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If you get the chance to watch any one particular match go and grab that one because that was one of the most in fact
It was the conscious five map series.
Yeah, I mean Team USA taking out China in the fashion they did for me was like extremely impressive, right?
I think we were all like a little bit cautiously excited about Team USA, but they played great.
And then I mean, you know, KSA just dominated.
I mean, that was a that was a beatdown.
Yeah, there we have the series on your screens that you just talked about.
moxie huge huge performance from Germany though even though in that loss I think
they're a real contender. I mean it really did go back and forth like we said
we went to a 4-5 map this since Cal got to play that Ana which was an absolute
standout on Nepal we also got a whole new use of lifeline with the Orisa the
helicopter that Jake and I did up yesterday with the Keraseach combo before
we were able to finish out with yeah the fact that Cal's Ana was so good on
On that first map it copped a ban and then here the clutch moment, I think a lot of people
counted Team Canada out after they lost Alex on the bashing very early on on this last
fight of Esperanza and then Razer was able to bring it back with this clutch overtime
play on the Tracer.
Yeah, Razer being sucked into the last two maps and really turning the title for Canada
after Germany was ahead quiet a bit and now of course we also got to see Spain
in action, lots of familiar faces on that last game.
Yeah, I was pretty excited about Spain coming in during the qualifiers, they looked quite strong, so I'm excited to see them have a great performance and then Sweden, for Johnny's sake, dominated at the end of the day.
They only did it for Johnny, that's it. But yeah, Sweden of course, we thought that they could really make a splash in their group, so let's take a look at the standings to see where we are after just one day of play.
It's going to be four days of round robin in our group stage here in Busan
and these are the teams that walked away with a victory.
Yeah, I mean, you obviously see the teams at the top of their group.
I think Group C is going to set up to be pretty close obviously with, you know,
Spain getting a huge win, 3-0, but then like, you know, with Canada and Germany,
I think they're going to be really competitive with Spain as well.
I think that's going to go down to the wire.
And then Moksu, you get our first Liga Group D today.
Yeah, we do get our first Liga Group D
and sort of the team's in group D, they get that advantage.
They get to see where the meta has headed for the rest of these teams.
Because I think a lot of people have been caught out by how strong
Demon is actually turning out to be, especially in that matchup versus the D.
But as we started to see her actually being really targeted for that ban,
but I still think group C is likely going to be the closest.
I think whoever like for Germany here losing up against Canada,
you almost now have to be able to win versus Spain to be able to call
Yeah, there is one big disadvantage of being in group B is that Korea is in group B
They got to watch everybody else play but then they also
It's basically three teams playing for one slot
Yeah, yeah, it seems like
Let's get our feels over there
But yeah, that's what we expect
Korea is gonna be the last match of the day
I'm sure the audience is gonna show up for that one
The first look at the home team and of course in group A
I think China is gonna go again today
That's one of the teams where we really wanted to see more
or yes, USA played really, really well yesterday,
but China underperformed.
They were so passive.
I mean, me and Mitch talking about it during the cast
and landing came on, it was like,
yeah, after the first fight, we were like,
Ooh, yeah.
They're not like coming at us,
where you're going to have to see them
up the aggression today.
They're going to win and like must win scenarios
for them, right?
I mean, they have to kind of win out
to have a chance to make it a BlizzCon.
Yeah, absolutely.
Only the top two teams from each group
will be advancing to BlizzCon,
the matches today once more will of course be played in the first three
format and it's a round-robin group stage so there are more opportunities but
they're getting fear in far now I'm gonna talk a little bit about meta you
just talked about a demon demon what that was one of the heroes were
literally yesterday in the pre-show mat you sat here and confidently said
probably not gonna see but if you're looking at the most not only did
demon good played a lot also got banned an awful lot well look I mean
I mean, Jetpack Cat, you know, can get the demon into the backline without having to use all her fuel,
and then she just becomes like, unkillable for those, you know, backwaters, right?
Like Landon talking about it.
Obviously, with some of the hotfixes, and like, we see her being played more on live,
it's just, yeah, I kind of thought that maybe we would see teams kind of default to some more of the norm,
but teams are just kind of playing her, just dropping her into the backline, letting her just cause chaos.
It's the chaos that finds the value right though because she's very new, she's very shiny,
lots of teams really don't know how to be able to deal with the problems that she causes.
Because I think a lot of people without the Jetpack cap, Demon for sure would not be seeing
this level of play because you could just be able to play your backline super far away
from where she could be.
But now you literally like you said can just airdrop the Demon onto the backline
and it forces your tank to have to react and give up space.
the first series of the day so you didn't see her really at all right with
Great Britain playing. She's got banned but we felt that's a bit of a trove. But we also saw when she was available.
Yes but Great Britain also for their qualifiers did not play Jetpack
Kat Bastion a whole bunch too so I think saying okay well we didn't see
Great Britain playing the demon is not the greatest test to see where she is.
Yeah let's see what they haven't stopped for us today but I am definitely excited to see
Demon and action very often when a hero drops so freshly and so shortly right
before a tournament. Some teams more hesitant to actually use these new heroes
so for her to already be utilized in such a way and fashion is quite great to see.
Yeah, I mean I think it just speaks to like obviously the hero came out like
maybe slightly undertuned and then obviously with some behoth fixes that
kind of come in, making her swing way faster, giving her a better cooldown in
terms of like the gun and obviously that you know plays a large part into it and
then jetpack cat just enables a lot of different heroes and play styles and
comps that like you never would have said about jetpack cat because jetpack cat
does enable other heroes to be played which we otherwise I don't think would
see how much rage is induced by the fact that it's a cat like it's a cat
the thing if it was like you know Gary and it was like Gary the dog would not
cross that much of an issue. That cats divide the internet has always been a dog of them.
Gary the dog. Don't put that out there. But what role would Gary play? A tank? I guess.
A tank is so funny. We already have Hammond for the tank role though. Yeah.
So he's basically D-Met.
Is he not? I mean...
Also, he's a pet inside a mecha, so like that's more mecha than like...
Speaking of, by the way, how do we not already have a Hammond hammered the ball skin?
That's honestly a very...
How long has it been since Hammond's been here?
But this we need to speak into in the event.
It's a good point.
We're manifesting this already for us. I love that.
But I also think that Hammond should get D-Met and then like just go for the ankles.
Now you're devoling us into chaos.
No, no, no. I think I wanted something here.
I'm pretty sure the answer is in the sky.
It would be so good.
It should be eatable, like by the team.
Anything. We derail.
Let's talk about our first match and we get to see today
because I think it's going to be a good one.
Again, we're heading into Group B for the first time.
Yesterday, probably the other groups got a glimpse there for Group B.
I think we have a lot of teams where we kind of know what to expect because we know a lot of those players
But how will come together starting with a team Denmark?
They're bringing in SkyTorps of course from Belgium as a their tank because apparently Denmark doesn't produce any tank players
So that I rock with the breakthrough player
But other than that especially in the support line up like so many familiar names like the Cali
and then also, of course, we have Shockwave at the helm there in the DPS.
Shockwave looks awesome in the qualifiers.
Yeah.
When we casted the qualifier, Shockwave was like unreal,
so seeing him back in the Overwatch scene, playing the HIT scan,
definitely going to be a positive here for Denmark.
I'm pretty high on this team, Moxie. I think they can make it to BlizzCon.
Yeah, I think that the favorites in this matchup for sure,
like you said, Shockwave being able to just absolutely steal the show
the show on the show, Jim, on
those qualifiers is a real
standout. A lot of pressure
though will fall on you.
Spiteful because if you feel
like your tank is more
vulnerable, you're probably
going to have to use that for
your band draft, right? A lot
of the time not being able to
have that same level of
flexibility as potentially
some of these other
experienced tank players.
There is, of course, some
synergy there, right? Sky
turned your hand, played in
the same team last year for
quite a bit. I think you
have a quick e-sports that
were for most of 2025.
This is also one of those wonderful things about the Overwatch World Cup on this play here
We have enemies within the team here with a ramp and Jonovic both trying to get through the...
The enemies might be a bit strong
Not really, enemies to the bitter end
Not but like a ramp and Jonovic both played in the promotion relegation
Jonovic made it through with Team Pebs and...
No, Raph made it through with Team Pebs and Jonovic did not with Team Telosy
And now they have to, you know, pull on the same string, pull on the same road
I'm over-dramaticizing for a friend here obviously.
We saw them in the back and they looked like best friends.
They don't need, people don't need to know that, man.
People don't need to know that.
But yeah, Columbia, the fans are loud and proud
showing up and bringing the support.
They're also playing here with their break-free player, Lich,
who will be joining them in the DPS lineup.
Of course, a lot of familiar faces,
like look at it, Supergumics, Mixed V, of course, as well.
The issue for me for Columbia, though,
was that when they put the qualifiers, very rarely did they actually play the Jetpack Cat and the
Bastion. The only time that they broke it out was when they were versing Canada. Other times,
they only played Curiculum Loot. That was the only default back when there was like no Mizuki,
no Cat, no variation outside of that. So hopefully the downtime that it's taken between the two
months that we have from qualifiers to now, they've been working on having some of that
level of flexibility because we've seen a almost total lack of Lucie what really does feel like he's
just holding totally out of favor. I think it tells you how strong Jetpack Cat is is when we're like
wow why would play Lucie oh I mean that's crazy uh we've seen Super Gomez in uh Mixed Me In
tournaments before uh like this I know always the pretty strong performances so excited to see
what Columbia has to offer us here today it's like they're like the crowd favorite you just
One person in the crowd, no, I didn't say whole people's births, but yeah, the family is here,
from Colombia, I heard people sailing it. That's my brother down there, it's awesome,
love to see that support. But yeah, I think with Team Colombia, it's also like Supergum,
as we just mentioned, has Supergum played within the last few years, like other Florida
qualifiers, because I don't think so. The last thing I see if I'm looking at their match history
I mean, the dream thing that... 2023, right?
2023, look at that. That was it.
Look at Cal though, because Cal had also been out of the scene for a while,
he'd been out for a few years, and then yesterday they come back in absolutely insane performance,
to the point that literally after the first map of Ana,
set him up and his band, so I think it's a little bit unfair to say like,
okay, is Supergoma still going to be at that level?
Especially because this is a team that has to look to him to be that guiding point.
That's right. I mean, Kellex also got retired for a little bit and then came back with a bag here in here.
He kind of does that every week.
Yeah, every other week.
E-sports things. Yeah, predictions for this one.
I think Denmark has to be considered a heavy favorite.
I really don't know what to expect from Colombia, like giving what we've seen from them during the qualifiers.
It feels like they might be lacking a little bit behind in what is considered a medal right now.
I think Denmark is one of the stronger teams in the group.
I think like you only got that Denmark France game
It's probably determining who goes to BlizzCon out of the group with Korea
So I think Denmark takes this one. Yeah, I'm full agreement. I think Denmark will be taking this one
I would hope that Columbia could maybe pull a map even if they don't go like full matter that other teams are going for
Potentially they've taken some time to find their own sort of strategy which catches one of these teams on the last
Yeah, I am excited to see what both of these teams have in store for us
This is the first match of the day. We have six overalls, so you don't want to miss a single minute of the action.
These two teams, these two teams, these two gansers will be on the mic for this one.
So guys, please take it away.
We are going to talk about two teams.
Also true, in the back.
In the back, in the back, it's cool.
Colombia, obviously, they win the 1v1 here.
Maxi, they will get Matt Pick while going to Nepal to kick things up.
Ooh, very interesting that we're going to Nepal.
Maybe now we are going to see Colombia start to dip more into the potential of that jetpack.
cap with the Bastion. Obviously we've got to see Nepal being played a whole bunch of
a lot of different tank looks. The demon very popular on maps like Village and also Shrine.
Seems some play on Sanctum but we also do still have the occasional Sigma and sometimes
a Rista as well that can be broken out.
Yeah we'll see what the fans are that kind of comes through here, right? So still some
time for that to come to play. If you're Columbia, yeah, you figure get rid of Jetpack Cat. That's
like what you don't want to play, which it'll be the Jetpack Cat that is the first ban here
for Columbia. So like how you were talking a little bit about earlier on,
if they don't want to play it, you may as well get rid of it.
Yeah, that also safeguards up the Lucia right as an option as it will be
B now protects it. You can't go for a double ban of the same hero role. So if they want
to play that Lucio Kiriko and tempo push forward with the speeders to engage or disengage, they'll
be able to, as we're waiting to see what exactly Denmark decided to ban out in response. Could
it be a tank? Could it be a DPS? Do they want to leave the demon on the field, as
If Columbia have been a little bit slower to adapt into the GAPPAC-CAP Bastion meta,
there's a chance they also haven't been scrimming things like the Demon already,
so you might want to just leave it open as it sounds like Denmark actually decided to take out that Symmetra.
Interesting, okay, so maybe they got to read a little bit.
Obviously, you know, Scrim's going down here. Everybody kind of trying to figure out what other teams are playing.
Maybe a little bit of a read that Columbia wants to play something, I know, in the Sim Wheelhouse,
That is not kind of what I would say Denmark strengths will be Denmark will play a lot of Rav on like tracer things like that
And then they'll play shockwave on a lot of the hitscans whether it be like a
They're sojourn Cassidy things along those lines
Very interested to see now with I that's the matter especially if we do go to a map
Like Sanctum does the Cassidy still find value without both the sim to teleport him right or the cat to be able to
airlift and so potentially we're actually going to be see very fast-moving
compositions like the Shion Tracer, potentially we might see a little bit of
that Veneta being played, Licks being very flexible in terms of the heroes that he
can operate, he's got things like the Reaper, the Fahra, the May in the back
pocket as well, Colombia want to go for that, an anticipation of maybe a
Maga match up. Yeah I mean I know potentially right I know there's
some, like, Maga in play here. I know as we wait for game one underway here. I know day
number two with the Overwatch World Cup group stages here in Busan. Yeah, I mean, I don't
know, there's obviously, without the Jepet cat right, we're looking at, like,
Yuri Lucio. You could end up seeing, you know, maybe some Mizuki kind of sneak in.
We've seen, obviously, Juno with Yuri in a lot of different situations. So,
We'll see where Denmark decides to go in terms of their back line, but
We're trying to which in Johan you can play a lot of different things
Yeah
It's interesting that Denmark themselves ban December because that was actually one of their staple heroes in their qualifiers
They would normally play things like that symmetrical to Cassidy and then if the symmetrical was removed
It would go to something like a tracer cast the key look with the Kiriko and the cat composition
Obviously cat has been taken out because of that ban done as well
Columbia's default again much more sort of from the past that we would used to
see the Reaper the soldier in the mauga with the Kiriko and the Lucio so the
Denmark at least they don't have to burn the bank in terms of I'm drafting the
support line you know that they're going to be very much wanting to take the
cat out from their own side the Mizuki something that they don't really play
as well so if they do lose this map if they get the opportunity to go for
for us and next time around, there's a high chance that we could see the Leisure being
talked to just to push Columbia outside of their comfort zone.
Yeah, as we get into game and we'll get under way, I think Columbia needs to be the team
that can enforce this Denmark off of some of their stronger picks.
I think just getting rid of the Sim, I think we've kind of changed a lot since like
those group stages where, you know, Sim obviously is still pretty good, but we've seen
a lot of teams have success against in playing things like a you know Moga
vendetta that Columbia kind of now targeting potentially gonna run out
with right now so that looks like we'll get we'll see what happens here in
terms of support line for Denmark I imagine we get I know Akiri here like
I know you'll have end up kind of using a speed ring maybe switching nor
John which it will be vendetta here yep you'll have to switch so we'll be
Vendetta, with Maga here, you've seen that I know more of Vendetta here at this event
than maybe expected, especially with so little sim play, so Vendetta is starting to creep into the meta a bit.
Yeah, it was doing really well, but the demon conversations with Shockwave has already been able to take out Temp,
who was temporary bot for this fight, no sojourn damage,
be able to chunk through the health of that demon mech, but Supergum is still able to take out the DPS.
Sky Tour though, just ignores the tank, goes straight for the backline with that Lutio
enabling him to move forward with the speed and the backline crumbles.
A few trades at the start, but once Sky Tour was in the back, the fight was done.
Yeah, and I think that's kind of what you see where people will say how good Demon
is.
Going after the support, Sky Tour, they're able to get into the backline, get both
supports, comes up with four in the fight.
It's playing quite close here on the beam.
I know Shield Up gonna be able to kind of use the gun here.
Gonna get a lot of healing coming in from your hand.
Gonna try and back off as Super Gomez over to Zarya here.
Gonna have those bubbles, gonna help support Lich,
but we wrap here on a bit of a flank.
As ah, Tim just gets caught out on the point.
Trying to battle Shockwave at length.
Put some pressure on the point and just gets taken out
by the tracer here of Denmark, is Columbia Moxie.
They're so split.
They're going to lose Lich here as well. Another fight win here for Denmark.
Yeah, Denmark more than happy to be able to just keep fighting away from that Vendetta engagement.
Yes, you lose, Jonowich, but still got your Kiripa. You still have point control as well with Rack being able to secure Ike that one versus one versus the Vendetta.
Now, you've got limit break as well, with that damage boost capabilities.
And if you're really looking at Colombo, like what do you use to try to force open this joke?
If you don't have brush, you don't have one side of the sidebar, and you have to find a way of clearing at this neck, unless Skydrid just waits for the side to go past, no bubbles at the moment to be able to cleanse them, short splashes, and Temp falls instantly.
Yeah, Temp gets actually hit with that, a little bit break, but it's going to be two kills, exchange back, never mind. Skydrid just blows the door.
You see how strong Vibing can be as a lich on the point, trying to make something happen with the Vendetta.
It's dealt with rather quickly so really like the way that they play it right skytorn just kind of sits in the corner forces
Columbia in new a situation where they get the Zarya out of the doorway
But skytorn doesn't really go out and kind of fight that Zarya just kind of lets her pass and then deals with the rest of the
Team is saying thing going to happen here. It's gonna be some group leave use
And then it doesn't come up with anything soundbar use here for Denmark. It is gonna hit everybody and moxie
They just roll over Columbia here in round one
Yeah, and you're okay, right? With Gertrude just sitting on that corner, you're okay with giving up 50% of the rest of the map side.
Because if something like the vendetta tries to split away from the main composition to go point, you just get marked by the tracer.
Yeah.
So it's very good, a composition that Denmark have been able to combine together, and this was my main concern, from Colombia, that would they be able to adapt if the meta moved on from what we saw previously.
Well, I think teaming coming first, Geisel was ready for it.
Yeah, it's got to turn to the absolute...
But it feels like Colombia just won all.
Just farming them, right?
I mean, I know 16-0 there.
Well, did he get teamed right to one?
No, yeah, just never really even threatened working with RAV as well on the tracer.
Just a dominant performance from those two.
It'll be Columbia rolling out with that same comp yet again.
So you need to get a lot of value here out of the vendetta, right?
If you're going to have these Zarya bubbles, they're trying to pocket that vendetta.
Already critical though. Like, Blade Master gets Zarya Bottle to disengage instead of engage.
This is awful for Colombia because now you don't have that way of making space.
And Rav doesn't have to worry about marking the Vendetta. He can go deep and fly into the backline instead.
Yeah, and you see how much space is actually created for Rav to kind of get into that backline is...
It's gonna be...
Denmark taking this first fight yet again, rather convincingly as...
They have had no answer for the demon and the tracer.
I wonder if we see some switches here in the Vendetta.
We've seen a few teams use it, but great mobility though from Tracer as well.
Not going to be able to get either of those heroes out of the way.
And then Shockwave playing the Sotrn, obviously with the slide.
Just going to disengage here from the Vendetta as it looks like it's going to be Colombian.
Trying to wrap around, get towards the point.
I mean, look, the Zarya moves on forward.
Super Gomez just pushes up.
But at that point it just leaves everybody free.
Four Skytorn, it just kind of collapses on top of it.
They just have not been able to keep players off as, you know,
let's say they're working with Chain,
trying to make a play for the backline.
They both fall and already Moxie.
It's going to be about 50% here and counting for Denmark.
You're also going to have ultimates here for Denmark.
These fights have been going so fast.
Columbia's got nothing.
They're nowhere really close outside of the Katsune rush.
Okay, there we go. First pick plumber this time attempts able to duel at the traces,
so the backline's slightly safer. Vendetta's far more aggressive, so looking for that angle
to be able to hit the backline, but first has to chunk out the demon's mech,
Skytop finally coming under the pressure of the barrier, but it does come through for that
Vendetta's damage, but the overclock from Shockwave, there's no sound barrier to be able
to keep the house first up, and that will be enough. Connections from Shockwave,
Just pommel for the health, tweaking them enough that some of those builds managed to come through off of the back of Rav,
hitting in the damage with Trace's mobility, and the flip tonight.
Yeah, the flip happens there for a little bit, right? So Columbia does get some percentage, but
SkyTorre just kind of backs up off of the point, ends up using a little bit of break, gets the next RHP off of it,
and obviously the damage on go after it. It'll be a Sune rush here, used by Columbia, changed upside over the point.
You also do have the overclock being used here as temp finds too, so this is great for Columbia.
I think if you are Denmark, you just try and get this one maybe into OT, get it to 99,
not able to do so, it'll end there at 91%. But now coming back, you still feel pretty good for
Denmark, right? Both support ulti able to work with you. But sundering is the issue here for
Denmark, right? Yes, you have both support ultimates, but you're also staring down the barrel
of the Grabson, which can pose the Sion barrier, and the Sundering Blade, which can then rip
it off. So Grabson can still find more value with this
leech too. Oh, there's the watch from Johan, setting up the retake super gun, has sent that
to Grabs right through it, and the Sundering Blade is down on the field, Jonowitz knows
he can't beat to save the team. They just have to turn the cheek and take the fight
loss.
Yeah, they end up actually, I think that's pretty decent there for Denmark, right?
Now they move on forward, they trade Katsune, rush your sound barrier on the other side and grab.
Now it allows you to come back.
Just use your sound barrier aggressively and you only need one fight.
Yo, that casts the live though. Dangerously low. That'll be the beat here.
Gets things going. Super Gomez under a ton of pressure.
Trying to back out is...
They find the carry. That is a huge pick-off.
Not a lot of healing now available on the field for Columbia.
Deletch into the back line trying to make a play happen, but...
He will fall as now it's just gonna be no raw damage right you just have to lose still here to be able to heal
Poor Columbia not gonna be able to keep players alive one player up on the high ground. That's gonna be Tim
This is gonna be Denmark closing it out
Yeah, Tom sadly having to play it safe on the high ground for the powers like to be a person point to hit the OT
And keep Columbia's chances in play, but you have chances you don't have a fight win
Denmark are able to seal us out of control 2-0 on the right.
Yeah, you know the crowd here behind Columbia early like we talked about,
but Denmark just kind of asserting their dominance there early on.
They looked awesome and that's without the jetpack hat in the game,
which is something you figure they can definitely get great use out of as we move forward.
But really it was SkyTor on the deep end who was dominant.
Yeah, you just see from all of these highlights, right?
More than having to let Nazario walk, split the team, have the team and jump onto the backline.
These moments as well, where Shockwave is able to scout out their rotation
when they try to take that side-wrap instead of just walking main,
gets totally cut off by the team and yet again walking past Nazario,
this time being met by Rav on the tracer to be able to pinch into that backline
so that even if the Zarya is up, there's just no one to be able to keep her alive, even if the beam charge
of dealing some of that damage of the Pratt.
And then, like, Demon has the mobility with the propulsors.
If you're not going low, you've got your shield, you're going to be able to boost back with something,
I think that's not really talked about a lot.
It's the fact that those propulsors, you don't lose speed percent when you go back with it,
so you can use both as engagement, but also disengagement to be able to preserve the next health.
Yeah, it's a ton of mobility, right?
It's not like vertical mobility, kind of like D.Va has,
or you know, some of the other heroes in the tank pool,
but just the speed, you know, we see that,
like Sky Tour is able to just close the gap
with supports or other heroes.
So, very strong, that number one for Denmark.
I think obviously, without this group is laid out
with brands, Denmark, Korea, and Colombia.
I think when you look at these series against Colombia,
you've got to be aiming for 3-0s
If you're all of these teams, I know Denmark, first France are going to be extremely competitive
and then we think Korea should be the top of the group.
Yeah, I think if you're in Colombia, it's pretty easy to see what the ban will be for
this second map.
It should be a demon, right?
It has to be a demon, but here's where it will get really tricky though.
You only get to that one in this series.
You're already one map down, so you're guaranteed to at least have two more maps
Wow, there'll still be demon within play even if you win this next one.
You've already burned the cat ban.
You've already burned the cat ban.
Let's say you've burned demon ban here.
Then you have to use a fast tune ban.
Uh, yeah, I guess, I mean, yeah, I guess you do, right?
Uh, you have to get rid of Bastion, but it's not like, you know, opting into Shockwave
playing Sojourner, Cassie is going to be awesome for you to deal with.
So it feels like Columbia just has, uh, a lot that they would like to get rid of,
but only obviously one ban on each map.
So, regardless, they're gonna be fighting
at a pretty rough disadvantage on a lot of these maps.
I'm curious where they decide to take us in terms of math.
What would you think maybe works out well for them?
I think we see a lot of teams starting to go towards
like escort and hybrid, with the push,
will only be two maps.
And then Flashpoint being the three of them,
teams typically like to go towards
like escort and hybrid potential.
I could say it has got all hybrid, come out potentially parry, so if you want to be able
to sort of go for something that maybe seems a little bit less practised on, of course,
how unfamiliar it can be, also would probably go into using, like we said, the demon ban
come from Colombia, and then Denmark will likely target at the Lucio, because that's
a tank ban, not a support ban, so you're going to have to be able to play things
like the Kiriko and the Cat, which is not going to feel much comfortable, but at
at least if you go a map like Parry, so you don't have to necessarily match the cat bastion?
Nujung City tells me that they want a brawl.
Like, we'll see what they decide to get rid of here to empower that.
So, Nujung City's a pretty decent cat bastion map, so we'll see.
Maybe is this a bastion ban that comes through here for Kambia?
Yeah, because you could feel comfortable letting the demons slide through,
because you would still have the Mag of Venetia.
If you ban out the Bastion, then you also save God's Licks and Data, which they weren't really heavily trying to lean on, right?
For the amount of time that we saw it being kept in play for Nepal.
And then you save the Demon Ban for something a little bit later down the line, when your hand is essentially forced into having to fight on the objective, or something like a escort map.
You know that number what Matt number one sky tour finishes with like almost like two thousand more damage there than Super Gomez on the other side, so
First band will be caring. You're an interesting. Okay, so the carry band here for Columbia
They don't want to play chat. So are you looking at like, you know, kind of like that Lucio type of comps? Maybe yeah
With that mug in play. I'm curious where
Denmark now goes right you can get rid of and dead if you want but I wouldn't
even really be that worried about it though if you're a Denmark it's not
like you know literally trying to tear them up on him so they do get rid of it so
yeah so demon probably then that Denmark will just continue to play
because it's been working out so well for them and the venture would have
been a problem because the vendetta can go the demon or can go cause the
demon and try to hit the team's backline when the demons playing
aggressive. I almost think this is actually China Force lichend of playing
Rav in a tracer head-to-head or this is like where you can actually have
Denmark started to play Symmetra right where they can bring in Symmetra and
feel even better about it. Yeah, simcast, simsojourn, you've got to have the jetpack
cat still in play so an opportunity here with that Vendetta gone to play
some of those different comps. So, Newjung City is the map selection. Columbia getting rid of the
Kiri. Also getting rid of the Vendetta is Denmark. So, see both those heroes gone here. I mean the
Kiri Band obviously is a little bit more impactful. What do we see Denmark play in the backline?
Like, do you feel good playing that cat, maybe, with one of the other supports?
I just want to see what Columbia's back line will look like now because as I said for that
qualifiers, they were hard stuck on Nicaragua, they did not want to deviate off of that
part so already we're starting to see some differences, maybe they feel Denmark probably
did that research, looked at all of the competition that they played, knew what to expect and
try to flip the script.
Yeah, I think without the Qiri, where does Columbia decide to go, right?
I think if you're going to play, let's say they decide to play like Mawgur, Zarya, something like that, it's probably going to be interesting.
You've seen Moira back in the mid-season championship, you saw some Moira play on this map.
on this map, typically. Not typically like I know always kind of, you know, in the meh right,
we've seen that, you know, kind of like zombie comp, like really kind of rush styles, where Moira
can be pretty impactful, but... Looks like they're lacking though. I mean, you do have the fates,
so if the demon tries to get on top of you, you can try to disengage.
It'll be Shion Reaper here with Maga, so a lot of like up front tank damage here available.
Not a lot of range though, to keep on top of the Shockwave.
So as long as Shockwave does not get hit by that Maga slam, which for the most part he avoids thanks to Parasite, he's still low though.
Bonnerable enough that Lick is able to stay on top of him, takes him down, Yohan pulls two looser heals locally,
which means that Denmark rapidly bleeding players out of the fight.
In fact, they totally disengaged.
They give up the cap so they can predict a faster regroup
and try and catch up to 100%.
Yeah, it's a nice charge there from Super Gomez.
Shockweight used his power slide to get away from it,
but Glitch does a TP there on the Reaper to get right
in the mix as now the Columbia fans starting
to heat up here in the venue as Shockweight trying
to find out that all of that is
getting across and instantly there,
The trees are accessing the back line, getting rid of the Lucio.
You will do a better job here, you know, getting rid of the Demon at a mech,
but look at how well Lich Timp and Super Gomez are not going to be able to keep them alive.
Is Timp the only one now?
But out of that trio for Columbia, the point does flip here as well, Moxie.
Over to Denmark, so Denmark, going to get up, take the lead here in just a sec.
Oh, Jockwave.
He's being cheeky.
He's trying to farm, he had a rail shot, he had a charge.
If he'd seen this fishie, he would have taken the angle.
But waiting for the Magus to go past and just hitting the catch line...
Is he invisible to their sighting?
...and opening them up, no one's looking his way.
Oh, the possible monster, the Moira, fade at least still available,
so change will be able to avoid it.
But now you have to worry about shockwave with the overclock fish in a barrel,
which is just totally zoning out.
The guy with cool glasses to open the point.
Yeah, oh, Craneson's gotta be so careful trying to challenge the soldier while the overclock is actually a nice job getting the skies where I'm at, you also get to feel on a rav here.
So it looks like Columbia, they kind of just ignore Shockwave and Trapper in pre-determined, they get a speed boost all the way over to the point, and they play from underneath.
They do end up using the Colossians there to kind of keep players all healed up.
One fight though, if you're able to win in here for Denmark, you will flip this back, get the first flashpoint.
Can they have Simon Barrier?
Yeah.
This is the issue for Cratus and White.
Jono has decided to use Simon Barrier aggressively, before he has to match.
They'll use Colossus to open instead.
Death awesome from Lick.
White, chocolate match, Jono it!
With all the Simon Barrier can suck them at the half mark.
And hold on!
Kolakia is starting to roll away with the fight.
This is massive, Columbia.
A little battle back, it will be.
Denmark, he gets a flip here for just a second.
SkyTor gets DMACC, you still have rap here,
but it is just a matter of time.
As Columbia, they take our first flash point here, Moxie.
They're just going to try and stagger out the tracer.
Maybe Ravnow though, makes it out with his light.
But you had to kill onto Junowich.
It was massive, right?
Denies him from using that sound barrier early on.
If you're on the rotation, you will find Lich, but still a ton of time before this flashpoint opens.
You have to be so careful about using the Samurai at this next fight as well, because
Cage's free combo, right, we've seen so many Lucio's, Ajax that ultimate off of high
fast the damage from this free comes through.
Daito will have limit break though, and Shockwave approaching up to that overclocking Cradislam
does not have the beat to keep the players up.
Yeah, you'll be able to farm this overclock off of the Moga.
Steps his way out of the point, re-available.
Sperdome ends up using the cage, it will be sound barrier in the limit break, in response.
Just trying to keep Skyfall alive.
There's so much damage though, funneling down onto the demon, this will be the OC here used by Shockwave,
but this composition really brawling out has worked well for Columbia.
Yeah, Shulker tries to play the Angel of May with his team baiting everyone's attention away from the social with the other block,
but Chaser has been go-alive since everyone from Columbia has natural cover.
To be able to hide away from the Sgt. Lick, too, is able to give them the space to fight to it.
Just dancing in front of the Sgt. with that right form still available,
and Columbia will be able to hold on to this first half for more percent.
Rasking Chaser away, forced totally out of the fight with the boss come still intact and hold on.
Lick, look at this position!
He's out there, he's about to naturally hit Deathblossom.
If they walk that side track, no one will know that the Reap is that fast. Please, they rotate from Main instead.
Yeah, they go over towards Main as Skye Tor are also over the Moga here, so they're not going to match that frontline damage.
Sighting the Moga definitely a great pick here for Denmark as a must win fight around the sun, getting so lonely.
You'd be off the Lucio, but you lose your frontline and get it again.
Super Goatman is doing a great job of putting pressure on the Denmark constantly here on the Moga.
The literal end up using the right form just getting away here is he is so close as the
dead boss doesn't decide to use it there.
As you saw the mug in the fight here, I think we've changed as well.
I'm still trying to fight this now though.
You do have Skies we're getting back into the action Super Gomez will fall so in a fight
that is just pretty dry in terms of ultimates across both sides, nobody really invests anything
into it.
Denmark is able to come out on top but Moxie Columbia has everything to use here
in just one fight. To get that 2-0 in terms of flashpoint to be massive.
If they get the team kill off of just highly investing their ultimates for this fight, no one can deathmatch
have the chance to lift charge, but that early falls from kill on to 10.
Yeah, that's huge, that delays.
No, they still go for it! Now the cage is best of all.
This is like a super-goat that gets lots of ultimates on forces like the sidebar.
They're trying to absolutely everyone on the side of deathmatch, so they remain intact.
One ultimate, two actually, Johan the best of the Colossians, two ultimates, two ultimates, change things, that he can just win this off of sustain alone.
He's got the great occult, the shockwave, uncontested, just pass the overclock right on the icebox of the fight.
Yeah, now that you actually fighting Johan, I was going to say maybe it's doable there, or Colombia, but the kill on the Super Gomez is massive.
Obviously it's a healing advantage there for Colombia at that time, but not able to turn it.
Turned out a huge comeback here for Denmark in our second flashpoint
To kill on a young ham was great early on from temp. Just not able
Turn that advantage into a point flip. So now Columbia, you love the spree leading into this next fight
Sky tour with a cage though look for Denmark to possibly be aggressive with this ultimate is looks like it's gonna be Columbia here
Just kind of showing low ground TV comes in from Lich is
is trying to find an angle. It's gonna be the cage by you, Sears, up on the high ground
and Super Gomez gets stuck. Look at this, both of them are gonna just kind of float through
the air. Stuck by the cage, Super Gomez will make it out with his life, but the damage
is already done. Denmark will get control of the Flashpoint first.
So, late pitch onto Sambar. Yep, there we go. Denmark picking up that cap. Jono is
too running away with Sambar, I charge him, because both of the DPS invested their
Alts on the sort of Columbia you know that you can be much more proactive with these time barriers, right?
You don't have to play much more defensively as Chalkwave also being proactive
Just farming up rail shots off of the Malga getting super gun is very large
So he can't commit the engagement off that slant kicks out Columbia's approach. She can't get enough healing moxie
I mean look at how low Super Gomez is
James is gonna be able to kind of get that call lessons off
Oh, just the amount of pressure from the soldier and I really think Columbia
It's Mirror as well, right? The resource vibe runs like so fast when your mag is always critical health.
Yeah, I think it's just like the damage though from the soldier that like constantly coming chip in on the maga as he's trying to come in
and you just don't have the healing resources to be able to kind of keep on through that.
And you don't have the range with the Reaper and the shield to replicate it.
Exactly, yeah, it was great against the demon but not as much now.
OC available, that's going to be able to chunk down that maga HP as you see Supergo Man.
just kind of poke out from the side.
It's a trade there, the Lucio gets grabbed,
but it's going to be a wholesome on that comes in,
connects to that Lucio as this last point
is just completely dominated by Denmark.
Super Gomez has to stand out of the point.
It's going to be a coalescence that keeps him up.
Yolom, the answer with his as well,
cage fight from Super Gomez.
If John Wood just didn't feel the need
to invest the beat at this time,
they know the Magus so low on the side of Columbia.
You're most likely going to be able to win this fight
without investing that key in support ultimate.
It's going to be Denmark getting another flashpoint on the board.
Yeah, Johan, inside that cage, pretty much on vacation,
which is very fitting for the outfits that were.
And he literally, he plays inside the cage, it has the orb,
waits for the cage to break, then uses his fade,
knows that there's zero punishment for him playing that close to the mag.
Oh, because there's no depth loss and there's no spray follow-up
from the side of Tamp or Lick.
But now, if you're Colombia, right,
You're kind of committed to this damaged dealer line of the She-Yam Reaper.
You're going to have both of these ultimates, but Sound Barrier is going to really negate a lot of them.
Pardiac Overdrive as well is just going to keep that mage up.
Why would you use Jeff Wilson's offensive leaf package?
And then Spree to recover?
Yeah, I mean to teach so. I mean, you're not even going to be able to get a use up with Spree.
You're just going to lose a few players before that's even available, you know, really to get a good use out of it.
They're stuck on the comp as well now, they're stuck on the comp because they have ults, they're going to think, okay we have to stick with these heroes.
They probably should have changed 2 or 3 fights in a row.
Yeah, exactly, but like if you lost that last fight, right, but you got the chance to invest the ultimate, you probably swap, but now because you still have the ultimate, you think well we'll be able to win because we only have one sign barrier.
Here you have it, just about everything here for Columbia. They open with a spree. It's just
kited perfectly here by Denmark. They'll be yo-ha. They end up using the Colossus. Sound
very layered on top of it as Denmark just trying to find some kills. If you can get
rid of this, Lucio, you're in a great spot, which finally does find Skytor. Finally getting
rid of the mauga of Denmark. It really feels like since Skytor swept off of the demon
onto the Maga. It has been all Denmark but Columbia here, Moxie. That's a huge fight.
Double support all domestic from Denmark and Columbia still able to come out on top.
Yeah, Shockwave has the overclock, but now that Columbia are actually in control of the
map space, they should be able to fight it. They're going to be able to get where the
soldier is. Temp, Horsetop, he just engaged one on the bike, crunched by both the
soldier and the tracer but thankfully you still got the repo of Death Boss and play
off with that cake. With your hits of damage in with the shock and ultimately
ultimate actually, the shockwave invests the overclock trying to chase onto the
place before them just don't find the pull up of the macro. Yeah Death Boss I'm
gonna use there on the point towards the end by Lich but it's one not good
enough to turn it now they're gonna stagger out Super Gomez here does
Let's get Shockley, but Shockley will be back in the fight quickly.
Temp now, just kind of running out of the point.
Done from bad to worse here for Columbia.
That fight is going to get Denmark very close here to be able to take it.
Maybe just a last touch here from Litch.
He will touch.
We get an O.T., is brave for Muse.
Going to have to back up.
Don't even know if anybody else will be able to get a touch here,
and they will not.
Lucio denied that touch with a boob.
as Denmark will take the map number two as well, Moxie, as they have looked really clean this far.
I like Columbia's comp at the start when it was versus the demon, when they were able to get this, like actual engagement.
To be able to have the reach of both the Reaper and the Shion very early on,
and not have to deal with that poke, that constant pressure onto Super Gomez.
From Shockwave, when we look at statistics, I'm sure his damage will be absolutely huge because he always is just pincushioning off of that Malga
And that was the difference, right? When Shockwave started being able to apply that early pressure onto Super Gomez
It stalled out the approaches that Columbia could make and a light there's still to come through early on from Denmark
Yeah, they just needed to be an adjustment there, I think, from Columbia
At a place some type of hitscan, right?
Sojourn obviously great against Maga.
You know, a tree who's talking about an interview, you know, he thinks even Sierra is great against Maga.
Just like, you know, overall you just need a ton of damage to just deal with that hero.
Where, like, you're not exactly like, you know, Magaverse Reaper when the Maga has the cardiac oreshock.
You're not exactly that worried about taking that, like, kind of like 1v1.
As I feel like they got exactly what they wanted, right? They got them to switch off with the demon.
It's just that they never made the proper adjustments after that.
I feel as well that because Moira is so resource-reliant with that bar, that continuous pressure
from Chalkwave, just keeping Super Gum as I like, melted through the Moira's resource
bar in comparison to Yo-Han, which means that if you're in Colombia, you're waiting
even more time, you're not just waiting for your MAG at St. Blast, you're waiting
for your Moira's hero resources to recharge before you can properly take some of those
fights.
That means that Denmark are just farming point percentage, almost for free, Colombia's not
getting to do any form of hope because they don't want to risk someone dying too early,
so they're not building up their ultimate account, they're just able to full push and
walk those fights to just cheese out some point percent that way, and Denmark very quickly
felt running away with it.
And I worry for Colombia that this is now twice we've seen them fail to be able
to have the hero death to be able to match up for the swaps that Denmark made.
Or if you don't want to play a hit scan, you at least have to play, you know, maybe it's like a diva to be able to close the gap.
We're still having like a HP pool that's kind of acceptable going into a fight.
So we'll see, obviously, Columbia, they will get another map selection here.
Their final one of the series, where they decide to take us.
So they seem to be, you know, trending more towards wanting to play a little bit more brawl type of compositions.
Obviously, with Newjunk City being the selection there, are we going over to a bush style of
map that could be potentially where they decide to go?
I don't think Denmark is too faced really where Columbia takes this to be quite frank.
Yeah, I think Denmark would almost be happy to see a bush map, especially when you look
at Shockwave's perspective from a lot of those fights on Flashpoint.
Uncontested.
And I mean now if you even ban the demon if you're Columbia
You're not even that bother if you're Denmark right you can have an idea of like okay
We just play Maga they're not gonna play like a hit scan to match it
And the cat's open right you have like Bastion so
The vendetta ban already used there by Denmark in their previous map
That's something that you saw in map number one from Columbia
So maybe that kind of speaks its way on through here, but if you're Denmark
You got to look at this as like let's get a clean 3-0.
Columbia has been pretty competitive throughout, I would say the first two maps.
Maybe they're able to kind of like steal one off the France or something like that, right?
Kind of give you a huge advantage, you know, when we have these round robins, you need to get these 3-0s.
When they're kind of lobbed up to you on a little bit of a silver platter.
Yeah, it will be rough, I think both for Columbia, because like I said, this is showing that lack of flexibility.
So all of the matches that I care afterwards, people are going to know these good compositions
they're more than likely players.
We go to Neon Junction.
Yeah, a lot of teams really love this map.
We saw some icon ball yesterday.
We saw one Paraiso, but really in terms of the hybrid maps,
this has definitely become a bit of a fan favorite
since Neon Junction's introduction into the pool.
This is a good map for Demon, right?
No, it's also a good map for hitscan. Like if you're not gonna play a hitscan
I mean it just allows shockwave to just kind of it's also a great map for bashing cats
It'd be able to cross the defense enough with the flow of the flyby to have to just give up map control for first point
Well, like what Columbia you're gonna use a ban on the bashing here. I mean
It feels like there's a lot other
There's so many gaps. That's the issue, right?
It's sort of like playing whack-a-mole that Columbia have if they slam down the band hammer on one hero
Another problem just raises head
Because at that point right?
Denmark could be free to do something like a band maga for instance
So it'll be a demon ban here for Columbia. It definitely feels like that one
you have to get out of
The ball though, I mean you did just show that you can kind of deal with it, right?
But obviously yeah, but then you would be tied to having to run like then data
Yeah, or like you're gonna play a shield reaper and that's not exactly gonna work here in the unjunction
Especially if you just got schooled by shockwave being able to out distance both of your DPS
Yeah, now
See what Denmark decides to do, right? I don't think they
Want to ban like a cat right because like that's what they want to do
Yeah, potentially getting rid of like a Lucio here
you know, putting more pressure on Columbia's back line is, uh, it'll be Xiong.
Okay, so, uh, this also kind of forces them back into trying to play maybe like Vendetta or Tracer.
We haven't seen any Tracer here for Columbia, but obviously,
Rav's been kind of running through them on that here throughout the whole series.
Yeah, and they weren't really able to kill Temp all that consistently because of the Xiong being able to have like bike multiple times when we saw early kills onto Temp.
It was off of both wrap but also shockwave as well. So two players being distracted for the price of one
That's really a potential player trade advantage that Columbus could have taken advantage of know that two players right of fight
You've still got four of your players active. Just walk on the remaining three call
So taking out that she on taking out the potential of the she on wrapping around putting pressure on its act as well
Being able to take up some of those very particular high ground positions very quickly to off angle
A very strong option speaking of by the way, Symmetra ban was already used so Denmark if they really want to play fast
They want to move away from something like the Bastion and the cat
They could just go for the Symmetra on that attack and teleport onto the high ground to take it away from Columbus control
Yeah, we're seeing how much you know literally kind of going over towards the Vendetta
I don't know if they'll decide to gonna go that route in terms of the sim
I think that gives Columbia like a clear
you know path in terms of what they want to decide to play I think if you're
Denmark you consistently run like you know soldier tracer figure out what the
tank is it's you know could be like a mog here potentially and now with the
backline right you're able to run cat if you want you're able to play
Kiri, everything available in terms of support.
Straight-up support line should be KiriCat as the default, which would be something
that Denmark are very happy about.
They'll have access to that one for all of the rest of the maps, as Columbia have now
banned both of those heroes involved in that composition.
Could be some Ramatra as well, potentially.
That's true.
Ramatra is obviously great all around her, right?
into a lot of different compositions so always an option and then also plays
really good here on neon junction where Columbia needs some heroics it feels
like to be able to kind of pull this one back is now you win here Denmark gets
map selection first ban from here on out of Columbia obviously they get the
first map selection in this series they win the 1v1 and then they also get
first band but not able to really kind of make their mark on Nepal.
Yeah, again it sort of feels like they were caught a little bit short by how
powerful that demon strategy truly turned out to be. Maybe they thought they would
be able to contain it with the Zarya the Vendetta. The fact that you can cleanse
the limit break damage amp with the Zarya bubble while also being able to
still have that resource to set Lake Up. Right, because he's back when
When Vendetta first dropped and she was truly better, with Desire, that was the true engagement
option.
You would literally just bubble Vendetta, send her forward, she'd guarantee you'd kill one
support before anyone could react and create all of this space for the rest of your team
to walk forward, but we've since moved away from those pinings.
Feels like it's much easier for teams to be able to bait that Vendetta's positions
or something to just walk on a back line before she's set up.
It's also the Sojourn has great mobility, you just kind of slide away.
you know which kind of uses the mobility of Vendetta gets in and like the
soldier in his so far away that it's easy for shockwave to kind of come through
with those kills right not really too difficult for a player of shockwaves
caliber to be able to kind of get some of those kills on the vendetta you know
once you know not having a slide or south early right like if you were to
get the slide out of shockwave early with somebody else then the vendetta
that can really give the soldier in some problems,
but what we've been seeing thus far,
look Columbia's not been able to put
that kind of pressure on and execute that type of plan.
Well, they were able to do it once,
that first fight on Flashpoint,
where they were able to pull side the power slide
and then they can intercept where the power slide
takes shockwave with the teleport.
But unfortunately, we're not able to replicate it
afterwards multiple times.
We get ready to head into what could potentially be the last map of this series
So is the composition that these teams play I'm sure we'll be seeing a whole lot of
With the cat potentially shock wave on the cast of you
Dead mark on defense. It'll be cat Cassidy
with the maga
Tracer theory in play
This is going to allow Shockwave obviously with the help of Joniwechex and some of those
high grounds.
We'll see what we get here from Olympia.
They've obviously been having Supergonets play some mog at throughout this.
I think the support line is what we'll see.
Curious what we get from the damage dealers.
Tempin Lich really need to step up in a huge way.
The Pharah, let's see if this is something that actually sticks or we'll get just a swap out of this.
Pharah, so yeah, all life damage.
Let's go back to swap.
Yep, there's a Rifa. So they scouted out the Malga.
The inability to play Tracer though has been really tough.
For Columbia, we do get a first look at typically a big scan, right?
Maybe you haven't seen really any hitscan either.
Four columbiaeis.
Grab dangerously low. I get an idea to spawn.
That's huge.
Yeah, now I've got spawns now.
They've changed Super Gomez's vital, but you know what I'm spoiling?
Without that Tracer to keep an eye on him,
he's been able to make an in-road into the backline.
And now Kat is forced to just retreat.
With the rest of his team,
he'll be able to grab Shockwave to replace his AP.
Wanted to give way to two.
That's the cat that's being told to me to allow my Super Gomez.
And that will be a very fast first push, hey.
You could not have asked for a better start there for Columbia.
I mean, grab, I think maybe just end up using recall has no blinks.
Just gets stuck so deep in enemy territory and just gets instantly
killed by Lich, and then Lich finds another kill as we move over towards
the objective as cardiac overdrive used here by both Magus.
Moving up there with the Reaper is some damage now coming in here.
farming dead-eye as well for shockwave just a few hits on smog and not looking for kills wanting the ultimate to have to
retake this base that's a very early shoo-zoo
Which means that Kratasun does fall to the dead-eye fly by and all of that early momentum that Columbia had
to have been their sales for that fast forward course
You're gonna have a sub lich on the point. You also have tank gear with an overclock
But anyone to shoot?
You're going to keep this going though if you're Columbia.
I mean that's a great clutch.
Super Gomez falls, but you still have some of these damage feelings on the objective.
You give her the Sky Torb, and then you're able to battle back there.
You know, using that overclock from Tim, putting some extra damage down on the moggah,
finishing him off, and then getting rid of the cat.
So, Columbia doing a great job here.
Keeping it going, Raph is at a really rough start to the map.
We've highlighted the Tracer of Denmark a few times,
but you saw it in a really tight early on, paint tight use here, it's gonna be death loss of use as well
like kill trade here, you will end up losing 10 feds, it's gonna be a catnap use there by Jonowich with that Katsune rush
you will have an advantage here for columbia in this next fight though, moxie, with having that sound bear
yeah but how close to the objective will you be when you're forced to use it because here comes the close hold
From Denmark, just slowly chipping down the time, rave to with the pulse bomb, waiting for the exact moment to use it.
He can find it onto the Lucio. Cam still holding onto that power slide. Everyone's trying to cross before train comes through.
Catsung goes low and is taken down before Sambaria. Cam send the team forward. That will be a very fast fight swing.
from the side of Denmark as they deny Columbia the opportunity of using the
Sambar, which now means that Shockwave is actually dangerously close to a couple
more hits, once more farming up that dead eye and stopping the momentum that
one side of Sambar should give this team. Yeah and you're gonna play close-up
yet again here for Denmark, right? You kind of need that payload to move
backwards. Buy yourself some more time. A lot of time on the clock here for
Columbia
Dangerously low as well both supports out of the fight the board even really kicks off
This is a as good as it could get your board Denmark
You're gonna stagger super Gomez for a period of time
She fight wins to like instantly killing the Lucio means that the fight is done. Yeah two fights in a row
I mean, you're able to get from Lucio really instantly.
Without using an ult, you're just feeling it also having that split angle pressure that the Tracer provides,
and then meeting the rest of the team to what Colombia all chased.
That's perhaps a Sunstone as the sign bar, but 90% use it aggressively because you have to hold it for the defensive capabilities of things like Mavigate, which I think was my best choice too.
Yeah, it looks really low early on. Everybody backs up here.
For Denmark, it'll be dead-eye here.
Oh, nice use of the white wine.
Oh, nice job.
Juju there keeps hold of the moveover ability, and then the sound barrier dropped there.
By Krabasan, it's going to be the case by Yuse here.
By Super Goldenass, as well as an early use of the dead-eye.
You know, S-squared in by Kronowich does not pay off there.
For Denmark, they end up using their Katsune rush there as well, not able to get a fight win.
This is huge for Columbia's chances to get this second checkpoint
Do they try to contest? Looks just waiting around the corner for someone to walk off of the deathmatch.
And yet Vlad Mables tries to look at the blink.
He's got a good chance to change direction.
The rest of the cageing, right into the objective.
Chance back before the overclock can be blocked.
And two Colombians still try to win this.
A great hinder from shockwave to stop Lick from escaping.
And that will shut down the attack of Rage.
That's a fight though, Moffsy. That clumbier, you need to win.
to win I mean the cage comes through but you have the katsune rush going you have
your mug alive cardiac overdrive with the Reaper inside of the cage
You have two DPSLs, you have one sided rush and two DPSLs to play off of it
Well you lost the DPS early on too so like you don't really get an opportunity to use them
like worry now you have to keep these damage dealers alive
Brath, they're gonna come alive a little bit on the tracer, it'll be the overclocked use here, but like where is okay?
That's a great pick off there, dealing with Jonowich. It's like all the second line, not great, but able to find the hands.
Now you find Johan is, this will be second checkpoint here for Columbia.
You can see how worried they were about Genma finding early picks and it's so not well, there we go, clean up.
Johnowitz will be able to touch on to the point, but that will be it, but yeah, such early use of Gensok,
but just so that you don't lose someone before you can use the ult, being able to instantly find the connection,
power sliding in with the ultimate, play up aggressively before shockwave,
convert the dead ice, yet again zone Columbia out, not a lot of time though, to be able to complete this push for third,
so they have to be able to carry this momentum forward with the cage, lost and bombed.
Yeah, and he also made a set-high here. Nice shot, though, at the stomp on the OM is nice use of the cage, getting quite aggressive.
It'll be skyward, just get someone to the objective. Just wants to buy some time here.
Denied it from moving the payload on forward, so...
Johnowich, all of a sudden they're gonna change. You're gonna have Lucio here with Rav over towards the reaper.
Huge advantage, though. It's Sune Rush plus Sound Barrier here.
If potentially you'll be able to close it out, shockwave, not with an overclock,
he will also change from the capacity over to the soldier.
Rush for rush, coming out from both the teams,
Skytor with the mouth cage, there's defensive deathmuffin.
Crack-Sun utilizing their stand-out to know when from Colombia falls early.
They've got all of their players still active,
they're chasing down the disengager,
not allowing Denmark to kill off of the scoring rules.
This could be the full push, the Spectre can claim 2 per say to wave on the fight
backpacks golden up the other block, now they're stopping the doors and no one's able to get through.
When they had the ultimates, when they had to win that one last fight, Colombia are able to carry
forward and complete the full push. Something we rarely see on this map and could well be enough
to win them and continue on in the series. Yeah, with 18 seconds in the time, I think,
as well so putting a lot of pressure here on to Denmark to be able to complete the map as uh
taking a look at some of the stats here on our screen is uh take a look you know yo am
I was getting caught out a few times there on the Qiri pretty even across the board right
go from both sides definitely think though like the changes uh towards the end there from
Denmark show that they need to make some adjustments to deal with this kind of reaper
mage look from Columbia. That'll be also what Columbia starts with here on defense. I think
we're just going to get a mirror now Moxie in this matchup. I will say that the time they were
able to stall out on second on the side of Denmark by getting those very fast early picks
on to battle something did make up the time that they lost losing first so quickly which
does mean that that time bank it could have been much higher on the side of
Polandia with the temper that they were able to say like five minutes but second
part of the map and they barely got it they they could easily have with the
pace of a cap bird have had us two minutes on the time back so Denmark have
kept their hopes alive on this map still
It'll be Reaper with Sojourn for both sides.
If you get a chance to lay a trap, Reaper is...
It's like Super Gomez pushes on him. That'll be a stomp you.
They have ice guys who are going back towards the rest of his team.
That's going to be the Sojourn and the Moga down there for Columbia.
So this should be a fast take here for Denmark.
Just kind of running through there and you got you've got the soldier really one of the end of having to use that Susan
Keep it temple. I didn't have a for Super Gomez and
It's nice. We're really healthy at that time. No contest will come through here either
They were able to stall out right the momentum
The attack with things like just holding up the dead eye
Yeah, there's no threat of a dead eye with a jet wreck out to stop them up from pushing up and
and capitalizing, temp fooling early as well, really bad news for this team is there's no
threat of the soldier in that one shot to punish Skytel being this far forward, taking the pressure,
taking that magus help Balola and converting it to the ability to drop one of his teammates.
Yeah, now instead of like three fights at this part of the map, you're probably only going to
get two here if you're Colombia, so shots here from Shockwave just into Super Gomez as he's
He's down in about 50% HP here.
Just putting a lot of pressure onto that mage yet again.
Super Gomez forced the back up.
Maxi, where's this next fight?
They kick up.
You may only get one really good fight here
if you're in Columbia.
Well, change on this has rocked, right?
And we'll pop it instantly before Johan has that match.
Yeah, but you just kite this, though.
Yeah, this is really bad.
They have to be able to push anyone
if that they lose 10 on the kite.
I'm literally able to fight to one of its being,
Jono Lich on that Lucio, so at least he stopped Denmark being able to forward push with the feed.
Yeah, well it's Deft Blossom used their bi-grab, didn't get anything with it.
SkyTour will back on out, now you're going to be able to push on forward there.
You're going to have this Katsune Rush, it's going to be a cage that comes in first.
Nice railgun shot there from Shockwave.
Lich does end up using the Deft Blossom with a lot of damage down on the SkyTours.
They deal with him as this is a great fight back here.
They're able to keep Super Gomez up.
The Consulant Rush not invested there by Denmark.
Maybe an opportunity there to use it.
But great caves there from Super Gomez.
Keeps it in Colombia's favor for now.
Overclock versus Overclock. Both teams having time bar.
Jono, which is good to go, practice on slightly far behind.
So potential momentum swing I hear from Denmark before.
It's full tempo go first.
go first, Jono which with the feet connects onto the whole team force, then Kraus and
Sons exchange and then pops the overpog and just doesn't want anyone from the side of
Demog. Shockwave holds his and will have it for free for the next fight to keep the momentum
going for Demog to be able to complete the push.
Yeah, Supergirl, man, she uses a Stomp, Cardiac Overdrive trying to put some pressure
there on this Shockwave but not able to deal with that soldier and this is going
to be a lot of time here for Denmark to complete this last part of the map.
Will you get a touch here?
You do have Kitsune Rush here.
Be a huge investment.
It will be the Reaper Bromwich.
Get a touch.
Kitsune Rush used here by a change.
So everybody backs up here for Denmark.
And you find the soldier that is going to force everybody
back for Colombia.
That'll be the second checkpoint for Denmark.
As they have almost, you know, they have like 4.30
there on the clock.
And it's going to be here to complete the map.
Right, you keep overclocking because Trane tries to use the rush, everyone from Denmark disengages it
You're able to catch 10 trying to play aggressive off of the rush
And now you have to use the clock when they don't have anything
Like which force is them to have to play full defensive
10's down, Raph's being able to find the Mauga, Lick through the daft loss and falls
And that will be momentum continued
Well, this is as bad as possible
Oh yeah, no, this is worse, probably
They've got all of the ultimates and they were about to have about 3 minutes playing Bank of Hatch.
They're going to be going into dull support ult, cage plus blossom here at the end.
Tempt up to the bastion up on the high ground.
Just going to put some pressure on the ramp.
It'll be a cage right here.
Four Sky Tours.
They catch Super Gomez in it.
That's going to be the death blossom.
Finishes off two.
This is going to be a really healthy time bank for Denmark, Colombia.
We are really excited about them finishing the map, but it's gonna be 352 in the time bank for Denmark's speedrunning through neon junctions
Colombia have to fast take first
Like with the time bank that Denmark have access to, you can't be full-walled. You can't just get one take
Yeah, so they'll be able to play slow
They'll be able to stack up ultimates and just pull push you out with all of them dumped into one fight
It is a
Big uphill battle here I think now for Columbia as you see Timp and Crotis on
both double digit get type one from the support line one from the DPS.
Well the Lucio died six times on the attack by so four times only on the defense.
Still a lot.
It's it's too much right and then 10th as well going down 11 times which means that if the
of the Sotr instead. One, you're missing the burst damage to be able to have them like
have to respect the angles that the Sotr controls. And two, it frees Shockwave up. He doesn't
have to worry about whether the other Sotr nuts.
And they'll go Cassidy again here on defense. I think if you're Denmark, you probably feel
like your defense fell apart early on because Raph just ends up falling, you know, instantly
at the start.
Yeah, but you can change that. You can basically stop your Tracer game that
over extended and then I like the fact that they keep the cast because that was
the thing that bought them back to the defense right if there's only one minute
left even if there's a camp on the side of Columbia chop it off the dead ice and
swing first that claims you all the space required to go for racing. The tracer with
bold perks as well here in OT is gonna be much stronger so see it's gonna be
both from Maga's just gonna battle it out so Lich is a nice job TPing in
Putting some pressure on a chocolatey, but he gets it sorted out. They do deal with sky towards it. They've done a great job
They're dealing with this log at times with the Reaper as
Rathbinds on you and has to use the Tsuzu on himself. They're literally trying to get back to the point. John would be able to survive on through that
So you will have some point pressure here for Columbia, but not able to deal with the tracer. It's gonna just keep this contested
No point to pick top this year for Columbia
You're gonna have a goal by Naughty too
Although you can change the able to deal with RAV
Liptic and Jono which too
So you don't have to worry about the cat in your backline
Sky to look, the slam
Suze is available but the QR4 has fallen
Now the slams bought the space
So the DPS is off to get to work
Yeah, I think as soon as you get rid
Off the Reaper, nice shot from Shockwave
It's gonna be three in the fight
It's Tune Rocher used by Elham
by Yoham just for good measure.
That is not even a tick on point A, Moxie.
Gonna have to be a generational hold here for Columbia
just to get a draw to keep this series alive.
And it feels like as soon as Shafiq found that pick
onto the Reaper, getting lich out of the fight,
that takes away all the pressure they were putting down
on SkyTour, and it's just easy after that.
Well, it started even before that, actually,
because Jonowich on the cap somehow finds the kill on to Chain
and the Kyroko, which is the first kill of the attack round
for the side of Colombia, they're dying the Kyroko right at the very start.
So no chance of being able to absorb all of that poke crash,
you're building up one side of the rush,
and slamming it on to point to at least pick up a few ticks
when Denmark have to disengage.
And now Denmark, they can just choose, right?
They can go for the Bastion Cat flyby to force the space or grab the kill and then set up
They have so much time. They can build up ultimates. They can go through different compositions work out. What's working?
What's not working? They only need one tick to write so like you can use this cat bash in
Put some pressure down on the template you find a kill here and you're in a great spot
Yeah. If you have closer respawns, you're able to use that cabassian flyby to just force everyone to give up the space or keep all of the damage.
And that's going to put a lot of pressure too once you've read the supports are going to play from.
As Brav, hoisted up into the sky, Denmark picking their opportunity to go for the flyby. They've seen the spill of the malware, and they're forcing everyone back up into the high tide of the fight.
Shockwave Torbjorn here as well, for good measure at the end.
Okay, Super Gomez stumps right on top of the ramp, so not going to be that easy here.
Fort Denmark is, uh, Skyhawk does find one.
He's in a lot of trouble though.
See if he's able to make it out in his life.
Not going to be able to, so nice charge on through there from Super Gomez.
So you're going to get everybody back at full strength here.
Or Columbia by time this next bike kicks off. Yeah, no exit trades onto a crucial player like a backline support.
The life they're marked to play fast before Columbia are able to regroup.
Shockwave now onto the Sojourn, so no more having fun with it.
Now if they're starting to get serious they want to be able to lock up the squint for all to come into play.
Oh, as Rav gets kind of dropped here into the back line, Tank Shell's just farmin' there.
You do get rid of Sky Tour though.
So do you have enough to kind of stand pat on the point?
Lich and Super Gomez still here.
Nice Real Gunshot from Shockwave.
Super Gomez not able to close the gap there with the Bastion and this is going to be
a clean 3-0 sweep here.
More Denmark over Columbia.
Janmark looking strong, looking like they're able as well to play into both the old matters
and the new matters.
It took a while, I will say though, that could have been a potential full-haul shockwave with
some very lovely soldier-level shots off onto things like Lyk on that Reaper finally able
to secure the point, as the title was falling prematurely fairly quickly in a lot of those
Attempt to just take that one tick apply
Yeah, I mean maybe a shockwave had to continue to play the tour of your now. We would have seen
a full home but
Kind of switches right off of that then the Denmark able to make quick work of Columbia really kind of
Throughout the series, you know Columbia had some nice moments. I would say that we take a look at some of the highlights from me on junction
but
honestly just
Steller performs from Denmark. I think they're gonna be tough for everybody in this group
For sure we'll be seeing a lot of demon bands. I think it was what four demon bands at the start of the day five now
likely versus teams like Denmark both beating that statistic
Continue to climb. I still have the most comfortable playing that tempo I feel like well, yeah
I mean especially for a team like Columbia who?
Clearly did not want to play demon
You're going to see them kind of have to ban that out and such a
vast offense on the unjunction.
I mean, three minutes plus in the time bank there for Denmark,
that Columbia, when they were not able to really going to get
like a full team wipe and Rav was able to play the
tracer there and just kind of can pass the line.
Everybody come back from Denmark.
Kind of the writing on the wall for Columbia's offense.
And then eventually they just kind of crumbled under
this constant pressure and the time bank, right?
even here when they get it.
Two minutes plus there in a great spot to close it out.
Denmark, the better team today taking their first victory
here in the Overwatch world cup, the first one on the board.
They're in a tough group, of course, with South Korea
in there as well.
But they're looking like a strong contender to make it out.
And Punch there, take it to BlizzCon.
I can talk.
Yeah, you can.
France is going to be very strong, though, in that group.
That'll be a really good game.
Curious to see how both Denmark and France stack up with Korea, but Denmark is way too much here for Colombia today.
Colombia had a pretty decent chance, I would say, in map number two, and that's where I think they kind of fumbled it a little bit.
They just never made the proper adjustments.
Yeah, if they just adjusted to be able to match the distance pressure, that shockwave was able to hyper-swap to a tank that has more gap-close potential.
like, standing there and eating it all from afar. It was a little bit rough, I think that
was the main issue for this team and will remain the main issue for this team. Like,
do they have the depth of hero flexibility to be able to start on a composition, have
parts of fight to go well? The other team then adapts to what they do. Can they actually
adapt back once a composition changes?
That's what makes it so hard, right? Especially if you don't have a lot of feots. It's
synergy, or if some players have been out of playing competitively for a little while,
like, that's kind of where the playbook ends, right? So you need a few more pages and we
can see those veterans from a team, Denmark, of course, they can dig deep, they can adjust
to many, many different situations. You also alluded to the meta, right? Like, they
can play the new meta, we show them Glingsipos old as well, and it seems to match together
well for this team.
Yeah, I would agree. I know kind of playing a little bit of some, you know, the the
current stuff right we see some demon early on and then obviously able to go
and kind of play over towards some of the mogus stuff there for Denmark and I
know obviously taking a look at the group. You know Denmark, they're kind of
sitting in number one here right now. Obviously some more games to be played
in this group. I'm excited to see what happens with Korea and France a
a little bit later in the day, but hey, for at least they know if you're Denmark, you screenshot
this, right? You're number one in the group right now.
Okay, Kalex, this is your cue. You get the phone out, screenshot this one. Call it now.
Stop the countdown. That's where we go. Yeah, we have Kalex joining us here for a quick
chat. Very dominant first showing from a team Denmark. We hope to see much more.
How did you and the team prepare for the Overwatch World Cup? Did you come here to bootcamp
Yeah, we came here I would say a week prior to the event starting, you know
We started in Seoul had a little nice bootcamp practice a bit and drive the city because we have many players first time here
So yeah, we got to see some of the city and then we took a train down to Busan
Yeah, so now we're ready to play. Yeah, I mean you guys look awesome in this series
It's great that she's shockwave back right? It feels like I know for somebody took a little bit of our break
He hasn't missed the beat. Yeah, it's true. I mean he's just been chilling
He's really focused on World Cup now and hopefully we can get to see him on Stage 3.
Yeah, he's just excited to be back on the stage.
So how did you deal with Demon coming out so close to these matches?
Did you think that at the start she was not going to see that much playtime
and then suddenly the Hothix came out and it's like panic stations, we have to learn her?
How did Skytor really approach being able to handle a new tank in early?
I think initially we thought that Demon was slightly too weak.
I think it's also an interesting hero in terms of playstyle, but I think after the hotfix we were like, okay, this character is pretty decent, I think, so yeah, we definitely started screaming it a lot more, and we wanted to play it in the match too, but eventually we had to mirror Maok and get a clean win.
We do love what you guys pulled out of the back there. It looked really, really strong, really confident and confident as well. If you're looking at the rest of your group, how confident are you? How do you feel like you're going to stack up against Franz?
South Korea obviously being the big dog, we could prove here.
I think our goal going into this group is like,
OK, Colombia, we should win.
And I think France is like the must win, you know,
like we need to win that game to qualify for BlizzCon.
I think Korea will be a soft one, you know, realistically.
I think we just have to show up and play our best.
But I think we have a good chance against France.
And I think, yeah, that's like the must win game.
We are really preparing for that a lot, even yesterday and today.
We like we're mostly thinking about the France game,
because that's the one we can realistically beat.
And yeah.
That's a good approach. Well, we get to hear your thoughts about our next match in a little bit as well.
First, we're heading into a quick break, and then we're going to set the stage for our upcoming match, so don't go anywhere.
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It's Shockwave and Kellex is with us still as well, Shockwave, welcome to the show, we're
so happy to have you and be able to pick your brain, what's the experience been like
for you so far? I mean it's amazing I love Korea you know I mean I've been there so many
times I've also lived here you know for some time so yeah it's it's great I love
this place you know you're basically a local it's also just so great to see you
back in action in the team Denmark jersey as well so if we're looking at
your group we already asked Kalex like what's what's kind of the way you're
approaching it how realistic do you feel it is for team Denmark to make it
out of your group. Honestly after today like for whatever reason we play way
better in match like you know in our practice sometimes we're a bit like if
you know like we do some dumb shit. Yeah I don't know but like it's like you know
when we're playing it's like the young guys like their ADHD comes down you know
and they like they fully lock in. But that's all that matters.
We're gonna show up on match day, that's all that matters. Our next two teams have to do the same
a thing. USA definitely showed up yesterday. They played really, really well. Japan looked
to struggle, so let's discuss this upcoming match and how we feel their chances are. Did
you guys get an opportunity to watch either of these teams played as far?
I think we watched both games on and off mostly, but yeah, we did.
Alright, well, are you guys impressed with what we saw from Team USA? Because we are
more disappointed with what we saw from Team China.
Yeah, I mean, they won the first two match USA, right? And I was thinking, okay,
This is gonna be a clean 3-0, but then I was tapped out for it and then came back in his 2-2.
I was quite surprised, but I expected USA to win that one fairly convincingly.
Yeah, when we were talking about in the pre-game yesterday, I was like,
I am cautiously excited for Team USA, because it's like on paper, you're like,
oh, this is a great roster, right? And then it's like,
you just kind of have this sense like, ah, something's gonna go wrong,
but like, they look really good against Chinese history, right? They get that 3-1 victory.
And I think Hawk is a huge reason why his ability to play so many different tanks, you played against him, you're both of you guys for years now, what does he bring to a team?
Maybe stability, I didn't play on a team with him, but I think maybe like comps as well, stuff like that.
like that I don't feel like especially I'm gonna say like this this tank demon
demon whatever we calling it like this stuff is like so you know so if you
have like a leader like a person that can call it up and just take over guide
the team I have pocket as a leader there I bring that stability and the
common then you have like explosive players like tree and Sarah who just
pop off on the server.
That EMEA, can you guys give us Landon back in NAA?
No, it's not.
I see his team and they play so good, and I'm like, ah, why can't NAA, oh did you see
us do this?
It's like I'm all Landon's.
Landon's an EMEA forever.
Yeah, I mean he knows what the better region is, right?
That's what I'm saying.
True.
I'm not that bad.
Yeah, you're not.
But you are honorary Australian, so that's fine.
Yeah, I've also casted EMEA only for the last two years.
Also, it was actually a fact.
himself on the EMEA games because he knew it's better games. Exactly. Well, nobody else likes to
wake up early, you know, out of the town. And you're still awake because you're a DJ. Yes,
lovely. Let's talk about Team Japan, though. Obviously, like, we're familiar with some of
those players very well that play for Barrow. It's a team that everyone always cheers on,
like they're always the winners of the hearts. Yesterday it looked, it looked rough. I
gotta be honest, like we didn't really see too many redeeming factors here. So what can
How can they clean up coming into today? Or how do you even approach as a player, like when the first day is off to such a bad start?
I mean, I just want to say, first off, Sweden, they have a great team, you know, some superstars.
Yeah, this was Kevster vs. Team Japan, by the way.
Kevster's just like Spongebob.
He won me 5-3, that's okay.
And the European superstar, but I think, I mean, they have great players. I really like their tank and also fit my teammate.
Maybe that GPS had to improve a bit, but yeah.
Yeah, that's maybe the thing is like this cat stuff. It's very I think high mechanical
I feel like they know how to play the game like yeah
They know their win-cons, but maybe cut like when you're dueling, you know, you're against care of like even if you know
What your job is? Yeah, like out aim or like out mechanic care and it's a good luck
Yeah, he's like trying to play I think it was like Anna and par user just getting spawn camp by Kevin Tracer
It's like I well, there's nothing you can do. He could really do I I think I think this is awesome
brutal group for Japan. I mean, in China and USA. Once again, apologies.
She picked the groups!
The unlucky Han for Japan. Apologies.
I mean, you could even argue that they could get some to any other group as well.
In some other groups? Yeah, I'm excited.
Every team is pretty stacked and to be in that group must be part.
You have to prep so much.
We were talking about the other day. It feels like with the last few years, like OWCS,
WCS, I think each region getting like dedicated leagues and stuff. It feels like the competition across the globe has gotten way closer
Like I think back to like previous blizzcon. So you guys have been a part of and like there was some there's some stumps
Like but it feels like every team has gotten somewhat more competitive because I feel like everybody's just playing more competitive overwatch
Do you guys feel that as well? Yeah, yeah for sure. Every region has improved drastically
I mean especially EU and America too. You see with the recent match like the European team
will almost always make a good friend right now and sometimes make a close, you know?
So I think it's just great to see that other teams are getting competitive so we can have
more enjoyable games to watch.
Yeah, gone are the days for Sathu, which is on top of everything at all times.
No, it's been played really, really close, which is great.
I also think for the World Cup specifically, the ability to have a breakthrough player,
like you guys have Skytour on your team, to be able to bolster the ranks if you
just can't quite feel it.
What's going on?
No tanks in Denmark?
Zero.
We did like an open trial thing, or like, we had to put out a phone.
Oatfake was there before?
He was trialing as well, but he hasn't put out much too, so like...
What does this hero do, you know?
The market is dry, so we had to use our breakthrough on the other team.
Like, first time he got Catnap, he's like...
What?
What's going on?
Like, the dumbest road where I can shoot the bomb that's on me?
Oh, great.
So I guess he didn't make the cut, that's unfortunate.
Yeah, but it's great to see, you know, the players that like, I mean, he did play for the Belgian team as well,
which didn't make it, so now he still gets an opportunity, so that is very exciting.
Why are you laughing?
No, I was just thinking, when we described the breakthrough players yesterday,
we had Mitch, who's obviously Australian, then obviously, ColorHack, with the New Zealand.
He's from New Zealand, and I don't know what I'm trying to say.
Mitch was like, wait, what is going on?
What is that?
Yeah, no, it's good times.
It's good times.
see all friends new friends they're all like here on the stage making it work and
yeah now they have to try and fight to get out of the group if you're looking
in general do you feel like there's some clear front runners in every group like
or do you feel like there's some groups I think we talked about group was it
C being very wide open like the Germany and Canada yeah we feel like that is a
bit of a coin toss or do you feel like it's a pretty easy our group and that
group can can go either way you know if we beat France then we get top two most
likely and if like I think Canada them beating Germany yesterday probably locked
in some to grab a lot of people yeah but if you look at group A&B I think like
USA or Sweden are probably the clear front runner Saudi and obvious one to me
and I think even Spain and group say you know so it's mostly like it seems
a battling for second place I think yeah I was pretty high on Spain when we did
the online qualifier I thought they were pretty good I know Germany
Obviously, I think they win their group in the online league. They're like
Surprise out of their qualifiers, but but I thought I thought Spain was pretty strong
You know in the online portion you guys as well. Yeah, and I mean Sweden like you know one of the better rosters
I think they feel that an overwatch world cup a long time. Yeah, I mean, I predict a Sweden to win group a yeah
Yeah, so yeah, I'm super doable and I I would have picked China up until I saw him play yesterday
And now I'm not so hard on them anymore. We did a prediction video for a team Denmark socials
Wow, like I said chance at top the group was over. Then I looked at the roster
I thought they would have to leave and shine they don't so I
I don't know we talked about it. It just it looked very very positive
I still believe in their roster like I do think they have a lot of like great pieces obviously with like the young
TPS plays I'm a huge Sunso stand like I think he's a nominal tank
So I don't know maybe they just have a slow start
Well times to be like that, you know
Like SunZo was great at mid-season championship playing a lot of like SIG and slower type of comps right like but now
The demons at the game like that. She's a it's all out the window at that point
Also, no more sim so yeah. Yeah, yeah, true. I mean
Korean our group like we're seeing like a lot of in data here for teams for seeing like no sim really and then
Yeah, like demon in the mix. It's just a completely
different meta than it was what we were in Paris probably like two three weeks ago
right? It does open the door for some of the teams that are coming into this as
an underdog though right? We've talked about how now we have an element of
surprise and some unfamiliar territory for some of the teams who just got to
rely on those sim strategies that worked for them in the past. Now if we're
looking at the predictions for this one I'll be shocked if we don't all go
with the same one. I have to pick a team USA I think just based on what we
seen from the two teams. Mohard always will go for Japan but I want to be right so I had
to go with him. It's hard to pick against TVSA in this matchup. I think seeing what they
did yesterday to China who we probably would also rate higher than Japan, I know maybe
it's most of them we think after China performed, it's tough to pick against TVSA in this one.
Yeah, I mean, I think it's kind of simple, yeah.
Probably USA, right?
Yeah, I'm trying to think like what Japan can do.
Can they cook?
Yeah, I don't know, like...
Mystery heroes just bust it out.
I'm not sure, but yeah.
I think they can get one map in, you know, like 3-1 USA.
Okay, okay.
Like control, are we giving them control?
Maybe like a payload, you know, okay?
Yeah, like a map of 10%.
Yeah, like, yeah, here's it, here's one game.
You could see USA, like they did lose two maps yesterday to China, right?
So...
That's right.
What was your Torbjorn at the end of uh...
Yeah, let's talk about that.
Yeah, our staff did not agree with that, so let me just put that out.
You like broke on the Torbjorn?
Yeah, we're going to get out into Torbjorn.
You did that for the people I think, right?
No, it's like your perks.
Yeah, okay.
I'm pressing H, looking at all the EBS servers available.
I tell them, oh, you go like the bomb perk, that's obvious, right?
And then I'm like, okay, what second?
And I'm thinking the, what's it called, like the sticky turret, you know?
But then there's like a river right in front of me and
I couldn't like throw it in a good spot.
I swapped and we just in-stimmed the next five.
We know what you did, fanservice. People out there are excited about it.
The people being me, most probably Jack, but that's okay.
But yeah, thank you guys both so much for joining us here.
We're ready to start our second series.
So once again, Shockwave, Kalex, thank you so much.
Everyone watching, please show some love to Team Denmark.
And these two players, we got to pick their brains about this series.
So now it's time for Moxxi and Matt to take it away.
So much so, it was great to have a voice from Denmark here on the couch set this one up
It'll be Japan who wins the 1v1
They will get the map selection and now it seems like the map selection always going to be going over to Nepal as
It is a band deferral
So we actually have a team USA getting the first ban here. It'll be bashing gone Moxie
So this one out here
early on we'll see what Japan decides to do as their band comes in and it is
demon band quite early.
That one US basically yes they were pretty exclusively playing a demon. Now
Japan did also try to play some demon in their match versus the Tiva, but they
much prefer to play things like the Tiva which sadly did lose the time
So allowing KSG to be able to play D.Va is going to be available since they've taken out Hawks ability to play the Tank Pool.
We talked a little bit there on the desk about how flexible somebody like Hawks Tank Pool can be.
Obviously, a very veteran player who's been around for a while can play just about everything is.
We'll see if Japan can make this one interesting.
Team USA was able to take care of business yesterday against China as it will be.
They're using a TP out of the spawn.
It'll be a match up the M-Race.
So Tree was really doing a lot of nice stuff on the M-Race.
I guess they played some Sierra as well.
But uh, every...
The hero of choice, Biogrenade comes in, hits Hawks,
Suzu not used there.
They want to pull that for a later date, is...
Seems like now, Team Musician,
not to try and force through that high ground,
they're going to wrap over towards the void,
then just airdrop in Hawks, but they do lose Landon.
Yeah, that I'm going to really force everyone from the US
to have to wait for its effects
to where I am.
The players QQI to be able to go to the hero on the back line.
Still no team picked up Kat just yet as we have a pause coming through.
Speaking of our players with a lot of history and past, Fin's Ana, right?
That's something that Team Japan have liked to lean onto.
They tried to use it yesterday, they're trying to use it here again today.
And we've seen the Ana gain a lot more value now that you have things like the Kat
able to lift her out, make up for the lack of mobility so that she won't come freely just slam down onto the backline when she's vulnerable.
Yeah, it looks like an issue here with Zera on the stage. She's just gonna lookin' around, uh, maybe, kinda, some of the tapping with his mouse.
We've got an idea what's going on there, but, yeah, Finn yesterday, trying to play Diana, uh, against Sweden.
just kind of constantly getting spawn camped by Kev on par.
He's a white, brutal, early on.
It's been a good start here for Japan,
but still nobody even in control of the objective in.
So really early in this game is Zera.
Look at like he's almost good to go here.
So we'll be able to get back into game rather quickly
as Team USA, Boxing, we're going to get a clean series here.
obviously just trying to keep pace with Sweden in terms of trying to get number one in the group.
That's why they are currently on the back foot though.
Like Hawks' behalf, Lukamino also very low and Zera is being chased out too.
So when we resume the game, it should be Team Japan able to go for the cap
and I've been able to chase out all of those on Team USA who could be able to stall.
Question for me is how much value does the Ana find? Like yes Finn can
potentially play off of a help from the cap but then that means that the cat's not
there being able to help the rest of the team. Job QQI into the backline when he
still has all of his blinks available something that Zero will have as an
opportunity to walk potentially and look to now his slam as well off of the
lifeline and the anti-nade like they should not be finding that much value
with London still able to play the Kiriko and simply Suzu went away.
Yeah, it is a good though to get that Suzu out.
Finn will see it.
Really, I think the battle is like, you know,
going to stay alive against some of the pressure
that will come in from Zara and Lukimio on the Jetpack Cat.
It's a... Leona very kind of beast or famine at times.
So, you're just tuning in this series,
literally just kicking off here between USA and Japan.
It is a demon and Bastion ban here in map number one.
And we are nobody even has control over the first objective yet here on the hall,
where it was a map selection here by Japan.
So they win the 1v1.
They get first map pick.
They defer that ban over to Team USA who gets rid of the Bastion.
And, you know, they want to kind of force it on you a little bit more of a,
an honest hit scan battle right now that have Bastion up in the sky.
the sky. Well it won't quite be as honest though as Finn with the Ana can potentially
give them down if it's on Tniko plus Tree has to try to work his way through the defense
matrix with KSG when he has that override protocol available. First gap there we go,
we'll go the way of Team Japan. Now they can play a little bit more defensive with
Finn's position right? They can sort of scout I where exactly USA tried to wrap.
This whole quest directly on the point, Lucimino being a problem to Finn.
Dan of really having his hands occupied, having steel with the cat flank.
Yeah, I mean Niko's so low, nice job there by Hawk on the point, Stomp on top of KSG,
gonna force him to use that fly up to the high ground.
We had a little bit of a look at it early on, but this Lucimino putting a ton of pressure on the Finn.
You have the tracer there working with the cat as well.
Jetpack cat such an offensive minded support that the point will eventually flip here over to team USA
Is that tree gets a lift up to the high ground?
Yeah tree now going to be in a perfect position to just farm
Oh try and pop out this cat
Airlifting up the players to change a fan try and drop someone past the choke so the rest of the team has the freedom to
Walk made out onto the left side just checking to see if someone's rotating that way before they turn their attention to me
Yeah, actually low pulse bomb, goes wide there, does not connect with Tree, you are ready to de-mech there from your D.Va.
You do use a catnip though, you get hop off the side, you got a basically 4v3 here, both supports alive here.
For Japan, Niko puts some damage on the other side, but it's going to be Tree here using the Over Eye Protocol.
Nice shots connecting there into the MRA, but that's going to be the nano boost here on Niko, keeping him up.
Yeah, Niko now with a nano boost without the actual Ana, as you get the catnap from Lukimino, finds the Tracer.
QPL not able to escape out of that way, and this is still Team USA holding onto the point.
In fact, now the lifeline's being used, just by Japan's trying to conserve some of their players if they don't bleed more out.
Catnap, Hall Spawn, Nano Boost used there by Japan, and Hawth is able to come back off the respawn there.
And Zera, Tree and Lukamino keep it going there for Team USA for a while is
We're gonna try and drop that tracer behind enemy lines up the high ground. Nice damage there from Tree. It's gonna force Recall instantly
As Team USA in a spot here Moxie
To close this out, Kitsune rush
Plus Kates right available, they do a nice job there keeping Tree all healed up
He gets a lot of pressure, Sleep Guard used there, by Finn
They're trying to keep themselves alive here with the pressure coming in from Zera on the tracer.
The right protocol from Niko though, should be able to see off the impact of Team USA's Kitsune whereas they've lost the cat.
Hestri tries to make it back into the mech just barely as the health bar to be able to get back in to keep this overtime stall
if he can just put himself onto the point that this is just treading water.
You don't have a way of making it to the shore.
So this is Team USA just having to deal with the outliers and they'll be able to go off the on-dash.
Yeah and trying to play this on a very difficult we saw in Japan's game the other day against Sweden.
Or righty here with USA.
Very difficult kind of keep Finn alive, Finn just doing everything he can to keep himself in these fights.
But you see sometimes there like you know Hawkins there they seem in the joke it's easy.
you just kind of collapsed on that hero and
Rionne is the largest source of healing from this team, right?
It's like, if you try to position away from
walking Zero, you make yourself too isolated and you'll
lie loose on the cat to be able to pass on you.
And then if you try and play closer to main to the rest of your team so they
can see at the cat, you're way too close to the actual action
and you're vulnerable to the malware and the follow-up damage from Zero.
So it's like, you don't have a good choice if you're
in terms of positioning and look I think if you were Japan you need these
damage dealers to really start coming alive yeah they're intrigued getting the
better of them in the first round here
if your Ana is dying you have to have value from your Ana
baiting her position to force the resources from the other team but now you're possibly dead
hey a she under so much pressure
she used to keep a flight form to just kind of get out of the way but also
doesn't really give himself a great line of sight to finn until he gets out. No,
this is not what you want to see. Moga getting airdropped in your face nicely
by finn. That's going to be a biotic grenade there, but right now on a pause, they don't
end up using a suzu to cleanse it off. No real great line of sight there from
landing. That's just some tick damage there that comes down. Looks like Trump
pause, so you get Lukimino on the other side, but so I definitely think his
I'd say it's a moment, but as I say that, Hawk gets finned, but they end up trading there, no Suzu that's able to keep that Moga alive through that Fio, and that may be what actually kind of flips this for Japan.
Yep, they'll be able to try and flip this slow flip though, because they won't spin.
Okay, she's going to get to get to Monty, they're going to keep going.
ASG gets D-MAC, so now Team USA will be able to play up very quickly.
They first have to play QT Albin, no, they'll just go right for the point.
If the fight goes long, Landon will have rush and Team Japan don't have any answer for it.
Without the D-MAC too, they just can't stand up to Team USA pressing W
and the flip comes through just as fast.
You cannot fight that if you don't have the D-MAC.
Now D-MAC gets back in, but you end up losing Miko.
This is brutal. It's going to be about like a, you know, 20% swing here over to Team USA.
Team USA, off of just those two interactions.
And now you're gonna have both support ults here.
Most likely, Tree is gonna be able to farm up
an override protocol here to match Niko.
Just a second, do you nano the F3 up in the sky?
He might be something that you look at here.
More Japan, and then we can see
he's getting purchased on the point,
but he gets it with a catnap.
It'll be his mech knocked off the side,
so at least he'll be able to stay alive,
get any mech back.
the tree doing a ton of damage there up in the sky.
Niko as well with their override verticals.
Especially Niko's there.
And find one.
Is that enough though, as like get nice
out of the light out there just keeping himself alive.
But yeah, just not enough to be able to flip.
Now Tree will actually come back with his override protocol.
So Niko ends up using his in the last fight.
Gets one.
you
you
you
you
you
you
So you're still able to win an arc.
And with how good Kiri is right now, right, that's just a sick combination with Maga.
So even when you get that nano on the Ana, obviously they give it over to Niko a few times,
an override protocol with the nano, very strong, but not good enough to win a lot of these fights.
You kind of also talk about like the survivability issues with Ana
It becomes very difficult to continue that pick all throughout. I think team USA would be fine seeing Finn
I know he's fantastic on the hero
Like we seem play with EK and then I know Kellex and then they obviously play that really high level
But just a little bit different here in the Overwatch world cup with the rest of Japan being around it
It feels like because the Ana you have one sleep dart and one maid
It's very easy to bait out those resources and lose one person, but still pick the Ana off eventually.
And I think if your team is like, you're more than happy to keep taking those trades, if it means keeping Finn out of the fight.
Yes, it'll be party, you still have the selection here for Japan.
So we've seen this a few times here. Obviously the map gets reworked and like one of the bigger reworks
they've done with the map feels like a completely different map. I'm sure you played it at home.
You have a great idea about everything obviously the first point changes right giving a little bit of a an easier time to the offense
I know the statue you know on the first point defense right you know to be able to kind of help them a little bit
I know fight over that objective
And then the second part of the map is kind of completely real to retooled especially the last part of the map as well
So excited to see party so get some more play from some teams here in Busan
that you know I think also like you're looking at this hybrid pool interesting
adiba ban here from Team USA so another deferral here from Japan yeah Japan not
going for that first ban so if they wanted to play that even they could have
saved it but I think now that they know that both the demon and the mage will
still likely be in play you're probably moving away from that diva
style. What does Japan decide to get rid of? Right? I was like, okay, carry. Okay. So yeah,
obviously, they're going to like Japan wants to play on a with the cat. It's not like, you know,
so maybe now I mean, look, like landing plays a ton of the key rate, like, looks on the cat,
like, we've seen play on a in the past, no landing kit as well. But they cause a little bit of a
an issue in terms of the back line.
It's also, now you can be more defensive, right?
Now you can play on your defense side,
where your Ana can be much more fortified,
much harder for Team USA to be able to freely reach.
Yeah, I just think that like even now,
just the thread of like, I almost would have said like,
if you wanted to make it a little bit easier for them,
like getting rid of Tracer or something like that,
that seems to be, obviously it was like kind of
of his existence in the Sweden series, right, dealing with Kev.
Zehra really strong on Tracer as well, obviously gonna put a ton of pressure on Finn also.
So I mean targeting the Kiari, right?
You know, that's gonna get rid of the cleanse for Deanna, right?
So the biograin is gonna hit a little bit harder, but I still don't feel like they
kind of figured out like the root cause of some of their pain points with it.
Because it also means that Bastion Cat is still around as well, and the Cat was just as problematic, I feel.
Yesterday, this is where we saw...
As Tracer could have been.
Uh, Kev, just kinda like spawn camp, uh, been kinda constantly, uh, Tracer be honest, so...
...pending in a position where that could potentially happen yet again as, uh, we are getting into game.
Team USA up 1-0 here against Japan.
Now, USA will put together potentially Moxie 2 straight 3-0s, setting up a battle between
them and Sweden really probably for the top of the group.
And see, what does the defense decide to go for here with Diva out of the tank for?
Do you really want to go for a very fortified anchor composition around something like a
Sigma where you play much more around the point?
Although we've already seen in the boss yesterday, especially that was very problematic, because
Demon with the cat mobility just ignored the Sigma and directly went to everything that
he was not able to help out peeling for.
I just don't think this is a great SIG meta at the moment, like how we've seen things
kind of develop here, even if we saw it.
Like, Demon can just kind of get right past the SIG, just put a lot of pressure
down.
I've seen some extra, you know, vendetta at times, some of the supports that historically
would work really well.
What's sick, uh, don't really play awesome at the moment is, haha, just gonna get rid
of all that nice looking, um, meat there on the skewers.
Oh, they look like I R-Milio the other days.
So on offense, okay, so they're gonna go, is this gonna be Juno, Ana?
Let's see if they decide to stick with this.
You don't have a run directly at them?
No, just speed up to the high ground.
Tree trying to find an angle here is one of the newer areas that added a nasty shot there from Tree.
Oh, it feels like it's been so long since attacks from Widow.
Was able to find value, but it finds that first pick.
Okay, the anti-ontanica will very quickly result in the second potentially the third,
That's propulsive support, hold grip and save the slight thing distance of fin.
And that could be one of the fastest parry surfers takes we've seen for a long, long time.
Well, you still have, you know, why that in KSG, so I don't think they're actually going to get the point here, so...
No, not even a take.
No, it's a great, obviously like, I know we see Hawk and Zera going deep into the back line.
What we don't see though is KSG and Weta doing a great job kind of holding up towards that high ground,
dealing with the supports of Team USA and even with that tree pick early on
obviously you know the Shion coming back into the fight to get to your redder quickly
you're gonna get at least a hold there on that first off it
we'll see now with this next push here from USA
the sleep starts long there and you can not keep them alive through that
Yeah, Zero did a really good job of beating the positions before the cap
and the Shion looked directly at him allowing him to close up the distance
on the Ana block this week, double the shield, so there's no opportunity for the heals and
peel to come through. And Team Japan is just continuing to split Team Japan's players.
One tick will be picked up, likely spiraling into a second as Port pushes on for Bar to
scout out if Japan wants to try to launch a recon vest.
Yeah, I don't think they're going to be able to do so, right? I mean, nobody able
to touch here for Japan. I think it's the right decision. I think you would
up just been giving USA such a huge advantage you're going to the next
part of the map which now obviously limit break available here for Hawke
you also have a nano as look at this and you're gonna drop this demon in the
backline for Finn they see exactly where he's playing they're gonna go right on
top of him. He's already Hawke, he has to use the Nade early but Lukimino is
to be able to follow up on the kill, QQL as well, losing eye to that tracer.
As I think the writing was on the wall for Team Japan, they knew losing that Ana early
on, they're not going to be able to hold their positions with QQL.
That is sick damage there, it's actually true, you're going to bank some need off
the wall, put some damage down there, and then they actually get the cat, but they
actually get the tether to knock off before that.
And then now, I mean this is gonna allow them to just kind of continue to move on through.
Because now you still have Hawk with this limit break available.
You need a fight win here for Japan in the worst way, Moxie.
I mean this has been brutal there on their defense thus far.
Yeah, Hawk's got the high ground now, takes the stack.
Hey, Sven's been scouted out too.
He's been thunkering off, and Hawk wants to be able to take Yanagang.
If you come for Yanagang, you'll settle to split the team instead.
That kind of big landing of the map, the Nanobrush was still able to find his target on the tree.
Override protocol invested, but no kills off of the back of it.
Yeah, QQL actually, receiving the Nanobrush from Finn, being able to weather the storm of the aggression from Team USA.
And, I mean Japan, they made that fight win so badly, they hold on to their Override protocol and spree here, so...
Limit break available for Hawks.
So if you can actually get a fight here, it starts to go on the payload.
You know, a brawl, you're in a good spot, but that's actually Xera uses the recall there.
And then just kind of recalls right into KSG in Finn.
So, Lukimino will get on it, just trying to actually get a fat cap there, you see how close he is at that moment.
That doesn't work out. Team USA still bought two minutes on the clock.
No real reason to panic just yet.
Yeah, they're waiting for Lukimino as well.
Without that cap, they'd be able to swing, walk into position.
That Deemo just can't close the distance.
Be able to collapse on top of the Ana or the M-Ray.
Once Lukimino rejoins, that's when Team USA will get aggressive.
We see him there, swinging onto the close side,
and everyone can come out and try to go first before the Deemo's up!
Yeah, looking right there used by Mark as well.
Spree going to take down Lukimino as they have a shining idea.
is she out of mech, her nice bio made there.
From Finn connects with two, but there is no follow up.
You see all the pressure in Finn's face.
You're also gonna use a nano here.
On to the Shion is, you do get tree,
you're actually able to even get a hole here though.
You do have the cat, contesting.
It looks like you might be able to kind of keep this one.
I'm going through here for Japan,
so doing a great job here on defense.
The Shion does end up falling, but the Japan cat here for Japan doing a great job contesting until everybody gets back
Yeah, double DPS all invested for Japan to be able to hold the line
I use them a lot of opportunity as well to poke down team USA
But they don't have the high ground control this yet
You have been able to consolidate that one instead
So I've been having to play very much more positive postpone from Zera in hand
But denied the opportunity for flying past because of the Shion gatekeeping them out the box
Yeah, it's only a minute to go though, Moxie.
I mean, not a ton of time left here.
Nice falls from there.
That connects onto the Sheehan.
Since it's going to be the override protocol here from Tree,
he puts some damage out into Finn.
Just going to eliminate to him, taking that line of sight
there to kind of keep KSG up.
Finn will eventually get finished off.
That'll be the second checkpoint there for USA.
Get stuck at Volts as well to snowball this next fight.
Since, yeah, they don't have a lot of time
to be able to complete this map. Limit Break Katnaps soon to be that Nanoboost and Tree will
do something that Team USA did yesterday on Route 66 when they were running out of time
on third, swapping to Bastion, being able to play with the main team, receive that Nanoboost
and have them melt potential to chun through that human neck.
Yeah, it'll be Niko matching that Bastion here for Japan. So it looks like Hawke kind
and they set up a play with the rest of Team USA as he's trying to bully them back, it seems like,
allowing maybe for a better line of sight here for Tree.
And they decide to go, it's gonna be a LIMITBERRY!
God, it's huge there!
Run the hog!
Clearly, it connects with just about everybody, just clips that mashing out of the sky.
It's gonna be KSG returning mayor with the LIMITBERRY foxy, but...
the damage already done, and Team USA had that fight won at that moment as we start to get towards the end of the map.
Sick demon play here from Hawkeet again.
Nanoboost up for London 2.
For Tree to be able to win out the Bastion vs Bastion duels, someone's just going to
have to get on point, throw that body onto that payload to stop this push from fully
going out.
Sleep knocking out when the connection onto the cat, and Nanoboost onto Tree though.
Everyone from Team Japan is having to grit their teeth, their form of that damage
to keep the payload off of the checkpoint.
and why I have been able to find the kills QQL as well,
finding hook after KSG is able to find the D-Nike,
and Team Japan will be able to hold off Team USA from the whole complete.
20 seconds on the clock, you're going to be able to get another touch here, 14 USA.
The Nano did end up being invested there by landing on the tree,
but it was a nice job, everybody kiting there from Japan.
See now, if Team USA can get it across the line,
it'll be artillery here from tree,
just going to try and move some players off of the point as,
There's going to be the touch that comes in from there. That'll trigger OT.
Lukavino so low, nicely pierced by landing, but you've already lost the tracer.
Tree gets anti-naded, artillery strike on overtime as well, making it really uncomfortable for USA to get the hold of that position.
Can't have him, Lukavino, just going past the payload, trying to grab someone and keep the overtime bug going.
But they don't have a way of winning out the fight.
and the car will stall right before the push can complete.
I think it's all in all.
I think you'd have to be pretty good with that if you're in Japan, right?
You got off to a pretty rough start.
I know your tracer gets picked off instantly.
You have to make some changes.
They're able to hold there for a little bit.
Second part of the map, they're able to get a pretty decent hold.
And then obviously deny a full map completion year up to you in the end.
So, Japan, the win-con is set, just the payload.
Did that point on the third point here, the new third point on Paraiso.
And, see what Team USA decides to do on defense here.
Do they decide to come out and cap Basch off the Rift?
Looks like it'll just be kind of rolling out with that Emre yet again.
I will say though, Team Japan, they've looked rougher on attack than defense.
Especially yesterday, that match versus Sweden.
There were moments they almost had a full hold on Shambali.
and were denied it by a Hazard Swaps with the Tracer and the Shion as well and then on their attack, it was rough.
It was very rough.
Yeah, and as we saw the stats there, you know, landing obviously with more death there than in, so...
trying to play the op-up is very difficult at times for, you know, these players, especially in these types of columns.
When that even just gets in your face, there's like really nothing you can do.
It's kind of like air drop in, so...
You can't sleep her, right? Because of that shield.
It's so easy to be able to block out the sweep, which is the one main defense that the Ana has.
Okay, this time we're not finding a Tracer, blinking across bridge versus the Widow.
Shion's Bastion here will be what Japan goes with on offense.
They're trying to play this cat Bastion with Shion, the Terraform used here.
Just put some damage in the hog. He's able to just kind of move away.
and towards that point it does find a chance of space.
Yeah, but everyone from the US just kites it underneath bar.
From when they were expecting their Bastion Swing by Burst Wind Go.
Now Tree can sit back with the Emory Scope
and put a lot of pressure on Japan before they can start to make inroads.
Nuka's got the form back up and available, but yet again
he can find absolutely nothing.
There's everyone from the US just bonkers up
and the hole picks up the shield.
Like, it looked like the Sheen was kind of walking across the point, dangerously low.
Hawke, like, not even playing for point.
At that moment, they had somebody else contesting it, and he was able to kind of finish off that Sheen at range, so...
Now, as she comes in there, from Tree Hawk, he'll be able to finish off, so...
Team USA backed up to the point here, Moxie. Not able to hold that bridge, but still looking pretty good here.
On defense, as Hawke's kind of scouting right through this, Bastion's coming from.
Now, going to use this turret form.
It's gonna wait a little bit before he decides to use a tree under some pressure here, get it back out, but KSG's so low!
Yeah, KSG gets healed back. That should buy Finn this nanoboost.
The London will have the match. Trees about to have the override protocol online as well,
which should jump through some of these players. If you even need it this fight, as QTL has gone down,
Tracer will be traded at least, but tree with just the nanoboost on his own, no override protocol required.
It goes all the way to the high ground, what's that damage?
And I'm so quiz-eyed at the point.
Yeah, Moxie is quite brutal though.
Like at the beginning of that fight,
KSG gets the benefits of Finn's Nano
and is slept instantly there by land.
And they get like no value out of it whatsoever.
Tauk used the limit break to end up winning
that last fight as well.
Team USA just kind of giving Japan a lot of space here,
just kind of playing pretty much from the point,
is Tauk able to use a shield scout there
using the 3P model.
Getting an idea of where he's coming from, it's going to be the Katnap use there for Japan.
They don't really get anything with it.
As KSG looking how far behind enemy lines he is, it's going to be the Katnap block there by the shield.
But just in a really rough spot here, I don't know how Japan is supposed to fight out of this.
It's going to be no right protocol here used by Tree.
Trying to find anything, some damage down into KSG.
Dangerously low gets caught out
Now it's gonna be a bit of a blank here from tree
Psychic Blaster here gonna get dangerously low takes out Miko keeps himself top up will end up falling in the end
But moxie a minute ago. Yeah, where these players are for Japan
Can she gonna get de-mech bang? This is like worst-case scenario. That's why it's too long
It's too long. You are one fight away from being filled out right now
You have to read work. You can't afford to lose more people which is exactly what Team USA will be looking to secure
It looks like everyone at least from Team Japan have been able to disengage out, but
It's a huge task ahead of them in terms of time time plus there is just waiting in the wings
They flew by they knew she's bad at least someone's guys tonight before the pulse bomb can find that hit without the cure for that
But this is easy to cleanse it
feels like this pulse bomb
has
Finn's name on it here from Zara. That's gonna be the Nano used there.
Zara does find Finn, doesn't even have to use the pulse bomb to do it. The Nano used on Amiko just because Finn
I think probably felt like he's about to die. Spree here used.
Doesn't really find much. Trying to get to the high ground, puts a pressure onto Landon. Nice job there.
Landon gets the Nano on a Hawk to keep him alive. Nice catnap though. Drags Hawk off the side, so maybe Japan
able to take this is
Is there a putting some pressure down onto KSG? It'll be the catnap there for Lukimino.
Doesn't look like it connects with much. Tree coming back to the Bastion.
Some sick damage there on this. All of that is going to de-mech KSG, force Japan off of the point.
2-0 already here for Team USA.
Yeah, as we talked about Team Japan, they look stronger on defense.
Things tend to fall apart when they're on the offense.
Team USA doing such a good job of just playing the Emory and the Ana so deep
that Team Japan feel like they have to overextend into defensive territory on
second before they've even kept first which means that KSG just is out of the
fight so frequently to be able to put a stop to what the rest of Team USA want
to be able to go do or just jumping on thin with Zera and Luke Nino climb
time and time again the point of that Anna just feels like it's almost on a
constant respawn cycle and in the second half you know land is you know you're a
much better job staying alive I think also Luke Amino a little like every
time we saw Japan train quick pressure on to the Anna Luke Amino they
will just kind of scored him out of the way just so disjointed monty like
Something like that, you know, they did the cat and the demon so far behind the enemy lines, there's no point pressure
Then they're never able to get a play on to whether it be landed or treat kind of the targets they're going after
So things kind of fall on the park there for Japan
Well, look at the first part of their attack, right, where the flyby from the cat bastion
Cars like so much space, Team USA, like wisely hiding out the burst window,
everyone sequestering, bunkering up within the buildings, but then no one from Team Japan
is able to find value or space on the point worst. One of them walks out of formation directly on
the point on the shield on and is dropped instantly for that, Hubris, which means that
you've then lost that outwitch pressure, the external flank that can go mark out
things like the Anna when Team USA are forced to play for the fight on the point itself.
Yeah, so one more chance here for Japan, there'll be their next selection. It looks like we also
may be getting a sub here for Japan, so figure that one out once we kind of get to it. But
there in a lot of trouble, it feels like, you know, Japan, obviously we had a lot of high
I hope so, I'm coming into this event, but this is a really brutal group.
I mean, Sweden, when Kellex and Shockley are talking about it,
Sweden looks the best they've ever looked in a World Cup.
China, even though they slip up yesterday against Team USA, they lose that one 3-1.
Still a very formidable opponent.
They're going to come back battling strong in the rest of this group.
The rough draw here, I think, for Japan, especially for the table playstyle they want to play.
It feels like the playstyle just does not fit the current meta, right?
If you're destroying some of the Gabastian, they feel disjointed with the demon.
And the Ana, she's a thing of the past, unless you can properly pilot her with things like the Knapple Cider.
And even then, it does come with difficulties.
Yeah, so Epic will be coming in here for a while now, so a change in terms of support, so...
Uh, maybe we're looking at a cat fan here.
Uh, no, no, we're going to get Jepak out of the game.
And maybe we're looking at more of like a...
...kill.
We're looking.
Kiri, are we going to ditch the, uh, on at this point for Japan?
Are we going to go like Kirilusio?
Like, what are we trying to go with here?
So, uh, we'll see how this sub impacts things, uh...
Potential Mizuki, Kiri Mizuki, Kirilusio.
Or you can go...
Oh, backline? Something like the Wooyoung?
Yeah, maybe. I mean, Mizuki feels like kind of a...
just falling out of favor because Mizuki really strong into D.Va.
Really good in combination with SIG.
And we're just not really seeing a lot of SIG comps.
Yeah.
And we're not really seeing a lot of D.Va.
No.
No, successful D.Va at this event.
Teams are trying. In fact, Japan have been one of the main ones to try to force the D.Va.
the D-Verse not too great success though. Yeah so pretty rough here you know I think
maybe the mid is just not shaking out for Japan and then TMSA I think like if
you ban Kat here I think they'll be totally fine with that right we'll see
what the next map selection is it will be Atlas a Japan map pick we saw TMSA
play this against China it's the map they actually lose to China it's 3-2 in
in terms of the flash points. Tree played a ton of Sierra, it was like Maga, you know,
out there and then in his interview I think he did with Danny. Just felt like he kind
of switched too late. Maybe that was what went on there.
Yeah, I don't think we'll be seeing some of this Tree Sierra, at least for the full
Mavika.
So he was so much about how strong it was into Maga that like Sierra just has like
the highest damage output and then kind of like constantly funneling that damage
down into Maga. You can also break the cage almost instantly with Trailbleeder, right?
Yeah. So you free your team, you don't have to force a support ultimate, and you're
able to stop that Maga all having combat potential. And speaking about
stopping Maga, well Maga will be stopped in his tracks, at least for this map.
There's a Japan that will ban that one out, so cat left on the table here.
Interesting. So we do get the sub gear for Japan. We'll see if it's, I know, maybe just
like a change of pace with Epic playing a different style of Jetpack Cat, maybe. Or
as a team USA, who's decided to get rid of Jetpack Cat here, maybe take out the Cat
Bastion potential. So that is always a possibility. Moga, one of the heroes that can be really
strong into D.Va. I think Demon also could be pretty strong into D.Va. Team USA, they
get rid of Lucio. Okay, so Team USA, they target Lucio here, the epic comes in. So now, what
do we even expect here from Japan?
Turic or Cat, I'm hoping probably not the Ana. I think like if your team USA, you're
happy leaving the Ana. On the table, off of just how much value you've been able
to find killing Finn, very early on the Anidus being too static or forcing too many resources
to keep her in these fights. Also, forces these panic nanoboosts, right?
Yeah.
Well, you have to nano before your Anidus die so don't lose the ult, which means that
there's a lot of time for Team USA to be able to kite out the impact of the nanoboost
when it actually lands onto the DPS, which is one of the reasons why we're not really
seeing those heavy and impactful nano-boosts onto things like the M-ray because by the time
an override protocol has to go through the starting animation, there's no one there from
Team USA to hit.
Yeah, and obviously waiting for everybody from Team Japan here, as you see on the
screen, to get all set up, ready to go, as Epic will be subbing in for them on
this map.
Yeah, we see a lot of the nanos just kind of like, I am under immense pressure here.
I am gonna throw a nano out just as I want to get some value out of it before I die and
yeah, don't see great uses out of it, but Japan back against the wall here.
Moxie, I mean, this would be like two, three-oh loss here for Japan.
Yeah.
Then staring down, you know, a matchup with China would not, you know, obviously not
promising to make it a blizzcon, but you know, at least like to see Japan get a game on the board.
They're looking for maps. I think at this point, you're just so far behind, it feels,
in terms of being able to play what the other teams can. Maybe if you had like a few bits of
extra time to be able to practice things like that demon but it does feel like
KSG is just not comfortable on that hero. Yeah and it feels like a hero that is
at least right now with the evens current state. Thank you absolutely
have to have your repertoire I mean. It forces one of the bands right to have to be
Yeah, and it also just seems like you know when when she first got on the live a lot like a book of players have been saying
Really a lot of the community like didn't feel that strong
Maybe felt a little bit underpowered and then like with like the two hot picks as they have done
I have to imagine she is just kind of shot out the ranks is
putting a very strong hero can
Obviously much different mobility than we see from any other hero and overwatch right
I think also with the cat's existence, even with the half fixes, Demon would be strong but I don't think she would be as played because of that lack of verticality.
But with Cat being able to take away that main weakness that is attached to Demon's own personal kit, it's very easy to place her in behind that backline.
And we've seen like people just get run over even if you don't find the kill
What you are doing is you're disrupting the other team's coordination to the point that they don't get value
Somewhere else right they can't fight on the objective or they have to give up more map control
Which then allows your DPS to take more angles and suffocate out the other team
And on stage value just fire off some miscues
You guys want me to live for just a little bit please?
I don't know, I just want to play.
Hey hey guys, can we go back like three years and let me just play Ana?
For more than 45 seconds I would love to live.
Because Epic getting set up here so...
Do you know what Finn's having right now?
The Primes and Yatt have dive meta experience.
Yeah.
That's what Finn's having.
He probably opt into that rather than kind of what he's dealing with now as Atlas will
potentially be the final match in this series between USA and Japan.
Just joining us, we had a series earlier at Denmark, kind of takes care of business against
Columbia 3-0 and now it looks like USA in a great spot to close.
This one out would be a 3-1 win for USA against China yesterday, and then a 3-0, potentially, here, against Japan.
It would set up a match between Sweden and China.
Most like, oh, I mean, team USA obviously still has to play Sweden, right?
Possibility, everybody ends up in 2-1, but maps start to favor team USA in that standpoint,
Eventually you're looking at trying to lock in a trip to BlizzCon.
Team USA, they feel much more comfortable today. I think there were moments yesterday versus China,
especially Route 66. That attack on second from US, that was rough for a fair few fights.
They almost were full-held. It took about five walks to not lose someone being picked up
early on by stuff like the Freya before they eventually went. Let's just put
three behind the enemy lines with an overclock and take the high ground
position away from the defense so they can't disengage us. And that cracked the
code but it was not clean and it was probably not a win that they were 100%
happy with. So coming in today, landsliding versus Team Japan, I think
that's soothing a lot of the concerns that the coaching staff probably of Team USA started
having. I'd love to know what the comms are for Team USA right now. Landon has been looking
at Xera and they've been like the only two talking and Xera's laughing like Landon said
the funniest thing ever. I think of AB because somebody in Team USA was breathing
a little bit hard into the mic. Landon was doing a like puffing constantly there.
So, so you can request one of them to come on to the deck, I love to get an idea of what's
going on there.
We had to read something that was utterly hilarious there for Team USA is, Epic in the lobby,
ready to go.
Japan back against the wall here, he's running all the way back here against Team USA as
it will be Atlas.
So, interesting, maybe Mizuki...
Are we looking at Mizuki Yuri here, maybe?
I don't know how this actually plays out here.
For Japan, obviously much better in terms of kind of keeping Finn alive.
Better against some of the pressure.
Maybe you feel like you're able to deal with the demon a little bit easier.
But, I feel like there's some nice adjustments you can make here for Team USA.
So it'll be Cassidy Shion, 14 USA, it'll be Tracer Shion here, or Japan.
So, Eresa with the Mizuki, so we talked about how Mizuki is really good, oh nice sphere there really early.
Hey, if she gets street quite a lot.
Yeah, I guess street low enough actually, but basically just forced to have to stabilize behind corner,
but zero of the bike is still able to take a thin epic call in two.
KSG will be able to find Landon, but without supports, that should be this cap unlocked for the side of Team US.
GCL, and you go both on the shield and tracer, so they should be able to take advantage of some of the space that KSG is creating for them,
but it just feels like they're not able to take the offense.
This doesn't make any sense. If you're going to play Kiri Mizuki, just get rid of Cat.
This should not allow them to kind of play it and ruin you here.
It's a nice Suzu there from Landon. They'll keep Tree alive. Paul can use the booster to make it out.
His life as well. It feels like you could have used me. I mean it's a little bit better here.
Or Japan. They've got no point pressure here. Spear's been here from G.S.G. trying to close the gap
with some of these members of Team USA. Terror Surge already. Suzu's going to keep everybody up.
Yeah, Suzu keeps up through the terraces, but Ethics still are able to take out Zera.
Katna's in hand for Lutomino if you want to try to disrupt her.
Ready taking down the tank. Both the supports are falling yet again.
There's one fight potentially left here for the side of Team Japan before Team USA are able to make up with this first Kat.
Landon will have Roger ahead of Vin though, so he will be an uphill mountain for Team Japan to have fun.
Yeah, I mean you see the Cassie here from tree just knocking all that armor off of KSG
Be a touch here trigger OT
All you just gonna be rough. I don't even think there's a way you can fight in this year
Georgia man, it's gonna be the consumer rush here. You might land it. Nice shots there
My tree on the Niko
lose KSG
They're gonna invest a consumer rush here mom see whole spot as well
A lot invested here from Japan in a losing effort.
Yeah, they thought they could play for second stage of the fight, have Finns uncontested Rush,
but they just don't have the players, all the ultimates outside of that pulsebomb to be able to
follow up and find the damage to convert into kills and now you don't have Rush, you're relying
on Epic being able to build the Sanctuary to absorb 3's Deadeye, but you can only
absorb one of the DPS ultimates, the second one looks more than right.
Yeah, four ultimate to be able to hear for CBSA and yeah, I mean mid-century, right?
You can actually just kind of use it, spree inside of it, be dead eye here.
Tree, you're going to get an air lift in Bob, Nico, solo.
Nice shot there from Tree. That's actually really difficult looking down.
Time to finish one player off.
ASG. Look at finish off.
Hey Moxie, imagine if the cat wasn't available there, you couldn't have air lifted that dead eye.
Just saying.
Yeah, banning out the cat, especially if you wouldn't play it yourself, I think, for both of you.
I don't think we've seen Japan banning, throughout the series yet, and they've played it the last few months to do so.
It has made their life here on Atlas much harder, as they're with the spree.
I think there's a good sanctuary to be able to put some of it, but the Shounen can play both inside and outside to get around the absorption properties.
I needed that.
He gets hindered here, but that's a shield to be able to live.
Not too worried about it.
The 3-year use is going to be sanctuary to keep everybody up here from Epic.
It's going to be Hawk winds up using the limit break, but two players down,
it's going to be a nice pole spam there connecting on Hawk.
Hawk actually makes it out with the mech here at the moment.
Yeah, but US got kills and London's close enough to rush that they'll be able to go fast
but Puffin has one of his own.
Hawks just natural health regen, just gonna top him up, probably would have loved to make it back to their land and get the rest of that kid shooting rush.
But one more fight probably for you for Team USA.
You'll take this, you're also gonna have to treat him with a dead eye, potentially with a loot flying him in over the top.
Rush, instead actually, so KSG will try to disrupt him with the Terrasurge, but it's
losing the way, and the Flyby dead eye is going to be able to find damage, not kills, but enough
to soften up the health class for the rest of the team you ask to contribute.
Find the eliminations, find the flip. One more fight remaining here on this second
point. Ten will have rush, but can players actually touch? In time, the Tracer went down super late.
Yeah, we'll see. There's a few players taking some damage here.
Luke's gonna sum that up, and yeah, no opportunity to touch, so...
Already, Moxie, we're in a situation where Japan...
...should reverse sweep in terms of flash points here, reverse sweep in this series.
I feel like they're gonna keep their chances for BoyzCon alive.
Yeah, it's, uh...
Luke doesn't want to actually get a kick out.
KSG, obviously, the fortify available. Nice spear there, from KSG, finishes off Zera, so...
Sim in the mix, we'll see.
Maybe the Sim, obviously, a little bit of extra mobility.
Away from the demon.
Yeah, getting enemy players away from the demon, but...
We'll be panning, control the point first.
Team USA is just gonna set it up here on the extremities.
Landon's about to land Finn in ult charge. As Finn that uses one side of the rush group of Landon has his full...
What's your team US? We're relatively happy with that, right?
Rush here for Finn, and you did actually get a really nice binding chain there from Epic on a Lugamino as
he was in the back line and trying to put some damage down, so
Maybe this comp starting to come to life here
for Japan
That's another fight in a row, so they're gonna get up
probably with time this next fight really kicks off you're gonna get like
65% here for Japan so
to find the flip as well despite the fact that Team Japan should be able to flip it back they've
been able to just steal away a good 11% of all charge which means that this white can still go
further for the spree zero attempts like it's taken down mid all white fin but it's still flipping
back and forth between these two. Yeah continue right here use nice sim wall kind of splitting
the point to Lupimino just trying to dodge out of the way hop back on the doomfist here
Desperation effort here, 14 USA, tree also on the trail, nice catnap there, that's gonna actually connect
From Lukamino, knocks Epic off the side, is, hey, is she? I mean, now here, on the research, trying to find any target
It'll be Finn actually using the Katsune Rush, moxie, but so many players drop already here
For Japan, didn't get a great use out of it
Yeah, actually has low luck as well, ready to go.
One fight win away for Japan to continue on this map,
but fast point, it can spiral away so quickly.
Especially Team USA where they pick someone off early
before the fight can probably be made on point for mid.
Oh, this is really good golfing.
Oh, there was no spear spin there,
but I definitely saw that bowler shot invested.
You trade out, trade for epic.
Probably one you're OK with here for now.
If you're Team USA, we're going to get healed up here.
The behog will have to get there to contest the point, Lukimino gets there as well.
Ah, Finn's so low, Finn's down!
Team Capam, zero heals at the moment, KSG's so very low.
Pass to abandon the point which your eyes were put to come through, and this was lost by territory.
Japan have to be able to win this, they don't have an ult to be able to leverage, and Finn's onto the cat just trying to get the cuttouch in time.
And I mean, for Team USA you're getting very close to those support ults.
Will anybody get a touch? Nobody able to get there.
The touch is denied as Team USA, they dominate Japan here, MonkZ.
They get a clean 3-0.
Yeah, I think the band draft, Japan could have made that map somewhat more palatable
if they'd just taken out the cat instead.
Yeah, it probably makes that one closer, right?
They try and play like a recent Mizuki.
They play a comp like that, but it seems like Team USA just had all the answers there.
You know, rough one early on, right? Trying to play a lot of Ana,
where Team USA was able to just get right on top of Fin.
Deal with him rather quickly.
So, dominant performance here from USA.
We'll see now if they can kind of continue this strong play, they're potentially going to block their spot in for BlizzCon.
Yeah, Hawks looking like one of these demon players to watch as well. Very smooth with all of the abilities the limer breaks coming in.
Mostly as well, everyone from here is contributing the moment that they see that damage and opportunity.
Looking a lot more coordinated today, as I'm sure we've had fresh all of the playing
off of teaming's pacing, surely is for these players the more opportunity that they have
to play them in officials, the smoother that we will see this composition start to shine.
Yes, the teaming is very strong and Nighting Hawke obviously displays, you know, it's
a different level to it than KSG in Japan had and then really I think questioning this last
map about if you're Japan, just get rid of that cat. It was obviously still pretty impactful
for Team USA. If you were going to sub in Epic, try to play some Mizuki and some different
stuff, it feels like you would have been able to just get rid of that cat in a much better
position. Yeah, especially off of the amount of stuff that Hulk is able to do on that
Demon right you would have been able to use things like that mizuki to potentially find the binding chain much more easily
And what's movement would have been at least somewhat caught short
Yes
No team USA
Real really easy here over Japan and that gives them what?
You know three over Japan a three one win over China
Now, China obviously against Sweden, maybe for their number one spot in the group, we'll
see how that plays out when we get to that match, but Japan, this is brutal, they have
chances to make it to BlizzCon, they fall down now 0-2-3-0 losses as well.
Yeah, I think as well, Japan was seeing the weakness of the fact that they're still
trying to do the same thing over and over right twice now for both of their matches. They've
tried to push this agenda of the Ana where we just do not see it paying off for Fin, so even when
you match up next versus China, more than likely they're prepared for that strategy. They know
what you'll go for. Yeah, for sure. I mean, we take a look here at the group base standing.
so talk to make it to BlizzCon. Team USA put themselves in a pretty good spot here,
so in Sweden, I think they'll have a tough game I think against China. I think that'll be a pretty
competitive one, but it goes the way we think. We'll get a Sweden-USA game for top of the group.
Yeah, I think China surely is coming in today with something to prove after their
disappointing performance yesterday. Yes, USA looked extremely good. We already touched on that
a little earlier today but China underperformed. We did want to see a little more from them.
They were hesitant, they were impassive and today they have to kind of flip the script.
They do of course have a very different opponent but not less scary because Sweden's been looking
good yesterday. Yeah I mean China I think for me it was just the brutal loss on Route 66.
To come into third and have that amount of time four minutes plus and just be pummeled down
time and time and time again, walking in, losing someone, being too passive, having that momentum
being put against you. Hopefully, they've used that Oslo to learn a lesson before they're totally
out of that group. I'm curious, well, the next time we see China, what BTS line we see out of it,
right? Yeah. Alphari, Kaneki, Pineapple, right? I think it looked better with Alphari in it,
I have to say, though. We obviously will be digging more into that game in just a little
did but for now obviously Japan not in a great spot receiving their second
last year. Didn't plan on hard mode the whole time.
Yeah. They were one of those standouts and they were still smiling you know coming off
of the stage so I hope they're still having a great time.
Well I mean the pool's still open right there's no chance for them to hang out
for the rest of the day right? I mean they got a lot of time here I mean they've
been super some's been great I mean why why would you be sad I mean look the
result stuff you know if you want to get to Japan but I mean look there's a lot
a lot of positive stuff we're doing.
Yeah, I always look at the bright side of you.
Thank you so much, Matt. Yeah, Matt Moxie, that's it.
The four to two of you are now flipping our cast of pairs.
So thank you both so much for calling.
I could do a flip.
You could do a flip into the pool because you're up to show now.
I was going to do a backflip here.
I don't think we're insured for that kind of stuff.
But maybe I'll check and I'll get back to you.
Don't look at a good rotate fast enough.
You're always just going to do a somersault.
You're just going to do a somersault.
I can do a floor flip.
Yeah, it would be like a tumble.
Oh, like a roll?
Yeah.
Yeah, and so much more coming after a short break.
I'm sure you're gonna miss it.
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What do you think about this game?
It's like communication is really good as well, like always saying what he's doing, like what he wants us to do.
And also outside our game he's such a chill guy, like people always say like, oh it comes in so scary, stuff like that.
That's not true, he's not scary at all?
It's not scary at all. To get a lot of aura because it's good at the game, but it's not scary. It's really scary.
Alright, let's look at the future. I mean, I think you guys have another match tomorrow against Team China.
Do you, Zorro, expect that also to be a 3-0 victory?
Yeah, true answer, yeah. We're really confident right now. I think we can win the World Cup. Let's get a star on this.
Oh, I love that answer, Zorro. Let's say it's in that side.
Yeah, I honestly with your performance. I think you guys have a really good chance of winning it all so again
Congratulations on the win and yeah, look forward to more of your place tomorrow. Thank you
The best aim in this quartz
Person with the best aim in this entire tournament is just quite stuck I is ridiculous probably quartz
These as far as I've seen is tree. I mean like I actually just doesn't miss quartz has the best aim from the past
He looks pretty scary.
Looking at the best thing, I think three are Quartz.
Well, as I've said before, I think it's Quartz.
Like, I know he's not cheating.
This aim should be Spocker.
I think he got Quartz by some very good coach.
I'm just the best like who can match my accuracy, you know, I don't think much people can
I went crazy
Welcome back once again, we're getting ready for match number three. This is gonna be a good one
China will be taking on Sweden China obviously looking to get some revenge
and I get as an opportunity to cheer for them some more Jake and Mitch will be
calling the action what's with the concerned faces I'm concerned about team
China all right you and I predicted them to win against the USA and I was
confident you are crazy for that one I was literally I was channeling the
like you know the unfounded self-confidence of a middle-aged
wire guy with that one I'm not gonna do that often but yesterday I used
I do think that there's a lot for that team to hang the hat on. SunZo is an incredible tank player and I think their backline is really solid.
For me, their tracer play wasn't able to stand up to the United States and frankly it doesn't get any easier for them.
Not what their next opponent. They are still going to be tested in that particular metric in the tracer play.
What did you see from Team China that should give us maybe some hope?
I think we're right to think about SunZo but for me when you put in SunZo on this team it's not that you can only play a slower style
But it's what you want to do. You want to slow the game down
But in order for that to be a successful strategy your DPS need to be constantly producing
They need to be able to turn up the heat on the opposition and put the screws to them force them to make the stakes
Force them to go for fast plays and you know for Team Sweden
I don't know that they need to be forced they're gonna play fast
They're gonna turn the heat up on you and I just wonder is this Chinese team gonna be ready for that
Are they gonna be able to weather the storm just a great point because the tempo that this
Chinese team plays that it's not like the team China of all right this way lead
shine like these guys were always playing very up tempo very chaotic and
trying to like harness that kind of environment where these guys want to
slow it up a little bit is that your point to you yeah I was about to say
look at that we're making some changes here in the starting roster because
yesterday we did not see the obviously we didn't expect to see Dio at all I
think this tournament as he was just kind of on the bench like I don't know
the veteran player in their ear all for me also this time in the
I like how far he's starting. That's a huge change-up.
Yeah, yesterday, as soon as Alphari came in, the pace of the game changed.
He played a lot of Vendetta, which I think the use case for Vendetta is a little narrow at the moment,
but he still looks very good, even in some more compromising matchups.
I think the rise of Dina is really convenient for Vendetta, who it seems has a good matchup there.
And I think for China, I'm impressed here.
I think, hey, this is the change-up you made.
of you made. Maybe you are gonna have a better shot against Team Sweden. But nonetheless,
right, like, yes, you can bring in this faster face. Yes, you can adapt. But can you actually
deliver it on the server? Team Sweden, they look comfortable. They look confident. You know,
looking on paper on this team, we were wondering, is this just going to be
the Kevster show? Can other players on the team step up and they've answered that question
with a resounding yes. Yeah. I mean, yesterday, they were going up against that arguably
weaker opponent. In the end, just kind of looked like Kevster won't be five to be
So I think there will be a little bit more pushback from the opposition this time around.
I mean look this team like generally is pretty phenomenal and I don't think they
will put to the test but that game yesterday was still important to help us
understand how this group was going to shake out. We're China looking a little
bit weaker than maybe some of us expected. Sweden all of a sudden are
primed to land the plane in pretty impressive fashion. Obviously my favorite
sweet Amral you know brings some serious veterans to this roster. Zoro
incredible hits game player as well I think Willis has really come into his
over the last couple of years competing in OWCS EMEA.
These guys, I mean, Zoro said in the interview,
I think we can win this whole thing.
It's been a long time since Sweden have done better than top four.
In fact, the last sort of couple of World Cups
was more Finland that took the spotlight.
So good to see these guys looking so strong,
and they're so serious about kind of winning it all.
I feel like this is the best Swedish roster we've been feeling
for. We have been feeling this for like part of the team.
I take credit for that.
From Sweden. We all build it together.
But yeah, no, this is probably the best Swedish roster we've seen in like so many years
So I don't think he's over cooking when he says like we can win it all we can at least go to blizz call nothing
He's very realistic for sweet. Oh, certainly. I mean, I think them not making it will be a huge shock at this point given the level
They've shown I think Admiral being a star. He's a stonian, right?
I believe he's breaking his player 14 Sweden
I think the influence of an M on this team is gonna be crucial
He's a player who is very experienced taking on leadership roles on past teams in OWCS and elite level play and really
pushing them to play a fast tempo style.
You got a weapon like Kevster in the back pocket there,
and often times the front pocket, right?
He's the first one into the breach, more often than not.
And you put those together with some players
who maybe aren't at the very top of the O-D-M-C-F,
but there's no weaknesses on this roster.
There's no player who you can kind of pick out
and punish, look for mistakes.
So looking at this team, they look pretty stacked.
I think the team from China,
maybe the underdog in the series.
They will be the underdog, and that's why I picked them.
Because I, you know, right now,
Yeah, I think of which I just I should feel like yesterday. That's the I don't know
It was a bleep but it was a bleep
Cassidy Godia into the support role now. Yes, what?
I'm actually not that confident as a sound but no
I think they're gonna redeem themselves today like I think it's gonna be tough
Sweden should be considered a favorite, but I don't think we can count China
I would just pay some warm-up performance
I think they're gonna opt out of the tracer duels which probably behooves them here
I think the challenge you're going up against this is kind of Swedish team
It's obviously me and Jake have predicted is that Kevster is gonna fight you for flank angle dominance and in the tracer mirror
It's kind of hard to pick anyone above him
Let's see if they can shut down the Kevster show or if Sweden can continue rolling high
Let's find out as we're heading into the first map Nepal
All right, we pull the pick here for China
Obviously the kind of map in which we've seen just a ton of demon being played lately right feels like honestly Jake anywhere
She looks very potent, very like Bruiser-esque obviously, and talking to a couple of players
there, she is unbelievably powerful, and with the Jepak composition we got to drop her into
really relevant positions.
It seems like it's very hard to feel her off you.
A lot of versatility, honestly, from Dima, she's pretty nice into these slower poking
moments in the game, which are crucially important at this level of play where you
need to be able to poke out, create angles, get that early space, and then when pushed
The fight starts to break down. You whip that plasma saber out, maybe find an explosive kill off a limit break.
I think things have really started to feel where she is strong.
And yet, sometimes, I mean, in a straight up rom here, some pizza I found that can really up the pace on her.
Off to the races here. China with three silver medals.
For the last few years, the last few renditions of the war have a hope to reach a little bit higher this time.
But it's been a bit of a slow start for them here in Busan.
Which their pace as a team seems to have matched that moniker.
They already have pineapple, some hunting for some elimination, but already behind the storm is right here where Willys is set up on this Malga.
But Zorah goes down first. Pineapple is actually able to find access toward that Emra and get him picked off early.
It's a big kill to find early, should be first flip, but Sweden aren't going to yield map control.
They're going to stay active, stay alive. Good experience played from them.
It's going to get them right back into this fight as Zorah comes off the respawn.
The forgetting Zora set up on an impactful sightline is going to be part of the plan here,
but it's pretty disruptive trying to play into the jetpack-cap-vastian combination.
Avarri also going to be on the tracer, so we are going to see him sort of
dueling with Kepster for some of that supremacy, and already Sweden have managed to take
some positions here on the point. Pineapple's not in a priority position right now,
but it's putting this sort of backline pressure on, and Linkson has already found his opposing number.
The vibe has been really nice from China. They've been so hard to catch,
You really mean Willis has been struggling to really get any meaningful damage done on Mawgun
There's a couple picks here and there, but Sweden hasn't put any inroads into this map
What about Sinsos? They're pretty good job on these deeper as well, just controlling Zoros
like it needs some access to some of these softer targets
Not overextending either
Respecting Katsudon, also allowing Pineapple to operate as the other side of the Pinsac
But with this constant pressure down, it's taken quite some time for Sweden to get there
Ducks in a row, and look at this pineapple!
Might have got it exposed down the belly here in a Swedish wirenup
but Suzy looks like he was deployed there to give us time.
And we condemn him, and Artillery Strike does rain down on Soro, and so once again,
his fights have started to look rough, but side fighting that pickback monopoly means
there's just a straight up chance for Team Sweet.
I don't know if they're tracking Ponek's position or that effectiveness.
We didn't seem like they're flying side of him getting picked up yet again by Laker and Admiral again.
He uses that in the Jetpack Cat battle.
Sounds like they're going to make some space here with the self-destruct,
and Rinnik and Dia is throwing those kunais out.
Someone who I discovered in 2017 to play with Unreal Ang was leveraging that hero in Kirikou.
And honestly, these change-ups, this is a different team, China, that we've seen so far in this tournament,
showing that there's more than one threat, more than one look they can bring
to great signboard this squad coming into a match in which we were worried about their chances.
Yeah, I mean, they are looking like a very different team.
With Sweden's dominance yesterday, it was kind of hard to imagine them struggling in this matchup.
But they're losing out of the jetpack-cat battle.
Zorui hasn't been getting any comfy sightlines to work with, and now switched over to the Cassidy.
Willi's under a lot of pressure and just can't hold up under the heat.
And Sumsu now retreating back to the point.
Skar trying to work it off, but Alfaori's applying pressure.
Skar is down.
Three players left up here for Sweden, and they barely shown us the same fight we saw yesterday.
A dominant first round for China.
I mean, where was this team trying to squad yesterday, right?
Like, this is a completely different look from them.
They bring incredible pace and just un-catchable.
It felt like the Demaga was completely strategically outplayed.
Couldn't get his hooks into a single thing, a single fight really on that first round.
And a 100-zero beatdown like that.
Certainly gonna be a surprise to Team Sweden, who would have been coming into this match with a full head of steam.
Jack Sweden already angling towards a bit more static setup behind Sigma.
Maybe Rematry gives you a bit of middle ground and gives you maybe a favorable look against his Diva.
But Sunzu, who we mentioned earlier in the catch, lends himself to more like a slower kind of play,
We sort of expect some more mago and stuff from him like we did from wave of gaming is showing is some great video play
Shutting Zorro out of the game
Yeah, as well looking very good on the character right like producing these key deathmatch kills in fights
That's not something you necessarily expect to see from somebody coming in fresh out of the rock
They're confident place them all things place them sort of briskier positions
We got to get back to safety with that swift step in a pinch
Kepster here dealing with Alphari, but actually struggling a little bit.
Alphari giving at least as good as he gets.
His pineapple gets set up on this corner now.
We need to make a foray into the fight, but it is time here to get a point flip.
There's a couple of separate fights occurring across the map though.
It's Kepster's trying to tear scripts off the baskin,
and immediately, some's are responding with some peel.
They pull so much attention to this backflank,
but Ana can't really participate in that fight.
Adderall, they be going a little bit too deep too quickly,
and China keeps holding this point.
They won't give it up easily.
Well, he really wants to try and command this space, but he's very, very low in healing resources.
So, he's severely limited. So, he's got to knock out a met really trying to hold up on that point.
And Pineapple, playing pretty safe for the time being, is having an anchovy slew of damage to the point.
Another team rich critical mass. And frankly, I have not seen Jake.
Admiral find any success, especially in the one he wanted against Linkzer.
I think just over-aggressive there, to be honest, right?
This is a comp in which you really just want to let your honor cook,
play defensively, wait for a herd of fine value, and Admiral goes in deep.
There's just entirety of Team China is waiting to receive and happy to pick up that kill
So a bit of a mistake from a veteran here on this we just want will ease down makes a switch over towards a deeper
Perhaps allows you to mitigate the impact of the basket of a nice little solo kill there for Kevster
Finally wins a flanking angle now gets to play a bit more of the game spots
Do you hope it may be forced an early switch step and avowals himself of that health pack good pressure on the
Kiriko
But doesn't over commit be a may not have switched ever doesn't want to make use of it right now
Now Suzy's himself as Kevster holds onto a bomb and Zora goes over the edge.
Hit by the cat map as Lexir is able to stave Kevster off, and that's what already be done.
Kevster does so much in that fight. I mean, it takes him a while to kill D.Va, but, I mean,
Kira goes unable to participate in any kind of healing for the duration of that engagement.
And after already coming off a solo kill on the Tracer, even the cat map, not enough to bring things back into contention.
Now China, looking at the retake, and this is where Syle is going to have free reign, great position on the map.
It's up to China to dislodge her.
now boost at the ready for Sile.
It's been an hour yet, Willis to control this base,
a little more effectively, he's going up to D.
That's the swift step drawn out, Zoro goes down already.
Willis not there to protect him.
Pineapple just blows him up.
Again, Kephz is looking for that tracer dual here.
Alphari's been standing up to him in many of these situations,
but takes a lower priority position, having lost that down.
And a pulse bomb on the corner.
That's going to catch Pineapple.
Very important elimination, especially as far as prolonging
the time on Sweden's point to concern.
Sile's starting to get some big shots in there and forces,
lengths up back where the cat is.
still gonna commit here with the rush.
I think that's a mistake here because you're doubling down
into the self-destructing Willis who's making this point
nigh uncontestable for China.
Here, Willis, just body blocking and using the met
to protecting the fair in a moment from Alpharia.
But he get back in and get back to work.
Siles are gonna pick up the tracer
and this is a much better look for Sweden.
They've rationed up their tempo,
and now they're at 56%.
Danger Pace has proved to be a winning formula for them.
Capsters may be able to put in a lot of work
on this backline.
He feels almost uncontested,
able to get in nearly picking up Dia in the last fight, but maybe this Bastion
and change the tempo, Zoro
looking for a Deadeye, maybe a Sky Noon combo
on this enclosed point.
Eyes on Sonso, this Defense Matrix is going to be stretched to its very limits here.
And I'm going to be dropped in over the fight.
See how it's burnt into these artillery shots? It's all over the top there!
Defense Matrix comes to the rescue, even a Susan committed to protect him from the Deadeye.
Still, so we don't have that point control.
Admiral by Drops low, Siale is dealt with by Althari.
Kepster's wanted to actually draw him back to deal with this tracer threat, and yes, he's a couple steps behind though.
Always gets knocked off and he has to recall off towards the periphery, trying to have taken control of the point, and then Catnap is ready to go.
Impact killed from Alphari, but none of it would have mattered if not for the Matrix from Sons of the Clans from D.A. to survive that sky blue.
Now it's sweeping your mind themselves on the outside looking in, and Arna struggles in this kind of a retake position.
Kepster has another pulse bomb filled up here, and he is stalwart and he's fighting against Alphari, even assisted there by Admiral, getting involved in the tracer duel.
Manobus is still here for Sile, he built that up so quickly, and Willys is going to benefit.
He's trying to find out where to put himself right now, there's a lot of disperse coaches,
have they crossed them out, good sleep, what pineapple!
Alain Fazzori to finally get himself on the kill feed, at least on the left side of it.
Still, both back riders are down here for Sweden, and they're also getting a re-flip, a very, very slim.
China will be allowed to get some striking distance to the map win.
Sile, thanks better at the honor at this point, wants a little bit more versatility to get through the choke,
But it might be too little too late China has built up a massive bank of ultimates
And they're gonna be in great position to attack board especially the sub-strike out of SunZo
He can throw caution to the wind alongside Alphari
Who will blink first though when it comes down to these catnapses?
That could be the difference maker
Planet was playing pretty fast forward now
He'll be very back to the point itself
We're at 97% and counting
Dia also close to Akitsune
Rush is the pulse one that's a bit way with this timer now
Oh recall
SunZo in a sub-strike
Oh! Down over the edge!
He himself perishes!
This is a disaster for Team China!
Thanks for falling out of Kevser, finding his second elimination in the fight, and all of a sudden,
Sweden, they've been out of brush off this last foray from China.
Mess it up to take the round.
I don't think a re-touch is coming, man. I mean, SunZo's too far away.
Pineapple goes over to the Genji, now to Xi'an, but I think it's just too little, too late to touch.
Not to be for SunZo. And what a job. We're gonna see a replay of that fight,
because the Swedish backline, I would have thought they would have had a brutal time coming in there.
Even with Kevster not able to connect the stick, he still comes up with something like three final blows in that fight.
At least two of them we saw him achieve there.
What happened with that self-destruct from Sunzo?
Maybe just...was it the catnap that dragged his neck over the edge perhaps?
I mean, usually that's the play for these Divas, right?
Once you're catnapped, you pop the self-destruct so that the cat is now holding on to an exploding Demomech instead of, you know, your life in his hands.
But maybe just a second too late still caught on the stun, he was already over the edge.
Zoro is being put to the test in this map so far. Certainly being focused down by China.
Seven deaths for Zoro. Crucially as well. Averil's died four times to Lynx's one.
The jetpack cat faring pretty well for China. Willys is going to stay on this
D.VaJet and fight for Zoro to get on the Bastion himself.
Syle's going to keep on up. Wow, didn't see that coming. This is not necessarily a comfortable
map for it. You can see those shots blinking up at the Bastion pineapple. Put on notice.
If Syle can get away with playing this on it, just living through a fight. I mean,
I mean, it's gonna be a ton of value for Sweden, but easier said than done so many vectors in which to attack.
Here we go! Panopsy will be dragged to the low ground, but now is under a lot of pressure.
The healing is good though from Linkzor. It's just not good enough.
Mega help back. Picked up here by Zoro, and it's back to business, and there's Arnopik here.
Allowz? Sweden, it feels for a bit of extra pressure here on Linkzor.
Falsing maybe out of those sightlines a bit more often, and this has precipitated a switch to Cassidy by Pineapple.
I gotta say, I love the Bastion Swap here in round 3 from Zorro, because Pineapple,
eventually when you're on this Cap Bastion in a non-mirror scenario, you go for that tank shell
major perk. You know, it's just better at picking off low-ground targets like an M-Rant who's trying
to run away from you, but when you find yourself in a Bastion Mirror in the sky,
that perk is a liability, and so Zorro reads this well, and they bring the fight straight to
Pineapple. The Enforced, the Castic, does not feel good in the auto matchup. You want to be
bringing the fight to Ana, and Castic is just not really the hero to do that.
I mean, in order for Planner to put a cross enough ground to actually refresh his style,
that's gonna put him right in front of something like Willys, or even Zoro just dropping on down.
That super heads up, yeah, like actually using that herb against the Bastion.
Feel more like Farah.
No way to go back, right? Once you've committed to that perk, you're all in with it.
There's no way to disable it, no way to go back, and the airborne duel becomes a problem.
I see why they swallowed off the Bastion, but this pause, I mean, you got time to think,
but I don't know. For me, I don't think the cast is the answer. I don't know what is, though.
Does this mean though now that Admiral, who we saw spending a lot of time alongside Kevster,
just like doling out a lot more of that healing, kind of helping him cheese the 1v1 against Alfari?
Does that Kevster mount might be expected to be a bit more self-sufficient while Admiral is
candid to fairings or around the map? That is true. I mean, you're putting a lot of
responsibility on Kevster's shoulders, maybe without as many resources. But this is Kevster
we're talking about. I mean, he's such a versatile player. He's just going to adjust
his style and be able to do more of a blast.
I feel like we always like, I don't know,
I thought it up his ability to be that low economy,
high impact player and so many of his teams in the past.
He always finds a way to solve any problem that's put in front of him.
He does it alone.
Makes a doused here with the Biodic Renate.
And forcing the player a little bit more passively for the time being
which also has impacts on, what, a pineapple?
Now Farry really is just working the periphery here
done clear about where he should be.
Getting involved in his fight so far already 30% built up 14 sweeten.
and Zorro, starting to greet his opponents a little bit.
Putting in this big off-angle pressure, I mean, you really want to deal with Deanna,
and so far it's been good frontline pressure from China.
It's boxed out. Willis and actually, they're able to pop the debussy without a committed fight.
So, Scyle forced back into the extremities.
Alphari would love to get a clean-up kill here, but may have to settle for the point.
Alphari hoping to find some way to take Zorro out early.
Willis is just going to fall, though.
Pineapple. He's going to pick off the diva.
Who's gonna further stall out Sweden returning to full strength this year is gonna be very careful of stepping inside
They're more to strike than he is that moral get himself on of the kill feed with two massive elimination
This is in the absence of willies to now Sweden will be back at full strength in a position to fling
Over extension from team China Kevster puts a bomb on the back of Sun so that should break this suit post days
He's still alive for now most on from back the other way from Alphari clients. No joy
Oh, it is carried in, but okay, only one kill is actually not the best length it gives his life for that play.
And it seems like Sweden had fought this one out incredibly well.
Some people also got taken down while he was out of mech, so ultimately just that one self-destruct killer looks flashy,
but it actually represents a negative value trade for Team China.
We'll have a flip.
And this next engagement at least they'll have to get sooner rush to leverage,
maybe pineapple as well, with a Sky Noon.
Always a powerful ultimate, but key is for Dia to make it to the point before he pops that ult.
He wants to be able to force the flip with it.
If you retreat for Sweden, at least you're going to give up the point.
So crucial. They're taking past 60% mids. This could come down to the final fight.
Sunzo Slap, that's going to make this tempo very awkward, and already the hit from Sweden comes in.
No one's there to protect Dia. Releases out, just to dive on in.
To basically have his pick at the litter.
And Sile sticking to the Ana in this round seems to have been a huge difference, Micah.
At this point, China have nothing to say about a retake.
retake they're gonna have one last chance here one last chance for you to get
value out of this Kiriko ultimate for the map already though it means four
ults deployed in the previous fight so you win that one essentially for free
another a lot closer to some crucial tools and a Kevster pulse bar is not
something you want to see on the cards coming into an OT fight self-destruct
Kippo willies but even it's sweeter and it's more likely this is gonna be
used for a free remake rather than a shock at all plumbing run
Requel out for Kev's to there, Alphari is getting fresh. Requires numerous open up there from the enemy camp to the fire.
Hanna will fly in a surely telegraphing A.I. at noon here but can't just be mitigated with ease.
Ket Matrix? Yes, he's got enough of it. Still gets him to be met there!
Hanna requires a short window to hamper the mobility of this win.
Even if it is self-destructing, it just gets back into mech and it's back to business.
Still, there's a flip for King Trader on mid stall of this, but Winner's returns at full health.
at full health. Dia though is in position to use his consumer rush on the push of the
reload of desperate skirmish is happening here, trying to get the Debson to try to defend his
existence and he comes to the rush hole and is going to respawn now with an artillery
strike of his own. This doesn't seem to have huge impact. So difficult to get value with
the mobility here on the Swedish side, they all back off from now still. Trying to
alive make control of the point still, but their destiny in their hands would
style so close to the Nanobus and Sweden wisely back off resetting troops to just
re-approach this fight.
Lancer could have the answer with a timely catnap.
Should be able to do it up into that.
William and...
TIME!
No!
That was flattened!
Kephz is low.
He's just down to the casterly.
So it is a 4 vs. 4.
And Willys doesn't really have easy access to any target.
He wants to pressure Deere away from this fight.
Alphari was also very, very low.
Kephz is going to quickly triple,
blink to get back into the fight.
And Alphari is able to take Teya out of the action.
That is a huge pick-off.
Sansa with a self-destruct.
So a remake opportunity is going to be there for China's tank.
But we've got to flip.
Sweden are now in control.
Azora being put in the Kona side was protected by that defense matrix and a pulse bomb for Kevster goes wayward.
Self-destruct will easily be kited away from it.
Sonser just wants to get back and he's making it back to business and Link's cut short on his cat map.
After a couple tough rounds, Admiral really lighting it up now up to the 10th streak on the cat.
I don't see it ending anytime soon until of course the Tadlin sings for this map because Nepal is coming up all Sweden.
Willis is low but has the self-destruct in tow.
He's still a comfortable fight for Team Sweden.
My son says defense makes use entirely to try and keep the reliability, then that wasn't enough.
A lively affair on Nepal as Sweden prevail after a very slow start.
That's a spicy one though, I mean China showed in real fight in this first map.
Nonetheless though I think you would have hoped that bringing out this look with,
hey, Dea Navari both putting up some pretty solid games, like I damaged that from Dea.
5500, that is serious, like he is putting up numbers on the Kyrko.
Overall, though, Sweden made the counter adaptations, they adjusted and overcome.
This is what maybe we come to expect, what we should expect from this new team.
One of the most illustrative stats for me is that Zoro only dies once on that Shrine round.
Switching over to Orthobastin, he ends up like 7 deaths, I think after Sanctum.
One of those illustrated there with a catmount from Lancer.
But after switching towards the Bastion, and kind of his alluded to, Pineapple wasn't able to fight him.
And at Bastion, he was sort of hurled in the wrong direction to win a Gambira fight,
switched over to the Cassidy.
But Zora was essentially untouched for so much of that round.
It is a huge component of this, the 9th and the back of Sunzo, getting him de-mecked in that final engagement.
That great destitutiveness here.
From Sweden, I mean after that round 1, I was kind of worried for them.
Like, would they be able to prevail?
But crucially, I think surviving that overtime fight on the second round,
That was really the hump on this map getting into round three with the advantage on Bastion, you know forcing China to change tack
pineapple having already given to that
Tank shell perk had to back off to another hitscan and felt like that was all that's I only need to really get going here on the third
Final round, but I think if we were to take stock of things now
And I would say like compare what we saw from China yesterday to today
They're looking at a lot more comfortable playing that up tempo style. Afari's staying in the lineup
played a lot of tricers and honestly gave a pretty good of a count of himself
against one of the best tricer players in the world.
He was flying Kevstar 101 a lot of the time.
And they were going blow for blow there.
And as far as a very strong player, I liked this adjustment for Team China.
I think it does give them better hope in this series still.
It's got to hurt that you bring in this adjustment.
It goes well from a strategic perspective.
Like you open with a really dominant round and yet you're still a one in a series.
So this map two is a crucial one for Team China.
If they want to really make this adaptation sing, they need to put up a map victory.
I mean, close is great, but it doesn't count for much in the scorecard.
It makes me wonder as well if we end up seeing them make a map selection that turns back to the slowest style.
Do we see them go into a Neon Junction?
I might try to put some of that back on a more static time.
That'd be a good guess, historically, whether it's been some of the Chinese teams in the DWC recently,
or of course, this team from China that, yeah, the Neon Junction has been there.
their bread and butter, let's Anzoh replay the Sigma.
Really, that's for me is where I've been most impressed
by his individual play.
Sigma is very much Terry from the tank role type play.
And for China, I think that might be a strategy
they wanna implement.
Point forward, it does get a little bit awkward though,
because bringing Avarian, bringing Dia in,
is almost in opposition to what we think of
as Anzoh's preferred style,
slowing the game down of letting things come to him
of playing the Sigma.
But then again, maybe you can still make those work.
And I wonder, I mean, where is the hero pool limit
or Diya playing the Kiriko, pretty nice, but does he have the flexibility to bring out things like
what if the Kiri gets banned and these are all questions that you got to think about with this Chinese adaptation?
Absolutely. Seeing the planning of the Kiriko and Diya for those that may aren't familiar, is one of the
original sort of super stars out of time. He made his way into the Overwatch League during that year
and even prior, he was known as Hitspan DPS player. So seeing him here obviously, he started
The coaching as well in his time and now comes in to fill that slot instead of recall
Let's see look in a key so far as well or for China. They're still leaning into that alfari direction
How does your what is since those Diva report card look like after that first one because obviously demon banned out
So, you know that probably wouldn't the preference I feel in some of those cases, but it was pretty active pretty likely the Diva
I was a fan. I thought since I played incredible
I mean round long was a masterclass he was untouchable on the Diva. It was not a competitive round
I mean they were just unable to break any of the setups from Team China
But he made the adaptations crucially in round two to be able to clutch it out
So I mean hey, I don't think Sun's was the issue
I do like in a way to see Dia come into this lineup because you know typically what we've seen from China is we've seen
China leave and Gu Shui you know year after year after year and they've had these are immensely strong players
There's a reason they've come to represent this country time and time again
But of course now with a younger fresher lineup
Maybe a veteran voice like Diaz on the flex of what role could be really a valuable addition to the team
It's easy to forget that Sun Tso is not a veteran
I mean yeah thrusting to the spotlight this year on that way of a gaming team and you know getting a lot of reps over
Some like Bishwe who as we know it's a hero pool
There's a little more narrow
Maybe not it doesn't play as well in this current meta game
But he's had to grow up pretty quickly to fill some big shoes
But having that sort of stabilizing presence the veterans see of Dia coming on in and assisting is a pretty big deal
So this is going to be the peak here for Charlotte.
Certainly a sign that they want to commit to playing fast,
and I wonder if there's not even a thought about, hey,
maybe the Vendetta could come out for Altharii if he wanted
to really double down on upping the pace
and playing just a faster style of Overwatch.
That's also been very much a common card for Team Sweet.
So let's see what the bans are.
China, block out the Cassidy versus the opener.
This does, I know what your take on this is,
but it does feel like a telegraph,
so maybe a desire to play the Vendetta,
obviously dealing with the hindrance from the Cassidy
a little bit frustrating and you know can we can cause you get snarled up when
you sort of dive on into that backline and Zorro as we know certainly prefers
that kind of hero. Zarya ban for Sweden seems to suggest they may want to go
Eressa here we've seen a few teams actually make some good value out of
these super aggressive rush looks on Atlas a lot of close corners a lot of
tight corridors where Eressa can really just bear all through your entire
team and Zarya really is the counter to that and so I'd like this ban
I mean if you wanted to double down on a fast-paced game,
Aris has a great way to do it, especially because the Cat Bastion
can potentially be vulnerable to their teammates just being run over
before Cat Bastion can really produce the value you expect
for maybe a more patient flanking position.
Right, let you play that up-tempo style.
You've got like, particular mitigation via Javelin, spin.
You've got disruptions, wall bites, throwing the Javelin.
And importantly, you know, that fortify in a couple of key moments to shrug off.
Any crack control effects can be really important for you to maintain agency
and not be displaced as that Orisa player.
We're wax poetic about it, we're not obviously certain
if that's what we're going to get so far,
but for China these years, basically a must win game.
With a pretty, you know, a wiki showing it
against the United States and Sweden looking like
the de facto second at least best team in this group,
they certainly need to muddle the mixture a little bit
with a win and it was competitive first match,
something to give us some faith
that we've got plenty of overwatch still
to come into series.
The tough group though, I mean, for China, I mean, making it to BlizzCon is not guaranteed.
If this match goes down in unceremonious fashion, that's going to be a tough sell to some of the netizens watching at home.
And man, Chinese fans are brutal, bitch.
Shai is catching crazy play.
I'm like, this guy's God's gift to Overwatch.
Yeah, you know, so I feel for these guys a lot of pressure on these young players from China, a much younger squad than they fit the field.
Yeah, I mean, taking care of the jersey and the expectations.
From the Chinese fans and if you've ever been to a World Cup at Liskon you'll know that they turn up in force
It's a double-edged sword. They will support you to the very end, but they will expect greatness from you so far
Here in Busan China have fallen short of that but there's plenty of game to play sometimes gonna be on the hazard
Of course really is on the demon taking matters into his own hands
You're gonna see how this match up plays out
Hazard, great when it comes to that drunken boxing engagement, a little bit awkward of Farry fighting here on the low ground, a little bit of a...
Discoordination, but hey, D.F. you can accept it, that's a great start.
And so a save off the big day with a lot of pressure now, sliding down to the low ground, and yes, release is close by, but can he peel for Zoro effectively now?
It has to do with a spike down of Sunset trying to slide on pasta. I don't know how he got away, but it feels like a matter of time before Al-Fari comes to call.
I do think we'll need to see some swaps out of Team Sweet, I mean the double hit scan is really greedy for this tight opening quarters of the first flashpoint.
I think it could work a lot better on some later ones, maybe they can kill towards ultimates, but Dauphari is going to be a real menace on Vendetta with so many corners to clear.
reciprocating hit going to the tank. Maybe it feels a bit constrained in terms of my
building against SunZo. So it's gonna opt to Miraq here.
Capsus plays on the shield, was picked off at the start of the fight by Dia, whose aim
is definitely never under any kind of question. Pick him off with a Q9.
So into now those struggling. Extreme scrutiny from Zoro, charging up some of
these rails and forcing SunZo to take a sidebar. It ought to be
fueled up. Planet 4 not ready for that off angle shot. Nice rail come down from Zoro.
This time, definitely getting involved in the game early.
And they proved me wrong, man. Just working the angles, finding their way through.
Alphari not able to get aggressive, just getting boxed out by Willis in their own free fight.
So, trying to pick up 80% so you can grab the flip, but not under the woods just yet at this first
last point. A lot of ultimates coming up close here, Dia. Let that first drop.
Well, he's playing the off angle already. They're dying to the rescue. Obviously,
Backline should have been required. Try not to commit here. That's the name of the
game right now, Sweden. It's going to be a consumer rush, so I need to make
here another huge pick this time of the year. Pack has picked off. Alphari,
Sorry that was unsuccessful and it's 4-ray into Sweden's backline, but Kessler has honestly been slow to start here on Atlas.
40% and counting, however, great risk of the point being flipped back on them as Willys is having to stave off Sunzu alongside Skyl, excuse me.
And Plant Apple's riding away.
Big mistake there from China, they lose their tank, I'm wondering where this court was.
I mean, D.A. finds some key kills in the most recent retake, but kind of throws it away, but some kills go back the other way.
Now with the rush down, it's just not enough. China battle through, Sion.
Maybe over-created, believing that was winnable.
Winnable has to commit this free to finish this one.
I wonder if that was really necessary.
Maybe not. I mean, really, is this the only player that's really of relevance here right now for Sweden?
And he'll be brought down.
There's the Flax Point Tikes, so a slight stagger here on that hazard pickup
that doesn't mean trying to get that first point.
Yeah, though. Has been quite nice on this carry.
And without Vario able to get in first,
pull a lot of attention to himself on the vendetta,
There's more opportunity for your flex support to be those key damage dealers.
Nice connection here, it'll try the lock down Kev's who just barely slips away.
Yeah, just escaping.
He's suffering his free though, he's ready to go.
We're gonna have a Sundering Blade, Burst of Malfurion.
Clear if there was big purchase from that.
Perhaps Kev's though was chunked by it.
Doros does not have a target rich environment in which to make use of these overclocked shots.
And so instead, we'll be Sweden moving to take residents on the point.
China, disengaged, respect.
Some of the ultimates being leveraged for Kev's lances,
and now it's time to bring that one to bear.
Kevser with the scream was always going to be picked up first, it's in fact the jacket wall of Sons of the Fights of Elimination!
And Pionaphe was able to fight Kevser!
Boldly fighting him midway through his ult!
Trying to dance him so well in that fight, I mean Zoro's entire overclocked, I feel like we didn't see an enemy on his screen.
The team from China is backing off at the right moment and then re-aggressing able to outplay even Kevser on the Shion, so he's going to go over to the tracer and I'd like this.
I think they need a little bit of a faster tempo flank option.
Pionaphe, however, will still be on Shion Juicy.
Just keep an eye on some of these flank routes.
Up goes Alphari, likely to maybe put some pressure down on Willys.
Yep. What's the response going to be here from the hazard?
Gunplaw used Alphari caught out over extending and Willys just backing him into the trap.
Now with a 5 vs 4, there's an opportunity here. One that can't be squandered.
So we have to get moving now as 55% comes up on the point with China.
SunZo having strict stall knocked in by everybody surrounding him. It's kept them trying to stay at arms length away.
China might be concealing a bit of ground here.
from the other now they've fought back into the point and they're still in control, Jake.
Now veteran hands on the Kiriko, like holds the Rajen to the last moment, now that allows
him to keep control of this point and the fast one she continued to tick up, that early
pick that came in just mattered for nothing at all, Sweden still hit the box this one out,
the ult is not looking good for that.
Thanks a nice double back there as this old Willie's going, but Pineapple is still
going to be picked off, Diablo eventually siled, is finally going to get the better
opinion.
It's kept the moods up now to get a flick.
Well, a moment too soon though with Sweden with these clubs conceding a second flashpoint.
Huge opener.
Foul-less to find there, shutting down Pineapple on the Sojourn takes away a lot of your damage through a long fight.
And that bridge is a key gap for Sweden.
Now they've got a few ultimates of their own to work with and it's China who's sitting with the banks relatively empty.
Needy Pineapple can find something with this spree down for pretty tough ulti to get value on against this extremely mobile Swedish comp.
It's a fight in which we need to see the fruits of this switch for Kevster.
Moves over to the tracer, Katnaplass bomb ready to go.
Backliners with ulti, it's down for squeeze.
They can ration these effectively, they should be able to even up the game.
Sunzu now goes up to the spot, Katnaplass tries to cut off the retreat,
Vaffa willies, it's going to be Sirewood, they can soon they rush again, Sunzu.
Backs off the point, Zoro, cascading out of the wards,
another original clock of his own, here to Katnaplass from Avril, Avari is quite low.
Sundering blade on the menu, and somehow he's able to stay away.
Platyple tries to spring up over the sky, but Ketsu clicks his wings and willies now returns to make sure.
But the hold in this point is unassailable, but Admiral goes down.
We have overtime as Lengster just keeps a toe upon the point.
If you were to fire his foot down by that feral leap and a big pulse, they claim Sunzone.
Kevster and Willis, just indomitable in these long fights.
So tough to hit them off. They've been navigating this well.
Lengster makes a valued play to keep this overtime in contest.
China has just a sliver of a chance to get back into this, but they're going to be facing down an OC if they even needed.
Kevster with that kill on the DMA have just finished off the flash point.
Again, another map jake in which Sweden are a little bit sluggish. They have to make some adaptations and changes
But now they look like they're good for a very competitive flashpoint
Cut starts with Alphari getting baited into a down point. This guy just loses out in the neutral
That's a tough kill to lose. It's such an early kill though
It almost doesn't matter trying to give me a back out of this take a full reset and Sweden without really much to do
Kind of like he's gonna make a swap over to Bastion
but kind of a tough spot to go back and facing down against the OC in this next fight.
Now Rolfe already just turns the screws on the Sunzo,
was fighting early without seemingly the rest of China to back him up.
And that elimination felt consequential.
Sunzo down in the first pick off on the Al-Fari,
fair enough, your team's gonna get back before it's time to cap it.
Sunzo, playing it off angle, gets caught out, chased down.
And that gives an easy first point take now to Sweetness,
April for some reconnaissance work.
And China has shown some really impressive moments,
but there's also been sloppiness, especially as we saw in that last fight.
Once again, they face themselves at the difficult retake.
Pineapple comes in over the top, but Kepster just never wastes any time getting to the backline.
Zoro goes down early, though.
Yeah, it feels like the play gets away from Kepster at first,
but we wanted to drop him into the mass of China players with all of his cooldowns.
He actually gets to blink and all of the catch-up and the tempo of the game,
and Zoro is picked off in the meantime.
Wakes is going to have to run away, make use of that heal on himself,
which has been reduced in its effectiveness in his life as patched.
A 52% already here for Sweden after the very favorable set of Staggers in the first fight.
Another downpour that gets value!
Lenzer is pinned to the ground!
Huge connections out of Willis.
I mean, it's a tough, all-defying connections on in this kind of hyper-mobile environment.
But Willis has been quite strong with it, with impactful kill, bringing that fight back from the precipice.
82%.
Kepster with a pole spot.
The backline, ultimate for Sweden.
They're about to come back online again.
These are favorable ebb and flow moments for the European squad.
And so until again, doesn't want to be caught out this time.
Zoro, actually going over to the Shion and Lensa just gets taken down.
That is huge. How the heck are we supposed to fight into this if you are China?
Pineapple is grounded, forced to fight now with everybody else.
And that's C level.
This Bastion swap, I cannot but feel like it's taken some of the dynamism out of China.
I mean, that's what looks so good for them on the first map, although they don't get the win.
But on this map, now, you're forced to slow things down and with the hazard, with the tracer,
that's just not the direction you want the game to go.
I love, however, Zoro going over to the Shion, much more versatile in these chaotic battles
that we've been seeing defined Atlas so far.
There's a little less greedier than the double hit scan that Sweden opened with on this map.
Zoro with some serious kill potential.
It feels very positional, very technical with two hazards and jetpack cats in the game.
Little positioning errors have been punished, rightly.
Some of them who attempt a downpour, I'm clear if he actually found any decent connection on that.
Half of the rush out, it's gonna be a tough fight.
Yeah, with the later rush though, maybe that's enough for China to get their hooks in on this point.
A little bit more room to work with on this flashpoint.
Should in theory be good for Bastion, if he kills it, you have to come in.
The catnap is very good on this part of the map though.
With the environment to kill potential.
I'm not the one successful.
Whatever he was trying to achieve there with his catnap.
Oh, I think a little bit more from Alphari will get the job done.
Looks like a belated.
I'll be a decisive point type for China.
Is it being a really strong one, right, that they get that flip?
They commit the rush, but only in response to the same from Sweden,
now with a few ultimates to work with, a little bit more space now.
Four Bastions to cook.
Us win Flashpoint though, 4 China, they cannot afford to give this point up for free.
See, Admiral get his strategy just all percent back straight away,
makes me think he might have actually missed on his catnap attempt in that previous fight.
Even after Alpharii bleeps.
OOOH!
Well, you know, get away from that one, Kester just nukes him.
Now, Farry gets Hamaday Osma, the knockback of Admiral getting involved once again, that Tracer,
jetpack cat, one-two punch for Sweden, is playing dividends.
That's a difference making, Kale, from the superstar, King Sweden, but can they convert?
Kale's with a full-blown in hand, but under a lot of pressure, it's actually Zoro,
who finds the push of Kale on the plan up, while Katnav surely gonna put Willis in a tough spot,
straight into the dip for him.
Yeah, no mistake for him, so to the very low amount he tried to tank the laces,
double down, and found another elimination, Admiral gets clawed to death!
There's such a wreckage brief for Zoro, there's about two already in the impact!
After he switched to Xion, it's been palpable.
Lengze here trying to contest, but I don't think he ever tried to face down this Xion now as a joy ride!
Will allow Zoro to get with him striking distance.
Lengze certainly made a sweat in that last fight.
A lot of production on the cat, but Zoro, setting the ends here.
A lot of expectations for the rest of this squad for a young player like Zoro.
It's great to see him have these pop-up moments when a clutch is required.
Down for the release, Jake. These have been very high value from Sweden's tank player.
Hatching out some very important target to Pulse Bomb attempt to live by Alphari, but no purchase
or a try to ride away, but Pineapple sticks to him. Like, why on rice? 50% down for Sweden.
Pineapple 3. Deer's alive. Deer down. Admiral Lovers, although picked off by Pineapple,
still a favourable trade-keeper, China. And Pineapple is in rather a rather strong position.
Now, he needs to get involved in the fight once more as release is trying to hold onto his life.
hold on to his life. A rush thrown out there right as Sile drops doesn't even get it out
onto the field and the flip comes in. China win this one putting a bullet on it and that
kind of misbegotten commitment from Team Sweden is going to put them deep in the back seat
here. China in pole position to take a map. That rush difference might well be felt in
this next fight. Lease cut off there by his own Jaguar with the looks of things. Left
out in Sunzo's purview for a time he'll be able to return to the rest of his team.
though there it is, catch the strikes.
Once again, that little low econ impact cannot be denied.
And it's a comfortable fight win
which should allow for a first point take.
I mean, something about Capstone,
he just defies the loss of gravity in Overwatch,
like the top of the scenario gets somehow
the greater his production to come.
He defies the loss of engagement,
the Geneva Convention, our expectations.
You name it.
One of the goats to be sure.
I know though, they've got every tour
and the kitchen sink to throw at Kepster in this one.
I mean, Sweden can have to just cling on
by their fingernails already with the downpour.
Pannable picks up the first.
Could be enough for a quick flip,
but another kill on the D to Kepster.
Pours it on alongside Willis.
And China caught Lacken trying to get this flip back,
but it won't be denied.
This guy's taking the game over, Jade.
The link up between Willis and Kepster.
Look, historic.
Pannable, you're trying to control space from the bridge,
but we'll have to be taken back to safety
as there's no denying that Sweden
are in pole position.
Yeah, I mean once again he's had this rush now for what feels like what two or three fights just keeps being picked off hers
The pressure from Kevser just keeps being poured in. He's got to navigate this well TP's back for now
But will it just continue to double down?
Okay, D&R is gonna go for the rush here, look for defensive and anything else and it's not used on the point
Seldar goes down, Abel's able to pick him up and this is looking disastrous now for Chyna
Afari chasing Kevster desperately grasping for a chance to get onto this point but it's not looking for
It's up to Rikus free!
And a pretty dominant location is there, takes a face full of damage,
and eventually will be dragged down.
Skyl with two kills in that fight, and nothing to say from China.
There's once more, Sweden ponderously come alive after a slower start.
And a dominant as we hit the checkered flag.
That just has to be a gut punch for China.
I mean, these adaptations have been good.
This is a better look than we've seen from them all tournament long,
but it is not good enough.
Katzter catches fire in the final moments of that map, but the rest of the team's Sweden says,
hey, why not join him? Zoro getting active? Willis as well?
And Willis is out in three?
That's disastrous for China. You cannot deal with this frontline.
Sun's over 10 deaths. Willis with three. Ridiculous death.
And R.D. does get, frankly, drove upon quite frequently in this game.
On the Kiriko 12 deaths, D.U.'s responsible though for China's early success on this map.
actually finds the first pick I think onto the Sheehan at the start of the fight.
All of a sudden they were looking like they were in a great spot.
Willis is the one that makes the switch off the Deion.
Goes over all the hazards, says Fancy's a bit of his own mobility,
and we see two consecutive downpours that get crucial eliminations.
First it's the big dead of being picked off, and then there's like a jetpack that gets grounded.
Link's caught in place by him.
I mean for Willis, honestly I think Hazard is a signature.
I mean, I think Willis loves to bring that kind of individual agency aggression and I mean, you got a player like Tester on Tracer on your team
You see him getting in on the backline. You don't have to think too much
You come in and join your brother in battle and I mean when the feed lights up right like this certainly looks good for Sweden
This final flashpoint. I mean China came into this with massive ultimate advantage. Sweden had nothing in the 10
This this was not a strategic outplay. This was by sheer force of will
So we can just run through China and honestly in the hazard mirror
I'm not surprised to see Dia struggling like she's a really strong individual player with great aim
But in that kind of an explosive mirror with hazard tracer
Here we go
It is a very different game than when it's something like a Deepa mirror where love lot slower a lot more strategic a lot more
1v1s it just get crazy and it felt like kind of they kind of got lost in the sauce
Like they were just never able to take the initiative and I likely it was the kind of style that you know
the team trying to evolve used to try and impose on other teams right it's very dynamic it never stops moving if you
Get staggered out or you lose a plague you never really read full strength and ever at five right?
And frankly some of that Kevster look like he opened up
There's so many opportunities for willies to link up with him or for Admiral to get involved and all of a sudden like they
Find one pick out of just snowballs from there. We talked about how
You know this has a trace of comp is going to punish those positional errors
Those are going to punish someone like Dia, who's like, Susie's too early, or Swift steps in the wrong direction, ends up going to his tank and setting it to another back corner, all of a sudden, he's left out on the open.
But what it's worth, I've been impressed with some of the rush timings, I mean, for me that's a key mistake, I see a lot of, even at this tournament, even for high level Kirikos, they've, you know, pop it a little bit too early,
not recognizing the enemy team can just run away and back out Dia's, shown the veterans he's a hold on to that ultimate until deep into the fight.
But then, sometime in that final flash,
he just couldn't get to that position.
He couldn't make it to there.
Could he cross that gap?
And I wonder for the rest of the team, China, it's like maybe
they're just, I don't know that's fully on Dia.
I think it's really more up to your hazard, your tracer,
to be the ones snatching that initiative back,
but he's putting pressure on the opposition
so that they pay a price for going in so deep.
Instead, it felt like China was trying to peel.
And they react to their own tracer.
Tracer hazard mirror, you don't peel.
Like, you don't, defending your team, you know,
it's up to the Curian.
The reason you're playing Curie and Chipmack Cat is that they can take care of themselves
or you hope that they can for long enough that you're able to take down the enemy backline
first.
But trying to play a reactive style and responsibly back up Kepster, he just reads that every
day of the week.
I mean, trying to find themselves down 0-2, great adaptations in the tournament, I
like what I've seen from them.
And yet, what does it mean, you're down 2-0 in the series.
If you lose this series 3-0, I mean mathematically, I don't think you're eliminated yet.
get tricky right with the four team groups but certainly your destiny is out of your hand.
Yeah going being one and two really only serves if you have another team that gets upset right
and you end up with like three one and twos or something like that.
You're hoping for a mathematical scenario that to be honest I just don't think it's
realistic I mean for China I think BlizzCon rests on a reverse sweep at this point I don't
think that's an exaggeration. And like that's what we're kind of getting at here. It's
been pretty light-hearted right obviously here in Busan getting a chance to see how teams compete
but at some point the stakes are going to be high.
At this point, this is do or die for China.
Have they ever missed BlizzCon?
Have they ever missed BlizzCon?
I mean, literally no.
They've been like, we're talking historically a top three team.
Sweden historically, maybe they'd be happy to make BlizzCon.
The way this team is playing,
we got to start thinking about mental positions.
I mean, it feels like in the last three years
without the Overwatch World Cup,
the rivalry between teams now with the addition
of breakout players, right?
Like Admiral, that have allowed certain countries
to really surge and really show what the rest of the squad can do.
Sweden, with the way they've been playing here in Busan, I think we should be talking
about this team as one of the favourites going to BlizzCon and that's the trajectory they
are on if they can get this win against China.
Generally, in my only event in 2016, and we're trying to like, didn't make it through,
like BlizzCon was extended to like, opening week as well, like they had to like, all
in like 24 teams or however it was, so that was a very different era, but usually
China not only has been in the top eight folks, they have been in the grand final.
They have three silver medals, they have three World Cup grand finals.
Not many teams can actually boast the same.
That level of consistency, and unfortunately now, like, their chances of competing in Anaheim,
in front of a proud crowd who always turns up, who always make the trip, that's in question.
Recon now is going to be sucked in to play along, rather to play in the as it's stead.
Trying times, I mean, I think you've got to make this adjustment.
It hurts though, because you've been genuinely close, right?
Those are two incredibly close maps, but as we said, it doesn't count for much, right?
If you can't close out in those final moments, that has been the issue for China, right?
Sweden's adaptations, the Bastion on map one, round three, really intelligent swap from them,
love those calls, and then just the gameplay.
It was Willis and Kepster on the fifth and final flashpoint, didn't feel like a close map.
The elephant the room now as well is that you have used your your ban on Zoro already that previous casting was banned out there
He's gonna be free to bring that in here, you know, no matter so where we go
So for China how are you supposed to craft the game state towards your strengths now having used a couple of these bands?
We're about to find out here China choose to get respect the tracer respect. So honestly, I like it
I like it right so now I think is a pretty good tracer map in the past
I think it was a little bit more questionable with some of the
electrical-based power that he had there, yeah.
But now with, you know, putting some more stairs on a map,
it really does change the game.
You know, Tracer can then convert her
horizontal mobility to that vertical position,
able to get in on those backlines much more consistently
than in the past.
And so by banning this out, you do fall into the ancient trap,
though, which is trying to attack Kepster's hero pool.
Good luck with that.
Good luck with that.
We'll see.
The deeper bay.
But it looks to me.
That's me guessing from how much of a mix
to make it into the picture.
Obviously, Willis is just kind of playing a bit of everything.
He's just not too bothered yet.
So the D.Va ban away from Sansou, who like you mentioned,
they look really good on that Nepal map.
Do you obviously need to pick a tank here that has some sort of vertical mobility, right?
You can go back into the Hazard Mirror.
That seems like the bread and butterfool is very comfortable there.
I mean, D.Va is a key ban on a map like Paraiso.
I mean, it's just a phenomenal D.Va map,
where vertical and valley are still an incredibly valuable attribute.
There's a lot of these hard corners where the payload especially has to turn a tight corner
And there's not really a way to take a wide angle
D.Va's the best tank at the game honestly in some of those positions able to just
Stall the cart out in these really challenging positions to break her hold and so by banning her out
And we've seen a lot of teams go towards demon when D.Va has been banned on this map
I expect that to be the mirror here
But there's also the consideration of maybe a Sigma for SunZo
I mean if you wanted to do a change up the D.Va ban
I think that would be a good way to do it for China does that feel just as valid on the attack side as it doesn't the defense
I bet Sigma who's like it's slow. I'll keep a position a bit more. Yeah, definitely more questionable on attack
I
Let's see how China wants to approach it though with the addition of cat it feels like to me honestly even the depths of what's possible
Haven't been plumbed even by elite teams like you know Sigma can attack these vertical high grass
I just pop him on up with a little boost from the cat cat can go off and you know follow up the rest of his game plan
look for some dives. Honestly for China though, I think you've got to feel like you need something
big to change. These clutch fights have not been going your way. When push comes to shove,
it feels like the pressure is getting to this Chinese team. And a lot of these young guns on
Sweden, they are popping off. They are rising to the level, the standard set by Kevstr.
If you're in China's position, you realize that you can't necessarily beat Sweden at their
own game. You need to change the paradigm. That's why you've been a tracer, but
But I appreciate the Tracer Band because I'd rather see Kevster go a little deeper into the pool.
I mean, the Tracer is phenomenal. Don't get me wrong, but part of the joy of watching this guy play over the last decade of his illustrious career in Overwatch has been,
you cannot slow this guy down. I mean, he can also use the main skin for an elite European EW, or OWCST, so, I mean, you know, it's an embarrassment of riches for Sweden in the DPS department.
That key is really unique in that regard, right? Like I have a woke class Genji, and also, yeah, insane hits game.
Like, D.Va's band, I could see all of Genji actually coming out here. It wouldn't shock me.
There's something like an echo. I mean, when you take out trees, things get creative here.
D.Va's band also makes me think of the potential of, like, maybe you can play Freya.
The jetpack has a little phrase as well.
I wouldn't mind the Freya. You know, honestly, it's interesting. We haven't seen so much of her at this tournament.
But I don't see why. I mean I have to imagine the matchup in the team isn't terrible. You have great mobility to run away from that class.
But Saber should you desire it.
More teams though. It just feels right for just the Cap Bastion. Simple, straightforward.
And to be fair, this Cap Bastion is also really powerful in comparison.
Crunch time now for China.
The fans...
I would say a timp of expectations. A lot of the conversation I saw, you know, was...
They were sort of suggesting that maybe this wasn't the strongest look that China could have put forward and for personal reasons
Right now, I mean to go here. It's a bit early, isn't it?
It still feels like a bitter pill of a swallow
I mean expectations sure maybe a little bit more realistic this year, but
You're talking about the fans come out to Blizzcon
We tend to be there that have no Chinese team to support
That would be a bit of a shock right considering the history of Overwatch
Like it was really like, you know South Korea, USA, China
I think definitely the most story teams and professional play
We've talked about how this year and maybe especially the last year in general has been a bit rough before China
But with way more strong performance these sports World Cup things were looking up for this region
But you know there was hope I think that the Overwatch World Cup would be another chance for China to reassert its presence on the global stage of overwatch
But facing a 302 feet here and and a really crushing bloat their chances of going further in the tournament
These are dire for the fans add to that the context of what happened in 2023
China in that grand final go up to to see what I can sound it right. It's there
It's their turn to win a gold medal everyone in the building knew it. It's felt it's been feeling next up
For quite some time for three years. We were like, all right China's gonna come back with the vengeance
I don't know if this is what the fans need to ask to some degree
The Admiral fans are here!
Obviously I love this.
The Fire Nightmares Space Station fans? I love that.
Admiral Legendary.
Legendary player.
I have multiple heroes at my watch.
And it's funny because he is a very understated human.
Very quiet, very reserved.
I'd say I'm honestly probably cut quite a figure
as a leadership person on this team.
But in general, like all the main interactions and things,
he's been like very, like, new, honestly.
He's been he's very matter-of-fact. I think that's the best way of putting it
Yeah, definitely definitely shows more on the server than he would in an interview
But he's certainly been putting up an honestly the cat coming into the meta
I think has been a bit of a reckoning for a lot of main support players
Opportunity already where the metas has shifted and you know the idea of let's say quote-unquote main support has been kind of been thrown out
Exactly right things are it's just it's more about broader flexibility than that
But I mean cat has offered so much individual agency to some of these traditional main support players
to actually get in, get active, produce more individual.
I mean, a little bit of the Reddit Lucio style, but it actually works.
It's actually the way to play the hero.
And so for Admiral, Admiral rather, a very, very experienced
in making those individual plays on mid-sport,
it's been a hero that allows him to shine.
You got Willis and Kevster who love to get in on the dives.
This Swedish team is very much built for the current moment.
The current moment sees them up 2-0 against China now,
now heading into Paraiso. Potentially the decider here in this series if we don't see
a little bit of something special from China. I will say as someone who's been fortunate
to preside over many matches just like this there's always a bit of magic about it.
It seems up out of the cobblestone so to speak and with China it's always emotional Jake.
There's always an extra level from the fans, from the players. You can tell it means
more and so staying alive in this series is of the utmost importance. It's virtually
Do a dive for them right now and out they come on the attack side pineapple with an early grapple here with the widow
Okay, the change up in this style. They're gonna go towards the sigma with the Mizuki carry
So that plays out a lot of opportunity though for Sile on this honor to produce without a diva to pick up those names
And Apple also gonna swap over to the Freya
Double hits get back on here. They're doing pretty scary for the Swedish defense
So we get that yeah, Mizuki making appearance here alongside the Sigma
Oh man, this is something that is quite comfortable for Sun Zou, from what we've seen from Waybo.
It doesn't work in this shell, in this architecture, with Team China.
So we're even happy to play slow and steady, play safe, sit back, let Zoro just go to town.
And there's a question of whether Alphari can get with him striking the distance off
his less mobile backline without being shot to pieces first.
It's the shooting gallery for Zoro right now.
That's it, there's a lot of pressure on Zoro, up to the backline.
Does he have the support? Where's the team with him? He's in all by himself gets a cleanse. Just barely walks off that one
Yeah, the healing is good there from recall on the Alphari. Keep him alive in a practically sweet way to give up some ground
Great support here from China's healers
This is now the tune of a tick on the point the recall can picked off of just if he miss balls
Now unfortunately trying to go without it. So the will to creation that does catch on the wall
Really everybody very low
So Apple picked up the tile and had to keep World Cup out for him in the healing department.
Can't stop Chastisthen from moving too far out of formation.
And once again, Swede will be forced away.
This time, the point A for good.
That fight was incredibly close.
I mean, across the board, both teams dropped so low.
But Sun's out.
Great positioning to stay alive.
Lancer also producing huge heals in that fight.
He's almost gonna have the sanctuary online.
And getting to the second point already is a great start for China.
It's a matter of things, not the right.
trying to almost a dash to the rocks of that Swedish defense over to break through.
Kind of now with a bowl of shot, ready to go, since those grubbing in flux could be a tied turner as well.
They've already established like pretty aggressively up on that high ground position.
You see Willis is going to have some of his mobility issues ameliorated by the jetpack.
Captain straight into the grubbing in flux. No, it's been watched off.
Lever break at the ready.
Thanks to though, not going to fill the sharp side of the blade.
It's Willis playing safe here.
Now, if you're in a rush though, you've got to respect this recall.
Let's it go.
is the decent gauge for Sweden.
We're getting as low of an impact for Willis for the health.
Is it enough to keep him alive and fighting?
No way!
Barely no!
The chain comes in, breaks the suit,
longsets and damage from Pineapple.
Alphariah went down and installed that Zoro's ability
to keep him alive, while the Amra started to get some value.
And now, with Kessa able to work a flank angle
and basically be uncontested here with Alphariah,
the game is a joyride that takes length set.
Straight over the horizon.
We're seeing some difficulty now.
Four suns or sigma, I mean, there's a lot of verticality
On this second point, yes there are more options than navigated, but Tuna's been dominating the lion's share of them, and even with the catapult, they're gonna get the finish on the Sunzo, yes, it does cost Kester's life, well-played shots with Pineapple, give Tuna another lease on life, but without the tank, it's hard to see you marching forward here.
We're going to be response here to the switch off the Bastion over to the Casting now.
Kester though has Saturikus 3, likely would want to make use of it.
And that Fazora knows exactly the route the pineapple is planning to take.
He's going to try and keep the suppressor quiet there, but it's okay.
I like the little boost up there now. Overdrive critical, active Fazora.
See how many decent sideline. I think we got our answer.
The pineapple disintegrates under his scrutiny now and it has to be a Kekai Sanctuary
to protect China from the rest of that Emerald ultimate.
Zoro is coming down on the wrong side of that house, but he gets saved by the cat.
Now this creep can come in for capture. He is chained, many getting some of his mobility, but China still has something to say in this fight.
There's always uncontested here, Jake, as well.
Free to rain this damage down in the aftermath of that Emery ultimate.
Time is being shredded off the clock as Willys finds another elimination.
Two minutes forty-five left to play for China.
China back to what's incredibly comfortable look for them.
Valencia says we've got to change this up. He's going to bring the cat out.
Ho Ho Ho Ho!
A little sleeper, Pineapple. It's gonna slow China's roll.
It's still 2.30 on the clock with that blistering pace they set on A.
Well, I've got to work with it. I've given them a buffer,
but we've seen how quickly those can just seem to grade in situations like this, Jack.
Especially when the defenders have such unfettered access to his high ground.
Less so in the spot in the era of color, he's open to see Sweden still using it very effectively.
He made it grass, better fall back there for Sunzo, Pineapple under some pressure and okay!
After all, get some nanoboos! He is going hell for Levy's here!
We're the catnap available, the dead I have to be respected though, and Kester's traded for recall.
It's all about keeping Willys alive, and I'm not quite sure if that's what Scyl had planned for his ultimates.
I mean, the cat's dead, Scyl. I guess there's some good damage. Willys is still alive and fighting as the limibrake doesn't hide in just yet Sorrow.
It's about killing the pineapple. An opportunity for this Genji to find something, but under the catnap, it's an awkward one.
For him, Willys in the baby form has to defend that.
Kind of wondering how long it would be until we saw how far he's given to come out here.
Remention that might be a heads up for a pick on Kester.
Sunzo here of course, perking into that extra mobility. Now he can float up a little bit.
Some ground has been gained. 90 seconds left on the clock and the Grimini flux is now locked and loaded.
Sunzo is looking for a chance to have Sweden grouped up.
So far though, it's just drips and dribs. On to the point.
Pineapple here going to be flown around the side.
Sile now surely aware of it as there's a remake for release. He is back in action.
Now he's about to start the unlimited growth of the ground, but will drag away.
He gets the safety. Grimini flux might be well apportioned here.
Willis will drop down, healthy enough, loses half of his health, still fighting fit.
I'm worried that's a crucial kill on the back.
I'll give him one of the dash, reset the bail out from Admiral Sword,
because he's still in his right sweep.
Bravo, Willis!
Willis is trying to hold this space no desperately.
It's gonna be 0 with an over-right vertical.
Big!
A Cretian hit!
It's always still alive and well.
Less than a minute left.
Panipel with the dead eye, developed now, but Riku gets picked out.
Gotta find that protocol and the second checkpoint was picked up.
It's up! Somzo gets them there and gets them a chance to end the map.
Too close for comfort, but China is in the third phase, which is critical on this new
for ISO. I mean, it feels like this third point is a really tough test to count, but
if you can make some good progress here, you've done well in the office.
At this stage, it's giving Shambali most revived, right, Just?
Get as deep as you can in this last phase.
Maybe a blade's the way to do it. I mean, talk about an explosive ultimate
that lets you maybe break some challenging setups. I mean, not the ultimate it
once was an overwatch but now Havar's been piloting it well.
Dangers moment there for Alphari.
Kev's still almost found a kill combo.
Here comes the play though.
Now the late this is Alphari, he's gonna be sweet.
And Kev's already brought down by Recovo who switched up to join the game
to make sure this blade had a bit more sticking power.
Havari down to the frag of Grenade here.
Willis is gonna be nanoed to keep him in the fight.
He backs up, he's still alive and well.
Admiral also skitters back to rejoin him now as a Sattral Rikus breeze
on the menu now for Kevster.
Huge production missile in that last fight deals with the jetty, the panel provides huge value of lineup of blinks down 10.
Willis is in the backline, but is this over the pressure from Swede? They're trying to shrug it off well, but some people are getting low.
Willis might be considering a liver branch here, so until it gets brought down, no one's gonna hold onto it.
And it'll be knocked out of bank.
Planet of the Dangerous here? I have to connect that grenade.
Nice Willis for extending quite deeply.
But again, another minute and a half has been shaved off.
This is Swede of making up costly for trying to advance.
Sigma rated the frontline pressure, but the dynamism of this third point has been a bit
of a stumbling block for him.
Skravityk's Fluffstone's been so consistent with that ultimate, but so many tools are
rated against it, he's struggling to turn these tight corners to really get into the
action on third point.
Alphari just got repelled on the high ground, took a bunch of damage, he comes to spree
from Kev's team, went to set up for the game to elimination, and Amral steals it
out from under him.
Still, kills are killed.
The moment break has been sat on by Willys for a hot minute, but that Alphari pick-off is enough to precipitate a retreat.
Oh, this angle is devastating for Zorro.
And the back of his team is going to play this aggressive high ground so well.
Here he comes over the top once again.
The climb angle though, Zorro is the respected dead-high here. This is a very quick retort from Plant Apple.
He knows exactly where the Ember is, but can't quite connect on him now.
Zorro is going to get costed by Alphari.
Plant Apple's going to finish the drop.
Can't keep it up.
This is getting hot and heavy.
Sunzo Load!
Going to be taken out by Willys.
4 vs 4, but it's a tank dip that Swede the Hope and the Leverage in with offensive hold.
Abro picked off by Alphari, dashed up into the sky, kept a deflected many of those shots
there on Blade for Alphari, he's got a point. Now looking, trying to get past this demon,
but Willys, stalwart, very tricky to get past this tank in one piece, so Alphari
just has to be patient. Just crashing into better part of Alaparra now,
on the cart itself, it's already picked off by Linkson, gets in there with a cat
and out recall, had to switch step away. Alphari, crashing down to low,
can't deflect, save his life, and Willys is going to shove in his direction.
Switch step though is going to get him out of trouble at the very least it was
consumerized thrown down by recall. Althari trying it out for Syle, really still alive
but now starting to flag in terms of health as Kevster steps up, puts himself
on the kill feed, makes sure he's relevant in this fight and it's the last
drags here off China trying to get some extra progress. It's just Sunzo though
and Pineapple's gonna be forced to look on in dismay as he and the rest of his
teammates are finally suppressed. A phenomenal showing from Willis there in
the final fight on the DMN, picking up kill after kill, staying alive, playing
on that incredibly low HP value to where China just feel like they have to chase the kill.
They're obliged to, but they cannot finish it off.
And that just brings the spawners back into the fight.
Great deathmatching from Sweden, but China, they've laid their mark on this map.
I mean, this is a very winnable position on D-pads, even getting into the third point
and it is far from guaranteed.
First second, still a very tough test.
Skipping outside of my own head for a moment, I've got to say as a fan, that was a fantastic
half of Overwatch.
Yeah.
Really backing forth.
Very competitive.
on temper, right? Yeah, sure, A Desk, which is fine. He's playing a pretty aggressive style and,
you know, he has a couple of deaths just to try to keep the round going towards the end there.
I mean, the stats aren't going to be good if you're going to play KFG. You have to accept that,
right? You play for these big moments of explosive production that just move the ball
forward, get the card downfield, break a tough setup. You're not going to be doing, you know,
the numbers that Hitscan or Tracer are, but it's about playing for the win in this one.
I'm already sticking to it for now, but maybe on Deeper, it's going to be trying a little brighter, not needing to break some of those tougher setups.
Kevster, maybe likes his odds in the mirror. Honestly, that's what the fans came to see.
Don't let me stop you, Kev.
Very curious to see how this game plays out, although we don't see Shion play for him in the previous round, and look much better than it did on Artless Ripe, feels like Kevster was able to lean into the role a bit more, and this is kind of what I was alluding to at the start of the map.
If Deeper banned, Kevster might be able to go pick up the Freya here, and be like,
A real problem. In a war of attrition, I really favor the side with the Strong Freya.
He's a great hero for his exact speciality as a player, with the hybridization between hitscan and flanker.
The other thing better of it though, going back to the Shion, still just feeling like, hey, this spree provides so much value.
And with the Mizuki on the other side, I don't mind maybe a double hitscan and really put the poke pressure on.
Already a kill on the Lancer! This Chinese clutch, lots of hard recall as well! Could be in trouble!
How is Sunzu not able to intervene here?
I think Sweden just got the trip of the drop on China in a big wave.
What's even SunSos' POV is looking on as his backline just gets decimated.
I mean, that should just not happen. They just get rolled over.
I need a huge skill gap and that is a great boon.
Just waiting for chances to end this match here and now.
I'm sure they'd like to an additional kill from Scylla on to Lenza.
Things go from bad to worse for China.
They start to just blow bodies out of the field.
It's a disaster.
I mean, when it rains it pours, Jake.
And China very quickly, they easily have to get themselves out of the fight.
Willy's almost, oh, none of the suns are out to the ocean.
This is, this is sloppy Joe.
This is a, this is a yikes from Nidog.
China, you looked pretty decent on the last round.
Now you really got to show us something special on second point.
The keeping tabs on Alphari pretty diligently as well.
Sons are just getting chumped down in the neutral.
Cass is such a liability in this car, but it shows itself.
Kevster eats him alive trying to have not touched the objective a single time on this deep end
I don't think they're in a start soon bitch. You can't have dangled yourself in Kevster's purview at half health for more than a second
You just can't do that long-range she on pics. Okay, maybe that's a little memory as well
I mean city is not the picture. No outranged badly by Zoro who's been comfortably playing this consistent damage output role
Keeping that heel pressure at a full-time high for this China team now like this is comfortable for Sweden
Back up, he's got him to his last corner.
Four minutes, thirty.
He's gonna blow this wide open, they remember he had some problem.
China decided to take things into their own hands, going in first, but
been entering the way at Alvari and Sunzo.
Yeah, we're at least not sure if he actually needs to heal here.
There's somebody in these ulti that's coming from his back line.
Oh, Alvari!
Yeah, it gets turned into a sneer on the ground.
Is that override protocol hit at basically point blank?
Now Zoro is set up in a pretty decent spot.
Okay, let me look at Sunzo, though. He's definitely got himself...
Uh, as the cat amongst the pigeons,
These pigeons have got claws, pineapple those dead-eye on the top, and Councilor Embera.
Hester is welcome to a little bit alone out there in the open, his style may be overextended.
Some progress, sure, picked up here for Sweden, and importantly, Jake,
these impactful support ults which have been maintained by the attackers.
Yeah, I will say for Sweden, they throw a couple DPS ults in here and made some big response out of China.
They're gonna have to get aggressive once again, but with both Catnap and Rush available,
Sweden can just get into a decent fight on this final checkpoint.
Things are done and done for China. They're under huge pressure to deploy the Sundering Blade and Limit Break early or rather than later.
You cannot let Zoran take it off in a position.
I believe it's going to be proactive, right? It's kind of been their issue across the series, especially in the Hazard Mirror.
But even more so now, leverage this high ground. Leverage the defensive advantage.
Limit Break for Sunzo.
They're not going to give him a decent opportunity to make use of it. Big damage taken by a release, but he just falls back on the corner, maybe hoops to bait and overextension.
He doesn't get one, but Sweden plant a flag on this high ground for the most part.
I see some big aggression here, Sweden and I think I've got to put some more fees in.
Oh, put this right up here from the Russian side.
A farrier that goes over the Sunring Blade base, this straight away just playing up on the corner.
It's going to be avoided for the most part.
Willys maybe took some damage, but nothing to write home about.
A farrier over the top, looking for a way to get into the fight for this watch.
Could be a problem and here comes Willys.
Limber Break does connect.
Mate, using that on Sonto and fights his way to Pineapple in the back line.
But not before that Cassidy brings the kill to Coby's heel.
Here's a cat that's both caught up, but Sonto gets caught on the door.
Actually, body's blocked by Willys and not able to be dragged out into the open.
Santos is catching the dangling in front of him and says don't fight if I do!
Finally some fire from this China team with the defense.
And these tight corners have proved a real problem for these range backliners of Sweden.
They struggled to get those angles.
We talked about Afari's putting a good job, putting a lot of attention to himself.
I wonder if Sweden doesn't want to bring out Pandena again.
She of their own.
Something to just change the narrative on this high ground pineapple as well.
It's just been able to play these tight corners,
denying some of the long angles that were his pain in previous fights.
changed the paradigm. You feel like you're getting outmatched in the mirror. Oh, Kev's
so confident with that. Zora was all softening them up quite nicely here from long range
with a dead eye. Bit of an issue he tries to come out of the chute. Oh, okay, pineapple.
They caused it a little bit earlier than they otherwise should have. Trying to go off
to Zora who was getting healed desperately. He healed some style. Generational. Big
stun there. A nice drop in with the cat. That devastating length subtracts Willys
to his demise.
Things are sold out for sweet. I mean, after an incredible pace set on the opening
part of this map, China has found what they needed to, running the clock down drastically
and it's going to be a big swap for Sweden, Willis to the hazard, Zoro to the Cassidy.
Still a lot of maps to push into for Sweden. They had five minutes 40 on the clock coming out of
point A and that time bank is dwindled by four minutes. They need a time bank extension
and they need a pretty deep push after that, all of a sudden the balance of power feels like
it is shifting and that's maybe why we see this hazard switch by Willis, everybody here for
I joined him up on that high ground.
Sunzo a little bit low, but Limit Break is prepared.
Fires him up pretty much straight away.
Panna for trying to get involved in that low ground.
And it's an awkward sideline for him.
Here's Kevster.
Happy to be recalled in to the maelstrom.
It's Arterikis free, notches up an elimination.
It's Aura switching to the Cassidy.
And this wholesale switch for Sweden
has yielded results, Jay.
Willis pretty much in that fight.
The Chagat wall just made life hell for Sunzo.
And then with everybody looking at the tank,
the backline finally able to get active.
China, oh, for this last second,
Rika test, though, they've got quite left in them.
Look at what these are, jagged wall preventing the most of the Chinese people from getting out of this dead eye from pineapple again, pulled early still.
Kevster picked off the peacekeeper, fighting between the shoulder blades, and now this is the fight you're looking for if you're China.
Finally with some fire, with some pluck, and they have put Sweden in last fight territory.
Or some oil on and eat it now. Their last lease on life. They may be doing it here on Verizon.
Great retake out of pineapple. Just like once you shut down Kevster, there's a lot better chance in a deathmatch fight.
13 seconds and counting. Rush for Skyle and Recall respectively. Lenkzer, his last catnap was fine ending. This one may have to be all-so.
If something plays from Alphari, that's released and Willys is picked off yet again, Zorah of the top bound.
Oh my goodness! Heads are rolling here!
Is Talon big enough for the two of you? Apparently Alphari trying to use a broadside of the blade to block the damage, and Lenkzer gets in.
The next one gets in fights, he's second off the fight!
Sunzo, indomitable, immovable now!
It's finally!
China throw and looked at slow Sweden down enough for them to get a reprieve in this series.
Paraiso, picked up by China.
I think Sweden just a little too greedy with these DPS choices on second, right?
Not going towards a flanker, they can open up the map a little bit more,
put some more pressure on the back line, and because of that,
Afari and Sunzo are able to constantly exact concessions out of the attackers.
Yes, they can move things forward, but always at a price for the backline.
Nine deaths for Syl, I definitely had a tougher match for him.
SunZo on just four, so really great stability from the Chinese frontline,
a key part of their success there on Peraiso.
But this is just the beginning.
I mean, a reverse sweep is what's required.
You've done one of three man for one and four to win.
But now, staring down the barrel of two straight man picks with ban control for Team Sweden,
you've used arguably one of your strongest weapons in taking away Kepster's tracer,
given how well he's been playing here in the World Cup.
So still a long road home between Jack.
Absolutely.
You give it a lot of information away as well.
I think we still have Esport in the pool.
Push.
Well, should have come to that.
And you've obviously, if you're up there,
you've kind of shown your hand.
This looks like one of their best looks, right?
Alphari on the Vendetta.
We knew that's going to be a dangerous option for them.
Plan Apple was fantastic yesterday, frankly.
And it's managed to carry that through.
The legs of Jeff Pack can't play also, it's been quite impressive.
This might be where Team China looked their best, but you can make map choices, you can
make games to invalidate some of these strengths.
Feel like there's a demon band on the rise.
Definitely something to consider.
If we actually had that in map one, should I say so?
Yeah.
Yeah, I wasn't too used to being banded out.
Let's see if we can get to the band set, but definitely a key win for China.
If we got to that third point, all bets are off.
It was demon bang. Yeah, it's from China. Okay. Well, I mean Sweden could still take it away if they want to and they're in control now of
The bandface so they want to block out
Block out that demon. I mean, I think that's a key threat
Still a you know, hey escort and push both in theory good map types for Sunzo's cool
Might be able to ban away the demon, but then you go to the diva you can go to the sigma
I mean there's a proven successful pools or this Chinese squad
much like the conversation has been around like twisted minds this year right
where you have to win some extra band back and China won the must win tracer band
here against Pestin. You also have to consider recall coming in I mean we
didn't notice him as much but there's a virtue in that when it comes to the
support line right like Dia found more of the explosive individual kills but
also way more of the punishing first deaths and honestly you know from a
coaching perspective I think you'd rather have the stability of a more
you know, committed support player to provide just a stable healing to the DPS. It's not flashy,
it's not going to show up in these high-late reels, but it lets team try to pick up a map win,
and with recall, I'm sure staying in the roster the way the series has gone, maybe that signals a
turning point for China. Yeah, I think like giving themself a bit more stability, especially after
Sweden get pivoted into a hazard-based composition, right, granted Tracer was banned, so you
didn't have both aspects of that sort of one-two punch at your disposal. This is a good sign
here. The fact that they can bring Recall back in, how far he looks solid in this roster.
I do think that yeah maybe you go after the demon here and you maybe save your Sweden.
Like can we find a map that forces a Hazard hero, like Willys where he's confident.
Diva though is back on the menu, right? That's obviously something that he saw
banned away there on the user, the kind of map where there's so much burst quality
she could be quite oppressive. There's a lot of options here and it's always a bit of a
nerve-wracking position when you go to might never go asleep against the headwind if your opponent's
getting the map selection at first. I mean that last map that's the easiest one right at the three
where you're still in control of the bad you're still in control of the map pick you can kind of
take us to a comfortable scenario. Now you got to do it on Swedish Perf and the way Sweden has
been playing I mean I believe they look really good playing a Lucio style on Chambali so I wonder
if that's enough where they go again ban out the cat right like you know you put a huge twist
on this series, new band cat up. Everybody's playing cat, top of the line meta, but for Admiral,
and then back to the Lucio. If I were the Swedish coach here, I'd be saying guys, back to basis,
let's take these kids to school. Yeah, you could target the back cat, but actually,
in course, lengths to play, you know, something a little bit more classic. But one thing that I
think for me is encouraging from China is that they are often into playing the more off-tempo
style. They're being proactive, especially on the defense side, right? Probably easier,
where there can be punishing, right? So to go forward on defense and try and create those
those opportunities. They are doing that a bit more. It feels like they're not being
dictated too nearly as much on that map. It's a good sign, but it's something to get
out and internalize more over the course of the series. But the rest of their run through
this ground, Robin. So even instead, they're going to take a stress from Anzan. Interesting
choice for them. I'm really curious to see the band phase in this map, though, because
this is obviously maybe more important to my mind. Trying to band hesitate anything.
It could.
This is tough though because for me, Verwillez, he looks great on the haze, but I don't see him as a very limited player.
I think he's going to be happy to go toe-to-toe on something like the Maga and something like Vermatra.
Wherever the team overall feels like they want to take this series.
And he's still sitting on another map pick in the pocket for Sweden if you do go down here.
Much in the same vein as we saw against the United States China are able to get at least that one map some face safe
But for them
That's not really the goal. The goal of course is a must win game here after suffering at the hands of the United States to try and
Put their ticket to a blizzcon. We were talking to him and gloom this time
You know before we go into part of user saying the get there up against the wall. This is their last chance
You know ostensibly to be able to compete in our top eight of Liz gone here out there is Kiriko
Okay, that'll be banned out at first. You are sweet
That's interesting. I mean Silas shown a real comfort on the honor
In this series especially on Nepal was really producing well that hero not an easy hero to pick up in the meta
But I think a lot of flex more players have been whispering that you know
Zeta paved the way right shoe show what's possible
And I think it's hard for a lot of flex more players to get a performance like that out of their head
And they say hey if you just you just hit everything
And we saw Cal doing crazy stuff from Canada Chinese in the other way the diva. This is honor heaven
Right? Do you carry off the field?
Yeah.
But Esperanza not necessarily a great on-amount, but hey, maybe it would exist as a cat.
Into the matter, you know this?
Could be a pretty spicy change up in the series.
I think Ana's effectiveness is actually really volatile because it's entirely dependent on which part of the map you're playing.
And that changes. You, one minute you have nice high ground, you're playing on top of the overpass.
Next minute, you're forcing a lot of ground. You don't have great sight light.
You can't be offensive on the Ana. You're very much trying to play your own life.
So it depends.
However, I do think that when you're in control of the map, maybe you just like control the bridge and don't push too far past that
Maybe just defend that milestone and try and stay ahead in a longer game
Feels like she looks very very good there, but once again China have the mandate
They have to reverse sweep Sweden here team. That's what dominant a team that buys Zorro's own admission believes that they might just win
It all I'm not talking about this until that blizzcon Sweden generally believed that they could be the best team in this world cup
China would like to shine some doubt at least on that notion and here in Esperanza, the map
pick of Sweden, they have to look dominance.
Looking at these bands though, Chester's going to be back with a vengeance on Tracer.
There's no Suzy for the post-bond, there's no D.Va to eat up your damage and chase you
down on Tracer.
I think Tracer is going to be fearsome foe on this map so it's really I think
up to Alphari to match the production from Kevin and fairness, Alphari's been great
this series.
coming in has breathed the new breath of life and as much as this is a 2-1 scoreline with China
in a really rough spot, all three maps have been very close. Arguably Paraiso was maybe the most
common in the map in the series and it goes the way of China so both control and flashpoint were
incredibly competitive. If you just kind of abstract away from the results, the Chinese team
has been showing real fight. It's been slip-ups here and there that have cost them big porces
of lollipops and Paraiso I mean they threw away first point on defense like things were
We're looking really scary getting into that what could have been the final round of play in this series
But they ride at the ship so under pressure China showing that they can still perform despite having a lot of younger players on this team
It's not gotten to them enough at least just yet for Sweden though still looking comfortable smiles on the faces love to see it
Yeah, look I'd also say further switch guys. It's really warm in the mini. That's very warm. We saw today
So they're trying to stay cool as they play what now is training to become a bit of a longer series
And you touch on something for me lightly there, but the lack of Kirika, the lack of
Suzu in this matchup opens like a whole world of opportunities, it means Ana is more impactful,
biotic grenade is a bit more punishing, right, especially in the absence of D.Va to sort of
eat those up and control those kind of sight lines.
It also, it does invalidate some of the tanks that rise and fall off their self-healed
capacity, like Margot for example, but Echo Drive is not going to get you there when
you get my own, so that's going to eliminate that possibility to pick up tankers.
cascading implications I suppose to Kiriko one of the most impactful heroes
that I've watched has ever seen being banned out.
Certainly a lot of room for DPS to shine. I mean there's gonna be a lack of saves, a
lack of survivability in the back lines. I wonder for China how would they react
to this carry ban because they've brought in different players but they
have played series throughout the series. They have shown no desire to get away
from the hero. A recall now he comes in has a pretty successful map,
stable production on Kiri not giving up too many mistakes and now for us to show a new side to
his play more versatility called for in this moment but yeah like you know showing us a
more safe and sustainable fight on Kiri. I see an honor there. I wouldn't be surprised if we
get to see it. We're gonna head into Paris I rather Esperanza pardon in just a moment still China
must win map for them stay alive in this series perhaps in the World Cup in general.
No longer is you're best in your own hands if you fall to 0 and 2 so early through this round of Robin
We are only in date 2 of 4 folks and China would like to remain a fighting force throughout the entire week
A lot of expectations we've been talking about that constantly through the match
But it feels like maybe China more than just about any other team in this competition feels the weight of expectation
from that community rooting for them from home not far from here in Busan, so
So, see if they're able to shrug that off and do the most difficult thing in a competitive
overmatch, pull off the complete reverse sweep.
It's a tough ask.
Fans of China are also out of numbers here today, Rusani's thoughts are really looking much
more lively.
Now with some real stakes on the game.
Kamiafari on the tracie here knows his...
F-ster Sim.
Great case we chose.
Those are the late swappers, that's what I'd have in there.
Maybe some deliberation about whether he wanted to stick there, and TP giving
giving you the ability to assail the high ground a bit more comfortable if you end up losing it.
A little bit of range trading, but the honor has got to be crucial here.
They'll back back and really put some pressure on Sile.
You've got to deal with the emerald though, it's a fantastic combination.
It's going to be that pretty safe long range that can scan damage the disposal of the Swedish.
I've been saying also that it feels like Emery is very well positioned right now to be like a priority pick, I think, yes.
Trying to, though, put in a bit of pressure early. They're now looking to try and take this by Granizoro.
He wants to, again, try and maintain presence up here as long as he possibly can.
Sons of being rebuffed there by Elise is going to create a bit more space now for the DPS.
And Kepster is trying to get Alphiro's attention.
He looks like he wants none of the dual little alley-oop there as Kepty goes over to head.
gonna kick that one pineapple boat recalls the train
after getting on back it's huge, Syles is still alive and talking about where he is and this is why people are now getting it
wow, Ana getting deep into these engagements is a rarity, look how defensively he's positioned but
intelligently so it's kept Sweden in this fight despite using the headscanner early
yeah without the Ana you know how far he has to play much more on the health packs and
can't be as aggressive, can't range as far as field and that's Caster again just
generating these opportunities this guy creates openings for Sweden to exploit
Really sick position from Sile, just about as expensive as I've ever seen in an honest play on this mid-fight, but it's warranted against the Katbash.
Well he's trying to lock me in the choke here.
Named as a plane to be biodegradable, French for China, and they're about to keep up that early lead they'll be able to mount.
Tons of close to a limit break.
Trying to make sure that his team can play from these windows now as they've had to give up the high ground entirely.
Okay, so CZC's the Katmash team go by, he's thinking about maybe going after Sunson with a pulse here.
He built that up pretty early and no stick there, no elimination.
Let's back a little bit, Temp for Katmash here.
Oh, there he is!
He's going to eat sorrow alive!
That's a huge trauma!
It's the sweet though!
Okay, it's going to be tough to stay alive though, really.
He's about buying time there.
Willy's dominating the frontline.
He got the Dano, or is that what's given over the pineapple on the China side?
And he can't help but feel like that's a decision that favors Sweden here.
to the aftermath they're cleaning up get down to the low numbers engagement
snap-ass just cannot stay at toe-to-toe tracer and demon win the day if they're
gonna be able to march this car forward Admiral keeping this push rolling first
checking like huge to find an Esperanza unlocking those four times get him is
honestly pretty early in the round still 720 to play yes turn out a lot
those two gold bits this cat back here sometimes like he's been accosted by
Admiral that's a bunch of damage being dragged out the open actually gets
The nexus is huge for the tempo! Off sweet and the momentum, still building!
A lot of Faru coming in too late to actually touch for the overtime fight on the checkpoint has to recall out.
Sweden just run it back with the tempo and now they're really starting to pick apart this Chinese team.
They're unable to regroup, unable to contest this payload.
Sio somehow navigating it all.
His map is feeling snowball-y all of a sudden.
Pineapple at length, sir.
try to find themselves in the right spots to stop Kevster, who again has found a target recall here.
Bio gonna be recalled out of this. No help for recall! Like Kevster wins it out!
Shenzhen mid gets a parting gift from Kevster.
The bomb stuck to the outside of the shield and conversely, a firing not able to find a solo kill like Kevster was.
An apples team trying to further and further behind the 8-ball. Its lengths are trying to
abscond with Willys. He's interrupted.
Just incredible chaos in this kind of a team comp, really gotta give credit to Sally, staying
like through everything.
Rigault has not been so lucky, maybe that's credit to Kevster for constantly hunting down
that vulnerable backliner, knowing he's not gonna get a lot of help when Cat is mostly
gonna be burying Pineapple around the fight.
117 meters, four minutes into the game rather, blistering pace here from Sweden.
Now China, with the reality starting to make itself clear to them, I think that they have to show us something special.
That sleep went too early. Recall just yeeted that one away and a cap stuff!
He's going north of Jetpack, counting a 1v2. Get the honor elimination, get again.
And try as they might. China cannot protect their back line from this trace of play.
It's all on the flank and a huge limit break. It's the low, the finish is good from Kev.
This is just too much. The wakes of Sweden are causing China to buckle.
Okay bro, come on bro, please. So I'm serious.
That is a sonic pulse bar.
Ana's going to be forced out of the fighting party. We have close to a full cap here.
This will be a decisive way to dispatch this young and beleaguered China squad.
Desperately lengths are trying to stall this out. Can Tester Bopp, but it's not to be!
And China are put to the sword unceremoniously by Sweden.
Sweden annihilated on Esperanza.
A big win for this squad.
China, although it's been a tougher year for them so far still for Sweden, this is a win
that really shows what you talked about can be real.
You said you can win at BlizzCon, but with a dominant performance like this here in
Busan, that's the proof, that's the kind of fire you need to really believe going
in to that final tournament.
13 is the unlucky number for Team China as it is campstaff.
13 eliminations, 0 deaths on the tracer, cuts a bloody swath through them and recall, we were on that out of POV more often than not and nothing he could do was able to slow Kevster down, not one sleep guard, Kevster has been in that position too many times before.
And as Triumph, they're incredible showing from Sweden.
I'm very likely that's called the party either, right?
Competitive map, really good, compelling overwatch to watch
even it was scrappy as it comes.
But I think we saw Sweden shape up very quickly
as they were finally able to pick a map, Jake, and they dominated.
I mean, shaping up really is the story for Sweden
and this is the kind of win that really impresses me
because it wasn't easy, right?
It's a class difference, you're too much better,
much better you're rocking any in-depth match like in each of the first two maps China was throwing
aggressive plays I mean they were really putting the screws to Sweden Sweden had to adjust within
the map there wasn't an opportunity to slow down consult the replay talk to a coach I'm out
of here they had to make those adjustments under the pressure of a live match scenario they did
just that they delivered the key performances from individuals like Willis like Zoro I mean
We said enough about him, even though he's going to perform, but the rest of the team,
stepping up to the plate, adapting and overcoming, that is what's needed to metal up Lisbon and
showing it here is a great sign for Swedish fans watching at home.
And obviously this is a hard break enough for the team, kind of, because with this scoreline
now, I think they're almost certain to be out of the running.
Yeah, so they're getting out of your hand.
They don't need the USA to lose, but they're head-to-head against the U.S. is still
negative, right?
They lost that game.
Mathematically I believe that they are eliminated. I wait for the brighter minds to confirm on that, but it's not looking good.
For a team that has always been a big show at BlizzCon, to eliminate it here is heartbreaking, not to them, but to many, many fans.
Yeah, no, I definitely feel like we've all expected to see them going much further into the Overwatch World Cup.
And they did make their adjustments. You guys talked about it during this series as well.
Like on map 2 already they didn't play as passive as what we've seen yesterday.
They made the necessary adjustments, exactly. More tempo, more aggression.
But it was just a little too late, unfortunately.
I think the Sweden earned this win.
Yeah, I don't even want to take anything away from the Sweden.
I don't even want to criticize this Chinese squad because they performed well in a lot of
previous years in the Overwatch World Cup. That level is more than enough to see you
through to BlizzCon, maybe to see you through to a top result there.
But this Swedish team now armed with a breakout player like Admiral coming in to shore them up and really balance the squad out
You've got to be on an even higher level than what we have worked in previous years
There's no guarantee that Lee Chai and Gushwe would have just blown their way through this group
I just want to put that out there because Sweden are looking better than ever in the United States looking very solid
We set up an incredible decider in this group as well. Absolutely. Yeah, I also think it's great to see
Players like Willis, you know having an opportunity to shine and we see so much growth from players like him
who have been following through their tier 2 journey throughout the last few months,
years, weeks of OWCS. So, yeah, it's great to see how they're coming together as a team
without victory. They now put themselves in a really comfortable position, of course,
to make it out of their group. And now we do have a special guest joining us here
as well to answer a few questions. Willys is here. I just complimented you a little bit
so glad you joined right after that to not make it awkward. But yeah, talk about the experience.
You guys are looking so good, so strong. For us it felt like looking at the squad, you know,
on papers like we know the names, we know who's playing for Team Sweet, but like how will it all
come together and like how far can you take in that group? How do you feel about your
performance so far? I feel like this game I played better than the one yesterday. I felt
I felt like I got more like individual value, but I do think like on paper we have really
good names.
It's just about like how we play together and how we make our team work, like you know
stuff like that.
That's why like on the third map, like for the reason we got stuck, I think that was
just a team like a team game issue, you know.
But I think individually we're all really really good.
So I'm hoping for a topping of the group.
I'm confident.
I mean it really felt like things started to really gel for you guys.
I'm thinking about Atlas, like that fifth, last point on Atlas.
I don't know how aware you were, but coming into that 5th Flashpoint, I mean China had a huge open band.
It was looking kind of tough for you guys to come into that Flashpoint, and yet you guys just blitzed them out.
100-0, you're always taking the aggression to them.
So talking about that, and we were noticing this a lot, you playing with Kevster, the two of you guys leading the team in,
getting aggressive on the dive, what has it been like to play with Kevster, and how has that been hard of your success here in Busan?
I mean Kevster is insane. I feel like I just play main, he's someone who forces everything, and then I just join the fight late and they all die.
I don't even have to play the game. He just carries. It's amazing. It's just amazing to play with him. It's really nice as well
Hey, you have a really deep tank hero pool, right? You know, like across the OWCS, we've sort of seen you play
I was kind of wondering like what is your preference?
Like what are you really looking to try and play right now because your hazard looks incredible like really responsive
Obviously we've got sort of a bit of a demon there as well
But like what is ideal for you right now in this meta or what do you think like suit your team?
I mean, I think right now like when everyone knows gaming is good, right?
So I think Dreaming is looking good.
I mean, I obviously play most of the off-times.
To be honest, I can play basically everything, like I said, maybe one key.
I won't be running out of that, I think.
Don't let the people know, didn't you?
No, it's okay. I don't think anyone's gonna be expecting that.
Someone's gonna pull it out of the bag, I'm sure.
Yeah, maybe, maybe.
Now, we just got the confirmation.
Actually, someone smarter than us was running the numbers.
It is confirmed that Team Sweden and PSA definitely made it to BlizzCon already.
So that's already one hurdle out of your way.
Does that relieve some pressure for the rest of this tournament?
Like maybe a little more of it.
Let's just have fun while we're here.
I mean, we want to win as you say, to be honest.
But I think pressure-wise for sure, for sure.
Like I'm really excited to just maybe go to the swimming pool at the hotel, you know?
Just lay back, it's going to be relaxing for them.
Get the ATO swimming pool, okay?
Everyone in our team earned that.
Like a bit of relaxing time.
And then we lock in for tomorrow.
That's right. The pool time and then we lock in.
What's the preparation been like for Team Sweden? Did you guys bootcamp?
We actually didn't bootcamp. We just played online and then we came here immediately.
We didn't have a bootcamp unfortunately.
But I think it might have actually helped though, because every other team was sick at the bootcamp.
So like, they couldn't scream but we could scream.
Yeah, you dodged.
We touched Influenza.
Dodging the plague and then they came here to play and so far it's been working out great.
So of course, congratulations, not just on the dub, but also for the guaranteed BlizzCon qualification.
We don't want you to see more of you in the squad here in Busan first though,
and I hope you get to enjoy some pool time tonight.
So Willis, thank you so much.
Everyone, share some love over on social media to Willis and the rest of Team Sweden.
They will be back in action for the next two days.
But for now, we're heading into a quick break as we're getting ready for match number four.
Bye-bye.
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have been spinning up for quite some time, but they start the grand final, they're down 0-2 to China,
and we're, you know, China, we're expecting them to look pretty dominant, right? Maybe they picked
out Korea prior to that, and then out of nowhere, King of Saudi Arabia reverses China, wins the whole
thing, and it just starts a new year, I think, in Esports. And, you know, yeah, this is the team
they beat in that game, as it turns out, not these players, but, yeah. So from that point
onwards, they were really on the map, and all of a sudden, I felt like there were just six Saudi
He's like popping up on every team and just kind of dominating and they've just run with that since then
I mean that's before quartz was a household name now
We remember that piece of content just got every player his name and ports is you know
One of the top amers in the game period any role, but then it's more than that right in the tank line up
They've got the odd and even D like that is an insane tank you know
They can play anything at the highest level and support lineup is arguably where this team is just a little bit more questionable
Zox is still a really strong player but not, I mean it's just tough, like this is all like ultra S tier players right,
World Champion tier players, but Zox and Surmajet they've been looking phenomenal alongside this squad.
You have not been seeing big errors forced out of them and honestly up against Mexico
I don't know that this is the game where it's gonna start. Yeah, yeah, that is for sure
I think that, uh, Willis, I want to get your read on how you see Saudi Arabia overall when we're thinking about BlizzCon and
because this is a team that we are expecting to qualify all the way to Anaheim.
I think realistically that at least like a top 4 minimum team.
I think the biggest question like for a team like this is, can like their back line integrate with their like the core of C and Loveland Corks?
Like I think if they can, this team will definitely be a top team for sure.
I mean, Laptur and Corks kind of go way back. They used to be on a team together and the reality was is that
at the twosomeines at the time were like,
like, you've got to go and find another team.
Like, you're too good to be sitting on the bench
on this particular roster, right?
And back then, Laptor was more of like a farer player,
like wasn't picking up the hitscan duties
and all of a sudden, like since then,
he's come to his own as like an incredible hitscan player.
Guys go a very flexible hero pool.
So that does mean that like,
this Saudi raiding team are going to have
really potent double hitscan approaches,
but also like a lot of flexibility between them.
And, you know, of course still to go, my opinion,
but I mean, their DPS line is incredible.
Obviously, Zox and Majed were sort of in the conversation for that Alcatzia roster.
Majed actually instead of getting sort of dropped from that team,
just not quite being at the level needed, but Zox has really, you know,
come into his own as a young player and made a space.
Yeah, I think that for KSA as well, it's just the expectation of them wanting to make a statement again
within this matchup as well, when they are fighting for that top seed in this group up against GBR.
So it is an important matchup for them to be able to just show out and just like be able to honestly nail it
Talking about Xcode that they are gonna be facing up against. So it's a bit of a different story for this squad
It is definitely an underdog matchup for them that is first turn a lot of that core
Being part of that new extinction roster there as well that is has been playing in face it
Who do you have your eyes on here willies in this roster to maybe
Kind of show up and just like be that talent that could make a difference in some of these plays
I think the tank is really good.
Centana, yeah.
Yeah, Centana.
Like I saw Ben Blay in Facing Master a bit.
But I'm expecting a top tier performance from them.
Yeah.
Look, yeah, that extinction roster.
Unfortunately not successful in the Premier relegation tournament, right?
I would have luck to have seen them in OWCSNA,
but they'll have to spend another stage in Facing Master.
Ultimately, you know, being beaten out by DSG,
make their way back in, but I agree with these. I think like Santana, they're really solid
tank play, showing a lot of flexibility. Kamez also looks like pretty comfortable, I think,
you know, when it comes to picking up the best scene of being part of those cat compositions.
For me, this is an interesting lineup because ElementalGuy was in for Mexico yesterday.
They were playing primarily Genji, and like some of the chatter was that like ElementalGuy
was not one trick necessarily, but definitely like...
I'll say it. I'll say it.
It's not a crazy thing to say. He's locking it in unless it's banned.
But on Helvalotto, I mean this is a really strong Tracer player.
See if that, you know, maybe more standard comp, a little bit more flexibility, makes a difference for Mexico.
In the end though, they're huge underdogs here.
I mean, can I say, you've got to be considering this team a top three team in the world here at the Overwatch World Cup.
For Mexico, surviving past this stage would be already one of their best performances ever.
Yeah, it's one of the most lopsided matchups we're probably going to see this week.
Yeah, it is definitely tough in that regard there for two Mexico. The fact that it's going to be such a difficult battle
I think definitely still an opportunity for these Mexican talents though to be able to show what they can bring into the server
I still like I so many of these names. I just remember from the first time I worked out of the sea watching those qualifiers
And it's lovely to see them, you know back into the server here as well
It's just definitely a bit of a tough group to be in to be facing up against these Giants today
And this group is interesting as well because even like outside of the context of this game
You've got what like Great Britain and Australia there as well. So like I think
The conversation in this group is really about who's getting out in a second. This should be
Just to use a bit of a grizzly term a block off like KSA should just dominate basically every point
They go up against you see Australia just looked like
Not really on the level that they needed to be to put pressure on this team. That's big of you Mitch. That's big of you
I actually had a bit more of a you know a more decisive way of putting that but you know
Maybe Great Britain can give us a bit of a game here
But like you have some of the most talented players in EMEA for the world right now and as King of Saudi Arabia also
They are very well resourced his team is for a lot of support a great pipeline and infrastructure for like take turning these players into
Crows so there's no excuse for KSA not to be dominant here this week
Absolutely, but we do have those predictions and I think that guys from the pre-show that we just talked about we have a pretty good
idea of how we're going to roll those through. So I feel like we can just bang these. That
would be honest. Yeah, we don't need to slow roll it. Everybody, we got Saudi Arabia taking
the win for this. If anything, what map maybe would we want to see Mexico taking it to?
Like what do you think their best map in the pool is?
Mexico are showing us a different look, right? Just with the roster coming in. So they're
straying away from like committing behind the elementals guys Genji, which in fairness
I can kind of understand where hey if you're a big underdog team
Honestly, maybe you have better odds just you know Yolo in behind a comfort one trick and just like trying to force a crazy
Confidence matchup, but then have a lot of coming in you're gonna play something maybe a little bit more standard a little bit more predictable
And try and go pound for pound the king of Saudi Arabia, but to be honest
This is just the tough spot you find yourself in as a country like Mexico
I mean just without really like the true tier one talent of a Saudi team
I mean the Saudis this is a team that is looking to repeat again and take on the gold medal at BlizzCon
That wouldn't be a shocking result.
It was shocking, I would say, last time, three years ago,
when this was like a breakout performance for the country.
Now, given the competitive landscape,
how strong EMEA is overall as a global region in OWCS,
how strong so many Saudi players are,
there's no reason to think that they won't just walk over Mexico.
So Mexico's spoffing it up to bring in Alvalado's,
you know, maybe it to play things a little bit more standard,
to show overall what the team can do
and be a little bit less committed to the cheese game.
OK, that's at least there.
Do we think he would bring anything out other than the Genji, Willie?
Cody Cook here?
Give me something to work with guys.
Well, everything was back on the bench for starters.
Yeah, so they bring in, it seemed like Enhub a lot of what was starting.
So I think Enhub is more of a tracer player than my memory in the ladder.
So something a little bit more classic and comfortable for the rest of the teams
that are rallying around me.
But look, when you play Genji, it is all about the Genji.
Like if the Genji isn't getting dash resets, you're just not playing the game.
Yeah, I mean, realistically they probably will go like race with Xi'an, actually they don't play Genji
Maybe Medeta, if he's a sneaky, like, he just wants to try to clutch, but I think they played Junker Queen yesterday against Great Britain, if I remember right
I mean, I think they would want like some sort of brawl map, like so they can get more value, like maybe, like, elementary they can get more value
But since that guy is in, I'm assuming it's like a really, like, I don't know, cat-mashing map or something
They played before and obviously I had a bit of a weird situation yesterday where we had to roll back the map to the start
But if you remember
Mexico played village and they played like this brawl comp on the point force to come down to fight them with a junk queen
And they won that round so maybe that's something they can expand on even without the Genji
Yeah, one trick is to put it in the roster. I would love to see some different looks from Mexico today
But it is a giant that they are going to be facing up against. Let's get into Saudi Arabia versus Mexico
Thank you very much Ashley. I think we've been pretty thorough in our prelude to this game
Setting expectations that King of Saudi Arabia are the dominant force here
They are your reigning world champions and I think it's safe to say they've only gotten better over the last three years
There's nothing to lose from Mexico, right? You know you come into a series such as this in which
you know no one's really expecting this to be a competitive series as I mean you
know me Mitch I don't sugarcoat that's it that's about as brutal as it gets but
you know that's that's the start you have a lot of catch I think you can spend on
being harsher still you've got to thank you just the truth man it's just like
almost I see them and and you know if anything that sets the stage for a
anything you can produce as Mexico whether it's competitive fights you
know compelling moments in the series that's enough already to put a lot of
these players on the map and for you know a team like team Mexico you know
meddling and blizzcon that's a little bit out of the realm of expectation it's
about putting your players on the map and showing in an event like the
overwatch world cup how you match up against a superstar squad that
normally you would never face in conventional competitive play right
could be chicken or salad you're ready to ban ginger this map
Haha, if we get that, that's fine.
That is fine.
And it's a Malga ban from Mexico.
Not a great starting for Ferris wheel.
As Quartz has riddled him with bulldoze.
Yes, antenna out of the suit as well.
And the first fight is over.
Okay, that's how it's going to be, folks.
No one lasts.
I'm just hoping to sort things out for you.
We have a moment to just appreciate the insane aim
and consistency from Quartz.
Quartz and Laptop being on a team again feels like it's not fair and you'd be right if you're
feeling that way.
These guys are terrifying and mind you obviously he's got a history in top-level Overwatch going
back quite a long way.
I thought he wasn't good enough for Gumbo this year apparently, but definitely good
enough for me.
Quartz I have a feeling we're going to be spending some time on this POV, a quick
headshot forces the recall out of unhelpful auto and with the cat swinging him in wide
he looks for more.
Honestly, it's not always easy to keep your aim while you're being towed around by the jetpack cat.
Quite challenging.
You've got to counterbalance the fact that you're being dragged back and forth.
Also, it doesn't seem to mind. There's no emotional sickness here. Folks, just good overwatch.
This is like in your head.
I know we've seen the stage before, but you know, some of these last couple of fights, I mean, fight is a generous term.
Yeah, there wasn't an encounter. That's about as far as I'd go.
And honestly much of these engagements have boiled down to course not being able to be knocked off that sideline
It's not a great way to interact with him here outside of like late ragging come is out. No, mate to take that fight
Well
Cheeky little flag here above the edit there. They're kind of pushing in the spawn. All right. Let me go down
But a big that I depends main troops here covering come is Santana heads up there protecting
their DPS from the dead-eye what's this been given leave but a double back here
regional the rest of teams he has got a we next should have been required and
we have King of Saudi Arabia this engage you for a time he had very low
here so you've got to be deployed in maybe to come as standing it's unclear
what goes down self-destructive as the addon all got the something we can
read from lab that had found purchase on their sky ball default and he seems
pretty unperturbed by the fact that either trying to thrust her neck up
his nose great support from Marjad in that moment lab that brawls how it
and courts over to the sim gets back fast and over to honestly I don't hate it this
inter it's pretty obnoxious to deal with in an OT scenario it's just a touch to
come in for Mexico it's an oh yeah a little bit of love a little bit of love
but how baby on the bench yeah yeah I mean good at the some of the subs also
to this KSA team are pretty incredible you've got TV NT and Seattle the
almost tank players out of that region who are onto of the strongest EMEA
rosters in OWC right now. Because he added someone especially who's just thrown
a leaps and bounds over the last year or so. Really exciting young player right
like one of the best already in his you know debuts and now a couple years
into his career has shown real staying power at the top. Not an easy thing to
do in today's Overwatch. Alright so what's the opt gonna be this time
around we had the Santana Diva defense matrix to try and prolong the life span of
Cummins on the Bastion this time it's gonna be the demon like the once ball
will roll out on the shield she on Cassidy seems to be the go-to still here
the Kingdom of Saudi Arabia no reason to change it up here stock standard
Karmes gonna take the mirror on the cast confidence here and some good
fostering from Santana provides a powerful position for Karmes to fight
before it's gonna swing deep to the plank what's gonna be the answer to
This is very aggressive, Jay.
Even your progression though, that's actually getting boxed out by Santana.
A little bit of a better look so far in this round for Mexico.
Santana just being shuffled over the wall for points.
Yeah, Flip comes in, Shield broke through by Santana.
They're trying to create that space,
the comments is falling in the Castley Duel,
and now Cours will be free to make his influence fall elsewhere.
Another Shield break there in Santana.
They're forced into that small room,
and they're done on him.
Shell is now satisfying and it gets for Cours.
He's just too good and I mean this is a painful mistake from Mexico to give the
flip before the fight actually breaks out means 20% for Kingdom of Saudi Arabia.
They really shouldn't have, right? This should be sort of a just now full scenario.
It's going to cost you a fight later in the map, yeah.
20% in counting.
Can I say you're going to push up to some degree, not unlike what we saw on Shrine.
Quite cool at full spawn camps status.
They also go to Anho Velado getting past them on that left side.
So they'll be mindful of them on a timer before the tracer comes calling.
Once again, next go. Set up their stage in ground to fight for the point, but across the way,
King of Saudi Arabia have fallen back into a pretty safe position.
Cummins tries to make the 180, tries to hit Lacta with that kindred scornade that's going to be avoided.
Cummins straightly defy the scene, the pad is passing the side and the dead eye channel over the top.
Cummins slips into the corner though.
And there's the follow-up, a lot of pressure from KSA and the force just snaps off another.
I mean, from this POV you can see there is no pressure on Quartz, there is no pressure on the casting.
But we can just put the observers on break man.
Go for it Quartz.
We don't get a break, what are we going to talk about between maps?
I mean, I'm going to leave that to you.
I don't know if that's going to be too much.
Sorry, it's going to come up from Santana, maybe a way to change the pace.
If the Katsune rush inside of the field, KSH's bringing the fire here, Karmesdo does, crack one off on Lambda, Centella will push off the mount.
That devastating Centella schedule, they're trying to make use of this power play with the Katsune rush.
Self-destruct from Ziad, get a body of what with that mega fast play in Majed.
Please Majed, and before the dead eye, Ziad's gonna dive on Karmes with the micro rockets.
They're gonna find the elimination.
It doesn't get any better than this, folks. It's a symphony of binks for Quartz, and Zox will pick up where he left off.
I know a lot of trying to stall and keep this round going but folks it's an open
a shot case here on Nepal. It's all done to the Criot. That'll be all a shee
road. A dominant showing to start with for the Kingdom of Saudi Arabia. A little
sweat broken. To say the least and just to watch Quartz. It's like it's one of
those things you know. It's been a long time playing this game you know. To say
the least but you know it doesn't take experience. It doesn't take an expert
to see the Quartz is just a different animal, a different beast on the server.
And I mean, downright robotic to watch his aim, they're so incredibly consistent.
You see, I mean, I hope he has a team that just struggles to put pressure on him.
What he can do, give him a little bit more space,
makes it all the more impressive to see the level of things that have in the past given Quartz a real challenge.
And I sort of alluded to it earlier, Ron Keefer.
You see Quartz is able to kind of have this consistent lethality.
lethality mostly because the windows in which he's able to like just kind of play his own game and take his time are very wide
It's like there's no ability really for pressure you put in him. Sentana they are most of time feeling bad
They're feeling trying to keep their capacity alive trying to protect like that cherry in some places like this
And so courses not being pressured right Cassidy week Cassidy's weaknesses are maybe they can lack of mobility here
It's a set ability to be known especially if you get a couple players in that position
But if you watch ports here, at no point have people even looked at your quest.
When you start standing still and just like pure aiming on people, it's like you see the tracking that's crazy to watch, you know?
It's like he's doing like this job, right?
One into two under the cat as well, like he's ready for the next target.
He already knows that first kill is in the bag before it even comes to him.
I mean, that's the confidence that a player like Ports is working.
Yeah, look, I wasn't using the term blood brav, bath frivolously.
I think that we're at the top of this match.
But you notice there's some like waltz who's not goofing off, not trolling,
he's still very robotic, very locked in, and very determined to make a strong statement here for the US out of your area.
With Team Australia in their wake already, a win here against Mexico will virtually qualify them for this tournament.
It won't be a surprise to see them competing on the biggest stage, one of the biggest stages in a watching sports later on this year.
They look great man, I mean to me it's a revelation to see this region really rise up and produce some of the greatest talents in our game in this current year.
That's been really been shown across E&EA and honestly, I think you got to give a lot of credit to the Kingdom of Saudi Arabia
The talent that this country has produced in Overwatch in particular has leveled up the region as a whole
I think you got to give a lot of credit to this country for what they've done for bringing the competitiveness to the global stage for a long time
It was Korea and then everybody else and you know, there's an argument that South Korea still is
I mean obviously not much of an argument. It's just obviously true
South Korea has produced the lion's share of the greatest talent in Overwatch's history
but KSA with a win in the last recent World Cup,
they could repeat that here.
There's an argument to made for this country
really punching above their weight class.
And I think the one thing that folks are probably
most excited to see is a match that we didn't get in 2023,
which is the Kingdom of Saudi Arabia versus South Korea.
Like that is obviously, you know,
we better loaded us because China actually dispatched,
you know, Korea obviously on their run to that grand final.
And then out of nowhere came KSA to win it all there.
So that's a match I've already kind of got on my calendar,
one that I'm looking forward to here and I'm sure like Tess they're also to a degree
thinking ahead here about what this comes gonna look like for them but also
very importantly trying to make sure they make a strong impression here set a
message to the other teams waiting in the wings that they're ready to defend their
time. It is a different tournament right you know there's there's being the
underdog team that comes out of nowhere and has a breakneck run to
where you can be down 0-2 in the grand final you can just have that
communication you know what guys let's play our game let's play for fun
And really you know live up to that. It's a very easy thing to say. Hey, let's relax and have fun on stage
That is not an easy thing to do right? It's easy to say far from it to actually bring that and honestly now
I think that kind of options off the table the expectations are here like people know that this KSA team is a heavy hitter even here in
Son certainly also at BlizzCon's which they now well once they
Assuming they can win this match. They will book their ticket, but I mean yeah to
I just can't believe it. Given the performance, the level they're on, just watching them play,
this is if anything an opportunity to just show off for the game.
Yep, 100%.
Yeah, 100%.
Show us some clean overwatch.
There's always an intensity about Saudi Arabian players, like when they get on stage.
I appreciate that personally.
It's like they're not taking this lightly, you know, even the comps, it's like, they're
bringing the heat here, you know, like what they're playing is very meta, very strong.
Next, we're gonna take us to Junkertown Amapid.
Okay.
I don't know.
Did I see this tournament?
I mean, I've seen a lot of Rude and Chambali.
No, I've not seen it.
It's been a while since I've seen Junkertown, period.
It's been a hot second.
Yeah, obviously, it's the kind of map where we used to get
some of the most bizarre compositions on NSScore type map.
Like, there was an era where it was like,
I just ripple, DPS, or ball, and we don't make
a, would sort of turn up on this map now,
but whoever comes out here, at first point,
I think this is like the best widow map in the game. I think the jetpack cat in the meta, maybe widow just doesn't have a place
But man, it's crazy to see that because widow was once really maybe the definitive hitscan for quite some time in overwatch
I know quartz has one. That's a pretty serious lockdown of course the ability to show up on but a multi guy comes in and
Honestly, I'm not even flaming on the game. Do you want to I think makes go have a better shot, you know
YOLOing behind a Genji and just trying to pop off with that like incredibly aggressive posture that Genji almost demands of the team
And at least it would be a change up and to be honest. It's clear for me that pound for pound
You just cannot do like a straight-up standard mirror against Kingdoms
I really that is a an impossible endeavor. Yeah
and obviously
If another substitute should be made here by Team Mexico Palets, she'll be coming in for late
play so far on the Jetpack Cat on the previous map. Definitely a tough role to play against
Quartz when he's firing on all cylinders. In fact, even when he's firing on half these
cylinders I wouldn't want to be caught anywhere near his crosshair. So, big changes here
for Mexico. And again, I also think like giving, also giving up, but as much of the team
as possible to be exposed to like competition at this level, especially against like such
a quality team, I think it's going to be quite beneficial. Jetpack Cat is the
first ban here for Mexico. This, to me, signals they might actually want to come back to that
Junker Queen and push the pace around to Lucio Comp, play towards the Genji. For me, that's the best
way to make Genji work. I mean, even though JQ is really far out of the meta right now, I think if
you want to play Genji, they're on the cataway, you don't have to deal with, you know, those hits
game playing in the Skybox. Things are a lot more vulnerable to be run down and brawled on
the low ground. Have to see what their response is. It's, I mean, obviously out of meta for
Mexico but for Guinness I'd read there's not a free win. You gotta play intelligently to deal
with the explosiveness that Mexico have shown. He can bring with that style.
Demon Benioff, the king of the Saudi Arabia. And yeah, it feels like Genji is one of the most
efficient recipients of the Khmernik Shout. Loosebeam and Overshield Bride in much the same
way as Inzaya comps. Genji's used to farm that free charge and also let the Genji reach a
little bit deeper, play it a little bit more aggressively. Honestly, there were moments
last time we saw it, when they played that Nepal map, they played the
Junker Queen composition against Great Britain, and it looked really solid, at
least forced some adaptations. The issue is that Great Britain were able to
read into it, the next time we went back to Nepal, they were able to win out
against that composition, and King of Saudi Arabia, very adept, coming out
with the answer. Don't forget, Twisted Minds don't have a coach, so they pick
your stuff out on the fly in game. It's also a spot where Labner's hero
I think is going to be invaluable because you've got options like in the far as one of this OG throwbacks
But can be a big problem for Genji to deal with some of those flyers some of the mobility flankers the lab that can bring to bear
So it's definitely a lot to worry about on this KSA roster a lot more than just what warts can bring as an individual on the
Hitscant because hey when you play that JQ Genji
It is a really powerful way to jump on top of the enemy hitscant and just obliterate them like warts aim
Isn't really gonna matter in that kind of a circumstance. It's gonna be more on his position and his ability
to work around with the team and at least charge a cost for Mexico to get in
behind the Genji and you know with a month back coming into the roster you
know don't play me for kind of a one-trick but I'm pretty sure you're gonna play Genji here.
I don't want to play me for that. I mean I well I think it's so humorous is that
King and Saudi Arabia they saw they know what the lineup is going to be
for Mexico coming to the first one. Yeah it's like substitution comes
before ban so like you know who your opponent's playing with they still
It's like, wait, is that the Genji of the team?
Yeah, yeah, yeah, the Genji of the team, yeah, okay, Bandit.
I mean, honestly, I like it.
It's like, hey, we used our Genji band, guys.
Come on, you can put it on that little guy in.
That's true.
We don't have the band anymore, you know?
We'll let you play again.
It is one of the more interesting parts about our format
in that you get to see substitutions before you band.
So you kind of see a player coming in and kind of know
what a team is angling for.
And there's some mind games that you can go for around
that.
But obviously, I would say in an intermission where we have the least amount to say, having a double substitution is 25, because we're the ones that I need to keep you guys locked in, as we just wait for, I think Alexi's still getting in for the lobby by the looks of things.
And also, going to Junkertown, I like it from Mexico. It's a way to throw a spanner into the works. It's a pretty unpopular map, it seems to be something the teams won't have screamed as much.
So, as an underdog team, if you've got some sort of cheeky strat here, you take out Cat,
who arguably is the most significant to row in the meta right now, in terms of it completely
warping the rest of the game around its presence.
By taking that away and going to an unconventional map pick, you do at least destabilize Kingdom
of Saudi Arabia.
It's not going to be an extremely comfortable map for them, the way we saw on Nippon.
Yeah.
Yeah, we'll be...
A decent showcase of, can I say, the ability to adapt, or at least, like, come
up with it.
like being served up a bit of a left field situation,
although they might not exactly be drilled to answer.
So you're great to see the elemental guy support there
in the crowd.
Are there any LFTs, or are there any CSs,
and face the master, sir?
Can't you even, ports do something?
Yeah, yeah.
Yeah?
I mean, I'm pretty sure he will.
I'm pretty sure he will.
Rose been doing the most so far.
Good to see Marjot back competing as well.
Yeah, it is.
Marjot is a nice guy.
I mean, it's interesting also for a player like Quartz,
is to take people behind McCurden a bit.
You know, you see his play, you know, a player like that, a lot of conversation about being the best in the world, but I mean, it's just incredibly nice, dude, like, easygoing, soft spoken, and just incredibly kind, respectful, generous, even.
It's a crazy thing to see. I mean, truly, truly a gifted player, but, you know, one, from a coaching perspective, we're like, this is the dream.
This guy is, he's not causing problems, doesn't bring a huge ego, which often is almost a necessary component of a player being at this level.
Like, when you're this good, everybody's telling you you're the best in the world.
It's hard to not develop an ego, so it hats off to Quartz.
I'm just incredibly impressed with him. I mean, a lot of all human being, it's great to see him at the top of the game.
Yeah, I mean, the fact that he was getting asked himself, like, who's the best aim here.
I mean, kind of knowing what the question was supposed to be angling towards, right?
And, you know, it still gives us, like, quite a thoughtful answer.
But again, you don't scale the heights that court's has without, yeah,
developing, you know, there's something going from self-belief, maybe, to developing a little bit of an ego.
That's the case with many players.
Like you mentioned, it can be a valuable tool.
You no doubt that he's a quality human being, to be sure.
I'd love to see that this Mexican team, they're still looking loose,
still able to enjoy themselves here on the stage.
A lot of these players might be their first opportunity to play in a LAN environment
and against some of the best in the world.
This is the kind of moment that, you know, you don't necessarily need to win the series
to make your mark on competitive Overwatch to show that you can hold your own on LAN.
I will say, I mean, this pipeline Genji, a lot of the guy has been really impressive.
It's one thing to be really confident on an individual hero.
It's another to actually bring and bring it and be able to deliver good performances
Against the best players in the world there if they're able to like pick you apart and kind of play you for a fool
That hurts, but if you're able to just a show up have some big fights against ASA like that would already be a
Winning performance in my mind giving the expectations on this assuming add a little bit this group be
Conversation is still very much the upper grabs in terms of probably also in terms of the second team that we expect to advance out
That said, we've not yet seen Great Britain take on KSA.
That is a matchup we've not been exposed to yet.
King and Saudi Arabia could ostensibly qualify for BlizzCon before that matchup even comes to
Shrewish Rock before you can see that game.
But this question marks about, okay, what do Australia look like when they're put up against Great Britain?
What do they look like up against Mexico?
Is there like a dark horse potential for that second spot if maybe Great Britain
are expected to also qualify Stubborn?
They slip up a little bit.
All of a sudden, this group, despite having a powerhouse and a returning world champion in
Kingdom of Saudi Arabia, something this group starts to get a bit more interesting, right?
It's a bit more compelling. There's some storylines there to tease out in terms of that second team
to make their way through. But I think like the way that KSA dispatched Australia yesterday
was pretty decisive. That's a team Australia where like you've got some talented players,
some really experienced players as well. By this point, Cup has become more than just
the journeyman, there's a tank player. Carla Hex was part of the Overwatch League
back in the day and honestly had the opportunity to give a great account of himself on occasion as
players you know on that team that have been around a hot minute, Soggy's on the roster as well.
So Group B still much to be said about who would be advancing and KSA haven't quite looked that up
yet but after the first map we're feeling like it's that might be a foregone conclusion.
I mean that first map tells the story for sure. Now with Elemental Guy in the lineup though
This could get interesting.
Let's see what the bands end up being on this crucial map.
And if it makes go, I mean, just crafting some points,
putting something on the board.
I mean, Nepal was 100-0, 100-0.
When control goes that way in that fashion, mentally,
it's tough to recover from, right?
It feels like the fundamental game
is just not from the same level.
Yeah, it's like you had the ultimate economy fights.
You had times where you really are supposed to be able to.
I mean, Overwatch has fundamental comeback mechanics, right?
Like, it's hard to just completely run the table on the opposition.
But the neutral game is where really the cracks begin to show.
The level difference between these teams presents an issue.
So, Carmez, I think, is really the player maybe called upon to find some pick-offs on the hitscan role.
Keep players like Quartz honest.
LAPDA will be showing us a little bit of that hitscan prowess, something that is more recently.
I think, Entity's repertoire.
Very much putting himself on the map with someone to be feared.
Recalls this time on the shield.
Elemental guy as expected.
Starting his off on the game.
It's gonna be an Armored Kiriko set up here for Team Mexico.
I like this well-off spot, playing from the spawn.
Keeping some of these hits again, peekers honest.
Big jump from Carmen as well.
And you know, as is appropriate, Kasei responding with slightly more respectful formation.
Elemental Guided Modicum teased into an ill-fated encounter with Corts and yeah, picked up in the end
Laptor also playing pretty far forward for Ashe
Yeah, I like the the Ashe pick here actually some pretty good matchup against Genji ability to run away
It dynamite over the deflect and Bob is sending a Genji just really can't do much against her
You can deflect and run away, but can be problematic get skinned to try to run down
And the poke just continues I mean just full face-picking the spawn here like that is disrespectful
But honestly, Zobar next door haven't really forced you to back off.
Maybe a D5 from Elmunt's guy can change that narrative if only for a moment.
We'll set expectations as well for Saudi Arabia.
Opting to start defense means this could be a very short map that they look dominant on this half.
That would mean that obviously the box of victory would be too close to spawn exit.
So, if we're a good time, not a long time potentially.
Elmunt a guy up at the top, has it at a bit of poke, but doesn't fully commit there.
Nothing to really go after.
And, uh, pito picos.
Seeing some of the difficulties of playing Genji against an elite team,
I mean, this is just a hero that lives and dies by dash resets.
If you're getting them, you can really feast and just...
It's absolutely style on the team, but you can't get anything going.
It is a hero that gets famine. Really, it's just weak.
Oh, no, no.
Really?
Oh, god. Okay.
He's like a rossily expression on his face.
Rossily and, like, this super humble, like, low ego, such a good, great guy.
Yeah, he's a bit more spiced, a little more heat for this young player, but he's earned it.
I mean, his performance is his individual prowess.
Yeah, you're right about that, yeah, he likes to...
Nice to make his presence known.
Neckon has picked off Centaur, and one bit of thing from the meta boost,
it's left a folding door to Elemental Guide.
First elimination here between Mexico.
Teres Skydo just separated from the rest of the team,
and Quartz has had to stop them back in the sport.
One for one, but a close response from Mexico.
Let's the car blow up just a bit how let the OHP on this break no on to a sister has to back off
You just live to fight another day the blade coming up soon for El Lento guy has to be a different tanker
But lab that I love it's coming back action on the sim which is another fantastic matchup of getting I would say they're like
Quartz is in enemy territory. Yeah very much. Nice. You do have to bring you into this like sim shion diva setup
So there's plenty of opportunities for like easy whip shot kills give this inspire crocs out
Punish anyone who gets too close, but Kame's very out of position as he added a very
Elementary punish of that Cassidy. Of course he's mindful of course, Genji is
Enqu�ing, but it's not a lot of support here for a elemental guy and they found that out the hard way, I feel.
The sim swap is actually really intelligent.
It really punishes on a frig, it punishes Genji as well, the deflectors to be basically ignored, and TP is a real problem for Genji.
I mean he does not have good tools to break it, they just run away from the blade.
We can go kiting back to Quartz, he's just taking crazy deep off angles, forcing a response but the rest of Saudi Arabia is making so much for these uplifters.
Look at the gap that gets led by Santana going up the course. I mean immediately, Zia just goes upstairs and puts pressure on most of this Mexico lineup.
These are all going to wait for Zox, pretty timely in fact, there's like the damages, pretty decent coming for them.
and Simon, of course, will be able to help out here and everybody's caught inside with the self-destruct Palet.
She is all alone now. Brought down with 20 seconds left in the round and only 58 meters of progress for our Team Mexico.
Rally's up for Palet this last fight. Little sliver of hope for Team Mexico, but the Ults have not seen it to matter so far in this series' matches.
Blab them with a shield block and a percent of real problems for you or it's to come up and test the party.
They're going to be completely isolated from this order and they haven't yet got them.
Very much.
It's probably only a bit of an off bang for them, but they can obviously use them back to safety and they dispense as soon as they're instantly.
Hell, little guy.
Try as you like.
People with Mademoiselle's not going to be enough.
Rally in play here for Palette, but they really must think Genji.
Barge down to the dead-eye from Kamez.
They're an important elimination here for Mexto.
Can they build off of this?
No, no.
It's still healthy enough.
Sox is going to really dispense some quick healing though.
But Palette is the one to fall first and Ferris guy not long after.
Kamez, picking up a couple key kills here at Gorge.
Ooh!
the trade, it snaps off as well, huge edge up on Carmenz to keep the team alive and that was very close to a C9.
That was a little sick enough for Mexico, but they're still alive in this Oteam.
Yeah, if you click and you miss it there, you have to look pretty close to the spot that far.
Still, chance here for Team Saudi Arabia to make sure this doesn't get out of hand.
And this card doesn't get past first checkpoint.
They got the mobility to get a touch.
Oh, it's one and short, under pressure there from Elemental Guy.
as good as he gets. He's the contestant with Santana and Nick is just too low, easy for
Labda to switch over to Sim to cut straight through that suit.
Yes, Sim is genuinely a great pick in this matchup, but for it's picking off to Kiri to
start the OT fight, that is not supposed to happen. That is, that is a tough pick actually
into Genji, you know, when he's already up on that choke point up in your face,
but Moritz just still produces the crucial pick before he goes down. And that's more
than enough for labbed as Yard and Co to just clean out some of the cards.
Some of our cheaper screens there I think, from some of our KSA players, I think they
might have set the objective of trying to get a full hold here on that defense side.
And that almost got away from them.
The switch to the Widow, the fact that you can convert that so quickly into a 2-concure
draw is, like you mentioned, pretty astonishing.
And hey, plenty of opportunity to play on the attack side here to open up and
create that quick 5v4.
did find highlight there. We gotta see that in the replays. Taking a look at the scoreboard, though.
It ain't pretty for Mexico. This is a very dominant hold.
Getting flashed. 15 and 2.
I like the line here. Like about a way to blow this open.
I thought I was seeing more from TVMT, I think, over the last couple of months, but good season to pick it up.
Rhinos is actually, strangely, not bad this meta.
It does kind of rest on your ability to pilot and sin,
which is a hero that a lot of teams have shied away from
after some of the nerfs that came to her kit,
but just it might have shown far from out of the conversation,
Pajett even considering if a T is to roll commit
a wand of this rush style.
Starting with the carry for now,
just the play is being considered to be too valuable.
Oh, pal, that's caught on the brig,
and this is brutal.
Brig is nigh on useless here.
I mean, you can't even really proc the heal.
I mean you want to play corners, but against Ryan playing corners seems horrific.
And you're worried of course about that widow just punishing you.
The second you put your shield down.
And Quartz is sticking with it.
Out of the sport we go.
There's Elemental Guide.
Good pick up from Zox there, punishing and over extensions.
Heads up on the new plate there.
That could have been the end of the game, but no.
Laptom now falls next.
Good deals for Mexico.
They bend back, playing over the widow site line.
Find the early pick on the Lucio and that leaves the last team to follow.
KSA, Mexico, winning these early fights is critical to get towards some of these key ultimates.
Diablo, Nuff Mesteran, who's over to the D.Va, back to us, works for them.
I did have a little bit of a crazy victory for Quartz, but it's justified.
Oh no!
Tough match up there for the little guy!
Oh my god!
He and Kavez, Sassling is a little bit too long out in the open.
Quartz here looking like Prime Fletter on Junkertown, and there's another one picked off.
And all of a sudden, the map is clear of Mexican representatives.
peaky smile and gorgeous face comes to pick the spawn here looking to take some more souls before the map
Just snap some off from the walls. Why don't you seems like this guy plays with the 24-7 looking for more and zero respect
Being offered a lot of people Saudi Arabia. I feel like that skill would have it no other way
But that is deflating demoralizing and frankly disastrous
Well, we knew this one would be brutal, but
We're really striking fast in Tinker with Saudi Arabia to make their mark on this tournament.
Carmiz though, and a highlight moment here in the Cassidy.
Yeah, I think there was one moment where the fight sort of breaks down after we saw
a Auburn Array attempted there from Zox, but I think the windows in which you're
able to punish this Tinker with Saudi Arabia team are few and far between, and many of
them are open up by perhaps them just playing a little bit overconfidently.
Get to see, you know, quads on the shield. Lap there, picks up the simp here.
It's fun to see these guys making some different assignments, but...
Yeah, once we got to the attack side there, it felt like it was quite decisive.
And look, that's something that King of Saudi Arabia could do.
If they keep winning maps, it's going to be Mexico picks.
And KSA said, which stuff do you want?
Look at this. Watch this. Watch this overtime bar here in this fight.
This is what we call trickles for comfort.
See how exciting like that, yeah, that is a Kilech, I mean that's we're down to like a millisecond there
We got the the burning of the wick
Overriding a carves if he doesn't find all these hedgehogs of which is asian I would have made a
Game over scenario getting full health at the first corner
If you get it to the end of this first point, but it was like
So far that's the best you know for Mexico in this matchup. I like elemental guy understands the assignment
Especially playing in the widowmaker pot
I mean that beat is like huge, the only guy I did not want to fight towards there
if I turn your back on the window it's just the worst thing you could do there
it's so tough I mean there just across the board and shots like that like
fresh off the TV snap that's out of the Genji and mom we're doing that
yeah that that starts to feel unmanable forward this Mexican squad and
can I honest it is it is yeah we're rarely do we say I mean rarely do I
keep it this this is I listen like this is a real disbelief that we engage in
sometimes these classes and try to avoid editorializing here but I feel like
setting everybody's expectations not being patronizing is the way to go
frankly this is about as bad as gets as a mismatch well we have hybrid push
the flashpoint map still remain but Mexico want to like maybe like choose a
flashpoint and give themselves as much of an opportunity as possible to you
know show what they're capable of I feel like that could be good I if I
If I were them, if I were them, I'd take us to New Junk City, I'd play the Junker Queen Genji, and I'd send over and over as many times as it takes, push the pace, dive on top of the opposition, try to overwhelm them.
Realistically, I mean obviously I have faith in these KSA players to be able to adapt and overcome just about whatever goes up against them, but that for me is the most viable way to play the Genji,
the most viable way to, you know, push a super aggressive play pace and it's the
tightest quarter map really left in the pool and Flash point I think is generally
favourites that style of play theoretically.
So Paola is being stuffed out, saw Legola remove the headset and she's starting to unplug her in-ears so
I might have late come back into the sport line here.
Paola playing like a fair bit of Brigitte like you mentioned it's pretty painful
after it's like those Widow comps against the right-hand.
I mean, KSA also showing diversity, right? They're not often forced off of these meta comps, but they say,
hey, you're gonna go to something a little bit different. You're gonna try to use this
break to suppress our D.Va. We just whip out the Sim instantly, not needing to sub in players to execute that.
And honestly, Sim, I think it's a huge reason why break has fallen off so much that,
yeah, like the break shield, they just say, hey, it's not like 2 seconds.
It's like 2 seconds.
It gets charged up, right? And, you know, even with something like rally,
crossing the Sim wall in an ultimate battle, good luck with that. It's a really tall order.
The sub out here makes sense.
Honestly, maybe bring a little bit more comfortable in Junkertown, where the shield is actually kind of nice to deal with the open sight lines.
But maybe you go to a closer range map.
If you want to commit to this heavier bra style, play the Lucio, play the Kiriko.
Yeah, Briggs not the way to do that.
Maybe a part of this as well is that there's the Jipak Cat.
The Jipak Cat fan is now elapsed, right?
So you can bring your Cat player back in.
Maybe you're not going to play, you know, Flashpoint necessarily maybe look through a map that can suit that style of play.
that style of play, you feel like that's where you can find an edge, but we saw the king
you
you
you
you
you
you
Another option. Labder also has shown us now the Symmetra, legendary Farah player. Honestly,
if you want to have a good time, you can go in that direction. Angel of the Ladder comes
back in through the game. This is our matchup. We also had a ladder coming into the game.
Someone that I felt was one of the strongest players. Santana, pailing from Puerto Rico,
the breakthrough player here for Team Mexico.
Can we just go back to the Queen?
Just have a bit of fun here on this map.
The long sidelines make that a bit of an ugly proposition,
I will, I can't say.
At least if I wanted to play that way,
this is not the map I'd take it to.
But for Mexico, maybe they want to go down fighting,
playing into comps, they really believe
10 win, 10 be the best.
But the execution, I think, is where
push really comes to shove in a series like this.
When we were hanging out on that quartz POV so much in the first map, it's not hard to decipher just why it's so difficult to break this solid team.
Getting some suspense for a little bit now as Mexico have made some substitutions here to get them back to their original configuration heading into Coliseo.
So we discussed the bans there. We saw a Cassidy ban and a Mercy ban for KSA and I think like it went unsaid
But obviously it's not a ban that means anything for KSA like a Mercy ban up burst is almost plausible as a protect
But here the Mercy ban is basically become code for we don't care what we play
At this point in the series, I cannot blame the Kingdom of Saudi Arabia on the precipice of securing their qualification
for PolisCon
Basically walking comfortably through this group B so far. They're ready to put Mexico out of the competition
One thing you've got a sweat on on a push map type in a series like this is possibly a different app
I mean that is a very realistic scenario for me Mexico. They can steep that off
some kind of a
Yeah, maybe you're thinking a little bit about there maybe a halfway through this map will be considering what moral victories look like
In this game, but again, it's a series that could be a lot quicker if not for the substitution
So I'll give you that mix go. Thank you. Give me 20 watch time. I'm begging for the yard back here
I'm begging for it. I'm desperate. Please
Please this is the crumb sir. Just a crumb from the table. Yes
What would I give? I would be I would be a happy man
Oh
hidden the secret tech finally being brought to bear show me show me your
roll-outs is yet so far nothing I'd write home about
I don't know that I've seen this player here a combination
no catches the lab dolls to get the finish on an awful lot of embalm sweeping
through the map alongside the rest the king of Saudi Arabia bashing pulled away
from the fight for the rest of Mexico be so lucky okay loose slides or so was
able to get away from that pressure that promises have a real sport this
bring it for a little bit more dangerous and Quartz is able to gaff him down from the ground.
Natana, very much alone in this, and here kind of keeping us out of your area. Pretty strong
stuff for them. Now as Quartz at 10 HP is able to fight Ferris guy and succeed.
Well, to keep the pressure on, find some Snaggers, one of the great strengths of
wrecking balls, just constant compression. In the series, it's got as well as this
one. I don't see why not for keeping them aside. Leave one to push, go for the four-man
dive in the spawn. Gord's ready to duel in the sky with the enemy bash and he might just win it.
Yeah, he looks quite happy to be in this matchup.
See, I've done less so, getting kept it from up on high.
Anvilado credited with the elimination, but crucially it is.
Saudi Arabia's tank player up at the mix and zops is the next to fall.
Gord's no longer has that delivery mechanism.
Gord's had enough. Over to the D. But back to business.
No reason to loosen the grip now.
On the precipice, we'll find a Blizzcon.
Looking to repeat as World Champion as King of the Saudi Arabia.
More than a fighting chance for this one.
Vence Matrice is going to mitigate this early salvo.
We'll crush it from time to time eventually.
Let's look at how to drop the fight like everybody else.
There's the barrage.
Ain't nobody picked up there by Quartz though.
Hard to execute.
Now, come on.
He's getting patted. The healing's not there, of course.
And now into the sky, we go to Zathariki Spree.
It gets caught within striking distance and it's a flashy finish.
Everything about this guy is flashing and that just being down on the bastion out of the sky
Fame like that just the envy just about everybody playing Overwatch these days. I mean if they knew what it took to get that aim
I'm not sure if that India so much
Years and years and years in the left of the sky
Well pressured early you blue sports out now here comes the rush from lancet trying to break apart this nice
And a lot of them are going to recall their stay alive there with the object of scrutiny.
They got away, Margell picked up in response, but what's happening in that bastard around
is a grim importance for Mexico.
The time it did make to hear on the pot at King of Saudi Arabia will march on deep now
into the enemy territory.
Now opening up forward spawns from this...
Go Laker!
Crucial, MaxCruz is trying to regroup stay alive.
Prenching the point doesn't seem to be a possibility for them.
Got to start the bleeding soon though because with the Forge Fond, the floodgates are open.
The Ultraman from Mexico, but they've got to deploy them well.
The U.S. Army won't make that easy.
Danger spots a plane for the Katana.
They have a lot of Ultraman from Mexico and the first of them is Walter Bear.
Is U.S. here for Ferris Sky?
Respected and disengaged from by the Kinewasa of Arabia.
The planning here promise to be craftful by the Katana.
Fortunately, as Willsmote expired, so they're not really experiencing the DPS fight at the moment.
See, I'm going to go for the catnap, a catch in the south.
Oh, it's destructing!
And a Volado, another darn thing that could have done about it.
Tatana scratched out of the mech, and again, just a brief sidebar for Saudi Arabia before they forge further into Mexico's side of the map.
That's stylish, a little combo.
Leigh stays alive in the back lines.
See if he can get something going with the catnap to start this next fight.
The Saudis have seemed inexorable here.
Indefatigable even as they just continue to march forward into enemy territory.
into enemy territory.
Like an A for showing up, though.
I am.
Someone have left.
Well, that's the plan here for lane, this catnap.
Come as we talk about early lapses.
Polls bomb strikes through.
Forty's more than happy.
Just the tear strips off the neck while Santana
is up looking at him.
Tatarik is pretty here.
Ready to make short work of the renex.
Santana is back and ready to fight.
And Fortuna will be defeated once more.
Frustrating and over the edge.
Fall Santana.
He's going from bad to worse here as slowly, but surely, Saudi Arabia closing the vice.
He's going to keep starting pickups and they're preventing like all out devastation in this map,
but they haven't been able to really staunch the progress once the odd went back to the signature diva.
We're going to throw- Oh, we capped up!
Quartz, cutting Spree back to safety.
Oh, yeah, they almost had to eliminate themselves there.
Nicely done though.
Quartz is going to be sent back to spawn.
All Express, all expenses paid ticket.
Zox does get pulled into there, also want to catch on to the killing guys as well from Anavada.
See, I can reshoot. You have people to stay alive deep into this fight.
Barely gets back in. I think a lot of damage on the exit.
You can stagger himself here. You see, it's a risky command.
Arguably an overconfident command, but he does stay alive to keep the suit outplayed.
Yeah, that's pretty big. Because you aren't able to limit test there a little bit.
Instead of having to drop off the map as many D.Va players would have had to in that scenario.
Laptor is low, but of course you're healing, forget about it buddy, forget about it.
Santana comes out of nowhere and sees a golden opportunity to take the low health pressure to task.
Oh no way Sartos can win this one, they banged three kills on the fight screen.
Needs to clean this up alongside Santana, but the D.Va out of the suit.
Zox and Laptor.
Gonna be tough to win in this deathmatch as they go for it.
Santana's gonna die late.
Oh that punishing there Santana, parking the mic there.
He's going to be a regroup.
Okay, it's a four minutes left in the round.
116 meters.
That rules rule basically in full effect.
We have a spray that's just come online for commons, an opportunity to cause some chaos.
So far Mexico has saved up the worst on the reigning world champs.
Saudi Arabia, looking for business like now, they march forward.
It's Mexico's golfing end, but you don't feel it, Mitch.
So they've set me to all line now to get this game done.
Come as most of the damage, in fact, all of it being mitigated by the defense matrix,
finding themselves one on one against one of the strongest duelists in the game.
It's Ziyad with an easy kickoff.
And while it's getting close, Zox is looking for a spot behind with a really good nap here.
Great catch on the carry.
Got a dipper, toes in the water here.
Yeah, and all the switch step, outplayed.
Zox not able to get into the kill box there quickly enough,
but the bot's moving this entire time, by the way.
Getting closer to the end of the map. Self-destruct there. Oh, there's a dirty spot for a De Beards dangled in front of Team Mexico.
And Laps, Palski, he's eaten up by Santana. Good defense matrix, you sit there, and a remake to guarantee
that Mexican tank players are going to be able to keep playing the game for now.
Lade gets flustered as they try and have scorned with one of the cards from Saudi Arabia players.
Palski, I'm here for Andromilado, stick the tracer. You know he wants it, not to be.
Corks is going to double down alongside Laptor and clean off the tracer.
There it is. Raining the world champs. Clean up the map with a full cap.
Picking up the series and a ticket to BlizzCon. Not that there was ever any doubt.
We certainly feel like walking into this game.
Result for the most part would already be determined purely on this brand power
and previously displayed prowess from the Kingdom of Saudi Arabia.
And sadly for Team Mexico, this represents their chances of competing at this con virtually.
disappearing. Great to see them out here though and great to see that the region is
continuing to produce some quality talent. Also shout out to Santana, a great
through player, Stephanie and showing us some really solid tank play. Overwatch
World Cup, it's an opportunity for a lot of young players to show their stuff
against the best in the world but it's also a chance to show how the best in
the world, why maybe the best of the world are... there's a legacy this way
Exactly, there's levels to this.
Any of the Saudi Arabia aren't far.
Now, look for another gold in Los Angeles.
So, so good, buddy.
We're at the time now.
Yeah, look, I think, if we...
To make the field this year, I kind of talked about it before the game,
but we never got to see the South Korea vs. Saudi Arabia matchup last year.
I think that's like maybe a regional rivalry that certainly starts to bubble and percolate
a little bit through a couple of seasons of OWCS,
especially given that Twisted Byte,
something to be Saudi players,
our current OWCS world champions.
See like Crazy Racker is still looking very, very strong.
Obviously Zeta, so that's something I'm looking forward
to heading towards the other World Cup,
seeing if the USA team like that can sort of put a stretch
to the team of Saudi Rebels.
They feel like they're able to leverage
that same amount of talent
that put their region on the map in the OWCS.
They're doing it here in the World Cup
and this group frankly looks like a hate war for them.
That's the right term, it's the technical term, cakewalk, scientists, they've labeled
this one.
I could have tried it in the fact, in the fact, in the fact, in the fact, in the fact.
I can't even say it, bro.
I'm not going to bother.
It's okay, you don't have to, I'm here now, yeah, 3-0 here for Saudi Arabia, this
is about what we expected, it was, it was a match of all time, guys, it was a match
of all time, but for Team Mexico, at the very least, you guys were talking about
how much of experiences is for these players to, you know, have the opportunity to show their stuff,
but also for a lot of these nice to be players, one of the few opportunities that they may get
to also play in a LAN environment to get those experiences here as well. Yeah, look, I think
that the America's conference was really quite lively and competitive, right? Like Mexico ended
up like this crazy close match against Chile. So it's great to see that regionally,
there's some real promise, I think, going forward. And so we hope to be around here for
for many years still to come. So for Mexico, they've had a chance to show their capable of. They still
also will get that match up against Australia, which honestly for me, I don't know where there's
going to go. I feel like Australia have their veterans see a little bit with some of their players,
but Mexico are plucking and they're showing something a little bit unique, something a bit
different. And it does take a team like the Kingdom of Saudi Arabia and it did take great
Britain to be able to sort of see through that and derive responses to some of these more
off the wall comps. So there's some threat, there's some risk for Australia, but you know,
over I think Mexico not showing the depth that we need to see from a team to
really compete on the national stage. Yeah completely understandable I mean when
you're going up against a team Saudi Arabia who won the last World Cup but
also have world champions on their roster there as well with an OWCS there
it's definitely a tall competitor to be going up against but we do have some
more overwatch for you guys in just a little bit we're gonna go to a quick
break and when we are back we'll be back with Australia versus Great Britain.
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to the World Cup group stage
here in Busan. We've got
another match going into
today. It's going to be
Australia versus Great Britain.
These two teams actually played
in the group stage in 2023
together, and it was great
that bought that win two and no last time they did face off and it does look
like it is a bit more of that underdog versus overdog matchup a little bit
closer this time around when we do have players like Kafa on this Australian
roster here but you're in this group here as well you had to play
Australia yesterday how are you feeling about how they're looking
they were actually good but I don't like we were playing perfect yesterday
and today. I think it's going to be a good match versus Britain. It was a bit
about this. Like you guys are just obviously you're the reigning world
champions. Like you got to feel good going into this event like just like
T4. Yeah, yeah, just like always stay consistent, confident, like locked in. Do you
think the other teams as well have gotten better compared to 2023? Yeah,
100%. Every team's been a lot of teams to be honest. Sweden,
I think a lot of players just improved.
I mean you guys especially looking at last World Cup, yeah it was man that was obviously
a big surprise to the Wild and I didn't even expect it to be honest.
It was incredible.
I was expecting to be in like top 3, top 4 in tournaments and then we won it.
What do you think of the Aussie boys right now?
The Aussie boys?
The Aussie boys.
I have good players to be honest, but I think it's going to be 3-0.
It is definitely a tough match up here for Australia going up against Great Britain, I think that a lot of our eyes get drawn to Kappa.
Having him be this very experienced player, Johnny, on this roster for Australia, definitely I think the backbone that we're looking for this team Australia to build on.
I'm looking forward to see what kind of heroes he's going to play today.
It's so far this tournament has been a lot of daemon, I'm curious to hear what you have
to say about daemon later on as well.
But I feel like based on what heroes he's playing, that will kind of be Australia's answer
towards this great Britain wrecking ball play we're about to see, which is a pretty
unorthodox style.
We don't see a lot of players for coming to the wrecking ball, except Seattle and
Coaseo.
And so it's going to be interesting to see what Kappa can do about it, because
he's typically like a remover player, a hazard player, like that's what he
to play a little bit of Demon so far this tournament but there's no like great
answer to like a wrecking ball I feel like. There is some answers to be honest
it's just depends on the playstyle. Britain plays both we have preferred some...
What with Team GB is there anybody on that team right now that stands out to you?
Because like most improved or maybe kind of needs a little bit more of the spotlight on them
Like from the groups or yeah, I mean just in general
I mean obviously ashore household name of course, but there's a lot of players that maybe have not seen the spotlight as much as
itself
I would say Sweden
Yeah, well, you know me like on team GB and you play on team GB that
I think he's one of the best balls in the game.
Oh, okay. That's high praise.
And it's very annoying to play against him.
He's annoying to watch guys playing against him.
I'm watching him and I like to play support myself.
And I'm seeing him in the back line during those qualifiers
and it's just so frustrating.
I think that it is definitely a player to keep our eyes out on
I'm just saying it's been, uh,
it feels like it's been a hot
minute. I think my own is
improved as well over the years
to break a trace player in fact
all around kind of flex DPS as
well. Um, a lot of sombra back
a long time ago, too, and
obviously we're funny.
Astro being on the bench as
well. I think crispy and Kiwi
have a lot to kind of prove
that we're going to be able to
be able to do that. And I
think we're going to be able
to do that. I think we're
We have a lot to kind of prove for great brain over the years. Yeah, we've not done so hot in the World Cup, you know
Okay
2019 goats also, right?
Anything British players are good at apparently it's playing good. Well, you know, you've got some great
Christopher himself, you know
Yeah, how far do you think we're going into BlizzCon then if you think they're going to make it?
Top 4?
Top 4!
Woohoo!
I wasn't expecting that answer!
It depends on the bracket to be honest.
Yeah, that's true.
You never know who they play.
If you get Corean to top.
Yeah, yeah.
What can I say, my boys?
Yeah.
We see you later as well.
Look at me, guitar.
Who else isn't at top 4 then?
Obviously, obviously yourself.
Maybe Corea.
Korea, Cyprus, America, USA, Sweden, Sweden, everyone's pretty Sweden filled this year,
but we do have predictions guys, even though we were already getting a little further ahead
of ourselves, let's check out what we got on the board because for me, I had to go with
Great Britain for this one.
I think that what we're seeing out from Australia, I feel like we do have a good
foundation for them to build also but there were a lot of moments where I just
didn't really feel like Kata was getting support that he necessarily needed and I
mean we know who you're going with but you want to give us a little bit more
here for Jett. I would say 3-0 for Britain. How hard of a 3-0 though? Like are
the maps close and it's a 3-0 or? I think it's gonna be close. Yeah I think it's
It's gonna be close to 3-0.
But Britain is gonna win the whole match.
I see that.
I like that.
You know what?
I think I went with Great Britain as well.
It'd be crazy if I went with Australia to be honest with you.
I think I would have an insane DM from Scotland.
You have a little bit of a great Britain game here.
It was a while ago when I made the Pred, okay?
Yeah, yeah.
Yeah, I went with...
No, I got great Britain here as well.
Clean sweep?
I can't wait to see the record ball game play.
And I think Australia is going to be like...
They'll be a little like
Frustrated because they'll be like we really have to play the wrecking ball team
It's like just like that play style like we would have a push and pull dive like like wrecking ball really
We got it with the wrecking ball. I think I'll say let's go talk to him
I mean depending on how it goes they could also try to find some openings when it comes down to like
You know the pick-man what maps they want to take it to Majed when it comes down to this map pool for Australia
Where would you want to see them though? What do you think would be the strongest for this roster?
You mean in Australia?
Yeah, to have their best chance against Britain.
What would you want Australia to go to with France?
I don't know if to be honest.
No, that's okay.
I have no answer for that.
It's okay, he's just too confident in the fact that it's getting through.
It doesn't matter where we're going.
He's saving strats.
Saving strats.
He's saving strats.
No, he's saving strats.
I don't want to leak anything.
Come on.
No, I think realistically here, yeah, I think Great Britain right now are in one of the strongest forms they've had.
they've had I mean you said like a lot of teams a lot of players have just kind of improved over
past World Cups it's gonna be it's gonna be exciting when we hit the BlizzCon stage in Anaheim but
yeah it's Terry the group draw obviously pretty tough but getting over this first hurdle but
Team Australia here should be I'd say 3-0 as well I'm just saying okay guys do you want
Wait, let me... I feel pretty in my ear.
I might have some insider info.
Okay, okay. Leaks are coming in.
Australia banned balls in map 1.
Okay, okay.
You know, we'll all get that out of the way.
I don't know the way.
That's fine.
But do we think like banning it like first map?
Like do we think that might be a little bit of a mistake?
No, I think control generally good.
Yeah.
To be fair.
This map 1 is very important though.
You need to win the ball, Batman.
You're in trouble for the series.
But I mean, it is legitimately great.
Like, getting the wrecking ball out of that, like, on control,
there's a great opportunity for them to, like, go off
one of the series, which they really need if they want to win the series.
We'll say Golden Pants.
We weren't in this situation before in order to possess.
And the Winston was pretty good.
I know Winston is not meta right now,
but even though the wrecking ball is banned,
like, Golden Pants can still perfectly reliable Winston.
So we'll have to see if that is the choice moving through.
Risa too, Risa is actually good.
Yeah, Risa too.
It's not all over for the other Kingdom, or Great Britain rather, just because they don't have the working ball available.
I mean, not just that, they also have, like, they have shred as well.
If anything ends up, you know, shaking up later on, you have substitutes, I can still win one month.
No, you're bald committed.
Okay, we're like walking in, bulking back all the way.
The working ball is gone, this part is leaving him, let him cook, do his thing.
There's no risk of a ban, you can ban downstream support.
I didn't play a demon as well to be fair. I was gonna ask, what do you guys think of a demon right now?
We don't play the hero, but she's actually very annoying to play against, especially for my hero, Kirikou.
I can't do anything. He pushes, forces my Suzu, my TP, and then I can't do anything after.
There's a tracer flanking somewhere. I think it's the most annoying hero to play against for me right now.
Really? Wow. Even more annoying than the ball.
I would rather play versus Bull.
Yeah, I mean, the fans was playing the Bull though.
Yeah, that's true.
The fans was playing the Bull.
Because Jumbo is wild, I mean, maybe...
There's nothing you can do.
Off the back of the Demon conversation,
I know that we're really only getting a preview
of these tank players running it for the first time now,
but if you had to make like a sole read
for the future of the competitive Overwatch,
who do you think the best Demon player
is going to be?
You need some mechanics, like who's a mechanical tank player?
To be honest, I'm gonna say this, if TVNTO plays these heroes, they're gonna be the
best.
I think you're right though.
It's similar to D.Va's playstyle.
I mean TVNT is a slot in there, just shoot, yeah.
If he plays that hero, he's gonna be the best in the world.
I look forward to it.
Maybe does.
Play them, but this one, you never know.
Don't want to bring them, let me just get it.
You never know.
No, I think it's a great shout actually, because I think a lot about...
I actually don't want to call out other tank players, but there are some tank players you watch them.
And like the cross side goes a little bit, you know, evenly across the enemy heroes.
And there are other tank players who are actually quite sophisticated with their aim.
They're like, they don't even practice, they're like, they're damaged,
they're rolling ranked, they're also like, Chef, you know what I'm saying?
My aim is potato. Like, it's absolutely great.
It's actually a miracle that I was a pro player to begin with, I was the prototypical tank player who couldn't aim at all.
But now, in this day and age, the flexibility of all these tank players, so many tank players can play so many different heroes.
Their aim is in general so much improved, so I feel like that old stereotype of these potato tank players who I was like, they're gone now.
Mostly tank players are actually really skilled.
And you say that with Wrecking Ball, like Wrecking Ball is a really aim-intensive hero.
Like, you really need to nail your shots if you want to finish off people with the 5-Drive etc, right?
And so, I think maybe like, Wrecking Ball players like Adrin Bin or something could be really good at picking up D1 as well, because you have that in component.
Yeah, no, that makes sense. I mean, D1 has also been the most banned heroes in OWWC group stage so far.
Were you expecting that going into this event? Like, I think that players had some different reads on her heading into OWWC.
Yeah, even for us to be honest, we always wanted to ban Demon because we struggle a lot versus her, so I would say it makes sense.
It's also a different mentality in the World Cup, right? Because I feel like you know the BCS.
You know the opponent you have, you know who you're playing against, you know their strengths, you know what they're going to do to some degree.
In World Cup, it's like we might not be super familiar with this team, so we just want to get rid of the unknown.
Maybe they are really good at demon. Maybe they aren't but like we just want to get rid of that hero
If we just want to play like regular overwatch, you know, we don't have a new hero into the mix, right?
No one wants to take the risk. Exactly. Yeah. Yeah. Yeah
so
From that standpoint, I think it makes sense like a lot of these teams like the best teams that you're seeing showing up
Like they just want to show up and like flex your mechanics
Yeah, pick up to VCS as well. I mean, yeah, it's a little two-for-one. It is scary
I think the scariest part about demon is the jetpack cat just dropping the demon into the pack line
Yeah, like you said, you just can't do anything. I can't do anything. My TP gets forced, my Shazam gets forced, and then I'm just dead
Literally, I need to get used to it. Yeah, you can't even like shoot back. It's like, well, you just have to read
Like you just have to expect it that you're gonna do it and you're just gonna get jumped on
Yeah, what's the best way of kind of dealing with the demon? Obviously, because the Keraka is a little tough
But like from other worlds
I think Malga, to be honest. Malga is really good. You just keep shooting and then you just go into the back line, you win the fight, you get all the space.
Yeah, I mean Malga is also one of the top banners. Malga, Katz, and Demon being the top banner right now.
Really trying to keep the back line from being bullied has been the main strategy I think in the pick bands for the Overwatch World Cup thus far.
We do have great Britain versus Australia coming in next.
So let's get straight into game.
Perfect. Here we go.
Nepal. And thank you very much, Mujed, for joining us on the sofa.
Right.
Johnny, great button versus team Australia.
There's been a little bit of a rivalry between the two teams.
It's been a hot minute since they played each other as well.
Obviously, it's Mujed kind of lining up there.
saying 3-0 for a GB, but give me the score line, what you got?
No, I'm kind of siding with the 3-0.
Yeah, I'm sorry, like there are some respectable names on this
Australia roster, some story players like obviously Collar Hex goes like way,
way back in the awards league. Kalfa has really made a name for himself in
Odovisie, as we saw, you know, Soggy has been capable of as well.
But you're running up against, you know, Great Britain with some truly fantastic players and now with Golden Pads in the mix as well.
I talked about how you don't really want to face the unknown in the World Cup, and you don't really want to play a breaking ball team.
And here they are.
And here it is.
And here it is.
It's like, you know, I talk about how little scrim time you've had with your national team compared with maybe like your regular Otobi's team.
Yeah.
That is, that will show up when you go up against something like a really skilled wrecking ball like Golden Pass.
Alright, Team Great Britain.
Banging Juno, Johnny, is the second ban.
You can Juno, we've seen a little bit of Juno, nothing like too crazy.
It's always been the...
I would say like the back, it's almost like the backup of the backup support at the moment.
Kierico obviously.
JPC, Jetpack Cat.
I've been there at the top two, but yeah, what do you think of Juno right now?
I mean, I gotta say, I'm a bit of a Juno merchant in ranked.
I'm just not covering in the backline.
I'm getting my healing out.
Yeah?
Yeah, yeah, yeah.
So I, you know, and I think that it's been like great here for some main support players
like Funny Astros and playing a lot of Juno, like Payload Boots, like, on Twisted
Nines.
Well, on maps where there is less lanking available to you, like we can get so much value about Juno, because they're more protected by
playing a pretty narrow sideline. So, getting rid of Juno, like, or getting rid of Juno, rather.
It's going to be interesting to see how that kind of plays into it here. I mean, for the most part, it's going to be the Genpak cap, right?
It's going to be the Chiricode. This is what we've seen for the most part. And it's been defining the meta so far, yeah?
Obviously, we've been picking up the Demon, of course.
So no surprise to see the Aussie bloke's picking that one up
I'm snarky in the back line to gonna have a little bit of a little tough go of it here
They especially against Kai
The checks versus Kai is kind of crazy matchup to actually
Hello, he's been streamed for a whole like a hot minute this point played in the Overwatch League against each other a long time ago
As well and Golden pans obviously with the a ball, man. It will be the orisa for control
And on the goodness now, Australia team now that would know that Kai will come flying at you.
But Kai with the earliest pick already, so he's getting active on the backs.
Kai has always been just at such a sharp shot, very smooth of the aim.
There was a time, unfortunately, where he was playing the Reaper.
But you know, times must, needs must.
But I think in general, he was always known as just a castee, like Widowmaker Ash.
Long range hitscan has always been his fourth head.
It's like Team GP. Oh, I could have said the first cap here.
The Golden Pounds and the rest of the gang are just running it down to the spawn.
Yeah, I feel like Kai is just one of those players that, if you can protect Kai, Mr. President-like,
then he will get his values worth, and I feel like in a matchup like this...
It's actually Prime Minister in Brinn.
Okay, yeah, turn off. In Sweden too, the word is worth.
Okay. I'm on Australia as well actually.
So, we've got to get that right.
There we go.
Alright, okay, well they're gonna airdrop coverings the front line.
The Orisa doesn't do too bad though, instant Dmon to be fair, Johnny.
Again, not like Valga level's worth of damage, but looks like there's an alternate angle taken by Soggy and Cover.
Cover gets quickly ejected from the mech though as Golden Pansker continues to hold down the front line,
as Mymone's able to clean up the baby Dmon.
Soggy taking down Mymone though, Czech's still doing a fair amount of damage to the front line
and without too many heals applying Golden Pants' ways,
he's gonna make a quick trip back to the small room.
55%!
Piranha to 13, Great Britain there.
Yeah, but Australia showing that they got some fight in them,
and if you let them cook,
then Sawgian Colorex will show up
and make their mechanics present in the team fights themselves.
A lot of ultimates build on either side here.
Let's see if Australia can keep this up now
and prevent Ty from getting values.
Yeah, Sky Noon.
He's from either side.
Tom is right behind him.
Quick letshot.
All the bombs bomb.
All good.
There's the recall.
Now they can force the issue.
Yep, there he goes.
Soggy taken down.
Really easy.
Like duo there.
Crispy, Kai now looking towards the outside of the map.
Sky Noon still available, but they might not even try using him.
Maybe just a 3-4 to push in.
Speaking with those guys here from Kai,
head straight over the top.
Oh!
What an unbelievable save from a group from Kiwi.
Keeping the rest of the team alive.
There with the suzer.
Double kill for Kai.
as this rush is going to soon disappear for the rest of Team Australia.
Koffer ejected and there it is.
There is going to be the fight win and point capped.
At least a matter of progress though, gained for Australia.
Yeah, Australia feeling like they had to make a play in a four versus five situation,
but Great Britain doing a great job of playing around the Seastu,
playing together, preventing Colrex from getting any kind of value.
And at the end of the day, it's going to be Great Britain regaining control off of their pointer.
Golden pounds for the Terrasurge, we've seen some shenanigans so far this tournament.
Alicopter, hang on a second.
Crop Golden Pansy, the Terrasurge made it.
Oh, covers down to the ground already.
Didn't quite make it to the high ground.
Spear's being already used, still got the fortified in the back pocket.
No real worry of taking too much damage.
Now Kai being dropped off like the staircase,
a little bit too worried about the tank, however,
the catapents are coming through.
They're kind of stealing the Waker, Hex,
but there's no initial kill there coming through.
4th, GBR. Looks like Carl Hex can take down Kai though, his golden pants. Again, just holding down the front line still with the Terrasurge in his back pocket.
And look at that Carl Hex, living the same thing. He doesn't really need to worry to be honest as Hucky in the background is making sure Chex is staying alive.
Overtime now, 4th GB.
Carl Hex, finds another kill. Now with a flip, do you want Australia to make this very competitive?
Is he a couple with his hand up though? But a brief pause, jumping into it.
Yeah, a couple of experience, some kind of issue here.
Want to make sure that everything is perfectly right in such an important match like this one.
But it's an impressive game from Australia so far.
They're biding their time just trying to
peel away all the incoming damage from
Great Britain. And you see their damage first. Show up. Colorex getting values, soggy.
Liking on this tracer and getting their values worth.
But they got to be perfect from this time on on this very run
Yeah, hopefully nothing too serious here for
Mushroom issue on keeping over at the fires now looks like
Things kind of chill unless you just speak to an admin. Yeah, we'll get back into this one in a couple of seconds
Like what I was ever saying as well, I think Kiroko has been
just being kind of busted since
she came out. And now there's
something to kind of threaten
her, you know, he said, I can't
do anything. The jetpack can't
just throws the demon in and
boom, have to TP, have to use
you, have to get away. You have
to play around that constantly
in your mind. You have to
think, okay, the demon can't
just be dropped on top of me
at any moment.
I was reflecting on this
today, just like what are
ridiculous state of course
we're in right now because
it didn't feel too long ago
where we're stuck in this
push pull with the Lucio
with the Lucio carry, but with the introduction of the jetpack cat, that really felt like
the cherry on top that really made all these very high tempo compositions viable because
obviously we have teams like Dallas Fuel who thrive in conditions like this, where
it's a little more chaotic and uptempo, but the jetpack cat has been something of great
addition to this tempo style. And you're seeing the Kyrgos being under more pressure
Big cost of that but also playmakers in the main supports
Need a difference to make your 4-13.
There it is
God of Pants already on the point now, still with that Terra Surge in the back pocket
They might just sneak this one away.
Here comes the jetpack cap though
Arki is going to keep this point alive, released for the moment
Pies being peeked off on the sidelines here
It's yeah, sure you bought the point but
You haven't got the bodies now to facilitate a fight with
The legs gets peeked off eventually here
But still, they play it down for GB
Gold and pants with the Terra Surge and last ditch effort here for Great Britain to try and get back into this map
But getting picked off so early getting your main damage dealer in Kai going down that quickly
It's just not it 99% is there a touch my mode does mention triple-blank in the recall and they're gonna get sooner coming up
They need to get another touch touch. Get another touch is going to be available with these crispy on the point now
I could just fly around the high ground, Kiwi down, no rush!
Hamster's gonna lay his one on the point, and there is just absolutely no chance now.
Kuffa again, finding a nice pick onto Kai, as Team Australia are gonna pick up round one.
What an impressive comeback that is on the initial round.
And what a great play that led to this moment.
Finding Kai on the high ground, going for a bit of a play with Kuffa,
and then the heads up play from the supports juggling the point making sure that the flip does not happen
that is the difference maker that urins australia is opening round here on nepal and yes the wicking ball
ban is in play but i think most of us still expected great Britain to be off to the better start
in the jubilee sand you know the urins is pretty good too for the team
it's tough to like thinking about kind of crispy in that situation
You've grabbed Golden Patch, you've thrown him on the point, but as soon as Australia saw that, they were like, okay.
Akki can just pick up from and then throw him a kite, and the kite's not doing it.
If Akira can't do anything about that, although, Akki actually definitely can't.
You're under a lot of pressure.
Soak is actually going to roll out here on the Symmetra.
Not only up to that point where it's gone, they're going to earn so much position,
You can see here already on the high ground and forcing great Britain
Definitely ground it is gonna teleport all the way trouble good. Don't worry. Christie's there is gonna grapple him in a way
So you do get point them
And I have paid patient game
See if you can put up Kai into a great position, we can make use of his short shooter skills.
Oh, I heard that Suzy already made use of Kai there as he tries to run away to kitchen.
Soggy on the high ground point, flip, ends up going the way of G.V.R.
Great grid. I'm going to have this point for too much longer though, so I'm just going to try and go for a point here, but this Kai actually up in there.
On the high ground, I managed to get an angle onto Kaka, just shooting with the back of the head the whole time.
Suzy just saved Aki's life. It's not really enough as Goldenpats didn't suffer any substantial damage
They're still holding it down in the front line and third team kill for pro-brit
And we got the fifth quite early as well
No one got Australia wants to make place with this metroteliporter a bit of a heads up play instead
Putting pressure on towards the point paint you objective that time
You're already racking up to 33% here ultimate on either side here now
Alright, we're in my mode. We're looking for a different angle onto the tracer.
Sky new Bobcat. Well, that's one deniriscent. There's just no chance there.
You can wait that out. No problem. Rush on the point, though, to try and quarterise this wound of a fight.
Soggy is gonna be forced to recall. He'd be so damn low, though. No teleport away or use the Suzu.
My mode now down. This is an Australia fight, but this guy's going to need to say about it.
about it. Even Christy Pee ended up picking up three kills, so no more bodies left on the
point to try and survive. Yes, a majority of headshots that activate a couple of kills
being made there, but it's going to be Australia here flipping the point eventually. Golden
Pants, I have to pick onto Soggy. Wow! Very nice fit. Uh, whoa, okay, Coffins on and
uh, they're just swinging a missed arrow, I think. Territory doesn't need more players
that collect, it's in trouble, yeah, dominated by Golden Pants on the points. And now
Now Cuff is making just so damn low that shield was probably at it's wit's end as well.
Good bullsnot from my mode to eject Cuff around a mech.
Now the great grand picking up a fight.
For the chaos is the name of the game here.
It's been a messy couple of fights on towards the point there in Australia.
Building some percentage but ultimate's not getting the value that we've come to expect
at the highest levels of Overwatch.
Don't keep waiting for them flipping around here, 71%
building towards the ultimate squad.
I have this dead item, it should be crucial for me to enter this fight.
What's your soggy clue, Pulse?
But yes, Skynune on an open map like this.
Rescue success for...
Great break.
Well, there goes guys. Whoa, he got dropped!
Maybe all good though. That cat's got the Skynun.
Show me again the cat!
Yeah, there's just no way!
There's just no chance of escape.
And that should be round realistically.
Supports already down, Copper on his last leg or his last mech.
Yeah, 97% that should be cooked here for Team Australia.
Well done.
It's a good comeback from Great Britain as they close things out here.
Playing the objective with Golden Pants, Marisa.
And you earned yourselves an opportunity here on Sanctum now.
To get back on to Nepal.
Alright, the 1-1. Okay.
Nothing too crazy just yet.
But Jet did say it was despite being 3 out of every close maps.
Just kind of paying that picture already.
Look at my mind. Look at that. 21 and 4 on that tracer now.
Rocking the shield.
There is a bit of a must win map here like I said earlier.
The wrecking ball band deployed.
If you want to go away upsetting Great Britain or Australia they need to come away with a map like this.
Just one round on the control now.
And only that small little minigun left.
Although Goldenpile's not exactly fairing too well either.
170 HP for the Jetpack Cat.
It's gonna heal him up, but it's only a key left for Team Australia.
So it's gonna be a 2v1, and it's gonna power out the fights, giving GBR the points.
Absolutely reckless push by Kuffa.
Which earns him a couple of kills, but at the end of the day, it's going to be Great Britain.
With the additional members.
That's just the point cap instead.
And now a question for Kuffa.
How do you want to coach this one?
How do you want to utilize Demo's mobility to get on top of the backline?
Alright, alright, alright, alright, alright, just picks up a kill like that, that's good, right?
Now, if I do this, that's gonna be way more dangerous here, if you're a team very good.
You just have to go fast, you have to rely on Mimo getting a pick.
You're gonna end up using the point here, it's crispy!
It's gonna cost him his life!
There's confidence, no really, like, opportunity to deal with him either way.
Like, if he's gonna dash towards you, there's no flashbang to hold him in place.
Don't pass, ask him to take the broad to the damage.
The broad to the damage he takes.
And that's what the break from Kuffa does, put a quick end to the fight.
And it does feel like Kuffa is thriving on this hero right now.
We know and press where Marko kills the Hasterd.
And to some extent, Beeman fits into that same archetype.
Getting lots of value here on Sanctum, and I feel like it's all set up
with Color X as well doing phenomenal work on the Cassidy.
Australia in the lead now
We're not gonna plan
Well, they're gonna rush super early on here for God hands kids
They've ever falling aside or a spear in their side with this Terry search most of all connection on to my mode already Terry surges of getting popped ever
Stop it man. It's just a scratch. There was a little damage there
No room set up for the rest of the team shock. Don't pass the spot on one. He's killed hamster, but
Crispy and kiwi, they're dead. They're re-sported. They're coming back in
and Goldpanz is getting really confident he's a disparal quick de-suit and hopefully a remade team in the near future
but with Guy Goldpanz dead the time's ticking here for Team GB
This is not the position they expected to find themselves in
It's the Overwatch World Cup your opponents
bit more of an unknown quantity compared to regular season play
and now it's Australia actually with Colour Hector Dougie leading the way the damaged players for Australia
One teamfight away from securing the first map in this one.
I mean, they've recalled. They've given them the space because Kupfer didn't have the mech in fact died, this baby even.
Can I try to find a mark here? Try to find a tie here, a headshot to a head to shoot at.
He's getting chased down by Kupfer again.
Krispy's already managed to deal a call ahead.
Stuck in with a quick recovery. Kupfer is still in a false boys' back pocket.
Throwed it on the mega health pack, but doesn't really find anything.
Not this little hit marker there, because he's quickly bought into task by my mode.
Kupfer, limit break on the point.
Suzu comes in to make sure he stays in the mech.
But Great Britain, they have the point.
Just needs that one opportunity to drop the limit break.
And that could be the difference maker. This could be the fight for Australia.
We've got the Sky Noon, the limit break.
Building towards us at Tuna Rush, gotta be careful here.
Ooh, Sogi, no post from there, so...
Even with that, that's playing very aggressive.
He comes in the back line again, and the break's coming in, and they're getting blocked here.
Guy just desperately hunting for a kill, but Sogi waiting in the wings.
His attention's so split here, between three players,
He can't find a single person to shoot at.
High noon game, pop like ColourHex.
Climb to the space, good little time.
Sushi there, like, give me two bullets alive.
It's every search of the boys.
ColourHex on the side, I'm just riddling him with bullets.
So he takes down the Arissa.
Kiwi's found one shot, but now Soki can shut the door on them.
And Team Australia with a giant shot.
Koffer on his feet, two pointing at the boys across the stage.
Giving him what's for.
It's the start that allows the Australian players
to feel good about themselves, to feel like they have a real opportunity here to
upset Great Britain and make a shot at qualifying for the
Overwatch World Cup finals at the BlizzCon. Koffa on his feet like you say, we
know the amount of energy that he can summon.
I definitely think the stream heard that scream as well. At least I hope it did.
Yeah, really nice stuff from Australia. All our predictions of 3-0, one out of the window, bro.
Yeah, so much, so much for that. What do we know? What do we know?
You've been saying that for years, mate. So much for the Red Skies.
I don't even know something, but then Australia proves to be very wrong in this one.
I mean, like you said, sometimes it is a little bit more unknown coming into a situation like this, but
I'm gonna kind of retreat from that a little bit and say I think Cup is just like really well
right here on Demon. I think he's taken to this hero honestly look at no other. I think
his idea is very awful how he wants to play this hero like he's playing it like a big
flanker he's playing it like a big tracer like we call Demon right playing it the same
kind of like he just wants to get in your face but you look at that game play from
Yeah.
Compared to Willis yesterday for Sweden.
That was a more passive approach.
That was more biding your time, waiting for someone like Kevster to make the place necessary.
It feels like this time Kaffa is almost willing his team across the finish line, wanting to win this fight,
going in aggressive, trying to make the place necessary for his team.
And not only is he rewarded with his own individual playmaking,
but it's also got Colour Hex and so he's backing him up,
demonstrating he's doing great work for Colour Hex as well.
He's giving Checks of Color Hex a really good opportunity to just thrive too because he's always kind of looking at Kai, he's always jumping on the casting like, okay well, you have to shoot me, you have to roll away from me, you have to flashbang me, you have to deal with me.
And then Color Hex goes, alright, that's good.
And just sits there and just free as a bird.
I'd love to know. So they have these advanced stats in soccer where you can feel like how close you are to your opponent.
your opponent. I feel like Kai's like so far this game has been plugging Australia. It's
like no space. We talked about you know what Kai's table of when you have the space to
operate or when he can be that sharp shooter. Australia is like we gotta get on top of this
guy. Don't let him farm for free on the Cassidy. And I think they've been reaping
their reward so far. Yeah he's definitely a sharp shot. And I think Cassidy is probably
the best target to go for. I mean yeah sure you can get dropped on the character
But so it's gonna be easy getting on to that deep. Yes, and there's one that's thinking you'd kind of worry about too
I wonder if we end up seeing any changes here. We see Astro still in waiting in the wings
I didn't see him a step. Actually, you can see right there
They're right here. They're right here. Usually we're a bit away from the stage, but yeah
I like this setup right right behind us. Is there the
That's the final. Yes
Yeah, like that like coffee was just screaming more like brothers on his feet
Doing one of these, doing one of these, doing one of these.
I love it. I love it. I was one of those guys.
I see a little bit of...
You see a little bit of Yui in cover, do you?
I know it sounds stupid to say that.
But when I won the first map like that, I'm like,
I'm like, I'm like, I'm like, I'm like, I'm like, I'm like,
I'm like, let's go. It's such a great feeling.
Because like, if you're Australian this one,
like, obviously, you want to believe you can win every single map.
go in with the belief that like we can really do this we can't qualify we have
to give ourselves the opportunity to qualify so even though you might be a
bit of an underdog here to Great Britain you still have to go in with that belief
and then seeing that belief rewarded on the very first map that just propels
that energy further and it almost like snowballs into a little bit of
something here so I'm curious to see on the second map obviously the Wrecking
Ball is now going to be available which is the signature hero here for Great
with them and the playstyle they're trying to pull off here at the World Cup.
But I still think that that first map, when that that could...
It's got to feel good, man.
It's got to feel so good.
And like you said, when you're getting up, you're really going for it as well on a stage.
I'm sure maybe a couple of you in the audience right now have had that experience.
I know, I don't apply as coach treatment right now.
He's probably done the same, you know, same with the TyO2.
Like pumping your own team up as well, when you're like really kind of popping off
that energy, people can kind of feed off of that, especially in a stage environment.
Oh, Johnny.
Hang on a sec.
an ultra rare pick. We saw it in the last series with Team Mexico picking this one.
Junkertown? Junkertown. What are you saying? It's such a massive arm pick.
We rarely see Junkertown these days, but Great Britain obviously feel like they want to utilize
all that space that is provided to them on a map like this, put themselves in a position to
succeed with the Wrecking Ball play. And now, with the Wrecking Ball ban already utilized on
on the first map this means that they don't have to protect that for the tank
in a way, they instead target them on towards Australia. Make life a little
more difficult for them.
Whole flashback.
Okay, you're right.
I went into the mine palace and I pulled out a couple of clips of Kai on Widowmaker
on Junkertown.
Ricken heads.
Going... look.
If there's one thing that I want to see...
Was that a fantasy section in the library?
Fantasy section? No, bro!
I'm just saying, like...
No, it is happening in the past!
We saw a little bit of Widowmaker in the previous series,
but Widowmaker in the big 26.
Dude...
I mean, you are summoning some crusty energy right there.
I am, yes, a crusty energy.
That's not the way I put it.
Look!
It's Junkertown.
Historically, sniper map.
Kai's gotta bring out the Widowman, like that is the pick he was known for, was the Widow, way back when.
Ana ban for Team GB, Zarya ban for Australia.
If you just started watching Overwatch in the O2BCS after the Overwatch League,
you're like, why is Widowmaker never meta?
And we had some good years in the Overwatch League where he has the hitscan's jobs to excel on the Widowmaker.
We just kind of we just like read it like okay like let's not let's not the lobby doesn't revolve around we don't make her like maybe
That's not the best the best man of all time, but the clips are just
Do you remember
This I'm put again heading into the mind palace real quick. Okay. What do you got?
And I okay, I'm gonna say I was on this team as well. What am I on? No
Balliom, okay. Yeah, am I crazy? Yeah, we don't make her Temple of Anubis
First point. Bro, you are so deep. On top left, right?
I know, no, no, wait, wait, wait.
This was when Mercy had double insta-rezs.
Yes. Yes. On page one of twenty-eight.
The Widowmaker was, like, defending on, like, back top left,
and she get- it's like the pixel shot in the mega health pack room.
Okay.
Yeah, and I'm just remembering- and I just remember a good widow clips.
Okay, yep. Is what I'm saying.
There's, like, two people in the audience right now who are like,
Go, John!
He knew, he knew, he knew!
What a callback, what a callback!
But like, the headshot was so sick and then Mercy just went yooom and hit E and it res the pick and it was like, okay, cool.
That happened.
Well, that was... that was a tie.
Anyway, let's get into map number two.
Hey, look, I just... I encourage you to keep embracing the past.
Yeah, I think, you know, I think it's important. I think Overwatch World Cup is especially as well.
Like the amount of history that has been told throughout the throughout the years to obviously there's been gaps here and there where World Cup hasn't been played, but
2026 we're so bad
2020 was like that was like the big year for me when Kai really popped off on 2020 remember was like the packing 10 valiant
Yes, PSP back then
Yeah, oh, yeah
I remember they were power ranked is like one of the bottom teams that season
And then they just started popping off and they went on like a win streak and they're
racking up the wins and they're like, yeah, like everyone everyone ranked us in the bottom
and now we're popping off and like Kairi's gameplay back then was just mind blowing.
It was nasty.
And I think, you know, obviously we've seen those performances continue throughout the
years.
But that was the kind of early start in his career that really earned him the reputation
bad yeah that we still kind of embrace here today look at this no surprises found
the Great Britain's roster golden pants on the ball it's game time it is let the
circus begin let the circus begin all right I'm cast you got to give us a
look you're on attack as well he can't hear me but I can see it not even
oh here we go here we go ops can we go the way you say you're right enjoy it
don't you dare oh don't I'm waiting for this Kira coach to jump do the violet
jump it's really are too wise yeah they're wise and it's true and there
More than three seconds though, so you know what? I'm happy with that.
Straight back onto the cast, do you know what Gordon Pants is setting up at four?
At these opening seconds you're gonna drop it down.
Just pushing the cart.
Scouting out what the enemy is doing.
Golden Pants has to be careful here before you get that very strong perk that can embrace in the later stages of these maps.
For the time being, you gotta set up a bit more. You gotta gather information.
How can Mimone and GoldaPants combine to open up these events?
Ooh, yeah.
Hi, Suzu. Yeah, they're still trying to punish GoldaPants here.
Soggy actually forced to recall as GoldaPants just rolled through him.
And a couple of his teammates...
This is the kind of classic Junketown strat, just hide under this...
Oh.
Little bit of a terrain here.
Shot from Kiwi there. Soggy now down.
He's in trouble.
Looks like GoldaPants is going to roll away.
There's a lot of over health.
227 HP and there's the kill on to Kafa too. This ball really proving to be quite the menace for team Australia to deal with
Chris B. Let's read
This is a different flavor of gameplay now from Great Britain
This is a time where Australia they have to gather their sea legs and
Start to get comfortable with the fact that a wrecking ball is constantly going to harass them force the suesu
Forced to teleport from the character and you have to be painfully aware of your positioning at all times
Well, they're already back in it as Colhex goes dangerously low.
Postbomb, the postbomb for my own conferences.
Look how far he's actually out.
Yeah, he's going to get D-Mex super, super quick.
Colhex, Sky noon, loading patch.
Shouldn't be a problem for the Wrecking Ball, realistically.
Going to try and maybe even find the cat who's hanging around on the high ground.
Crispy's going to get filled up all the way to full.
Minds that I'm killing Soggy.
Is this payload still being pushed in?
They're going to have to touch it eventually here, but unfortunately,
The resources are just too damn thin here for Team Australia.
Karl Hex fighting on the rush, he's going to be able to kill Kai eventually,
but it's all on the Kiwi now if he gets a couple,
and there is the point-cat for Great Britain.
And Kai has a little bit more room to operate with here.
Obviously, Jon Gertan has the map.
Doesn't favor Demon as much as we saw previously on Nepal.
But you can see that Kai just has way better sidelines now,
when the pressure comes in from the wrecking ball,
that forces the hand up Australia and they can't control the opponent.
He has to be asked much anymore.
Oh, Kallaheik said he's song of damage here.
Kai's on such a dominant angle.
It's gonna be hard to really dislodge him.
In fact, Australia have decided actually,
we're just gonna take the underground instead.
My moan is gonna be a pesky little fly in the background here
as Kiwi ends up deploying the rushing Golden Pads
with a massive ball for...
Look at that damage!
He's gonna get Kagnak, but no problem for Kai.
He's just been sat there on the high ground
just chunking them away.
tougher, easy to deal with in the baby demon form.
There's a Soviet arson line, I can see it up,
and my own goalkeeper there making sure that Kasti stays up.
It's hard to feel like you're not in a loose-loose-canal scenario.
You can take control of the cart and prevent the cart from being pushed,
but then Great Britain are going to abuse the high ground.
If you then push for the high ground yourself,
then they won't engage.
They will be the ones pushing the cart,
utilizing golden capability and protection themselves.
High news gonna come out, Sky, noon, Kai.
Shield up
Whoa, not quite though. Might as well take an alternate angle.
Clalhex going low with the course gone past there to follow that one up.
Oh, dearie me. Team Australia
Hang on to the retreat. They're not even gonna bother touching the payload here. Not with three players left alive.
You better
Get that seatbelt on because this series is going to be like this from here on out.
Australian might have gone at the first map win, but
They need to prove that they can handle this.
Good slap.
Kami's going to try and teleport away there.
Good kill from a colour hex.
Oh, a second one too.
That angle was kind of nasty.
Can't quite shoot the cat though.
He's got a couple of bullets in Krispy's face
but Krispy still stays alive until the cat's to the anyway.
Got some short claws indeed.
You have to be wary of the cat.
I mean Krispy's still going by the way.
Kiwi and Krispy should dominate this hydra.
and Comfort kind of wondering what's happening to the rest of his squad.
These fights are just melting down, turning into individual duels.
It comes down to the mechanical abilities of either of these teams.
It's kind of looks to be set up on the high ground here.
They're shot into checks.
Is that forcing him to back off?
Now go to Pants and Highgrounds.
Yeah, these 1v1s, and that's really caused by the Wrecking Ball.
Wrecking Ball is so good at isolating picks and forcing Comfort to play point
while the rest of his team have to tend for themselves
and aggressive Tuzu and a push here from Hamster as they do end up popping that rush near the point.
Karl Hex with a double on the DPS of GBR.
And so with three minutes to go, they still have time in the bank to play with.
And finally, you can take a moment to breathe, get some of that fresh air and set up this defense
and feel like you finally have an opportunity to control what is about to come your way.
Great Britain though, with that pivotal Kitsunorosh can now pick a spot here on towards the payload
and fight from the standpoint of having empowered abilities.
Look at the Golden Pads by the way, he's the most bald thing of all time.
Replays, look at Adam and he's just running around them.
Mine's coming up really soon here, four Golden Pads on the board.
There's the cat, now he's so down.
Over quickly, pops the shields up to, what was that?
400, 500 HP, Pogs bomb stuck to him.
Eventually brought down, but Mimone's still alive.
Sobby has to tag down the Tracer, get the mark, go, and eventually...
falls. But still, two minutes in the time bank,
and there's three big ults here for GBR. Three big ults.
But it's going to be a difficult task to get value of them as well. These fights,
they're so messy.
They're all over the place. They have a sky noon, but Australia, they've shown a
willingness to
navigate around their opponents. They can hide from it if they will.
Here,
We're putting our setting up for it.
Where these mines go, look, and probably near the point, I imagine.
Well, maybe even just, uh, directly towards Colour Hex, we'll see.
Colour Hex, playing, paying heed to God's hands right now.
As they're getting forced away, there's the shield bomb from the Wrecking Ball,
as Kai takes down Soggy, and, uh, just like that,
he kicks in stillly, trading very quickly by Colour Hex,
though he's still on the high ground, but now Golden Hex has his attention.
Hamster forced to suzu, there's the TP, now, very vulnerable on the Kira Code.
Fighting behind the cover shield for the time being for the payload is moving.
Only a minute to go here for Great Britain, but they've still got those three ults to play with.
Still!
There's the rush, Mike, who had the point cover really low, but he's gonna have a lot of help to play with.
The high noon from the sky ends up blocking it, but not quite enough.
Doesn't get under the cover quick.
And while now only with the baby D-Mong 4 there's gonna be hard really to fight back into this one now.
Catnap!
Swing and miss for Crispy, but Oval from the Wrecking Balls should surge Great Britain forward.
A kill on the Pollaheads, and that should wrap this one up.
They're just desperate to find a pick, but the chaos is overwhelming from Great Britain Australia.
They can't make it happen in the kill feed.
Instead, it's going to be Great Britain now getting on the board, and it feels like despite the fact you dropped the map, they're giggling.
There are now a laughing as that round concludes, and still beaming with confidence, knowing what they're capable of when they get to play their own game.
They feel so much more in control of the game as it's down to this freaking ball in play.
Yeah, he's a menace, I'm gonna be honest.
A menace of society.
The C's are stormy. The C's are stormy when Golden Pass is in the mix.
It's kind of, especially when you go to a map like this, there's two kind of ways you can play.
And I think Australia and Team Great Brain are showing those two different styles.
different styles, well like you can play more as a unit with kaffa kind of running
people down with golden pants, play more of a destructive style, 20 and 1 on the
ball on the wheel, 7k damage leading the team, oh no not leading the team, Kai's got 200 more.
Almost, almost, 100 damage, 200.
Now as quick as I used to be, but I'm still effective gunning the new horse.
And if you're Australian now, you have to leave yourself some room of error and we
We saw how that map started right, it was all a great Britain and the opening point here
of course you know it's very much famous for wrecking ball there's so much space to
operate with.
But the third point defense it was actually alright from Australia, you know they have
firm for quite a bit there and I feel like in a meta like this we've been seeing all
the tournament long.
You almost if you're the defense you need to dwindle down the time as much as possible
on the first point.
The second point because at the end of the day the attacking team when it comes
down to the mechanical skill this much, there are going to be mistakes that happen.
the opponent is going to get a better view, it's not as organized as in Meta's past.
It's you need to give yourself that comfort on the team and stall as much as possible.
Not giving Kappa an opportunity to get on Topokai either,
which, what they found so much success with on the first map,
just popping Kappa on Topokai's head and he kills it.
This time way more difficult, as they have Goldenpats kind of forcing this frontline duel,
or forcing, sorry, a sideline duel as Kappa is just fighting for his life on the point.
Slam his Colour Haze, should be a fairly easy task to heal a Valkyr, in fact they're going to use a Suzu, so that's a good trade for Golden Pants, he's just going to go straight back in if they decide to take high ground again.
I mean, the reason you can't move forward because you have to deal with the Perukkin Ball like this, on the pole.
Australia, they felt the freedom of knowing that they can commit forward and not be punished for it, but Golden Pants continually this entire Junketown,
just proving that he is the thorn in the side that demands more attention
and Australia they're feeling passive as a result of it
okay
Mijette said from the afternoon death segment
Gold and Pax one of the best Wrecking Balls
I mean look he's getting active
he's getting active again
the Choondin versus Gold and Pax showdown on the Wrecking Ball
come on cinema
Polarly cinema
the anticipation
WAKE UP!
OH NO!
SkyDude as well!
No way for the cat to hide!
Soggy there trying to give Kai a little bit of attention
but unfortunately it's just not going to work out yet.
Shut down by Kai and Aster.
Also, God.
At this time you wish you had the expert guidance of Sir Majer to tell you what secrets are.
Fuck these!
What is the hidden knowledge?
Give us a stroke this madness. What I mean, come on. You're minding in this board
He's so almost kills color hex as well. Oh, this is the cat that dodges it straight away. So that's an all down the drain for Australia
But that is the pressure you're under you feel like you have to commit you have to go be his place
Oh, this guy do might be good enough, but I actually thinking of Susan there. It'll be a little more talented to keep him up, right?
Actually, it's gonna pop the rush on the point to the cold pants
He's still got a couple of kills, and if he ends up hitting Krispy, he's way too slimy on the cat.
He's already out of there, and a debuff's going to wear off in a couple of moments, he's called a bat.
Still, again, a menace in this game.
It's not a moment of rest here for Australia.
They deal with the wrecking ball, and then my moan comes in front of the tracer,
puts one in the hand here, just a minute remaining on the offense.
It feels just almost unwindable.
A4 Australia, they've got no woes and they have a minute left and can't have that full score.
Suzu's force really early again, golden pass, getting active once more in the front line.
Can't but just try his dart, just to get on top of the carpet, it's not happening.
Crispy unfortunately ends up slinging that all the way, even though they're picking up any,
but even Kuff is still permanently below 25% HP, Johnny.
You need a trade to play it to step up here as well.
Colourax under so much pressure, not getting the room cut rate good here on Jonketan.
And it feels like an old Great Britain.
Well, you say that actually, his girlfriend has taken down Pryce, who is at 3'4' near the point currently.
Spawn's gonna come in for Aussie. The Aussie boys in just a moment.
And Soggy now just, he is the one designated to touch the point.
19 seconds to go now, we've got a point on Mines.
The Mines are going to be pivotal here, as they're on the lead.
No one, no ability to contest the payload now from Australia.
They've got a binder in time, but they're only 10 seconds to remain.
Yeah, a little bit of mind-sweeper, but it is delay.
That's what they're after, and that's what they're going to get this guy.
He's going down to his own pulse!
Oh, dearie me!
Covered!
you
you
you
you
you
Thank you.
No CD's for something great.
I'll be back in like half a second.
I've already used my grapple, it's off cooldown again.
I'm gonna swing back around
and then it's just a constant barrage
of just the wrecking ball just rolling
in two over and over again.
And it does take a good team to kind of counteract that.
And not saying Australia aren't a good team.
It's not the case.
They've got really good players on the squad.
But like, when you're as good
as Golden Panties on the pitch, like, yeah, it's a matter.
Playing with the level of comfort,
I guess a great ranking ball player.
It's a testament to an Overwatch player's skill, their experience and their awareness of knowing
that they can deal with the Wrecking Ball player, just hitting you up from all those
sides possible, making your life so difficult and still you find a way to manage it, to
deal with it and navigate through all that.
That is to me the testament of a really good Overwatch player.
In Australia in this moment, they're struggling a little bit, they're struggling to find
that comfort with this kind of gameplay.
Yeah, we'll see where they end up choosing, we'll see the map will come up on your screen
in a moment when we know the bans as well. I mean, Australia, like, where do you even
ban? They ended up banning the Zarya. And there you go. You're right, Johnny, the
Unchunction is going to be the pick. It did seem like the most obvious one. Like, I can
violate you. Don't take this away from me. No, okay, I can't. You know, you made
the big bridge. You made the right one.
The best map to pick here, because like you say, it's like, I'll play survival,
Like you don't want to go there like all or pretty easy like they're still maxi get way with the actual shit
There's a lot high ground high-level. Yeah 100% so neon junction is definitely the pick here
For Australia look, it's just going to get even more difficult because you're going to run out of a maps
Yeah, we can make your life a little bit easier. And so here we are again at neon junction
It's going to be one of those series for Australia
It's going to be thin margins on this one if you want to get across the finish line with three maps in your favor
It's gonna come down to the opening map. It's gonna come down to the injunction
And then performing a miracle on the eventual worth of fist match should you go that way? Hey
Just look to the back room stuff. You've got smash and smash. They're two smashes
One bit the capital letters smash Korean smash and then Australian smash a lot of taste letters smashed
They're channeling that energy
the smash
Very great indeed. I mean look if you want to have a coat
Smash is like, you know, that's what you can hope for, yeah.
Orisa, bad. Okay, I really like this. I think taking Orisa off the table, which is what Great Britain would want to play in a map like this.
100%.
So forcing them on ball almost.
Yeah. You're almost...
Or you're essentially saying that you're going to have such a tough time playing the Wrecking Ball on Neon Junction,
that we're going to take away your second most preferred pick.
Yeah, and now where does this leave you if you're going to pass on this one you stick with stick with the ball
Okay, I think you stick with the ball if you ban the Mizuki. I think that's a the perfect counter ban there from great
response. Yeah, because you're like, okay
You want to play slow anyway on this map? That's just how it's done Mizuki very good on this map chains
Incredibly unknown for the ball. So yeah, get that out of the way
Remove another hurdle for the record
It's perfect. I like this
This is going to be a really interesting map to see from Golden Pants because it gets to a point where you're such a fantastic wrecking ball player that you're able to navigate with even the most narrow list of hallways, essentially, right?
Like the difficulty increases with some of these maps.
And if you are fantastic, if you are top 3 Wrecking Ball pair in the world, like some people are saying about Golden Pants,
then maybe you're off to just pull off some incredible movement on a map like this
and carry on that momentum and still provide the chaos necessary to really set up the rest of Great Britain in a series like this.
It is so, I would say it's fairly difficult in this first point.
There is a lot of corridors you can sit in and it's gonna be up to Golden Pants
to kind of, you know, hit a good flank, get a roll through, have Kai on the other end,
kind of waiting with the cast or like, you know, some damage on the other end that you
can kind of follow up the roll through with and just displace people.
Maybe even hit a large slam.
Let's have a look then.
Man number three, Neon Junction, picked by Team Australia.
Banning the Erisa, the second priority pick for Golden Pants in this situation,
great person banning a mazuki and already I'm seeing the ball on my screen.
And as the room for error in this series of narrows, you can feel that the tension continues
to rise. These are two teams playing essentially for a spot at BlizzCon, knowing that there's
a tough top team in this group and your best hopes are probably for second place.
These sort of two teams are vying for that second qualification spot.
And so it comes down to this now best of three ahead of us.
Alex, yeah.
Two spawn tech, quick swap, but yeah, back to what Australia have done well with.
And second with Great Britain to be fair, Golden Pass back on the balls.
Australia tried to hold the statue.
Maybe an opportunity here for Kafa, as Kafa actually gets lifted into the backline while
this is happening as well, to channel some of that aggression, teleported himself from
Hamster.
Oh wow, that looks like the shortest range TP of all time as well, they say they landed
in, gone, Francis laughed, and now it's going to be pushed forward already.
Yeah, don't you Kafa?
Oh yeah.
You just need to take a moment here, take a deep breath.
If you're a spirit in this moment, you're still playing the wrecking ball composition
ahead of you, but there will be less room for displacement, it will be easier for you
to deal with it.
You just need to take a moment here to anticipate the wrecking ball, deal with it, and then
move forward with aggression.
Alright Godavans, trying to set up again.
Good initial damage there.
You see the cat, like, I think it's just permanently focusing all the pants.
You're trying to hang around up on the high ground, flashbang, straight to the
right click, and yeah, Soggy is going to try and trace Golden Pant out.
of town so he's going to manage to do so.
Kind of taking a, kind of a, a bonk load of damage, so then she is able to actually navigate
onto the point so they're going to get pressure here, now it's up to a great bridge to try
and get back in.
That was a step back off in series.
Oh!
Oh!
Oh!
Wow!
Takes down Soggy and Colourhags.
You see how quick Crispy was moving there, like Mark II?
It really was, steaming full ahead with a flying Cassidy, and with a couple of kills like that it's going to end the momentum that Australia had moving forward.
But it really felt like they had something going there, it felt like Australia were able to establish their own space after dealing with the wrecking ball initially.
They were able to move towards the point, but then Kai makes himself present in the sky and shuts that attack down.
GoldenPants. Not invited to this backlight party here.
Just cut them out on the point. There's a high noon play.
Oh, he shoots the mind just beneath him there, so it doesn't take any initial damage.
So we can all damage to GoldenPants though as he goes in for the high noon.
There's someone at his back though, straight away. There's a response here from my mode.
Just booped around and you can't really, in that situation, not be able to aim at anything.
There's a tracer shield here. There's GoldenPants running into you.
Like, ColourHex tried to go for a big high noon play, but just completely shut down.
I mean you're seeing ghosts you're pulling off the dead eye saying I'm gonna go to get them and they're not in front of you
Instead they're harassing you as the wrecking ball the tracer all side already going for a two-star force nice
You're doing that as well. Okay. It took a lot but a lot is required to bring down the golden pants
This is your opportunity to work really up. They need to cease this moment with golden pants making his way back from spawn
Come on, Kaffa, has a limit break in hand, shoulda needed.
High on the flank, by the way.
Going to Pants already in.
Saki tried to go for the kill on Tokai,
and now Kain like in an incredible spot.
Can have that on Tokai ahead,
he flings him up to the sky again,
bold around and shooting at ghosts.
Team Australia, they're gonna get forced off the point
and put in dire straits, 40 seconds to go, Jolly.
They got a tick to now cap.
Cuff up. Forza change here from Spock, who me gather that may. As eyes forward, one final
attack here. I knew it. Oh, again! Ended up shutting down Karla Hicks on the entrance.
Stick? I mean, oh, this is just a slaughter. Ten seconds to go. Great break hold in this
and they aren't gonna get a touch. Soggy's just spawning in these mines. Don't be devastating.
Ah man, ended. Golden Pants running away. Picks up the mega health back and there's the touch.
Okay, they're on the point. Mymone ends up here. The repo has been trying to win this Wombi Womba.
He's gonna have a tough go of it as Mymone shuts him down on the other side of things though,
a 4v3 situation. Oh, a cap. Oh, ColourHex again dealt with. Mymone, Golden Pants,
they're still in this fight. Capents are coming through though, so another lifeline here
here for Team Australia to hold on to. A lifeline indeed, the hopes still alive for Australia
as they now get to carry that payload forward and their hopes of a BlizzCon spot win it.
This needs to be the map that they secure a win on to give themselves the best opportunity
possible at winning this series. It hasn't gone their way so far and they need to continue
with this momentum now. Colorex with a dead eye in hand, Kitsuna rush for Hamster.
How can you get value out of these ultimates?
Those are bombs?
Yeah, that can soon be rushed off camera there.
My moan, shut down.
Goldenpads chased away.
Gonna go into...
Whoa! What is Kite doing here?
He's going for it!
What is Pro doing?
I mean, Crispy is gonna get the return kill down to Colour Hex.
So, Robert strikes and catnap.
Oh, stealin' Goldenpads away.
I don't think there's any chance for an escape.
No, too much damage from Team Australia.
They're putting one and one together now.
Killing a nice teamfight win on the back of Colorex's initial, take in that fight.
And they still got an opener in hand.
A minute 20 on the timer, but this is the kind of momentum that Australia's been waiting for.
If they can secure this next fight convincingly,
at least they've earned themselves an opportunity on this map.
Actually, it's got a rush.
Fanny lays it down on this point.
This should be a fairly trivial fight, like Golden Pants.
Ideally it's not fighting on this rush.
There it is.
Finding as well.
It's getting a bootstraight to it.
Oh Kai! Aerial drop straight onto the point after that
fighting attempt.
Kiwi shut down by Stoggi.
And now a catnap from Crispy again.
Not really finding his success that
Grape Reaver hoping for to make their final stand
on this second point.
Limit breaks going to get popped there.
Straight onto Golden Pants.
Very low.
Minds deployed.
Crispy.
The last attempt.
Heavy Blaster shuts him out.
They're trying now with the comfort of being able to hot the payload, knowing that Golden
Pants is not going to have all the room necessary to make the most out of this Wrecking Ball
pick.
Instead, Australia now.
They're finding the value both on the Cassidy, the Demon, but also Soggy coming in touch
here on the Tracer.
That's great Britain now.
They're struggling to find their footing on this defense.
No ultimates really available to them, my mom with a pole spot.
Facing a Susu, a Cassidy, so tough to get value of this one.
So much attention brought towards Golden Pats.
Now, Mymo, with a halt, with a halt.
Ooh, I think I stuck the shield.
I'm at really low.
You saw the idea coming through from Mymo, getting a D-suit.
This fight is not going that way at all yet.
I was just gonna die near the point they got a minute to go to try and defend.
It's still, the payload's gonna move, but this point is tough to cap to say the least.
Mymo still gives collects though.
You get the one pick on the Colour Hex and that's going to set Australia back.
You've got to play this one slow. At least they've navigated this initial pile drop from Golden Pants now.
If you can force out the consumer rush from Kiwi, then that should at least set you off for a good push.
A good final push here and try and tap off this offense.
Yeah, they're going to be playing on that rush too, so this can that might be quite deadly for Great Britain.
Alright, here it comes. Stratagodin has...
Nope, Dodge! See ya!
Holespotting from Soggy though! It's Kai! It's Shuzu!
Unfortunately, timing there for Kiwi, but Goldenpads is still gonna make this interesting in the back line.
400 HP with another slam in toes, gonna be able to get back to the point again as we see Crispy go for a catnap of his own.
Doesn't find too much success there, as Zaki is off the skill feed.
A couple of kills for the cat now as Team Australia are gonna try and finish this one.
Kai, Dni finds nothing at all, but Haxes turns it going down at Mimotan.
Kafa takes down Kai Shaw, but where is the backup here for Team Australia?
Minds the corner here, at least don't you buy some time for Great Britain.
What a shield there from Golden Pants as well absorbing that high noon.
I mean, Great Britain, surely this is the defense that they were after.
Overtime taken through, Collar Hex off HP, so only the cat here to touch the point.
Hamster gonna come back up the Lucio, but Collar Hex, no HP, nothing to play with.
Hamster against Slander, there it is, defense is good for Great Britain.
They do finally make us stand here on the third point, but if I'm Australia, I'm happy with that
We earned a couple of points. It looked really dire for us on the initial point there
And now at least if we play it safe with this demon on the defense
Price is winded down this time from Great Britain
We can make a good run for it
This is what I'm worried about though
Now you got Kai maybe feeling a bit of freedom on attack because when you're playing on the attack, right?
You are less scared of the defense going for a really proactive push against you
You feel a bit more comfortable in your space if you are the attack you are the one approaching you get to pick
Your flanks you get to play it would you want to play main?
And so Kai maybe had a bit more of a difficult time. There's seven deaths
I mean that stands out on the scoreboard right now
You can see the Kai just doesn't have the room to operate with even though the damage is there the deaths
It speaks volumes
Yeah, it's big volumes
My man getting really active in the comms there at the very end kind of like sitting back looking at the rest of his team
Tim a hamster on the other side of things
Make sure they're all set up here we go defense now for Australia
I will say to kind of counteract your point though Johnny. What Australia have done very well. He's go
For a very proactive approach with the demo that is correct
But Golden Pants, he really holds the key for success here.
Because if Australia goes for that push, Golden Pants is going to abuse that fact instead and get on top of the back line of Australia.
Going to force that Seusser from Amsterdam to teleport and then my moan can combine with that.
As you always have to be wary about not getting Golden Pants enough opportunity on these wide flanks to open up and crack open the Stevens.
Oh look at my mode's position already
Up on the side ground IPR HP the slab is really good as well
He's gonna bear a lot through here if they can pick up a kill
I'm gonna chase my mode away. That is no recoil. No blinks
Soggy has got more than enough resources there to deal with the enemy tracer
They've done without so comfortable. It's going to be a couple of tracers back and forth three versus three scenario here
Yeah, well they've got the slab again offered a tight route. This is exactly where the team on wants to be
Golden Pants is gonna make his life a kind of a living hell here.
You can wait this one out though. You can wait for spawners to get back.
Neither team really in control as to point this contestant to fail. No tics being made here.
Backline, they're gonna hear that. Grapple no problem.
Actually, Soggy that takes the front of that.
Roll through from Golden Pants. Extremely low. Pops the shields.
He's gonna be able to get back. No issue for a Wrecking Ball player.
With his Stature.
F**k you with an early ultimate, you're an opportunity to make a play if you see one.
Well they're trying for it, again, tagging GoldenPants, but instantly pops up.
What is this?
They used a bomb for Kat!
Post bomb for my mode, a good stick in the back.
That is Suzu though from Hamster, keeping him alive.
GoldenPants, just what, like the speed he was slinging around there was a little
bit absurd.
But now for my mode, they're going to be able to de-mech, kafa.
Jimmy too long to put my friends again, taking down the Col-X, at least gets one.
Mind's kill on to the baby Demon.
Flashbang from Col-X doesn't end up fighting his mark as my mode ends up hitting the recall just in time.
This is what Australia needs to do.
They just need to trade out with the offense here, prevent the offense from gaining some kind of stability with this wrecking ball.
Kitsune rush available for Hamster here still.
Yeah, no ticks on the point either, Johnny.
So Hamster has got the rise to play around here, they need more time, but it doesn't look like they do at all.
Kup is already back.
Now they're going to start hitting us.
SkyDoo, Kalkin tries well. Oh, ColourHex!
Winker on the trigger for the Cassidy.
Gives Crispy a little left hook as well.
A quick trade. It's a three on three now.
Soggy with a whole lot of resources still.
Hits the recall fairly early on.
And McCullough-Hex going down. It's going to be on Soggy's shoulders
to try and bring this fight the way of Team Australia.
That's a pivotal pick, though.
Great Britain. They are finally the biggest required.
Kuffa and Soggy goes down.
percent of cheer and without coffee in the mix here this probably should be it
for Great Britain capping out this first point and there it is from zero takes a
three-point on locked three and a bit minutes to go a very good defense though
from Team Australia a very good defense this exactly what you need you can't
ask for much more than that now no ultimate on the board here this is
Great Britain's opportunity here to start generating some momentum on this
a path. It's pivotal over Australia. Holds strong now. Golden pans. That can't happen.
Flashbangs so clean there. They're using a lot of resources to put into golden pans
but it is worth it. It is paying off. In a moment like that though, you set up Australia.
They're able to now set up this defense accordingly. Steal building towards those
ultimate though. Steal break brick and with an opportunity here but you can't
opportunities like that don't waste it.
I'm fighting a little bit down there again, Colour Hex playing around this corner.
It's been looking so good for Australia, but now they have to deal with this rush.
Mines is going to be good, but Colour Hex still forced E-thorneering,
eventually they end up taking him down. Now my mode, way more free to operate on this tracer.
Interpreter, the recoil fairly early as the cadnip end up bringing Goldipat
almost to a position he wants to be in. But with Kuffa out of the picture,
It should be a fight to Great Britain win handily.
But there was also a fight in Australia, they felt like they maybe could win, Koffa
deploys the limit break and does not get any value for it.
Sky and Union hand for Kai here.
As we approach this final territory of the second point, the team fight is
realistically all you need here to close things out on this one.
But it needs to come down to the damage barriers of the Great Britain.
As Kai and Frisbee, they're setting up for it.
I told you, there's more of that again!
Oh, Tim even gets the mega health pack!
It's really sprouting on this map so far!
Yeah, that's exactly what we were talking about, right?
He wanted to play the Eris or Australia, just took it away from him.
And you can go for an aggressive play with this guy and only through Kai here.
But it's really going to be Australia, they're a favourite in this one.
Get the Sunarosh, they have their own ultimates.
And they just need a couple of teamfights wins to get away with this map win.
Skying in from Kai is going to have to do what they need.
That, oh, my moan is going to be down like that.
Yeah, more time off the bank.
And then I'm going to make some of this here.
They have to wait for my moan to hit respawn
because you want God of Pants to go in first.
Open the way, things up for my moan.
Yeah, you need your mobility, players to wrap around,
get into a good position from the beginning
with it, you can see great rhythm here.
They're getting ready for it, I knew it.
Kha'Z is going to do the same thing again, oh and this time Kai comes out on top, good kill onto Kha'Z now.
Kai is in no man's family, he's got the back cover, Krispy, Poleslaw, here's the stick, it's the roll though.
Kiwi ends up going down, I think Kai rolled into him, a good double shot onto the cat,
Boeke brings down the support for Kai, kind of dominating in this very aggressive position.
Oh my, what another shot!
Ew, Kai is dominating on the Cassidy.
And those staggers are going to be brutal now.
You can go for maybe a final attempt to touch this payload, but it's not going to be worth anything.
Soggy will come in here, Kata, looking to be the next man up.
Soggy, fuck, a lot of time with the payload actually, and everyone from Australia will get back in time.
Alright, that's the break.
Yeah, Kai! No chance really to survive there, but with only 10 seconds to go with Kiwi and Kai out of the picture,
it's going to be so tough for Great Britain to come back in.
Maimou still alive, Korsba, very limited HP to play with now.
Shields for Golden Pants, he tries to keep this fight going.
Only dealing with comfort as he gets ejected from the mech.
Quickly dealt with by Maimou though, a very nail-biting finish on this second point.
But without much time to play with, it's the final push, really, let's see here for GBR.
SermaJet said it was going to be a close one and this series has gone that way so far.
We feel like Great Britain, they have to do everything they can to get away with Team Fight Twins in this one.
It comes down to a minute here now on their attack. They have ultimate in hand.
What does Australia have up their sleeve?
Double swinging, trying to find this tracer. That's being very proactive.
There's the Sky Dude.
Look at the cover right now.
Not really going to be a target you're going to be able to isolate on.
Ends up losing neck anyway.
And there's the kill to Archie. This is a good push.
Hang up with the ults to spare, Johnny!
Yeah, it's bad for Australia. You got a vibrant time now.
Colorex coming up on this guy noon.
Copper has to switch. Doom straight back into the demon.
Has to get back to the point in a couple of moments.
35 seconds to go, and now he gets off.
Okay, Rush, finding on the pressure is Kiwi now.
Oh!
Sky News colleagues, he's so down.
There he's on the high rack.
Couldn't quite get the kill onto Golden Pan, so...
A recall for Soggy as he takes down Kai.
Another one onto Krispy will be who?
Krispy!
Soggy with a couple, and he's done enough, surely.
My Moan takes down Soggy eventually and with 5 meters to go in 18 seconds remaining
Goldenpans and Team Weed trying to keep this frontline fighter alive
It has to be a reason for Great Britain, Bros.Gralia, they're going to set up around this Kitsuna rush now
Yeah, he's got 7% away
Goldenpans is going to get touch
Don't doubt about it, surely
He's going to get moved away and holding the ball
There's a touch, no worries
My Moan back up here for GV to get onto the point in time
Rush coming up at a couple of moments and instantly
Hamster rips it. Soggy now looking for his next mark. Overshoot over health on my moon there.
Grassy of Golden Pants, but Paula Hexens are going down anyway.
Copper swinging around making sure that Crispy has a lot more to deal with than just these health bars he needs to heal up.
A slash of Golden Pants straight onto Copper, but Soggy again comes up with the goods.
Double kill on the support and the stick. The stick as well.
What am I witnessing from Soggy right now? What an unbelievable wipe!
Team Australia, Hulchi beat the final hurdle!
Woo!
A cover on his feet again, Australia!
They get it, done!
On Neon Junction to set themselves up, 2-1 in the series.
Saki going absolutely beast mode.
Demon time on the Tracer.
Takes down both supports, hits a pulse,
and then finishes up the rest.
the rest and the two kills in the fight before yeah to set up that final fight
just an unbelievable third point from soggy and it allows us really it felt
like it was desperation in the Kitsuna rush because the swing in the sword
tried to get the final picks necessary and the kills just weren't there
until soggy came in true on the tracer instead
an unbelievable performance what a from a tracer in it in a in against a
wrecking ball comp as well really well played Australia this was the map that
they had to kind of go to Neon Junction and then back here is it to kind of put
great Britain off like push them off kills them
he's still got it in the big 26 look at it so I'll get trying his best jumping
Get the walls, don't think of it the way it is.
Trying to hide where he can.
But Australia, look, they've done everything.
They can so far like Junketown.
Like what chance do you really have on Junketown?
Yeah.
That's not the map you need to win in this series.
It needs to be the opening one
where you get the wrecking ball back out.
It needs to be a neon junction.
And now this underdog team,
it has to be said, you're playing great rhythm.
There's some incredible individuals on their team.
Funny Astro, waiting in the wings instead,
I'm going to be crispy and Kiwi trying to make the most here for qualification for Great Britain.
But this has been such an impressive series for Australia so far.
Yeah. And it felt like, at least in the vans as well, like Great Britain,
they did what they needed to do in banning the Mizuki.
But now Australia are on that point.
I mean, this group is almost kind of turning on his head.
Only two spots obviously in each group that end up going to BlizzCon.
Come on, Australia make it here, and not Great Britain down a peg.
This second place, it's hotly contested right now in Australia, making mean work of it.
But now it can arise in the laps of Great Britain.
Is that your choice?
What am I for?
I feel like the pressure has moved its way over from Australia onto Great Britain now.
Golden Pants, first tournament with a live audience,
hang on stage is a different kind of environment, not really the same you've grown accustomed
to at home.
Can you still in a match like this facing in elimination here or not elimination rather
but facing at the feet here in a series like this, can you still play your best game when
you really need to?
you
you
you
you
you
you
You
Fifty-one whether it's like OP or like, you know, it's really good or it's like actually broken
He's permaclete. He's very on the side of like look because we want to play super aggressive
this kid is just very good with the cat. You can see why he's just perma-locking it right now.
Is she on bat? Uh, four. Very brave. Not four. Team Australia, sorry.
This is going to be a very tense map for everyone back in Australia now.
Maybe not the position they expected to find themselves in.
and preserved a little bit of rationality deep in their hearts as they recognized the great
tasks that Great Britain are here.
But now you're up 2-1 in the series.
You have two maps to make a stamp in this series and really open the door for disconqualification.
have a look. I think with how well as well Kai is just kind of farming on the server too.
I think the Gasty has just been such a giant tool for Great Britain to succeed but I think
that we saw it at the very end with Soggy just ramping it up on the Tracer. I mean
That is now who Australia are going to be looking for, I think, to open up some of these fights.
I still think Australia are going to be playing quickly.
I think that's just...
It's in their blood at this point with how aggressively they're kind of throwing Kaffir in.
That's what they feel comfortable doing.
We've seen Sweden just throw Kevser in on the tracer using the cat.
So, I mean, right now we can also see how to do the same thing on the map like this.
There's a degree of comfort in knowing that you will need to go down with the ship.
You feel like we can channel this aggression and we're comfortable with the end result
no matter what.
Kafa probably suspected at some point in this series that Demon was going to be banned
out.
That's okay.
We have backup plans in place for bans coming out.
As we're waiting to get into this final map I'm seeing Souginow in conversation
with a few people, maybe ironing out a couple of issues here as we head into a pivotal fourth map.
Remain in the lobby for now.
Yeah, it shouldn't be too much longer.
Or we get it.
This is what you dream of.
Time for your country.
Opportunity to do something great.
Make your country proud.
Yeah, it's what your watch woke up balls that do I mean Australia especially like they've always been so much pride to the country
They've always been a really fun team to watch at blizzcon as well. So characters. Yeah
Oh for sure man for sure. I mean look at their look at the screenshots or like the photos from on the liquid be page
Yeah, just a bunch of characters
It's I think with how
well Great Britain have kind of shown up and it's fun to see Australia really
give them the run for their money I mean okay go back to I don't know how long
it was there like 30 minutes lost track of time at this point but the desk we
always said like look I think it's gonna be great beer and taking the win I
thought I said three a little three what we all did yeah no closer than you
know we're expecting nice stuff from Australia so far and this will really
If they take a map like this, where you have got a pantomime, like...
If Australia wins this map right here, and they secure the series win, you've accomplished the goals that you had going into Busan.
You made the trip worth it in the end.
And so a lot on the line here.
You're just playing a few matches, you're just showing up for a week and you're playing a few matches in Busan and hoping to make your ticket to BlizzCon.
Yeah. And they are really on the cusp of doing so.
All right, we're loading in.
I'm seeing entering game on my little monitor down here.
You guys are just panning over the players real quick.
I saw Kuffo with some nice little words in the chat there.
I thought, unfortunately, we can't get...
We should get the chat up.
We need the in-game chat.
Visible again. Please.
They did stand up after me, or something.
They did stand up again.
Yeah, Kuffo was talking like a smack in the chat.
I was going to join a couple of teammates.
It was not only Kuffo. It was, you know,
three members on their feet.
Maybe we'll get five after this one.
Yeah, absolutely.
All right, Atlas, fourth map in the series.
Great Britain taking us here after a Neon Junction
that was very much a nail biter.
See Golden Pants back on the Wrecking Ball, of course.
But no demon or kuffa in this map.
And this is a series now for kuffa
that could feel so rewarding in his career.
He's had moments before.
I'm thinking about the series against Team Falcons
at last year's mid-season championship on the brink of taking out the eventual tournament
winners that time in a major. But since then it's a bit more quiet. Kafa hasn't been rewarded
with a playtime that maybe he expected in the prime of his career and now here with
an opportunity to upset Great Britain. Also me when I like.
It's a reason for celebration once more. Don Pants rockin' the Orissa. Okay, a
little bit more of a sane, complex say on this map.
Kai on the sojourn and never another pick to be fair that Kai is
Extremely adept on all right, so you versus the cast and we have the eraser from a golden pants to try and see this one through against covers round
See what Kai is spilled off
When he has the opportunity here for a bit more high tempo the slide of his disposal has to feel back for now under a lot of pressure
pressure. The end of sliding away the color hags just making his presence known on the
flank. In fact, Huffer is going to help escort the rest of the team as they just do a little
dance around this high ground. It's going to be point pressure from Australia first here.
It gets contested eventually by Goldman Harris. Oh, this is an aggressive push. Yeah, they're
trying to chase Kai down as fast as they possibly can. There you go. They found their
Mark saw you on the point without a recoil.
Of course it's not.
Too long for this one after that.
They're doing the same thing.
They're just basically throwing the tanks at the hitscan players
and hoping they get the kill.
And get the kill they do.
Comfort without anemesis form.
It's quickly focused by Golden Pants.
And despite an early pick on Tokai,
it will be Great Britain taking the first point.
In many ways, that's been the meta so far.
It's paymaking after paymaking.
Stars up with Australia, they're throwing in the Ramazan, with the Nemesis form
throwing punches, taking Kai down, but what caused the Saki force to end his turn
on the point that time. He did contest it, at the end of the day it's going to be
great rhythm now, in control first here in the on-off list.
Kai's got a lot of time to set up on the sojourn as well, seen how tough making sure he can
get in a position where he can be effective with his Nemesis form. It's going to be quite tough though, a beautiful
Terraser from Goldbanks, Max Rage grabbing colour hangs as he was on the retreat.
There was a rush to the point right now but no one from Australia were actually using it.
They decided against it completely.
Kuffar again running down Kai but losing Hamster is just not it.
Soggy, walled on his shoulders again onto the Tracer.
A kill onto Archie too.
It's going to be hurting Australia right now.
There are no healers or supports to heal them up as they get a small flip.
But only 28% is not enough.
Yeah, they did earn a little bit of percentage, which is a boon for them. It feels good that you're able to build that up.
You deployed a Kitsuna rush, but you went down a member and forced to make a move, forced to make a play.
You stalled out long enough there to give yourself another opportunity, but this time it's great to bring them with the rush.
Yep, rush from Kiwi.
Chiffing up to 6th gear here to try and make something of this fight, but it looks like Team Australia have managed to disengage successfully.
It's action outside here, but we're all taking place.
Beautiful, Rico. Wow, on Knife's Edge, leaving McKeewee with a decently ranged Kulai headshot across the point.
Overclocked, cover's really low, had to pop the annihilation.
No one really in range, Victor. Just make use of this ultimate, though, and then snipe onto Hamster.
He's gonna put Australia again on the back foot, ColourHeads' forms, and that will be tougher following him.
This will be Great Britain, claiming the first point.
And it feels like even though Goldenpast is on the Orisa here, it's Australia that's
left a little bit passive on the back of this Ramatra pick.
They've been trying to make place but they haven't really been rewarded this time and
you can kind of feel like the presence of Demon is a little bit missing here.
The aggression from Kuffa is not really what it used to be and instead it's going
to be the playmakers of Great Britain that earned them the first point here.
Teresurge for Golden Pats to maybe open this one up.
Colour Hex though with a Sky New.
It's a bit of a damage applied there, quickly healed up.
Teresurge is going to come in and eliminate Colour Hex.
Colour Hex also ends up going down anyway in the chaos.
That was a really kind of an aggressive push there from Archie.
Try and get a cat up there, but he was so grouped up.
Kiwi hit a nicely timed Suzu with great brain stay alive.
Kafa is going to make the swap here.
Show the Winston at first, maybe just leaping and spawn against him ground, but it's going to be the Hasser
willingly taking the duel against GoldenPants Javelin with the Orisa,
hoping that a bit more of this brawl can earn them space than the tracks necessary to get a grip.
Alright, Colex, he's damage on the GoldenPants there.
Flashbang, little hit there.
Post-bomb in return for Soggy, got a Pantheon already back to 100% HP though, a cadnap on the Tracer, way easier target there to take down than the Wrecking Ball like we saw earlier on.
Australia wants more, they sneak this point cap away, Kai ends up going down with sacrificial lamb at this point for Great Britain as this rush gets to play it very defensively.
But with a kill on to Crispy and Steele, Australia holding on to this point, they may have lost it for now but a quick reposition for Akala Hex thanks to the Cat.
It shouldn't be too much longer here before they regate control.
But this is an Australia team now that is fighting with aggression on the back of this hazard plate.
Getting the picks required, he's got the flip too, and yes, they've forfeited this point for a brief moment here,
but they're now feeling more comfortable in their own skin.
Colorex, go down here though, force is five.
Darkie, I think lucky to escape with his life there.
How would he really run, fight-ish?
Australian, let's get back in.
Now you gotta be wary as well.
Maimon waiting in the wings, Kai peeking here, looking for something.
Oh, you see it, 6% or so.
Maimon's got a full spot, downpour coming up, there's another Sky unit coming in at the moment.
Two colleagues are going to be able to earn that from the Sky.
Hormus gets taken out though, pops the high unit a little bit, damage reduction,
there's a Pancy in straight away, there's a Katana, but Akira's well, trying to turn the ties to Team Australia here.
It's overtime, he's in session. Kai rips the OC, Akira in the sky,
he's in for the Katana, and knocks down Kai as well.
A beautiful shut down from the Katana, from Team Australia.
Goldenpans has got the ultimate of course, but it's already used, it's golden and gets dominated by Kalaheik's.
It won't be won, Soggy vs Maimon, shot down by Akus, dominating in the skies, I mean this is a cap performance here, like no other.
They conjured up a teamfight win there, on the back of a poor Sky Noon, the execution just wasn't there from Kalaheik's.
Akis saves the day here, and he's going to pull it down to one fight here, on this second point.
Alright, they're gonna have a little bit of time to set up though.
Looks like Crispy's already made his presence known on the point, but there's a lot of
ultimates for Team Australia.
They're gonna start up for a stick as well as time is mid-side.
We're not connecting.
My note also down though.
This is a non-fight here.
The Team GB.
Wait, no, wait.
They're coming up with a win here.
I mean, they got some individuals stepping up.
Big time on Australia here.
It's Aki and Wanda fight.
It's Soggy in the next one, Colorex making planes with the Cassidy.
This is an Australia thing that is fired up, firing on all cylinders.
Rushed versus the Katnap.
Got a plan to trying to find an unconventional way of entering this fight.
Looks like Happy to find around this big point of time being waiting for my moan to join in.
Looks like Soggy is just playing more of a goalkeeper position on the tracer right now.
That makes your God of Pants character can't get away with anything too crazy.
As we're getting walled off as well.
It has to play down from Kha'Zix, but there's the Kha'Zix on the hazard for Inslee, Pops to Spike Guard.
Nobody's taking almost too much damage there.
He's going to be able to reposition straight up off a kite.
Even Kha'Zix as well, getting into a position where he can succeed with the rest of his team.
There's going to be a kiwi, dropping a Kha'Zix here, making a sound on the point.
Double rush though, Kha'Zix also pops his in the end sky.
The dude comes out, Karaheik just marching forward using Kuffo as a giant wall of meat, a giant shield to walk behind.
Karaheik's with a beautiful triple to get a flick.
And now it's starting to get tense for Great Britain here.
The wrecking ball no longer in this series feels like a strength of theirs.
Instead it feels like something they have to endure and play around with.
golden pants then left wanting in this match so far now but there's a question
from Australia they're playing control they're feeling comfortable indeed can't
great Britain now live into the moment
speaking of my words is way in there's the cat never go to pants shuts him down
but put a position where color hex can finish him off now guy double slide away
too close to the Cassidy a little bit fear for the color hex and I would be
Two.
Spying their time, but seconds feel like minutes at this point. 67% and accounting.
In great weight on the knee to find it in here.
Golden Pan setting up once more on this flank, but who can step up? Who can make a play?
Again, forced out here. There's going to be a late touch.
So I'll be forced to recall really early on as he goes on the chase, hunting for Kai.
Down port. I'm not sure what it connected with, but it's soggy that it ends up going down.
Now Kai's on an alternate angle, look at this, he's sneaking around.
Sky noon.
Sky noon again.
Got to care of people off the point.
Team Australia looking good.
If I might get a point for a Golden Pants, but he's dangerously low.
Crispy's still in to get in the kills.
Golden Pants is shut down, but covers alive still.
99% for Team Australia, and they're in control of points.
Crispy super damn low too.
Oh, Hakes is playing so well right now.
The end of dodging, the post-lumb hits, the flash,
The Hindane connects with my mode as the point goes Australia's way.
Just one point away from taking down Great Britain and propelling themselves forward towards the BlizzCon qualification.
It's just day two here in Busan at the Overwatch World Cup group stage.
But yes, so ever pivotal now for Australia to make this moment happen for themselves.
What is that?
I think you want to...
Hopefully fish for a feak, but you're not playing aggressive here if you're...
TGB.
We need Kai's Compressor to deal with the overclock.
He's going to rip their Colour Hex, dodges out of the way almost instantly.
A nice little Suzukai, 60 HP already,
and he's going to end up giving chase,
but oh, nice shot on Songi!
Shots him down, disrupt the shot.
A little bit of time bought here for Kai.
He has another race,
but he's going to be able to hit it.
He's going to be able to hit it,
for Kai, he's land another rail! DPS deleted by Kai!
It is the reliability that Great Britain needs here.
It's coming up.
Windows down as well, play made by Aki here.
But it's going to be Great Britain flipping the point.
That was so low, yeah, wow, that cut now.
Over Ego, Aki, maybe thinking that Kiwi can get instantly killed,
but he just sends a teleport away.
That's Australia, need to collect themselves a little bit here.
They have the Sky Noon available to them, a fight on the point might be ill-advised against Kiwis Kitsuna, Rush.
But all they need is a pick here to really open things up.
Silver Billet straight into the High Noon, onto this high ground, Golden Pants way too healthy for that.
Even to be a factor for it.
Should get the cap.
It should, or maybe they don't, they're already back in this and there's the Rush.
Downfall from Carpenter's gonna hit the entire Rush, but yeah, no one's actually on it to make good use of it.
Sticking the back from my moan as they delete kuffer off of the map is 75% right now for Great Britain
But color hex with another kill they're making this really tough for them
So be in the walkie-walkie one the pies getting healed up a 180 degree rail gun shot shuts down color hexes now
Australia have one more attempt to touch this point and they know that the touch might be coming here from soggy trying to harass out the
Recall from the tracer. Can anyone get there in time? Yes, okay?
There's the cat, now that he's dragged along behind, he's going to follow him, they're trying to get cropped.
Oh, he gets back on as well! No way!
Crispy ends up falling. You need to know to try and end these points.
Mines.
Mines? Yeah, sure Jolly, but there's no backup, there's no follow up for Great Britain.
It's okay though, the point gets flipped by Australia here, but you're sitting at 99%,
and Kai with another overclocked, he did it once. Can I do it twice?
Kala Hex! Oh, it's Dink Sim though. So guys forced to slide away, post-bog. Doesn't even look at it, doesn't care.
Kala Hex ends up going down, low health, Buzzzz on the side of Team Great Britain though, and Akimakesh makes use of it too.
Haxed it with another. The supports for the carrying Australia right now in this fight, but my mode is going to find both for them.
Push their heads on state. The percentage is taking off from Australia, great for them.
Eagerly wanting to get back into the territory where they can cap out.
Stoggy! Another one!
Shut down by GoldenPants. His cover makes his way back onto the point.
The supports are going to come in just a moment as well.
Hamster and Aki have made their way back.
Healing cover all the way back to full.
Progspot goes wide.
Suzu choose to make sure it doesn't do anything.
The Sky Noom, they chase the cat around.
They need this shot.
Chris B!
He does it in two!
The Flashbang doesn't connect.
I say I'm closing in on OT.
Aki whiffs! Aki whiffs!
You flip the point.
But they need to make the plays happen.
Gold and Pants need to be out of here for Team Great Britain.
He's 10% away from the mines as well.
He's going to get another touch here, but overtime is ticking down.
Australia looking to aim this right here right now.
They desperately need this too.
Hell sure!
Downed Kai.
It's a 4v5.
Crispy ends up going down.
Australia!
They might have just done it!
What a shot from Gullaheggs!
A bullet between the eyes, but Mimoo's still alive.
Gold and Pants dwindling with the health bar.
I keep this point for now.
They can have another touch surely, but the downfall in the hat here of Cuffer is going
to make it really hard.
My moan is going to steal the whole fuck away, but Soggy from the spawn takes down Kai.
Oh, it's desperation time here for Crispy.
I dive in, but Cuffer and Soggy are going to do it.
Australia, all on their feet.
A 3-1 series win for the boys from down under.
On a game very much famous. Everybody was thinking Great Britain were taking this one away.
But it's all Australia, all day.
They held on to that hope.
Thinking that they could pull off the upset against a well-estacked Great Britain roster.
And they made it happen in the end.
In spite of the Wrecking Ball play that we were so fearful of from Great Britain that were so well respected.
It was instead some real individual playmakers on the side of Australia instead.
Everyone contributing, making plays, making life hell for Golden Pans on that breaking ball.
I mean, if you look at the players, they're holding their mouth, they're just overjoyed,
almost like they can't believe what they just did.
And they needed this win too.
They went down three series against Kingdom of Saudi Arabia.
No real shock of course, they are definitely favoured in that group,
But this is such a big win for Australia.
They got another series across Johnny against Team Mexico.
However, taking down an opponent like this, great brand new.
Look at a lot of people who put them in second place,
coming into the tournament, isn't that great?
100%.
They put a moment for these players.
You know, it's two countries with great history in the Overwatch World Cup.
And some of these players now for Australia walking in the footsteps of
Some great results we've seen at bliss hunt before but making an upset like this happen winning like this
This is a moment they'll remember it weird. Oh, yeah, I like so on
Neon Junction to so many highlights, but colleagues is so consistent to he really hasn't missed a beat
We set up the international stage.
Yeah, he really has.
It is crazy the upset that we just got to witness between Australia and Great Britain.
Guys, I think so much of the conversation heading into this was Australia did feel like
the underdog going into this matchup.
But we also talked about how Kaka needed a little bit more of that help.
Something that I think we didn't really get to see as much in their game versus
the Saudi Arabia fight on Australia,
ColourHex, Soggy, they were stepping up to the plate,
providing the support that was needed
and absolutely having some insane hero plays down here.
I mean, look, every individual stepping up like that,
you know, it's easy to single out players,
just like, you know, Kafa,
you know what is capable of making plays,
but the fact that Soggy and ColourX
were able to hang and like rack up,
you know, making some big moments
like Soggy on Neon Junction,
that was just so impressive, so impressive.
absolutely ridiculous. And then
color hacks there you saw. I
was basically extended for his
life a lot of the time against
the ball like come on like that
is so tough to deal with the
best times, even though you've
got the cast and you have the
Hinden ain't sure. Bro just
clicking heads and yeah, their
backline to also provide hello
support like the sky noons
the amount of pressure that
was really put on to GB. Um
the wrecking ball was going to get that van on control.
And the fact that they ended up winning it,
there's so much pressure for them to find that success.
And it really feels like the strategy that they chose
to focus on also Golden Pants and the comfort for this team
worked out really beautifully there for Australia.
They had a game plan and it really worked out.
Yeah, I mean, it's kind of,
you feel kind of limited, right?
There are some like real must win maps in the pool, right?
And it, like I said,
like the path to victory was winning both, you know,
the breaking ball man map,
but also winning Neon Junction and they did so
and that set them up for a lot of this rather
to pull off that map win as well and secure the series.
And so really impressive to just get the job done
where they needed to.
Yeah, I know both, both smash is not just the,
the coach smash is going to be screaming out the back
as well for sure.
Yeah, I think they did a fantastic job.
And, you know, Kingdom of Saudi Arabia,
that was kind of an expected three-oh
for after this win, like they faced team Mexico,
They are on the path to make it to those.
And that's the insane part.
How much of an upset this was to create this opportunity now
for it to be wide open in that second spot.
But it seems maybe wide open.
But realistically, GVR, they haven't
had to play Saudi Arabia, just yet Australia already
did so yesterday and having Mexico ahead of them.
It does seem like a pretty clear cut path here.
And guys, we've got Kappa on the couch with us.
Kappa, congratulations on getting this win today.
I think that we saw, we know how good of a player you are.
Right?
We've seen you in OWCS, we've seen you at the majors
and we knew that there is a lot of pressure,
I think on your shoulders being like
the very experienced there on this roster
to kind of like bring everybody together.
What is the experience been like for you
with Team Alster there?
It's been pretty good. I think there's been a fair few issues throughout the time.
It's a bit of a learning experience playing with players I haven't played with in a while.
But we all know each other. We've played in the same region for however many years.
It's been a great experience though. That one was insane.
He feels great.
Dude, you were standing up as well. You were talking about that smack in the chat.
We don't see it on stream, Sally. We've got to get that back.
Could you go with what you were talking about in the little in-game chat there?
I wasn't typing that much. They started typing after we lost map 2 and then I got up in their face
And then Crispy was not happy. He was yelling back at me, but yeah, they don't type back
They all meet matchshed instantly, so it's kind of boring
I really enjoyed how after the first life win, you're standing up, you're shouting like you're really returning energy
And then when you won the adjuncture, a couple of your teammates are also like, oh, we can do this
I mean, it's so fun, first of all, to really see your energy
like you're beaming with so much excitement, but when did you kind of feel like you weren't
controlled this series? Because obviously you know you're going to face the wrecking ball,
you know, there's a amount of preparation that goes into that, but it's still about, you know,
finding kind of your feet in a series like this. When did you start feeling like,
I feel comfortable, we can win this, like we're in control?
I mean, I'm always going to the match thinking we better win. I think we always
were really confident heading into that game. We knew the ball was going to be pretty
difficult, but I think like the read that we had into ball was pretty good.
It got a little dicey, Junkertown, but I mean that's like their map pick, you kind of expected
it to be pretty rough.
Yeah, Neon was pretty disappointing at the start, but as soon as we capped and then we got second,
like we capped onto third, it started feeling like we were back in control of that map,
and yeah, they kind of just dropped the ball on that one, and I let him there.
I didn't want to ask what it was like working with Coach Mash.
Oh, he's the best.
But why is he the best?
Why is he the best?
Well, I mean, the best is subjective, but like, he's just really helpful for
us, right?
It's pretty great you get such a good coach to coach, you know, a smaller team for Australia, you know.
Yeah, it's hard to usually acquire like the Beast coaches and he's one of them, so we're pretty grateful to have him.
He's been a huge help, yeah.
Yeah, I kind of have a two for one in this next question for you.
One being for Australia, we haven't seen Australia represented at the Overwatch World Cup all the way into the main event since like 2018, I believe, or something like that.
So it's been a long time coming, so I want to know, one, how much it means to you to look to try and make it all the way to LISKON and ANAPIME.
And two, I guess, knowing now that you have Mexico ahead of you, and for GBR, they have Saudi Arabia ahead of them, how are we feeling about our chance this year?
I mean, that was the game to win. I'm not trying to, you know, toss Mexico aside. Obviously, they're going to take that seriously for sure.
Absolutely.
All our eyes were on that game and I think it showed.
And what would it mean for you to be able to represent Australia for playoffs?
It'd be awesome. I mean I grew up watching the 2017-2018 glory days of Australia.
I think I over-watched it kind of fizzled out a lot of the Australian talent.
You know, I either didn't get opportunities there or just didn't work out.
Watching those guys grow up, it's been unreal.
And I really want to take us to the next level and go back to those glory days.
Hey, well, it seems like you and the rest of the team are absolutely stepping up to the plate today.
You guys looked incredible in the server.
And thank you so much for joining us on the desk, Kappa.
And good luck on your match against the next match, Mark.
Thank you so much.
We are going to throw a 2-8 quick break, though, before we get into our next matchup.
It is going to be Branson vs. Kria right after a short break.
The 2026 Overwatch World Cup is brought to you by DHL.
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Good eats, just a taxi ride away.
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Hey,
Welcome back everyone to the
Overwatch World Cup here in
Busan. It is the last matchup
that we have today and we have
here as well. You guys know
what it comes down to Overwatch is a lot of work that goes into
this game. And I'm so excited to see a little preview
who's hearing Busan with us during this
event. It's been such a fun time
so far. The weather has been beautiful. The crowd has been absolutely amazing.
The signs
Super cute supporting all of our teams here at OWWC
and we have Aaron Keller, the game director of Overwatch in the crowd here joining us today as well.
Guys, who's going to BlizzCon? We all want to see you there.
Love to see Aaron in the crowd.
Oh my god, and he's got the Jetpack Cat too!
There's only one of those in Busan apparently and Aaron's got it.
Okay, so there's no chance I'm getting my hands on.
Yeah, I told you that for sure, what a legend.
What a legend to have Aaron Keller in the crowd with us today, guys.
But let's talk a little bit more about our final match that we have here
for OWC for the second day of the group stage.
It is going to be France versus Korea.
Another bit of a David and Goliath matchup.
We did see an upset in the previous game,
but now talking a little bit more about Team France.
This team has been so fun to watch, I think, throughout OWDC,
the EMEA conference to be able to get here.
And the energy on this squad, it's fun.
You get a little bit of mix of team peps,
a little bit of Buda guys.
Crocs has been a personality to talk to.
Crocs is Crocs.
How are we feeling about them?
Good.
Yeah, I think the vibes are high with that team.
It was fun to do a media day with them.
I think, yeah, Crocs hopefully cooking up
some of the little special with the Roadhog.
Hopefully I'm hoping this series anything's game. Yeah, anything's game. Look, these are two
Very proud countries when it comes to the award-winning stuff like a lot of history of course South Korea
You know the e-sports giant the juggernaut. They're always the one to take down, but hey France
you
you
you
you
you
you
That is so difficult, and so I think it's a, you know, testament to Coach Moon as well,
like game recognisers game, bring simple into the fold here, be like, you know, like,
I see what you can do.
I got some, you know, I got VG, you know, we're all happy over here, but like, I'll
bring you into the fold here for the national team, and let's see what we can do together.
Yeah, I love that.
We love seeing him get that opportunity and Korea definitely want to make a statement today.
We do have our predictions do lock in here guys and we've kind of set this up very strongly.
I know that you know for other events Johnny has not been happy about some of my team peps
like predictions and whatnot but hey hey hey I gotta say though I'm going for team Korea
for this.
I'm really sorry for Team France, but the fact that we aren't going to be...
that I'm not supporting this time around, but that'll go with my boys.
You guys?
Donnie?
What?
You've got a team career?
You don't like it?
Yeah, I mean...
Is it easy?
It's fairly easy, I think, in this series.
I find it hard to really hug you against team Korea.
They've won World Cup.
Only a few times.
Obviously, Saudi Arabia were the team that kind of upset Korea
and actually found a winning world cup in recent memory.
So they're looking for a little bit of revenge here.
And it's also a South Korea team that I think,
playing with some degree of vengeance,
they're obviously in here with San
wanting to do well in front of their home crowd.
But it's also been, you know, this national team
that we hype up, we're like, oh, the Juggernaut,
you know, there is a fantastic country
when it comes to esports talent.
But in the past few years, the narrative
has kind of shifted away from like the dominance
South Korea into really like the capability of all the different regions to be able to hang with players like this
And so this is the South Korea roster
And I did 20-20 60 watch World Cup
I'm looking to restore their dominance across the world
I'm a little sad. I'm not seeing Crocs on the road. Oh Johnny
I'd be lying if I told you otherwise
Nice kill though on jumping. Okay team France hang on Crocs might not be in the hog
Wait a minute, they are so fighting a little double too. I got a second team career. Are they gonna get wiped? That's a team kill! Out the gate!
And a couple of people in the crowd popping off at that one.
Just...
Okay, surprising all of a sudden.
All of a sudden?
Like, okay, we're standing down.
Stand down, stand down.
We'll calm ourselves and see what France are able to do in a series like this.
So I'm gonna switch up to this kind of in the the talk of the demon like what
really counts is it now I'm pretty good because you can just kind of shoot that
up. Okay you've got a clear stalker on this very aggressive angle he's playing right now.
He is extremely low so he's already got a double. A quick cleanup for the rest of the DPS here from Team Korea.
Yeah Stalker shuts down dude look at that. Very quick bounce back there as Team Korea also
when they're finding a team kill.
And they also stagger.
They walk up here.
Making the absolute most of it.
They'll get every single advantage they can.
Even if it comes down to a single Kyrgyz spawn wave.
I'm curious to see how much productivity we see out of the South Korea team now.
Are they going to sit back?
Are they going to fight their time with stalker generating
a couple of railguns and make a difference that way?
Or where they are from their point of view?
I think my shi- Oh, Keo.
Just Subject, just so much pressure there as he's just over my a few people.
Oh, the food! Fuck, Sean!
Just sends quarks over the edge.
A soundbite from FDGlock doesn't even hit him 3-0!
And jumping in Subject, if the only one left alive here is FDGlock,
just taking it to the mouth of all people.
You're just gonna have to retreat.
Subject has already used his d-flake as well.
So it depends on cleaning him up.
The rounds are still hanging here.
Then a teamfight that really breaks down like that with the consumer is dropped on either side.
They're showing that they're able to hang when it comes to the ultimate trading.
After you go down time with the Stambrayer, going to be the difference maker.
Setting up the damage pairs for just one use.
Oh, that's a lot!
Straight in space, trying to get the V-Trade kill, but no Trong hits the beat just in time!
They pulled from such a... now he gets the reset onto one!
Yeah, there's just no shot you're escaping there.
double. As you can see, France is still alive here with FD bot, running a little bit of
anti-pore healing, but not enough to save him from job. And they're still rack
enough on valuable percentage here, 67%, it's going to be an eventual loss here,
but you know that's it quite a bit of time here. Sunjim goes for the double
dash here, looking for more, but can't quite secure the extra
eliminations at the end, but 70% for France, that's more than I think a
A lot of us expected knowing what's up, but we are here to help.
We've got a cage available for Junbin here, if he chooses to deploy it.
Otherwise, it's actually going to be France who has the edge when he comes to the ultimate generation for the deploy.
Never expect the Qnice here, Dips got a post-bomb, but Junbin has cage,
so they're going to play fairly aggressive here, you've got to imagine.
And Junbin and the recall really early on.
Straight in the line of fire, Junbin now, shot in the back of her head,
two sergeants, cleans him up, 4 HD,
shuriken from a million miles away ends up pinching him off,
and this could be a dangerous flight.
If Jumin stays alive here and is the gage, he's going to be disarmed and the procs end the fight to kill anyway.
80% now between Korea and they chase so Jumin, Krox gets another one.
And they have ultimate in hand. It's a fight that Jumin essentially gives up for free.
Jumin with an unlikely error gets picked off and France they won't be able to get the point for free.
They have the ultimate advantage now. They can go up 1-0 against out-of-the-care Korea.
He would take quite the fumble here, you've got to imagine with double support, cage for
cage, Kroos is close, I mean, in fact, France basically have 5-0s.
This isn't as good an opportunity we're going to get.
Now you're going to see something.
Alright, the Goats try to wait.
Kroos gets the...
Oh, good, a reverse stop there.
He did to log it down.
Kagan's getting deployed to reverse one as much.
Kroos off the side of the map!
He can't get back up!
Soak is already down, but...
Rush!
It's going to get ripped here from Zerigo!
Sorka's already down, but rush. It's going to get ripped here from Xerion, this is well, guess what?
Sunkjinn, he's got the blade, he's got no backup left.
He's going to try and just swing through and carve the health bars apart, but Krogg ends up staying alive.
Sunkjinn's bought enough time, there was Sorkjinn cut us back with the beat.
They can't get the quills necessary. This is going to be a subquill that gets back into the fight.
So now, it's basically a neutral fight right now before Sorkjinn gets here in time.
Very close to this OC. Still need to touch for OT.
90-90, 91% another retouch here for South Korea.
Here comes the OC, though his stalker shuts down Crocs.
An FD got, it's not going to be too much longer for him to stay alive.
There's just no way he gets another retouch.
I mean, potentially he's full HP, but they're just hunting him down.
Do a fist for Crocs too to get a punch up to the point?
A little boom from the Lucio! Yes, there it is!
Team Korea! What a dealt by L.A. 100 to 99!
Team France almost had the man!
Oh, and Team France, they couldn't secure the final teamfight win?
That's five ultimates! Five ultimates.
Dip gets picked early, four versus five scenario.
You're still layering the ultimates inside your own cage from the Mauga.
But Chorong didn't die there.
That time gets back with the sound barrier to keep Sunjin alive on the Genji.
And those two members buy enough time for the rest of the team to get back.
And South Korea go up 1-0 in round. That is a must win for France.
But Chong is dangling on the edge of the map from the cage.
He couldn't get back up.
That was a little ridiculous, but yeah, Frank sure won that.
That was a 5-0 thumb fight there.
Right back, right back.
Run it back, okay.
Okay, now matter this time, robs back on the demon.
Fearing out a couple of members on top real well here, Francis does a good job establishing
position.
Conventured too far into enemy territory though, I felt like Crocs really wanted to push there
into kitchen.
And for the question, yeah, there's going to be one for Crocs right here, he's facing
1v1 vs Jumbin. The DPS end up training so there's only a 4 on 4. Jumbin has found himself a nice
little spot to play on the point but some Janna Chong's still in the going down.
Crocs coming up with really big impactful kills and realistically this is not Korea's point.
The one of the fastest fits you can get there, only 5%.
Yeah I mean France are planning a way to drag out these teamfights to open up doors
with anything possible and did you end up getting the pigs crooks with two there
they didn't really get a glimpse of how that happened in the first place as
jumpin charges forward here with the overrun towards the point with some
pressure on there but it's going to be crooks again capitalizing on that. Wow
okay they are not expressing crooks to get away with this match I mean that
many courageous to disrespect them a little bit sure we found a solo kill but
after he got his match to kill Symbol these health bars are not pretty to
Heal up!
Jumping's gonna die.
Yeah, sure.
Stuck him.
Why not?
Is that a message?
And it's the same thing again we saw in the previous Australia match.
It's almost like this demon is so good at brawling now.
With the buffs we saw in the Hotfix patch since the release of this hero, you're just
capable of going in, making plays, keep up that aggression.
And some of these teams are just not able to absorb it.
South Korea's struggling so far.
Nice play.
Good group.
but he's managed to save the dash straight through and FD got the beat online, but no chance to use it at all.
Risk in the Ajax as well, I will say France have built up a sizeable lead at this point
and they're extending it to just late-death staggered deaths on the point.
They're going to get up to what, 67%?
They're making good decisions right now.
Serium deploys to Kitsune Roshan.
You know, maybe not the most value from that, but you've got to be dropping ultimates here and there.
the pivotal one is the fact that FDGold holds onto the sound barrier and so this is a fraz team
but now 67% here on village 2, they're in a good position for the rest of this round,
they're going to be facing double support alternate, have to find a way to deal with stalker now,
with the only soldier to deal with them, but they're in a good position overall.
Gonna try and get real quick here, here with that double slide perk is gonna be able to almost
flip the map on them, as France just take a better position, a priority position on the point
Here's the rush, Q gets shut down though, a late-beat red digov cannot save the over-blocking sojourn.
Gage deployed as well, the limit break. Yeah, limit broken there for Krox, as he just gets decimated.
It's such a tough position to be in if you're an FB god.
The final end result, we're looking at that thing. Okay, he was, what, quarter of a second too late with the Sun barrier?
And he's the one to blame, a solucive player, two frames.
And that is half the difference, right? But if you drop it early,
Suddenly that allows Subcreed the opportunity to retreat back off from those ultimates.
Bro, I love this fire pick from Stalker.
Like what's dealing with him?
Kyo? I mean, realistically here, you can just play for free, they're going so aggressive, look, there's the dasher ready.
Instantly shut down.
Trance wants more though, they are going to try and go for the flip.
Sonjin dodges out of the way of the pole spot.
Sure, shoring ends up going down here, but Stalker's got the barrage straight on top of the Malga.
I ain't quenching no way to look there.
And South Korea have now put themselves in a winning position.
There's nothing stopping Stalker on DeFara as is.
95%.
We got dip. They already have it for him.
Oh no, Kyo's got a double dash away.
He's in the back of the point right now.
There's just no way he gets away with that.
Nice little double swing from Son Jun.
That should be it for Korea.
A self-suzu.
But yeah, taking over the game on DPS on Genji of all things as well.
That'll be a team kill and that'll be the first map to team Korea.
South Korea collect their first map win here in Busan in their home country in front of the home crowd.
As they start gathering what's necessary to secure their ticket to BlizzCon after all,
that's where they actually look towards.
That is where they are expected to arrive and fight for the eventual title of this tournament.
Getting up to a decent start to against Brass, but I wouldn't say it was the best style
of soft career we expected.
Yeah, it's on you. It's on you. It's so good to have you were seeing him on the
Genshin, not seeing too much of a jump in on the demon just yet, battling off the edge of the map.
No idea how Toron even like got back into that moment as well, had to build
something and did so. But yeah, I agree with you on the point of something by the way,
This guy, like what advice, the trajectory he's been on in his career and to earn himself a spot in, you know, in South Korea that's, that is really amazing.
I mean, most recently at the Midseason Championship just a few weeks ago, this guy was making a ridiculous pace for Dallas Fuel and now keeping that up on the Gen.G out of all the years as well.
I like the adaptations from Stalker, I really do. Very good Pharah play, just disgusting.
And if you're playing against a demonist, you've got the mini cannon shot to kind of block you out of the sky.
You're looking at your hitscan DPS, we're seeing a lot of casting now, but you're on sojourned
so you're a little less effective because you need to go rail.
But, yeah, I think Korea, they've got the talent there, the talent there, maybe.
The talent is there, maybe.
As we bite our time here to see what France, what they've got in store,
it's almost at the point now where, obviously it's so unlikely that you're going to take down a team like Korea.
So we're looking at the other teams in this group, Denmark, Colombia, that's really,
we really need to make your stand if you are friends.
And so in a series, that's a top team.
It is a top team, but I mean, I would argue that France is favored in that one.
And so, there's no necessity in a series like this to show your hand to play the maps, maybe you are best at.
Instead, you might even go into a series like this and say like, okay, we'll fake them out a little bit.
So I don't really know what map we're going to go here as they maybe look to save the preferred maps into the later series in this group.
Yeah, I'm curious. Yeah, I couldn't really pick one on top of my head. Maybe...
Then on a go, Rolo.
Yeah, I'm...
Brox, you got to do it too at some point.
Realistically, you've got to have one game.
You play ranked and you see the honor band come through and I was like,
there's only one type of player that bans the honor.
It's the roadhog player.
It's Crocs for only every single ranked game he's ever been in.
You're going to play Roadhog. I'm going to play Margot. Let's go.
That's the only end result of all of that.
That's a rough matchup.
That's a rough matchup for the whole guy we saved.
Just getting shot permanently.
Yeah, that's your game.
If anybody can do it, Crocs can do it.
You play Roadhog in my games? I'm going.
You go Doomfist in my games?
I know these are, I think they're magrant for anything.
Yeah, I mean Croc's look gives one.
Maybe not against in Korea.
Maybe a little something to something over the next couple of days.
Which is the glimpse?
Just a glimpse.
Just a glimpse.
I think with how Korea kind of entering the group stage, like this is their first game here.
Given the approach World Cup group stage.
And they are expecting to come out as the number one seed.
I think if you look at the overall like all the teams across the board,
Saudi Arabia, obviously, 2023 champions, and then team Korea is like the top two.
Those next few teams like three and four placings, you know, maybe in fifth, sixth kind of thing,
like, hey, they're partly contested.
Like I think France could really make a case to be up there.
Yeah, I mean if you get the number two seed in these groups and you know, we're looking at a couple of number one seed favorites like we talked about, sorry, we are South Korea, USA, I'd say our favorite of which is Sweden, yeah, still, even I love that, yeah.
So even if you are France, it's like at some point in this tournament, like you're gonna have to overcome one of those top teams, right?
But, here in the group stage, against South Korea, this is not the time to do so.
You know that you don't need to overcome South Korea in a moment like this.
It's going to be the neon junction after all, which, you know, when it comes to like showing your hand,
like, it is a pretty pivotal map in the pool and I think that's why we're seeing it so much.
It's so unique in its ability to remove a lot of these flank opportunities to get rid of a space that some
damage players really thrive with. And so I'm a little bit surprised to see them pick Neo Junction here after all.
You're forcing a front to back. There's no like, oh, jump and play in balls, jump and play in Winston,
like anything kind of crazy like that. You are rich. Like look, we want to play just on the ground almost overwatch.
I think Shambhali Monastery can be that map as well.
It's a very honest map.
An honest map?
Yeah, do you think so?
Would you back me on that opinion if Twitch out came out?
An honest map, isn't Neon Jynx...
I mean, if you count honesty of like, can you just...
Can you play Raian and be successful, then yeah, I think that's my brawometer.
That's my brawometer of like, honest overwatch.
How successfully can you play Raian?
And I'm like, okay, well, Neon Jynx, you probably could.
And I'd say, I'd say, yeah, maybe he is honest.
Emery ban from France, by the way.
I mean, who knows what even honest-o-watches in France are.
At this point, I'm not sure how you...
That's a two-hour discussion.
Yeah, what is honest-o-watch?
What is honest-o-watch?
Define honest-o-watch.
And a demon ban, okay.
I mean, to be fair, Crocs was picking up big kills on the table.
Okay, but I think you're like...
I know that Korea didn't show their hand when it comes to playing the Demon themselves.
But they're denying the fanservice of playing, of South Korea playing Demon in Busan.
Come on now.
It's an entertainment business, fellas.
They're not thinking about that. They want to win, man.
Okay, but they're going to win, Jaws.
Like, well, yeah, yeah.
Stop playing.
Stop playing.
They can win playing Demon.
It doesn't matter who the opponent is.
I'm just going to figure a few things out.
Oh, look at Max.
Yeah, Max. Max.
Come on, he has to be the pre-ordained demon player.
You have to shoot!
Yeah, you definitely should.
You're gonna come out and play Ramakra?
Let's go.
Yeah.
You know what's...
What is kind of a sick matchup?
I think Crocs would agree too.
The Jumping Hog versus the Crox Hog would go kind of crazy.
Oh, that is crazy.
Whoa, whoa, what I call that is the Jumping Hog on...
That's kind of, you know, just to a lot of people, that's how Jumping made his name.
like MVP, and they would have said Dallas in 2004. Yeah, really like he stood out amongst
every beat. He'd the Roadhog, what is it? Oasis City Center, picked the hog, yeah he
dominated the final. The finals of a major, pulled out the Roadhog, and made it work.
That was one of the best finals we've had as well. Super close, super close. Oh yeah,
and it was incredible. Was it? Right around the time of the venture release, we had
like a double flex damage. Double flex EVS. Falcons play Genji Venture. When does that happen?
When does that happen in the Big 26? Never. I mean, yeah, we also have Lip on Tracer as
well just dominating on Ruins. Prime Lip. On Ilios. Yeah, Prime Lip, yeah. Alright,
Neon Junction, let's lock it in. We're... Sorry, me and Jaws, look. Sorry to break.
We didn't nostalgia Maxime.
Yeah, break the fourth wall or whatever it is.
Like, sorry, like sometimes we just get caught on own reminiscing of days.
Because we're still living in the good old days.
We can't be the good old days, but we're living in days.
You know, what's that saying?
You don't know you were living in the good old days until they have passed.
So right now is what I'm saying is this is the good old days at some point.
Even the producers are saying that's deep.
Yeah, it is man, it is, look.
Yeah, you're dropping wisdom on Twitch chat right now.
Dropping the wisdom.
Some of these people, they just want their drops, and they get just...
I'm not dropping wisdom.
You're providing wisdom as well.
No drop!
Three minutes in, dropping the wisdom for you.
Dropping the wisdom.
That's a thrill.
Alright, Neon Junction, max in here for Team Korea with...
Yeah, Team One ban and then an M-Ray ban for France.
I've, um, yeah, I think M-Ray, you've seen it a little bit of Spring Clip.
There has been a fair amount of Sheehan's skill.
Yeah.
But the M-Ray into the demon like how do you how do you see that matchup kind of going because I think both are really kind of
Pushing their way. Well, I would say obviously demons not pushing all the way into the better
She is kind of meta at this point, but M-Ray is really seeing a resurgence there
Yeah, and isn't that crazy to say because just a few weeks ago like oh Freya is back
Doing being back and being mad obviously Freya received some buffs
You know in the past month or so I'd say they're feeding up to the last couple of tornadoes here
like there is no meta in Overwatch anymore and obviously like okay like you
look at jetpack cat like jetpack cat is really strong demons in a lot of
paytime but if you compare this to the quote-unquote good old days it's the
amount of versatility to do some compositions for things. We were not
talking about comps for like a year and a half of those because it was the
same comp. Right. So...
to get the chance in, of course, they're not going to challenge the fans.
There is some French fans in the audience for sure.
The Korean fans may outnumber them slightly.
They may outnumber them slightly.
Okay.
Surprising, the idea.
There we go, though.
All right, Max in, obviously more of an off-sank player here,
so starting out on the Sigma.
But this is the map, too, that we really see a lot on the Zuki plate.
So damn strong.
And I think sure wrong especially on the bazookie is kind of nasty. I think this backline in general is yo yo
Wait, no crocs wait a sec
I found some it's about crazy. So I know he instantly gets rocked as soon as he walks out the door
Okay, it's a get-a-pick you get picked rose. Yeah, I mean need to leave the floor door that's all good
Alright Trots got the Ryne he's taking all the hit he's out on the Ryne Art.
Fortunately he's out on the Ryne Art.
And there's no Symmetra on the board, there's no Lucy on the board.
This is a cat and Ryne Art composition.
He's going to drop the Ryne Art.
I mean he's just going to drop the Ryne Art in the back right.
Oh my.
Or at least threaten it.
Take it in, take it in.
Oh!
I kissed the Jolly against the guy.
Wait actually connect with Max.
Okay and Sgt.
ends up going down.
I mean Korea looks stumbling up by the set.
They really do, it's like wait, Rhyme, you can play that?
80% to Shatter, by the way.
80% to Shatter.
I mean, Kree are staggered.
90% to Shatter.
They're gonna have to walk up to this point, contest it,
whether they want to or not,
and they'll be pacing this Earth Shatter.
No, he's gonna get Shatter on the next wave.
That's gonna have to be careful.
Oh, careful, careful.
Oh, he comes to me, okay.
Then I'll mess around.
We'll let you have two ticks,
But now we're going to pull out the mech.
That's just a little bit of hubris there.
Didn't have to step up that far.
Took too much damage and the save just wasn't there from FDGod.
OK, FDGod grapple the Rhine in.
Here's the Shanner on the back line.
I'm mourning what could have been in the previous moment.
10,000 lights on socials.
Well, there's the rush.
Max must have a Maxix.
Oh, what a bore!
No!
Oh my goodness.
Oh, I had a vision.
The frame perfect block from Max on that Shatter, read him like a book.
Read him like an old-time library.
How can a hovering shield block a Shatter anyway?
The Rhyme player's pissed, he's so mad.
Come on, super back me up, buddy.
Right, well, Crotch is over the wall, he got launched over it.
There's a Flux, here they're coming through for Max.
The Sky Noons, great, the Sanctuary's a little bit better.
Tron keeping everybody alive and well, shield gets deleted, now Kyo in a rough spot, Stalker takes him down as Max holding on to his own ult and oh dear, brass, they're all falling apart the seams.
It's looking like wetlands out there, crocs.
The way he's forced through the deep cut reference
Take footstep after footstep finally empty guard
Some relief here. You get the speed on our from your main to work. Okay. Now. We've got the Lucio now. We can play the game
Oh, here's the rush Max is leap off in the flocks. They're gonna have props in trouble. He's gonna get chains
It's pretty down low to flux is gonna connect to a key. Oh, it doesn't end up getting a hint of a chore
Oh, but Max has already got the solo kill.
Oh, a beautiful block from Sonjin too.
And now Krox really low.
Sonjin just ended up using the Blizzard here,
but Phrax are in a bad way.
There's a 60 seconds to go.
Not exactly the biggest time bank of all time.
I forgot you've got to die, buddy.
There it is.
Yeah.
You going to get away?
Oh, no!
There's so much bullet.
You were this close.
Yeah, we were this close to reset, guys.
We were this close to not having to go through another spawn wave.
Krox charges in there while it's Lucio, he's dead.
He's got a shielding cast at the charge now.
Alright, here's the teleport.
We're getting things going.
Blizzard is gonna get deployed there from Suncheon in the front line.
Stalker's still got this line-une as well.
And unfortunately, Tim, the Blizzard's not gonna do too much here with the rest of your team dead.
Krox is...
The two men beat the Crocs!
Crocs just got the shatter!
The Flux!
Oh he misses!
FD got a little bit too quick but Crocs is down with...
Oh and Max is looking at that smile on his face too!
The cheeky grin.
The humanity.
Oh the humanity.
Oh, France had a vision.
But unfortunately, Team Korea saw right through it.
There's an applause from the crowd and I don't know if it's to celebrate South Korea or to
comfort France.
Maybe a little bit of punch, Johnny.
Maybe a little bit of both.
Alright.
They were ramping up.
One technology after the other.
They were like, RINE WITHOUT ANY SPEEDPLISHED ON T.P.
WAIT A SECOND.
WE CAN'T PLAY THE LUCIO TELLYPORDER.
What is this?
What is this DLC here?
At the end of the day it's a...
with this DLC hero!
At the end of the day it's a quiet 1-4 from Krox.
He's leading his team of damage?
Wait a second, they're right now.
It's like guys, come on, I got one of them.
I got 4k damage.
We can all relate.
Main tank players in chat, we can all relate.
It was more of a 5-gram, I think, for Krox there.
But it's all good, I mean look.
They're saving strats, and it's still winnable. 78.1%
It is literally scientifically winnable
Yep, absolutely
But I wouldn't say that the weirder things have happened in Overwatch
Except maybe Young Union stepping off the cart
That's about as weird as it gets
Alright, you're really pulling the nostalgia level on this one
I like it
Alright, let's have a look! Max Zarya
stalker widow yeah not even gonna try no one got money this time no one got
money this time all right stalker speaking of frayabee and back
obviously tagging out the match in the middle of the take games but nice
we got more technology in the site now but oh box 180 get to soon save for
moment and so instead okay hang on we've got a pic
sit back for now wait for another turret for three refresh from this South Korea
it's a processing a little bit but they're actually based on the seeds and
all the things the HFC here the horse max use bubble stalkers on the bashing
up and with a song and also on the Gen G you can create a little space in the
side jump straight over the pipe and here comes dick on the bastion all
All right, Storks are going to all keep a damage note.
It goes so down low.
All right, Storks, it's found the kill.
Krox is going to go for the charge across the map
to get back to the rest of the team.
A TP required there from Xerion to give Ana Dodge as well.
But Suntran is going to just chase him down,
forces it and straight into the waiting line.
Look at the assists on that feed.
Disgusting work.
And simple's got Nano.
Teamwork?
Oh, no.
Yes, teamwork.
Oh, no.
He was taking a nap.
Forbidden combo. Well, they got two ticks. What a front's going the back pocket is stalker gets nanoed
And he's just playing a training. Good piece out of there. I have D got in some the cat
But yeah, this is going only one way
Stalker's not even shooting put them out of their misery
Not happening. There you go stalker took his hand off the keyboard and said that's enough
That is a two-oh lead of South Korea
Max? What do you want? You want a map?
That's all good? That would do zero?
It's retreated to a little bit of shenanigans here. Late night in Busan.
Yeah. The Overwatch World Cup.
Oh, that is cataract. That patchy Mario cat.
I mean, huge stuff.
You got some Reinhardt lowlights on screen for you now.
Oh! That was unbelievable!
Oh, the boys guys got that in there the slow-mo as well. Thank you replay
What would you do there? What are we doing there? It was a nice block to Saundra
Yeah, okay, I mean look regular schedule program
I mean wow yeah look there's no that was one of the last one time that was one of the last one time
Francher definitely haven't fun with it though, I will say, it's...
They are having fun with it, and credit them for having fun with it.
Alright, but I don't think we know what to say about that.
There's no analysis to be done.
There's no analysis to be done.
And this is, yeah, Insult your injury.
That's a little kill from Stalker at the very end.
Can we at least get a little bit of Roadhog in the next map here?
Yeah, I mean, Demon isn't bad, so...
Honestly, like, Demon is really fun to watch.
Say what you will, but it's a really fun character.
I love being introduced to the game.
It takes a little bit of, like, things you like about Junker Queen,
the mix of some with D.Va, a little bit of Winston.
Like, it just... I don't really know how we're going to send it to that equation.
You like the grey heroes, Tony?
Right, I like the grey heroes, but it's a really fun hero
That we have in the game now. So, you know, even if we don't get to see the road, oh, I'd be happy with a little bit of evil
Even come on. I will say like kind of
Incompetent like first impressions about the ultimate. Yeah, it's it sometimes really does feel hit and miss
You need almost instant follow-up with the limit break. Yeah
And then if you are able to get in there with a tracer with a she on or something
It's just so tough to deal with your support to basically useless because of the damage
Like you are instantly getting lead.
Yeah, and like I think it's such a fear factor as well.
Like you don't need a 5k with the limit break.
No, it's not graph.
Like if you get one or two, it's like, yeah.
But no, I don't even mean from that standpoint.
But like you apply damage simplification to the entire enemy team.
Like they're going to be scurrying.
Like they are going to flee for their lives.
And in some ways that like gives you the space to like push forward.
Because the enemy team is like, we all have this good work.
like we're gonna hide so you can even like get the limit break out you get the
over health and if you get two picks on the back of the limit break I mean five
versus three and probably five like you winning that it's statistically like you
win 95% of the fights you reckon yes that's statistics yeah we actually made
the captain planet yeah yeah I don't know it was him but I'm gonna
you
you
you
you
you
you
The
The number one response is like, up the tempo, go fast, take the moira, get the xion, tracer,
ventera, just go in, try to trade, and if you can win the teamfight, at least you're giving
yourself a chance, and then maybe you can get some ultimate value, but it really is
about having to pace it.
So for some teams, that's their recipe for success, it's like, we're just going
to play the very high tempo characters, and with Cassidy out of the mix, then
hey, maybe more room for it.
You've had to play a lot of moira?
Simple.
Yes.
or just mines.
I mean so often, like Moira are not so often.
Very seldom, but when it does, it's actually a really good pick the Moira is.
Especially when you're playing against some of these teams that have a good time of getting on top of the back line.
Then Moira can become this escape for the Flexiboard player.
To feel like they're actually like in charge of their own ability to stay alive.
like I can fade out of trouble I can join my team diving with this warrior
essentially yeah and not having to worry about constantly funding for your own
life like crocs and jimbin on your screen oh let's get it come on
honestly the tank pigs for this map I want to see what career gonna rock with
group is gonna be a little tough for France though if they if they do end
losing here. Denmark is also a really scary team. Shockwave's not lost to them.
Earlier in the day, I was watching them on Newjunk City and that was actually one of those
pubs where Colombia went for Moira. They're playing Reaper and they're playing on Newjunk
City. They're playing really well together. They're playing Brawl, wrapping her up.
And Shockwave immediately scouts it out and just like, I'm gonna heart flank on
soldier, and essentially did a play scare at all, like Chopper with such a confident player,
always loved him from when he first introduced himself in the scene, such a fun player to watch,
can really make some dangerous plays, but that is kind of like what I'm talking about,
like that is a guy that can really make a big difference here in the world cup,
and take a team that maybe doesn't have as much experience playing together,
take charge of the communications, yell out for playmaking, and then be the difference
snaker in some of these series and obviously Denmark they got away with the win here today
They'll be looking at a team like France. They are the ones we need to take down to secure the number two spot behind
Oh for sure
And you know ten months gonna be looking the series to yeah, I mean yes against Korea
Sure, you have to play them eventually to like at the end of the day
France if that is the team you need to beat to make it to please come to make it to Anaheim then well
You've got a lot of left and a lot to learn then Croc said a fantastic job on the control map on demon
So, you know, Demaka, knowing that down, you know they're saying like, look, we're going to have to ban it at some point against the guy.
We don't want to get run over.
Alright, looks like we're getting into the map. New Junk City, third map here between France and Team Korea.
Obviously, Korea right now sitting here.
Nice 2-0 lead, let's see.
In their opening game, you have to walk up 20-26.
What is double count?
Good price there. Double count, yeah.
Hey, there we go, there we go. Good price, Chalice.
Whoa!
I love it, respect the shot.
I love it, yeah.
I like that.
Jimbin, you could do something quite fun right now.
right now something a little silly I almost feel like there's a little bit
of reluctance from South Korea to show much to go to go full silly because
they're playing with so much reputation of the land to make the country proud
it's like this is not funny business this is you know we need to represent
our country well we are the eSports mecha we need to be the powerhouse and
Here it comes, going to be playing around with the composition this time around, I look.
Yeah, I think they want...
...prevention...
...uh, 20, 23 of it.
Obviously, everybody at home, you've seen the jerseys, or the Kree jerseys already.
Look at the stars that adorn their jerseys!
The winners of the Overwatch Cup, multiple times for Saudi Arabia!
Pay them a visit, and they'll be in an upset on the world stage!
Croc, D-Soot from the map, they're early on!
Nice kind of...
...we were gonna run at you, protect Slaugher, and he is gonna kill everything.
platform. So much aggression here from France with this composition like we
talked about the trace of the sheen, but it's all mitigated with the mobility
provided by the single teleporter engine. These are the defensive tools that are
used and available. It's so difficult to find the piece with
wire to really crack this composition open then reassembled.
Okay, Gips can have to force point. You can have to force someone to try and actually do testing.
Korea probably gonna try and do the opposite.
Oh no, actually they're just moving to the 5 man units trying to schedule.
No, no, it's actually not. Alright, okay.
Now they're on the low ground.
Crocs is gonna try and mash them here on the point.
Gonna wait for these teleports to get the bashing to a different position.
It's not exactly what they're gonna do.
Crocs under a...
One of the kind of suppressing fighters in the soccer right now.
There's the rush really early on, it's cross 40 in the back line, Stalker now on to turn 180, Zerion forza TP away, but it's getting that full start, now Kyo is alone, the Nade and Stalker is gonna get him running down, DPS eliminated, deep front.
You just don't find the opening that we're looking for, and it's going to be the first point captive for South Korea already. Time is going to be ticking fast in a moment like this.
Are they really doing that to-
Oh fuck!
Straight into the next point almost too.
They probably could have staggered a little bit longer though.
You think it would just a little bit longer.
Come on.
Just a couple more seconds fellas.
I mean at this point, that barely matters because the fast point is opening in 10 seconds.
They've already got positions.
Alright, Dips can be high in the sky trying to dodge this terror search now.
Trunks almost-
Oh, I was gonna say, sorry, you've already got feet.
That's the telephone, it'll fake you there. Get turned around, pop the turret mode, though.
Wheels go from the sky, there's no ship, then it's gonna be the danger he's looking out for right now,
but in fact, it's gonna be a Crocs.
He's gonna live in break right on top of jumping in the front line, so easy pickings for Team France.
And he's then doing a lot of pressure.
I mean, Crocs gonna have to back off eventually, Aristocrat's just shooting him in the back.
He's way too far forward.
But they're brawling out and they need to find the picks but they simply aren't.
It is just too sturdy from South Korea and they end up with the point cap yet again.
Even though it feels like France, if there are making things happen,
they don't think they can sooner or later get the third form out from the bastion.
They just don't find the yield they were looking for.
Alright, we're jumping to the fall.
Oh! Jump in! Jump in!
He can't get up like that!
What a body block!
Congratulations!
Nice follow up too!
Alright, Stalker tries to get a little bit of revenge for his fallen comrades,
but unfortunately, that is just a good position to play there for Crocs to keep his team competitive.
Okay, so you get one back pretty quickly.
Turned it.
Over onto the demon here, so we'll see some demon action after all,
taking the mirror here against Crocs.
I think a lot of people are hoping that jim bin will pass to be fair. Ends up playing
the team up.
Where's it going?
Boom, boom, boom.
Oh yeah, give me the damage.
Getting sure on this sound barrier quicker.
Yeah, 75% he's pretty close.
He's hanging on off angle jumps on the bike, I'm thinking there's quick sword slash
actually.
It's a different postcode now.
Straight across the map.
They're corralling into play.
This is the point, though.
France are kind of carrying.
They have all of us here.
They are.
They're going to be able to push off, though.
It's rushed, he's right.
A substantial amount of damage there.
Team South Korea are going to have to respect.
75%.
It gets interrupted, not the other nefrags,
but they still have the playmaking to do.
That's the Tp.
They've been in these dicks already in the front like here,
but now playing very much wheels mode on the floor.
On the floor is Krox, ends up getting two, most of the board is already down, 94% for France!
Okay!
Johnny, that might just be the point!
Yeah, that's the point right here!
Krox tying things up, looking dominant in the middle of the ball and...
Wait a second, Krox is back in it?
What?
Krox, alright.
Okay.
I mean, you're playing against South Korea, it's, uh...
You can get away with a little bit of silliness.
Of course, it's just a little bit of silliness, a little bit of fun.
I think Barry has that Pidge's vision, no boxes in the backline.
Soundbarry not available anymore, yep.
Simple still got this rush, but this is looking like a French win, at least in this first
fight.
Yeah, John, they're just barring off in backwards, holding that shield, takes down
the shield anyway, but I don't think he's going to find too much extra.
Limit break even thrown out quite sure, but he's very low, but he's able to
Keps himself in the fight for long enough, he's crossed overextends,
Sambarri connecting from Chorong is good enough, but at least one kill.
Spree's gonna have to utilize my Yi-Sang to get another.
Yeah, there's just too many ultimates at the end of the day there.
The limit break and then eventually the Sambarri are from Chorong, so...
Even though Chorong got caught, he'll get back to deploy the Sambarri,
but it's not until France at least getters 29% there.
It feels like France, they're at least acting on the plans they draft up for these fights.
They were able to take out short relatively quickly, even though they didn't have an ultimate.
And now with that 30%, we're going to link towards a consumer rush.
They, hey, they're in a position now where they make a couple of plates,
they can go up to one here on this map.
Look at how fast Simples is flying away, by the way.
Alright, they've already put the wheels mode out.
Dip, take off stalker, pops out the artillery barrage.
Just stalling for time here.
Nice.