Streamer Profile Picture

ow_esports

[DROPS] OWCS 2026 | NA/EMEA | Stage 1 Week 3 Day 2

04-05-2026 · 7h 56m

⚠️ VOD is unavailable.

ow_esports VODs on twitch

Broadcasts 30+ hours are truncated. View the Raw Transcript VTT for the full version.


[00:00:00] I've been wandering these places trying to find where I belong
[00:00:26] I
[00:00:56] When I'm with you, I'm sorry
[00:00:58] When I'm with you, I'm crying
[00:01:00] I just want to hear the song
[00:01:02] Oh, yeah, yeah, yeah, yeah
[00:01:04] Got me feeling, yeah
[00:01:06] Got me waiting
[00:01:08] I'm lucky when you're by my side
[00:01:10] Oh, yeah, yeah
[00:01:12] When I'm singing, I'm not crying
[00:01:14] Every time we touch
[00:01:16] Every time we touch
[00:01:18] It feels like
[00:01:20] Every time we touch
[00:01:22] Every time we touch
[00:01:54] I
[00:02:54] I have a chance
[00:02:57] Boys will shoot the sun
[00:02:59] To come true
[00:03:01] What can you do?
[00:03:05] Baby, no
[00:03:07] Look at you
[00:03:11] Look at you
[00:03:14] Look at you
[00:03:54] I don't need perfect.
[00:03:56] I don't need perfect.
[00:03:58] I don't need perfect.
[00:04:00] I don't need perfect.
[00:04:02] I just need real soul.
[00:04:04] I can laugh with.
[00:04:06] I can feel my chasing go.
[00:04:08] I'm chasing go.
[00:04:10] Where does my run go?
[00:04:12] I think it's gone.
[00:04:14] This is the life I take.
[00:04:16] I live.
[00:04:18] Every little thing I'll give.
[00:04:20] No.
[00:04:22] I don't give no man
[00:04:25] I'm scratchin' just fine
[00:04:27] Can I finally live on my side?
[00:04:31] I don't be perfect
[00:04:33] I'm just a real someone like you
[00:04:36] Land on land
[00:04:37] I'm a man
[00:04:38] I'm a man
[00:04:39] I'm a man
[00:04:40] I'm a man
[00:04:41] I'm a man
[00:04:42] I'm a man
[00:04:43] I'm a man
[00:04:44] I'm a man
[00:04:45] I'm a man
[00:04:46] I'm a man
[00:04:47] I'm a man
[00:04:48] I'm a man
[00:04:49] I'm a man
[00:05:20] I
[00:05:50] I
[00:07:50] It's gonna be, it's gonna be, it's gonna be all right
[00:07:54] It's gonna be, it's gonna be, it's gonna be all right
[00:07:58] It's gonna be, it's gonna be, it's gonna be all right
[00:08:02] It's gonna be all right, all right, all right
[00:08:06] Energy, energy, energy's all right
[00:08:10] It's gonna be all right
[00:08:12] Energy, energy, energy's all right
[00:08:16] It's gonna be all right
[00:08:18] I
[00:09:18] It's gonna be all right It's gonna be all right
[00:10:07] you
[00:10:37] you
[00:11:07] you
[00:11:37] you
[00:12:07] you
[00:12:37] you
[00:13:07] You
[00:14:07] Baby, let me in
[00:14:09] Just a two of us
[00:14:11] And for the love within
[00:14:13] Let's keep running
[00:14:15] Let's make my lead
[00:14:17] Keep me coming
[00:14:19] You make me feel free
[00:14:21] And I love it
[00:14:23] It's good to me
[00:14:25] And I love it
[00:14:27] It's the love of you
[00:14:29] I'm not sure why I'm doing this.
[00:14:36] I'm not sure why I'm doing this.
[00:14:39] I'm not sure why I'm doing this.
[00:14:41] I'm not sure why I'm doing this.
[00:14:44] What a pure fight for disguise.
[00:14:47] Is that what the scheme killed?
[00:14:50] Liquid, Jeffsen's mad at you to get trained down.
[00:15:23] and take over Joby, of course, has done so many times
[00:15:26] of over, and he'll do it again.
[00:15:28] Your OWCS EF 2025 World Finals Champion.
[00:15:32] MUSIC
[00:15:37] Welcome back, everyone, to OWCS EMEA.
[00:15:40] I'm Ash joined here by Jaws and Moxie.
[00:15:42] It's pretty insane that we're now
[00:15:44] in the final day of the regular season.
[00:15:47] These three weeks have flown by so quickly, guys.
[00:15:51] Yeah, a little bit too quick in my opinion, but we got some of the best games for that.
[00:15:56] This weekend has actually been stacked, like North America had some sick games,
[00:16:00] and then today we get the undefeated facing off, so yeah, I'm excited.
[00:16:06] Yeah, British Pro Twisted Minds, one of them is finally going to lose a series,
[00:16:10] and potentially, Twisted Minds finally going to lose a map.
[00:16:14] Is that going to happen today? We'll have to see.
[00:16:17] We are going to have to see, but let's talk a little bit about what happened yesterday
[00:16:20] in case you guys at home missed out on those matches.
[00:16:23] Suicide Mines and Virtus.Pro, they maintain their dominance,
[00:16:26] but the big free line here is anyone's legends draft.
[00:16:31] They still maintain this opportunity to qualify and play off.
[00:16:35] Yeah, they actually did it.
[00:16:37] A map and then transitioning into that series.
[00:16:40] Oh, buddy.
[00:16:42] They actually went and done it.
[00:16:43] And honestly, it has got to be a big relief for them,
[00:16:47] in a way, because you're in the last week
[00:16:49] and you do not even want a single map.
[00:16:52] Like, I can't imagine how the kind of comms
[00:16:55] are feeling there and like going into this week,
[00:16:56] but I can imagine like in a sense of relief
[00:16:59] for the team, there's two phase Gs, though,
[00:17:03] and that game literally determines who is in the top four
[00:17:06] and who goes for playoffs.
[00:17:07] So it's not only being kind of a,
[00:17:09] unforeseen down with slow for anyone's legend,
[00:17:13] but also now you have to clutch up
[00:17:14] in the last match, I would say.
[00:17:16] Yeah. It is crazy.
[00:17:18] I mean against the team as well that pulled a map against Virtus.Pro.
[00:17:23] It is absolutely wild. I think that, you know, let me try it. We're talking to Andy.
[00:17:28] He was also saying, you know, mental is not a problem for the team.
[00:17:31] It seems pretty cool, calm and collected.
[00:17:33] But taking a look at these standing tier moxie, Twisted Minds, Virtus.Pro confirmed to you
[00:17:38] the top two seed battling it out to obviously see who's going to take that number one spot.
[00:17:43] Katia also confirmed to your fourth playoff.
[00:17:46] when you're thinking back to, I think, expectations,
[00:17:49] before the season even started, now three weeks deep,
[00:17:53] is this where you expected us to be?
[00:17:55] Yeah, I think everyone expected right.
[00:17:56] Twisted Minds will champions to be number one
[00:17:59] and then Virtus.Pro next best team.
[00:18:02] It's really a case of who's going to be the middle
[00:18:04] of the pack.
[00:18:05] Everyone expected Ketzia.
[00:18:06] They look really, really good.
[00:18:07] They were keeping it competitive with Tm
[00:18:09] in some of those maps yesterday.
[00:18:11] Now it's just the case of determinant
[00:18:13] who is going to be that fourth one.
[00:18:15] will it be the upside of anyone's legend, or will it be the expected GK?
[00:18:20] Yeah, I mean, if I had to put some channel points on it, I would
[00:18:26] then not try to influence the vote. I would be probably putting a lot
[00:18:30] towards GK this series. I think realistically, with anyone's
[00:18:35] legends track record, I just have to give it to GK guys who do
[00:18:40] also have a ton more experience across the board. So yeah,
[00:18:44] We'll see. I'm excited for the game, but I've got a feeling it's going to go GK's way.
[00:18:49] Well, we're going to have to wait a little bit until we actually find out because taking a look
[00:18:53] at today's schedule, we're kicking things off with that matchup between Twisted Minds and
[00:18:57] Virtus Pro, seeing who is going to take that top seed and then that fight for playoffs is going
[00:19:03] to be so exciting to see between GK and anyone's legend. That last spot determining that
[00:19:10] that. I mean, it's hard to
[00:19:13] say right because, like, as
[00:19:14] Jack just said, anyone's
[00:19:15] legend do have the worst
[00:19:17] track record. But at the same
[00:19:19] time, they've also vastly
[00:19:20] changed the compositions that
[00:19:22] they played this week in
[00:19:23] comparison to their previous
[00:19:24] like they've moved away from
[00:19:25] playing the Winston. They've
[00:19:26] been playing more of the
[00:19:27] Metro in terms of things like
[00:19:28] that, Malga. So I feel like
[00:19:30] it's going to be a GK win,
[00:19:32] but I think it's going to be
[00:19:33] closer than a lot of people
[00:19:34] believe it could be if you're
[00:19:36] just looking at school
[00:19:37] if you're just looking at school on the line.
[00:19:40] I think it's going to be interesting.
[00:19:41] I feel like it's also going to come down to, you know,
[00:19:43] that back line there, Jack.
[00:19:45] You were talking about the difference in experience here.
[00:19:48] I think that when it comes down to the support face off
[00:19:51] between Krispy and Canal versus Finn and Haku,
[00:19:54] I feel like Krispy and Canal, they have a lot of work
[00:19:58] that they've got to be doing and putting into the server
[00:20:00] to be able to go toe to toe with them.
[00:20:01] Yeah, I'm always trying to avoid Finn, man.
[00:20:03] Like that guy's base.
[00:20:04] I am super excited to see him even back playing. Honestly, I think with Finn coming into the lineup, yeah, it's a lot of experience, but also the guy's just kind of nutty as well.
[00:20:14] I think he's in the server. He is the best support player there. Will GK just kind of roll over anyone's legend? I don't think so.
[00:20:24] I probably give it a 3-1, stretch a 3-2 towards GK,
[00:20:30] but I still think even ZAD as well, an absolute freak in the server,
[00:20:34] it's going to be tough.
[00:20:35] And anyone says you, I think that DPS needs to show up
[00:20:38] because it is such a DPS-centric meta right now.
[00:20:41] Very fair. Great points and something that we'll get to take a look at later on today in EMEA.
[00:20:46] But before we get into our anticipated match between the top two seeds,
[00:20:51] I want to remind you guys that after playoffs, we're heading into champions class Japan and you guys can support our teams at OWCS by purchasing this
[00:20:59] Elysian Keeper crowdfunding mega bundle. I love the celestial looks. We saw a little bit of that rhyme being played earlier this week and
[00:21:09] you know, it looks kind of frisky. So if you guys want to snag some of these skins, make sure that you can support our teams by doing so.
[00:21:16] But we also want to give you guys an opportunity to win these dazzling new looks as well
[00:21:21] So ensure that you guys enter our Elysian Keeper giveaway by scanning the QR code that is on your screens right now
[00:21:29] Don't miss out on your chance
[00:21:31] But what else we don't want to miss out on is going to be this first matchup
[00:21:36] Virtus Pro versus Twisted Minds
[00:21:38] This is a match moxie where everyone has been expecting this to be the grand finals of the playoffs here for EMEA
[00:21:45] It's going to be the most exciting match here for the regular season on the last day on top of that to figure out
[00:21:52] Who is going to be that top seed and when you're thinking about VP heading into this match in particular?
[00:22:00] Psycho and jaymoo they swap spots on these teams right so I go having to go up against his team
[00:22:06] That he previously won world finals with he can't imagine how he must be feeling
[00:22:10] I mean, for Jeyu too, like, Yubi from Just In Mind literally said that he wanted to pick
[00:22:15] up Jeyu off of his performance with Virtus. Part last year, so a little bit of personal
[00:22:20] stuff on the line as well. But I mean, for Virtus. Part 2, they've been trying to make
[00:22:26] this MAGA meta work. Twist of Mind has played a little bit of the MAGA, but no one
[00:22:29] here as much is Virtus. Part, so I think this is the true litmus test, right? For
[00:22:33] if MAGA is top dog in terms of tanks, or if it literally is going to be something
[00:22:38] like the Diva or the Zarya with that Vendetta Emery.
[00:22:42] They've only dropped two maps all season here, Jack,
[00:22:45] and I think that this matchup is also gonna answer
[00:22:48] a question of how big the tier break really is
[00:22:51] between Virtus.Pro and Twisted Minds.
[00:22:54] Do you feel like they're ready to take this series
[00:22:57] of distance from what we've seen so far?
[00:22:59] Yeah, it feels like a three-two type of team.
[00:23:02] Like, I don't think I'd even feel confident
[00:23:05] in a three-one or Twisted Minds.
[00:23:08] At the end of the day, I think Psycho stepping in is a really big move for VP.
[00:23:14] I would say J-Woo is a better player on paper, and you can see by his results last year,
[00:23:20] like he's insane.
[00:23:22] Psycho as well, had a coaching test in minus two last year, if you remember.
[00:23:26] They didn't really have like a true coach.
[00:23:28] It was like Psycho, but he was also playing sometimes as well.
[00:23:31] So like him stepping back into the vault, I'm kind of excited about this,
[00:23:35] because he's always been a really good player too.
[00:23:37] also winning the world championship so he's gonna bring not only kind of help in the actual game itself
[00:23:44] but I'm sure he's helping smash out a little bit too behind the scenes. It's gonna be tough,
[00:23:48] I would definitely siding in towards twisted mines here but man just give us a good series.
[00:23:54] If this is a 4-0 I'm gonna scream like seriously I'm gonna I'm gonna freak out. It should be a good one.
[00:24:00] We want some Dalek's Fuel space-age gaming energy in this matchup from yesterday like
[00:24:05] That's what we want to be seeing in the server today from these two teams,
[00:24:09] but you're talking about how it's going to be a really tall task,
[00:24:12] nonetheless, up against the Twisted Minds, who are previous World Final champions.
[00:24:17] This is the team that we've been saying for the past couple of months are the best
[00:24:21] in the world, but we also saw them have like a closer game,
[00:24:26] Moxie, up against Katia yesterday than we were expecting.
[00:24:30] Do you feel like there are any cracks in the armor here that you could be kicking?
[00:24:34] I mean, yeah, they drop to
[00:24:39] rounds of control to just like
[00:24:41] backcapped some one sided
[00:24:42] kitsune rushes coming on proof
[00:24:44] from Katya yesterday and then
[00:24:45] when we headed to Havana, we
[00:24:47] actually saw the closest that
[00:24:49] they've been in dropping a map
[00:24:50] in the whole season, managing
[00:24:52] to come on proof of a clutch
[00:24:53] simple here as you can see
[00:24:55] with that captive son being
[00:24:56] able to prevent the TP
[00:24:58] shenanigans of losing to the
[00:25:00] NTs make a little bit too early
[00:25:01] towards the other time. So
[00:25:02] there's definitely going to be
[00:25:04] the band draft. We know the
[00:25:07] Twisted Vines like playing
[00:25:08] things like the flower, but
[00:25:11] as we saw from yesterday,
[00:25:12] Kepster, he still got the cast
[00:25:13] on him. Yeah, dude, the
[00:25:15] Kedsda Cassidy was destroyed
[00:25:18] yesterday. I was like, well,
[00:25:20] you know, M raised kind of
[00:25:21] in new hero moment where
[00:25:22] they're just insane. Vendetta
[00:25:24] also ridiculous still and so
[00:25:26] Sojourn and then he calls that
[00:25:27] Cassidy and just does stuff
[00:25:28] like that. It's like vintage
[00:25:30] Kedsda. I think I mentioned
[00:25:31] as well. But Jaewoo and Quartz, my goodness. Even the Korean superstar DPS were afraid of
[00:25:37] Quartz going into worlds last year. Even Prop was saying Quartz is a bit of a guard,
[00:25:42] not in English and not like that, but you know, you get my credit. And then Jaewoo too, the best
[00:25:47] DPS I think coming into EMEA and the region as a whole. Even I would argue the best rookie who
[00:25:53] wasn't like in Overwatch League. And then the funny ashro has been on like a million Overwatch League
[00:25:57] teams has been around for such a long time. I used to class them back in Contenders in 2018.
[00:26:00] a bridge hurricane, he's been around the block. And then simple two, kind of a compared to Astro,
[00:26:05] and often a young, often coming support, can play basically everything, throws a flex gore.
[00:26:12] Yeah, considering Astro's experience, his wealth of experience at that, he has not been slowing
[00:26:18] down. Like, he also has been going crazy with the support that he's been able to provide
[00:26:21] for his team. And then, like you were saying, also, J-Wood's been especially on menace
[00:26:24] on the thought CPS, especially in the back lines trying to play that disruption. I think
[00:26:29] I think that we do see that that
[00:26:34] gap is still there slowly closing,
[00:26:37] but with how quick and intense the
[00:26:39] regular season has been, I just
[00:26:41] don't feel like it's been enough
[00:26:42] time for a lot of these teams to
[00:26:44] do that catch up Jack. Yeah, I
[00:26:46] also went with this. I'm twist
[00:26:48] minds girly today. I think
[00:26:50] what's really benefit of this
[00:26:52] team is that it's been a
[00:26:53] great team. I think it's
[00:26:55] been a great team. I think
[00:26:57] I think what's really beneficial for this region, for VP especially here, is that if they take this close, they know they can take it close against the World Championship team.
[00:27:07] And that is such a massive benefit, and like a mental game as well, going into a LAN, where you know, Ashro called in North America, like, said they suck.
[00:27:15] So like, having that close of practice and having that close of official games too for VP is going to be super good.
[00:27:21] But we need those close games. Still going with TM here, but open for a 3D.
[00:27:25] I'm also going with Twisted Minds, surprise surprise, all of us going with the world champions
[00:27:31] and kill surprise, but no, I think honestly it would have been a free one, which I would
[00:27:36] have predicted before yesterday and then with how close Katya really did bring it, I would
[00:27:42] bump that up to a free two, especially since we know Virtus.Pro they've been cooking up
[00:27:46] some matters. I really want to see how Twisted Minds are going to be able to interact,
[00:27:50] especially into that Maga composition because they played a little bit of it themselves
[00:27:54] So we might get the jointed Magamera, but they also played the D.Va against the two and that was working it surprisingly well.
[00:28:00] Well, it's going to be really exciting to find out who really is going to be that top dog if Twisted Minds will continue to defend that kind of title,
[00:28:07] or if Virtus.Pro might be able to give them a run for their money in this matchup.
[00:28:11] This Grand Finals anticipated Grand Finals preview is going to be one for the books, that's for certain.
[00:28:17] I'm so excited to get straight into this game.
[00:28:20] you. Yeah, I think she could
[00:28:24] have stopped to send it soon to
[00:28:26] this grand finals. It's gonna be
[00:28:28] come on. It feels like that way.
[00:28:30] Anyway, twisted minds and
[00:28:32] Virtus Pro finally facing off.
[00:28:34] It is week three day to match
[00:28:36] number one, and we're here for
[00:28:38] an over TM for an over VP. The
[00:28:41] only differentiating factor
[00:28:43] moxie is Virtus Pro dropped only
[00:28:45] two maps this entire stage
[00:28:48] to see what the Bandra find
[00:28:51] is going to be. Like are we
[00:28:52] going to have the handshake
[00:28:53] agreement of we still get to
[00:28:54] play the Zarya Vendetta Emory
[00:28:56] or are we going to be seeing
[00:28:58] someone remove one of those
[00:28:59] crucial pieces? Maybe you go
[00:29:01] for the Zarya. Maybe you take
[00:29:02] out the Vendetta, especially
[00:29:04] if we're going to be seeing
[00:29:05] places like Control Center
[00:29:07] and Night Market. Oh, okay.
[00:29:09] Virtus. Pro talking about J
[00:29:11] Woods, fire with the first
[00:29:13] ban and then twisted minds
[00:29:15] actually remove the Brigitte
[00:29:17] remove the Brigida, which is just still gonna mean Kiriko Lucio to be entirely honest.
[00:29:22] Yeah, I think it's like, oh no, Brig's gone. Oh, that's such a shame. We have to play Kiri Lucio.
[00:29:27] Sorry, guys. I mean, Astro is going to be very happy with that one, not a problem.
[00:29:31] Yeah, what I'm surprised about though is that they use the Brig Band now,
[00:29:35] because that means that they can't use the Brig Band later on down the line. Like,
[00:29:38] if you wanted your second band, it's not like you're even using it to take the support
[00:29:42] slot away and protect it before Virtus Pro can go after it. So it's very interesting that they
[00:29:47] remove the break in this map instead of saving it for one afterwards. I actually don't mind it because
[00:29:54] there's less flexibility on control where like okay I would say the only two kind of back lines
[00:30:02] you can have is the Lucio wall break here but on things like Midtown or like any kind of hybrid
[00:30:07] map it's like okay actually we can play Aatro on Juno, simple on Alari, simple on something
[00:30:13] else you can play like this four double flex so actually don't mind it as much but pulling that
[00:30:18] lever early even going on to a flash point yeah I 100% agree like it might be a little tough
[00:30:24] having uh going against the brick because you have to go kind of quick I do want to see
[00:30:28] as well who's going to end up ripping this far because we know James is going to mean Farah too
[00:30:33] you. Yeah, but sort of psycho.
[00:30:39] Sure. Potentially we get to see
[00:30:41] the far one versus one going on
[00:30:43] through on leeching. Tell we're
[00:30:45] not going to see it at all
[00:30:46] because it has been banned. And
[00:30:47] I think like that's going to be
[00:30:48] a smart play because yeah, far
[00:30:50] gardens and night market. Don't
[00:30:53] forget as well. You can score
[00:30:54] some nice little drops if you
[00:30:56] haven't done already. Make sure
[00:30:57] you connect your baton air
[00:30:59] counts to which I've said
[00:31:01] I'm going to say next, then, uh, well, welcome to the stream.
[00:31:04] You're new here.
[00:31:05] Brand new first one.
[00:31:06] God and 28th to be April night.
[00:31:09] So that's what a week away playoff is when it's going to end.
[00:31:11] Yeah.
[00:31:12] Make sure you link about an account linked on screen and it should be down
[00:31:15] below as well in the chat.
[00:31:18] Yeah, there's the rewards on, um, on there for you.
[00:31:21] All right.
[00:31:21] Let's get into the first map, Lee Zhang tower far up band for VP.
[00:31:26] Uh, it was supposed to mind choosing this map as well, but, uh,
[00:31:29] to be the first man and then
[00:31:35] being bad from the end. Um the
[00:31:37] far. We know how good far is on
[00:31:39] this stage as well. Super
[00:31:41] oppressive, especially on the
[00:31:43] garden stage. We just hang
[00:31:45] around the center called not so
[00:31:47] much in control center, but
[00:31:49] very, very good. I want to see
[00:31:51] how they end up adapting the
[00:31:53] DPS, but it's probably just
[00:31:54] going to be the classic at
[00:31:55] this point. It's going to be
[00:31:56] and then likely going to be
[00:32:02] tracer of Vendetta map dependent
[00:32:04] like Vendetta for sure on
[00:32:05] control center. Potentially you
[00:32:08] go for the tracer on night
[00:32:10] market or on gardens, but like
[00:32:12] the retake potential for the
[00:32:14] Vendetta with the Zara bubble. We
[00:32:16] almost get to use for us an
[00:32:18] off tank, right? The fact that
[00:32:20] we're seeing teams retaking on
[00:32:22] I mean, I mean, what are we
[00:32:28] really like, expecting? Do we
[00:32:30] think for the sport going to
[00:32:32] go for the matter right out of
[00:32:34] the game? Yeah, we just know
[00:32:36] briefly pause one of the players
[00:32:38] at the pause. Give real quick
[00:32:40] just sort something out. So
[00:32:42] yeah, we'll be able to get
[00:32:43] into this one just a moment.
[00:32:44] Maybe psycho saying, Hey, I'm
[00:32:45] not the T. M side, which is
[00:32:46] kind of weird. Um, maybe, uh,
[00:32:48] this common lobby there. But
[00:32:49] yeah, I will get into this
[00:32:50] in just a moment. What I
[00:32:51] the game. We're going to be
[00:32:55] going right out of the gates
[00:32:57] or do we think that it's going
[00:32:58] to just be that mirror matchup
[00:32:59] coming on through because
[00:33:01] yesterday when we saw this
[00:33:03] pro, the psychos Vendetta was
[00:33:05] looking clean, especially
[00:33:07] hitting that backline being
[00:33:09] able to take out the loser so
[00:33:11] early on in these matches. But
[00:33:13] I feel like twisted minds.
[00:33:14] They're not going to really
[00:33:16] live. It is for to get those
[00:33:17] early openings with some of
[00:33:18] these other teams already have.
[00:33:20] I'm not sure if I'm going to
[00:33:26] get to the end of the game.
[00:33:28] Even in the map, but it would
[00:33:30] just might prepare to just
[00:33:32] return to see it. We should be
[00:33:34] good to go. So not too much
[00:33:36] longer. In fact, we're getting
[00:33:38] back into the game right now.
[00:33:40] Look at that. Whoa. The
[00:33:41] transition goes crazy. I
[00:33:42] learned for the very best.
[00:33:44] So, right, that is pro and
[00:33:45] twisted minds. First map of
[00:33:47] this series open for a close
[00:33:48] even gets pulled out today as well.
[00:33:50] I mean potentially but with the
[00:33:52] far of an I don't imagine you would
[00:33:54] be pulling out the Cassidy here
[00:33:56] unless we're likely going to see it
[00:33:58] somewhere on it's sort of vast up
[00:34:00] with that far still open but at the
[00:34:02] moment it looks like it's just going to be
[00:34:04] a Zarya coming on through from the
[00:34:06] side of this pro. We'll have to see if
[00:34:08] Icetis actually commit on to
[00:34:10] rather onto this
[00:34:12] Zarya for yep it is going to be
[00:34:14] Virtus Pro as I do believe
[00:34:16] we have to have the team name switched.
[00:34:46] Twisted mind is really like this rotation going coastal side putting ports up on that high ground and using his position to be able to put pressure on so many players averse pro if they try to close the distance and suppress that M-Ray outcomes the pistol blaster with that 80% lifesteal as TN will be able to open up with the cap and now lead the distance so port has the better of the M-Ray.
[00:35:16] 1 versus 1 and it falls to Cycle yet again to open up the space as the team rotate from server
[00:35:21] Yeah, I've seen this setup before as well just in the playground for quarts hanging around the carry everybody else kind of
[00:35:27] Chilling around the mega health pack
[00:35:28] Nice little dash in, but a dash out for J.Woo. This is so easy to hold this position Cycle has so much strong action covered
[00:35:35] And then when he inevitably has to fall down to the point because the bubble's gone
[00:35:40] I mean, he's pulling attention, at least, versus pro learning from what happened against Katya yesterday on the side of Twisted Minds, where they pushed super far forward almost all the way, actually, literally into Katya's own spawn with a one-sided graviton.
[00:36:03] it's on so I'm trying to get a little bit of presence away from that joke by
[00:36:06] threatening the back cap before falling back to the rest of the team we're gonna
[00:36:09] have rush versus rush into this mirror and so far none of these teams have
[00:36:14] anything to stand back to back it up
[00:36:16] early close here as well as the ball
[00:36:17] grip down fast there you go we'll return one but the crackdown circle is just an enormous tbnt
[00:36:22] not only core ice there but psycho is off to the left hand side or right
[00:36:27] hand side got sucked on in and just reminds me to hold close I love this
[00:36:31] Just playing super aggro knowing that to the notice very expecting you to hold this high ground
[00:36:35] They don't have sign bar as well
[00:36:37] Living locker from quartz, Voters portal have to just set in spawn which means no damage and no closer to the sign bar that plenty of us can match
[00:36:46] So no damage?
[00:36:47] A bit, yeah he went in the door
[00:36:49] Someone asked a bunch, he's gonna be psycho but now it's a 4v5 in the choke
[00:36:53] Sound bar is from both sides a nice grab and a suzu will help them sustain
[00:36:57] Fixer jumps in, end sports, flies pretty quick, sharp, the Twisted Minds still have TVNC alive, with 100 energy, no less.
[00:37:05] I stole Lucky to run him down with a nice little Suzu to back him up and keep him alive.
[00:37:10] Virtus.Pro claim control, but Twisted Minds still sing at 99.
[00:37:14] Yeah, I mean they can just bank up ultimates, right?
[00:37:17] Virtus.Pro, they have to win these fights cheaply.
[00:37:20] One ultimate at a time, they can't commit to too many of them because T.M. have so much point percentage to be able to play with.
[00:37:25] be able to play with ideally you just win the fight with early picks to just wait
[00:37:29] to end from committing to it entirely so keep your own psycho and kev so they
[00:37:33] could be the difference maker yeah they've got to find they've got to find
[00:37:38] at least one or two with these old tech surely okay well here we go back to the
[00:37:41] setup with the m-ray it's very much the default at this point coming around
[00:37:46] with your lucid to make sure speed or so quickly away notably the m the
[00:37:51] enemy you can get him, there we just kill it, and then we wait for the same 5v5's up,
[00:37:58] oh there's the ult, and that's Kevster, he's still at least a decent shot at Jaywee there,
[00:38:04] he's actually fixed that full burst, and he's probably so good from TBNT right now,
[00:38:08] Kevster's lucky to get one but Psycho evens the score, I see TBNT down and Psycho dashes
[00:38:14] that mini, but a quick chase onto the MRA, not quite though, he will actually
[00:38:19] to get away for now, but Quartz
[00:38:21] daggers in the back.
[00:38:23] He's more like a pistol for me.
[00:38:25] Quartz is ending this fight because
[00:38:27] twisted mines end up getting the cap
[00:38:29] and securing first.
[00:38:31] Yeah, I mean, VP, they send Psycho
[00:38:33] all the way around for that back cap
[00:38:35] when TM pushed super aggressively up
[00:38:37] with that Emory ultimate. So they got the back cap,
[00:38:39] they got the flip, they managed to milk
[00:38:41] 65% of the point away from it.
[00:38:43] But like, twisted mines,
[00:38:45] they had so much time.
[00:38:47] that they just ripped the cord with the rush as well, even in the face of the override protocol
[00:38:53] coming through from VP. And even with Landon using his own kits on the rush, that was one-sided
[00:38:59] Kiriko ult. TM had nothing to be able to match it. It's literally just mechanics that those players
[00:39:05] are able to find the kills for the Kiriko ultimate crucially onto the Kiriko as well,
[00:39:09] so it's only the looser healing, which means Quartz full confidence to full send
[00:39:12] over a protocol and they get the map when I said, I was sitting at zero deaths as well. You love to see that. Yeah, really tough getting that close. Like, okay, 60% maybe you can eke out a couple of fights and then quartz just kind of outplay psycho in a way just jumps back hits the native is feet to just
[00:40:02] going to be able to get out of
[00:40:06] the seat height. Um but yeah,
[00:40:08] round two. Here we go. We're
[00:40:10] going on to guns. Yeah, not
[00:40:12] expecting any changes coming
[00:40:13] through here as well. Far
[00:40:14] of being banned out. That
[00:40:16] would be the potential swap
[00:40:18] coming on for from the side of
[00:40:22] J. Woo or psycho. Maybe well,
[00:40:23] no, we're not going to see the
[00:40:24] geno stick around. This is
[00:40:25] literally just for the speed
[00:40:26] ring to be able to get out of
[00:40:27] spawn a little bit faster and
[00:40:28] try and set your position up
[00:40:29] a little bit easier because the
[00:40:30] J was actually on the same
[00:40:31] It's not Kyroko Lucio, it's Alari Juno, a lot of poke and a lot of burst healing on to TVNP.
[00:40:38] Oh, well it kept it going.
[00:40:40] Well, that's unfortunate, I've got TPS down already, uh, VP.
[00:40:44] Uh, um...
[00:40:48] Bro...
[00:40:50] I'm sure he's in game 2, it's like no one really to boop him unless Ice Man has the...
[00:40:54] Well, no one got the credit, as well.
[00:40:56] If it was a boop, it would have the falling person icon.
[00:41:00] I think it's psycho because like a dove in I think there's a nice very private
[00:41:05] opportunity for a spree after I think it's like a jump in after just a
[00:41:09] jump to get a little bit. Oh sure what happened but it's all good he's back.
[00:41:12] I mean Tia I'm winning that first fight as well gonna have the distance to be
[00:41:16] able to play a round with the psycho has to open up the space and Tia I'm just
[00:41:20] avoiding it I say that not simple. Oh no.
[00:41:22] The outburst and still gets chased down.
[00:41:24] You cannot let that happen man. You need Astro to heal you there.
[00:41:28] That Thailand was very far forward too, so no chance to even heal, it's simple.
[00:41:32] Just the AFK here.
[00:41:34] I'm dying in the front line, it's not a good look.
[00:41:36] You sound to need to heal up TVNT and then you should be good to secure this fight.
[00:41:41] Psycho lands are not that kill.
[00:41:43] Nades are flying inbound from Kevster, but yeah, he has no longevity in the fight, so he has to back off.
[00:41:49] TVNT is just raid boss at the moment in this lobby with the amount of healing that Astro and Simple are giving him right now.
[00:41:56] So, catch the damage is good, but it's also consistent.
[00:42:00] Not burst heavy unless he lands the Nade or uses the ultimate,
[00:42:03] which means that TvNT just gets healed through the full clip of the rifle instead.
[00:42:09] Holds him, symbol coming up.
[00:42:11] Catch the sun, secure and a kill on the bridge.
[00:42:13] Just wait for one bubble, then he should be going to go.
[00:42:15] Even better if you just wait for that Suzy to come out and land it.
[00:42:18] Pause bomb for J.Woo as well.
[00:42:19] Fuzzy has to even force that one out by throwing a pause.
[00:42:21] Lot of ways to combo it if you twisted mines, but find the right one.
[00:42:24] It's normally quite tough.
[00:42:26] Coltgong goes out, Captain Gunners well-connected, unfortunately.
[00:42:29] For simple, the fight is just about done.
[00:42:32] J-Wood TVNT dying early, simple cannot land a shot on Kevster,
[00:42:37] moving in the air to clean, and Burrus Pro win the fight.
[00:42:40] Yeah, but they can't hold close, and they also can't allow TM to have first hit of ult,
[00:42:45] because Astro's just gonna send the team forward with the orbital ray,
[00:42:49] or potentially Quartzpops open view of Rai protocol,
[00:42:51] and Twisted Minds just get full map space to be able to walk.
[00:42:56] My white room, little poke coming through, but yeah, it's gonna be a main Warpover, easy place to put a 9 on the 12 on the corner, and Orbit will raid her, but they caught their moxie.
[00:43:07] TVNT now can just walk on the point where they're facing community as they run on it.
[00:43:10] Sambaric comes in to try and save ice, but there's too many players looking at it.
[00:43:14] A perfectly timed bubble as well to help heal.
[00:43:16] TVNT is doing so much heavy lifting right now on this area.
[00:43:20] Quartz takes down Psycho in the end, as TVNT will get the assist on that, I would imagine.
[00:43:25] and the forward gets flipped again.
[00:43:27] Twisted mind, these fights are so decisive
[00:43:30] and not exactly expensive, too old to use,
[00:43:32] but Forge has got where he's ready to rip.
[00:43:35] I mean, he'll just go first, right?
[00:43:36] If they let Verdaspro walk around bridge
[00:43:38] or through side room, Ice gets into a position,
[00:43:41] uses grabs, Psycho gets to use Sundering Blade
[00:43:43] and TM has no defense against him.
[00:43:45] He's a man of the race, grabs on third, comes out,
[00:43:48] they're already so gumball in the spotlight,
[00:43:49] they cannot collapse on this grab,
[00:43:51] because ports is high in the sky, training get for a bug like an ac1 burst, twisted mines at 90%
[00:43:58] a post-bomb on the ground now as ice stone body fell over and he was dead before the explosion even went off
[00:44:04] there's one player maybe to get back in time, maybe fix against there but there's no chance anymore
[00:44:11] can't even get across the bridge as twisted mines close out li Xiang with a 2-0
[00:44:17] Tm are a team that likes to determine the tempo of the aggression in the lobby and they always dial it up to just a thousand when they understand that they have the read of the ultimate economy.
[00:44:27] Like, knowing that ICE is the Graviton, but also that they did not have support ultimate, understanding if you let Virtus.pro commit past bridge, use the Graviton, there would be follow-up and you would lose crucial players or potentially the plaint itself.
[00:44:42] So just ripping Quartz's living weapon with that Emory Ultimate, mulling down the players, the graph comes through because Ice Lake has no chance.
[00:44:50] You've got no choice. You know that's going to be a good final fight for a regroup. You have to full send it and hope that you can find the clutch play.
[00:44:57] But there's just no follow-up. No one is close. Everyone's having to scatter away from that Emory Ultimate.
[00:45:03] And Psycho tries to come through for Sundering, but it's just not enough.
[00:45:08] It's really not it's a such a tough spot like you said someone has to almost be the hero in a way
[00:45:15] They have to clutch up and go for a play go for a pick go for a kill
[00:45:19] It's like how long can you survive against quarks who's um pop in the override, right?
[00:45:25] Almost zero chance to send chance because you're completely out in the open and the only place to retreat to with the house
[00:45:30] And you saw what happened they get destroyed if TV and she's like I'm in the graph
[00:45:34] just walks away and he's got bubble on him. He's got bubble, he's got Juno and he has
[00:45:40] Ellari as well and like that was one of the main patterns that they ran into, right? Because
[00:45:45] like for the first part when you look at that backline and you go okay we have one side
[00:45:49] with Kirikou, you should be winning one side with Kitsumi rushes. Problem for them
[00:45:52] is that the fights were so determined and happened so quickly. They didn't get to
[00:45:57] build up the rush to have the one side of play of walking onto the point and forcing
[00:46:01] that last fight, you're sitting
[00:46:05] at 71% of the rush, which
[00:46:06] would have been the main
[00:46:07] opening tool, but they had no
[00:46:09] opportunity to heal because
[00:46:10] everyone just died so quickly.
[00:46:12] So, it's a mind up in that.
[00:46:14] It's looking good. It's looking
[00:46:16] confident, I think, from the
[00:46:17] entire team and their, you
[00:46:18] know, confidence in the fact
[00:46:19] that they can choose other
[00:46:20] things like this backline
[00:46:21] that, you know, going to
[00:46:22] practice against the Alari
[00:46:23] Chino. Not that much.
[00:46:24] Runis Sapi is the next pick
[00:46:26] here. So, we did already
[00:46:28] see that Brigitte there, man.
[00:46:30] I'm curious if we see VP pulling that one out.
[00:46:33] Yeah, maybe VP wanted to ban the Juno.
[00:46:38] Sure.
[00:46:39] I could say, like, yeah, they do like playing the Juno,
[00:46:42] especially alongside the Mago Lusi, right, yesterday.
[00:46:45] But you can play Kira-Kalusio as your backline.
[00:46:48] If you're worried that Tian is going to pull that one out
[00:46:51] yet again, because, like, as we saw,
[00:46:53] if it is the Zarya mirror and once you run Kira-Kalusio
[00:46:56] and the other one is Juno,
[00:46:59] There's just so much healing consistently going on to TVNT that you're never going to be able to burn the Zarya down,
[00:47:06] which means that you're always running around with full Zarya charge, and they do actually go for the backline hit of the Kirka Lucio,
[00:47:12] but they take out the Lucio as T.M. Well, they'll remove the Mauga.
[00:47:18] We knew it was coming at some point in the series, but it's probably been very open about how much they've been screaming the Mauga and how much success they've had,
[00:47:25] forcing a lot of teams to have to pick up the tank very quickly.
[00:47:28] But this time they won't have access to it. And with the Lucio removed, I feel like yet again, it's going to be either Juno Kiriko or Brigh Juno.
[00:47:38] Yeah, it's, uh, it's not exactly, well, it's a little bit of an open backline ball at the moment, but yeah, it's like, oh, you don't play Lucio? Okay, we play Brigh.
[00:47:48] You know, it's a bit of a map, uh, it's also a map where you can kind of flex on them a little bit. You could even run the Juno Alari again.
[00:47:55] I mean, the long straights for the area really nice. Like it is possible. I think, you know, required obviously you need speed boost in the year of 2026. Someone support needs to have some sort of speed boost.
[00:48:08] Yes.
[00:48:09] Speed ring, amp it. It's just, it's not overwatch unless it's going 200% speed. You know, your forex on YouTube, you know.
[00:48:15] Yeah, I think you have to be able to disengage, right? Things like the vendetta just crashing into your whole team.
[00:48:21] like the M Ray ultimate as
[00:48:26] well. Overwrite protocol. If you
[00:48:27] don't have Lucio to be able to
[00:48:29] have that one. Someone's getting
[00:48:31] caught before you can safely
[00:48:33] guide out. Yeah, it was like,
[00:48:34] yeah, we need another speed
[00:48:35] here. We need another speed
[00:48:37] support. We've got it. We've
[00:48:39] got a round out with a trio of
[00:48:40] supports, but here we go. We
[00:48:42] are going into runes up the
[00:48:44] bonus pros pick. They choose
[00:48:45] to ban Lucio twisted minds.
[00:48:46] They choose to ban the
[00:48:47] Malgo, which as you rightly
[00:48:49] you're going to be able to
[00:48:53] get to the point. VP are
[00:48:55] going to pull it. However,
[00:48:57] another very good game type for
[00:48:59] the malware is actually the
[00:49:01] flashpoint. So if we ever end
[00:49:03] up going now, I had imagined
[00:49:05] Virtus Pro are going to end up
[00:49:07] picking it up. We'll see what
[00:49:08] twisted minds want to do with
[00:49:09] their back line is Astro and
[00:49:11] simple, not afraid to mix
[00:49:13] things up. Yeah, is it going
[00:49:15] to be the return of that
[00:49:17] just have that chunk amount of burst heal. It is a risk though, I will say since Captive Sun does not hold
[00:49:23] the same power level as something like Kutsune Rush, especially if you're going into the Kiriko mirror.
[00:49:28] Having Rush to be able to go to the other team is very much important, even if it's like not
[00:49:33] the Rush mirror in that fight. One-sided Rush to be able to guarantee that you find the Flip fight.
[00:49:38] As it looks like we're seeing two different schools of four, it's going to be Landon and Astro
[00:49:42] on that Juno, but simple is going for the Kiriko and Fixer has opted for the break. Both teams, though,
[00:49:50] running the Tracer. Psycho's going to have a little bit of an easier time hitting the backline.
[00:49:55] Jey was going to have to navigate around Fixer's Q.
[00:49:59] Yo, see how quickly VP takes you twice soon?
[00:50:03] Tragically, if the BVNT is going to be high stars, then
[00:50:07] my team's not really going to stand a chance. You kind of have to ignore the Zarya,
[00:50:10] jump to the backline, which is exactly what you try to do, but
[00:50:12] TVNT also kind of not going too aggressive to start off with,
[00:50:16] kneeling back slightly, making sure Astro and Simple are chipped.
[00:50:20] I mean, the problem for the greatest pro, though, is that it's for a spite.
[00:50:23] Someone has to make a play for the bot, which eventually will force the D.Va
[00:50:26] into having to contest the Zarya pack's charge.
[00:50:30] Simple's in trouble, and Simple just okay, ends up just falling over.
[00:50:34] A bit of trading for Kester here, but at least Astro is on a high
[00:50:38] heal output support as well, so it's not the biggest loss in the world
[00:50:42] simple goes down here. Astro has just got a lot of more, a lot more weights to put on.
[00:50:47] I mean, Astro might actually be able to stay alive. Landon might not, as Jail is trying to
[00:50:53] take that Juno out of the play, but he's got control of the mega health fact. He's got the
[00:50:56] peel from the beaver as well, and he gets to stay alive.
[00:50:59] Coming on the course right now. Okay, all good. Ends up with a force to rebuild that
[00:51:03] from Saiko. CBNT at decent amount of energy too. Very easy to, it's going to burn through
[00:51:07] through the Brigitte.
[00:51:09] Both teams have just not managed to kill like an opening kill
[00:51:12] that results in much bot push at all.
[00:51:14] TVNC, he's charging up his energy, he's getting there,
[00:51:18] he's about 50%, he's even got the grab.
[00:51:20] This is probably the,
[00:51:21] obviously I'm gonna be honest,
[00:51:22] one of the longest fighting in the middle of the river
[00:51:24] in forever, but this is insane.
[00:51:26] And all of a sudden he's like,
[00:51:27] I mean, eventually, Iso's back though, isn't it?
[00:51:29] Pulse Bomb gets thrown out in the end,
[00:51:31] but quickly, J-Woo deals with Psycho,
[00:51:33] taking to the skies as close to the site
[00:51:36] I know, but
[00:51:40] I see the live though. He's going to hit all of his eyes and twist it by, so they can un-deceive his no-mean feet.
[00:51:44] And he has got the self-destruct too.
[00:51:46] This nice knock to Op-Frey though, is the man advantage.
[00:51:49] He's firmly in Twistermind's favor as he goes for a reset.
[00:51:52] You know, I mean, simple. We'll have the rush as well.
[00:51:54] Like, Landon tries to use the Juno ultimate to swing the 5th effort,
[00:51:59] to throw in the face of Quartz with the M-Race,
[00:52:02] TV and TV fully high charges melt so many people so quickly and with TM having both support alchemists up for this next fight
[00:52:09] You have to feel that they'll have an advantage unless there's pro company early pick up
[00:52:13] But they don't have something like plus bombs to be able to cure it
[00:52:21] I
[00:52:23] about orbital range has to have the play safer than it wants it to ideally here.
[00:52:27] It ends up walking a couple of right clicks in, but it supports that,
[00:52:30] picks up the kill onto landed.
[00:52:32] Good rally from Pixelo, sustaining the fight, but Brigitte's a rally with Inspire.
[00:52:36] That's a god of healing, but you need a little bit more than that.
[00:52:39] Good stick from Shemu is gonna almost instantly de-mech ice again
[00:52:42] after that self-destruct.
[00:52:44] And Shemu, it's just solo carrying on this point.
[00:52:47] Twist of mines. Saved by the tracer player.
[00:52:50] Yeah, I mean, this is likely going to be the first checkpoint
[00:52:52] picked up as well for the time of TM. They're going to be able to get those closer respawns.
[00:52:56] Psycho close to a pulse bomb, but you're going to have to navigate both Desiree bubbles
[00:53:00] as well as the Curicose easy. And there we go. TM gets the checkpoint. Now that guarantees
[00:53:05] even if they lose the next fight, they'll be able to respawn and take a second before
[00:53:09] they have to worry about fighting on those open straights.
[00:53:12] He's so good. Geru is a beast. I'm going to try and check Psycho here on the slide.
[00:53:20] It's like a head-to-gledge angle, I can't imagine you're seeing too much in there as you range fire upon you, so I get a force to recall already, and once again, Mortz opens up the kill on Talant!
[00:53:33] Vortispro who's back, this is all falling apart, quicker than Vortispro could put about together.
[00:53:39] Yeah, I mean, Tm don't even fight on corner. They don't want to fight on corner. They want to fight on those longer angles so that Quartz is able to just whammy the damage in with that rifle and set up for these early eliminations, which means that they're winning these fights cheaply, like it's not coming at the cost of ultimates.
[00:53:55] Verde is probably well not being able to build ultimates up to try to swing the next one, like over at protocol is going to be up for a Quartz and this time, Landon doesn't have Gino or Twitz stopping.
[00:54:06] What's going to carry on that tempo? You mentioned it in map number one. They know when they have the tempo, and well, they got it right now, and they're going to push VP to the limit.
[00:54:16] Almost 100 meters, by the way.
[00:54:18] Yeah.
[00:54:18] Avril Theorem coming up at about eight of them. 2.9 to, yeah, over 100. This is Avril Theorem, a lot thin.
[00:54:25] I mean, this is where the mines pretend she wants in for a full push too. Grab, pulse bomb, big bang combo.
[00:54:30] The other spawns, they've swapped places with the D.Va. No defense matrix to stop it.
[00:54:34] Psycho just cannot stick to this baseline either.
[00:54:37] Being forced to recall super early, has Poltgob in enemy territory.
[00:54:41] J.Woo on the other hand, still ready to test them.
[00:54:44] Ice is going pretty low, rush, trade.
[00:54:47] What more could you really need to win this fight?
[00:54:49] Grab a Tom Surge on top as well.
[00:54:51] Ice is going dangerously low.
[00:54:52] Oh, Landon just jumps in with Ice,
[00:54:54] trying to hug him as he perishes.
[00:54:56] Kevser is kills too, but J.Woo's simple, make it hurt.
[00:55:01] It's Quart and J.Woo pushing the bot.
[00:55:03] They got 120 manias, they're gonna get a couple extra maybe, but third is pro.
[00:55:08] They're in dire straits right now, four minutes left, but over 160 meters to carry.
[00:55:14] Yeah, I mean at least they've got the opener for this next fire advantage, right?
[00:55:18] They might be able to catch a simple hit, no, he's just able to scrape away from going down,
[00:55:24] but if they can stop things off of the rally, then you'll have to grab this one for the later five.
[00:55:28] J-woo's gone of a kill. He just runs in. Oh, don't lie to me. Just one click in, one of the very best to ever do it.
[00:55:34] Ports against another. There's a rally going on from Vixx for sure, but it's all good.
[00:55:38] Slanton, oh, see you later, son. This is Twisted Bind's full capping, right? I mean, Jack, you with me?
[00:55:45] There's lots of me. Quartz is going to open up with Emery Ultimate and Vixx is just burning the rally.
[00:55:50] Like, at this point, Vixx is just going to solo-grab him. That's the only play that you have.
[00:55:55] trying to make a desperate play out of this window to find a semblance of
[00:55:59] something on this point they're gonna be able to resound check with me in moxie
[00:56:03] but actually pushing it to mid is gonna be tough
[00:56:06] okay there's the emerald smite now does ice commit the grab the dvp to try to run and survive
[00:56:10] what's got the cause that's all the bubble is gone
[00:56:14] no bubbles, the boss is calling that ice got no bubbles still with the grab
[00:56:19] pistol comes out he gets healed up and now landing yeah buddy no chance
[00:56:23] absolutely none this is over three minutes to go it's twisted mind just
[00:56:29] right down I said I was gonna crash out this is a 3-0 and I might crash out like
[00:56:53] you
[00:57:23] you
[00:57:53] you
[00:58:23] you
[00:58:53] you
[00:59:23] you
[00:59:53] I'm not sure.
[01:00:03] Okay, so they banned Diva on the dive map.
[01:00:12] You want to place a main tank?
[01:00:16] TM end up banning this Kiriko.
[01:00:18] Now, Moxie, I do want to kind of throw this into the void or throw this out there.
[01:00:23] the game. So, you know,
[01:00:31] you just kind of ignore the
[01:00:32] entire topology of the map and
[01:00:35] just around everywhere and just
[01:00:37] break the flow of of the game.
[01:00:41] So that is also very possible
[01:00:42] that you can use it there to
[01:00:44] break my ground. We'll see how
[01:00:46] they respond. But yeah,
[01:00:48] initially, it's kind of like
[01:00:49] other game we plan a little.
[01:00:51] I'm just gonna bring Anna because if Kiriko is banned that means you can't play Kiriko Lycio dive
[01:00:56] So if you wanted to play main tank dive, then you would play Anna break
[01:01:02] They might just be quick wait a second you might speak of this one
[01:01:06] on a break
[01:01:08] Winston
[01:01:10] Tracer
[01:01:11] Genshinize probably no probably like Emory right so that you just have your Emory sit all the way back
[01:01:18] You play for those long line of sites. Your dive goes in your Winston goes in takes as much damage as possible creates the space for the emerald to work
[01:01:26] Gets out funnels has broken how far over to the annotable of nano and then you win your nano boost fight
[01:01:32] Right
[01:01:33] All right. This is like literally the old school dive variant
[01:01:39] I like it. I like it but some
[01:01:43] Flavors on this map. Let's just say that a little boom fist little ball
[01:01:48] Um, Virtus Pro, and I'd say like, you know, what is Smash Cooke at behind the scenes here for VP?
[01:01:55] They kept us hidden to wait. No hazard.
[01:01:58] This makes a little, okay, yeah. I mean, if you want pseudo dive, not pure, then hazard makes sense.
[01:02:07] Yeah, I'd say hazard has more stability in this current matter than Winston as well, because he can actually keep up with the pace of the movement.
[01:02:14] I'm going to be starting up on that.
[01:02:16] I was hopeful.
[01:02:17] I was dreaming.
[01:02:18] They dream slightly there that we'd see an Anna Winston map on Gibraltar.
[01:02:22] We still have the Anna, but it's going to be with the Juno variant instead of the break
[01:02:28] so that you have the speed ring to be able to get your Anna out from the original dive here.
[01:02:35] Sometimes life is but a dream.
[01:02:37] Pleading.
[01:02:38] Potentially like the series.
[01:02:40] One day they'll buff Winston to enormous proportions, and we'll see a permanent Winston at a one day.
[01:02:46] One day.
[01:02:47] Just give him permanent final.
[01:02:51] Huge wave of returns, just horrible value, everybody.
[01:02:54] Just go, returns to be born very bad.
[01:02:56] Although, I'm gonna taste it.
[01:02:58] He's still not very late.
[01:02:59] Little hazard gameplay though.
[01:03:01] Can't say no to this.
[01:03:03] Honor on the high ground suit.
[01:03:04] It's very hard to assail here as well if you're ice.
[01:03:07] And realistically, just in mind, they're not even going to let them go through car wash.
[01:03:11] They want someone to get maximum value here on this honor.
[01:03:15] Straighten nades down from above.
[01:03:17] No Kirikai tier, which means no Suzy for the nade.
[01:03:20] If simple lands it, that anti will be able to stick.
[01:03:23] It's Virtus.Pro slowly trying to push the car through car wash
[01:03:27] and we have a little bit of a pause.
[01:03:31] It's an interesting one.
[01:03:33] They kept us very, very quiet.
[01:03:36] I do appreciate that they hit the strategy, right?
[01:03:39] They've shown so many different compositions
[01:03:41] they have not shown the hazards so far.
[01:03:44] So they're trying to catch twisted minds
[01:03:47] a little bit by surprise.
[01:03:48] And now we get to see how fast a TM able to adapt.
[01:03:52] Okay.
[01:03:54] Well, yeah, I'm supposed to just jump into brief pause.
[01:03:56] I'll get your reason in just a moment.
[01:03:58] But yeah, we should be back into the game in a moment.
[01:04:01] Last pause wasn't too long.
[01:04:02] So I'm gonna be shaming this one stop
[01:04:03] will be that long either.
[01:04:05] Yeah, that has it extremely good at kind of bullying kind of like a Winston kind of comp.
[01:04:10] So it makes a lot of sense why both teams are mirroring.
[01:04:13] I'm curious how this Ana is going to play out here.
[01:04:15] Ideally, you don't let them kind of exit the car wash
[01:04:18] and you just have the Ana permanently on Blue Box or permanently on this high ground.
[01:04:22] All right, we're back in.
[01:04:23] Pixel was actually, ironically, fixing something in the setup.
[01:04:27] So yeah, we are back.
[01:04:29] Should be all good to go.
[01:04:30] No more pauses.
[01:04:31] You need to get Blue Box though.
[01:04:32] And that is a beautiful wall.
[01:04:34] And this is the danger of diving this Hanokong as soon as you get in with the Hazard, Sleep, Nade, Wall, everything's pretty.
[01:04:44] No chance to get out as well, like that wall perfectly blocked by an upside, the Nade meant even if there was a gap you're not going to be able to get any healing done and the moment you lose the tank you're going to be able to lose that fight.
[01:04:54] Psyco could go for a play of just winning the Tracer 1 versus 1 below since you have the break to be able to aid.
[01:05:01] But it looks at the moment like they're still just trying to push up this high ground.
[01:05:05] In a bit of a sleep there and I don't know who's flying through the skies. Nade though, connecting with Fixer.
[01:05:11] He's got shields for some added layer of defense for him, but now Sid will just rotate the high ground.
[01:05:16] All good, not a problem. And you're sitting up here with Quartz as well.
[01:05:20] Hello, who's saying that? Kevster? What's the nice guy?
[01:05:23] He's going to force Forts back to base. Who'd be wanting from a cross map here?
[01:05:27] I mean, that's last cover, right? So, when Simple peeks, he is going to be out in the open against Kevster.
[01:05:32] So, it falls to T.V. and he's occupied.
[01:05:34] Run! Run, my boy!
[01:05:36] Oh, there's the ultimate game, driven by Kevster already.
[01:05:39] We've lost control of Forts from lower. Oh, and then Nado is just dead. Disgusting work.
[01:05:45] It's right over here coming through this board. It's not standing up to this test, though.
[01:05:50] This orbital ray with ice is standing in front of him.
[01:05:53] A double kill for Hazard. Make that a trip, was J.Woo.
[01:05:56] Pin into the wall like a...
[01:05:57] You know, pin the thing.
[01:05:59] Unfortunately, for Twisted Minds, because Simple died so late,
[01:06:02] the chance to recontest here is gonna be rather dicey.
[01:06:06] Astro's gonna come round the corner here, but they gotta get through this wall
[01:06:09] and it looks like they're not gonna be able to touch.
[01:06:12] Oh no, that is checkpoint picked up. I mean, simple at least trade cycle, but TN and Verdespoil will be able to get that checkpoint and now it becomes a case of disengaging.
[01:06:22] But that means that they give up high ground control too, to be attacking TN, so Verdespoil now have snowball positions.
[01:06:30] Yeah, really, value trade coming up. Big time for DG.
[01:06:34] Quick enough folks, Twisted Minds are back in Spaceship already, all's gonna be kind of annoying, but here comes the Override, Downfall, I was gonna connect, and Ketsan, actually he's gonna be in the class to port.
[01:06:47] Another fantastic day from Sylvester, what's the hell flies there, real quick is Saigo got lit up and then just shot in the body.
[01:06:54] My ground control is gonna be super nice for Quartz, he's got a little bit of a firing line and can just kind of jump away as they try and get to Saigo.
[01:07:02] I mean I like the attempt coming on through from Ice using the downpour against Quartz mid-alt, so that he can't just use the verticality of the emory mid-fly,
[01:07:12] but unfortunately for VP no one else is within line of sight to be able to contribute damage, and he wins the 1 vs 1 with the lifesteal from the pistol,
[01:07:21] and now yet again VP that's also just trying to go for the objective, forcing Tm into the role, but Tm more than happy to keep paperback as they have Juno alt advantage.
[01:07:31] I know who's getting a bit real quick as well.
[01:07:33] Should be a nano of the just healing TBNT, almost.
[01:07:36] Oh, come on.
[01:07:37] Just jumps over the maze. Just not on a thing, says both.
[01:07:39] Alright, J.B.U., send that host.
[01:07:41] No connection there, not even a...
[01:07:42] I like the damage, but TBNT still controls the side ground.
[01:07:45] So, surely, VP are moving him up.
[01:07:47] It has been a select quest so far.
[01:07:50] Astro, Orbital Ray, straight into the Mega Room,
[01:07:53] and Ice has been isolated.
[01:07:55] Yeah, he's... he got slapped and native in the center of Astro's ult.
[01:08:00] There's no way.
[01:08:01] You're keeping your house in the back.
[01:08:02] VP, they're still putting you in a fight.
[01:08:04] Kevser uses ult.
[01:08:06] Like, of course it's simple.
[01:08:07] Out of line of fire, the nanotarget, at least.
[01:08:10] And VP, I'll get him pushed,
[01:08:11] but, like, you lose the fight afterwards.
[01:08:13] Yeah, it just doesn't matter at all.
[01:08:15] Kevser also dies.
[01:08:17] Saw an opening, maybe, where
[01:08:18] Simple was in that mega room, kind of, you know,
[01:08:21] fleeting around, so it was quartz, but you can't just...
[01:08:23] How do you base this next fight?
[01:08:25] Like, you don't have the M-rail to force Tien to have to respect.
[01:08:29] Your capabilities can kill potential.
[01:08:31] Like look at how close Tm are now holding.
[01:08:34] You left it.
[01:08:36] You can hold this both too, with almost immunity.
[01:08:38] You got Nanna, then we can just throw it out onto the gas tank.
[01:08:41] You can just watch out for somebody, and Landon gets Antib, and Landon goes down to J.Roo.
[01:08:45] Perfect synergy from Simple and J.Roo right now.
[01:08:48] And A.T.L.A.N.D and J.Roo is hot on them.
[01:08:51] This is as low as what Hurtus probe banning that D.Va is working against them.
[01:08:56] If you wanted to run dive but you ran into this Ana defense matrix against the Nades and the sleepdubs but VP themselves removed it
[01:09:06] That was available from TV and T
[01:09:08] Still got by now. They're chilling with it
[01:09:11] It's just gonna go on course right?
[01:09:13] Yep
[01:09:14] Not once TV and T
[01:09:16] Yep land goes down simple and it's ready but the man has already been used so hey simple your job's gone my friend
[01:09:21] Rally's a little spike guard action, but they're real quick as Kevster's found himself on the wrong side of the map right now, but it should have enough damage to actually stay in his room.
[01:09:29] But oh, Fixer comes down! J-Woo with a pulse onto the rally brick, and then kills Kevster too!
[01:09:35] They're gonna have to rally the crewmates here, steady the shit, write their sales,
[01:09:42] cause Twisted Minds are just walking this road, and there's 20 seconds to go as well.
[01:09:46] They've got one ult to their name, and J.Woo is still killing.
[01:09:50] Yeah, I mean they might have one ult, but they might not have the Juno, or Lefty.
[01:09:54] If J.Woo has anything to say about it, like Landon's gonna have to use the ult on the objective in overtime,
[01:10:00] but she had a downfall over a protocol combo.
[01:10:03] Oh, the downpour's so good as well.
[01:10:06] Kev's to hit, like an absolute truck.
[01:10:09] Three people to send on top of him, and that is all over.
[01:10:13] What is pro?
[01:10:15] They're here for the downpour, and it was a crashing wave in a storm.
[01:10:18] It was a QNR.
[01:10:18] Over time, ticked through, and that is it.
[01:10:21] There was no chance for Kev's to stay alive in that fight,
[01:10:24] and Twisted Mind's going to hold them on second.
[01:10:27] Moxie, this might actually be a 3-0 here.
[01:10:29] Yeah.
[01:10:29] Very defendable on first, but the ideas that twisted mind came into this with with the honor and TV and tears
[01:10:37] Well looking very solid on the hazard
[01:10:41] Something that has not been placed too much this matter is just so good for them numbers going up
[01:10:46] I mean, I mean
[01:10:48] My question if we get to interview them for sure is did you plan the Anna or is that something that you decided to put into play?
[01:10:55] When you saw VP ban the diva
[01:10:57] Cause like the Ana versus the Hazard is such an easier matchup for the Ana to be able to
[01:11:02] get the value.
[01:11:03] Like Hazard is just a hitbox and he has nothing to be able to mitigate the sleep dot connection.
[01:11:09] So like the sleep hits, the Antonade hits and boom you're looking at a dead tank.
[01:11:14] And Symple and Jaeru, they're doing such a good job of Jaeru just closing up the
[01:11:18] distance the moment Symple gets an accuracy check.
[01:11:20] On a nade, Jaeru is off to the races tracking down who it is.
[01:11:25] the right way. I mean, I'm
[01:11:33] going to change it here either,
[01:11:35] right? No, especially on the
[01:11:37] defense where you're sorry,
[01:11:39] especially the offense where the
[01:11:41] defensive team has to over
[01:11:43] extend trying to punish the
[01:11:45] honor. Now as simple as like I
[01:11:47] could just sit back with my
[01:11:48] sniper and shoot with my
[01:11:49] rifle like that is it, right?
[01:11:50] I mean, there's not really
[01:11:51] much else simple as to worry
[01:11:53] about. Yeah, I'm so much more
[01:11:55] sustain in comparison to the Juno Brigg. Juno Brigg, great for speed, great for peel with things
[01:12:01] like the Brigg whip bash, but the Ana with that sustain and the engagement option, like we've all
[01:12:07] been that, it was a classic of that for a reason, because it peds a well of Winston. Ana would go
[01:12:12] for the nade engagement, Winston would jump on top of the person who was purple, and boom,
[01:12:18] you would be down someone even if you tried to peel. They're literally just applying what was
[01:12:23] the game. So, um, we're
[01:12:28] just going to start with
[01:12:30] the levels matter previously
[01:12:31] with different heroes to the
[01:12:34] new matter with the latest
[01:12:36] heroes. Nothing is changed. The
[01:12:37] gameplay loop there has not
[01:12:39] changed just the little
[01:12:41] characters of change. That is
[01:12:43] that is really about it. Um
[01:12:45] yeah, little another brief
[01:12:46] pause should get into it. So
[01:12:47] we're going to start around
[01:12:48] so there's no like action
[01:12:51] going on. Okay, just getting
[01:12:52] right? I'm not sure. Pete, Pete, get your chairs together. Come on.
[01:12:57] Okay, here we go. That's why that was Petty coming up from
[01:13:00] ice. Just jagged wall on the opening of the
[01:13:04] spawn door so that TM lose a little bit of
[01:13:07] opportunity to try and take that high ground mirror
[01:13:09] match.
[01:13:14] Wow, that didn't hit ice. Got geometry, I guess. I'm
[01:13:17] unlucky. I like it almost if it has it.
[01:13:23] So if you're Tm, though, like you're happy just waiting for the spoiler to have to come
[01:13:27] to you because as we already discussed, the Ana can sustain these fights far longer and
[01:13:31] I should already go hit by a sleep dot.
[01:13:34] Yeah, I think that's a really good point, right? Because like Fixer needs to hit whip
[01:13:37] shots, needs to like hit somebody to trigger the inspire where like symbols like I can
[01:13:42] heal but then I'm also gonna shoot and keep them on blue box as well from range.
[01:13:46] Yeah, and then if the break's having to kill the guy, the break's not on point, which means that it's already on this past car wash.
[01:13:55] Yep, and Simple just moves up.
[01:13:57] There's Bluebox ready to nade too. If TVNT hits a wall there on ice, that's an easy nade.
[01:14:03] So he's gonna now just move next to Quartz and just continue to pressure the point.
[01:14:08] They're moving into server and so they have a little bit of a bunker against the side a little bit harder for TVNT to find that opening
[01:14:15] But like if it's reciprocates, you know that you win the nano engagement. So you've got a win condition no matter what
[01:14:23] That's a good one too. Kev and Landon going a bright purple right now
[01:14:29] Don't follow up though. TVNT preoccupied with ice on the point. They're gonna force up though
[01:14:35] as Kevster falls, that's the slight guard ripping through him, like a hot knife through
[01:14:40] butter. Funny Astro, downpour, he's gonna die, you'd think, yep, as Ice kills two. Funny
[01:14:46] Astro and Sybil soloed by Ice, say we've got one saw, hit the recall, saw he doesn't
[01:14:51] get the break, no, Ice comes up with three or four kills in that fight there, as VP
[01:14:57] luckily land a team kill.
[01:14:58] Yeah, it's a big downpour from Ice and Landon actually, is able to use the Juno's
[01:15:03] Blasters as well as her range to be able to find the elimination of the simple and then afterwards Astro goes down as well
[01:15:10] But like if you're twisted minds you're one fight away from being able to pick up the checkpoint
[01:15:13] And you have the ultimate to be able to do it, but that's a huge play from Psyker simple remove from the fight
[01:15:18] Tm not going to commit to this now to VP it's by getting staggered
[01:15:23] I'm sure they're going to be able to get any just in my sitting on five oaks right now
[01:15:27] Who's just like a classic?
[01:15:29] Or hear me out. We just know what to do one shots people. I mean you could just not on Jailer
[01:15:43] Well, there's the old overwrite protocol pop reports gonna slowly
[01:15:51] Pull those threads see if they can grab anything from VP another override protocol coming in but
[01:15:56] Meek sir had no idea he was behind him and of course just runs down Kepsta middle
[01:16:01] What the matter on course guy is a mortal a demon an absolute demon
[01:16:06] Orbital ray from Landon and gets you still there quartz, whips out the pistol hits the nade actually on Psycho
[01:16:12] Psycho eventually healed up by the orbital ray, but the rest of his teammates are in smithereens
[01:16:17] Plaster all over the floor three minutes to go now for twisted minds to complete this checkpoint
[01:16:22] Yeah TV and Tee just takes all of the momentum of land and salt with the downpour which means that TM can shoot the stock players and
[01:16:29] Orbital ray has no chance of swinging back fight funny after all have over the way himself as well as we can see VP trying to take their high
[01:16:37] Grand approach sleep that does live so simple could potentially be rather avoid something a little no
[01:16:42] Obviously alive up here. I have no idea what after end up over the right to help kind of a fresh it in vp
[01:16:48] VB2 was spawned with a rally, and I saw Stunn there trying to clear off his high ground.
[01:16:53] Payno dispensed, he stopped moving, but I got absolutely destroyed.
[01:16:57] Might as well have taken his hand off the keyboard there, because he couldn't do anything.
[01:17:00] Sleep, Knee, Pulse Bomb, Jaywoo clipping him in the head.
[01:17:03] Luckily though, on the other side of things, Psycho finds simple with a pulse.
[01:17:06] TNT is going to be able to hold some space here up on this high ground,
[01:17:09] but without simple, this long jeff is here from TNT is going to get cut in half.
[01:17:14] Oh no, the point though.
[01:17:15] So Jaewoo wins the tracer one versus one, which means that that payload is going to be much more vulnerable for the other support to have to hold.
[01:17:22] They're chilling. Boxing there's straight chilling right now.
[01:17:25] Symbols got a zanabu, and it's 25%. They're pushing the point. You gotta touch.
[01:17:30] Jaewoo finds yet another kill. I don't care what you say, give this boy NDP already off the stage.
[01:17:35] Quartz goes down to Kevster's shore, but the fight on the point is what's important, and they don't even touch.
[01:17:41] British pro get off for a brief moment and no one is there to get a retouch to contest twisted vines in a shutout
[01:17:51] Just slaughter VP
[01:17:52] They've not dropped a single series and they've not dropped a single map this entire stage a golden save for them as playoffs
[01:18:00] Reels his head around the corner
[01:18:02] But the chat was probably right about it the predictions will go in their way and they probably still will an
[01:18:09] that. I mean, it's just a
[01:18:13] incredible show of dominance
[01:18:15] from T. F. I mean, Joe was
[01:18:17] just the star of the hour,
[01:18:19] right? So many opportunities
[01:18:20] that that tracer was able to
[01:18:23] create the honor as well. Like
[01:18:25] I said, I really want to ask
[01:18:27] TM how much planning they'd
[01:18:28] put into having that Anna or
[01:18:29] if it was a spur of the
[01:18:31] moment realization of what
[01:18:32] both the Kiriko and the
[01:18:34] Diva being out of the way
[01:18:36] meant that those needs would
[01:18:37] always be able to find a
[01:18:38] that you're going to be able to
[01:18:41] contest it. And that leaves the
[01:18:43] rest of the team vulnerable. I
[01:18:48] can't believe it was three. I'm
[01:18:50] going to be honest to be. Yeah,
[01:18:52] I thought this was going to be a
[01:18:56] 3132 type five. This was Tm
[01:18:59] rolling of the people and don't
[01:19:01] forget if that was a very
[01:19:03] this was TM rolling at the VP and don't forget if that action were kind of took
[01:19:09] over your brain there for a second and watch boy they fall cat's runes up yeah
[01:19:14] like that is insane against Europe's number two seed in VP Ash I said I was
[01:19:21] gonna freak I'm gonna hold it in there was gonna be a break and I'll do it
[01:19:23] during that you can freak on camera we're totally cool with it we back you
[01:19:28] up here but I think that it is content. Unfortunately we didn't get as much
[01:19:32] content as we were hoping to get in the twisted mind versus Verus from matchup.
[01:19:36] I think we were hoping that it was gonna be a lot closer but like you guys were
[01:19:40] just saying twisted minds really asserting their dominance here. It was
[01:19:43] kind of crazy to think that J-Woo only died five times throughout this entire
[01:19:47] series and Longsy it's wild and Longsy I'm kind of curious to think like
[01:19:53] you guys are talking a little bit about like the differences in the
[01:19:57] that we just saw on Gibraltar? Do you feel like the Virtus Pro were maybe thinking too
[01:20:04] much about, you know, J-Woo being on that flank and being a menace to the back line going
[01:20:09] for that break instead of the Ana that would have given them a bit more engaged opportunity?
[01:20:14] I mean, like, yeah, a lot of the times if you have a tracer on the other side who's
[01:20:19] doing really, really well, like the instant kill turn is just going to be playing
[01:20:23] that Brigada trying to make the tracer have a little bit of pause being able to
[01:20:25] the team. And I think that's
[01:20:30] really important for the
[01:20:31] Juno. But as we saw from J.
[01:20:33] He's more than happy of just
[01:20:35] changing his position and the
[01:20:36] opponent that he looks jump on
[01:20:38] to because a lot of the time,
[01:20:39] especially on that last map
[01:20:40] majority, he wasn't going for
[01:20:43] the Juno. He was going for
[01:20:45] whoever got hit by the answer.
[01:20:46] He was trying to take the
[01:20:47] trace of one versus one
[01:20:49] against psycho so that when
[01:20:50] the fight was happening on the
[01:20:51] high grounds away from the
[01:20:53] objective itself, T. M. Even
[01:20:55] I think I'm going to go back to
[01:21:02] the checkpoints. Oh man, Jeff.
[01:21:05] I just it one great break down
[01:21:08] from long to there, but you I
[01:21:11] think I'm still done lots at
[01:21:13] how fast this series passes by.
[01:21:16] I think that how are you
[01:21:18] thinking when it comes down to
[01:21:20] that to your place now
[01:21:21] because it's with the mind
[01:21:23] I think what's crazier is that Alcatres was a closer game. Um, that series being closer and we're like, wow, they kind of taken it to him. Okay. Hang on a second there. There's there's a chance Alcatres actually ended up pulling out of win.
[01:21:37] Still the feeling was team we're going to win that series, but still, but this is not a VP I was expecting today. I'm curious how the playoffs is going to play out for them.
[01:21:46] I'm going to be doing a whole lot of order you and that's for sure. Um, in this series, because Tm didn't really show any weaknesses in my opinion. Um, there was very little chance that they gave VP to actually come into the game and moxie pointed out in map one.
[01:22:01] They got tempo real quick, which is great. You know, watch maintaining the tempo is a very different thing. And they were able to do that and then extend that they were like two X in and then they were two four five X in and three X in and then they were just zipping through like an audio book.
[01:22:14] you don't want to listen to. Like it was it was really cute.
[01:22:17] It is crazy. Like the tempo control there for Twisted Minds is absolutely wild.
[01:22:22] I think heading into playoffs now Moxie what do you feel like these teams in
[01:22:26] EMEA need to figure out to wrestle that tempo control away and out of
[01:22:31] Twisted Minds hands?
[01:22:32] Band, band line. I think like honestly looking at
[01:22:36] just the overall performance for a lot of the EMEA teams and also from all
[01:22:39] of the other international teams as well.
[01:22:41] bands really are impactful because like we saw from TM the Anna had all of that value and zero
[01:22:48] counted like the only way you would be able to stop those Antonites was if it connected onto something
[01:22:52] like a break shield and that's not going to happen as frequently as you would want to like TM
[01:22:57] they read VP perfectly the Mauga band on Rina Sappy and then the Kiriko band after the Diva
[01:23:03] initial band coming in from Virtus Pro aside still don't really know why Virtus Pro decided
[01:23:07] move away from somewhere like Suravassar as well because like they would have had the mugger open
[01:23:13] that was what we were sort of thinking about that's where they've looked the strongest with their
[01:23:16] composition so yeah definitely look at the bandrapt. Well big tips here everybody listening
[01:23:23] and to keep in mind here for playoffs and I think that it will definitely be really important
[01:23:29] can you look at our standings now jack twisted minds they solidified themselves top dogs
[01:23:35] they get their pick of the litter when it comes to who they're going to be facing up against
[01:23:39] in playoffs, who they want to be playing up against, and then we also still have our matches
[01:23:44] later today as well to determine whether it will be DK or anyone's legend taking that last spot.
[01:23:50] Overall though, now hearing a little bit about like what Moxie had said, I'm also
[01:23:55] curious to get your thoughts, jobs on what I guess, um, what you want to see like where
[01:24:03] it's really working on heading
[01:24:07] into the playoffs. It's hard
[01:24:09] because I think from that
[01:24:11] series, I kind of mentioned
[01:24:13] already like, you know, smash
[01:24:15] the guys kind of border view in
[01:24:16] but it's hard to bother me
[01:24:17] those games where it's like we
[01:24:19] kind of just got run over. Um
[01:24:21] it's tough. I think VP is
[01:24:23] definitely still solidly
[01:24:25] second place right now for
[01:24:27] EMA, which to be fair, um
[01:24:29] it's not about it's not the
[01:24:31] you're like, okay, we're kind of
[01:24:34] struggling here. We need to
[01:24:35] at least make it to a land. I
[01:24:37] think with, um, voters pro's
[01:24:39] kind of look into the future.
[01:24:41] There is going to be a brand new
[01:24:43] catch come up as well in a few
[01:24:45] weeks. Like maybe that kind of
[01:24:47] tips the scales. But at the same
[01:24:49] time, you're facing off against
[01:24:51] the long chance. Like you can't
[01:24:53] walk away from this being like
[01:24:55] too upset, maybe a little bit,
[01:24:57] but to the point where, you
[01:24:59] going to be a sub game. It was just not less close to the expected.
[01:25:03] Yeah, I think like for the greatest part of the biggest takeaway is probably going back to Rinnosappi
[01:25:07] and just working out how you've lost so many people so early on. Like the fact that Jeyu and
[01:25:12] Quartz were able to do as much as they did, that means that the Tracer was obviously not
[01:25:16] being marked as much as they should be, right? So then you have to go back, you have to look
[01:25:21] at your comps, you have to look at your positioning, maybe you were wanting to go for
[01:25:25] really aggressive play but the Tracest look for the cracks and punishes you for being too overextended.
[01:25:31] Men the left though, Virtus Pro despite the results of this matchup are still our second seed here
[01:25:36] within EMEA Twisted Minds. I can't wait to see what they're gonna pull out in playoffs because
[01:25:41] again it just seems like their ceiling is never ending at times. Now before we head into our
[01:25:47] next matchup between GK and anyone's legend to determine who will be taking the final playoff
[01:25:52] spot here for EMEA. We want to remind you guys how exciting competitive overwatch is. And with the
[01:25:59] OWCS qualifiers they're powered through and through by our facet leagues. Both anyone's legends and
[01:26:04] geeky that we're about to see coming in next, grind it all the way up from the face at open
[01:26:09] qualifiers. And now one of them will be making it to that playoff spot. Maybe one day you guys
[01:26:15] can make it to Moxie. Again I think that these facet league opportunities are so important
[01:26:21] not just for, you know, teams trying to grind up and get into OWCS through formal relegation,
[01:26:28] but it's also a really big training ground for these players and an opportunity for new talents
[01:26:33] to be discovered. Yeah, we're always looking for fresh talent, right? Especially when we see
[01:26:37] new matters come for when new heroes get released, you can potentially be one of the best at
[01:26:43] picking something up that's entirely new to the game and therefore getting to change the
[01:26:47] the whole meadow.
[01:26:48] Definitely exciting.
[01:26:49] So if you guys are looking to prove yourself with competitive experience, you guys definitely
[01:26:52] want to join the FaceIt League Season 9.
[01:26:55] Registration is open at fce.gg.
[01:26:57] You guys definitely want to check that out during your break and sign up before registration
[01:27:03] closes.
[01:27:04] So coming up next, VK vs.
[01:27:06] Anyone's Legend, who's going to take that last spot?
[01:27:08] Stay tuned, don't go anywhere.
[01:27:17] Start your climb to OWCS with FACED LEAGUE.
[01:27:21] Compete for $50,000 every season to sustain your team's competitive journey.
[01:27:25] Progress through skilled balance divisions until you hit the Master Finals broadcast
[01:27:29] and get scouted by the best teams.
[01:27:32] Your climb to OWCS starts here.
[01:27:34] Join an FCE.tv slash FACED LEAGUE.
[01:27:41] Project Log Yet Packed.
[01:27:43] Entry 1.
[01:27:44] With no sector gone, the team has been sitting around Gibraltar without much to do. I'd say I'm in the same boat
[01:27:50] But to be honest, I've had my hands full. Ever since I found this cute little stowaway
[01:27:56] My mind has been racing with ideas
[01:27:59] For some reason when I rescued this pretty kitty from in between some rocket parts in the main landing bay
[01:28:04] I thought back to some projects. I never got off the ground literally. I was so young when I drafted them up
[01:28:11] and that lazy old mitzy wasn't much help either.
[01:28:14] But something about this stray got me thinking again.
[01:28:17] Maybe there's a way to make this work after all.
[01:28:20] Looking at my old sketches, I can tell I had a lot of hopes for this build.
[01:28:25] Guess it goes to show how far I've come that I can finally turn all those dreams into reality.
[01:28:30] And Fika has been a surprising help.
[01:28:33] Oh, I named her Fika, by the way, since she looks like a big candy in a bulle.
[01:28:38] There was a funny moment earlier today.
[01:28:40] I was so stuck on the schematics for the thrusters, but thinking of one of my old blueprints off the shelf
[01:28:46] And it actually clued me into the answer I was looking for. I can't help but think there's something special about this kitty
[01:28:54] I'm thinking over what material suits the jetpack best. A carbon fiber frame would be nice and lightweight
[01:29:00] But aluminum would be more resilient
[01:29:04] The weight distribution on a cat is pretty different from a human not to mention the tail
[01:29:09] So for the stabilizers, I'm thinking, does the harness need shock absorbers, or will
[01:29:16] Fika's fur be enough?
[01:29:19] Big problem.
[01:29:20] How to make a joystick that doesn't require opposable thumbs.
[01:29:24] I have a few ideas for the motor, but I'll need to be careful.
[01:29:27] I'm worried Fika might lose one of her nine lives if it's too loud on startup.
[01:29:32] And for the healing projectiles?
[01:29:34] Actually, did they be purge-actiles?
[01:29:37] Oh, I bet Fika will love that.
[01:29:40] I should really add a grapple to the frame.
[01:29:42] She'll need it whenever Reinhardt charges off without us.
[01:29:45] I put out different paint options and Fika not everything over except blue, of course.
[01:29:51] One is Svenskutiklugspecena.
[01:29:53] And that's that.
[01:29:56] Blue prints for Project Jetpack Cat are finally complete.
[01:30:00] I wish my younger self could see just how well this turned out.
[01:30:04] To be honest, though, I'm not sure I'll ever get the chance to build this for real.
[01:30:09] I know Fika would be a great help, but a cat in a jetpack seems crazy, even by our team standards.
[01:30:16] But who knows?
[01:30:18] We keep saying the world could always use more heroes, and I think she might be just the hero the world needs right now.
[01:30:27] That's how you do it. The story continues in Overwatch.
[01:31:04] I want to think about it all.
[01:31:07] We all.
[01:31:11] It's not that we can do about it.
[01:31:13] Save yourself from being.
[01:31:19] Welcome back everyone to OWCS EMEA.
[01:31:21] We've got our last EMEA matchup taking place now
[01:31:25] for the final spot of playoffs.
[01:31:28] I think it's going to be an intense one
[01:31:30] between anyone's legend and GK Esports
[01:31:33] it's overall Jack. What are your initial impressions on anyone's legend? Things have been changing for them week for week. We've got a
[01:31:40] mind-mode who's playing against his former org in GK here as well. They've got a lot riding on this and talking to AMDP
[01:31:47] yesterday. They still seem cool, calm and collected despite the stakes.
[01:31:51] Yeah, they need to win here today and they need to continue that mindset into today's game. It's been interesting to see this
[01:31:57] kind of evolve. Uh we've seen
[01:32:01] a lot during the stage uh and
[01:32:04] the on the Winston. It's just
[01:32:05] not a good here right now and
[01:32:06] they just not found success
[01:32:09] at all because they didn't take
[01:32:09] a map to yesterday and then
[01:32:10] they took a series which
[01:32:10] perfect was a map five. It was
[01:32:15] close versus peps. Um I think
[01:32:15] in general what they would
[01:32:18] did really well was just
[01:32:19] have Kai on soju. He
[01:32:22] absolutely destroyed. It was
[01:32:22] very scary. You got to bring
[01:32:23] that same level of energy
[01:32:24] today. Just whack him on the
[01:32:24] just whack him on the Soju.
[01:32:26] They can only be banned at once.
[01:32:27] So yeah, that is your key to success here
[01:32:30] if you're anyone's legend.
[01:32:32] Yeah, he was definitely an absolute menace
[01:32:35] in yesterday's matchup.
[01:32:36] I know Moxie was crashing out at the lack of Soju
[01:32:39] and that came out yesterday as well.
[01:32:43] But aside from Kai here, Jaws,
[01:32:45] I want to get your take on what else you want to see
[01:32:48] from anyone's legend and how close do you think
[01:32:51] matchup really is going to be up against DK.
[01:32:56] Um, man, it's tough. I think I would kind of say my prediction from before, like I do think GK is going to take them in this series.
[01:33:09] I think if Kai just has kind of a life game, ENTP also needs to kind of stand up there too.
[01:33:14] I've had a ton of time with the team in terms of like a business, just honestly playing nice.
[01:33:18] They've got a tough opponent that they're drawing up against, though, within GKE sports,
[01:33:23] Moxie.
[01:33:24] Their season has been a little bit of a roller coaster ride overall.
[01:33:28] They need to walk into today to secure this last spot.
[01:33:32] Do you feel like there have been any crazy surprises that this team has been bringing
[01:33:36] to the stage?
[01:33:37] I also think that this back line within Finn and Haku is a hard back line to be
[01:33:42] going up against for anyone's Legendary.
[01:33:44] Yeah, I mean Finn definitely has been a major standout Haku when he gets to play that Lucio as well has been looking really really good
[01:33:51] I'll be always great to get her to see him on the far as well as lab to get into the solution
[01:33:56] So potentially we have the lab to versus Kai in terms of the social
[01:34:01] But I think like honestly where this team has been able to come together and look at its longest is in those moments of just
[01:34:07] stress and pressure like
[01:34:09] the game. I was like, Oh,
[01:34:12] yeah, I was like, Oh, yeah,
[01:34:14] yesterday that by the way,
[01:34:15] they were able to pull the
[01:34:17] map against Virtus Pro when we
[01:34:19] saw the full hold into the
[01:34:20] full hold is like absolutely
[01:34:22] insane. And this woman here. I
[01:34:24] said on the broadcast, I
[01:34:25] theorized that we would see
[01:34:27] Zs alpha below 50. I was
[01:34:30] correct. It was free. It was
[01:34:33] free HP, one of the lowest
[01:34:34] amounts of health that we've
[01:34:36] got to see was 125 when he
[01:34:37] gets out of the graphics on
[01:34:39] He hides behind the car for the extra layer of cover, sidesteps Psycho's overhead strike on the Vendetta,
[01:34:46] and then his Kiriko Swift steps in front of him to body blocks that he's able to survive longer.
[01:34:52] Those moments, those like pixel perfect plays where the team is just fully united in being able to pull that one off,
[01:35:00] that's where this team come alive, which means that in a pressure, like the stress and pressure of this situation that they're finding themselves in,
[01:35:07] I think they're going to do really well. I don't think they're going to crumble.
[01:35:10] The synergy is insane in those moments. That's first there in. Let's talk about these predictions
[01:35:15] for this final playoff spot match up. Though I had to go with DK on this. I feel like this roster
[01:35:22] has looked a lot more consistent. And although I do believe in the swaps coming in for AMDP,
[01:35:28] as opposed to Tama being able to be a bit more flexible and comfortable on the Zarya and
[01:35:32] and the Mauga picks for anyone's legend, you got Labda on the side of GKE's words. Like, this is
[01:35:38] another Sojourn player, Emery player that's going to be able to melt that tank, Jaws.
[01:35:45] It's Finn, baby. Finn all the way. We're going GK, 100%. I think, yeah, I've hopped on it enough.
[01:35:51] They're going to win here. I think they're the top 14. Yeah, for sure. That's it. I saw that up.
[01:35:55] Yeah, I'm GK too. I think like personally, Kai's Sojourn might find value, but at the same
[01:36:01] the game. It's going to be
[01:36:03] a great time. It also relies
[01:36:05] on GK Fielding the Mauga. So
[01:36:07] if they stay away from that
[01:36:08] one, the surgeon has a little
[01:36:10] bit less bite to her box. Well,
[01:36:12] I'm so excited to find out
[01:36:13] who's going to be taking this
[01:36:14] final playoff spot here for
[01:36:16] me and the anyone's legend
[01:36:17] versus GK Esports. Yes, thank
[01:36:20] you very much. Of course,
[01:36:21] can't forget my favorite Lucy
[01:36:22] player as well. Alfie for
[01:36:24] those who know this look
[01:36:26] where we're going first. It's
[01:36:28] going to be a brick band. I
[01:36:29] the first one. What you make
[01:36:34] the first kind of feels like
[01:36:35] we're just protecting the
[01:36:37] Kiroco Lucio so that it can't
[01:36:39] get targeted out. And then
[01:36:40] we're going to see that
[01:36:42] Diva band come through, which
[01:36:44] is going to potentially well
[01:36:45] likely the Zarya. Maybe we
[01:36:47] get a little bit of the
[01:36:49] mago, but into places like
[01:36:51] Control Center. Bazaar is such
[01:36:53] a staple to go and pair with
[01:36:55] the vendetta that both of
[01:36:56] these teams have been
[01:36:57] versus Vendetta. Although, Pharah up in the air for both of these teams as an option as well.
[01:37:06] It was banned out in the previous series, so yeah, wouldn't be too surprising. My mode on it,
[01:37:11] very proficient. How much Mao guys do you think we're going to see in this series here?
[01:37:15] Seems a lot more prevalent compared to the previous one.
[01:37:18] It comes at running at river risk, right? You'll be able to steam roll over the Zarya
[01:37:22] since the Diva can't be there in play. So no defense matrixing things like the Pharah,
[01:37:26] but also the self-sustained from the Mauga. Back when Mauga was the OG meta, it was Arisa
[01:37:32] actually that a lot of teams turned to because she could just stop the critical hits coming
[01:37:36] on for her. And D.Va is very, very similar in that vein of play. So we're actually
[01:37:40] seeing anyone's legend roll AMDP out on the Mauga, which means that Zealot's bubble
[01:37:45] is going to have a lot less value.
[01:37:47] Wow, straight to the point for anyone's legend, by the way.
[01:37:51] Oh!
[01:37:52] Oh, god!
[01:37:53] Well, straight to the point is great, but, yeah, environmental's are gonna happen.
[01:37:58] Alphie, taking care of one already in my mode in a little bit of trouble, too.
[01:38:02] Alphie, by the way, is definitely gonna have a little bit more, like, comfortability
[01:38:07] on this pick, too.
[01:38:08] Being able to be bubbled in this fight is gonna be quite nice.
[01:38:10] I was so bubbled during the ult, he came more co-for anyone's legend.
[01:38:14] Yeah, and I mean now does the magazine even get the opportunity to get close enough to be able to engage him with the overrun right because you're playing
[01:38:21] Off against a flower and an emery who are not going to be good targets for the magazine to get on top of if you try to
[01:38:27] Run onto the back line. It's just going to Susie will switch step out of it
[01:38:32] So but look at their approach
[01:38:34] Looks like a bit of high ground here ideally you're kind puts out the in a position where you have to back off
[01:38:39] And then they go for the go for the drop
[01:38:41] It looks like just an honorable far at all on the point. You can't say no to this. Alfie actually loses it
[01:38:47] It's my own precious anyone's legends now for players rushing a main down of all things as the charge comes in from NDP
[01:38:54] To now fight on the point
[01:38:56] I mean you have to feel the marker right you can't run on to someone on 2k
[01:39:00] You have to on point to go to the bomb set
[01:39:02] Guys it was a flank though. Look at this. Slap there on a good off angle position and wow Kai peeks out
[01:39:08] I thought he got healed, popped in the head, and I'm just going to win that one as well, and that's the 2D1 from after that.
[01:39:13] You can see how much damage AMDP is actually getting to do on this Marga. It's been two fights, he's 50% to first off.
[01:39:19] Granted, Zed's also in a similar state of play, because he's just giving bubbles and beaming when anyone's legend gets close enough,
[01:39:26] but GK are in control of the point itself, and they're currently in control of all the tempo.
[01:39:30] They've got one-sided rush, so anyone's legend can't even use something like an over-protocol to try and break the space.
[01:39:34] Oh, my mode? Oh, we're going to miss on the second one.
[01:39:40] Unfortunately, there's a nice little boot there from Alfie.
[01:39:42] He uses the Concussive Blaster to get a bit of distance between himself and my mode.
[01:39:46] Over right Predacool from Lavdor.
[01:39:48] Grave is the main, and the Brige is going to come out.
[01:39:52] All they tag each other, but Lavdor picking up two already.
[01:39:55] Alfie returns to favor.
[01:39:57] Rocket Barrage, a smack on Canale's head.
[01:40:00] Moxie, that is going to be a round one.
[01:40:03] Yeah, I mean, Crispy is going to try and get onto point, but like there's nothing else that's going to be able to try and touch.
[01:40:09] Yes, unless you're going to grab them into him so that no one can get out.
[01:40:15] That is so sad. I don't think you're going to have to beat as well, I think.
[01:40:19] Yeah.
[01:40:21] Well, no point in saving your ults because you don't get access to them in this next round. It's all reset.
[01:40:27] Yeah, this could be a quick day, but it's going to change up now, right?
[01:40:38] We got to control center.
[01:40:39] We're going to see the vendetta come for at least on the side of GK anyone's legend
[01:40:43] like they might actually keep Mamon on the far here since you can play the distance
[01:40:49] against the vendetta.
[01:40:50] It's risky because GK's engagement is much, much more prevalent, but anyone's legend
[01:40:55] with the amount of poke pressure that they can either might be able to find the
[01:40:59] first pick before the vendetta can be the difference maker
[01:41:03] there we go basic setup ladder on a high ground with the Lucio
[01:41:09] dealing with afar is going to be fairly easy from this rain so they just
[01:41:12] chunk you sure and how far can I actually get into this fight yeah I
[01:41:17] mean GK took coastside which means that may one can't play on the outside
[01:41:21] of the point he has to play in the actual hallways with a ceiling I was gonna try and find an angle
[01:41:29] on to the high ground the coast side the coast down there I think it's just a city but you know
[01:41:33] close enough close enough there's probably a river down there or something well I have to be fellow
[01:41:37] Alfie isn't getting traded though and yes I'm just gonna back up overwhelming amount of force
[01:41:45] coming through from that direction yeah I mean they have so little space as well coming on for
[01:41:50] They're not finding openings to be able to put pressure onto GK who are just going to be able to pull close and then back off cutting up to point.
[01:41:58] Kai has to be the difference maker on that sojourn. Just like someone out of these sites early, but he's getting so little charge.
[01:42:07] You've got a Helio-Kiriko, Kanael. I hope that sees you off as well. That was Kanael, she's in trouble.
[01:42:12] in trouble. Laptor ends up going down. Finally, Coastside take it to Nail, get though Alphie.
[01:42:17] Found the Kira Code in the end and Alkai in trouble. Alphie can just blink in,
[01:42:21] this will no problem. Dodges out of the way, the Railgun shot, Finn kills Kai, Alphie, Jason
[01:42:27] Staggers and this is not looking pretty. They put it in nice terms here for anyone's legend.
[01:42:35] Here comes one-sided rush as well. Like GK, I'm just gonna get aggressive when anyone's
[01:42:39] and try to commit forward they've got one side to care for all
[01:42:46] we're trying to get him in first I think yes come forward to the points
[01:42:50] perhaps space of course I mean canal got rush up in time so they're actually
[01:42:55] confidence can then there it is well there it is
[01:42:59] around the corner so crispy's gonna be the main focus fire
[01:43:04] I still sound back I'm through from crispy Haku a little bit too late actually
[01:43:08] Earning the sound barrier there
[01:43:10] Apparently because they've been winning the fight so handily they've not actually needed to heal a ton
[01:43:15] So Haku late beat wasn't in that fight with GK over the point
[01:43:20] Yeah, but I mean for how long anyone's legend gonna be able to hold it because like yeah
[01:43:24] You've got overclocked but GK have override protocol as well as sound barrier at all
[01:43:29] What's off you up to is he don't find possible
[01:43:33] Not quite man
[01:43:38] Flammerguide for try-in.
[01:43:41] Now he's just gonna use that override protocol.
[01:43:43] Yeah, he has some trouble but a good beat.
[01:43:45] They have to get his fight through.
[01:43:47] Cages have cut it through.
[01:43:48] Focus fires on AMD, but my moan.
[01:43:52] Desimating.
[01:43:53] Garage in the cage.
[01:43:55] You can't get much more deadly than that.
[01:43:57] Big ult fight as well for both of these teams.
[01:44:00] GK committed literally everything that they had available.
[01:44:03] And when Finn gets Kitsune Rush,
[01:44:05] Because ALU is supposed to put ultimates in that rush 5, they'll have sandbarrier up far sooner than Haku's.
[01:44:12] GK's actually gonna swap, like Alphie's going to go over to the forest and we're going to get the jewel, pound for pound, off the flyers, ooooh!
[01:44:20] Because of blast vias off the map.
[01:44:25] Where was he?
[01:44:26] Was he made? Like the choke? Oh Alphie, dominating my mode.
[01:44:31] Oh, that's a suzer.
[01:44:32] Well, they lost the ad, does he have what we were asking for at the moment?
[01:44:36] I'm not going to replay that.
[01:44:37] I mean, that was a little insane that he's spanning through the shows and getting the boost.
[01:44:42] There we go.
[01:44:43] There we go.
[01:44:44] Russians are getting used, AMTP is in by the way.
[01:44:48] My word, very deep AMRP, requires a seizure to actually disengage, a link to rush, turn
[01:44:53] through from thin.
[01:44:54] I'll be extremely low, Josh.
[01:44:55] Josh's behind cover as the Sombari is going to put anyone's strategy in a winning
[01:45:00] fight position and even though winning round position 90% on the board
[01:45:04] desperation touch for GK required. I mean they're hunting too. Yeah they're
[01:45:09] hunting to see anyone from GK who'd be able to touch and activate overtime and
[01:45:13] they got him. RP was the closest RP gets removed and we go to Gardens. I see you
[01:45:21] in chat as well 90% prediction on GK. Wow. That is a big one I will say. I mean
[01:45:29] And anyone turned it around though, on control center.
[01:45:32] Like GK were in full control from that first fight and then anyone's legend, the turn is
[01:45:37] when they battery up both the rush but also beat.
[01:45:41] Because that means that they can literally take every rush fight with sound barrier after
[01:45:47] the rush is just about to end to have the edge in terms of sustain.
[01:45:52] 1-9.84 return though on anyone's legend.
[01:45:56] Good value prediction as Johnny would say.
[01:45:59] value teleports out here from our feet straight back to the far
[01:46:05] Any boobs any early?
[01:46:10] There's one not quite every
[01:46:16] Oh Christ slide straight back on the map
[01:46:18] I was almost a boot for Alfie and this fight as quick as it started
[01:46:22] It's quick as it was over. Oh, what in the boot? Oh
[01:46:26] Almost but no
[01:46:28] First opening cap and that also means that I'll be can continue to have to all of these rockets in every time
[01:46:36] Anyone's legend tries to walk anywhere
[01:46:38] They go gardens risk of concussive if they go to referendum point all of the damage funneled into one small choke the supports have to work over time
[01:46:48] Another best place to hear I just want to damage man. I don't want to be here. Maybe I'm
[01:46:53] Alright, my my only way you got press on the flank
[01:46:56] That's already taking a little rocket. There's one in the window for me on the point
[01:47:00] I know exactly what you want to be right now out ye pushes himself forward with the con and then just gets a triple
[01:47:06] Wow those pretty good. Yeah
[01:47:08] Very quick fight and unfortunately for anyone's legend is not like a canals having to do the majority of the healing with the
[01:47:14] Affuda the damage is coming in so thick and fast crispy
[01:47:17] Just cannot with the healing aura heal anyone first with a far away from sound barrier
[01:47:22] which means that when anyone's legend rotates onto a point yet again to try to put the smite
[01:47:26] grinds in position, GK1 will open up with barrage and then win out the fight with rush
[01:47:31] and heat combo.
[01:47:32] 10% for Knail, Finn also, 10%.
[01:47:37] Still looking for troops by the way, so with those rockets fly towards Labder, barely
[01:47:45] an inconvenience this point if the rush comes out, all the charge remains, he'd
[01:47:49] be straight into the rocket barrage.
[01:47:52] Man, Alpha, you read that situation like a book, like a hungry caterpillar. It wasn't even that hard to read, MVP just kind of got to have flattens there.
[01:48:01] I mean, initially it's a good stomp though, right? You want to be able to see how it's a pop a bubble or something.
[01:48:05] Oh no, the close holes. They're just going to go close. Like, Alpha is just playing behind them, looking for the follow-on versus one.
[01:48:14] You've got to win this if you're on my mode right now.
[01:48:18] Every code super low, but there are a million distraction technique.
[01:48:22] XTB with some nice movement there.
[01:48:24] Use the charge actually gets over the ravine towards the point to go for the touch.
[01:48:28] But it is all GK all Bay 100 to zero on this stage.
[01:48:33] And that is a 2-1 finish for GK on the Gen Tower.
[01:48:37] Now we were looking at the far 1v1.
[01:48:39] Everyone else on GK grabbed over our protocol combo.
[01:48:43] Oh boy, they had nothing.
[01:48:45] to be able to do that. They
[01:48:48] were really good at everything.
[01:48:50] They had absolutely nothing
[01:48:52] like the flights were finished
[01:48:53] so quickly. The Lucio kill was
[01:48:55] not able to keep tempo ironically
[01:48:58] with the amount of damage that
[01:49:00] was coming on from both the
[01:49:02] Emory and the far in that one
[01:49:05] small choke. Sign bar was no
[01:49:07] one near enough to be able to
[01:49:09] sound off and save the team
[01:49:11] and GK just had full read of
[01:49:13] the game. I think it was going
[01:49:17] to be a fun matchup. See, I've
[01:49:19] more experience than in the GP,
[01:49:21] at least on the WCS stage. And
[01:49:24] I think with how this Malga
[01:49:26] worked out for them, anyone's
[01:49:28] last series, you know, wow,
[01:49:31] okay. I think it's going to be
[01:49:33] a great matchup. I think it
[01:49:35] was going to be a fun
[01:49:37] matchup. I think it was going
[01:49:39] to be a great matchup. I
[01:49:40] think it was going to be a
[01:49:41] I mean, it's just, you know,
[01:49:46] Wow. Okay. And if he's got
[01:49:47] something to prove it in EMA,
[01:49:49] she's unfortunately couldn't
[01:49:50] make it stick. This is one of
[01:49:51] the big place from the Malgo
[01:49:54] with a barrage. But yeah, the
[01:49:57] next round wasn't nearly as
[01:49:58] close. Yeah, I think something
[01:49:59] that we talked about as well
[01:50:01] before this match, like
[01:50:02] properly started was the fact
[01:50:03] that you were likely going to
[01:50:04] be splitting time in
[01:50:06] scrims. With time for which
[01:50:08] one and week two and then
[01:50:09] full scrum time in week three, but that's only really giving you five double scrum blocks like at the most each day
[01:50:17] And I think we saw like what exactly that lack of practice resulted in in terms of the way that they rotate it
[01:50:25] Into those fights on gardens, especially right because it was a case of okay. We're really struggling into the fire
[01:50:31] We can't go bridge because of concussive. We have to wrap around this at a point. Oh, we're taking so much damage
[01:50:36] We're going to have to wait. We're going to try and battery up a kids in a rush. They've got kids in a rush to be able to match
[01:50:41] They've also got the farages playing behind the point untouchable matching to melt us down
[01:50:46] They've got later sound barrier cast like how exactly do we crack this code?
[01:50:50] And it was the same thing over and over and over again with very little like actually changed. So it became very predictable in that
[01:50:59] Let's see how this now is really going to affect this series because it's definitely going to get banned out one point
[01:51:05] I would stretch to say a flashpoint game mode. It probably gets bad. We are going to go to a push. Oh,
[01:51:12] we're going to Esperanto. Okay, little change up. Love to see it. I've seen a lot of runesaki
[01:51:15] recently, so it's nice to change the scenery. It's high grind. It's going to be like a battle for
[01:51:21] the high grinds for both of the emeralds or potentially the soldier. And maybe the
[01:51:25] manga makes the appearance likely going to be the diva, potentially that Zarya. But again,
[01:51:30] it could be impacted by what exactly the band draft is going to be. Far is also like good on
[01:51:36] Esperanza too, there's a lot of good cover for her to be able to play around, especially that giant
[01:51:40] clock tower in the middle of the map around which you rotate for a fight through. But we'll
[01:51:46] see because for anyone's legend like I want to see an adjustment made but again the risk is
[01:51:52] if they've only been screaming with amdp for one week and they've been focusing on magra
[01:51:57] you can't just throw that out
[01:52:02] entirely and say, okay, we're
[01:52:03] going to go with this instead
[01:52:04] because you won't have had
[01:52:05] practice on that.
[01:52:08] Yeah, it's always the always
[01:52:11] the tough situation where,
[01:52:13] especially in this stage where
[01:52:15] there aren't that many games
[01:52:16] around Robin, right? Three
[01:52:17] weeks of play. You've been,
[01:52:19] I wouldn't say like predicting
[01:52:21] the matter, but finding a
[01:52:22] comfort in your own way. And
[01:52:24] then it comes to officials
[01:52:25] it comes to a fish region like can is really not working out for us we need to
[01:52:29] change and you know thankfully for anyone's legend a pp is able to place
[01:52:33] them in with the Malga yeah um they wouldn't have been in the Zarya though
[01:52:36] there's their fans wait I will confirm this but I assume anyone's legend it
[01:52:43] was a first-band Zarya not a second-band unless they did forfeit the
[01:52:47] band oh they did okay I'm getting going and they actually deferred the band
[01:52:51] So anyone's legend, they lost the first maps, so they picked second and banned first, but they deferred the ban this time, over to GK, who banned Gino, they banned Bizarre second.
[01:53:00] It's been happening every now and then, deferring the ban. I think Christopher's done it a couple of times, so yeah.
[01:53:06] I mean, if you go for first ban, it becomes sort of easier to read what composition you want to play, and then that allows the team with second ban to counter ban.
[01:53:13] So I could see why you would potentially go for the differ over getting that first pick
[01:53:22] slot as now it's likely that we're just going to have the D.Va mirror.
[01:53:27] Yep, D.Va it is.
[01:53:29] Because you haven't really been on the D.Va 2, should be fair.
[01:53:33] And Alfie, like you mentioned, I mean, I think we're just going to see this throughout
[01:53:38] the whole series.
[01:53:39] just disgusting on the farra the directs are so nice
[01:53:43] it's the Alphie in the back of the platform
[01:53:46] that's that's gonna be hard for Maymone to have to deal with like Maymone has the
[01:53:49] advantage against the add in terms of the diva because you can't matrix the
[01:53:52] vendetta but the farra has the vendetta
[01:53:56] hipped to the post when it comes to the distance poke that you can do
[01:54:03] yeah i mean realistically who's challenging uh Alphie here it's
[01:54:07] It's going to be Kai, and it's going to be MTP, but MTP needs to be able to just contest
[01:54:14] Run-Line 2.
[01:54:15] Luckily, though Kai shuts him down, Christie does also sadly surrender his own life, but
[01:54:21] this isn't good at first in Gage Room for anyone's legend, and this map especially,
[01:54:25] very first quite snowboard-y.
[01:54:27] Yeah, and I mean, Alfie is off of the farm, because there's no way you can get
[01:54:30] the farm into position on retake, you don't have any of the cover.
[01:54:34] You go directly into Kai's line of sight, but anyone's legend with that early Vendetta
[01:54:38] over the far, won the fight.
[01:54:40] They managed to pop Ziad out of the mix so quickly, the rest of the team fell apart when
[01:54:45] they didn't have defense matrix.
[01:54:46] Now AL get high ground, so they'll be able to place Kai into a position and pick up
[01:54:51] Laptip before the fight starts.
[01:54:53] Both DPS just die off Rift. I mean that is checkpoint I would imagine. And then Bing dies as well.
[01:55:01] Canale with two incredible kills.
[01:55:04] That's checkpoint. Like that's checkpoint for sure. Maybe at a reach if it was just Lada, GK would be able to regroup but they lost so many players so late. That's checkpoint.
[01:55:16] I can't believe that, they just fell apart. That's not even a chance to build ulti.
[01:55:20] Which means that canal can use rush like a l might not even want to fire around corner though because they just hold high ground right now
[01:55:31] You like it though tempro play with a rush coming in you can I'm gonna be able to get out. Yeah
[01:55:35] Lucy's a mech, but that's bad news bears
[01:55:39] It's extremely low and then hair is the d-neck at that point
[01:55:42] I think you just run to spawn if you have run to spawn change character go back to D.va. Yeah
[01:55:46] He's gonna do it. Yeah, I have to it's just no chance
[01:55:50] Oh Kai has protocol quick quick quick quick to the new physics you like okay
[01:55:58] and resulted they have a matrix oh my goodness I'm love to die yeah well
[01:56:03] Seattle just connected to keyboard or summit not sure that's a hundred meters
[01:56:07] to zero by the way anyone's legend just walking this one in they've got both
[01:56:12] support alisa they should win this fight right sign barrier rush and Ray
[01:56:16] ultimate just don't burn all of them in one go because anyone's legend
[01:56:20] have so much lead in distance well yeah you've got to be so she goes again
[01:56:26] April there might want 25 for zero I mean
[01:56:30] it might be Joe the overheads try to interrupt the beaver booster so you
[01:56:36] can't have a back line let's rush and they back off oh nice move actually
[01:56:40] really nice movement MPP will end up using our self-destruct but not gonna
[01:56:45] cause any casualties yeah but I mean if you're anyone's legend you cut to
[01:56:50] high ground. That's all you have to do. You kite to high ground and then TK have to use
[01:56:54] MRI helps to engage on me.
[01:56:56] Oh my goodness. Gotta get out of the way? Then to play. Okay, Mark's gonna take this.
[01:57:02] So you won a small tag, but that was about it. Stand back for both sides too. Still
[01:57:08] trying to retreat to this high ground. Man, the decent amount of damage here is Alfie
[01:57:12] on the point contesting MDP.
[01:57:14] Oh, but they haven't won the fight yet. Kai's going to have all Kanail too. Like they need a kill from Alfie right now or AL, battery up an ultimate and go with rush.
[01:57:24] Oh, oh, what was that? Unchecked on the high ground.
[01:57:31] Kai just slaughtered three of them just like. No more, just rifle.
[01:57:37] Yeah, we're jumping into a pause. Did someone DC or something so Kai got triple?
[01:57:43] triple. Uh, something must have happened, right? Because like at the moment, anyone's
[01:57:48] led it's kind of done with how far they've been able to get the push of the bot with the
[01:57:55] ultimate economy that they have to, like even if Kai doesn't come through their free
[01:57:59] eliminations, you just go with rush. Getting those free elins means that you get to
[01:58:03] save the rush and you win the fight after that. And then you have all of your ultimates
[01:58:07] to just beat them before they can respawn outside their own spawn point. This map,
[01:58:12] unless we see a miracle play
[01:58:19] it's just one of their dictates
[01:58:22] it's just what the papers have been saying
[01:58:25] the scientific literature on the push game mode
[01:58:28] it's just what it says, you know, it's the science
[01:58:32] GK, yeah, they're just pausing now
[01:58:36] I'm not sure the reason I'll give you in a moment
[01:58:38] should be getting back into game in just a hot minute here. But yeah, I mean, 125 to
[01:58:44] zero. And then also, you're fighting, you're fighting up until battle quite literally trying
[01:58:49] to take this high ground. But then like a lot of Oaks will burn there to try and keep
[01:58:53] it for anyone's vision to try and keep it even. But for GK side to try and actually
[01:58:58] push them towards that midpoint. All right, let's get back into game. We're ready
[01:59:01] to go. We're ready to go.
[01:59:03] I mean, this fight's just clean up at this point though, like, yeah, for GK, it's don't let them get more eliminations, but unfortunately, they're still gonna lose the whole team, and, yeah, Kanyle will have rush, they'll be able to open up with that, it pulls to LPE to land the Sundering Blade, and prevent them from finding the eliminations and momentum, but, like, even if that happens, Kai with the Emeril afterwards, actually doesn't have the...
[01:59:28] Oh yes, and Kai is going to get checked by Xehanian, he's going to get some healing, but now Xehanian has a horrible spot.
[01:59:36] Still has self-destruct, Blade connects with the ground but doesn't connect with anybody after that.
[01:59:41] Crispy very low, gets his head poured off, out for you with a double.
[01:59:45] Boast supports dead for anyone's leisure, but you still need to come up with something as unfortunately Kai has found yet another kill.
[01:59:51] And then he gets two blow by the way.
[01:59:53] And they're still pushing.
[01:59:55] I couldn't fight my biggest as a d-max. All good for anyone's decision. We reset back to mid.
[02:00:00] Yeah, back to high ground. And then you win the fight of high ground. If you start losing it, then surprise you catch the second high ground.
[02:00:08] Like that's the thing about Esperanza, being able to get that fuller checkpoint.
[02:00:11] Like they're just gonna be able to go high ground. GK at least have already rotated to that position, trying to cut it off.
[02:00:17] But they get cleared out by AMDP and Kai gets high ground position yet again.
[02:00:21] Yeah, not quite the same level of high ground, I mean, realistically, GK could jump on him, but at this point, I think he's dead, he's hitting shots like this.
[02:00:33] We wanted to see him on the soles, but it looks like just in 24 hours his M-rays improved by an iterable margin, especially if this map has anything to go by.
[02:00:42] GF's champs have improved considerably as well, like they'll have Kitsune Rush to be able to continue this fight, anyone's legends don't really want to commit to it since all they have right now is self-destruct.
[02:01:12] He doesn't even have a chance to actually use it. He does, on the A-jaxes, but over one, all the fights for GK.
[02:01:19] So, very cheap immigrant steamer things.
[02:01:22] True, but double support ultimate for anyone's legend in the next one.
[02:01:26] Wait, did I just hear a sex-touple kill from Zed's POV there?
[02:01:32] That is... what?
[02:01:33] I mean, that would be... D.Va, maybe D.Va.
[02:01:36] Would be the way that it would go.
[02:01:39] Yeah, I guess so, yeah. That's a rare one.
[02:01:42] Well here comes anyone's ledge and they have to clear the high ground first which means the amdp is going to boost up
[02:01:47] That was full matrix already burned and they've stolen the bot
[02:01:51] Indeed that's pretty low. He's gonna heal up. It's got the rush but now they use it by the way
[02:01:55] They won that fight and the bot barely moved all good though. They can rush and hopefully win this next one
[02:02:00] But he was mentioned they've got answers and they've got five of them
[02:02:03] Oh, I thought he was gonna use his first side of magic. It's actually gonna be a double rush
[02:02:06] So it's over, Crispy and it can end up going down.
[02:02:08] Didn't Ajax go still as the sound barrier, but he still keeps winning the fight.
[02:02:12] AMTP is going to get eliminated from that mech.
[02:02:15] Self-destruct pop, but AMTP cannot get remade.
[02:02:19] Oh, this is going from bad to worse.
[02:02:21] Anyone's letting me use three old snap fights.
[02:02:24] Yeah, I mean, this is looking much better for GK.
[02:02:27] They have been on top of being able to take Crispy out of this fight early, like twice now.
[02:02:32] He's been the target of focus.
[02:02:34] They know that he has beat they knew that a l had double support ultimate advantage
[02:02:38] If the fight went long Christie's beat would be able to get a l cross the finish line now
[02:02:43] Yet again, they can just come on fur with hacus potentially
[02:02:49] is 90%
[02:02:51] Christie about to walk the pipe with this one
[02:02:53] He doesn't manage to get this one off. It's gonna be a disaster override protocol from pie over the roof
[02:03:04] We have a Gekki's book apparently.
[02:03:07] Yeah for real.
[02:03:08] Soundbarry connects and so does Haku's.
[02:03:10] Chrissy eventually gets it off him.
[02:03:12] No point walks for you.
[02:03:13] Kai is going to have to do some mean damage here from this high ground position.
[02:03:17] Mymo is split currently behind the team.
[02:03:19] Hopefully trying to find a way in.
[02:03:21] Dash is straight up and there's the kill from Kai.
[02:03:24] Laptop goes down to a nade lob as Mymo gets out of the fight.
[02:03:29] Kai is on the distance angle too as well.
[02:03:32] Well, so GK is going to have a look to just full disengage this. They don't have ultimates.
[02:03:36] Finn's so close that rush.
[02:03:39] Yeah, he adds out, okay.
[02:03:41] He's like, he's good. He's giving all of that health as well to Finn to be able to battery up, but Alfi is the one coming into pressure now.
[02:03:48] I mean Finn is so close this rush. Alfi under pressure. Free heals, free ult charge. We'll take that any day of the week.
[02:03:54] There's gonna be a mid-flight here.
[02:03:56] Spawn, point's knocked.
[02:03:57] Blitz, by the way.
[02:03:58] Both rushes used.
[02:03:59] Haku is going down.
[02:04:00] Sienna's hanging in the front line trying to display time, making any aggressive push.
[02:04:04] Self-destruct used by AMT.
[02:04:05] He swoops in and gets the kill on the baby D.Va.
[02:04:08] Heroics from D.Va player from anyone's legend.
[02:04:11] Alfie's still with the kill on Canale.
[02:04:13] It's good, and the bot is gonna get pushed on GK's side of the map.
[02:04:15] However, they just need to end this fight.
[02:04:17] They need to end this fight clean, and AMTB is gonna make sure of that.
[02:04:21] Chris who's going to have Siren Bar. I mean if you're anyone's legend like honestly you go first and you go fast
[02:04:26] If you spot out the GK are waiting for half you to have this ultimate up just rip Kais all early on
[02:04:33] You've got the Siren Bar you can afford to go first
[02:04:39] We have 40 seconds to go
[02:04:41] And there is a large meter bank in anyone's legends favor and they have the high ground again feeling pretty possible here. Oh
[02:04:48] Oh, Alphie tagged instantly. Wow. Try to kill Kai in the sky.
[02:04:53] Try to even tag up with Zyatica. They kill but they can't.
[02:04:56] There is the desu. And that should just be about it.
[02:04:59] There's 19 seconds left in the bank.
[02:05:02] They can even get off the bot here if they really want to as well.
[02:05:05] Anyone's legend, they've got three Oats.
[02:05:07] Unleasable in anyone's book.
[02:05:10] And they even might bulk up here as well.
[02:05:12] I mean, yeah, Alphie is just going to try and stop them from walking.
[02:05:16] soundbar from first here. How she's got matchboxes?
[02:05:19] They got two beats. Yep, my mode, using the blade. Looking around for so much to kill.
[02:05:23] Doesn't have getting any heal markers there. Every scurrying for cover, but over time some
[02:05:26] sessions she can't even be perfect. No deaths. However, I'll be first of all at 99,
[02:05:31] towards his own, and that's all his right click shots getting eaten.
[02:05:35] Thanks my mode. In the sky, we're still getting chased by IMDP.
[02:05:40] 20 kill streak as well for the D.va. O.T. taking down GK called Good Spawns.
[02:05:45] But this is a tall pass to Cli-Biddy-D-Sea.
[02:05:48] Yeah, I mean, if they use Alk's first,
[02:05:50] anyone's legend just hold theirs and win the overtime
[02:05:53] with all of them complete.
[02:05:54] They're just going high ground yet again
[02:05:57] to get Cli into a position to potentially find
[02:05:59] a first elimination, but you can't even want to take the fight.
[02:06:05] Yeah, and now how do you dislodge Cli?
[02:06:08] Just such an insane angle for the M-Ray.
[02:06:11] It's good damage in this range, too.
[02:06:13] Yeah, it's on to it, too.
[02:06:14] They're gonna rush initially.
[02:06:16] Phyllis is gonna push the team forward under the bridge, but again, they just need to kite.
[02:06:20] Anyone's engine just gets out, no one dies.
[02:06:22] Or in fact, get a kill. Sure, why not? Okay, there's just two hands.
[02:06:25] They're gonna rip their own rush, they're gonna run over them.
[02:06:28] Alfie is already dead, and MTT once again just pushing away the enemy DPS.
[02:06:33] Hakuwili gets one kill, sure, but there's no damage players left for GK to win this fight,
[02:06:37] as Kai pulls the old shoot support.
[02:06:40] Self-destruct as well on top.
[02:06:43] a turn around here from anyone's legend, 135 to zero meterage lead off Rip. What a W.
[02:06:51] Unbelievable signs and keeps them in the series.
[02:06:54] Yeah, I mean they just had such a lead in terms of that distance.
[02:06:57] And when we hit the overtime, when we're looking at Klai's PRV, the Diva can't go
[02:07:02] and dislodge the Emory as freely as you could in the normal time because the Diva
[02:07:07] mech has to be there to shield the players with defense matrix and also have that
[02:07:11] tank tank health by absorbing all of the damages so that if a squishy goes down, the overturn bar doesn't instantly evaporate
[02:07:18] So Emery is able to take full advantage of that situation and like they kite the rush
[02:07:24] They come back instantly with their own as we talked about they have such a lead in terms of the distance
[02:07:30] They knew like in those situations you can afford to wait and play for second turn
[02:08:04] rolling out on the Pharah, losing the first fight and having to stop. That already gave
[02:08:09] them so much momentum. Esperanto is such a momentum-based map too, because if you win
[02:08:13] the first fight, you get high ground control. Ideally, you get to then use that high ground
[02:08:18] control one-sidedly to bully the other team when they're having to recontest to getting
[02:08:23] you checkpoint. And then once you get the checkpoint, you don't have to actually fight
[02:08:27] around the corner. You just get to hold on the high ground, wait until you have
[02:08:29] the game, but it's a very
[02:08:33] important thing to do is to
[02:08:34] have an ultimate which can
[02:08:36] allow you to brute force back
[02:08:38] corner fight and over longer
[02:08:40] opponent. I mean, the training
[02:08:42] was been taken off of work as
[02:08:44] well for this diva. This MDP
[02:08:45] like look may have not had the
[02:08:47] most crim time because they
[02:08:48] were sharing it with Tama
[02:08:49] maybe throughout the stage,
[02:08:50] you know, but. Very much found
[02:08:52] his foot in now, and this
[02:08:53] looks like almost a brand new
[02:08:55] team. If I'm honest with
[02:08:56] you are just after this one
[02:08:57] map. It's one of one, of
[02:08:58] unfortunately of GK's map here. I mean if you're GK where exactly do you want to take us as well
[02:09:07] because both of these teams are very similar in their play cells in terms like what compositions
[02:09:11] they want to play both of them like to run the fire both of them really like running the M right
[02:09:16] the sojourn is always going to be a constant war if you want to try and run something like
[02:09:20] that mauga and we've already seen a lot of like really pivotal heroes being removed in terms
[02:09:25] of the band draft as well she was no she was band map to just then oh no she
[02:09:38] wasn't because she wasn't sorry it was the band so there's definitely gonna be a
[02:09:44] different way to serve also the map pick for GK
[02:09:50] Okay, now we're definitely going to be looking at Kai's sojourn, right?
[02:09:58] Now we're definitely going to be looking at what Kai can do on the sojourn on Suravathur
[02:10:04] with the amount of angles and there's the Maga.
[02:10:08] So yeah, Divas was banned second on Lijiang and then we had Zarya banned second on Esperanza
[02:10:15] and now we get Maga banned first which is now going to follow up into a vendetta
[02:10:20] you're running the Zarya, she
[02:10:25] would enable the Vendetta. And
[02:10:26] also if you want to run the
[02:10:27] Diva, well, the Vendetta would
[02:10:29] pop you out of that mix super
[02:10:31] quick. So not surprised,
[02:10:33] honestly. Yeah, anyone
[02:10:35] allegedly want to go deeper. They
[02:10:36] want to go deeper. And by the
[02:10:38] looks of things, I was I was
[02:10:40] thinking in my head, like, well,
[02:10:43] maybe they banned the M Ray
[02:10:45] away. Hi, he kind of used
[02:10:47] heavy lifting on that last
[02:10:49] but it just makes a lot more sense for their game plan.
[02:10:52] Yeah, I mean, it's surprising, I will say,
[02:10:55] given that the Vendetta advantage for them
[02:10:57] on that round of Esperanto was the thing that allowed them
[02:11:00] to like really open up the fight.
[02:11:03] But no, if they want to run Diva, Vendetta has to go.
[02:11:06] Like, absolutely Vendetta has to go.
[02:11:09] So that means that we're likely going to be seeing
[02:11:11] Emery trace up, as if you're playing Diva,
[02:11:15] Emery's more consistent damage is able to
[02:11:18] far more consistently put the diva mech in comparison to something like the surgeon
[02:11:24] Makes sense makes a whole bunch of sense. I think Trace as well is going to work out well for both teams
[02:11:28] Now sura vasa nomaga kind of sad, right? I mean mack is so good on this map, but
[02:11:35] G kids on the homework man
[02:11:36] They know that malga is being cropping up a little bit more and teams like anyone's legend
[02:11:41] They're very willing to pull that one out and just have a hyper sustained tank that can just lock down fights
[02:11:47] the game. You know, I mean,
[02:11:50] you know, I'm sure you're
[02:11:51] going to be the most
[02:11:52] interesting. It's an instant
[02:11:53] woman page. Yeah I mean
[02:11:54] Kyrica Lucy as well, likely
[02:11:55] going to be the outlook for
[02:11:57] both of the back lines, right?
[02:11:59] Everything was still left open.
[02:12:00] But if Tracer is going to be
[02:12:02] the thing that you play, you
[02:12:03] don't want to go to, you know,
[02:12:05] and if you're worrying about
[02:12:07] your own, then you would
[02:12:08] probably have to feel the
[02:12:09] break, which means that you
[02:12:10] get hard out 10 vote by both
[02:12:12] one sided beat as well as one
[02:12:14] Yeah, it's kind of funny sometimes man. When is the Kirikou Lucio backline ever going to go away? And the answer is probably never at this point.
[02:12:25] Even with Kirikou getting nerfed by the perks and stuff, I'm like, man, here is still just too good. Just too good without perks.
[02:12:31] Like it's crazy. We're going to see that look for a very long time.
[02:12:35] Oh, hey, all I'm saying, just need another speed support. Maybe Lucio will be deeper in this point as well.
[02:12:41] But now it will be like you mentioned Kyroko Lucio backline predicting as a GK senders here for map number three
[02:12:48] after they got
[02:12:50] Nominating in Estorada
[02:12:52] Is it going to be a diva mirror or are we going to see a slight hiccup because if one goes diva, but the other goes Zarya
[02:12:58] The Zarya does manage to beam the diva down
[02:13:02] But as we've already seen the vendetta has been banned out
[02:13:05] So you lose those engagement bubbles being able to give the Zarya all that freedom of charge
[02:13:11] I think with gk kind of expecting this diva they they don't need to do too much thinking for ziaz 2 right it's just going to be the Zarya
[02:13:24] Alphie Tracer like you mentioned my moan however is going to be rocking Pharah
[02:13:29] Oh, there's no hitscan. Well, I sort of lapped off on the M-Rate.
[02:13:34] And I mean, it was Emery to shut the forward down earlier, although the teams were swapped,
[02:13:38] and it's Kai again who finds the first pick onto Haku. Oh, that's horrible news for GK.
[02:13:44] No Lucio, no way of getting Zarya in and out of position to put the pressure on A and Dp.
[02:13:49] Yeah, that's the first cap. Done.
[02:13:53] Haku? Busted to him? What did he get hit by? It must have been like a rocket,
[02:13:57] and they never see the nade
[02:13:59] yeah
[02:14:00] well yeah like you said first cap
[02:14:02] all the pretty guys alki
[02:14:04] yeah
[02:14:06] but i mean also anyone's legends
[02:14:08] even without the liso all of them have the ability
[02:14:14] alki
[02:14:15] please i need to use the team
[02:14:17] good for you
[02:14:18] speaking of heroes though mvp
[02:14:20] okay there we go
[02:14:21] like the trait before the alki got crispy down
[02:14:24] is actually really really good
[02:14:25] because it means that Haku isn't massively gift in terms of sound barrier charge, right?
[02:14:30] So anyone's legend won't be closer to a double support ultimate fight to confirm that win,
[02:14:35] but Zia is just getting absolutely melted on Bizarre.
[02:14:39] Taking a melting throw, and he's using that knob that can too healthy.
[02:14:43] Rocket's coming in from my merc to try to find an off angle, man.
[02:14:46] Lucio Blades not having a good day so far.
[02:14:48] Crispy falls.
[02:14:49] So 4v4 though, but the point is from GK, they did a little flip in here.
[02:14:54] So you've been lacking turn bar, it's still a defensive against the Ember.
[02:15:16] Oh, what a pickaxe. Outfit. He is everywhere, all at once.
[02:15:21] Tyans getting double shot there by Lander and he picked up by the Tracer.
[02:15:26] Nice DMG2s, MPV try to kind of make a play in the show, thinking they were desperate to find something.
[02:15:33] 99% now for anyone's legend. Now the new game.
[02:15:36] Oh, the staga.
[02:15:38] Oh, wait, I see me!
[02:15:39] Harcune!
[02:15:40] That was no way!
[02:15:42] Oh, Harcune. No!
[02:15:45] It's Alucio. It's okay. He's gonna be back in just a moment.
[02:15:48] Plus, same DP like last, but still...
[02:15:50] Yeah, also, he's closer to beat.
[02:15:52] He's way closer to beat than Crispy.
[02:15:55] And, yeah, like you said, he's already back in the fight before AL can make a blip.
[02:15:58] It's fine. It's fine.
[02:16:00] It was just stat padding there. It's all good.
[02:16:03] Well, I guess not. I stopped padding the opposite direction
[02:16:04] when I was getting more stats, though.
[02:16:06] But it's just might as well stay here for a sound barrier.
[02:16:08] Oh, what a sustained throw from Alpey.
[02:16:10] My motor's already down, and last up,
[02:16:12] He pulls the ult, and absolutely dissolves everybody, basically every D&A now, there's no bodies left on the point, that's GK with burst.
[02:16:20] Yeah, I mean GK can go fast into this next point too, because Crispy still doesn't have Simon Barrett, even if Mamo tries to make a play with the barrage, Haku has the beat, so GK should be able to sustain through it.
[02:16:34] Very fast rotations.
[02:16:36] My mode, you know, you can pop this all here, the only defense you're gonna have is gonna be this defense matrix
[02:16:42] Susu potentially as well
[02:16:44] And maybe Susu, yeah
[02:16:47] But like the far likely is going down, which is just sort of the tradition for far for players
[02:16:54] Well, don't you AR she commits this fight or do they wait for Krispy Tabby to much Haku?
[02:17:00] Oh, that's the barrage. Nice. As soon as you see this barrier there, pull one bubble
[02:17:05] You're like, okay, it's go time because you can burst out real easy with that garage good
[02:17:11] It's not the best it's an okay trade at the very most my mode does fall but point goes to anyone's I mean you got
[02:17:18] Missouri right you got the graph out as well, which is big for AL also needs to a and he can hold his position a little bit
[02:17:25] More aggressively on the point as an anchor, but Zeta's back and I comes to beam as well as I grab potentially
[02:17:30] No, he's not really welcome on the point right now, not with a decently charged Zarya.
[02:17:40] Graviton surged, you're going to do D-Mecto, there it is, easiest grab of your life, but
[02:17:44] there's a response!
[02:17:45] There's a sound barrier, postal on top, and oh, the exclusive run-can-nail was perfect!
[02:17:50] End of saving everybody from that bigger bang combo, but a later sound barrier from
[02:17:56] Baku saved the day.
[02:17:58] Yeah, I mean GK have to get what they can out of this though because I mean anyone's legend disengaged
[02:18:04] They're coming back with Kaiser on us after you can shut this down
[02:18:08] And he doesn't have a pulse bomb to be able to deal with
[02:18:11] I think it's not going to have some barrier up to be able to keep the team alive through Kaiser ultimate
[02:18:18] He hit the recoil really early
[02:18:21] They knew he's not going to be too much of a threat at least not for about a second or so
[02:18:24] I don't think anyone's actually gonna be able to get in. I mean, Crispy is last to sport.
[02:18:51] Yeah, I mean, GK do such a good job of being able to absorb Kai's Ultimate, since they're used separately, it's not Emery plus Kiriko, it's Emery then Kirikos, as opposed to GK who get both the Kiriko and the Emerys to line up and melt through A.L.
[02:19:06] Yeah, they just have to give up that point, they're already trying to posture up for the next one, so they can get into position to prevent GK, and have Mamon set up as well to be able to spam down those Chokes, but that last bit of Barrage.
[02:19:21] I like this from GK. This is an impressive wrap onto Haga.
[02:19:25] Yeah, Kai caught Slash in there a little bit, unfortunately.
[02:19:30] No expecting GK to be so quick on this rotation.
[02:19:35] Oh, he's got a pulse bomb too.
[02:19:37] He's so good.
[02:19:38] He's so good!
[02:19:39] Look at him go!
[02:19:40] Oh, that's the Susie.
[02:19:41] Why's nothing getting stopped him?
[02:19:42] Susie and TP. He's got a pulse.
[02:19:45] Where you going, Canale?
[02:19:46] Where you going?
[02:19:47] There's another TP.
[02:19:49] He's away, but he's gone 60 under as Alphayee just ripped him, he's ripping him to shreds.
[02:19:57] He's so clean with it on the tracer track, it's actually insane.
[02:20:01] A FTP's gone!
[02:20:04] Alphayee, literally just one man army right now.
[02:20:08] I really thought he was actually gonna go for it.
[02:20:10] Like does he just go with the ZF bubble?
[02:20:12] No, he's just waiting in bookcase for someone to go past and then hit the pulse bomb for Susie.
[02:20:17] It's like a wall jumper into a hurricane. Not going to be much of a left.
[02:20:22] He's straight in again with a bubble and to get in the blink of mag it gets out first as well.
[02:20:26] There is going to be a pulse bomb in his hands but again very scared almost a poogie man on the sidelines now in Alphiy.
[02:20:32] Pulse bomb, rabbit on search, bigger bang combo locked in ready to go to GK.
[02:20:36] My moan looking for this high ground first before he unleashes this barrage.
[02:20:41] Doesn't want to get shot by left out of the skies when he actually eventually gets it off.
[02:20:45] I mean, Crispy's gonna have Sambar to be able to match Haku's.
[02:20:49] If we get the grab, there's the beat to save everyone through it!
[02:20:51] Awkward! Awkward Graviton's so slow on that high ground.
[02:20:54] Everything was kind of behind that killer there, Monty.
[02:20:57] There's the bubble, there's the braage, Mima would still already.
[02:21:00] GK lose their backline, but at 99% you're still smiling.
[02:21:05] It's gonna be Rush, Emery, all combo.
[02:21:09] Between both of these teams in this next fight.
[02:21:12] And which emory comes out on top is the one that determines who wins the fight
[02:21:20] I mean that's it
[02:21:22] If there's anything to go by he's just gonna get a minimum of two in this fight
[02:21:27] Opportunity like Alfie might just blow it wide open with a pulse bomb
[02:21:30] He's taking the tracer 1v1 against me man right now if he wins it he's got free passage to hit the backline
[02:22:05] on the side of anyone's legend. They instead of using both the Kiriko and the Emery Ultimate
[02:22:10] at the same time because they understand GK might be able to disengage it, they try
[02:22:14] to cycle through them. They try to use Override Protocol into Override Protocol and then
[02:22:18] come through Kitsune Rush to cement the fight win afterwards. But they lose the Kiriko
[02:22:24] before Knoak can ult. And that's got to be painful.
[02:22:58] I think it's a good idea to
[02:23:03] contract right for replay. If
[02:23:06] anyone dies by a remake. Then
[02:23:10] I'm not to be shown and the
[02:23:14] highlights of the match. There
[02:23:16] you go behind the scenes
[02:23:18] knowledge. There's a priority
[02:23:20] list off of map Ajax is
[02:23:22] anybody getting a remake kill.
[02:23:24] Those are the highlight
[02:23:25] the camera to Alfie permanently
[02:23:30] through that round and he's a
[02:23:31] highlight real in of himself.
[02:23:35] It looks really good. Nothing
[02:23:38] has changed for Mr Alfie as we
[02:23:41] head on to our fourth map is
[02:23:43] to us. It is a bit of a strange
[02:23:45] one, right where we've had two
[02:23:47] maps now that have been so one
[02:23:49] sided, but in either direction.
[02:23:52] So in theory, it's kind of hard
[02:23:53] to call that reasons. You
[02:23:54] you looked on fire maybe it was a small slip up how you feel about this next one um and what max
[02:24:00] left two we don't push we don't push forward to don't control so we're looking at escort and hybrid
[02:24:06] is our game mode to choose oh okay i mean if we're wanting to go for the diva then we would
[02:24:11] probably go somewhere that's going to be able to dive if we want to play the sorrow then you're
[02:24:16] looking for someone that's going to be a little bit more flat ground faced so nimbani uh and
[02:24:23] Blizzard world potentially could fit both teams to be honest as we're actually going to get. Oh
[02:24:30] Blizzard world
[02:24:32] Okay, so like yeah, there's those options here like you can margar it and just decide to press w on the attack
[02:24:38] And bully the defense out you can Zarya and do the exact same thing
[02:24:42] But then like obviously when you move into second having the d the neck being able to play for the verticality as well
[02:24:48] just like help proposing some of those fights on the objective itself can go a
[02:24:53] very long distance but we haven't seen them either so far anyone's legend did
[02:24:57] play it yesterday against peps maybe they break it out here
[02:25:05] I think it's gonna be a deferred ban again doesn't feel like the vibe no I
[02:25:13] don't think so I think like here you want to take initial ban even if it's
[02:25:47] is still on the table. So slow the pace down a little bit and GK end up banning the tracer.
[02:25:56] Yeah not surprised to see that the tracer actually ends up getting banned here in Blizzard World because
[02:26:01] so often you have two fights happening at once right Tracer does such a good job on Blizzard
[02:26:08] World especially being able to split the attention away allowing the attacking team when she moves
[02:26:12] all the way around Griffin ride gets into the back forces the defense to have to give up
[02:26:16] that high ground kite into snack
[02:26:18] dramas. It can be really hard for
[02:26:20] a team to be able to hold their
[02:26:21] space and then when the fight
[02:26:22] opens up and you move into
[02:26:24] second and third, the tracer is
[02:26:26] just going to be pushing that
[02:26:27] point, even if she's not putting
[02:26:28] fresh onto your backline. So
[02:26:30] you're going to be losing distance
[02:26:32] on the payload itself, even if
[02:26:34] you're winning the fight.
[02:26:37] No more after you trace though, it's
[02:26:39] kind of sad but good, albeit
[02:26:41] understandable.
[02:26:43] I'm going to just remove that
[02:26:45] And maybe, you know, like some, something, I mean, you just play for us, to be honest.
[02:26:50] Well, as far as not the best mismatch, very high skyboxes, you get shot off the skies for years by M-Ray, but you know, it can still happen.
[02:26:57] I've been like in seeing Blizzard World a little bit more in a fun map because two, okay, 0.2 is a pain.
[02:27:04] Everybody knows 0.2 very hard to assail, especially if you don't win that initial fight on Archway and then take high ground.
[02:27:10] I think the way you attack can be taken so many different angles. A lot of teams, especially for Ben Rush, they want to just flip math on you, but it works out very well for, like, Malga teams.
[02:27:22] Yeah. I mean, we're going to be seeing rush, right? Because that Lucio initial ban, that means Juno is going to be on the field.
[02:27:29] Juno Kiriko, Juno Break, which again adds more context into why we're seeing the Tracer
[02:27:34] ban. If Juno was on the field, Tracer is one of the best counters. So get her right out
[02:27:41] of the get-go. I'm really wanting to see what the tank lines are going to look like
[02:27:47] too, because like D.Va's still in play, Maga's still in play, Zarya's still in play.
[02:27:51] All of them have potential here, and all of them are going to play into that rock
[02:27:56] the team. You can see the
[02:27:58] team is in the back. This is
[02:28:00] the back. This is as Mao go
[02:28:02] flattened Zarya and then
[02:28:04] Diva can potentially keep up
[02:28:06] with the Mao go with the
[02:28:08] defense matrix and also just
[02:28:10] having the mobility. Even if
[02:28:12] she gets caught by the cage,
[02:28:13] you have self destruct, which
[02:28:14] was saying a lot of teams
[02:28:15] being perfectly fine with
[02:28:16] letting that even get cage
[02:28:17] to bait the cages position
[02:28:18] so it doesn't catch the rest
[02:28:19] of the team. Then you lose
[02:28:20] your Mac boom you go into
[02:28:21] your remake after self
[02:28:22] that. I think it's a good
[02:28:27] place. Let's have a look at
[02:28:31] this defense from G K. on the
[02:28:35] honor. That is a vintage look.
[02:28:37] As though we see lab in Alfie
[02:28:39] on the no surprise, really,
[02:28:41] Emre and data as the tracer
[02:28:42] is bad. Yeah, this life. We
[02:28:43] but that's not going to say
[02:28:45] can it will be going back
[02:28:46] onto the cure code post taste.
[02:28:47] This is the kind to go through
[02:28:50] find a headshot and then get
[02:28:51] It just didn't get a kill!
[02:28:53] Rarely. Rarely. Come on.
[02:28:55] One day someone will pull up Violet again and jump up around the room and get his head taken up, but...
[02:29:00] So, Canal on the Kirikou means that Finn won't have the same success level as T.M. on their Watchpoint Gibraltar. The Nades will get Suzu'd.
[02:29:08] We are actually seeing a Pharah, by the way.
[02:29:12] I'm a little shocked. Having the high ground here is just so... and instantly dead.
[02:29:17] Okay, and the Nades get Suzu'd.
[02:29:19] Well, unfortunately, they still lose RPA, but AMDP is dead, he's one of the switchers you're playing.
[02:29:26] It was the spike.
[02:29:27] RPA is too solid, he's dead.
[02:29:28] Alfie spikes him, he hit the far off the overhead strike, and then Labda finished him up.
[02:29:33] I mean, we're seeing the farrow remain, but AMDP, wow, okay, goes on to the D.Va.
[02:29:39] D.Va, okay.
[02:29:40] Which entered bubble Vendetta?
[02:29:43] I think you'll be able to defense matrix the nades more frequently as well as the vendetta's ranged attack
[02:29:49] So let's arms what's backspin in the ball. This is gonna be rough
[02:29:56] Yeah, real tough. Yeah, the priority here is definitely to know it's on a nice right
[02:30:01] Currently pinch is sitting in the choke and literally put it back now. No, it is even get some high ground very easily
[02:30:05] No fear though for lab there. No fear in his eyes
[02:30:08] I mean really good play to to use the vendetta movement to take the health pack so Kai can't
[02:30:36] jump to it and get the hell free set to be able to win the 1v1. Nice little microplane for GK,
[02:30:42] like all of the space that AMDP takes on this D.Va. It's just temporary, right? Finn is okay with
[02:30:48] backing up giving the high ground because you've got both the Juno and the Ana ultimate to re-engage
[02:30:52] back onto the fight and get Zad into a position to pop AMDP. You want to make this a cheap
[02:30:58] fight for GK? You win the cheap fight, then you have artists to respond to these
[02:31:04] ult from uh these ult from anyone's legend i mean the nano in the room with the vendetta yeah it's
[02:31:09] pretty good alpha yee with a quad kill give him the 5k give him the ace they're gonna stagger the
[02:31:15] diva a better play definitely but my goodness alpha yee with nano that is gross yeah it's nice
[02:31:23] um to to hit vendetta oh it's super effective so that's next fight too and like you said gk
[02:31:29] They win it cheaply, only a nano boost as Alfie has the Sundering Blade ready to go.
[02:31:35] Anyone's legend, they're probably going to have to open up space with Kai's ultimate
[02:31:38] just to be able to walk through choke, but a minute left and GK can cycle the alts
[02:31:43] because they can just play for the retake tier, right Jaws? They haven't given up a single tick.
[02:31:47] Right, you got 100%.
[02:31:50] Retake might be in the game plan here.
[02:31:52] Oh no, this snipe's quiet in the air.
[02:31:54] The barra- Runderbrist is going to come down here, but Alfie brings him back down to earth.
[02:31:59] And this is a full hold by the looks of things this is not looking pretty
[02:32:05] whatsoever my mode eventually swapping off that farra is going Vendetta this
[02:32:10] 30 seconds to go man they're just gonna get grabbed like unless I am DP
[02:32:15] managed to get the matrix he has just gone to grab the right surely they
[02:32:22] They have to get past but if this goes long, they can get to Nanna Boost as well.
[02:32:28] Although you need to be careful to not to sell to the boy that grabs them, so they can get to come out at any moment here to Seattle.
[02:32:34] Already outfee in the mag, causing an absolute ruckus.
[02:32:36] Oh, the grab on the other side of the wall is always juicy.
[02:32:39] And Nanna Boost onto Zarya.
[02:32:41] Although Big Nate does connect with the backline, they are losing their best pick and fast here.
[02:32:45] Kai goes pretty low, Nanna Boost runs out in the end, Seattle passing gift onto Kai.
[02:32:50] just spy actually that looked like a very clean fight initially there from cheeky they end up losing out on this point
[02:32:58] I mean she can't even try to go for the sim TV to come back into it but no they lose that fight we go second not a full hold
[02:33:05] And anyone's legend they might be able to catch cheeky here before they can fully regroup. Yeah, it's gonna be vulnerable
[02:33:12] I'll park my fingers to spoiler three two minutes as they captain
[02:33:14] O.T. Can we much better look to anybody's legend though with this vendetta rather than
[02:33:19] the sparrer, especially on this point too?
[02:33:22] And if he can be a little bit more aggressive as well, face checking Zia with the self-destruct
[02:33:26] has given Kai a lot more space to be able to work with trying to bought up this Emery
[02:33:29] ultimate so that they can get past warts.
[02:33:32] Oh, Kai has already found an 8 kill on T'Harkis.
[02:33:36] Good play, good pick up on half of you.
[02:33:39] Try to find an off angle seed on the mega health pack.
[02:33:42] Okay, anyone's legend, a bit of wind in their sails now as they manage to get high ground.
[02:33:49] The Zara's just too static. In comparison to what AMDP can do, like Kai has so much more freedom of space.
[02:33:56] And if they can win the fights with these early picks from the M-Ray,
[02:33:59] they don't have to worry about Althe Yi coming in and putting pressure on AMDP.
[02:34:06] I very early used the protocol.
[02:34:09] I think we have to get out.
[02:34:10] It buys some valuable space, though, and they need it with the time back that they have.
[02:34:14] I mean, Labder, though. He potentially grabs all of that back for GK, but they lose, Ben.
[02:34:20] And now, if you're GK, this is... you have to fight your ground, otherwise checkpoint's gone.
[02:34:25] What? Yeah, what is happening right now? They're just losing people just randomly, it feels like.
[02:34:31] Orbiter Ray's gonna come in, they reinforce this alive, just knowing that he has needs helping his frontline.
[02:34:36] Ragnon's touch is absolutely massive though.
[02:34:38] He's nicely timed Suzu and they might be able to sustain.
[02:34:41] Canel teleports out, but now the Sariah.
[02:34:44] Nano boosted, a hundred enemies.
[02:34:47] Meg doesn't stand a chance, but AMDP is still shooting.
[02:34:51] He's still getting the headshots,
[02:34:53] as AMDP gets four kills from the flight
[02:34:55] and wins the point single-handedly.
[02:34:57] The grab is good, but Naemon gets the defense reduction
[02:35:01] of Naemon's warding stance.
[02:35:03] Canal of the Suzu as well, keeps the rest of the team alive by A and Dp.
[02:35:09] Are we swapping the D.Va?
[02:35:11] I guess we're swapping the D.Va to the Zarya or Malga.
[02:35:15] Oh yeah, you're gonna just melt for the Zarya bubbles.
[02:35:20] I think I'll summon with that bomb as well, that would have been awesome.
[02:35:23] But another OCE push here, anyone's making really making their time work for them.
[02:35:27] There's the blade, goes wide, still don't mind mode.
[02:35:30] It's a case to Alphie. I mean, I love me a lot, but the slide's to get out. Yes, it does.
[02:35:36] It's like Alphie doesn't get the engagement option that GK were looking for.
[02:35:40] Anyone's legend gets more space, can't have to use the rally to be able to walk,
[02:35:43] but it's against Amalgo. That's not how you get the kill.
[02:35:45] Really nice stun. My minions are going down.
[02:35:48] Although you're not going to be able to get the kill there,
[02:35:50] but you at least force them out of a rat.
[02:35:54] So Kai just comes back into the re-engage. You don't have rally now.
[02:35:58] Override protocol GKE sports like it's up to LP or lab does someone has to come on for an elimination onto climate ultimate
[02:36:05] Otherwise anyone's legend snowball that spins actually coming back from the Anna of all things likely using those antinates find a bit connection to the
[02:36:13] Magus to deny the soft sustain
[02:36:15] Oh, risking with these shots too.
[02:36:17] I might just buy one straight out.
[02:36:19] It's beyond speed.
[02:36:20] They're rightly hard-connected with the hole.
[02:36:22] He's a damage-finishing stream below.
[02:36:24] Oh, it's tagged.
[02:36:25] Heavy shot, light shot, heavy shot.
[02:36:27] But a return hole here from Lasha.
[02:36:29] Overwrite protocol, overriding kais.
[02:36:32] He eliminates it.
[02:36:33] This Lasha all alone.
[02:36:35] Pistol for some movement, a little sustain.
[02:36:37] They can't get out.
[02:36:38] Canell shuts him down.
[02:36:40] Says anyone's legend to make their final push here
[02:36:43] around this corner.
[02:36:44] They have to be worried about the grab and that Vendetta ultimate, but they've got both support ults available, so they can survive through.
[02:36:53] AMD can be so close to the cage as well, if you get one of those online, that's 4 points.
[02:36:58] I'll grab it on search.
[02:37:00] Oh, and it's straight on top of that blade too, after you've created Poof into this R down, orbital ray used on the point.
[02:37:07] Ty's stepping up to the plate, trying to make use of that damage boost.
[02:37:10] Laptopized go for 1v1, but apparently it's all crispy doing it like here.
[02:37:15] The Doring of Food vs. Support or Combat, anyone's legend, almost held on first, managed to get a full completion.
[02:37:23] Yeah, I mean, everything that was working against them on first, they're able to use the strength of their composition finally on second.
[02:37:31] They use so many, like, good ultimates just to open up the space, so that playing second, really they only take one full fight.
[02:37:39] Overwrite protocol to take one of them, get some of the high ground, then they deny GKE sports the opportunity to go for with the orbital ray,
[02:37:47] and we get that last-minute contest on second checkpoint, but by then you've been able to just grab all of the time bank that you lacked.
[02:37:57] I have just standing head and shoulders above anyone's leisure in terms of damage there, but all that really matters at the end of the day is that you've got the payload to last.
[02:38:07] Well, it's a well, notoriously hard to actually complete with time, so you're going to take an OT, especially you can outfall at this point, especially how awful it was on the offense for them.
[02:38:17] Look at the tankiness of the defensive composition too, it's like AMDP on the maga.
[02:38:23] Finn with this Ana is really going to be in charge trying to shut him down right with those antenates so he doesn't get the health sustain
[02:38:29] Because Canel and Crispy they're just gonna be keeping the Magga up like anyone's legend
[02:38:33] It might not be a full hold but the amount of time that they will deplete from GKE's putside
[02:38:39] So they don't get the opportunity to full push
[02:38:46] Jetpack cats
[02:38:50] No, what are there?
[02:38:53] Wait, some scouts?
[02:38:56] It's just going to be the scout to see the composition so that you don't lose a fight,
[02:39:01] give up more time and give up all charge and then, yeah, there we go, scouted at the maga
[02:39:05] so Finn's going to be sticking on the Ana.
[02:39:08] Ziat's going to move to the D.Va as well to have the verticality mobility to play
[02:39:12] around what the maga can do.
[02:39:15] What are those sticking with the M-Rain instead of the Sojourn?
[02:39:21] Lights in on this.
[02:39:23] K'nare was gonna have to basically save the Suzu before he's out of there.
[02:39:27] They just walked up to him!
[02:39:29] Just straight on walk up to him!
[02:39:30] Okay, there's the Suzu, my word, I thought it was actually in the end of them.
[02:39:33] Oh, my moan uses this!
[02:39:34] It's a little slow there to get away.
[02:39:36] It just kills out the E. Sure, why not?
[02:39:38] Just vendetta things, I suppose.
[02:39:40] Oh, gonna pause.
[02:39:41] No! Come on, man.
[02:39:42] We had so many pauses today.
[02:39:44] What's going on?
[02:39:45] Oh, Zed on that D.Va as well, just like shadows the approach onto that Magus, sits permanently
[02:39:51] with defense matrix too, so that there is no opportunity, even before the antinid hits,
[02:39:56] for any healing to be able to come through.
[02:39:59] And that Magus gets absolutely deleted and like that's what we expected, right?
[02:40:03] When the Jetpack came out with the scout and they saw, okay, it's a Magus strategy,
[02:40:07] Ana actually gets to lock and play because normally she can't keep up with the tempo
[02:40:12] of things like the diva defense matrix eating both the nades and the sleep dart but when it's
[02:40:17] balga or when it's hazard and those tanks are a little bit easier walking hitboxes for
[02:40:21] the anise to be able to hit, like yeah she's got a place.
[02:40:24] Okay we're just getting a word and if anyone's legend they are pausing someone's headset
[02:40:30] died so yeah wireless headset moment I guess I would rather why do you know what I'm
[02:40:36] saying?
[02:40:37] Yeah please, if you're a pro player charge your headset.
[02:40:40] the game. Yeah. Also charge
[02:40:47] your mice. Yes, just charge
[02:40:49] your peripherals before the
[02:40:51] game starts. So yeah, this
[02:40:51] should be plugging in. It
[02:40:52] should be too much longer.
[02:40:53] The cables on the desk should
[02:40:54] be should be chilling. But
[02:40:55] yeah, decent first attack.
[02:40:57] Sorry, a decent first
[02:40:59] defense, I should say from
[02:41:00] anyone's legend with my
[02:41:02] mode, picking up a couple
[02:41:03] with the better. I mean
[02:41:04] that vendetta is going to
[02:41:05] be a big problem to you
[02:41:06] because you're going for
[02:41:07] the diva. We already talked
[02:41:08] about the fact that
[02:41:10] brutal. That and the fact as well that like you're not going for the Kiriko means you
[02:41:17] have to go for the Juno to be able to give like the speed to your Ana. You don't have
[02:41:20] Susie to be able to stop the Fendetta's engagement.
[02:41:23] You found the cable everybody. It's all good. Light in, ready to rock and roll. Why is
[02:41:31] it just not that bad? Come on. The wireless to free him to walk around your room is
[02:41:35] pretty good there. All good. Back in the action, back on the mouth.
[02:41:40] Yeah, there's a lot to stick with this Emory because I mean, it's a defensive position.
[02:41:44] Mal'Gar is also... AMDP is not going to be all that I can be open, allowing the search
[02:41:48] into farm rail awful bit.
[02:41:50] So it looks like he's going to be sticking on that Emory, trying to just overcome the
[02:41:54] distances as...
[02:41:55] Oh, no!
[02:41:56] I think I hit by a Nade from Kai into a Kunai headshot from Canale.
[02:42:00] I mean, that's just something that you can do.
[02:42:04] You can't blame a guy for that.
[02:42:07] It's like just falling over a brick that someone left on the road, essentially.
[02:42:14] I mean, maybe, yeah.
[02:42:15] I- it's just so much high damage spam at this point in the game's life cycle.
[02:42:20] Like, the Nade from Emery just so much, and then classically Kunai headshots, just randomly picking up kills.
[02:42:26] So, Laptil will be able to come in for the Emery Ultimate, one-sided, anyone's legend going to try and kite her.
[02:42:32] Oh, the damage on the frontline here, good nade, better Susie, can now save MPT's life,
[02:42:39] but look at that, straight over the top, they will be able to at least get a check here,
[02:42:42] however, anyone's actually going to end up backing up for there, it was a really good
[02:42:45] super quick double-tip blow away for both sides, as the MPT falls over, but my moan
[02:42:54] takes down Finch, sure, but it's going to be a rush, and Nano boosts on for Ziac
[02:42:59] as he tries to turn the tide, but my mode again,
[02:43:02] coming up with some of the crucial kills in this fight,
[02:43:05] Alphie and Haku gets soloed out.
[02:43:08] There's now a minute and 20 remains here to TK's attack.
[02:43:11] There, it's double support ups,
[02:43:12] but it's Nanna who only benefits the D.Va
[02:43:15] and Juno Kuriko who benefits the whole team.
[02:43:18] Maiman will have Alt 2.
[02:43:19] That could be a horrific combo with AMD P's cage.
[02:43:24] The TK and Esports to have to look at like ideally,
[02:43:26] Ziad is the only one who goes into the migra cage
[02:43:28] you have self-destruct to be able to get the mech back but like one minute remaining
[02:43:32] you've got to be forcing to walk into that mage wall in overtime pretty soon
[02:43:38] down nice at a long fangle especially even better as far as the lanish slander stomp kill
[02:43:44] and then spring going down again unfortunately first my bone is a demon right now on this
[02:43:50] thing now after though cleaning up the support so anyone's legend zero heals coming through
[02:43:55] They've got a Cardiac Overdrive, sure, they're still going to last long.
[02:43:57] A bit patient to turn the tides here, with that Teemo doing absolutely nothing in this.
[02:44:02] Self-destruct, dodge, my three players, the Venemon's legend, and there's still Feynman's point.
[02:44:07] NTP, Cardiac Overdrive, all of those shots, Matrix for W, my moan.
[02:44:12] Still chasing players for DK, solo carrying this game right now.
[02:44:17] Play's going to come through, it's going to get dodged, but hop on the heels of Haku
[02:44:22] as he gets half by just one overhead slash and he's still punching his ticket here to this next map.
[02:44:29] Shut down by Finn, sure, but at what cost?
[02:44:32] I mean, Finn's so close to Nanobus, if he can get it online, that could be the time that he's done!
[02:44:37] Oh my goodness, I mean, this is a fall-off ready with Legend Surely.
[02:44:40] Crispy Kai, Cannell, they've only gone and done it.
[02:44:43] A full hold from anyone's legend as we go to a map fight.
[02:44:48] Oh, what a play from them as well to go for the wraparound.
[02:44:50] like being fine with letting GK have one person the diva posturing up on that point slowly taking
[02:44:58] up the percentage because that means the diva is not in position to feel the ana and like you can
[02:45:02] deal with the diva mech right the rest of your team is much more worried about the ana finish the
[02:45:09] thing that shuts down your mauga if you lose your mauga you lose your frontline and you lose
[02:45:14] a lost little bit of tick stopping this from doing a full hold really good heads up target focus in
[02:45:19] the game. I think it's a
[02:45:23] little bit of a challenge. I
[02:45:25] just can't believe you're able
[02:45:27] to survive without supports. I
[02:45:28] guess that again, that's kind of
[02:45:30] a Malcolm moment when he pops
[02:45:32] by the drive, but the hero of
[02:45:34] this map has been my mode.
[02:45:36] Didn't look good. Honestly,
[02:45:37] when he walked out, they go
[02:45:39] on the fire. Didn't look clean
[02:45:40] with it. But soon as he
[02:45:41] switched over to the vendetta.
[02:45:44] Everything shifted. He was able
[02:45:47] to get so much pressure to
[02:45:48] to have a chance to get to
[02:45:53] the lab on the M Ray as well
[02:45:55] so that he didn't just get to
[02:45:57] find those opening picks on to
[02:45:59] squishies and below the fight
[02:46:01] wide open force anyone's
[02:46:03] legend into having to back up
[02:46:05] give point space waiting for
[02:46:07] the absence of players to
[02:46:08] regroup. Really big stuff
[02:46:10] coming through from him. It's
[02:46:13] worth reiterating to this is
[02:46:15] a do or die game for both
[02:46:16] the game. It's like, you know,
[02:46:21] it's just going to rock up
[02:46:24] player own game and then, you
[02:46:25] know, see themselves in
[02:46:27] playoffs like even like
[02:46:29] Astro was saying on the
[02:46:30] call the other day like, Hey,
[02:46:32] it's probably just going to be
[02:46:34] GK. Can't imagine anyone's
[02:46:36] legend winning here. That's
[02:46:37] going to be the top three
[02:46:39] players in the game.
[02:46:40] So, uh, GK probably coming into
[02:46:42] today's game like, it's going
[02:46:43] to be pretty easy one, I
[02:46:44] think, like, you know,
[02:46:45] you're going to be able to
[02:46:49] play. You're going to be able
[02:46:50] to play the game here. That's
[02:46:51] going to be the top four. But
[02:46:53] this is anything but right now
[02:46:55] with it going all the way to
[02:46:56] five maps quite literally
[02:46:57] back and forth as well. Look
[02:46:58] at that. Want taking one each
[02:46:59] all the way up until this
[02:47:01] escort, which is coming up
[02:47:02] next. I mean, you've won
[02:47:04] your map pick right there.
[02:47:05] That goes to show that
[02:47:07] map pick might be more
[02:47:09] important than a band. Since
[02:47:11] it allows you to determine
[02:47:12] which composition you're
[02:47:13] actually going to be able to
[02:47:14] going for this, they're probably going to want to run this composition, so you can actually use that
[02:47:18] second ban much more effectively to fort the plans. Like, especially if it's a backline,
[02:47:25] that's still left available, doesn't matter what tank makes it for you, if you don't have the
[02:47:30] correct support to make that tank work, you're not able to commit to playing it.
[02:47:35] Havanna, turning into quite the classic over the last, for this weekend,
[02:47:41] that they were able to do.
[02:47:47] Quite the feat that they pulled
[02:47:49] off yesterday to pass that
[02:47:52] being. Legend. I mean, both
[02:47:54] teams have had good
[02:47:55] performances on Havana. GK had
[02:47:59] that insane performance
[02:47:59] yesterday, where they were
[02:48:02] able to just. Stay alive for
[02:48:05] so long. I would expect is
[02:48:07] this where we see the
[02:48:10] have already played that Malgo. Do you really want to go for the mirror matchup? But no,
[02:48:16] GK are actually going to be taking the Alari out and then all anyone's legend removing
[02:48:22] the Cassidy.
[02:48:23] Are we scared of a Cass? I wonder, removing the Cassy kind of signals to me that they
[02:48:33] probably want to do Pharah.
[02:48:34] Pharah? Or Vendetta as well.
[02:48:37] yeah with the flashbang with the hinder right so that if she gets hit by it she can't use those
[02:48:42] movements and then as we've already said Pharah can be really really good and strong both oppressive
[02:48:47] on first but much more felt her presence off all the way on third. I do like removing the Alari
[02:48:53] though because that also means that you can't just play like for the pick poke comp of your
[02:48:58] backline which looked really really good especially on defense Alari being able to put that pile
[02:49:04] the game. You know, you're
[02:49:08] not going to be able to play
[02:49:10] one in spots, which are just
[02:49:12] entirely unreachable for the
[02:49:14] attack, and let's say full
[02:49:16] commit way too far forward and
[02:49:18] land in a punishing position.
[02:49:20] You don't want to trade one of
[02:49:22] your player lives for a pile
[02:49:24] on. All right, here we go.
[02:49:26] Fifth and final map locked in.
[02:49:28] We're going to Vanna when it
[02:49:30] takes all pretty much here
[02:49:32] that final is as well with the
[02:49:36] level of competition rising year
[02:49:38] after year stage after stage,
[02:49:41] but it starts here with a pick
[02:49:43] from GK banning a lorry first
[02:49:46] and then a Cassidy ban from
[02:49:49] anyone's legend. No more just
[02:49:51] like verse healing a large, you
[02:49:53] know, a lorry curico onto
[02:49:55] something like the matter and
[02:49:57] it is. Is it a surprise that
[02:49:59] it came down to this
[02:50:01] time is a flat circle I don't know whatever the expression is wait yeah this is one way to take it back
[02:50:10] see now is there going to be a scout though from uh from GK and then swap Lapdron to the
[02:50:15] soldier now that you know that AMDP will be on the maga and will have to play in more positions
[02:50:22] while you can actually gain the damage onto it because Alfie is going to be starting on the
[02:50:26] far I don't know if it's going to be sticking though as a Kai on that emre will be problematic
[02:50:32] for him to have to deal with.
[02:50:35] I'm going to blame him.
[02:50:38] I'm going to have to think if he's going to make some sort of swap.
[02:50:43] No, looks like happy with the emre.
[02:50:45] Happy with the Zarya too.
[02:50:47] It's interesting.
[02:50:49] They're like who's the bubbles going to go on to?
[02:50:52] Oh they're backing up.
[02:50:53] Yeah okay there's no way.
[02:50:55] Yeah, there you go. Okay, see how it switches. Yeah, Zep goes to the Diva, which means that
[02:51:01] you're going to be able to defend matrix, Mimone, Clays damage, as well as AMDP's self-heal.
[02:51:06] After you, don't like decides to stick on the Pharah, and be oppressive from a distance
[02:51:11] around corner. By the off angle from Canale here.
[02:51:16] Hargu's got to be careful. One headshot with a Q9, you're dead. Yeah, you got
[02:51:22] a shield for a little bit. Nice damage, poke damage, fire at this moment as I...
[02:51:27] Yeah but RP is being very oppressive for anyone sledging to not be able to take those
[02:51:31] off angles and put pressure on the back one.
[02:51:35] Right, slowly but surely they're taking the side ground. That is some nice stomp from
[02:51:41] Kai. Wow, RP lasers down.
[02:51:43] Yeah, that was my worry about the fire, right? As soon as you cross around the corner
[02:51:47] into the open space. You don't have the Zarya and no bubbles. So, Farah moves away to the
[02:51:52] tracer. Potentials him a little for just two seconds because of how far off the Kai has
[02:51:57] found himself. And Alfie finds himself Kai. Swaps back to the tracer. GK gets to take
[02:52:03] this fight. Four versus five.
[02:52:05] Yes, sir. More Widowmaker bleeds. Nice shot from Alfie. You take that. You see,
[02:52:11] they rush as well to push them forwards here. I love the using it this early, too.
[02:52:15] You guarantee a fight win, you guarantee the point.
[02:52:19] The tough one, you actually get a cap in.
[02:52:22] Kinele dies, no touches.
[02:52:25] Yeah, Kinele will have a very protocol, but like he said, oh wait, no, the dead one with the wall and dash, you're out of touch!
[02:52:32] 1.17 meters, and he's already dead though.
[02:52:35] Uh, surely not.
[02:52:37] Hi, a lot of heavy rockets being thrown at C-Ad, but it's going to be a remake.
[02:52:41] Nade in the small room, Remix gonna come in, and there's the cap, all good. No one panic, I definitely didn't.
[02:52:47] There's GK, they locked the first point in.
[02:52:50] Do you want the Override Protocol back? Cause like now in GK Esports they're just...
[02:52:54] They're gonna go over Override Protocol, that's potentially going to force anyone's legend to have to use the support ultimate out of time,
[02:53:00] with both of them sounding off at the same time.
[02:53:03] And then GK Esports don't even have to commit.
[02:53:06] also be getting more payload distance as well all the way for devs laptop
[02:53:11] and only sledgehammer all doubles wall to deal with it
[02:53:14] they gotta get out of here whoa kp lift uh-oh
[02:53:18] it got no one kcheck but this is horrible for anyone sledgehammer they
[02:53:24] have no alts how can you get sound barrier
[02:53:27] oh where's the loose ah yep i'll be
[02:53:31] let's go from poles on there by the looks of things and getting chased down
[02:53:36] They just have to control the lanes right now. They can't allow GKE squads to regroup and walk with one side of Sambara
[02:53:42] Like it's up to Kai or Maimone to find a pick right now while Finn is trying to battery up Kitsune Rush
[02:53:50] I feel like they're gonna nerf these grenades that are breaking throughout at some point. They do so much damage to these
[02:53:59] I don't know. I just got a sneak and feeling. 2 HP on my mode!
[02:54:02] So what healing hold my word almost lost a pig that early just through spam
[02:54:10] Double support Alts and GK's for some good to go
[02:54:14] That's the queue sign right come for a good so new us and then when the sign bar afterwards
[02:54:19] Have a movie this payload that I'm deterred right now. So they might be good for it. Oh
[02:54:25] We're gonna be over there actually a canal who is trying to feel my best possible
[02:54:31] who went pretty low, couldn't provide the support necessary to MVP to stand by one point. As GKE,
[02:54:37] when in that fight with just a lowly rush? Ah, Haku gets picked by Mayimone, but Kai goes down
[02:54:43] late by Zed, so no chance of touching and contesting, and no chance of using overwrite
[02:54:49] protocol when Simebar was out of the fight. For AL, they just have to use that ultimate economy
[02:54:54] to try to clip a fight on third. Then they can strangle GKE's spot momentum by just
[02:55:00] and then they're going to be
[02:55:04] boxing them into their own
[02:55:06] spawn.
[02:55:08] Another four is unfortunately
[02:55:10] don't worry. We'll get back into
[02:55:12] it in just a moment. It's all
[02:55:14] good. Um, yeah. Sorry about
[02:55:16] that. GK off through a bit
[02:55:18] started on Havana of all places,
[02:55:20] making second look like a
[02:55:22] breeze. Then obviously, yeah,
[02:55:24] but this is also Havana. So
[02:55:26] buckle in potentially for three
[02:55:28] fight win right it's just one fight win that the defense needs and they have the tools to be able
[02:55:32] to do it they've got the M-Ray ult yes Haku has beat on the other side but we've already seen sound
[02:55:38] barrier does not stand up to the amount of damage that that M-Ray ult can do it's very similar to
[02:55:44] OC if you use beat against it you have to kill the DPS ulting because they will just kill you
[02:55:50] for us. If not. Well, we'll
[02:55:57] get reasons for the boys as
[02:55:58] well in in just a moment. But
[02:56:00] yeah, the actually finishing
[02:56:02] Havana will be a tall order.
[02:56:05] However, if that snowball you do
[02:56:07] win that fight that first fight
[02:56:09] on that corner, it is very
[02:56:11] doable and realistically, uh
[02:56:13] the vendetta as well. There's
[02:56:15] a lot of places you can go
[02:56:17] for engagements to it's a
[02:56:18] kind of bubble you but you can take a very aggressive space like onto the bridge
[02:56:22] but anyone's legends kind of I thought they may be trying to hold forward here
[02:56:27] but it doesn't look like they're gonna choose to. I mean Alfie really doesn't
[02:56:31] pass them so that's a worry for Canel.
[02:56:35] There you go, that's why Protoball has been ripped already, soundbite of Marthew.
[02:56:39] He's actually got a lot of options he gave. They know I'm poor and this flight is to actually win.
[02:56:43] And it's Black that scores too.
[02:56:45] Okay, now they're going to get onto the bridge.
[02:56:48] And anyone's legend should have fairly easy time on the defense, as Crispy does have the Ray.
[02:56:54] Yeah, and it's going to be Ray Recontest, AMDP as well, has that cage.
[02:56:59] So Ziad's going to be saving the self-destruct in case he gets caught by.
[02:57:02] But what's Ziad currently up to right now?
[02:57:05] There's no other team that he's spotted as Koi!
[02:57:09] Yeah, and pink bad just can't happen. Orbiter Ray's gonna get used though, the team has been split in half, AMG peeps, flying as hard as to kill Labder, basically unloaded a full collect into a move on Fire too. Eventually they're gonna get it, and that Orbiter Ray is securing despite losing one player that early on.
[02:57:30] things going to have a rush though, and anyone's legend because they had to use rain that last fight, they don't have anything to counterplay it,
[02:57:37] Rp's actually going to go into the Echo to start farming damage off of this Malgo, getting those sticks, folding up the copies.
[02:57:45] Yeah, it's going to be such a big copy. And then you can copy the Malgo, right?
[02:57:49] And then you just get a 3k, pop card Echo, drive her money down, continue your burst to push them forwards,
[02:57:54] Already MTP has to get out.
[02:57:56] Kayce then, because he was close to a kite, but nice sliding.
[02:57:58] There's the Kayce.
[02:57:59] Pop is coming up soon, but might not need it.
[02:58:01] A nice time to do there is going to save everybody, apart from Alfa E, but it doesn't matter.
[02:58:05] Rally's going to get popped from Canal to try and push them forward, however,
[02:58:09] his health bar is...dwayning.
[02:58:11] A couple of swings for the Flail.
[02:58:13] He gets the D-Mage, but this payload is moving at light speed right now.
[02:58:18] MTP's going to be able to come back to them running in twice, it's a whole host of ults.
[02:58:22] The man has got no sustain, he gets close to the rings, Parker with the beat on the ground, and there's the catch.
[02:58:28] GK gonna sink this one in. And Moxie, this is time to spare. A minute and 22 seconds in the bank for GK to finish this map is honestly, at this point in time, unheard of.
[02:58:39] Yeah.
[02:58:40] Normally, finishers miss an OT. Anyone's legend now. They are on the brink of defeat and need to sink their teeth in here to see themselves in playoffs.
[02:58:50] I mean, GK Esports, they had the macro, right?
[02:58:52] They used all of their ultimates,
[02:58:53] they were able to pick up as well,
[02:58:55] Kai isolated to force Krispy to invest the Ray,
[02:59:00] which then meant that GK Esports could just swap
[02:59:02] to the Echo, build up Kitsune and Rush,
[02:59:04] be able to push forward, force the cage,
[02:59:06] deal with the Mauga and have all of the ultimates
[02:59:09] like sound bars to keep that fight going
[02:59:11] without having to worry about
[02:59:12] anyone's legendary grouping with the Cloyster response.
[02:59:15] You know, it gets to those desperation hours
[02:59:17] that's what I'm talking about.
[02:59:21] I'm talking about when canale
[02:59:23] swap security in their own
[02:59:25] spawn just to try to TP onto
[02:59:25] the person currently contesting
[02:59:26] the payload.
[02:59:33] All right, GK. Defense looking
[02:59:35] pretty stock standard.
[02:59:38] Any castes know a lari system
[02:59:39] nothing to kind of slow things
[02:59:40] down a little bit. Now this
[02:59:43] is where I was curious if my
[02:59:45] moan was actually going to
[02:59:47] Ziad changing over to the Zarya too. No chance to quick swap
[02:59:52] MDP probably just gonna stick on them Calcra at this point
[02:59:54] I don't see any chance of him changing
[02:59:56] No
[02:59:57] I mean crispy as well on that you know to be able to give the speed ring so that a MDP can very quickly close up the distances like
[03:00:04] Alpha year is going to be the main tool of engagement and disruption
[03:00:07] Coming on through from the side of GK
[03:00:09] Ziad's on the Zarya to be able to give the bubbles over to that vendetta
[03:00:12] but the question is can lab dem actually get something done when the
[03:00:17] vendetta goes in and creates that space
[03:00:23] giving him a little bit of space right on the corner obviously optimal
[03:00:28] it could be a little bit tough oh what a prediction there from my mode
[03:00:33] unfortunately Suzy moment from there yeah but that's switched up and Suzy used
[03:00:38] both at the same time too so anyone's watching can get a little bit more
[03:00:42] aggressive they know they have advantage. Yeah although they ended up backing up
[03:00:46] MTB saw that right here, Pops the car and drove in drive and they all back off so
[03:00:50] it's like well I can't stay around the fly, have to back away. My momo at least
[03:00:54] has high ground at least a portion of it. Got a good potential in on the
[03:00:59] back line but without the Zarya Bobble he's a lot more fragile. Yeah we're
[03:01:03] losing a lot of space here squad, GK needs to pull something out of here, Alfie gets
[03:01:08] stomped on by that amdp
[03:01:11] This is not a defense I expected him to take a just kind of fell over nothing really happened
[03:01:19] Guys just quietly amassing as well charge to that emerald to miss it
[03:01:23] Even if GK go for a last-minute conduct it's going to be in to be a rail
[03:01:30] There's the reason point eight point eight two meters to go
[03:01:33] So, find the Echo of a Drive on the point,
[03:01:35] it's even knocked down, no chance for Riddick, no wall,
[03:01:38] and that point, that is very quick.
[03:01:41] That was a no-pactor defensive, D.K.
[03:01:44] Oh, late kill onto Finn, potentially catch Alfie here as well.
[03:01:49] Like, GK, they'll have the M-Ray Ultimate,
[03:01:53] because ideally you're not really going to use Kitsune in Russia,
[03:01:56] since it's a static position as opposed to the M-Ray,
[03:01:58] who can actually move while the ult's still active,
[03:02:00] so active but anyone's legend with a dune array might just be able to take left and down
[03:02:05] even through the hole.
[03:02:06] Alright there's a rush at least to kind of put themselves in a good spot.
[03:02:14] Alfie is once the echo as well does the emory to open things up so that she can
[03:02:20] move forward.
[03:02:21] But anyone's legend, they're in a position where they can just back up there.
[03:02:25] Yeah that's fine with that too because like they've got both the ray as well
[03:02:28] the rally they can combine that with the cage plus the vendetta ultimate which means that they don't
[03:02:33] really care about haku's beat advantage there you go and if you can now move up i'm taking a lot of
[03:02:40] damage i had to back up get a pack wait a minute in fact every parameter is very low after you
[03:02:46] exactly the first of all a quick regroup a quick topping up of the health bars now is my mode
[03:02:51] tries to clear out people taking a plank angle whatever she can get up there but Kai takes
[03:02:57] downfit is the best thromboling for DK.
[03:03:00] Yeah, I'm Mamoan as well, just putting so much pressure onto both the backline,
[03:03:04] but also that D.Va mech too. Without Finn, you can't commit to the fight
[03:03:07] because you're relying on Rush to open it up, but that just means that anyone's
[03:03:10] luching, they've amassed almost five ultimates to be able to hit this check point.
[03:03:15] And with your K2, probably the most important on this check point here,
[03:03:18] Orbiter Ray, oh, and Lacticus dies instantly.
[03:03:22] Samvara from Haku ends up going down, I mean this, is just not close.
[03:03:27] This is anyone's legend just running at it, and they're just losing a GKE start being losing of course
[03:03:35] What's the time now? It's gonna be like what almost five minutes, right? Yeah, and GKE sports burnt the whole ultimate economy
[03:03:43] Outside of echo like Finn's going to go on to the Anna to have those anti-nades again
[03:03:48] Like amdp on that mago will be very vulnerable
[03:03:51] Haku off of the break because Tracer has not been a problem for them seal it
[03:03:54] You need the Juno to be able to keep up with the Brazil, but also that speed to get out of the engagement, but they don't have enough to deal with Kives!
[03:04:04] Alright Finn, just trying for a little poke damage there on the M-Ray.
[03:04:08] They can attempt to- are you gonna die? Oh, 1HP! Literally went to 1HP. I was tracking out.
[03:04:13] That's a little bit close for Comfort.
[03:04:15] But now they're going around the corner. They got Cage, Cage to deal with.
[03:04:18] He's got, uh, Top of the Shadow, he's got the only couple of seconds.
[03:04:51] And the last one is second right, sorry, a minute ago.
[03:04:54] He sent out in prestige to finish in a minute and 20 remaining.
[03:04:58] Canale, uh, Canale died.
[03:05:01] I think, definitely died, but, oh, Alpha E, okay, there's a little small ball boat.
[03:05:06] Or like, guilty, funny.
[03:05:08] Alright, bottom go down.
[03:05:10] There you go.
[03:05:11] Yeah, there we go.
[03:05:12] Tabana third.
[03:05:13] Oh, father third, okay.
[03:05:14] No father third.
[03:05:15] There's none of those tacky heads right, like Kai had bowed right protocol.
[03:05:19] Scylla and Slytherin will try to find the push from the Alphie, just get another boost and to be able to take the fight to the Emeril with the stickies.
[03:05:25] Okay, yeah Scylla was dead during that fight as well, so it shrubs up all the mats together.
[03:05:29] Remek, Haku ends up going down, the Alphie solo carrying in the backline, the Alphie solo carrying can he do.
[03:05:35] There's a rally going on, body blocking coming through from MPP so Alphie you can't land full stickies onto my moan.
[03:05:41] Scylla ends up going down low regardless, Sting hits the respawn and that should be enough to hold on to this point.
[03:05:48] Yeah, you'll be able to get the Akko copy as well up if you need it.
[03:05:52] You don't really, as you've been able to find the fight when finally,
[03:05:56] Finn's going to be so cautious how he tries to peek up on Castle side though,
[03:06:00] because Kai's been lethal with the mage sticks.
[03:06:06] Okay, MTP over to the...
[03:06:10] Finn!
[03:06:11] It's no more!
[03:06:14] John Mauga.
[03:06:16] Look, he's fine, okay?
[03:06:18] They've been 10 cute people, they've almost got the Alps as well. Poppy on the Fendenna, probably the most useful Poppy honestly with the amount of mobility is kind of ridiculous.
[03:06:27] They're going to back all the way up as well, yeah, too scared of Alfie on this pick.
[03:06:32] There is Naemon though, in the disengage.
[03:06:35] Look at the sign, look at the sign, Moxie.
[03:06:37] Yep, it's a banner for it. It well untruly is.
[03:06:40] The MDP off of the Mauga now into both the Ma, the Echo as well as the Ana was just like getting absolutely melted
[03:06:47] So instead he's gonna go into the D.Va, uh, Gavaria rather
[03:06:50] We'll be able to pop the D.Va out of that mech and all of the incoming damage will just change to bubble charge
[03:06:57] You're hoping though, right? But we've got minutes to go
[03:07:00] You're gonna need to do some quick build if you're MDP
[03:07:03] Of course, you're gonna get a lot of charge here from the Vendetta, but the Zarya can't see the little bit
[03:07:06] set up most of the time because you've got no speed apart from the ring yep still good there's ground
[03:07:13] there luckily
[03:07:20] try to find a connection on to him but my moods already takes us yet
[03:07:24] and that is all hit with nano, nano protocore, high in the sky he goes all those little light shots hitting
[03:07:32] He's like for like in Kai, 20 seconds to go here, and he was actually in final push to put themselves in playoffs.
[03:07:39] I mean, GK gonna hold up as well, try to force Crispy into potting with Rey before they get onto the actual objective so that GK can just disengage it or get one more fight.
[03:07:49] As Mamon could be the difference, Naked gets bubbled, goes in, sleep breaks, has to use the wall and dash just to get back to the team.
[03:07:56] I'll be past the survivor.
[03:07:58] Syat's very low, DMX self-destruct used.
[03:08:01] Oh, Chanel fights the kill on Syat.
[03:08:03] It's the final push here, and Finn dies to Kai.
[03:08:05] Long range damage is all trouble here
[03:08:07] in the final few moments.
[03:08:09] OT is here, but anyone's legend are happy
[03:08:13] with a payload completion on this third point.
[03:08:16] Kai kills Labder, and that'll be that.
[03:08:18] We're going to a fourth round, a third round, sorry.
[03:08:23] One minute in the time bank versus two minutes
[03:08:25] 22 seconds. It was down to the wire. They had four minutes going into that point. But
[03:08:32] like you said, Havana moment on third. Anyone's legend, get another chance.
[03:08:39] I imagine they're going to be questioning if they'd been able to complete their full
[03:08:43] push faster if they'd swapped off the Magatuna. Because the Zarya coming through and being
[03:08:49] able to bubble my moan on that Vendetta was the thing that just allowed them to
[03:08:54] team. We're going to have to
[03:08:58] take all of this space back,
[03:08:59] despite being an attacking team
[03:09:00] having to play retake into
[03:09:01] castle on her benefit.
[03:09:08] Panic may be selling in anyone's
[03:09:12] legend. It's worth noting.
[03:09:15] Against peps yesterday. Yeah
[03:09:17] also went to a map five and a
[03:09:20] much needed win if they didn't
[03:09:22] win that peps game. They were
[03:09:23] different team in GK this
[03:09:28] time. Different time back to
[03:09:31] one minute to 222. Like if
[03:09:33] you're anyone's legend, you
[03:09:35] need to cap first with how
[03:09:37] fast M rail's balls or how
[03:09:40] quickly some of these
[03:09:41] eliminations can just come
[03:09:43] through from left field with
[03:09:44] those needs. You need a first
[03:09:46] point cap.
[03:09:47] the
[03:09:51] We go back on the Malga
[03:09:54] Now Finn on the honor I really like this backline that you care running especially on this point
[03:10:01] This is a long range and the names are gonna stick there's no Kiri for anyone's memory
[03:10:08] I'm on tears gonna actually go off of the vendetta
[03:10:10] I was gonna say like running vendetta without those are dangerous
[03:10:14] So instead you're gonna move on to the tracer try to go for a little bit more split pressure on to the Juno and the Ana
[03:10:21] They had to switch Kiri. They just had to
[03:10:24] You get an age of death. Yeah, basically
[03:10:28] They have to hit the backline though because at the moment the Ana the Juno that's a full surviving Zarya into all of the incoming damage
[03:10:39] Should be good to a scapegoat headshot. Can I?
[03:10:42] hits the melee. Oh, he's actually just gonna one-by-one canal like shred up even past the
[03:10:47] recall. They're gonna try and help Alphie now. He's still alive by the way. They're gonna push in.
[03:10:52] They're all dead. It's all disastrous for anyone legend. Alphie soloing out the
[03:10:58] Kyroko even after he hit that recall and had Tracer back up. Alphie in a 2v1
[03:11:03] comes out on top and the payload's gonna get halted. GK defense looking
[03:11:08] strong. Anyone's legend now has to defend on this corner against two minutes 22. And that's
[03:11:15] at least what three and a half four attacks maybe. I mean, that's that's an Emery alt bolt
[03:11:20] right there. Sure. Absolutely. Anyone's legend if they don't get that Emery alt online first,
[03:11:26] they can't quite it. They're going to have to fight into it.
[03:11:31] But that's that's going to be a tough task for sure. Like I'll be yet again,
[03:11:36] We talked about his tracer on Sir Vasa earlier. We have to talk about it now because they were holding me
[03:11:42] But the moment that Alfie calls out canals down Finn logs in the ante
[03:11:47] It hits a MDP and the magazine instantly falls once the purple connects. That's how it all snowballs from there
[03:11:58] Yeah, it was a smart play to kind of change Kiri and now they are
[03:12:02] are rocking with it first. They know the likelihood of Finn playing Miana is close to 100%. And if
[03:12:10] you know, if they didn't run the carry, GK would just swap to the Ana because they have
[03:12:14] attack advantage. So like you can even see Finn literally on Jetpack app, just the same
[03:12:20] on Blizzard World. Scouting. They have 222. It's not like they have the minute where
[03:12:25] it's like, okay, go with the composition that you have. You get the opportunity
[03:12:29] to look at what the defense is running you see the maga you're like okay cool let's commit to the
[03:12:33] armor and look at that techers flying in with the jetpack cat and like rip back butter stuff and
[03:12:42] yep straight to the armor sure you've got the kiriko but there's only one suzu and I mean there's
[03:12:47] only one kiriko too if Alfie is able to find their head they're gonna change they're gonna
[03:12:52] Don't chase me, I was gonna go to the D.Va defense matrix and verticality as well to try and push anyone's legend out of those really crucial spaces.
[03:13:01] Yeah, no honor here either. Fin swapping over to the Kirikou. Good heads up play and this is the attack or advances that we speak of a lot.
[03:13:08] Just being able to swap so readily.
[03:13:10] By the way, Seattle is on mega. He just ran to the mega health back.
[03:13:14] Yeah, Kai's like, there are people behind us by the way. We have to fight him, so we have to fight front to back.
[03:13:19] I still suit them and they completely spit.
[03:13:21] Seattle just forced his way into backhand, and quite easy in trouble.
[03:13:24] And I still need splash damage stood.
[03:13:26] NGP traded base all over already.
[03:13:28] That's it. That's done. That's a team kill.
[03:13:31] Yeah, no one's touching.
[03:13:32] It's time from GK, if just not it.
[03:13:33] No one's gonna be able to touch.
[03:13:34] Everybody's dead.
[03:13:35] Anyone's legends, time in the sun is nigh.
[03:13:39] GK have locked themselves into the playoffs.
[03:13:43] Attacker advantage in overtime.
[03:13:45] Like, it genuinely is a thing.
[03:13:48] Fenn able to scout up the composition, they all worked okay what's what's going to be able to be
[03:13:53] effective against this? Like Mauga is going to be problematic but what if we just take high ground?
[03:13:58] Mauga can't do anything to stop it. They take the angles, they split the team away from the
[03:14:04] objective tier so like even if you don't win the fights or even if you trade players
[03:14:08] you've got the closer respawns. You're going to be able to push the cart before the defense
[03:14:12] and the defense gets to
[03:14:17] regroup and mine together
[03:14:18] another defensive hold. A
[03:14:20] ridiculous finish from both
[03:14:22] teams, both finishing with a
[03:14:24] one more time. One minute
[03:14:26] versus 222. That additional
[03:14:30] time to just quickly think and
[03:14:32] just say, Hey, actually, no,
[03:14:34] on is not good here. Let's
[03:14:36] just go diva. They're playing
[03:14:37] Malga. And it's also the
[03:14:39] benefits. Having the cat, I
[03:15:10] We need to rush them now.
[03:15:11] We need to just go in.
[03:15:12] But by the time they made that decision,
[03:15:14] already, Zab was behind them.
[03:15:16] Micros was in the back, and it was all over.
[03:15:23] Even if they did that, yeah, it would have been over.
[03:15:27] It was just a blitz screen, it was ridiculous.
[03:15:31] I mean, GK locked this one in, three and two,
[03:15:34] they made the playoffs.
[03:15:36] You know, Astro's prediction was correct,
[03:15:37] that being the top four.
[03:15:38] anyone's legends coming alive in the last weekend.
[03:15:41] They really have and I think that this is really good
[03:15:44] sign here for anyone's legend heading into the, you know,
[03:15:47] the second stage heading into from a well there as well.
[03:15:49] I think overall though, when we're considering how this
[03:15:53] series kind of ended up panning out Moxie, despite it going
[03:15:56] for, you know, all five maps, we had a couple maps here
[03:15:59] and there that were quite one sided for either one of
[03:16:03] these teams, I'm kind of curious to get your take as
[03:16:05] you what kind of let it to be that way today? I mean honestly it was just
[03:16:10] counterpicking like a lot of the time it was counterpicking especially on that
[03:16:15] last map on Havana being able to come on for with things like the Anna against
[03:16:19] the Maga and then like also the Maga composition on Havana for just not
[03:16:24] being able to find an opening for a good three minutes before they swap to
[03:16:28] the Tsar at sea, enable the Vendetta better than on Blizzard World as well
[03:16:32] we got to see the whole shebang of Malge, Ana, the matchup with the Kiriko having to come through
[03:16:38] the Suzy. Yeah, it's a kind of pick meta to be honest. It's just rock, paper, scissors, overwatch
[03:16:44] right now. And I think that for DK Esports, they did a really good job with that scouting the
[03:16:51] last two maps on Blizzard World on the map that we just saw here as well, being Havana. And
[03:16:56] overall, I feel like Jack, this is also good sign still for anyone's legend. The fact that they were able to
[03:17:06] make the comeback over this past weekend, make the adjustments that were necessary,
[03:17:11] I think some really good focus points here for this team heading into the remaining stages of the OWCS.
[03:17:19] Yeah, we'll see if their team ends up sticking together and I hope they do. I think they did show
[03:17:23] like you said, a quite literal
[03:17:27] blow off after the first couple
[03:17:28] of weeks of gameplay where they
[03:17:29] didn't find a single map. And
[03:17:30] then they go to two map fives
[03:17:33] like that takes some gumption.
[03:17:35] It really does and being in a
[03:17:37] mental spot where you can say,
[03:17:39] Hey, we can still win this guy.
[03:17:41] It's like we can get a map win
[03:17:43] and we can get a series win
[03:17:44] like they did versus steps and
[03:17:45] like they almost did here as
[03:17:47] well against he came. I want
[03:17:49] to shout out a MTP on time.
[03:17:51] I'm hoping we see more of them.
[03:17:56] Uh, what's more in stage two,
[03:18:00] but for now, you know, it is all
[03:18:02] GK alpha. Yee. Oh my God.
[03:18:09] them once more in stage 2. But for now, you know, it is all GK, Alpha Yi, oh my god, Oiken
[03:18:17] Shu on the Tracer and then Steve. He's still got it. It's ridiculous.
[03:18:22] He was looking insane in the server today, but now with GK's win, we have solidified
[03:18:27] the teams that we're going to be seeing here in playoffs. And don't forget, Twisted
[03:18:31] Minds, they still get to choose when we don't know who it is yet, who they'll be playing
[03:18:36] up against first and that'll also determine, you know, the other side of the bracket, what
[03:18:40] that other matchup is going to look like. Moxie, I think that when you're looking at
[03:18:45] the standings overall, we talked about it top of day. This is about what we expected
[03:18:50] at the start of the season, but how do you feel like now that everything's kind of
[03:18:54] done and settled, going into playoffs, how's everyone matching up against each other?
[03:18:58] I mean, twisted minds, they get to choose who they take on first now that they have
[03:19:02] the title of her seed and honestly would not be surprised if they go for the pro with with how quick today's series was. They said it in the interview, like maybe they actually do decide to commit to it because it did not look close.
[03:19:18] Well, VP gets second pick, so they won't be able to do that. They will face each other in that bracket. So I imagine it's going to catch out on the two that they can pick. I think Katia because it's just like, okay, of course, the first seed picks the fourth seed.
[03:19:32] and then the second pick picks the 30s, like it's going to happen. I'm not sure though, even after today's game, I think GK, you know, I'm going to want to face, I'll feel the Tracer, so, ah, the two, I think Katia might be the play.
[03:19:46] Okay, I like these takes from you guys for what we can maybe expect heading into playoffs overall though
[03:19:53] Regular season all wrapped up here for EMEA
[03:19:57] I want to give a big thank you to Jaws and Moxie for joining me today for the last day of our regular season and
[03:20:03] Want to talk a little bit about the next matchup that we're going to be having because for NA
[03:20:08] Everything is still up in the air for those last two spots
[03:20:12] this is why I don't do brackets this is why I don't make him this is why thank
[03:20:18] goodness there's someone behind the scenes like plotting out all this it's
[03:20:21] ridiculous it really is moxie I think heading into NA as well I know that we've
[03:20:26] already wrapped up our thoughts about EMEA but I want to get a little bit of an
[03:20:30] idea of how you're feeling about the NA region I mean yesterday's match is
[03:20:35] going to be in saying well absolutely impossible I feel to be able to touch
[03:20:39] like to top SSG, Dallas it went the distance it's probably going to be the
[03:20:45] America match of the stage as a whole potentially a prelude as well to that
[03:20:49] grand final as like Dallas versus extinction that's probably gonna be a
[03:20:53] Dallas sweep, space station versus DR that's likely going to be a sweep there
[03:20:58] as well it's just going to be disguised versus Linux who is going to be
[03:21:03] to come out with that one. I
[03:21:09] really do not know who to pull.
[03:21:11] It's so hard and the wind is
[03:21:13] also going to really shake up
[03:21:15] who's going to have the
[03:21:16] opportunity to actually take
[03:21:17] that playoff spot, but I will
[03:21:18] actually get into that a little
[03:21:19] bit later. Again, thank you to
[03:21:21] you too for joining us here. We
[03:21:23] do have the disguise lunax
[03:21:24] matchup coming up next. But
[03:21:26] before we do go while we are
[03:21:28] on break, I do want to remind
[03:21:30] you guys to make sure that
[03:21:31] the Elysian Keeper crowdfunding, like that bundle, it's available now. You guys want to be able to
[03:21:35] support your favorite champions, posh teams and ensure that you can get one, some really sick skins,
[03:21:43] cards, nameplates, buddies, all of that, but then on top of that, you know, just helping out
[03:21:48] fund that prize pool, but also don't forget that we do have the Elysian Keeper giveaway for
[03:21:52] you guys as well, so if you want a chance to enter and win that skin, the QR code that is
[03:21:57] on your screens. We will be back after a quick break with Disguise vs Linux.
[03:26:27] I'll handle it.
[03:26:34] I've designed this entire award ceremony to mark the end of the year.
[03:26:40] I'm not going to be a part of this.
[03:26:47] I'm not going to be a part of this.
[03:26:52] I'm not going to be a part of this.
[03:26:56] ceremony to maximize budget and spectacle. Every detail in place is a balance of
[03:27:01] impact and efficiency and they would test my patience now just moments before
[03:27:06] I'm set to take the stage. Well I suppose I should be well rehearsed. Let's see
[03:27:11] what they've written for me now. Thank you all for being here today. It is my
[03:27:19] honor to present this year's Bishkar Award for excellence in reimagining
[03:27:23] architectural applications to a most worthy candidate. But before I speak of our
[03:27:30] honoree allow me to introduce myself. As you surely know my family... my far up
[03:27:38] big cop is serious. Pringing up my family before even mentioning my own
[03:27:43] achievements. Introducing myself as if everyone doesn't already know who I am.
[03:27:48] The Singhania family's connections to Vishgar are...
[03:27:53] Ah, connections?
[03:27:55] When they say connections, I've lost them.
[03:27:57] They'll think only of the Singhania name on the plaque outside.
[03:28:01] My grandfather's legacy.
[03:28:03] Vishgar isn't a dynasty.
[03:28:05] Well, right, suppose it is.
[03:28:08] But it's not as though I was handed to this position.
[03:28:11] I've trained years, proven my worth.
[03:28:14] I've...
[03:28:15] Oh, what a drivel!
[03:28:17] They truly expect me to spend three minutes extolling our architects
[03:28:21] Prattling on about their expertise
[03:28:24] But how this company would be nothing without their hard work and dedication
[03:28:29] enough I
[03:28:31] Am the one in charge here my fortune bankrolls their academies
[03:28:36] My contract secure their assignments. I've already dedicated an entire evening to their success
[03:28:42] I hardly think they deserve more of my praise
[03:28:45] Oh, this speech is useless.
[03:28:48] I will speak for myself.
[03:28:51] Again, Vera, in your own words.
[03:28:54] From the beginning.
[03:28:56] It is my duty as an executive for the Vishkha Corporation
[03:29:02] to project the same likeness of being that we manufacture
[03:29:06] and provide to our partners across the globe.
[03:29:10] As an architect and an entrepreneur, I have found a wealth of success.
[03:29:17] Some have called me too generous for sharing my victories with the company, but a rising tide elevates every ship, as they say.
[03:29:28] And under my oversight, no single group has risen higher than Bhishka's talented architects.
[03:29:35] to those present in the room tonight know that talent alone may only take you
[03:29:41] so far it was my drive that carried me through my schooling and earned me the
[03:29:47] position I now hold proud as I am to bear the singanya family name I don't
[03:29:54] solely attribute my
[03:30:05] you
[03:30:35] you
[03:31:05] you
[03:31:35] you
[03:32:05] you
[03:32:35] you
[03:33:35] to have that potential into playoff contention.
[03:33:38] I'm Ash and I'm joined here by Mitch and Jake.
[03:33:41] Guys, it is so exciting that all three matches
[03:33:44] of the last day of regular season
[03:33:47] have the possibility of mattering so much
[03:33:50] right down to the very end for these last two playoffs.
[03:33:53] They could all matter, or honestly,
[03:33:56] only the first one could matter as well.
[03:33:57] We really don't know.
[03:33:59] It's so much really interest on that first result,
[03:34:01] but the overarching narrative that came out of yesterday
[03:34:04] It really is anyone's game and we have to recall these teams here in the 6 NAE contender side.
[03:34:10] I have no idea how this is going to turn out. I guarantee the pressure is going to be a lot of play.
[03:34:14] Yeah, we got some very likely wild scenarios coming in with tie breaks down to the franchise.
[03:34:20] We'll be sure to break all that down for you guys.
[03:34:22] But I think it's just been an incredible first regular season here in North America to see the teams have such parity.
[03:34:28] parity. Even, you know, the top squads like Dallas and SSG, they look good. They look better
[03:34:33] than the rest. But I have a feeling that some of these, you know, teams in the bottom four
[03:34:37] right now could rise up to compete. Definitely don't envy anybody trying to fight for a spot
[03:34:41] in promotion relegation, because it won't be easy. It definitely won't be easy. Speaking of
[03:34:46] that giga, giga-banger of a matchup that we get to see yesterday between Dallas Fuel and
[03:34:51] Spacetation Gaming, taking a look at these standings here. Dallas Fuel, they secured
[03:34:55] that top seed. They'll have the opportunity after all is said and done to choose who they
[03:35:00] want to be facing up against in that first round of playoffs. However, for those last
[03:35:06] two spots, do not be fooled still completely wide open for the other four teams on the
[03:35:12] docket. When it comes down to those tiebreaker rules that Jake was just talking about,
[03:35:16] we're going to walk you through them a little bit here. It is not, we're not
[03:35:20] going past number number two there we are going to go between you know head-to-head
[03:35:25] back to French rule between tied teams we are not going to go beyond that
[03:35:30] because of how this season has panned out thus far but taking a look at today's
[03:35:35] schedule to give you guys a better better breakdown there's four
[03:35:40] possibilities on the table the first one if lunax beats DSG like Mitch was
[03:35:46] talking about in this first matchup. That's it done and dusted. You know, you'll have the
[03:35:52] fact that Lunex and Liquid get to take those last two spots. However, on the flip side,
[03:35:57] if Disguise managed to win, it opens up the three other possibilities, which will
[03:36:02] trickle down into our last two matches of the day. If Dallas Fuel end up beating Extinction,
[03:36:08] Disguise, and Team Liquid can qualify, but then if Extinction who wins, it'll
[03:36:13] be extension that qualify with disguise unless liquid manages to be
[03:36:18] space station gaming in that last match up of the day, then liquid
[03:36:22] can join extensions in the playoffs. Guys, I know that was a
[03:36:24] lot of yeah, but Mitch, that makes sense, right? Well done,
[03:36:28] Ash. I was like, that was great.
[03:36:32] It makes sense. Basically, it means that in each of the three
[03:36:35] games, we have like a constraint that has to be met in
[03:36:37] order for us to have to consider the next one, right?
[03:36:39] So if, you know, if certain things go right, we only
[03:36:42] to look at the first one and so on and so forth. So it's not guaranteed to be super complicated if
[03:36:48] the results are you can out the way that you might expect them. The problem is, is that this first
[03:36:52] game is a real toss-up. I really feel like I'm taking a moment to dive into that more in this
[03:36:57] step, but that's kind of what has us up in the air, I think. It really does. But speaking
[03:37:03] of what's up in the air, one of the teams that we're going to be seeing in this first
[03:37:07] match for disguise. They managed to get their very first win last weekend
[03:37:13] up against Team Liquid. Let's take a little bit of a flashback and take a look at
[03:37:17] Disguise Toast's reaction to that DSJW just one week ago.
[03:37:23] Wait, bomb them. Bomb them. Bomb them with the D.Va out.
[03:37:30] I'm sorry, who's the- why is there a Bastion here?
[03:37:32] Oh my god, the pastures, the pastures, we've been hiding the bastion.
[03:37:48] Oh my god.
[03:37:55] We won.
[03:37:56] we might be not the worst team.
[03:38:02] DSG bros are up.
[03:38:07] Jake, I feel like that reaction from Disguised Toast
[03:38:11] was like so ecstatic at the fashion swap,
[03:38:14] he was sunlogged, and then the anticlimactic end of,
[03:38:18] guys, we might not be the worst team,
[03:38:20] like we still have a chance here.
[03:38:22] I love that Disguised is like calling for like the,
[03:38:25] going in with the diva bomb.
[03:38:26] He's like doesn't believe in the fashion swap.
[03:38:28] So I see the team making the right moves in that moment.
[03:38:33] Definitely getting curious to see how they perform today,
[03:38:35] though, because this is a squad with a ton of pressure
[03:38:38] on their shoulders, but still with some realistic scenarios
[03:38:41] to qualify if you get this win.
[03:38:43] I mean, these both these teams, I mean, I guess,
[03:38:45] Lunex has full control of the destiny of this guy.
[03:38:47] He's a little bit of luck, but honestly, for either one
[03:38:49] of them, the win gives them a great chance
[03:38:52] to go into playoffs and survive for it.
[03:38:55] It really does. Heading into Lunex though, Mitch.
[03:38:58] I think that taking a look at the squad,
[03:39:00] we saw how good of a Brawley team they are.
[03:39:02] Debs Orissa has been so impressive throughout this stage thus far,
[03:39:06] and they still have a very close match up against Alice Fuel.
[03:39:10] Last weekend, what are you looking out for from them
[03:39:13] in today's match versus the Sky's
[03:39:15] to keep their playoff ring alive?
[03:39:16] I think like I do part of the team's success
[03:39:18] is somebody getting to be in a comfortable spot
[03:39:22] with their Tracer gameplay was really, really impressive.
[03:39:24] I think that D'Zombra and Zebra, I think these were to the Jake Highlighter yesterday.
[03:39:28] Those two are in positions where they can, you know, actually, you know, show that skill expression,
[03:39:33] be in a comfortable place, something that's familiar for them.
[03:39:36] This team looks really, really well.
[03:39:37] Their backline is extremely solid.
[03:39:39] The next time she seems to really pop off as well.
[03:39:42] I'm kind of like any of those six-hand picks.
[03:39:44] I'm a little bit us about the Gibraltar map from this Lumex team and about that Freya pop,
[03:39:50] but I'm willing to have a mind change.
[03:39:51] Okay, okay. It seems like such a coin flip heading into today's matchup for this potential
[03:39:58] for Lunex, you know, still secure their playoff spot or for their dreams to be completely dashed
[03:40:03] if they lose to Disguise. When it comes down to our predictions, I had to go with Lunex
[03:40:07] for this. I do think it will be a close matchup regardless though, Mitch.
[03:40:12] I said DSG. I said DSG. I'm a big rocket believer. I do think these guys are really
[03:40:17] Don't give up on these things, bitch.
[03:40:19] I'm not doing this stuff.
[03:40:20] Last week, I regretted my friend instantly.
[03:40:23] This time, I actually feel like over.
[03:40:24] I think DSG have got what it takes.
[03:40:25] I also think that this is the older dars
[03:40:27] are peaking at the right time.
[03:40:29] They've really started to improve over the last couple
[03:40:31] of weeks.
[03:40:31] They're far from the worst team here, so that's my pitch.
[03:40:35] I think I went a little bit controversial with this one.
[03:40:37] I went with Lunex.
[03:40:38] I agree.
[03:40:39] I think on paper, you look at the names on DSG.
[03:40:41] They should be the stronger team.
[03:40:43] However, I think these next players
[03:40:45] are peaking at the right moment in terms
[03:40:46] their careers and like the longer arc of Overwatch history here and I think they're gonna be able
[03:40:50] to get the win today. It's gonna take a solid performance though because I agree DSG are a very
[03:40:54] strong team now and it's gonna be a competitive one. Well let's see if Lunex are able to secure
[03:41:00] their playoff spot alongside Team Liquid or if the skies can win and open up three different timelines.
[03:41:10] I mean for simplicity sake you may be at home hoping for Lunex to win but
[03:41:16] but if they kind of burst their likes after unmitigated unadulterated chaos,
[03:41:20] then you want to get behind my pick of DSG because that will throw this all for a loot.
[03:41:25] Like Ash mentioned, you're not going to get any further than map differential and counting down.
[03:41:29] So it's not going to be an impossible tiebreaker.
[03:41:31] We're not going to have a ridiculous scenario where we have to, like, actually play a tiebreaker game.
[03:41:34] So don't worry about that.
[03:41:36] It's more just that, you know, the reality of what our playoffs are looking like
[03:41:40] won't really be locked in until the end of the day if Lunax do not win here.
[03:41:44] Lee Chung-Tao to start us off, we saw Lunix try and fold in a little bit of the reaper comps of their own in that previous game.
[03:41:53] And they had some mixed results, but DSG, you know, PG and Rocket very comfortable and very classic sort of reaper-ash combo.
[03:42:01] Yeah, banning out the Vendetta here, I think definitely opens up possibilities for Lunix.
[03:42:06] Still gonna be some choices whether the teams decide to stick with the Sim or maybe go with more of a conventional tracer look.
[03:42:12] A lot of options here. PG on the Cassidy though could do a lot in this one.
[03:42:16] Alright, so I switch off the Ash through the Cassidy and Genji brought in here for Rocket.
[03:42:21] Still though within that Zayi shell and Genji still going to be able to go and get that charge for the Zayi
[03:42:26] and keep Thread at a pretty high level of damage pretty consistently.
[03:42:30] Cause these took a punch of damage early on here.
[03:42:32] Kostina out of the sight lines early, not ideal for the Juno and Treks had to bubble themselves here.
[03:42:37] That was a dash forward by Nen, why she's not able to connect from the Zayi because of that bubble
[03:42:42] And Lunex has to disengage creepers, they've given up a lot of his ground.
[03:43:00] That fight in theory ended very quickly. That pick on the tracer.
[03:43:04] Really meant that Lunex didn't have any ability to work that flank.
[03:43:07] If they're going to give up some space and playback towards the breach,
[03:43:10] their tracer absolutely has to be making inroads and somber as we saw what's not able to
[03:43:15] nice look there from left we're gonna have zeb here on the tracer team itself he's always been happy
[03:43:21] to go here rather on zaya himself uh the orisa not really cutting in here it's too much of that cc
[03:43:27] is doing it by zaya
[03:43:29] he's got to get now across the bridge the ace bottom of zed is gonna take him there already
[03:43:33] very energizing he's gonna get behind you those gonna zone things back slow the game down
[03:43:36] for now, but the VHC can't do it.
[03:43:39] What VHC want though, to do what's better work into that space, that's very interesting
[03:43:43] again from the NYZ.
[03:43:44] It's well a lot of time to make the play here with the Lunax, Tread, charged up, ready
[03:43:48] to rumble, but have to respect the damage from Zed, who is pretty healthy in their
[03:43:51] own right.
[03:43:52] Tread, with a craft develop from the next engagement, saw a winfield with the absolutely
[03:43:56] massive VHC and Zed may be punished for the late switch over to the Zayah himself.
[03:44:01] All the while, this is the guys ticking up in catch-up percentages of Zed, can't
[03:44:05] too much outside of get a couple of heads turning this direction
[03:44:09] Zev might be able to get out with energy. He's gonna stick around in the fight and
[03:44:12] looks like we have a pause coming in. I think there might be a little bit more to play for here
[03:44:18] for Lunax, right? The spawners are going to be coming back in. There's going to be some support
[03:44:21] ults to deploy. Like you called out though, the grab advantage from Tread starting on the Zarya
[03:44:25] is likely to be impactful here, but I've seen this scenario before where sometimes you just
[03:44:29] can't kill the grab through the orbital ray. It's just like a little bit too much healing.
[03:44:33] The enemy Zarya is a little bit too tanky, so you're really going to be wanting to kind of catch supports or a tracer, but easier said than done there for Tread.
[03:44:40] Tread 2 is there as well because, you know, being able to stay alive there means there's a lot of a Zarya charge that's carried over into the next fight.
[03:44:47] If there's any chance of reinforcing that lunax tank player, then you do not have to spend a couple of bubbles in the first 10 plus seconds of the fight actually trying to develop some damage.
[03:44:57] If you're DSP, you're looking very quickly out for the Zyos, and we might have Brav, but they are at full charge at the beginning of the fight, which is a rarity for Team Runepeering lost out.
[03:45:07] A lot of aggressive Brig Shieldbashes coming out here from M1. She's really trying to get to Gripzy with Trevor to expose her to danger.
[03:45:15] Check out these are the worst case scenario. Look at the investment in keeping Zebra alive, but they didn't line up, and the Zyos dead.
[03:45:21] You kind of have to go all in at this point. That kill on the base,
[03:45:24] and the late-mortar has to have a lot of speed for Rip the OC.
[03:45:27] The plus orbital ray just to deal with the rallying rig, I guess you read it.
[03:45:33] That does, more or less, drain the paint here, so Lunax actually, I think they have a chance into this round
[03:45:38] if they can just sustain through this spawn push, which looks like they can.
[03:45:41] Treadbrae needed that extra bit of stagger on the Z's there.
[03:45:44] I think that puts Lunax in an almost unlinable situation, but now they're going to come back.
[03:45:48] Like you mentioned, everything invested from DSG in that fight.
[03:45:51] They'll have a dragon blade, and it will be unassisted outside of Zanya's butler stone.
[03:45:55] Rocking is gonna get a little bit creative here, no doubt.
[03:45:57] Next to the loader clock now, but he need immediately double to take the fight up close to the PG.
[03:46:01] But then why? Well, it feels more than happy to.
[03:46:03] Yep, yet another sealed bash forward from Lunex's rig.
[03:46:06] Very aggressive, but it yields the elimination and forces the skies off the point.
[03:46:12] You know, the sky is on a retake, and around there up 99-0, right?
[03:46:15] In theory, this should be open and shut, but in reality, the blade and the rally that they're working with here are really tough to use in the draft run, so, right?
[03:46:24] Genji just goes deep with the blade, just get locked down and die. Similar story for Brig, right?
[03:46:29] Like, maybe the rally shows, thanks you for a while, but also a pulse bomb from Zambor to worry about, so tough fight here on the retake.
[03:46:35] We'll see how Rocket and Left side-pup these ults.
[03:46:37] I wouldn't even hate to start defensive gravity from Zep to try and lock Rocket up.
[03:46:41] You might want to try and go big.
[03:46:43] Here's the way, he's got a T5.
[03:46:45] False bomb makes sense, but it's on the wrong side of the shield.
[03:46:47] PGE throws out a grenade and Zomber's caught by a BOOT.
[03:46:51] DPS down at the start of the fight.
[03:46:52] That is horrific for Lunex.
[03:46:55] And that is absolutely going to be a bruise they carry into the next round.
[03:46:58] Folks, Zeb is in trouble.
[03:47:00] And it's no way they're going to be able to stay alive
[03:47:02] and maintain any off-ass eye you charge.
[03:47:04] Then, way off the point, PGE will zone you with this dead eye.
[03:47:08] Ask DSG taking our first round.
[03:47:09] Great round from Tread and Lep in particular there, right, like that final moment, making
[03:47:15] sure that the Brig rally, she'll just block everything, all the impact from that grab,
[03:47:19] completely mitigated.
[03:47:20] Zarya up in front, I mean she's the hardest one to kill of course with those bubbles,
[03:47:24] and then Lep's shield just does all the work, and then PGE with that space to work
[03:47:27] with, he's just drilling heads.
[03:47:29] That leaves a big impact, X-Tam, big damage in that round though, despite like a tough
[03:47:33] round, almost 5k there on the Sojourn, so I'm really curious to see how this
[03:47:37] round two goes expecting lunax to maybe rock out with the Zarya mirror and maybe
[03:47:41] we'll see a little bit of a closer round from an ult economy perspective.
[03:47:45] Just kind of a reminder then, you know these rounds can be over so quickly, right?
[03:47:48] You know, lunax they start on the orisa and it's just not the right hit, because
[03:47:53] Zed makes a switch to the Zarya, sure, but it puts them so far behind in terms
[03:47:56] of that ult charge, there is a graph fight. X10 Reaper. Yeah, okay we're
[03:48:00] see that here yet again so this is something that Describes was flashing earlier. This is a pretty
[03:48:04] interesting thing, we're just trying to neutralize Tread but Zyre has plenty of tools to deal with
[03:48:10] like that up front and direction, you see the rest of the guys try to respond to you as they realize
[03:48:14] this is putting a way more pressure on their frontline in this round. There's a lot of aggression
[03:48:18] on every player's armor, it's a bunch of space to work with, then by getting aggressive
[03:48:21] to Tread, Blastman standing here for disguise with the help of Sile behind but it's not
[03:48:25] Ah, sorry, I'm hiding away with Juno.
[03:48:27] Living a while, actually, but with Juno dropping,
[03:48:30] should be the beginning of the end, but getting some perspective,
[03:48:32] they don't want to get popped in the first touch.
[03:48:34] I actually like this Lunax style.
[03:48:36] Even PGE is going to be a huge trouble.
[03:48:38] Like a Reaper teleporting on a Cassidy with a Zarya bubble
[03:48:41] is very hard to outplay.
[03:48:43] You really need help from the supports you need,
[03:48:45] maybe your own Zarya bubble to live that.
[03:48:47] Rocket goes over to the Venture,
[03:48:49] maybe giving him a little bit more survivability,
[03:48:52] a little bit more potential to fight the Flanks.
[03:48:54] generally into this style, but I wonder if they won't get overwhelmed.
[03:48:59] I guess we're the great warstone causing these cheesers to trace the rocket.
[03:49:04] Again, we know just how powerful Venture can be.
[03:49:07] Again, it's a similar paradigm. You know, want to try and work into the flank, strike,
[03:49:10] get inside your bubbles in the edge corner.
[03:49:12] That was a bubble given over with Rocket though.
[03:49:14] The burst up was too high though, it was likely that it was very charged up.
[03:49:17] This Graviton searchier threat, we license there's a lot of pressure coming there,
[03:49:20] Yeah, Tread living so deep into that last fight gets a huge grab advantage and honestly I think
[03:49:35] Lunex just caught off guard Zee. Caught in the grab there's worst case scenario you know that as
[03:49:40] Azari you're gonna have to tank that grab but having the Juno in it as well makes it essentially
[03:49:44] teamfight winning on its own. Big impact from Zarya here from Disguised.
[03:49:49] Dark Lord PBE close to a Deadeye here.
[03:49:53] Rocket Boat, PBE, PBE, Racer!
[03:49:56] All the way! Yeah, PBE just caught Lacking Gang! Not a whole lot to do!
[03:50:00] Lunax popped Boat support ultimates in response and really was stuck.
[03:50:04] We just beat Playa to the ground in that Deadeye.
[03:50:06] DSC also commit a rally that will maybe hope to make up for their lack of play,
[03:50:10] I continue to push the trade here, X-Ten relying on the supports, getting a lot of damage done on this reaper.
[03:50:21] Thinking about going even deeper, I mean this comp has almost limitless aggression, you've got to be careful sometimes.
[03:50:25] Peach E, if I can take the ledge out of the reaper.
[03:50:28] I mean, I can't drop off the high ground.
[03:50:32] Peach E got the pick on the Juno and drops off the high ground.
[03:50:36] behind Gran, it could have been because of fear of a weekly TP behind him, but either
[03:50:39] way, she throws himself into the blender.
[03:50:42] Yeah, that's a big impact from Lunax.
[03:50:44] I mean, if that fight goes five more seconds without the Juno, you almost certainly lost.
[03:50:49] Like that little bubble recall play from Zomba, he's going to get a bit of extra energy
[03:50:52] for Zab, who has held onto this Graven on Surge, but now both teams have grabbed
[03:50:56] some disguise with some very big ultimates to throw into it.
[03:50:58] Graven the Chug could be massive, it's going to require intensive ulti-all right,
[03:51:02] Sometimes it just doesn't get on line quickly enough after the ability is used.
[03:51:07] Here's the first trigger to come over the ground now, all the way down to use Pulse Bomb top on the ground.
[03:51:10] Let's rock it down first, but the back line of Lunex grumbles.
[03:51:14] That's what DST were looking for here, but there's more work to be done because they lost all 10 damage dealers,
[03:51:19] with the exception of Tread, who is certainly doing some heavy lifting in that compartment now with 60 charge.
[03:51:24] But it's still a lot to look at here.
[03:51:26] Therefore, stop the point low enough, and X-Ten is still there, and eventually Tread's gonna run out of huff.
[03:51:30] This is still dangerous. TP backwards there for X-Tem.
[03:51:33] This is sort of anticipated by Trade.
[03:51:35] Is he already pushing forward?
[03:51:37] If there's a Stacking Cure on Lunis, if there's a chance to catch play is out,
[03:51:40] this guy can really lengthen this lead.
[03:51:42] They're gonna need to find it because of running low in the ultimate bank,
[03:51:45] treading incredibly low, run down when you crash in front of Lunak,
[03:51:47] proxie finds Z in the intermediary, so still an opportunity,
[03:51:50] but without the take on the frontline, and then my picks up lap,
[03:51:53] and with overtime ticking, this guy has to touch this point into a
[03:51:56] brutally difficult top to challenge it.
[03:51:59] Rocket tries to go for the stride, Rupert Zomber has trodden that path many times before himself.
[03:52:05] Hatches out the enemy, tracers down a wrecking ball from Tread who will get the touch of PGE.
[03:52:09] Never really got to play in this last fight.
[03:52:11] Trying to get over towards the point and Zomber is happy to make use of the postfomp here to get the round essentially done.
[03:52:17] Lunitz looked vastly better here, and this time Zeb starts the round on Zaya,
[03:52:21] punishing these push-ups from Tread.
[03:52:24] Tread Head, it's still on a huge round though, I mean like this Reaper comp is kind of running them over
[03:52:29] which, you know, a lot of teams have been able to deal with, but Lunax stay confident, they stay believing in this level of aggression
[03:52:34] and it does pay off, right? Even one of those fights where once again Tread, huge grab, gets both supports in Azaria,
[03:52:40] kills both supports, it's like the dreams start to the fight and yet Reaper, Tracer and Azaria are just cleaning up your damage dealers
[03:52:46] able to stay alive into the fight, get the respawns back in and ultimately they're able to like never give up that map control
[03:52:52] map control when they do finally get their whole team back together just guys
[03:52:55] they can't quite clear the map out it's just back into a five on five and the
[03:52:59] ultimate tempo swings back the way of lunette so as we're one-to-one going to
[03:53:02] control center wouldn't expect to see the Reaper swap anytime soon although I
[03:53:06] love the ember response for the mobility it's gonna make this very
[03:53:10] awkward for Reaper to chase. There are also like some tank-busting potential if that
[03:53:14] Reef is going to get up in your face, Scythe has lasted 2-2 on a decent way to stay in that fight.
[03:53:19] And again, you just know how nasty Emery is, especially in Ultimate that's pretty answerable, right?
[03:53:24] By Reef, the Override Protocol really gets you out of harm to reach against this kind of cop.
[03:53:28] So, keep your eyes peeled for that in some pivotal moments.
[03:53:31] Extend, you just want to push off this calling here, so you will just try and stay safe and make use of those Zarya bubbles.
[03:53:37] Zav takes a bit of damage, Extend might not have another bubble, and she knows that she's just a great walk away.
[03:53:41] Rocket almost finds the pick-off on Z.
[03:53:44] So he's got to watch out and that pressure is gonna mean a lot of space control for this guy.
[03:53:49] Lunex swinging around behind and Brigitte's used the bash, committing all in on the Zombo.
[03:53:53] He has to recall off of the point of control.
[03:53:55] There's some time pressure now, Lunex, they're just gonna send it.
[03:53:58] And you're going to miss both bubbles used by Trent here.
[03:54:00] Dangerous moment now, I guess you're full charge, but you don't have a get out of jail free card so to speak.
[03:54:05] This is nice, so good that we're disengaged from disguise.
[03:54:08] Tough to pull that off against the tempo that Lunex are trying to bring into these fights.
[03:54:12] X10, TP's across the point and Train is going to be waiting for it to train though.
[03:54:16] Xayah's now accused very, very scary. This is very volatile, client damage environment.
[03:54:20] And I think Xayah has to bubble go and that last one, they're going to have to make use of it.
[03:54:24] PGE traded out for Zomba. It's about as even as these fights can get.
[03:54:27] And DSG losing Rocket, they don't have their ability to stall.
[03:54:31] Zomba doing a ton of work in that teamfight early, finding some pickoffs while the pressure is on X10.
[03:54:36] The advantage of this tracer plus reefer style is that you have two very powerful DPS that can go aggressive with bubbles into the backline and find kills.
[03:54:43] So Juno Siles, math guy on his head on a swivel here. Another TP deep into the backline, but the burst is good on them by the beautiful fast drop. He pulls breaks out of the game.
[03:54:52] And as the time from Blaster going to work as them was held in place, it's an easy enough pick-off and the dire event addressed with the skies.
[03:54:58] They don't have any dealers, no backlines to speak of. PTE's on a salvage now, with these overriding protocol, closely it's being dodged away from X10.
[03:55:05] to sustain through the fight stays alive and DSG walked into that fight with an
[03:55:11] ultimate disadvantage and lo and behold they kind of still have one. Yeah they're
[03:55:16] in a great spot holding onto the rally there is massive and honestly you know
[03:55:19] having the frigs pass each other and both fall out of the fight are probably
[03:55:23] favors. Lunax with this Reaper setup like they kind of want to get these
[03:55:26] numbers lower and play on the survivability then my deep into the
[03:55:29] backline with the bubble rally as well.
[03:55:31] actually dies in, pops that Ray straight away and comes out from left to the spawn to the deterrence of that shield dash stun.
[03:55:36] It's an after-force Lunex bang.
[03:55:38] However, there's more where that came from. They're not bluffing here.
[03:55:41] They're sitting on a grave and a death loss of first disguise have unfortunately
[03:55:45] rattled through most of their big teamfights with ultimates.
[03:55:48] Ooh, no bubble there though. If the Zep supplier advantage might prevail over all advantage,
[03:55:52] the Zep wasn't able to keep the Reaper alive.
[03:55:55] Lunex is going to back away. This guy needs to try and capitalize on this as quickly as possible,
[03:55:59] but someone wants to try and make this costly, punish anybody for maybe not paying enough
[03:56:03] heed to the trace of presence in the backline.
[03:56:05] Zeb playing this one cautiously gonna wait for X-10 to get back into the fight, he might
[03:56:09] need to give up the flip to accomplish this, but gonna get a big grab onto the frig here,
[03:56:12] leaps down, X-10 follows up with the kill onto Trev, he's perhaps devastating with the
[03:56:16] river behind him.
[03:56:17] And now the comment was being promised to have Lunex, might as well get that
[03:56:21] grab in.
[03:56:22] Rocket tried for a pulse pump to deter, I'm not really sure but either way this
[03:56:25] This has been beautiful stuff from Lunex.
[03:56:27] As soon as Zeb has been on this Zyre, they have looked phenomenal.
[03:56:30] The Reaper, something that the Skyce has not been able to answer.
[03:56:33] They draft the Emra in for PGE to try and have a way to punish this Reaper, have some
[03:56:38] range advantage and have some flexibility, but that doesn't seem to be remotely enough.
[03:56:42] Dread gets a grab just as he goes down and the follow-up is in, what, Zeb?
[03:56:46] Or the rocket can start the Dread strips or some of these players.
[03:56:49] Syl as well, his Pulsar torpedoes will claim elimination now, but it's this guys
[03:56:52] who are really lacking in numbers.
[03:56:54] Mr. Sile and PGE left to play and Zev is back and ready for action.
[03:56:58] Fully charged, Blu-Nex should be departing out of Lee Jung-Tao with a map win.
[03:57:03] This disguise you can really only try and stall things out and they have Jake stuck to their guns
[03:57:08] with this Reaper comp over this last couple of rounds.
[03:57:10] They have the flawless and they're playing a much more up-tempo style that DSG just can't keep up with.
[03:57:17] Yeah, I think the difference in the impact of the grabs with the Reaper on control centers is significant.
[03:57:22] The ability for X-Ten to take a lot of pressure off of the frontline means, you know, as we get down to these lower number scenarios, it's often Zeb with the advantage in the Zarya.
[03:57:31] And, ultimately, when you play this comp, right, it just matters so much which Zarya has more energy, who's got more bubble resources available.
[03:57:38] And even with, like, a couple imperfect plays on the fight, like Tread getting some massive grabs over the course of Lee Zhang Tower, catching supports time and time again,
[03:57:46] This looks solid for Lunex and to win on the Zarya mirror is I think to set the tone for the current meta where for me
[03:57:53] A lot of teams gonna use a ton of Zarya in this current game style
[03:57:57] Yeah, I do think it's like your first stop right there's like multiple levels of like trying to
[03:58:02] Medigame each other in terms of comps
[03:58:03] But your first stop is probably some kind of Zarya permutation on maps that allow for this rush style for me
[03:58:10] What really stands out is that you know like you've got games like this where
[03:58:13] The healers are both approximately putting out a very solid amount of healing at the
[03:58:17] course of the game.
[03:58:18] Another of Death's here, far, far, far less than the side of Loonex.
[03:58:21] Pidgey gets exploited, targeted, 13 Deaths.
[03:58:24] One of those there as well.
[03:58:25] Pidgey just sort of drops into the maelstrom that this brawl-style comp is trying to create.
[03:58:30] And then, on Control Center, we switch over to the Emerald.
[03:58:33] Pidgey is trying to play some of these off angles, but there's not enough time.
[03:58:35] Look at the fight that's being taken!
[03:58:37] Pidgey can't even see what is going on.
[03:58:39] He's trying to play Coast, which is fine as a safe spot, as a reasonable perch
[03:58:43] to play from but unfortunately just cannot have the impact that he needs to when you know you've got
[03:58:48] excellent carry his team to shreds on Reaper. Yeah I think it's pretty it looks really from in hindsight
[03:58:54] really smart for X10 to bring out the Reaper on night market where I think it's pretty unconventional
[03:58:59] there but obviously can still work they get the round win but then when they come into control
[03:59:03] center you've already got your perks online on Reaper right the fast shadow set TP the extra
[03:59:08] mobility exiting rave rave form at this level of play makes a huge difference for your ability
[03:59:12] to get in and get out, put pressure in, catch supports off, and you know I think
[03:59:16] it allowed a lot more playmaking to actually be successful there, so for
[03:59:20] the Emra's swap which came in late, you don't have that Siphon pistol perk up for
[03:59:24] the first fight, probably takes a couple fights to really get there, and so you
[03:59:27] know some of the later counter swaps get punished by a team that's as you
[03:59:31] said mentioned sticking to their guns, the reefer of Hellfire shotguns, right,
[03:59:34] all reliable when it comes to cleaning up those grabs.
[03:59:37] I mean you talk about the major perk, but I think Emra's minor perk that gives
[03:59:40] some moose bid increase when he's not firing with that um you know siphon blaster is also really
[03:59:44] important to try and get it like you need to outpace reaper like reaper can literally walk at
[03:59:48] you in some of these situations if you don't have that extra burst of speed you're not going to be
[03:59:52] able to outpace him at all. What's the point your roater comes up here this to me is extremely
[03:59:56] curious i love that both these teams enjoyed this map this is a map that any other day you might
[04:00:01] see lunax trying to pick in fact they have done so but uh this is where we see that
[04:00:06] Freya-based composition, I'm very curious to see how they sort of want to roll out here for DSG,
[04:00:12] because they have selected them. They feel like they got a roar into the deal in those last couple
[04:00:16] of rounds and they couldn't win out in the Zarya mirror. So that might look to take the game away
[04:00:21] from their entire. I do think Tread is playing incredibly well on map one, like they do lose
[04:00:26] the map, but from the high test, I think Tread was the strongest Aria on that map. I mean,
[04:00:31] maybe Zeb's playing a more self-sacrificial style, but Tread was just hitting every grab on
[04:00:35] like really high impact targets as well as like pumping out probably top damage to the server if just from the eye test there
[04:00:41] And so I think this is a map where the tank is going to be particularly impactful
[04:00:45] Lunax I would assume they're gonna sub in cardi fan as they have many times before here
[04:00:51] But exactly right now they've shown this ball that this has been the style they've wanted to play and liquid was forced into the mirror
[04:00:57] And now the next gonna have to show us something different here. Maybe that's the thought from this guy
[04:01:01] I say we know this is how you want to play the math
[04:01:04] question for Cardi fan is can he play the diva because the bands have come in against the diva
[04:01:09] From I think the last two teams that lunax matched up with on Gibraltar
[04:01:13] So now that the diva the diva man is open in in in the end
[04:01:17] No, I think tread is probably angling for a diva mirror
[04:01:19] You know on a map where the tanks movements are gonna have huge implications like Gibraltar has always been a map where
[04:01:26] As the dive tank you can have massive influence on the game
[04:01:28] I will say that when Lunex picked this map yesterday, it was a diva ban against him.
[04:01:34] So it is possible that Cardiff Banner is showing that diva play in scrims and that teams have been trying to work around that.
[04:01:40] It seems that it might be the disguise don't want to deal with the wrecking ball style of play because many of them don't want to have the one of theirs of their own.
[04:01:46] We saw Infected play the ball mirror there, which is quite entertaining.
[04:01:51] Not that that's really where Zeph is, Zeph's bread is, but I think the diva call is probably spot on.
[04:01:57] the answer though is going to be a Cassidy ban. Normally I guess someone that you're reaching for
[04:02:02] if you're trying to answer the wrecking ball or you know these otherwise highly mobile compositions.
[04:02:07] They might play Doomfist that's kind of a crazy call but why would I mean I don't think you ban
[04:02:14] Cassidy if you're gonna play the diva mirror maybe it's just we didn't see much Cassidy from x10
[04:02:19] yesterday and so I'm wondering if she just like doesn't prefer this wants to be able to bring
[04:02:23] bring out the Freya, and have more of that vertical mobility.
[04:02:28] So I do think the band of the cast can be seen two ways.
[04:02:31] Either it's about protecting your hitscan preference
[04:02:33] and the way you want to approach that,
[04:02:35] or it's about just continuing to play a dive tank,
[04:02:38] which at this point is Winston or Doomfist.
[04:02:41] So I-
[04:02:42] I do.
[04:02:43] I want to believe it's possible
[04:02:46] that the Doom is being considered here,
[04:02:48] especially given that any Doom player is gonna know.
[04:02:50] You don't actually have a way to mitigate Magrenade.
[04:02:53] You know, of course, when you're when you're power blocking, if you get hit by that man grenade, you're in trouble.
[04:02:57] It's like a really annoying interaction that like doesn't require much from the Cassidy in order to make your life really unpleasant.
[04:03:02] So that could be what it's hard to do straight away.
[04:03:05] There's certainly going to be targeting, you know, a tank that you just don't want to get into, which is many of the high mobility variety.
[04:03:11] So I like where you're going with this.
[04:03:13] I kind of hope we get it.
[04:03:14] It's such a signature pick.
[04:03:15] But I it's too crazy.
[04:03:17] No, as I say, I don't believe in it anymore.
[04:03:20] Are you really going to play this game?
[04:03:22] I told you out of your run prediction.
[04:03:24] I mean, I think of the Cassidy, it's nice.
[04:03:28] But I think dude's problems run a little deeper than that.
[04:03:31] I also think it is a pretty tough dude map, right?
[04:03:34] Like you really need to use your slam pretty much every time to get in.
[04:03:37] Unless you got some like wild diag punch text going on,
[04:03:40] which maybe CardiFan does and okay, okay, you know what?
[04:03:43] I'm not going to complain, it's X10.
[04:03:45] It's absolutely aura farming the spawn here.
[04:03:48] Respect.
[04:03:50] We are getting
[04:03:53] Tread is baiting, Tread is 100% baiting
[04:03:56] Tread is going to fall out of the D.va while the time the door is open
[04:03:59] I refuse to be baited
[04:04:01] He knows full well I think what he's going to be going up against
[04:04:04] So now, uh, okay, so
[04:04:06] How much do you know
[04:04:08] About what we should be expecting from Doomfist on defense here
[04:04:11] Obviously you are just trying to, you know, make these non-committal dives
[04:04:15] Give yourself a way out when and if possible
[04:04:18] What are the things now in Casterly Band that you'll worry about your Coddy fan? You don't want to be running in Tiki?
[04:04:22] I mean, I believe they had Brig Kiri right behind the Doom. I think that was the comp they rolled out with
[04:04:28] So actually I think Doom is probably not gonna be afraid of anything
[04:04:31] I think he's probably just gonna like full send it
[04:04:33] I guess the Brig knocking you down with the counterbash is probably like the worst case scenario for Doom
[04:04:37] That's the hardest thing to deal with but it is not necessarily easy for Brig to find that interaction
[04:04:44] Always you kind of need to deploy the bash for movement a lot
[04:04:46] Yeah, so it can happen. It could also just get cleansed off and you could like go for a hard full commit dive here
[04:04:53] The biggest thing I want to see from Lunex for them to succeed here is is that when they dive
[04:04:57] They need to be able to have X10 coming into the fight finding the action
[04:05:00] I think the biggest problem is going to be frankly just tread on the diva because that's not a matchup
[04:05:05] That's gonna feel good for doom. You can you know throw some counter punches in put some harassment down, but I
[04:05:10] Don't other than like some some whip shots coming in
[04:05:13] I don't know who's gonna deal with the diva which means who's gonna be stopping cart
[04:05:16] So you might go for these hard dives
[04:05:18] But the car can just like roll in and cap on you if you're you know too focused on that aggression
[04:05:23] And you're not playing the objective well enough which for me is kind of dooms weakness in this map
[04:05:26] And why I think we we don't often see doom is that it's probably the worst take in the game at just like touching the
[04:05:33] Objective for extended periods of time power. Yeah. Yeah, he hits super hard
[04:05:38] But you know he needs to play the cool-down cycle and he can't just play in the open and like take those you know expose sight lines typically
[04:05:46] Visha rise folks the Cardi fan Doomfist is about to take to the stage and
[04:05:51] Again, we have seen players with mastery on certain heroes kind of fit the script on what our expectations should be
[04:05:57] When we use arbitrary analysis of how the hero should perform a certain case
[04:06:01] But to reiterate Jake mentioned the staying power for Doomfist isn't great
[04:06:05] He can really only rotate on and off the cart with those cooldowns similar to a tracer
[04:06:10] So those protracted engage into a force to stand and deliver couldn't come pretty challenging
[04:06:15] It is going to attract D.Va just as you expected Jake and he's not 100% he's doing he's like nah
[04:06:22] Give me off widow. I'm not playing that in the doomfist
[04:06:26] Every a lot worse. We're gonna be gonna jump high with the pistol to go over the doom punches really helps that match up
[04:06:31] I'm not going to be the option and it's certainly going to be a quite a nuisance
[04:06:36] instead of it's not as much as it matters. Once more, Steng is going to be on that frayer.
[04:06:41] So, given I up an hour ago saw that showcase yesterday, it was fine.
[04:06:46] Some pretty impactful bollocks shots, but in general, a little bit tricky when she wasn't giving me anywhere to fall back to.
[04:06:52] Follow the dude, this mechanic folks. This is kind of what Jake mentioned.
[04:06:56] Cardi Steng can throw some punches there and harass slightly, but can never really stay in front of this diva.
[04:07:01] This cart has been moving. Lunax have not really planted their feet for any sort of engagement yet.
[04:07:07] I do think this is a... I'm surprised that Rocket is gonna keep them indebted here.
[04:07:10] I would think Doom is actually gonna feel pretty nice here.
[04:07:12] The cleanse is forced out. That could be an opportunity for Lunax,
[04:07:15] but as you're talking about, Karte is rolling here.
[04:07:17] You gotta do something soon. You've got probably 30 more seconds letting the cart push before this one really breaks down.
[04:07:22] Grudam's coming from X-10 there, though. She landed those bolts, and Rocket has gone quite low off-screen.
[04:07:27] and trying to use that help. Damn, the amount of damage from DSC is kind of rough.
[04:07:30] Lunax is kind of gross here, and again, no success in attempting to challenge
[04:07:35] his high ground position for the attackers. So now, you'll see Lunax start to shift up in gear
[04:07:39] when before they weren't really willing to stand and fight. Now they can full commit, of course,
[04:07:43] with his big advantage. There was that interaction you mentioned earlier.
[04:07:47] Oh, I didn't actually know that works. I guess when you do dash to the sword,
[04:07:51] it counterbathes you. I didn't know that. It gives a beautiful knockdown. I have not
[04:07:54] see Doom Blade since the Kandana has existed. So that's maybe why Rocket wants it, trying
[04:07:59] to find the neutral knockdown on the Doom punch.
[04:08:02] Nobody would expect to be a neutral knockdown. It's like a shield bash and the spin doesn't
[04:08:08] carry a...
[04:08:09] She runs Talon now. The Doom fans are not a fan of that, but she does.
[04:08:14] Yeah, that's a bit of a flavor. There you go. That's how Bro got knocked out
[04:08:18] the window in the end. He hasn't seen it yet. Either way, Pidgey needs to soot
[04:08:21] but he got it, but hold him in a high ground position,
[04:08:24] he's still gotta be distilled.
[04:08:26] So on the drops down here,
[04:08:27] CQ Grenade coming in,
[04:08:28] and Tread really is getting pounded over here
[04:08:30] towards the point.
[04:08:31] But it's Rocket's spin to win,
[04:08:32] both backlighters claimed in one fell swooper.
[04:08:35] Now things get that much harder for Lunex.
[04:08:37] Kitsuneira's forced to point at least
[04:08:38] before Z's exited Cody.
[04:08:40] And Tyle is knocked against the wall.
[04:08:42] Both the hand slash not quite connecting there
[04:08:44] for Rocket, but a sound barrier
[04:08:45] should make this a little bit easier for DSG.
[04:08:47] Lunex are fighting on fumes,
[04:08:49] whereas DSG have really had to commit
[04:08:50] Big Ultimates, and I got that checkpoint
[04:08:54] Yeah, that's massive from rocket. I mean finding both supports honestly if he doesn't get one of those kills
[04:08:59] I think lunix make the whole like hardy fan got a lot done there found the kill of the sile and kept the fight in contention
[04:09:05] But losing both supports and once at the start of the fight when rush is deployed
[04:09:09] It's just too brutal and Doomfist all offense right and not much you can do
[04:09:14] Defending the allies looking for a knock in punch on the rocket there
[04:09:17] It's not going to be easy to find Rockwell's incredible ability, and once again,
[04:09:20] Karts rolling, Lunax, challenge, do something about it.
[04:09:23] You made a good point there, Jake. You don't get a lot of peel when you're playing with the Dunefish.
[04:09:27] Bro is out there trying to set up kills, not double back for his own backline.
[04:09:31] So, that's why you need someone like Nenwai, who's going to beat your head in.
[04:09:34] If you get too close, super aggressive on the brig.
[04:09:37] A nice clean up there for X-10, who maintained that high ground position
[04:09:40] and quickly bundled DSG out of that shuttle phase entirely.
[04:09:43] Sundering blade here for rocket, but that's about it. Remember DSG spent so heavily to try and get to this point in the first place
[04:09:52] I will say I don't expect him to get the sundering blade off with the doom punch stun
[04:09:56] It's pretty easy to cancel
[04:09:58] It's gonna have to you know chooses timing really carefully on that one to avoid just losing the old
[04:10:03] Need some big airborne action
[04:10:06] Sundering blade
[04:10:08] down by those grenades, Rocket. I mean, he's kind of feeling immediately kind of respond to a
[04:10:12] Rocket's dive in. So there is some degree of peel that's going on, but in the meantime,
[04:10:15] Tread is much more successful during the beat on one of the backlines. In fact, it's a Sombra that
[04:10:19] goes down. The Tracer has a picture here and sees another some serious pressure.
[04:10:23] At this point, trying to go after the Freyja in midair, Rocket's happy enough with his
[04:10:26] cart still moving. This guy's trying to volumets into a full commitment and they're not giving
[04:10:31] it to the Thunder and Blade. No connection, but that sends down, Jake. Someone's gonna
[04:10:36] No recall on Zamba, Cardi fan.
[04:10:38] Sems to the task, he's got a little bit more damage, but the knockdown is good.
[04:10:41] Beautiful catch from Rocket.
[04:10:43] Sees that punch coming.
[04:10:45] That's gonna be enough.
[04:10:46] The skies, these Lucio speeds from left are just devastating them.
[04:10:49] I mean, Lumex, they're trying to play this harassment game,
[04:10:51] playing the Freya up in the backline, looking for flank hits by Cardi.
[04:10:55] But in the end, when you go for those harassment cooldowns, you put a little bit of damage in,
[04:11:00] somebody's gonna be exposed, and a speed boosted D.Va with Vendetta in tow
[04:11:04] This is not something you want to go up against on a brig or a tracer
[04:11:08] Then why showing yourself sleep a great great game play, but you mentioned you don't have it up to respond to the first
[04:11:14] This speed from DSG which is something lunax did very effectively in the previous map their tempo was higher and more effective
[04:11:19] That is nasty from Johnny Ferry give it absolutely nowhere left punch in midair
[04:11:24] Here comes PC either
[04:11:28] There was no where Cardiff air won't go nice follow up there for x10 she looks around the corner
[04:11:34] and is able to finish what Karthik Bandung Doom started.
[04:11:37] That's a good backup from Karthi Stalls. The power punch is going to knock some players out of the rushes.
[04:11:41] Continue to hold on to this corner, but disguise.
[04:11:44] Continue to push, looking to overwhelm now. CD's running well and again the knockdown rocked it.
[04:11:49] He's behind this interaction, but this is what Karthi's ready for, and the beat comes in.
[04:11:52] Karthi lives white sometimes, so the beat pretty much expended completely for that one hang kill.
[04:11:57] One last retake probably going to be available here for Lunax, and they have to rally to support it, so disguise.
[04:12:02] and the Tubbsbush ready to force this one out, they need some pecs.
[04:12:04] I don't have a lot to work with in terms of the support open assist, just to protect with a weenek opportunity.
[04:12:08] Men why those foremost flattens as soon as she tries to peek out with a rally.
[04:12:11] At least CardiFan is on the cart, but they need healing very very quickly.
[04:12:15] Bomp us down, RocketFan out of the fight, just gonna get it to Tracer.
[04:12:18] That's the first pick in the fight for weeneks.
[04:12:20] Not what you wanna see, that's your flexibility, heavily compromised now.
[04:12:23] And CardiFan, durable as the Doomfist, is cannot hang with grenades and bullets being fired off.
[04:12:29] And that will be DSG getting map completion just up to two minutes of time back.
[04:12:34] Cardi's doing so well on the Doom, like he's finding so many of these crazy opportunities that like only an expert Doom player can find, you know, like it takes beyond skillet overwatch, you need to really know the hero inside and out.
[04:12:48] And the damage is massive, but in the end, PGE just standing there, dumping away on the Emory, putting down massive damage.
[04:12:55] The speed boosts from the Lucio are just too strong, and the ult fights are really rough for Lunax, right?
[04:13:01] Like, when they don't have that heavy frontline tank, so when it comes to a rush on rush, just brawling at close range, do you?
[04:13:07] Just can't keep up with D.Va. I mean, the damage D.Va puts out is massive, and you see Tread there, he's just like,
[04:13:13] ignoring the frontline, trying to push the spawn, like, holding the doors, keeping N.Y. out of the fight.
[04:13:18] You know, I think this is really just disguised, understanding the matchup super well, and punishing these windows.
[04:13:24] You know, Lunex is executing about as well as you could be asking for in this game.
[04:13:28] It's just not working out.
[04:13:30] And again, this kind of goes back to the, and this was wrecking ball band.
[04:13:34] It might have been what KaniFam was preparing to go for and Lunex saw straight through that,
[04:13:38] especially if you've been, if you've been watching these Lunex games on Gibraltar,
[04:13:42] you have all the information you need.
[04:13:44] It's not hard to find that out for yourself.
[04:13:47] Anyway, I mean, I'm really, really solid performance for PGE as well on this Emeril.
[04:13:51] Quietly just amassing like 8000 damage which is pretty insane, a long way ahead of end of the other DPS.
[04:13:58] Contemporaries on the map. Now we're going to see Lunex come out on the attacking side.
[04:14:02] So they are going to stay on this Doomcats comp. The only rule change that's switched over to was Lucio,
[04:14:05] which, as attackers, will make sense.
[04:14:09] Yeah, I don't mind the Doom as much on attack because you don't need to hold the cart right.
[04:14:13] You can, you know, like ignore the cart when you want to go for dives and you're not going to be forced into those awkward spots.
[04:14:18] And I think Cardi's going to be able to find a lot of positive trades here.
[04:14:21] These guys, once again, with this Lucio and Vendetta, they've invested heavily into the ability to dive in and punish mistakes, but without the tracer, ColdenKart could get awkward.
[04:14:34] And Trident won't really just be able to ignore the Cardi's band anymore.
[04:14:38] They will have to double back and try and help a little bit with this dude's pressure.
[04:14:42] And his fightground has been safety taken by Lunex to see his accent.
[04:14:45] She's really giving a great respect for this info to his team in this spot.
[04:14:48] And very quickly, this fightground got reclaimed, even though CardiFam was emanating pressure from that position.
[04:14:55] Cardi almost caught Sion and Rocket.
[04:14:56] That's a both low, I believe connected with the power punch there.
[04:14:59] So he's been disguising check and that's actually going to do enough to kind of create this space.
[04:15:04] He's taking over server room.
[04:15:05] So Dune is accomplishing a lot on the map right now, getting Lunex into a power position disguise.
[04:15:09] Whether in the storm for now, they can do that well with the dealer, but Lunax should lose you, have a lot more space to work with.
[04:15:15] Every time there's a punch, there's some space that's opened up here by CardiCat. They know they just have to go back to the rest of their team.
[04:15:20] They knew they'd be a search step away from the spirit code. The point is to give Lunax some positions to play from.
[04:15:25] Now it's just getting a bit more uncomfortable, more disguised, and nice work by Trev to try and retake this high ground,
[04:15:30] but for how long can he keep X10 off this purged position? Eventually, she's gonna set up there and be more than just a little bit of nuisance.
[04:15:36] Here's the override protocol from PGE again. It's really about trying to insist for both teams on control of that high ground.
[04:15:43] Really important territory to maintain. You've got a cop son that looks around the corner.
[04:15:47] They might need to continue rushing here in a couple of seconds or a box to least blow all of them and go down.
[04:15:51] Now I'm a little bit behind in this rotation. We're going to see that Russian left had to beat as well, Jake.
[04:15:56] Wow, down to the absolute wire. There's like three disguised players on slivers of HP left.
[04:16:01] Beat makes all the difference, but that takes two support ultimates to weather the storm and yeah
[04:16:07] You use Meteor Strike and Bola shot
[04:16:08] But you're kind of willing to throw away those ultimates on Lunax double support ultimate advantage
[04:16:13] Got any really hard to hold in Zumba held position in the back line
[04:16:16] This is gonna get really annoying because Rocket's gonna be mostly leashed to the cart here
[04:16:21] Rocket can't fight with Tracer at all is pretty annoying for the Vendetta at least can try and control those health packs
[04:16:27] Train is blown. Yeah, yeah.
[04:16:29] Look at what they are. They're cutting wings.
[04:16:31] Cardi fans getting into the back line.
[04:16:33] Immediately, seismic slams on Siles position.
[04:16:35] These guys have to fully commit now.
[04:16:37] They need to try and outdo what Cardi fans are doing.
[04:16:39] The dumber was the touch. It won't be one.
[04:16:41] These guys are too far away.
[04:16:43] Rocket punched off the card.
[04:16:45] And then they can tie it as a touch.
[04:16:47] But it's unlikely they're going to be able to keep this going any longer.
[04:16:49] Tread desperately trying to defend.
[04:16:51] Slamper, Sombra's able to cut through it ultimately.
[04:16:53] And now the sky is just dripping out
[04:16:55] That's a great fight from Lunex there, and disguised fans himself in a really rough spot
[04:17:07] from an ultimate simple perspective like Nenmai with an aggro beat here is going to be devastating.
[04:17:12] You almost have the Sundering Blade which could be awkward, but with the Doom Punch available
[04:17:16] it's going to be tough for Rocket to really make much of a meaningful fence.
[04:17:19] He's looking for the punch off the map.
[04:17:20] Ooh, they're going in lower, so interesting rotation.
[04:17:23] CardiFence punishing it though.
[04:17:25] That's really nice from CardiFence as well.
[04:17:26] It's a shot before the punch, just to make sure that it's big.
[04:17:29] The kill is unanswerable.
[04:17:31] I think he was not ready for it.
[04:17:33] CardiFence can work his health back to a degree,
[04:17:34] and immediately strike to the right.
[04:17:35] Yeah, it really needs to get out.
[04:17:37] Honestly, he'll just come back in,
[04:17:38] especially with Rocket being taken down.
[04:17:39] CardiFence says, clearly, whatever I'm doing is working right now.
[04:17:42] It's the rest of DSGF struggling to play the game.
[04:17:45] Look at this card.
[04:17:46] They have blitzed through this second phase of the back here,
[04:17:49] When DSG are showing no signs of being able to establish any meaningful way back in, here comes Rocket, maybe like a high ground Sundering Blade, but it doesn't seem to be much to begin to look at.
[04:17:58] Zonba's still a nuisance. X10 does lose the ball shot into that defense main trick, so when the Sundering Blade eventually claims Cardi Fenn, that's about as good as it gets in terms of the single target.
[04:18:06] Battle you off that ultimate. And so, these guys will have a chance to set their feet on this part of the map.
[04:18:13] That's a huge catch from Rocket, able to Thunder and Blade through that beat.
[04:18:16] And Lunax, that was their tempo, that was their moment to cap second and set themselves up for a strong chance to get an OT round.
[04:18:23] Now that goal feels further than ever away.
[04:18:26] Sion and Lept, merging on their own double support ultimates.
[04:18:29] It's kind of taking zero play at Zamba. I mean, this is incredibly difficult for me to connect with.
[04:18:33] You got Cleanse, you got D.Va. It is a rough one to try and find kills.
[04:18:37] I can make an earlier. They're kind of just throwing them away.
[04:18:40] I guess I'm great if not well that's to be expected
[04:18:46] Opener on a PGE kind of makes all the difference in the world a lot less less damage
[04:18:49] Be put into credit and boxing it up with trev
[04:18:52] It could go forward, but is it too far?
[04:18:54] No, just banking on getting that mega health pack and it is secure
[04:18:57] Cthulhu rush used and Lunax have the mobility and a disengage away from this pretty quickly
[04:19:01] That's the pulse bomb on a PGE
[04:19:02] They mentioned just how hard it is to get in these fights
[04:19:05] And that after the Cthulhu rush was used
[04:19:07] DSG have to beat the four players now
[04:19:09] Not free, but they've got no choice.
[04:19:11] If they want to try and hold in this phase of the map, they've got to fully commit.
[04:19:14] And still, who makes a slippery?
[04:19:16] Hard to catch.
[04:19:17] A back cap attempt there from Zobber's gonna draw Rocket away from the fight that leaves Tread,
[04:19:21] essentially out at sea.
[04:19:22] The D.VaR is de-mechting.
[04:19:24] Nothing Tread can do, as self-destruct to try and get back in.
[04:19:27] And it's not to be.
[04:19:28] X-Tem brings the baby D.VaR down, but at least Rocket was able to claim Nen-Y styles in deep trouble.
[04:19:32] Putting out a disgusting amount of healing on this Brig, but, uh, right, on this Kiri,
[04:19:36] still not able to stay in the fight long enough. Rushed out from Lunex, just trading up on some of
[04:19:41] these, you know, value exchanges Jake leaves him now with two minutes to finish the map.
[04:19:47] Yeah, dual picks there from X10 and Zamba, both times of the TGE. X10 finds it first,
[04:19:52] and Zamba catches him coming back off the respawn. Recognizes the Emra's the best target,
[04:19:56] and Kiri's just not quite ready to hit the TP, climbs on the respawning player. So
[04:20:00] great catches from Lunex, forces a rough Katsune rush from the skies,
[04:20:04] and Lunex kites it out, punishes with their own old tempo, well executed play for them on second.
[04:20:09] I like that move there from left, trying to isolate Tati Fett as much as possible,
[04:20:12] but that was being taken by the Droomstrips.
[04:20:14] Look at that, he kites old plays here,
[04:20:16] blasts it up, BGE right click, claims X10,
[04:20:19] and Menwye also unable to escape from his override protocol.
[04:20:22] This gets hard to play out from now, look at where disguised are,
[04:20:24] they are up by these doors, trying to make it punishing,
[04:20:28] creating a choke that Lunex had to push through.
[04:20:30] Spawn Camp is actually brutal into the Doomfist, right? Doomfist dives into aggression and look at PGE's position.
[04:20:36] Taking this high ground party for a time to mark it, but Lapis, you're defending.
[04:20:39] Give an offer for Doomfist. Ivy brought down your super low HP. How's the meteor strike, though?
[04:20:44] Yeah, that's enough time for them to heal back on up. Away we go towards the top.
[04:20:48] The pulse bomb didn't quite connect. They rocked and have a slip away. In fact, clean up Zomber on the way through.
[04:20:52] There's no way really for Kataphan to go here. Big voloshot.
[04:20:55] And Voloshaal, catching out PGE and lead, but it might take a little more than that.
[04:20:59] Without their tank lunics, you can only really shake sticks at them.
[04:21:03] Sile is down though, X-10, proving with confidence, and there's no great dealings for Kredgid.
[04:21:07] That mega health pack is important.
[04:21:09] When Kredgid doubles back to the cart though, they realize, wait,
[04:21:11] they have spawn advantage, and they refive them here.
[04:21:14] Well, there goes my man.
[04:21:15] Yeah, the double kill Bola from X-10 makes a world of difference.
[04:21:19] No chance to win that fight without the play from her herself.
[04:21:21] Huge catch now, Freya.
[04:21:23] thought of them to work with on the high ground but disguised on the verge of some powerful support ultimates
[04:21:27] they need to bridge the gap that they need to stall the cart
[04:21:29] and this diva so tanky it's going to be pretty tough ass for gooneks to get through there to try and roll this one in
[04:21:37] Sardine glade up and ready for walk at last time it was used just to take the boomfist out of the fight
[04:21:41] it's very strange if you ask me
[04:21:43] Lucas stays around the world, I'm sure, in agreement
[04:21:46] here's a rush from Sylo that's going to start the fight off with disease and then why I'm going to have a double sport ultimate advantage to work with in a second
[04:21:52] if they can make use of the window.
[04:21:53] Sundering Blade, though, of course, shuts that window straight in the face of Lunax,
[04:21:57] and now they're running out of time.
[04:21:58] This map is at risk of slipping away from them entirely.
[04:22:02] Dopa down to the Siphon Blaster here,
[04:22:04] and a self-susie who won't be enough to keep Z's in the fight.
[04:22:06] We've got a tied-up series, folks.
[04:22:08] Disguised Toast, take his to Gibraltar, and snatch up the dub.
[04:22:13] Yeah, well played, you know, with confidence that they could just deal with the Doomfist.
[04:22:17] Execution was solid from DSG.
[04:22:19] And Ultimate Mitch, that's why we just don't see Doomfist get played at this level, because you can't ask for more from Cardi BAM, he's finding just about everything that there is to find on the map.
[04:22:29] But still, it's just the overwhelming weight of the old fights, the D.Va just steamrolling you down.
[04:22:35] When you find yourself in that neutral game, trying to push Kart through a difficult choke point, you just don't have the firepower.
[04:22:41] Like the D.Va is just refusing to back down, and when the Ultimates come in, it goes from bad to worse.
[04:22:46] This is a huge play. I mean honestly this fight goes a little bit differently
[04:22:50] We could have been looking at a very different game
[04:22:52] Right if the if the doom team is able to make a stronger hold
[04:22:55] But it's that first incredible offense that really sets the tone here for DSG to get a map way
[04:23:00] Yeah, I mean and again we can see just how hard it is for
[04:23:03] You know lunits to test the car for any length of time
[04:23:07] The other fans always jumping off then diving back on coming in and out
[04:23:10] And you could say the same appraiser on the Diva
[04:23:12] But it's a little bit easy for Diva to be less committal
[04:23:15] She does not have to fully, you know, go deep but she does to some degree have to be concerned with some peel
[04:23:20] Which we saw from Cardiff and I saw some doubling back from the doofus, which is great because obviously all eyes are on extent
[04:23:26] Paking out the frayers, you know, like a huge wind condition on this map
[04:23:30] So it's tough to play with a DPS who's so pivotal to your strategy
[04:23:33] But then have a tank who isn't able to offer too much in terms of that team utility in order to prolong their life
[04:23:39] You just have a lot on your plate if you're both players the backline of a sudden has to be more self-sufficient
[04:23:43] CardiFan has to actually take responsibility for claiming these eliminations, completing those kills.
[04:23:49] So it's not an easy way to play the game, but with a wrecking ball ban, perhaps Lunex felt like they had no choice.
[04:23:56] Still cool to see this rat from Lunex. I mean, this team, it's fun to root for them, right?
[04:24:01] As I'm sure as the fans, because they're just doing something a little bit different.
[04:24:04] They're willing to put their own flavor, their own spin on the game.
[04:24:07] spin on the game. And Gibraltar is definitely too close to say that that's like a dominant
[04:24:11] counter from DSG. Like it does look winnable. I think you do need to hit. I don't see how
[04:24:16] you ever capped last. Frankly, with the Doom comp, that's even possible. But those holds,
[04:24:20] like you could have held first, you could have held second, right? So there are win
[04:24:23] conditions. And I think teams are going to have to put some respect on Cardi fan
[04:24:27] going forward. So great to see his outing on the Doomfist. Some impressive performances
[04:24:30] from them. In the end, though, GSG, it's just like a well prepared map pick.
[04:24:35] kind of expected it being new what was going to go on going in rocket a ton of
[04:24:39] those knockdowns on the doom really make that matchup awkward for do this yeah
[04:24:43] we had not really considered that right that the the debt shift will actually
[04:24:47] you know cause a meaningful knockdown we were talking about it more from a
[04:24:50] perspective of a brief so here you go we have now learned and that's another
[04:24:56] thing that do this place have to look out for we're gonna move on excuse me
[04:25:00] and look at Suravasa here. This is going to be Lunex's map pick. And after what we saw,
[04:25:06] I feel a Li Zhang tower, when they played this like rush down style, you know, a composition with
[04:25:12] desire. I found that was pretty compelling. They looked confident. I think their timing was good.
[04:25:15] Also their punishments. They were very, very good at, you know, twisting the knife to DSG
[04:25:20] if they ever made a little bit of a sequencing error. And if you remember, this is the map
[04:25:24] that Lunex were able to beat Alistair on yesterday. It was like 3-1 result. Pretty
[04:25:29] convincing all things telepathy
[04:25:31] Team liquid right?
[04:25:33] I guess there's TLCL. Sorry. Yes. That was the one map without me. I agree though. I mean, this is where I think Zeb shines
[04:25:40] This is where the team shines because they love playing these like five-man brawl styles like put Zamba on the off-angle on tracer
[04:25:47] You know kind of holding the backline pulling a bit of distraction and then just hit them hard with Zeb's warming in supports behind
[04:25:54] right so that is bread and butter here for the next reason they're gonna go back to this map big
[04:25:58] curious to see what they choose to ban out here i wonder if it won't be the Zarya actually to
[04:26:03] open up arissa because zeb absolute demon time in the arissa i think is going to be down to
[04:26:08] take that mirror heads up against just about anybody infected got absolutely destroyed yesterday
[04:26:13] in the mirror and so i wonder you know for disguised how are they going to approach it if
[04:26:17] if that is the ban and pick strategy.
[04:26:19] I think if I'm said, I'm anticipating,
[04:26:22] I'm anticipating the Zyrely ban against me, probably, right?
[04:26:26] That's what, I want to say that's what TL did yesterday
[04:26:29] in this game, I just didn't really want to hop into
[04:26:31] that kind of matchup.
[04:26:32] So, you know, you have to have a plan B that is there.
[04:26:35] We've seen the Orisa on this map plenty.
[04:26:37] We actually saw the Sigma, at least for first,
[04:26:42] on this particular map that I'll just switch off
[04:26:44] a little bit later on.
[04:26:45] So it seems like the mix it up a little bit of course,
[04:26:48] Cardiff and his being subbed out there does come back in.
[04:26:51] We've got to see Cardiff and there are some maps as well
[04:26:52] where they're doing this can be relevant.
[04:26:55] We've seen it attempted even on Artless in the past.
[04:26:57] So wouldn't call them a one map wonder.
[04:27:00] But here it is.
[04:27:01] It is actually a Zyra band that is fired off by Lunex.
[04:27:04] They say we do not want to opt into this mirror.
[04:27:06] We played without the Zyra yesterday.
[04:27:08] We found success against Team Liquid.
[04:27:10] We're gonna do it again.
[04:27:12] Yeah, I think this is signaling you want to play
[04:27:15] This is ultimately going to be the counter matchup to Aresa, so you want to get rid of it
[04:27:19] I also really agree with this because although you won Lijian power with that Reaper style
[04:27:23] I don't think that works at all, frankly, on Survassa
[04:27:26] There's just way too many wide open points where his game can really have room to work and Reaper relies I think on some
[04:27:32] favorable map geometry to avoid those extended sight lines where you essentially can't do anything so
[04:27:37] Getting rid of the Zarya puts in the Aresa and you know, Liquid showed the Maga as an answer for this
[04:27:43] But for DSG it's like what if they prepared because certainly going up against Zed you have to have expected that at some point
[04:27:49] You would have to respond to a reset
[04:27:52] And I might just be playing to move a giant thing. Yeah, there's a reaper being considered here
[04:27:57] Obviously the map geometry changes to reverse it closed out some of those sidelines a little bit
[04:28:02] Like reapers pure bait bitch. Don't don't get don't get don't be believe in these players picking Reaper and emoting in the spawn
[04:28:09] You know, that's just that's just the it's the cultural norm of competitive overwatch with that's I we probably shouldn't be taking it
[04:28:15] from like a seriously in fairness, but will we get this?
[04:28:19] Vendetta look alongside the Diva
[04:28:21] Okay, so we'll be rocket now the playstyle for Vendetta obviously varies a little bit now when you are not getting bubbles
[04:28:26] So you cannot be quite as aggressive going in and also you're going up against an Orisa who has been OJ
[04:28:32] That really has plenty of stopping power baked into the kid
[04:28:34] I
[04:28:35] I think Karissa is going to do really well on this matchup.
[04:28:38] I also think Vendetta can be really awkward for Dima to deal with,
[04:28:41] because it kind of smoked in the 1v1 playing close range.
[04:28:44] Last map, it was dread.
[04:28:45] They were able to put that pressure on and hold the space now.
[04:28:48] It's going to be a little bit more difficult with Vendetta.
[04:28:52] First match in DSG, and of course,
[04:28:54] once the Shrine exhausts this defense matrix,
[04:28:56] so they do forever the decent boost to timings that will avoid the javelin
[04:28:59] and come through, but we'll have to duck out on the fight.
[04:29:02] Priority certainly rests with Lunex in this Orisa composition.
[04:29:05] My goodness again, it's hard to charge the range of that overhead slash the rocket nails it to a T and so far
[04:29:12] I had nothing to say
[04:29:14] Hope a max range credit massive once you take off that Mandetta
[04:29:18] It's go time for the rest of the skies to step up to the plate gets them first control so huge catch from rocket
[04:29:24] That matchup I think is going to be crucially impactful in these comps right you really need to be able to win the
[04:29:29] and dead of all. Derry I think Xab should be able to help a lot with that but first
[04:29:34] we go for the skies and something we'll next to show us something on the
[04:29:36] reaching.
[04:29:37] Now that the plane flew through this choke, the Pucca might even be splitting, yet they
[04:29:42] go for a bit of a flank set up here. It's him playing alongside the menwild, off the
[04:29:45] main. Big damage from PG, no princess headshot, he's out to chain those on Emra and you
[04:29:50] are really putting hurt on your opponents.
[04:29:52] Close to an overripe protocol as well, Blue next though who are building two walls
[04:29:56] They're often across the street with different backflacks here as well.
[04:29:59] Just as Interaxx is used for in time.
[04:30:01] Season Rock and Trenton out, though.
[04:30:02] Here's BG looking for damage.
[04:30:03] Zomber down, he's feeling it.
[04:30:05] Having to use some of that mobility to avoid his questing shots.
[04:30:09] BG's gonna drop down there, blasted.
[04:30:11] He thinks about trying to chase this thing down,
[04:30:12] but that's not the movespeeding prince of the game.
[04:30:15] Kinda walks into a slot that is so genuine,
[04:30:16] doesn't matter, though,
[04:30:17] because DSG are on the same page.
[04:30:18] They all want it to go forward.
[04:30:20] Yeah, great aggression from disguise.
[04:30:22] They're able to take out Zee
[04:30:23] just after the Katsune Rush comes out.
[04:30:25] So one of the biggest healing resources you would rely on to stay alive and fight on the ranch is not available in that team fight.
[04:30:32] So that's a pick that changes everything and now support all the advantage for disguise.
[04:30:36] So far they've diffused this Eresa what looks like easily.
[04:30:39] I think that first point could be one of the more awkward ones for the Eresa with the super long sight range.
[04:30:45] Now with a little bit more of a close range brawl, we'll see if the Lunex have what it takes to get through this rally ray, which is a really difficult problem.
[04:30:52] This is an actual hydra for Threads to abuse as well, against the Sarisa.
[04:30:58] Now I'll have to fight them a bit more when he's playing kills.
[04:31:01] Here's the Terrasurge from Sands, apparently the sound barrier was required there in time.
[04:31:05] I agree, they still have to find two huge kills.
[04:31:07] PTV Rocket both snatched up here.
[04:31:09] X-Ten will at least be snatched up by Threads.
[04:31:12] The Hellpack was taken straight after one of Threads' noses here,
[04:31:16] and some of them will be punished for their adjusting.
[04:31:20] Yeah, those late kills from Munex on the longer spawn way of Zed, just as a whole they can help with the support.
[04:31:25] Oh no, they're gonna be able to keep the point you're told they'd love to be able to accomplish in Zed.
[04:31:29] Juzus just preserved his life though, look for the retake now.
[04:31:34] We've got Burnt in the spawn, look Prusley.
[04:31:37] Overclocked, we've got him down.
[04:31:39] Pretty monumental, rocket nose.
[04:31:41] About having a safer sightline here, as soon as that sunning blade voiceline goes off, he clears the field entirely.
[04:31:46] So we've given that a ultimate burn through now. Rocket pretty close to one of his own.
[04:31:51] Still, notice that this guy has a catch of toe on a point of all time, so you're still
[04:31:54] contesting this. They're still gaining percentage. Rocket and Zomabo stunned up for a brief while,
[04:31:59] and here's his overclock. But X-10 has some awkward sight lines that's a little bit confined,
[04:32:02] a little claustrophobic, and Treads can oh, compound an issue with a subtle
[04:32:06] strike from the side room to get a remake. And now, we're back to business. Now,
[04:32:09] Rocket has built the summer in the blade. Look for some airtime there. Thought he might
[04:32:13] try to pull it out there is the defense makes it just keeping the live load and
[04:32:17] unfortunately trade cannot do enough to keep his vangetta in the game.
[04:32:20] Kitsune Rush is thrown out but despite being able to get a 40% through a very long couple of fights.
[04:32:27] Yeah they solved it out well. I'm going to call out Nanma though. Great boops from her on the Lucio.
[04:32:31] Number one the boop to keep tread on the point so that he ends up
[04:32:34] getting forced to use that self-destruct and then again a boop onto rocket preventing him
[04:32:38] from exiting out when the ultimates come into play. So great catches by the Lucio there,
[04:32:42] Finding the edge in those contested fights and with 50% already on the board this one could become the last fight scenario for this guy
[04:32:49] We might see another big Terra surge here off of Sam
[04:32:52] This I have to push it into this coach and yep, there's ever I think you know what they're planning
[04:32:56] Terra surge comes in the only other cat to trade there is the Sun Ring blade active right now
[04:32:59] It's ready to get away rocket
[04:33:02] Any else knows interrupt that I think midway through so no chance to get that off
[04:33:07] So what's the work you plan on the point now behind this override protocol?
[04:33:10] This is going to force the disengage to Lunex. There's no way you can stand a fight under these conditions.
[04:33:14] So the Sky Sample put us in final fight territory with most support ultimates.
[04:33:18] Men are always going to have to step up and be the star yet again, Jagd. This soundbar is going to have to be picked perfect.
[04:33:23] Here it comes. Into the rally raid, both deployed at once for disguising.
[04:33:27] He just went those quickly, but Lunex the beat decaying now.
[04:33:29] Struggling to fight as the rally continues to add HP to the total Zep.
[04:33:33] Under a lot of pressure, pulling back out of the point though, it's a nice regroup of Lunex.
[04:33:37] Side swapping here, staying alive deeper into this one.
[04:33:40] Still more to play with your neck.
[04:33:41] They've got double support on it, and Lunex are still in the fight.
[04:33:43] They didn't lose anyone.
[04:33:44] That is an impressive disendagement, to say the least.
[04:33:47] They credit our DPS to Steve, but Zumba has a sundering blade.
[04:33:51] The sports is disguised away, but they're going to come back in through this choke.
[04:33:54] This though is telegraphed.
[04:33:55] And Lunex didn't know it was coming.
[04:33:57] Tread's close to a greener opportunity now.
[04:33:59] Zebedo and Vendetta right in his face.
[04:34:01] You mentioned how hard it is for the Diva to deal with the Vendetta,
[04:34:03] and you can see why.
[04:34:04] Taunt is shredged by Zumba, washed Tread's neck,
[04:34:06] and he's taken down after the fact.
[04:34:08] Great Kitsune rush timing here, Pazeeze, able to heal Sombra up and keep them deader as much of a nuisance as possible.
[04:34:14] Sombra goes on, carries on to kill PGE.
[04:34:17] And with Sile falling, Lunax have recovered. That is sick.
[04:34:20] What a bounce back.
[04:34:21] He had to disengage away from a double support ultimate to give them the win.
[04:34:25] Immaculate teamfighting there from Lunax, showing some real mastery understanding.
[04:34:28] Like, every player had to take a different route to that opposite side of the map,
[04:34:32] but they somehow all come out unscathed, survived the 2-1 ult trade,
[04:34:36] puts him in position now to have a really strong take on this fountain point.
[04:34:40] Like, extended with the OC, there's no contest for this other than just Tread and the D.Va,
[04:34:44] but it's gonna be tough with Nenwai by the side of this railgun.
[04:34:49] It's had the beat already built by Nenwai.
[04:34:50] Is this kind of insane?
[04:34:51] Uh, what's the technique of the fight?
[04:34:52] Yeah, wait, what the heck is this?
[04:34:54] What, two meets two fights?
[04:34:55] These guys are not gonna be ready for that.
[04:34:57] They're certainly not tracking it.
[04:34:59] Uh, it's just as well because they don't really have any support on the ground to work.
[04:35:02] This rocket always bites off a little bit more than he can chew there.
[04:35:05] Here comes X-10 from the low ground, Tread's not ready for it, doesn't have to begin to mitigate this sojourn damage as those railguns are hitting hard.
[04:35:12] To get again, this guy see a DBS ultimate and back down, PGE is going to pop out of his own.
[04:35:17] The lunics respond in the same way, mostly.
[04:35:19] There's some low range damage coming in from across the map.
[04:35:22] The lunics don't really want to tangle with this until then, why has that sound barrier ready to go?
[04:35:25] She pops it, now they're going to come forward.
[04:35:26] Big terror surge! What a catch!
[04:35:28] PGE not able to escape now and Tread has to head for the fuels.
[04:35:32] and counting and Lunex again are ETR value in each of these exchanges.
[04:35:38] It should be enough to put them in an advanced position.
[04:35:40] Tread has to take a long walk off the map there, long reset with the timer against him.
[04:35:45] And so for Lunex now, they face down a big think of Ultimates.
[04:35:49] They've shown before they can handle that kind of pressure still disguised.
[04:35:52] Whole position for the easy retake here.
[04:35:54] Lunex kind of just get as much time out of the point as they can.
[04:35:57] Fucking desires come all the way in a tick tock early. That's a stunning work from X-Ten to claim that elimination with the Railgun Pujimori.
[04:36:05] Zomit red it up, Sundering Vapor Rocket tried to line it up and Zed's direction but it was LOS.
[04:36:10] Zed's able to get behind the masonry now and behind this disguise.
[04:36:14] Can't flip, but it's a long chase to their inter-sentage.
[04:36:17] Tread disrupted by that javelin.
[04:36:19] Then why, though, doesn't get out. This is when this is kind of back the way Nelusio was left too far within enemy territory.
[04:36:25] Now, the hunt is on. Zed knows there's no point in delay delaying even though it just runs forward.
[04:36:31] So Disguise can start to build up now towards 50+.
[04:36:34] Yeah, Lunax once again, they try to take that big flip to go past the rush into the point
[04:36:39] and retake their own side of the map, but this time Disguise are ready, they find the punished kills there.
[04:36:45] Lunax though with some powerful tools disguised, the bank is empty, it's just tread 95 to that bomb.
[04:36:50] You know the reason could be valuable, but we've seen as hard to stay alive with the baby even more against this Orisa and Vendetta combo
[04:36:57] It might be a matter of simply disengaging away from this sundering blade and trying to buy time
[04:37:01] But with the Kepsulia rush coming down from Lunex, that is going to be
[04:37:04] Easier said than done. Here's the rush that comes forward straight away
[04:37:08] Just so I say we don't want to borrow this
[04:37:10] They've done the job. They get away
[04:37:12] But the buffer is very very slim now. 10% left for Lunex and counting this guy
[04:37:16] Have to get back in and they've got a really good
[04:37:19] Celebrity Rage and nothing more.
[04:37:20] Needs a Terrasurge just to catch PGE out.
[04:37:22] Don't seem like overkill for the Dark Lord himself.
[04:37:25] I'm not gonna lie.
[04:37:26] Sundering Blade also committed to take the Emra down
[04:37:29] and disguised as able to flip the point back
[04:37:30] to fight the loss of PGE.
[04:37:31] Nice maneuvering, but it's taken away from them again.
[04:37:34] The javelin's been from Zed,
[04:37:35] keeping straight off the point
[04:37:36] and now he needs to return on the deeper
[04:37:38] and try and find some sort of action.
[04:37:40] But Rocket's taken down.
[04:37:41] Zed finds the kill to the Kunais
[04:37:43] and is cooked for Tread.
[04:37:44] He knows it's over.
[04:37:45] This is gonna be Lunex fine and get another flash point here.
[04:37:49] Stunning work, looking now to chase the map up.
[04:37:53] Looks solid on the brawl disguised.
[04:37:55] I mean, the temple has just gone back and forth.
[04:37:57] The teams are in kind of an opposite sync here with the ultimate temple.
[04:38:00] But honestly, that's where Lucio thrives, right?
[04:38:02] The ability to speed boost in and out of these fights,
[04:38:05] disengaging when disguised are strong and re-engaging when they're weak.
[04:38:08] It's been massively impactful.
[04:38:10] Now Lunex, they're gonna set up X-10 and then why on the off angle here,
[04:38:13] Maybe try and swing a flank here as player walk up to contest the point.
[04:38:18] That can be, yeah, vulnerable. Look how quick this is how I start trying to chase that sort of off-angle plate.
[04:38:23] Extend gets out, and barely.
[04:38:25] Sojourn was down a half health, and here comes his override protocol over the top.
[04:38:28] Looking for Sombra was PCE, but the Vendesz mobility.
[04:38:32] He's doing a job pretty darn quickly.
[04:38:34] Sombari also committed a fun end one. This is a lot to throw into this fight.
[04:38:37] Two players stand up there briefly, Sombra quite low, just rock the shot.
[04:38:41] In an attempt to stop the skies from pursuing it does work, but DSG say fine. We'll have the point.
[04:38:46] We do spend both our support awesomest to do so, but we need to get back into this game.
[04:38:51] That was three for one though. Once again, great old value here from Lunex getting the trade they're hoping for out of this one.
[04:38:56] I'm walking towards him around me now, but it's actually great. Perfect out on the point. The ball from Lunex is way too strong. They're just overwhelming me, Patrick.
[04:39:03] Needle the big submarine blank there for watching. Unfortunately, it was not to be once again. It's gonna be dodged away from Lunex.
[04:39:08] look pretty comfortable in this fight, but at least the SC able to drag things out and get north of 50% before the flip comes in.
[04:39:15] Now, you look ahead, once again, and it feels like in every fight we've seen this,
[04:39:19] Lunex walk in with a pretty distinct support ultimate advantage, and even when they don't have it,
[04:39:24] they're able to disengage away pretty quickly.
[04:39:26] We saw this happen in the last fight, where it's just a rush from Lunex,
[04:39:30] disguised disengage away, but it's what happens after that that matters.
[04:39:33] Assuming Jade takes disengage properly.
[04:39:36] It's a scary one because there's a Lucio speed, right?
[04:39:39] So disengaging is easier said than done.
[04:39:41] They're gonna take this from the point angle.
[04:39:43] Interesting choice here.
[04:39:44] Zee, holding this roster, he knows they want to bait it out.
[04:39:47] It's gonna deploy it with Tread committing a deep with the booster.
[04:39:50] This guy's do manage to, I think, fall back for the most part,
[04:39:52] but it's Tread under a lot of pressure on the offing.
[04:39:54] I think the macro plays been really good from both teams.
[04:39:57] This guy's not able to get out of trouble.
[04:39:58] The exchange, of course, is what they're gonna give 20, 25%
[04:40:02] over the Lunex and doing so, but it's better than a lost team fight.
[04:40:04] Now they're going to come back in with a vengeance, getting closer to some of their ultimates on their own.
[04:40:08] But frankly, they've just got to click tech for the next few seconds,
[04:40:10] and that's scary, especially when you're facing down X-Den and the Sub-Ring Blade from Zomber,
[04:40:14] which catches Syle, clips the wings off the Juno, makes it impossible for the guys to get back into the game.
[04:40:20] Surabasa has been decided. DSG disengaged nicely, but walked back into a wall of DPS holds.
[04:40:27] Oh, and Tread even set off the map in that fight by Zeb.
[04:40:32] Yeah, point one, a little bit tougher for ERISA right with the open sight lines.
[04:40:36] The picks come in, and it looks good for disguise, but the next three points right played at a closer range
[04:40:41] with a little bit more potential to brawl and fight together.
[04:40:44] Zamba, great performance on the Vendetta. We know him for his tracer,
[04:40:48] and he's one of the best to be doing it right now in North America on the hero.
[04:40:52] But the fact that he can put up a huge Vendetta game like this
[04:40:55] in a moment where his team really needed him, massive for their chances now up to one in the series.
[04:41:01] And the playoffs are in their control right now.
[04:41:03] If they can win this series, they can win just one more map.
[04:41:06] They will be booking their ticket.
[04:41:07] And again, things won't be nearly as complicated as we teased they might be at the start of the day.
[04:41:12] Before I get to those, let's look back over Suravasa.
[04:41:15] We see PTE yet again run out on Neh-Embra.
[04:41:17] And also great damage over the course of the series.
[04:41:19] Definitely can't fault any of that stuff.
[04:41:21] I really feel like Zed went folk wild on this Orisa was in the middle of every single fight
[04:41:27] Starting off these engagements speeding up getting multiple kills off terror surges in general very disruptive
[04:41:33] Trent could only be sort of
[04:41:35] Responsive here notice that disengaged work quite good from either side of the space
[04:41:39] But we're from DSG rather, but when Zed never to push up like this hit these terror surges
[04:41:44] Eventually that this is nowhere to go. It happens time after time
[04:41:47] Surely you think it was more telegraphed here, but when Zed running at you all game
[04:41:51] You don't know when he has a Terrasurge and when he's just trying to fight you normally
[04:41:56] Yeah, I think this risk comp actually looks amazing
[04:41:59] I mean you it's it's easy for a team like team liquid maybe to pull out the maga and have a style that matches up really well into it
[04:42:05] And I think Zarya can also be a problem
[04:42:07] But you know this is a moment where the hero bands really put lunax in the driver's seat, right?
[04:42:12] Like they get to take the map pick to Suravasa a map where they are
[04:42:15] extraordinarily dominant on historically and we see why disguise not much of a chance in that one and that
[04:42:21] Win on Li-Zheng Tower now pays huge dividends because even though these guys are going to get a map pick, they're going to be in pole position on map 4.
[04:42:28] Even if they win it, they're going to have to weather the storm.
[04:42:31] Lunex is going to have one more chance to take us somewhere where their style can be particularly dominant.
[04:42:36] Although with the Zarya ban expended, it could get more interesting than that.
[04:42:40] Yeah, difficult I think just to try and stack the deck in your favor.
[04:42:43] But in Sir Vassar also, I think the macro approach was excellent.
[04:42:46] Both teams were disengaging very well but it always felt like Lunex had an extra support
[04:42:51] ultimate.
[04:42:52] Where I mean just you were layering them a lot of the time, like the layering beats and rocks
[04:42:57] quite frequently.
[04:42:58] Lunex were able to sort of rush in those four ultimates out much more and were able to
[04:43:02] really get more value.
[04:43:03] It's little things that can be hard to spot out but definitely noticeable in aggregate.
[04:43:09] So I mean it's really a bit of a runesapy here, that's the pick for DSG, obviously
[04:43:13] the kind of map where I feel like PGE needs to take a big step forward.
[04:43:16] forward into the game and and frankly just take it over. They DSG definitely have their
[04:43:21] hands full in the tank rock going head to head but you know if your emmer is able to
[04:43:24] pop off you can really warf the game on a map like when you start playing.
[04:43:29] Yeah I'd want to see DSG near the Lucio carry unless they're gonna maybe throw a ban
[04:43:34] into the into the works here and kind of mess that up because Nenwa, like you were
[04:43:37] saying, I think Nenwa had at least two or three three for one beats like beating
[04:43:42] Getting one sound barrier and getting three ults out is insane value, right?
[04:43:46] If you can stay on the map for that, that's essentially why Lunax find themselves in so
[04:43:51] many, I wouldn't say, unloosable, but just incredibly powerful positions.
[04:43:55] And DSG, they like to open with the Eresa Band here.
[04:43:58] They're like, we've seen enough.
[04:44:00] Lunax banned the Brig.
[04:44:01] I honestly wish they wouldn't.
[04:44:02] I let them play the Brig Juno, man.
[04:44:04] Like, I don't know, but with the Brig Band out, I wonder if this is anything
[04:44:10] but just like Azaria, Lucio carrying kind of a mirror match.
[04:44:14] I mean, what take?
[04:44:14] I thought the Brigitte play from Lunex
[04:44:16] has been better over the course of their series.
[04:44:19] I'll be very aggressive.
[04:44:21] You know, when playing with Desire,
[04:44:23] it feels like Lunex had better do a lot with that.
[04:44:25] They've looked overwhelming.
[04:44:26] They've looked really up tempo.
[04:44:28] High pace when they've been able to get the Brigitte
[04:44:30] bottled coming forward with speed, Lucio.
[04:44:32] It's been very, very impressive.
[04:44:33] So no, Brigitte, definitely expect to see Lucio still
[04:44:37] play a key part in this game.
[04:44:39] And yet another game where a tank is going to be targeted by a bench.
[04:44:43] We've seen a lot of that over the course of this series.
[04:44:45] Just like Gibraltar, certain Suravasa, and we are seeing it now.
[04:44:49] Certainly feels like we're leaning towards the Zaire direction.
[04:44:53] Maybe there's a shout for Rematra here.
[04:44:55] I think we even saw a Rematra bang yesterday on this kind of map.
[04:44:58] But again, you know, Linux are very confident in this brawl style,
[04:45:02] this rush style comp.
[04:45:03] I don't think that removing the Arista is going to bother them over much.
[04:45:07] Yeah, you know, I actually, I sort of disagree with this Orissa ban right here because my understanding
[04:45:13] is that the Zarya is essentially the counter here and that that's not really a playable
[04:45:17] matchup for Orissa.
[04:45:18] Maybe I'm oversimplifying it, but that's my read of the scenario.
[04:45:21] It's just like Andrade Energy Zarya just pleads you down left so you just drains every
[04:45:25] cooldown out of Orissa and ultimately it's not much Orissa can really do in that matchup
[04:45:29] when it comes to the neutral trade.
[04:45:31] And so when they ban the Orissa, it's like, well, if you're just going to play
[04:45:34] the Zarya anyway, wouldn't you rather ban something like the Ramatra that has like a
[04:45:38] scarier counter matchup to you here? Maybe I'm completely off base and Lunex are gonna go
[04:45:43] like a wildly different direction or there's gonna take the Zarya mirror here heads up. I don't think
[04:45:47] either would be crazy but there's room for some kind of like ram style to come out maybe even
[04:45:52] the Maga if that's something that Lunex are comfortable with because both they think have
[04:45:56] winning matchups in the Zarya. Yeah VP obviously were the team that has been out picking it up
[04:46:00] And a couple of things like liquid for example we mentioned yesterday have lifted that comp from them and take an inspiration to work it in themselves
[04:46:08] I can't see where you're going with the orisa versus. I imagine I've felt pretty uncomfortable as a racer at many of those games
[04:46:13] But like you when I bubbles you just can't shoot really at all and then when she doesn't have a bubble
[04:46:18] She's normally out damaging the in it. Especially she's able to get some charge
[04:46:22] So it was uncomfortable so I obviously doesn't have any ability to displace
[04:46:26] you just have that same level of stopping power again when you get, you know, the major perk that
[04:46:32] which you literally flee through people with, you know, your cannon, it's a bit of a problem.
[04:46:37] Regardless, not something we're going to see play out because the Orisa is taken away.
[04:46:41] Some teams now have tried to work in more airborne heroes on this runesaki map,
[04:46:45] or use skill, for example, to try to fire power up. Here it feels like between DSG and
[04:46:51] Linux, you have a bit more of an idea of what you should expect. With Zarya anticipated,
[04:46:55] That means you want probably want to see Vendetta again
[04:46:57] Rockets looked solid on the Vendetta couple of really important two K's that have certain fights in the favor
[04:47:02] Yet no shock and all sundering blades
[04:47:04] But many of them are watched get sort of tied it away from by lunics who understood how to play around in here
[04:47:10] So I wouldn't be writing someone a rocket out of the series guys got what it takes
[04:47:13] Especially if you say I was keeping him nice and backed up PG go to the emra. It should be pretty you know
[04:47:19] Pretty meat and potatoes kind of overwatch here in terms of that go through copper
[04:47:22] I do think this is a map where the hitscans are really called upon you know for for you know for disguise
[04:47:29] They need to be PSG having a big game if your lunax X10 has to hold the line here because you know you want to win the series right here
[04:47:35] And now yes, you do have a map pick in store if you go game 5
[04:47:38] But ultimately as we discussed it's not going to be necessarily the most powerful given it the bands have been
[04:47:44] Expended this deep into the series so for lunax who hovering the Reaper they might just run it back again
[04:47:50] Maybe they feel like without the rig they can just get this signature style over the line and it's risky
[04:47:56] But I kind of like it here. Okay, you did mention that on Suravasa
[04:48:00] Ripper is not the goal because the sidelines are too open. Do you not feel like that's the case here on on runusabi?
[04:48:06] Hey, you know, it's interesting like although there are lots of long sight lines or hits game is really potent
[04:48:11] There are also a ton of hard corners
[04:48:13] I think a key thing for the Reaper comp here is getting the lead the first fight is going to be crucial
[04:48:17] If you could defend corners, this is gonna be really hard for PGE, but vice versa, if you're trying to break a wide open corner with PGE a mile back, that's gonna be difficult.
[04:48:27] Four different DPS on that. PGE over the comfort zone on Emery's get-again.
[04:48:32] Rock it once more on the vendetta. Can there be the difference raker this time around?
[04:48:36] They sat in software shadow earlier on, and yeah, you can see how much of a problem this Reaper is. Too constant. Can't do anything about it.
[04:48:42] Bruh, I mean he's such a natural bubble candidate. He's so hard to take down even the bubble's gone
[04:48:48] They just keep your fate away, and then when the perks start coming in it's even harder to get X10
[04:48:53] Yeah, winning the first fight is massive and and tread gonna be under a huge pressure here like a rocket's gonna need bubbles
[04:48:59] But honestly, I don't know that tread's gonna have many to spare
[04:49:02] He's gonna really need to use a lot of those stealth bubbles
[04:49:04] But nice thing about Tracer Reaper is you don't feed much energy to Zarya
[04:49:08] So this is gonna be an awkward game for tread in particular
[04:49:12] He's trending back there, so he's just off to defeat, just to ensure safety.
[04:49:19] He's trying to play in the outfield, lock it for them.
[04:49:26] They don't want to play into this corner against this Reaper at all, and Linux is looking for the fight now.
[04:49:31] Rocket sees the Reaper, believe him, thinks there's an opportunity to get to the backline.
[04:49:34] They were so very wrong, in fact.
[04:49:37] Now with our about a hundred charge here for Zed to try and push up,
[04:49:40] Ah! Lunax has taken most of the map in the blink of an eye.
[04:49:43] We are 90 seconds in, and the skies are getting roll.
[04:49:47] They've got to start to be sweating here.
[04:49:48] But remember the implications, right?
[04:49:50] Lunax, they win this. They're booking their ticket to playoffs.
[04:49:53] Pressure is on now for the skies.
[04:49:55] They have to win this map to stay alive.
[04:49:56] And this is put to go down this bad, losing the checkpoint so early is painful.
[04:50:02] And Lunax with some ultimate tempo to boot.
[04:50:04] The skies, crucial moment for them.
[04:50:06] Oh, both of those bubbles got popped in a matter of instant stake.
[04:50:09] It was this no-chart threat to survive there.
[04:50:12] PGE, do it what it can, but man, X-10, fighting into that override protocol.
[04:50:17] Not a care in the world for this Reaper.
[04:50:19] In disguise, they didn't have an answer for it in the first map of the series,
[04:50:22] and they sure as hell haven't come up with one yet.
[04:50:25] Runex now taking into the cleaners.
[04:50:27] Over a hundred meters of progress we are, under three minutes into the game,
[04:50:32] and the skies are under water.
[04:50:34] I think Rocket really needs to get off Vendetta. I think this is a really bad matchup, but he's not
[04:50:38] believing that. He's gonna fight this again into a crowd that you ever had.
[04:50:42] It's huge over in your face and he's already found out about it in the fight.
[04:50:45] The crowds are up Zombo with three!
[04:50:47] And that should be it. I don't know if there's any recovery from this.
[04:50:50] The snowball effect is crazy. Tread, with some impressive cleanup, but still that
[04:50:54] bubble eventually still will expire. Zombo's gonna come in for the elimination and potentially
[04:50:59] some extra free push. These guys are in absolute shambles.
[04:51:02] They've had to spend everything to stay in the game they're gonna be thinking about the next five
[04:51:06] Maybe with a tempo beat to try and start something up and the advantage in the alt regard
[04:51:12] But you can see the scoreboard folks. I don't have to read it out to you. It's brutal
[04:51:16] What tread though with a crazy fight like in that should have been the end of the game there tread basically
[04:51:23] Dead list the teams to keep them alive and now they have an economy advantage
[04:51:26] Yeah, X-10 just deleted it. No chance of playing again. And that grab is... oh wow! You got something!
[04:51:34] X-10 was flanking Tread and then I'm getting caught in the missed grab, so I guess it's not a win.
[04:51:40] We won't hold against him. Okay, fair enough. Rocket here, look at the double back.
[04:51:44] This is the awkward for Disguise. They are very split. The bubble there, used on Tread again.
[04:51:48] A crazy desire life is no good and much more lunax. Starting to make it hurt.
[04:51:53] Some plucked out by Rocket, but that's all the disguise can hang their hat on in this fight and Lunex once again will be knocking on the door.
[04:52:00] X-10 finding so much value in these fights, the opening kill on the PGE before the beat comes down, back breaking their disguise.
[04:52:08] Just gonna hold this choke, I don't think Lunex has any interest in trying to push in and finish the map, it's incredibly risky to go for that kind of a move.
[04:52:15] Instead they're just gonna bunker up and keep running it down. PGE, we gotta stay on this camp because he is gonna get absolutely shot for whatever reason.
[04:52:22] Over here, they stick, oh Tread! No way, this is how you down so early to fight again for this guys!
[04:52:29] X-Ten finally is dealt with, PG in theory, the natural predator to the Reaper.
[04:52:34] With the Hindrance Blade and the fact that we kind of outranged them, needs to be doing that with regularity.
[04:52:40] PG needs to be finding this Reaper, but it's hard, you mentioned these sharp corners and there are tons of them on the map.
[04:52:45] X-Ten simply waits on the outside of these chokes for this guys to walk through and then she snaps him.
[04:52:51] And like in theory, Cassie's here to just revert, but TP behind, OPG is holding the high
[04:52:56] noon, puts some damage out, creates the wave though from X-10 and tempo advantage for the
[04:53:00] scourge.
[04:53:01] And if the Rematra picked up the tread, no longer in the Zarya mirror, Zep doesn't
[04:53:05] seem to care.
[04:53:06] Copy either way!
[04:53:07] Not much you can do about mitigating the Zarya damage there, the style of here is
[04:53:10] right in front of the Zep, taken down by Zee in the end.
[04:53:14] And this is going from bad to worse.
[04:53:16] Yet the game isn't over yet, the map isn't over, thanks probably to the heroics
[04:53:19] of tread, but it may as well be. Disguised are getting beaten black and blue and slap
[04:53:24] silly. Now another push here into the choke and lunatics might be inclined to push a little
[04:53:28] bit further, see what they can get, maybe even ask for this support ultimate out of style.
[04:53:35] Despite the beatdown, I mean there's still four minutes on the clock here, so there
[04:53:37] actually is a bit more hope for disguise and if it's seen, they're hoping for a mistake,
[04:53:42] they're hoping for a way to full count and just close up the map to prevent any kind
[04:53:45] that unknown risk and for now they're willing to run the clock but peachy
[04:53:49] finding sob on the flank is huge that's massive again taking down one of these
[04:53:53] flanking DPS is huge just one usually is enough can rocket reciprocate step up
[04:53:59] and also get the job done here is a vendetta extents gonna wait back around
[04:54:02] the corner cease threat coming for her to try and get on out of the
[04:54:06] rather capture style but can be continued rush and suzer instantly and
[04:54:09] straight away disguise moving the formation to protect the Kiriko
[04:54:13] Next turn though doesn't seem to care diving with the death plus gonna find to trade here with an annihilation might have to save the game yet again
[04:54:20] disguise are doing everything they can the
[04:54:23] Contortionism the gymnastics just to stay in the game is insane and some fight the pulse to end them
[04:54:28] How does he fire rocket up the back of that short of is no more here let quickly tries to save some face
[04:54:34] But that's all disguise can do I
[04:54:37] Mean once again, it's like you're just holding the line for disguise. However, they built better tempo
[04:54:43] I do think there are mantra is a strong pick into this style and next we're just gonna stick with what's been working for them
[04:54:50] Eat into sundering blade though is not an ideal setup for mantra annihilation to give them a lot of their ability in these fights. I
[04:54:58] Think if I am coaching DSD, I'm telling them do not get tapped simply plays a game
[04:55:03] We need to get back into the map get some meterage
[04:55:07] Little steps
[04:55:08] Fred's still sitting on his Annihilation out,
[04:55:10] it's been a while since he comes down from Lunax,
[04:55:11] they're trying to start something up,
[04:55:12] then why might have to be here?
[04:55:13] No, it is a disengaged opportunity
[04:55:15] that's taken advantage of.
[04:55:16] Extend, she's low.
[04:55:17] PG, you run out!
[04:55:19] No damage there, and here's that Annihilation.
[04:55:20] Sundering Blade also commited by Rocket.
[04:55:22] Eventually, the damage is enough.
[04:55:25] X-10 can't get away yet again,
[04:55:26] and an overhead slash,
[04:55:27] pretty thoughtfully,
[04:55:29] claims the Lucio.
[04:55:31] Still, the economy is well played by Lunax, right?
[04:55:33] They use two support ultiwits,
[04:55:35] because they get four ultimates in response
[04:55:36] out of the skies,
[04:55:37] In exchange for that fight win some of the lips here. This is brutal. Okay. That does get the kill
[04:55:43] If that went the other way this game would be in a very scary state only two minutes on the clock bitch
[04:55:49] It's so many more fights to win
[04:55:51] Plate chaser spawn though is gonna buy you a little bit of free progress
[04:55:56] Still
[04:55:58] Convinced that the vendetta is where he needs to be I get busy options water pick up the tracer
[04:56:02] So Rocket has obviously shown us plenty of that kind of game play in the past and could really make use of some of these flanking angles, but it does feel like now with the switch off the Zaya, you don't have that bubble to make life that little bit easier for Rocket now.
[04:56:16] Rematch obviously offers a lot of value in and of himself, but he can't really farm that free charge off of your Vengetta, so curious to see how Rocket's game play style has to change as a result of this 10 switch.
[04:56:28] I really wish Rocket would go to the tracer here. I think it'd be a better pick for them. I think it'd give them more versatility
[04:56:34] I think Tracer has an amazing matchup into Reaper with just the ability to essentially kite him forever and outrange him
[04:56:39] Although may not seem that way Tracer has quite meaningfully longer range there. The Vendetta's you know
[04:56:45] I would say it's working out of these fights, but then again the map is
[04:56:48] Very far gone right now like it is gonna take really really strong play to get it back and I like their mantra
[04:56:54] But as you said, without Bubbles, like, is Vendetta going to be able to succeed against Reaper Tracer?
[04:56:59] I'm a little worried for him in those matchups.
[04:57:01] I think when the ult trades come in, like the, you know, Reaper shooting on the Kitsune Rush,
[04:57:05] good luck trying to, like, just block out through that and try to play slow with X-10, running you over.
[04:57:10] She has come alive here on this map.
[04:57:12] And Cassidy is fine, right?
[04:57:14] Cassidy, in theory, panels these fighters very well, but not if they run you with a Bubble.
[04:57:19] You don't have time to respond to it.
[04:57:21] You see, like X-10 and Zomber again just pull up on you with a Ziya bubble and basically
[04:57:25] vomit their damage out.
[04:57:26] He won't have the ability to create that space to kinda get away.
[04:57:30] He wants to be defensive, not against a Ziya bubble target.
[04:57:33] Here it is again.
[04:57:34] See X-10 plays up.
[04:57:35] Ziya bubble used.
[04:57:36] Then it's a right to walk away.
[04:57:37] Zomber to the back line, split without entry by two, he needs to have his head
[04:57:42] on a literal split with few.
[04:57:43] I like that from Zomber.
[04:57:44] Reclose.
[04:57:45] Yeah, that could have gone either way.
[04:57:46] I'm not gonna lie and just get back away.
[04:57:49] But I love this from the next they just run the clock here. They're not interested in pushing. It's up to this guy
[04:57:54] So they do have the rush and they're gonna rip it
[04:57:57] All right, can I get in that side room? No, look at Fred
[04:57:59] He is asking begging for a fight and he's gonna get one in winds then can't quite fold away remotely far enough that fight
[04:58:05] Well placed by disguise the cost of course of that Kitsune rush which is cheap considering the circumstances
[04:58:11] They're gonna have themselves a checkpoint within regulation. There is a chance here. It probably two straight fights
[04:58:18] It's...
[04:58:19] Leaf got free.
[04:58:20] They need to win.
[04:58:21] Lunex need to get a big stoppage right now.
[04:58:24] Things could get awkward if they don't win this coming fight.
[04:58:27] Zeb 90 to grab is going to be massive here.
[04:58:29] S&D for the backline.
[04:58:30] Hit the bubble.
[04:58:32] Yeah, and that might be enough for PGE falling,
[04:58:34] but a pulse bomb from Zomber was not necessary in the end.
[04:58:37] Nice death loss from now.
[04:58:38] The fight's really broken down.
[04:58:39] Without that hinderance, without that stop-and-power of the Cassidy,
[04:58:42] you can't go for it.
[04:58:43] The trade has to go massive,
[04:58:44] but who's going to back him up?
[04:58:45] There's just not really enough healing in a PIMS there.
[04:58:47] Pimps their leponsile in no position to help that Rematra stay alive and X-Ten simply uses that breakwalk duration to get a commanding view of the situation.
[04:58:56] A lot of that progress this guy has just made, Jake has been erased and this time they're gonna have to make their push in overtime.
[04:59:03] And Lunex is just their sole playoff ready man, holding on to the key ultimate and grab for the final fight.
[04:59:08] They're gonna double support ultimate on top disguised up against the wall right now.
[04:59:12] Who next? Everything to play for, and they are looking so favorite coming into his last games.
[04:59:18] Yeah, after PGE, he's gonna let them push the bar, trade here.
[04:59:23] He needs to just sort of press forward and kind of slap in fact that he can do more aggressively.
[04:59:28] He's no other choice.
[04:59:29] You've got to get at them, sound barrier people left, just not enough, I'm sorry.
[04:59:32] This is going to be curtains for DSG.
[04:59:34] Zeb dominating the series on this side primarily.
[04:59:38] Once again, shows just how much of a gap there are between these two teams.
[04:59:42] Sundering Blade is good, but not enough to bring Zed down or cut through the shield.
[04:59:46] And so, RutaSapi in the series, and the qualification, go to Lunex.
[04:59:51] What a massive win for Lunex.
[04:59:54] This is going to be something these players have been working for, for years,
[04:59:58] to reach the playoffs now, to really be among the top echelon.
[05:00:02] Liquid can also breathe a sigh of relief, because I believe that this locks up the two of them
[05:00:07] as the next seed's coming into that playoffs.
[05:00:10] DSG couldn't find the way through and like once again, man, the innovation teams willing to bring their own style
[05:00:17] Nobody else is playing this reaper tracer comp
[05:00:19] No one else is willing to commit to this deep into maps where it starts to feel challenging
[05:00:24] But Zamba and X10 with full confidence keep the comp into every matchup
[05:00:29] willing to play it out
[05:00:30] And they do everything I mean Zamba also obscene game on tracer like truly one of the nastiest tracer games
[05:00:37] I've seen it a while here into a matchup that is not easy to play.
[05:00:40] Yeah, absolutely not.
[05:00:42] I really thought that Zombo was supposed to just try and take some eyes off of X10,
[05:00:45] but more than that, Zombo's able to get in and take the game over.
[05:00:49] Obviously capitalizes beautifully off the grabs, but when you have a Reaper in your comp,
[05:00:52] your posture isn't always needed to be a part of the grab, you know, bomb combo.
[05:00:58] You can find other ways to make use of it.
[05:01:00] Beautifully done there, of course.
[05:01:01] That grabs more towards the end of the round.
[05:01:03] Some style points there for Lunex to make it through.
[05:01:06] now day and Liquid have qualified so Ash that simplifies things drastically for the rest of the day.
[05:01:13] It really does with this when Lunex they secure that playoff spot they also secure the playoff spot
[05:01:19] for Team Liquid as well just due to you know the head-to-head that we were talking about for those
[05:01:24] tiebreakers unfortunately that does mean that the two matches that could have been so exciting
[05:01:28] to matter so much won't have the same weight as maybe we were hoping for the rest of today
[05:01:33] But overall, Lunax, Jake, we talked about it.
[05:01:37] We got our predictions, right?
[05:01:39] I think that it was a close matchup.
[05:01:41] Nonetheless, we're taking the wins today, though, on that.
[05:01:44] And this Lunax squad, you're just talking about, like,
[05:01:47] how this has been due for this squad.
[05:01:49] You know, the ex-Sakura core that was coming in to OWCS
[05:01:54] for stage one, staying together.
[05:01:56] And they've just continued to level up over time.
[05:01:59] It's so impressive, the prowess.
[05:02:02] And I think the synergy you have to give credit to having stuck together.
[05:02:06] Yeah. And it really is.
[05:02:08] I think it shows through in their signature style, right?
[05:02:10] Playing around these, these Reaper Rush styles, X-Pen willing to bring it out
[05:02:14] with full trust in the team, right?
[05:02:16] Zeb really piloting it beautifully because that Tread had a huge series.
[05:02:20] Like, Tread was playing incredible today.
[05:02:22] I was really impressed.
[05:02:23] A lot of times we're on his cam.
[05:02:24] He's like doing everything right.
[05:02:26] And so to overcome that really took a full team effort.
[05:02:29] Cardi fan also honorable mention they might have lost this map, but that was a masterclass on Doomfist a lot to pick a part of the replay
[05:02:37] Freddie do make I
[05:02:39] Do feel like it speaks volumes about doing that. We're calling it lost map a masterclass, but the mechanics were
[05:02:44] I think it's awesome that you have this option if you're Linux, right?
[05:02:48] Not only such flexibility in your core lineup, which is you know, obviously we've got to be talking about this report
[05:02:53] The fact that they continue to mix this in but yeah getting to you know both for the doomfist
[05:02:57] I think ball would have been preferred there. I do think the Gibraltar map pick for Linux is a little
[05:03:02] exploitable for some of these teams, but like outside of that really impressed with this roster.
[05:03:07] I think the backline is doing great. I'm really enjoying watching then why on the brig as well
[05:03:11] and the Lucio gameplay on Suravasa was pretty top tier. These guys feel like a really complete unit
[05:03:17] and it's great because we watched them grinding and frankly just missing playoffs for a couple
[05:03:21] of years now. So to finally be in these regional playoffs I think it's going to be extremely
[05:03:25] vindicating and hard fought you can see this year two and three at minus one man
[05:03:29] they really had to throw hang mags to get here so well deserved and I can't
[05:03:33] see how far they can go absolutely validating the steps that they've taken
[05:03:37] along the way to grow but like you were just talking about we've locked in
[05:03:41] our final four teams now for the playoffs of NA overall I think that we
[05:03:48] do have just such great competition in NA it's been scrappy I think the
[05:03:54] fact that these last two spots being open was so fun to see here Jake but I also
[05:03:59] want to give a lot of credit to Disguise you're talking about how good of a
[05:04:02] series that Tread had but also you know Rocket and PGE they were pulling out in
[05:04:08] the same mechanical place there as well and I'm looking forward to seeing Disguise
[05:04:12] continue to level up as the season goes on because I feel like this roster is
[05:04:17] a little bit more of a project. Yeah you know definitely a lot of powerful
[05:04:21] pieces in the mix and if they can find the way to put them together, they can be that threat.
[05:04:25] I think some of the challenge for Disguise this stage was really around like finding their identity,
[05:04:30] like what are they the best at and you know that's one of the really cool things about
[05:04:34] this year of Overwatch really the last couple of years is the game has changed drastically,
[05:04:38] right? It's no longer a game of oh can we lock the same you know hard meta comp as everybody
[05:04:42] else who can execute it the best. It's about having an identity, right? You look at Dallas
[05:04:46] Fuel 4-0 on the stage, also playing stuff that no one else in the world is really
[05:04:51] considering right now. They look amazing at it. You know, for Lunax securing this qualification,
[05:04:55] it comes up the back of the Reaper Tracer again. I don't think I've ever seen that really played
[05:04:59] before at this level. And so, you know, to me, it says that for teams, you've got to take a look
[05:05:04] in the mirror and find like where, what's your spirit? Like, what's your identity as a team?
[05:05:08] Because, you know, trying to follow along with everyone else doesn't seem to be paying off.
[05:05:14] I mean, I, like, again, I think that this DSG roster has players that have stood up,
[05:05:19] like on their own two feet in OWC is for quite some time but sometimes they give
[05:05:23] bring a team together and it's not always more than some of their parts. I think
[05:05:26] that identity question is a big one. There's something that characterizes all of our teams
[05:05:30] in playoffs is there's that one thing they're really good at doing and in some maps and in
[05:05:34] some contexts it feels unbeatable. So that just takes time I think you've got to you know
[05:05:38] I want to see them try everything you know over the next couple of stages and I'm pretty
[05:05:43] confident but like a couple tweaks and these guys are in there this is as tight as the
[05:05:47] the competition has ever been in low WCS and it's a sick time to, you know, start to make
[05:05:52] these adjustments right now. Yeah, we're out of playoffs. Okay. We've got plenty of time.
[05:05:58] I definitely got to agree with you there. Even chatting with cap about it kind of last week,
[05:06:02] he was discussing about how they had to revert to their old way of thinking after week
[05:06:05] one. And again, with how quick this regular season is, we really have to give a nod
[05:06:11] to how intense it is for teams to make these quick turnarounds.
[05:06:16] But now we do have our interview finally ready for you guys
[05:06:19] with SNR, one of the coaches on the side of Lunex.
[05:06:23] Congratulations, SNR, on your guys' win today
[05:06:25] for qualifying for playoffs here as well.
[05:06:28] I want to get an idea of the mindset
[05:06:30] that you had with the team heading into today's matchup
[05:06:33] up against Disguised, who were looking really informed
[05:06:37] in one of their last matches.
[05:06:39] And I think, yeah, just talk me through what the visor,
[05:06:43] what was the conversation going into today's game
[05:06:45] as far as like the mental side of things?
[05:06:47] I don't think there was much to say.
[05:06:49] Like I think this whole stage,
[05:06:50] we've kind of played with the mindset
[05:06:51] where we're against four partner teams
[05:06:52] and it's on them to not get relegated.
[05:06:54] We're not really gonna get that situation
[05:06:55] to feel any pressure.
[05:06:57] I think yesterday it was kind of disappointing
[05:06:58] for us losing to Liquid.
[05:07:00] I actually felt like we played pretty well
[05:07:02] and we just made a couple of big mistakes.
[05:07:04] So I think it was a little bit of a blow to the mental
[05:07:06] to lose a series we felt so confident in,
[05:07:07] But we all knew at the start of the stage that this was the match that we had to win.
[05:07:11] Like we kind of expected to be, you know, the other team that qualified and
[05:07:15] then like one of the partner teams and who's probably going to be DSG, if any of them.
[05:07:19] So I don't think there is any pressure.
[05:07:21] I think we kind of expected to maybe be in this situation,
[05:07:23] not that that's necessarily the best thing.
[05:07:25] But I don't think it was anything else.
[05:07:27] I think we kind of knew what we were playing against.
[05:07:28] We knew how the team played.
[05:07:29] So it was a foul business.
[05:07:32] I do want to talk about this.
[05:07:33] like you are one of the few teams that are like, you know,
[05:07:36] bringing out these reaper based compositions
[05:07:38] in your desire shells, which, you know,
[05:07:40] is really powerful on some maps
[05:07:41] and feels like risky on others.
[05:07:43] What is it that you think your team,
[05:07:45] or we were talking about X10 specifically,
[05:07:47] what is it that she brings that allows you
[05:07:48] to sort of play these style
[05:07:49] which you would think is punishable,
[05:07:51] but we didn't see it get punished at all on RuneSRP?
[05:07:54] I think it's just playing to our strengths.
[05:07:56] I think that's a big thing in Overwatch right now.
[05:07:57] People gotta select the characters they're good at.
[05:07:59] It doesn't matter if you, how much you bought
[05:08:00] if you're not good at your heroes, right?
[05:08:01] So I think we just play Comfort.
[05:08:04] We have a very like set style, you know,
[05:08:05] with like Zeb on our wrist side and Zaria, you know,
[05:08:07] we like to play a brawl kind of ground tank-esque style.
[05:08:10] And I think that, you know, last season with them on Sakura,
[05:08:13] they kind of developed that reaper strategy
[05:08:15] and then I kind of came into it this year.
[05:08:16] I'm like, yeah, like we look good on it.
[05:08:17] So I have no issue with us picking it on the match day.
[05:08:21] Yeah, so I just want to ask, you know,
[05:08:23] first congrats for you guys making playoffs.
[05:08:25] I think for a lot of your players,
[05:08:26] you've been, you know, working for this
[05:08:27] for years and years now, right, to grind to this level
[05:08:30] to now be right in that top four in North America.
[05:08:34] What was the vibe like, I guess, for the team
[05:08:36] in getting the win?
[05:08:37] Like, what did that mean to people, you know,
[05:08:39] to come out of this like years and years of effort
[05:08:41] to hit this result?
[05:08:43] I'm not gonna lie, like after we won map three,
[05:08:46] because like when they picked Jib instantly,
[05:08:49] we knew they were nervous.
[05:08:50] Because like, obviously we haven't won a Jib,
[05:08:52] okay, I understand.
[05:08:53] But like, both teams like to play the ground tank,
[05:08:56] rush style.
[05:08:57] And for them to instantly pick Jib,
[05:08:58] the second they lose like a ground map,
[05:09:00] we knew they were nervous.
[05:09:01] So we were kind of just laughing to be honest.
[05:09:03] Is that going to be lost too?
[05:09:04] We just, and we kind of won that third map.
[05:09:05] Like it was all vibes.
[05:09:06] We were laughing.
[05:09:07] We were kind of joking around.
[05:09:08] Like obviously taking the game seriously,
[05:09:09] but there was like not a sense of nerves
[05:09:11] in my team's voice, like the entire series.
[05:09:13] And I think like when you kind of look at the body language
[05:09:15] of how they played, you know,
[05:09:16] they were like double triple ulting when we were using one.
[05:09:18] Like I literally think they were just so nervous
[05:09:19] playing against us.
[05:09:20] So it felt pretty easy.
[05:09:23] Hey, they had a right to be nervous
[05:09:25] with how you guys ended up taking this series
[05:09:27] and congratulations again SNR for doing this interview with us and for making it to playoffs.
[05:09:32] I can't wait to see what you guys are going to bring to the table once we head into that
[05:09:36] bracket, but otherwise thanks for the interview and take care. Of course, thank you so much.
[05:09:43] Big congrats over to Lunax for being able to solidify this win for themselves and to enter
[05:09:50] into that playoffs bracket here as well. Take a look at these standing. Mitch,
[05:09:54] walk me through it. Is this
[05:09:56] what we expected or sorry not
[05:09:58] the standing. We're looking at
[05:09:59] the schedule right now. I'm a
[05:10:00] little bit lost but that's
[05:10:01] totally okay. We talked about
[05:10:04] how important this matchup was
[05:10:05] Mitch as far as solidifying
[05:10:07] those lost two spots. That also
[05:10:09] now means that the last two
[05:10:10] games up today more for the
[05:10:12] ego more for the pride if
[05:10:14] anything. Yes I think they
[05:10:16] still represent a really
[05:10:17] important opportunity to take
[05:10:18] a close look at how Dallas
[05:10:19] and SSG are shaping up coming
[05:10:21] into the playoffs. I think
[05:10:22] we've really just started to
[05:10:23] really just started to see SSG style crystallize into those sort of two options. Like we've
[05:10:28] had a lot of Symmetra yesterday, but last week was a ton of Vendetta, right? I'm really interested
[05:10:33] to see how deep their comp goes. And I kind of want to see what Katelyn has got up his sleeve
[05:10:37] and where Gala's fuel has started to trend. I also think there's some potential for those games
[05:10:41] to be close, especially this next one, especially the fuel looking a bit wibbly wobbly. I want
[05:10:45] to see more of a distinction. Of course, the teams that aren't in playoffs still think
[05:10:49] that can go out with the bang for the stage.
[05:10:51] Definitely agree with you there and also an opportunity to do a little bit of
[05:10:54] experimentation in those matches there as well do a little limit testing ahead of
[05:10:58] the playoffs bracket but now talking about you know what is to come and
[05:11:03] everything like that before we head into our break with the next
[05:11:07] matchup I think that we want to chat a little bit
[05:11:09] about the OWCS basal league. You want to have the opportunity to
[05:11:14] join these teams in OWCS extinction the team that we're going to see
[05:11:18] In the next matchup, up against Dallas Fuel, they actually climbed through that open qualifier to get their spot into OWCS here for Stage 1.
[05:11:26] So if you guys are interested in trying to join the big leagues here, it all starts with FACET LEAGUE.
[05:11:31] The registration does close on June 3rd.
[05:11:33] So you guys register now at fce.gg slash FACET LEAGUE.
[05:11:38] We are going to go to a quick break before we come back with DF versus XTAC.
[05:11:48] your team's competitive journey. Progress through skilled balance divisions until you
[05:11:55] hit the Master Finals broadcast and get scouted by the best teams. Your Climb to OWCS starts
[05:12:02] here. Join at fce.tv slash facetleague.
[05:12:48] I'm not feeling
[05:12:50] Baby hear me
[05:12:52] I'm never leaving
[05:12:54] I'm flying off the gun
[05:12:56] I feel your stress
[05:12:58] Your noise feels
[05:13:00] Like a raider can
[05:13:02] Pushing skin to skin
[05:13:04] For the love
[05:13:06] Baby let me in
[05:13:08] Just the two of us
[05:13:10] Stand for the love we've been
[05:13:12] Love keeps running
[05:13:14] Let's make believe
[05:14:46] Change your new heart, baby
[05:14:50] New heart, cause you're always with me
[05:14:53] Oh my God, it's so hard
[05:14:58] Cause you're always with me
[05:15:06] Cause you're always with me
[05:15:12] Is it right and I know
[05:15:16] But I don't want to think about it, all we are
[05:15:24] There's nothing we can do about it
[05:15:26] Leave yourself from being
[05:15:29] The truth to who you are
[05:15:46] Welcome back everyone from a short little break as we head into this Dallas
[05:15:50] Fuel versus Extinction matchup. Mitch, Dallas Fuel they're no longer playing
[05:15:55] spoiler now that Lunex secured their win earlier just now. I say earlier today but
[05:16:00] it was literally just now up against the skies but despite that how are you
[05:16:05] feeling about how Dallas Fuel are looking heading into today's match? Are
[05:16:09] they informed with what you expected from them? Yeah better. Better than I
[05:16:14] I think what we were expecting at the start of the season,
[05:16:16] we've seen them rise to the top of this region.
[05:16:18] I think their result against Base Station was compelling.
[05:16:21] They played greedy back lines.
[05:16:23] They played dive.
[05:16:24] They're probably the most fun team in this region to watch.
[05:16:27] And I'm on deck for more.
[05:16:29] So am I.
[05:16:30] The greedy back lines.
[05:16:31] Also, knowing when to step back as well.
[05:16:33] But I'm sure we'll see a little bit more of that aggression
[05:16:36] out from Luke in today's matchup.
[05:16:38] Some little limit testing heading into this matchup up
[05:16:40] against Extinction who might be on the tail end of their season.
[05:16:44] We're not going to be seeing them any more in stage one here at JSI
[05:16:47] from into promo relegation.
[05:16:49] But this team, they also still want confidence heading into those matches.
[05:16:54] Yeah, for Extinction, I think it's about showing out here
[05:16:56] in the final game of the stage, seeing what they can do against the Dallas
[05:17:01] Fuel that plays some wacky styles.
[05:17:02] I'd love to see Extinction kind of take a page in SNR's book
[05:17:05] and show what's their unique style, where their comfort heroes
[05:17:08] be willing to try something new because an only playing stock standard against Dallas
[05:17:12] fuel is such a good idea as shown from their current four zero record.
[05:17:17] Yeah, this regular season has been a rat race to figure out identities for a lot of
[05:17:23] these teams. But now let's talk about predictions heading into this matchup. I
[05:17:26] think it's no surprise that I'm leaning in Dallas fuel for this one. This is a
[05:17:30] team that's looking like the best in the region right now neck and neck with
[05:17:34] SSG that they managed to take down here mentioned.
[05:17:36] Yeah, what did I print? Oh, that's right. Yeah, Dallas
[05:17:39] definitely, I think I'm gonna take this game look extinction
[05:17:43] They don't really like to reinvent the wheel too much with what we've seen from their comps. It's a lot of the Emmerichracer Diva looks right
[05:17:48] Which is great. Kerry Lucio loved that for me
[05:17:52] They're a team that's still working on those fun fundamentals and that really like drilling down this comp when Dallas
[05:17:58] are just looking for postcode and
[05:18:00] They're gonna warp the game to beyond what extinction can actually simulate in their screams a lot of the time
[05:18:06] So I do feel like Dallas are on board for a swing here.
[05:18:10] Yeah, I, you know, this one I think is, was an easy pread.
[05:18:13] I mean, Dallas were 4-0, they're looking to go 5-0.
[05:18:15] Extinction already eliminated.
[05:18:16] They're just playing for pure pride here.
[05:18:18] Still want to see them go up with a strong fight,
[05:18:20] but I think Dallas is just too strong a foe.
[05:18:23] They definitely are a tall opponent
[05:18:25] to be going up against for Extinction.
[05:18:27] I want to see them coming to the gates with confidence
[05:18:29] at the very least, and let's see what Dallas feel
[05:18:31] or Grinda bring to the table might get Funky here.
[05:18:35] Funky indeed. Yeah, I mean these are the kind of games where you can really start to bust out some of the crazy stuff Dallas have got to feel good after being 12 and 5 and you know, rather in map differential.
[05:18:46] I want to point out that this team dropped about the DSG straight away. They almost got beat by Lunex obviously in the fight map but that was a really tight series.
[05:18:55] You know there were times in the stage where we really weren't sure just how real of a deal Dallas your work
[05:19:01] I didn't predict them yesterday against SSG and they really impressed us albeit in a banger five map
[05:19:08] Reverse sweet. That's what it took to take SSG down
[05:19:11] So good to see some parity at the top levels the Dallas are the real deal for extinction Jake the road's been rocky
[05:19:17] I think getting you know getting that win over DSD is pretty big
[05:19:20] right at 3-0 win that sort of will leave them off the top of the bottom of the standings outside of that
[05:19:27] You know this struggle against SSG
[05:19:29] Ryo by Lunex they had a competitive game against TL back in that first week and it's something I want to sort of point to
[05:19:35] and so has his team certainly has potential
[05:19:40] That they do extinction gonna get rid of the
[05:19:43] wrecking ball on this one kind of interesting right Dallas who's given to Lucio which I think is exactly
[05:19:48] You know one of the most powerful bands you could really throw is the Stalisty because they like to play some wild stuff
[05:19:53] They love to play the Winston and probably Gary their nemesis is just getting outpaced and run over before
[05:19:59] Takes like the honor and the Alari can get value
[05:20:01] So you take the Lucio out out of the equation here and Kallin's gonna have a lot of room to work with on this
[05:20:06] The Wrecking Ball band is funny, but like you mentioned Winston's obviously a great option
[05:20:11] Yeah, I feel like you know Lucio bands great. You can also if you're trying to target extinction
[05:20:15] you might see like Ryan's tracer looked at over the next couple of maps as well. Obviously,
[05:20:21] EmeraSlojo in a commonly picked up queue for extinction. So, picked that one in your back
[05:20:26] pocket, folks, as we go forward. But definitely feels like, you know, we're what Kellen normally
[05:20:31] plays, he's not as much of a flex tank player, although we were, we mentioned he's got a nice
[05:20:35] little Sigma in his back pocket. Should expect to see the Winston, should expect to see the
[05:20:39] dive. And again, I just want to reiterate to everybody, the stakes of this game have
[05:20:43] have been tempered drastically after that previous result.
[05:20:45] Lunex gets into fourth place and solidifies their spot in the playoffs.
[05:20:50] So, Extinction have functionally eliminated already.
[05:20:54] That is the case, they're off to Promo Relegation that we're going up against Disguise.
[05:20:57] They have a positive record against Disguise because they beat them 3-0.
[05:21:02] So, even a loss here won't put them in sixth place,
[05:21:04] which is going to have some relevance as we head over towards that Promo Relegation tournament.
[05:21:10] So they and Disguised will be fighting for their right to compete in OWCSN again, but to that end, this game doesn't really have an influence.
[05:21:18] This is about seeing them show out like Jake put before they depart from OWCSN stage 1.
[05:21:25] Yeah, for Dallas, I think the allure of a flawless stage is always real, no matter how strong the team you are, no matter how much you're thinking about bigger competitions, playoffs, international competitions, beyond.
[05:21:37] You got to drop the 5-0. I mean you got to have another strong one and the fact that they're coming in as the high seed here picking
[05:21:42] Busan is pretty potent spot to be
[05:21:45] You know to open the series because I think of Busan as a map that really favors their style
[05:21:50] Like you can absolutely get away with some very cheeky support picks on this map
[05:21:55] Unlike really the other two control maps before
[05:21:57] And if we do end up getting sanctuary then the wrecking ball
[05:22:00] Then was super heads up in the end and ends up playing beautifully
[05:22:04] this is obviously something Kellem will play ball on these control maps. Looks like Mechabase
[05:22:08] is actually instead aware we're going to be headed to. So definitely a very good battle ground for
[05:22:14] Winston who can perch up on that high ground to be a real nuisance for all the lines of battle
[05:22:18] quite far forward. CJ Arda, Lugmino, Iyari potentially. God knows what else it could be
[05:22:23] from Dallas Fuel, but yeah, they'll always have some sort of interesting backline setup
[05:22:26] and the field extinction have to answer with.
[05:22:28] Yeah, definitely some bait for sure, and the heroes being covered right now.
[05:22:35] I think I suspect that it won't be a Mercy jetpack cat, but you never know.
[05:22:40] I mean, honestly?
[05:22:44] The Mercy actually don't hate Loki.
[05:22:45] I actually don't hate it here.
[05:22:47] It's not crazy.
[05:22:48] They're going to run it.
[05:22:49] They're going to run it.
[05:22:50] They're going to be mixing up.
[05:22:51] Okay.
[05:22:52] Okay.
[05:22:53] They're going to be shooting up.
[05:22:54] Okay.
[05:22:55] They're going to be shooting up.
[05:22:56] Okay.
[05:22:57] in play here for grapes.
[05:22:59] There's some shots too, just quietly,
[05:23:01] but the sight lanes are just not really
[05:23:03] easy for PDK. Still, they don't matter
[05:23:05] so much when you're being constantly
[05:23:06] ferried around the map. You can see the
[05:23:07] bobble. It's always easy to lane these shots
[05:23:09] and Kellen will simply stand in their way.
[05:23:11] I like it from Extinction. They're
[05:23:13] happy to experiment as well. It's
[05:23:15] just able to get rid of Sanshun here, so just
[05:23:17] classic Kiriko on Tracer. Violence.
[05:23:19] Kellen has to respond to this.
[05:23:21] Last of the codes come in response though from
[05:23:23] Chronic. That's gonna knock Sniper out the way. The
[05:23:25] Res value. Res value, bitch.
[05:23:27] With Mido on the mercy. Impact.
[05:23:29] See, there's back in the game! Hey!
[05:23:31] Not your honor! And yeah, now you're capping.
[05:23:33] Again, I think she's one of the ones that try to push the end of the point.
[05:23:35] They're not holding it because he just do this.
[05:23:37] So, it's really gonna be about trying to keep Chronic alive.
[05:23:39] And he's simply...
[05:23:41] ...for the dynamite in the right direction.
[05:23:43] The widow still in play for PDK.
[05:23:45] I think Dallas thought he might have switched off of it.
[05:23:47] Well, now they know they're wrong.
[05:23:50] Still gonna be a scary one for PK, man.
[05:23:52] Without the jetpack cat to back him up,
[05:23:54] Just picks him up knocks him down great hole at the point here by Lupino and chronic buys killing time to get back
[05:24:00] Stingy gonna have to be falling out of this one Gary teleports out to a tracer who is long gone
[05:24:07] Extension embracing I think everything this game means which in the scheme of things isn't very much at all
[05:24:12] I've been doing fist with our comp. I'm about it. We're still on this jetpack cat
[05:24:16] So you still need to be aware of I mean any of the shenanigans with server had been
[05:24:20] He's got he's got flanking from the jetpack cat. He's got more hacks. He's just taking over. Oh, oh this was out
[05:24:28] Luke thought about it. What do you want?
[05:24:31] value oh
[05:24:33] Nicely done, and of course that red gives him the over shield there because he's taken a quick hurt
[05:24:38] Let's see that pdk down a chronic will be exchanged for it as an attempt at a cap apparently Kevin's gonna go
[05:24:44] We thought he's gonna go out to the jetpack
[05:24:46] What a difference in vibe compared to the previous game
[05:25:04] Well, there you go CJ here come extinction actually finding some pretty important kills coming back into the game and doing it in style I
[05:25:11] I respect it. We have a flip now a 16% is where it seems to get back into the game
[05:25:28] He's getting out bro on a suzu nicely timed there by scum. Okay, bro. That's Laura from sniper. He's had a message there
[05:25:35] Alright, well, it's interrush is going to be used here very, very, very preemptively
[05:25:42] as they push into Dallas' fuel, trying to make the way out of the spawn.
[05:25:46] Chronic got the high ground pretty darn quickly and these dynamites are getting coachguned
[05:25:49] well apportioned against the Tractor who was trying to close the gap on Chronic.
[05:25:53] CJ is down and Dallas are having some issues with this rather dive style.
[05:25:59] Even Tracer can turn into a full dive hero now instead of a tax assistance.
[05:26:03] Lutino just won't spot Mercy here and honestly I respect it. CJ gonna go over
[05:26:07] to the bazookies, maybe down some chains and lock down this Doomfist on the dive.
[05:26:11] I don't mind this matchup. Something we really haven't seen much of and yes,
[05:26:16] Smyper finds himself in a rough spot there but right now he's down so much in.
[05:26:20] Sonic's just taking the game over these meanwhile though.
[05:26:23] I mean generally, Mizuki is very good against Doomfist. Just being out of
[05:26:27] root them in place and there's nothing Doom can do about it while he's
[05:26:29] powerful. That is like the worst thing that you can run into. Obviously, Mizuki has his
[05:26:35] own issues given that he's like highly immobile in general. But hey, here, yeah, let's complete
[05:26:41] your risk. That CJ's really pushing the limits of his hero pool in a game like this.
[05:26:46] Sava got picked off. And Graves unfortunately not one for this world either. Jetpack cat,
[05:26:51] a little bit too close to the ground apparently. There's Dallas taking out first one.
[05:26:56] What a game, bitch. What an opener. I think the tone has certainly been set for the series with Luke Mino rocking the Mercy.
[05:27:03] Is this the first time we've seen Mercy this stage?
[05:27:05] The first time I have. I haven't watched every single game, but I wouldn't be shocked if Mercy is now 100% win rate on this stage.
[05:27:11] I have not seen Mercy this stage before this game.
[05:27:13] Luke Mino absolutely doing his part. Kellen, 9-0-0. Okay. That's not a good sign. The enemy Winston, no deaths.
[05:27:22] yeah I mean again Doomcombe they kind of ignored Kallen a lot of the time
[05:27:27] most of the action was happening in CJ's direction you need the Torb here to
[05:27:32] counter the jetpack cat you know that turret shooting up in the sky yeah
[05:27:35] but really your Torb would have been really powerful here PDK bring it
[05:27:40] outside man go like wait can you lay off the map? yeah like this is based
[05:27:45] all right chronic prepared for launch look at the other one about you it's about
[05:27:49] the agents folks pdk the call yeah pdk is hidden bro that was even close it's
[05:27:57] I'm gonna pick him up okay dude we are trolling what was up from grapes bro
[05:28:04] went to heal and then realize he turned off his travel mode oh the res valley
[05:28:09] for son to as well okay dude we're back we're so back it's like the only player
[05:28:13] Who died on the map so far?
[05:28:24] Two for one special
[05:28:27] Stop and drop the jetpack cat having widows sliding down go blowing up
[05:28:32] Chronic just dabbed on him. Look at this angle. They're not ready for this one
[05:28:38] But he brought it leaving he's gonna stay there
[05:28:40] Oh
[05:28:42] Yo, great like PDK get out there, bro do something. He's got the mercy
[05:28:52] You can't kill you can't kill chronic how are you supposed to do anything about these like instant headshot has to be
[05:29:01] They got the bath the bath drone
[05:29:04] Okay, but he's finally get immortality a ton of massive in his widow 1d1
[05:29:10] That's the game goes.
[05:29:12] This is innovation right here.
[05:29:14] Let me know.
[05:29:15] Get run down, Ryan.
[05:29:17] Just hustling.
[05:29:18] Doing work here on the tracer.
[05:29:20] And I think this will be a dapple up here for extension.
[05:29:22] Just an honest game of war.
[05:29:24] I fell off the map, so...
[05:29:26] He did want to tell us to kill T.
[05:29:28] Ah.
[05:29:30] Deppak had secured.
[05:29:31] Ryan out there just doing honest work.
[05:29:33] Not trolling with any of these pigs whatsoever.
[05:29:35] He's emoting into the infraside.
[05:29:37] Yeah.
[05:29:38] He's just delivering fan service, and PDK will deliver a frag at least for his teammates.
[05:29:44] He baited him! He baited him, he's got the res!
[05:29:46] He baited him to take a risky peek!
[05:29:49] And now, chronic is just headed across the map again.
[05:29:51] I mean, I'm hot enough by the f***!
[05:29:53] Oh my goodness!
[05:29:54] He's so good!
[05:29:55] Right enough to get hits!
[05:29:56] Normally, now you're being jostled and sort of flowing around the map.
[05:29:59] That is insane.
[05:30:00] I'm happy.
[05:30:01] We're gonna have that like triple kill widow highlight on the repay package now
[05:30:06] of like the jetpack cat flying across the map.
[05:30:09] That flick under the jetpack cat is actually
[05:30:12] one of the nastiest things I've seen in a pro game.
[05:30:14] You just don't take shots like that in a serious match.
[05:30:16] So well done, Mike Brownock.
[05:30:19] I mean, I've heard this theorize, right?
[05:30:24] Power physician right now, Mitch, holding the angle.
[05:30:26] Yeah, he's virtually frame-locking the entirety
[05:30:29] of the expansion.
[05:30:31] We're playing PDK Flattens.
[05:30:34] Is that the ASU Fat Leader or chronic?
[05:30:35] I can't tell anymore.
[05:30:37] Trying here and Sniper on the point, yeah.
[05:30:38] Of course, I'm not going to be able to hang around for too much longer there, but here's Product.
[05:30:41] Another flyby.
[05:30:42] Listen, this is how Mechabase was intended to be used.
[05:30:45] It's supposed to be a, what, a launch facility.
[05:30:48] But he's mechs!
[05:30:51] So, I rather, though, hold on.
[05:30:53] We're all going to get out on the point.
[05:30:54] Oh, Chronic is too good, man.
[05:30:56] Like, this might be legit.
[05:30:57] Like, we're joking, but like, this strat with Chronic, the way he's hidden, like, it's not crazy.
[05:31:03] Well, first of all, he's hard to hit as well.
[05:31:04] genuinely
[05:31:10] The mercy pocketing him maybe a little crazy fight when he gets in shots like this
[05:31:15] You gotta give some respect to the man. Okay, dude. I I'm totally here for this honestly with more red
[05:31:20] Value that's massive CJ back in the game grapes through himself at the point. Unfortunately doesn't get anywhere
[05:31:26] And so Dallas fuel have
[05:31:28] Given us a game that resembles more of a Petri dish than a competitive overwatch experience
[05:31:33] But I find it fascinating and I do feel like we push the bleeding edge of competitive overwatch research forward of this guy
[05:31:41] Yeah, there's there's scientific discovery occurring here on the server
[05:31:46] chronic
[05:31:47] Big game from him on the widow
[05:31:50] Absolute dominance in the classic widow jetpack cat skybox mirror
[05:31:57] Did I'm here for honestly how we go highlights so unlike this the trace that died the tracer this was great
[05:32:02] I'm a big fan of this like sending the tracer in with a full bomb. That's that's an ultimate combo
[05:32:09] Pdk of course has to place the music in enough by seeing chronic out here, but there's another element in play
[05:32:14] Obviously, there's the mercy and the jetpack packed both
[05:32:16] Oh, this crime. Oh, this is whoo. Hi, lol
[05:32:25] What is the point of taking the Belga out there anyway?
[05:32:27] I'm like, bro, what is this bro?
[05:32:28] You gotta shut down the window.
[05:32:30] You gotta shut down the window.
[05:32:31] So what they needed to do was go ride and fly
[05:32:34] and ride holding a shield at the window.
[05:32:36] Think about that.
[05:32:37] True, that would've been nice.
[05:32:38] That would've been crazy.
[05:32:39] That would be the counter.
[05:32:39] Well, I get it.
[05:32:40] You should've done the window,
[05:32:41] but when the window can kill them,
[05:32:42] I'll get just by shooting the jetpack cat
[05:32:44] the time I think you're shooting it down.
[05:32:47] Again, we all saw this in Quick Play,
[05:32:49] but the couple weeks after the jetpack cat
[05:32:51] was born into the deck,
[05:32:52] like some of us are still working through.
[05:32:56] Flying shoes.
[05:32:56] The Sorcerer with the Visor with the Jetback Cat is actually a forbidden combo, like that is powerful.
[05:33:02] It is legitimately powerful.
[05:33:05] Again, the Denying Cassidy as well, we've seen that as well.
[05:33:08] We've seen a number of those brought out on occasion in what I would consider to be more serious matches,
[05:33:13] even if this one wasn't supposed to be here.
[05:33:15] You know what I'm saying? We shout out to Ryan, we just locked the Tracer in and played Tracer.
[05:33:19] He was hustling. Ryan was putting up numbers, we just didn't matter.
[05:33:23] I'm out here, I'm here to try and help disperse the allegations that we're maybe not being fully serious about this game.
[05:33:28] Anywho, what else could follow such unserious gameplay than the very serious map pick of Mambani here for map number 2?
[05:33:37] It's Extinction's choice here and I can't wait to see what the hero bands might be.
[05:33:41] But also, shout out, we got to see a bit of the Muzuki gameplay which I was kind of hoping to get
[05:33:47] and I'm not sure my binding chain is pretty messed up against those time mobility tanks.
[05:33:52] Doomfist really, you know, we needed stronger counters, right?
[05:33:55] That's one thing that's become clear today is that we needed stronger counters to Doomfist.
[05:33:59] He's too oppressive. We gotta stop him.
[05:34:03] Please, if you ask me for analysis about the hero bans though, I might scream, so I don't know.
[05:34:09] I suspect Mercy. Actually, Mercy. My cred is Mercy. Okay. That's my hero band prediction.
[05:34:14] I think Extinction are gonna ban the Mercy. I think it's too powerful.
[05:34:17] Chronic getting boosted around the Jepic Atom. I will say N'Bani,
[05:34:19] another map with wide open like skybox pits you know you could do some crazy
[05:34:25] things with jetpack out here I'm just saying I do think this was giving like
[05:34:31] dildocks versus team peps I rather not think of quick e-sports fights you know
[05:34:39] I mean like we had a couple of that's a matchup that we deserved you know like
[05:34:44] that's what the people have been clamoring for the dildocks versus
[05:34:47] I don't think they ever made it out of the regions right?
[05:34:51] Maybe I missed it, maybe I missed it.
[05:34:57] Scott coming in here for Gorilla, you may remember Scott this while and that sucker
[05:35:01] report played long time ago, I'm sorry Gorilla in for Scott, pardon me, this team used to
[05:35:07] be called Gorilla's disciples, so yeah, y'all about to find out why.
[05:35:12] Am I crazy when Gorilla playing last night after he was playing Warder?
[05:35:16] I might have missed it in the chaos, but I thought he was playing more of a last minute.
[05:35:21] I saw him call a couple times and he died, but it was great, it was great to not get
[05:35:26] gorilla.
[05:35:27] I see, I see.
[05:35:28] So it's great.
[05:35:29] Now we have, sorry, a different Mario player.
[05:35:30] I thought when I saw the Mario come out I just felt in my head like this is obviously
[05:35:32] a gorilla pig.
[05:35:33] So yeah, gorilla, to my understanding, has not played.
[05:35:39] I don't think they've been playing so far.
[05:35:42] They are on the starting, we are on the graphing for the starting, that's
[05:35:45] Okay, so I got you baited. I got you baited. Yes. I saw the G. I saw the Moira
[05:35:50] I just that was enough for my brain to like make the conclusion
[05:35:53] Now what this could mean is anyone's guess folks. Fortunately, we don't have to wait too much longer to find out
[05:36:01] You want to try this one to me Jake? Come on now Dallas. That's I feel like that's personal
[05:36:05] I do think that is no, I think that's I think that's personal. Yeah
[05:36:09] What who is doing this?
[05:36:11] Yeah, I literally think Dildos is banning Junkrat just to troll you when we were past them
[05:36:16] So I think this is past the course, honestly
[05:36:18] I like that. The deal man as we hit the Nimbani
[05:36:20] I'm gonna see them play Junkrat like that's a, that's just a missed opportunity to ban this character out
[05:36:25] Like this is the perfect match to bring out a Junkrat
[05:36:27] I get your attention much more effectively if you lock the rat
[05:36:31] That's what I'm saying. You bring out the Junkrat off Nimbani
[05:36:34] You're built different. You're built different like that's you got to put some respect on that
[05:36:37] Yes, for those at home, not the ideal map for Junkrat, it features very long sightlines
[05:36:43] and good economy that can be hard for Junkrat to traverse or to pressure effectively with
[05:36:48] his grenades.
[05:36:49] Honestly, Old Numbani wasn't bad.
[05:36:53] Old Numbani was actually de-s for Junkrat, you know, there was some cheeky little-
[05:36:56] I mean, it was no-wise to lunacolony rafters-
[05:36:58] It wasn't.
[05:36:59] Yeah, that was some- that was devious.
[05:37:00] But I remember Old Numbani was pretty good for Junkrat, like that's- everyone
[05:37:03] had to push top like every time and just infinite junkrat spam down the tiny door choke was pretty
[05:37:09] potent.
[05:37:10] Well, so let's see how this plays out.
[05:37:13] We were, I was kind of hoping to see the PGE basted last game at some point again, just
[05:37:17] to run that throwback from Mr. Aranta last week, but we are still celebrating as Dallas
[05:37:22] Fuel, a defense sided widowmaker, just to make this a bit more like your pipe fans
[05:37:27] at home folks and we're going to see Kronik on the Freya this time.
[05:37:31] They're gonna fly the ride in. I'm telling you they're gonna fly the ride in.
[05:37:34] There's no other explanation for this calm than flying the ride into the high ground.
[05:37:39] Can you tell me though, can you explain to me, when you're trying to play comps for fun, why you're looking...
[05:37:43] I guess I get the Moira here for CJ.
[05:37:46] Looking for five DPS Moira and yes, this is the Moira.
[05:37:50] Jetpack Cat is peak fun. I'm sorry, but like, if you're looking to have fun, come on.
[05:37:53] No, I was gonna ask for the Moira. I guess. Maybe not always the most engaging.
[05:37:58] uh and we're just can actually play the game while your other sport is doing this
[05:38:12] would have been a legendary moment what grapes but actually just a scratched
[05:38:16] sondra up there beautifully done look me no actually take you down the jetpack
[05:38:21] holy this is no perks by the way chronic eventually able to bring grapes down but
[05:38:26] But insult and injury dulled out in equal measure here as Extinction have a tick of capture progress.
[05:38:34] Just a devil.
[05:38:36] Well it was a devil, but I'll stop Saundra now onto the Flex DPS.
[05:38:39] I feel like Kellyn will like single-handedly win this game, so I'm wrecking Bob.
[05:38:44] Like he is so uncontested on Bob.
[05:38:47] I don't know what you can ever deal with him.
[05:38:49] CJ and Kellyn are just gonna perfectly kill the backline.
[05:38:52] But Ryan is in the skybox of the jetpack cat, so if he can hit a shot like this, I will be very
[05:38:58] Really hard to see
[05:39:01] Nicely done. However, Gorilla was taken down elsewhere. Oh, the Ryan's here. The heck did he come from?
[05:39:09] Okay
[05:39:11] Ryan's time being grappled in
[05:39:15] I hate to break it to your side, Joe, I don't think this is where the plan is
[05:39:20] Just soon, dude, that hack was completely superfluous.
[05:39:24] Pretty hard downplay to follow, look at the life, folks.
[05:39:27] Right eventually brought down by Chronic at high ground.
[05:39:29] Those two PDKs, who had dropped down here, was for a pull,
[05:39:32] so maybe Sniper not able to charge away in the end,
[05:39:34] and a point-blank boulder shot that connected with PDK.
[05:39:37] Chronic took farming out here,
[05:39:39] and will be able to finish Gorilla off as well.
[05:39:41] Oh, game's over, man.
[05:39:42] Sanji and my Torb is jover.
[05:39:44] The Torb is the hard counter here.
[05:39:46] Yeah, I thought of it Mara these characters dominating games such as this like what are you gonna do?
[05:39:51] I mean if he goes hammer only though, dude, maybe
[05:39:58] I feel like I just can hear Magne gone to Magne from speed talking about the wounds of Azeroth in my ears whenever I see this one
[05:40:05] locked in
[05:40:06] Sasha nostalgia
[05:40:08] Sanjun, dude.
[05:40:10] It's pretty good.
[05:40:11] The turret is a problem, bro.
[05:40:12] They can't get around the corner.
[05:40:13] Have a time.
[05:40:14] Apparently, Sash is just a bit bigger.
[05:40:16] Sanjun, I hated it at first four and once more.
[05:40:20] Are CJ and Kelen just spawn camping?
[05:40:23] Is CJ cold somewhere on the map?
[05:40:26] Sniper, though.
[05:40:27] 75 to shatter.
[05:40:28] Arm paste to get it before the game ends.
[05:40:32] Not normally a metric for success, but I guess.
[05:40:36] If they're not getting past this FOD though, I mean, the Kelet is just holding it down back there.
[05:40:42] Looks like, uh, PDK on the economy, Katarina is going in this time.
[05:40:45] RUNFEN HAMMER!
[05:40:46] Scary stuff!
[05:40:47] Come on!
[05:40:48] What the heck?
[05:40:51] Colossians here claim CJ.
[05:40:54] She loses out in that moral battle, and here's Grave coming in, getting the frags.
[05:40:58] Res Valley for loot!
[05:40:59] Blaster pulled out, and...
[05:41:02] Almost!
[05:41:03] Ryan's able to sweep away and get the healing when he needed it.
[05:41:05] Chronic flies in over the top, he's going to be a lot more healing than Luke has to offer.
[05:41:08] I feel he has headshot by Ryan.
[05:41:10] And we're off to the races, Extinction!
[05:41:14] We've managed to cap!
[05:41:15] Oh, they've been allowed to cap! I can't really tell!
[05:41:17] Look at him!
[05:41:18] Oh, you little tough spot gets hunted down by the flank widow.
[05:41:21] Ryan, ever watchful for a hiding mercy.
[05:41:25] Dallas feel have to regroup on this one, but it's sniper pooped up the map!
[05:41:29] How?!
[05:41:30] A blind?!
[05:41:32] It's really hard to group off the map!
[05:41:34] That step-off passive is actually very difficult to keep.
[05:41:40] Okay, Ryder's getting blown up by the jetpack's healing run.
[05:41:45] Here's Kaleem.
[05:41:47] Minefield and P.D. Cavalier top-off.
[05:41:49] Then I... Oh, it's good. It is good.
[05:41:52] I raised Falleub. That's for sure. He's out of the game.
[05:41:56] Roadhog just eating up his minefields.
[05:41:58] You'll have a little charge there. No problem for Sniper.
[05:42:01] See the Roadhog gotta get back in action. CJ, oh, send the message here.
[05:42:05] Tell me some venom in that.
[05:42:07] Oh, there's not a one-to-one you want on Widowmaker.
[05:42:11] Oh, Sniper, CJ, you from that high ground.
[05:42:15] Standing amongst the molten core was the Roadhog.
[05:42:19] Big hook onto Sonjoon, though, and as tanky as Thor is,
[05:42:23] the point blank still goes out to Stratus.
[05:42:25] You should have...
[05:42:27] He's on Port Hammer the Road Hog.
[05:42:29] Who would have been Vice-Sat for the folks at home?
[05:42:31] Yeah, he's gonna be tenderized.
[05:42:33] It's a bit of a tough matchup.
[05:42:35] Alright, we are gonna boost out with the middle.
[05:42:37] I can get again in for a site.
[05:42:39] I'm gonna jump right through here.
[05:42:41] Got me.
[05:42:43] DJ, flatten the game.
[05:42:45] I'm playing the... I'm very aggressive.
[05:42:47] I'm a battleboarder style, rather.
[05:42:49] I do have the scoreboarder.
[05:42:51] I'm going for the 7th.
[05:42:53] Right now
[05:42:56] I won't like oh god grapes is not the major bird the cat scratch one too broken by the way in like regular play that it
[05:43:08] Is
[05:43:13] Races online and the building is online
[05:43:16] line, perked up, ready to rock.
[05:43:19] Roadhog just can move objects here on the payload.
[05:43:22] Now it's fuel.
[05:43:23] Bring up the Cassidy, brings some more damage to bear,
[05:43:25] but this one is a little bit scary with two minutes
[05:43:27] on the clock for a six-foot button.
[05:43:29] That's a long time.
[05:43:30] Another fly by Jedi.
[05:43:32] We'll be carrying on.
[05:43:34] Good little fight by a nearby C.J.
[05:43:36] But, well, I'm getting caught by a hideress tonight.
[05:43:40] I'm being cautious, but, you know,
[05:43:41] continuing the conversation between these two players.
[05:43:46] Why am I taking time around the corner here?
[05:43:48] Why is it so quiet if you die too late at all?
[05:43:51] Why is it like past time, just like...
[05:43:54] If you do my thing too slow, it's gonna...
[05:43:56] Goodbye!
[05:43:57] Where's the jetpack cat to save you now, Sniper?
[05:44:00] I got the beat!
[05:44:02] Double big kills in the fight!
[05:44:03] The card's gonna keep on trucking Zanjian.
[05:44:05] Adds another death to the stack, bleeds out right in front of the Samora.
[05:44:10] That's crazy.
[05:44:12] No, that's classic actually.
[05:44:14] You're a play with the Moira, that's exactly how it goes.
[05:44:17] Yeah, that's kind of what she's there for.
[05:44:19] The Moira plays really well that one with the light goes out of your eyes.
[05:44:22] That's what they play for.
[05:44:24] Alright, P.D.K. close to dead eye here.
[05:44:26] Can you imagine it's going to involve more jet-pack-cat action?
[05:44:28] P.D.K. is only hunting P.D.K. by the way.
[05:44:32] Mm-hmm, yep, okay.
[05:44:33] Thank you guys.
[05:44:34] Your point has certainly been conveyed.
[05:44:37] You never know when there's a winner in the end.
[05:44:38] Now you've got to hit that spam crowd.
[05:44:40] Just stay, keep the handy box moving.
[05:44:42] That's good fun. That's good fun. I appreciate it also keeping limber. I think
[05:44:52] There's a little about about legitimately broken in this kind of a game like super powerful survivability tool for the team
[05:44:59] I mean, we've got Talon in October now, so he's down.
[05:45:04] Oh my goodness!
[05:45:06] Yes!
[05:45:07] I actually thought my Sunjin was able to bring PDK down.
[05:45:10] Chronic also had a dead eye and did the lion share of that damage,
[05:45:13] but he was ready for that ridiculous little combo.
[05:45:16] Oh, as I say that, big catch in the hop.
[05:45:19] That's a mercy gap.
[05:45:21] The mercy boost in the high-nude means that Chronic actually gets to kill first.
[05:45:24] Without mercy, PDK gets second.
[05:45:26] Yeah, I think Chronic even pulled the trigger a little earlier.
[05:45:30] Yeah, he's got the Mercy, right? So he's actually hard to fast.
[05:45:34] Yeah, but I think it was a fun thing to do with the kill for the man, so I think it was like randomly a turret shot that finished the job.
[05:45:39] He did most of the damage, yeah. He's probably just worried about that thing.
[05:45:43] About in a second to that, I'm sure that he's considering having to do it.
[05:45:47] Either way, Hong historically, has to have a neutralized breaking ball on some maps, so we use the Acer city center as an example.
[05:45:54] The conditions aren't quite the same here, though, today or on this map either, so Dallas Fuel too, prevent extension from finishing the map.
[05:46:03] It's an interesting interaction, because I believe, you know, I believe that Cassidy, with the high noon, I think you don't get the skulls with Mercy...
[05:46:12] Or the skulls, rather, they don't come any faster with the Mercy boost on, it's just that when you do shoot, it like over kills, so you want to shoot before you get the skull.
[05:46:20] So you had to estimate to some degree.
[05:46:22] I think that is how it works. I believe Damage Amps are not calculated on the visual of the ideas
[05:46:28] But Chronic was able to pull the trigger early and then look to finish off with that one last shot
[05:46:34] Mercy continuing to just dominate cruising potentially to a top win rate
[05:46:38] Which could really influence the band meta as I'm sure a lot of teams are watching this match and really
[05:46:44] Re-evaluating kind of everything in their game plan when it comes to just the amount of fun that these things have
[05:46:49] Exactly I look forward to those that are just trying to find some inspiration for their band strategy in terms of this kind of game
[05:46:56] For that kind of data
[05:46:58] This is your first game of competitive overwatch every game is like this. This is this is par for the course normal
[05:47:04] It's just a classic whimsical jetpack cat mirror here on the body
[05:47:10] And so gorilla will be on the mori again
[05:47:12] um as we saw earlier a lot of fighting between he and cj about this is fun maxing
[05:47:20] Brian
[05:47:23] I'm a big fan of this. It's up there with the skateboard honestly. I'm a big fan of that bobsleigh.
[05:47:31] So we have the simile comp here that was filled mostly the same so attacking side four alongside the
[05:47:38] really motoring around that. I do want to see this, uh,
[05:47:44] wreckable skill set. This guy's been playing ball since
[05:47:49] bow and hurting me early on in the scene.
[05:47:52] NYXL, find another ball, Winston. He's an OG ball player,
[05:47:58] you know, from way back. He played a season in, uh, O.W.
[05:48:02] Well, and then he went to contenders, played with
[05:48:05] run away one the whole thing in Korea came back to OWL and then it's been on a lot of
[05:48:10] Western teams since then. So Kelum's also expressed their enjoyment for living in the
[05:48:14] Western playing on Western squads so... That's not the payload.
[05:48:18] They're sending him in. Drop in the bomb. Oh! Nice headshot there. Sgt. He's on top
[05:48:27] of the floor as well. Damn it!
[05:48:31] The ball shot onto the hazard is pretty deadly, Cryo into hazard is a pretty favorable matchup.
[05:48:36] Please push the cart. Please, I beg you to push the payload.
[05:48:40] Certainly, I do think there is some responsibility to advance the game state for our players.
[05:48:46] I am looking forward to the inevitable molten core with the Jetpack Cat tether.
[05:48:51] I mean, I was going to say he's bad inevitable, but you know what? You might be right.
[05:48:55] I want to see the Jetpack Cat carry the wrecking ball. That's what I want to see.
[05:48:59] It doesn't make any sense, but I just I feel like it could become stylish
[05:49:02] What if you if you grab the wrecking bolt of the apex of his swing
[05:49:07] And then carrying him at distance and then let him go
[05:49:11] That's a good question. You grab him while he's slamming. I mean, there's a lot of scientific experiments
[05:49:16] to be conducted in this one. Zongin have nothing of it though
[05:49:18] Just lighting up the beat on form and the valve damage moves actually hit pretty hard
[05:49:24] Especially with the road hog
[05:49:26] Yeah, exactly very important to overwhelm this
[05:49:29] Primarily healing oriented composition. I do have a lifer here for greats to get
[05:49:34] Sniper out of trouble, because that's a good pace. I don't know if they've got the perp that's not a good plan.
[05:49:40] So, dead eye. So I'm just respecting you, not rule.
[05:49:44] Tech checkbook comes up now to call a license. Gorilla trying that in the backline.
[05:49:48] No honourable saying ever came out of the end from behind.
[05:49:51] That's not how it works.
[05:49:53] That's true. Sniper, gotta lock this game down. You gotta go over to the Urisa.
[05:49:57] I like the Zenyatta out of Gorilla though. A lot of damage to be had, a lot of chaos in this game, reverse end, kind of legit, oh cool!
[05:50:04] They pulled there, counters the jetpack at all, which almost seems to have pulled Ryze down.
[05:50:09] Alright, CJ, molding after that one.
[05:50:13] I was not in core as already though, and this turret is being kept fighting.
[05:50:17] Funding and this thing grew heavily, and time for it to buzz it up instantly.
[05:50:20] Bob is in flight, and Ryze is also in it.
[05:50:24] So the guy who can take it down here in the right is uh...
[05:50:27] He's a tanker!
[05:50:28] He's kind of...
[05:50:31] Oh, Gorilla!
[05:50:32] Well, let's put down Sonjin.
[05:50:35] Natural Predator, of course.
[05:50:36] It's our harnesses and yada.
[05:50:37] Duster like Gorilla's Maglet technology caught out a couple times in the mid-game there.
[05:50:42] Um, hopefully that's been fixed.
[05:50:45] That was a great Zen scan with the rubber ducky's that's that's topped here.
[05:50:50] Very strong skin game being shown from these players.
[05:50:51] I love this rotation of the hydra chronic, you know using of course the bobsled tech that we often see when players really looking to make a fast high-temperal rotation
[05:51:13] He's attack the enemy
[05:51:21] Thanks. Thanks Dallas, an extinction for this showing.
[05:51:26] Yes, thank you.
[05:51:28] Uh, 2-0 map score. Obviously just as we predicted extinction, they're fighting hard into this one.
[05:51:33] Really just end the season on a bang to really, you know, show that they're a serious team to contend with.
[05:51:38] You've got to be, you know, ready for some of these strats to come out if you face them in that upcoming promotion relegation tournament.
[05:51:45] Stay head on a swivel.
[05:51:46] And I mean, Dallas threw all of the dirty sticks at them, right?
[05:51:49] at them right they had the bobsled check they had the uh the jetpack cap play of course here on
[05:51:55] nambani the attack side torpedo brutal stuff kellen playing breccy ball of all things again none of
[05:52:03] this remotely expected in this series and extinction have been able to respond to it with some degree
[05:52:08] of confidence obviously we'd be remiss if we didn't carry out some highlights here ryan finding
[05:52:14] some revenge for uh what happened on that Busan map with some great widowmaker play
[05:52:19] The Ryan Hart though, for me, Jake, didn't quite hit the mug.
[05:52:24] I gotta say, shout-out production, just holding replays from this game, you know, like, trying to sort through that much incredibly dominant gameplay,
[05:52:34] to find just the finest clips, only the most dominant moments, as Hogg off the map rarely seen these days.
[05:52:42] Honestly, I mean, that passenger play was pretty sublime.
[05:52:45] this look at this you're right you can see the chronic kind of has the time that
[05:52:49] dead eye activation I'm just so glad we got the chance to discuss some of the
[05:52:53] minutiae and interactions between you know jet pack packs flying castities that
[05:52:56] are damage boosted by nurses because this is stuff that you might run into
[05:53:00] your you might run into in your games yourself and now you be armed with the
[05:53:04] knowledge you need to uninstall this or maybe you'd be like me and you
[05:53:09] play the game for 10 years and you've literally never seen some of these
[05:53:12] This year 2026 is my 10th year of casting Overwatch and I'm glad that this game is still providing me so many surprises and things that I've never seen before.
[05:53:25] So, again, thank you Dallas and Extinction. That's the money out of the way that was caused by Extinction's map pick.
[05:53:31] I don't really think they made too much of a difference.
[05:53:35] I think they need to ban Mercy. I'm telling you, the Lupino Mercy made differences there, you know
[05:53:39] You got to get them on to something a little bit less dominant like the Ilari
[05:53:43] You know that you could have just a little bit of easier time against these reses
[05:53:46] Hitting like a ton of bricks man. You think you got the kill quick res comes in from Luke the damage
[05:53:50] Which makes a world of difference. I think it just has to be. Banning Jetpack Cat would be morally wrong
[05:53:56] So of course it's not really a serious option for these teams
[05:53:59] Again, I think that, yeah, baiting out the res is pretty important and certainly going
[05:54:05] to form the basis, I think, for Dallas' core game plan going forward.
[05:54:09] Suravasa is going to be our next pick here.
[05:54:11] We're heading off to this pretty high tempo Flashpoint map, and again, pretty much the
[05:54:17] same.
[05:54:18] Jetpack is still quite powerful, Mizuki obviously used very extensively, at least in one
[05:54:24] map by CJ, to lock down a doofus.
[05:54:27] obviously you can try yourself at home.
[05:54:31] The Hitscan plays to be pretty remarkably good.
[05:54:33] PDK and Chronic have certainly been trading blows
[05:54:35] across the map here.
[05:54:36] And Extinction has been headed to Suravasa
[05:54:39] are often to ban the Winston away from Kellen.
[05:54:42] They have banned now three tanks
[05:54:45] over the course of the series.
[05:54:47] They're just banning dive tanks.
[05:54:48] I mean, all right, okay, okay.
[05:54:51] I'm pretty sure Kellen was gonna play Racking Ball
[05:54:53] like no matter what you do.
[05:54:54] the Moira Band comes in. Oh that's gonna really take the wind of the sails for
[05:54:59] Carrilla. No Moira enjoyer. What is the playing at a B? CJ obviously has some
[05:55:04] flexibility. Can pick up the Jetpack cat if looks on the mercy. So, uh, yeah,
[05:55:08] Carrilla's definitely gonna have to look a little bit deeper into the bag of
[05:55:10] tricks here. And again, that's uh, with more out of the picture, they don't
[05:55:15] really seem to be any super highly desirable. Pics at support. I think
[05:55:19] a life weaver, you can sort of bring that back in. I really like to see the
[05:55:22] Like you're countering the jetpack all I can't ultimate just that environmental kill potential that of course is so prevalent on Surabhasa
[05:55:29] Will not something to really counteract with that life lever
[05:55:32] I feel like this is a prime game for the no healing patiss strategy personally
[05:55:36] I feel like just rocking up more DPS like maybe like a bap Zen don't yield each other
[05:55:41] Just send it down mid like it kind of is that kind of a vibe?
[05:55:45] I want to see these these support players get into the action games the brawl
[05:55:48] You know they'll be carrying around the DPS all day long
[05:55:51] I think they should just take over maybe play some soldier 76 heal only think about that
[05:55:56] We did mention just how yeah how powerful those older 76 of the jet pack cap is so maybe soldier 76 hill only unless you have
[05:56:03] Packed by the right money one of the course of the course
[05:56:06] You're gonna have to really work with those healing stations to farm an ultimate man. That's gonna that's gonna take a hustle
[05:56:14] I would love some I'm trying that would make me very happy, buddy
[05:56:17] I don't know if we're gonna get that necessarily. This is a very reason for extinction. Okay
[05:56:25] Extension this is where they baited them into a false sense of security
[05:56:40] Hey, this wasn't part of the plan bro. Okay, that'll still come in with the unrun
[05:56:45] and uh yeah
[05:56:47] jump right composition
[05:56:49] let him cook it's a mercifjunk
[05:56:51] OG strat
[05:56:53] keep it up in his face
[05:56:55] try to put out what damage he can here on the junk
[05:56:57] he'll be close to finding that early tank pressure
[05:56:59] not exactly a congested area to spam into
[05:57:03] chronic starting to wrap around the force
[05:57:05] anybody who's proofed up that dancing blaze is
[05:57:07] freaky effective in the direction
[05:57:09] of the enemy
[05:57:11] so now there's invulnerability frame
[05:57:13] and the Armourer wants to make use of as much as possible.
[05:57:15] Gorillaz down, can a remote mine of all things.
[05:57:18] Emerilope, PDK looking pretty scary.
[05:57:20] Under some degree of pressure from Kallen now.
[05:57:23] They're looking to control this point.
[05:57:24] This is like an early split, it's a DMG of the D.Va.
[05:57:26] Dallas have some games here.
[05:57:28] Chronic, uh, what's Chronic?
[05:57:30] I said it again, okay, hard drive.
[05:57:32] That's fine, we'll carry on.
[05:57:34] And Armourer's gonna have to,
[05:57:36] Inferno rush out of there.
[05:57:38] Oh
[05:57:41] My sniper down a dvd before I'm ready. It's very exploitable by the wrecking ball. Now that was fuel
[05:57:48] Maybe he's grab a pack to get back into this one. No sniper is a lot of room for on the play
[05:57:55] There on the tricerate eventually is able to use this who pay fans to fan said planes
[05:58:04] Oh
[05:58:08] I do that to the man! My goodness!
[05:58:10] Moon Minos!
[05:58:11] Battle Mercy looking pretty darn sick.
[05:58:14] Chronic also getting pretty close to the Vermilion Ascender and Paduccio flipped to your Pardalus Fuel.
[05:58:18] Yes, Luke gets onto the point.
[05:58:20] Sondren returns on the Vendetta.
[05:58:22] Not to quickly normally see it from the Pardalus Fuel.
[05:58:25] Here's nice to see him continuing to mix it up a little bit.
[05:58:28] I think CJ tried to hold him down. That's what we saw.
[05:58:32] I think he did pick up Raphes.
[05:58:35] I think you just hold him there for telling the shooter
[05:58:41] Well, I'm burning now gotta be careful. Yeah, it's gonna pull some recalls
[05:58:45] Use the rush to get on out of there
[05:58:48] Wait, Chronic's got a nicer there
[05:58:50] Chronic has an awkron
[05:58:54] That is true
[05:58:56] Honestly, Extinction are struggling into this one now
[05:58:58] Still holding on to the point
[05:59:00] Keep on the wild and wacky comps
[05:59:01] Sniper, so many targets, so little time
[05:59:05] I'm just going to stand here and get full ignition on any private to our kit.
[05:59:10] The chronic and then fan those planes to seek damage.
[05:59:12] Oh, that wasn't the most effective alternative.
[05:59:14] It's sound barrier now for Extinction to respond.
[05:59:16] I've got a Chtunirush held in reserve.
[05:59:18] Extinction is positioned very well.
[05:59:20] Coming to this next fight.
[05:59:21] Briar playing the low ground.
[05:59:22] Hulse bomb at the range should be required.
[05:59:24] Minefields are navigated.
[05:59:26] Death by Sniper.
[05:59:27] I've got to achieve the high ground position yet again.
[05:59:30] And a 99% duller.
[05:59:31] Eventually are going to be a victory.
[05:59:33] Absolutely diabolical from Extinction as they come into this next fight with their full
[05:59:38] mega volts.
[05:59:39] Dallasville though they won't be dissuaded, you're keeping the support line up, just
[05:59:43] going to go over to the Cassidy if you're going to be able to maybe battle back against
[05:59:46] some of these mobile Extinction heroes.
[05:59:48] Alright, well, you're going to get the touch here, Sondra and the rest of you.
[05:59:52] And you're going to use the E to get there, dying plateies at the right, it's
[05:59:56] a bit context.
[05:59:57] So I'm going to try to be careful around the core, get some self-admire, but
[06:00:00] Oh my god, that's right.
[06:00:02] Oh, refresh!
[06:00:03] It doesn't matter, over here, this is a slash.
[06:00:05] Take sniper down.
[06:00:06] That's the dealer out of the fight.
[06:00:07] Uh, now let's kill all of them.
[06:00:08] Might locally actually just win this.
[06:00:10] For those at home, not expected.
[06:00:12] Oh mercy.
[06:00:13] We better take over.
[06:00:15] He needs to find some kills.
[06:00:16] We need res.
[06:00:17] Yes, he's doing a little bit of healing.
[06:00:18] A little bit of resing.
[06:00:19] You see, Jey in the process.
[06:00:20] He's gonna be brutal.
[06:00:21] He's gonna be back in the distance.
[06:00:22] The pulse bomb should end their hopes.
[06:00:24] I tried to make this repeat.
[06:00:26] Wait, no!
[06:00:27] They see nine!
[06:00:28] Are you kidding me?
[06:00:29] Oh my god, they're gonna get this comp. Dallas Field with the messy get back cat comp. Actually win it out. Yes, it's Kyle really.
[06:00:36] Absolutely deserved. Absolute karma there.
[06:00:39] He comes back around, these things shit. They get teased by some of the bad guys. Connix back to the on-ron, of course.
[06:00:45] Actually, I don't like on-ron in this comp. Like, you kinda need like the crazy Mobility Stron ability.
[06:00:50] Like, who do you even go on on this Dallas Field comp? There's every single player has massive mobility.
[06:00:55] Yeah, they are really slippery, slippery, really hard to catch.
[06:00:58] Coyne is actually switching back to the other half, and I'll brief him on Newcastle.
[06:01:04] Calus here, good bunny.
[06:01:06] I am mostly using this, because I don't definitely have a fair bit of consistency in this game.
[06:01:10] It's a bit of a spice.
[06:01:11] I can't even expose myself.
[06:01:14] Given a short range, thank you.
[06:01:16] Calus is not terrible at all.
[06:01:18] He's playing perfectly there.
[06:01:20] The rush comes in, connects onto a couple players.
[06:01:22] Good damage over time.
[06:01:24] It's really striking the healing resource of Extinction such that they can't keep their
[06:01:28] either player in myth.
[06:01:29] I mean, this is on one fight, two and three, there's nothing Extinction can do here.
[06:01:36] Yeah, they're dropping it's a rocket of hard plays and they're struggling on the retake.
[06:01:40] Dallas Fuel cruising to a potential 2-0 advantage.
[06:01:43] PDK has to take a hop off the map just to get a reset off.
[06:01:47] Extinction, I feel like they need a Cassidy.
[06:01:49] They need some more powerful lockdown tools.
[06:01:51] I need to go road out here like they need more catch. They're not able to really get on top of any of these Dallas feel players
[06:01:56] Dallas was getting it from all angles
[06:02:03] Okay, okay, what is this?
[06:02:14] Here's a million
[06:02:16] I'm gonna connect them to the next one.
[06:02:18] Finally, the ignite is coming in now.
[06:02:21] Sundering blade from the skybox.
[06:02:23] No hit.
[06:02:24] A big drop there for Song Joon, but no connection.
[06:02:26] Also, Lee has a sense for having to disengage away.
[06:02:29] They lost Sniper.
[06:02:30] Sniper was trying to get back into the mech with a self-destruct,
[06:02:32] and unfortunately ran into a mine.
[06:02:34] Dallas Fuel are that good.
[06:02:36] They are making this cop work with them.
[06:02:38] And honestly, don't really feel like they're breaking a sweat.
[06:02:41] This is a shutout on this second flashpoint.
[06:02:43] Where's your jetpack cat is viable?
[06:02:45] It's, it's, we can't, we can't resist it any longer.
[06:02:50] I mean, everything about this comp,
[06:02:52] it's, it's kind of works together pretty nicely.
[06:02:54] The comp has totally insane,
[06:02:56] but it has a certain logic to it, right?
[06:02:59] Like it's something we never see,
[06:03:00] but with every single character having this level of mobility,
[06:03:04] it can just be anywhere on the map.
[06:03:05] There's no one for D.Va to really go on.
[06:03:07] I mean, it's also important,
[06:03:08] like, don't forget Unround Passage
[06:03:09] that lets you revive.
[06:03:10] So, in theory, if you heard Mercy, you have like seven players on your team.
[06:03:17] Kind of insane.
[06:03:18] Obviously the cooldown is like, you know, pretty long.
[06:03:21] And if you don't want to use that ultimate, you can press the link and you have it right away.
[06:03:25] But I'm sorry, what a risk.
[06:03:27] Try to come back and collect multiple times in these fights.
[06:03:30] Dallas forced off the point here, but they are determined to stick with this competition.
[06:03:35] And PK slipped over to XT now, so it's something that would theoretically answer on them.
[06:03:39] Okay, I do think Cassidy is a really powerful pick here, PDK can have a ton of targets to
[06:03:44] shoot with, but he can find a couple of big kills, right?
[06:03:46] This comp can really lose a lot of the team from top down skill, they're really trying
[06:03:50] to be aggressive, play that swarming style, and PDK is down, Saungen, the president has
[06:03:55] to be defeated, that's really the biggest threat in this style, though CJ, maybe what
[06:03:58] we're running to Tracer is not the idea.
[06:04:01] I mean, again, because of this mobility, like, there's nothing that Brian can do.
[06:04:06] Tracer cannot get here.
[06:04:07] He just cannot get to that level.
[06:04:09] One of the big limitations about hero mobility in Overwatch is that you can't
[06:04:12] push up on like those, like themselves, like the legends and stuff.
[06:04:15] His tick damage, by the way, from the melee is, yeah, it's going to flatten Ryan.
[06:04:19] CJ comes back for his revenge and Ryan is having a bad turn there, right?
[06:04:25] Lupina with the Valk.
[06:04:26] See if you're trying to get back into this grave.
[06:04:28] She's just brawling way deep into the back.
[06:04:30] I'm chronicing the progression to that.
[06:04:32] I already find one, the Mercy Booth means the damage!
[06:04:34] Theo, take it, come on!
[06:04:37] That is unbelievable, and the Sundering Blade,
[06:04:40] it's the purpose here for Sonshen, throws it out just in case.
[06:04:43] Has anyone left for Extinction, but does have to move their face off the map now for the last five years.
[06:04:49] Mind-Filled here for Kellan, if he can again interrupt another sniper ringneck opportunity, that could be tricky.
[06:04:56] Absolute ghost down here on the point, Kellan.
[06:04:58] If you can drop a Mind-Filled here on the retake that comes in,
[06:05:01] It's not ultimate, but it's been a long way to play back in this match. It's not gonna be easy at all.
[06:05:06] That was close.
[06:05:08] Rolls back on map. Well played by PDK.
[06:05:11] Alright.
[06:05:12] Kutena Rush still here for Gorilla Sound. Barrier passes. Dallas Gorilla still here.
[06:05:15] He'll play us out. Mercy healing is big.
[06:05:18] No one wants to fight PDK and I don't really play him.
[06:05:21] I certainly lose me and I shoot back to all things by the dead eye.
[06:05:24] CJ also caught Blackin.
[06:05:27] I mean, it took double support ult to do that job.
[06:05:36] Like, I don't know that you need to change much for a fuel.
[06:05:38] Like they keep finding these pick-offs.
[06:05:40] Can you keep PDK alive without the support ultimates?
[06:05:43] So far it hasn't really been the case.
[06:05:45] Again?
[06:05:46] Yeah.
[06:05:47] Ryan knows.
[06:05:48] He's being made here on the off-angle.
[06:05:49] It's a friendly off-angle.
[06:05:50] He is not going to be out of the room for you this time.
[06:05:55] Okay, well, so who's that force? That's pretty sick.
[06:05:58] Sons and though, very isolated.
[06:06:00] Luke Vino has one HP all of a sudden. Shot on the way through, perhaps.
[06:06:04] Look at the little bit messy. Another Vermilion is set right already.
[06:06:07] He doesn't seem to be winning this map off, like, getting good ulti at the right time.
[06:06:10] We're about to find out. Graves is down. Tellen, Caster, Wurf.
[06:06:13] Cesar surely an environmental kill, waiting to happen here.
[06:06:17] Luke is down, close to Val'Q and Ivan, Caster. I mean, that's just the straight one.
[06:06:21] I'm gonna be really chronic, just to win some flat-out.
[06:06:24] I'm pretty healing him for like 10 seconds, but a little bit of impact on the lighters.
[06:06:29] It's very odd.
[06:06:33] Yeah, either my words primarily because I believe I have the same objection.
[06:06:36] Either way, minefield here is a problem for extinction, and we've come back in for some of that res value.
[06:06:42] Sondre had been feeding the masses over the course of this game.
[06:06:45] And thank god, we got the heck out of Suravasa and this series.
[06:06:49] Dallas Fuel take it in a 3-0 and well, they did in style for sure we saw
[06:06:55] Extinction attempt to you know pull a fast one on them to a back to normal constant last map Dallas
[06:07:00] Fuel suck to their guns. They got the dub. There's a moral victory alongside a literal win
[06:07:05] This I'm not gonna say I could have predicted how this game went down
[06:07:09] But I gotta say called it 3-0 man exactly as we expected
[06:07:13] You know really just a text from Dallas Fuel sort of some of the comps we've been seeing from them all stage long
[06:07:18] Sgt. absolutely soaking to death this series man getting no love for the
[06:07:23] supports like Luke you know his perma pocketing product and CJ he's doing his
[06:07:27] own thing. Now I mean again this is brutal.
[06:07:34] And impossible to catch by Tracer as we saw on multiple occasions. CJ just pops up into the rafters and then he is home free.
[06:07:42] This is a really nice line for it. It actually stopped Scyther from remaking.
[06:07:45] I had self-destruct. Very destructive for sure. Now will we see this comp ever again in competitive
[06:07:53] Overwatch? Maybe not, but I do feel like some of those ideas started to get teased out a little bit
[06:07:57] more. I thought getting to see an un-runner competitive play, very exciting. She's some of
[06:08:01] the deathly needs a lot of support because she needs to play up close to high-risk, high-reward
[06:08:06] kind of game style, but with Likmino's safe pair of hands on the mercy, Ash feels like Dells
[06:08:11] also able to show just how she can be quite powerful in DPS.
[06:08:16] I think when you're thinking about how that mashup went down,
[06:08:19] all the mobility that you guys were talking about,
[06:08:21] well, on Busan it was like, what, a double pocket, I think?
[06:08:24] Alex, are you in play?
[06:08:26] We did not. We did not speak of what happened at Busan.
[06:08:28] That was because...
[06:08:30] What happened at Busan stays in Busan,
[06:08:32] but overall I think this is the dominant showing that we wanted.
[06:08:35] We knew it was going to get funky.
[06:08:36] We knew it was going to get a little bit fresh.
[06:08:38] maybe you preview into a future Overwatch map?
[06:08:41] Probably not.
[06:08:43] However, overall, I think that it's nice to see
[06:08:45] that both these teams are able to have fun
[06:08:47] in this matchup at the very least, Mitch
[06:08:49] and Dallas Fuel, even on something kind of crazy,
[06:08:52] they're still making a click.
[06:08:55] Yeah, I think we're a long way from the era
[06:08:57] of like teams having to play out games
[06:09:00] of no consequence and take them fully seriously.
[06:09:02] It's kind of nice that we can just go,
[06:09:04] just be honest with each other, you know what I mean?
[06:09:05] Because back in the Al era,
[06:09:07] They would have had to play without fully seriously for like three straight maps and it would have been, you know, a little bit tough maybe at times to digest.
[06:09:15] So I really enjoyed that. It was fun. It's great to let our hair down a little bit here.
[06:09:18] But we just had some fun, you know what I'm saying?
[06:09:21] I thoroughly enjoyed this. A great fine cast in this game is very challenging, I think, to me and Jake's skill set because you kind of want to predict to some degree what's going to happen.
[06:09:30] It helps you as a commentator and when you have to fully react 100% to everything you see,
[06:09:35] It works a very different kind of monster.
[06:09:38] Yeah, I mean, Jake, it sounded great, though.
[06:09:40] Like, you guys were having fun, you guys were having a good time,
[06:09:42] you guys were making it interesting and entertaining for the viewers, like, for certain.
[06:09:46] I definitely don't think any of us would have predicted watching a flying widow at any point,
[06:09:51] like, through OWCS, but we were in for some treats today.
[06:09:56] This is like a palette cleanser game, you know?
[06:09:58] We had an incredibly high-impact Series 1, you know,
[06:10:01] Runex showing really impressive stuff in that matchup.
[06:10:05] Then we get to have a little bit of fun, you know,
[06:10:07] Extinction and Dallas.
[06:10:09] Obviously, no stakes on that match for them.
[06:10:10] Dallas gonna lock up the 5-0, having a blast doing it.
[06:10:14] And although for this final game of the day, right,
[06:10:16] it's not gonna be for necessarily major playoff stakes.
[06:10:19] It's gonna be like, I think, a spicy one
[06:10:21] because both those teams really have a history.
[06:10:24] Yeah, the next project is going to be really fun
[06:10:27] to watch between PlayStation and PlayStation.
[06:10:28] It's gonna be really good.
[06:10:28] But before we get too far up out of ourselves,
[06:10:30] If you have an interview with Alice Fields, Chronic coming in here.
[06:10:34] Chronic, congratulations on your win, you guys had obviously a very fun time in the server
[06:10:39] today.
[06:10:40] I'm not going to focus too much on the shenanigans that were happening in this matchup, but I
[06:10:46] wanted to talk to you overall about, I guess, how you're feeling with how the meta is
[06:10:50] moving, heading into playoffs.
[06:10:52] I feel like, I don't know if you caught much Aynye, but they've been running
[06:10:55] a lot of that Mauga in the past coming weeks.
[06:10:58] It feels like on week three, we're
[06:10:59] seeing a little bit of that bleeding into NA.
[06:11:01] Do you think that's the direction that we're
[06:11:03] going to be heading into into playoffs?
[06:11:07] I think, to be honest, with the state of the game right now,
[06:11:10] I think there's so much more, like so many more
[06:11:12] comps that can be played that aren't just like Mauga.
[06:11:15] And a lot of EMEAs also playing Zarya, Vendetta.
[06:11:18] But I think there's so much more possibility
[06:11:20] to play the things that you want to play
[06:11:22] that we might see a lot of teams
[06:11:24] drift towards what they're more comfortable on.
[06:11:28] I mean we had a pretty exciting game between you guys in space station yesterday
[06:11:32] We obviously talked two weeks after but I think it'd be awesome to kind of get your take on it because you had to
[06:11:37] Reverse suit them in order to win the game and it must be vindicating to realize that you can play your like own style as
[06:11:43] Dallas and find success and not be sort of dragged into you know like playing a lot of Lucio carry comps as your opponents
[06:11:49] Do you worry though that like sometimes the you know like the Iliari Ana backlines and stuff like this
[06:11:55] you know, comps that people might consider to be greedy.
[06:11:58] You worry that that could be exploitable
[06:11:59] for like the really mechanically gifted coordinated teams,
[06:12:02] like maybe what you expect to run into in EMEA
[06:12:04] and in Korea, or do you feel like you can continue
[06:12:08] to push this style and have it find success?
[06:12:12] I definitely think we can still push it.
[06:12:14] I think especially because there's like almost no other
[06:12:16] teams that'll play that kind of comp,
[06:12:17] so no one will really have practice against it.
[06:12:20] So really it's kind of like we throw a curve ball
[06:12:22] every time we play people because they never know
[06:12:25] how to play against it, because they never do play against it.
[06:12:29] Yeah, I think it's really been fun watching you guys, you know,
[06:12:32] have a unique style this, this stage and get a lot of success out of it as well,
[06:12:36] like not just doing something interesting, but really making it work for you guys.
[06:12:40] I'm kind of curious for you as a player, right? You, you know,
[06:12:42] I think been a relatively recent entrance to the top level of the scene,
[06:12:45] right in the last couple of years, but your climb has been very steady.
[06:12:48] Like you were, you know, getting into some competitive teams,
[06:12:50] node VCS and now rising to the ranks.
[06:12:52] Now you guys are the number one seed going into playoff.
[06:12:54] So I'm just kind of curious, your personal journey,
[06:12:57] what has it been like being on this Dallas Fuel team
[06:12:59] and having the recent success that you've had?
[06:13:02] Is it vindicating at all?
[06:13:03] How do you feel playing together with this team?
[06:13:06] Oh, I love it.
[06:13:07] Our team environment is really, really good.
[06:13:09] We all blend together really well.
[06:13:11] And yeah, Dallas is for like a home to me so far.
[06:13:14] And I really like playing with them.
[06:13:17] I really love hearing that, Karanik.
[06:13:19] I have one last question for you before we head out.
[06:13:21] I'm kind of curious, we asked Weets about this the other day,
[06:13:26] and he didn't really give us too much.
[06:13:28] But if you were to pick who you're
[06:13:30] going to be facing up against, which you guys do,
[06:13:32] but if it was your choice alone, which team
[06:13:35] would you want to play for the first round of playoffs?
[06:13:38] Honestly, I'm not sure.
[06:13:40] I don't think there's a huge difference
[06:13:42] between a lot of the teams.
[06:13:45] So I don't think the team that we picked
[06:13:46] would really matter too much, to be honest.
[06:13:50] But we'll see.
[06:13:53] Totally fair.
[06:13:53] Thank you so much for doing this interview with us, Chronic.
[06:13:55] And good luck on your playoffs matches.
[06:13:57] It's been a blast, our regular season.
[06:13:59] Yeah, thank you guys for having me.
[06:14:03] Taking a look at our schedule now, though,
[06:14:05] this has been a fun day.
[06:14:08] It's been a lot of different highs and lows, I think,
[06:14:11] as well, with different vibes from our first match for DSG
[06:14:14] and Lunex, meaning so much, into a very fun match
[06:14:17] So we just got to watch between Dallas and Extinction.
[06:14:20] And Jake, you were just talking about it.
[06:14:22] The history between PlayStation Gaming and Team Liquid
[06:14:25] is going to be so fun to watch to cap out
[06:14:29] our regular season here Friday.
[06:14:32] Yeah, for quite some time, I feel like it's been Team Liquid
[06:14:35] or rather it's been SSG as the underdog historically.
[06:14:38] And now it's Team Liquid's turn,
[06:14:39] I think to be very clearly the underdog in this match.
[06:14:41] SSG also coming off a pretty bitter
[06:14:44] losing to a reverse sweep yesterday, right?
[06:14:46] So for them, a lot of vets in this team, I'm not worried about their ability to bounce back mentally.
[06:14:51] But Liquid are hitting their stride at just the right moment for this match.
[06:14:56] SSG just took a tough L.
[06:14:58] I'd say Team Liquid are the underdogs, but this one could be competitive.
[06:15:01] My issue with Team Liquid is that they've given a lot of maps up to Liquid's change to CDSG's and all the worlds.
[06:15:09] And when they played Dallas last week, the Gibraltar game was competitive, but the maps didn't come so bad.
[06:15:15] it was completely slow. I really want to see these guys playing things up.
[06:15:18] Last year, this would have been like a blockbuster game.
[06:15:21] Like, look at the players on this tier roster. They're legit.
[06:15:24] They haven't lived up to that, Monica. So far this year, they're in playoffs that's great.
[06:15:29] They've got a chance to show on the regular stage,
[06:15:30] but they can actually hang with Dallas in space stations.
[06:15:32] Their last chance to do that. So I'm hoping for a bang of it.
[06:15:35] I've got concerns.
[06:15:38] Valid concerns, but a last shot here for Team Liquid
[06:15:40] to try and prove themselves in the regular season
[06:15:42] before we head into the playoffs bracket.
[06:15:44] You guys won't have to wait too long. We're gonna go through a quick break and we'll be back with the station gaining person to likely.
[06:20:44] the match that we've been waiting for here on OWCS NA. It's going to be space station
[06:20:59] gaming versus team liquid. This matchup despite both of these teams already having qualified
[06:21:05] into playoffs is still important to be in contention here for the second seed placement
[06:21:10] Yeah, it's going to be crucial, right? You really want to be in that higher seed that's between number two and number three is actually a pretty massively impactful difference, right?
[06:21:18] It changes, of course, who you play up against. Although likely they'd be playing against each other, I guess, either way.
[06:21:24] So I assume Dallas Fuel will more likely select Lunex as their opponent than Team Liquid, given the head-to-head win we saw yesterday.
[06:21:32] So maybe this is just like an early pre-show for what will likely be a key match into playoffs.
[06:21:38] But either way, getting the win here sets the tone for your opponent, you know, and for Team Liquid, they need this one back.
[06:21:44] They do. And Space Nation gave me, they've had a really strong season. They're looking for their fourth win on the board here, Mitch.
[06:21:49] And, but overall, this is a team that I think everyone's looking at in the NA region to be a strong contender for international.
[06:21:56] So they still want to be making a statement of a matchup of against Liquid.
[06:22:00] I also think that these two teams are maybe in the best position to push each other forward,
[06:22:05] because through all this conversation we're having about how our teams look domestically, who's going to pick who and playoffs,
[06:22:11] there's the specter of international competition looming, and the reminder that the rest of the world thinks that NA can't hate.
[06:22:17] So, you know, again a huge amount of, you know, what's going to give teams like SSG, like Fowler's, that ability to go on to play these international events
[06:22:25] and the good things like this. So, I'm hoping as much as I love the last game, and don't get me wrong, I love the last game.
[06:22:31] I want to see these two teams lock in, double down because there are stakes for playoffs on the line and a chance to really forge each other in some serious units.
[06:22:45] Yeah, this is G, you know, this roster. For me, I was kind of surprised to see Valskjul get the upset yesterday to pull off the reverse sweep because there are heavy hitters on this team.
[06:22:54] on this team. You look at the back line, Adron, the ultraviolet, super, super stable.
[06:22:58] And the battle, I think, of the tanks is going to be one to really watch Hock,
[06:23:02] definitely a veteran of the team. Now it's been around a top-level overwatch for years and years,
[06:23:07] and it's a great meta for him to really shine on his signature heroes.
[06:23:10] And that's not even to mention Rekha and Sugarfree, two of the best DPS to ever do it.
[06:23:15] Certainly, you know, players, there are no strangers to that top-line international competition.
[06:23:20] Space Entertainment Gaming, they came out swinging at the top of regular season,
[06:23:24] but it was a little bit of a different story here
[06:23:26] for the PYDA team.
[06:23:27] Like, we had three intense weeks
[06:23:29] trying to make this team gel here, Mitch.
[06:23:32] I think that you're looking at how
[06:23:34] it's been a bit of a slow build up,
[06:23:35] but I want to give them the credit
[06:23:37] for the last match that we saw them
[06:23:39] up against Lunax yesterday.
[06:23:40] They were looking a little bit more like themselves.
[06:23:42] I mean, these guys are supposed to be like top group.
[06:23:47] But like last year, they really were.
[06:23:49] I do understand that having to change
[06:23:51] That's the player who was like a literal world champion is is tough on short notes
[06:23:56] But these guys over the last couple years over CS with a pretty unchanged roster were
[06:24:01] Terrifying like the real deal
[06:24:03] And it was rocky. Yeah, we just saw some maps, you know
[06:24:05] Kind of tossed away and I'm fine with that in the regular stage because again
[06:24:09] They had to adjust to a little bit last minute change
[06:24:11] But you do eventually need to sort of shore that stuff up
[06:24:14] There aren't free passes for champions class being handed out to everyone
[06:24:17] So, I think Team Liquid are probably even more aware than any of us are, just how important
[06:24:22] is that they find their stride kind of now or that first couple rounds of playoffs.
[06:24:26] So, they definitely do need to be pushing hard for that, and I hope they keep their standard high.
[06:24:31] They're a tree infected, they get in Escador, with Kalut as well waiting in the wings
[06:24:35] to potentially sub in and not stand on the point.
[06:24:37] This team are in a real deal, and they need to show it.
[06:24:41] I think great play from Escador is going to be needed into this one.
[06:24:44] you're going up against ultraviolet in the flex support role and incredibly tough
[06:24:47] counterparts to match up with. And so I think a team liquid, especially from the
[06:24:51] back line, can put out a really solid performance. That's going to be what it
[06:24:55] takes to be competitive into this one. But you know, both teams incredibly stacked
[06:24:59] a lot of storied names in the lineups. So I think it's kind of some of the
[06:25:03] newcomers to really prove themselves. Definitely true. I also think that
[06:25:07] hearing from Tree yesterday, he was giving a lot of credit. Over to Escanor,
[06:25:12] what he's able to bring to the table and making it sound like we really haven't seen his full power yet.
[06:25:18] Again, short notice to look to gel with this team, with Salt Squad.
[06:25:23] So I feel like with time, more into playoffs, we're going to really see them come together,
[06:25:28] but this is their opportunity to show how close they're really going to be able to bring the
[06:25:32] competition to a team like Space Station Gaming into our predictions here, Mitch.
[06:25:38] I personally had to go for SSG for this one. They looked a little bit more consistent throughout the entirety of the regular season.
[06:25:45] We've seen a lot of their highs and for the most part no lows out from them.
[06:25:50] A couple from aside from a couple of those like map losses and whatnot in that matchup versus Dallas Field was just an absolute difference.
[06:25:57] Yeah, I mean insane series obviously, you know, 10-2 reverse, which is kind of crazy.
[06:26:02] I am going to get behind SSG here, but I think that if Zera in particular is actually able to have a pop-up game and things look very different, I'm expecting Free to deliver, he's looking incredible.
[06:26:13] Zera has had to play in my opinion the more difficult, the less life-flying, maybe even less skill expressive sometimes roles like this, but I'm impressed with the game being sometimes, which in some matters are really high skill expression.
[06:26:24] expression. In this one, with the Kibir Lucio backline, you don't have a lot of support.
[06:26:29] Like you really have to be very self-sufficient, really disruptive, and also like play your
[06:26:33] life well and stay alive. And I think it's really talented players. It's hard to do that as a
[06:26:38] tracer or a game to players. So, maybe him really start to find success if he does,
[06:26:42] then my friend can throw it out the window. I had to go with SSG as well on this one.
[06:26:47] You know, what you guys have been saying is absolutely right. The consistency this
[06:26:50] team has shown is great. I also think strat-wise they're going to match up well, you know,
[06:26:53] You know, within, in fact, they're having some success reasoning on the Maga.
[06:26:56] I think that's something Team Liquid are going to want to build on and want to keep playing.
[06:27:00] But Sugarfreeze are playing a ton of sims so far this stage.
[06:27:02] I think Hawke is one of the best Divas in the game and probably pretty comfortably the best in North America.
[06:27:08] So I think this is actually going to be a nice matchup for SSG.
[06:27:11] Even if Maga is good, making it work against Space Station is going to be super difficult.
[06:27:15] And for Team Liquid, that's been the linchpin of their recent success.
[06:27:18] So unless they have something deeper in the well, I think that the picks are going to be just too good from Hawke.
[06:27:23] and sugar-free for Liquid to get this one over the wall.
[06:27:26] Understandable.
[06:27:27] Despite my pick here into space station gaming,
[06:27:29] I do think that Team Liquid definitely
[06:27:31] have an opportunity to make this a close series.
[06:27:34] Honestly, I want to see them at that full power,
[06:27:36] stepping into the shoes that they've been expected to fill
[06:27:40] and take us to at least those five maps
[06:27:42] that we're gonna be seeing.
[06:27:43] Let's get straight into our final matchup
[06:27:45] of the OWCS NA regular season, you guys.
[06:27:47] Take it away.
[06:27:50] Thank you, yes.
[06:27:51] And again, with that second seed position on the line,
[06:27:53] You don't get to choose your opponent, but you at least have that favourable sort of seeding scenario where you will get to start a position of power.
[06:28:02] Anyway, we'll get to that. Team Liquid and SSG are gonna front up for us.
[06:28:06] We headed off to Li Jiang Tower first.
[06:28:08] There's always the hope that we get a Kachiki infected ballgame mixed in here, but as was just alluded to earlier,
[06:28:15] Tree says that Liquid have really adopted this Virtus Pro-esque Maoga-based composition and they've started to bring it in.
[06:28:22] We definitely found some success yesterday against Lunex with one exception, which was
[06:28:26] that Suravasa map where things kind of fell apart a little bit there in general for TL.
[06:28:31] But we could ask ourselves, does the knowledge to counter this Malga look really exist in
[06:28:36] North America?
[06:28:37] And if so, do SSG have it?
[06:28:39] They have first ban and they're getting rid of Juno.
[06:28:42] So Jake, they're already trying to, I guess, invalidate this sort of Malga deathball
[06:28:47] style by taking the open array out of the equation.
[06:28:50] Yeah, I do I do like did you know with the Malga but I do think the comps absolutely playable with Lucio carry
[06:28:55] I think if anything the diva band is a much more impactful hit I do rise a sheet
[06:28:59] Ultimately, this is a conservative band like they're saving some of their more powerful threats like maybe the Malga band itself
[06:29:05] For maybe when we go deeper down the stretch in the series
[06:29:08] Right to take it to something like a flashpoint band the manga there
[06:29:11] Or even on push where you're really thinking it's gonna change the tempo of the game
[06:29:15] I mean, Wrecking Ball being hoverted by infected, not a map for it, so I don't get too excited,
[06:29:22] but that's something that is to be left in the back pocket.
[06:29:25] It's something we saw a team that could play against Lunex yesterday on that Gibral to
[06:29:29] map, and also they looked really good.
[06:29:32] Very, very solid showing both teams finished the map by the infected Wrecking Ball mechanics
[06:29:36] work on full display.
[06:29:38] Space Station, as they were sort of talking about, they've given themselves access
[06:29:42] to this Vendetta, Zarya comp. Oddly enough, they didn't play it at all yesterday against Dallas,
[06:29:48] because they, as Jake pointed out during the cast, it didn't match up as well against the dive
[06:29:51] style of Dallas, but against Liquid, against this Malgen look, Jake, it might have way more validity.
[06:29:57] I'm a little worried that I can bump that who's good against Vendetta. I think that's part of
[06:30:01] why it's been up in the meta, and Eskidor finds the pick on the Hawk. A lot of team pressure,
[06:30:04] there's Zira and Tree also glaring in the damage, and then Zarya just dropped
[06:30:08] Well, Nick Park just didn't expect the first to come in that fast, almost certainly still had a bubble in the tank.
[06:30:13] Yeah, very unlikely he was able to deploy all of his defensive utility.
[06:30:18] That's huge now. Team Liquid get to fall back and get this cap going.
[06:30:21] And again, still presenting this Malibu-based composition.
[06:30:24] Also that annoying threat of the Farah here, which when you have map control on control center,
[06:30:29] it is really hard to get an angle on the Zera.
[06:30:32] Lethal, of course, is going to be tasked with the job of trying to hit the Farahs,
[06:30:35] but there aren't good sight lines here.
[06:30:37] We still have longer ones on the map.
[06:30:39] Once you have to fight in that main point, you'll notice there are...
[06:30:41] will always play in spots that Leifle has to expose himself to danger in order to get on.
[06:30:49] Every into the back line now, but...
[06:30:51] well, there's a bit of a tension that seems to be all you can do.
[06:30:53] Team Liquid are kind of letting SSG walk forward here,
[06:30:55] but there could be a punishing move.
[06:30:57] In fact, they're going to charge in to counter dive here on the opposite.
[06:31:00] They find the kill.
[06:31:01] That was really nice. I think there was a suitor there,
[06:31:03] there just to pre-endably stop the, uh, stop CC, but still heroes having to get in there
[06:31:08] and take Hawk down, and with a tank advantage, you thought King Liquid would be in a decent
[06:31:11] spot, but they are forced out of the mapping title.
[06:31:16] Now, Sugarfree got a lot done in the chaos there. While you're all looking at Hawk,
[06:31:19] the dead has some room to play with. Once again, though, in fact, it is definitely
[06:31:22] up on the point. Orson's in kind of response. The portal's coming up super liquid.
[06:31:25] Now, I think this override protocol looked much earlier than freeze, and it's gonna
[06:31:29] Soundbite has continued liquid to knock light themselves against this form of explosive damage.
[06:31:33] It works down and it works beautifully!
[06:31:35] Stop comes in, walk really has nowhere to go, constantly feeling pressured by this Malga,
[06:31:40] and probably doesn't feel like he's got a damage to burn through his bulky body.
[06:31:43] Another very effective teamfight win for Liquid.
[06:31:47] You mind if the support holds advantage now as his GP?
[06:31:49] You've got to contend with this barrage, which Azazaria is a bit of a problem.
[06:31:53] It's really the character's cleanse that you're going to rely on to survive this ultimate.
[06:31:56] So, Zero, everything to do here, and Team Liquid happy to run the clock here already to 60% of the round.
[06:32:03] There's a lot on Ultra Valor in this next fight.
[06:32:05] You mentioned one carrying the Suzu, need to give Space Station a window to get out all the lines like the Baron.
[06:32:11] Oh, Warp isolated here! Not a great spot to be either!
[06:32:14] Farage comes in and then she's down two, sugar-free the first casual field.
[06:32:17] And the fight's over. Almost before it began.
[06:32:19] 75% and counting Team Liquid still sitting on the Noseride protocol off their own.
[06:32:23] This Malcolm composition is a big problem for Space Station.
[06:32:26] HPite could be huge here.
[06:32:29] Love to find the Graviton Surge angle with both the DPS playing long range, infected more
[06:32:34] than happy to eat a Graviton this stage, but Lickl gets a nice position here on the high
[06:32:38] ground, so you're all fucked up.
[06:32:41] Now Lickl is trying to get that angle.
[06:32:43] There's some punisher at the end.
[06:32:45] Shound Barrier leads the disnihation team.
[06:32:47] Lickl is quite happy to back off, and I guess the override protocol dissuades any
[06:32:51] pursuit from space station.
[06:32:53] However, Lickl is looking for the chance to get back in and here's the HPite.
[06:32:56] This might be where it begins, Hawke low, brought down very quickly in fact, and such an average grab.
[06:33:02] It's not a good look, but again, you've got no choice if you're Hawke but to go for it,
[06:33:05] because you know, a loss by fear means the round is over.
[06:33:09] And fortunately that will come to pass one way or another.
[06:33:12] Team Liquid put their best foot forward early on Lee Juntow.
[06:33:16] I think it's a five-man grab. It just doesn't matter, right? With the cage right there,
[06:33:20] no one's really taking any pressure. Two supports even caught in the cage as well.
[06:33:24] And I honestly for me, this is a textbook matchup win
[06:33:27] I think SSG really should have swung faster into the round although I expect they're gonna learn their lesson here on point
[06:33:33] To I really expect to see a magamirror as we continue down the stretch on this one
[06:33:39] So now we know release we can surmise that
[06:33:42] This vendetta Zaya
[06:33:45] Combo that space station and keeping in the back pocket didn't play yesterday
[06:33:48] Doesn't really work here. At least it hasn't worked so far. You could argue that the far
[06:33:54] was part of the issue there, and lethal wasn't really able to take zero in the task.
[06:33:58] Whatever excuse you want to use, it's 1-0, and the space station had to find answers.
[06:34:03] Jake, they're trotting out the same look as last round.
[06:34:06] Okay, well maybe they'll find a way... Okay, a boob off on infected though,
[06:34:10] Dad will change the story, Admiral takes it into his own hands.
[06:34:14] Team Liquid without the Maga, no interest in this fight.
[06:34:16] That was beautiful, Admiral. Fast roll out to the point, and just through the windows,
[06:34:19] just through the windows over the roof, mild dirt diagonally,
[06:34:21] um, you know, off that ult-shaped causeway of the map.
[06:34:24] Beautifully done.
[06:34:25] That is, uh, hard to replicate.
[06:34:27] That is what you can expect, and Admiral will always,
[06:34:29] quietly demonstrate mental level of life.
[06:34:32] The comfort, almost evened up the ledger in terms of
[06:34:34] environment, is that he's denied, ultimately,
[06:34:37] children, it's just a low end.
[06:34:38] Is that, you know, coming fast enough,
[06:34:40] makes a lot of a guess.
[06:34:41] And then I can still play the game.
[06:34:42] Admiral, we'll get another environmental kill.
[06:34:45] Are you having a DJ gone, DJ on the town moon?
[06:34:46] Perhaps it's a stunning start from Admiral.
[06:34:49] Sometimes the kills on the round, they're also fighting a lot into this fight, but ultimately SSG hold fast.
[06:34:55] Maybe just feeling like, hey, it's an execution question, it's not about the comp itself.
[06:35:00] But in terms of execution, I think they are basically winning off the back of Admiral's ridiculous play so far.
[06:35:05] The Yvaga off the point, the first fight, Lucio for the second.
[06:35:08] Free boot kills are really hard to recover from at this level.
[06:35:11] So how do these space station guys win without these environmental tools that we might have to find out here?
[06:35:19] Our eyes already developed by Zeroes, but a lot of damage down in that last fight even if it wasn't ultimately particularly consequential.
[06:35:25] Through the front door, infected has arrived down.
[06:35:28] It doesn't really know where the Zayas really is.
[06:35:30] Well, this hasn't gotten to the group to hold console.
[06:35:32] Now, there's a pressure on the Zayas though, and it's not going to come quickly enough.
[06:35:35] The healing that is.
[06:35:36] That is, Hawk and Lake will fall pretty quickly.
[06:35:38] See the environmental skills are everywhere.
[06:35:40] Here Admiral gets to get another one.
[06:35:42] On the Vega once more,
[06:35:44] Palusios both get one each.
[06:35:46] This is like we're trying to flip things back now,
[06:35:48] but Admiral is here with a beast and some friends.
[06:35:53] Yeah, all these boob kills have introduced a real layer of chaos
[06:35:56] into this map.
[06:35:58] A ton of ultimates flew back into this team.
[06:36:00] They could get the first step on the point,
[06:36:02] but I think you're going to fight for it.
[06:36:04] After we're in the back of the point, more environmental potential, I'm sure.
[06:36:08] Override protocol here, Lethal being pressured by Zera, who has a pretty impressive amount
[06:36:12] of air control themselves.
[06:36:14] SSG are just going to run away with this route.
[06:36:16] They get off to a good start.
[06:36:17] Admiral really paves the way for them, but since that point the execution's been good.
[06:36:22] Beat timing there, thumbs up, great grab, Lethal also with an override protocol
[06:36:26] that doesn't get punished by Afara.
[06:36:28] Space Station at Shilling, you're now Sundering Blade.
[06:36:30] Good, just finish the route.
[06:36:32] They're going to go up to the chopper on this one, they've traced at it.
[06:36:34] Very aggressive, Xera is going to get this point-touch for the OT since Liquid trying to make the cross for the rest of the squad, but Sugarfree cuts off Xera, shuts down the override protocol, but the 4 and 5 player advantage, ends up that they can infect it with the Olds to get there, but it didn't cut out the charge.
[06:36:49] Nicely done for Sugarfree. Too bad of being the first to lose this fight, and now they'll control this face on the point.
[06:36:55] Cage fight is awkward. You can't really contest the point from here if you're a team liquid.
[06:36:59] Eventually, Infectives can be brought down anyway.
[06:37:01] Sound Barrier for Vega, only three players impacted by that.
[06:37:04] Vega on the point itself, trying to get in the mix with Liquid.
[06:37:06] What picked up? Sugar free though. It's healthy.
[06:37:09] And looking to clean up the remainders of this team liquid team.
[06:37:14] Much more one-sided round.
[06:37:15] And again, we still have questions about how these cons sort of match up.
[06:37:18] But again, I also thought this round for SSG was execution based in its success.
[06:37:23] Yeah, it's a great point. And as, you know, SSG clean up the dregs of Team Liquid here, High Energy Zarya on point, you know, you're not going to be able to defeat that with just a couple stall heroes.
[06:37:33] But I think you're right, it's kind of hard to say, you know, who has the better strat, where, yeah, like, Advil hits so many boopa huffs on this map, it's kind of just like deciding fights on its own.
[06:37:42] round one and you hot getting bursted off the rip right he kind of puts you on
[06:37:46] the back foot think a lot comes down to like far as efficacy in this style and
[06:37:51] we're going to guard in which you know if there's there's a better far map in the
[06:37:54] game I'm not sure what it is I mean I think this is one of the textbook
[06:37:58] places we'll see the character succeed historically in overwatch it's about
[06:38:03] it's you know yeah I don't expect they're gonna back down from it now
[06:38:09] Okay, decide around here on Lee Jung's Tower. Both teams with their pretty distinctly different styles are sticking to their guns.
[06:38:16] They're on the Farah as expected.
[06:38:18] Sugarfree still wants to try and work this then down a look.
[06:38:21] This is the more recent addition to the space station for Everclyre.
[06:38:24] So, this is the first to be believed.
[06:38:27] We trust they were not as leading up to you, I suppose.
[06:38:30] I'm all...
[06:38:31] Started off last round beautifully. Couple of massive troops.
[06:38:34] This time, I'm going to get more of a measured approach to the round.
[06:38:37] More conservative and they get the environmental kill potential though still is thick and easy out there
[06:38:42] But no one off the map to that conch
[06:38:44] Three theory units see liquid with priority right now
[06:38:47] You notice that point already more kind of bullied off of them getting bursted down
[06:38:53] The ass just run for the hills, you know fighting that kill on the lethal
[06:38:56] You just really lack damage in the comp without cameras ability that you know consistently put it down rain
[06:39:01] As a steering and then they can approach through the white room
[06:39:03] But there's tons of room now for Xera and Tree to work with, just pelting these attackers with him.
[06:39:08] And the play into the spot is just a very, so good, Xera.
[06:39:11] The flank, we can say, at a long distance.
[06:39:13] So, Suzy has been also shooting through his door to what is first, fall right in.
[06:39:17] A nice contested blast back from Xera.
[06:39:19] It's gonna make it hard for the space station to get off the point,
[06:39:21] but in fact, it also would.
[06:39:23] And it's a roiling mass of space station players.
[06:39:26] So now if it goes down to five, I don't even find the likelihood of lifing.
[06:39:29] Actually, then appears just to signal the end of it.
[06:39:33] Yeah, just some stall coming back in the heels are good though
[06:39:36] They're keeping tree up through this a crash from sugar free west just fall back to the point to team liquid fast regroup for them
[06:39:42] I'm gonna get them back into the next fight quickly and they're gonna take a bridge right
[06:39:49] A lot of alternate availability here sugar free
[06:39:54] Overheating a little bit there
[06:39:56] Override protocol for three
[06:39:58] He's trying to stop enough face-nations to lose it down, but that without stairs.
[06:40:02] Then Dena player, it's not looking great.
[06:40:03] They're still gonna beat for this though, they're still in a bridge fight.
[06:40:05] Vegas is okay, in for a penny, in for a pound I guess.
[06:40:08] He's gonna commit his Flusio Ultimate to this as well.
[06:40:10] Zera struggling, brought down by a lot of wonder, but much of the damage came from Wolf.
[06:40:14] He's just filled up his Graviton Surge.
[06:40:16] His Override Barricade was getting a ton of work done, a lot of damage.
[06:40:19] Then let's get all his play.
[06:40:21] Fuck lived unreasonably long into that fight, doing so much work in the backline there on Team Liquid.
[06:40:27] It looked like it was turning their way Escanor did a great job holding onto his rush kited out that of ultra violet
[06:40:33] But SSG just stuck with it and ultimately it couldn't clean up the back line there
[06:40:38] So good hold for SSG team liquid though right back into the ring
[06:40:41] It's the cage fight. It's freaking high behind the wall and the sundry blade. Whoa, it's gonna break through the cage and the catch is there
[06:40:48] I don't even know if that was intentional for sugar free. I thought he was looking at an infected either way
[06:40:52] The Malgror is also out of the picture. SSG were ready. They were happy to fight inside the cage
[06:40:57] and Ash Sugafree is free to clean up the rest of the fight.
[06:41:00] You're looking at a space station gaming on the precipice of winning the map,
[06:41:03] with all the advantage and especially this grab to fire off.
[06:41:11] Great work so far, Team Liquid.
[06:41:13] Not finding the same success of round one.
[06:41:15] That's just G.
[06:41:16] Tightening the screws now.
[06:41:18] You're putting a lot of pressure on the front line.
[06:41:19] Big grab from Hock.
[06:41:20] Where's the David's follow up?
[06:41:22] Ash Sugafree's in the back.
[06:41:23] Ah, Lucas!
[06:41:25] Oh man, it's...
[06:41:26] Well, it's unclear because Zarya can sometimes smash herself with that kind of damage.
[06:41:31] Had to be Zara, had to be Zara.
[06:41:32] Yeah, you imagined so.
[06:41:34] That was nicely done.
[06:41:36] Valk was totally tried though.
[06:41:38] Oh, good OG touch with Zara, but he gets picked off.
[06:41:41] People have a good chase now.
[06:41:42] Vega continues to stretch this overtime,
[06:41:44] but SSG fighting their time with player advantage now.
[06:41:47] It's going to be a tough retake for Team Liquid.
[06:41:49] They're just trying to be a turn-on-tree,
[06:41:50] needs to find something huge here.
[06:41:52] Off the override.
[06:41:53] Firstly, how they're going to infect you back into the health area, have a look.
[06:41:56] Come off of the end of the tree, is there a pretty significant damage here,
[06:41:58] but that's going to be read into pretty quickly by lethal who flattens him.
[06:42:02] Space station gaming prevail here in this thirst map.
[06:42:05] They look at first at least to be struggling against the Mauser Comp,
[06:42:09] but they have put it together, they come out on top and it looks like
[06:42:13] says, I haven't ever looked, is going to be okay for them this series.
[06:42:17] Yeah, sugar free got so much done, especially on map three, right?
[06:42:20] He's pulling so much attention into himself on the back line, staying alive, and often that means in fact
[06:42:25] It just doesn't have the resources to continue fighting on point. He's ended up, you know, kind of losing that brawl with Hawk in the front line
[06:42:33] Also, you gotta, you know, think about the pressure that's being put on them by the Ethel finding a lot of value there on them
[06:42:39] He called it. I mean, off switch to Manga only briefly at the end of the map
[06:42:43] But still, this Argyr gameplay though was obviously where much of his gameplay was spent and
[06:42:48] And being able to build with that grab was pretty big,
[06:42:51] but something you notice about Hawke is that his noise is low,
[06:42:53] he's definitely getting burst down pretty quick.
[06:42:56] The game starts with Liquid getting up to a nice little edge here.
[06:43:00] They get up to the races nice and early,
[06:43:03] and it seems very, very difficult for SSG to break back here.
[06:43:05] It's not actually a particularly close or compelling game.
[06:43:09] Night Market, different story.
[06:43:10] This time, Admiral starts off the round
[06:43:12] with two environmental kills, two massive ones,
[06:43:14] getting rid of the infection super early in the fight.
[06:43:17] It gets frothy, it's pretty back and forth stuff, but we were immensely able to land the Fane Shrugger 3 with this very important Sundering Blade to take out the Olting Emerald.
[06:43:27] Basically locked this second round up.
[06:43:30] Oh, Sugarfee doing the most here on Dada, finding some really hard kills to get, like those are far from shuets when it comes to what you can find.
[06:43:37] Sometimes you get some easy cleanups, but in those, both of those kills, like super high impact make a huge difference in clutching out fights.
[06:43:43] So you can see why maybe SSG not willing to back down off of this style
[06:43:48] Wow, that kill might have actually been vagus like he rolled up there quickly. Yeah, I think you might have might have moved
[06:43:54] That is pretty insane. Yeah, obviously, you know, if in debtors overhead slash has a grounding component to appeal to get that
[06:43:59] So against all like a jet pack out or if someone is hanging over the edge of the map if they're flying
[06:44:04] You cannot come straight down there and secure the kill pretty sick
[06:44:07] Honestly, like that last round I thought was was fairly back and forth and pretty compelling
[06:44:11] But I definitely started to see that a Malcolm-Comp stall out a little more all of these maps on these young tower
[06:44:18] Can be snowballed if you don't have control
[06:44:21] Especially if you're trying to play into them with a farra like you know, it feels like you feel much more
[06:44:27] Advantage when you are in that whole position and you're punishing the enemy when they're trying to take bridge fights as opposed to pushing in your
[06:44:33] So again, perhaps you might at home feel like it's inconclusive which can't be preferred
[06:44:38] which completely feels better, but good news is you're probably going to see a lot more of it on the close of the series.
[06:44:44] Yeah, I think a lot of it comes down to the neutral game, right? Who can, you know, out-trade in those fights.
[06:44:48] And I thought it would just be Defara, right? Able to rain down spam on the Zarya,
[06:44:52] but ultimately quite a few times there, as you get the better of the Maga in the neutral trade.
[06:44:57] And when you're, you know, defensively popping ults, trying to keep Maga alive,
[06:45:00] it's just a very different game plan, a much less effective one than when you can be on the offense.
[06:45:05] The team that are going to take us to Atlas and with the hero band control, it's kind of up to them how they want to see this next map go.
[06:45:13] What does this look like? Obviously we saw TL pick Atlas map 2 when they played against the Dallas Fuel.
[06:45:19] They go map 2 and then they end up getting the Rematra out. That could be more opponent specific, but they have tried this before.
[06:45:27] And don't forget of course that a visual go against DSG that didn't end up getting over the walls that map side.
[06:45:36] We're only seeing it really once or twice from the mid-stage so far.
[06:45:39] But again, in context of what you think their preferred composition is,
[06:45:42] the map is going to be fine that you're going to be able to play these sort of rush down broad styles
[06:45:47] until you're not an SSG decided that they're just going to ban him and get it done with right now.
[06:45:51] I think this is really smart, right? Because to deploy the Moga Band here,
[06:45:55] I think taking Sim out of the equation actually really opens things up for Liquid to succeed more on the Maga style.
[06:46:00] Sim conventionally being really strong into the matchup, but by SSG taking the Maga away,
[06:46:05] they say they kind of put it back in their own terms where,
[06:46:07] yeah, now we're very likely to see something like Azaria or a Diva mirror
[06:46:11] that should be just exactly what Hawk wants in winning this matchup.
[06:46:15] Yeah, and obviously, Sim is one of SSG's go-to.
[06:46:19] It's definitely one of Sugar Free's best heroes.
[06:46:22] They have insane rotations. It's really hard to play against this there. I mean,
[06:46:25] Christopher's coaching them. So you know that there's some ridiculous TP
[06:46:29] sort of set plays that they have access to. This means that like you should agree to play the
[06:46:33] Tracer. You can play the Genji. We've seen less and less of that from him recently.
[06:46:37] Oh, we can just run it back on the Vendetta with that sort of Zarya look and it's fine. Some of
[06:46:41] these flash points here in Artlist, especially that first one, can be a little bit trickier
[06:46:45] for those heroes that prefer to be airborne, but mobility is going to be key. If you could
[06:46:49] you start to wrap around here, your plank is going to work,
[06:46:52] you're going to find a game that's easier and easier for you.
[06:46:58] Yeah, Atlas I think certainly going to be a bellwether map in the series
[06:47:01] and honestly for Team Liquid, it is a confident map pick though, right?
[06:47:04] Because you know, I think there's something SNR said, right?
[06:47:07] In that interview from the post game of the first game of North America, right?
[06:47:11] When you go to these like wonky maps like Gibraltar,
[06:47:14] it signals that that's the only place you think you can win.
[06:47:17] In the end, if you can't win on some Russian brawmaps, it's not looking good for you in the series.
[06:47:22] So for Team Liquid, this is a veteran choice to take it to somewhere where, yes, likely to see more high-paced, lucio-centric brawls styles,
[06:47:29] but for Team Liquid, they're not winning the series unless they can win here.
[06:47:34] So you might as well gamble, you might as well try to put SSG on their heels on their own turf.
[06:47:39] I think that's a pretty poignant point to make. If Liquid want to have any hope of snatching away that second seed,
[06:47:45] we need to see some marked improvements in execution over what we got on Lee Chung Tower.
[06:47:51] Let's get an idea of what we're up against here. Obviously, the Orisa is very common,
[06:47:57] popular on this kind of map. Any kind of rushdown style, you know, brawly tank is good.
[06:48:02] The Zaya obviously pairs relatively well into it. You can certainly shrug off a lot of that
[06:48:07] disruption through the use of bubbles. The Javelins are pretty easy to see coming and
[06:48:12] stop you can really leave and a risk of down she doesn't have any way of protecting the rest of her
[06:48:17] team outside of javelin spin i could go on but definitely feels like relatively favorable
[06:48:21] conditions here for space station and yeah without the sim they just bring the vendetta comp and run
[06:48:25] this same look back it's liquid on the juno and brick comp so support you might also see
[06:48:31] heads with that mounted to really make your death ball more powerful as a she looked very
[06:48:37] willing to box this one out happy to take this board momentum fight into effective but
[06:48:41] Yeah, I think if the infected is nice, it's a little bit hard for him to get pushed into.
[06:48:45] A big damage in that frontline effect.
[06:48:48] Scary. You said it's hard to push into him.
[06:48:49] Lethal did find a way to wrap on him.
[06:48:51] No, Invager's not ready for Lethal to emerge from the back line.
[06:48:55] Beautiful start for Space Nation Gaming.
[06:48:57] And again, nothing particularly subtle about it.
[06:48:59] Get Lethal in a nice off angle, get him flanked around,
[06:49:02] then overwhelm infected with damage that he can't mitigate.
[06:49:06] Yeah, honestly, not a fan of this comp for Team Liquid.
[06:49:08] I'm really worried for them.
[06:49:09] you know with the Juno Brig you're really powerful at healing and staying alive and sustaining true incoming damage
[06:49:15] But because Azaria that's just taking closer and closer to 100 energy farming up these gravity on surges
[06:49:21] That's gonna get scary right maybe you have some tools to deal with it
[06:49:24] But the neutral game here looks really awkward for
[06:49:27] Team Liquid. It's up to there. I think to pull a lot of attention to himself
[06:49:31] Okay, I mentioned that at the start of the game. I hear someone else really watching but I'm trying to
[06:49:35] Stand out and just match up against a Cassidy
[06:49:37] Curie? Lucidoh? The tough job.
[06:49:41] Anyone's up to it, it's probably him.
[06:49:43] In fact, it already has the fortifier. That's not a good sign.
[06:49:46] Invectin's used all of his defensive cooldowns already.
[06:49:48] And he's still being chased down.
[06:49:51] Lethal, left is a loose end here.
[06:49:53] He doesn't have headstone in this direction just yet.
[06:49:55] Dream over the capitalized Harris.
[06:49:57] Warp Cross ultimately draws down to trade out of tanks with three.
[06:50:00] Looks pretty nice, because there's no ultimate inside this room.
[06:50:02] He's gonna have a crack in it anyway.
[06:50:03] Lethal chasing Xerra down. Xerra's able to heal back up though.
[06:50:07] And they're gonna get rocked here in the interchange between points, which means that if I get far out of the fight,
[06:50:31] They could've moved fairly a point, getting picked off there, would've been a huge one to find there, in those trades, but it means, full position now for SSG, Team Liquid, like, completely on the other side of the map, right, they're going to be desperately running to point, if they want to contest it at all.
[06:50:45] Then I find the high ground, sundering blade for that insta-kettle potential.
[06:50:52] I'll have to work with you for SSG.
[06:50:55] I'll go to Rath, force-killing.
[06:50:57] Bring a scanner in the works for me.
[06:50:59] Is there a looking for a pulse ball?
[06:51:00] If she doesn't even think she'll chase us here.
[06:51:02] Force to recall out this dead-eye.
[06:51:03] Okay, it's a zoning getover.
[06:51:05] That's fine.
[06:51:06] 80% and counting now after space station get that OD flip.
[06:51:08] And they've managed to roll this into Hort's grab.
[06:51:10] Who has a perfect hostility.
[06:51:12] Y'all think we'll take that.
[06:51:13] Take that, force the rally out, sugar-free, it's a great and very timely bubble there from Hork.
[06:51:18] Will eventually still be chased down, but it can quite be so intensive to get rid of the vendetta.
[06:51:23] Space station though, gonna have to take an elk here.
[06:51:25] The rally response, uh, rather the, the response from Vagarot, I thought he'd rally,
[06:51:30] but he didn't, he just got grabbed and managed to stay alive.
[06:51:32] It was an awful raid from Askenore to protect it.
[06:51:35] Yeah, veteran hands from Vega there, right? Like, almost, you know,
[06:51:38] very few players would be, have the, the, the awareness to actually hold the alt in that circumstance,
[06:51:43] But it really does put Team Liquid back into this game because now they have a powerful ultimate tempo,
[06:51:48] SSG with nothing to really use on the retake.
[06:51:50] Well, Rush, as I see that, pretty powerful here.
[06:51:52] Will they be able to deal with the spin though?
[06:51:53] Terrasurge has really sewn you off the consumer.
[06:51:56] Let's see.
[06:51:57] Yeah, Alkmaar and Mark are using it responsibly with the Space Station that is coming to make it pass.
[06:52:01] This is a big deal with everything.
[06:52:02] Smash fight, Shriek was overrun protocol.
[06:52:04] Tsuji had to be used to that effect, but no one can contest Shriek whatsoever.
[06:52:08] And of course, after the Terrasurge, everyone on the space station game was drawn together, and you called it, Jake.
[06:52:14] Space station went to the Katsulia Rush in that fight and got punished.
[06:52:18] Even staggering the Zarya there really heads up play, right?
[06:52:22] Because it makes a huge difference.
[06:52:23] Zarya, every slow walk back, no movement tools, really on the kit at all.
[06:52:28] And now, 4 remote and team liquid, trying to get aggro, spear up the map from the enemy.
[06:52:33] That'll be enough of this fight, and for the Flashpoint Team Liquid.
[06:52:36] with this Orisa Tom, they finally make use of the rally here
[06:52:39] and it ends up being a pretty short engagement.
[06:52:41] Now, chasing down stragglers is the plan.
[06:52:44] Place gets to have to try and get regrouped here
[06:52:46] if Azaiya Bubblers is going out of form.
[06:52:48] That's just, they're it.
[06:52:50] Capitalizes and punishes the Bubblers Azaiya
[06:52:52] with a pulse bomber.
[06:52:53] This stands them in bootstance with an X-flashpoint opener.
[06:52:56] Which is not this one, I believe.
[06:52:58] It is not.
[06:52:59] They are fighting on the other side of the map here.
[06:53:00] Yep.
[06:53:01] Just push the temple, but, you know,
[06:53:02] getting a clean fight here is they're,
[06:53:03] I mean, only losing Escanor,
[06:53:05] they should be able to get the first flip. That's it. It's on the other side of the map, Mitch.
[06:53:09] It's 180 meters away. I think SSG might spawn closer than Team Liquid currently is. So actually,
[06:53:16] I think it's an ill-fated overextension from Team Liquid as first control goes for free to SSG.
[06:53:21] Clearly, the belief there is that they either fight Liquid or they die. They get picked off
[06:53:26] and have to go back to spawn. And SSG, yeah, they do get a more fortuitous spawn.
[06:53:30] And they can actually set up on the point and flip it first.
[06:53:33] Liquid maybe, you could say they'll punish a little bit for that fight, they even spent
[06:53:37] a rally there, but it cost quite a bit in the previous match point.
[06:53:40] These look like the Jedi, they all could have made use of the gear though.
[06:53:43] Activate and they can still attempt to bring out the Oakie board, just use it like this.
[06:53:47] Get more map control, force them back, but Admiral Downs, this is what we were asking
[06:53:51] for.
[06:53:52] To go on that chase of these cells deficient and to find picks like that, it's the
[06:53:56] Lucio, the space station that's gone and now it feels like they're bluffing
[06:53:59] if they played remotely impressively without the Lucio.
[06:54:02] Yeah, they're trying to bait players in.
[06:54:04] Lucio's going to be coming back with a B,
[06:54:05] SSG refuses to give up to the point,
[06:54:07] holding on really well and infected
[06:54:09] with the Terrasur from the B for possible good.
[06:54:11] SSG, run over to Liquid for now.
[06:54:13] There's been a rush now coming out from Ultra Violet,
[06:54:15] East of Ultimates has not been laid at all
[06:54:17] for space station gaming.
[06:54:18] Perfect sequence in here.
[06:54:19] And with a sound barrier,
[06:54:20] Admiral was back in the fight after like five seconds.
[06:54:23] It's like he re-spawns quicker in general.
[06:54:25] Great rollout from him.
[06:54:26] He was where he needed a B
[06:54:27] and Infected's Terrasurge did very, very little.
[06:54:30] Slow SSG down.
[06:54:34] That does get the second support all down,
[06:54:35] but you know, that point is gonna stay.
[06:54:38] Like that's one to, you know, watch the bottom view
[06:54:40] because, you know, they won that other fight across the map,
[06:54:42] but position was just so terrible for them.
[06:54:44] At some point, somebody had to make the call to,
[06:54:46] you know, stop the chase, go back to the point, right?
[06:54:49] Like, cut your losses, but SSG get first flip
[06:54:52] and essentially they win the point in one fight.
[06:54:54] 3 is still in game by the way.
[06:54:56] He has 10k damage, he's 14 and 2,
[06:54:59] and still hasn't really been out of very liquid across the line.
[06:55:02] This guy is doing the most.
[06:55:04] Far more than he, you know, on any other team maybe would need to,
[06:55:08] but, you know, team liquid again is fighting their demons elsewhere.
[06:55:11] Unfortunately to have the Emra leading the charge,
[06:55:14] can't really be enough to make the difference.
[06:55:16] As the steel will set up on the point now.
[06:55:17] And if that is my single little expose here,
[06:55:20] whoops, the same, man, it's also on from Xera, another one connected.
[06:55:23] Just as I talk about 3-0 reminding us that he has been a mover and shaker in this match,
[06:55:28] lethal down to the Pulse Pistols and Admiral will be chased up.
[06:55:31] That's sick from Liquid.
[06:55:32] This Aristocomps definitely looks like a well-old machine.
[06:55:35] Yeah, a huge impact there from the Tracer and Hawk when he starts to run low on the bubbles.
[06:55:40] The fight does get pretty tenuous for him, right?
[06:55:43] It comes horrible to an all-in match.
[06:55:45] That being said, when necessary you have ults to play with, you just don't really get to that point in the fight.
[06:55:50] Zarya tends to be winning these neutral games,
[06:55:52] Although we got one point on the four between liquid SSG will basically everything in the tank deal it with
[06:55:57] We need a few to play out of tree, but you're here, hold on
[06:56:01] More trying to get by, caught by a devil on the way through, needs to heal
[06:56:05] Sign the ring blade for sugar-proof, there's no information
[06:56:08] No, basically speculated, but after at least it's looked to be the case
[06:56:11] Another ultimate from tree, always good for big damage, but
[06:56:14] Basically getting relatively unbundled by it from the time being
[06:56:17] When effected out of the mix I think liquid can't afford to invest in the growth
[06:56:21] 19-0-3 they'll keep this
[06:56:31] Yeah, the SSG hold on as well right there their patient, you know veteran team
[06:56:35] They're not gonna overall they get the retake with just a couple old expended two for for my super two of them
[06:56:40] They could out in that fast fight as well
[06:56:43] Regardless SSG continue to hold on to a strong economy lead
[06:56:46] Askenor needs to have a huge value throughout the game.
[06:56:50] Really, really good to go through.
[06:56:52] Pretty interesting.
[06:56:54] There's a lot going on now with the all-bit-of-rate in play.
[06:56:56] Infected, Terrasurge nicely laid together.
[06:56:59] Again, this is this brawl comp that plays around that Gino Ultimate.
[06:57:03] And this will be the flip-back for Team Liquid.
[06:57:05] Space Station really didn't have much to say it.
[06:57:07] Again, it's another...
[06:57:08] It's really rushed to Ultra Violet, feels the need to commit,
[06:57:10] but maybe even knows in advance that it's going to be answered
[06:57:13] by multiple other Ultimates from Liquid.
[06:57:15] from Liquid.
[06:57:16] It's a big fight win for Liquid, Escanor did exactly what he needed to.
[06:57:21] The ray came down and even in the graphic, he could still put out that DPS.
[06:57:25] Leave him with a high noon, try to get value, but there's a lot of pressure here on the
[06:57:28] front line, double bubble and cleanse expended.
[06:57:30] Yeah, but that's all of those defensive resources from the side going to now.
[06:57:34] You've got to go on offense.
[06:57:35] And Hawk knows that's the assignment.
[06:57:37] Runs infected down, but there is still a problem late in the fight.
[06:57:39] And also Tree has another Override Protocol active.
[06:57:43] How's he built that?
[06:57:44] This one is going to go all the way to Stump's spokes.
[06:57:47] We have two or two on Flashpoints and now we are off to a decider.
[06:57:51] Trey has a 5,000 damage lead on the next player in the server, which is lethal.
[06:57:58] That is disgusting.
[06:57:59] He's 50% more damage than him.
[06:58:02] That is kind of wild.
[06:58:03] Like, Zarya is not really a tank that hard feeds damage in a crazy way.
[06:58:07] Trey is just doing the most.
[06:58:09] Yeah, it's so disproportionate and we saw this frankly from these guys against DSG
[06:58:15] It was one of the most insane sequences of like...
[06:58:17] Hey, we've been here before, Mitch, I thought we already fought on this.
[06:58:19] Yeah, well guess what? We are running it back. So nice that we're gonna do it twice.
[06:58:23] This time our players are required to be here as opposed to just move up into the tourism across Atlas.
[06:58:30] PlayStation are close to getting super free with his ultimate and they have a sound barrier
[06:58:33] but these support-off procession have not really lined up in their need to.
[06:58:37] grabs a long way away and will have to rush up too far away.
[06:58:41] A tempo beat could be inadvisable.
[06:58:44] Yeah, they're going to go for it though regardless.
[06:58:45] So look at this push they are for it.
[06:58:46] He's bloody quick.
[06:58:47] Sugarfree and Hawke push you on up there.
[06:58:49] Looks like a javelin's stun or no.
[06:58:50] A rally shield bash from Vega's.
[06:58:52] They've been catch on to two.
[06:58:53] And he's going to plant a stuff out there on the point.
[06:58:55] Loud and proud, he says.
[06:58:56] Now he's running, expelling.
[06:58:57] He's going to back away.
[06:58:58] Overhead, swing for Sugarfree.
[06:59:00] Eventually, Vega is going to topple.
[06:59:02] Space station, do well to isolate that for it.
[06:59:05] Despite the fact that Vega was standing out in the open way
[06:59:07] and he's playing all around.
[06:59:08] This fight is not over.
[06:59:09] Leif won that and will down
[06:59:10] and a Terrasurge follow up, Port knows.
[06:59:12] He could be in trouble.
[06:59:13] He takes so much damage,
[06:59:15] but he has to hold the bubble of the timing
[06:59:16] for the activation of the surge
[06:59:18] and effected it just going wild.
[06:59:21] Yeah, the Rissa just outvalued him here
[06:59:23] with the help of Tracer.
[06:59:25] Infected, outlasting through that fight.
[06:59:26] Grave hold on the point by Vega there.
[06:59:28] Like, even though he ends up dying for that,
[06:59:30] he infects it on 100 HP.
[06:59:32] Vega steps up both the point of rally
[06:59:34] for just enough time for Infected to get both.
[06:59:36] He'll get back into the fight and make it get his life for the play but it ends up being enough to secure liquid with the win in the end.
[06:59:42] And that's just G.
[06:59:43] Outside of the first point, right, the Zarya comp hasn't been so dominant.
[06:59:46] They got an easy fight on the third point as well, but now it's looking off-ward and a great burst from Xera follows up with some spam damage to get that kill on the lethal.
[06:59:55] He's 29 and 3.
[06:59:56] They're at 29 and 3 man, this guy is running wild.
[07:00:00] Again, that's the recall there because otherwise it could have been all quick.
[07:00:02] But still, he's in the fight. That's what matters.
[07:00:03] Rekhle's gonna back to be back from later on anyway.
[07:00:06] Good disengaging for Liquid away for the Katoonia-Russia now.
[07:00:08] Space Station needed to put a perimeter pretty far forward.
[07:00:11] You see, they want to play into this choke now.
[07:00:13] Horses just need to make sure he doesn't overextend.
[07:00:16] Really forcing the issue with this sundering play
[07:00:18] to the extent that Chuka-Fee was given
[07:00:20] one of those precious bubbles from Horde.
[07:00:22] But still, if Horses team Liquid back,
[07:00:24] it gets Space Station back into this game.
[07:00:26] Now another override protocol from Tree.
[07:00:28] They've all been massive from him.
[07:00:29] You've really got to be afraid of what this Emra can do.
[07:00:31] But Liquid, in fact, is the one that tracks first.
[07:00:33] that he brings down. No Tracer left but Team Liquid. Space station game is slowly gaining,
[07:00:39] and Liquid have to pull the plug on his spine.
[07:00:42] Hark with the grab here. We've seen this story before, though. Espinor with the Orbit Arrays
[07:00:46] can respond to it nicely in that aspect. That's the moment to play and leave the fight's tree.
[07:00:50] Yaps. In the one-to-one. Big bang! Huge grab! That is massive from Hark. He sees the Orbit
[07:00:56] Array can't pass, but the grab means that Liquid can't benefit from it for nearly as long
[07:01:00] that otherwise like to what a clutch moment there really had to have hulk go nuts and he does deliver
[07:01:07] beautiful stuff and ssg clinch a very very tight map all right i feel like i mean for me i think the
[07:01:16] ssg comp is really good here i tree and zero just go super saiyan to make this game like remotely
[07:01:22] close but in the end ssg despite dropping a lot of tough picks in some of those late fights
[07:01:28] They still get it done. Team Liquid though, they're going to be kicking themselves honestly for that second point.
[07:01:33] That is an unforced error to be committing that hard to a point 200 meters away from the objective.
[07:01:39] They can't do more. A tree and in fact a tree and zero rather cannot do more, it feels.
[07:01:45] So many massive tracepids that came out and just 20k damage in like a 12 minute game.
[07:01:51] It's wild to see. Let's see how this played out.
[07:01:54] First, we felt like SSG were in the great spot.
[07:01:57] First fight, they got Leakville set up on a bit of a flank angle here.
[07:02:00] The casting looks really, really good.
[07:02:02] So the start is excellent.
[07:02:03] The first flush point, yep, is snapped up.
[07:02:05] And then, though, as we get through the game here, this fight was big.
[07:02:08] The Terrasurge just set up for a really big overwrite protocol.
[07:02:11] The three made short work of Leakville.
[07:02:15] Then SSG fired back, right?
[07:02:16] This is a good fight with their tempo beat in.
[07:02:18] And it's then all the way to a raid from Eskenor.
[07:02:20] Well, unfortunately, this is a well-triomed adore, and Dera starts to take over the game.
[07:02:25] Some really sick-priced sequences to make it 2-2 in Bust 1-2.
[07:02:28] Well, this fight was desperate, man.
[07:02:30] Like, they, after you got the double bubble cleanse out, they knew they had to get in there
[07:02:33] and Tray and Zera go in, in fact, it even gives us life to the push.
[07:02:36] This kill from Lethal absolutely game-winning, honestly.
[07:02:40] Like, getting out of rid of Zera takes away a lot of the offense under this one.
[07:02:43] And as you mentioned, the Rey is good, but it's not good enough.
[07:02:46] The damage still comes in, sugar-free, there to unload on the grab.
[07:02:49] Adral has the beat to lay right over the top as well. It's getting chaotic, man. It's a slugfest into this one
[07:02:54] But SSG as it does settles. They're up 2-0. This is a very strong series for them
[07:02:58] We've been here before but you'd still rather be SSG in this one. I mean that yeah, that was huge
[07:03:04] I think that just M repeat mention to get zero out of the game. He was so sick. Yeah, you want to be SSG
[07:03:09] You also mentioned coming in of this
[07:03:11] If liquid water in the series they have to win here. That's their other straw
[07:03:15] down the gurgler now they need to look over towards the rest of the maps these
[07:03:19] more payload oriented ones ideally try and find success hybrid and escort are
[07:03:24] both still in the pool they think sort of bring those ones in but really after
[07:03:30] that loss you make it a reverse sleep you don't have to do it from here on out
[07:03:34] but in general team liquid there DPS look fantastic everything is is running
[07:03:38] beautifully but sometimes you just lose out for like really good executions
[07:03:41] Saikoms also don't necessarily always care about having a high flying GPS as long as you can fly everyone together in a nice little ribbon and Fedex them out of the circle.
[07:03:52] Even Liquid can ascended on Rudisapi and keep on with their strat.
[07:03:55] You know, I will say if you look at Atlas as a whole, right, the Zarya comp, I think it seems to be doing really well in these like type congested areas where Zarya can get all that energy and you're just playing a pure front to back and you know, there's not these off angles to worry about from Tracer and Emorypuffing and damage to you.
[07:04:11] But the fact that they kind of give up that second point, it should have been one of the better ones for their comp.
[07:04:16] It should have been one of the better positions for Arissa to hold the point.
[07:04:19] The rest of the team did like play angles, poke from all sides, and run the Zarya out of resources.
[07:04:24] Lunisophie, another map where you can maybe play that kind of a distance, but we've seen team, we saw this today with Lunix, right?
[07:04:30] We've seen it. You can close the gaps with the Zarya comp on this map.
[07:04:33] So Team Liquid, big question for them is, are you gonna swap things up, or are you gonna stick with the bread and butter?
[07:04:38] going to the Zarya mirror against hot it won't feel good right so I think there's
[07:04:43] an argument between Nick and just stick with their guns and keep going on what
[07:04:47] nearly has to work for them. And again we've heard from Team Liquid they've been
[07:04:51] looking at teams around the world they've been looking at Virtus Pro they've
[07:04:54] brought that you know the Marvel Comp in I hope they're not playing at a
[07:04:57] copy they're getting 0-3 today part of VP Repertile because they dug too deep
[07:05:02] in the strat formation they found the forbidden page of getting 0-3 by one of
[07:05:06] other top teams in the region. Not where you want to be at all. This is interesting. So, okay,
[07:05:11] a runesarping map with that tracer is quite fascinating. Obviously, the premier flank and DPS
[07:05:16] with a lot of options here. I don't know if this means we're going to get remotely close to the
[07:05:21] Lunex world of playing Weeper on this map, but if we do, I don't think I'd be complaining about
[07:05:25] it. That was interesting earlier. Kiriko, though, that first fan by Teal. So take that one
[07:05:30] away. Maybe, remember that's all the throws is for a loop a little bit. The Lucio
[07:05:34] I think taking away the carry certainly would open the door to Tracer having like a crazy
[07:05:44] takeover kind of a game without the cleanse to deal with the false palm.
[07:05:48] Cury being one of the better supports it.
[07:05:50] Fighting off a Tracer in the one on one.
[07:05:52] So you know I think this is smart, you know I think for the Orisa style the Tracer
[07:05:55] fits in really well.
[07:05:56] Yeah being relatively low resource, pulling attention, running the enemy out of gas
[07:06:01] and getting their cooldowns out.
[07:06:03] though I think he's a smart man from SSG, because Sherefea, I don't think he's played
[07:06:06] Tracer at all.
[07:06:07] He's just been hard walking the vendetta, and it shows SSG looking very dominant with
[07:06:11] the style, although the first two games were quite close.
[07:06:16] Okay, canteen liquid hold on.
[07:06:21] I think that with that Kyrie Kossam of our support selections could be quite telling.
[07:06:25] We've obviously seen Escanor and Vega play this Juno-Farik look a whole lot around
[07:06:30] the marker.
[07:06:31] We talked a lot about identity earlier today and that maybe certain teams haven't found theirs in time.
[07:06:36] I think they feel like this is Liquid, Zero on the far up.
[07:06:40] They had the Juno Brig with that Malgo brawl look.
[07:06:43] The Ana could be really sick here actually from SSG.
[07:06:47] This could kind of turn Team Liquid's Kiriko ban against them because Ana insane against Malgo, right?
[07:06:52] Like the anti-heal, Nano is also very strong and a hero that loves to have these crazy 1v1s.
[07:06:57] You're just Nano D.Va. Now Malgo absolutely has to turn tail and run.
[07:07:00] Nano Echo, Nano Sojourn, all these heroes can really take over. I think this is a sick pick from UV, he has the opportunity to carry this game on.
[07:07:07] I also think that you can interact with the enemy Farah much easier.
[07:07:11] Now, Ultima is also a potential, like, on a headshot major character, enjoy it?
[07:07:15] So I don't know if we'll get there, but yeah, UV is going to be able to just pay key to where Zera is passing.
[07:07:20] And maybe get some free damage, it really makes life easier when, again, Echo feels like the massive predator of the Farah a lot of the time, and we know what foes can do there, so...
[07:07:28] This is tough! Zera has a difficult matchup to navigate.
[07:07:32] Team Liquid have to hope that the roadbusters of their frontline is kept intact,
[07:07:36] those bios should be devastating to the point of view.
[07:07:39] Still, neutral is strong, Team Liquid with a ton of poke,
[07:07:42] and the advantage in the break here is that Hawk actually can kind of get run over in the frontline,
[07:07:46] like he really needs to get towards some of these old tempo fights,
[07:07:49] lethal that kill on the Zera, though by some well-meeded reprieve here at the Space Station.
[07:07:53] Yeah, that's tough. I think you get to look out for free to put on a big counter performance here again.
[07:07:57] Again, here's what the Bio does without the Susie, by the way.
[07:08:01] This is limit.
[07:08:02] Huge amount of damage.
[07:08:03] I don't know how.
[07:08:04] In fact, it stays alive.
[07:08:05] He's done well, obviously, to remain in the fight for as long as he did.
[07:08:08] Lethal had a right click where to go, and that defense makes it to cut off most of
[07:08:11] the midi to last the damage, so Eskinor also will bounce off.
[07:08:15] The heals from Eskinor there were crazy to keep him on.
[07:08:18] I thought he was absolutely dead to rights in the Bio, but Eskinor kept the fate.
[07:08:22] It gets him a couple of trade kills back, but in the end, Team Liquid get a bit
[07:08:25] to bot control in power position. I have to go back over to the diva as well. I think
[07:08:30] they recognize this too. The honor is just going to get way too much value without something
[07:08:34] to deal with those things.
[07:08:35] That space station is trying to extend that lead.
[07:08:40] They're all so far up. I understand what I'm saying.
[07:08:45] To the synthetic here, which is, again, I think we see less from Team Liquid. And
[07:08:50] it doesn't matter if you're a Mauser or not, if you are anybody, any type,
[07:08:53] He's going to have a bad time, coming to get it, threatening the backline, a little more than far aflame.
[07:08:59] Also, I have to ultraviolet to respect this, because this could be getting out of hand pretty quickly.
[07:09:02] Trees down to a focusing beam, and now, Sugarfree can kind of do what he wants for the time being.
[07:09:07] This is a guaranteed checkpoint pickup now for Space Station.
[07:09:10] God, Leafle just swings with the OC, and Tree has to play cover, but can't see them forever.
[07:09:15] Great pressure by Haw to force the hit scan into, oh, pushing a rock in a hard place, and it just gets crushed.
[07:09:23] He shows up around the corner, shots through, come in though, he's got a respected, and he's a nano-tier, and finally a kind of core, so quick right in front of him.
[07:09:31] Maybe sugarfree now, onto a dupe as well, you can dump cooldowns, copy someone, get an ultimate for free and keep fighting, sugarfree, dangerous, here.
[07:09:39] You know how Paulson get out of his neck intact, but it may not matter, because he has self-struck pretty good ability, and this has all the hallmarks of a game that puts slowball out of control.
[07:09:47] Sugarfree knocked to the ground, but had the dupe available, and Zery gets a taste of his own kind of sharp medicine.
[07:09:52] Ultra Vile is styling on them even as the sleep onto Vego right in the midst of the aggression.
[07:09:58] So Brigg just can't really participate in the fight.
[07:10:01] Assist you're going to get this one around this corner for sure, maybe up to the next arch.
[07:10:06] Can I go aggressive with the rally here though?
[07:10:08] Ooh, Orbital's got an outfit sugar-free alive, to be fair. They are pinned to the wall and dealt with very quickly.
[07:10:13] Ooh, Kay, Liquid finally find a little bit of action here.
[07:10:16] here it is costly both the runny and the orbital heads of the huge space
[07:10:20] can make you unkillable. Well we'll take it they put back into the game remember
[07:10:25] they've made enough progress here he's the space station territory they get that
[07:10:29] faster push for more of the map. Morphus is just okay I guess he thought he was
[07:10:34] gonna be able to get out there but he just did stagger. Yeah it goes for a
[07:10:36] gamble on the resuit there and it's a feuding a bit of old charge that was
[07:10:39] maybe not necessary there so it seemed like we're happy to get a bit more
[07:10:43] control back into the game there's still something to play for right they've
[07:10:45] And then enough progress for the checkpoint is a reasonable possibility, huh?
[07:10:49] I need to play until probably the last moment.
[07:10:53] 555 still in play.
[07:10:55] Yeah, then look at the hurtling over towards there, checkpoints.
[07:10:58] You need to push it hard for the checkpoint to pop a match.
[07:11:02] Liquid fans, space station's got a lot of progress.
[07:11:05] Eyes uninfected now.
[07:11:07] You don't have to fall back and redo all the rest of your teams.
[07:11:09] I'm wearing a blade.
[07:11:10] Nice, Admiral!
[07:11:11] This doesn't have a mobility to get away from that.
[07:11:13] Also, too far out in the open.
[07:11:14] Xerra picks a great window to go for that ultimate, and then it's gonna be shields up, let SSG bounce off you as his teammates come to the rescue.
[07:11:22] Nice look, Liquid are gonna get this interesting.
[07:11:24] Yeah, I will say for all the, you know, impact Ultralight had on the Ana, now that they had to make a double swap,
[07:11:29] so they've given up a little bit of support on Tempo, not the worst thing in the world, but
[07:11:33] now it's Liquid taking every inch they can get, they're right back into this lethal.
[07:11:37] I'm sure he's gonna get up and put it up.
[07:11:39] Dangerous times here, there is going to charge for them and here comes the snowballing nature of the map now shown in reverse, it's Team Liquid who throw caution to the wind and get that emerald to be firing straight away.
[07:11:51] Now they're back in the lead and they're pushing right up in front of Space Station's base, still a lot of time in this game.
[07:11:59] Rare to see two teams get so deep into either side of the map in the first half of Runesapy, but that's the kind of games that we're dealing with.
[07:12:06] Space Station here is still chocked in terms of, you know, Ultimates can't be the support varieties,
[07:12:12] have gone for this Brigino looking himself.
[07:12:16] Now, this is G.
[07:12:19] From the backseat of this game, he wants him to try to watch as Team Liquid inches this part forward.
[07:12:24] They've got to put some weight back into the brawl, but they go holding onto the rally.
[07:12:27] They're going to go with it first. He's even stepping up through the choke. Very aggressive.
[07:12:30] 3 aggressive players.
[07:12:31] Admiral's gonna have to reciprocate here.
[07:12:33] Space station finally getting the first deal of ultimate on line after using that switch.
[07:12:36] But certainly not what he's using here to help the strike.
[07:12:39] Oh! The value is massive! Infected!
[07:12:41] It's both DPS!
[07:12:43] That could be curtains for space station gaming.
[07:12:45] They looked pretty competitive early on in this map, but that's an ultimate that
[07:12:49] could well break your back.
[07:12:51] Or has to get back to spawn if he can, but he keeps getting dragged down by that
[07:12:55] overhead slash.
[07:12:56] And he will be DMech staggered out in front,
[07:12:58] Sundering blade and attempt to take the fever down. It doesn't work sugar-free with a blade of his own gets rid of Zera
[07:13:03] Walk still fighting fit space station game. You're in this but they've been pushed to the brink
[07:13:08] Nice little kill from Escanor onto the break. That's probably the only exit they find
[07:13:13] But in the end it does slow down some of this tempo
[07:13:15] Team that you're gonna catch a board spawn gonna be right back to defend them in the middle of the map
[07:13:19] And that's just G they're up to low in the series, you know in theory
[07:13:22] This is liquid's best punch
[07:13:23] But also you don't want to give them any mobility back into the fight infected
[07:13:27] Sees you off the honor and he's just gonna send it back to my death. How is Hawke gonna respond to this?
[07:13:33] Space nation obviously yeah, like they don't have the honor right now. They've already switched over towards the Juno
[07:13:36] They needed another a really
[07:13:39] She didn't throughput base support often
[07:13:41] So I don't think you could afford to switch off. No either is the issue
[07:13:45] Infected probably gonna have a much easier time than you did earlier on in this round
[07:13:50] See what space station adaptation is going to be
[07:13:53] I really have to use them as they are. No chance at all to build them up.
[07:13:59] As they sit back, big orbital, big stamp there, there from infected.
[07:14:03] Two or three players knocked to the ground,
[07:14:05] and you better believe Vega's going to get his hands dirty if there's an easy time.
[07:14:08] Oh man, that's such a brutal team-wide.
[07:14:11] The SSG, I mean, I guess this is the cart.
[07:14:13] Doesn't really have any more meaningful progress to make.
[07:14:15] They will be up to defend it, but getting caught back there is pretty brutal
[07:14:20] the clock starts to tick lower, 2.30 on the clock.
[07:14:22] Not much in the way of an explosive openness with up.
[07:14:25] SSG, they need to get these support openers online
[07:14:28] to try to get some kind of a fast break through this game,
[07:14:30] but running into a magus is tough task.
[07:14:33] If you want to give them up cheaply, that's the problem.
[07:14:35] SSG, no, though, if they lose a fight,
[07:14:36] it could be the end of the entire map,
[07:14:38] so they're always going to be forced to dig a little bit deeper
[07:14:41] than they otherwise would like to.
[07:14:43] Give them a break, okay, boss?
[07:14:44] Here it is, okay, running straight away.
[07:14:46] They are just so many of you.
[07:14:47] They're just sick, red-dancing you.
[07:14:49] Believe it or not, the League will top this over our protocol and the damage is very, very good.
[07:14:53] Sucker and Vega can't bring his teeth in front line up.
[07:14:56] Head catches just to get caught out.
[07:14:57] Abloh does though, commit the rally on his own.
[07:14:59] They're keeping this all to the right in reserve.
[07:15:01] And what we saw earlier on was that, that wasn't really enough.
[07:15:04] The trees haven't had a big ulti, but there has like insta-tool potential of the Sundering Blade.
[07:15:09] The natural ultimate might go for nothing.
[07:15:10] Space stations still have to be really careful.
[07:15:13] Yeah, Sundering Blade for Sugarfree is going to be a nice little tool in the pocket, though
[07:15:19] it's going to make Maga have a bit of a harder time to get value off of his cage.
[07:15:23] Hawk also with the Self-Destruct means he can really off the aggression.
[07:15:26] This can be a comp where it can be hard to play D.Va, but with Self-Destruct Online
[07:15:29] you can really take it to another level.
[07:15:32] Liquid, an overspotted defensive, he can send it in.
[07:15:36] Stop.
[07:15:37] Oh, before the Blade can get off Sugarfree is taking down, and yet Zera's Blade
[07:15:39] also used it to the most effect.
[07:15:41] This case might be for infected. I'd be terrified of that.
[07:15:44] Oh man, I didn't say it all the way. This doesn't get it done. It's not.
[07:15:48] Enough.
[07:15:50] This one kinda looks unadusted. Like, that was SSG's last best chance.
[07:15:55] Throw it away this time. Ubi gonna go back over to Deanna.
[07:15:58] I like this. I mean, you need something desperate here.
[07:16:00] You know you're not gonna win by like a clear and consistent ult economy mechanism.
[07:16:05] It needs to be some big plays.
[07:16:07] But Team Liquid with all the tools they could ask for really in this teamfight.
[07:16:11] Yeah, once again, feels like space station never really had a chance to sit on a bank of holes.
[07:16:15] They kind of did in the last spot, he still did.
[07:16:18] And he worked!
[07:16:19] He's a case fight from Infectus.
[07:16:20] Sugarfree's in trouble, and he's got nobody to go really.
[07:16:22] Infectus had to make sure that that is converted into elimination.
[07:16:26] And that's pretty sick, Vendetta's out on the game here.
[07:16:28] All the way to backwards, because Eskenor is always in the enemy's backline.
[07:16:31] Hattus.
[07:16:33] But G'Vyne kind of win this out, being forced to try and go for a kill.
[07:16:35] Does get Cera costumously with some of that ticking damage from the Art of Shots.
[07:16:40] It is liquid.
[07:16:41] The main of their players, they are knocking on the door.
[07:16:43] SSG do spawn back in the same wave and can contest on spawn.
[07:16:47] With the round time is done, Team Liquid can hold these here for as long as they can.
[07:16:50] They've had to go back to Ultra Violet Ana, SSG.
[07:16:54] There you can see just why that fire was so desirable.
[07:16:57] What a good stop from Infected.
[07:16:58] It almost got Admiral, which would have been backbreaking with the OT spawns,
[07:17:01] but now it's Team Liquid's turn to be on the respawn.
[07:17:04] Gonna take the reset to fight this around the mid.
[07:17:06] That's really just the rally and the override protocol for both sides, but you can't be clean here
[07:17:13] Ana has to somehow live through this fight for answers, you have a chance
[07:17:23] Try and find every reason people let go of the objective tree over the top
[07:17:26] I see that ultrubada does have the mobility to avoid that anyway lethal air shot
[07:17:30] But Antrie finally is able to break through and make the real difference here.
[07:17:35] They're playing incredibly over the course of the series so far.
[07:17:39] But this Emerald Gameplay is your head-inforation.
[07:17:41] Askenong gonna pick up a couple kills, I'm sure.
[07:17:44] Space station gaming now.
[07:17:46] They might have to reckon with the fear of getting reverse swept two days in a row.
[07:17:49] Let's hope that doesn't happen, but Liquid are on the board.
[07:17:53] Finally.
[07:17:54] With the vengeance to great counterpicking infected pulling out the diva holding his own forcing UV off of the honest swap
[07:18:00] They got so much value to open up the map team liquid still showing a lot of fight into this one
[07:18:05] But what was that clip from tree at the end man disgusting Emory?
[07:18:09] I mean again
[07:18:10] I kind of like where we ended up in terms of these cops where you know
[07:18:13] It's space station that are forced to make the swaps they come out with a calm that we feel like is really good
[07:18:19] It's like hey, you know they have honor against Marga. There's no carry to cleanse the susu
[07:18:23] There's a Pharah that can be shot by the Ana pretty consistently. I love this from SSG and it's such a slight change, isn't it?
[07:18:30] It's zero, especially over two of the Vendetta. All of a sudden, uh, we need another big support ult.
[07:18:35] We need more. Ana doesn't have the mobility to get away and they switch to Juno.
[07:18:39] Now, these Juno ultimates just, for multivariate, they aren't coming down when they need to and when they do, they're just kind of not enough.
[07:18:45] Really, there's so much burst damage between Override protocol and that Sundering Blade. It's really tough and it feels like
[07:18:51] Like from that point on with Jay, I guess they never really find their footing.
[07:18:55] They never really find the answer in time.
[07:18:57] They can't go to Arnav because he's exploited and he's not mobile enough.
[07:19:00] And then Juno, unfortunately, also super easy to catch.
[07:19:05] Yeah, I mean, they came into this map, I think, with sort of a tech strap prepared for Team Liquid.
[07:19:10] But Team Liquid showed they've got more depth in this comp.
[07:19:13] It's not just a cheese they copied from another team.
[07:19:15] At this point, they've made it their own, right?
[07:19:17] They've practiced the style and they've got the responses ready.
[07:19:19] So it's gonna be more than just like a one-dimensional counterpick that you need to play to beat them.
[07:19:23] It needs to come down to execution and for Team Liquid, with how close maps one and two are,
[07:19:28] you know, I really think there's a good argument for them to continue on and go deeper into this series.
[07:19:33] SSG, like you said, the specter of a double reverse sweep on the weekend,
[07:19:36] surely gonna be on their minds here as we go into map four.
[07:19:40] And we didn't really see anything from TL that was a departure from
[07:19:44] the normal, what they tried to make of work over the course of this series.
[07:19:47] I guess they said it's like you're trying to work the vendetta in but I can see why I'm not making trees do that
[07:19:52] Keep that girl in room that guy is just nasty. He's got it. He's on his hero
[07:19:56] He's on his hero guys like honestly, I feel like they might throw an ember band at tree and the way the series is going
[07:20:02] I think that actually would be smart here from SSG pick a map where you know
[07:20:06] He wants to play it ban him out because I think lethal would rather play
[07:20:09] I think more of the core conventional like one tab hitscan
[07:20:12] But tree just looks absolutely insane. That's ember gets so much work done. Yeah
[07:20:16] Now, League of Legends has a weird pool because they used to play a bunch of Ash when no one else was, but in general, I'd agree with them.
[07:20:25] But also, I remember Tree, Wimumum, Poppin' Up last year, the Sojuge, and Ash, the Caster, those are all going to be great options.
[07:20:32] It's the question of how much equity does it give us to stick around the game entirely?
[07:20:37] I think it's a super worthwhile question to ask, especially now as your options in terms of this hero band start to get a little bit thinner.
[07:20:45] which needed with one map, what if we just, just knock three off of his go-to for one map?
[07:20:50] Because again these override protocols, this is an ultimate that is really skill-dependent, right?
[07:20:55] It's not point-and-click, it's, you know, you really have to make it work for you.
[07:21:00] You have to have the skill to back it up. Frito's able to show us just, you know, that
[07:21:04] ceiling of Emerenho is so powerful when he has an alien ultimate and his disposal.
[07:21:09] One that comes with this like vertical mobility statement to it is terrifying to see what he
[07:21:13] can do with it. So we're headed off to Watchpoint Gibraltar. This is an SSG map pig. I'm a little
[07:21:21] surprised to see it considering what TL, why would it do to Lunex? It's interesting. I do think it's
[07:21:27] one though where you know D.Va is remarkably strong and although Team Liquid is not a team that
[07:21:33] really wants to play the D.Va, same for Lunex, right? They want to play these main takes
[07:21:36] centered styles. We're going to see the true test of how that actually fares against one of
[07:21:42] the better D.Va teams in the world. So for SSG, I think this makes a lot of sense. They're
[07:21:45] going to basically call the bluff and say, yeah, you can play the wins and you can play
[07:21:49] the wrecking ball. We're just going to gap you on D.Va. D.Va is Thanos right now. It's
[07:21:52] going to take over the server. And honestly, I think there's a strong case to be made
[07:21:55] for that argument. I think it's a very powerful pick. And they're even going to open with
[07:22:01] the break band. So that just further allows D.Va to be an absolute menace here.
[07:22:05] Yeah. But conversely, also, if you want to try and play the ball comp, you've
[07:22:08] taking the Cassidy nuisance out of the mix, halting liquid. If you're not going to match
[07:22:12] either, it's not what you're in, where infected kind of wants to be. But you have removed someone
[07:22:18] that really slows that wrecking ball down. So both Brig and Cassidy are out of the game.
[07:22:22] SSG have also deprived themselves of a tool that is quite helpful against the ball. And
[07:22:28] I'll give you the tip post, no one's playing sombra. No one's doing that. So realistically,
[07:22:33] There's actually not a whole lot to answer the ball
[07:22:35] I guess, Emra, Blaster, with the Perth, you don't have a lot of...
[07:22:40] Again, a lot of the heroes that want to hinder you, slow you down, stun you up briefly,
[07:22:44] displace you, that aren't tanks, have been banned.
[07:22:49] Yeah, I think it's going to be mostly up to just Alucio to like, boop the ball like crucial moments
[07:22:54] and just, you know, give him enough of a hard time where you can more or less ignore him.
[07:22:57] Typically with a D.Va comp, I don't think you really want to be looking at the ball too much.
[07:23:00] You want to be sending it on the enemy DPS and supports, right?
[07:23:03] The ball is, he's doing his thing, he's rolling around, he's distracting you,
[07:23:06] but he makes like one false step, isn't ready to poke you,
[07:23:09] and you can just immediately go past him into the enemy backline,
[07:23:13] and there's very little he can do from like a peeling perspective,
[07:23:17] you know, other than to maybe well-time fireballs through.
[07:23:21] Vega though, interestingly, is gonna go with the Booyak,
[07:23:25] so a very greedy choice for the extra spam of the DPS.
[07:23:28] Team Liquid are going to go all gas, no brakes here, put a maximum pressure here on SSG on the lockups.
[07:23:34] SSG though, you know, when they have these ulti turns, it could get scary.
[07:23:39] We are obviously, uh, sure that is amazing in the poke context. Really good on these wide open,
[07:23:45] long range maps, but if you get up in his face, you can get a little uncomfortable. So,
[07:23:49] I'm just going to say, he's definitely going to be busy, he's going to be playing like a tracer
[07:23:55] Yes, we have the CMT piece with our alchemy, and there's a sojourn from Leapwood.
[07:24:02] It's gonna have a lot of mobility into this one.
[07:24:05] Sojourn, I think it's definitely gonna be a more relevant hero on your Volcker after the rework,
[07:24:09] to have a lot more options to get to the high ground, but maybe you don't want to be up there alone, and thank you.
[07:24:15] A little fry there, man. It slams out of the dead, and they go with follow-up damage.
[07:24:20] oh man it's damn good if you have to respect this will go on damage especially in so far as it
[07:24:25] powers his passive healing on whoever that target is and then you get a backwind Zera
[07:24:32] who will of course be looking for disrupts here SSV though this is very much in their
[07:24:36] wheelhouse it's not that really feels like they have bread and butter sugar free getting
[07:24:40] back on that tracer but they're just pouring tracers on the ground trying to get these
[07:24:44] these orbs going into most, uh,
[07:24:46] the security subgroups on the way to their targets.
[07:24:50] It's getting some relevance bad in here actually,
[07:24:52] despite not being able to have the angle onto Karloyek.
[07:24:55] They have a lot of value here around these angular corners,
[07:24:57] but in the NSSG,
[07:24:58] Route 4 skits this car rolling through the Karloyek.
[07:25:03] Alright, let's focus down on the fight section.
[07:25:05] We did have the most outstanding of the blue two bears.
[07:25:08] They did have Liko picked off early,
[07:25:10] but outside of that, looking pretty good.
[07:25:11] Where does Infect put himself now to make the difference?
[07:25:14] server room? No, good night. Knocked back there.
[07:25:16] And now he's going to be very low out in the open, good sues, good use.
[07:25:19] It's not actually that easy to hit, especially with the way Infect is moving.
[07:25:22] It's fine, this guy all does land it.
[07:25:24] Shaker with the poke, Ultrified are going down now,
[07:25:26] but that Rion has been picked off and lethal on the soldier
[07:25:29] and could really be the one that gets us across the line for SSG.
[07:25:33] First checkpoint picked up, plenty of time to play.
[07:25:36] That's actually such a close fight there, right? Team Liquid,
[07:25:39] it comes down to like a difference of one kill,
[07:25:41] maybe a bit of ult charge that would have got them to defense,
[07:25:43] but I mean SSG they parked the Diva on the cart and it does kind of make this ball look a little bit fraudulent, right?
[07:25:49] He needs to find kills because actually taking the tank trade just isn't really an option.
[07:25:53] Once again, the park is going to roll very far. This small comp really needs to make the ball get to the end of the track point.
[07:26:01] Bring the car now for a bit of a side-to-peek test.
[07:26:04] I'll show you the way the map is.
[07:26:08] Lean three, doing it again.
[07:26:09] Okay, so that's going to be a remade here for Horton Vegas.
[07:26:12] I think it's a kind of thing, son. What do you think, some cult challenge?
[07:26:14] I don't provide the medium. Brutal.
[07:26:20] One for one. Nice stabilization with only one ult.
[07:26:22] As a cheat, not finding the window to pop the support ultimates into that fight.
[07:26:25] I think they would have rather gotten a bigger trade-off.
[07:26:29] Valkomp's really happy to get these stoppages because it's these long walk-ups on the reset
[07:26:33] that make Valkomp feel effective, right?
[07:26:35] This is where D.Va's weak. D.Va wants to be right up in the mix.
[07:26:38] When you're having to cross these open sightlines, like, Vega is gonna get a ton of room to work with,
[07:26:42] and not to mention, of course, Tree on the Emory, he's been great in all series.
[07:26:46] Pile of Blast is ready, and the power's there already going with it.
[07:26:49] Fallen off, down to some big, down-to-earth, selective work.
[07:26:53] Maple, I don't know where the Blast is going from at this point here.
[07:26:56] Ask him to floor it, by the way.
[07:26:57] Continue up on the low ground, it's a bit awkward for a space station to play from here,
[07:27:01] but you want to try and test the power as much as you can, mind-filled.
[07:27:03] Sound barrier, meet Sys.
[07:27:05] The space station are trying to clear the area without getting blown to smithereens.
[07:27:08] Navo, completely giving up high ground. This is the exception of Lee's build, trying to get back up there.
[07:27:12] Immediately Kyle fusion though by infecting him, forced to play.
[07:27:15] He can rest all of the passages, that's why on the low ground, sugar-free.
[07:27:18] Takes note of Zera, back behind him at lethal.
[07:27:21] Takes his scout.
[07:27:22] He'll be done and that's another checkpoint here.
[07:27:24] He's a pin.
[07:27:25] Infected, getting boost on Lee.
[07:27:27] After all heads up play there once again.
[07:27:29] Denies a meaningful contestant.
[07:27:31] Four minutes, 20 on Lee's block.
[07:27:33] Push in to last point. I mean, the last can be hard to finish, but SSG are just brawling with the best of them and Team Liquid, it feels like if they can't find picks in the mid-fight, they really can't win.
[07:27:44] It really comes down to that. That's the only mechanism they have. Holding the cart isn't an option. Sort of shades of the first series where if Eva is just a big man on campus holding the frontline.
[07:27:54] that his picks here from him, literally confused, like getting Sarah there in like a potential
[07:27:59] stall scenario against Tracer. Even a group on a wrecking ball is just nice.
[07:28:03] It's just that his stall potentials has been taken away by these picks and very effective
[07:28:08] application of 4, Senala Pulse there on 3. That's the Emra down. Look at the recall
[07:28:12] location there, there's no waves, they're just getting away from that, sugar-free
[07:28:15] sore, a tasty warthole, an easy frag on the Tracer and goes for it.
[07:28:19] After Suzie's drawn out from Infected, might find himself without any way to
[07:28:22] Run to that's right without any safe haven no sucker for you sir and space station gaming now starting to push in with
[07:28:28] Sooner rush just around the corner trees one for an old for these
[07:28:31] What'll be a sight line and much of this damage has been mitigated by the defense matrix in the meantime
[07:28:36] Eskimo is down space station keeping their foot on the gas
[07:28:40] Yeah, Hawke is continued with that restaurant. We put here with the OC uncontested for now
[07:28:44] B and flush as well just the minefield
[07:28:46] This rain has been getting in the gap. That won't be enough Hawke with the self-destruct. Please just mine
[07:28:51] There were the title blasts. Might have not walked down there briefly, but jeez, this is not nearly enough to help out.
[07:28:56] They have a nice stick there from Sugar Braun Escanol once more sent back to spawn, and that's a successful delivery here on Gibraltar with almost three minutes to play.
[07:29:06] And Cargo is living good right now. There was no question about finishing off that payload as it's just three minutes in the bank on the Gibraltar is honestly just gross.
[07:29:17] I mean, this is absurd for this map, historically, like, to complete with that much extra time.
[07:29:22] Full-kepping the map in overtime feels great, I think, on attack.
[07:29:25] To do it with three minutes, this is a long road home for Team Liquid.
[07:29:29] I will say, I think the D.Va Comp is harder to match up against when it's on attack.
[07:29:33] It's forcing the objective. There's not really anything you can do other than, well, let the cart roll or try and take a desperate fright elsewhere.
[07:29:40] On attack for wrecking ball, though, you have the option, the luxury, to let the D.Va alone
[07:29:46] and kind of, you know, use that time a little bit more patiently, but if I could
[07:29:50] might be feeling the limit, he might just feel he's got to take a Diva mirror here.
[07:29:53] I mean, it's tough. I think if you're switching into a Diva mirror against
[07:29:58] Porg, then I'm starting to question why you wanted to choose this map in the
[07:30:01] first place. It is a bit of a gambit to, you know, to go for it when you are,
[07:30:05] you know, so close in this series. It's a map 4, you just run yourself a
[07:30:09] map, just feel like you can get there. Space station gaming look really
[07:30:13] comfortable on this map. They're gonna get the wound down here on defense of course there's just
[07:30:17] too much that you can benefit from in terms of that poke damage, the title blast, potential on
[07:30:22] sugar free, running and knocking people down, that ultimate combo is nasty. Let's see, is it the
[07:30:27] Infective Demon? It is! At least it's dark. Like the Genji from Xero though, you need something
[07:30:34] with some explosive potential to get a snowball rolling. You characters better than Genji
[07:30:38] you were exactly that job and with you being on the 3D or choice backline here Admiral and
[07:30:42] you'd be going through the carrier, it does make them a bit vulnerable, it's mostly Genji
[07:30:47] down.
[07:30:48] The tech is pretty conservative here, not over-standing past that corner, it so does
[07:30:53] have a lot of time to like ultravioletage, like damage in here, and then from here
[07:30:58] for a player with another DC, it's not easy to get, but there's the bomb, the tech
[07:31:03] to get back. Again, it's hard not really making any progress. The heal pressure has been maintained
[07:31:10] quite a bit. This point damage coming from SSG. Lethal and Ultra Violet continuing to
[07:31:14] necessitate heals. Now, once again, eventually the attackers, you know, leverage their damage,
[07:31:20] but it's a minute off the clock that you're not going to get back to the liquid. SSG,
[07:31:25] willing to give this round, having to just continue to pump in that hope damage, title
[07:31:28] blast, really close. You're almost 90% available already for you, but it should
[07:31:32] The first alt in the game, incredible performance so far for PV.
[07:31:36] That is really quick.
[07:31:37] Hawke is low, but Octaviala clearly not bothered.
[07:31:39] As Admiral will do the extra legwork and make sure he is ready for another messy fight.
[07:31:45] You bring it back in the light, doesn't want to be in the center of the action.
[07:31:49] And that title boss has now been developed off that ship.
[07:31:51] This could be pretty big.
[07:31:52] Hawke's still largely in charge of that high ground,
[07:31:55] not letting Infected get up here for free.
[07:31:57] Constantly giving as good as he gets.
[07:31:58] as good as he gets. You can see his poke damage still comes in from the Wooyoung and the Kirikos
[07:32:02] Okada still deployed, constantly being thrown in here. That final blast, you should have
[07:32:06] figured it somewhere where it matters. Not to lose you go down, it's fine, but the top
[07:32:09] spawn wasn't built yet, so we couldn't guarantee a stick off that Wooyoung ultimate.
[07:32:14] Now Admiral just gets completely bollocksed here in this side room, run down entirely.
[07:32:18] There's a trait of Kirikos it is. Zara, someone who's really been lent on here to provide
[07:32:23] Why did he speak moments to let the prediction go there?
[07:32:25] It's time for Blaster to thus guarantee a kill on G.
[07:32:27] GameG, it is lethal.
[07:32:29] Comey alive.
[07:32:30] How could he pick up the Emra for himself this time?
[07:32:32] An SSG mop it up.
[07:32:35] That's a nice stoppage.
[07:32:36] Get two of the support ultimates out.
[07:32:38] Four. Team Liquid.
[07:32:40] SSG, I think they end up expending four for two here,
[07:32:43] but he's still just happy to continue to run this one down.
[07:32:46] You just need to keep bleeding out the time.
[07:32:49] Opportunity here though for Team Liquid.
[07:32:51] Actually two unmatched DPS ults to be close to 1v4.
[07:32:55] Correction, of course, this map is SSG's pick after I've done most of the previous ones.
[07:32:59] So perhaps the politics of going into the role to make a lot more sense in that light.
[07:33:03] Here we go.
[07:33:05] Free China surges forward now against mid.
[07:33:07] Much of this ultimate actually just trying to get in position.
[07:33:10] It was potentially scared of the refies or damage.
[07:33:12] See that?
[07:33:13] It's off a lot of this override protocol's potential output with their defense makers.
[07:33:18] Parking in close now. Here come the contestants.
[07:33:20] SSG getting Hawke back into the fight and then they'll return.
[07:33:24] But they're all in the loop around here.
[07:33:25] So there's actually the greatest positions to play from in the self-destruct from Infection.
[07:33:29] I'm giving him a remake. He's also going to zone him away.
[07:33:31] Blade for Zera. Blade for Zera's family.
[07:33:34] We've already got more to fight.
[07:33:35] Surely Hawke down.
[07:33:36] Ambrul chopped up and the game she finally gets involved.
[07:33:41] Good question for Team Liquid.
[07:33:42] It gets them into this ship phase of the map.
[07:33:45] Second point with a lot of room to play with.
[07:33:47] Edivided yet by any stretch of the imagination, SSGAA, they're sticking with the greedy backline for now, I kind of love to see them swap up and maybe mirror the level of pace that Team Liquid want to bring.
[07:33:58] Then again, it's hard to argue with Ultra-Pilot and Sugar-Free given their performances so far in the map, and with both ultimates coming in online, expect to see Tracer and Luye mix in the class.
[07:34:08] Yeah, in that model blast.
[07:34:10] Unroll being chased down as this happens though.
[07:34:12] If the freezes get a knock, but again, the pulse bomb was 3% away.
[07:34:16] Again! That's brutal. No guarantee it sticks for him.
[07:34:19] Now without lethal and admiral, there's going to be up to Suga 3 to make the difference again.
[07:34:24] And the pulse bomb did get deployed.
[07:34:26] Hard to see where it went. It didn't end up amounting too much.
[07:34:29] That's a big trade by winning that fight out.
[07:34:32] Just the beat from Vega. Enough to overwhelm.
[07:34:35] Team Liquid, when they brawl as a unit with this comp, I think they're very strong.
[07:34:39] Now, SSG in the spot where they really need to find the picks and the fight.
[07:34:42] Team Liquid haven't been given them anything.
[07:34:44] Fax against the wall here in this series, but they're fighting their hardest.
[07:34:49] Right there in front of the show, just in case I'm looking to flank over the top.
[07:34:52] It's consumer rush now.
[07:34:53] Space Station have to respond with one of their own.
[07:34:55] They need to work this fight, and they need to make it work for them rather.
[07:34:58] Push on the lethal.
[07:34:59] He still goes for the ultimate, but in fact, it's in his face. He is killing.
[07:35:02] Critics over our protocol. Infector will not leave him alone. Stick around like a bad smell.
[07:35:07] Eventually, Leith will get some spaceman to know if he should ultimately leave.
[07:35:11] Ghosts are very little. Tree, on the other hand. Free to fly over the top here and find targets.
[07:35:16] You know, it's convenient that there are hardly any space stations that have had to disengage away,
[07:35:19] but it's still contesting the card. Vega picked off Infector though. Eventually,
[07:35:23] he's able to get this wool going out of the picture now. It's up to Admiral.
[07:35:26] And Eskimo, respectively, to do the work. And he says she again had managed to hold him off.
[07:35:29] Ah it's a big kill on Tejaga without the Lucio it's hard to keep pushing this pace.
[07:35:33] They're not killing the map control, they're trying to move, to step up and make some big HP trades.
[07:35:40] He's off with the self-destruct though. Playing with the house, gosh, here.
[07:35:43] Literally even looking at aggressive 90% of his pulse bomb could be backfucking good.
[07:35:47] That 91% of pulse bomb means he should get the uh, the Tata bus now.
[07:35:52] Just to make sure that they're slightly out of sync once more.
[07:35:55] Ufi is close to that alt as well.
[07:35:56] And here they come. Shutter control. What's in liquid? It's a sound barrier build up. That's it.
[07:36:02] This is dangerous. A real tempo off risk happening here.
[07:36:05] Piled off for sugar-free. Where's the chase? On the Emra Tree. Can't recover from it.
[07:36:09] Blade again for Xero's good. And unassisted as it was.
[07:36:12] I was still able to find two kills for sugar-free on the Vega.
[07:36:15] Found the pulse bomb. Two kills in the fight for Lenny.
[07:36:17] And it's not going to be enough to hold liquid at bay.
[07:36:20] Eventually they're going to break through.
[07:36:22] But these have all been pretty treacherous, pretty drawn out campaigns across these first couple of checkpoints.
[07:36:29] And so Liquid will be behind in timebanks for this last stage.
[07:36:35] Good ultimates now available for SSG.
[07:36:37] Team Liquid, I think they're stronger comp when it comes to brawling on these rushes.
[07:36:41] I think Zyra can get a lot more out of that.
[07:36:44] UV though, continuing unperturbed, putting out a lot of forward spam pressure.
[07:36:48] Making sure that Infected and Tree have a lot to worry about as they step into the plate there.
[07:36:52] They're continuing to roll, I think SSG just want to fight this corner.
[07:36:55] I mean, I really want to see how Xera continues to disrupt here, the gameplay's been great.
[07:36:59] Yeah, a lot of these actions are being sent out around the blade, but can he do more here without it?
[07:37:03] Leave the double back there for infected, notice there's some frame in the back lines, Xera is down, Hawke has a remake opportunity.
[07:37:08] Continue like with my committed gap, this Katsune rushing to a lost fight.
[07:37:12] Now it's gonna hurt, but the upside is they're doing the same out of SSG.
[07:37:16] They're just running out of time.
[07:37:18] Ah, that's huge kill for Sugarfree to find to open up the fight, right?
[07:37:22] Take out the tip of the spear himself without the Genji, you're not nearly as impactful when
[07:37:26] it comes to fighting on those rushes.
[07:37:28] Hawk also, just a menace in the frontline, right?
[07:37:30] His expertise, his experience on D.Va, really showing through here as he battles against
[07:37:35] effective with the poke and manage, effective as to find the time to get in and punish
[07:37:39] that backline.
[07:37:40] I don't think he's going to be able to out trade Hawk with the Wu-Gang behind.
[07:37:43] I'm looking for a way in again to use this position to try to use tracers, is there a chance to go up and jump off of others pouring on this post damage.
[07:37:53] Sugarfree now has to be careful, can't stay in one place for too long, let's take a quick click by Tree.
[07:37:58] Most of Tree's attention is on everyone else.
[07:38:00] Sugarfree still went down, Tree doesn't really have anywhere to go, so that is a trade back with their self-destruct.
[07:38:04] Where do you see that ultimate use offensively?
[07:38:07] It might slowly quit down a little bit.
[07:38:09] bit. Space station time to come back in off Spawn. Hawke and and Tree rather have both just
[07:38:14] spawned back in and he's had to switch to the tracer to get to the fighting time. It's a good chance
[07:38:19] for an OT round if you can just find this connection. Zera gonna rip the plate this is crucial. Oh bye
[07:38:24] Felicia! Zera couldn't catch him! That is tough! Let's get all taken down. Zera couldn't do
[07:38:33] too much. The blade expired and then it had drawn at no blood. Nice little stick there.
[07:38:38] Sugarbrod arc for real, space station gaming looks like they've closed it up and claims that second seed,
[07:38:44] ultimately a commanding win over TL.
[07:38:48] Great title blast from Ultra Violet, I'm not sure. I think that second Dragonlight swing
[07:38:52] might have actually connected, but UV was just too quick, put the title blast onto lethal,
[07:38:56] and at that point there is no dealing with the Emperor Living weapon, man. He's absolutely
[07:39:00] tearing you to pieces. So really well played, SSG, you know, sticking to their guns and that.
[07:39:05] Every point it just walk is way too dry not enough time tree has to go to the tracer
[07:39:10] It just feels so so desperate great execution there on the Diva and effective
[07:39:15] Yeah force off the wrecking ball Diva rain supreme here on Gibraltar low key Hawks help destructing to get the free kill on the emra
[07:39:22] kind of
[07:39:23] Kind of change the game there the fact that that force to switch you know over towards the tracer which is fine
[07:39:30] You know it's fine, but it's not where tree is at his best
[07:39:32] Great Tracer game from Sugarfree as well, 28 eliminations, 28 and 1, absolutely sick stuff.
[07:39:39] Yeah, I think Sugarfree really came alive here and he needed to because Zera was also giving it right back on the Genji
[07:39:47] but ultimately just way too many of these fights get stalled out.
[07:39:50] Sugarfree despite some unfortunate timing on those title blasts and a couple percentage points away from a false spot,
[07:39:55] the offense is where I think they really shown these huge bouts this moment here
[07:39:59] sending like both support back into the spot still fighting up all small in the
[07:40:03] emerald coming back to do all the tracer he's just doing the most yeah really nice
[07:40:07] we kind of mentioned that you know the tracer play would would be a bit of a
[07:40:11] difference making here because it can be hard against some of these comps
[07:40:13] against these Lucio Kiriko setups when Ruyong's in the mix you can make use of
[07:40:16] the title blast to go in you have chances of these big fights we got
[07:40:20] C.S.K. Kenji action here from Zara legendary pick from him and we've
[07:40:23] seen some absolutely abominable or rather you know performances from him
[07:40:28] in terms of them being disgustingly good yeah he last couple years has been
[07:40:32] fantastic on that hero you can see as much bit in this series but I like the
[07:40:37] idea it was of course a Gibraltar pick Ash for SSG after having lost that map
[07:40:44] free with TL had looked a little shaky on the past and maybe they were ready to
[07:40:48] face down whatever investors would give a throw at him. Yeah I think we got our
[07:40:51] answer for why Gibraltar was picked up there by SSG with how dominant up
[07:40:55] first round was as well. I think when we're looking back at that first half there, the fact that
[07:41:01] Sugar Free goes unchecked. The entirety of the first round is insane. He didn't die a single
[07:41:07] time. But I kind of want to talk about this series as a whole here, Jake, because when we're looking
[07:41:11] at how RuneSappi played out, it felt like it was a tale of these comp swaps who was going to get
[07:41:15] the edge up in a lot of those counter picks. But heading into Gibraltar, we saw that infected
[07:41:21] was locked in on the wrecking ball for the first round. Do you feel like he overstayed his welcome
[07:41:25] on that hero? Would a tank swap have made the difference here to take this series of distance?
[07:41:31] It's a tough place to be, you know, like so much pressure on you in that moment,
[07:41:34] like making the right choice. And I don't know that there really is one, you know, I think
[07:41:38] I agree with SSG ultimately that the D.Va is the better hero. If you can execute both at the
[07:41:42] highest level, the D.Va is going to win, you know, more times than not, especially with
[07:41:45] the roster around Hawk there. But for Infected, it's like, you're better at the wrecking
[07:41:50] ball, but it's a diva stronger hero. It's always one of those like really tough calls as a competitive
[07:41:55] player. You know, what's the best way to get the win? And I understand I think the safe choice is to
[07:41:59] take the diva mirror, but ultimately it's just not enough, right? Like this is just you're coming
[07:42:03] into SSG's comfort zone. It's why they picked a map in the first place. So I don't put that on
[07:42:08] infected or playing him for the map loss. It's just really SSG, you know, putting the test to
[07:42:13] for sure. I think also those bands coming into play, right, trying to enable
[07:42:17] the compositions that each team wanted to play. Now, taking a look at our standings for how everything
[07:42:22] has shaped up here for SSG, winning this matchup also meant that they were securing that second seed
[07:42:29] placement here, Mitch. And how important it is to be able to earn this placement as well,
[07:42:34] because keeping yourself out of that third and fourth, that means that Dallas Shield don't
[07:42:37] have the opportunity to pick into you. Not that we think they would have picked SSG to face
[07:42:42] off of against anyways but still this is a really big matchup to show and assert that
[07:42:48] dominance heading into playoff rocket. Yeah if the say say station gaming within this game is the
[07:42:53] difference between picking team liquid to play in playoffs or being picked by team liquid to play
[07:42:57] in playoffs so there's an aura aspect to it I suppose but I think for us as well we really
[07:43:03] wanted to see how these teams stacked up because we have team team liquid develop but
[07:43:08] But they're not at the heights that they were at times last year, and we're still not convinced.
[07:43:13] And this is a long-standing project now, this team built around infected, they're trying to make work.
[07:43:18] And you know, I really think they fall short in some really critical areas, up against like a Titan of North America.
[07:43:25] The team has been a mainstay fixture.
[07:43:27] So I'm glad that we have like, you know, these top four teams we have advancing.
[07:43:31] I think for like, someone like Lunex and TL, there's broad potential there.
[07:43:34] Dallas and SSD are very well established.
[07:43:37] We're gonna get rematches of our favorite NA games
[07:43:39] on the way through these playoffs.
[07:43:41] So there's nothing to complain about.
[07:43:42] I'm very happy to see where we are now.
[07:43:45] Certainly, despite the fact that it was very dominant showing
[07:43:48] there for space station gaming team Liquid,
[07:43:50] they're still, we're seeing them kind of like climb back
[07:43:53] into shape, get back into form here.
[07:43:54] But we do have an interview with Sugar Free
[07:43:57] from SSG to be able to chat with you a little bit.
[07:44:00] Congratulations on your win,
[07:44:02] securing that second seed Sugar Free.
[07:44:04] I actually wanted to ask you a little bit
[07:44:06] about how the meta is shaping out,
[07:44:08] because I feel like we've seen you
[07:44:09] on such a wide variety of heroes
[07:44:12] throughout the regular season,
[07:44:14] walking in on the Echo, the Ven, the Tracer,
[07:44:17] the Sim here and there.
[07:44:18] Have those been more so like the game plan
[07:44:21] coming out from Space Station Gaming?
[07:44:24] Your read on how open the meta is here for Flex APSes,
[07:44:28] or do you feel like they're more like counter picks
[07:44:30] looking at what other teams are playing?
[07:44:32] Ah, nah, it's not really counter picks or anything.
[07:44:37] We're just kind of playing through our strengths.
[07:44:38] Also, I'm kind of bored of Tracer,
[07:44:40] so I wanted to play like other heroes.
[07:44:42] Chris is trying to make me play other heroes, too.
[07:44:44] He keeps banning my Tracer, but that's about it.
[07:44:47] There's not any strats going into it.
[07:44:50] How has it been picking up the Vendetta?
[07:44:52] Because Chris has obviously said that that was something
[07:44:54] that he really wanted you to pick up
[07:44:55] and try and get integrated into your comps.
[07:44:57] It seems like pretty sick.
[07:44:59] You've managed to get it underdeveloped pretty well.
[07:45:01] is what kind of a learning curve is that for you
[07:45:04] to take it to this level of play?
[07:45:07] Okay, so like when Veneda first came out,
[07:45:09] I could never really play it.
[07:45:11] We played it in the first week of stage one,
[07:45:13] like we played it like twice in scrims
[07:45:16] and then Hawks started throwing and lethal
[07:45:17] because I was bad at her.
[07:45:19] But then like week three, we started playing it way more
[07:45:22] and I like finally learned how to play it.
[07:45:23] It was kind of like unlucky that I could never play
[07:45:25] her in ranks because she's just perma banned.
[07:45:29] Took like a five days figuring out
[07:45:30] And I think I got pretty good.
[07:45:34] Yeah, so I mean, with this win, you guys solidify yourselves
[07:45:37] as the second seed.
[07:45:39] I'm sure that that loss to Dallas yesterday
[07:45:41] is going to be something you're going
[07:45:43] to be looking to rectify into the playoffs.
[07:45:45] I guess, come playoffs, how do you
[07:45:46] think you're going to be able to match up against,
[07:45:49] especially that Dallas team, that you've
[07:45:50] got to be expecting a rematch against?
[07:45:53] Honestly, I'm not too worried.
[07:45:55] I think we're still going to win it all.
[07:45:56] I don't have any problem playing Liquid or Lunex.
[07:45:59] I think just Dallas in that match,
[07:46:00] we lost more to ourselves more than actually them.
[07:46:03] I think we just fumbled in the reverse sweep
[07:46:05] and it's mental crush,
[07:46:07] but I think we'll be good for next time.
[07:46:09] Classic confidence coming out from you.
[07:46:11] I'm also curious to know how you feel like
[07:46:13] space Asian gaming is also gonna look to stack up
[07:46:16] internationally as we head into a lot of our land events.
[07:46:22] I'd say we're good for a top four internationally
[07:46:24] and or will win it all.
[07:46:25] All right, I mean again, I kind of want to like dig out that a little bit because you've had to now deal with him over calm
[07:46:32] That's in Europe. I think like we've seen couple teams try and bust it out
[07:46:36] You know TL are trying to play it. It definitely looked like we were trying to figure it out
[07:46:39] We were like watching the first map and we're like, okay
[07:46:42] Is this not even dead a comp better because you guys are just kind of very snowballing on Lee Jung tower
[07:46:46] How do you feel about playing into that mountain look he's kind of making his way back in the game
[07:46:50] He seems really tough if you can't like just shutting down with like anti-heels if you had to play Lucio
[07:46:55] Curious seems kind of annoying. Where are you guys at with that? Do you think you'll have to adopt it yourselves or is it counterable?
[07:47:02] Think I don't know it's hard to say because like people just started playing him recently
[07:47:06] But I don't think he's like the strongest pick
[07:47:08] It's kind of just like the players that aren't good at Zarya diva are like pivoting towards maga
[07:47:13] And I think like once people figure out how to flavor some I don't think he'll be as good
[07:47:20] Yeah, I guess just as you know one more question for you
[07:47:23] I guess you know for you guys is SSG you know with this team
[07:47:25] You made some changes coming into this stage as far as the exact roster
[07:47:29] Talk to me about some of the newer players coming into the squad and how they've integrated into the team and how it's been
[07:47:33] You know kind of like rebuilding the squad with them
[07:47:37] Yeah, it's been pretty good playing with the new core like DK UV's been like a really good leader overall
[07:47:44] He's been helping us a lot with like, you know in game stuff out of game stuff
[07:47:48] he works really hard and then Admiral and lethal of course they've been like best friends forever
[07:47:54] they got good synergy going on and I feel like they've been uh yeah I mean we all just mesh well
[07:48:01] together it's been really nice playing with this new team sounds like you guys have some really
[07:48:05] good vibes on the side of the station gaming yeah everything I need to know bro
[07:48:11] Yeah, I'm glad I was in touch with you.
[07:48:17] Okay, some sus answers now, but I really appreciate you doing this interview with us, you're free.
[07:48:21] Congratulations on the dub today and good luck into the playoffs.
[07:48:24] Thank you very much.
[07:48:27] Appreciate it.
[07:48:28] Now, talking a little bit about our standings here, Mitch, this is, I think, just about
[07:48:34] how we kind of…
[07:48:35] Why do you love me?
[07:48:36] Okay, okay, okay, okay.
[07:48:38] Maybe we'll get our, we might get our insights later on socials, maybe some later interviews.
[07:48:42] We can dig a little bit deeper into that one next time.
[07:48:47] Maybe some goofy things going on in the background, but walking in on the standing
[07:48:50] tier, Mitch, we're just about to close out the show.
[07:48:54] Is this how you expected NA to shape up pre-season?
[07:48:58] No, honestly, like I'm really impressed with Dallas.
[07:49:03] I think they've really locked in and sort of shopped to the top very quickly.
[07:49:07] when like SSG have that core and they've got another very experienced core that have come
[07:49:12] together. Like I really felt like they would be rocketing straight to the top here. So
[07:49:15] great to see Dallas dominate. I think it's an ambitious project for them. But you know,
[07:49:19] it's great to see chronic like in a top, top team now because it was for like he
[07:49:24] had the had the ability to get in there. Thank you say of Luke. So no, but I'm
[07:49:28] happy to see it like this. And honestly, like I'm really happy with that top four
[07:49:31] Generally, we've got great depth in and I, but there's always a lingering question of how is this region going to get respect internationally because it's been a little bit tough at the side of that era of the Toronto Defiant.
[07:49:44] Like at times it's been hard for NA to get the respect I think they deserve.
[07:49:47] So I want to see them have strong playoffs and even better at champions.
[07:49:52] Yeah, you know, the early part of the stage, I think was rocky, especially for some fan favorites, light team liquid, you know, struggling to kind of get it together.
[07:49:59] But I think NA there's a few players really having their moment right now and it couldn't be coming at a better time
[07:50:04] I think chronic has been looking absolutely terrifying to play against like he is doing wild stuff
[07:50:10] For Dallas fuel and that's somebody who I want to see play on an international level Dallas feel also
[07:50:14] This is not their peak right? They're still having Sanjim and Kellen playing on ping
[07:50:18] Like they could be even better than we're giving him credit for and that we've seen thus far
[07:50:23] Which is a pretty terrifying prospect for the rest of North America considering the 5-0 scoreline
[07:50:28] It definitely is, especially with the fact that they have such a unique identity as an entire team compared to the rest that we're seeing in the region here for NA.
[07:50:37] With the fact that we've locked in now on this final day, these four playoff spots, that also means that unfortunately, Extinction and Disguise are going to be relegated.
[07:50:45] So it's not quite the end for them, they still have that chance to try to fight back in, heading into stage two.
[07:50:51] But overall, when it comes down to how today went, Mitch, I want to get your final thoughts capping off right there.
[07:50:57] I mean, it's it's been a great regular season. I think our like our lower ranked teams have stepped up and have really closed the gap
[07:51:05] That's you know, one thing that I'm particularly excited about but yeah now let's do being 5-0s of revelation
[07:51:10] It's great to see that brand back in overwatch and they put a team together with the coaching staff
[07:51:15] They've made the right moves here
[07:51:17] So it's awesome to see a new horse in the race and lunax finally great to see them finally starting to get into these
[07:51:23] playoffs into the top cut that plays it been grinding for so long and they really deserve it so
[07:51:27] it's a great time to be a fan of NA Overwatch and hopefully they can deliver internationally.
[07:51:33] Jake thoughts? Yeah just uh you know it's awesome to see I think for Lunex that that's
[07:51:38] going to be the storyline that really stays with me after today you know for this team that's
[07:51:41] been grinding that's been like that core has been together for like some time now and for
[07:51:46] them to get this result to defeat one of the Parker teams in disguise is going to be
[07:51:49] a huge win for them. It's gonna be one that they can absolutely tank to take to the bank.
[07:51:54] It's a tough playoffs ahead, right? All four of the top teams look very solid,
[07:51:57] so it's not gonna be an easy road to qualify to the champions clash by any means.
[07:52:02] Just excited to see Lunex get a big win for a lot of players in their careers.
[07:52:06] It's been a very impressive regular season and again how intense it was. It's so cool to
[07:52:11] see a lot of these teams just climbing, making adjustments so quickly. But that also means
[07:52:16] that we've capped things off here for OWCS in this third week. A big thank you to you guys for
[07:52:22] joining me on the desk today, to the audience as well, and to production for making all of this
[07:52:26] possible. Don't forget though, the first match of EMEA is going to be this Friday at 10 a.m.
[07:52:32] P.E.T. You guys definitely want to make sure that you tune in for the beginning of the
[07:52:37] OWCS stage one playoff season.
[07:53:46] I
[07:54:16] I ain't leaving here alone
[07:54:18] No, we ain't done no
[07:54:20] When I'm with you, I'm sorry
[07:54:22] When I'm with you, I'm sorry
[07:54:24] I just want to hit it
[07:54:26] So now I know, yeah, yeah, yeah
[07:54:28] Got your T
[07:54:30] Got your B
[07:54:32] I'm lucky when you're by my side
[07:54:34] When I say it, I'm not dying
[07:54:38] Every time we touch
[07:54:40] Every time we touch it feels like
[07:54:42] Every time you touch