GamesDoneQuick
Do All the Things - Nicktoons: Attack of the Toybots speedrun ft. @Crow3893 - !datt !schedule
01-23-2026 · 12h 18m
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Hello everybody, welcome to do all the things. The office show about Hermsis Fierre is like a police
disk carrier always in general. I'm here to just try and explore Chassano. It's time to get to
Cartoon E3 platforms
There's both some speed in my show here
Big side of it, both of both of these runs are also very passionate about their games in general
That's gonna show especially both the gameplay on the commentary. I used to pressure what I say that, but it's good
It's good though. It's a solid system. I'll be all excited. I've been silent personally. I still get into it. It's a crap. I do not.
I'm doing very good, thank you for asking.
And I'll go ahead and get this started.
So hello, everybody.
My name is Cro-3-93.
Going to be running Nick Tunes, attack,
and play lots of all master models.
So this game released in 2007 for the PlayStation 2
and Nintendo Wii.
It is the 30th generation in the Nick Tunes United series.
This one doesn't essentially fall along with the similar stories
that the previous two, the Nick Tunes United,
and Balfour Book, you know, Allen had.
But it's more of like just a side story kind of way,
but it's still a very interesting one in its own way.
So, main story of this game involves with the main villain of the Jimi Neutron series
Professor Calamitus as he wants to be titled the biggest genius.
He is doing this by using Criby Patty's, Ferries, and the Ghost Energy.
Yep, quite a couple of Nick's in-represses just from that sentence alone.
So basically what he's doing is that he essentially kidnaps or essentially steals a bunch of
like Nick's two characters that each other dimension makes them into like mass models and scans them as evil toy bots.
And doing that essentially as it's way to just be able to be piloted big genius, because that's very like something very genius, I guess.
I don't know.
But basically what we're trying to do is that we're trying to make sure to stop him from preventing all of this plant from further on continuing before he is finally announced at the end.
Alongside with this, there is a second like B-plot halfway into the game where we have to collect certain mass-modal collectible items, which is the premise of this category.
So all mass models of Repair this like 19 mass models which are a various nicktunes characters from different shows or similar shows and some were playable characters that you will see throughout this run
Now something that shows we mentioned as well is
Basically a lot of stuff is gonna be happening for the very beginning of this because this game could be is very glitchy like in the very beginning and like many points
So definitely keep your eyes peeled for what's gonna happen and I'm gonna try not to let's say like catch up with their well
Also trying to put a game because these first few minutes are to be in the quick and the hopefully game in a time
This explain everything, but let's do this
All right, so time to start here starts from the first one screen appears, but there's gonna be an auto saving segment
So I will give a countdown from five and we can start time on go
Let's do this
All right, let's go
That wasn't good, by the way, this is your go, no matter what you do.
In 5, 4, 3, 2, 1, go.
That's right.
That's it, yes it is.
So welcome to the Kini Bottom.
This is basically during the point when the first planet is talks about the fact
that how he's doing the Chines Plan.
It was currently happening right here, is that SpongeBob and Patrick were delivering
a full bunch of crabby patties.
When ended up happening as well, is that one of the robots inside of the factory, and
Kidnapping Patrick, a long-up whole amount of fatty patties which you're seeing all around the background
and what Spundrault is basically doing right now. He is currently cosplaying as a robot or not
Jinnon, not really. He's the guy who's a robot, so like speaking. And we trying to do is make sure to
save Patrick. But alongside with this we're trying to do this as quick as possible. It's not
a boy that's much the level as possible. Because the level itself is work with a
portal like level that introduces you to get used to basic mechanics and like kind of like
like level interactions and enemies that you're going to be trying to drop your game and something that's been kind of happening right here
throughout the like entire time is that you've seen it's like very long jump and doing that is called a roll
cancelled. How this works is that whenever you actually roll in this game you go twice as fast and
prepared to walk in. So it is essentially the fastest form of movement. However, there's apparently a weird thing where if you
actually roll off of any platform and you don't like right for any input, you can actually like just
story in the speed. Also welcome to T-Poating right here, which front Bob doing just a T-Poating
mid-air and just throwing a character to clip out of bounds. I told you guys this game was
going to be legit, but very start. So I'll go back, I'll explain more about role-canceling
because we're going to see more of it later on, but what that was right there was actually
called the real clip. So this is something that I was actually never mentioned at all in
the game and it's been hidden for almost like 17 years before I discovered it like almost
So you're in a half ago, but you can actually grab enemies that have a stun animation and the grabbing technique is was apparently a very like buggy like fragment development because it actually results in some of the characters like Splunk about for example as you saw he just keep who's right there and it's just so funny seeing like how easy to make a character keep losing the game and literally all you have to do is grab an enemy and that's it and the throwing itself as well is also pretty interesting because the throwing actually gives you a knockback and by doing that,
you're actually able to just like go out of bounds through the invisible wall, which
or what I was able to do, and skipping in a fight section, I saved like at least 15 seconds.
Now catching up because it's been a couple of seconds and so I'm already in a whole
different area.
So it happened now with that SpongeBob and I've been like saving Patrick, but we've also
met up with other Nicktings heroes.
And all my gosh, there's so much happening now.
There you go.
That was, yeah, so this is what's really happening right here is we're just on a giant
Blackburns like invisible Blackburns and I'm tricking the game it's a thing I'm in the previous section
and causing some of the litter element right here to unload which probably was supposed to be a high
price here but because I tried to game that part wasn't actually loaded in but the trigger to the entrance
for this level is still loaded in and because of this I was able to enter into GERR's master model without him
this is actually a very beneficial show because GERR is actually one of the last characters you
will mock in this game and because of this I think that developers intended to have many
and it's like entire mass more level course be very short.
So this actually makes it very beneficial for us.
This is actually something we collect.
And it makes it very easy.
The main thing though is that it just
gives a spoiler warning that like one of the
these two characters that you can actually play.
So it's like, yeah, it's just a spoiler warning right there.
So sorry folks.
But again, look with the story.
So why we're in this factory is that Patrick and Spongebot
ended up meeting up with tact.
Yes, the tact from tact in the power of juju.
We might have put it in the factory.
Yeah, this is around the time when like a show was starting.
So they kind of did this as a way to advertise it as well.
So that's your little like nicktunes fun track of the day when it comes to this game and
tack is that they helped it.
They put they wanted to help like be able to promote it with the game.
But yeah, so I kind of watch our shows again.
They'll be all coming in.
It was a pretty show.
We actually are going to be playing tack a couple of times here and there.
And you have some pretty cool like interesting movement and gimmicks.
So it definitely looks sort of out on Shasta.
Um, I'm not going to find out like tech. Heck yeah, I'm a serpent.
Accuator.
So basically, we'll say a tech version will take on the ass pretty good.
Actually, well, that at least. Heck yeah.
So basically, not only are doing meet up with tackly also met up with any turner.
And now what we're trying to do is because tack actually use the power of
jujuts like, no thing that they're under here with their bike, but it just
It's just in specified wear because they're just traps somewhere so now we just look for them.
So what we're doing right now is just exploring through the factory pretty much.
And right here is an example of like the use of the roll cancel.
So I was able to just do roll cancels for all of those hot forms.
And because of that, that just like skips like entirely like combat section that's required for all of those sections.
So that's it like 15 seconds alone.
And again, this is just like basically like not holding the analog stick at all when rolling off and doing a jump.
That's how easy roll cancel is and how much you can save in the speed of on itself was pretty cool.
Speaking of invisible platforms, you saw when you'd go, now there's another one here to enter into Jenny's master model, which yes.
Jenny from my life at the teenage robot of Hellswan, that is what we will carry out in the game.
We will watch you in the locker later on and soon, so definitely keep a look for it to that.
But yeah, this is also another like late intended character that you mocked out.
Just supposed to have a simplistic like five for me at the master model level type of stuff.
So because of that, like it's just making sure to dodge those lasers.
The lasers, however, are unfortunately a pain because they have a larger hitbox than their
models. So if you try and like precise it, it makes it a bit tough. But luckily we have a
cool little tech called Gustal in which when you actually use your gear, which is where you see
me using right now, to the future of enemies. Using in the air, if you stall you in the air,
it just keeps you in the you just breaks physics entirely and you just stay motion with like
like Emotionary Indiers, and we also get to deal with all these enemies.
So there are many different types of like Toy Team enemies in this game.
So right here we are dealing with Block Spees, are actually the...
In my opinion, the worst enemies to deal with in the game, they can still launch you,
they can deal massive damage, and they're required to most of my damage to kill them.
So because of that, they are a pain and having to lose multiple runs to them.
Ah, yeah, I have a valid reason.
But basically, all we have to do is just like be able to just defeat them as quickly as possible,
because we're actually inside mass-to-mall chambers.
That itself, if you've noticed, we've entered into two of them.
The your eyes are not lying.
It's actually an entire in-virus in reference
right there because you saw me ain't seen
of the entire area itself.
Looks like the Xim's lab, if you've seen the Bayer Xim,
but also because you also saw
like the Erkanar model logo on the top.
Yeah, the Erkanes play a little bit of a role in this game.
It's a little bit of a little bit of a back-and-sittering.
Like, I'll go more into it later,
like to the bridge, like when we're in a level
that kind of ties in with it a bit more.
But basically, yeah, like,
Herkins are kind of involved with this game.
And like, I'm a big fan of this,
it's like, if there's, if like,
if like, there's some cares involved with this game
and all that's freaking awesome to me, you know?
Oh, yeah.
Let's go.
All right, so welcome to Back 3 Suer Pipes.
This is, I'll run out of the bath.
This is very interesting because you can see SpongeBob.
First of all, it's sliding on his tongue
and a sling inside of a sewer pipe.
I'm not kidding, he is sling inside of the sewer pipes
in the factories, which for some reason,
have all of these projectiles have some of the enemy
stuck in here and just a bunch of these blue item
they see here, 12 circuits, which are the molecular
current season.
So I was gonna say, this guy, if you're swarming ball
and talking to people like Wepersos,
Bundrum for like 15 seconds or something,
it's like, that's been like a multiple spun up
I think it's also like the opportunity bottle.
I was like, yes, you're like,
I think it's very good.
So yeah, this was a reference to the sand mound part where
I could find them,
sound mound with his tongue,
and then you also may remember from like when he
he, he, he, he, he.
He bumped into the snowman.
So he like into the sandman,
which is definitely the funny thing.
Yeah, like,
I like,
I like,
Stray,
you want to be good.
Thank you, Shaz.
It's so good.
It's so good.
But yeah,
And then you play it like, despite it actually
think having some form of similarity,
like how it is with Favre Bikini Bomb
and a fun-buss reference movie video game,
this one actually behaves very differently.
You actually go much faster.
The controls are way more sensitive.
And this is going to sound crazy,
but if you actually die at any point in this section,
you go all the way back to the beginning
and can lose up to like a minute.
So it definitely is a bit tough
and like it definitely requires like certain points
like jumping and precise timing of your movements.
but also making sure not to bump in anything.
That section is also kind of buggy,
but we are at you can encounter that
a couple more time as well because
because of the all-mass models category,
we get to play some several characters
of one of one mass models that ends in a thousand free pool.
Also right here, you can see we just
are lost in SimJacad aka Stimpy.
Stimpy from Brennan Stimpy.
And in my opinion, one of my favorite characters
to play as in this game because he has a funny attack,
I like made a tack with just kind of like a funny like thing.
I don't know if it's a reference to something but like you'll see it later on.
Maybe like I just like the gossips roll had a line for a little.
But I'm on torture.
So right here we're going to the end of the factory and this is a little funny thing right here.
Normally you're always supposed to enter that pipe, but you could just jump on it in this little platform and just hit the end level trigger right there.
It's just kind of hilarious.
That was just an accidental discovery and it's just been like okay, you know what?
Funny way to break the game right there. Thank you developers for putting in the end little trigger right there is like so free leads
You're the spray funny
So now we're back in another factory so this is as well. Factory is on one, but this is pattern is on one part two
So each fact there are three factories in this game all of the nerve divided into two parts
Hablake two themes as long as well as like different enemies
So this one is the only one part two and this one is a whole like more of a like dark with cancel thing and coming up right here is actually a cool little skip
some to the actual pull this off.
Hey, first try, let's go!
Alright, so that is called any character skip.
So what that works is like, I mentioned how like jumps,
like in some way or form,
like jumps can be stored in with momentum,
like with the rolling speed for roll cancel.
So when you go to the mass small pipe,
like to try and enter in,
you actually get a little bit of a win boost,
and what happens is that you've got
you've got you time to jump with the entering into the wins.
You get a little bit of like, you get like,
We have raised up in the air way more quicker and because of the dye of and there's some
mass in all pipes where there's supposed to be an invisible wall that prevents you from entering
and it's a wrong character.
But if you do the jump method and you're able to go a little bit faster up, you're going
to weight fast to the point you go actually above that invisible wall and you're slightly
airborne.
So you can do a double jump and hit the trigger to enter to the level which is just right
above.
And luckily because of that allows us to do Patrick's mass models without Patrick and instead
was going above it's best friend.
So, that's great, but yeah, this gives us some people.
It's only like the second seconds, but it is, it's pretty sad right in the pull-off.
It also gives like, the only it gives like a small section as well as a cutscene, but
it is just, it's really nice to pull off and it's just been great fine.
This stuff like that is going to definitely be like one of the great things when it comes
to like fighting delicious for this game, which, it's been, it's been, it's been
a lot more than like four and a half years now and are still used to this day, which is
still really cool.
something that's going on top of the level in
child earlier, but there's angry at their
accounts. Oh, yeah. So all the mass
models are of several characters. So
like so far, the characters we have
collected are Tuesday, X from the
X's from from Avra Monsters and
Stimpy from Ren's MP as well as
Yeah, now we'll still hang from the
last air vendor. Don't you dare
see the name incorrectly? It is
ain't not on. I don't want to hear
it. That's true. And that's
So we now switch to attack and staff, I'm sorry.
It's okay, I'll figure it for now.
Yeah, different differences for now.
Oh no, no, no, okay, we have three minutes.
So I'm safe.
There we go.
So what's currently happening right here,
that we're entering to tax mass model level,
and this one is more different compared to the other platforming ones.
And it has a similar difference.
It's like a similar thing.
We're like SpongeBob has a different type of the science
entirely so that's the same thing as well over here. So with basically having like
this is more of like a better platforming type but it is what happens is that
you guys like laundered jumps and there's a bit more faster so this is more
different and interesting. Speaking of interesting I went past actually a
load zone triggers and I'll like the rest of this level is just unloaded and
because of this you can just walk freely at a balance and at a balance in this
game is very unique in its own way. So how it works is that whenever you
fall off of like a certain like value. You're gonna reach like a lower value limit and as
a failsafe of some sort, the developers make it so that you actually wrap up a certain value height.
So because of this, I'm able to just walk like fly down like like go out of bounds infinitely.
And by doing this, I can just maneuver myself into like a later section right here.
So this is actually for like the mass amounts for like, um, that's like a certain area for like
factory zones three of max of tax mass model level. So because of that, like I said, like there's
three factory zones. So just keep that in mind how like we went from
factories on wine. Now we're going to be going to the one for factories on three.
That is why the bit of a huge skip right there. And it is actually. So if you're
curious how much it saves, normally it saves at most like 20
whole minutes, which I'm not even kidding. That was she. It's still a
creating discovery. However for this category because it's all
mass miles. And this actually is going to be like a little bit of like a
downside when it comes to doing the skip in this category specifically is
because we had to like, even though we were doing this game
and we're saving quite a lot of the levels themselves
and the entire game is essentially.
We do have to also collect some more masterminds
because it's one of those type of games
where you need like a certain amount of things
in order to prepare to progress onto like certain levels.
So because of this, when I'm basically doing right now
I'm trying to just make sure to move or just make sure
to like get as many of the masterminds as possible.
But because it's all masterminds, we're going to be collecting all of them.
So you're going to be seeing like,
All the things.
Heck yeah, do all the things.
Yeah, okay.
Let's see if I can actually make this cycle right here.
Was that you nice with that whenever you got you like done,
response, sir, and level cycles are recent or consistent,
so it's not like, thankfully, a global situation.
I'll get point comes to tax mass model level specifically.
See how this goes.
All right, so this seems fine.
Man, I'll put this little bit safe.
And hopefully if I don't get the weird bug,
Alright, nice. So they're going to do a random chance for that like the like this Mikey platform that was actually above me
There's a random chance where it's hitbox is just completely messed up and could just cause you to like still get hit by it
Even though it's like far away. Also, I do did a very tough jump right there
So that was a tight jump that was pretty smooth. Yep. That was actually able to let me like skip a bottom like
Trimbleen platform. So that just like stayed a little bit of time right there and it's a little bit
for sizing, just requires a little bit of good movement,
which thankfully some of the stuff in this game requires,
and I'm gonna, when it comes to,
I'm a family comes working more of game-to-system movement,
and things I'm stuck because it just works out in the end.
That's one of the nice things when I come to Burning this game as well.
The only hard part is just when it comes to the math block,
in which all of this is entirely our end-beauty,
because of the enemy themselves.
Not because of, you can see right here,
so that enemy is just running away,
so you know what, cry, choppy, and out of here.
Yeah, home to Jenny Hunt.
Yep, it's Jenny. So all multiple characters that are you play they actually have three models in character the other mass models with our shitty images
So because of that's dimpy and Jenny were three models and our actually end cuz they're playable
We will actually see Jenny like in a couple or some minutes actually we're gonna be just we're gonna be seeing Jenny like a Miner to so definitely look forward to that one
Love it. Let's see right here
At the we accidentally to the mastermind chamber, we now are now in a different area
So this is back three zones three are two a like way way later than we anticipated on like everything
We're supposed to be in and because of this we just get like why did the game as mentioned like this
It's like 20 whole minutes in terms of the speed of running like in terms of like time safe
But for this category it saves around like 18 no like no not 18 like around 15 or so minutes because of the back tracking
But I mean, that's still wide a lot of time like that because like that is like insane
Because like again, they can help just skip like many of like some progression on were things as well as like an entire like six-minute level
Which sometimes it also prevents a crack as well, which is very at least like beneficial in some way
Well, not in some ways. It's anyways a crack and time. So that's actually a good thing. That's where you're going to say
Yeah, so luckily does skip all of that and it's still say the lot of time for this
So it was a little drop down like the category by over nine minutes originally and over time is like drop down like quite a bit
So it has definitely been a fun one
This the skit myself was very good. I want to give a shout out to Schmerk actually
One of the main glitch hunters that actually worked on this game who being able to find many forms of glitches and trace in like
2020 to 2021 and still some during their
It's just that we've found so many that it's been kind of tough to find some even more to this day
But we still get some burn there that ain't it's still pretty cool if I'm in the
thing nowadays.
So coming up here is gonna be the mass model for Sam, but we're not playing a
Sam we're still playing a SpongeBob so because of this we're just gonna be
jumping around and then hit the trigger out of balance right here in the air.
So what happens right there is that as mentioned on how like each is a mass model
is not like the little like the type emphasis has a little bit of wind that's
just as you upwards.
So for some reason Sam has a little bit of wind that sticks outside of the pipe and
And by doing this, you could be slightly airborne and just do a double jump and land on a little bit of like a small hitbox of the pipe above.
And because of this, you could just jump and hit the trigger and turn into a mass model.
So saving a little bit of time of not having to do some exercises backtracking.
So yeah, that's going to be like the main premise of the category is like backtracking from this point.
But still, it would still be very fast and pretty unique in its own way, because like all the characters and all the stuff are going to be collecting maybe very cool.
Also, you can see in the top last one was half-eye cars low. That is a little bit of a reference coming off the car.
Yeah, that's a straight reference right there.
That's really good.
Yep.
Let's see.
All right.
So yeah, that was my guess by the way.
Go ahead.
Oh, that's a mess. Oh, but didn't know the heck.
This guy's doing pretty nice.
From asshole to get.
Yep. So that's all I know.
When it says like different types of characters, like from all the Nick 10 series,
you can ever into the paid from like the late 90s and when they started to the early 2000s.
like to mid 2000s. You're just going to see it as well.
This is the winner van. You're on the shower asking or I'm curious of the flight
walking over this game, Rock of the Modern Life. Oh, I have some good news for you folks.
You may want to look forward to it. I'd say hold on to your hats for 30 or so
minutes. You may or may not see Rock of from Rock of the Modern Life.
The anticipation, ooh, it could be happen instead, you know.
Well, you'll have to wait and find out.
Just give like, yet to wait those 30 minutes.
30 or so minutes, but trust me, you have my word.
You will get an answer.
All right, so now we're at the end of factories on three.
So, okay, so chefs, they're never how I mentioned it,
but like, in Bears and References, like, they're a kind of model.
They're essentially involved in this game.
Oh, yeah.
So, what if I told you that they're actually the ones that are controlling the ships
that you see right now, do you oppose?
Like, and I'm not kidding, there's nothing to do with you.
That means you've trained to sit here and settle down and shit's like, well, I'm still with you.
But yeah, they team up with calamitous for some reason.
I don't know why they're too intelligent to even do that.
So because of that, I'll tell you, Kelly.
Okay, I can't swear, I'll show you what I have.
Yep, yep, there's so much to have over there, yeah, I'm telling you,
there's so many characters from the shows you're just gonna have to anticipate all of them.
So what's your favorite, what's your favorite new tunes, character in general?
Heck yeah, what's your favorite nixine's character in gen. Oh, I got that. I like their family personally, but most kids I've made them in like the dog's house
They're really cool. I do. Okay. Look that's actually no it's very very reason
So
Well, I'm here with the okay, so yeah, we killed we killed some herkins and yeah
I know me this ain't not lately. We actually did just like obliterate them with you
I guess a few for nixine's is just like strongest hex so yeah
But basically now what we're doing is collecting the remainder of the master models, so right here
Jenny went to Danny was just going dose and we're now into the goats energy capacitors
So this is like I'm not sure where specifically in the factory it is just something to do if capacitor
But yes Danny is in ghost point and he's going ghost right now
We're doing it that we're just trying to make sure the goats again and this is gonna be pretty cool because as mentioned
How like SpongeBob and tackle so how different like at mass model level like design so does Danny as well
All of them have their own unique ways, all of them have their own unique design, their own unique ways
to just progress on more from the beginning.
And essentially compared to the platformers, with some of the characters,
most of the characters, like the rest of the characters only have compared to these three.
But it's still pretty cool.
This one in particular goes to Andy Capacitor, is a fit.
It's been a key because it can do a bit tough because we have to actually do,
as you can see, there's a timer on the top right.
So what you have to do is break each generator right here,
and get the break them before the time limit.
And we actually reach zero, get to start at the very beginning
or at like a specific checkpoint.
So that is definitely one of the main things
when I come straight to this part,
which one is gonna get a banana.
The other thing is also, we're gonna have to make sure
not to get kicked by the Mr. Huffles and the consumer here.
Oh yeah, by the way, that's literally their name.
They're called Mr. Huffles.
So they're like the main enemy of this game.
Paint, paint, paint, paint, like strip,
fluffy, teddy bears.
who have a bit of a dark, like, like,
sister when it comes to, like,
looking through the game's files.
I'll go warn to that later, but yeah.
Basically, yeah, with Danny Phantom right here,
he'll ever even go,
then we get you to do this,
and then from here, we can do it from
playing at the point of view,
I put this right in some generators,
and that's just energy capacitors.
So, um, not only, like,
these, um, SpongeBob, Danny,
and Tak have, like, unique, like,
with mass amount of levels.
They all have three in total.
So, we all, so you guys saw, like,
well, you guys saw one of them for,
funbugs, one for Danny and one for essentially two of them for attack because we played both of them.
But we're actually playing two more for both Spunclup and Danny as well.
Also, yeah, I just wish the Jenny right here just for the next to be able to show it to you.
Yeah, yeah, let's go.
Oh, right here.
And your carries on her melee attack, she has like, she gives herself like giant bisclubs.
Actually, as she's known for honestly, at the, she has punch and she's stuck with her.
It's also kind of funny, it's just like one of the funniest animations, like she has
a cool ground down right here.
She's straight up to the flame on the floor, and then we listen to Lex LT Grey, which
I will say also has a video game as well.
If you may not know, he has a video game set.
Yep.
And I run the game, and it's on and made by the same people who made this game, Blue
Telly Entertainment, which chows to them.
It's pretty cool.
It's pretty cool.
It's pretty cool.
like the conference is probably better.
It caused a little bit of, it caused a little bit of good.
It's definitely 2.5, it's hard for sure.
It is definitely a hard game is 100% like,
well first off it's because of like the PS2
like it fights you in that game, fortunately.
But also because it's also a platformer
so it has like a lot of many type sections as well.
That shows very cool though.
I don't really go take it personally.
Yep, shout out to Hauragu Chairs.
So you're seeing right now like,
if you're thinking you're having some deja vu,
If you're not, this is, again, tax mass amount from zone one.
We're actually replaying it because even though we played it earlier,
we only collected the mass amount for factory zone three.
So we're going to do this again just to collect the one for factory zone one,
which is of an interesting character.
You'll see it in a little bit, but yep.
So basically we're here to do the exact same thing,
but when I do it, I'm going to go up here,
and I'm going to do this if I just jumping up here.
So that actually causes me to hit the load zone,
then normally causes me to get a balance.
So that way I can be able to progress on and work with the rest of the level.
So by doing this, you're going to see the full level and it's full glory itself.
So let's see how this goes. So again, it's just making sure that it's avoided made
these spikes as possible. As well as seeing some of the cool background elements,
like the monkey swinging right there and also some of the palm trees.
I'm going to be honest, when I used to see like, maybe like some people
something you're seeing those in life, there exists like those inflatable like palm
trees and stuff that you have like when I'm like in a beach party.
I can't, every time I would always see those, I would immediately think it is lonely mainly because of this
palm tree that you see on this side. It just reminds me of it's so much. I'm like dang.
Honestly, the game gave me a good childhood and now I can't like now I see things I just can't think of
nothing but this game.
All right, let's see how this cycle goes. Nice. That is not a bet for that's not a bad one when it comes to
zone one for tax master bottle. That was pretty good.
All right, then now we're going back into the Massimo Chamber.
Again, get used to this level or this area itself.
It's in beta's in inspired, you're gonna just see it
like the next 30 or so minutes.
Woo!
Oh yeah, so here you go,
what do you think the Massimo is?
No, I see it.
It was talking, yeah.
I was a barger and show actually,
and like I forgot the exists of for a while,
but very big for you, right?
This may sound like a bit weird. I actually didn't even know like Barnard was a movie I thought it was only a show
I didn't know about the movie until like 2015
I did with the movie at some point, but like I never actually watched watch of it all. I'll never watch a show for it
I actually watched the show growing up, but yep, you can see Otis
You're a little lotus
You're a little lotus, we look pale here
Yep, shout out to Wazep, the current record winner in a great speed runner for the Barnard game self is free-goated at that game
at that game. I'm gonna show off in one of these topics shows of one point and like
it's pretty cool. I know that was so cool. It's like it's a rare long run but it's
like very saucy at the same time. Like it's a real cool. Heck yeah it is. It's also made
yeah again made by the same team people that made this game as well around and
it's like reused some of the same stuff like with those this. I don't think so
like well I know like one thing for sure if you think the exact same like text
font that Nick team do night also uses. So like sometimes they'll look at the game
I'm like, wait, the bot looks similar and it's literally like the same one that
next to you tonight using them. Oh, okay, that makes sense.
So we're currently playing us to meet Turner now and we're gonna be like,
we're in his faculty in a mass-mob right here. So what we're gonna do is just
skip like the remaining half of it because it's mostly just a bunch of like
a blink of an ears. What I'm doing right here is a trick called, uh, called box hop.
They first try. Let's go. Nice. All right. So how that works is that whenever you
You actually jump on top of a character allies head.
It's actually considered like large enough to be considered as a platform and thus gives
you a little bit of a height, like a little bit of like height from it.
But it also resets like their double jump for it.
So because that was able to make on top of that character.
Yeah, fairies are kidnapped in this game, as mentioned, because that's one of the three things
that was first established, uses for using this plan.
He literally just kidnapped fairies to all you can do for pay, which I mean, I don't
blame them.
If I can start about that, I would actually go for it.
sounds very delicious and yeah, this is someone
bites me to keep a feel like that.
So for me, I'm not getting that right there as well.
There used to be freeable schemes now, it's fun.
We also collected the mass amount of angelic
epicles from bug rats, which is the last mass amount
for a factory zone one.
So now we're going to be entering to factory zone two.
So this is actually the factory that we skip with that
tack at a balance that you saw earlier.
And this is a fun, motherly.
I'm sorry.
Is that a curse thought by the way, we didn't see him for Rocket Barrier, so I'm like,
what if like, I didn't want those sections there we get like, just at the end just,
just the art of just like the squid for Rocket.
Okay, all here, here's all my gosh, fan art and like, mass and art,
all of the stuff in the nixies here, that would actually be pretty interesting to see.
That'd be really funny if it was just like, not like auto or like, you know,
you just like the squid.
How the way would be last so much?
Okay, you know what I'm gonna do, funny thought right there, right there, yeah, so we're currently playing a Sam
We're gonna be entering to one of the first few master models right here, so this is actually the shortest one in entire game
So like enjoy this for like the next couple or so seconds. I'll actually okay. Wait, I died. So you need to see it again
Yeah, more seconds
Right here is the cold roll cancel and there we go at the very end
And so yeah.
So factories don't choose theme is more of like mechanical.
I guess you could see like like like a like a mech shop like a repair shop type style
because there's like toy cars and everything.
Oh, that's not good.
Hello.
What are we?
Any it.
Okay.
That replaced Barry.
Oh, they're mine.
What's that?
Yeah.
I have no idea what actually happened right there.
Uh, you know what?
In terms of way, that's never happened before,
in some way, I guess.
In view of the way.
Yeah, it's not so like the game specifically
but for the system, I guess.
I don't know what is up with my rear mode.
I mean, I put in fresh batteries after GDQ,
so like, I did not sure what happened.
And that just happens at the least,
sometimes this way.
Like, they're like, actually not like a battery
lose for us. I guess put second.
Yep. Also, it's collecting the match model of cat dog.
Yeah, cat dog has an actual model in this game.
And here we are, she did be collecting the mass model for Stimpy.
So this is going to definitely be like my favorite.
This is actually my favorite segment of the run just because I like playing a Stimpy.
You'll get to see that his melee attack and why I like to think of it as a funny thing.
But what's actually going to cool is actually the mass model we're going to be collecting in the game.
Also, actually, I'm going to be a pipe a little bit.
you can't you get this is jumping in and jumping sound but I'm trying to go for a cool trick.
Oh I didn't get it. Okay so this one is like simply section is like based on like I guess
essentially like like cat climbing in some way but what's actually kind of cool is that you can
actually jump around like the trigger like to cause like prevent that uh like the area to like
not uh move side to side it saves around like four seconds it's just very precise because it's
It's a precise jump to boys' kind of solence like the game to cut these skip in the
grimast model. There's right there as using them, so it's very tough to avoid, like it's
very like, it's supposed to be a very tough to avoid as well. Also, oh yeah, not
can show the melee attack, so yeah, bro does have a giant toothbrush. Oh yeah, I don't
know what it's supposed to like correlate to. The only thing I can remember was like
an episode where he was in space and like he had like a toothbrush lick him, but it
It wasn't a purple one, and also it doesn't have a sliver of toothpaste on it.
Same minty fresh.
All grown up, friends.
Okay.
Hold on.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
Yeah.
fact, but in the pilot, Zim was voiced by Billy West and Billy West.
Sure, I mean, it's a stupid, and what you don't know is that I could do this
beaver is voiced by Richard Horvitz, aka the final voice for Zim, so I like the thing
you does like a little like reference for that reason, but then again, that's just
probably me going way too much, way too more into the mixing floor because I doubt like
it was just too much of a cool, even if it wasn't a reference, it still be kind of a
cool coincidence. Also, we had a balance right here. Let's see. Let's see. Nice for a try. Let's go.
All right. So what this did right here, then we were supposed to do the mass amount for Jimmy.
Yeah, Jimmy is the playable character in this game, but we actually have waded like unlocking
him. You're supposed to unlock him at the end of the factory zone one after collecting Timmy's
past model. But what we did, essentially I just put out to the main menu, right? So the main hub
World. So he's not essentially a lot. Also, yeah, sometimes the enemy's been the
Spaltor depth, like randomly, which is beneficial, but it's just kind of funny, but also like,
okay, I'm expected, but interesting. But yeah, so Jimmy's not playable in this game. And
actually does say a lot of time doing that. So because of that, we're able to just like,
we can just make sure to just, um, a lot of this massive amount of out of them by going out
of bounds with some precise movements because his level has actually been low, the level
self-induced not like Danny or SpongeBob's.
And because of that, we were able to go out of bounds and say, like, say, like, seven seconds
from there.
But because we also don't avoid, because we also avoid nine mocking Jimi neutron, we
save almost like 45 seconds of total from that, which is a ridiculous amount of time
to save, especially for any percent, which helped like drop down like another minute barrier
with the loser pretty cool.
Also, we're playing as Danny Fanon again, because we're actually beginning to enter into
his level right here.
And just for a little swax, right?
Boom, entered in the level from the top of it because the, yeah, the entrance level triggers
just really way high up for some reason, like, it's pretty cool. Also, I'm gonna let you guys
watch the cutscene, it's a pretty cool one. He wasn't good, he was going to go, yep, see
now we're back into another dose energy capacitor. As mentioned, there are three of these in
game this is the second one and we're going to be experiencing the last one in a couple of
some minutes and you know what I'll say this because some of you guys were probably curious
about if Rockville from Rockville's farm life was ever mentioned or ever in this game
do I have news for you Rockville is gonna have to be we're gonna be seeing Rockville right
after this section so definitely do you know so definitely for you who are like
we're curious about it do it definitely like stick around for another winner or two
because he will be seeing him very soon.
He's a lucky guy.
That was completely unplanned.
I did not expect that to arrive.
But yeah, the Goethe Project Password
or like, it might be in the most,
this was definitely the most astouture thing for me growing up in this game.
Alongside with the practicalize with the pre-sick music
that you place in the background.
It's so good.
This level of music.
It just, it really uses over the fact that,
like, if you listen with stereo and with headphones,
You're going to be in for quite a treat. It is so freaking good.
All right, let's see how this session goes.
So this one is not just the second left part of the area for racers for don't suit.
Again, just the main thing that has to be like the main, like,
struggling when it comes to ghost energy passes, again, just not getting hit by the cue by the...
Just for how those blocks entirely, that's just the hard part.
And until, like, hitting it, like, you get knocked back, like, very badly.
We also get, like, stomogged for quite a couple or so seconds,
second that I've done was quite a little bit of time.
All right, and then we have the final section.
So even seeing how the breakdown like these walls right here,
but you can actually just like face through right here
and just like with some precise moving
you can just hit that generator with no problems
and it's just kind of funny.
It is pretty cool though.
And then that's usually the last one, nice.
All right, cool.
And then all we do is just break these with these
to just break these ones.
And then here we are now able to enter
into another mass mode chamber.
And for those of you again, mentioning about Rocco
to definitely stick around right here in three, two, one, and there he is.
The lead.
Oh, he's available, too.
We hold on.
Yes, he is.
And he's actually bred to be playing as him later on, so I'm locked to his mass model of another
remarkable character.
Also, I guess, oh, wow, this is actually good luck right here.
Oh, dang, that was good RNG.
Wow, that was actually pretty good.
Damn, we're doing good.
So, a couple of the characters were able to just like fall or like jump off of a
like the Death Plains, so is that she's very beneficial?
So yep, the Red Rocko right there.
We love Roder.
Let's see, all right.
Okay, one of the best tech tunes you have.
Others are all rocket-thirt, too.
Yes, there is, so yeah, that one of the best tech tunes
by the Red Rocko.
You're like a power correct?
So yeah, we're going to be collecting this one.
So this, so like you can see in like all,
from like, warping, oh, okay.
This I had a little bit of a brain fart. Okay, my bad. All right, let's see. Okay, there we go back to that nice. All right, cool. So you've been kind of seeing how like we've been just teleporting or like been transferring like towards all of the mass models
It very easily because one of the nice things when it comes to using like the the main hardware of the basement is that you actually get to check points to collect certain mass models
Right there. I'm having the replay the entire levels and cells
So that's actually one of the nice things and it's very beneficial when it comes to doing the backtracking
But the problem though is that like there are some of them were like the mass models are
aren't really like as close so for example right here even though we're playing
us like we're going to try and jump to SpongeBob it is actually way later because
we're in the beginning of practice on two parts too so we had to do quite a
bit of platforming as well as going through some R score so this is definitely like
the one point where like it's just a little bit of like some downtime just
the way before you can actually enter through the next level so yeah mass
small so it's quite a little bit of time but in the meantime just what if you
currently have been thinking about like just seeing all these like and
and 18 references with in the past like 30 minutes or so.
I don't know if it's loving on this.
Yeah, it's been a very salivative role.
In general, I don't know what the truth in this front has.
Which like, I've reviewed like this front before.
Or not just front, but like the all episode before.
For like, I think one of the, like,
marathon of this game screen for very,
it's very, very sick to say at least.
That, yeah, that, this game's like the movement
is under really really, really.
And just like all the speed tech and everything
It's definitely been one of the fun parts like
when I come to find this game cause
and it's like one of the cool things
when like ran this game from time to time started
was like in 10 months we literally broke any percent
to buy over 30 or so minutes which was just crazy.
That's wild honestly.
Yeah, record before with like really used to have
glitches or like RTA Bible glitches
and now it has a whole bunch of them.
So a lot of change like during the pandemic
with this game cause that was when like a lot of us
like buying stuff and just finding many full things
with South-Saw the Nixins Brunneries for this game,
Bokino Island, United Globidium.
If I get to consider that as a speed game,
you know, it's just walking for an hour and a half.
I can say, thanks, Miriam.
But, you don't learn all the other roles.
Yes, I have.
But, yep, we're back inside another track three,
so we're applied back into the stand-out
in reference right here.
Life is like stream, let's see what I'll make it.
Can't see, whoa, actually, what do you want to like,
If you can just imagine Spendra's saying that like,
well, mid-air, here's, okay, now that's actually
something I want to edit.
I just want to edit in that way.
So I'm going to like, Spendra's jumping right here.
And like, just fall off into the view on the bottom
and it's just like, well, I said, oh, that's pretty much
you want to make it.
Yes.
Okay, Chatsi, you had to give me a good idea.
I'm going to like, make that and post down to you,
sky, it's some plane.
That's going to be great.
That's what I'm here for.
That's what you want.
This is a good funny.
I just put it in the war.
Yes, that is possible.
Yeah, it's a pretty funny thing.
Oh yeah, alongside,
with earlier we mentioned how like,
LTE grants a video game.
So they, and I can't imagine it's two bonus levels,
which are one of them,
like they're both actually like have some form of like similarity
as the SpongeBob signing section,
but instead of signing down obviously with your time,
because first of all, you should not do that.
That's completely on the contrary in dangerous.
But secondly, it really mostly the exact same things.
I believe with one of them also copies the exact same,
model like one to one. So it is kind of cool. But then I was like,
show how like T-Rig was a bit of a rush game, which it was because it was
made like 10 weeks. Oh gosh. Yeah. Yeah. There we go.
It's a rock. There. Right there. Let's go. You didn't totally
be because it was like. Now we're going to be collecting or saving
Donny for varies.
I'm all gonna say about that, but it's...
Oh my gosh, sorry for all of you.
Anybody got a plate that I can throw at the Frisbee?
Oh gosh.
Okay, you know what I'm doing at age?
I'm gonna do that at age.
I do Q26.
Perfect.
I saw the wild Thorberry's Rugrats movie as a kid. That's all I guess.
I actually put the I actually played the band. I had the
I had these scratches of card that had the movie theater. I thought you were really
that's pretty cool. That's pretty wild honestly.
Alright so here comes Jungle Genetic. This is actually one of the hardest
past tomorrow for me so I'm most likely going to have to be focusing from most of the time
but at the same time it's going to be quite a bit of a ride so let's see how this goes.
Let's see how this goes.
I guess in the meantime, Chathas, if there's anything
that there is like plug in, this is probably
gonna be a good time if I got a focus
like the next minute or so from cycles.
Oh yeah, I got you in that case for sure.
I go and stop by Huffx after all,
some stuff got going on here.
For instance, actually on the German GT channel
at Bath5206, come with us.
Today we're from February, February, fifths in May
for Bath5, a four day spirit marathon
with you to BlackSphere, everything race forward.
You guys ready for a schedule of pushchat,
Check out the events, visit gq.gd slashbgf to learn more.
And don't you worry, Chey, I got you on that one.
There's a schedule right there.
Also, of course, games on blindfold came up to you.
Thank you, you can spear and blindfold.
G-K-Hoffix is hosting a special games on blindfold showcased on February 21st, 22nd.
It's wishes are currently open for that.
Want to take part?
So basically, for a G-B in Chey F-Morning details.
Right, and then here comes the final part right here. This is definitely one of my favorite parts when it comes like just like the movement specifically
Because one of the actually one of the like the cool thing makes you can actually do in this game is that whenever you're airborne
And you actually hold the A-Bline and like your jump button
You can actually like buffered in some way where as soon as like you're grounded you immediately start jumping like that's one of the like the cool thing
That like when it comes like the mechanics with this game is just pink
It just gives you interest that you like hey, so you want to jump freely as soon as like you plan on going
Don't worry, we got you and you just buck our jumping put like that and you just make it on there with no issues. It's so cool
All right, let's see. So we got like an angled front right here, which unfortunately in case the fact that you can roll on this game
So because of that we unfortunately have a jump over but luckily like there is a way to just prevent it and then right here
And we run this area to prevent pain jiff by the
Someone is a wonderful spike and then here comes one of my favorite sections when it comes to movement in this game
So let's see how this goes. I'm gonna try and go for deathless. All right here we go
That's good.
Let's go.
Nice.
Alright, that's good.
So, they all all those cylindrical spikes run out of consistent speed.
However, there is like two areas where it actually has two of them close to each other.
And because of that, that's the one thing to mainly look out for when it comes to
when it comes to like trying to make sure that like they're on point with like the jumps and everything so right there
I would also use them the I would look like being able to use the fact that I can offer my jump input
So that way I can assume you them ground it I can really do another double jump and it's just making sure to also do jump spaces as well
Just to make sure it all works out at the very end which luckily it did right there
That's the that segment was honestly not that bad and it's nothing pretty good
Oh wow that was that'd be very close to a goal. That was pretty cool
All right, so that is a contract, so I'm gonna say like I know dies with the little guy
from a wildfire barrier instead of imagine we just saved like natural Thorberry instead and it'd be pretty big
Do you just imagine like Nigel Thorberry is like a playable character and like you have like in game like dialogue
Right now as you can see they're just for example
It'd be like shmash and
It's smashing.
Yeah.
The castle is a brawl, I mean, like, jigglypuff.
It's very funny.
It's down to you.
It's like a snap.
It's like, basically a rest at that point.
You know, high knock back.
Oh, wow.
You try and, like, it's very...
That's pretty funny.
That's pretty funny.
So this is the second class mass problem.
We have three more to flag.
I'm so used to any percent.
I'm so used to any percent.
I'm used to the last mass problem.
We're collecting any percent.
and I still have the muscle memory kicked into my brain.
But this is the last mass amount for Timmy's
that we're actually going to be collecting.
And I want to show up of weird, interesting thing
that you can do when you come to doing your melee attack
with Timmy specifically.
But it's very approved, I guess.
But you can use constantly with a whole hammer.
Oh my gosh.
Yep.
And you can see his face.
He's actually smiling.
And if you can play a little bit,
he's closely.
He's actually blinking as well.
Which is pretty cool like animation as well.
I thought you kind of touched it, and it makes me feel uncomfortable.
It's constant of love, so it's okay.
This is a mixture of paramo.
So right here, we had to be met up with some other enemies that we had to meet at the beginning of factories
on two called Bgili.
There are two different types.
There are Firefighters and the Bulldozers.
Both of them, like, while having different models, also behave differently.
As the Bulldozers charge towards you, while the Fire Fire Superjectiles act you.
And the main ones are the bulldozers because when they actually charge told you they have invincibility frame so you can't really attack them
And if they hit you you get stunned locked and you get launched up in the air and potentially die which is the important of ours
Also now we're in fact three zone three so
This is more of like a chute sea area essentially like it's supposed to be like hey look everything is all nice
And then we just jump down right here. You just see a whole entire teddy bear right here. You're covering nothing but lava
So yeah, great great turn for the Nick tunes
No more battery affairs, you know, be it.
Yep.
And right here we're going to be entering to the third to last mass model, which is one
more of Danny's.
And we'll know what we're going to be watching the cutscene one more time.
So let's enjoy this last time at Danny Panham going ghost.
I'm going ghost.
And hoppy goes spooky, spooky and deep.
Alright, so normally, like, the, given like, I do progress on,
where things will be like harder or sometimes easier.
Uh, for these rest of all, it's kind of like,
if you're in there, some of them are like,
they made them a bit more easier for the very end, especially like when
comes to some of the characters that you'll have to have a lot
in their creative later on.
Uh, so that kind of example, I hear like,
Danny's, uh, Massmorel, like, isn't as hard as, like, the first two.
But at the same time, it still kind of does kind of a little bit of
off points here and there, but that's also this is the phenomenon of the like the enemies themselves
because of their pre-guarctiles, man. That's just the only issue. Luckily all of the
huggles like all of the huggles spots, they are exactly like stormtroopers and have horrible
aims. So that's exactly a beneficial thing right here. We take those and take those and take
the heck yeah we do. And then right here is just to see how this section goes.
Then from the one thing that just kind of makes it a bit tough is like whenever you shoot like
You hear him kidding and energy blast it does something auto target and try to auto target towards like
Like like I think of the like wall is but also like the enemy itself and it just makes it a little bit like talk to her in there
Well, so you can see like there's just like drain like like water. I don't know what it is supposed to be it's like a water balloon
I like the thing about the water balloon, but it just like I'll try to explore you
Like a chicken leg and we're slaying
Oh, no, you're knocking now you just need my vision of that for the rest of the now for the rest of my life
I've been knowing I've known the same flex over the 18 years now now just realizing this I'm doing like oh
Like messes out you look at that say I call them like I see some
Oh my gosh
That that's
Yeah, anyways
So we're now back into the mass mode chamber. We're going to be collecting the mass
part of Arnold's Arnold's Arnold's and how did it get on the show?
We had to be arguing, we can turn you on. Oh yeah, I will say it is actually very good show.
I've been bending it on par. Oh here I was like a little bit like that.
We'll have a Arnold. It's such a good show. And then let's see. All right, good. Nice section.
Almost down there like Nick shows in general looks it's right that's like I have a door
Oh, definitely
You know what this is my or death. I'm pretty sure all of the like PNGs and like the sprites of the
Mass Well as we collect are like concept art like a bridge there. I was from the
They're the original like character art for like the official character art for like every single character
It's kind of cool, it definitely feels like a nice state of like, oh, cool. It's the reference.
Also, yeah, game does the same to like not load in the level. That's common when you're
like, yeah, whenever you replay this section, it hits the badges happen, unfortunately.
Uh, there is a ram chance though where it, where it does.
I'm still trying to, so we're trying to figure out how to wait to prevent this and make the consistency
because they've listed at least like three seconds.
So right here is like a little disco area. You see, there's like a DJ, how goes right there
there is jamming it out like right here it is in a roll cancel and just a
way that because it does actually like multi-phase and it's actually kind of tough
because you saw right there there like these ballerina enemies. So there are
actually a huge game because the main goal of that part is the trend cause it's
like fall through and the beat them is pretty as possible but it's very tough
and very hard but luckily because of roll cancel you can just drop one of the
possible with the only falls down and we think it's like a skipping entire
section entirely but you see it's like again another like 15 to 20 seconds for it
They're just from a roll pass, so it's very, very nice.
And coming up here is the final level,
like the final boss,
a bunch of on mass moral level, so you know it,
I'm not gonna skip the cut scene,
so you can just see this glorious glorious animation.
Let's go, slightly.
I'm good on.
We're during a guitar rip at the very end.
That's so close.
Yeah.
So, yeah.
He just do that.
If you do whatever you want, so the show will be never done.
Yeah, we all know this.
Yeah, again, maybe he's doing this as a good thing because to be very
good, like when you pay attention to all these stewards or
as when you pay for him, like you see all the stewards here that he's done,
they're all pretty dirty, like, pretty dirty and he's a sponge.
I guess he's essentially like sanitizing it in some way with his touch and so.
In some way, yeah, in the same time it's like, yeah.
But yeah, mainly like the one thing when it comes like the swung up a little themselves
They're just like trying to go like in a straight bike direction all the time because if you try and slide like side to side
It is a little bit. It does lose a little bit more time
And when I go I'm gonna try and go for a cool little swag jump
Like a little bit actually I think I already fasted, but I'm gonna go for the cool corner cut right here
All right, nice
All right, let's see
And then just yeah, I'm just gonna be clicking the floor for the stuff that just cost me
Yep, there is that thing around you. What's actually kind of funny is you can actually
Like soft lock yourself right there, so normally at the end like you're up like one more ramp
Then you do a jump if you go up that ramp and you actually don't jump the game just pushes you to like the wall
And you can't move me can jump out of it like you're just soft lock basically
So that's one of the few times where like you actually have the jump out of it is like it's either run over or you have to like
Back track and re-entry into the same level all over again. I mean to like and like grabbing the replay and everything
So that's definitely like one of the weirdest it's a weird work for sure. It definitely does a very strange thing
But that is the second to last master model right here
I had to look at the name of this all room last year because I could like I do I believe that I do it
I forgot like who crime wasn't
I'm impressed.
I remember you guys, the eyes, but yeah.
Also, this is some great news for those who
have been watching, but Rocco is now going to be playable in the category right now.
Let's go.
Rocco.
Rocco.
So again, we're going to be seeing the UFOs and we're dealing with the Yerker
Armada again because they are just working with Professor Calabas and they're chasing
us with a giant laser.
So right here, it would just be collecting the last mass of one of which up who else but girl from invaders him
Yes, yep
I love there. Let's see how those goes
So yeah, five three's on three is definitely one of my favorites especially part two
Just because of the space stain, but also just the entire like scenery itself. It looks so nice
All right, so yeah, and
If you if you were tired of the UFOs, I have bad news for you
We're going to be encountering one more, but it is the last one so you want to see it any more.
So let's just see how this segment goes. This one can be a little bit iffy because of the again, the lathe is having this place hitboxes
but also doing some roll-cancels here and there.
All right. We got one more.
Nice. There we go. And this is a little meme.
You could just hit the end level, which we're not doing. They're doing a roll-cancel.
It's not like that we just like the funniest part when it comes to it is so good.
All right, I got, I got to ask for you on the run right here.
Very important question.
Thank you.
We were in all the, you were in all the entries in the I came to general.
I know that, but it was like your favorites, Nixie.
What's your favorite?
Like, Nixie in general.
Are we talking about character or TV show?
Let's have a TV show in this case.
But I'm gonna take care of that after.
Hmm?
So, I guess for TV show, it would be a tie between linear out TV
or in Bayer's gym.
Mainly because I will admit, in Bayer's gym, watching that, it's so good.
It just has the humor.
It's so good actually.
It's so good.
And then LT Grey would say, I think just more of like,
because I think it was also like the first like,
Nick Tune Show that did like a specific type of 2D animation.
And it still looks very good.
It's not just his day.
It looks very good.
But also just like seeing like all the like,
full references and like all of like the stuff that they did for hey was able to implement when it comes to like Mexico and everything
It's a great. It's like a nice show to watch the night when it comes to like characters specifically
Sure, in terms of character, I would have to say her. He's just goofy. Yeah
There's nothing else to say he is like I mean to be fair what does the G stand for
Only we knew everyone
So, you're probably curious what the heck is going on right now, why is it like a black screen right here?
So, we're in fairy world in some way.
So, now that we collected all the mass models, we are now going to be able to stop Professor Clavidus.
Normally, you don't need to collect all of them, but again, this is all mass models.
So, we did all the things.
You pee.
Let's go.
This is a little show.
Woo!
Again.
Woo!
But yeah, so, fair world, you normally have to like, it's another part of the world.
that are platforming section, but you have to go from the beginning to end is very tough.
But because of roll canceling, you could just go way above the front of the deck plane
and you could just go out of bounds and what we're doing right here is just going from
the beginning straight to the rear end, but just holding right because it saves a lot more
time compared to going up, going down because this level has a lot of that from the movement
you can see the background element right there.
That's the section where you actually go downwards and try and look like a way of bunch
of enemies and stuff.
Even though all the levels, like many of the levels is unloaded and like may not expect
it to like even continue onwards, again with how add-downs works and really just like
fall infinitely and still able to move around like any areas that don't have deckplanes,
really just avoid like everything is like just being, you just can just see all the nice scenery
right here and just the background changing from pink and then into like the black image.
Also pay attention to the background music, I'm gonna try and time the page into the Spino
It was half-icon, but it was the background music.
I'm gonna time this little section.
There we go.
What's up, you kind of interesting?
When it comes to a soundtrack in this game,
it does have like,
some similarities when it comes to like,
certain things from Nick to themselves.
Like, factories don't choose OST,
kind of sounds similar to like one of the back end music that plays in the Jimmy Timmy power
hour and it's interesting. It is pretty cool. On top of that this is the Perry World
Steam itself sounds similar to like the Mr. Crocker theme that plays in like one of the
episode title cards. I will say shout out and press the case to Guy Moon. Definitely a great
composer for like the very odd parents who also prefer tough poppies as well. Very, very
cool, like in the song of the music right there, and very good person.
But yeah, now we're going to the very end of the level.
I'm doing right here, it's just like allowing myself to the right side and just holding
up and if I do this correctly, we should.
There we go.
Hit the end level trigger and we just like avoided all of the very world.
Huge.
So that just gives like the entire level, doing the out of balance saves over like two
whole minutes, like a minute and a half, compared to the old method, which was an out of
as well, but it was way harder and it only like skip like the second half like three
quarters of it. So it wasn't going to save as much. So this saved a lot more time and drop
down like the any percent category and like all the lines like down by try to put except
the known name goes to the set of glitch. So now like yeah we still be able to save
Jordan on Strangle for us like you'll see what the character is like the character
The climate is buffet, so yeah, no more free buffet unfortunately, so that's a bummer, but now we have to go
I want a pretty ice cream bar with a hiccuit
I want my free spicy cold. No, I want to the salad this is no, whatever
Okay, I'm doing
It's probably one person out there. We'll put a pill on that
So it's healthy. You got to help me up. So I just have like fried chicken about the area thing or
Yeah, I have potatoes.
Get a cucumber and a piece of spinach,
from the salt, right there.
Perfect.
And then you're like three asshole cones to just do that.
Are we counting or not counting wapers on the side?
Ooh.
And chocolate syrup.
I got this.
That more.
Great.
Oh yeah.
Just another thing that I just think of that like,
one by image.
Like that one, really.
And then the one,
Patrick, who did the Olympics and
and it was into the version like that strawberry ice cream.
Oh yeah, all of our numbers.
No, I'm just thinking of that.
That should be a real thing one day honestly.
That's the sum for each one.
Would you, would you, the Patrick Ice cream cone?
What's the sum of sum?
Interesting choice of words there, Shasta.
Yeah, so anyway, anyway, so we're here in Professor Klav
as a player.
Yes, this is apparently his layer.
I don't know who it was that decided to
was here for somebody else but they need to be fired
because this is very interesting for a layer.
It is just nothing but like a whole walking direction
just like gets like a computer or something like that.
I don't even know.
I'm surprised you can play this whole area in the first place.
You see what I'm doing?
I'm over to show you like you always forget something, you know?
Yeah, it's like it wasn't in for it.
He did actually forget one specific thing
and now that he wanted his employees
so we actually helped.
So, I mentioned that we actually collect the maximum models.
So, one of the characters that we actually
help out when the national split is Chad-Bod.
We will see Chad-Bod at the end of this as well.
But basically, he's the one who holds the collecting
a maximum of 880 action-figured of the heroes
that Professor Badness Dash, I call him,
had deliberately borrowed in quotations.
He's on work, aren't right?
What is that?
Huh?
He's from Sir Badness Dash.
Professor Colen.
Oh, yeah, that's what he's called Mr.
There was a glance that this is for the last stage.
But yeah, there will be more of a reference to that later on of all you'll see.
But yeah, basically he was the one that bought us in six fucking mass models.
The originally was the real, like, the real.
It's action for your selection, but also to help contact for Danny Bennett and Samantha Manson,
which was something that we actually did earlier,
which was how we were supposed to know how to mock Sam and Danny,
which was by entering into Amity Park, which was one of the similarities levels that you can just see right here.
This one is not a platform, and this is more like a, I guess you could say like,
like a 3D person type of, well, not a third person, but more like,
I actually got a third person type of view in terms of like, um,
I just going like throughout the level and just shooting a whole bunch of dudes,
and this is way different compared to the last one.
Amity Park itself is another level that we didn't play at all,
But normally has this, but again, we skipped it with the, uh, with the track out of bounds.
So because of that, we didn't have to deal with it, but we actually had to enter into the character's selection screen.
Because that would actually cause the game to crash if we tried to enter into this level with it.
We've got to do it in that method, so because of that, um, it was still very beneficial to the end,
because we still got some locked damage, sandwich works, but we needed them for the category.
So it luckily did not lose any time at all, and it was just definitely like a very interesting thing.
Maybe something to do with the game's code, but yeah, it is pretty interesting.
I'm also playing a SpongeBob, not because of the fact that, yeah, he's the main face in there.
But it's actually because of the fact that he has an overpowered ability.
So, in attack, Danny and Timmy have upgraded mech suits, where they have like any unique thing
that you usually use or missiles, which I've been using recently because there's a deal
with the most modern damage and pretty cute.
But SpongeBob's missile is so overpowered, where you can see, you just shot a whole
Watch of them and a demon uses much of like his ammo
Comparing like the like and you want me to watch this and mind you this is also the cheapest like up here as well
So it's essentially they think games way to see and I can't it one of like eat this like this little much easier
Just play this character
It's a lot to pull up for you and just like hold down the blind and problem so the game will be for you
You know the house rockers picks next you though. Oh
Many of the characters don't actually have the next dude. It's only like no
I think it I hope Jenny has well that makes sense for she has one
About that what she's a robot
Unfortunately she doesn't as well. There are only people that have them
Bunthum Danny, Tak, Timmy, Jimmy, Patrick, and Sam
So they're leaving home
Taken up next to it's
I would know the job
Well actually to me, Jimmy actually made them when they, when they, when they,
we actually get transferred over to Annie Park. Jimmy was spend over into the,
when I was the, when I was at Annie Park and Nick's informed and also the
girls to help help them out. But I guess you didn't make it for all of them because
I get like, basically, they kind of didn't really intend on to make you like the next level
for the unlockable character. They just did it for like the one that you normally would
unlock at that point in basically. Which, it's kind of important that we're actually
I love to see like a Jenny Wakeman like Ponsette that one, but also like something for
Gerard's wall, especially when you remember it's evil Gerard's wall, he would be
really interesting.
Alright so we're at the Gerard and now and now let's just hope that uh that I don't
also like get softboxes of the ram chance against softbox right here.
So if you're in your truck, all right one down, one go, let's see what happens.
All right, okay, we are seconds away from calling time.
Ooh, and time.
GG.
Ooh, that was not bad, 105.
That is very, very good for this category.
I've played only two minutes behind my TV, which is a 157.
So, that's honestly worth it.
We take that, that was awesome.
Wait a second this guy wait he just stopping right said
they just called time what the heck what hold on
can't do this
it comes to this yeah so this is actually the game show host for the biggest genius
on mitigated pleasure so and then if he sounds familiar yet it's the same voice
actor's cat in court
just get on with it
tell me on it's awesome patience for friends of clavidest patience
the genius is about to be announced right now and it is
It's a jimble Z-Trump, but it's a chatbot.
But yet, chatbot ended up becoming the biggest genius.
You're a rational designer to a doctor.
Then he does characters from every guy man.
I agree.
I have to have like the guy in the game saying am time.
I'd be the actual head point of the run.
This is the happens, honestly.
Well, we have to skip cuts.
Come on.
I know it's a bummer, I have some what's the speed run to be?
Actually, maybe when it comes to sun runs, it could be, it would be interesting, but it would be fine.
It would be fine.
Yeah.
We'll be saying is a child, I ended up becoming the biggest genus because he got the best
great action for your collection entire world.
Also, but he has exactly what you got here.
But he's exactly what you got here.
And then here comes his valuable prize,
Betching in fullies and dead, wash your electric drive.
Loaded our sash that will make the audience happy of all your friends.
Think of us in a complaint.
Which, no, yeah, the most you can expect from us actually.
Well, and this comes the greatest like revenge scene,
which is an electric shaver and the mustache.
Also here comes the greatest dialogue, like some title in all the game in history.
Cry and this may exclamation point and the two like arrows.
It's amazing.
Yep.
So, that's totally me that make a cry of the snake.
Me on the weekends.
Now, man, the weekday, that's when it's Monday morning.
Hello.
No, that's okay. I'm all good.
Let's see.
So, yeah, that is the end of the attack of the 12-ounce,
all mass-marles, so again.
Not any percent, but this is still actually my favorite category.
Other like all the categories when it's game,
because when you get to play it, all the characters,
character which I put was like one of my favorite things growing up with this game
which is being able to play the all the variety of making characters and also just being able to
and because it's also like a better supplement up on dough because
on dough is like a whole hour and a half of grinding and it's like an amazing
everything so that can be it. Oh geez. Yeah it's tough so this category
makes it up for both like it's placed similarly to like the shorter category like any
percent and no wrong work but also like has its own like unique way of like
Since you can clean the game in some way, shape or form.
Which is pretty cool.
We love middle ground categories, like the Sler always the first.
Yeah, I definitely love it with this one.
Especially because it's at a good length, I just under, like,
and I just below an hour and five minutes,
but it's still, like, great in my book.
That's what you've been using, like, for us honestly.
Yep.
And I will go ahead and give out some shout outs,
as well as, like, plug in some stuff.
So, first off, I want to give a huge shout out to Nick Tunes speed-writing community.
This is for the games, if you want to be runnin'
and like, it's Tuesday night, got up for the, you know,
island, tag of the Toy Box, this game, yep, go up to Doom,
the Nickelodeon Cartridge series, as well as a few other games
of Ball, even Party Glass and Dice of Destiny.
That's a little bit of a huge, yep, yep, yep.
Not only that, it's also just a ball of like some of the runners,
so I want to get out some shots of some Mars,
so first off, I want to get some shots of like,
some of the runners and the Nicktunes community,
I want to give a shout to Hydro, Unix,
I also want to give a huge shout to some Nicktunes runners as well.
So first, why get some shout out to the story, the story, the stick boy, the main inspirations
who got me into the Bryanness game back in 2020, probably five years ago when it came
to Bryanness game and just had a blast since another one for Schnerb, again the glitch hunter
and being able to find many of the cool schmoopin tech.
He was a guy that actually found rollcancels, so that was pretty cool as well as a couple
like the amount of balance stuff as well and it's just very very cool and very talented
in the individual and then also just a shout out to all of the other Nick King's runners as well.
And if you actually do want to become a Nick King's runner as well especially for this game,
we do have a any percent tutorial is top the length of this category. You don't collect all the
mass models. You don't like the couple of them but everything they get you stall in this run.
Some of the stuff is actually carried over in the any percent of that as well and so you can
cool things like the roll cancel, add a bounce, and character skip all that cool stuff and
being able to just do that one add a bounce like tack add a bounce to skip like the whole
20 minutes. So, it's definitely still carried over into any percent. So, if that kind of
piece of interest, again, this is released for the Wii and PS2, definitely one of the most
common systems you can pick up and you can definitely get this game to try. No boating
controls, just only the sets of arms required in Manly for this level. But yeah, in
To prove that, if you enjoyed this, again, my name is Pro3193.
You can find me on my socials.
Twitch.tv slash Pro3193, e2.com slash Acro3193.
If you're a Blue Sky Pro3193.tv,
you can also, actually, yeah,
and also a Discord as well at Pro3193.
And yep, so you have to same name on across all socials.
And I guess I'll tell you that,
I just also want to give a huge thank you
the Shasta for, like let me be able to run this on the show.
This game, one of my favorite categories
and just a fun time to deal with Showcase's game
and just all of the cool stuff, not only just from the game itself,
but also just like this, we ranked like community being able
to showcase like what we've been able to find throughout the years
and just being able to like showcase like,
hey, licensed games are definitely pretty underrated
and pretty interesting.
It's true.
Yeah, absolutely.
This is a lot of the last thing for Ruinless.
I'm putting this into.
We got the Conqueror's back for today.
After the break right here,
just to get on for that, that brand use very excited to run this game pretty well and I hope
y'all have time to see it too, so we'll see y'all in the woods.
We're going to make that do all the things everybody, the coffee show up on our
episode of Spirits.
We can please share this category as in general.
I'm a host of Spirits for our course, Hasta, once again, and I am very excited to bring
y'all V. Conqueror's Bed for the brandy that we hear.
I know he's very, very excited for his run.
I think he's just like, getting to an E-Link, he's like, yeah, I know he's like, he's
like, he's really excited to do this.
So let's do it y'all.
I've run do you have a joke with the like that's how are you going here. I'm I'm I'm just
buzzing with encecment to bring you guys
Clotters bad for a day for the Nintendo 64 played here on the Xbox Series X
This is not my first speed game per se, but this was like the third game that I ever learned
It was the first game that I ever felt like I could improve. This is the game that basically taught me how to improve speedruns
Um, like, and what I mean by that is like the first time I could look at game play and go,
oh, I know how to make this faster and like little bits of the time that made a lot of sense, um,
so, uh,
oh, that wasn't a real cheat code in the game. That's in part. That's a, oh, no.
All right. Well, we're going to set ourselves up to start here. There's a lot to talk about.
I don't want to get ahead of myself. And I want us to all go in this journey together.
Um, so I'm going to go ahead and count us down to start here in three,
two one conquer time. Okay, so conquer is a bit of an interesting guy. He appeared in 1997's
Diddy Kong Racing as just like the funny little squirrel man who was part of the whole gang trying
to fight with his pig. And conquer is part of rarewares. I don't know what to call it. Let's call it
the furryverse because it's all of the anthropomorphic animals that rarewares had all together.
So, where we're into the furry bursts,
Conquer is one of those guys.
Conquer was the star of a 1999 Game Boy Color Game,
which you can see right next to me.
I do own the game, complete in box scared.
Conquer's pocket tails, which is a child from the games.
Conquer's birthday is happening.
His presence have been stolen, and he needs to get them all back,
and rescue his girlfriend from an evil acorn.
And then Conquer was getting a new N64 game at the time called 12 tails.
which eventually turned into this when Rareware decided they were absolutely done making children's games for a little bit.
I think they were, I think they were burned out after Banjo too. They were like, okay, I, I just, I don't want to do this anymore.
And so they took the conquer game that they had and just absolutely changed it into this.
So conquered five birthday was released in 2001. One of the last games on the N64 and not a super big commercial success because of the Emrated game.
game, intended it necessarily wanted to promote it. So it had the stick to some
late night commercials and the game cube had just come out. So it was very
difficult for this game to spread by word of mouth. That's why the N64 game
was one of the more expensive ones you can find. But today we're doing chapters.
So everybody who knows this game does this game has a million funny cut scenes
that are all voice-sacked and actually have, oops, that's okay. Not a big deal.
Let's take a 30-second time loss. That's a classic intro of the state.
So, this game has like a story mode, lots of cutscenes, they're very humorous, and they're
intended to be very farsical about the whole nature of a video game.
Like this game is very meta.
A lot of rare games in this period are meta, like Banger 2, he has a lot of meta moments,
and stuff like that.
And this game is like the final boss of rareware meta, because the whole game is basically
just laughing at the idea of being a video game, and silly things that they can make that
the disc kind of like make you do.
So this is more of a story game than Banger 2 or Donkey Kong 64.
Like we're not really collecting a ton of items.
We are collecting certain items in order to progress into game,
which are stacks of money, which we'll see later.
At that Mula.
But yes, we need that Mula, that spawn duly.
He calls it a lot of things in the cut scenes.
But first, okay, so ranchering a room here,
we need to grab a key.
And this is one of those things in this game is full of this.
This is so much more complicated than it looks.
I'm thinking about a lot here.
So, this key is going to jump scare-computer,
you could like jump and be scared of conquer
like three times in a row.
After the third time, I want to be facing backwards
and that didn't work the way I wanted it
because the first time that key is on screen,
after that little thought bubble pops up,
he has invulnerability frames.
Oh wow, I hit him without seeing him, that's pretty cool.
Um, so the key has, I frames the first time it's on screen.
So whenever conquer stop bubble pops up,
you want to have him face the camera
so that the key is right behind you
and you burn those eye frames before they're actually like a problem.
But because I didn't turn correctly,
that key still had eye frames when I turned.
So I had to wait for the eye frames to burn out before I can actually hit the key.
Runners hate that room.
It's just a very annoying room to start the game.
And potentially up to like 10, 15 seconds at time loss,
even more if you mess up the key.
But we're out of there.
Okay, so I mentioned earlier.
We're playing on Xbox Series X.
This game didn't get an Xbox 360 rerelease by Blackbanger
because we in Banger 2 we did.
It didn't really get rereleased until the Xbox One era
when Rare Replay came out.
So we're actually playing this on Rare Replay,
which unlike Banger and unlike the two Banger games,
Conquer's Xbox version is not a port.
It's kind of just a straight version of the game
that's running on Xbox.
They haven't gone through a native fun of changes.
There are a few, like they've changed a couple of menu sprites
and like the sticks and stuff,
but by and large, the game is identical on N64 and Xbox.
The difference is that Xbox runs a big
of string-leach table frame rate
whereas N64 is lagging basically the entire game
at any given time, and Xbox loads about two and a half
minutes faster from N64, which at least based on our count.
I think it's more like very replayed.
I actually, this in the first place,
especially when it came out.
It was like, is that like 20 plus like a 3D rare game?
It's like, yeah, it's full of really like big and expensive games.
And it's a relatively cheap collection in the ground.
Like it has banjo conquer,
and it's a two-eak jet force Gemini.
I think it has perfect yard banjo considering nuts and bolts.
It's one of their older REC programs like rare replays
and excellent collection.
If you like rare games, it's super cheap to get.
It's even included with game past.
But I have a digital version that I don't know because I need this bad boy on the
at all times.
I stay strapped with my conquered copy.
Oh yeah.
All right.
So we completed the first area there, nothing major, but enjoy the song.
This is the game's main theme, but played on the banjo for the farm area and we basically
won't get to hear this theme anywhere else in the game.
So enjoy it while you hear it.
Everybody loves this song.
kind of with these rock-eyed rocks, metal great guys.
So we need to take care of amounts that's bothering some black people
and in order to do that we need to get three pieces of cheese.
Now, that number is extremely important.
This game loves the number three.
This game is just absolutely peril
for making you do three things.
Every time, nearly every time we do something,
we do it in three variations.
This is such a thing in the game that there actually exists from older YouTube.
I think maybe like 20, 10, zero YouTube.
There is actually a developer, let's play.
We're several developers got together and played the game.
And they started mocking their own game because they're like,
I don't know what to do here, but you probably have to pick up three items or something.
So literally even the developer is joking about how much the number three was incorporated
and the things in this game.
Um, as I said, it's like, I'll be a rule of three.
it absolutely is and I think when it games it makes a lot of sense too like if you're doing a game it's like okay
Well first time you figure something out second time you've got it third time's the final is kind of like always the thought process
So it's a little bit harder as you go
Now this area of barn boys
We're gonna be completing this full chapter in Mogo so we're doing we're doing every chapter in the game 100%
That involves getting through the chapter collecting all of the money and just like 100
percent of the story missions. We can't really get the money without doing the story
missions, so the money is essentially a story flag for all intents and purposes.
Like the game locks several things behind certain amounts of money, like certain stuff
doesn't happen until like you have a thousand dollars on you, or ten thousand dollars
on your certain things are gated until you collect money. And most of the time that just
means completing all the story objectives. There are all it is exactly a couple. I believe it's
one optional money pile in this game that you don't need to grab but it's we're going to grab it
because we're 100% in grabbing every single bit of money that we can to complete the story.
And now the mouse is gone. Don't worry about it. He's just decided to leave. That's definitely
what happened. Oh yeah absolutely yeah he's gone. Like never be saying again that's just chill.
Alright so we just opened up the barn. There's some real neat stuff in that barn.
Um, so we need to go check it out, um, now something that I might have, I don't think I really
mentioned is that this game has a lot of RNG, and because of that, uh, it's very difficult
to be sure constantly reacting to the way that the game decides to do things.
He's in point, let's start with these hey guys, the hey guys do whatever they want.
They'll usually stick around certain areas, but by and large this hate attacks are different
Every time we need to bait the pitchfork here into raking all of the hay
That's hopping around. Oh, I don't know how that miss that's a pit. Oh, he's he's just teasing me. It's okay
You just got this last one here
Other fast will though
This little guy is always the worst
Okay, so what do you want to do?
Okay, what's like any of this?
One two
Okay, so I count to do after I hear Frankie the pitchwork say it's just too much because
then conquer jump in this lever and hold on while the cutscene triggers and then when
the cutscene ends he's actually worked back to the lever. So that's a neat little bit
of tech there. Something that you're going to notice is that conquer state is kind of
mate came through cutscenes. So we're going to be doing some stuff sometimes like before
we enter a cutscene in order like per ourselves and an advantage is positioned when
to get out like when I try to talk to the king be there I try to put conquer on a wall so
that conquer started moving when he entered the cutscenes and when the cutscene ended he was
already moving it's a extremely slight trick but it's really cool okay now this isn't a slight
trick we're going for a boss skip here in his second okay cool we just skipped entire phase one
of that boss fights.
What happens is when that boss, when phase one of the boss completes, he breaks the floor
causing you to fall down here.
But that loading zone is just always there.
So if you can just reach the loading zone, you can trigger phase two, which you're lucky
when you're able to do it.
Now we're in the hay bot fight.
Now this fight is very difficult because it's extremely specific movement.
Everything I'm doing is exact movement manipulation in order to get him to fire a rocket
put his second rocket away and an aggro on conquer like immediately.
Okay, so we're going for a harder hit here and two, getting one second.
Okay, we didn't get that optimal hit, and I'm just going to set myself up for the back up.
So ideally, you shoot to him, then run so that you fly over to him.
This is the only one we're not going to get him put away a second rocket.
So yeah, we're getting him to aggro there, and then look, we got the rocket and we're straight for this thing.
So what happens here is that we need the brakes, we need to break a plate, get him to jump into the water so that he gets like electrocuted
and then we hit the big, do not push button on his back in order to actually deal damage
All right, this last hit is really fast, I can do it correctly, so we need one second
Ooh, okay, so I see, okay, we're just going to do the backup, there's an extremely easy backup, which is just left the second rocket shoot and it hits
Okay, so he has easy every time.
So there's also a strat we call stock strat here by approaching him by approaching
what kind of at the edge of the water here and having him try to try to like, you
don't have arms like he used to, so he tries to stop on conquer instead, which actually
gets him to jump a little bit faster forward.
But now we've got a problem, there are some ocean of violating wires hanging from the ceiling
and unfortunately this room is filling up with water.
This is absolutely not ocean of fruit, so everybody knows what you've got to do when there's
wires hanging from the ceiling, you get out your knives and you just start cutting them down
like this.
Oh yeah.
What makes this game better, in a lot of these, as later on Conquer will use a gun and
when he uses a gun he has a crosshair.
But any other item, his slain shot, or these knives, or anything else he decides to throw,
because there are some other items later, I don't want to spoil it.
But any items he throws that aren't a gun, does not have a crosshair.
So you're kind of just have to know where he lines up with everything based on where the knives are.
Like, I'm trying to basically just line it up in such a way that I can throw the knife and then I know it's going to hit.
This guy's, this guy's, this wire is really the challenge of the...
Okay, nice to see you guys.
The really good runners, like our
Glitterator and Hollow Darkness, can like,
Sean Wix, like those things.
They throw and they don't even look as
even as they know they didn't move on.
I get a little bit more nervous, especially with that middle guy.
So we have to be careful there.
Another two names that I want to shout out,
they're I'm going to be using those names a lot.
Our Glitterator and Hollow Darkness are the top two players that's
thrown.
Our Glitterator has been running this game since like 2014 or something.
something, she's just an absolute beast at this game.
And as overseen basically every major world record
improvement for many years, extremely nice person,
one of my closest friends in speed running.
And I honestly don't know where I would be in speed
running without the help of the conquer communities,
specifically Hall of the Artistic Art.
They really inspired me to take it forward.
And when I was getting good at the game,
they were very nice to me, which maybe
want to continue.
Conquerors as well community, we're not
banjo-kazoo-y in terms of like a lot of people
love that game, we're definitely a smaller, almost like, like,
conquer is like, in terms of the, the poor, into the furry
verse games, conquer is the smallest, for sure.
A lot of that going at the, that's great.
We're just going to call it the furry verse.
I don't know why else to call it?
Um, let's try it.
Yeah, I see.
Small but dedicated community runners.
Now, this is one of the most technical movements
sections of the entire game.
Two dangerous jumps here.
The first one being this.
Okay, okay.
That looks good.
Wait.
So, a fall damage in this game is kind of
You either lose one health or you lose all your health with very little in between those two.
The line between InstaDeath and one health is miraculously thin.
So we need to worry about that looking, fall damage, at any point in this game.
It's not as bad as the Xbox remake of this game,
conquer live and reloaded.
In that game, falls that look you would survive and bad per day,
destroy you in that game.
So we need to be careful.
Okay, so we got a really dangerous jump coming up after this.
Okay, so we need to make it down to the cheese area.
This is called the cheese junk. Give me a second.
Okay, I think we'll be good.
Nice. That's scary.
The line between death and not death there is again, very, very thin.
And there's some micro adjustments you can make it.
If you've covered a little bit too late, but by a large,
By and large that jump is like one of those things that like when I was first running the game was like, okay
We actually get out of barren boys because I don't know if I'll survive that jump this run
That was also a cool experience talking about a game that I realized was making me good at speed running
I was good at was what I started when runs with get to parts that you sit in for hard
And I'd be like, okay, that's over with now. I got a move on like I wouldn't even really think that hard about it
Okay, that's all the bees.
We did a little trick there, put it backwards, momentum jump.
If you are running somewhere and then you won't be opposite direction and jump immediately,
all of your speed is transferred into that jump.
And you can actually let jump backwards.
We need to grab the money here and we're out of barred ways.
Jumping up for that money is more difficult than it looks.
You have to jump to a single jump, hover, cancel that jump with a hover, and then on the
second jump, hold the A to make it to the money. But a lot of people don't really realize
that you have to do that. So I've actually seen people stuck trying to get that money for
like hours, not realizing how it's supposed to jump. This game is very like, it hides a lot
of its most major mechanics from you, because the beginning of the game, they go out of their
way to really tell you a lot of stuff. And then by mid game, it's like, you're lucky if you
get a single explanation of the controls and later parts of the game. This game is absolutely
not trying to help you and the cool part I want to talk about, I did mention that Xbox
and N64 are extremely similar. There is like a couple major differences, so one cool thing
to talk about is calibration strap. On the N64 by holding LR and Start, you can actually
recalibrate your controller. I don't know if a lot of people know that, but you can. And while
recalibrate it, if you were to say, bolder direction, whatever the opposite of the direction
that you just held becomes your new, neutral position.
So imagine that you will, that I recalibrated my controller
while holding down.
That means the game thinks my neutral position
is now what was once the up position.
And for whatever reason, if I then hold up on the control
stick after recalibrating like that,
the game is, I call it, holding super up.
All of a sudden, the game, like doubles your inputs
in several places, and makes you move much faster.
Now, this is mainly applicable to climbing ladders or ropes in this game, but it is a trick that only in 64 can do.
And it's a really neat little thing because it's basically just based around the fact that it's a
or controls recalibrate the various specific way.
And now we've got the worst section in the game.
We'll maybe not the worst, but definitely the speedrunner's least favorite, the bowl.
So we need to hit three cows here with the bowl.
And it's way more difficult than it looks because this bowl is extremely finicky and kind of just
does what he wants. We need to get his e-bone, I don't know what to call it, this bull dives,
so that he likes it's there and we can jump on his head. But he really, if he approaches
and just the wrong animal, he doesn't do that. And also, you'll notice that I'm trying to
make him turn around, like a complete 180, but instead he doesn't do that. It's very annoying.
So right now, we're going to try to stand in the bowl because we want to slam into the next
This cow is early as possible here as soon as they're done drinking from the produce.
You'll never guess, you'll never, you'll never believe it, we have to hit three cows here.
And there's an increasing order of magnitude where the first cow you only have to hit once.
The second cow you have to hit twice and the third cow you have to hit three times.
The number three, this game's favorite invention.
Also, I'm going to let's do jumping into the water there.
The reset the bowl's aggro.
That makes him a charge cooker just slightly faster.
Oh, okay.
We almost got, you want to do a two hit here for the key bone,
but he was being a little bit rude there
and didn't want to follow directions.
That's okay.
Also, the bowl very much has a mind of his own.
You know, like I am basically just trying to deal
with the bowl's RNG at the same time
and like control him.
I'm using the camera to like spin him around
easier and keep him in the center
because if the bowl touches any of the edge here,
he'll buck, cock it off,
and he'll have to start this all over again.
And that's not fun.
We don't want to have to do that.
Not as all over again, but I'll have to make him
a T-bone, the thing, and then jump on him again.
It's a mess.
We want to avoid that.
So now we're just waiting for this final cow
to drink from the fridge so that we can slam the bowl
in one more time.
We're noting that on the Xbox remake,
the bowl is worse.
You have to hit the cows last time,
which is great, but the bowl can scroll.
he's much more RNG and live and reloaded.
I charge a little too early,
but luckily we were able to cancel it into the cow.
You know, some good old cow cancels.
Everybody's on those.
I'm a naturalist.
All right, final cow here.
All right.
I'm so stuck on the super up by the way.
Oh, wait a minute.
Oh my god.
Oh my god.
Oh my god.
Okay, so I need to talk about this or play.
Oh.
I wasn't expecting to hit this trick.
Oh my god, that is a two-frame input and I haven't hit this trick in a one. Oh my god, this is a gold.
Okay, okay, so I was gonna talk about how I wasn't gonna get that trick, but then I got it.
So let's talk about that for a second. I can't say the name of that clip, but that clip we basically have to
Hold the A button in the loading zone. So the one conquer loads into the next area on frame one
He jumps and then we get a hover about out of bounds and jump into some money. All of this is done in order to skip conquer learning how to swim
The thing about this game is that moves aren't moves aren't like Vanjo Kazooie, where it's like a permanent thing that alters your state
Let me get to a later part of the game conquer. We'll just know how to swim like he doesn't need to learn how to swim
So we skip like a little swimming tutorial there
But that jump is extremely hard on Xbox series.
The Xbox series I mentioned loads about two and a half minutes faster than N64.
This is great, except for that skip.
So that's good.
You used to just hold A in the black screen in the loading zone, and when you started
to the next area of Conqueror, we do the frame one jump cover.
But on Xbox, that area loads so fast that it becomes a two frame input.
I'm not kidding.
went from the freeze chicken the game to a two-frame input and it's very hard. So when I jumped into that, I pressed
a for fun because I was like, oh, you know, I'll talk about how we're gonna miss this. And then I hit it,
I haven't done that trick in, let's say, two years. So I just had to buy it. That's so awesome.
I'm happy for you. And yeah, so you'll notice there. I didn't, I wasn't able to get proper
warning because I genuinely wasn't expecting to hit the trick. But sometimes when the game doesn't
have a skybox out of bounds. You get these really weird backgrounds where the game is
like painting all of the images it sees a billion times over. So that was what you were
seeing there like the game was like the game was kind of like wicking out because it
really doesn't like you breaking it. That's a running thing in this game. Okay,
you push them to ball them. Okay, we're good. You'll never guess we have to roll three of
these balls, this is the second one.
Okay, I'm gonna grab this money here, okay, so this is a bit of a neat jump, because
certain ground pipes, Conquer gets stuck in, he actually doesn't take all damage from.
So we can do a really neat little jump there to get stuck in the side and then immediately
slide down without keeping any damage or getting stuck.
There's a lot of, I mentioned it earlier, but this game is a lot of micro movement where
it's like what I'm doing is pretty technically complicated and in balls like a lot more
than just like that you might think them like what's it actively is showing because this game
is just a lot of stuff that we're trying to manipulate a lot of enemy cycles we need to worry
about you know stuff like that and some of that stuff just isn't visible because like we're
deliberately keeping oh my heaps I think off the ledge there you go okay we just open the way to
our next chapter that's tower now this chapter contains my favorite trick in the game I'm sure
I love so much. I made the tutorial for it. So if you want to learn how to do this, I know exactly how you can do it.
First, we need to start swimming. You'll notice that this game has the most stressful air icon of all time.
It's Conquer's Fate as he slowly gets more stressed out from not having air.
Which is very like, it's like Sonic drowning music level of stressful
because it's not very visible to a casual player like where the limit is but we
were actually just there. He almost started losing health. Okay, welcome to Bats
Tower. This is the skip I was talking about. So I'm just gonna show it and then
we'll talk about it. We'll talk about what's going on there. So first things
first we're gonna do a little cutscene skip. We're skipping a cutscene trigger
there and then here comes the track right? This is a big like okay. Well now
we just have a little bit more time. We just need to jump over here in my
time loss. Okay, so I'm trying to do a very specific hover out of bounds here.
Okay, hover into this wall onto this log and we're on the top of the tower.
Oh, is it okay?
Yep, so I mentioned earlier that this game doesn't like to be broken.
most. Because of the money in this game, story flags not lining up, pile up very quickly.
In this game, it knows when you are skipping things, and it does not like it. There are
very few skips that we truly have. The biggest skip in the game when we say it's about five
minutes, which comparatively is not a lot, but skips we can do and walk stuff like that. So
basically what's happening there. When you're out of bounds, the game desperately does not
want you to be out of bounds. It tries to push you back in bounds however it can.
Including, if there is a platform above you, the game says, I think you were supposed to be there
and puts you on the platform. So just because we're able to get out of bounds on that
log there, we could upwards reach the top of the tower without doing a single bit of
platforming entirely because of the game's out of bounds detection. So it's a neat little thing
wherein by preventing you from doing sips, they inadvertently created a different skip.
And now it's a good time as I need to talk about this game's camera.
This game is a very finicky camera.
It's a thing that most people know about this game when they played it.
It's very frustrating to deal with.
You'll notice that when I jump into the water, I lift a camera does a big 180 flip on
me.
And we have to worry about the camera getting stuck around corners in this room.
So I'm approaching everything in a very specific way.
Oh, nice, got the blue.
Okay, yeah.
So we needed to grab three cogs here.
Imagine that, grabbing three of an item.
or even a thing, and this game, huh?
I know, I know, hard to fathom,
but it's true.
We're grabbing three things in Conqueror's neutrality, yeah.
It's neat, actually, in Livein' Reloaded,
they did change the location of one of the cogs
so that they're like, in this big room,
so they aren't, like, cause you don't notice that,
it's like, you've sort of over the underwater place.
One room is one cog and one room is two,
but instead in Livein' Reloaded,
it's like, they're all in different places.
Okay, yeah, so this is a 180 camera flip.
So when I jump into this doorway,
I like jump with all the speed and then neutral step
because it's like resident evil camera.
Like if you're holding forward,
he immediately starts holding backwards
when the camera flips.
Resident Evil cameras may be a good way
to describe some of the frustrating camera movements
in this game.
Okay, looks like I approached from the wrong side.
That's okay, I'll wait for the cock to come around.
Also you'll notice certain terrain types
to make conquer walk slower.
This includes water where he's like up to his ankles
and that's the water we're in right now.
So in order to jump, in order to make it through faster,
we actually jump repeatedly through difficult terrain types.
As for friends, conquer from getting stuck into some little bit faster.
But by and large, the fastest way to move in this game
is just to run.
Conquer loves running, he's good at it.
Live and reloaded the Xbox remake
actually has way more complex movement mechanics
because they added a whole like weapon holding system
that allows you to straight.
So in live and reloaded, the fastest way to move
is to strafe diagonally while jumping everywhere,
which is really, really cool.
I'm not gonna lie.
But that's the power part of that's power completed,
which is nice.
I always worry about this section.
The cogs can be very, very difficult,
some time, but they weren't too bad.
And now we're going to swim back to this.
So the story here is that some catfish
have us conquer to get some money out of their bank vault,
but they can't because there's a giant bulldog slash fish.
That's blocking the way.
So cocker being the guy he is is like,
All right, I'll help you if there's some money in it for me and they offer him some money so he's like, all right, I'll do it
But they are like literal catfish to be clear like they are fish with cat faces
Now we're just taking them to their bank vault because we lowered the entire reason one of that tower was basically to
Lower the Bulldogs chains so that he can't bite them
And we went for them to appear all right now we've got
Difficult key without a crosshair, so
So I need to, I need to, I need to, I need to just follow the magic words that open the door,
which just happens to be open.
Oh, we got faster, P. I, okay, wow, we're hitting stuff that I never hit. That's, wow.
That's pretty OP to me if you can see it's not myself.
That was great. That was, that was, that was the textbook door open. So you can hit fast OP very quickly,
but it's really, it's way more difficult than it looks because as I said before,
or we have no crosshair, conquered aims
up and slightly to the left.
So you just have to know his quirky aiming style
when you come in, you need to know the location
of all four letters of open.
Hitting a fast OP is relatively hard,
because you have to react very quickly
to getting the O and then the P.
Again, I don't normally hit fast OP.
I was just thinking yesterday, I was like,
is this impossible or am I just bad?
It turns out that I got it and we're all good.
So, here we are in Clang's Lair.
This is the Eagle Clankers cavern from Banjo,
because we mean, well, part one of Eagle Clankers
cavern doesn't have an area that I like to think
of as Eagle Clankers cavern later on.
But inside of this area, we might not see them at all
if I don't make any movement mistakes.
There are the streaming fish called the Clang's swimming around.
And they will bite you and slow you down
if they see you, which is not good.
good. And they're on a very specific movement cycle. So as long as I don't make a single
movement mistake, I won't see any, there's a plan right there, swimming to our left. Now I don't
have enough health right at times what I call the risky swim, but there's a swim into this yellow
tunnel here. I could have done this without stopping for air, but I would lose at least three
health in the process. So risky swim is only the thing you can do when you have enough health
to make it. So we didn't go for it, but that's okay, barely six time. And okay, stuck here.
Camera, you'll notice that the camera sometimes puts us in very odd positions that make
holding the control stick angles very goofy. That happens a lot here. Thankfully, we just need
to swim up. This is an incredibly vertical section. Oh, okay, there we go. Almost got stuck again.
And we're heading into our next major boss of the game, and just a favorable area in general.
I think a lot of people remember this area for the funny bits that they do here.
So a conqueror is going to have a quick drink, and we need to go put out a fire, apparently
the only way that conqueror can put out a fire.
So I am not going to describe it, but we should need to put out a fire.
fire. We need to kill a bunch of these fire into space as possible because we can run out,
not run out per se, but we're on a timer from the moment popular drinks that basically allows
us to put out the fire. And we need to put out these guys. There we go. We need to put out
these guys before the drink cycle runs out.
Okay, that should be good.
Yep, okay, we're going into the boss now.
Okay, good RNG too.
So we need the boiler to face us,
the moment the battle starts.
So he jumps in this platform and we jump into this thing at the same time.
And this causes us to overlap and cut seam.
The sewer opening on his face,
which allows us to quickly run up and hit him.
hit him and we hit him from the side because this causes him to face the next area that
we need him to be in. So we're basically just rotating him to each area where he's going
to get hurt because he'll start charging us immediately here. So we run around, hit him
from the side and now he's going to follow us to the next sewer pipe so that we can hit him
again. And I don't even need to look as long as I did, as long as I ran up here and moved
quickly he'll always follow me you can now his position he faces is entirely
dependent on the position that conquer is in when conquer hits him so if I
didn't get him in a kind of a weird angle like I just did like we have to worry
about as a ability to see us because his sightline is kind of directly in front of
what and I jumped into the wrong place that's very funny okay where is where it's
like we're just a little bit lost and I need to grab health before I die conquer
health in this game is six bars of chocolate which that's my health that's my
health butter in your life beats it honestly okay I think is this where I got
like very turned around for a second okay this this is a big old never happened
before no I got super turned around in this loss um the thing because I turned
him I turned him into a very strange position so that's what I think happened
Okay, so we need to bait him into following us here. Please sir, sir
Ouch
That's okay
When I say that we have a lot of time loss kind into the estimate. I mean it this game can be very mean on some days and
So we're all good plus we've been hitting things really fast. This is the first major mistake. It's fine
That's the only one skipping ever get for all so like we're
I don't know, that's that's sick. I haven't really gotten that on Xbox like at all because of how hard it is
Okay, so that's the final hit on the boiler there now. We need to roll these brass balls in order to escape the area
That these firearms make this very annoying because while you're rolling the ball the firearms could at any point
The side that they want a charge conquer. They'll say hey look at the furry guy and they'll start approaching you
And did they just do damage because they're very mean like that. Okay, luckily they weren't
Luckily they weren't super mean and we can exit this area.
We're almost out of baths tower here.
We need to grab this money.
So this is a pretty funny cutscene coming up.
But what happens here is that, if you remember, the whole reason we're doing this is because
some catfish off of us, some money from their bowl.
And a conquer gets the money and they're like, okay, you can have 10%.
And they're like, that's right, you can take $1.
And he's like $10.
I did all this for $10.
And then he decides he's like, you know, I'm just going to keep the money.
and he walks away and how the fish are very angry at us.
But at the same time, this wolf fish has gotten loose.
So we just need to swim away while he charges the fish.
And then we hit this trigger right here,
which will trigger the end of the bullfish sequence.
We don't actually eat.
He doesn't actually need to eat all the fish
in order to proceed.
There's a ton of money up here thankfully.
And that's bats towered on.
We're blowing through early game about the head
in the mid game.
That was very solid early game.
Early game in this game is very scary, barren boys, and the number of skips and also the boss fights,
flames, layer, fast OP. There's a lot of really difficult stuff in the earlier part of the game.
Now I can say that there is a difficult stuff in the later part of the game. We are cruising.
I would scared of some stuff and we didn't hit it.
Now we're gonna go into this job.
We're gonna go into this job.
Oh yeah, all right. Now we're gonna do three of one thing. Imagine that.
Whoa, I know, not to surprise you, but so now instead of cheese, there's a little corn
guys running around. We need to hit a total of, it's a total of six, but it's an increasing
number. So we start with one corn guy, then two corn guys and three corn guys. And we
need to like sacrifice them into the center. I love how Comker just immediately, like you
walk into this room and avoid this like boring, maybe some sweet corn. And Comker's like,
All right, sure, which is just like, you know, they're kind of just playing with video game expectations here, where you're just like you
With the character get put them increasingly ridiculous situations of which you have no control and you're like, all right, sure. Why not I'll do it.
I think that's just kind of a little bit.
Honestly, I love to be cool.
Yeah, I think that's what we call it.
I also like, if I could live as a deity that people sent sweet corn to like, I get it. Like, I totally get it.
I definitely honestly
There's a lot of our machine in how these sweet corn work because it's like where they decide to go
Sometimes or how they decide to move is more based on conquer, but also this giant hand in the center
Sometimes you go to really nice things like you just did
Let me go the corn without having to hit it and other times they head in the center smacks the ever loving heck out of conquer
And we can't do anything also he has some hip-hop fitness flag food in the center
to be new.
All right, that was a solid sweet corn section
thanks to the help from the hand.
And all of this, just the sum in our next boss,
everybody's favorite, the GMP.
Speedrunners don't like this boss though,
because he is very boring.
So, he's pretty simple, by the way,
as far as this game goes,
because a lot of the bosses involved
movement manipulation or something interesting like that.
This guy is super straightforward.
He's going to throw, who balls it to?
And he throws six before opening his mouth.
And next, that's his weak spot where we can hit him.
Oh, out.
Wow, that's getting hit like that on the first hit.
Okay, he's gonna, there we go.
Okay, I got a little of this combined,
related for a second, but it's fine.
Now this guy, we are passionately described
as an auto-scroller with RNG.
Meaning that like, you have like,
he will not open his mouth until he throws
the six-food balls, which is,
you know, that happens, he'll do that every time.
But sometimes after throwing two,
he might decide to just dip in the other few places,
you'll notice that he has a few,
the distinct spots in each phase of the fight,
where he can pop out of.
So after two coup balls,
he can decide to dive and then approach
a different position, which is time-loss.
All right, that was an instant shot, very nice.
All right, so ideally,
we don't want him to move at all
throwing these. The second hit really isn't a big deal. There are a lot more knowledge
required for the third hit and we'll get there, but it has to do with the fact that this
guy has these set positions that I'm talking about. So like you need to know where he's
going to appear because it's very important for reacting to your RNG in hit 3. So here
comes the end of hit 2.
In fact, when this game virtually is an Xbox Series X, this boss loaded so fast that
it's not blocked the game.
You would load into the boss and there was like a 50th, maybe higher chance that the
music would decync with the boss, which would cause him to never open his mouth for the
weeks' flood.
And this only got fixed because the conqueror runner, our literator, made a coach that
went semi-viral on Twitter at the time that Rareware actually saw and patched the game
because they saw us talking about it.
So, yeah, actually, that is a thing that happened.
Okay, so I was talking about reacting RNG for hit three.
So there are three places that you can decide to be in
for this third phase of the fight,
where he just was behind us to see that hole
to the right, you can be in there, which he already was,
and the middle spot.
Basically, when it's time for him to open his mouth,
We weren't him to not be in the middle spot because it is very hard to react from the middle spot.
And what I mean is that if he's in the middle, you can either move fully to the right or fully to the left,
but you can't really do both.
So like he's on the right here.
If he's on the right, that he was right behind me, right?
There are two spots he could be directly through my right or directly through my left.
So I can very easily see where he's going to spawn and then react.
So I'm trying to take note of that, like where he is, okay, so he decided to die, the middle spot is his worst spot.
And again, that's because I can either move fully right or fully left, I can't react to either.
So you just have to guess if he's in the middle, whether or not he's going to go.
But he decided to die, so he's going to give us an easy hit three, because he's to go like that.
But unfortunately because he decided to die twice in that page, he lose time every time he decides to die.
Easy.
Here's the best part of the song they do a really cool instrumental version of his main theme and
for those who don't know this guy actually sings a whole song about himself and there's like lyrics on
screen they want you to follow along with when he gets like karaoke. It's one of the most famous sequences
from the game I've used to probably said most people watching this didn't know about their the
GMP but we're voting unfortunately we have Steve Render skipped his song which doesn't
and said a lot of people, but, you know,
it's for the sake of speed,
it's what we have to do.
You gotta go fast honestly.
Now there is this story mode version of this run.
So I didn't really talk about it,
but we're running chapters.
And what that name is, when you beat the game,
every area you go to has a set list of like,
story moments that you can replay whatever you want to.
And if you just go to this menu,
that's part of the main menu,
you can go anywhere in the game
and just select and start from that point.
And because this game, you have to see
every cutscene at least once
in order to skip them, chapters let's us the facto skip
every cutscene that isn't like a door opening or something.
Well, okay, welcome to Evil Clankers' Cavity.
We have to be very careful here.
This is an Instic Hill if we touch any of these blades,
just like that.
Our poor boy, that's okay, he's alive still.
We need to try this again.
I was a little bit too slow in the movement.
So these blades are very, very specific
in terms of their movement cycle.
but now we're off cycle a little bit so we're just going to take it safe.
What you want to do is get behind a blade
and then immediately turn left so that no part of Cocker is in the middle
because he can easily get sliced up that way.
And to be clear, there's only three blades there
but that is one of the hardest sections in the entire game.
Three blades.
And memories show me like a few things about this game
I had like actually feel last year
and you show me like this how wild that section is in particular.
Honestly, once Larry will see him, of course, but yeah, also shed out to the runner hollow darkness.
He once fell through this bridge, so now nobody wants to run on it.
He was on pee, he was on pee, pee, pee, and he just fell through the bridge.
We don't understand how it happened. We haven't been able to recreate it, but now we're all very
terrified of taking that bridge.
As these T-rexes have been on me lately, I had to watch out.
All right, so we're heading into one of the most difficult chapters in the game here.
Booga Booga, the cavemen chapter.
This is a very tough chapter, but not because we're doing like a bunch of skips or anything,
because there is a lot of really difficult reacting to enemies and also just RNG.
Also, two follow-or missions, I hope you guys like follow-or missions, first things first, rolling this guy.
So we need to roll this rock guy into a tunnel here, and in order to do that we have to walk by all these other rock guys who are sleeping outside of this club.
And sometimes they decide to bully you and follow you around, like this guy is doing, and other times they don't go near you at all.
So again, a bit of RNG here is just reacting to these rock guys because they are very very mean
We have to like jump hover away from them because otherwise they will hurt conquer
Nice, we got the slide up the statue there. We hit the statue at a very specific part so that mid animation
He slides down which puts conquer at the base of the statue already when he's done another like tiny movement thing that this game is full of just lots of like
Oh yeah, here's a tiny little bit of movement you can do here.
Let's get this or just like to do a tiny thing.
So we rolled our rock right here.
All right, one of the best songs in the game coming up.
Yeah, we had their requests from the chat to,
you know, because we're going fast,
but we're feeling that shirt made on,
like in the club here, listen to the rocks.
Oh, don't worry, don't worry.
Well, we'll hear that, we'll hear a little bit of the club song.
Hell yeah, it's great song.
It is a great song.
It's like actually just genuinely like a good techno track.
If you played that in a club.
It really is.
I don't think people would realize
it was from a, it was from a 2001 and 64 game.
All right, so now we've got one of the follower missions
that we really hit.
I mean, we don't like any of the follower missions
but that matter, but this guy is just a nightmare.
So this is our friend, Lupi.
We're hatching in from the egg now.
He's just a durable dinosaur
that can't ski more than like a foot in front of himself.
But we're gonna be doing something
we call star strats.
The Lupi really wants to eat these cavemen.
by doing very specific movement manipulation. Let's see if this might not have worked. I think he ate this guy.
Okay, he ate this guy. That's okay. We want him to not eat came out as much as possible. It's a minor time loss.
But it's tough. So we're going to do something here.
So we were going to run away and we're going to burr at loopy's max distance. And so instead of eating the cavemen,
he's just going to follow conquer. And this is really funny because the cavemen screams get progressively more
We're like messed up as you do this.
The point where it's like,
like, like, for like a minute straight,
like you'll hear it, it's amazing.
The more you're doing this, the more corrupted
the cavemen's screens become.
Yeah, we'll call these starved strats
because we're preventing loopy from eating.
Oh no, you eat the cavemen!
He heard me.
He just hungry, wants a sec.
I know, but unfortunately,
every snack he takes is a couple seconds.
So...
He's just a little guy, he really is, but unfortunately he has killed so many speedruns.
Just recently, uh, hello darkness lost in really good pace run, because if loopies not close enough to you when you enter this door,
you have to do the entire loopy sequence in the last room over again, and he entered the room a little bit too fast and he lost loopy.
So we all have, um, we got beef with this guy.
with this guy, say the least.
That's totally fair.
He's very cute, but unfortunately, I will throw hands.
Okay, so we're trying to bring him to a little pedestal for reasons.
We really cannot walk too far ahead.
Like I'm telling you, we're nearly in Max Distance already.
A lot of this time.
Okay.
All right, let's see if the cave bends screams here
or those who can hear it because they get really messed up
because of what we did in the last room.
All right, now we're gonna avoid, we're gonna run up here to avoid
him eating any more cavemen, maybe we can just stay in like right here, you know, for reasons.
That's right, right here, please stay there, thank you. He might follow me off, he does
like to do that sometimes. Oh, yep, what did I just say? He followed me off.
Oh, another reason why speedrunners might not like this guy very much. He's probably
gonna go try to eat cavemen if I don't hurry. Because soon as he eats some cavemen,
another one immediately pop up the take their place
We just keep a look at Luffy's face just a little bit longer. I know ever he's just adorable
Okay, come on. Come up here. It's so cute. I love him
All right stand there. Thank you. All right. He's gonna stand there and we're just gonna hit this button
And he's gone. No, don't worry about it. He's left. I get it. Yeah, he just has to go
But now, for unrelated reasons, this dyno heads mouth is finally open because we properly
gave it the sacrifice it needed.
So this guy has got a bit of a congestion problem.
Everybody knows that you've fixed congestion by putting pepper directly into your nostrils.
That's really.
And so that stops.
He has like a gross, like, mucus tongue slide.
We can't actually enter his mouth,
but we're supposed to go to the post-stil until you make him sneeze.
But we're actually not gonna enter his mouth.
So the game actually wants you to enter his mouth
and enter to get into the next room
to get to a secret path.
There's this really neat thing that
the next room, you can enter the next room right here
through this door.
And because you're in the room, the game just puts you,
like as though you walk through the dinosaurs mouth,
like it puts you on the secret path
because it triggers the cutscene as soon as you enter the room.
not when you've hit a specific part of the room.
So we skip walking through the dinos,
mouth just by going through another door,
like they just, it's one of those things where it's just like,
oh yeah, you could just do that.
The game's not checking.
All right, so a caveman got squished or something,
I forget what happened, and Conqueror took his hat
and now he's being worshiped as a squirrel god
by other cavemen.
And so now they'll do our bidding.
And this is important.
We need them to net into the next area.
But this is somehow a worse follower mission
than the loopy in parts because these guys
just randomly give hit my fireballs,
and you might not see it happen.
We need at least three of them to follow us here.
Like if one gets left behind, that's okay.
But when you start losing any more than that,
it becomes problematic because these guys
are super necessary for the next part of the game.
So one more follow us, another tunnel here,
and then we can go ahead and rip it.
All right, that should have gotten them all to follow us.
All right, so we need to give them to this club, rock solid.
They won't let us in for whatever reason.
Until we fight the clientele outside the club.
Don't try to do this to enter clubs in real life.
I don't think they like you doing this.
But we need to kill four rockmen
that these four rockmen are hanging outside of the club.
There's this weird feature where the cavemen
will randomly charge rockmen sometimes,
but the rockmen cannot actually die until conquer
as hit them with the frying pan at least once.
So we're waiting, but this is another bit of an RNG moment where it's just like,
how the Rockmen react to the cavemen, completely random.
Sometimes the cavemen just get up on these guys and don't let them get a word in
edge-wise and destroy them.
And other times the Rockmen sit there and just kick the cavemen.
Okay, my reflection lights morning for this part of the game because it next
like a club.
So there's going to be some colors moving around and stuff.
But here we are in Rock Solid.
Ben here please please spam your favorite dance and or jam e-motes. This is a
Ben here song and it's very appropriate for this part of the game. We're gonna be
doing a lot here. This is a pretty difficult section. No follow or mission
thankfully, but a lot of push block puzzles that we have to worry about. The first
of which starts with this guy that was behind the counter. We need to put him on a
the switch that's up here that opens up some other doors.
What a good song.
All right, now we need to have another drink here.
So for some reason, this was the way
I decided that you needed to move these rockmen in the holes.
You'll, it's the same way we put out the fire.
We're just gonna do it again.
Oh, wait, he's walking in a really good spot.
Okay, stay there, sir.
Stay there, sir.
These guys have like a couple RNG spots
they could be in, but this is a very good spot.
We wanted this close to the hole as possible, so we only do this, it just like goes straight
in.
We only need one rock band, but then we'll need two later, okay, nice.
Huge.
Okay, so we now need to wait for a conference, drink, time, or to end, so we have to like
burn off the rest of the drink time, right?
There's nothing we can do.
Basically, when the drink time, or end, conquer becomes hungover, and then you care that
with this little med station here.
But until we become hungover, we're stuck in this drunk state, so we're just going to go
I hadn't just wait for it to end, and we're just waiting.
So we got a second to kill.
This room is very difficult
because if forever,
or ever, you mess up getting the rockmen
and the holes and have to do another drink
like that's like an extra minute
because you cannot speed up the drink cycle at all.
You just have to wait for it to burn out.
Alright, wait, okay, so another thing about some another bit of tech here is that
a certain objects when you push them, after like built, okay, hang on, hang on, hang on,
we're gonna go, we're gonna go, ooh, okay, good.
I was risking it, she could've easily pushed us both out there.
It's not RNG, but it's on a timer, but we're good.
And here's a bit of a neat bit of tech.
That's called a fridaying pan cancel.
Normally when you're on like slopes that are too steep for conquer, he'll run on them a bit
before sliding off.
But if you use the frying pan, you gain full control of conquer while sliding off the leg,
which gives you way more ability to control where you land.
That's a neat bit of tech that a hollow darkness found in started putting in the game.
Hollow darkness was also the innovator who got this game
who had higher level runners to start running on Xbox.
He was one of the first players to really run on Xbox and show that it could be a very fast console.
Okay, oh boy, this guy stuck in the corner, this happens.
Okay, we're just gonna, we're just gonna, he was so close to trying to get to.
We might drop a cycle here, it's completely okay if we do, but let's try not to.
We can still make this.
I believe it's still moving.
Really good line up.
Okay, so we're gonna have to be very fast for the second rock.
Oh, he's an amazing position.
Oh my God, sir, please stay.
Sir, please stay.
All right, we gotta be fast, come on, come on.
Nice, that, don't much harder than it seems.
That guy has some really bad positions, but he was in one of his best positions ever used.
The game is being so nice to me in parts of the in parts, not completely.
But, somewhat.
All right, and I hope you guys enjoyed the dance break.
That's Rock Solid.
Now we've been conscripted by the mob to blow up a volcano.
Naturally, naturally.
So we're going to carry this bomb to the center of the volcano.
That's just what happens in this game.
Oh my gosh, ooh and cycles. I zoomed the camera in a bit early. So I mean,
think about this game is that when enemy cycles are or just anything with a
cycle is off screen, it raises the cycle completely. So as long as those guys
aren't directly visible, you don't have to worry about them. But I zoomed the
camera in a bit early and we started their cycles early, which means they were
in spots. I wasn't really expecting it in. Also fun fact, this room has
RNG fireballs that pop out of these pits. They're not really that much of a
problem, but one runner Vengea was killed here once while carrying this bomb by an RNG fireball.
It's an extremely rare occurrence, but it can happen, which is just the beauty of conquerors.
Full of these extremely rare, but definitely can happen silly moments.
This is that dyno mouth that we skipped earlier, we actually have to go in now of carrying the bomb.
And neat thing about this is that as long as you hold forward, you'll never, you'll always make the cycle.
Like, if you just follow my path and look forward,
you're going to make it.
I promise.
Now, we're coming up on the hardest part of this chapter.
One of the hardest parts of this chapter here,
which is most of the parts of this chapter.
But this specifically is really hard.
When I enter this loading, I'm skipping the cutscene
immediately because there's cycles that start in the cutscene.
And Bangor's song here,
and extremely dangerous gameplay section.
So I'm going to jump into this loading zone
because I prevent comfort from sliding when he enters it.
And now we're surfing on a hoverboard through Lada.
We've been loved by three cavemen who stole all of our money.
And now we need to get it back in this three-cycle lap race.
Whoa! Whoa!
I don't know how I didn't die.
Normally when you collide with the wall like that,
during the section it doesn't use your die.
Extratern.
So that's kind of amazing.
We did lose some speed down, so we're gonna...
This is gonna put...
Oh my god, what a...
That was really true.
That was really true.
That was very hard.
That dinosaur is something we hit for the most part is an insticill.
If we hit it near dead on with conquer, we need to worry about that.
This section is interesting on N64 because you can recalibrate the control stick.
In order to move faster, you have to hold forward the entire time.
So I'm building forward and dipping left and right, right?
On N64, if you guys remember I talked about calibration a long time ago,
you could recalibrate your N64 control stick so that your neutral position is up,
which means that when you do this, the board moves by itself,
or where you just need to move it left and right,
which makes this way easier on N64.
So it's actually a lot harder on Xbox, for two reasons,
because there's also a thing that we want to do here.
You'll notice that we're taking it, we're in a different part.
Oh no, I hit the wall, it's okay, we're not there.
Okay, we can still kill this guy and we're good.
So you might have noticed that we're taking a different path here because we're on the final cave then.
Imagine this is a system of laps.
Okay, so he can just jump through the dinosaurs feet and I can't, that's rude.
He literally just like clip through.
Okay, anyway, so you can do a trick here called lapscape,
which gives having to go through this second part of the level here.
By killing all three cavemen and one go.
But it requires you to have extremely specific movement
and basically making zero mistakes,
which is very hard on Xbox.
Even the highest level run in Arbit Darkness,
like neither of them are expecting the hit lapscape
when they come here.
They're hoping to hit lapscape.
But otherwise it's a 22nd high loss.
It's a very hard thing to do.
All right.
Now we've entered the Coliseum.
You guys are like RNG because this is a lot of it.
We got to worry about these cavemen here.
We're on Evil Yoshi. His name is Fengi.
He's got Fengi's. And boy howdy does he like using them?
So we want to eat and or hit cavemen in the lava here depending on where they are.
If they're too far into the center, eat them. If they're close to the wall, headbutt them.
like this. And then you can eat them while the other one is falling for a quick like time
save. Oh, I don't know how that hit. The thing about Fangy is that he's extremely random.
He can regularly decide that he can't even men that you're not at so he just he just
turned towards this caveman and ate him on his own. I did not guide him to do that.
As long as the keep one in his mouth, it should prevent him from doing stuff like that.
But we need to eat a caveman at some point here because the chitters are a cutscene that we
Let me have the skip.
Yes, we need to eat that cavemen to trigger that cutscene.
And now we're gonna go ahead.
Oh, that's a nice double.
Double's hitting multiple cavemen in a row is hard.
Their head pops as a goofy.
Okay, so now we're gonna do a neat little thing here.
Okay, that hits one guy at least.
Oh, the triple here in the double.
That's that's hard.
I've seen people get as many as a five-piece before in one hit.
It's extremely difficult to do, but you can do it with the right hit.
Shout-to-holo darkness.
He's like the best person at this raptor section.
I'm here.
I don't know, you're pretty good at it too, look.
I say...
Yeah.
Oh, oh, oh, oh, oh.
I need decided to bite this guy.
I literally cannot do anything if the raptor
decides at some point.
He just wants to eat a certain caveman.
like I can't make him headbutt him.
I can barely get him to move away.
If he's like, I want to eat this guy,
it's like, all right, bro, that go ahead.
But luckily, that's the last bit of caveman.
We need to eat, and now we're gonna fight
the big boss of this area.
This is a pretty interesting boss fight
because if I do it right,
we should get a free clean three cycle.
So we headbutt him and then bite him.
And if we're in the right part,
what's gonna happen is I'm gonna swing around
the front and that'll let me set up the next hit immediately. But I need to charge him
just the right point because if you charge him slightly too early it messes up the whole thing.
Alright so now by did this right we should swing back right of the front for the final hit.
Hold forward, get to the edge of the bone, turn around, wait from the go up and head butt.
Alright, excellent free cycle. This boss is one of those ones that's like
Pretty simple when you do it right, but if you mess up in any way, it's like good luck because it gets really messy after that
Because we're so attuned to manipulating his movement and his attacks. They're like if you don't manipulate it. It's just kind of like good luck buddy. I don't know what to tell you
We're going to be leading the caveman area and taking a quick break here in a second because breaks are important to your overall health as a gamer. It's true. That's true
We're just going to grab some money and be on our way.
This money signals the end of the UGABOOGA chapter and Chastaholadark, if he came up with
this bit of movement here, Brian Pan cancel off that ledge and a neat property is that whenever
you're over water, conquerable never go into a helpless animation when you fall.
So, while you're over water, you can delay your hover as long as you want to and you'll
never take any damage for it. And pause. We're gonna pause there gamers. Perfect. That
gets me back just a bit of a bit with more cochers to take around. This runs been a lot
of fun so far. Everybody is with killing it. It's been super well. So yeah, see you on
of the
We'll make everybody do all the things off a trail about our
Hempster's appearance, the completionist gag always in general.
And they're all excited to see more of caucus here.
There's been, that's been popped off the entire run.
So I said we don't delay even further honestly.
Let's get back into Brandy if you weren't when they were ready.
We're going to count in three here to unpause in three, two, one,
Conquer time.
So for those who might have just forgot,
we completed the caveman chapter and now we're headed into the next part of the game.
This is the third segment that takes place in our main hub world here.
And this is a top segment. Also one of the only segments in the game that's ever been passed
because this game is actually kind of hard to pass. It these things quite a bit.
And we missed this jump by a little bit. That's okay. That's a minor time loss. We just need
to run into the hive now. So I'll try to do a jump there called hive jump. There's some money
We need to get, that's actually one of the only optional money things in the game that we need to get.
But we're getting it anyway because this is a chapters 100% we need all that money.
We were trying to do a jump into the back of the hive there, but I got a bit of a goofy camera angle, which can absolutely happen.
So we're going to go ahead around the corner here and grab it now, but this hive may look familiar.
We were here at the beginning of the game because one of the first missions is stealing back a bees hive that was stolen by some losses.
by some losses.
And unfortunately, they stole the height again.
But this time, they mean business.
So we're going to have to go into their turf
and show them why they can't steal the height.
So this section is particularly difficult.
We're going to be doing some shooting here.
And these lost pit boxes leave a lot to be desired.
So here we go.
So let's talk about this section.
the wasp spawn in a bit oh my god that's that's good okay so you already
can see here though like these wasps have very annoying light patterns and
hip-losses and even though they're right in the cross here the bullets take a
second to travel to them so you don't always have to immediately they do have
an exact spawn though so what happens is they spawn left in middle right
left in middle right so there's like three areas they're gonna spawn in
exact place they spawn in the first area left middle right second area third
area that way and then for the final phase they're going to spawn left middle right but
from each area that makes sense. So what I mean is that like some tip note of
other doing this here when I say wow we don't know that's good we're taking
our hand or I guess more things are ready for lunch this game the game counts forward.
Okay so we're doing left middle right than a more specific pattern. So what's
happening here is that it's left left left then middle middle middle
right, right, right. So they're spawning. Now they're spawning from each individual area in the way that they're
normally spawned. And so ideally if you're really good at shooting them here you would never really need to reload.
So I'm actually a couple of things and we're going to save on bullets and prevent more reloads
and tapping the Z button that also makes it easier to just guide the cannon. This is the hive,
the hive turns into a machine gun. This is just lower for the conquer day and everybody,
everybody knows this. We have to worry because this is actually pretty good despite losing
a little bit. Let's just skip these last couple guys so we're loading again.
Yeah, if you're really good at this section you never need to reload.
Yeah, that was actually really solid.
It was quite the two reloads and I would just wait for the next part the trigger and we run out of here
with the hive. So we're voting that on the first time we do the hive on N64 there is a little
trick that we can't do in Xbox on high-skit where you grab the hive throw it off of the
ledge before you trigger the blocks and then you jump down grab the hive and take it to
Mrs. B before and it doesn't even before the loss is ever-trigger. We can't do that on Xbox
And we also can't, oh, that's an R&G staff, that was rude.
We also can't throw the hib or skip it for the second time,
so we got to do it anyway.
But we're just taking the hib back to Mrs. B,
like we did in the beginning,
this was some extra steps here.
And as a funny little thing I'm going to be trying to do,
if I skip the cutscene of throwing the hib frame perfectly,
it's going to overlay the music from this cut from this part of the game
onto the level, and it sounds like a mess.
So I'm going to try to do that.
Nope, we didn't get it, that's okay.
Okay, it's very silly, okay.
So now we've got these worms.
They're very, very annoying,
but you can do them just right.
Their hip boxes aren't active
when they're first popping up out of the ground.
So you can jump over them like neatly.
And this is one of those things
that looks really simple when I'm doing it,
but it's actually a very annoying thing
if you don't really know where they spawn
or how their hip box is working.
But remember how I said earlier
that money leads to triggers in the game?
This is a good example of one.
Mr. Barrow guy will not proceed unless we basically collected all of the money up until this point in the game
Not all of it. There's like one or two we can miss that you cannot sugar that without money from basically everything else
The game sock locks you from moving forward if you try
All right now we're in the spooky chapter. This is a probably my favorite chapter
This is one of the coolest has some of the like has the biggest skip in the game and some of the coolest movement sections
But then there's also this right at the beginning which is very nine
So, we're skipping some movement by hitting this lever which opens up the door to a graveyard that we need to go into.
Normally, in order to do this, you need to like, okay, camera, what are we doing here?
Yeah, camera, camera, camera, okay.
This is a, that, that was a certified, conquer camera moment.
Yeah.
Yep, yeah, I got stuck right there in the corner.
Amazing.
Yeah, this game's camera really does try its best.
just about everything makes it to get caught.
So this is our friend Greg the Grim Reaper.
We never met him during this game because the only thing you see Greg is in story mode.
Very specifically, the first time you die, you witness a three minute cut scene where Greg the Grim Reaper explains the concept of the lives in the game to you.
And it's like a classical way.
And I want to clear up a bit of information I once saw.
saw. So whenever you see Greg in the spooky land, Comper greets him like he knows him.
And he does this, whether or not you actually met Greg in the story mode. There is no
special dialogue if you never meet Greg in the story mode. I just want to point that out.
That's like a common misconception about Greg in the story. He doesn't actually have a special
dialogue if you've never died before. They basically have assumed you've died at this point.
Because I don't know how a casual player has been died by this point. I'm going to be honest.
So now with some where shooting zombies in the head, which is very different from stealing
the hide-back from the lost.
It's just one of this game's many gameplay sections.
So the fastest and the only way to kill these zombies is with a quick shot from the head.
If you shoot them in the chest or the legs, it'll blow up their legs and they'll run
at you on the ground.
So we need to get headshots.
And the shotgun we're having has this unique little thing where by double-packing
and we skip the reload animation and so we can just endlessly do shot without
reloading by matching the Z button every time we shoot and we want to kill
12 zombies here because this will summon Greg in order to progress in the next
area but get this it's RNG how long it takes Greg to appear isn't that
awesome though it's not
Now we've got more worms, same as before, we just want to avoid these guys as much as possible.
I take these ones a bit safer because the platformer on is just safe then, but what
thing you need to know is they basically all of the worms are in between like the lightstone
and the grass, so it's very easy to remember.
We're going to skip the last couple worms because we can just hover on in this ledge.
Now I'm going to skip the longest cutscene in the game, and now we're up at
one of the best songs in the game right here. If you haven't heard the song, please enjoy it.
So we need to read, not free, we need to kill or bring six or if seven villagers into this giant meat grinder here.
So as it turns out, there was a vampire squirrel living in this mansion,
and why I think it's distantly related to conquer or something, and the villager's storm
while you guys are having a nice dinner, and he's like conquer, it's time to help.
And so he turns you into a bat, and now my job is to feed him the villagers.
This part? Oh, whoa, my, what a nice night. Yes, the villagers throw stakes at you.
And I had never been hit right there. That was some John wicking thing. If I've ever seen it,
That billet shirt deserves a raise honestly. I'm not even mad. That's just impressive
We need to so we have a very specific
Act that we're following to find all the abilities here, so it's gonna be one of the bad two in the library
One of the front one of the library and then two in the front and that's just like rooms in the house that we're going to and
After every two guys we need to skip a cutscene of the vampire enjoying the delicious blood meal
And you'll notice that we move in a very specific way so we like climb upwards
and then use the quick tap the R button to change the direction and dive downwards because we gave a ton of speed on our downwards on that phone.
This makes the bat one the most technically controlling. Oh, this guy is this guy's being funny here.
I got jupped the first time so that made it much harder to hit him as a guy.
There we go. Got him.
All right. Got him.
So these villagers aren't actually RNG in terms of where they're going to be because
they're, I mean, they're a little RNG, sometimes they make different decisions, but for
the most part, I know where some of these guys are going to be or at least allow, okay, yeah,
and sometimes I'm also just like waiting because I don't know where they are completely
I'm waiting for conference back since the tell me that they're right below me, but that
That guy decided to run between the stacks there, so there's something I can do.
But by a large we're going to get the same villagers near the same place every time.
It only starts to get dicey when they go into the front room here, which for about to
do.
So these villagers, there's three guys all by the front door.
We need at least two of them.
But as you saw, we can get hit by the stakes they're throwing, so we need to be very careful
here, because the one they grab is not really the problem, but the ones around them.
I'm doing some weird dives to kind of beat them and throwing, oh, please, the fucking beat!
Oh my god, that was right behind me.
Oh my lord, it's okay though, we made it.
Nothing to worry about.
And I, okay, one more villager left and then we're coming up on the biggest skip in the game,
which I'm very excited because it's a bonkers to say the least.
Balkers and Conquerors, if you will.
I had that same thought, almost exactly.
Same breath, so let's go.
My turn with your breathing center.
Oh, peace.
All right.
We're going to carry this last pillager.
So I should say, there's a new version of the skip.
I'm talking about that.
I'm opting not to go for hearks.
I want to show off the old legacy version of it.
But we'll talk about the new version after we do it the old version.
So dropping the last pillager here,
the electric here, we detransform, then we have three health, yep, we're good, okay so remember
then we'll property about platforms, okay flashing lights warning, okay remember that property
about platforms above you, so we just zip to the top of the mansion and now we're going
to skip to the final key here, if you say so, that was just a little too high and you
died. That's okay. Easy reset. Easy easy reset. Thankfully, this is super simple. So what's
happening there is that we need three keys to exit the mansion, but not actually. The third
key triggers the door and lets us leave. And it just so happens, we can get straight to the
third key if we feel like it. So there's just a little thing here. So clipping into this
of the easy part. The hard part is this jump. Okay, that should be good. That looks
solid to me. Easy. Nice. Now it's not over. We can't fall here because falling here would
also be very annoying. We need to make it over to the key now. So hang on. Let me lock
in. We get the key. This right here, this jump sucks. This game is dynamic shadows. If you notice
the ground conquer shadow, is it like a circle on the ground? It's actually like dynamic
change is depending on the light, which is very impressive for N64 graphics.
Oh, I'm really doing it.
Because of that, because the shadows are so dynamic, I can't really tell where I'm
landing because there's no like Bando, because he just has a little circle on the
ground that says this is your shadow and it never changes.
That makes it very easy to land.
Conquer, there's nothing below him.
He just got enough to five and just know where he is.
But we got the skip and we're out of the mansion now.
We just need to roll to the end of the spooky chapter.
Simply our friend Mr. Barrel from earlier is here, and apparently he's just an absolute beast because he can run over zombies and these zombie worms
Do not hold forward only use left and right the barrel will propel itself forward if you try to hold forward here you will die. I mean it. No, look forward
Okay, so
We're getting close to the end of the game here. We've got the longest and hardest chapter coming up and we're going to it
There's a bit of an extended movement sequence to make it there, but while we're rolling
also in a say, so, Comprehenders also run the Xbox room, April check machine several times,
Comprehending the load at rich.
Actually, runners are big fans up because the game is different from the FD, it has like really
cool movement mechanics, and is both the same and different if that makes sense, like you're
playing the same game, doing a lot of the same stuff, but obviously it's a remake so you're
doing different things.
People always ask us like, as one or how we feel about Clark,
so I just want to point out, we love Clark,
a conqueror-live-in-reloaded, that's the name of it,
if you don't know.
And we all love Clark, it's different to its own beautiful way.
It's a really six-speed run.
It obviously gets less attention than BFD,
it's just not as popular, but hey,
it is available for download on the Xbox Marketplace.
So if you have an Xbox and you really like conqueror-live-in-reloaded,
like you should complain with us.
There's actually still a pretty big community
of people that play conqueror-live-in-reloaded,
because it had online multi-player.
Like there's a relatively sizable community
of people who literally just play the multi-player together
still, which is really cool for a game
that came on in 2005.
So yeah, I just wanted to shout out,
Clare, while we were running through the next objective here.
So while we were in the spooky chapter,
apparently a war broke out between the squirrels
and some evil teddy bears.
And I guess we're going to help on the side of the squirrels.
I'm joining this for army in the side of the squirrels.
Imagine that.
Can't believe it honestly.
So we've entered the chapter here.
Welcome to its war.
This entire chapter is entire entire chapter
as an extended saving private right in parody.
A foam which is just incredible.
The entire ending of this game is just one wild set
these moving reference after another, in order to make it to the war, though, we're stuck
here. The power went out at this place and a plane crash blocking our exit, so we need
to go turn the power on and get the wreckage of the plane out of the way so that we can
send the boats out to go storm the beach. So in order to destroy the plane, we need to send
these TNT gremlins to it. These guys just have TNT struck their back and they don't even
realize it and we're going to push them into the right place and then blow them up so that
destroy the plane for us. This part is hard because the spider mines blow up when you get too close to them.
And the activation window like I am basically if you saw me walk through those two, I was like on the line
between both of them. If I went too far to the left or right there it would have exploded and killed the TNT guy.
Okay, that's the next one. It's okay, though. But yeah, the window between success and failure
has abnormally small here. I just want to flight that out. So they managed to sneak through those
guys so we're good on those spider bots. Now we have this eel. We need to turn the
pallor on because there's an electric eel swimming around and so we're going to
bait him into running into three, imagine that, rings. I know, who could have guessed!
So we're going to do this all in one swim and if we do it right we should surface
before we start losing help. And then we should get a cutscene of the eel being
Oh no, keep all of me up into the water, that's funny. I love what they do things. I'm not expecting
And I'm just let him, he just needs to touch this phone
Tone
Watch grass, but the grass is in under water rim
Okay, there we go
So that turns the light on that's part one of being able to get out of here part two is this this
wreckage of the plane that we need to remove. So we're gonna start doing that. So if you remember we had a couple
things in the only place our TNT guy and he just churned over there. We're just gonna...
And now don't worry about it. We're just gonna go grab another TNT guy now.
He just left, yeah. Yeah, he just is, dude. He's in the same place as Luffy. You know, they're all just
chilling, they're having a great time. They're running up on a field somewhere and that's it's,
you know, they're having a good time. I've been to Luffy ever since he lived with the college.
He had to go get his degree.
So the second part of the TNT Grimmons isn't too bad.
This is all movement cycles from these moving crates here.
They're just a lot easier to deal with than the spider robots, because the spider robots,
like the activation window on those guys, is pretty large.
So you're walking a very tight line, not blowing them up with these.
This cycle is pretty, it's like pretty cut and dry.
It's usually going to be the same thing every time,
as long as you do the same thing.
And there's a bit of a property with these TNT guys.
If we need to wait for something to happen,
I'm going to keep pushing them into a corner
because they have to build up speed.
And it takes a while to build up that speed
and loop forward faster.
So we're going to cheat that a little bit
by making them, we're basically just keeping them
walking at all times to prevent them from slowing down.
If we have to wait for something to happen,
That way we're never slowing them down.
It does take a couple seconds off your time
to like recharge them.
Okay, so we need to hit our second TNT guy here.
Let's look here, please.
I'm gonna turn the camera so that it's already turned
and we don't have to turn it here.
Again, no procs here, fix this a bit annoying.
You just kind of have to buy that out
and know where conquerors go into shoot.
All right, now we head to the beaches.
We skipped a really long cutscene there, but conquerors sound slurring the beach.
Again, this is an extended saving private Ryan parody.
So here's just one little thing that casual players might not know about.
You can just crawl under fence in this entire section.
I don't know if that's intended.
All right, now the game becomes a third person shooter with some
with some really difficult mechanics.
I'm going to grab some extra help here and here.
We're going to be shooting a lot here and I got to worry about it.
That was good.
One of those two guys that we just killed.
These guys are excellent shots most of the time,
so you really need to worry about that.
They're these evil teddy bears called Tetties that we're killing.
Also these red lines, if I run into them,
an explode conqueror does one damage,
but if there's multiple who explode,
You have no eye frames, so if he hits one, you'll fall into the other and die immediately.
We need to jump through this hallway here. So this guy's gonna shoot us here almost entirely.
Oh wow, he did. He never did not shoot me.
So yeah, instead of fighting these enemies, we're literally just running past them.
And if you kill the last guy in the hallway, it will always trigger the end of the hallway.
Okay, so real quick, the game of the chance to crash here, it won't be a super big deal if it does.
We can get back to where we need to be pretty quickly, but I'm just telling you now
There's a big chance. There's a 20-ish percent chance that the game crashes here because if if you haven't noticed
We're not telling a single enemy and we're also just filling this hallway with stuff in particle effects
Okay, so it's around this last quarter in light crash
Yay, we did it bro, all right, let's go
Oh no crash.
Yes, it has crash on PDP's before.
Yes, it has no grunts.
No.
Anybody's wondering.
All right, so now we're in the casualty department
and we're fighting Teddy doctors who throw stuff at you.
There's a need-little movement optimization
that we do here where, after killing
a first couple of guys, we move over here.
Because once you kill a couple rounds
of these Teddy doctors, I'd shine it one up here.
I mean, here's like right here.
So we're going to be right up on and when he spawned,
which makes it really nice.
Again, with the bullets here,
I wanna avoid spamming bullets as much as possible.
So I am usually trying to like pump the R button
or the Z button or whatever you wanna call it.
In order to like prevent the losing too many shots
cause having to reload loses time
and a lot of decent areas.
Okay, get back to the booster.
There you go.
That should spawn this guy.
Okay, so they trapped one of our squirrel friends here.
We need to hit the switch to save him.
Okay, he's definitely saved.
Don't worry about it.
And we open the door.
So the turret room, this is a big improvement
of RNG 64, and you'll see why in a bit,
but basically in this room,
we're gonna be doing if this room looks,
obviously has a lot of gun in it, and on M64 this room runs it was like 20 FPS, and I'm
like not capping this room runs so slow on M64 which you get into the weeds because
how many enemies are only effects going on. So we need, this guy's body needs to clear
so that he can jump into the turret, but we're not actually going to use the turret.
So all the tetties in this room are one hit kill, and it's actually a lot faster to use
your own machine guns here. So we use the turret to trigger the tetties to start, but then
We immediately check out, and we start using our own guns.
And this is where the frame rate problems come in on N64.
Because once you check out and start shooting here,
this room, anx, my foot for this,
when I moved over to Xbox, it's just frame rate
with a bunch of exclamation and question mark points.
Because it was like an joke, I'm not used to the frame rate
in this room being so nice.
So the teddies are gonna spawn in a very specific pattern.
It's gonna be eight from the right, eight from the left,
or from the right, more from the left.
And then they're going to do a thing where they kind of like spawn.
So I'm looking at say on the right and left.
And then it's going to be four right and left again before we leave.
They have a very specific spawn.
But like I said, all of the studies in this room are one hit KO.
I think just to like, because they wanted to do that in the turret or whatever.
So that makes this part a lot more simple when you can use your own guns.
Conquerors guns just have more dexterity and you can aim faster with them.
The turret is extremely slow.
We're just waiting for a guy.
One of the guys is a guy hiding around the corner right now,
and somebody can't see anybody.
And thankfully, that guy shooting us
may have turned directly toward him.
All right, now that it's the last,
I know super convenient.
Now that you feel like a bunch of guys here,
once we kill the last guy, you're the door should open,
if they count it correctly.
Yes, I count it correctly.
Good news, guys.
I can still count.
We're going to have the three out to Robo, if you can pass that, you can do that.
Absolutely.
Okay, so I know you guys were really sad about not having any fall war missions, but don't worry.
That's about the change.
Oh, thank goodness.
So as part of the stating private Ryan parody, we meet a guy called another squirrel whose name is
Rodents, and as part of the game is called the saving private Rodents.
rodent. So rodent is wearing like a special like ballistic armor that is impervious to
like everything. So we need him here. We're going to try it, but he's very mean and he
just decides to follow you or we're going to try to do a thing here.
Yeah, so we got it. Look, you get he rodent gets launched forward and extremely high rate.
So that's that's a rodent launch. What happens is there are these missiles that drop
drop from the sky. Okay, he did launch a little weird spot, but it's okay. I wanted to show
that off. I didn't just kind of wait for him to have me. He's very confused. Okay, so yeah,
see these misses that drop from the sky? Basically, if Rodin is running at full speed, and
that's a big hit, because sometimes he just decides to stop in smaller roses. This is
completely random. But if he's running at just the right speed, you can get him to run
under a missile which launches him forward. It saves you some time
having to wait for him. Unfortunately, there he did launch no weird spot.
He didn't wish he'll launch it all as fun because it's extremely
movement dependent. That's okay. I also you'll see Rodin's
ad finding is very interesting. He stops the look in like every direction to see if
you're there. So getting Rodin can turn around is a really bad idea for time.
All right, so now we need to hit four. I know it's a number we haven't heard up before
All things on this floor. What is it? I know.
Never heard of it
We need to be careful Gary. You get filled pretty quickly, but I can't really do anything about it
Okay, as long as we surrounded this country. Okay, we're good. Now we want to die here because you just can't make it through this section alive
If you'll notice they're shooting like crazy and you'll literally feel losing an entire bar of chocolate
it on one teddy, just deciding to unload on you right there.
So I thought I'm purpose just to avoid that getting up to the big door.
Um, yeah, okay, so that ends up, and I just got shot into that loading, so that ends
the road in section, and now here's our boy, the tank.
So we're going to be using this tank quite a bit here to end the war chapter.
Um, and there's some tech that we actually can't do.
First we need to flip a switch to open the door.
So this is a neat bit of movement here.
We're going to be doing some very specific jumps
in order to avoid the damage.
Okay, now intentional damage here,
because we're going to damage boost through the final spider robot.
And once you know it, we jump over three bits
of acid or whatever this is supposed to be.
Three, two, one.
The whoo!
A three.
Okay, it's okay.
So this section is a little bit different on Xbox and is actually somewhat faster in N64.
So again, calibration strats.
Calibration strats break this tank in half.
So if you re-calibrate and hold super upward the tank, you get this incredible thing where
the tank moves so fast that you can straight up jump this gap right here without having
to lower the bridge.
Unfortunately, I just got shot at it.
So we're going to wait for this, we have to wait for this thing to turn.
I lost a little bit of looping here.
This little spitting tower guy,
we're trying to take this guy down.
And if you see his conquer,
he just shoots and shoots and shoots and shoots
and he can't really do anything about it.
And his ability to see you is quite far
in the right or left so he won't wait for a while
to have him move.
So now we're gonna do a cool thing here,
a bit of a, kind of a bit of a skip.
So hey, I'm ready, I'm gonna back,
I'm kinda like back into this ledge.
And we're slowly falling down the leg and I'm gonna shoot this and that leg, those two legs, we were only supposed to be able to hit one of the legs that power there.
But because we didn't even just did, we were actually able to hit two and one go, which prevents us from having to walk further around the tower.
So it was a bit of a skip there that helped destroy one of the legs early, so these two legs that we're facing are two last ones left.
to me the lower this bridge. So in N64, you actually don't need a lower either of these
bridges because you recalibrate in the tank and jump the gap. It's really really
sick and it's a neat little tech exclusive N64 and although N64 has a little
bit of tech like that in recalibration, ultimately Xbox is always going to be
faster because the frame rate being stable and the install loads just save so
much time by comparison. And in 64, the few exclusive things, none of them add up even close
to the technical saves of Xbox. And for the record, the records are helped, and it doesn't
put intended for the record, but the N64 and the Xbox records are both held by our bluderator.
She's just that good, and it's like a difference of six minutes, and that's almost just
It's like literally just a different between loading and lag than anything else.
Because it's a 120, it's hardly, it's a 120 on Xbox and with a 120, 6, I think, on
N64, at 127.
Also, these subs, maybe the worst hitbox is at all time.
I don't know if the subs have bad hitboxes or the water just eats every whistle that I
shoot.
Either way, this part is very annoying, because shots that look perfectly fine, get eaten
the water and shots that don't look good make it sometimes but we're going to have to shoot
subs three times but in and again we're going to do increasing orders so first we should
shoot three subs and five subs then seven or sometimes you do three six and six depending
on how they spawn or how quickly we're able to destroy them.
Yeah, it's nice.
And that case, yeah, if you look at just keep it up in a
hot thuxt and general, it goes toward discord.
The physical can enjoy this port and at the
hotfen scroll there, see the different
coming events, jazz staff and more.
You got to report discord, knowledge, and
more info in general.
If you miss this hotfen here, this is a
field thing tonight to go see a place where
this office here. This is a field of things tonight. If you go and see it in the
week or so on our YouTube trail, forget about on path topics shows like this
will of course, and bear thumbs. It's good YouTube.com.com, so I should
get him to click for that one. If you want to say YouTube is low, hey,
consider liking this video. So subscribe and become a child member.
Support GEDQ.
That was a more substance we have to share here. You need time.
All right. We have seven left and we're in the final sub area. So this is where they
start getting some area. Oh yeah I guess I've got some space. Oh
like the adversary. Oh wow okay that's good. Okay so the last two
should spawn right next to each other. Oh no hey mom I want to be clear here
nobody understands these sucks in terms of like how annoying their hitbox is
are we're all like baffled we don't know if it's the water eating the missiles or if the
subs hitboxes are just that bad all right now we've got a boss fight coming out this one is
really cool very specific again we're gonna be doing a lot of quick manipulation so uh
skip a cutscene another than giant spider robot teddy bear with a girl puppet on his hand you know
just conquer things.
So he pulled up two weapons, which we can immediately destroy, and so now we need to do a thing here.
So we take the puppet off his hand and then we're gonna try to...
Okay, so we hit him in the back there, but we hit him just slow enough. So what we want to do there,
you saw there was like, every time you knock her off, there was like a little cutscene where she likes
squares at you for knocking her off. Um, and we can skip that cutscene by hitting his hipbox
It's huge in the back there.
So by hitting him in the back and just the right spot,
he skipped that cut scene.
That's okay.
All right, and that killed him.
Get to hit him three times and imagine that.
All right, I'm gonna go ahead and purpose here
because I only have two health and I'd like to refill it.
So we're gonna dive on purpose at the beginning
and we fill our health here.
So this is countdown.
This is one of the hardest movement sections in the game because again, you have no eye frames when you hit through these red things.
So if you hit one that's on top of several, you will fall into them and die. You can literally lose an entire heart in one go.
Oh, and they need to hover grace physically through that one.
I'm going to watch out here, big cover, okay.
That's always scary.
We're going to stop in chrome underneath this one.
You can jump over it, but it's very specific.
All right, now we're going to be attacking you to kill three.
Imagine that's three Tettys in order to proceed.
There's more three.
Three.
So one, two, and then this last guy here is always a little bit of a straggler.
If you hit them, like, oh, guys, so that was an insta kill.
And normally you're supposed to get stabbed there, but I didn't get stabbed. That's amazing
Not supposed to. Normally normally you will get stabbed there, so not getting stabbed is pretty lucky
And once again, we're gonna just cheat on the beach here and crawl under the victory
We're actually heading into the final chapter. Now Shazza, I have to ask you have you seen the ending to this game at all
Actually have a stomach of say a thing
Okay, I was a sure if you the I was gonna say if you knew
But even though we just did war, the last chapter is one of the most interesting because of how of the twist and turn that's going to take.
It comes out, no one for you.
It, yes.
That's pretty well.
So we're going to, the windmill has been destroyed because Rodin got flung into it at the end of the war chapter.
He's still alive though, don't worry.
So we want to skip a cutscene with Conquer's C's,
wrote it again by jumping up here and hovering on to some very specific geometry.
I never really get that completely right.
And that avoids that way as the wrote-in cutscene.
Alright, so, um, but as you don't know,
Conquer is now been conscripted to Robo Bank Matrix style.
And so now the entire end of the game is an extended parody of the Matrix.
I'll protect the role of Neo here, so we're robbing this bank.
We need the guards to appear at us and we want to kill them while we're in bullet times.
So you'll notice that I'm putting my cursor is going into some exact position because I know
where these guys are going to be.
And so we need to kill board ways of guards.
I know, shocking.
So I'm waiting for them to get because their hitboxes actually aren't active until they
walk past the most like the closest layer of pillars. So they actually are able to be killed
until they're like right there. So we approach all these pillars very specifically. I'm making
it diagonal. This one's so that we can start immediately and start shooting this fact.
So he's going to be right there and then I'm going to hold the left to kill this guy and then
I'm going to wait for this fact to spawn in and kill him. Every guy dies in one hit.
But really interesting thing. So when you kill them, they go and select an animation
in the air. If you keep shooting them during this animation, you actually have a chance to revive them with your bullets.
Like, they're already dead when they're spinning in dead, but if you shoot them a couple times, you might accidentally revive them.
So we're just going to let them spin out and not keep shooting them.
Alright, so for the third year here, we're going to do a bit of a wiggle. Next thing is if I'm waiting for a second,
I don't understand, but not too long.
Go that the wiggle strap.
Okay, I get this guy here.
Oh, oh, okay, and you can get shot out of the air.
That's kind of RNG, that's okay though.
That just means you have an extra bullet time,
unfortunately.
Every extra bullet time is like 10 second time loss.
Ideally, you want to get through this
in two bullet times per enemy wave.
But sometimes you just don't, and that's okay.
Okay, so the fourth one is really, it's really hard here.
I'm gonna shoot a guy before he gets in the position or at least try to.
So let's go to that side.
That's yes.
I want to shoot him so that he stands there because if he gets in the position, he will shoot
conquer out of the sky.
It's almost a guarantee.
So we want to make sure that we make him stand in a position that's not his normal position.
The next guy is spawning almost immediately so we're going to go ahead and start here.
Okay, nice.
All right, we're heading into the final boss.
So yeah, we're in the bank fault now.
First before we trigger the final boss, we need to go get what we came here for, which was money.
And of course, money can't just be money in this game.
It has to have eyes and the personality because that's rare wearer. So we need to smell three money in order to continue
Sometimes you can smack multiple with a pen and then keep hitting them and other times you definitely don't do that
Okay, and I'm gonna say they had one more here because you need to get this free in order to proceed
Whoa and we're skipping a very long cuxing, but basically
The main villain or the guy set up to be the main protagonist of the game turns out to have an alien
a Zeno more from Alien,
living inside his chest,
which then bursts out.
And so now we're fighting
a Zeno more from Alien.
And this is the final boss of the game.
There's been no reason
that this should be the final boss
where he is.
And we're gonna balance her through his
but not really.
So instead of spinning the stick,
we're holding right on the camera
and the stick at the same time.
Oh, and we just missed the hole.
That's real cool.
That's okay.
That's happening sometimes.
Okay, snacking, that's good.
So he goes one of two things.
He either spins his tail or he bites you.
He bites you, you guard, and then you can hit him immediately.
But if he spins his tail, you're not guaranteed
to be able to hit him.
And time's going to be coming up after the firm out of the window.
Oh, nice.
So this is an off-the-low hit, too,
is any tries to bite you.
So time's going to be coming up when we throw him out of the window here.
On the third try.
So not this one with the next one.
And one more.
Oops.
That's OK.
Because it's going to bite.
No, he's going to back up.
He's going to jump.
My, my name. What are we doing? Oh, I'm this reacted. Okay, and I'm wrong game one more time story
Oh
He's not supposed to do a second spin there. That's okay. We just need to hit him again
As we just get to see him one more time our good buddy the xenomorph
So the first hit you can almost always just swing at him and it works.
The second hit you need to be, you need to block a fight and same for the third hit you
have to block a fight.
Okay, so we're on the first again.
So we hit a wall again.
Yeah you have to do, you have to like, be able to throw him without being able to see where
the arrow off is.
Also, the game starts coughing you can keep missing throwing them out of the airlock because they're like
Like this robot voice in the back are let's say warning is like
rode the alien out and shut the bloody door
And they start saying thing like the door is this large windy thing that you want to be in and feel like the game starts coughing you from missing a bunch
that's okay. Basically as soon as the sound of the alien's nails on the concrete
dog you can throw him. Okay this is it too. Come on now.
All right hit three. I believe. Oh my god dude please fight. Please fight.
Oh, okay, I was gonna try to- oh, he bit twice just to time me.
He's so rude. He really is- all right, time's gonna be coming up, watch me throw him out of the airlock here, so let's hopefully get this.
Oh, wait guys, that's okay, not time yet, not time yet. One more time.
Oh, I keep...
Okay, okay, is it... is it... is it... is it... is it... is it... Mom?
Just some mystery apps here. This can happen. You don't want to try to anticipate the alien. You have to react to what he's doing.
If you try to anticipate, you end up like me.
The time? By the way.
He's here.
Whoo! Nice. G. G. It's 143 is a fantastic time.
Given all what we saw here.
Very nice. So far.
Thank you so much for letting me be on here with Conquer today.
This is one of my favorite games of all time.
And one of my favorite speedrun communities of all time.
I have found such amazing friends in companionship because of this game.
Arb and darkness have inspired me to do so much and to take my speed
growing career so far, and I just don't know where I'd be without their encouragement.
I really wish I would have shot of them out more, but you know, it just doesn't happen
sometimes.
But our Blitterator, although I talk this to amazing people, I want to shout out the
wider, conquered community to be able to have who saw me, one of our runners from Japan.
We have a few runners in Japan, which is awesome, because this game didn't even release
in Japan.
Right, yeah.
Was it a fact that we have some Japanese runners as really cool.
We also have a willow and trouser and I want to shout out older Glitch Hunter fresh toast.
We would not know how to glitches in this game with our fresh toast.
He put in so much work to find out everything about this game and also clawed and
Benja, there's a lot of names that I'm blanking on, but I just want to give a wider
shot to the Conquer community, this small community but it's a very dedicated community
full of gamers who love this game and this just goes to show that no matter how silly the game is
it's like you always got people in here taking it seriously as they came and I'm so proud
to have been able to show this game off for the community. I yeah this was a great run we hit
so many of the tricks that you guys want to see more and check out you know run by our
or hollow darkness, they're two amazing people.
Darkness is running this game pretty consistently for a while,
but being a top runner, he goes in and out.
I think the practice for this is show me
that I want to take the game for their soft,
probably playing this in the near future.
We're taking the volume.
And people can follow me on Twitch at twitch.tv,
back to that screen.
You know, 59.
I'm also on YouTube at Brandino's 6030 on YouTube.
I upload a lot of stuff to YouTube too.
Okay, and I just wanted to say that it's amazing how far passion can take you for games
I never thought I'd get the level I got with this game
But this game showed me how to be good at speedruns and show me that I could be good at speedruns
And it's not so much to me
To have this game is like a constant in my speed running career for so long
So yeah, I think that's awesome and
Don't go away because we have another sick run after this because there's going to be
Tamo-Modachi and gymnast doing winmaker randomizer shout out to Mamo. She is the goat
I fear she made me some excellent friendship bracelets at GDQ
Can I have actually wait for the friendship bracelets?
We've got this amazing one from SGDQ. This is SGDQ with a little gamer guy on it
And this one that says brand you know has some gummy bears next to it. They're not real gummy bears. Don't eat them black
Yeah, that's this is my my runner badge from this year anyway
Thank you guys so much of being here and for watching the silliest game of all time
I'm so glad I could do it and I'm just really I'm just we happened so much I could keep talking forever
Shout out to yourself be a shout out to radio the goat for writing
I hope y'all enjoyed it.
So here I am, though, from earlier years after this with Helix.
Although, it should be clear on tactics,
Welcome to Parallel Universe. I hope you enjoyed it.
Do all the things. Always a great time show with Mr. Chasta.
You're now into Parallel Universe.
The show about community created content.
Things like mods, the fan games, even randomizers.
I mean, like I am joined by industry six and
I'm not actually playing a legend of Zelda,
but when the wager co-op, randomizer, take it away, you too.
Alright, thank you very much, Felix.
And a little rewind. I am the new steady six and with me,
with me, I have the lovely Mammadachi, and we're going to be playing some Windwaker randomizer
caught for you guys. So all of the items are going to be shuffled about, and me and Mammad
will have to work together to find them. Mammad, you want to explain to everyone what
co-op is with randomizer. Absolutely. Co-op is a little bit biased. It's the best way to
to play the randomizers.
That's very good.
So this is not a multi-world or an archipelago
or anything of that.
So we are in the same seed,
but we are not in the same world.
So we would be passing information
between each other to try and split up our checks
as much as possible to beat the game as fast as possible.
Speedrunning is fun.
You could almost say that we're playing in parallel universes.
No way.
Wow, okay, good same.
Absolutely wild.
I were playing in parallel universes.
Or at least, basically, I don't know how to continue the conversation.
I'm so glad.
They saw our values.
We're playing in the one parallel universe.
Whatever that means.
So anyway, yeah, I think if we're all ready to go, do you want to count us in
Helix?
and do on go 3, 2, 1, go, that's a lot.
As we get in here, you're going to see,
we actually have a ram starting island on,
and this is going to be a 4th haven,
Jim, I'm going to go to a regular.
Uh, okay, it sounds like a good idea.
Mom was immediately going to choose the check that she hates the most
and went by for a randomized character.
This is, this is true.
Go out the way.
I don't blame you.
Um, yeah.
So, in your peak, it's very far out of the way, but it's zero,
and meaning it's open right from the get-oh, so.
Yeah, it's kind of the, it's convenient to do now because we're,
we started at Forest Haven, which you can directly sail to Angular P from.
It's normally, like if you've sort of anywhere else,
we'd have to more true Forest Haven, and then sail there.
they were peaked together.
So I think it was another good decision by my mother
to immediately just go to Angular.
Meanwhile, I'm going to win fall.
I hate this.
Yeah.
Oh, it's spicy.
Ooh, what is the spicy chest meat on them?
So we have this lovely thing called Chest Type Match's
contents, meaning if the chest is wooden,
it means we don't really need to open it.
It's going to be a root piece of piece of heart.
something we don't need to be the game. If it is spikey however, that means it is something the game has deemed to be important.
I see it. What it is.
Basically an item that can unlock checks that are in logic.
Right. So we don't have all of the checks on.
Okay, so please.
As a Princeton, we don't have any of the sunken treasure checks on, so we don't have to worry about collecting treasure or try horse charts.
I just got that, and I just got that normal doesn't have to get.
Is that time?
Yeah, it was time.
Okay.
We hope that some of the longer checks like we don't have to do the full gore on trading west out from the ocean.
We don't have to do a bunch of the mini games that are out in the bow.
And I believe we don't have to do submarines. Yeah, we don't have submarines on.
Nope.
So mostly because if we didn't turn on all the checks,
it would take like five hours to get through this.
And we don't have that much time.
So.
Um, okay. Um, Chris had mooned it.
How am I? And was Robynny Boss's dad's.
We do have win Temple.
Right. So there I talk to old man.
Hope.
Oh, oh.
I always want to say hello.
It's the most important thing is the burial.
But that old man is not a Pokemon sadly.
Stop.
Someone called Big Sharksy to turn old man, though, her soul man fell down the old man
hello.
What is to be a sea?
As made of so many of our custom models.
Ooh, I found it.
Yeah, I know it's right at the start.
We have the cario and parked him like, yeah.
Yeah.
Yeah.
Yeah, so I did one of the longer windfall checks, I immediately have to come in here, which is
waiting for a new alert to run around the whole islands, and by the end, because the grappling hook
is a nice item to get her. There's not a whole lotness. I need to find it, but it'll be
just a nice thing to have. I'm going to book it to Crystal. Yeah, that makes me wait since.
Because if it's a hammer, I can do east side.
Right.
Arpets bombs, I can do much of a show.
Yes, so you have a hint on all the old man-povos around the ocean.
We'll each give us two hints that will help us on our randomized journey.
We also for completion requirements, we have to be five of the game's six dungeons.
And the randomizer preslighten those five dungeons for us when we work, or just open up the map, we can see where they're all marked.
So conveniently, we don't have to enter the tower of the Dodds entrance.
Oh, yeah.
That's a story.
Alright, first sword is path to Elmerock.
Yeah, I mean, Master Sword, maybe?
Yeah, up on my land and Lutter from North as dense we have Urban Woods.
Uh, Mimi, now that I have a jump slash item,
I'm gonna be setting up here for a super swim,
so a little bit of a sensitivity warning.
It's not starting quite yet.
Um, but mother and child is spiky, so I'm gonna be getting storage twice here, so I'm going to store this chest
And you're gonna hear this just uh basically is in a state of bits opening again and again and again and again
And I'm not gonna get whatever item is in there until
That chest unloads
Oh, little too soon.
Also, tingle had the leaf.
Nice.
Thanks, tingle.
We can't really use the leaf until we have magic.
But we'll get magic soon.
Oh, there's two leaves.
This storage spot is a little tricky because it's quite a long-fall.
Um, and storage is, uh, it's free and perfect, so...
That's such.
Dard for me, and the jail maids.
Alright, that down quickly on our...
Doth, huh?
One of the important things about doing the walk randomizer,
or at least when trying to do it quickly, is making sure
that we write down all of the necessary information.
Um, well, I also are trying to play the game,
so I can get a little bit, uh, I think.
I get the bearing out.
All right, so I'm just coming up right here.
Photosensitivity warning.
I'm going to go right here.
And if you were photosensitive,
I highly suggest you look away from a screen.
I will let you know when it is over.
It's just that you still move a bit here.
Look at my screen and cover up almost side.
I also use storage, but I'm not going to use a super swim.
I'm going to use it to cancel opening a door
and to get rid of horizontal collision checks that I can run up walls and I can do this
to get some checks early but it's also smilely useful for catching the kids in the hide and
seat that's a quest here. What cast the island? I don't know, there is a couple on
And the adults who are there.
Let me save that, okay?
And now, so I use the storage to super-smooth.
And super-smooth is already, we're free to look back at my side of the screen.
And then I can use storage to break on into this fairy here.
And, uh, western fairy in particular, the reason why we like this one, western fairy is
western fairy is very on its own, um, very out of the way.
It's like three quadrants away from literally anything else.
So, that's when saves a lot of time.
And then mama will also be able to see what item she got when she, uh, saved warp
side of the fairy found here, from the, specifically from the chest and mother and child
models. I was a model and a letter. All right. I was a
tingle statue and another child. I'm family
and a pinch kids. Eventually, I'm up to the
beginning to move pretty fast in this game.
So here's where the door cancel glitch that I
is going to come in use. I can use it to climb up this ledge here and then also climb up this
tree and get up into this house right in just rolling to the door. This door is locked until we get
the Victor box, but we have to fight each chest in here. Another piece of the triforce.
And the piece of truck before.
All right, so I might wait until you've picked out to continue over there.
Okay, so also salvage scores a piece of the tri-force.
Okay, this is a lot of early pieces of the tri-force here.
Once you've got the first piece, I was thinking in my head,
let's just just go into another piece.
Just in a kind of absolutely one.
So yeah, over here on the outside island, we're gonna be doing a couple of fancy tricks here
I like it's night time so I can avoid doing one of them
I found a useless girl
No, this uppercase and some money
It's not money
That maybe the triports chart leads to money. You could always salvage it up
I don't have to run deep, nice.
Yeah, I don't have to do hide and seek.
Nice.
I'm gonna go get him, too.
We'll sell off the presence.
Yeah, so we do need all the pieces of the tribe force to complete the randomizer, and that's what allows us to access
Below the ocean to high
Great fish is dead when called a domino
Okay, well, that's that's the grappling that's for that little sense. Yeah
That was on me, man. Yes
And when we say like an island is dead
And that means that the randomizer hint is told that there are no important items there
and it is fair.
So, uh, pretty precise only has one check, so that's simply just telling us that that one
check is not necessary, but still be an intervention.
Are you going to do pop up with that loadout?
Uh, yeah.
Okay.
I'm watching Lupario call as a man, he has so many things.
He does.
Well, I used the Tobyans for some visual cues, too, like, for storage and stuff.
That's awesome.
So you saw that wonderful case of door cancel that Jim did.
I'm not going to be doing it in a slightly different sense here, where there is a
The boons cave that you would be bombed to get in to.
There are a couple different ways to break into that into there.
This is my favorite way.
We're gonna hop on through the wall of the island
and go through the back of the cave.
Almost favorite way in balls, not being able to see the bugling.
Yes, I'm a big fan of Bubsia.
You know, I mean, we do have games on blindfolded coming up February 21st and you know,
true.
So if you want to see an entire weekend of run, people can't see it, then check that out.
submissions are open now, I believe.
That's the mission point, GDV and Shaston, where do you come?
You're now getting ready to do what I want to say is probably my favorite trick in the
tire randomizer. This is when it's time to step early. And in order to get on to the island
of diamond step normally, you need hook shot to hook shot to the trees. However, there was also
an octo on in this quadrant. And contrary to some of the other octos, if you avoid out in the
middle of his world pool, you get put on the island. It's a little precise though, so when I listen
from audio cue here.
Got it?
Got it?
Got it? Very nice.
Also, I found power bracelets and popcorn.
Oh, nice, can be good.
I'll probably head over there after I grab my grapple.
All right, there is this.
I'll allow us to lift giant older groups.
I'm gonna do my win-win-acre dive again.
And water has a very special property in this game.
Where it constantly wants you to be at the very top of where the water is.
So why can just pop up and out at the top of the night?
And you avoid the need for hookshot altogether.
All right.
That is very neat trick.
I'm very surprised I got a prescribed.
I'm not, I believe you.
You're an extremeer.
Yeah, with my newfound strength of power bracelets, I'm going to lift up this giant rock
in front of this fairy fountain and see what the fairy has got for me on the inside.
Do I need to um
Was it on scale though all it was it just it was on scale somewhere?
Yeah, okay nothing else ever
was
important though and
Don't understand
meat
And I had you check then do what he thought ready
He's so with our bracelet and said, don't give us the handstone dentures.
I think I might go up the eastern side though, since we've grappled, I can do all of it.
All right, what all do I need to do here?
You have to do Nila and then also talk to Tingle.
And then the Wednesday Chess Certify for Shard even probably ignore those for now.
I'm just getting north into the way to pick though.
Unless I absolutely have to go grab that.
All right, chat.
Chat.
I know everyone in your life's gates.
So it's not it's not listen your seat is not verified. It doesn't come as beating it unless you play this game all right
What color rupee is going to be in the pot that I am about to pick up your options are
Bring blue yellow or red place your bets now
Purple
Option. I'd just like to say
I'm sorry
My mom would just have bruised a bit.
I'm not going to go with Brad because I would really like money.
It's my brain was thinking Brad, okay.
My brain was wrong.
We would run make purple.
Yeah, yeah, we could do that.
We could do that.
Yeah, we could do that.
Yeah, we could do that.
There we go.
Yeah.
My brain was just trying to make purple all along.
All right.
You know who car is a fighting tank never skips like days. So we're gonna do some squats here while we're riding for Mila
Oh, there's Mila. Okay, our work that is over
I quit such code
anything. Yeah, we have a question in chat about, I just want to know what exactly
A call off randomizer needs and I'm curious as to why you prefer doing pull off
randoms over and maybe a different type of randomizer as well. I like doing call off
random because I can first tune to do all the checks I hate.
I'm not a real answer there.
Playing randomized with your friends is always more fun than playing it alone.
Yes, this is true though.
This is one way to do that, where you can work cooperatively together to complete the seed.
And also for show-based purposes, it means that you can usually show more of the game.
If you have two people going through it, you can complete it faster than just one person going through it.
to show up, say five dungeons instead of just three if this were a single non-co-op randomizer.
Yeah, well, and even if this were an archipelago or something, you would still run the risk of wanting to do getting stock for some period of time.
It's a great way to split up the checks and like, you know, if I only have, you know, two hours and 45 minutes to play a seed, I'd rather be with my friend.
A ray of friendship.
Oh, I guess I'll play with you as well.
I'm sorry I kind of picked a box that was very monmo.
Um, okay, that's not what I wanted.
Um, yeah, kind of intermediate.
Maybe you should be the last.
Uh, needle is not for mom.
Okay.
I'm a little worried about them.
Round.
Is it worth it to store?
to store the dead checks just to get the picked-up walks right now.
And I would say probably I'm less like bird's-beer-ruck ends up being something but birds
be-er-ruck also isn't till later.
So yeah.
EPR.
APR.
Ex, I get the feeling we're probably going to have to dip into a dungeon soon, which we do
have, again, two options for that. We have the dungeon entrance on Dragon's Cabern,
or Dragon's Islands, you can eat, and the dungeon entrance on that Stone Islands, which
the power race that's unlocked for us. And the reason I say dungeon entrances is because
We do have dungeon entrance randomize or on.
So, for all we know the entrance on dragon who's
Island could lead to wind tempo,
or it could lead to forest haven,
or see if anything for it was.
Or it could just lead the dragon who's cavern,
I mean, with only five entrances randomized,
you do get Vindola one's quite a bit of the time.
Well, Spiky.
Spiky?
Hammer.
Ooh, okay, yeah.
I'm not gonna go, I'm just a nuclear cop.
That's that, I'm only gonna get over to it.
Yes, I'm just gonna do the group.
I'm gonna go to club.
Yeah, I don't have to go to the planet all now.
That's so convenient.
Yeah.
And I get to just go means I get to show off.
You know, the first trick that I ever learned,
which is the trick I'm assuming you just did.
But.
Yeah.
So the reason why BPR is not the greatest check in the world is because it's only locked
by the bait.
And specifically, however, you have to fly the sea roll around while I'm waiting a
bunch of enemies and it takes like a couple minutes and it's very slow, which is when typically
we like to use storage to break in there. Um but our other option here is if we have
a grab roll we could do which we just did and just clip into the wall.
So I just completely forgot I had our bracelet. Something's about to go do the bomb flower
trick for getting into the DRIK.
I might go check that stone up right here.
Yeah, I think that would be a wise idea.
I've never seen that. Oh, check it.
Oh, you just flew completely into the island.
I absolutely into the island and into the water.
That's never happened before.
I'll see you later.
Uh, didn't quite get it there.
Uh, yeah, so this is the first trick in randomizer that I ever learned.
And I got it first try.
Did I know what I was doing?
No.
What the heck?
I'm not going to get in.
I almost got the thing out of bounds so much.
You're almost supposed to clip out of bounds a little bit.
Right?
Okay, I'm sorry.
I'll try better.
Let's have a half half and go play.
Yes.
One second.
That's right, I agree.
That time, the angle of fire.
It was just slightly early on.
Pressing a-
There we go.
There we go.
This has happened for a second time, but I missed opportunity really.
Yeah.
So I'm going to head up and check the Dragoners Island Dungeon Insurance.
As after I bumped that wall apparently.
I don't do it.
Uh, and you know, Eastern?
Uh, Eastern now, Eastern was fun.
Okay.
Eastern, do we know all five, I think,
we still don't know between Tower of the Gods and Earth Temple?
Yeah.
Yeah.
So the part that I really like about the Dungeon Entrance Rando is,
You know, we we don't like five of our six dungeons that we have to complete
and that last dungeon is completely bare and there's no reason to go in there whatsoever.
And you can tell by those little blue circles on our map here where are where those dungeons are at.
Actually, tuck you think more specific dates where the bosses are at, but
um, okay. Well, I found her temple and I can't do anything here, so I'm leaving.
Does that mean it's not how she gets?
Yeah, no tower of the gods.
That makes a momma happy.
I don't think that this is nice considered by something to be the least exciting dungeon in the randomizer.
Just take a while.
I think I'm gonna go check on free branch.
Okay, if you want to do that because the the wind call pick-up arts check is also in
logic.
Oh yeah, I can do that or I can go check what the dungeon entrance entrance is that it's
domed.
I think you should go do the pick-up.
The box one because you have to get those two chests anyway.
There it is.
Yeah.
Well, I'm going to, oh wait, why am I doing this another way?
can get in here faster, actually I don't
also look at faster at this point,
but I'm gonna do the wind lake or die anyway
because it's easier.
We can do kind of the same trick that my motor
didn't get into a diamond step early
with the water properties of raising us up into the air.
So I can just do a wind lake or die
to get below the islands.
And then because there's water that's like streaming
out of the loading zone in the forest hay, and we can just swim under it, and we will immediately
pop up to where the loading zone is. So yeah, let's begin.
All right, and instead of door canceling, Lake Jim, that I am just going to go in here naturally,
because I don't have to do hide and seek. And I theoretically could door cancel in there,
but then I'd be doing it with the lights off and
we get a little bit more chilling time here.
Yeah, the advantage of combining it with doing the hide and seek is that if you
perform more canceled both like the lights go out but then if you talk to the killer bees
the kids you play hide and seek with there's a fate out of the fact that happens that
sort of overrice that and you can see again. I found a joy pendants.
It brings me so much joy every time I find a joy pendant that I don't have any use for.
I guess I check.
I guess I can check or shoot is one of those cheques in logic.
the
of the
of the
of the
of the
Yes, that's correct. I forgot about that.
And I was like, oh, we found still hammer, so it's a logic to know.
The still hammer is logically blocked by a game, the bait bag.
Mm-hmm. And you know what?
Ms. Monaco there was simply just standing next to Lenzel.
And you know what? That is so scandalous. And you know, she's so sulti.
So we're going to take a picture of them and show it to these gossip girls here.
I'm not the invariant.
Oh, give us that you. I will check that out.
That's down at the last single statue.
Okay, good. The chest I can't access is not spiky, so I'm not worried about it.
Oh, he says that rocks fires foolish and the forbidden woods mini-boss is also foolish.
I don't play in Newframal saying hello earlier, my busy father for acting it to have a
little bit earlier.
And we need five to go statues and to get this check from ankle here, however, for the
purposes of backtracking and what we do like to start with three.
So we got two and that's good enough.
You're serious.
Are you serious?
I think he's serious.
So he's a victim of life, Victor.
All right.
With the lux, Victor, we get to go back to Ms. Minagot.
Tell her how pretty she looks.
Mom, I found date bags, so we're in logic now.
Jim, you know what that means?
I mean, didn't you big pick?
You can go do big pick.
You do the best thing ever
Can do the best check ever
Oh, I guess I have now been assigned big thing by mobile
Let's see first all right
So first I have to go buy some paint also
Oh, oh.
Oh, I'm not going to go to the tingles.
Stashings.
I think please just mother and child and mom.
Yeah.
Oh, I've been there.
OK, so that means I'm going to go do...
I'm going to go to Southern into to Y.
I think.
Hey, that sounds like I couldn't sit in.
And so first I got to make it daytime for our little friend Big Pig.
I'm going to start to work him.
So I got out of my bait.
And so the big pig is very heavy.
If we want to walk him across the whole island, it takes a while.
You can see Lynx walking speed here is very slow.
Instead, we're going to put the big pig in a corner, and we're going to lift him out of that corner,
and he's going to get a weird slew out of really, I don't know if we're going to have to do that again.
You might have seen what the effect of that is there.
We're going to see the place in the big pig in a corner, and I want to get out of here
we're out targeting Mesa and we can just meet the big across the islands and over to
where the soil patches are he's gonna dig us up a lovely little item and that is the big
to the gate.
Oh, aggressive bomb bag.
So, I'm not gonna go grab the bag.
Until maybe I know that, um...
Yeah, that is necessary.
Yeah.
I know I'll still go, uh...
I'm still gonna go ahead stone entrance
as I have to lay bait bag.
I can get the check on top.
I didn't forget I was just right there, but I did the only thing that I could probably get
bumpished towards somewhere, right where is this fairy again? I don't remember. Oh, there it is.
Alright, so this, I know I mentioned earlier, you know, we don't really have the checks on the
the octos. We do not want this one because we have great fairies on. So we are not on this
octo here. And the great thing about this octo with the great fairie is the great
fairie will actually give us an additional hint. That hint does not care about the logic
of other hints because there is some stuff that goes into that.
But it could literally be something we already have
or it could be something completely worthless, but...
I have a fence down as a block.
You can probably skip that,
since even if we need a bottle there are three other bottles
that exist.
I'm gonna chat in here to get the modding
that's what's sailing into the game division
that's nice, QOL.
Are there any other like quality of life improvements like those randomized techniques?
Uh, yeah, the randomized are does increase the rolling speed from the vanilla game and the vanilla game
if you roll without any speed your world doesn't go anywhere.
Um, so it's great. See, I'm gonna beat you down.
Okay. Yeah, so it's nice to have uh, the increase initial roll speed.
Now, those are the main two things.
It's that I immediately remember off the top of my head.
I'm going to do eyelet real quick.
And then I might just dip into that path.
I'm going to let you find that.
Yeah, so far I found command melody here, forbidden woods,
and go ship sharks.
No, put it back.
You want to tell everyone about how you love ghost ship, Charlie?
Uh, ghost ship is a terrible check that is nobody should ever have to do ever.
It's not actually that bad.
It's just, uh, it's one of the reasons I lost one of my, one of my, my races,
and I think it was season four and I'm still salty.
I'll see.
That's fair, I, you know, I probably graduate over something.
I think it's a prank.
I understand.
Oh, it's making it.
Oh, it's making it, I love it.
Oh, shot.
Shot.
I'm ready.
I'm also going to go pick up a fairy and pick up my candle statue at the same time.
That is voting course as well.
I'm going to go back over there right now though.
Yeah.
Well, so Go Ship is actually on a seven island cycle
where it changes islands every night.
So keep a track of your day and night cycles
and this game is actually super important.
That being said, I'm it's probably already
like spectacle for me, which is like the day or
or whatever.
some ideally it would be with Ketchit in one of the first three
I'm gonna go heal grandma because I'm a good grandson
And she's going to get me soup and check in the mail
The white egg, why don't I go over and heal her?
The soup we can also infinitely doop.
The soup gives us double attack power
and refills our magic.
So that's nice.
I'm going to be getting storage here for a quick work.
And then I'm immediately going to avoid out.
It's going to put me right back up next to the door.
It's slightly faster than climbing.
If you get an delivery bag.
pretty bad.
Let's see, where is my ghost ship? I think my ghost ship.
You probably bought the island?
Yeah, that's about my chest.
All right, grandma, what's your game in the mail for me?
So yeah, if you grab it in bottom island, can you grab the hint over there and then also grab the private oasis in?
Yeah, also grandma gave me another empty bottle
Thank you grandma. Thanks grandma
So technically, I don't need to do that at all
If I run into a bottle, I might grab it just for the soup, but
Because soup instantly refills your magic
Oh, I can't do this, just to start.
Super will instantly refill your magic,
and then it'll also give you double damage,
and tell you to damage.
So it's very convenient.
Yeah, so we got a hint earlier that
Bon Island was dead, but prepare and technically,
that only, like that doesn't really apply to the ghost ship
because the ghost ship is a check-in, the great sea region, which are checks,
second essentially, here in multiple locations around the great sea.
Now, so even though it's appearing in bomb island here, it could still be useful.
And see, oh, that's a spiky chest.
No.
Now, of a giant, the, the, with the sea on their bottom.
I
You're just going to flatten the wizard out here
That's some paper Mario's done right there
If I hit a magic I could fly across the
the ghost ship here. So it just gets a chance without finding the enemies.
Also, it's gonna go so well.
Yeah.
The bees in case we need them later.
And we have... Look at the haddy.
Okay.
All right.
That's the...
That's the logic.
That is in logic.
Yeah.
You want to go grab a hook shot, real quick.
And then...
You can just break it.
Yeah. Probably a bad idea.
these heliore colors um so we also
randomized enemy colors on which is exactly what it sounds like the enemy
colors are completely randomized and you can get some fun
laterations my favorite calmerot preset is the one where his tail or the
colors of the lesbian flag that's always a good one yeah
Okay, let's go, let's be honest.
Now most of the time, let's be in Tom Rock isn't real and happy.
But sometimes, that's being Tom Rock and good.
I think we had less being Tom Rock in our last scene, but...
We did, yeah.
That's how I'm gonna...
Do it momentarily, I'm gonna get my...
I'm going to follow the chain of the checks to get the bombs.
Before I go do I live?
All right, and if you've ever played this game before you know that the
homeroch is a very long and you fight them up on this platform.
However, with the power of storage, you can do a lot of things,
including storing the cutscene if I can get storage.
Just a go. So I'm going to sign up into the cutscene, and then I have a pretty precise set up.
Three, four, one, two, down, down, jump slash.
Okay, that should have worked.
That'll put me in a very specific spot.
That Helmer Rock should just be able to fly
through the wall right down out.
Me and I can fight him down below.
And it's so much faster.
And there is a small soft rock chance,
but you just say, Borp and do it all again,
and it's not too bad.
Okay, I was putting the right spot.
and every one, now we wait.
Hello! Oh, why are you over there?
Alright, so this is technically a soft lock, but if I wait long enough,
he should fly over here.
Maybe.
Yeah, I can also just go to the center to make him come down and fly away again.
Hello, are you good, did?
Okay, I'm just gonna do it again.
That's fair, yeah.
Run it back.
Oh, why did it cook me here?
Oh, that's what it does with dungeon entrance randomizer, I think.
Okay, well, I'll have to climb the tower here, but that's no big deal.
I can grab this yet.
But I always forget exists.
Ah, I said it's foolish.
And, oh, catch me, catch me!
Oh nice, that's convenient.
That is a very convenient.
I will have to climb the tower here, but not to big deal.
I am allowed to get my Deluxe Victor box.
Also I got to hint that a sword was in.
Uh, private-a-waste this.
Okay.
That'll be good.
I don't know where might just go over there right after I'm done with this to grab that.
Just to speed up some code of that.
Oh, my bunk twice. Let's go.
It's been a while since I've seen him all the time, like that.
Yeah, like every time I go down to the center, when he does that, he always falls down, so
curious why that didn't work there.
he he sends to the live on parallel universe and said I'm going to be mean
yeah I didn't say it because I didn't want to like I do that but there is
I feel like maybe a little bit of a randomizer critters on the show I think the
last one I had on actually wasn't even but I that kind of thing would happen here
You know, these mob ones are brave.
I love that skill color.
I'm gonna steal to get my hook shot.
I can also, I'm gonna do some new checks and go to Needle Rock Island.
Yeah, if that check is something that'll be the only reason I would need to get paid back until we find fire nice.
I actually think I need to sign for gun about this.
Should've been a grapple tag there.
Oh yeah.
Yeah, I didn't for like the first two years, but you're in a gun to help.
To be fair, none of the speedruns ever use that grapple spot.
So, I understand a little bit, but that is why grappling hook is potentially one of the requirements for
And even Helmer-Up King.
And so neither Rock has three checks, like not only yet two of them right now, since the third one requires fire arrows, which we do not have yet.
And I can simply go then gun mode and I can fly and see the wall wherever the top there switch so
That's what I'll be doing
All right, do you want to behave this time Mr. Bird?
1, 2, 3, 4, 1, 2, down, down, jump slash, there are 50 different kinds of setups
for what I just did, that one is the most consistent for me.
I know people who have made their own because they could never get mine consistent, you know,
it's just one of those things.
Alright.
Did the Golden Gunboat have something?
There he is.
The bird.
The gun going to the hammer your face.
I don't have to show this face in.
It's shut up to Lucario's skull hammer being the skull.
All right, that is the face.
All right, that is how we're octed.
Is this my game?
It is spanking.
So then, hopefully it's not cardboard wire right now.
Yeah.
Oh.
OK, this is the mail check.
We don't need the other chip rolls, because we don't need the,
tell other gods entrance, however, a forores pearl has a mail check
attached to it.
So I should be able to get two checks here from my mail,
because you also get a letter from Arrow, Link's sister.
Okay, he's a cheese.
So, I'm gonna wait.
I'm gonna wait on that, yeah.
I'm gonna go to Kbana, look at my male, Kbana.
Okay, I'll go to Kbana, go to Force Thunder.
I
I
I
go
ship sure i mean i think you needed
but you should chart was
inside forbidden books
I want with command
already
all right because that was kbana i was thinking that was the
chart was peace out
All right, so typically yes you would need a banana to get into the banana here, but with the power of storage, we get to do some fun things.
Oh, first-time storage, nice.
Ah, okay, and top the mana.
You haven't got the eight-week hit here yet.
I have a good time, but I will grab it.
It's been not just...
Eastern Ferries, Dad. Oh, get a rock game, Dad.
Oh, nice.
I'm wondering if these two male tracks...
There is another male track that you get. It's a letter from Tingle.
However, you need 201 rupees for that, and I can only carry 200 magic.
Magic.
Magic.
Yeah, no, it was on for War's Pearl, so either way you would need to be.
Oh, yeah.
Yeah, that's good.
We just passed 50 minutes, so we're coming up on our first break here, and I was a good sign for it.
Um, I think after I did a clear commanding here, it shouldn't take her to look like
You can hook down to that tree which takes you through the looms on.
Show that red.
And while they're just in suggestion,
So there are camera pegs on the other side of these walls here, but we can actually
with the correct angle, shoot them through the wall. There we go. There are so many different
ways to break this game.
it's the good for a little bit
absolutely
so I got a fun strap and I don't think I've ever done in random before, but it's used in regular speedruns
what are you guys? I hope you can
yeah we can get storage
and I don't think I was going to get it right, okay
I can get chess storage and then I can climb up this wall,
side up onto this pillar,
and then climb up into the second story here.
With the chess storage that I got from my delivery bag.
All right, and again, Walls are just a double-spakey.
And a shield.
Okay.
Oh, I'm so glad you're here.
Oh, no.
Oh, no.
Alright, so, I'm so glad you're here.
I'm so swaggy and cool.
You are amazing.
Also, I think now's the time for a break probably then.
Yep.
Yeah, I mean, we'll have you both possible positive timer.
If it doesn't mean you don't have to,
if we have some longer runs on,
we like to take a couple of, you know,
one or two wellness breaks.
Just to make sure that everyone is time,
you know, get some bodies of Athens with we need to.
So we will take that break, we're going to be right back in just a few minutes.
Don't go late because there is a lot more fun co-op randomizer action coming very soon.
Welcome back, everyone, to Che-Che-Che-Hotflix.
Thank you for sticking around through the break.
I'm Felix.
This is Pearling University show that community created content, including mods,
of fans games and of course randomizers I am here with Jim the 86 and to
moment of actually in the middle of a windowaker co-op randomizer. How's it been for you
to survive? I don't have to do ghost shit and I'm happy. Yes, it's been pretty good.
It's a good scene. Yeah, it's very evenly split between us two so that's always nice for
a co-op showcase. That's for a seasonal or crane.
China's screen, bro.
Yeah, make sure good talks and if you both are ready. I can count us back in. I'm ready. Yeah, I'm ready.
All right on go three two one go
And so I was about to go fake the home rocking
We'll see if maybe because I think me and mobile have different randomized enemy colors
We'll see if maybe I get let's be a home
And be fun.
But I think the enemy pallet randomization is not based on the sea.
Or is it not? I think it is.
I don't remember.
I don't remember.
I don't know.
Unfortunately, it's not like being held.
One day, let's be held rocking.
Hold on.
Hold on.
Hold on.
Hold on.
I'm brainy and I'm gonna go over to a forbidden woods here and I'm gonna I should be able
to clear out this entire dungeon even without boomerang.
And bombs right off. 14.
Okay.
I should be on.
What's going on?
The same storage trap that my mode did.
Well, you have a different setup, Brandon.
Yeah, I just do a back flip or roll.
A back flip or down.
Roll and then a down left roll.
And that's it
Oh, these red shoes
But they're actually green shoes and not red shoe this
It's not parting and being a stop it
And this is a great time for me to talk about dungeon secrets.
So dungeon secrets, there are two and every dungeon besides DRC because DRC needs to be special.
Where there is a joy-pinned hidden in like a pot or you know, behind some curtains and
earth temple and those joy-pandons have been randomized.
So we get two additional checks in every dungeon besides FF because FF decided it's apparently, yeah.
Now the first dungeon secret if forbidden woods is actually going to be right over here.
It's our small key which we will not be using, but that's okay.
I will head off to the Bitten Woods dungeon entrance, I have the Forest Hayman dungeon entrance,
since I can, I will soon be able to get to that since I will have my magic meter here.
Well, actually allow me to fly with belief instead of just being able to fan that.
The gym.
I'm a fan of you.
Ow.
I guess that makes sense.
I'm a store that's just here.
is here, get a refund on my magic, because I do not know her soon.
So, she likes.
I like to ask everyone this question.
So, we have our lovely pieces of the drive horse there.
We'd like to call them pieces of cheese.
What kind of cheese do you think it is?
What kind of...
Oh, no, I was like a prepared name for this question.
Do you feel like I have...
Looks like a block of approval, and then looks a little bit like that?
I guess that's what I'm going with.
Fair enough.
I always like the thing it's just like short-chinter.
It does also look like treasure.
That was one of the honestly I thought about it,
and I said everyone probably says Cheddar.
Let me say I need literally anything else.
Fair enough.
It is specifically short-cheddar because of the pointy edge.
So...
Hmm, yeah.
I got it.
Yeah.
So we all know a short-cheddar is sharp because of the pointy.
Yes.
Yes.
I am from the middle of last time a good person asked about cheese.
I'm gonna skip our small key right over here.
I'm planning this street drunk.
Got Parmesan and Buda mentioned in the chat.
That's Simonin.
I'm about it. What what what cheese is it?
Chat.
I'm just trying a couple of these seeds just so we don't get knocked down while we're
leaving over.
As we are technically doing this entire section, backwards too.
I'm going to miss the cycle but I do need more magic.
We keep our storage and many of us is dead,
so I don't need to go in there.
And we can climb on.
One thing we do with it to be careful about,
if we store a spiky chest, it's to not save warp.
Oh, I got ice trap, I forgot with the pussy.
But yeah, if we store a spiky chest,
We want to make sure that we, like, avoid out or somehow reload the game, but for,
we do a save or otherwise, the game will give the item that was in that chest to link
on the title screen, which effectively deletes the item, so it's not recommended that you do that.
I know you'll likely just boss gets enemies, but boss gives the only thing on that side.
We do have our second vengeance secret in this room.
Wow, buying this is dead, too.
But I don't want to get to the dungeon secret.
I do have to be over here.
We can use our anti-duty eye frames to get past those lines there.
Oh, what was?
We can buy that expensive mail.
The rats stole all my money, so not really.
I think they didn't steal all your keys.
So, Joe!
All right, these purple morphs are really pretty.
All right, so he might be wondering,
Mom, what are you doing? You don't have the boom ring. You need the boom ring to beat the
dungeon. Um, I'll ask, we have stories. Uh, I'm not like they're they're might, they're might be a
trend that y'all are seeing, but I'm actually store going into that door. And when I go into
this door over here, the game's going to be like, wait, what? Wait, that didn't work.
Yeah, oh, I did the wrong door.
Oh, that seems really nice.
Does the only, like, was that a reaction to, uh,
hold on.
Was that a reaction to it not working, or were you trying
to personify it with the game?
Yeah.
I've, whatever, sounds cooler in the system.
It's hold on.
I'm going to redo that.
I got busy with the explanation.
Then I think that the wrong door.
Luckily this is easy to retry.
I found all the small keys in Dragon Rouge's cavern.
I think I can make the rest of my way up here.
Unfortunately, we don't have, or we haven't found them, but we have the bow.
There's a really cool strat we can do, where we can shoot down the platform in the top of the main room,
and then just ride it all the way up to the top.
But unfortunately with no bow, we can't do that.
All right, that's what was supposed to happen.
I've been playing this randomizer for years, don't worry about it.
And we can please skip the need for our boomerang.
Yeah.
And, just thinking of the giant blue flower you're supposed to cut down, it will only react
way completely to the boomerang.
You can cut all of the individual tentacles off with other items, but flower will just
Let me take the air until the tentacles like rejoin or re-gram the flower, you know, the top.
Okay, tingleshuss is dead, but just a lot, a lot of free trunk is something.
I'm going to kind of keep track of my bomb count here because I do need bombs to beat the
boss without boomerang.
Is there bomb right there?
I don't understand.
I think they're the tingles just there shouldn't be yeah.
I'll see if I can get a refill.
Yeah, that's room, the game told me to chill out.
It didn't feel like you'll be fine on bombs, just gonna cut the grass.
Yeah, I didn't get any. That's fine.
Ow.
Like 11 should be fine. I technically only need four, but...
But sometimes...
Sometimes, Collin the most can be finicky.
Mm-hmm. I would just hit box.
Wow, I'm so scared. I would sort of build right now. I literally wish I'd like to wait.
on flower I can refill that's not how it works
that's not how it works
that's not how it works
that's not how it works
that's true
you'd like to see more Zelda randomisers
check out
Roste Tows in March
where I will be doing
starboard sword randomisers
co-op with picking a top hat
you plugged that for me
All right, that is March 8th through a 14th.
We are on the incredible.
Yes, that's incredible.
I'm sorry for the big house. Absolutely, me too.
I believe it's that information point FF in the channel.
You'd like to learn more about if it comes to community and possibly even
possibly even showing yourself.
So far I haven't really found anything in Dragoners' cavern, except for Maddie's
These letter, but I don't only need the student one additional check, so I don't need that one.
Ooh, we gotta spiky up in here.
We're shield.
We're shield.
And you can go to the worst temple.
Uh, I did get your command melody if I could, actually.
All right, I am going to save Scum my bomb count here, adjusting case.
Um, again, shouldn't need it, but this is a live showcase anything can happen.
I'm just checking up on the last chest in DRC here before I go fight.
Go on.
All right, so at the box here,
you can actually tell you demos without knocking
Kelly Demo's down with the precise bomb throw.
And the beauty of having heroes charming here
is along with the audience,
you guys all know for sure if it hits.
That's too.
Little early.
Oh, there's a bow.
Was hiding in the past place where I wanted to use the bow.
I'm surprised that one didn't work.
I'm also surprised that one didn't work.
get some parts here.
All right, we have three bombs left. Let's see if we can get it.
Okay, one word.
Got it. One by life. Let's go.
Um, her phone was a dirty.
That was funny, boys and girls.
That's all dirty, boys.
No, no, no.
We're going to go before going to the UFC.
That's a wild.
Do you realize how rare that is?
You're all right, next to each other.
Yo.
I'm not surprised.
I've had enough randomizers on the show that I'm familiar with the tricks by now.
Thanks by now.
That is wild.
I agree.
You get to go through DRC the regular way.
Yeah, I might go do that now.
Actually, just to go get those.
Are you sure you have a ticket?
Do you have a ticket?
Do you just try to remember everything?
We do have a document.
Yes.
Good.
I'm really bad about updating it. Jim is really good about updating it, but it's
there for emergency purposes of like, hey, neither of us wrote this thing down.
What do you, that's fair. I definitely would need to take this, probably remember
anything. Although there's definitely a certain game, so you're playing so much that
you can't, so.
Yeah.
Do you want to do some overall peanut?
Probably.
I'm going to go to Kavanaugh next and then do a bistering part of this distering first.
And after I'm done with this dungeon, I can actually, I don't need to do this because that's a nice job.
Looking at the document and just seeing where all the bottles are is really funny.
you're saying during the break that you want to bow
It's nice, it is very true.
Okay, I've made one wrong left.
I'm gonna choose to just write that one.
Oh yes, Jim, you need to go get the hero's room too.
Yeah, I do.
I'm excuse me.
I was quite really busy.
If those shoes were Pokemon, I wouldn't choose them. Get it. I'm so funny.
I get it.
Oh, that was pretty much.
All right, so I can just, okay, throw, and then grab the three bows, and that was it, right?
Uh, Maggie, whether it's in the Raccoon Board of Justice.
I have to go past it, I mean, this, so that works out?
Yeah.
Well, we're working on that.
We mentioned Patel's earlier, but another important event that's coming up, that's
one very soon.
Black in a flash is doing back to Black 26 in just a couple of weeks on February 5th,
through 8.
So, make sure you tune in for that.
Black in a flash, if it's familiar, is the community that uploads and can access Blacks
because it runs with all levels.
First, the special events throughout the year, raise money for charity and sell great
life closes in the steam and in the scene. We've had this connection point in the end
and I can push that although it's like our bot just puts it. You can also learn more at
gdq.jg slash and b a f. That's got those links to you on the track command. Definitely
check out the upcoming schedule. There's some awesome stuff on there. For the Zelda fans,
they're linked with the past run on the first day but we're right fit. So don't miss that.
and
I was right now a moment I have been doing what each other has already done.
I'm just like the delay you're into the seed is that it's a capital accident.
We'll find something that the other one needs.
I'm gonna go guess.
A sore and and shield as soon as I can actually
Target without targeting a rat. I think I'm just gonna
Door
This chest and do this won't keep skip that way
But you still need one at least one small key
I was hit not on the
Are they in basement?
Yeah, they're both in basement. Oh, okay. Oh, yeah, I didn't throw up to mention that
again
As I just won on the
I'm gonna take a chest.
Yeah, one of the things I'll chest and one,
I'll seek a chest.
Okay, I'll just grab the thing we'll chest one
and then I wanna show off the scap, so.
There enough.
A question in chat asking if there are any resources
about how co-op randomizer works.
Co-op randomizer specifically.
Not particularly, uh, yeah, I mean,
what brand-wide is not something you need like, uh,
like there's a like network connection between me and
Momo, right?
Mm-hmm.
Or we're both playing the seeds, uh, like on our own setups
and we're just sharing the information between each other.
This isn't like a multi-world or like, uh,
like, like, some special cooperate
and I think there's where like you can see each other in the world.
Mm-hmm.
This, this is not.
So I'm going to say my understanding is that you're both essentially playing the same local scene.
Just, yes, I'll, yes, early universe, no matter what you know, let's go.
Alright, I am going to do some new checks here though.
We go to Ice Ring with my fire arrows.
There are three shifts, but this first one is dead.
I hope this wing direction is not the greatest, but that should be fine.
And we go. So one of these checks that I'm going to try and get
Normally it requires iron boots, but there's a little tricky trick that I can do to not need iron boots.
There's normally the wind tries to push you away here, but if you're feeding me to pull out the wind away through the stop ourselves,
the momentum from the wind gets a reset each time and we can just kind of slow we make our way towards the grotto there.
Now we get to play them. I'm should be enemies.
I think we unfreeze all of them.
Alrighty, Link.
Link did not grab the ledge.
Like I had intended him to.
That's okay.
Here we go.
Hey, we're back in Rattroom.
What's guys alive?
I'm guessing that with fire and ice, then the rest of Rattemple is at Logix.
I believe that's true, yeah? I don't have a few shields, though, but I think I didn't work around them, probably.
Oh, okay, well, there's one of our last servers.
We only have a free sword, sorry.
Yes.
Did right PO and then right Kavanaugh right next to it
Yeah, oops, I'm bad. All right, I do a little bit of advanced small key skip here by climbing up this wall
I did store magas letters while I have to make sure I do the way out so I'm going to do that
really quick here.
I'm going to finally go do angular act.
Tomorrow I did right at the beginning of the scene but I can at least check the safety
The other chest is spiked here, not, and is not spiking here, right?
I'm going to use you forwards, is such a drag.
It's a take much longer.
Yeah.
I shouldn't judge earlier.
If the bow was where the bow was were, we'd be able to do this dungeon backwards.
And it stands so much time.
All right, so I'm going to see if I can be a gamer here and do the wingfall fire arrow.
Fire arrows snipe onto the windmill here. Remember that line. I think it's like this.
Toots, not not quite. Be slightly down. This is a little tricky because the windmill is also spinning
so I have to wait for like the windmill hands to go away. Now it's a little bit lower.
intern room. So this room right here is called intern room because an intern probably made it and it's not a very fun room because of that tag tail right there who likes to ruin our days.
Apparently I'm not against it. I also have been shooting manual way.
No, no, you need to...
You need some help with the mag tail.
No, I got it.
Okay.
Yeah, so...
It's... you can be second-cycled to make it better if you like exit and then re-entimate room.
Okay, I don't... normally I don't have that many issues with the mag tail room,
But you know, this is a lot of show guys.
Yeah, usually you go through that room backwards.
So yeah, this room particularly is one of the things that makes backwards.
So much better.
You can just buy my show.
That's fine.
I would never on purpose.
I didn't put that in the blame for this.
It's crying.
This is true
Yeah, I'm really in a fairly universe where everything's happened in the game. Hmm, that's right
it.
Man, so I'm gonna actually do the check.
So see it, look Matt, he's lettering here.
He's here, but he's here.
Yeah, but of course he's not that heavy.
I think the camera's just gonna zoom out of the house there because we turn
Link around in the cameras program to follow where Link is facing and Link was facing out of bounds.
I made sure the lava there, yeah.
Hey!
Hey!
I'm gonna make it daytime to pick up the townflower, which might need a just in case.
Okay, and then the cafe bar toastman ship.
Oskman is angry that he could not deliver a letter, and so he's going to get us to deliver it for him.
Which in this case was a joint?
So can't blame all three bows right here?
I've been playing this randomizer for like four or five years, and there are still things to shock me.
I'm on my way, I'll go do a whisper of cave.
Yay!
So you know what I said about course in your cool apartment or do the checks that you hate?
Yeah, I wouldn't do
I'm in the room caves with light arrows is not that it's it now with room cave
When you like have
30 arrows and like about because it used to be that was room cave was in logic but just so chat
But I was gonna count it. Yeah, so they changed it
They changed the logic, and now it absolutely requires a bow, even though Hookshot does damage them.
The last set of three with ropes at once, it's generally better to use the arrow
about right since the delay on shooting another way there
afterwards is a little bit too much to get all three of them
false. Why don't you have to do it with your head?
I need to do
I'm gonna go to the worst kind of
I guess you, or something, do you want to go get a beer shield?
I mean, I have light arrows.
I don't know.
I don't know.
Let's see.
I need to get maybe that makes sense because you don't all
prevent woods and I haven't been able to.
Stuff.
I need to get around.
What we really need is to find iron boots that we can go into the
temple.
Yeah.
Now, because I need to do, I'm sure it's in my missing.
I hear missing, and you don't want to.
You don't want to.
What you can do now is you have fire arrows.
Yeah.
Yeah, I think I'll just, I'll go to a fire mountain and then do forbid into what's
exactly. I think I might have six turns instead of five.
I guess now do fire mountain. Yippee. Yay!
Yeah, I'm gonna go wait too long. I got iron boots. Okay, I'll make some. Awesome.
I'm not going to wait until I'll go to Earth Temple.
Was it just... just went off the boulder?
Yeah, just on top of boulder, the other one was not a spiky at all.
I'll ride and I still have just orange.
I have the iron groupization to be fine to just...
I should be fine to just stay warm because I've got the iron group.
I don't remember the last time I opened this just up out, right?
Yeah, so mirror shield is obviously good for Earth Temple because the dungeon is kind of designed around having mirror shields.
But for being able to defeat the boss jaw-hallow, you can also shoot jaw-hallow with light arrows, which have been released.
the uh... mirrored light shine effect on him so you can't get through all of
those kind of without the mirrored shield of the
all i can get to listen to the
oh that's also right now
Let's go, that means I don't need a wall, it's...
No, wait a second.
I don't know, sorry, that's the table, but...
You don't even need to need a wall, it.
Okay.
You might just be able to...
Oh, it's faking.
Oh, really? I got a bulletin and fire mountain.
And that was so excited.
I think we have four ice shots in the pool.
I think we've now found three of them.
So I think it's, I think it's four of them.
I think it's like six.
Is it?
But I think they can also be placed in drug locations.
Yeah.
So.
I shouldn't because I'm coming back.
I should actually go to this just in case.
scenarios something we actually need. So the town flower, I got earlier, I
can trade it to the go around here at Great Fish twice, actually, which then starts
Zoonari's shop on wooden fall and he is so thankful to us that he gives us a knife.
That out here.
And this, yeah, this Goran salesman here is, you know, just super smart.
Yep.
you know, let me give you this thing that I just gave you. And...
This is so money. You know what I just like.
Yeah, also depending on what the Momo finds or where the Momo finds things in her humble, it's probably going to be faster.
Maybe it's not getting your shield, I'm guessing.
And probably.
All right, I'm losing eye.
As far as build mode, it's been certain we're just missing
one sword and one piece of cheese.
So it wouldn't surprise me if,
like, one of those things is in her temple
and the other one is it wouldn't have all her instance.
Yeah.
I'm coming up with a joke.
I'm off and missing a piece of cheese and I can't.
I'm off and I can't.
Chat.
Make that joke.
If you can make that joke, shout out on your head.
If you can pick up a cheesy enough joke, you know.
Yeah, there you go.
Or a good enough joke.
Haha.
I'm actually good at earlier.
It's a possible cheese, but the try for a sense.
Yep.
Oopsies.
I dropped too soon.
That's okay.
Yeah.
Oh, yeah.
Now Earth Temple and Wind Temple, obviously, you know, end game dungeons.
There are a little complex in a sense.
And Randow can simplify that.
The other thing about them, though, is they can definitely make or break your Randows seed
in terms of storage tricks.
Yeah
They're also both recently long even if you like especially if you have to go through and folks there the dungeon
The wind tempo is also the only dungeon
that practically like absolutely hard requires using the command melody because we need to control
the car. Also, we're going to remember, be able to get through these first couple of rooms here.
Unless technically you are playing on switch to Dinkue, but NSL, in which case you can see it
That was so hype when that came out.
They really wanted this thing.
Because like, being able to skip Macar would like make the game cube spear on so much faster.
But then it turns out it was possible on it and it's so, but then they don't have the tingle to her.
Yeah.
I kind of reason to something I was thinking of asking about do people actually like ever run this on the switch to an association.
on the switch to NFO version?
I mean, are you being like just windwaker
than the last stages?
Yeah, just windwaker and Ferrell,
and that's a little bit different.
I've heard of it.
Yeah, yeah, like there's a few community members
who specifically like doing all the gems on switch to NFO
because it's so different from all the gems on GameCube.
Since like the earth and wind temples
are like extremely trivialized
because of the glitches that allow you to skip
of the car and most of our temple,
which if you try to perform those witches on,
like GameCube, you like the game just crashes,
but because the Switch 2 NSO is an emulator
that will just ignore instructions
with invalid addresses, you don't crash.
And instead you're like, aha, we can see it with car.
That's fascinating, actually,
the changes the category so much.
Hmm.
What's that?
I think it is still a similar length
because of the absence of Tingle to her, but...
Yeah.
But I don't think it's actually faster.
It's just like...
It's just more interesting just that other people can do it.
Yeah, different experience.
I got it.
That's neat.
It's funny how these...
It's sort of really, really sophisticated.
It's going to be done so much.
Yeah, um, a little worried about what might happen if they release Twilight
Princess on GameCube and a so also like on the first night.
I still don't have one, I'm trying to get to the
moment of the time.
It doesn't have any sort of like GBA connectivity feature that would
like still make the original speedruns on GameCube faster.
So, and a so Twilight Princess GameCube was probably just straight on the
faster than regular GameCube.
I'm similarly concerned, for those who know me, you might know I've run a lot of super
monkey ball though, I'm similarly concerned with monkey ball liver and subcutting my
release.
Oh my god.
It was not an Nintendo game, but there is precedent, like a game's have been on
their before I said.
True.
Also, that's the OGX is on there, and that you put the same engine.
Oh yeah.
Found Greg.
Greg.
Oh my god.
of a journal recording, I cragged, I'm not breaking up the lives on these pots as a little
difficult for no reason, they box is for a moment very weird, now it won't be my own
They updated it in WinWaker HD. I found double magic. Oh my god, I might keep it
What about now? That's why we didn't temple that there are no
That's not magic to give me the next turn, let's find out.
How the absence of soup here is not ideal.
I am going to get Bum Push Storage, so I'm going to get storage off of the chest by using
the bomb to push myself off a little bit harder than regular storage but I love that
that it's a whole fine.
Well, on my master's sword, these actually wrote them.
Go ahead.
There we go, got it.
and
and so do to be a rule about not
say working if you get
just ordered with a spanky chest I'm going to let these dark nuts kill me.
Yeah.
Oh, I was about to be like, you know, you're not using your light aows, and that makes sense.
All right.
First right now so technically I cannot jump slash I also have storage so I can't climb up on the ledge
So I'm not gonna this wall here my fingers terrible
There we go
There's a dungeon secret behind this right here
That's a piece of heart.
And again, was there a suggestion?
Oh no, I got boomeray.
Okay.
That's also I've been to both of the parents.
Oh, okay.
Oh, yeah.
What do you have to come into when temple before you could be colored in those?
And there is quite a bit of stuff I'm doing that if I if I mess up it's not the end of the world
But I do have to go through all of this normally again so
I'm gonna play a little safe or
Shookies for this year
If I get too far up this stone, you will look our yellow get crushed.
Yeah, Link, uh, I've been down.
If Link's head goes up into a ceiling, then the game boards you out because Link got crushed.
So, it could be very careful to avoid that happening when you're
messing around with chest storage and some situations.
So, doing a trip right now where we have to break all these
floor platforms. Normally, to get them once you go down and
inflate some enemies, but I just jump slashing or in this case,
doing a damage boost as we break the platform.
We don't have to do that.
Oh my god, I barely had an object to get across there. That would have been bad.
And now we're going to bus.
He's getting right here.
I just...
That was weird, okay.
And it was all.
We should be able to just go right there this and then go through the right.
Okay, there's our last sword and wind temple.
Now we're just looking for one more piece of cheese.
And I missed that cycle.
It's fun.
I can just wait for it.
Alright, I think I am going to do left side first.
Since I am full clearing
This is the 7-Armos
We have 7-Armos
7-Armos
Yes, I have 7-Armos
Oh, oh, oh, oh, oh
I've heard room is called a chess behind seminar most and so that's why the joke is that it's like that
Oh, I'm gonna get to it as I'm possibly able to spread out. It's raining a four cycle instead of a three cycle, but that's okay
I'm going to do a little cliff-y clip right here.
I just push up this valley in very far underneath it and then it will get stuck up onto
the valley in itself.
I don't have to go through the entire sequence of opening up the clock.
Oh, come on.
We're at early builds of the randomizer.
The main developer of the randomizer actually, like, disabled light erums from working on stelfose.
Because he thought that it was too easy, and that didn't need to get to a few more challenge.
I don't know that, actually.
Yeah, then people are like, hey, can we like eat these little bits of newsletter?
Again, it's like, all right, fine.
We are coming up on our second break whenever we get time.
Can you see what's like in the middle of something so family after this?
Um, probably after Jim's done with a small garage, maybe?
A couple of minutes?
I have a couple minutes.
Alright, well, the last track we're sharp is not here unless it's unwell-garling.
So this room normally requires that you have them apart, but we've had the leaf, so I don't
need to be far. Whoops. All done. There we go.
So we can just grab the edge here, and we can knock it off that little cluster, this room
wants you to push some blocks so that you have a path over the little valley here, but
we can just sign up over it. And then this songstone, normally need to be part of break, but the
songstones, not all the way up against the walls, we can just sign up into it and squeeze
these ourselves past it to get to where the monster is.
That's a lot of glitchless by the way.
Yeah.
That is a laughing glitchless.
I mean, hey, what?
It wasn't fixed in wingwaker HD, so clearly it was intended.
Yes, yes.
All right. Yeah.
That's all that works.
I mean, something while I'm be climbing the statue here,
jump on his earring.
Uh, we're going to be doing the left side of our temple,
doing it entirely backwards because it is slightly more often, and it wants me having
to do an additional puzzle.
Well, the game wants to let me up.
And the angle is...
a way that we can make them all verified very short, but it is a bit precise and also
is now much harder with the babies in the way and they're eight in nice.
and we got those fairies
and because I have storage of walls or suggestion, I missed the hook shot, there was your file
I've got the tongue again, so let's one cycle cut down
but now babies are still in the way
I'm just trying to get in.
All right, nice I got it again, but baby there's still being difficult.
Come on, get the tongue.
I'm not going to be in this chest to get rid of my storage.
Now it's certainly a Mulgarrick's experience.
Oh, yo, I found the biggest bomb-bag capacity.
I'm not sure.
Yeah, so that's it for me for Wee and Pemble.
I guess if we want to take a break now.
Yep, I'm good.
Yeah, all right.
Well, have you both possible.
Puzzle timer again.
This will be our last break.
So when we get back, we're booking it all the way to the end.
But really quick before we take this break,
I want to thank everyone who's supporting game so
click with your subscription to get some's
and if it's shared in your contributions,
I would help you if our show is running.
So if you're enjoying the stream of these
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right back here in just a few minutes.
Hello again, everyone. Welcome back to Cheesy DeHontics. I'm Helix. You're watching
Paralyeniverse, the show about community created content, custom levels, and games randomizers.
Things of that nature. I'm here. We're in the midst of a win-a-waker co-op randomizer. I am joined by
actually looks like our runners have been replaced with cows.
Um,
um,
it was 86 and two.
Do you take it away?
Ha ha ha.
All right.
You want to count us back in?
Oh, yes.
I'll go three.
Two.
One.
Go.
All right.
Move.
Move.
I got 99 bombs.
I'm very proud of you.
Thank you.
No, thank you.
Move.
There we go.
Thank you.
Yeah.
That's about.
mooney in my wallet.
He lollrue that's a cow.
No, it's a high-strap. I found the 4th-strap.
3-2-weech.
All right. We haven't done cyclists yet. I'm going to be cyclists.
Oh, really?
Yeah.
All right, sir, that was rude. You're asking to get blown up.
Yeah, so we're still missing one piece of cheese.
Which, there's some cow joke in there, but I don't know what it is.
Dairy.
Dairy, yeah.
So we still have to find that.
We don't have many checks left.
There's this London I'm doing here, right?
It's a shoot into this tornado three times.
Um, mama, did you do basements or you did left you left side?
I'm doing left side first, yeah.
All right.
Just so I can take the warp hot down.
Oh, that's actually a bad idea.
Yeah, exactly the fastest way to rob it.
I hop like that warp hot, the warp hot and that remainder of the temple is like never useful.
Oh yeah, it's not worth it, but in this case it is.
Oh, I can also do letter, I don't know, I haven't beaten her, it's kind of like can't do
letter from Baido.
It's not left-eye, let me go do basement.
There's our last piece of cheese, I found it.
Was that gold?
And that's the oh yeah.
All right cool.
We did it, Shad. We became cows and now we can go be canned or
So it is funny if we don't explain a bit but I didn't need to shout out
I didn't need to shout out your AGD here on a mess
Thank you, thank you. I really wanted to milk it so
Oh good, yep
Um, that was part of the awful block at HGDQ and if you missed it, you can check out the
vods, along with all of the other topics, and GDQ, especially events, over at Kat, YouTube.com,
slash things done quite, but run was a briar, I'm trying to come up with a couch out
from the brain, just trying to blank it.
Um, you know what, um, whatever joke you make, consider it heard.
Uh, yeah, that was, that was bad one.
I'm going to go get a piece cheese on here, aren't we?
Yeah, anyway, let me check it out.
I mean, on that run, there was a, one of the commentators to the run is the descendant of two Gary farmers.
This is true.
Actual, uh, we can't representation on the couch.
That's a cow.
That's a cow.
That run this so fun.
That was...
I was in the audience, and I've also learned how once he...
KZ1 is the most obvious at this point.
Yeah, I was about to say you were the KZ.
I had no idea.
I don't believe you.
You know, I only bring it out of her special occasions.
So...
I figured this qualifies from the...
For the horror universe where I'm a cow.
No, no, no.
Mooniverse, I should have said that.
That sounds like it has to do with the moon.
I feel like.
Oh, sure.
Well, that's fine.
I feel like it though, yeah.
Oh, wait, yeah.
Since I missing two shards, I don't know what other shards are missing.
Uh, did you get the jail maze one?
Uh, on cheat.
No, I didn't.
I never did.
Do I need anything else for one fall?
I don't think so.
I'll fix that now.
All right.
I'm gonna grab that real quick.
Yeah, I'm just making a way through forbidden woods. No, no, no. Check everything here and I don't need to collect anything here because I'm actually we're with air shields
It's up out of the way. Oh, no, it's the uh, the moth elitius. Oh
Okay, I'll just get that then like that's literally right there. Yeah, you can store it. Oh, I guess I'll I'll have to do storage again
Yeah, I didn't like this when we had chess or
But that's okay. Sometimes we need to challenge a game to stop.
That's a challenge.
That's a challenge.
That's a challenge.
That's a challenge.
We didn't do the piggy.
We didn't do the challenge.
I mean, I could throw myself across my desk into my monitor,
but I don't recommend that.
I almost made some sort of...
I have a shoehorned and some sort of that's couch. I was doing the big thing on that I waited.
All right, what old do I need to do in my temple?
So I'm just gonna go here from uh...
Uh, just uh, just in uh, spike.
Yeah, one of the, I think one is actually a small key and the other one is the sword.
Oh, I'm so sure.
Okay.
Yeah.
It is very hot in this one, Z.
Yeah.
That's just so cool.
Like, on the inside, I was actually a little bit cold, because, you know,
because you know, they keep that room really cold
because of all the lights and whatnot.
But this is not the case in my bedroom.
That's why they got to finish the randomizer
and it's put things possible.
Oh, yeah, you're so sexy.
That's what you're speaking of shit.
I'll say yeah, the glitch that I did with the chest
is called chest storage.
Basically, we interrupt the action of opening the chest
And when you open a chest to the game, reduces the amount of collision checks that it does.
For links, they can actually, like, his model and collision can actually reach into the chest properly.
But we keep those properties if we interrupt the chest opening animations.
So then we can just kind of walk through walls and ups, really steep slopes and whatnot.
So I got the mirror shield.
off the mark for that ball.
Also, one nice quality of life thing about the Dragoners
have been done in entrance is that after you're
feared for the first time a portal magically
appears on Dragoners' diamonds that will take you
back to the dungeon entrance. So you don't have to
go through it again or go through
Dragoners' diamonds to get to the entrance.
Uh, do you have a boss game or is it out of the way?
Uh, it's, I would, it's at the very top of the main room.
You know what? We'll see how quickly I can get storage and maybe I can show off the boss
He's cute.
I think the end of time.
Yeah, that's a little bit.
Ah!
I got it, it's 13 Fahrenheit where you are.
I'm so sorry.
That's fine.
I'm gonna set the biggest note.
as a Southern California, it is probably 55 hours
something right now.
As I see out of light, I only know rain.
It really just sounds like I said satellite,
which I think is even funnier.
That's another satellite, you know?
I, or would be Earth?
Really, really used to those solar storms, aren't you?
Yeah, see that's definitely.
Anyway, just had a big,
early, some, some big blast of energy from the sun
pretty little Aurora's recently.
Oh, I can't make this chest of pure first.
Maybe I should sound so great.
I'm, I'm a big, I'm sorry.
No, I, I was thinking of looking at how I should concentrate
about playing the game instead of trying to talk about
She'll make that extorms.
And I finally got storage. Oh wait, I also want...
There was a small key behind the curtain here if I were correctly.
Ah, yes.
Yeah, I can get this with my handy-dandy boomerang.
I have a certain point in your tune and half hour randomizer. Kind of does just evolve into whatever.
And honestly, I'm down to fun.
Hey, I'm not going to like a lot of randomize it, right?
It's just like, how absolutely.
Oh, yeah.
And you may and my mom are also on a team for the currently running Windwaker
Randomize a multi-world tournament.
Along with our good friend, Jasnex and like, we just love playing with each other.
It doesn't really matter if we lose our win.
So...
It's a fun time.
Although we are 3-1 in Switzerland now.
Which is nice.
We are actually doing pretty well though, so.
It doesn't matter if you win or lose, but you are allowed to brag a few minutes.
Exactly, yes.
I'm just doing the same chess sort of stuff that moment that you get through Earth Temple.
It's a patterning more and all, it's just because she already checked them for me.
Okay, let's see how quickly I can get my own first range.
I'm gonna save him just in case.
Because I would argue that I didn't win Temple BKScape is probably the hardest bossy skip we have.
Uh, Tower of the Gods might be harder, but...
I think Tower of the Gods is like it's punishing, but not as punishing as this one.
That's fair, yeah.
Okay, so I'm gonna clip into the door here.
No, no, no.
Pop out.
Similar to what Jim did, I'm just clipping out in a different way.
And I can also just use light arrows on Jalhalla and then you know each of these
phases of the switching signals. We need to kill by a pose. We can also just
provide some bond and hope that the bonds manage to get some of them. So it's very
convenient when they do.
Okay, from this point forward, if I, if I fall, I have to redo all of this, so we're
going to do our best here to set this up correctly.
Be it going right there jump slash climb up.
I don't trust that actually.
That looks better.
Jump slash.
Okay.
Yeah, one tricky thing with chess storage is that if you're flying with the leaf with chess storage,
you can't grab ledges anymore.
So like mama couldn't do the same strat I do the same strat that I did because I didn't have
just origin just grabbed the other ledge out of a leaflight.
And if I fall into this pit here, it's just jolver.
I'm gonna take my time setting this up.
No! Oh that sucks. Okay. This is why you say it's gum.
Okay, we're gonna try it one more time.
Wait, did you
Are you saving before you got the before the show?
Yeah, like, hold on if you saved after words, that's
That's
Yeah, that would have been bad
Yeah
Alright, so I collected everything I need to be the game
Uh, so, my normal finish is wind simple.
I'm gonna go play splooosh kaboo.
And first check my mail.
I have three letters. Oh my god. Why do I have three letters?
Oh, right. Welcome.
You knew that was dead.
Oh, it's really good.
Let's go, necklace.
There you go.
I don't know how I felt as again, I'm just going to go grab the boss key, but...
Oh, yo, I got the two.
Okay, we got the three.
I'll come on. I know you're out there somewhere for...
Now, oh, I know I got it.
All right, I won't switch the boom.
try. How apparently that who's the fourth bottle? Are you serious? I found all four bottles.
That's amazing. And I went in under 20 though and it's the question. Is that's the big reward is
a way hold on? I did. You have a nice let's go. I got all this fish from whom we're
What would send you to track is, well, nice.
This was supposed to pay longer.
You could go eat the piggum.
I don't know.
I could go eat the piggum, that's true.
Are there any swims or tricks you wanna show off?
I was thinking, I wish the boom was,
I was expecting to pay longer.
I don't know, we could just go eat the piggy yen and a certain dominance of cows
over pigs I suppose.
I was gonna say, another pig you disappeared if I'm in a moron.
I'm actually, what if I bring the pig all the way up to the top of the outside, then you
need it off.
Do it.
This is going to be the world's biggest pig needs ever known to man.
I'm going to walk all the way over here, careful not accidentally, yet even the water,
so I go in the water that would not be great.
Got it.
Go, let's go.
And as opposed to a styling, I get to just go...
Bye!
I don't know, I didn't put the grass or the trees.
I held on.
Can't forget to reset this.
I didn't get up the trees first.
Randy knows who was on the right before this on fuel the things just said
this is so Nickelodeon Barnard and that might be the winner of my favorite
chat message of the night thank you Randy we will be reclaimed do all the
things after the civil leave so if you miss Randy knows round of
I thought Chris bad bird, any good stick around for that.
Oh, it was so awesome.
You know, big big shout out to Brandy.
No, literally one of my, one of my goats in life,
such an amazing friend of mine and an amazing speedrunner
who is so, so passionate.
I love you, dude.
Yeah, right there.
You made a joke and I were saying,
what's the things about you?
Yeah, yeah, take that.
Ha, got them.
They didn't know we were gonna be kind to them.
Oh, I should have got double magic.
Oops.
Ow, man.
Oh, I don't need it.
I also don't have soup, but that's fine.
All right, biggest piggy take two after the press
is correct to the trees and properly be cut.
Oh, no.
Oh, no.
Oh, no.
Oh, no.
Oh, no.
Oh, no.
No, I fell in the water, oh my God.
I'm not going to get to do the big meats.
I'm so sad.
I have some wolves into this house because the door is closed during the day.
I can go put the trees again to the tree and respawn.
All right, this is where I down on this is trying to make me think that the cow is not
my dear than the pig if I'm failing to do this.
All right, I need to do ice ring inner and that I'll take ice ring inner and it is like
Close the gate.
You can also get your progressive bomb bag of free.
I'm good.
Okay, attempt number three, or times the charm.
Third time is when the cow will go new.
Now fun fact about the Big Pig is the Big Pig!
Does more damage to you than like any other creature in the game?
Yeah, big pig if the Big Pig hits you you take three hearts of damage.
Ganon Gorsh only does one part.
Yep.
You decide who the greater enemy is.
I think I'm gonna be a good one.
Every single side of I do my game.
You controller is vibrating.
It's just constantly vibrating.
I'm gonna be a good one.
I think I'm gonna be a good one.
Jim, you should get your savage lippin'.
Um, I don't know what that one.
What are you talkin' about?
Alright, we have reached the top of outside islands.
We are about to do the biggest piggy, ever to be seen in the history of Windwaker piggy
And three, two, one, you eat.
Hold on.
There he goes.
And splooosh.
He's in the game, so he's in the game so I'm quite far.
Oh, I'm pretty lucky.
Do you mean, oh, you could show off.
Do you want to show off skipping, like, a joke?
Yeah, I can do that hold on. I want to fly into the big big first
And so shout out to the big pig airlines one of the team names for the woodwaker multi-world tournament
This is true
And shout out to my ex team for playing that replay of the picky
It's like the largest replay I've ever seen
Yeah, we went so far that outside island is almost off the mini map.
Oh, we're going to imagine three tools in here.
I don't know if there aren't any magic refills I don't think, no.
Yeah, I guess you could, could you grapple the, you can grapple the model from magic, I know that.
of that. Eventually, I'll grapple for magic.
All right, so wait a second. Wait a second?
I don't know, I guess not that one.
What was I doing? I was doing quite a little bit.
So I don't have to save work if I don't get magic from this dude.
This is where you have the lack of soup.
Yeah.
You can do the quicksthenes to lower the ice level.
Ah, you know, I don't think that's fast, you know?
Yeah, it's not fast. I'm sad.
Yeah, this is, this is one of the few downsides of co-op is, I don't have any bottles, I can't jump down the bottle.
I mean, you couldn't go win schoolish for them.
I'm good.
Hey, it's just a little bit like a solution to them. What is why you should go win that?
Sorry.
All right, so normally the game wants you to fly across to win the flight and full
platform in a game.
But what if we said no?
And instead, we took out a bomb and instead boosted ourselves back over the latter.
And went back into the King of Red Lines and simply sailed away.
Come sail away.
And instead, just sail to the end of the mini game.
Or we can then play the song of passing.
out here some more. And then we win. You know there might have been magic drops on the
um, another I think about how many I've talked about. 452 yards. Oh maybe yeah. I've been the
dark nut. And we got money. Actually, I'm curious. There's enough time to do this one.
I'm going to do this again. The spear in the background was freaking out on my skin.
I'm still freaking out.
Oh yeah, the weapon physics in this game can be very jank.
It's just going click, click, click, click.
This again.
You're ready now, I just need to go do Cyclos.
I
I'm going to sail all the way to outside I
Yeah
So if you escape the flight control platforming in like this, the ocean is actually not in like a state that it's normally in
So, if I travel all the way to outside winds, we might get a little bit of a surprise.
Uh, thankfully we have the Swiss sales, so it should only take like three minutes to get there.
That's an octave, I don't want to hit that.
All right, and Jim, I'm going to make a bet with you right now.
Okay. Okay, look.
If you do pop again in nine arrows, it will give you five dollars.
How?
Almost raised in stakes here.
Is that a pond?
Uh, wouldn't meant to be a plushroom house?
Oh, the stakes. Yes.
Okay.
I'm sorry.
That's how they ended up.
It took me a minute to see what my family...
I can't work the outside because I don't reset the layer of the ocean so.
Are you excited?
I'm sad pumping as fast as I can.
So that's actually unoptimal sail pump thing, but
Oh my god, flying.
So what I do was doing with this album
There isn't when you pull the sail out,
the boat slightly juts his own forward,
so by doing it repeatedly,
you can go faster,
but there's also sail jumping
that if you jump at the right time
after playing out sail.
Yeah, jumping is definitely better
when the water is flat, when the water is not flat, it's a little bit more difficult
because then the timing for the jumps is not as consistent.
But you also only save a couple seconds per quadrant by doing this.
Yeah.
Alright, I'm almost back to outset.
Just one more quadrant.
I'm not even going to tell Jim that I have entered high roll, because it's funnier this way.
I know you've entered a rock and see your screen shank, you're here for the first time.
Hey, we're gonna have to slash the barrier.
Alright, I don't actually know if this works in Rando, but I don't see Rando
would have changed this.
I don't know what you're trying to do at this point.
Hey, there it is.
We get the pirate ship out set.
Really?
Yeah.
That's interesting.
We all thought we had some early game characters here.
We have Nico.
And we also have...
You know, we have invisible Donso, that's right.
It was apparently very tiny based on where that targeting radical is.
This is a terrible situation universe.
But I do want to get on the ship, because there's one piece of neat text that I think is funny.
I need to go all the way over there.
actually get on the ship.
I want you to be doing that.
Well, Jim is doing that. We talked about quality of life earlier in the randomizer.
We don't have to do trials. You can just turn it off.
That's an option. I mean, even if we still add to there's a trials, a trials skip trick you can do.
just in the mountains and don't pass there so.
So at the top of the pirate ship, there is a pirate, and this pirate is, uh,
He may be a little confused about where he is, so we'll go see what he has to say.
Closer, the youngness is waiting for you up above.
I don't know what else is above the top of the pirate ship.
That's a little ominous.
We've reached the forsaken fortress.
It's not quite the case, I don't think.
But good try, buddy.
You have a little confused, but he got scared.
Now.
I suppose I could have done a super swim to get the outside,
I don't know why I didn't consider that.
Yeah.
I didn't consider either, though.
And now I can go high roll though.
I showed on how many you know.
Now this is officially a race, let's go.
Alright, I'm not the greatest at Pumpkin in in the world, but we're gonna do the best we can,
optimally, we don't need 9 arrows, but I'm gonna do best I can.
That's one, you need three hits on each phase, oh, barely missed it, two, two,
I'll always remember to hydrate your cow's hoax.
I don't want any dehydrated moves happening and hopefully these keys will drop in the
magic for me.
There we go.
We got two because they decided to be nice.
Oh, that didn't fit.
There we go. That is phase one.
Phase one.
All right, and I'm gonna go here for what's called a crept shot, but it's pretty precise.
That's also a crook spelled like crook denied crook spelled like CRI.
Oh my god one!
No let's go.
You can technically do this phase here, which is one drop down.
Isn't it really it would be three hits and now it's just a...
I don't know what really goes position in here.
I'm just gonna chuck bombs at him until he runs into them, which will stun him and that
It's phase three done, now you may notice, if you were used to, when we were vanilla
speedruns, there was no long cutscene there, and that's a good thing, and now I'm going
to, now I'm going to do a thing here, we're going to be spanning and be really fast, trying
get up this bro. This is really hard in the cow onesie.
I'm going to follow there.
As the fire just ascends.
Okay.
I am going to grab the very few of these pieces.
go for grapplescapeers around the jump slash around three back flips so we're
to shield back look again. Got it perfectly.
Just get some extra hearts because I don't have soup.
And unfortunately because we stopped for that we won't be getting the pugside but
Jim will be able to show off the ponds line.
Moving on, get grapples. Yep, yeah.
I get you, go.
Alrighty, and I'm going to go find you.
I didn't get any grip shots. I'm sad.
Now this fight, it's pre-experited, um,
except for Zelda and it's it's it's it's it's it's sorry it's about twice as fast
if you have to you know the double damage but that should be phase one
done also another need fun fact about epic cannon you can learn him over to you
with the bait he will follow the bait and just so everyone is aware
Um, it's my up for our co-opsied, uh, in this case, we'll end when the second person finishes. Um,
um, or I am just about done here.
We should have one more phase left.
So this is waking up.
Alright Zelda, don't shoot the pario.
I'll let all the Pokemon fans look at you.
I was really tempted to walk in the light earlier and that is going to be a time for me.
Gigi is a moment at you or see if he can do it.
Yes, yes, get it right.
I will do better next time.
Gigi.
Shisha, I will show you how to change.
I'll note that our check has changed the category.
If you are not so caught, randomizer.
Alright, now I can do the bog slide, which is, are not, which is where we're supposed
to grab that edge by doing the hook shot. I'll slide towards it.
But I also don't know why I drink soup. I already have double damage.
But it just takes a good, you know.
Yeah, you need an extra magic
I'm talking a lot about food cheese soup. There's a machine steak earlier. It always kind of so I went to culinary school
So it kind of always happens
All right, no
Well Jim is doing this fight here actually
I'll wait till after to talk about this because he's almost done
almost like a double damage. Wow, what's that like that? I didn't find a single
bottle.
And that is going to be...
Oh, I am.
Woo.
Woo.
Woo.
All right.
But what I'm going to say though is that the models we were using, there's like a whole
if you were interested in playing the WinBaker randomizer, I highly suggest you join
the WinBaker randomizer discord. We also have a separate racing discord. We're reading
tournaments and casual races and it's a lot of fun. And then there's also a model pack where you can find Lucario, Dark Link and whatnot.
And then a lot of the models have custom items, custom hero charms and whatnot. Very, very fun.
If you want to play a shaggy from Scooby Doo, you can.
If you want to be towed from Mario with very buff legs, you can do that.
If you want to play as Grand Moff from Windwaker, that's also an acceptable option.
But he likes to thank you so very much for having us.
Jim, I need you to progress the text so parallels you in versions again.
Alex, yes, my bad.
Thank you.
Alex, the wind was blowing for a very long time.
Yes, he likes, thank you so very much for having us.
I love Windwaker and the Randa community from the very, very bottom of my heart.
It is led me to some of my best friends and it actually led me to going to GDQs in the
first place. And Jim, thank you for being a wonderful co-op partner. My big shout out goes
out to TANJO3 who does a lot of work behind the scenes on the randomizer and whatnot doing
special builds and for racing. TANJO, if you're watching, we'd love you when we appreciate
Thank you a lot.
Yeah.
Thank you very much for everyone for watching.
It was a really fun show case once again shout out to Crane, but also Crane, you suck
for another boat of work.
Yeah.
Drief milk, I guess.
No.
Got milk.
Thank you both for being on it.
And thank you everyone for hanging out the watching.
If this looks like fun to you, I encourage you to go to TQQ with a QG slash
submit slash topics and submit your own run to your featured on TQ topics.
I believe you can specify the show that you like beyond.
So if you have some of the community created, a lot of Andy and randomizer thing
go, something like that, you can go ahead submit it to the early universe.
I'll see you if you have to reach out to you.
But also any of the other shows on the topics faster or simply any show.
you can submit a run to be considered for any show.
Yeah, please, I encourage you to go to gdq.phg slash and it's
such topics if you have something you want to run on the gdq canal.
Yeah, this is one, thank you both for coming on.
I appreciate that we, I don't want to say we'd evolve into chaos, because it wasn't like that
chaotic, it was just fun.
They just, we just became chaos, that's real.
Yeah, it was fun, wanted.
Yeah, it was a casual day, yeah, yeah, thank you for enjoying parallel moon of hers.
This show runs every other Friday at 10 p.m. Eastern, although I believe that I will not be on two weeks from now because of the back of the black.
So please make sure you're watching it back to black.
I believe it was.
That's when I should point B.A.F. and Jacqueline more about that.
But keep an eye out, you'll see pale universe again for you now.
We are...
And we're going to go in here that's all for tonight's stay tuned though.
Do a switch at TV slash game so quickly.
If you missed any of you all the things before this,
if you missed any of this awesome and hilarious randomizer,
we will be replaying of those shadows right after I'm done here.
Hello everybody, welcome to Do All the Things, I'm off to show all about Hermsys
Spearers, I can please share this category from Darin.
I'm your host, Mr. and of course, Yasuna.
It's time to get to Cartoon E3 platforms.
There's both some Smith and my show here.
Very excited about both of these runes
and also very passionate about their games
and general, that's gonna show especially
both the gameplay and the commentary.
I used to pressure on S.A.A. that, but it's good though.
It's awesome.
I'll be all excited.
I beside personally.
I see this game too.
It's a crow, I didn't like it.
I'm doing very good.
Thank you for asking.
And I'll go ahead and get this started.
So, hello everybody, my name is Crowe 3-93 and it'll be running Nick Tunes, Attack and
Toybox, all mass models.
So this game released in 2007 for the PlayStation 2 and Nintendo Wii, it is the
third iteration in the Nick Tunes United series.
This one doesn't essentially fall along with a similar story that the previous two
unique to tonight and powerful book, you know, Island Khan.
But it's more of like just a side story kind of way, but it's still a very interesting one
in its own way.
So, Main Story of this game involves with the main villain of the Jimmy Neutron series
Professor Calamitus as he wants to be titled the biggest genius.
He is doing this by using Krautai's, Ferries, and Ghost Energy, yet quite a couple of
Nixon's references just from that sentence alone.
So basically what he's doing is that he essentially kidnaps or essentially steals a bunch
of like, Nixon's characters that are each other dimension.
Makes them into like, mass them all, and scans them as evil toy bots, and in doing
essentially you had this way to just be able to be totally big genius because that's
very like a genius like something very genius I guess I don't know but basically
we're trying to do that we're trying to make sure to stop them from like
preventing all of this plan from further on continuing before she is
finally announced at the end. Alongside with this there is a second like B-plot
halfway into the game where we have to collect certain mass-model collectible
items which is the premise of this category. So all mass-models are required to
It was like 19 master models which are various nicktunes characters from different shows
or similar shows and some were playable characters that you will see throughout this run.
Now something that I should also mention as well is basically a lot of stuff is going to
be happening for the fairy beginning of this because this game can be very glitchy like
in the very beginning at like many points.
So definitely keep your eyes peeled for what's going to happen and I'm going to try my best
to like catch up with it while also trying to play the game because these first few minutes
so that it can be seen in quick and hopefully getting enough time to explain everything.
But let's do this.
All right, so sand doesn't start here, starts from the first lane screen appears, but there's
going to be an auto-saving segment, so I will give a countdown from five, and we can start
time on go.
Let's do this.
If you're ready, let's go.
All right, we'll go by the way, this gets you, it's your go, now my go.
In five, four, three, two, one, go.
That's right, yes it is.
So welcome to bikini bottom.
This is basically during the point when
Professor Planet is talks about the fact
that how he's doing the tuna's plan.
I was currently happening right here
is that SpongeBob and Patrick were delivering
a whole bunch of crabby patties.
What ended up happening as well
is that one of the robots inside of this factory
had a kidnapping Patrick, a long-up old-mown
of fatty patties, which you're seeing all around
the background. And what Spundrault is basically doing right now, he is currently
cosplaying as a robot or not, you know, not really. He's just guys with a robot
so like sneak in. And what he's trying to do is make sure to save Patrick. But
alongside with this, we're trying to do this as quick as possible. Quick as
possible, it's not boys. The boy does much the level as possible. Because the
level itself is worth it, it's worth it like level that introduces you to like
to get used to the basic mechanics and like type of like level interactions and
enemies that you're going to be in current drug decaying. And something that's
You've been kind of happening right here throughout the entire time, as I've seen this
like very long jump then doing.
That is called a roll cancel.
How this works is that whenever you actually roll in this game, you go twice as fast
compared to walking.
So to essentially the fastest form of movement.
However, there's apparently a weird thing where if you actually roll off of any platform
and you don't like to reach for any input, you could actually just store in your speed.
Also, welcome to T-Poing right here, with SpongeBob doing just a T-Poing mid-air
and just throwing a character that clip out of bounds.
I told you guys this game was going to be glitched at the very start, so I'll go back,
I'll explain more about role-canceling because we're going to see more of it later on,
but what that was right there was actually called Roke Lim.
So this is something that I've never mentioned at all in the game and it's been hidden
for almost like 17 years before I discovered it almost a year and a half ago,
but you can actually grab enemies that have a stun animation.
And the grabbing technique is,
It was apparently a very buggy like private lastman development because it actually results in some of the characters like SpongeBob for example, as you saw, he just teapothed right there.
And it's just so funny to see like how easy to just make a character's teapothed in the game.
And literally all you have to do is just grab an enemy and that's it.
And the throwing itself as well is also pretty interesting because the throwing actually gives you a knockback.
And by doing that, you're actually able to just like go out of bounds through the invisible wall, which is what I was able to do.
and skipping any fights section I stayed like at least 15 seconds.
Now catching up because it's been a couple of seconds and we're already in a whole different area.
So what happened now is that SpongeBob and I have a kid sitting in Patrick, but we've also met up with other nicks and heroes.
And oh my gosh, there's so much happening now.
You're going to be like that.
So it was currently happening right here.
We're just on a giant platform, like invisible platform.
And I'm tricking the game.
It's a thing I'm in the previous section.
And I'm causing some of the later elements right here to unload.
was probably supposed to be a pipe right here, but because I took the game, that part wasn't actually loaded in,
but the trigger to the entrance for this level is still loaded in, and because of this, I was able to enter into Durs Master Model without him.
This is actually a very beneficial, because Durs actually wanted to be last turf, as you will walk in this game,
and because of this, the developer's intent has been hired Master Model level, of course, be very short.
So this actually makes it very beneficial for us, and this is actually something to collect.
And it makes it very easy. The main thing though that it just gives a spoiler warning that like one of the new two characters
They can actually play so it's like yeah, it's just a spoiler warning right there. So sorry folks
But again, it looked with the story. So
Why we're in this factory is that Patrick and Spongebot and a media web tack yes tack from tack in the power of juju
We met up with them in the factory
three. Yeah, this is around the time when like they show was starting so they kind of did this
of the way to advertise it as well. So that's your little like Nick Tune's fun fact with
a day when it comes to this game in fact is that they helped it, they just they wanted it
to help like be able to promote it with the game. But yeah, I'll see you next kind of watch
show shows again though. Yeah, yeah, it was a great show. We actually are going to be playing
back a couple of times here and there and you have some pretty cool like interesting movement
in gimmicks. So it definitely looks forward to that one, Shasta. Um, no, basically no like
attack? Heck yeah, I'm a serpent attack here. So they simply want to say a
attack mode of a second to guess, pretty good actually. Well, at least. Heck yeah. So basically
not only are we meeting up with tackling also met up with some each turner. And
now what we're trying to do is because Tag actually use the power of due due to
like looking at their other heroes nearby, but it just didn't specify where
because they're just traps somewhere, so now we just have to look for them. So
So what we're doing now is just exploring through the factory pretty much.
And right here is an example of the use of the roll cancel, so I was able to just do roll
cancel for all of those hot slurms.
And because of that, that just like skips like entirely like comment section that's required
for all those sections.
So that's it, like 15 seconds alone.
And again, this is just like basically like not holding the analog stick at all when rolling
off and doing a jump.
That's how easy roll cancel is and how much it can save in the speedrun itself, which is
pretty cool.
Speaking of invisible platforms, you saw when you heard,
now there's another one here to enter into Jenny's master model,
which, yes, Jenny from my life as a teenage robot,
it was also another playable character in this game.
We were watching a locker later on and soon,
so definitely they keep a look forward to that.
But yes, this is also another late intended character
that you unlock that was just supposed to have a simplistic,
like, like, background-like master model level type stuff.
So because of that, like, it's just making sure
that dodge those lasers.
The lasers, however, are, unfortunately,
a pain because they have a larger hitbox than their models.
So if you try and like precise it, it makes it a bit tough.
But luckily we have a cool little text called Gustal in which when you actually
use your gear, which is where you see me using right now to the 50s enemies.
Uh, using in the air, if you installs you in the air and just keeps you, you
just breaks physics entirely and you just stay in motion with like motionary in the air.
And we also get to deal with all these enemies.
So there are many different types of like pointy enemies in this game.
So right here we are dealing with blocks.
These are actually the, in my opinion, the worst enemies to deal with in the game, they can
still not kill, they can deal massive damage and they're fired the most amount of damage to
kill.
So because of that, they are a pain and having to lose multiple runs to them?
Uh, yeah, I have a valid reason.
But basically, all we have to do is just like, be able to just repeat them as quickly as possible
because we're actually inside mass-small chambers.
That itself, if you notice, we've entered into two of them, your eyes are not lying.
that is actually an entire bears in reference for it there because you saw a
name seen a like the entire like area itself looks like like the like
gins, loud if you see even bears in but also because you also saw like
the earth in our model logo on the top yeah the organs play a little bit of a
role in this game it's a little bit of a little bit of an act considering
like I'll go more into it later like to bridge like lower in a level that
like kind of ties in with it a bit more but basically yeah like curtains are kind of
involved with this game. And I'm a big fan of those, so it's like I
if like if I had the various players involved with this game, then I'll
let's freaking awesome. Oh yeah. Let's go. Alright so welcome to Factory
Suer Pikes. This is, well I'll right out the bath. This is very interesting because
you can see SpongeBob. First of all, it's sliding on his tongue and it's
sliding inside of a sewer pipe. I'm not kidding. He is sliding inside of the
surpikes in the factories which for some reason have like all of these projectiles have some of the enemy stuff in here and
just a bunch of these blue item base here called circuits which are the collectible current
Yeah, I just gotta say that this guy to like one ball that's on give up like one episode of SpongeBob for like
Like 15 seconds or something and it's like that's been like a multiple spot about this since there
I think it's also like a bottle of sake. Yes, you are that they're very funny
So yeah, this was a reference to the sand mound part where I could find them sound mowing with his tongue and then you
You also may remember from like when he
He bumped into the snowman
So he likened to the sandman which would definitely the funny piece, but yeah, yeah, yeah, I'm just cheering you
Thank you
Clash it right there. It's so good
But yeah, this actually plays like
Despite it actually like having some form of similarity like how it is without our bikini
bomb and a fun flex plan for the movie video game this one actually behaves very like
differently you actually go much faster the controls are way more sensitive and this is
going to sound crank crazy but if you actually died at any point in this like section you
go all the way back to the beginning and can lose up to like a minute so it definitely is a bit
tough and like a different requires like certain points of like jumping and precise like timing
every movement.
We're also making sure not to bump in anything.
That section is also kind of buggy, but we are actually getting like in car bags a couple
more times as well because because of the all-mass miles category, we get to like play
some several characters have like more than one mass miles that into themselves and it's
pretty cool.
Also right here, you can see we just unlocked Stimsym J. Cat aka Stimpy, Stimpy from Brennan
Stimpy.
And in my opinion, one of my favorite characters to play as in this game because he has a
funny attack, like a main attack, which is kind of like a funny thing. I don't know if
it's a reference to something, but you'll see it later on.
Maybe you'll like how this and like the galshors growl into the line for all of those.
That's about the culture.
So right here we're going to end the factory and just a little funny thing right here.
You're only supposed to enter that pipe, but you can just jump on it in a visible platform
and just hit the M level trigger right there. It's just kind of hilarious. That was just
an accidental discovery and it's just been like, okay, you know what?
What a funny way to break the game right there.
Thank you to developers for putting the end little trigger right there is like so freely.
You're just pretty funny.
So now we're back in another factory.
So this is as well, factory zone one, but this is factory zone one part two.
So each factory, there are three factories in this game.
All of them are divided into two parts.
I have like two themes as well as like different enemies.
So this one is the only one part two and this one is like more of a dark,
we can't put theme.
And coming up right here is actually a cool little skip.
Some of them seem to have got to pull the trot.
Hey, first try, let's go.
All right, so that is cool.
Any character skip.
So what that works is like,
I mentioned how like jumps,
like in some flavor form,
like jumps can be stored in with momentum,
like with the rolling speed for roll cancel.
So when you go to the mass small pipe,
like to try and enter in,
you actually get a little bit of a wind boost.
And what happens is that you actually
time your jump is with the entering into the wind,
you get a little bit of like,
you get like,
We have raised up in the air way more quicker, and because of that, there are some
mass in all parts where there's supposed to be invisible wall that prevents you from entering
and has a wrong character.
But if you do the jump method and you're able to go a little bit faster up, you're going
way faster to point, you go actually above that invisible wall in your slightly airpoint.
So you can do a double jump and hit the trigger to enter to the level which is just right
above.
And luckily because of that, that allows us to do pattern mass in all of the out Patrick.
And instead of this one's above it, it's best friend.
So, that's great, but yeah, this gives it something to be like a certain second.
But it's pretty satisfying to pull off, and it also gives it a small section as well as a cut scene.
But it's really nice to pull off, and it's been great fine.
There's stuff like that that's been really one of the great things when it comes to like fine glitches for this game,
which having this cover for more than like four and a half years down,
and are still used to this day, which is still really cool.
some of the asking on top of the little channel here, but there's A and Rathiracans.
Oh yeah, so all the mass models are of several characters. So, like so far, the characters we have collected are Tuesday X from the X's.
From from Avril Monsters and Stimpy from Prince Inpy as well as Annal's,
Aang from the last Air Vendor. Don't you dare say the name incorrectly? It is Aang and Nothong. I don't want to hear it.
That's true.
That's true.
Yep.
So we now switch this tag into the chat that I'm sorry.
It's okay.
I'll pay you for now.
For now.
Yeah.
You forgot for now.
No, no.
Oh, okay.
We got three minutes.
So I'm safe.
They're watching.
So what's currently happening right here is that we're entering to tax mass tomorrow level.
And this one is more different compared to the other platform ones.
And it has a similar like different design.
As a similar thing, we're like SpongeBob has like a different type of the science
entirely.
So that's the same thing as well over here.
So with basically having like here's more of like another platforming type, but it
is what happens is that he has like longer jumps and more of a bit more faster, so
his is more different and interesting.
Speaking of interesting, I went past actually a load zone trigger, so now like the
rest is this level is just unloaded and because of this, you can just walk freely at a
balance and at a balance in this game is very unique in its own way. So how it works is that whenever
you fall off of a certain value, you're going to reach a lower value limit as a failsafe of some
sword. The developers make it so that way you actually wrap up a certain value height. So because of this,
I'm able to just walk like fly down like like bought a balance infinitely and by doing this,
I can just maneuver myself into like a later section right here. So this is actually for like the
The mass models for like, that's like a certain area for like factory zone 3 of a tax mass model level.
So because of that, like I said, like there's three factory zones.
So just keep that in mind how like we went from factory zone 1 and now we're going to be going to the one for factory zone 3.
That is why the bit of a huge skip right there and it is actually.
So if you're curious how much it saves, normally it saves at most like 20 whole minutes,
which I'm not even kidding, that was shit.
It's still a crazy discovery.
However, for this category, because it's all mass models,
this actually is going to be a little bit of a downside when
it comes to doing this kit in this category specifically,
because even though we're doing this kit,
we're skipping quite a lot of the levels themselves,
and you entire game is essentially.
We do have to also collect some more mass models,
because it's one of those types of games where you need
to have certain amount of things in order to progress
on certain levels.
So because of this, what I'm basically doing right now is
make sure to move or just make sure to like get as many of the nationalities possible.
But because it's all marshmallows, we're gonna be collecting all of them.
So you're gonna be seeing guys do this and all the things.
Heck yeah, do all the things.
Oh yeah, okay.
Let's see if I can actually make this cycle right here.
What's actually nice is that whenever you actually like die and respond to certain levels,
like those are recent or consistent.
So it's not like thankfully of the global situation.
All you point comes to tax mass model level specifically.
See how this goes.
All right, so this seems fine.
We have to put this little bit safe.
And hopefully if I don't get the weird bug, all right, nice.
So they're got you a random chance for that, like the spiky
platform that was at the above me.
There's a random chance where Tidbox is just completely messed up
and could just cause you to like still get hit by it.
Even though it's like far away.
Also, I did a very tough jump right there.
So that was a tight jump.
That was pretty smooth.
Yep, that was actually able to let me skip a bottom, like trampoline platform.
So that just, like, saved a little bit of time right there and it's little bit precise and, like, just requires a little bit of good movement.
Which, thankfully, like, some of this stuff in this game requires and I'm a bit, I'm like, when it comes to, like,
I'm a family comes, like, like, working more, like, game-consistent and moving things and stuff, because it just works out in the end.
And that's, that's one of the nice things when it comes to bringing this game as well.
It's only hard part is just like some sort of like the mass marching we said that all of this is entirely RNG because of the enemies themselves not because of like you can see right here
That enemies just running away
So you know what try chopping it out of here
Yeah, oh, do you Jenny hi yep, it's Jenny so all number of couple characters that are you play
They actually have three models from character the other mass models with our 2D images
So because of that's sympathy and Jenny were 3 models and are actually and cuz they're playable
We will watch you see Jenny like in a couple or so minutes actually we're going to see Jenny like a minute or two
So definitely look forward to that one love a nice easy right here
After we exit into the mass model chamber, we now are now in a different area
So this is five or three zones three are two a like way way later than we anticipated
I'm like originally we're supposed to be in and because of this we just get like quite a bit of the game as mentioned like this
It's like 20 whole minutes in terms of the speed of running like in terms of like time safe
But for this category, it saves around like 18, no, no, not 18, like around 15 or so minutes because of the backtracking, but I mean, that's still quite a lot of time right there because
Like that is like insane because like again, they can help us get like many of like the progression on worse thing as well as like an entire like six-minute level
Which sometimes they're also prevents a crash of love, which is very at least like beneficial in some way
Well, not so many it's it's anyways a crash. I'm actually a good thing for us
That's where you're good thing. I'll say yeah, so luckily does skip all of that and it saves it still stays a lot of time for this
So it was a little drop down like the category by over nine minutes originally and over time is like
I thought that might quite a bit so it has definitely been a fun one
Just the skip was self was very good. I want to give a shout out to Schmerd actually
One of the main glitch hunters that actually worked on this game
We're being able to find many forms of glitches and trace in my under drag 2021 and still some here in there
It's just that we've found so many that it's been kind of tough to find some even more to this day
But we still get some here and there that ain't it's still pretty cool to find in the like nowadays
So come up here it'd be the mass model for Sam
But we're not playing a Sam or still playing a SpongeBob, so because of this
We're just gonna be jumping around and I hit the trigger out of bounds right here in the air
So what happens right there is that as mentioned how like each of the mass models have like a little like
Like the type entrances has a little bit of wind up issues upwards
So, for some reason, Sam's has a little bit of wind that sticks outside of the pipe.
And by doing this, you could be slightly airborne and just do a double jump and land on a
little bit of like a small hitbox of the pipe above.
And because of this, you could just jump and hit the trigger and to rinse it in a mass
model.
That was saving a little bit of time with not having to do some excess fat tracking.
So, yeah, that's going to be like the main premise of the category is like fat tracking
from this point.
But still, that would still be very fast and free to be making it sound like because
like all the characters and all the stuff
we're collecting are gonna be very cool.
Also, you can see on the top left,
Bondro's Half-I-Kines low,
there's a little bit of a reference for me.
You got to find the cutty crab.
Yeah, that's a straight reference right there.
That's really good.
Yep.
Let's see, all right.
Cool.
Okay, that was the last one by the way.
Go ahead.
Oh, that's from asshole, but I didn't know what the heck.
It's getting into your hips.
From asshole to hip.
So that's how much that's done.
That's what she means when it says,
like, different types of characters,
like from all the Nick 10 series,
You can ever anticipate from like the late 90s when they started to the early 2000s, like
to mid 2000s.
You can just get a few as well, the similar vein, people in the chat were asking, or
it can care if it's like Rocco was in this game, Rocco's Modern Life.
Oh, I have some goodness for you folks.
You know, I want to look forward to it.
I say, hold on to your hats for 30 or so minutes.
You may or may not see Rocco from Rocco's Modern Life.
The anticipation, it could be happen instead, who knows.
Well, you'll have to wait and find out.
Just give, like, yet the weight of 30 minutes.
30 or so minutes, but trust me, you have my word.
You will get an answer.
All right, so now we're at the end of factories on three.
So, okay, so chefs, they're never going to like mention
about like invaders and references,
like they're going to get our modern and essentially involved
in this game.
Oh, yeah.
So, what did I told you that they're actually the ones
that are controlling the shifts that you see right now
the UFOs. I'm not kidding. I'm not kidding. I'm still with you, but yeah, they team
up with calamities for some reason. I don't know why they're too intelligent to even do
that. So because of that, I'll take care of you. Okay, that's for sure. Yeah, yep.
There's so much happening. Yeah, I'm telling you, there's so many characters from the shows
you're just going to have to anticipate all of them.
What's your favorite new tunes character in general?
Heck yeah, what's your favorite new tunes character in general?
I got that. I got that. I got that. I like the family personally, but most of them
like the chaos comes problem. They're really cool not to.
Okay, well, that's actually, you know what they're very interesting.
So, what happened here is that okay, so yeah, we killed some
And yeah, I don't mean to say not like we actually did just like obliterate them with you
I guess you for nick tunes is just like strong as heck, so yeah
But basically now what we're doing is collecting the remainder of the master models so right here
Jenny when Danny was just going ghost and we're now into the ghost energy capacitors
So this is like I'm not sure where specifically in the factory it is just something to do if the passers
but yes, Danny has been going ghost right now and we're doing it that we're just trying to make sure to go to the end
and it's gonna be pretty cool because as mentioned how like spun bump and tack also have different like
at mass amount of level life design so this Danny is well and all of them have grown unique ways
all of them have grown unique design grown unique like ways to just like progress on more
like from the beginning and essentially compared to spotformers with some of the characters
like most of the characters like the rest of the characters only have the present piece 3
But it's still pretty cool.
This one in particular goes to energy capacitor is a big finicky because it can be a bit tough
because we have to actually do, as you can see, there's a timer on the top right.
So what you have to do is break these generators right here, and you have to just
get the break them before the time limit.
And we actually reach zero, you have to start with a very beginning or at like a specific checkpoints.
So that is definitely one of the main things when it comes to this part,
it was playing at any random.
The other thing is multiple is going to make sure not to get hit by the
Mr. Huffles, I think it's here here.
Oh yeah, by the way, that's good
of their name, they're called Mr. Huffles.
So, they're like the main enemy of this game,
pink, like three of the fluffy takers,
who have a bit of a dark like, like history
when it comes to like looking to the game's files.
I'll go more to that later, but yeah.
Basically, with any fan of right here,
that we're in goes, then we just do this,
and then if we're here, we can do it from 20 to 20
at the destroyers and generators,
and that's skills, energy capacitors.
So, not only do Spundbomb, Danny and Tak have like unique,
like mass amount of levels, they all have three in total.
So, you guys saw one of them for Spundbomb,
one for Danny, and then one for essentially two of them for Tak
because we both of them, but we're actually
playing two more for both Spundbomb and Danny as well.
So, you can pretty cool.
Also, yeah, I just wish the Jenny right here,
just for the next to be able to show up in the, yeah, yeah.
That's gonna make it clear over right here.
And your carry is on her melee attack, she has like, to get herself like giant fish gloves.
Actually, actually she's going to have four honestly.
Heck yeah, she has punches, she's stuffed for it.
So it's also kind of funny, she has one of the funniest animations, but she has a cool ground pattern
right here. She's straighted as a slam on the floor. And then we listen black, LT Grey,
which any of you think also has a video game as well. If you made out no, he has a video
that yep and I run the game and it's honest and made by the same people who made this game
blue tongue entertainment which chowth to them and it's pretty cool. It's version of it too.
It's not very good but like the conference was probably better. It caused us a little
it caused us good. It's definitely 2.5. It's hard for sure. It's definitely a hard game
is 100% like well first off it's because of like the PS2 like it bites you in that game
fortunately but also because it's it's also a platformer so it has like a
learning many type sections as well.
It shows very cool though.
I really want to take it personally.
Yeah, shout out to Jorge Gicharis.
So you're seeing right now, like if you're thinking you're having some data
though, if you're not, this is, again, a tax pass from zone one.
We're actually replaying it because even though we played it for
earlier, we only collected the maximum for factories on three.
So we're going to do this again just to collect the one for factories on one,
which is of an interesting character.
You'll see it in a little bit, but yep, so basically right here is going to do the exact same thing, but what I'm going to do is I'm going to go up here
And I'm going to do this if I just jumping up here, so I actually caused me to hit the load zone
Then normally causes me out of bounds, so that way I can be able to progress on and work with a rest of the level. So by doing this
You're going to see the full level and it's full glory itself
So let's see how this goes. So again, it just makes sure they've worked as many these spikes as possible as well
seeing some of the cool background elements like the monkey swinging right there and also some of the palm trees.
I'm going to be honest when I used to see like maybe like some people
maybe you have seen those in life there are exist like those inflatable like palm trees and stuff
that you have like like an beach party. I can't I every time I would always see those I would
immediately think of this all like mainly because of this palm tree that you see on this side.
It just reminds me of it's so much I'm like dang. Honestly the game gave me a good
childhood and now I can't like nicely things and I just can't think of nothing but this game.
All right, let's see how this cycle goes.
Nice, that is not a bet,
or that's not a bad amount when it comes to,
don't want to protect massive all of them.
That was pretty good.
All right, then now we're going back into the mass model
chain for again, get used to this level
or this area itself.
It's in beta's and inspired,
you're gonna just see it like the next 30 or so minutes.
Woo!
Oh yeah, so take a guess.
Who do you think the mass model is at the same time?
I see it this time, yeah.
There was a barger and show, actually,
and I forgot that exists for a while,
but very being prepared, right?
From a moment.
This may sound a bit weird.
I actually didn't even know like Barger was a movie
that I was only a show.
I didn't know about the movie until like 2015.
I did with a movie at some point,
but like I never actually watched it at all,
I never watched a show, but I actually
really watched the show growing up,
but you can see, Otis.
Hello, Otis.
It's really cool.
Yeah, shout out to Wazep, the current regular owner and a great to be running for the Barnard game himself.
He's free-go to that game.
I'm gonna show off on one of these topics shows of one point and then like, it's pretty cool.
I know he said it was so cool.
It's like a three-hour long run, but it's like very saucy at the same time.
It's so cool.
Heck yeah, it is.
It's also made, yeah, like again, made by the same team people that made this game as well around.
It's like, we use some of the same stuff, like with those, this, well, I don't think so.
Well, if I know like one thing for sure, if you think the exact same like text font that Nick seems unite, also uses, so like, sometimes they'll look at the game like, wait.
The font looks similar, and it's literally like the same one that Nick seems to like uses. Oh, okay, that makes sense.
So we're currently playing as to be turned around now, and we're gonna be like, we're in his fracking mass small right here.
So what we're gonna do is just skip like the remaining half of it because it's mostly just a bunch of like, a blink of an ear.
What I'm doing right here is a trick called a called box hop.
They first try, let's go.
Nice.
All right, so how that works is that whenever you actually jump on top of a chair like your allies head,
it's actually considered like large enough to be like considered as a platform and thus gives you a little bit of a height, like a little bit of like high from it.
But it also resets like their double jump for it, so because of that, I was able to make it on top of that chair.
He passed through, which yeah, fairies are kidnapped in his game, as mentioned, like because that's one of the three things in the front of the planet.
use this for a genius plan, he really took that share, he's been all he can do to
pay what you mean. I don't blame him. If I can turn it off that, I would have to go for it.
It sounds very delicious.
Yeah, this is someone by switching the hologram, he could feel like that. It's over for me.
I'm not going to turn that right there as well. There's me free. We'll save that out
time.
We also collected the maximum of Angelica Pickles from Rugrats, which is the last
mass model for factory zone 1. So now we're going to be entering into factory zone 2.
So this is actually the factory that we skipped with that tag at a balance that you saw earlier.
And that's a good spot, by the way.
I'm sorry.
Is that a curse thought, by the way, we haven't seen him for rocker power yet, so I'm like,
what if like, I had one of those sections that we get like, just at the end, just the
argument is like the squid for rocker power.
Oh, my gosh, fan art, like, mass moral is up some of the new things here.
That would actually be pretty interesting to see.
I'm here really funny, and it's just like not like auto or like regenerating, it's just like the squinter
How the why would it be like so much?
Okay, you know what I'm talking funny talk right there. Yeah
So we're currently playing a Sam
We're gonna be entering to one of our team max models right here, so this is actually the shortest one in the entire game
So like enjoy this for like the next couple or so seconds. I'll actually okay. Wait, I died. So you need to see it again
And, who the more seconds?
Yay, more seconds.
Right here is the cold roll pencil,
and there we go at the very end.
So, check it out.
Heck yeah.
So, five, three is going to,
theme is more of mechanical.
I guess you could see like a mech shop,
like a repair shop type style
because there's like toy cars and everything.
Oh, that's not good.
Oh no.
What on wait, I need it.
Okay, that's not gonna play some berry.
What the heck?
Yeah, I have no idea what actually happened right there.
You know what?
I'm telling you baby, that's never happened before in some way, I guess, in some way, yeah,
it's not like the game specifically, but to the system, I guess, I don't know, what is
up with my rear remote.
I mean, I put in fresh batteries after GDQ, so like, I did not sure what happened.
That just happens with the least on time this player,
like maybe you like actually not like a battery
lose for us, or I guess what's the second of the books?
Yes.
Also, we talked about the benchmark model of catdog.
Yeah, catdog has a lot of fun in this game.
And here we are, to be collecting the mouse model for Stimpy.
So this is going to definitely be like my favorite.
This is actually my favorite segment of the run
just because I like playing a Stimpy.
You'll get to see like his melee attacking
why I like to think of it as a funny thing.
But what's actually kind of cool is actually
the mouse model we're going to be collecting in the game.
Also actually I am going to be a pipe-loved with the Ganty Kirst.
Is jumping in and it is jumping sound.
I'm going to try to look for a quick trick.
Oh, I didn't get it. Okay.
So this one is like,
Ganty Kirst is like based on like, I guess essentially like tag climbing in some way.
But with such a guy close that you can actually jump around like the trigger,
like to cause like prevent that, like the area to like not like move side to side.
It saves around like four seconds.
It's very precise because it's a precise jump to avoid kind of so it's like the game in the cutting skip in the germastyl model
There's right there is using them, so it's very tough to avoid
It's very like it's supposed to be a very tough to avoid as well. Also. Oh, yeah, not can show the melee attack, so
Yeah, bro just had a giant toothbrush. Oh, yeah, I don't know what it's supposed to like correlate to
I think I remember it was like an episode where he was in space and like he had like a toothbrush with him
But it wasn't a purpline and also it didn't have a slipper of toothpaste on it
Same empty fresh all grown up, right from okay? Hold on
It's probably okay, you probably didn't also see you also collect the mass model of Dagger-Dufus beaver with Stimpy's mass model level
So the rules essentially what's actually kind of cool this is a little bit of like a hand-killed like a headstand
theory and have a bit but what you don't know and this is also another invaderism
fun fact but in the eyelet, Zim was voiced by Billy West and Billy West
and Billy West. And what you don't know is that I could do this beaver is voiced by
Richard Bourbitt's aka the final voice for Zim. So I like the thing you'd
have is like a little like breakfast for that reason but then again that's just
probably a mean going way too much. May two more and some mid-tink lore because I
doubt like it was just too much of a cool. Even if it wasn't a reference it's
still be kind of a bit of a poke-wincidence.
Also, we had a bounce right here.
Let's see.
Let's see if this gets it.
Let's see.
Nice for a try.
Let's go.
All right.
So what this did right here?
Did we were supposed to do the Massimo for Jimmy?
Yeah, Jimmy's the playable character in this game,
but we actually avoided, like, unlocking him.
You're supposed to unlock him at the end of the factory
zone one after collecting Timmy's fast model.
But what we did would essentially
I just put out to the main menu, like, to the main hub world.
So he's not essentially a lot.
Also, yeah, sometimes the enemy's been the spalted or death,
like randomly, which is kind of funny, but also like,
okay, I'm expect of an interesting.
But yeah, so Jimmy's not playable in this game,
and actually does save a lot of time doing that.
So because of that, we're able to just,
like, we can just make sure to just,
um, a lot of his mass smoke out of him
by going out of bounds with some precise movements
because his mass smoke, his level is actually
below the level of self is not like Danny or SpongeBob's.
And because of that, we're able to go out of bounds and say like seven seconds from there,
but because we also don't avoid nine locking gym in neutron,
we save almost like 45 seconds of total from that, which is a ridiculous amount of time
state, especially for any percent, which helped drop down like another minute barrier with the
lose of pretty cool. Also we're playing Danny Phanam again because we're actually
being entering into his level right here, and just for a little slack strat, boom, entered
you're in the level from the top of it, because the, yeah, the entrance level triggers
just really way high up for some reason, like, it's pretty cool. Also, I'm going to let you
guys watch the cut scene. It's a pretty cool one. It wasn't kidding. He was going to
go. Yep. So yeah, now we're back into another Ghost Energy Ambassador. As mentioned,
there are three of these in the game. There's the second one, and we're going to be experiencing
last one in a couple of minutes.
And you know what I'll say this because some of you guys were probably curious about
if Rocko from Rocko's Iron Life was ever mentioned or ever in this game.
Do I have news for you?
Rocko is the one that you have to be, we're going to be seeing Rocko right after this section.
So definitely for you who were like, we're curious about it.
Do it definitely like stick around for never a minute or two because you will be seeing
very soon.
That was completely unplanned, I did not expect that to rhyme.
But yeah, the Go-Thundergic Passers are like, in my opinion, this was definitely the most
established thing for me growing up playing this game.
Alongside with the fact of like, with the pre-stick music, because actually plays in the
background.
It's so good.
Like, this level of music, it's just, it really, like, uses over the fact that, if you
listen with stereo and with headphones, you're going to be in for quite a treat, is so
freaking good. All right, let's see how this section goes. So this one, this is actually the second
of us part of the area for Asia for them too. Again, this is the main thing that it has to
be like the main, like struggling when it comes to ghost energy classes. You can't just
back in the clip by the view by the, by the, um, Mr. Hullos box entirely. That's just the hard part
and to like hitting it like, you could knock back like very badly. We also get like still
lost for quite a couple of so seconds that I've done these quite a little bit of time. All right,
And then we have the final section, so even see how to break down like these walls right here
But you can actually just like face through right here and just like with some precise moving to just hit that generator with no problems
That's just kind of funny
It is pretty cool though
And then that's pretty good last one nice. Alright cool, and then all we do is just break these ones and then here
We are now able to enter into another mass mode chamber and
For those of you again mentioning about
Braco, definitely stick around right here in 3, 2, 1, and there he is.
So, let's play it.
I was able to.
We hold on.
Yes, he is.
And he's actually breached.
He'd be playing his him later on.
So, I lost his master model of another remarkable character.
Also, I guess, oh, wow, this is actually good luck right here.
Oh, dang.
That was good RNG.
Wow.
That was actually pretty good.
Damn, we're so lucky.
A couple of the characters really just like follow like jump off of the like the dashplanes, so that's a great beneficial
They yep
The light is rocker right there
You love rocker, right?
Let's see, all right, okay, one of the coolest things to do is you got the other's all rocket there too
Yes, there is, so yeah, that one of us there too, but I do love rocker
I do like a power
Correct
So yeah, um, we're gonna be collecting this one, so this so that you've been seeing it like all
I'm like, Warping, oh, okay, I did say I had a little bit of a brain part, okay, my bad, all right, let's see, okay there we go back to that nice, all right cool, so you've been kind of seeing how like we've been just teleporting
or like been transferring like towards all of the mass models they very easily because one of the nice things when it comes to using like the the main hub rule the basement is that you actually
get to check points to put certain mass models right in having the replay to entire levels themselves. So that's actually one of the nice things is very beneficial when it comes to doing the backtracking.
But the problem though is that like there are some of them were like the mass-mode's
armrest are really like as close. So for example right here even though we're playing as like
We're going to try and take the squint box is actually way later because we're in the beginning of factory zone two part two
So we had to do quite a bit of platforming as well as going through some hours growers
So this is definitely like the one point where like it's just a little bit of like some downtime just to wait before you can actually
Entry through the next level
I'm pretty good at mass loss, so if I love it, but in the meantime,
that's the, what have you currently been thinking about,
just seeing all these like, nicked two references
within the past like, very in-minute or so?
I love it, love it, honestly.
It's been very, very, very shallow overall.
Um, and I don't know, I'm a little, I'm a little,
the screw in this front has, which like,
I've viewed like this from before, or not just from like,
the opposite from before, for like,
like, why are the, like, marathletes against me before?
Very just very very sick to say release.
No, yeah, that this game's like, the movement is underrated really really.
And just like all the speed tech and everything,
it's definitely been one of the fun parts like when I come to find this game.
Because, and just like, one of the cool things when I ran this game for time started was like, in ten months,
we really broke any percent by over 30 or so minutes, which was just crazy.
That is wild honestly.
Yeah, record before it was like barely used to have glitches or like RGA Bible glitches.
Bible glitches and now it has a whole bunch of them so a lot changed like during the
pandemic with this game because that was when like a lot of us like funny stuff and
just finding many full things with South saw the nicktings runners for this game
volcano island, the night, lava doom. I guess you could just sit at that speed game
you know it's just walking for an hour and a half. I can say thanks, James.
earlier.
You don't remember all the best, Earl.
Yes, I have.
But yet, we're back inside another factory so we're probably back into the sad mountain
reference right here.
Life is extremely, you all have bacon.
Actually, if you can just imagine Spondos saying that, like, well, mid-air, here's okay.
Now, I'd like to do something I want to edit.
I just want to edit in that voice line while like, Spondos jumping right here and like,
just falls off into the view on the bottom and it's just like, nice and interesting.
You want to make it? Yes. Okay, Jackie, you actually gave me a good idea. I'm gonna like make that and post down
Blue sky at some point. That's gonna be great. It's not here for
This is a funny I just
Yes, it's possible. Yeah, it's pretty funny thing
Oh, yeah, alongside like with um earlier we mentioned how like LTE great as a video game
So they and I can imagine just two bonus levels which are one of them like they're both actually like really
I have some form of like similarity as the SpongeBob Slime section, but instead of flying down
obviously with your tongue because first of all you should not do that. That's included in
the answer in Dangerous. But secondly, it really mostly the exact same things. I believe
with one of them also copies the exact same like model like one to one. So it is kind of cool,
but then I also kind of like shows how like he really was a bit of a rush game, which it was
because it was made in like 10 weeks. Oh gosh, yeah. Yeah, there we go. There's a lot of
Right there. Let's go. You didn't totally think now we're gonna be collecting or saving
Dying from my form varies. Oh, I can't say about that with it. Oh, my gosh. Sorry for
I'm doing that age. I'm gonna do that. I do Q26. Perfect. I saw the wildthornberries
raw grass movie as a kid. That's all I guess. I actually grew up with the I actually put the
band in. I had these scratch and stuff car that had the movie theaters. I'm not used
really. That's pretty cool. It's pretty wild honestly. Alright so here comes
Jungle Genesis. This is actually one of the hardest past of all for me so I'm
most likely gonna have to be focusing for almost a time but at the same time it's
gonna be quite a bit of a ride so let's see how this goes. I guess in the meantime
Shatsa if there's anything that like there is to like plug in this is probably
gonna be a good time because I got a focus like the next minute or so from
seconds. Oh yeah I got you in that case for sure. I give it a stop about
half a set for all some stuff got going on here.
For instance, actually I'm drilling GK channel. I back to my
challenge for you. So it's coming up. Two from February 5th to
Ray for Beth Black. A four day spirit marathon that you can
block two areas. That thing rates forward. You guys
need to use more schedule and push that to get the events.
Visit GK.gd slash BAF to learn more. And don't you worry
Jack. I got you on that one. There's a schedule right there.
Also, of course, games, games unblindful, like I'm about to do, thank you for your
blindfold.
Geeky Huffx is hosting a special games unblindful showcase in February 21st, in
22nd.
It's missions are currently open for that.
Well, it's a card.
It's a best known for a GB in Jack Morty Tales.
Right?
And then here comes the final part right here.
This is definitely one of my favorite parts when I come to this end of the movie, specifically,
because one of the, actually, one of the cool games you can't actually do in this game,
that whenever you're airborne and you actually hold the A button or like your jump button,
you can actually like buffering in some way where as soon as like you're grounded you immediately
start jumping like that's one of the cool things that like when it comes like the mechanics with
this game is just pink. It just gives you, it just lets you like hey so you want to jump
freely as soon as like you find a background, don't worry we got you and just buffered jumping
put like that and you just make it on there with no issues it's so cool. All right so let's see
so we got like an angled part right here which unfortunately hates the fact that you can roll
on this game so because of that we unfortunately have the jump over but luckily
like there is the way to just prevent it and right here jumping around this area to
prevent pain hit by the zone this is a literal spike and then here comes one of my
favorite sections when it comes to movement in this game so let's see how this goes
I'm gonna try and go for deathless all right here we go
Oh, look, I'm looking good, let's go!
Nice.
Alright, that's good.
So all those cylindrical spikes run out of consistent speed.
However, there's like two areas where it actually has two of them close to each other.
Because of that, that's the one thing to mainly look out for when it comes to when it comes to like trying to make sure that like they're on point with like the jumps and everything.
So right there, I would also use him the, I would also like be able to use the fact that I can offer my jump inputs,
that way I could assume you don't ground it, I can really do another double jump.
And it's just making sure it also be jump spaces as well, just to make sure it all works out at the very end, which luckily it did right there.
That's the thing, that segment was honestly not that bad, it's not getting pretty good.
No, wow, that would be very close to a goal. That was pretty cool.
All right, so that is a contract, so let's see.
I don't know, I don't know, like, the little guy from a while somewhere in the stuff.
Imagine we just saved, like, Nigel Thorberry instead of a pretty big thing.
Do you or just imagine, like, Nigel Thorberry has, like, a playable character.
And, like, he had, like, a game like dialogue right now as you can see the Christopher's sample.
It would be like shmashings.
Shmashings.
Yeah, and the car also has a problem in like jigglypuff.
That's a pretty funny.
It's dummy is like another snap, which is basically a rest at that point.
You know, high not bad, like wow.
You try and like, it's a pretty slush.
So this is the second to last mass problem, we have three more to flag my bad.
I'm so used to any percent,
because this is the last time I'll be collecting any percent,
I still have the muscle memory kick into my brain.
But this is the last mass amount for Timmy's
that we're actually gonna be collecting.
And I wanna show off a weird, interesting thing
that you can do when kind of sit doing your melee attack
with Timmy specifically, but it's very approved, I guess,
but you can use Cosmo with a whole hammer.
Oh my gosh.
Yep.
And you can see it's face.
That's your smiling and if you can play with a little bit
That is closely, he's actually blinking as well, which is pretty cool like animation as well.
That's how you kind of make these so.
That's what I love this, okay.
This is the Richard for him.
So right here we actually met up with some other enemies that we actually met at the beginning of factories on two called the wheelies.
There are two different types, their firefighters and the bulldozers.
Both of them, like while having different models, also behaved differently as the bulldozers charge towards you.
Well, the fire fire is super directiles at you and it's the main ones and the bulldozers because when the actually charged told you they have invincibility frame
So you can't really attack them and they hit you you get stunned locked and you get launched up in the air and potentially died
Which is important if I also now we're in fact three zone three so
This is more of like a chute sea area essentially like it's supposed to be like hey look
Everything is all nice and then we just jump down right here
You just see a whole entire teddy bear right here
covering nothing but lava.
So yeah, great turn for the Nick Tunes.
No more patch, where you finish, you know, be it?
Yep.
And right here, we're going to be entering to the third
to last last of all, which is one more Danny's.
And we know what, we're going to be watching
the cutscene one more time.
So let's enjoy this last time of Danny Pannum going ghost.
I'm going ghost.
And I'll be ghost spooky.
So normally like the, do you think like, I do progress on words thing will be like harder or sometimes easier?
Uh, for these not small, it's kind of like, if you're here in there, some of them are like, they made them a bit more easier
for the very end, especially like when comes to some of the characters they go, so I'm walking that way later on.
Uh, so that's kind of the example right here is like, Danny's, uh, mass model like isn't as hard as like the first two.
But at the same time, it still kind of does have a little bit of tough points here and there,
but it's also just to kind of on the, like, the enemies themselves because of their projectiles,
mainly, that's just the only issue. Luckily, all the huggles, like, all the huggles blocks,
they are exactly the extra on troopers and have horrible aim. So, that's definitely a
beneficial thing right here. It's like those, it's like those. It's actually actually how we do.
And then right here, it's just how this section goes. Definitely the one thing that just
It's kind of like makes it a bit tough as like whenever you shoot like you can hear him shooting and energy blast
It does sometimes auto target it tries auto target towards like like I need the like wall
But also like the enemy himself and it just makes it a little bit like talk here and there
Well, so you can see like there's a giant like a warb
I don't know what it is supposed to be it's like a watermelon
I like to think of it as a watermelon blade just like
It's like I'm trying to import you
I'm sorry
It's like a chicken blade, do I slurry?
I
Oh, no, you're not gonna just change my vision out of that for the rest of the night for the rest of my life.
You're welcome.
I've been knowing, I've known this game for like, over the 18 years now.
Now, just realizing this, I'm doing like, oh, dear.
Oh, I can't believe this is how you look at that.
Say, I call them like I see some of them.
Oh, my gosh.
That's, yeah, anyways.
So we're now back into the mass mode chamber.
We're gonna be collecting the mass of Arnold.
Yeah, it's Arnold Arnold.
Yep.
And what are the heroes, show up?
We actually are going to be continuing on.
Well, yeah, I will say it is actually very good show.
I was, I was, I was, I was, I was, I was, I was, I was, I was, I was, I was, I was like,
It's like a base of like that, it's a,
you want to be around them, it's such a good show.
And then let's see, all right, good, nice section.
But most down there, like Nick shows in general,
let's, it's made the asset.
I, I, I, I go around, I honestly,
I'll definitely, yeah, you know what,
I just admired that.
I, I'm pretty sure all of the, like, PNGs
and like the sprites of the, like, mass models we collect
are like, concept art, like, a bridge there.
I was from the, yeah, yeah, yeah, yeah, yeah, yeah, yeah, yeah.
the original like character art for like the official character art for like every
little character.
It's kind of cool.
It definitely feels like a nice stand like, oh cool.
It's a reference.
Also, yeah, game to society to like not load in the level.
That's common when you replay the section.
That just happens unfortunately.
There is a random chance to work where it doesn't.
So, we're still trying for a way to prevent us to make the consistent
would see at least like three seconds. So right here, the little disco area, you can see
like there's like a DJ how it goes right there, just jamming it out. But like right
here, instead of roll cancel and just a way that, because it does actually like multi
phase, and it's actually kind of tough because you saw right there, they're like these
ballerina enemies. So they're actually a huge pain because the main goal of that part is
to try and cause them, like fall through and the beat them is really possible, but it's
very tough and very hard, but luckily because of roll canceling, you can just drop
one of the platforms I normally fall down and we did just like like skip the entire
section entirely which is to say the angle in another like 15 to 20 second
critter just from a roll pass so it is very very nice and coming up here is the final
level the final boss bunch of a mask model level so you know I'm not going to
get the cut scene so you can just see this glorious glorious animation
Let's go, Sliding!
I'm gone.
Be cheering at a tar rip at the very end. That's so crisp.
Yeah?
So, yeah.
Easy, easy, just do that. You do whatever you want so the show will be never does.
Yeah, we all do this.
Yeah, again, maybe he's doing this as a good thing because to be fair, you got, like,
when you pay attention to all these sewers and when you pay for it and then you see all the sewers here like you've done.
They're all pretty dirty, they're all pretty dirty and they're just splung.
I guess he's essentially like sanitizing it in some way with his touch in, so.
In some way, yeah, it is at the same time, it's like, yeah.
But yeah, maybe it's been one thing when I comes back to splung on all of themselves
and they're just like trying to like, in a straight direction all the time because if you
try and slide like, sit aside, it is a little bit, it is loose a little bit more time.
I'm going to try and go for a little slag jump like I think I already costed, but I'm going to look for a little cool corner cut right here
All right, nice
All right, let's see, trail is there and then just yeah, I'm just going to be clipping a bit more for the rest of this
Just constantly, yep, there is that thing right now
What does he kind of find is you can actually
Like stop lock yourself right there, so normally at the end like you're up like one more ramp than you do a jump
If you go up that ramp, you actually don't jump. The game just pushes you to like the wall and you can't move
He can jump out of it like you're just soft block basically
So that's one of the few times where like you actually have the jump otherwise like it's either run over or you have to like
Bad backtrack and re-enter into the same level all over again
I mean so like and like we're having to replay it and everything so that's definitely like one of the weirdest
It's a weird work for sure. It's definitely just a very strange thing
But that is the second to last mass model right here
I had to look up the name of this all-room monster here because I'm like, I do I believe it. I do it. I guess I forgot like, who from what I'm sorry to
You look
I'm asking if I was named though. I remember you guys were like, yeah
Also, this is some great news for those to be watching, but Rocco is now gonna be playable in the category right now. Let's go
Rocco
So, again, we're going to be seeing the UFOs and we're dealing with the Yerkar Mata again,
because they are just working with Professor Calamitus and are chasing us with a giant laser.
So right here, we're just going to be collecting the last mass of Mono, which is a two-elts,
but Gura from Invaders in.
Yes, yep, come over here, let's see how this goes.
So yeah, the battery zone 3 is definitely one of my favorites, especially part 2, just because
the space-dane, but also just the entire scenery itself. It looks so nice, all right, so yeah,
and if you're tired of the UFOs, I have bad news for you. We're going to be encountering
one more. But it is the last one, so you want to see it any more. So let's just see how this
segment goes. This one, it can be a little bit iffy because of the, again, the lasers having
this place hit boxes, but also doing some roll-cancels here and there, all right, we got one more.
Nice, there we go, and this is a little meme. You could just hit the end level,
which you're right there doing a roll-cancel. It's the only dad that we just like the plenty
as far as when it comes to it is so good. All right, I got, I got to ask for you the run right here
in a very important question. If you run all the, you run all the, you run all the
that he's in that gift in general I know that but it's like your favorite
it's Nick too what's your favorite like Nick too in general are we
are we talking about character or tv show what's all about tv show in this
case when public character after so I guess for tv show it would be a
tie between here out to you Greg or in Bayer's in mainly because like I will
admit in Bayer's in watching that it's so good actually it's so good
and then the LT grade, I think just more of like because I think it was also like the first
like Nick Tune Show that did like a specific type of 2D animation and it still looks very good.
It looks very good. It looks very good. We also just like seeing like all the like cool references
and like all of like those stuff that they were like or hey was able to implement when it comes
like Mexico and everything is just such a great. It's like a nice show to watch and like when it comes
like characters specifically.
I think you're a little bit more curious.
In terms of character, I would have to say,
you're just goofy.
Yeah.
There's nothing else to say.
He is like, I mean, to be fair,
what does the G stand for?
You're pulling me new.
Everyone's day one.
So, you're probably curious what the heck is going on right now.
Why is it like a black screen right here?
So we're in fairy world in some way.
So now that we've collected all the mass models,
we're now going to be able to stop progressive calamitous.
Normally you don't need to collect all of them,
but again, this is all mass models.
So we did all the things.
G-P!
Let's go!
This is a little show!
Woo!
Again!
Woo!
But yeah, so fair world.
You normally have to like, it's another platforming section,
but you have to like go from the beginning to end.
It's very tough.
But because of roll canceling,
You could just go way above the,
like the further point of the death plane
and you could just go out of bounds
and what we're doing right here is just going
from the beginning straight to the very end,
but just holding right because it saves a lot more time
in compared to like going up, going down
because this level has a lot of that
from the movement as you can see,
like the background element right there.
That's the section where you actually go downwards
and like you try and look like a void of bunch
of like enemies and stuff.
Even though like all of the levels,
like any of the like many of the level is like
unloaded and like you may not expect it
This is like even like continuing onwards.
Again with how ad bounds works and we're able to just like fall infinitely
and still able to move around like any areas that don't have duck planes.
We're able to just avoid like everything is like just being able to just see all the nice
scenery right here and just the background change you from pink and then until like the
black image.
Also pay attention to the background music.
I'm gonna try and time the pay attention to the Spino Top icon, but also the background music.
I'm gonna time this little section.
There we go.
What's up with your kind of interesting?
When it comes to the soundtrack in this game,
it does kind of have like,
some similarities when it comes to like certain things from Nicktune themselves.
Factory is on Tuesday,
kind of sounds similar to one of the background music that's placed
in the Jimmy Timmy Power Hour.
And it's interesting.
This thing is pretty cool. On top of that, this, this, this, the Fairy World Steam itself sounds similar to the Mr. Crocker's theme that plays in one of the episodes of Kyle Cards, which I will say, Shads and Wrestling Piece to Guy Moon.
Definitely a great composer for the fairy operands for the top of the year as well. Very, very cool in the style of the music right there. Very good person.
But yeah, now we're going to the very end of the level.
I'm doing right here, just like allowing myself to the right side and just holding up.
And if I did this correctly, we should.
There we go, hit the end level trigger, and we just like avoided all of the very world.
Huge. So that just came up like the entire level.
Doing the out of balance saves over like two whole minutes, like a minute and a half.
Compared to the old method, which wasn't out of balance as well.
But it was much more, it was way harder and only like skip like the second half.
like three quarters of it.
So it wasn't gonna save as much.
So this saved a lot more time and drop down
like the A for St. Cadagore and all the vines
like down by try to put except the knowing
this will just be safe to glitch.
So now it's like yeah, we still be able to save
Jordan Von Strangle for us.
Like you would be able to care of the pressure
climate is buffet.
So yeah, no more free with pay unfortunately.
So that's a bummer.
But we had to go.
Yes, I want my free bar with the heck.
I love my three-spice of gold.
No, I wanted a salad, this is the one I've ever did.
I don't care, I'm kidding.
It's only one person out there.
We'll put a pan on that.
It's healthy, you gotta have a healthy option.
Okay, just have like fried chicken,
about the area you've been or you've been for potatoes.
Get a cucumber and a piece of spinach,
from the salt, right there.
Perfect.
And then you're like three-eyed scooms.
Do you just do those?
Are we counting or not counting waiters on the side?
And chocolate syrup in our account, it's a bit more.
For example, it's a bit...
Oh yeah.
Now that I'm thinking of that, I just think of that like one by image.
Like that one, really.
And then it went after for this, the Olympics and then it went into like,
was the next proper ice cream.
Oh yeah.
Oh, I'm just thinking of that.
That should be a real thing one day, honestly.
That's the sound for show.
What would you challenge you the Patrick asked you to come? What have so much fun?
Interesting choice of word there, Shasta
Yeah, so no way okay anyway, so we're here in for principal and it's a player. Yes, this is apparently his layer
I don't know who it was that designed it. It was him or somebody else, but they need to be fired because this is
It is a very interesting for a layer, it is just, oh nothing but like a whole walking direction
just like gets like a computer or something like that.
I don't even know.
Awesome.
I'm surprised you can play this whole layer in the first place.
I'm already sure you like always forget something, you know?
Yeah, it's like a lot of people.
He did actually forget once this is the big thing and now that he wanted this employees
to we actually hope.
So I mentioned you know, we actually collect a mask model.
models. So one of the characters that we actually helped out were the
nationalist specifically is Chadbot. We will see Chadbot at the end of this as
well, but basically here's the one who was supposed to collect the
mercenal KKD action figures of the hero that Professor Batmistash
actually has deliberately borrowed in quotations his own work.
Who's first your best at this?
Professor Colab had this.
Oh.
You have to have what he called this.
Professor Colab has this.
So yeah, there will be more of a reference to that later on in Bowie's scene.
But yeah, basically he was the one who bought us and said,
if I can mask the mask models.
Because originally he was like them.
For both, it's hatching theater collections,
but all sorts of help contact for games,
that I didn't Samantha Manson with.
But something that we actually did earlier
which is how we were supposed to
know how to lock Sam and Danny,
which is by entering into Amity Park
which was one of the similarity levels
like you can see right here.
This one is not a platform
and this is more like a like,
I guess you could say like,
I've got three persons,
I mean, well not a third person,
but more like,
I think you got a third person type of view
in terms of like,
like just going by throughout the level
and just shooting a whole bunch of view.
And this is way different compared to the platforming.
And any park itself is another level that we didn't play at all, but normally has this, but again, we skipped it with the attack hat of bounds.
So because of that, we didn't have to deal with it, but we actually had the entrance to the character selection freeze.
Because that would have actually caused the game to crash if we tried to enter into this level with it.
What about doing that method?
So because of that, um, it was still very beneficial to the end, because we still got some lock-dating Sam, which we needed for the category, so it luckily did not lose any time at all.
It is just definitely a very interesting thing.
Maybe something to do with the game's code, but yeah, it is pretty interesting.
I'm also playing a SpongeBob, not because of the fact that I got you the main face of Nick,
but it's actually because of the fact that he has an overpowered ability.
So, him, tack, any, and Timmy have upgraded mech suits, where they have like a unique thing
when you actually use a missile, which I've been using recently, because it was the most
my game is pretty cute.
But SpongeBob's missile is so overpowered,
where you can see, he just shot a whole bunch of them
and it didn't even use as much as ammo
compared to the next game.
He didn't want to glitch use.
And mind you, this is also the cheapest upgrade as well.
So it's essentially the games we have to say.
And I can't, if you want to eat this level
much easier, just lay this character, get it
unlockable upgrade and just hold down the bind
and problem solve the game will be as for you.
But how's Rockham's next suit though?
Oh, I don't think so.
Rock no.
Many of the characters don't have to get the next use.
It's only like, no, you're very important on me.
I think it's, I hope Jenny has a lot of extensions here as well.
Uh, about that.
What?
But she's a robot.
What?
Unfortunately, she doesn't as well.
The only people that have them are Bunchbomb,
Danny, Tach, Timmy, Jimmy, Patrick, and Sam.
Those, I believe, are the almost, uh,
that was a tag of the next suits.
I always want to know the job.
Well actually, to me actually made them, when they, when they, when we actually did
transfer it over to Ami Park, to me was spend the over into the fact that one of the
equal playlists allowed at Ami Park and make them formed and also the heroes to help
help help them out.
But I guess you didn't make it for all of them, because I get my best idea.
I didn't really intend on making like a maximum probability of lockable characters.
The length of the difference that was that you normally would unlock at that point, basically.
Which it's kind of important. I really actually love to see like a Jenny wait and like concept that one
But also like excepting for girer as well. It's especially when you remember like evil girer as well
You will be great. Interesting
All right, so we're at the very end now and now let's just hope that uh
That I don't also like get softboxes of the random chance of getting softbox right here. So I think it's rock
All right, one down one to go. Let's see what happens
All right, okay, we got seconds away from calling time.
Ooh, and time.
GG.
Whoo, that was not bad.
105.
That is very, very good for this category.
I played only two minutes behind my TV, which is one of two 50 steps.
So, that's honestly worth it.
We take that.
That was awesome.
Wait a second, this guy is tired.
Wait, he just stopped me right away, say, they just called time.
What the heck? What?
Hold on.
They can't do this.
It comes to this.
Yeah, believe me.
So this is actually the game show host for the biggest genius.
The unmitigated pleasure.
So, and then if he sounds familiar,
yeah, it's the same voice actor Captain Clark.
Just get on with it.
It's awesome.
Patience for President Clara, this patience.
The genius is about to be announced right now.
is a jimble z-tram?
What is the chatbot?
My name is Tony.
But yet, chatbot and it'll be coming to you.
Biggest genius.
Your rational desire to adopt the very best characters from Antis Diamond.
I agree.
I have just to have like, the guy in James saying,
and time, like, be the actual endpoint of the run.
This seems to happen, honestly.
We can buy all those things in video.
Well, we got to skip cutscenes.
Come on.
I know it's a bummer.
have some with these piranha meat.
Actually, maybe when it comes to sunburns, it could be.
It would be interesting.
But it will be fun.
It will be fun.
Yeah.
We'll be saying is a chat about it
to be coming to big seniors
because he got the best grades
actually fear-collecting entire world.
Also, it's exactly what you got here.
But it's exactly what you got here.
It's rising.
And then here comes his valuable prize.
Betting in fully synthetic, washable, drip, dry.
one of our sash that will make the army of all your friends
think of us in a no complaint
which no that the most you can expect from the sash as well
and this comes the greatest like revenge scene
which is an electric shaver and the mustash also here comes the greatest dialogue
like some kind of an all-game in history
cry this may exclamation point and the two like arrows
amazing
Yeah, so I told me that I'd make a cry this way
Me on the weekends now man the weekday that's when it's Monday morning
No, that's okay. I'm all good. Let's see. So yeah, that is the end of that's how I get to play about all mass tomorrow
So again
Not any percent, but this is still actually my favorite category. I was like all the categories for this game
Because when you get to play all the characters which I would like one of my favorite things growing up with this game
was just being able to play as a all the variety of mixed teams characters.
And also just being able to, and because it's also a better supplement of Fondo because
Fondo is like a whole hour and a half of grinding and amazing everything so that can
be a piece.
Yeah, it's tough.
So this category makes it up for both like it's placed similarly to like the shorter category
like any percent in their wrong work but also like as it's own like unique way of like
essentially completing the game in some way, shape, or form, which is pretty love.
loveville Grandcak, where there's like this, there's always the best.
Yeah, I definitely love it with this one. Especially because it's a good link, but just on your
like, I just below an Allen five minutes, which is still, which is like, great in my book.
That's amazing link for us honestly. Yep. And I will go ahead and give out some shadows,
as well as like plug in some stuff. So first off, I want to give a huge shout out to
Nickton SpeedRain community. This is for the games, if you want to speed run in like,
They came tonight, got up for volcano island, time of the toy box, this game, yep,
got up to Doom, the Nickelodeon Heart Research series, as well as a few other games as well,
even the party blast and dice a destiny.
That's what you said about it.
Yep.
Yo, so yep, not only that, it's also just as low as some of the runners.
So I want to give out some shots, some of them are so first off, I want to get some shots,
like some of the runners in the nicktimes community.
I want to give a shout out to Hydro, Unix.
I was wondering how to do a huge shout out, see some nicktunes running as well, so first
I'll give some shout out to the story, the story, and stick boy, the main inspirations
who got me interested in bringing this game back in 20, 25 and like my viewer to go when it
came to bring this game and just kind of blast sent. Another one for Shnurred, again the
glitch hunter, and they able to find many of like the cool Shnurred attack. He was the guy
to actually come to Rollcancell, so that was pretty cool as well as a couple of like the
and a balanced step as well and it's just very, very cool and very talented in the
visual. And then, honestly, just a shout out to all of the other Nick King's runs as well.
And if you actually do want to become a Nick King's run as well, especially for this game,
we do have any percent tutorial. It is to have the length of this category, you don't collect
all the mass models, you don't like to like the couple of them. But everything that you actually
stall in this run, some of the stuff is actually carried over and the any percent of that as well.
And so you can do cool things like the roll cancel, add a bounce, and a character skip,
all that cool stuff, and being able to just do that one add a bounce, attack add a bounce,
a skip, like the whole 20 minutes. So stuff like that, it's still carried over into any
percent. So if that kind of piece of interest, again, this is released for the Wii and PS2,
that's only one of the most common systems you can pick up, and you can definitely give this
game a try. No mode controls, just only the sets of bars are fired mainly for this level.
But yeah, in terms of that, if you enjoyed this,
again, my name is Cro-393 and you do find me on my socials,
Twitter TV slash Cro-393,
u2.com slash Acro-393,
if we're a Blue Sky Cro-393.
Please type on social and you can also,
actually, yeah, and also just for as well,
I Cro-393 and yep, so you have to same name
on across all socials and I guess I'll talk about that.
I just also want to give a huge thank you
the Shasta for, like, let me be able to run this on the show.
This, again, like, what am I favorite category, and just a fun time to do with a show
case this game, and just all the cool stuff, not only just from the game itself, but also
just like this, we ranked like community being able to show case, like, what we've been
able to find throughout the years, and just being able to, like, show case that, like,
hey, licensed games are definitely pretty underrated and pretty interesting.
It's true.
And, absolutely, this is a lot of the last thing for Rhineless.
So we got the Conqueror's Bat front, we have to the break right here, so it's a great
one for that, brand use, very excited to run this game pretty all, and I hope you all
can see you too, so we'll see you all in a little bit.
.
We're going to make it do all the things everybody, the topic show about her sense of
experience, the complete shitest categories in general.
I'm your host Best Riderscore Shasta once again, and I am very excited to bring y'all
a V.E. Conqueror's Bed for today, Brandy, though, here.
I know he's very, very excited for his run.
I think it's just like,
the game's going to an e-link,
it's like, yeah, I know he's like,
he's like stack.
He's really excited to see this.
So let's do a y'all.
I've earned a y'all as a joke, that's it.
Are you friends with him here?
I'm just buzzing with encyclet.
To bring you guys the Cocker's Bad Fur Day
for the Nintendo 64.
Played here on the Xbox Series X.
This is not my first speed game per se,
This was like the third game that I ever learned and it was the first game that I ever felt like I could improve
This is the game that basically taught me how to improve speed runs
Like and what I mean by that is like the first time I could look at game plan go. Oh, I know how to make this faster and like little bits at a time
It made a lot of sense
So
Oh, that wasn't a real cheat code in the game. That's in prayer. That's a
Oh no.
All right, well we're gonna have to set ourselves up to start here.
There's a lot to talk about.
I don't wanna get ahead of myself.
And I wanna just to all go on this journey together.
So I'm gonna go ahead and count us down to start here
in three, two, one, conquer time.
Okay, so, conquer is a bit of an interesting guy.
He appeared in 1997's Diddy Kong Racing
as just like the funny little squirrel man
who was part of the whole gang trying to find this pig.
And conquerors part of rarewares,
I don't know what to call it.
Let's call it the furryverse,
because it's all of the anthropomorphic animals
that rarewares had all together.
So rarewares into the furryverse.
Conquer is one of those guys.
Conquer was the star of a 1999 Game Boy Color Game,
which you can see right next to me,
I do own the game completely in box here.
Conquer's pocket tails,
which is a child from the games.
Conkers, birthday is happening.
His presence have been stolen
and he needs to get them all back
and rescue his girlfriend from an evil acorn.
And then Conker was getting a new N64 game
at the time called Well Tales,
which I've actually turned into this
when Rare Road decided they were absolutely
done making children's games for a little bit.
I think they were, I think they were burned out
after Bencha, too, they were like,
okay, I just, I don't want to do this anymore.
And so they took the Conker game that they had
and just absolutely changed it into this.
So, Comprehensive Guide for today was released in 2001.
One of the last games on the N64
and not a super paid commercial success
because the M-rated game intended it necessarily
when it promoted.
So it had the thick, this and late night commercials
and the game queue that just come out.
So it was very difficult for this game
to spread by word of mouth.
That's why the N64 game is one of the more expensive ones
you can find.
But today we're doing chapters.
So everybody who knows this game knows that this game has a million funny cutscenes that are all
voice-act and actually have, oops, that's okay.
Not a big deal, let's take a 30-second time loss.
That's a classic intro, let's say.
So this game has like a story mode, lots of cutscenes, they're very humorous and they're
intended to be very farsical about the home nature of a video game.
Like this game is very meta.
A lot of rare games in this period are meta, like Banjo 2, he has a lot of meta moments,
and stuff like that.
And this game is like the final boss of Rareware Meta
because the whole game is basically just laughing
at the idea of being a video game
and the silly things that they can make
that they just kind of like make you do.
So this is more of a story game than Banjo 2
or Donkey Kong 64.
Like we're not really collecting a ton of items.
We are collecting certain items
in order to progress into game,
which are stacks of money, which we'll see later.
If that's Mula.
But yes, we need that Mula, that spawned Oli.
He calls it a lot of things in the cutscenes, but first, okay, so we're entering a room here
where we need to grab a key and this is one of those things and this game is full of this.
This is so much more complicated than it looks.
I'm thinking about a lot here.
So, this key is going to jump, scare, and jump, and be scared of conquer, like three times
in a row.
After the third time, I want to be facing backwards and that didn't work the way I want
to, because the first time the key is on screen, after that little thought bubble pops up,
has invulnerability frames. Oh wow I hit him without seeing him, that's pretty cool.
So the key has eye frames the first time it's on screen. So whenever conquer stop bubble pops up
you want to have him face the camera so that the key is right behind you and you burn those
eye frames before they're actually like a problem. But because I didn't turn correctly that
key still had eye frames and I turned so I had to wait for the eye frames to burn out before
I could actually hit the key. Runner is hate that room, it's just a very annoying room to start
the game and potentially like up to like 10-15 seconds at time loss even more if you mess up the key.
But we're out of there. Okay, so I mentioned earlier. We're playing on Xbox Series X. This game
didn't get an Xbox 360 rerelease by BlackBenz or Kazooie and Banger 2 he did. It didn't
really get rereleased until the Xbox One era when Rare Replay came out. So we're actually playing this
on Rare Replay, which unlike Banjo and unlike the two Banjo games,
Conquer's Xbox version is not a port.
It's kind of just a straight version of the game that's running on Xbox.
They haven't gone through and made it fun to change it.
There are a few, like they've changed a couple of menus,
rights, and like the sticks and stuff.
But by and large, the game is identical on N64 and Xbox.
The difference is that Xbox runs a native streaming stable frame rate,
Whereas N64 is lighting basically the entire game at any given time and Xbox loads about two and a half minutes faster from N64
Which at least based on our time
I think it's why I like where everybody actually exists in the first place
Especially about is like is that like 20 plus like 3D rare games?
It's like yeah, it's it's cool
Really like big and expansive games and it's a relatively cheap collection that route, but it has banjo
conquer, and it's truly Jetforce Gemini. I think it has perfect dark and so it needs nuts and bolts.
It's one of their older RFC programs like rare replays and excellent collection. If you like rare games,
it's super cheap to get. It's even included with Game Pass. But I have a digital version that I
don't look because I need this bad boy on the at all times. I stay strapped with my conquer,
copy. Oh yeah. All right, so we completed the first area there. Nothing major, but enjoy
this song. This is the game's main theme, but played on the banjo for the farm area and we
basically won't get to hear this theme anywhere else in the game. So enjoy it while you're here
and everybody loves this song. That is why these rock guys are rocks. Metal great guys. So we
need to take care of a mouse that's bothering some black people and in order to do that we need to
get three pieces of cheese.
Now, that number is extremely important.
This game loves the number three.
This game is just absolutely barrel
for making you two three things.
Every time, nearly every time we do something,
we do it in three variations.
This is such a thing in the game
that there actually exists from older YouTube.
I think maybe like 20, 10, they're a YouTube.
There is actually a developer, let's play
or several developers got together and played the game.
And they started mocking their own game,
because they're like, I don't know what to do here,
but you probably have to pick up three items or something.
So literally, even the developers joke about how much
the number three was incorporated in the things in this game.
As I said, it's like probably a rule of three.
It absolutely is.
And I think when it games, it makes a lot of sense too.
Like if you're doing a game, it's like, okay,
well, first time you figure something out,
second time you've got it, third time's the final,
it's kind of like always the thought process.
So if it's a little bit harder as you go,
Now, this area of barn boys, we're going to be completing this full chapter in
Munga.
So we're doing every chapter in the game, 100%.
That involves getting through the chapter, collecting all of the money, and just like 100
Percenting all of the story missions.
We can't really get the money without doing the story mission.
So the money is essentially a story life for all enhancing purposes.
Like the game walks several things behind certain amounts of money,
money, like certain stuff doesn't happen until like you have a thousand dollars on you,
or $10,000 on you.
Certain things are dated until you collect money.
And most of the time that just means completing all the story objectives.
There are exactly a couple.
I believe it's one optional money pile in this game that you don't need to grab,
but it's we're going to grab it because we're 100% in we're grabbing every single
bit of money that we can to complete the story.
And now the mouse is gone.
Don't worry about it.
You just decided to leave.
That's definitely what happened.
Yeah, absolutely. He's gone. Like never using a game. That's just chill.
All right, so we just opened up the barn. There's some real neat stuff in that barn.
So we need to go check it out
Now something that I write that might have I don't think I really mentioned is that this game has a lot of RNG and
Because of that
It's very difficult because you're constantly reacting to the way that the game decides to do things
case and point, let's start with these hay guys. The hay guys do whatever they want. They'll usually stick around certain areas, but it by a large this hay attacks are different every time. We need to bait the pitch for here into breaking all of the hay
That's hopping around.
I don't know how that missed. That's okay. Oh, he's he's just teasing me. It's okay. She's got this last one here.
Other fast one though.
This little guy is always the worst.
Okay, so what do you want to do?
Okay, what's that going to do?
One, two.
Okay, so I count to do after I hear Frankie the pitchboard say it's just too much because then
Conquer jumping this lever and holds on while I cut scene triggers.
And then when the cut scene ends, he's actually worked back to the lever.
So that's a neat little bit of a tech there.
Something that you're going to notice is that Conquer's state
is kind of mate came through cutscenes. So we're going to be doing some stuff sometimes
like before we enter a cutscene in order to like put ourselves in an advantageous position
when we get out. Like when I try to talk to the kid be there I try to put conquer on a wall
so that conquer started moving when he entered the cutscenes and when the cutscene ended he was
already moving. It's a extremely slight trick but it's really cool. Okay, now this isn't a slight
We're going for a boss skip here, give me a second.
Okay. Cool. We just skipped entire phase one of the boss fights. What happens is when
that boss, when phase one of the boss completes, he breaks the floor causing you to fall down
here. But that loading zone is just always there. So if you can just reach the loading zone,
you can trigger phase two, which you're lucky we're able to do. Now we're in the haybought
But now this fight is very difficult because it's extremely specific movement.
Everything I'm doing is exact movement manipulation in order to get him to fire a rocket,
but his second rocket away, and an agro on conquer like immediately.
Okay, so we're going for a harder hit here, I'm to give you one second.
Okay, we didn't get the optimal hit, but I'm just going to set myself up in the back up.
So ideally, he shoots you and then runs so that you fly over to him.
This is the only one we're not going to make him put away a second rocket.
So yeah, we're getting into aggro there, and then look, we got the rocket and we're going
straight for this thing.
So what happens here is that we need to break, we need to break a pipe, get him to jump into
the water so that he gets like electric-feuded, and then we hit the big, do not push button
on his back in order to actually deal damage.
All right, this last hit is really fast.
How can you do it, Greg?
It's getting one second.
Ooh, okay, this, I see, okay, we're just going to do the back up.
There's an extremely easy backup, which is just left the second rocket shoot and it hits.
Okay.
Easy, easy, every time.
So there's also a strat we call stock strats here.
By approaching him, by approaching with kind of at the edge of the water here and having him try, he tries to, like, you know,
arms like he used to. So he tries to stomp on conquer instead, which actually gets into
the jump a little bit faster forward. But now we've got a problem. There are some ocean
violating wires hanging from the ceiling and unfortunately this room is filling up with water.
This is absolutely not ocean-approved. So everybody knows what you got to do when there's
wires hanging from the ceiling. You get out your knives and you just start cutting them down like this.
What makes this game difficult in a lot of these,
as later on Conquer will use a gun,
and when he uses a gun, he has a crosshair,
but any other item, his slingshot or these knives,
or anything else he decides to throw,
because there are some other items later.
I don't want to spoil it,
but any items he throws at art of gun
does not have a crosshair.
So you're kind of just have to know
where he lines up with everything based on where the knives are.
Like I'm trying to basically just line it up in such a way that I can further
knife and then I know it's going to hit this, this, this, this guy's, this wire is really
the shower for you.
Okay, nice.
You've never saw him.
Really good runners like our glitterator and hollow darkness can like,
John Wicks, like those things.
They throw and they don't even look this even.
They know they didn't move on.
I get a little bit more nervous, especially with that middle guy.
Um, so we have to be careful there.
And I know that two names that I want to shout out,
they're how I'm going to be using those names a lot.
Our Glitterator and Parlor Darkness are the top two players that's
thrown.
Our Glitterator has been running this game since like 2014 or something.
She's just an absolute beast at this game.
And as overseen, basically every major world record improvement for many years,
extremely nice person, one of my closest friends in speed running.
And I honestly don't know where I would be in speed running without the help of the
Concord community, specifically, HoloDarkness and our,
they really inspired me to take it bored.
and when I was getting good at the game, they were very nice to me, which they do want to continue.
Cockroach is a small community. We're not fans, because we're in terms of like a lot of people
love that game. We're definitely a smaller, almost like like Cockroach is like in terms of the
the for into the furry verse games, Cockroach is the smallest for sure.
A lot of that I'm going to get that. It's great. We're just going to call out the furry verse. I don't
I don't know what else to call it.
Um, let's try it out, Steve.
Small but dedicated community runners.
Now this is one of the most
who technical movements
actually the entire game.
Two dangerous jumps here.
The first one being this.
Okay, okay.
That looks really like.
So a fall damage in this game is kind of cooked.
You either lose one health
or you lose all your health
with very little in between those two.
The line between instant death and one health
is miraculously thin.
So we need to worry about that one
taking fall damage at any point in this game.
It's not as bad as the Xbox remake of this game called Reliving Rebooted in that game.
Falls that would be would survive and bad for a day to score you in that game.
So we need to be careful.
Okay, so we've got a really game for jump coming up after this.
Okay, so we need to make it down to the cheese area.
This is called the cheese jump. Give me a second.
Yeah, thank you. Be good.
Nice. That's scary.
The line between death and not death there is, again, very, very thin, and there's some
micro adjustments you can make if you just thought if you've hovered a little bit too late,
but by a large, that jump is like one of those things that like when I was first running
the game was like, okay, we actually get out of barnboys because I don't know if I'll survive
that jump this round, that was also a cool experience talking about a game that I realized
was making me good at speed running, or I was good at was when I started, when runs would
get to parts that you sit in for a hard and I'd be like, okay, that's over with
now I gotta move on. Like I wouldn't even really think that hard about it.
Um...
Okay, nice. Okay, that's all the bees. We did a little trick there, put a backwards moment from
jump. If you are running somewhere and then you hold the opposite direction and jump immediately,
all of your speed is transferred into that jump. And you can actually let jump backwards.
We need to grab the money here and we're out of barbedways. Jumping up for the money is more
difficult than it looks. You have the jump. Do you have a single jump, hover, cancel
that jump with the hover, and then on the second jump hold the eight and make it to
the money. But a lot of people don't really realize that you have to do that. So
I've actually seen people stuck trying to get that money for like hours not
realizing how it's supposed to jump. This game is very like it hides a lot of
it's most major mechanics from you. Because the beginning of the game, they go out
of the way to really tell you a lot of stuff. And then by mid game, it's like
You're lucky if you get a single explanation of the controls in later parts of the game.
This game is absolutely not trying to help you.
And the cool part I want to talk about, I did mention that Xbox and N64 are extremely similar.
There is a couple major differences.
So one cool thing to talk about is calibration strad.
On the N64 by holding LR and start, you can actually recalibrate your controller.
I don't know about a people know that, but you can.
And while we're calibrating,
if you were to say, bolder direction,
whatever the opposite of the direction
you just held becomes your new, new, show position.
So imagine that you will,
that I recalibrated my controller while holding down.
That means the game thinks my neutral position
is now what was once the up position.
And for whatever reason,
if I then pull up on the control stick
after recalibrating like that,
the game is, I can't hold things super up.
All of a sudden the game, like doubles your inputs in several places, and makes you move much faster.
Now this is mainly applicable to climbing ladders or ropes in this game, but it is a trick that only on 60 work can do.
And it's a really neat little thing because it's basically just based around the fact that it's a
work controllers we calibrate in a very specific way.
And now we've got the worst section in the game.
We'll maybe not the worst, but definitely the speedrunner's least favorite, the bowl.
So we need to hit three cows here with the bowl and it's way more difficult than it looks because this bowl is extremely finicky and kind of just does what he wants
We need you to eat going this
I don't know what to call it this bowl dies so that he like sits there and we can jump on his head
But he really if he approaches and just the wrong angle he doesn't do that. Also you'll notice that I'm trying to like make him turn around like a complete 180 but instead he like doesn't do that
it's very annoying. So right now we're going to try to stay on the
bowl because we want to slam you the next cow is early as possible here as soon as
they're done drinking from the prune juice. We you'll never guess you'll never you
never believe it we have to hit three cows here and oh there's an increasing
order of magnitude where the first cow you only have to hit once the second cow
you have to hit twice and the third cow you have to hit three times. The number
to bring this game's favorite invention.
Also, I'm going to let's do jumping into the water there.
The reset the bowl's aggro.
That makes him a charge-pumper to slightly faster.
Oh, okay.
We almost got, you want to do a two hit here for the T-bone,
but he was being a little bit rude there.
He didn't want to follow directions.
That's okay.
Also, the bowl very much has a mind of his own.
I am basically just trying to deal with the bowls RNG
at the same time and control them.
using the camera to like spin him around easier to keep him in the center because if the
bowl touches any of the edge here he'll buck conquer off and I'll have to start this all
over again and that's not fun we don't want to have to do that not just all over again
but I'll have to make him a T-bone the thing and then jump on him again it's a mess we
want to avoid that so now we're just waiting for this final cow to drink from the
produce so we can slam the bowl in one more time we're noting that on the xbox
the bowl has worse.
You have to hit the cow's last time, which is great, but the bowl can scroll.
He's much more RNG and live in Rologue.
Look, by charge the little two early, but luckily we were able to cancel it into the cow.
You know, some good old cow cancels. Everybody's on nose.
Oh yeah, natural it.
All right, final pal here.
All right.
I'm so stuck on super up by the way.
Oh wait a minute. Oh my god. Oh my god. Oh my god. Oh my god. Oh my god. Oh my god. Oh my god.
Okay, so I need to talk about this for a quick. Oh
I wasn't expecting to hit this trick. Oh my god. That is a two-frame input and I haven't hit this trick in a one
Oh my god, this is a gold
You okay, okay, so I was gonna talk about how I wasn't gonna get that trick, but then I got it
So let's talk about that for a second. All right, I can't say the name of that clip, but that clip we basically have to
to hold the A button in the loading zones.
The one conquer loads into the next area on frame one,
he jumps and then we get hovered
back out of bounds and jumping to some money.
All of this is done in order to skip conquer learning
how to swim.
The thing about this game is that moves aren't moves
aren't like Banger Cosmoey,
where it's like a permanent thing that alters your state.
Let me get to a later part of the game.
Conquerable just know how to swim,
like he doesn't need to learn how to swim.
So we skip like a little swimming tutorial there.
But that jump is extremely hard and Xbox series.
So Xbox series I mentioned loads about two and a half minutes
faster than N64.
This is great, except for that skip.
So that's good.
You used to be free.
You used to just hold A in the black screen in the loading zone.
And when you started it on the next area,
Conquer would do the frame one jump cover.
But on Xbox, that area loads so fast
that it becomes a two frame input.
I'm not kidding.
It went from the freeze, tricking the game to a two-frame input, and it's very hard.
So when I jumped into that, I pressed a for fun because I was like, oh, you know,
I'll talk about how we're going to miss this.
And then I hit it, I've had it done that trick, and let's say two years.
So I just had the vibe and I had it in the work.
That's so awesome. That's how I'm happy to read it.
And, um, yeah, so you'll notice there. I wasn't able to get proper warning because I genuinely
wasn't expecting to hit the trick.
But sometimes when the game doesn't have a skybox out of bounds,
you get these really weird backgrounds where the game is painting all of the images
it sees a billion times over.
So that was what you were seeing there.
The game was like the game was kind of like wicking out because it really doesn't like you
breaking it.
That's a running thing in this game.
Okay, he's pushing the ball down.
Okay, we go.
You'll never guess.
We have to roll three of these balls.
This is the second one.
Um, I can't even grab this money here, okay, so this is a bit of a neat jump, uh, because
certain ground pipes, conquer gets stuck in the actions that take fall damage from.
So we can do a really neat little jump there to get stuck in the side and then immediately
slide down without taking any damage or getting stuck.
Um, that's, that's a, there's a lot of, I mentioned earlier, but this game is a lot of
micro movement where it's like, what I'm doing is pretty technically complicated and
it involves a lot more than just like that you might think and like what's in actively
is showing because this game is just a lot of stuff that we're trying to manipulate a lot
of enemy cycles we need to worry about you know stuff like that and some of that stuff
just isn't visible because like we're deliberately keeping all that and you keep sliding
off the ledge there we go okay we just open the way to our next chapter that's tower now
this chapter contains my favorite trick in the game I'm sure that I love so much I made the
the tutorial court. So if you want to learn how to do this, I know exactly how you can do it.
First we need to start swimming. You'll notice that this game has the most stressful air icon of
all time. It's Comfort's face as he slowly gets more stressed out from the having air,
which is very like it's like Sonic drowning music level of stressful,
because it's not very visible to a casual player like where the limit is, but we were actually just
there. He almost sort of losing health. Okay, welcome to Bat's Tower. This is the skip I was talking
about. So I'm just going to show it and then we'll talk about it. We'll talk about what's going
on there. So first things first, we're going to do a little cutscene skip. We're skipping a cutscene
trigger there and then here comes the track. Ready? This is a big length. Okay. Well, now I just have a
little bit more time. You just need to jump over here in minor time loss. Okay. So I'm trying to do a very
specific hover out of bounds here. Okay, hover into this wall onto this log and
well, I'll wait at top of the tower. Oh, is it okay? Yep, so I mentioned earlier
that this game is a lot, this game doesn't like to be broken. First and foremost,
because of the money in this game, story flags not lining up pile up very quickly.
In this game knows when you are skipping things and it does not like it. There are
very few skips that we truly have. The biggest skip in the game only saves about five minutes,
which comparatively is not a lot, but skips we can do and bulk stuff like that. So basically
what's happening there? When you're out of bounds, the game desperately does not want you to be
out of bounds. It drives to push you back in bounds, however it can. Including, if there is a platform
above you, the game says, I think you were supposed to be there and puts you on the platform.
So, just because we're able to get out of bounds on that log there, we could upwork
streets at the top of the tower without doing a single bit of platforming, entirely
because of the game's out of bounds detection.
So, it's a neat little thing wherein by preventing you from doing steps, they inadvertently
created a different skip.
And now, as a good time, as I need to talk about this game's camera, this game is a very
finicky camera, because the thing that most people know about this game when they've played
it, it's very frustrating to deal with.
You'll notice that when I jump into the water,
I let the camera does a big 180 flip on me.
And we have to worry about the camera getting stuck
around corners in this room.
So I'm approaching everything in a very specific way.
Oh, nice, got the blue.
OK, yeah.
So we needed to grab three cons here.
Imagine that, grabbing three of an item.
Three of a thing?
Who won the, in this game?
I know.
I know.
Hard to find them, but it's true.
We're grabbing three things in Congress.
Oh, yeah.
It's neat actually live and reloaded, they did change the location of one of the
cogs so that they're like in this big room so there aren't like because you'll notice
that it's like you've sort of over to the under water place. One room is one
cog and one room is two but instead in live and reloaded it's like they're all in
different places. Okay yeah so this is a bloody e-camera clip so when I jump into
this doorway I like jump with all the speed and then neutral stick because my it's
like Resident Evil camera like if you're holding forward he immediately starts
holding backwards when the camera flips.
Resident Evil cameras may give you
a way to describe some of the frustrating camera movements
in the skin.
OK, looks like I approached on the wrong side.
That's OK.
I'll wait for the cog to come around.
Also, you'll notice certain terrain types
make conquer walk slower.
This includes water where he's up to his ankles.
And that's the water we're in right now.
So in order to jump, in order to make it through faster,
we actually jump repeatedly through difficult terrain types.
as revenge conquer from getting stuck into a little bit faster.
But by and large, the fastest way to move in this game
is just to run.
Conquer loves running easy, he's good at it.
Live and reloaded the Xbox remake actually
has way more complex movement mechanics
because they added a whole weapon holding system
that allows you to strafe.
So in live and reloaded, the fastest way to move
is to strafe diagonally while jumping everywhere,
which is really, really cool.
I'm not gonna lie.
But that's the power part of that's power completed, which is nice.
I always worry about this section, the cogs can be very, very difficult sometimes, but
they weren't too bad.
And now we're going to swim back to this.
So the story here is that some catfish have us conquer to get some money out of their
begfall, but they can't, because there's a giant bulldog slash fish.
That's blocking the way.
So, cocker being the guy he is is like, alright, I'll help you if there's some money in it
for me.
And they offer him some money, so he's like, alright, I'll do it.
But they are like literal catfish to be clear, like they aren't fish with cat faces.
Um, now we're just taking them to their bank vault because we lowered, well, the entire
reason one of that tower was basically to lower the Bulldogs chains so that he can't
bite them.
And we went for them to look here.
All right.
Now we've got, uh, difficult team without a crosshair, so, uh, okay, I need to, I mean,
you just follow the magic words that open the door, which just happens to be open.
Oh, we got a fast OP, I, okay, wow, we're hitting stuff that I never hit. That's wow.
That's pretty OP to be if you hit this on myself.
That was great. That was, that was the textbook door open. So you can hit fast OP very quickly.
But it's really, it's way more difficult than it looks because as I said before, we have no crosshair.
Conquer aims up and slightly to the left. So you just have to know his quirky aiming style.
When you come in, you need another location of all four letters of open.
letters of open. Hitting a fast OP is relatively hard because you have to react very quickly
to getting the O and then the P. Again, I don't normally hit fast OP. I was just thinking yesterday,
I was like, is this impossible or am I just bad? It turns out that I got it and we're all good.
So here we are in Clang's Lair. This is the Evil Clanker's Cavern from Banjo because it
means, well, part one of Evil Clanker's Cavern doesn't know their area, but I like to think
I think there's evil clankers gathering later on, but inside of this area, we might not see them at all if I don't make any movement mistakes.
There are the streaming fish called the clanks swimming around.
And they will bite you and slow you down if they see you, which is not good.
And they're on a very specific movement cycle.
So as long as I don't make a single movement mistake, I won't see anyone.
There's a plan right there, swimming to our left.
Now, I don't have enough health right at times what I call the risky swim, but there's a swim into this yellow tunnel here.
I could have done this without stopping for air, but I would lose at least three health in the process.
So, risky swim is only the thing you can do when you have enough health to make it.
So, we didn't go for it, but that's okay at barely six time.
And, okay, stuck here, camera, you'll notice that the camera, sometimes puts us in very odd positions that make holding the control stick angles very goofy.
that happens a lot here. Thankfully, we just need to swim up. This is an incredibly vertical section.
Okay, there we go. Almost got stuck again. We're heading into our next major boss of the game.
And just a memorable area in general. I think a lot of people remember this area for the funny bits that they do here.
So, Conqueror is going to have a quick drink, and we need to go put out of fire.
Apparently the only way that Conqueror can put out a fire.
So, I am not going to describe it, but we need to put out a fire.
These fire is fire-ins.
We need to kill a bunch of these fire-ins as fast as possible, because we can run out.
not that run out per se but we're on a timer from the moment
conquered drinks that basically allows us to put out this fire and we need to
put out these guys and I need to
there we go we need to put out these guys before the drinks like we're
run out okay that should be good yep okay we're going into the boss now
okay good RNG too so we need the boiler to face us the moment the
battle starts. So he jumps in this platform and we jump into this thing at the same time and
this caused us to overlap and cut seam. The sewer opening on his face which allows us to quickly
run up and hit him. And we hit him from the side because this caused his him to face the
next area that we need him to be in. So we're basically just rotating him to each area where
he's going to get hurt because he'll start charging us immediately here. So we run around
hit him from the side and now he's going to follow us to the next sewer play so they'll
be hit him again and it's I don't even need to look as long as I did as long as I ran
up here and moved but we can always follow me. You can now his position he faces is
entirely dependent on the position that Conquer is in when Conquer hits in. So if I
hit him in a kind of a weird angle like I just did like we have to worry about as
the dody to see us because this sideline is kind of directly in front of oh and I
jump into the wrong place. That's very funny. Okay, where is it? We're just a little bit lost.
I need to grab health before I die. Conqueror's health in this game is six bars of chocolate.
Which that's actually my health. That's my health bar in real life.
He too, honestly. Okay, I think is this where? I don't like very turned around for a second.
Okay, this is a big old never happened before a moment. I got super turned around in this boss.
the thing because I turned him into a very strange position, so that's what I think happened.
Okay, so we need to bait him and follow him as here, please serve, serve, out, that's okay.
When I say that we have a lot of time loss, time didn't get the estimate, I mean it.
This game can be very mean on some days and so we're all good. Plus we've been hitting things really fast.
This is the first major mistake. It's fine.
That's the only one that's going to ever get after all.
It's like, we're talking about, you know?
No, that's, that's sick.
I haven't really gotten that on Xbox.
Like at all because of how hard it is.
Okay, so that's the vital hit on the boiler there.
Now, we need to roll these brass balls in order to escape the area.
But these fireyams make this very annoying because while you're rolling the ball,
the fireyams could at any point decide that they want a charge conqueror.
They'll say, hey, look at the furry guy and they'll start approaching you.
And they just do damage because they're very mean like that. Okay, luckily they weren't
Luckily they weren't super mean. We can exit this area. We're almost out of bass tower
Here, we need to grab this money. So this is the pretty funny cutscene coming up
But what happens here is that conquering if you remember the whole reason we're doing this is because some catfish
talking about us some money from their ball and a conquer gets the money and they're like okay
You can have 10% they're like that's right. You can take one dollar and he's like $10. I did all this for $10
And then he decides he's like, you know, I'm just going to keep the money and he walks away and how the fish are very angry at us
But at the same crime this both fish has gotten loose. So we
Just need to swim away while he charges the fish
And then we hit this trigger right here, which will trigger the end of the cut the end of the bullfish sequence
So you don't actually eat
He doesn't actually need to eat all the fish in order to proceed. There's a ton of money up here thankfully and that's bats tower done
We're blowing through early game about the head in the mid game.
That was very solid early game.
Early game in this game is very scary.
Barn boys and the number of skips and also the boss fights, plays,
Lair, fast MP. There's a lot of really difficult stuff in the early
part of the game.
Now let's say that there is a difficult stuff in the later part of the game.
We are cruising. I would scared of some stuff and we didn't hit it.
Now we're going to go into the job.
Oh, no, I'm not saying a list.
Oh yeah. All right. Now we're going to do three of one thing. Imagine that. Whoa.
I know. Not the surprise you. But so now instead of cheese, there's a little corn
guys running around. We need to hit a total of, it's a total of six, but it's an
increasing number. So we start with one corn guy, then two corn guys and three
corn guys. And we need to like sacrifice them into the center. I love how
conquer just immediately like you walk into this room and a voice is like
boring me some sweet call and conquer's like I'm all right sure
which is just like you know they're kind of just playing with video game expectations here
where you're like you with the character get put in an increasingly ridiculous
situations of which you have no control you're like all right sure why not I'll do it
I think that's a lot of it honestly I love sweet
I love sweet corn
I also, like, if I could live with a deity that people sent sweet corn to, like, I get it.
Like, I totally get it.
I definitely know this way.
There's a lot of orangey in how these sweet corn work, because it's like where they
decide to go, sometimes, or how they decide to move is more based on conquer, but also this
giant hand in the center, sometimes it goes really nice things, like he just did.
And we can think of the corn without having to hit it.
And other times, the hand in the center smacks the ever-loving heck down a conquer, and we can't
do anything, also he has some hip-hop fitness
fly through him in the center.
Give it to you.
All right, that was a solid sweet corn section
thanks to the help from the hand.
And all of this, just to summon our next boss,
everybody's favorite, the GMP.
Speedrunners don't like this box though,
because he is very boring.
So he's pretty simple by the way, as far as this game does.
Because a lot of the bosses involved movement manipulation
or something interesting like that.
This guy is super straightforward.
It's going to throw POOBALLs at you and he throws six before opening his mouth in next.
That's his weak spot where we can hit him.
Oh, oh, Ouch.
Wow, I'm not even hitting hit like that on the first hit.
Okay, he's gonna...
There we go.
Okay, I got a little, this combined,
related for a second for this fine.
Now this guy, we have pectionally described as an auto-scroller with R&G.
Meaning that like, you have like,
he will not open his mouth until he throws the six POOBALLs,
which is, you know, that happens, he'll do that every time, but sometimes after throwing
two, he might decide to just dip any other few places, you'll notice that he has a few
distinct spots in each phase of the fight where you can talk about him.
So after two coupables, he can decide to dive in a approach of different position, which
is time loss.
All right, that was an interesting shot, very nice.
All right, so ideally we don't want him to move at all when throwing these.
The second hit really isn't a big deal.
There are a lot more knowledge required for the third hit than we'll get there, but it has
to do with the fact that this guy has these set positions like I'm talking about.
So like you need to know where he's going to appear because it's very important for reacting
to your RNG in hit 3.
So here from the end of it, too.
In fact, when this game first release on Xbox Series X,
this boss loaded so fast that it swapped luck in the game.
You would load into the boss and there was like a 50,
maybe higher chance that the music would be sync with the boss,
which would cause him to never open his mouth for the weeks plot.
And this only got fixed because the conqueror runner,
our literator, made a coach that went semi-viral
on Twitter at the time that rare were actually saw
and patch the game because they saw us talking about it.
So, yeah, actually that is a thing that happened.
Okay, so I was talking about
reacting to RNG for hit three.
So there are three places that you can decide to be
and for this third phase of the fight.
Where he just was behind us
to the ski that hold for the right,
you can be in there, which he already was,
and the middle spot.
Basically, what it's time for him to open is now.
We want him to not be in the middle spot
because it is very hard to react from the middle spot.
And what I mean is that if he's in the middle,
you can either move fully to the right
or fully to the left, but you can't really do both.
So he's on the right here.
If he's on the right, that he was right behind me, right?
There are two spots he can be.
Directed directly to my right or directly to my left.
So I can very easily see where he's going to spawn and then react.
So I'm trying to take the note of that, like where he is, okay, so he decided to die.
The middle spot is his worst spot, and again, because I can either move fully right or
fully left, I can't react either.
So you just have to guess if he's in the middle, whether or not he's going to go.
But he decided to die, so he's going to give us an easy hit three, because he's the
note like that.
But unfortunately, because he decided to die twice in that phase, we lose time every time
besides the dive.
Easy.
Easy.
Here's the best part of the song.
They do a really cool instrumental version of his name theme.
And for those who don't know, this guy actually sings a whole song about himself.
And there's like lyrics on screen.
They want you to follow along with.
Like it's like karaoke.
Some of the most famous sequences from the game.
I'd be surprised if most people watching this didn't know about the GMP.
But we're voting.
I'm fortunately via speedrunner skip his song, which doesn't set a lot of people, but, you know,
it's for the sake of speed, it's what we have to do.
You got to go fast, honestly.
Now, there is a story mode version of this run, so I didn't really talk about it, but we're running
chapters.
And what that means is when you beat the game, every area you go, too, has like a set list of like,
story moments that you can replay whatever you want to.
And if you just go to this menu that's part of the main menu, you can go anywhere in the game
and just select and start from that point.
And because this game you have to see every cutscene at least once in order to skip them
Chapters let's us the fact of skip every cutscene that isn't like a door opening or something
Well, okay, welcome to evil clankers cavalry
We have the very careful here. This is an instaculately touch any of these blades just like that
Our poor boy. That's okay. He's alive still
You need to try this again.
I was a little bit too slow in the movement.
So these blades are very, very specific
in terms of their movement cycle.
But now we're off cycle a little bit,
so we're just gonna take it safe.
What you wanna do is get behind a blade
and then immediately turn left
so that no part of conquer is in the middle
because he can easily get sliced up that way.
And to be clear, there's only three blades there,
but that is one of the hardest sections
in the entire game.
Three blades.
I remember you showed me like a few things about this game I had like a GP last year and you show me like this how wild that section is in particular
On one's later we'll see you of course, but yeah
Also shout out to runner-Holo darkness. He once fell through this bridge so now nobody wants to run on it
He was on p-he was on p-he
It's and he just fell through the bridge
We don't understand how it happened
We haven't been able to recreate it, but now we're all very terrified of taking that bridge.
These T-rexes have been on me lately, I had to watch out.
So we're heading into one of the most difficult chapters in the game here.
Udubuga, the cavemen chapter. This is a very tough chapter, but not because we're doing a bunch of steps or anything,
Because there is a lot of really difficult reacting to enemies and also just RNG also two follower missions
And I hope you guys like follow our missions
First things first rolling this guy
So we need to roll this rock guy into it's tunnel here and in order to do that we have to walk by all these other rock guys who are sleeping outside this club
And
Sometimes they decide to bully you and follow you around like this guy is doing and other times
they don't go near you at all. So again a bit of RNG here is just reacting to these rock
guys because they're very very mean. We have to like jump hover away from them because otherwise
they will hurt conquer. Nice. We got the slide up the statue there. We hit the statue in a very
specific part so that mid-animation he slides down which puts conquer at the base of the statue
already when he's done. Another like tiny movement thing that this game is full of,
just lots of like, oh yeah, here's a tiny little bit of movement you can do here. This
can be this or just like to do a tiny thing. So we rolled our rock back here. All right, one
of the best songs in the game come on up. Yeah, we wear their requests from the shots. Because
we're going fast, but he's feeling that extra bad on like in the club here, listen to the
rocks. Oh, don't worry, don't worry. Well, we'll hear that's well here, quite a bit of the
club song. Hell yeah. It's great song. It is a great song. It's like actually just genuinely like a good techno track.
Like if you played that in a club. It really is. I don't think people would realize it was from a night it was from a 2001 and 64 game.
Alright so now we've got one of the follower missions that we really hit. I mean we don't like any of the
follower missions for that matter but this guy is just a nightmare. So this is our friend Lupi.
We're hatching him from the end now. He's this adorable dinosaur that can't see more than like a foot in
in front of himself.
But we're going to be doing something we call star strats.
The loopy really wants to eat these cavemen.
But by doing very specific movement manipulation, let's see if this might not have
worked.
If he ate this guy, that's okay.
We want him to not eat cavemen as much as possible to minor time loss.
But it's tough.
Alright, so we're going to do something here.
So we're going to run away and we're going to burrow these max distance.
and so instead of eating the cavemen,
you're just gonna follow conquer.
And this is really funny because the cavemen streams
get progressively more messed up as you do this,
because they'll probably just say,
ah, like, like, for like a minute straight,
like you'll hear it, it's amazing.
The more you do this, the more corrupted
the cavemen's screams become.
Yeah, but we call these starves traps
because we're preventing loopy from eating,
oh no, he ate the cavemen.
He heard me.
He just hungry, you want to say it?
I know, but unfortunately every snack he takes is a couple seconds, so...
He's a little guy, he doesn't know better.
He's just a little guy, he really is, but unfortunately he's killed so many speedruns.
Just recently, uh, hello darkness lost a really good pace run, because the loopie's not close enough to you when you enter this door.
You have to do the entire loopie sequence in the last room over again.
and he entered the room a little bit too fast and he lost Luffy.
So we all have, um, we got beef with this guy, Savilease.
That's the little fair area.
He's very cute, but unfortunately I will throw hands.
Okay, so, um, we're trying to bring him to a little pedestal for reasons.
We really cannot walk through far ahead.
Like I'm telling you, we're nearly in Max's distance already.
A lot of this time. Okay.
the
right listen to the caveman streams here those who can hear it because they get really messed up because of what we did in the last room
right now we're going to avoid we're going to run up here to avoid him eating any more cavemen even just to stay like right here you know for reasons
that's right right here please stay there thank you you might follow me off he does like to do that sometimes
Oh, yeah, what did I just say he followed me off?
Oh, another reason why speedrunners might not like this guy very much.
He's probably gonna go try to eat cavemen if I don't hurry because as soon as he eats some cavemen another one
I mean it we pop up the tape there, please
We just keep the look at loopies face just a little bit longer. I know ever he's just adorable. Okay, come on. Come up here
It's so cute. I love it
All right, stand there. Thank you.
All right, he's going to stand there and we're just going to hit this button and he's
gone, now don't worry about it.
He's left, I guess.
Yeah, he just has to go.
But now for unrelated reasons, this dyno heads mouth is finally open because we probably
gave it the sacrifice it needed.
So this guy's got a bit of a congestion problem.
Nobody knows that you fixed congestion by putting pepper directly into your nostrils.
That's really.
And so that stops, he has like a gross, like, mucus tongue slide, we can't like actually enter
his mouth, we're supposed to until you make him sneeze, but we're actually not going to enter
his mouth.
So the game actually wants you to enter his mouth and enter, get into the next room to
get to a secret path.
is this really neat thing that the next room,
you can enter the next room right here through this door
and because you're in the room,
the game just puts you as though you walked
through the dinosaurs mouth.
It puts you on the secret path
because it triggers the cutscene
as soon as you enter the room,
not letting you hit a specific part of the room.
So we skip walking through the dinosaurs mouth
just by going through another door,
like they just, that's one of those things
where it's just like, oh yeah,
you could just do that.
The game's not checking.
All right, so a caveman got squished or something, I forgot what happened, and Conquer took his hat and now he's being worshiped as a squirrel god by other cavemen.
And so now they'll do our good thing. And this is important, we need them to enter the next area.
But this is somehow a worse fall or mission than loopy in parts, because these guys just randomly give him my fireballs, and you might not see it happen.
We need at least three of them to follow us here, like if one gets left behind, that's okay.
But when you start losing any more than that, it becomes problematic because these guys are super necessary from the next part of the game.
So one of them to follow us, and then we can go ahead and rip it.
Alright, that should have gotten them all to follow us.
Alright, so we need to get into this club Rock Solid. They won't let us in for whatever reason.
Um, until we fight the clientele outside the club, don't try to do this to enter clubs in real life.
I don't think they like you doing this, but we need to kill board rockmen that these four rockmen
are hanging outside of the club.
There's this weird feature where the kidman will randomly charge rockmen sometimes,
but the rockmen cannot actually die until conquerors hit them with the frying pan at least once.
So we're waiting, but this is another bit of an RNG moment where it's just like,
how the Rockmen react to the cavemen completely random.
Sometimes the cavemen just get up on these guys and don't let them get a word in
edge-wise and destroy them.
And other times the Rockmen sit there and just kick the cavemen.
Okay, my reflection lights warning for this part of the game, because it ninks like a club.
So there's going to be some colored moving around and stuff.
But here we are in Rock Solid.
Please, please spam your favorite dance and or jam emotes. This is a ban your song, and it's very appropriate for this part of the game
We're gonna be
Doing a lot here. This is a pretty difficult section
No follower mission, thankfully, but a lot of push block puzzles that we have to worry about
The first of which starts with this guy that was behind the counter
You need to put him on a switch that's up here that opens up some other doors
Alright, now we need to have another drink here. So for some reason, this was the way they
got started that you needed to move these rockmen in the holes. You'll, it's the same
way we put out the fire. We're just gonna do it again. Oh wait, he's walking in a really
good spot. Okay, stay there sir. Stay there sir. These guys have like a couple RNG spots
that can be in, but this is a very good spot. We want him to close to the holes, cost
and only do this, it just like goes straight in.
We only did one rock band, but then we moved it to later.
Okay, nice.
Edge.
Okay, so we now need to wait for a conference,
drink primer to end, so we have to like burn
off for us through the drink timer.
There's nothing we can do.
Basically, when the drink timer ends,
comfort becomes hungover,
and then you tear that with this little med station here.
But until you become hungover,
we're stuck in this drunk state,
so we're just gonna go ahead and just wait for it to end.
I'm going to produce weight in.
So we got a second to kill.
This room is very difficult because if forever
reason you mess up getting the rockmen in the holes
and have to do another drink cycle, that's like an extra minute
because you cannot speed up the drink cycle at all.
You just have to wait for it to burn out.
All right, wait, okay.
So another thing about some other bit of tech here
here is a certain object when you push them.
After like, okay, hang on, hang on, hang on, hang on, we're going to go, we're going to go.
Cool, okay, good.
I was risking it.
She could have easily pushed us both out there.
It's not RNG, but it's on a timer, but we're good.
And here's a bit of a neat bit of attack.
That's called a frying pan cancel.
Normally when you're on slopes that are too steep for conquer,
he'll run on them a bit before sliding off.
But if you use the frying pan, you gain full control of conquer while sliding up the
leg, which gives you way more ability to control where you land.
That's a neat bit of tech that a hollow darkness found and started putting in the game.
A hollow darkness was also the innovator who bought this game,
who had higher level runners to start running on Xbox.
He was one of the first players to really run on Xbox,
and showed that it could be a very fast console.
Okay, oh boy, this guy stuck in the corner, this happens.
Okay, we're just gonna, he was so close to triggering it too.
We might drop a cycle here, it's completely okay if we do,
but let's try not to, we can still make this.
I believe it's so good.
Really good line up.
Okay, so we're going to have to be very fast for the second rock.
Oh, he's an amazing position.
Oh my God, sir, please stay.
Sir, please stay.
All right, we gotta be fast. Come on, come on.
Nice, that, so much harder than it seems.
That guy has some really bad positions,
but he was in one of his best positions ever.
He was the game of being so nice to me in parts to the in parts,
not completely, but somewhat.
All right, and I hope you guys enjoyed the dance break, that's Rock Solid.
Now we've been conscripted by the mob to blow up a volcano.
Naturally, naturally.
So we're going to carry this bomb to the center of the volcano.
That's just what happens in this game.
Oh my gosh, I zoomed the camera in a bit early.
So a neat thing about this game is that when enemy cycles are just anything with a cycle
was off-screen, it freezes the cycle completely.
So as long as those guys aren't directly visible,
you don't have to worry about them.
But I assume the camera in a bit early
which started their cycles,
early in which mean they were in spots
I wasn't really expecting them in.
Also fun fact, this room has RNG fireballs
that pop out of these picks.
They're not really that much of a problem,
but one runner Benja was killed here once
while carrying this bomb by an RNG fireball.
It's an extremely rare occurrence,
but it can happen, which is just the beauty of conquerors.
full of these extremely rare, but definitely can happen silly moments.
Sure.
I'm in.
This is that dyno mouth that we skipped earlier.
We actually have to go in now of hearing the bomb.
And neat thing about this is that as long as you hold forward, you'll never, you'll always make the cycle.
Like if you just follow my path and look forward, you're going to make it.
I promise.
Now, we're coming up on the hardest part of this chapter.
One of the hardest parts of this chapter here, which is most of the parts of this chapter.
But this specifically is really hard.
When I entered this loading zone, I'm skipping the cutscene immediately because there's cycles that start in the cutscene.
And, um,
Banner song here,
and extremely dangerous gameplay section.
So I'm going to jump into this loading zone because that prevents comfort from sliding when he enters it.
And now we're surfing on a hoverboard through lava.
We've been loved by three cavemen who stole all of our money.
Uh, and now we need to get it back in this three cycle lap race.
Whoa, whoa.
Oh, I don't know how I didn't die. Normally when you collide with the wall like that during the section it doesn't use your style, it's straight up
So that's kind of amazing. We did we did lose some speed though, so we're gonna this is gonna put
Oh my god, what a
Well, yeah, boy
That was really curious
That look easy
That is very hard.
That dinosaur, these dinosaurs, anything we hit for the most part is an instigill.
If we hit it near dead on the conqueror, so we need to worry about that.
So this section is interesting on N64 because you can recalibrate the control stick.
So in order to move faster, you have to hold forward the entire time.
So I'm holding forward and dipping left and right, right?
On N64, as you guys remember, I talked about calibration a long time ago.
You can recalibrate your n64 control stick so that your neutral position is up
Which means that when you do this the board moves by itself or where you just need to move it left and right
Which makes this way easier in n64?
It's actually a lot harder on x-box for two reasons because there's also a thing that we want to do here
You'll notice that we're taking it we're in a different part. Oh, no, I hit the wall. It's okay. We're not dead
Okay, we can still kill this guy. We're doing it
So you might have noticed that we're taking a different path here because we're on the final cavemen
Imagine this is the system of lats, okay, so he can just jump through the dinosaur's feet and I can, that's rude.
He literally just like click through.
Okay, anyway, so you can do a trick here called lats, which gives having to go through this second part of the level here by killing all three cavemen and one go.
But it requires you to have extremely specific movement and basically making zero mistakes, which is very hard on Xbox.
Even the highest level runners are the darkest like neither of them are expecting to hit
Lapskip when they come here. They're hoping to hit Lapskip. But otherwise it's a it's a 22nd time loss
It's a very hard thing to do
All right now we've entered the Colosseum
You guys like orangey because this is a lot of it. You got to worry about these cavemen here
We're on evil Yoshi his name is
Fengi, because he's got things and boy howdy, does he like using them?
So we want to eat and or hit pavement in the lava here depending on where they are. If they're too far into the center
Ethan, if they're close to the wall, headbutt them, so like this. And then you can eat them all the other one is falling for a quick like, like, time save.
Oh, I've done a how that hit. The thing about Fengi is that he's extremely random.
He can randomly decide the cavemen that you're not at so he just he just turned
Towards this cavemen and ate him on his own. I did not guide him to do that as long as we keep one in his mouth
It should prevent him from doing stuff like that
But we need to eat a cavemen at some point here because the triggers a cutscene that we have to skip
Yes, we need to eat that cavemen to trigger that cutscene
And now we're gonna go ahead. Oh, that's a nice double doubles
Heading multiple cavemen in the row is hard.
Their hitbox is a goofy.
Okay, so now we're gonna do a neat little thing here.
Okay, that hits one guy at least.
Oh, the triple.
In the dough!
That's hard.
I've seen people get as many as a five piece before in one hit.
It's extremely difficult to do,
but you can do it with the right hit.
Shout out to Hollow Darkness.
He's like the best person at this Raptor section.
He's here.
I don't know, you're pretty good at it too.
Okay, I'll say.
Yeah.
Oh, oh, oh, oh.
I needed to add a light this guy.
I literally cannot do anything
if the Raptor decided at some point
if he just wants to eat a certain caveman.
Like I can't make him headbutt him.
I can barely get him to move away.
And he's like, I want to eat this guy.
It's like, all right, bro.
that go ahead.
Luckily, that's the last bit of caveman we need to eat
and now we're gonna fight the big boss of this area.
This is a pretty interesting boss fight
because if I do it right,
we should like get a pretty clean three cycle.
So we headbug him and then bite him.
And if we're in the right part,
what's gonna happen is I'm gonna swing around
to the front and then it'll let me set up
the next hit immediately.
But I need to charge him just the right point
because if you charge him slightly too early,
it messes up the whole thing.
All right, so now if I did this right,
you should swing back right over front for the final hit,
hold forward, get to the end of the bone, turn around,
wait for him to go up and head butt, all right,
excellent three cycle.
This boss is one of those ones.
That's like, pretty simple when you do it right,
but if you mess up in any way, it's like good luck,
because it gets really messy after that,
because we're so attuned to manipulating his movement
and his attacks.
I like if you don't manipulate it,
it's just kind of like good luck buddy. I don't know what to tell you.
We're going to be leading the caveman area and taking a quick break here in a second
because breaks are important to your overall health as a gamer.
It's true, it's true.
We're just going to grab some money and be on our way.
This money signals the end of the Ugubuka chapter.
And Chastaholo Darkbase, he came up with this bit of movement here.
Brian Pan cancel off that ledge and
I need property is that whenever you're over water
Conquer will never go into a helpless animation when you falls
So when you're while you're over water you can you can delay your hover as long as you want to and you'll never take any damage for it
And pause we're gonna pause their gamers
Perfect that gets me back just a bit of a with more more conquerors to kick around this one's been a lot of fun so far
are brave and pretty as we kill against been super well. So yeah, let's see how I just
hold it.
We'll be back and we'll be back to the other things.
Off the show about her experience, the completion of his Cagories in general.
And they're going to go all the way to see more of Cagories here.
There's been, that's been pop off the entire run.
So I said we don't delay even further on this.
Let's keep back into Brandy if you're one in every ready.
We're going to count him three here to unpause in three, two, one,
conquered time. So for those who might have just forgot, we completed the
Kade Man chapter and now we're headed into the next part of the game. So this is the
third segment that takes place in our main hub world here. And this is the top
segment. Also one of the only segments in the game that's ever been passed because this
game is actually kind of hard to pass. It these things quite a bit. And we missed this jump
by a little bit. That's okay. That's a minor time loss. We just need to run into the
the hive now.
So I was trying to do a jump there called five jump.
There's some money we need to get.
That's actually one of the only optional money things
in the game that we need to get.
What we're getting anyway,
because this is a chapter 200% we need all that money.
You're trying to do a jump into the back of the hive there,
but I got a bit of a goofy camera
and we'll just kind of absolutely happen.
So we're gonna go ahead around the corner here
and grab it now.
But this hive may look familiar.
We were here in the beginning of the game
because one of the first missions is stealing back
of bees hive that was stolen by some losses.
And unfortunately, they stole the hive again,
but this time they mean business.
So we're gonna have to go into their turf
and show them why they can't steal the hive.
So this section is particularly difficult.
We're gonna be doing some shooting here
and these lost pit boxes leave a lot to be desired.
So here we go.
So let's talk about this section.
The wasp spawn in, oh my god, that's good.
Okay, so you already can see here though.
Like these wasps have very annoying flight patterns
and hip losses.
And even though they're right in the cross here,
the bullets take a second to travel to them.
So you don't always have to immediately.
They do have an exact spawn though.
So what happens is they spawn left middle right,
left middle right.
So there's like three areas.
They're gonna spawn in an exact way.
So they spawn in the first area,
left middle right, secondary and third area that way. And then for the final phase, they're
going to spawn left middle right, but from each area that makes sense. So what I mean is
that like some take note of how they're doing this here when I say like, oh wow, three,
you don't know, that's good. We're taking our net in the wires. More than three for once this
game, the game counts forward. Okay, so we're doing left middle right that are more specific
So what's happening here is that it's left, left, left, then middle, middle, then right, right, right.
So they're spawning.
Now they're spawning from each individual area in the way that they're normally spawning.
And so ideally if you're really good at shooting them here, you would never really need to reload.
So I'm actually a couple of things.
In order to save on bullets and prevent more reloads, I'm tapping Z button.
That also makes it easier to just guide it to the cannon.
Um, this is the high, the high turns into a machine gun.
Um, this is just more for the conquer game. Everybody, everybody knows this.
Um, hmm.
We have to worry because, uh, if this is actually pretty good, despite losing a little bit,
let's just get these last couple guys, so we're loading again.
Um,
Yeah, and if you're really good at this section, you never need to reload.
Yeah, that was actually really solid.
We'll fight the two reloads and I'll just wait for the next part, the trigger, and we
run out of here with the hive.
So we're voting that on the first one, we do the hive on N64.
There is a little trick that we can't do on Xbox of Hives yet, where you grab the hive
and throw it off in the ledge before you trigger the blasts.
And then you jump down, grab the hive and take it to this as the before,
before and it doesn't even before the loss is ever-triggered.
We can't do that on Xbox, and we also can't out.
That's an RNG stab, that was rude.
We also can't throw the hib or skip it for the second time,
so we gotta do it anyway.
We're just taking the hib back to Mrs. D,
let me get in this one some extra steps here.
And there's a funny little thing I'm gonna be trying to do.
If I skip the cutscene of throwing the hib frame perfectly,
it's going to overlay the music from this cut
from this part of the game onto the level,
And it turns like a mess.
So I'm going to try to do that.
No, we didn't get it.
That's okay.
It's very silly.
Okay.
So now we've got these worms.
They're very, very annoying, but you can do just right.
Their hitboxes aren't active when they're first popping up out of the ground.
So you can jump over them like immediately.
And this is one of those things that looks really simple when I'm doing it, but it's
actively a very annoying thing.
If you don't really know where they spawn or how their hitboxes were.
Remember how I said earlier that like money leads to like triggers in the game. This is the good example of one
This Mr. Barrow guy will not proceed unless we basically collected all of the money up until this point in the game
Not all of it. There's like one or two we can miss but you cannot trigger that without money from basically everything else
The game stop looks you from moving forward if you try
All right now we're in the spooky chapter. This is a
Probably my favorite chapter. This is one of the coolest, has the biggest skip in the game and some of the coolest movement sections
But then there's also this right at the beginning which is very annoying. So
We're skipping some movement by hitting this lever which opens up the door to the graveyard
Are they needing to go into? Now normally in order to do this you need to like, okay camera. What are we doing here camera camera camera okay?
This is the that that is a certified
I'd conquer him for a moment, Ian.
Yeah, yeah, I got stuck right there in the corner.
The base of the game.
Yeah, this game's camera really does try its best.
Unfortunately, just about everything makes it to get caught.
So this is our friend, Greg, the Grim Reaper.
We never met him during this game because the only thing
you see, Greg, is in Story Mode.
Very specifically, the first time you die,
You witness a three minute cut scene
where Greg the Green Reaper explains
the concept of the lives in the game to you
and know like our farstical way.
And I want to clear up those just a bit
of information I once saw.
So whenever you see Greg in the spooky land,
Comper greets him like he knows him.
And he does this, whether or not
you actually met Greg in the story mode.
There is no special dialogue
if you never meet Greg and you come to this area.
I just want to point that out.
That's like a common misconception
about Greg in this area.
He doesn't actually have a special dialogue if you've never died before.
They basically have assumed you've died at this point because I don't know how a casual
player has been died by this point.
I'm going to be honest.
So now a little bit of sudden we're shooting zombies in the head, which is very different
from stealing the hide-back from the lost.
It's just one of this game's many gameplay sections.
So the fastest and the only way to kill these zombies is with a quick shot to the head.
If you shoot them in the chest or the legs, it'll blow up their legs and they'll run
you on the ground so we need to get headshots and the shotgun we're having has this
unique little thing where by double-packing the Z button we skip the reload
animation and so we can just endlessly do a shot without reloading by matching the
Z button every time we shoot and we want to kill 12 zombies here because this
will summon Greg in order to progress the next area but get this it's RNG how long
can take Greg do appear. Is it that awesome? No. It's not awesome. Now we've got more
worms. Same as before we just want to avoid these guys as much as possible. I take
these ones a bit safer because the platform we're on is just so thin. But one thing you
need to know is they basically all of the worms are in between like the white stone and the
grass. So it's very easy to remember. We're going to skip the last couple worms because we
because hover on of this ledge. Now I'm going to skip along as cutting in the game and now we're
up back. And this is one of the best songs in the game right here. If you haven't heard this song,
please enjoy it. So we need to read, not three, we need to kill or bring six or if seven villagers
into this giant meat grinder here. So as it turns out there was a vampire squirrel living in
this mansion if I think it's distantly related to conquer or something. And the villagers
storm while you guys are having a nice dinner. And he's like conquer, it's time to help. And so
he turns you into a bat and now my job is to feed him the villagers. This part, oh, whoa, my
one. Nice. Yes, the villagers throw stakes at you. And I have never been hit right there.
that was some John Wick evening I've ever seen it that
villager deserves a raise honestly I I'm not even that that's just impressive
um we need to so we have a very specific uh after we're falling to find all
the villagers here so it's gonna be one of the back two in the library one of the
front one of the library and then two in the front and that's just like rooms in the house that we're going to
and after every two guys we need to skip a cutscene of the vampire enjoying the
the vampire enjoying the delicious blood meal.
And you'll notice that we move in a very specific way.
So we like climb upwards and then use the
quick tap the R button to change the direction
and dive downwards because we gave a ton of speed
on our downward from momentum.
This makes the bat one the most technically controlling.
Oh, this guy is this guy is being funny here.
I got jupped the first time so that made it much harder
to hit him as a daily.
There we go.
All right, we got them.
So these villagers aren't actually RNG in terms of where they're going to be, because
they're, I mean, they're a little RNG, sometimes they make different decisions, but for
the most part, I know where some of these guys are going to be or at least allow, okay, yeah.
And sometimes I'm also just like waiting, if I don't know where they are completely
waiting for conference bat since the tell me that they're right below me. But that guy decided to run
between the stacks there so there's something I can do. But by and large we're going to get the same
villagers near the same place every time and only starts to get dicey when we go into the front room
here which we're about to do. So these villagers there's three guys all by the front door. We need at least
two of them. But as you saw, we can get hit by the stakes they're throwing. So we need to be very careful here
because the one we grab is not really the problem but the ones around them.
I'm doing some weird dives to kind of bait them and throwing, oh, please, I'm not going to bait him.
Oh my god, that was right behind me.
Oh my lord, it's okay though, we made it.
Nothing to worry about.
And I, okay, one more villager left and then we're coming up on the biggest skip in the game,
which I'm very excited because it's a blockers to say at least.
Balkers and Conquerors, if you will.
If I had that same thought, I'll look exactly.
Same breath, so let's go.
My turn, which is your answer here.
Oh, peace.
Alright, we're going to carry this last village here.
So I should say, there's a new version of the skip I'm talking about,
but I'm often not to go for here, because I want to show off the old legacy version of it.
But we'll talk about the new version after we do it, the old version.
So dropping the last village you're here, we detransform, then we have three health, yep, we're good.
Okay, so remember then who property about platforms pay?
Flashing lights warning.
Okay, remember that property about platforms above you?
So we just zip to the top of the mansion and now we're going to skip to the final key here.
If you say so.
So, oh, that was just a little too high and he died.
That's okay.
Easy reset, easy, easy reset.
Thankfully, this is super simple.
So, what's happening there is that we need three keys
to exit the mansion, but not actually.
The third key triggers the door and lets us leave.
And it just so happens, we can get straight to the third key
if we feel like it.
So, there's just a little thing here.
So, clicking into this is the easy part.
The hard part is this jump.
Okay, that should be good. That looks solid to me. Easy. Nice. Now it's not over. We can't
fall here because falling here would also be very annoying. We need to make it over to
the key now. So hang on. Let me lock in. We get the key. This right here, this job sucks.
This game is dynamic shadows. If you notice on the ground, conquer shadow isn't like
a circle on the ground. It's actually like dynamically changes depending on the light.
which is very impressive for N64 graphics.
Oh, no.
Because of that, because the shadows are so tiny in it,
I can't really tell where I'm landing
because there's no like Andrew
who's doing this has a little circle on the ground.
It says this is your shadow and it never changes.
That makes it very easy to land.
Conquer, there's nothing below him.
We just kind of have to vibe and just know where he is.
But we got the skip and we're out of the mansion now.
We just need to roll to the end of the spooky chapter.
Thankfully our friend Mr. Barrel from earlier is here.
and apparently he's just an absolute beast
because he can run over zombies and these zombie worms.
To not hold forward, only use left and right.
The barrel will propel itself forward.
If you try to hold forward here, you will die.
I mean it.
Don't hold forward.
Okay, so we're getting close to the end of the game here.
We've got the longest and hardest chapter
coming up and we're going to it.
There's a bit of an extended movement sequence to make it there, but while we're rolling
also in a say, so, conqueror runners also run that spot for example check mentioned several
times conquer live in the loaded, which actually runners are big fans up because the game
is different from BFT, it has really cool movement mechanics and is both the same and different
if that makes sense, like you're playing the same game during a lot of the same stuff,
but obviously it's a remix you're doing different things.
People always ask us like,
as runners how we feel about Clark,
so I just want to point out, we love Clark,
a popular live-in-related, that's the name of it,
if you don't know.
And we all love Clark, it's different,
and it's own beautiful way.
It's a really six-speed run.
It obviously gets less attention than DFD,
it's just not as popular, but hey,
it is available for download on the Xbox Marketplace.
So if you have an Xbox and you really like
popular live-in-related, you should complain with us.
There's actually still a pretty big community of people
that play Conqueror Live in their loaded
because it had online multi-player.
Like there's a relatively side-the-mobile community
of people who literally just play the multi-player together
still, which is really cool for a game
that came out in 2005.
So yeah, I just wanted to shout out,
Clare, while we were running through the next objective here.
So while we were in the spooky chapter,
apparently a war broke out between the squirrels
in some evil teddy bears.
And I guess we're going to help on the side of the squirrels.
I'm joining the squirrel on the side of the squirrels.
Imagine that.
Can't believe it honestly.
So we've entered the chapter here.
Welcome to its war.
This entire chapter is entire entire chapter
as an extended saving private ride and parody.
A foam which is just incredible.
The entire ending of this game is just one wild set piece moving reference after another in order to make it to the war, though, we're stuck here.
The power went out at this place and the plane crashed blocking our exit, so we need to go turn the power on and get the wreckage of the plane out of the way so we can send the boats out to go storm the beach.
Um, so in order to do, in order to destroy the plane, we need to send these TNT gremlins to it.
These guys just have TNT strept their back and they don't even realize it and we're gonna push them into the right place and then blow them up so that they destroy the plane for us.
This part is hard because these spider mines blow up when you get too close to them.
And the activation window, like I'm basically if you saw me walk through those two, I was like on the line between both of them.
If I went too far to the left or right there, it would have exploded and killed the TNT guy. Okay, that's going to explode.
It's okay though. But yeah, the window between success and failure has abnormally small here
I just want to point that out so we managed to snake through those guys
So we're good on those spider bots now we have this eel
We need to turn the power on because there's an electric eel swimming around and so we're gonna bait him into running into three
Imagine that ring free. I know who could have guessed
So we're going to do this all in one swim and if we do it right we should surface
where we start losing hell.
And then we should get a cutscene of the E-O-V electric-puted, oh no, keep all of me
up into the water.
That's funny.
I love when they do things.
I'm not expecting.
And I just let him, you just need to literally just need to touch this film.
Come on.
What's grass that the grass is under water rims?
Okay, there we go.
So that turns the light on.
That's part one of VNAI.
One of the guy out here, part two is this wreckage of the plane that we need to remove.
So we're going to start doing that.
So if you remember, we had a couple things.
We only placed our T&T guy and he's just chilling over there.
We're just going to...
And I don't worry about it.
We're just going to go grab another T&T guy now.
He just left. Yeah, he just do. He's in the same place as Luffy. You know, they're all just chillin. They're having a great time
They're running on a field somewhere and that's it's you know, they're having a good time
I'm gonna salute you ever something with the college
He had to go get his degree
So the second part of the team figure almost isn't too bad. This is all movement cycles from these moving crates here
They're just a lot easier to deal with than the spider robots because the spider robots, like the, like I said, the activation window on those guys is
routine large. So you're walking a very tight line, not blow them up with these. The cycle is pretty, it's like pretty cut and dry. It's usually going to be the same thing every time.
As long as you do the same thing and as a bit of a property with these TNT guys, if we need to
to wait for something to happen, I'm going to keep pushing them into a corner because
they have to build up speed.
It takes a while to build up that speed and move forward faster.
So we're going to cheat that a little bit by making them, we're basically just like keeping
them walking it all times to prevent them from slowing down if we have to wait for something
to happen.
That way we're never like slowing them down.
It does take a couple seconds off your time to like recharge them.
Okay, so we need to hear our second TNT guy here, uh, jump up here, please.
I'm going to turn the camera so that it's already turned and we're going to have to
turn it here.
Again, no procs here makes us a bit annoying, you just kind of have to buy that out and
know where conquer is going to shoot.
All right, now we head to the beaches.
We skipped a really long cutscene there, but Conqueren is now throwing the beach.
Again, this is an extended saving private Ryan parody.
So here's a firm little thing that cash will clear if I don't know about.
You can just crawl under this and skip this entire section.
I don't know if that's- I don't know if that's intended.
All right, now the game becomes a third person shooter with some really difficult mechanics.
So I'm going to grab some extra help here and here.
We're going to be shooting a lot here and I got to worry about it.
So, okay.
That was good.
We killed one of those two guys that we just killed.
Okay, yeah.
These guys are excellent shots most of the time.
So you really need to worry about that.
So there are these evil teddy bears called Teddy's that we're killing.
And also these red lines if I run into them and explode conqueror and does one damage.
But if there's multiple who explode, you have no eye frames.
So Pete hits one, you'll fall into the other and die immediately.
We need to jump through this hallway here.
So this guy's been assured us here almost entirely.
Oh, wow, he didn't. He never did not shoot me.
So yeah, instead of fighting these enemies, we're literally just running past them.
And if you kill the last guy in the hallway, it will always trigger the end of the hallway.
Okay, so real quick, the game of the chance to crash here, it won't be a super big deal.
If it does, we can get back to where we need to be pretty quickly.
But I'm just telling you now. There is a big chance not a big chance. There's a 20-ish percent chance that the game crashes here
Because if you haven't noticed we're not killing a single enemy and we're also just filling this hallway with stuff in particle effects
Okay, so it's around this last quarter in my crash
Yay, we're gonna go
Let's go. No crash. Yes, it has crash on PDP's before. Yes, it has good runs
Okay, so now we're in the casualty department and we're fighting Teddy doctors who throw stuff at you.
There's a neat little movement optimization that we do here where after killing the first couple guys we move over here.
Because once you kill a couple rounds of these Teddy doctors, unshiant one appears.
And he appears like right here.
So we're going to be right up on him when he spawns, which makes it really nice.
Again, with the bullets here, I want to avoid spamming bullets as much as possible.
So I am usually trying to like pump the R button or the Z button or whatever you want to
call it.
And in order to like like prevent the losing too many shots because having to reload loses
time in a lot of these scenarios, okay, get back to the story.
Okay, so they trapped one of our squirrel friends here.
We need to hit the switch to save them.
Okay, he's definitely saved.
Don't worry about it.
And we open the door.
So the turret room, this is a big improvement over in 64 and you'll see why in a bit, but
basically in this room we're going to be doing this room obviously has a lot of gun
in it, and on M64 this room runs it was 20 fps and I'm like not capping this room runs
so slow on M64 once you get into the weeds because how many enemies are all the effects
going on.
So we need, this guy's body needs to clear so we can jump into the turret, but we're not
actually going to use the turret.
So all the tetties in this room are one hit kill, and it's actually a lot faster to use
your own machine guns here.
So we use the turret to figure the tetties to start, but then we immediately jump out,
and we start using our own guns.
And this is where the frame rate problems come in on N64, because once your jump out and
start shooting here, this room hangs.
My split for this, when I move to every Xbox, it's just frame rate with a bunch of exclamation
question mark points because it was like a joke like I'm not used to the
frame rate in this room being so nice. So the teddies are going to spawn in a
very specific pattern. It's going to be eight from the right, eight from the
left, or from the right, or from the left. And then they're going to do a
thing where they kind of like spawn some of a place on the right and left. And
then it's going to be a four right and left again before we leave. They have a
very specific spawn. But like I said, all the teddies in the room are one
I think just like because they wanted to do that with a turret or whatever, so that makes
this part a lot more simple when you can use your own guns, conquerors guns, just have
more to extirty and you can aim faster with them. The turret is extremely slow. We're just waiting
for a guy. One of the guys, there's a guy hiding around the corner right now and so
I can't see anybody. And thankfully that guy shooting us, we're going to turn directly
board game. All right, now that this is the last one. I know it's super convenient. Now
this should be a lesson. I thought a bunch of guys here. Once we kill the last
guy, you can do our shoot open if they counted correctly. Yes, I counted correctly.
Good news guys. I can still count. We don't have to three out to Robo.
Anything past that? Yeah. Absolutely. Okay. So I know you guys were really sad about
not having any follower missions, but don't worry.
That's about the change.
Oh, thank goodness.
So as part of the saving private Ryan parody,
we meet a guy called another squirrel whose name is Rodent,
and this part of the game is called saving private Rodent.
So Rodent is wearing like a special like ballistic armor
that is impervious to like everything.
So we need him here, but he's very mean,
and he just decides to follow you or ready him.
Okay, hang on, we're gonna try to do a thing here.
Yes, we got it.
Look, you get, he rode and got launched forward
and it's extremely high rate.
So that's, that's a rounded launch.
What happens is there are these missiles that drop
from the sky.
Okay, he did launch a little weird spot,
but it's okay.
I wanted to show that off anyway.
He was gonna wait for him to help me.
He's very confused.
Okay, so yeah, see these missiles that drop in the sky?
Basically, if rodent is running at full speed
and that's a big hit because sometimes
he just decides to stop and smell the roses.
This is completely random.
But if he's running at just the right speed, you can get him to run under a missile which launches him forward.
It saves you some time, um, having to, uh, wait for him. Unfortunately, there he didn't launch a weird spot.
He didn't miss you off the launch at all as fun because it's extremely, uh, movement dependent. That's okay.
Now, so you'll see Rodin's act finding is very interesting that he stops the look in like every direction to see if you're there, so I'm getting Rodin to turn around is a really bad idea for time.
Alright, so now we need to hit four. I know, so remember we haven't heard of before, things on this floor?
What is that? I know.
I've heard of it.
Maybe careful here, do get filled pretty quickly, but I can't really do anything about it.
Okay, as long as we survived this vaccine, okay, we're good.
Now we want to die here because you just can't make it through this section of life.
If you'll notice they're shooting like crazy and you'll literally can lose an entire bar
of chocolate on one Teddy's deciding to unload on you right there.
So I thought I'm purpose just to avoid that getting up to the big door.
Yeah, okay, so that ends the loop and I just got shot in the that loading zone.
So that ends the road construction and now here's our boy the tank
So we're gonna be using this tank quite a bit here to end the war chapter
And there's some tech that we actually can't do but first we need to flip a switch to open the door
So this is a neat bit of movement here
We're gonna be doing some very specific jumpsuit and boy taking damage. Okay now intentional damage here because we're gonna damage boost
For the final spider robot
And once you know it, we jump over three bits of acid or whatever this is supposed to be.
Three, two, one.
The pool.
A-3.
The man's there.
This section is a little bit different on Xboxons.
Actually somewhat faster on N64.
So again, calibration strats.
Calibration strats break this tank in half.
So if you re-calibrate and hold super up with the tank, you get this incredible thing where the tank moves so fast that you can straight up jump this gap right here without having to lower the bridge.
Unfortunately I just got shot out so we're going to wait for this, we have to wait for this thing to turn.
I lost a little bit of movement here. This little spain tower guy, we're trying to take this guy down.
And if he sees Comper, he just shoots and shoots and shoots and he can't really do anything about it.
And his ability to see you is quite far in the rider lap so we want to wait for a while to have the move.
So now we're going to do a cool thing here.
A bit of a kind of a bit of a skip.
So, hey, I'm ready.
I'm going to back into this ledge and we're slowly falling down the ledge.
shoot this and that leg those two legs we were only supposed to be able to get one of the legs
that power there because we didn't we just did we were actually able to hit two and one go
which prevents us from having to walk further around the tower so it was a bit of a skip there
that that helps destroy one of the legs early so these two legs that we're facing are two
the last ones left so maybe the lower this bridge so in in 64 you actually don't need to lower
either of these bridges because you recalibrate in the tank and jump the gap. It's really, really
sick. And it's a neat little tech exclusive N64. And although N64 has a little bit of tech like that,
the recalibration, ultimately, X-Fox is always going to be faster because the frame, the frame
rate being stable, and the install loads just save so much time by comparison. Now even though
And in 64, the few exclusive things, none of them
had up even close to the technical saves of Xbox.
And for the record, the records are helped.
And no pun intended for the record.
But the N64 and the Xbox records are both held
by our Blitterator.
She's just that good.
And it's like a difference of six minutes.
And that's almost just like literally
just a different between loading and lag
than anything else.
because it's a 120, it's hardly.
It's a 120 on Xbox and like a 126, I think,
on and 64, like 127.
Also, these subs, maybe the worst hitbox is all time.
I don't know if the subs have bad hitboxes
or the water just eats every missile that I shoot.
Either way, this part is very annoying
because shots that look perfectly fine
get eaten by the water and shots
that don't look good make it sometimes.
But we're going to have to shoot subs three times.
What?
But in again, we're going to do increasing orders.
So first we should three subs and five subs and seven.
Or sometimes you do three six and six depending on how they spawn.
Or how quickly we're able to destroy them.
Bar shouldn't substitute my family.
Would someone else want to?
Yes, please.
Absolutely.
In that case, yeah, if you look and just keep up
the politics in general, who has joined discord, the official gives her a discord and
the office roll there, see Luke from coming events, chat with staff and more, he
has joined discord, discord, and push happen in bites, and more in general.
If he missed this office here, this is episode of dual things tonight, he goes to the
week or so on our YouTube channel, we're going to have some hot topic shows like this
one for us and air thoughts, just go to youtube.com, such a game is really quick for that one.
If you want to say YouTube is low, hey, consider liking this video. So subscribe and come to my channel, remember to support G&U.
Now, uh, more of subs we have to shoot here. Meantime.
We have seven left and we're in the finals of area. So this is where they start to get in the same area.
Oh yeah, I guess it does.
So space.
The adversary.
Okay, so the last two should spawn right next to each other.
Oh no.
Hey, come on.
I want to be clear here.
Nobody understands these subs.
In terms of like how annoying their hitboxes are.
We're all like baffled.
We don't know if it's the water eating the missiles or if the subs hitboxes are just that bad.
All right.
Now we've got a boss fight coming up.
This one is really cool, very specific. Again, we're going to be doing a lot of quick manipulation.
So, uh, let's get a cutscene another giant spider robot teddy bear with a girl puppet on his hand, you know, just conquer things.
So he pulls out two weapons, which we can immediately destroy, and so now we need to do a thing here. So we take the puppet off his hand, and then we're going to try to...
Okay, so we hit him in the back there, but we hit him just slow enough. So what we want to do there, you slow there is like when every time you knock her off
There's like a little hot scene where she likes to wear is it you for knocking her off?
Um
And we can skip that cut scene by hitting his hip box is huge in the back there
So by hitting him in the back and just the right spot we skip that cut scene
That's okay.
All right, Matt Kittles, you'll get to hit him three times and imagine that.
All right.
I'm going to die on purpose here,
because I only have two health and I'd like to refill it.
So we're going to die on purpose at the beginning of the refill.
I'll help here.
So this is countdown.
This is one of the hardest movement sections in the game.
Because again, you have no eye frames when you hit through these red things.
So if you hit one that's on top of several,
you will fall in the end eye.
You can literally lose an entire heart
heart in one go. And we need to the hover grades specifically through that one.
We're gonna watch out here big hover. Okay. That's always scary. We're gonna stop and crawl.
You need this one. You can jump over it but it's very specific. All right. Now we're going to be attacking
you to kill three. Imagine that's three. Tabies in order to proceed. There's more three.
Three, so one, two, and then this last guy here is always a bit of a straggler.
If you hit them like, oh, guys, that was an instant kill.
Oh, and normally you're supposed to get stabbed there, but I didn't get stabbed.
That's amazing.
Not supposed to.
Normally, normally you will get stabbed there, so not getting stabbed is pretty lucky.
And once again, we're going to just cheat on the beach here and crawl under to victory.
We're actually heading into the final chapter.
Now, Shax, I have to ask you, have you seen the ending to this game at all?
I actually have, I'm just not going to say anything.
Okay, I was in sure if you, yeah, I'll get say if you knew.
But even though we just did war, the last chapter is one of the most interesting
because of how of the twists and turns it's going to take.
Yeah, like it comes out, no, where you're pretty much?
It, yes, that's pretty wrong.
We're going to, the windmill has been destroyed because Rode didn't
got flung into it at the end of the war chapter. He's still alive, don't worry. We want to
skip a cutscene where Conqueror sees Rodin again by jumping up here and hovering on to
some very specific geometry. I never really get that completely right. And that avoids
that voice the Rodin cutscene. Whoa. All right, so um, well as you don't know,
Conqueror has now been conscripted to Robo Bank Matrix style. And so now the entirely
The very end of the game is an extended parody of the Matrix.
Our doctor takes the role of Neo here, so we're robbing this van.
We need the guards to obscure it us and we want to kill them while we're in bullet times.
So you'll notice that my cursor is going into some exact position because I know where these guys are going to be.
And so we need to kill four ways of guards.
I know.
Shopping.
So I'm waiting for them to get because their hitboxes actually aren't active until they
walk past the most like the closest layer of pillars.
So they actually aren't able to be filled until they're likely right there.
So we approach all of these controller very specifically.
I'm making a diagonal for this one so that we can start immediately and start shooting
the sky because it's going to be like right there and then I'm going to hold the left
to kill this guy and then I'm going to wait for this guy to spawn and kill him.
Every guy dies in one hit.
But, really interesting thing, so when you tell them they go in like an animation
where they're like spinning around in the air, if you keep shooting them during this animation,
you actually have a chance to revive them with your bullets.
Like, they're already dead when they're spinning in dead, but if you shoot them a couple
times, you might accidentally revive them.
So we're just gonna let them spin out and not keep shooting them.
All right, so for the third year here, we're going to do a bit of a wiggle, and that just means
if I'm waiting for a second to get on to this thing, but not too long, go at the wiggles
strat.
Okay, I get this guy here.
Oh, oh, okay, and you can get shot out of the air, that's kind of RNG, that's okay, though.
And that just means you have to have an extra bullet time, unfortunately.
Every extra bullet time is like 10 second time loss.
Ideally, you want to get through this in two bullet times per enemy wave.
But sometimes you just don't and that's okay
Okay, so the fourth one is really it's really hard here. I'm gonna shoot a guy before he gets in the position or at least try to so it's gonna have so this guy
Yes, I want to shoot him so he stands there because if he gets in the position he will shoot conquer out of the sky
It's almost a guarantee
So we want to make sure that we make him stand in a position that's not in his normal position.
And the next guy's spawn in almost immediately. So we're going to go ahead and start here.
Okay, nice.
All right, we're heading into the final boss.
So yeah, we're in the bank fault now.
First before we trigger the final boss, we need to go get what we came here for,
which was money. And of course money can't just be money in this game. It has to have
eyes in the personality because that's rare wear. So we need to spend three money in order
to continue. Sometimes you can smack multiple with a pen and keep hitting them. And other times
you definitely don't do that. Okay, and I'm interested to have one more here because you need
to get this free in order to proceed. And we're skipping a very long cutscene, but basically
The main villain or the guy set up to be the main protagonist of the game turns out to have an alien
for Azena more from Alien, living inside his chest which then bursts out and so now we're
fighting Azena more from Alien and this is the final boss of the game. There's been no reason
that this should be the final boss what he is and we're going to balance her to him but not
really. So instead of spending the stick we're holding right on the camera and the stick at the
same time oh and we just missed the hole that's where we're going to go. That's okay that's
happens sometimes. Okay, snack them. That's good. So he throws one up two things. He
either spins his tail or he bites you. If he bites you you guard and then you can
hit him immediately. But if he spins his tail you're not guaranteed to be able to
hit him. And time's going to be coming up after the throw out of the window. Oh, nice. So
this is an optimal hit, too, is any tries to bite you. So time's going to be coming
up when he throws him out of the window here. I'm the third try. So not this one with
next one. One more. Oops, that's okay. Let's see, is he going to bite? He's going to
back up. He's going to jump. My, my man, what are we doing? Oh, I'm this reacted.
Okay. Hang on, bro. Okay. One more time, sir. Oh, he's not supposed to do a second
spin there. That's okay. We just need to hit him again. Okay. We just get to see him one
more time. Our buddy is you know more. So the first hit you can always always just
swing at him and it works. The second hit you need to be you need to block a
bite and same for the third hit you have to block a bite. Okay so we're on the
first again so we hit a wall again. Yeah you have to you have to do you have to
like be able to throw him without being able to see where the arrow lock is. Also
the game starts coughing you can keep missing throwing them out of the airlock because they're like
like this robot voice in the background that's saying warning is like throw the alien out and shut the bloody door
and they start saying things like the door is this large windy thing that you want to be
ending for like the game starts talking you for missing a bunch. That's okay.
Basically as soon as the sound of the aliens nails on the concrete dock, you can throw him.
Okay, this is getting too.
Come on now.
All right, hit three.
I believe.
Oh my god, dude, please bite.
Please.
Oh my god dude, please bite. Please bite.
Oh, okay, I was gonna try to- oh he bit twice just to time me
You're so new. He really is. All right time gonna be coming up. Watch me throw him out of the airlock here. So I'll probably get this
Oh, we missed, that's okay, not time yet, not time yet. One more time.
Oh, I keep.
Okay, this is it, this is it, this is it, this is it, man.
Just some mystery ax here, this can happen. You don't want to try to anticipate the alien. You have to react to what he's doing.
If you try to anticipate, you end up like me.
time, by the way. Nice. G G is 143 is a fantastic time. Given all what we saw here, they're
nice and fall asleep. Thank you so much for letting me be on here with Conquer today. This
is one of my favorite games of all time. And one of my favorite speedrun communities of all
time. I have found such amazing friends in companionship because of this game.
Arb and darkness have inspired me to do so much and take my speed growing career so far.
I just don't know where I'd be without their encouragement. I really wish I would have
shouted them out more, but you know, it just doesn't happen sometimes. But our
literator, although darkness, two amazing people, I want to shout out the wider
conquered community we have. Who saw me one of our runners from Japan, we have a few runners
in Japan, which is awesome because this game didn't even release in Japan.
We have some Japanese runners, it's really cool.
We also have Willow and Schrauser.
And I want to shout out older glitchmen are fresh toast.
We would not know how the glitches in this game are about fresh toast.
We put in so much work to find out everything about this game.
And also, Clare.
And, you know, Benja, there's a lot of names that I'm blanking on.
I'm blanking on, but I just want to give a wider shot
to the Conquer community.
Maybe.
The small community, but it's a very dedicated community
for gamers who love this game.
And this just goes to show that no matter how silly the game is,
it's like you always got people in here
taking it in the series, Lee is like him.
And I'm so proud to have been able to show this game
off for the community.
All right.
I, yeah, I'm just, I, this was the great run.
We hit so many of the tricks.
If you guys want to see more, check out, you know, run by Arb or Apollo Docness, there too,
amazing people.
Docness is running this game pretty consistently for a while, but being a top runner,
he goes in and out.
I think the practice for this is show me that I want to take the game further, so I'll
probably bring this in in their future.
We're going to follow you.
People can follow me on Twitch.tv, Vex, slash Brandino, 59, and also on YouTube at Brandino
60, 30 on YouTube. I upload a lot of stuff to YouTube too, and I just wanted to say that
it's amazing how far passion can take you for games. I never thought I'd get the level I got with this game
but this game showed me how to be pretty speedruns and showed me that I could be here to speedruns.
It's not so much to me to have this game is like a constant of my speedrunning career for so long.
on, so yeah, I think that's awesome.
And don't go away because we have another
sick run after this because there's gonna be
to Mamo Dachi and gymnast doing winmaker randomizer
shout out to Mamo.
She is the goat.
I fear she made me some excellent friendship
bracelets at G2.
Gonna have actually wait the right way.
We can talk about it.
Shout out to Mamo for the friendship bracelets.
We've got this amazing one from SGDQ,
this is SGDQ with the little gamer guy on it,
and this one that says Brandino has some gummy bears next to it.
They're not real gummy bears, don't eat them black.
But if you don't, I'm the cat.
Shout out.
This is my runner badge from this year.
Anyway, thank you guys so much for being here.
And for watching the silliest game about time,
I'm so glad I could do it.
And I'm just, we happened so much.
I could keep talking forever.
And chances of being a chance to read you the go for writing
cockas and I for y'all. I hope y'all enjoyed it.
cigarette out of the apparel universe after this with Felix.
Hello, it's GDQ of Pothix.
You're welcome to Parallel Universe.
I hope you enjoyed it.
If you want all the things, always a great time.
Shout out for Mr. Shasta.
You're now into Parallel Universe.
The show about community created Pothix.
Things like mods with fan games, even randomizers.
I'm Helix. I'm joined by Inno's 86,
and from the moment after you're playing a legend of Zelda,
the Linda Lake or co-op randomizer.
Take it away, you think?
All right. Thank you very much, Sheila.
And hello everyone, I am Jim Stay 6 and with me I have the lovely Mommodachi and we're going to be playing some Windwaker Randomizer Coat for you guys.
So all of the items are going to be shuffled about and me and Mommow will have to work together to find them.
Mommow and you want to explain to everyone what Coat is with Randomizer.
Absolutely, Coat is a little bit biased. It's the best way to play the Randomizers.
So, this is not a multi-world or an archipelago or anything of that sort.
We are in the same seed, but we are not in the same world, so we would be passing information
between each other to try and split up our checks as much as possible to beat the game as fast as possible.
It's been running as fun.
You could almost say that we're playing in parallel universes.
No way.
Wow.
Okay, then Sam.
We'll be wild.
We're playing in parallel universes.
Or at least, basically, I don't know how to continue the conversation with us.
Based on our findings, we're playing in the one parallel universe.
Whatever that means.
So anyway, yeah, I think if we're already to go, do you want to count us in here, looks?
and do on go 3, 2, 1, go, let's go.
As we get in here, you're gonna see,
we actually have a ram starting railing on,
and this is going to be a 4th haven.
Jim, I'm gonna go to the Angular.
Uh, okay, sounds like a good idea.
No more than me.
You're gonna choose the check that she hates the most
and went play for a revised factor.
This is, this is true.
No, I don't the way, I don't blame you.
Yeah, so, any other peak, it's very far out of the way, but it's zero, and meaning it's open
right from the get-go, so.
Yeah, it's convenient to do now because we started at Forest Haven, which you can directly
sail to angular heat from.
It's normally, like if you've restarted anywhere else, we'd have to work too far as
table and then say a manual repeat together. So I think it's a very good decision by
my mom to immediately just go to a manual repeat. Meanwhile I'm going to win ball.
I hate this.
Oh, it's spiky.
Oh, what is the spiky chest?
So we have this lovely thing called chest type matches contents. Meaning if the chest
is wooden, it means we don't really need to open it. It's going to be rupees a piece
of heart, something we don't need to be the game. If it is spanky, however, that means it is
something the game has deemed to be important.
I see it.
What it is?
The Ciglian item that can unlock checks that are in logic, right? So, we don't have all of the checks on.
Okay, so please.
So, for instance, we don't have any of the sunken treasure checks on, so we don't have to worry about collecting treasure or try forest charts.
I want to wish I just got that number of diseases I've got to get.
We can, is that taught?
Yeah, it's taught.
We also have some of the longer checks on, like we don't have to do, the full boron trading quests out on the ocean.
We don't have to do a bunch of the mini games that I haven't about, and I believe we don't have to do submarines, yeah, we don't have submarines, but mostly because if we turn on all the checks, it would take like five hours to get through this, and we don't have that much time.
So...
Okay, um, Christ said moon to him, we're off.
And we've wrote many buses to Ed's. We do have wind tempo.
Right.
So there I talk to old man, oh, oh, oh.
Okay, what do I say, oh, oh, oh, oh, oh, oh.
It's not a Pokemon.
It's not a Pokemon.
But that old man is not a Pokemon.
Sadly.
Oh my god.
Something.
Something called Big Sharks Need to turn old man, though.
Her old man pose, oh, and the old man pose.
The Sharks to do, see.
It has made so many of our custom models.
Oh, I found something.
Yeah, that is.
Hmm.
I noticed right at the start, we have the cardio and dark tune length.
Yeah.
Yeah, so I did one of the longer windfall checks, immediately after coming here, which is waiting for Nila to run around the Highlands.
But is the grappling hook is a nice item to get her. There's not a whole lot that's technically worth finding, but it'll be just a nice thing to have.
I'm going to book it to Christmas.
Yeah, that makes me wait since.
Because if it's hammer I can do east side.
Right.
Arbit bombs I can do much of a shit.
Yeah, so we do have a concern.
The all of the old men photos around the ocean will each give us two hints that will help us on
our randomized journey. We also for completion requirements we have to be five of the
against six dungeons and the randomizer preslected those five dungeons for us when we
work or just open up the map we can see where they're all marked. So conveniently we
don't have to enter the tower of the gods entrance. Oh yeah.
It's so cool. Hi, so first of all it is path to Elmerrock. Yeah, I mean master sort maybe.
Yeah, on my lint and leather for work as dense way you have urban woods, meaning now that
I have a jump slash item, I'm going to be setting up here for a super swim, so a little bit
of a sensitivity warning, it's not starting quite yet, but other child's spiky, so I'm
I'm going to be getting storage twice here, so I'm going to store this chest.
And you're going to hear this just basically as a state of this opening again and again and again and again and again.
Now I'm not going to get whatever item is in there until that chest unloads.
little too soon. Also, Jingle had the leap.
Nice. Thanks, Jingle. We can't really use the leap until we have magic. But if we
look at magic soon.
Now there's two little... This storage spot is a little tricky because it's quite a long
fall. In storage is a frame-perfect cell. That's such a hard for me in the jail maze.
Right, that down quickly on our dock. One of the important things about doing co-operantivizer
or at least trying to do it quickly is making sure that we write down all of the necessary
for patient while also trying to play the game so I can get a little bit
uh...
i think
i think
i'm sorry i'm coming up right here for sensitivity warning
go over here
if you're a representative i highly suggest you look away from is a screen i will let you know when it is over
i just don't want to be here look at my screen and cover up on the side i also use storage
use storage, but I'm not going to use it to super swim. I'm going to use it to cancel
opening a door and get rid of horizontal pollution checks, but I can run up walls.
And I can do this to get some checks early, but it's also slightly useful for catching
the kids in the hide and seek quest here.
What past the island?
I don't know there is a
but a little too far there
Well, we saved it. Okay, I
And so I use the storage to super-smooth and super-smooth is already or free to look back at my set of the screen and then I can use storage to
to put it on into this theory here.
And Western theory in particular,
the reason why we like this one, Western theory,
is Western theory is very on its own,
very out of the way, it's like three quadrants away
from literally anything else.
So that's where it seems a lot of time.
And then Mama will also be able to see what I've been
she got when she saved works out of a very family here.
from the specifically from the chest and other childiles.
I was a moblins letter.
All right.
I was a single statue and other child.
Okay.
I'm a family and a pet child.
Eventually, the kids do move pretty fast in this game.
So here's where the door cancel glitch
that I did is going to come in use.
I can use it to climb up this ledge here.
And then also climb up this tree
and get up into this house
where I can just roll into the door.
This door is locked until we get the picked-a-box,
but we have to just paint each chest in here.
Another piece of the try force.
And another piece of try force.
So I might wait until we have picked out to continue over there.
Okay, so also salvage course a piece of the track force.
Okay, this is a lot of early pieces of the track force here.
Once you've got the first piece, I was thinking in my head,
let's just go into another piece.
It doesn't end up absolutely one.
I'm so happy to be here on an outset island, and we're going to be doing a couple of fancy tricks here, like late night time so I can avoid doing one of them.
I found a useless hurl.
No, open this up in case it's money. It's not money, but maybe the five horse chart leads to money. You could always salvage it out
Oh, I don't have to go ahead and see it nice. Yeah, I don't have to go ahead and see it. Nice.
I'm gonna build a light here.
We'll sail off the presence.
Yeah, so we do need all the pieces of the tribe force to complete the randomizer,
and that's what allows us to access below the ocean, so I won't.
Great fish is dead when killed at Doma.
Okay, well, that's the grappling, that's the grappling, that's the grappling, that's yeah.
I'm going on, Mima, yes.
And when we say, like, an island is dead, that means that the randomizer hint has told us that there are no important items there, it is barren.
So, pretty precise, only has one check, so that's essentially just telling us that that one check is not necessary, but still good information.
Are you going to do popperant with that loadout?
Ah, yeah.
Okay.
And watching with Hario Crawl is killing you.
He has tokens.
He does.
Well, and actually, I used the tokens for like some visual cues to like,
Restorage and stuff.
That's awesome.
So you saw that wonderful case of door cancel that Jim did.
I'm not going to be doing it in a slightly different sense here, where there is a
jiboons cave that you would be bombed to get into, there are a couple different ways to
break into that into there. This is my favorite way.
Wow, we're going to hop on through the wall of the island and go through the back of the cave.
I'm a favorite way involved, not being able to see you by the way.
Yes, I'm a big fan of Bubsia.
You know, I mean, we do have games on blindfolded coming up every very 21st of the year.
So, if you want to see an entire weekend of run shorty people can't see and check
that out.
open now, I believe, that's the mission point, GDB and chat from where do you go?
And I'm getting ready to do, what I want to say is probably my favorite trick in the entire random
izer. This is when it's time to step early and in order to get on to the island of diamond
stuff normally, you need hook shots of hook shots of the trees. However, there was also an octo
on in this quadrant and contrary to some of the other
octaves if you avoid out in the middle of his world pool, you get put on the
island. It's a little precise though, so I'm going to listen for an audio cue here.
Got it? Got it?
Aaron, that is.
Also, I found Powerbrake's with some popcorn.
Nice, convenient.
I'll probably head over there after I grab money grapple.
Alright, that was the lift giant boat.
I'm going to do my Windwaker dive again.
And what has a very special property in this game?
Where it constantly wants you to be at the very top of where the water is so I could just pop up and I bet the top of the end
And you avoid the need for hookshot altogether
All right
It is very true
I'm very surprised I got a pressure right
Thank you
Yeah, with my newfound strength of power bracelets, I'm going to lift up this giant rock
in front of this fairy-found and see what the fairy has to offer me on the inside.
Do I need E-dum?
Was it on scale though all or was it just...
It was on scale so it was on the top.
Okay.
Nothing else.
Something else.
It was important though.
And uh...
We've done a stomach stem.
Meat.
And I had a huge idea where Keith already.
He's so...
With our bracelets, I don't give us a handstone dentist.
I think I might go up the eastern side though.
Uh, since we're grapple I can do all of it.
All right, what all do I need to do here?
Uh, you have to do Nila, and then also talk to Tingle.
And then the lens of Chess Sir Trifers are even probably, or those for now.
I'm just getting more into weightpicked though.
Unless I absolutely have to go grab it.
All right, Chad, Chad, I know everyone here likes game.
So it's not, listen, your seed is not verified.
It doesn't count as beating it unless you play this game.
All right.
What color Roopy is going to be in the pot that I'm about to pick up?
Your options are, brain, blue, yellow, or red.
Place your nuts now.
Uh, purple.
That's not an option, Jim.
I just like saying
I'm sorry
I'm almost just a first
I'm not going to run it because I would really like money
It's I like my brain was thinking about it
Okay, well the brain is wrong
Wait, but who would make purple?
Yeah, if we could get to do that
I don't give you a combine our answers
We're all actually correct
There we go
Yeah
Thick.
My brain is just trying to make purple all along.
And you know who carb, it's a fighting type, never skip slightly day so we're going
to do some squats here while we're rating from Ela.
Oh, there's Melan, okay.
I'll work at his over.
Yeah.
Yeah.
We had a question in chat about, it's like going to know what exactly the A-Fall Off-Randomizer
is, and I'm curious as to why you prefer doing pro-off-branders over the negative
different hyper-randomizer as well?
I like doing pro-off-brander because I can first gym to do all the checks like A.
I was a real answer there is playing randomized with your friends as always more fun than playing it alone.
Yes, this is true.
This is one way to do that where you can work cooperatively together to complete the seed.
Also, it works out cases that means that you can usually show more of the game because if you have two people going through it, you can complete it faster than just one person going through it.
Now, allow us to show off, say, five dungeons instead of just three, this were a single
non-co-operantizer.
Yeah, well, and even if this were an archipelago or something, you would still run the rescue
of wanting to be getting stuck for some period of time.
Mm-hmm.
It's a great way to split up the tracks and like, you know, if I only have, you know, two hours
and 45 minutes to play a seed. I'd rather be with my friend.
A ray of friendship.
All right, that's all I would give you as well.
I'll give you a hug, thanks.
And so I found a picture of what's that,
for fairy Momo.
Okay, that's not what I wanted.
Yeah, kind of inconvenient.
Maybe you should beat a lamp?
A beetle is not the mom.
Okay.
I'm a little worried about the bump.
For now.
Isn't worth it to store the dead checks just to get the picked-up box right now?
And I would say probably not.
I'm less like birds keeper-rucks and is that being something that birds keeper are also facing to the logic?
danger. So.
Yeah.
APR.
I think the feeling we're probably going to have to get into a dungeon soon.
Uh, which we do have, again, two options for that. We have the dungeon entrance on
to have a bunch of various islands you make, and then an entrance to an island, which the
power race lets us unbox for us. And there are even, I say, dungeon entrances, because we
do have dungeon entrances randomize or on. So, for all we know, the entrance to some
dragon who's diamond could lead to wind tempo, or it could lead to forest haven, or see
me for it inwards, or it could just lead to dragon who's a dragon who's a dragon, with only
five entrances randomized, you do get vanilla runs quite a bit of the time.
Spikey? Spikey? Ammer.
Ooh, okay, yeah, no, I don't know.
I don't know if I'm going to pull your path.
That's that, I'm going to support it.
Yeah, that's because you've got it.
Yeah, I don't have to go to the planet at all now.
Yeah, no opinion.
Yeah.
And I get to show off, you know, the first trick that I ever learned, which is also the trick I'm assuming you're just in.
But...
So the reason why BPR is not the greatest check in the world is because it's only, so it's only locked by the Big Bang specifically.
However, you have to fly the seagull around while
waiting a bunch of enemies, and it takes like a couple minutes.
And it's very slow, which is when typically we like
to use storage to break in there.
But our other option here is if we can have
a grab roll, we could do what Jim just did.
And just clip into the wall.
Yeah, so I just completely forgot I had our bracelets and was about to go do the bomb flower trick for getting into the DRI cake food.
I might go check that stone up right now.
Yeah, I think that would be a wise idea.
I've never seen that okay.
Oh, you just flew completely into the island.
I absolutely into the islands and into the water.
Okay, that's never happened before.
I'm just gonna be good.
I'm just gonna be good.
I'm just gonna be good.
All right, uh, didn't quite get it there.
Uh, yeah, so this is the first trick in randomizer that I ever learned, um, and I've got
to first try.
Did I know what I was doing?
No.
What the heck?
I've been again!
I almost stopped with the gun abound so much, you're always supposed to clip out abounds a little bit.
Alright, okay, I'm sorry, I'll try better.
Let's have a half half out of the boat. Yes.
Okay, one second.
That's really you.
That's how I'm being able to find it was just slightly early on, pressing A.
There we go.
This is happened for a second, it's fine, but...
I haven't just stopped her community really.
Yeah.
And yeah, so I'm going to head off and check the Dragon Roost Island Dungeon Insurance
as after I bumped that wall apparently.
Uh, and then I'll be starting.
Eastern, now Eastern, it was pretty obvious.
Is it we know all five, I think we still
didn't know between Tower of the Gods and her temple?
Yeah.
Yeah.
So the perk that I really like about the Dungeon
Entrance Rando is, you know, we only have five of our six dungeons
that we have to complete.
And that last dungeon is completely bare and there's no reason to go in there whatsoever.
And you can tell by those little blue circles on our map here where those dungeons are at.
I'm actually technically more specifically it's where the bosses are at, but.
Um, okay. Well, I found her temple and I can't do anything here. So I'm leaving.
Does that mean it's not how she gets. Yeah, no tower of the gods.
That makes a Momo happy.
I don't think it on this is,
I just consider by some to be the least exciting dungeon in the randomizer.
That's just a while.
I think I'm gonna go check on tree branch.
Okay.
if you want to do that because the the wind call pick-up box check is also
in the bottom. Yeah I can do that or I can go check what the dungeon
entry entrance is that it's domed. I think you should do the the pick-up.
That's one because you have to get those two chests anyway.
I don't know. Yeah.
Well, I'm going to, way, why am I doing this in a little way?
I can get in per faster.
Actually, I don't know if it would have been faster at this point, but I'm going to do the
wing breaker dive anyway, because it's easier.
But we can do kind of the same trick that Mona did to get into diamond step early with the
water properties of raising us up into the air.
So I can just do a windwaker dive to get below the island.
And then because there's water that's like streaming out
of the loading zone in the forest hay event,
we think just swim under it
and we will immediately pop up to where the loading zone is.
So yeah, that's convenient.
All right, and instead of door canceling,
like Jim did, I am just going to go in here naturally.
because I don't have to do hide and seek.
And I theoretically could door cancel in there,
but then I'd be doing it with the lights off and...
We get a little bit more chilling time here.
Yeah, they've been to the combining it.
Doing the hide and seek is that if you perform door cancel,
both the lights go out, but then if you talk to the killer bees,
the kids you play hide and seek with,
There's a fade-out effect that happens, that sort of overrides that and you can see again.
I found a joy pendants.
Congratulations. Does it bring you joy?
It brings me so much joy every time I find a joy pendant, but I don't have any use for.
I guess I can check for a shoe because one of those checks is in logic.
.
If it's a little bit of the
content of this point, it's better
that
what moment was doing what I'm doing or
whatever the dung net and
something.
Well so our logical progression is
currently at either a golf or
the dungeons is just because
this, we need bay back, but
ok, I think too.
You're right.
Yes, that's correct.
I forgot about that.
Okay, with like a week on
but now the still hammer is logically blocked by it,
meaning the tape bag.
Mm-hmm.
And you know what?
Ms. Monaco there was simply just standing next to Lenso,
and you know what?
That is so scandalous.
And you know, she's so sult!
Yeah!
So we're gonna take a picture of them
and show it to these gossip girls here,
Pumpy and Vera.
I'm going to check that out, that's the last single statue.
Ah, okay, good, the chest I can't access is not spiky, so I'm not worried about it.
3.
The next man, oh ho!
He says that Rocks Fires, who wish, and the forbidden woods mini-boss is also a foot-mush.
What's that?
Oh, what is that one?
Get through.
I don't play me from saying, oh, really, it's my freaking feet thought I'd be acting at the, oh, it's a little bit girly.
And we need five tingles tattoos and two, I get this check from English,
to get this check from ankle here, however,
for the purposes of backtracking and what we do
like to start with three.
So, we got two, and that's good enough.
Are you serious?
Oh.
Oh.
I think it's serious.
I was a picture of luck, picked up.
All right.
All right, uh, with for the launch pick though, we get to go back to Miss Manica and tell her how her condition looks
Mom, all I found date bags. So we're in logic now. Jim, you know what that means?
I mean, you can do big pig. You can do big pig. You're the best thing ever.
I can do the best shit ever.
So I guess, uh, I have now been assigned big pig by mobile.
of
the
to
the
the
of the
Okay, so that means I'm gonna go to I'm gonna go to Southern into to I think
Hey, I thought I could do this dude and so first I got to make it daytime for
our good old friend, Big Pig.
Are they strict to our cam?
So I got to get out of my base.
And so the Big Pig is very heavy.
If we want to walk me across the whole island, it takes a while.
You can see the links walking speed here is very slow.
So instead, we're going to put the Big Pig in a corner.
And we're going to lift him out of that corner.
And he's gonna get a weird skew out of really
Well, we're gonna have to do that again. You might have seen what the effect of that is there
We get a weird skew that facing a big pig in the corner and I want to get out of here without
Targeting
Mesa and we can just meet
a good cross the islands
and just over to where the soil patches where he's gonna dig a stuff. I love
the little item and that is the big pink eat.
Oh, I'm gonna go grab big bag. Until maybe I know that um yeah that it's necessary.
Yeah, I think I'll still go
I'm still gonna go that stone entrance as I have to like bait bag. I can get the check on top
I did forget I'm a good pair
That might be the only thing that...
Oh, I'm safe!
I think I could probably get bomb push towards somewhere.
Alright, where is this fairy again?
You don't remember.
Oh, there it is.
Alright, so this, I know I mentioned earlier, you know, we don't really have the checks on the octos.
We do want this one because we have great fairies on.
So...
I'm not.
I'm this octo here.
And the great thing about this auto with the great fairy is the great thing we will actually
give us an additional hint.
That hint does not care about the logic of other hints because there is some stuff that
goes into that.
But it could literally be something we already have or it could be something completely
worthless.
I'm going to chat in there that modding the ship sail in the beginning version is nice to
You know, are there any other like quality of life improvements that was randomized or mixed?
Ah, yeah, the randomizer does increase the rolling speed from the vanilla game and the vanilla game
if you roll without any speed, you're roll doesn't go anywhere.
Oh, so it's nice to have the increase initial roll speed.
Now, those are the main two things.
It's that I am here to remember off the top of my head.
I'm gonna do eyelet real quick.
And then I might just dip into that tab.
I'm depending on what you find there.
Yeah, so far I found command melody here in forbidden woods and go ship sharks.
No, put it back.
No, but you want to feel everyone about how you love GoShift chart.
GoShift is a terrible check that is nobody should ever have to do ever.
It's not actually that bad.
It's just, it's one of the reasons I lost one of my races,
and I think it was season four, and I'm still so guilty.
that's fair, you know, I've had the
values of the things that's
correct.
Oh, speaking, I like that shot.
Not ready.
Also going to go pick up a
fairie and pick up my
Kindle statue at the same time.
Boding course as well.
I'm just going to really go back a little bit there now, though.
Well, so go ship is actually on a seven island cycle.
And where it changes islands every night.
So keep in track of your day, night cycles in this game
is actually super important.
That being said, it's probably already
like spectacle for me, which is like the day or whatever.
some ideally it would be we catch it in one of the first three
and I'm gonna go heal grandma because I'm a good grandson
take her Congratulations
and she's going to get me soup and the check in the mail
That's why I mean, why don't I go over and heal her?
The soup we can also infinitely do.
The soup gives us double attack power
and refills our magic.
So that's nice.
I'm going to be getting storage here for a quick warp.
And then I'm immediately going to avoid out.
It's going to be right back next to the door.
It's slightly faster than climbing.
If you give it, oh, delivery bag.
delivery bag.
Let's see where is my go show. I think my go show.
You probably bought my aliens.
Yeah, it's about my test.
All right, grandma, what's here for the mail for me?
So yeah, if you grab it above my lane, can you grab the hint over there and then also grab the private Oasis in?
Yeah, also Grandma gave me another empty bottle.
Yeah.
Thank you Grandma.
Thanks Grandma.
So technically I don't need to do that at all.
If I run into a bottle, I might grab it just for the soup, but because soup instantly refills
refills are a magic. Oh, why can't you do this?
Just a story.
Uh, super will instantly refill your magic. And then it'll also, um,
give you double damage and tell you to damage.
So it's very convenient.
Yeah, so we got a hint earlier that Bon Island was dead, but, uh,
are better and technically.
That only, like that doesn't really apply to the ghost ship
because the ghost ship is a check-in.
The great sea region, which are checks
that can essentially appear in multiple locations
around the great sea.
So even though it's appearing at Palm Island here,
it could still be useful.
And see.
Oh, that's a spiky chest.
No.
Now, if it's done it,
if it's on there, it's on there, it's on there.
I'm just gonna flatten the miswear up here.
That's some paper Mario's some right there.
Yeah, if I did have magic, I could fly across the ghost ship here, so it just gets the chest without finding enemies.
It's not something to do with these in case we need the moiter.
And we have... Look at Maddie.
Okay, that's in logic.
If that is in logic, you want to go grab hook shot real quick and then...
you can just forget it. Yeah, probably a bad idea.
These yellow colors. So we also
have randomized enemy colors on which is exactly what it sounds like. The enemy
colors are completely randomized and you can get some fun
radarations. My favorite homeroch preset is the one where
his tail or the colors of the lesbian flag.
That's always a good one, yeah.
Okay, that means.
Let's go, let's be at it.
Now most of the time, lesbian homeroc isn't real and can't hurt you.
But sometimes, lesbian homeroc can't hurt you.
I think we had lesbian homeroc in our last scene, but...
We did, yeah.
And I'm gonna...
I'm going to follow the chain of the chest to get the bombs before I go to Islet.
All right, and if you've ever played this game before you know that the Humrock fight is very long and you fight them up on this platform.
However, with the power of stories, you can do a lot of things, including storing the cutscene if I can get story.
So I'm gonna sign hop into the pants scene and then I have a pretty precise set up 3, 4, 1, 2, down, down, jump, slash, okay, that should have worked.
Now, put me in a very specific spot. The Helmer Rock should just be able to fly through the wall right down out.
I mean, I can fight him down below and it's so much faster and there is a small soft
lot chance, but you just say, Boarp and do it all again and it's not too bad.
Okay, that was pretty nice, but...
And there we are, now we wait.
Hello! Oh, what are you moving at?
Alright, so this is typically a soft lock, but if I
If I wait long enough, he should fly over here, maybe.
Yeah, he can also just go to the center to make him come down and fly over again.
That was close.
Are you good, dude?
Are you guys trying to...
I'm not sure, buddy.
I'm just going to do it again.
That's fair, yeah.
Run it back.
Why did it cook me here?
That's what it does with dungeon entrance randomizer.
Okay well I'll have to climb the tower again but that's no good deal. I can grab this
yet but I always forget exists.
Ah, I said it's foolish and I'll catch and get the stuff.
Oh nice, it's convenient.
That is a very convenient end.
All right, I will have to climb the tower again but not to big deal.
I'm happy to get my deluxe pick-a-box.
Also, I got to hint that a sword was in a private oasis.
Okay.
That'll be good.
I'm going to wait just go over there, right after I'm done with this to grab that.
Just to speed up some code.
Oh, my bum, twice, let's go.
It's been a while since I've seen Helmer Rock Act like that.
Yeah, every time I go down with a center when he does that,
he always falls down some serious way that didn't work there.
He sensed that we were live on Paralyen,
where to send said, I'm gonna be mean.
Yeah.
I didn't say it because I didn't want to
like I do because there is.
I feel like maybe a little bit of a randomized
or a criticism of the show.
I think the last one I had on actually wasn't too bad.
But that kind of thing would happen here.
You know, these mom ones look great.
Loved that feel color.
I'm gonna steal to get my hook shot.
I can also, I'm gonna do some new checks and go to Needle Rock Islanders.
Yeah, and if that check is something that'll be the only reason I would need to get payback until we find fire nice.
Actually, we think.
Yeah, it's like for that about this.
Sure, they forgot, we'll pack there.
Oh yeah.
Yeah, I didn't for like the first two years of my year in the end.
To be fair, none of the speedruns ever use that grapple spot.
So, understandable.
But that is why grappling hook is potentially one of the requirements for any of the help
we're out king.
And so need a rock has three checks, but I can only get two of them right now, since the third one requires fire arrows, which we do not have yet.
And I can sink the golden gunboat and I can fly the sea ball all the way up to the top of the switch, so.
That's what I'll be doing.
Here we go.
You want to behave this time, Mr. Bird?
Oh, first search for a chase.
One, two, three, four, one, two, down, down, jump slash.
There are 50 different kinds of setups for what I just did.
That one is the most consistent for me.
I know people who have made their own because they could never get mine consistent.
You know, it's just one of those things.
Okay, the golden gunboat has something.
There he is.
The bird.
I'm going to bring you a hammer in your face.
I'm going to bring you a hammer in your face.
I'm going to bring you a hammer in your face.
It's not a hammer.
It's a hammer being the skull.
All right.
It's a hammer being the skull.
All right, that is how we're up dead.
This is my game.
It is my game.
Okay.
Hopefully it's not hard or hard right now.
Yeah.
Oh.
Okay, this is the mail check.
Um, we don't need the other two pearls because we don't need the, um,
to our the gods entrance. However, a for rose pearl has a mail check
attached to it. So I should be able to get two checks here.
From my mail because you also get a letter from Errol,
Link's sister.
Uh, a piece of cheese.
Oh, I'm not going to go to Kavanaugh, I'll get my mail into Kavanaugh.
Okay, I'll go to Kavanaugh, of course, then.
Where was going to shoot?
I mean, I don't think you need it, but your ship chart was inside forbidden books along with commandability.
All right, because that was Kavanaugh's thinking that was the trip was peacehead.
All right, so typically yes you would need a vanity to get into the vanity here.
But with the power of storage, we get to do some fun things.
Okay, and talk to me, uh, you hadn't done that and you can't hear it.
I haven't done that.
I will grab it.
And then you put the nuts just.
Um, Eastern Ferries, Dad, Oh, Nitora Cave is done.
Oh, nice.
I'm going to get these two mailbox.
There is another mailbox that you get.
It's a letter from Tingle.
However, you need 201 rupees for that.
Mike and I'll be carry 200.
Magic.
Magic.
That was awesome.
Um, I, yeah.
No, it was on for Wars Pearl.
So either way, you would need to be.
Yeah.
All right.
I just passed the suit.
We did just pass 15 minutes, so we're coming up on our first break here,
and I was a good time quiet.
Um, I think after I took the third commanding here,
I shouldn't take her in.
You look like you're in the middle of something, so.
All right, you can hook down to that tree, which takes you through the lungs on.
and
But we can actually, with the correct angle,
shift them through the wall, there we go.
There are so many different ways to break this game.
Makes a good fur end on Heather.
Absolutely.
I got a fun strap, and I don't think I've ever done
in Randope before, but it's used
and regular speedruns.
Where is eye hop thing?
We can get storage.
Um, I don't think I'm going to go in here, right?
Okay.
We can get just storage and then I can climb up this wall,
side pop onto this pillar,
and then climb a bit to the second story here.
With the chest storage that I got from my delivery bag.
All right, and again, Walls are just a double-spikey.
And a shield.
Okay.
Only for a year of turn.
No, no, no, no, no.
Okay, so you can wait.
There's a chance I'm so swaggy and cool.
You are amazing.
Also, I think now's the time for a break, probably, then.
Yep.
having a head. We'll have you, but pause, we'll pause our timer. If it doesn't be a new
topic, so when we have some logger runs on, we like to take just a couple of, you know,
one or two wellness breaks, just to make sure that everyone is time, you know, get some
bodies about them if we need to. So we will take that break, we're going to be right back
in just a few minutes. Don't go away because there's a lot more fun coming.
You
You
You
You
You
Welcome back everyone to cheeky hotfix.
Thank you for sticking around through the break on helix.
This is Paraly University show about community created content including
mods of fan games and of course randomizers I'm here with a
June the 86 and to moment actually and we're in the middle of a
Windbreaker co-op randomizer.
Hasn't been for you two so far.
I don't have to do ghost shit that I'm happy.
Yes it's been pretty good.
It's a good scene.
Yeah it's very evenly split between us two so that's always nice for co-op show
because that's for a seasonal Ukraine.
China's Ukraine?
Really?
Yeah, makes for good content.
If you both are ready, I can count us back in.
I'm ready?
I'm ready.
All right, I'll go three, two, one, bow.
And so I was about to go fight the Almeracking.
We'll see if maybe, because I think
the amount of different randomized enemy colors,
We'll see if maybe I get let's be a couple of problems.
And be fun.
But I think the enemy palli-brandimization is not
based on the seed.
Or is it not, I think that it is.
See what my client wears.
I don't know.
I don't remember.
Well, unfortunately, it's not let be a couple of times.
One day, let's be a couple of times again.
Let's go with me.
Let's go.
That's me.
I'm grainy.
I'm going to go over to a forbidden woods here.
And I'm, uh, I should be able to clear out this entire dungeon, even without the worrying.
We're fine.
We're fine.
We're fine.
That should be enough.
I'm doing the same storage threat that my mode did.
Well, you have a different side of my brand.
Yeah, I just do a backflip a roll and a backflip a down, a roll and a down left roll.
And that's it.
What are these red shoes?
They're actually green shoes.
They're not red shoes.
Yeah.
Hey, stop targeting.
Hey, being pay, stop it.
And this is a great time for me to talk about dungeon secrets.
So dungeon secrets that are two and every dungeon besides DRC because DRC needs to be special.
there is a joy-pandon hidden in like a pot or, you know, behind some curtains and
earth temple and those joy-pandons have been randomized. So we get two
additional checks and every dog on besides FF because FF decided it's
apparently. Yeah. So now the first dungeon secret in
For Ben Woods, it's actually going to be a break over here.
It's our small key, which we will not be using, but that's okay.
Alright, I will head off to the Bitten Woods dungeon entrance, where I have the Forest
Haven dungeon entrance, since I can almost soon be able to get to that, since I will pick
magic meter here. It will actually allow me to fly with the leaf instead of just being able to
fan it.
But, Jim, I'm a fan of you.
How? I guess that makes sense.
I'm so sure that she has here. Go refill on my magic because I do not have to.
So, she likes, I like to ask everyone this question.
So, we have our lovely pieces of the triforce there.
We'd like to call them pieces of cheese.
What kind of cheese do you think it is?
What kind of... Oh, no.
I was preparing to have a question.
Well, do you feel like I was...
Looks like a block of fervomone.
It looks a little bit like that.
That's like, that's what I'm going with.
Sure enough.
I always like the thing, it's just like sharp chitter.
It does also look like treasure. That was one of the honestly I thought about it and I said everyone probably says
Cheddar let me say any literally anything
It is specifically sharp cheddar because of the queen eggs
Yeah, I got it. Yeah, we don't know a sharp cheddar is sharp because it's 20
Yeah, that's a part of it
I am from the middle last time a good person asked about cheese
I'm gonna skip our small key right over here by climbing the street trunk.
Got it, Parmesan and Buda mentioned in the chat, that's flaming in, I'm about it.
What, what cheese is it?
I'm just trying a couple of these seeds just so we don't get knocked down while we're
leafing over because we are technically doing this entire section backwards too.
I'm going to miss the cycle but I do need to do more magic and we keep our storage and
Many of us is dead, so I don't need to go in there.
I'm looking at the flag.
One thing we do have to be careful about.
If we store a spiky chest, it's to not save work.
Oh, I got nice traffic.
I forgot with the dosing.
But yeah, if we store a spiky chest, we want to make sure that we like a boy now or somehow reload the game.
Um, the four.
Uh, we do a save work.
Otherwise, the game will give the item that was in that chest to link on the title screen.
Uh, which effectively deletes the item.
So it's not recommended that you do that.
I know you'll likely just bossies get anyways, but bossies are the only thing on, uh,
That's on.
Okay.
We're going to put us nothing.
And we do have our second dungeon secret in this room.
Wow.
I mean, this is dead too.
But I'm going to get to the dungeon secret.
I do have to be over here.
Here we can use our anti-dandy eye frames to get past those lines there.
We can buy that expensive mail.
The rats stole my money, so not really.
I have a bow.
Good thing that I'm still all your kids.
I have a bow.
So it's true.
Okay, these purple morons are really pretty.
Yeah.
All right, so he might be wondering,
Mom, what are you doing? You don't have the boom ring.
You need the boom ring to beat the dungeon.
Um,
Oh, last we have storage.
Uh, I don't know if you like it.
They're like, there might be a trend that you know they're seeing.
But I'm actually store going into that door.
And when I go into this door over here,
the game's gonna be like, wait, what?
Wait, that didn't work.
Yeah.
Oh, I did my wrong door.
Oh, I see, it's gonna be like,
was that a reaction to a...
Hold on.
Was that a reaction to it not working,
or were you trying to personify it with the game
with the reaction?
Oh, I do whatever sounds cooler in this instance.
Hold on, I'm gonna redo that.
I got dizzy for the explanation then,
I think that the wrong door.
Luckily, this is easy to retry.
I found all the small keys and dragon-rushed cavern.
I can make the rest of my way up here.
Fortunately, we don't have, or we haven't found them, but we yet have them, though.
There's a really cool strat we can do where we can shoot down the platform in the top of the main room,
and then just ride it all the way up to the top.
But unfortunately, with no bow, you can't do that.
All right, that's what was supposed to happen.
I've been playing this randomizer for you here.
I don't worry about it.
And we can please get the need for our memory.
And just like the giant blue flower you're supposed to cut down,
It will only react like completely to the boomerang you can put all of the
individual tentacles off with like other items but the flower will just
meditate in the air and pull the tentacles like rejoin or re-regrand the flower
Okay, tingle just is dead, but just a lot the a lot of tree trunk is something
I'm going to kind of keep track of my bomb count here because I do need bombs to beat
the boss without boomerang.
Is there bomb right there?
I don't understand.
You're the tank.
I think they're the tangle just there should be.
I'll see if I can get a refill.
Oh.
Ah.
A game to the...
Hey, that's rude.
I think the game told me to chill out.
it do it like you'll be fine on bombs just go have the grass
okay well I didn't get any that's fine
it's like 11 should be fine it technically only need four but sometimes
sometimes calling them most can be finicky
Mm-hmm, no, it is hitbox.
Wow, I'm so scared with sword build right now. I literally wish to like, wait, there's a bomb flower, I can break them.
That's not how it works.
That's not how it works.
That's true.
for real.
If you'd like to see more Zelda randomizers, check out
uh, Ross Faitals in March where I need to be doing
the uh, Scarborough Sword Randomizer co-op with Piffy to top
out.
You plugged that for me.
All right.
Okay.
Can't see him.
I love it.
That is March 8th through a 14th.
And we are on the east incredible, yes, that was incredible, I'm so sorry for him, they got us. Absolutely, me too.
I believe that that's the mission point that that's in the chat, if you'd like to learn more about the 50th house community and possibly even join yourself.
It's the power to really have a really, found anything in Dragoners' Cabern except for
Maddie's Letter but not only leads us to one additional check.
I'm going to spike you up and here.
There she is.
There she is.
And you could go to the worst capital.
I did get command melody if I could actually.
All right, I'm gonna save some of my bomb count here in Charleston case, um, again, shouldn't need it, but this is a live showcase anything can happen.
I'm just checking up on the last chest and the R.C. here before I go fight.
Go on.
All right, so at the box here, you can actually tell you demos without knocking
Kelly demos down with the precise bomb throw and the beauty of having heroes
charm here is as well along with the audio key was all know for sure if it hits.
That's two.
That was a little early.
Oh, there's a bow.
What's hiding in the past the place where I wanted to use the bow?
I'm surprised that London works.
I'm also surprised that London works.
I mean, this is the heart's here.
All right, we have three bombs left.
Let's see if we can do it.
Okay, one more.
That's one by life, let's go.
Red Bull is a dirty.
There was three bows in the universe.
That's all three bows.
No way!
I'm going to bow before going to the earthy.
That's a wild.
Do you realize how rare that is?
We're all right next to each other.
Yeah
Somehow I'm not surprised. I've had enough randomizers on the show that I'm familiar with it fixed by now
That is wild
Congratulation, well you get to go through to your sea the regular way. Yeah, I might go do that now
Actually just to go get those
I'm curious, do you ever think that's when doing a co-op render or do you just try to remember everything?
We do have a doctor now.
Yes, good.
I'm really bad about updating it.
Jim is really good about updating it.
But it's there for emergency purposes of like, hey, neither of us wrote this thing down.
Um, what do?
That's fair. I definitely would need to take this, probably remember anything.
Although there's definitely a certain game so you're applying so much that you can't.
Yeah.
Do you want to do some overall peanut?
Probably.
And is going to go to Kondana next.
Then do ice ring.
Or do you just do ice ring first?
Mm-hmm.
Then we got here.
I'm done with this dungeon.
I can, um, but actually, I don't need to do this because that's nice, too.
I'm looking at the document and just seeing where all the bows are, it's really funny.
Yeah, see, yeah, see, yeah, see.
Well, you were saying during the break that you wanted to bow.
There's no, there's no.
Okay, I've need with my one-bomb left.
I'm gonna choose to destroy that one.
Oh yes, Jim, you need to go get the hero's shroom too.
Yeah, I do.
I'm excuse me.
That was quite really easy.
It those shoes were Pokemon I wouldn't choose them. Get it. I'm so funny.
Oh, that was a 20 pinnage.
Alright, so I can just... look at the row, and then grab the three bows, and that was it, right?
Um, Maggie's letter is in the Raccoon Board of Justice.
I had to go past it anyways, and I worked out.
Yeah.
Well, you're working on that.
We mentioned 5,000 earlier, but another important event that's coming up this one very soon.
Uh, Black and a Flash is doing active Black 26 in just a couple of weeks.
I'm February 5th through 8.
So, make sure you tune in for that black and the flash if you're not familiar is a community that
uplifts and connects and Blacks to be heard in all levels.
So, things special events throughout the year for raise money for charity and celebrate
Black closes in the speed limit season.
We type that's convention point VAM and put chat although it looks like I've just posted it.
You can also learn more at TVQ.JJ slash or BAA.
That's good.
Those links to you on the chat command.
Definitely check out the upcoming schedule.
There's some awesome stuff on there.
For the Zelda fans, there's a link in the past run on the first day that we're right
so don't miss that.
So right now, Momo and I are kind of just doing what each other is already done.
Especially to the end later into the seed, this doesn't happen a lot since like we'll find something that the other one needs.
I'm gonna go get a sore and shield as soon as I can actually
um target without targeting a rat. I don't know what I think that we just
uh door this chest to do this small key skip that way.
Are you still need one at least one small key?
I was in a hard name base map.
Yeah they're both in baseman.
I'll get another one.
Yeah, I'll just grab the thing, I'll just one and then I want to show up this game soon.
There enough.
enough.
Question and chat asking if there are any resources about how co-op randomizer works.
Um, co-op randomizer specifically.
Not particularly, um, yeah.
I mean, co-op randomizer is not something you need like,
Like there's no like net work connection between me and Momo, right?
Or we're both playing the seeds on our own setups and we're just sharing the information between each other.
This isn't like a multi-world or like, like, or like some special cooperanimizers where like you can see each other in worlds.
This is not that.
So I'm going to say my understanding is that you're both essentially playing the same local sea leaf just
Yes, I'll yes early universe now. I'm going to do some new checks here though
I'm going to go to ice ring with my fire arrows
There are three chests, but this first one is dead.
I hope this wing direction is not the greatest, but I should be fine.
And we go. So one of these checks that I'm going to try and get normally requires iron
boots, but there's a little tricky trick that I can do to not need iron boots. It's normally
the wind tries to push you away here, but we are immediately pull out the windwaker
the sky ourselves. The momentum from the wind gets a reset each time and we can just kind of slowly
make our way towards the Brano there. And now we get to play a bunch of enemies. After we
unfreeze all of them. Alrighty, Link. Link did not grab the ledge like I had intended him to. That's okay.
I'm guessing that with fire and ice, then the rest of Earth Temple is a logic.
I believe that's true, yeah.
I don't have the gear shields, though, but I think I can work around that probably like.
Oh, my gang won't. There's our one of our last servers.
We only were free so it's all right. Yes, okay. You did write PO and then write the banna right next week
Yeah, oops, my bad. All right, I'm gonna go a little bit. They dance small keys get here by climbing up this wall
Yeah!
Yeah!
I did store Maggie's letters while I will be...
I will have to make sure that I do way out.
So I'm going to do that really quick here.
I'm going to finally go do angular acts.
Tomorrow I did right at the beginning of the scene, but I can at least check to see if the
other chest is spiked here or not, and it's not spiked here later.
Yay!
I'm going to take much longer, yeah.
Blanch and Magida earlier, if the bows weren't where the bow was were, we'd be able
to do this dungeon backwards and it stands so much time.
So I'm going to see if I can be a gamer here and do the Winfall Fire Arrow's
knife on to the Windmill here, I remember the length, I think it's like this.
Hoot, half-namah quite, it's slightly down.
the little tricky because the windmill is also spinning so I have to wait for like the windmill
pounds to go away.
No, it's going to be a little bit lower.
In turn room.
So this room right here is called intern room because an intern probably made it.
And it's not a very fun room because of that mag tail right there.
Who likes to ruin art is.
apparently I'm not a game for the manual way, no mind you need to, you need some help with the mag tail.
Oh I got it.
Okay.
Yeah so, it's you can recycle to make it better if you like exit and then re-enter the room.
Fair enough. Normally I don't have that many issues with the Magthal room, but you know, this is a lot of showcases.
Yeah, usually you go through that room backwards. So yeah, this room particularly is one of the things that makes backwards. So much better.
You can just buy my show. It's fine.
I'm like never on purpose.
I mean, for that you want to blame for this, it's crane.
This is true!
That is the first scene of early universe where everything's happening in the game.
Hmm, that's right.
I'm going to actually do the check so see it with Maggie's letter here.
The shit about this.
Yeah, both in course was about that.
I could be camera just going to zoom out of balance there because we turned blink around.
And the camera has programmed to follow where Link is facing.
And Link was facing out of balance.
I'm going to hit the lava there, him.
Hey.
Hey.
I'm gonna make it daytime to pick up the town flower, which you might need, a just in case.
Okay, and on the cafe bar postman ship.
Postman is angry that he could not deliver a letter.
And so he's going to get us to deliver it for him.
Which in this case was a joy for him.
So can't live all three of those were here?
I've been playing this randomizer for like four or five years,
and there are still things that shocked me.
All right, Mom, Mom, I'll go do Whistrapew.
Yay!
You know what I said about Whistrapew, we're seeing your cool-up partner, do you do the
checks that you hate?
Yeah, I wouldn't do it.
I said, Whistrapew, Whistrapew, Whistrapew, Whistrapew,
when you like have 30 arrows and like about because it used to be that was
verb-cab was in logic but just so chat but that's never counted. Yeah so they
changed it. They changed the logic and now it absolutely requires a bow. Even though
of Hookshot does damage them.
For this last set of three with roads in once, it's generally better to just use the
of that right since the delay on shooting another light arrow afterwards is a little bit too much
to get all three of them. I don't have to do it with the right cave.
Okay, so I need to do...
I'm gonna go to the worst house.
Oh, I see you.
Do you want to go get a beer show?
I mean, I have light arrows.
I don't know.
Let's see.
I guess maybe that makes sense because you don't all
forbidden woods and I haven't been able to.
I'm stuck.
I need to get around.
What we really need is to find iron boots that we can go into with Temple.
Yeah.
Because I need to do...
...shared some of my missing.
If you're missing, you'll...
...lead a rock.
And you can do now because you have fire arrows.
Yeah.
Yeah, I think I'll just, I'll go to the Fire Mountain and then do forbid what's that thing.
And to go ahead and have six Shards instead of five.
Yeah, I get to know you fire them out, Yippee.
Yay!
Yeah, I'm gonna go wait too, um...
I got iron boots.
Okay, I'll explain.
Awesome.
Nice.
So after fire them I'll go with them.
Wait, I'll go to Earth Temple.
Was it just Chesteron's Uncle Boulder?
Yeah, Chesteron's Uncle Boulder.
The other one was not spiky at all.
Oh, right, I still have Chesteron.
Uh, I have the Iron Dwayne.
I should be fine to just...
I should be fine to just save work because I've got the Iron Dwayne.
and
I don't remember the last time I opened this just up out right
Yeah, so mirror shield is obviously good for earth temple because the dungeon is kind of designed around kind of mirror shields
But for being able to defeat the boss joe Hala, you can also shoot joe Hala with light arrows, which will minis the mirrored light shine effect on them. So you can get through all of those kind of without the mirrored shield.
Oh, I can get the mirrored spirits.
Oh, that's also right.
I don't know if I can do it.
I don't know if I can do it.
You don't even need to watch it.
You might just be able to.
Hmm.
Ow, really? I got an important environment.
Ow, ow, ow, ow, ow.
And I was so excited.
I think we have...
...the warm...
Before I shopped in the pool, I think we've now found three of them, so...
I think it's...I think it's a four of them. I think it's like six.
Is it?
But I think they can also be placed in chocolate pensions.
Yeah.
So...
Yeah.
Oh, I shouldn't because I'm coming back all I should actually go do soon, I don't
want to do this just in case, Nari's something we actually need.
So the town flower, I got earlier, I can trade it to the go around here at Great Fish
twice, actually, which then starts up soon, Nari's shop on Wynfall and he's so thankful to us
that he gives us an eye out.
That out here.
And this, yeah, this foreign salesman here is, you know, just super smart.
Yep.
Yeah, let me give you this thing that I just gave you.
And
This is so money, you know, it's like...
Yeah!
Yeah!
Yeah!
Yeah!
Yeah!
Yeah!
Yeah!
Yeah!
Yeah!
Yeah!
Also, depending on what Momo finds, or where Momo finds things in her temple, it's...
Probably gonna be faster if we need to just not get near her shield, I'm guessing.
Yeah!
Probably.
All right, Nillows and I.
Yes, I was going mode.
It's been certain.
We're just missing one sword and one piece of cheese.
So it wouldn't surprise me if like one of those things is dinner is temple and the other one is it wouldn't have all for instance.
Yeah.
And come up with a joke about how I'm often missing a piece of cheese night and
chat. Make that joke. If you can make that joke, chat on here.
If you can think of a cheesy enough joke, you know. Yeah, there you go
Pouring good on those jokes
I wasn't mentioned good earlier as a possible she is the thing on the tri-foggy sense
Seas and drop too soon
That's okay
Now, Earth Temple and Wind Temple, obviously, you know, end game dungeons, they're a little complex, in a sense, and Rando can simplify that.
The other thing about them, though, is they can definitely make or break your Rando seed in terms of storage tricks.
Yeah, they're also both decently long even if you like, especially if you have to go through full clear the dungeon.
The wind tempo is also the only dungeon that currently, like, absolutely hard requires
using the command melody because we need to control Macphahr.
Um, I'll start with room two.
Remember?
Uh, be able to get through these first couple of rooms here.
Unless technically you are playing on switch to GameCube NSW, in which case you can see it is not possible for those.
I just see you don't there.
That was so hype when that came out.
Really?
This is like, yeah.
Being able to skip a car with like make the GameCube's beirons like so much faster.
But then it turns out it was possible on it as so, but then they don't have the tingle tuner.
So, yeah, that kind of leads into something I was thinking of asking about, do people
actually like ever run this on the switch to an association?
Uh, I mean, they mean like just windwaker for the last stages?
Yeah, just windwaker in general. I mean, absolutely right, I forgot it.
Yeah, yeah, like there's those of you community members who specifically like doing all
dungeons on switch 2 and so because it's so different from all dungeons on GameCube since
like the earth and wind temples are like extremely trivialized because of the glitches
better way to skip a car and most of earth temple which if you try to perform those witches on
like GameCube you like the game just crashes but because the switch 2 and so is an emulator
that will just ignore instructions within now and addresses, you don't crash.
And instead you're like, we can skip the car. That's fascinating. Actually,
though, the changes, we got to go ahead and sell it. Which I think it is still a similar
length because of the absence of Tingle Tuner, but yeah, I don't think it's actually faster. It's just
It's like, it's just more interesting to say that people can do it, yeah.
Yeah, different experience, I got it. That's neat.
It's funny how these sort of really, really sizzling change.
Just be done so much.
Yeah, um, a little worried about what's happening if they released Twilight Princess
on being a few Vanessa, I was like, on the first one.
No, I think I still don't have one.
I'm trying to get some big energy.
Why wouldn't you just have any sort of like a GBA connectivity feature that would like still make the original speedruns on GameCube faster.
So, and that's how it's like Princess GameCube was probably just straight on the faster than regular GameCube.
I'm similarly concerned, for those who know me, you might know I run a lot of super monkey ball.
I'm similarly concerned with monkey ball everywhere and it's up getting me released.
I might be because not an Nintendo game, but there is precedent, like a game's a bit on the way before I start.
True.
Also, after your GX is on there, and that you put the same engine?
Oh, yeah.
Found Greg.
Greg. Oh my god.
We're gonna be a Eternal Book worthy.
Greg.
I'm not breaking off the lids on these spots as a little difficult for you know reason
they box us from the very weird I was one thing that I'm glad they updated it in the
Waker HD I found double magic oh my god I can't do this that's not that's why
We're going to temple spot there, huh?
Ah, ah!
No.
Ah.
That's what I have to do.
Hmm. Okay, there's...
That's enough magic to give me the next round. Let's find it.
Yeah, having the absence of soup here is a not ideal, all right.
I am going to get buffished storage, so I'm going to get storage off of the chest by using
the bomb to push myself off.
Yeah, little bit harder than regular storage, but I love that it's a whole twerv.
Well, in my master's store, it is actually broken.
Good.
There we go, got it.
All right, so due to the rule about not same-worping, if you get Chess storage with a
with a spiky chest. I'm gonna let these dark nuts come in.
Oh, I was about to be like, you know, you're not using your light oars, but that makes sense.
All right.
Oh, no, I'm not.
First, right now, so directly I cannot jump slash, and I also have storage. So I can't climb
up on the ledge. So I'm gonna, I'm not gonna let this wall here, my fingers terrible.
There we go.
Did you see the dungeon secret behind this right here?
That's a piece of heart?
Yeah.
Honey Dan, what was our suggestion?
Oh no, I got boomeray.
Okay.
That's also why I've been to the bathroom.
Oh, okay.
What's really you had to come into wind temple before you could be colored in most?
All right, and there is quite a bit of a
Stuff I'm doing that if I if I mess up it's not the end of the world, but I do have to go through all of this
Normally again, so
I'm gonna play a little safe or
for sure, show this for visitors.
If I go too far up this stone, you will look
or I'll get crushed.
Yeah, Link.
I've been bad.
If Link's head goes up into a ceiling,
then the game mowered you out because Link got crushed.
So, it'd be very careful to avoid that happening when you're
miscarried with chest storage and some situations.
Also, doing a trick right now, where we have to break all of these
floor platforms. Normally, the game wants you to go down and
fight some enemies, but if I just jump slashing, or in this case,
doing a damage boost as we break the platform, we don't have to do that.
Oh my god, I barely had an object here across there. That would have been bad.
And now we're going to bus. He's getting right here. I just, that was weird. Okay.
And we should be able to just go right through this and then go through the work.
Okay, there's our last sword and wind temple.
Now we're just looking for one more piece of cheese.
And I missed that cycle.
That's fine.
I can just wait for it.
I'm going to do left side first since I am full clearing.
the 7 armos with them.
7 nations are lost.
I'm sure that's the 7 nations are lost.
Oh, oh, oh, oh, oh, oh.
I've heard room is called chess behind 7 armos, and so that's why the joke is that it's like that.
Oh, I'm gonna get to it as I'm supposed to be able to spread out three and a four cycle instead of a a three cycle, but that's okay
I'm gonna do a little hippie clip right here
I just push up this valley in very far underneath it and then it was just getting hooked up onto the
valley and itself.
And now I don't have to go through the entire sequence of opening up to the bottom floor.
and
early builds of the randomizer, the
the main developer, the randomizer actually like a disabled
later, it was from working on cell posts because he thought that it was too easy and that didn't need to be more challenging.
Didn't know that actually.
Yeah, and people were like, hey, can we, like, eat the little bits of these layers again?
He's like, all right, fine.
We are coming up on our second break when I did a good time.
Jim, do you see what's like in the middle of something?
So I'm only up in this.
Um, probably after Jim's done with small gear, I'll maybe.
A couple of minutes.
I'll do a couple minutes.
All right, well, the last track we're sure it is not here.
Unless it's on small gear.
And so this room normally requires that you have them far, but we've got the leaf, so I don't
need them far.
Oops.
All that area.
Let's make it just a grand be inch here, and we can not get caught by the floor master.
This room wants you to push some blocks so that you have a path over the little valley here,
but you can just sign up over it.
So, and then this song stone, not gonna need my card or break, but the song stone's not
all the way up against the walls, so you can just sign all into it and squeeze ourselves
past it to get to where the ball store is.
That's a lot of glitchless by the way.
Yeah.
That is a lot of glitchless.
Hey, look, it wasn't fixed in Windwaker HD, so clearly it was intended.
Yes, yes.
All right.
Yeah, that's how that works.
I'm just going to be climbing the statue here, jump on his earring.
Okay.
Well, we're going to be doing the left side of Brick Temple, but we're going to be doing
it entirely backwards because it is slightly more optimal and awards me having to do an
additional puzzle.
Oh, it's the game monster, let me up.
I'm anglers.
There's a way to make them all giraffa very short, but it is a bit precise and also is now
much harder with the babies in the way, and we'll be able to rate it in nice times.
Why we got those fairies.
And because I have storage of Walsers suggestion, I missed the hook shot airwish couple.
I can't get up the time again, so that's one cycle cut down, but now the babies are still in the way.
It's just like the end.
All right, that's the end of the game.
But babies are still being difficult.
Now I'm going to get the time.
I'm not doing this just to get my storage.
that was certainly a mogera experience
that we are found the biggest
Mom, back bag capacity.
Let's see, sure.
Yeah, so that's it for me for Wind Temple.
I guess if we want to take a break now.
Yep, I'm good.
Yeah, all right, we'll have you both possible.
Puzzle time again, this will be our last break.
So when we get back, we're booking it all the way to the end.
But really quick before we take this break, I want to thank everyone who's supporting
games so click with your subscriptions, get sounds and bits shared at your competitions
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So if you're enjoying the stream, please consider subscribing to our exclusive emails,
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We're going to take one more round of break before we finish this off.
We will see you right back here in just a few minutes.
Hello again everyone and welcome back to Cheetah Geohontrix. I'm Helix, you're watching
Paralyen vs the show about community created content, custom levels, fan games, randomizers,
things of that nature. I'm here at Leer and the midst of a Windlicker co-op randomizer.
I am joined by actually it looks like our runners have been replaced with cows.
Um, 86 and a two dotchie. Take it away.
Alright. You want to count us back in?
Oh, yes, on go three, two, one, go.
Alright, move.
Move.
I got 99 bombs.
I'm very proud of you.
Thank you.
No, thank you, move.
There we go.
Thank you.
How's it going?
That's about.
I have a lot of mooney in my wallet.
He lollin' rude, that's a cat.
No, it's a nice drive.
I thought I'd have the poor thy drive.
Bring it to each.
All right.
We haven't done Cycloc yet.
I'm gonna do Cycloc.
Oh, really?
Yeah.
Yeah, all right, sir. That was rude. You're asking the him blown up.
Yeah, so we're still missing one piece of cheese.
Which there's some cow joke in there, but I don't know what it is.
I'm dairy dairy. Yeah. So we still have to buy that. We don't have many checks left.
There's this one that I'm doing here where I have to shoot into this tornado three times.
Um, Milo, did you do basements or you did left, you did left side?
I'm doing left side first, Sam.
Okay.
Just so I can take the warp out down.
Oh, it's actually has hard idea.
Yeah.
It's exactly the fastest way to route it.
I hope like that warp pot the warp pot in that remainder is temple is like never useful.
Yeah it's not worth it but in this case it is.
Oh I can also do letter and I haven't beaten earth temple so I can't do letter from
Vidow.
It's not left side.
Let me give it to basement.
There's our last piece of cheese, I found it.
Was it gold?
I thought we got it.
All right, cool.
We did it, Chat.
We became cows and now we can go vegan board.
I'm right.
So, it is funny if we don't explain a bit, but I didn't need to shout out.
I don't know about it, Chie.
I do need to shout out your A.G.D. here on the map.
Thank you, thank you. I really wanted to milk it so. Oh, good. Yeah, that was part of the
awful block at AGDQ and if you missed it, you can check out the mods along with all of the other
topics and GDQ, special events over at at youtube.com slash game something like that run was
a riot, I'm trying to come up with the couch out in my brain and start on a blank.
like, you know what, whatever joke you make, consider it heard, that was a bad one.
I'm gonna go get a piece of cheese on the rock.
Anyway, let me check it out.
I mean, I'm not wrong.
There was one of the commentators around is the descendant of two dairy farmers.
This is true.
Actual, uh,
the cow representation on the cow.
That's a cow.
That's a cow.
That run was so fun.
I was, I was in the audience.
And I will also work how onesy.
KZ1, I was at this point.
Yeah, I was about to say you would get on to me.
I, I had no idea.
I don't believe you.
And I only bring it out for special occasions.
So I figured in this qualifies from the horror universe where I'm a cow.
No, no, parallel universe. I should have said that.
No, no, no, no, no.
Well that sounds like it has to do with the moon. I feel like.
Uh, sure. Well, that's fine.
I feel like it, though, yeah.
Oh, wait, yeah. So something too short.
I don't know, one other short of missing.
Uh, you get the jail maze one of them.
uh, on.
No, I didn't.
That would be it.
Do anything else from when to fall? I don't think so.
I don't think so, no.
Alright, I'll go grab that real quick.
Yeah, I'm just making the way through for Ben Woods, Momoa.
Check everything here, and I don't need to collect anything here, because I'm actually
Where was the air shield? Was it on the way?
Uh, no, it's the, uh, the Mockellet just.
Okay, I'll just get that then, like, that's literally right there.
Yeah, we can store it.
Oh, I guess I'll have to do storage again.
Yeah, I don't think this way.
I don't have just storage already.
But that's okay.
Sometimes we need to challenge it getting to the power.
That's a power storage while we already have just storage.
That is also a cow.
Yeah, we did the cow eat, we didn't do the, sorry, we did the piggy, we didn't do the cow eating.
I mean, I could throw myself across my desk into my monitor, but I don't recommend that.
I almost made some sort of...
Yeah, I almost she wanted some sort of that's couch, I was doing the big thing, and I'm glad I waited.
What all do I need to do in my temple?
I'm just going to go here from...
Just in a spike.
Rune?
Yeah.
Yeah, I think one of the actually a small key and the other one is the sword. Oh, I'm so sure you love it
It is very hot in this one's he yeah
Like on the in state I was actually a little bit cold
Because you know the keep that room really cold because of all the lights and what that but
This is not the case in my in my bedroom
That's why you got to finish the randomizer as quickly as possible.
You're so nice.
I'm so excited.
You're so nice.
I'm so excited.
I'll tell you.
The glitch that I did with the chest is called chest storage.
Basically, we interrupt in the action of opening the chest and when you open the chest,
the game reduces the amount of collision checks that it does.
Her links that he can actually like is model and collision can actually reach into the chest properly
But we keep those properties if we interrupt the chest opening animations then we can just kind of walk through walls and ups
Really steep slopes and whatnot
So I got the mirror shield so I have to mark that off
and
also one night's quality of life thing about the Dragoners haven't done an entrance is that
after you go through it for the first time a portal magically appears on Dragoners
Islands that will take you back to the dungeon entrance so you don't have to go through it again
or go through
Dragoners Island to get to the entrance
Yeah
Do you have a boss king or is it out of the way?
Uh, it's
Oh, it's up a very top of the main room.
You know what?
We'll see how quickly I can get storage and maybe I can show off the boss escape.
I think we have time.
We have to follow.
I got it's negative 13 Fahrenheit where you are. I'm so sorry.
Ed's fine, I'm gonna set the biggest thing.
As a Southern California, it is probably 55 or something right now.
As I see out of light, I only know Rame.
Yeah.
She really just sounds like I said satellite,
which I think is even funnier.
That's the satellite.
You know, I orbit the Earth.
Really used to those solar storms, are you?
Yes, yes, definitely.
I think we just had a big, early, something blast of energy from the sun, created a war as
recently.
Oh, I just need to make this just a pure first.
Maybe I should have sounds a bit straight.
I'm gonna put you right up here, you said you need to concentrate on the story.
I was gonna do something about how I should concentrate on playing the game instead of trying
to talk about what you're making of extorts.
And I finally got storage, oh wait, I also want, there was a small key behind the curtain
here if I correctly.
Ah yes.
Yeah, I can get this with my handy-dandy boomerang.
I have a certain point in your 2.5 hour randomizer, it kind of does just evolve into whatever,
And honestly, I'm down, it's fun.
Hey, I don't know what I'm going to look like.
Oh, I'll randomize it, right?
It's just like that.
I'll absolutely.
And it made me want to also on a team for the
currently running Windwaker randomize a multi-world tournament.
Along with our good friend, Jasnex and like.
We just look playing with each other.
It doesn't really matter if we lose our win.
So...
It's a fun time.
Although we are three one in Swiss, though, you know?
Which is nice.
We are actually doing pretty well, though, so.
It doesn't matter if you enter the use, but you are allowed to brag if you win.
Exactly, yes.
I'm just doing the same chest storage stuff that Momma did to get the worst kind of
bolt.
It's a timing boring all of her chest, because she already checked them for me.
Okay, let's see how quickly I can get my own first storage.
I'm... I'm gonna save Scum just in case.
Because I would argue that I think when Temple BK escape is probably the hardest boss he skipped we have.
Um...
Ah, tower the gods might be a hard one.
I think tower the gods is like it's punishing but not as punishing as this one.
That's fair, yeah.
Okay, so I'm going to clip into this door here.
I don't know.
I'll follow.
Similar to what Jim did, I'm just clipping out in a different way.
And I can also just use light arrows on Jalpala, and then because each of these phases
are using signals, we need to kill five toes, we can also just throw out some bomb
and hope that the bombs manage to get some of them, so it's very convenient when they do.
Mm-hmm.
Okay.
From this point forward, if I...
If I fall, I have to redo all of this.
So...
We're gonna do our best to set this up correctly.
Eat go right there jump slash climb up
I don't trust that actually
That looks better jump slash cake
Yeah, one tricky thing with chess storage is that if you're flying with the leaf with chess storage
you can't grab ledges anymore. So, like, Mom will couldn't do the same
strad I do. Or the same strad that I did because I didn't have
chest courage and just grabbed the other ledge down at the leaflight.
We're gonna fight falling to this pit here. It's just jolver.
I'm gonna take my time setting this up.
No! Oh, that sucks. Okay. This is why you say it's come.
all right, we're going to try it one more time
Wait, did you
Are you saying before you got the before the show?
Yeah, it was like a lot of he said afterwards that's
Yeah
All right, so I collected everything I need to be to game. So my long-lefinish is win simple. I'm gonna go play splu-shouldn't
And first check my mail
I have three letters. Oh my god, why do I have three letters?
Oh, right, welcome
We need that was dead
Oh, he's moving.
Let's go, necklace.
Here we go.
And if I go this again, I am just going to go grab the boss key, but...
Oh, yo, I got the two.
Here we got the three.
I'll come on.
I know you're out there somewhere for...
No.
Oh, wait, no, I got it.
All right, I won't switch to Boon.
First try.
I'm apparently the first of four spots.
Are you serious?
I don't know four bottles.
That's amazing.
And I'm going to under 20 though, and that is the question,
is that's the bigger word is a wakehold on?
I did.
You know, nice, let's go.
I got all the switch from room room
with it's into trash.
Hello, nice.
This was supposed to take longer.
You could go eat the piggum.
I don't know. I can't go to you at the piggy bank. Yeah, let's true.
Are there any swims or tricks you want to show off?
I was thinking. Push the boom was I was expecting it to take longer.
And I don't know. We could just go eat the piggy again. And a certain, uh, a certain dominance
of cows over pigs I suppose.
I was going to say I should have figured this appear your farm animal on the farm.
I'm actually, what if I'd bring the pig all the way up to the top of that set?
I can't eat it off.
to it. This is going to be the world's biggest cavemeat. Ever known to man, we are going
to house or to cows, yeah. I'm going to lock all the way over here. Her pulse
not accidentally yet in the water so I go in the water that would not be great.
Got it.
Okay, let's go.
And as opposed to a cycling, I get to just go.
Bye.
I don't know, I didn't cut the grass or the trees.
Now I'll let him get the reset this.
I need to have the trees first.
Brandino who was on right before there's some people, the things.
Just said this is so Nickelodeon and Barn Knight.
And that might be the winner of my favorite chat message of the night.
Thank you, Randy.
Google be replaying do all the things after the set of leads.
If you missed Randy, I was around the fuckers bad for a day.
You can stick around for that.
I was so awesome.
You know, big big shout out to Randy.
Now literally one of my, one of my goats in life,
It's such an amazing friend of mine and an amazing speedroader who is so so passionate, I love you, yeah, I bring it, I bring it, you made a joke and everything, all some things about you.
Yeah, yeah, take that!
Ah, got em.
They didn't know we were gonna be kind to em.
Oh, I should have got double magic, loves.
Ow, yeah.
Oh, well, I don't need it.
I also don't have soup, but that's fine.
All right, biggest piggy take two after the press of the track of the trees the properly been cut
Now I phone the water. I'm like God. I'm not gonna get to do the big eats. I'm so sad
I'm gonna get some gold wasn't in this house because the door is closed during the day.
I can go put the trees again to the free and respawn.
All right, let's move on to the down.
This is starting to make me think that the cow is not my dear than the pig.
I'm failing to do this.
I need to do ice-ring inner and that I'll take ice-ring inner and it is like
close, that's right.
You can also get your progressive bomb bag for you.
I'm good.
Okay, attempt number three, third time's the charm, third time is when the cow will go
No fun fact about the Big Pig is the Big Pig does more damage to you than like any other
creature in the game.
Big Pig is the Big Pig hits you, you take three hearts of damage, Ganondorf only does one
part.
Yep.
You decide who the greater enemy is.
At every single side, I buy who my game keep controller is vibrating. It's just constantly vibrating.
I think I've heard of this, up this somewhat steep slope.
Do you want me to show that you're having a lot of fun?
I don't know about that one.
What are you talking about?
All right, we've reached the top of outside island.
We are about to do the biggest k-geets ever to be seen in the history of Windwaker pig heats.
And three, two, one, yee-yee-yee.
Hold on.
There he goes.
And splooosh.
You can do that.
You can do that.
Yeah.
What do you two do?
Yeah.
You two do it.
I don't want to do that.
You know, you could show off.
I do want to show off skipping flight control.
Oh, yeah.
I can do that.
Hold on.
I want to fly to the big gate first.
Yeah.
Oh.
Also shout out to a big pay airlines.
One of the team names for the mid-waker multi-mural tournament.
This is true. And shout-outs towards acting for playing that replay of the pick-heep.
I'm very locked for a shot in the sky.
I was like the largest replay of every scene.
Yeah, we went so far that outside Island is almost off the mini map.
Out far, you magic retails in here.
There aren't any magic refills I don't think no.
Yeah, I guess you could you grapple the model in for magic?
I know that.
Eventually, grapple for magic.
All right, so made a second?
Wait a second?
I don't know, I guess not that one.
I was like, what was that doing? I was doing quite a couple of times.
I don't think I won't have to save work, but I don't get magic from this dude.
This is the lack of two.
Yeah. You could do the quick spins to lower the ice level.
You know, I don't think that's fast.
Yeah, it's not fast. Let me say it.
Yeah, this is, this is one of a few downsides of co-op is, um, I don't have any bottles.
It's Jim found them all up.
I mean, you couldn't go win the schoolish for Bill.
I couldn't.
All right, so think of a point in schoolish for Bill, which is why you should go win that, sorry.
All right, so normally the game wants you to fly across to win the Flake Control platform
in a game.
But what if we said now?
And instead, we took out a bomb and instead booster itself back over the latter.
And went back into the King of Red Lines and simply sailed away.
and instead just sail to the end of the mini game we can then play the sound of passing
and
and then we win
you know there might have been magic drops on the um, another I think about on the Dark Knight
452 yards
uh oh maybe yeah
I've been in the Dark Knight
and we got money
actually I'm curious there's enough time to do this one I'm going to do this again
um the spear and the background was freaking out on my string but I'm still freaking out
oh yeah the weapon physics in this game can be very jank
This is going to be a good one.
This again.
You're ready.
Now I just need to go do cyclos.
Alright gamers, I'm going to sail all the way to outside island.
Yeah.
Yeah.
the
so if you escape the flight control platform in a game like this the ocean is actually not in like a state
minutes normally and
and so if I travel all the way to outside islands we might get a little bit of a surprise
uh... thankfully we have the Swiss sales so it should only take like
Three minutes to get there. That's an octo. I don't want to hit that.
All right, and Jim, I'm going to make a bet with you right now.
Okay. Okay.
If you do puppy-gannon in nine arrows, I will give you five dollars.
Wow. Almost raised in stakes here.
Is it upon?
Uh, welcome many to be a plumber.
It's for cows.
Oh, the stakes. Yes.
It's like for a minute to see what Mark had like.
Ah, that's still...
Who?
Yeah, because I can't work the outside, because that'll reset the layer of the ocean, so.
Are you guys on?
I'm just helping as fast as I can.
So that's actually an optimal sale pumping, but.
Oh, my God, flying.
So what I do was doing what the sale pumping there isn't when you pull the sale out,
the boat slightly juts is a forward.
So by doing it repeatedly, you can go faster.
But there's also sale jumping
that if you jump at the right time after playing out sale.
Yeah, jumping is definitely better when the water is flat.
When the water is not flat, it's a little bit more difficult
because then the timing for the jumps is not as consistent.
But you also only say, like a couple seconds per quadrant
by doing this.
Yeah, I'm almost back to outset.
Just one large quadrant.
I'm not even going to tell Jim that I have entered high roll because it's funny
or this way.
I know you under that rock and see your screenshot.
Okay?
And we're going to splash the barrier.
I don't actually know if this works in Rando, but I don't see where Rando would have changed this.
I don't know what you're trying to do at this point.
There it is.
We get some Irish if it outset.
Really?
Yeah.
That's interesting.
We also get some early game characters here. We have Niko and we also have
In oh we have invisible gons, so that's right.
It was apparently very tiny based on where that targeting radical is.
This is a terrible situation universe
But I do want to get on the ship because there's one
one piece of neat text that I think is funny
I need to go all the way over there to out.
Extra I can actually get on the ship.
I want you to be doing that.
Well, Jim is doing that. We've talked about quality of life earlier in the randomizer.
We don't have to do trials.
You can just try to turn it off.
That's an option.
I mean, even if we still had to, there's a trials.
A trial skip trick you can do.
Just go pass there.
So.
All right.
All right.
All right.
All right.
All right.
All right.
All right.
So, at the top of the pirate ship, there is a pirate, and this pirate is, uh, you may be a little confused about where he is.
So, we'll go see what he has to say.
Closer.
The young miss is waiting for you up above.
I don't know what else is above the top of the pirate ship. That's a little ominous.
We've reached the per sekin fortress.
It's not quite the case, I don't think, but good try, buddy.
He's a little confused, but he got scared.
Now.
I suppose I could have done a super swing to get to outside, I don't know why I didn't consider that.
Yeah.
I didn't consider either, though.
And now I can go to Hyrule though, I should have known how to use it now this is officially a race let's go
All right, I'm not the greatest at propaganda in the world, but we're gonna do the best we can optimally you would only need nine arrows, but
I'm going to do best I can that's one you need three hits on each phase
Oh, barely missed it.
Two.
Well, as a member of the hydrate, your house folks.
I don't want any dehydrated moves happening, no?
I'm hopefully these keys will drop in the magic form, eh?
There we go.
I got two, because they decided to be nice.
Oh, that didn't fit.
What?
There we go, that is phase one.
Phase one.
Okay, and I'm gonna go here for what's called a correct shot, but it's a
of size. That's also a crimp spelled like crimp the night. That crimp spelled like
CR. Oh my god, one! Yeah, let's go. Yeah, you can technically do this phase here, which is
to wander off down.
There's normally it would be three hits and now it's just...
I'm just gonna check bombs at him until he runs it in a
Which will stun him and that is phase three done
Now you may notice if yeah, you may notice if you weren't used to when we could vanilla speedruns
There was no long cutscene there
And that's a good thing
I'm not gonna chew
Now I'm gonna do with the here it's we're gonna be spamming and be really fast
to try and get up this throat.
This is really hard in the cow onesie.
All right, I'm gonna call it in.
As the fire just ascends.
Okay.
I'm gonna grab the fairy here just in case.
And I'm gonna go for grapple skip here,
so we're gonna jump slash around three back flips.
So we're gonna shield back up again, got it perfectly.
We just get some extra hearts,
cause I don't have soup.
And I'm fortunate because we stopped for that.
We won't be getting the pugs line,
but Jim will be able to show off the pugs line.
I think you will.
Ready and I'm going to go find you.
I didn't get any fruit shots.
I'm sad.
Now this fight, it's pre-spirited except for Zelda.
And it's it's it's a sput up about it's it's sorry. It's about twice as fast if you have suit being a double damage
But that should be phase one duck
Also another need fun fact about up again, and you can learn him over to you with baits
People follow the baits
Um, and just so everyone is aware, um, it's hard for our co-opsied, uh, in this case will end when the second person finishes. Um, over I am just about done here.
We should have one more phase left.
So this waking up.
Alright, Zelda, don't shoot Lucario.
I'll always let the Pokemon fancler in here.
I was really tempted to walk another way earlier.
And that is going to be it's time for me.
Gigi is the moment at you.
Yeah, see us.
Get it right.
Move.
I will do better next time.
You do.
Shit.
I will be outside.
It's been a long time.
Sorry.
I'll know if there's a check that's changed.
I'm not so caught.
Randomizer.
All right.
Now I can do the bottom slide, which is
are not, which is where we're supposed to grab that edge by doing the hook shot,
I'll slide towards it, but I also don't know why I drink soup.
I already have double damage.
But it just tastes good, you know?
Yeah, you need that extra magic.
Exactly.
We talked a lot about food, cheese, soup,
there's some extra steak earlier.
It always kind of, so I went to culinary schools,
so it kind of always happens with me.
Oh yeah.
All right, no!
Oh, no!
Well Jim is doing this fight here.
Actually, I'll wait till after to talk about this,
because he is almost done.
Wow, almost like a double damage.
Wow, what's that like?
I didn't find a single ball.
I'm not as doing to be.
Hi, I'm a...
with the moon.
All right.
But what I'm going to say though is that the models we
were using, there's like a whole, if you were interested
in playing the WinBaker randomizer, I highly suggest
you join the WinBaker randomizer discord.
We also have a separate racing discord.
We're reading tournaments and casual races.
And it's a lot of fun.
And then there's also a model pack
where you can find Lucario, Dark Link, and whatnot.
And then a lot of the models have custom items, custom hero shrooms and whatnot, very, very fun.
Yeah, if you want to play as Shaggy from Scooby-Doo, you can.
If you want to be towed for Mario with very buff legs, you can do that.
If you want to play as grandma from Windwaker, that's also an acceptable option.
Um, but he likes to thank you so very much for having us, Jim, I need you to progress the
texts so parallels to you to versions again.
I'll ask my bad.
Thank you.
The room was blowing for a very long time.
Um, but yes, he likes, thank you so very much for having us.
Um, I, I love Windwaker and the Randa community from the very, very bottom of my heart.
It is led me to some of my best friends and it actually led me to going to GDQs in the first place.
and Jim, thank you for being a wonderful co-op partner.
My big, big shout out goes out to TANJO3,
who does a lot of work behind the scenes on the randomizer,
and what not doing special builds and for racing.
TANJO, if you're watching, we love you when we appreciate you a lot.
Jim.
Thank you very much for everyone or to everyone for watching.
It was a really fun showcase.
Once again, shout out to Crane, but also, uh, Crane, you suck from where the boats were.
Um, yeah, uh, drink milk, I guess, move.
Got milk?
Thank you both for being on it, thank you everyone for hanging out for watching.
If this looks like Fondi-U, I encourage you to go to GDK about QG slash submit slash
topics and submit your own run to be featured on Shediki topics. I believe you can specify the
show that you'd like to be on so if you have some of the community created a mod of
and game randomizer bingo something like that you can go ahead submit a tutorial universe I'll see if
perhaps I'll recap you but also any of the other shows on the hoppix roster or simply any show
you can submit a run to be considered for any show. The thing I'll please I encourage you
the gdq that gg slash submit slash topics if you have something you want for down on the
the QDQ channel. Yeah this is this was one thank you both for coming on. I appreciate that we
I don't want to say we'd evolve into chaos because it wasn't like that thing. It was just fun.
We just became chaos. Yeah it was not like. You were just a chaos. I should say I guess thank you for
for enjoying parallel moon of Earth.
This show runs every other Friday at 10pm Eastern.
Although I believe that I will not be on two weeks from now because of the fact of
Black Sophia, make sure you're watching it.
That's the Black February.
The 8th I believe it was.
Explanation of like B.A.F. and Shackling more about that.
But keep on I'll you'll see you parallel universe again for me now.
That's the R.
And if you go in here, that's all for tonight's stay tuned though.
If you wish that TV flash came so quickly,
if you missed any of you all the things before this,
if you missed any of this awesome and hilarious randomizer,
we will be replaying a bo-shows,
or that from Dunyap and here.