt to explain the newer version of Eli
that we're doing. Alright, second
newest version. Yeah
So... so we're doing this strat
well there are four
variants of the Eli strategy
uh, the fourth one is what we use RTA, but it in fact loses time RTA and
that consistency is meh at best for some people myself included. But Eli B3 is a significantly
easier and much faster version
of the old Eli strat that we had,
so even though we can't save a minute
with the newest version for
the sake of this marathon, we can in fact save a lot more...
like you could say much more time than the old strat
just waiting up there.
Like waitin' up there and talking to Mosman about something.
So we're gonna go straight down here
and initiate this sequence of dialogue.
It's a nice point to catch your breath,
and take a little break before more intense gameplay.
It's not as much of a break as it used to be though, this is a lot faster.
Yeah!
And then it's in fact a pretty big choke point too if you're doing like the used version
Yep, I'm failing to teleport Eli
Now we actually have to look over here because looking at lore saves time for some reason.
And a little cremator head...
Which is a Half-Life 2 beta reference.
Where's the barrel that I heard? Which is a half by two beta reference. Yep.
Where's the barrel that I have?
Oh there it is.
Yeah, I don't even know what version you all are doing this is just too new.
This is V3.
Uh, I think Pegas was the one who found this one
Yeah, they kind of gist of it is they're hitting triggers and like activating certain choreographed scenes that the
NPCs will do.
And they're just going to hit certain things in specific ways
to make
progress faster.
Go through walls,
hit certain triggers just to kind of make them glitch out a little bit.
Like desync some parts of the cutscene.
There we go. All that sort of good stuff. I got it so now alex is talking she's like now alex
is like yapping about something i don't know
i'm building a statue or rather mika is yapping about something statue.
Or rather, Miku is yapping about something I don't know.
Also, Waze-On wants you some cool bit of tech? Some optimization?
Alright, alright, what have we got?
I hope this works.
So... doors are suggestions to NPCs. If they want to go somewhere,
They will do it by any means necessary.
That includes walking through this door
And hopefully I get good RNG.
I don't.
So there's a trigger right here that if any entity touches it
the airlock sequence of this cutscene begins.
Stop pushing me, I need that- okay whatever.
Wait no, I need that.
There we go.
So yeah, I was like hold on I forgot something.
So um basically that airlock sequence where she's talking if any entity hits that trigger
uh this cutscene progresses in a very odd way, which is the basis of V4.
But you know... we can't really demonstrate it properly in this setting.
We would love to someday.
Yeah, it's just a bunch of weird nonsense, to be honest.
There are a lot of things happening at once.
Oh, little early there Darche.
I believe in you.
Oh no, you got it!
I'm doing the old school teleport with the barrel and i'm feeling it
anyway uh close your eyes for approaching the spooky part of their eyes
spooky part of the run that we're going to fly over and clip through walls doing.
But maybe that's spooky to you as well, I don't know you.
It's called We Don't go to Ravenholm but
It's more like fly over ravenholm
Yeah we go over instead rather
Zombies that should be scared of us
There was a first major damage boost in the run do that fly up
and just over the entire level just everything it's gone a little bit through the wall here to the floor sideways very kind of kind of weird for
size to have a product and i get stuck in it
pretty cool double nade boosts and uh fancy a hop here
oh my goodness
that's my chance yeah yeah it kind of, go, go!
Don't do that!
Alright, this one's
There we go, E-old got it. Oh no, you're just synced
neck to neck. Nice!
Alright
New ravioli strats coming up.
Oh my god they're perfectly synced!
What?!
No, my elo didn't make it!
Unfortunate series of events. All my health is gone.
Yeah, this little nade boost and like that gives us speed for ABA just hit a slope fire with it.
It's kind of what these damage boosts are. I was going to go for segmenting strats but I would rather not lose this race.
This is a precise quick clip here so...
Oh wow you actually got it!. Kinda looked like you didn't.
Shoutout Overflare.
Yeah there's a more consistent lineup made by Penperson.
Oh what the heck?
I got displaced on the thingy, the rail that the car goes on.
Kinda weird. Rare?
Rare boost any displacement. rare boost
and you with this person
I'm like looking at any opportunity to cut
any hops like that, I feel
y'all are passing the lead to each other a bunch right now.
Here we go into probably the most spectacular part of the run, coming up here.
Shields entering it right now
Of course!
Car? I don't know what that is
Someone explain to me
Once again, they're someone explain to me once again Gordon looks again there are suggestions at
best one fact cars can actually a yeah
it's still so funny to me.
It's basically... The car is basically Big Rig's over the road racing in reverse if you didn't know.
But Gordon's still just acceleration.
Another security check? Gordon still just acceleration another 360 I'm just gonna do that every time
I'm in a tricky load we're seeing at save right now. Oh my god this is pretty good coast so far from me.
You all do rock bounce?
Any rock bouncers?
Got it!
Oh my gosh that this is very good.
That's a very precise bit of movement there.
There's a reason why I kind of had to jump out of that.
That rock bounce was really hard by the way.
Yeah, that was a pretty good one.
That was corner cliff bounce?
No, not the corner one.
Oh wait, no I can't.
I'm doing the one that Peng does,
the one that Wilbo does.
The one, cliff bounce rather you know the the one that we know rockbound says not
task rock balance fast rock bounces very hard oh shoot
uh no way i'm gonna get that i just had the hot cutter for it and i'm like okay i'll do this
nope
there's a slight slope on top of that train he's trying to use the void fall damage
i missed that there we go that should work
yes well i can cut corners too nice i'm doing it the normal way.
You're gonna catch up to me in Coast 11 by the way, just saying?
Maybe.
Coast 11 is where coast runs go to die.
Or like any run goes to die. That is also true.
Oh, nice fall damage.
I don't want...
I don't like that particularly.
I don't like that.
You gotta get up. There we go. There gotta get up there we go
there we go let's go first try
kind of hold sprint into that slope wall to avoid
like slow your fall there.
Yeah, this is Coast 11 This is very difficult
Oh! Very good
The goal here is to just go across the top of those most direct paths saves you a bunch of time
And there's one gap in the clip brushes up there.
Yeah, there is a hole that people tend to fall into so you have to adjust your hop pattern
to the invisible hole while going at the speed cap
So it's very difficult to do
Kind of skipping the old uh shadow temple early
anyway yep i'm talking about myself. You're not walking across the pixel.
Dang it.
I think I transitioned levels twice,
I did.
Did not.
Oh wait what? I don't know. I thought that for sure overshot
that. Also,
nade list by the way because I don't have a nade.
Uh... You got this.
Is that even going to work? No, it won't.
No, it will not.
This on the other hand will also not work.
Hole in one!
Kinda hole in one, it's not the cleanest hole in one but it is a hole in one.
Are you kidding me?! I almost did it. it's not the cleanest hole in one but that's a hole in one i hate this i almost got near this whole
i'm very low on health this ain't good. Alright, so I'm just gonna get a little hide off this box and we'll go actually jump in this room.
There ya go!
That's like a double gunship fight to get right there.
Little kind of time level change here is going to wait for it and then jump through the wall.
All right, any turrets? wait for it and then jump through the wall all right any uh
any turret like fancy turret chompers or launch enjoy that would be eon yes
faster here he goes!
You gotta get these... no you get these
I overshot that
I overshoot that again
Eh, that'll work.
Yeah there you go!
Aw dang it.
It was good enough.
It was much better than when I did a GDQ.
That's what matters. Dirt just did a little
double nade juice off of
the mine, that's
why it got a bunch of height
on previous level.
Yeah, the chipmine's at it. You don't hold any of your hands
in place like you have on one but they just spawn in a map.
Oh I can map into these I believe?
... Oh wow.
I've got a particularly wacky route in this next map right here.
I forgot the airlines exist on this
map so uh they're blowing up my trip mine
there we go all right
oh no uh immediately escaped the intended area of the map and it's called prison 07.
yeah this map used to be the bane of everyone's existence
oh my god!
That is a strap, what the heck?
I only dreamed about doing that
back in the day even though it probably didn't save me much time
You are doing it! I believe Dirtch has comm gold with that actually.
I have back to back comm golds in
Person 06 through 8
I'm so jealous of that. And it's because of his
wacky route.
Alright, so this is
kind of an interesting clip. Like I said
you kinda slingshot your hitbox with whatever
speed you had when you hit the prop like through the
floor so you can kind of do that to kinda clips
like sideways and like down i like that it's a little bit fancier
when he wasn't able to get there but yeah i really didn't see you once i got there
yeah uh are we talking about the diagonal clip at
the barrel on the end of this map yes all. Alright, cool. I go for it
and run so surely
It's very fast
Oh yeah that's it there you go
Nice!
I'm getting something in my head a bit
I think I might do ISG Prisoner League
To be fair
It is the more consistent strategy. Ironically, it actually IS the more consistent strategy
so even if I fail it you will save time with it.
You might as well go for it.
Think I will.
Alright, I'm gonna load back the ISG save again.
I am confused right now. I'll be in ISG state as I enter the next map
and it'll cause some turrets to fall out of their cabinets
Just enough
so that I can touch them
in the section of the cutscene early.
Yeah, so
the idea for ISG here is there's turrets that are stuck behind a wall, and you have to touch those two turrets to activate a cutscene early in order to skip a lot.
Skip a couple minutes of uh dialogue but um the idea behind isg
is the weird like watery props moving around physics is to
activate it just for short period time so those turrets move out
of the wall that's like stuck behind and into a spot with them reach.
Alright, there's one did you get the other one?
Yes!
All right very good.
We are in!
Yes Alright. Very good. We are in! Yes
I think i got this
Oh that looks good
There you go
And i'm ever so slightly behind you and I really hope I didn't saw a block it should be okay Well the idea for this skip is that we start at the cutscene.
That basically starts the elevator to start moving down.
It's supposed to be moving
down at this point but it's actually
moving up because the game logic just
makes the elevator reverse whenever
it starts instead of like makes it go in a
direction. the idea is
is we want to use this cut scene like when uh mossman here who we didn't
really meet whatsoever in the game with you oh yeah
i was sponsored.
When Mossman teleports Eli away
it's-the elevator will move up
really quickly
so the idea here is we wanna play
this like slow moving cutscene where we're waiting
for this elevator to come down and
wipe off all these guards. So we're going to activate
that early, and time it
so when
Mossman and Eli get teleported away,
that teleporter is supposed to move up quickly.
Right?
But instead it will reverse direction
and move down very quickly
And it saves like two minutes of time i'm not gonna lie i thought i had a 5288
moment and i thought mossman been spawned yeah that's not my door closed like the entry door
i saw that close and i saw no outside a little back to you
so you're probably ahead now yield also
I say that could see this I guess as
well show point out the reason why
they're not dying here from being shot is, well...
We have no model anymore.
The model disappeared with the airboat
and what actually gets hit is your player's model
which is like a Grey Gordon
statue to go in third person that models disappeared so they have nothing
the hip with the bullets though or you're moving the bullet still get hit
by explosives enough and also are keeping one guy alive so that the barrage doesn't
endlessly come there. There's also this funny thing that Alex is doing, so this cutscene
broken if you couldn't tell in a way so she's trying to kill
this guy i do not want that to happen so yeah because it'll start the barrage and the reason why
we don't want to happen is because these guys can actually shoot uh eli and just kill him
in like one shot basically oh and the cutscene up is over episode three came early sorry spoilers
for episode two episode three Sorry spoilers. Or episode 2.
Episode 3 is that.
One day, really. They're just waiting. Waiting for a specific time, they got rid of that thing blocking the monitor there so
we blocked the monitor there.
So we blocked the monitor there
to make Mossman, like,
pause your cutscene for a second
in order to time it
so that elevator reverse thing can happen
but is out quickly for us. I need some more shells, there we go
and now that I'm on a familiar setup again with load times
I can control, I can actually do reverse CMS this time
and ramp up into the trigger. Oh yeah, forgot about that
I don't know if you've seen this way, Zillan.
This is probably new to you.
Yeah, I don't think I have but Eel just gonna nade up so that he's in the level change trigger here and then go to the next level.
Can't you go enough? in the level change trigger here to go to the next level. Pants are going up!
Alright, so he's gonna use
an actual one of these wards to push that
very heavy prop he can't do because we actually don't have
to grab anything by the way oh shit somebody else should mention we won't have every signature thing
in the game he's at 50 to wall.
Very precise nade boost there, hit that little slope and keep enough speed
If you're really good
You don't have to like set these props down
You kind of keep speed
Like going through walls with props
But it's very precise to do
And...I'm out!
Very good.
And I am on a timer from how long
they're just going
to take the catch up
to me.
Oh, what the heck?
Interesting launch.
Oh, uh... Forgot about the old strat or not the old strat but whatever
Yeah so if you actually throw a nade like through a leveler then go to the leveler before it explodes
It'll like duplicate
Yeah so that's why i have to switch weapons
yeah it is actually used uh it's an old route
it's an old uh route used in ravenholm but
uh yes kind of outdated It's a cool strat though I will say.
Yeah.
Alright double nade boost. Triple nade boost even.
So double?
Double here... oh yeah. It's a double.
Double here? Oh yeah, and you just got another double.
There used to be a triple nade boost or use two here in the S&G Nade Boost off the roof but we don't need that it was too good.
Yeah there was a reroute uh...a very long time ago
that we were picking the pieces up of
and we were improving upon it
mixing and mashing on like
hey where can we save the maid?
And that's one of the places.
I don't even need
a bad box.
Alright, so this quick clip here is about to use one of those boxes in order to pick the flavor next minute but this quick clip here is actually a lot more precise than it looks because you have to actually go pretty far from the
wall i'm very lucky i could pick that up
if that thing's like halfway inside you can't pick it up because
collision i don't know it's weird
oh dang got close to it Is that even gonna work?
It did, wow.
It's just insane how much
you just skip in this game.
Either via nade boost, quick flips...everything. You're just flying past everything
constantly. Like very precisely. Arena after arena
puzzle after puzzle yeah like this map that took me like an hour to do when i first played it
really i get the drop clicker
dang keep moving dr freeman surely i get the drop push here dang it i believe you got time over there maybe even try it again
no yeah all right not trying to end it again because I am going to,
I'm anticipating that I mess up this strat coming up here.
This uh, this nade boost.
Very difficult.
Couple of doors on this level is actually props that you need to jump through.
Yeah, this is a very precise nade boost honestly it feels kinda RNG to me to be honest.
Where you like slope off this little
fence behind you and like oh my god very good got it here
just use this sng made to like hit the trigger that opens this door.
Well nicely done.
Alright, my turn.
Little slope here so he gets it nice all the way to the end of the level.
All right this map here, this is like the craziest skip in
the game and it's a very sleeper looking thing so so he's gonna grab this
turret head in this corner I was going to look at a specific spot on the floor
align himself up for district because it is a very precise bit of movement.
So what he's doing here
is giving himself
a ton of speed with his nades and ABH-ing as soon
as he goes to the wall
hits a tiny little slope, flies over two invisible walls
to the end of the level. Very... It's super cool
like yeah it's really awesome to actually do it first try
and to actually see it like in a way because uh yeah just realizing what
happens is just like pretty quick there's a lot of uh there's a lot of, uh... there's a lot of like
developments that go on under the hood
basically when we're cooking these strats.
Like this one hopefully I hit
the swag strat.
Kinda. Oh no, this fist?
Eh, kinda. We'll take it.
It's actually the hip-hop for the brainzai. You're not supposed to stand there until it's actually extended so they just didn't bother that i just didn't bother to move the head thoughts
this is really convenient for us. Yes.
Nice tire slip!
Our Sazil is so fit, and'all are pretty close together.
One map behind.
Well not for long we have a very difficult trip coming up.
Yeah probably most of the time.
You're actually gonna go do it?
Yes, precisely.
Oh not that strat.
Uh you know so. Not bring skip.
Yeah.
Bring skip pardon?
So $7.02 skip is like the...
I would say for the time
it's like the hardest trick in any Source game.
Any Source speedrun.
Even harder than a Half-Life.
Some of the hardest stuff you do in Half-Life.
It's just so hard to like get, like any other first
try. You really have to be thankful we got save uh saves we can just load willy nilly in this game. Okay.
Alright, so we actually saved the leader earlier on this map
So now we actually lose quick though
We can't clip through walls with props anymore
But we do that to get up the gravity and everything, we need to beat the game.
So if you're actually holding a prop with a gravity gun or
just holding a prop... You won't get put in a pot. This map will try and put
you in a pod so we can actually do that to prevent from being
uh...
You know, for watching the pod at this level.
Sorry about this level.
So, you're supposed to be riding a pod on this level, so this isn't designed for you
to just walk through whatsoever.
Oh my god, it's actually pretty good so far.
That's a good lineup.
Oh my god! This is really old.
This is a really good set of ults here so far.
It hits these precise slopes that are just very hard to hit correctly and hit the boosts.
The damage boost at the very start is so precise all very good just gotta hit the slopes
very precisely get up oh i never feel those here oh well marathon moment really really. There we go.
You might not believe this
Wazen, but that was mid in my opinion.
Mid?
These
god gamers have just grinded that.
There you go.
We did a really good one
also.
Yield is the one that's passionate about that particular
escapee meal, whole tutorial on it, it's his baby.
I spent a very long amount of time grinding it like I think I have 40 hours in the IL alone
which isn't even just like the trick itself it's the chapter that houses it all right so you
can actually go to like edge of this trigger here that makes
you lose your weapons you naturally pick them back up as long as you don't go
back in I's gonna grab it to get supplies
that I should boost with later all right one of the coolest strats in
the game I've said that a lot i'm sure
he's gonna line up this monitor let it sit down and you're just going to shove
an orb under out there oh dang
i think i grabbed in the wrong spot. I did.
Surely.
Alright, so this is a developer skip and you can tell because of how perfect it is.
It gets you up there.
Totally a developer skip 100
your mentors are parking definitely
invented I'm pretty sure you can get it. Very, very well done.
Alright. And I've been doing that particular trick with the spin for like three years now.
Just gonna skip two pods and a rocket jump, see if he gets it.
It's kinda precise to weave in between everything and you also have to hit the pod in a weird
way.
There we go!
Very nice.
Only fourth try! Oh my god.
Alright.
Now we uh...
Auto scroll to the end of the game, let's see Dirtch.
And got it! Oh first try.
Very good. Nice.
I'm going for the IL route where I can use an RPG
at the end but uh...
It works out anyway.
This is just a long cutscene to the end of the game. Yeah.
We're just kind of here.
Should we...Eol do you want to go over brain skip a bit since
we have time oh yeah i'll go for it so green skip is a really funny strat that
is 100 consistent and i have never ever failed it in a marathon a week ago so what happens
is that um well every time you save and load the pods that we're currently in will get
offset by a few degrees or probably less like point something degrees
it's a very small amount but what that means is that if you save load a lot you can offset the
pods a lot and the pods are vehicle and if you delete a. And if you delete a vehicle,
uh...if you delete a vehicle
without properly getting out of it
you get YesClick.
That's the entire basis behind this trick.
So what you can do is
you can rotate the pod
in a very,
very specific way and then delay
the... Well actually no I take it back. When you get
into the pod at the start, the pod goes through a little animation. You can
actually get out of it during that animation but you can delay by save loading once again because when in doubt
you save them so every time you save load you offset
by a little bit you rotate the pod a certain amount and then you get out
of the pod while its's outside of the transition
trigger in this level trigger that I'm currently
looking at in the dark void
where I can't really see it.
But trust me if you get
out of it...if you get out of it if you get out of the pod
and the pods outside the transition
trigger you will get yes clip in this
level
that we are currently in and you can
break the cutscene by just grabbing the
gravity gun and doing some
NPC slaps,
some save-loading pauses
to manipulate the NPCs in a way
where you can make them go to specific parts
of the cutscene.
Quite literally, you just get out of the pod
reach over and grab the gravity
gun and complete the game. It's as
simple as that but
the part where you offset the pods is the difficult part
yeah i have no idea what he's talking about this is a very very new strap for my uh
old timer brain it's okay i only understand like a very small amount of it.
Tmob, Pegas and Zeonic spent a very long time cooking that route
And when they dropped it on us we were like oh wow this is insane
uh there's a lot of information to take in yeah i was looking at the video
and i was like what is this just know that it's very inconsistent
it's theoretically possible to do in a run and if you can hit it
if you're at a decent pace it's instant world record because of how much time
it saves like five minutes probably
it stays around a little bit less than four
because of all the save loads you have to do yeah and also because you
also can't take the far pod you have to take the one that comes to you at the start and also because you also can't take
the far pod you have to take the one that comes to you on there you have to
take the intended time then you deliver yourself it's odd i've known you were going to come straight into my office i wouldn't have bothered
in the first place having both of you and my keeping ensures i can dictate watching brain
explain how i Brain explaining how?
Yeah, there's a lot of- There's a bit of lore dump here
so sorry to spoil
anybody we are not able
skip this part but if it makes you feel better
there is a ton of context missing so play the game yourself
if you want to understand the lore right great game qualified to finish you guys don't know
how much of a boomer i am with hell like all this like all the skips we do now is just like crazy compared to what
we had back in my day back in 2019 like brain climb. 2016!
Even further, yeah.
Blah blah blah blah blah blah blah
I'm so close to the gravity by one day
god damn you breen you let her go that's all up to you my old friend
will you let your stubborn
short-sightedness another thing to note
is an ex world record holder used this
exact same
alex player model yeah shout out the
chilean switch i hope he's doing well wherever he is.
He's one of the GOATs.
It only took me a very long time to track down this exact model that you used
he's a nice little shout out yeah it's a nice little bit because uh
because i also did the same thing i just ripped a model from somewhere and did the same thing. I just ripped a model from somewhere
and did the same thing, but it was
this specific model that I spent
a very long time trying to find
Just because
It's his model that he used
and this one has proven to be a fine yes the funny name duke stratton
raven That would be really cool. At Town 02, we intentionally throw two at once for level change.
You can intentionally do grenade but yeah, we don't do that anymore.
It's relatively slow in comparison to what we do.
At the time it was crazy though. relatively slow in comparison to what we do.
At the time it was crazy though.
At the time I'm looking at it and I'm like, wow these people are insane.
We have a whole launch in NoteList named after Chili
even though he technically didn't
all right this is Breenblast. Oh yeah, one of my contributions to ACM that's been negated but anyway
So the idea here is just gonna spam save loads.
So Breen's basically deleting the pod here by shooting it, but we're gonna like
desync it by save loading so that we get that noclip state
like we did with the airboats, especially deleting it while we're in it.
Nice! So we get no clip again. Let's see did you get it?
Yes I did. Very nice. Goodbye Marine
I'm just gonna yoink this
And just beat the game.
And I got it too?
Just shoot the orbs in the hole.
Very nice.
You know,
go ahead and watch.
I had to ensure that I actually made
all of those. Alright, so we're about
to come up on time here, so here he's gonna like make
sure Alex takes it like a step
so that she goes to her next choreograph
to actually end the game for us.
So here comes time right now.
Time, yep there's time.
Nice!
Oh yeah that gunship is also there because once again broken cutscenes
Just random gunship
And...time for binge cutscenes just random friendship and time wow very close race guys i will say it's incredible to be finished so close considering hl2 is a game that's played by minutes practically sometimes yeah
the leaderboard times yeah they for a while they were just spread apart by minutes
yeah it's crazy but with the nature of the movement in this
game we could just get to the speed cap
and like four hops there's such a wide degree of difference yeah that was uh looks like
14 seconds between the two of you so so... That's crazy.
...that is absolutely wild!
That was...
that was so amazing.
GGs to everybody.
And chat, pop off for some GGs.
Where can everyone find you
what are you playing right now
what are you working on
I don't know
I'm streaming on Twitch every once in a while
I've been working on titanfall 2.
I've been trying to learn that looks like a cool speed game plays
like a cool speed games so uh i'm down to give it a shot
yeah you can find him at twitch.tv slash eold
What about you Dirtch?
I'm on twitch.tv slash forever dirtch
And...
I'm probably not going to do much more Half-Life 2, but I am planning on picking up
Half-Life 2 Episode 1 speedruns again which are lovely to sit through those cutscenes.
As well as some Half-Life 1.
So that's what I've been thinking of cooking up.
Nice!
Yeah, uh...
I stream too. Well, a lot rarer
than I used to, but I still do it occasionally.
Twitch.tv forward slash wayzone
Occasionally, sometimes I might
open this game up
who knows
Thank you for having me
Honestly thank you for having me.
Honestly, thank you to all three of you for coming on. It was such an amazing race to watch at GDQ and
to see it once more and again so close between the two of you it that was fantastic so well done all of you
thank you thank you very much
and again give some more ggs for everybody on this amazing half-life 2 run
but uh for now we're done that is the end of today's episode of express lane i hope all
of you had so much fun with that run back of some of my favorite runs from SGDQ
last week. That being
said, if you want to see more
of SGDQ and you missed out
we gotcha! We're going to be doing
a replay coming up right after a short break.
Tune in tomorrow for
some Challenger approaching and
speedruns from the Crypt
starting at 7pm
Eastern, so until two weeks from now i'm also 24 424 i can't even say my name right
anymore it's fine but yeah tune in two weeks and for some more express lane Nighty-Night. so so All right.
Hey, I'm Peter Minsker. We'll be doing
100% base game shipless
in Outer Wilds. I'm joined by
Brungo on the commentary
couch back there and also two of
the developers of this game, if
the two of you would like to
introduce
yourselves and what
you did on the game.
Hi, I'm John Oppenheimer
also known as Toasty
I'm a 3D artist
and visual effects
artist on the team
I started work
on DLC
and then I touched
the base game
in patches
and console ports
I'm Jeff Ryu I am patches and console ports?
Hi, I'm Jeffrey.
I am one of the
software developers
on AdMobius
and I basically
if you noticed
my work
um
I did something wrong
and I'm sorry about that.
So yeah, lots of things in the back end.
Oh yeah and I'm Branko. I'm just some guy.
Alright so quick thing before we get started in the run. This is a game that's very sensitive to spoilers.
So it's 100% run, we're going to be going everywhere everywhere in the game we're going to
be playing through the ending so there's
gonna be very major spoilers so you have been warned
with that let's get started i'll give you a countdown
okay three two Get started, I'll give you a countdown.
Three, two, one, go!
Let's go.
So normally the way that you're supposed to start off Outer Wilds is by running through the village.
You interact with a bunch of tutorial elements, you talk to an NPC named Hornfels who gives
you codes to take an elevator up your spaceship and a statue stares at you,
and you go on your merry way.
That's slow because walking is slow
so what we're going to do instead
is set-up a very specific position in angle
which is setup right now
So the next time this geyser
erupts in the middle of the village, we're going to
walk into it
and assuming favorable RNG
We're
right at the ship.
No launch codes required. Unfortunately, we can't skip foreign
Fells entirely for a couple of different reasons so we'll pick up the jet pack and get over to
them much quicker then go activate that
statue cutscene I was talking about earlier. We can actually
delay the cutscene to basically
wherever we want by passing a trigger
using the jet pack to float and it doesn't start until
we hit the ground so we're just going to take
it a little bit outside the museum for this category because there's an npc
that we need to talk to here named how um will appear as soon
as this little memory flashback or flash forward is over.
The game resets, which takes our suit away,
which is slow so we're going to talk to Hal while falling towards us.
Good run! Yep, GG!
Dying
both gets us back closer to the ship
but more importantly it brings us onto
loop two. We need be on loop three for this speedrun, so PT is
immediately going to walk into a fire and die. That's because there's a shiplog that
is only available in loop 3 or later.
And the main way we're going to be ending loops in this run
is by quitting to the main menu,
which doesn't increment the loop counter.
So we have to take two deaths at some point in the run.
It's fastest to do it here at the start.
And then we're basically set we're on the
right loop we the time loop has started it's time to start collecting some ship
logs the goal is 100 all sh ship log completion without using the thrusters of our ship.
The main mechanic that's going to make that possible
is about to be shown right here, It's called Scout Boosting.
When you shoot your scout in this game,
it imparts a little bit of backwards momentum
which can enable you to accelerate much faster
than you're supposed to be able to with the jetpack.
As we can see here, rapidly shooting and recalling the scout.
And you may be wondering where are we going first and foremost?
Well naturally we're routed to something that is potentially reset-worthy.
So we're going straight for the Sun Station.
Now if you've played this game
The Sun Station will probably be pretty scary To even think about It's in very low orbit around the sun, which means it is
moving very fast.
Which makes it difficult when you have a low thrust power to
dock with.
It's coming around now...
This is without a ship, which is way harder. Yes, you're not even expected necessarily to be able
to do this with the ship for a casual run. This looks like it might be salvageable.
Oh god! Looks like it might be salvage bomb. Okay
Oh no! Oh, no. Ah! Close.
So this is why this is routed at the beginning, because in a non-marathon setting that would be a reset.
But probably good time to point out that things move fast in space and your body is very fragile so having some
deaths in a marathon setting is not at all unexpected. So we'll just be heading
right back over to it anyway I, I've been yapping.
What do the devs think about shipless on station?
Um...
I can't do that.
I can do with the ship.
Yeah, I mean it's one of our toughest achievements in the game
and PtT is just casually
doing it with no ship at all
which is like multiple times
harder.
With the scat boosting,
normally you would have to... They're both bound
to the same button
but having them
bound to different buttons
means you don't need to hold the retrieve button in order to
Retrieve the scout so you can just do this instantly if you banged into different buttons
So, if you guys want to try doing it yeah don't start with the sun though there's a large skill
gap for uh or skill expression i guess for scout boosting um you can go a lot faster or slower depending on basically how good you are at the rhythm, there's like a specific rhythm to it.
This one isn't fucking good either.
Oh no? Yeah that one we did this one isn't looking good either i don't know
yeah that one we didn't quite get close enough
yeah so you know gravity is simulated in utter wild Wilds and it's not like a scripted path.
PTs really trying to get an orbit of the Sun
then modulate their distance to and from it
in order to reach the sun station.
It's real orbital mechanics at play
out of all the astronomical objects there the sun is probably has the most realistic gravity
um it's hard to have realistic gravity when you have
a tiny solar system with
planets only a few kilometers across
Hmm
Yeah, I mean
it's like, you know
what is it they say that
You need to have a degree in theoretical physics
In order to truly understand Rick and Morty or whatever
And in order to really appreciate an Outer Wilds speedrun
You have to have a good understanding
Of orbital mechanics.
I would think it's really a thinking man's game.
The crowd has got that covered.
You all look like orbital mechanic-ticians to me.
I think it is more of a don't-think feel sort of thing at this point. so Looking good! Yes, looks good
Beautiful
That is Shipless hotshot. Incredible, and if you want to see it done in one try, you did a first try last year at GDQ I think. So consistency is there
alright well
now we can go to our first proper
planet which is going to be Giants Deep
my favorite planet
and we'll have a little bit of a scout boosting journey on the way over there, so we could probably squeeze in a donation.
Absolutely! Let's start with a $25 donation here from Guy.
I'm a strong, independent Hearthian who doesn't need any shit.
I also real quick want to go ahead and remind everybody
we have an incentive open for the next game under tail yellow to get
that all golden items upgrade we do need to get that met by the start of the next run we've got
a little over seven thousand dollars left to get there so please keep your donations coming for
that So please keep your donations coming for that.
So on the way to Giant's Deep,
The first stop there is going to be
The orbital probe cannon
Which is not going to be nearly as difficult
To dock with us at Sun Station Because it's to be nearly as difficult to dock with as the sun station because it's
not moving nearly as fast um it is a bit of a journey to get over here scout boosting
is powerful but it's not quite as powerful as a ship.
So the interplanetary distances are still pretty relevant,
which is one of the things that makes this category kind
of interesting I think because routing the actual light space
between planets
is a lot more meaningful when you move
between them so slowly.
One thing that you're going to want
to be paying attention to in general during this speed run
is that yellow bar at the top left
underneath the little dude in the UI, that yellow bar at the top left underneath
a little dude in the UI,
that's the fuel gauge which kind of determines
a large amount of the routing.
When the fuel runs out on your jetpack
your mobility is severely restricted so a big part of the routing is
getting between the different jetpack refuel points. Should we explain real quick why it's in Russian?
Oh, yeah. We can do Russian too.
You want to take that?
I would have expected that
Russian would not be as fast
but it seems like
the font itself is making this faster.
It's also why I'm, I believe because I've been told that Polish
Is the second fastest language and they both use the same font
Yeah... there we go.
It's the OPC. So the main way that
you get ship logs for the most part in Outer Wilds is by
translating Nomi text. And yeah, the
translator tool, the speed at which the translation
actually goes through is language dependent
which doubles as an extra
spoiler shield unless
assuming most people watching probably don't speak Russian.
Although you're going too fast really.
He's blazing through all of them.
Yeah, he'll probably won't be able to read it anyway but...
And the little optimization here is that there's a large animation when this orb has to go down before the computer rises up to get the shiplog.
So PT just flips to the other side of the ceiling and does some reading while that animation is going on.
We'll also notice PT doing
partial reading, instead of reading
the entire conversation
he's only going through and reading the specific dialogue that actually triggers
the ship entry or their log entry, which is a pretty simple optimization
but does require a lot of memorization.
Basically you have to memorize how much
you're actually supposed to read for every single
conversation in the game. That's a lot!
And that's the critical fuel notification.
Yeah we are low on fuel but
We are just heading down the gravity well for the most part here so
Should be headed straight to the refuel point
All goes well as well. Something interesting about Giant's Deep is that gravity is way higher, so the scout boosting
is going to be doing even more work than normal because your jetpack kind of gets overpowered.
Yeah, the scout mission on Giant's Deek
is not nearly as powerful as it is on other planets.
So we're dropping down next to Gabra's Island here, which is good because Gabra's
island does have jetpack refills. We're going to go grab that real quick. And we get picked up, which honestly in this case probably good because we were out of
fuel so being in zero G makes it easier to navigate around here can we take those
yeah i'd like to get to bramble island
construction yeah so typically we would be doing construction?
Yeah, so typically we would be doing Ramble Island first. I think the OPC entry was a little bit slow there
which is why the islands weren't in
the expected places basically
The Giant's deep loop and 100% is very timing dependent
because the islands wander around.
So if you don't make your normal timing
or a normal cycle things can kind of be in places that you don't expect them to.
But... Rare cases they might even
intersect. They're not supposed to be so close. Oh yeah we call that
island abomination
and the islands collide with each other and just get stuck together
yeah i think you could have one fall on another even they're not supposed to
but i don't know. Sorry, everybody. We could get a donation in here while
we're just navigating, trying to find the next island.
Absolutely! I have a $50 donation from
Lizzyberry22! Spaceship go brrr berry 22 spaceship go oh wait this is shipless scout launcher go This is the unfortunate knock-on effect of getting off cycle to these islands because
now we're just trying to find an island at this point.
Never thought I'd see that splash particle effect play so many times in a row!
It looks pretty goofy when you're fully underwater and the splashes are just coming off like vertically or whatever. So we managed to find the construction yard here.
You just kind of see him colliding effortlessly through all the gravity wells, but light work honestly.
Never got to that skill level when doing playtests.
No, me neither from just playing.
One of the great things I think about
out-of-out speedrunning is that when it's
being done well, it looks relatively simple. It's like oh you're flying from one
place to another place and then you you try
to do this yourself and you just smack into something and die your character
doesn't really go in the direction that you would hope at least that's my
experience with it.
I mean, you're basically...
It's like a slow-motion FPS, right?
Where YOU'RE the bullet.
That's a good way of thinking about it.
We'll be talking to Gabbro here
Gabbro is the reason why we needed to be on the third loop
or the other character who's aware of
the time loop with us, which means that they have
unique dialogue on loop three that gives a
shiplog. So thank you, Gabbro,
for forcing us to self-immolate.
And south immolate. And we're going to be grabbing
another refuel.
Now we're
going to be looking for Statue Island,
that's the last island we need to do.
Just for Statue Island, a philosophy island we need to do.
Yeah, Statue Island.
And assuming that it might take a second for it to come up over the horizon,
we could get another donation.
Absolutely. I have a up over the horizon we could get another donation
absolutely i have a five dollar donation here from the king's pride what a beautiful journey through the outer wilds this is
who needs a spaceship to explore these heavenly
bodies, these great spheres
these majestic
orbs?
Donation goes to upgrade to all golden items
in Undertale Yellow and and yes, we are just
over $5,000 away from that now.
So please keep those donations coming.
I love the affectation on that voice there.
Yeah, that was my best terrible Carl Sagan.
Oh, you know I've heard George Takei but...
Whoever you heard is probably better than whoever I was going for so I'm gonna take the compliment.
Awesome.
Here's Statue Island, we managed to find it
without too much difficulty.
Again, scout policing
helps navigating through here but it's not quite enough to just fully ignore the gravity well on Giant Steep like it is for other planets.
It's clear on the other side of the planet.
So right now PT's looking for I believe
if I'm wrong a campfire to sleep at
because
clearing gravity or
Giant Deep's Gravity Well is so difficult
or maybe straight up impossible with this scout boosting
um we want to sleep at a campfire until the island that it is on is picked up by
a tornado and then use that to get out of the
gravity well so that we can go to the North Pole.
Unfortunately... oh, overshot!
Unfortunately Gabber's Island which had the fire was clear on the other side of the planet
And it just got picked up.
Garbos Island, come home please!
That's construction yard?
Uh-uh. Can you just take this tornado? construction yard.
Can you just take this tornado?
I can, but I really need the refill of that
exploit to land on top of it.
Incredible! Oh no! Incredible. Now there's an island falling
out of the sky and, uh,
crushing us. So you know
just keep in mind remember the themes
of The Gamers about how the universe is a cruel and deadly place that cares not for your, you know, mortal ambitions.
So... here we go!
It kind of makes things easier. It should be pretty easy to
get back to Gavro's Island from the start.
True, we got out of Giant Steve's Gravity Well
because now we're on Tenderheart.
That is true! Look at those clever
puzzle solving skills.
The puzzle solution is dying... minor spoilers, but for what? um
anyway another scout boost section so we could run a donation or two
absolutely i have fifty dollars here from churlington, Beescoat the Third Esquire, Outer Wilds, Shipless and Devon Couch.
Let's see if we can add no missed incentives to the stack with all golden items
And yes again, we are just about to cross ten thousand dollars of
the fifteen thousand dollars that you need there games done quick dot com donate scroll down to
the bottom of the page click on the added sentence buttons make sure that you are making all golden items happen.
We also have a hundred dollar, I'm sorry
fifty-dollar donation from Enigma Requiem
Outer Wilds is a truly
moving experience, one I wish for all my friends to have.
Be brave Hatchling!
Be brave... throw yourself into the abyss.
Alright so we're coming for giant
steve trying to get over the north pole
actually look oh my god Actually look...
Oh my god.
That's an overshoot, yeah?
So we're gonna have to try it again?
I'm wondering do devs have a favorite planet? So the most common answer I hear is Brittle Hollow.
We've got a lot of Brittle Hollow fans on our dev team.
I do hear that answer a lot.
I will say an interesting thing about Giant's Deep that
my coworker told me, which is that
I think it was the first planet
to receive the quote-unquote final art treatment
after we redid our style.
And so in her words, it's a little jankier than the others
but I think it has a nice charm to it.
I like Giant Steve.
Giant Steve is nice. I've had good memories of Giant Steve.
I remember
when Statue Island was first shown to me by Alex, and he asked me to test it.
And I just like...trying to figure out how to get in there,
and then I look up from the sky and like oh
there's a hole underneath this falls on me and like yeah
oh it landed on you it landed on side yeah and alex is like well
i guess yes it worked.
I didn't figure it out, the island figured me out.
If you haven't been able to tell, one of the difficulties
of using Scout Boosing to navigate is that it requires
you are not looking at where you're going.
Yes. Yeah I tried to practice it a little bit when
I was preparing for commentary and stuff
but its really hard to teach yourself don't look where you're going.
You've got to look the opposite way.
So I'm thinking of strategy here is that rather than trying to get to
the North Pole directly, we're just going to grab an island?
Go to Gabbro's Island and refuel. The next segment
is pretty tight on fuel so it's important to get the refuel up.
That makes sense.
Do you want me explain what giant steve is your favorite planet? Oh, yeah. Well it's the one that's not time loop sensitive compared to like
the other major planets which makes you kind of chill to explore.
It's also generally harder to die there. You don't have as many hazards I would think
unless an island falls out of the sky on your head.
Are there chances that ever happening?
So we finally got to the fire.
I will say for this purposes of speedrun
The time spent sleeping is not timed.
It's detracted from your final time because the time that you
sleep at is hardware dependent.
Yes.
So that makes it sleeping very efficient for a lot of different speedrun things.
So we finally got picked up on the island,
and will be trying to fall back down onto the North Pole.
Sleeping is dependent on your CPU because we gotta simulate everything while you're asleep,
We can't just like cut to black
and then it's just reappear
with everything else in place, so...
Yeah the whole physics simulation needs
to be running
while you're sleeping.
Oh, there we are in the North Pole.
Beautiful.
So here's
the Tower of Quantum Trials.
It's kind of... I think it's almost like
the most directly puzzly little part
of the game in that they just straight up
give you some actual puzzles to try
and solve. For the most part we're
going to be doing them as intended except fast with a couple of exceptions.
So here we can scout boost over this ledge to fall down which is a little bit faster. And then we can
skip taking a picture of this one with a very
difficult Scout boost
that he's off, but
we got him there. Nice. Beautiful.
You'll notice that PT is flicking his map on and off in order to manipulate quantum objects,
In this case he's using it to get the tractor beam that catches him to go away so he can fall faster, because the tractor
beam is part of a quantum object.
And in general
opening and closing the map is going to be
main way to manipulate quantum objects in the run
because it's fast and it also doesn't follow it has some like kind of unique
interactions that you don't think are fully intended not intended but I'll allow it.
And now is Tower of Quantum Trials.
So now all that's left is from North Pole to the South Pole.
We're going below the surface of the core, or below the current of the core. Looking for that counter cyclone.
Is it consistent where it is, BT? I've never seen you have to look around for it.
Yeah, it's always in the same place.
This part isn't fully consistent.
Trying to find a jellyfish that is
in right position and at the right point
of its cycle is pretty heavy heavy point of rng for the run it's actually really
good orangey here oh let's go making up some time yeah that jellyfish is perfectly where we want
it to be and already heading down so you'll be spending a minimal time inside of
it in order to get past the electrical current guarding the core
something else i learned is that the core unintentionally looks a bit like a neuron,
because it's got that electricity and branching structures.
The branching structures are the giant steep trees with the leaves removed and scaled up.
Like the coral?
Oh, that's cool!
I didn't know that was...
That's awesome.
And here we are
probe tracking module
at the core
again we're going to be doing
a thing where while
waiting for the animation
to play out on one side,
we're going to be reading text on the other side.
I remember this particular
animation being very
hard on people's graphics cards.
Is it?
I've noticed it's occasionally hard on people's attention spans. They'll put it down and they'll think nothing is happening because
it takes so long for the thing to pop up.
Write that down.
It's important!
And there we go, that's Giant Steve.
Alright so next up we're going to be going to the quantum moon. Beating everybody's favorite well maybe some people's favorite friend.
We are going for the quantum moon around brittle hollow
quantum can appear around any planet in the system and uh
in any position in any orbit around that planet which makes it a point of rng as
well technically i think with perfect RNG
it would be faster to go to the Quantum Moon around
Timber Hearth but
average is out to be a lot better
to go to Brittle Hollow because you're always going
to be moving towards it instead of having the chance about me
to turn around entirely
if you get like a bad spawn around Timberheart.
So we're seeking just a little bit
in order to get Brittle Hollow into a better position.
A lot of like the little mini sleeps you'll see at
the start of the runs is just getting the positions so the
planets closer together, closer to where we want them today
to minimize having to scout this
accidentally points past it again, we using the map to manipulate quantum objects
oh look there you go that's pretty good right yeah it's pretty good rg Good RNG. Nice.
Now as we enter the quantum moon, We're going to be doing a bug that I think
Toasty wanted to explain.
Yeah so something interesting about this is
normally when you're on this planet there's a shrine
or at least
there's a shrine and you enter the shrine
following some quantum rules
you teleport to the sixth location where uh solanum is
and the bug here is that you can teleport while outside of the shrine
and that lets you skip some of the quantum rules to be able
to find salonanum faster.
And the reason for that is that there's a box-shaped collider
that extends a little past the door,
and so if you stay next to the door
it can teleport and then PT moves
to this side to avoid being squished by the door blocker
and then flips out of a knack.
The first case of out-of-bounds for this run.
And here's Holanum.
We'd love to chat,
but I'm going to be trying
to actually breeze through
this meeting as fast
as possible.
Unfortunately she's a little bit slow when it comes to placing her rocks.
You could probably get a donation in here? Absolutely! Let's take this $25 donation from Corkzilla.
I love watching Outer Wilds shipless speedruns,
always funny to watch someone yeet themselves across the solar system.
And also speaking of quantum objects, i'm pretty sure this total for golden
items is a quantum object because every time i look back it is different we just crossed
eleven thousand dollars to the fifteen thousand that we need to get there please
keep the donations coming.
There we go. We only needed
a couple of the possible conversations with
Solanum and we just got them all there.
To clarify about the shrine bug,
The collider I was talking about is a trigger to see whether you've entered or exited
So if you haven't exited yet after turning off the door
After closing the door that's why we're able to escape
And we are going to escape yep and we're going
to be taking the nomai shuttle off of uh quantum moon in order to get a
couple ship logs and also in order to go do brittle hollow
logs next um after getting this quick log at the gravity cannon, we're going
to be going to something that I think is a pain point for some
casual runs, getting into the tower of quantum knowledge.
The intended way to do this is never
precisely into that anywhere, you basically
have to wait for it to fall through the black hole but we can
just use the black hole to slingshot ourselves up to
it with a little bit of scout boosting
to break. I love when people do this!
PTBiz is the way we wish we could have during our runs up here.
It feels weird, like, if you play it casually,
it feels so weird to be up here not in zero G just like
in a regular gravity environment because I kind of expect
to find it on the other side at the White Hole.
Right. Speaking of the White Hole here we are
We're going to be picking up the ship logs at the White Hole station and then
teleporting back to Brittle Hollow to do more stuff at the North Pole there.
And I don't think there's an immediate trick or glitch coming up so we could do a donation
here too?
Absolutely.
Let's take a $50 donation from Nux Tenma.
I love Outer Wilds!
I wish marshmallows were real.
I also have a $10 donation from SlyDante
It kind of goes without saying that pt minskerd blasting himself all throughout
space like this deserves a donation on its own loving this run keep it up and let's get
that undertale yellow incentive met.
Nice. Yeah, we saw
another perfect routing
where we got the jetpack refuel
right as we got the notification of our
low on jetpack fuel.
Again, that's kind of a big part of how things shake out in the route for this
run. That's always fun to do.
Yep, going through at breakneck speed.
Here in the Hanging City there is basically one
I don't even know, would you say that accessing the black hole
forge with scout boosting like this by just scout boosting
straight up to the top which we're about to do.
Is that really unintentional or
like a sequence break because i feel like i've seen so many different people
finesse their way up to the black hole forge without doing
like the intended war route. Correct.
There's,
there's like,
if you're just really obstinate with your platforming
at the end
and do it even without
scout boosting.
Yeah.
Yep.
Yeah.
I think it's one of those things
that well they worked so hard
for it might as well
just let them. Yeah. In this case it's one of those things, well they worked so hard for it might as well just let them.
In this case its a lot easier to do some scalp boosting and get up here than
the intended route which is go all the way over to Ash Twin
and then teleport back.
Over here is some hints that we added in a patch to help players figure out one of the particularly tough puzzles for the base game,
And technically that makes them run it a little bit longer because you got to pick up that shiplog entry, I believe. That's true.
Although I think current patch is faster for several other reasons anyway.
I think that was added after sleeping on first loop,
I want to say?
Or before sleep?
Before my time.
Okay. I don't know if it's before my time. Okay, I don't know
before my time too actually because of patches so I don't know
We're just slingshotting our way
across the inside of the crust
we're heading straight from the north pole to the south pole
to get to the observatory
There's sort of some light to the south pole to get to the observatory.
There's sort of some like platforming puzzle or not
like a platforming section you can have here normally but we can just slingshot
through and pick up our dogs We could get more knobs.
And then we can get a donation in here.
Sounds good! Some love coming in for the couch it looks like,
I've got $100 dollars from Zavis Gaming.
I always look forward to GDQ. So many great games
and money towards amazing causes.
I'll donate again if I can get a cameo appearance
from Ognerb on the couch.
That would be very difficult.
Okay. maybe some slight explanation is in order.
Ognorb is when I invert my facecam so that I'm mirrored because it's going to backwards
i can't do that in real life i can't like
rivers by face that would kill me
how it has to take place now friday I'm not gonna try.
I don't think a ship would help me,
I don't know how a ship would help me turn my face inside out.
Hey, Outer Wilds, right? Thank you, Zavis. That was $100 by the way.
That was incredible. Thank you.
We're just going through picking up chip logs.
Escape pod, old settlement.
The next major thing is that we are going to be sleeping for a long time at Rebeck's camp
because the rest of this loop is going to be dedicated
to Dark Bramble stuff, which is another fan favorite
planet. Everyone loves Dark Brambles!
In this case it's actually pretty stressful for this speed
Run as well. Although not for the reasons
That would be casualty.
In this case, it is stressful because we are going to be
Sleeping towards near end end of the loop,
because that's when Dark Bramble passes the White Hole.
And again, getting to Dark Bramble is really slow
because it's so far out and we have no ship.
So we want it to be next to the White Hole
so that we can basically take a shortcut from
here to Brittle Hollow to get over there.
That means that loop time is going to be pretty tight, so we may be listening to a certain
song soon and if you know, you know.
It's such a wonderful song.
We've joked about using that song to end
meetings that are going long.
Why haven't we done it yet?
You know, some meetings make me wish for a supernova.
That's relatable.
I think someone from my work might actually be listening. Listen, I didn't mean that.
All right,
let's get a donation real quick.
Uh,
yes,
absolutely.
Y'all are killing me here.
$200 in from fans of Toastie. Please give a shout out to Toasty.
Hello?
Thank you!
Also had a $25 donation from Beautiful Harmony.
I love watching my favorite exploration game get demolished.
Another $25 donation if the couch does their best rendition of The Traveler's Song.
Oh, God... does their best rendition of the traveler song oh god um well you're not gonna let them down here you come on i sing on i swing up here all the time you guys can do it
such a stressful loop i mean listen we gotta let pt concentrate
i mean uh i mean maybe even in a bit oh well for real we're seeing people wait are we going
i don't know pd is entering Feldspar's camp
backwards, so I think that's worth
pointing out. We're going straight to the
frozen jellyfish here which normally you get to from
Feldspar's camp but if you know where it is in
the glacier you can just kind of go this way instead
which ends up being faster.
From here we're going to be going to Feldspar
talking with them for some ship logs
getting a refuel
and then okay fine. So...
I'll be chert.
Okay what am i like Esker?
... I don't know if the mic picks up the thigh slaps.
That's probably no good for the audio guys.
It's getting there, we got it in there! That's probably no good for the audio guys.
It's getting it.
We got to do that.
I'm sorry.
Okay, I like that though. You're all too kind.
Way too kind.
Okay, so yes, now we're going to be heading out of Feldspar's camp
There you go. Right on track To the escape pod and then from the escape
pod to the vessel. Now if you played this game and you're thinking
quickly, you might be wondering why we are even going to the vessel
after all don't we need to go to the vessel again for the end of the
game anyway because this category does include finishing
the game. Yeah rather unfortunately there is a single
log that we need to make a second trip to the vessel for. Basically, there's
a shiplog for picking up the dead
warp core in the vessel and
placing it inside
like little structure
there. And you can't hold two items at once, and for the final loop
you need to have the advanced corp with you
and you can't drop the advanced warp corp
because you can't drop things in zero gravity
so that forces
you to make this entire nail-bitingly close end of the loop run just to place a dead warp core into a socket that doesn't do anything.
Wasn't my idea
oh i'm here's the music sorry hearing those drones every sailor knows that music means death I think I have somewhere to be. I have somewhere to be in about negative 22 minutes.
Why did my pulse just jump 20 between the...
Oh, no! Yeah so we have to go fast
to try and reach it there. That is from what i've seen of pt practice
it's not super uncommon but it's pretty dangerous here in dark bramble having to
go that fast much more dangerous than the angler
fiction actually i mean physics has no mercy. On
the bright side loop time will no longer be a problem.
Yep Yep.
Fortunately, it's quite a long backtrack to get back there.
Yeah, we have to wait both near the end of the loop
and then we have to get all the way
to Brittle Hollow through the thing
And all that just means is more donations
Absolutely! Let's go with uh 25 from kevin of computer harmonica intensifies
also 50 here from jimmy s nothing demonstrates the beauty of both this game and this run
quite like shooting yourself across the solar system
with the precision of an astrophysicist
only to be crushed by an island falling from space.
Keep it up, PT Minsker!
Yo can we get some love for PT up here? Like this stuff is incredible!
Did we just smack into the Tinker Hearth satellite? No, it was a tree.
Oh that was a tree, okay.
One miscellaneous thing I can throw go out here just essence the exit time
is that if you may be noticing at the start of these loops
well i think it's good
being a lot tension but
he's been walking diagonally
towards this year every time p wakes up. This is a new bug that was introduced in
the latest batch just a couple of weeks ago where walking diagonally
is slightly faster than walking forward.
And it sounds really inconsequential, but actually
enables a strategy for the start of basically every major
category that saves like 24 seconds.
We didn't get to see it here today because
it's not at all marathon safe,
It's really tough and the only reason
it is viable is you immediately reset
when you fail it.
But we can still see the little bit of time saved every
time PT wakes up, he saves about a second walking
diagonally towards his ship.
For any aspiring game developers, that's
a rookie mistake.
Do you know how, I'm curious what were you messing around with that like
you changed the diagonal?
I was messing around with joysticks.
Right.
I was messing around with the controller, and it just somehow had a side effect that
leaked into the keyboard mouse part. And um...I have no idea how that happened,
and I'm gonna have to figure out if we ever get a new patch out.
If.
Hopefully. Maybe.
Well, I don't think we would mind if you just keep it in because
it's kind of cool.
At least I think so. We should have time for a donation or two still,
because we're sleeping a lot.
Fantastic!
I've got $50 here from Caged Tiger.
I've been looking forward to this Outer Wilds run all week. Good luck to the
runner who needs a ship anyway? Also checking in on that incentive with his
$10 donation from Kaiju Ashley, $10 donation train to help
get the upgrade to all golden items
We will take that, we have less
than 3 thousand dollars left to go
a little under 28 hundred dollars
to get the all-golden items upgrade so please keep those coming
and a controversial donation i think from saturn new hockey here for two hundred dollars
if you're wearing a space shoot couldn't you say that your suit is your spaceship?
So does this run really shipless?
Uh...
I...
No.
I just thought of an argument why.
Do you want to hear it? Go for it!
So, ships have female pronouns.
You she her ship. The protagonist in
Outer Wilds has they them
pronouns all the Hearthians are
gender so
yeah I don't think
it works. I don't think they could create a ship
with this suit that contains them.
I think it doesn't make sense.
Fair point.
Yeah, I'll accept it.
Not that I'm the authority on that anyway. Can I get one more
donation in here? Oh yeah, sorry.
No it's good this is spoiler alert
$250 from the prisoner
Hey guys! Can't wait to see you all later in the...
Wait, you're not visiting?
Okay, cool. I'll be
around whenever you're done. No rush.
Look, look, I submitted
a 100% Shipipless baseball DLC
and they didn't accept it.
Blame the games committee!
Anyway...
Even when you like do meet the prisoner
Like canon wise
You end up ending the game on a different loop anyways
So they never actually get freed
So basically no matter what you do The prisoner will never actually get freed. So basically, no matter what you do
the prisoner will never actually meet you
like in the one true timeline
so if you read the lore
They've only ever been waiting 22 minutes well plus 22 minutes
plus an eternity it's 22 plus an eternity and eternity
uh all right so just another yeah backtracking back through dark bramble we could fit in more donations even absolutely uh let's grab i good choices here, it's hard to pick.
Checking on the incentive again we've got a $10 donation from Blue Dino donating to all gold items because more people need to see Starfrog.
We are now under $800 left
to get that all-golden items upgrade,
we're so close!
Please give it one last push
to get us over the line there. Let's go!
We also had a $25 donation here from Maxxius
For the devs on the couch, was there ever any thought about putting
a log on the Nomai probe since you can catch up with it keep killing
it pt please don't add that i don't think so.
But that's more of a,
I think it was more
of an Alex question.
Yeah if we get
to phone a friend
maybe we can solve
that one.
Alex if you're listening, a simple yes-no donation. Good answer to the question. We are hearing the sound again
As you see PT drift through the anglerfish he he's swapping over to his controller for I think
the only time in the run in order to get a little bit of partial movement forward on
the joystick. The end times
that is playing sounds scary but i think we should have more
than enough time although i should probably knock on some
wood is there any wood around here where's
the wood oh you have plenty of time yeah
even when the supernova goes off it takes uh quite a while to reach dark bramble because
to get an idea of like how tight this loop usually is, the supernova is going off right now.
Yes. There's usually an explosion as we enter this node.
I click bounce.
And then all of this backtracking just to do that. Okay.
If there was a patch where the Hearthian could use two hands to hold items, that would be kind of nice.
I lost Josh. What hand is the jetpack hand? Is it
the left or right? I think it's
left. It must be the control because
the right is scout isn't it? Yeah.
But there's the answer.
When we're doing interlooper
loop...inter-looper?
Interloper! Or, that's right. Interloper loop
or inter-looper lobe whatever you want
but we're cleaning up a couple of easier
ship logs around Timber Hearth and the Adlerock first
Quantum Grove here has
some RNG in this case signpost and the shard
were on opposite sides of the grove which ideally
you want them to be right next to each other.
Excuse me. And then we'll be heading over to the Owl Rock in order to pick up the logs there and then sleeping until the Interloper's in a good location.
The Interloper is fun. I think.
Uh... in a speedrun because you go ice skating really fast and it's just kinda satisfying.
It wasn't close.
Ummm... It's not there! close yeah we can get a donation in for the hour of the tutorial moon absolutely i have a 25 donation here from bass 4-0 wow i loved redacted my favorite part was when identity protected told you how to find Redacted
on Location Classified
and then it was revealed that the secret of the universe
was actually, oh look
cool fish
I can't believe that guy just spoiled the fish.
Shoutouts to everyone whose loved ones have told them not
to watch this run until they've played the game, by the way.
So that marshmallow there wasn't actually just for fun. That was
actually, that actually heals you a bit. Fun fact.
It's only the perfectly roasted ones right right? Yeah. Perfectly roasted ones.
That negates some of that damage because you're going to be like
going pretty fast with the interlopers.
The Interlooper landing can be quite a hard
landing sometimes.
People have autopiloted to their deaths towards the
interlopers though.
Yes, that elliptical uh will certainly get the autopilot which is not very smart
no it's not very smart i'm in that statement and i don't like it
that's what i mean i'm sure listen who here has not been autopiloted into either the
interloper or the sun or left their ship without the space suit?
That happened to me one time when I was new to my job.
We were doing a relationship with something special, so I flew to the DLC place
and went out of my ship and as I'm jumping out I hear my coworkers going
suit, suit, suit, suit!
And I jumped out anyway and immediately keeled over.
Someone should do a compilation of all the
non-suit pets. They're really great
when they happen.
Coming up to the interloper here again,
The Interloop is on an elliptical orbit
which means it's like accelerating towards you
as it enters the system,
which can make it a little bit difficult. Especially
because we are shipless.
This is looking pretty safe. We have to get to the back, the tail end first in order to pick up the log there and then go over to the sunward side
Little bit of skating, oh nice
And that's why i healed oh yeah
gonna be a little bit late, but it should be fine.
Yeah. The time constraint here is trying
to make it back to the sunward side before the ice closes again.
The ice melts as it gets towards the sun
then closes when it goes away.
I can hear it, is that it closing?
No, that's it opening.
Oh okay'm good.
You're good. Look at that timing!
That sound? It's just the sound.
And now don't blink because you'll miss the un-pair lever.
This is really fun to watch.
So fast. Marshmallow save lives.
Yeah. Marshmallows save lives.
Doctors would not agree, but...
There we go. Nice! And I think we can fit in a donation here.
Absolutely, $50 from Earth to Theon ships. Where we're going, Marty, there are no ships!
Also quick update on that incentive less than a hundred dollars to go please let's get it over the line!
I'm getting mixed up. Are we doing Hollow's Lantern?
No, we're doing the Twin Flute.
Right, yeah, okay. Hourglass Twins...
So this is a longer one, doing everything on Ember and Ash twin.
For the most part it's movement although we'll
be seeing some pretty cool out of bounds glitch later on. Very incomprehensible
out of bounds.
I'll try my best to comprehend
this.
Put that theoretical physics degree
to work?
I... Hmm. I don't know if
theoretical physicists
can out of bounds
like real life, but
that would be a
cool superpower.
If you could have one speedrunning trick as a super power, it'd be...
Oh man, I mean out of bounds clipping is pretty useful.
Clipping is pretty nice.
I would specifically dlj
even if you had to make a sound for the sound okay yeah
yeah barely missed the sand pillar there but that's nice we're starting at the gravity cannon
and then making our way into the sunless city
uh another fun fact about some of the areas in the game have cool development names.
Like there's a cavern in Ember Twin called Flapjack Cavern, I don't know if we enter it in the run but um it's large and
flat that name makes me happy huh that makes me happy too glad to hear it uh we have a little
skip here where we're going to be trying
to pick up enough speed to make it through
a sandfall that we were supposed to be exiting.
It's really tough, you don't have much space
to get enough momentum for it.
And the retrying is pretty difficult as well.
There we go.
This enters a shrine backwards basically, which saves some time. Does it save time if you have to retry PT?
Yeah, it does. As long as you get in quickly and don't sit there trying over and over again for a minute.
The normal path is a little bit twisty.
Yeah.
And then Matt just moving through Sunless City
for Anglerfish Cave, like casually you shoot your scout in here and follow the light but
if you just know where the uh fossil fish is you can just boost up into it
don't have to worry about any of that.
There it is! Nice, Shout out to the child skeletons.
The game is about...
Never mind.
You know, one of our artists manually posed
I think all the skeletons in the game.
Like
in person they referenced like with their own
No
They just, you know, I don't think any Nomai
skeleton poses are repeated.
Oh! I see what you mean.
I was imagining like they were self-referencing
Ah, I see, I see.
Doing the family guy death pose on the ground or whatever. Anyway...
We're grabbing the refuel here
which again, hooray routing
because we had just run out.
And then I think we're jumping all the way to
the other side of the planet, pretty sure
to North Pole from here.
No quantum caves.
Oh! Yeah Oh, yeah.
Well, yeah. Other side of the planet.
And
Quantum Cave... This is where the out-of-bounds
is going to come in.
So a couple of sequence breaks here. First of all, we're going
to be using map flick to get to
the lit room
at the bottom of the cave which we're normally
not supposed to be able to get through quantum entanglement because
you're like dark. You're supposed
to not be able to get somewhere where the light is on
but the map bypasses that. Next we're gonna jump
on top of a
quantum rock in a specific one
of these rooms, and we're going to be following it around
And the quantum rock will hopefully clip us out-of bounds. There's
a small chance I'm deaf.
I remember this bug being reported, so I can only
assume that we fixed some of it but not all
of it. We're trying to better rock.
That was a we're trying to better rock
that was a partial outdowns it looks like there's not rock there we go there you go beautiful oh
don't play with collision kits.
This trick can be really annoying sometimes.
It replaces an earlier way of
deloading Ember Twin that was patched out.
Really not good. That was patched out. It's really not cooperating here.
When it goes well, this is actually a lot faster than the old method.
There we are and we're out of bounds.
We're using this to get to the high energy lab because the
Intended way to get there the high energy lab because it
Requires intentional waiting for santa fill.
Not to mention a long circuitous route so it is quite slow.
So having an out of balance
Option on the north hemisphere is really important.
We are actually going to be able to leave here with a deload as
Well. Coming up on the leave here with a deload as well.
Coming up on the incomprehensible part.
By recalling our scout,
it returns the deloaded state?
Maybe
a dev would comment on that? I don't know.
I...don't know what's happening.
I feel like there is something happening out of order in here.
I know it doesn't work if your ship isn't a certain place on the planet, right?
I don't know.
It definitely has something to do with sectors loading in and out
in a way that's not supposed to happen.
We're sleeping here next to Chirt because
Chirt has different ship logs depending
on his state of existential crisis
so
we are basically going to be sleeping the entire loop away.
We could be getting a donation or two.
Absolutely, and a quick update
we have met the all golden items upgrade!
Huge thank you to everyone who was donating
to help us get that incentive
met.
Some donations
that went towards that, we had $50 in from Lynx Griffin donating for all golden items because yes the frog must be experienced.
Also I have a hundred dollar donation here from Ban Oddjob first time for my wife and i being in the audience had to see outer
wilds the game that created and then solved an existential crisis an absolute masterpiece
thank you absolute masterpiece. Thank you.
I'll wave to you
wherever you guys are.
Oh, I see you back there!
Uh, maybe we...
Oh, never mind.
Okay there we go. We're done there, Chirt.
Yes, Chirt knows that they are about to die and they've accepted it
in a catatonic state, which is good for us.
So we're going to be heading over to Ash Twin
to be picking up the couple of logs there.
An interesting note about this log
that we're going to be reading at the Sun Tower
is that it's actually only...
It's required in the 100% route,
but it's not required for the Archaeologist achievement.
If you've played this game
and gotten the Archaeologist achievement,
which is for filling out your ship log.
There's a couple of logs that aren't required
for that achievement that we do require
for this category
and one of them is all the different rumors
between blocks
inside of the ship log, and that
Sun Station Tower Log is one of those arrows.
Fun fact!
Okay. Fun fact. Now it's hollows lantern, right?
Yeah.
That would be bad if I got that wrong twice.
Hollow's lantern fits into its own loop just because it doesn't really fit anywhere else.
Really the rest of the loops from here on until the ending is going to be be kind of miscellaneous stuff that doesn't
route very well with any other large loop.
Take a target and go zoom.
Hollow's lantern shitless. target and go zoom
hollow's lantern shitless also seems impressive to me i don't know is it i don't know if it's difficult uh
it can be pretty difficult.
Especially because there's a lot you can't land on. Yeah,
casually I didn't even find the thing in
Alzheimer and I'll be honest
I looked around and then and didn't see it
And then I never came back
Yeah, it also rotates in a weird twisty sort of way
The gravity on it is super weird to deal with.
Oh, and if you don't know it's full of lava.
Yeah, that's true.
I love when streamers get sniped by this thing. Incredible. Nice.
We were talking about loud sound effects earlier today, That one whizzing right by your ear seemed pretty loud.
That was pretty loud!
It was loud...
Maybe louder than if it blew up, though?
Not as loud as getting hit by one.
Okay so, Timber Hearth.
Another really short loop coming up just cleaning things
up on Timber Hearth that we missed before.
I actually,
I kind of like the start of this loop
We sleep for 20 seconds or something?
Really short at the start
Close to 50 seconds Correct Oh, is it?
Okay.
Correct me if I'm wrong.
Is that for geyser cycles?
Yes.
That's for geyser cycles on the mining site.
Basically you have to get down below
into the water and
there's geysers that will try
shoot you back out and we want to take one of
the geyser out at the right time
without it being there to stop us.
You did notice some ejection seat tech there,
um, the ship happens to be pointing in
the correct direction that we want to go anyway
so you can just leave via the eject button
for some free momentum
for both this and the next loop, actually.
Shipless only stops us from using the thrusters per category rules
so we can use everything else a ship has
including the fancy eject button.
Getting the phrase for eject in Russian
in that little square or, you know, five
letters in English
was a very difficult thing to do because
the phrase in r Russian is just really,
really long. And I looked at Soviet jets and they
were just like written on the handle just like all the way along
and it's like why is there no abbreviation for this?
I hated it.
We saw that geyser there that we slept in order to reach at the perfect time
To boost us back out after getting that little dialogue
Interesting you'll notice are basically whatever PT's doing like precision flying,
trying to skip those stalactites or whatever, not doing scout boosting because it's just
the angle is not really precise enough when you can't look where you're going.
And it's not long enough to save a significant amount of time anyway.
Then the penultimate loop here we're going to be doing everyone's favorite
Zero-G cave! The tutorial cave?
Yes, the zero g movement tutorial.
Which happens to be in the direction of
the cockpit, so...
Nice. Very nice. die very nice eyes i think
i think you bonk fogs there you took no damage right it's probably a really small amount of
damage the lantern maybe interesting oh maybe it looks like you're going fast but a really small amount of damage. The lantern, maybe? Interesting.
Oh, maybe.
It looks like you're going fast
but whatever.
Anyway
we're just gonna ignore
the actual training suit
and go in with the real suit
and quickly fix
a couple of things, and
then we'll be ready for the final loop.
So it could fit in a donation or two.
Absolutely.
Let's take a $10 donation from The Suze.
As someone with a PhD in in physics i think physicists who work
in four plus dimensions are going out of bounds also fifty dollars here from maximal mandible
outer wilds Come for the
exploration. Stay for the
existential crisis.
And a grand.
Okay.
Probably a secondary spoiler warning here, we're doing the end game now. So if any of that looked interesting and you say oh yeah I'll play that Donate and then look away for 10 minutes.
But we are going to be sleeping
for a decent chunk of time
from the start of this loop
again because we're going to Dark Bramble for the start of this loop. Again, because
we're going to Dark Bramble and
the fastest way to get there shipless is pretty late
in the loops but
first we are gonna be sleeping to a specific
Ash Twin Warp timing sleeping to a specific ash twin warp timing
um and we could probably fit in one or two fine work donations before the end
here all right 25 dollars here from
semi the final flight in outer wilds is my favorite moment $25 here from Semi.
The final flight in Outer Wilds is my favorite moment in any media.
Excited to see it minus the flights.
Also, $5 from Drop Voltage.
Some of the Hearthians wear cowboy hats which implies the existence of cows in the outer world universe do with that what you will
I
Don't want to anything with that
Um maybe one more? Alright, let's take $10 here from Tone. Question for the devs!
Are any of the skeletons doing the Yamcha pose?
I don't think so.
I would want to put one there now. Which one?
Somewhere with a crater, right?
Yeah. We have to have a crater, right?
All right and we're going. Final bit of diagonal lock as we get up to the...
I'm sorry, I like shouting out the diagonal lock.
May have gone a world record using that a little while ago but's not a big deal or anything pt took it back five hours later
um but yeah we're boosting over to Ash Twin.
There's going to be a bit of a pain point landing
so expect it takes some damage
but we should be getting there just in time
to reach a warp cycle to get into the ash twin
project. There's some differences between this
and any percent final route, most notably
actually having to read all the logs that are in
Ash Twin and uh Project Emblem Vessel.
Nice, pretty smooth landing.
Shooting the scout at the warp opens the black hole a little bit early for us, although actually I think since we were there a bit earlier, it probably didn't matter anyway.
But whatever.
So we'll be grabbing the warp core while reading the things that we need to read in ATP.
Really got the cliff notes version there On the wall
Yeah
It's like the giant lore dump
You read two sentences
Yeah we got it
We got a gist. If you miss stuff like that supposed to catch you up with them
All right Muzak starting
Oh beautiful Muzak starting. Oh, beautiful timing.
Running in through there
again. We're heading to Brittle Hollow.
I love this part of the run. I love using
the warp network for transport because
I don't know how often you really do that in a speedrun.
It's usually not very fast to actually use Ash Twain
toward places, I think. But this is a cool application
of getting to Brittle Hollow so that we can
get to Darkbramble via the White Hole.
We'll give you another fun location name on Brittle Hollow, there's a great southern triangle!
I don't remember where it is, but there's probably a big triangle in the south. Is it one of the chunks that falls? Yeah.
Okay. But does it have anything on it? I'd have to check.
Okay. I'd have to check. You know, there is another living species in Dark Bramble. At least I would consider it a species. There's a little particle effect with these centipedes floating through the air that you sometimes see them, but they're rare.
I've seen a non-zero number of people get jump scared by those things.
There's also Feldspar so there's a hearthian that counts.
Final run... bar so there's a hearthian that counts yep final run past the angler fish to the vessel hi again pulling out the controller to get a little bit of forward thrust.
Yeah, you can see the little one thruster
pip. I believe
that is the reason...
To my knowledge, that is like the main reason why
controllers are recommended on the main screen why controller's recommended,
on the main screen so that you can have
a partial thrust or...
I think, correct me if I'm wrong but
Alex intended that he should not be using any thrust
during that section. Oh, really?
Interesting.
Well yeah
if you're doing mouse and keyboard then you have to use none
You have to
but we gave you a little bit of leeway with the controller.
There's going to be a pretty blink and you miss it major clip coming up after we warp,
We're gonna be doing something called Vessel Clip.
Which I'm just gonna kind of pre-explain while Pt is getting these final
logs inside the vessel and plugging in the coordinates. Basically by
getting some momentum towards the door of
the vessel as you're warping,
it can actually reach the door before the collision loads in.
Which means that we can go out-of bounds and leave
the vessel without having to warp down to the planet.
So basically we basically going to skip
the entire sequence of warping
walking through the south pole, jumping into
like the interstellar vortex or whatever
and instead
it's just gonna be kind of scout boosting through a void and then you hit a loading trigger.
Which is also cool...
That reed at the bottom is the final ship log in the entire run.
We have 100% of the ship logs. Now we just have to finish the game,
Scout boost towards the door...
We made it through before the collision weather then and we're out of the vessel. It is possible if your scout boosting angle is wrong to actually just miss this loading
trigger, although it's fairly generous and I don't think it'll be a problem here.
I love the unceremonious little like tube quantum tubes showing up
and then immediately disappearing. We're going to ignore all
the fascinating lore and uh observe from below here oh there it is
change a little bit of time long arms
long eyes long arms eye long eyes long eyes does that make you nearsighted or Scout Boost down to enter the ancient clans So yeah, we're going to scout boost down
To enter the ancient Glade
And as soon as we reach the ground
Basically a little timer is going to start
All of these galaxies around us
are going to slowly start fading.
PT is gonna be using the time
to locate three specific trees
to stand in the middle,
but other than that we just have
to wait for entropy
to take over and the universe will fade into oblivion which is a perfect time
for a donation or two yeah
fantastic let's take a donation uh for $25 here from Stick Fight 2,
Here's For Outer Wilds! Such a wonderful experience and I'm still
just shocked at the concept of a shipless run of it also had 100 in from either e to the pie need to donate
for one of my favorite games outer wilds though i've never seen it played like this
this is so impressive to watch awesome work pt minsker
i agree see the last galaxy is fading out.
And we're really going to look
Really quickly between those trees, which
Is why we came here because that's
Basically the trigger to start the next
Point where you get to the clone and because that is basically the trigger to start the next point.
We get to the clone, we fly over to the clone
and then we just pick up...
The instrument gathering is fairly straightforward
the only interesting part is going to be Chirp's
instruments, Chirp's drums. You can actually pick up
Chirp's drums from any range
when you're zoomed in through the signal scope.
You don't have to be close to it or near it or anything
so if you know where to look, you can just
snipers from over there to it or near it or anything. So if you know where to look, you can just...
You might have
missed it but we did just get church drums there.
It's called Choink.
We have wonderful names for
tricks in Outer Wilds speed running which deserves a shout out i think
i applaud your creativity I love this little moment. um And we just fly up to get Gabra's flute last.
I didn't even see the pop-up forgetting that wow start everybody up
and play one last song and of course roast a marshmallow so This is not quite the end of the run
because at the end of everything
you can turn away from the Big Bang
and scalp boost closer towards it.
Which is a very anti-climactic
way to just turn away from this grand
birth of the new universe, which was
pleasant and saved us a second.
Fly harder into a big bang? Coming up on time here. so All right.
I'd like to give a few shout outs first
to the devs, including the ones on the couch sitting right behind me for
making this incredible game.
Shout out to all the people in the speedrun discord who discovered all these wild tricks that I just did.
And lastly, shoutout to GDQ for putting on a great event.
A few shout outs, I'll be quick
shout out to my co workers as
well as my former coworkers
Kelsey Gus and Kindra.
Shout out to Greg and Alex who I first played Outer Wilds with. And shout out to an
Outer Wilds mod called Astro Kodak
made by Walker that I played recently. It's really good.
You should play it.
I want to shout out to the team as well and then
all of the people all the streamers that played this thank you for helping me fix so many bugs in this game. You did good, thank you everyone.
I'll shout out PT. Can I do that?
Yeah, yeah you can.
PT has been dominating every single category for years now
and really pushed everything that is possible with
Out of Wild speedrunning and it's super cool to see
It's a really fun splash.
And I'll shout out myself,
TrishaTV slash TheBrungo.
Alright.
Alright.
I think we are done. Hello everyone, welcome to the Red Bull Daily Recap Tuesday edition.
How's it going? Y'all are you excited? You having a good day?
Yeah! Well as you just saw I'm standing Are you excited? You having a good day?
Yeah. Well, as you just saw I'm standing in front of our event wall with a bunch of pictures
of runners, volunteers, staff and a bunch of signatures.
This is getting filled out and it's going to be stuffed by the end
of the week but we also have some recap stuff to go over so i'm gonna walk over
here and say hello to my friendly neighborhood recap friends first of all
we have a little spike vegeta hi we have a keyser on and we have a little Spike Vegeta. Hi!
We have a Kizeron and we have a Kung Fu Fruka!
Yes!
Hello!
It was.
We practiced that.
They were practicing that for like 10 days.
They really were.
Yeah.
So I've been having a great Tuesday. How about y'all? It's been good.
Fantastic.
We got a bunch of pictures that we want to react to talk about some things
we can bring those up on the stream.
Yeah, a lot of good things happening during the day.
I don't know. This is Good Runs and we were looking
at runs for tomorrow.
Like this? Recap over.
Yeah, recap's done.
Doggone shade. this is the only thing that we'll have up uh visually for the next
um 10 minutes right yeah we decided that the recap is just us staring at peanut
butter and crying. It still blows
my mind that this
beautiful little baby is
going to run Tangraphy Jr
on a stage
with like a thousand human beings behind him.
He's doing really well too.
Doing a lot of practice, getting a lot of rest in.
We're checking in with JSR.
Evilzone!
I just had a quick question for the audience.
How many people want to watch PB speedrun The Dock?
I think everybody's going to be here.
Yeah.
Sorry to take away from the picture.
Okay, you add a question.
I have a more important question who hasn't
signed up for evil zone yet oh dear if you haven't signed hello sgdq. How are we all doing tonight?
Are you ready for Undertale Yellow?
Well I... Undertale Yellow. Well, I need
to let you know, I am Kiyoshi Kadre,
a rising speedrunner who has recently
gotten good at Undertale Yellow
and I have gotten the opportunity
to show it off today and with me are my lovely commentators
who are going to introduce themselves now hi i'm wooful uh
i've been running this game since like day two.
I did a lot of early routing and now I just stick around
and still run the game pretty frequently.
Hi, I'm Shay.
I am an Undertale belter and youtuber,
And i'm also in the special thanks for this game for some reason.
I don't know if they put me in.
I am MasterSevolution
I am a top level runner of the game
And I also do blindfolded stuff so...
Fun times. Yeah.
Alright! Can we get a countdown?
Up from five on go.
Five, four, three, two, one On go.
Alright, so this is Undertale Yellow. It's a fan-made prequel to the hit indie RPG, Undertale that you may have heard of. Never heard of it.
What was Undertale?
Oh uh... That's true.
I think a guy named Radiation made it or something like that.
Oh my god.
No, that's the sequel to this game.
Yeah.
So we're gonna do some movement here in Ruins just...
You know get through as fast as possible.
Little difference between Frisk and Clover...
Clover actually has good legs and can run!
Clover has cardio.
And so we're gonna- oh?
Oh no! And so we're gonna... Oh. Uh-oh. Uh oh.
Oh no!
That's over, they're dead.
Alright, this is the second of many concussions that Clover will incur throughout the run.
Can we get like five dollars for every conch yes
that's a whole ten dollars wow yeah there's another one all right so here we are in
the dark ruins uh kiosha i don't think those are 6 or 2-able.
I think you need to reset
right now.
Oh, alright.
A Kiyoshi reminder
to do it my way.
Okay, I'm gonna...
I promise.
The same method.
I will miss it anyway still.
Just kidding. Yeah!
So that is the first
glitch in the run, it saves.8
Bye Flowey, bye Flowey
Bye Flowey, bye. Flowey's gonna help Clover, uh, don't. Bye, Flowey. Bye, Flowey.
Bye.
Flowey's going to help Clover.
I don't know why.
Probably like...
No ulterior motives.
Some plot reason.
I mean we're supposed to get revenge or find out what happened to the fallen humans, right?
Isn't that Clovers goal? Maybe he wants us to do that. Wait, just give him a story. find out what happened to the fallen humans right because i'm not clover's goal maybe he's giving a
story this is his text i didn't know that i just asked through it i can't read i'm an undertale fan
all right very famously capable of reading all right, wait is that Asriel?
I'm mashing it actually.
I thought that was Rasa.
Gaster!
So also
little thing about that Flowey cutscene.
In the demo version of the game if you skip that it just turns off every other cutscene.
They fixed that for this version.
So the way encounters work in this game is a little different than Undertale. There are set encounters, like this one that Kiyoshi just ran into
is set you'll always run into it but then after that you'll have encounters that can appear on certain step ranges, and it doesn't really
work the exact same way as Undertale but unfortunately...
That was so close!
...you got very close to getting out of the room there.
Yeah, it gives a random range between 11 like there's one
there's 11 possible values it's between 150 and 450. uh i'm pretty sure that one
was like 390 and you need 420 or 450 to leave that room without an encounter good number yeah all right
any pillars uh not fun no oh god no pillar pillar, why bother?
Undertale yellow just like regular Undertale.
No no no!
Just like regular Undertale has a fun value.
This one's 1 to 80 but there can be certain drawings on those pillars if you have a certain fun value
all right here's the first mini boss kind of okay so we need to be very yeah very quiet
it would be very quiet everybody that doesn't like sound so
everybody needs to be very no noise at all
i think the fight's almost over.
The fight's almost done.
I think we have one more act.
Yeah.
Just after this.
Look how happy they are!
It's all... We're almost there.
Okay, stop. there okay
that's all my sentinels of silence out
there all right so you might have noticed at the very beginning before Kyoshi started in
the top left it said auto masher mod that's because we allow auto masher for this game
because unlike undertale you can mash it up to 30 text boxes per second.
And in order to do that,
You need to sacrifice your wrists
uh...to the gods above
which is not healthy so we have an automasher
Very good.
I encourage this. Actually it's because
Kiyoshi is just cheating. Yeah. Nevermind.
Cheating.
Shout out to Nerds for the automatcher by the way.
I'll have a 45 minute video essay written up about it.
We move up here just to save some frames in this walking-up.
Here's Asriel again.
Don't forget to do the thing.
Yeah, I'll do the thing don't worry.
But first...
So we're gonna do this fight first
because it actually makes encounters just stop happening
Yeah if you beat Dahlia
We need to do some backtracking
Wait boo! I thought that was Azrael oh sorry in order to beat wingdings here
oh wait oh oh oh common way is this an Adventure Time character?
He does... Yeah, I've never thought about that before.
Yeah, no, he really does look like one.
The Delphi's pretty simple.
It's just some dodging.
Don't listen to the voices, Kiyoshi.
Everybody's favorite character who definitely is very involved in the story from this point forward.
So we're doing True Pacifist so if I accidentally spare kill Dalv
The run's over but I have a backup save.
Do not listen to the voices please.
This is NOT neutral!
Don't kill him!
But the time-save...
He has to live!
...but it's faster!
No. I love being minus 30 on my TPU. But it's faster! No, no.
I love being minus 30 on my TPU randomly.
I love randomly saving like 20 seconds.
Wait why did Soroma leave at the...wait who?
Who? Being in bottom. Spoilers?
Being at the bottom left here saves a little bit of time.
Yeah just because it...
He just throws less lightning bolts.
Well no, it gets destroyed faster.
Something like that.
It's the only attack like that in
the game i'm pretty sure which is kind of strange
also the hitboxes on these lightning can be a little weird i feel like sometimes
i've just gone directly through them and other times i feel like i'm getting
hit from from halfway across the battle box.
Why are you dodging it like that? You're making me nervous!
Why not?
Why aren't you dodging all of your attacks exactly like I do?!
Why why WHY?!
Why aren't you standing still Kyoji?
Yeah, you can just win this fight by standing still.
Give him a handshake and then spare?
We're good, okay.
Alright so we met the incentive for all those items, I think.
Yes we did!
So we're going to be taking a 3 minute backtrack
To hit all of these numbers
To unlock some stone that will allow us
To access a different area of this area.
Flyer jumpscare. Oh, flyer jumpscare. Notably, this part of the game was made in
you got it... I couldn't hear it. In 2016 for the demo
so some of the design and the dark ruins is a little bit more antiquated
than the rest of the game yeah how quick is that pink or purple that is ruined
ruins fine i do think we have some time yeah Yeah, we definitely have time for donations.
Absolutely! They are coming in for you.
I'm gonna start with $10 here from PippiInATophat.
Oh, hello!
Have some love, money and a nice cozy thank you from your local speedrunning undertale Yellow Rider.
Working on UTY was an incredible experience that helped make me who I am today.
Thank you for doing it speed run justice thank you for making the game i get
it i get it also had a uh small donation here from team undertale yellow for $3,000.
We are so excited to be at SGDQ this year
to help support MSF and
we're super grateful for all the community's support. Best of luck on the run, Kyoshi!
That's amazing thank you so much to everybody who worked on this absolutely
amazing fan game. I love this game so much. I like this game a little bit.
A small amount of it. Just a little bit.
We got time for one more. Excellent!
$15 donation from Sarah Violet
Bunny. Hi!
An exciting day for the Undertale fandom seeing a fan game on screen so happy this is happening also spare
Saroba she deserves to live
Also, also and just done doesn't make sense to me.
Shay, quest 4 over 2?
It's okay.
Evil!
Wait who?
Who? Unbelievable. Alright so we're going to be heading in Evil! Wait, who? Who?!
Unbelievable.
Alright so we're going to be heading into the first...
The den of the beast.
Yeah, the secret enemy.
It's all coming down here.
Well it's...
It's... It's the dead pixel from Deltarune!
I'm gonna jerk on you. It's actually Microfrog. Don't stomp on that one!
Yeah but you did stomp good.
Yeah if you stomp uh...
It dies.
And you get experience and then you can't get your Fast Boost.
This song is also such a d-worm.
The shame we don't get to hear it more.
Oh my god.
Oh my god.
Oh my god.
Oh my god.
Oh my god. Oh my god. Oh my god. This song is also such a hero worm. It's a shame we don't get to hear it more.
Right when it gets
the good part! Yeah, sorry.
Wait there are two of them?
They're multiplying.
Microfrog get found love.
Anyway,
for defeating the most powerful enemy of all time we get the golden pear
which is the first of the golden items. And it's
also by far the best event in my opinion.
Yeah, it gives you invincibility for
two hits, which is
kind of a lot. Two mulligans is
a lot. Yeah, if good players play this game that's like...
And doesn't it carry through battles?
Yes!
You can use it in the overworld.
So we left Gal for a few minutes.
We just left him waiting.
Just like the devs did. Wait wait wait wait
We were just letting him get ready you know prepare
I think we have time for one more donation? Yep.
Fantastic!
I will take this $5 donation from Marcy
Not sure who this is talking about though
This is both my first GDQ in person and
First time donate, and I had to donate during my buddy Qsherkodra's
Run. Good luck on the- do we need updates for your name?
Do we have a streamer? No.
Okay, okay.
So now we're in a familiar area...
It's Snowdin!
No way. This room is bad by the way.
I love that bush.
Snowdin! Well they should shuffle it out yeah true why do they call it snowden if you snow out cold snow yeah and you know what wait Wait, Paul?
So this ice is interesting. You actually have to let go...
If you let go of the run button while on
the ice, you don't get steps but if
you're holding the move button while you're on
the ice you do rack up stuff you want to let go nice that count yeah you've gotten that right
encounter every single time so i'm moving here for the screen to pan less.
It saves like a second.
Marlet?
Hi, Marlet!
No way!
Oh, hi, Marlet!
It's everybody's favorite bird that I love.
It's my favorite character.
It's that bird that I love.
It's that bird that I love.
Yeah.
Yeah. The mart. Yippee! It's that bird that I love, yeah. Yeah!
The mart.
Yippee!
Same principle with this puzzle coming up.
We're going to be as far to the right and up
as possible so we can
so that the screen pans less...
Not that far right? can so that the screen pans less uh i think oh one of them right no no no
hey just remind you you have to do the puzzle twice yeah yeah we were at practice earlier today and you just forgot to do it
for us. Also, this
puzzle is surprisingly
threatening sometimes. Yeah.
Most of the time I'll get scared if
the snow's like in my way. Yeah
Yeah, we're gonna hug the left side of this so it just goes early as possible
Also, if you were wondering why my clothes are off color just pretend it's the Snowdin pallet
I didn't notice
the power was different in Snowden.
Yeah, it's different
in all the areas.
I didn't realize that!
Anyway, this is
the one and only time
in The Run we get to see
everybody's favorite salesman wait no mo
he's out here to take your money and that you will anyway it's just faster to buy his stuff yeah we're gonna
sell it we gotta support local small businesses there used to be an old route where we skipped
buying the hot pop but it's better to just grab in and sell out later
pb still has that route oh hey some lord building apparently before phones are made
the underground used mail yeah yep and we just got some mail yeah well
we don't like mail yet.
Yeah, yeah.
More on that later.
More on... I'm sure that letter was really nice and well-written,
but, like, we just don't need it.
But first...
Oh, no Dave.
Fuckin'...
No Dave.
No Dave, no!
No.
I got this in the bag,'t you worry you gotta lock in lock it
you gotta like all right so uh a full time after memorize with Okay, let's move over to the right.
Yeah! One of three.
It is the most difficult thing of all time. We've got to really pay attention.
I lost many runs to this.
Oh, how does he do it?
Okay.
Left again. That was close!
Depending on whether or not the bid war goes
the same way, depending on what credits we get
we won't see a certain gag but uh in the special thanks these shufflers are lifted listed as
that's special no thanks another golden item well okay we got it anyway we get the extremely useless
golden coffee it ups your speed yep um yeah okay martin hi martin martin no way so we're gonna be
doing this cash strategy you know the screen. Yeah, it's really hard.
Really difficult pass strat. It's called
Go The Other Way.
And then you can just
uh...you know. Hard puzzle!
This is a really hard puzzle, guys.
I'd like to know that the people who... one of my friends who tasks this game
his name's Issue tried his best to get movement about
that was better than that and just couldn't yeah they couldn't do it
oh bad orangey Wow bother every three and a half seconds which is
a little rough we have the evil puzzle made for idiot babies um i've lost a lot of like i
genuinely i know what we joked earlier about losing runs this one is actually no this one's
actually can be kind of tough yeah especially the second iteration it took like three weeks for anyone to have a
solid strat for this yeah why are we being quiet oh you gotta focus yeah
it's not that serious what nice Oh, you gotta focus! Lock in!
It's not that serious.
Nice!
You gotta save your.1
Shout out to Mario Man
Save.1 yeah shout out to mario man you can leave and come back 0.1 all right so the safety save i i like it i respect it what i can retry the fight anyway there's a bit of rng at
the start of this fight uh with the amount of feathers and boxes that Bartlett will throw at us.
I want everybody to count the amount of feathers AND boxes we get.
Yeah...
Hold on, that counts as a spare.
Take your best shot.
So Martlet is a royal guard and she just realized that we're human.
One two three four five six seven eight nine ten Three, four, five, six, seven, eight, nine.
Wow!
Okay, how many boxes though?
One, two, three, four, five... Yes! three four five yeah yeah optimal boxes listen just a nine to five job yeah so if you start
the fight off by sparing her, and then you attack her once
and then go back to sparing her.
It actually shortens the fight because she gets confused
and she's just like, what are you doing?
And it ends the fight early.
Also this song is a thing.
It took us like a week or two to even figure out this was a spare method but a lot of
early runs just fought martin for 10 turns until she fled yep there's a lot of really small details
i think we just missed a lot of until like a month in.
This text is also funny because if you don't
let go of the automaster, it just stares
at you forever.
There's another...
Oh!
This was happening earlier. Hopefully that doesn't happen later.
All right so we got a long stretch of cut scenes coming up.
We're going to look out for a duck which is a fun value So we got a long stretch of cutscenes coming up.
We're going to look out for a duck, which is a fun value that'll be
a secret tool for later but for now
we probably have plenty of time for donations. Awesome!
Once again if you can tell me who these donations are for that would be great because there does seem to be some confusion
$7.20 in from Misty Fox Girl
Good luck cartography
Cheering for ya bud let's get sparing some robas and
also just quickly a quick update on that spare saroba is currently in the lead by about three
hundred dollars uh when are we gonna make the call on that so folks it'll be
near the it'll be like right at the end of the final box okay gotcha also no duck why bother
don't worry because you're getting gerson oh that's true another we got time
for one anyway there's our goal all right 25 from zander i can't believe cavalcade
has made him into SGDQ,
and with Undertale yellow no less.
So proud.
I think that's a new one.
Anyway for some reason Gaster installed a water slide
through Hotland. I don't know what he was
cooking on that day. He was just feeling very
quirky. Concussion number three.
Ow!
Clever died to you?
Well, this time there was no flowers so I think they're dead.
They landed in water.
Oh!
Minecraft landing in ankle deep water cancels out about a million miles an hour.
Anyway, free save thanks Flowey.
The run is fun!
I was waiting for this. The run is fun!
I read the dust particles
Wait, Dust?
Dusty Dunes I can't believe we got Gerson.
So if we had gone in there and lost time, you could go talk to Gerson.
That is a very rare Fun Valley event.
Yeah, I was too excited.
Because we all joke about it, and it never happens.
What do you know?
Yeah.
Nice RNG.
I'm not getting lucky with these stuff counts.
It's because I'm here, my bad.
Oh, choppy, choppy!
Wait this is very dusty.
So the next two rooms are based on sandstorm cycles so we got...
If you look down there, there's a guy with a really suspicious red x we'll be back for later
yeah the secret tool for later right so there's a kind of hard strap timing track coming up to skip
one of these wind cycles to save about a second i've never seen you miss that i messed up i've seen
you just go over this one yeah nice i've never seen him miss it except when he does. Oh! No, it's the pink guy!
I love that game.
All right.
That kind of really weird hitbox.
Hey, I'm going to say it.
That's never happened to me before.
I love marathon luck.
Pink guy?
The pink guy can block you for some reason hold on now
how did i get stuck is that a show off that happens like all the time yeah
i've never had that happen
i've lost like several runs for that anywhere favorite merchant sir slither
he's here to scam you what is happening to the frame rate man
windows 11 moment i think it is uh all right shout outs to this puzzle very
very difficult everybody say hi to cact, cactiny!
Alright so this coming up area there's two ways to solve this puzzle. Watch out for the dude!
Since we don't need flint for damage because flint is an ammo that could put in our gun and we don't need it since
this pacifist so we're just gonna you can use both the flint and the steel buckle exhaust them from
your inventory and gets rid of the wood which is a way to skip
a quiz show and uh every time i see the quiz
uh shout out mr link 2k back there who selected the wrong answer
dr science created wrong answer. Dr. Science created the
quarter.
If we were running neutral, if we
get a question wrong quiz
the run is just over.
There is also another secret solution to that if you
do a side quest in Snowden and like stop it right at the end when you get
the matches, you can use those matches. Yeah you could use the matches which is
great attention to detail.
I love that guy!
Alright we got some... after this room we've got some minecarts coming up with notoriously bad hitboxes, but...
The minecarts are fine.
It's the Switch tracks that have these
hitboxes developed to break my sanity.
If you look at the actual hitbox,
it's like a small box.
It's so low!
Yeah!
I love playing a game of just taking a screenshot of Clover standing next to one of the switches
and asking, will this interact?
Oh my god!
Those rocks are out for blood.
Oh my- stop!
They really wanted you.
It's because Shay is here.
Anyway we have some time for maybe a donation yeah all right let's take a 10 donation here from star smiley hi cadaver good luck on the Undertale Green Run.
Wait, I'm colorblind.
It's yellow?
Am I yellow?
Probably
fit one more.
Sounds good.
$30 here from Noki.
She is beauty, she is grace.
Saroba will live to see another day.
No.
Didn't rhyme.
It's their donation, not mine!
Alright, so...
Thank you for the 30.
All I will say about this room is vibe check?
Vibe check?
This is a vibe-based strategy.
Pretty tricky skip here with the minecart,
so let's see if Caviar here can lock in for it.
All right.
Got the first half.
Okay, we're going to do a safety strat here
to keep these in rotation.
And now we just have to do vibes and it's run.
Vibe check success!
Anyway, you might be wondering why I'm picking up so many items.
We need money and also because there's a glitch that involves dropping items
You can choose to not drop them but if they accidentally drop them it
could be bad if i have no more items yeah you dropped too many items
yeah he's gonna have his monologue yeah in the normal like when going to
world record attempts
you'll only have
one item and you
don't want to drop
that and yes I'm
gonna have like eight
please do not
drop the holster
yeah
anyway that big stone in the background is...
There's lore. This area actually...
I think it used to be tropical, right?
It used to be a forest and they mined out this gigantic gemstone
that essentially caused global warming.
It's time for our next mini-boss gemstone that essentially causes global warming.
It's time for our next mini-boss, ElBalAtDoor.
Yo!
Wait, MegaHolucha?
Wait what?
Paltea and Holucha. Yeah, Paldea and Hawlucha.
Yeah, Paldea and Hawlucha!
Anyway, any FNFs?
I love Fortnite Festival!
I love Step Mania!
Played a little bit in the arcade earlier.
Yeah, it's pretty fun.
So this fight has
a lot of gimmicks.
We have a setting on called Autorhythm
that hits these
on the first frame possible. Normally I would have to be timing Z inputs
to these bars, but that's really hard so you cheated.
Yeah.
Okay.
You know a lot of people have complained about this fight and
not everyone is good at rhythm games but honestly, kind of a skill issue.
Alright, I think if we're done explaining Albonador, or we have plenty of time for doing that.
Yeah, we got Taco Bell here.
Fantastic! I love to hear it.
Let's take a $15
donation from Heart Of Oak.
Howdy kid Yoshi! I'm so proud
of you and all your hard work in pushing this
game to its limits, and I can't
think of someone more deserving of this run
showcase. Spare some monsters and I'll root for you from the back couch.
Not Saraba though, right?
I think it's Saraba too.
$10 donation from Justin Olive...
Cardboard! $10 donation from Justin Olive.
Oh!
Cardboard!
Yeah!
Very happy to watch you play the yellow game fast.
You are my favorite calculator ever,
and I am honored to be supporting you from right behind you. Have so much fun, mash those buttons and fight the robot!
It saves six seconds. Yeah... So uh yeah Carol
of the Bells here has a long fight. So we got time for one more.
Excellent! $10 from Soaring Sloth.
I'm so proud of you, Koala Candy.
Keep being your best self.
That's a new one.
Thank you.
Is the last one coming up?
I think this is
the last one.
I zone out during this fight I think this is the last one.
I zone out during these fights. We have time for one more donation here.
Excellent! $25 from Willie J, Willie J.
Wow, Willie J. Yeah!
Wow, love for them.
Hey Kerosene, stayed up late for this tonight.
Glad to have the chance to be here. Good luck and have Greg.
Yeah, Greg! good luck and have greg all right
this is the last turn yeah for whom the bell tolls here fakes you out has another
one here yeah he's got another one in him.
It's so out of time because I'm on a rhythm.
Shoutout to Issue's task with this fight, it is actually the most cursed thing I've ever seen. A nice FC! Yeah, let's
go! Yeah, good job Carousel.
That was a pretty impressive...
So anyway, we're not Persona 4 dancing all night.
Also, I'm pretty sure this is Decibat's roommate.
Anyway, uh, if you like Undertale and you like the punch card say hello to the punch card.
It's Punch Card 2!
So just a little bit of opening the bag and oh wait no spam mail yo all right don't softlock
doll hey do not affect this sound effect yeah if you do that super optimally
that sound effect that little sound effect, the little sound effect
that the thing makes.
It goes on forever.
It never ends.
Oh, I missed?
No.
That's fine.
We can use the bag
to skip cutscenes.
We don't want to skip
this cutscene though
because we need
Marlin in our party
or else a cutscene in about like 30 seconds will
crash without her there so hi marlott hey marla anyway we're very we're very good people because
of how the past yeah we were pacifists run. Yeah, we're a pacifist here.
The most noble hero steals
the pantaloon money! Oh hey look!
It's red!
Shoutout Taxi Derby. Shoutouts to this beautiful hallway that just there.
Yeah, it's just a really nice hallway.
There's also this character here who blocks the way.
Girl Boss.
Girl Boss.
Girl Boss.
All right, I'm going to save because this upcoming trick can crash if I press talk on the same frame as...
Yeah. The cutscene's starting.
Lock in!
It's that up-bag that I hate.
Yeah!
Nice!
Easy!
So, this saves a bunch of time because normally the Feisty Five as they're called here
not at all related to the Furious Five from a certain DreamWorks franchise
have to walk down slowly
like they're the astronauts walking out
to the rocket launch but when we're
up here, they don't have to and also the music gets
funky. And also add just phasing through
a pole yeah you got happens there's ed the perspective kind of like ed is standing on
the hay bale yeah ace we've got Ssss...oh nevermind.
And again.
More Ray?
More Ray.
Oh who's the middle guy?
I don't know who the middle guy is.
Yeah.
And together they are the Ginyu Force!
Yeah.
Shadow has got a full face. Turned on noclip. Yeah.
Turned on noclip. So, um... this is the
area that has uh
There's a lot of cutscenes here. Honestly
again kind of bored. Let me go check my street passes
real quick while you
Shadow the- yeah hold on
let me get my street passes real quick with Ben and
this undertale yellow
characters I think
that's ghost rider
on the bottom left
smiling friends
middle there
micro frockets
on the left
I think who's
the guy from
gravity falls
alcohol some yeah uh some bud light and
some fox character yeah it's not important at all
i think her name is the nova well i got no more past tags you are actually checking your street
pass i'm checking my stuff i need to check
my stream pass your street pass matches is your twitch link
are you kidding me yeah i have! I have to get the message out.
So, the story here is
Starlow, the Sheriff of the Wild
East has decided to train Clover
up to become the deputy.
Yep, yeah.
And there's a lot of cutscenes in Funny Hypings.
Unfortunately, fast.
I hope you like text.
Yeah, this is the area of the game where we're gonna be in the most cutscenes mostly because of their length.
Yeah, the area- We're going to be in a lot of cutscenes because they are long.
Water- This floor is made out of water. in a lot of cut scenes because they're long yeah no yeah that makes sense water
this floor is made out of floor oh wait i wait they spelled dual wrong right yeah
oh the wild east here pretty clear parody of the wild west American folklore.
So just to...
You know, a real American tradition here.
Star-Lord's going to go buy this child a gun.
Yeah.
Happy Fourth of July week!
A fun fact about this gun shop here is
it's literally a gun shop. I've got my street passes
It's made out of gun
Made out of gun, you have the little poles
The handles... Go ahead astro tell them how this uh shop transition is sad oh
yeah okay so technically there's out of bounds we can do on shops except for this one because of a programming error
it switches the order in which you interact with
the shop so we can't go out of bounds and skip all of the wild east they've
dev patched this without even knowing so here's the wild revolver importantly didn't lock in
actually get an upgrade to your weapon, we will never be using this.
Unless you spend money so we fight Saroba.
Also shoutouts for how difficult that is to program for that transition.
Yeah the little transition wheel!
I remember playing this and I was like how do they do this
so game maker is one of the engines in that little shooting mini game i
was trying to do it like without getting like the text
and using automatcher uh usually i get it but i wasn't locked in
unfortunately anyway i believe we have time for donations now yes maybe one
all right let's take a seven dollar donation here from LaBerry.
Oh!
Hi, LaBerry.
Good luck for the flea roll RNG, Cody Cater.
Fight Saroba.
Yeah, true.
Anyway, so this...
Oh wait, we have one more.
Alright, $5 here from
Shulk. I love everything Undertale
and I'm overjoyed that my favorite UT streamer, Shay is on the couch supporting.
Good luck with the run! Stay determined!
Glad you're really feeling it, Shul.
So anyone here play Samurai Kirby? It's gonna be a 3.
Oh, it was alive!
Yeah, this one is blast.
RNG there depending on how long you can sit there and wait for the prompt
And uh... yeah Wait, if that follow died wait for the prompt and uh yeah oh he's alive something something uh don't worry about what
he said now we gotta go back uh grab the feisty slider here, it's very easy
good healing
And now Virgil from
The Devil May Cry series will make his appearance
as you know and hijack a train
Dead serious, the guy who hijacks
the train is named Virgil.
I'm not sure if that was intentional
but yeah.
Personally
The Robo
Alright The Robo.
Alright. So, how do you feel about the train problem?
I have a very...I have an ethical dilemma to give
to you all.
It's very important. Very important.
Would you rather save the five water bottles or the root beer?
The one can of root beer!
Root beer!
Root beer!
Root beer!
Not consider the speed right now on your phones.
It's faster to sacrifice the roo-BURR We have actually objectively solved
the trolley problem here at the Undertale Yellow Speedrun
Astro, do you want to explain why this is faster?
So...
The sound for the train doesn't play if you choose Ed, so it saves time.
Yeah. Despite that fact that the other option doesn't have that unskippable text there.
Anyway are we all ready for a very high spike in difficulty?
So your default armor, the patch allows you to flee encounters with 100% rate.
Uh oh! What happened to the stream?
Woah woah woah! Uh-oh, uh-oh. What happened to the stream? Oh!
Hello?! Quick, let these saucy beats distract you from
the technical difficulties.
Nothing wrong is happening. So anyway, four adults decided to gang up on a child.
I don't know why.
We got the alphabet mafia here challenging us to fight.
We've got Ed and then here's Moray who is...
It's fine.
So the patch, the default armor lets us run away from encounters.
Hardest attack in this game by the way.
But uh... hard attack right here but uh because of our reliance on the patch to run away from encounters uh we take a lot of damage a lot where's it because defense is super important in this game
unlike undertale where defense isn't really important uh one defense has won less damage taken
here so you really want to equip those armors there's a strike you can do
here to get cat caught by uh its hand which saves the
second but uh but you're scared yeah do not like it
smell of fear i'm gonna heal entirely fair yeah so for reference if i take three hits i'm dead
yes in this fight three total hits and you are gone. Oh! Uh, sure.
... All right. We're going to take just a minute to get that sorted out. But while we do...
So many excellent donations that we've had coming in.
I am having a little bit of trouble keeping up, if I'm honest.
We have a $25 donation just came in from Kit
loving the energy from the couch and the crowd
Let's go K-Dawg! Also had a $10 donation in from Gordo.
A friend of mine has some pretty strong opinions about sparing Saroba,
so here's a few to help you sway the vote further
let me take quick checks see how we're doing on that looks like spare
is currently in the lead to the tune of what are we at? $2,500, about $2,600
versus $1,700.
You still have time to
influence that vote. If anything
the issues that we are sorting out now
are giving you more time to weigh in,
To determine the fate of Tsaroba.
So once again gamesdonequick.com
Slash donate
Scroll down to the bottom of the screen
Click the add incentive button You can go ahead and weigh in on that particular bid war
you can help with some of our incentives that we have open like getting additional content for
the lufia true sorry lufia 2 and gumbrell runs we have coming up don't miss your opportunity take advantage 72 dollars we have $72 we had come in from Primal.
I do not speak...
I love that reaction, like when it's somebody here
that is beautiful!
I do not speak for everyone,
but I think a lot of us are happy to see
Undertale Yellow on the big screen.
Now how about we unpack the characters
of Undertale Yellow?
Couch, who is your favorite Undertale Yellow character?
Also spare the robot.
Now hold on to that couch we're going to remember that
We are going to be discussing this in a bit
So be ready, it's your chance to prepare
I'm sure everyone will be very calm and rational about
whatever opinions you may have on this issue, this is not dangerous for you at all, I promise. so We had a $25 donation come in from Empire Ship. not to grace a shout hosting shift with a master class in his own
vocal range. Why do I let you
do this to me? So, with the utmost
love and respect, may I request
your most enthusiastic
Yippee!
Love to Kiyoshi, love to Shay on the couch.
Love to everyone making this amazing week possible.. names $10 donation we had come in from It's Me, Hawkeye G.
Love GDQ and love all
the staff who make it happen.
Thank you so much. And y'all please if you're out there
be sending some love for our tech crew. They
have been working so hard this week
to get things going and it looks like we have some life back in this.
I'm gonna send it back over
to Kyoto Computer...
What's your name again?
Anyway, play some games! let's get this done I mean, the good news is we can do another countdown. It was so dark!
Darker get darker?
It's darker than dark.
All right, should we do another countdown?
Let's do it for three.
Yeah.
Three...
Two...
One...
Go again. Go go go. go go go go go yeah more a special attack there was uh sabotaging the entire
stream yeah true this one is not nearly as hardcore.
Thankfully, the entire time we've been vibing out to this amazing kind of safety spot.
All the songs in this game are really good.
The soundtrack is amazing.
Really when you sit down and unpack the music of Undertale Yellow. It's very, very high quality stuff.
Let's unpack!
Make sure to heal after this.
Please heal.
I would never go into this attack anything less than 20.
And Ace here team up to perform the worst attack ever because it's just random if you can know it yep oh one is pretty
good yeah and that's the end of the fight yay so anyway now that we're in
some questions I believe we were asked a question about our
favorite characters?
Favorite characters?
Yeah.
From this game?
Hmm...
Oh!
I mean I'm a big fan of Starlow personally.
I also really like Martlet a lot.
Mooch and Martlet for me.
Y'all are crazy, Axis is where it's at!
And I also like Axis a lot too.
Am I allowed to comment?
No, no, we all know what you're going to say.
Anyway, I'm gonna save because if I don't buy this armor here, that's really bad.
You noticed earlier when you saved
with Martlet the save text was instant.
It's because Flowey doesn't like appearing when other people are with you.
And we also crashed ahead of that.
Did you get it?
Okay, cool.
Funny thing is in practice I actually just left.
Yeah.
Yep.
And that's the only armor we get until we got another one.
All right, so we had 1 hard fight and now we have a half?
Half and half? Eas easier to be honest.
Easier than the previous fight.
First half of the fight, easier.
If you were playing a regular pacifist that fancy holster would be our final armor.
So what is the story with this again because someone explains
me i forgot so he ties you up with his rope soul mode tied up yeah
so anyways uh who do you think would win do Do you think an actual sheriff of a town would win or the Apeirochi?
The Apeirochi. It's too strong.
Starlow's attacks are no match for the power of moving here's a fun fact starlo is right-handed
yet he shoots with his left this is because he is stupid.
Who would win? The Indianapolis Colts are holding left! Shoutout to Shay who didn't know you could do this.
I learned this yesterday, and I'm like what?!
This is cheating!
Now the attack is pretty different you have to actually like hold left or right of it and then you hold off yeah
probably have some time for we haven't time for a donation fantastic 50 donation from ratched
flip notes yeah keep on winning k-mart cassandra i can't stop winning!
More folks weighing in on the bid warf.
$500 come in from Sibyls.
Me when Spade my... Me when spare
Saroba.
Okay, that's true.
Yo, shout out
Sybils fellow
Undertale Veltharune
content creator.
Great person.
We're in the part
of the fight
that actually starts getting kind of tough,
especially this attack. This attack is honestly
super fun. The attack is hard but once you learn it
it's really fun. Yeah.
Okay.
Nice.
Yeah. okay cool nice yeah i love moving that redemption and also moving up into the left
yeah oh i hate this attack please be nice is Dinoine doesn't have to really mean or hard
Yeah, I've never struggled with an attack
It's so hard
Skill issue. Anyway if i'm not paying attention here
I just die? Yeah
This attack can be kinda mean if you like get off the cycle. Yeah and this attack can be kind of mean
if you get off the cycle.
Yeah, and some
of the hitboxes
are a little wonky
and a bit bigger
than they appear.
I have a great screenshot
of me dying to this.
Yeah!
No, it's a really funny
screenshot.
It's just not even close!
Nice no-hit.
Remember to surrender. You gotta do the France strats here
in order to make sure you maximize...
Zaxxie saves five seconds yeah starlo decides that uh maybe he shouldn't
kill clover also uh the robot or the robot and now starla will remove his hat and
no will remove his hat. And...
Nerd!
Nerd!
During the passivist credits,
you actually see like a fully
Sarlo in his regular clothes without the outfit and this
sprite is called Nerd Lo.
I love it so much.
Yep.
Marlet!
Marlet's been incarcerated this whole time?
Yeah yeah.
Tax evasion or something? Yeah, Marlet was in jail that entire
time. So Marlet's a royal guard so
she would have more authority than the Wild
East but they just didn't believe her.
She forgot her ID.
The feds got her. Yeah.
Oh, oh, oh. Anyway, we're going to try to do an up bag
here. Slightly frustrating
out of bed. Shoutout to AskFub.
So it lets you interact with this male whale
and then the second male whale who was there the entire time.
And his bag of
mail is going to transform into a basket by
magic. I love you, Basket Clover!
Now we are going to backtrack.
The bag works in very similar to the bag backtrack the bag works in like very similar to
the uh punch card where you get movement
back in a cutscene yep it's the same principle as if
you're familiar with the punch car glitch and undertale
remember that red x we talked about yeah let's see moving cutscenes
so now the man the suspicious man has blown a suspicious hole in this suspicious wall
i wonder what could be in here it's almost like I smell a golden item, and the frog gets it!
Oh there it is!
That's the third golden item, and last one we need to access...
Secret boss.
Who?
Anyway, uh, we didn't turn off the fan because...
Yeah you can turn off the fan to get rid of the sandstorm but...
I'm dusty i'm dusty
so there's no choice or lag
so it's very if you press x there the Mailwell will say oof at you and then leave. Yeah...
I think we got time for a donation.
Fantastic! Five dollars here from SemiHypercube.
Wooo! Fantastic. $5 here from SemiHypercube. Woo! Semi, jump scare.
Cushion caper!
You saved all of us.
You're a pacifist.
Well you would be if you spare Saroba.
Good luck on the run.
It's really cool seeing a game like this being around at GDQ.
Yeah, it's very awesome or awesome.
Clover, I remember you are justices.
Clover,
you kill some of us. You're a neutral!
You're a neutral!
Sorobo says we need to go slap Asgore
because Asgore...
I think she might be hiding things from us but i'm not sure
i don't know she seems pretty trustworthy some ulterior motives we probably have
some more time for donations fantastic let's take a seven dollar and 27 donation A $7.27 donation from Svul.
I don't know why everyone is getting Cucumber's name wrong, it's so easy to spell and pronounce!
It's so easy to spell and pronounce! Yeah.
We're entering the Steamworks, this is actually an area that uh... Steamworks? I sure hope it does.
This is an area that
Saroba's husband worked in Uh, i don't know what happened to him
what's his name the jen i think a gin the gin this is the gin
this is the gym anyway uh stop doing this puzzle weird! No!
This is so wrong! You do it bad!
I'm not
the one with the runner badge here,
so... That's actually
pretty true. Uh, I'm the main runner, but Shay and Asher are on backup. Y'all really wanted this run.
We all needed yellow! Anyway, this hitbox is like very elongated for some
reason so you can interact with it from really far away
We got time for another donation
I've got a $100 donation here from
Blau Drach
Absolutely loving this run. Never played this donation here from Blau Drach.
Absolutely loving this run. Never played this game before,
but this run makes me want to try it out.
Play it. It's free. Please play this game.
Also, don't you dare
hurt Zeroba Yoshi Cadaver! what kind of processes are you spare saropa but the
six seconds all right we gotta flip the switch to turn on peptto-Bismol and get ready for Pepto Bismol.
Do you like the color pink? Good, you better! Also this song is really good.
None of you are going to try
to gaslight me and tell me
this is purple, right?
Just making sure?
I think it's pretty solidly
colored.
Okay.
Anyway, uh...
Saroba wants us to cut-
Like, we're supposed
to go back to get Saroba
but we're gonna do the flowery get saroba but we're going to do the fly around yeah no
like if she keeps yapping if you go back there probably one of the most difficult tricks in
that game here one more time i'm going one of is invisible, let's see if Kiyoshi gets it.
Not over!
Now we have to perform
Saruba Yapping Skip.
Try hitting this invisible...
It's not hard!
It is just free!
Miss either of those and you are softlocked, so uh...
That first one was also a two frame window by the way.
Roba!
She had to run really fast to catch up.
Anyway, safety set.
Wait who's that?
Who's that?
Also this room if you go straight left
You will bonk into the wall
Yeah, you have to tap up for one frame
In order not to bonk there
Anyway I got Gaster on the wall
Alright Anyway, got Gaster on the wall. Ooh! Alright.
Nice!
And now we are going to send Axis to the void.
Bye, Axis!
So Axis tries to move to get level with the player, but he can't stop while you're moving.
So you just send him into the void.
Kiyoshi was also-
Oh! Miss menu! Right! Kiyoshi was also- OHHHHH! MISS MENU!
Right!
Right.
My bad.
I thought you had armor on,
and I was like,
oh,
you missed it to RNG.
No, that was a skill issue for sure.
Blame it on RNG,
I'm giving you an out all right uh oh so if we weren't playing all golden items
there's a trick you could do here in order to gain movement
while on the manta ray and do all manner of nonsense.
It looks really goofy.
It's even goofier when Saruba is here because her hitbox is uh...
Giganosaurus Rex.
Yeah. If you remember the vents from from earlier there's also a second place
you can do it but if you don't have siroba in your party when you go later uh your game crashes
anyway this uh there's this secret switch in this room which is hinted at there's a
mural in front of the door we're
about to go into that shows a little diagram
with the switch there. People when the game
first came out could
not figure out what that was supposed to be. It was
so funny to watch. Someone want to explain opening the menu
on the vents? Yeah, uh, so these vents
here, if you get caught on them while they're active,
they're supposed to send you a little sequence where you dodge things
but they can't do that while the menu is open
which is actually the developers
knew about it and said we're leaving it in because speedrunners
will have fun with it. I was trying to do
the control method. These events are
a little mean. Yeah you can do this.
You could also do that earlier. I like doing that.
That one's funny even if it's kind of slow.
Lost 14 seconds but you know...
Oh no!
No, man!
No, no, no!
I'm gonna get a gold record now!
Open the gate. Also what's funny about that is Gold record now!
Open the gate.
Also, it's funny about that menu buffer strat. It only works if you hold
control in spacebar and not C
in spacebar. Anyway, Deltarune?
Deltarune? I love moving to make my follower be closer.
Yeah.
Oh, that's why you were saying that.
We probably know how it all makes sense.
One donation?
Excellent. $100 in for... we probably don't make sense one donation excellent 100 in from radix flipnote let's go speed running you can't stop winning let's go speed running stop winning so let's be financially responsible Oh, speedrunning! Stop winning.
Let's be financially responsible!
Alright so we unlocked this door.
Where does Soroba go?
I don't know...
So AGI or all golden items requires you to gather all four golden items.
The thing is that there's a glitch that lets you duplicate them but we do require the category does require all four.
Three cactuses and then whatever that other thing is.
I got my early game cactus farm going in minecraft
yeah it's all right it's my it's adult revenge it's micro froggett but
even more powerful than microffrog, it's...
Oh no.
Just remember you all asked for this.
It's some sort of evil silhouette.
Is that Shay?
It's me! What are you doing in there?
Why was I in the special thanks, you ask?
I foreshadowed it.
It's me!
I'm the secret boss of Undertale Yellow!
This is Macro Froggit,
who has all manner of frog-based warfare such as the save frogs from Mother 3 in a Frogger sequence.
That sounds like an absolute banger of a song.
Well that one was just mean.
You have to grab these green frogs here in order to finish the fight
and kyoshi dodges his attack very weird and badly but what do you mean then oh okay
oh no i'm kidding he dodged attack! You don't get hit!
So you need to grab the green frog...
Which can be a funny bug!
It can do damage if it hits you at the right angle.
Zord?
Thanks, Zord. I got the two shooting at us here.
It's fine.
So, the reason why I equipped Fancy Holster before this fight...
...I give up consistently running away from enemies but if i didn't uh i would be taking like seven damage per hit yeah it's pretty
tricky especially the attack after this next one coming up.
Yeah.
It can be really annoying to get the green frog on.
And we got Froggen attacking you while Flying Frog over here attacks you with bullets.
So, we have the frog completely destroyed. flying frog here over here attacks you with bullets.
So we have the Frog Composite here, if
You have to like stay on the left side because If a green frog jumps
And your'e on the right side it becomes inaccessible yeah and then you just lose turns
frog from chrono trigger here i love safety who can't hurt you in
the top right unless he hits you with that shockwave, but he missed because he's stupid.
Thundercats ho!
Anyway, fun fact,
Shay is actually a frog
finally meeting a human body.
Yeah.
And this is... this oh my secret giant mech i keep it in my garage yeah gonna check it out sometime
there we go. We got all five frogs!
All five frogs are over now.
Wait, what's going on? Are we waking up?
Why is the fight still happening?
Wait, did you miss one more?
You missed a frog.
Come on man!
Oh no...
It's worried.
Watch out!
See I did this funny thing called lying
That wasn't actually me
They modeled
Me after this
Mega Froggit
As you can see the resemblance is striking.
Uncanny.
Some beautiful animation coming up.
And he's about to hit you with the smooth-as-silk 30 FPS animation like he's out of a zelda cdi game
it's beautiful it's beautiful collection time he's got the red eyes like Pengu.
Just how the soul also hesitates before going to collect
The souls being drawn in through magic
Like Froggett is just too powerful
And that is the final froggit
but we do get a very awesome item the gold bandana that gives you 12 defense and because we are in easy mode
that is 15 defense which means that we are taking only one damage for the rest of it for there isn't
an enemy in the pacifist route that could deal more than that?
It's just impossible.
It is absurd.
So Axis is a robot created by Chujun, who is Siruwa's husband.
And he is made to apprehend humans and we're human humans so he's gonna come after us. Anyway, donations?
You think you can throw me off that easy?
$10 donation here from Jill
Kaleidoscope! This run has been so fun to watch
I'm ecstatic to see
So many of my friends in one place
Playing a game that holds such a special place
In my heart
Love you all
Shout out Jillian
Jillian has beenill yellow dev.
Jillian has been a part of the skeeter community since very early.
She's great.
I think we can fit one more?
Anyway, by the power of walking diagonally
We're easily able to outrun the MacBook 2000 here
Who cannot walk diagonally yet
Apple hasn't released it as a new feature.
How?
Just how, like... It's just not possible.
Such a good pick.
Oh, I dropped the Stinky Jacket! No, how will it be safe?
Not the Stinky Jacket!
Anyway if you do a certain menu here...
And he starts sliding. Axis is... There's a certain menu here.
Shoutout to Zilphar.
He just starts sliding.
Axis is pacified, he cannot attack!
Hi, Axis!
How?
How?
How? Donation? Ow. Ow.
Donation?
Leave this customer's long enough?
Fantastic, $10 in from malted coffee.
Best of luck with the run, Kentucky Zero.
Also $5 in from Daveth Baratheon.
I'd never heard of this fan game before but this run
has me convinced I need to check it out.
Play it! Thanks for running it. Thanks for running! It's free!
It is the best
fan game you will ever play.
Anyway, uh...I have two tricks
to do and I can't say it. Yes.
Yeah. Kana-su...Kagher skip and Greenhouse skip.
I think I've heard of that one.
There we go!
Skipped Saroba's tragic backstory when she talks about her dead daughter.
Wonder what happened there?
Unlucky.
Okay, Fly was telling us to ditch her but she's too fast!
Now this next skip we're gonna abuse the fact that while battles occur you have no collision.
Battle scenes occur on top of the main scene.
Oh, uh oh. It's fine okay you got this uh-oh one frame off there we go
all right cool and the blade part right ends up right yeah so there's a back shortcut And a blade per. Right in. Yeah, blade!
So there's a back shortcut you can put out there later
but the collision for it,
the trigger is always active.
So by going out of bounds using the...
Oh boy.
Yes!
All right, i gotta start preparing something oh yeah yeah remember we ran into uh oh yeah gerson and a girl this one's
actually fun hold on your laptop is so dusty i know you're dusty how many monsters have you killed a lot
it's good thing the camera isn't honest about the docs yourself right
it's not even my name in the universe where I didn't get any fun events,
uh...
I would have said this run isn't funny anymore
and we should just go home.
But they did get a fun event.
Yeah!
Which is very important.
Everyone can stay, don't we?
We should have unzipped those.
Anyway, you can skip this cutscene
but it makes the next trick very hard and very inconsistent
And you can't save!
Shows to Jillian Brodsky for finding that the trick we're not going to be doing
But saves like 10 seconds.
Anyway, it's just an overflow.
Get on mail here?
This is why we don't want mail because
we wanna do a menu on the mail perfect yes that's why
we got rid of the male earlier so we could do this trick this gives us uh a little bit
of skippy skippy yeah you get to skip the fun fact sometimes it can just not work
because cerro just doesn't join your party again.
I love how that happens.
You got the quadratic formula open?
Yeah, yeah.
I'm already reading this part of the book.
Ready to insert the variables.
We gotta do some really high level math here.
Yeah.
Don't know what they're talking about
yeah we got like a calculator to do this yeah
oh also the music layering here is because of the glitch.
You are not going crazy.
Honestly, it's kind of bangs.
Probably donations?
Yeah.
Just some donation?
Fantastic.
We have a $5 donation from $5 Donation, which says we got a $5 donation from $5 Donation
that says we've got a $5 donation from $5 donation, which since we got a $5 donation
from $5 donation, which says hi capybara
coconut doggy i'm getting so many new ones
i love this happy bara i'm keeping that one that's excellent
all right we have to stare really closely here so i need to channel my
inner one shot speedrunner just see this code in one frame we'll see for one frame see if kiyoshi can
recognize it also cute cousin uh six something six five six nine four seven wait six
four seven gotta put that in all right all right all right we've got all the
codes and i got all right to break the dust
particles yeah all right a high level math yeah done some high
level math here.
We used our calculator so I don't think you need to interact with any of these furnaces Kiyoshi
I think you should just go to the keypad and insert a 2142
2142?
I think it'll work
Yeah, I have this feeling
How do you know?
I mean I'm just doing the math right now.
That's what it's telling me!
I've been hacking into the mainframe.
Okay, 2142...
Well, so the reason why it works is that a 32-bit signed integer has
a minimum value of negative 2 billion one hundred forty seven million four hundred eighty three thousand six hundred forty eight.
2141, right?
Yes it's 2142.
Oh no!
Don't get caught.
Help. And it works! Don't get caught. 2, 1, 4, 2.
And it works!
Oh no! The last- the third code!
The third code! 1727.
Yeah! Yes!
What is this run?
When you see it.
Alright, so
Astro would you like to explain
what this skip is?
So normally we have to go through an entire cutscene
To get a code, however
I can't believe it
By using math and a code searcher, we can do Racism Skip 2!
If you're wondering what happened to the first racism skip...
We'll get to that.
Wait about 10 minutes.
But Woofle why is it called that?
Well, it's because we skip a cutscene where Trujan talks
about how he doesn't like humans or anything.
That's lore stuff I don't get.
Something media literacy...
Because we ran into Gerson, or well, past
him earlier, because you have a
fun value.
Oh! CD?
Yeah! The
Swallowice attack! this loses three seconds.
Let's go.
But because you got a fun value event just the first code and your fun value are enough
because every...the codes are determined from when you start
the game um so everything's determined right at
the start just the first code and the fun value is enough to find out
the second and third code if you didn't get a fun value you have
to find out the second code the normal way
but then the first and second code are always enough have to find out the second code the normal way. But then the first and second code are
always enough to always find out the third code.
You never have to watch the cutscene where
it's like, oh, Asgore
doesn't like Chugin's creations
because they're dangerous and he got rejected blah blah blah blah. Lore!
Play the game it's really good!" Now there are some times where you'll get a code
and that motion will have to do with maybe two variations of the third
code so just flip a coin and help your right the first time.
You should save.
Should I? Yeah. Do it.
Okay. Wow!
What a rebel!
I didn't know Kyoshi was short for can't listen.
Anyway, Siroba gets locked out and will be banging on the wall.
Also shoutout to a small piece of collision at the right side at the bottom that prevents you from hugging
that bottom wall yep i love running neutral anyway axis's protocol prevents him from attacking an
unarmed person so access hands you the trash can lid and says,
that's a weapon.
Time to die.
Yeah, but not the actual gun we're carrying.
Anyway, Axis here, his first two attacks here
have RNG to how many balls he throws in order we must orb or yeah oh
not enough to fill up the tick-o-meter on the top there.
Here is another RNG instance, so hopefully we're going
to get a lot of Axis' balls here.
Hopefully he throws a bunch of them.
Come on.
Look at all these orbs!
Let's go.
Come on.
Oh! Why bother? Let's go. Come on.
Why bother?
Now to punish you for your bad RNG is going to hit you with a Kamehameha.
Axis could solo Goku every time.
Yeah, Axis can solo Goku. That's true!
He absolutely couldn't by the way.
Any power scalers in the chat who can confirm?
Those first like two cycles of getting the big orb that you can hit Axis with is RNG, and missing...
It's about 10 seconds for each. And at a high level, that's very annoying.
My PB misses both of them.
You gonna fix that?
Anyway, there is this orange laser here.
It's supposed to hit you if you're not moving or if you are...
Moving.
If you're moving, you won't get hit by it.
However, Kyoshi does something called cheating here so he's not hit.
It's actually just holding down up or down.
The game is only checking if you are moving.
The game simply checks that the movement keys are held
which is funny because in the Decibat fight The game simply checks if the movement keys are held.
Which is funny because in the Decibat fight,
the orange attacks there actually check for player velocity like they should!
So if you've been working on a game for 7 years...
Very difficult attack, yeah.
You can't get hit by this unless you are named
Shay in which case you could get hit by it.
Yeah, you just have a special copy of the game
that gives you all bad RNG.
It was thought to be impossible to be hit if you were standing still i proved
that wrong because of course i did do we have time for donations yeah we got time until the
end of the fight Jammers
Love this song
Alright, I've got a $15 donation here from Kyubi.
So excited to see Kyubi Caber on the stage.
Best of luck on the run.
Also, Shay, it's late.
Go to bed.
No!
I knew somebody was gonna say it.
Also shout out the Deltarune explosion effect. My favorite.
Got time for more donations?
Fantastic.
$25 here from Pluto's Peaches.
This run would probably make a certain robot say,
What?
How?
How?
Keep it up, Kaiju Cardre.
I like how people who don't know me have picked up on the joke. We've been doing this
bit for over a year now.
I may have been leaning into this one.
You got another one in you?
Kyushu sends in $50!
Hi Kyoto,
super proud to be behind you
supporting all my buddies on stage and the ever important work
msf does around the world i reckon you've got this speed run in a bag
go go go also fight the robot oh and to check on that spare saroba is currently ahead by over a thousand
dollars time is closing in any wheelbarrows i was about to say but go for it we gotta fix that pronto
another ten dollars in from jade good morning, gamers! Glad to see
such a great fan game be
unpacked by such a fantastic runner.
Thank you to all the staff
and the couch for putting this on.
Also, the manta rays dialogue got skipped
so I'll say it myself,
I lost the game long ago.
No!
No!
Anyway, I'd like to introduce
the crowd to Kyoshi's girlfriend.
Yeah? It's nobody! to Kyoshi's girlfriend. Yeah.
It's nobody!
Yay!
I'm such a good friend.
Does anybody want to explain why
there was nothing?
There's this whole sequence
where you have
to create Axis'
girlfriend
as you can see this is the placeholder one in the overworld there is no place holder in battle it's just invisible and we skipped the whole
sequence so thankfully does it crash yeah it's really funny it's just there's nothing. It's really funny.
There's just no right.
My one true love.
Nothing.
I love the void.
Nothingness.
Here comes the biggest skip in
this game.
You know, it's time for racism skip in this game. It's time for Racism Skip
Ultra Deluxe.
Yeah.
It's fine.
There we go, nice.
So...
When you see Clover move the cutscene that is fake Clover, evil Clover.
Real Clover is held hostage and currently invisible on the right side of the screen.
However Edd is going to show up here and grab Clover,
and that's going to destroy
fake Clover, giving real
Clover the ability to move
again.
So we're going to wait until
a very specific moment where
the plot flag gets set after
Starlow goes into the
elevator. But before you get warped
to the dunes to do this super long quest
and if you leave the screen right
about now
the game has the plot flag set
to let you into the final area, but it doesn't warp
you to do the long side quest.
Oh, the center!
Yeah! Optimal!
The long side quest where you have to find out about
Shujin's backstory and all that stuff.
All right, we're skipping it. Play the game yourself if you want to see it.
It's time to hear Pete.
I love Medium.
Wait, Medium? Another one? What about the other one?
I recognize this motif.
There would never be another medium!
We are playing Undertale aren't we? It's Holland!
Oh wait a second and now it's gone oh demonetized
anyway gotta get past the final choicer there and we meet Martlet up on the roof. Players who have played
all of this game's route may be traumatized
or infuriated by this particular
concept. We're going into
the final... wait? No, never mind. We're going into the final...wait, no nevermind.
Wrong round!
We are not playing justice right now.
It was a 2-3 chance okay?
And then Marlin is gonna team up with us one final time and We get a great song here called Flock Together,
very catchy.
I love the little fist bump.
Anyways, to point out, the racism skip we did
is a newer version. There was an older version where we actually went back to dunes and just skipped another trigger that allowed us to skip all of that
And that one was better because it allowed us to duplicate martlet
Yeah you would have two martlets up there
And thats why this category is bad now
yeah so we're gonna take the forbidden elevator that wasn't accessible in undertale to go
to the part of new hub with much better sprite quality.
I love... I love the part in Flawed Passivus if we fight Saroma,
where you go back to regular Newhome.
You go back to Undertale's Newhome
and the discrepancy is very...
Hilarious! You know? Look at this! kills new home and the discrepancy is very hilarious.
Look how good this looks.
And if you want to see that, donate to FightZeroba.
Yeah, yeah, yeah!
So, if you auto-mash through choicers
it doesn't set the choic choices properly and we can just take eight adult sodas
out of the car get crunk that crunk it's actually just sparkling water there's this whole joke like
you can't buy the adult soda from the bar. It's supposed to be beer.
Turns out it's actually just water.
It's $20 water!
It's that stuff you get at the hotel they upcharge you for?
I can't get over the hotel that they upcharge you for. Alright, finally... I can't-I can't over the simplicity of this strat
It's very
simple! Uh huh, uh huh
Go on. So anyway by doing
specific drops here it kinda of corrupts the game.
Don't crash the game! I would never crash the game.
And Tex just gets obliterated. This is actually a glitch in Undertale too.
It's really interesting because normally when Tex overlaps in this game, you'll just crash.
Yeah, but in this instance it performs exactly how Undertale does.
There are some other cutscenes that are like that.
Also I think we may need to get Starlo checked out.
I think he just broke his spine yeah starloach when sarlos sits here you know
three-fourths perspective shot very difficult to draw he shrinks by about two feet it's very funny
anyway final boss time it's about two thirds of a meter for you on the other end of the pond.
Anyway shout out to Saispots.
Also if you see me getting hit in this fight I'm not bad, I promise.
So we need to be at low HP here because there's an attack at the end that halves your
attack, or halves your HP a bunch of times.
We want it to be low but not at 2 because if you're at 2 HP, um, it tries to half
your HP too many times and causes a error and it causes the game to crash.
Specifically with Golden Bandana...
In the normal True Passless route I believe it's like...
It is 2 right?
Yeah, it is two right?
Yeah.
Okay.
Yes.
My bad.
We don't know if three can crash or not,
But we're not taking that risk. We're not taking that risk.
For reference, I've done three like five times in practice and it hasn't crashed but... Paranoid.
You never know this could be the one time.
This could be a lot.
This could be the 1-in-1 million chance of crashes.
It's never happened before yeah if that happened it would be several minutes
time-lapse kosher pickle here we'll be taking damage in order to get their HP nice and low.
Donation?
How about $5 here from
Arrow Artwork?
It's so unbelievable that
a game I got to work on has helped
people in so many ways, and it's
more than I could ever ask for in life.
Working on Undertale Yellow has legit
changed my life, and it was a once in a lifetime opportunity.
Thank you to the team,
my friends.
Thank you to the streamers.
Thank you to SGDQ.
Thank you to everyone.
Also Shay,
that couch is looking pretty comfy i think it's time to go to bed oh
so sir robo just do less swings because we have a lot of hp yep
yeah it saves time to be at low hp because she has to do less swings and
oh i like the color red
wait why didn't you die there no i'm cheating oh
oh i get it.
Anyway, just one question...
How do you want to be a big shot?
Alright, the yellow sub does have power conversion.
Yeah, wait a second! Wait a second.
Yeah, I didn't
notice that.
Why wasn't Clover
using this earlier?
Big shot.
Oh, are they stupid?
Is there a lore reason?
So as cool
as the big shot is
it's actually
really bad. It's bad shot is, it's really bad.
It does three pellets
worth of damage but it takes
five pellets worth of time to
charge up so it's just not worth it.
Personally I think it should do 100 damage.
I think you should be able to do the big shots, fam.
Anyway, Sorobo here will put on
the Kitsune mask for a little bit.
Don't ask how it fits.
Don't look at the side profile profile It doesn't make any sense
Anyway time for Pete
Good sprite work jumpscare
Thank you arrow This is so cool. I love this fight.
This is the theme song. This is A Mother's Love, one of the best tracks in
the game. Not my personal favorite but that's not in this route.
I love enemy retreating!
I don't really have to focus on this fight because I have the Golden Bandana,
but you know...
Yeah, Golden Bandana makes her only do one HP?
If this was a normal route, would have fancy holster i would take three per hit and that's pretty scary anyway the most powerful ability of
the yellow soul is the frame 1 invincible dash that gives you iframes for its entire duration.
It is a frame 1 invincible dash!
Use it, please!
I watch so many people play this fight and they don't use the dash
It's like, it gives you iframes!
You could spawn iframes. And then a little known fact as well
If you hold down the X button, it also extends your dash
and your iframes. Which means, if you're dashing
a bunch, you don't get hit!
And it helps a lot, especially if you're going for no-hits
or taking as few hits as possible.
A little bit of
orange here.
If these things that are falling
are too far to the right, it'll just block
the shots. I actually didn't know you could
go to the right side there.
Also, shoutout to uh...
The old version of this attack where every time
You hit those bells it would shim on a sock leg
Yeah, Arrow sent me a screenshot
Of an in-dev version
Of this attack where every single time you hit the bell
The white shockwave comes out
It's like, oh my goodness
So we talked about how the big shot is kind of bad
But when you have downtime and you can't actually do damage
It's pretty good
Wait, wait, who is this guy?
Who is that? This is that wait wait wait
recite the words to my favorite theme song from my favorite cartoon, Med 10! Wait is that a can of coke?
No way! Alright so this fight actually has four phases.
This is the third one?
Yep.
We'll probably lock in the incentive after the next cutscene.
Yeah.
This is pretty much similar to the first lot of random attacks,
but I think we have time for donations yeah fantastic i have
a 25 donation here from 30 aces hi kyoshi astra sh Wolfel and all the buddies on the back couch.
I'm super happy to see this game on the big stage
And I couldn't think of anyone better to show it off
Putting this donation towards sparing Siroba
Good luck and have fun!
That's gonna be
a yikes for me.
How could you do me like this?
That's definitely one ratio.
$60 in from Vanilla, Undertale yellow my favorite fan game and has the
best cast of characters let's spare fox mom
so now instead of the yellow bells being static, they rotate.
The evolution of gameplay mechanics. Good gameplay design.
It's like this game is designed well or something.
Nah what do you mean? They didn't playtest it!
You can beat all these fights by just standing still. minute playtest it. It's too difficult.
You can beat all these fights by just standing still.
That's actually pretty true.
So, backstory-wise...
Basically, Soroba or Shujin is trying to create an alternative
to finding human souls so that they can break the barrier.
And this involves creating a serum and
uh, Chujin dies before he's able to finish his work
Tsuroba tries to finish it and
it definitely will work when she uses
it 100%.
It's gonna work. Wait, so if it worked, why is
she after Clover?
She's just really mad at Cloover for some reason i don't know
is that a lorry though is there a lord she attempts to use this well canaco asks her
to use the perfect quote-unquote perfected serum everything should work but it unfortunately
fun fact there's a fun event on that tv yeah oh yeah so yeah in 1.0 uh there's a fun value
event and it could show up in this cut scene which broke the mood.
Saroba, what are you doing? I told you not to do this. Saroba?
No! Why isn't she making the most logical action here?
What-you mean a character makes a mistake
is she stupid that's bad writing congratulations can i play of
the game round winning kill you now have a human soul everything will be good
game this surely won't go wrong one two three four five six seven four, five, six, seven...
Seven seconds.
Seven?
What?!
So the reason that Saruba wants Clover's soul is because Clover is a loved one.
In Yellow's canon, the Blue Soul kills monsters or some monsters and has corruption
And so they want... Saroba believes that the
formula will work if she has a pure soul. Phase four, we're getting close to
the bid we're closing, so get your donations in right now also absolute banger I love light motifs!
I love when the main
light motif comes out!
Wooo!
I'm so glad that Undertale
invented music.
Anyways, speaking of the old version
of the game, these attacks in Phase 4
and Phase 3 used to be
way harder. They used to have
more complex and random
attacks, and now we have
just a few... We have a lot of simple we get it
so you're good at the game anyway shout out to madonna for no hitting this oh
yeah on the old version right no? No no on new version.
On new version.
But it's still really impressive.
Yeah.
Because there is a lot of stuff that goes on.
I think...
It's probably about time to lock in the incentive don't you think?
Yeah.
Yeah so yeah. Alright. Lock it in for spare or kill.
Also also don't die. See now they're rotating and Soroba's moving! It's evolution!
That was really close there, Casey.
You only could have gotten hit ten more times.
All right I've got the verdict for you when you're ready.
Not even close.
Spare Saroba with $3,003.
It's over 9,000!
What?
9,000? That can't be right!
Thank you everybody for getting all your donations in to save Foxmom.
Woo! Unfortunately, since this is a prequel and we know that Asgore has the yellow soul in Undertale, Clover's doomed.
Sorry Clover!
But hey, Zorova will live on in our hearts.
Maybe in a different route they'll survive...
I love that
one tweet
that Undertale
Yellow tweeted
out on April
Fool's says
Clover lives
in the end.
Aye.
Aye.
Aye.
Fun fact,
uh,
the same thing
that happens
with the
Martlet text
way back
when where if you're holding Auto Masher and it just doesn't stop she'll keep saying I.
It took me a while to even notice that was a fan.
We didn't even notice because our old automasher would skip frames.
And so if it skipped a frame, it would be...
Yeah we're using an automasher mod.
Yes the mod is significantly better than jerry-rigging in an ahk script i can speak english very good hello everybody all right
we're getting close to the end of the run so i want to do a few shoutouts. Shoutouts to
all my friends here who
helped commentate this run. I feel like
if they weren't here, I would have had a mental breakdown
But I was pretty calm this whole time. I had a good time.
Shoutouts to Back Couch for being here
to support me.
Shoutout to my family who's sitting right there.
Shoutouts to everyone who has pretty much supported me up to this point
i've been into speed running since like 2016. I haven't done it since like five years ago but
i've always wanted to do it and i never thought I would be up here,
and here I am. And you're out!
Flashbang! Oh!
Also, lore is happening or something. I don't know.
It's really sad.
We have all these quotes that we definitely read when we were playing with them.
Definitely saw all of these.
We know all of these quotes, such as you must have places to go, correct?
Who was said by
someone somewhere.
So Clover's getting all the, you know...
All the heartfelt memories that we mashed through. I guess they just have super
fast understanding. They have good comprehension.
And in this ending- so if we had killed Sorola
we get an alternate version where
Clover and Martlet go to Asgore
and Asgore and Clover fight
and it's an unwinnable fight
a la Crisis Core Final Fantasy VII style
where Clover loses, but
here, Clover willingly
gives their soul up to the monster kind.
One day!
Honestly, Clover would have beaten Asgore if they just had the burnt pan.
Yeah.
I don't know why they're using the empty gun, it's
such a bad weapon!
Maybe that's why they died.
And if you play neutral by the way if your undertale fan haven't played this game yet
try the neutral ending yeah it's not
like undertale or it's just a part of
pacifist you will love
so good it is so good it is neutral so good casually i feel like that's
my favorite route casualty is neutral yeah i honestly wish we could show the neutral final boss
it is is absolutely unbelievable.
I feel like a good challenge.
This is very good as well.
I'd say the neutral ending
boss is maybe the standout.
Time for donations?
While they're yapping?
Absolutely!
Let's take a $25
donation from Triforce
Riku.
Yellow there, Runners! from Triforce Riku. Hello!
Yellow there, runners!
Please laugh. First time donating
glad to do it during a great run
of A Great Game for a Great Cause
Good luck and spare the jinn's wife
group hug yay she just tried to kill us like two seconds ago
don't worry about it no that's fine it's fine she said you were sorry true
uh time will be when soroba leaves the screen i think we got time for a little more donations
yeah like one or two pretty long fifty dollars50 here from Dead Cat!
Oops, I'm a bit late because of European time zones
I still can't believe our game
is being run at SGDQ
Thank you to the entire UTY
speedrunning community Seeing this live has been
an absolute blast so far, and I'm
sure it'll only get better.
Shoutouts to the Undertale Yellow speedrun
community.
Everyone knows we're good.
Can I ask, is Zillicon an issue for finding like half the stuff in this game?
Yeah. Well, Zillicon found the most important one which is Racism Skip Ultra Deluxe.
True? Cool.
Okay, I think we can squeeze in one more.
$50 from
Ellie Jelly. High from the
back couch!
Never watch this run in full but I'm excited
to see this game being torn apart
Can't wait for the marlet to do to go it's marting time and mark all over the place
all right i cried time is coming up pretty soon. It heaps! I cried.
Time's coming up pretty soon once Saroba walks off screen.
Yep. As Undertale lore says, humans can live a slight amount of time without their soul.
And... We'll just take a quick dusky.
Yeah, Clover just needs to take a quick nap.
And time!
You really yellowed this Undertale.
121-20, that's pretty good.
That was an Undertale yellow.
I'm pretty sure that's basically all the same as your practice.
Yeah.
All of your practices.
Very consistent. Just to become another cog in the machine?
You've grown so predictable!
Oh yeah, the flowery words.
I could undo this all right now but maybe you've earned your rest.
Afterall there's always another.
Does he know? does he know does he know you guys had fun so i suppose this is where we part ways oh who am i kidding? Until we meet again.
Friend.
Aw, they're dying!
Oh no!
No man!
No!
This is so sad.
Can we get some F in chat?
F in chat for Clover.
Yeah, well, that has been Undertale Yellow.
Thank you again.
Wait, wait, wait.
We can't say it until the title drops.
Yeah.
Oh, okay.
Not the second.
Oh, oh, oh. drops yeah oh oh
what's this game again wait hey what's the name of this game
again does anybody know i don't know. Like, purple
Amore blue
Green, I think stars say green
Celeste Pink
Oh, ami Blue? No, no it's...
It's...
Roll credits! Roll credits, thank you all for having me. This really was
this was an Undertale yellow
It truly was an Undertale yellow Thank you for that incredible run, kimchi carburetor.
It was great seeing you go to work up there.
Yeah, I get to throw one in too! wanting to.
We're good!
Hello!
My name is Slyton, and we're playing today My Friendly Neighborhood.
If you haven't seen this game before,
think of Resident Evil on Sesame Street.
Something like that and
you have a pretty good idea.
I have a couple commentators back here
if you guys would like to introduce yourselves.
Hi, I'm Nerd. I did the Poppy run yesterday and I've ran this game a little bit.
I'm Dangerous. I learned the run for this a long time ago
And I never actually submitted it i
should probably do that at some point yeah all right and we actually do have
one more a mysterious voice in the sky if you'd like to introduce yourself
oh hello hello! My name is
John Szymanski and I am the
main developer of
My Friendly Neighborhood.
Developer on a couch! Very exciting!
Developer on the couch in spirit, but ethereally
invoice.
Remote is still on the couch.
All right.
We're going to get into it. I can explain as we go here.
Time won't start until I select the difficulty so we have a couple seconds
here and I will count it down. Alright, we're rolling up in our truck. This is longer than gonna remember.
Alright, in 5...4...3...2...
1...go!
Alright welcome to My Friend neighborhood ceo percent this is our 100 version of the run
um essentially we are going to help every puppet in
the game that needs help we need to grab every weapon in the game that needs help. We need to grab every weapon
in the game, and we need to beat
the final boss!
So first off here...
John was very nice to put that button for us there
that lets us skip the entire intro to the game we don't have to go into
the hotel and we can grab our nice shotgun right off the bat this is the main weapon we're going
to be using for pretty much the entire game when do have an extra room to go into here,
and this safe has a little secret thing
I went too far
that will help us in about
10 minutes
The fuse Alright, and enough ammo to pretty much get through the starting area. So Dangerous if you want to help explain what we're going
be doing in this building here? Sure so this is the first studio area that's kind of like the
main puzzle hub and as
soon as he gets into the
main part of the studio where the
filming actually took place
it's a giant set and there's a bunch of little mini puzzles around where he has to collect
little childrens block tiles that
he has to arrange in certain order, in order to obtain a key that is then going to be carried
or not a key, but a print
that's gonna be carried to another part of the game
and that's gonna be used to access the next area.
Alright, you just saw me pick up
the wrench, the weapon I use to just stun
our friend Leonard back there
that is one of the main things we're gonna be using
throughout the game is just hitting
the puppets either whether it's in the back or in the front.
And we also picked up the key to get into
the main area that Dangerous was talking about.
And here we are! The set.
So there are... I believe it's four main puppets we're going to be seeing here and they all have interchangeable voice lines. All absolutely amazing.
Yes.
I recommend if you ever play this game just sit and listen to them. They have far too
many.
Agreed.
Good job John!
Some of the most incredible dialogue I've ever heard.
And you did see me walk along a ledge there that doesn't exist.
That is a very precise trick of... I'm not precisely sure why,
if you walk while just barely looking at the wall
you will walk along a non-existent platform
and be able to walk over it
to get a key that we usually wouldn't
be able to get without walking around
a lot more.
And that big bird,
the legally distinct big bird
is Pearl.
Pearl really trying
to mess her run up right now she can't step on you uh and deal
damage which uh is not great because then i would have been knocked into june bug one of
the other puppets and that would have been a very bad start for the run.
We only have, I believe four HPs so it's not a lot to work with
hopefully we're not grabbed too much
And we are going to walk up here. There is a puppet in a very interesting situation waiting for us in this room over here, so I will let him speak for himself.
His mouth actually slightly opens as the water goes down.
Hey, you'll name Norman!
And I know we have spoken about it before, if anybody has played this game and has a favorite puppet voice line Please put that in the donation and Kung Fu will do her best puppet impression of the voice line.
We talked about this before.
For the record, I am extremely excited to hear.
Please do that.
You're assuming I remember how they all sound exactly,
but we'll definitely do that.
Oh no, no!
I am not assuming that personally.
I think that makes it all the more exciting.
Creative license is very much welcomed here.
All right and you did see me pick up the glasses there.
Those are going to be items to help Pearl.
It is a little bit of RNG on where she will be when we need
to help her so we're gonna hope it's a good location otherwise i kind of just have to run
around aimlessly for a little while also the chocolate bar get to um nerd if you want to
explain what the chocolate bar does yeah so the chocolate bar gives gordon a bit of speed boost
uh i'm not sure of the exact gap but I believe it's around 3 Chocobars
double-speed or something like that
So it's gonna help us move faster through these rooms
Worth noting about the Chaka Bar, it
lasts for three door transitions
or four screens total
so sometimes we'll use a Chaka Bar
early to set it up for a
future run. Alright, so we helped Pearl there
she didn't have her glasses
she couldn't see
that's why she was threatening
to step on us
She really is nice
don't worry
Alright, so the answer
to the block puzzle
in case you were wondering.
It's Neighbor!
We are letting it go.
Oh, we got Neighbor.
And I did just unload a shotgun shell completely out of
the blue that is because this route has
very, very precise inventory management. We only really want to manage the
inventory twice total in this game and if I don't do stuff like that,
it's going to get a little
not fun for me in some places.
It's going to be the same with
this weapon right here. This is, I believe,
the Rolodexer. Very actually creative item.
It's as you can see at the top there's letter Z it goes through a bunch of letters
as you shoot the alphabet. Yeah. Um, I am going to ask for
silence here for a second. There is
a nearly frame perfect trick we're gonna hope I get here
Ah, didn't get it.
But you can completely skip having to walk up those stairs, like up towards the
stairs over there and up the stairs and enter that second cutscene. And just get right into
looking at and grabbing the tape that I just grabbed. The tape
itself is pretty much
our stay down item
in this game.
Alright, and Junebug
is going to hang out there for the rest of the run midair.
Don't worry she is okay, she enjoys it.
That was slick as heck dude!
Yeah you shoot her and then if you tape
real quickly
while she's just about to fly away,
you can tape her midair.
And that's how we do that.
It's not just expedient for speedrunning purposes.
It's really funny.
It is.
It also helps make it a bit more consistent because she can just fly all the way down the hallway and you don't have to waste time walking down here.
Instead this is where you get to walk over there and go straight through the door,
And then she gets to see her do the funny stance for the rest of the game.
We're going to stun the rest of these puppets, and we are now going to enter
The one area in the game where frame rate is important
So...we are going to turn on Vsync, go down
to 60 FPS. We also have in here this is Ray. This is the next
one we're gonna have to help. I gotta stop down the stairs.
Ray's best boy.
Ray is a very, very good mechanic.
So if things go well here
I should be able to stun this Norman and walk through him.
Nice!
Okay. Well done. So that is very, VERY precise.
Norman as you heard behind me multiplied into about 7 different Normans
We used to just juke around him, but that
is slow and
a Japanese runner by the name of
Kirukuro discovered that
I'm going to toss over to
one of you guys, whoever wants to do it while I do this puzzle.
To explain?
Yeah, explain the puzzle! Oh, to explain the puzzle, yeah.
So this is a punch card puzzle so
the nice thing about this if you understand
and know the answer to the puzzle you can just do the punch cards automatically but
each punch, each shape is
relative to a certain number and we're trying
to tick those clocks
right there on the wall over to a certain
number and so you have to know which shapes correspond
to uh, which number. It's just a quick puzzle that you can figure out if
you go into another room and look at the wall. Exactly, and we did our first inventory
management of the game. Hopefully... That's 50% on the inventory management we do, provided my ammo is correct.
And we are going to enter down here into the main atrium.
We're gonna come through here a couple times
while in the sewer, Norman
Luckily none of these puppets
can catch us if we just take
a very nice route up the stairs
Another quick thing to note is that as you can notice,
the stairs do slow us down significantly to walk on them which is something
will come into play in a little bit.
Actually, that's a good question for John. Why the
slowdown on the stairs?
Yeah, you know...
Good question. You know, there's
a bit of non-tangible
game feel that you kind of have to
get across in some way.
And walking up and down stairs
does take a little bit more time, IRL.
Thought it would add
a little bit of interest to the vertical variety.
Realism!
Alright, um... Oh sorry? No no you were much more important than me.
Oh, no!
I'm surprised stair bouncing
was such a thing back in
the demo speedrunning days
and yet I believe it ended up getting to where you would go down at an angle
down the stairs and kind of bounce down them instead of going down directly.
But I believe that was timed and found out to be no faster is that correct
oh oh that would have to be a slighting question because i don't know
interesting you might have to repeat the question!
I was very focused on walking down that hallway quick.
Uh, you know what?
Let's discuss afterward.
There might be a bit of heck
that I might be able to do. Of course!
So we are just walking around grabbing these
fuses, there's a bit of downtime Kung Fu if you
wanna take it away with probably about three donations
Absolutely, you're getting a lot of love
right now so we'll do $50 when the stakes are high.
I get...I get the stake spelling that's good.
Hey Sly! It's ya boy.
While it is true that the last job of the day is always the worst
We can also say the first run of the day is always the worst, we can also say the first run of the day is always the best.
Try not to get too many ones!
Thank you.
I know him very personally.
Alright, I think this one is a potential puppet phrase maybe
this is five dollars from brainiac who says it's a great day for board games
can't wait to see Slayton versus Norman.
Thank you, Brainiac.
One more?
One more!
Alright. $10 from Adam the Feverish who says
My Friendly Neighborhood was a very charming game
and I'm happy to see how it will get broken completely.
Perfect, thank you so much! Alright, so Ray can just spawn in that pipe we
just walked past on the left. After we spawned him in that one area where we did the norman multiplying skip uh he
could just spawn in any of these pipes completely rng if i believe and one quick second i need to guess yes he has to plug in uh four sets of fuses
in two different ways so the first one is a club diamond heart spade that unlocks
one door off to the right and then the second one is spades star
diamond heart that one unlocks the door to the left
and we went through the left door first because we're going to go get a
very special weapon.
I would also like to note he has those notes
because I don't know the combination,
I know the pattern!
I have accounts in my head,
if I mess it up,
he had the notes.
Fun little tidbit here
This is technically a sequence break
But this was a sequence break that
I really wanted to be possible
We actually rerouted a significant
portion of the game, specifically
so you'd be able to go get that
extra fuse early,
so you would be able to get into this area
early, so that you would both be able to get
this particular weapon,
that is coming up in a second early.
But also so it'd be possible
to do a fully pacifist run of the game
because it wouldn't be possible otherwise
for the curtain boss.
Alright, so what you saw us pick up here is the minigun.
And guess what? We're not going to use it.
It is not good.
But it's required for CEO%.
I believe but it's required for cdo percent it is required for ceo i believe
it deals one or two damage per shot uh it's less than that. Okay!
So we prefer the shotgun, because that is a lot of damage at once
but I guess
But I do know we are going to be able to use it in this
next room to create a very funny sound.
Since Ray didn't spawn
in the main atrium room that we went through,
he will spawn in this next
room. It is guaranteed
as far as my attempts have seen. So I'm just going to be quiet so we can hopefully hear the safety spawns.
There we go! My favorite sound in the game by far.
And I will also note, there is an item you get later in the game,
the soda that increases your fire rate by a lot
and three sodas on the minigun makes a wonderful noise!
This is true
all right and that is pretty much it for the sewers with us um we will be coming back down
here maybe once uh yeah once later i to make sure it wasn't twice.
And we are now entering by far the longest
elevator in the game community. We have time
for at least a donation.
Alright, let's go. We have $10. This is from
The Demented Salad.
He says, always happy to donate to a great cause and very happy to see this wonderful gem of the game
being ran on the big screen! Hoping and praying for good card
game RNG.
And remember, we're all friendly here!
Friendly, friendly, friendly!
We're all friendly here!
Oh, that's a good impression.
The hand puppets are the worst. They're so awful. I fully agree with that, yes.
We minigunned them there for a reason. It's just to get them out of the way.
Alright and this is going to be our second inventory management of the game.
Hopefully the last as long as I
do everything correct. And we pick up
the first mask there. This whole office
building is based around the masks
for at least the first bit and then
puppet can spawn right there and he didn't that is the only risk to us
and we are going to be doing here the first kind of
stairs skip um there we go!
Walking up that railing is just faster than walking up those stairs.
Again found by the wonderful Japanese runner Kiroku, um...
Amazing person I was talking with
him before the run.
I've been bouncing back and forth with him with
NMG. We're really close
and amazing guy.
Also Demented Salad. I want to talk about him quickly.
He's a major person in the game.
Has run CEO on Hotfix before.
Good to hear from you Salad. before. And...
Good to hear from you, Sal.
Amazing to hear from him.
All right. So we since
we did just use three ammo
We got a pickup
three ammo right there again
that was a routing change.
We used to just have to juke all the puppets in that theater room.
But discovering that we can grab the ammo there and waste a couple seconds doing it.
Completely fine. I will have to
explain this later... We are grabbing a safety health for
a very specific reason that if you know,
you know. No no no! I want to put in my pro board game propaganda right here.
I swear during testing 90% accuracy of success.
Apparently I'm the only one,
I think that I might be able to just swoop in
and take the record.
We call that the dev skew.
Grab this mask through the wall here,
grab the chest piece and
grab another safety health because John is lying.
Oh my gosh!
You also say that he cheats
And I can guarantee you
He only cheats once Okay so we need to explain what's going
on here so in the next room after this uh we're gonna play a board game that is 100 rng no matter
what john says uh And you basically get,
you have to play through this little mini-game of
playing cards to move a piece around the board
but you can instantly lose
the game if you get
the wrong cards and you have to complete this is the only way
to get that key that norman's holding in there this isn't no way he can lose this okay no he
can just keep playing threes so okay to explain it the Norman spaces
the brown ones you get to pick up a card
The purple ones you have to play only
You can only play once
The yellow spaces
You have to play the top card of the deck
And the green spaces you insta lose
um it's just a quick story um i came back to playing this game he is catching up
i came back to playing this game we're gonna have to rely on rng here
we might lose the girl it is completely possible this looks very hard Oh my God that was and we drink the safety health without having to use it.
All right.
I think last run that I watched i think was six failures or something four failures before
before it got uh a successful run through yeah my bpm is in triple digits right now.
That was insane!
In no way did I expect that to happen.
So we just picked up the next mask and also a grenade.
The grenades are going to be very helpful for us in a couple minutes, we will have
a boss coming up and we've got pretty good explanation for them or a pretty good way
to deal with them here. So the next here is the mask
puzzle we've been collecting the entire time.
They all have different faces because
they all have different emotions. George is angry, that's
the only important one.
And now we're going to pick up the dice. Good test of my aim, and it's okay today!
Eh, you missed one. Spend some time at Kovac.
This is one of those fake ledges again that we just do to avoid these stairs.
And the first time
I went through this room here,
you saw me deal with
the hand puppet by wrenching it.
Oh my gosh is that tough! i just shot those up that is super hard to do
all right uh dangerous if you want to explain this one.
Yeah so I never remember these numbers
This is the thing that kind of kept me from really grinding
this run. So the dice puzzle you have to do
is 4 1 6 2 5 4 3
1 2 in that order and you have to switch
them around because the
opposite side of the dice is the one that
is uh corresponding to the solution of the puzzle
that's goblet by the way yeah our first introduction to gobblede the puppet we
are going to help in the theater. Hopefully
this didn't, it's only worked out for me once
in practice today a little
railing jump I can do here as well
hopefully... Oh! We got it! Nice!
You can just pop up over that railing and just skip having to walk around saves
about two seconds very nice to do though it's very fun
um also coming around the front on those puppets I just hit.
Hitting them from the front is very hard to do because you have maybe about 0.12 seconds
to hit them before they are invulnerable to be stunned from the
front, and they will just grab you
and it is not a good day for anybody
except for them.
I'm sorry we don't want that.
If anybody's interested in how this works, is if you hit a puppet before they've gone through a small timer after they've seen you it'll automatically stun.
Same as if you hit them from the back I believe even if they are aware of you, I believe that will stun
them. Not that would really ever
happen but...
Except for Genebug and Pirate Cove
Enter it! is that true?
That one will stun sometimes but not always.
In case you were wondering she's still hanging out there.
Don't worry.
She's still singing though, so it's okay.
She's singing about bubbles.
She's having a good time.
I told you she likes him.
Yeah, she's vibing.
Yeah.
She's flying.
She has no choice.
She's tied up.
John, I do have a question for you that I think it's a burning question we've all been wondering and I waited until so far to
run to ask it.
Why do we have a flip weapon button?
What is this for? This does nothing.
Okay, wait, wait, that's first of all
That is completely untrue
It does do something
But second of all would you rather that you didn't
okay no it is the dedicated adhd button this is correct yeah and that's what i'm saying you gotta
have something when you're not doing anything, right?
No.
But it is candidly untrue that it does not do anything because if you were on
the last shot of the stenographer
and you flip and you fire halfway
through the flip, it'll do four times damage.
Nobody knew this!
Yes, this is totally a thing. 100%.
Oh, there's a reroute that's about to happen.
Oh yeah, there is.
Also welcome to the first boss of the game
This is Curtain Call
And fight's over. Alright that was Curtain
Call. Hi
Two nades, that's all it takes
You do have to wait a little bit because while she's
screaming at the very start, I believe she's invulnerable
and she can just take out a couple of the grenade
hits without dying.
Do you know how much time we spent
making that boss?
Do you know how quickly he just defeated the boss How much time we spent making that boss?
Do you know how quickly he just defeated the boss?
Yeah, I don't. You know how much that hurts me?
Alright, we are going to help Goblet here. We are going to place a film in there and you can see she walks up there all sad I got turned around.
Oh yeah, we had a lore question about this John.
We do.
Oh!
Why is Goblet sad?
Nobody knows.
Goblet is sad because there's sad things happening on the screen!
Or do you mean just in general like why is Goblet just existential?
Both? I guess the question's like, why
is showing her the film and then
comforting her in the theater
helping
for the good ending.
Okay, this is a very
complicated discussion that would probably be
outside of the bounds of...
But let's just say
Goblet feels poorly and then is shown that there might be more to life than
just the pain she sees. Simple as that.
Alright, in case you're wondering we went in there
patted her on the back and said
You're good
The tone will shift just now from
John to Slayton
I have to be that person.
I'm very something.
There's existential dread and horror
and terrible things in the world,
so we went ahead and pat her on the back
and said it's all good.
No worries.
See ya!
Existentialism done quick.
All right. Welcome to the next area of this run
this is the garden uh we're gonna have some fun here the cardboard cutouts we just walked out they do play a part in a puzzle later on luckily we know the combination of
the puzzles so we don't have to deal with it but i think it is a very well designed
puzzle props to john agreed well thank you uh so
we are gonna to walk...
I took a wide line there because if you walk too close
to those stairs, even though you don't walk on them,
they will detect you on them and you get slowed down.
What was that?
Oh, that was a dog, I think.
Was it?
I mean, you know, it could be anything.
It looked like a run killer.
You know what?
Might be right.
Alright we're entering the greenhouse.
We are going to grab a key in here that is going to help us pretty much get into the last rooms of the game we're going to need and go back down into the sewers after this and help
Ray. But a little bit of
this is mostly just fetch stuff for
a little bit. Kung Fu, you have probably time
for two donations? Okay, great.
First of all, just a quick update we are 20%
on the way in now to that solve the world's most difficult puzzle for Lufia 2
so I just want to like keep a heads up for you all and I learned a little bit more about it
It is a sliding block puzzle,
and the optimal solution for this puzzle
is 116 moves long.
116 moves.
I'm just saying... So we are 20 now for over 1400 we need seven thousand um dollars for that so i want to
see 160 moose um we have like half the run have the next one to get that in
Anyway, quick donation for you
$50 from Merchan
I'm just going to try a different voice
I'm just going to keep trying things
This one goes
D is for donation
Okay This one goes, D is for donation.
That was amazing.
That was really good.
You have time to play one more.
Okay, awesome! $20 from HippieNator who says
We're all friendly here! Friendly, friendly, friendly!
Good luck on the run Slayton and I hope we get to see a first try board game which
we did, which is pretty well.
HippieNator is another runner of this game,
the main any% runner and actually
the reason we run uncapped frame rate in this game.
I've been waiting to explain this because it's really odd,
also i'm going to just waste ammo here for no reason.
So when we run normally it is load removed.
We have the timer in the top right corner which
is load-removed as well so it doesn't affect that at all.
What it does effect is
when you go through
the door what it does affect is the time
It takes to go from finishing the door sequence to the black
Screen. It decreases that time ever so slightly, and that just piles up over the run.
And it's a free timesave.
The door entrance animation is shorter, but the time spent in the loading screen is not.
Very odd thing. Only found out very recently too.
I did not mean to hit him that much.
I have no explanation for that!
I'm going to do a little code dive and see if
I can figure out what it would be it is mainly um used for the very final door of
the game it was noticed the biggest oh wait no i think I know what that is.
Okay uh yeah I can talk to you about that later.
Slayton did you just shoot a dog?
We don't know that it's a dog.
It looks like a dog.
You know a lot of things look like a dog. It barks like a dog. It looks like a dog.
You know,
a lot of things look like a dog.
It barks
like a dog.
Its limbs
just like dogs
do.
It looked
like a dog
is all I'm
saying.
This runs
not payday
approved.
Alright, this is the first time entering
for the entrance of
the hotel here which really
is where you're supposed to go immediately
there isn't a first cutscene of the game
should be there. I don't think it also explains
what the goal of the game was and what we were doing.
We are hired as a repairman
to come in and stop this old studio that has just somehow turned back on
And is broadcasting over current channels.
So we have to go up and climb to the very top of
the building, and turn off the transmitter? Transmitter
up there. Yes. Also by the way this entire area is
optional you don't actually have to do this for any percent but since we're doing what is effectively 100% We have to come here and to do this.
Also if you're interested in a percent that run is absolutely crazyhere near this run at all.
I recommend looking at it.
Any percent
is horrifying.
Well, you would say that. You're the developer.
I know. It you're the developer. I know!
We also have an interesting trick coming up here if I can get it
That is a very, very precise...
You have to walk up to that ledge when it prompts you to hit E
hold forwards and right and turn to the right just enough
to get back on the platform but not too far.
It'll prompt you to hit E again
And then drop down onto the little scaffolding area
and go right over
Save a few seconds,
and it looks cool! So we like it!
You sound like Norman...
When you play enough of this game
uh, you get the voices down. You hold forward and right, and then you hold back
and you like it!
After a while, the voices
just get ingrained in our brains.
This is true.
Alright, again another bit of is probably just a little bit
of fetch if Kung Fu wants to hit us
with probably two donations. Sure thing.
So we have $10. This is from
Askan Yee who says
I'm donating for the phrase designated ADHD button.
I love when there's an in game fidget. Honestly, I agree with that.
I really enjoyed doing it too. Yes, that was really fun. So if that makes you feel better, John.
Okay, we've also got $10 from Abukamu who says...
I'm so happy to see this game on a mainline GDQ.
Slayton, thanks for helping a community dream come true.
And John, always a pleasure to see your passion in making this game.
Be gentle and slighten best of luck and shout out to the lovely coach as well.
Thank you. I to hear from your comment
thomas the homie i'm looking for more puppet impressions just so you know all right coming
up is the playground puzzle that we were talking about earlier.
Hopefully I'm able to get it if dangerous
you have a combination for it
if you want to explain a little bit of it.
I do not have the combination
Oh you don't have the combination
but you can explain how we do the puzzle leveling.
Yeah, and honestly explaining the combination wouldn't even be all that interesting.
So basically you'll see he puts all of these little pogs into the playground layout like
that in order to open that door
And the solution to
the puzzle is actually all these cardboard cutouts
laid around the hedge maze, and
uh... The first time I was playing through this
casually it took me
an hour to figure that out.
An hour?
Yeah, I mean...
You said it tripped you up a whole hour!
It took me a while
because I kept putting some of the pogs
in the wrong place. Also,
we're helping the probably puppies.
I'm sorry
that I'm not as smart as you, John.
We are also now coming up to the apparently most hated puzzle amongst casual players, and sometimes speedrunners.
So what we were picking up was a bunch of different items.
I believe it was trumpet polish, um...
I can't remember the rest of them.
There was film solution and film developer.
And then one more.
We put in those cases and turn everything on
Press the buttons for a very exact amount of time
If you hold it too short or too long,
It will just break on you. The animation for breaking takes about 3 seconds
You have to completely restart it
For the record, it has gotten two patches less specific.
The timing that is.
Alright and we are now entering what is essentially going to be the last area of the game.
We're gonna clear that purple goo, we barely knew it was there because we've only been in this room once
and go up the elevator to the penthouse which I think
is my favorite area of the game just because how it's designed, you will see this in a second.
Everything is cardboard and this is absolutely beautiful.
Osha would like a word.
Also, just so everybody knows I am a very good chef and welcome to my cooking stream!
This is the kitchen. I'm going to teach you
a few recipes here. So when you chop milk
what do you get? That's right, a banana.
A banana, yes. Obviously.
I put the banana
on the stove. That is the incorrect thing to do.
Do not do that,
I don't recommend it.
I put the banana in...
Oh my god, stop!
I'm a trained chef somewhere, don't worry.
Probably.
I can't breathe!
So the campers go make chili,
those tomato in there in um
the microwave makes hot sauce I think
put them all together in the fridge?
That's right! It's a key!
Why is it a key?
Don't try that in your kitchens at home.
Oh no! That's not our favorite thing to deal with. Die please,
thank you! All right no I didn't place the second one. I just tried to hit her too early we took
damage luckily we've been at full health this entire run somehow
that was my first hit and this is the most creative computer you will ever see
in a game.
I have to interject here. That is a computer... when I was a kid we had reasonably strict screen time limits but I could not imagine not playing on the computer,
so I would make little paper computers like that for myself
and pretend those play video games.
I couldn't not put it in.
Oh my god, that's adorable.
Oh my God.
Yeah, isn't it cute?
Yeah. All right, so what we're doing at the penthouse is That's adorable. Oh my god. Yeah, isn't it cute?
Alright so what we're doing in the penthouse is grabbing
the puzzle pieces to help
Arnold! The last puppet
we have to help in the game.
The puzzle pieces are all around, we picked up two so far
one was in the cabinet we just grabbed and one was
in one of the cases
or the chest in the room next to
the computer from John's childhood
And fun fact Arnold is the only
one that you help in
the NMG run
and just regular gameplay. You can skip
helping all of the other puppets but you cannot
skip Arnold.
That's correct. Dangerous we just went through
the puzzle if you want to? Yeah, we just did it!
We zoomed through it. So there is a couple
little
logs like journal entries that you can find to get the answer for
puzzle but you have to go up to the shapes puzzle, the fox puzzle
color puzzle, flag puzzle, painting
shape painting, fox painting, color painting
flag painting and then the fruit painting in
that order you have to push those buttons in order
get the last painting
open and get the last puzzle piece there
Nice yes I love this This is a cool thing we do
when we open the inventory it doesn't really
do anything, we just like to know where the soda can
is for later so that we don't have to stumble around
looking for it because the soda can
pretty much acts as a chocolate bar that we're going to use later.
Welcome to the longest ladders in existence, this is Bloodborne
and we have ladders don't worry.
Fun fact about unccapped frame rate,
thank you HippieNator for making us run on
uncapped frame rate. If
spam E too fast at the top of
any of these ladders, you will teleport to
bottom including this one that takes like 30 seconds.
Please do it.
I did in the practice room earlier but it's him watching.
Please do it again.
Yeah.
I'm not intentionally going to try and do it again.
But I have so many donations to read for you.
This is a long ladder. I might donations to read for you.
This is a long letter,
I might have to do it twice, go three.
Go three? Okay okay,
I'm gonna go really quick then.
$10 from Mimicick who says
I can't find the exact transcript
but I am requesting a recitation of Junebug's rant about eating gravel.
We have $5 from Backsideofwater
who says it was Professor Plum in the billiard room with Wrench.
What do you mean this isn't a game of
clue we've also got ten dollars from steven who says winning this board game really feels like
a 50-50 oh my gosh i have a story.
But luckily we didn't get the teleport back down there
so what we are in now is what we're going to call
The Unfriendly Neighborhood.
I know it's weird that the game is called Unfriendly
and mine is Friendly Neighborhood
but I don't know why this exists uh john just doesn't like us nope never did
but we are about to enter the final boss of the game
i don't know if this final boss has a name it's called the amalgam hopefully we can take
it out just like that so
the thing with this final boss is if you kill
it while it is in its leaping animation
It will stay alive until it leaps
It can kill you. I have lost runs
to it, I've lost a world record paced
run to it. Oh no
I don't have the World record in nmg i would
and we are coming down to the last door of the game time is coming up when i press yes time
and the music currently playing does confirm that we got CEO. The music is different if we didn't.
So this how I personally verify. This is an absolutely amazing game, I 100% recommend picking it up.
Playing this for the first time, it's super, super charming.
It's a survival horror game but it's low on the horror.
You're just gonna have a lot of
fun yeah and it's unseen summer sale is
it i think so it is on steam summer
sale there we go
so hey i
i want to take a quick moment.
I just wanna say it is an absolute pleasure
to see my game being run in GDQ.
This is absolutely one of those developer dreams come true
and thank you
very much for allowing me to come on.
Big applause for John, please.
He's been
in the speedrun community
for this game since the demo came out he was the world record holder of
the demo for a short amount of time for one day like like a day but you know what i'm gonna hold
all right um we'll move on to shoutouts because...
Enjoy the song while we do shoutouts.
For me, just shoutouts
to everybody who helped me get here.
My parents completely
helped make this happen.
Everybody in the game who's helped me push further, specifically people like Big Nono, who unfortunately couldn't be here.
Amazing Yakuza Runner helped me get super good at this game. These two guys,
they're dancing. I love it. Dangerous
finds a way to dance somehow.
Okay, man. If we want to bring that up...
And just everybody involved
and John for being here. This is absolutely amazing
I've always wanted to do developer run, I think they're my favorite
You guys have any shoutouts?
Hi Ben
I would just say you know if you if you're looking to get into speedrunning
and you're maybe nervous about getting into it,
you know, just boot up a game and play through it.
There's nothing wrong with just getting going in your first run.
Just play through it as quick as possible,
don't worry about
every glitch possible
Don't worry about the bottom of the leaderboard
because no matter how slow your run is
you're still going to be faster than the elevators in this hotel
this is true uh if you're interested in running the game we do have a discord it
is on this speedrun.com page there so you can check it out. If you want to find
me, I'm at slighten101
on literally every
social media in existence.
Can we find you guys anywhere?
Twitch.tv slash dangerous. Twitch.tv nthrd underscore squared and uh
if you could find out on twitter and if you can spell it you get to follow me. So it's a great pleasure.
Perfect. Thank you everybody
and I hope you had a good time in our neighborhood.
Hello everyone and good evening. I hope you're enjoying your SQDQ so far,
I know I am. I'm Kung Fu Freak Up and I am joined this evening by three of our horror game speed runners
We got to see their runs this
week already, so I wanted to bring them
together to talk a little bit about
horror speed running in general and kind
of like what makes scary games
fun to run. Like, it's such a fun
niche of speedrunning
in my opinion and
so I just wanted to kind of explain
a little bit more about that and like hear your perspective
So I'm joined by Death Tropes, who has done Silent Hill
and Slighton, who just did My Friendly Neighborhood
And then we've got Starcat87,
who has done Outlast 2.
How are you guys doing?
Good! Feeling good.
That was my brain going, let's memorize all three
say all the games and just double check with myself
Anyway I'm glad everybody is doing good
Thank you!
Yes, let's go!
So thank you all so much for coming together and speaking with me. Now, I've been
curious about like with former
speedrunning, I think it's a really unique part of the speedrunning community.
It's got such a good following, like a big devoted following and as somebody who
I feel like I'm the resident expert of scary games in my team,
which is so funny because I'm like,
I'm such a wuss.
Like,
I'm so bad at playing them,
but I love watching speed runs.
I think it's really fun and fascinating.
And like seeing the glitches broken down, for example. So I kind of wanted to know what you all think makes forward speed running unique?
Like why that vibe is there?
Destrox, let's start with you. I would say... like why that vibe is there. Deskrips, what about you?
I would say it's unique
because again
its such a niche little corner
cause obviously speedrunning is huge
with the gdq and all this stuff that you guys do all the time.
But for speedrunning it's
such a small part of this
big old thing, and it's unique because
you have all these crazy glitches with it,
you have these creepy enemy types, you see just all this really cool like
creepy environments and obviously the goals get through as fast as possible so you
see how they just blow through these horror games. I had somebody come into my stream recently that I've known for years saying,
I'm 40 years old and I can't watch this game without getting scared.
How do you go through it without being scared all the time?
It's like, I've been complaining since i was 13 years old
I think there's also something interesting that like it becomes less scary when
it's speedrun these this scary vibes are often just gone.
Because you're going through walls, you're like
flinging yourself around,
you just skip a lot of the sections that would
have those tense
moments. You know how to navigate them so well as speed runners that it just changes the entire environment. And that's just my personal perspective especially as like a viewer. Slayton or Starcat do you have anything to add to that?
Yeah definitely! So Slayton or Starcat, do you have anything to add to that?
Yeah definitely. So horror is speedrunning
it's really when you look at a horror game initially
a lot of people just say it's a scary game
but they don't see the large amount
how fun
The gameplay is behind it. They all have a certain...
Take it away!
Alright, hello SGDQ I I am Puexl joined by my friends Joyer and DeWolf on the couch back there
And as of about an hour and a half ago it's my birthday
And i'm really looking forward to kicking it off by getting to share a
run of one of the best and most underrated turn-based rpgs on the super nintendo lufia
2 rise of the synastrals so it's a long run, so let's get right into it! So let us have Maxim's name...
Alrighty, let me go over here for Maxim's name. It is Lufia.
Lufia, okay!
Number two was Mario and number three was Greg!
So we have some good interesting names here.
Oh I like number six it was Mom?
That means we'll have Lufia in the game then. Yeah!
We had Gaties when we did this RPG little break
a little bit ago.
It's still canon, I guess.
Alright well, let's get through one the canon, I guess. Alright, well
let's get the run started!
So, three
two
one
go!
Alright, so this is Lufia 2
Rise of the Sinistrals
the second game
in Neversoft's
Lufia RPG series
This game
is actually
a prequel
to the first
Lufia game
Lufia and the
Fortress of Doom,
which takes place about 100 years
before the events
of the first game.
But this works very,
very well as a standalone
experience too.
You're not expected
to know anything
really from the first game.
So right off the bat we get introduced to our hero
Maxim, also known as Luffy. I'll just call him
Maxim for simplicity and
he's basically a monster hunter
and then his childhood friend tia who runs a weapon shop
and um after buying some combat items called boomerangs we are heading on our
way so one of the things about this game that
really makes it kind of stand out unique ways among the um 16-bit RPG libraries that it has
a lot of inspirations from The like the Legend of Zelda series as
far as just kind of really heavy focus on
exploration and puzzle solving. So before we really get going with
with the story in the game proper,
we do have a few minutes of tutorials
that we need to do to introduce us
to a lot of the puzzle mechanics
and just other general game mechanics too.
So we just had our first battle with a jelly right there.
And now, we're finding out about the tool ring basically where
we have sort of series of tools we can use to both solve puzzles and stun enemies.
I was actually trying to avoid this fight right here, but since I got into it
I just went ahead and took it for the little bit of extra experience.
The first tool we start with is the arrow which in addition to being able
to stun enemies lets us also flip switches and do um
interact with other puzzle elements like that
so we flip that switch,
and then in this room we get introduced to
a very, very important mechanic which is
the reset spell. Reset
it's called a spell
but it's kind of really more of another tool.
And it's very helpful tool because it prevents you from just getting stuck in puzzle areas
when you use the reset spell
It'll just respawn you at the entrance to
the room, reset any puzzle elements in the room and then also respawn
any monsters.
We have some platforms that we can jump off of via those arrows here.
And then this room introduces us to what I like to call combat rooms, which is where
you have to defeat all the enemies in the room. And then it's a good opportunity, too,
to start talking about just how fighting enemies works
in this game, too, that...
In dungeons in this game, there aren't random encounters
like a lot of other turn-based rpgs um
enemies are all represented by sprites on the overworld kind of look kind of like
games like chrono trigger or super mario rpg but in this game the enemies actually only move when you do.
That's something pretty unique about this game and then the enemies have pretty diverse AI
like some of them are aggressive and will try to hunt you down, others run away from you.
And then some others just kind of move in set patterns tied to your movement as well.
One other unique thing about the
enemies in this game is that the game actually remembers
the state that the battle was in, so if
you are halfway through a battle and you run away
those enemies will stay dead if you encounter
that same formation again. That's sometimes used, but we won't
see that too much in the speedrun
Yeah and then
could also maybe quick talk about
the rule set for the category I'm going to be running tonight too
Which is any percent no major glitches, no manipulation
No major glitches
Just means that there's two very specific
Glitches that are banned that can both
Be used to skip pretty significant portions of the game.
Both of those are actually donation incentives
to show off after the run, or at least
hopefully.
So those are both banned and we'll
talk about them later when we do the incentives if they get met.
And then no manipulation basically means that I'm not able to script battle outcomes
because the random number generator controls how fights play out in this game.
It's actually fairly easy to manipulate if you kind of know what starting point
the random number generator seed is in,
so I basically before starting the run,
I just kind of scrambled my starting seed which is based on
in the end it's based on other save files that you have
on your cartridge.
And, um... Yeah so then
with that now we
find out our feet are very firmly
planted in the world of an old school video game. We've got
a problem and that problem is that there's a door that's locked. There's a tunnel that
leads to the nearby town of Sondleton and then a monster stole the key to that door
and locked it.
And since lockpicks, battering rams
just other means of opening doors without the key
don't exist in this world we have to go hunt down that monster
to retrieve the key Sometimes I have to stun that moth if it gets in my way.
Then these mushrooms move relative to how high I am, so those
I can just kind of bait get out of my way.
This is the first of many times in
the run that I'm going to be casting the reset spell
to cut out some backtracking
just to skip having
to walk back across that room.
One of the big things to learn about Luthia 2 is how each
of the enemies moves, and we'll talk about those when they are
particularly notable but just kind of visually pay attention
to what you're seeing on the screen as
Quixel is moving around. You'll see enemies that
will be homing in, you'll see enemies that go
in circles, enemies that spin
around and chase after you. Each one has its own unique AI,
and based on the sprite that you see, you'll be able to predict how it is as the game goes on.
It's wrapping up the dungeon and about to fight our first boss. This is where those boomerangs I picked up at the start really come in handy just because boomerangs do a lot better damage than I can do with my regular attacks. Generally about 47 to 52 or so at this point, and the Lizardman has 80 hit points
So it's just a guaranteed um
a guaranteed two round fight and we've now retrieved the key and
we're about to um we're about to get introduced to a
pretty major npc in the game was a mysterious fortune teller named iris that uh and it tells
us that um we have the destiny to go on a journey to to fight evil basically there's
a ball of red light that was recently seen flying across
the sky, that's kind of an ill omen
of bad things to come
and I guess while it's going on
Foo why don't you kick it off with a couple
donations or the words?
Absolutely.
Okay, based on some of these donations I'm seeing...
Is there a happy birthday in order?
Oh my goodness.
Okay, well first of all,
happy birthday. There's plenty of donations like that coming in for you
second of all oh my goodness we have just flown up to 77%
Of the way
For this solve the world's most difficult puzzle
Last time I checked it was 34 so things are happening um
and we have a 500 500 anonymous donation which is amazing
coming in from an anonymous i think i just said that who says i've been watching gdq
for over a decade now poo wexel along with ascension bro cincha was one of the first
runners i ever watched i would be remiss if i didn't show support for
their run of what my favorite childhood rpgs sadly i can't stand to watch the run but i
can't wait to see the bot later all right so then oh by the way too we're a couple minutes away from needing to cut off Fumi's name too.
Let's say we'll cut that off when Tia joins the party which is maybe like five minutes or so away.
So get those donations in if you want to name Fumi the Capsule Monster.
I'm just using knowledge of where the enemies spawn in each room.
Because when I'm using the arrow,
I can actually stun them from off screen and
I believe it's eight steps that i get until they break out of
it so that's just that plays really have
just stunning enemies than knowing how many
steps i have to get around them plays really heavily into avoiding unwanted fights which is
almost all of them really outside of uh bosses and a couple other specific situations like um
i had to beat those three enemies and then remember what order I fought them in
and then shoot arrows at those other enemy sprites there in order to open the door.
This is actually an optional detour, but this gives me a weapon upgrade for maxon called the insect crush which um
it bit of better attack power but also does double damage against insects which a lot of
the enemies in this cave are notice that there's a significant damage bonus for having the correct
element for the monster type like when he was throwing boomerangs at flying enemies it
was causing the damage to the grammar ranks to be doubled the insect crush will be useful
against insects and there's many
many other elements that will pick up throughout the game typically for bosses it's extremely
vital to have whatever the specific element you need for that boss to do left-hold damage.
So there, even though I walked right past the frog it was moving kind of crisscrossed me
so I was able to just get passed without a fight that way.
Always a little nervous
when I see double spiders because
spiders can poison you.
Poison is
really, really minor in this game but at the very beginning it's actually going to be somewhat noticeable for the poison tick.
Plus every time poison ticks down it tells you, you got poisoned!
Yeah, yeah poisons a lot more... It's more about the time for the messages but like Jair said this early in the game
The damage I take could matter a little bit. But I did get an antidote drop from the spider too
So if I were to get poisoned they could cure it.
While I'm doing the fights here
which is...I both need to get the experience
and money from these fights in order to prepare
for the next boss, but then I'm also
going for this
chest in the back that gives me a nice
item called the Speedy Ring which
boosts Maxim's agility stat a bit and helps
guarantee that he's able to outspeed the big
catfish, the next boss.
And
the way the money works out too
I actually can't afford enough boomerangs for every single fight where having boomerangs would be effective.
So I look for one fight with a single eagle and then just fight with my sword there. And I got one
so I can now just use
boomerangs in the rest of the fights
that they save time.
Miracle is this
game's equivalent of an elixir.
It's full HP and MP healing,
it also revives the dead,
but in the very early stages of the run
I'm actually only picking those up to sell
just because they sell for 1,000 gold
and money is extremely tight at this point.
Each of these puzzles you might see a little plaque on the wall that is indicating what the kind of hints about the puzzle are.
Sometimes it's a little bit vague
about how you're supposed to solve it but this early on that's giving you
the hey here's the solution draw out this picture with these blocks
yeah and then we just saw another recurring element in
the game too that's another kind of way it wears its Zelda inspiration on its sleeve, and that's dungeon keys.
Pretty much each dungeon has a key you need to find in order to complete the dungeon,
kind of like big keys in the Zelda franchise.
So I had a very important safety save there just because
Big Catfish, the next boss boss is actually it's the easiest boss to die
too in the run same because i have to fight it solo and
I'm a little under leveled and under equipped for what I'm expected to be.
Yeah, catfish didn't cause an earthquake so an old man in town can't sleep
so we have to fix it
very really good to jam out this game's really really good boss theme too
i love it so much all right So the catfish has 200
hit points and the boomerangs can do
47 to
52 or 53 for
the cap,
if i get really good rolls it's four boomerangs but sometimes i need to do a uh
irregular attack to finish it off like my damage rules haven't been particularly
good yet but um my luck with what the catfish has been doing has because it's doing its
weakest attack on media if you need to be sold and playing lufia 2. the bosses are going to
do what does it the bosses are just amazing. Each of these bosses
throughout here could be like final bosses in a lot
of other JRPGs. You get the awesome
soundtrack, and the battles are really
complex for figuring out how
to deal with each of these situations.
All right, we and we're past the catfish like if we did all it was really
really kind to me because uh um
We didn't see its nastier attacks, which are causing earthquakes,
which do a bit more damage than the punching was doing.
But the absolute worst thing it can do is Flash,
which is a lightning spell that does about 40 damage and i only have
i only had 57 hit points going in so i just kind of accept the risk of death
that i might have to load my uh save if i get get struck by lightning.
All right, so after the plot here was that there's earthquakes
that are affecting the town and and we went to investigate it
and found a catfish of all things was causing them.
Then once we dealt with the catfish,
we're intended to go back to Sundleton where you find out
our friend Tia followed us here
and went into the cave,
but you don't actually have to do that
to progress the story.
So as soon as we've defeated the catfish,
we can just head into this part of the cave
and deal with these two forced fights
then have Tia join up, who's going to be our first mage type character.
Then again when Tia joins that'll be our cutoff for naming our capsule monster companion.
You have time
for a quick donation?
Yeah, go ahead. Great, because i figured out why we jumped
up so much it's because we got a two thousand five hundred dollar donation from anonymous
oh my goodness that was, that's incredible.
They say love SGDQ
Love Lufia 2
Keep up the good work
Yeah that was super generous thank you so much
So Onion something you've been noticing me do too is whenever i'm on the overworld um i'm periodically opening the menu and that's uh we'll talk a little more about
that now because we need to name our capsule monster.
But that's to avoid random encounters,
because on the overworld it is actually random where I get into fights
and opening the menu is a way to um to avoid that all right here's the big quest to get uh fumi and now it's
done yep we've now proved our worth to foomy so one of numerous ways that this game is
really it was really ahead of its time in my opinion, is it has a kind of a Pokemon-style monster training system called Capsule Monsters.
Even though this came actually two years before the first Pokemon game,
Pokemon Red and Blue.
So with that what are we going to name our capsule monster?
It looks like the winner is J Hale.
Capital J capital H i cannot speak capital j capital h a l e lowercase a le all right
perfect and then um it's worth noting too that a normal speed run,
It's not a marathon run.
Well now we're going to be tutorial explaining how we get
So I hope you can read fast if you want to get the...
understand that.
But a normal speedrun,
that's not a marathon run wouldn't actually be getting
a Capsule Monster at all.
That's just something I'm doing for a little bit of safety
on a couple of fights and also just
for fun too since uh the capsule monsters are 100 ai controlled and they can do some funny
things sometimes mostly f Fumi is going to
soak up some damage in
case, you know, single
target ability goes
after Fumi that's just
a little bit less
damage than we would
have otherwise on the
party.
If you leveled up your
capsule monster it
takes a while to either get combat experience or
defeat them items.
And then the ultimate evolution for the Capsule Monsters generally requires a specific magic
fruit and for speedrunners to be way out of their way to do any of that you don't get
that much back from the capsule
monster all right so we head on to the next town of alun's pop into this town quick to um
restock on boomerangs get some escapes which lets us warp out of dungeons
and then buy a better shield
for Tia called the Bitty Shield.
And then
the story here is that there's a coronation going on.
Well, we get introduced to this game's comic relief villains
kind of like Ultros or Gilgamesh from the Final Fantasy series
named Bart and Bertie.
This music should tell you everything you need to know about how serious
these characters are along with just how silly this cutscene is
with um just silly this cutscene is.
Not really knowing how to set off bombs properly, and
these guards not really doing anything
about it either too, just leaving the crown right there.
I mean if this happened in front of me
I'd be very confused too.
So they're going to steal the crown and head into the castle basement.
I guess while we are getting that started, could probably squeeze in another donation or two?
Absolutely! Also just so you know, we are over $6000 now out of the 7000 we need to solve the world's
most difficult puzzle.
So that is 85%.
Related to that we have a $15 donation from Kona Recon who says I don't think the most difficult puzzle has been
hyped enough. So, I'll ask
Poexil a question about it.
Hey Poexil! How long
does it take to solve that puzzle?
Oh...I'm hoping to solve it puzzle? Oh, I'm hoping
to solve it in like under three minutes.
I mean, casually I've seen people
take literal hours to solve
it. Wow.
That's wild.
Well, I would like to see that and we are getting very close so keep those donations coming in.
Do you have time for another?
Yeah maybe one more.
One more.
I'll do a quick one.
$10 from anonymousonymous who says,
Happy birthday!
Here's your present.
It's the world's most difficult puzzle.
Ah, thank you.
It's after this unavoidable fight with um
with probably worth noting too that enemy in the no manipulation category
uh the the enemy formations and the fights is random.
So it's some number of horses and possibly
eagles too in that fight. We get our second
tool, which is
the bomb. Sadly
we can't actually damage enemies or anything with it, but the main thing we'll be doing with the bomb is blowing open doors.
And then right here this is our first usage of a minor glitch that's allowed in No Major Glitches run, and I just called it
Reset Glitch.
What you're expected to do here
is
put a pot on that switch so that the game won't retract the bridge.
But if you step on the switch and then cast the reset spell,
then the game just kind of forgets to retract the bridge
and we're able just continue on.
Another thing about this place too is that I am
taking some fights that aren't expressly
required because I want to get Tia
a level up before at the next boss I have to fight.
The next boss, called Regal Goblin is extremely dangerous
and if I just rolled in with Tia at Level 7 which is her starting level
then she's in a fair bit of danger potentially getting
killed from max health without much
I can do about it. There is still a little bit of risk
involved with that but just
getting her level up and some better
stats makes up and some better stats.
Makes a notable difference with that.
Here we just need to
line-up at least three of the same color block
To make them disappear, although if you just do 3
Then they'll run out without actually getting rid of all of them
So we need to set up some 5 block chains
And then get a code, which
is just an armor upgrade for Tia.
And the next boss is pretty
dangerous so I have to do
a fair bit of preparation in order to be able to beat it at low levels.
Most of the early bosses are generally more difficult here because we're not doing any encounters,
there's kind of an expectation that you're pretty much fighting all the enemies
if you're doing a casual playthrough and we also don't have a lot of utility items to work with
those will be things that we can pick up throughout the game
things that give us status element protection, stat boosts and also special abilities.
So the first room we went into was optional
just getting another miracle to solve for 1,000 gold.
But now we're actually...
And then we also did the reset glitch again
in order to skip having to loop around
and to press both switches on the left side of that room.
But then here we have to...
now we're just heading towards
the end of the dungeon
and we have to fight three sets
of kobolds
in this combat room
to get the door open.
And this is where I kind of hope
to get large numbers
of kobolds and unfortunately i'm not
seeing that
to um to try to top off getting level
eight for tia
so once i pass these three fights
then i kind of try to finish off the level with fights in this last room here.
Yep if you have to get really desperate whenever you reset things it also brings the enemies back as part of that process.
There's no real danger of running out of things to fight in here and you can also do that for grinding items if you need to get certain item drops.
It's kind of unlucky to have to do all three fights in here, but we had two single kobold fights in the combat room which is pretty bad luck. But yeah with that we have
cornered Bart and Birdie
And uh
they tried to set- They tried to let loose some
wily waters as they call it on us
but unfortunately washed themselves away instead.
So I guess while we're retrieving the crown and heading back upstairs
let's have another donation or two.
Absolutely!
I'm getting like Jesse and James energy
as well from that, what did you say?
That's a good comparison.
Alright we have $10 from
Reiko Daktilis
Okay did I say it right? who says good luck and happy birthday
Puexel! Thank you. Wait a sec... This ancient cave run doesn't look great. Oh well
I'm sure it's fine. We've also got a $5 donation from Backside of Water who says,
This is your birthday song.
It isn't very long.
Alright, so then once we
retrieve the crown
we can talk to the king and ask for a reward
and if we say nothing
and be humble
we actually get the highest possible amount of money
Which is 3 thousand. Again
Money's extremely tight early
I am a fan
Of the dialogue you get when you ask for
The king for your reward too and he's pretty uh taken aback
all right so this is another case where we don't really need to talk to anybody in towns
in order do um to progress the story so kind of what's going on here is that again
there's another tunnel leads to the next uh the next island that's locked and in this case a little
a kid stole the uh the key to the tunnel
and then proceeded to get it stolen by
a monster. So now we're
going into that monster's lair to go
get that key back.
Because again, lockpicks and stuff like that
don't exist in this world. Spare keys also don't exist
in this world.
... This is where we're going to be fighting the Regal goblin boss that i've been talking about
for a bit so again we're making a couple detours here and there
to pick up various kinds of items that are
for the most part to prepare for that fight
and then a few will also be useful later on too.
Here we're going into, uh... Oh yeah and those tiles too will give will refill your um health
and magic to the red ones or hp and the blue ones are mp there's also one more tile type
which is saving the game and i don't think we mentioned it for
the rule set for this but when you save the game on the tile it'll for a brief time have
the RNG reset back to a known state so whatever puzzle touches
a saved tile he has to save in order to make sure that you can't do any orange
manipulation
yes that's all the gear we need so they can use
the menu system in this game
is very responsive and has
very little lag too, and then
there's what's called the optimize command
where you just equip whatever
best gear for stats that you have for that character is.
So I was able to just
really fly through that equipment menu there,
so I basically just put on better
armor for both Maxim and Tia
and then also gave the Witch Ring that I just picked up to tia which is a
ring that boosts magic and magic defense but the main value i'm going to get out of it
is making tia's healing stronger because she comes with the tier 1
healing spell called Strong.
We're at 90% by the way for the most difficult
puzzle that's coming up.
Alright, so we have a very oddly
specific physics-based
puzzle too where you have to
kind of drain these two
reservoirs here in order to basically create pressure
to build a bridge in the next room by flooding two empty reservoirs. All right, it is about time for Regal Goblin.
A very important safety save here.
Alright, so Rebo Goblin has really two things it can
do. It can either punch me fairly hard
for about 30 damage or it can summon other goblins and punch me
for about 15 damage or so.
Goblin is not...can be put to sleep, um i make a shot at it of the first turn but it's uh
if i don't get to sleep it's not super common to get another one but thanks to fooby i do Thanks to Fubi, I do.
Okay!
So then between turns I need to because some enemies that okay thanks for me
enemies that are asleep can either naturally wake up at the end of the turn in which case
the game tells you so and so woke up but um
enemies can also wake up in response to taking damage which happened there because it flew me
and if that happens i need to pay attention to uh
to the to the idle pose basically of the monster on the kind of the ready screen between turns
there's enemies that are normal enemies are kind of wiggling back and forth, and up and down. But if they're asleep, they just go up and down. This is why that extra level up for Tia is so important.
Getting two up-winning campaigns on the screen at once.
It's very tough to deal with.
Bye, Fumi!
And having a normal goblin in the front row is pretty undesirable too
because that and the regal goblin gang up on Tia
they might be able to kill her
come on don't do it
okay you're both killer. Come on, don't do it. Don't do it.
Okay.
Both your party members as well as the enemies have a concept of front row and back
row. And for the enemy companions
they can spawn in either front or back. That'll push
the boss which could reduce the damage you get to deal with
and if i only need to heal 30 hit points your last two
i'm having i'm using potions instead of the healing spell
just because the animation is a little faster
Regal Goblin has 500 HP
so it takes awhile
and I am only doing about 30 to 40 damage per hit depending
on how the role placement works I had a couple close calls, but really the biggest thing I do not want to happen is for tia to die
i do have some backup strats if if that does happen but i
really hope it doesn't it's important to get the experience from
all of these bosses on your characters throughout there,
so almost every fight you want to have no deaths at the end.
Yeah one thing that you might've noticed
whenever Flexil's casting a heal spell
it's the same spell as either targeting
one or both party members
You can freely target
as many or as few characters as you want with this spell
and it'll just split the healing
or damage among all of the characters targeted.
It's really nice and flexible.
Yeah, it's something I wish a lot more RPGs did.
Give you a lot of freedom and control over targeting your spells.
It should be getting kind of close now...
Another Rickle Golem is behaving a bit and doing these punches instead of the companions.
I think you got this one. All right, and that was Regal Goblin.
A pretty slow fight to be honest but I'll take any that I can walk away from.
Whoopsie forgot the key! walk away from
what so you forgot to get the key the whole point of going there is to get
the keys yeah the key uh
well i guess we have to go back down
yeah we'll have to check check in with the person that wants us
to get the key here...
Oh! That key! Oh, I found it! Okay.
Yeah, that's a pretty silly exploit
that was discovered completely accidentally by the Lucidia 2 speedrun community.
The quest trigger to progress the story past here is actually just to defeat Regal Goblin, even though the whole reason you do so is to try and find the Shrine Key.
You don't even need it, so it saves a couple seconds of opening the chest
and then uh the woman that basically there was a woman that was trapped
there because she went shopping in sundleton named hilda then
she introduces that she comes back home to the town of tanville and then
introduces us to our brother guy
who um we hit it off with pretty well.
He wants to challenge Maxim, do a friendly sparring contest before we
do that and get a fair bit of shopping to do.
Does that mean what I think it means?
Let me
just explain what we're doing here first. No, please go ahead.
So I'm just going to kind of sell off all the loose stuff that we don't actually need anymore.
And the miracles that we picked up expressly for selling.
Get two cuckoos in here. picked up expressly for selling
get two cookies that's your better weapon it has um
has the thunder element and a tough hide which is an armor upgrade for um for maxim then we're
gonna buy you the way you learn new spells in this game is by buying them from shops so we get the uh
level one ice and lightning spells for t, the level 1 healing spell for Maxim.
Gale being the ice spell?
Yeah just like thank you.
Because... Thank you
Thank you for this translation.
And I don't have quite enough money to buy the rest of the high potions that I want, so I'm actually going to go progress the story here by challenging Guy.
And then, well spoilers, some bad stuff
happens here in a few seconds and I have to do a fight with
two flunkies that give me some money that I can use
to afford the rest of the potions. But yeah,
this is where we get introduced to kind of our first minor antagonist
a fellow by the name... well we later learn his name is Camu.
And E6 has two goons on us that
we put the big boomers to use
which is just a stronger version of boomerangs.
Then, basically Camus takes off at this point and we find out that he actually kidnapped
Hilda, Guy's sister and took her to a nearby tower. So
of course we were going to go chase him down try to rescue her.
I'm gonna head back to the shop buy some more potions that i'll need for uh for the next leg of the run and i guess
while i'm walking to the tower what have you got for us food i have so many but i'll just pick a
few for now we have 25 from cat who says good luck poexil i'm excited to watch you beat a sliding puzzle
and integrate jrpg also too that's nice
we've also got twenty five dollars for mystery one eighth saying I sadly missed a lot of GQ this year with help busy this week has been, but while popping in.
I heard something about an incentive not being met yet time to donate come on y'all let's get it we are at 92 that's right we have just
over 500 left to get that world's most difficult puzzle i'm very excited for
that it's going to be good 75 as well from plot from plaza tron who says
for more lufia 2 and more poexil in the chair
all right so then for the last room I was just using knowledge
that the scorpions there move perpendicular to me in order
to get by them without fights. And here out there is a goblin
who sometimes has some cobalt or imp friends
standing on a switch i need so yeah take them out music
This is going to be the first of many,
many towers that you see in this game.
One of the big things we kind of say for Lufia 2's charms
there are so many great things about it
The soundtrack is amazing, the bosses are amazing
but some of the tilesets are kind of overused
and one of the things that you'll see a lot
is this tower tile set
of climbing the outside of these towers
Yes then there we need... if we into that carpeted area without going through the clearly designated entrance and some blocks appear and block us off.
And even after we've hit the switch, we don't want to do that because we're frozen in jars and this is probably a great opportunity to start talking about the IP system too which we haven't really said much about yet and is a really really uh
important mechanic that kind of makes this speed run work as far as
how we're able to just beat a lot of these bosses and other required fights
without taking regular encounters to level up too so um i guess one of you guys want to kick that
off yeah so ip is kind of this game's equivalent of limit breaks every time you get hit you build
up this meter and ip stands for akariari points which in Japanese means anger so you're
getting angry at the enemies. Now you can do special attacks. And unlike limit breaks
in Final Fantasy, in Luthia these IP attacks are equipment based. So whatever gear that you have on determines what moves you can use and also determines how much percentage in your IP meter in order to be able to use that move. Some of them are going to take up your entire meter, some might
be a third. So strategically you're going to
be building this meter up during fights
to be able to use and just do big damage
attacks in return.
Yeah, and then
Camus is another pretty rough fight
kind of like the last two but
right about now is where we're really starting
to get some better tools
for combat, in particular
equipment that has nice IP abilities that are effective
for the situation. Camu is weak against the lightning element
and the Kufri swords I picked
I bought in Tanbel have an
IP attack called Thunderblast, which
is the lightning element.
And like that's gonna be one of my big sources of damage
against Camu.
The jute helmet that wexel just picked up is a item that protects against a particular status element and we'll also see a lot
of status elements being used throughout this run as a way to deal with enemies but also you really
have to make certain that you are protected against the majority of the
ones that you see used against you in the game
yeah so the Camu fight is one of my favorite boss fights in the run actually just because there's a lot of directions that it can go depending on what Camu does and i have to make a lot of kind
of on-the-fly decisions and how to react with them react to them optimally
this music is awesome by the way.
That camo was 1500 HP, so
Thunder Blast's pretty much the strongest thing I can do.
Now that Maxim has used two Thunder Blasts
we're gonna build up that IP gauge so he'll be able to do it again
Guy's also got the IP gauge started there.
Yeah, and then the way you accumulate IP too like Jair said is by taking damage
from enemies. Wow.
Really hitting Fumi there
but it's a little more complex too in that the amount of IP you get is kind
of relative to how much damage you take, relative to like your current HP.
So kind of the less...
The more hurt you are when you take damage the more ip
you get out of it kind of like regal goblin camu is able
to summon beans and there's a lot of bosses in this game that can do that
with with a few exceptions we always want to kill them ASAP.
And like here the way to do that is through throwing a boomerang and then casting the gale spell just because the goons are weak to uh
iselmode
okay the must be tackle philip everybody's gained a little bit and
sometimes that is good in camo we don't want them
to spam that move over and over again because you have
to do a lot of time healing but often in these boss fights it's actually a good thing to have
a weak aoe attack to be able to just get ip recovered and also just heal it back up on the
next turn.
Not a fan of how many times he's doing this, but it's not too dire yet.
Do you want any donations while you're fighting? After this fight we are actually going to have a very,
very nice long period of time that we can do donations.
Oh enjoy the music! Getting put to sleep is not really what we want, but that's what we bought the awake potions for
A judgment call I need to make in Camus fights too is whether to use IP with Guy or not. Because Guy can use the same Thunderblast as Maxim, and that
helps against Camu, but it helps even more
against the next boss. But yeah, Camu down.
That was a very nice fight.
Nice fight, yeah.
Yeah, so again if Kama was just doing
like three or four buster attacks in a row
and completely fills up Guy's IP
and I'm not close to defeating him
I'll often dip into Guy's IP
at that point, but
I really want to try and conserve as much
Guy IP as possible for Tarantula
the next boss so I'm actually in very good
shape at this point now.
Alright, so Camu leaves us with some cryptic comments about the world being ruled by things called Sinistrals
which we have a little conversation
with Guy and his sister
and girlfriend about before
Guy decides to permanently
join us,
help fight these sinistrals and
stop other
people from
being like kidnapped
or harmed
like his sister was
and yeah and then with that you may have noticed there were some treasure chests
behind camu too which uh well we made the uh we made the choice of rescuing hilda instead
of looting the treasure chest, but those chests have some
really, really good equipment in them.
One of which is more or less a harm
requirement to beat the next boss
at the levels I'm at.
Unfortunately we're actually going to have to climb tan bell tower again in order
to um to get that treasure yeah but some good news that might be a excellent time to get some
donations yes i just i'll just say that it's not,
you've seen most of
it before but
I don't need to get
the dungeon key again
and I don't need
to go to the secret
room where the
jute helmet is
again so I skip
those two
but unfortunately
when you leave and re-enter a dungeon
all switches and puzzle
elements get reset so I have to
redo all of that.
So Foo, I guess we've got about two
or 2 1⁄2 minutes of time to spread the word.
Oh, I can spread the word?
Okay.
All right we have just over $200 left to get that world's most difficult puzzle incentive
met.
So so close to the 7000 that we need and then we have that bonus ace run after.
So don't forget about that.
We have $50 from Armar who was was agreeing with me earlier saying Lufia 2's music is really
memorable.
It was one of the first JRPGs I played and I still can remember how pumped up the music
got me in the end of the game i'm excited to hear that we have
a hundred dollars from the soup store who says never heard of this game but it looks rad let's
rock that puzzle what do you mean you're at the soup. What do you mean
you're at the soup store?
What do you mean
you're at soup...
Sorry, I love
that meme so much.
We have $25
from Seanzilla
who says,
LOL,
that Lufia 2 puzzle
is still something else
25 from vermin quest saying tiles and puzzles this game has everything fifty dollars from slade bain saying you have to
donate to one of the super uh nintendo rpgs i played but never finished as a kid
my parents rented it for me a few times in a row but i got stuck on some
block pushing puzzle donating to see the solution to one of my gaming nemesis from my childhood
happy birthday blue axle thank you we've got a lot
of happy birthdays for you in here can i keep going
for a little bit yep go ahead all right basically you've got until i actually get to the top of
the tower again beautiful i can try to get some of these out here. There are so many. Okay, $20 from Will Gallant saying how many moves was that for the minimum amount?
I want to see this puzzle. 116 right? Yep. Oh my goodness.
$50 from Code and Data saying excited to donate for such a great cause.
Thanks to all the volunteers helping to make this happen.
Let's get that Lufia 2 Most Diffic incentive met we are so close we are so
close less than 200 to go 25 from sporadic erratic who says had
to get my donation in to help out with solving the world's most difficult
puzzle happy birthday poexum 25 from faint heart
okay oh this was uh this is from um my friendly neighborhood.
I was going to do a Cookie Monster impression.
All right, we'll do it.
Don't hold back.
Oh goodness.
I don't think I can do it well.
But okay, in-game puppet wasn't specified so
see? It's for Cookie! That's good
enough for me! Oh! Cookie, cookie,
cookie starts with C. It's very good.
Alright, $25 from
Sparkax who says Lufia 2 is one of the most underrated jrpgs from the end
of the super nintendo's life it deserves to be held up there with final fantasy 6 earthbound
chrono trigger and more i wasn't planning on staying up all night but
now I'm going to try. Gotta see if that puzzle
is solved!
Yeah, I love learning about this game actually right now so
thank you for the explanations.
Alright, so we get some very, very items here the fire dagger is more or less
more or less a hard requirement to be tarantula the next boss just because it's a nice weapon
upgrade for guide it's the fire element also i'm heading back into the tower but don't worry
now we're just heading out the back door so we are done with this place uh we also got a nice
accessory called the pearl brace which is um Let me get a little bit of shopping
here to do.
So while you're shopping I'll explain Pearl Braces
and Camo Armor, two things that got picked
up there. And both are gonna be used for basically
the entire rest of the run. They're actually really good items
for when they show up
The Pearl Brace will see its IP
move used a bit
and Camber Armor for later in the game
Yeah, the Pearl Brace gives later in the game.
Yeah, the Pearl Brace gives... It's going to be very useful near turn because
it has Paralysis Resistance
which Tarantula can do and then
later on both that and getting fire resistance from it
are going to come into you.
So, this town of Plemento there's
basically a we make friends well
we could but we don't have to
with a owner of a glass
shop named
Jaffe I believe
and
he's basically in debt to a greedy person named roshi or roche who owns
loans the town basically and we kind of overhear Roshi talking about
wanting an apple
that's made out of rubies
that's rumored to be in this nearby cave.
So
just as a favor for Jeffy, we're going to go looking for that Ruby Apple.
Hopefully pay off Jeffy's debts.
I just want to tune in really quick and say that we have now met the world's most typical puzzle incentives yay
i'm so excited to see this oh my goodness all right you are we are 24 of the way
now into that bonus ace run something else i want to see get those donations in and
put the venetians toward the incentive don't forget all right so after a fairly lengthy
dungeon in the form of Tanbell Tower,
The Ruby Cave here is actually quite short.
Especially if we're just skipping deep optional treasure areas
and heading straight for the end.
We are pretty much there now. There's actually a lot more in this cave
that we're not going to be seeing. You can build bridges all
the way off into the distance and get some more items
but since we're not gonna be required for the run
we could just kinda zoom right through this
Alright so we're about to face yet another pretty
rough boss called Tarantula.
The main two
reasons Tarantula is so rough
Is that it's an attack
That I believe it's scripted to always use
On the first turn called Poison Shower
Which does a lot of damage
And can poison you
And with its normal single target attack
paralyze you.
Okay we didn't get poisoned showered so I guess
it's not guaranteed but
um...we did unfortunately
get uh basically robbed of some damage output there, because like I think we talked about during the Regal Goblin fight when bosses that can summon help do so it's random which row with the uh the helper goes into and if
it goes into the front row that quietly moves the boss into the back row and the fact that
the tarantula did that right there robbed me of about 100 damage or so from the IP attack.
Another thing we've done is buff Tia's magic stat to be able
to do a little bit more
on those healing spells
which is going to be
necessary to keep up
with how much damage
Tarantula can do.
Unfortunately getting paralyzed there with these mystery pins I bought back in Clemento or for it's the just thing. There isn't really a universal status
cure item in this game but um
there's one for each possible uh status ailment
and looking at this point the poison is really not going to be all that
significant taking down one or two damage extra when the bus is doing
50 60 plus is uh, not even noticeable at this point I'm taking a lot of damage, but I'm getting
A lot of IP out of it at least
Ah lot of IP out of it at least.
That's what I was not hoping for...
Yeah, paralysis is one of the most dangerous
things here as that can then chain together so you definitely don't want
your second person getting paralyzed because that's really tough to recover from for what
at a time though it's mostly getting back out of the script from the fight trying to get guy
up to the point where he can do another
one of those big
fire attacks,
and hopefully this time
it's time to actually
do it.
Yeah,
the spider will not
bump the boss
into the back row.
Okay, I didn't get paralyzed that time. So yeah, Tarantula has 2000 HP so each IP attack is about a quarter of that.
Maxim is actually pretty much just a support character for this fight, because in order to do real damage to Tarantula it needs to be the fire element which Maxim can't do.
So melee attacks with the fire dagger ip
attacks and then the spark spell which is how i do damage we can tell this
transfer is pretty low in health because that's what the trigger for
trans are doing any healing, I guess.
Yeah so if it doesn't heal again I'm probably two turns away from the kill
if not this turn...
Unless that happens.
I am outpacing that, but it does drag out the fight every time it heals.
All right, here we go.
Not a terribly fast tarantula fight thanks to getting paralyzed and two heals near the end, but like these early game bosses.
I'll gladly take first try. Alright so we All right. broke during the fight, which kind of cued us in that it's not really ruby if it broke so
easily and that Jaffe
rescuing here is making
these apples out of glass
then gives us a fresh one. And we
uh...we kinda make the decision that we're going to go give
the glass apple to roshi to um get him to pay off jeffy's debts
and even though we're kind of deceiving him,
the fact...
We justify it to ourselves
by saying that even though
the apple isn't really rubies,
it's worth something.
It has perceived value
by Roj.
He's incredibly lucky that the NPC he just found happened to have an identical glass ruby apple on him in order to solve this quest.
Yeah, I was supposed to buy a warp at the time... on him in order to solve this quest.
I was supposed to buy a warp at the town and walk back here, but that's no big deal.
So while we're turning in the quest
and seeing an adorable frolic animation from Tia afterwards.
What have you got for us, Foo?
Oh hello! I have lovely donations with lovely messages
from lovely people. We've got a $250 donation
from Fursen, who says
looking forward to another showcase
of Poexil's encyclopedic RPG
knowledge.
We have another $250 donation from Amby Valant.
I get it.
Had to donate during one of my favorite games run by one of my favorite runners.
I've beat this game so many times, and every time i still ugly cry at the end
let's make poexil do the world's hardest puzzle well good news for you
fifty dollars from apollo he says lufia 2 is one of my favorite games $50 from Apollo
who says
Lufia 2 is one of my
favorite games
of all time
let's get it
GDQ and the Runners
$25
some chaotic deal
who says
hardest puzzle in the world?
How could I not donate?
Got time for a little more?
Uh, yeah.
While we're heading to the next town, go for it.
Sure. Absolutely. $10 from Phoenix Captain. Phoenix says town go for it like two more sure absolutely ten dollars from phoenix captain phoenix says
looking forward to seeing my favorite rpg on the gdq stage i have to see
the puzzle that took me hours to beat as a kid get absolutely destroyed.
And we've got $25 from
Sky Vicknair saying
looking forward to a comfy run to finish
out the rest of my shift and really, really
hoping to see some truly wacky shenanigans
in that Lufia Ace Run.
Transmates for human rights
And let's get some hype from the Graveyard Shift crew!
Awesome Alright so we're heading into the next town called Parsifal Cool. Awesome!
Alright, so we're heading into the next town called Parcelite
where we are meeting our next playable character
who is basically
the night captain of Parcelite
named Solan although she's also serving as basically a kindergarten cop at this point.
This is finally where we can buy Regains, which are the basic tier revival item.
We didn't really mention it but a big part of why a lot of these bosses we've been fighting earlier have been so dangerous
Is that we just don't have a convenient means of reviving
dead characters. Like for Regal Goblin specifically, I had some backup strats involving my miracles
like using one and then picking up another item to replace the money I lost there.
For like Camu and Tarantula, if I had somebody die
it pretty much would have to reset
and retry the fight for my safety save
but now we have regains, so
if somebody dies, we can bring them back up.
One big thing about death
though is that you do lose your entire IP
gauge and that could be very devastating
at some points but interestingly you keep the buffs
that you have on them. So if we have any moves
that we've used to increase somebody's speed or stats those will stick
around even after a revival
Yeah then regains also um...if you use them on a living character they just recover 100 hitpoints too.
So there may be some cases where I'll preemptively throw a regain
If i'm concerned about somebody potentially dying on that turn, and
if they don't then it's not just a total waste.
They get some healing out of it.
Alright so after we
get introduced to Solan we go talk to the
talk to the king of parcelite who's kind of who's already heard of our renown
and um sends us on a quest to go retrieve basically an ornamental sword called the Treasure Sword from a nearby shrine.
And sends Solan to accompany us, so Solan is kind of another mage type character, although she's a little
better at melee combat than Tia too as far as her stats and what kinds of weapons she
can equip. They describe a lot of the night
with swords and do those sword battles
but then she's got a rod in her skin
She could have like one sword eventually
I think
I don't know.
Alright so we're heading into the basement of the Treasure Storage Shrine to get the Dungeon Key, and there's some really nice items
here. Like first thing we're getting is the Undead
Ring which
not too obvious what it does
but um
It uh... The two main utilities that I'll be getting out of it is when you equip it on somebody, their melee attacks will become holy element.
And you also get immunity to instant death out of it both of which are going to be used for the
whole rest of the game one little oddity is that normally in this game red is the regular
chest color blue as the quest chess but for this dungeon only it's green instead of blue
no idea why if anybody if anybody actually knows feel free to make a donation and let us know
so get the dungeon key
then just an upgraded armlet
that has the same battle lust IP ability
that the Tia's mini shield does
and I don't think we really talked about that specifically but battle lust
gives you a 40 boost in attack power i think so far we've only seen the power gourd which is
a little bit weaker version of that though we did use battle lust on the camp fight actually young guy
but yeah but other than that it's mostly the power chords you know
and you are able to stack stat buffs in this game too
although each time you do it,
it's diminishing returns.
So taking a little detour here just to get a Bat Rock because
in addition to one of the types
of equipment all of your characters can equip
are jewels or gemstones and those.
In addition to having IP abilities
just all raise specific stats.
Batroc we're actually just getting to sell for cash, but I'm
going to be getting gems that will actually be equipped soon enough
We get the Mind Ring, which is going to be pretty important for the next boss. lives in your mouth.
You might see some weird text on the screen. This is a bug in localization that whenever
he goes between the menus on different characters,
it'll leave some of the text behind.
There are some really weird ones that come up.
We'll try and call them out whenever we see one.
I did like us accumulating more and more Gs at the end of rank for each.
Felt as the conga line room? more Gs at the end of rank. All this,
the conga line room.
Alright, now we get a pretty
rough puzzle for people playing
the game for the first time too
because like Jared said earlier
to this game as there's hint tiles and the puzzle rooms like that white tile in the northwest corner there and those are pretty good for the most part as far as telling you what
the goal of the puzzle is. And like here it tells you have a certain number
of moves to kind of make all of the blocks turn orange but
with this what the hints don't tell you is that
you need to line them up diagonally in some cases all right so with that we're at the boss
if you're familiar with melty gemini from final fantasy 9 we're about to fight
the lufia equivalent of that which are two clowns named Pierre and Danielle.
This is kind of an interesting fight in that we have to fight both
them with our full party and then we realize that they're
kinda 2 halves of one monster,
so then we have to split up and take them out
at the same time.
This is also the blue one,
so it immediately opens with a fire attack and is weak to ice.
Yep, true.
And it's going to be exactly the opposite of the red one.
Weak to...weak to fire for some reason.
Okay. For some reason.
Yeah, like I know we were talking about earlier the magic system in this game is really cool that you have free control over how many targets your spells can target. You don't
have to commit to one or all like you do in most other older turn-based RPGs, and then the
amount of damage or healing you get is proportional to the number of targets.
So in this case, under most circumstances
Guy can get through all these fights without needing to be healed
and um but because the other characters are a bit squishier i um like you're seeing there
i uh i use healing on the other three and for most for the full aoe bolt spell that
pierre does then just a three-way targeted strong spell mostly recover that
are these initial fights are going to use
your entire party to fight each of the
clowns but there's gonna be reflights
coming up and they're gonna have the
exact same stats you only have half of
your party so this is the easy time through.
Then we get to have the harder version of each of these.
And then just like
you'd expect, a red
enemy here uses ice and water spells against you in his week against fire.
And also lightning.
Can we punch? Fumi Punch?
Every time you say fumi I get confused.
No! It's like, Foo me.
Both this and the 2v1 fight with Danielle are a bit easier than the ones with Pierre, just because my means of doing...
...of exploiting Danielle's weakness are better than what I can do with Pierre. Oh yeah, the clowns
can also just laugh at you too it's just an empty turn that's kind of just designed to
make these fights a bit more fair there
all right that's uh that's our first one
but yeah we just don't we notice that
after we fought both of them that
they're just immediately responding
and kicking us out.
And it kind of dawns on us
that they're telling
us the same thing
and they look very similar
so it's kind of
recluded in that it's actually two two halves of one monster
so we're gonna have to split up into two teams to fight them both at the same
time now we don't have to we don't we don't get to choose that. The game just kind of assigns one fighter and one mage for each clown.
Yeah, team 1 we're gonna have Maxim, Tia, and Fumi
And then team 2 we're going to have Guy, Solan, and and Fumi, and then Team 2 we're gonna have Guy,
Solan, and a good thing.
Alright so this is where I put the Mind Ring
I picked up there to use cause that
basically gives me early access to Strong stronger which is the tier 2 healing spell
and there's two things there's basically two things that pierre can do that i can't keep up
but well not bad but um that i can't keep up with the normal tier 1 healing spell and that's either punching Ceylon or using fireballs on Maxim.
Tears? He is low on IP at this point, but that fireball's gonna let me use Glacial Blast and Cure which might be enough for the kill actually.
Here's a great example where taking damage is actually a positive for your healer. So you're getting that IP back and but not getting punished for it at least.
Okay, there we go. Deaths in these fights
are I mean other than risking
losing they're not terribly punishing
as far as losing experience.
All right, so when we fight Danielle I preemptively throw a high
potion on Ceylon in case she takes damage while she's using Battle Lust to
raise Guy's attack power by 40%, and then I just kind of unleash the fury here.
And hope that Guy builds an FIP to use his wand that does triple damage basically. I love the soundtrack for this game, but rest of the week, by the way.
Oh, you absolutely are.
Yeah.
Should be done this trade.
Just a quick update by the way we
are over $4000 toward the ace run so far out of
the 15 thousand that we need.
So making great progress.
That is by the end of the run right?
That's when it'll close?
Yes, the ace run is probably after the run.
So you have like some time but get your donations in now then we can know that
it's happening sooner.
And if we finish all these donations
we might have other games that could need some donations as well.
That's right!
Like unlocking the secret ending in Gunbrella.
But I want to see this ace run as well, so...
Let's make it happen.
So that's the clowns defeated. A pretty smooth fight, so... Let's make it happen.
While I'm on the island where Parcelite
is too, I'm actually not using
the venue cancel trick in order to avoid overworld encounters.
That's because, actually, Parcelite Island is your first opportunity to encounter a monster
called a Core. If you're familiar with metal slimes from the world of dragon quest
cores are basically the luthia equivalent to that where they're uh they have a high chance to run
away but if you actually defeat one you you get a lot of experience.
But unlike real metal slimes,
cores are very easy to defeat
if you just have any kind
of spell that does damage.
It's not really going to make or break a run if I'm actually able to beat
a core but um...
It's nice for just getting a free level for a little bit of early game safety.
Yeah the cores were supposed to have really high magic defense like Metal Slime
but it was so high that it wrapped around to be basically no magic defense at all.
Alright, so... So after we've retrieved the treasure sword this is kind of where the main connecting storyline of Lufia II really starts to take off.
We find out that a town called Gordovan to the west of Parsley has been destroyed but and it's
been destroyed by one person which doesn't really make a whole lot of sense yet so we're
gonna go over there and check it out. then the king sends salon with us to go investigate
oops This part also has a real Dragon Quest feel where there's these little shrines dotted
around that for some reason you can't go through. Sometimes there are locked doors, sometimes
the guards just sternly standing in front of the door telling you to go away.
But uh... You'll eventually open up progress and this makes Lufia 2 relatively linear
In terms of the progression we're here for a lot of the game
but it will open up later on once we get some vehicles.
Yeah you saw that we just entered that town for only a second
That was so we could register as a warp point for later on
Also there is an inn in that town
The Inn has no roof.
It has no beds.
Floorboards are all torn up
There's insufficient number of walls
20 gold a night I don't know what you're paying
for it.
Yeah,
because when Solan joins,
she actually comes with the escape
and warp spells which lets you instantly teleport out of dungeons then
teleport between towns that you've been to respectively and then that's going to uh
both of those are going to be very very heavily used in the speedrun.
Also very heavily used... The hookshot here! Definitely a little Zelda
inspired and this is probably one of the more common of the puzzle elements that you'll
see throughout here. It very much displaces the arrows,
even though the arrows are a little bit longer range and faster.
Because he has to go to the ring menu each time to change between these tools
it will probably just stick
with the hook shot for a lot of us yeah i mean there are a couple
opportunities where like i need the arrow for something else so i might
like switch to it early to do some enemy stuns too just because
the animation's a bit faster exactly
because with the hookshot you need to
watch it retract but um
yeah
just for enemy stunts, it's not
worth switching specifically off the hook shot
all right so yeah so we're basically went into this town basically if we'd have actually talked to NPCs in Gorgavon
We found out that their town was destroyed by a giant being in armor who went to this nearby tower and uh we're gonna go chase him down here
and this is a kind of an elaborate dungeon because it actually has an elevator system
like we use that to go down to the first floor to get an eagle rock which
is a very nice jewel accessory that raises the agility stat and has
a special attack that's effective against flying enemies enemies.
Just gonna have another puzzle that's kind of helping us get a queen and
get the hookshot...
Do we have a little free time? Sure. Awesome. Well, let's
get some donations. All right. We have $50 from Shiva Collar
was his first time here live after 10 years of watching,
and I'm so excited to watch the legend Poo Waxo play this classic game.
Gotta donate for the world's hardest puzzle and more Lufia.
I think that means an ace run also 250 dollars coming in from nas who says happy
birthday poo exel Always love watching your runs
and glad to see this underrated RPG classic.
Good luck on the run
and let's show off that world's most difficult puzzle.
There are still a lot of those donations so...
But I want to get them in anyway.
All right, we're just about done those donations. But I want to get him in anyway. Alright,
so we're just about done with this tower.
We grabbed the dungeon key
and basically been playing kind of a Simon Says
puzzle. You have to hit the switches
in a specific order and
you've found our mysterious giant at the top here. So foreboding music.
And very quickly introduces us as Gatys, Master of Destruction.
And also introduces a new
boss theme which is incredible
and um, we're in trouble
You could actually win
this fight there's a speedrun category
to beat Gatis which is very very tough here. It's kind of tough on
Narshe but imagine if it was really hard Final Boss because Gatys actually has the same stats
as the final version of Gatys at the end of the game. 7500 HP
by the way
yeah you were I mean
that fight is winnable if you do so
you actually get the Gatiss blade which is
a very very nice sword.
But it's not possible at the levels I'm at
I would actually have to do a fair bit of level grinding in order to have a chance
So since I'm intending to lose that fight, I just keep running away until they wipe.
And a byproduct of that is that scripted death to Gatis wipes out any status conditions I might still have, like if I got poisoned
That'd go away at this point. But it also means I lose all of my IP
Which is a bit of a problem for uh for the near future
so we go hit up ad's treasure trove here to get some items that i'm just going
to be selling thankfully did not kick us out of the tower again.
These items fortunately are not quite worth a complete revisit to the Tower for.
Little minor thing is they misspelled the name of Parcelite in the work menu.
So you'll see Parcelite, you'll see Parcelite...
Head back to Parcelate and shame that we got trounced by Gaties
And well what do we want to do well we're going to go chase after him chase after the giant beam that just wiped keeps going with us, but then we actually lose Guy at this point.
He gets summoned back home to Tanbell
to check in on his sister, who's still recovering from having been kidnapped by Camu
So we're just heading onto the next dungeon with Justia and Solan, which has kind of an unfortunate property
meaning that one of my mages just has to be in the front row.
Because you can only...you have your front row populated and then you can do the back row.
There's quite a few characters in this game, but you never have party control.
It's always forced about who is going to be on your team at a particular time
And they'll rotate some of
the characters in and out.
Like NoWolf said, I stepped in and out
of Gordovan earlier just to add it to my
warp list so that I can get back here fast.
Around this point too, when I cross over to Gordovan
it's kind of a turning point
as far as Overworld encounters too
because every time I open the menu to reset my step counter towards the next overworld encounter
I'm guaranteed at least four free steps before it might get an encounter and in about the first
hour of the speed run actually getting an overworld
encounter wouldn't really be too dangerous.
But starting about here, enemies
are getting faster, they might actually
get hit if
enemies get hit if enemies attack me. Okay so I'm just getting some armor to boost
Solan's defense and then getting a holy elemental weapon that's eventually gonna
go on Guy once he rejoins me.
Just selling off a bunch of stuff I don't need and then restocking on my big boomers.
Some fabulous transitions there, like the ear jewel for VR.
Call me if you find anything.
So we get Fireball which does kind of what you think it does Call me if you find anything.
So we get Fireball, which does kind of what you think it does It's the level 2 fire attack spell
And then we got the Trick Spell
Which you'd kinda think based on the name
Maybe raises your speed or
intelligence or something like that, but
it raises your attack power.
And that's going to be used
much, much later at the run.
Although I may use it sooner
for some certain
kinds of backup strategies but
the kind of intended use for it is for one
of the last bosses in the game.
Alright so the Cave Bridge here is a very short dungeon that's really more about story development than about fighting. Because Guy got taken out of our party so we just have tia and salon here
has a very very obvious crush on him and is kind
of just following along because
she's worried about him and wants to
keep him safe until he
can go home to Elsa with her
and then Solan
Solan's a lot more kind of proactive as far as wanting to go on the journey,
to find the Sinistrals. We put two and two together that Gatys is one of the Sinistrals.
Go stop them from terrorizing the world.
This is not the only Lufia game that has a bridge you need to build.
And people who have played Lufia 1 may remember it was...
It was a thing!
But how would you rate the building in a Luthier 2.0?
Much, much, much better.
In some ways I kind of view
The bridge repair
Quest here as an apology
For what they did for the bridge repair in the first game, because
in that you have some very, very
obtuse story triggers. One of them is
actually just once
you've given the engineer
the materials to fix the bridge. He wants you to climb
a hill that requires going into a different
entrance to the cave to watch
him fix it. But here
we just cross aside and he says
won't you stay and watch me work?
I do better when someone else is watching.
I mean, there's no way that's not kind of a self-reference humor
there by Neversoft.
Okay, and then we kind of glossed over that last room too so
basically need to fight one set of goblins
that's guarding an orb of darkness
that's creating monsters in
that dungeon.
Ideally I want to approach the goblin head on, because another mechanic we haven't really
talked too much about is how preemptives and ambushes work
It's all tied to what direction that Maxim is facing when you make contact with an enemy sprite
To start a fight. If you approach head on, it's just normal battle
If you sneak up behind the enemy, it's a guaranteed preemptive.
And then in reverse, it's an ambush.
Then if you approach from the side, it's 50%.
Either way...
Ideally I approached the goblin head-on,
but depending on how the other enemies are moving,
it might take way too long to try to set that up.
So I just kind of accepted
the 50% risk
Of being ambushed there, unfortunately it didn't happen
Alright so then now we get introduced to
One of the best characters in any
Super Nintendo JRPG, if you ask me.
One of the
powerful warriors from Bound Kingdom named
Dakar or Dekker, although I say
Dakar.
And
it's a very cartoonish subplot here, if you ask me.
We get introduced to another minion of the Sinistrals called Idura, who sexed some
monsters on Dakar and he
disposes all of them quickly with a special
move. But then there's one jelly
left behind that Dakar
lets Prince Yosef, or Joseph take out.
And then as we're talking to the king
we kind of find out
that the prince is just always going off
and getting into trouble
and Dakar's just kinda of quietly following behind and bailing him
out like that so i still have a few minutes well maybe like eight minute or so cut scenes before
we go chasing idra to the nearby labyrinth so uh what have you got for us food hi there um i
have some donations and uh let's see we're about% into the bonus Ace run incentive.
So with that, we have $50 from The Man With The Plan
who says no comment.
Wait, this is a comment though that I thought.
You know what?
It doesn't matter.
Good luck on the run, Puexel.
This donation goes towards the bonus ace run after the main one.
$10 from Edwin who says happy birthday, Puexel.
Thank you.
Let's get the bonus.
You're going to say thank you a lot more because we got $100
from Holy Fire, who says, first time watching GDQ Live.
Excited to tune in to my favorite speedrunner,
Puexel. Happy birthday and good luck!
Oh, thank you.
$50 from DRKBEF
who says, hello!
Lufia 2 is truly one of the most underrated rpgs of the snes era thanks for
running flexel and happy birthday smiley face let's get that ace bonus run. High tire, high doubles.
All right, so make a quick pit stop over here
to get a Thunder Ring which is a ring
that boosts
the damage from thunder elemental spells done by the user, but it also actually raises strength and attack power.
So eventually some fighters are going to be using that too, but Solan gets it for the immediate time being to boost your thunder spells
and here we have an extremely good silly puzzle where
you have to kind of chase this staircase around until it can't escape.
Here, we get to take advantage of the fact that the enemies in the adjoining rooms are actually already loaded, even if their AI isn't turned on.
So there I was able to stun that sword enemy through the door
and
stun it before it could move out of the way, potentially.
If they're right at
the door you'll even be able to see them like there are two steps out or so
She's a really nice touch. You know, you're not gonna be surprised when you walk through doorway
You'll know the enemy is there and waiting
So there I did it minor glitch where I set off another bomb to go off once the
bridge started rising and that actually let me regain movement control and just
cross the bridge without having to wait on it you could have done that in one
bomb but if you do so uh there's a glitch in the game
that takes four minutes to raise the bridge. So it basically self-locks.
The bridge raises and then it just keeps going
all the way into outer space.
It will eventually wrap around, but yeah I'm told it takes four minutes.
Alright so we have cornered Idura
But then he's basically pulled us into a trap where we're stuck on this platform
where he's blocked the escape spell and it starts summoning hordes of monsters.
We have to basically these fights are meant to be trivial in a normal playthrough but because we're just we're not fighting anything else and
we're kind of under leveled um these can can be a little
spicy sometimes,
unfortunately
Tia died and because we have to do
two fights back-to-back
we want to come out of this fight um
pretty healthy
it also has pushed so much that this is a rare time where you only have mages
so you're basically forced to put one
of your bases up in the front
and upside did this first fight dragging out a little bit that was getting more IP, because again
I lost all of my IP with that scripted
wipe to Gatis and I
need it back especially for
Maxim for the next fight which is again
with Gaties again actually
for reasons we'll get into later all right so we had to burn an extra turn
to recover from tia dying but now we're pretty in great shape
for uh for the trolls
so the trolls are actually able to paralyze but i set up salon with the pearl brace
she's immune to it because she has my best
attack power here with the fireball
spell
if i went all in and
targeted all three trolls with the
fireball I could potentially one round
this fight but if
anything bad happens as far as tia getting killed or paralyzed or something
like that then i'm in a world of hurt but if i only target two then it's way
safer but if i only target two then it's way safer
all right so that is uh north labyrinth done i've got some really good ip for maxim
pretty pleased with that.
So Idura
threatens to keep sticking monsters on us
until we eventually run out of resources,
but then
Dakar finally shows up and bails us out in materials epic theme music
i think it's called strongest man in the world in the soundtrack All right.
And then we get a pretty hilarious cutscene here
where Dakar rescues us,
but then kind of forgets how to get out
of here. He walks back
in, tells us he's taking
the prince to safety, but then walks back in
again and tells us he
forgot how to hit the switches in the next room.
And this is also, unfortunately, Tia's departure here.
She's going to be leaving us so I'm actually going to take off her equipment and give some
of it back to Maxim and Salon. So, I guess
with that, let's hear a few words from
our host.
Hello! This is a few words.
No, I'm kidding. All actual redonations.
Okay, we have $45 from Mike Steele who says lufia 2 is an
alzheimer's for me and i couldn't be more stoked to fight off sleep for the next four
and a half hours that's the black flexo thank you 25 on the moon that wanes who says good luck and happy
birthday poexil we have 50 from cream of creme of leet who says happy birthday boaxel one of my favorite games on
the big stage good luck on your run you are destined to fight thank you
we have five dollars from nik Dessu who says,
Happy Birthday Boaxal!
Told you there are a lot of B's.
I've been looking forward to this run for so long
I'll get through this quick. My brother recently
told me to watch the Final Fantasy 6 speedrun, and now I have been
inhaling speedruns for all of my
childhood games,
especially all of your past speedruns
of Lucia 2, FF6, and
Chrono Trigger. Love your knowledge in commentating and skill!
Thanks for making me learn so much about my childhood games, good luck!"
I don't like silly kind words...
Do you want any more?
Uh yeah, got a couple more basically Do you want any more?
Yeah, I got a couple more basically. We come back and then Guy shows up too
And he and Dakar hit it off very well
They have a pretty anime-looking
sparring match right here.
And then after just some more...
We found out, basically
found out that while we were at the North Labyrinth
Gatys came to this castle and threatened
the king. He said he's going to sink
the island where Parcelite is
and then destroy his kingdom
For absolutely no reason?
Yep, just because he wants to uh wants to see the world burn
those are my favorite quotes for talking about villains now so i feel you
okay a couple more then. We have $25 from Bob from Accounting who says Lufia 2 is one of my favorite...
Uh we have done that one before I apologize. Okay I didn't mark that that is here we go fifty dollars from sip
moonweaver who says lufia 2 was one of my favorite rpgs growing up it's awesome to
see voxel running at a gdq good luck on the run and thanks for all The great things you do
We have $25
From Geister Carl who says
Luffy a two
Pwexel? Pwexel's birthday
I think it's illegal not to Donate. All the best to you, Pwexel's birthday. I think it is illegal not to donate.
All the best to you, Pwexel! Especially
great RNG.
Alright so we are heading off to the ancient
tower which is basically where
we know Gatis went to try to use some kind of uh special
special weapon that's here in order just to destroy parcel light and we're going to try to stop that
this is unfortunately our first dungeon that has teleporting enemies, so since this
is a no manipulation run their teleport patterns are very random.
You often see Puexil stutter-stepping through there to make certain that
if it's going to teleport you have a little bit of a cue for if it's going to teleport, you have a little bit of a cue for
where it's going to land and he can take evasive
action or even just kind of reset the room so
it looks like it's gonna be jumping directly on
top of him.
Yeah they can and will teleport directly
on top of me but they can and will teleport directly
on top of me but there's kind of a little
a little flashy sprite that keeps you in where they're going to appear
one action before that happens and again my enemies
even teleporting enemies only move with Yudu.
Yeah we've also gone straight from the party with only
mages to the party with only fighters
so Maxim can still
stick around via healer, but mostly just throwing boomerangs.
Yep now we got Decker greatest swordsman in the world
but he uses an axe.
Yeah this dungeon has a really unique vibe to it because we don't we don't have really kind
of a real mage at this point like the only character we have that can use spells at all
is maxim and he's not a particularly good spell caster at the level he's at
so that just makes the combat here and then the boss at the top pretty interesting and
potentially scary too.
Push the pillar into that specific spot there in order to get around
the fact that the spikes normally block you when you approach them we'll take a look at this I think what I love about this game is just so much variety in the puzzles.
It's not always just push the crates around or meet the patterns, it's every single dungeon
has got something something doing it.
Yeah, the way a lot of them require using your tools too in kind of creative ways...
Yeah and even ignoring the world's most difficult puzzle that you all so kindly donated for. There are some pretty tricky ones in here, they're not just
You're gonna look at them and solve it in 10 seconds if you've seen a puzzle before in your life
They are ones you spend 10-20 minutes on Pistons casually.
Pumpkin jewel with the missing pea there, so
The bull enemies that we start seeing in this tower have
kind of a weird type of aggressive AI where if you're lined up with one straight,
kind of an upper down will charge at you really fast.
But left or right they just kind of move pretty slowly.
So I did that for the room where I wanted to get the pumpkin jewel in order to avoid those two bulls,
so I baited them into a corner and stunned them through the barrier in order to do a pretty, overall
consistent way to get that safely.
And Pumpkin Jewel raises intelligence but it also has
an IP attack that's going to be very useful later on. Oh we got the sad snail!
No fun!
Yeah there is a frog sprite you might get in this fight that I'm really sad we didn't
get to see it because it's one of the most happy-go-lucky frogs you'll ever see between
its facial expression and the fact that it's holding a pipe with bubbles coming out of it.
So after getting the dungeon key, I do make a little detour here for Marathon Safety to get a miracle again it's a full HPMP recovery and revival if somebody is dead, that's going to be handy for the Gab's fight coming up
and or potentially later to I keep that snake under pretty tight control, because if I actually get a fight with it,
usually can outspeed me in attack.
I don't think we've talked about the agility stat much, but it is a very
heavy determinant of how turn order
is going to go. Often we'll know exactly whether the boss
is going to outspeed particular members of our party,
so if you want to have an action
that happens after the boss' turn or before the boss' turn,
you actually can kind of plan that out
in terms of how you set
your team up and what your moves are going to
be
so now we've gotten everything we need for game use from the store
putting uh getting set up for that he is anger braced and uh he's ringing We're throwing on the Undead Ring onto Dakar so that his attacks do the Holy Elemental damage.
Because Gadeez is a pretty evil guy, having just destroyed an entire city.
So he's weak to the Holy Element
and then we gave
Guy the Gladius
sword that we bought in
Marix Village which is a naturally holy elemental weapon.
And then the Anger Bracelet as the text glitch calls it
lets him use the Battle Lust skill to raise attack power
... skill to raise attack power.
And the Pumpkin Jill we're just using to raise Max's
intelligence so that his healing is more
effective.
While while we're in here, you want a donation or two? Yeah. Maybe a quick one or so.
Okay cool! Let's do a quick... There are so many... here's one fifty dollars from rudowen who says lufia
2 was one of the first rpgs i finished and it's amazing to get to see it again after some time
here's to seeing what everyone can do with it.
Alright, so we get... This is one of the
most obnoxious puzzles in the entire
game because it's a monster
foot race where you basically bet on
one of three monsters
to hit their target first.
And we go for the skeleton on the right because it can teleport,
which makes it statistically the most likely to win
but sometimes it just doesn't want to
go to the end. That was decently fast.
It's a lot like the Mario Party 2
minigame. It is about
as consistent.
Alright, so I got pretty lucky with the puzzle but now we actually get to fight Gatys who for just no real story reason is actually considerably weaker than when he defeated us it's like you went from 7,500 HP to 3,000 and he still
very very fast and his attacks are pretty strong,
but he's not just going to completely wipe the floor with us.
He's going to wipe the floor with foodie though.
Now we really get to jam out into the Sinistral Boss theme for a bit. So Gatiss has two different types of physical attacks and then an AoE attack called Destructo Wave. We really kind of want to see Destructo Wave the most because it's his least threatening attack
that's what we don't want to see but fortunately that filled completely
filled up maxims ip but if he does it again then that's really bad The main way that this fight can kind of spiral out of control other than just getting a lot
of repeated melee attacks and the same people is just not giving back some IP to keep using stronger, which
is the best healing move I have.
Which unfortunately now I can't do in the next turn.
We do have a miracle to get Decker back up, so we are able to keep going and recover from this. And we do keep the buffs as we mentioned earlier, so...
Now like we're starting from zero again
losing that ip for dakar is really painful though I'm only doing it two ways stronger to just mainly just for justaxum's benefit if he gets hit
because it is capable of tanking another head afterwards
all right there we go.
You know what's getting serious?
Not only when you have that ginormous sprite it's like the size of a final boss and a lot of other rpgs but then you've got that really slow death animation too
all right so yeah one thing we unfortunately didn't get to do too is actually use Guy's Holy Energy IP attack from his weapon on Gatys,
which would have done about 750 damage, which is quite a bit.
But that requires getting fairly lucky
with just how the fight plays out for
taking damage but not dying.
Alright, so Gatys
even though we've defeated him had one last trick
up his sleeve which is actually a recurring theme in this game
we beat a boss or some other kind of story antagonist and then that person has just
has the nasty trick in store to try and take us down with them.
In this case it was actually activating the Doomsday device
in his tower, to try to sink Parselite Island
but there's conveniently means of turning that off uh it located within this
tower which we basically just go into these two rooms and use tools for
and then um after we've disabled the doomsday weapon
we're actually going to have about five minutes of downtime before we start get to start playing again and I believe we have some, some special stuff planned for that. For here we just need both sets of tiles to be the same as far as which ones you stepped on.
All right, so before we kick it off with our announcements I'll just say that
We saved Parcelite but the energy being released there hurt injures max and pretty badly
and he's kind of all seems to be lost but then iris shows up and uh and saves him
and sends him back to parcelite. And at this point, we
actually have a time skip where
Maxim reunites with
Ceylon and
Tia is watching from a distance
and kind of realizes that Maxim and Salon
kind of belong together
just because they've got kind of the same,
they have the same feelings
as far as kind of wanting to wanting to travel and fight the
sinistrals whereas tia kind of realizes that she's only
that she wants maxim to to stop fighting and go home and be safe
and that kind of she realized it's kind
of been,
It's for the best
for her to take off at this point unfortunately.
So we got five minutes. Let's get some snacks!
Then we have Maxim and Solan get married,
then find out what happens over the next year.
So yeah I guess
what have we got next while
watching that?
. uh how are you doing my fellow rpg buddy i'm doing good Hey, uh... Why hello, son.
How are you doing my fellow RPG buddy?
I'm doin' good! You look like you might be in need of something to do for about five minutes or so right?
Yup, about three at this point but yeah.
Well good news for ya Paxo because i've got prizes for a good
news for the audience because lufia 2 is the start of a whole new prize block you gotta get your
donations in to be entered into all these amazing prizes we have in flexel
i picked out a selection especially for you tonight i've got prizes from every game that
i could find that you've done speed runs up oh. Let me pull them out here for you
real quick.
First off, obviously from the current
run here we've got Maxim Tia
and Salon Pearlers
courtesy of Pearl Pop. These are absolutely lovely big fans
of these parlors very clean milk on them look just like the sprites and game how could
you not like him? You know, nice and uh, you know I Nice. And,
uh,
I know you spent a good bit of time
with Earthbound
so I have this
lovely...
I've played it
a few times.
Yeah,
you might have
run the game
once or twice,
right?
Fuzzy pickles!
We got this lovely picture
here of the eight guardians
of the Eight Sanctuaries.
Super cool little print there.
Now, and of course, you are not a big Final Fantasy guy.
You are the Final Fantasy guy.
I think everyone in the room can agree on that.
And speaking of Final Fantasy, Plexil
the next FF Relay is coming up right?
So you know what we've got some
lovely charms here. We've got
Mogg, we've got Chocobo, we've got
Tonberry just like the teams in the relay
I need your prediction right now
Who's winning this year?
I'll put you on the spot
Let's go Chocobo
I don't think they've won recently
Alright, Brexel believes in Chocobo.
Personally, I'm going to be on the fourth charm which is Team Carbuncle.
That's the team I start myself and they won't let me play Type-0.
Don't worry about it. It'll be fine.
Also for Final Fantasy we got some lovely 14 themed items like the Starbird Pin
from Ewha-tsin and this adorable Grahat Tia hat from Chaobu, it's great, how could you not like the
Grahot TS?
It's adorable, it's lovely. The ears
have me sold. We've got so
many wonderful prizes, you should definitely get in a
$50 donation during this run if you haven't,
because that's going to get you entered into
this one-of-a-kind piece of
chainmail art here of Kefka
from FF6 in all
of his clown glory.
Beautiful. Lovely laugh there,
the thing 6.4
thousand rings of interlocking
cake mail. Wow nice! An incredible
piece make sure to get those donations in, get in 50
if you can, get in 100 to be entered for
everything that we've got running today
Get in those donations for the amazing cause
that is Doctors Without Borders, get in those
donations to see The Arbitrary Code code execution run by Flexel after this.
You don't want to miss it and make sure to get in those donations to wish Flexel a happy birthday because we love you, man!
Love working with ya, love watching your speed run
and it's just great to be around.
Now I think I got to run away
before your commentators come back
and catch me here
with these prizes
but take it easy
and good luck on the run.
Makes sense. take it easy good luck on the run all right so after that after the kind of a year-long time
skip um we're just seeking to just have some kind of humorous vignettes
of Maxim settling down in Parcel Lake with Salon.
They actually have a baby named Giros,
and unfortunately things very quickly fall apart at this point where we find out that I Dura is still on the loose even though we think we beat his boss Gat's and he actually kidnaps our sign
and takes him to a nearby lighthouse so this time it's personal
yeah so we didn't miss anything important while we were out right
you all were still on the couch right no nothing different happened
all right so pretty important safety save there just to remove any kind of possibility of potentially having to refight Gatys and go through the time jump again.
But now we actually have to do the next dungeon with just maxim and salon
in north lighthouse which uh kind of like we talked about earlier when we're short on characters that
limits our options as far as which rows they can be in.
That makes it so that
we really, really don't want to get
unwanted fights here because
especially some horse type enemies
here that can
kill Salon in one
turn potentially. So this I like to call the
Super Mario Bros 3 puzzle just because it
reminds me so much of the Spade
minigame in Super Mario Bros. 3,
you just need to match each pattern. Fortunately it's the solutions
same every time. I use a solution that is optimized both for solving fast
but also to kind of end on the west side of the room so
that's where i need to go next
there's a couple rooms here i'd just like to think of.
There are enemies that are hiding inside the marquee text for what floor
of the lighthouse we're on, like that last one there.
You get to hide enemies in creative places. sometimes they're hiding behind pillars and uh can jump out
behind sneak up on you a lot of meme tricks this game could play at times yeah thankfully if you
know they're there you can't hit them with your arrows before you see that like there was in we didn't really talk about it specifically
But like back into treasure sword I did where I fought the clowns
There wasn't a hallway had to go through where there's these,
where there are basically very aggressive goblins that
are trying to ambush you from behind the pillars.
But if you know they're there
you can just get the drop on them instead.
Yeah. That puzzle...
I don't know how you're
supposed to actually track where the right tiles are
but thankfully if you get it wrong it'll just reset the room and you can
just try again until you finally get a trial
and error yeah Yeah, turns out
that's always the same solution though
so you don't even have
to track the puzzles.
So it's not like
super, super common
to exit out of a dungeon
before I've actually finished it, because
like we were talking about with
Ten Bell Tower or Rifewalk Camel
earlier, whenever you leave the dungeon
and then re-enter, any
puzzle elements that you've solved
or switches that you've pushed get reset
and you have to do them again.
But the layout in this place,
once we have the key,
we're going to a completely different side of the tower
so resetting stuff doesn't matter we're going to a completely different side of the towers so
resetting stuff doesn't matter like resetting super mario brothers three
puzzles because we're not going through that room again
so make a detour here to pick up a B rock which is jewel that it gives you extra agility even more so than the than the eagle rock like I think Jire mentioned earlier. Agility is a pretty important stat in this run because it controls turn order. There's a lot of fights where I really want a certain character to be faster than others or faster than the boss like in particular my healer
this one only gives you until i hope he gave you bees
not too much just a reasonable number of bees.
And then the bee rock also has a useful IP ability called Immobilize which gives you a chance to paralyze enemies.
So I throw the bee-rock onto uh salon and then that plus the phaser shield that maxim has from gades's tower lets me outspeed Idura,
who I'm about to fight here for the first of three times.
Idura has a very smug face that you learn to love
when you play this game. Learn the punch, or love the punch!
So Aedura in addition to being slow doesn't really have that much health just because
this is a boss that you only have two characters plus your capsule
monster force. They don't really want
to make it too difficult.
But more so than
any other fight in the game, if I do a Summons of Aglut it needs to die immediately because one of them can One-Shot Slon even for max health.
But they're weak against Lightning so I'm able to clean them up pretty efficiently with Salon's either having both of them cast the flash spell or Salon using her IP ability from her ring to cast fold which is even better
yeah for a couple of more advanced fights this feels more like real goblin
or one of the earlier fights in
the game. Just summons coming in, the rather basic attack
pattern but it is a little bit dangerous if we can kind
of get chained over and over again so we're hopefully going
to be keeping most of it under control here
yeah the plasma blaster unfortunately does does more damage than i that i'm healing
so if he does it several times in a row like yeah, like there if I hadn't healed with Max then it might have killed Tia there.
Oh that's 66 definitely.
Alright but fortunately the IP I got from that let me finish him off.
Because of how low his health is, that fight can be done in like 3 or 4 turns if it plays out really well as far as far as Idura just punching Max
and giving him lots of IP quickly.
Alright, so then we've
rescued our son Jiros and then
leave him in the care the care of salon's aunt to watch while we go because
we don't really know who idra is working for now but we know that the world isn't
really at peace so we're going to go i go gonna go try to find out what's going on
and how we can uh how we can stop it. So while we're doing that and then getting reunited with
um Guy in Dakar with some pretty hilarious dialogue
in the process too. What have you got for us, Phu?
Alrighty well first up
we are over $5k
now toward that $15k
We need to see that bonus ace run so don't forget about
that i feel like i'm being too loud right now for this time of night but you know what
i'm excited so um so let's get into a couple of donations for you. $25 from bb.be, who says,
I may have never seen this game before,
but I'm excited to see the world's hardest puzzle
and to see the ace run.
Let's push for that goal!
Also, happy birthday Puexil!
And well done to everyone at
GDQ for your amazing work as well
as everyone at Doctors Without Borders
Trans Rights and Hi! at doctors without borders trans rights and hi
yeah we still got some light night hype let's go very glad to be a first time donator
we have another first-time donator ten dollars from canon who says first time donator, $10 from Cannon who says
First time donater donating for my main dude Dakar. My love is
my sword. Nice timing. That was so perfectly timed too
because one of the more memorable
conversations in the game there is where
Guy's kind of bragging that he has a girlfriend named Jessie and
Dakar doesn't have a girlfriend, then your car just says well my love is my sword
and the guy hits him back by saying i would stay away from thoughts like that it really
was perfect timing all right so when we head into
Alan here, we're just going to
sell off a bunch of
loose stuff that we don't actually
need anymore.
Yeah, we did pick up the actual stronger spells. We'll no longer need to rely on an IP
To get that stronger healing spell, we can just cast it whenever we want
Then you pick up a big stack of ice balls which is a it's a consumable combat item that does
ice damage and we're we have several upcoming bosses that are weak to ice
so i'm going gonna be putting those to use. And this is a sequence tier two where we actually don't need
to talk to anybody or watch any cut scenes
in order to progress the story, so we just do our shopping
and then we just head straight for Phantom Tree Mountain, the next dungeon.
That enemy by the way is called a Torrent. It's supposed to be a Treant but yeah
The English translation for this game has
a couple issues.
And also why we're coming here too is that
we want...we're kind of running
out of places to look for Eidora and the Sinistrals on the continent we are on.
So, we need it...we're going to look for a ship to take us to the eastern continent in the world but there aren't any yet.
So we found out that
there's a famous shipbuilder
named Jaiad in the town
where we were just at
that could build us a ship, but we need
a very special tree to build the best kind of ship called the Phantom Tree
which conveniently grows on top of this nearby mountain.
So we're looking both for the tree to build the ship and then person to build it for us that's a really
really bad pattern there so i'm just going to retry the room
i need to respect yeah we need to respect, yeah we need to
respect the bees too just because...
Yeah you mentioned it before but at this
point in game random encounters could
very easily wreck us.
So we do not want to take any chances.
Yeah because those B enemies,
in addition to moving kind of erratically if you actually get into a fight with them
they're very fast and I believe they have AoE attacks too.
And I really, really don't want them to kill Celan
because when you die again
you lose all IP
That would be really, really bad for the next boss.
This is way worse luck than I've had in a long time with this rune.
Well, this isn't too dangerous.
It's really the bee i'm worried about
our first time getting to hear the pretty majestic mountain theme of lufia 2.
It's one of several kind of snake style puzzles where you
can't step on the same tile twice.
That time,
you have to actually specifically fill all of them up.
All right, so basically
they're regular arrow but on fire? so it'll do things like destroy bushes.
Yep. Just objectively cooler.
Yeah...
Unfortunately you can't hurt enemies outside of battle with them or anything. As much fun as that would be.
And we can burn the vines, but we could already
slash the vines, as you just saw.
The fire arrow lets you burn an
entire row of bushes or other
burnable objects too.
So it's going to be another usage of the reset glitch
again where if I
there's some cases where if I
step on a switch and then step off
of the switch, it'll undo whatever i did there
that's a clue that i need to like put a
jar or block
or something on the switch but if i
step
if i cast the reset spell in the game
isn't going to undo
whatever the switch did.
That's a very minor time save as far
as saving having to push another block, but kind of more importantly
let me warp back to the start of the room save movement
this hookshot puzzle room here i think is like a nice sample of how
just and how diverse the enemy AI
is in this game. You've got the bees
who are pretty erratic and random
movement,
the lizard men
who are really gnomes
that amble lizard men who are really kind of gnomes that um
kind of kind of amble towards you and then
or i'm sorry those actually move perpendicular to use they're no threat
whatsoever and then you have the mud man who kind of amble towards
you and are easy to stun they're setting off
the weight limit on an elevator basically
net mudman to follow us.
Alright, let me reach the top of the mountain and find Jayad.
He's found the tree
but there is
a tough monster he's found the tree but there is uh
yeah there's a tough monster up ahead that we need to take care of first and did i say monster? Actually, it's monsters.
We have to fight two lions that look more like saber-toothed tigers.
And real life saber toothed they're weak to the cold.
And they're also susceptible to being paralyzed.
This is why I wanted to come out of the first
idea fight with a lot of ip and salons she can use the b-rock ip skill to try
to paralyze the lions unfortunately i don't i don't find out right now if it
worked on either them after kind of wait until the end of the turn
unfortunately i got neither of them so now i'm basically just going to turtle at this point
gonna dual cast the stronger spell until i've beaten one of the lions they
have a thousand hp which isn't really that much but when both of them are up
and attacking me it's pretty dangerous. That really hits me hard. Optimally, assuming one or both of them got paralyzed
I'd be able to have Maxim and Salon do other stuff
to potentially use the IP ability from Maxim's sword or cast the Blizzard spell with Solan.
But until I've beaten one of the lions, it really just needs to keep healing.
Okay, so now that's out of the way we'll get Salon back up and be a bit more aggressive.
Yeah, I could have gone for that earlier too too. Yeah, people just tuning in
the Capsule Monster system is kind of
this game's equivalent to Pokemon even though
this came out two years before the first
Pokemon game and
capsule monsters aren't normally used in the speed run
but I'm
doing one in this marathon
run for some safety
because there's chances where the Capsule Monster may soak up a hit and
spare one of my other characters from taking damage.
There is also times when the Capsule Monster might wake up a sleeping enemy or
other thing so it's not a pure win but for the most
part is going to be probably an advantage to have an extra target on screen and part of why it's not
definitely not done in the normal runs that it it does cost time. Not just from detouring
to recruit the capsule monster, but at taking
actions and combat, and then you have
extra level up messages too.
So it does cost a couple minutes over
the course of the run, but
for a marathon
no resets showing like this.
I wanted to do it for a little bit of extra
safety.
Alright, so with the lions
down we find the special tree to make our ship out of and then Jyad goes off to build it.
He says it'll take a couple days. This is literal. We need to go sleep in the inn a couple days.
Not once,
but twice.
Dakar and Guy
just kind of have a macho
rivalry type thing going on right now.
They basically go off to party for 48 straight hours
We'll see once they rejoin that they actually do not get healed
from these mandatory in-stays during this part.
All right, so while I get introduced to the ship here and ride on it
probably fit in a few
donations here?
Absolutely, alright we have $50
from Shy Ranger who says
see you surprises. Fine
I'll donate again.
Maybe I'll win one of those characters
and they can team up with my Nasir Perler
from the Lagoon run from years ago
and teach him how to be a good RPG character.
Step 1, you get a sword that's
longer than your arm.
Alrighty and then we have $50 coming back in
from Sporadic Erratic once again who says
how can I not donate after seeing all of those beautiful prizes?
Happy birthday. Again, Puexel
Thank you again. Oh, thank you for gifting all of us this amazing run putting this towards unlocking that ace
run. That's right we are over 34 percent now
$5,152 out of the 15,000 that we need by
the end of the run. Don't forget that.
So we're making a detour here to an optional town called Gruberic
which is home to a very special place called The Ancient Cave
and little public service announcement here too
Once you are hooked in the Ancient Cave,
you're stuck in the city for a long, long
time. The Ancient Cave
is just another thing about this game
that made it so ahead of its time because
the Ancient Cave is kind it's it's kind
of this game's post-game content where you have a
a 99 float or randomly generated dungeon where you you you can only use kind of
use equipment that you find in the cave out of a really,
really large pool of randomly populated chests.
And it's very difficult compared to the main story too.
And once you've beaten both
the game and the new Game Plus mode
you can actually unlock what's called Gift Mode
which lets you play The Ancient Cave
independently of the main game
and have free control over your
your party too which you can't do in the normal game
and in the speedrun community actually doing speed runs of the ancient cave is
actually a lot more popular and competitive than the main story just because it's, it's a much shorter run.
It's just, it's a lot less predictable like there's multiple tournaments each year from the ancient cave community so yeah
it's definitely a good time but yeah the reason why we went there is
was to actually just to go to that item shop
to buy some items called Sleep Balls,
which is a consumable combat item
that's 100% guaranteed sleep
against anything that's not just immune to sleep.
And even though it's about a minute out of the way,
we get that back and more
over a couple fights coming up.
Some more macho rivalry going on here. After we kind of, it's this kind of spooky
event too where you heard this flute melody coming from but
from another one of our nearby towers that lured a bunch of young women to
like we said earlier because dakar and guy were technically out at the party when we stayed at the end they didn't get any healing out of it so oh they were in the party
48 hours of non-stop partying
spaced out and bonked into this enemy here it's uh i mean yeah this is an enemy that just moves based on your your movement so it's uh the um
yeah you can cure status conditions at churches and towns so
i'll eventually be able to fix up the car
it just means having some annoying poison ticks during battles and nothing's happening while he's
walking around here so it's only in battle that it's going to have even a slight effect
there's still two hp right it's random for the amount yeah generally single digits though which
is nothing at this point and then yeah this tower has a lot of teleporting wizards in it and they're
they're rough too if you get into fights with them um because they they're faster than
you and they have a spell with a slow animation
that could potentially instantly kill
characters too, so it's
a bad time for everyone. Final Shadow
I think it's called.
These samurai enemies have been interesting AI too, with every other step they alternate between moving in a random direction and moving towards you. We'll definitely notice as we get further into the game that the M.E.A tends to be a lot more aggressive about homing in on you, seeking out where your characters are and even sometimes they'll just be super fast. Like we'll see some ninjas
that can do like two or three times your speed
for every step you take, they're going to go
way across the screen. So
being able to dodge things at this point is
becoming a much more important skill
because any fight that you get into could be one
that is very difficult to defeat.
Yeah, like that octopus right there
is very, very dangerous if it...
If I get hit by him very dangerous if it um if um
if i get it because it has an attack called eight legger which is uh
an aoe um attack that does a lot of damage and
if enough of them do it I could potentially
wait.
But
but that one just kind of
follows along the corner of
walls and obstacles and stuff, just for whatever reason
swinging my sword like that
kind of baits it to leave me alone.
Alright this is a very special room here too
where there's a puzzle we're expected to move some statues around
but doing this very specific sequence of movements with the bomb there i'm actually able
to completely skip the puzzle setting off a bomb in a very specific way
where the explosion overrides
the game, pushing me away
from the statue with like a wind
effect.
Yeah because this category I'm running is no major glitches,
no manipulation. But it's not glitch-less.
There are glitches here and there that I'm going to be taking advantage of
to speed up puzzles or skip a room,
or a couple rooms in a dungeon. The two major glitches that are banned
in this category let you skip very large swaths of the story.
Then made a detour to pick up an ice ring, kind of like the thunder ring it'll
boost um ice damage which is going to be really important for Solan since she has the Blizzian Spell now
which is Tier 2 Ice Damage. And I also swapped the jewels too just basically just make Maxim faster and Solan smarter.
That last puzzle room I just kind of primarily view as an excuse to get some exercise.
Just have to run back and forth a couple times.
Alright, so we found the kidnapped ladies who are yet another of of idora's traps to lure us into this magical cage that he has the
escape spell blocked and then he kind of reveals to us too that there's four Sinistrals and that
um, he was kidnapping these ladies to try to use their blood as a sacrifice
to resurrect the 80s. That's why this place is called the tower of sacrifice
well that was easy yep yep you just kind of gave up
and be ready for a really amazing sound effect.
I just love it, that dissonant piano slam there when
Picard realizes that he fell into Eidora's trap yet again.
But fortunately, um...Eidora didn't quite build a strong enough cage to really
keep Dakar imprisoned.
And the game's over, here we go!
Alright so then this is where those sleep balls that we picked up in Ruberic the town by the ancient cave come in handy.
Because Eidura despite being a boss is actually susceptible to some status conditions like
sleep. And since the Sleep Balls
are guaranteed to work on anything that's
not just immune to it, I'm able
to stunlock Eidora so he
only gets one attack which he used to take out Fumi.
So after I buff...
use the Phase of Shield IP
to buff Maxim's agility by 40%,
now he is faster than the boss
and I can put him to sleep every turn.
Get to freeze that smug face if I do it earlier...
Here is one instance where Fumi could be
somewhat trolly if
a Fumi punch wakes up Aydura at the end of the round.
Yeah, notice how Aydura's sprite is bobbing
up and down too. That's a cue that he's still asleep
because enemies that are asleep could either naturally
wake up at the end of a turn, in which case
the game tells you but they can wake up
in response to taking damage too
and the game does not tell you in that case
And like Jair said if you have a capsule monster
then there's more chances to wake up
by Jair Aguirre
The fact he took him out actually
helps me
not just for that but I don't have to sit through some of these attack animations too.
Alright so that's how you do it at two down?
Yeah, two turns to sleep! That was really fun.
Yeah! Yeah, two turns to see if that was really fine.
We're actually not going to have a convenient opportunity
to de-poison Dak cars so we're just going
to roll with it get some more did another kind of goofy cutscene where all
of the significant others of the kidnapped girls come come to rescue them
and then we'll have some uh some totally not foreshadowing dialogue here with Dakar getting really cocky and saying he's invincible.
And while we head off to the next dungeon where we're going to basically try to rescue Iris, who was captured by Adora.
Let's have a few words from our host.
Awesome, alrighty.
Well before I kind of poof
like Fumi
let me just pop in a $250
donation from Eggplant Parma, who
says loves seeing Lufia at GDQ.
I've never gotten to play Lufia 2,
except for the DS remake, which looks
nothing like this.
No. That is a true statement. we also have $50 from you Vahri who says
happy birthday Puexil and anyone else whose birthday is today and with that I am going
to disappear just like Fumi for the rest of
the evening, but thank you so much for having me.
You all, this has been such a pleasure as always
to be hosting with
GDQ, um, so you'll just have
to catch me on stage being silly with the rest of
uh my interview team but um being a host is such it's such a treat it's such an honor
so thank you all again have a wonderful rest of the night and enjoy.
Miss Bounce is coming on in just a moment, and is going to do
a fantastic job hanging out with
Yuppie Wexel and the team.
Thank you, Russ Fu, for helping us out here
We've got a lot of cutscenes for this game
And these donations really help
And it helps get us towards our donation goals
Which I believe we are still working on
The ace bonus run after this game is done.
You can see that it's entirely done in 51 seconds.
Yep, you want to see that! It's a treat.
Alright so then we um i made a detour there to pick up the dakar blade which like the name kind of implies as a
weapon only d'car can use an induces weapon unfortunately um because of dakar dying
to gaities and then not really getting enough ip back from the lions we're not going to get
to use its i.p ability fatal, which would save a lot of time
on the next boss fight.
We're going to be using it anyway
for
just for
raw damage.
Alright. just for raw damage.
So here this tele... I saw that ghost can teleport because messed up my movement a little bit here, so I a really specific um sequence of bombs and hook shots
here in order to keep the ghost completely locked down
so it can't actually tell potentially teleport on top of me.
Get Dakar set up with the Dakar Blade, and then also just
others...just a jewel and ring
to boost his strength
we have our third and final showdown with idura here not really too different
from the second one optimally it's this it's the shortest fight fight because we're able to use Dakar's IP ability Fatal Blow
to take out half of his health, but unfortunately you're just gonna have to do this the old-fashioned way.
Oof, that's the worst thing you can do other than call it moon is to confuse somebody...
We do have items to take care of that though thanks for not attacking yourself, Diana.
And then we're going to do that same kind of sleep lock strategy with the
buffing Maxim's agility so that
he is faster than Eidura and then
since this sleep ball is guaranteed to work
you're just putting him to sleep every
turn
I like how the item for curing the confused status in this game is called Shriek.
You're basically yelling, stop hitting me! it's kind of seen this fight before.
We're just keeping an eye on if Eid a sprite is kind of bobbing up and down
during the ready phase between turns to see if he's still asleep or if i need
to throw another sleep ball so as well we're wrapping up this fight why don't we hear from
absolutely from our new host. Absolutely. My name's
Hockey Babbler, I'm really excited to be here
for the rest of the evening with you.
I've got some great donations coming in
looks like we've got the ace train coming
we've got ten dollar donation from mr clfn who says all aboard the ace train
they've also got a five dollar donation from Space Exploring Unit.
It says, choo-choo all aboard.
Ace Express leaving the station, $5 a ticket.
They've also got a $5 donation, I guess ticket also from Magister187 who says oh darn it
a train.
As well as a $10 donation from from backside of water who says two tickets
to the ace donation train please choo-choo gotta love that jungle cruise reference i will take it
all right so that's that's our third and final fight with idura
who just kind of seemingly is perished at that point but and then if we'd have gone
to the town of carloon nearby, I mean,
we would have found out that he kidnapped Iris which was kind
of our main reason for coming here.
But now like a lot of antagonists in this game,
Idura has a last trick up his sleeve where he's
kind of disabled our escape spell and trapped us in his shrine and is
trying to collapse it with some kind of self-destruct mechanism
so we're going to try to find another way out
oh yeah and pay no attention to having just de-equipped jakar at that point he uh
he unfortunately didn't do his job against idura as far as having enough ip to use fatal blow
to have have this hell on the first turn so we need to confiscate his gear for safekeeping
probably also another coincidence that he's got his final and uh most powerful weaponura had set up to trap us in the shrine. Dekar let his guard down and a random dragon hurt him along with some other monsters,
along with Eidra's ghost show up, and then Dakar unfortunately sacrifices himself
to let us escape. has to scale
a very sad moment both in the story and also in the speed run because of just how good a character jakar is is.
Alright, so with that now we're able to proceed on to the next town.
Got a couple cutscenes where we're getting in starting to get introduced to Lexus who who's our next playable character.
And then story-wise too we're again kind of running low
on places that we can go to on foot and even though
we got our own ship to bring us to this continent, it's kind of more of a ferry that can only take us in between some fixed locations. And we actually want a ship that we can go anywhere with. So...
In order to do that, we need- We actually need an engine
because I guess the ferry just uses the wind
so we're gonna go meet an eccentric scientist
nearby called Lexus who's going to help
help us build that engine and then we're also eventually going to uh
head back to our friend um jayad in order to
build a new ship that could that's equipped to use the engine.
So while all of that is going on,
what have you got for us, Vivs?
Absolutely.
I've got a $50 donation from Anonymous
who seems to be getting onto that Ace
incentive donation train with a big
choo-choo!
That's 10 tickets for
the donation train. So let's get another one
up. Got a $5 donation from Names Are Silly who
says, One more ticket for the train please.
Got time for a couple minutes?
Oh yeah we've actually got a couple minutes here.
Fantastic! I love to hear that. So Jeff got
a $250 donation from Anonymous who says the Ancient Cave was
first speedrun I attempted somewhat seriously and I always enjoy
Poetzl's runs at GBQs,
so let's get that ace run.
And happy birthday, Puexel!
That's right and don't forget
when you're making those donations
through gamesdonequick.com slash donate
don't forget to click on that add incentive
button at the bottom of the page before you submit
your donation, that way we can get
things like the bonus ace run at the end
of this game unlocked
like this donation
from Lord Aswell, a $100
donation that says let's see that
ace run.
Got a $25 donation from
Gainius who says long time watcher first time donator finally lufia 2 is one of
my favorite underrated games of all time had to donate for this gem let's start a five dollar
donation train for that ace bonus round chat.
Here we found the originator of the hype train, let's go!
Yeah, Lufia 2 is a lot of people's favorite RPG and this has got a little bit of a historical context to it.
In Europe so many RPGs didn't ever get released
they missed out on a lot of the Final Fantasy series but the Lufia series! They've got Lufia games
in there that was one of the reasons why you'll often have people who didn't get access to so many of these until much later in life but they loved Luthier when they were growing up.
I think it was only Luthier 2 in Europe.
Yeah, as far as the good Luthier games...
Not sure about the later ones but yeah
It's a really interesting story too
because this is Luthier 2 when it was released in europe and
australia it was just called lucia because uh they did not release the first game luffy at
the fortress of doom and it makes it kind of a little awkward too as far as why how the game's even called lufia in
the first place because lucia is the name of one of the main characters from the first game
and she's not in this game at all, except as kind of an Easter egg
At the very end of the credits
They had to rename a certain sword that is integral
To the plot after Lufia in order to kind of invent
a reason to call the game Lufia.
And that's also another
thing too is that the Japanese
name for this is Espolis Denki
or Biography of Espolis Denki, or the biography of Espolis.
So yeah, just Lufia
as just a purely English localization
association. Yeah, Espolis
is just the name of the world that this
game takes place in.
Alright,
so then we were talking
much earlier on about how the IP
special attack system that we're using
on a lot of fights
and it's kind of one... It's the backbone for this speed run really
as far as using IP abilities to kind
of replace having proper levels
in gear in a lot of cases.
It's very similar to limit breaks from like Final Fantasy 7 and 8.
So I'd like to joke at this point that not only did Squaresoft, later Square Enix, kind of borrow the concept of IP to make limit breaks, but then they also borrowed this
character named Leafa who's a
poor flower
seller to make Aerith or
Eris depending on your preference in
Final Fantasy 7.
So what's going on here kind of has the trappings
of a side quest, I feel like,
where we take some pity
on Leafa who is poor
and is supporting her family by selling flowers that she picks on a nearby mountain.
And it worked herself into illness, so we're going to go look for a very rare pretty flower on that mountain to help her out.
And it kind of has the trappings of a side quest, but
We need to do that before Jyad and Lexis finish building this ship.
An unfortunate overworld encounter there, because yeah.
Every time I open and close the menu here
I'm getting at least four safe steps before
I might get into an overworld encounter
And we're at a point in the game where actually getting into an overworld encounter, and we're at a point in the game where actually getting
into an overworld encounter would be pretty dangerous as we saw with those kind of
somewhat weaker versions of the boss lions I fought earlier.
We get our final tool
called the Hammer, although it's really
kind of a Morningstar
It's got kind of a short range
but you can actually use it while moving
if you uh...use the L button to fire
it and um...you can push
stuff around like this pillar here
And you can also
break open most of the bombable walls
in the game too which is faster than having to wait for a bomb to go off
all right so we have a uh stun the
other plant enemy in time, but
yeah that runes can be a little
dicey to deal with sometimes depending on what the tengu
enemy on top does exactly
kind of just an invisible maze here that the solution is actually different
depending on which entrance you come in from.
And then right here, this is a pretty nasty
room as far as just having so many enemies
and close quarters.
We very much want this chest
here that has a nice weapon for Guy
that's going to be useful against
the upcoming fights.
... And then if I have an opening at that point, I'll take it as far as being able to get out. But since I didn't have that I just cast the reset spell and did that setup there in order to sneak out without getting caught.
Alright, so now that we have the dungeon keys...
Every dungeon in this game, for the most part,
has a key that we need to find in order to get to the end.
Now we're just gonna start heading towards the boss
In any normal speedrun I would actually go into
that room on top top there to uh grab a weapon for guy called
the flying axe it's a great name for it it's called the flying ax because it's effective
against flying enemies for a boss fight later on.
Because the World's Most Difficult Trick incentive has been met,
and thanks to everybody for donating for that,
I'm actually going to be getting a better weapon
for that same boss as a prize
for solving the world's most difficult trick
this room is pretty rough sometimes because of three different teleporting enemies
so throwing the burn sword which is kind of just a much upgraded version
of the fire dagger i had earlier on the guy along with some accessories
to boost his attack power and now we find out that the uh, pretty flower we're looking
for is being guarded by a hostile flower called Rogue Flower.
This is the third and final boss that we're going to be cheesing out
with the Sleep Balls, and this one is actually slow enough
that we don't even need to use to buff
Maxon's agility.
Ideally I'd use Battle Lust
twice on Guy, because
Rogue Flower has 3000 health so as long
as i have guy doing at least 500 damage per hit then it's
and I can take it down in six hits that's just the fastest way to win
really. I could try to do fire um
fire elemental attacks but then like casting
the fireball spell is a slow animation so we just kind of let Guy solo it here.
And hope that Fubi doesn't wake up the Flower and proc a counterattack, which has happened a few times in practice ones.
And again the way I'm able to tell if the flower is still asleep, as if it's
bobbing up, it's just-just up and down like here it's
stationary so we know it's awake
all right i think forumi could carry that fight.
Yup, Fumi tried to get the kill there.
Alright so then we find the flower...
As well we go back and turn in the flower and then get our ship to move on.
Let's hear some words from our host.
Absolutely got a few more tickets for that. Absolutely.
I've got a few more tickets for that ace incentive train, $5 from Bethany who says,
I'm not entirely sure what the ace incentive entails but as an asexual
I can't not board the ace incentive entails, but as an asexual I can't not board
the Ace Train. Choo choo!
As well as a
$100 donation from Deniable
Credibility who says
I'll take 20 tickets to the Ace train.
Wait, ace is the name of the run?
It's not an ace pride train?
Well, it's funny tickets
to whatever training you got
as long as Lexel's a conductor
You know, it will be good
and just to clarify for everyone who's not
entirely sure, the bonus ace run
is completing a bonus arbitrary
code execution or ace run of Lufia 2
after the moon run. Yeah, just to clarify, I mean my estimate for this
no major glitches, no manipulation
with the world's most difficult trick
is 4 hours and 25 minutes
The World Record for
Lufia 2 any percent also known as um ace is 51 seconds
if you want to see how you can beat this game that fast you need to meet
that incentive and then we'll be showing that off after the run. You know, that's just a little
Bit shorter than the main run, isn't it?
We got time for a few more
Uh, yep, yeah, we're getting we actually get our ship at this point called the Exerion
which is kind of a sloppily translated shortened version
of Excellent Lion.
And we're able to sail off but then we kind of quickly find out that
we're actually stuck inside this inner sea area where there's a water gate
that's uh sealing us in here and then
in order to open the water gate we have to broker a peace treaty
between two kingdoms one of which controls the watergate and um that as part of that treaty.
The kingdom of Dan Kirk is giving away a treasure called the Ruby icon in this version, known as the Ruby Angel is what it really is.
But then it quickly
gets stolen by
an as-now unknown party and
we go say hi to our friend
Jaffe back in Clemento from much earlier
in the game, because he was able
to make apples that looked
like ruby but were really
made of glass and we're going to go commission
him to make a replacement
ruby statue.
So I guess while we're kind of doing that little bit
of fetching here
to set up being able to go to the next dungeon,
I guess keep it coming, Debs.
Absolutely. I've got a 25 donation from the stratovarian who says been a quiet watcher for a while loving
the many handicrafts being shown and wanting to donate.
Lufia 2 is a dang great childhood staple!
Have you ever heard about the 7 maxims on highly effective heroes?
1 Recruit a guy
2 Always explore ancient caves.
Three, never be afraid to go with gusto.
Four, there are many egg-sellin' foes to talk to for side quests.
I like the reference
to The Egg Dragon,
which is the game's super boss basically.
Perfect! Five...
Valor will always see you through.
Six... If things seem bad you can always rally seven courage will always see
you through thank you very much stradivarian we've got a $25 donation from YouGamer81 that says,
Happy birthday Puexel!
Lupia 2 is one of my favorite Super Nintendo RPGs
and one of my favorite soundtracks at that.
So I'm stoked to see it at this year's
SGDQ.
I really hope it can get re-released someday!
Amazing run so far, keep up the great work!
Here's hoping we get that bonus Ace Run. Gaties won't see what's coming.
And that's
absolutely true, I've been bopping
my head to the soundtrack this whole time.
The soundtrack is fantastic.
So we try to
use the glass replica of the angel statue
to try and keep the peace treaty signing from falling apart.
But then I believe it's the queen here of sees through the ruse and gets really upset.
But then we find out though that somebody named James, who I just kind of assume is
the chancellor because chancellors are always evil in GRPGs stole the scene with
the statue heading towards a nearby
labyrinth, which is
where we're going next.
You know who doesn't take their ruby statues to the labyrinth? This is completely normal and non-suspicious behavior. Something I kind of forgot to point out earlier too is that from when I stepped on the HP and MP tiles before the final fight with Eidura,
That kinda started a segment at the run where I need to watch Solan's MP usage
pretty carefully because
there's a lot of just warping around that
I need to do around this point
to advance the story, to get into this dungeon.
If I use extra MP with Salon
to do healing out of battle, then I'll
run out basically before
my next opportunity to refill
it on the go. So if
I actually need healing
during that leg of the run,
I have somebody else do it like Maxim or Lexus.
Just using the reset spell to avoid some backtracking there.
Dunkirk North Cave is one of the longest dungeons using the reset spell to avoid some backtracking there.
Dancork North Cave is one of the longest dungeons in the game too, I kind
of view it as two dungeons stapled together
because once we get to the midpoint the enemy set
and just kind of overall design
if the dungeon is going to change in a major way.
Friendly flower here that we're going to use to step on this switch for us. Up here,
We have this siren kind of ambling about here.
Even though we have the hammer now, which lets us kind of replace bombs for breaking walls
unfortunately that doesn't work on this one because it takes three
three specific um three bombs basically back to back in order to blow it open you can't use
the hammer so for the first half of dan k North Cave, our main objective is to hit four crystal switches that progressively lower a barrier that's blocking access to the second half of the dungeon.
Here we just need to get our metal gear on and not be seen by
that eye on the wall there.
This is, as the game calls it,
The Pile Of Needles All right, so this is the as the game calls it the pile of needles
that barrier there and there's just four separate switches that control it. Just because those switches there are offscreen, I specifically need the arrows to reach far
enough to hit them. So we grab the fury ribbon which a future
party member is going to be using to get sleep protection
it revealed he's hidden i It revealed these hidden eye plates and then used something pointy on them basically to get them to close. If anyone's familiar with one of my other favorite RPGs and fast speed games, Illusion of Gaia. This area kind of reminds me of the Sky Garden there we were kind of jumping back and forth between
kind of the top side and underside of rooms. And this place where you're going up
and down, doing stuff that changes the layout of
the other room reminds me a lot of that
so we put the dungeon key on the switch and most of the other dungeons in the game would
be like on our way to the boss at this point we've got still got a fair
bit of this place left to go again like a theory i've heard is that like the second half of this
dungeon was kind of meant to be part of a later um kind of prison escape sequence that we do
but then never soft and it decided just decided to put the rooms here instead All right, so we're on to the second half.
So this is where the enemy set changes and we start meeting assassins, as it's mistranslated instead of assassin.
They move very fast and aggressively so you need to be really careful.
And then we get the Figuru, which what is that exactly
dole?
Excuse me yeah it's Fig Organ
or Fig Orgel excuse me in
Japanese so the Fig
music box roughly
not quite sure how that big thing the fake music box, roughly.
Not quite sure how that became a corral
in the English version.
I mean, normally it's
the figure urrs.
Yeah.
It keeps changing.
Yeah, let's actually...
There are some pretty good glitched out equipment names we can get here too like the Eagle Rockle,
Figaro Ardor, Iron Mildy, Anchor Braced, B-Rock Gugelman. the iron mill, the anchor brace,
um,
B rock Google mind ringing thing.
Yes.
It's just,
it's a cosmetic glitch in the U S version of Lufia too,
where when you use the L and R buttons to page back
and forth between party members' equipment,
the game doesn't clear out the text in the fields that was there before.
So if you're replacing a long
piece of equipment name with a shorter
one then weird stuff happens.
But it's purely cosmetic, it doesn't actually
affect the game at all.
So that's an unavoidable fight with shadows there. And then, yeah, so the reason I picked up the Figaro
is it's a natural AoE weapon for Lexus
and then I gave him the Undead Ring which means is that it's a natural AoE weapon for Lexus,
and then I gave him the Undead Ring,
which makes physical attacks do the holy element.
And then those shadows are weak to holies.
Lexus isn't really going to be with us for very long but this dungeon is kind of big
time to shine yeah it also has a chance to inflict confuse which is probably not going
to be relevant but it might be yeah i did in my practice run earlier right before going live here too.
It wasn't helpful at all but it was funny.
The boss hit itself. Yep and it didn't hit me so yeah i guess
It would be helpful. Yes this game really loves to have you
Make arrows that's like the third instance of that I think.
Kind of a neat thing about, neat i guess in air quotes, about these ninja
enemies is that here they actually have invisible
fences that they can't pass to knowing where those are very useful for Sophie. I had kind of some good luck at the start, but then it ran out.
This room right here is horrible for what we call RNG in speedrunning lingo,
or random elements in the game.
There's a lot of shadows here.
The layout of the room makes it possible to avoid all of them.
That requires just some very specific movement cycles from them along with making good decisions and how to react
to it but that's this is what we have lexus for
because in a typical run you usually have to fight two more sets of these
after the required set of them that was earlier on.
Yeah, and these guys can cast what? A 25% AoE insta-kill?
Vile Laughter, yeah.
Thankfully they didn't cast at all! Very kind.
Yep, hopefully that's the last one... Thankfully, they didn't cast at all. Very kind.
Yep and hopefully that's the last one...
Alright we're through
Normally you could reset the room if you had bad power,
but you're so far into it by that point
that you might as well just go ahead and do the fight.
Yeah, and if you did that,
it would respond to me that you fought too,
which is not cool.
We kind of have the same room concept reused twice there
as far as just a room where it's
a ninja running at you and then
a draconian around the corner,
but yeah we've finally reached the end of dankirk north cave and then kind of for one
of the longest dungeons in the game we get one of the shortest and easiest boss fights
in the game too along with some really silly dialogue here where
we're introducing it we find out basically that
James the Chancellor was trying to defect
to a nearby kingdom called
Grazi
by giving them the ruby
statue and
Prince of Grazi six these soldiers on us which is
this is a one-turn fight if we have good IP going in there's gonna 400 it points
each so I have Maxim who's faster than them use the B-Rock to try to paralyze
as many of them as possible so that they don't get to attack and then between all
various kinds of AoE damage, yeah's like how salon gets stuck with the
magical wife nickname for the entire rest of the day I know III'm totally I don't,
I'm totally with her as far
as being pretty upset about
being introduced like that
to her.
Alright, so then all is well now.
James is arrested and the peace treaty is signed and we also find out that the prince and princess of the two nearby kingdoms are in love.
The future looks bright for this part of the world,
while we're going to actually get that water gate unlocked and proceed in our way let's
uh have some donations excellent i've got a 200 donation from andrean
who says choo-choo.
We thank you very much for that donation, Andreen.
Clearly, Andreen buying tons of tickets
for the $5 Hive Train to get that bonus
Ace Run incentive unlocked.
Don't forget everyone as you're making your donations
to click that Add Incentive button at the bottom
and add on unlocking this Bonus Ace Run
to your donation. You also have a five dollar
donation from logoman who says one ticket for the ace train please
thank you very much for that we also have a 25 donation from realm sky who says had to donate for my favorite snes rpg that nobody
i know has played let's get that ace run unlocked thank you Sky. And then a $25 donation from a poor college student
gosh we've all been there right? Who says love watching the event thank
you so much for your donation and we know that not everyone can afford to make big
donations but every dollar counts and remember all of your donations made at gamestonequick.com
donate are going to Doctors Without Borders, which is an incredibly important cause.
Alright so then once we get out of the Watergate
We go into this castle called Farum
Where you find that there's
basically the princess here
has a suitor
I believe named Eric
who's been challenged by the princess to go to a nearby tower
to find a jewel that she hid there
and bring that back
in order to win her hand
in marriage.
And then we talked to a,
who I believe is a guard from this place
called Hans,
we kind of found out that
both that
Prince Eric enlisted Hans
to go find the jewel for him
so he doesn't have to lift a finger
to marry the princess and also
that the ball of red light which we know
at this point is the Sinistals our foes who are these
kind of evil gods trying to terrorize the world has also been seen landing on that
tower so we're kind of getting a two for one special here as far as
trying to uh save the princess from having to marry
someone she doesn't want to and also try to find
one of the Sinister Rules.
We also picked up some new magic there, so our healing spells have been strong and stronger
So of course the next level in the healing spell is Champion
I don't know what else
it could possibly be.
Could it be like
Strongmoor?
Yeah.
Yeah, we also get
picked up Firebird and Ice Valk.
Just Ice Valk actually. Oh just Ice Valk. Excuse me yeah. We don't pick fire bird.
Which is the most powerful ice attack spell. Really sweet animation too.
So compared to really sweet animation too.
So compared to Dan Crook North Cave, Ferrum Northeast
Tower is quite short by comparison
but it does have some really dangerous
enemy dodging there with those
ninjas. Unlike the assassins
in
Dunkirk North Cave,
the ninjas are even
scarier because they have an AoE attack called Knife Thrower that if enough of them use, you can just flat out game over.
I've passed two of them and there's only one more set I have to dodge. And there is also no randomness at all to ninja movement, too. It can be completely manipulated.
Just kind of knowing how they aggro and how they chase after you.
This is another place where it just works out to be faster to exit out and go back in than to kind of retrace our steps, especially because having to retrace our steps would mean going through the ninja rooms again
there's like a lot of later in these games start having like multiple attacks per round so it's
especially dangerous for them getting a lot of tries in.
Alright, so we've got a pretty fun glitch coming up by the way too
With these floaty platforms here I just kind of make a roundabout loop here
Step off open my menu and then weeeeee!
That sequence of movements there lets me break the collision detection on the pet.
And also pick up the misto jewel chest there which is a gem that um
raises some stats including agility and also has an ip attack that can do instant death.
We've reached the top where we find Hans and then we also find another one of Gady's fellow Sinistrals, a gold armor warrior named Amon.
You kind of think at first that this is being set up for a repeat of what happened at Gordovan Tower where
Eben is going to kind of prove his power by wiping the floor with us
and he does, but in a cutscene instead of an actual fight.
And then he just kind of takes off
at that point.
So,
kind of the
next leg
of the game
is really
just going to be
about chasing
Ammon around
from area to area
and trying to stop his schemes.
I mean,
I love this game
and heap a lot of praise on it
but just kind of
I feel like a lot
of the charm
of the stories
comes from the character interactions and
then again with NPCs and stuff too rather than the main overarching story with the four
Sinister Owls.
This ended up
being a prequel
to the original Lufia.
They had to kind of
fit the storyline in
to explain how
Lufia 1 got to be
where it was.
I do wonder
how much they had planned
because like I wonder that much they had planned, because like...
I wondered that too.
There's a lot of random beats in the prologue of Lufia 1.
Because in Lufia 1 actually there's a character named Ryle Shaya who fulfills a lot of the same roles in the story as Lexus does in this game.
But when you first find out about him, you're told about Lexus
and how Lexus worked with Max in the past.
They didn't need to do that, actually.
Lexus has no connection at all
to the story but just
just the fact that they name drop him like that
uh as a connection to maxim makes me just wonder if they were planning on a
prequel at the time.
So yeah, so anyway we find out that this green
pebble that we found at the top of the tower
is the princess's jewel. It's not a jewel
in the conventional sense
but it
kind of represents
special memories that she has
from her childhood with Hans
the guard we were working with earlier
so
the prince doesn't believe that it's a working with earlier. So the
prince doesn't believe that it's a jewel and tries
to use kind of
precious jewel, then
falls on his face
And with that actually before we move on though, there was a guard that came in
That told us the nearby town called Agurio has been destroyed
and we're gonna go rush off to that unfortunately we're too late to save anybody
but we do find iris there and this is kind of a turning point in the story too where
iris tells us about a sword called the Dual Blade,
along with kind of the truth of what the Sinistrals are.
They're basically beings made of divine energy
and that the giant warrior forms
we see here just containers for their power and that the kind of giant warrior forms that we're seeing are just kind of
containers for that divine energy,
and that the dual blade will amplify our
own spiritual energy to fight the
Sinistral on their own terms.
So while we're getting that loredump here,
let's have some words from Babs.
Absolutely! I've got a $10 donation
from Salvo who says two tickets for
The Ace Train, greetings from Australia and shout outs to
the meme team. Love you all less than three. We love you right back. Thank you so much
for that donation. I've also got a $5 donation from MetalBear87 who says,
Choo-choo! And specifically that's spelled T-S-C-H-U-U
which I did not know was apparently German for choo-choo.
So thank you for joining us on that hype train all the way from Germany,
I'm assuming.
Just as a reminder for everyone else,
if you want to buy your $5 ticket on the hype train to get that
bonus ace run unlocked we have that incentive open right now just make sure to hit the add
donate ad incentive button at the bottom of the donation page at gamestonequake.com slash donate
get some kind of cryptic words too
about how Iris has some
secrets that she's keeping with us
that we'll be finding out eventually.
I bet they're Irish treasures.
Yes.
Yeah, the Irish treasures
are a beloved component
of the ancient cave
by the way
um
they're just pure collectibles that don't do anything by
themselves but they're very very very very rare and highly sought after. Alright, so
pop into this town here to
buy some Terror Balls which is a
yet another consumable combat item
This one actually can do instant death
on enemies that aren't immune to that but unlike
the sleep ball it only has a 50% chance to work. There's one very specific
boss fight we're gonna be using that on coming up very soon in fact i love this scientist lab theme in this game too it's
just so kind of whimsical and mischievous.
And you're also in this lab a lot.
Yes, this is...
This lab is gonna be kind of our home base
for almost the whole rest of the game
because this is where
a colleague of Lexus named Dr. Kermoe lives and has a much nicer live than Lexus as far as it not being in a hidden underground cave and having its own moon pole for doing upgrades to our ship.
Then Kerma wants to set us up with an upgrade to
our ship to make it a submarine, but unfortunately an elf girl
steals the plans
and runs away.
And unfortunately there's no backup
copies of the plans or anything
so we have to go chase them down apparently since they don't have copy machines
pretty important safety save here just because the next boss fight's a little
on the scary side and there are no save points in
the dungeon at least that i walked past and then here i'm actually taking advantage of
the fact that getting on and off the ship actually counts as
resetting your step counter towards the next
overworld encounter, it's like a hair
faster than the loading times for
going in and out of the menu.
I don't think we talked about it but the ship has half the encounter rate of
the overworld as well so
you've got a little bit more safety, but
i think it's still four minimum steps
for the uh time until the next encounter
yeah because the way i understand it too is that when you're getting
on and off the ship, the game is re-rolling
the number of steps as part of that
kind of difference in how
the encounter rate on the ocean works.
Yeah, for this dungeon main
puzzle is not too obvious
The dragons are all going to basically
breathe a gap of breath and they'll knock you backwards if
you try to cross in front of them
It doesn't matter which side you approach from,
it'll always knock you back the way you came.
So just have to block their line of sights.
Yep.
This is basically the little room of Lufia too.
Yeah. Figuring out how to get to that chest in the middle can take a while but if we're just purely trying to get to the gear at this point, but give him the misto jewel because
we're from the next boss here. The gargoyles.
We really want characters
faster than them.
With the equipment setup I'm using
Lexus and
Maxim are... But I need to
give Lexus some kind of item to boost his agility, but something that I won't miss.
Got one at least.
So killing one of the gargoyles before they attack is really significant as far as kind of swinging
the dynamics in my favor.
Again, each one of these terror balls has a 50-50 chance to instantly kill them.
They have 1000s of damage. 50-50 chance to instantly kill them.
They have a thousand HP each, which I mean it's not massive but uh... It's a lot as far as just how i'd be able to how i'd have
to do this fight conventionally especially
with how much healing i'd have to be doing too
luck not really on my side at this point so far still got some terror balls to go
feel like it doesn't need the second half to be a little bit better than
the first half.
Yeah.
If they gang up on Lexus,
you can use the misto jewel IP,
which is a little more likely to work because it's 60% instead of 50%,
with his IP skill, but
they are not hitting Lexis at all
for some reason. I'll take
all the IP on the other characters, though.
Okay. There we go come on you can do it you can do it!
There we go. Alright.
So that was extremely slow but the most important thing is
I was able to kill one of them before they
attacked because if all four of them get attacks off then it gets really sketchy
as far as uh potentially having characters die
and if if the bad luck keeps going, I might just game over and have to reload my safety save.
Even if that doesn't happen having deaths means losing IP which is always bad.
Because of just how heavily reliant I am on IP
in order to be able to make my strategies
for boss fights work without having proper levels
and gear
we should introduce our next uh member of the party that's going to be coming
in pretty soon yep already is our final party member
that kind of a nice thing about the game too
is that when new characters join you their starting level
Is what Maxim's level was expected to be at in a normal playthrough
So I want to say Maxim is level 25 at this point and then Arty is level 38.
Which is just kind of a sign of how far underleveled I am because
not doing very many non-required fights.
So as soon as Artie joins up, we are going to relieve him of all his equipment and then immediately sell it.
Because we need the money and we'll be finding better stuff soon enough
sad farewell to the Dakar breed.
I'll have to buy an eveninging Gown for Solan, which in addition to a lot of extra defense power also has a really important IP ability for some later boss fights.
Alright, so then once we get
glossed over too that the reason
why the elf gorilla's name is I keep forgetting if it's Mirka or Melpa because she's in Lufia 1 as well and I think her name is translated differently in both games.
That she stole the submarine plans, because Kermos lab is polluting the ocean and just
she wants to stop it. And her brother Artea or Artie for short um tells her just kind of tells her that
force won't solve problems and she returns the plans to us but then
you kind of immediately find out that uh arty and uh Nurka's mother Karen was has been kidnapped by Ammon
by the ball of red light and taken to this take into this nearby Shrine although at
least at least at this time we know that there was a
reason for it other than just kind of pure uh pure uh ill will and that's that the shrine has
some has a secret room that you can that can be used to
to make people stronger and we of course don't want
amand in the center schools to take advantage of that
they're strong enough already
get very very well acquainted with this big hookshot maze too because you have
to kind of make two and a half trips through it the first one to get the
dungeon key now the first one to get the dungeon key
the second one is to get a really nice ring called the rocket ring which gives
a ton of agility and that's it's going to be going into rd soon enough
and effectively make him go first for almost every fight in the rest of
the game. And RD, in addition to having really nice levels and stats also has a nice selection
of spells. He has the Champion spell one of the best healing spells in the game
i guess the valor spell which is a revival spell which we've been kind of lacking um
lacking this far outside of Lexus having one.
And him being able to go first at all times helps a lot.
Also right here, where's the Bonk?
It would have been so funny if they'd have made an easter egg we're falling down that pit holding a jar makes the jar fall on your head afterwards Just to wrap up that last thought, already being able to go first lets me do a lot of my healing reactively instead of proactively
makes fights faster which is what we're here for Curls are We're also clearly here to fight Dracula.
Yeah.
He's going up the stairs.
Yep, these candles that light as you walk past always remind me of uh,
The Castlevania series or Castlevania 4. i always think
i think of maggots oh yes especially that last staircase down to him yeah
this sound effect is pretty similar too even though this has nothing to do with Square.
Alright and there's um...there isn't-even though it-this really feels like we're setting up
to fight Ebon here cause here, because there's a
perfect story opportunity coming up
here explaining how Ammon
gets weakened and we could
theoretically try to fight him here but he just
kind of runs away after Charon uses the power of the divine shrine
to going to sacrifice her own spiritual energy to uh weaken ammon but missed opportunity
there's no boss here but we just
we just have this cut scene and then we go to the um
we go into the secret room where we uh uh
where we kind of effectively get some free level ups because
kind of effectively get some free level ups, because stepping on the tile in the secret room raises all our characters' stats by a fixed amount.
Kind of like getting some free level ups
and you could probably squeeze in a few uh donations or other plugs while we're wrapping up this place sounds fantastic i've got a25 donation from Crimson Decoded saying, never got around to playing Lufia 2 but no better way to experience it than to see it demolished in a few hours.
Thanks for that.
We've got a
$50 donation from LexiPlaysFast
that says, Ace sounds
ace! Let's make it happen!
And Lexi,
thank you very much for that donation.
We are trying to unlock that bonus ace run at the end of this amazing
run.
It's less than a minute long as Puexl was explaining earlier.
That is the world record.
It will be longer here but still much, much, much faster than beating the game normally is.
Just a tiny bit. And just to update you we are at about 45% of the way there. So
we're at $6,800 out of $15,000
that we're hoping to raise to meet that incentive.
So get those donations in.
We do still have that Ace Train
going. So buy your $5 ticket to the ace hype train we'd love to have
you aboard choo-choo yeah don't don't sleep on that too even though it's late at night in
uh the us right now just because that is after the run but uh that's not
that far away at this point too we're kind of i like to view when rd joins
the parties and we're kind of moving from the vid game to the late game
so um probably about from getting RD it's
probably like an hour 15, hour 20 or so until the end
which is when we'll need to have that ace run instead of med
Okay, so then if we were just talking
to more people, we would have learned that
Anna and the ball of red light after
getting eaten at the
divine shrine kind of went under the sea here. So we use our newly upgraded submarine in order to go into a secret entrance to this place called called the shrine of vengeance with kind
of the normal above ground entrances a pit in front of it that we can't cross
you also kind of know what's getting serious when just the size
of the monster sprites is starting to get bigger too.
Dragons and dinosaurs are starting to join the mix.
These teleporting wizards are actually death, that's in the Grim Reaper.
Also shoutouts to Castlevania series, they're pretty spooky if you ever encounter them.
This is a pretty long dungeon casually too,
because there's a whole basement area that we're just completely skipping
in the speedrun because we don't have to go there
got lucky there's i'm just gonna reset the room because if I have an enemy teleport on top of me
um it's kind of sketchy to get out without getting another fight yeah the whole basement area we just
skipped because there's nothing required but lots and lots of good treasure kept for casual play
we get the first of two really really convenient physics
interactions here breaking those two pillars just knocks the stairs down to where we can climb up instead of like making it fall over, or we can't claim that really really really important pick up here called the Evil Jewel which is a cursed item.
Cursed items in this game are kind of like Dragon Quest where once you equip a cursed item
You can't take it off unless to go
to a church to break the curse.
But the evil jewel raises your attack power by 120
which is almost double for
my purposes. And it goes
under Maxim. That other
one there, it's very convenient that
platform just kind of falls there.
Now we get my vote for the goofiest puzzle in the game
we are ironing a carpet long mower games
but yeah most of the current starters in this game do come with other downsides the evil gems only downside is
that you can't unequip it that's it no biggie just a bunch of equipping there
just get Artie
re-equipped with gear that he needs
and get the rest of my party
set up for this next fight
here in Beyond
so the boss here has some for this next fight here and beyond.
So the boss here has some pretty sweet sprite work,
if you ask me to. He's called VengeGhost
This is the first of two undead bosses we'll be fighting
Anyone who's a fan of Final Fantasy games
should know where this is heading
So we're gonna be
using some
IP abilities that normally heal
a percentage of the target's max health uh 25 for re-energize
maximum guide and 50 percent for sacred song from uh um salon but uh that does a lot of damage against undead enemies as we're seeing here and it just handed
the fight to me because bye-bye it did it it did an empty turn attack called
Hatred.
Where it's too mad to fight back, I guess?
That fight can be a lot more scary than
I made it look, too.
It has two moves that are bad.
Like you could do Doom Cry which is an instant death attack
like I had a practice run earlier where
I had to reload my save because of two characters dying
to Doom Cricht, and so at that point it's just faster
to reload and retry the fight
than try to recover it. And
you can use Thunder which is
the strongest lightning element spell.
Because I have to move Salon to the front row,
because when we're using that healing
IP-based strategy,
even though the damage I'm doing
is percentage based, it's affected by rows.
So in order to do enough damage to beat Venge Ghost in one round
I have to move Solan to the front row and that kind of puts her in danger
of potentially dying to thunder if
Venge Ghost does it.
So now we get
a story beat that I find
kind of goofy as far as coming this
late in the game where
Solan is jealous of Maxim's relationship
with Iris.
And Iris kind of challenges us to go to a tower across the sea called
the tower of truth where there's a mirror that reveals the truth of what's in people's hearts
and once we do and then there's kind of a weird thing about the game too,
where once you get out of the Watergate area
you have free reign to most of the rest of the world map.
But until you've defeated Venge Ghost, as I understand it,
there's a lot of the item shops are locked down.
Like the merchants are out of stock or something like that.
I guess just as a way of keeping you from
buying too much overpowered gear until
you've progressed the story a bit further.
Before we actually go to the Tower of Truth
we're tagging some
towns that we'll need to go do later for story
reasons dad them to our work locations and
then we're also just hitting up all the shops to buy a bunch of really nice gear for
what we'll be using for the rest of the run. We've got some weapons, holy elemental
weapons that will be really useful against the
Sinistrals. All of them are weak against
the Holy Element
The other Final Fantasy VII reference
there's a Buster Sword? Yep
We're also doing all of our world map travel now
underwater?
That was weird. It looks a bit slower,
but it is the exact same speed
just in Mode 7 and we do get no random encounters
so you'll no longer have to open the menu
every six or seven tiles
on the ocean.
Kind of a musical-themed puzzle there where you have to play the melody that is represented by the note,
and the height of the pillars as far as the pitch of the notes. notes
the tower of truth is another one where just the random encounter avoidance as much as that is the main challenge rather than
the boss fight
there's some pretty like i mean probably tired of hearing me say that at this point.
There's some pretty scary enemies here as far as being able to do
some very nasty things to me up or can I pop in with a couple more donations?
Oh, you can pop in. This is kind of... yeah. Especially there's just some kind of...
Just a lot of walking going on
in this tower and like pressing the switches
and stuff so yeah feel free to
uh, feel free to let us know
what you got. Sounds great
I've got a $25 donation from Alien Crustacean who said,
I just woke up and turned on GDQ when I heard the words ACE Train
I immediately had to hit that donate button.
Gotta get more GDQ! absolutely absolutely thank you for that donation alien
crustacean and this is a reminder for everyone we are just under halfway there
for that bonus ace run so let's make that happen together.
We also have a $100 donation from Viren, who
says, waking up to my favorite childhood game being played? GDQ
already made my day. Thank you so much, Viren. You know, GDQ already made my day. Thank you so much,
Farron. You know, GDQ makes my day too.
Similarly, we've got a...
It's making my birthday right now too
and again the best way to wish me happy birthdays via
donation comments to doctors without borders that's the best gift your birthday gift is
giving to doctors without borders and we'd love to see that.
Thank you so much for that, and happy birthday!
Thank you.
I also have a $5 donation from Anonymous who just wants
to say shout out to the audience
who are sitting watching this amazing run at this time in the morning.
Yeah, let's go.
After getting the truth key here, I used a reset spell not really for avoiding backtracking but to just respawn all of the monsters in the last couple rooms.
Just to be able to dodge them faster without having to set up stuns with the hook shot and i kind of glossed over this
room here but i like to call this room the bosh patch because of just how many big enemies there
are in close quarters here and um here.
Those spinning enemies, especially the Cyclops or
Genies... they look
very tame
as you're going around but once they see you the kind of home in and
the room will go into utter chaos thankfully you can refresh that stun
while other stones yeah otherwise oh god yeah i put a lot of work into trying to optimize my routing through the bosch pit room
and like i like especially for the first trip there i found a really nice setup as far as just
kind of threading the needle to get to just outside the aggro range
of one of the Cyclopses and then
wait for it to turn away from me
and sneak up and stun it.
Alright, so we're just about to the end of the tower. There's a fight here with three white dragons which would be a terrifying fight if i had to do it kind of legit
but um this is where i can use the fact that i just i basically went to some towns
i wasn't intended to go to yet To go shopping there
And getting the dragon
Teeth
Which I got at the Village of Chade
Is going to come in handy here
So dragon teeth are kind of another upgraded version
Of Boomerangs
Because we went from
Boomerangs to Big Boomers
And then there's X-Boomers
Which I've skipped
And then there's Dragon Teeth
Which do a decent amount of damage but also do extra
damage against dragons. That's going to be the key to a
very nice AI manipulation that just completely trivializes this boss fight which we'll be seeing shortly
i thought the dragons just kind then dragons only have 580 HP which isn't really too much at this point.
And they are scripted to heal themselves when
they're at low health.
So throwing a Dragon Tooth makes them all heal but not
enough to stop me from just winning with another one.
So bye-bye!
And those dragons have a really nasty Ice Breath attack if they actually kind of get true turns
so being able to completely shut that down is very nice.
Story-wise, we came in to see
the Mirror of Truth and then kind of Maxim and Salaun realized
they know their bond with each other is true and
their marriage, and they don't need as I think Salon put it a piece of
untrustworthy battle to tell them and then Iris kind of disappeared in the chaos, but fixes the mirror and
reveal the character we have not seen at all in this game.
Yeah, this kind of tests your memory if you watch the prologue cutscenes before actually starting a game
where there's a mysterious...where you see that woman by the name of Aram
kind of up to no good
although you don't really know the particulars
of it yet
so now that that's out of the way,, we're kind of back on the hunt for the dull blade.
Just popping in here to grab a safety save because there are some pretty spooky monsters coming up.
And talking around... coming up. And kind of talking
around, I think we'd
learned now that the elder of this village
of Cheid knows some stuff about
the Dull Blade but he's not home right
now because he actually went to a uh those are scary enemies right there
um that he went to this nearby mountain called dragon mount and to try to appease
a fire-breathing drake and that's threatening the village and this is actually where
we're going to be doing the incentive for the world's most difficult trick that people graciously
donated for us it's gonna be uh not soon but kind of later on in this dungeon
let's grab a sonic ring which makes me think about the sonic
the hedgehog franchise.
It's kind of another agility boosting ring, it's not essential but
it's nice for some security on the final boss
for Ceylon to make sure she can go first.
And then I love this puzzle here.
You can jump down that pit yourself, but you don't weigh quite enough
to fully raise that platform
you need a giant lizard to fall on it for you so
just on the one in this load i grabbed just on the one in this load i grabbed just on the one in this side.
I grab the key and then just because of how this place is laid out it works out really nicely to just exit out when we enter
so going into a different side of the dungeon now.
Yes, even if it's Volcano it has a geek.
Yeah.
Lufia 2 wearing its Legend of Zelda franchise inspiration on its sleeve, each dungeon having a key you need to get to the end.
Giving our ring menu a workout.
Kind of a subtle micro-optimization I do all throughout the run too, is that if
once I press select to open the ring menu, if I press the directional button
I can cancel the animation of the ring forming.
Save...
...a little bit.
The world's most difficult trick is the hardest puzzle
in the game but this gets my vote for the hardest required puzzle in the game, but this gets my vote for the hardest required
puzzle in the game.
Because you have just no margin for error at all as far as the number of steps too.
If you fail to
chop down those
plants before they fully grow, then
you just get kicked out.
Alright get kicked out. Alright, so
the world's most difficult trick
is beyond this point, a trick just being
kind of
special choice for translating puzzle basically so this is based on a real life
puzzle called klotsky and uh it's sliding box but it's just the blocks being different sizes makes it pretty difficult.
I unfortunately don't have the entire thing memorized so I'm using some notes
This is still going to be pretty fast compared to trying to do this
You do this yourself you will uh, you will understand the song
It goes on and on and really on
just as a quick reminder i want to let everyone who's watching you may not have
been here earlier know that we raised seven thousand dollars towards
uh doctors without borders to help us unlock this incentive to solve the world's most difficult
tricks so thank you all so much for donating for that.
This music, which is a repeat of one of the time skip themes from earlier on. It gets seared into your soul if you're trying to do this unassisted.
I suppose this is a great time for a few more donations then? Yeah, go right
ahead. Alrighty, I've got a $25 donation from JJ
who says today's one of those days when I'm glad
I work the night shift. Enjoying
the heck out of this run of one of my favorite
RPGs for my favorite era of gaming.
Happy birthday, Poexil, and thanks
to GDQ for another great event. Thank you, JJ.
We also have a $25 donation from Carbon who says happy to have some amazing speed runs to watch while my insomnia keeps me up all night thanks for another great gdq
thank you for that we also have a 50 donation from frey carryon who says oh lufia this brings back so many memories
in addition we have a 10 donation from nanaki emmy who says good morning SGDQ
from the UK. Hope the Night Shift team over there are having an awesome time
let's go fast and raise cash for an awesome cause
I don't think we have and thoughts.
I don't think we ever explained the goal of the puzzle, but you have to move the turnstile right
in front of Axum until it goes all the way
around this big cycle here, which is
why Buxel's having to go through 116
steps in order to
get this puzzle solved.
A couple updates on that hype train for you all i've got a five dollar donation from nordry of
usgard who says ace hoi come on i know it's. You all can do better than that.
One more time... Ace hype?
There we go! This game is one of the reasons the SNES
is my favorite console of all-time.
I need to see this Ace run on
our GDQ stage. All aboard
the Ace hype train!
That's the world's most difficult trick.
Nice.
Come again. Smile! I love her encouragement there.
So, our pride...
There's some very nice pieces of equipment we get for solving the world's most difficult trick.
Not all which is actually useful in the speedrun but
We're going to take advantage of a
Nice sword called the Lizard blow which is effective against dragons
and then a helmet called legend home which gives confused resistance and the other two chests have
a shield and robe but they're less useful than armor i already
have or will be getting soon just grab another safety miracle
get the hedora rock to mistranslation for Hydra.
You could potentially have gotten that Hydra stone from a hydra if you were willing to fight those but like
a lot of the things in this game it is both very difficult to do those and also very unparticipating
the drops so it is much easier to just rely on the pre-planned ones even if
it's a little bit out of our way yeah the hedora rock um it has some nice
stats but also really really nice offensive ip ability
you attack three times for one basically so
we fight we find the uh the elder of chade along with
the fire dragon who uh we're going to try to put an end
to as far as threatening the village
really nice ip going in here so it's hopefully will be a pretty fast fight
i think the fire dragon is one of my favorites of the boss designs, outside of the Sinistrals themselves.
It's got so much character in these sprites it reminds me a lot about Mystic Quest
In terms like how big and
expressive everything is in this game now we're getting the fire dragon is 7
500 hp watch how much damage guy he's doing with the Blizzard Blow here.
Bang! It's almost a third of its max health.
Seems like I missed it, didn't actually need healing there but well now I do.
I like the animation for the Ice Valk spell too which is the strongest ice spell in the game.
We're also having Artie use the Eagle Rock, which
just it's just a physical attack that's effective against flying enemies like
this dragon
so the dragon can either just do aoe fire attacks or it can bite which is
what we don't want to see just because ironically the only person that
can survive a bite is salon even though she's got the lowest health
she has the pearl brace which gives her resistance to fire fire
yeah the unfortunate thing about losing your ip gauge here is one thing that we can't really deal with with the fire dragon
we're going to try and get as much experience as possible for all
of our characters so it's great to get them back up for the other fight yeah it's not
at the end of the world especially at this point in the game if a character misses
some boss experience but that's not something i want to have up in multiple
times all right we got the fire dragon and more importantly we got to make a really big number
show up on the screen in the form of the uh the dragon rush skill
once we've taken down the dragon the elder books it and beats us back to town
somehow books it and beats us back to town somehow.
The dragons version the the dragon's version of the drowsy spell is cheaties i call it by
the way too because it actually hurts you in addition to trying to put you
to sleep kind of a really good dragon fight involves
just spamming Firebird or
Incendiary, which are just fire attacks
that give me IP and don't kill my characters.
Alright, but then
we go talk to the Elder and find out he doesn't really know where
the Dual Blade is himself.
But he knows somebody who does.
And that's the Queen of the Mermaid Kingdom of Creamerall.
And he gives us an item called the jade of mermaids which will let
us go there hop on our sub and go there while we're're traveling, do we have a moment for you?
Yes please! You got it!
$50 donation from Genshin who
says the music of The World's Most Difficult
Trick brings back so many painful
memories
Thank you for that Ghin i can only imagine i have a 25 donation
from this mimmy who says it was recently my half birthday but is that really even a thing happy real birthday to you
any birthday is real if we have cake i like that rule i'd like to adhere to that rule. tech desk. Looking forward to yet another Puexil GDQ RPG
run, and happy birthday!
Alright, so talking to the queen
we find out that yeah she knows where
the dual blade is and it's in an under undersea shrine nearby
but that the shrine has uh odd kind of unfriendly currents right now and uh
we're not supposed to go there because it's too dangerous but then we find out
her kind of rebellious mermaid princess daughter is uh off getting into trouble
there no relation to a certain disney movie or anything like that of course.
So yeah we uh stop at the shop here to get a
basically to get Guy's final weapon, the zirco flail
yeah that circle flail it's a light elemental weapon
it's it's the undead ring. Oh, my mistake.
Yeah, undead ring will give us light on that one.
Okay.
So it was kind of just
random seeming equipping there
which is primarily just about giving uh um status immunity that i
that i'm gonna need later on in particular for the immediate future confuse resistance
like those ghost clothes that i picked up in the Tower of Truth.
Give RD Confused Protection, which the next boss called The Ghost Ship
is able to do. At this point
confusion's really important to have protection against
Paralysis is important. important sleep not really all that important
poison we don't care about at all so we kind of shifted our gear around as the game has gone on to
deal with our newest and latest threats
actually fight the ghost ship which is our next boss that's kind of
the seeming cause of the bad currents and the passage to the dual blade shrine
and how fast this fight goes comes down to just how good my IP situation is after Fire Dragon.
It was looking a little sketchy for Baxin, but he fortunately re-energized and uses very, very little IP.
Each IP... The amount of
IP meter that each skill
costs is dependent on that skill.
Like the only one in the whole
game that's used in the speed
run that costs all of it is Fatal Blow, which unfortunately we weren't able to use against Aedura.
But that's the reason why because it just cost too much IP for how much the game gave us.
Yeah, typically the healing moves are very cheap and these undead
are one instance we can use to heal moves after your attack.
Ghost Ship is kind of an interesting fight...
Nice Miracle Drop!
Ghost Ship is kind of an interesting fight too,
that it very rarely attacks you directly.
It has Doom Cry which is a kind of a scary
move because it can instantly kill characters and then have
an aoe confusion attack but its ai very
very heavily prioritizes calling other ghosts.
I have a lot of my characters decked out with
weapons that do holy elemental damage at this point which mop up the ghosts pretty
well.
We find out that there's more going on here, even though the ghost ship
wasn't actually what was messing with the currents and the uh
the um undersea tunnels beaten us to this shrine and uh
he's gonna yoink the dual blade and then kind of kill some of the mermaids
and um we just kind of know that we've got the kind that we have the power to withstand
Deos's power,
and we can get through when the mermaids fail.
But we use Drowsy on the queen
to keep her out of trouble. if only our version of drowsy
was that effective in battle it wasn't cut scenes because it wasn't
too effective against regal goblin much earlier in the run.
All right, but then we head inside the Dilloblage Shrine
where we go into
The Void.
This is a very,
very special place
because of
a graphical glitch that was introduced into the US version of
Lufia 2. If you play this, if you play the Japanese or PAL versions of this game,
You see it pretty imposing looking shrine with the
floaty sword there and then a giant uh sinister all that shows up and joints it from you but
uh my kind of the most best theory i've heard and what kind of created this glitch was um
was the game developers removing all crosses from churches in the
game which were in the japanese version because this game came out
during a time where religious
references were kind of frowned
upon in video games especially on
Nintendo consoles.
And the theory I've heard is that kind of the last minute change made to
the game, to remove the crosses
inadvertently broke
the Dual Blade Shrine tileset
along with the bottom floor
of the ancient cave.
Another theory one of my friends had at 1.2
is that the QA testers for the game
just once they got to the ancient cave,
that's all they did and ran out of time
to finish QAing the game, and then they never beat it too
because they never actually got to the bottom
floor where it's glitched out
but yeah
so Deo steals the dual blade
and then we kind of see his floating sky fortress called Doom Island, as Lexus soon calls it.
And he demonstrates his power by destroying shade and killing everyone there.
Kind of a neat side effect of that cutscene, well,
as you can call a lot of people dying is that uh all of our characters ip gauges actually get maxed out
because um because it's been quite a while like we since we explained that iip stands for
ikari power or kaur points. I forget what the
canon name is, and Ikari means
anger in Japanese.
The IP system is kind of representing you
turning your anchor into strength to
do special attacks tied to your equipment.
There's a small number of cutscenes in the game that
max out specific characters' IP gauges.
When Lexus watched his mother
die at the Divine Shrine,
that actually maxed Lexus' gauge out
and then this cutscene here maxes
everyone out.
So So, talking to Alexis there, we find out that we need an airship to go to Dube Island. It doesn't really take a whole lot of thought process, I guess to come to the concept of an airship.
But the engine that we have on our normal ship isn't quite strong enough to power an airship
so we're gonna go as our team it, exercise a five-finger discount in the kingdom of Grazi which was kind of the evil militaristic kingdom that played into the plot involving
the Ruby Angel statue earlier,
because they have a tank
that they're trying to use
to take over the world with.
It is an adorable tank.
Yes, we will be adoring
the sprite work for the tank when we get there
but yeah, the tank, we're gonna
basically go here to try to steal the tank engine
and the glitchy
goodness doesn't end with the dual blade shrine by the way
because Halo 2 apostrophe 3-Y kingdom instead of Grazi Kingdom.
Again we have very, very effective cutscene-based sleep magic.
We get thrown in prison here
and then reunited with our old nemeses.
Boom! and then reunited with our old nemeses
barton birdie we're trying to we uh chased down like 20 minutes into the run or so to recover a crown that they were trying
to steal and we kind of found out that they came here trying to steal this king's crown
and got caught in throne and jewel but now we get to uh we get to see the traditional JRPG trope of prisons being very, very easy to escape from.
Could be able to keep all our weapons and, and it never really explains
how these other guys got here.
We're kind of like the only boat in the world,
the only submarine.
Yeah.
Also, news travels very quickly
about our exploits wherever we go.
Yep.
Ha ha ha! quickly about our exploits wherever we go yep
that's when bart and birdie let us out of the prison cell they pop up and get
some very very laggy healing because of all the NPC sprites in here.
And then pay attention to the...
or, anyway I guess this cutscene right here is actually where you can perform a wrong warp glitch that's kind of the only other glitch besides the Ace Glitch,
the arbitrary code execution glitch that's banned in no major glitches categories
and you can kind of make use
of a glitch involving the hammer
and the fact that you can move while using it
in order to actually clip through the trigger tile
for triggering that fight there and
for whatever reason, that will actually wrong warp you to the end of the game.
How are we doing on that ace donation incentive by the way because uh
i don't know i'd guesstimate were probably like 30 40 minutes or so from uh
at the end of the game now yeah we're at 7 200 out of 15 000 or 15 000 that we're hoping to raise there
that's just under halfway there i believe in you twitch chat we can make this happen we've got lots
of donations still pouring in which i'm happy to read off to you if you've got a little time for
that oh yeah we just got a couple just kind of a couple well actually one one
kind of fun thing here by the way this is another minor glitch where
we're just kind of exploiting the fact that
the collision detection in this room isn't programmed very well
there's just kind of no border around that pit there so we're just
we just kind of we just we we bypassed a couple rooms
having to go around where that key actually is.
But yeah with that said
Just got a couple more rooms
To get to the uh
To escape from prison
And let's see some donations
Absolutely I've gotta look at in the prison and uh yeah let's see some donations your words absolutely i've got a 100 donation from anonymous who says haven't had much time to watch so far this week but
i'm delighted to see such a classic game being run happy birthday and let's
get that ace one unlocked and that's a great reminder too when you're making those donations
at games done quick.com donate make sure to click that add incentive button so
that we can see that bonus ace run let's get more gdq
again the ace run by the way is beating this game and uh
potentially under a minute if you do it fast enough
if you want to see how you do that exactly make sure to donate towards that in sonoma
all right so we've reached the uh we the kind of escape from prison here now where we see the leaders
of Grazi with their tank which is what we're here for to steal the engine from the tank.
Some wackiness definitely ensues here
with kind of a throwback to the cutscene where we met this guy
about like an hour and 20 minutes or so ago
at this point where we all introduced ourselves.
Then some, I forget who introduced Solan
as the magical wife.
The Prince of Grazi remembers that.
Remember there were like ten soldiers
on the cutscene by the way and we're fighting
for them so maybe if there's like multiple waves
we're gonna have to fight here... Nope they're all gone.
Alright, and now feast your eyes on one of the most glorious 16-bit sprites ever drawn
The Tank of the most glorious 16-bit sprites ever drawn,
The Tank.
It has googly eyes in the front
and a Burger King that's piloting it.
The guard did mention there were
a bunch of sneak thieves around when they threw us in jail, so I have to assume that it'd be the sneak king just going around handing out hamburgers and also the little Burger King hat.
All right, so the tank is kind of a new... it's a very unique fight too in that
It doesn't really have an easily exploitable weakness.
Like,
it's weak against certain weapon types called...
which is basically called the hard element
and I only have two attacks that can do that.
Arty's attack with the Zerko Rod
and then Guy's IP attack with the Zerko Rod, and then Guy's IP attack
with the Pumpkin Jewel.
And then aside from that...
That's not what I want to see.
Aside from that,
I'm really just kind of doing chip damage.
So that's why I bought the trick spell
so long ago, is so that
um
I can
buff all of my character's attack
power and just kind of boost the chip damage I'm doing when
i don't have enough IP with Guy or Max. The missile blast move is basically passing the turn. We'll see what the actual targets here could be, single target or multi-target?
Single targets are where we don't want to see because those are kind of guaranteed to kill people this
is this is the best outcome for a missile blasts that pretty much fully recharges guys ip I buffed Maxim's agility to start to make him faster than the tank so that I can,
uh...
I have a little more flexibility with my healing and I also have the potential to get into a loop if the tank does its machine gun attack.
Because, if that hits Maxim in the front row it'll just refill his IP then I can do...
I could keep doing Dragon Rush over and over if i get into that loop
sorry to interrupt i've got a quick update that's very important we're halfway there for
that bonus ace run so make sure when you're putting in your donations not only do
you click that add incentive button at the bottom be sure to select it bonus ace run incentive for
luvia 2 rise of of the Sinistrals.
We really want to see more of this incredible game and I'd love
to see this run in significantly shorter than
the 4 1⁄2 hours.
Unfortunately not having a particularly lucky tank fight here
this is why i use the trick spell to buff my whole party just because i'm just kind of
just having to deal with chip chip damage output because of uh not being able to exploit its weakness.
But alright, we got him. Kind of
unfortunate that Artie died but I mean
having characters in the late game
having characters miss boss experience once in a while.
Not too big a deal.
And the silliness continues to cause I kind of envisioned that
the self-destruct switch for this castle is kind of where you
place a garage door opener in a house normally like he just goes through the
door then like three seconds later the castle starts exploding
it's probably a load bearing tank.
But then we find out that Bart and Bertie not only managed to escape with their lives,
but they also escaped the crown of uh king of grazi
but yeah then they kind of realized well how do we get out of here here quick menuing to do here to get set up for the next leg of
the run. Is that an okay time
for me to cut in?
Yeah, go for it.
You got a $50 donation from Rike who says always happy to see Puexl on stage at GDQ
loving the run and of course,
happy birthday!
I have a $5
donation from the $5 ticket for
the Ace Train that says
choo-choo all aboard the $5 ace train.
And a $25 donation from Picante Gal
that says I really wanna see the Ace run.
I know we can get there.
We've also got a
$50 donation from Spock Rocket that says,
so glad I'm able to catch a little bit of this and contribute
to getting that ace run.
Let's go!
Let's go, Twitch chat.
You guys are doing...
You all are doing absolutely amazing amazing and I so appreciate you being up at this hour.
Whether it's late at night or early in the morning to donate to this incredible incentive.
Don't forget to go to gamesquake.com
donate, make sure to click
on the add incentive button and be sure to select
the bonus ace run
Alright
so we are in the home stretch of the game at this point.
The Grazi basement and then the tank are kind of the last conventional dungeon and boss in
the game before we move on to try to get to Doom Island, which is
the final dungeon. Got a bit of shopping we need to do first here.
Just going to sell it, selling off some stuff we don't need anymore that especially we don't want to kind of interfere with using the optimize command with our equipment, then we get some really important shields called Zerko Shields.
They're nice for defense for Maxim and Guy
but they have one of the best buff
IP abilities in the whole game
which is called De-Zerkr
because not enough space to fit the
first R in it, but
if you remember Battle Lust which I've been using
throughout the run is plus 40%
attack power and then B-Zerker
is that your whole party at once.
So it's really, really, really nice
especially because for all the remaining bosses in the game
my main source of damage output
is going to be physical IP abilities.
So we now have our airship, and then
we're able to go to this
auspicious-looking triangle island. You can't really see it on the normal view
of the map but doom island is kind of in the middle of these islands right now
do my island being where the sinistrals are and um
kind of we now have three towers. We have to climb
to take these maidens
to the top in order to use their power
to unseal
some legendary equipment
for Maxim
and then also
try to lock
Doom Island in place
so that we can actually
go there
in our airship.
Yeah, these dungeons
are a lot more straightforward than everything we've
done so far. There's no
key to find anymore.
No puzzles either.
Are there treasures? Yes. there aren't a lot of them but there are some
treasures um i don't think we actually get any of those no we don't um it's a very difficult
place though these nostradamus liches are starting to get to the point where
one really bad round
can be pretty devastating
so we're taking a lot of care
with especially that lich
over on the right hand side before getting this started.
Yeah, the Nosferatu's like to try and drain your MP but the Liches can actually do AOE damage spells which can hurt.
But yeah like Dolph said
the towers are kind of different from the rest of the dungeons in the game
and each one of them has two
required fights that i have to do to kind of make staircases appear. And they're all, they're with horrifying enemies but the
enemies are completely static so I could actually get guaranteed preemptive on each one.
It's kind of rare to actually only get 1 dragon instead of 2,
if it was two i'd be using Dragon Teeth to take them out quickly.
At the top of the tower, none of these towers are particularly long if you know where you're going.
We get reunited with
Gaties who's been resurrected by the
fourth as of yet unmet Sinistral
named Aram
reunited with their
jamming Sinist Boss theme too.
This is actually literally
kind of point for point
the same version of Gaties
that defeated us
at Gordovan Tower
like about the
hour 15 mark or so into the run. We're a lot
beefier at this point, so
this version of Davies
we don't even really need to
use a lot of our IP here
we're mainly trying to
accumulate IP for the next boss
we're going to be fighting after this.
There was another version
of Gatiss as well in the data
that has come out
but potentially could have been
an alternate
escalation of the Gatiss flight, but
this is exactly the same as Brooks mentioned
for the very first time.
And all of the Sinistrals are weak against the Holy Element, so I have my whole party set up to just do...
be able to do large amounts of holy elemental damage like um
let maxim has the silver sword which is fully element
um arty and uh salon have crystal wands which are the same then guy
guy doesn't have a naturally holy elemental weapon that he
called is the zirco flail but he's wearing the undead ring which
makes his attacks to holy damage
not an especially fast gated three fight because i if
if i have just lots of ip coming into this because i had a really good tank
fight then i'll use a little bit more
like maybe do a double B-Zerker
but here I just kind of, I had so many
characters die to the tank that
didn't really have a lot coming in.
So after taking care of G gady's kind of letting us know too that um as long as aram the one of
the other sinistrals is still around he's going to keep reviving if
we defeat him so you kind of know it's not really
over at this point but then the first maiden uses her power to unseal the uh divine armor
or parole armors it's kind of half censored as in the actual menu system
all right and then we take off here at this point.
But before heading on to the next tower,
We're actually going way back to Alunz
One of the first towns in the game
To interact with something
We've just never touched or seen before too which is the casino
there's a couple casinos you can play mini games at or try to win some rare stuff but we're actually
just able to just flat out buy one of that stuff from the casino at this point with all the money we have so we're buying a, an armor for salon called the see through cave it's a pretty major downgrade for her for for her raw defense stats. But
the reason why we wanted is because
see-through cape is
its immunity to all status effects
in the game except instant death
music except instant death
during these cutscenes do you mind if i cut in yeah go right ahead so yeah we're
recruiting the next maid and then we're
climbing the second tower it's pretty similar to the first one just
Climb the tower do some required fights get to the top so take it away
Lovely I've got a ten dollar donation from Samwise who said,
I'd never heard of Lufia before watching this run
but the soundtrack alone makes me want to give it a try.
Also all aboard the ace train!
We also have a five dollar donation from AnaniMoose that says,
$5 Ace Train.
That Ace Train is still going, but I want you all to know,
Twitch chat, you're making a huge difference.
I know I said we hit 50% not that long ago.
Since then, we've raised more than $1,900 towards
that $15,000 incentive.
You all are getting so close.
We don't have much time left in this run,
but I believe in you getting this unlocked.
So let's go to a chat.
Clocks are ticking as far as meeting
that ace incentive too because because we're about halfway through the second sealed tower at this point.
Then we have a third one and then we have the final boss rush. I mean there's a bunch of cutscenes before we actually start it but yeah not really a whole lot of the game left at this point.
I believe in Twitch chat though. We're getting
so close thanks to donations like this $100
donation from MechaLink
who says, awake for the part we're all here
for, the music. Yes, thanks
Mecca. The climax, the mode
7. Big grats on getting this into Gdq and let's keep working to the ace run
yeah i like to refer to the end game of lufia 2 as a musical tour de forest because once
we've got a nice little snack let's let's let's uh reward Fumi for his uh
for his services here
I well the thought it's the thought that counts.
Because yeah,
the way you evolve capsule monsters
to stronger form is to feed them
either items or equipment
or special fruits
that you can find.
Alright so now we actually finally get to fight Ammon after chasing him around for a big chunk of the mid game.
This is a fight that's actually made
somewhat
safer because
having done the world's most difficult trick
Ammon will always do chaos wave
in the first turn which which has a chance to proc Confusion.
In a normal run that doesn't do the world's most difficult trick he is not immune to that yet
so I have to preemptively use Shriek on him
so if he gets confused,
it'll snap out of it before actually doing anything bad.
But with the Legend home from The World's Most Difficult Trick
I didn't have to worry about it
to jam out again with the awesome sinister boss theme like the animation of Thunder's bell too, with a thunder dragon swooped down on you.
That really big hit there is largely courtesy of the Evil Jewel that we found back in the Shrine of Vengeance,
because it gives Max some 120 extra power, which is just huge.
It's almost like he started with 180 I think and it went up to 300 after I equipped it.
It is possible to remove the curse off of the evil, but it loses most of its potential at that point.
That should be done this turn...
...head of it. should be done this turn. We dodged Beckgammon doing the main
kind of trolly thing he can do, which is just to
punch somebody in his particular
kill salon that we want to see him is just to use Galactic Lancer,
which is the slowest animation attack. Alright, it's two Sinisterools down now. He takes off without a word.
And for our troubles here we get the divine divine helmet in a normal run this would be more useful
because this would be we'd use this to give max some confused protection and then
we passed it on the jute helmet that he's been using for most of the game this far to guy
to give him confused protection Quick update for you.
We're officially at 60% of the way there
for that bonus ace run.
Let's do it, I believe.
Again, if you need any more convincing Let's do it, I believe.
Again if you need any more convincing the ace run is how seeing this game beaten in like under five minutes let's say. The world record for it is 51 seconds.
It is a treat. You do not want to miss it.
It's a lot of glitching as you can probably expect, but've got a $37 donation for you. and a few more donations, we're climbing the last tower. Sounds great.
I've got a $37 donation from Phil Brown
who says donating for my brother Brendan Brown
who's in the crowd right now
celebrating his birthday as well.
Oh! Nice. You've got a
birthday twin out there for us all. We also have
a $5 donation from the back side of water
who says ace hype
and we have a 50 donation from sancero that says
i want to see that ace run.
I always wonder how glitches like
that are discovered.
Remember, if you want
to get that bonus ace run unlocked
don't forget to go to gamesdonequick.com
slash donate. Hit that ad incentive button, be sure
to select the bonus ace run and don't forget your donation no matter how big or small is
making a huge difference both towards getting
that run unlocked and towards doctors without, which is really what we're all here for. It's helping to support Médicins Sans Frontieres who are doing incredible work around the world so make sure to get those donations in
so kind of nearing the top of kamir no tower now i mean we fought um we fought gaius on
the first tower we fought amman on the second one any bets and who we're going to be fighting in
this one it's only time they'll tell you whose luck we got what? Aram and Zeus.
Well all but on Aram. You wanna take the S?
I mean, I'd like to get another Gatiss Blade in. He was pretty good.
Yeah, hey maybe another chance at a Gatiss Blade too.
Oh we have just throw it
away under the rules though. Yeah, yeah, true.
What is actually the final save point
in the game?
No one's around! Okay, nobody's home.
I guess we're just going to go ahead and grab the Divine Shield for free.
We're actually not gonna use this shield.
It's not as good as the Zerko Shield that we're using
to do B-Zerkr
I think all you really get out of this is immunity
to silence, which is just not something
we really see in the rest of the game
But then Deos catches up to us and basically kind of reveals that he was just kind of using
us to unseal the uh divine equipment so that you could take it
from us and then uses uses the, because again
the reason the dual blade is
so important is
that it amplifies spiritual energy
and the Sinisterals are just kind of
beings of pure spiritual energy
that kind of disguise themselves as these giant warriors.
If we can get the dual blade, which we just did because it shows Maxim instead
of Deus then we could use it to amplify our spiritual energy
to fight the Sinister Wolves on even footing.
But with that,
we've actually got a couple minutes of cutscenes now
before we head to Doom Island and we've actually got a couple minutes of cut scenes now before we head to doom island
and we've um gotten the three maidens kind of coordinating their powers on the tops
of the towers here in order to kind of lock doom island in place and make us able to go there.
And then before we, um...before we go there too
We do have a kind of-we go back to Port Javier for a bit
and I've got a little bit of an introspective moment between um salon
and maxim as far as reassuring each other that they uh but
they're doing the right thing and with that take it away
fantastic quick update for you
We are now 70% of the way there
Twitch chat, y'all are crushing
it! I love to see it
Thanks in part to some
these donations like this one $100 donation from Toby Camp says,
Love Lupia too and Pu Wexel
Can only get better with more of it
Keep up the good work
Greetings from Germany
We also have a $100 donation
from Will Taggs,
who says,
Puexel's doing an early morning Lufia run
on his birthday?
I gotta do a birthday donation then. Happy birthday.
Thank you. We also have $1,000 donation from Anonymous.
Nice! It's huge. Lupia 2 is my favorite game of all time,
can't let it go by with a missed incentive.
We have $100 donation from Adalong who says
Lufia 2 is one of my favorite games
and I'm so happy to see it here at GDQ.
Please put this donation towards the Ace Run
and thank you to everyone involved in GDQ
for the amazing work you do year after year.
We also have a $5 donation from Tap Runner who says,
Give me that ace run! One ticket please!
Don't forget we do have that $5 ace train running so get on board the ace train
So we can unlock that bonus ace run at the end of this game
Which is very rapidly approaching by
the way probably have or like um
probably less than 15 minutes at this point if everything goes well.
While we're going through some of these cutscenes here, I've also got a
$5 donation from Space Explorer Unit who says the last ticket I can buy for
the ace train. Also did
hear right that the capsule monster eats
shoes? Should have named him Gale.
Oh yeah Dakar is alive by the way too he somehow survived uh
being inside an exploding shrine surrounded by monsters and ghosts and
he's he's help he's helping us out at this point because the Sinistrals are trying to stop us from going
to Doom Island by sending a bunch of monsters after our ship and then Dakar disposes
of all of them single-handedly for us
while we're in transit we have a 50 $50 donation from the Insomnia Fairy
who says,
if I have to be awake,
I want to see this ace run.
Pew!
Pew! Pew! Pew! Just pew-pew lasers Pew, pew, pew.
Just pew-pew losers.
But fortunately we have Secret Hand Glider!
Rocket Bar and Hair Glider. glider rocket fighter
all right if you played lufia one this is where the nostalgia kicks into.
Because Lufia 1 begins with a prologue
where you see Maxim and his friends' final battle against
The Four Sinistrals, and we are kind of now... We're now reliving that here.
They've got the music, they've got all the designs
for it, it's just really all tied together
between the two games. Yeah, that light
spell she cast right there though
in our inventory or spell list the entire time
and just doesn't do anything.
Just for this one moment
Well now into the final
boss rush, we got the Sinistral
back yet again.
This time, we get to see the awesome Gaties here.
I always think he's got slippers on but
I know they're boots.
Are you...
I used to think they were boots
But now I think they are slippers
No, yeah think they're boosts, but now I think they're slippers. No? Yeah, they're slippers.
This is largely the same strategy.
We still have B-Zerker raise everyone's attack.
You have lots of fully elemental weapons and the undead Ring to get it on the last character as well.
Yeah, we're seeing that Hedorah Rock going to use for that triple attack which is gonna just be getting a couple rounds with damage in, although the third attack of the sequence
doesn't actually proc the Undead Ring.
So it only has two and half basically.
But that's still 2500 damage which is
a lot. You see we've already taken out
the first of the Sinistrals and a nice thing about the final
boss rush too is that your ip gets maxed in between each fight yeah that i mean you got so
much rage at ikari anger yep it. Max assuming that you stay alive
during the battle is actually important
because we need to keep everybody alive at
the end of the battle. The full IP
plus
the AI scripts for the sinistrals makes these final battles pretty heavily scripted
out too even though i'm not doing full-on rng manipulation
we're one of our old friends is back. Amon wants to do another round with the team?
Show me his true power to my face like that right there For the most part, the smaller damage AoE attacks are pretty easy to recover from.
We've got a lot of healing overall in the party. Just getting things buffed up with the B b-circuit to get some extra damage in
and this fight's gonna go fairly smoothly just like we saw on that
gated as well hopefully yep it is a giant sphere It is bigger than our entire bodies!
I really do hope we don't get stabbed by that.
Yeah, just shoutouts to the sprite detail on a lot of the bosses in this game
but especially the four Sinistrals too
is just how huge and detailed the sprite work is.
It really shows how this game
is pushing the Superintendo hardware to its limits
yeah you got a little ruby at the end of this at the end of this beard
beautiful touch all right let's hand him down. Two down.
But there is forest in his drills and we've only actually
fought two of them before so now we get into some uncharted waters. I have a huge update for you.
We are now officially over 80% of the way there, 83%.
That's $12,500 out of the $15,000 we're attempting to raise
and that's thanks in large part to all of you who are getting on board with this ACE hype train
All of you who were getting in those last minute donations we are so
close don't forget to go to games done quick.com donate hit that add incentive button and be sure
to ask the bonus ace run we are so close we're we are just about 85 of
the way there we are so close we can do this switch chat
all right now we finally meet arum the third of the Sinister Rules.
So Aram's the one that has been bringing back The Sinastrals over and over again this is
why we've been able to fight gades
and
all on repeatedly but once we get aaron
defeated
then we can finally at last put these
sinister menace to rest
devastation wave has a chance to proc Instant Death and only Solan is susceptible to that. Unfortunately it didn't work. I've got a big update for you.
We've got a $1,337 donation from Spender.
That's elite donation y'all who says from a fan of arbitrary code exec
thank you so much thank you very much for those donations be sure to get those in we've got got one more Sinistral after this,
and then there is an Epilogue Escape sequence
so you still have a little bit of time left
in order to go ahead
and put those through.
You wanna see that ace run
after this is completed.
We also have a $10 donation from
Anonymous who says, donating for one of the
games of my childhood being utterly
destroyed by my favorite runner
Puexel. Puexel's SGDQ 2019 run of Chrono Sugar I'm going to go with the best of all time.
The most favorite game in
this series, and it's still
destroyed by my favorite
runner, Puexl.
My favorite run of all time.
Love the run, and
hope we can see that ace run as well.
Greetings from Germany, and happy birthday,
Letzel.
And don't forget to go to gamestonequick.com slash donate. Let's get those donations in. We are now officially at 85% of the way there, that's $12,900 out of the $15, dollars that we are attempting to raise to get
that bonus ace run unlocked and don't forget all of your donations are going
to doctors without borders you can feel good about where that money's going.
Aram's a little noteworthy, too, in that she actually has a really nasty attack that's
dummied out of the game, too, called Eerie Light
which is kind of like that really strong Dark Fry
ability she was using but
it also can
remove your buffs
which is bad when you're relying so heavily on b-zirker Just being a little paranoid about my menu because of how specific all
of my setup needs to be for these fights.
Yeah, it's really important
to get things
completely squared away here.
They are mostly tame
with the exception
of a few random rolls
like that instant death
on Aram and it's a ways back before your last save point happens so you want to make sure everything goes well here.
We just hit 13,000 out of the 15,000 we are so so close y'all.
Thanks in part to a
$100 donation from Goldwyn who
says love Luvia. One of just two
SNES games to be translated
into Dutch and I have it!
It gave me so much trouble when I was young
Let's see if it gets stomped in a minute
Alright one of the random things here maxim getting put to sleep this is pretty
uncommon to see maxon getting knocked out here so we get uh
a chance to get our party squared back up hopefully get
uh everybody healed up this round and then back into the fight
this unfortunately does mean i have to break my script for deals kind of improv from this point Got a $50 donation from Moon Blaze Wolf who says happy birthday, Plexil.
That's please.
We also have a $10 donation from FakeFairyTale who says, come on everyone!
I know we can get there!
Ace hype?
One of those things about J-H Deus just doing that Darktribe move is this is going to give you as much IP as you want,
to be able to spam out a lot of these big attack moves whenever we have a chance to get attacks in between our heels
you know it's it's dangerous but it's we have just enough defenses to survive at
every time and we have such powerful healing moves relative amount of hp we
have that we can just easily heal up the full so just peel up use it use powerful attacks and take
them down i've noticed i just Solan into the front row,
that's because on turn four
Deus uses this move here called Dark Reflector
which reflects back whatever the next attack you do is
Guy is always the slowest
so he's always going to go last
in a tank hurt.
I've got a $50 donation from Thalae Rohn.
I believe I'm pronouncing that correctly,
I am not sure but hopefully
they didn't butcher that totally
and it says AceRonn let's go! let's go let's go there's still time there is an epilogue after this fight
so we can still get there and speaking of the word time time is not
after this boss there is a little bit of our sequence during which there are some
crystals we need to smash so we will
give you a heads up when we're getting
close to that got $100 donation from the
conductor who says calling all passengers to board the ACE train.
The final battle of the game is done, Deos has been taken out on four Sinistrals and has been defeated.
Alright, so yeah
we've beaten the leader of the Sinistrals
but in true Lufia 2
fashion they have a last trick up their sleeve
and that's to actually pool
their energy together
to try to destroy the world
and kind of take it with them
and
we're the world's last hope at this point to kind of pool our own energy together
to uh to break the sinister power we get one of the best lines in the game coming up here,
You little hoochies!
Alright and with kind of the last of our power we crush the Sinistrals seemingly for good but unfortunately there's a price to be paid.
Arty's eyes get hurt and then he actually becomes blind in the future
in lufia one but that but uh salon um kind of takes
the brunt of the sinister explosion and unfortunately doesn't survive.
This is where the Pearl Dog to Lufia one ends too, it's
when Arty and Guy kind of escape and are forced to leave Maxim and Salon behind.
But since Lufia 2 is Maxim's story,
there's an epilogue where you find out that there's a little bit more
that happens here to wrap up the story.
You know what that means, Switch Chat? We are getting
so close. We are now 93%
of the way there. That's over $14,000
out of the $15,000 we need to raise. We are
so close to unlocking that bonus ace run incentive, we can do it! We've got a little bit of time left
like two minutes or so at this point until we call time but we finally meet iris for the last
time and she reveals that she and aram
are one in the same
and that uh she was kind of sent to
earth to find out why the dual blade
was
white humans have power over the dual
blade but uh um she kind of lost her way because
of helping us along the way and lost her ways as
sinistral and now we get one of the most epic parts of the soundtrack called
for the savior for kind of our final sequence here we're trying to crush three mystic stones
that deus is trying to use to drop doom island onto parcel light and kill
Maxim's friends and family this music always makes finishing a run of
this game just feels so unbelievably epic.
Speaking of unbelievably epic, we have a $500 donation from Moose who says all right,
have $500 more.
We also have a $100 donation from Hugo. Yes, thank you Moose! You're awesome!
A $100 donation from Hugo who says having been following these events for over 10 years, Colexal remains my favorite runner with his choice of games and commentary.
Happy birthday! Love from Sweden.
One more crystal to go
And then time is going to be when we break the final crystal
even though we can't lose anymore.
We do timing until breaking the last stone because we can still bonk and waste time during the final sequence here.
Also sometimes people get lost in this last dungeon.
Yep, and this is why...
All the time alternate routes!
Yeah there's kind of a hole in that bridge there.
You can go pretty deep out- deep out of bounds that way too.
We're looking for just $550 more
to hit that incentive, we are so close
you know what that is? That is
Get ready on time, by the way too
And...time! and time
all right and with that we have saved um saved our friends
save the world and saved our friends, saved the world and saved our friends
and family at a pretty terrible cost.
And we get set up for one of
the most bittersweet endings in any retro RPG ever
to where Salon passed away defeating the Sinisterals once and for all,
and then Maxim uses up the last of his strength to break the Mystic Stone.
And I think we have some news here!
Y'all,
we hit that incentive for
the bonus Ace run. Thank you,
QChat! You did it!
Awesome.
Alright, and then yeah we get a pretty
kind of like some donation comments
were alluding to you get a really
cheerjerker ending too where
Maxim and Solon's spirits travel
Throughout the world
And we see how our friends are all doing
And they're guys organizing a victory
Party for uh
Saving the world. Not knowing yet that
not everybody is
gonna come to that party
but yeah with
I believe we have an ace run now so
if you want to cut your setup quick while we get the ace run now, so I guess if we want to cut your setup quick, will
you get the ace run set up? We'll get that underway.
Absolutely.
So while
we're getting that going,
I have a $25 donation from
Robo who says, for the ace train, both
for the run and for...
Alright, hello again. I am still Puexel
This is still Jair and Doowulf on the couch there
And we just did a really great run of Lufia 2
So let's do it again! Let's do another run. Four more
hours! Yeah
This time we're gonna be doing
a lot faster, cause the last
category I did was any% no major glitches
no manipulation but now we're going to see what major glitches in this
game can do so we're going to be doing an ace which is stands for arbitrary code execution
and unfortunately it doesn't really work as worked consistently on every every copy of the game so during
setup i just switched over to another copy of the game that um but that the ace works
a lot more reliably on so we're just just going to go ahead and get started,
and we'll go ahead and give our hero kind of
a more fitting name for a run like this.
All right, so with that, let us get going
in three, two...1...GO!
Alright, this is Lufia 2 Rise of the Sinister Hills. One of the best RPGs on the Super Nintendo
Got Maxim our monster hunting hero heading to
visit his childhood friend Tia's shop here.
We get through the introductory cutscene here.
Get some money thrust into our arms here.
So now we go in to the menu, then go the config menu which it which we don't normally touch them go to this in that innocuous looking music option.
Then we press the left twice, and then we kind of some stuff happens there.
We're exiting out, go back into the menu look at Maxim's clip screen nothing really too out of the ordinary there. So now we go back into the config menu
and then we do left
down A,
something kind of odd going
on here, and down
X, and then
pressing X looks at the and down, down X. And then we're looking...
Pressing X looks at the tool tips for pieces of equipment
and we're seeing BFKPUZ
which is exactly what we want to see right here.
So we exit out again...
Now when we open the menu, we see that there is
Daxam having some issues
right here. For starters he has 999
MP out of 0.
His level is upside down, actually.
He's technically level 187 at this point and that flips his level upside down.
And, um... yeah. So anyway...
Now Tia has some important words for us.
And now...
1 2 3 4 5 6 7 8 9 10 and now one two three four five six seven eight nine ten one two three four five six All right.
And now we've made a new friend, which is Maxim pushing himself around
like this.
When we look at our new friend,
found out that our new friend is actually Missing Number making a guest appearance from the
Pokemon franchise. I mean yeah and then
Missing Number has pretty powerful looking.
Has 999 for every possible stat,
has six trick rings equipped
and yeah, looking pretty beefy at this point.
Very tricky.
Let me talk to Tia again. very tricky yep let's see we talked to you again one two three four five six seven eight nine ten one two three four five six seven eight nine twenty one two three four five six seven eight nine 59, 2, 3, 4, 5, 6, 7, 8, 9,
16, 17, 18, 19, 20, 21, 22
27, 28, 29, 30
31, 32.
Alright then Tia is giving us some nice stuff here, like 10 potions and 99 high magics which we're going to be cruel and just throw away at this point.
Doesn't quite take no for an answer so now we are being given high magic and 99 royal dresses which
we also don't want about some like has and time
maxim Absolutely. Touching scene between Maxim and his sink.
Trouble the world together. Being pushed to the table
to have dinner with Tia here
then the sink is talking to us.
Yeah, just kind of...
Kind of the short version
Of what's happening here
Is that in the US version
Of Lufia 2 specifically
There's a hole
In the config menu system that you're able to use
to kind of get out-of-bounds within the game's menu system.
And just with doing very, very specific series of inputs,
then you can do what's called arbitrary code execution which is kind
of where you're using
menu code
in ways it wasn't intended to
in order to glitch out the game
in major ways. In this case starting the ending and then people that have played the game in major ways. In this case, starting the ending
and then people that have played
the game will know
that this is one of
heartbreaking parts
to the whole ending normally
where Solan's aunt
is holding baby Geroes
and talking to him about
how his mom and dad saved the world
and they'll be back soon don't worry about it but um but yeah so anyway that
is um that is we did lufia 2 Rise of the Sinistrals in full.
And then we did it again a little bit shorter so just to give some shout outs
to the Lufia 2 community
In particular Real Critical, Skipsy and Derek
Su who originally created the rule set
for the no manipulation category which
is one of the things that got me interested
in running this game myself.
Shoutouts to Voltas and El megas for doing a lot of optimization
with the run in the routing um over the years too
um his shoutouts to uh shout out to games done Quick for always being,
having been an important part of my life
for 13 years and counting.
Shoutout to my friends Jire and DeWolf
for staying up until hideously late hours
It's early hours at this point for staying up until hideously late hours to
It's early hours at this point.
Late hours are gone.
And yeah,
thanks so much to everybody
for keeping the ace train going
to not only meet
the world's most difficult trick incentive,
but yeah, get this really cool Ace run
shown on the big stage too.
So yeah, thank you. run, shown on the big stage too.
So yeah, thanks again so much for watching. Enjoy the rest of GDQ and I guess
do you guys have anything before we head out?
So you can catch me at twitch.tv
slash Jarell. We'll be doing Final Fantasy Dragon Warrior
Saga series and of course
Virtual Hydra which is always
Flex's favorite Final Fantasy.
Yeah and you can catch me at
twitch.tv slash DowF with two F's, where
you can see occasionally
when I very occasionally scream
you can see Snov and Hoshio Miruhito which is
definitely a game
And we'll give one more shout out to RPG Limit Break, which is an event that Puexl
is the founder of and has all kinds of great RPG content including games like Lufia 2.
Check it out if you are a fan of these RPGs. We've got so many that have been run throughout the years.
Yeah, and then for me personally, I guess I'm at twitch.tv slash Poexil.
I stream pretty much every Sunday afternoon or evening in U.S. central time and i usually do runs of classic rpgs like this
one many others over the years too so yeah so thanks everybody with that let's hand it off to the next run.
Hello everyone.
My name is Osborne.
I hope you're having a wonderful day today and it is time for Gunbrella Any%.
I'm so excited to show this off.
I absolutely love this game.
This is a game published by Developers Studio
made by an indie developer studio
known as Delicazoft.
And I absolutely love all the work that they've done with this game.
They also made Roboto Gato, if any of you have played that game?
Gato or Roboto?
Oh, Gato or Roboto! You're right!
You are so right You're right!
So right!
I switched it.
It's early.
A little tired but we are good.
They are absolutely amazing developers and this is a bit of different style from Katsura Bato.
But absolutely amazing nonetheless.
We're going to go straight into the game
and then we're going to do some into the game and then do some
introductions here with our commentators.
It starts with a pretty long cut scene, by that I mean like a
minute or two.
We will start here.
Go to file 1. I am just going to start here. I'll go to file one, I'm just gonna erase this real quick
and as soon as we select the difficulty for easy
that's when the time will begin.
Will my back couch help me count down?
So five, four, three, two, one.
Go!
Alright.
Starting from the left side over here we got...
Hello I'm Zik and I am a fellow speed burner So I didn't even want to laugh that over here. We got?
Hello, I am Zik.
I'm a fellow speedrunner of this game and speedrunner
of many video games.
Passing it off to my left.
I beat Oz in a race of this game like the week the game came out. It was great.
Yes, yes. And then I beat you in the race for Skatergator 3D at AGDQ so we're even now.
Um...and over here on the far right... Hello!
I am Blackheart Wings. I don't know anything
about this game, so we're all gonna learn
about this together, I guess. Yes, we have
a full spectrum of knowledge. A person who
has ran this game many times, a person who ran this game once and
a person who had never seen this game before
so I'm hoping y'all
will have a wonderful time with each and every
person's reactions
and advice that they give to this
So what is Gunbrella? Well the
as the name implies you have a gun
but it's also an umbrella. And I think that's it. I think that's all we need to explain.
Yeah, roll credits.
That's the end of the round.
No real credits just an hour of silence.
Are you sure it's not an umbrella that is also a garden?
Oh wait!
Why would you make me think this?
But we play as a person named murray
as you can see in this opening cutscene we went out to get food and once we come
back something terrible has happened at our
house we went go to investigate and our wife has been killed
and our child has been kidnapped, and our child has been kidnapped.
And the only thing left at the crime scene
is a gun
that's also an umbrella. A lot of ketchup.
So much ketchup!
There's ketchup no worries about it. That was an absurd amount of ketchup.
But Zik would you like to explain kind
of the basics behind Gunbrella?
Some of the stuff that we're going
to be seeing in this run on movements
basic tech and stuff like that?
Yeah, so the movement tech
in this game is really cool
one of the main features
of the umbrella other than you know
being a gun, the umbrella
portion of it is that you get this
cool dash ability with the umbrella.
And we're going to be using movement,
I always like to say it's kind of similar
if you have watched Celeste speed running
to how the wave dashing looks.
It looks the same way where Osmond
is gonna be using this dash
ability into the ground a lot to
reset it and maximize
how much speed that
he's going to get off of the umbrella
so you can see a lot of cool movement here with this umbrella.
The umbrella also has the feature when it's open to reflect objects, projectiles so we're
going to be seeing the umbrella used for that as well.
Did you just dip into acid? Uh, it's just water
It's dirty like water, no worries
Okay, I was concerned
But yeah, as Zik said
the movement is most similar
to wave dashing from Celeste It It doesn't work exactly like it,
but that's just the easiest comparison we can make.
This looks very similar. Yeah, this is an introduction
to combat. It's easy. Just shoot enemy and enemy
die. That's pretty much
the basics of that kind of enemy.
Those are the gorehounds, they won't attack you that much
They don't have any projectiles unlike the other enemies we're going to be seeing here
And as long as you are within a safe distance from them, they should be fine.
So you bullied him? Yes exactly.
In this first area, Outer King Station, there's
an old lady or man... they're giving very gender. I don't know what gender they are.
The request that they're giving us is they want rats for some reason? They just like them. that's the only reason they want it.
And so we're gonna get three rats from the sewers right here,
and also a bandage over here for safety. Rat full?
You can hold 3 of any particular item in your inventory
In this case you got 3 full rat souls You can only hold three of any particular item in your inventory.
And so, in this case we got 3 full rats.
So this entire intro sequence and out-of-conclusion is to A teach you the Inventory System
and also B teach you how to do combat with all the gorehats and stuff.
We're going to see harder enemies as we go along, but here
we are going to do some small talking to this guy because he needs
to have some progression for us here.
We need to talk about fishing specifically, and we're also going
to be talking about the Gunpella afterwards. But you are also seeing
me spam through text pretty quickly
And the reason I'm doing that is because I am playing on mouse and keyboard.
Mouse and keyboard is technically
the fastest way to play this game,
only because first and foremost
when you spam through text
you have two buttons to spam through
it's left click and also e but on
controller uh you can only uh span through one button which is just i think this is the a button
on most controllers we're gonna go over here to orwell station and that's where the next area're going to go over here to Orwell Station,
and that's where the next area is going to be.
Zik, what other fabulous things can you do
that are easier on keyboard
and not quite on controller? Don't make me talk about it.
I would love for you to talk about it as a matter of fact!
So yeah, I notoriously speedrun everything on controller whether its fast or not
so i speed run this game on controller
A lot of the tricks and stuff like Osborn said
a lot of the keybinds
not only can you multiple keybinds but
you can hit them very fast and that's in keyboard
so there are a lot of
not only text dialogue but there are also
tricks and stuff like
firing the gun which you can do it at
a much faster rate on mouse and keyboard than you can on a controller unfortunately yeah
um allison what is your experience with speedrunning this game
and how you first kind of interacted with this game
in terms of controller versus keyboard and mouse?
Yeah.
So controller's really comfy for the game,
but the aiming makes it way harder.
Especially with movement that also requires aiming.
It was great at first and then we found just the fastest movement by far
just requires a very precise angle you can do it with controller but it's just yeah unfortunately everything in this game is um theoretically possible
on controller and i don't want to emphasize that because this game
is on Switch. And so if you want to
speedrun this game... We don't have a
console split. That's only because no one
has bothered to do a speedrun
of it on Switch. But like but I would split the console boards
if anyone were to submit
a run on Switch. That's for sure.
Osborne can attest to my time,
but I think I have a fairly good time
in the game solely on controllers. so it's definitely a viable option yeah
it's definitely a viable option especially for those who are who want to run it on console
um so uh gabby how do you feel so far about this game? What have you seen?
I mean...
I'm just fascinated. Like what is this umbrella coated with that it can deflect bullets?
That's a great question and I don't think the game actually explains it.
That's my my thing right now
what is this umbrella made of done okay you know i don't know what i expected all right the code
is tasty pill seems wonderful you're going to talk to those pills after talking
to the guards over there and he's gonna give you a code
and you actually do have to pay attention
to what the code is so you cannot just scan through
the text, it's random every single time
you play the game, so we're gonna do
tasty pill seems wonderful thank you. I always forget what
the third one is! I was just like oh I forgot
immediately forgot it but thank you. was like repeating in my mind don't
forget don't forget uh but now we're in the orwell sewers honestly the oral sewers is a bit of a
difficulty spike in comparison to uh the outer oral station that we just saw earlier.
And also, this is like the first section
where we're going to be really focusing on killing enemies
and waiting for drops to happen
because enemies will sometimes drop spoils,
sometimes they'll drop pelts or they will drop eyeballs
specifically for gorehounds.
They're dropping nothing right now.
Yeah, they are not giving me great drops right now.
Dang! Okay.
They were really not giving me anything.
That's kind of rude actually.
You were looking for the gore hounds
will drop gore hound pellets
The frogs can drop eyeballs
and both of those sell for really good money.
Why do they drop eyeballs?
Yeah, they have eyeballs.
Yeah, they eye-drop something right?
Exactly! Well maybe not.
But yeah those are just two things that
they can drop as spoils or you can
therefore sell for money later and you need a lot of
money for a lot of very specific uh ammo that we're going to be using
throughout the game and using a lot of glitches towards
um but let's get a lore update,
Zick where are we at right now?
Yeah so we're on the other side
of Orwell there was a barrier put up
and that is the mayor
and he's off to wonderful places.
He got kidnapped.
So the town is in a panic because the mayor got kidnapped by the Cult 45.
There's a lot of kidnapping going on in this game.
There sure is.
Yeah. Also, why doesn't he just like walk through the like you just waited for them so patiently to pull the progress up like you could just
you could have just killed him and just gone kids up too them kids up to? Yeah, kidnapping the mage.
Exactly. I mean we can
avoid this entire sequence of like going
through the sewers again, getting the key
uh going through the secret exit if he had just like I don't know
shot the guy um but
you know story has a story guy. But, you know, story
has a story plot, has to plot. You know how it goes.
Now we're going to go
back into the sewers. We're going to go into a secret entrance
into the Cult 45 hideout that we're going
through here.
I will say, that we're gonna be going through here um i will say uh now now we're going to a little bit of transition area and that would be a solid time for our first few donations talking about
burpee having absolutely got lots of love pouring in. I've got a $5 donation from SatanherAusmore, who says, Hi Aus!
I'm so proud of you for getting Gunbrella into GDQ. You're giving it your best shot i just hope the elevator sequence doesn't rain on your
parade you're the best and we love you so much i can't be be there in person, but love from the back couch
in spirit. Aw, thank you so much.
You can do one more? Yeah, I've also got a $50 donation from
D'Arstead who says another banger from the one and only osborne good
luck man you're gonna do great let's get that secret ending hype yes and speaking of
thank you so much she hears for that wonderful relation and speaking of the secret ending, that incentive is going to close once I like a few seconds
after I defeat the final boss.
I'm gonna ask very clearly uh if it gets
done at that point but make sure you get those issues in soon because we are
we're approaching uh the first boss i said final boss first possible uh
we're approaching the first boss here uh very soon so once we finish that boss
that's when the donation um donation incentive will have to close
oh that's not a lot of time yeah that's all right so please get those donations
in now but right now we're in the Cult 45 hideout
and we are introduced to the most annoying
enemy in this game, which is known as
The Sorcerers. The sorcerer will
essentially just throw a ball of magic
at you. And reason that they're annoying
is because A, the Balls of Magic will homing on
you and B, the sorcerers
can be off-screen and it'll still try to
hurt you. Which
combined with combining that with
homing, it's just
the most annoying
combination in the
world.
We gotta drop.
We gotta drop this.
Also speaking of
drops sometimes you
saw that in the
sewers we got like a
chest that gave us
25 gold. Sometimes enemies
Will just drop 25 gold
On their own and
If we get that, that's one of the more
Ideal drops. It takes a little bit of time
To collect it but especially if you're low on Peltrops
it's pretty worth it to grab it.
Yeah, Oz is not exaggerating. The magic balls from the Sorcerer will follow you
to the ends of the earth. They are very annoying. I don't know if you remember how bothersome they were, Allison
when we first played this? Oh, I do.
Yeah, they were not great to deal with.
Um...I'm gonna be going a little bit on my way here in certain cases
to kill as many
enemies here. My god, none of them! I got an apple! That's worth something though.
Is that like five bucks? His clothes may be evil but I really
like the little robes. I don't know what is going on
I'm just observing
Also, I would like to point out
the fact that Murray has a very long scarf
um...that increases in length depending on how
fast you're going, which is
a very wonderful detail.
As you can see when you hear
that music
that you heard in that room and the door is locked.
That's essentially a combat sequence in which
the game will not allow you to leave the room until all the enemies are
cleared. Some of them will be very easy, other ones
will be very, very annoying.
But we are about to approach
the boss here but
first and foremost we're going to just
make our way through here and I'm actually going to get
one thing
for safe... One thing to make this next boss fight a little bit faster,
which is a grenade over here.
Certain of these chests will have specific ammo types
that are very nice.
And also some of the enemies also dropped shotgun shells
which are really, really helpful to their next boss.
Essentially combining that with a grenade
will make his next boss go really fast.
I'm going to save here just for safety,
but as I'm going in here, if Zik, you
want to explain how
this next boss is
gonna go?
Yeah, so this
boss is Baby and
Like he means that literally.
The boss's name is Baby. Yes, absolutely.
Um
And so like Oz said
He picked up a grenade
So he's going to start the fight by lobbing this grenade at the boss
and then switching to probably the rifle rounds
to shoot at baby
and then switch back
to the normal bullets
So there are other different ammo types in this game
And your standard ammo type is infinite.
You have infinite shots of that, but all the other ammo types are limited on how you pick them up or buy them.
So we have one single grenade,
will log and then 12 of these
right for rounds which are a
three round first season
expand those as you can see
were already down over half
so yeah that's a lot of health if you can get 12 or
more rifle rounds that's actually so much damage and then i'll just finish it off with what
we have left which is bt felt infinite shotgun blast if you stay near the center typically he does this like
back and forth movement so it's not too hard to avoid him
oh oh sometimes we'd like to do that okay there we go first box down perfect um
this incentive is going to close in like 30 seconds hockey robber have you met it i gotta know unfortunately we did
not meet that i do want to thank everyone who put in their donations so mock the secret ending but
thank you so much for that no worries at all Sometimes these things just happen.
So this is Goldenrod...
She's dead.
Yeah, so there was a side quest where you're supposed to talk to this woman... What is her name again?
Does anyone remember? Do you know the name of that girl?
I think it was Scarlet, but I could be wrong.
But you're supposed to talk this one woman in Orwell City
and she was just like,
oh can you...
Like my friend Goldenrod
hasn't appeared in dates
could you please
send this letter to her?
And that is
Goldenrod right there
She gave us a letter
and then immediately died
because of the rates floating
eyeballs they are right so the rates they appear at the moment that we killed
the boss there essentially demons in which you cannot kill them you can only
extend them and then
they will eventually
reform and come back.
Yes, they're very nice. So we were here
to free the mayor,
and now we have a dome here.
And we'll cranky back down all right
wonderful um i'm not going to say it only because
the moment you take the train your health refills
and uh you get an automatic save point um but right now we
are just like waiting for this conversation with america to end so hockey valve if you have more
to say you can do so right now you got it it, I've got a $50 donation
from Jules. Jules who says
uhhhh too early to
think of a comment
Good luck with the run
Thank you J Jules.
I've also got a $100 donation from Parasol
that says what other weapons would
you combine with an umbrella? We've
got Gunbrella, Parasword,
Umbrellance, what else? Okay, Parasaur? Umbra lance? What else?
Okay, parasaur kind of hits hard though. It does.
So Allison where are we going right now? We're
going to Allendale. What is All's the first main town like where most of
our stuff's gonna be happening uh there's a shop here i hear we like shopping yeah and
uh allenville has a lot going for it um and we're just gonna skip all of it as a matter of fact. We only care about one thing here
and that is the shop! The shop is gonna give us a very specific type of ammo known as sawblades First and foremost, we're going to sell everything
that we have. And we are just going to max out on saw blades. We should
have enough? Question mark? Hopefully. With all of the...
We've had a few drops and of course enemies just naturally drawing money.
But we also got the chests in the sewers, so hopefully we have enough money here.
This is Super Bill's Bills.
This is not to be confused with the bills that we saw before.
It's just a common name.
It's just a common name, enjoy.
And so we're going to buy some Sawblades here.
For a moment you were ready to just buy a ton of Bills Kill.
All right, beautiful.
All right there we go. All right, beautiful. All right, there you go.
We're going to buy saw blades.
Thankfully we were able to max out.
The reason that we are going to buy saw blades is because with the
saw blade we are able um first and foremost i need
to make sure that hit the right area here you have no idea how easy it is for
you to accidentally hit the wrong area and lose like 20 seconds because
you but you cannot call the train again and then choose the right area.
You have to take the train where you said it was going to go
And then choose a train once you get there
Here's pretty easy, pick the right station or controller
It really is
You're so right
But we are gonna change to our saw blades right here It really is. You're so right.
But we are going to change to our saw blades right here, because this game has what I like to call the backwards long jump effect
in which the developers forgot to put a cap on the backward speed that a person can accumulate
in this game um and so we have the saw blades here every time you have a saw blade everything
you shoot is probably you get like uh shot backwards into direction what is this oh
why i'm gonna murray need you to jump there there we go oh no that's not on the right
there we go. I've literally never struggled in this before,
in my life.
This is like...
This ledge that Oz is going to get on is honestly
like using this bounce with the uh umbrella it's like literally like max height for murray
yeah it's unfortunate and i've i don't understand how or why I'm messing this up.
My goodness, I promise you this is impressive.
There we go!
Don't clap for that. that should not have been hard.
This is the part you're supposed to clap for.
That's a hard part.
I did like the easiest part and it took forever to do the easiest part and then the hard part you did the first try.
Okay so what we just said right there, every time that you shoot a saw blade
you get shot backwards from the direction that you shot the saw blade in.
And every time that happens, you accumulate more and more speed
On keyboard and mouse, you have two buttons to shoot projectiles which is K
and also left click. And so when you do that
um, you can just spam saw blades
and you will accumulate more speed
and eventually you'll clip through the screen
uh, and so immediately go to
the right screen. And just very conveniently,
Mount Sejekka,
the beginning of Mount Sejekka is directly
to where the base camp is
I don't think you understand when I say
that's 15 minutes worth of time i was gonna say if you haven't played
this game before that is a very large skip in terms of story uh but what are we doing
here on mount suzeka right now uh yes we are climbing around Sojeka. Basically as I said at the beginning
We're trying to find our kidnapped child and we know that someone, Max has taken them and we are trying to hunt them down.
Our hint is they're at the top of a mountain so we're going to track them down
Also we're watching nature track them down. And also,
We are watching nature at its finest right now.
That's just nature. Yeah. Wonderful.
The circle of life.
Mount Sodeca is the first place where runs can go to die.
Only because these enemies are really difficult
to deal with and of course there's also bottomless pits you have
to deal with every time you do that you have to start the room over.
And I would really rather not die right now
because if you die at all
the last save point that you had
was at the bottom of the mountain until
you'd have to do this entire mountain all over again um which is uh wouldn't
just use a point but we're doing pretty good so far yeah you'll also notice that on a lot of these
ledges you'll see these blue icy looking patches and those are areas that Oz can't
wall climb off of. You actually just slide down so you want to try and avoid
those sections. Alright we got through the hard part. We're gonna do
one more glitch here but I'm actually going to save for safety because if I mess this up it's kind of like a...
That's just a dead run right there. But we can prevent that by doing a SafetySave and also the SafetySave gives us two extra hearts
so you can be slept in a bed instead of sitting on a bench.
I know Zik does this in a very different way than I do.
This is my jank controller setup.
Yeah, but personally you can also just do this
yes that was really cool
so that's more like you more like you saw
when we tried to get onto the mountain
We were off screen when it was happening
Yeah exactly, so that's a much more clear
visual representation of all of the
backwards speed that you accumulate when you hit,
when you go through saw blades and then immediately being able to
flip through pretty much most walls and most doors
and most screens just from one screen to the very next. I love that
backwards bunny hop going on. Yeah, because it's
so hard to mash
that much stoplights on a controller
um, I actually discovered that you could go
where Oz did save save in the tent,
you can actually go up over the top of the screen to the loading zone on the other side.
Which is a little easier because you don't need to spam saw blades as fast.
Exactly. But right now...
It's Max.
It's Max.
So a bit of a lore update.
We are now here.
That is Max.
He has our child in his hand
and so we are here to just uh take our daughter back this is golden ticket into
um the paradise that they have built i don't fully understand how that works, but...
Yeah the game fuzzs out this paradise known as Avalon
which we're going to be looking towards later in the game
We are gonna get more information about that later
I do want to ask Gabi how she is feeling right now
Um..I'm confused? I'm a little concerned, but I've been um i mean i just i don't know yeah i'm just like okay where are we going now like uh
this yeah this looks like a secret hideout of some kind what is happening yeah so we're going to
like the um this is like the mining system that they built over here because they are
our mining very specific materials known as crude it's actually gonna be really
important information for later. Remember that.
The baby is so tiny!
Yeah, the baby is so tiny.
And we are here to save her
hopefully.
Right here you're also gonna this is kind of a dramatic.
So we've been sitting in this aspect ratio,
this squished aspect ratio for the past minute
because it's a very dramatic scene
and there's not too much gameplay going on here.
You would think this is like a down time in the run, but you have to
span through text so unfortunately it's just the right amount of
cognizance and stimulation where where you can't just be on autopilot,
you have to keep spamming. The move in very weird spots.
Yeah but with that being said the good news is we're about halfway
through the run. Bad news is there's like four minutes of cutscene right here,
and so HockeyBabbler you have a lot
of time to just take it away.
Absolutely I've got a $10 donation
from Anarchy who says,
Hi from the back couch! You truly are
the GOAT of all time.
You work so hard and make this speedrunning community
a better place to be in. I am so incredibly proud to watch you up on the big
stage once again and I'm very glad to call you my friend. Good luck, trust and lock
in. P.S., Do my hat proud!
Yes, thank you very much for that NRD
It doesn't quite fit on uh...my head when it comes to the headphones as well
But I do wanna wear this for a little bit
This is not looking good for our protagonist right now. Yeah, this is not doing great.
We're essentially got captured by this policeman over here
and Max is taunting us.
Captain Crash, I believe, is the choice?
We'll get out of here real soon, right?
Yeah, we're going to get out of here soon.
No worries.
It'll be fine.
Haki Ali, you have anything more to say?
Absolutely.
I just want to let everyone know
that we did open up the incentive for the CIF Boss Fight and Void Stranger, which is coming up a little bit later today.
It's an optional extremely difficult encounter that can be unlocked if we can raise five thousand dollars so just that everyone's aware on
that one thank you so much um so now we're in like a fastback sequence this is actually the
moments right before our wife was killed because she's gonna ask us to
go get food and then knock at the door and that of course is max who is the person that killed
her wife and kidnapped her child um so this is kind of like the starting sequence of events that kind of, you know, conceive
the entire plot that is Murray and his revenge sequences.
Do we ever find out why this has
happened in the first place or is this just
yeah we get a bit more information on that later it's like a sacrificial
thing um so with the cult on this game? Yeah, yeah.
Okay.
Exactly.
So...
This game is kind of split into one part because we get arrested and now it's three years later.
Okay!
Yeah.
We said we were gonna get a guy here soon right?
I'm actually going to get a guy here soon. Right? I'm actually going
to immediately
quit the title
because there is
a small chance
that the game
can softlock
if you just
keep going in this state
because since
we skipped
all of Allendale
the game can be a little bit glitchy
once you go into the time skip.
Because everything in the game,
every single map in the game has every single map has two states.
And that is before the time skip and after the time skip.
Continuing through this game when you skip so much of the first time skip
can make the second half a little bit glitchy
um but zick where are we who are these people okay so uh we are um
as uh oz mentioned earlier we were in the uh...
In kind of their mining system where they mine the crude.
And so since we were captured and held prisoner
We are in the mines and they're using us to mine crude.
Don't worry about that, he'll be fine.
And these are our fellow inmates that are mining
crude with us. And that happened that happened. Don't worry about
that but let's take it out of here.
We're gonna worry about it a little bit. Another big thing is we actually
since we were in prison we lost our umbrella
and it took away from us.
And our climbing gear.
We have boots which allow us to climb walls.
I don't understand why there's money
in the boxes in the prison.
I think the better question is, why does she have TNT
in herself?
Who let her do this how long has she
had the tnt could she have broken that entire time that's a great question i wish we knew was
she just waiting for the right moment did you know so many questions now I'm gonna hold this
in case a giant tentacle monster busts through one of ourselves there will be
any more those exactly anyway that was Eli Hag and I always forget the woman's name.
It's Claire but I don't think it is right.
I'm sure there is a developer watching now who could correct me on that
But I prefer her as Claire even though
I'm 90% sure it's not her name.
But Eli and Hoag are right here.
Hoag tells us to go check on Claire
because
she is going to be doing a bit of a reckless decision and just
going into the mines in order to get some more crew. And Eli and Hogue
kind of want to escape. I usually almost always get hit by that
gore hound right there, I'm surprised that I did not. But in this beginning section,
you kind of want to bait these machines in order to shoot the red barrel over here
because then it will explode and clear out a bigger path for you.
But, you also want to be careful because again as Zix said we do not have an umbrella
and we don't have any armor or any of our climbing gear
so its very easy just get hit by things um especially because
we don't have our standard movement but we are going to get a climbing gear right here
and right here is the most pivotal decision in the entirety of this game.
And we have to choose a very
heartbreaking decision, unfortunately.
And so right here
Clara is going to give you your decision. You can either
mine the crude or leave the crude.
She's like, oh well if you mine the crude it's kind of like reparations
for all the damages that they did to us while we were in prison which is great
and all but unfortunately
if we choose to mine the crew, Hoag will get captured by a Wraith and die.
And that is the objectively fastest way to beat the game. I'm sorry, Hoag has to die.
Which is
the most unfortunate thing about this game.
RIP Hoag,
your sacrifice was not in vain.
We have to go fast. So what's like the significance of crude? I feel
like that's... is it like gas or...? Think of it like oil yeah. Like oil?
Taking the land's natural resources yeah and yeah that kind of gets into
the story of things are not okay because they're doing this it's also quite expensive
until they sell for a lot of money which is why we need them because we
need more saw blades for later of course of course we can get our umbrella back exactly um although
i do like to spam when you get through your umbrella because it'll shoot before this cutscene starts.
It was not really supposed to happen.
I did want to mention too, you'll notice we got at this cutscene that if you look in the upper left-hand corner Oz has,
you've probably noticed that Oz's health up there but we also have blue health now. Blue
health occurs usually when you take a nap or certain foods will do it too.
Think of it like a shield
essentially, it's like bonus health.
Come on, this gore hound, that was just
really cool. So it is health
that you can only heal in very specific ways.
There we go, perfect!
Nice.
Alright wonderful.
Yeah so as I said you can get through food or through gapping which is very nice when
you have extra stuff in this game but also
typically in a run i wouldn't have fun that because the reason we had the bonus
health is because i rested at that one bed in the mountains um but uh in a run and just a typical
round where you're just grinding you wouldn't get that because it was time
um do we still have that three-year-old hot leg on our inventory too oh yeah we did 100
tasty 3 year old hawk like they kept in the locker oh yeah all of your inventory
that you get before the time skip stays in your inventory after the timescale
including all the food that you got it didn't spoil this whole time
um didn't spoil this whole time um but right now yeah well uh well it helps us we get the heroes
here's the thing so the game makes you think that because you mined the crude uh
the um the race showed up especially because if you don't mind the food the wraith in
that first room won't show up but then every room after that will have
a wraith anyway so it like in terms of that it doesn't really matter the only reason we get
their crew is because it gives us a lot of money um is that ice wall at work? Exactly.
The post-timeskip gorehounds
are being very generous with their drops
I would have preferred the
free time skip for Thorhounds. They just needed a minute.
Yeah, they did. It's always nice to have extra cash but still...
Perfect! We're gonna go go through here, and here is Claire
and Eli again.
And where's Hoag? Oh he's dead. Eli was really mad at Claire because
all she wanted was the crude. And Eli is like
really, really upset with her because of it. Rightfully so, because a man died
but for greed... For greed! All for Claire's agreed I mean both are also
our baby we really do need this week you need the money I'm so sorry
oh I think I saw her name is Connie Connie right should we change a word for Connie? You'll be right.
Should we change the word for it?
Should we change to Connie for the rest of the run?
We should!
Okay, yeah, we'll change to Connie.
I don't know if that's right but we'll stick with it.
Yeah, follow Connie here she is going to give us the crew shards that she mines
and now it is the best sequence in the game
The minecart sequence! Let's go!
I don't know what this means but I'm excited
It's just minecart.
Do you want to explain the minecart sequence?
Oh yeah, the minecarts great so similar
to our other dash movement we have
the minecart where we can dash through all all this as well we can still jump we
can still float down a bit. We have to dodge a bunch of different enemies and
I believe even landing on them will hurt
them. Yeah it'll do them. Does it works that the umbrella can boost a minecart uh well you see the umbrellas
again noted i think we need to suspend our disbelief a little bit here
maybe it can be a gun then this can happen too i guess
yeah exactly you know if you think about it god it's just like junimo cart in a weird way is it speedrun starting valley for further context um this
is pretty close to sardine valley we just did some mining true True! Very close. Exactly. It's
just like Stardew Valley if you squint.
You just squint and turn it
upside down, and walk away from it a little bit.
Who doesn't spoil that game either? If Stardew
Valley was made of gun.
Yeah, unfortunately the bees in this area
are actually some
of the things
that make you
like the most annoyed
because they're
moving as RNG
and so if they're
like in front of you
um
they're just gonna
grab you every single time.
You also don't want to dash the moment that you change screens,
because then you'll fall right through the floor.
There's some of these tentacles that are really close together
and if Oz this is just spamming dash the gun
actually won't like reload in time i think it's the last one the left all right we got through
the minecraft sequence um and because we almost, I'm actually going to save here.
It is really nice that the devs do give us a free save for each minecart room so...
Yeah you get a checkpoint in every minecart room
So its not the most punishing to die right all right we're going
through here with connie and eli um i'm going to go through pass through one door
here because i'm gonna grab a mystery steak um It is as weird as it sounds,
what does it made out of? No one knows.
It's a mystery!
But for some reason, it's also the item that gives you
the most health in the entire game.
But it's also really, really expensive so if you sell if you don't need
it you can just sell it for a lot of money which in this game we need as much as we can get
these tentacles really are everywhere they really really are, aren't they?
Oh jeez! I'm worried about it.
We're gonna shoot... You do not want to spam through this specific piece of text.
If you do- if you spam through that fast, um,
you will shoot before the tentacle can get hit by it.
And then if you try to jump over it,
the tentacle will just keep you trapped underground for a solid 40 seconds
and it's like the most annoying piece of time
lost in the entire world.
But now we're going into
a boss fight! The second
boss fight over the run and we're gonna fight
the Tentacle monster that has been plaguing us this whole time.
Zik, you wanna talk about it?
Yeah, um...
So as you can see, since we are going up the elevators
It's gonna kind of float around with the umbrella
so you kinda have a little floating boss right here
and so yeah, the eyeball is the weak point of this boss
You can kind of get into a little rhythm here
of shoot float, shoot
float, and bob up and down
and just keep hitting the eyeball
After a while yes it goes into this and bob up and down, and just keep hitting the eyeball.
After a while yes it goes into this phase
where we'll shoot these
which also is going to do a corner
and then we'll get back
to shooting the eyeballs with our little bobbins.
I'm seeing like a theme here with the uh bosses oh yeah they're on their hours
yeah yes this one unfortunately i do not believe has a name
yeah i don't think this one does um also bees
just these bees yeah for some reason he just expels bees
that's horrifying and it turns into a bullet hell my goodness
bullet hell guns Well, half. Bullet hell. Guns.
Oh yeah that's fine.
We should be able to just kill him right here on this cycle.
Perfect!
Boss done. Perfect. There we go.
Unfortunately
there's really no way to speed up that boss
passive because every single
it's not based on the amount of damage that a weapon does.
Every single time you hit the boss,
It will do the exact same amount of damage no matter what weapon you use
And so, like if you could shoot an entire grenade at him
It would be exactly the same just shooting with a shotgun.
And so unfortunately unless we were trying to find a way to exit the mines completely
there's really no way to speed up that boss past what it was
but even then its difficult to just do that in three cycles
because the boss' attacks can be
really, really annoying.
What's the lore update we have?
Allison, do you remember the lore of this game?
So now that we're leaving prison,
We are actually going back to...
The town.
And we're going to be...
We're still trying to save our baby
Who's probably less a baby now
It's just been three years later this is a toddler at
this point i think yeah the world is basically if you're familiar with final fantasy six the
world is basically the dark world now yeah the world is very not okay anymore.
Oh was there an apocalypse? There was
yeah. Oh! We thought that
was a joke. There was quite literally an apocalypse
It's actually a disaster
The raids have kind of like all the demons in the raids have kind of like... all the demons and the wraiths have kind of like, you know, plagued the world.
And also you can kill them now. This priest is actually going to be shooting this guy with holy pellets
which means they will get rid of the Wraiths permanently.
That is actually not important to what we're about to do at all.
It's very cool, but...
It's part of the plot and we're just going to skip it entirely because
We don't really care about them unless you are playing All Hearts in which don't really care about them. Unless you're playing All Hearts
in which case we do care about them but I don't care about them
in this category. We just need our kid.
We just need our kid. That's all we need.
Yes, we're going to go back to Allendale.
Once again, Allendale has a lot of good stuff in it
We're gonna skip all of it because
It's just going to be used as a transit
area. It's got Bill's Pills
Yeah, it's got Bill's Pills and that's the only thing we need
Believe or not In this run you go through allendale
three separate occasions purely to get saw blades and then move to their next area
uh my favorite dialogue in the game robin debo robadebo all right wonderful all right we're gonna go back
to superville's bills here do not be you're not confused with bill's pills um okay we're
going to sell everything about the hawk's leg yes unfortunately zero dollars i'm gonna buy one uh
actually we're going to like load up on saw blades of course and then i'm gonna buy a bandage for
safety all right probably fair. Yeah.
All right, wonderful.
And now we're going to go straight into the train sequence
in which then
we're going to go
into a factory.
But Zik,
what exactly is it that we're skipping with the saw blade skip
that we are about to do?
I actually don't remember this part of the game.
We just skip it!
Yeah, you're so right. You're so right.
You're so real for that actually.
But first of all, well actually I'll explain after I do it.
Zoom!
It's never getting old. That is so cool! I'm sorry!
You just spam K and left click it's a beautiful glitch.
I was gonna say it's in C, but it's more of just...
The people that can destroy the wraiths have their own
like... Like cult? Yeah.
There's a second cult in town.
Another cult has arrived in the
town. If I remember correctly, you have to choose to help them or not help them.
Yeah there's a long thing of- like a long quest they have to do with normally where
you're supposed to go through and talk to a bunch of NPCs and like then you need to talk to like the leader
of this cult mm-hmm yeah i vaguely remember talking
to the leader why are there so many keys
yeah it's the apocalypse yeah it is the end
of the world but there was a call before the apocalypse. Yeah, it is the end of the world but...
But there was a cult before the apocalypse!
I mean theoretically you could argue that there are like three or four cults in this
game ummm but those are the two main ones.
The apocalypse has to start somehow.
I guess?
So we're
on a train now. Yes, we are
and once again, the most annoying
things about this train are the
sorcerers without doubt
because since these screens scroll their bullets will follow you through the entire screen
also kind of like um how oz is talking about monster jack has bottomless pits
he's gonna die in if oz falls onto the train tracks you will
yeah it's incident that makes sense i feel like you have to avoid the gap but
thankfully every single time you pass a screen at this state point
um so it's not like if you die once at the very end, you have to start the whole train sequence over
but it's still annoying to deal with
unfortunately. There's also
we're going to be coming up on a boss fight here at the end of the train
Oh, it's one of the hardest boss fights in the game
actually
We've got Bandit one of the hardest boss fights in the game, actually.
And so we've got bandage for safety.
You know, we're gonna shoot the sorcerers here
We only have a few more to go through
and... alright this should be it Alright right so this next boss fight is called mama
there was baby another's mama um we also skipped another bicep prospect on that view okay so mama
about the side we're gonna see if we can get the quick kill on her right here. Yeah, and that's it.
Beautiful. That's Mama,
right there. So yeah, you don't
actually find Mama if she just dies in the plot of the game
because she was dumb
and didn't see that there's a wall behind her.
Always check your surroundings, folks! Exactly, exactly.
So this is the processing plant.
Now in this processing plant... The reason we're in this process of plant we're gonna...
The reason that we are in this process of plant is because
someone at Allendale is going to send us through a shipping container
In order to get to Avalon which is the final area of the game.
You know if they ship us overseas we have to find a...
Where our child is.
Yes of course and we are going to finding a shipping label in order
put it on the container and then go through on the ship.
When we get introduced to some new enemies including these snipers,
the snipers will typically drop rifle rounds and usually in every room that you have a sniper
it's like a locked room that you have to defeat all the enemies in for the most part there are some
exceptions like this from right here can these guys randomly drop saw blades uh on occasion
gone very rare occasionally yeah speaking of saw blades oh Oh, yeah, saw blades.
That one's tricky. That's like the hardest one.
You get kind of stuck in that little turret room sometimes.
I've only known this glitch for five minutes, but it's my favorite.
Also very conveniently there is a shock in the middle of this dungeon or in the middle of the processing event.
This also looks convenient! I do not know why. They sell saw blades conveniently.
Yeah, and it's incredibly convenient for us.
This is more of a normal use for saw blades right here
and much clearer distinction of what saw blades do
and how they rack up the speed.
So in this, I'm going to be so real,
In the processing plant we're gonna be killing a lot
of enemies mainly because there are two specific
enemies-the sticky bombers which of course
drop sticky bombs and then the flamethrowers
which drop flame thrower fuel both of those items we need to stack up
on a lot in order to get quick kills for two bosses that will come later in
the game um and so there's some pretty important things
that we're gonna be seeing and
so you're going to be seeing me go out of my way a good bit
to kill those two particular types especially the flamethrower guys
which we are going to be singing right here because they're in section 10.
it's also important to note that Processing Flint is kind of almost shut down.
Things aren't moving, and you're supposed to go turn things on like the conveyor belts
by doing the saw blade skip
that Oz did earlier
at the beginning through the wall
you actually skip turning
on the conveyor belts
in the processing plant.
Yeah.
Which actually makes movement around
the area a lot easier.
So you would think that like
the rest of the saw or
rest of the uh hooks
or rest of the uh
hydraulic presses
or these treadmills in this entire
area
will move, like, after
the areas in which you turn them on.
But no, the game actually checks to make sure that you
turned on all of the things and turn on
all the switches to actually make the uh make the uh hooks and the treadmills
work and so even if you skip that section none
of them in the rest of the factory are gonna work um oh no
i don't like this at all that's not looking good
oh i have a i have a well yeah yeah i was going to like
bait a little bit risky because you get a safe point right here and then i was just gonna die but its fine
I brought the bat, I brought the vanish for a reason
So we're gonna get through here
And this is the only piece of the factory that we are actually turning on which is the hydraulic presses.
If you have a bajillion saw blades in the entire world and not limited inventory, you could theoretically just do solid waste for the entire sequence.
But unfortunately that's not the reality we live in and so we have to make sure this hydraulic
process can actually open up for us. And this is also a room where you have to kill all of the enemies.
Dodging the hydraulic presses is a lot easier when the conveyor belts aren't moving though.
Yeah, that's 1000% true.
Allison, is there anything more you want to say about the exact area that we're in?
Based on your experience with it.
Yeah, when we first started doing this run
We didn't actually do the saw blade straps
So we did everything mostly as intended
You can get through that without, before the highclock press goes to you.
But yeah, Sublake just completely rerouted everything in the game.
We saved 15 minutes of the early game.
We saved so much of the early game.
We saved so much time in here, it's just...
They're so good.
Zoom in!
So I'm gonna be saving for safety right there.
You wanna get through this guy before he goes up.
This guy skips the entirety of that room right there um and that's one thing i
love about the processing plant is the movement they have to do in this area especially with all
the quick movements you have to do in order to catch all the hydraulic
presses and stuff.
Oh, unfortunate
but it's fine
we had saved
for a reason.
All the movement
this game
not only looks so cool
but is very fun
to do
It really is
I absolutely love
the movement of this game.
Huge shout-out to DoinkStop for making such
a beautiful game with beautiful movement.
Speaking of,
I really want to shout out DoinkStop
for being so supportive of the community and everything that they've done.
And, I really appreciate the amount of support that they have had especially for this run getting on GBQ.
Before we get into the next boss, uh hockey probably do you want to read out
one maybe two more donations absolutely i've got a 15 donation from elite spud who says good
morning oz and thank you for the invite best of luck friend thank you so much i also have a 100 donation from
another guardian who says that pigment diorama looks awesome had to donate today as i'm off
work with the doctor's notes so i can watch all day instead of just listen. Donut goes to the Sith boss fight because hard boss fights are awesome!
Thank you so much, Hockey Dabbler. So we're gonna go into this next boss fight.... I'm just gonna save here for safety again, and
We're gonna be once again as you guys said pulling out the saw blades
And so he's gonna go through like a whole monologue right here
And so there's two... There's like this mini-boss So he's going to go through a whole monologue right here.
And so there is this mini boss before the actual boss.
The actual boss is the police guard himself,
but first he's going to try and kill us with his machine
gun that he has right here.
But in this particular section
we're just going to be skimming with soblets.
You need more soblets than usual for this because
this is a thick wall you've got to go through
but, you know, this should be fine.
Wonderful. Amazing.
And then we're going to switch over to the also for some reason when you go through that one, it heals all of your health for some reason.
I don't know why.
We'll take those away.
This guy doesn't have a name right? No this one is underneath. I don't know why. We'll take it. Oh, we take those away.
This guy doesn't have a name, right?
No this one is unnamed.
Yeah.
This one's particularly unnamed.
Guard number 1.
Yeah.
And so we got through the first section of that boss and now
the second section of his boss should ideally take four seconds um so if you
wanted to explain a quick kill why should i do it yeah so uh yep we have it oh he kind of got away
here but yeah we have the flamethrower and we're just gonna spam the flamethrower around.
Oh he got away!
Is that also a gun? That's an umbrella and a gun.
Yes.
Okay so the lore behind it is that only policemen in this universe are supposed to have congreles.
We just conveniently have one left at our house, but yeah using the flame throw arounds
you can kind of spam the flamethr and it interrupts all of his actions so
you can in theory get him stuck there right at the beginning and just hold the flamethrower until he
dies yeah the fastest way you can kill that boss is four seconds honestly
that was still a pretty quick kill like he didn't actually get an attack out
if he zooms off screen he sometimes like comes up to left and shoots bullets it
comes up right and shoots bullets but he conveniently just came back down which was nice
which is very nice i'm going to see if there's anything that i can sell and get a little bit more
uh saw blades um you don't only need it for one i only absolutely it for one particular section
so I'm not going to be too stressed
if I don't get enough money
at least like 20 right
yeah
25
yeah Yeah. 20 to 25.
Yeah, okay.
Perfect, yeah.
That should be fine.
Bye Bill!
This is the last time we're going to see Bill. Everyone say bye Bill. Bye Bill. This is the last time we're going to see Bill.
Everyone say bye, Bill.
Bye Bill.
Bye Bill.
Thank you.
Rab-dee-bo.
Rab-dee-bo!
So right here we are going to go to Avalon.
Our friend Marl who we would have known if we had gone through Allendale the first few times.
We're best friends!
I don't know why but we are best friends.
But we gave her the shipping label that we need in order for
the container to get shipped over to avalon um avalon is the final stretch of
the game and so i'm very happy to
to be getting here so quickly.
So right here, we're just going
to be hiding in this area.
And as soon as we get shipped off,
we're going to be starting the
Avalon section.
Avalon is a bit of the only
true part of the game where it's a little bit of downtime,
which I am not going to complain about at all.
There's
a bit of movement and a bit of dialogue, but then
it's like the calm before the storm, which you have a little bit of dialogue but then you it's like the calm before the storm which
you have a little bit of uh downtime before two really difficult bosses um
did hold on to all mostly all of the sticky bombs in that shop and those are going to come into handy
in the future so it's important we don't sell all of those yeah you do not want to saw those
uh those are gonna be very useful for one of the bosses that we're gonna be
dealing with up in Avalon. So,
going straight through here a small little cutscene here through
Avalon ideally it should take um like avalon in itself should take
like around nine minutes um starting from when you killed the
final boss or when you kill the last boss
and so this should So this should be ending
relatively soon here
What exactly is Avalon?
Zik, or Allison if you remember the block here.
Yeah, Avalon is...
This is their paradise.
So as we said,
the world is in an apocalyptic state but there's this bubble
in the world where all the rich or uh privileged people have
come to just live out their lives and luxury and shield themselves from the darkness of the world.
So these people are just completely sheltered
from the outside world.
But to get here, unfortunately you need
to create some kind of sacrifice
And not the most ethical.
I mean,
I'm assuming
this is like cult stuff.
Oh yeah.
Well that's what it is.
Oh yeah.
Not a lot of
ethical cults out there
yeah exactly um and so right here uh we're gonna be paying
attention to these two brothers are here because you kind of reluctant this is
like huge ceremony that's going to be coming up
there's going to be a sacrifice at said ceremony,
and so
these two brothers are kind of reluctant in order
to go to the
ceremony, and so we have to target them,
and that's going to start a side quest it leads us to
uh the uh the final area of this game which is inside of avalon hotel and conveniently like i
mentioned it's good so it's important the the gun umbrellalla is like your badge, it's your sign you're a police officer.
So a lot of these people are trusting us because we have the gunbrellas.
Like oh he's an officer, must be an undercover officer go check on my
brother please yeah I will say this is a part of the game where your brain can
easily going autopilot and I hate like accidentally losing time because it goes on autopilot um
because you're supposed to talk to the outside talk about inside and then talk to the guy outside
again but sometimes that will just go straight yeah area with forgetting to talk to the guy outside again. But sometimes I will just go straight
with forgetting to talk to this guy
which is an unfortunate thing
to lose time too, but
I definitely lost time before
We're going through a little bit of dialogue.
And before that, and after that,
we're going to go into some boss fights.
And so HockeyBabble, if you have anything to say now,
it would probably be like a good final stretch of time.
Absolutely.
I've got a $5 donation from chibi carrera that says osmore and congrats
on getting umbrella into gdq good luck with your run and good luck with your panel this week
thank you so much, TV Carrera.
I've also got a $25 donation
from Salvo saying go
Osmore and send the good RNG
and love from the meme team.
Thank you so much. You can keep going. I have a $15 donation from Latino Loki that says,
I tried to give a gun pun a shot but I couldn't think of a high caliber one great great the ten dollar donation from trainer on another that says
always great seeing you on the big stage. Have fun and shoot that umbrella!
Thank you so much, Inare. That's amazing. So yeah now that we've talked to these
brothers right here, we're going to go straight down into the next main area of Avalon which is
the Avalon Hotel. And so right here we're gonna talk to this guy give us an access card that we just got
from one of the brothers who works at
the laboratory downstairs. You want to be careful you're not
spamming through here because you want to choose the right
floor, and so I just want to keep that in mind. And you only
want to click here like once because if you spam through it
you're going to accidentally click the elevator button again.
Which is never something that's fun to lose time too. Again I'm gonna save here
But now we are going to do a little bit of cuts and we're getting introduced
introduced to um the second-to-last boss which is officer crash so we said it was yes wonderful
uh but there's a specific way that I want Officer Crash to go, and so this is the only time...
Technically, the other boss we did had like a manipulation in order to make sure he doesn't move
but that's much harder to perform.
We haven't really found a consistent way
to make that happen every single time.
But, this particular boss manipulation
that we're going to be doing with Officer Crash
is consistent, works every single time
and we have thankfully made it the objectively fastest way to beat the game.
So he's going to give us a huge speech as to Avalon,
the work that Avalon is doing and all of the fun things that Avalon is doing and all the fun things that Avalon um uh all the fun things
that I was getting up to. Fun as a straw! Yeah, i use that word very purposefully you know funny
things like child sacrifice stuff like that um Yeah. The villainous monologue
if you will. Yeah the villanous
monologue and then we're just gonna kill him. He is
a tanky boy though so
this particular
boss manipulation while it's the fastest way it still takes a bit
and i want to see if zik can explain it why yeah i'd like to say that this boss
is like a dance oz is going to be moving in specific ways to trigger um captain crash here
to do specific attacks you want him to do this long orange just fire his gun
because as you can see it's a classic case of stop hitting yourself.
If you are too close to crash before he attacks, he may do a different thing and if you're way too far away
He made me differently oz is going to
stay far reflect the bullets get close so he does this jumping attack and then jump back again
so that so it's a it's a dance of going far, to in,
to back, to in, to back, to in
to bait the specific attacks that he wants
to see and destroy.
What happens if you go too far close
to him or too far away?
Is it the zipping attack where
he zips back
before, where he'll zip across
the room, which you just
don't want to see it. Because again,
doing it this way... If you do it too close that happens
but if you do it too far away, he'll slip across the room and also like grenades will fall into his eyes.
Oh yes, the grenade.
It is the most annoying thing about this boss fight if you mess it up.
As you can see, if you do it this way, he is doing absolutely
nothing.
This should be the last one?
Perfect.
Wonderful.
So Crash is now going die, and he's gonna drop his card that will give us access to the top floors of the hotel.
It's funny when you speedrun the game enough that anything outside of the hotel it's funny when you speed run the game enough that you know
anything outside of the run you're like i haven't seen it in so long i don't
think i remember and these next rooms are going to go
through three months we have to kill all the enemies in order to progress.
And specifically, these are officers that also have a
gun brawler which can also reflect your bullets
back at you. I don't like these guys at all.
They're very annoying.
So, again...
This is the elevator sequence
and all my homies hate
the elevator sequence.
Oh yes.
So we're going to be skipping it.
It just takes too long.
I don't feel like doing it.
There you go, perfect. That's so cool!
And we'll be using the last few saw blades that
we have just to get a bit more momentum here on the end.
And before we hit this last cutscene...
The wraiths are back!
Perfect. Oh, well, that wasn't
as much of an impact, but it's fine.
Got a little bit of speed. Perfect.
We're going to grab a few more things here
we are gonna grab this
actually I'm going to save
just for some safety. And you get the health
Yes, we do get the health. Bonus health.
This safety save takes a little bit more time than I would appreciate it to but
We do need the health.
How far are alarms going off and everything is really loud and
you just laid down to take a nap oh
yeah this all the race like you know what I think there's a great tactic and
the rates are very polite for letting us do this you know
yes that's when it goes respectful Going through here.
Time should be coming up in hopefully just like a few minutes right
here, so we're going to go through here and then we are going
through the small cutscene with with um max and then we're gonna be
going to the uh final boss well she's grown up now she is growing up as well more grown than
a newborn she's a toddler yeah exactly she can walk but this is uh this is like a really funny sequence
uh because uh jesus like oh she she's like i'm her father now he's just like what are you gonna
do shoot me in front of your daughter?" And then we shoot him.
We immediately shoot him in front of our daughter.
She's whining and she doesn't recognize us,
she is very scared
but he threatens us and then boom.
What are you going to do? Shoot me?
Exactly, and we do.
I'm going to go
a little bit over here.
Boom. Grab this grenade.
We're going to start with three grenades, some rifle rounds and of course the sticky bombs that we got from the processing plant.
The sticky ones are like
the most important part of this combat. Yeah, I was gonna say it's important to mention
that the sticky bombs are a ammo type where you can shoot at an enemy
It'll stick to them and then
A different button will trigger it to blow up.
But you can continually throw sticky bombs at an enemy before blowing
it up, so Oz is just gonna be stacking these sticky bombs up on the
boss. This is true.
So Max's gonna be dramatic, he's
gonna die but then he's going to get turned
into a demon. He had a lot of pets in his pocket.
Is that all? Yeah.
That's it. See if we can turn to it even?
What else is there?
Does this boss have a name?
People call him Max,
but there's
baby, there's nephew, there's mama.
And the last thing that he says
specifically to your daughter because
he views himself as her father is once he becomes his demon
he says come to daddy. And so his real name
is supposed to be Daddy because this boss fight is called that
Oh no! It's fine.
Okay, that one did hit though.
It did.
Sticky bomb time.
I'm just going to spam all my team bombs.
If you stand right here,
usually some of his attacks will not get to you unless it's like these guys because they'll come in on you.
But that's fine because we got a lot healthier and honestly I think...
That should be good.
That is... time.
Wonderful!
A wee bit overestimate, but
you know it's alright.
But I really enjoyed that run Yeah that, that last boss you can just quickly kill him by shooting through grenades and then tanking Kemp with all the sticky bombs that you got.
That's why the sticky bombs from the processing plant were that important.
But... that is
the umbrella
I absolutely
want to thank
first and foremost my commentators for being here
Zik for running the game.
Allison,
for running it one time
and then Blackheart Wings
for being the blind
commentator of the bunch.
They're all amazing
friends of mine
and I would absolutely love
well we wouldn't have it anywhere for sure.
I'd really like to have them.
Me?
I would also like to shout out
of course Doink Software makes this an amazing game
they are absolutely wonderful developers hugely hugely supportive of the street-running community and have made a game that has a lot of really good shmovement
And a lot of really good boss fights
Hang on, wait!
Did she just die?
Oh yeah we died.
She took the gun and left.
Yeah, she took the umbrella.
Like I...
But yeah we die and then the daughter
just uses an umbrella to get to safety.
But yeah, a game by Donksoft.
Thank you so much for Donksoft for amazing gaming
and making that's an amazing speedrun
and for being so supportive.
My name is Osmorn.
You can follow me on twitch.tv slash osmorn. I stream once in a blue moon but
i'm pretty active on Twitter or just as being a comedian general um but yeah that is uh
for me my commentators want to do some quick shoutouts before we head out.
I just wanted to say stay tuned for Sly Cooper block coming up!
Yeah if you didn't get enough of him sick he's gonna be here for like the next two hours.
But yeah, Allison?
I've got a run tonight and during this lay block so come watch for Birds Aren't Real
Yes, and Blackheart Wins
Thank you for having me! this is a lot of fun!
If you are on site and if you're Latino or Hispanic
You should come to the panel that's at Friday at 4 o'clock
You should check us out because Oz and I will both be there
It's Directors Row three right here outside the stream room for those who are here in person um but yeah that's all from me um again thank you
to gdg for having me back once again i absolutely loved uh doing runs for y'all and
um i'm very glad we were able to show this this runoff because it's an amazing game
um but yeah that's all from me thank you all so much for watching
thanks for everyone who donated and I hope
you have a wonderful time. Good luck to Zik for the rest of this life. And good luck
and I hope y'all had a wonderful Wednesday. See ya around! Bye! round bye what an absolutely immaculate run there osborne yeah maybe you went a
little over estimate but it was beautiful the saw saw blade tricks, incredible.
We love to see it.
Good morning
GDQ. I cannot
express enough how happy I am to be here.
I'm just going to start by saying that it's been a dream of mine for 10 plus years or something
to finally do a run on the GDQ stage. And we're here, we made it! It's awesome!
We made it! I'm going to be doing one of my favorite games
of all time. We are gonna be doing Sly 3 Honor Among Thieves. We're going to be doing sly 3 honor among thieves now we're going to be doing just episode
one so uh as i said i'm nay357 joining me on comms, we have Zik.
Hi I'm back.
He's back.
We also have Stevens.
Hello.
They're going to be helping me explain the run,
talk about what's going on and everything.
And I think I'm ready, are you guys
ready? Yeah! Awesome. Speedruns Sly 1, 2 & 4
so I am an expert to talk about Sly 3.
The perfect candidate.
Time will be starting as soon as I select Sly here, and I'm going to go ahead and give us a countdown. We'll start in 3...2...1...go!
Good luck. Thank you
So it's all good, speedruns
start we immediately start with the cutscene
You'll notice that we are playing
in English and I'd like to point out that normally the optimal language for episode one
We play in Dutch
so I will be taking an
intentional 47 second time loss to just language which is pretty significant but
i figured yeah for the fans i uh i figured for the fans the one that's just so good
oh there's so many good dialogue lines. I cannot wait to show you guys.
Going to do a little bit of movement optimization here.
Do some like circle boosts onto these spire points, which is basically when you just immediately press X to jump and then immediately
like within a frame, press circle the latch onto it.
Just to mention with dialogue being English
The Sly games are really good about witty voice lines, especially Sly 3. Episode 1 is probably the most
memorable for sure iconic so right here we're going to be introduced to Dimitri, if you played Sly 2
you'll remember that he is actually the antagonist of Sly 2 episode 1
We beat him up back then, He's still in jail, obviously.
But we kind of need his help now.
The whole story of Sly 3 Episode 1 here
is that we're looking for our friend Murray
part of the Cooper gang
but he left because he felt guilty about some certain things that happened
at the end of slide two. So he is currently on like a spiritual journey to find himself
get some peace and we're trying to try to find him and get him to rejoin the game.
So that thought bubble that just came up
this is a unique thing that showed in Sly 3 for the first time where
you can have branching dialogue options during
certain cutscenes and the answers to them are always the same so we just
mash the button in order to get through that dialogue as quickly
as we can now we just do circle triangle for that
one right there but there's a lot of really cool and fun
dialog options that you can do that are quote unquote wrong but it'll keep the dialogue going on longer
so you stand here talk to Dimitri say some funny things. Yeah, you heard Nate talk about circle
boosting there at the beginning and like like he said, you can jump and
sometimes double jump and press the circle button
immediately after. And that just
allows me to launch
either hit a railing or
aspire points,
or all the press-the-circle button triggers in the game.
And it allows you to hit them just a little faster
and minimize air time with Sly which is going to be used a lot.
Anytime you see a Kna nave hitting a spire point or something
probably circle boosting to it exactly um i blinked but i think i saw like a menu come up
um stevens you're you're like a slide moderator. Could you explain what's going on there?
So in Sly 3 recently
There has been a change in the rule set
For additional gadgets
Any gadgets that are unlocked before,
that you can buy before actually starting the episode.
You can buy...
The only thing is you can't equip them in Episode 1
until you actually get into the episode.
So right there, Nave equips Smoke Bomb
just to make his life a little
easier. There isn't any
big time saves with it
just to make it easier so guards don't catch them in certain areas yeah and then
in later episodes you are allowed to have your gadgets pre-equipped but due to the nature of how
in a regular playthrough you wouldn't normally even be able to have an opportunity
to equip them for episode one. That's why you have to do it during the run.
So I'm gonna take this slow.
All right, a little cautiously there.
Wanted to make sure I didn't mess up unlocking Dimitri's cell.
I've messed that up plenty of times.
It is so easy to mess it up. There is a pretty infamous line in Dutch that Dimitri will say while you're unlocking it, and the goal is to unlock it quick enough that he actually doesn't say it at all.
You'll just have to watch some Dutch runs to know what I'm talking about there.
So yeah, we're going to
in order to free Dimitri
Hello assorted meatheads We're gonna we're gonna get these cops attention and have
them chase us outside so that they don't notice Dimitri slipping on out of here and
we didn't even introduce Carmelita here you guys want to talk about her yeah carlina is uh our recurring
character throughout the series that works for the police that he's constantly chasing sly
uh so carmelite is going to be trying to kidnap us here and Dave's gonna be running away from Carmelita.
She should not be able to, she'll be shooting at us through this entire time but
she shouldn't actually hit us through optimal
movement and circle boosting and whatnot.
Hopefully.
The last rail maybe, who knows?
And shoutouts to my
friend Cinder Kid in the back couch over there doing her Carmelita cosplay.
I appreciate that so much.
As you can tell from the witty banter between them, they are sort of like a love interest to each other but you know being
on opposite sides of the law and fortunately or unfortunately carmelita's voice hyper has changed
in every single game very single game game! I will say though,
in Sly 4 her voice actor is Gray Delisle, amazing voice actor and once i realized that
i was like oh my god that is so awesome. Messed up that jump a little bit but it's not a big deal at least we didn't fall in the
water yeah so not too much uh speed running she was going to hit me for sure.
So here's Murray... Inspector Fox!
For some reason he was down in the sewers. He just popped out of the sewer.
Not really sure what he was doing down there, but I guess we're heading back in.
If you've played the previous games,
You know that he doesn't normally wear an outfit
That looks quite like this
But as I mentioned
He's sort of on his spiritual. He has a guru teaching him how to find peace and
everything, and that's what he's talking about right now. The dream time is the method or
whatever you call it. What's going on in the background there with the water?
That's not looking good.
Yeah, that doesn't really look like a normal
water fountain or
drain pipe.
Looks a little dirty so
that's what Murray is here for part of his
return until the Blackwater ramp here so that's what he's here for He is in Venice, Italy trying to clean up the water supply I guess
And what he doesn't know is there is a local mob boss named Octavio who is dumping a bunch of tar into the rivers for whatever reasons.
He's mad that people don't like opera anymore so he's just gonna pollute the earth I guess.
Right here, I guess. Right here
I'm going to do a game reset and
the reason we do this is...
I can't read any of that
The reason we do this is that Benly will have
a long literal slideshow where he explains
our plans and what we're going to be
doing next. So we just reset the game
to skip that. And while we're waiting
for the game to load up I would love to hear some donations
I would love to give some donations. I would love to give you
some donations.
We've got $20 from Tomomodachi.
It says,
Hey Maeve, so proud of you
and even more proud
to call you my friend.
Cheering you on
from the back couch. You got this! Aw, thank you my friend. Cheering you on from the back couch, you got this!
Aw thank you Mo, I appreciate
that. And we've got $15
from Wild Cherry Meteor
So hype to see Sly
Cooper back at GDQ. Best of luck
to the runners this morning, and always praise
the Murray. The Murray.
The Murray.
Time for one more? Yeah, we got one more.
We've got $10 from hannah who says the slide
keeper games were a huge part of my childhood so of course i had to donate during the sly block
i can't wait to see these games get cracked open. Trans rights!
So you guys might have noticed there was a
quick menu that popped up right there, you do not want to press square on
the menu it's asking if you to go to the hazard room,
which is basically like the training room of this
game to teach you how to play the game
and if you press square, that'd be a
huge time loss because you'd go to the hazard room but we
just pressed triangle to skip it
and you also might have noticed that i did like a weird jump
into that job trigger typically if there's a job
where the cutscene will be a binocucom cut scene which is
what you see on screen right now.
It's their binocucom like imagine they're looking through the binoculars basically.
If it comes up with a binocucom cutscene
You want to enter the job trigger in the air so that it skips like a one second long
animation where they literally take their hand and take their banaki com up to their face but if
you're in the area skip that and just go straight into the cutscene.
Minor optimization there.
You guys wanna help explain what I'm gonna be doing here?
Right here, Name's going to one of the more difficult jobs in this episode.
Right now, he is
shooting at the Blue Vipers
which is a gang inside
within Venice.
What he has to do
is mash square as much
as possible so he doesn't
overheat his gun.
You can see it in the bottom left.
And then he also just needs to dodge
all these boats or
you can take damage from some of them because
uh,
you have plenty of health but if you take too many
you'll die and the job will fail.
But right here, Nave is mashing as fast as he can to get done
with his job as quickly as possible. Okay. That was actually... We did it before that bridge
right there. Yeah. It all-right, really good.
Yeah, it's important to note
the blue vipers actually do move
in the same kind of pattern every time
so you can practice that over and over again
to get a good exact pattern to move every time you
get your shots in
karm my beloved she has no idea that we just protected her from
the blue vipers. The blow-utters?
You'll notice throughout, and Nate did a little bit at
the beginning of this job but you'll see it
throughout the run that there will be periodic times
where it may look a little funny but they will
be running with the camera pointed directly at
the character like looking behind you and it
running towards the camera. And it looks a little weird and jank,
But that's actually movement tech because sly likes to prioritize slightly two
and three like to prioritize spawning guards within your field of view so they don't you
know like blindside you with a guard so by turning your camera like that um
you actually can manipulate oh have nice little bounce
uh but yeah you can manipulate guard spawns to uh spawn where you want them to yeah very
good shout out i didn't even i just did it
instinctually it becomes something you just do we're going to a
very important job right now called Octavio Snap.
This is an auto-scroller, but
as straightforward as it is
there's actually a lot to juggle
in this job and we're gonna be
looking around trying to collect coins,
trying to snag some loots from the guards.
So hopefully by the end of this job
we'll have like 270 to 300 coins or so, because we wanted
to reach 400 by the end of the next job. That way we can afford
a gadget called Adrenaline Burst for Bentley. And
adrenaline burst is kind of like you might expect based on the name, it just lets him rush forward super fast
In fact every usage of AB as we'll call it saves 2. Especially if you can use it
super effectively so we definitely want to get A B
It'll save only like 10-12 seconds but it can still be worth it especially at a
higher level of running.
But otherwise, this is kind of just an autoscroller
where we take pictures of Octavio as he's polluting the area
so that we can try to know, try to convict him
of these crimes. Yeah as someone who learned this run recently
I definitely could say like oh it looks like they're just taking pictures
how hard could this mission really be? And, like,
I think this was one of the missions that I lost
the most time on during my runs because it
actually is very difficult
and you can get messed up
very easily between guards and
Octavio seeing you.
Some of the checkpoints can be a little punishing.
Smoke bomb coming in clutch here.
I'm gonna just take a break from that guy, he needs to chill.
He needs to chill. He needs to chill he needs to chill surprisingly in the auto scrollers
and the slice series are actually some of the most difficult missions especially when you need
to farm coins yes because in full game that's where we spend all of our time farming coins for the gadgets
we need uh or like 100 categories that's where you'd collect bottles so you have to manage a
lot of things this guy just turned around for no reason!
Whatever's in his pocket, he really wants to keep it.
I don't want it anymore.
Yeah, I don't think you want it anymore.
Let him keep it.
Oh, he has loot too. Thank god we need some real bad...
If you're unaware of the Slice series, guards in Slides 2 and 3 can spawn with different loot in their pockets sometimes denoted by the glowing...
You can see a little glowing effect behind him that lets you know there's something good in his pocket.
Tavio is kind of close though.
Let's go!
Getting good money. If we got the... if that first guy
would have given it up, I
would feel really confident about reaching AB
but i'm still in that zone right now of...
You know he was holding on to
the most worthless bronze
thing ever.
I shouldn't have killed that guy.
I thought he saw me, but it's fine.
So right here, if I'm in a...
This is where Octavio's gonna do his next tar pump
But if I'm in a ledge grab state
He just won't see me.
He's so blind!
Check this out, he's going to do a super cool jump over here he's gonna see you he's gonna see you nah
i'm going to try to nice okay job failed oh no but that's actually a good thing so
that actually saves like one second because otherwise you have to wait on
octavio to jump back to where he was um so you just don't
have to wait on him you could do it like that
i've been doing it where you ride the water wheel
take a picture and then fall in the water you can you can ride the water
wheel down and that works too um i've been finding that that method
i just did has been a little more effective for me uh not only
does it save one second but it also refreshes the area so you if you're not finding loots you might
reload the area and get a guard who does have one which is really nice and thankfully we did so i'm
actually feeling pretty good that we will be getting adrenaline bursts on this run and that
makes me super happy i'm very very. I was surprised how many guards had loot
because you can do this entire job
and only see one guard
It's completely RNG dependent
Except for that one guy
the rest went pretty well octavio come on man plus all your lowest
loot was the silver pin which was 50 so they're all pretty solid yeah you can
really underestimate uh how many coins you can get from just breaking free standing objects.
The chairs, the flower beds...you can actually get a lot from all that stuff.
But we're actually getting pretty close to the end of Octavio's snap here.
We're just gonna collect a few more coins, then we're gonna ride the Ferris wheel
and that'll be the end of Octavia's snap so...
And we're learning the limits of bentley's morality
the dead fish yeah that's his limit once you take out the fish benly is no longer your friend
despite the fact that in slide two episode seven he may or may not have
literally been blowing fish up in a river
but let's just ignore that um so yeah while we basically watch
the ending of this job here.
I'd like to hear some more donations, please.
You've got...
We've got a $50 donation from
and I'm going to do my with this name, Siasogun?
Who says,
For people who don't know anything about Void Stranger, that fight is absolutely
bonkers so get those donations
in
and we have passed $2,000
towards that $5,000
incentive which is already more than
$700 since I sat down.
Nice guys. Let's go.
So let's keep it going.
I want to see that boss fight and I know you do too.
We got time for more. Great!
We've got $250
from PeanutButterKellyTime
says, my then-boyfriend introduced me
to GDQ in 2019 and I've been a loyal watcher ever since.
We just celebrated our first wedding anniversary,
and since Sly Cooper is one of our favorite series, we thought this would be a perfect time to donate.
Thank you to everyone who makes this event so incredible,
and good luck to Knave on the run! Thank you to everyone who makes this event so incredible, and good luck to Nave on the run! Thank you. Happy anniversary, and thank you for the donation.
The dark side of electrical engineering...
That's another pretty famous line.
Save the fish!
We got double loots on these
guards, but
one of them, the one that doesn't
have loot... Well, I mean, know he's maybe he should pay attention to his
surroundings look out oh okay well get a few coins yeah sure i guess pick them up
use poor guard.
In more ways than one.
Gonna be doing what Zik was talking about here with the GSM, the guard swam manipulation just keep my camera pointed another
direction so that they don't spawn directly in front of me as i try to get to this next job
trigger and again touching that job trigger in a way where I jump into it, swing my cane.
That way I'm not pulling up the Banaki comm and losing a second there.
I don't know if you know this but I know in Sly 2 sometimes it really likes to prioritize
like the edges of the screens two for spawning guards and slide
three similar how it's gone um i'm not like the biggest expert yeah exactly how it works
it's kind of weird sometimes it happens directly in front of me
sometimes that happens on the edges this guy also has loot if this were a full game run i would
totally loot that guy this is a somewhat new route where we jump over
this fence rather than somewhere else and it saves 0.3 seconds
huge so i'll take that uh from what i know
from gsm there's like certain concentrated areas of the map where it wants to spawn guards when they're there.
So if your camera is in that area, they'll try to spawn them right there.
Gotcha.
Functional and fashionable.
What is he talking about there guys?
What's going on?
I'm not a fashion guy so...
Did you bring us copies of Slytherin with the 3D glasses in them?
Oh I didn't that's what it is.
Yeah so on the original PS2 you can... they have 3D
glasses and some sections
will have 3D areas
It's actually really cool
And what I just did there was I entered Bentley's
dialogue trigger area ex's dialogue trigger area,
exited the trigger area then re-entered it
and that skips him talking a bit
and gets straight to him doing the countdown
for us to open this door.
Trying to collect coins as i can before he counts down there we go
that's so fast english yeah i was about to mention that too in dutch uh it's a lot slower
compared to over here Oh, really?
And since I've been trying to do some practice in English
it has been a weird adjustment.
You can...I feel like I get a lot more coins
in that room in Dutch because
I just have more time to do it.
This is a pretty tight platforming section here in the Opera House
Ideally, we don't take damage but if we do
It's not the worst because we do need to take damage later for a death abuse cutscene skip anyway
yeah throughout this entire area nave is going to try to optimize as close
all the little movement.
Right here he's minimizing how high these jumps
that way
when you're on the ground, you run faster
He'll be doing circle boosts to get to the next, uh...
Incredible objects faster.
Uh, running-
This is like the worst cycles of all time?
Yeah, every single one!
Just some circle boosts.
He's going to be skipping the Spire Points.
Around these, you see
the blue auras? You're supposed to sneak around
it. He's gonna jump and grab on
so he can save time there
and then jumping and running around these lasers that's always so satisfying
yeah i'll have to say i had a much much cleaner segment here in practice earlier
but uh we'll take this it's how it works, right?
This guard was just...
In the drink now. It's really funny
We can potentially see it
on a second door coming up soon
But sometimes you can run past them and press the button
and the game doesn't really know what to do with the guard so it just despawns in
front of you. It's pretty funny I like not hitting this one because then Bentley's bomb hits him
yeah yeah yeah sometimes if he doesn doesn't move out of the way
which can also happen.
Here we're just going to crawl through
these vents to get to the next area.
It's the worst air vent I've ever seen.
Yeah it's
a bit drafty in here but if you notice the area below me we will actually be
in that area playable later during the operation and this guy has loot i typically hit the guards
just because if you don't sometimes sometimes they just don't see you despite the fact
you're literally right in front of them they just won't see
you and so sly will try to pickpocket them
i'm like oh please i'm trying to press the button right now
here's where i'm going to take some intentional damage for the death abuse
css i was, as the guards
just run into the lasers as well.
They're not the brightest.
It's a pretty
classic thing in a lot of
Sly Speedrunning where there are a lot of cutscenes or dialogues that take a lot of slow speed running where there's a lot of cutscenes or dialogues
that take a lot of time, and you want to find
any way possible to skip them, which usually
Nave showed. You can reset the
actual console.
You can do something like he did with Octavia where you fall in the water and like fail the job
Or you can use a death of us to skip certain sections
Sure, my coin counts currently at 362, I'm pretty positive we can get to 400 because what we're going to be doing here
We are going to initiate a sequence, a one-minute long
sequence where we're
just going to fight
guards and collect
the coins as they
are defeated.
And typically I get
maybe like 50 to 60
in this segment so
I think we'll be
alright as long as
we don't have major issues.
We're going to use the fire pits
to our advantage to get insta-kills on them.
But
this is kind of just an autoscroller,
but with fighting.
So if you want to read some donos feel free.
I'm on it!
We have got $100 from Carter WS
who says had to donate during my favorite game series of all time.
So happy to see Sly on the GDQ stage.
Time to go get buried in my mommy's pasta sauce.
Yes!
Yeah, that is a big reason we're playing in New England. Yes!
Yeah, that is a big reason we're playing in English today. Cannot wait till we get there.
Four more, come on guy.
He gave me three, what a jerk.
Oh! That guy got away.
Prioritize the coin, I don't need Bentley, I need the coins.
Yeah, if that somehow was the last one...
Okay well this guy is-
This guy...
He's probably the last one. Nope, second guy is good. This guy he's probably the last one.
Oh second to last one.
There we go.
Nice and we're going to be doing another game reset once this job ends too again skip the Bentley slideshow cutscenes
to explain our next set of jobs. So Kara, please continue.
Sure thing we've got $10 from Kayla.
Says hey Nave! Congratulations on making it to the stage this year.
This has been your dream the whole time I have known you and I am so incredibly proud of you.
I wish I could be there. I miss you and can't wait incredibly proud of you. I wish I could be there,
I miss you and can't wait to see you again.
Love your best friend and soul sister.
P.S., be careful it's heavily guarded."
It's heavily guarded.
Yeah thank you so much.
I was really hoping to hear from you.
Time for another one?
Yeah, for sure.
We have $100 from Devos
who says putting this towards the CIF boss fight in Void Stranger. I pronounce it Sif myself because of what its short for. Anyways here's to a great game and a great cause.
And we are almost halfway to that donation
incentive now, we're at
2440 out of 5000
it is climbing fast and I love
to see it. Alright, I'm gonna get a little focused up here for
a pretty big skip. We'll explain
after, I think. Okay.
Just bought Adrenaline Burst
that we needed the 400 coins for and you're gonna see it in action
yeah this is one of probably the biggest skit in this episode so let's get some silence for nave for neve
come on bro come on looks good that's guys Come on.
That's good.
I'm so relieved.
That is what we call tarball CSS because this job is called
Tar Ball for obvious reasons, we are a ball and we were destroying tar bumps
Basically what happens there is that we get a guard's attention and we try to
get him into a specific spot so that once we enter the job trigger
and the cutscene starts murray supposed to be walking in from
off camera as you probably noticed but again he's on like a spiritual
peaceful journey right? He doesn't want to fight anyone so if the guards are in his way
The game is going to be like okay we need to despawn this guard so that murray can get to where he
needs to be for the cutscene however once it despawns it also interprets
that despond as fighting the guard because i guess
it's like killing the guard in a way.
So that will initiate
a job fail and skip a
really long, almost two
minute cutscene of
Bentley and Murray talking about their plans to destroy these tar pumps because
you know at least he's not beating anyone up he's just helping the environment i guess hello sir
thank you yeah like they did with Octavia earlier falling in the water
it's kind of in a similar fashion
just saving
20 times the time.
And it's so long that
if I did fail it
you could reset the game and try again and it's so long that if I did fail, you could reset the game and try again. And it's still faster. But I'm so happy to have hit that first try. That was sick.
It's so precise too because if your too early uh the guard won't be in the way and
too late murray will just squeeze between the
guard on the table and make his way through
yeah yeah that's why we need the the table
and the chairs there to get guard and murray stuck
sometimes you have to do a very specific gsm
the whole time sometimes carmelita is patrolling the area
sometimes a flashlight guard if you don't gsm very well will spawn and
he'll ruin the whole thing there's a lot going on and it's it's pretty tough but this smoke bomb
there is pretty nice instead of having to to jump on those poles to avoid him.
It's definitely the best usage of smoke bombs in this episode unless you get caught.
Unless a guard has something in his pocket he does not want to get rid of.
Dude, that guy is probably his grandfather's bronze watch.
Bronze watch!
He was gonna have nightmares, what was it? what was it what was uh so here we're going to be playing as carmelita
which is really cool first time in the series that that happens uh we're not
playing just as cooper gang members are going to be playing as the uh
as a law enforcement officer and this is gronk
lieutenant gronk he is not a real cop but he's got feelings, pal. Got feelings.
He is pretty famous in the community too because
he's just great. He's a good character
but he's just a mercenary
which is what they're alluding to
so we are going to play as carmelita to fight these vincenetti goons
as they're called and we're going to be utilizing a technique called double shots which saves
a significant amount of time if you guys want to help explain that yeah
the double shots are really cool so the way carmelita's blaster works is every
time you shoot there's like a cool down until you can shoot again
but you can speed that up by doing a kick and then jumping and then
you're able to shoot immediately after that jump and it just it makes this whole job way faster yeah
another thing you want to pay attention to is that each guard takes four sets of
two so eight shots.
So I'm typically trying to count
so that I know when they're about to die.
Oh, the Carmelite is going through it.
What the heck just happened? I'm under
the map? What happened there, guys? I'm under the map. What, what happened there guys?
Right at the end as the last guard is downed Nate was jumping into the water so instead of
Just taking the normal damage from the water which would be like one tick of health.
He is falling underneath the map and hitting the Death Grader
so as soon that cutscene is done playing, Maeve just dies
slowly. You can take heavy damage in that transition and Nave just dies.
You can take heavy damage in that transition
I have died because of that transition they just totally wrecked me for whatever reason
it's kinda weird
But Nave will do it here again And it will teleport Knave to the next area.
Just faster than running across town
to get to the next section of guards.
Like the noise it makes.
Yeah, the noise it makes is actually noise that makes is actually bentley's that sounds i guess they
just don't have one for karm for some reason you're not supposed to have that happen yeah
also it's really easy to do there's plenty of time after the last
guard is falling, and you can
just do Carmelita's super jump
because she has that. She has the mega
jump. You launch yourself
into the air. This jump, yeah.
If you're in a ledge grab
state when this cutscene starts
you will hardlock your console
so try to avoid that.
That's good.
Pretty short job. You You wanna show that off?
Nah, I'm good actually.
Pretty short job, pretty simple we just shoot some guys and then it's over.
Job complete! Good job Karn.
Then we're going into the most infamous job let's go i think uh when we're in at least
the second and third guard dialogues we'll probably just want to let them, we'll just let the game
do the talking there.
But the idea here, this job
is called Guard Duty.
There's a bunch of guards
who are stationed outside a bunch of guards who are stationed outside
a bunch of coffee houses.
And inside those coffee houses, there
is a bunch of blueprints that we want
to steal so that we can make plans on how
to stop Octavio's schemes.
And the blueprint thing is actually really cool too, I'm excited to show that
off in a couple seconds here. But we're going to get access to a new gadget, I guess you
could call it... It's a disguise but we use our gadget menu to equip
it and whenever you're in a disguise you will enter a dialogue with the guards who catch
you while wearing it and you have to repeat back a password to them
it's not very bright yeah we look a little different but
okay oh it didn't didn't pick up my...
He looks stupid.
He looks stupid.
It did pick up my third X input thing.
Yeah, you can actually start putting in the inputs for the password earlier than you would think.
I'm going to take it slow. Yeah your favorite one
If that's the worst thing that happens on a gdq stage though, I'll take it that is fine
Yes, we have smoke bomb so it's fine yeah that's fine we have smoke bombs
so it's really not that bad if it wasn't like seven in the morning i was gonna say
we should've got some pasta i don't think i want to 7 a.m you guys just had like a big bowl of
spaghetti but yeah that would have been great
i wish we had the guard mask that would have been pretty funny too
with a big beacon i wouldn't be able to see this it's like huge two feet long.
So yeah, we're going to transition
between Sly and Bentley a lot
in this job, and the Bentley sections are
inside the coffee houses.
And as I was mentioning earlier,
we're going to be getting some blueprints inside of safes and these safes are
locked behind this painting so pay attention in the bottom right corner
where you have to find a code in this painting you don't see anything
at the bottom right corner until you move the magnifying glass over it
there it is four seven nine that's the code and in every painting there's
actually multiple of the same code.
There is at least two, maybe three? I think three.
Another really cool thing about the paintings is that for one
the codes are always the same so we just have them memorized obviously.
For two, the paintings are based off of previous areas from slide 1 and 2
So the one we saw was Canada in slide 2
The next one,
well I'd like to just maybe leave it up to chat. Maybe they can identify
that. Yeah. I also like that Bentley has
the force and it just pulls the blueprint
to him.
Well he did use the dark side of electrical engineering.
True.
That's for the fish.
If Bentley were in Star Wars,
he would be obsessed for sure.
That's just foreshadowing.
Foreshadowing.
Going to use
smoke bomb
to our advantage
again, taking a
more direct route
to the next
coffee house than
we used to before
the additional
gadgets update.
And I won't
mess up this
password, I promise. we're gonna let this guy talk
soprano soprano best best yep yep so you really like cooking.
Man, I just don't know if I've had pasta sauce that good. You guys?
Pasta's pretty good.
Said he wanted to be buried in his mom's
pasta sauce.
Yeah!
That's strange. Yeah, pretty iconic little section there.
Everybody loves that.
Lots of pasta sauce memes, that's for sure.
But moving on into this uh next coffee house the first one had laser security this
one has spotlights i wonder what the third one's gonna have you guys got any ideas
what's the code?
Oh yeah I didn't check. What's the code?!
Uh...I didn't check. I think maybe we'll brute force it-
There we go! Yeah we got it.
That was pretty good. Yeah that was pretty good good i messed up the middle dial but that's
this job actually has the most time saved for A.B in episode 1 Obviously, if we were doing full game it would save a lot more over the course of the whole thing.
But even that 10 to 12 seconds is pretty nice.
Sly is lost in the sauce right now.
I like to think M&m was a slide three player hold on and then
we eat and then we eat everybody shout then we eat. Everybody eats.
Shout out to Barathon Man for the awesome ratchet and clank run earlier this week, that
was great.
Dave are we eating after this?
Might be taking a nap after this? I might be taking a nap after this.
Doing a little light
GSM-ing here, we do have smoke bombs so it wouldn't
be the worst if someone got in my way but
I'll just keep them out of my way.
Now this guy, also pretty iconic.
What's the midnight password?
What is the midnight password?
Oh, that one.
I'll go base, I'll go alpha.
Yep.
You know the code but what's in my nickname? yep don't I be It's pretty good Italian accent
Oh Hey, man. Uh...my cellphone's gone off. Uhhh...what's up with this guy?
Mindmobile have a fan.
I always love it like his voice changes from the code to his actual dialogue.
I thought you got caught.
So, I run behind that guard to get his attention and get him to run around.
Dude! What is going on with these codes today are you stupid
i am i guess come on there we go Sending password down.
And right, even right there where Nave is getting the guard's attention
he has also GSM-ing because right after this we're gonna have to get another
guard's attention to get the nickname because
he doesn't know what's going on don't wanna know yeah so we have to we gotta talk to two
guards got an optimal one right here that's great he is right next to tony b so god i hate this code
as soon as i'm done talking to this guy i can literally just turn around
tony's right there this guy's got good dialogue too you know what the tony b is a nickname He's literally right there. Yeah, what an idiot. Hey Tony!
Hey Tony!
Hey Tony!
Hey Tony!
Hey Tony!
Hey Tony!
Hey Tony!
Hey Tony!
Hey Tony!
Hey Tony!
Hey Tony!
Hey Tony! Hey Tony! Hey Tony! earshot literally right there yeah what an idiot
what's my nickname Everyone's heard of Tony Daquilla-bia.
Daquilla-bia!
You think if Sly was taller they would notice?
I don't know, just laughing at how...
Just imagining Kevin Miller in the sound booth
doing this ridiculous accent
and it's so funny.
Shoutouts to Kevin Miller
What a great guy
Shoutout to all of the voice actors in these games
this is gonna be our final coffee house and you'll see why adrenaline burst saves
so much once we're done in here. But,
we got one more painting to solve.
You guys...
What's the code?
You guys know the code?
Anybody write that down?
I think it's
1 something.
We even looked at
the painting.
I didn't write it down.
Yeah,
I guess we'll have to...
I don't know where it is in the painting.
We might need a few extra minutes
to look around for that.
Or you know what?
I saw it.
You actually did see it?
Oh okay nice.
Good eye. It was good eye it was a good guy thank you thank you as mentioned the codes
are always the same so just have them memorized uh this one though triggers an alarm unlike
the other ones and because of that alarm a bunch
of guards are going to be coming down on us
once we exit the coffee house we have to run
back to the safehouse and that is where adrenaline burst saves
a lot of time.
Because as I mentioned earlier, every time you use AB
like on a flat surface if you're able to use it effectively
it saves two seconds every AB usage so.
It's quite a bit in this, I guess you could
call it a chase sequence or escape
sequence might be more appropriate.
We're just going to zoom.
What do we need in my wheelchair?
Rocket rocks! I have the bomb boost what do i need in my wheelchair rocket rocks
one thing i like to point out is like we're just mentioning like all the
the super big like important time saves But there's so many minor things going
on. Even when we're exiting
the coffee house, you stand in a
certain spot so it skips an animation
that Bentley has. There's so many
tiny optimizations in this optimizations it's the cool thing about running like slide
three is a full game is very long unfortunately um but it's
uh it's something that comes with games that
have very restrictive things like the long cutscenes
and stuff where people really grind
down to find every minute
little time save puzzle.
Stand here, turn here, do this to just shorten it as much as
possible very impressive we can the glitch hunting and strap fighting
community for the whole slice series is genuinely one of
the most impressive ones i've seen in a community things just pop up every day it's impressive
the amount of spreadsheets and timing that's seen for routings,
And just like different paths you can take
And different job orders is insane.
Very precise community.
So this job is called Run-N-Bomb
And it is because we will be running
And we will be bombing.
First one is just gonna be right here
We're on a timer because the fuses for these bombs are pretty short
Did you say it was like a beast? Um, well yeah. It was kind of like a beast but
You know, it might not be like a ferocious beast
Oh okay
Maybe the next one though
We'll have to wait
Bentley should up his game
Pay attention to Bentleyley here there's a chance he might yeah he's t-posing
asserting his dominance in the fireworks stand speaking Speaking of minor optimizations,
that's another one.
Spin attacking into this cutscene
is another minor optimization
so just a little faster than him
like sort of slowly sauntering up to the counter you just spin up to where uh he needs
to be fear this one you actually have a ton of time like i'm not worried about it. Yeah, you can get there, have a picnic...
Basically.
Talk to a few guards...
You could actually get loot during this timer if you need one
During full game games
Go on a date with Karmelita.
Yeah, ideally, uh, Karm actually shoots you during this section because we will be doing another death abuse cutscene skip later.
Um... she was sort of preoccupied with the guard.
No big deal, we'll get her attention later hopefully.
Here in a second, Nave is gonna do a trick called Disguise Boost.
Disguise Jump.
Disguise Jump.
He's going set like his height
grounded position
on top of this building
and then
he's gonna get close
to the next position
he needs to go to
and then
he's gonna jump swing the cane and span disguise
and jump at the same time to get back to that stored height
same thing right here you have to go into the water to be able
to start it is the water and then he's going
to go up here and smack octavia very clean that was very good another thing we're doing, I jumped when I broke the sign so that during this cutscene
I'm already falling.
So I'll be on the ground.
That way as soon as the cutscene ends i'm already on the run i can immediately start running rather
than have to waste some time jumping down maybe you might jump in real quick i would love if
you jumped in real quick actually we are flying on this incentive we are at 32.65 out of that 5 000 goal thank you so much
and people are donating for that incentive. They're donating for pasta sauce.
We got $10 from Al Knight, says I have to donate
for the sauce.
I'm sure there's a lot of sauce in the chat.
We got $50 from Evanosaurus Rex, enough with the sauce mamma mia!
Right here is the second big cutscene skip. Sir? Hello? Sometimes they're blind.
This guard's gonna see him. Hang on,
I'm gonna lure him over here because he's in a
pretty bad...
Yeah, hit him off the edge
into the trigger,
and then just die immediately and start this chase sequence.
That was pretty good.
That's a clapper.
Come on guys, let's go.
Not clapping for that guard though.
He would not do it what he needed to do.
On both of these, the cutscene skips
The guard is just not clapping.
He was asleep at the wheel
But that's not as big as Tarball
but it's still very large
it's something over a minute of them just talking yeah i'd say around a
minute and then we just immediately get into
this chase sequence with octavio uh he's trying to kidnap bentley obviously it's pretty easy to get ahead of him but we
have to follow him i would say now would probably be good for a couple donations
yeah yeah i'd say so. You got it!
The sauce donations are all over, $500 from Beekeeper
I love this game and I love pasta sauce
Me too man
We've also got a hundred $150 from Ostrava.
Yo!
Says, hey Nave the run's looking good for the back couch.
I'll donate another 100 during the run if you give me your best impression of Sly
during guard duty. Of Sly during Guard duty.
Of Sly during Guard duty? Alright...
Come on! Everybody knows Tony the Killer Baaay
You're the terror of every playground from here to Sicily.
That was good, that was really good.
Thank you.
We have time for another one?
Yeah, we could do a few more.
We're doing another game reset to work that scene, Skip.
Uh, we've got $100 from Bentley!
Y'all...
Enough with the sauce!
Sorry, Bentley, we'll get
right on that.
We're not gonna stop talking about the sauce.
We also got $50
to Doctors Without Borders from Inferno the Great.
So glad to see not one but two Sly runs at GDQ and getting to see some of my favorite people.
I rediscovered Sly because of GDQ, and have addicted ever since. Good luck to Niamh and Zik!
We've got $100 from Unlimited Warrior, had to donate during one of the Sly
runs, one of my favorite game series that
doesn't get enough love. Jump and press
the circle button!
And we are at two-thirds of the way to this boss fight incentive. We're at 3390 out of 5000. Y'all are doing such a great job on that.
I'm sure we can reach that. Come on guys.
Probably read a couple more here.
You got it! Speaking of that incentive,
We've got $50 from Neobari
It says more GDQ? Then we need more Void void stranger to get the cif boss fight incentive thank you so much
fifty dollars from anonymous it's good luck on the sly runs one of my favorite quotes
from slide three guru said something in complete gibberish Bentley thanks guru
you always know just what to say.
Yeah, if you don't know who the guru character is he shows up in episode 2 and when he speaks he's like
I think one of my favorites is uh...what is it? When you see Mugshot later he's like, we got nothing nice to say.
Don't say anything at all!
And then he just stares at him.
And you know what?
We just got $100 from Ostrava.
Thanks for the Italian accent, Dave.
Enjoy the pasta sauce and good luck on the rest of the run.
No problem, signore.
Yeah, Dave.
I pointed out the water during the disguise jump thing because it was at dinner with Stevens Monday
and I was like,
I just don't get that second disguise jump.
I've just never been able to get it.
You're jumping in the water, right?
It's like, I don't know what you're talking about. What water?
What water?
You know, Venice is kind of famous for the water.
One thing to note here, another minor time-save that can be big if you don't do it...
Nate is jumping here because jumping into this guy's significantly faster than just walking.
And here's the big bad, Octavio. Doesn't recognize us thankfully.
I don't recognize you!
Secrets upon a password... This one is always the same,
somehow it doesn't actually have
the word soprano in it despite being
the secret soprano password
but he's uh
doesn't recognize this so we're gonna fool him into opening this double button security door with us.
And then we're going to be switching to Bentley to do a bit of destruction.
If it isn't too much trouble, you help me with this double button security hear these guys talk not in Dutch. It's not...
I love how
it's just called the double button security door.
The double button security door.
Minor optimization I did there,
after you press the button, you can walk to the middle of the door.
So that way during the cutscene
You just immediately start going straight down
the hall rather than go to the middle and then on the home again
these it's these minor things that add up especially across like a six hour run.
After the slow cuts in here, Knave is going to do what I...
A room that I find pretty difficult if you're not well practiced in it they can go terribly wrong there is five or six
pumps in here that need to destroy by putting three bombs on it. Is it six?
It is six.
So he's going to put two there,
he's going to throw one and then
put two on that one
blow up the first one
and throw it.
He's going to do that
for all of them
to get around the room the quickest
and avoid these guys.
I'm so glad that guy didn't catch me on fire.
That one up there is the most awkward.
It's hard to place bombs up
there without getting hit
or without getting pushed around
but Knave makes this room
look really easy. Yeah, that looks so
clean. Very good. I always mess that up so much
when things are spinning
and I'm like Bentley trying to place a bomb
or I'm spinning like a carousel
The guards will knock you around
Nope, nope, nope.
The gadget we were using when I was throwing is called a trigger bomb which we didn't really talk about but it's used for tons of tricks and they'll slide two and three and four for that matter.
And did you say it's a bomb you can trigger?
Yeah as the name implies.
It is a bomb that you just throw somewhere
then trigger whenever you want rather than his normal bombs
that are kind of like on timer once you set them out.
More importantly, I hear we're about to sing
Yeah!
On the game right now.
Um... yeah there's gonna be some singing
If-if you want to call it that,
some people might disagree with you.
This is another reason
this episode is really iconic.
So yeah,
Octavio is an opera singer. That's his whole thing and the reason he's polluting
the earth is that nobody likes opera in the modern day and age.
Mr Tomato Fertilizer.
So yeah,
he is
going to sing with us in this
quote-unquote opera. I'll use that
term lightly.
But it's pretty fine. Hopefully
the crowd enjoys that.
Maybe we'll get some singers in the audience.
Feel free to sing along at home as well. Yeah, I want
the biggest laws
in chat, especially for the ending. If you know
get ready for that.
Bentley has a beautiful voice by the way.
Absolutely.
So yeah this is basically like just a little DDR section I guess if you want to call it that we just have to match the inputs
just like that I will say though you do have to actually match square triangle and circle inputs
You don't need to match X inputs, you can just match those
It's pretty funny I'll do it one more time this is really
i am personally a fan of doing it like the normal way if I have good rhythm that is.
Yeah, bit of a purist I guess.
The opera purists here.
The whole time we're doing this though Sly you might notice in the background he's like undoing these ropes
the goal is that we're going to lure octavio under the chandelier that the ropes are holding up
then we're gonna knock the chandelier down take out octavio and make sure that he doesn't destroy
like the city with his tar bombs or whatever
but uh yeah i really do enjoy the song that plays actually
especially this part it sounds so like intense
you know?
Is there a- is there like a Taz out there
that just matches X to this part
like 1000 times? I'd love to see it
really lying at like 60 fps it just makes you think of the uh
the sly one test in the miss ruby fight where it just sounds like a fax machine
without fasting matches doing an input every very impossible la la la la i think this next one's the last
one where's that one after uh we got
one more one more the big law is coming up big
big law hope you guys like it
Thank You Thank you, crowd. Thank you.
Yeah, let's clap that law in the crowd.
That was good.
Unfortunately, Camerlita foils our plans.
Trying to administer justice where she can is over.
So Octavio survives and now we gotta chase him down on a boat, this is gonna be like another canal chase sequence where we're just gonna mash the turret button and try to shoot them as quickly as we can
Tank a bunch of damage because we don't need to worry about our health so much as we need to worry about Octavio's health
I love that Octavia just does his idle movement when he stands
Time for quick donation? Yeah, we can get a couple in Got to love it.
Time for a quick donation?
Yeah, we can get a couple in I think.
We've got $100 from Lenanthi who says good luck on the run,
Nave!
This round is going to be zah-like.
Wait, we're playing in English?
Sorry about that, Lennon, but thank you
for the donut.
$25 from KOSA
says good luck Niamh
357 I'm excited that Slyers is getting the love it deserves.
All of us at The Dragon Den
are cheering you on. You're doing great!
Thank you, Dragon Den.
$25 from the Shaded Master.
Hey, just making sure I didn't misplace my pasta sauce money
or worse it got stolen.
Mamma mia what am I gonna do?
This Canal Chase gives me a lot more.
It's a lot tighter if you just...
Scares me less because...
All those little bumps.
I mean yeah it is a little scary I guess.
I guess for me
I'm more worried about
the blowouters just because
I feel more ashamed if I get slow on it.
While we're watching this cutscene here
I do want to go ahead and start giving a few shout outs um
shoutouts first of all the zik and stevens for providing some great commentary for me really
appreciate that just gdq for i mean helping me fulfill a dream
I've had for over a decade.
Being on the stage here has been like
a surreal experience and I'm just so happy to be here
it's so awesome meeting all of my friends and everything, it's been a great
time. Thank you, thank you.
Shoutouts of course to the Sly community as well. I want to give a particular shout out
to Canutee for providing
really great
Sly 3 resources,
he's made a tutorial and still working on
practice tools and stuff.
So that's really, really helpful.
And Remo Christian who is going to be doing Sly 4 80% at Finruns today actually.
I think his run might have already started.
Yeah, it's probably
probably going on like right now so shout outs
to every uh to everybody in the site community and of course
gotta shout out sly golds if you're interested in seeing the
absolute fastest segments
of any split
in any of the games, go to
slygolds.com and you can see
all of that there. It's really cool. We also do Sligold events
where we organize races
tournaments, bingo like whatever
Right now we have something called the Aces
competition going on
Where it is like 10 teams of three so like 30 people which for us is like huge and
it's like a you know two teams go up against each other and they race episodes and it's super cool
so i hope you hope you get to watch and enjoy that.
But for now we're going to be fighting Octavio getting smashed a little bit on accident
Get in the tar there ya go
I'm gonna let you guys talk while I focus on this actually
This fight sucks
This is a bad start focus on this actually this fight sucks this is a bad
start for me i hate this fight so there's two phases to this fight
uh well there's two different sections each section can be one cycled
it looks like nate's to get that right there.
You just have to deplete half
of his HP before
that Tart goes away to get the one cycle.
Yeah, and the second
phase here can be one cycle
but it's extremely tough
and a bit RNG dependent too
depending on like you know
what attacks Octavio does against you.
Also Naze wants to do a little Murray triple jump here
by using the little ball ability after your second jump
you can actually get yourself a little like pseudo third jump there to clear that gap and
Quick note once Octavio is defeated that will be time on this run yeah so you'll want to be watching his health bar in the top once it goes away that'll be time
it's not very nice at all kids game by the way we skipped over murray's raw line where he He said he wants to floss his teeth with a copy of Spine.
Yeah. Kids game, by the way.
I'm kidding.
The thunderflops that Nade is doing
is actually worth five punches
I'm gonna take a healther for safety
Yeah
Or not
Maybe
Or not
I guess we're not
Oh god We'll just go get the tar and kill him It's fine You got him We're not. I guess we're not. Oh, my God.
We'll just go get the tar and kill him instead.
You got him.
There's like two hits.
One thunderbolt maybe.
Come on.
Time!
Time! Time. Easy, excellent run.
So that's it!
Sub 59
Hey I'll take that mamma mia
That's it.
Yeah, I got most of my shoutouts out already but again thank you guys so much. Shoutout to everybody in the crowd who showed up for this early morning run.
Couldn't be happier. Could not be happier. You guys got anything you want to say? morning run.
Couldn't be happier,
could not be happier.
You guys got anything you want to say?
Yeah,
if you want to
check out any
Sly runs like me
it's a great place
to be.
If you want to
follow me
you can find me over at twitch.tv slash nave357.
I have to get revenge for the hot fake.
Thank you.
I'm good.
You can catch me in the speedrunning discord.
That was fantastic! Thank you,
Knave! And if you enjoyed that don't worry we got Thank you, Nave.
And if you enjoyed that, don't worry.
We got more Sly Cooper coming up right after this.
Sly Cooper Thieves in Time run by a familiar face to you if you were looking at the couch just now, Zik3. Stay tuned for that
but don't forget to take a minute to take a little break, stand up, get some water, do your thing
and we'll still be here when you get back.
All right, hello.
Good morning everybody.
Welcome to Sly Cooper Thieves in Time.
My name is Zik. I've been here for multiple games now
but before we begin
if my coach would like to introduce themselves
Yeah, I'm Nave, I like pasta sauce
Hello, I'm Estra. I like pasta sauce.
Hello,
I'm the Strava.
Just another one that's like community speedrunners.
I'm Cinder Cat.
I am here.
All right. So yeah, we are doing episode Alright, so yeah.
We are doing episode one any% so like you just saw with slide three we're going to be
doing just the first episode of slide four because this is a very long game.
So we will begin once we select slides,
begin photo op.
So let's count ourselves down from three...
Two, one, go!
Good luck, Zik.
Thank you. Here we go!
Right into...
Loading screen!
The best part about Sly 4
So, uh, we are playing Sly 4
Of course this is a ps3 game we were
playing specifically on a ps3 with a solid state drive because without it
this game's loads are borderline unbearable yeah if you play
these are the fast loads if you play on disk you actually lose 27 minutes in a full game
run because of how slow disc is so digital download that's sd it's really nice 27 minutes
yep 27 minutes for this so long wow as you can see, just like in slide three today circle boost there the circle booster a lot easier to do compared to the other 3d slide well site in Slide 2 and Slide 3.
And make it very easy to move around the episode.
Yeah you'll also notice that he's using Paraglider
a lot. We use like all the time when
we're jumping around just because it helps
either break your fall or maybe get a little extra distance that you need or
sometimes it actually helps us get higher up
vertically and we'll talk more about that once we get to it.
We're able to utilize
restart checkpoint in order
to get to areas that we need to more quickly
or you might have noticed already
this game has something that the others doesn't a skip cinematic button
isn't that nice needs it yeah for sure we're gonna be seeing it again right here if you
miss it the first time pause skip cinematic cinematic is so beautiful
you can skip most cinematics in the game except for any cinematic
that would lead into a load.
I also need to do something here in a second.
Who is that, Zip?
This is our boy LJ.
LJ!
LJ is the antagonist
of episode one.
Um... as the antagonist of episode one um
and there's our backstory on l jeff
so yeah uh sly 4 there's lots of similarities to previous Sly games. There are also some differences to it. It does play a little differently but all in all it has an extremely fun movement to it.
And there is our first job complete complete we have now done our recon so
so now we are going to um the next uh drop which is breakout so the thing with slide four is we are time traveling between different periods in time visiting our ancestors and
So in this time period it is real Weechi Cooper or the inventor of the ninja spire jump and the inventor of sushi. Aw thank you, thank you Ryoichi.
I forgot about that fact.
Yes so we need to break Ryoichi out of jail.
Really quickly I need to do something
very small when the game loads.
So...
I like my vertical inverted.
I'm sorry.
We didn't bother switching out consoles.
Zik is just using mine from the last run, and yeah,
I should have asked him about how he wants his settings.
Also another small optimization you saw there in the safe house
a little menu popped up showing that
uh job replay is a thing and slide four and wanted us to go to the van to see to go replay job if you
press x there you have to watch through this long animated cutscene of you moving over
there and opening up the van and then showing the job that photo op
is being replayed. So we mash circle there, select Sly
to skip that wonderful cutscene yes so you're gonna
know some flickering the paraglider a lot um when you fall from great heights
sly will have this like superhero landing and it's a very long animation
but by opening
and closing the paraglider periodically
when you fall, it kind of resets
the height at which you're falling at
so you can not have that
landing happen. So it's faster to
just kind of break your fall that way.
Another small thing you'll see here with pet bucketing,
he's going to jump before he gets these guards.
If you run up to them normally, there's a small little delay
where we can start pickpocketing him and you can avoid that
by jumping into their pick pocket trigger.
In previous Sly games,
you could do something called r1 tapping
where when you have a sprint feature you can tap
sprint repeatedly to not alert a guard but that's
something you can't do in sly forward so we have to get a little creative about not alerting the guards yeah in slight two
and side three there's a like a three detection warning system if they can hear you running behind
them and the game teaches you but at any running this in sly 4 you will be detected by the guard
hello buddy i don't like that you're here this guy
he should be fine as long as he hits his next one hey buddy
just every yard is had this falling on my way to the sky unfortunately
We were talking in slide three about guard manipulation. There's not as much garbage
Forest or in the previous games yeah the guards spawn like pretty
statically inside for like once you load into the hub they're all just
there already whereas in the previous, because it was on an older
generation console they didn't really have
power for that so they spawn as you're
playing and looking around and stuff
Yeah we had a small cutscene here
as we lead into the prison.
So if you do have a quick donation or take care, feel free.
Not only do I have a donation,
I have great news!
We just hit that CAF boss fight incentive!
Yeah! That's awesome.
That is incredible. thank you so much! That is $5,000 to Doctors Without Borders.
We got there through donations like
$10 from Brag one who says pasta sauce
got me here but my little spark pin got my wallet out mamma mia
we've also got $10 from Harlequin Jester. Says, Zik I am so proud of you for showcasing yet another game at a GDQ event.
You put in so much work for this run, even up until last
night. Get those fish,
dance that dance and put
El Jeff in his place. I love you.
You got this.
Thank you Harley.
Harley is my amazing girlfriend who made me this hat.
My Sly Cooper hat for the run.
We're going with safe strats.
Yeah, I'm just gonna kill that guy.
So he's able to do there is by running and getting the guard's attention
The guard will turn around
And as he's doing so
He'll jump
And paraglide over the guards light
That way we don't have to worry about him being in the way.
Also here as Zik is doing it, you actually can skip both these crawl spaces by doing
a Paraglide boost onto the gate back there then going out of bounds to fly over
this fence to the right side saves five seconds speaking at first drive but other than that it is
yeah slower pretty brand new though not a lot of people have incorporated yet
There's been a lot of cooking and sly for this year
All right, so this is the notorious global cycle room
Death gonna continue using paraglider to his advantage
to get past all of these fire-breathing dragons,
you're normally supposed to use the samurai costume
which is fire resistant like this but he got through that really
well it's actually really good another interesting thing you can do with the
paraglider as extreme right now what slopes collision and you can do with the paraglider is extreme right now uh with sloped uh collision you can
actually para climb up walls and we can use that to climb up slopes and get around those guards much
quicker than you can run rhythm exactly, spamming the paraglider button
on a certain rhythm
you'll be able to climb the slopes
So something about Sly 4
all of these
railways or ledges or stuff with the blue sparkles.
Pressing the circle button,
the circle boosting you can latch onto them.
In slide four,
you can latch on to ledges from actually actually a mile away yeah kind of ridiculous
one of my favorites is in episode two for the hundo route which we won't see
obviously but it's pretty crazy and what we will still see some pretty crazy ones
yeah if you ever like play like slide one and then come to this or like oh my god i can just
spot one a mile away like watching onto that also other things they did early with the rope uh
a trick that came from saiwan originally but it's available in cy4 which is um cane jumping
uh you can jump up those poles or other styles like it to move up them quicker.
The climb animations are really slow in Sly 4.
So what we're doing here is we're going to be knocking the fireballs back at the dragons.
You might notice he does it really early and
it still works that's because the uh the lingering hitbox of the shield lasts for a really long time
which you're gonna see much later in the run as well. It's an obnoxiously long time!
We try to do it as early
as we can so that then we can also exit
the costume as early as we can, and
Zik of course being a genius he knows exactly
where all of the platforms are going to spawn.
I can go ahead and start paragliding before they even show up.
Nice breakout! That was really good.
That was actually really smooth.
One of the missions that I worry about most, so glad that went well.
Can't overstate how Breakout is like one of THE toughest jobs in Episode 1...
Maybe the whole game, it's a tough one.
But ninja are never really long.
Yes, and so now that we freed Ryuichi
he will be able to play as Ryuichi
and Ryuichi will have some cool movement
specific to his character as well actually might be one of my favorite ancestors to play us he's definitely one of mine lore-wise and
even even as a playable character he's really cool too.
One of Ryuichi's best features is that he has stealth sprint
so you can sprint around and guards won't be able to detect you while sprinting
which for speedrunning feels very great. I wish everybody was like that.
I don't think you get stealth sprint with Sly until near the end of episode 4.
Yeah it is a gadget you can buy and unlock
but much later so...
It's very interesting too in the different gadgets
in the games and like
a lot of them are similar between the games
but you get them at different times But like in's live for you get the paraglider
you've seen like right now at the beginning episode one but in earlier
games that's like a late game way later and it's more expensive and
kind of weird how inconsistent it is. Yeah.
But alright,
now that we have freed Ryuichi
uh you're going to do
Sushi House Startup so we'll get a
little taste of how he plays.
Then another thing there, unlike the other site games where we have to quit out for the animated cinematics that play between day sections that we call them inside for you can just skip it by pressing the circle button
and thus allows us to
prevent from pointing out of the game.
So convenient. Reminds me these are
the fast loads.
As they Yeah. So, as Zick mentioned earlier,
Ryuichi is the inventor of sushi
His sushi shop has been
taken over by a bunch of guards
so we need to liberate that from them and take it back.
Do a little skip here...
And now we have to go into our Samurai costume here,
but it's very slow to walk around in the Samurai costume.
So you try your best
to get as close
to triggers as you can before turning
on the costume just to optimize
how fast you get into it.
He's like Sly 4Guard duty but without pasta sauce.
There is no sauce here! Hey, there's sushi though. There's sushi. Good trade-off honestly.
Do you want to be buried in sushi?
That's all I ask.
So this is where we're going to transition into playing as
Ryoichi. Each ancestor
have unique attacks and abilities abilities and Ryoichi's is called the dragon leap.
I don't know if someone wants to talk about how that works with the ancestors normally there's an ability on their, I believe R2 button
that charges with three of each either drive and leap is. He can jump to other
circle-watchable objects and it's very fast.
Yeah, it's very fun to do the dragon loops.
Exactly.
You noticed what he did really quickly there.
There was like an arrow indicator
to show which one he's selecting
but he can rotate his analog stick
to choose other targets
and leap wherever he wants to go.
And interestingly,
no matter how far or close
his target is,
the amount of time
it takes a Dragon Link there
is always the same right
great rng by the way with our guard cycle there sleepy guard we love it
early morning sleepy guards sometimes that guy's awake and he
just had to wait for him to sit there and wait for him to go back
to sleep.
So we're actually going to be doing a cool, almost newer little skip here
To get through this room coming up it's new to me i never learned
it but i've ever done this it's due to me as well but you know then again it has been
three years since i've ran this so i'm kind of relearning as we go. Wow, nice!
That's really cool.
So you'll notice
he is running around there sometimes like
a circular arrow spinning around to indicate an autosave
and those are triggers that we do have to hit.
The slide games do you have chain triggers,
and you can't skip them sadly
so he went backwards to hit one, then went forward again
and then did that big skip across the room
saves a lot of time compared to just going around
casually. And that's what makes
the later side game such long speed runs
because of the chain trigger system, there's no way to avoid that yeah
it's unfortunate there's lots of times in a lot of games where we can find cool ways out of bounds
but you still have to hit those story chairs so you can't just like run to the end. It's unfortunate.
The guards are afraid of electricity, I guess.
Ryuichi is pretty innovative using his knives
and keys electricity, neon lights.
Is the next job what I think it is?
This is fish.
We're going fishing.
Oh boy. You know it's a good game because
it has a fishing mini-game anybody like fishing yeah this one's not that bad
does every slide game have a fishing minigame? Obviously, one does two.
Technically if you count the old Skriple base...
We don't talk about harming the poor fish! Our Bentley's gonna have some words with us.
So yeah, our objective here is that we're going to collect some fish
for Ryuichi to make some sushi which sounds like it's just
fun but I promise there is a reason that we can explain that later
we get to play as the murray who is no longer a pacifist yeah now he's totally fine with
just killing people now oh we got no guards whoa yeah that's's actually i don't know if i've ever seen that
what the heck every now and then but yeah before we can go fishing what is this?
Yes,
so Bentley's explaining
as a
sushi chef. So yes, we need to get
him fished to make sushi
and El Jeff So yes, we need to get him fished To make sushi And LGF has locked up
The fishing spots
So we need to do
Bentley's specialty which is
Hacking
There are multiple types which is hacking. So there's a hacking minigame here,
There are multiple types of hacking mini-games in Sly 4
Um...there are the Spark Runners
There are the Alter Egos, which is what we're going to do right now
and the name of the third one is escaping me right now.
I don't think it has a specific name but it's just the normal hack style
Okay cool
Spark Runner, Alter Ego and System Cracker Yeah hack styles okay cool alter ego and system cracker yeah there we go yeah so this is
all three you go uh we got rambo bentley here looking good um this is the auto-scroller,
there's nothing really we can do
to speed this up
You go through this area and you'll notice in the lower left. We have a little gauge there and as we pick up these
Ionic particles its will let's get this one, level us up. And
to a max level of 10
so I want to be picking up
the ionic particles to get myself to level
ten before the end
of the level and then if i'm at level 10
I should hopefully be able to do a quick kill
on the boss of the hacking game section. Right, leveling up will increase your speed,
increase your shooting speed,
gives you a lot more weapons that are attacking.
There will be missiles that come out.
You get like a shield that revolves around you.
So it's really,
really important and I think starting at level four you get
the triple shot.
Yeah which it's one of those
things where yeah the higher
level you get the easier and
easier this becomes because
soon you can just not even
pay attention to the enemies, and just
spray bullets everywhere. And listen
to very good music. Yeah it's such a banger.
The music is actually like
a remix of the hacking level from Sly 1.
It's a banger for sure, but it is still an autoscroller so...
At least until the final boss not much to focus on.
If you have a quick donation or two, we got
a little time. You read my mind. I heard the
word auto-stroller. Yep.
Just wanted to shout out that we've got
a bid war for
Void Stranger open right now to choose the palette.
And right now, Violet's running away with it
with $158.49.
But there's a slew of other colors. We've got red and orange in second and third so
let's see some love for those sunrise tones red and orange sure
and we've got so many great donations we've got nice wow
25 from foxy jira who says yo is that the zig three great to see you on the stage again my man
sad i don't get to see you at everyone else's event we'll get up shang it's like next time
less than three homie i can't believe we got a donation from the Foxy Jira and to
explain the quick kill on that hacking boss there before it spawns in
then starts its animation you can line up with its hitbox
before going into it then just your shots over it before the guard or before the boss retaliates
they'll end up killing it beforehand what zick was pausing for there the
uh the nice belt cut scene as we call it
there's a specific frame one frame where you can do an icss if you know
speed running as you probably do you know speed running as
you probably do you know the CSS is a
cutscene skip I CSS is instant
cutscenes kit and there's a lot of those
in slide four we'll hopefully see one later on,
and it's basically you have
a 1-frame window to pause and get
that cutscene, and that's why it's an instant
variant of it. And with that last
cutsceneskip there, the
shock bugs their cycle respawns so they slowly
respawn back in which allows us to run past them quickly if we get good cycles of them
preventing us from moving forward.
Hopefully we've got a good cycle here... Looks good. We get good cycles of them preventing us from moving forward.
Hopefully we've got a good cycle here...
Oh, nope! This guy!
He even went inside the wall, what does he have to do?
Ohhh, we're not making that.
Yeah these lightning bugs are complete rng what as you can see what we try to do is jump past them rather than do the casual route
sometimes it doesn't work out, the R&D
is just not in your favor but that was nice
there you go
Unfortunate firefly Cycle, but...
Dude this game is so dark!
It'll be better on the way back I promise.
You don't really have to worry about them on the way back.
Oh you do?
It will be better!
So this is the fishing part. I hate motion controls.
We have motion controls mixed in with a mini game!
You'll notice Zick's controller sort of next to the timer on
the bottom that's a live representation of what he's doing with his controller and
you really do have to move it around like that, hover over the fish for a few seconds
and then yank it up with a magnet somehow.
Fishing with magnets.
Bentley's smart.
You just have to get lucky
that you'll get fish near you?
I'll just trust him yeah
yeah that's the unfortunate thing is yet sometimes you just the other fish will go away and you have
to go find a fish you really would like them to just kind of come to you.
Lots of RNG in this entire job.
You just need one more
finishing line with 47.
That's solid, we'll take it.
We prefer over 50 but...
Yeah I had like a blank section there
where there was just no fish
It was a little awkward
Another optimization zicked in there
At the very beginning of there, Bentley will do an explanation
of how fishing works.
If you restart Checkpoint
thereafter Murray's health bar appears
You can skip it
While your catching fish
We just caught $ hundred and sixty thousand dollars
helping us there is a one thousand dollar donation from anonymous
thank you so much so much like I did with the disguise and slide three
Zig is just jumping around a lot here and it's simply because jumping while
carrying this fish book is a lot faster than
walking around. That's had enough
of you guys. That's totally true
You can try to squeeze through those lighting
bugs without taking hits but
the RNG is often not in your favor.
I'm just going to hop on over to the end, chuck these fish,
and we're good?
Yep.
Yep.
There we go.
We got some fish.
I need some more fish! I'm glad he didn't...
This is iconic. If you throw- lose the fish at any point in that mission
there's a conic line where Murray goes shoot.
I need some more fish.
No one wants to hear that line.
The Murray. Oh we we love the Murray.
Alright so
now it's the time
we've all been waiting for.
Don't tell me that's next.
Pretty and Pinker. It is. It's next.
Does everybody like to dance?
We have some time first with Ryuichi.
Yeah, there are some really cool platforming sections
for Ryuichi.
We'll also see a different type of hack with Bentley some really cool platforming sections for Yuichi.
We'll also see a different type of hack with Bentley,
but the end is what we're referencing,
the end of the job.
It's very unfortunate this job will have
an auto-scrollery ending
but I always say it's like
a very slow section right after
one of the really fun sections
of episode 1. This
job actually has some really cool movement
to it.
Yeah, Ryuichi is just a really cool movement to it. Yeah,
Ryuichi's just a really cool ancestor
to play as with the dragon leaps and the silent
running. And we're
going to see one of his unique attacks
in a later job called Spiked sushi assuming Zick you'll do the ninja star
strat.
Oh yeah.
Yeah it's pretty cool.
Look at those dragon leaves, we got the good one? Yeah.
Nice.
Cool.
You know, assuming that the end of the job
is what I think it is
we've got $25 for Bon
who says
I had to make sure
I donate during
Zik's sly run.
I'm still convinced that if you actually dance
while doing the dance while Murray dances
it is faster.
We could try.
If we have to try
there is a way to make it.26 I think we have to try.
There is a way to make it.2 seconds faster.
Huge time series.
We'll explain that once we get there, I'm sure.
But for now, we got a cool Ryuichi section.
Immediately going to start with some RNG.
We'll see what we get.
Yeah, I want to look at the guard cycles here and see how they're moving.
That's pretty good.
Perfect RNG.
Fucking love to see it.
There's four different RNG cycles you can get there
and we got the best one where both of those guards
are walking away facing in that direction
so we don't have to worry about accidentally running into them then we'll
just run past these light cycles they do move around and here pretty much the same just going
to avoid the cycles while dragon leaping past avoid guards below, they didn't notice
nice and smooth.
There are cutscenes like you saw
where Ryuichi walks through some of the round
doors. Those are actually skippable
cutscenes but they're so short that it actually
would take me longer to pause and hit the skip button than just
watch the cutscene in the safe reach or checkpoint stress
yeah yeah so if you're wondering why he did a restart checkpoint just to respawn in the
exact same spot it's to do a cycle manipulation on the spotlight so that he doesn't get shot by
oh nice circle boost that's a very big one that
saves like four seconds to you.
That's where you can really see how obnoxious the range is
on Circle Boosting.
You can also do a Circle Boost
over these flames but it's a little risky.
So I'm going to play it safe there.
Yeah, kind of tight.
Here's going to be
a different type of hack.
So instead of Alter Eco,
this one is going to be
a Spark Runner.
And again...
Ready on motion control.
Anybody love some
motion control mini games?
I don't.
So basically you're just trying to get this ball into...
It's like golf kind of, I guess.
Basically golf.
Just trying to get this spark ball into
the goal at the end. You can pick up
these time tokens to increase
the timer but this one is pretty short, and we obviously
know what we're doing. You don't really need them.
I mean, they're just in the way, so if you pick
them up, it's not like it's going to hurt anyone.
I really hope I had enough time.
Yeah, yeah. I mean, you did just do a great optimization there where whenever you're on the wires
you can press the D-pad to sort of skip over to the next one ahead
and save a little bit more time.
Wait a minute.
You're never going to make it.
Got like 57 seconds, I guess.
Okay.
That was a close call.
I could have just sat there and
witnessed our goal for like 50 seconds
but I'm not going to make it. Something we try
to optimize with the motion control is that once
you're tilting into it, you then try to
tilt back so that you don't spin around it like a
golf ball. Or
people just turn the controller upside down
and it stops working. Yeah, it just
stops working then.
Let's skip this one.
We haven't really talked about what we're actually doing in here, but we're trying to steal a geisha outfit for Murray so that he can...
I'll try to get through this with a straight face.
So, that he can disguise himself as a geisha
and then sneak into
El Jefe's inner circle
Excuse me, El Jeff's inner circle. Excuse me, El Jeff's inner circle.
We are now in the Geisha costume
and we're going to put on
a show for the boys.
There he is!
Looking good! Looking good.
Alright, and now we dance.
Enjoy this banger
that will probably get flagged.
This is like a disco song from the 70s or something,
and it will often...
Sometimes it'll flag, but
it's not a big deal. Also for some
of you more astute Sly four players if you perform poorly here there are alternate
cutscenes that will play between the different sections but uh zick's not going to be missing
inputs is he no well i might miss one input yeah one intentional so these glowing inputs uh if you
get all of them correctly and don't miss one you'll actually get a bunch of coins
thrown at you. You get
60 coins per
segment of those highlighted
inputs, and there's three
of them, so you can get 180 coins
so even though it might be really easy to like mentally check out
uh you do actually have to pay attention because those 180 coins or 80
speed runs are really important or important for the uh
the coin and gadget route you have to get them our jeff bucks
one dude here when the next cutscene he's just got a fat stack of l jeff dollars
yeah i wonder how those convert to usd and we'll have to check that out.
We could probably convert those LJF points into some donations.
That would be very good, we were going
to say if you have a couple of weeks
of time.
We got $25 from GigabyteDragon
who says greetings from Australia!
So happy to see Slide4 TDQ this year.
Honestly never thought I'd see it run because of the load times but
i'm happy it's here good luck with the runsick kick that
tiger's butt i never thought it would be accepted
because of this maybe it was accepted beat There's Jeff Bucks!
The Jeff Bucks!
He got his face on it and everything.
I never noticed that, his faces on the dollars.
My favorite is the guy who like flexes at you.
We also have 25 dollars from B,
who says hey Zik happy to see you
at another event it's been awesome seeing
you run Titan Souls Final Fantasy and
everything in between for GDQ,
and you always bring a wonderful energy to the event.
Less than three.
Oh thank you B.
He is one of my oldest speed friends.
Met them at my first GDQ our first run basically because are both
their first runs were right next to each other we've been friends ever since 2016
I think it was.
I've got a potentially controversial donation here.
We have $10 from Sarah Knight who says,
Question for everyone.
Pasta or sushi?
Oh man.
Oh no.
This is the question at the sly block.
Sushi.
I'm picking pasta.
I think I might go pasta, yeah.
Oh here's our input!
We get this!
Can you restart? I think we need to do the whole dance again.
That's the input that we were talking about,
if you actually do it incorrectly
you save 0.2 seconds and it is the only way to speed up that auto scroller also
in case you're wondering murray will not be leaving this outfit for the rest oh no he looks
too good i've got a pretty exciting donation about that dancing game.
Okay.
It's $100 from Sanzaru Dev.
Whoa!
Let's go.
They say hello, GDQ.
Sanzaru Dev here.
Those responsible for creating the Murray Dancing
and Fishing minigames.
From all of us at Sunzar we wanted to say
thank you for supporting a great cause
and finally speedrunning our game
at a GDQq hi that's amazing that's awesome i'd like to get in contact with them so we
know who to blame for the dance yeah have some words thank Thank you, Sansire.
So now we get to play as Bentley
for a little bit.
Is there a guard here? Always! Always a guard here always oh always a good right
here they'll try his best all right we're gonna
try and do a little jump here since there's a guard i only really get
one shot at it you got it even though zick made
that jumble easy that jump look really easy
that jump is really hard you can slide off that lamp super easily instantly transition into the
rc car segment with a chicken costume on it because the guards totally could not tell
that chickens don't have four wheels.
Aren't a baseball glove.
Yeah, just so our goal here is to follow el jeff around town
and uh listen into his monologuing for whatever reason but we're not obviously going
to actually listen to that monologue, we're just gonna skip
cinematic except for the last one where we can't
but what Zik did there
on the first one was he actually went out of bounds
you might notice that there's like fences
and they try to guide you a certain way on these
routes but on that very first one there's this huge gap behind the first
fence so you can just get past super easily and it lets us get to that first
trigger super fast.
Yeah, you really want to use the boosts right before
you turn into the chicken because
you have to move very slowly as a chicken
but you can carry the momentum of the
boost into the chicken outfit right yeah um so
you really want to try and optimize your boosts too uh there's also
things like if you boost off of a ledge it will preserve
like that momentum until you hit the ground again jeff it's got wheels jeff has no
that's a chicken i. I'm just seeing.
This is a great cutscene.
Yeah, we're gonna see why we had to get the geisha costume in this cutscene.
Poor Murray.
Poor Murray.
Another thing that we didn't really talk about in the RC section was the guard cycles, you might have noticed sometimes they're awake
sometimes they fell asleep
The good RNG is that hopefully they are asleep and you just rush right past them
but it doesn't always happen.
Flawless.
Oh yeah, he's also gonna eat Murray's hand
for like two minutes here.
He's gonna be at this for a while yeah he also doesn't notice madame geisha
is a character who's actually a rhinoceros and herry's a hippo but somehow it doesn't
notice the difference here again man the. He thought that car was a chicken.
He's still going.
He needs to like, go to a biology class or something
Poor Murray Poor Murray.
Poor Murray.
It makes me very uncomfortable to look at his hands going in there.
Oh no...
And that is our Bentley mission done.
So now we're going to be going into
as alluded to before,
Spiked Sushi.
Another Ryuichi mission
which is
one of the shortest
missions
of this entire episode.
Might be the...
No, photo op is shorter.
Yeah, photo op is shorter.
Right, true.
So as we said before
we were catching fish to make sushi
we aren't just making sushi for the company party uh well
we are but we're gonna in this job go get some poison
to put in that sushi yeah Yeah, it's maybe not
ethical but we will be putting
some poison into the sushi and then
feed it to the guards so they
fall asleep. It's not
a deadly kind of poison.
It's more like melatonin, I guess.
But yeah they're going to be eating the sushi fall asleep that way there's less guards trying to interfere with our plans for the operation.
So there are some two plants within this cave that we need to harvest
so this is one of the weird jobs that doesn't start with a cutscene
you actually take like five steps
in and then skip a cinematic.
One of the
weirdest but
big ways you can actually
optimize when your first learning slide for is knowing when to and when not to push the start button.
Yeah, it's a pretty big thing.
Yeah.
I don't know if could skip that first talk!
I don't know if I've seen that before...
You can actually get either of these plants in any order
but people typically just get this
first one because it's right in front of you
The second one though we're gonna see a pretty cool strat as i was
mentioning earlier riichi has a ninja star throwing attack which is unique to him and
it's like semi-random how those ninja stars disperse but if we're able to use
it effectively, we can hit the light that's way over there. If this rack gets out of
the way... I just want him gone. Yeah he's not anymore.
Get that one?
Oh, that was so close.
Again, it's a little random how they move.
There you go.
That saves us from having to actually walk over there.
It saves a couple seconds.
That way we get the lightning bugs out of the way
get to this plant and the job's already over yeah ideally the first ninja star just hits on it you
can do it very fast if you just land throw the ninja star and start climbing
as it hits and the fireflies go down uh we got a little unlucky there but that happens
i forgot he even had that attack yeah the only time's like actually used for anything.
Yeah even casually you know really easily.
I don't think i ever use that casually.
I think its the only time any ancestor move is used.
The first time when actually was learning this run
I saw that I was like, I didn't know you could do that.
But we're actually moving into the final job or operation as it's called,
altitude sickness.
And we're going to be confronting LJF himself.
Yes, but we have a few steps that we have to do
as with any good operation in the slide series we
have many steps we have to do now normally you know
we said before that like bentley usually has these long
like uh slideshows or something to go over
the operation. In
this game they call them chalk talks
which are right here, which we can skip
by pressing the circle button
not the start button. Don't press the start button. If you press the start button yeah don't press
the start if you press the star button you will
stop like your game really yes and you have to quit out of
a game yeah that's it oh no so here we're gonna see uh some Oh no.
So here we're gonna see some pretty tough techniques, um...
It would not be unusual if you did because
it's really tight timing timing it's really hard to
do tight timing then you also not always get the best momentum for
reservation close you try to use the momentum of that
spinning wheel to then launch you back get in position
really quickly put on this samurai costume hold up your shield to then launch you back, get in position really quickly, put on the samurai costume,
hold up your shield and then launch it
all within like two seconds.
It's all a very tight window to reflect that
fireball in first cycle.
And on this one whenever we reflect it back we can do hopefully again
it's a 1-in-60 opportunity it's a one frame opportunity get another icss here we'll see
that was a good one too get another ICSS here. We'll see...
Oh, we got it! 1 in 60!
Really impressive.
It's like one frame to pause the game there or something when the cutscene starts.
Yeah, you can buffer it though but it was more time
the more pauses you do.
Getting that clean first try no'm so impressed you're so good yeah it's
it's very weird but yeah there are unskippable cutscenes
that you can skip by just pausing the frame they begin happens a lot more later like
in full game but there's a couple opportunities here in ep1 um might if i jump in with a couple
donations? Absolutely! It's actually
great time for it. Awesome!
We've got $155
and 55 cents from
Max Jess, who says running late but I needed to catch my
favorite time traveling raccoon.
Let's start a five train for Sly 5?
I love that idea!
It's gonna be a long train someday. We've been waiting for years.
The next GDQ and the next GDQ.
Sanzaru is watching, maybe?
Long Train just means more donations
for Doctors Without Borders! True, get them in.
This section is a little rough
you just fight a bunch of guards
You have to kill 15 of them, as you see on the counter
in the corner. Sly and Bentley
technically, air quotes
help, but sometimes
they just get in your way of
you trying to kill them because as the murray he's a really effective fighter
he's much better at doing it uh so you try to try to do what you can there but yeah murray
can if i pick them up you've been killed in one hit bentley takes like three or four he's just
kind of hitting him around it's just getting in the way and there's no help he's a hindrance
family helping by giving us $20.
We got a $20 donation from Bentley.
I will always and forever show up to watch Sly Cooper go GDQ!
Thank you, Bentley.
More of Sly Cooper in GDQ.
I hope so. Bentley. More it's like Hooper and GDQ.
I hope so.
Gonna take this one a little easier there. Yeah, nice Rio
Weechee platforming section under the bridge while
everybody's fighting up top. We're gonna open
up the gate that they closed on us yeah you're supposed to see if this
is happening simultaneously so you'll see like enemies falling around you yeah it's pretty funny
all right now now we All right.
Now we're done.
Jeff is going to separate the team.
Way to go, Jeff, for breaking the fourth wall. Right! Tells us to be quiet.
He stole Ryuichi's cane and then set
the bridge on fire. The only person who could continue
on from here is Sly so we're gonna chase them down and fight
him amongst the uh the tops of these towers in this house so a little cutscene here um
we can start going through a few things.
In case people did not catch the Sly 3 run or
end of the Sly 3 run, Nave I have a question for you. If
was big fan of Sly Cooper, and I'm watching
GDQ because I love speedrunning, where can
I go to get the best information
on slyspeedrun? Well let me tell
you, I know exactly
You can go to slygolds.com
you can find the best
segments for every single split across
every single sly game, Bentley's Hack Pack
excluded and you can
see some of the best strats possible. There's a lot of really cool information there.
Cycles also puts on a lot of events, we do like tournaments and races or whatever.
Right now we have a tournament going on that's like team-based, so
teams of three go up against
each other in race episodes in slide
two, three, and four. Really
exciting stuff, but what is more
exciting right now is I'm hoping Zik is going to do some DBs.
Anybody care to explain that?
DB or displacement boost with these rails
that Sly's walking on here. You like that?
Oh, that's huge!
I learned that last night.
Watching you learn that last night. But attaching to the ropes on the ends of them,
there's a collision of the object they're posted
to. On the first frame is
a single-frame trick if you press X
and jump on the first frame of landing
it, you'll get the speed of getting clockseed out of that object.
And like Zik did there masterly
with a nice double jump and Kane swings on top.
Also this is the fun thing
getting caught first frame by El Jefe there.
Two sets of armor will appear.
Nice little visual glitch there.
I actually don't want to take this kit.
I think you could but it's probably safe not to.
Oh just...I'm yeah. I got too excited by getting
displaced. Yeah, yeah. So what we
were normally doing there... You might have noticed that
lightning attack you just did is
pretty long so we actually
intentionally jump into his personal space, and he'll knock us out of it.
And that is faster than watching the long lightning attack.
And then he's counting to himself because each phase there's a certain number of hits you need to do in order to get to the next phase
the first one is 13. this one is 17 but you have to do it in two cycles 10 and 10 and then 7 would
be most optimal if you do like nine and eight that's also fine it's not
really a big deal um but then the last one is eight uh it's ten i thought it might
be ten I don't remember exactly but yeah each one has a set number the last
one you can also one cycle it but it's extremely tight timing
hopefully they can get it but when i say it's tight timing like I'm not
exaggerating here, it's really tight timing on the very last phase.
Okay we got eight on that nice go right into the electric good
so again taking the intentional damage here in order to skip a very long attack
animation then we get really close to his inner in order to skip a very long attack animation.
Then we get really close to his inner circle
so that once he launches
that fireball at us,
we're able to utilize
that lingering hitbox,
switch out of costume
and immediately start beating
them up nice nice good all right now the hard one
so this will be the final tower like i I said, hopefully Zik can hit that
one cycle but it is a really tight
time.
And then time will be on the final hit to El Jefe
when the cutscene begins.
El Jeff. Oh my god, I messed it up!
I'm restarting the run.
Run it back.
Alright...
Now he'll do this, now he'll do this...
Okay interrupt it and then the hard part begins.
We have to get as close as possible here. That looks good
One two, three four
Now it's too slow I think
Oh so close that was so close!
That was so close. The man's got no health, he's cheating!
I know yeah.
Slightly glad you missed it
so that we could show off- He literally has no health
and somehow it doesn't work.
I think he was just a little slow getting out of the costume, unfortunately.
You can blow on him and he dies.
Yeah.
Time will be coming up...
Swing! Time. Time will be coming up.
Time!
Hey, you got the Sky's Boost though.
I'm happy with that.
I got you a trophy! i'm happy with that 45.
oh my gosh all right that is sly 4 episode 1 episode 2 coming soon to a GDQ review.
But yeah, thank you for having me. This was... I'm so
glad I got to show this game off. I love this game so
much. Yeah,
I just want to again give a shout out to GDQ for having us.
Having the Sly community here it's really cool to get to see two Sly games at a GDQ
Um uh shoutouts to the Sly community in general
It is an absolutely fantastic
community to be a part of.
If you like Sly Cooper,
if you want to speedrun it,
it's genuinely
an amazing place to be
as someone who sometimes
feels like can be not good at the game or outside of the community does a very good job of always making me feel like it's a home, and I love it so much.
And I appreciate everybody in the community um yeah
and if you want to ever watch more slide speed runs name ashra cinder
you won't find better sly cooper content so uh make sure you go check them all out and uh that's all i got stay
tuned for more runs today today is a banger day of runs yeah great, good job man.
Thank you.
Let's keep that applause going for Zik and Nave!
The Sly Cooper block...
What better way could there be to start your day
gdq i mentioned earlier we got that bid war coming up for void stranger our very next run last time i talked to you violet i said was running away with it violets in the same place.
Hi everyone, I'm Spurry Alice and I am super excited to be showing up Void Stranger today.
Void Stranger is a Sokoban style puzzle game
but it's got an extra layer of like
mysteries and meta puzzles
and other such things, a lot of people compare
this game to games like Outer Wilds or
La Mulana, so if any of that sounds
even a little bit interesting to you, I would absolutely recommend
picking up this game for yourself because
this run is going to have a lot of
spoilers both in terms of gameplay and
story coming up very soon after the run starts
so with that said um can i get what the
current winner in the palette choice bid war is?
Absolutely, green is the current winner. Okay I'll get that change as soon as we
get into the run and with that said we can get started
in three two two, one.
Go!
And with that I'll turn it over to
my commentators to introduce themselves.
Hello, I'm Akko. It's short for
a chocolate orange but it's not a big deal.
I started playing Void Stranger because Spirialis paid me 100k channel points to do it
I'm Evan's Fight and I go by Scott
I don't usually play puzzle games they're really far out of my comfort zone but
spirialis convinced me to give it a try and i had a lot of fun spent a lot of time but i really
recommend it all right hi hey man i'm carlef Spree Alice asked me to go on commentary for this game
and then I played it
And then I really loved it
So hope you all enjoy
Um...and I do want to briefly mention
We will be leaving the Color Choice bid war open for the entirety of the run.
We can change it like every five minutes or so,
so feel free to let us know if that lead changes sell.
With that said as Spirialis mentioned this is a Sokoban style puzzle game but
our main way of interacting with the game isn't really by pushing blocks around it's more by
manipulating the levels themselves so the first item that we're going to get is a rod
that allows us to pick up and place down one block at a time
And then we also need to get three-and-a-half other items in order
to complete True Ending if you want to talk about that.
Yeah so usually as soon as the game starts here
you'll see that Spirialis will head for the stairs
and usually in a casual playthrough
you'll be heading for those in a linear fashion
but because a lot of progression in this game is knowledge-based we're going to use our knowledge
to find secrets and acquire those three and half items as well
as kill two specific enemies to unlock
the secret area at the end
that we call Diz, which we complete to get
the true ending.
The most important item for us to
get is the wings because it improves our speed and
decreases the complexity of puzzles that we have to actually complete to make it
through the void.
It allows us to cross over single block gaps
without falling, and you can also use your
rod that you see Spirialis using now in order to do that. But let me talk about what just happened.
Yeah, so one of these main venues of transportation are these locust
statues. So as you can see when Spirialis had three Locusts and he fell in front of the
Locust statue hole instead of dying, he teleported to floor seven.
So four plus three is seven.
And now we have our second non-Locust shortcut, which is intended to find and that brings us all the way to floor 23.
After that we do have one more method of quick traversal
which is that once we reach floor 28 here
We will find a room that does not have
a wall blocking us off from the UI.
So you'll see in the bottom right
we have the floor number and then
in the middle of the bar we have locust number and both of those values are
really uh important for us because the the locus value if you change it that tells you how many
floors are going to work at a b statue and then you can of course as I mentioned
directly manipulate the floor number in the bottom right in order to go to an arbitrary
floor. We could also use the HP value you see in the bottom left
In order to store a value if we need it later
But now would be time for a quick donation
Absolutely
We have $25 from court High Sparaz, Coral, Akko and Scott.
So happy to get you to showcase this on the main stage
And thanks for all four of you being some of the most welcoming
and most chaotic friends I could ask for
Thank you, Corey.
Yeah, thank you, Corey.
Thanks, it's awesome.
So now you'll notice that we teleported perfectly
to make it to the next multiple of 28.
That's where each of these tree rooms are
that allow us to manipulate the UI.
We're getting the number 55 and 56 here because those are both going
to be pretty valuable for us to get to our next goal.
It is important to note we are not going to 67, which is where the Wings brand,
which will explain what a brand is in a moment.
But that's where wings is supposed to be collected but instead
we'll be going to room 157 because it's actually faster
to get there with our traversal methods than it is to go to 67.
Do you want to talk about what a bound room is?
Yeah, so you may have noticed earlier
that we entered a room that's
kind of just a six by six grid and there are boards throughout the game that scribe
a certain pattern in a 6x6 pattern. And if you take the pattern from the boards
and you make it in the six by six rooms
and then you fall down into the void, it takes you into a secret room
which is where most of our items are.
So you can see Spirit House closed the game there.
It wasn't a game crash, so we had to
even with the UI manipulation
we had to duplicate that 56 number
twice because we wanted a 56 HP to store and to go to b156 in
order to get to the awesome floor 157 that we're about to draw that brand that was just explained on
157 is a very valuable room for us along with Room 53.
So remember both of those numbers, we're going to see
both of those rooms I think twice because we can draw
relatively arbitrary shapes here
because of the amount of glass or is it ice in these rooms.
So, um...in this case
We got to draw the brand that was supposed to be on floor 67
And so, uh, it's important to note
that because of that, we're going
to get spit out relatively close after
that on floor 71.
This will be important later for our traversal.
And conveniently, we have 12 Locusts to get us one floor away from another multiple of 28.
More UI manipulation here to
get our stored HP 56 value and
turn it into our Locust, and then kill ourselves three times to go to
53 Locusts and replace our floor number with
53. Our second brand room that we'll be using a lot.
The next item that we need to get is the sword, it is the second most valuable
item um and as you can see uh as I mentioned before there's a lot of glass here so this
makes this room very manipulable. Take note of that rock in the bottom right corner though
it'll be important later.
So we are going to fight Tan here in order to pick up this sword
this fight is completely deterministic and tan only moves when you do so as long
as spirialis makes the exact same inputs as he always does. This fight should
resolve very quickly. I will
quickly point out that there are those statues
on the left and right that are blocking our exit
Those statues disappear if you kill all entities
that are not you on the stage.
And just like that, Tan is dead!
So we've successfully gotten the wings and the sword,
We now need to find the memory cube or the void memory more accurately.
That is our third item
and then we also
in having this sword, we now have the ability
to go kill two enemies that we need to.
Yep, one of them
we're staring at right now. Talking Head Gore.
It won't be really a fight more as such that she spots
that we have a sword and that she just really is sick
of this place and so...
We're just gonna have to put up our misery.
More for us, because we get to progress towards trending.
And after this, um...
We'll be heading up to that top right Locust statue since we have 53 Locusts
143 plus 53, nice a multiple of 28 right wow
nice man so a little bit more ui manipulation here a
bit more advanced but now we're going to head back
to our good friend 157 just go to 153 which is yes a multiple of three good job everybody let's go
a couple more floors here, but
nothing too crazy since we have wings and swords
so let's just go back to 157
very quickly. Yeah, we're going to be
inscribing at brand here which is
technically... It's the first brand that you should encounter
technically the zeros um but that will bring us back close to
the beginning of the game we didn't mention this earlier when we were
talking about traversal methods but uh as i mentioned before the each brand will take you to
the room a room rather that is immediately after the room that you should be inputting the brand in
but now would be a time for a quick donation
absolutely we have 25 from carerium who says i love spiralis that's my goat good luck spirals have fun gonna cheer you on from the back couch with all the five and own
gamers hi scott hi ako hi coral y'all are the best there is and just real quick i want to say we
have a new incentive that is open it's for the the Middle-Earth Shadow of War run,
Fight Sauron. It is an extra
boss at the end of the run. So if that
sounds interesting, don't forget to scroll down
and assign your donation to an incentive
when you donate.
Thank you very much Carrie that was a wonderful
donation. He's my go-to Carrie thanks
Spiralis just collected
this cube that you see in our hotbar now, and what that does is it allows us to talk to rocks.
Don't ask how I know!
But now we're heading over to floor 30 to kill the second enemy that we have to kill.
Sorry, multiple of 28, we're not stopping here.
But once Frielis gets here,
we are going to be striking this statue 23 times and then waiting 23 seconds so
Salah good luck all right let's see we have 100 from CDC who says I needed to make sure i was up
for void stranger 2024 was a great year for video games and void stranger was the
best surprise and my favorite game of the year i love the part when gray redacted and redacted
baby redacted lily redacted I'm not sure what that all means but
I hope you all understood that.
I do.
We also have $10 from
Gooey Phantasm. Hi Sproulis
it's so awesome to see Void Stranger at GDQ. Thank you for this run!
System Erasure's Discord server has your back. May you attain enlightenment.
Oh we didn't do the sweat that time.
So Spirialis did a little tech there where I believe when Tails' tail, that tail is the enemy there.
When Tails' tail comes into range even if you would otherwise not be able to attack, you can there.
But real quick what just happened is that
Spirialis used a B statue
to warp our way to another multiple of 28
but that also sets our Locusts
to 0 and that's very convenient because we needed
to get exactly floor zero in order to get our three
and a half item uh so we're getting an upgraded rod here this is the super rod
it gives us a backpack of sorts where you can collect as many tiles
as you want from the level.
And it works sort-of like a sack so that
last block you collect is the first one that gets placed down.
We're going to jump right into 053 and then put in a very late brand, the Sif Brand.
Can I just hear a DIS noise?
Yup.
And this will take us to the very late part of The Void, Room 224
and then what we're going to do is input the DIS band
to get past the end of The Void the supposed like computer system or server that is running
the entire board if you want to talk about that yeah so now we have all the items we need
uh as well as the super rod and this is a sixx6 room like the rest of them have been but
the difference between dis brand and every other brand is that this has no brand so you progress
into the disc world by taking away all the tiles which we need all the items for.
And the reason we have to go
to exactly this floor
is because every other brand room,
every other 6x6
had at least a rock in it
which you couldn't get rid of
no matter what you did.
Um... Now that we're here
We can take the opportunity to explain a couple mechanics
You'll notice that um.. The stairway
is technically open for Spirialis to go through
but there's that black statue staring at it. If we try and go into the stairs when that black statue is in front of it,
It will completely reset your run. It'll put us back to floor one, it'll reset all our values So we don't want to do that.
Instead, we have to complete the puzzles
that are requested by the other statues
that we saw in those rooms which are ad statues.
By the way keep track of who's who this will come up later
so ad statutes give us a puzzle that you have to complete in the room and we clear
those statues in order to move the sif statue.
Similarly, we see various other statues that are related
to different void lords that exist
in the lore. For example
the statues that were running past in all of those rooms were Mon statues which will turn you to gold if you have line-of-sight to them.
You see them being very relevant in this room and we have to make sure we don't have line of sight
to any of those statues.
They do see in all four directions,
all four directions that is.
And then you'll notice
that there's these other statues
that are flickering every time we kill something and they disappear once all of those die.
Those are the 10 statutes that I mentioned earlier.
Now would be a good time for a couple donations.
Absolutely, we have $50 from Crystal Ships who says
It's great to see four of the coolest people I know on stage at GDQ
I've never been so excited to have a game spoiled
Shoutout Spiral Alice Thank you so much Crystal I've never been so excited to have a game spoiled.
Shout out Spiral Alice!
Thank you so much, Chris.
Yeah don't worry we're not spoiling too much.
There's a lot to this game.
Spiralice just went through one of my favourite rooms.
You have to pick up your wings block in order
to complete that room, and in doing so
you have wings only half the time. When
you place it back down, you get access
to your wings again, so it's really fun.
You may have also noticed that while
we were doing that, the statues around the room
were lighting up those are put a there's our lab statues and they put a limit on
the number of times that you can use your rod you see one in the top right of
this stream as well as in the center of this one as well.
So that room, the one previous to that
one, that was probably my favorite room casually.
The solution for that is
there's a rock there and because we have deployed memory
we can talk to it. And the solution is if you talk to it like 94 times
or something ridiculous like that,
it says like, hey, why don't you change the color palette?
Which is just the game's way of getting you
to pause the game,
which is what progresses the statue on top of the button
that we use to open the staircase in the room.
And speaking of changing the color palette
I assume we're still on green
it seems like there are a lot of green believers
I saw it go up to like 300 bucks.
Green is still in the lead, but of course you can change that anytime with your donations everyone!
So i heard from a bird that Spree Alice hates the yellow palette
so if you want to annoy him go ahead and bring that one up.
Oh my god, my favorite room!
So as he saw with the one room where
you have to take away your wings,
the game forces you in your first turn
to take away your sword and so you have to
go back and push some of these statues just like
pre-sword it's really fun and you have to use your shortality at
the end of this there's a really clever puzzle
uh this is one additional mechanic that we have not yet seen.
Those blocks with the X's on them, they will kill you
with a lightning bolt if you stand on them
and they'll heal enemies which we'll see right here.
You'll also notice that Spirialis is
traversing this room in a bit of a strange way despite it looking like it
would be relatively easy to just go and sword all those enemies. There are once
again add statues there that give you a specific puzzle, and in that case what it is
Is that you have to kill them in a specific order with specific methods
By the way remember the room we just went through
The plus sign is very important there
It'll be very important for later, don't ask how I know.
These statues by the way can only be moved one block before they get stuck in place.
And then the statue that Spritellas is pushing right now
create a block if they're pushed into an empty space.
That would be a good time for a donation. Absolutely! We have $50 from Squeal, hello from the back couch!
So glad to see Spiral Alice on the big stage.
It's been so awesome to go from watching you play this
casually to destroying the speed run and making new routes good luck with the number manipulating
and the boss fights and there's mob segment but don't ask how i know um oh by the way pop quiz i told you about all these statues which one is in
which order too late spirial's already figured it out good job there you go now we're coming up on Good job.
Now we're coming up on the B boss fight, so B transforms into this massive beast and spawns a swarm of,
say it with me... Flies!
Not Lord of the Bees.
Yeah, so B is short for Baal-Zabub and if you've been paying attention I've said the names of several other Void Lords which you may be able to notice via the short versions as well but real quick let's talk about
the mechanic here. Yeah so
this fight might seem random at first
but it is completely controllable
when you hit B all these swarms of flies come out.
But they swarm on your initial position
so you can always control them
and make sure that you're passing time with your rod
since this fight follows the same rules as 10,
as we saw before.
B is completely gate-kept by the game rules
so...
Completely safe.
Ooh nice job like pausing there to think about that one.
Oh she's all the way over there!
No we're good though, that was the last hit. Very nice.
Yeah so if you couldn't tell, B's HP corresponds
to a number of Darkflies that still exist.
And each time you hit one of those her HP goes down by 1.
But yeah briefly I'll mention some of the other names.
Mon is Mammon, Gorr is Belphagor, Tan is Satan etc.
With that said we are now into Sif. So as I said earlier
almost every enemy in this game
respects the
sort of game rules
like game ticks and
discrete units of movement that you have so for example earlier when we ran into
individual enemies or even during the b fight or the tan fight you saw that um they would
only move when the player moves and they would take one action each time you take
one action. And they also have all their attacks happen in discrete intervals like single tiles.
But SIF completely bends all of those rules.
You'll see immediately that
SIF's attacks are on timers
that are completely independent
of our motion, and they move
continuously rather than discretely.
At this point it doesn't matter if we void but
that is what happens when you uh die
when you have no locusts um so b in the previous fight ate all our
locusts because she represents
gluttony.
And if you're paying attention, some of the other ones match as well.
The gore statues turn you to gold because
gore is greed.
With that said, as I mentioned this fight is all continuous
attacks while we still have to move
discreetly so it makes for a very
challenging boss fight where we have only one
HP. Yeah this fight took me
in the ballpark of 8 to 10 hours
to do casually. It's really tough.
Sif has 28 HP
and you can decrease
Sif's HP by one by attacking her with a block from our rod.
So you have to eat away at your platform that you're sitting on in order
to attack Sif.
Sif will advance to Phase 2 after getting hit, I believe 16 times.
So we want to just barely ride up on that here by hitting Sif 15 times and then with 28 total hp once we've depleted the entirety of that
we will advance directly to phase three um which is a desperation
phase that we just have to survive in order to beat Sif.
So you'll see Spirialis unload here while Sif is charging up an attack,
and that will put us into Phase 3 as soon as we're out of this.
You'll notice he makes this this sort of checkerboard
pattern when he picks up the tiles,
that's just the fastest way for him to pick everything up while also
giving him the greatest range
of motion he has to dodge all of Sif's abilities.
Yep, also light flashing uh lights warning
yeah minor flicker warning here um
yeah here we go into phase three this is um sift's death fruition phase which is they're gonna be throwing everything they have This is Sif's Death Thruition phase.
They're going to be throwing everything they have at you, so these squareaways here,
you have to step over them before they completely overlap on your initial square
and the second attack or the second shot type rather will be these diamonds. They have a kind of generous hitbox but they can
be really mean with their spawns. Yeah I think those-these square waves are super cool because it's like
basically forcing you
to play with the fact that you
moving in discrete units
while Sif is making these continuous attacks.
So those square walls will kill you if you touch them,
and they are completely solid so we have to skip over
them with our movement options.
Oh my god!
Nice!
But something else that's interesting to note here about Void Stranger is
that it uses two-bit color, which means we have four color options at any
given time and all four of those colors are on screen right now,
but as we get to the end of this desperation phase you'll see these
4 colours go down to 3
I might be a little early there we go down to three and then down to two um
and then we use a little bit of dithering before we go down to one just bang and that is the sift boss incredibly well done scurry alex
i was hoping you'd be the first try but we'll take second try
that's all right i mean that first attempt didn't count.
It was early.
But yeah, thank you everyone who donated for that.
We were really excited to show that off.
Yeah, that's awesome.
I'm super glad I got to show that up on stage.
This... That's awesome. I'm super glad I got to show that off on stage. This is finally
going to bring us
to the last part
of True Ending.
There's going to be
a lot of cut scenes here,
so Sal, if you wanted to take the opportunity to read a few go ahead
absolutely first i remind everyone that of course you can still change the color palette of this
game green is in lead but violet is catching up so don't forget
put your donations towards that incentive we also have 23 from devois who says here's
my favorite game of 2023 and comet six two five with $20 says,
Hi Sproulis!
Hi Evanshite!
Hi Akko!
Hi Coral!
Hi comet!
Hey man.
Thanks for the donation.
Got time for one more?
Sure.
We have $10 from Chewy and Cat!
Was so stoked to see a Void Stranger run!
We've played this game for so many hours,
And this run is still blowing our minds.
Incredible run.
I agree, this was phenomenal to watch. Such a good job.
This is Lev by the way. Spoilers!
There are spoilers in the true ending final cutscenes.
Wow, that's crazy!
Lev was pretending to be dead or maybe was dead and then got resurrected by uh by collecting locusts um which
gore helped them with which gorr was also no sorry mon
yeah
mon was supposed to be dead
the embodiment of greed
um
i guess
did we mention
so
we all
i guess i should go through
the other void lords we We have... what's the order? It's Ad-Aos-B...?
Yes. Then Mon.
Mon, Tan, Gor, Lev, Sif.
Yes. I don't know what that was.
And some of them might be more obvious than others like S Sif is Lucifer. Ad is
Abaddon.
Lightning Bolt.
Lightning Bolt!
Right, each of the names is just a
three-letter substring of one of those Binsfeld
demons I believe.
Aside from Ad right?
Ad isn't the... Right, Ad is
a completely separate thing.
Nice try.
Also want to say that at the end of this cutscene section is going
to be the last chance to change the color palette so if you
want to get those donations do it now!
Do it right now. Right now. Come on, Violet.
Yes. Oh, come on.
I like the violet color pilot.
Wait, let's go yellow?
Let's go yellow.
Um, so add It's so yellow. So Ad possesses us here to fight Lev, very surprising plot point if you uh,
come into this after having played
much of the game.
Yes, your Z and you solved it four seconds
in a play actually.
Right. Shoutouts to B52 as Lily, great puzzle guys.
A lot of this cutscene kind of comes out of nowhere when you're playing
this game casually and you have to do some piecing together the lore in
the same vein as Dark Souls
games, in order to actually understand what's going on
in the plot.
Yeah it's delivered very
non-linearly
well I mean I guess it's kind of weird to say non-linearly because the flow of time in this game is not
really linear either.
If you were paying attention when we were messing with the UI,
you might have noticed that there is a date on there. So if you want to go back and
look at that, you can maybe learn a thing or two about the game.
Alright, we're getting to
the next part of the run right here
that's right it's our RPG fight
in my puzzle game actually
I love genre swaps.
So you can see they pulled a big Gundam
and we're level one, so this might be kind of hard.
Might be kind of hard.
Oh, that's why we're void zero!
Yeah, I kind of wonder if we're the zeroth or first lord?
Guess which position Lev is.
Is it 6?
It is 6!
That's crazy.
That IS crazy.
But, Lev shouldn't be able to kill us right
right that doesn't sound like a very true ending to me
yeah the giant mick that's creating a star over here shouldn't be able
to kill us. I agree.
The, um... the sides of the mech
kind of look like
Majora's Mask.
Yeah!
It does.
I can see that, yeah.
Got the spikes coming out.
Mm-hmm.
Green supergiant.
You can read a couple donations.
I have a very special one here. $223 from System Erasure!
Simply good luck.
Thank you so much, that's the developers.
Yep, System Erasure developed both this game
and Zero Ranger was their
previous game, and both those games are incredible. I absolutely
recommend those to anyone watching this game.
And so for
what it's worth, we did give a pretty strong
spoiler warning at the beginning,
but realistically
we didn't really spoil
the puzzles or a lot of
mechanics are still unexplained
and there's
a lot of story to go through even if
you did see this.
So please don't be discouraged
just because you watched this run. If this
seemed interesting to you, please
go play this game. I love it so much.
I watched a run of this before I played it casually.
Yeah, I watched Spirialis play the game though!
Yeah, I got very little out of watching this one.
Shoutouts ArchieThon!
Can we get a final pallet choice check?
Absolutely. It's going to be green.
Okay, and we can close
that bid war now because this is gonna be our last
chance to change it.
Archie Sun real quick. Celeste Community Marathon
where we play other games
check us out twitch.tv
slash celestecommunity
I guess now would be a good time if you have
shoutouts for us.
Yeah, first of all, shout outs to my commentators.
All three of them played this game because of me and I really appreciate
putting in many hours to play this game
and then helping out with commentary on
this run uh so shout outs to them uh shoutouts to the system erasure discord um all people there
very good at making memes i I'll say that much.
Lightning bolt!
And also shout out to the sluss community and all those people filling up the bat couch right now.
Gotta solve them. I'm going to go back and try to get a batcatch right
now, kind of solve them.
Any shoutouts from you guys?
Shoutout to
once again.
The Steam Summer Sale. Their games are never on sale ever it's like once in a lifetime
fire so you guys gotta play zero ranger
and wood stranger
which one of them did the did the
soundtrack shout outs to
brodsky
the soundtrack for this game is incredible
it makes it so that you can
sit in a room for four hours stuck on a puzzle
and not mind, it's so good
the art is also
incredible
but yeah also I wanted to shout out The art is also incredible.
But yeah,
Also I wanted to shout out Blaze producing right now and all of the producer team
It's wonderful working with them
And shoutouts to everyone on production
Now and throughout the event.
Doing a great job.
And great,
now we're in our shmup.
So,
right,
stage zero.
We only have one stage.
The shmup is basically story so like it doesn't matter that much but I'll just
explain the mechanics anyway, so killing five enemies equals one orb there will be four spots
in the shmup that actually matter for the speedrun in determining when to press the stage. So right now, there's a lot of secrets in this
game that are actually
important for the speed run
and determining when to progress
to the next part of the stage.
Right now, if you play before some of Some of the secrets are actually like breakpoints for when this stage continues.
So right now, uh...the main focuses are killing um...
The last big ship in each wave of enemies
And we'll see a bit more of the enemy types later
We have two main mechanics here, we have our blade which kills white bullets
and enemies of course, and we have our hold to shoot so
Argonne. It's actually a fun fact it's a little more DPS if you
shoot while next to a big ship like right there because the wings like the flickering
wings actually do damage along with all four of your bullets being like shotgunning the enemy.
If you, if there are multiple enemies that you have to hit is it better to store them?
It depends on if you can actually hit all of them with your Golden Wings.
If they're spaced out, then you want to use them as sword.
I'm not too familiar with this section...
...I'll be honest, I'm still in the Sif fight.
Play it once.
Oh yeah,
one of the breakpoints right there killing that big ship early.
I know this song.
There's a lovely vocal version
of this track if you go and play
this game yourself. Or, if you don't, go check out the soundtrack anyway.
Yeah, these orbs have a lot of mechanics in addition to some that were mentioned before.
What I did just there is that if you blow one of them up using your ranged attacks
it will clear all the wolves on the screen.
Oh yeah.
Which is super useful, especially...
There's a harder shmup version as a minigame that is absolutely brutal and you want to
be familiar with every mechanic this shmup has offered for that.
That's the hard mode of this, it took me a while
to clear but I think it was really fun to clear
and worth. System Aeration never lost their charm
when designing a shmup.
Yeah, we talked about how hard that sith boss fight was
and the hard mode of the shmup is arguably harder than
that believe it or not.
How much time do we have left?
We have like
three minutes left okay with this black hole mini boss real quick
uh make sure to check out spherialis at twitch.tv
spiriallis spelled exactly as you see on your screen right now
uh he streams odd hours sometimes 18 hour screens if you like if you're into that
not recently but i might have done that in the past.
Streams all kinds of stuff...
Are you planning to do some more voice danger runs after this?
Yeah, I might try some weird categories
like all endings.
Ooh!
That would be a long run.
Depending on what you consider an
ending in this game there's somewhere in the range of like 10 to 25 endings.
This game has a ton of content. Even after finishing True Ending if you want to finish all the content in the game,
you're like maybe halfway done.
Yep. My casual playthrough which was all endings pretty much
was 99 hours and 99 of those hours were with Spiralis' help.
Helping me every episode of the Let's Play, very fun.
Last time an enemy is here, kill them fast to get to the boss.
Do you want to mention your stream too?
One last flashing light warning by the way.
Yeah, flashing lights
when this
sky explodes. This is left
by the way if it wasn't clear.
Yep so six orbs on the statue here.
Yeah he's collected a six human souls and he's like...
I've seen this movie before!
Six human souls we're going to break all of them at once?
Oh my gosh.
I mean, we had Undertale yesterday, I have to.
That was yellow though.
Yeah.
Alright and time is gonna be when the statue explodes in just a few seconds.
Yep, but what if? Nah I'm kidding.
And that's time.
But what if, man? Real quick. If you enjoyed watching us here, myself, Coral Reef and Spirialis will all be on for for rabbit and steel tomorrow afternoon like 430 ish. So if you enjoyed listening to us, come back
Along with court who's
Back there.
I know I'll be there.
Looking forward to that, that's going to be a lot of fun as well.
Anything else you wanted to say Spirit Elves?
No,
I think we've already done our shoutouts
Any last words from either of you?
Enjoy the rest of the event.
Thanks, guys.
All right.
Thank you.
Thanks for having us.
What an incredible run.
We are going to take a brief break, stand up stretch, get some water.
We'll be back in just a moment.
We'll be right back. ¶¶ so We'll be right back..
.
. so GDQ Universe, make some noise!
That's right. our next run is a championship rematch last seen at summer games down quick 2019 we have
the sgdq kirby air ride championship introducing first the challenger from
new jersey with a personal best of 19 minutes and 20 seconds pair strike Strike!
Boo!
So disrespectful. And now from California with a
personal best of 19 minutes and 4 seconds, the reigning and defending
champion 1 David Jay.
So get hyped,
get loud and let's
get ready to
Kirby Air Ride.
All right
everybody this race is All right, everybody.
This race is set for Kirby Air Ride!
All tracks any percent. That's right anything goes no disqualification
Are we all ready?
Real quick, colors.
A bid war for colors.
Indeed there is.
Purple is the winner and in second place
we have green.
I guess I'll go purple because i'm the defending
Whatever you say
Alright, I guess
Sure, if that's how you want to do it
Okay. I believe we're ready to get started. I'm ready. So, I'll give a countdown.
Three...two...one...go!
And they are off.
So this is All Trax. Last time they did all tracks, no duplicate rides so
They needed a different vehicle for every single track. This is just normal
All-tracks. They can use whatever vehicles fastest.
We're going to all out with speed this time.
That's right and what are we seeing here on track one?
Starting off with a rocket. This vehicle basically gets
a lot of speed from boosts and from killing enemies
And so it's fast. The course is just an oval
So you only have to do a couple boosts. We can take the rest
of the turns pretty simply. If you
want to see like the fastest too, you
kind of want to look at my screen.
I don't know about all that.
Is that a 15?
He maybe missed the rail on the first lap, but...
Bigger numbers in the corner of your screen than
I am on David's screen right now.
Bigger is better.
Oh, well, oh, that's a fluke.
Seems to be an early lead going one David Jays way.
So for Valerian, David is going to be doing jet uh it's technically a little slower but overall when he
does it but it's cool but it's cool i didn't i didn't want this actually yeah pretend i didn't
get this wheel and on fair strike screen the classic
the fastest,
the fastest vehicle in the
game for best most every
track.
Yeah you're gonna be seeing
the scooter a lot this run
the wheelie scooter explain
that explain to the people
at home why the wheelie
scooter is so fast.
Yeah so you saw right there he like flies off a ramp
if you flick down right before you go off and jump you end up gaining a ton of speed as the
wheelie scooter and then right here he's going to do a spin dash where you spin into the wall
and probably can't do that i think that's why he's doing jet because he's scared to do this wagon
maybe it might be true it may be true it is true i have receipts to prove it he wanted
a gentleman to not do the swag yeah so the swag dash can lose you like 10 seconds or more if
you fall off with it so i think that's really funny no true i'm gonna live i think you need
about ten seconds if you wanna get back into this my first lap was to be honest oh he's got yeah three gained three
seconds on that first lap but he had a 45 that's pretty bad for
scooter oh you don't know that you When was the last time you used scooters?
Fucking malarkey.
This morning?
All right, two for two with the swag dashes.
Two for...
Just call it a twofer where I'm from.
That's my babe.
New Jersey.
Integrity and morals.
Like California where you wear sandals all day, whatever else you do.
I'm afraid to ask.
Because I'm afraid of California.
Yeah, Shake Shack's better than In-N-Out, I'll say it.
And a lot cheaper.
See? The people agree.
Um so... Huge pop. So, yeah, we're doing Wheelie Scooter.
Wheelie Scooter is really good because it could jump and it could do
a spin dash. Did we explain the spin dash yet?
Yeah. Okay, well yeah, it's a quick little
glitch where you spin and you charge on the on the
wall and you get like a i don't know you it speeds up really
quick and then you'd like shoot off of the wall so
we actually don't see much on this track other than the uh other than this oh wow
that's one of the reasons that jet is like pretty competitive is that scooter doesn't
have a ton of spin dashes.
I say it's competitive as there's lost 10 seconds, so it was a pretty bad run but...
We go to Sandula though this is the level you were practicing just before
the race started. Yeah we're looking pretty tight on one
This is one i didn't need to practice because I'm locked
in,
locked in.
Now the people at
home may have seen
the interview segment
done yesterday
between Parastrike
One David Jay, the Great Kung Fu Fruit Cup
and The Great Kizeron.
If you did our sincerest apologies
that Pair Strike
chose to go into business for himself
he accused his opponent of cheating
and even made an attempt to steal the belt off
of his shoulders. That is not what speedrunning
is about. You unfortunately saw
the dark side of speedrunning there,
but here we're to see all of that
negative energy put into the sticks
to determine who the true winner is,
the way it should be.
It's my belt. I'm going to bring it back.
He made the belt for me.
No? He's my biggest fan wrong amazon made the belt that's kind of true shout out to docals.com that Shoutout to decals.com.
The packaging's a little confusing.
Just because you don't know how to open a UPS package...
You gotta pull a little label.
That's not standard. It's not normal to code.
Not how it goes.
We want to kill enemies too, you get a big speed boost doing that.
Yeah, it's a big thing killing enemies is very fast.
That is a very big thing.
That's one of the things that makes Scooter good as well
is that he gets a lot of speed from killing enemies
so we try and aim for that. We try to pick up sword when possible because I can slash through a bunch of enemies
and get a lot of speed. Makes you look like Link too, that's pretty cool.
That's true. Yeah.
That's the most important part actually.
I think so.
I'm very green, I'm very Link-like right now.
True. Actually I couldn't even really see my character. I'm very green. I'm very Link-like right now, it's true.
Actually, I can't even really see my character because it's a different color, so just keep
that in mind.
Yeah, normally you're the blue Kirby from New Jersey, but in this case it's green.
It's green all the way.
Green Kirby from parts unknown
Parts unknown
Sandal is looking pretty bad for me.
It is not good good but better than yours
actually this is a pretty healthy lead yeah i thought it was a healthy lead it's only two and a half seconds that isn't close we're going to the ice stage it should be
by a lot colder okay cold uh slick holder this stage is hard there's a lot of very like specific
tricky tricks yeah a lot of doing spin dashes into like getting a huge launch where if you mess up the
spindash at all you won't get the launch at the very end of it which loses a ton of time and this
is called a charge slide right here we're gonna hold the charge the entire time, but we kind of like
break it so it won't stop us. It'll just keep increasing our speed and then we could go down that
ice mountain really fast and well.
And we're gonna do that...
And that's a Japanese-only trick?
We're playing on the Japanese version
just like we did our last run.
We remember. Yeah, you don't need me to tell you that. The rocket is also quite a bit faster on the Japanese version of the Rocket Star which is what we used on
first course and we'll be seeing it one more time later as well. For all the Rocket fans out there.
We haven't explained Dale, is there a Dale in this? Yeah, in the tunnel.
Oh, in the tunnel. Fake fan! My fault.
Read the wiki.
Everyone loves Dale, where is he hiding? That there is a couple of little light bulb dude.
He's a lightbulb dude.
Who's our friend?
Yeah community mascot. Cool guy.
Isn't that our hashtag? Hashtag Dale with the run?
So if you want to donate or something...
I saw Pitbull always tweet that. Hashtag Dale.
He's a Kirby Air Ride kirby right super way back
what do we have on the belt here we have a spiky pink guy
we got the wheelie scooter logo we got the logo guys yeah no are you dead yeah um something start with a p
maybe starts at the p and then there's a green bird courier the birds which you actually really
don't want in this speedrun ever it's a bad omen on the belt you could have done dale which everyone
loves i got the files mixed up and a lot of PNG files.
It's not their fault, they did good They have good packaging
Good quick time
That's human error
I didn't get the triple booster It's human error.
I didn't get the triple boost strat this week, whatever. Sorry your coldo was better than mine. Mine was hurting.
I'm falling behind here. Sorry, I'm gonna come back.
KSRF going into the second rocket star
magma he's gonna get like a 210 here i'm sure a lot of straight lines on this track
not a lot of turning so this is a pretty good one. It's very dark.
So there's a cycle, this is
a big cycle based
gameplay level
so there's basically just
a normal cycle we're trying to make,
and if we miss it,
we lose like five seconds.
You hit it there going down the middle?
Yeah,
it was that middle.
You want to get the middle path for all three laps.
Yeah,
and basically the left path is so slow
that if you get there early,
you end up on the left path path but it loses so much time
That it doesn't actually save any time
So its faster to just wait for the middle
So anytime lost in this level was intentional?
Yes
Like everything I've been doing right this is all going according to plan
a little trick you can actually boost multiple times on the booster you just press a twice it gets me twice or you can even do it more than twice
depending on how fast you're going so that's pretty useful
oh i don't think i'm getting it i don't think I'm getting it.
I don't think I'm getting it, fellas.
That's not good
but it's alright.
Let's go on the right path.
Yeah, that wasn't too bad.
I got some time.
Let's see one day
of a big blast
down in the middle.
Oh, barely. Barely? It just turned... though big blast oh yeah i'm down the middle barely
apparently it just turned oh you mean like barely like almost too early
yeah yeah you almost went left wouldn't be that bad
like if it was that early i would have uh
just held a boost on the railing we're doing fine
one day has almost caught back up here so i said
constant blast so humble too great guy so humble
he's the people's champ oh yeah he's the people's champ
got the charisma of the american dream dusty roads true and the hairline of kurt angle I told you I was gonna get you.
I told you I was gonna get you.
Nope, that wasn't that funny. Paul thinks he's cool under pressure here, but he cracked like anyone else.
No.
He's not even cool without the pressure.
She's better from behind.
I'm a hard-boiled egg.
Puck player boy. i don't crack i guess they do crack yeah i don't spill out
of the whatever you might maintain your form but but you crack, but you stay pure.
Almost tied!
See? Cycle-based gameplay.
What was that? A 7 or 8 second
save? Yeah, a nice 8 second catch up.
Hey Rune,
this one's fun. Going into beanstalk park here or yeah the japanese name everyone they got better names better names yeah
this one we gotta watch out for the ferris wheel here yeah right you don't want to get scooped
it could happen then he got off the scoop having a ball right now
there comes they really could actually i played that really safe. Yeah, me too.
These are marathon strats right now.
How much time do you lose if you get picked up by the windmill?
Probably like two seconds or so.
I would say three, but yeah. Maybe three. three yeah it kind of depends on how well you play the like lower section the problem is there's not
much you can do yeah you kind of just have to go down the trail there's like one spin dash
you get at the start and then beyond that you just kind of drive in a straight line and go slow.
Pretty good first lap, mid 44
Almost completely tied
at this point. Oh!
We also really don't want to fall off that rail.
Going on the lower path is...
It's pretty slow, but
it's a lot harder to do because when you're on a rail
he just drives for you. I almost got picked up by the beanstalk
there too that would have been bad or the uh ferris wheel how many buttons do you press in
this game one there's one yeah the game has one button and plays itself.
You go automatically, you push the button when you want to slow down and turn...
And use power-ups and suck up enemies. Use power-up and suck up enemies?
Like 14 other things. It does everything, it's crazy.
I feel like that's the biggest difference between this and Mario Kart.
It really is the American dream to just do everything at once.
Right.
That's the road.
Baby.
Baby.
Tell you about hard times.
Oh my god!
That's called game sense, reaction sense, young man reaction timing.
You had kind of a crazy second lap.
Yeah, I'm kinda crazy with it.
I feel like another big thing in this game is the difference between
a good time and bad time can be so big.
Like in Mario Kart if you go a little slow, maybe
you're, like, three seconds slower?
Four seconds slower? But, like, you can lose
15 seconds easily by just getting stuck
in your movement here. Yeah, pretty much every time you're doing a spin dash
if you take the like either
the beginning of it or especially the release
wrong, like you can just end up going to zero
miles per hour like instantly. And like the difference
between an average run and like a perfect run
is like 15 to 20 seconds yeah it's not like the perfect runs are so perfectly fast
you know there's huge amounts of time save available depending on how fast you especially
on this stage machine Machine Passage here.
Yeah we're in Machine Passage now
This is a very hectic tech heavy level
so we're going to let some donations roll
while we try not to screw up here
Absolutely! We have $5 from five-day alert donation train saying Dale can we put that towards that fight song incentive let's get that train going?
We have $25 from Justin. Did you
know the whole Kirby series is just a driving
game? We've got Wheel Kirby,
Kirby Air Ride and the latest Carbo.
We have
$25 from Carrie. Kirby Air Ride is absolutely goaded!
Thank you for playing my favorite childhood game.
$50 from Hamstar138, who says
A good poyo morning to all the speedrunners
This was one of my favorite games growing up Good luck who says, day of games ahead, but I'm most excited for Kirby Air Ride.
We have...
$25 from Amberlynn donating $25
to support my friend 1DavidJ j in his pursuit to retain the belt
against the awful stinky pear strike that's right that is absolutely true i know i smell good well
very well said.
I can confirm by sitting right next to him, he is in fact stinking.
Good.
Keep spinning your narrative.
We have $50 from anonymous who says does that belt give kirby the suplex copy ability
good question yeah you sucked up john cena
but he would just look like regular could be at that point you wouldn't even know
invisible
air strike losing a bit of time here yeah this was like me too it wasn't too hot
we have fifty dollars from beanie feeny hmm sonic looks really different in this game
strange but it clearly has to be sonic because only he can go that fast.
Only he can spin dash.
Alright so they're on the check knight now...
Well I'm onto check knight.
My fault, my fault.
It's the fault. Uh, it's the longest track also I personally think probably the hardest
Light work for a guy like me
Historically Paul not so great here oh you have a history
yeah when i don't because i'm not using a wave bird right there's the cheating
with the zed never his own fault whatever david's got going on this level right watch
that sgq uh 2019 run back tell me that's possible tell me what you saw there is a
as possible thing that could happen it's not a lot of attitude for just such a small man
yeah i'm big i tell you this guy's so short you can see his feet on his driver's license photo don't clap for that no stop clapping stop Stop.
Paul's still maintaining his lead a little bit.
Nothing seems too glaringly bad so far from either side,
which is good for me with this track.
This is one of the most difficult ones, in my opinion.
I don't know.
I don't know what it is about it.
It's just...
It's long and it's...
There's a lot of...
A lot of difficulty stuff.
There's a charge slide at the end of the track that will, uh... I'll try to...
Ooh.
It's a technical course and he's not very technical which is why he struggles with it so much.
He's more of a fundamental player.
Yeah. The old space play style fundamentalist yeah you have vibes base you don't need no tactics yeah he needs tactics to beat me one-on-one i don't
need tactic see this is the charge slide. This
is a sketchy one but basically you're charging and then
you hit a bump and um and then you just keep holding
the charge and you can hit all of those green booster pads.
Bit of bad luck on the jumps there at the end for me, but this is a good one for sure.
Yeah, you have overtaken one for sure yeah you have
yeah you know we're taking over yeah you have yep just like last time it's
like last time check his controller i don't know
it does appear to have a cable.
No wave bird accusations today.
I can see the turbo light from here.
OEM straight from japan it's actually blinding me that's why i can't see right
how we get sea right because of glasses i'm not wearing glasses
why don't you look up for one i'm too focused on the game. I don't look at others.
That's 236, that was really good.
Yeah, sub 240 is
really good.
So it's all coming down to Nebula here
and it'll be a close one actually honestly he could still win
nebula is uh difficult beast it's basically just like 60 spin dashes in a row trying to get good
releases off the ultimate i'm starting out pretty bad up yeah so on all of these spin dashes
too they use the d-pad um which is brutal in itself i would not recommend using the game
gamecube d pad for anything in your life especially not spin dashing you know clutch race where it comes
down to this is the final course this is the level that paul was practicing before so clearly trying
to sharpen up his tech as a fundamental base player.
I can't even hear you right now
because I'm clutching up.
I believe it, he's locked in. He in he's locked in each one of these spin dashes
can be a time save or a time loss it's all about consistency oh that's
really bad.
He got the random power-up and got the one that makes it so you can't spin.
So that's a big time loss because you can't do
any Spin Dashes when you have that.
Ideally, you don't want to hit the power-ups at all but
getting...the three you don't want is that one and then the bird and wheel
that's right Wow
I'm glad there's some smart people in the audience
Yeah
Thank you My adoring fans, thank you.
Oh, this is a real rough one for me.
They missed a couple of...
Yeah but they actually really are extremely close.
And there's lap three for Paul.
Yep.
This is set to be an explosive finish. so I'm sweating.
Both going on the last turn.
Coming up on time, you seem to be off the last turn.
I see the cake.
Yeah.
Boom! One Dave wins again, barely. Dave? barely
your champion retaining his belt one One David Jay.
The whirlwind from the West Coast.
How's it looking? He's checking.
Checking all you want.
Oh!
So nasty.
Champion, what do you have to say?
Well thank you everyone for coming out!
It's great to see all of you so early
Appreciate that for sure
Thank you everyone for watching
I mean Paul and I we've been doing this forever
We're doing a bit but you know,
we're good friends.
We love this game
and we love speed running with the GDQ
and it's always fun to come back
and do another run so any words from the loser nope he's got nothing to say all right uh and with that
i think we're good thanks end it up. Thanks everybody.
Yeah thank you again.
Thanks guys. Thank you. Good morning everybody, my name is DynamiteDanTNT and today I have an urge to dirge.
But I'm not alone!
I am not alone behind me is this incredibly handsome couch, and there's also some goobers sitting on it.
Introduce yourself, Gooberz.
Hey my name is DECosmic.
I've run this game for a couple of years off and on.
I am so happy to be here and support Dan in his UDQ debut
running this incredible speed run.
I believe I am the goober in this scenario,
I am a very long-time runner.
Dan actually got me into this game and I am one. I am a very long-time runner.
Dan actually got me into this game, and I'm one of the major routers.
Hey, I'm Maxi Lobes.
I just really like dirging.
All right, let's get into it. So time is going to start when I select normal difficulty and let's get a countdown 54321 go one go that guy in the audience gets it okay so this is dirt of Cerberus Final
Fantasy 7 this is a spin-off of the Final Fantasy VII
compilation. It takes place after
the Advent Children movie, if you guys
like that, if you're into that.
This is a third person action
RPG so understandably a lot of people really love this game
when it came out in 2006. This is one of the most beloved Final Fantasy spin offs
that's a joke by the way not a lot of people really dig this game, but it's
a cool speed game. But I'm going to
throw it over to my couch because there's a lot of stuff
to explain right now in the first chapter, so
take it away guys. Alright, so the first thing that we need
to explain is something that you may have caught Dan do.
After he started the game, he took out his memory card.
So throughout the game, we have checkpoints.
And if you have a memory card in, it's going
to take about five seconds extra every single time at checkpoints.
So we're going to be saving about three to four minutes just by not having a memory card
in, but in return, we have to do what we call save-canceling.
We're going to see one here at the bottom of the stairs.
It's just a prompt telling you, hey,
you don't have a memory card and would
you like to insert a memory card in save?
Well obviously we don't.
And then the movement here,
the main movement tech that we are
going to be using throughout
the game is called city dashing.
It was a form of movement found by a runner
called City Hall, where you dash jump aim and then cancel
that aim.
And it saves what like 0.3 seconds over just doing
regular dash jumps or something?
It's not only saving time, it's actually accelerating
a little bit just slightly faster.
Awesome.
Yeah.
So we're going to grab that MP right there.
We're gonna get the fire materia and then
head right into this cutscene to pick up
the first key card and go through
the first gate. Card keys in this game are going to be a big resource
later on as well, it's like the main sort of progression to get
through these EM barriers that enemies are blocking.
He's also going to point down that hallway
so the enemies are going to spawn sooner as well,
take out the boxes here so we can one-shot this enemy,
grab the card key, and we're on through.
As Cosmic was saying,
this is a level-based game game so it's not open world therefore they
have to funnel you in certain ways and that means we can predict a lot of things such as
that limit breaker that enemy will always drop at the maka point is always going to be in the same spot,
so on and so forth.
Yep.
And we're actually coming up on the first trick of the game.
So the main glitch in this game is called zoom climbs
and zoom hovers. Every timecent zooms in on his gun you can cancel
it within a frame and every time you cancel it vincent will gain a little bit of height
so if you do this rapidly uh he will gain height infinitely and we can just pass over some
barriers that we would don't mind her she's fine so oh he's gonna save her okay i wanted to save
her it's fine if she's okay i promise So did you know vampires can fly?
They can actually.
That's canon!
Here we go. Zoom climb.
This is an extremely difficult trick.
As Cosmic was saying, Dan is canceling zooms and cancels with the melee button.
This is R3 naturally bound on your controller in a circle.
You have to mash at about 10 APMs. I'm going to go ahead and zoom in on the button mashing
here.
You have to mash at about 10
APM, so if you can manage that
, you can Zoom climb.
To Zoom hover as we call it is 5 APM. So it's a lot of button mashing and a very quick succession.
And the caveat here is if Dan were to press melee twice
and melee near like that, he will sink to the ground.
But as Dan just did using that melee gets you a little bit of extra height.
So we use it in very advantageous spots to get over that little barrier hump.
Yep so now he's going to grab the long barrel and he has an A chain here
When you build chain in this game, your gun
will do more damage on subsequent enemies.
When that chain expires, your next shot
will have a multiplier on it. So this
boss is going to... Blink and you'll miss it.
Yeah, blink and you'll miss it. He's going to be aiming his gun up to the right...
And he's mashing shoot at the same time.
There it is.
Boss is down.
So this next trick here is called crawling in the dark.
It's not cosmic.
It could be, no.
We call it Hoobastank.
This was my trick.
We call it walking in the dark.
I really don't care that I'm wearing a Hoobastank album shirt.
It's called walking in the Dark, so what it means
is that before the UI loads
Dan is able to actually control Vincent
without being able to see, so we're getting
a little bit ahead of the game
Yup and uh now while we take out this dude's friends he's
just gonna stand here and look cool azul over there in the corner we're going to
shoot a fire shot at this guy he never stood a chance and now we're gonna do another walking
in the dark and we're going to be going to get some
some gil as well as some more mana for the next part so you've probably seen
Dan pick up some Gil throughout the run so far
Gil is an extremely
important resource as
it is in most RPGs but with
Dirge's server it's a lot harder
as I said earlier in that the levels are structured. That means you can't really grind out money in this game
So we have to do very specific tricks pick up
Very specific items and overall just avoid damage because the more damage we take that means we have to spend more money on
healing items which reduces our money that we can use to upgrade our guns at the end of every
chapter did you see how the boxes didn't explode yes they're just like nah yeah there's there's
like a little bit of geometry in there where the fire shot could just go straight through
the boxes and sometimes it just happens surge is perfect game, it has nothing wrong with it.
So we're gonna grab a three chain here because we're going to build this chain for the next
boss.
We don't build as big of a chain here because that's pretty much all we need to stun the boss and get
it into its down phase. It's going to be
his second dragonfly fight. This
fight is going to be a little bit different though
since we fight
it a little bit differently. It's not going to be flying overhead of us,
it's more down at our same level.
So the way the boss works is that if you shoot it
and it's like where the landing gear would be essentially,
uh...
It will go into a down state
so that you can shoot the weak point on the top,
but there's going to be slightly different way
to kill that quickly.
So Dan is gonna walk over to the right here
and then he's gonna be positioning himself correctly
on these boxes.
I'll let him concentrate here
and also explain... There's the down
shot, quickly melee that, fire
shot that, fire shot across the waist, sneak it
right under the wing. Unfortunately, the fire
shot did not want to play nice but it's okay. Dan's
going to be able to get the last shot in.
Just barely. That is a very tight trick.
Yep. But still boss goes down.
All good.
Oh my goodness! Wait, hold up.
Yeah, so Dragonfly can be very strange that if it queued up an attack pattern before it died
It could finish that attack pattern
Gosh I did not realize that
Alright Cosmic would you like to explain the stage results?
Uh there's ranks they're all right and stuff
and that they rank you on stuff like how that we definitely saved that little girl earlier
so every level has bonus missions the bonus
missions actually have no bearing on this ranking whatsoever
the ranking is based on things like accuracy the amount of enemies killed
the amount of critical hits you have the amount of mako point you use the amount of magic you've separate from
the maco point and then it grades you uh s to d i believe s will give you a 5000 gil bonus which
is massive and then a is a measly 1k. So we don't want As
where we don't need them.
And this is going to be everybody's favorite
part of their
action RPGs where we go on a turret
and we shoot some enemies and stuff.
So, we're gonna throw it over to Sel for some donations.
Absolutely!
We have $5 from Mutt's Keep saying...
Hey Dan! It's your dear, dear Final Fantasy speed pal Mutt coming in hot for this base dirge run
Best of luck. I've been so excited for this run and can't wait for everyone to enjoy it
Keep it real everyone you know what time it is
It's...
DERGENT TIME!
Thanks Mudskive
And I just want to give a quick reminder
To everyone that we have a whole bunch of incentives open right now
Of course we have that fight Sauron middle earth shadow war uh we're getting close
to meeting that keep on donating towards it but we also have new ones bonus final fantasy 7 dlc
level for power rush simulator hassuni miko skin for halfLife 2, and as well bonus game that will be later today if we need that incentive.
When you donate don't forget to scroll down and click to assign your donation to an incentive.
You can get one more in.
Absolutely! We have
$25 from Code
who says, I've had such an urge
to dirge! Good luck, Dan.
Make sure to flex on Rosso.
So everybody watching at home,
I hope you're paying attention
to Dan's chain.
He was up in the 40s.
Look at the damage
he's going to do
to this first dog.
So that was a melee attack, they normally do about 20 damage
That did 1400
That is the power of chains as they build exponentially
There is an upper limit,
I unfortunately do not remember, but you can
underflow your damage into
actually healing enemies that you did so much
damage to. That sounds about right for a Final
Fantasy. So here on this boss, leading up to the next boss who's called Crimson Hound
we're gonna build an 18 chain
If we do... if we build more than that
We can actually under damage the boss as you know nt just mentioned we
could do that possibly all right up and all right 17 chains fine
yep crimson hound is a little bit different of a boss uh compared to
dragonfly all the bosses are very strange some
are human or some are animals and then some are machinery such as the dragonfly in the last chapter so that Crimson Hound is going to start on a
I forgot, by the sniper scope we're gonna YOLO this
Alright you got it So he's going to start on a pillar
and that's why we can't one shot the crimson hound if we were to be able
to one-shot the crimson hound there would be a card key drop up on
that rock and we would softlock.
And then Dan is going to shoot these regular hounds
because the first one killed will always drop
the Thunder Materia,
and Crimson Hound drops the Eggling card key.
Didn't even need it.
Yep.
Didn't even need Sniper't even need to need a sniper scope
never doubted so we're going to be running right into another boss this is the pegasus
riders again following the pattern of no bosses ever the same uh always keep them guessing so
they're motorcycle riders essentially he's going to try and get in front of them
to get critical shots and as you can see he's one-shotting all of them. That is
intended great fight.
That was an incredible Pegasus Riders.
Oh my goodness. So the Pegasus
Riders normally circle you so you have to
stand in front of them to get the first ones critical
and then after that they basically fall in line
So getting that first shot is always the hardest
And it was a great job by Dan to get that
As you can see we got the S rank. There's a guild reward
of 5,000
We have two choices at the end of every stage
We can either take exp or convert the gained exp to gil. The gain exp is based on the damage
we deal to enemies so most, we're going to be taking
the guild because as you saw there's a third page
called upgrade so Vincent has his
titular Cerberus gun
and funny enough he has three of them
Yeah I think like there's a rifle and then
there's also machine guns so the hydra and the griffin
we uh we don't show them they're useless pretty much
so you have three different upgrade path trees
with your service you can take the powered servers the speed
servers and i believe it's a weight serverless yeah
the other two don't really matter we care about power services
more you know big number we want number go up we want the numbers
the other thing too with with leveling up Vincent,
it really only affects how much health he has.
So we take a couple of level ups throughout the run
on levels like Silent Edge right here
where there's not nearly as much gill reward.
But in other levels, pretty much going to be
taking the gill. Here's another big zoom climb
and a zoom hover. It's going to allow
us to skip...
Hold on. So this is going to be a cutscene skip plus a big section yeah
it's a uh it's a big auto walking segment um normally uh a child would spawn out after
the cut scene more attempt you have to find him and then
lead him around to get a card key, it's
a big, big time waste so this skips
that kid plus the
sniper is actually spawning from
the cutscene. Normally this is a very dangerous area when you're only at
780 HP. Let me try one more time. You got this, you got it Dan! Let's go.
Again, this trick is incredibly difficult.
This is very precise mashing.
Dan cannot press melee twice or zoom twice
or else you get this.
It's very unfortunate and it's very difficult. or zoom twice, or else you get this.
It's very unfortunate.
Very difficult.
Okay, actual last attempt and then I'll plug in the other controller.
Okay.
So something that may not be noticeable on stream is that Dan actually has a keyboard plugged in. This is one of the very few games on PS2 that is actually keyboard and mouse compatible, so we found it easier to mash with keyboard than on controller.
It's obviously player preferred,
but we do have a turbo controller that Cosmic has brought in in case of this scenario.
I got you.
You got me?
Yeah, hold on. Did you put it all the way in? scenario. I got you. Hold on...
Did you put it all the way in? Yeah,
should work.
That's not doing anything.
There's that... I don't know what it is,
trying to find something.
Should be good.
Yeah. I don't know why it's not doing anything.
Oh, hold on... might be good now.
Yeah, I think it's the USB port might be kaput now.
What a time.
Just try it again on the regular controller?
Yeah, that's fine.
Yeah, that's good.
Power through it. you got this dan oh well okay So if you're wondering why Dan is resetting back to those boxes,
You actually need a massive amount of height. And zoom climbing up to this
height is not preferred
As difficult as this trick is, you would
have to take about 30 seconds
of pure mashing to gain the
verticality that you need to get over this EM barrier.
There we go. So at least we're over
the cutscenes, Skip right now. We're good. Yeah, we're good.
That is the most important part!
Alright. So he can drop down and just go vertical up from here. It's not nearly as high now that we're over the cutscene.
Come on, dude! dude
i did say vampires could fly not say that it was very easy for vampires to fly Oh, yes.
Let's go! Yes!
Alright so now we're gonna be getting through this area of some sniper enemies and they are not very nice. They do like 300 damage per shot.
As you can see Dan went from 600 HP to 200 in about a split second.
So he has a trigger finger on his
D-pad, that is how you control the item
management. There's another high potion in
this box, it's very necessary
We're gonna round the
corner and this is gonna be another cutscene skip into a save cancel.
And then...
You know what they say, guys.
It's all dirge hill from here.
A dirge a day keeps the doctor away man.
Who is booing?
Got that swag shot.
All right. And then we're going to build another chain here for the heavy soldier that's gonna be coming up at the end of this level.
It's gonna start right about here.
I think we're looking for about a 10 chain or so
yeah sometimes the enemies are very unkind they will take awkward walk patterns and
sometimes they just straight up run away as if they
know you're trying to build a chain
but the nice thing with chain building in this game as you can see there are
explosive barrels they do count so objects that you could explode will add to the chain,
you do not always need enemies and this is going to be a really
Blink-and-miss. Yep. So what Dan's gonna do is walk in
the dark dash forward, aim in go for the heavy armor soldier
face. He's dead dude. Dead.
He is gone!
He did not even have time to
aim his rocket launcher. I barely had time
to explain what was happening.
Alright so this next level coming up All right.
So this next level coming up actually used to be super long.
It's called Headquarters Under Siege,
and there used to be these winding tunnels that we have to go through and climb up all this way, but
the end of level is always loaded in
and always active. And the game is totally
fine with being sequence broken
so were just going to zoom-climb
over a door into you know, last area and it cuts them mission down by what
would you say 80 percent yeah it's like five minutes or something yeah it's it's this went
from like a 13 minute mission down to a five.
Yeah, it's well I think three actually
It's like wild once it loads in because PS2 loads
We do have multiple categories this is 80%
we introduced this after zoom climbing was found.
So now the old category is known as no major glitches
and we're talking
zoom climbing saves about anywhere between
15 to 20 minutes over no major glitches
so it's massive time saves.
But of course the caveat is can you match? There we go!
And he's in dude! End of the level right there. So now
we're going to be going down To build a chain for the boss
Shulk here, and it's
Going to be starting right about here
And we are also picking up an important
Accessory as you see in the bottom left
The power cross This is going to be a bit of a tight chain so there are
two turrets that dan is passing by that are dead now fire shots take them out in one shot thanks
to the chain and he's not going for it so there is no safety barrel and he still gets the chain who needs
safety straps what's a safety barrel hang on so there was an explosive barrel behind dan as
he's waiting for that barrier to go down it is a very strict timing to get
that so this is going to be another blank and you miss it
this is shelk i am actually the one that found out how
to chain shot this boss she is very atrocious
in that she has a lot of invuln frames
so if you fight her normally, you can
take anywhere up to a minute to fight this boss
when she should take about 25 seconds.
The fight's going to be less time
than the load screen here actually.
Yeah, so that's actually very true.
This is like one of the scariest things I've seen in my life.
There we go. Gone, dude.
Absolutely gone. She just hits him
with a no, Vincent, why would you?
So you might have seen Dan
was meleeing her at the very end.
Even though she was dead by
meleeing her we are still accumulating
damage on her so that is getting gil.
It's a very small amount, but as I said at the beginning of this run, every gil matters.
So anywhere you can get extra damage, you are going to take it.
Yep.
And Azul, the Ceruleanan here let's see if he does
the sunday stroll the sundays stroll uh he's sunday
strolling he's rolling we're good this is good rng right
here so now he's gonna take some more damage
from barrel and barrel now he's gonna take some more damage from barrel and barrel and
he's down again that boss specifically only takes damage really like big damage
from barrels in that fight so you have to use those to fight him
he actually has plot armor technically at this point in time so if you're to use those to fight him he actually has plot armor technically at
this point in time so if you were to shoot him
he would be only taking about 15 damage and if you melee him it's i think less
so we have to pray for what we call the Sunday stroll. Sometimes Azul
will stand there for anywhere up to 30 seconds and
shoot his little gun just because he wants to
or pound the ground. He's
out there living his best life, man
Alright, so here we're going to grab the
materia floater and the material booster which we're going to put on
gun 2 later uh this is actually gonna be a pretty
awesome level better because we're gonna set up a lot of the gun stuff, we're gonna see some of the
keycard preservation for later on in the run
as well. There's the Sahagans
as well. We're not gonna eliminate all
of them though just a few of them. So that is a
safety Phoenix down you can see there is a Phoenix down icon just above Dan's bullet count in the bottom left
little wings with the halo on it, that means if he were to lose all his HP
He will stand back up after about five seconds with full hp
yeah so now the sahagans here are going to drop a key card
we could technically skip this fight if we wanted to it's actually optimal too
in major no major glitches because you can just
kind of jump over a barrier from like a vantage
point but we need the key card from this fight for later in the game yeah the
words of Mickey Mouse it's a surprise tool that will help us later.
So the neat thing about key card preservation is that this game was actually rather smart
in how it handled sequence breaking.
So as you saw, there was a
card key drop from the Sahagin.
That was supposed to take down the gate that Dan just zoom climbed over.
There's another Sahagin coming up that will drop another keycard
because they're supposed to be a little off exploration section
that you can do to get a little bit of extra Galen items.
So we're going to kill that Sahagin and grab that keycard, so we'll have two.
We're never going to use those two. At the end of the stage,
the game is gonna say hey! we should take away one key card because they may have
an extra from this little exploration section well we have two so that means
we have an extra one going in the next stage and as dan said that's a surprise tool for later uh so we have
a couple times over donations here i think we're just kind of walking so excellent we have some
wonderful puns coming in so i hope you like puns, Dan. I love puns.
We have $50 from Cida Beans who says
what do you call it when Vincent runs out of minutes
on his flip phone? A dirge
service.
Good luck on the run.
And we have, yay! A Final Fantasy run.
I've been saving a bad pun for this...
What is a Moogle's favorite cocktail?
A margarita.
This was XOGD'all. Keep up the great
work. That was $10 from Anonymous. Thank you both
so much for those donations.
So here Dan is actually going to set up all three
guns that he needs. So he's going to put the Materia
Booster and Materia Floater on the second gun. He's going put the materia booster and materia floater on the second gun,
He's going to put power cross and...
Long barrel.
Yeah long barrel in third gun
And so he is basically have a set up of three guns for rest of the game
The first one is going to be our primary
physical damage dealer, as well as
when we need to use fire shot for some utility
uh...the second gun is gonna be using
fundaga, it's gonna be our primary crowd control
and magic damage dealer.
And then the gun three is going to be our primary melee attack.
We're not gonna use melee a ton during this,
but power cross will amp up Vincent's melee attack.
So we will use gun three when we need to
deal some more damage like that.
It could also be a secondary
physical attack as well.
In the beginning of the stage, Dan bought
a materia floater and a material booster
as in classic final fantasy fashion there is fire phyra faraga thunder fun
bandara and so on and so forth so if you look at the top left
You'll see LV3 standing for level 3
So that tells Dan he does have
Fandaga equipped
If you were to switch back to gun 1 it will say level 1 again
Meaning he only has a fire shot.
And each level of magic will take different amounts of MP.
As Cosmic was explaining earlier, levels really only gain us HP.
Vincent has a static 100 MP bar.
Let's go, dude! Great climb.
So Fandagas will do 33 MP and Fire Shots do about 10.
And we're going into a catchy uh yeah you guys like that she catchy
okay you guys like stealth where it doesn't belong not really but i mean
we got to do it there's nothing nothing wrong with this game i promise oh yeah what a game and no
all right so we're gonna go through the catchy part right here
so there is actually speed tech here so dan is going to hesitate just a second because that was
the load wall right above that wall and we're gonna try and go for a very very swag jump right
here it is incredibly tight i found that maybe a year ago now and I don't want to say frame perfect, but it is very few frames
that you're allowed to get that jump. My favorite part about this is when it's fading to black
Ketchy can actually be shot during the fade to black so i've died during that fade
to block a couple of times with walking in the dark it doesn't just apply to us some enemies
are still active yep and unfortunately our hurt box is still active as well.
So this is going to be a short basement.
There's normally a huge mine section of this level
that you would have to go through and shoot up some bombs
in order to get them out of instance way and cross a bridge and all this other fun stuff but
we're just gonna go through the ceiling in typical vampire fashion
and we will just be going...
As vampires do. You just clip through the ceiling.
Nosferatu is just like...
Bonus fun fact for you.
You can actually find Vincent's coffin in this basement.
And if that wasn't a good enough hint for you
this is the shinra manor hey all right so here we go
so we got to get above the ceiling, not just about but well above. And then there is a pillar that juts out for the left so Dan's got a maneuver around that which makes this very tricky.
Yeah. you.
If I didn't explain it well enough earlier, zoom
climbing is not only hard because you have to mash
it's hard because you also have to
move.
If a lot of you out there are
two-hand matchers like Dan and I,
this is even harder.
So Dan
is switching to one hand
as he gains his height, and there it is.
There you go!
Awesome.
Incredibly hard trick.
Yeah, it is actually physically taxing when you are really getting into the mashing.
Yeah.
It's one of those things where during the course of a regular run,
it's spaced out enough that it's not really an issue.
But if you're resetting a lot then it's like oh man.
I would say three hours of doing attempts is my absolute limit or otherwise I'm just losing stamina.
Yeah there you go. Alright so we are're gonna go for the second chain in this
area
There is
He's going to hit him with the
robber Pattinson on vengeance shot right there
And then we start building the chain nice and this is going to lead us to the black widow fight you need a 14 chain
to deal like max damage to this boss. This boss actually
has 10,000 health and the most that we can
do right now with Thundaga is
9999
so Dan's just gonna have to shoot
the boss once after doing the Thundaga.
This isn't gonna be another sort of Blink and you'll miss it because Dan is actually
doing a Walking in the Dark shot on the Black Widow.
There's also a cool song that kind of just kicks up here out
of nowhere, just dun-dun-dun-dun-dun-dun-dun-dun. Alright and here we go,
Here's The Boss after this next room here.
Alright make sure you peel your eyes open because again it's gonna die now.
Yeah but there goes by. It's already dead.
Again, Dan is meleeing the boss after its death animation,
just getting a little bit more gil.
So before we get into this next mission, We can actually get a couple of donations in here too.
Absolutely!
We have $50 from Kay the Katsuni who says
This marathon needs more Final Fantasy. And by
Final Fantasy I mean Final Fantasy 7
and by Final Fantasy 7 I mean Power Wash Simulator
that is referenced to one of our open
incentives right now, the bonus
Final Fantasy 7 DLC level for the Power Simulator,
but I also want to mention the Middle Earth
Shadow of War Fight Sauron
incentive. We are getting so
close everyone to meeting that.
We are $1,269.25 away from meeting it so keep assigning your donations towards the incentive. Let's get that met so we can get more SDQ.
Alright,
so this mission right here is a deep ground strikes
back. This is going to be where
that card key preservation that NT was talking
about comes into play. So we're going to have a few enemies here at
the very start after all of these cutscene skips and we're gonna have to activate a barrier
to use up the extra key card that we have. The last enemy that we kill in this first area
is going to drop a second key card for us.
Normally you would be using it on the EM barrier up here,
but since we preserved that keycard from Mor of Despair, now we can carry that keycard to the next EM barrier that the game is going to throw at us.
And typically what would happen in this area is that you would have to go down
to this encampment, and then you'll go out to fight all these choppers
and everything.
You hop on another turret section.
It's something like five minutes long.
It's a very long section.
Yeah.
The extra caveat with that particular barrier, I did
say at the end of Manor of Despair, the game
is conscious enough to take away one
key card but they added a second
measure to make sure you weren't sequence breaking
and the reason we have to take down that em barrier is
because that takes away all of your key cards so if you had nine you no longer have nine
that's why we can't kill that last enemy and take his key card until we've taken down the barrier
yep so i'm gonna go through here and then
dan is actually going to be looking to kill
uh four of these machines up here because they each have a big drop of
gill on them i believe it it's 1,000 each.
So you're going to get 4,000 max here
but that's going to be nice for the gill route
so dropping on in Batman style
and he's holding there
just a second because the machine enemies do explode and they can hurt Vincent.
It's quite a lot of HP taken away, something around 400 I believe?
Yeah it's a lot. So got all 4000 gil, he's gonna head on into what would normally be the auto-scroller section and in this we did like some backtracking to get
Some resources and everything
But instead we're just going to go over to this EM barrier
And the game is going to be super nice to us
and just let us use the key card on the EM barrier. And there we just skip the entire section.
That's four minutes right there saved. Right there done.
It's one of those skips, too, like in a game
where it's like yeah you know it worked because nothing
really happened.
Alright so before the next boss here we can get in a donation as well.
Absolutely! We have $50 from Batman who says
Never thought I'd see Dirge or Cerberus on a GDQ. Let's go! Let's go...
We dirgin'.
We dirgin', it's dirgin' time.
Anybody out there dirgin in the audience tonight?
This section is a bit of a puzzle in that there is a set amount of enemies and
there's a certain spawn they will all appear from, the last enemy killed will always be the one that drops the card key
yeah this is going to be another
Black Widow fight, um this is gonna
you know two shots instead of one
on the Fandaga. So you might see it for a whole
another 2 seconds instead of one.
Wow!
Did you know there's bosses in this game?
I haven't seen any.
I thought they were just targets, dude.
They're just regular enemies but they they got a visible HP mark.
It's not because of the bosses.
You'll also see in the bottom left here
it looks like Dan's chain has disappeared.
Have no fear.
It's just a visual bug this is also gonna be
kind of scary for viewers at home and that Dan is ignoring every single enemy
and that's on purpose mm-hmm we don't need to take care of any what's HP
resource I am done to take care of any enemies. What's HP? That's another resource. Bam! Done.
I don't even think that was two seconds.
No.
Alright, and so we're going to be
approaching the end of deep ground strikes back here.
I love how that part right there has a load wall.
Sometimes it will just body block you, but basically once we get past um these this bit of enemies here i'd say
this should look familiar but this is hq under siege yeah we didn't see this stage
no we did not not really know. No. And once we get past
these guys, we'll be out of here.
I do want to take a second to say that
the original Japanese release of this
game was entirely different
than how it is right here. You couldn't like, you know
shoot in the air, you couldn't aim, you couldn't melee. Vincent had a
roll instead of dash and so like the game that we have
right now is the result of Square Enix
understanding and rebalancing
the original Japanese release
of the game,
and they did an incredible job
with the rebalance
that they did.
And while the game
still has some flaws,
it's like... you know, the thing that Zoom climbing is possible
because of the updates that they made to the game
including rebalancing some of the weapon parts.
The most important one to me
Vincent was made 20% faster in the international
version. Just imagine running
20% slower. I understand
that Dan is doing city dashing, but
Vincent is quite slow in the
original JP release.
It's such a great glow up for the game it's i mean the run that we have now is just possible because of that version happening
uh this is the sheriff um this is basically the walk and talk section of
the game, so Sel
we're gonna throw it over to you
for a little while
Awesome! Well we have $25
from Bruno Fightmaster who says,
Can't wait to see Vincent Valentine blaze through
Dirge of Cerberus. Good luck Dynamite Dun
on your run.
And we have $5 from Dashier
who says, My favorite part is when Cerberus said it's dirge in time
and dirged all over those guys.
Incredible.
Keep on going.
You probably can get like three or four in. Awesome. We have $100 from
Firin who says I was playing Turrida Server
so my PS2 broke! So someone show
me how it ends! Quick!
And
we have $10 from FlyingHawaiian916 who says just finished this game for the first
time the other week and i just had to see it get beaten in probably more than half
the time it checked me good luck on the run dynamite i feel that on a spiritual
level because i too also immediately
look up speed runs as i finish games you can keep going all right i would like to just
remind everyone that we do have an incentive open for a bonus game
that if we get it met,
it's going to happen later tonight.
It is for Destiny.
We are just starting to get there.
We need to get $75, 000 total to that incentive in order
to see that run so if you want to see that
don't forget when you go to donate scroll down and assign your donation
towards that incentive yeah i want to see
that let's get that going all right so we're gonna do a little bit
of cut scene skipping here to quickly explain what dan is doing he has to talk
to very specific npcs at the very specific time so he already talked to yuffie he talked to reeve and
then he went into shelk's room but did not talk to shelt that was very important you do not have
to talk to shulk the first time now on this uh come back around here we have to talk to you sit
twice eufy twice and then go talk to shelk and then we have to take a walk down to the engine
room and then we get some story which i'll be honest i don't really know the story i don't
remember there is a group called uh deep ground and they're coming to take over and uh there are
two major villains that final fantasy 7 remake integrate fans may be familiar with yeah they're coming
to rid the world of dirge and vincent is trying to stop them isn't she looking like a neck brace
yeah she's recovering from the chain shot we're gonna go check on her she's in dirgent care
all right brother i see you that was not familiar with your game
see there she is man she's still recovering
she was like man that was a 15 chain what are you doing to me the lights
weren't even on, man!
We came to dirge today.
Dirge we shall.
And all you viewers at home, I hope you are dirging as well.
For I am become dirge dirge climber of zooms
all right so we're going to take we're just going to go ahead and dip our toes in the
engine room before we get into the next section. I think we've got time for
one donation.
Absolutely, we have $10 from Snuggabuss
who says, chug-a-chug-a dirge
dirge! I think we're calling
it for a $10 donation train.
I'm not sure about that, but let's put that towards
that Destiny bonus game incentive.
Absolutely.
I would also like to see Destiny.
So that is going to be the end of the
Shara and now we are going to get back
to regular combat. So the next
mission is going to be Midgar
Assaults. OMG you want to take this one a little bit?
Yeah, so this will be taking place in the train graveyard section of Final Fantasy VII.
We will be facing yet another new boss type at the end
and this will be a lot of very precise tricks that accumulate
to one very clean mission.
And, this will also be the mission
where we break Vincent the hardest.
So, the boss at
the end of this stage has a very weird xp conversion so every enemy has
a multiplier to their gil so say an enemy has a 1.0 multiplier you do 10 damage them that means
you get 10 guilt so these strikes i don't remember the exact multiplier is something crazy
like 1.6 and we're going to be doing about 8 000 to 9000 damage on four of them so as you can imagine
that's gonna be a lot of money and that will carry us through the rest of the run.
Before we get to that point, we're gonna be running past a lot
of enemies so this'll be a lot of careful HP management
We're gonna shoot one guy right here and ignore the rest
Now this may seem very strange
as Dan is very close
He's just going to squeak on by right here, don't mind us
we are just doing a little dirge So we are to run up to this EM barrier here and do another zoom climb.
So, this is actually skipping three different sections.
Had Dan killed all those soldiers back there it would have spawned a cutscene.
So WRO, the WRO team has been working on this for a long time now Had Dan killed all those soldiers back there, it would have spawned a cutscene.
So WRO is the opposition force similar to what Avalanche was in 7.
They're fighting deep ground and they would normally come out and assist Vincent,
And then push their way up through train graveyard
We skip that
And if you were to normally lower that barrier
They would run up to this gate
And we'd see what we call crab roombas
Is that what we decided on?
Yeah, Crab Roomb that what we decided on crab rooms yeah so
we call them crab bots crab roombos it's basically just a red crab rumba so we're skipping this as
well and then we're going to be going into yet another dangerous section a lot of midgar
assault is just high damage and the tricky part is we're not really allowed to kill any enemies
because once we get beyond this section uh dan needs to build a very specific chain and
carry it through about two minutes of the stage yep so unfortunately he did melee there
so he is gonna have to do a backup chain
here but nothing doing it'll still be all right
for the boss this was actually a concern when we
routed zoom climbs into there it's like what if you do end up meleying and dan
was actually the one that found the backup chain on this level
So we're just gonna be moving on through.
And there's just gonna be some movement here.
We are gonna pick up some backup gil as well.
I think there is 6 thousand or so that we're going to be able to pick up
in one of these areas up here it's like right over to the left
so there's also a limit breaker i realized realize we haven't talked about limit breakers.
Yeah, let's talk about those.
You think you're playing Vincent, you know,
I want to play as all the Beast forms.
Sorry to say in this video and you don't.
There is a limit breaker.
Your standard limit break is the galleon beast um something about the story that hasn't really been
explained because we've been skipping all the cut scenes
is that chaos i'm sorry vincent was carrying the the chaos material
so rosso took that from him in The Manor of Despair,
so he's been shifting in the story
in and out of a chaos form,
and we'll see that much later.
One second, NT.
Did you say chaos?
I did say chaos.
Any Jacks in the crowd today?
Yeah, Stranger Paradise fans out there.
Woo!
All two of you.
There's two on the couch too
so there's four of us.
We are many.
Jacks unite?
Yeah.
Jack Final Fantasy my favorite protagonist.
Alright so there was the chain spent on the commander we're immediately going to expend
that chain on this commander to one-shot him and start the next chain and this will be leading into
our boss of the stage known as the Shrikes.
Yeah, and the important thing about killing that guy where he was standing
was that he doesn't acknowledge us...he can't acknowledge us yet
so otherwise those enemies would have like
you know left the hallway
where they were and it would have made this
chain, this 10-chain impossible.
So Dan is going to be
moving to a very specific point
in the stage and then aiming at a very specific spot
and listening for an audio cue so when we skip the cutscene we're going to need
a little bit of quiet time there it is that's's all four. Beautiful!
Excellent. The fight may not be done, but the hardest part is over.
Very cool. So that is incredibly precise.
Shoutouts to Shad up for finding that setup
uh so if you look very closely before dan skips it
it should be around 60 000 gil that he just attained
yeah it's a massive amount.
This was another thing too
when we first started routing
Zoom climbs and Zoom hovers.
It was $75,000!
I was way under!
So we're going to be putting
the power servers all the way to its maximum. We are going to be putting our barrel up to the highest that we can and seeing if we could also get the power booster to it's gamma form.
So, we have now basically put Vincent at his final form
halfway through the game.
Yeah, it's like
at first there was concern
of Gil because
we were doing a lot less fights
and dealing less damage
to enemies
so there was less Gil at the end of some of these levels
but that's that strike strategy just completely solved any guild upgrade path concerns that
anybody might have had not only just the damage on enemies, we completely skipped
HQ under siege. That's true. There was
a lot of game that would have dropped
uh... A lot of money, a lot
of items that we could've used
I didn't get it. So that was a little cheeky jump you can actually make
it so that none of these enemies spawn it's not a big deal if it doesn't happen all that happens is
that you have maybe seven enemies and then the last one drops a card key
all right so coming up here is everybody's uh every runner's fair part
of the game the rng barrier section these barriers will sort of ebb and flow
which ones are active in which ones are not. And the
entire time that you got to run through them, to the end of this bridge
there are these floating mines around here. Now Cosmic I have to ask you
the bingo question here why doesn't he zoom climb?
Uh because you can kind of you're kind
of betting at that point on the rng being bad so the net time
could be worse yeah that was pretty incredible
actually never mind so i tested zoom climbing in that room
and it was averaging about
40 seconds. And the
barrier to actually get over...
What is he doing?
So that enemy for some reason is hard coded to slide in without a memory card in place. Not sure why, but the barrier room we just skipped I would always average on 40 seconds. The best time you can get is about 20
seconds, so we find
it better to hedge our bets and save
our stamina to just go through the
barriers instead of trying to zoom climb.
Absolutely.
So now he's gonna shoot this person and then go to shoot the
second from the left enemy here that always drops the keycard
And we're going to be heading down the elevator card.
And then we're going to be heading down the elevator here
if Vincent wants to cooperate. Dan, do you have an Aether?
I do.
Thank you.
So as I was saying earlier with the different levels of spells, Thundaga is a 33 cost spell and we can only have 100 MP so we have to be very careful with our MP management because
our only resources to regain MP in normal mode is
to either hit a Mako point or use an ether.
And ethers are 1,000 each so very expensive.
We don't want to use ethers unless we have to. You wanna explain
Limit Flicks? Absolutely, so we are coming
up to what I think is the coolest
trick in the game. So it's still
using a chain shot but Rosso is
hard-coded around after taking 4,000 HP to go into a second phase.
But what if I told you we could skip that?
So Dan is riding up an elevator. We're going to see a bunch of boxes, two heavy armor soldiers and then the crab
Roombas that I mentioned earlier. We're going to build around
a 14 or 15 chain
And then what we're going to do is we're going
to use Limit Breaker believe it or not
So there is a 15, so Dan
needs to hit a headshot on Rosso
and within a few frames after that
immediately activate Limit Breaker
for whatever reason, that confuses
the game's code and forces Rosso to die even though the hp doesn't show it
so gentlemen shall we give a demonstration so we're going to just stand here for a second
wait for Rosa to shoot.
I need you on my cordial group, sir.
So unfortunately
we didn't get the headshot right there. It has
to be a headshot. Rosaosa has 17 000 hp with a 14 chain
with our equipment we should be doing about 23
thousand if all three bullets hit some of the load screens in this.
Which Cerberus is a three burst gun, I believe
I failed to mention that at the beginning of the game
It's possible for all three shots
to go different directions and hit different body parts i got
the glitch oh no not the glitch all right we're uh we're getting plot all right Sit back down for a second, yeah.
So we can learn the story together everybody in crowd
and so this is Rosso.
I won't be doing that.
I won't be learning the plot.
I'll be honest even though i know
that's Rosa, so i don't know what she's
doing here
yeah so there's a pot so when you uh
skip the cut scene here or if you try to
restart the checkpoint then skip the
cutscene
because it was loading in another load screen or another cutscene.
When you killed the first phase of Rosso,
it won't let you skip this cutscene.
So...
It's fine, nothing doing but...
At the very least, Rosso is
the coolest of the bunch. This is true.
She is criminally underrated
and criminally underused in this game.
Alright, so here we go.
Attempt two two let's just
we'll sit down and do it yeah we'll flex from the seat dan you don't have
limbering yep thanks
i missed unfortunately this the shot.
So we're gonna have to just restart checkpoint again, right?
Yeah that's fine. We'll give it one more try. Oh I can't um...
You gotta transform yeah
can't pause during that no i can't pause
you can't pause at all no because you have to do it
out well fight normal.
Unfortunate.
Oh,
I can't pause at all actually.
That's strange.
Hmm.
Uh,
let's do this.
Yeah, because we're going to restart the console this. Yeah, because I'm going to restart the call. Oh yeah?
Yeah that's fine.
Yeah give it up for Dan everybody!
Yeah Dan! I can't stress enough that we have taken this game and made it probably the hardest form
it can ever be at the point that it's at.
Every trick that we do needs to be extremely precise,
there are so many reset points because if you fail strats like this then you're losing minutes on minutes
so great job to Dan for being able to get it as
consistently as he has today. Absolutely.
Would you like
a quick donation? yes please yeah yeah
all right we have 25 from dante who says loving this dirge may cry run
accurate very fortunately this game has a very robust checkpoint system and so I can just plug the memory card back in
And load a checkpoint within like a minute or two from where we left off
Yeah. So we're gonna get another shot at Limit Flex here right?
Yep.
Excellent. Love to see it. I've been waiting for this to start.
There we go.
All right, boys and girls.
That is what we call the limit flex!
Let's go.
So as I was saying, you can see Rosso still has HP on her bar. No she is dead. She is on the ground.
Done.
So the difficulty with Limit Flex, as you can see Rosso is the fastest boss in the game. She very quickly darts
from side to side so it was actually way better for Dan
to wait to line up the proper
headshot than to try and chase her down.
The risk of missing the shot
goes up way higher if you're trying
to chase her down. I don't blame her.
I'd be pretty scared.
It's horrifying honestly Dan with the controller what are you gonna do when the dirge of mania
comes for you maxis oh no there's-mania is sweeping the nation, man.
I've been infected with
the dirge.
Alright, so
an empire in ruins. I have to say it.
This is the best song in the game hands down you think so yeah absolutely trespasser
oh yeah that's good it's a banger this is sure yeah this is the right-dun-dun, right?
Just listen to it. You catch on!
I wanted to hum it though.
As you figure it out.
Alright fair enough.
So similar to
the Deep Ground Strikes Back stage
this is the ruined Shinra Tower
unfortunately we're not going upstairs
we are going downstairs so we will be seeing
a brand new area of the Shininner Tower that we haven't seen before.
Absolutely, and I think there's some movement here right so we can probably get in a donation?
Absolutely! We have $10 from Dell who says,
For Dynamite Dan TNT absolutely wild speed and skills
I play here during Dirge of Cerberus the button mashing is incredible. Bravo.
Oh, there it is. Yeah. The kick up.
I love it.
So a lot of this section is mainly just running past a ton of enemies. We're gonna sneak around to pick up some items,
like there's a Thousand Guilds
just over these lockers that we'll hopefully...
Ah! Darn it.
Didn't fall on it but it's okay,
we don't need it.
It's mainly just an extra thing.
There are a bunch of red potions back there
which red potions back there, which
red potions are an RNG potion. It can be anywhere from a Botion not with a P with a B a BOTION up to
a full heal X Potion so it could be one HP heal all the way up to full healed i thought it was
pronounced po-twin in japanese is but i believe in english they called it a motion okay i think you
have that backwards do i yeah that's either oh yeah yeah that's fair
yeah because i was going to say i'm pretty sure i read po-20
and it's just there to ruin your rank on the next mission yep so funny enough uh with the ranking
system if you actually use the potoyn or the Boshun,
you will actually receive negative score.
That's great.
Here's the double Black Widow fight as well.
Dan's going to line up a Fundaga shot.
If you guys didn't see it the first time,
here's three more seconds.
Yeah.
Bam.
All right.
Done.
Three.
Gone.
Two.
One.
And we don't care about him anymore.
Oh, I guess we do care about it because again Dan is farming extra gil off the death animation.
Yeah very nice quick kill. There's always gil to be gained.
They can dirge but they can't hide.
Need to dash faster, stack
guild higher.
Think more talk less
Dirge more
Dirge more talk less
Alright So the rest of the stage is going to be more
of the same, we do not care about most
of the enemies anymore because of the Shrike fight
giving us the 75 thousand gil
I think that we are coming up on...
Is this elevator? No, it's not an elevator.
Almost there.
Yep, so
this is just going to be more city dashing
which like, to be honest a lot of time saving this game is by having
like very precise and clean city dashing it's incredible the amount of time that you know top
runners will save over somebody like me
who's been only running the game for a couple of years.
And I wouldn't say I'm terrible at city dashing,
but Dan and NT and City Hall
and Shade Imp and Ganma are all just incredible at movement in this game and they
just save a ton of time all right it's time to stretch everybody stretch break does everybody
have their water drink your water drink your water everybody Drink your water.
Everybody want to stand up and stretch?
So if you wanna take it away with some donations as well.
Absolutely!
We have a ton of love coming in for that fight, Sauron incentive.
We are less than $1,000 away from meeting it thanks to folks like Dr. Meaty with $100 who says,
gotta see that Sauron fight and $50 from J&A who says,
One does not simply fight Sauron unless we hit the incentive.
We can do this!
And a hundred dollars from Milia who says,
Don't miss those incentives. More games equals more
fun.
Alright. Thank you so much,
Sally. You've been great this run. I appreciate you.
And thank you audience as well. You've been awesome too.
One more thing I'd like to tack on to Cosmic's explanation of the City Dash
is that you may have noticed
this game does not always run at a stable frame rate which
introduces dropped inputs so something that is very hard to take advantage of
with city dashing is that you have to hit a vertical minimum for Vincent
to be able to cancel his height and go back to the ground. So if
you aim too fast after leaving the ground, you'll actually end
up doing a full jump. So if you have a dropped input,
you may end up doing that instead dash jumping is actually a earlier
version of the city dash and it's city dash was evolved off of it.
So you're still moving faster,
but you're just losing that little bit of time every time you have one of those dropped inputs.
So being able to adjust to the game doing that is showing why Dan is a top runner.
This is also one of those rooms where's like really hard to just like squeak through some
of the areas because enemies are just constantly body blocking you too and
up here we're gonna actually open the disc load screen and then we're going to shoot a thundaga shot at
these guys right over here and then oh nice good save dan yeah Thanks man I'm a dirge runner.
I like living life on the edge.
So this is going to be another elevator but this one's not
a stretch break unfortunately.
Would have been nice to have two of them back-to-back
But the game decided that their enemies were actually going to spawn here.
And Dan had to be pretty careful about when he shoots the enemies because there are mines floating around him the entire time.
And this is sort of like a mini objective that the game wants you
to do, but if we
shoot one of these mines
all of them will blow up around us and we'll just
die for no reason. So
we're not going to do that but when enemies that the soldiers that
spawn i do believe you take damage when you explode cosmic yeah
yeah it's true it's a vampire's weakness explosion My only weakness, combustion.
So again we gotta be very careful about how we get these headshots because the mine's hurt box is
very deceptive in how far it
stretches above and below them.
Alright, you got them all though?
We're just going to be waiting on this
a little bit longer, but there is actually
A mini skip that's coming up here. So the heavy armor soldiers
That we will also somebody in my community wants me to shoot
That not going to
So there's gonna be a small skip coming up here on the heavy armor soldiers, one of
the armored soldiers will be standing in the doorway that will take a second
to close behind him when he comes in
to fight vincent now with city dashing we can actually just
scoot on through that door without having to do this fight at all because
of how much the game does not account for vince's speed
during city dashing this is one of the rare instances much the game does not account for Vincent's speed during city dashing. This is one
of the rare instances in the game where we're not gated by an EM barrier, rather the door just locks
behind this soldier so it only unlocks when all... oh darn and whatever again another very precise trick you
have to be very on point with your movement to get into that doorway yeah there's like literally
just a second to grab that all right so here we're gonna build the AV chain for arches old and
we're gonna get it laid on they're gonna grab a barrel and then shoot a fundaga
shot I was fireshot I'm sorry at that enemy
and we just need the eight chain. So arches all actually has two phases
We're gonna get full heal here. So don't worry about his health
And then
Archie's always going to say,
there's nowhere to run.
And then he's going to do a little bunny jump.
Yeah.
And then we're just going to shoot him in the face with a nougat.
He's going to do a little bunny hop and he does it.
Zulu gets very excited about thunder
that's true
so this will be the one time we truly get to see Galleon Beast.
Most people who play casually say that this is their most hated boss because they can't do damage.
Well let us show you, this is how you do damage.
You get the power cross, select gun three because that's where
the powercross is and then you just tank
so it's a little bit of slap and tickle and because we're're dirging, we of course win.
Of course. Can't stop the dirge, man.
The Dirgemania came
for Archizool.
Now as much as I would love to say through all the things
That we've seen
This is actually the hardest part coming up
Yeah
This is Shinra's dark secrets
Secret
Singulars They've got I was going to say Shinra's dark secrets. Or secret? Secret. Secret. Singular
They've got, I was gonna say they definitely have more
They definitely have more than one secret but
there is only one that we care about here
So this is going to be a gauntlet
of the stage. There's going to be a lot of zoom climbing a lot
of card key preservation and a lot of chain shot setups this is also going to
be a point in time where we take the most damage we've seen in the game yet.
And even being at 1550 HP,
it's still scary.
Yep. So first off,
we're starting with the zoom climb. Normally this
would force you into a mini game where you have to shoot
eight gargoyles to get one of them to drop a card oh sorry you could still
skip it just hover over the barrier yeah that's true okay whatever
all right
oh this guy's shooting me. That guy's being mean.
Yep.
Alright.
Nice. Good, that's in the air.
And then there is one more enemy over to our
right because we're just clearing out enemies so that we can do the um do the zoom climb without
any interference because again we i mean we have a card key here but we want to preserve it for later.
We wanna make sure that we can use it on some very crucial doors.
The difficulty with doing zoom climbs when you have enemies present is
It's possible forcent to take critical damage
meaning he staggers so if they were to land a critical shot while vincent
is in the air it forces him down. And we obviously don't want that.
Not at all.
So there's another card key we're gonna get
to take out these dudes up here.
Thanks Thankfully right now our chain does not matter. We do not care to build a high chain, we are only looking to get through the enemies as fast as possible.
Let's go Danny! First try dude! That is a very tough
Superbun. Alright, so we're going to have to do this one first. that is a very tough suit fine
all right so we have a new enemy in this room we call them the black armor
soldiers as they have armor that looks black what they do
is their impur purpose to gunshots.
They either have to be meleeed or they have to be shot with magic.
There is a commander in the center that we need to take care of as well,
but thankfully this is a room where last enemy killed will always drop
the card key.
Yep. So we kill him early on so he's not the one you're not that guy there's a card key there and this one we
don't care to preserve we have all the ones that we need.
And then this area here, fortunately we're pretty high up here. He's gonna
jump over that trigger that would normally spawn
Okay. Well they've spawned anyway
but it's fine. That guy spawned too and then that guy spawned anyway but it's fine that guy spawn two and then i got spawn
there all dead it's fine then we're gonna do another slight climb into a hover over this
last hand barrier okay nice good save you jinxed it my bad Who's shooting me?
Oh, come on. All right. There we go.
Very good.
There's one more climb that needs to be done in Shinra's Dark Secret, but we're nearing the end of the difficulty.
We have one more autoscroller that we need to go through and I realize I have not explained this mechanic
because it actually hasn't come up yet,
but there is something very neat
that I don't believe was in JP original
when Cosmic was explaining earlier
and that we don't have a roll.
We have a dash.
The dash actually serves a purpose
aside from just throwing Vincent forward.
There is a small window where you can actually deflect bullets.
You'll see it with a blue tint and a little tinge wherever it hits Vincent,
And you'll completely negate damage.
So there's going to be a couple guys that are following Vincent on rail cars with us,
we're gonna take them all out,
And then there is going to be a chopper that spawns at the very end
The chopper has way too much HP for us to care about so we're just going to tank all the hits
so you're telling me that vincent is like one of
the only action game protagonists that wants to block bullets with his face
yes that's fair, definitely.
We've got some time for donations here as well.
Absolutely!
We have $25 from Morgan who says,
Chaos!
Followed by $25 from Jack Fiddle Fantasy
Who says,
Did someone mention Chaos?
I must kill Chaos!
We have $5 from Huge Nader who says,
Too final too fantasy.
Tokyo dirge.
All right,
we got to give it up
for that one.
Yeah,
that was good.
And we have
$77.70 from Calamity Nolan, who says it's probably a mistake to cloud your judgment with bad puns but to erreth in sin. So I know you'll grin and bear it. Good luck on the run.
Keep in comment, Phil. $100 from Easy Run
who says it's so cool to have a Japanese
game with an Italian protagonist! This
really dirges my Cerberus.
The donation goes to the Destiny bonus.
And $50 from Muffin J Lord who says,
When I saw what was being played
I knew I needed to donate DERGENTLY!
$50 towards serving up that bonus FF7
Power Wash sim level.
Time for more?
Yeah, absolutely.
$50 from Smaman who says's simpson's character just thinks final
fantasy 7 spin-offs are neat merge simpson yep that was bad feel free to purge this one oh
we get one more free to purge this one. Oh,
we get one more thing.
All right.
We have $30 from Allison who says I love final five to seven and I am happy to of Cerberus at GDQ. Let's go
Vincent!
Go Vincent. Maybe two more.
Alright. $25 from
WhoGroovesOn. I am so, so
happy to see Dirge of Cer server is here at SGDQ.
I honestly loved this game so much when it came out and played it over and over.
I love finding all the collectibles to get the secret ending with Gakton in it.
And just not being able to play it since my PS2 died.
Loving this run so much. Thanks for doing what you do at studiq oh my goodness gacked mentioned yeah
we're spoiling a little bit it's all right it's okay keep cool keep it cool keep it cool do you want another one
yeah i get bull part all right 25 from carl germ who says hey dan any chance to be running the
dirge of serverless lost chapter that was exclusive to Amped Mobile and Verizon Phones in like
2006. Seems
like a free world record! So excited
you're running Dirge of GGQ? Best of luck
buddy. I'm gonna be real, I think ShadeM
is the only one of us that knows about that game's existence because
i have never heard of that until today i was today years old he was like did you guys know
about the dirge games on the motorola phone and we were like, what?
So unfortunate news. Shinra's
Dark Seeker is only half over. You thought that was difficult?
Well it gets harder from here on. This
is where a lot more Black Armor soldiers are
going to be appearing and a lot more heavy armor
soldiers and snipers so there are quite a few moments where dan is probably
gonna dip very close to death so again keeping his finger on the trigger for
the heels my favorite line by the way, by Steve
Bloom.
You know what to do
Cerberus?
I know what to do
Cerberus.
Speaking of
Steve Bloom.
Yeah.
Give us the news
there.
I was going to say
speaking of Steve
Bloom, Dan.
Oh yeah, so I am one
of the only runners of this game,
not to say that there are a lot of runners for this game
but who has been given an official congratulations
on getting the world record by Steve Blum.
Yeah give it up for that.
And if isn't noticeable Steve Blum is the voice of Vincent Valentine in this game.
I mean he was also everywhere on the PS2
Alright so this one more instance of key card preservation we're going to run back up
to the top of the stairs because that gives us a little bit of a height advantage
the less height we need to gain for a zoom climb is way better for our stamina.
Nice. And this room is a little tricky because the box geometry
does extend upwards.
Let's go, Dan.
Yeah, absolutely.
All right, so here we're going to grab a Limit Breaker as well.
We're stocking up all these for the late game.
I did say Galleon Beast won't return, but I didn't say galleon beast won't return but
it didn't see limit break walter
tricky tricky so we're going to grab that key card key right there
and then we're gonna hit these two dudes with a fundaga shot.
Bada bing, bada boom!
And we're going to move on through.
So this section right here would typically be like
a shooting gallery turret section where you'd have
to destroy some mines and stuff that were flying at you
as well as some other enemies but
because we preserved those key cards we don't got to do it that's a minute safe right there
so there's the first part and then this next section here
this would be an like normally a bridge fight
Again where you'd have to fight a bunch of enemies
Six waves of enemies I believe?
Yeah six waves of enemies as far as I remember yep
But again because we preserved those keycards from earlier
and then just zoom climbed over the barriers
we're done another minute a half saved right there now moving into this section right here.
There's gonna be a little bit of movement here.
This is definitely the section in the game that just wants to anger you
a little bit um because
there's gonna be like some decoy items here and i forget if like one of them
explodes on you or something but there's only one object here that you
need to worry about which is the card key yeah so so that jukebox, that briefcase
and that box were all fakes. Enemies
contained inside all of them. This section
of Shinra's Dark Secret is really just
trolling the player. So you can see there are mines
Dan has to jump over. There was an explosive barrel that he shot
that would have dropped on him had he not.
He just got to jump over these boxes.
Now, there's going to be explosive barrels
like this is Looney Tunes
getting thrown in through the window.
And now for my favorite part of the game,
what I have dubbed the Courtyard
of Death. So when I said
that Dan is going to take a lot more damage,
watch his HP melt.
He's almost dead already!
There's a load wall here,
by the way. You have to touch that load
wall or else it's just gonna stand
there. There's normally about nine enemies
in there plus a turret which is what chunked him so heavily.
But thanks to keycard preservation,
we don't care about that anymore.
Not at all. So we're just moving on
to the boss. And the boss here
is going to be Nero the Sable. Do you actually want to talk about Nero?
Nero the Sable is my favorite character in this game.
He's awesome.
We were talking about edge earlier.
It doesn't get edgier than having wings that have guns in them.
Okay. wings that have guns in them so nero is our trolly person as you can see there's a card key right
in her face he's the one that's been setting all the traps
and he used to have a chance to be a troll right at the start of our boss fight
if he does a jump he's actually invulnerable but dan recently discovered that there is
a way to make it so he never jumps so So we are out-trolling the troll
and then after he gets one or two
shots, he's gonna split into three forms
His uh...two clones thankfully
have very little HP
and then just face tank the rest of the fight
and shoot him down. This is unfortunately one of the only fights in
game that we cannot chain shot because he
similar to Rosso, in that he's hard coded
to have a HP barrier here to get this clone out.
And Limit Flexing does not overcome it.
So there they are,
just gonna take them down with a couple of shots...
Wait a second isn't this guy an intergrade
wait are you telling me they put the guy from intergrade in dirge's cerberus
perhaps yeah i recognize that so he's down, though?
Good fight, Dan.
Awesome stuff.
All right.
So we are three levels away from the end of the game.
This will be the last level that we play as regular Vincent.
This is called Beginnings, and this is a pretty neat level.
I actually like this level quite a bit.
There's some neat verticality to it and everything.
You notice here, too, that Dan has been leveling up the last few times
because we have everything that we need for the rest of the game.
Cerberus is completely powered up,
and it's ready to dirge so we're just going
to level up and just take some extra health.
The levels do help aside from HP there is a very
very slight damage bump.
But again, we don't really care about it.
We're just trying to get through that menu as fast as possible.
So just letting it hover on take the XP as the default
and taking it is all we really care about.
Yep, absolutely.
So while we're doing a bit of movement here uh cell we can get in a couple donations absolutely we have 7.77 from tempest
mass 1000 who says i may be a bit of a devil hunter but
I do know all too well that it's always time to
dirge. Shout out to Dan
for running this game and props to the homies
Maxi and Cosmic. Keep on slaying good
until a jackpot hits home you four.
And we have $50 from NB2K who says,
I'm Commander Vincent and this is my favorite dirge
on the Cerberus.
I gotta give it up.
Also remind folks that we are less than one thousand dollars away from reaching that fight sauron incentive for middle earth shadow of war
keep on going i know we can hit that really, really soon. Yeah let's go Twitch chat
Let's go dirge
Getting into this enemy right
here. This enemy drops a key card, and
Dan's going to hit him with... Actually,
next room. I'm getting ahead of myself.
Yeah, this is an essential move again.
There's about 12 soldiers on
the central pillar here that are all just trying to shoot at Vincent.
It is very easy to take a lot of damage,
especially from the bazooka soldiers as any
rocket shot will knock down Vincent which
causes him to take more damage because he's sitting there
helpless on the ground.
We did cover that when you explode you do take damn you do take damage unfortunately vampires are not immune
to explosions so cosmic as you were trying yes as i was saying uh there's this enemy
here that has a key card
and Vincent is going to hit him with some Fandaga shots here.
Boink!
Boink!
And there is a chance for that key card
to fall all the way down to the bottom of the level.
So that's why Dan was actually delaying his Thundaga shots,
because if you bounce that dude too high
there goes the key card and you have to reset the checkpoint.
We have yet another unique room coming up
we call it The Bug Room
this is one of very few rooms where we can actually fold We have another unique room coming up. We call it the bug room.
This is one of very few rooms where we can actually force an EM barrier to not come up,
so long as Dan never touches one of these bugs.
It's a very precise move to keep this quick and he's through. He got it nice that wasn't a bug, that was a feature
And lo and behold our last zoom climb of the run! This is the most important zoom climb of the run this is the most important zoom climb as this skips a boss yep And he's through.
He did it, let's go!
Give Dan a giant round of applause.
All those zoom climbs are incredibly difficult,
and to do it live is just an even bigger pressure
than I can imagine.
Now I could actually chill. What's up guys?
Hey, how you doing? Welcome to GDQ! How are you feeling?
Pretty great. Awesome dude. You've been killing it.
Alright so Nero is coming back in his special form. This a racknero i think you might be able to guess why
it's because he's a scorpion right you're close unfortunately it's a spider oh okay
you might have caught that by the Iraq part of the name?
Maybe.
So, we're going to try and do a very specific setup
To get a chain shot on the boss itself
So Arachnero protects himself with a shield
When I was talking earlier in the game,
objects count towards your chain shot.
So that is
not what we're looking for. We don't care
if the shield goes down.
We're trying to get one of those crystals to do its laser shot when it returns
Dan needs to hit a very specific gun timing
To make sure that the next uh crystal pod cannot do its laser attack and also
get the shield back up in time.
So, the chain is more for the next fight
which is Gorgonero rather than Arachnero.
Thankfully, this chainshot
is pretty much meaningless yeah fortunately
yeah that just means that we're gonna have to shoot uh gorgonero twice instead of once
so nothing doing really uh gorgoneiro here um he can teleport around to various locations and the first time
here you know you can actually teleport right next to you but the first point
here we're just going to hit him give them a little quiet time to hear they
teleport yep my bad.
Bottom left?
Yeah.
Thank you.
Nice.
And he's down.
Very cool.
And that is really the power of like, you know this fully upgraded Cerberus
that we have, that was no change at all and Gorgonir who's a near end
game boss just goes down in two shots.
So we're gonna now get into Vice the Immaculate.
So this is the hardest boss before we change into our special Vincent.
This is going to be a very difficult fight. I hope i don't die
on this yeah so again let's uh do a little bit of quiet time once we get near the boss
So while we're waiting for this to load in, I can now drop the spoiler of the story. The only one that I know it was how Joe all along vice is not vice anymore.
How Joe is uploading his consciousness into the internet, as they call it.
In other words this is Mega Man Battle Network.
So my ultimate attack I'm dashing at him.
Why is he not dying?
Ugh!
You might be wondering why Dan's doing this
Vice the Immaculate is actually invulnerable
We cannot do damage to him But now we unlock a very special
state that only exists for this fight only.
Vincent gets the pre-chaos
form, so the limit break
no longer is for galleon beasts.
It's for... Unlimited bullets, increased fire rate.
I don't know the dirge-a-mania mode?
Yeah, the dirge-a-mania mode. So yes, all that happens
now is that Dan gets infinite bullets
and a slightly increased rate of fire
so all we're going to do is face tank, vice as much as
we can, avoid the knockback attacks
and pray that we
do what we call going to the chair.
We don't want him to go to his chair.
No chair. No chair? chair no share no chair no chair
no chair let's go that was a basically perfect fight
absolutely so now uh vincent has Absolutely.
So now, Vincent has chugged an entire Red Bull and gotten his wings
turned into this Chaos form.
To quickly give the context for why we call it The Chair...
so anybody familiar with
Kingdom Hearts will understand
the term, Desperation Move
He doesn't actually have an actual set
point of where he will do it
We call it a DM and he makes himself invulnerable he goes uh to where the reactor is
shoots out three missiles and he's in vulnerable the entire time for about 20 seconds
and he can do it up to three times in a single fight oh not good so here we are with more cutscene skips and then we're
going to see vincent in his chaos form um the beautiful part about this game is
you know all that money building we just did?
Doesn't matter.
It doesn't matter anymore.
We don't need it.
We do not have access...
Well, we do have access to servers.
We don't care about servers.
Yeah, it's nice.
We have...
Let's see, this crowd...
Oh you gave it away.
I was gonna say if the crowd knew what the ultimate weapon is called.
So we have the death penalty which is Vincent's ultimate weapon from Final Fantasy 7.
It one shots literally everything from here on.
The game was coded to be
one-shot, all these enemies except for the final boss
but let's not dwell
on that. Let's just say it because Vincent is
just as powerful as he is. Yeah, he's super powerful.
Also you can notice here too that there
is no more city dashing we're just going to be mashing the dash button now
As you see the dash is way faster recovers much faster
and it will actually be going slower if we start city dashing.
Yeah, the cool thing about these parts too is that you can really kind of
weigh risk-reward on taking down enemies because if you stun somebody
that's about the time
you know that it'll take to pull out your gun and take it out so
you can save a lot of time by just you know juking a lot of these shots but
sometimes you do get comboed a little bit,
but Dan like for example is going to shoot that enemy there
to make sure that he can just scoop through unharmed
and otherwise he could lose a lot more time than he could save
just by trying not to take it out.
And we are in the point of the game where EM barriers no longer exist.
We're just mad dashing to the end of each section.
There will be an EM barrier that pops up once he gets to this helipad,
but there's just 11 enemies that he needs to shoot down.
And there is a very cool pattern to it!
So it's 1-2-1-2-1-2 reload then just pop the last two.
Three.
Three?
Yep.
Then everybody's going to get introduced
to Gaktir I think.
I also have to put in my fun fact
that Shaden told me
and that if you noticed Dan's bullet count was 160.
That is not a random number.
That is actually based on your chapter ranking up to this point in the game.
That's right it is.
So if you were to C rank your entire way through the game,
You'd come in here with like 80 death penalty bullets. Oh no!
So... Here's where more of the cool music
kicks up and you hear a your guitar kicking. Ooh!
Ah! Gag time. Now we're really
dirging. So Dan taught me this one. This is a fun thing.
This is an auto-scroller where you don't need to do anything.
Yeah, you don't need to shoot anybody.
I'm chilling.
After this little auto scroller
we're going to be locked in a very small room
and just again kill every enemy that we see.
The tracer... just again kill every enemy that we see. The trick to this room is
that new enemies don't spawn until one